Fix bug #9221 with resource allocation under word-wrap.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 INLINE int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 INLINE int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 INLINE int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 INLINE int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 INLINE int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 INLINE int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 INLINE int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 INLINE void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static INLINE void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1345 }
1346 bidi_unshelve_cache (itdata, 0);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static INLINE int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c, 1))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static INLINE struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (size_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (it)
2255 struct it *it;
2256 {
2257 if (it->method == GET_FROM_STRING)
2258 {
2259 xassert (STRINGP (it->string));
2260 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 }
2262 else
2263 {
2264 xassert (IT_STRING_CHARPOS (*it) < 0);
2265 if (it->method == GET_FROM_BUFFER)
2266 {
2267 /* Check that character and byte positions agree. */
2268 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2269 }
2270 }
2271
2272 if (it->dpvec)
2273 xassert (it->current.dpvec_index >= 0);
2274 else
2275 xassert (it->current.dpvec_index < 0);
2276 }
2277
2278 #define CHECK_IT(IT) check_it ((IT))
2279
2280 #else /* not 0 */
2281
2282 #define CHECK_IT(IT) (void) 0
2283
2284 #endif /* not 0 */
2285
2286
2287 #if GLYPH_DEBUG
2288
2289 /* Check that the window end of window W is what we expect it
2290 to be---the last row in the current matrix displaying text. */
2291
2292 static void
2293 check_window_end (w)
2294 struct window *w;
2295 {
2296 if (!MINI_WINDOW_P (w)
2297 && !NILP (w->window_end_valid))
2298 {
2299 struct glyph_row *row;
2300 xassert ((row = MATRIX_ROW (w->current_matrix,
2301 XFASTINT (w->window_end_vpos)),
2302 !row->enabled_p
2303 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2304 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2305 }
2306 }
2307
2308 #define CHECK_WINDOW_END(W) check_window_end ((W))
2309
2310 #else /* not GLYPH_DEBUG */
2311
2312 #define CHECK_WINDOW_END(W) (void) 0
2313
2314 #endif /* not GLYPH_DEBUG */
2315
2316
2317 \f
2318 /***********************************************************************
2319 Iterator initialization
2320 ***********************************************************************/
2321
2322 /* Initialize IT for displaying current_buffer in window W, starting
2323 at character position CHARPOS. CHARPOS < 0 means that no buffer
2324 position is specified which is useful when the iterator is assigned
2325 a position later. BYTEPOS is the byte position corresponding to
2326 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2327
2328 If ROW is not null, calls to produce_glyphs with IT as parameter
2329 will produce glyphs in that row.
2330
2331 BASE_FACE_ID is the id of a base face to use. It must be one of
2332 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2333 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2334 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2335
2336 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2337 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2338 will be initialized to use the corresponding mode line glyph row of
2339 the desired matrix of W. */
2340
2341 void
2342 init_iterator (struct it *it, struct window *w,
2343 EMACS_INT charpos, EMACS_INT bytepos,
2344 struct glyph_row *row, enum face_id base_face_id)
2345 {
2346 int highlight_region_p;
2347 enum face_id remapped_base_face_id = base_face_id;
2348
2349 /* Some precondition checks. */
2350 xassert (w != NULL && it != NULL);
2351 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2352 && charpos <= ZV));
2353
2354 /* If face attributes have been changed since the last redisplay,
2355 free realized faces now because they depend on face definitions
2356 that might have changed. Don't free faces while there might be
2357 desired matrices pending which reference these faces. */
2358 if (face_change_count && !inhibit_free_realized_faces)
2359 {
2360 face_change_count = 0;
2361 free_all_realized_faces (Qnil);
2362 }
2363
2364 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2365 if (! NILP (Vface_remapping_alist))
2366 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2367
2368 /* Use one of the mode line rows of W's desired matrix if
2369 appropriate. */
2370 if (row == NULL)
2371 {
2372 if (base_face_id == MODE_LINE_FACE_ID
2373 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2374 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2375 else if (base_face_id == HEADER_LINE_FACE_ID)
2376 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 }
2378
2379 /* Clear IT. */
2380 memset (it, 0, sizeof *it);
2381 it->current.overlay_string_index = -1;
2382 it->current.dpvec_index = -1;
2383 it->base_face_id = remapped_base_face_id;
2384 it->string = Qnil;
2385 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2386 it->paragraph_embedding = L2R;
2387 it->bidi_it.string.lstring = Qnil;
2388 it->bidi_it.string.s = NULL;
2389 it->bidi_it.string.bufpos = 0;
2390
2391 /* The window in which we iterate over current_buffer: */
2392 XSETWINDOW (it->window, w);
2393 it->w = w;
2394 it->f = XFRAME (w->frame);
2395
2396 it->cmp_it.id = -1;
2397
2398 /* Extra space between lines (on window systems only). */
2399 if (base_face_id == DEFAULT_FACE_ID
2400 && FRAME_WINDOW_P (it->f))
2401 {
2402 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2404 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2405 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2406 * FRAME_LINE_HEIGHT (it->f));
2407 else if (it->f->extra_line_spacing > 0)
2408 it->extra_line_spacing = it->f->extra_line_spacing;
2409 it->max_extra_line_spacing = 0;
2410 }
2411
2412 /* If realized faces have been removed, e.g. because of face
2413 attribute changes of named faces, recompute them. When running
2414 in batch mode, the face cache of the initial frame is null. If
2415 we happen to get called, make a dummy face cache. */
2416 if (FRAME_FACE_CACHE (it->f) == NULL)
2417 init_frame_faces (it->f);
2418 if (FRAME_FACE_CACHE (it->f)->used == 0)
2419 recompute_basic_faces (it->f);
2420
2421 /* Current value of the `slice', `space-width', and 'height' properties. */
2422 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2423 it->space_width = Qnil;
2424 it->font_height = Qnil;
2425 it->override_ascent = -1;
2426
2427 /* Are control characters displayed as `^C'? */
2428 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2429
2430 /* -1 means everything between a CR and the following line end
2431 is invisible. >0 means lines indented more than this value are
2432 invisible. */
2433 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2434 ? XFASTINT (BVAR (current_buffer, selective_display))
2435 : (!NILP (BVAR (current_buffer, selective_display))
2436 ? -1 : 0));
2437 it->selective_display_ellipsis_p
2438 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2439
2440 /* Display table to use. */
2441 it->dp = window_display_table (w);
2442
2443 /* Are multibyte characters enabled in current_buffer? */
2444 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2445
2446 /* Non-zero if we should highlight the region. */
2447 highlight_region_p
2448 = (!NILP (Vtransient_mark_mode)
2449 && !NILP (BVAR (current_buffer, mark_active))
2450 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2451
2452 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2453 start and end of a visible region in window IT->w. Set both to
2454 -1 to indicate no region. */
2455 if (highlight_region_p
2456 /* Maybe highlight only in selected window. */
2457 && (/* Either show region everywhere. */
2458 highlight_nonselected_windows
2459 /* Or show region in the selected window. */
2460 || w == XWINDOW (selected_window)
2461 /* Or show the region if we are in the mini-buffer and W is
2462 the window the mini-buffer refers to. */
2463 || (MINI_WINDOW_P (XWINDOW (selected_window))
2464 && WINDOWP (minibuf_selected_window)
2465 && w == XWINDOW (minibuf_selected_window))))
2466 {
2467 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2468 it->region_beg_charpos = min (PT, markpos);
2469 it->region_end_charpos = max (PT, markpos);
2470 }
2471 else
2472 it->region_beg_charpos = it->region_end_charpos = -1;
2473
2474 /* Get the position at which the redisplay_end_trigger hook should
2475 be run, if it is to be run at all. */
2476 if (MARKERP (w->redisplay_end_trigger)
2477 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2478 it->redisplay_end_trigger_charpos
2479 = marker_position (w->redisplay_end_trigger);
2480 else if (INTEGERP (w->redisplay_end_trigger))
2481 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2482
2483 /* Correct bogus values of tab_width. */
2484 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2485 if (it->tab_width <= 0 || it->tab_width > 1000)
2486 it->tab_width = 8;
2487
2488 /* Are lines in the display truncated? */
2489 if (base_face_id != DEFAULT_FACE_ID
2490 || XINT (it->w->hscroll)
2491 || (! WINDOW_FULL_WIDTH_P (it->w)
2492 && ((!NILP (Vtruncate_partial_width_windows)
2493 && !INTEGERP (Vtruncate_partial_width_windows))
2494 || (INTEGERP (Vtruncate_partial_width_windows)
2495 && (WINDOW_TOTAL_COLS (it->w)
2496 < XINT (Vtruncate_partial_width_windows))))))
2497 it->line_wrap = TRUNCATE;
2498 else if (NILP (BVAR (current_buffer, truncate_lines)))
2499 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2500 ? WINDOW_WRAP : WORD_WRAP;
2501 else
2502 it->line_wrap = TRUNCATE;
2503
2504 /* Get dimensions of truncation and continuation glyphs. These are
2505 displayed as fringe bitmaps under X, so we don't need them for such
2506 frames. */
2507 if (!FRAME_WINDOW_P (it->f))
2508 {
2509 if (it->line_wrap == TRUNCATE)
2510 {
2511 /* We will need the truncation glyph. */
2512 xassert (it->glyph_row == NULL);
2513 produce_special_glyphs (it, IT_TRUNCATION);
2514 it->truncation_pixel_width = it->pixel_width;
2515 }
2516 else
2517 {
2518 /* We will need the continuation glyph. */
2519 xassert (it->glyph_row == NULL);
2520 produce_special_glyphs (it, IT_CONTINUATION);
2521 it->continuation_pixel_width = it->pixel_width;
2522 }
2523
2524 /* Reset these values to zero because the produce_special_glyphs
2525 above has changed them. */
2526 it->pixel_width = it->ascent = it->descent = 0;
2527 it->phys_ascent = it->phys_descent = 0;
2528 }
2529
2530 /* Set this after getting the dimensions of truncation and
2531 continuation glyphs, so that we don't produce glyphs when calling
2532 produce_special_glyphs, above. */
2533 it->glyph_row = row;
2534 it->area = TEXT_AREA;
2535
2536 /* Forget any previous info about this row being reversed. */
2537 if (it->glyph_row)
2538 it->glyph_row->reversed_p = 0;
2539
2540 /* Get the dimensions of the display area. The display area
2541 consists of the visible window area plus a horizontally scrolled
2542 part to the left of the window. All x-values are relative to the
2543 start of this total display area. */
2544 if (base_face_id != DEFAULT_FACE_ID)
2545 {
2546 /* Mode lines, menu bar in terminal frames. */
2547 it->first_visible_x = 0;
2548 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2549 }
2550 else
2551 {
2552 it->first_visible_x
2553 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2554 it->last_visible_x = (it->first_visible_x
2555 + window_box_width (w, TEXT_AREA));
2556
2557 /* If we truncate lines, leave room for the truncator glyph(s) at
2558 the right margin. Otherwise, leave room for the continuation
2559 glyph(s). Truncation and continuation glyphs are not inserted
2560 for window-based redisplay. */
2561 if (!FRAME_WINDOW_P (it->f))
2562 {
2563 if (it->line_wrap == TRUNCATE)
2564 it->last_visible_x -= it->truncation_pixel_width;
2565 else
2566 it->last_visible_x -= it->continuation_pixel_width;
2567 }
2568
2569 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2570 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2571 }
2572
2573 /* Leave room for a border glyph. */
2574 if (!FRAME_WINDOW_P (it->f)
2575 && !WINDOW_RIGHTMOST_P (it->w))
2576 it->last_visible_x -= 1;
2577
2578 it->last_visible_y = window_text_bottom_y (w);
2579
2580 /* For mode lines and alike, arrange for the first glyph having a
2581 left box line if the face specifies a box. */
2582 if (base_face_id != DEFAULT_FACE_ID)
2583 {
2584 struct face *face;
2585
2586 it->face_id = remapped_base_face_id;
2587
2588 /* If we have a boxed mode line, make the first character appear
2589 with a left box line. */
2590 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2591 if (face->box != FACE_NO_BOX)
2592 it->start_of_box_run_p = 1;
2593 }
2594
2595 /* If a buffer position was specified, set the iterator there,
2596 getting overlays and face properties from that position. */
2597 if (charpos >= BUF_BEG (current_buffer))
2598 {
2599 it->end_charpos = ZV;
2600 it->face_id = -1;
2601 IT_CHARPOS (*it) = charpos;
2602
2603 /* Compute byte position if not specified. */
2604 if (bytepos < charpos)
2605 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2606 else
2607 IT_BYTEPOS (*it) = bytepos;
2608
2609 it->start = it->current;
2610 /* Do we need to reorder bidirectional text? Not if this is a
2611 unibyte buffer: by definition, none of the single-byte
2612 characters are strong R2L, so no reordering is needed. And
2613 bidi.c doesn't support unibyte buffers anyway. */
2614 it->bidi_p =
2615 !NILP (BVAR (current_buffer, bidi_display_reordering))
2616 && it->multibyte_p;
2617
2618 /* If we are to reorder bidirectional text, init the bidi
2619 iterator. */
2620 if (it->bidi_p)
2621 {
2622 /* Note the paragraph direction that this buffer wants to
2623 use. */
2624 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2625 Qleft_to_right))
2626 it->paragraph_embedding = L2R;
2627 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2628 Qright_to_left))
2629 it->paragraph_embedding = R2L;
2630 else
2631 it->paragraph_embedding = NEUTRAL_DIR;
2632 bidi_unshelve_cache (NULL, 0);
2633 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2634 &it->bidi_it);
2635 }
2636
2637 /* Compute faces etc. */
2638 reseat (it, it->current.pos, 1);
2639 }
2640
2641 CHECK_IT (it);
2642 }
2643
2644
2645 /* Initialize IT for the display of window W with window start POS. */
2646
2647 void
2648 start_display (struct it *it, struct window *w, struct text_pos pos)
2649 {
2650 struct glyph_row *row;
2651 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2652
2653 row = w->desired_matrix->rows + first_vpos;
2654 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2655 it->first_vpos = first_vpos;
2656
2657 /* Don't reseat to previous visible line start if current start
2658 position is in a string or image. */
2659 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2660 {
2661 int start_at_line_beg_p;
2662 int first_y = it->current_y;
2663
2664 /* If window start is not at a line start, skip forward to POS to
2665 get the correct continuation lines width. */
2666 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2667 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2668 if (!start_at_line_beg_p)
2669 {
2670 int new_x;
2671
2672 reseat_at_previous_visible_line_start (it);
2673 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2674
2675 new_x = it->current_x + it->pixel_width;
2676
2677 /* If lines are continued, this line may end in the middle
2678 of a multi-glyph character (e.g. a control character
2679 displayed as \003, or in the middle of an overlay
2680 string). In this case move_it_to above will not have
2681 taken us to the start of the continuation line but to the
2682 end of the continued line. */
2683 if (it->current_x > 0
2684 && it->line_wrap != TRUNCATE /* Lines are continued. */
2685 && (/* And glyph doesn't fit on the line. */
2686 new_x > it->last_visible_x
2687 /* Or it fits exactly and we're on a window
2688 system frame. */
2689 || (new_x == it->last_visible_x
2690 && FRAME_WINDOW_P (it->f))))
2691 {
2692 if (it->current.dpvec_index >= 0
2693 || it->current.overlay_string_index >= 0)
2694 {
2695 set_iterator_to_next (it, 1);
2696 move_it_in_display_line_to (it, -1, -1, 0);
2697 }
2698
2699 it->continuation_lines_width += it->current_x;
2700 }
2701
2702 /* We're starting a new display line, not affected by the
2703 height of the continued line, so clear the appropriate
2704 fields in the iterator structure. */
2705 it->max_ascent = it->max_descent = 0;
2706 it->max_phys_ascent = it->max_phys_descent = 0;
2707
2708 it->current_y = first_y;
2709 it->vpos = 0;
2710 it->current_x = it->hpos = 0;
2711 }
2712 }
2713 }
2714
2715
2716 /* Return 1 if POS is a position in ellipses displayed for invisible
2717 text. W is the window we display, for text property lookup. */
2718
2719 static int
2720 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2721 {
2722 Lisp_Object prop, window;
2723 int ellipses_p = 0;
2724 EMACS_INT charpos = CHARPOS (pos->pos);
2725
2726 /* If POS specifies a position in a display vector, this might
2727 be for an ellipsis displayed for invisible text. We won't
2728 get the iterator set up for delivering that ellipsis unless
2729 we make sure that it gets aware of the invisible text. */
2730 if (pos->dpvec_index >= 0
2731 && pos->overlay_string_index < 0
2732 && CHARPOS (pos->string_pos) < 0
2733 && charpos > BEGV
2734 && (XSETWINDOW (window, w),
2735 prop = Fget_char_property (make_number (charpos),
2736 Qinvisible, window),
2737 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2738 {
2739 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2740 window);
2741 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2742 }
2743
2744 return ellipses_p;
2745 }
2746
2747
2748 /* Initialize IT for stepping through current_buffer in window W,
2749 starting at position POS that includes overlay string and display
2750 vector/ control character translation position information. Value
2751 is zero if there are overlay strings with newlines at POS. */
2752
2753 static int
2754 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2755 {
2756 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2757 int i, overlay_strings_with_newlines = 0;
2758
2759 /* If POS specifies a position in a display vector, this might
2760 be for an ellipsis displayed for invisible text. We won't
2761 get the iterator set up for delivering that ellipsis unless
2762 we make sure that it gets aware of the invisible text. */
2763 if (in_ellipses_for_invisible_text_p (pos, w))
2764 {
2765 --charpos;
2766 bytepos = 0;
2767 }
2768
2769 /* Keep in mind: the call to reseat in init_iterator skips invisible
2770 text, so we might end up at a position different from POS. This
2771 is only a problem when POS is a row start after a newline and an
2772 overlay starts there with an after-string, and the overlay has an
2773 invisible property. Since we don't skip invisible text in
2774 display_line and elsewhere immediately after consuming the
2775 newline before the row start, such a POS will not be in a string,
2776 but the call to init_iterator below will move us to the
2777 after-string. */
2778 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2779
2780 /* This only scans the current chunk -- it should scan all chunks.
2781 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2782 to 16 in 22.1 to make this a lesser problem. */
2783 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2784 {
2785 const char *s = SSDATA (it->overlay_strings[i]);
2786 const char *e = s + SBYTES (it->overlay_strings[i]);
2787
2788 while (s < e && *s != '\n')
2789 ++s;
2790
2791 if (s < e)
2792 {
2793 overlay_strings_with_newlines = 1;
2794 break;
2795 }
2796 }
2797
2798 /* If position is within an overlay string, set up IT to the right
2799 overlay string. */
2800 if (pos->overlay_string_index >= 0)
2801 {
2802 int relative_index;
2803
2804 /* If the first overlay string happens to have a `display'
2805 property for an image, the iterator will be set up for that
2806 image, and we have to undo that setup first before we can
2807 correct the overlay string index. */
2808 if (it->method == GET_FROM_IMAGE)
2809 pop_it (it);
2810
2811 /* We already have the first chunk of overlay strings in
2812 IT->overlay_strings. Load more until the one for
2813 pos->overlay_string_index is in IT->overlay_strings. */
2814 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2815 {
2816 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2817 it->current.overlay_string_index = 0;
2818 while (n--)
2819 {
2820 load_overlay_strings (it, 0);
2821 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2822 }
2823 }
2824
2825 it->current.overlay_string_index = pos->overlay_string_index;
2826 relative_index = (it->current.overlay_string_index
2827 % OVERLAY_STRING_CHUNK_SIZE);
2828 it->string = it->overlay_strings[relative_index];
2829 xassert (STRINGP (it->string));
2830 it->current.string_pos = pos->string_pos;
2831 it->method = GET_FROM_STRING;
2832 }
2833
2834 if (CHARPOS (pos->string_pos) >= 0)
2835 {
2836 /* Recorded position is not in an overlay string, but in another
2837 string. This can only be a string from a `display' property.
2838 IT should already be filled with that string. */
2839 it->current.string_pos = pos->string_pos;
2840 xassert (STRINGP (it->string));
2841 }
2842
2843 /* Restore position in display vector translations, control
2844 character translations or ellipses. */
2845 if (pos->dpvec_index >= 0)
2846 {
2847 if (it->dpvec == NULL)
2848 get_next_display_element (it);
2849 xassert (it->dpvec && it->current.dpvec_index == 0);
2850 it->current.dpvec_index = pos->dpvec_index;
2851 }
2852
2853 CHECK_IT (it);
2854 return !overlay_strings_with_newlines;
2855 }
2856
2857
2858 /* Initialize IT for stepping through current_buffer in window W
2859 starting at ROW->start. */
2860
2861 static void
2862 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2863 {
2864 init_from_display_pos (it, w, &row->start);
2865 it->start = row->start;
2866 it->continuation_lines_width = row->continuation_lines_width;
2867 CHECK_IT (it);
2868 }
2869
2870
2871 /* Initialize IT for stepping through current_buffer in window W
2872 starting in the line following ROW, i.e. starting at ROW->end.
2873 Value is zero if there are overlay strings with newlines at ROW's
2874 end position. */
2875
2876 static int
2877 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2878 {
2879 int success = 0;
2880
2881 if (init_from_display_pos (it, w, &row->end))
2882 {
2883 if (row->continued_p)
2884 it->continuation_lines_width
2885 = row->continuation_lines_width + row->pixel_width;
2886 CHECK_IT (it);
2887 success = 1;
2888 }
2889
2890 return success;
2891 }
2892
2893
2894
2895 \f
2896 /***********************************************************************
2897 Text properties
2898 ***********************************************************************/
2899
2900 /* Called when IT reaches IT->stop_charpos. Handle text property and
2901 overlay changes. Set IT->stop_charpos to the next position where
2902 to stop. */
2903
2904 static void
2905 handle_stop (struct it *it)
2906 {
2907 enum prop_handled handled;
2908 int handle_overlay_change_p;
2909 struct props *p;
2910
2911 it->dpvec = NULL;
2912 it->current.dpvec_index = -1;
2913 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2914 it->ignore_overlay_strings_at_pos_p = 0;
2915 it->ellipsis_p = 0;
2916
2917 /* Use face of preceding text for ellipsis (if invisible) */
2918 if (it->selective_display_ellipsis_p)
2919 it->saved_face_id = it->face_id;
2920
2921 do
2922 {
2923 handled = HANDLED_NORMALLY;
2924
2925 /* Call text property handlers. */
2926 for (p = it_props; p->handler; ++p)
2927 {
2928 handled = p->handler (it);
2929
2930 if (handled == HANDLED_RECOMPUTE_PROPS)
2931 break;
2932 else if (handled == HANDLED_RETURN)
2933 {
2934 /* We still want to show before and after strings from
2935 overlays even if the actual buffer text is replaced. */
2936 if (!handle_overlay_change_p
2937 || it->sp > 1
2938 || !get_overlay_strings_1 (it, 0, 0))
2939 {
2940 if (it->ellipsis_p)
2941 setup_for_ellipsis (it, 0);
2942 /* When handling a display spec, we might load an
2943 empty string. In that case, discard it here. We
2944 used to discard it in handle_single_display_spec,
2945 but that causes get_overlay_strings_1, above, to
2946 ignore overlay strings that we must check. */
2947 if (STRINGP (it->string) && !SCHARS (it->string))
2948 pop_it (it);
2949 return;
2950 }
2951 else if (STRINGP (it->string) && !SCHARS (it->string))
2952 pop_it (it);
2953 else
2954 {
2955 it->ignore_overlay_strings_at_pos_p = 1;
2956 it->string_from_display_prop_p = 0;
2957 it->from_disp_prop_p = 0;
2958 handle_overlay_change_p = 0;
2959 }
2960 handled = HANDLED_RECOMPUTE_PROPS;
2961 break;
2962 }
2963 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2964 handle_overlay_change_p = 0;
2965 }
2966
2967 if (handled != HANDLED_RECOMPUTE_PROPS)
2968 {
2969 /* Don't check for overlay strings below when set to deliver
2970 characters from a display vector. */
2971 if (it->method == GET_FROM_DISPLAY_VECTOR)
2972 handle_overlay_change_p = 0;
2973
2974 /* Handle overlay changes.
2975 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2976 if it finds overlays. */
2977 if (handle_overlay_change_p)
2978 handled = handle_overlay_change (it);
2979 }
2980
2981 if (it->ellipsis_p)
2982 {
2983 setup_for_ellipsis (it, 0);
2984 break;
2985 }
2986 }
2987 while (handled == HANDLED_RECOMPUTE_PROPS);
2988
2989 /* Determine where to stop next. */
2990 if (handled == HANDLED_NORMALLY)
2991 compute_stop_pos (it);
2992 }
2993
2994
2995 /* Compute IT->stop_charpos from text property and overlay change
2996 information for IT's current position. */
2997
2998 static void
2999 compute_stop_pos (struct it *it)
3000 {
3001 register INTERVAL iv, next_iv;
3002 Lisp_Object object, limit, position;
3003 EMACS_INT charpos, bytepos;
3004
3005 /* If nowhere else, stop at the end. */
3006 it->stop_charpos = it->end_charpos;
3007
3008 if (STRINGP (it->string))
3009 {
3010 /* Strings are usually short, so don't limit the search for
3011 properties. */
3012 object = it->string;
3013 limit = Qnil;
3014 charpos = IT_STRING_CHARPOS (*it);
3015 bytepos = IT_STRING_BYTEPOS (*it);
3016 }
3017 else
3018 {
3019 EMACS_INT pos;
3020
3021 /* If next overlay change is in front of the current stop pos
3022 (which is IT->end_charpos), stop there. Note: value of
3023 next_overlay_change is point-max if no overlay change
3024 follows. */
3025 charpos = IT_CHARPOS (*it);
3026 bytepos = IT_BYTEPOS (*it);
3027 pos = next_overlay_change (charpos);
3028 if (pos < it->stop_charpos)
3029 it->stop_charpos = pos;
3030
3031 /* If showing the region, we have to stop at the region
3032 start or end because the face might change there. */
3033 if (it->region_beg_charpos > 0)
3034 {
3035 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3036 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3037 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3038 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3039 }
3040
3041 /* Set up variables for computing the stop position from text
3042 property changes. */
3043 XSETBUFFER (object, current_buffer);
3044 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3045 }
3046
3047 /* Get the interval containing IT's position. Value is a null
3048 interval if there isn't such an interval. */
3049 position = make_number (charpos);
3050 iv = validate_interval_range (object, &position, &position, 0);
3051 if (!NULL_INTERVAL_P (iv))
3052 {
3053 Lisp_Object values_here[LAST_PROP_IDX];
3054 struct props *p;
3055
3056 /* Get properties here. */
3057 for (p = it_props; p->handler; ++p)
3058 values_here[p->idx] = textget (iv->plist, *p->name);
3059
3060 /* Look for an interval following iv that has different
3061 properties. */
3062 for (next_iv = next_interval (iv);
3063 (!NULL_INTERVAL_P (next_iv)
3064 && (NILP (limit)
3065 || XFASTINT (limit) > next_iv->position));
3066 next_iv = next_interval (next_iv))
3067 {
3068 for (p = it_props; p->handler; ++p)
3069 {
3070 Lisp_Object new_value;
3071
3072 new_value = textget (next_iv->plist, *p->name);
3073 if (!EQ (values_here[p->idx], new_value))
3074 break;
3075 }
3076
3077 if (p->handler)
3078 break;
3079 }
3080
3081 if (!NULL_INTERVAL_P (next_iv))
3082 {
3083 if (INTEGERP (limit)
3084 && next_iv->position >= XFASTINT (limit))
3085 /* No text property change up to limit. */
3086 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3087 else
3088 /* Text properties change in next_iv. */
3089 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3090 }
3091 }
3092
3093 if (it->cmp_it.id < 0)
3094 {
3095 EMACS_INT stoppos = it->end_charpos;
3096
3097 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3098 stoppos = -1;
3099 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3100 stoppos, it->string);
3101 }
3102
3103 xassert (STRINGP (it->string)
3104 || (it->stop_charpos >= BEGV
3105 && it->stop_charpos >= IT_CHARPOS (*it)));
3106 }
3107
3108
3109 /* Return the position of the next overlay change after POS in
3110 current_buffer. Value is point-max if no overlay change
3111 follows. This is like `next-overlay-change' but doesn't use
3112 xmalloc. */
3113
3114 static EMACS_INT
3115 next_overlay_change (EMACS_INT pos)
3116 {
3117 int noverlays;
3118 EMACS_INT endpos;
3119 Lisp_Object *overlays;
3120 int i;
3121
3122 /* Get all overlays at the given position. */
3123 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3124
3125 /* If any of these overlays ends before endpos,
3126 use its ending point instead. */
3127 for (i = 0; i < noverlays; ++i)
3128 {
3129 Lisp_Object oend;
3130 EMACS_INT oendpos;
3131
3132 oend = OVERLAY_END (overlays[i]);
3133 oendpos = OVERLAY_POSITION (oend);
3134 endpos = min (endpos, oendpos);
3135 }
3136
3137 return endpos;
3138 }
3139
3140 /* Record one cached display string position found recently by
3141 compute_display_string_pos. */
3142 static EMACS_INT cached_disp_pos;
3143 static EMACS_INT cached_prev_pos = -1;
3144 static struct buffer *cached_disp_buffer;
3145 static int cached_disp_modiff;
3146 static int cached_disp_overlay_modiff;
3147
3148 static int ignore_display_strings;
3149
3150 /* Return the character position of a display string at or after
3151 position specified by POSITION. If no display string exists at or
3152 after POSITION, return ZV. A display string is either an overlay
3153 with `display' property whose value is a string, or a `display'
3154 text property whose value is a string. STRING is data about the
3155 string to iterate; if STRING->lstring is nil, we are iterating a
3156 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3157 on a GUI frame. */
3158 EMACS_INT
3159 compute_display_string_pos (struct text_pos *position,
3160 struct bidi_string_data *string, int frame_window_p)
3161 {
3162 /* OBJECT = nil means current buffer. */
3163 Lisp_Object object =
3164 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3165 Lisp_Object pos, spec;
3166 int string_p = (string && (STRINGP (string->lstring) || string->s));
3167 EMACS_INT eob = string_p ? string->schars : ZV;
3168 EMACS_INT begb = string_p ? 0 : BEGV;
3169 EMACS_INT bufpos, charpos = CHARPOS (*position);
3170 struct text_pos tpos;
3171 struct buffer *b;
3172
3173 if (charpos >= eob
3174 /* We don't support display properties whose values are strings
3175 that have display string properties. */
3176 || string->from_disp_str
3177 /* C strings cannot have display properties. */
3178 || (string->s && !STRINGP (object))
3179 || ignore_display_strings)
3180 return eob;
3181
3182 /* Check the cached values. */
3183 if (!STRINGP (object))
3184 {
3185 if (NILP (object))
3186 b = current_buffer;
3187 else
3188 b = XBUFFER (object);
3189 if (b == cached_disp_buffer
3190 && BUF_MODIFF (b) == cached_disp_modiff
3191 && BUF_OVERLAY_MODIFF (b) == cached_disp_overlay_modiff)
3192 {
3193 if (cached_prev_pos >= 0
3194 && cached_prev_pos < charpos && charpos <= cached_disp_pos)
3195 return cached_disp_pos;
3196 /* Handle overstepping either end of the known interval. */
3197 if (charpos > cached_disp_pos)
3198 cached_prev_pos = cached_disp_pos;
3199 else /* charpos <= cached_prev_pos */
3200 cached_prev_pos = max (charpos - 1, 0);
3201 }
3202
3203 /* Record new values in the cache. */
3204 if (b != cached_disp_buffer)
3205 {
3206 cached_disp_buffer = b;
3207 cached_prev_pos = max (charpos - 1, 0);
3208 }
3209 cached_disp_modiff = BUF_MODIFF (b);
3210 cached_disp_overlay_modiff = BUF_OVERLAY_MODIFF (b);
3211 }
3212
3213 /* If the character at CHARPOS is where the display string begins,
3214 return CHARPOS. */
3215 pos = make_number (charpos);
3216 if (STRINGP (object))
3217 bufpos = string->bufpos;
3218 else
3219 bufpos = charpos;
3220 tpos = *position;
3221 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3222 && (charpos <= begb
3223 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3224 object),
3225 spec))
3226 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3227 frame_window_p))
3228 {
3229 if (!STRINGP (object))
3230 cached_disp_pos = charpos;
3231 return charpos;
3232 }
3233
3234 /* Look forward for the first character with a `display' property
3235 that will replace the underlying text when displayed. */
3236 do {
3237 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3238 CHARPOS (tpos) = XFASTINT (pos);
3239 if (STRINGP (object))
3240 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3241 else
3242 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3243 if (CHARPOS (tpos) >= eob)
3244 break;
3245 spec = Fget_char_property (pos, Qdisplay, object);
3246 if (!STRINGP (object))
3247 bufpos = CHARPOS (tpos);
3248 } while (NILP (spec)
3249 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3250 frame_window_p));
3251
3252 if (!STRINGP (object))
3253 cached_disp_pos = CHARPOS (tpos);
3254 return CHARPOS (tpos);
3255 }
3256
3257 /* Return the character position of the end of the display string that
3258 started at CHARPOS. A display string is either an overlay with
3259 `display' property whose value is a string or a `display' text
3260 property whose value is a string. */
3261 EMACS_INT
3262 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3263 {
3264 /* OBJECT = nil means current buffer. */
3265 Lisp_Object object =
3266 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3267 Lisp_Object pos = make_number (charpos);
3268 EMACS_INT eob =
3269 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3270
3271 if (charpos >= eob || (string->s && !STRINGP (object)))
3272 return eob;
3273
3274 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3275 abort ();
3276
3277 /* Look forward for the first character where the `display' property
3278 changes. */
3279 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3280
3281 return XFASTINT (pos);
3282 }
3283
3284
3285 \f
3286 /***********************************************************************
3287 Fontification
3288 ***********************************************************************/
3289
3290 /* Handle changes in the `fontified' property of the current buffer by
3291 calling hook functions from Qfontification_functions to fontify
3292 regions of text. */
3293
3294 static enum prop_handled
3295 handle_fontified_prop (struct it *it)
3296 {
3297 Lisp_Object prop, pos;
3298 enum prop_handled handled = HANDLED_NORMALLY;
3299
3300 if (!NILP (Vmemory_full))
3301 return handled;
3302
3303 /* Get the value of the `fontified' property at IT's current buffer
3304 position. (The `fontified' property doesn't have a special
3305 meaning in strings.) If the value is nil, call functions from
3306 Qfontification_functions. */
3307 if (!STRINGP (it->string)
3308 && it->s == NULL
3309 && !NILP (Vfontification_functions)
3310 && !NILP (Vrun_hooks)
3311 && (pos = make_number (IT_CHARPOS (*it)),
3312 prop = Fget_char_property (pos, Qfontified, Qnil),
3313 /* Ignore the special cased nil value always present at EOB since
3314 no amount of fontifying will be able to change it. */
3315 NILP (prop) && IT_CHARPOS (*it) < Z))
3316 {
3317 int count = SPECPDL_INDEX ();
3318 Lisp_Object val;
3319 struct buffer *obuf = current_buffer;
3320 int begv = BEGV, zv = ZV;
3321 int old_clip_changed = current_buffer->clip_changed;
3322
3323 val = Vfontification_functions;
3324 specbind (Qfontification_functions, Qnil);
3325
3326 xassert (it->end_charpos == ZV);
3327
3328 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3329 safe_call1 (val, pos);
3330 else
3331 {
3332 Lisp_Object fns, fn;
3333 struct gcpro gcpro1, gcpro2;
3334
3335 fns = Qnil;
3336 GCPRO2 (val, fns);
3337
3338 for (; CONSP (val); val = XCDR (val))
3339 {
3340 fn = XCAR (val);
3341
3342 if (EQ (fn, Qt))
3343 {
3344 /* A value of t indicates this hook has a local
3345 binding; it means to run the global binding too.
3346 In a global value, t should not occur. If it
3347 does, we must ignore it to avoid an endless
3348 loop. */
3349 for (fns = Fdefault_value (Qfontification_functions);
3350 CONSP (fns);
3351 fns = XCDR (fns))
3352 {
3353 fn = XCAR (fns);
3354 if (!EQ (fn, Qt))
3355 safe_call1 (fn, pos);
3356 }
3357 }
3358 else
3359 safe_call1 (fn, pos);
3360 }
3361
3362 UNGCPRO;
3363 }
3364
3365 unbind_to (count, Qnil);
3366
3367 /* Fontification functions routinely call `save-restriction'.
3368 Normally, this tags clip_changed, which can confuse redisplay
3369 (see discussion in Bug#6671). Since we don't perform any
3370 special handling of fontification changes in the case where
3371 `save-restriction' isn't called, there's no point doing so in
3372 this case either. So, if the buffer's restrictions are
3373 actually left unchanged, reset clip_changed. */
3374 if (obuf == current_buffer)
3375 {
3376 if (begv == BEGV && zv == ZV)
3377 current_buffer->clip_changed = old_clip_changed;
3378 }
3379 /* There isn't much we can reasonably do to protect against
3380 misbehaving fontification, but here's a fig leaf. */
3381 else if (!NILP (BVAR (obuf, name)))
3382 set_buffer_internal_1 (obuf);
3383
3384 /* The fontification code may have added/removed text.
3385 It could do even a lot worse, but let's at least protect against
3386 the most obvious case where only the text past `pos' gets changed',
3387 as is/was done in grep.el where some escapes sequences are turned
3388 into face properties (bug#7876). */
3389 it->end_charpos = ZV;
3390
3391 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3392 something. This avoids an endless loop if they failed to
3393 fontify the text for which reason ever. */
3394 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3395 handled = HANDLED_RECOMPUTE_PROPS;
3396 }
3397
3398 return handled;
3399 }
3400
3401
3402 \f
3403 /***********************************************************************
3404 Faces
3405 ***********************************************************************/
3406
3407 /* Set up iterator IT from face properties at its current position.
3408 Called from handle_stop. */
3409
3410 static enum prop_handled
3411 handle_face_prop (struct it *it)
3412 {
3413 int new_face_id;
3414 EMACS_INT next_stop;
3415
3416 if (!STRINGP (it->string))
3417 {
3418 new_face_id
3419 = face_at_buffer_position (it->w,
3420 IT_CHARPOS (*it),
3421 it->region_beg_charpos,
3422 it->region_end_charpos,
3423 &next_stop,
3424 (IT_CHARPOS (*it)
3425 + TEXT_PROP_DISTANCE_LIMIT),
3426 0, it->base_face_id);
3427
3428 /* Is this a start of a run of characters with box face?
3429 Caveat: this can be called for a freshly initialized
3430 iterator; face_id is -1 in this case. We know that the new
3431 face will not change until limit, i.e. if the new face has a
3432 box, all characters up to limit will have one. But, as
3433 usual, we don't know whether limit is really the end. */
3434 if (new_face_id != it->face_id)
3435 {
3436 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3437
3438 /* If new face has a box but old face has not, this is
3439 the start of a run of characters with box, i.e. it has
3440 a shadow on the left side. The value of face_id of the
3441 iterator will be -1 if this is the initial call that gets
3442 the face. In this case, we have to look in front of IT's
3443 position and see whether there is a face != new_face_id. */
3444 it->start_of_box_run_p
3445 = (new_face->box != FACE_NO_BOX
3446 && (it->face_id >= 0
3447 || IT_CHARPOS (*it) == BEG
3448 || new_face_id != face_before_it_pos (it)));
3449 it->face_box_p = new_face->box != FACE_NO_BOX;
3450 }
3451 }
3452 else
3453 {
3454 int base_face_id;
3455 EMACS_INT bufpos;
3456 int i;
3457 Lisp_Object from_overlay
3458 = (it->current.overlay_string_index >= 0
3459 ? it->string_overlays[it->current.overlay_string_index]
3460 : Qnil);
3461
3462 /* See if we got to this string directly or indirectly from
3463 an overlay property. That includes the before-string or
3464 after-string of an overlay, strings in display properties
3465 provided by an overlay, their text properties, etc.
3466
3467 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3468 if (! NILP (from_overlay))
3469 for (i = it->sp - 1; i >= 0; i--)
3470 {
3471 if (it->stack[i].current.overlay_string_index >= 0)
3472 from_overlay
3473 = it->string_overlays[it->stack[i].current.overlay_string_index];
3474 else if (! NILP (it->stack[i].from_overlay))
3475 from_overlay = it->stack[i].from_overlay;
3476
3477 if (!NILP (from_overlay))
3478 break;
3479 }
3480
3481 if (! NILP (from_overlay))
3482 {
3483 bufpos = IT_CHARPOS (*it);
3484 /* For a string from an overlay, the base face depends
3485 only on text properties and ignores overlays. */
3486 base_face_id
3487 = face_for_overlay_string (it->w,
3488 IT_CHARPOS (*it),
3489 it->region_beg_charpos,
3490 it->region_end_charpos,
3491 &next_stop,
3492 (IT_CHARPOS (*it)
3493 + TEXT_PROP_DISTANCE_LIMIT),
3494 0,
3495 from_overlay);
3496 }
3497 else
3498 {
3499 bufpos = 0;
3500
3501 /* For strings from a `display' property, use the face at
3502 IT's current buffer position as the base face to merge
3503 with, so that overlay strings appear in the same face as
3504 surrounding text, unless they specify their own
3505 faces. */
3506 base_face_id = underlying_face_id (it);
3507 }
3508
3509 new_face_id = face_at_string_position (it->w,
3510 it->string,
3511 IT_STRING_CHARPOS (*it),
3512 bufpos,
3513 it->region_beg_charpos,
3514 it->region_end_charpos,
3515 &next_stop,
3516 base_face_id, 0);
3517
3518 /* Is this a start of a run of characters with box? Caveat:
3519 this can be called for a freshly allocated iterator; face_id
3520 is -1 is this case. We know that the new face will not
3521 change until the next check pos, i.e. if the new face has a
3522 box, all characters up to that position will have a
3523 box. But, as usual, we don't know whether that position
3524 is really the end. */
3525 if (new_face_id != it->face_id)
3526 {
3527 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3528 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3529
3530 /* If new face has a box but old face hasn't, this is the
3531 start of a run of characters with box, i.e. it has a
3532 shadow on the left side. */
3533 it->start_of_box_run_p
3534 = new_face->box && (old_face == NULL || !old_face->box);
3535 it->face_box_p = new_face->box != FACE_NO_BOX;
3536 }
3537 }
3538
3539 it->face_id = new_face_id;
3540 return HANDLED_NORMALLY;
3541 }
3542
3543
3544 /* Return the ID of the face ``underlying'' IT's current position,
3545 which is in a string. If the iterator is associated with a
3546 buffer, return the face at IT's current buffer position.
3547 Otherwise, use the iterator's base_face_id. */
3548
3549 static int
3550 underlying_face_id (struct it *it)
3551 {
3552 int face_id = it->base_face_id, i;
3553
3554 xassert (STRINGP (it->string));
3555
3556 for (i = it->sp - 1; i >= 0; --i)
3557 if (NILP (it->stack[i].string))
3558 face_id = it->stack[i].face_id;
3559
3560 return face_id;
3561 }
3562
3563
3564 /* Compute the face one character before or after the current position
3565 of IT, in the visual order. BEFORE_P non-zero means get the face
3566 in front (to the left in L2R paragraphs, to the right in R2L
3567 paragraphs) of IT's screen position. Value is the ID of the face. */
3568
3569 static int
3570 face_before_or_after_it_pos (struct it *it, int before_p)
3571 {
3572 int face_id, limit;
3573 EMACS_INT next_check_charpos;
3574 struct it it_copy;
3575 void *it_copy_data = NULL;
3576
3577 xassert (it->s == NULL);
3578
3579 if (STRINGP (it->string))
3580 {
3581 EMACS_INT bufpos, charpos;
3582 int base_face_id;
3583
3584 /* No face change past the end of the string (for the case
3585 we are padding with spaces). No face change before the
3586 string start. */
3587 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3588 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3589 return it->face_id;
3590
3591 if (!it->bidi_p)
3592 {
3593 /* Set charpos to the position before or after IT's current
3594 position, in the logical order, which in the non-bidi
3595 case is the same as the visual order. */
3596 if (before_p)
3597 charpos = IT_STRING_CHARPOS (*it) - 1;
3598 else if (it->what == IT_COMPOSITION)
3599 /* For composition, we must check the character after the
3600 composition. */
3601 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3602 else
3603 charpos = IT_STRING_CHARPOS (*it) + 1;
3604 }
3605 else
3606 {
3607 if (before_p)
3608 {
3609 /* With bidi iteration, the character before the current
3610 in the visual order cannot be found by simple
3611 iteration, because "reverse" reordering is not
3612 supported. Instead, we need to use the move_it_*
3613 family of functions. */
3614 /* Ignore face changes before the first visible
3615 character on this display line. */
3616 if (it->current_x <= it->first_visible_x)
3617 return it->face_id;
3618 SAVE_IT (it_copy, *it, it_copy_data);
3619 /* Implementation note: Since move_it_in_display_line
3620 works in the iterator geometry, and thinks the first
3621 character is always the leftmost, even in R2L lines,
3622 we don't need to distinguish between the R2L and L2R
3623 cases here. */
3624 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3625 it_copy.current_x - 1, MOVE_TO_X);
3626 charpos = IT_STRING_CHARPOS (it_copy);
3627 RESTORE_IT (it, it, it_copy_data);
3628 }
3629 else
3630 {
3631 /* Set charpos to the string position of the character
3632 that comes after IT's current position in the visual
3633 order. */
3634 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3635
3636 it_copy = *it;
3637 while (n--)
3638 bidi_move_to_visually_next (&it_copy.bidi_it);
3639
3640 charpos = it_copy.bidi_it.charpos;
3641 }
3642 }
3643 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3644
3645 if (it->current.overlay_string_index >= 0)
3646 bufpos = IT_CHARPOS (*it);
3647 else
3648 bufpos = 0;
3649
3650 base_face_id = underlying_face_id (it);
3651
3652 /* Get the face for ASCII, or unibyte. */
3653 face_id = face_at_string_position (it->w,
3654 it->string,
3655 charpos,
3656 bufpos,
3657 it->region_beg_charpos,
3658 it->region_end_charpos,
3659 &next_check_charpos,
3660 base_face_id, 0);
3661
3662 /* Correct the face for charsets different from ASCII. Do it
3663 for the multibyte case only. The face returned above is
3664 suitable for unibyte text if IT->string is unibyte. */
3665 if (STRING_MULTIBYTE (it->string))
3666 {
3667 struct text_pos pos1 = string_pos (charpos, it->string);
3668 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3669 int c, len;
3670 struct face *face = FACE_FROM_ID (it->f, face_id);
3671
3672 c = string_char_and_length (p, &len);
3673 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3674 }
3675 }
3676 else
3677 {
3678 struct text_pos pos;
3679
3680 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3681 || (IT_CHARPOS (*it) <= BEGV && before_p))
3682 return it->face_id;
3683
3684 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3685 pos = it->current.pos;
3686
3687 if (!it->bidi_p)
3688 {
3689 if (before_p)
3690 DEC_TEXT_POS (pos, it->multibyte_p);
3691 else
3692 {
3693 if (it->what == IT_COMPOSITION)
3694 {
3695 /* For composition, we must check the position after
3696 the composition. */
3697 pos.charpos += it->cmp_it.nchars;
3698 pos.bytepos += it->len;
3699 }
3700 else
3701 INC_TEXT_POS (pos, it->multibyte_p);
3702 }
3703 }
3704 else
3705 {
3706 if (before_p)
3707 {
3708 /* With bidi iteration, the character before the current
3709 in the visual order cannot be found by simple
3710 iteration, because "reverse" reordering is not
3711 supported. Instead, we need to use the move_it_*
3712 family of functions. */
3713 /* Ignore face changes before the first visible
3714 character on this display line. */
3715 if (it->current_x <= it->first_visible_x)
3716 return it->face_id;
3717 SAVE_IT (it_copy, *it, it_copy_data);
3718 /* Implementation note: Since move_it_in_display_line
3719 works in the iterator geometry, and thinks the first
3720 character is always the leftmost, even in R2L lines,
3721 we don't need to distinguish between the R2L and L2R
3722 cases here. */
3723 move_it_in_display_line (&it_copy, ZV,
3724 it_copy.current_x - 1, MOVE_TO_X);
3725 pos = it_copy.current.pos;
3726 RESTORE_IT (it, it, it_copy_data);
3727 }
3728 else
3729 {
3730 /* Set charpos to the buffer position of the character
3731 that comes after IT's current position in the visual
3732 order. */
3733 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3734
3735 it_copy = *it;
3736 while (n--)
3737 bidi_move_to_visually_next (&it_copy.bidi_it);
3738
3739 SET_TEXT_POS (pos,
3740 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3741 }
3742 }
3743 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3744
3745 /* Determine face for CHARSET_ASCII, or unibyte. */
3746 face_id = face_at_buffer_position (it->w,
3747 CHARPOS (pos),
3748 it->region_beg_charpos,
3749 it->region_end_charpos,
3750 &next_check_charpos,
3751 limit, 0, -1);
3752
3753 /* Correct the face for charsets different from ASCII. Do it
3754 for the multibyte case only. The face returned above is
3755 suitable for unibyte text if current_buffer is unibyte. */
3756 if (it->multibyte_p)
3757 {
3758 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3759 struct face *face = FACE_FROM_ID (it->f, face_id);
3760 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3761 }
3762 }
3763
3764 return face_id;
3765 }
3766
3767
3768 \f
3769 /***********************************************************************
3770 Invisible text
3771 ***********************************************************************/
3772
3773 /* Set up iterator IT from invisible properties at its current
3774 position. Called from handle_stop. */
3775
3776 static enum prop_handled
3777 handle_invisible_prop (struct it *it)
3778 {
3779 enum prop_handled handled = HANDLED_NORMALLY;
3780
3781 if (STRINGP (it->string))
3782 {
3783 Lisp_Object prop, end_charpos, limit, charpos;
3784
3785 /* Get the value of the invisible text property at the
3786 current position. Value will be nil if there is no such
3787 property. */
3788 charpos = make_number (IT_STRING_CHARPOS (*it));
3789 prop = Fget_text_property (charpos, Qinvisible, it->string);
3790
3791 if (!NILP (prop)
3792 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3793 {
3794 EMACS_INT endpos;
3795
3796 handled = HANDLED_RECOMPUTE_PROPS;
3797
3798 /* Get the position at which the next change of the
3799 invisible text property can be found in IT->string.
3800 Value will be nil if the property value is the same for
3801 all the rest of IT->string. */
3802 XSETINT (limit, SCHARS (it->string));
3803 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3804 it->string, limit);
3805
3806 /* Text at current position is invisible. The next
3807 change in the property is at position end_charpos.
3808 Move IT's current position to that position. */
3809 if (INTEGERP (end_charpos)
3810 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3811 {
3812 struct text_pos old;
3813 EMACS_INT oldpos;
3814
3815 old = it->current.string_pos;
3816 oldpos = CHARPOS (old);
3817 if (it->bidi_p)
3818 {
3819 if (it->bidi_it.first_elt
3820 && it->bidi_it.charpos < SCHARS (it->string))
3821 bidi_paragraph_init (it->paragraph_embedding,
3822 &it->bidi_it, 1);
3823 /* Bidi-iterate out of the invisible text. */
3824 do
3825 {
3826 bidi_move_to_visually_next (&it->bidi_it);
3827 }
3828 while (oldpos <= it->bidi_it.charpos
3829 && it->bidi_it.charpos < endpos);
3830
3831 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3832 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3833 if (IT_CHARPOS (*it) >= endpos)
3834 it->prev_stop = endpos;
3835 }
3836 else
3837 {
3838 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3839 compute_string_pos (&it->current.string_pos, old, it->string);
3840 }
3841 }
3842 else
3843 {
3844 /* The rest of the string is invisible. If this is an
3845 overlay string, proceed with the next overlay string
3846 or whatever comes and return a character from there. */
3847 if (it->current.overlay_string_index >= 0)
3848 {
3849 next_overlay_string (it);
3850 /* Don't check for overlay strings when we just
3851 finished processing them. */
3852 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3853 }
3854 else
3855 {
3856 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3857 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3858 }
3859 }
3860 }
3861 }
3862 else
3863 {
3864 int invis_p;
3865 EMACS_INT newpos, next_stop, start_charpos, tem;
3866 Lisp_Object pos, prop, overlay;
3867
3868 /* First of all, is there invisible text at this position? */
3869 tem = start_charpos = IT_CHARPOS (*it);
3870 pos = make_number (tem);
3871 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3872 &overlay);
3873 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3874
3875 /* If we are on invisible text, skip over it. */
3876 if (invis_p && start_charpos < it->end_charpos)
3877 {
3878 /* Record whether we have to display an ellipsis for the
3879 invisible text. */
3880 int display_ellipsis_p = invis_p == 2;
3881
3882 handled = HANDLED_RECOMPUTE_PROPS;
3883
3884 /* Loop skipping over invisible text. The loop is left at
3885 ZV or with IT on the first char being visible again. */
3886 do
3887 {
3888 /* Try to skip some invisible text. Return value is the
3889 position reached which can be equal to where we start
3890 if there is nothing invisible there. This skips both
3891 over invisible text properties and overlays with
3892 invisible property. */
3893 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3894
3895 /* If we skipped nothing at all we weren't at invisible
3896 text in the first place. If everything to the end of
3897 the buffer was skipped, end the loop. */
3898 if (newpos == tem || newpos >= ZV)
3899 invis_p = 0;
3900 else
3901 {
3902 /* We skipped some characters but not necessarily
3903 all there are. Check if we ended up on visible
3904 text. Fget_char_property returns the property of
3905 the char before the given position, i.e. if we
3906 get invis_p = 0, this means that the char at
3907 newpos is visible. */
3908 pos = make_number (newpos);
3909 prop = Fget_char_property (pos, Qinvisible, it->window);
3910 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3911 }
3912
3913 /* If we ended up on invisible text, proceed to
3914 skip starting with next_stop. */
3915 if (invis_p)
3916 tem = next_stop;
3917
3918 /* If there are adjacent invisible texts, don't lose the
3919 second one's ellipsis. */
3920 if (invis_p == 2)
3921 display_ellipsis_p = 1;
3922 }
3923 while (invis_p);
3924
3925 /* The position newpos is now either ZV or on visible text. */
3926 if (it->bidi_p && newpos < ZV)
3927 {
3928 /* With bidi iteration, the region of invisible text
3929 could start and/or end in the middle of a non-base
3930 embedding level. Therefore, we need to skip
3931 invisible text using the bidi iterator, starting at
3932 IT's current position, until we find ourselves
3933 outside the invisible text. Skipping invisible text
3934 _after_ bidi iteration avoids affecting the visual
3935 order of the displayed text when invisible properties
3936 are added or removed. */
3937 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3938 {
3939 /* If we were `reseat'ed to a new paragraph,
3940 determine the paragraph base direction. We need
3941 to do it now because next_element_from_buffer may
3942 not have a chance to do it, if we are going to
3943 skip any text at the beginning, which resets the
3944 FIRST_ELT flag. */
3945 bidi_paragraph_init (it->paragraph_embedding,
3946 &it->bidi_it, 1);
3947 }
3948 do
3949 {
3950 bidi_move_to_visually_next (&it->bidi_it);
3951 }
3952 while (it->stop_charpos <= it->bidi_it.charpos
3953 && it->bidi_it.charpos < newpos);
3954 IT_CHARPOS (*it) = it->bidi_it.charpos;
3955 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3956 /* If we overstepped NEWPOS, record its position in the
3957 iterator, so that we skip invisible text if later the
3958 bidi iteration lands us in the invisible region
3959 again. */
3960 if (IT_CHARPOS (*it) >= newpos)
3961 it->prev_stop = newpos;
3962 }
3963 else
3964 {
3965 IT_CHARPOS (*it) = newpos;
3966 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3967 }
3968
3969 /* If there are before-strings at the start of invisible
3970 text, and the text is invisible because of a text
3971 property, arrange to show before-strings because 20.x did
3972 it that way. (If the text is invisible because of an
3973 overlay property instead of a text property, this is
3974 already handled in the overlay code.) */
3975 if (NILP (overlay)
3976 && get_overlay_strings (it, it->stop_charpos))
3977 {
3978 handled = HANDLED_RECOMPUTE_PROPS;
3979 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3980 }
3981 else if (display_ellipsis_p)
3982 {
3983 /* Make sure that the glyphs of the ellipsis will get
3984 correct `charpos' values. If we would not update
3985 it->position here, the glyphs would belong to the
3986 last visible character _before_ the invisible
3987 text, which confuses `set_cursor_from_row'.
3988
3989 We use the last invisible position instead of the
3990 first because this way the cursor is always drawn on
3991 the first "." of the ellipsis, whenever PT is inside
3992 the invisible text. Otherwise the cursor would be
3993 placed _after_ the ellipsis when the point is after the
3994 first invisible character. */
3995 if (!STRINGP (it->object))
3996 {
3997 it->position.charpos = newpos - 1;
3998 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3999 }
4000 it->ellipsis_p = 1;
4001 /* Let the ellipsis display before
4002 considering any properties of the following char.
4003 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4004 handled = HANDLED_RETURN;
4005 }
4006 }
4007 }
4008
4009 return handled;
4010 }
4011
4012
4013 /* Make iterator IT return `...' next.
4014 Replaces LEN characters from buffer. */
4015
4016 static void
4017 setup_for_ellipsis (struct it *it, int len)
4018 {
4019 /* Use the display table definition for `...'. Invalid glyphs
4020 will be handled by the method returning elements from dpvec. */
4021 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4022 {
4023 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4024 it->dpvec = v->contents;
4025 it->dpend = v->contents + v->header.size;
4026 }
4027 else
4028 {
4029 /* Default `...'. */
4030 it->dpvec = default_invis_vector;
4031 it->dpend = default_invis_vector + 3;
4032 }
4033
4034 it->dpvec_char_len = len;
4035 it->current.dpvec_index = 0;
4036 it->dpvec_face_id = -1;
4037
4038 /* Remember the current face id in case glyphs specify faces.
4039 IT's face is restored in set_iterator_to_next.
4040 saved_face_id was set to preceding char's face in handle_stop. */
4041 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4042 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4043
4044 it->method = GET_FROM_DISPLAY_VECTOR;
4045 it->ellipsis_p = 1;
4046 }
4047
4048
4049 \f
4050 /***********************************************************************
4051 'display' property
4052 ***********************************************************************/
4053
4054 /* Set up iterator IT from `display' property at its current position.
4055 Called from handle_stop.
4056 We return HANDLED_RETURN if some part of the display property
4057 overrides the display of the buffer text itself.
4058 Otherwise we return HANDLED_NORMALLY. */
4059
4060 static enum prop_handled
4061 handle_display_prop (struct it *it)
4062 {
4063 Lisp_Object propval, object, overlay;
4064 struct text_pos *position;
4065 EMACS_INT bufpos;
4066 /* Nonzero if some property replaces the display of the text itself. */
4067 int display_replaced_p = 0;
4068
4069 if (STRINGP (it->string))
4070 {
4071 object = it->string;
4072 position = &it->current.string_pos;
4073 bufpos = CHARPOS (it->current.pos);
4074 }
4075 else
4076 {
4077 XSETWINDOW (object, it->w);
4078 position = &it->current.pos;
4079 bufpos = CHARPOS (*position);
4080 }
4081
4082 /* Reset those iterator values set from display property values. */
4083 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4084 it->space_width = Qnil;
4085 it->font_height = Qnil;
4086 it->voffset = 0;
4087
4088 /* We don't support recursive `display' properties, i.e. string
4089 values that have a string `display' property, that have a string
4090 `display' property etc. */
4091 if (!it->string_from_display_prop_p)
4092 it->area = TEXT_AREA;
4093
4094 propval = get_char_property_and_overlay (make_number (position->charpos),
4095 Qdisplay, object, &overlay);
4096 if (NILP (propval))
4097 return HANDLED_NORMALLY;
4098 /* Now OVERLAY is the overlay that gave us this property, or nil
4099 if it was a text property. */
4100
4101 if (!STRINGP (it->string))
4102 object = it->w->buffer;
4103
4104 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4105 position, bufpos,
4106 FRAME_WINDOW_P (it->f));
4107
4108 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4109 }
4110
4111 /* Subroutine of handle_display_prop. Returns non-zero if the display
4112 specification in SPEC is a replacing specification, i.e. it would
4113 replace the text covered by `display' property with something else,
4114 such as an image or a display string.
4115
4116 See handle_single_display_spec for documentation of arguments.
4117 frame_window_p is non-zero if the window being redisplayed is on a
4118 GUI frame; this argument is used only if IT is NULL, see below.
4119
4120 IT can be NULL, if this is called by the bidi reordering code
4121 through compute_display_string_pos, which see. In that case, this
4122 function only examines SPEC, but does not otherwise "handle" it, in
4123 the sense that it doesn't set up members of IT from the display
4124 spec. */
4125 static int
4126 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4127 Lisp_Object overlay, struct text_pos *position,
4128 EMACS_INT bufpos, int frame_window_p)
4129 {
4130 int replacing_p = 0;
4131
4132 if (CONSP (spec)
4133 /* Simple specerties. */
4134 && !EQ (XCAR (spec), Qimage)
4135 && !EQ (XCAR (spec), Qspace)
4136 && !EQ (XCAR (spec), Qwhen)
4137 && !EQ (XCAR (spec), Qslice)
4138 && !EQ (XCAR (spec), Qspace_width)
4139 && !EQ (XCAR (spec), Qheight)
4140 && !EQ (XCAR (spec), Qraise)
4141 /* Marginal area specifications. */
4142 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4143 && !EQ (XCAR (spec), Qleft_fringe)
4144 && !EQ (XCAR (spec), Qright_fringe)
4145 && !NILP (XCAR (spec)))
4146 {
4147 for (; CONSP (spec); spec = XCDR (spec))
4148 {
4149 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4150 position, bufpos, replacing_p,
4151 frame_window_p))
4152 {
4153 replacing_p = 1;
4154 /* If some text in a string is replaced, `position' no
4155 longer points to the position of `object'. */
4156 if (!it || STRINGP (object))
4157 break;
4158 }
4159 }
4160 }
4161 else if (VECTORP (spec))
4162 {
4163 int i;
4164 for (i = 0; i < ASIZE (spec); ++i)
4165 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4166 position, bufpos, replacing_p,
4167 frame_window_p))
4168 {
4169 replacing_p = 1;
4170 /* If some text in a string is replaced, `position' no
4171 longer points to the position of `object'. */
4172 if (!it || STRINGP (object))
4173 break;
4174 }
4175 }
4176 else
4177 {
4178 if (handle_single_display_spec (it, spec, object, overlay,
4179 position, bufpos, 0, frame_window_p))
4180 replacing_p = 1;
4181 }
4182
4183 return replacing_p;
4184 }
4185
4186 /* Value is the position of the end of the `display' property starting
4187 at START_POS in OBJECT. */
4188
4189 static struct text_pos
4190 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4191 {
4192 Lisp_Object end;
4193 struct text_pos end_pos;
4194
4195 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4196 Qdisplay, object, Qnil);
4197 CHARPOS (end_pos) = XFASTINT (end);
4198 if (STRINGP (object))
4199 compute_string_pos (&end_pos, start_pos, it->string);
4200 else
4201 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4202
4203 return end_pos;
4204 }
4205
4206
4207 /* Set up IT from a single `display' property specification SPEC. OBJECT
4208 is the object in which the `display' property was found. *POSITION
4209 is the position in OBJECT at which the `display' property was found.
4210 BUFPOS is the buffer position of OBJECT (different from POSITION if
4211 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4212 previously saw a display specification which already replaced text
4213 display with something else, for example an image; we ignore such
4214 properties after the first one has been processed.
4215
4216 OVERLAY is the overlay this `display' property came from,
4217 or nil if it was a text property.
4218
4219 If SPEC is a `space' or `image' specification, and in some other
4220 cases too, set *POSITION to the position where the `display'
4221 property ends.
4222
4223 If IT is NULL, only examine the property specification in SPEC, but
4224 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4225 is intended to be displayed in a window on a GUI frame.
4226
4227 Value is non-zero if something was found which replaces the display
4228 of buffer or string text. */
4229
4230 static int
4231 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4232 Lisp_Object overlay, struct text_pos *position,
4233 EMACS_INT bufpos, int display_replaced_p,
4234 int frame_window_p)
4235 {
4236 Lisp_Object form;
4237 Lisp_Object location, value;
4238 struct text_pos start_pos = *position;
4239 int valid_p;
4240
4241 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4242 If the result is non-nil, use VALUE instead of SPEC. */
4243 form = Qt;
4244 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4245 {
4246 spec = XCDR (spec);
4247 if (!CONSP (spec))
4248 return 0;
4249 form = XCAR (spec);
4250 spec = XCDR (spec);
4251 }
4252
4253 if (!NILP (form) && !EQ (form, Qt))
4254 {
4255 int count = SPECPDL_INDEX ();
4256 struct gcpro gcpro1;
4257
4258 /* Bind `object' to the object having the `display' property, a
4259 buffer or string. Bind `position' to the position in the
4260 object where the property was found, and `buffer-position'
4261 to the current position in the buffer. */
4262
4263 if (NILP (object))
4264 XSETBUFFER (object, current_buffer);
4265 specbind (Qobject, object);
4266 specbind (Qposition, make_number (CHARPOS (*position)));
4267 specbind (Qbuffer_position, make_number (bufpos));
4268 GCPRO1 (form);
4269 form = safe_eval (form);
4270 UNGCPRO;
4271 unbind_to (count, Qnil);
4272 }
4273
4274 if (NILP (form))
4275 return 0;
4276
4277 /* Handle `(height HEIGHT)' specifications. */
4278 if (CONSP (spec)
4279 && EQ (XCAR (spec), Qheight)
4280 && CONSP (XCDR (spec)))
4281 {
4282 if (it)
4283 {
4284 if (!FRAME_WINDOW_P (it->f))
4285 return 0;
4286
4287 it->font_height = XCAR (XCDR (spec));
4288 if (!NILP (it->font_height))
4289 {
4290 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4291 int new_height = -1;
4292
4293 if (CONSP (it->font_height)
4294 && (EQ (XCAR (it->font_height), Qplus)
4295 || EQ (XCAR (it->font_height), Qminus))
4296 && CONSP (XCDR (it->font_height))
4297 && INTEGERP (XCAR (XCDR (it->font_height))))
4298 {
4299 /* `(+ N)' or `(- N)' where N is an integer. */
4300 int steps = XINT (XCAR (XCDR (it->font_height)));
4301 if (EQ (XCAR (it->font_height), Qplus))
4302 steps = - steps;
4303 it->face_id = smaller_face (it->f, it->face_id, steps);
4304 }
4305 else if (FUNCTIONP (it->font_height))
4306 {
4307 /* Call function with current height as argument.
4308 Value is the new height. */
4309 Lisp_Object height;
4310 height = safe_call1 (it->font_height,
4311 face->lface[LFACE_HEIGHT_INDEX]);
4312 if (NUMBERP (height))
4313 new_height = XFLOATINT (height);
4314 }
4315 else if (NUMBERP (it->font_height))
4316 {
4317 /* Value is a multiple of the canonical char height. */
4318 struct face *f;
4319
4320 f = FACE_FROM_ID (it->f,
4321 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4322 new_height = (XFLOATINT (it->font_height)
4323 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4324 }
4325 else
4326 {
4327 /* Evaluate IT->font_height with `height' bound to the
4328 current specified height to get the new height. */
4329 int count = SPECPDL_INDEX ();
4330
4331 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4332 value = safe_eval (it->font_height);
4333 unbind_to (count, Qnil);
4334
4335 if (NUMBERP (value))
4336 new_height = XFLOATINT (value);
4337 }
4338
4339 if (new_height > 0)
4340 it->face_id = face_with_height (it->f, it->face_id, new_height);
4341 }
4342 }
4343
4344 return 0;
4345 }
4346
4347 /* Handle `(space-width WIDTH)'. */
4348 if (CONSP (spec)
4349 && EQ (XCAR (spec), Qspace_width)
4350 && CONSP (XCDR (spec)))
4351 {
4352 if (it)
4353 {
4354 if (!FRAME_WINDOW_P (it->f))
4355 return 0;
4356
4357 value = XCAR (XCDR (spec));
4358 if (NUMBERP (value) && XFLOATINT (value) > 0)
4359 it->space_width = value;
4360 }
4361
4362 return 0;
4363 }
4364
4365 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4366 if (CONSP (spec)
4367 && EQ (XCAR (spec), Qslice))
4368 {
4369 Lisp_Object tem;
4370
4371 if (it)
4372 {
4373 if (!FRAME_WINDOW_P (it->f))
4374 return 0;
4375
4376 if (tem = XCDR (spec), CONSP (tem))
4377 {
4378 it->slice.x = XCAR (tem);
4379 if (tem = XCDR (tem), CONSP (tem))
4380 {
4381 it->slice.y = XCAR (tem);
4382 if (tem = XCDR (tem), CONSP (tem))
4383 {
4384 it->slice.width = XCAR (tem);
4385 if (tem = XCDR (tem), CONSP (tem))
4386 it->slice.height = XCAR (tem);
4387 }
4388 }
4389 }
4390 }
4391
4392 return 0;
4393 }
4394
4395 /* Handle `(raise FACTOR)'. */
4396 if (CONSP (spec)
4397 && EQ (XCAR (spec), Qraise)
4398 && CONSP (XCDR (spec)))
4399 {
4400 if (it)
4401 {
4402 if (!FRAME_WINDOW_P (it->f))
4403 return 0;
4404
4405 #ifdef HAVE_WINDOW_SYSTEM
4406 value = XCAR (XCDR (spec));
4407 if (NUMBERP (value))
4408 {
4409 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4410 it->voffset = - (XFLOATINT (value)
4411 * (FONT_HEIGHT (face->font)));
4412 }
4413 #endif /* HAVE_WINDOW_SYSTEM */
4414 }
4415
4416 return 0;
4417 }
4418
4419 /* Don't handle the other kinds of display specifications
4420 inside a string that we got from a `display' property. */
4421 if (it && it->string_from_display_prop_p)
4422 return 0;
4423
4424 /* Characters having this form of property are not displayed, so
4425 we have to find the end of the property. */
4426 if (it)
4427 {
4428 start_pos = *position;
4429 *position = display_prop_end (it, object, start_pos);
4430 }
4431 value = Qnil;
4432
4433 /* Stop the scan at that end position--we assume that all
4434 text properties change there. */
4435 if (it)
4436 it->stop_charpos = position->charpos;
4437
4438 /* Handle `(left-fringe BITMAP [FACE])'
4439 and `(right-fringe BITMAP [FACE])'. */
4440 if (CONSP (spec)
4441 && (EQ (XCAR (spec), Qleft_fringe)
4442 || EQ (XCAR (spec), Qright_fringe))
4443 && CONSP (XCDR (spec)))
4444 {
4445 int fringe_bitmap;
4446
4447 if (it)
4448 {
4449 if (!FRAME_WINDOW_P (it->f))
4450 /* If we return here, POSITION has been advanced
4451 across the text with this property. */
4452 return 0;
4453 }
4454 else if (!frame_window_p)
4455 return 0;
4456
4457 #ifdef HAVE_WINDOW_SYSTEM
4458 value = XCAR (XCDR (spec));
4459 if (!SYMBOLP (value)
4460 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4461 /* If we return here, POSITION has been advanced
4462 across the text with this property. */
4463 return 0;
4464
4465 if (it)
4466 {
4467 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4468
4469 if (CONSP (XCDR (XCDR (spec))))
4470 {
4471 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4472 int face_id2 = lookup_derived_face (it->f, face_name,
4473 FRINGE_FACE_ID, 0);
4474 if (face_id2 >= 0)
4475 face_id = face_id2;
4476 }
4477
4478 /* Save current settings of IT so that we can restore them
4479 when we are finished with the glyph property value. */
4480 push_it (it, position);
4481
4482 it->area = TEXT_AREA;
4483 it->what = IT_IMAGE;
4484 it->image_id = -1; /* no image */
4485 it->position = start_pos;
4486 it->object = NILP (object) ? it->w->buffer : object;
4487 it->method = GET_FROM_IMAGE;
4488 it->from_overlay = Qnil;
4489 it->face_id = face_id;
4490 it->from_disp_prop_p = 1;
4491
4492 /* Say that we haven't consumed the characters with
4493 `display' property yet. The call to pop_it in
4494 set_iterator_to_next will clean this up. */
4495 *position = start_pos;
4496
4497 if (EQ (XCAR (spec), Qleft_fringe))
4498 {
4499 it->left_user_fringe_bitmap = fringe_bitmap;
4500 it->left_user_fringe_face_id = face_id;
4501 }
4502 else
4503 {
4504 it->right_user_fringe_bitmap = fringe_bitmap;
4505 it->right_user_fringe_face_id = face_id;
4506 }
4507 }
4508 #endif /* HAVE_WINDOW_SYSTEM */
4509 return 1;
4510 }
4511
4512 /* Prepare to handle `((margin left-margin) ...)',
4513 `((margin right-margin) ...)' and `((margin nil) ...)'
4514 prefixes for display specifications. */
4515 location = Qunbound;
4516 if (CONSP (spec) && CONSP (XCAR (spec)))
4517 {
4518 Lisp_Object tem;
4519
4520 value = XCDR (spec);
4521 if (CONSP (value))
4522 value = XCAR (value);
4523
4524 tem = XCAR (spec);
4525 if (EQ (XCAR (tem), Qmargin)
4526 && (tem = XCDR (tem),
4527 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4528 (NILP (tem)
4529 || EQ (tem, Qleft_margin)
4530 || EQ (tem, Qright_margin))))
4531 location = tem;
4532 }
4533
4534 if (EQ (location, Qunbound))
4535 {
4536 location = Qnil;
4537 value = spec;
4538 }
4539
4540 /* After this point, VALUE is the property after any
4541 margin prefix has been stripped. It must be a string,
4542 an image specification, or `(space ...)'.
4543
4544 LOCATION specifies where to display: `left-margin',
4545 `right-margin' or nil. */
4546
4547 valid_p = (STRINGP (value)
4548 #ifdef HAVE_WINDOW_SYSTEM
4549 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4550 && valid_image_p (value))
4551 #endif /* not HAVE_WINDOW_SYSTEM */
4552 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4553
4554 if (valid_p && !display_replaced_p)
4555 {
4556 if (!it)
4557 return 1;
4558
4559 /* Save current settings of IT so that we can restore them
4560 when we are finished with the glyph property value. */
4561 push_it (it, position);
4562 it->from_overlay = overlay;
4563 it->from_disp_prop_p = 1;
4564
4565 if (NILP (location))
4566 it->area = TEXT_AREA;
4567 else if (EQ (location, Qleft_margin))
4568 it->area = LEFT_MARGIN_AREA;
4569 else
4570 it->area = RIGHT_MARGIN_AREA;
4571
4572 if (STRINGP (value))
4573 {
4574 it->string = value;
4575 it->multibyte_p = STRING_MULTIBYTE (it->string);
4576 it->current.overlay_string_index = -1;
4577 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4578 it->end_charpos = it->string_nchars = SCHARS (it->string);
4579 it->method = GET_FROM_STRING;
4580 it->stop_charpos = 0;
4581 it->prev_stop = 0;
4582 it->base_level_stop = 0;
4583 it->string_from_display_prop_p = 1;
4584 /* Say that we haven't consumed the characters with
4585 `display' property yet. The call to pop_it in
4586 set_iterator_to_next will clean this up. */
4587 if (BUFFERP (object))
4588 *position = start_pos;
4589
4590 /* Force paragraph direction to be that of the parent
4591 object. If the parent object's paragraph direction is
4592 not yet determined, default to L2R. */
4593 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4594 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4595 else
4596 it->paragraph_embedding = L2R;
4597
4598 /* Set up the bidi iterator for this display string. */
4599 if (it->bidi_p)
4600 {
4601 it->bidi_it.string.lstring = it->string;
4602 it->bidi_it.string.s = NULL;
4603 it->bidi_it.string.schars = it->end_charpos;
4604 it->bidi_it.string.bufpos = bufpos;
4605 it->bidi_it.string.from_disp_str = 1;
4606 it->bidi_it.string.unibyte = !it->multibyte_p;
4607 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4608 }
4609 }
4610 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4611 {
4612 it->method = GET_FROM_STRETCH;
4613 it->object = value;
4614 *position = it->position = start_pos;
4615 }
4616 #ifdef HAVE_WINDOW_SYSTEM
4617 else
4618 {
4619 it->what = IT_IMAGE;
4620 it->image_id = lookup_image (it->f, value);
4621 it->position = start_pos;
4622 it->object = NILP (object) ? it->w->buffer : object;
4623 it->method = GET_FROM_IMAGE;
4624
4625 /* Say that we haven't consumed the characters with
4626 `display' property yet. The call to pop_it in
4627 set_iterator_to_next will clean this up. */
4628 *position = start_pos;
4629 }
4630 #endif /* HAVE_WINDOW_SYSTEM */
4631
4632 return 1;
4633 }
4634
4635 /* Invalid property or property not supported. Restore
4636 POSITION to what it was before. */
4637 *position = start_pos;
4638 return 0;
4639 }
4640
4641 /* Check if PROP is a display property value whose text should be
4642 treated as intangible. OVERLAY is the overlay from which PROP
4643 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4644 specify the buffer position covered by PROP. */
4645
4646 int
4647 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4648 EMACS_INT charpos, EMACS_INT bytepos)
4649 {
4650 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4651 struct text_pos position;
4652
4653 SET_TEXT_POS (position, charpos, bytepos);
4654 return handle_display_spec (NULL, prop, Qnil, overlay,
4655 &position, charpos, frame_window_p);
4656 }
4657
4658
4659 /* Return 1 if PROP is a display sub-property value containing STRING.
4660
4661 Implementation note: this and the following function are really
4662 special cases of handle_display_spec and
4663 handle_single_display_spec, and should ideally use the same code.
4664 Until they do, these two pairs must be consistent and must be
4665 modified in sync. */
4666
4667 static int
4668 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4669 {
4670 if (EQ (string, prop))
4671 return 1;
4672
4673 /* Skip over `when FORM'. */
4674 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4675 {
4676 prop = XCDR (prop);
4677 if (!CONSP (prop))
4678 return 0;
4679 /* Actually, the condition following `when' should be eval'ed,
4680 like handle_single_display_spec does, and we should return
4681 zero if it evaluates to nil. However, this function is
4682 called only when the buffer was already displayed and some
4683 glyph in the glyph matrix was found to come from a display
4684 string. Therefore, the condition was already evaluated, and
4685 the result was non-nil, otherwise the display string wouldn't
4686 have been displayed and we would have never been called for
4687 this property. Thus, we can skip the evaluation and assume
4688 its result is non-nil. */
4689 prop = XCDR (prop);
4690 }
4691
4692 if (CONSP (prop))
4693 /* Skip over `margin LOCATION'. */
4694 if (EQ (XCAR (prop), Qmargin))
4695 {
4696 prop = XCDR (prop);
4697 if (!CONSP (prop))
4698 return 0;
4699
4700 prop = XCDR (prop);
4701 if (!CONSP (prop))
4702 return 0;
4703 }
4704
4705 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4706 }
4707
4708
4709 /* Return 1 if STRING appears in the `display' property PROP. */
4710
4711 static int
4712 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4713 {
4714 if (CONSP (prop)
4715 && !EQ (XCAR (prop), Qwhen)
4716 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4717 {
4718 /* A list of sub-properties. */
4719 while (CONSP (prop))
4720 {
4721 if (single_display_spec_string_p (XCAR (prop), string))
4722 return 1;
4723 prop = XCDR (prop);
4724 }
4725 }
4726 else if (VECTORP (prop))
4727 {
4728 /* A vector of sub-properties. */
4729 int i;
4730 for (i = 0; i < ASIZE (prop); ++i)
4731 if (single_display_spec_string_p (AREF (prop, i), string))
4732 return 1;
4733 }
4734 else
4735 return single_display_spec_string_p (prop, string);
4736
4737 return 0;
4738 }
4739
4740 /* Look for STRING in overlays and text properties in the current
4741 buffer, between character positions FROM and TO (excluding TO).
4742 BACK_P non-zero means look back (in this case, TO is supposed to be
4743 less than FROM).
4744 Value is the first character position where STRING was found, or
4745 zero if it wasn't found before hitting TO.
4746
4747 This function may only use code that doesn't eval because it is
4748 called asynchronously from note_mouse_highlight. */
4749
4750 static EMACS_INT
4751 string_buffer_position_lim (Lisp_Object string,
4752 EMACS_INT from, EMACS_INT to, int back_p)
4753 {
4754 Lisp_Object limit, prop, pos;
4755 int found = 0;
4756
4757 pos = make_number (from);
4758
4759 if (!back_p) /* looking forward */
4760 {
4761 limit = make_number (min (to, ZV));
4762 while (!found && !EQ (pos, limit))
4763 {
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4770 }
4771 }
4772 else /* looking back */
4773 {
4774 limit = make_number (max (to, BEGV));
4775 while (!found && !EQ (pos, limit))
4776 {
4777 prop = Fget_char_property (pos, Qdisplay, Qnil);
4778 if (!NILP (prop) && display_prop_string_p (prop, string))
4779 found = 1;
4780 else
4781 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4782 limit);
4783 }
4784 }
4785
4786 return found ? XINT (pos) : 0;
4787 }
4788
4789 /* Determine which buffer position in current buffer STRING comes from.
4790 AROUND_CHARPOS is an approximate position where it could come from.
4791 Value is the buffer position or 0 if it couldn't be determined.
4792
4793 This function is necessary because we don't record buffer positions
4794 in glyphs generated from strings (to keep struct glyph small).
4795 This function may only use code that doesn't eval because it is
4796 called asynchronously from note_mouse_highlight. */
4797
4798 static EMACS_INT
4799 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4800 {
4801 const int MAX_DISTANCE = 1000;
4802 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4803 around_charpos + MAX_DISTANCE,
4804 0);
4805
4806 if (!found)
4807 found = string_buffer_position_lim (string, around_charpos,
4808 around_charpos - MAX_DISTANCE, 1);
4809 return found;
4810 }
4811
4812
4813 \f
4814 /***********************************************************************
4815 `composition' property
4816 ***********************************************************************/
4817
4818 /* Set up iterator IT from `composition' property at its current
4819 position. Called from handle_stop. */
4820
4821 static enum prop_handled
4822 handle_composition_prop (struct it *it)
4823 {
4824 Lisp_Object prop, string;
4825 EMACS_INT pos, pos_byte, start, end;
4826
4827 if (STRINGP (it->string))
4828 {
4829 unsigned char *s;
4830
4831 pos = IT_STRING_CHARPOS (*it);
4832 pos_byte = IT_STRING_BYTEPOS (*it);
4833 string = it->string;
4834 s = SDATA (string) + pos_byte;
4835 it->c = STRING_CHAR (s);
4836 }
4837 else
4838 {
4839 pos = IT_CHARPOS (*it);
4840 pos_byte = IT_BYTEPOS (*it);
4841 string = Qnil;
4842 it->c = FETCH_CHAR (pos_byte);
4843 }
4844
4845 /* If there's a valid composition and point is not inside of the
4846 composition (in the case that the composition is from the current
4847 buffer), draw a glyph composed from the composition components. */
4848 if (find_composition (pos, -1, &start, &end, &prop, string)
4849 && COMPOSITION_VALID_P (start, end, prop)
4850 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4851 {
4852 if (start != pos)
4853 {
4854 if (STRINGP (it->string))
4855 pos_byte = string_char_to_byte (it->string, start);
4856 else
4857 pos_byte = CHAR_TO_BYTE (start);
4858 }
4859 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4860 prop, string);
4861
4862 if (it->cmp_it.id >= 0)
4863 {
4864 it->cmp_it.ch = -1;
4865 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4866 it->cmp_it.nglyphs = -1;
4867 }
4868 }
4869
4870 return HANDLED_NORMALLY;
4871 }
4872
4873
4874 \f
4875 /***********************************************************************
4876 Overlay strings
4877 ***********************************************************************/
4878
4879 /* The following structure is used to record overlay strings for
4880 later sorting in load_overlay_strings. */
4881
4882 struct overlay_entry
4883 {
4884 Lisp_Object overlay;
4885 Lisp_Object string;
4886 int priority;
4887 int after_string_p;
4888 };
4889
4890
4891 /* Set up iterator IT from overlay strings at its current position.
4892 Called from handle_stop. */
4893
4894 static enum prop_handled
4895 handle_overlay_change (struct it *it)
4896 {
4897 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4898 return HANDLED_RECOMPUTE_PROPS;
4899 else
4900 return HANDLED_NORMALLY;
4901 }
4902
4903
4904 /* Set up the next overlay string for delivery by IT, if there is an
4905 overlay string to deliver. Called by set_iterator_to_next when the
4906 end of the current overlay string is reached. If there are more
4907 overlay strings to display, IT->string and
4908 IT->current.overlay_string_index are set appropriately here.
4909 Otherwise IT->string is set to nil. */
4910
4911 static void
4912 next_overlay_string (struct it *it)
4913 {
4914 ++it->current.overlay_string_index;
4915 if (it->current.overlay_string_index == it->n_overlay_strings)
4916 {
4917 /* No more overlay strings. Restore IT's settings to what
4918 they were before overlay strings were processed, and
4919 continue to deliver from current_buffer. */
4920
4921 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4922 pop_it (it);
4923 xassert (it->sp > 0
4924 || (NILP (it->string)
4925 && it->method == GET_FROM_BUFFER
4926 && it->stop_charpos >= BEGV
4927 && it->stop_charpos <= it->end_charpos));
4928 it->current.overlay_string_index = -1;
4929 it->n_overlay_strings = 0;
4930 it->overlay_strings_charpos = -1;
4931
4932 /* If we're at the end of the buffer, record that we have
4933 processed the overlay strings there already, so that
4934 next_element_from_buffer doesn't try it again. */
4935 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4936 it->overlay_strings_at_end_processed_p = 1;
4937 }
4938 else
4939 {
4940 /* There are more overlay strings to process. If
4941 IT->current.overlay_string_index has advanced to a position
4942 where we must load IT->overlay_strings with more strings, do
4943 it. We must load at the IT->overlay_strings_charpos where
4944 IT->n_overlay_strings was originally computed; when invisible
4945 text is present, this might not be IT_CHARPOS (Bug#7016). */
4946 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4947
4948 if (it->current.overlay_string_index && i == 0)
4949 load_overlay_strings (it, it->overlay_strings_charpos);
4950
4951 /* Initialize IT to deliver display elements from the overlay
4952 string. */
4953 it->string = it->overlay_strings[i];
4954 it->multibyte_p = STRING_MULTIBYTE (it->string);
4955 SET_TEXT_POS (it->current.string_pos, 0, 0);
4956 it->method = GET_FROM_STRING;
4957 it->stop_charpos = 0;
4958 if (it->cmp_it.stop_pos >= 0)
4959 it->cmp_it.stop_pos = 0;
4960 it->prev_stop = 0;
4961 it->base_level_stop = 0;
4962
4963 /* Set up the bidi iterator for this overlay string. */
4964 if (it->bidi_p)
4965 {
4966 it->bidi_it.string.lstring = it->string;
4967 it->bidi_it.string.s = NULL;
4968 it->bidi_it.string.schars = SCHARS (it->string);
4969 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4970 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4971 it->bidi_it.string.unibyte = !it->multibyte_p;
4972 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4973 }
4974 }
4975
4976 CHECK_IT (it);
4977 }
4978
4979
4980 /* Compare two overlay_entry structures E1 and E2. Used as a
4981 comparison function for qsort in load_overlay_strings. Overlay
4982 strings for the same position are sorted so that
4983
4984 1. All after-strings come in front of before-strings, except
4985 when they come from the same overlay.
4986
4987 2. Within after-strings, strings are sorted so that overlay strings
4988 from overlays with higher priorities come first.
4989
4990 2. Within before-strings, strings are sorted so that overlay
4991 strings from overlays with higher priorities come last.
4992
4993 Value is analogous to strcmp. */
4994
4995
4996 static int
4997 compare_overlay_entries (const void *e1, const void *e2)
4998 {
4999 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5000 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5001 int result;
5002
5003 if (entry1->after_string_p != entry2->after_string_p)
5004 {
5005 /* Let after-strings appear in front of before-strings if
5006 they come from different overlays. */
5007 if (EQ (entry1->overlay, entry2->overlay))
5008 result = entry1->after_string_p ? 1 : -1;
5009 else
5010 result = entry1->after_string_p ? -1 : 1;
5011 }
5012 else if (entry1->after_string_p)
5013 /* After-strings sorted in order of decreasing priority. */
5014 result = entry2->priority - entry1->priority;
5015 else
5016 /* Before-strings sorted in order of increasing priority. */
5017 result = entry1->priority - entry2->priority;
5018
5019 return result;
5020 }
5021
5022
5023 /* Load the vector IT->overlay_strings with overlay strings from IT's
5024 current buffer position, or from CHARPOS if that is > 0. Set
5025 IT->n_overlays to the total number of overlay strings found.
5026
5027 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5028 a time. On entry into load_overlay_strings,
5029 IT->current.overlay_string_index gives the number of overlay
5030 strings that have already been loaded by previous calls to this
5031 function.
5032
5033 IT->add_overlay_start contains an additional overlay start
5034 position to consider for taking overlay strings from, if non-zero.
5035 This position comes into play when the overlay has an `invisible'
5036 property, and both before and after-strings. When we've skipped to
5037 the end of the overlay, because of its `invisible' property, we
5038 nevertheless want its before-string to appear.
5039 IT->add_overlay_start will contain the overlay start position
5040 in this case.
5041
5042 Overlay strings are sorted so that after-string strings come in
5043 front of before-string strings. Within before and after-strings,
5044 strings are sorted by overlay priority. See also function
5045 compare_overlay_entries. */
5046
5047 static void
5048 load_overlay_strings (struct it *it, EMACS_INT charpos)
5049 {
5050 Lisp_Object overlay, window, str, invisible;
5051 struct Lisp_Overlay *ov;
5052 EMACS_INT start, end;
5053 int size = 20;
5054 int n = 0, i, j, invis_p;
5055 struct overlay_entry *entries
5056 = (struct overlay_entry *) alloca (size * sizeof *entries);
5057
5058 if (charpos <= 0)
5059 charpos = IT_CHARPOS (*it);
5060
5061 /* Append the overlay string STRING of overlay OVERLAY to vector
5062 `entries' which has size `size' and currently contains `n'
5063 elements. AFTER_P non-zero means STRING is an after-string of
5064 OVERLAY. */
5065 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5066 do \
5067 { \
5068 Lisp_Object priority; \
5069 \
5070 if (n == size) \
5071 { \
5072 int new_size = 2 * size; \
5073 struct overlay_entry *old = entries; \
5074 entries = \
5075 (struct overlay_entry *) alloca (new_size \
5076 * sizeof *entries); \
5077 memcpy (entries, old, size * sizeof *entries); \
5078 size = new_size; \
5079 } \
5080 \
5081 entries[n].string = (STRING); \
5082 entries[n].overlay = (OVERLAY); \
5083 priority = Foverlay_get ((OVERLAY), Qpriority); \
5084 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5085 entries[n].after_string_p = (AFTER_P); \
5086 ++n; \
5087 } \
5088 while (0)
5089
5090 /* Process overlay before the overlay center. */
5091 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5092 {
5093 XSETMISC (overlay, ov);
5094 xassert (OVERLAYP (overlay));
5095 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5096 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5097
5098 if (end < charpos)
5099 break;
5100
5101 /* Skip this overlay if it doesn't start or end at IT's current
5102 position. */
5103 if (end != charpos && start != charpos)
5104 continue;
5105
5106 /* Skip this overlay if it doesn't apply to IT->w. */
5107 window = Foverlay_get (overlay, Qwindow);
5108 if (WINDOWP (window) && XWINDOW (window) != it->w)
5109 continue;
5110
5111 /* If the text ``under'' the overlay is invisible, both before-
5112 and after-strings from this overlay are visible; start and
5113 end position are indistinguishable. */
5114 invisible = Foverlay_get (overlay, Qinvisible);
5115 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5116
5117 /* If overlay has a non-empty before-string, record it. */
5118 if ((start == charpos || (end == charpos && invis_p))
5119 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5120 && SCHARS (str))
5121 RECORD_OVERLAY_STRING (overlay, str, 0);
5122
5123 /* If overlay has a non-empty after-string, record it. */
5124 if ((end == charpos || (start == charpos && invis_p))
5125 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5126 && SCHARS (str))
5127 RECORD_OVERLAY_STRING (overlay, str, 1);
5128 }
5129
5130 /* Process overlays after the overlay center. */
5131 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5132 {
5133 XSETMISC (overlay, ov);
5134 xassert (OVERLAYP (overlay));
5135 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5136 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5137
5138 if (start > charpos)
5139 break;
5140
5141 /* Skip this overlay if it doesn't start or end at IT's current
5142 position. */
5143 if (end != charpos && start != charpos)
5144 continue;
5145
5146 /* Skip this overlay if it doesn't apply to IT->w. */
5147 window = Foverlay_get (overlay, Qwindow);
5148 if (WINDOWP (window) && XWINDOW (window) != it->w)
5149 continue;
5150
5151 /* If the text ``under'' the overlay is invisible, it has a zero
5152 dimension, and both before- and after-strings apply. */
5153 invisible = Foverlay_get (overlay, Qinvisible);
5154 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5155
5156 /* If overlay has a non-empty before-string, record it. */
5157 if ((start == charpos || (end == charpos && invis_p))
5158 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5159 && SCHARS (str))
5160 RECORD_OVERLAY_STRING (overlay, str, 0);
5161
5162 /* If overlay has a non-empty after-string, record it. */
5163 if ((end == charpos || (start == charpos && invis_p))
5164 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5165 && SCHARS (str))
5166 RECORD_OVERLAY_STRING (overlay, str, 1);
5167 }
5168
5169 #undef RECORD_OVERLAY_STRING
5170
5171 /* Sort entries. */
5172 if (n > 1)
5173 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5174
5175 /* Record number of overlay strings, and where we computed it. */
5176 it->n_overlay_strings = n;
5177 it->overlay_strings_charpos = charpos;
5178
5179 /* IT->current.overlay_string_index is the number of overlay strings
5180 that have already been consumed by IT. Copy some of the
5181 remaining overlay strings to IT->overlay_strings. */
5182 i = 0;
5183 j = it->current.overlay_string_index;
5184 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5185 {
5186 it->overlay_strings[i] = entries[j].string;
5187 it->string_overlays[i++] = entries[j++].overlay;
5188 }
5189
5190 CHECK_IT (it);
5191 }
5192
5193
5194 /* Get the first chunk of overlay strings at IT's current buffer
5195 position, or at CHARPOS if that is > 0. Value is non-zero if at
5196 least one overlay string was found. */
5197
5198 static int
5199 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5200 {
5201 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5202 process. This fills IT->overlay_strings with strings, and sets
5203 IT->n_overlay_strings to the total number of strings to process.
5204 IT->pos.overlay_string_index has to be set temporarily to zero
5205 because load_overlay_strings needs this; it must be set to -1
5206 when no overlay strings are found because a zero value would
5207 indicate a position in the first overlay string. */
5208 it->current.overlay_string_index = 0;
5209 load_overlay_strings (it, charpos);
5210
5211 /* If we found overlay strings, set up IT to deliver display
5212 elements from the first one. Otherwise set up IT to deliver
5213 from current_buffer. */
5214 if (it->n_overlay_strings)
5215 {
5216 /* Make sure we know settings in current_buffer, so that we can
5217 restore meaningful values when we're done with the overlay
5218 strings. */
5219 if (compute_stop_p)
5220 compute_stop_pos (it);
5221 xassert (it->face_id >= 0);
5222
5223 /* Save IT's settings. They are restored after all overlay
5224 strings have been processed. */
5225 xassert (!compute_stop_p || it->sp == 0);
5226
5227 /* When called from handle_stop, there might be an empty display
5228 string loaded. In that case, don't bother saving it. */
5229 if (!STRINGP (it->string) || SCHARS (it->string))
5230 push_it (it, NULL);
5231
5232 /* Set up IT to deliver display elements from the first overlay
5233 string. */
5234 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5235 it->string = it->overlay_strings[0];
5236 it->from_overlay = Qnil;
5237 it->stop_charpos = 0;
5238 xassert (STRINGP (it->string));
5239 it->end_charpos = SCHARS (it->string);
5240 it->prev_stop = 0;
5241 it->base_level_stop = 0;
5242 it->multibyte_p = STRING_MULTIBYTE (it->string);
5243 it->method = GET_FROM_STRING;
5244 it->from_disp_prop_p = 0;
5245
5246 /* Force paragraph direction to be that of the parent
5247 buffer. */
5248 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5249 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5250 else
5251 it->paragraph_embedding = L2R;
5252
5253 /* Set up the bidi iterator for this overlay string. */
5254 if (it->bidi_p)
5255 {
5256 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5257
5258 it->bidi_it.string.lstring = it->string;
5259 it->bidi_it.string.s = NULL;
5260 it->bidi_it.string.schars = SCHARS (it->string);
5261 it->bidi_it.string.bufpos = pos;
5262 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5263 it->bidi_it.string.unibyte = !it->multibyte_p;
5264 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5265 }
5266 return 1;
5267 }
5268
5269 it->current.overlay_string_index = -1;
5270 return 0;
5271 }
5272
5273 static int
5274 get_overlay_strings (struct it *it, EMACS_INT charpos)
5275 {
5276 it->string = Qnil;
5277 it->method = GET_FROM_BUFFER;
5278
5279 (void) get_overlay_strings_1 (it, charpos, 1);
5280
5281 CHECK_IT (it);
5282
5283 /* Value is non-zero if we found at least one overlay string. */
5284 return STRINGP (it->string);
5285 }
5286
5287
5288 \f
5289 /***********************************************************************
5290 Saving and restoring state
5291 ***********************************************************************/
5292
5293 /* Save current settings of IT on IT->stack. Called, for example,
5294 before setting up IT for an overlay string, to be able to restore
5295 IT's settings to what they were after the overlay string has been
5296 processed. If POSITION is non-NULL, it is the position to save on
5297 the stack instead of IT->position. */
5298
5299 static void
5300 push_it (struct it *it, struct text_pos *position)
5301 {
5302 struct iterator_stack_entry *p;
5303
5304 xassert (it->sp < IT_STACK_SIZE);
5305 p = it->stack + it->sp;
5306
5307 p->stop_charpos = it->stop_charpos;
5308 p->prev_stop = it->prev_stop;
5309 p->base_level_stop = it->base_level_stop;
5310 p->cmp_it = it->cmp_it;
5311 xassert (it->face_id >= 0);
5312 p->face_id = it->face_id;
5313 p->string = it->string;
5314 p->method = it->method;
5315 p->from_overlay = it->from_overlay;
5316 switch (p->method)
5317 {
5318 case GET_FROM_IMAGE:
5319 p->u.image.object = it->object;
5320 p->u.image.image_id = it->image_id;
5321 p->u.image.slice = it->slice;
5322 break;
5323 case GET_FROM_STRETCH:
5324 p->u.stretch.object = it->object;
5325 break;
5326 }
5327 p->position = position ? *position : it->position;
5328 p->current = it->current;
5329 p->end_charpos = it->end_charpos;
5330 p->string_nchars = it->string_nchars;
5331 p->area = it->area;
5332 p->multibyte_p = it->multibyte_p;
5333 p->avoid_cursor_p = it->avoid_cursor_p;
5334 p->space_width = it->space_width;
5335 p->font_height = it->font_height;
5336 p->voffset = it->voffset;
5337 p->string_from_display_prop_p = it->string_from_display_prop_p;
5338 p->display_ellipsis_p = 0;
5339 p->line_wrap = it->line_wrap;
5340 p->bidi_p = it->bidi_p;
5341 p->paragraph_embedding = it->paragraph_embedding;
5342 p->from_disp_prop_p = it->from_disp_prop_p;
5343 ++it->sp;
5344
5345 /* Save the state of the bidi iterator as well. */
5346 if (it->bidi_p)
5347 bidi_push_it (&it->bidi_it);
5348 }
5349
5350 static void
5351 iterate_out_of_display_property (struct it *it)
5352 {
5353 int buffer_p = BUFFERP (it->object);
5354 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5355 EMACS_INT bob = (buffer_p ? BEGV : 0);
5356
5357 /* Maybe initialize paragraph direction. If we are at the beginning
5358 of a new paragraph, next_element_from_buffer may not have a
5359 chance to do that. */
5360 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5361 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5362 /* prev_stop can be zero, so check against BEGV as well. */
5363 while (it->bidi_it.charpos >= bob
5364 && it->prev_stop <= it->bidi_it.charpos
5365 && it->bidi_it.charpos < CHARPOS (it->position))
5366 bidi_move_to_visually_next (&it->bidi_it);
5367 /* Record the stop_pos we just crossed, for when we cross it
5368 back, maybe. */
5369 if (it->bidi_it.charpos > CHARPOS (it->position))
5370 it->prev_stop = CHARPOS (it->position);
5371 /* If we ended up not where pop_it put us, resync IT's
5372 positional members with the bidi iterator. */
5373 if (it->bidi_it.charpos != CHARPOS (it->position))
5374 {
5375 SET_TEXT_POS (it->position,
5376 it->bidi_it.charpos, it->bidi_it.bytepos);
5377 if (buffer_p)
5378 it->current.pos = it->position;
5379 else
5380 it->current.string_pos = it->position;
5381 }
5382 }
5383
5384 /* Restore IT's settings from IT->stack. Called, for example, when no
5385 more overlay strings must be processed, and we return to delivering
5386 display elements from a buffer, or when the end of a string from a
5387 `display' property is reached and we return to delivering display
5388 elements from an overlay string, or from a buffer. */
5389
5390 static void
5391 pop_it (struct it *it)
5392 {
5393 struct iterator_stack_entry *p;
5394 int from_display_prop = it->from_disp_prop_p;
5395
5396 xassert (it->sp > 0);
5397 --it->sp;
5398 p = it->stack + it->sp;
5399 it->stop_charpos = p->stop_charpos;
5400 it->prev_stop = p->prev_stop;
5401 it->base_level_stop = p->base_level_stop;
5402 it->cmp_it = p->cmp_it;
5403 it->face_id = p->face_id;
5404 it->current = p->current;
5405 it->position = p->position;
5406 it->string = p->string;
5407 it->from_overlay = p->from_overlay;
5408 if (NILP (it->string))
5409 SET_TEXT_POS (it->current.string_pos, -1, -1);
5410 it->method = p->method;
5411 switch (it->method)
5412 {
5413 case GET_FROM_IMAGE:
5414 it->image_id = p->u.image.image_id;
5415 it->object = p->u.image.object;
5416 it->slice = p->u.image.slice;
5417 break;
5418 case GET_FROM_STRETCH:
5419 it->object = p->u.stretch.object;
5420 break;
5421 case GET_FROM_BUFFER:
5422 it->object = it->w->buffer;
5423 break;
5424 case GET_FROM_STRING:
5425 it->object = it->string;
5426 break;
5427 case GET_FROM_DISPLAY_VECTOR:
5428 if (it->s)
5429 it->method = GET_FROM_C_STRING;
5430 else if (STRINGP (it->string))
5431 it->method = GET_FROM_STRING;
5432 else
5433 {
5434 it->method = GET_FROM_BUFFER;
5435 it->object = it->w->buffer;
5436 }
5437 }
5438 it->end_charpos = p->end_charpos;
5439 it->string_nchars = p->string_nchars;
5440 it->area = p->area;
5441 it->multibyte_p = p->multibyte_p;
5442 it->avoid_cursor_p = p->avoid_cursor_p;
5443 it->space_width = p->space_width;
5444 it->font_height = p->font_height;
5445 it->voffset = p->voffset;
5446 it->string_from_display_prop_p = p->string_from_display_prop_p;
5447 it->line_wrap = p->line_wrap;
5448 it->bidi_p = p->bidi_p;
5449 it->paragraph_embedding = p->paragraph_embedding;
5450 it->from_disp_prop_p = p->from_disp_prop_p;
5451 if (it->bidi_p)
5452 {
5453 bidi_pop_it (&it->bidi_it);
5454 /* Bidi-iterate until we get out of the portion of text, if any,
5455 covered by a `display' text property or by an overlay with
5456 `display' property. (We cannot just jump there, because the
5457 internal coherency of the bidi iterator state can not be
5458 preserved across such jumps.) We also must determine the
5459 paragraph base direction if the overlay we just processed is
5460 at the beginning of a new paragraph. */
5461 if (from_display_prop
5462 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5463 iterate_out_of_display_property (it);
5464
5465 xassert ((BUFFERP (it->object)
5466 && IT_CHARPOS (*it) == it->bidi_it.charpos
5467 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5468 || (STRINGP (it->object)
5469 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5470 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5471 }
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Moving over lines
5478 ***********************************************************************/
5479
5480 /* Set IT's current position to the previous line start. */
5481
5482 static void
5483 back_to_previous_line_start (struct it *it)
5484 {
5485 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5486 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5487 }
5488
5489
5490 /* Move IT to the next line start.
5491
5492 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5493 we skipped over part of the text (as opposed to moving the iterator
5494 continuously over the text). Otherwise, don't change the value
5495 of *SKIPPED_P.
5496
5497 Newlines may come from buffer text, overlay strings, or strings
5498 displayed via the `display' property. That's the reason we can't
5499 simply use find_next_newline_no_quit.
5500
5501 Note that this function may not skip over invisible text that is so
5502 because of text properties and immediately follows a newline. If
5503 it would, function reseat_at_next_visible_line_start, when called
5504 from set_iterator_to_next, would effectively make invisible
5505 characters following a newline part of the wrong glyph row, which
5506 leads to wrong cursor motion. */
5507
5508 static int
5509 forward_to_next_line_start (struct it *it, int *skipped_p)
5510 {
5511 int old_selective, newline_found_p, n;
5512 const int MAX_NEWLINE_DISTANCE = 500;
5513
5514 /* If already on a newline, just consume it to avoid unintended
5515 skipping over invisible text below. */
5516 if (it->what == IT_CHARACTER
5517 && it->c == '\n'
5518 && CHARPOS (it->position) == IT_CHARPOS (*it))
5519 {
5520 set_iterator_to_next (it, 0);
5521 it->c = 0;
5522 return 1;
5523 }
5524
5525 /* Don't handle selective display in the following. It's (a)
5526 unnecessary because it's done by the caller, and (b) leads to an
5527 infinite recursion because next_element_from_ellipsis indirectly
5528 calls this function. */
5529 old_selective = it->selective;
5530 it->selective = 0;
5531
5532 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5533 from buffer text. */
5534 for (n = newline_found_p = 0;
5535 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5536 n += STRINGP (it->string) ? 0 : 1)
5537 {
5538 if (!get_next_display_element (it))
5539 return 0;
5540 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5541 set_iterator_to_next (it, 0);
5542 }
5543
5544 /* If we didn't find a newline near enough, see if we can use a
5545 short-cut. */
5546 if (!newline_found_p)
5547 {
5548 EMACS_INT start = IT_CHARPOS (*it);
5549 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5550 Lisp_Object pos;
5551
5552 xassert (!STRINGP (it->string));
5553
5554 /* If we are not bidi-reordering, and there isn't any `display'
5555 property in sight, and no overlays, we can just use the
5556 position of the newline in buffer text. */
5557 if (!it->bidi_p
5558 && (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV)))
5564 {
5565 IT_CHARPOS (*it) = limit;
5566 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5567 *skipped_p = newline_found_p = 1;
5568 }
5569 else
5570 {
5571 while (get_next_display_element (it)
5572 && !newline_found_p)
5573 {
5574 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5575 set_iterator_to_next (it, 0);
5576 }
5577 }
5578 }
5579
5580 it->selective = old_selective;
5581 return newline_found_p;
5582 }
5583
5584
5585 /* Set IT's current position to the previous visible line start. Skip
5586 invisible text that is so either due to text properties or due to
5587 selective display. Caution: this does not change IT->current_x and
5588 IT->hpos. */
5589
5590 static void
5591 back_to_previous_visible_line_start (struct it *it)
5592 {
5593 while (IT_CHARPOS (*it) > BEGV)
5594 {
5595 back_to_previous_line_start (it);
5596
5597 if (IT_CHARPOS (*it) <= BEGV)
5598 break;
5599
5600 /* If selective > 0, then lines indented more than its value are
5601 invisible. */
5602 if (it->selective > 0
5603 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5604 (double) it->selective)) /* iftc */
5605 continue;
5606
5607 /* Check the newline before point for invisibility. */
5608 {
5609 Lisp_Object prop;
5610 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5611 Qinvisible, it->window);
5612 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5613 continue;
5614 }
5615
5616 if (IT_CHARPOS (*it) <= BEGV)
5617 break;
5618
5619 {
5620 struct it it2;
5621 void *it2data = NULL;
5622 EMACS_INT pos;
5623 EMACS_INT beg, end;
5624 Lisp_Object val, overlay;
5625
5626 SAVE_IT (it2, *it, it2data);
5627
5628 /* If newline is part of a composition, continue from start of composition */
5629 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5630 && beg < IT_CHARPOS (*it))
5631 goto replaced;
5632
5633 /* If newline is replaced by a display property, find start of overlay
5634 or interval and continue search from that point. */
5635 pos = --IT_CHARPOS (it2);
5636 --IT_BYTEPOS (it2);
5637 it2.sp = 0;
5638 bidi_unshelve_cache (NULL, 0);
5639 it2.string_from_display_prop_p = 0;
5640 it2.from_disp_prop_p = 0;
5641 if (handle_display_prop (&it2) == HANDLED_RETURN
5642 && !NILP (val = get_char_property_and_overlay
5643 (make_number (pos), Qdisplay, Qnil, &overlay))
5644 && (OVERLAYP (overlay)
5645 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5646 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5647 {
5648 RESTORE_IT (it, it, it2data);
5649 goto replaced;
5650 }
5651
5652 /* Newline is not replaced by anything -- so we are done. */
5653 RESTORE_IT (it, it, it2data);
5654 break;
5655
5656 replaced:
5657 if (beg < BEGV)
5658 beg = BEGV;
5659 IT_CHARPOS (*it) = beg;
5660 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5661 }
5662 }
5663
5664 it->continuation_lines_width = 0;
5665
5666 xassert (IT_CHARPOS (*it) >= BEGV);
5667 xassert (IT_CHARPOS (*it) == BEGV
5668 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5669 CHECK_IT (it);
5670 }
5671
5672
5673 /* Reseat iterator IT at the previous visible line start. Skip
5674 invisible text that is so either due to text properties or due to
5675 selective display. At the end, update IT's overlay information,
5676 face information etc. */
5677
5678 void
5679 reseat_at_previous_visible_line_start (struct it *it)
5680 {
5681 back_to_previous_visible_line_start (it);
5682 reseat (it, it->current.pos, 1);
5683 CHECK_IT (it);
5684 }
5685
5686
5687 /* Reseat iterator IT on the next visible line start in the current
5688 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5689 preceding the line start. Skip over invisible text that is so
5690 because of selective display. Compute faces, overlays etc at the
5691 new position. Note that this function does not skip over text that
5692 is invisible because of text properties. */
5693
5694 static void
5695 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5696 {
5697 int newline_found_p, skipped_p = 0;
5698
5699 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5700
5701 /* Skip over lines that are invisible because they are indented
5702 more than the value of IT->selective. */
5703 if (it->selective > 0)
5704 while (IT_CHARPOS (*it) < ZV
5705 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5706 (double) it->selective)) /* iftc */
5707 {
5708 xassert (IT_BYTEPOS (*it) == BEGV
5709 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5710 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5711 }
5712
5713 /* Position on the newline if that's what's requested. */
5714 if (on_newline_p && newline_found_p)
5715 {
5716 if (STRINGP (it->string))
5717 {
5718 if (IT_STRING_CHARPOS (*it) > 0)
5719 {
5720 if (!it->bidi_p)
5721 {
5722 --IT_STRING_CHARPOS (*it);
5723 --IT_STRING_BYTEPOS (*it);
5724 }
5725 else
5726 /* Setting this flag will cause
5727 bidi_move_to_visually_next not to advance, but
5728 instead deliver the current character (newline),
5729 which is what the ON_NEWLINE_P flag wants. */
5730 it->bidi_it.first_elt = 1;
5731 }
5732 }
5733 else if (IT_CHARPOS (*it) > BEGV)
5734 {
5735 if (!it->bidi_p)
5736 {
5737 --IT_CHARPOS (*it);
5738 --IT_BYTEPOS (*it);
5739 }
5740 /* With bidi iteration, the call to `reseat' will cause
5741 bidi_move_to_visually_next deliver the current character,
5742 the newline, instead of advancing. */
5743 reseat (it, it->current.pos, 0);
5744 }
5745 }
5746 else if (skipped_p)
5747 reseat (it, it->current.pos, 0);
5748
5749 CHECK_IT (it);
5750 }
5751
5752
5753 \f
5754 /***********************************************************************
5755 Changing an iterator's position
5756 ***********************************************************************/
5757
5758 /* Change IT's current position to POS in current_buffer. If FORCE_P
5759 is non-zero, always check for text properties at the new position.
5760 Otherwise, text properties are only looked up if POS >=
5761 IT->check_charpos of a property. */
5762
5763 static void
5764 reseat (struct it *it, struct text_pos pos, int force_p)
5765 {
5766 EMACS_INT original_pos = IT_CHARPOS (*it);
5767
5768 reseat_1 (it, pos, 0);
5769
5770 /* Determine where to check text properties. Avoid doing it
5771 where possible because text property lookup is very expensive. */
5772 if (force_p
5773 || CHARPOS (pos) > it->stop_charpos
5774 || CHARPOS (pos) < original_pos)
5775 {
5776 if (it->bidi_p)
5777 {
5778 /* For bidi iteration, we need to prime prev_stop and
5779 base_level_stop with our best estimations. */
5780 if (CHARPOS (pos) != it->prev_stop)
5781 it->prev_stop = CHARPOS (pos);
5782 if (CHARPOS (pos) < it->base_level_stop)
5783 it->base_level_stop = 0;
5784 handle_stop (it);
5785 }
5786 else
5787 {
5788 handle_stop (it);
5789 it->prev_stop = it->base_level_stop = 0;
5790 }
5791
5792 }
5793
5794 CHECK_IT (it);
5795 }
5796
5797
5798 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5799 IT->stop_pos to POS, also. */
5800
5801 static void
5802 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5803 {
5804 /* Don't call this function when scanning a C string. */
5805 xassert (it->s == NULL);
5806
5807 /* POS must be a reasonable value. */
5808 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5809
5810 it->current.pos = it->position = pos;
5811 it->end_charpos = ZV;
5812 it->dpvec = NULL;
5813 it->current.dpvec_index = -1;
5814 it->current.overlay_string_index = -1;
5815 IT_STRING_CHARPOS (*it) = -1;
5816 IT_STRING_BYTEPOS (*it) = -1;
5817 it->string = Qnil;
5818 it->method = GET_FROM_BUFFER;
5819 it->object = it->w->buffer;
5820 it->area = TEXT_AREA;
5821 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5822 it->sp = 0;
5823 it->string_from_display_prop_p = 0;
5824 it->from_disp_prop_p = 0;
5825 it->face_before_selective_p = 0;
5826 if (it->bidi_p)
5827 {
5828 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5829 &it->bidi_it);
5830 bidi_unshelve_cache (NULL, 0);
5831 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5832 it->bidi_it.string.s = NULL;
5833 it->bidi_it.string.lstring = Qnil;
5834 it->bidi_it.string.bufpos = 0;
5835 it->bidi_it.string.unibyte = 0;
5836 }
5837
5838 if (set_stop_p)
5839 {
5840 it->stop_charpos = CHARPOS (pos);
5841 it->base_level_stop = CHARPOS (pos);
5842 }
5843 }
5844
5845
5846 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5847 If S is non-null, it is a C string to iterate over. Otherwise,
5848 STRING gives a Lisp string to iterate over.
5849
5850 If PRECISION > 0, don't return more then PRECISION number of
5851 characters from the string.
5852
5853 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5854 characters have been returned. FIELD_WIDTH < 0 means an infinite
5855 field width.
5856
5857 MULTIBYTE = 0 means disable processing of multibyte characters,
5858 MULTIBYTE > 0 means enable it,
5859 MULTIBYTE < 0 means use IT->multibyte_p.
5860
5861 IT must be initialized via a prior call to init_iterator before
5862 calling this function. */
5863
5864 static void
5865 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5866 EMACS_INT charpos, EMACS_INT precision, int field_width,
5867 int multibyte)
5868 {
5869 /* No region in strings. */
5870 it->region_beg_charpos = it->region_end_charpos = -1;
5871
5872 /* No text property checks performed by default, but see below. */
5873 it->stop_charpos = -1;
5874
5875 /* Set iterator position and end position. */
5876 memset (&it->current, 0, sizeof it->current);
5877 it->current.overlay_string_index = -1;
5878 it->current.dpvec_index = -1;
5879 xassert (charpos >= 0);
5880
5881 /* If STRING is specified, use its multibyteness, otherwise use the
5882 setting of MULTIBYTE, if specified. */
5883 if (multibyte >= 0)
5884 it->multibyte_p = multibyte > 0;
5885
5886 /* Bidirectional reordering of strings is controlled by the default
5887 value of bidi-display-reordering. */
5888 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5889
5890 if (s == NULL)
5891 {
5892 xassert (STRINGP (string));
5893 it->string = string;
5894 it->s = NULL;
5895 it->end_charpos = it->string_nchars = SCHARS (string);
5896 it->method = GET_FROM_STRING;
5897 it->current.string_pos = string_pos (charpos, string);
5898
5899 if (it->bidi_p)
5900 {
5901 it->bidi_it.string.lstring = string;
5902 it->bidi_it.string.s = NULL;
5903 it->bidi_it.string.schars = it->end_charpos;
5904 it->bidi_it.string.bufpos = 0;
5905 it->bidi_it.string.from_disp_str = 0;
5906 it->bidi_it.string.unibyte = !it->multibyte_p;
5907 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5908 FRAME_WINDOW_P (it->f), &it->bidi_it);
5909 }
5910 }
5911 else
5912 {
5913 it->s = (const unsigned char *) s;
5914 it->string = Qnil;
5915
5916 /* Note that we use IT->current.pos, not it->current.string_pos,
5917 for displaying C strings. */
5918 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5919 if (it->multibyte_p)
5920 {
5921 it->current.pos = c_string_pos (charpos, s, 1);
5922 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5923 }
5924 else
5925 {
5926 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5927 it->end_charpos = it->string_nchars = strlen (s);
5928 }
5929
5930 if (it->bidi_p)
5931 {
5932 it->bidi_it.string.lstring = Qnil;
5933 it->bidi_it.string.s = s;
5934 it->bidi_it.string.schars = it->end_charpos;
5935 it->bidi_it.string.bufpos = 0;
5936 it->bidi_it.string.from_disp_str = 0;
5937 it->bidi_it.string.unibyte = !it->multibyte_p;
5938 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5939 &it->bidi_it);
5940 }
5941 it->method = GET_FROM_C_STRING;
5942 }
5943
5944 /* PRECISION > 0 means don't return more than PRECISION characters
5945 from the string. */
5946 if (precision > 0 && it->end_charpos - charpos > precision)
5947 {
5948 it->end_charpos = it->string_nchars = charpos + precision;
5949 if (it->bidi_p)
5950 it->bidi_it.string.schars = it->end_charpos;
5951 }
5952
5953 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5954 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5955 FIELD_WIDTH < 0 means infinite field width. This is useful for
5956 padding with `-' at the end of a mode line. */
5957 if (field_width < 0)
5958 field_width = INFINITY;
5959 /* Implementation note: We deliberately don't enlarge
5960 it->bidi_it.string.schars here to fit it->end_charpos, because
5961 the bidi iterator cannot produce characters out of thin air. */
5962 if (field_width > it->end_charpos - charpos)
5963 it->end_charpos = charpos + field_width;
5964
5965 /* Use the standard display table for displaying strings. */
5966 if (DISP_TABLE_P (Vstandard_display_table))
5967 it->dp = XCHAR_TABLE (Vstandard_display_table);
5968
5969 it->stop_charpos = charpos;
5970 it->prev_stop = charpos;
5971 it->base_level_stop = 0;
5972 if (it->bidi_p)
5973 {
5974 it->bidi_it.first_elt = 1;
5975 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5976 it->bidi_it.disp_pos = -1;
5977 }
5978 if (s == NULL && it->multibyte_p)
5979 {
5980 EMACS_INT endpos = SCHARS (it->string);
5981 if (endpos > it->end_charpos)
5982 endpos = it->end_charpos;
5983 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5984 it->string);
5985 }
5986 CHECK_IT (it);
5987 }
5988
5989
5990 \f
5991 /***********************************************************************
5992 Iteration
5993 ***********************************************************************/
5994
5995 /* Map enum it_method value to corresponding next_element_from_* function. */
5996
5997 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5998 {
5999 next_element_from_buffer,
6000 next_element_from_display_vector,
6001 next_element_from_string,
6002 next_element_from_c_string,
6003 next_element_from_image,
6004 next_element_from_stretch
6005 };
6006
6007 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6008
6009
6010 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6011 (possibly with the following characters). */
6012
6013 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6014 ((IT)->cmp_it.id >= 0 \
6015 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6016 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6017 END_CHARPOS, (IT)->w, \
6018 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6019 (IT)->string)))
6020
6021
6022 /* Lookup the char-table Vglyphless_char_display for character C (-1
6023 if we want information for no-font case), and return the display
6024 method symbol. By side-effect, update it->what and
6025 it->glyphless_method. This function is called from
6026 get_next_display_element for each character element, and from
6027 x_produce_glyphs when no suitable font was found. */
6028
6029 Lisp_Object
6030 lookup_glyphless_char_display (int c, struct it *it)
6031 {
6032 Lisp_Object glyphless_method = Qnil;
6033
6034 if (CHAR_TABLE_P (Vglyphless_char_display)
6035 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6036 {
6037 if (c >= 0)
6038 {
6039 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6040 if (CONSP (glyphless_method))
6041 glyphless_method = FRAME_WINDOW_P (it->f)
6042 ? XCAR (glyphless_method)
6043 : XCDR (glyphless_method);
6044 }
6045 else
6046 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6047 }
6048
6049 retry:
6050 if (NILP (glyphless_method))
6051 {
6052 if (c >= 0)
6053 /* The default is to display the character by a proper font. */
6054 return Qnil;
6055 /* The default for the no-font case is to display an empty box. */
6056 glyphless_method = Qempty_box;
6057 }
6058 if (EQ (glyphless_method, Qzero_width))
6059 {
6060 if (c >= 0)
6061 return glyphless_method;
6062 /* This method can't be used for the no-font case. */
6063 glyphless_method = Qempty_box;
6064 }
6065 if (EQ (glyphless_method, Qthin_space))
6066 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6067 else if (EQ (glyphless_method, Qempty_box))
6068 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6069 else if (EQ (glyphless_method, Qhex_code))
6070 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6071 else if (STRINGP (glyphless_method))
6072 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6073 else
6074 {
6075 /* Invalid value. We use the default method. */
6076 glyphless_method = Qnil;
6077 goto retry;
6078 }
6079 it->what = IT_GLYPHLESS;
6080 return glyphless_method;
6081 }
6082
6083 /* Load IT's display element fields with information about the next
6084 display element from the current position of IT. Value is zero if
6085 end of buffer (or C string) is reached. */
6086
6087 static struct frame *last_escape_glyph_frame = NULL;
6088 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6089 static int last_escape_glyph_merged_face_id = 0;
6090
6091 struct frame *last_glyphless_glyph_frame = NULL;
6092 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6093 int last_glyphless_glyph_merged_face_id = 0;
6094
6095 static int
6096 get_next_display_element (struct it *it)
6097 {
6098 /* Non-zero means that we found a display element. Zero means that
6099 we hit the end of what we iterate over. Performance note: the
6100 function pointer `method' used here turns out to be faster than
6101 using a sequence of if-statements. */
6102 int success_p;
6103
6104 get_next:
6105 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6106
6107 if (it->what == IT_CHARACTER)
6108 {
6109 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6110 and only if (a) the resolved directionality of that character
6111 is R..." */
6112 /* FIXME: Do we need an exception for characters from display
6113 tables? */
6114 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6115 it->c = bidi_mirror_char (it->c);
6116 /* Map via display table or translate control characters.
6117 IT->c, IT->len etc. have been set to the next character by
6118 the function call above. If we have a display table, and it
6119 contains an entry for IT->c, translate it. Don't do this if
6120 IT->c itself comes from a display table, otherwise we could
6121 end up in an infinite recursion. (An alternative could be to
6122 count the recursion depth of this function and signal an
6123 error when a certain maximum depth is reached.) Is it worth
6124 it? */
6125 if (success_p && it->dpvec == NULL)
6126 {
6127 Lisp_Object dv;
6128 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6129 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6130 nbsp_or_shy = char_is_other;
6131 int c = it->c; /* This is the character to display. */
6132
6133 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6134 {
6135 xassert (SINGLE_BYTE_CHAR_P (c));
6136 if (unibyte_display_via_language_environment)
6137 {
6138 c = DECODE_CHAR (unibyte, c);
6139 if (c < 0)
6140 c = BYTE8_TO_CHAR (it->c);
6141 }
6142 else
6143 c = BYTE8_TO_CHAR (it->c);
6144 }
6145
6146 if (it->dp
6147 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6148 VECTORP (dv)))
6149 {
6150 struct Lisp_Vector *v = XVECTOR (dv);
6151
6152 /* Return the first character from the display table
6153 entry, if not empty. If empty, don't display the
6154 current character. */
6155 if (v->header.size)
6156 {
6157 it->dpvec_char_len = it->len;
6158 it->dpvec = v->contents;
6159 it->dpend = v->contents + v->header.size;
6160 it->current.dpvec_index = 0;
6161 it->dpvec_face_id = -1;
6162 it->saved_face_id = it->face_id;
6163 it->method = GET_FROM_DISPLAY_VECTOR;
6164 it->ellipsis_p = 0;
6165 }
6166 else
6167 {
6168 set_iterator_to_next (it, 0);
6169 }
6170 goto get_next;
6171 }
6172
6173 if (! NILP (lookup_glyphless_char_display (c, it)))
6174 {
6175 if (it->what == IT_GLYPHLESS)
6176 goto done;
6177 /* Don't display this character. */
6178 set_iterator_to_next (it, 0);
6179 goto get_next;
6180 }
6181
6182 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6183 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6184 : c == 0xAD ? char_is_soft_hyphen
6185 : char_is_other);
6186
6187 /* Translate control characters into `\003' or `^C' form.
6188 Control characters coming from a display table entry are
6189 currently not translated because we use IT->dpvec to hold
6190 the translation. This could easily be changed but I
6191 don't believe that it is worth doing.
6192
6193 NBSP and SOFT-HYPEN are property translated too.
6194
6195 Non-printable characters and raw-byte characters are also
6196 translated to octal form. */
6197 if (((c < ' ' || c == 127) /* ASCII control chars */
6198 ? (it->area != TEXT_AREA
6199 /* In mode line, treat \n, \t like other crl chars. */
6200 || (c != '\t'
6201 && it->glyph_row
6202 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6203 || (c != '\n' && c != '\t'))
6204 : (nbsp_or_shy
6205 || CHAR_BYTE8_P (c)
6206 || ! CHAR_PRINTABLE_P (c))))
6207 {
6208 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6209 or a non-printable character which must be displayed
6210 either as '\003' or as `^C' where the '\\' and '^'
6211 can be defined in the display table. Fill
6212 IT->ctl_chars with glyphs for what we have to
6213 display. Then, set IT->dpvec to these glyphs. */
6214 Lisp_Object gc;
6215 int ctl_len;
6216 int face_id, lface_id = 0 ;
6217 int escape_glyph;
6218
6219 /* Handle control characters with ^. */
6220
6221 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6222 {
6223 int g;
6224
6225 g = '^'; /* default glyph for Control */
6226 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6227 if (it->dp
6228 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6229 && GLYPH_CODE_CHAR_VALID_P (gc))
6230 {
6231 g = GLYPH_CODE_CHAR (gc);
6232 lface_id = GLYPH_CODE_FACE (gc);
6233 }
6234 if (lface_id)
6235 {
6236 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6237 }
6238 else if (it->f == last_escape_glyph_frame
6239 && it->face_id == last_escape_glyph_face_id)
6240 {
6241 face_id = last_escape_glyph_merged_face_id;
6242 }
6243 else
6244 {
6245 /* Merge the escape-glyph face into the current face. */
6246 face_id = merge_faces (it->f, Qescape_glyph, 0,
6247 it->face_id);
6248 last_escape_glyph_frame = it->f;
6249 last_escape_glyph_face_id = it->face_id;
6250 last_escape_glyph_merged_face_id = face_id;
6251 }
6252
6253 XSETINT (it->ctl_chars[0], g);
6254 XSETINT (it->ctl_chars[1], c ^ 0100);
6255 ctl_len = 2;
6256 goto display_control;
6257 }
6258
6259 /* Handle non-break space in the mode where it only gets
6260 highlighting. */
6261
6262 if (EQ (Vnobreak_char_display, Qt)
6263 && nbsp_or_shy == char_is_nbsp)
6264 {
6265 /* Merge the no-break-space face into the current face. */
6266 face_id = merge_faces (it->f, Qnobreak_space, 0,
6267 it->face_id);
6268
6269 c = ' ';
6270 XSETINT (it->ctl_chars[0], ' ');
6271 ctl_len = 1;
6272 goto display_control;
6273 }
6274
6275 /* Handle sequences that start with the "escape glyph". */
6276
6277 /* the default escape glyph is \. */
6278 escape_glyph = '\\';
6279
6280 if (it->dp
6281 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6282 && GLYPH_CODE_CHAR_VALID_P (gc))
6283 {
6284 escape_glyph = GLYPH_CODE_CHAR (gc);
6285 lface_id = GLYPH_CODE_FACE (gc);
6286 }
6287 if (lface_id)
6288 {
6289 /* The display table specified a face.
6290 Merge it into face_id and also into escape_glyph. */
6291 face_id = merge_faces (it->f, Qt, lface_id,
6292 it->face_id);
6293 }
6294 else if (it->f == last_escape_glyph_frame
6295 && it->face_id == last_escape_glyph_face_id)
6296 {
6297 face_id = last_escape_glyph_merged_face_id;
6298 }
6299 else
6300 {
6301 /* Merge the escape-glyph face into the current face. */
6302 face_id = merge_faces (it->f, Qescape_glyph, 0,
6303 it->face_id);
6304 last_escape_glyph_frame = it->f;
6305 last_escape_glyph_face_id = it->face_id;
6306 last_escape_glyph_merged_face_id = face_id;
6307 }
6308
6309 /* Handle soft hyphens in the mode where they only get
6310 highlighting. */
6311
6312 if (EQ (Vnobreak_char_display, Qt)
6313 && nbsp_or_shy == char_is_soft_hyphen)
6314 {
6315 XSETINT (it->ctl_chars[0], '-');
6316 ctl_len = 1;
6317 goto display_control;
6318 }
6319
6320 /* Handle non-break space and soft hyphen
6321 with the escape glyph. */
6322
6323 if (nbsp_or_shy)
6324 {
6325 XSETINT (it->ctl_chars[0], escape_glyph);
6326 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6327 XSETINT (it->ctl_chars[1], c);
6328 ctl_len = 2;
6329 goto display_control;
6330 }
6331
6332 {
6333 char str[10];
6334 int len, i;
6335
6336 if (CHAR_BYTE8_P (c))
6337 /* Display \200 instead of \17777600. */
6338 c = CHAR_TO_BYTE8 (c);
6339 len = sprintf (str, "%03o", c);
6340
6341 XSETINT (it->ctl_chars[0], escape_glyph);
6342 for (i = 0; i < len; i++)
6343 XSETINT (it->ctl_chars[i + 1], str[i]);
6344 ctl_len = len + 1;
6345 }
6346
6347 display_control:
6348 /* Set up IT->dpvec and return first character from it. */
6349 it->dpvec_char_len = it->len;
6350 it->dpvec = it->ctl_chars;
6351 it->dpend = it->dpvec + ctl_len;
6352 it->current.dpvec_index = 0;
6353 it->dpvec_face_id = face_id;
6354 it->saved_face_id = it->face_id;
6355 it->method = GET_FROM_DISPLAY_VECTOR;
6356 it->ellipsis_p = 0;
6357 goto get_next;
6358 }
6359 it->char_to_display = c;
6360 }
6361 else if (success_p)
6362 {
6363 it->char_to_display = it->c;
6364 }
6365 }
6366
6367 /* Adjust face id for a multibyte character. There are no multibyte
6368 character in unibyte text. */
6369 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6370 && it->multibyte_p
6371 && success_p
6372 && FRAME_WINDOW_P (it->f))
6373 {
6374 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6375
6376 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6377 {
6378 /* Automatic composition with glyph-string. */
6379 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6380
6381 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6382 }
6383 else
6384 {
6385 EMACS_INT pos = (it->s ? -1
6386 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6387 : IT_CHARPOS (*it));
6388
6389 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
6390 it->string);
6391 }
6392 }
6393
6394 done:
6395 /* Is this character the last one of a run of characters with
6396 box? If yes, set IT->end_of_box_run_p to 1. */
6397 if (it->face_box_p
6398 && it->s == NULL)
6399 {
6400 if (it->method == GET_FROM_STRING && it->sp)
6401 {
6402 int face_id = underlying_face_id (it);
6403 struct face *face = FACE_FROM_ID (it->f, face_id);
6404
6405 if (face)
6406 {
6407 if (face->box == FACE_NO_BOX)
6408 {
6409 /* If the box comes from face properties in a
6410 display string, check faces in that string. */
6411 int string_face_id = face_after_it_pos (it);
6412 it->end_of_box_run_p
6413 = (FACE_FROM_ID (it->f, string_face_id)->box
6414 == FACE_NO_BOX);
6415 }
6416 /* Otherwise, the box comes from the underlying face.
6417 If this is the last string character displayed, check
6418 the next buffer location. */
6419 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6420 && (it->current.overlay_string_index
6421 == it->n_overlay_strings - 1))
6422 {
6423 EMACS_INT ignore;
6424 int next_face_id;
6425 struct text_pos pos = it->current.pos;
6426 INC_TEXT_POS (pos, it->multibyte_p);
6427
6428 next_face_id = face_at_buffer_position
6429 (it->w, CHARPOS (pos), it->region_beg_charpos,
6430 it->region_end_charpos, &ignore,
6431 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6432 -1);
6433 it->end_of_box_run_p
6434 = (FACE_FROM_ID (it->f, next_face_id)->box
6435 == FACE_NO_BOX);
6436 }
6437 }
6438 }
6439 else
6440 {
6441 int face_id = face_after_it_pos (it);
6442 it->end_of_box_run_p
6443 = (face_id != it->face_id
6444 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6445 }
6446 }
6447
6448 /* Value is 0 if end of buffer or string reached. */
6449 return success_p;
6450 }
6451
6452
6453 /* Move IT to the next display element.
6454
6455 RESEAT_P non-zero means if called on a newline in buffer text,
6456 skip to the next visible line start.
6457
6458 Functions get_next_display_element and set_iterator_to_next are
6459 separate because I find this arrangement easier to handle than a
6460 get_next_display_element function that also increments IT's
6461 position. The way it is we can first look at an iterator's current
6462 display element, decide whether it fits on a line, and if it does,
6463 increment the iterator position. The other way around we probably
6464 would either need a flag indicating whether the iterator has to be
6465 incremented the next time, or we would have to implement a
6466 decrement position function which would not be easy to write. */
6467
6468 void
6469 set_iterator_to_next (struct it *it, int reseat_p)
6470 {
6471 /* Reset flags indicating start and end of a sequence of characters
6472 with box. Reset them at the start of this function because
6473 moving the iterator to a new position might set them. */
6474 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6475
6476 switch (it->method)
6477 {
6478 case GET_FROM_BUFFER:
6479 /* The current display element of IT is a character from
6480 current_buffer. Advance in the buffer, and maybe skip over
6481 invisible lines that are so because of selective display. */
6482 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6483 reseat_at_next_visible_line_start (it, 0);
6484 else if (it->cmp_it.id >= 0)
6485 {
6486 /* We are currently getting glyphs from a composition. */
6487 int i;
6488
6489 if (! it->bidi_p)
6490 {
6491 IT_CHARPOS (*it) += it->cmp_it.nchars;
6492 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6493 if (it->cmp_it.to < it->cmp_it.nglyphs)
6494 {
6495 it->cmp_it.from = it->cmp_it.to;
6496 }
6497 else
6498 {
6499 it->cmp_it.id = -1;
6500 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6501 IT_BYTEPOS (*it),
6502 it->end_charpos, Qnil);
6503 }
6504 }
6505 else if (! it->cmp_it.reversed_p)
6506 {
6507 /* Composition created while scanning forward. */
6508 /* Update IT's char/byte positions to point to the first
6509 character of the next grapheme cluster, or to the
6510 character visually after the current composition. */
6511 for (i = 0; i < it->cmp_it.nchars; i++)
6512 bidi_move_to_visually_next (&it->bidi_it);
6513 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6514 IT_CHARPOS (*it) = it->bidi_it.charpos;
6515
6516 if (it->cmp_it.to < it->cmp_it.nglyphs)
6517 {
6518 /* Proceed to the next grapheme cluster. */
6519 it->cmp_it.from = it->cmp_it.to;
6520 }
6521 else
6522 {
6523 /* No more grapheme clusters in this composition.
6524 Find the next stop position. */
6525 EMACS_INT stop = it->end_charpos;
6526 if (it->bidi_it.scan_dir < 0)
6527 /* Now we are scanning backward and don't know
6528 where to stop. */
6529 stop = -1;
6530 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6531 IT_BYTEPOS (*it), stop, Qnil);
6532 }
6533 }
6534 else
6535 {
6536 /* Composition created while scanning backward. */
6537 /* Update IT's char/byte positions to point to the last
6538 character of the previous grapheme cluster, or the
6539 character visually after the current composition. */
6540 for (i = 0; i < it->cmp_it.nchars; i++)
6541 bidi_move_to_visually_next (&it->bidi_it);
6542 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6543 IT_CHARPOS (*it) = it->bidi_it.charpos;
6544 if (it->cmp_it.from > 0)
6545 {
6546 /* Proceed to the previous grapheme cluster. */
6547 it->cmp_it.to = it->cmp_it.from;
6548 }
6549 else
6550 {
6551 /* No more grapheme clusters in this composition.
6552 Find the next stop position. */
6553 EMACS_INT stop = it->end_charpos;
6554 if (it->bidi_it.scan_dir < 0)
6555 /* Now we are scanning backward and don't know
6556 where to stop. */
6557 stop = -1;
6558 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6559 IT_BYTEPOS (*it), stop, Qnil);
6560 }
6561 }
6562 }
6563 else
6564 {
6565 xassert (it->len != 0);
6566
6567 if (!it->bidi_p)
6568 {
6569 IT_BYTEPOS (*it) += it->len;
6570 IT_CHARPOS (*it) += 1;
6571 }
6572 else
6573 {
6574 int prev_scan_dir = it->bidi_it.scan_dir;
6575 /* If this is a new paragraph, determine its base
6576 direction (a.k.a. its base embedding level). */
6577 if (it->bidi_it.new_paragraph)
6578 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6579 bidi_move_to_visually_next (&it->bidi_it);
6580 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6581 IT_CHARPOS (*it) = it->bidi_it.charpos;
6582 if (prev_scan_dir != it->bidi_it.scan_dir)
6583 {
6584 /* As the scan direction was changed, we must
6585 re-compute the stop position for composition. */
6586 EMACS_INT stop = it->end_charpos;
6587 if (it->bidi_it.scan_dir < 0)
6588 stop = -1;
6589 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6590 IT_BYTEPOS (*it), stop, Qnil);
6591 }
6592 }
6593 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6594 }
6595 break;
6596
6597 case GET_FROM_C_STRING:
6598 /* Current display element of IT is from a C string. */
6599 if (!it->bidi_p
6600 /* If the string position is beyond string's end, it means
6601 next_element_from_c_string is padding the string with
6602 blanks, in which case we bypass the bidi iterator,
6603 because it cannot deal with such virtual characters. */
6604 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6605 {
6606 IT_BYTEPOS (*it) += it->len;
6607 IT_CHARPOS (*it) += 1;
6608 }
6609 else
6610 {
6611 bidi_move_to_visually_next (&it->bidi_it);
6612 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6613 IT_CHARPOS (*it) = it->bidi_it.charpos;
6614 }
6615 break;
6616
6617 case GET_FROM_DISPLAY_VECTOR:
6618 /* Current display element of IT is from a display table entry.
6619 Advance in the display table definition. Reset it to null if
6620 end reached, and continue with characters from buffers/
6621 strings. */
6622 ++it->current.dpvec_index;
6623
6624 /* Restore face of the iterator to what they were before the
6625 display vector entry (these entries may contain faces). */
6626 it->face_id = it->saved_face_id;
6627
6628 if (it->dpvec + it->current.dpvec_index == it->dpend)
6629 {
6630 int recheck_faces = it->ellipsis_p;
6631
6632 if (it->s)
6633 it->method = GET_FROM_C_STRING;
6634 else if (STRINGP (it->string))
6635 it->method = GET_FROM_STRING;
6636 else
6637 {
6638 it->method = GET_FROM_BUFFER;
6639 it->object = it->w->buffer;
6640 }
6641
6642 it->dpvec = NULL;
6643 it->current.dpvec_index = -1;
6644
6645 /* Skip over characters which were displayed via IT->dpvec. */
6646 if (it->dpvec_char_len < 0)
6647 reseat_at_next_visible_line_start (it, 1);
6648 else if (it->dpvec_char_len > 0)
6649 {
6650 if (it->method == GET_FROM_STRING
6651 && it->n_overlay_strings > 0)
6652 it->ignore_overlay_strings_at_pos_p = 1;
6653 it->len = it->dpvec_char_len;
6654 set_iterator_to_next (it, reseat_p);
6655 }
6656
6657 /* Maybe recheck faces after display vector */
6658 if (recheck_faces)
6659 it->stop_charpos = IT_CHARPOS (*it);
6660 }
6661 break;
6662
6663 case GET_FROM_STRING:
6664 /* Current display element is a character from a Lisp string. */
6665 xassert (it->s == NULL && STRINGP (it->string));
6666 if (it->cmp_it.id >= 0)
6667 {
6668 int i;
6669
6670 if (! it->bidi_p)
6671 {
6672 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6673 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6674 if (it->cmp_it.to < it->cmp_it.nglyphs)
6675 it->cmp_it.from = it->cmp_it.to;
6676 else
6677 {
6678 it->cmp_it.id = -1;
6679 composition_compute_stop_pos (&it->cmp_it,
6680 IT_STRING_CHARPOS (*it),
6681 IT_STRING_BYTEPOS (*it),
6682 it->end_charpos, it->string);
6683 }
6684 }
6685 else if (! it->cmp_it.reversed_p)
6686 {
6687 for (i = 0; i < it->cmp_it.nchars; i++)
6688 bidi_move_to_visually_next (&it->bidi_it);
6689 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6690 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6691
6692 if (it->cmp_it.to < it->cmp_it.nglyphs)
6693 it->cmp_it.from = it->cmp_it.to;
6694 else
6695 {
6696 EMACS_INT stop = it->end_charpos;
6697 if (it->bidi_it.scan_dir < 0)
6698 stop = -1;
6699 composition_compute_stop_pos (&it->cmp_it,
6700 IT_STRING_CHARPOS (*it),
6701 IT_STRING_BYTEPOS (*it), stop,
6702 it->string);
6703 }
6704 }
6705 else
6706 {
6707 for (i = 0; i < it->cmp_it.nchars; i++)
6708 bidi_move_to_visually_next (&it->bidi_it);
6709 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6710 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6711 if (it->cmp_it.from > 0)
6712 it->cmp_it.to = it->cmp_it.from;
6713 else
6714 {
6715 EMACS_INT stop = it->end_charpos;
6716 if (it->bidi_it.scan_dir < 0)
6717 stop = -1;
6718 composition_compute_stop_pos (&it->cmp_it,
6719 IT_STRING_CHARPOS (*it),
6720 IT_STRING_BYTEPOS (*it), stop,
6721 it->string);
6722 }
6723 }
6724 }
6725 else
6726 {
6727 if (!it->bidi_p
6728 /* If the string position is beyond string's end, it
6729 means next_element_from_string is padding the string
6730 with blanks, in which case we bypass the bidi
6731 iterator, because it cannot deal with such virtual
6732 characters. */
6733 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6734 {
6735 IT_STRING_BYTEPOS (*it) += it->len;
6736 IT_STRING_CHARPOS (*it) += 1;
6737 }
6738 else
6739 {
6740 int prev_scan_dir = it->bidi_it.scan_dir;
6741
6742 bidi_move_to_visually_next (&it->bidi_it);
6743 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6744 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6745 if (prev_scan_dir != it->bidi_it.scan_dir)
6746 {
6747 EMACS_INT stop = it->end_charpos;
6748
6749 if (it->bidi_it.scan_dir < 0)
6750 stop = -1;
6751 composition_compute_stop_pos (&it->cmp_it,
6752 IT_STRING_CHARPOS (*it),
6753 IT_STRING_BYTEPOS (*it), stop,
6754 it->string);
6755 }
6756 }
6757 }
6758
6759 consider_string_end:
6760
6761 if (it->current.overlay_string_index >= 0)
6762 {
6763 /* IT->string is an overlay string. Advance to the
6764 next, if there is one. */
6765 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6766 {
6767 it->ellipsis_p = 0;
6768 next_overlay_string (it);
6769 if (it->ellipsis_p)
6770 setup_for_ellipsis (it, 0);
6771 }
6772 }
6773 else
6774 {
6775 /* IT->string is not an overlay string. If we reached
6776 its end, and there is something on IT->stack, proceed
6777 with what is on the stack. This can be either another
6778 string, this time an overlay string, or a buffer. */
6779 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6780 && it->sp > 0)
6781 {
6782 pop_it (it);
6783 if (it->method == GET_FROM_STRING)
6784 goto consider_string_end;
6785 }
6786 }
6787 break;
6788
6789 case GET_FROM_IMAGE:
6790 case GET_FROM_STRETCH:
6791 /* The position etc with which we have to proceed are on
6792 the stack. The position may be at the end of a string,
6793 if the `display' property takes up the whole string. */
6794 xassert (it->sp > 0);
6795 pop_it (it);
6796 if (it->method == GET_FROM_STRING)
6797 goto consider_string_end;
6798 break;
6799
6800 default:
6801 /* There are no other methods defined, so this should be a bug. */
6802 abort ();
6803 }
6804
6805 xassert (it->method != GET_FROM_STRING
6806 || (STRINGP (it->string)
6807 && IT_STRING_CHARPOS (*it) >= 0));
6808 }
6809
6810 /* Load IT's display element fields with information about the next
6811 display element which comes from a display table entry or from the
6812 result of translating a control character to one of the forms `^C'
6813 or `\003'.
6814
6815 IT->dpvec holds the glyphs to return as characters.
6816 IT->saved_face_id holds the face id before the display vector--it
6817 is restored into IT->face_id in set_iterator_to_next. */
6818
6819 static int
6820 next_element_from_display_vector (struct it *it)
6821 {
6822 Lisp_Object gc;
6823
6824 /* Precondition. */
6825 xassert (it->dpvec && it->current.dpvec_index >= 0);
6826
6827 it->face_id = it->saved_face_id;
6828
6829 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6830 That seemed totally bogus - so I changed it... */
6831 gc = it->dpvec[it->current.dpvec_index];
6832
6833 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6834 {
6835 it->c = GLYPH_CODE_CHAR (gc);
6836 it->len = CHAR_BYTES (it->c);
6837
6838 /* The entry may contain a face id to use. Such a face id is
6839 the id of a Lisp face, not a realized face. A face id of
6840 zero means no face is specified. */
6841 if (it->dpvec_face_id >= 0)
6842 it->face_id = it->dpvec_face_id;
6843 else
6844 {
6845 int lface_id = GLYPH_CODE_FACE (gc);
6846 if (lface_id > 0)
6847 it->face_id = merge_faces (it->f, Qt, lface_id,
6848 it->saved_face_id);
6849 }
6850 }
6851 else
6852 /* Display table entry is invalid. Return a space. */
6853 it->c = ' ', it->len = 1;
6854
6855 /* Don't change position and object of the iterator here. They are
6856 still the values of the character that had this display table
6857 entry or was translated, and that's what we want. */
6858 it->what = IT_CHARACTER;
6859 return 1;
6860 }
6861
6862 /* Get the first element of string/buffer in the visual order, after
6863 being reseated to a new position in a string or a buffer. */
6864 static void
6865 get_visually_first_element (struct it *it)
6866 {
6867 int string_p = STRINGP (it->string) || it->s;
6868 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6869 EMACS_INT bob = (string_p ? 0 : BEGV);
6870
6871 if (STRINGP (it->string))
6872 {
6873 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6874 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6875 }
6876 else
6877 {
6878 it->bidi_it.charpos = IT_CHARPOS (*it);
6879 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6880 }
6881
6882 if (it->bidi_it.charpos == eob)
6883 {
6884 /* Nothing to do, but reset the FIRST_ELT flag, like
6885 bidi_paragraph_init does, because we are not going to
6886 call it. */
6887 it->bidi_it.first_elt = 0;
6888 }
6889 else if (it->bidi_it.charpos == bob
6890 || (!string_p
6891 /* FIXME: Should support all Unicode line separators. */
6892 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6893 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6894 {
6895 /* If we are at the beginning of a line/string, we can produce
6896 the next element right away. */
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 }
6900 else
6901 {
6902 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6903
6904 /* We need to prime the bidi iterator starting at the line's or
6905 string's beginning, before we will be able to produce the
6906 next element. */
6907 if (string_p)
6908 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6909 else
6910 {
6911 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6912 -1);
6913 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6914 }
6915 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6916 do
6917 {
6918 /* Now return to buffer/string position where we were asked
6919 to get the next display element, and produce that. */
6920 bidi_move_to_visually_next (&it->bidi_it);
6921 }
6922 while (it->bidi_it.bytepos != orig_bytepos
6923 && it->bidi_it.charpos < eob);
6924 }
6925
6926 /* Adjust IT's position information to where we ended up. */
6927 if (STRINGP (it->string))
6928 {
6929 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6930 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6931 }
6932 else
6933 {
6934 IT_CHARPOS (*it) = it->bidi_it.charpos;
6935 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6936 }
6937
6938 if (STRINGP (it->string) || !it->s)
6939 {
6940 EMACS_INT stop, charpos, bytepos;
6941
6942 if (STRINGP (it->string))
6943 {
6944 xassert (!it->s);
6945 stop = SCHARS (it->string);
6946 if (stop > it->end_charpos)
6947 stop = it->end_charpos;
6948 charpos = IT_STRING_CHARPOS (*it);
6949 bytepos = IT_STRING_BYTEPOS (*it);
6950 }
6951 else
6952 {
6953 stop = it->end_charpos;
6954 charpos = IT_CHARPOS (*it);
6955 bytepos = IT_BYTEPOS (*it);
6956 }
6957 if (it->bidi_it.scan_dir < 0)
6958 stop = -1;
6959 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
6960 it->string);
6961 }
6962 }
6963
6964 /* Load IT with the next display element from Lisp string IT->string.
6965 IT->current.string_pos is the current position within the string.
6966 If IT->current.overlay_string_index >= 0, the Lisp string is an
6967 overlay string. */
6968
6969 static int
6970 next_element_from_string (struct it *it)
6971 {
6972 struct text_pos position;
6973
6974 xassert (STRINGP (it->string));
6975 xassert (!it->bidi_p || it->string == it->bidi_it.string.lstring);
6976 xassert (IT_STRING_CHARPOS (*it) >= 0);
6977 position = it->current.string_pos;
6978
6979 /* With bidi reordering, the character to display might not be the
6980 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
6981 that we were reseat()ed to a new string, whose paragraph
6982 direction is not known. */
6983 if (it->bidi_p && it->bidi_it.first_elt)
6984 {
6985 get_visually_first_element (it);
6986 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
6987 }
6988
6989 /* Time to check for invisible text? */
6990 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
6991 {
6992 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
6993 {
6994 if (!(!it->bidi_p
6995 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6996 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
6997 {
6998 /* With bidi non-linear iteration, we could find
6999 ourselves far beyond the last computed stop_charpos,
7000 with several other stop positions in between that we
7001 missed. Scan them all now, in buffer's logical
7002 order, until we find and handle the last stop_charpos
7003 that precedes our current position. */
7004 handle_stop_backwards (it, it->stop_charpos);
7005 return GET_NEXT_DISPLAY_ELEMENT (it);
7006 }
7007 else
7008 {
7009 if (it->bidi_p)
7010 {
7011 /* Take note of the stop position we just moved
7012 across, for when we will move back across it. */
7013 it->prev_stop = it->stop_charpos;
7014 /* If we are at base paragraph embedding level, take
7015 note of the last stop position seen at this
7016 level. */
7017 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7018 it->base_level_stop = it->stop_charpos;
7019 }
7020 handle_stop (it);
7021
7022 /* Since a handler may have changed IT->method, we must
7023 recurse here. */
7024 return GET_NEXT_DISPLAY_ELEMENT (it);
7025 }
7026 }
7027 else if (it->bidi_p
7028 /* If we are before prev_stop, we may have overstepped
7029 on our way backwards a stop_pos, and if so, we need
7030 to handle that stop_pos. */
7031 && IT_STRING_CHARPOS (*it) < it->prev_stop
7032 /* We can sometimes back up for reasons that have nothing
7033 to do with bidi reordering. E.g., compositions. The
7034 code below is only needed when we are above the base
7035 embedding level, so test for that explicitly. */
7036 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7037 {
7038 /* If we lost track of base_level_stop, we have no better
7039 place for handle_stop_backwards to start from than string
7040 beginning. This happens, e.g., when we were reseated to
7041 the previous screenful of text by vertical-motion. */
7042 if (it->base_level_stop <= 0
7043 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7044 it->base_level_stop = 0;
7045 handle_stop_backwards (it, it->base_level_stop);
7046 return GET_NEXT_DISPLAY_ELEMENT (it);
7047 }
7048 }
7049
7050 if (it->current.overlay_string_index >= 0)
7051 {
7052 /* Get the next character from an overlay string. In overlay
7053 strings, There is no field width or padding with spaces to
7054 do. */
7055 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7056 {
7057 it->what = IT_EOB;
7058 return 0;
7059 }
7060 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7061 IT_STRING_BYTEPOS (*it),
7062 it->bidi_it.scan_dir < 0
7063 ? -1
7064 : SCHARS (it->string))
7065 && next_element_from_composition (it))
7066 {
7067 return 1;
7068 }
7069 else if (STRING_MULTIBYTE (it->string))
7070 {
7071 const unsigned char *s = (SDATA (it->string)
7072 + IT_STRING_BYTEPOS (*it));
7073 it->c = string_char_and_length (s, &it->len);
7074 }
7075 else
7076 {
7077 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7078 it->len = 1;
7079 }
7080 }
7081 else
7082 {
7083 /* Get the next character from a Lisp string that is not an
7084 overlay string. Such strings come from the mode line, for
7085 example. We may have to pad with spaces, or truncate the
7086 string. See also next_element_from_c_string. */
7087 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7088 {
7089 it->what = IT_EOB;
7090 return 0;
7091 }
7092 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7093 {
7094 /* Pad with spaces. */
7095 it->c = ' ', it->len = 1;
7096 CHARPOS (position) = BYTEPOS (position) = -1;
7097 }
7098 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7099 IT_STRING_BYTEPOS (*it),
7100 it->bidi_it.scan_dir < 0
7101 ? -1
7102 : it->string_nchars)
7103 && next_element_from_composition (it))
7104 {
7105 return 1;
7106 }
7107 else if (STRING_MULTIBYTE (it->string))
7108 {
7109 const unsigned char *s = (SDATA (it->string)
7110 + IT_STRING_BYTEPOS (*it));
7111 it->c = string_char_and_length (s, &it->len);
7112 }
7113 else
7114 {
7115 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7116 it->len = 1;
7117 }
7118 }
7119
7120 /* Record what we have and where it came from. */
7121 it->what = IT_CHARACTER;
7122 it->object = it->string;
7123 it->position = position;
7124 return 1;
7125 }
7126
7127
7128 /* Load IT with next display element from C string IT->s.
7129 IT->string_nchars is the maximum number of characters to return
7130 from the string. IT->end_charpos may be greater than
7131 IT->string_nchars when this function is called, in which case we
7132 may have to return padding spaces. Value is zero if end of string
7133 reached, including padding spaces. */
7134
7135 static int
7136 next_element_from_c_string (struct it *it)
7137 {
7138 int success_p = 1;
7139
7140 xassert (it->s);
7141 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7142 it->what = IT_CHARACTER;
7143 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7144 it->object = Qnil;
7145
7146 /* With bidi reordering, the character to display might not be the
7147 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7148 we were reseated to a new string, whose paragraph direction is
7149 not known. */
7150 if (it->bidi_p && it->bidi_it.first_elt)
7151 get_visually_first_element (it);
7152
7153 /* IT's position can be greater than IT->string_nchars in case a
7154 field width or precision has been specified when the iterator was
7155 initialized. */
7156 if (IT_CHARPOS (*it) >= it->end_charpos)
7157 {
7158 /* End of the game. */
7159 it->what = IT_EOB;
7160 success_p = 0;
7161 }
7162 else if (IT_CHARPOS (*it) >= it->string_nchars)
7163 {
7164 /* Pad with spaces. */
7165 it->c = ' ', it->len = 1;
7166 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7167 }
7168 else if (it->multibyte_p)
7169 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7170 else
7171 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7172
7173 return success_p;
7174 }
7175
7176
7177 /* Set up IT to return characters from an ellipsis, if appropriate.
7178 The definition of the ellipsis glyphs may come from a display table
7179 entry. This function fills IT with the first glyph from the
7180 ellipsis if an ellipsis is to be displayed. */
7181
7182 static int
7183 next_element_from_ellipsis (struct it *it)
7184 {
7185 if (it->selective_display_ellipsis_p)
7186 setup_for_ellipsis (it, it->len);
7187 else
7188 {
7189 /* The face at the current position may be different from the
7190 face we find after the invisible text. Remember what it
7191 was in IT->saved_face_id, and signal that it's there by
7192 setting face_before_selective_p. */
7193 it->saved_face_id = it->face_id;
7194 it->method = GET_FROM_BUFFER;
7195 it->object = it->w->buffer;
7196 reseat_at_next_visible_line_start (it, 1);
7197 it->face_before_selective_p = 1;
7198 }
7199
7200 return GET_NEXT_DISPLAY_ELEMENT (it);
7201 }
7202
7203
7204 /* Deliver an image display element. The iterator IT is already
7205 filled with image information (done in handle_display_prop). Value
7206 is always 1. */
7207
7208
7209 static int
7210 next_element_from_image (struct it *it)
7211 {
7212 it->what = IT_IMAGE;
7213 it->ignore_overlay_strings_at_pos_p = 0;
7214 return 1;
7215 }
7216
7217
7218 /* Fill iterator IT with next display element from a stretch glyph
7219 property. IT->object is the value of the text property. Value is
7220 always 1. */
7221
7222 static int
7223 next_element_from_stretch (struct it *it)
7224 {
7225 it->what = IT_STRETCH;
7226 return 1;
7227 }
7228
7229 /* Scan backwards from IT's current position until we find a stop
7230 position, or until BEGV. This is called when we find ourself
7231 before both the last known prev_stop and base_level_stop while
7232 reordering bidirectional text. */
7233
7234 static void
7235 compute_stop_pos_backwards (struct it *it)
7236 {
7237 const int SCAN_BACK_LIMIT = 1000;
7238 struct text_pos pos;
7239 struct display_pos save_current = it->current;
7240 struct text_pos save_position = it->position;
7241 EMACS_INT charpos = IT_CHARPOS (*it);
7242 EMACS_INT where_we_are = charpos;
7243 EMACS_INT save_stop_pos = it->stop_charpos;
7244 EMACS_INT save_end_pos = it->end_charpos;
7245
7246 xassert (NILP (it->string) && !it->s);
7247 xassert (it->bidi_p);
7248 it->bidi_p = 0;
7249 do
7250 {
7251 it->end_charpos = min (charpos + 1, ZV);
7252 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7253 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7254 reseat_1 (it, pos, 0);
7255 compute_stop_pos (it);
7256 /* We must advance forward, right? */
7257 if (it->stop_charpos <= charpos)
7258 abort ();
7259 }
7260 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7261
7262 if (it->stop_charpos <= where_we_are)
7263 it->prev_stop = it->stop_charpos;
7264 else
7265 it->prev_stop = BEGV;
7266 it->bidi_p = 1;
7267 it->current = save_current;
7268 it->position = save_position;
7269 it->stop_charpos = save_stop_pos;
7270 it->end_charpos = save_end_pos;
7271 }
7272
7273 /* Scan forward from CHARPOS in the current buffer/string, until we
7274 find a stop position > current IT's position. Then handle the stop
7275 position before that. This is called when we bump into a stop
7276 position while reordering bidirectional text. CHARPOS should be
7277 the last previously processed stop_pos (or BEGV/0, if none were
7278 processed yet) whose position is less that IT's current
7279 position. */
7280
7281 static void
7282 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7283 {
7284 int bufp = !STRINGP (it->string);
7285 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7286 struct display_pos save_current = it->current;
7287 struct text_pos save_position = it->position;
7288 struct text_pos pos1;
7289 EMACS_INT next_stop;
7290
7291 /* Scan in strict logical order. */
7292 xassert (it->bidi_p);
7293 it->bidi_p = 0;
7294 do
7295 {
7296 it->prev_stop = charpos;
7297 if (bufp)
7298 {
7299 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7300 reseat_1 (it, pos1, 0);
7301 }
7302 else
7303 it->current.string_pos = string_pos (charpos, it->string);
7304 compute_stop_pos (it);
7305 /* We must advance forward, right? */
7306 if (it->stop_charpos <= it->prev_stop)
7307 abort ();
7308 charpos = it->stop_charpos;
7309 }
7310 while (charpos <= where_we_are);
7311
7312 it->bidi_p = 1;
7313 it->current = save_current;
7314 it->position = save_position;
7315 next_stop = it->stop_charpos;
7316 it->stop_charpos = it->prev_stop;
7317 handle_stop (it);
7318 it->stop_charpos = next_stop;
7319 }
7320
7321 /* Load IT with the next display element from current_buffer. Value
7322 is zero if end of buffer reached. IT->stop_charpos is the next
7323 position at which to stop and check for text properties or buffer
7324 end. */
7325
7326 static int
7327 next_element_from_buffer (struct it *it)
7328 {
7329 int success_p = 1;
7330
7331 xassert (IT_CHARPOS (*it) >= BEGV);
7332 xassert (NILP (it->string) && !it->s);
7333 xassert (!it->bidi_p
7334 || (it->bidi_it.string.lstring == Qnil
7335 && it->bidi_it.string.s == NULL));
7336
7337 /* With bidi reordering, the character to display might not be the
7338 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7339 we were reseat()ed to a new buffer position, which is potentially
7340 a different paragraph. */
7341 if (it->bidi_p && it->bidi_it.first_elt)
7342 {
7343 get_visually_first_element (it);
7344 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7345 }
7346
7347 if (IT_CHARPOS (*it) >= it->stop_charpos)
7348 {
7349 if (IT_CHARPOS (*it) >= it->end_charpos)
7350 {
7351 int overlay_strings_follow_p;
7352
7353 /* End of the game, except when overlay strings follow that
7354 haven't been returned yet. */
7355 if (it->overlay_strings_at_end_processed_p)
7356 overlay_strings_follow_p = 0;
7357 else
7358 {
7359 it->overlay_strings_at_end_processed_p = 1;
7360 overlay_strings_follow_p = get_overlay_strings (it, 0);
7361 }
7362
7363 if (overlay_strings_follow_p)
7364 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7365 else
7366 {
7367 it->what = IT_EOB;
7368 it->position = it->current.pos;
7369 success_p = 0;
7370 }
7371 }
7372 else if (!(!it->bidi_p
7373 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7374 || IT_CHARPOS (*it) == it->stop_charpos))
7375 {
7376 /* With bidi non-linear iteration, we could find ourselves
7377 far beyond the last computed stop_charpos, with several
7378 other stop positions in between that we missed. Scan
7379 them all now, in buffer's logical order, until we find
7380 and handle the last stop_charpos that precedes our
7381 current position. */
7382 handle_stop_backwards (it, it->stop_charpos);
7383 return GET_NEXT_DISPLAY_ELEMENT (it);
7384 }
7385 else
7386 {
7387 if (it->bidi_p)
7388 {
7389 /* Take note of the stop position we just moved across,
7390 for when we will move back across it. */
7391 it->prev_stop = it->stop_charpos;
7392 /* If we are at base paragraph embedding level, take
7393 note of the last stop position seen at this
7394 level. */
7395 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7396 it->base_level_stop = it->stop_charpos;
7397 }
7398 handle_stop (it);
7399 return GET_NEXT_DISPLAY_ELEMENT (it);
7400 }
7401 }
7402 else if (it->bidi_p
7403 /* If we are before prev_stop, we may have overstepped on
7404 our way backwards a stop_pos, and if so, we need to
7405 handle that stop_pos. */
7406 && IT_CHARPOS (*it) < it->prev_stop
7407 /* We can sometimes back up for reasons that have nothing
7408 to do with bidi reordering. E.g., compositions. The
7409 code below is only needed when we are above the base
7410 embedding level, so test for that explicitly. */
7411 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7412 {
7413 if (it->base_level_stop <= 0
7414 || IT_CHARPOS (*it) < it->base_level_stop)
7415 {
7416 /* If we lost track of base_level_stop, we need to find
7417 prev_stop by looking backwards. This happens, e.g., when
7418 we were reseated to the previous screenful of text by
7419 vertical-motion. */
7420 it->base_level_stop = BEGV;
7421 compute_stop_pos_backwards (it);
7422 handle_stop_backwards (it, it->prev_stop);
7423 }
7424 else
7425 handle_stop_backwards (it, it->base_level_stop);
7426 return GET_NEXT_DISPLAY_ELEMENT (it);
7427 }
7428 else
7429 {
7430 /* No face changes, overlays etc. in sight, so just return a
7431 character from current_buffer. */
7432 unsigned char *p;
7433 EMACS_INT stop;
7434
7435 /* Maybe run the redisplay end trigger hook. Performance note:
7436 This doesn't seem to cost measurable time. */
7437 if (it->redisplay_end_trigger_charpos
7438 && it->glyph_row
7439 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7440 run_redisplay_end_trigger_hook (it);
7441
7442 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7443 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7444 stop)
7445 && next_element_from_composition (it))
7446 {
7447 return 1;
7448 }
7449
7450 /* Get the next character, maybe multibyte. */
7451 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7452 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7453 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7454 else
7455 it->c = *p, it->len = 1;
7456
7457 /* Record what we have and where it came from. */
7458 it->what = IT_CHARACTER;
7459 it->object = it->w->buffer;
7460 it->position = it->current.pos;
7461
7462 /* Normally we return the character found above, except when we
7463 really want to return an ellipsis for selective display. */
7464 if (it->selective)
7465 {
7466 if (it->c == '\n')
7467 {
7468 /* A value of selective > 0 means hide lines indented more
7469 than that number of columns. */
7470 if (it->selective > 0
7471 && IT_CHARPOS (*it) + 1 < ZV
7472 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7473 IT_BYTEPOS (*it) + 1,
7474 (double) it->selective)) /* iftc */
7475 {
7476 success_p = next_element_from_ellipsis (it);
7477 it->dpvec_char_len = -1;
7478 }
7479 }
7480 else if (it->c == '\r' && it->selective == -1)
7481 {
7482 /* A value of selective == -1 means that everything from the
7483 CR to the end of the line is invisible, with maybe an
7484 ellipsis displayed for it. */
7485 success_p = next_element_from_ellipsis (it);
7486 it->dpvec_char_len = -1;
7487 }
7488 }
7489 }
7490
7491 /* Value is zero if end of buffer reached. */
7492 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7493 return success_p;
7494 }
7495
7496
7497 /* Run the redisplay end trigger hook for IT. */
7498
7499 static void
7500 run_redisplay_end_trigger_hook (struct it *it)
7501 {
7502 Lisp_Object args[3];
7503
7504 /* IT->glyph_row should be non-null, i.e. we should be actually
7505 displaying something, or otherwise we should not run the hook. */
7506 xassert (it->glyph_row);
7507
7508 /* Set up hook arguments. */
7509 args[0] = Qredisplay_end_trigger_functions;
7510 args[1] = it->window;
7511 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7512 it->redisplay_end_trigger_charpos = 0;
7513
7514 /* Since we are *trying* to run these functions, don't try to run
7515 them again, even if they get an error. */
7516 it->w->redisplay_end_trigger = Qnil;
7517 Frun_hook_with_args (3, args);
7518
7519 /* Notice if it changed the face of the character we are on. */
7520 handle_face_prop (it);
7521 }
7522
7523
7524 /* Deliver a composition display element. Unlike the other
7525 next_element_from_XXX, this function is not registered in the array
7526 get_next_element[]. It is called from next_element_from_buffer and
7527 next_element_from_string when necessary. */
7528
7529 static int
7530 next_element_from_composition (struct it *it)
7531 {
7532 it->what = IT_COMPOSITION;
7533 it->len = it->cmp_it.nbytes;
7534 if (STRINGP (it->string))
7535 {
7536 if (it->c < 0)
7537 {
7538 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7539 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7540 return 0;
7541 }
7542 it->position = it->current.string_pos;
7543 it->object = it->string;
7544 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7545 IT_STRING_BYTEPOS (*it), it->string);
7546 }
7547 else
7548 {
7549 if (it->c < 0)
7550 {
7551 IT_CHARPOS (*it) += it->cmp_it.nchars;
7552 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7553 if (it->bidi_p)
7554 {
7555 if (it->bidi_it.new_paragraph)
7556 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7557 /* Resync the bidi iterator with IT's new position.
7558 FIXME: this doesn't support bidirectional text. */
7559 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7560 bidi_move_to_visually_next (&it->bidi_it);
7561 }
7562 return 0;
7563 }
7564 it->position = it->current.pos;
7565 it->object = it->w->buffer;
7566 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7567 IT_BYTEPOS (*it), Qnil);
7568 }
7569 return 1;
7570 }
7571
7572
7573 \f
7574 /***********************************************************************
7575 Moving an iterator without producing glyphs
7576 ***********************************************************************/
7577
7578 /* Check if iterator is at a position corresponding to a valid buffer
7579 position after some move_it_ call. */
7580
7581 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7582 ((it)->method == GET_FROM_STRING \
7583 ? IT_STRING_CHARPOS (*it) == 0 \
7584 : 1)
7585
7586
7587 /* Move iterator IT to a specified buffer or X position within one
7588 line on the display without producing glyphs.
7589
7590 OP should be a bit mask including some or all of these bits:
7591 MOVE_TO_X: Stop upon reaching x-position TO_X.
7592 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7593 Regardless of OP's value, stop upon reaching the end of the display line.
7594
7595 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7596 This means, in particular, that TO_X includes window's horizontal
7597 scroll amount.
7598
7599 The return value has several possible values that
7600 say what condition caused the scan to stop:
7601
7602 MOVE_POS_MATCH_OR_ZV
7603 - when TO_POS or ZV was reached.
7604
7605 MOVE_X_REACHED
7606 -when TO_X was reached before TO_POS or ZV were reached.
7607
7608 MOVE_LINE_CONTINUED
7609 - when we reached the end of the display area and the line must
7610 be continued.
7611
7612 MOVE_LINE_TRUNCATED
7613 - when we reached the end of the display area and the line is
7614 truncated.
7615
7616 MOVE_NEWLINE_OR_CR
7617 - when we stopped at a line end, i.e. a newline or a CR and selective
7618 display is on. */
7619
7620 static enum move_it_result
7621 move_it_in_display_line_to (struct it *it,
7622 EMACS_INT to_charpos, int to_x,
7623 enum move_operation_enum op)
7624 {
7625 enum move_it_result result = MOVE_UNDEFINED;
7626 struct glyph_row *saved_glyph_row;
7627 struct it wrap_it, atpos_it, atx_it, ppos_it;
7628 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7629 void *ppos_data = NULL;
7630 int may_wrap = 0;
7631 enum it_method prev_method = it->method;
7632 EMACS_INT prev_pos = IT_CHARPOS (*it);
7633 int saw_smaller_pos = prev_pos < to_charpos;
7634
7635 /* Don't produce glyphs in produce_glyphs. */
7636 saved_glyph_row = it->glyph_row;
7637 it->glyph_row = NULL;
7638
7639 /* Use wrap_it to save a copy of IT wherever a word wrap could
7640 occur. Use atpos_it to save a copy of IT at the desired buffer
7641 position, if found, so that we can scan ahead and check if the
7642 word later overshoots the window edge. Use atx_it similarly, for
7643 pixel positions. */
7644 wrap_it.sp = -1;
7645 atpos_it.sp = -1;
7646 atx_it.sp = -1;
7647
7648 /* Use ppos_it under bidi reordering to save a copy of IT for the
7649 position > CHARPOS that is the closest to CHARPOS. We restore
7650 that position in IT when we have scanned the entire display line
7651 without finding a match for CHARPOS and all the character
7652 positions are greater than CHARPOS. */
7653 if (it->bidi_p)
7654 {
7655 SAVE_IT (ppos_it, *it, ppos_data);
7656 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7657 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7658 SAVE_IT (ppos_it, *it, ppos_data);
7659 }
7660
7661 #define BUFFER_POS_REACHED_P() \
7662 ((op & MOVE_TO_POS) != 0 \
7663 && BUFFERP (it->object) \
7664 && (IT_CHARPOS (*it) == to_charpos \
7665 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7666 && (it->method == GET_FROM_BUFFER \
7667 || (it->method == GET_FROM_DISPLAY_VECTOR \
7668 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7669
7670 /* If there's a line-/wrap-prefix, handle it. */
7671 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7672 && it->current_y < it->last_visible_y)
7673 handle_line_prefix (it);
7674
7675 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7676 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7677
7678 while (1)
7679 {
7680 int x, i, ascent = 0, descent = 0;
7681
7682 /* Utility macro to reset an iterator with x, ascent, and descent. */
7683 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7684 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7685 (IT)->max_descent = descent)
7686
7687 /* Stop if we move beyond TO_CHARPOS (after an image or a
7688 display string or stretch glyph). */
7689 if ((op & MOVE_TO_POS) != 0
7690 && BUFFERP (it->object)
7691 && it->method == GET_FROM_BUFFER
7692 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7693 || (it->bidi_p
7694 && (prev_method == GET_FROM_IMAGE
7695 || prev_method == GET_FROM_STRETCH
7696 || prev_method == GET_FROM_STRING)
7697 /* Passed TO_CHARPOS from left to right. */
7698 && ((prev_pos < to_charpos
7699 && IT_CHARPOS (*it) > to_charpos)
7700 /* Passed TO_CHARPOS from right to left. */
7701 || (prev_pos > to_charpos
7702 && IT_CHARPOS (*it) < to_charpos)))))
7703 {
7704 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7705 {
7706 result = MOVE_POS_MATCH_OR_ZV;
7707 break;
7708 }
7709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7710 /* If wrap_it is valid, the current position might be in a
7711 word that is wrapped. So, save the iterator in
7712 atpos_it and continue to see if wrapping happens. */
7713 SAVE_IT (atpos_it, *it, atpos_data);
7714 }
7715
7716 /* Stop when ZV reached.
7717 We used to stop here when TO_CHARPOS reached as well, but that is
7718 too soon if this glyph does not fit on this line. So we handle it
7719 explicitly below. */
7720 if (!get_next_display_element (it))
7721 {
7722 result = MOVE_POS_MATCH_OR_ZV;
7723 break;
7724 }
7725
7726 if (it->line_wrap == TRUNCATE)
7727 {
7728 if (BUFFER_POS_REACHED_P ())
7729 {
7730 result = MOVE_POS_MATCH_OR_ZV;
7731 break;
7732 }
7733 }
7734 else
7735 {
7736 if (it->line_wrap == WORD_WRAP)
7737 {
7738 if (IT_DISPLAYING_WHITESPACE (it))
7739 may_wrap = 1;
7740 else if (may_wrap)
7741 {
7742 /* We have reached a glyph that follows one or more
7743 whitespace characters. If the position is
7744 already found, we are done. */
7745 if (atpos_it.sp >= 0)
7746 {
7747 RESTORE_IT (it, &atpos_it, atpos_data);
7748 result = MOVE_POS_MATCH_OR_ZV;
7749 goto done;
7750 }
7751 if (atx_it.sp >= 0)
7752 {
7753 RESTORE_IT (it, &atx_it, atx_data);
7754 result = MOVE_X_REACHED;
7755 goto done;
7756 }
7757 /* Otherwise, we can wrap here. */
7758 SAVE_IT (wrap_it, *it, wrap_data);
7759 may_wrap = 0;
7760 }
7761 }
7762 }
7763
7764 /* Remember the line height for the current line, in case
7765 the next element doesn't fit on the line. */
7766 ascent = it->max_ascent;
7767 descent = it->max_descent;
7768
7769 /* The call to produce_glyphs will get the metrics of the
7770 display element IT is loaded with. Record the x-position
7771 before this display element, in case it doesn't fit on the
7772 line. */
7773 x = it->current_x;
7774
7775 PRODUCE_GLYPHS (it);
7776
7777 if (it->area != TEXT_AREA)
7778 {
7779 prev_method = it->method;
7780 if (it->method == GET_FROM_BUFFER)
7781 prev_pos = IT_CHARPOS (*it);
7782 set_iterator_to_next (it, 1);
7783 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7784 SET_TEXT_POS (this_line_min_pos,
7785 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7786 if (it->bidi_p
7787 && (op & MOVE_TO_POS)
7788 && IT_CHARPOS (*it) > to_charpos
7789 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7790 SAVE_IT (ppos_it, *it, ppos_data);
7791 continue;
7792 }
7793
7794 /* The number of glyphs we get back in IT->nglyphs will normally
7795 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7796 character on a terminal frame, or (iii) a line end. For the
7797 second case, IT->nglyphs - 1 padding glyphs will be present.
7798 (On X frames, there is only one glyph produced for a
7799 composite character.)
7800
7801 The behavior implemented below means, for continuation lines,
7802 that as many spaces of a TAB as fit on the current line are
7803 displayed there. For terminal frames, as many glyphs of a
7804 multi-glyph character are displayed in the current line, too.
7805 This is what the old redisplay code did, and we keep it that
7806 way. Under X, the whole shape of a complex character must
7807 fit on the line or it will be completely displayed in the
7808 next line.
7809
7810 Note that both for tabs and padding glyphs, all glyphs have
7811 the same width. */
7812 if (it->nglyphs)
7813 {
7814 /* More than one glyph or glyph doesn't fit on line. All
7815 glyphs have the same width. */
7816 int single_glyph_width = it->pixel_width / it->nglyphs;
7817 int new_x;
7818 int x_before_this_char = x;
7819 int hpos_before_this_char = it->hpos;
7820
7821 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7822 {
7823 new_x = x + single_glyph_width;
7824
7825 /* We want to leave anything reaching TO_X to the caller. */
7826 if ((op & MOVE_TO_X) && new_x > to_x)
7827 {
7828 if (BUFFER_POS_REACHED_P ())
7829 {
7830 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7831 goto buffer_pos_reached;
7832 if (atpos_it.sp < 0)
7833 {
7834 SAVE_IT (atpos_it, *it, atpos_data);
7835 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7836 }
7837 }
7838 else
7839 {
7840 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7841 {
7842 it->current_x = x;
7843 result = MOVE_X_REACHED;
7844 break;
7845 }
7846 if (atx_it.sp < 0)
7847 {
7848 SAVE_IT (atx_it, *it, atx_data);
7849 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7850 }
7851 }
7852 }
7853
7854 if (/* Lines are continued. */
7855 it->line_wrap != TRUNCATE
7856 && (/* And glyph doesn't fit on the line. */
7857 new_x > it->last_visible_x
7858 /* Or it fits exactly and we're on a window
7859 system frame. */
7860 || (new_x == it->last_visible_x
7861 && FRAME_WINDOW_P (it->f))))
7862 {
7863 if (/* IT->hpos == 0 means the very first glyph
7864 doesn't fit on the line, e.g. a wide image. */
7865 it->hpos == 0
7866 || (new_x == it->last_visible_x
7867 && FRAME_WINDOW_P (it->f)))
7868 {
7869 ++it->hpos;
7870 it->current_x = new_x;
7871
7872 /* The character's last glyph just barely fits
7873 in this row. */
7874 if (i == it->nglyphs - 1)
7875 {
7876 /* If this is the destination position,
7877 return a position *before* it in this row,
7878 now that we know it fits in this row. */
7879 if (BUFFER_POS_REACHED_P ())
7880 {
7881 if (it->line_wrap != WORD_WRAP
7882 || wrap_it.sp < 0)
7883 {
7884 it->hpos = hpos_before_this_char;
7885 it->current_x = x_before_this_char;
7886 result = MOVE_POS_MATCH_OR_ZV;
7887 break;
7888 }
7889 if (it->line_wrap == WORD_WRAP
7890 && atpos_it.sp < 0)
7891 {
7892 SAVE_IT (atpos_it, *it, atpos_data);
7893 atpos_it.current_x = x_before_this_char;
7894 atpos_it.hpos = hpos_before_this_char;
7895 }
7896 }
7897
7898 prev_method = it->method;
7899 if (it->method == GET_FROM_BUFFER)
7900 prev_pos = IT_CHARPOS (*it);
7901 set_iterator_to_next (it, 1);
7902 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7903 SET_TEXT_POS (this_line_min_pos,
7904 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7905 /* On graphical terminals, newlines may
7906 "overflow" into the fringe if
7907 overflow-newline-into-fringe is non-nil.
7908 On text-only terminals, newlines may
7909 overflow into the last glyph on the
7910 display line.*/
7911 if (!FRAME_WINDOW_P (it->f)
7912 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7913 {
7914 if (!get_next_display_element (it))
7915 {
7916 result = MOVE_POS_MATCH_OR_ZV;
7917 break;
7918 }
7919 if (BUFFER_POS_REACHED_P ())
7920 {
7921 if (ITERATOR_AT_END_OF_LINE_P (it))
7922 result = MOVE_POS_MATCH_OR_ZV;
7923 else
7924 result = MOVE_LINE_CONTINUED;
7925 break;
7926 }
7927 if (ITERATOR_AT_END_OF_LINE_P (it))
7928 {
7929 result = MOVE_NEWLINE_OR_CR;
7930 break;
7931 }
7932 }
7933 }
7934 }
7935 else
7936 IT_RESET_X_ASCENT_DESCENT (it);
7937
7938 if (wrap_it.sp >= 0)
7939 {
7940 RESTORE_IT (it, &wrap_it, wrap_data);
7941 atpos_it.sp = -1;
7942 atx_it.sp = -1;
7943 }
7944
7945 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7946 IT_CHARPOS (*it)));
7947 result = MOVE_LINE_CONTINUED;
7948 break;
7949 }
7950
7951 if (BUFFER_POS_REACHED_P ())
7952 {
7953 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7954 goto buffer_pos_reached;
7955 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7956 {
7957 SAVE_IT (atpos_it, *it, atpos_data);
7958 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7959 }
7960 }
7961
7962 if (new_x > it->first_visible_x)
7963 {
7964 /* Glyph is visible. Increment number of glyphs that
7965 would be displayed. */
7966 ++it->hpos;
7967 }
7968 }
7969
7970 if (result != MOVE_UNDEFINED)
7971 break;
7972 }
7973 else if (BUFFER_POS_REACHED_P ())
7974 {
7975 buffer_pos_reached:
7976 IT_RESET_X_ASCENT_DESCENT (it);
7977 result = MOVE_POS_MATCH_OR_ZV;
7978 break;
7979 }
7980 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7981 {
7982 /* Stop when TO_X specified and reached. This check is
7983 necessary here because of lines consisting of a line end,
7984 only. The line end will not produce any glyphs and we
7985 would never get MOVE_X_REACHED. */
7986 xassert (it->nglyphs == 0);
7987 result = MOVE_X_REACHED;
7988 break;
7989 }
7990
7991 /* Is this a line end? If yes, we're done. */
7992 if (ITERATOR_AT_END_OF_LINE_P (it))
7993 {
7994 /* If we are past TO_CHARPOS, but never saw any character
7995 positions smaller than TO_CHARPOS, return
7996 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
7997 did. */
7998 if (it->bidi_p && (op & MOVE_TO_POS) != 0
7999 && !saw_smaller_pos
8000 && IT_CHARPOS (*it) > to_charpos)
8001 {
8002 if (IT_CHARPOS (ppos_it) < ZV)
8003 RESTORE_IT (it, &ppos_it, ppos_data);
8004 goto buffer_pos_reached;
8005 }
8006 else
8007 result = MOVE_NEWLINE_OR_CR;
8008 break;
8009 }
8010
8011 prev_method = it->method;
8012 if (it->method == GET_FROM_BUFFER)
8013 prev_pos = IT_CHARPOS (*it);
8014 /* The current display element has been consumed. Advance
8015 to the next. */
8016 set_iterator_to_next (it, 1);
8017 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8018 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8019 if (IT_CHARPOS (*it) < to_charpos)
8020 saw_smaller_pos = 1;
8021 if (it->bidi_p
8022 && (op & MOVE_TO_POS)
8023 && IT_CHARPOS (*it) >= to_charpos
8024 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8025 SAVE_IT (ppos_it, *it, ppos_data);
8026
8027 /* Stop if lines are truncated and IT's current x-position is
8028 past the right edge of the window now. */
8029 if (it->line_wrap == TRUNCATE
8030 && it->current_x >= it->last_visible_x)
8031 {
8032 if (!FRAME_WINDOW_P (it->f)
8033 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8034 {
8035 int at_eob_p = 0;
8036
8037 if ((at_eob_p = !get_next_display_element (it))
8038 || BUFFER_POS_REACHED_P ()
8039 /* If we are past TO_CHARPOS, but never saw any
8040 character positions smaller than TO_CHARPOS,
8041 return MOVE_POS_MATCH_OR_ZV, like the
8042 unidirectional display did. */
8043 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8044 && !saw_smaller_pos
8045 && IT_CHARPOS (*it) > to_charpos))
8046 {
8047 if (!at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8048 RESTORE_IT (it, &ppos_it, ppos_data);
8049 goto buffer_pos_reached;
8050 }
8051 if (ITERATOR_AT_END_OF_LINE_P (it))
8052 {
8053 result = MOVE_NEWLINE_OR_CR;
8054 break;
8055 }
8056 }
8057 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8058 && !saw_smaller_pos
8059 && IT_CHARPOS (*it) > to_charpos)
8060 {
8061 if (IT_CHARPOS (ppos_it) < ZV)
8062 RESTORE_IT (it, &ppos_it, ppos_data);
8063 goto buffer_pos_reached;
8064 }
8065 result = MOVE_LINE_TRUNCATED;
8066 break;
8067 }
8068 #undef IT_RESET_X_ASCENT_DESCENT
8069 }
8070
8071 #undef BUFFER_POS_REACHED_P
8072
8073 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8074 restore the saved iterator. */
8075 if (atpos_it.sp >= 0)
8076 RESTORE_IT (it, &atpos_it, atpos_data);
8077 else if (atx_it.sp >= 0)
8078 RESTORE_IT (it, &atx_it, atx_data);
8079
8080 done:
8081
8082 if (atpos_data)
8083 bidi_unshelve_cache (atpos_data, 1);
8084 if (atx_data)
8085 bidi_unshelve_cache (atx_data, 1);
8086 if (wrap_data)
8087 bidi_unshelve_cache (wrap_data, 1);
8088 if (ppos_data)
8089 bidi_unshelve_cache (ppos_data, 1);
8090
8091 /* Restore the iterator settings altered at the beginning of this
8092 function. */
8093 it->glyph_row = saved_glyph_row;
8094 return result;
8095 }
8096
8097 /* For external use. */
8098 void
8099 move_it_in_display_line (struct it *it,
8100 EMACS_INT to_charpos, int to_x,
8101 enum move_operation_enum op)
8102 {
8103 if (it->line_wrap == WORD_WRAP
8104 && (op & MOVE_TO_X))
8105 {
8106 struct it save_it;
8107 void *save_data = NULL;
8108 int skip;
8109
8110 SAVE_IT (save_it, *it, save_data);
8111 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8112 /* When word-wrap is on, TO_X may lie past the end
8113 of a wrapped line. Then it->current is the
8114 character on the next line, so backtrack to the
8115 space before the wrap point. */
8116 if (skip == MOVE_LINE_CONTINUED)
8117 {
8118 int prev_x = max (it->current_x - 1, 0);
8119 RESTORE_IT (it, &save_it, save_data);
8120 move_it_in_display_line_to
8121 (it, -1, prev_x, MOVE_TO_X);
8122 }
8123 else
8124 bidi_unshelve_cache (save_data, 1);
8125 }
8126 else
8127 move_it_in_display_line_to (it, to_charpos, to_x, op);
8128 }
8129
8130
8131 /* Move IT forward until it satisfies one or more of the criteria in
8132 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8133
8134 OP is a bit-mask that specifies where to stop, and in particular,
8135 which of those four position arguments makes a difference. See the
8136 description of enum move_operation_enum.
8137
8138 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8139 screen line, this function will set IT to the next position that is
8140 displayed to the right of TO_CHARPOS on the screen. */
8141
8142 void
8143 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8144 {
8145 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8146 int line_height, line_start_x = 0, reached = 0;
8147 void *backup_data = NULL;
8148
8149 for (;;)
8150 {
8151 if (op & MOVE_TO_VPOS)
8152 {
8153 /* If no TO_CHARPOS and no TO_X specified, stop at the
8154 start of the line TO_VPOS. */
8155 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8156 {
8157 if (it->vpos == to_vpos)
8158 {
8159 reached = 1;
8160 break;
8161 }
8162 else
8163 skip = move_it_in_display_line_to (it, -1, -1, 0);
8164 }
8165 else
8166 {
8167 /* TO_VPOS >= 0 means stop at TO_X in the line at
8168 TO_VPOS, or at TO_POS, whichever comes first. */
8169 if (it->vpos == to_vpos)
8170 {
8171 reached = 2;
8172 break;
8173 }
8174
8175 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8176
8177 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8178 {
8179 reached = 3;
8180 break;
8181 }
8182 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8183 {
8184 /* We have reached TO_X but not in the line we want. */
8185 skip = move_it_in_display_line_to (it, to_charpos,
8186 -1, MOVE_TO_POS);
8187 if (skip == MOVE_POS_MATCH_OR_ZV)
8188 {
8189 reached = 4;
8190 break;
8191 }
8192 }
8193 }
8194 }
8195 else if (op & MOVE_TO_Y)
8196 {
8197 struct it it_backup;
8198
8199 if (it->line_wrap == WORD_WRAP)
8200 SAVE_IT (it_backup, *it, backup_data);
8201
8202 /* TO_Y specified means stop at TO_X in the line containing
8203 TO_Y---or at TO_CHARPOS if this is reached first. The
8204 problem is that we can't really tell whether the line
8205 contains TO_Y before we have completely scanned it, and
8206 this may skip past TO_X. What we do is to first scan to
8207 TO_X.
8208
8209 If TO_X is not specified, use a TO_X of zero. The reason
8210 is to make the outcome of this function more predictable.
8211 If we didn't use TO_X == 0, we would stop at the end of
8212 the line which is probably not what a caller would expect
8213 to happen. */
8214 skip = move_it_in_display_line_to
8215 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8216 (MOVE_TO_X | (op & MOVE_TO_POS)));
8217
8218 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8219 if (skip == MOVE_POS_MATCH_OR_ZV)
8220 reached = 5;
8221 else if (skip == MOVE_X_REACHED)
8222 {
8223 /* If TO_X was reached, we want to know whether TO_Y is
8224 in the line. We know this is the case if the already
8225 scanned glyphs make the line tall enough. Otherwise,
8226 we must check by scanning the rest of the line. */
8227 line_height = it->max_ascent + it->max_descent;
8228 if (to_y >= it->current_y
8229 && to_y < it->current_y + line_height)
8230 {
8231 reached = 6;
8232 break;
8233 }
8234 SAVE_IT (it_backup, *it, backup_data);
8235 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8236 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8237 op & MOVE_TO_POS);
8238 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8239 line_height = it->max_ascent + it->max_descent;
8240 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8241
8242 if (to_y >= it->current_y
8243 && to_y < it->current_y + line_height)
8244 {
8245 /* If TO_Y is in this line and TO_X was reached
8246 above, we scanned too far. We have to restore
8247 IT's settings to the ones before skipping. */
8248 RESTORE_IT (it, &it_backup, backup_data);
8249 reached = 6;
8250 }
8251 else
8252 {
8253 skip = skip2;
8254 if (skip == MOVE_POS_MATCH_OR_ZV)
8255 reached = 7;
8256 }
8257 }
8258 else
8259 {
8260 /* Check whether TO_Y is in this line. */
8261 line_height = it->max_ascent + it->max_descent;
8262 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8263
8264 if (to_y >= it->current_y
8265 && to_y < it->current_y + line_height)
8266 {
8267 /* When word-wrap is on, TO_X may lie past the end
8268 of a wrapped line. Then it->current is the
8269 character on the next line, so backtrack to the
8270 space before the wrap point. */
8271 if (skip == MOVE_LINE_CONTINUED
8272 && it->line_wrap == WORD_WRAP)
8273 {
8274 int prev_x = max (it->current_x - 1, 0);
8275 RESTORE_IT (it, &it_backup, backup_data);
8276 skip = move_it_in_display_line_to
8277 (it, -1, prev_x, MOVE_TO_X);
8278 }
8279 reached = 6;
8280 }
8281 }
8282
8283 if (reached)
8284 break;
8285 }
8286 else if (BUFFERP (it->object)
8287 && (it->method == GET_FROM_BUFFER
8288 || it->method == GET_FROM_STRETCH)
8289 && IT_CHARPOS (*it) >= to_charpos)
8290 skip = MOVE_POS_MATCH_OR_ZV;
8291 else
8292 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8293
8294 switch (skip)
8295 {
8296 case MOVE_POS_MATCH_OR_ZV:
8297 reached = 8;
8298 goto out;
8299
8300 case MOVE_NEWLINE_OR_CR:
8301 set_iterator_to_next (it, 1);
8302 it->continuation_lines_width = 0;
8303 break;
8304
8305 case MOVE_LINE_TRUNCATED:
8306 it->continuation_lines_width = 0;
8307 reseat_at_next_visible_line_start (it, 0);
8308 if ((op & MOVE_TO_POS) != 0
8309 && IT_CHARPOS (*it) > to_charpos)
8310 {
8311 reached = 9;
8312 goto out;
8313 }
8314 break;
8315
8316 case MOVE_LINE_CONTINUED:
8317 /* For continued lines ending in a tab, some of the glyphs
8318 associated with the tab are displayed on the current
8319 line. Since it->current_x does not include these glyphs,
8320 we use it->last_visible_x instead. */
8321 if (it->c == '\t')
8322 {
8323 it->continuation_lines_width += it->last_visible_x;
8324 /* When moving by vpos, ensure that the iterator really
8325 advances to the next line (bug#847, bug#969). Fixme:
8326 do we need to do this in other circumstances? */
8327 if (it->current_x != it->last_visible_x
8328 && (op & MOVE_TO_VPOS)
8329 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8330 {
8331 line_start_x = it->current_x + it->pixel_width
8332 - it->last_visible_x;
8333 set_iterator_to_next (it, 0);
8334 }
8335 }
8336 else
8337 it->continuation_lines_width += it->current_x;
8338 break;
8339
8340 default:
8341 abort ();
8342 }
8343
8344 /* Reset/increment for the next run. */
8345 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8346 it->current_x = line_start_x;
8347 line_start_x = 0;
8348 it->hpos = 0;
8349 it->current_y += it->max_ascent + it->max_descent;
8350 ++it->vpos;
8351 last_height = it->max_ascent + it->max_descent;
8352 last_max_ascent = it->max_ascent;
8353 it->max_ascent = it->max_descent = 0;
8354 }
8355
8356 out:
8357
8358 /* On text terminals, we may stop at the end of a line in the middle
8359 of a multi-character glyph. If the glyph itself is continued,
8360 i.e. it is actually displayed on the next line, don't treat this
8361 stopping point as valid; move to the next line instead (unless
8362 that brings us offscreen). */
8363 if (!FRAME_WINDOW_P (it->f)
8364 && op & MOVE_TO_POS
8365 && IT_CHARPOS (*it) == to_charpos
8366 && it->what == IT_CHARACTER
8367 && it->nglyphs > 1
8368 && it->line_wrap == WINDOW_WRAP
8369 && it->current_x == it->last_visible_x - 1
8370 && it->c != '\n'
8371 && it->c != '\t'
8372 && it->vpos < XFASTINT (it->w->window_end_vpos))
8373 {
8374 it->continuation_lines_width += it->current_x;
8375 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8376 it->current_y += it->max_ascent + it->max_descent;
8377 ++it->vpos;
8378 last_height = it->max_ascent + it->max_descent;
8379 last_max_ascent = it->max_ascent;
8380 }
8381
8382 if (backup_data)
8383 bidi_unshelve_cache (backup_data, 1);
8384
8385 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8386 }
8387
8388
8389 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8390
8391 If DY > 0, move IT backward at least that many pixels. DY = 0
8392 means move IT backward to the preceding line start or BEGV. This
8393 function may move over more than DY pixels if IT->current_y - DY
8394 ends up in the middle of a line; in this case IT->current_y will be
8395 set to the top of the line moved to. */
8396
8397 void
8398 move_it_vertically_backward (struct it *it, int dy)
8399 {
8400 int nlines, h;
8401 struct it it2, it3;
8402 void *it2data = NULL, *it3data = NULL;
8403 EMACS_INT start_pos;
8404
8405 move_further_back:
8406 xassert (dy >= 0);
8407
8408 start_pos = IT_CHARPOS (*it);
8409
8410 /* Estimate how many newlines we must move back. */
8411 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8412
8413 /* Set the iterator's position that many lines back. */
8414 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8415 back_to_previous_visible_line_start (it);
8416
8417 /* Reseat the iterator here. When moving backward, we don't want
8418 reseat to skip forward over invisible text, set up the iterator
8419 to deliver from overlay strings at the new position etc. So,
8420 use reseat_1 here. */
8421 reseat_1 (it, it->current.pos, 1);
8422
8423 /* We are now surely at a line start. */
8424 it->current_x = it->hpos = 0;
8425 it->continuation_lines_width = 0;
8426
8427 /* Move forward and see what y-distance we moved. First move to the
8428 start of the next line so that we get its height. We need this
8429 height to be able to tell whether we reached the specified
8430 y-distance. */
8431 SAVE_IT (it2, *it, it2data);
8432 it2.max_ascent = it2.max_descent = 0;
8433 do
8434 {
8435 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8436 MOVE_TO_POS | MOVE_TO_VPOS);
8437 }
8438 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8439 xassert (IT_CHARPOS (*it) >= BEGV);
8440 SAVE_IT (it3, it2, it3data);
8441
8442 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8443 xassert (IT_CHARPOS (*it) >= BEGV);
8444 /* H is the actual vertical distance from the position in *IT
8445 and the starting position. */
8446 h = it2.current_y - it->current_y;
8447 /* NLINES is the distance in number of lines. */
8448 nlines = it2.vpos - it->vpos;
8449
8450 /* Correct IT's y and vpos position
8451 so that they are relative to the starting point. */
8452 it->vpos -= nlines;
8453 it->current_y -= h;
8454
8455 if (dy == 0)
8456 {
8457 /* DY == 0 means move to the start of the screen line. The
8458 value of nlines is > 0 if continuation lines were involved. */
8459 RESTORE_IT (it, it, it2data);
8460 if (nlines > 0)
8461 move_it_by_lines (it, nlines);
8462 bidi_unshelve_cache (it3data, 1);
8463 }
8464 else
8465 {
8466 /* The y-position we try to reach, relative to *IT.
8467 Note that H has been subtracted in front of the if-statement. */
8468 int target_y = it->current_y + h - dy;
8469 int y0 = it3.current_y;
8470 int y1;
8471 int line_height;
8472
8473 RESTORE_IT (&it3, &it3, it3data);
8474 y1 = line_bottom_y (&it3);
8475 line_height = y1 - y0;
8476 RESTORE_IT (it, it, it2data);
8477 /* If we did not reach target_y, try to move further backward if
8478 we can. If we moved too far backward, try to move forward. */
8479 if (target_y < it->current_y
8480 /* This is heuristic. In a window that's 3 lines high, with
8481 a line height of 13 pixels each, recentering with point
8482 on the bottom line will try to move -39/2 = 19 pixels
8483 backward. Try to avoid moving into the first line. */
8484 && (it->current_y - target_y
8485 > min (window_box_height (it->w), line_height * 2 / 3))
8486 && IT_CHARPOS (*it) > BEGV)
8487 {
8488 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8489 target_y - it->current_y));
8490 dy = it->current_y - target_y;
8491 goto move_further_back;
8492 }
8493 else if (target_y >= it->current_y + line_height
8494 && IT_CHARPOS (*it) < ZV)
8495 {
8496 /* Should move forward by at least one line, maybe more.
8497
8498 Note: Calling move_it_by_lines can be expensive on
8499 terminal frames, where compute_motion is used (via
8500 vmotion) to do the job, when there are very long lines
8501 and truncate-lines is nil. That's the reason for
8502 treating terminal frames specially here. */
8503
8504 if (!FRAME_WINDOW_P (it->f))
8505 move_it_vertically (it, target_y - (it->current_y + line_height));
8506 else
8507 {
8508 do
8509 {
8510 move_it_by_lines (it, 1);
8511 }
8512 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8513 }
8514 }
8515 }
8516 }
8517
8518
8519 /* Move IT by a specified amount of pixel lines DY. DY negative means
8520 move backwards. DY = 0 means move to start of screen line. At the
8521 end, IT will be on the start of a screen line. */
8522
8523 void
8524 move_it_vertically (struct it *it, int dy)
8525 {
8526 if (dy <= 0)
8527 move_it_vertically_backward (it, -dy);
8528 else
8529 {
8530 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8531 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8532 MOVE_TO_POS | MOVE_TO_Y);
8533 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8534
8535 /* If buffer ends in ZV without a newline, move to the start of
8536 the line to satisfy the post-condition. */
8537 if (IT_CHARPOS (*it) == ZV
8538 && ZV > BEGV
8539 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8540 move_it_by_lines (it, 0);
8541 }
8542 }
8543
8544
8545 /* Move iterator IT past the end of the text line it is in. */
8546
8547 void
8548 move_it_past_eol (struct it *it)
8549 {
8550 enum move_it_result rc;
8551
8552 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8553 if (rc == MOVE_NEWLINE_OR_CR)
8554 set_iterator_to_next (it, 0);
8555 }
8556
8557
8558 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8559 negative means move up. DVPOS == 0 means move to the start of the
8560 screen line.
8561
8562 Optimization idea: If we would know that IT->f doesn't use
8563 a face with proportional font, we could be faster for
8564 truncate-lines nil. */
8565
8566 void
8567 move_it_by_lines (struct it *it, int dvpos)
8568 {
8569
8570 /* The commented-out optimization uses vmotion on terminals. This
8571 gives bad results, because elements like it->what, on which
8572 callers such as pos_visible_p rely, aren't updated. */
8573 /* struct position pos;
8574 if (!FRAME_WINDOW_P (it->f))
8575 {
8576 struct text_pos textpos;
8577
8578 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8579 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8580 reseat (it, textpos, 1);
8581 it->vpos += pos.vpos;
8582 it->current_y += pos.vpos;
8583 }
8584 else */
8585
8586 if (dvpos == 0)
8587 {
8588 /* DVPOS == 0 means move to the start of the screen line. */
8589 move_it_vertically_backward (it, 0);
8590 xassert (it->current_x == 0 && it->hpos == 0);
8591 /* Let next call to line_bottom_y calculate real line height */
8592 last_height = 0;
8593 }
8594 else if (dvpos > 0)
8595 {
8596 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8597 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8598 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8599 }
8600 else
8601 {
8602 struct it it2;
8603 void *it2data = NULL;
8604 EMACS_INT start_charpos, i;
8605
8606 /* Start at the beginning of the screen line containing IT's
8607 position. This may actually move vertically backwards,
8608 in case of overlays, so adjust dvpos accordingly. */
8609 dvpos += it->vpos;
8610 move_it_vertically_backward (it, 0);
8611 dvpos -= it->vpos;
8612
8613 /* Go back -DVPOS visible lines and reseat the iterator there. */
8614 start_charpos = IT_CHARPOS (*it);
8615 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8616 back_to_previous_visible_line_start (it);
8617 reseat (it, it->current.pos, 1);
8618
8619 /* Move further back if we end up in a string or an image. */
8620 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8621 {
8622 /* First try to move to start of display line. */
8623 dvpos += it->vpos;
8624 move_it_vertically_backward (it, 0);
8625 dvpos -= it->vpos;
8626 if (IT_POS_VALID_AFTER_MOVE_P (it))
8627 break;
8628 /* If start of line is still in string or image,
8629 move further back. */
8630 back_to_previous_visible_line_start (it);
8631 reseat (it, it->current.pos, 1);
8632 dvpos--;
8633 }
8634
8635 it->current_x = it->hpos = 0;
8636
8637 /* Above call may have moved too far if continuation lines
8638 are involved. Scan forward and see if it did. */
8639 SAVE_IT (it2, *it, it2data);
8640 it2.vpos = it2.current_y = 0;
8641 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8642 it->vpos -= it2.vpos;
8643 it->current_y -= it2.current_y;
8644 it->current_x = it->hpos = 0;
8645
8646 /* If we moved too far back, move IT some lines forward. */
8647 if (it2.vpos > -dvpos)
8648 {
8649 int delta = it2.vpos + dvpos;
8650
8651 RESTORE_IT (&it2, &it2, it2data);
8652 SAVE_IT (it2, *it, it2data);
8653 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8654 /* Move back again if we got too far ahead. */
8655 if (IT_CHARPOS (*it) >= start_charpos)
8656 RESTORE_IT (it, &it2, it2data);
8657 else
8658 bidi_unshelve_cache (it2data, 1);
8659 }
8660 else
8661 RESTORE_IT (it, it, it2data);
8662 }
8663 }
8664
8665 /* Return 1 if IT points into the middle of a display vector. */
8666
8667 int
8668 in_display_vector_p (struct it *it)
8669 {
8670 return (it->method == GET_FROM_DISPLAY_VECTOR
8671 && it->current.dpvec_index > 0
8672 && it->dpvec + it->current.dpvec_index != it->dpend);
8673 }
8674
8675 \f
8676 /***********************************************************************
8677 Messages
8678 ***********************************************************************/
8679
8680
8681 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8682 to *Messages*. */
8683
8684 void
8685 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8686 {
8687 Lisp_Object args[3];
8688 Lisp_Object msg, fmt;
8689 char *buffer;
8690 EMACS_INT len;
8691 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8692 USE_SAFE_ALLOCA;
8693
8694 /* Do nothing if called asynchronously. Inserting text into
8695 a buffer may call after-change-functions and alike and
8696 that would means running Lisp asynchronously. */
8697 if (handling_signal)
8698 return;
8699
8700 fmt = msg = Qnil;
8701 GCPRO4 (fmt, msg, arg1, arg2);
8702
8703 args[0] = fmt = build_string (format);
8704 args[1] = arg1;
8705 args[2] = arg2;
8706 msg = Fformat (3, args);
8707
8708 len = SBYTES (msg) + 1;
8709 SAFE_ALLOCA (buffer, char *, len);
8710 memcpy (buffer, SDATA (msg), len);
8711
8712 message_dolog (buffer, len - 1, 1, 0);
8713 SAFE_FREE ();
8714
8715 UNGCPRO;
8716 }
8717
8718
8719 /* Output a newline in the *Messages* buffer if "needs" one. */
8720
8721 void
8722 message_log_maybe_newline (void)
8723 {
8724 if (message_log_need_newline)
8725 message_dolog ("", 0, 1, 0);
8726 }
8727
8728
8729 /* Add a string M of length NBYTES to the message log, optionally
8730 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8731 nonzero, means interpret the contents of M as multibyte. This
8732 function calls low-level routines in order to bypass text property
8733 hooks, etc. which might not be safe to run.
8734
8735 This may GC (insert may run before/after change hooks),
8736 so the buffer M must NOT point to a Lisp string. */
8737
8738 void
8739 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8740 {
8741 const unsigned char *msg = (const unsigned char *) m;
8742
8743 if (!NILP (Vmemory_full))
8744 return;
8745
8746 if (!NILP (Vmessage_log_max))
8747 {
8748 struct buffer *oldbuf;
8749 Lisp_Object oldpoint, oldbegv, oldzv;
8750 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8751 EMACS_INT point_at_end = 0;
8752 EMACS_INT zv_at_end = 0;
8753 Lisp_Object old_deactivate_mark, tem;
8754 struct gcpro gcpro1;
8755
8756 old_deactivate_mark = Vdeactivate_mark;
8757 oldbuf = current_buffer;
8758 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8759 BVAR (current_buffer, undo_list) = Qt;
8760
8761 oldpoint = message_dolog_marker1;
8762 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8763 oldbegv = message_dolog_marker2;
8764 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8765 oldzv = message_dolog_marker3;
8766 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8767 GCPRO1 (old_deactivate_mark);
8768
8769 if (PT == Z)
8770 point_at_end = 1;
8771 if (ZV == Z)
8772 zv_at_end = 1;
8773
8774 BEGV = BEG;
8775 BEGV_BYTE = BEG_BYTE;
8776 ZV = Z;
8777 ZV_BYTE = Z_BYTE;
8778 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8779
8780 /* Insert the string--maybe converting multibyte to single byte
8781 or vice versa, so that all the text fits the buffer. */
8782 if (multibyte
8783 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8784 {
8785 EMACS_INT i;
8786 int c, char_bytes;
8787 char work[1];
8788
8789 /* Convert a multibyte string to single-byte
8790 for the *Message* buffer. */
8791 for (i = 0; i < nbytes; i += char_bytes)
8792 {
8793 c = string_char_and_length (msg + i, &char_bytes);
8794 work[0] = (ASCII_CHAR_P (c)
8795 ? c
8796 : multibyte_char_to_unibyte (c));
8797 insert_1_both (work, 1, 1, 1, 0, 0);
8798 }
8799 }
8800 else if (! multibyte
8801 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8802 {
8803 EMACS_INT i;
8804 int c, char_bytes;
8805 unsigned char str[MAX_MULTIBYTE_LENGTH];
8806 /* Convert a single-byte string to multibyte
8807 for the *Message* buffer. */
8808 for (i = 0; i < nbytes; i++)
8809 {
8810 c = msg[i];
8811 MAKE_CHAR_MULTIBYTE (c);
8812 char_bytes = CHAR_STRING (c, str);
8813 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8814 }
8815 }
8816 else if (nbytes)
8817 insert_1 (m, nbytes, 1, 0, 0);
8818
8819 if (nlflag)
8820 {
8821 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8822 unsigned long int dups;
8823 insert_1 ("\n", 1, 1, 0, 0);
8824
8825 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8826 this_bol = PT;
8827 this_bol_byte = PT_BYTE;
8828
8829 /* See if this line duplicates the previous one.
8830 If so, combine duplicates. */
8831 if (this_bol > BEG)
8832 {
8833 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8834 prev_bol = PT;
8835 prev_bol_byte = PT_BYTE;
8836
8837 dups = message_log_check_duplicate (prev_bol_byte,
8838 this_bol_byte);
8839 if (dups)
8840 {
8841 del_range_both (prev_bol, prev_bol_byte,
8842 this_bol, this_bol_byte, 0);
8843 if (dups > 1)
8844 {
8845 char dupstr[40];
8846 int duplen;
8847
8848 /* If you change this format, don't forget to also
8849 change message_log_check_duplicate. */
8850 sprintf (dupstr, " [%lu times]", dups);
8851 duplen = strlen (dupstr);
8852 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8853 insert_1 (dupstr, duplen, 1, 0, 1);
8854 }
8855 }
8856 }
8857
8858 /* If we have more than the desired maximum number of lines
8859 in the *Messages* buffer now, delete the oldest ones.
8860 This is safe because we don't have undo in this buffer. */
8861
8862 if (NATNUMP (Vmessage_log_max))
8863 {
8864 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8865 -XFASTINT (Vmessage_log_max) - 1, 0);
8866 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8867 }
8868 }
8869 BEGV = XMARKER (oldbegv)->charpos;
8870 BEGV_BYTE = marker_byte_position (oldbegv);
8871
8872 if (zv_at_end)
8873 {
8874 ZV = Z;
8875 ZV_BYTE = Z_BYTE;
8876 }
8877 else
8878 {
8879 ZV = XMARKER (oldzv)->charpos;
8880 ZV_BYTE = marker_byte_position (oldzv);
8881 }
8882
8883 if (point_at_end)
8884 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8885 else
8886 /* We can't do Fgoto_char (oldpoint) because it will run some
8887 Lisp code. */
8888 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8889 XMARKER (oldpoint)->bytepos);
8890
8891 UNGCPRO;
8892 unchain_marker (XMARKER (oldpoint));
8893 unchain_marker (XMARKER (oldbegv));
8894 unchain_marker (XMARKER (oldzv));
8895
8896 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8897 set_buffer_internal (oldbuf);
8898 if (NILP (tem))
8899 windows_or_buffers_changed = old_windows_or_buffers_changed;
8900 message_log_need_newline = !nlflag;
8901 Vdeactivate_mark = old_deactivate_mark;
8902 }
8903 }
8904
8905
8906 /* We are at the end of the buffer after just having inserted a newline.
8907 (Note: We depend on the fact we won't be crossing the gap.)
8908 Check to see if the most recent message looks a lot like the previous one.
8909 Return 0 if different, 1 if the new one should just replace it, or a
8910 value N > 1 if we should also append " [N times]". */
8911
8912 static unsigned long int
8913 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8914 {
8915 EMACS_INT i;
8916 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8917 int seen_dots = 0;
8918 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8919 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8920
8921 for (i = 0; i < len; i++)
8922 {
8923 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8924 seen_dots = 1;
8925 if (p1[i] != p2[i])
8926 return seen_dots;
8927 }
8928 p1 += len;
8929 if (*p1 == '\n')
8930 return 2;
8931 if (*p1++ == ' ' && *p1++ == '[')
8932 {
8933 char *pend;
8934 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8935 if (strncmp (pend, " times]\n", 8) == 0)
8936 return n+1;
8937 }
8938 return 0;
8939 }
8940 \f
8941
8942 /* Display an echo area message M with a specified length of NBYTES
8943 bytes. The string may include null characters. If M is 0, clear
8944 out any existing message, and let the mini-buffer text show
8945 through.
8946
8947 This may GC, so the buffer M must NOT point to a Lisp string. */
8948
8949 void
8950 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8951 {
8952 /* First flush out any partial line written with print. */
8953 message_log_maybe_newline ();
8954 if (m)
8955 message_dolog (m, nbytes, 1, multibyte);
8956 message2_nolog (m, nbytes, multibyte);
8957 }
8958
8959
8960 /* The non-logging counterpart of message2. */
8961
8962 void
8963 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8964 {
8965 struct frame *sf = SELECTED_FRAME ();
8966 message_enable_multibyte = multibyte;
8967
8968 if (FRAME_INITIAL_P (sf))
8969 {
8970 if (noninteractive_need_newline)
8971 putc ('\n', stderr);
8972 noninteractive_need_newline = 0;
8973 if (m)
8974 fwrite (m, nbytes, 1, stderr);
8975 if (cursor_in_echo_area == 0)
8976 fprintf (stderr, "\n");
8977 fflush (stderr);
8978 }
8979 /* A null message buffer means that the frame hasn't really been
8980 initialized yet. Error messages get reported properly by
8981 cmd_error, so this must be just an informative message; toss it. */
8982 else if (INTERACTIVE
8983 && sf->glyphs_initialized_p
8984 && FRAME_MESSAGE_BUF (sf))
8985 {
8986 Lisp_Object mini_window;
8987 struct frame *f;
8988
8989 /* Get the frame containing the mini-buffer
8990 that the selected frame is using. */
8991 mini_window = FRAME_MINIBUF_WINDOW (sf);
8992 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8993
8994 FRAME_SAMPLE_VISIBILITY (f);
8995 if (FRAME_VISIBLE_P (sf)
8996 && ! FRAME_VISIBLE_P (f))
8997 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8998
8999 if (m)
9000 {
9001 set_message (m, Qnil, nbytes, multibyte);
9002 if (minibuffer_auto_raise)
9003 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9004 }
9005 else
9006 clear_message (1, 1);
9007
9008 do_pending_window_change (0);
9009 echo_area_display (1);
9010 do_pending_window_change (0);
9011 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9012 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9013 }
9014 }
9015
9016
9017 /* Display an echo area message M with a specified length of NBYTES
9018 bytes. The string may include null characters. If M is not a
9019 string, clear out any existing message, and let the mini-buffer
9020 text show through.
9021
9022 This function cancels echoing. */
9023
9024 void
9025 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9026 {
9027 struct gcpro gcpro1;
9028
9029 GCPRO1 (m);
9030 clear_message (1,1);
9031 cancel_echoing ();
9032
9033 /* First flush out any partial line written with print. */
9034 message_log_maybe_newline ();
9035 if (STRINGP (m))
9036 {
9037 char *buffer;
9038 USE_SAFE_ALLOCA;
9039
9040 SAFE_ALLOCA (buffer, char *, nbytes);
9041 memcpy (buffer, SDATA (m), nbytes);
9042 message_dolog (buffer, nbytes, 1, multibyte);
9043 SAFE_FREE ();
9044 }
9045 message3_nolog (m, nbytes, multibyte);
9046
9047 UNGCPRO;
9048 }
9049
9050
9051 /* The non-logging version of message3.
9052 This does not cancel echoing, because it is used for echoing.
9053 Perhaps we need to make a separate function for echoing
9054 and make this cancel echoing. */
9055
9056 void
9057 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9058 {
9059 struct frame *sf = SELECTED_FRAME ();
9060 message_enable_multibyte = multibyte;
9061
9062 if (FRAME_INITIAL_P (sf))
9063 {
9064 if (noninteractive_need_newline)
9065 putc ('\n', stderr);
9066 noninteractive_need_newline = 0;
9067 if (STRINGP (m))
9068 fwrite (SDATA (m), nbytes, 1, stderr);
9069 if (cursor_in_echo_area == 0)
9070 fprintf (stderr, "\n");
9071 fflush (stderr);
9072 }
9073 /* A null message buffer means that the frame hasn't really been
9074 initialized yet. Error messages get reported properly by
9075 cmd_error, so this must be just an informative message; toss it. */
9076 else if (INTERACTIVE
9077 && sf->glyphs_initialized_p
9078 && FRAME_MESSAGE_BUF (sf))
9079 {
9080 Lisp_Object mini_window;
9081 Lisp_Object frame;
9082 struct frame *f;
9083
9084 /* Get the frame containing the mini-buffer
9085 that the selected frame is using. */
9086 mini_window = FRAME_MINIBUF_WINDOW (sf);
9087 frame = XWINDOW (mini_window)->frame;
9088 f = XFRAME (frame);
9089
9090 FRAME_SAMPLE_VISIBILITY (f);
9091 if (FRAME_VISIBLE_P (sf)
9092 && !FRAME_VISIBLE_P (f))
9093 Fmake_frame_visible (frame);
9094
9095 if (STRINGP (m) && SCHARS (m) > 0)
9096 {
9097 set_message (NULL, m, nbytes, multibyte);
9098 if (minibuffer_auto_raise)
9099 Fraise_frame (frame);
9100 /* Assume we are not echoing.
9101 (If we are, echo_now will override this.) */
9102 echo_message_buffer = Qnil;
9103 }
9104 else
9105 clear_message (1, 1);
9106
9107 do_pending_window_change (0);
9108 echo_area_display (1);
9109 do_pending_window_change (0);
9110 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9111 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9112 }
9113 }
9114
9115
9116 /* Display a null-terminated echo area message M. If M is 0, clear
9117 out any existing message, and let the mini-buffer text show through.
9118
9119 The buffer M must continue to exist until after the echo area gets
9120 cleared or some other message gets displayed there. Do not pass
9121 text that is stored in a Lisp string. Do not pass text in a buffer
9122 that was alloca'd. */
9123
9124 void
9125 message1 (const char *m)
9126 {
9127 message2 (m, (m ? strlen (m) : 0), 0);
9128 }
9129
9130
9131 /* The non-logging counterpart of message1. */
9132
9133 void
9134 message1_nolog (const char *m)
9135 {
9136 message2_nolog (m, (m ? strlen (m) : 0), 0);
9137 }
9138
9139 /* Display a message M which contains a single %s
9140 which gets replaced with STRING. */
9141
9142 void
9143 message_with_string (const char *m, Lisp_Object string, int log)
9144 {
9145 CHECK_STRING (string);
9146
9147 if (noninteractive)
9148 {
9149 if (m)
9150 {
9151 if (noninteractive_need_newline)
9152 putc ('\n', stderr);
9153 noninteractive_need_newline = 0;
9154 fprintf (stderr, m, SDATA (string));
9155 if (!cursor_in_echo_area)
9156 fprintf (stderr, "\n");
9157 fflush (stderr);
9158 }
9159 }
9160 else if (INTERACTIVE)
9161 {
9162 /* The frame whose minibuffer we're going to display the message on.
9163 It may be larger than the selected frame, so we need
9164 to use its buffer, not the selected frame's buffer. */
9165 Lisp_Object mini_window;
9166 struct frame *f, *sf = SELECTED_FRAME ();
9167
9168 /* Get the frame containing the minibuffer
9169 that the selected frame is using. */
9170 mini_window = FRAME_MINIBUF_WINDOW (sf);
9171 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9172
9173 /* A null message buffer means that the frame hasn't really been
9174 initialized yet. Error messages get reported properly by
9175 cmd_error, so this must be just an informative message; toss it. */
9176 if (FRAME_MESSAGE_BUF (f))
9177 {
9178 Lisp_Object args[2], msg;
9179 struct gcpro gcpro1, gcpro2;
9180
9181 args[0] = build_string (m);
9182 args[1] = msg = string;
9183 GCPRO2 (args[0], msg);
9184 gcpro1.nvars = 2;
9185
9186 msg = Fformat (2, args);
9187
9188 if (log)
9189 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9190 else
9191 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9192
9193 UNGCPRO;
9194
9195 /* Print should start at the beginning of the message
9196 buffer next time. */
9197 message_buf_print = 0;
9198 }
9199 }
9200 }
9201
9202
9203 /* Dump an informative message to the minibuf. If M is 0, clear out
9204 any existing message, and let the mini-buffer text show through. */
9205
9206 static void
9207 vmessage (const char *m, va_list ap)
9208 {
9209 if (noninteractive)
9210 {
9211 if (m)
9212 {
9213 if (noninteractive_need_newline)
9214 putc ('\n', stderr);
9215 noninteractive_need_newline = 0;
9216 vfprintf (stderr, m, ap);
9217 if (cursor_in_echo_area == 0)
9218 fprintf (stderr, "\n");
9219 fflush (stderr);
9220 }
9221 }
9222 else if (INTERACTIVE)
9223 {
9224 /* The frame whose mini-buffer we're going to display the message
9225 on. It may be larger than the selected frame, so we need to
9226 use its buffer, not the selected frame's buffer. */
9227 Lisp_Object mini_window;
9228 struct frame *f, *sf = SELECTED_FRAME ();
9229
9230 /* Get the frame containing the mini-buffer
9231 that the selected frame is using. */
9232 mini_window = FRAME_MINIBUF_WINDOW (sf);
9233 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9234
9235 /* A null message buffer means that the frame hasn't really been
9236 initialized yet. Error messages get reported properly by
9237 cmd_error, so this must be just an informative message; toss
9238 it. */
9239 if (FRAME_MESSAGE_BUF (f))
9240 {
9241 if (m)
9242 {
9243 size_t len;
9244
9245 len = doprnt (FRAME_MESSAGE_BUF (f),
9246 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9247
9248 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9249 }
9250 else
9251 message1 (0);
9252
9253 /* Print should start at the beginning of the message
9254 buffer next time. */
9255 message_buf_print = 0;
9256 }
9257 }
9258 }
9259
9260 void
9261 message (const char *m, ...)
9262 {
9263 va_list ap;
9264 va_start (ap, m);
9265 vmessage (m, ap);
9266 va_end (ap);
9267 }
9268
9269
9270 #if 0
9271 /* The non-logging version of message. */
9272
9273 void
9274 message_nolog (const char *m, ...)
9275 {
9276 Lisp_Object old_log_max;
9277 va_list ap;
9278 va_start (ap, m);
9279 old_log_max = Vmessage_log_max;
9280 Vmessage_log_max = Qnil;
9281 vmessage (m, ap);
9282 Vmessage_log_max = old_log_max;
9283 va_end (ap);
9284 }
9285 #endif
9286
9287
9288 /* Display the current message in the current mini-buffer. This is
9289 only called from error handlers in process.c, and is not time
9290 critical. */
9291
9292 void
9293 update_echo_area (void)
9294 {
9295 if (!NILP (echo_area_buffer[0]))
9296 {
9297 Lisp_Object string;
9298 string = Fcurrent_message ();
9299 message3 (string, SBYTES (string),
9300 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9301 }
9302 }
9303
9304
9305 /* Make sure echo area buffers in `echo_buffers' are live.
9306 If they aren't, make new ones. */
9307
9308 static void
9309 ensure_echo_area_buffers (void)
9310 {
9311 int i;
9312
9313 for (i = 0; i < 2; ++i)
9314 if (!BUFFERP (echo_buffer[i])
9315 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9316 {
9317 char name[30];
9318 Lisp_Object old_buffer;
9319 int j;
9320
9321 old_buffer = echo_buffer[i];
9322 sprintf (name, " *Echo Area %d*", i);
9323 echo_buffer[i] = Fget_buffer_create (build_string (name));
9324 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9325 /* to force word wrap in echo area -
9326 it was decided to postpone this*/
9327 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9328
9329 for (j = 0; j < 2; ++j)
9330 if (EQ (old_buffer, echo_area_buffer[j]))
9331 echo_area_buffer[j] = echo_buffer[i];
9332 }
9333 }
9334
9335
9336 /* Call FN with args A1..A4 with either the current or last displayed
9337 echo_area_buffer as current buffer.
9338
9339 WHICH zero means use the current message buffer
9340 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9341 from echo_buffer[] and clear it.
9342
9343 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9344 suitable buffer from echo_buffer[] and clear it.
9345
9346 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9347 that the current message becomes the last displayed one, make
9348 choose a suitable buffer for echo_area_buffer[0], and clear it.
9349
9350 Value is what FN returns. */
9351
9352 static int
9353 with_echo_area_buffer (struct window *w, int which,
9354 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9355 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9356 {
9357 Lisp_Object buffer;
9358 int this_one, the_other, clear_buffer_p, rc;
9359 int count = SPECPDL_INDEX ();
9360
9361 /* If buffers aren't live, make new ones. */
9362 ensure_echo_area_buffers ();
9363
9364 clear_buffer_p = 0;
9365
9366 if (which == 0)
9367 this_one = 0, the_other = 1;
9368 else if (which > 0)
9369 this_one = 1, the_other = 0;
9370 else
9371 {
9372 this_one = 0, the_other = 1;
9373 clear_buffer_p = 1;
9374
9375 /* We need a fresh one in case the current echo buffer equals
9376 the one containing the last displayed echo area message. */
9377 if (!NILP (echo_area_buffer[this_one])
9378 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9379 echo_area_buffer[this_one] = Qnil;
9380 }
9381
9382 /* Choose a suitable buffer from echo_buffer[] is we don't
9383 have one. */
9384 if (NILP (echo_area_buffer[this_one]))
9385 {
9386 echo_area_buffer[this_one]
9387 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9388 ? echo_buffer[the_other]
9389 : echo_buffer[this_one]);
9390 clear_buffer_p = 1;
9391 }
9392
9393 buffer = echo_area_buffer[this_one];
9394
9395 /* Don't get confused by reusing the buffer used for echoing
9396 for a different purpose. */
9397 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9398 cancel_echoing ();
9399
9400 record_unwind_protect (unwind_with_echo_area_buffer,
9401 with_echo_area_buffer_unwind_data (w));
9402
9403 /* Make the echo area buffer current. Note that for display
9404 purposes, it is not necessary that the displayed window's buffer
9405 == current_buffer, except for text property lookup. So, let's
9406 only set that buffer temporarily here without doing a full
9407 Fset_window_buffer. We must also change w->pointm, though,
9408 because otherwise an assertions in unshow_buffer fails, and Emacs
9409 aborts. */
9410 set_buffer_internal_1 (XBUFFER (buffer));
9411 if (w)
9412 {
9413 w->buffer = buffer;
9414 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9415 }
9416
9417 BVAR (current_buffer, undo_list) = Qt;
9418 BVAR (current_buffer, read_only) = Qnil;
9419 specbind (Qinhibit_read_only, Qt);
9420 specbind (Qinhibit_modification_hooks, Qt);
9421
9422 if (clear_buffer_p && Z > BEG)
9423 del_range (BEG, Z);
9424
9425 xassert (BEGV >= BEG);
9426 xassert (ZV <= Z && ZV >= BEGV);
9427
9428 rc = fn (a1, a2, a3, a4);
9429
9430 xassert (BEGV >= BEG);
9431 xassert (ZV <= Z && ZV >= BEGV);
9432
9433 unbind_to (count, Qnil);
9434 return rc;
9435 }
9436
9437
9438 /* Save state that should be preserved around the call to the function
9439 FN called in with_echo_area_buffer. */
9440
9441 static Lisp_Object
9442 with_echo_area_buffer_unwind_data (struct window *w)
9443 {
9444 int i = 0;
9445 Lisp_Object vector, tmp;
9446
9447 /* Reduce consing by keeping one vector in
9448 Vwith_echo_area_save_vector. */
9449 vector = Vwith_echo_area_save_vector;
9450 Vwith_echo_area_save_vector = Qnil;
9451
9452 if (NILP (vector))
9453 vector = Fmake_vector (make_number (7), Qnil);
9454
9455 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9456 ASET (vector, i, Vdeactivate_mark); ++i;
9457 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9458
9459 if (w)
9460 {
9461 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9462 ASET (vector, i, w->buffer); ++i;
9463 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9464 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9465 }
9466 else
9467 {
9468 int end = i + 4;
9469 for (; i < end; ++i)
9470 ASET (vector, i, Qnil);
9471 }
9472
9473 xassert (i == ASIZE (vector));
9474 return vector;
9475 }
9476
9477
9478 /* Restore global state from VECTOR which was created by
9479 with_echo_area_buffer_unwind_data. */
9480
9481 static Lisp_Object
9482 unwind_with_echo_area_buffer (Lisp_Object vector)
9483 {
9484 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9485 Vdeactivate_mark = AREF (vector, 1);
9486 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9487
9488 if (WINDOWP (AREF (vector, 3)))
9489 {
9490 struct window *w;
9491 Lisp_Object buffer, charpos, bytepos;
9492
9493 w = XWINDOW (AREF (vector, 3));
9494 buffer = AREF (vector, 4);
9495 charpos = AREF (vector, 5);
9496 bytepos = AREF (vector, 6);
9497
9498 w->buffer = buffer;
9499 set_marker_both (w->pointm, buffer,
9500 XFASTINT (charpos), XFASTINT (bytepos));
9501 }
9502
9503 Vwith_echo_area_save_vector = vector;
9504 return Qnil;
9505 }
9506
9507
9508 /* Set up the echo area for use by print functions. MULTIBYTE_P
9509 non-zero means we will print multibyte. */
9510
9511 void
9512 setup_echo_area_for_printing (int multibyte_p)
9513 {
9514 /* If we can't find an echo area any more, exit. */
9515 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9516 Fkill_emacs (Qnil);
9517
9518 ensure_echo_area_buffers ();
9519
9520 if (!message_buf_print)
9521 {
9522 /* A message has been output since the last time we printed.
9523 Choose a fresh echo area buffer. */
9524 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9525 echo_area_buffer[0] = echo_buffer[1];
9526 else
9527 echo_area_buffer[0] = echo_buffer[0];
9528
9529 /* Switch to that buffer and clear it. */
9530 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9531 BVAR (current_buffer, truncate_lines) = Qnil;
9532
9533 if (Z > BEG)
9534 {
9535 int count = SPECPDL_INDEX ();
9536 specbind (Qinhibit_read_only, Qt);
9537 /* Note that undo recording is always disabled. */
9538 del_range (BEG, Z);
9539 unbind_to (count, Qnil);
9540 }
9541 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9542
9543 /* Set up the buffer for the multibyteness we need. */
9544 if (multibyte_p
9545 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9546 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9547
9548 /* Raise the frame containing the echo area. */
9549 if (minibuffer_auto_raise)
9550 {
9551 struct frame *sf = SELECTED_FRAME ();
9552 Lisp_Object mini_window;
9553 mini_window = FRAME_MINIBUF_WINDOW (sf);
9554 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9555 }
9556
9557 message_log_maybe_newline ();
9558 message_buf_print = 1;
9559 }
9560 else
9561 {
9562 if (NILP (echo_area_buffer[0]))
9563 {
9564 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9565 echo_area_buffer[0] = echo_buffer[1];
9566 else
9567 echo_area_buffer[0] = echo_buffer[0];
9568 }
9569
9570 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9571 {
9572 /* Someone switched buffers between print requests. */
9573 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9574 BVAR (current_buffer, truncate_lines) = Qnil;
9575 }
9576 }
9577 }
9578
9579
9580 /* Display an echo area message in window W. Value is non-zero if W's
9581 height is changed. If display_last_displayed_message_p is
9582 non-zero, display the message that was last displayed, otherwise
9583 display the current message. */
9584
9585 static int
9586 display_echo_area (struct window *w)
9587 {
9588 int i, no_message_p, window_height_changed_p, count;
9589
9590 /* Temporarily disable garbage collections while displaying the echo
9591 area. This is done because a GC can print a message itself.
9592 That message would modify the echo area buffer's contents while a
9593 redisplay of the buffer is going on, and seriously confuse
9594 redisplay. */
9595 count = inhibit_garbage_collection ();
9596
9597 /* If there is no message, we must call display_echo_area_1
9598 nevertheless because it resizes the window. But we will have to
9599 reset the echo_area_buffer in question to nil at the end because
9600 with_echo_area_buffer will sets it to an empty buffer. */
9601 i = display_last_displayed_message_p ? 1 : 0;
9602 no_message_p = NILP (echo_area_buffer[i]);
9603
9604 window_height_changed_p
9605 = with_echo_area_buffer (w, display_last_displayed_message_p,
9606 display_echo_area_1,
9607 (intptr_t) w, Qnil, 0, 0);
9608
9609 if (no_message_p)
9610 echo_area_buffer[i] = Qnil;
9611
9612 unbind_to (count, Qnil);
9613 return window_height_changed_p;
9614 }
9615
9616
9617 /* Helper for display_echo_area. Display the current buffer which
9618 contains the current echo area message in window W, a mini-window,
9619 a pointer to which is passed in A1. A2..A4 are currently not used.
9620 Change the height of W so that all of the message is displayed.
9621 Value is non-zero if height of W was changed. */
9622
9623 static int
9624 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9625 {
9626 intptr_t i1 = a1;
9627 struct window *w = (struct window *) i1;
9628 Lisp_Object window;
9629 struct text_pos start;
9630 int window_height_changed_p = 0;
9631
9632 /* Do this before displaying, so that we have a large enough glyph
9633 matrix for the display. If we can't get enough space for the
9634 whole text, display the last N lines. That works by setting w->start. */
9635 window_height_changed_p = resize_mini_window (w, 0);
9636
9637 /* Use the starting position chosen by resize_mini_window. */
9638 SET_TEXT_POS_FROM_MARKER (start, w->start);
9639
9640 /* Display. */
9641 clear_glyph_matrix (w->desired_matrix);
9642 XSETWINDOW (window, w);
9643 try_window (window, start, 0);
9644
9645 return window_height_changed_p;
9646 }
9647
9648
9649 /* Resize the echo area window to exactly the size needed for the
9650 currently displayed message, if there is one. If a mini-buffer
9651 is active, don't shrink it. */
9652
9653 void
9654 resize_echo_area_exactly (void)
9655 {
9656 if (BUFFERP (echo_area_buffer[0])
9657 && WINDOWP (echo_area_window))
9658 {
9659 struct window *w = XWINDOW (echo_area_window);
9660 int resized_p;
9661 Lisp_Object resize_exactly;
9662
9663 if (minibuf_level == 0)
9664 resize_exactly = Qt;
9665 else
9666 resize_exactly = Qnil;
9667
9668 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9669 (intptr_t) w, resize_exactly,
9670 0, 0);
9671 if (resized_p)
9672 {
9673 ++windows_or_buffers_changed;
9674 ++update_mode_lines;
9675 redisplay_internal ();
9676 }
9677 }
9678 }
9679
9680
9681 /* Callback function for with_echo_area_buffer, when used from
9682 resize_echo_area_exactly. A1 contains a pointer to the window to
9683 resize, EXACTLY non-nil means resize the mini-window exactly to the
9684 size of the text displayed. A3 and A4 are not used. Value is what
9685 resize_mini_window returns. */
9686
9687 static int
9688 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9689 {
9690 intptr_t i1 = a1;
9691 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9692 }
9693
9694
9695 /* Resize mini-window W to fit the size of its contents. EXACT_P
9696 means size the window exactly to the size needed. Otherwise, it's
9697 only enlarged until W's buffer is empty.
9698
9699 Set W->start to the right place to begin display. If the whole
9700 contents fit, start at the beginning. Otherwise, start so as
9701 to make the end of the contents appear. This is particularly
9702 important for y-or-n-p, but seems desirable generally.
9703
9704 Value is non-zero if the window height has been changed. */
9705
9706 int
9707 resize_mini_window (struct window *w, int exact_p)
9708 {
9709 struct frame *f = XFRAME (w->frame);
9710 int window_height_changed_p = 0;
9711
9712 xassert (MINI_WINDOW_P (w));
9713
9714 /* By default, start display at the beginning. */
9715 set_marker_both (w->start, w->buffer,
9716 BUF_BEGV (XBUFFER (w->buffer)),
9717 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9718
9719 /* Don't resize windows while redisplaying a window; it would
9720 confuse redisplay functions when the size of the window they are
9721 displaying changes from under them. Such a resizing can happen,
9722 for instance, when which-func prints a long message while
9723 we are running fontification-functions. We're running these
9724 functions with safe_call which binds inhibit-redisplay to t. */
9725 if (!NILP (Vinhibit_redisplay))
9726 return 0;
9727
9728 /* Nil means don't try to resize. */
9729 if (NILP (Vresize_mini_windows)
9730 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9731 return 0;
9732
9733 if (!FRAME_MINIBUF_ONLY_P (f))
9734 {
9735 struct it it;
9736 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9737 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9738 int height, max_height;
9739 int unit = FRAME_LINE_HEIGHT (f);
9740 struct text_pos start;
9741 struct buffer *old_current_buffer = NULL;
9742
9743 if (current_buffer != XBUFFER (w->buffer))
9744 {
9745 old_current_buffer = current_buffer;
9746 set_buffer_internal (XBUFFER (w->buffer));
9747 }
9748
9749 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9750
9751 /* Compute the max. number of lines specified by the user. */
9752 if (FLOATP (Vmax_mini_window_height))
9753 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9754 else if (INTEGERP (Vmax_mini_window_height))
9755 max_height = XINT (Vmax_mini_window_height);
9756 else
9757 max_height = total_height / 4;
9758
9759 /* Correct that max. height if it's bogus. */
9760 max_height = max (1, max_height);
9761 max_height = min (total_height, max_height);
9762
9763 /* Find out the height of the text in the window. */
9764 if (it.line_wrap == TRUNCATE)
9765 height = 1;
9766 else
9767 {
9768 last_height = 0;
9769 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9770 if (it.max_ascent == 0 && it.max_descent == 0)
9771 height = it.current_y + last_height;
9772 else
9773 height = it.current_y + it.max_ascent + it.max_descent;
9774 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9775 height = (height + unit - 1) / unit;
9776 }
9777
9778 /* Compute a suitable window start. */
9779 if (height > max_height)
9780 {
9781 height = max_height;
9782 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9783 move_it_vertically_backward (&it, (height - 1) * unit);
9784 start = it.current.pos;
9785 }
9786 else
9787 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9788 SET_MARKER_FROM_TEXT_POS (w->start, start);
9789
9790 if (EQ (Vresize_mini_windows, Qgrow_only))
9791 {
9792 /* Let it grow only, until we display an empty message, in which
9793 case the window shrinks again. */
9794 if (height > WINDOW_TOTAL_LINES (w))
9795 {
9796 int old_height = WINDOW_TOTAL_LINES (w);
9797 freeze_window_starts (f, 1);
9798 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9799 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9800 }
9801 else if (height < WINDOW_TOTAL_LINES (w)
9802 && (exact_p || BEGV == ZV))
9803 {
9804 int old_height = WINDOW_TOTAL_LINES (w);
9805 freeze_window_starts (f, 0);
9806 shrink_mini_window (w);
9807 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9808 }
9809 }
9810 else
9811 {
9812 /* Always resize to exact size needed. */
9813 if (height > WINDOW_TOTAL_LINES (w))
9814 {
9815 int old_height = WINDOW_TOTAL_LINES (w);
9816 freeze_window_starts (f, 1);
9817 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9818 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9819 }
9820 else if (height < WINDOW_TOTAL_LINES (w))
9821 {
9822 int old_height = WINDOW_TOTAL_LINES (w);
9823 freeze_window_starts (f, 0);
9824 shrink_mini_window (w);
9825
9826 if (height)
9827 {
9828 freeze_window_starts (f, 1);
9829 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9830 }
9831
9832 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9833 }
9834 }
9835
9836 if (old_current_buffer)
9837 set_buffer_internal (old_current_buffer);
9838 }
9839
9840 return window_height_changed_p;
9841 }
9842
9843
9844 /* Value is the current message, a string, or nil if there is no
9845 current message. */
9846
9847 Lisp_Object
9848 current_message (void)
9849 {
9850 Lisp_Object msg;
9851
9852 if (!BUFFERP (echo_area_buffer[0]))
9853 msg = Qnil;
9854 else
9855 {
9856 with_echo_area_buffer (0, 0, current_message_1,
9857 (intptr_t) &msg, Qnil, 0, 0);
9858 if (NILP (msg))
9859 echo_area_buffer[0] = Qnil;
9860 }
9861
9862 return msg;
9863 }
9864
9865
9866 static int
9867 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9868 {
9869 intptr_t i1 = a1;
9870 Lisp_Object *msg = (Lisp_Object *) i1;
9871
9872 if (Z > BEG)
9873 *msg = make_buffer_string (BEG, Z, 1);
9874 else
9875 *msg = Qnil;
9876 return 0;
9877 }
9878
9879
9880 /* Push the current message on Vmessage_stack for later restauration
9881 by restore_message. Value is non-zero if the current message isn't
9882 empty. This is a relatively infrequent operation, so it's not
9883 worth optimizing. */
9884
9885 int
9886 push_message (void)
9887 {
9888 Lisp_Object msg;
9889 msg = current_message ();
9890 Vmessage_stack = Fcons (msg, Vmessage_stack);
9891 return STRINGP (msg);
9892 }
9893
9894
9895 /* Restore message display from the top of Vmessage_stack. */
9896
9897 void
9898 restore_message (void)
9899 {
9900 Lisp_Object msg;
9901
9902 xassert (CONSP (Vmessage_stack));
9903 msg = XCAR (Vmessage_stack);
9904 if (STRINGP (msg))
9905 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9906 else
9907 message3_nolog (msg, 0, 0);
9908 }
9909
9910
9911 /* Handler for record_unwind_protect calling pop_message. */
9912
9913 Lisp_Object
9914 pop_message_unwind (Lisp_Object dummy)
9915 {
9916 pop_message ();
9917 return Qnil;
9918 }
9919
9920 /* Pop the top-most entry off Vmessage_stack. */
9921
9922 static void
9923 pop_message (void)
9924 {
9925 xassert (CONSP (Vmessage_stack));
9926 Vmessage_stack = XCDR (Vmessage_stack);
9927 }
9928
9929
9930 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9931 exits. If the stack is not empty, we have a missing pop_message
9932 somewhere. */
9933
9934 void
9935 check_message_stack (void)
9936 {
9937 if (!NILP (Vmessage_stack))
9938 abort ();
9939 }
9940
9941
9942 /* Truncate to NCHARS what will be displayed in the echo area the next
9943 time we display it---but don't redisplay it now. */
9944
9945 void
9946 truncate_echo_area (EMACS_INT nchars)
9947 {
9948 if (nchars == 0)
9949 echo_area_buffer[0] = Qnil;
9950 /* A null message buffer means that the frame hasn't really been
9951 initialized yet. Error messages get reported properly by
9952 cmd_error, so this must be just an informative message; toss it. */
9953 else if (!noninteractive
9954 && INTERACTIVE
9955 && !NILP (echo_area_buffer[0]))
9956 {
9957 struct frame *sf = SELECTED_FRAME ();
9958 if (FRAME_MESSAGE_BUF (sf))
9959 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9960 }
9961 }
9962
9963
9964 /* Helper function for truncate_echo_area. Truncate the current
9965 message to at most NCHARS characters. */
9966
9967 static int
9968 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9969 {
9970 if (BEG + nchars < Z)
9971 del_range (BEG + nchars, Z);
9972 if (Z == BEG)
9973 echo_area_buffer[0] = Qnil;
9974 return 0;
9975 }
9976
9977
9978 /* Set the current message to a substring of S or STRING.
9979
9980 If STRING is a Lisp string, set the message to the first NBYTES
9981 bytes from STRING. NBYTES zero means use the whole string. If
9982 STRING is multibyte, the message will be displayed multibyte.
9983
9984 If S is not null, set the message to the first LEN bytes of S. LEN
9985 zero means use the whole string. MULTIBYTE_P non-zero means S is
9986 multibyte. Display the message multibyte in that case.
9987
9988 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9989 to t before calling set_message_1 (which calls insert).
9990 */
9991
9992 static void
9993 set_message (const char *s, Lisp_Object string,
9994 EMACS_INT nbytes, int multibyte_p)
9995 {
9996 message_enable_multibyte
9997 = ((s && multibyte_p)
9998 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9999
10000 with_echo_area_buffer (0, -1, set_message_1,
10001 (intptr_t) s, string, nbytes, multibyte_p);
10002 message_buf_print = 0;
10003 help_echo_showing_p = 0;
10004 }
10005
10006
10007 /* Helper function for set_message. Arguments have the same meaning
10008 as there, with A1 corresponding to S and A2 corresponding to STRING
10009 This function is called with the echo area buffer being
10010 current. */
10011
10012 static int
10013 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10014 {
10015 intptr_t i1 = a1;
10016 const char *s = (const char *) i1;
10017 const unsigned char *msg = (const unsigned char *) s;
10018 Lisp_Object string = a2;
10019
10020 /* Change multibyteness of the echo buffer appropriately. */
10021 if (message_enable_multibyte
10022 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10023 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10024
10025 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10026 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10027 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10028
10029 /* Insert new message at BEG. */
10030 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10031
10032 if (STRINGP (string))
10033 {
10034 EMACS_INT nchars;
10035
10036 if (nbytes == 0)
10037 nbytes = SBYTES (string);
10038 nchars = string_byte_to_char (string, nbytes);
10039
10040 /* This function takes care of single/multibyte conversion. We
10041 just have to ensure that the echo area buffer has the right
10042 setting of enable_multibyte_characters. */
10043 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10044 }
10045 else if (s)
10046 {
10047 if (nbytes == 0)
10048 nbytes = strlen (s);
10049
10050 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10051 {
10052 /* Convert from multi-byte to single-byte. */
10053 EMACS_INT i;
10054 int c, n;
10055 char work[1];
10056
10057 /* Convert a multibyte string to single-byte. */
10058 for (i = 0; i < nbytes; i += n)
10059 {
10060 c = string_char_and_length (msg + i, &n);
10061 work[0] = (ASCII_CHAR_P (c)
10062 ? c
10063 : multibyte_char_to_unibyte (c));
10064 insert_1_both (work, 1, 1, 1, 0, 0);
10065 }
10066 }
10067 else if (!multibyte_p
10068 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10069 {
10070 /* Convert from single-byte to multi-byte. */
10071 EMACS_INT i;
10072 int c, n;
10073 unsigned char str[MAX_MULTIBYTE_LENGTH];
10074
10075 /* Convert a single-byte string to multibyte. */
10076 for (i = 0; i < nbytes; i++)
10077 {
10078 c = msg[i];
10079 MAKE_CHAR_MULTIBYTE (c);
10080 n = CHAR_STRING (c, str);
10081 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10082 }
10083 }
10084 else
10085 insert_1 (s, nbytes, 1, 0, 0);
10086 }
10087
10088 return 0;
10089 }
10090
10091
10092 /* Clear messages. CURRENT_P non-zero means clear the current
10093 message. LAST_DISPLAYED_P non-zero means clear the message
10094 last displayed. */
10095
10096 void
10097 clear_message (int current_p, int last_displayed_p)
10098 {
10099 if (current_p)
10100 {
10101 echo_area_buffer[0] = Qnil;
10102 message_cleared_p = 1;
10103 }
10104
10105 if (last_displayed_p)
10106 echo_area_buffer[1] = Qnil;
10107
10108 message_buf_print = 0;
10109 }
10110
10111 /* Clear garbaged frames.
10112
10113 This function is used where the old redisplay called
10114 redraw_garbaged_frames which in turn called redraw_frame which in
10115 turn called clear_frame. The call to clear_frame was a source of
10116 flickering. I believe a clear_frame is not necessary. It should
10117 suffice in the new redisplay to invalidate all current matrices,
10118 and ensure a complete redisplay of all windows. */
10119
10120 static void
10121 clear_garbaged_frames (void)
10122 {
10123 if (frame_garbaged)
10124 {
10125 Lisp_Object tail, frame;
10126 int changed_count = 0;
10127
10128 FOR_EACH_FRAME (tail, frame)
10129 {
10130 struct frame *f = XFRAME (frame);
10131
10132 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10133 {
10134 if (f->resized_p)
10135 {
10136 Fredraw_frame (frame);
10137 f->force_flush_display_p = 1;
10138 }
10139 clear_current_matrices (f);
10140 changed_count++;
10141 f->garbaged = 0;
10142 f->resized_p = 0;
10143 }
10144 }
10145
10146 frame_garbaged = 0;
10147 if (changed_count)
10148 ++windows_or_buffers_changed;
10149 }
10150 }
10151
10152
10153 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10154 is non-zero update selected_frame. Value is non-zero if the
10155 mini-windows height has been changed. */
10156
10157 static int
10158 echo_area_display (int update_frame_p)
10159 {
10160 Lisp_Object mini_window;
10161 struct window *w;
10162 struct frame *f;
10163 int window_height_changed_p = 0;
10164 struct frame *sf = SELECTED_FRAME ();
10165
10166 mini_window = FRAME_MINIBUF_WINDOW (sf);
10167 w = XWINDOW (mini_window);
10168 f = XFRAME (WINDOW_FRAME (w));
10169
10170 /* Don't display if frame is invisible or not yet initialized. */
10171 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10172 return 0;
10173
10174 #ifdef HAVE_WINDOW_SYSTEM
10175 /* When Emacs starts, selected_frame may be the initial terminal
10176 frame. If we let this through, a message would be displayed on
10177 the terminal. */
10178 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10179 return 0;
10180 #endif /* HAVE_WINDOW_SYSTEM */
10181
10182 /* Redraw garbaged frames. */
10183 if (frame_garbaged)
10184 clear_garbaged_frames ();
10185
10186 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10187 {
10188 echo_area_window = mini_window;
10189 window_height_changed_p = display_echo_area (w);
10190 w->must_be_updated_p = 1;
10191
10192 /* Update the display, unless called from redisplay_internal.
10193 Also don't update the screen during redisplay itself. The
10194 update will happen at the end of redisplay, and an update
10195 here could cause confusion. */
10196 if (update_frame_p && !redisplaying_p)
10197 {
10198 int n = 0;
10199
10200 /* If the display update has been interrupted by pending
10201 input, update mode lines in the frame. Due to the
10202 pending input, it might have been that redisplay hasn't
10203 been called, so that mode lines above the echo area are
10204 garbaged. This looks odd, so we prevent it here. */
10205 if (!display_completed)
10206 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10207
10208 if (window_height_changed_p
10209 /* Don't do this if Emacs is shutting down. Redisplay
10210 needs to run hooks. */
10211 && !NILP (Vrun_hooks))
10212 {
10213 /* Must update other windows. Likewise as in other
10214 cases, don't let this update be interrupted by
10215 pending input. */
10216 int count = SPECPDL_INDEX ();
10217 specbind (Qredisplay_dont_pause, Qt);
10218 windows_or_buffers_changed = 1;
10219 redisplay_internal ();
10220 unbind_to (count, Qnil);
10221 }
10222 else if (FRAME_WINDOW_P (f) && n == 0)
10223 {
10224 /* Window configuration is the same as before.
10225 Can do with a display update of the echo area,
10226 unless we displayed some mode lines. */
10227 update_single_window (w, 1);
10228 FRAME_RIF (f)->flush_display (f);
10229 }
10230 else
10231 update_frame (f, 1, 1);
10232
10233 /* If cursor is in the echo area, make sure that the next
10234 redisplay displays the minibuffer, so that the cursor will
10235 be replaced with what the minibuffer wants. */
10236 if (cursor_in_echo_area)
10237 ++windows_or_buffers_changed;
10238 }
10239 }
10240 else if (!EQ (mini_window, selected_window))
10241 windows_or_buffers_changed++;
10242
10243 /* Last displayed message is now the current message. */
10244 echo_area_buffer[1] = echo_area_buffer[0];
10245 /* Inform read_char that we're not echoing. */
10246 echo_message_buffer = Qnil;
10247
10248 /* Prevent redisplay optimization in redisplay_internal by resetting
10249 this_line_start_pos. This is done because the mini-buffer now
10250 displays the message instead of its buffer text. */
10251 if (EQ (mini_window, selected_window))
10252 CHARPOS (this_line_start_pos) = 0;
10253
10254 return window_height_changed_p;
10255 }
10256
10257
10258 \f
10259 /***********************************************************************
10260 Mode Lines and Frame Titles
10261 ***********************************************************************/
10262
10263 /* A buffer for constructing non-propertized mode-line strings and
10264 frame titles in it; allocated from the heap in init_xdisp and
10265 resized as needed in store_mode_line_noprop_char. */
10266
10267 static char *mode_line_noprop_buf;
10268
10269 /* The buffer's end, and a current output position in it. */
10270
10271 static char *mode_line_noprop_buf_end;
10272 static char *mode_line_noprop_ptr;
10273
10274 #define MODE_LINE_NOPROP_LEN(start) \
10275 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10276
10277 static enum {
10278 MODE_LINE_DISPLAY = 0,
10279 MODE_LINE_TITLE,
10280 MODE_LINE_NOPROP,
10281 MODE_LINE_STRING
10282 } mode_line_target;
10283
10284 /* Alist that caches the results of :propertize.
10285 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10286 static Lisp_Object mode_line_proptrans_alist;
10287
10288 /* List of strings making up the mode-line. */
10289 static Lisp_Object mode_line_string_list;
10290
10291 /* Base face property when building propertized mode line string. */
10292 static Lisp_Object mode_line_string_face;
10293 static Lisp_Object mode_line_string_face_prop;
10294
10295
10296 /* Unwind data for mode line strings */
10297
10298 static Lisp_Object Vmode_line_unwind_vector;
10299
10300 static Lisp_Object
10301 format_mode_line_unwind_data (struct buffer *obuf,
10302 Lisp_Object owin,
10303 int save_proptrans)
10304 {
10305 Lisp_Object vector, tmp;
10306
10307 /* Reduce consing by keeping one vector in
10308 Vwith_echo_area_save_vector. */
10309 vector = Vmode_line_unwind_vector;
10310 Vmode_line_unwind_vector = Qnil;
10311
10312 if (NILP (vector))
10313 vector = Fmake_vector (make_number (8), Qnil);
10314
10315 ASET (vector, 0, make_number (mode_line_target));
10316 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10317 ASET (vector, 2, mode_line_string_list);
10318 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10319 ASET (vector, 4, mode_line_string_face);
10320 ASET (vector, 5, mode_line_string_face_prop);
10321
10322 if (obuf)
10323 XSETBUFFER (tmp, obuf);
10324 else
10325 tmp = Qnil;
10326 ASET (vector, 6, tmp);
10327 ASET (vector, 7, owin);
10328
10329 return vector;
10330 }
10331
10332 static Lisp_Object
10333 unwind_format_mode_line (Lisp_Object vector)
10334 {
10335 mode_line_target = XINT (AREF (vector, 0));
10336 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10337 mode_line_string_list = AREF (vector, 2);
10338 if (! EQ (AREF (vector, 3), Qt))
10339 mode_line_proptrans_alist = AREF (vector, 3);
10340 mode_line_string_face = AREF (vector, 4);
10341 mode_line_string_face_prop = AREF (vector, 5);
10342
10343 if (!NILP (AREF (vector, 7)))
10344 /* Select window before buffer, since it may change the buffer. */
10345 Fselect_window (AREF (vector, 7), Qt);
10346
10347 if (!NILP (AREF (vector, 6)))
10348 {
10349 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10350 ASET (vector, 6, Qnil);
10351 }
10352
10353 Vmode_line_unwind_vector = vector;
10354 return Qnil;
10355 }
10356
10357
10358 /* Store a single character C for the frame title in mode_line_noprop_buf.
10359 Re-allocate mode_line_noprop_buf if necessary. */
10360
10361 static void
10362 store_mode_line_noprop_char (char c)
10363 {
10364 /* If output position has reached the end of the allocated buffer,
10365 double the buffer's size. */
10366 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10367 {
10368 int len = MODE_LINE_NOPROP_LEN (0);
10369 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
10370 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
10371 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
10372 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10373 }
10374
10375 *mode_line_noprop_ptr++ = c;
10376 }
10377
10378
10379 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10380 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10381 characters that yield more columns than PRECISION; PRECISION <= 0
10382 means copy the whole string. Pad with spaces until FIELD_WIDTH
10383 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10384 pad. Called from display_mode_element when it is used to build a
10385 frame title. */
10386
10387 static int
10388 store_mode_line_noprop (const char *string, int field_width, int precision)
10389 {
10390 const unsigned char *str = (const unsigned char *) string;
10391 int n = 0;
10392 EMACS_INT dummy, nbytes;
10393
10394 /* Copy at most PRECISION chars from STR. */
10395 nbytes = strlen (string);
10396 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10397 while (nbytes--)
10398 store_mode_line_noprop_char (*str++);
10399
10400 /* Fill up with spaces until FIELD_WIDTH reached. */
10401 while (field_width > 0
10402 && n < field_width)
10403 {
10404 store_mode_line_noprop_char (' ');
10405 ++n;
10406 }
10407
10408 return n;
10409 }
10410
10411 /***********************************************************************
10412 Frame Titles
10413 ***********************************************************************/
10414
10415 #ifdef HAVE_WINDOW_SYSTEM
10416
10417 /* Set the title of FRAME, if it has changed. The title format is
10418 Vicon_title_format if FRAME is iconified, otherwise it is
10419 frame_title_format. */
10420
10421 static void
10422 x_consider_frame_title (Lisp_Object frame)
10423 {
10424 struct frame *f = XFRAME (frame);
10425
10426 if (FRAME_WINDOW_P (f)
10427 || FRAME_MINIBUF_ONLY_P (f)
10428 || f->explicit_name)
10429 {
10430 /* Do we have more than one visible frame on this X display? */
10431 Lisp_Object tail;
10432 Lisp_Object fmt;
10433 int title_start;
10434 char *title;
10435 int len;
10436 struct it it;
10437 int count = SPECPDL_INDEX ();
10438
10439 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10440 {
10441 Lisp_Object other_frame = XCAR (tail);
10442 struct frame *tf = XFRAME (other_frame);
10443
10444 if (tf != f
10445 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10446 && !FRAME_MINIBUF_ONLY_P (tf)
10447 && !EQ (other_frame, tip_frame)
10448 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10449 break;
10450 }
10451
10452 /* Set global variable indicating that multiple frames exist. */
10453 multiple_frames = CONSP (tail);
10454
10455 /* Switch to the buffer of selected window of the frame. Set up
10456 mode_line_target so that display_mode_element will output into
10457 mode_line_noprop_buf; then display the title. */
10458 record_unwind_protect (unwind_format_mode_line,
10459 format_mode_line_unwind_data
10460 (current_buffer, selected_window, 0));
10461
10462 Fselect_window (f->selected_window, Qt);
10463 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10464 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10465
10466 mode_line_target = MODE_LINE_TITLE;
10467 title_start = MODE_LINE_NOPROP_LEN (0);
10468 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10469 NULL, DEFAULT_FACE_ID);
10470 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10471 len = MODE_LINE_NOPROP_LEN (title_start);
10472 title = mode_line_noprop_buf + title_start;
10473 unbind_to (count, Qnil);
10474
10475 /* Set the title only if it's changed. This avoids consing in
10476 the common case where it hasn't. (If it turns out that we've
10477 already wasted too much time by walking through the list with
10478 display_mode_element, then we might need to optimize at a
10479 higher level than this.) */
10480 if (! STRINGP (f->name)
10481 || SBYTES (f->name) != len
10482 || memcmp (title, SDATA (f->name), len) != 0)
10483 x_implicitly_set_name (f, make_string (title, len), Qnil);
10484 }
10485 }
10486
10487 #endif /* not HAVE_WINDOW_SYSTEM */
10488
10489
10490
10491 \f
10492 /***********************************************************************
10493 Menu Bars
10494 ***********************************************************************/
10495
10496
10497 /* Prepare for redisplay by updating menu-bar item lists when
10498 appropriate. This can call eval. */
10499
10500 void
10501 prepare_menu_bars (void)
10502 {
10503 int all_windows;
10504 struct gcpro gcpro1, gcpro2;
10505 struct frame *f;
10506 Lisp_Object tooltip_frame;
10507
10508 #ifdef HAVE_WINDOW_SYSTEM
10509 tooltip_frame = tip_frame;
10510 #else
10511 tooltip_frame = Qnil;
10512 #endif
10513
10514 /* Update all frame titles based on their buffer names, etc. We do
10515 this before the menu bars so that the buffer-menu will show the
10516 up-to-date frame titles. */
10517 #ifdef HAVE_WINDOW_SYSTEM
10518 if (windows_or_buffers_changed || update_mode_lines)
10519 {
10520 Lisp_Object tail, frame;
10521
10522 FOR_EACH_FRAME (tail, frame)
10523 {
10524 f = XFRAME (frame);
10525 if (!EQ (frame, tooltip_frame)
10526 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10527 x_consider_frame_title (frame);
10528 }
10529 }
10530 #endif /* HAVE_WINDOW_SYSTEM */
10531
10532 /* Update the menu bar item lists, if appropriate. This has to be
10533 done before any actual redisplay or generation of display lines. */
10534 all_windows = (update_mode_lines
10535 || buffer_shared > 1
10536 || windows_or_buffers_changed);
10537 if (all_windows)
10538 {
10539 Lisp_Object tail, frame;
10540 int count = SPECPDL_INDEX ();
10541 /* 1 means that update_menu_bar has run its hooks
10542 so any further calls to update_menu_bar shouldn't do so again. */
10543 int menu_bar_hooks_run = 0;
10544
10545 record_unwind_save_match_data ();
10546
10547 FOR_EACH_FRAME (tail, frame)
10548 {
10549 f = XFRAME (frame);
10550
10551 /* Ignore tooltip frame. */
10552 if (EQ (frame, tooltip_frame))
10553 continue;
10554
10555 /* If a window on this frame changed size, report that to
10556 the user and clear the size-change flag. */
10557 if (FRAME_WINDOW_SIZES_CHANGED (f))
10558 {
10559 Lisp_Object functions;
10560
10561 /* Clear flag first in case we get an error below. */
10562 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10563 functions = Vwindow_size_change_functions;
10564 GCPRO2 (tail, functions);
10565
10566 while (CONSP (functions))
10567 {
10568 if (!EQ (XCAR (functions), Qt))
10569 call1 (XCAR (functions), frame);
10570 functions = XCDR (functions);
10571 }
10572 UNGCPRO;
10573 }
10574
10575 GCPRO1 (tail);
10576 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10577 #ifdef HAVE_WINDOW_SYSTEM
10578 update_tool_bar (f, 0);
10579 #endif
10580 #ifdef HAVE_NS
10581 if (windows_or_buffers_changed
10582 && FRAME_NS_P (f))
10583 ns_set_doc_edited (f, Fbuffer_modified_p
10584 (XWINDOW (f->selected_window)->buffer));
10585 #endif
10586 UNGCPRO;
10587 }
10588
10589 unbind_to (count, Qnil);
10590 }
10591 else
10592 {
10593 struct frame *sf = SELECTED_FRAME ();
10594 update_menu_bar (sf, 1, 0);
10595 #ifdef HAVE_WINDOW_SYSTEM
10596 update_tool_bar (sf, 1);
10597 #endif
10598 }
10599 }
10600
10601
10602 /* Update the menu bar item list for frame F. This has to be done
10603 before we start to fill in any display lines, because it can call
10604 eval.
10605
10606 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10607
10608 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10609 already ran the menu bar hooks for this redisplay, so there
10610 is no need to run them again. The return value is the
10611 updated value of this flag, to pass to the next call. */
10612
10613 static int
10614 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10615 {
10616 Lisp_Object window;
10617 register struct window *w;
10618
10619 /* If called recursively during a menu update, do nothing. This can
10620 happen when, for instance, an activate-menubar-hook causes a
10621 redisplay. */
10622 if (inhibit_menubar_update)
10623 return hooks_run;
10624
10625 window = FRAME_SELECTED_WINDOW (f);
10626 w = XWINDOW (window);
10627
10628 if (FRAME_WINDOW_P (f)
10629 ?
10630 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10631 || defined (HAVE_NS) || defined (USE_GTK)
10632 FRAME_EXTERNAL_MENU_BAR (f)
10633 #else
10634 FRAME_MENU_BAR_LINES (f) > 0
10635 #endif
10636 : FRAME_MENU_BAR_LINES (f) > 0)
10637 {
10638 /* If the user has switched buffers or windows, we need to
10639 recompute to reflect the new bindings. But we'll
10640 recompute when update_mode_lines is set too; that means
10641 that people can use force-mode-line-update to request
10642 that the menu bar be recomputed. The adverse effect on
10643 the rest of the redisplay algorithm is about the same as
10644 windows_or_buffers_changed anyway. */
10645 if (windows_or_buffers_changed
10646 /* This used to test w->update_mode_line, but we believe
10647 there is no need to recompute the menu in that case. */
10648 || update_mode_lines
10649 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10650 < BUF_MODIFF (XBUFFER (w->buffer)))
10651 != !NILP (w->last_had_star))
10652 || ((!NILP (Vtransient_mark_mode)
10653 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10654 != !NILP (w->region_showing)))
10655 {
10656 struct buffer *prev = current_buffer;
10657 int count = SPECPDL_INDEX ();
10658
10659 specbind (Qinhibit_menubar_update, Qt);
10660
10661 set_buffer_internal_1 (XBUFFER (w->buffer));
10662 if (save_match_data)
10663 record_unwind_save_match_data ();
10664 if (NILP (Voverriding_local_map_menu_flag))
10665 {
10666 specbind (Qoverriding_terminal_local_map, Qnil);
10667 specbind (Qoverriding_local_map, Qnil);
10668 }
10669
10670 if (!hooks_run)
10671 {
10672 /* Run the Lucid hook. */
10673 safe_run_hooks (Qactivate_menubar_hook);
10674
10675 /* If it has changed current-menubar from previous value,
10676 really recompute the menu-bar from the value. */
10677 if (! NILP (Vlucid_menu_bar_dirty_flag))
10678 call0 (Qrecompute_lucid_menubar);
10679
10680 safe_run_hooks (Qmenu_bar_update_hook);
10681
10682 hooks_run = 1;
10683 }
10684
10685 XSETFRAME (Vmenu_updating_frame, f);
10686 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10687
10688 /* Redisplay the menu bar in case we changed it. */
10689 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10690 || defined (HAVE_NS) || defined (USE_GTK)
10691 if (FRAME_WINDOW_P (f))
10692 {
10693 #if defined (HAVE_NS)
10694 /* All frames on Mac OS share the same menubar. So only
10695 the selected frame should be allowed to set it. */
10696 if (f == SELECTED_FRAME ())
10697 #endif
10698 set_frame_menubar (f, 0, 0);
10699 }
10700 else
10701 /* On a terminal screen, the menu bar is an ordinary screen
10702 line, and this makes it get updated. */
10703 w->update_mode_line = Qt;
10704 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10705 /* In the non-toolkit version, the menu bar is an ordinary screen
10706 line, and this makes it get updated. */
10707 w->update_mode_line = Qt;
10708 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10709
10710 unbind_to (count, Qnil);
10711 set_buffer_internal_1 (prev);
10712 }
10713 }
10714
10715 return hooks_run;
10716 }
10717
10718
10719 \f
10720 /***********************************************************************
10721 Output Cursor
10722 ***********************************************************************/
10723
10724 #ifdef HAVE_WINDOW_SYSTEM
10725
10726 /* EXPORT:
10727 Nominal cursor position -- where to draw output.
10728 HPOS and VPOS are window relative glyph matrix coordinates.
10729 X and Y are window relative pixel coordinates. */
10730
10731 struct cursor_pos output_cursor;
10732
10733
10734 /* EXPORT:
10735 Set the global variable output_cursor to CURSOR. All cursor
10736 positions are relative to updated_window. */
10737
10738 void
10739 set_output_cursor (struct cursor_pos *cursor)
10740 {
10741 output_cursor.hpos = cursor->hpos;
10742 output_cursor.vpos = cursor->vpos;
10743 output_cursor.x = cursor->x;
10744 output_cursor.y = cursor->y;
10745 }
10746
10747
10748 /* EXPORT for RIF:
10749 Set a nominal cursor position.
10750
10751 HPOS and VPOS are column/row positions in a window glyph matrix. X
10752 and Y are window text area relative pixel positions.
10753
10754 If this is done during an update, updated_window will contain the
10755 window that is being updated and the position is the future output
10756 cursor position for that window. If updated_window is null, use
10757 selected_window and display the cursor at the given position. */
10758
10759 void
10760 x_cursor_to (int vpos, int hpos, int y, int x)
10761 {
10762 struct window *w;
10763
10764 /* If updated_window is not set, work on selected_window. */
10765 if (updated_window)
10766 w = updated_window;
10767 else
10768 w = XWINDOW (selected_window);
10769
10770 /* Set the output cursor. */
10771 output_cursor.hpos = hpos;
10772 output_cursor.vpos = vpos;
10773 output_cursor.x = x;
10774 output_cursor.y = y;
10775
10776 /* If not called as part of an update, really display the cursor.
10777 This will also set the cursor position of W. */
10778 if (updated_window == NULL)
10779 {
10780 BLOCK_INPUT;
10781 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10782 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10783 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10784 UNBLOCK_INPUT;
10785 }
10786 }
10787
10788 #endif /* HAVE_WINDOW_SYSTEM */
10789
10790 \f
10791 /***********************************************************************
10792 Tool-bars
10793 ***********************************************************************/
10794
10795 #ifdef HAVE_WINDOW_SYSTEM
10796
10797 /* Where the mouse was last time we reported a mouse event. */
10798
10799 FRAME_PTR last_mouse_frame;
10800
10801 /* Tool-bar item index of the item on which a mouse button was pressed
10802 or -1. */
10803
10804 int last_tool_bar_item;
10805
10806
10807 static Lisp_Object
10808 update_tool_bar_unwind (Lisp_Object frame)
10809 {
10810 selected_frame = frame;
10811 return Qnil;
10812 }
10813
10814 /* Update the tool-bar item list for frame F. This has to be done
10815 before we start to fill in any display lines. Called from
10816 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10817 and restore it here. */
10818
10819 static void
10820 update_tool_bar (struct frame *f, int save_match_data)
10821 {
10822 #if defined (USE_GTK) || defined (HAVE_NS)
10823 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10824 #else
10825 int do_update = WINDOWP (f->tool_bar_window)
10826 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10827 #endif
10828
10829 if (do_update)
10830 {
10831 Lisp_Object window;
10832 struct window *w;
10833
10834 window = FRAME_SELECTED_WINDOW (f);
10835 w = XWINDOW (window);
10836
10837 /* If the user has switched buffers or windows, we need to
10838 recompute to reflect the new bindings. But we'll
10839 recompute when update_mode_lines is set too; that means
10840 that people can use force-mode-line-update to request
10841 that the menu bar be recomputed. The adverse effect on
10842 the rest of the redisplay algorithm is about the same as
10843 windows_or_buffers_changed anyway. */
10844 if (windows_or_buffers_changed
10845 || !NILP (w->update_mode_line)
10846 || update_mode_lines
10847 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10848 < BUF_MODIFF (XBUFFER (w->buffer)))
10849 != !NILP (w->last_had_star))
10850 || ((!NILP (Vtransient_mark_mode)
10851 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10852 != !NILP (w->region_showing)))
10853 {
10854 struct buffer *prev = current_buffer;
10855 int count = SPECPDL_INDEX ();
10856 Lisp_Object frame, new_tool_bar;
10857 int new_n_tool_bar;
10858 struct gcpro gcpro1;
10859
10860 /* Set current_buffer to the buffer of the selected
10861 window of the frame, so that we get the right local
10862 keymaps. */
10863 set_buffer_internal_1 (XBUFFER (w->buffer));
10864
10865 /* Save match data, if we must. */
10866 if (save_match_data)
10867 record_unwind_save_match_data ();
10868
10869 /* Make sure that we don't accidentally use bogus keymaps. */
10870 if (NILP (Voverriding_local_map_menu_flag))
10871 {
10872 specbind (Qoverriding_terminal_local_map, Qnil);
10873 specbind (Qoverriding_local_map, Qnil);
10874 }
10875
10876 GCPRO1 (new_tool_bar);
10877
10878 /* We must temporarily set the selected frame to this frame
10879 before calling tool_bar_items, because the calculation of
10880 the tool-bar keymap uses the selected frame (see
10881 `tool-bar-make-keymap' in tool-bar.el). */
10882 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10883 XSETFRAME (frame, f);
10884 selected_frame = frame;
10885
10886 /* Build desired tool-bar items from keymaps. */
10887 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10888 &new_n_tool_bar);
10889
10890 /* Redisplay the tool-bar if we changed it. */
10891 if (new_n_tool_bar != f->n_tool_bar_items
10892 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10893 {
10894 /* Redisplay that happens asynchronously due to an expose event
10895 may access f->tool_bar_items. Make sure we update both
10896 variables within BLOCK_INPUT so no such event interrupts. */
10897 BLOCK_INPUT;
10898 f->tool_bar_items = new_tool_bar;
10899 f->n_tool_bar_items = new_n_tool_bar;
10900 w->update_mode_line = Qt;
10901 UNBLOCK_INPUT;
10902 }
10903
10904 UNGCPRO;
10905
10906 unbind_to (count, Qnil);
10907 set_buffer_internal_1 (prev);
10908 }
10909 }
10910 }
10911
10912
10913 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10914 F's desired tool-bar contents. F->tool_bar_items must have
10915 been set up previously by calling prepare_menu_bars. */
10916
10917 static void
10918 build_desired_tool_bar_string (struct frame *f)
10919 {
10920 int i, size, size_needed;
10921 struct gcpro gcpro1, gcpro2, gcpro3;
10922 Lisp_Object image, plist, props;
10923
10924 image = plist = props = Qnil;
10925 GCPRO3 (image, plist, props);
10926
10927 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10928 Otherwise, make a new string. */
10929
10930 /* The size of the string we might be able to reuse. */
10931 size = (STRINGP (f->desired_tool_bar_string)
10932 ? SCHARS (f->desired_tool_bar_string)
10933 : 0);
10934
10935 /* We need one space in the string for each image. */
10936 size_needed = f->n_tool_bar_items;
10937
10938 /* Reuse f->desired_tool_bar_string, if possible. */
10939 if (size < size_needed || NILP (f->desired_tool_bar_string))
10940 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10941 make_number (' '));
10942 else
10943 {
10944 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10945 Fremove_text_properties (make_number (0), make_number (size),
10946 props, f->desired_tool_bar_string);
10947 }
10948
10949 /* Put a `display' property on the string for the images to display,
10950 put a `menu_item' property on tool-bar items with a value that
10951 is the index of the item in F's tool-bar item vector. */
10952 for (i = 0; i < f->n_tool_bar_items; ++i)
10953 {
10954 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10955
10956 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10957 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10958 int hmargin, vmargin, relief, idx, end;
10959
10960 /* If image is a vector, choose the image according to the
10961 button state. */
10962 image = PROP (TOOL_BAR_ITEM_IMAGES);
10963 if (VECTORP (image))
10964 {
10965 if (enabled_p)
10966 idx = (selected_p
10967 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10968 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10969 else
10970 idx = (selected_p
10971 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10972 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10973
10974 xassert (ASIZE (image) >= idx);
10975 image = AREF (image, idx);
10976 }
10977 else
10978 idx = -1;
10979
10980 /* Ignore invalid image specifications. */
10981 if (!valid_image_p (image))
10982 continue;
10983
10984 /* Display the tool-bar button pressed, or depressed. */
10985 plist = Fcopy_sequence (XCDR (image));
10986
10987 /* Compute margin and relief to draw. */
10988 relief = (tool_bar_button_relief >= 0
10989 ? tool_bar_button_relief
10990 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10991 hmargin = vmargin = relief;
10992
10993 if (INTEGERP (Vtool_bar_button_margin)
10994 && XINT (Vtool_bar_button_margin) > 0)
10995 {
10996 hmargin += XFASTINT (Vtool_bar_button_margin);
10997 vmargin += XFASTINT (Vtool_bar_button_margin);
10998 }
10999 else if (CONSP (Vtool_bar_button_margin))
11000 {
11001 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11002 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11003 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11004
11005 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11006 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11007 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11008 }
11009
11010 if (auto_raise_tool_bar_buttons_p)
11011 {
11012 /* Add a `:relief' property to the image spec if the item is
11013 selected. */
11014 if (selected_p)
11015 {
11016 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11017 hmargin -= relief;
11018 vmargin -= relief;
11019 }
11020 }
11021 else
11022 {
11023 /* If image is selected, display it pressed, i.e. with a
11024 negative relief. If it's not selected, display it with a
11025 raised relief. */
11026 plist = Fplist_put (plist, QCrelief,
11027 (selected_p
11028 ? make_number (-relief)
11029 : make_number (relief)));
11030 hmargin -= relief;
11031 vmargin -= relief;
11032 }
11033
11034 /* Put a margin around the image. */
11035 if (hmargin || vmargin)
11036 {
11037 if (hmargin == vmargin)
11038 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11039 else
11040 plist = Fplist_put (plist, QCmargin,
11041 Fcons (make_number (hmargin),
11042 make_number (vmargin)));
11043 }
11044
11045 /* If button is not enabled, and we don't have special images
11046 for the disabled state, make the image appear disabled by
11047 applying an appropriate algorithm to it. */
11048 if (!enabled_p && idx < 0)
11049 plist = Fplist_put (plist, QCconversion, Qdisabled);
11050
11051 /* Put a `display' text property on the string for the image to
11052 display. Put a `menu-item' property on the string that gives
11053 the start of this item's properties in the tool-bar items
11054 vector. */
11055 image = Fcons (Qimage, plist);
11056 props = list4 (Qdisplay, image,
11057 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11058
11059 /* Let the last image hide all remaining spaces in the tool bar
11060 string. The string can be longer than needed when we reuse a
11061 previous string. */
11062 if (i + 1 == f->n_tool_bar_items)
11063 end = SCHARS (f->desired_tool_bar_string);
11064 else
11065 end = i + 1;
11066 Fadd_text_properties (make_number (i), make_number (end),
11067 props, f->desired_tool_bar_string);
11068 #undef PROP
11069 }
11070
11071 UNGCPRO;
11072 }
11073
11074
11075 /* Display one line of the tool-bar of frame IT->f.
11076
11077 HEIGHT specifies the desired height of the tool-bar line.
11078 If the actual height of the glyph row is less than HEIGHT, the
11079 row's height is increased to HEIGHT, and the icons are centered
11080 vertically in the new height.
11081
11082 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11083 count a final empty row in case the tool-bar width exactly matches
11084 the window width.
11085 */
11086
11087 static void
11088 display_tool_bar_line (struct it *it, int height)
11089 {
11090 struct glyph_row *row = it->glyph_row;
11091 int max_x = it->last_visible_x;
11092 struct glyph *last;
11093
11094 prepare_desired_row (row);
11095 row->y = it->current_y;
11096
11097 /* Note that this isn't made use of if the face hasn't a box,
11098 so there's no need to check the face here. */
11099 it->start_of_box_run_p = 1;
11100
11101 while (it->current_x < max_x)
11102 {
11103 int x, n_glyphs_before, i, nglyphs;
11104 struct it it_before;
11105
11106 /* Get the next display element. */
11107 if (!get_next_display_element (it))
11108 {
11109 /* Don't count empty row if we are counting needed tool-bar lines. */
11110 if (height < 0 && !it->hpos)
11111 return;
11112 break;
11113 }
11114
11115 /* Produce glyphs. */
11116 n_glyphs_before = row->used[TEXT_AREA];
11117 it_before = *it;
11118
11119 PRODUCE_GLYPHS (it);
11120
11121 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11122 i = 0;
11123 x = it_before.current_x;
11124 while (i < nglyphs)
11125 {
11126 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11127
11128 if (x + glyph->pixel_width > max_x)
11129 {
11130 /* Glyph doesn't fit on line. Backtrack. */
11131 row->used[TEXT_AREA] = n_glyphs_before;
11132 *it = it_before;
11133 /* If this is the only glyph on this line, it will never fit on the
11134 tool-bar, so skip it. But ensure there is at least one glyph,
11135 so we don't accidentally disable the tool-bar. */
11136 if (n_glyphs_before == 0
11137 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11138 break;
11139 goto out;
11140 }
11141
11142 ++it->hpos;
11143 x += glyph->pixel_width;
11144 ++i;
11145 }
11146
11147 /* Stop at line end. */
11148 if (ITERATOR_AT_END_OF_LINE_P (it))
11149 break;
11150
11151 set_iterator_to_next (it, 1);
11152 }
11153
11154 out:;
11155
11156 row->displays_text_p = row->used[TEXT_AREA] != 0;
11157
11158 /* Use default face for the border below the tool bar.
11159
11160 FIXME: When auto-resize-tool-bars is grow-only, there is
11161 no additional border below the possibly empty tool-bar lines.
11162 So to make the extra empty lines look "normal", we have to
11163 use the tool-bar face for the border too. */
11164 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11165 it->face_id = DEFAULT_FACE_ID;
11166
11167 extend_face_to_end_of_line (it);
11168 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11169 last->right_box_line_p = 1;
11170 if (last == row->glyphs[TEXT_AREA])
11171 last->left_box_line_p = 1;
11172
11173 /* Make line the desired height and center it vertically. */
11174 if ((height -= it->max_ascent + it->max_descent) > 0)
11175 {
11176 /* Don't add more than one line height. */
11177 height %= FRAME_LINE_HEIGHT (it->f);
11178 it->max_ascent += height / 2;
11179 it->max_descent += (height + 1) / 2;
11180 }
11181
11182 compute_line_metrics (it);
11183
11184 /* If line is empty, make it occupy the rest of the tool-bar. */
11185 if (!row->displays_text_p)
11186 {
11187 row->height = row->phys_height = it->last_visible_y - row->y;
11188 row->visible_height = row->height;
11189 row->ascent = row->phys_ascent = 0;
11190 row->extra_line_spacing = 0;
11191 }
11192
11193 row->full_width_p = 1;
11194 row->continued_p = 0;
11195 row->truncated_on_left_p = 0;
11196 row->truncated_on_right_p = 0;
11197
11198 it->current_x = it->hpos = 0;
11199 it->current_y += row->height;
11200 ++it->vpos;
11201 ++it->glyph_row;
11202 }
11203
11204
11205 /* Max tool-bar height. */
11206
11207 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11208 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11209
11210 /* Value is the number of screen lines needed to make all tool-bar
11211 items of frame F visible. The number of actual rows needed is
11212 returned in *N_ROWS if non-NULL. */
11213
11214 static int
11215 tool_bar_lines_needed (struct frame *f, int *n_rows)
11216 {
11217 struct window *w = XWINDOW (f->tool_bar_window);
11218 struct it it;
11219 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11220 the desired matrix, so use (unused) mode-line row as temporary row to
11221 avoid destroying the first tool-bar row. */
11222 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11223
11224 /* Initialize an iterator for iteration over
11225 F->desired_tool_bar_string in the tool-bar window of frame F. */
11226 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11227 it.first_visible_x = 0;
11228 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11229 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11230 it.paragraph_embedding = L2R;
11231
11232 while (!ITERATOR_AT_END_P (&it))
11233 {
11234 clear_glyph_row (temp_row);
11235 it.glyph_row = temp_row;
11236 display_tool_bar_line (&it, -1);
11237 }
11238 clear_glyph_row (temp_row);
11239
11240 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11241 if (n_rows)
11242 *n_rows = it.vpos > 0 ? it.vpos : -1;
11243
11244 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11245 }
11246
11247
11248 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11249 0, 1, 0,
11250 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11251 (Lisp_Object frame)
11252 {
11253 struct frame *f;
11254 struct window *w;
11255 int nlines = 0;
11256
11257 if (NILP (frame))
11258 frame = selected_frame;
11259 else
11260 CHECK_FRAME (frame);
11261 f = XFRAME (frame);
11262
11263 if (WINDOWP (f->tool_bar_window)
11264 || (w = XWINDOW (f->tool_bar_window),
11265 WINDOW_TOTAL_LINES (w) > 0))
11266 {
11267 update_tool_bar (f, 1);
11268 if (f->n_tool_bar_items)
11269 {
11270 build_desired_tool_bar_string (f);
11271 nlines = tool_bar_lines_needed (f, NULL);
11272 }
11273 }
11274
11275 return make_number (nlines);
11276 }
11277
11278
11279 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11280 height should be changed. */
11281
11282 static int
11283 redisplay_tool_bar (struct frame *f)
11284 {
11285 struct window *w;
11286 struct it it;
11287 struct glyph_row *row;
11288
11289 #if defined (USE_GTK) || defined (HAVE_NS)
11290 if (FRAME_EXTERNAL_TOOL_BAR (f))
11291 update_frame_tool_bar (f);
11292 return 0;
11293 #endif
11294
11295 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11296 do anything. This means you must start with tool-bar-lines
11297 non-zero to get the auto-sizing effect. Or in other words, you
11298 can turn off tool-bars by specifying tool-bar-lines zero. */
11299 if (!WINDOWP (f->tool_bar_window)
11300 || (w = XWINDOW (f->tool_bar_window),
11301 WINDOW_TOTAL_LINES (w) == 0))
11302 return 0;
11303
11304 /* Set up an iterator for the tool-bar window. */
11305 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11306 it.first_visible_x = 0;
11307 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11308 row = it.glyph_row;
11309
11310 /* Build a string that represents the contents of the tool-bar. */
11311 build_desired_tool_bar_string (f);
11312 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11313 /* FIXME: This should be controlled by a user option. But it
11314 doesn't make sense to have an R2L tool bar if the menu bar cannot
11315 be drawn also R2L, and making the menu bar R2L is tricky due
11316 toolkit-specific code that implements it. If an R2L tool bar is
11317 ever supported, display_tool_bar_line should also be augmented to
11318 call unproduce_glyphs like display_line and display_string
11319 do. */
11320 it.paragraph_embedding = L2R;
11321
11322 if (f->n_tool_bar_rows == 0)
11323 {
11324 int nlines;
11325
11326 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11327 nlines != WINDOW_TOTAL_LINES (w)))
11328 {
11329 Lisp_Object frame;
11330 int old_height = WINDOW_TOTAL_LINES (w);
11331
11332 XSETFRAME (frame, f);
11333 Fmodify_frame_parameters (frame,
11334 Fcons (Fcons (Qtool_bar_lines,
11335 make_number (nlines)),
11336 Qnil));
11337 if (WINDOW_TOTAL_LINES (w) != old_height)
11338 {
11339 clear_glyph_matrix (w->desired_matrix);
11340 fonts_changed_p = 1;
11341 return 1;
11342 }
11343 }
11344 }
11345
11346 /* Display as many lines as needed to display all tool-bar items. */
11347
11348 if (f->n_tool_bar_rows > 0)
11349 {
11350 int border, rows, height, extra;
11351
11352 if (INTEGERP (Vtool_bar_border))
11353 border = XINT (Vtool_bar_border);
11354 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11355 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11356 else if (EQ (Vtool_bar_border, Qborder_width))
11357 border = f->border_width;
11358 else
11359 border = 0;
11360 if (border < 0)
11361 border = 0;
11362
11363 rows = f->n_tool_bar_rows;
11364 height = max (1, (it.last_visible_y - border) / rows);
11365 extra = it.last_visible_y - border - height * rows;
11366
11367 while (it.current_y < it.last_visible_y)
11368 {
11369 int h = 0;
11370 if (extra > 0 && rows-- > 0)
11371 {
11372 h = (extra + rows - 1) / rows;
11373 extra -= h;
11374 }
11375 display_tool_bar_line (&it, height + h);
11376 }
11377 }
11378 else
11379 {
11380 while (it.current_y < it.last_visible_y)
11381 display_tool_bar_line (&it, 0);
11382 }
11383
11384 /* It doesn't make much sense to try scrolling in the tool-bar
11385 window, so don't do it. */
11386 w->desired_matrix->no_scrolling_p = 1;
11387 w->must_be_updated_p = 1;
11388
11389 if (!NILP (Vauto_resize_tool_bars))
11390 {
11391 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11392 int change_height_p = 0;
11393
11394 /* If we couldn't display everything, change the tool-bar's
11395 height if there is room for more. */
11396 if (IT_STRING_CHARPOS (it) < it.end_charpos
11397 && it.current_y < max_tool_bar_height)
11398 change_height_p = 1;
11399
11400 row = it.glyph_row - 1;
11401
11402 /* If there are blank lines at the end, except for a partially
11403 visible blank line at the end that is smaller than
11404 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11405 if (!row->displays_text_p
11406 && row->height >= FRAME_LINE_HEIGHT (f))
11407 change_height_p = 1;
11408
11409 /* If row displays tool-bar items, but is partially visible,
11410 change the tool-bar's height. */
11411 if (row->displays_text_p
11412 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11413 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11414 change_height_p = 1;
11415
11416 /* Resize windows as needed by changing the `tool-bar-lines'
11417 frame parameter. */
11418 if (change_height_p)
11419 {
11420 Lisp_Object frame;
11421 int old_height = WINDOW_TOTAL_LINES (w);
11422 int nrows;
11423 int nlines = tool_bar_lines_needed (f, &nrows);
11424
11425 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11426 && !f->minimize_tool_bar_window_p)
11427 ? (nlines > old_height)
11428 : (nlines != old_height));
11429 f->minimize_tool_bar_window_p = 0;
11430
11431 if (change_height_p)
11432 {
11433 XSETFRAME (frame, f);
11434 Fmodify_frame_parameters (frame,
11435 Fcons (Fcons (Qtool_bar_lines,
11436 make_number (nlines)),
11437 Qnil));
11438 if (WINDOW_TOTAL_LINES (w) != old_height)
11439 {
11440 clear_glyph_matrix (w->desired_matrix);
11441 f->n_tool_bar_rows = nrows;
11442 fonts_changed_p = 1;
11443 return 1;
11444 }
11445 }
11446 }
11447 }
11448
11449 f->minimize_tool_bar_window_p = 0;
11450 return 0;
11451 }
11452
11453
11454 /* Get information about the tool-bar item which is displayed in GLYPH
11455 on frame F. Return in *PROP_IDX the index where tool-bar item
11456 properties start in F->tool_bar_items. Value is zero if
11457 GLYPH doesn't display a tool-bar item. */
11458
11459 static int
11460 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11461 {
11462 Lisp_Object prop;
11463 int success_p;
11464 int charpos;
11465
11466 /* This function can be called asynchronously, which means we must
11467 exclude any possibility that Fget_text_property signals an
11468 error. */
11469 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11470 charpos = max (0, charpos);
11471
11472 /* Get the text property `menu-item' at pos. The value of that
11473 property is the start index of this item's properties in
11474 F->tool_bar_items. */
11475 prop = Fget_text_property (make_number (charpos),
11476 Qmenu_item, f->current_tool_bar_string);
11477 if (INTEGERP (prop))
11478 {
11479 *prop_idx = XINT (prop);
11480 success_p = 1;
11481 }
11482 else
11483 success_p = 0;
11484
11485 return success_p;
11486 }
11487
11488 \f
11489 /* Get information about the tool-bar item at position X/Y on frame F.
11490 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11491 the current matrix of the tool-bar window of F, or NULL if not
11492 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11493 item in F->tool_bar_items. Value is
11494
11495 -1 if X/Y is not on a tool-bar item
11496 0 if X/Y is on the same item that was highlighted before.
11497 1 otherwise. */
11498
11499 static int
11500 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11501 int *hpos, int *vpos, int *prop_idx)
11502 {
11503 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11504 struct window *w = XWINDOW (f->tool_bar_window);
11505 int area;
11506
11507 /* Find the glyph under X/Y. */
11508 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11509 if (*glyph == NULL)
11510 return -1;
11511
11512 /* Get the start of this tool-bar item's properties in
11513 f->tool_bar_items. */
11514 if (!tool_bar_item_info (f, *glyph, prop_idx))
11515 return -1;
11516
11517 /* Is mouse on the highlighted item? */
11518 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11519 && *vpos >= hlinfo->mouse_face_beg_row
11520 && *vpos <= hlinfo->mouse_face_end_row
11521 && (*vpos > hlinfo->mouse_face_beg_row
11522 || *hpos >= hlinfo->mouse_face_beg_col)
11523 && (*vpos < hlinfo->mouse_face_end_row
11524 || *hpos < hlinfo->mouse_face_end_col
11525 || hlinfo->mouse_face_past_end))
11526 return 0;
11527
11528 return 1;
11529 }
11530
11531
11532 /* EXPORT:
11533 Handle mouse button event on the tool-bar of frame F, at
11534 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11535 0 for button release. MODIFIERS is event modifiers for button
11536 release. */
11537
11538 void
11539 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11540 unsigned int modifiers)
11541 {
11542 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11543 struct window *w = XWINDOW (f->tool_bar_window);
11544 int hpos, vpos, prop_idx;
11545 struct glyph *glyph;
11546 Lisp_Object enabled_p;
11547
11548 /* If not on the highlighted tool-bar item, return. */
11549 frame_to_window_pixel_xy (w, &x, &y);
11550 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11551 return;
11552
11553 /* If item is disabled, do nothing. */
11554 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11555 if (NILP (enabled_p))
11556 return;
11557
11558 if (down_p)
11559 {
11560 /* Show item in pressed state. */
11561 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11562 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11563 last_tool_bar_item = prop_idx;
11564 }
11565 else
11566 {
11567 Lisp_Object key, frame;
11568 struct input_event event;
11569 EVENT_INIT (event);
11570
11571 /* Show item in released state. */
11572 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11573 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11574
11575 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11576
11577 XSETFRAME (frame, f);
11578 event.kind = TOOL_BAR_EVENT;
11579 event.frame_or_window = frame;
11580 event.arg = frame;
11581 kbd_buffer_store_event (&event);
11582
11583 event.kind = TOOL_BAR_EVENT;
11584 event.frame_or_window = frame;
11585 event.arg = key;
11586 event.modifiers = modifiers;
11587 kbd_buffer_store_event (&event);
11588 last_tool_bar_item = -1;
11589 }
11590 }
11591
11592
11593 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11594 tool-bar window-relative coordinates X/Y. Called from
11595 note_mouse_highlight. */
11596
11597 static void
11598 note_tool_bar_highlight (struct frame *f, int x, int y)
11599 {
11600 Lisp_Object window = f->tool_bar_window;
11601 struct window *w = XWINDOW (window);
11602 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11603 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11604 int hpos, vpos;
11605 struct glyph *glyph;
11606 struct glyph_row *row;
11607 int i;
11608 Lisp_Object enabled_p;
11609 int prop_idx;
11610 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11611 int mouse_down_p, rc;
11612
11613 /* Function note_mouse_highlight is called with negative X/Y
11614 values when mouse moves outside of the frame. */
11615 if (x <= 0 || y <= 0)
11616 {
11617 clear_mouse_face (hlinfo);
11618 return;
11619 }
11620
11621 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11622 if (rc < 0)
11623 {
11624 /* Not on tool-bar item. */
11625 clear_mouse_face (hlinfo);
11626 return;
11627 }
11628 else if (rc == 0)
11629 /* On same tool-bar item as before. */
11630 goto set_help_echo;
11631
11632 clear_mouse_face (hlinfo);
11633
11634 /* Mouse is down, but on different tool-bar item? */
11635 mouse_down_p = (dpyinfo->grabbed
11636 && f == last_mouse_frame
11637 && FRAME_LIVE_P (f));
11638 if (mouse_down_p
11639 && last_tool_bar_item != prop_idx)
11640 return;
11641
11642 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11643 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11644
11645 /* If tool-bar item is not enabled, don't highlight it. */
11646 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11647 if (!NILP (enabled_p))
11648 {
11649 /* Compute the x-position of the glyph. In front and past the
11650 image is a space. We include this in the highlighted area. */
11651 row = MATRIX_ROW (w->current_matrix, vpos);
11652 for (i = x = 0; i < hpos; ++i)
11653 x += row->glyphs[TEXT_AREA][i].pixel_width;
11654
11655 /* Record this as the current active region. */
11656 hlinfo->mouse_face_beg_col = hpos;
11657 hlinfo->mouse_face_beg_row = vpos;
11658 hlinfo->mouse_face_beg_x = x;
11659 hlinfo->mouse_face_beg_y = row->y;
11660 hlinfo->mouse_face_past_end = 0;
11661
11662 hlinfo->mouse_face_end_col = hpos + 1;
11663 hlinfo->mouse_face_end_row = vpos;
11664 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11665 hlinfo->mouse_face_end_y = row->y;
11666 hlinfo->mouse_face_window = window;
11667 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11668
11669 /* Display it as active. */
11670 show_mouse_face (hlinfo, draw);
11671 hlinfo->mouse_face_image_state = draw;
11672 }
11673
11674 set_help_echo:
11675
11676 /* Set help_echo_string to a help string to display for this tool-bar item.
11677 XTread_socket does the rest. */
11678 help_echo_object = help_echo_window = Qnil;
11679 help_echo_pos = -1;
11680 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11681 if (NILP (help_echo_string))
11682 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11683 }
11684
11685 #endif /* HAVE_WINDOW_SYSTEM */
11686
11687
11688 \f
11689 /************************************************************************
11690 Horizontal scrolling
11691 ************************************************************************/
11692
11693 static int hscroll_window_tree (Lisp_Object);
11694 static int hscroll_windows (Lisp_Object);
11695
11696 /* For all leaf windows in the window tree rooted at WINDOW, set their
11697 hscroll value so that PT is (i) visible in the window, and (ii) so
11698 that it is not within a certain margin at the window's left and
11699 right border. Value is non-zero if any window's hscroll has been
11700 changed. */
11701
11702 static int
11703 hscroll_window_tree (Lisp_Object window)
11704 {
11705 int hscrolled_p = 0;
11706 int hscroll_relative_p = FLOATP (Vhscroll_step);
11707 int hscroll_step_abs = 0;
11708 double hscroll_step_rel = 0;
11709
11710 if (hscroll_relative_p)
11711 {
11712 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11713 if (hscroll_step_rel < 0)
11714 {
11715 hscroll_relative_p = 0;
11716 hscroll_step_abs = 0;
11717 }
11718 }
11719 else if (INTEGERP (Vhscroll_step))
11720 {
11721 hscroll_step_abs = XINT (Vhscroll_step);
11722 if (hscroll_step_abs < 0)
11723 hscroll_step_abs = 0;
11724 }
11725 else
11726 hscroll_step_abs = 0;
11727
11728 while (WINDOWP (window))
11729 {
11730 struct window *w = XWINDOW (window);
11731
11732 if (WINDOWP (w->hchild))
11733 hscrolled_p |= hscroll_window_tree (w->hchild);
11734 else if (WINDOWP (w->vchild))
11735 hscrolled_p |= hscroll_window_tree (w->vchild);
11736 else if (w->cursor.vpos >= 0)
11737 {
11738 int h_margin;
11739 int text_area_width;
11740 struct glyph_row *current_cursor_row
11741 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11742 struct glyph_row *desired_cursor_row
11743 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11744 struct glyph_row *cursor_row
11745 = (desired_cursor_row->enabled_p
11746 ? desired_cursor_row
11747 : current_cursor_row);
11748
11749 text_area_width = window_box_width (w, TEXT_AREA);
11750
11751 /* Scroll when cursor is inside this scroll margin. */
11752 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11753
11754 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11755 && ((XFASTINT (w->hscroll)
11756 && w->cursor.x <= h_margin)
11757 || (cursor_row->enabled_p
11758 && cursor_row->truncated_on_right_p
11759 && (w->cursor.x >= text_area_width - h_margin))))
11760 {
11761 struct it it;
11762 int hscroll;
11763 struct buffer *saved_current_buffer;
11764 EMACS_INT pt;
11765 int wanted_x;
11766
11767 /* Find point in a display of infinite width. */
11768 saved_current_buffer = current_buffer;
11769 current_buffer = XBUFFER (w->buffer);
11770
11771 if (w == XWINDOW (selected_window))
11772 pt = PT;
11773 else
11774 {
11775 pt = marker_position (w->pointm);
11776 pt = max (BEGV, pt);
11777 pt = min (ZV, pt);
11778 }
11779
11780 /* Move iterator to pt starting at cursor_row->start in
11781 a line with infinite width. */
11782 init_to_row_start (&it, w, cursor_row);
11783 it.last_visible_x = INFINITY;
11784 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11785 current_buffer = saved_current_buffer;
11786
11787 /* Position cursor in window. */
11788 if (!hscroll_relative_p && hscroll_step_abs == 0)
11789 hscroll = max (0, (it.current_x
11790 - (ITERATOR_AT_END_OF_LINE_P (&it)
11791 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11792 : (text_area_width / 2))))
11793 / FRAME_COLUMN_WIDTH (it.f);
11794 else if (w->cursor.x >= text_area_width - h_margin)
11795 {
11796 if (hscroll_relative_p)
11797 wanted_x = text_area_width * (1 - hscroll_step_rel)
11798 - h_margin;
11799 else
11800 wanted_x = text_area_width
11801 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11802 - h_margin;
11803 hscroll
11804 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11805 }
11806 else
11807 {
11808 if (hscroll_relative_p)
11809 wanted_x = text_area_width * hscroll_step_rel
11810 + h_margin;
11811 else
11812 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11813 + h_margin;
11814 hscroll
11815 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11816 }
11817 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11818
11819 /* Don't call Fset_window_hscroll if value hasn't
11820 changed because it will prevent redisplay
11821 optimizations. */
11822 if (XFASTINT (w->hscroll) != hscroll)
11823 {
11824 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11825 w->hscroll = make_number (hscroll);
11826 hscrolled_p = 1;
11827 }
11828 }
11829 }
11830
11831 window = w->next;
11832 }
11833
11834 /* Value is non-zero if hscroll of any leaf window has been changed. */
11835 return hscrolled_p;
11836 }
11837
11838
11839 /* Set hscroll so that cursor is visible and not inside horizontal
11840 scroll margins for all windows in the tree rooted at WINDOW. See
11841 also hscroll_window_tree above. Value is non-zero if any window's
11842 hscroll has been changed. If it has, desired matrices on the frame
11843 of WINDOW are cleared. */
11844
11845 static int
11846 hscroll_windows (Lisp_Object window)
11847 {
11848 int hscrolled_p = hscroll_window_tree (window);
11849 if (hscrolled_p)
11850 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11851 return hscrolled_p;
11852 }
11853
11854
11855 \f
11856 /************************************************************************
11857 Redisplay
11858 ************************************************************************/
11859
11860 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11861 to a non-zero value. This is sometimes handy to have in a debugger
11862 session. */
11863
11864 #if GLYPH_DEBUG
11865
11866 /* First and last unchanged row for try_window_id. */
11867
11868 int debug_first_unchanged_at_end_vpos;
11869 int debug_last_unchanged_at_beg_vpos;
11870
11871 /* Delta vpos and y. */
11872
11873 int debug_dvpos, debug_dy;
11874
11875 /* Delta in characters and bytes for try_window_id. */
11876
11877 EMACS_INT debug_delta, debug_delta_bytes;
11878
11879 /* Values of window_end_pos and window_end_vpos at the end of
11880 try_window_id. */
11881
11882 EMACS_INT debug_end_vpos;
11883
11884 /* Append a string to W->desired_matrix->method. FMT is a printf
11885 format string. A1...A9 are a supplement for a variable-length
11886 argument list. If trace_redisplay_p is non-zero also printf the
11887 resulting string to stderr. */
11888
11889 static void
11890 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11891 struct window *w;
11892 char *fmt;
11893 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11894 {
11895 char buffer[512];
11896 char *method = w->desired_matrix->method;
11897 int len = strlen (method);
11898 int size = sizeof w->desired_matrix->method;
11899 int remaining = size - len - 1;
11900
11901 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11902 if (len && remaining)
11903 {
11904 method[len] = '|';
11905 --remaining, ++len;
11906 }
11907
11908 strncpy (method + len, buffer, remaining);
11909
11910 if (trace_redisplay_p)
11911 fprintf (stderr, "%p (%s): %s\n",
11912 w,
11913 ((BUFFERP (w->buffer)
11914 && STRINGP (XBUFFER (w->buffer)->name))
11915 ? SSDATA (XBUFFER (w->buffer)->name)
11916 : "no buffer"),
11917 buffer);
11918 }
11919
11920 #endif /* GLYPH_DEBUG */
11921
11922
11923 /* Value is non-zero if all changes in window W, which displays
11924 current_buffer, are in the text between START and END. START is a
11925 buffer position, END is given as a distance from Z. Used in
11926 redisplay_internal for display optimization. */
11927
11928 static INLINE int
11929 text_outside_line_unchanged_p (struct window *w,
11930 EMACS_INT start, EMACS_INT end)
11931 {
11932 int unchanged_p = 1;
11933
11934 /* If text or overlays have changed, see where. */
11935 if (XFASTINT (w->last_modified) < MODIFF
11936 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11937 {
11938 /* Gap in the line? */
11939 if (GPT < start || Z - GPT < end)
11940 unchanged_p = 0;
11941
11942 /* Changes start in front of the line, or end after it? */
11943 if (unchanged_p
11944 && (BEG_UNCHANGED < start - 1
11945 || END_UNCHANGED < end))
11946 unchanged_p = 0;
11947
11948 /* If selective display, can't optimize if changes start at the
11949 beginning of the line. */
11950 if (unchanged_p
11951 && INTEGERP (BVAR (current_buffer, selective_display))
11952 && XINT (BVAR (current_buffer, selective_display)) > 0
11953 && (BEG_UNCHANGED < start || GPT <= start))
11954 unchanged_p = 0;
11955
11956 /* If there are overlays at the start or end of the line, these
11957 may have overlay strings with newlines in them. A change at
11958 START, for instance, may actually concern the display of such
11959 overlay strings as well, and they are displayed on different
11960 lines. So, quickly rule out this case. (For the future, it
11961 might be desirable to implement something more telling than
11962 just BEG/END_UNCHANGED.) */
11963 if (unchanged_p)
11964 {
11965 if (BEG + BEG_UNCHANGED == start
11966 && overlay_touches_p (start))
11967 unchanged_p = 0;
11968 if (END_UNCHANGED == end
11969 && overlay_touches_p (Z - end))
11970 unchanged_p = 0;
11971 }
11972
11973 /* Under bidi reordering, adding or deleting a character in the
11974 beginning of a paragraph, before the first strong directional
11975 character, can change the base direction of the paragraph (unless
11976 the buffer specifies a fixed paragraph direction), which will
11977 require to redisplay the whole paragraph. It might be worthwhile
11978 to find the paragraph limits and widen the range of redisplayed
11979 lines to that, but for now just give up this optimization. */
11980 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11981 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11982 unchanged_p = 0;
11983 }
11984
11985 return unchanged_p;
11986 }
11987
11988
11989 /* Do a frame update, taking possible shortcuts into account. This is
11990 the main external entry point for redisplay.
11991
11992 If the last redisplay displayed an echo area message and that message
11993 is no longer requested, we clear the echo area or bring back the
11994 mini-buffer if that is in use. */
11995
11996 void
11997 redisplay (void)
11998 {
11999 redisplay_internal ();
12000 }
12001
12002
12003 static Lisp_Object
12004 overlay_arrow_string_or_property (Lisp_Object var)
12005 {
12006 Lisp_Object val;
12007
12008 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12009 return val;
12010
12011 return Voverlay_arrow_string;
12012 }
12013
12014 /* Return 1 if there are any overlay-arrows in current_buffer. */
12015 static int
12016 overlay_arrow_in_current_buffer_p (void)
12017 {
12018 Lisp_Object vlist;
12019
12020 for (vlist = Voverlay_arrow_variable_list;
12021 CONSP (vlist);
12022 vlist = XCDR (vlist))
12023 {
12024 Lisp_Object var = XCAR (vlist);
12025 Lisp_Object val;
12026
12027 if (!SYMBOLP (var))
12028 continue;
12029 val = find_symbol_value (var);
12030 if (MARKERP (val)
12031 && current_buffer == XMARKER (val)->buffer)
12032 return 1;
12033 }
12034 return 0;
12035 }
12036
12037
12038 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12039 has changed. */
12040
12041 static int
12042 overlay_arrows_changed_p (void)
12043 {
12044 Lisp_Object vlist;
12045
12046 for (vlist = Voverlay_arrow_variable_list;
12047 CONSP (vlist);
12048 vlist = XCDR (vlist))
12049 {
12050 Lisp_Object var = XCAR (vlist);
12051 Lisp_Object val, pstr;
12052
12053 if (!SYMBOLP (var))
12054 continue;
12055 val = find_symbol_value (var);
12056 if (!MARKERP (val))
12057 continue;
12058 if (! EQ (COERCE_MARKER (val),
12059 Fget (var, Qlast_arrow_position))
12060 || ! (pstr = overlay_arrow_string_or_property (var),
12061 EQ (pstr, Fget (var, Qlast_arrow_string))))
12062 return 1;
12063 }
12064 return 0;
12065 }
12066
12067 /* Mark overlay arrows to be updated on next redisplay. */
12068
12069 static void
12070 update_overlay_arrows (int up_to_date)
12071 {
12072 Lisp_Object vlist;
12073
12074 for (vlist = Voverlay_arrow_variable_list;
12075 CONSP (vlist);
12076 vlist = XCDR (vlist))
12077 {
12078 Lisp_Object var = XCAR (vlist);
12079
12080 if (!SYMBOLP (var))
12081 continue;
12082
12083 if (up_to_date > 0)
12084 {
12085 Lisp_Object val = find_symbol_value (var);
12086 Fput (var, Qlast_arrow_position,
12087 COERCE_MARKER (val));
12088 Fput (var, Qlast_arrow_string,
12089 overlay_arrow_string_or_property (var));
12090 }
12091 else if (up_to_date < 0
12092 || !NILP (Fget (var, Qlast_arrow_position)))
12093 {
12094 Fput (var, Qlast_arrow_position, Qt);
12095 Fput (var, Qlast_arrow_string, Qt);
12096 }
12097 }
12098 }
12099
12100
12101 /* Return overlay arrow string to display at row.
12102 Return integer (bitmap number) for arrow bitmap in left fringe.
12103 Return nil if no overlay arrow. */
12104
12105 static Lisp_Object
12106 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12107 {
12108 Lisp_Object vlist;
12109
12110 for (vlist = Voverlay_arrow_variable_list;
12111 CONSP (vlist);
12112 vlist = XCDR (vlist))
12113 {
12114 Lisp_Object var = XCAR (vlist);
12115 Lisp_Object val;
12116
12117 if (!SYMBOLP (var))
12118 continue;
12119
12120 val = find_symbol_value (var);
12121
12122 if (MARKERP (val)
12123 && current_buffer == XMARKER (val)->buffer
12124 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12125 {
12126 if (FRAME_WINDOW_P (it->f)
12127 /* FIXME: if ROW->reversed_p is set, this should test
12128 the right fringe, not the left one. */
12129 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12130 {
12131 #ifdef HAVE_WINDOW_SYSTEM
12132 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12133 {
12134 int fringe_bitmap;
12135 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12136 return make_number (fringe_bitmap);
12137 }
12138 #endif
12139 return make_number (-1); /* Use default arrow bitmap */
12140 }
12141 return overlay_arrow_string_or_property (var);
12142 }
12143 }
12144
12145 return Qnil;
12146 }
12147
12148 /* Return 1 if point moved out of or into a composition. Otherwise
12149 return 0. PREV_BUF and PREV_PT are the last point buffer and
12150 position. BUF and PT are the current point buffer and position. */
12151
12152 static int
12153 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12154 struct buffer *buf, EMACS_INT pt)
12155 {
12156 EMACS_INT start, end;
12157 Lisp_Object prop;
12158 Lisp_Object buffer;
12159
12160 XSETBUFFER (buffer, buf);
12161 /* Check a composition at the last point if point moved within the
12162 same buffer. */
12163 if (prev_buf == buf)
12164 {
12165 if (prev_pt == pt)
12166 /* Point didn't move. */
12167 return 0;
12168
12169 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12170 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12171 && COMPOSITION_VALID_P (start, end, prop)
12172 && start < prev_pt && end > prev_pt)
12173 /* The last point was within the composition. Return 1 iff
12174 point moved out of the composition. */
12175 return (pt <= start || pt >= end);
12176 }
12177
12178 /* Check a composition at the current point. */
12179 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12180 && find_composition (pt, -1, &start, &end, &prop, buffer)
12181 && COMPOSITION_VALID_P (start, end, prop)
12182 && start < pt && end > pt);
12183 }
12184
12185
12186 /* Reconsider the setting of B->clip_changed which is displayed
12187 in window W. */
12188
12189 static INLINE void
12190 reconsider_clip_changes (struct window *w, struct buffer *b)
12191 {
12192 if (b->clip_changed
12193 && !NILP (w->window_end_valid)
12194 && w->current_matrix->buffer == b
12195 && w->current_matrix->zv == BUF_ZV (b)
12196 && w->current_matrix->begv == BUF_BEGV (b))
12197 b->clip_changed = 0;
12198
12199 /* If display wasn't paused, and W is not a tool bar window, see if
12200 point has been moved into or out of a composition. In that case,
12201 we set b->clip_changed to 1 to force updating the screen. If
12202 b->clip_changed has already been set to 1, we can skip this
12203 check. */
12204 if (!b->clip_changed
12205 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12206 {
12207 EMACS_INT pt;
12208
12209 if (w == XWINDOW (selected_window))
12210 pt = PT;
12211 else
12212 pt = marker_position (w->pointm);
12213
12214 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12215 || pt != XINT (w->last_point))
12216 && check_point_in_composition (w->current_matrix->buffer,
12217 XINT (w->last_point),
12218 XBUFFER (w->buffer), pt))
12219 b->clip_changed = 1;
12220 }
12221 }
12222 \f
12223
12224 /* Select FRAME to forward the values of frame-local variables into C
12225 variables so that the redisplay routines can access those values
12226 directly. */
12227
12228 static void
12229 select_frame_for_redisplay (Lisp_Object frame)
12230 {
12231 Lisp_Object tail, tem;
12232 Lisp_Object old = selected_frame;
12233 struct Lisp_Symbol *sym;
12234
12235 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12236
12237 selected_frame = frame;
12238
12239 do {
12240 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12241 if (CONSP (XCAR (tail))
12242 && (tem = XCAR (XCAR (tail)),
12243 SYMBOLP (tem))
12244 && (sym = indirect_variable (XSYMBOL (tem)),
12245 sym->redirect == SYMBOL_LOCALIZED)
12246 && sym->val.blv->frame_local)
12247 /* Use find_symbol_value rather than Fsymbol_value
12248 to avoid an error if it is void. */
12249 find_symbol_value (tem);
12250 } while (!EQ (frame, old) && (frame = old, 1));
12251 }
12252
12253
12254 #define STOP_POLLING \
12255 do { if (! polling_stopped_here) stop_polling (); \
12256 polling_stopped_here = 1; } while (0)
12257
12258 #define RESUME_POLLING \
12259 do { if (polling_stopped_here) start_polling (); \
12260 polling_stopped_here = 0; } while (0)
12261
12262
12263 /* Perhaps in the future avoid recentering windows if it
12264 is not necessary; currently that causes some problems. */
12265
12266 static void
12267 redisplay_internal (void)
12268 {
12269 struct window *w = XWINDOW (selected_window);
12270 struct window *sw;
12271 struct frame *fr;
12272 int pending;
12273 int must_finish = 0;
12274 struct text_pos tlbufpos, tlendpos;
12275 int number_of_visible_frames;
12276 int count, count1;
12277 struct frame *sf;
12278 int polling_stopped_here = 0;
12279 Lisp_Object old_frame = selected_frame;
12280
12281 /* Non-zero means redisplay has to consider all windows on all
12282 frames. Zero means, only selected_window is considered. */
12283 int consider_all_windows_p;
12284
12285 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12286
12287 /* No redisplay if running in batch mode or frame is not yet fully
12288 initialized, or redisplay is explicitly turned off by setting
12289 Vinhibit_redisplay. */
12290 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12291 || !NILP (Vinhibit_redisplay))
12292 return;
12293
12294 /* Don't examine these until after testing Vinhibit_redisplay.
12295 When Emacs is shutting down, perhaps because its connection to
12296 X has dropped, we should not look at them at all. */
12297 fr = XFRAME (w->frame);
12298 sf = SELECTED_FRAME ();
12299
12300 if (!fr->glyphs_initialized_p)
12301 return;
12302
12303 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12304 if (popup_activated ())
12305 return;
12306 #endif
12307
12308 /* I don't think this happens but let's be paranoid. */
12309 if (redisplaying_p)
12310 return;
12311
12312 /* Record a function that resets redisplaying_p to its old value
12313 when we leave this function. */
12314 count = SPECPDL_INDEX ();
12315 record_unwind_protect (unwind_redisplay,
12316 Fcons (make_number (redisplaying_p), selected_frame));
12317 ++redisplaying_p;
12318 specbind (Qinhibit_free_realized_faces, Qnil);
12319
12320 {
12321 Lisp_Object tail, frame;
12322
12323 FOR_EACH_FRAME (tail, frame)
12324 {
12325 struct frame *f = XFRAME (frame);
12326 f->already_hscrolled_p = 0;
12327 }
12328 }
12329
12330 retry:
12331 /* Remember the currently selected window. */
12332 sw = w;
12333
12334 if (!EQ (old_frame, selected_frame)
12335 && FRAME_LIVE_P (XFRAME (old_frame)))
12336 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12337 selected_frame and selected_window to be temporarily out-of-sync so
12338 when we come back here via `goto retry', we need to resync because we
12339 may need to run Elisp code (via prepare_menu_bars). */
12340 select_frame_for_redisplay (old_frame);
12341
12342 pending = 0;
12343 reconsider_clip_changes (w, current_buffer);
12344 last_escape_glyph_frame = NULL;
12345 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12346 last_glyphless_glyph_frame = NULL;
12347 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12348
12349 /* If new fonts have been loaded that make a glyph matrix adjustment
12350 necessary, do it. */
12351 if (fonts_changed_p)
12352 {
12353 adjust_glyphs (NULL);
12354 ++windows_or_buffers_changed;
12355 fonts_changed_p = 0;
12356 }
12357
12358 /* If face_change_count is non-zero, init_iterator will free all
12359 realized faces, which includes the faces referenced from current
12360 matrices. So, we can't reuse current matrices in this case. */
12361 if (face_change_count)
12362 ++windows_or_buffers_changed;
12363
12364 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12365 && FRAME_TTY (sf)->previous_frame != sf)
12366 {
12367 /* Since frames on a single ASCII terminal share the same
12368 display area, displaying a different frame means redisplay
12369 the whole thing. */
12370 windows_or_buffers_changed++;
12371 SET_FRAME_GARBAGED (sf);
12372 #ifndef DOS_NT
12373 set_tty_color_mode (FRAME_TTY (sf), sf);
12374 #endif
12375 FRAME_TTY (sf)->previous_frame = sf;
12376 }
12377
12378 /* Set the visible flags for all frames. Do this before checking
12379 for resized or garbaged frames; they want to know if their frames
12380 are visible. See the comment in frame.h for
12381 FRAME_SAMPLE_VISIBILITY. */
12382 {
12383 Lisp_Object tail, frame;
12384
12385 number_of_visible_frames = 0;
12386
12387 FOR_EACH_FRAME (tail, frame)
12388 {
12389 struct frame *f = XFRAME (frame);
12390
12391 FRAME_SAMPLE_VISIBILITY (f);
12392 if (FRAME_VISIBLE_P (f))
12393 ++number_of_visible_frames;
12394 clear_desired_matrices (f);
12395 }
12396 }
12397
12398 /* Notice any pending interrupt request to change frame size. */
12399 do_pending_window_change (1);
12400
12401 /* do_pending_window_change could change the selected_window due to
12402 frame resizing which makes the selected window too small. */
12403 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12404 {
12405 sw = w;
12406 reconsider_clip_changes (w, current_buffer);
12407 }
12408
12409 /* Clear frames marked as garbaged. */
12410 if (frame_garbaged)
12411 clear_garbaged_frames ();
12412
12413 /* Build menubar and tool-bar items. */
12414 if (NILP (Vmemory_full))
12415 prepare_menu_bars ();
12416
12417 if (windows_or_buffers_changed)
12418 update_mode_lines++;
12419
12420 /* Detect case that we need to write or remove a star in the mode line. */
12421 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12422 {
12423 w->update_mode_line = Qt;
12424 if (buffer_shared > 1)
12425 update_mode_lines++;
12426 }
12427
12428 /* Avoid invocation of point motion hooks by `current_column' below. */
12429 count1 = SPECPDL_INDEX ();
12430 specbind (Qinhibit_point_motion_hooks, Qt);
12431
12432 /* If %c is in the mode line, update it if needed. */
12433 if (!NILP (w->column_number_displayed)
12434 /* This alternative quickly identifies a common case
12435 where no change is needed. */
12436 && !(PT == XFASTINT (w->last_point)
12437 && XFASTINT (w->last_modified) >= MODIFF
12438 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12439 && (XFASTINT (w->column_number_displayed) != current_column ()))
12440 w->update_mode_line = Qt;
12441
12442 unbind_to (count1, Qnil);
12443
12444 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12445
12446 /* The variable buffer_shared is set in redisplay_window and
12447 indicates that we redisplay a buffer in different windows. See
12448 there. */
12449 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12450 || cursor_type_changed);
12451
12452 /* If specs for an arrow have changed, do thorough redisplay
12453 to ensure we remove any arrow that should no longer exist. */
12454 if (overlay_arrows_changed_p ())
12455 consider_all_windows_p = windows_or_buffers_changed = 1;
12456
12457 /* Normally the message* functions will have already displayed and
12458 updated the echo area, but the frame may have been trashed, or
12459 the update may have been preempted, so display the echo area
12460 again here. Checking message_cleared_p captures the case that
12461 the echo area should be cleared. */
12462 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12463 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12464 || (message_cleared_p
12465 && minibuf_level == 0
12466 /* If the mini-window is currently selected, this means the
12467 echo-area doesn't show through. */
12468 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12469 {
12470 int window_height_changed_p = echo_area_display (0);
12471 must_finish = 1;
12472
12473 /* If we don't display the current message, don't clear the
12474 message_cleared_p flag, because, if we did, we wouldn't clear
12475 the echo area in the next redisplay which doesn't preserve
12476 the echo area. */
12477 if (!display_last_displayed_message_p)
12478 message_cleared_p = 0;
12479
12480 if (fonts_changed_p)
12481 goto retry;
12482 else if (window_height_changed_p)
12483 {
12484 consider_all_windows_p = 1;
12485 ++update_mode_lines;
12486 ++windows_or_buffers_changed;
12487
12488 /* If window configuration was changed, frames may have been
12489 marked garbaged. Clear them or we will experience
12490 surprises wrt scrolling. */
12491 if (frame_garbaged)
12492 clear_garbaged_frames ();
12493 }
12494 }
12495 else if (EQ (selected_window, minibuf_window)
12496 && (current_buffer->clip_changed
12497 || XFASTINT (w->last_modified) < MODIFF
12498 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12499 && resize_mini_window (w, 0))
12500 {
12501 /* Resized active mini-window to fit the size of what it is
12502 showing if its contents might have changed. */
12503 must_finish = 1;
12504 /* FIXME: this causes all frames to be updated, which seems unnecessary
12505 since only the current frame needs to be considered. This function needs
12506 to be rewritten with two variables, consider_all_windows and
12507 consider_all_frames. */
12508 consider_all_windows_p = 1;
12509 ++windows_or_buffers_changed;
12510 ++update_mode_lines;
12511
12512 /* If window configuration was changed, frames may have been
12513 marked garbaged. Clear them or we will experience
12514 surprises wrt scrolling. */
12515 if (frame_garbaged)
12516 clear_garbaged_frames ();
12517 }
12518
12519
12520 /* If showing the region, and mark has changed, we must redisplay
12521 the whole window. The assignment to this_line_start_pos prevents
12522 the optimization directly below this if-statement. */
12523 if (((!NILP (Vtransient_mark_mode)
12524 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12525 != !NILP (w->region_showing))
12526 || (!NILP (w->region_showing)
12527 && !EQ (w->region_showing,
12528 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12529 CHARPOS (this_line_start_pos) = 0;
12530
12531 /* Optimize the case that only the line containing the cursor in the
12532 selected window has changed. Variables starting with this_ are
12533 set in display_line and record information about the line
12534 containing the cursor. */
12535 tlbufpos = this_line_start_pos;
12536 tlendpos = this_line_end_pos;
12537 if (!consider_all_windows_p
12538 && CHARPOS (tlbufpos) > 0
12539 && NILP (w->update_mode_line)
12540 && !current_buffer->clip_changed
12541 && !current_buffer->prevent_redisplay_optimizations_p
12542 && FRAME_VISIBLE_P (XFRAME (w->frame))
12543 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12544 /* Make sure recorded data applies to current buffer, etc. */
12545 && this_line_buffer == current_buffer
12546 && current_buffer == XBUFFER (w->buffer)
12547 && NILP (w->force_start)
12548 && NILP (w->optional_new_start)
12549 /* Point must be on the line that we have info recorded about. */
12550 && PT >= CHARPOS (tlbufpos)
12551 && PT <= Z - CHARPOS (tlendpos)
12552 /* All text outside that line, including its final newline,
12553 must be unchanged. */
12554 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12555 CHARPOS (tlendpos)))
12556 {
12557 if (CHARPOS (tlbufpos) > BEGV
12558 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12559 && (CHARPOS (tlbufpos) == ZV
12560 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12561 /* Former continuation line has disappeared by becoming empty. */
12562 goto cancel;
12563 else if (XFASTINT (w->last_modified) < MODIFF
12564 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12565 || MINI_WINDOW_P (w))
12566 {
12567 /* We have to handle the case of continuation around a
12568 wide-column character (see the comment in indent.c around
12569 line 1340).
12570
12571 For instance, in the following case:
12572
12573 -------- Insert --------
12574 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12575 J_I_ ==> J_I_ `^^' are cursors.
12576 ^^ ^^
12577 -------- --------
12578
12579 As we have to redraw the line above, we cannot use this
12580 optimization. */
12581
12582 struct it it;
12583 int line_height_before = this_line_pixel_height;
12584
12585 /* Note that start_display will handle the case that the
12586 line starting at tlbufpos is a continuation line. */
12587 start_display (&it, w, tlbufpos);
12588
12589 /* Implementation note: It this still necessary? */
12590 if (it.current_x != this_line_start_x)
12591 goto cancel;
12592
12593 TRACE ((stderr, "trying display optimization 1\n"));
12594 w->cursor.vpos = -1;
12595 overlay_arrow_seen = 0;
12596 it.vpos = this_line_vpos;
12597 it.current_y = this_line_y;
12598 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12599 display_line (&it);
12600
12601 /* If line contains point, is not continued,
12602 and ends at same distance from eob as before, we win. */
12603 if (w->cursor.vpos >= 0
12604 /* Line is not continued, otherwise this_line_start_pos
12605 would have been set to 0 in display_line. */
12606 && CHARPOS (this_line_start_pos)
12607 /* Line ends as before. */
12608 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12609 /* Line has same height as before. Otherwise other lines
12610 would have to be shifted up or down. */
12611 && this_line_pixel_height == line_height_before)
12612 {
12613 /* If this is not the window's last line, we must adjust
12614 the charstarts of the lines below. */
12615 if (it.current_y < it.last_visible_y)
12616 {
12617 struct glyph_row *row
12618 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12619 EMACS_INT delta, delta_bytes;
12620
12621 /* We used to distinguish between two cases here,
12622 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12623 when the line ends in a newline or the end of the
12624 buffer's accessible portion. But both cases did
12625 the same, so they were collapsed. */
12626 delta = (Z
12627 - CHARPOS (tlendpos)
12628 - MATRIX_ROW_START_CHARPOS (row));
12629 delta_bytes = (Z_BYTE
12630 - BYTEPOS (tlendpos)
12631 - MATRIX_ROW_START_BYTEPOS (row));
12632
12633 increment_matrix_positions (w->current_matrix,
12634 this_line_vpos + 1,
12635 w->current_matrix->nrows,
12636 delta, delta_bytes);
12637 }
12638
12639 /* If this row displays text now but previously didn't,
12640 or vice versa, w->window_end_vpos may have to be
12641 adjusted. */
12642 if ((it.glyph_row - 1)->displays_text_p)
12643 {
12644 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12645 XSETINT (w->window_end_vpos, this_line_vpos);
12646 }
12647 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12648 && this_line_vpos > 0)
12649 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12650 w->window_end_valid = Qnil;
12651
12652 /* Update hint: No need to try to scroll in update_window. */
12653 w->desired_matrix->no_scrolling_p = 1;
12654
12655 #if GLYPH_DEBUG
12656 *w->desired_matrix->method = 0;
12657 debug_method_add (w, "optimization 1");
12658 #endif
12659 #ifdef HAVE_WINDOW_SYSTEM
12660 update_window_fringes (w, 0);
12661 #endif
12662 goto update;
12663 }
12664 else
12665 goto cancel;
12666 }
12667 else if (/* Cursor position hasn't changed. */
12668 PT == XFASTINT (w->last_point)
12669 /* Make sure the cursor was last displayed
12670 in this window. Otherwise we have to reposition it. */
12671 && 0 <= w->cursor.vpos
12672 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12673 {
12674 if (!must_finish)
12675 {
12676 do_pending_window_change (1);
12677 /* If selected_window changed, redisplay again. */
12678 if (WINDOWP (selected_window)
12679 && (w = XWINDOW (selected_window)) != sw)
12680 goto retry;
12681
12682 /* We used to always goto end_of_redisplay here, but this
12683 isn't enough if we have a blinking cursor. */
12684 if (w->cursor_off_p == w->last_cursor_off_p)
12685 goto end_of_redisplay;
12686 }
12687 goto update;
12688 }
12689 /* If highlighting the region, or if the cursor is in the echo area,
12690 then we can't just move the cursor. */
12691 else if (! (!NILP (Vtransient_mark_mode)
12692 && !NILP (BVAR (current_buffer, mark_active)))
12693 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12694 || highlight_nonselected_windows)
12695 && NILP (w->region_showing)
12696 && NILP (Vshow_trailing_whitespace)
12697 && !cursor_in_echo_area)
12698 {
12699 struct it it;
12700 struct glyph_row *row;
12701
12702 /* Skip from tlbufpos to PT and see where it is. Note that
12703 PT may be in invisible text. If so, we will end at the
12704 next visible position. */
12705 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12706 NULL, DEFAULT_FACE_ID);
12707 it.current_x = this_line_start_x;
12708 it.current_y = this_line_y;
12709 it.vpos = this_line_vpos;
12710
12711 /* The call to move_it_to stops in front of PT, but
12712 moves over before-strings. */
12713 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12714
12715 if (it.vpos == this_line_vpos
12716 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12717 row->enabled_p))
12718 {
12719 xassert (this_line_vpos == it.vpos);
12720 xassert (this_line_y == it.current_y);
12721 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12722 #if GLYPH_DEBUG
12723 *w->desired_matrix->method = 0;
12724 debug_method_add (w, "optimization 3");
12725 #endif
12726 goto update;
12727 }
12728 else
12729 goto cancel;
12730 }
12731
12732 cancel:
12733 /* Text changed drastically or point moved off of line. */
12734 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12735 }
12736
12737 CHARPOS (this_line_start_pos) = 0;
12738 consider_all_windows_p |= buffer_shared > 1;
12739 ++clear_face_cache_count;
12740 #ifdef HAVE_WINDOW_SYSTEM
12741 ++clear_image_cache_count;
12742 #endif
12743
12744 /* Build desired matrices, and update the display. If
12745 consider_all_windows_p is non-zero, do it for all windows on all
12746 frames. Otherwise do it for selected_window, only. */
12747
12748 if (consider_all_windows_p)
12749 {
12750 Lisp_Object tail, frame;
12751
12752 FOR_EACH_FRAME (tail, frame)
12753 XFRAME (frame)->updated_p = 0;
12754
12755 /* Recompute # windows showing selected buffer. This will be
12756 incremented each time such a window is displayed. */
12757 buffer_shared = 0;
12758
12759 FOR_EACH_FRAME (tail, frame)
12760 {
12761 struct frame *f = XFRAME (frame);
12762
12763 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12764 {
12765 if (! EQ (frame, selected_frame))
12766 /* Select the frame, for the sake of frame-local
12767 variables. */
12768 select_frame_for_redisplay (frame);
12769
12770 /* Mark all the scroll bars to be removed; we'll redeem
12771 the ones we want when we redisplay their windows. */
12772 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12773 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12774
12775 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12776 redisplay_windows (FRAME_ROOT_WINDOW (f));
12777
12778 /* The X error handler may have deleted that frame. */
12779 if (!FRAME_LIVE_P (f))
12780 continue;
12781
12782 /* Any scroll bars which redisplay_windows should have
12783 nuked should now go away. */
12784 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12785 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12786
12787 /* If fonts changed, display again. */
12788 /* ??? rms: I suspect it is a mistake to jump all the way
12789 back to retry here. It should just retry this frame. */
12790 if (fonts_changed_p)
12791 goto retry;
12792
12793 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12794 {
12795 /* See if we have to hscroll. */
12796 if (!f->already_hscrolled_p)
12797 {
12798 f->already_hscrolled_p = 1;
12799 if (hscroll_windows (f->root_window))
12800 goto retry;
12801 }
12802
12803 /* Prevent various kinds of signals during display
12804 update. stdio is not robust about handling
12805 signals, which can cause an apparent I/O
12806 error. */
12807 if (interrupt_input)
12808 unrequest_sigio ();
12809 STOP_POLLING;
12810
12811 /* Update the display. */
12812 set_window_update_flags (XWINDOW (f->root_window), 1);
12813 pending |= update_frame (f, 0, 0);
12814 f->updated_p = 1;
12815 }
12816 }
12817 }
12818
12819 if (!EQ (old_frame, selected_frame)
12820 && FRAME_LIVE_P (XFRAME (old_frame)))
12821 /* We played a bit fast-and-loose above and allowed selected_frame
12822 and selected_window to be temporarily out-of-sync but let's make
12823 sure this stays contained. */
12824 select_frame_for_redisplay (old_frame);
12825 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12826
12827 if (!pending)
12828 {
12829 /* Do the mark_window_display_accurate after all windows have
12830 been redisplayed because this call resets flags in buffers
12831 which are needed for proper redisplay. */
12832 FOR_EACH_FRAME (tail, frame)
12833 {
12834 struct frame *f = XFRAME (frame);
12835 if (f->updated_p)
12836 {
12837 mark_window_display_accurate (f->root_window, 1);
12838 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12839 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12840 }
12841 }
12842 }
12843 }
12844 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12845 {
12846 Lisp_Object mini_window;
12847 struct frame *mini_frame;
12848
12849 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12850 /* Use list_of_error, not Qerror, so that
12851 we catch only errors and don't run the debugger. */
12852 internal_condition_case_1 (redisplay_window_1, selected_window,
12853 list_of_error,
12854 redisplay_window_error);
12855
12856 /* Compare desired and current matrices, perform output. */
12857
12858 update:
12859 /* If fonts changed, display again. */
12860 if (fonts_changed_p)
12861 goto retry;
12862
12863 /* Prevent various kinds of signals during display update.
12864 stdio is not robust about handling signals,
12865 which can cause an apparent I/O error. */
12866 if (interrupt_input)
12867 unrequest_sigio ();
12868 STOP_POLLING;
12869
12870 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12871 {
12872 if (hscroll_windows (selected_window))
12873 goto retry;
12874
12875 XWINDOW (selected_window)->must_be_updated_p = 1;
12876 pending = update_frame (sf, 0, 0);
12877 }
12878
12879 /* We may have called echo_area_display at the top of this
12880 function. If the echo area is on another frame, that may
12881 have put text on a frame other than the selected one, so the
12882 above call to update_frame would not have caught it. Catch
12883 it here. */
12884 mini_window = FRAME_MINIBUF_WINDOW (sf);
12885 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12886
12887 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12888 {
12889 XWINDOW (mini_window)->must_be_updated_p = 1;
12890 pending |= update_frame (mini_frame, 0, 0);
12891 if (!pending && hscroll_windows (mini_window))
12892 goto retry;
12893 }
12894 }
12895
12896 /* If display was paused because of pending input, make sure we do a
12897 thorough update the next time. */
12898 if (pending)
12899 {
12900 /* Prevent the optimization at the beginning of
12901 redisplay_internal that tries a single-line update of the
12902 line containing the cursor in the selected window. */
12903 CHARPOS (this_line_start_pos) = 0;
12904
12905 /* Let the overlay arrow be updated the next time. */
12906 update_overlay_arrows (0);
12907
12908 /* If we pause after scrolling, some rows in the current
12909 matrices of some windows are not valid. */
12910 if (!WINDOW_FULL_WIDTH_P (w)
12911 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12912 update_mode_lines = 1;
12913 }
12914 else
12915 {
12916 if (!consider_all_windows_p)
12917 {
12918 /* This has already been done above if
12919 consider_all_windows_p is set. */
12920 mark_window_display_accurate_1 (w, 1);
12921
12922 /* Say overlay arrows are up to date. */
12923 update_overlay_arrows (1);
12924
12925 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12926 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12927 }
12928
12929 update_mode_lines = 0;
12930 windows_or_buffers_changed = 0;
12931 cursor_type_changed = 0;
12932 }
12933
12934 /* Start SIGIO interrupts coming again. Having them off during the
12935 code above makes it less likely one will discard output, but not
12936 impossible, since there might be stuff in the system buffer here.
12937 But it is much hairier to try to do anything about that. */
12938 if (interrupt_input)
12939 request_sigio ();
12940 RESUME_POLLING;
12941
12942 /* If a frame has become visible which was not before, redisplay
12943 again, so that we display it. Expose events for such a frame
12944 (which it gets when becoming visible) don't call the parts of
12945 redisplay constructing glyphs, so simply exposing a frame won't
12946 display anything in this case. So, we have to display these
12947 frames here explicitly. */
12948 if (!pending)
12949 {
12950 Lisp_Object tail, frame;
12951 int new_count = 0;
12952
12953 FOR_EACH_FRAME (tail, frame)
12954 {
12955 int this_is_visible = 0;
12956
12957 if (XFRAME (frame)->visible)
12958 this_is_visible = 1;
12959 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12960 if (XFRAME (frame)->visible)
12961 this_is_visible = 1;
12962
12963 if (this_is_visible)
12964 new_count++;
12965 }
12966
12967 if (new_count != number_of_visible_frames)
12968 windows_or_buffers_changed++;
12969 }
12970
12971 /* Change frame size now if a change is pending. */
12972 do_pending_window_change (1);
12973
12974 /* If we just did a pending size change, or have additional
12975 visible frames, or selected_window changed, redisplay again. */
12976 if ((windows_or_buffers_changed && !pending)
12977 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12978 goto retry;
12979
12980 /* Clear the face and image caches.
12981
12982 We used to do this only if consider_all_windows_p. But the cache
12983 needs to be cleared if a timer creates images in the current
12984 buffer (e.g. the test case in Bug#6230). */
12985
12986 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12987 {
12988 clear_face_cache (0);
12989 clear_face_cache_count = 0;
12990 }
12991
12992 #ifdef HAVE_WINDOW_SYSTEM
12993 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12994 {
12995 clear_image_caches (Qnil);
12996 clear_image_cache_count = 0;
12997 }
12998 #endif /* HAVE_WINDOW_SYSTEM */
12999
13000 end_of_redisplay:
13001 unbind_to (count, Qnil);
13002 RESUME_POLLING;
13003 }
13004
13005
13006 /* Redisplay, but leave alone any recent echo area message unless
13007 another message has been requested in its place.
13008
13009 This is useful in situations where you need to redisplay but no
13010 user action has occurred, making it inappropriate for the message
13011 area to be cleared. See tracking_off and
13012 wait_reading_process_output for examples of these situations.
13013
13014 FROM_WHERE is an integer saying from where this function was
13015 called. This is useful for debugging. */
13016
13017 void
13018 redisplay_preserve_echo_area (int from_where)
13019 {
13020 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13021
13022 if (!NILP (echo_area_buffer[1]))
13023 {
13024 /* We have a previously displayed message, but no current
13025 message. Redisplay the previous message. */
13026 display_last_displayed_message_p = 1;
13027 redisplay_internal ();
13028 display_last_displayed_message_p = 0;
13029 }
13030 else
13031 redisplay_internal ();
13032
13033 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13034 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13035 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13036 }
13037
13038
13039 /* Function registered with record_unwind_protect in
13040 redisplay_internal. Reset redisplaying_p to the value it had
13041 before redisplay_internal was called, and clear
13042 prevent_freeing_realized_faces_p. It also selects the previously
13043 selected frame, unless it has been deleted (by an X connection
13044 failure during redisplay, for example). */
13045
13046 static Lisp_Object
13047 unwind_redisplay (Lisp_Object val)
13048 {
13049 Lisp_Object old_redisplaying_p, old_frame;
13050
13051 old_redisplaying_p = XCAR (val);
13052 redisplaying_p = XFASTINT (old_redisplaying_p);
13053 old_frame = XCDR (val);
13054 if (! EQ (old_frame, selected_frame)
13055 && FRAME_LIVE_P (XFRAME (old_frame)))
13056 select_frame_for_redisplay (old_frame);
13057 return Qnil;
13058 }
13059
13060
13061 /* Mark the display of window W as accurate or inaccurate. If
13062 ACCURATE_P is non-zero mark display of W as accurate. If
13063 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13064 redisplay_internal is called. */
13065
13066 static void
13067 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13068 {
13069 if (BUFFERP (w->buffer))
13070 {
13071 struct buffer *b = XBUFFER (w->buffer);
13072
13073 w->last_modified
13074 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13075 w->last_overlay_modified
13076 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13077 w->last_had_star
13078 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13079
13080 if (accurate_p)
13081 {
13082 b->clip_changed = 0;
13083 b->prevent_redisplay_optimizations_p = 0;
13084
13085 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13086 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13087 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13088 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13089
13090 w->current_matrix->buffer = b;
13091 w->current_matrix->begv = BUF_BEGV (b);
13092 w->current_matrix->zv = BUF_ZV (b);
13093
13094 w->last_cursor = w->cursor;
13095 w->last_cursor_off_p = w->cursor_off_p;
13096
13097 if (w == XWINDOW (selected_window))
13098 w->last_point = make_number (BUF_PT (b));
13099 else
13100 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13101 }
13102 }
13103
13104 if (accurate_p)
13105 {
13106 w->window_end_valid = w->buffer;
13107 w->update_mode_line = Qnil;
13108 }
13109 }
13110
13111
13112 /* Mark the display of windows in the window tree rooted at WINDOW as
13113 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13114 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13115 be redisplayed the next time redisplay_internal is called. */
13116
13117 void
13118 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13119 {
13120 struct window *w;
13121
13122 for (; !NILP (window); window = w->next)
13123 {
13124 w = XWINDOW (window);
13125 mark_window_display_accurate_1 (w, accurate_p);
13126
13127 if (!NILP (w->vchild))
13128 mark_window_display_accurate (w->vchild, accurate_p);
13129 if (!NILP (w->hchild))
13130 mark_window_display_accurate (w->hchild, accurate_p);
13131 }
13132
13133 if (accurate_p)
13134 {
13135 update_overlay_arrows (1);
13136 }
13137 else
13138 {
13139 /* Force a thorough redisplay the next time by setting
13140 last_arrow_position and last_arrow_string to t, which is
13141 unequal to any useful value of Voverlay_arrow_... */
13142 update_overlay_arrows (-1);
13143 }
13144 }
13145
13146
13147 /* Return value in display table DP (Lisp_Char_Table *) for character
13148 C. Since a display table doesn't have any parent, we don't have to
13149 follow parent. Do not call this function directly but use the
13150 macro DISP_CHAR_VECTOR. */
13151
13152 Lisp_Object
13153 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13154 {
13155 Lisp_Object val;
13156
13157 if (ASCII_CHAR_P (c))
13158 {
13159 val = dp->ascii;
13160 if (SUB_CHAR_TABLE_P (val))
13161 val = XSUB_CHAR_TABLE (val)->contents[c];
13162 }
13163 else
13164 {
13165 Lisp_Object table;
13166
13167 XSETCHAR_TABLE (table, dp);
13168 val = char_table_ref (table, c);
13169 }
13170 if (NILP (val))
13171 val = dp->defalt;
13172 return val;
13173 }
13174
13175
13176 \f
13177 /***********************************************************************
13178 Window Redisplay
13179 ***********************************************************************/
13180
13181 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13182
13183 static void
13184 redisplay_windows (Lisp_Object window)
13185 {
13186 while (!NILP (window))
13187 {
13188 struct window *w = XWINDOW (window);
13189
13190 if (!NILP (w->hchild))
13191 redisplay_windows (w->hchild);
13192 else if (!NILP (w->vchild))
13193 redisplay_windows (w->vchild);
13194 else if (!NILP (w->buffer))
13195 {
13196 displayed_buffer = XBUFFER (w->buffer);
13197 /* Use list_of_error, not Qerror, so that
13198 we catch only errors and don't run the debugger. */
13199 internal_condition_case_1 (redisplay_window_0, window,
13200 list_of_error,
13201 redisplay_window_error);
13202 }
13203
13204 window = w->next;
13205 }
13206 }
13207
13208 static Lisp_Object
13209 redisplay_window_error (Lisp_Object ignore)
13210 {
13211 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13212 return Qnil;
13213 }
13214
13215 static Lisp_Object
13216 redisplay_window_0 (Lisp_Object window)
13217 {
13218 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13219 redisplay_window (window, 0);
13220 return Qnil;
13221 }
13222
13223 static Lisp_Object
13224 redisplay_window_1 (Lisp_Object window)
13225 {
13226 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13227 redisplay_window (window, 1);
13228 return Qnil;
13229 }
13230 \f
13231
13232 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13233 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13234 which positions recorded in ROW differ from current buffer
13235 positions.
13236
13237 Return 0 if cursor is not on this row, 1 otherwise. */
13238
13239 static int
13240 set_cursor_from_row (struct window *w, struct glyph_row *row,
13241 struct glyph_matrix *matrix,
13242 EMACS_INT delta, EMACS_INT delta_bytes,
13243 int dy, int dvpos)
13244 {
13245 struct glyph *glyph = row->glyphs[TEXT_AREA];
13246 struct glyph *end = glyph + row->used[TEXT_AREA];
13247 struct glyph *cursor = NULL;
13248 /* The last known character position in row. */
13249 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13250 int x = row->x;
13251 EMACS_INT pt_old = PT - delta;
13252 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13253 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13254 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13255 /* A glyph beyond the edge of TEXT_AREA which we should never
13256 touch. */
13257 struct glyph *glyphs_end = end;
13258 /* Non-zero means we've found a match for cursor position, but that
13259 glyph has the avoid_cursor_p flag set. */
13260 int match_with_avoid_cursor = 0;
13261 /* Non-zero means we've seen at least one glyph that came from a
13262 display string. */
13263 int string_seen = 0;
13264 /* Largest and smalles buffer positions seen so far during scan of
13265 glyph row. */
13266 EMACS_INT bpos_max = pos_before;
13267 EMACS_INT bpos_min = pos_after;
13268 /* Last buffer position covered by an overlay string with an integer
13269 `cursor' property. */
13270 EMACS_INT bpos_covered = 0;
13271
13272 /* Skip over glyphs not having an object at the start and the end of
13273 the row. These are special glyphs like truncation marks on
13274 terminal frames. */
13275 if (row->displays_text_p)
13276 {
13277 if (!row->reversed_p)
13278 {
13279 while (glyph < end
13280 && INTEGERP (glyph->object)
13281 && glyph->charpos < 0)
13282 {
13283 x += glyph->pixel_width;
13284 ++glyph;
13285 }
13286 while (end > glyph
13287 && INTEGERP ((end - 1)->object)
13288 /* CHARPOS is zero for blanks and stretch glyphs
13289 inserted by extend_face_to_end_of_line. */
13290 && (end - 1)->charpos <= 0)
13291 --end;
13292 glyph_before = glyph - 1;
13293 glyph_after = end;
13294 }
13295 else
13296 {
13297 struct glyph *g;
13298
13299 /* If the glyph row is reversed, we need to process it from back
13300 to front, so swap the edge pointers. */
13301 glyphs_end = end = glyph - 1;
13302 glyph += row->used[TEXT_AREA] - 1;
13303
13304 while (glyph > end + 1
13305 && INTEGERP (glyph->object)
13306 && glyph->charpos < 0)
13307 {
13308 --glyph;
13309 x -= glyph->pixel_width;
13310 }
13311 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13312 --glyph;
13313 /* By default, in reversed rows we put the cursor on the
13314 rightmost (first in the reading order) glyph. */
13315 for (g = end + 1; g < glyph; g++)
13316 x += g->pixel_width;
13317 while (end < glyph
13318 && INTEGERP ((end + 1)->object)
13319 && (end + 1)->charpos <= 0)
13320 ++end;
13321 glyph_before = glyph + 1;
13322 glyph_after = end;
13323 }
13324 }
13325 else if (row->reversed_p)
13326 {
13327 /* In R2L rows that don't display text, put the cursor on the
13328 rightmost glyph. Case in point: an empty last line that is
13329 part of an R2L paragraph. */
13330 cursor = end - 1;
13331 /* Avoid placing the cursor on the last glyph of the row, where
13332 on terminal frames we hold the vertical border between
13333 adjacent windows. */
13334 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13335 && !WINDOW_RIGHTMOST_P (w)
13336 && cursor == row->glyphs[LAST_AREA] - 1)
13337 cursor--;
13338 x = -1; /* will be computed below, at label compute_x */
13339 }
13340
13341 /* Step 1: Try to find the glyph whose character position
13342 corresponds to point. If that's not possible, find 2 glyphs
13343 whose character positions are the closest to point, one before
13344 point, the other after it. */
13345 if (!row->reversed_p)
13346 while (/* not marched to end of glyph row */
13347 glyph < end
13348 /* glyph was not inserted by redisplay for internal purposes */
13349 && !INTEGERP (glyph->object))
13350 {
13351 if (BUFFERP (glyph->object))
13352 {
13353 EMACS_INT dpos = glyph->charpos - pt_old;
13354
13355 if (glyph->charpos > bpos_max)
13356 bpos_max = glyph->charpos;
13357 if (glyph->charpos < bpos_min)
13358 bpos_min = glyph->charpos;
13359 if (!glyph->avoid_cursor_p)
13360 {
13361 /* If we hit point, we've found the glyph on which to
13362 display the cursor. */
13363 if (dpos == 0)
13364 {
13365 match_with_avoid_cursor = 0;
13366 break;
13367 }
13368 /* See if we've found a better approximation to
13369 POS_BEFORE or to POS_AFTER. Note that we want the
13370 first (leftmost) glyph of all those that are the
13371 closest from below, and the last (rightmost) of all
13372 those from above. */
13373 if (0 > dpos && dpos > pos_before - pt_old)
13374 {
13375 pos_before = glyph->charpos;
13376 glyph_before = glyph;
13377 }
13378 else if (0 < dpos && dpos <= pos_after - pt_old)
13379 {
13380 pos_after = glyph->charpos;
13381 glyph_after = glyph;
13382 }
13383 }
13384 else if (dpos == 0)
13385 match_with_avoid_cursor = 1;
13386 }
13387 else if (STRINGP (glyph->object))
13388 {
13389 Lisp_Object chprop;
13390 EMACS_INT glyph_pos = glyph->charpos;
13391
13392 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13393 glyph->object);
13394 if (INTEGERP (chprop))
13395 {
13396 bpos_covered = bpos_max + XINT (chprop);
13397 /* If the `cursor' property covers buffer positions up
13398 to and including point, we should display cursor on
13399 this glyph. Note that overlays and text properties
13400 with string values stop bidi reordering, so every
13401 buffer position to the left of the string is always
13402 smaller than any position to the right of the
13403 string. Therefore, if a `cursor' property on one
13404 of the string's characters has an integer value, we
13405 will break out of the loop below _before_ we get to
13406 the position match above. IOW, integer values of
13407 the `cursor' property override the "exact match for
13408 point" strategy of positioning the cursor. */
13409 /* Implementation note: bpos_max == pt_old when, e.g.,
13410 we are in an empty line, where bpos_max is set to
13411 MATRIX_ROW_START_CHARPOS, see above. */
13412 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13413 {
13414 cursor = glyph;
13415 break;
13416 }
13417 }
13418
13419 string_seen = 1;
13420 }
13421 x += glyph->pixel_width;
13422 ++glyph;
13423 }
13424 else if (glyph > end) /* row is reversed */
13425 while (!INTEGERP (glyph->object))
13426 {
13427 if (BUFFERP (glyph->object))
13428 {
13429 EMACS_INT dpos = glyph->charpos - pt_old;
13430
13431 if (glyph->charpos > bpos_max)
13432 bpos_max = glyph->charpos;
13433 if (glyph->charpos < bpos_min)
13434 bpos_min = glyph->charpos;
13435 if (!glyph->avoid_cursor_p)
13436 {
13437 if (dpos == 0)
13438 {
13439 match_with_avoid_cursor = 0;
13440 break;
13441 }
13442 if (0 > dpos && dpos > pos_before - pt_old)
13443 {
13444 pos_before = glyph->charpos;
13445 glyph_before = glyph;
13446 }
13447 else if (0 < dpos && dpos <= pos_after - pt_old)
13448 {
13449 pos_after = glyph->charpos;
13450 glyph_after = glyph;
13451 }
13452 }
13453 else if (dpos == 0)
13454 match_with_avoid_cursor = 1;
13455 }
13456 else if (STRINGP (glyph->object))
13457 {
13458 Lisp_Object chprop;
13459 EMACS_INT glyph_pos = glyph->charpos;
13460
13461 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13462 glyph->object);
13463 if (INTEGERP (chprop))
13464 {
13465 bpos_covered = bpos_max + XINT (chprop);
13466 /* If the `cursor' property covers buffer positions up
13467 to and including point, we should display cursor on
13468 this glyph. */
13469 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13470 {
13471 cursor = glyph;
13472 break;
13473 }
13474 }
13475 string_seen = 1;
13476 }
13477 --glyph;
13478 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13479 {
13480 x--; /* can't use any pixel_width */
13481 break;
13482 }
13483 x -= glyph->pixel_width;
13484 }
13485
13486 /* Step 2: If we didn't find an exact match for point, we need to
13487 look for a proper place to put the cursor among glyphs between
13488 GLYPH_BEFORE and GLYPH_AFTER. */
13489 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13490 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13491 && bpos_covered < pt_old)
13492 {
13493 /* An empty line has a single glyph whose OBJECT is zero and
13494 whose CHARPOS is the position of a newline on that line.
13495 Note that on a TTY, there are more glyphs after that, which
13496 were produced by extend_face_to_end_of_line, but their
13497 CHARPOS is zero or negative. */
13498 int empty_line_p =
13499 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13500 && INTEGERP (glyph->object) && glyph->charpos > 0;
13501
13502 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13503 {
13504 EMACS_INT ellipsis_pos;
13505
13506 /* Scan back over the ellipsis glyphs. */
13507 if (!row->reversed_p)
13508 {
13509 ellipsis_pos = (glyph - 1)->charpos;
13510 while (glyph > row->glyphs[TEXT_AREA]
13511 && (glyph - 1)->charpos == ellipsis_pos)
13512 glyph--, x -= glyph->pixel_width;
13513 /* That loop always goes one position too far, including
13514 the glyph before the ellipsis. So scan forward over
13515 that one. */
13516 x += glyph->pixel_width;
13517 glyph++;
13518 }
13519 else /* row is reversed */
13520 {
13521 ellipsis_pos = (glyph + 1)->charpos;
13522 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13523 && (glyph + 1)->charpos == ellipsis_pos)
13524 glyph++, x += glyph->pixel_width;
13525 x -= glyph->pixel_width;
13526 glyph--;
13527 }
13528 }
13529 else if (match_with_avoid_cursor
13530 /* A truncated row may not include PT among its
13531 character positions. Setting the cursor inside the
13532 scroll margin will trigger recalculation of hscroll
13533 in hscroll_window_tree. */
13534 || (row->truncated_on_left_p && pt_old < bpos_min)
13535 || (row->truncated_on_right_p && pt_old > bpos_max)
13536 /* Zero-width characters produce no glyphs. */
13537 || (!string_seen
13538 && !empty_line_p
13539 && (row->reversed_p
13540 ? glyph_after > glyphs_end
13541 : glyph_after < glyphs_end)))
13542 {
13543 cursor = glyph_after;
13544 x = -1;
13545 }
13546 else if (string_seen)
13547 {
13548 int incr = row->reversed_p ? -1 : +1;
13549
13550 /* Need to find the glyph that came out of a string which is
13551 present at point. That glyph is somewhere between
13552 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13553 positioned between POS_BEFORE and POS_AFTER in the
13554 buffer. */
13555 struct glyph *start, *stop;
13556 EMACS_INT pos = pos_before;
13557
13558 x = -1;
13559
13560 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13561 correspond to POS_BEFORE and POS_AFTER, respectively. We
13562 need START and STOP in the order that corresponds to the
13563 row's direction as given by its reversed_p flag. If the
13564 directionality of characters between POS_BEFORE and
13565 POS_AFTER is the opposite of the row's base direction,
13566 these characters will have been reordered for display,
13567 and we need to reverse START and STOP. */
13568 if (!row->reversed_p)
13569 {
13570 start = min (glyph_before, glyph_after);
13571 stop = max (glyph_before, glyph_after);
13572 }
13573 else
13574 {
13575 start = max (glyph_before, glyph_after);
13576 stop = min (glyph_before, glyph_after);
13577 }
13578 for (glyph = start + incr;
13579 row->reversed_p ? glyph > stop : glyph < stop; )
13580 {
13581
13582 /* Any glyphs that come from the buffer are here because
13583 of bidi reordering. Skip them, and only pay
13584 attention to glyphs that came from some string. */
13585 if (STRINGP (glyph->object))
13586 {
13587 Lisp_Object str;
13588 EMACS_INT tem;
13589
13590 str = glyph->object;
13591 tem = string_buffer_position_lim (str, pos, pos_after, 0);
13592 if (tem == 0 /* from overlay */
13593 || pos <= tem)
13594 {
13595 /* If the string from which this glyph came is
13596 found in the buffer at point, then we've
13597 found the glyph we've been looking for. If
13598 it comes from an overlay (tem == 0), and it
13599 has the `cursor' property on one of its
13600 glyphs, record that glyph as a candidate for
13601 displaying the cursor. (As in the
13602 unidirectional version, we will display the
13603 cursor on the last candidate we find.) */
13604 if (tem == 0 || tem == pt_old)
13605 {
13606 /* The glyphs from this string could have
13607 been reordered. Find the one with the
13608 smallest string position. Or there could
13609 be a character in the string with the
13610 `cursor' property, which means display
13611 cursor on that character's glyph. */
13612 EMACS_INT strpos = glyph->charpos;
13613
13614 if (tem)
13615 cursor = glyph;
13616 for ( ;
13617 (row->reversed_p ? glyph > stop : glyph < stop)
13618 && EQ (glyph->object, str);
13619 glyph += incr)
13620 {
13621 Lisp_Object cprop;
13622 EMACS_INT gpos = glyph->charpos;
13623
13624 cprop = Fget_char_property (make_number (gpos),
13625 Qcursor,
13626 glyph->object);
13627 if (!NILP (cprop))
13628 {
13629 cursor = glyph;
13630 break;
13631 }
13632 if (tem && glyph->charpos < strpos)
13633 {
13634 strpos = glyph->charpos;
13635 cursor = glyph;
13636 }
13637 }
13638
13639 if (tem == pt_old)
13640 goto compute_x;
13641 }
13642 if (tem)
13643 pos = tem + 1; /* don't find previous instances */
13644 }
13645 /* This string is not what we want; skip all of the
13646 glyphs that came from it. */
13647 while ((row->reversed_p ? glyph > stop : glyph < stop)
13648 && EQ (glyph->object, str))
13649 glyph += incr;
13650 }
13651 else
13652 glyph += incr;
13653 }
13654
13655 /* If we reached the end of the line, and END was from a string,
13656 the cursor is not on this line. */
13657 if (cursor == NULL
13658 && (row->reversed_p ? glyph <= end : glyph >= end)
13659 && STRINGP (end->object)
13660 && row->continued_p)
13661 return 0;
13662 }
13663 }
13664
13665 compute_x:
13666 if (cursor != NULL)
13667 glyph = cursor;
13668 if (x < 0)
13669 {
13670 struct glyph *g;
13671
13672 /* Need to compute x that corresponds to GLYPH. */
13673 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13674 {
13675 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13676 abort ();
13677 x += g->pixel_width;
13678 }
13679 }
13680
13681 /* ROW could be part of a continued line, which, under bidi
13682 reordering, might have other rows whose start and end charpos
13683 occlude point. Only set w->cursor if we found a better
13684 approximation to the cursor position than we have from previously
13685 examined candidate rows belonging to the same continued line. */
13686 if (/* we already have a candidate row */
13687 w->cursor.vpos >= 0
13688 /* that candidate is not the row we are processing */
13689 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13690 /* the row we are processing is part of a continued line */
13691 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13692 /* Make sure cursor.vpos specifies a row whose start and end
13693 charpos occlude point. This is because some callers of this
13694 function leave cursor.vpos at the row where the cursor was
13695 displayed during the last redisplay cycle. */
13696 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13697 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13698 {
13699 struct glyph *g1 =
13700 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13701
13702 /* Don't consider glyphs that are outside TEXT_AREA. */
13703 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13704 return 0;
13705 /* Keep the candidate whose buffer position is the closest to
13706 point. */
13707 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13708 w->cursor.hpos >= 0
13709 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13710 && BUFFERP (g1->object)
13711 && (g1->charpos == pt_old /* an exact match always wins */
13712 || (BUFFERP (glyph->object)
13713 && eabs (g1->charpos - pt_old)
13714 < eabs (glyph->charpos - pt_old))))
13715 return 0;
13716 /* If this candidate gives an exact match, use that. */
13717 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13718 /* Otherwise, keep the candidate that comes from a row
13719 spanning less buffer positions. This may win when one or
13720 both candidate positions are on glyphs that came from
13721 display strings, for which we cannot compare buffer
13722 positions. */
13723 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13724 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13725 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13726 return 0;
13727 }
13728 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13729 w->cursor.x = x;
13730 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13731 w->cursor.y = row->y + dy;
13732
13733 if (w == XWINDOW (selected_window))
13734 {
13735 if (!row->continued_p
13736 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13737 && row->x == 0)
13738 {
13739 this_line_buffer = XBUFFER (w->buffer);
13740
13741 CHARPOS (this_line_start_pos)
13742 = MATRIX_ROW_START_CHARPOS (row) + delta;
13743 BYTEPOS (this_line_start_pos)
13744 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13745
13746 CHARPOS (this_line_end_pos)
13747 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13748 BYTEPOS (this_line_end_pos)
13749 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13750
13751 this_line_y = w->cursor.y;
13752 this_line_pixel_height = row->height;
13753 this_line_vpos = w->cursor.vpos;
13754 this_line_start_x = row->x;
13755 }
13756 else
13757 CHARPOS (this_line_start_pos) = 0;
13758 }
13759
13760 return 1;
13761 }
13762
13763
13764 /* Run window scroll functions, if any, for WINDOW with new window
13765 start STARTP. Sets the window start of WINDOW to that position.
13766
13767 We assume that the window's buffer is really current. */
13768
13769 static INLINE struct text_pos
13770 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13771 {
13772 struct window *w = XWINDOW (window);
13773 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13774
13775 if (current_buffer != XBUFFER (w->buffer))
13776 abort ();
13777
13778 if (!NILP (Vwindow_scroll_functions))
13779 {
13780 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13781 make_number (CHARPOS (startp)));
13782 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13783 /* In case the hook functions switch buffers. */
13784 if (current_buffer != XBUFFER (w->buffer))
13785 set_buffer_internal_1 (XBUFFER (w->buffer));
13786 }
13787
13788 return startp;
13789 }
13790
13791
13792 /* Make sure the line containing the cursor is fully visible.
13793 A value of 1 means there is nothing to be done.
13794 (Either the line is fully visible, or it cannot be made so,
13795 or we cannot tell.)
13796
13797 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13798 is higher than window.
13799
13800 A value of 0 means the caller should do scrolling
13801 as if point had gone off the screen. */
13802
13803 static int
13804 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13805 {
13806 struct glyph_matrix *matrix;
13807 struct glyph_row *row;
13808 int window_height;
13809
13810 if (!make_cursor_line_fully_visible_p)
13811 return 1;
13812
13813 /* It's not always possible to find the cursor, e.g, when a window
13814 is full of overlay strings. Don't do anything in that case. */
13815 if (w->cursor.vpos < 0)
13816 return 1;
13817
13818 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13819 row = MATRIX_ROW (matrix, w->cursor.vpos);
13820
13821 /* If the cursor row is not partially visible, there's nothing to do. */
13822 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13823 return 1;
13824
13825 /* If the row the cursor is in is taller than the window's height,
13826 it's not clear what to do, so do nothing. */
13827 window_height = window_box_height (w);
13828 if (row->height >= window_height)
13829 {
13830 if (!force_p || MINI_WINDOW_P (w)
13831 || w->vscroll || w->cursor.vpos == 0)
13832 return 1;
13833 }
13834 return 0;
13835 }
13836
13837
13838 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13839 non-zero means only WINDOW is redisplayed in redisplay_internal.
13840 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13841 in redisplay_window to bring a partially visible line into view in
13842 the case that only the cursor has moved.
13843
13844 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13845 last screen line's vertical height extends past the end of the screen.
13846
13847 Value is
13848
13849 1 if scrolling succeeded
13850
13851 0 if scrolling didn't find point.
13852
13853 -1 if new fonts have been loaded so that we must interrupt
13854 redisplay, adjust glyph matrices, and try again. */
13855
13856 enum
13857 {
13858 SCROLLING_SUCCESS,
13859 SCROLLING_FAILED,
13860 SCROLLING_NEED_LARGER_MATRICES
13861 };
13862
13863 /* If scroll-conservatively is more than this, never recenter.
13864
13865 If you change this, don't forget to update the doc string of
13866 `scroll-conservatively' and the Emacs manual. */
13867 #define SCROLL_LIMIT 100
13868
13869 static int
13870 try_scrolling (Lisp_Object window, int just_this_one_p,
13871 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13872 int temp_scroll_step, int last_line_misfit)
13873 {
13874 struct window *w = XWINDOW (window);
13875 struct frame *f = XFRAME (w->frame);
13876 struct text_pos pos, startp;
13877 struct it it;
13878 int this_scroll_margin, scroll_max, rc, height;
13879 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13880 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13881 Lisp_Object aggressive;
13882 /* We will never try scrolling more than this number of lines. */
13883 int scroll_limit = SCROLL_LIMIT;
13884
13885 #if GLYPH_DEBUG
13886 debug_method_add (w, "try_scrolling");
13887 #endif
13888
13889 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13890
13891 /* Compute scroll margin height in pixels. We scroll when point is
13892 within this distance from the top or bottom of the window. */
13893 if (scroll_margin > 0)
13894 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13895 * FRAME_LINE_HEIGHT (f);
13896 else
13897 this_scroll_margin = 0;
13898
13899 /* Force arg_scroll_conservatively to have a reasonable value, to
13900 avoid scrolling too far away with slow move_it_* functions. Note
13901 that the user can supply scroll-conservatively equal to
13902 `most-positive-fixnum', which can be larger than INT_MAX. */
13903 if (arg_scroll_conservatively > scroll_limit)
13904 {
13905 arg_scroll_conservatively = scroll_limit + 1;
13906 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13907 }
13908 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13909 /* Compute how much we should try to scroll maximally to bring
13910 point into view. */
13911 scroll_max = (max (scroll_step,
13912 max (arg_scroll_conservatively, temp_scroll_step))
13913 * FRAME_LINE_HEIGHT (f));
13914 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13915 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13916 /* We're trying to scroll because of aggressive scrolling but no
13917 scroll_step is set. Choose an arbitrary one. */
13918 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13919 else
13920 scroll_max = 0;
13921
13922 too_near_end:
13923
13924 /* Decide whether to scroll down. */
13925 if (PT > CHARPOS (startp))
13926 {
13927 int scroll_margin_y;
13928
13929 /* Compute the pixel ypos of the scroll margin, then move it to
13930 either that ypos or PT, whichever comes first. */
13931 start_display (&it, w, startp);
13932 scroll_margin_y = it.last_visible_y - this_scroll_margin
13933 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13934 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13935 (MOVE_TO_POS | MOVE_TO_Y));
13936
13937 if (PT > CHARPOS (it.current.pos))
13938 {
13939 int y0 = line_bottom_y (&it);
13940 /* Compute how many pixels below window bottom to stop searching
13941 for PT. This avoids costly search for PT that is far away if
13942 the user limited scrolling by a small number of lines, but
13943 always finds PT if scroll_conservatively is set to a large
13944 number, such as most-positive-fixnum. */
13945 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13946 int y_to_move = it.last_visible_y + slack;
13947
13948 /* Compute the distance from the scroll margin to PT or to
13949 the scroll limit, whichever comes first. This should
13950 include the height of the cursor line, to make that line
13951 fully visible. */
13952 move_it_to (&it, PT, -1, y_to_move,
13953 -1, MOVE_TO_POS | MOVE_TO_Y);
13954 dy = line_bottom_y (&it) - y0;
13955
13956 if (dy > scroll_max)
13957 return SCROLLING_FAILED;
13958
13959 scroll_down_p = 1;
13960 }
13961 }
13962
13963 if (scroll_down_p)
13964 {
13965 /* Point is in or below the bottom scroll margin, so move the
13966 window start down. If scrolling conservatively, move it just
13967 enough down to make point visible. If scroll_step is set,
13968 move it down by scroll_step. */
13969 if (arg_scroll_conservatively)
13970 amount_to_scroll
13971 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13972 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13973 else if (scroll_step || temp_scroll_step)
13974 amount_to_scroll = scroll_max;
13975 else
13976 {
13977 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13978 height = WINDOW_BOX_TEXT_HEIGHT (w);
13979 if (NUMBERP (aggressive))
13980 {
13981 double float_amount = XFLOATINT (aggressive) * height;
13982 amount_to_scroll = float_amount;
13983 if (amount_to_scroll == 0 && float_amount > 0)
13984 amount_to_scroll = 1;
13985 /* Don't let point enter the scroll margin near top of
13986 the window. */
13987 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13988 amount_to_scroll = height - 2*this_scroll_margin + dy;
13989 }
13990 }
13991
13992 if (amount_to_scroll <= 0)
13993 return SCROLLING_FAILED;
13994
13995 start_display (&it, w, startp);
13996 if (arg_scroll_conservatively <= scroll_limit)
13997 move_it_vertically (&it, amount_to_scroll);
13998 else
13999 {
14000 /* Extra precision for users who set scroll-conservatively
14001 to a large number: make sure the amount we scroll
14002 the window start is never less than amount_to_scroll,
14003 which was computed as distance from window bottom to
14004 point. This matters when lines at window top and lines
14005 below window bottom have different height. */
14006 struct it it1;
14007 void *it1data = NULL;
14008 /* We use a temporary it1 because line_bottom_y can modify
14009 its argument, if it moves one line down; see there. */
14010 int start_y;
14011
14012 SAVE_IT (it1, it, it1data);
14013 start_y = line_bottom_y (&it1);
14014 do {
14015 RESTORE_IT (&it, &it, it1data);
14016 move_it_by_lines (&it, 1);
14017 SAVE_IT (it1, it, it1data);
14018 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14019 }
14020
14021 /* If STARTP is unchanged, move it down another screen line. */
14022 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14023 move_it_by_lines (&it, 1);
14024 startp = it.current.pos;
14025 }
14026 else
14027 {
14028 struct text_pos scroll_margin_pos = startp;
14029
14030 /* See if point is inside the scroll margin at the top of the
14031 window. */
14032 if (this_scroll_margin)
14033 {
14034 start_display (&it, w, startp);
14035 move_it_vertically (&it, this_scroll_margin);
14036 scroll_margin_pos = it.current.pos;
14037 }
14038
14039 if (PT < CHARPOS (scroll_margin_pos))
14040 {
14041 /* Point is in the scroll margin at the top of the window or
14042 above what is displayed in the window. */
14043 int y0, y_to_move;
14044
14045 /* Compute the vertical distance from PT to the scroll
14046 margin position. Move as far as scroll_max allows, or
14047 one screenful, or 10 screen lines, whichever is largest.
14048 Give up if distance is greater than scroll_max. */
14049 SET_TEXT_POS (pos, PT, PT_BYTE);
14050 start_display (&it, w, pos);
14051 y0 = it.current_y;
14052 y_to_move = max (it.last_visible_y,
14053 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14054 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14055 y_to_move, -1,
14056 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14057 dy = it.current_y - y0;
14058 if (dy > scroll_max)
14059 return SCROLLING_FAILED;
14060
14061 /* Compute new window start. */
14062 start_display (&it, w, startp);
14063
14064 if (arg_scroll_conservatively)
14065 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14066 max (scroll_step, temp_scroll_step));
14067 else if (scroll_step || temp_scroll_step)
14068 amount_to_scroll = scroll_max;
14069 else
14070 {
14071 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14072 height = WINDOW_BOX_TEXT_HEIGHT (w);
14073 if (NUMBERP (aggressive))
14074 {
14075 double float_amount = XFLOATINT (aggressive) * height;
14076 amount_to_scroll = float_amount;
14077 if (amount_to_scroll == 0 && float_amount > 0)
14078 amount_to_scroll = 1;
14079 amount_to_scroll -=
14080 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14081 /* Don't let point enter the scroll margin near
14082 bottom of the window. */
14083 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14084 amount_to_scroll = height - 2*this_scroll_margin + dy;
14085 }
14086 }
14087
14088 if (amount_to_scroll <= 0)
14089 return SCROLLING_FAILED;
14090
14091 move_it_vertically_backward (&it, amount_to_scroll);
14092 startp = it.current.pos;
14093 }
14094 }
14095
14096 /* Run window scroll functions. */
14097 startp = run_window_scroll_functions (window, startp);
14098
14099 /* Display the window. Give up if new fonts are loaded, or if point
14100 doesn't appear. */
14101 if (!try_window (window, startp, 0))
14102 rc = SCROLLING_NEED_LARGER_MATRICES;
14103 else if (w->cursor.vpos < 0)
14104 {
14105 clear_glyph_matrix (w->desired_matrix);
14106 rc = SCROLLING_FAILED;
14107 }
14108 else
14109 {
14110 /* Maybe forget recorded base line for line number display. */
14111 if (!just_this_one_p
14112 || current_buffer->clip_changed
14113 || BEG_UNCHANGED < CHARPOS (startp))
14114 w->base_line_number = Qnil;
14115
14116 /* If cursor ends up on a partially visible line,
14117 treat that as being off the bottom of the screen. */
14118 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14119 /* It's possible that the cursor is on the first line of the
14120 buffer, which is partially obscured due to a vscroll
14121 (Bug#7537). In that case, avoid looping forever . */
14122 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14123 {
14124 clear_glyph_matrix (w->desired_matrix);
14125 ++extra_scroll_margin_lines;
14126 goto too_near_end;
14127 }
14128 rc = SCROLLING_SUCCESS;
14129 }
14130
14131 return rc;
14132 }
14133
14134
14135 /* Compute a suitable window start for window W if display of W starts
14136 on a continuation line. Value is non-zero if a new window start
14137 was computed.
14138
14139 The new window start will be computed, based on W's width, starting
14140 from the start of the continued line. It is the start of the
14141 screen line with the minimum distance from the old start W->start. */
14142
14143 static int
14144 compute_window_start_on_continuation_line (struct window *w)
14145 {
14146 struct text_pos pos, start_pos;
14147 int window_start_changed_p = 0;
14148
14149 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14150
14151 /* If window start is on a continuation line... Window start may be
14152 < BEGV in case there's invisible text at the start of the
14153 buffer (M-x rmail, for example). */
14154 if (CHARPOS (start_pos) > BEGV
14155 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14156 {
14157 struct it it;
14158 struct glyph_row *row;
14159
14160 /* Handle the case that the window start is out of range. */
14161 if (CHARPOS (start_pos) < BEGV)
14162 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14163 else if (CHARPOS (start_pos) > ZV)
14164 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14165
14166 /* Find the start of the continued line. This should be fast
14167 because scan_buffer is fast (newline cache). */
14168 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14169 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14170 row, DEFAULT_FACE_ID);
14171 reseat_at_previous_visible_line_start (&it);
14172
14173 /* If the line start is "too far" away from the window start,
14174 say it takes too much time to compute a new window start. */
14175 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14176 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14177 {
14178 int min_distance, distance;
14179
14180 /* Move forward by display lines to find the new window
14181 start. If window width was enlarged, the new start can
14182 be expected to be > the old start. If window width was
14183 decreased, the new window start will be < the old start.
14184 So, we're looking for the display line start with the
14185 minimum distance from the old window start. */
14186 pos = it.current.pos;
14187 min_distance = INFINITY;
14188 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14189 distance < min_distance)
14190 {
14191 min_distance = distance;
14192 pos = it.current.pos;
14193 move_it_by_lines (&it, 1);
14194 }
14195
14196 /* Set the window start there. */
14197 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14198 window_start_changed_p = 1;
14199 }
14200 }
14201
14202 return window_start_changed_p;
14203 }
14204
14205
14206 /* Try cursor movement in case text has not changed in window WINDOW,
14207 with window start STARTP. Value is
14208
14209 CURSOR_MOVEMENT_SUCCESS if successful
14210
14211 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14212
14213 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14214 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14215 we want to scroll as if scroll-step were set to 1. See the code.
14216
14217 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14218 which case we have to abort this redisplay, and adjust matrices
14219 first. */
14220
14221 enum
14222 {
14223 CURSOR_MOVEMENT_SUCCESS,
14224 CURSOR_MOVEMENT_CANNOT_BE_USED,
14225 CURSOR_MOVEMENT_MUST_SCROLL,
14226 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14227 };
14228
14229 static int
14230 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14231 {
14232 struct window *w = XWINDOW (window);
14233 struct frame *f = XFRAME (w->frame);
14234 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14235
14236 #if GLYPH_DEBUG
14237 if (inhibit_try_cursor_movement)
14238 return rc;
14239 #endif
14240
14241 /* Handle case where text has not changed, only point, and it has
14242 not moved off the frame. */
14243 if (/* Point may be in this window. */
14244 PT >= CHARPOS (startp)
14245 /* Selective display hasn't changed. */
14246 && !current_buffer->clip_changed
14247 /* Function force-mode-line-update is used to force a thorough
14248 redisplay. It sets either windows_or_buffers_changed or
14249 update_mode_lines. So don't take a shortcut here for these
14250 cases. */
14251 && !update_mode_lines
14252 && !windows_or_buffers_changed
14253 && !cursor_type_changed
14254 /* Can't use this case if highlighting a region. When a
14255 region exists, cursor movement has to do more than just
14256 set the cursor. */
14257 && !(!NILP (Vtransient_mark_mode)
14258 && !NILP (BVAR (current_buffer, mark_active)))
14259 && NILP (w->region_showing)
14260 && NILP (Vshow_trailing_whitespace)
14261 /* Right after splitting windows, last_point may be nil. */
14262 && INTEGERP (w->last_point)
14263 /* This code is not used for mini-buffer for the sake of the case
14264 of redisplaying to replace an echo area message; since in
14265 that case the mini-buffer contents per se are usually
14266 unchanged. This code is of no real use in the mini-buffer
14267 since the handling of this_line_start_pos, etc., in redisplay
14268 handles the same cases. */
14269 && !EQ (window, minibuf_window)
14270 /* When splitting windows or for new windows, it happens that
14271 redisplay is called with a nil window_end_vpos or one being
14272 larger than the window. This should really be fixed in
14273 window.c. I don't have this on my list, now, so we do
14274 approximately the same as the old redisplay code. --gerd. */
14275 && INTEGERP (w->window_end_vpos)
14276 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14277 && (FRAME_WINDOW_P (f)
14278 || !overlay_arrow_in_current_buffer_p ()))
14279 {
14280 int this_scroll_margin, top_scroll_margin;
14281 struct glyph_row *row = NULL;
14282
14283 #if GLYPH_DEBUG
14284 debug_method_add (w, "cursor movement");
14285 #endif
14286
14287 /* Scroll if point within this distance from the top or bottom
14288 of the window. This is a pixel value. */
14289 if (scroll_margin > 0)
14290 {
14291 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14292 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14293 }
14294 else
14295 this_scroll_margin = 0;
14296
14297 top_scroll_margin = this_scroll_margin;
14298 if (WINDOW_WANTS_HEADER_LINE_P (w))
14299 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14300
14301 /* Start with the row the cursor was displayed during the last
14302 not paused redisplay. Give up if that row is not valid. */
14303 if (w->last_cursor.vpos < 0
14304 || w->last_cursor.vpos >= w->current_matrix->nrows)
14305 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14306 else
14307 {
14308 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14309 if (row->mode_line_p)
14310 ++row;
14311 if (!row->enabled_p)
14312 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14313 }
14314
14315 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14316 {
14317 int scroll_p = 0, must_scroll = 0;
14318 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14319
14320 if (PT > XFASTINT (w->last_point))
14321 {
14322 /* Point has moved forward. */
14323 while (MATRIX_ROW_END_CHARPOS (row) < PT
14324 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14325 {
14326 xassert (row->enabled_p);
14327 ++row;
14328 }
14329
14330 /* If the end position of a row equals the start
14331 position of the next row, and PT is at that position,
14332 we would rather display cursor in the next line. */
14333 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14334 && MATRIX_ROW_END_CHARPOS (row) == PT
14335 && row < w->current_matrix->rows
14336 + w->current_matrix->nrows - 1
14337 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14338 && !cursor_row_p (row))
14339 ++row;
14340
14341 /* If within the scroll margin, scroll. Note that
14342 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14343 the next line would be drawn, and that
14344 this_scroll_margin can be zero. */
14345 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14346 || PT > MATRIX_ROW_END_CHARPOS (row)
14347 /* Line is completely visible last line in window
14348 and PT is to be set in the next line. */
14349 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14350 && PT == MATRIX_ROW_END_CHARPOS (row)
14351 && !row->ends_at_zv_p
14352 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14353 scroll_p = 1;
14354 }
14355 else if (PT < XFASTINT (w->last_point))
14356 {
14357 /* Cursor has to be moved backward. Note that PT >=
14358 CHARPOS (startp) because of the outer if-statement. */
14359 while (!row->mode_line_p
14360 && (MATRIX_ROW_START_CHARPOS (row) > PT
14361 || (MATRIX_ROW_START_CHARPOS (row) == PT
14362 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14363 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14364 row > w->current_matrix->rows
14365 && (row-1)->ends_in_newline_from_string_p))))
14366 && (row->y > top_scroll_margin
14367 || CHARPOS (startp) == BEGV))
14368 {
14369 xassert (row->enabled_p);
14370 --row;
14371 }
14372
14373 /* Consider the following case: Window starts at BEGV,
14374 there is invisible, intangible text at BEGV, so that
14375 display starts at some point START > BEGV. It can
14376 happen that we are called with PT somewhere between
14377 BEGV and START. Try to handle that case. */
14378 if (row < w->current_matrix->rows
14379 || row->mode_line_p)
14380 {
14381 row = w->current_matrix->rows;
14382 if (row->mode_line_p)
14383 ++row;
14384 }
14385
14386 /* Due to newlines in overlay strings, we may have to
14387 skip forward over overlay strings. */
14388 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14389 && MATRIX_ROW_END_CHARPOS (row) == PT
14390 && !cursor_row_p (row))
14391 ++row;
14392
14393 /* If within the scroll margin, scroll. */
14394 if (row->y < top_scroll_margin
14395 && CHARPOS (startp) != BEGV)
14396 scroll_p = 1;
14397 }
14398 else
14399 {
14400 /* Cursor did not move. So don't scroll even if cursor line
14401 is partially visible, as it was so before. */
14402 rc = CURSOR_MOVEMENT_SUCCESS;
14403 }
14404
14405 if (PT < MATRIX_ROW_START_CHARPOS (row)
14406 || PT > MATRIX_ROW_END_CHARPOS (row))
14407 {
14408 /* if PT is not in the glyph row, give up. */
14409 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14410 must_scroll = 1;
14411 }
14412 else if (rc != CURSOR_MOVEMENT_SUCCESS
14413 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14414 {
14415 /* If rows are bidi-reordered and point moved, back up
14416 until we find a row that does not belong to a
14417 continuation line. This is because we must consider
14418 all rows of a continued line as candidates for the
14419 new cursor positioning, since row start and end
14420 positions change non-linearly with vertical position
14421 in such rows. */
14422 /* FIXME: Revisit this when glyph ``spilling'' in
14423 continuation lines' rows is implemented for
14424 bidi-reordered rows. */
14425 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14426 {
14427 xassert (row->enabled_p);
14428 --row;
14429 /* If we hit the beginning of the displayed portion
14430 without finding the first row of a continued
14431 line, give up. */
14432 if (row <= w->current_matrix->rows)
14433 {
14434 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14435 break;
14436 }
14437
14438 }
14439 }
14440 if (must_scroll)
14441 ;
14442 else if (rc != CURSOR_MOVEMENT_SUCCESS
14443 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14444 && make_cursor_line_fully_visible_p)
14445 {
14446 if (PT == MATRIX_ROW_END_CHARPOS (row)
14447 && !row->ends_at_zv_p
14448 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14449 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14450 else if (row->height > window_box_height (w))
14451 {
14452 /* If we end up in a partially visible line, let's
14453 make it fully visible, except when it's taller
14454 than the window, in which case we can't do much
14455 about it. */
14456 *scroll_step = 1;
14457 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14458 }
14459 else
14460 {
14461 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14462 if (!cursor_row_fully_visible_p (w, 0, 1))
14463 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14464 else
14465 rc = CURSOR_MOVEMENT_SUCCESS;
14466 }
14467 }
14468 else if (scroll_p)
14469 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14470 else if (rc != CURSOR_MOVEMENT_SUCCESS
14471 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14472 {
14473 /* With bidi-reordered rows, there could be more than
14474 one candidate row whose start and end positions
14475 occlude point. We need to let set_cursor_from_row
14476 find the best candidate. */
14477 /* FIXME: Revisit this when glyph ``spilling'' in
14478 continuation lines' rows is implemented for
14479 bidi-reordered rows. */
14480 int rv = 0;
14481
14482 do
14483 {
14484 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14485 && PT <= MATRIX_ROW_END_CHARPOS (row)
14486 && cursor_row_p (row))
14487 rv |= set_cursor_from_row (w, row, w->current_matrix,
14488 0, 0, 0, 0);
14489 /* As soon as we've found the first suitable row
14490 whose ends_at_zv_p flag is set, we are done. */
14491 if (rv
14492 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14493 {
14494 rc = CURSOR_MOVEMENT_SUCCESS;
14495 break;
14496 }
14497 ++row;
14498 }
14499 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14500 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14501 || (MATRIX_ROW_START_CHARPOS (row) == PT
14502 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14503 /* If we didn't find any candidate rows, or exited the
14504 loop before all the candidates were examined, signal
14505 to the caller that this method failed. */
14506 if (rc != CURSOR_MOVEMENT_SUCCESS
14507 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14508 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14509 else if (rv)
14510 rc = CURSOR_MOVEMENT_SUCCESS;
14511 }
14512 else
14513 {
14514 do
14515 {
14516 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14517 {
14518 rc = CURSOR_MOVEMENT_SUCCESS;
14519 break;
14520 }
14521 ++row;
14522 }
14523 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14524 && MATRIX_ROW_START_CHARPOS (row) == PT
14525 && cursor_row_p (row));
14526 }
14527 }
14528 }
14529
14530 return rc;
14531 }
14532
14533 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14534 static
14535 #endif
14536 void
14537 set_vertical_scroll_bar (struct window *w)
14538 {
14539 EMACS_INT start, end, whole;
14540
14541 /* Calculate the start and end positions for the current window.
14542 At some point, it would be nice to choose between scrollbars
14543 which reflect the whole buffer size, with special markers
14544 indicating narrowing, and scrollbars which reflect only the
14545 visible region.
14546
14547 Note that mini-buffers sometimes aren't displaying any text. */
14548 if (!MINI_WINDOW_P (w)
14549 || (w == XWINDOW (minibuf_window)
14550 && NILP (echo_area_buffer[0])))
14551 {
14552 struct buffer *buf = XBUFFER (w->buffer);
14553 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14554 start = marker_position (w->start) - BUF_BEGV (buf);
14555 /* I don't think this is guaranteed to be right. For the
14556 moment, we'll pretend it is. */
14557 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14558
14559 if (end < start)
14560 end = start;
14561 if (whole < (end - start))
14562 whole = end - start;
14563 }
14564 else
14565 start = end = whole = 0;
14566
14567 /* Indicate what this scroll bar ought to be displaying now. */
14568 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14569 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14570 (w, end - start, whole, start);
14571 }
14572
14573
14574 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14575 selected_window is redisplayed.
14576
14577 We can return without actually redisplaying the window if
14578 fonts_changed_p is nonzero. In that case, redisplay_internal will
14579 retry. */
14580
14581 static void
14582 redisplay_window (Lisp_Object window, int just_this_one_p)
14583 {
14584 struct window *w = XWINDOW (window);
14585 struct frame *f = XFRAME (w->frame);
14586 struct buffer *buffer = XBUFFER (w->buffer);
14587 struct buffer *old = current_buffer;
14588 struct text_pos lpoint, opoint, startp;
14589 int update_mode_line;
14590 int tem;
14591 struct it it;
14592 /* Record it now because it's overwritten. */
14593 int current_matrix_up_to_date_p = 0;
14594 int used_current_matrix_p = 0;
14595 /* This is less strict than current_matrix_up_to_date_p.
14596 It indictes that the buffer contents and narrowing are unchanged. */
14597 int buffer_unchanged_p = 0;
14598 int temp_scroll_step = 0;
14599 int count = SPECPDL_INDEX ();
14600 int rc;
14601 int centering_position = -1;
14602 int last_line_misfit = 0;
14603 EMACS_INT beg_unchanged, end_unchanged;
14604
14605 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14606 opoint = lpoint;
14607
14608 /* W must be a leaf window here. */
14609 xassert (!NILP (w->buffer));
14610 #if GLYPH_DEBUG
14611 *w->desired_matrix->method = 0;
14612 #endif
14613
14614 restart:
14615 reconsider_clip_changes (w, buffer);
14616
14617 /* Has the mode line to be updated? */
14618 update_mode_line = (!NILP (w->update_mode_line)
14619 || update_mode_lines
14620 || buffer->clip_changed
14621 || buffer->prevent_redisplay_optimizations_p);
14622
14623 if (MINI_WINDOW_P (w))
14624 {
14625 if (w == XWINDOW (echo_area_window)
14626 && !NILP (echo_area_buffer[0]))
14627 {
14628 if (update_mode_line)
14629 /* We may have to update a tty frame's menu bar or a
14630 tool-bar. Example `M-x C-h C-h C-g'. */
14631 goto finish_menu_bars;
14632 else
14633 /* We've already displayed the echo area glyphs in this window. */
14634 goto finish_scroll_bars;
14635 }
14636 else if ((w != XWINDOW (minibuf_window)
14637 || minibuf_level == 0)
14638 /* When buffer is nonempty, redisplay window normally. */
14639 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14640 /* Quail displays non-mini buffers in minibuffer window.
14641 In that case, redisplay the window normally. */
14642 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14643 {
14644 /* W is a mini-buffer window, but it's not active, so clear
14645 it. */
14646 int yb = window_text_bottom_y (w);
14647 struct glyph_row *row;
14648 int y;
14649
14650 for (y = 0, row = w->desired_matrix->rows;
14651 y < yb;
14652 y += row->height, ++row)
14653 blank_row (w, row, y);
14654 goto finish_scroll_bars;
14655 }
14656
14657 clear_glyph_matrix (w->desired_matrix);
14658 }
14659
14660 /* Otherwise set up data on this window; select its buffer and point
14661 value. */
14662 /* Really select the buffer, for the sake of buffer-local
14663 variables. */
14664 set_buffer_internal_1 (XBUFFER (w->buffer));
14665
14666 current_matrix_up_to_date_p
14667 = (!NILP (w->window_end_valid)
14668 && !current_buffer->clip_changed
14669 && !current_buffer->prevent_redisplay_optimizations_p
14670 && XFASTINT (w->last_modified) >= MODIFF
14671 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14672
14673 /* Run the window-bottom-change-functions
14674 if it is possible that the text on the screen has changed
14675 (either due to modification of the text, or any other reason). */
14676 if (!current_matrix_up_to_date_p
14677 && !NILP (Vwindow_text_change_functions))
14678 {
14679 safe_run_hooks (Qwindow_text_change_functions);
14680 goto restart;
14681 }
14682
14683 beg_unchanged = BEG_UNCHANGED;
14684 end_unchanged = END_UNCHANGED;
14685
14686 SET_TEXT_POS (opoint, PT, PT_BYTE);
14687
14688 specbind (Qinhibit_point_motion_hooks, Qt);
14689
14690 buffer_unchanged_p
14691 = (!NILP (w->window_end_valid)
14692 && !current_buffer->clip_changed
14693 && XFASTINT (w->last_modified) >= MODIFF
14694 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14695
14696 /* When windows_or_buffers_changed is non-zero, we can't rely on
14697 the window end being valid, so set it to nil there. */
14698 if (windows_or_buffers_changed)
14699 {
14700 /* If window starts on a continuation line, maybe adjust the
14701 window start in case the window's width changed. */
14702 if (XMARKER (w->start)->buffer == current_buffer)
14703 compute_window_start_on_continuation_line (w);
14704
14705 w->window_end_valid = Qnil;
14706 }
14707
14708 /* Some sanity checks. */
14709 CHECK_WINDOW_END (w);
14710 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14711 abort ();
14712 if (BYTEPOS (opoint) < CHARPOS (opoint))
14713 abort ();
14714
14715 /* If %c is in mode line, update it if needed. */
14716 if (!NILP (w->column_number_displayed)
14717 /* This alternative quickly identifies a common case
14718 where no change is needed. */
14719 && !(PT == XFASTINT (w->last_point)
14720 && XFASTINT (w->last_modified) >= MODIFF
14721 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14722 && (XFASTINT (w->column_number_displayed) != current_column ()))
14723 update_mode_line = 1;
14724
14725 /* Count number of windows showing the selected buffer. An indirect
14726 buffer counts as its base buffer. */
14727 if (!just_this_one_p)
14728 {
14729 struct buffer *current_base, *window_base;
14730 current_base = current_buffer;
14731 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14732 if (current_base->base_buffer)
14733 current_base = current_base->base_buffer;
14734 if (window_base->base_buffer)
14735 window_base = window_base->base_buffer;
14736 if (current_base == window_base)
14737 buffer_shared++;
14738 }
14739
14740 /* Point refers normally to the selected window. For any other
14741 window, set up appropriate value. */
14742 if (!EQ (window, selected_window))
14743 {
14744 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14745 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14746 if (new_pt < BEGV)
14747 {
14748 new_pt = BEGV;
14749 new_pt_byte = BEGV_BYTE;
14750 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14751 }
14752 else if (new_pt > (ZV - 1))
14753 {
14754 new_pt = ZV;
14755 new_pt_byte = ZV_BYTE;
14756 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14757 }
14758
14759 /* We don't use SET_PT so that the point-motion hooks don't run. */
14760 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14761 }
14762
14763 /* If any of the character widths specified in the display table
14764 have changed, invalidate the width run cache. It's true that
14765 this may be a bit late to catch such changes, but the rest of
14766 redisplay goes (non-fatally) haywire when the display table is
14767 changed, so why should we worry about doing any better? */
14768 if (current_buffer->width_run_cache)
14769 {
14770 struct Lisp_Char_Table *disptab = buffer_display_table ();
14771
14772 if (! disptab_matches_widthtab (disptab,
14773 XVECTOR (BVAR (current_buffer, width_table))))
14774 {
14775 invalidate_region_cache (current_buffer,
14776 current_buffer->width_run_cache,
14777 BEG, Z);
14778 recompute_width_table (current_buffer, disptab);
14779 }
14780 }
14781
14782 /* If window-start is screwed up, choose a new one. */
14783 if (XMARKER (w->start)->buffer != current_buffer)
14784 goto recenter;
14785
14786 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14787
14788 /* If someone specified a new starting point but did not insist,
14789 check whether it can be used. */
14790 if (!NILP (w->optional_new_start)
14791 && CHARPOS (startp) >= BEGV
14792 && CHARPOS (startp) <= ZV)
14793 {
14794 w->optional_new_start = Qnil;
14795 start_display (&it, w, startp);
14796 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14797 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14798 if (IT_CHARPOS (it) == PT)
14799 w->force_start = Qt;
14800 /* IT may overshoot PT if text at PT is invisible. */
14801 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14802 w->force_start = Qt;
14803 }
14804
14805 force_start:
14806
14807 /* Handle case where place to start displaying has been specified,
14808 unless the specified location is outside the accessible range. */
14809 if (!NILP (w->force_start)
14810 || w->frozen_window_start_p)
14811 {
14812 /* We set this later on if we have to adjust point. */
14813 int new_vpos = -1;
14814
14815 w->force_start = Qnil;
14816 w->vscroll = 0;
14817 w->window_end_valid = Qnil;
14818
14819 /* Forget any recorded base line for line number display. */
14820 if (!buffer_unchanged_p)
14821 w->base_line_number = Qnil;
14822
14823 /* Redisplay the mode line. Select the buffer properly for that.
14824 Also, run the hook window-scroll-functions
14825 because we have scrolled. */
14826 /* Note, we do this after clearing force_start because
14827 if there's an error, it is better to forget about force_start
14828 than to get into an infinite loop calling the hook functions
14829 and having them get more errors. */
14830 if (!update_mode_line
14831 || ! NILP (Vwindow_scroll_functions))
14832 {
14833 update_mode_line = 1;
14834 w->update_mode_line = Qt;
14835 startp = run_window_scroll_functions (window, startp);
14836 }
14837
14838 w->last_modified = make_number (0);
14839 w->last_overlay_modified = make_number (0);
14840 if (CHARPOS (startp) < BEGV)
14841 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14842 else if (CHARPOS (startp) > ZV)
14843 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14844
14845 /* Redisplay, then check if cursor has been set during the
14846 redisplay. Give up if new fonts were loaded. */
14847 /* We used to issue a CHECK_MARGINS argument to try_window here,
14848 but this causes scrolling to fail when point begins inside
14849 the scroll margin (bug#148) -- cyd */
14850 if (!try_window (window, startp, 0))
14851 {
14852 w->force_start = Qt;
14853 clear_glyph_matrix (w->desired_matrix);
14854 goto need_larger_matrices;
14855 }
14856
14857 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14858 {
14859 /* If point does not appear, try to move point so it does
14860 appear. The desired matrix has been built above, so we
14861 can use it here. */
14862 new_vpos = window_box_height (w) / 2;
14863 }
14864
14865 if (!cursor_row_fully_visible_p (w, 0, 0))
14866 {
14867 /* Point does appear, but on a line partly visible at end of window.
14868 Move it back to a fully-visible line. */
14869 new_vpos = window_box_height (w);
14870 }
14871
14872 /* If we need to move point for either of the above reasons,
14873 now actually do it. */
14874 if (new_vpos >= 0)
14875 {
14876 struct glyph_row *row;
14877
14878 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14879 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14880 ++row;
14881
14882 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14883 MATRIX_ROW_START_BYTEPOS (row));
14884
14885 if (w != XWINDOW (selected_window))
14886 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14887 else if (current_buffer == old)
14888 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14889
14890 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14891
14892 /* If we are highlighting the region, then we just changed
14893 the region, so redisplay to show it. */
14894 if (!NILP (Vtransient_mark_mode)
14895 && !NILP (BVAR (current_buffer, mark_active)))
14896 {
14897 clear_glyph_matrix (w->desired_matrix);
14898 if (!try_window (window, startp, 0))
14899 goto need_larger_matrices;
14900 }
14901 }
14902
14903 #if GLYPH_DEBUG
14904 debug_method_add (w, "forced window start");
14905 #endif
14906 goto done;
14907 }
14908
14909 /* Handle case where text has not changed, only point, and it has
14910 not moved off the frame, and we are not retrying after hscroll.
14911 (current_matrix_up_to_date_p is nonzero when retrying.) */
14912 if (current_matrix_up_to_date_p
14913 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14914 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14915 {
14916 switch (rc)
14917 {
14918 case CURSOR_MOVEMENT_SUCCESS:
14919 used_current_matrix_p = 1;
14920 goto done;
14921
14922 case CURSOR_MOVEMENT_MUST_SCROLL:
14923 goto try_to_scroll;
14924
14925 default:
14926 abort ();
14927 }
14928 }
14929 /* If current starting point was originally the beginning of a line
14930 but no longer is, find a new starting point. */
14931 else if (!NILP (w->start_at_line_beg)
14932 && !(CHARPOS (startp) <= BEGV
14933 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14934 {
14935 #if GLYPH_DEBUG
14936 debug_method_add (w, "recenter 1");
14937 #endif
14938 goto recenter;
14939 }
14940
14941 /* Try scrolling with try_window_id. Value is > 0 if update has
14942 been done, it is -1 if we know that the same window start will
14943 not work. It is 0 if unsuccessful for some other reason. */
14944 else if ((tem = try_window_id (w)) != 0)
14945 {
14946 #if GLYPH_DEBUG
14947 debug_method_add (w, "try_window_id %d", tem);
14948 #endif
14949
14950 if (fonts_changed_p)
14951 goto need_larger_matrices;
14952 if (tem > 0)
14953 goto done;
14954
14955 /* Otherwise try_window_id has returned -1 which means that we
14956 don't want the alternative below this comment to execute. */
14957 }
14958 else if (CHARPOS (startp) >= BEGV
14959 && CHARPOS (startp) <= ZV
14960 && PT >= CHARPOS (startp)
14961 && (CHARPOS (startp) < ZV
14962 /* Avoid starting at end of buffer. */
14963 || CHARPOS (startp) == BEGV
14964 || (XFASTINT (w->last_modified) >= MODIFF
14965 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14966 {
14967
14968 /* If first window line is a continuation line, and window start
14969 is inside the modified region, but the first change is before
14970 current window start, we must select a new window start.
14971
14972 However, if this is the result of a down-mouse event (e.g. by
14973 extending the mouse-drag-overlay), we don't want to select a
14974 new window start, since that would change the position under
14975 the mouse, resulting in an unwanted mouse-movement rather
14976 than a simple mouse-click. */
14977 if (NILP (w->start_at_line_beg)
14978 && NILP (do_mouse_tracking)
14979 && CHARPOS (startp) > BEGV
14980 && CHARPOS (startp) > BEG + beg_unchanged
14981 && CHARPOS (startp) <= Z - end_unchanged
14982 /* Even if w->start_at_line_beg is nil, a new window may
14983 start at a line_beg, since that's how set_buffer_window
14984 sets it. So, we need to check the return value of
14985 compute_window_start_on_continuation_line. (See also
14986 bug#197). */
14987 && XMARKER (w->start)->buffer == current_buffer
14988 && compute_window_start_on_continuation_line (w))
14989 {
14990 w->force_start = Qt;
14991 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14992 goto force_start;
14993 }
14994
14995 #if GLYPH_DEBUG
14996 debug_method_add (w, "same window start");
14997 #endif
14998
14999 /* Try to redisplay starting at same place as before.
15000 If point has not moved off frame, accept the results. */
15001 if (!current_matrix_up_to_date_p
15002 /* Don't use try_window_reusing_current_matrix in this case
15003 because a window scroll function can have changed the
15004 buffer. */
15005 || !NILP (Vwindow_scroll_functions)
15006 || MINI_WINDOW_P (w)
15007 || !(used_current_matrix_p
15008 = try_window_reusing_current_matrix (w)))
15009 {
15010 IF_DEBUG (debug_method_add (w, "1"));
15011 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15012 /* -1 means we need to scroll.
15013 0 means we need new matrices, but fonts_changed_p
15014 is set in that case, so we will detect it below. */
15015 goto try_to_scroll;
15016 }
15017
15018 if (fonts_changed_p)
15019 goto need_larger_matrices;
15020
15021 if (w->cursor.vpos >= 0)
15022 {
15023 if (!just_this_one_p
15024 || current_buffer->clip_changed
15025 || BEG_UNCHANGED < CHARPOS (startp))
15026 /* Forget any recorded base line for line number display. */
15027 w->base_line_number = Qnil;
15028
15029 if (!cursor_row_fully_visible_p (w, 1, 0))
15030 {
15031 clear_glyph_matrix (w->desired_matrix);
15032 last_line_misfit = 1;
15033 }
15034 /* Drop through and scroll. */
15035 else
15036 goto done;
15037 }
15038 else
15039 clear_glyph_matrix (w->desired_matrix);
15040 }
15041
15042 try_to_scroll:
15043
15044 w->last_modified = make_number (0);
15045 w->last_overlay_modified = make_number (0);
15046
15047 /* Redisplay the mode line. Select the buffer properly for that. */
15048 if (!update_mode_line)
15049 {
15050 update_mode_line = 1;
15051 w->update_mode_line = Qt;
15052 }
15053
15054 /* Try to scroll by specified few lines. */
15055 if ((scroll_conservatively
15056 || emacs_scroll_step
15057 || temp_scroll_step
15058 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15059 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15060 && CHARPOS (startp) >= BEGV
15061 && CHARPOS (startp) <= ZV)
15062 {
15063 /* The function returns -1 if new fonts were loaded, 1 if
15064 successful, 0 if not successful. */
15065 int ss = try_scrolling (window, just_this_one_p,
15066 scroll_conservatively,
15067 emacs_scroll_step,
15068 temp_scroll_step, last_line_misfit);
15069 switch (ss)
15070 {
15071 case SCROLLING_SUCCESS:
15072 goto done;
15073
15074 case SCROLLING_NEED_LARGER_MATRICES:
15075 goto need_larger_matrices;
15076
15077 case SCROLLING_FAILED:
15078 break;
15079
15080 default:
15081 abort ();
15082 }
15083 }
15084
15085 /* Finally, just choose a place to start which positions point
15086 according to user preferences. */
15087
15088 recenter:
15089
15090 #if GLYPH_DEBUG
15091 debug_method_add (w, "recenter");
15092 #endif
15093
15094 /* w->vscroll = 0; */
15095
15096 /* Forget any previously recorded base line for line number display. */
15097 if (!buffer_unchanged_p)
15098 w->base_line_number = Qnil;
15099
15100 /* Determine the window start relative to point. */
15101 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15102 it.current_y = it.last_visible_y;
15103 if (centering_position < 0)
15104 {
15105 int margin =
15106 scroll_margin > 0
15107 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15108 : 0;
15109 EMACS_INT margin_pos = CHARPOS (startp);
15110 int scrolling_up;
15111 Lisp_Object aggressive;
15112
15113 /* If there is a scroll margin at the top of the window, find
15114 its character position. */
15115 if (margin
15116 /* Cannot call start_display if startp is not in the
15117 accessible region of the buffer. This can happen when we
15118 have just switched to a different buffer and/or changed
15119 its restriction. In that case, startp is initialized to
15120 the character position 1 (BEG) because we did not yet
15121 have chance to display the buffer even once. */
15122 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15123 {
15124 struct it it1;
15125 void *it1data = NULL;
15126
15127 SAVE_IT (it1, it, it1data);
15128 start_display (&it1, w, startp);
15129 move_it_vertically (&it1, margin);
15130 margin_pos = IT_CHARPOS (it1);
15131 RESTORE_IT (&it, &it, it1data);
15132 }
15133 scrolling_up = PT > margin_pos;
15134 aggressive =
15135 scrolling_up
15136 ? BVAR (current_buffer, scroll_up_aggressively)
15137 : BVAR (current_buffer, scroll_down_aggressively);
15138
15139 if (!MINI_WINDOW_P (w)
15140 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15141 {
15142 int pt_offset = 0;
15143
15144 /* Setting scroll-conservatively overrides
15145 scroll-*-aggressively. */
15146 if (!scroll_conservatively && NUMBERP (aggressive))
15147 {
15148 double float_amount = XFLOATINT (aggressive);
15149
15150 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15151 if (pt_offset == 0 && float_amount > 0)
15152 pt_offset = 1;
15153 if (pt_offset)
15154 margin -= 1;
15155 }
15156 /* Compute how much to move the window start backward from
15157 point so that point will be displayed where the user
15158 wants it. */
15159 if (scrolling_up)
15160 {
15161 centering_position = it.last_visible_y;
15162 if (pt_offset)
15163 centering_position -= pt_offset;
15164 centering_position -=
15165 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15166 /* Don't let point enter the scroll margin near top of
15167 the window. */
15168 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15169 centering_position = margin * FRAME_LINE_HEIGHT (f);
15170 }
15171 else
15172 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15173 }
15174 else
15175 /* Set the window start half the height of the window backward
15176 from point. */
15177 centering_position = window_box_height (w) / 2;
15178 }
15179 move_it_vertically_backward (&it, centering_position);
15180
15181 xassert (IT_CHARPOS (it) >= BEGV);
15182
15183 /* The function move_it_vertically_backward may move over more
15184 than the specified y-distance. If it->w is small, e.g. a
15185 mini-buffer window, we may end up in front of the window's
15186 display area. Start displaying at the start of the line
15187 containing PT in this case. */
15188 if (it.current_y <= 0)
15189 {
15190 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15191 move_it_vertically_backward (&it, 0);
15192 it.current_y = 0;
15193 }
15194
15195 it.current_x = it.hpos = 0;
15196
15197 /* Set the window start position here explicitly, to avoid an
15198 infinite loop in case the functions in window-scroll-functions
15199 get errors. */
15200 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15201
15202 /* Run scroll hooks. */
15203 startp = run_window_scroll_functions (window, it.current.pos);
15204
15205 /* Redisplay the window. */
15206 if (!current_matrix_up_to_date_p
15207 || windows_or_buffers_changed
15208 || cursor_type_changed
15209 /* Don't use try_window_reusing_current_matrix in this case
15210 because it can have changed the buffer. */
15211 || !NILP (Vwindow_scroll_functions)
15212 || !just_this_one_p
15213 || MINI_WINDOW_P (w)
15214 || !(used_current_matrix_p
15215 = try_window_reusing_current_matrix (w)))
15216 try_window (window, startp, 0);
15217
15218 /* If new fonts have been loaded (due to fontsets), give up. We
15219 have to start a new redisplay since we need to re-adjust glyph
15220 matrices. */
15221 if (fonts_changed_p)
15222 goto need_larger_matrices;
15223
15224 /* If cursor did not appear assume that the middle of the window is
15225 in the first line of the window. Do it again with the next line.
15226 (Imagine a window of height 100, displaying two lines of height
15227 60. Moving back 50 from it->last_visible_y will end in the first
15228 line.) */
15229 if (w->cursor.vpos < 0)
15230 {
15231 if (!NILP (w->window_end_valid)
15232 && PT >= Z - XFASTINT (w->window_end_pos))
15233 {
15234 clear_glyph_matrix (w->desired_matrix);
15235 move_it_by_lines (&it, 1);
15236 try_window (window, it.current.pos, 0);
15237 }
15238 else if (PT < IT_CHARPOS (it))
15239 {
15240 clear_glyph_matrix (w->desired_matrix);
15241 move_it_by_lines (&it, -1);
15242 try_window (window, it.current.pos, 0);
15243 }
15244 else
15245 {
15246 /* Not much we can do about it. */
15247 }
15248 }
15249
15250 /* Consider the following case: Window starts at BEGV, there is
15251 invisible, intangible text at BEGV, so that display starts at
15252 some point START > BEGV. It can happen that we are called with
15253 PT somewhere between BEGV and START. Try to handle that case. */
15254 if (w->cursor.vpos < 0)
15255 {
15256 struct glyph_row *row = w->current_matrix->rows;
15257 if (row->mode_line_p)
15258 ++row;
15259 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15260 }
15261
15262 if (!cursor_row_fully_visible_p (w, 0, 0))
15263 {
15264 /* If vscroll is enabled, disable it and try again. */
15265 if (w->vscroll)
15266 {
15267 w->vscroll = 0;
15268 clear_glyph_matrix (w->desired_matrix);
15269 goto recenter;
15270 }
15271
15272 /* If centering point failed to make the whole line visible,
15273 put point at the top instead. That has to make the whole line
15274 visible, if it can be done. */
15275 if (centering_position == 0)
15276 goto done;
15277
15278 clear_glyph_matrix (w->desired_matrix);
15279 centering_position = 0;
15280 goto recenter;
15281 }
15282
15283 done:
15284
15285 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15286 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15287 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15288 ? Qt : Qnil);
15289
15290 /* Display the mode line, if we must. */
15291 if ((update_mode_line
15292 /* If window not full width, must redo its mode line
15293 if (a) the window to its side is being redone and
15294 (b) we do a frame-based redisplay. This is a consequence
15295 of how inverted lines are drawn in frame-based redisplay. */
15296 || (!just_this_one_p
15297 && !FRAME_WINDOW_P (f)
15298 && !WINDOW_FULL_WIDTH_P (w))
15299 /* Line number to display. */
15300 || INTEGERP (w->base_line_pos)
15301 /* Column number is displayed and different from the one displayed. */
15302 || (!NILP (w->column_number_displayed)
15303 && (XFASTINT (w->column_number_displayed) != current_column ())))
15304 /* This means that the window has a mode line. */
15305 && (WINDOW_WANTS_MODELINE_P (w)
15306 || WINDOW_WANTS_HEADER_LINE_P (w)))
15307 {
15308 display_mode_lines (w);
15309
15310 /* If mode line height has changed, arrange for a thorough
15311 immediate redisplay using the correct mode line height. */
15312 if (WINDOW_WANTS_MODELINE_P (w)
15313 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15314 {
15315 fonts_changed_p = 1;
15316 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15317 = DESIRED_MODE_LINE_HEIGHT (w);
15318 }
15319
15320 /* If header line height has changed, arrange for a thorough
15321 immediate redisplay using the correct header line height. */
15322 if (WINDOW_WANTS_HEADER_LINE_P (w)
15323 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15324 {
15325 fonts_changed_p = 1;
15326 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15327 = DESIRED_HEADER_LINE_HEIGHT (w);
15328 }
15329
15330 if (fonts_changed_p)
15331 goto need_larger_matrices;
15332 }
15333
15334 if (!line_number_displayed
15335 && !BUFFERP (w->base_line_pos))
15336 {
15337 w->base_line_pos = Qnil;
15338 w->base_line_number = Qnil;
15339 }
15340
15341 finish_menu_bars:
15342
15343 /* When we reach a frame's selected window, redo the frame's menu bar. */
15344 if (update_mode_line
15345 && EQ (FRAME_SELECTED_WINDOW (f), window))
15346 {
15347 int redisplay_menu_p = 0;
15348
15349 if (FRAME_WINDOW_P (f))
15350 {
15351 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15352 || defined (HAVE_NS) || defined (USE_GTK)
15353 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15354 #else
15355 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15356 #endif
15357 }
15358 else
15359 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15360
15361 if (redisplay_menu_p)
15362 display_menu_bar (w);
15363
15364 #ifdef HAVE_WINDOW_SYSTEM
15365 if (FRAME_WINDOW_P (f))
15366 {
15367 #if defined (USE_GTK) || defined (HAVE_NS)
15368 if (FRAME_EXTERNAL_TOOL_BAR (f))
15369 redisplay_tool_bar (f);
15370 #else
15371 if (WINDOWP (f->tool_bar_window)
15372 && (FRAME_TOOL_BAR_LINES (f) > 0
15373 || !NILP (Vauto_resize_tool_bars))
15374 && redisplay_tool_bar (f))
15375 ignore_mouse_drag_p = 1;
15376 #endif
15377 }
15378 #endif
15379 }
15380
15381 #ifdef HAVE_WINDOW_SYSTEM
15382 if (FRAME_WINDOW_P (f)
15383 && update_window_fringes (w, (just_this_one_p
15384 || (!used_current_matrix_p && !overlay_arrow_seen)
15385 || w->pseudo_window_p)))
15386 {
15387 update_begin (f);
15388 BLOCK_INPUT;
15389 if (draw_window_fringes (w, 1))
15390 x_draw_vertical_border (w);
15391 UNBLOCK_INPUT;
15392 update_end (f);
15393 }
15394 #endif /* HAVE_WINDOW_SYSTEM */
15395
15396 /* We go to this label, with fonts_changed_p nonzero,
15397 if it is necessary to try again using larger glyph matrices.
15398 We have to redeem the scroll bar even in this case,
15399 because the loop in redisplay_internal expects that. */
15400 need_larger_matrices:
15401 ;
15402 finish_scroll_bars:
15403
15404 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15405 {
15406 /* Set the thumb's position and size. */
15407 set_vertical_scroll_bar (w);
15408
15409 /* Note that we actually used the scroll bar attached to this
15410 window, so it shouldn't be deleted at the end of redisplay. */
15411 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15412 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15413 }
15414
15415 /* Restore current_buffer and value of point in it. The window
15416 update may have changed the buffer, so first make sure `opoint'
15417 is still valid (Bug#6177). */
15418 if (CHARPOS (opoint) < BEGV)
15419 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15420 else if (CHARPOS (opoint) > ZV)
15421 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15422 else
15423 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15424
15425 set_buffer_internal_1 (old);
15426 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15427 shorter. This can be caused by log truncation in *Messages*. */
15428 if (CHARPOS (lpoint) <= ZV)
15429 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15430
15431 unbind_to (count, Qnil);
15432 }
15433
15434
15435 /* Build the complete desired matrix of WINDOW with a window start
15436 buffer position POS.
15437
15438 Value is 1 if successful. It is zero if fonts were loaded during
15439 redisplay which makes re-adjusting glyph matrices necessary, and -1
15440 if point would appear in the scroll margins.
15441 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15442 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15443 set in FLAGS.) */
15444
15445 int
15446 try_window (Lisp_Object window, struct text_pos pos, int flags)
15447 {
15448 struct window *w = XWINDOW (window);
15449 struct it it;
15450 struct glyph_row *last_text_row = NULL;
15451 struct frame *f = XFRAME (w->frame);
15452
15453 /* Make POS the new window start. */
15454 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15455
15456 /* Mark cursor position as unknown. No overlay arrow seen. */
15457 w->cursor.vpos = -1;
15458 overlay_arrow_seen = 0;
15459
15460 /* Initialize iterator and info to start at POS. */
15461 start_display (&it, w, pos);
15462
15463 /* Display all lines of W. */
15464 while (it.current_y < it.last_visible_y)
15465 {
15466 if (display_line (&it))
15467 last_text_row = it.glyph_row - 1;
15468 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15469 return 0;
15470 }
15471
15472 /* Don't let the cursor end in the scroll margins. */
15473 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15474 && !MINI_WINDOW_P (w))
15475 {
15476 int this_scroll_margin;
15477
15478 if (scroll_margin > 0)
15479 {
15480 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15481 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15482 }
15483 else
15484 this_scroll_margin = 0;
15485
15486 if ((w->cursor.y >= 0 /* not vscrolled */
15487 && w->cursor.y < this_scroll_margin
15488 && CHARPOS (pos) > BEGV
15489 && IT_CHARPOS (it) < ZV)
15490 /* rms: considering make_cursor_line_fully_visible_p here
15491 seems to give wrong results. We don't want to recenter
15492 when the last line is partly visible, we want to allow
15493 that case to be handled in the usual way. */
15494 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15495 {
15496 w->cursor.vpos = -1;
15497 clear_glyph_matrix (w->desired_matrix);
15498 return -1;
15499 }
15500 }
15501
15502 /* If bottom moved off end of frame, change mode line percentage. */
15503 if (XFASTINT (w->window_end_pos) <= 0
15504 && Z != IT_CHARPOS (it))
15505 w->update_mode_line = Qt;
15506
15507 /* Set window_end_pos to the offset of the last character displayed
15508 on the window from the end of current_buffer. Set
15509 window_end_vpos to its row number. */
15510 if (last_text_row)
15511 {
15512 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15513 w->window_end_bytepos
15514 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15515 w->window_end_pos
15516 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15517 w->window_end_vpos
15518 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15519 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15520 ->displays_text_p);
15521 }
15522 else
15523 {
15524 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15525 w->window_end_pos = make_number (Z - ZV);
15526 w->window_end_vpos = make_number (0);
15527 }
15528
15529 /* But that is not valid info until redisplay finishes. */
15530 w->window_end_valid = Qnil;
15531 return 1;
15532 }
15533
15534
15535 \f
15536 /************************************************************************
15537 Window redisplay reusing current matrix when buffer has not changed
15538 ************************************************************************/
15539
15540 /* Try redisplay of window W showing an unchanged buffer with a
15541 different window start than the last time it was displayed by
15542 reusing its current matrix. Value is non-zero if successful.
15543 W->start is the new window start. */
15544
15545 static int
15546 try_window_reusing_current_matrix (struct window *w)
15547 {
15548 struct frame *f = XFRAME (w->frame);
15549 struct glyph_row *bottom_row;
15550 struct it it;
15551 struct run run;
15552 struct text_pos start, new_start;
15553 int nrows_scrolled, i;
15554 struct glyph_row *last_text_row;
15555 struct glyph_row *last_reused_text_row;
15556 struct glyph_row *start_row;
15557 int start_vpos, min_y, max_y;
15558
15559 #if GLYPH_DEBUG
15560 if (inhibit_try_window_reusing)
15561 return 0;
15562 #endif
15563
15564 if (/* This function doesn't handle terminal frames. */
15565 !FRAME_WINDOW_P (f)
15566 /* Don't try to reuse the display if windows have been split
15567 or such. */
15568 || windows_or_buffers_changed
15569 || cursor_type_changed)
15570 return 0;
15571
15572 /* Can't do this if region may have changed. */
15573 if ((!NILP (Vtransient_mark_mode)
15574 && !NILP (BVAR (current_buffer, mark_active)))
15575 || !NILP (w->region_showing)
15576 || !NILP (Vshow_trailing_whitespace))
15577 return 0;
15578
15579 /* If top-line visibility has changed, give up. */
15580 if (WINDOW_WANTS_HEADER_LINE_P (w)
15581 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15582 return 0;
15583
15584 /* Give up if old or new display is scrolled vertically. We could
15585 make this function handle this, but right now it doesn't. */
15586 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15587 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15588 return 0;
15589
15590 /* The variable new_start now holds the new window start. The old
15591 start `start' can be determined from the current matrix. */
15592 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15593 start = start_row->minpos;
15594 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15595
15596 /* Clear the desired matrix for the display below. */
15597 clear_glyph_matrix (w->desired_matrix);
15598
15599 if (CHARPOS (new_start) <= CHARPOS (start))
15600 {
15601 /* Don't use this method if the display starts with an ellipsis
15602 displayed for invisible text. It's not easy to handle that case
15603 below, and it's certainly not worth the effort since this is
15604 not a frequent case. */
15605 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15606 return 0;
15607
15608 IF_DEBUG (debug_method_add (w, "twu1"));
15609
15610 /* Display up to a row that can be reused. The variable
15611 last_text_row is set to the last row displayed that displays
15612 text. Note that it.vpos == 0 if or if not there is a
15613 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15614 start_display (&it, w, new_start);
15615 w->cursor.vpos = -1;
15616 last_text_row = last_reused_text_row = NULL;
15617
15618 while (it.current_y < it.last_visible_y
15619 && !fonts_changed_p)
15620 {
15621 /* If we have reached into the characters in the START row,
15622 that means the line boundaries have changed. So we
15623 can't start copying with the row START. Maybe it will
15624 work to start copying with the following row. */
15625 while (IT_CHARPOS (it) > CHARPOS (start))
15626 {
15627 /* Advance to the next row as the "start". */
15628 start_row++;
15629 start = start_row->minpos;
15630 /* If there are no more rows to try, or just one, give up. */
15631 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15632 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15633 || CHARPOS (start) == ZV)
15634 {
15635 clear_glyph_matrix (w->desired_matrix);
15636 return 0;
15637 }
15638
15639 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15640 }
15641 /* If we have reached alignment,
15642 we can copy the rest of the rows. */
15643 if (IT_CHARPOS (it) == CHARPOS (start))
15644 break;
15645
15646 if (display_line (&it))
15647 last_text_row = it.glyph_row - 1;
15648 }
15649
15650 /* A value of current_y < last_visible_y means that we stopped
15651 at the previous window start, which in turn means that we
15652 have at least one reusable row. */
15653 if (it.current_y < it.last_visible_y)
15654 {
15655 struct glyph_row *row;
15656
15657 /* IT.vpos always starts from 0; it counts text lines. */
15658 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15659
15660 /* Find PT if not already found in the lines displayed. */
15661 if (w->cursor.vpos < 0)
15662 {
15663 int dy = it.current_y - start_row->y;
15664
15665 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15666 row = row_containing_pos (w, PT, row, NULL, dy);
15667 if (row)
15668 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15669 dy, nrows_scrolled);
15670 else
15671 {
15672 clear_glyph_matrix (w->desired_matrix);
15673 return 0;
15674 }
15675 }
15676
15677 /* Scroll the display. Do it before the current matrix is
15678 changed. The problem here is that update has not yet
15679 run, i.e. part of the current matrix is not up to date.
15680 scroll_run_hook will clear the cursor, and use the
15681 current matrix to get the height of the row the cursor is
15682 in. */
15683 run.current_y = start_row->y;
15684 run.desired_y = it.current_y;
15685 run.height = it.last_visible_y - it.current_y;
15686
15687 if (run.height > 0 && run.current_y != run.desired_y)
15688 {
15689 update_begin (f);
15690 FRAME_RIF (f)->update_window_begin_hook (w);
15691 FRAME_RIF (f)->clear_window_mouse_face (w);
15692 FRAME_RIF (f)->scroll_run_hook (w, &run);
15693 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15694 update_end (f);
15695 }
15696
15697 /* Shift current matrix down by nrows_scrolled lines. */
15698 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15699 rotate_matrix (w->current_matrix,
15700 start_vpos,
15701 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15702 nrows_scrolled);
15703
15704 /* Disable lines that must be updated. */
15705 for (i = 0; i < nrows_scrolled; ++i)
15706 (start_row + i)->enabled_p = 0;
15707
15708 /* Re-compute Y positions. */
15709 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15710 max_y = it.last_visible_y;
15711 for (row = start_row + nrows_scrolled;
15712 row < bottom_row;
15713 ++row)
15714 {
15715 row->y = it.current_y;
15716 row->visible_height = row->height;
15717
15718 if (row->y < min_y)
15719 row->visible_height -= min_y - row->y;
15720 if (row->y + row->height > max_y)
15721 row->visible_height -= row->y + row->height - max_y;
15722 row->redraw_fringe_bitmaps_p = 1;
15723
15724 it.current_y += row->height;
15725
15726 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15727 last_reused_text_row = row;
15728 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15729 break;
15730 }
15731
15732 /* Disable lines in the current matrix which are now
15733 below the window. */
15734 for (++row; row < bottom_row; ++row)
15735 row->enabled_p = row->mode_line_p = 0;
15736 }
15737
15738 /* Update window_end_pos etc.; last_reused_text_row is the last
15739 reused row from the current matrix containing text, if any.
15740 The value of last_text_row is the last displayed line
15741 containing text. */
15742 if (last_reused_text_row)
15743 {
15744 w->window_end_bytepos
15745 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15746 w->window_end_pos
15747 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15748 w->window_end_vpos
15749 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15750 w->current_matrix));
15751 }
15752 else if (last_text_row)
15753 {
15754 w->window_end_bytepos
15755 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15756 w->window_end_pos
15757 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15758 w->window_end_vpos
15759 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15760 }
15761 else
15762 {
15763 /* This window must be completely empty. */
15764 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15765 w->window_end_pos = make_number (Z - ZV);
15766 w->window_end_vpos = make_number (0);
15767 }
15768 w->window_end_valid = Qnil;
15769
15770 /* Update hint: don't try scrolling again in update_window. */
15771 w->desired_matrix->no_scrolling_p = 1;
15772
15773 #if GLYPH_DEBUG
15774 debug_method_add (w, "try_window_reusing_current_matrix 1");
15775 #endif
15776 return 1;
15777 }
15778 else if (CHARPOS (new_start) > CHARPOS (start))
15779 {
15780 struct glyph_row *pt_row, *row;
15781 struct glyph_row *first_reusable_row;
15782 struct glyph_row *first_row_to_display;
15783 int dy;
15784 int yb = window_text_bottom_y (w);
15785
15786 /* Find the row starting at new_start, if there is one. Don't
15787 reuse a partially visible line at the end. */
15788 first_reusable_row = start_row;
15789 while (first_reusable_row->enabled_p
15790 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15791 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15792 < CHARPOS (new_start)))
15793 ++first_reusable_row;
15794
15795 /* Give up if there is no row to reuse. */
15796 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15797 || !first_reusable_row->enabled_p
15798 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15799 != CHARPOS (new_start)))
15800 return 0;
15801
15802 /* We can reuse fully visible rows beginning with
15803 first_reusable_row to the end of the window. Set
15804 first_row_to_display to the first row that cannot be reused.
15805 Set pt_row to the row containing point, if there is any. */
15806 pt_row = NULL;
15807 for (first_row_to_display = first_reusable_row;
15808 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15809 ++first_row_to_display)
15810 {
15811 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15812 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15813 pt_row = first_row_to_display;
15814 }
15815
15816 /* Start displaying at the start of first_row_to_display. */
15817 xassert (first_row_to_display->y < yb);
15818 init_to_row_start (&it, w, first_row_to_display);
15819
15820 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15821 - start_vpos);
15822 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15823 - nrows_scrolled);
15824 it.current_y = (first_row_to_display->y - first_reusable_row->y
15825 + WINDOW_HEADER_LINE_HEIGHT (w));
15826
15827 /* Display lines beginning with first_row_to_display in the
15828 desired matrix. Set last_text_row to the last row displayed
15829 that displays text. */
15830 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15831 if (pt_row == NULL)
15832 w->cursor.vpos = -1;
15833 last_text_row = NULL;
15834 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15835 if (display_line (&it))
15836 last_text_row = it.glyph_row - 1;
15837
15838 /* If point is in a reused row, adjust y and vpos of the cursor
15839 position. */
15840 if (pt_row)
15841 {
15842 w->cursor.vpos -= nrows_scrolled;
15843 w->cursor.y -= first_reusable_row->y - start_row->y;
15844 }
15845
15846 /* Give up if point isn't in a row displayed or reused. (This
15847 also handles the case where w->cursor.vpos < nrows_scrolled
15848 after the calls to display_line, which can happen with scroll
15849 margins. See bug#1295.) */
15850 if (w->cursor.vpos < 0)
15851 {
15852 clear_glyph_matrix (w->desired_matrix);
15853 return 0;
15854 }
15855
15856 /* Scroll the display. */
15857 run.current_y = first_reusable_row->y;
15858 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15859 run.height = it.last_visible_y - run.current_y;
15860 dy = run.current_y - run.desired_y;
15861
15862 if (run.height)
15863 {
15864 update_begin (f);
15865 FRAME_RIF (f)->update_window_begin_hook (w);
15866 FRAME_RIF (f)->clear_window_mouse_face (w);
15867 FRAME_RIF (f)->scroll_run_hook (w, &run);
15868 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15869 update_end (f);
15870 }
15871
15872 /* Adjust Y positions of reused rows. */
15873 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15874 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15875 max_y = it.last_visible_y;
15876 for (row = first_reusable_row; row < first_row_to_display; ++row)
15877 {
15878 row->y -= dy;
15879 row->visible_height = row->height;
15880 if (row->y < min_y)
15881 row->visible_height -= min_y - row->y;
15882 if (row->y + row->height > max_y)
15883 row->visible_height -= row->y + row->height - max_y;
15884 row->redraw_fringe_bitmaps_p = 1;
15885 }
15886
15887 /* Scroll the current matrix. */
15888 xassert (nrows_scrolled > 0);
15889 rotate_matrix (w->current_matrix,
15890 start_vpos,
15891 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15892 -nrows_scrolled);
15893
15894 /* Disable rows not reused. */
15895 for (row -= nrows_scrolled; row < bottom_row; ++row)
15896 row->enabled_p = 0;
15897
15898 /* Point may have moved to a different line, so we cannot assume that
15899 the previous cursor position is valid; locate the correct row. */
15900 if (pt_row)
15901 {
15902 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15903 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15904 row++)
15905 {
15906 w->cursor.vpos++;
15907 w->cursor.y = row->y;
15908 }
15909 if (row < bottom_row)
15910 {
15911 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15912 struct glyph *end = glyph + row->used[TEXT_AREA];
15913
15914 /* Can't use this optimization with bidi-reordered glyph
15915 rows, unless cursor is already at point. */
15916 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15917 {
15918 if (!(w->cursor.hpos >= 0
15919 && w->cursor.hpos < row->used[TEXT_AREA]
15920 && BUFFERP (glyph->object)
15921 && glyph->charpos == PT))
15922 return 0;
15923 }
15924 else
15925 for (; glyph < end
15926 && (!BUFFERP (glyph->object)
15927 || glyph->charpos < PT);
15928 glyph++)
15929 {
15930 w->cursor.hpos++;
15931 w->cursor.x += glyph->pixel_width;
15932 }
15933 }
15934 }
15935
15936 /* Adjust window end. A null value of last_text_row means that
15937 the window end is in reused rows which in turn means that
15938 only its vpos can have changed. */
15939 if (last_text_row)
15940 {
15941 w->window_end_bytepos
15942 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15943 w->window_end_pos
15944 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15945 w->window_end_vpos
15946 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15947 }
15948 else
15949 {
15950 w->window_end_vpos
15951 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15952 }
15953
15954 w->window_end_valid = Qnil;
15955 w->desired_matrix->no_scrolling_p = 1;
15956
15957 #if GLYPH_DEBUG
15958 debug_method_add (w, "try_window_reusing_current_matrix 2");
15959 #endif
15960 return 1;
15961 }
15962
15963 return 0;
15964 }
15965
15966
15967 \f
15968 /************************************************************************
15969 Window redisplay reusing current matrix when buffer has changed
15970 ************************************************************************/
15971
15972 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15973 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15974 EMACS_INT *, EMACS_INT *);
15975 static struct glyph_row *
15976 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15977 struct glyph_row *);
15978
15979
15980 /* Return the last row in MATRIX displaying text. If row START is
15981 non-null, start searching with that row. IT gives the dimensions
15982 of the display. Value is null if matrix is empty; otherwise it is
15983 a pointer to the row found. */
15984
15985 static struct glyph_row *
15986 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15987 struct glyph_row *start)
15988 {
15989 struct glyph_row *row, *row_found;
15990
15991 /* Set row_found to the last row in IT->w's current matrix
15992 displaying text. The loop looks funny but think of partially
15993 visible lines. */
15994 row_found = NULL;
15995 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15996 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15997 {
15998 xassert (row->enabled_p);
15999 row_found = row;
16000 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16001 break;
16002 ++row;
16003 }
16004
16005 return row_found;
16006 }
16007
16008
16009 /* Return the last row in the current matrix of W that is not affected
16010 by changes at the start of current_buffer that occurred since W's
16011 current matrix was built. Value is null if no such row exists.
16012
16013 BEG_UNCHANGED us the number of characters unchanged at the start of
16014 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16015 first changed character in current_buffer. Characters at positions <
16016 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16017 when the current matrix was built. */
16018
16019 static struct glyph_row *
16020 find_last_unchanged_at_beg_row (struct window *w)
16021 {
16022 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16023 struct glyph_row *row;
16024 struct glyph_row *row_found = NULL;
16025 int yb = window_text_bottom_y (w);
16026
16027 /* Find the last row displaying unchanged text. */
16028 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16029 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16030 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16031 ++row)
16032 {
16033 if (/* If row ends before first_changed_pos, it is unchanged,
16034 except in some case. */
16035 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16036 /* When row ends in ZV and we write at ZV it is not
16037 unchanged. */
16038 && !row->ends_at_zv_p
16039 /* When first_changed_pos is the end of a continued line,
16040 row is not unchanged because it may be no longer
16041 continued. */
16042 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16043 && (row->continued_p
16044 || row->exact_window_width_line_p)))
16045 row_found = row;
16046
16047 /* Stop if last visible row. */
16048 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16049 break;
16050 }
16051
16052 return row_found;
16053 }
16054
16055
16056 /* Find the first glyph row in the current matrix of W that is not
16057 affected by changes at the end of current_buffer since the
16058 time W's current matrix was built.
16059
16060 Return in *DELTA the number of chars by which buffer positions in
16061 unchanged text at the end of current_buffer must be adjusted.
16062
16063 Return in *DELTA_BYTES the corresponding number of bytes.
16064
16065 Value is null if no such row exists, i.e. all rows are affected by
16066 changes. */
16067
16068 static struct glyph_row *
16069 find_first_unchanged_at_end_row (struct window *w,
16070 EMACS_INT *delta, EMACS_INT *delta_bytes)
16071 {
16072 struct glyph_row *row;
16073 struct glyph_row *row_found = NULL;
16074
16075 *delta = *delta_bytes = 0;
16076
16077 /* Display must not have been paused, otherwise the current matrix
16078 is not up to date. */
16079 eassert (!NILP (w->window_end_valid));
16080
16081 /* A value of window_end_pos >= END_UNCHANGED means that the window
16082 end is in the range of changed text. If so, there is no
16083 unchanged row at the end of W's current matrix. */
16084 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16085 return NULL;
16086
16087 /* Set row to the last row in W's current matrix displaying text. */
16088 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16089
16090 /* If matrix is entirely empty, no unchanged row exists. */
16091 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16092 {
16093 /* The value of row is the last glyph row in the matrix having a
16094 meaningful buffer position in it. The end position of row
16095 corresponds to window_end_pos. This allows us to translate
16096 buffer positions in the current matrix to current buffer
16097 positions for characters not in changed text. */
16098 EMACS_INT Z_old =
16099 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16100 EMACS_INT Z_BYTE_old =
16101 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16102 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16103 struct glyph_row *first_text_row
16104 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16105
16106 *delta = Z - Z_old;
16107 *delta_bytes = Z_BYTE - Z_BYTE_old;
16108
16109 /* Set last_unchanged_pos to the buffer position of the last
16110 character in the buffer that has not been changed. Z is the
16111 index + 1 of the last character in current_buffer, i.e. by
16112 subtracting END_UNCHANGED we get the index of the last
16113 unchanged character, and we have to add BEG to get its buffer
16114 position. */
16115 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16116 last_unchanged_pos_old = last_unchanged_pos - *delta;
16117
16118 /* Search backward from ROW for a row displaying a line that
16119 starts at a minimum position >= last_unchanged_pos_old. */
16120 for (; row > first_text_row; --row)
16121 {
16122 /* This used to abort, but it can happen.
16123 It is ok to just stop the search instead here. KFS. */
16124 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16125 break;
16126
16127 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16128 row_found = row;
16129 }
16130 }
16131
16132 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16133
16134 return row_found;
16135 }
16136
16137
16138 /* Make sure that glyph rows in the current matrix of window W
16139 reference the same glyph memory as corresponding rows in the
16140 frame's frame matrix. This function is called after scrolling W's
16141 current matrix on a terminal frame in try_window_id and
16142 try_window_reusing_current_matrix. */
16143
16144 static void
16145 sync_frame_with_window_matrix_rows (struct window *w)
16146 {
16147 struct frame *f = XFRAME (w->frame);
16148 struct glyph_row *window_row, *window_row_end, *frame_row;
16149
16150 /* Preconditions: W must be a leaf window and full-width. Its frame
16151 must have a frame matrix. */
16152 xassert (NILP (w->hchild) && NILP (w->vchild));
16153 xassert (WINDOW_FULL_WIDTH_P (w));
16154 xassert (!FRAME_WINDOW_P (f));
16155
16156 /* If W is a full-width window, glyph pointers in W's current matrix
16157 have, by definition, to be the same as glyph pointers in the
16158 corresponding frame matrix. Note that frame matrices have no
16159 marginal areas (see build_frame_matrix). */
16160 window_row = w->current_matrix->rows;
16161 window_row_end = window_row + w->current_matrix->nrows;
16162 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16163 while (window_row < window_row_end)
16164 {
16165 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16166 struct glyph *end = window_row->glyphs[LAST_AREA];
16167
16168 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16169 frame_row->glyphs[TEXT_AREA] = start;
16170 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16171 frame_row->glyphs[LAST_AREA] = end;
16172
16173 /* Disable frame rows whose corresponding window rows have
16174 been disabled in try_window_id. */
16175 if (!window_row->enabled_p)
16176 frame_row->enabled_p = 0;
16177
16178 ++window_row, ++frame_row;
16179 }
16180 }
16181
16182
16183 /* Find the glyph row in window W containing CHARPOS. Consider all
16184 rows between START and END (not inclusive). END null means search
16185 all rows to the end of the display area of W. Value is the row
16186 containing CHARPOS or null. */
16187
16188 struct glyph_row *
16189 row_containing_pos (struct window *w, EMACS_INT charpos,
16190 struct glyph_row *start, struct glyph_row *end, int dy)
16191 {
16192 struct glyph_row *row = start;
16193 struct glyph_row *best_row = NULL;
16194 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16195 int last_y;
16196
16197 /* If we happen to start on a header-line, skip that. */
16198 if (row->mode_line_p)
16199 ++row;
16200
16201 if ((end && row >= end) || !row->enabled_p)
16202 return NULL;
16203
16204 last_y = window_text_bottom_y (w) - dy;
16205
16206 while (1)
16207 {
16208 /* Give up if we have gone too far. */
16209 if (end && row >= end)
16210 return NULL;
16211 /* This formerly returned if they were equal.
16212 I think that both quantities are of a "last plus one" type;
16213 if so, when they are equal, the row is within the screen. -- rms. */
16214 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16215 return NULL;
16216
16217 /* If it is in this row, return this row. */
16218 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16219 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16220 /* The end position of a row equals the start
16221 position of the next row. If CHARPOS is there, we
16222 would rather display it in the next line, except
16223 when this line ends in ZV. */
16224 && !row->ends_at_zv_p
16225 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16226 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16227 {
16228 struct glyph *g;
16229
16230 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16231 || (!best_row && !row->continued_p))
16232 return row;
16233 /* In bidi-reordered rows, there could be several rows
16234 occluding point, all of them belonging to the same
16235 continued line. We need to find the row which fits
16236 CHARPOS the best. */
16237 for (g = row->glyphs[TEXT_AREA];
16238 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16239 g++)
16240 {
16241 if (!STRINGP (g->object))
16242 {
16243 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16244 {
16245 mindif = eabs (g->charpos - charpos);
16246 best_row = row;
16247 /* Exact match always wins. */
16248 if (mindif == 0)
16249 return best_row;
16250 }
16251 }
16252 }
16253 }
16254 else if (best_row && !row->continued_p)
16255 return best_row;
16256 ++row;
16257 }
16258 }
16259
16260
16261 /* Try to redisplay window W by reusing its existing display. W's
16262 current matrix must be up to date when this function is called,
16263 i.e. window_end_valid must not be nil.
16264
16265 Value is
16266
16267 1 if display has been updated
16268 0 if otherwise unsuccessful
16269 -1 if redisplay with same window start is known not to succeed
16270
16271 The following steps are performed:
16272
16273 1. Find the last row in the current matrix of W that is not
16274 affected by changes at the start of current_buffer. If no such row
16275 is found, give up.
16276
16277 2. Find the first row in W's current matrix that is not affected by
16278 changes at the end of current_buffer. Maybe there is no such row.
16279
16280 3. Display lines beginning with the row + 1 found in step 1 to the
16281 row found in step 2 or, if step 2 didn't find a row, to the end of
16282 the window.
16283
16284 4. If cursor is not known to appear on the window, give up.
16285
16286 5. If display stopped at the row found in step 2, scroll the
16287 display and current matrix as needed.
16288
16289 6. Maybe display some lines at the end of W, if we must. This can
16290 happen under various circumstances, like a partially visible line
16291 becoming fully visible, or because newly displayed lines are displayed
16292 in smaller font sizes.
16293
16294 7. Update W's window end information. */
16295
16296 static int
16297 try_window_id (struct window *w)
16298 {
16299 struct frame *f = XFRAME (w->frame);
16300 struct glyph_matrix *current_matrix = w->current_matrix;
16301 struct glyph_matrix *desired_matrix = w->desired_matrix;
16302 struct glyph_row *last_unchanged_at_beg_row;
16303 struct glyph_row *first_unchanged_at_end_row;
16304 struct glyph_row *row;
16305 struct glyph_row *bottom_row;
16306 int bottom_vpos;
16307 struct it it;
16308 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16309 int dvpos, dy;
16310 struct text_pos start_pos;
16311 struct run run;
16312 int first_unchanged_at_end_vpos = 0;
16313 struct glyph_row *last_text_row, *last_text_row_at_end;
16314 struct text_pos start;
16315 EMACS_INT first_changed_charpos, last_changed_charpos;
16316
16317 #if GLYPH_DEBUG
16318 if (inhibit_try_window_id)
16319 return 0;
16320 #endif
16321
16322 /* This is handy for debugging. */
16323 #if 0
16324 #define GIVE_UP(X) \
16325 do { \
16326 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16327 return 0; \
16328 } while (0)
16329 #else
16330 #define GIVE_UP(X) return 0
16331 #endif
16332
16333 SET_TEXT_POS_FROM_MARKER (start, w->start);
16334
16335 /* Don't use this for mini-windows because these can show
16336 messages and mini-buffers, and we don't handle that here. */
16337 if (MINI_WINDOW_P (w))
16338 GIVE_UP (1);
16339
16340 /* This flag is used to prevent redisplay optimizations. */
16341 if (windows_or_buffers_changed || cursor_type_changed)
16342 GIVE_UP (2);
16343
16344 /* Verify that narrowing has not changed.
16345 Also verify that we were not told to prevent redisplay optimizations.
16346 It would be nice to further
16347 reduce the number of cases where this prevents try_window_id. */
16348 if (current_buffer->clip_changed
16349 || current_buffer->prevent_redisplay_optimizations_p)
16350 GIVE_UP (3);
16351
16352 /* Window must either use window-based redisplay or be full width. */
16353 if (!FRAME_WINDOW_P (f)
16354 && (!FRAME_LINE_INS_DEL_OK (f)
16355 || !WINDOW_FULL_WIDTH_P (w)))
16356 GIVE_UP (4);
16357
16358 /* Give up if point is known NOT to appear in W. */
16359 if (PT < CHARPOS (start))
16360 GIVE_UP (5);
16361
16362 /* Another way to prevent redisplay optimizations. */
16363 if (XFASTINT (w->last_modified) == 0)
16364 GIVE_UP (6);
16365
16366 /* Verify that window is not hscrolled. */
16367 if (XFASTINT (w->hscroll) != 0)
16368 GIVE_UP (7);
16369
16370 /* Verify that display wasn't paused. */
16371 if (NILP (w->window_end_valid))
16372 GIVE_UP (8);
16373
16374 /* Can't use this if highlighting a region because a cursor movement
16375 will do more than just set the cursor. */
16376 if (!NILP (Vtransient_mark_mode)
16377 && !NILP (BVAR (current_buffer, mark_active)))
16378 GIVE_UP (9);
16379
16380 /* Likewise if highlighting trailing whitespace. */
16381 if (!NILP (Vshow_trailing_whitespace))
16382 GIVE_UP (11);
16383
16384 /* Likewise if showing a region. */
16385 if (!NILP (w->region_showing))
16386 GIVE_UP (10);
16387
16388 /* Can't use this if overlay arrow position and/or string have
16389 changed. */
16390 if (overlay_arrows_changed_p ())
16391 GIVE_UP (12);
16392
16393 /* When word-wrap is on, adding a space to the first word of a
16394 wrapped line can change the wrap position, altering the line
16395 above it. It might be worthwhile to handle this more
16396 intelligently, but for now just redisplay from scratch. */
16397 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16398 GIVE_UP (21);
16399
16400 /* Under bidi reordering, adding or deleting a character in the
16401 beginning of a paragraph, before the first strong directional
16402 character, can change the base direction of the paragraph (unless
16403 the buffer specifies a fixed paragraph direction), which will
16404 require to redisplay the whole paragraph. It might be worthwhile
16405 to find the paragraph limits and widen the range of redisplayed
16406 lines to that, but for now just give up this optimization and
16407 redisplay from scratch. */
16408 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16409 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16410 GIVE_UP (22);
16411
16412 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16413 only if buffer has really changed. The reason is that the gap is
16414 initially at Z for freshly visited files. The code below would
16415 set end_unchanged to 0 in that case. */
16416 if (MODIFF > SAVE_MODIFF
16417 /* This seems to happen sometimes after saving a buffer. */
16418 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16419 {
16420 if (GPT - BEG < BEG_UNCHANGED)
16421 BEG_UNCHANGED = GPT - BEG;
16422 if (Z - GPT < END_UNCHANGED)
16423 END_UNCHANGED = Z - GPT;
16424 }
16425
16426 /* The position of the first and last character that has been changed. */
16427 first_changed_charpos = BEG + BEG_UNCHANGED;
16428 last_changed_charpos = Z - END_UNCHANGED;
16429
16430 /* If window starts after a line end, and the last change is in
16431 front of that newline, then changes don't affect the display.
16432 This case happens with stealth-fontification. Note that although
16433 the display is unchanged, glyph positions in the matrix have to
16434 be adjusted, of course. */
16435 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16436 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16437 && ((last_changed_charpos < CHARPOS (start)
16438 && CHARPOS (start) == BEGV)
16439 || (last_changed_charpos < CHARPOS (start) - 1
16440 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16441 {
16442 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16443 struct glyph_row *r0;
16444
16445 /* Compute how many chars/bytes have been added to or removed
16446 from the buffer. */
16447 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16448 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16449 Z_delta = Z - Z_old;
16450 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16451
16452 /* Give up if PT is not in the window. Note that it already has
16453 been checked at the start of try_window_id that PT is not in
16454 front of the window start. */
16455 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16456 GIVE_UP (13);
16457
16458 /* If window start is unchanged, we can reuse the whole matrix
16459 as is, after adjusting glyph positions. No need to compute
16460 the window end again, since its offset from Z hasn't changed. */
16461 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16462 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16463 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16464 /* PT must not be in a partially visible line. */
16465 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16466 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16467 {
16468 /* Adjust positions in the glyph matrix. */
16469 if (Z_delta || Z_delta_bytes)
16470 {
16471 struct glyph_row *r1
16472 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16473 increment_matrix_positions (w->current_matrix,
16474 MATRIX_ROW_VPOS (r0, current_matrix),
16475 MATRIX_ROW_VPOS (r1, current_matrix),
16476 Z_delta, Z_delta_bytes);
16477 }
16478
16479 /* Set the cursor. */
16480 row = row_containing_pos (w, PT, r0, NULL, 0);
16481 if (row)
16482 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16483 else
16484 abort ();
16485 return 1;
16486 }
16487 }
16488
16489 /* Handle the case that changes are all below what is displayed in
16490 the window, and that PT is in the window. This shortcut cannot
16491 be taken if ZV is visible in the window, and text has been added
16492 there that is visible in the window. */
16493 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16494 /* ZV is not visible in the window, or there are no
16495 changes at ZV, actually. */
16496 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16497 || first_changed_charpos == last_changed_charpos))
16498 {
16499 struct glyph_row *r0;
16500
16501 /* Give up if PT is not in the window. Note that it already has
16502 been checked at the start of try_window_id that PT is not in
16503 front of the window start. */
16504 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16505 GIVE_UP (14);
16506
16507 /* If window start is unchanged, we can reuse the whole matrix
16508 as is, without changing glyph positions since no text has
16509 been added/removed in front of the window end. */
16510 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16511 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16512 /* PT must not be in a partially visible line. */
16513 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16514 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16515 {
16516 /* We have to compute the window end anew since text
16517 could have been added/removed after it. */
16518 w->window_end_pos
16519 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16520 w->window_end_bytepos
16521 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16522
16523 /* Set the cursor. */
16524 row = row_containing_pos (w, PT, r0, NULL, 0);
16525 if (row)
16526 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16527 else
16528 abort ();
16529 return 2;
16530 }
16531 }
16532
16533 /* Give up if window start is in the changed area.
16534
16535 The condition used to read
16536
16537 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16538
16539 but why that was tested escapes me at the moment. */
16540 if (CHARPOS (start) >= first_changed_charpos
16541 && CHARPOS (start) <= last_changed_charpos)
16542 GIVE_UP (15);
16543
16544 /* Check that window start agrees with the start of the first glyph
16545 row in its current matrix. Check this after we know the window
16546 start is not in changed text, otherwise positions would not be
16547 comparable. */
16548 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16549 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16550 GIVE_UP (16);
16551
16552 /* Give up if the window ends in strings. Overlay strings
16553 at the end are difficult to handle, so don't try. */
16554 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16555 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16556 GIVE_UP (20);
16557
16558 /* Compute the position at which we have to start displaying new
16559 lines. Some of the lines at the top of the window might be
16560 reusable because they are not displaying changed text. Find the
16561 last row in W's current matrix not affected by changes at the
16562 start of current_buffer. Value is null if changes start in the
16563 first line of window. */
16564 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16565 if (last_unchanged_at_beg_row)
16566 {
16567 /* Avoid starting to display in the moddle of a character, a TAB
16568 for instance. This is easier than to set up the iterator
16569 exactly, and it's not a frequent case, so the additional
16570 effort wouldn't really pay off. */
16571 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16572 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16573 && last_unchanged_at_beg_row > w->current_matrix->rows)
16574 --last_unchanged_at_beg_row;
16575
16576 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16577 GIVE_UP (17);
16578
16579 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16580 GIVE_UP (18);
16581 start_pos = it.current.pos;
16582
16583 /* Start displaying new lines in the desired matrix at the same
16584 vpos we would use in the current matrix, i.e. below
16585 last_unchanged_at_beg_row. */
16586 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16587 current_matrix);
16588 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16589 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16590
16591 xassert (it.hpos == 0 && it.current_x == 0);
16592 }
16593 else
16594 {
16595 /* There are no reusable lines at the start of the window.
16596 Start displaying in the first text line. */
16597 start_display (&it, w, start);
16598 it.vpos = it.first_vpos;
16599 start_pos = it.current.pos;
16600 }
16601
16602 /* Find the first row that is not affected by changes at the end of
16603 the buffer. Value will be null if there is no unchanged row, in
16604 which case we must redisplay to the end of the window. delta
16605 will be set to the value by which buffer positions beginning with
16606 first_unchanged_at_end_row have to be adjusted due to text
16607 changes. */
16608 first_unchanged_at_end_row
16609 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16610 IF_DEBUG (debug_delta = delta);
16611 IF_DEBUG (debug_delta_bytes = delta_bytes);
16612
16613 /* Set stop_pos to the buffer position up to which we will have to
16614 display new lines. If first_unchanged_at_end_row != NULL, this
16615 is the buffer position of the start of the line displayed in that
16616 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16617 that we don't stop at a buffer position. */
16618 stop_pos = 0;
16619 if (first_unchanged_at_end_row)
16620 {
16621 xassert (last_unchanged_at_beg_row == NULL
16622 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16623
16624 /* If this is a continuation line, move forward to the next one
16625 that isn't. Changes in lines above affect this line.
16626 Caution: this may move first_unchanged_at_end_row to a row
16627 not displaying text. */
16628 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16629 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16630 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16631 < it.last_visible_y))
16632 ++first_unchanged_at_end_row;
16633
16634 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16635 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16636 >= it.last_visible_y))
16637 first_unchanged_at_end_row = NULL;
16638 else
16639 {
16640 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16641 + delta);
16642 first_unchanged_at_end_vpos
16643 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16644 xassert (stop_pos >= Z - END_UNCHANGED);
16645 }
16646 }
16647 else if (last_unchanged_at_beg_row == NULL)
16648 GIVE_UP (19);
16649
16650
16651 #if GLYPH_DEBUG
16652
16653 /* Either there is no unchanged row at the end, or the one we have
16654 now displays text. This is a necessary condition for the window
16655 end pos calculation at the end of this function. */
16656 xassert (first_unchanged_at_end_row == NULL
16657 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16658
16659 debug_last_unchanged_at_beg_vpos
16660 = (last_unchanged_at_beg_row
16661 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16662 : -1);
16663 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16664
16665 #endif /* GLYPH_DEBUG != 0 */
16666
16667
16668 /* Display new lines. Set last_text_row to the last new line
16669 displayed which has text on it, i.e. might end up as being the
16670 line where the window_end_vpos is. */
16671 w->cursor.vpos = -1;
16672 last_text_row = NULL;
16673 overlay_arrow_seen = 0;
16674 while (it.current_y < it.last_visible_y
16675 && !fonts_changed_p
16676 && (first_unchanged_at_end_row == NULL
16677 || IT_CHARPOS (it) < stop_pos))
16678 {
16679 if (display_line (&it))
16680 last_text_row = it.glyph_row - 1;
16681 }
16682
16683 if (fonts_changed_p)
16684 return -1;
16685
16686
16687 /* Compute differences in buffer positions, y-positions etc. for
16688 lines reused at the bottom of the window. Compute what we can
16689 scroll. */
16690 if (first_unchanged_at_end_row
16691 /* No lines reused because we displayed everything up to the
16692 bottom of the window. */
16693 && it.current_y < it.last_visible_y)
16694 {
16695 dvpos = (it.vpos
16696 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16697 current_matrix));
16698 dy = it.current_y - first_unchanged_at_end_row->y;
16699 run.current_y = first_unchanged_at_end_row->y;
16700 run.desired_y = run.current_y + dy;
16701 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16702 }
16703 else
16704 {
16705 delta = delta_bytes = dvpos = dy
16706 = run.current_y = run.desired_y = run.height = 0;
16707 first_unchanged_at_end_row = NULL;
16708 }
16709 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16710
16711
16712 /* Find the cursor if not already found. We have to decide whether
16713 PT will appear on this window (it sometimes doesn't, but this is
16714 not a very frequent case.) This decision has to be made before
16715 the current matrix is altered. A value of cursor.vpos < 0 means
16716 that PT is either in one of the lines beginning at
16717 first_unchanged_at_end_row or below the window. Don't care for
16718 lines that might be displayed later at the window end; as
16719 mentioned, this is not a frequent case. */
16720 if (w->cursor.vpos < 0)
16721 {
16722 /* Cursor in unchanged rows at the top? */
16723 if (PT < CHARPOS (start_pos)
16724 && last_unchanged_at_beg_row)
16725 {
16726 row = row_containing_pos (w, PT,
16727 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16728 last_unchanged_at_beg_row + 1, 0);
16729 if (row)
16730 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16731 }
16732
16733 /* Start from first_unchanged_at_end_row looking for PT. */
16734 else if (first_unchanged_at_end_row)
16735 {
16736 row = row_containing_pos (w, PT - delta,
16737 first_unchanged_at_end_row, NULL, 0);
16738 if (row)
16739 set_cursor_from_row (w, row, w->current_matrix, delta,
16740 delta_bytes, dy, dvpos);
16741 }
16742
16743 /* Give up if cursor was not found. */
16744 if (w->cursor.vpos < 0)
16745 {
16746 clear_glyph_matrix (w->desired_matrix);
16747 return -1;
16748 }
16749 }
16750
16751 /* Don't let the cursor end in the scroll margins. */
16752 {
16753 int this_scroll_margin, cursor_height;
16754
16755 this_scroll_margin = max (0, scroll_margin);
16756 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16757 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16758 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16759
16760 if ((w->cursor.y < this_scroll_margin
16761 && CHARPOS (start) > BEGV)
16762 /* Old redisplay didn't take scroll margin into account at the bottom,
16763 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16764 || (w->cursor.y + (make_cursor_line_fully_visible_p
16765 ? cursor_height + this_scroll_margin
16766 : 1)) > it.last_visible_y)
16767 {
16768 w->cursor.vpos = -1;
16769 clear_glyph_matrix (w->desired_matrix);
16770 return -1;
16771 }
16772 }
16773
16774 /* Scroll the display. Do it before changing the current matrix so
16775 that xterm.c doesn't get confused about where the cursor glyph is
16776 found. */
16777 if (dy && run.height)
16778 {
16779 update_begin (f);
16780
16781 if (FRAME_WINDOW_P (f))
16782 {
16783 FRAME_RIF (f)->update_window_begin_hook (w);
16784 FRAME_RIF (f)->clear_window_mouse_face (w);
16785 FRAME_RIF (f)->scroll_run_hook (w, &run);
16786 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16787 }
16788 else
16789 {
16790 /* Terminal frame. In this case, dvpos gives the number of
16791 lines to scroll by; dvpos < 0 means scroll up. */
16792 int from_vpos
16793 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16794 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16795 int end = (WINDOW_TOP_EDGE_LINE (w)
16796 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16797 + window_internal_height (w));
16798
16799 #if defined (HAVE_GPM) || defined (MSDOS)
16800 x_clear_window_mouse_face (w);
16801 #endif
16802 /* Perform the operation on the screen. */
16803 if (dvpos > 0)
16804 {
16805 /* Scroll last_unchanged_at_beg_row to the end of the
16806 window down dvpos lines. */
16807 set_terminal_window (f, end);
16808
16809 /* On dumb terminals delete dvpos lines at the end
16810 before inserting dvpos empty lines. */
16811 if (!FRAME_SCROLL_REGION_OK (f))
16812 ins_del_lines (f, end - dvpos, -dvpos);
16813
16814 /* Insert dvpos empty lines in front of
16815 last_unchanged_at_beg_row. */
16816 ins_del_lines (f, from, dvpos);
16817 }
16818 else if (dvpos < 0)
16819 {
16820 /* Scroll up last_unchanged_at_beg_vpos to the end of
16821 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16822 set_terminal_window (f, end);
16823
16824 /* Delete dvpos lines in front of
16825 last_unchanged_at_beg_vpos. ins_del_lines will set
16826 the cursor to the given vpos and emit |dvpos| delete
16827 line sequences. */
16828 ins_del_lines (f, from + dvpos, dvpos);
16829
16830 /* On a dumb terminal insert dvpos empty lines at the
16831 end. */
16832 if (!FRAME_SCROLL_REGION_OK (f))
16833 ins_del_lines (f, end + dvpos, -dvpos);
16834 }
16835
16836 set_terminal_window (f, 0);
16837 }
16838
16839 update_end (f);
16840 }
16841
16842 /* Shift reused rows of the current matrix to the right position.
16843 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16844 text. */
16845 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16846 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16847 if (dvpos < 0)
16848 {
16849 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16850 bottom_vpos, dvpos);
16851 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16852 bottom_vpos, 0);
16853 }
16854 else if (dvpos > 0)
16855 {
16856 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16857 bottom_vpos, dvpos);
16858 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16859 first_unchanged_at_end_vpos + dvpos, 0);
16860 }
16861
16862 /* For frame-based redisplay, make sure that current frame and window
16863 matrix are in sync with respect to glyph memory. */
16864 if (!FRAME_WINDOW_P (f))
16865 sync_frame_with_window_matrix_rows (w);
16866
16867 /* Adjust buffer positions in reused rows. */
16868 if (delta || delta_bytes)
16869 increment_matrix_positions (current_matrix,
16870 first_unchanged_at_end_vpos + dvpos,
16871 bottom_vpos, delta, delta_bytes);
16872
16873 /* Adjust Y positions. */
16874 if (dy)
16875 shift_glyph_matrix (w, current_matrix,
16876 first_unchanged_at_end_vpos + dvpos,
16877 bottom_vpos, dy);
16878
16879 if (first_unchanged_at_end_row)
16880 {
16881 first_unchanged_at_end_row += dvpos;
16882 if (first_unchanged_at_end_row->y >= it.last_visible_y
16883 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16884 first_unchanged_at_end_row = NULL;
16885 }
16886
16887 /* If scrolling up, there may be some lines to display at the end of
16888 the window. */
16889 last_text_row_at_end = NULL;
16890 if (dy < 0)
16891 {
16892 /* Scrolling up can leave for example a partially visible line
16893 at the end of the window to be redisplayed. */
16894 /* Set last_row to the glyph row in the current matrix where the
16895 window end line is found. It has been moved up or down in
16896 the matrix by dvpos. */
16897 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16898 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16899
16900 /* If last_row is the window end line, it should display text. */
16901 xassert (last_row->displays_text_p);
16902
16903 /* If window end line was partially visible before, begin
16904 displaying at that line. Otherwise begin displaying with the
16905 line following it. */
16906 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16907 {
16908 init_to_row_start (&it, w, last_row);
16909 it.vpos = last_vpos;
16910 it.current_y = last_row->y;
16911 }
16912 else
16913 {
16914 init_to_row_end (&it, w, last_row);
16915 it.vpos = 1 + last_vpos;
16916 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16917 ++last_row;
16918 }
16919
16920 /* We may start in a continuation line. If so, we have to
16921 get the right continuation_lines_width and current_x. */
16922 it.continuation_lines_width = last_row->continuation_lines_width;
16923 it.hpos = it.current_x = 0;
16924
16925 /* Display the rest of the lines at the window end. */
16926 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16927 while (it.current_y < it.last_visible_y
16928 && !fonts_changed_p)
16929 {
16930 /* Is it always sure that the display agrees with lines in
16931 the current matrix? I don't think so, so we mark rows
16932 displayed invalid in the current matrix by setting their
16933 enabled_p flag to zero. */
16934 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16935 if (display_line (&it))
16936 last_text_row_at_end = it.glyph_row - 1;
16937 }
16938 }
16939
16940 /* Update window_end_pos and window_end_vpos. */
16941 if (first_unchanged_at_end_row
16942 && !last_text_row_at_end)
16943 {
16944 /* Window end line if one of the preserved rows from the current
16945 matrix. Set row to the last row displaying text in current
16946 matrix starting at first_unchanged_at_end_row, after
16947 scrolling. */
16948 xassert (first_unchanged_at_end_row->displays_text_p);
16949 row = find_last_row_displaying_text (w->current_matrix, &it,
16950 first_unchanged_at_end_row);
16951 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16952
16953 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16954 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16955 w->window_end_vpos
16956 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16957 xassert (w->window_end_bytepos >= 0);
16958 IF_DEBUG (debug_method_add (w, "A"));
16959 }
16960 else if (last_text_row_at_end)
16961 {
16962 w->window_end_pos
16963 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16964 w->window_end_bytepos
16965 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16966 w->window_end_vpos
16967 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16968 xassert (w->window_end_bytepos >= 0);
16969 IF_DEBUG (debug_method_add (w, "B"));
16970 }
16971 else if (last_text_row)
16972 {
16973 /* We have displayed either to the end of the window or at the
16974 end of the window, i.e. the last row with text is to be found
16975 in the desired matrix. */
16976 w->window_end_pos
16977 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16978 w->window_end_bytepos
16979 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16980 w->window_end_vpos
16981 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16982 xassert (w->window_end_bytepos >= 0);
16983 }
16984 else if (first_unchanged_at_end_row == NULL
16985 && last_text_row == NULL
16986 && last_text_row_at_end == NULL)
16987 {
16988 /* Displayed to end of window, but no line containing text was
16989 displayed. Lines were deleted at the end of the window. */
16990 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16991 int vpos = XFASTINT (w->window_end_vpos);
16992 struct glyph_row *current_row = current_matrix->rows + vpos;
16993 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16994
16995 for (row = NULL;
16996 row == NULL && vpos >= first_vpos;
16997 --vpos, --current_row, --desired_row)
16998 {
16999 if (desired_row->enabled_p)
17000 {
17001 if (desired_row->displays_text_p)
17002 row = desired_row;
17003 }
17004 else if (current_row->displays_text_p)
17005 row = current_row;
17006 }
17007
17008 xassert (row != NULL);
17009 w->window_end_vpos = make_number (vpos + 1);
17010 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17011 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17012 xassert (w->window_end_bytepos >= 0);
17013 IF_DEBUG (debug_method_add (w, "C"));
17014 }
17015 else
17016 abort ();
17017
17018 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17019 debug_end_vpos = XFASTINT (w->window_end_vpos));
17020
17021 /* Record that display has not been completed. */
17022 w->window_end_valid = Qnil;
17023 w->desired_matrix->no_scrolling_p = 1;
17024 return 3;
17025
17026 #undef GIVE_UP
17027 }
17028
17029
17030 \f
17031 /***********************************************************************
17032 More debugging support
17033 ***********************************************************************/
17034
17035 #if GLYPH_DEBUG
17036
17037 void dump_glyph_row (struct glyph_row *, int, int);
17038 void dump_glyph_matrix (struct glyph_matrix *, int);
17039 void dump_glyph (struct glyph_row *, struct glyph *, int);
17040
17041
17042 /* Dump the contents of glyph matrix MATRIX on stderr.
17043
17044 GLYPHS 0 means don't show glyph contents.
17045 GLYPHS 1 means show glyphs in short form
17046 GLYPHS > 1 means show glyphs in long form. */
17047
17048 void
17049 dump_glyph_matrix (matrix, glyphs)
17050 struct glyph_matrix *matrix;
17051 int glyphs;
17052 {
17053 int i;
17054 for (i = 0; i < matrix->nrows; ++i)
17055 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17056 }
17057
17058
17059 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17060 the glyph row and area where the glyph comes from. */
17061
17062 void
17063 dump_glyph (row, glyph, area)
17064 struct glyph_row *row;
17065 struct glyph *glyph;
17066 int area;
17067 {
17068 if (glyph->type == CHAR_GLYPH)
17069 {
17070 fprintf (stderr,
17071 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17072 glyph - row->glyphs[TEXT_AREA],
17073 'C',
17074 glyph->charpos,
17075 (BUFFERP (glyph->object)
17076 ? 'B'
17077 : (STRINGP (glyph->object)
17078 ? 'S'
17079 : '-')),
17080 glyph->pixel_width,
17081 glyph->u.ch,
17082 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17083 ? glyph->u.ch
17084 : '.'),
17085 glyph->face_id,
17086 glyph->left_box_line_p,
17087 glyph->right_box_line_p);
17088 }
17089 else if (glyph->type == STRETCH_GLYPH)
17090 {
17091 fprintf (stderr,
17092 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17093 glyph - row->glyphs[TEXT_AREA],
17094 'S',
17095 glyph->charpos,
17096 (BUFFERP (glyph->object)
17097 ? 'B'
17098 : (STRINGP (glyph->object)
17099 ? 'S'
17100 : '-')),
17101 glyph->pixel_width,
17102 0,
17103 '.',
17104 glyph->face_id,
17105 glyph->left_box_line_p,
17106 glyph->right_box_line_p);
17107 }
17108 else if (glyph->type == IMAGE_GLYPH)
17109 {
17110 fprintf (stderr,
17111 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17112 glyph - row->glyphs[TEXT_AREA],
17113 'I',
17114 glyph->charpos,
17115 (BUFFERP (glyph->object)
17116 ? 'B'
17117 : (STRINGP (glyph->object)
17118 ? 'S'
17119 : '-')),
17120 glyph->pixel_width,
17121 glyph->u.img_id,
17122 '.',
17123 glyph->face_id,
17124 glyph->left_box_line_p,
17125 glyph->right_box_line_p);
17126 }
17127 else if (glyph->type == COMPOSITE_GLYPH)
17128 {
17129 fprintf (stderr,
17130 " %5d %4c %6d %c %3d 0x%05x",
17131 glyph - row->glyphs[TEXT_AREA],
17132 '+',
17133 glyph->charpos,
17134 (BUFFERP (glyph->object)
17135 ? 'B'
17136 : (STRINGP (glyph->object)
17137 ? 'S'
17138 : '-')),
17139 glyph->pixel_width,
17140 glyph->u.cmp.id);
17141 if (glyph->u.cmp.automatic)
17142 fprintf (stderr,
17143 "[%d-%d]",
17144 glyph->slice.cmp.from, glyph->slice.cmp.to);
17145 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17146 glyph->face_id,
17147 glyph->left_box_line_p,
17148 glyph->right_box_line_p);
17149 }
17150 }
17151
17152
17153 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17154 GLYPHS 0 means don't show glyph contents.
17155 GLYPHS 1 means show glyphs in short form
17156 GLYPHS > 1 means show glyphs in long form. */
17157
17158 void
17159 dump_glyph_row (row, vpos, glyphs)
17160 struct glyph_row *row;
17161 int vpos, glyphs;
17162 {
17163 if (glyphs != 1)
17164 {
17165 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17166 fprintf (stderr, "======================================================================\n");
17167
17168 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
17169 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17170 vpos,
17171 MATRIX_ROW_START_CHARPOS (row),
17172 MATRIX_ROW_END_CHARPOS (row),
17173 row->used[TEXT_AREA],
17174 row->contains_overlapping_glyphs_p,
17175 row->enabled_p,
17176 row->truncated_on_left_p,
17177 row->truncated_on_right_p,
17178 row->continued_p,
17179 MATRIX_ROW_CONTINUATION_LINE_P (row),
17180 row->displays_text_p,
17181 row->ends_at_zv_p,
17182 row->fill_line_p,
17183 row->ends_in_middle_of_char_p,
17184 row->starts_in_middle_of_char_p,
17185 row->mouse_face_p,
17186 row->x,
17187 row->y,
17188 row->pixel_width,
17189 row->height,
17190 row->visible_height,
17191 row->ascent,
17192 row->phys_ascent);
17193 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17194 row->end.overlay_string_index,
17195 row->continuation_lines_width);
17196 fprintf (stderr, "%9d %5d\n",
17197 CHARPOS (row->start.string_pos),
17198 CHARPOS (row->end.string_pos));
17199 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17200 row->end.dpvec_index);
17201 }
17202
17203 if (glyphs > 1)
17204 {
17205 int area;
17206
17207 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17208 {
17209 struct glyph *glyph = row->glyphs[area];
17210 struct glyph *glyph_end = glyph + row->used[area];
17211
17212 /* Glyph for a line end in text. */
17213 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17214 ++glyph_end;
17215
17216 if (glyph < glyph_end)
17217 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17218
17219 for (; glyph < glyph_end; ++glyph)
17220 dump_glyph (row, glyph, area);
17221 }
17222 }
17223 else if (glyphs == 1)
17224 {
17225 int area;
17226
17227 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17228 {
17229 char *s = (char *) alloca (row->used[area] + 1);
17230 int i;
17231
17232 for (i = 0; i < row->used[area]; ++i)
17233 {
17234 struct glyph *glyph = row->glyphs[area] + i;
17235 if (glyph->type == CHAR_GLYPH
17236 && glyph->u.ch < 0x80
17237 && glyph->u.ch >= ' ')
17238 s[i] = glyph->u.ch;
17239 else
17240 s[i] = '.';
17241 }
17242
17243 s[i] = '\0';
17244 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17245 }
17246 }
17247 }
17248
17249
17250 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17251 Sdump_glyph_matrix, 0, 1, "p",
17252 doc: /* Dump the current matrix of the selected window to stderr.
17253 Shows contents of glyph row structures. With non-nil
17254 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17255 glyphs in short form, otherwise show glyphs in long form. */)
17256 (Lisp_Object glyphs)
17257 {
17258 struct window *w = XWINDOW (selected_window);
17259 struct buffer *buffer = XBUFFER (w->buffer);
17260
17261 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
17262 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17263 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17264 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17265 fprintf (stderr, "=============================================\n");
17266 dump_glyph_matrix (w->current_matrix,
17267 NILP (glyphs) ? 0 : XINT (glyphs));
17268 return Qnil;
17269 }
17270
17271
17272 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17273 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17274 (void)
17275 {
17276 struct frame *f = XFRAME (selected_frame);
17277 dump_glyph_matrix (f->current_matrix, 1);
17278 return Qnil;
17279 }
17280
17281
17282 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17283 doc: /* Dump glyph row ROW to stderr.
17284 GLYPH 0 means don't dump glyphs.
17285 GLYPH 1 means dump glyphs in short form.
17286 GLYPH > 1 or omitted means dump glyphs in long form. */)
17287 (Lisp_Object row, Lisp_Object glyphs)
17288 {
17289 struct glyph_matrix *matrix;
17290 int vpos;
17291
17292 CHECK_NUMBER (row);
17293 matrix = XWINDOW (selected_window)->current_matrix;
17294 vpos = XINT (row);
17295 if (vpos >= 0 && vpos < matrix->nrows)
17296 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17297 vpos,
17298 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17299 return Qnil;
17300 }
17301
17302
17303 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17304 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17305 GLYPH 0 means don't dump glyphs.
17306 GLYPH 1 means dump glyphs in short form.
17307 GLYPH > 1 or omitted means dump glyphs in long form. */)
17308 (Lisp_Object row, Lisp_Object glyphs)
17309 {
17310 struct frame *sf = SELECTED_FRAME ();
17311 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17312 int vpos;
17313
17314 CHECK_NUMBER (row);
17315 vpos = XINT (row);
17316 if (vpos >= 0 && vpos < m->nrows)
17317 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17318 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17319 return Qnil;
17320 }
17321
17322
17323 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17324 doc: /* Toggle tracing of redisplay.
17325 With ARG, turn tracing on if and only if ARG is positive. */)
17326 (Lisp_Object arg)
17327 {
17328 if (NILP (arg))
17329 trace_redisplay_p = !trace_redisplay_p;
17330 else
17331 {
17332 arg = Fprefix_numeric_value (arg);
17333 trace_redisplay_p = XINT (arg) > 0;
17334 }
17335
17336 return Qnil;
17337 }
17338
17339
17340 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17341 doc: /* Like `format', but print result to stderr.
17342 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17343 (size_t nargs, Lisp_Object *args)
17344 {
17345 Lisp_Object s = Fformat (nargs, args);
17346 fprintf (stderr, "%s", SDATA (s));
17347 return Qnil;
17348 }
17349
17350 #endif /* GLYPH_DEBUG */
17351
17352
17353 \f
17354 /***********************************************************************
17355 Building Desired Matrix Rows
17356 ***********************************************************************/
17357
17358 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17359 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17360
17361 static struct glyph_row *
17362 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17363 {
17364 struct frame *f = XFRAME (WINDOW_FRAME (w));
17365 struct buffer *buffer = XBUFFER (w->buffer);
17366 struct buffer *old = current_buffer;
17367 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17368 int arrow_len = SCHARS (overlay_arrow_string);
17369 const unsigned char *arrow_end = arrow_string + arrow_len;
17370 const unsigned char *p;
17371 struct it it;
17372 int multibyte_p;
17373 int n_glyphs_before;
17374
17375 set_buffer_temp (buffer);
17376 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17377 it.glyph_row->used[TEXT_AREA] = 0;
17378 SET_TEXT_POS (it.position, 0, 0);
17379
17380 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17381 p = arrow_string;
17382 while (p < arrow_end)
17383 {
17384 Lisp_Object face, ilisp;
17385
17386 /* Get the next character. */
17387 if (multibyte_p)
17388 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17389 else
17390 {
17391 it.c = it.char_to_display = *p, it.len = 1;
17392 if (! ASCII_CHAR_P (it.c))
17393 it.char_to_display = BYTE8_TO_CHAR (it.c);
17394 }
17395 p += it.len;
17396
17397 /* Get its face. */
17398 ilisp = make_number (p - arrow_string);
17399 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17400 it.face_id = compute_char_face (f, it.char_to_display, face);
17401
17402 /* Compute its width, get its glyphs. */
17403 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17404 SET_TEXT_POS (it.position, -1, -1);
17405 PRODUCE_GLYPHS (&it);
17406
17407 /* If this character doesn't fit any more in the line, we have
17408 to remove some glyphs. */
17409 if (it.current_x > it.last_visible_x)
17410 {
17411 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17412 break;
17413 }
17414 }
17415
17416 set_buffer_temp (old);
17417 return it.glyph_row;
17418 }
17419
17420
17421 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17422 glyphs are only inserted for terminal frames since we can't really
17423 win with truncation glyphs when partially visible glyphs are
17424 involved. Which glyphs to insert is determined by
17425 produce_special_glyphs. */
17426
17427 static void
17428 insert_left_trunc_glyphs (struct it *it)
17429 {
17430 struct it truncate_it;
17431 struct glyph *from, *end, *to, *toend;
17432
17433 xassert (!FRAME_WINDOW_P (it->f));
17434
17435 /* Get the truncation glyphs. */
17436 truncate_it = *it;
17437 truncate_it.current_x = 0;
17438 truncate_it.face_id = DEFAULT_FACE_ID;
17439 truncate_it.glyph_row = &scratch_glyph_row;
17440 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17441 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17442 truncate_it.object = make_number (0);
17443 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17444
17445 /* Overwrite glyphs from IT with truncation glyphs. */
17446 if (!it->glyph_row->reversed_p)
17447 {
17448 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17449 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17450 to = it->glyph_row->glyphs[TEXT_AREA];
17451 toend = to + it->glyph_row->used[TEXT_AREA];
17452
17453 while (from < end)
17454 *to++ = *from++;
17455
17456 /* There may be padding glyphs left over. Overwrite them too. */
17457 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17458 {
17459 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17460 while (from < end)
17461 *to++ = *from++;
17462 }
17463
17464 if (to > toend)
17465 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17466 }
17467 else
17468 {
17469 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17470 that back to front. */
17471 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17472 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17473 toend = it->glyph_row->glyphs[TEXT_AREA];
17474 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17475
17476 while (from >= end && to >= toend)
17477 *to-- = *from--;
17478 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17479 {
17480 from =
17481 truncate_it.glyph_row->glyphs[TEXT_AREA]
17482 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17483 while (from >= end && to >= toend)
17484 *to-- = *from--;
17485 }
17486 if (from >= end)
17487 {
17488 /* Need to free some room before prepending additional
17489 glyphs. */
17490 int move_by = from - end + 1;
17491 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17492 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17493
17494 for ( ; g >= g0; g--)
17495 g[move_by] = *g;
17496 while (from >= end)
17497 *to-- = *from--;
17498 it->glyph_row->used[TEXT_AREA] += move_by;
17499 }
17500 }
17501 }
17502
17503
17504 /* Compute the pixel height and width of IT->glyph_row.
17505
17506 Most of the time, ascent and height of a display line will be equal
17507 to the max_ascent and max_height values of the display iterator
17508 structure. This is not the case if
17509
17510 1. We hit ZV without displaying anything. In this case, max_ascent
17511 and max_height will be zero.
17512
17513 2. We have some glyphs that don't contribute to the line height.
17514 (The glyph row flag contributes_to_line_height_p is for future
17515 pixmap extensions).
17516
17517 The first case is easily covered by using default values because in
17518 these cases, the line height does not really matter, except that it
17519 must not be zero. */
17520
17521 static void
17522 compute_line_metrics (struct it *it)
17523 {
17524 struct glyph_row *row = it->glyph_row;
17525
17526 if (FRAME_WINDOW_P (it->f))
17527 {
17528 int i, min_y, max_y;
17529
17530 /* The line may consist of one space only, that was added to
17531 place the cursor on it. If so, the row's height hasn't been
17532 computed yet. */
17533 if (row->height == 0)
17534 {
17535 if (it->max_ascent + it->max_descent == 0)
17536 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17537 row->ascent = it->max_ascent;
17538 row->height = it->max_ascent + it->max_descent;
17539 row->phys_ascent = it->max_phys_ascent;
17540 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17541 row->extra_line_spacing = it->max_extra_line_spacing;
17542 }
17543
17544 /* Compute the width of this line. */
17545 row->pixel_width = row->x;
17546 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17547 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17548
17549 xassert (row->pixel_width >= 0);
17550 xassert (row->ascent >= 0 && row->height > 0);
17551
17552 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17553 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17554
17555 /* If first line's physical ascent is larger than its logical
17556 ascent, use the physical ascent, and make the row taller.
17557 This makes accented characters fully visible. */
17558 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17559 && row->phys_ascent > row->ascent)
17560 {
17561 row->height += row->phys_ascent - row->ascent;
17562 row->ascent = row->phys_ascent;
17563 }
17564
17565 /* Compute how much of the line is visible. */
17566 row->visible_height = row->height;
17567
17568 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17569 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17570
17571 if (row->y < min_y)
17572 row->visible_height -= min_y - row->y;
17573 if (row->y + row->height > max_y)
17574 row->visible_height -= row->y + row->height - max_y;
17575 }
17576 else
17577 {
17578 row->pixel_width = row->used[TEXT_AREA];
17579 if (row->continued_p)
17580 row->pixel_width -= it->continuation_pixel_width;
17581 else if (row->truncated_on_right_p)
17582 row->pixel_width -= it->truncation_pixel_width;
17583 row->ascent = row->phys_ascent = 0;
17584 row->height = row->phys_height = row->visible_height = 1;
17585 row->extra_line_spacing = 0;
17586 }
17587
17588 /* Compute a hash code for this row. */
17589 {
17590 int area, i;
17591 row->hash = 0;
17592 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17593 for (i = 0; i < row->used[area]; ++i)
17594 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17595 + row->glyphs[area][i].u.val
17596 + row->glyphs[area][i].face_id
17597 + row->glyphs[area][i].padding_p
17598 + (row->glyphs[area][i].type << 2));
17599 }
17600
17601 it->max_ascent = it->max_descent = 0;
17602 it->max_phys_ascent = it->max_phys_descent = 0;
17603 }
17604
17605
17606 /* Append one space to the glyph row of iterator IT if doing a
17607 window-based redisplay. The space has the same face as
17608 IT->face_id. Value is non-zero if a space was added.
17609
17610 This function is called to make sure that there is always one glyph
17611 at the end of a glyph row that the cursor can be set on under
17612 window-systems. (If there weren't such a glyph we would not know
17613 how wide and tall a box cursor should be displayed).
17614
17615 At the same time this space let's a nicely handle clearing to the
17616 end of the line if the row ends in italic text. */
17617
17618 static int
17619 append_space_for_newline (struct it *it, int default_face_p)
17620 {
17621 if (FRAME_WINDOW_P (it->f))
17622 {
17623 int n = it->glyph_row->used[TEXT_AREA];
17624
17625 if (it->glyph_row->glyphs[TEXT_AREA] + n
17626 < it->glyph_row->glyphs[1 + TEXT_AREA])
17627 {
17628 /* Save some values that must not be changed.
17629 Must save IT->c and IT->len because otherwise
17630 ITERATOR_AT_END_P wouldn't work anymore after
17631 append_space_for_newline has been called. */
17632 enum display_element_type saved_what = it->what;
17633 int saved_c = it->c, saved_len = it->len;
17634 int saved_char_to_display = it->char_to_display;
17635 int saved_x = it->current_x;
17636 int saved_face_id = it->face_id;
17637 struct text_pos saved_pos;
17638 Lisp_Object saved_object;
17639 struct face *face;
17640
17641 saved_object = it->object;
17642 saved_pos = it->position;
17643
17644 it->what = IT_CHARACTER;
17645 memset (&it->position, 0, sizeof it->position);
17646 it->object = make_number (0);
17647 it->c = it->char_to_display = ' ';
17648 it->len = 1;
17649
17650 if (default_face_p)
17651 it->face_id = DEFAULT_FACE_ID;
17652 else if (it->face_before_selective_p)
17653 it->face_id = it->saved_face_id;
17654 face = FACE_FROM_ID (it->f, it->face_id);
17655 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17656
17657 PRODUCE_GLYPHS (it);
17658
17659 it->override_ascent = -1;
17660 it->constrain_row_ascent_descent_p = 0;
17661 it->current_x = saved_x;
17662 it->object = saved_object;
17663 it->position = saved_pos;
17664 it->what = saved_what;
17665 it->face_id = saved_face_id;
17666 it->len = saved_len;
17667 it->c = saved_c;
17668 it->char_to_display = saved_char_to_display;
17669 return 1;
17670 }
17671 }
17672
17673 return 0;
17674 }
17675
17676
17677 /* Extend the face of the last glyph in the text area of IT->glyph_row
17678 to the end of the display line. Called from display_line. If the
17679 glyph row is empty, add a space glyph to it so that we know the
17680 face to draw. Set the glyph row flag fill_line_p. If the glyph
17681 row is R2L, prepend a stretch glyph to cover the empty space to the
17682 left of the leftmost glyph. */
17683
17684 static void
17685 extend_face_to_end_of_line (struct it *it)
17686 {
17687 struct face *face;
17688 struct frame *f = it->f;
17689
17690 /* If line is already filled, do nothing. Non window-system frames
17691 get a grace of one more ``pixel'' because their characters are
17692 1-``pixel'' wide, so they hit the equality too early. This grace
17693 is needed only for R2L rows that are not continued, to produce
17694 one extra blank where we could display the cursor. */
17695 if (it->current_x >= it->last_visible_x
17696 + (!FRAME_WINDOW_P (f)
17697 && it->glyph_row->reversed_p
17698 && !it->glyph_row->continued_p))
17699 return;
17700
17701 /* Face extension extends the background and box of IT->face_id
17702 to the end of the line. If the background equals the background
17703 of the frame, we don't have to do anything. */
17704 if (it->face_before_selective_p)
17705 face = FACE_FROM_ID (f, it->saved_face_id);
17706 else
17707 face = FACE_FROM_ID (f, it->face_id);
17708
17709 if (FRAME_WINDOW_P (f)
17710 && it->glyph_row->displays_text_p
17711 && face->box == FACE_NO_BOX
17712 && face->background == FRAME_BACKGROUND_PIXEL (f)
17713 && !face->stipple
17714 && !it->glyph_row->reversed_p)
17715 return;
17716
17717 /* Set the glyph row flag indicating that the face of the last glyph
17718 in the text area has to be drawn to the end of the text area. */
17719 it->glyph_row->fill_line_p = 1;
17720
17721 /* If current character of IT is not ASCII, make sure we have the
17722 ASCII face. This will be automatically undone the next time
17723 get_next_display_element returns a multibyte character. Note
17724 that the character will always be single byte in unibyte
17725 text. */
17726 if (!ASCII_CHAR_P (it->c))
17727 {
17728 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17729 }
17730
17731 if (FRAME_WINDOW_P (f))
17732 {
17733 /* If the row is empty, add a space with the current face of IT,
17734 so that we know which face to draw. */
17735 if (it->glyph_row->used[TEXT_AREA] == 0)
17736 {
17737 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17738 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17739 it->glyph_row->used[TEXT_AREA] = 1;
17740 }
17741 #ifdef HAVE_WINDOW_SYSTEM
17742 if (it->glyph_row->reversed_p)
17743 {
17744 /* Prepend a stretch glyph to the row, such that the
17745 rightmost glyph will be drawn flushed all the way to the
17746 right margin of the window. The stretch glyph that will
17747 occupy the empty space, if any, to the left of the
17748 glyphs. */
17749 struct font *font = face->font ? face->font : FRAME_FONT (f);
17750 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17751 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17752 struct glyph *g;
17753 int row_width, stretch_ascent, stretch_width;
17754 struct text_pos saved_pos;
17755 int saved_face_id, saved_avoid_cursor;
17756
17757 for (row_width = 0, g = row_start; g < row_end; g++)
17758 row_width += g->pixel_width;
17759 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17760 if (stretch_width > 0)
17761 {
17762 stretch_ascent =
17763 (((it->ascent + it->descent)
17764 * FONT_BASE (font)) / FONT_HEIGHT (font));
17765 saved_pos = it->position;
17766 memset (&it->position, 0, sizeof it->position);
17767 saved_avoid_cursor = it->avoid_cursor_p;
17768 it->avoid_cursor_p = 1;
17769 saved_face_id = it->face_id;
17770 /* The last row's stretch glyph should get the default
17771 face, to avoid painting the rest of the window with
17772 the region face, if the region ends at ZV. */
17773 if (it->glyph_row->ends_at_zv_p)
17774 it->face_id = DEFAULT_FACE_ID;
17775 else
17776 it->face_id = face->id;
17777 append_stretch_glyph (it, make_number (0), stretch_width,
17778 it->ascent + it->descent, stretch_ascent);
17779 it->position = saved_pos;
17780 it->avoid_cursor_p = saved_avoid_cursor;
17781 it->face_id = saved_face_id;
17782 }
17783 }
17784 #endif /* HAVE_WINDOW_SYSTEM */
17785 }
17786 else
17787 {
17788 /* Save some values that must not be changed. */
17789 int saved_x = it->current_x;
17790 struct text_pos saved_pos;
17791 Lisp_Object saved_object;
17792 enum display_element_type saved_what = it->what;
17793 int saved_face_id = it->face_id;
17794
17795 saved_object = it->object;
17796 saved_pos = it->position;
17797
17798 it->what = IT_CHARACTER;
17799 memset (&it->position, 0, sizeof it->position);
17800 it->object = make_number (0);
17801 it->c = it->char_to_display = ' ';
17802 it->len = 1;
17803 /* The last row's blank glyphs should get the default face, to
17804 avoid painting the rest of the window with the region face,
17805 if the region ends at ZV. */
17806 if (it->glyph_row->ends_at_zv_p)
17807 it->face_id = DEFAULT_FACE_ID;
17808 else
17809 it->face_id = face->id;
17810
17811 PRODUCE_GLYPHS (it);
17812
17813 while (it->current_x <= it->last_visible_x)
17814 PRODUCE_GLYPHS (it);
17815
17816 /* Don't count these blanks really. It would let us insert a left
17817 truncation glyph below and make us set the cursor on them, maybe. */
17818 it->current_x = saved_x;
17819 it->object = saved_object;
17820 it->position = saved_pos;
17821 it->what = saved_what;
17822 it->face_id = saved_face_id;
17823 }
17824 }
17825
17826
17827 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17828 trailing whitespace. */
17829
17830 static int
17831 trailing_whitespace_p (EMACS_INT charpos)
17832 {
17833 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17834 int c = 0;
17835
17836 while (bytepos < ZV_BYTE
17837 && (c = FETCH_CHAR (bytepos),
17838 c == ' ' || c == '\t'))
17839 ++bytepos;
17840
17841 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17842 {
17843 if (bytepos != PT_BYTE)
17844 return 1;
17845 }
17846 return 0;
17847 }
17848
17849
17850 /* Highlight trailing whitespace, if any, in ROW. */
17851
17852 static void
17853 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17854 {
17855 int used = row->used[TEXT_AREA];
17856
17857 if (used)
17858 {
17859 struct glyph *start = row->glyphs[TEXT_AREA];
17860 struct glyph *glyph = start + used - 1;
17861
17862 if (row->reversed_p)
17863 {
17864 /* Right-to-left rows need to be processed in the opposite
17865 direction, so swap the edge pointers. */
17866 glyph = start;
17867 start = row->glyphs[TEXT_AREA] + used - 1;
17868 }
17869
17870 /* Skip over glyphs inserted to display the cursor at the
17871 end of a line, for extending the face of the last glyph
17872 to the end of the line on terminals, and for truncation
17873 and continuation glyphs. */
17874 if (!row->reversed_p)
17875 {
17876 while (glyph >= start
17877 && glyph->type == CHAR_GLYPH
17878 && INTEGERP (glyph->object))
17879 --glyph;
17880 }
17881 else
17882 {
17883 while (glyph <= start
17884 && glyph->type == CHAR_GLYPH
17885 && INTEGERP (glyph->object))
17886 ++glyph;
17887 }
17888
17889 /* If last glyph is a space or stretch, and it's trailing
17890 whitespace, set the face of all trailing whitespace glyphs in
17891 IT->glyph_row to `trailing-whitespace'. */
17892 if ((row->reversed_p ? glyph <= start : glyph >= start)
17893 && BUFFERP (glyph->object)
17894 && (glyph->type == STRETCH_GLYPH
17895 || (glyph->type == CHAR_GLYPH
17896 && glyph->u.ch == ' '))
17897 && trailing_whitespace_p (glyph->charpos))
17898 {
17899 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17900 if (face_id < 0)
17901 return;
17902
17903 if (!row->reversed_p)
17904 {
17905 while (glyph >= start
17906 && BUFFERP (glyph->object)
17907 && (glyph->type == STRETCH_GLYPH
17908 || (glyph->type == CHAR_GLYPH
17909 && glyph->u.ch == ' ')))
17910 (glyph--)->face_id = face_id;
17911 }
17912 else
17913 {
17914 while (glyph <= start
17915 && BUFFERP (glyph->object)
17916 && (glyph->type == STRETCH_GLYPH
17917 || (glyph->type == CHAR_GLYPH
17918 && glyph->u.ch == ' ')))
17919 (glyph++)->face_id = face_id;
17920 }
17921 }
17922 }
17923 }
17924
17925
17926 /* Value is non-zero if glyph row ROW should be
17927 used to hold the cursor. */
17928
17929 static int
17930 cursor_row_p (struct glyph_row *row)
17931 {
17932 int result = 1;
17933
17934 if (PT == CHARPOS (row->end.pos))
17935 {
17936 /* Suppose the row ends on a string.
17937 Unless the row is continued, that means it ends on a newline
17938 in the string. If it's anything other than a display string
17939 (e.g. a before-string from an overlay), we don't want the
17940 cursor there. (This heuristic seems to give the optimal
17941 behavior for the various types of multi-line strings.) */
17942 if (CHARPOS (row->end.string_pos) >= 0)
17943 {
17944 if (row->continued_p)
17945 result = 1;
17946 else
17947 {
17948 /* Check for `display' property. */
17949 struct glyph *beg = row->glyphs[TEXT_AREA];
17950 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17951 struct glyph *glyph;
17952
17953 result = 0;
17954 for (glyph = end; glyph >= beg; --glyph)
17955 if (STRINGP (glyph->object))
17956 {
17957 Lisp_Object prop
17958 = Fget_char_property (make_number (PT),
17959 Qdisplay, Qnil);
17960 result =
17961 (!NILP (prop)
17962 && display_prop_string_p (prop, glyph->object));
17963 break;
17964 }
17965 }
17966 }
17967 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17968 {
17969 /* If the row ends in middle of a real character,
17970 and the line is continued, we want the cursor here.
17971 That's because CHARPOS (ROW->end.pos) would equal
17972 PT if PT is before the character. */
17973 if (!row->ends_in_ellipsis_p)
17974 result = row->continued_p;
17975 else
17976 /* If the row ends in an ellipsis, then
17977 CHARPOS (ROW->end.pos) will equal point after the
17978 invisible text. We want that position to be displayed
17979 after the ellipsis. */
17980 result = 0;
17981 }
17982 /* If the row ends at ZV, display the cursor at the end of that
17983 row instead of at the start of the row below. */
17984 else if (row->ends_at_zv_p)
17985 result = 1;
17986 else
17987 result = 0;
17988 }
17989
17990 return result;
17991 }
17992
17993 \f
17994
17995 /* Push the display property PROP so that it will be rendered at the
17996 current position in IT. Return 1 if PROP was successfully pushed,
17997 0 otherwise. */
17998
17999 static int
18000 push_display_prop (struct it *it, Lisp_Object prop)
18001 {
18002 xassert (it->method == GET_FROM_BUFFER);
18003
18004 push_it (it, NULL);
18005
18006 if (STRINGP (prop))
18007 {
18008 if (SCHARS (prop) == 0)
18009 {
18010 pop_it (it);
18011 return 0;
18012 }
18013
18014 it->string = prop;
18015 it->multibyte_p = STRING_MULTIBYTE (it->string);
18016 it->current.overlay_string_index = -1;
18017 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18018 it->end_charpos = it->string_nchars = SCHARS (it->string);
18019 it->method = GET_FROM_STRING;
18020 it->stop_charpos = 0;
18021 it->prev_stop = 0;
18022 it->base_level_stop = 0;
18023 it->string_from_display_prop_p = 1;
18024 it->from_disp_prop_p = 1;
18025
18026 /* Force paragraph direction to be that of the parent
18027 buffer. */
18028 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18029 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18030 else
18031 it->paragraph_embedding = L2R;
18032
18033 /* Set up the bidi iterator for this display string. */
18034 if (it->bidi_p)
18035 {
18036 it->bidi_it.string.lstring = it->string;
18037 it->bidi_it.string.s = NULL;
18038 it->bidi_it.string.schars = it->end_charpos;
18039 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18040 it->bidi_it.string.from_disp_str = 1;
18041 it->bidi_it.string.unibyte = !it->multibyte_p;
18042 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18043 }
18044 }
18045 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18046 {
18047 it->method = GET_FROM_STRETCH;
18048 it->object = prop;
18049 }
18050 #ifdef HAVE_WINDOW_SYSTEM
18051 else if (IMAGEP (prop))
18052 {
18053 it->what = IT_IMAGE;
18054 it->image_id = lookup_image (it->f, prop);
18055 it->method = GET_FROM_IMAGE;
18056 }
18057 #endif /* HAVE_WINDOW_SYSTEM */
18058 else
18059 {
18060 pop_it (it); /* bogus display property, give up */
18061 return 0;
18062 }
18063
18064 return 1;
18065 }
18066
18067 /* Return the character-property PROP at the current position in IT. */
18068
18069 static Lisp_Object
18070 get_it_property (struct it *it, Lisp_Object prop)
18071 {
18072 Lisp_Object position;
18073
18074 if (STRINGP (it->object))
18075 position = make_number (IT_STRING_CHARPOS (*it));
18076 else if (BUFFERP (it->object))
18077 position = make_number (IT_CHARPOS (*it));
18078 else
18079 return Qnil;
18080
18081 return Fget_char_property (position, prop, it->object);
18082 }
18083
18084 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18085
18086 static void
18087 handle_line_prefix (struct it *it)
18088 {
18089 Lisp_Object prefix;
18090
18091 if (it->continuation_lines_width > 0)
18092 {
18093 prefix = get_it_property (it, Qwrap_prefix);
18094 if (NILP (prefix))
18095 prefix = Vwrap_prefix;
18096 }
18097 else
18098 {
18099 prefix = get_it_property (it, Qline_prefix);
18100 if (NILP (prefix))
18101 prefix = Vline_prefix;
18102 }
18103 if (! NILP (prefix) && push_display_prop (it, prefix))
18104 {
18105 /* If the prefix is wider than the window, and we try to wrap
18106 it, it would acquire its own wrap prefix, and so on till the
18107 iterator stack overflows. So, don't wrap the prefix. */
18108 it->line_wrap = TRUNCATE;
18109 it->avoid_cursor_p = 1;
18110 }
18111 }
18112
18113 \f
18114
18115 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18116 only for R2L lines from display_line and display_string, when they
18117 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18118 the line/string needs to be continued on the next glyph row. */
18119 static void
18120 unproduce_glyphs (struct it *it, int n)
18121 {
18122 struct glyph *glyph, *end;
18123
18124 xassert (it->glyph_row);
18125 xassert (it->glyph_row->reversed_p);
18126 xassert (it->area == TEXT_AREA);
18127 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18128
18129 if (n > it->glyph_row->used[TEXT_AREA])
18130 n = it->glyph_row->used[TEXT_AREA];
18131 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18132 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18133 for ( ; glyph < end; glyph++)
18134 glyph[-n] = *glyph;
18135 }
18136
18137 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18138 and ROW->maxpos. */
18139 static void
18140 find_row_edges (struct it *it, struct glyph_row *row,
18141 EMACS_INT min_pos, EMACS_INT min_bpos,
18142 EMACS_INT max_pos, EMACS_INT max_bpos)
18143 {
18144 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18145 lines' rows is implemented for bidi-reordered rows. */
18146
18147 /* ROW->minpos is the value of min_pos, the minimal buffer position
18148 we have in ROW, or ROW->start.pos if that is smaller. */
18149 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18150 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18151 else
18152 /* We didn't find buffer positions smaller than ROW->start, or
18153 didn't find _any_ valid buffer positions in any of the glyphs,
18154 so we must trust the iterator's computed positions. */
18155 row->minpos = row->start.pos;
18156 if (max_pos <= 0)
18157 {
18158 max_pos = CHARPOS (it->current.pos);
18159 max_bpos = BYTEPOS (it->current.pos);
18160 }
18161
18162 /* Here are the various use-cases for ending the row, and the
18163 corresponding values for ROW->maxpos:
18164
18165 Line ends in a newline from buffer eol_pos + 1
18166 Line is continued from buffer max_pos + 1
18167 Line is truncated on right it->current.pos
18168 Line ends in a newline from string max_pos
18169 Line is continued from string max_pos
18170 Line is continued from display vector max_pos
18171 Line is entirely from a string min_pos == max_pos
18172 Line is entirely from a display vector min_pos == max_pos
18173 Line that ends at ZV ZV
18174
18175 If you discover other use-cases, please add them here as
18176 appropriate. */
18177 if (row->ends_at_zv_p)
18178 row->maxpos = it->current.pos;
18179 else if (row->used[TEXT_AREA])
18180 {
18181 if (row->ends_in_newline_from_string_p)
18182 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18183 else if (CHARPOS (it->eol_pos) > 0)
18184 SET_TEXT_POS (row->maxpos,
18185 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18186 else if (row->continued_p)
18187 {
18188 /* If max_pos is different from IT's current position, it
18189 means IT->method does not belong to the display element
18190 at max_pos. However, it also means that the display
18191 element at max_pos was displayed in its entirety on this
18192 line, which is equivalent to saying that the next line
18193 starts at the next buffer position. */
18194 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18195 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18196 else
18197 {
18198 INC_BOTH (max_pos, max_bpos);
18199 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18200 }
18201 }
18202 else if (row->truncated_on_right_p)
18203 /* display_line already called reseat_at_next_visible_line_start,
18204 which puts the iterator at the beginning of the next line, in
18205 the logical order. */
18206 row->maxpos = it->current.pos;
18207 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18208 /* A line that is entirely from a string/image/stretch... */
18209 row->maxpos = row->minpos;
18210 else
18211 abort ();
18212 }
18213 else
18214 row->maxpos = it->current.pos;
18215 }
18216
18217 /* Construct the glyph row IT->glyph_row in the desired matrix of
18218 IT->w from text at the current position of IT. See dispextern.h
18219 for an overview of struct it. Value is non-zero if
18220 IT->glyph_row displays text, as opposed to a line displaying ZV
18221 only. */
18222
18223 static int
18224 display_line (struct it *it)
18225 {
18226 struct glyph_row *row = it->glyph_row;
18227 Lisp_Object overlay_arrow_string;
18228 struct it wrap_it;
18229 void *wrap_data = NULL;
18230 int may_wrap = 0, wrap_x IF_LINT (= 0);
18231 int wrap_row_used = -1;
18232 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18233 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18234 int wrap_row_extra_line_spacing IF_LINT (= 0);
18235 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18236 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18237 int cvpos;
18238 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18239 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18240
18241 /* We always start displaying at hpos zero even if hscrolled. */
18242 xassert (it->hpos == 0 && it->current_x == 0);
18243
18244 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18245 >= it->w->desired_matrix->nrows)
18246 {
18247 it->w->nrows_scale_factor++;
18248 fonts_changed_p = 1;
18249 return 0;
18250 }
18251
18252 /* Is IT->w showing the region? */
18253 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18254
18255 /* Clear the result glyph row and enable it. */
18256 prepare_desired_row (row);
18257
18258 row->y = it->current_y;
18259 row->start = it->start;
18260 row->continuation_lines_width = it->continuation_lines_width;
18261 row->displays_text_p = 1;
18262 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18263 it->starts_in_middle_of_char_p = 0;
18264
18265 /* Arrange the overlays nicely for our purposes. Usually, we call
18266 display_line on only one line at a time, in which case this
18267 can't really hurt too much, or we call it on lines which appear
18268 one after another in the buffer, in which case all calls to
18269 recenter_overlay_lists but the first will be pretty cheap. */
18270 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18271
18272 /* Move over display elements that are not visible because we are
18273 hscrolled. This may stop at an x-position < IT->first_visible_x
18274 if the first glyph is partially visible or if we hit a line end. */
18275 if (it->current_x < it->first_visible_x)
18276 {
18277 this_line_min_pos = row->start.pos;
18278 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18279 MOVE_TO_POS | MOVE_TO_X);
18280 /* Record the smallest positions seen while we moved over
18281 display elements that are not visible. This is needed by
18282 redisplay_internal for optimizing the case where the cursor
18283 stays inside the same line. The rest of this function only
18284 considers positions that are actually displayed, so
18285 RECORD_MAX_MIN_POS will not otherwise record positions that
18286 are hscrolled to the left of the left edge of the window. */
18287 min_pos = CHARPOS (this_line_min_pos);
18288 min_bpos = BYTEPOS (this_line_min_pos);
18289 }
18290 else
18291 {
18292 /* We only do this when not calling `move_it_in_display_line_to'
18293 above, because move_it_in_display_line_to calls
18294 handle_line_prefix itself. */
18295 handle_line_prefix (it);
18296 }
18297
18298 /* Get the initial row height. This is either the height of the
18299 text hscrolled, if there is any, or zero. */
18300 row->ascent = it->max_ascent;
18301 row->height = it->max_ascent + it->max_descent;
18302 row->phys_ascent = it->max_phys_ascent;
18303 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18304 row->extra_line_spacing = it->max_extra_line_spacing;
18305
18306 /* Utility macro to record max and min buffer positions seen until now. */
18307 #define RECORD_MAX_MIN_POS(IT) \
18308 do \
18309 { \
18310 if (IT_CHARPOS (*(IT)) < min_pos) \
18311 { \
18312 min_pos = IT_CHARPOS (*(IT)); \
18313 min_bpos = IT_BYTEPOS (*(IT)); \
18314 } \
18315 if (IT_CHARPOS (*(IT)) > max_pos) \
18316 { \
18317 max_pos = IT_CHARPOS (*(IT)); \
18318 max_bpos = IT_BYTEPOS (*(IT)); \
18319 } \
18320 } \
18321 while (0)
18322
18323 /* Loop generating characters. The loop is left with IT on the next
18324 character to display. */
18325 while (1)
18326 {
18327 int n_glyphs_before, hpos_before, x_before;
18328 int x, nglyphs;
18329 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18330
18331 /* Retrieve the next thing to display. Value is zero if end of
18332 buffer reached. */
18333 if (!get_next_display_element (it))
18334 {
18335 /* Maybe add a space at the end of this line that is used to
18336 display the cursor there under X. Set the charpos of the
18337 first glyph of blank lines not corresponding to any text
18338 to -1. */
18339 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18340 row->exact_window_width_line_p = 1;
18341 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18342 || row->used[TEXT_AREA] == 0)
18343 {
18344 row->glyphs[TEXT_AREA]->charpos = -1;
18345 row->displays_text_p = 0;
18346
18347 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18348 && (!MINI_WINDOW_P (it->w)
18349 || (minibuf_level && EQ (it->window, minibuf_window))))
18350 row->indicate_empty_line_p = 1;
18351 }
18352
18353 it->continuation_lines_width = 0;
18354 row->ends_at_zv_p = 1;
18355 /* A row that displays right-to-left text must always have
18356 its last face extended all the way to the end of line,
18357 even if this row ends in ZV, because we still write to
18358 the screen left to right. */
18359 if (row->reversed_p)
18360 extend_face_to_end_of_line (it);
18361 break;
18362 }
18363
18364 /* Now, get the metrics of what we want to display. This also
18365 generates glyphs in `row' (which is IT->glyph_row). */
18366 n_glyphs_before = row->used[TEXT_AREA];
18367 x = it->current_x;
18368
18369 /* Remember the line height so far in case the next element doesn't
18370 fit on the line. */
18371 if (it->line_wrap != TRUNCATE)
18372 {
18373 ascent = it->max_ascent;
18374 descent = it->max_descent;
18375 phys_ascent = it->max_phys_ascent;
18376 phys_descent = it->max_phys_descent;
18377
18378 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18379 {
18380 if (IT_DISPLAYING_WHITESPACE (it))
18381 may_wrap = 1;
18382 else if (may_wrap)
18383 {
18384 SAVE_IT (wrap_it, *it, wrap_data);
18385 wrap_x = x;
18386 wrap_row_used = row->used[TEXT_AREA];
18387 wrap_row_ascent = row->ascent;
18388 wrap_row_height = row->height;
18389 wrap_row_phys_ascent = row->phys_ascent;
18390 wrap_row_phys_height = row->phys_height;
18391 wrap_row_extra_line_spacing = row->extra_line_spacing;
18392 wrap_row_min_pos = min_pos;
18393 wrap_row_min_bpos = min_bpos;
18394 wrap_row_max_pos = max_pos;
18395 wrap_row_max_bpos = max_bpos;
18396 may_wrap = 0;
18397 }
18398 }
18399 }
18400
18401 PRODUCE_GLYPHS (it);
18402
18403 /* If this display element was in marginal areas, continue with
18404 the next one. */
18405 if (it->area != TEXT_AREA)
18406 {
18407 row->ascent = max (row->ascent, it->max_ascent);
18408 row->height = max (row->height, it->max_ascent + it->max_descent);
18409 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18410 row->phys_height = max (row->phys_height,
18411 it->max_phys_ascent + it->max_phys_descent);
18412 row->extra_line_spacing = max (row->extra_line_spacing,
18413 it->max_extra_line_spacing);
18414 set_iterator_to_next (it, 1);
18415 continue;
18416 }
18417
18418 /* Does the display element fit on the line? If we truncate
18419 lines, we should draw past the right edge of the window. If
18420 we don't truncate, we want to stop so that we can display the
18421 continuation glyph before the right margin. If lines are
18422 continued, there are two possible strategies for characters
18423 resulting in more than 1 glyph (e.g. tabs): Display as many
18424 glyphs as possible in this line and leave the rest for the
18425 continuation line, or display the whole element in the next
18426 line. Original redisplay did the former, so we do it also. */
18427 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18428 hpos_before = it->hpos;
18429 x_before = x;
18430
18431 if (/* Not a newline. */
18432 nglyphs > 0
18433 /* Glyphs produced fit entirely in the line. */
18434 && it->current_x < it->last_visible_x)
18435 {
18436 it->hpos += nglyphs;
18437 row->ascent = max (row->ascent, it->max_ascent);
18438 row->height = max (row->height, it->max_ascent + it->max_descent);
18439 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18440 row->phys_height = max (row->phys_height,
18441 it->max_phys_ascent + it->max_phys_descent);
18442 row->extra_line_spacing = max (row->extra_line_spacing,
18443 it->max_extra_line_spacing);
18444 if (it->current_x - it->pixel_width < it->first_visible_x)
18445 row->x = x - it->first_visible_x;
18446 /* Record the maximum and minimum buffer positions seen so
18447 far in glyphs that will be displayed by this row. */
18448 if (it->bidi_p)
18449 RECORD_MAX_MIN_POS (it);
18450 }
18451 else
18452 {
18453 int i, new_x;
18454 struct glyph *glyph;
18455
18456 for (i = 0; i < nglyphs; ++i, x = new_x)
18457 {
18458 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18459 new_x = x + glyph->pixel_width;
18460
18461 if (/* Lines are continued. */
18462 it->line_wrap != TRUNCATE
18463 && (/* Glyph doesn't fit on the line. */
18464 new_x > it->last_visible_x
18465 /* Or it fits exactly on a window system frame. */
18466 || (new_x == it->last_visible_x
18467 && FRAME_WINDOW_P (it->f))))
18468 {
18469 /* End of a continued line. */
18470
18471 if (it->hpos == 0
18472 || (new_x == it->last_visible_x
18473 && FRAME_WINDOW_P (it->f)))
18474 {
18475 /* Current glyph is the only one on the line or
18476 fits exactly on the line. We must continue
18477 the line because we can't draw the cursor
18478 after the glyph. */
18479 row->continued_p = 1;
18480 it->current_x = new_x;
18481 it->continuation_lines_width += new_x;
18482 ++it->hpos;
18483 /* Record the maximum and minimum buffer
18484 positions seen so far in glyphs that will be
18485 displayed by this row. */
18486 if (it->bidi_p)
18487 RECORD_MAX_MIN_POS (it);
18488 if (i == nglyphs - 1)
18489 {
18490 /* If line-wrap is on, check if a previous
18491 wrap point was found. */
18492 if (wrap_row_used > 0
18493 /* Even if there is a previous wrap
18494 point, continue the line here as
18495 usual, if (i) the previous character
18496 was a space or tab AND (ii) the
18497 current character is not. */
18498 && (!may_wrap
18499 || IT_DISPLAYING_WHITESPACE (it)))
18500 goto back_to_wrap;
18501
18502 set_iterator_to_next (it, 1);
18503 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18504 {
18505 if (!get_next_display_element (it))
18506 {
18507 row->exact_window_width_line_p = 1;
18508 it->continuation_lines_width = 0;
18509 row->continued_p = 0;
18510 row->ends_at_zv_p = 1;
18511 }
18512 else if (ITERATOR_AT_END_OF_LINE_P (it))
18513 {
18514 row->continued_p = 0;
18515 row->exact_window_width_line_p = 1;
18516 }
18517 }
18518 }
18519 }
18520 else if (CHAR_GLYPH_PADDING_P (*glyph)
18521 && !FRAME_WINDOW_P (it->f))
18522 {
18523 /* A padding glyph that doesn't fit on this line.
18524 This means the whole character doesn't fit
18525 on the line. */
18526 if (row->reversed_p)
18527 unproduce_glyphs (it, row->used[TEXT_AREA]
18528 - n_glyphs_before);
18529 row->used[TEXT_AREA] = n_glyphs_before;
18530
18531 /* Fill the rest of the row with continuation
18532 glyphs like in 20.x. */
18533 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18534 < row->glyphs[1 + TEXT_AREA])
18535 produce_special_glyphs (it, IT_CONTINUATION);
18536
18537 row->continued_p = 1;
18538 it->current_x = x_before;
18539 it->continuation_lines_width += x_before;
18540
18541 /* Restore the height to what it was before the
18542 element not fitting on the line. */
18543 it->max_ascent = ascent;
18544 it->max_descent = descent;
18545 it->max_phys_ascent = phys_ascent;
18546 it->max_phys_descent = phys_descent;
18547 }
18548 else if (wrap_row_used > 0)
18549 {
18550 back_to_wrap:
18551 if (row->reversed_p)
18552 unproduce_glyphs (it,
18553 row->used[TEXT_AREA] - wrap_row_used);
18554 RESTORE_IT (it, &wrap_it, wrap_data);
18555 it->continuation_lines_width += wrap_x;
18556 row->used[TEXT_AREA] = wrap_row_used;
18557 row->ascent = wrap_row_ascent;
18558 row->height = wrap_row_height;
18559 row->phys_ascent = wrap_row_phys_ascent;
18560 row->phys_height = wrap_row_phys_height;
18561 row->extra_line_spacing = wrap_row_extra_line_spacing;
18562 min_pos = wrap_row_min_pos;
18563 min_bpos = wrap_row_min_bpos;
18564 max_pos = wrap_row_max_pos;
18565 max_bpos = wrap_row_max_bpos;
18566 row->continued_p = 1;
18567 row->ends_at_zv_p = 0;
18568 row->exact_window_width_line_p = 0;
18569 it->continuation_lines_width += x;
18570
18571 /* Make sure that a non-default face is extended
18572 up to the right margin of the window. */
18573 extend_face_to_end_of_line (it);
18574 }
18575 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18576 {
18577 /* A TAB that extends past the right edge of the
18578 window. This produces a single glyph on
18579 window system frames. We leave the glyph in
18580 this row and let it fill the row, but don't
18581 consume the TAB. */
18582 it->continuation_lines_width += it->last_visible_x;
18583 row->ends_in_middle_of_char_p = 1;
18584 row->continued_p = 1;
18585 glyph->pixel_width = it->last_visible_x - x;
18586 it->starts_in_middle_of_char_p = 1;
18587 }
18588 else
18589 {
18590 /* Something other than a TAB that draws past
18591 the right edge of the window. Restore
18592 positions to values before the element. */
18593 if (row->reversed_p)
18594 unproduce_glyphs (it, row->used[TEXT_AREA]
18595 - (n_glyphs_before + i));
18596 row->used[TEXT_AREA] = n_glyphs_before + i;
18597
18598 /* Display continuation glyphs. */
18599 if (!FRAME_WINDOW_P (it->f))
18600 produce_special_glyphs (it, IT_CONTINUATION);
18601 row->continued_p = 1;
18602
18603 it->current_x = x_before;
18604 it->continuation_lines_width += x;
18605 extend_face_to_end_of_line (it);
18606
18607 if (nglyphs > 1 && i > 0)
18608 {
18609 row->ends_in_middle_of_char_p = 1;
18610 it->starts_in_middle_of_char_p = 1;
18611 }
18612
18613 /* Restore the height to what it was before the
18614 element not fitting on the line. */
18615 it->max_ascent = ascent;
18616 it->max_descent = descent;
18617 it->max_phys_ascent = phys_ascent;
18618 it->max_phys_descent = phys_descent;
18619 }
18620
18621 break;
18622 }
18623 else if (new_x > it->first_visible_x)
18624 {
18625 /* Increment number of glyphs actually displayed. */
18626 ++it->hpos;
18627
18628 /* Record the maximum and minimum buffer positions
18629 seen so far in glyphs that will be displayed by
18630 this row. */
18631 if (it->bidi_p)
18632 RECORD_MAX_MIN_POS (it);
18633
18634 if (x < it->first_visible_x)
18635 /* Glyph is partially visible, i.e. row starts at
18636 negative X position. */
18637 row->x = x - it->first_visible_x;
18638 }
18639 else
18640 {
18641 /* Glyph is completely off the left margin of the
18642 window. This should not happen because of the
18643 move_it_in_display_line at the start of this
18644 function, unless the text display area of the
18645 window is empty. */
18646 xassert (it->first_visible_x <= it->last_visible_x);
18647 }
18648 }
18649
18650 row->ascent = max (row->ascent, it->max_ascent);
18651 row->height = max (row->height, it->max_ascent + it->max_descent);
18652 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18653 row->phys_height = max (row->phys_height,
18654 it->max_phys_ascent + it->max_phys_descent);
18655 row->extra_line_spacing = max (row->extra_line_spacing,
18656 it->max_extra_line_spacing);
18657
18658 /* End of this display line if row is continued. */
18659 if (row->continued_p || row->ends_at_zv_p)
18660 break;
18661 }
18662
18663 at_end_of_line:
18664 /* Is this a line end? If yes, we're also done, after making
18665 sure that a non-default face is extended up to the right
18666 margin of the window. */
18667 if (ITERATOR_AT_END_OF_LINE_P (it))
18668 {
18669 int used_before = row->used[TEXT_AREA];
18670
18671 row->ends_in_newline_from_string_p = STRINGP (it->object);
18672
18673 /* Add a space at the end of the line that is used to
18674 display the cursor there. */
18675 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18676 append_space_for_newline (it, 0);
18677
18678 /* Extend the face to the end of the line. */
18679 extend_face_to_end_of_line (it);
18680
18681 /* Make sure we have the position. */
18682 if (used_before == 0)
18683 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18684
18685 /* Record the position of the newline, for use in
18686 find_row_edges. */
18687 it->eol_pos = it->current.pos;
18688
18689 /* Consume the line end. This skips over invisible lines. */
18690 set_iterator_to_next (it, 1);
18691 it->continuation_lines_width = 0;
18692 break;
18693 }
18694
18695 /* Proceed with next display element. Note that this skips
18696 over lines invisible because of selective display. */
18697 set_iterator_to_next (it, 1);
18698
18699 /* If we truncate lines, we are done when the last displayed
18700 glyphs reach past the right margin of the window. */
18701 if (it->line_wrap == TRUNCATE
18702 && (FRAME_WINDOW_P (it->f)
18703 ? (it->current_x >= it->last_visible_x)
18704 : (it->current_x > it->last_visible_x)))
18705 {
18706 /* Maybe add truncation glyphs. */
18707 if (!FRAME_WINDOW_P (it->f))
18708 {
18709 int i, n;
18710
18711 if (!row->reversed_p)
18712 {
18713 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18714 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18715 break;
18716 }
18717 else
18718 {
18719 for (i = 0; i < row->used[TEXT_AREA]; i++)
18720 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18721 break;
18722 /* Remove any padding glyphs at the front of ROW, to
18723 make room for the truncation glyphs we will be
18724 adding below. The loop below always inserts at
18725 least one truncation glyph, so also remove the
18726 last glyph added to ROW. */
18727 unproduce_glyphs (it, i + 1);
18728 /* Adjust i for the loop below. */
18729 i = row->used[TEXT_AREA] - (i + 1);
18730 }
18731
18732 for (n = row->used[TEXT_AREA]; i < n; ++i)
18733 {
18734 row->used[TEXT_AREA] = i;
18735 produce_special_glyphs (it, IT_TRUNCATION);
18736 }
18737 }
18738 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18739 {
18740 /* Don't truncate if we can overflow newline into fringe. */
18741 if (!get_next_display_element (it))
18742 {
18743 it->continuation_lines_width = 0;
18744 row->ends_at_zv_p = 1;
18745 row->exact_window_width_line_p = 1;
18746 break;
18747 }
18748 if (ITERATOR_AT_END_OF_LINE_P (it))
18749 {
18750 row->exact_window_width_line_p = 1;
18751 goto at_end_of_line;
18752 }
18753 }
18754
18755 row->truncated_on_right_p = 1;
18756 it->continuation_lines_width = 0;
18757 reseat_at_next_visible_line_start (it, 0);
18758 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18759 it->hpos = hpos_before;
18760 it->current_x = x_before;
18761 break;
18762 }
18763 }
18764
18765 if (wrap_data)
18766 bidi_unshelve_cache (wrap_data, 1);
18767
18768 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18769 at the left window margin. */
18770 if (it->first_visible_x
18771 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18772 {
18773 if (!FRAME_WINDOW_P (it->f))
18774 insert_left_trunc_glyphs (it);
18775 row->truncated_on_left_p = 1;
18776 }
18777
18778 /* Remember the position at which this line ends.
18779
18780 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18781 cannot be before the call to find_row_edges below, since that is
18782 where these positions are determined. */
18783 row->end = it->current;
18784 if (!it->bidi_p)
18785 {
18786 row->minpos = row->start.pos;
18787 row->maxpos = row->end.pos;
18788 }
18789 else
18790 {
18791 /* ROW->minpos and ROW->maxpos must be the smallest and
18792 `1 + the largest' buffer positions in ROW. But if ROW was
18793 bidi-reordered, these two positions can be anywhere in the
18794 row, so we must determine them now. */
18795 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18796 }
18797
18798 /* If the start of this line is the overlay arrow-position, then
18799 mark this glyph row as the one containing the overlay arrow.
18800 This is clearly a mess with variable size fonts. It would be
18801 better to let it be displayed like cursors under X. */
18802 if ((row->displays_text_p || !overlay_arrow_seen)
18803 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18804 !NILP (overlay_arrow_string)))
18805 {
18806 /* Overlay arrow in window redisplay is a fringe bitmap. */
18807 if (STRINGP (overlay_arrow_string))
18808 {
18809 struct glyph_row *arrow_row
18810 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18811 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18812 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18813 struct glyph *p = row->glyphs[TEXT_AREA];
18814 struct glyph *p2, *end;
18815
18816 /* Copy the arrow glyphs. */
18817 while (glyph < arrow_end)
18818 *p++ = *glyph++;
18819
18820 /* Throw away padding glyphs. */
18821 p2 = p;
18822 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18823 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18824 ++p2;
18825 if (p2 > p)
18826 {
18827 while (p2 < end)
18828 *p++ = *p2++;
18829 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18830 }
18831 }
18832 else
18833 {
18834 xassert (INTEGERP (overlay_arrow_string));
18835 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18836 }
18837 overlay_arrow_seen = 1;
18838 }
18839
18840 /* Compute pixel dimensions of this line. */
18841 compute_line_metrics (it);
18842
18843 /* Record whether this row ends inside an ellipsis. */
18844 row->ends_in_ellipsis_p
18845 = (it->method == GET_FROM_DISPLAY_VECTOR
18846 && it->ellipsis_p);
18847
18848 /* Save fringe bitmaps in this row. */
18849 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18850 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18851 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18852 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18853
18854 it->left_user_fringe_bitmap = 0;
18855 it->left_user_fringe_face_id = 0;
18856 it->right_user_fringe_bitmap = 0;
18857 it->right_user_fringe_face_id = 0;
18858
18859 /* Maybe set the cursor. */
18860 cvpos = it->w->cursor.vpos;
18861 if ((cvpos < 0
18862 /* In bidi-reordered rows, keep checking for proper cursor
18863 position even if one has been found already, because buffer
18864 positions in such rows change non-linearly with ROW->VPOS,
18865 when a line is continued. One exception: when we are at ZV,
18866 display cursor on the first suitable glyph row, since all
18867 the empty rows after that also have their position set to ZV. */
18868 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18869 lines' rows is implemented for bidi-reordered rows. */
18870 || (it->bidi_p
18871 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18872 && PT >= MATRIX_ROW_START_CHARPOS (row)
18873 && PT <= MATRIX_ROW_END_CHARPOS (row)
18874 && cursor_row_p (row))
18875 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18876
18877 /* Highlight trailing whitespace. */
18878 if (!NILP (Vshow_trailing_whitespace))
18879 highlight_trailing_whitespace (it->f, it->glyph_row);
18880
18881 /* Prepare for the next line. This line starts horizontally at (X
18882 HPOS) = (0 0). Vertical positions are incremented. As a
18883 convenience for the caller, IT->glyph_row is set to the next
18884 row to be used. */
18885 it->current_x = it->hpos = 0;
18886 it->current_y += row->height;
18887 SET_TEXT_POS (it->eol_pos, 0, 0);
18888 ++it->vpos;
18889 ++it->glyph_row;
18890 /* The next row should by default use the same value of the
18891 reversed_p flag as this one. set_iterator_to_next decides when
18892 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18893 the flag accordingly. */
18894 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18895 it->glyph_row->reversed_p = row->reversed_p;
18896 it->start = row->end;
18897 return row->displays_text_p;
18898
18899 #undef RECORD_MAX_MIN_POS
18900 }
18901
18902 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18903 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18904 doc: /* Return paragraph direction at point in BUFFER.
18905 Value is either `left-to-right' or `right-to-left'.
18906 If BUFFER is omitted or nil, it defaults to the current buffer.
18907
18908 Paragraph direction determines how the text in the paragraph is displayed.
18909 In left-to-right paragraphs, text begins at the left margin of the window
18910 and the reading direction is generally left to right. In right-to-left
18911 paragraphs, text begins at the right margin and is read from right to left.
18912
18913 See also `bidi-paragraph-direction'. */)
18914 (Lisp_Object buffer)
18915 {
18916 struct buffer *buf = current_buffer;
18917 struct buffer *old = buf;
18918
18919 if (! NILP (buffer))
18920 {
18921 CHECK_BUFFER (buffer);
18922 buf = XBUFFER (buffer);
18923 }
18924
18925 if (NILP (BVAR (buf, bidi_display_reordering)))
18926 return Qleft_to_right;
18927 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18928 return BVAR (buf, bidi_paragraph_direction);
18929 else
18930 {
18931 /* Determine the direction from buffer text. We could try to
18932 use current_matrix if it is up to date, but this seems fast
18933 enough as it is. */
18934 struct bidi_it itb;
18935 EMACS_INT pos = BUF_PT (buf);
18936 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18937 int c;
18938
18939 set_buffer_temp (buf);
18940 /* bidi_paragraph_init finds the base direction of the paragraph
18941 by searching forward from paragraph start. We need the base
18942 direction of the current or _previous_ paragraph, so we need
18943 to make sure we are within that paragraph. To that end, find
18944 the previous non-empty line. */
18945 if (pos >= ZV && pos > BEGV)
18946 {
18947 pos--;
18948 bytepos = CHAR_TO_BYTE (pos);
18949 }
18950 while ((c = FETCH_BYTE (bytepos)) == '\n'
18951 || c == ' ' || c == '\t' || c == '\f')
18952 {
18953 if (bytepos <= BEGV_BYTE)
18954 break;
18955 bytepos--;
18956 pos--;
18957 }
18958 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18959 bytepos--;
18960 itb.charpos = pos;
18961 itb.bytepos = bytepos;
18962 itb.nchars = -1;
18963 itb.string.s = NULL;
18964 itb.string.lstring = Qnil;
18965 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18966 itb.first_elt = 1;
18967 itb.separator_limit = -1;
18968 itb.paragraph_dir = NEUTRAL_DIR;
18969
18970 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18971 set_buffer_temp (old);
18972 switch (itb.paragraph_dir)
18973 {
18974 case L2R:
18975 return Qleft_to_right;
18976 break;
18977 case R2L:
18978 return Qright_to_left;
18979 break;
18980 default:
18981 abort ();
18982 }
18983 }
18984 }
18985
18986
18987 \f
18988 /***********************************************************************
18989 Menu Bar
18990 ***********************************************************************/
18991
18992 /* Redisplay the menu bar in the frame for window W.
18993
18994 The menu bar of X frames that don't have X toolkit support is
18995 displayed in a special window W->frame->menu_bar_window.
18996
18997 The menu bar of terminal frames is treated specially as far as
18998 glyph matrices are concerned. Menu bar lines are not part of
18999 windows, so the update is done directly on the frame matrix rows
19000 for the menu bar. */
19001
19002 static void
19003 display_menu_bar (struct window *w)
19004 {
19005 struct frame *f = XFRAME (WINDOW_FRAME (w));
19006 struct it it;
19007 Lisp_Object items;
19008 int i;
19009
19010 /* Don't do all this for graphical frames. */
19011 #ifdef HAVE_NTGUI
19012 if (FRAME_W32_P (f))
19013 return;
19014 #endif
19015 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19016 if (FRAME_X_P (f))
19017 return;
19018 #endif
19019
19020 #ifdef HAVE_NS
19021 if (FRAME_NS_P (f))
19022 return;
19023 #endif /* HAVE_NS */
19024
19025 #ifdef USE_X_TOOLKIT
19026 xassert (!FRAME_WINDOW_P (f));
19027 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19028 it.first_visible_x = 0;
19029 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19030 #else /* not USE_X_TOOLKIT */
19031 if (FRAME_WINDOW_P (f))
19032 {
19033 /* Menu bar lines are displayed in the desired matrix of the
19034 dummy window menu_bar_window. */
19035 struct window *menu_w;
19036 xassert (WINDOWP (f->menu_bar_window));
19037 menu_w = XWINDOW (f->menu_bar_window);
19038 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19039 MENU_FACE_ID);
19040 it.first_visible_x = 0;
19041 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19042 }
19043 else
19044 {
19045 /* This is a TTY frame, i.e. character hpos/vpos are used as
19046 pixel x/y. */
19047 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19048 MENU_FACE_ID);
19049 it.first_visible_x = 0;
19050 it.last_visible_x = FRAME_COLS (f);
19051 }
19052 #endif /* not USE_X_TOOLKIT */
19053
19054 /* FIXME: This should be controlled by a user option. See the
19055 comments in redisplay_tool_bar and display_mode_line about
19056 this. */
19057 it.paragraph_embedding = L2R;
19058
19059 if (! mode_line_inverse_video)
19060 /* Force the menu-bar to be displayed in the default face. */
19061 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19062
19063 /* Clear all rows of the menu bar. */
19064 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19065 {
19066 struct glyph_row *row = it.glyph_row + i;
19067 clear_glyph_row (row);
19068 row->enabled_p = 1;
19069 row->full_width_p = 1;
19070 }
19071
19072 /* Display all items of the menu bar. */
19073 items = FRAME_MENU_BAR_ITEMS (it.f);
19074 for (i = 0; i < ASIZE (items); i += 4)
19075 {
19076 Lisp_Object string;
19077
19078 /* Stop at nil string. */
19079 string = AREF (items, i + 1);
19080 if (NILP (string))
19081 break;
19082
19083 /* Remember where item was displayed. */
19084 ASET (items, i + 3, make_number (it.hpos));
19085
19086 /* Display the item, pad with one space. */
19087 if (it.current_x < it.last_visible_x)
19088 display_string (NULL, string, Qnil, 0, 0, &it,
19089 SCHARS (string) + 1, 0, 0, -1);
19090 }
19091
19092 /* Fill out the line with spaces. */
19093 if (it.current_x < it.last_visible_x)
19094 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19095
19096 /* Compute the total height of the lines. */
19097 compute_line_metrics (&it);
19098 }
19099
19100
19101 \f
19102 /***********************************************************************
19103 Mode Line
19104 ***********************************************************************/
19105
19106 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19107 FORCE is non-zero, redisplay mode lines unconditionally.
19108 Otherwise, redisplay only mode lines that are garbaged. Value is
19109 the number of windows whose mode lines were redisplayed. */
19110
19111 static int
19112 redisplay_mode_lines (Lisp_Object window, int force)
19113 {
19114 int nwindows = 0;
19115
19116 while (!NILP (window))
19117 {
19118 struct window *w = XWINDOW (window);
19119
19120 if (WINDOWP (w->hchild))
19121 nwindows += redisplay_mode_lines (w->hchild, force);
19122 else if (WINDOWP (w->vchild))
19123 nwindows += redisplay_mode_lines (w->vchild, force);
19124 else if (force
19125 || FRAME_GARBAGED_P (XFRAME (w->frame))
19126 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19127 {
19128 struct text_pos lpoint;
19129 struct buffer *old = current_buffer;
19130
19131 /* Set the window's buffer for the mode line display. */
19132 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19133 set_buffer_internal_1 (XBUFFER (w->buffer));
19134
19135 /* Point refers normally to the selected window. For any
19136 other window, set up appropriate value. */
19137 if (!EQ (window, selected_window))
19138 {
19139 struct text_pos pt;
19140
19141 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19142 if (CHARPOS (pt) < BEGV)
19143 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19144 else if (CHARPOS (pt) > (ZV - 1))
19145 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19146 else
19147 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19148 }
19149
19150 /* Display mode lines. */
19151 clear_glyph_matrix (w->desired_matrix);
19152 if (display_mode_lines (w))
19153 {
19154 ++nwindows;
19155 w->must_be_updated_p = 1;
19156 }
19157
19158 /* Restore old settings. */
19159 set_buffer_internal_1 (old);
19160 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19161 }
19162
19163 window = w->next;
19164 }
19165
19166 return nwindows;
19167 }
19168
19169
19170 /* Display the mode and/or header line of window W. Value is the
19171 sum number of mode lines and header lines displayed. */
19172
19173 static int
19174 display_mode_lines (struct window *w)
19175 {
19176 Lisp_Object old_selected_window, old_selected_frame;
19177 int n = 0;
19178
19179 old_selected_frame = selected_frame;
19180 selected_frame = w->frame;
19181 old_selected_window = selected_window;
19182 XSETWINDOW (selected_window, w);
19183
19184 /* These will be set while the mode line specs are processed. */
19185 line_number_displayed = 0;
19186 w->column_number_displayed = Qnil;
19187
19188 if (WINDOW_WANTS_MODELINE_P (w))
19189 {
19190 struct window *sel_w = XWINDOW (old_selected_window);
19191
19192 /* Select mode line face based on the real selected window. */
19193 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19194 BVAR (current_buffer, mode_line_format));
19195 ++n;
19196 }
19197
19198 if (WINDOW_WANTS_HEADER_LINE_P (w))
19199 {
19200 display_mode_line (w, HEADER_LINE_FACE_ID,
19201 BVAR (current_buffer, header_line_format));
19202 ++n;
19203 }
19204
19205 selected_frame = old_selected_frame;
19206 selected_window = old_selected_window;
19207 return n;
19208 }
19209
19210
19211 /* Display mode or header line of window W. FACE_ID specifies which
19212 line to display; it is either MODE_LINE_FACE_ID or
19213 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19214 display. Value is the pixel height of the mode/header line
19215 displayed. */
19216
19217 static int
19218 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19219 {
19220 struct it it;
19221 struct face *face;
19222 int count = SPECPDL_INDEX ();
19223
19224 init_iterator (&it, w, -1, -1, NULL, face_id);
19225 /* Don't extend on a previously drawn mode-line.
19226 This may happen if called from pos_visible_p. */
19227 it.glyph_row->enabled_p = 0;
19228 prepare_desired_row (it.glyph_row);
19229
19230 it.glyph_row->mode_line_p = 1;
19231
19232 if (! mode_line_inverse_video)
19233 /* Force the mode-line to be displayed in the default face. */
19234 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19235
19236 /* FIXME: This should be controlled by a user option. But
19237 supporting such an option is not trivial, since the mode line is
19238 made up of many separate strings. */
19239 it.paragraph_embedding = L2R;
19240
19241 record_unwind_protect (unwind_format_mode_line,
19242 format_mode_line_unwind_data (NULL, Qnil, 0));
19243
19244 mode_line_target = MODE_LINE_DISPLAY;
19245
19246 /* Temporarily make frame's keyboard the current kboard so that
19247 kboard-local variables in the mode_line_format will get the right
19248 values. */
19249 push_kboard (FRAME_KBOARD (it.f));
19250 record_unwind_save_match_data ();
19251 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19252 pop_kboard ();
19253
19254 unbind_to (count, Qnil);
19255
19256 /* Fill up with spaces. */
19257 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19258
19259 compute_line_metrics (&it);
19260 it.glyph_row->full_width_p = 1;
19261 it.glyph_row->continued_p = 0;
19262 it.glyph_row->truncated_on_left_p = 0;
19263 it.glyph_row->truncated_on_right_p = 0;
19264
19265 /* Make a 3D mode-line have a shadow at its right end. */
19266 face = FACE_FROM_ID (it.f, face_id);
19267 extend_face_to_end_of_line (&it);
19268 if (face->box != FACE_NO_BOX)
19269 {
19270 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19271 + it.glyph_row->used[TEXT_AREA] - 1);
19272 last->right_box_line_p = 1;
19273 }
19274
19275 return it.glyph_row->height;
19276 }
19277
19278 /* Move element ELT in LIST to the front of LIST.
19279 Return the updated list. */
19280
19281 static Lisp_Object
19282 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19283 {
19284 register Lisp_Object tail, prev;
19285 register Lisp_Object tem;
19286
19287 tail = list;
19288 prev = Qnil;
19289 while (CONSP (tail))
19290 {
19291 tem = XCAR (tail);
19292
19293 if (EQ (elt, tem))
19294 {
19295 /* Splice out the link TAIL. */
19296 if (NILP (prev))
19297 list = XCDR (tail);
19298 else
19299 Fsetcdr (prev, XCDR (tail));
19300
19301 /* Now make it the first. */
19302 Fsetcdr (tail, list);
19303 return tail;
19304 }
19305 else
19306 prev = tail;
19307 tail = XCDR (tail);
19308 QUIT;
19309 }
19310
19311 /* Not found--return unchanged LIST. */
19312 return list;
19313 }
19314
19315 /* Contribute ELT to the mode line for window IT->w. How it
19316 translates into text depends on its data type.
19317
19318 IT describes the display environment in which we display, as usual.
19319
19320 DEPTH is the depth in recursion. It is used to prevent
19321 infinite recursion here.
19322
19323 FIELD_WIDTH is the number of characters the display of ELT should
19324 occupy in the mode line, and PRECISION is the maximum number of
19325 characters to display from ELT's representation. See
19326 display_string for details.
19327
19328 Returns the hpos of the end of the text generated by ELT.
19329
19330 PROPS is a property list to add to any string we encounter.
19331
19332 If RISKY is nonzero, remove (disregard) any properties in any string
19333 we encounter, and ignore :eval and :propertize.
19334
19335 The global variable `mode_line_target' determines whether the
19336 output is passed to `store_mode_line_noprop',
19337 `store_mode_line_string', or `display_string'. */
19338
19339 static int
19340 display_mode_element (struct it *it, int depth, int field_width, int precision,
19341 Lisp_Object elt, Lisp_Object props, int risky)
19342 {
19343 int n = 0, field, prec;
19344 int literal = 0;
19345
19346 tail_recurse:
19347 if (depth > 100)
19348 elt = build_string ("*too-deep*");
19349
19350 depth++;
19351
19352 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19353 {
19354 case Lisp_String:
19355 {
19356 /* A string: output it and check for %-constructs within it. */
19357 unsigned char c;
19358 EMACS_INT offset = 0;
19359
19360 if (SCHARS (elt) > 0
19361 && (!NILP (props) || risky))
19362 {
19363 Lisp_Object oprops, aelt;
19364 oprops = Ftext_properties_at (make_number (0), elt);
19365
19366 /* If the starting string's properties are not what
19367 we want, translate the string. Also, if the string
19368 is risky, do that anyway. */
19369
19370 if (NILP (Fequal (props, oprops)) || risky)
19371 {
19372 /* If the starting string has properties,
19373 merge the specified ones onto the existing ones. */
19374 if (! NILP (oprops) && !risky)
19375 {
19376 Lisp_Object tem;
19377
19378 oprops = Fcopy_sequence (oprops);
19379 tem = props;
19380 while (CONSP (tem))
19381 {
19382 oprops = Fplist_put (oprops, XCAR (tem),
19383 XCAR (XCDR (tem)));
19384 tem = XCDR (XCDR (tem));
19385 }
19386 props = oprops;
19387 }
19388
19389 aelt = Fassoc (elt, mode_line_proptrans_alist);
19390 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19391 {
19392 /* AELT is what we want. Move it to the front
19393 without consing. */
19394 elt = XCAR (aelt);
19395 mode_line_proptrans_alist
19396 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19397 }
19398 else
19399 {
19400 Lisp_Object tem;
19401
19402 /* If AELT has the wrong props, it is useless.
19403 so get rid of it. */
19404 if (! NILP (aelt))
19405 mode_line_proptrans_alist
19406 = Fdelq (aelt, mode_line_proptrans_alist);
19407
19408 elt = Fcopy_sequence (elt);
19409 Fset_text_properties (make_number (0), Flength (elt),
19410 props, elt);
19411 /* Add this item to mode_line_proptrans_alist. */
19412 mode_line_proptrans_alist
19413 = Fcons (Fcons (elt, props),
19414 mode_line_proptrans_alist);
19415 /* Truncate mode_line_proptrans_alist
19416 to at most 50 elements. */
19417 tem = Fnthcdr (make_number (50),
19418 mode_line_proptrans_alist);
19419 if (! NILP (tem))
19420 XSETCDR (tem, Qnil);
19421 }
19422 }
19423 }
19424
19425 offset = 0;
19426
19427 if (literal)
19428 {
19429 prec = precision - n;
19430 switch (mode_line_target)
19431 {
19432 case MODE_LINE_NOPROP:
19433 case MODE_LINE_TITLE:
19434 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19435 break;
19436 case MODE_LINE_STRING:
19437 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19438 break;
19439 case MODE_LINE_DISPLAY:
19440 n += display_string (NULL, elt, Qnil, 0, 0, it,
19441 0, prec, 0, STRING_MULTIBYTE (elt));
19442 break;
19443 }
19444
19445 break;
19446 }
19447
19448 /* Handle the non-literal case. */
19449
19450 while ((precision <= 0 || n < precision)
19451 && SREF (elt, offset) != 0
19452 && (mode_line_target != MODE_LINE_DISPLAY
19453 || it->current_x < it->last_visible_x))
19454 {
19455 EMACS_INT last_offset = offset;
19456
19457 /* Advance to end of string or next format specifier. */
19458 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19459 ;
19460
19461 if (offset - 1 != last_offset)
19462 {
19463 EMACS_INT nchars, nbytes;
19464
19465 /* Output to end of string or up to '%'. Field width
19466 is length of string. Don't output more than
19467 PRECISION allows us. */
19468 offset--;
19469
19470 prec = c_string_width (SDATA (elt) + last_offset,
19471 offset - last_offset, precision - n,
19472 &nchars, &nbytes);
19473
19474 switch (mode_line_target)
19475 {
19476 case MODE_LINE_NOPROP:
19477 case MODE_LINE_TITLE:
19478 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19479 break;
19480 case MODE_LINE_STRING:
19481 {
19482 EMACS_INT bytepos = last_offset;
19483 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19484 EMACS_INT endpos = (precision <= 0
19485 ? string_byte_to_char (elt, offset)
19486 : charpos + nchars);
19487
19488 n += store_mode_line_string (NULL,
19489 Fsubstring (elt, make_number (charpos),
19490 make_number (endpos)),
19491 0, 0, 0, Qnil);
19492 }
19493 break;
19494 case MODE_LINE_DISPLAY:
19495 {
19496 EMACS_INT bytepos = last_offset;
19497 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19498
19499 if (precision <= 0)
19500 nchars = string_byte_to_char (elt, offset) - charpos;
19501 n += display_string (NULL, elt, Qnil, 0, charpos,
19502 it, 0, nchars, 0,
19503 STRING_MULTIBYTE (elt));
19504 }
19505 break;
19506 }
19507 }
19508 else /* c == '%' */
19509 {
19510 EMACS_INT percent_position = offset;
19511
19512 /* Get the specified minimum width. Zero means
19513 don't pad. */
19514 field = 0;
19515 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19516 field = field * 10 + c - '0';
19517
19518 /* Don't pad beyond the total padding allowed. */
19519 if (field_width - n > 0 && field > field_width - n)
19520 field = field_width - n;
19521
19522 /* Note that either PRECISION <= 0 or N < PRECISION. */
19523 prec = precision - n;
19524
19525 if (c == 'M')
19526 n += display_mode_element (it, depth, field, prec,
19527 Vglobal_mode_string, props,
19528 risky);
19529 else if (c != 0)
19530 {
19531 int multibyte;
19532 EMACS_INT bytepos, charpos;
19533 const char *spec;
19534 Lisp_Object string;
19535
19536 bytepos = percent_position;
19537 charpos = (STRING_MULTIBYTE (elt)
19538 ? string_byte_to_char (elt, bytepos)
19539 : bytepos);
19540 spec = decode_mode_spec (it->w, c, field, &string);
19541 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19542
19543 switch (mode_line_target)
19544 {
19545 case MODE_LINE_NOPROP:
19546 case MODE_LINE_TITLE:
19547 n += store_mode_line_noprop (spec, field, prec);
19548 break;
19549 case MODE_LINE_STRING:
19550 {
19551 int len = strlen (spec);
19552 Lisp_Object tem = make_string (spec, len);
19553 props = Ftext_properties_at (make_number (charpos), elt);
19554 /* Should only keep face property in props */
19555 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19556 }
19557 break;
19558 case MODE_LINE_DISPLAY:
19559 {
19560 int nglyphs_before, nwritten;
19561
19562 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19563 nwritten = display_string (spec, string, elt,
19564 charpos, 0, it,
19565 field, prec, 0,
19566 multibyte);
19567
19568 /* Assign to the glyphs written above the
19569 string where the `%x' came from, position
19570 of the `%'. */
19571 if (nwritten > 0)
19572 {
19573 struct glyph *glyph
19574 = (it->glyph_row->glyphs[TEXT_AREA]
19575 + nglyphs_before);
19576 int i;
19577
19578 for (i = 0; i < nwritten; ++i)
19579 {
19580 glyph[i].object = elt;
19581 glyph[i].charpos = charpos;
19582 }
19583
19584 n += nwritten;
19585 }
19586 }
19587 break;
19588 }
19589 }
19590 else /* c == 0 */
19591 break;
19592 }
19593 }
19594 }
19595 break;
19596
19597 case Lisp_Symbol:
19598 /* A symbol: process the value of the symbol recursively
19599 as if it appeared here directly. Avoid error if symbol void.
19600 Special case: if value of symbol is a string, output the string
19601 literally. */
19602 {
19603 register Lisp_Object tem;
19604
19605 /* If the variable is not marked as risky to set
19606 then its contents are risky to use. */
19607 if (NILP (Fget (elt, Qrisky_local_variable)))
19608 risky = 1;
19609
19610 tem = Fboundp (elt);
19611 if (!NILP (tem))
19612 {
19613 tem = Fsymbol_value (elt);
19614 /* If value is a string, output that string literally:
19615 don't check for % within it. */
19616 if (STRINGP (tem))
19617 literal = 1;
19618
19619 if (!EQ (tem, elt))
19620 {
19621 /* Give up right away for nil or t. */
19622 elt = tem;
19623 goto tail_recurse;
19624 }
19625 }
19626 }
19627 break;
19628
19629 case Lisp_Cons:
19630 {
19631 register Lisp_Object car, tem;
19632
19633 /* A cons cell: five distinct cases.
19634 If first element is :eval or :propertize, do something special.
19635 If first element is a string or a cons, process all the elements
19636 and effectively concatenate them.
19637 If first element is a negative number, truncate displaying cdr to
19638 at most that many characters. If positive, pad (with spaces)
19639 to at least that many characters.
19640 If first element is a symbol, process the cadr or caddr recursively
19641 according to whether the symbol's value is non-nil or nil. */
19642 car = XCAR (elt);
19643 if (EQ (car, QCeval))
19644 {
19645 /* An element of the form (:eval FORM) means evaluate FORM
19646 and use the result as mode line elements. */
19647
19648 if (risky)
19649 break;
19650
19651 if (CONSP (XCDR (elt)))
19652 {
19653 Lisp_Object spec;
19654 spec = safe_eval (XCAR (XCDR (elt)));
19655 n += display_mode_element (it, depth, field_width - n,
19656 precision - n, spec, props,
19657 risky);
19658 }
19659 }
19660 else if (EQ (car, QCpropertize))
19661 {
19662 /* An element of the form (:propertize ELT PROPS...)
19663 means display ELT but applying properties PROPS. */
19664
19665 if (risky)
19666 break;
19667
19668 if (CONSP (XCDR (elt)))
19669 n += display_mode_element (it, depth, field_width - n,
19670 precision - n, XCAR (XCDR (elt)),
19671 XCDR (XCDR (elt)), risky);
19672 }
19673 else if (SYMBOLP (car))
19674 {
19675 tem = Fboundp (car);
19676 elt = XCDR (elt);
19677 if (!CONSP (elt))
19678 goto invalid;
19679 /* elt is now the cdr, and we know it is a cons cell.
19680 Use its car if CAR has a non-nil value. */
19681 if (!NILP (tem))
19682 {
19683 tem = Fsymbol_value (car);
19684 if (!NILP (tem))
19685 {
19686 elt = XCAR (elt);
19687 goto tail_recurse;
19688 }
19689 }
19690 /* Symbol's value is nil (or symbol is unbound)
19691 Get the cddr of the original list
19692 and if possible find the caddr and use that. */
19693 elt = XCDR (elt);
19694 if (NILP (elt))
19695 break;
19696 else if (!CONSP (elt))
19697 goto invalid;
19698 elt = XCAR (elt);
19699 goto tail_recurse;
19700 }
19701 else if (INTEGERP (car))
19702 {
19703 register int lim = XINT (car);
19704 elt = XCDR (elt);
19705 if (lim < 0)
19706 {
19707 /* Negative int means reduce maximum width. */
19708 if (precision <= 0)
19709 precision = -lim;
19710 else
19711 precision = min (precision, -lim);
19712 }
19713 else if (lim > 0)
19714 {
19715 /* Padding specified. Don't let it be more than
19716 current maximum. */
19717 if (precision > 0)
19718 lim = min (precision, lim);
19719
19720 /* If that's more padding than already wanted, queue it.
19721 But don't reduce padding already specified even if
19722 that is beyond the current truncation point. */
19723 field_width = max (lim, field_width);
19724 }
19725 goto tail_recurse;
19726 }
19727 else if (STRINGP (car) || CONSP (car))
19728 {
19729 Lisp_Object halftail = elt;
19730 int len = 0;
19731
19732 while (CONSP (elt)
19733 && (precision <= 0 || n < precision))
19734 {
19735 n += display_mode_element (it, depth,
19736 /* Do padding only after the last
19737 element in the list. */
19738 (! CONSP (XCDR (elt))
19739 ? field_width - n
19740 : 0),
19741 precision - n, XCAR (elt),
19742 props, risky);
19743 elt = XCDR (elt);
19744 len++;
19745 if ((len & 1) == 0)
19746 halftail = XCDR (halftail);
19747 /* Check for cycle. */
19748 if (EQ (halftail, elt))
19749 break;
19750 }
19751 }
19752 }
19753 break;
19754
19755 default:
19756 invalid:
19757 elt = build_string ("*invalid*");
19758 goto tail_recurse;
19759 }
19760
19761 /* Pad to FIELD_WIDTH. */
19762 if (field_width > 0 && n < field_width)
19763 {
19764 switch (mode_line_target)
19765 {
19766 case MODE_LINE_NOPROP:
19767 case MODE_LINE_TITLE:
19768 n += store_mode_line_noprop ("", field_width - n, 0);
19769 break;
19770 case MODE_LINE_STRING:
19771 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19772 break;
19773 case MODE_LINE_DISPLAY:
19774 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19775 0, 0, 0);
19776 break;
19777 }
19778 }
19779
19780 return n;
19781 }
19782
19783 /* Store a mode-line string element in mode_line_string_list.
19784
19785 If STRING is non-null, display that C string. Otherwise, the Lisp
19786 string LISP_STRING is displayed.
19787
19788 FIELD_WIDTH is the minimum number of output glyphs to produce.
19789 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19790 with spaces. FIELD_WIDTH <= 0 means don't pad.
19791
19792 PRECISION is the maximum number of characters to output from
19793 STRING. PRECISION <= 0 means don't truncate the string.
19794
19795 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19796 properties to the string.
19797
19798 PROPS are the properties to add to the string.
19799 The mode_line_string_face face property is always added to the string.
19800 */
19801
19802 static int
19803 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19804 int field_width, int precision, Lisp_Object props)
19805 {
19806 EMACS_INT len;
19807 int n = 0;
19808
19809 if (string != NULL)
19810 {
19811 len = strlen (string);
19812 if (precision > 0 && len > precision)
19813 len = precision;
19814 lisp_string = make_string (string, len);
19815 if (NILP (props))
19816 props = mode_line_string_face_prop;
19817 else if (!NILP (mode_line_string_face))
19818 {
19819 Lisp_Object face = Fplist_get (props, Qface);
19820 props = Fcopy_sequence (props);
19821 if (NILP (face))
19822 face = mode_line_string_face;
19823 else
19824 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19825 props = Fplist_put (props, Qface, face);
19826 }
19827 Fadd_text_properties (make_number (0), make_number (len),
19828 props, lisp_string);
19829 }
19830 else
19831 {
19832 len = XFASTINT (Flength (lisp_string));
19833 if (precision > 0 && len > precision)
19834 {
19835 len = precision;
19836 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19837 precision = -1;
19838 }
19839 if (!NILP (mode_line_string_face))
19840 {
19841 Lisp_Object face;
19842 if (NILP (props))
19843 props = Ftext_properties_at (make_number (0), lisp_string);
19844 face = Fplist_get (props, Qface);
19845 if (NILP (face))
19846 face = mode_line_string_face;
19847 else
19848 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19849 props = Fcons (Qface, Fcons (face, Qnil));
19850 if (copy_string)
19851 lisp_string = Fcopy_sequence (lisp_string);
19852 }
19853 if (!NILP (props))
19854 Fadd_text_properties (make_number (0), make_number (len),
19855 props, lisp_string);
19856 }
19857
19858 if (len > 0)
19859 {
19860 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19861 n += len;
19862 }
19863
19864 if (field_width > len)
19865 {
19866 field_width -= len;
19867 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19868 if (!NILP (props))
19869 Fadd_text_properties (make_number (0), make_number (field_width),
19870 props, lisp_string);
19871 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19872 n += field_width;
19873 }
19874
19875 return n;
19876 }
19877
19878
19879 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19880 1, 4, 0,
19881 doc: /* Format a string out of a mode line format specification.
19882 First arg FORMAT specifies the mode line format (see `mode-line-format'
19883 for details) to use.
19884
19885 By default, the format is evaluated for the currently selected window.
19886
19887 Optional second arg FACE specifies the face property to put on all
19888 characters for which no face is specified. The value nil means the
19889 default face. The value t means whatever face the window's mode line
19890 currently uses (either `mode-line' or `mode-line-inactive',
19891 depending on whether the window is the selected window or not).
19892 An integer value means the value string has no text
19893 properties.
19894
19895 Optional third and fourth args WINDOW and BUFFER specify the window
19896 and buffer to use as the context for the formatting (defaults
19897 are the selected window and the WINDOW's buffer). */)
19898 (Lisp_Object format, Lisp_Object face,
19899 Lisp_Object window, Lisp_Object buffer)
19900 {
19901 struct it it;
19902 int len;
19903 struct window *w;
19904 struct buffer *old_buffer = NULL;
19905 int face_id;
19906 int no_props = INTEGERP (face);
19907 int count = SPECPDL_INDEX ();
19908 Lisp_Object str;
19909 int string_start = 0;
19910
19911 if (NILP (window))
19912 window = selected_window;
19913 CHECK_WINDOW (window);
19914 w = XWINDOW (window);
19915
19916 if (NILP (buffer))
19917 buffer = w->buffer;
19918 CHECK_BUFFER (buffer);
19919
19920 /* Make formatting the modeline a non-op when noninteractive, otherwise
19921 there will be problems later caused by a partially initialized frame. */
19922 if (NILP (format) || noninteractive)
19923 return empty_unibyte_string;
19924
19925 if (no_props)
19926 face = Qnil;
19927
19928 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19929 : EQ (face, Qt) ? (EQ (window, selected_window)
19930 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19931 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19932 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19933 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19934 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19935 : DEFAULT_FACE_ID;
19936
19937 if (XBUFFER (buffer) != current_buffer)
19938 old_buffer = current_buffer;
19939
19940 /* Save things including mode_line_proptrans_alist,
19941 and set that to nil so that we don't alter the outer value. */
19942 record_unwind_protect (unwind_format_mode_line,
19943 format_mode_line_unwind_data
19944 (old_buffer, selected_window, 1));
19945 mode_line_proptrans_alist = Qnil;
19946
19947 Fselect_window (window, Qt);
19948 if (old_buffer)
19949 set_buffer_internal_1 (XBUFFER (buffer));
19950
19951 init_iterator (&it, w, -1, -1, NULL, face_id);
19952
19953 if (no_props)
19954 {
19955 mode_line_target = MODE_LINE_NOPROP;
19956 mode_line_string_face_prop = Qnil;
19957 mode_line_string_list = Qnil;
19958 string_start = MODE_LINE_NOPROP_LEN (0);
19959 }
19960 else
19961 {
19962 mode_line_target = MODE_LINE_STRING;
19963 mode_line_string_list = Qnil;
19964 mode_line_string_face = face;
19965 mode_line_string_face_prop
19966 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19967 }
19968
19969 push_kboard (FRAME_KBOARD (it.f));
19970 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19971 pop_kboard ();
19972
19973 if (no_props)
19974 {
19975 len = MODE_LINE_NOPROP_LEN (string_start);
19976 str = make_string (mode_line_noprop_buf + string_start, len);
19977 }
19978 else
19979 {
19980 mode_line_string_list = Fnreverse (mode_line_string_list);
19981 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19982 empty_unibyte_string);
19983 }
19984
19985 unbind_to (count, Qnil);
19986 return str;
19987 }
19988
19989 /* Write a null-terminated, right justified decimal representation of
19990 the positive integer D to BUF using a minimal field width WIDTH. */
19991
19992 static void
19993 pint2str (register char *buf, register int width, register EMACS_INT d)
19994 {
19995 register char *p = buf;
19996
19997 if (d <= 0)
19998 *p++ = '0';
19999 else
20000 {
20001 while (d > 0)
20002 {
20003 *p++ = d % 10 + '0';
20004 d /= 10;
20005 }
20006 }
20007
20008 for (width -= (int) (p - buf); width > 0; --width)
20009 *p++ = ' ';
20010 *p-- = '\0';
20011 while (p > buf)
20012 {
20013 d = *buf;
20014 *buf++ = *p;
20015 *p-- = d;
20016 }
20017 }
20018
20019 /* Write a null-terminated, right justified decimal and "human
20020 readable" representation of the nonnegative integer D to BUF using
20021 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20022
20023 static const char power_letter[] =
20024 {
20025 0, /* no letter */
20026 'k', /* kilo */
20027 'M', /* mega */
20028 'G', /* giga */
20029 'T', /* tera */
20030 'P', /* peta */
20031 'E', /* exa */
20032 'Z', /* zetta */
20033 'Y' /* yotta */
20034 };
20035
20036 static void
20037 pint2hrstr (char *buf, int width, EMACS_INT d)
20038 {
20039 /* We aim to represent the nonnegative integer D as
20040 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20041 EMACS_INT quotient = d;
20042 int remainder = 0;
20043 /* -1 means: do not use TENTHS. */
20044 int tenths = -1;
20045 int exponent = 0;
20046
20047 /* Length of QUOTIENT.TENTHS as a string. */
20048 int length;
20049
20050 char * psuffix;
20051 char * p;
20052
20053 if (1000 <= quotient)
20054 {
20055 /* Scale to the appropriate EXPONENT. */
20056 do
20057 {
20058 remainder = quotient % 1000;
20059 quotient /= 1000;
20060 exponent++;
20061 }
20062 while (1000 <= quotient);
20063
20064 /* Round to nearest and decide whether to use TENTHS or not. */
20065 if (quotient <= 9)
20066 {
20067 tenths = remainder / 100;
20068 if (50 <= remainder % 100)
20069 {
20070 if (tenths < 9)
20071 tenths++;
20072 else
20073 {
20074 quotient++;
20075 if (quotient == 10)
20076 tenths = -1;
20077 else
20078 tenths = 0;
20079 }
20080 }
20081 }
20082 else
20083 if (500 <= remainder)
20084 {
20085 if (quotient < 999)
20086 quotient++;
20087 else
20088 {
20089 quotient = 1;
20090 exponent++;
20091 tenths = 0;
20092 }
20093 }
20094 }
20095
20096 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20097 if (tenths == -1 && quotient <= 99)
20098 if (quotient <= 9)
20099 length = 1;
20100 else
20101 length = 2;
20102 else
20103 length = 3;
20104 p = psuffix = buf + max (width, length);
20105
20106 /* Print EXPONENT. */
20107 *psuffix++ = power_letter[exponent];
20108 *psuffix = '\0';
20109
20110 /* Print TENTHS. */
20111 if (tenths >= 0)
20112 {
20113 *--p = '0' + tenths;
20114 *--p = '.';
20115 }
20116
20117 /* Print QUOTIENT. */
20118 do
20119 {
20120 int digit = quotient % 10;
20121 *--p = '0' + digit;
20122 }
20123 while ((quotient /= 10) != 0);
20124
20125 /* Print leading spaces. */
20126 while (buf < p)
20127 *--p = ' ';
20128 }
20129
20130 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20131 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20132 type of CODING_SYSTEM. Return updated pointer into BUF. */
20133
20134 static unsigned char invalid_eol_type[] = "(*invalid*)";
20135
20136 static char *
20137 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20138 {
20139 Lisp_Object val;
20140 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20141 const unsigned char *eol_str;
20142 int eol_str_len;
20143 /* The EOL conversion we are using. */
20144 Lisp_Object eoltype;
20145
20146 val = CODING_SYSTEM_SPEC (coding_system);
20147 eoltype = Qnil;
20148
20149 if (!VECTORP (val)) /* Not yet decided. */
20150 {
20151 if (multibyte)
20152 *buf++ = '-';
20153 if (eol_flag)
20154 eoltype = eol_mnemonic_undecided;
20155 /* Don't mention EOL conversion if it isn't decided. */
20156 }
20157 else
20158 {
20159 Lisp_Object attrs;
20160 Lisp_Object eolvalue;
20161
20162 attrs = AREF (val, 0);
20163 eolvalue = AREF (val, 2);
20164
20165 if (multibyte)
20166 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20167
20168 if (eol_flag)
20169 {
20170 /* The EOL conversion that is normal on this system. */
20171
20172 if (NILP (eolvalue)) /* Not yet decided. */
20173 eoltype = eol_mnemonic_undecided;
20174 else if (VECTORP (eolvalue)) /* Not yet decided. */
20175 eoltype = eol_mnemonic_undecided;
20176 else /* eolvalue is Qunix, Qdos, or Qmac. */
20177 eoltype = (EQ (eolvalue, Qunix)
20178 ? eol_mnemonic_unix
20179 : (EQ (eolvalue, Qdos) == 1
20180 ? eol_mnemonic_dos : eol_mnemonic_mac));
20181 }
20182 }
20183
20184 if (eol_flag)
20185 {
20186 /* Mention the EOL conversion if it is not the usual one. */
20187 if (STRINGP (eoltype))
20188 {
20189 eol_str = SDATA (eoltype);
20190 eol_str_len = SBYTES (eoltype);
20191 }
20192 else if (CHARACTERP (eoltype))
20193 {
20194 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20195 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
20196 eol_str = tmp;
20197 }
20198 else
20199 {
20200 eol_str = invalid_eol_type;
20201 eol_str_len = sizeof (invalid_eol_type) - 1;
20202 }
20203 memcpy (buf, eol_str, eol_str_len);
20204 buf += eol_str_len;
20205 }
20206
20207 return buf;
20208 }
20209
20210 /* Return a string for the output of a mode line %-spec for window W,
20211 generated by character C. FIELD_WIDTH > 0 means pad the string
20212 returned with spaces to that value. Return a Lisp string in
20213 *STRING if the resulting string is taken from that Lisp string.
20214
20215 Note we operate on the current buffer for most purposes,
20216 the exception being w->base_line_pos. */
20217
20218 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20219
20220 static const char *
20221 decode_mode_spec (struct window *w, register int c, int field_width,
20222 Lisp_Object *string)
20223 {
20224 Lisp_Object obj;
20225 struct frame *f = XFRAME (WINDOW_FRAME (w));
20226 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20227 struct buffer *b = current_buffer;
20228
20229 obj = Qnil;
20230 *string = Qnil;
20231
20232 switch (c)
20233 {
20234 case '*':
20235 if (!NILP (BVAR (b, read_only)))
20236 return "%";
20237 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20238 return "*";
20239 return "-";
20240
20241 case '+':
20242 /* This differs from %* only for a modified read-only buffer. */
20243 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20244 return "*";
20245 if (!NILP (BVAR (b, read_only)))
20246 return "%";
20247 return "-";
20248
20249 case '&':
20250 /* This differs from %* in ignoring read-only-ness. */
20251 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20252 return "*";
20253 return "-";
20254
20255 case '%':
20256 return "%";
20257
20258 case '[':
20259 {
20260 int i;
20261 char *p;
20262
20263 if (command_loop_level > 5)
20264 return "[[[... ";
20265 p = decode_mode_spec_buf;
20266 for (i = 0; i < command_loop_level; i++)
20267 *p++ = '[';
20268 *p = 0;
20269 return decode_mode_spec_buf;
20270 }
20271
20272 case ']':
20273 {
20274 int i;
20275 char *p;
20276
20277 if (command_loop_level > 5)
20278 return " ...]]]";
20279 p = decode_mode_spec_buf;
20280 for (i = 0; i < command_loop_level; i++)
20281 *p++ = ']';
20282 *p = 0;
20283 return decode_mode_spec_buf;
20284 }
20285
20286 case '-':
20287 {
20288 register int i;
20289
20290 /* Let lots_of_dashes be a string of infinite length. */
20291 if (mode_line_target == MODE_LINE_NOPROP ||
20292 mode_line_target == MODE_LINE_STRING)
20293 return "--";
20294 if (field_width <= 0
20295 || field_width > sizeof (lots_of_dashes))
20296 {
20297 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20298 decode_mode_spec_buf[i] = '-';
20299 decode_mode_spec_buf[i] = '\0';
20300 return decode_mode_spec_buf;
20301 }
20302 else
20303 return lots_of_dashes;
20304 }
20305
20306 case 'b':
20307 obj = BVAR (b, name);
20308 break;
20309
20310 case 'c':
20311 /* %c and %l are ignored in `frame-title-format'.
20312 (In redisplay_internal, the frame title is drawn _before_ the
20313 windows are updated, so the stuff which depends on actual
20314 window contents (such as %l) may fail to render properly, or
20315 even crash emacs.) */
20316 if (mode_line_target == MODE_LINE_TITLE)
20317 return "";
20318 else
20319 {
20320 EMACS_INT col = current_column ();
20321 w->column_number_displayed = make_number (col);
20322 pint2str (decode_mode_spec_buf, field_width, col);
20323 return decode_mode_spec_buf;
20324 }
20325
20326 case 'e':
20327 #ifndef SYSTEM_MALLOC
20328 {
20329 if (NILP (Vmemory_full))
20330 return "";
20331 else
20332 return "!MEM FULL! ";
20333 }
20334 #else
20335 return "";
20336 #endif
20337
20338 case 'F':
20339 /* %F displays the frame name. */
20340 if (!NILP (f->title))
20341 return SSDATA (f->title);
20342 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20343 return SSDATA (f->name);
20344 return "Emacs";
20345
20346 case 'f':
20347 obj = BVAR (b, filename);
20348 break;
20349
20350 case 'i':
20351 {
20352 EMACS_INT size = ZV - BEGV;
20353 pint2str (decode_mode_spec_buf, field_width, size);
20354 return decode_mode_spec_buf;
20355 }
20356
20357 case 'I':
20358 {
20359 EMACS_INT size = ZV - BEGV;
20360 pint2hrstr (decode_mode_spec_buf, field_width, size);
20361 return decode_mode_spec_buf;
20362 }
20363
20364 case 'l':
20365 {
20366 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20367 EMACS_INT topline, nlines, height;
20368 EMACS_INT junk;
20369
20370 /* %c and %l are ignored in `frame-title-format'. */
20371 if (mode_line_target == MODE_LINE_TITLE)
20372 return "";
20373
20374 startpos = XMARKER (w->start)->charpos;
20375 startpos_byte = marker_byte_position (w->start);
20376 height = WINDOW_TOTAL_LINES (w);
20377
20378 /* If we decided that this buffer isn't suitable for line numbers,
20379 don't forget that too fast. */
20380 if (EQ (w->base_line_pos, w->buffer))
20381 goto no_value;
20382 /* But do forget it, if the window shows a different buffer now. */
20383 else if (BUFFERP (w->base_line_pos))
20384 w->base_line_pos = Qnil;
20385
20386 /* If the buffer is very big, don't waste time. */
20387 if (INTEGERP (Vline_number_display_limit)
20388 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20389 {
20390 w->base_line_pos = Qnil;
20391 w->base_line_number = Qnil;
20392 goto no_value;
20393 }
20394
20395 if (INTEGERP (w->base_line_number)
20396 && INTEGERP (w->base_line_pos)
20397 && XFASTINT (w->base_line_pos) <= startpos)
20398 {
20399 line = XFASTINT (w->base_line_number);
20400 linepos = XFASTINT (w->base_line_pos);
20401 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20402 }
20403 else
20404 {
20405 line = 1;
20406 linepos = BUF_BEGV (b);
20407 linepos_byte = BUF_BEGV_BYTE (b);
20408 }
20409
20410 /* Count lines from base line to window start position. */
20411 nlines = display_count_lines (linepos_byte,
20412 startpos_byte,
20413 startpos, &junk);
20414
20415 topline = nlines + line;
20416
20417 /* Determine a new base line, if the old one is too close
20418 or too far away, or if we did not have one.
20419 "Too close" means it's plausible a scroll-down would
20420 go back past it. */
20421 if (startpos == BUF_BEGV (b))
20422 {
20423 w->base_line_number = make_number (topline);
20424 w->base_line_pos = make_number (BUF_BEGV (b));
20425 }
20426 else if (nlines < height + 25 || nlines > height * 3 + 50
20427 || linepos == BUF_BEGV (b))
20428 {
20429 EMACS_INT limit = BUF_BEGV (b);
20430 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20431 EMACS_INT position;
20432 EMACS_INT distance =
20433 (height * 2 + 30) * line_number_display_limit_width;
20434
20435 if (startpos - distance > limit)
20436 {
20437 limit = startpos - distance;
20438 limit_byte = CHAR_TO_BYTE (limit);
20439 }
20440
20441 nlines = display_count_lines (startpos_byte,
20442 limit_byte,
20443 - (height * 2 + 30),
20444 &position);
20445 /* If we couldn't find the lines we wanted within
20446 line_number_display_limit_width chars per line,
20447 give up on line numbers for this window. */
20448 if (position == limit_byte && limit == startpos - distance)
20449 {
20450 w->base_line_pos = w->buffer;
20451 w->base_line_number = Qnil;
20452 goto no_value;
20453 }
20454
20455 w->base_line_number = make_number (topline - nlines);
20456 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20457 }
20458
20459 /* Now count lines from the start pos to point. */
20460 nlines = display_count_lines (startpos_byte,
20461 PT_BYTE, PT, &junk);
20462
20463 /* Record that we did display the line number. */
20464 line_number_displayed = 1;
20465
20466 /* Make the string to show. */
20467 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20468 return decode_mode_spec_buf;
20469 no_value:
20470 {
20471 char* p = decode_mode_spec_buf;
20472 int pad = field_width - 2;
20473 while (pad-- > 0)
20474 *p++ = ' ';
20475 *p++ = '?';
20476 *p++ = '?';
20477 *p = '\0';
20478 return decode_mode_spec_buf;
20479 }
20480 }
20481 break;
20482
20483 case 'm':
20484 obj = BVAR (b, mode_name);
20485 break;
20486
20487 case 'n':
20488 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20489 return " Narrow";
20490 break;
20491
20492 case 'p':
20493 {
20494 EMACS_INT pos = marker_position (w->start);
20495 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20496
20497 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20498 {
20499 if (pos <= BUF_BEGV (b))
20500 return "All";
20501 else
20502 return "Bottom";
20503 }
20504 else if (pos <= BUF_BEGV (b))
20505 return "Top";
20506 else
20507 {
20508 if (total > 1000000)
20509 /* Do it differently for a large value, to avoid overflow. */
20510 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20511 else
20512 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20513 /* We can't normally display a 3-digit number,
20514 so get us a 2-digit number that is close. */
20515 if (total == 100)
20516 total = 99;
20517 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20518 return decode_mode_spec_buf;
20519 }
20520 }
20521
20522 /* Display percentage of size above the bottom of the screen. */
20523 case 'P':
20524 {
20525 EMACS_INT toppos = marker_position (w->start);
20526 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20527 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20528
20529 if (botpos >= BUF_ZV (b))
20530 {
20531 if (toppos <= BUF_BEGV (b))
20532 return "All";
20533 else
20534 return "Bottom";
20535 }
20536 else
20537 {
20538 if (total > 1000000)
20539 /* Do it differently for a large value, to avoid overflow. */
20540 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20541 else
20542 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20543 /* We can't normally display a 3-digit number,
20544 so get us a 2-digit number that is close. */
20545 if (total == 100)
20546 total = 99;
20547 if (toppos <= BUF_BEGV (b))
20548 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20549 else
20550 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20551 return decode_mode_spec_buf;
20552 }
20553 }
20554
20555 case 's':
20556 /* status of process */
20557 obj = Fget_buffer_process (Fcurrent_buffer ());
20558 if (NILP (obj))
20559 return "no process";
20560 #ifndef MSDOS
20561 obj = Fsymbol_name (Fprocess_status (obj));
20562 #endif
20563 break;
20564
20565 case '@':
20566 {
20567 int count = inhibit_garbage_collection ();
20568 Lisp_Object val = call1 (intern ("file-remote-p"),
20569 BVAR (current_buffer, directory));
20570 unbind_to (count, Qnil);
20571
20572 if (NILP (val))
20573 return "-";
20574 else
20575 return "@";
20576 }
20577
20578 case 't': /* indicate TEXT or BINARY */
20579 return "T";
20580
20581 case 'z':
20582 /* coding-system (not including end-of-line format) */
20583 case 'Z':
20584 /* coding-system (including end-of-line type) */
20585 {
20586 int eol_flag = (c == 'Z');
20587 char *p = decode_mode_spec_buf;
20588
20589 if (! FRAME_WINDOW_P (f))
20590 {
20591 /* No need to mention EOL here--the terminal never needs
20592 to do EOL conversion. */
20593 p = decode_mode_spec_coding (CODING_ID_NAME
20594 (FRAME_KEYBOARD_CODING (f)->id),
20595 p, 0);
20596 p = decode_mode_spec_coding (CODING_ID_NAME
20597 (FRAME_TERMINAL_CODING (f)->id),
20598 p, 0);
20599 }
20600 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20601 p, eol_flag);
20602
20603 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20604 #ifdef subprocesses
20605 obj = Fget_buffer_process (Fcurrent_buffer ());
20606 if (PROCESSP (obj))
20607 {
20608 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20609 p, eol_flag);
20610 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20611 p, eol_flag);
20612 }
20613 #endif /* subprocesses */
20614 #endif /* 0 */
20615 *p = 0;
20616 return decode_mode_spec_buf;
20617 }
20618 }
20619
20620 if (STRINGP (obj))
20621 {
20622 *string = obj;
20623 return SSDATA (obj);
20624 }
20625 else
20626 return "";
20627 }
20628
20629
20630 /* Count up to COUNT lines starting from START_BYTE.
20631 But don't go beyond LIMIT_BYTE.
20632 Return the number of lines thus found (always nonnegative).
20633
20634 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20635
20636 static EMACS_INT
20637 display_count_lines (EMACS_INT start_byte,
20638 EMACS_INT limit_byte, EMACS_INT count,
20639 EMACS_INT *byte_pos_ptr)
20640 {
20641 register unsigned char *cursor;
20642 unsigned char *base;
20643
20644 register EMACS_INT ceiling;
20645 register unsigned char *ceiling_addr;
20646 EMACS_INT orig_count = count;
20647
20648 /* If we are not in selective display mode,
20649 check only for newlines. */
20650 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20651 && !INTEGERP (BVAR (current_buffer, selective_display)));
20652
20653 if (count > 0)
20654 {
20655 while (start_byte < limit_byte)
20656 {
20657 ceiling = BUFFER_CEILING_OF (start_byte);
20658 ceiling = min (limit_byte - 1, ceiling);
20659 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20660 base = (cursor = BYTE_POS_ADDR (start_byte));
20661 while (1)
20662 {
20663 if (selective_display)
20664 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20665 ;
20666 else
20667 while (*cursor != '\n' && ++cursor != ceiling_addr)
20668 ;
20669
20670 if (cursor != ceiling_addr)
20671 {
20672 if (--count == 0)
20673 {
20674 start_byte += cursor - base + 1;
20675 *byte_pos_ptr = start_byte;
20676 return orig_count;
20677 }
20678 else
20679 if (++cursor == ceiling_addr)
20680 break;
20681 }
20682 else
20683 break;
20684 }
20685 start_byte += cursor - base;
20686 }
20687 }
20688 else
20689 {
20690 while (start_byte > limit_byte)
20691 {
20692 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20693 ceiling = max (limit_byte, ceiling);
20694 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20695 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20696 while (1)
20697 {
20698 if (selective_display)
20699 while (--cursor != ceiling_addr
20700 && *cursor != '\n' && *cursor != 015)
20701 ;
20702 else
20703 while (--cursor != ceiling_addr && *cursor != '\n')
20704 ;
20705
20706 if (cursor != ceiling_addr)
20707 {
20708 if (++count == 0)
20709 {
20710 start_byte += cursor - base + 1;
20711 *byte_pos_ptr = start_byte;
20712 /* When scanning backwards, we should
20713 not count the newline posterior to which we stop. */
20714 return - orig_count - 1;
20715 }
20716 }
20717 else
20718 break;
20719 }
20720 /* Here we add 1 to compensate for the last decrement
20721 of CURSOR, which took it past the valid range. */
20722 start_byte += cursor - base + 1;
20723 }
20724 }
20725
20726 *byte_pos_ptr = limit_byte;
20727
20728 if (count < 0)
20729 return - orig_count + count;
20730 return orig_count - count;
20731
20732 }
20733
20734
20735 \f
20736 /***********************************************************************
20737 Displaying strings
20738 ***********************************************************************/
20739
20740 /* Display a NUL-terminated string, starting with index START.
20741
20742 If STRING is non-null, display that C string. Otherwise, the Lisp
20743 string LISP_STRING is displayed. There's a case that STRING is
20744 non-null and LISP_STRING is not nil. It means STRING is a string
20745 data of LISP_STRING. In that case, we display LISP_STRING while
20746 ignoring its text properties.
20747
20748 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20749 FACE_STRING. Display STRING or LISP_STRING with the face at
20750 FACE_STRING_POS in FACE_STRING:
20751
20752 Display the string in the environment given by IT, but use the
20753 standard display table, temporarily.
20754
20755 FIELD_WIDTH is the minimum number of output glyphs to produce.
20756 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20757 with spaces. If STRING has more characters, more than FIELD_WIDTH
20758 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20759
20760 PRECISION is the maximum number of characters to output from
20761 STRING. PRECISION < 0 means don't truncate the string.
20762
20763 This is roughly equivalent to printf format specifiers:
20764
20765 FIELD_WIDTH PRECISION PRINTF
20766 ----------------------------------------
20767 -1 -1 %s
20768 -1 10 %.10s
20769 10 -1 %10s
20770 20 10 %20.10s
20771
20772 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20773 display them, and < 0 means obey the current buffer's value of
20774 enable_multibyte_characters.
20775
20776 Value is the number of columns displayed. */
20777
20778 static int
20779 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20780 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20781 int field_width, int precision, int max_x, int multibyte)
20782 {
20783 int hpos_at_start = it->hpos;
20784 int saved_face_id = it->face_id;
20785 struct glyph_row *row = it->glyph_row;
20786 EMACS_INT it_charpos;
20787
20788 /* Initialize the iterator IT for iteration over STRING beginning
20789 with index START. */
20790 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20791 precision, field_width, multibyte);
20792 if (string && STRINGP (lisp_string))
20793 /* LISP_STRING is the one returned by decode_mode_spec. We should
20794 ignore its text properties. */
20795 it->stop_charpos = it->end_charpos;
20796
20797 /* If displaying STRING, set up the face of the iterator from
20798 FACE_STRING, if that's given. */
20799 if (STRINGP (face_string))
20800 {
20801 EMACS_INT endptr;
20802 struct face *face;
20803
20804 it->face_id
20805 = face_at_string_position (it->w, face_string, face_string_pos,
20806 0, it->region_beg_charpos,
20807 it->region_end_charpos,
20808 &endptr, it->base_face_id, 0);
20809 face = FACE_FROM_ID (it->f, it->face_id);
20810 it->face_box_p = face->box != FACE_NO_BOX;
20811 }
20812
20813 /* Set max_x to the maximum allowed X position. Don't let it go
20814 beyond the right edge of the window. */
20815 if (max_x <= 0)
20816 max_x = it->last_visible_x;
20817 else
20818 max_x = min (max_x, it->last_visible_x);
20819
20820 /* Skip over display elements that are not visible. because IT->w is
20821 hscrolled. */
20822 if (it->current_x < it->first_visible_x)
20823 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20824 MOVE_TO_POS | MOVE_TO_X);
20825
20826 row->ascent = it->max_ascent;
20827 row->height = it->max_ascent + it->max_descent;
20828 row->phys_ascent = it->max_phys_ascent;
20829 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20830 row->extra_line_spacing = it->max_extra_line_spacing;
20831
20832 if (STRINGP (it->string))
20833 it_charpos = IT_STRING_CHARPOS (*it);
20834 else
20835 it_charpos = IT_CHARPOS (*it);
20836
20837 /* This condition is for the case that we are called with current_x
20838 past last_visible_x. */
20839 while (it->current_x < max_x)
20840 {
20841 int x_before, x, n_glyphs_before, i, nglyphs;
20842
20843 /* Get the next display element. */
20844 if (!get_next_display_element (it))
20845 break;
20846
20847 /* Produce glyphs. */
20848 x_before = it->current_x;
20849 n_glyphs_before = row->used[TEXT_AREA];
20850 PRODUCE_GLYPHS (it);
20851
20852 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20853 i = 0;
20854 x = x_before;
20855 while (i < nglyphs)
20856 {
20857 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20858
20859 if (it->line_wrap != TRUNCATE
20860 && x + glyph->pixel_width > max_x)
20861 {
20862 /* End of continued line or max_x reached. */
20863 if (CHAR_GLYPH_PADDING_P (*glyph))
20864 {
20865 /* A wide character is unbreakable. */
20866 if (row->reversed_p)
20867 unproduce_glyphs (it, row->used[TEXT_AREA]
20868 - n_glyphs_before);
20869 row->used[TEXT_AREA] = n_glyphs_before;
20870 it->current_x = x_before;
20871 }
20872 else
20873 {
20874 if (row->reversed_p)
20875 unproduce_glyphs (it, row->used[TEXT_AREA]
20876 - (n_glyphs_before + i));
20877 row->used[TEXT_AREA] = n_glyphs_before + i;
20878 it->current_x = x;
20879 }
20880 break;
20881 }
20882 else if (x + glyph->pixel_width >= it->first_visible_x)
20883 {
20884 /* Glyph is at least partially visible. */
20885 ++it->hpos;
20886 if (x < it->first_visible_x)
20887 row->x = x - it->first_visible_x;
20888 }
20889 else
20890 {
20891 /* Glyph is off the left margin of the display area.
20892 Should not happen. */
20893 abort ();
20894 }
20895
20896 row->ascent = max (row->ascent, it->max_ascent);
20897 row->height = max (row->height, it->max_ascent + it->max_descent);
20898 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20899 row->phys_height = max (row->phys_height,
20900 it->max_phys_ascent + it->max_phys_descent);
20901 row->extra_line_spacing = max (row->extra_line_spacing,
20902 it->max_extra_line_spacing);
20903 x += glyph->pixel_width;
20904 ++i;
20905 }
20906
20907 /* Stop if max_x reached. */
20908 if (i < nglyphs)
20909 break;
20910
20911 /* Stop at line ends. */
20912 if (ITERATOR_AT_END_OF_LINE_P (it))
20913 {
20914 it->continuation_lines_width = 0;
20915 break;
20916 }
20917
20918 set_iterator_to_next (it, 1);
20919 if (STRINGP (it->string))
20920 it_charpos = IT_STRING_CHARPOS (*it);
20921 else
20922 it_charpos = IT_CHARPOS (*it);
20923
20924 /* Stop if truncating at the right edge. */
20925 if (it->line_wrap == TRUNCATE
20926 && it->current_x >= it->last_visible_x)
20927 {
20928 /* Add truncation mark, but don't do it if the line is
20929 truncated at a padding space. */
20930 if (it_charpos < it->string_nchars)
20931 {
20932 if (!FRAME_WINDOW_P (it->f))
20933 {
20934 int ii, n;
20935
20936 if (it->current_x > it->last_visible_x)
20937 {
20938 if (!row->reversed_p)
20939 {
20940 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20941 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20942 break;
20943 }
20944 else
20945 {
20946 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
20947 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20948 break;
20949 unproduce_glyphs (it, ii + 1);
20950 ii = row->used[TEXT_AREA] - (ii + 1);
20951 }
20952 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20953 {
20954 row->used[TEXT_AREA] = ii;
20955 produce_special_glyphs (it, IT_TRUNCATION);
20956 }
20957 }
20958 produce_special_glyphs (it, IT_TRUNCATION);
20959 }
20960 row->truncated_on_right_p = 1;
20961 }
20962 break;
20963 }
20964 }
20965
20966 /* Maybe insert a truncation at the left. */
20967 if (it->first_visible_x
20968 && it_charpos > 0)
20969 {
20970 if (!FRAME_WINDOW_P (it->f))
20971 insert_left_trunc_glyphs (it);
20972 row->truncated_on_left_p = 1;
20973 }
20974
20975 it->face_id = saved_face_id;
20976
20977 /* Value is number of columns displayed. */
20978 return it->hpos - hpos_at_start;
20979 }
20980
20981
20982 \f
20983 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20984 appears as an element of LIST or as the car of an element of LIST.
20985 If PROPVAL is a list, compare each element against LIST in that
20986 way, and return 1/2 if any element of PROPVAL is found in LIST.
20987 Otherwise return 0. This function cannot quit.
20988 The return value is 2 if the text is invisible but with an ellipsis
20989 and 1 if it's invisible and without an ellipsis. */
20990
20991 int
20992 invisible_p (register Lisp_Object propval, Lisp_Object list)
20993 {
20994 register Lisp_Object tail, proptail;
20995
20996 for (tail = list; CONSP (tail); tail = XCDR (tail))
20997 {
20998 register Lisp_Object tem;
20999 tem = XCAR (tail);
21000 if (EQ (propval, tem))
21001 return 1;
21002 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21003 return NILP (XCDR (tem)) ? 1 : 2;
21004 }
21005
21006 if (CONSP (propval))
21007 {
21008 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21009 {
21010 Lisp_Object propelt;
21011 propelt = XCAR (proptail);
21012 for (tail = list; CONSP (tail); tail = XCDR (tail))
21013 {
21014 register Lisp_Object tem;
21015 tem = XCAR (tail);
21016 if (EQ (propelt, tem))
21017 return 1;
21018 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21019 return NILP (XCDR (tem)) ? 1 : 2;
21020 }
21021 }
21022 }
21023
21024 return 0;
21025 }
21026
21027 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21028 doc: /* Non-nil if the property makes the text invisible.
21029 POS-OR-PROP can be a marker or number, in which case it is taken to be
21030 a position in the current buffer and the value of the `invisible' property
21031 is checked; or it can be some other value, which is then presumed to be the
21032 value of the `invisible' property of the text of interest.
21033 The non-nil value returned can be t for truly invisible text or something
21034 else if the text is replaced by an ellipsis. */)
21035 (Lisp_Object pos_or_prop)
21036 {
21037 Lisp_Object prop
21038 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21039 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21040 : pos_or_prop);
21041 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21042 return (invis == 0 ? Qnil
21043 : invis == 1 ? Qt
21044 : make_number (invis));
21045 }
21046
21047 /* Calculate a width or height in pixels from a specification using
21048 the following elements:
21049
21050 SPEC ::=
21051 NUM - a (fractional) multiple of the default font width/height
21052 (NUM) - specifies exactly NUM pixels
21053 UNIT - a fixed number of pixels, see below.
21054 ELEMENT - size of a display element in pixels, see below.
21055 (NUM . SPEC) - equals NUM * SPEC
21056 (+ SPEC SPEC ...) - add pixel values
21057 (- SPEC SPEC ...) - subtract pixel values
21058 (- SPEC) - negate pixel value
21059
21060 NUM ::=
21061 INT or FLOAT - a number constant
21062 SYMBOL - use symbol's (buffer local) variable binding.
21063
21064 UNIT ::=
21065 in - pixels per inch *)
21066 mm - pixels per 1/1000 meter *)
21067 cm - pixels per 1/100 meter *)
21068 width - width of current font in pixels.
21069 height - height of current font in pixels.
21070
21071 *) using the ratio(s) defined in display-pixels-per-inch.
21072
21073 ELEMENT ::=
21074
21075 left-fringe - left fringe width in pixels
21076 right-fringe - right fringe width in pixels
21077
21078 left-margin - left margin width in pixels
21079 right-margin - right margin width in pixels
21080
21081 scroll-bar - scroll-bar area width in pixels
21082
21083 Examples:
21084
21085 Pixels corresponding to 5 inches:
21086 (5 . in)
21087
21088 Total width of non-text areas on left side of window (if scroll-bar is on left):
21089 '(space :width (+ left-fringe left-margin scroll-bar))
21090
21091 Align to first text column (in header line):
21092 '(space :align-to 0)
21093
21094 Align to middle of text area minus half the width of variable `my-image'
21095 containing a loaded image:
21096 '(space :align-to (0.5 . (- text my-image)))
21097
21098 Width of left margin minus width of 1 character in the default font:
21099 '(space :width (- left-margin 1))
21100
21101 Width of left margin minus width of 2 characters in the current font:
21102 '(space :width (- left-margin (2 . width)))
21103
21104 Center 1 character over left-margin (in header line):
21105 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21106
21107 Different ways to express width of left fringe plus left margin minus one pixel:
21108 '(space :width (- (+ left-fringe left-margin) (1)))
21109 '(space :width (+ left-fringe left-margin (- (1))))
21110 '(space :width (+ left-fringe left-margin (-1)))
21111
21112 */
21113
21114 #define NUMVAL(X) \
21115 ((INTEGERP (X) || FLOATP (X)) \
21116 ? XFLOATINT (X) \
21117 : - 1)
21118
21119 int
21120 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21121 struct font *font, int width_p, int *align_to)
21122 {
21123 double pixels;
21124
21125 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21126 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21127
21128 if (NILP (prop))
21129 return OK_PIXELS (0);
21130
21131 xassert (FRAME_LIVE_P (it->f));
21132
21133 if (SYMBOLP (prop))
21134 {
21135 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21136 {
21137 char *unit = SSDATA (SYMBOL_NAME (prop));
21138
21139 if (unit[0] == 'i' && unit[1] == 'n')
21140 pixels = 1.0;
21141 else if (unit[0] == 'm' && unit[1] == 'm')
21142 pixels = 25.4;
21143 else if (unit[0] == 'c' && unit[1] == 'm')
21144 pixels = 2.54;
21145 else
21146 pixels = 0;
21147 if (pixels > 0)
21148 {
21149 double ppi;
21150 #ifdef HAVE_WINDOW_SYSTEM
21151 if (FRAME_WINDOW_P (it->f)
21152 && (ppi = (width_p
21153 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21154 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21155 ppi > 0))
21156 return OK_PIXELS (ppi / pixels);
21157 #endif
21158
21159 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21160 || (CONSP (Vdisplay_pixels_per_inch)
21161 && (ppi = (width_p
21162 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21163 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21164 ppi > 0)))
21165 return OK_PIXELS (ppi / pixels);
21166
21167 return 0;
21168 }
21169 }
21170
21171 #ifdef HAVE_WINDOW_SYSTEM
21172 if (EQ (prop, Qheight))
21173 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21174 if (EQ (prop, Qwidth))
21175 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21176 #else
21177 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21178 return OK_PIXELS (1);
21179 #endif
21180
21181 if (EQ (prop, Qtext))
21182 return OK_PIXELS (width_p
21183 ? window_box_width (it->w, TEXT_AREA)
21184 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21185
21186 if (align_to && *align_to < 0)
21187 {
21188 *res = 0;
21189 if (EQ (prop, Qleft))
21190 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21191 if (EQ (prop, Qright))
21192 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21193 if (EQ (prop, Qcenter))
21194 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21195 + window_box_width (it->w, TEXT_AREA) / 2);
21196 if (EQ (prop, Qleft_fringe))
21197 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21198 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21199 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21200 if (EQ (prop, Qright_fringe))
21201 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21202 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21203 : window_box_right_offset (it->w, TEXT_AREA));
21204 if (EQ (prop, Qleft_margin))
21205 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21206 if (EQ (prop, Qright_margin))
21207 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21208 if (EQ (prop, Qscroll_bar))
21209 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21210 ? 0
21211 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21212 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21213 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21214 : 0)));
21215 }
21216 else
21217 {
21218 if (EQ (prop, Qleft_fringe))
21219 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21220 if (EQ (prop, Qright_fringe))
21221 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21222 if (EQ (prop, Qleft_margin))
21223 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21224 if (EQ (prop, Qright_margin))
21225 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21226 if (EQ (prop, Qscroll_bar))
21227 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21228 }
21229
21230 prop = Fbuffer_local_value (prop, it->w->buffer);
21231 }
21232
21233 if (INTEGERP (prop) || FLOATP (prop))
21234 {
21235 int base_unit = (width_p
21236 ? FRAME_COLUMN_WIDTH (it->f)
21237 : FRAME_LINE_HEIGHT (it->f));
21238 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21239 }
21240
21241 if (CONSP (prop))
21242 {
21243 Lisp_Object car = XCAR (prop);
21244 Lisp_Object cdr = XCDR (prop);
21245
21246 if (SYMBOLP (car))
21247 {
21248 #ifdef HAVE_WINDOW_SYSTEM
21249 if (FRAME_WINDOW_P (it->f)
21250 && valid_image_p (prop))
21251 {
21252 int id = lookup_image (it->f, prop);
21253 struct image *img = IMAGE_FROM_ID (it->f, id);
21254
21255 return OK_PIXELS (width_p ? img->width : img->height);
21256 }
21257 #endif
21258 if (EQ (car, Qplus) || EQ (car, Qminus))
21259 {
21260 int first = 1;
21261 double px;
21262
21263 pixels = 0;
21264 while (CONSP (cdr))
21265 {
21266 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21267 font, width_p, align_to))
21268 return 0;
21269 if (first)
21270 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21271 else
21272 pixels += px;
21273 cdr = XCDR (cdr);
21274 }
21275 if (EQ (car, Qminus))
21276 pixels = -pixels;
21277 return OK_PIXELS (pixels);
21278 }
21279
21280 car = Fbuffer_local_value (car, it->w->buffer);
21281 }
21282
21283 if (INTEGERP (car) || FLOATP (car))
21284 {
21285 double fact;
21286 pixels = XFLOATINT (car);
21287 if (NILP (cdr))
21288 return OK_PIXELS (pixels);
21289 if (calc_pixel_width_or_height (&fact, it, cdr,
21290 font, width_p, align_to))
21291 return OK_PIXELS (pixels * fact);
21292 return 0;
21293 }
21294
21295 return 0;
21296 }
21297
21298 return 0;
21299 }
21300
21301 \f
21302 /***********************************************************************
21303 Glyph Display
21304 ***********************************************************************/
21305
21306 #ifdef HAVE_WINDOW_SYSTEM
21307
21308 #if GLYPH_DEBUG
21309
21310 void
21311 dump_glyph_string (s)
21312 struct glyph_string *s;
21313 {
21314 fprintf (stderr, "glyph string\n");
21315 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21316 s->x, s->y, s->width, s->height);
21317 fprintf (stderr, " ybase = %d\n", s->ybase);
21318 fprintf (stderr, " hl = %d\n", s->hl);
21319 fprintf (stderr, " left overhang = %d, right = %d\n",
21320 s->left_overhang, s->right_overhang);
21321 fprintf (stderr, " nchars = %d\n", s->nchars);
21322 fprintf (stderr, " extends to end of line = %d\n",
21323 s->extends_to_end_of_line_p);
21324 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21325 fprintf (stderr, " bg width = %d\n", s->background_width);
21326 }
21327
21328 #endif /* GLYPH_DEBUG */
21329
21330 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21331 of XChar2b structures for S; it can't be allocated in
21332 init_glyph_string because it must be allocated via `alloca'. W
21333 is the window on which S is drawn. ROW and AREA are the glyph row
21334 and area within the row from which S is constructed. START is the
21335 index of the first glyph structure covered by S. HL is a
21336 face-override for drawing S. */
21337
21338 #ifdef HAVE_NTGUI
21339 #define OPTIONAL_HDC(hdc) HDC hdc,
21340 #define DECLARE_HDC(hdc) HDC hdc;
21341 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21342 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21343 #endif
21344
21345 #ifndef OPTIONAL_HDC
21346 #define OPTIONAL_HDC(hdc)
21347 #define DECLARE_HDC(hdc)
21348 #define ALLOCATE_HDC(hdc, f)
21349 #define RELEASE_HDC(hdc, f)
21350 #endif
21351
21352 static void
21353 init_glyph_string (struct glyph_string *s,
21354 OPTIONAL_HDC (hdc)
21355 XChar2b *char2b, struct window *w, struct glyph_row *row,
21356 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21357 {
21358 memset (s, 0, sizeof *s);
21359 s->w = w;
21360 s->f = XFRAME (w->frame);
21361 #ifdef HAVE_NTGUI
21362 s->hdc = hdc;
21363 #endif
21364 s->display = FRAME_X_DISPLAY (s->f);
21365 s->window = FRAME_X_WINDOW (s->f);
21366 s->char2b = char2b;
21367 s->hl = hl;
21368 s->row = row;
21369 s->area = area;
21370 s->first_glyph = row->glyphs[area] + start;
21371 s->height = row->height;
21372 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21373 s->ybase = s->y + row->ascent;
21374 }
21375
21376
21377 /* Append the list of glyph strings with head H and tail T to the list
21378 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21379
21380 static INLINE void
21381 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21382 struct glyph_string *h, struct glyph_string *t)
21383 {
21384 if (h)
21385 {
21386 if (*head)
21387 (*tail)->next = h;
21388 else
21389 *head = h;
21390 h->prev = *tail;
21391 *tail = t;
21392 }
21393 }
21394
21395
21396 /* Prepend the list of glyph strings with head H and tail T to the
21397 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21398 result. */
21399
21400 static INLINE void
21401 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21402 struct glyph_string *h, struct glyph_string *t)
21403 {
21404 if (h)
21405 {
21406 if (*head)
21407 (*head)->prev = t;
21408 else
21409 *tail = t;
21410 t->next = *head;
21411 *head = h;
21412 }
21413 }
21414
21415
21416 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21417 Set *HEAD and *TAIL to the resulting list. */
21418
21419 static INLINE void
21420 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21421 struct glyph_string *s)
21422 {
21423 s->next = s->prev = NULL;
21424 append_glyph_string_lists (head, tail, s, s);
21425 }
21426
21427
21428 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21429 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21430 make sure that X resources for the face returned are allocated.
21431 Value is a pointer to a realized face that is ready for display if
21432 DISPLAY_P is non-zero. */
21433
21434 static INLINE struct face *
21435 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21436 XChar2b *char2b, int display_p)
21437 {
21438 struct face *face = FACE_FROM_ID (f, face_id);
21439
21440 if (face->font)
21441 {
21442 unsigned code = face->font->driver->encode_char (face->font, c);
21443
21444 if (code != FONT_INVALID_CODE)
21445 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21446 else
21447 STORE_XCHAR2B (char2b, 0, 0);
21448 }
21449
21450 /* Make sure X resources of the face are allocated. */
21451 #ifdef HAVE_X_WINDOWS
21452 if (display_p)
21453 #endif
21454 {
21455 xassert (face != NULL);
21456 PREPARE_FACE_FOR_DISPLAY (f, face);
21457 }
21458
21459 return face;
21460 }
21461
21462
21463 /* Get face and two-byte form of character glyph GLYPH on frame F.
21464 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21465 a pointer to a realized face that is ready for display. */
21466
21467 static INLINE struct face *
21468 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21469 XChar2b *char2b, int *two_byte_p)
21470 {
21471 struct face *face;
21472
21473 xassert (glyph->type == CHAR_GLYPH);
21474 face = FACE_FROM_ID (f, glyph->face_id);
21475
21476 if (two_byte_p)
21477 *two_byte_p = 0;
21478
21479 if (face->font)
21480 {
21481 unsigned code;
21482
21483 if (CHAR_BYTE8_P (glyph->u.ch))
21484 code = CHAR_TO_BYTE8 (glyph->u.ch);
21485 else
21486 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21487
21488 if (code != FONT_INVALID_CODE)
21489 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21490 else
21491 STORE_XCHAR2B (char2b, 0, 0);
21492 }
21493
21494 /* Make sure X resources of the face are allocated. */
21495 xassert (face != NULL);
21496 PREPARE_FACE_FOR_DISPLAY (f, face);
21497 return face;
21498 }
21499
21500
21501 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21502 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21503
21504 static INLINE int
21505 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21506 {
21507 unsigned code;
21508
21509 if (CHAR_BYTE8_P (c))
21510 code = CHAR_TO_BYTE8 (c);
21511 else
21512 code = font->driver->encode_char (font, c);
21513
21514 if (code == FONT_INVALID_CODE)
21515 return 0;
21516 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21517 return 1;
21518 }
21519
21520
21521 /* Fill glyph string S with composition components specified by S->cmp.
21522
21523 BASE_FACE is the base face of the composition.
21524 S->cmp_from is the index of the first component for S.
21525
21526 OVERLAPS non-zero means S should draw the foreground only, and use
21527 its physical height for clipping. See also draw_glyphs.
21528
21529 Value is the index of a component not in S. */
21530
21531 static int
21532 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21533 int overlaps)
21534 {
21535 int i;
21536 /* For all glyphs of this composition, starting at the offset
21537 S->cmp_from, until we reach the end of the definition or encounter a
21538 glyph that requires the different face, add it to S. */
21539 struct face *face;
21540
21541 xassert (s);
21542
21543 s->for_overlaps = overlaps;
21544 s->face = NULL;
21545 s->font = NULL;
21546 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21547 {
21548 int c = COMPOSITION_GLYPH (s->cmp, i);
21549
21550 if (c != '\t')
21551 {
21552 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21553 -1, Qnil);
21554
21555 face = get_char_face_and_encoding (s->f, c, face_id,
21556 s->char2b + i, 1);
21557 if (face)
21558 {
21559 if (! s->face)
21560 {
21561 s->face = face;
21562 s->font = s->face->font;
21563 }
21564 else if (s->face != face)
21565 break;
21566 }
21567 }
21568 ++s->nchars;
21569 }
21570 s->cmp_to = i;
21571
21572 /* All glyph strings for the same composition has the same width,
21573 i.e. the width set for the first component of the composition. */
21574 s->width = s->first_glyph->pixel_width;
21575
21576 /* If the specified font could not be loaded, use the frame's
21577 default font, but record the fact that we couldn't load it in
21578 the glyph string so that we can draw rectangles for the
21579 characters of the glyph string. */
21580 if (s->font == NULL)
21581 {
21582 s->font_not_found_p = 1;
21583 s->font = FRAME_FONT (s->f);
21584 }
21585
21586 /* Adjust base line for subscript/superscript text. */
21587 s->ybase += s->first_glyph->voffset;
21588
21589 /* This glyph string must always be drawn with 16-bit functions. */
21590 s->two_byte_p = 1;
21591
21592 return s->cmp_to;
21593 }
21594
21595 static int
21596 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21597 int start, int end, int overlaps)
21598 {
21599 struct glyph *glyph, *last;
21600 Lisp_Object lgstring;
21601 int i;
21602
21603 s->for_overlaps = overlaps;
21604 glyph = s->row->glyphs[s->area] + start;
21605 last = s->row->glyphs[s->area] + end;
21606 s->cmp_id = glyph->u.cmp.id;
21607 s->cmp_from = glyph->slice.cmp.from;
21608 s->cmp_to = glyph->slice.cmp.to + 1;
21609 s->face = FACE_FROM_ID (s->f, face_id);
21610 lgstring = composition_gstring_from_id (s->cmp_id);
21611 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21612 glyph++;
21613 while (glyph < last
21614 && glyph->u.cmp.automatic
21615 && glyph->u.cmp.id == s->cmp_id
21616 && s->cmp_to == glyph->slice.cmp.from)
21617 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21618
21619 for (i = s->cmp_from; i < s->cmp_to; i++)
21620 {
21621 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21622 unsigned code = LGLYPH_CODE (lglyph);
21623
21624 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21625 }
21626 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21627 return glyph - s->row->glyphs[s->area];
21628 }
21629
21630
21631 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21632 See the comment of fill_glyph_string for arguments.
21633 Value is the index of the first glyph not in S. */
21634
21635
21636 static int
21637 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21638 int start, int end, int overlaps)
21639 {
21640 struct glyph *glyph, *last;
21641 int voffset;
21642
21643 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21644 s->for_overlaps = overlaps;
21645 glyph = s->row->glyphs[s->area] + start;
21646 last = s->row->glyphs[s->area] + end;
21647 voffset = glyph->voffset;
21648 s->face = FACE_FROM_ID (s->f, face_id);
21649 s->font = s->face->font;
21650 s->nchars = 1;
21651 s->width = glyph->pixel_width;
21652 glyph++;
21653 while (glyph < last
21654 && glyph->type == GLYPHLESS_GLYPH
21655 && glyph->voffset == voffset
21656 && glyph->face_id == face_id)
21657 {
21658 s->nchars++;
21659 s->width += glyph->pixel_width;
21660 glyph++;
21661 }
21662 s->ybase += voffset;
21663 return glyph - s->row->glyphs[s->area];
21664 }
21665
21666
21667 /* Fill glyph string S from a sequence of character glyphs.
21668
21669 FACE_ID is the face id of the string. START is the index of the
21670 first glyph to consider, END is the index of the last + 1.
21671 OVERLAPS non-zero means S should draw the foreground only, and use
21672 its physical height for clipping. See also draw_glyphs.
21673
21674 Value is the index of the first glyph not in S. */
21675
21676 static int
21677 fill_glyph_string (struct glyph_string *s, int face_id,
21678 int start, int end, int overlaps)
21679 {
21680 struct glyph *glyph, *last;
21681 int voffset;
21682 int glyph_not_available_p;
21683
21684 xassert (s->f == XFRAME (s->w->frame));
21685 xassert (s->nchars == 0);
21686 xassert (start >= 0 && end > start);
21687
21688 s->for_overlaps = overlaps;
21689 glyph = s->row->glyphs[s->area] + start;
21690 last = s->row->glyphs[s->area] + end;
21691 voffset = glyph->voffset;
21692 s->padding_p = glyph->padding_p;
21693 glyph_not_available_p = glyph->glyph_not_available_p;
21694
21695 while (glyph < last
21696 && glyph->type == CHAR_GLYPH
21697 && glyph->voffset == voffset
21698 /* Same face id implies same font, nowadays. */
21699 && glyph->face_id == face_id
21700 && glyph->glyph_not_available_p == glyph_not_available_p)
21701 {
21702 int two_byte_p;
21703
21704 s->face = get_glyph_face_and_encoding (s->f, glyph,
21705 s->char2b + s->nchars,
21706 &two_byte_p);
21707 s->two_byte_p = two_byte_p;
21708 ++s->nchars;
21709 xassert (s->nchars <= end - start);
21710 s->width += glyph->pixel_width;
21711 if (glyph++->padding_p != s->padding_p)
21712 break;
21713 }
21714
21715 s->font = s->face->font;
21716
21717 /* If the specified font could not be loaded, use the frame's font,
21718 but record the fact that we couldn't load it in
21719 S->font_not_found_p so that we can draw rectangles for the
21720 characters of the glyph string. */
21721 if (s->font == NULL || glyph_not_available_p)
21722 {
21723 s->font_not_found_p = 1;
21724 s->font = FRAME_FONT (s->f);
21725 }
21726
21727 /* Adjust base line for subscript/superscript text. */
21728 s->ybase += voffset;
21729
21730 xassert (s->face && s->face->gc);
21731 return glyph - s->row->glyphs[s->area];
21732 }
21733
21734
21735 /* Fill glyph string S from image glyph S->first_glyph. */
21736
21737 static void
21738 fill_image_glyph_string (struct glyph_string *s)
21739 {
21740 xassert (s->first_glyph->type == IMAGE_GLYPH);
21741 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21742 xassert (s->img);
21743 s->slice = s->first_glyph->slice.img;
21744 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21745 s->font = s->face->font;
21746 s->width = s->first_glyph->pixel_width;
21747
21748 /* Adjust base line for subscript/superscript text. */
21749 s->ybase += s->first_glyph->voffset;
21750 }
21751
21752
21753 /* Fill glyph string S from a sequence of stretch glyphs.
21754
21755 START is the index of the first glyph to consider,
21756 END is the index of the last + 1.
21757
21758 Value is the index of the first glyph not in S. */
21759
21760 static int
21761 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21762 {
21763 struct glyph *glyph, *last;
21764 int voffset, face_id;
21765
21766 xassert (s->first_glyph->type == STRETCH_GLYPH);
21767
21768 glyph = s->row->glyphs[s->area] + start;
21769 last = s->row->glyphs[s->area] + end;
21770 face_id = glyph->face_id;
21771 s->face = FACE_FROM_ID (s->f, face_id);
21772 s->font = s->face->font;
21773 s->width = glyph->pixel_width;
21774 s->nchars = 1;
21775 voffset = glyph->voffset;
21776
21777 for (++glyph;
21778 (glyph < last
21779 && glyph->type == STRETCH_GLYPH
21780 && glyph->voffset == voffset
21781 && glyph->face_id == face_id);
21782 ++glyph)
21783 s->width += glyph->pixel_width;
21784
21785 /* Adjust base line for subscript/superscript text. */
21786 s->ybase += voffset;
21787
21788 /* The case that face->gc == 0 is handled when drawing the glyph
21789 string by calling PREPARE_FACE_FOR_DISPLAY. */
21790 xassert (s->face);
21791 return glyph - s->row->glyphs[s->area];
21792 }
21793
21794 static struct font_metrics *
21795 get_per_char_metric (struct font *font, XChar2b *char2b)
21796 {
21797 static struct font_metrics metrics;
21798 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21799
21800 if (! font || code == FONT_INVALID_CODE)
21801 return NULL;
21802 font->driver->text_extents (font, &code, 1, &metrics);
21803 return &metrics;
21804 }
21805
21806 /* EXPORT for RIF:
21807 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21808 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21809 assumed to be zero. */
21810
21811 void
21812 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21813 {
21814 *left = *right = 0;
21815
21816 if (glyph->type == CHAR_GLYPH)
21817 {
21818 struct face *face;
21819 XChar2b char2b;
21820 struct font_metrics *pcm;
21821
21822 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21823 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21824 {
21825 if (pcm->rbearing > pcm->width)
21826 *right = pcm->rbearing - pcm->width;
21827 if (pcm->lbearing < 0)
21828 *left = -pcm->lbearing;
21829 }
21830 }
21831 else if (glyph->type == COMPOSITE_GLYPH)
21832 {
21833 if (! glyph->u.cmp.automatic)
21834 {
21835 struct composition *cmp = composition_table[glyph->u.cmp.id];
21836
21837 if (cmp->rbearing > cmp->pixel_width)
21838 *right = cmp->rbearing - cmp->pixel_width;
21839 if (cmp->lbearing < 0)
21840 *left = - cmp->lbearing;
21841 }
21842 else
21843 {
21844 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21845 struct font_metrics metrics;
21846
21847 composition_gstring_width (gstring, glyph->slice.cmp.from,
21848 glyph->slice.cmp.to + 1, &metrics);
21849 if (metrics.rbearing > metrics.width)
21850 *right = metrics.rbearing - metrics.width;
21851 if (metrics.lbearing < 0)
21852 *left = - metrics.lbearing;
21853 }
21854 }
21855 }
21856
21857
21858 /* Return the index of the first glyph preceding glyph string S that
21859 is overwritten by S because of S's left overhang. Value is -1
21860 if no glyphs are overwritten. */
21861
21862 static int
21863 left_overwritten (struct glyph_string *s)
21864 {
21865 int k;
21866
21867 if (s->left_overhang)
21868 {
21869 int x = 0, i;
21870 struct glyph *glyphs = s->row->glyphs[s->area];
21871 int first = s->first_glyph - glyphs;
21872
21873 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21874 x -= glyphs[i].pixel_width;
21875
21876 k = i + 1;
21877 }
21878 else
21879 k = -1;
21880
21881 return k;
21882 }
21883
21884
21885 /* Return the index of the first glyph preceding glyph string S that
21886 is overwriting S because of its right overhang. Value is -1 if no
21887 glyph in front of S overwrites S. */
21888
21889 static int
21890 left_overwriting (struct glyph_string *s)
21891 {
21892 int i, k, x;
21893 struct glyph *glyphs = s->row->glyphs[s->area];
21894 int first = s->first_glyph - glyphs;
21895
21896 k = -1;
21897 x = 0;
21898 for (i = first - 1; i >= 0; --i)
21899 {
21900 int left, right;
21901 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21902 if (x + right > 0)
21903 k = i;
21904 x -= glyphs[i].pixel_width;
21905 }
21906
21907 return k;
21908 }
21909
21910
21911 /* Return the index of the last glyph following glyph string S that is
21912 overwritten by S because of S's right overhang. Value is -1 if
21913 no such glyph is found. */
21914
21915 static int
21916 right_overwritten (struct glyph_string *s)
21917 {
21918 int k = -1;
21919
21920 if (s->right_overhang)
21921 {
21922 int x = 0, i;
21923 struct glyph *glyphs = s->row->glyphs[s->area];
21924 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21925 int end = s->row->used[s->area];
21926
21927 for (i = first; i < end && s->right_overhang > x; ++i)
21928 x += glyphs[i].pixel_width;
21929
21930 k = i;
21931 }
21932
21933 return k;
21934 }
21935
21936
21937 /* Return the index of the last glyph following glyph string S that
21938 overwrites S because of its left overhang. Value is negative
21939 if no such glyph is found. */
21940
21941 static int
21942 right_overwriting (struct glyph_string *s)
21943 {
21944 int i, k, x;
21945 int end = s->row->used[s->area];
21946 struct glyph *glyphs = s->row->glyphs[s->area];
21947 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21948
21949 k = -1;
21950 x = 0;
21951 for (i = first; i < end; ++i)
21952 {
21953 int left, right;
21954 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21955 if (x - left < 0)
21956 k = i;
21957 x += glyphs[i].pixel_width;
21958 }
21959
21960 return k;
21961 }
21962
21963
21964 /* Set background width of glyph string S. START is the index of the
21965 first glyph following S. LAST_X is the right-most x-position + 1
21966 in the drawing area. */
21967
21968 static INLINE void
21969 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21970 {
21971 /* If the face of this glyph string has to be drawn to the end of
21972 the drawing area, set S->extends_to_end_of_line_p. */
21973
21974 if (start == s->row->used[s->area]
21975 && s->area == TEXT_AREA
21976 && ((s->row->fill_line_p
21977 && (s->hl == DRAW_NORMAL_TEXT
21978 || s->hl == DRAW_IMAGE_RAISED
21979 || s->hl == DRAW_IMAGE_SUNKEN))
21980 || s->hl == DRAW_MOUSE_FACE))
21981 s->extends_to_end_of_line_p = 1;
21982
21983 /* If S extends its face to the end of the line, set its
21984 background_width to the distance to the right edge of the drawing
21985 area. */
21986 if (s->extends_to_end_of_line_p)
21987 s->background_width = last_x - s->x + 1;
21988 else
21989 s->background_width = s->width;
21990 }
21991
21992
21993 /* Compute overhangs and x-positions for glyph string S and its
21994 predecessors, or successors. X is the starting x-position for S.
21995 BACKWARD_P non-zero means process predecessors. */
21996
21997 static void
21998 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21999 {
22000 if (backward_p)
22001 {
22002 while (s)
22003 {
22004 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22005 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22006 x -= s->width;
22007 s->x = x;
22008 s = s->prev;
22009 }
22010 }
22011 else
22012 {
22013 while (s)
22014 {
22015 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22016 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22017 s->x = x;
22018 x += s->width;
22019 s = s->next;
22020 }
22021 }
22022 }
22023
22024
22025
22026 /* The following macros are only called from draw_glyphs below.
22027 They reference the following parameters of that function directly:
22028 `w', `row', `area', and `overlap_p'
22029 as well as the following local variables:
22030 `s', `f', and `hdc' (in W32) */
22031
22032 #ifdef HAVE_NTGUI
22033 /* On W32, silently add local `hdc' variable to argument list of
22034 init_glyph_string. */
22035 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22036 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22037 #else
22038 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22039 init_glyph_string (s, char2b, w, row, area, start, hl)
22040 #endif
22041
22042 /* Add a glyph string for a stretch glyph to the list of strings
22043 between HEAD and TAIL. START is the index of the stretch glyph in
22044 row area AREA of glyph row ROW. END is the index of the last glyph
22045 in that glyph row area. X is the current output position assigned
22046 to the new glyph string constructed. HL overrides that face of the
22047 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22048 is the right-most x-position of the drawing area. */
22049
22050 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22051 and below -- keep them on one line. */
22052 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22053 do \
22054 { \
22055 s = (struct glyph_string *) alloca (sizeof *s); \
22056 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22057 START = fill_stretch_glyph_string (s, START, END); \
22058 append_glyph_string (&HEAD, &TAIL, s); \
22059 s->x = (X); \
22060 } \
22061 while (0)
22062
22063
22064 /* Add a glyph string for an image glyph to the list of strings
22065 between HEAD and TAIL. START is the index of the image glyph in
22066 row area AREA of glyph row ROW. END is the index of the last glyph
22067 in that glyph row area. X is the current output position assigned
22068 to the new glyph string constructed. HL overrides that face of the
22069 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22070 is the right-most x-position of the drawing area. */
22071
22072 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22073 do \
22074 { \
22075 s = (struct glyph_string *) alloca (sizeof *s); \
22076 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22077 fill_image_glyph_string (s); \
22078 append_glyph_string (&HEAD, &TAIL, s); \
22079 ++START; \
22080 s->x = (X); \
22081 } \
22082 while (0)
22083
22084
22085 /* Add a glyph string for a sequence of character glyphs to the list
22086 of strings between HEAD and TAIL. START is the index of the first
22087 glyph in row area AREA of glyph row ROW that is part of the new
22088 glyph string. END is the index of the last glyph in that glyph row
22089 area. X is the current output position assigned to the new glyph
22090 string constructed. HL overrides that face of the glyph; e.g. it
22091 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22092 right-most x-position of the drawing area. */
22093
22094 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22095 do \
22096 { \
22097 int face_id; \
22098 XChar2b *char2b; \
22099 \
22100 face_id = (row)->glyphs[area][START].face_id; \
22101 \
22102 s = (struct glyph_string *) alloca (sizeof *s); \
22103 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22104 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22105 append_glyph_string (&HEAD, &TAIL, s); \
22106 s->x = (X); \
22107 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22108 } \
22109 while (0)
22110
22111
22112 /* Add a glyph string for a composite sequence to the list of strings
22113 between HEAD and TAIL. START is the index of the first glyph in
22114 row area AREA of glyph row ROW that is part of the new glyph
22115 string. END is the index of the last glyph in that glyph row area.
22116 X is the current output position assigned to the new glyph string
22117 constructed. HL overrides that face of the glyph; e.g. it is
22118 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22119 x-position of the drawing area. */
22120
22121 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22122 do { \
22123 int face_id = (row)->glyphs[area][START].face_id; \
22124 struct face *base_face = FACE_FROM_ID (f, face_id); \
22125 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22126 struct composition *cmp = composition_table[cmp_id]; \
22127 XChar2b *char2b; \
22128 struct glyph_string *first_s IF_LINT (= NULL); \
22129 int n; \
22130 \
22131 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22132 \
22133 /* Make glyph_strings for each glyph sequence that is drawable by \
22134 the same face, and append them to HEAD/TAIL. */ \
22135 for (n = 0; n < cmp->glyph_len;) \
22136 { \
22137 s = (struct glyph_string *) alloca (sizeof *s); \
22138 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22139 append_glyph_string (&(HEAD), &(TAIL), s); \
22140 s->cmp = cmp; \
22141 s->cmp_from = n; \
22142 s->x = (X); \
22143 if (n == 0) \
22144 first_s = s; \
22145 n = fill_composite_glyph_string (s, base_face, overlaps); \
22146 } \
22147 \
22148 ++START; \
22149 s = first_s; \
22150 } while (0)
22151
22152
22153 /* Add a glyph string for a glyph-string sequence to the list of strings
22154 between HEAD and TAIL. */
22155
22156 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22157 do { \
22158 int face_id; \
22159 XChar2b *char2b; \
22160 Lisp_Object gstring; \
22161 \
22162 face_id = (row)->glyphs[area][START].face_id; \
22163 gstring = (composition_gstring_from_id \
22164 ((row)->glyphs[area][START].u.cmp.id)); \
22165 s = (struct glyph_string *) alloca (sizeof *s); \
22166 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22167 * LGSTRING_GLYPH_LEN (gstring)); \
22168 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22169 append_glyph_string (&(HEAD), &(TAIL), s); \
22170 s->x = (X); \
22171 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22172 } while (0)
22173
22174
22175 /* Add a glyph string for a sequence of glyphless character's glyphs
22176 to the list of strings between HEAD and TAIL. The meanings of
22177 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22178
22179 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22180 do \
22181 { \
22182 int face_id; \
22183 \
22184 face_id = (row)->glyphs[area][START].face_id; \
22185 \
22186 s = (struct glyph_string *) alloca (sizeof *s); \
22187 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22188 append_glyph_string (&HEAD, &TAIL, s); \
22189 s->x = (X); \
22190 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22191 overlaps); \
22192 } \
22193 while (0)
22194
22195
22196 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22197 of AREA of glyph row ROW on window W between indices START and END.
22198 HL overrides the face for drawing glyph strings, e.g. it is
22199 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22200 x-positions of the drawing area.
22201
22202 This is an ugly monster macro construct because we must use alloca
22203 to allocate glyph strings (because draw_glyphs can be called
22204 asynchronously). */
22205
22206 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22207 do \
22208 { \
22209 HEAD = TAIL = NULL; \
22210 while (START < END) \
22211 { \
22212 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22213 switch (first_glyph->type) \
22214 { \
22215 case CHAR_GLYPH: \
22216 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22217 HL, X, LAST_X); \
22218 break; \
22219 \
22220 case COMPOSITE_GLYPH: \
22221 if (first_glyph->u.cmp.automatic) \
22222 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22223 HL, X, LAST_X); \
22224 else \
22225 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22226 HL, X, LAST_X); \
22227 break; \
22228 \
22229 case STRETCH_GLYPH: \
22230 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22231 HL, X, LAST_X); \
22232 break; \
22233 \
22234 case IMAGE_GLYPH: \
22235 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22236 HL, X, LAST_X); \
22237 break; \
22238 \
22239 case GLYPHLESS_GLYPH: \
22240 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22241 HL, X, LAST_X); \
22242 break; \
22243 \
22244 default: \
22245 abort (); \
22246 } \
22247 \
22248 if (s) \
22249 { \
22250 set_glyph_string_background_width (s, START, LAST_X); \
22251 (X) += s->width; \
22252 } \
22253 } \
22254 } while (0)
22255
22256
22257 /* Draw glyphs between START and END in AREA of ROW on window W,
22258 starting at x-position X. X is relative to AREA in W. HL is a
22259 face-override with the following meaning:
22260
22261 DRAW_NORMAL_TEXT draw normally
22262 DRAW_CURSOR draw in cursor face
22263 DRAW_MOUSE_FACE draw in mouse face.
22264 DRAW_INVERSE_VIDEO draw in mode line face
22265 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22266 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22267
22268 If OVERLAPS is non-zero, draw only the foreground of characters and
22269 clip to the physical height of ROW. Non-zero value also defines
22270 the overlapping part to be drawn:
22271
22272 OVERLAPS_PRED overlap with preceding rows
22273 OVERLAPS_SUCC overlap with succeeding rows
22274 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22275 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22276
22277 Value is the x-position reached, relative to AREA of W. */
22278
22279 static int
22280 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22281 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22282 enum draw_glyphs_face hl, int overlaps)
22283 {
22284 struct glyph_string *head, *tail;
22285 struct glyph_string *s;
22286 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22287 int i, j, x_reached, last_x, area_left = 0;
22288 struct frame *f = XFRAME (WINDOW_FRAME (w));
22289 DECLARE_HDC (hdc);
22290
22291 ALLOCATE_HDC (hdc, f);
22292
22293 /* Let's rather be paranoid than getting a SEGV. */
22294 end = min (end, row->used[area]);
22295 start = max (0, start);
22296 start = min (end, start);
22297
22298 /* Translate X to frame coordinates. Set last_x to the right
22299 end of the drawing area. */
22300 if (row->full_width_p)
22301 {
22302 /* X is relative to the left edge of W, without scroll bars
22303 or fringes. */
22304 area_left = WINDOW_LEFT_EDGE_X (w);
22305 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22306 }
22307 else
22308 {
22309 area_left = window_box_left (w, area);
22310 last_x = area_left + window_box_width (w, area);
22311 }
22312 x += area_left;
22313
22314 /* Build a doubly-linked list of glyph_string structures between
22315 head and tail from what we have to draw. Note that the macro
22316 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22317 the reason we use a separate variable `i'. */
22318 i = start;
22319 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22320 if (tail)
22321 x_reached = tail->x + tail->background_width;
22322 else
22323 x_reached = x;
22324
22325 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22326 the row, redraw some glyphs in front or following the glyph
22327 strings built above. */
22328 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22329 {
22330 struct glyph_string *h, *t;
22331 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22332 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22333 int check_mouse_face = 0;
22334 int dummy_x = 0;
22335
22336 /* If mouse highlighting is on, we may need to draw adjacent
22337 glyphs using mouse-face highlighting. */
22338 if (area == TEXT_AREA && row->mouse_face_p)
22339 {
22340 struct glyph_row *mouse_beg_row, *mouse_end_row;
22341
22342 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22343 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22344
22345 if (row >= mouse_beg_row && row <= mouse_end_row)
22346 {
22347 check_mouse_face = 1;
22348 mouse_beg_col = (row == mouse_beg_row)
22349 ? hlinfo->mouse_face_beg_col : 0;
22350 mouse_end_col = (row == mouse_end_row)
22351 ? hlinfo->mouse_face_end_col
22352 : row->used[TEXT_AREA];
22353 }
22354 }
22355
22356 /* Compute overhangs for all glyph strings. */
22357 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22358 for (s = head; s; s = s->next)
22359 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22360
22361 /* Prepend glyph strings for glyphs in front of the first glyph
22362 string that are overwritten because of the first glyph
22363 string's left overhang. The background of all strings
22364 prepended must be drawn because the first glyph string
22365 draws over it. */
22366 i = left_overwritten (head);
22367 if (i >= 0)
22368 {
22369 enum draw_glyphs_face overlap_hl;
22370
22371 /* If this row contains mouse highlighting, attempt to draw
22372 the overlapped glyphs with the correct highlight. This
22373 code fails if the overlap encompasses more than one glyph
22374 and mouse-highlight spans only some of these glyphs.
22375 However, making it work perfectly involves a lot more
22376 code, and I don't know if the pathological case occurs in
22377 practice, so we'll stick to this for now. --- cyd */
22378 if (check_mouse_face
22379 && mouse_beg_col < start && mouse_end_col > i)
22380 overlap_hl = DRAW_MOUSE_FACE;
22381 else
22382 overlap_hl = DRAW_NORMAL_TEXT;
22383
22384 j = i;
22385 BUILD_GLYPH_STRINGS (j, start, h, t,
22386 overlap_hl, dummy_x, last_x);
22387 start = i;
22388 compute_overhangs_and_x (t, head->x, 1);
22389 prepend_glyph_string_lists (&head, &tail, h, t);
22390 clip_head = head;
22391 }
22392
22393 /* Prepend glyph strings for glyphs in front of the first glyph
22394 string that overwrite that glyph string because of their
22395 right overhang. For these strings, only the foreground must
22396 be drawn, because it draws over the glyph string at `head'.
22397 The background must not be drawn because this would overwrite
22398 right overhangs of preceding glyphs for which no glyph
22399 strings exist. */
22400 i = left_overwriting (head);
22401 if (i >= 0)
22402 {
22403 enum draw_glyphs_face overlap_hl;
22404
22405 if (check_mouse_face
22406 && mouse_beg_col < start && mouse_end_col > i)
22407 overlap_hl = DRAW_MOUSE_FACE;
22408 else
22409 overlap_hl = DRAW_NORMAL_TEXT;
22410
22411 clip_head = head;
22412 BUILD_GLYPH_STRINGS (i, start, h, t,
22413 overlap_hl, dummy_x, last_x);
22414 for (s = h; s; s = s->next)
22415 s->background_filled_p = 1;
22416 compute_overhangs_and_x (t, head->x, 1);
22417 prepend_glyph_string_lists (&head, &tail, h, t);
22418 }
22419
22420 /* Append glyphs strings for glyphs following the last glyph
22421 string tail that are overwritten by tail. The background of
22422 these strings has to be drawn because tail's foreground draws
22423 over it. */
22424 i = right_overwritten (tail);
22425 if (i >= 0)
22426 {
22427 enum draw_glyphs_face overlap_hl;
22428
22429 if (check_mouse_face
22430 && mouse_beg_col < i && mouse_end_col > end)
22431 overlap_hl = DRAW_MOUSE_FACE;
22432 else
22433 overlap_hl = DRAW_NORMAL_TEXT;
22434
22435 BUILD_GLYPH_STRINGS (end, i, h, t,
22436 overlap_hl, x, last_x);
22437 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22438 we don't have `end = i;' here. */
22439 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22440 append_glyph_string_lists (&head, &tail, h, t);
22441 clip_tail = tail;
22442 }
22443
22444 /* Append glyph strings for glyphs following the last glyph
22445 string tail that overwrite tail. The foreground of such
22446 glyphs has to be drawn because it writes into the background
22447 of tail. The background must not be drawn because it could
22448 paint over the foreground of following glyphs. */
22449 i = right_overwriting (tail);
22450 if (i >= 0)
22451 {
22452 enum draw_glyphs_face overlap_hl;
22453 if (check_mouse_face
22454 && mouse_beg_col < i && mouse_end_col > end)
22455 overlap_hl = DRAW_MOUSE_FACE;
22456 else
22457 overlap_hl = DRAW_NORMAL_TEXT;
22458
22459 clip_tail = tail;
22460 i++; /* We must include the Ith glyph. */
22461 BUILD_GLYPH_STRINGS (end, i, h, t,
22462 overlap_hl, x, last_x);
22463 for (s = h; s; s = s->next)
22464 s->background_filled_p = 1;
22465 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22466 append_glyph_string_lists (&head, &tail, h, t);
22467 }
22468 if (clip_head || clip_tail)
22469 for (s = head; s; s = s->next)
22470 {
22471 s->clip_head = clip_head;
22472 s->clip_tail = clip_tail;
22473 }
22474 }
22475
22476 /* Draw all strings. */
22477 for (s = head; s; s = s->next)
22478 FRAME_RIF (f)->draw_glyph_string (s);
22479
22480 #ifndef HAVE_NS
22481 /* When focus a sole frame and move horizontally, this sets on_p to 0
22482 causing a failure to erase prev cursor position. */
22483 if (area == TEXT_AREA
22484 && !row->full_width_p
22485 /* When drawing overlapping rows, only the glyph strings'
22486 foreground is drawn, which doesn't erase a cursor
22487 completely. */
22488 && !overlaps)
22489 {
22490 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22491 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22492 : (tail ? tail->x + tail->background_width : x));
22493 x0 -= area_left;
22494 x1 -= area_left;
22495
22496 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22497 row->y, MATRIX_ROW_BOTTOM_Y (row));
22498 }
22499 #endif
22500
22501 /* Value is the x-position up to which drawn, relative to AREA of W.
22502 This doesn't include parts drawn because of overhangs. */
22503 if (row->full_width_p)
22504 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22505 else
22506 x_reached -= area_left;
22507
22508 RELEASE_HDC (hdc, f);
22509
22510 return x_reached;
22511 }
22512
22513 /* Expand row matrix if too narrow. Don't expand if area
22514 is not present. */
22515
22516 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22517 { \
22518 if (!fonts_changed_p \
22519 && (it->glyph_row->glyphs[area] \
22520 < it->glyph_row->glyphs[area + 1])) \
22521 { \
22522 it->w->ncols_scale_factor++; \
22523 fonts_changed_p = 1; \
22524 } \
22525 }
22526
22527 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22528 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22529
22530 static INLINE void
22531 append_glyph (struct it *it)
22532 {
22533 struct glyph *glyph;
22534 enum glyph_row_area area = it->area;
22535
22536 xassert (it->glyph_row);
22537 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22538
22539 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22540 if (glyph < it->glyph_row->glyphs[area + 1])
22541 {
22542 /* If the glyph row is reversed, we need to prepend the glyph
22543 rather than append it. */
22544 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22545 {
22546 struct glyph *g;
22547
22548 /* Make room for the additional glyph. */
22549 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22550 g[1] = *g;
22551 glyph = it->glyph_row->glyphs[area];
22552 }
22553 glyph->charpos = CHARPOS (it->position);
22554 glyph->object = it->object;
22555 if (it->pixel_width > 0)
22556 {
22557 glyph->pixel_width = it->pixel_width;
22558 glyph->padding_p = 0;
22559 }
22560 else
22561 {
22562 /* Assure at least 1-pixel width. Otherwise, cursor can't
22563 be displayed correctly. */
22564 glyph->pixel_width = 1;
22565 glyph->padding_p = 1;
22566 }
22567 glyph->ascent = it->ascent;
22568 glyph->descent = it->descent;
22569 glyph->voffset = it->voffset;
22570 glyph->type = CHAR_GLYPH;
22571 glyph->avoid_cursor_p = it->avoid_cursor_p;
22572 glyph->multibyte_p = it->multibyte_p;
22573 glyph->left_box_line_p = it->start_of_box_run_p;
22574 glyph->right_box_line_p = it->end_of_box_run_p;
22575 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22576 || it->phys_descent > it->descent);
22577 glyph->glyph_not_available_p = it->glyph_not_available_p;
22578 glyph->face_id = it->face_id;
22579 glyph->u.ch = it->char_to_display;
22580 glyph->slice.img = null_glyph_slice;
22581 glyph->font_type = FONT_TYPE_UNKNOWN;
22582 if (it->bidi_p)
22583 {
22584 glyph->resolved_level = it->bidi_it.resolved_level;
22585 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22586 abort ();
22587 glyph->bidi_type = it->bidi_it.type;
22588 }
22589 else
22590 {
22591 glyph->resolved_level = 0;
22592 glyph->bidi_type = UNKNOWN_BT;
22593 }
22594 ++it->glyph_row->used[area];
22595 }
22596 else
22597 IT_EXPAND_MATRIX_WIDTH (it, area);
22598 }
22599
22600 /* Store one glyph for the composition IT->cmp_it.id in
22601 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22602 non-null. */
22603
22604 static INLINE void
22605 append_composite_glyph (struct it *it)
22606 {
22607 struct glyph *glyph;
22608 enum glyph_row_area area = it->area;
22609
22610 xassert (it->glyph_row);
22611
22612 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22613 if (glyph < it->glyph_row->glyphs[area + 1])
22614 {
22615 /* If the glyph row is reversed, we need to prepend the glyph
22616 rather than append it. */
22617 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22618 {
22619 struct glyph *g;
22620
22621 /* Make room for the new glyph. */
22622 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22623 g[1] = *g;
22624 glyph = it->glyph_row->glyphs[it->area];
22625 }
22626 glyph->charpos = it->cmp_it.charpos;
22627 glyph->object = it->object;
22628 glyph->pixel_width = it->pixel_width;
22629 glyph->ascent = it->ascent;
22630 glyph->descent = it->descent;
22631 glyph->voffset = it->voffset;
22632 glyph->type = COMPOSITE_GLYPH;
22633 if (it->cmp_it.ch < 0)
22634 {
22635 glyph->u.cmp.automatic = 0;
22636 glyph->u.cmp.id = it->cmp_it.id;
22637 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22638 }
22639 else
22640 {
22641 glyph->u.cmp.automatic = 1;
22642 glyph->u.cmp.id = it->cmp_it.id;
22643 glyph->slice.cmp.from = it->cmp_it.from;
22644 glyph->slice.cmp.to = it->cmp_it.to - 1;
22645 }
22646 glyph->avoid_cursor_p = it->avoid_cursor_p;
22647 glyph->multibyte_p = it->multibyte_p;
22648 glyph->left_box_line_p = it->start_of_box_run_p;
22649 glyph->right_box_line_p = it->end_of_box_run_p;
22650 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22651 || it->phys_descent > it->descent);
22652 glyph->padding_p = 0;
22653 glyph->glyph_not_available_p = 0;
22654 glyph->face_id = it->face_id;
22655 glyph->font_type = FONT_TYPE_UNKNOWN;
22656 if (it->bidi_p)
22657 {
22658 glyph->resolved_level = it->bidi_it.resolved_level;
22659 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22660 abort ();
22661 glyph->bidi_type = it->bidi_it.type;
22662 }
22663 ++it->glyph_row->used[area];
22664 }
22665 else
22666 IT_EXPAND_MATRIX_WIDTH (it, area);
22667 }
22668
22669
22670 /* Change IT->ascent and IT->height according to the setting of
22671 IT->voffset. */
22672
22673 static INLINE void
22674 take_vertical_position_into_account (struct it *it)
22675 {
22676 if (it->voffset)
22677 {
22678 if (it->voffset < 0)
22679 /* Increase the ascent so that we can display the text higher
22680 in the line. */
22681 it->ascent -= it->voffset;
22682 else
22683 /* Increase the descent so that we can display the text lower
22684 in the line. */
22685 it->descent += it->voffset;
22686 }
22687 }
22688
22689
22690 /* Produce glyphs/get display metrics for the image IT is loaded with.
22691 See the description of struct display_iterator in dispextern.h for
22692 an overview of struct display_iterator. */
22693
22694 static void
22695 produce_image_glyph (struct it *it)
22696 {
22697 struct image *img;
22698 struct face *face;
22699 int glyph_ascent, crop;
22700 struct glyph_slice slice;
22701
22702 xassert (it->what == IT_IMAGE);
22703
22704 face = FACE_FROM_ID (it->f, it->face_id);
22705 xassert (face);
22706 /* Make sure X resources of the face is loaded. */
22707 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22708
22709 if (it->image_id < 0)
22710 {
22711 /* Fringe bitmap. */
22712 it->ascent = it->phys_ascent = 0;
22713 it->descent = it->phys_descent = 0;
22714 it->pixel_width = 0;
22715 it->nglyphs = 0;
22716 return;
22717 }
22718
22719 img = IMAGE_FROM_ID (it->f, it->image_id);
22720 xassert (img);
22721 /* Make sure X resources of the image is loaded. */
22722 prepare_image_for_display (it->f, img);
22723
22724 slice.x = slice.y = 0;
22725 slice.width = img->width;
22726 slice.height = img->height;
22727
22728 if (INTEGERP (it->slice.x))
22729 slice.x = XINT (it->slice.x);
22730 else if (FLOATP (it->slice.x))
22731 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22732
22733 if (INTEGERP (it->slice.y))
22734 slice.y = XINT (it->slice.y);
22735 else if (FLOATP (it->slice.y))
22736 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22737
22738 if (INTEGERP (it->slice.width))
22739 slice.width = XINT (it->slice.width);
22740 else if (FLOATP (it->slice.width))
22741 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22742
22743 if (INTEGERP (it->slice.height))
22744 slice.height = XINT (it->slice.height);
22745 else if (FLOATP (it->slice.height))
22746 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22747
22748 if (slice.x >= img->width)
22749 slice.x = img->width;
22750 if (slice.y >= img->height)
22751 slice.y = img->height;
22752 if (slice.x + slice.width >= img->width)
22753 slice.width = img->width - slice.x;
22754 if (slice.y + slice.height > img->height)
22755 slice.height = img->height - slice.y;
22756
22757 if (slice.width == 0 || slice.height == 0)
22758 return;
22759
22760 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22761
22762 it->descent = slice.height - glyph_ascent;
22763 if (slice.y == 0)
22764 it->descent += img->vmargin;
22765 if (slice.y + slice.height == img->height)
22766 it->descent += img->vmargin;
22767 it->phys_descent = it->descent;
22768
22769 it->pixel_width = slice.width;
22770 if (slice.x == 0)
22771 it->pixel_width += img->hmargin;
22772 if (slice.x + slice.width == img->width)
22773 it->pixel_width += img->hmargin;
22774
22775 /* It's quite possible for images to have an ascent greater than
22776 their height, so don't get confused in that case. */
22777 if (it->descent < 0)
22778 it->descent = 0;
22779
22780 it->nglyphs = 1;
22781
22782 if (face->box != FACE_NO_BOX)
22783 {
22784 if (face->box_line_width > 0)
22785 {
22786 if (slice.y == 0)
22787 it->ascent += face->box_line_width;
22788 if (slice.y + slice.height == img->height)
22789 it->descent += face->box_line_width;
22790 }
22791
22792 if (it->start_of_box_run_p && slice.x == 0)
22793 it->pixel_width += eabs (face->box_line_width);
22794 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22795 it->pixel_width += eabs (face->box_line_width);
22796 }
22797
22798 take_vertical_position_into_account (it);
22799
22800 /* Automatically crop wide image glyphs at right edge so we can
22801 draw the cursor on same display row. */
22802 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22803 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22804 {
22805 it->pixel_width -= crop;
22806 slice.width -= crop;
22807 }
22808
22809 if (it->glyph_row)
22810 {
22811 struct glyph *glyph;
22812 enum glyph_row_area area = it->area;
22813
22814 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22815 if (glyph < it->glyph_row->glyphs[area + 1])
22816 {
22817 glyph->charpos = CHARPOS (it->position);
22818 glyph->object = it->object;
22819 glyph->pixel_width = it->pixel_width;
22820 glyph->ascent = glyph_ascent;
22821 glyph->descent = it->descent;
22822 glyph->voffset = it->voffset;
22823 glyph->type = IMAGE_GLYPH;
22824 glyph->avoid_cursor_p = it->avoid_cursor_p;
22825 glyph->multibyte_p = it->multibyte_p;
22826 glyph->left_box_line_p = it->start_of_box_run_p;
22827 glyph->right_box_line_p = it->end_of_box_run_p;
22828 glyph->overlaps_vertically_p = 0;
22829 glyph->padding_p = 0;
22830 glyph->glyph_not_available_p = 0;
22831 glyph->face_id = it->face_id;
22832 glyph->u.img_id = img->id;
22833 glyph->slice.img = slice;
22834 glyph->font_type = FONT_TYPE_UNKNOWN;
22835 if (it->bidi_p)
22836 {
22837 glyph->resolved_level = it->bidi_it.resolved_level;
22838 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22839 abort ();
22840 glyph->bidi_type = it->bidi_it.type;
22841 }
22842 ++it->glyph_row->used[area];
22843 }
22844 else
22845 IT_EXPAND_MATRIX_WIDTH (it, area);
22846 }
22847 }
22848
22849
22850 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22851 of the glyph, WIDTH and HEIGHT are the width and height of the
22852 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22853
22854 static void
22855 append_stretch_glyph (struct it *it, Lisp_Object object,
22856 int width, int height, int ascent)
22857 {
22858 struct glyph *glyph;
22859 enum glyph_row_area area = it->area;
22860
22861 xassert (ascent >= 0 && ascent <= height);
22862
22863 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22864 if (glyph < it->glyph_row->glyphs[area + 1])
22865 {
22866 /* If the glyph row is reversed, we need to prepend the glyph
22867 rather than append it. */
22868 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22869 {
22870 struct glyph *g;
22871
22872 /* Make room for the additional glyph. */
22873 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22874 g[1] = *g;
22875 glyph = it->glyph_row->glyphs[area];
22876 }
22877 glyph->charpos = CHARPOS (it->position);
22878 glyph->object = object;
22879 glyph->pixel_width = width;
22880 glyph->ascent = ascent;
22881 glyph->descent = height - ascent;
22882 glyph->voffset = it->voffset;
22883 glyph->type = STRETCH_GLYPH;
22884 glyph->avoid_cursor_p = it->avoid_cursor_p;
22885 glyph->multibyte_p = it->multibyte_p;
22886 glyph->left_box_line_p = it->start_of_box_run_p;
22887 glyph->right_box_line_p = it->end_of_box_run_p;
22888 glyph->overlaps_vertically_p = 0;
22889 glyph->padding_p = 0;
22890 glyph->glyph_not_available_p = 0;
22891 glyph->face_id = it->face_id;
22892 glyph->u.stretch.ascent = ascent;
22893 glyph->u.stretch.height = height;
22894 glyph->slice.img = null_glyph_slice;
22895 glyph->font_type = FONT_TYPE_UNKNOWN;
22896 if (it->bidi_p)
22897 {
22898 glyph->resolved_level = it->bidi_it.resolved_level;
22899 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22900 abort ();
22901 glyph->bidi_type = it->bidi_it.type;
22902 }
22903 else
22904 {
22905 glyph->resolved_level = 0;
22906 glyph->bidi_type = UNKNOWN_BT;
22907 }
22908 ++it->glyph_row->used[area];
22909 }
22910 else
22911 IT_EXPAND_MATRIX_WIDTH (it, area);
22912 }
22913
22914
22915 /* Produce a stretch glyph for iterator IT. IT->object is the value
22916 of the glyph property displayed. The value must be a list
22917 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22918 being recognized:
22919
22920 1. `:width WIDTH' specifies that the space should be WIDTH *
22921 canonical char width wide. WIDTH may be an integer or floating
22922 point number.
22923
22924 2. `:relative-width FACTOR' specifies that the width of the stretch
22925 should be computed from the width of the first character having the
22926 `glyph' property, and should be FACTOR times that width.
22927
22928 3. `:align-to HPOS' specifies that the space should be wide enough
22929 to reach HPOS, a value in canonical character units.
22930
22931 Exactly one of the above pairs must be present.
22932
22933 4. `:height HEIGHT' specifies that the height of the stretch produced
22934 should be HEIGHT, measured in canonical character units.
22935
22936 5. `:relative-height FACTOR' specifies that the height of the
22937 stretch should be FACTOR times the height of the characters having
22938 the glyph property.
22939
22940 Either none or exactly one of 4 or 5 must be present.
22941
22942 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22943 of the stretch should be used for the ascent of the stretch.
22944 ASCENT must be in the range 0 <= ASCENT <= 100. */
22945
22946 static void
22947 produce_stretch_glyph (struct it *it)
22948 {
22949 /* (space :width WIDTH :height HEIGHT ...) */
22950 Lisp_Object prop, plist;
22951 int width = 0, height = 0, align_to = -1;
22952 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22953 int ascent = 0;
22954 double tem;
22955 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22956 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22957
22958 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22959
22960 /* List should start with `space'. */
22961 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22962 plist = XCDR (it->object);
22963
22964 /* Compute the width of the stretch. */
22965 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22966 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22967 {
22968 /* Absolute width `:width WIDTH' specified and valid. */
22969 zero_width_ok_p = 1;
22970 width = (int)tem;
22971 }
22972 else if (prop = Fplist_get (plist, QCrelative_width),
22973 NUMVAL (prop) > 0)
22974 {
22975 /* Relative width `:relative-width FACTOR' specified and valid.
22976 Compute the width of the characters having the `glyph'
22977 property. */
22978 struct it it2;
22979 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22980
22981 it2 = *it;
22982 if (it->multibyte_p)
22983 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22984 else
22985 {
22986 it2.c = it2.char_to_display = *p, it2.len = 1;
22987 if (! ASCII_CHAR_P (it2.c))
22988 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22989 }
22990
22991 it2.glyph_row = NULL;
22992 it2.what = IT_CHARACTER;
22993 x_produce_glyphs (&it2);
22994 width = NUMVAL (prop) * it2.pixel_width;
22995 }
22996 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22997 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22998 {
22999 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23000 align_to = (align_to < 0
23001 ? 0
23002 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23003 else if (align_to < 0)
23004 align_to = window_box_left_offset (it->w, TEXT_AREA);
23005 width = max (0, (int)tem + align_to - it->current_x);
23006 zero_width_ok_p = 1;
23007 }
23008 else
23009 /* Nothing specified -> width defaults to canonical char width. */
23010 width = FRAME_COLUMN_WIDTH (it->f);
23011
23012 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23013 width = 1;
23014
23015 /* Compute height. */
23016 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23017 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23018 {
23019 height = (int)tem;
23020 zero_height_ok_p = 1;
23021 }
23022 else if (prop = Fplist_get (plist, QCrelative_height),
23023 NUMVAL (prop) > 0)
23024 height = FONT_HEIGHT (font) * NUMVAL (prop);
23025 else
23026 height = FONT_HEIGHT (font);
23027
23028 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23029 height = 1;
23030
23031 /* Compute percentage of height used for ascent. If
23032 `:ascent ASCENT' is present and valid, use that. Otherwise,
23033 derive the ascent from the font in use. */
23034 if (prop = Fplist_get (plist, QCascent),
23035 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23036 ascent = height * NUMVAL (prop) / 100.0;
23037 else if (!NILP (prop)
23038 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23039 ascent = min (max (0, (int)tem), height);
23040 else
23041 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23042
23043 if (width > 0 && it->line_wrap != TRUNCATE
23044 && it->current_x + width > it->last_visible_x)
23045 width = it->last_visible_x - it->current_x - 1;
23046
23047 if (width > 0 && height > 0 && it->glyph_row)
23048 {
23049 Lisp_Object object = it->stack[it->sp - 1].string;
23050 if (!STRINGP (object))
23051 object = it->w->buffer;
23052 append_stretch_glyph (it, object, width, height, ascent);
23053 }
23054
23055 it->pixel_width = width;
23056 it->ascent = it->phys_ascent = ascent;
23057 it->descent = it->phys_descent = height - it->ascent;
23058 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23059
23060 take_vertical_position_into_account (it);
23061 }
23062
23063 /* Calculate line-height and line-spacing properties.
23064 An integer value specifies explicit pixel value.
23065 A float value specifies relative value to current face height.
23066 A cons (float . face-name) specifies relative value to
23067 height of specified face font.
23068
23069 Returns height in pixels, or nil. */
23070
23071
23072 static Lisp_Object
23073 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23074 int boff, int override)
23075 {
23076 Lisp_Object face_name = Qnil;
23077 int ascent, descent, height;
23078
23079 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23080 return val;
23081
23082 if (CONSP (val))
23083 {
23084 face_name = XCAR (val);
23085 val = XCDR (val);
23086 if (!NUMBERP (val))
23087 val = make_number (1);
23088 if (NILP (face_name))
23089 {
23090 height = it->ascent + it->descent;
23091 goto scale;
23092 }
23093 }
23094
23095 if (NILP (face_name))
23096 {
23097 font = FRAME_FONT (it->f);
23098 boff = FRAME_BASELINE_OFFSET (it->f);
23099 }
23100 else if (EQ (face_name, Qt))
23101 {
23102 override = 0;
23103 }
23104 else
23105 {
23106 int face_id;
23107 struct face *face;
23108
23109 face_id = lookup_named_face (it->f, face_name, 0);
23110 if (face_id < 0)
23111 return make_number (-1);
23112
23113 face = FACE_FROM_ID (it->f, face_id);
23114 font = face->font;
23115 if (font == NULL)
23116 return make_number (-1);
23117 boff = font->baseline_offset;
23118 if (font->vertical_centering)
23119 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23120 }
23121
23122 ascent = FONT_BASE (font) + boff;
23123 descent = FONT_DESCENT (font) - boff;
23124
23125 if (override)
23126 {
23127 it->override_ascent = ascent;
23128 it->override_descent = descent;
23129 it->override_boff = boff;
23130 }
23131
23132 height = ascent + descent;
23133
23134 scale:
23135 if (FLOATP (val))
23136 height = (int)(XFLOAT_DATA (val) * height);
23137 else if (INTEGERP (val))
23138 height *= XINT (val);
23139
23140 return make_number (height);
23141 }
23142
23143
23144 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23145 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23146 and only if this is for a character for which no font was found.
23147
23148 If the display method (it->glyphless_method) is
23149 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23150 length of the acronym or the hexadecimal string, UPPER_XOFF and
23151 UPPER_YOFF are pixel offsets for the upper part of the string,
23152 LOWER_XOFF and LOWER_YOFF are for the lower part.
23153
23154 For the other display methods, LEN through LOWER_YOFF are zero. */
23155
23156 static void
23157 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23158 short upper_xoff, short upper_yoff,
23159 short lower_xoff, short lower_yoff)
23160 {
23161 struct glyph *glyph;
23162 enum glyph_row_area area = it->area;
23163
23164 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23165 if (glyph < it->glyph_row->glyphs[area + 1])
23166 {
23167 /* If the glyph row is reversed, we need to prepend the glyph
23168 rather than append it. */
23169 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23170 {
23171 struct glyph *g;
23172
23173 /* Make room for the additional glyph. */
23174 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23175 g[1] = *g;
23176 glyph = it->glyph_row->glyphs[area];
23177 }
23178 glyph->charpos = CHARPOS (it->position);
23179 glyph->object = it->object;
23180 glyph->pixel_width = it->pixel_width;
23181 glyph->ascent = it->ascent;
23182 glyph->descent = it->descent;
23183 glyph->voffset = it->voffset;
23184 glyph->type = GLYPHLESS_GLYPH;
23185 glyph->u.glyphless.method = it->glyphless_method;
23186 glyph->u.glyphless.for_no_font = for_no_font;
23187 glyph->u.glyphless.len = len;
23188 glyph->u.glyphless.ch = it->c;
23189 glyph->slice.glyphless.upper_xoff = upper_xoff;
23190 glyph->slice.glyphless.upper_yoff = upper_yoff;
23191 glyph->slice.glyphless.lower_xoff = lower_xoff;
23192 glyph->slice.glyphless.lower_yoff = lower_yoff;
23193 glyph->avoid_cursor_p = it->avoid_cursor_p;
23194 glyph->multibyte_p = it->multibyte_p;
23195 glyph->left_box_line_p = it->start_of_box_run_p;
23196 glyph->right_box_line_p = it->end_of_box_run_p;
23197 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23198 || it->phys_descent > it->descent);
23199 glyph->padding_p = 0;
23200 glyph->glyph_not_available_p = 0;
23201 glyph->face_id = face_id;
23202 glyph->font_type = FONT_TYPE_UNKNOWN;
23203 if (it->bidi_p)
23204 {
23205 glyph->resolved_level = it->bidi_it.resolved_level;
23206 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23207 abort ();
23208 glyph->bidi_type = it->bidi_it.type;
23209 }
23210 ++it->glyph_row->used[area];
23211 }
23212 else
23213 IT_EXPAND_MATRIX_WIDTH (it, area);
23214 }
23215
23216
23217 /* Produce a glyph for a glyphless character for iterator IT.
23218 IT->glyphless_method specifies which method to use for displaying
23219 the character. See the description of enum
23220 glyphless_display_method in dispextern.h for the detail.
23221
23222 FOR_NO_FONT is nonzero if and only if this is for a character for
23223 which no font was found. ACRONYM, if non-nil, is an acronym string
23224 for the character. */
23225
23226 static void
23227 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23228 {
23229 int face_id;
23230 struct face *face;
23231 struct font *font;
23232 int base_width, base_height, width, height;
23233 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23234 int len;
23235
23236 /* Get the metrics of the base font. We always refer to the current
23237 ASCII face. */
23238 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23239 font = face->font ? face->font : FRAME_FONT (it->f);
23240 it->ascent = FONT_BASE (font) + font->baseline_offset;
23241 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23242 base_height = it->ascent + it->descent;
23243 base_width = font->average_width;
23244
23245 /* Get a face ID for the glyph by utilizing a cache (the same way as
23246 doen for `escape-glyph' in get_next_display_element). */
23247 if (it->f == last_glyphless_glyph_frame
23248 && it->face_id == last_glyphless_glyph_face_id)
23249 {
23250 face_id = last_glyphless_glyph_merged_face_id;
23251 }
23252 else
23253 {
23254 /* Merge the `glyphless-char' face into the current face. */
23255 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23256 last_glyphless_glyph_frame = it->f;
23257 last_glyphless_glyph_face_id = it->face_id;
23258 last_glyphless_glyph_merged_face_id = face_id;
23259 }
23260
23261 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23262 {
23263 it->pixel_width = THIN_SPACE_WIDTH;
23264 len = 0;
23265 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23266 }
23267 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23268 {
23269 width = CHAR_WIDTH (it->c);
23270 if (width == 0)
23271 width = 1;
23272 else if (width > 4)
23273 width = 4;
23274 it->pixel_width = base_width * width;
23275 len = 0;
23276 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23277 }
23278 else
23279 {
23280 char buf[7];
23281 const char *str;
23282 unsigned int code[6];
23283 int upper_len;
23284 int ascent, descent;
23285 struct font_metrics metrics_upper, metrics_lower;
23286
23287 face = FACE_FROM_ID (it->f, face_id);
23288 font = face->font ? face->font : FRAME_FONT (it->f);
23289 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23290
23291 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23292 {
23293 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23294 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23295 if (CONSP (acronym))
23296 acronym = XCAR (acronym);
23297 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23298 }
23299 else
23300 {
23301 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23302 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23303 str = buf;
23304 }
23305 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23306 code[len] = font->driver->encode_char (font, str[len]);
23307 upper_len = (len + 1) / 2;
23308 font->driver->text_extents (font, code, upper_len,
23309 &metrics_upper);
23310 font->driver->text_extents (font, code + upper_len, len - upper_len,
23311 &metrics_lower);
23312
23313
23314
23315 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23316 width = max (metrics_upper.width, metrics_lower.width) + 4;
23317 upper_xoff = upper_yoff = 2; /* the typical case */
23318 if (base_width >= width)
23319 {
23320 /* Align the upper to the left, the lower to the right. */
23321 it->pixel_width = base_width;
23322 lower_xoff = base_width - 2 - metrics_lower.width;
23323 }
23324 else
23325 {
23326 /* Center the shorter one. */
23327 it->pixel_width = width;
23328 if (metrics_upper.width >= metrics_lower.width)
23329 lower_xoff = (width - metrics_lower.width) / 2;
23330 else
23331 {
23332 /* FIXME: This code doesn't look right. It formerly was
23333 missing the "lower_xoff = 0;", which couldn't have
23334 been right since it left lower_xoff uninitialized. */
23335 lower_xoff = 0;
23336 upper_xoff = (width - metrics_upper.width) / 2;
23337 }
23338 }
23339
23340 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23341 top, bottom, and between upper and lower strings. */
23342 height = (metrics_upper.ascent + metrics_upper.descent
23343 + metrics_lower.ascent + metrics_lower.descent) + 5;
23344 /* Center vertically.
23345 H:base_height, D:base_descent
23346 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23347
23348 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23349 descent = D - H/2 + h/2;
23350 lower_yoff = descent - 2 - ld;
23351 upper_yoff = lower_yoff - la - 1 - ud; */
23352 ascent = - (it->descent - (base_height + height + 1) / 2);
23353 descent = it->descent - (base_height - height) / 2;
23354 lower_yoff = descent - 2 - metrics_lower.descent;
23355 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23356 - metrics_upper.descent);
23357 /* Don't make the height shorter than the base height. */
23358 if (height > base_height)
23359 {
23360 it->ascent = ascent;
23361 it->descent = descent;
23362 }
23363 }
23364
23365 it->phys_ascent = it->ascent;
23366 it->phys_descent = it->descent;
23367 if (it->glyph_row)
23368 append_glyphless_glyph (it, face_id, for_no_font, len,
23369 upper_xoff, upper_yoff,
23370 lower_xoff, lower_yoff);
23371 it->nglyphs = 1;
23372 take_vertical_position_into_account (it);
23373 }
23374
23375
23376 /* RIF:
23377 Produce glyphs/get display metrics for the display element IT is
23378 loaded with. See the description of struct it in dispextern.h
23379 for an overview of struct it. */
23380
23381 void
23382 x_produce_glyphs (struct it *it)
23383 {
23384 int extra_line_spacing = it->extra_line_spacing;
23385
23386 it->glyph_not_available_p = 0;
23387
23388 if (it->what == IT_CHARACTER)
23389 {
23390 XChar2b char2b;
23391 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23392 struct font *font = face->font;
23393 struct font_metrics *pcm = NULL;
23394 int boff; /* baseline offset */
23395
23396 if (font == NULL)
23397 {
23398 /* When no suitable font is found, display this character by
23399 the method specified in the first extra slot of
23400 Vglyphless_char_display. */
23401 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23402
23403 xassert (it->what == IT_GLYPHLESS);
23404 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23405 goto done;
23406 }
23407
23408 boff = font->baseline_offset;
23409 if (font->vertical_centering)
23410 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23411
23412 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23413 {
23414 int stretched_p;
23415
23416 it->nglyphs = 1;
23417
23418 if (it->override_ascent >= 0)
23419 {
23420 it->ascent = it->override_ascent;
23421 it->descent = it->override_descent;
23422 boff = it->override_boff;
23423 }
23424 else
23425 {
23426 it->ascent = FONT_BASE (font) + boff;
23427 it->descent = FONT_DESCENT (font) - boff;
23428 }
23429
23430 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23431 {
23432 pcm = get_per_char_metric (font, &char2b);
23433 if (pcm->width == 0
23434 && pcm->rbearing == 0 && pcm->lbearing == 0)
23435 pcm = NULL;
23436 }
23437
23438 if (pcm)
23439 {
23440 it->phys_ascent = pcm->ascent + boff;
23441 it->phys_descent = pcm->descent - boff;
23442 it->pixel_width = pcm->width;
23443 }
23444 else
23445 {
23446 it->glyph_not_available_p = 1;
23447 it->phys_ascent = it->ascent;
23448 it->phys_descent = it->descent;
23449 it->pixel_width = font->space_width;
23450 }
23451
23452 if (it->constrain_row_ascent_descent_p)
23453 {
23454 if (it->descent > it->max_descent)
23455 {
23456 it->ascent += it->descent - it->max_descent;
23457 it->descent = it->max_descent;
23458 }
23459 if (it->ascent > it->max_ascent)
23460 {
23461 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23462 it->ascent = it->max_ascent;
23463 }
23464 it->phys_ascent = min (it->phys_ascent, it->ascent);
23465 it->phys_descent = min (it->phys_descent, it->descent);
23466 extra_line_spacing = 0;
23467 }
23468
23469 /* If this is a space inside a region of text with
23470 `space-width' property, change its width. */
23471 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23472 if (stretched_p)
23473 it->pixel_width *= XFLOATINT (it->space_width);
23474
23475 /* If face has a box, add the box thickness to the character
23476 height. If character has a box line to the left and/or
23477 right, add the box line width to the character's width. */
23478 if (face->box != FACE_NO_BOX)
23479 {
23480 int thick = face->box_line_width;
23481
23482 if (thick > 0)
23483 {
23484 it->ascent += thick;
23485 it->descent += thick;
23486 }
23487 else
23488 thick = -thick;
23489
23490 if (it->start_of_box_run_p)
23491 it->pixel_width += thick;
23492 if (it->end_of_box_run_p)
23493 it->pixel_width += thick;
23494 }
23495
23496 /* If face has an overline, add the height of the overline
23497 (1 pixel) and a 1 pixel margin to the character height. */
23498 if (face->overline_p)
23499 it->ascent += overline_margin;
23500
23501 if (it->constrain_row_ascent_descent_p)
23502 {
23503 if (it->ascent > it->max_ascent)
23504 it->ascent = it->max_ascent;
23505 if (it->descent > it->max_descent)
23506 it->descent = it->max_descent;
23507 }
23508
23509 take_vertical_position_into_account (it);
23510
23511 /* If we have to actually produce glyphs, do it. */
23512 if (it->glyph_row)
23513 {
23514 if (stretched_p)
23515 {
23516 /* Translate a space with a `space-width' property
23517 into a stretch glyph. */
23518 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23519 / FONT_HEIGHT (font));
23520 append_stretch_glyph (it, it->object, it->pixel_width,
23521 it->ascent + it->descent, ascent);
23522 }
23523 else
23524 append_glyph (it);
23525
23526 /* If characters with lbearing or rbearing are displayed
23527 in this line, record that fact in a flag of the
23528 glyph row. This is used to optimize X output code. */
23529 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23530 it->glyph_row->contains_overlapping_glyphs_p = 1;
23531 }
23532 if (! stretched_p && it->pixel_width == 0)
23533 /* We assure that all visible glyphs have at least 1-pixel
23534 width. */
23535 it->pixel_width = 1;
23536 }
23537 else if (it->char_to_display == '\n')
23538 {
23539 /* A newline has no width, but we need the height of the
23540 line. But if previous part of the line sets a height,
23541 don't increase that height */
23542
23543 Lisp_Object height;
23544 Lisp_Object total_height = Qnil;
23545
23546 it->override_ascent = -1;
23547 it->pixel_width = 0;
23548 it->nglyphs = 0;
23549
23550 height = get_it_property (it, Qline_height);
23551 /* Split (line-height total-height) list */
23552 if (CONSP (height)
23553 && CONSP (XCDR (height))
23554 && NILP (XCDR (XCDR (height))))
23555 {
23556 total_height = XCAR (XCDR (height));
23557 height = XCAR (height);
23558 }
23559 height = calc_line_height_property (it, height, font, boff, 1);
23560
23561 if (it->override_ascent >= 0)
23562 {
23563 it->ascent = it->override_ascent;
23564 it->descent = it->override_descent;
23565 boff = it->override_boff;
23566 }
23567 else
23568 {
23569 it->ascent = FONT_BASE (font) + boff;
23570 it->descent = FONT_DESCENT (font) - boff;
23571 }
23572
23573 if (EQ (height, Qt))
23574 {
23575 if (it->descent > it->max_descent)
23576 {
23577 it->ascent += it->descent - it->max_descent;
23578 it->descent = it->max_descent;
23579 }
23580 if (it->ascent > it->max_ascent)
23581 {
23582 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23583 it->ascent = it->max_ascent;
23584 }
23585 it->phys_ascent = min (it->phys_ascent, it->ascent);
23586 it->phys_descent = min (it->phys_descent, it->descent);
23587 it->constrain_row_ascent_descent_p = 1;
23588 extra_line_spacing = 0;
23589 }
23590 else
23591 {
23592 Lisp_Object spacing;
23593
23594 it->phys_ascent = it->ascent;
23595 it->phys_descent = it->descent;
23596
23597 if ((it->max_ascent > 0 || it->max_descent > 0)
23598 && face->box != FACE_NO_BOX
23599 && face->box_line_width > 0)
23600 {
23601 it->ascent += face->box_line_width;
23602 it->descent += face->box_line_width;
23603 }
23604 if (!NILP (height)
23605 && XINT (height) > it->ascent + it->descent)
23606 it->ascent = XINT (height) - it->descent;
23607
23608 if (!NILP (total_height))
23609 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23610 else
23611 {
23612 spacing = get_it_property (it, Qline_spacing);
23613 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23614 }
23615 if (INTEGERP (spacing))
23616 {
23617 extra_line_spacing = XINT (spacing);
23618 if (!NILP (total_height))
23619 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23620 }
23621 }
23622 }
23623 else /* i.e. (it->char_to_display == '\t') */
23624 {
23625 if (font->space_width > 0)
23626 {
23627 int tab_width = it->tab_width * font->space_width;
23628 int x = it->current_x + it->continuation_lines_width;
23629 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23630
23631 /* If the distance from the current position to the next tab
23632 stop is less than a space character width, use the
23633 tab stop after that. */
23634 if (next_tab_x - x < font->space_width)
23635 next_tab_x += tab_width;
23636
23637 it->pixel_width = next_tab_x - x;
23638 it->nglyphs = 1;
23639 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23640 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23641
23642 if (it->glyph_row)
23643 {
23644 append_stretch_glyph (it, it->object, it->pixel_width,
23645 it->ascent + it->descent, it->ascent);
23646 }
23647 }
23648 else
23649 {
23650 it->pixel_width = 0;
23651 it->nglyphs = 1;
23652 }
23653 }
23654 }
23655 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23656 {
23657 /* A static composition.
23658
23659 Note: A composition is represented as one glyph in the
23660 glyph matrix. There are no padding glyphs.
23661
23662 Important note: pixel_width, ascent, and descent are the
23663 values of what is drawn by draw_glyphs (i.e. the values of
23664 the overall glyphs composed). */
23665 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23666 int boff; /* baseline offset */
23667 struct composition *cmp = composition_table[it->cmp_it.id];
23668 int glyph_len = cmp->glyph_len;
23669 struct font *font = face->font;
23670
23671 it->nglyphs = 1;
23672
23673 /* If we have not yet calculated pixel size data of glyphs of
23674 the composition for the current face font, calculate them
23675 now. Theoretically, we have to check all fonts for the
23676 glyphs, but that requires much time and memory space. So,
23677 here we check only the font of the first glyph. This may
23678 lead to incorrect display, but it's very rare, and C-l
23679 (recenter-top-bottom) can correct the display anyway. */
23680 if (! cmp->font || cmp->font != font)
23681 {
23682 /* Ascent and descent of the font of the first character
23683 of this composition (adjusted by baseline offset).
23684 Ascent and descent of overall glyphs should not be less
23685 than these, respectively. */
23686 int font_ascent, font_descent, font_height;
23687 /* Bounding box of the overall glyphs. */
23688 int leftmost, rightmost, lowest, highest;
23689 int lbearing, rbearing;
23690 int i, width, ascent, descent;
23691 int left_padded = 0, right_padded = 0;
23692 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23693 XChar2b char2b;
23694 struct font_metrics *pcm;
23695 int font_not_found_p;
23696 EMACS_INT pos;
23697
23698 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23699 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23700 break;
23701 if (glyph_len < cmp->glyph_len)
23702 right_padded = 1;
23703 for (i = 0; i < glyph_len; i++)
23704 {
23705 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23706 break;
23707 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23708 }
23709 if (i > 0)
23710 left_padded = 1;
23711
23712 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23713 : IT_CHARPOS (*it));
23714 /* If no suitable font is found, use the default font. */
23715 font_not_found_p = font == NULL;
23716 if (font_not_found_p)
23717 {
23718 face = face->ascii_face;
23719 font = face->font;
23720 }
23721 boff = font->baseline_offset;
23722 if (font->vertical_centering)
23723 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23724 font_ascent = FONT_BASE (font) + boff;
23725 font_descent = FONT_DESCENT (font) - boff;
23726 font_height = FONT_HEIGHT (font);
23727
23728 cmp->font = (void *) font;
23729
23730 pcm = NULL;
23731 if (! font_not_found_p)
23732 {
23733 get_char_face_and_encoding (it->f, c, it->face_id,
23734 &char2b, 0);
23735 pcm = get_per_char_metric (font, &char2b);
23736 }
23737
23738 /* Initialize the bounding box. */
23739 if (pcm)
23740 {
23741 width = pcm->width;
23742 ascent = pcm->ascent;
23743 descent = pcm->descent;
23744 lbearing = pcm->lbearing;
23745 rbearing = pcm->rbearing;
23746 }
23747 else
23748 {
23749 width = font->space_width;
23750 ascent = FONT_BASE (font);
23751 descent = FONT_DESCENT (font);
23752 lbearing = 0;
23753 rbearing = width;
23754 }
23755
23756 rightmost = width;
23757 leftmost = 0;
23758 lowest = - descent + boff;
23759 highest = ascent + boff;
23760
23761 if (! font_not_found_p
23762 && font->default_ascent
23763 && CHAR_TABLE_P (Vuse_default_ascent)
23764 && !NILP (Faref (Vuse_default_ascent,
23765 make_number (it->char_to_display))))
23766 highest = font->default_ascent + boff;
23767
23768 /* Draw the first glyph at the normal position. It may be
23769 shifted to right later if some other glyphs are drawn
23770 at the left. */
23771 cmp->offsets[i * 2] = 0;
23772 cmp->offsets[i * 2 + 1] = boff;
23773 cmp->lbearing = lbearing;
23774 cmp->rbearing = rbearing;
23775
23776 /* Set cmp->offsets for the remaining glyphs. */
23777 for (i++; i < glyph_len; i++)
23778 {
23779 int left, right, btm, top;
23780 int ch = COMPOSITION_GLYPH (cmp, i);
23781 int face_id;
23782 struct face *this_face;
23783
23784 if (ch == '\t')
23785 ch = ' ';
23786 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23787 this_face = FACE_FROM_ID (it->f, face_id);
23788 font = this_face->font;
23789
23790 if (font == NULL)
23791 pcm = NULL;
23792 else
23793 {
23794 get_char_face_and_encoding (it->f, ch, face_id,
23795 &char2b, 0);
23796 pcm = get_per_char_metric (font, &char2b);
23797 }
23798 if (! pcm)
23799 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23800 else
23801 {
23802 width = pcm->width;
23803 ascent = pcm->ascent;
23804 descent = pcm->descent;
23805 lbearing = pcm->lbearing;
23806 rbearing = pcm->rbearing;
23807 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23808 {
23809 /* Relative composition with or without
23810 alternate chars. */
23811 left = (leftmost + rightmost - width) / 2;
23812 btm = - descent + boff;
23813 if (font->relative_compose
23814 && (! CHAR_TABLE_P (Vignore_relative_composition)
23815 || NILP (Faref (Vignore_relative_composition,
23816 make_number (ch)))))
23817 {
23818
23819 if (- descent >= font->relative_compose)
23820 /* One extra pixel between two glyphs. */
23821 btm = highest + 1;
23822 else if (ascent <= 0)
23823 /* One extra pixel between two glyphs. */
23824 btm = lowest - 1 - ascent - descent;
23825 }
23826 }
23827 else
23828 {
23829 /* A composition rule is specified by an integer
23830 value that encodes global and new reference
23831 points (GREF and NREF). GREF and NREF are
23832 specified by numbers as below:
23833
23834 0---1---2 -- ascent
23835 | |
23836 | |
23837 | |
23838 9--10--11 -- center
23839 | |
23840 ---3---4---5--- baseline
23841 | |
23842 6---7---8 -- descent
23843 */
23844 int rule = COMPOSITION_RULE (cmp, i);
23845 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23846
23847 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23848 grefx = gref % 3, nrefx = nref % 3;
23849 grefy = gref / 3, nrefy = nref / 3;
23850 if (xoff)
23851 xoff = font_height * (xoff - 128) / 256;
23852 if (yoff)
23853 yoff = font_height * (yoff - 128) / 256;
23854
23855 left = (leftmost
23856 + grefx * (rightmost - leftmost) / 2
23857 - nrefx * width / 2
23858 + xoff);
23859
23860 btm = ((grefy == 0 ? highest
23861 : grefy == 1 ? 0
23862 : grefy == 2 ? lowest
23863 : (highest + lowest) / 2)
23864 - (nrefy == 0 ? ascent + descent
23865 : nrefy == 1 ? descent - boff
23866 : nrefy == 2 ? 0
23867 : (ascent + descent) / 2)
23868 + yoff);
23869 }
23870
23871 cmp->offsets[i * 2] = left;
23872 cmp->offsets[i * 2 + 1] = btm + descent;
23873
23874 /* Update the bounding box of the overall glyphs. */
23875 if (width > 0)
23876 {
23877 right = left + width;
23878 if (left < leftmost)
23879 leftmost = left;
23880 if (right > rightmost)
23881 rightmost = right;
23882 }
23883 top = btm + descent + ascent;
23884 if (top > highest)
23885 highest = top;
23886 if (btm < lowest)
23887 lowest = btm;
23888
23889 if (cmp->lbearing > left + lbearing)
23890 cmp->lbearing = left + lbearing;
23891 if (cmp->rbearing < left + rbearing)
23892 cmp->rbearing = left + rbearing;
23893 }
23894 }
23895
23896 /* If there are glyphs whose x-offsets are negative,
23897 shift all glyphs to the right and make all x-offsets
23898 non-negative. */
23899 if (leftmost < 0)
23900 {
23901 for (i = 0; i < cmp->glyph_len; i++)
23902 cmp->offsets[i * 2] -= leftmost;
23903 rightmost -= leftmost;
23904 cmp->lbearing -= leftmost;
23905 cmp->rbearing -= leftmost;
23906 }
23907
23908 if (left_padded && cmp->lbearing < 0)
23909 {
23910 for (i = 0; i < cmp->glyph_len; i++)
23911 cmp->offsets[i * 2] -= cmp->lbearing;
23912 rightmost -= cmp->lbearing;
23913 cmp->rbearing -= cmp->lbearing;
23914 cmp->lbearing = 0;
23915 }
23916 if (right_padded && rightmost < cmp->rbearing)
23917 {
23918 rightmost = cmp->rbearing;
23919 }
23920
23921 cmp->pixel_width = rightmost;
23922 cmp->ascent = highest;
23923 cmp->descent = - lowest;
23924 if (cmp->ascent < font_ascent)
23925 cmp->ascent = font_ascent;
23926 if (cmp->descent < font_descent)
23927 cmp->descent = font_descent;
23928 }
23929
23930 if (it->glyph_row
23931 && (cmp->lbearing < 0
23932 || cmp->rbearing > cmp->pixel_width))
23933 it->glyph_row->contains_overlapping_glyphs_p = 1;
23934
23935 it->pixel_width = cmp->pixel_width;
23936 it->ascent = it->phys_ascent = cmp->ascent;
23937 it->descent = it->phys_descent = cmp->descent;
23938 if (face->box != FACE_NO_BOX)
23939 {
23940 int thick = face->box_line_width;
23941
23942 if (thick > 0)
23943 {
23944 it->ascent += thick;
23945 it->descent += thick;
23946 }
23947 else
23948 thick = - thick;
23949
23950 if (it->start_of_box_run_p)
23951 it->pixel_width += thick;
23952 if (it->end_of_box_run_p)
23953 it->pixel_width += thick;
23954 }
23955
23956 /* If face has an overline, add the height of the overline
23957 (1 pixel) and a 1 pixel margin to the character height. */
23958 if (face->overline_p)
23959 it->ascent += overline_margin;
23960
23961 take_vertical_position_into_account (it);
23962 if (it->ascent < 0)
23963 it->ascent = 0;
23964 if (it->descent < 0)
23965 it->descent = 0;
23966
23967 if (it->glyph_row)
23968 append_composite_glyph (it);
23969 }
23970 else if (it->what == IT_COMPOSITION)
23971 {
23972 /* A dynamic (automatic) composition. */
23973 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23974 Lisp_Object gstring;
23975 struct font_metrics metrics;
23976
23977 gstring = composition_gstring_from_id (it->cmp_it.id);
23978 it->pixel_width
23979 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23980 &metrics);
23981 if (it->glyph_row
23982 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23983 it->glyph_row->contains_overlapping_glyphs_p = 1;
23984 it->ascent = it->phys_ascent = metrics.ascent;
23985 it->descent = it->phys_descent = metrics.descent;
23986 if (face->box != FACE_NO_BOX)
23987 {
23988 int thick = face->box_line_width;
23989
23990 if (thick > 0)
23991 {
23992 it->ascent += thick;
23993 it->descent += thick;
23994 }
23995 else
23996 thick = - thick;
23997
23998 if (it->start_of_box_run_p)
23999 it->pixel_width += thick;
24000 if (it->end_of_box_run_p)
24001 it->pixel_width += thick;
24002 }
24003 /* If face has an overline, add the height of the overline
24004 (1 pixel) and a 1 pixel margin to the character height. */
24005 if (face->overline_p)
24006 it->ascent += overline_margin;
24007 take_vertical_position_into_account (it);
24008 if (it->ascent < 0)
24009 it->ascent = 0;
24010 if (it->descent < 0)
24011 it->descent = 0;
24012
24013 if (it->glyph_row)
24014 append_composite_glyph (it);
24015 }
24016 else if (it->what == IT_GLYPHLESS)
24017 produce_glyphless_glyph (it, 0, Qnil);
24018 else if (it->what == IT_IMAGE)
24019 produce_image_glyph (it);
24020 else if (it->what == IT_STRETCH)
24021 produce_stretch_glyph (it);
24022
24023 done:
24024 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24025 because this isn't true for images with `:ascent 100'. */
24026 xassert (it->ascent >= 0 && it->descent >= 0);
24027 if (it->area == TEXT_AREA)
24028 it->current_x += it->pixel_width;
24029
24030 if (extra_line_spacing > 0)
24031 {
24032 it->descent += extra_line_spacing;
24033 if (extra_line_spacing > it->max_extra_line_spacing)
24034 it->max_extra_line_spacing = extra_line_spacing;
24035 }
24036
24037 it->max_ascent = max (it->max_ascent, it->ascent);
24038 it->max_descent = max (it->max_descent, it->descent);
24039 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24040 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24041 }
24042
24043 /* EXPORT for RIF:
24044 Output LEN glyphs starting at START at the nominal cursor position.
24045 Advance the nominal cursor over the text. The global variable
24046 updated_window contains the window being updated, updated_row is
24047 the glyph row being updated, and updated_area is the area of that
24048 row being updated. */
24049
24050 void
24051 x_write_glyphs (struct glyph *start, int len)
24052 {
24053 int x, hpos;
24054
24055 xassert (updated_window && updated_row);
24056 BLOCK_INPUT;
24057
24058 /* Write glyphs. */
24059
24060 hpos = start - updated_row->glyphs[updated_area];
24061 x = draw_glyphs (updated_window, output_cursor.x,
24062 updated_row, updated_area,
24063 hpos, hpos + len,
24064 DRAW_NORMAL_TEXT, 0);
24065
24066 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24067 if (updated_area == TEXT_AREA
24068 && updated_window->phys_cursor_on_p
24069 && updated_window->phys_cursor.vpos == output_cursor.vpos
24070 && updated_window->phys_cursor.hpos >= hpos
24071 && updated_window->phys_cursor.hpos < hpos + len)
24072 updated_window->phys_cursor_on_p = 0;
24073
24074 UNBLOCK_INPUT;
24075
24076 /* Advance the output cursor. */
24077 output_cursor.hpos += len;
24078 output_cursor.x = x;
24079 }
24080
24081
24082 /* EXPORT for RIF:
24083 Insert LEN glyphs from START at the nominal cursor position. */
24084
24085 void
24086 x_insert_glyphs (struct glyph *start, int len)
24087 {
24088 struct frame *f;
24089 struct window *w;
24090 int line_height, shift_by_width, shifted_region_width;
24091 struct glyph_row *row;
24092 struct glyph *glyph;
24093 int frame_x, frame_y;
24094 EMACS_INT hpos;
24095
24096 xassert (updated_window && updated_row);
24097 BLOCK_INPUT;
24098 w = updated_window;
24099 f = XFRAME (WINDOW_FRAME (w));
24100
24101 /* Get the height of the line we are in. */
24102 row = updated_row;
24103 line_height = row->height;
24104
24105 /* Get the width of the glyphs to insert. */
24106 shift_by_width = 0;
24107 for (glyph = start; glyph < start + len; ++glyph)
24108 shift_by_width += glyph->pixel_width;
24109
24110 /* Get the width of the region to shift right. */
24111 shifted_region_width = (window_box_width (w, updated_area)
24112 - output_cursor.x
24113 - shift_by_width);
24114
24115 /* Shift right. */
24116 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24117 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24118
24119 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24120 line_height, shift_by_width);
24121
24122 /* Write the glyphs. */
24123 hpos = start - row->glyphs[updated_area];
24124 draw_glyphs (w, output_cursor.x, row, updated_area,
24125 hpos, hpos + len,
24126 DRAW_NORMAL_TEXT, 0);
24127
24128 /* Advance the output cursor. */
24129 output_cursor.hpos += len;
24130 output_cursor.x += shift_by_width;
24131 UNBLOCK_INPUT;
24132 }
24133
24134
24135 /* EXPORT for RIF:
24136 Erase the current text line from the nominal cursor position
24137 (inclusive) to pixel column TO_X (exclusive). The idea is that
24138 everything from TO_X onward is already erased.
24139
24140 TO_X is a pixel position relative to updated_area of
24141 updated_window. TO_X == -1 means clear to the end of this area. */
24142
24143 void
24144 x_clear_end_of_line (int to_x)
24145 {
24146 struct frame *f;
24147 struct window *w = updated_window;
24148 int max_x, min_y, max_y;
24149 int from_x, from_y, to_y;
24150
24151 xassert (updated_window && updated_row);
24152 f = XFRAME (w->frame);
24153
24154 if (updated_row->full_width_p)
24155 max_x = WINDOW_TOTAL_WIDTH (w);
24156 else
24157 max_x = window_box_width (w, updated_area);
24158 max_y = window_text_bottom_y (w);
24159
24160 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24161 of window. For TO_X > 0, truncate to end of drawing area. */
24162 if (to_x == 0)
24163 return;
24164 else if (to_x < 0)
24165 to_x = max_x;
24166 else
24167 to_x = min (to_x, max_x);
24168
24169 to_y = min (max_y, output_cursor.y + updated_row->height);
24170
24171 /* Notice if the cursor will be cleared by this operation. */
24172 if (!updated_row->full_width_p)
24173 notice_overwritten_cursor (w, updated_area,
24174 output_cursor.x, -1,
24175 updated_row->y,
24176 MATRIX_ROW_BOTTOM_Y (updated_row));
24177
24178 from_x = output_cursor.x;
24179
24180 /* Translate to frame coordinates. */
24181 if (updated_row->full_width_p)
24182 {
24183 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24184 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24185 }
24186 else
24187 {
24188 int area_left = window_box_left (w, updated_area);
24189 from_x += area_left;
24190 to_x += area_left;
24191 }
24192
24193 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24194 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24195 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24196
24197 /* Prevent inadvertently clearing to end of the X window. */
24198 if (to_x > from_x && to_y > from_y)
24199 {
24200 BLOCK_INPUT;
24201 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24202 to_x - from_x, to_y - from_y);
24203 UNBLOCK_INPUT;
24204 }
24205 }
24206
24207 #endif /* HAVE_WINDOW_SYSTEM */
24208
24209
24210 \f
24211 /***********************************************************************
24212 Cursor types
24213 ***********************************************************************/
24214
24215 /* Value is the internal representation of the specified cursor type
24216 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24217 of the bar cursor. */
24218
24219 static enum text_cursor_kinds
24220 get_specified_cursor_type (Lisp_Object arg, int *width)
24221 {
24222 enum text_cursor_kinds type;
24223
24224 if (NILP (arg))
24225 return NO_CURSOR;
24226
24227 if (EQ (arg, Qbox))
24228 return FILLED_BOX_CURSOR;
24229
24230 if (EQ (arg, Qhollow))
24231 return HOLLOW_BOX_CURSOR;
24232
24233 if (EQ (arg, Qbar))
24234 {
24235 *width = 2;
24236 return BAR_CURSOR;
24237 }
24238
24239 if (CONSP (arg)
24240 && EQ (XCAR (arg), Qbar)
24241 && INTEGERP (XCDR (arg))
24242 && XINT (XCDR (arg)) >= 0)
24243 {
24244 *width = XINT (XCDR (arg));
24245 return BAR_CURSOR;
24246 }
24247
24248 if (EQ (arg, Qhbar))
24249 {
24250 *width = 2;
24251 return HBAR_CURSOR;
24252 }
24253
24254 if (CONSP (arg)
24255 && EQ (XCAR (arg), Qhbar)
24256 && INTEGERP (XCDR (arg))
24257 && XINT (XCDR (arg)) >= 0)
24258 {
24259 *width = XINT (XCDR (arg));
24260 return HBAR_CURSOR;
24261 }
24262
24263 /* Treat anything unknown as "hollow box cursor".
24264 It was bad to signal an error; people have trouble fixing
24265 .Xdefaults with Emacs, when it has something bad in it. */
24266 type = HOLLOW_BOX_CURSOR;
24267
24268 return type;
24269 }
24270
24271 /* Set the default cursor types for specified frame. */
24272 void
24273 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24274 {
24275 int width = 1;
24276 Lisp_Object tem;
24277
24278 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24279 FRAME_CURSOR_WIDTH (f) = width;
24280
24281 /* By default, set up the blink-off state depending on the on-state. */
24282
24283 tem = Fassoc (arg, Vblink_cursor_alist);
24284 if (!NILP (tem))
24285 {
24286 FRAME_BLINK_OFF_CURSOR (f)
24287 = get_specified_cursor_type (XCDR (tem), &width);
24288 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24289 }
24290 else
24291 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24292 }
24293
24294
24295 #ifdef HAVE_WINDOW_SYSTEM
24296
24297 /* Return the cursor we want to be displayed in window W. Return
24298 width of bar/hbar cursor through WIDTH arg. Return with
24299 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24300 (i.e. if the `system caret' should track this cursor).
24301
24302 In a mini-buffer window, we want the cursor only to appear if we
24303 are reading input from this window. For the selected window, we
24304 want the cursor type given by the frame parameter or buffer local
24305 setting of cursor-type. If explicitly marked off, draw no cursor.
24306 In all other cases, we want a hollow box cursor. */
24307
24308 static enum text_cursor_kinds
24309 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24310 int *active_cursor)
24311 {
24312 struct frame *f = XFRAME (w->frame);
24313 struct buffer *b = XBUFFER (w->buffer);
24314 int cursor_type = DEFAULT_CURSOR;
24315 Lisp_Object alt_cursor;
24316 int non_selected = 0;
24317
24318 *active_cursor = 1;
24319
24320 /* Echo area */
24321 if (cursor_in_echo_area
24322 && FRAME_HAS_MINIBUF_P (f)
24323 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24324 {
24325 if (w == XWINDOW (echo_area_window))
24326 {
24327 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24328 {
24329 *width = FRAME_CURSOR_WIDTH (f);
24330 return FRAME_DESIRED_CURSOR (f);
24331 }
24332 else
24333 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24334 }
24335
24336 *active_cursor = 0;
24337 non_selected = 1;
24338 }
24339
24340 /* Detect a nonselected window or nonselected frame. */
24341 else if (w != XWINDOW (f->selected_window)
24342 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24343 {
24344 *active_cursor = 0;
24345
24346 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24347 return NO_CURSOR;
24348
24349 non_selected = 1;
24350 }
24351
24352 /* Never display a cursor in a window in which cursor-type is nil. */
24353 if (NILP (BVAR (b, cursor_type)))
24354 return NO_CURSOR;
24355
24356 /* Get the normal cursor type for this window. */
24357 if (EQ (BVAR (b, cursor_type), Qt))
24358 {
24359 cursor_type = FRAME_DESIRED_CURSOR (f);
24360 *width = FRAME_CURSOR_WIDTH (f);
24361 }
24362 else
24363 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24364
24365 /* Use cursor-in-non-selected-windows instead
24366 for non-selected window or frame. */
24367 if (non_selected)
24368 {
24369 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24370 if (!EQ (Qt, alt_cursor))
24371 return get_specified_cursor_type (alt_cursor, width);
24372 /* t means modify the normal cursor type. */
24373 if (cursor_type == FILLED_BOX_CURSOR)
24374 cursor_type = HOLLOW_BOX_CURSOR;
24375 else if (cursor_type == BAR_CURSOR && *width > 1)
24376 --*width;
24377 return cursor_type;
24378 }
24379
24380 /* Use normal cursor if not blinked off. */
24381 if (!w->cursor_off_p)
24382 {
24383 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24384 {
24385 if (cursor_type == FILLED_BOX_CURSOR)
24386 {
24387 /* Using a block cursor on large images can be very annoying.
24388 So use a hollow cursor for "large" images.
24389 If image is not transparent (no mask), also use hollow cursor. */
24390 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24391 if (img != NULL && IMAGEP (img->spec))
24392 {
24393 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24394 where N = size of default frame font size.
24395 This should cover most of the "tiny" icons people may use. */
24396 if (!img->mask
24397 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24398 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24399 cursor_type = HOLLOW_BOX_CURSOR;
24400 }
24401 }
24402 else if (cursor_type != NO_CURSOR)
24403 {
24404 /* Display current only supports BOX and HOLLOW cursors for images.
24405 So for now, unconditionally use a HOLLOW cursor when cursor is
24406 not a solid box cursor. */
24407 cursor_type = HOLLOW_BOX_CURSOR;
24408 }
24409 }
24410 return cursor_type;
24411 }
24412
24413 /* Cursor is blinked off, so determine how to "toggle" it. */
24414
24415 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24416 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24417 return get_specified_cursor_type (XCDR (alt_cursor), width);
24418
24419 /* Then see if frame has specified a specific blink off cursor type. */
24420 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24421 {
24422 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24423 return FRAME_BLINK_OFF_CURSOR (f);
24424 }
24425
24426 #if 0
24427 /* Some people liked having a permanently visible blinking cursor,
24428 while others had very strong opinions against it. So it was
24429 decided to remove it. KFS 2003-09-03 */
24430
24431 /* Finally perform built-in cursor blinking:
24432 filled box <-> hollow box
24433 wide [h]bar <-> narrow [h]bar
24434 narrow [h]bar <-> no cursor
24435 other type <-> no cursor */
24436
24437 if (cursor_type == FILLED_BOX_CURSOR)
24438 return HOLLOW_BOX_CURSOR;
24439
24440 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24441 {
24442 *width = 1;
24443 return cursor_type;
24444 }
24445 #endif
24446
24447 return NO_CURSOR;
24448 }
24449
24450
24451 /* Notice when the text cursor of window W has been completely
24452 overwritten by a drawing operation that outputs glyphs in AREA
24453 starting at X0 and ending at X1 in the line starting at Y0 and
24454 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24455 the rest of the line after X0 has been written. Y coordinates
24456 are window-relative. */
24457
24458 static void
24459 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24460 int x0, int x1, int y0, int y1)
24461 {
24462 int cx0, cx1, cy0, cy1;
24463 struct glyph_row *row;
24464
24465 if (!w->phys_cursor_on_p)
24466 return;
24467 if (area != TEXT_AREA)
24468 return;
24469
24470 if (w->phys_cursor.vpos < 0
24471 || w->phys_cursor.vpos >= w->current_matrix->nrows
24472 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24473 !(row->enabled_p && row->displays_text_p)))
24474 return;
24475
24476 if (row->cursor_in_fringe_p)
24477 {
24478 row->cursor_in_fringe_p = 0;
24479 draw_fringe_bitmap (w, row, row->reversed_p);
24480 w->phys_cursor_on_p = 0;
24481 return;
24482 }
24483
24484 cx0 = w->phys_cursor.x;
24485 cx1 = cx0 + w->phys_cursor_width;
24486 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24487 return;
24488
24489 /* The cursor image will be completely removed from the
24490 screen if the output area intersects the cursor area in
24491 y-direction. When we draw in [y0 y1[, and some part of
24492 the cursor is at y < y0, that part must have been drawn
24493 before. When scrolling, the cursor is erased before
24494 actually scrolling, so we don't come here. When not
24495 scrolling, the rows above the old cursor row must have
24496 changed, and in this case these rows must have written
24497 over the cursor image.
24498
24499 Likewise if part of the cursor is below y1, with the
24500 exception of the cursor being in the first blank row at
24501 the buffer and window end because update_text_area
24502 doesn't draw that row. (Except when it does, but
24503 that's handled in update_text_area.) */
24504
24505 cy0 = w->phys_cursor.y;
24506 cy1 = cy0 + w->phys_cursor_height;
24507 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24508 return;
24509
24510 w->phys_cursor_on_p = 0;
24511 }
24512
24513 #endif /* HAVE_WINDOW_SYSTEM */
24514
24515 \f
24516 /************************************************************************
24517 Mouse Face
24518 ************************************************************************/
24519
24520 #ifdef HAVE_WINDOW_SYSTEM
24521
24522 /* EXPORT for RIF:
24523 Fix the display of area AREA of overlapping row ROW in window W
24524 with respect to the overlapping part OVERLAPS. */
24525
24526 void
24527 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24528 enum glyph_row_area area, int overlaps)
24529 {
24530 int i, x;
24531
24532 BLOCK_INPUT;
24533
24534 x = 0;
24535 for (i = 0; i < row->used[area];)
24536 {
24537 if (row->glyphs[area][i].overlaps_vertically_p)
24538 {
24539 int start = i, start_x = x;
24540
24541 do
24542 {
24543 x += row->glyphs[area][i].pixel_width;
24544 ++i;
24545 }
24546 while (i < row->used[area]
24547 && row->glyphs[area][i].overlaps_vertically_p);
24548
24549 draw_glyphs (w, start_x, row, area,
24550 start, i,
24551 DRAW_NORMAL_TEXT, overlaps);
24552 }
24553 else
24554 {
24555 x += row->glyphs[area][i].pixel_width;
24556 ++i;
24557 }
24558 }
24559
24560 UNBLOCK_INPUT;
24561 }
24562
24563
24564 /* EXPORT:
24565 Draw the cursor glyph of window W in glyph row ROW. See the
24566 comment of draw_glyphs for the meaning of HL. */
24567
24568 void
24569 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24570 enum draw_glyphs_face hl)
24571 {
24572 /* If cursor hpos is out of bounds, don't draw garbage. This can
24573 happen in mini-buffer windows when switching between echo area
24574 glyphs and mini-buffer. */
24575 if ((row->reversed_p
24576 ? (w->phys_cursor.hpos >= 0)
24577 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24578 {
24579 int on_p = w->phys_cursor_on_p;
24580 int x1;
24581 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24582 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24583 hl, 0);
24584 w->phys_cursor_on_p = on_p;
24585
24586 if (hl == DRAW_CURSOR)
24587 w->phys_cursor_width = x1 - w->phys_cursor.x;
24588 /* When we erase the cursor, and ROW is overlapped by other
24589 rows, make sure that these overlapping parts of other rows
24590 are redrawn. */
24591 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24592 {
24593 w->phys_cursor_width = x1 - w->phys_cursor.x;
24594
24595 if (row > w->current_matrix->rows
24596 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24597 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24598 OVERLAPS_ERASED_CURSOR);
24599
24600 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24601 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24602 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24603 OVERLAPS_ERASED_CURSOR);
24604 }
24605 }
24606 }
24607
24608
24609 /* EXPORT:
24610 Erase the image of a cursor of window W from the screen. */
24611
24612 void
24613 erase_phys_cursor (struct window *w)
24614 {
24615 struct frame *f = XFRAME (w->frame);
24616 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24617 int hpos = w->phys_cursor.hpos;
24618 int vpos = w->phys_cursor.vpos;
24619 int mouse_face_here_p = 0;
24620 struct glyph_matrix *active_glyphs = w->current_matrix;
24621 struct glyph_row *cursor_row;
24622 struct glyph *cursor_glyph;
24623 enum draw_glyphs_face hl;
24624
24625 /* No cursor displayed or row invalidated => nothing to do on the
24626 screen. */
24627 if (w->phys_cursor_type == NO_CURSOR)
24628 goto mark_cursor_off;
24629
24630 /* VPOS >= active_glyphs->nrows means that window has been resized.
24631 Don't bother to erase the cursor. */
24632 if (vpos >= active_glyphs->nrows)
24633 goto mark_cursor_off;
24634
24635 /* If row containing cursor is marked invalid, there is nothing we
24636 can do. */
24637 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24638 if (!cursor_row->enabled_p)
24639 goto mark_cursor_off;
24640
24641 /* If line spacing is > 0, old cursor may only be partially visible in
24642 window after split-window. So adjust visible height. */
24643 cursor_row->visible_height = min (cursor_row->visible_height,
24644 window_text_bottom_y (w) - cursor_row->y);
24645
24646 /* If row is completely invisible, don't attempt to delete a cursor which
24647 isn't there. This can happen if cursor is at top of a window, and
24648 we switch to a buffer with a header line in that window. */
24649 if (cursor_row->visible_height <= 0)
24650 goto mark_cursor_off;
24651
24652 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24653 if (cursor_row->cursor_in_fringe_p)
24654 {
24655 cursor_row->cursor_in_fringe_p = 0;
24656 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24657 goto mark_cursor_off;
24658 }
24659
24660 /* This can happen when the new row is shorter than the old one.
24661 In this case, either draw_glyphs or clear_end_of_line
24662 should have cleared the cursor. Note that we wouldn't be
24663 able to erase the cursor in this case because we don't have a
24664 cursor glyph at hand. */
24665 if ((cursor_row->reversed_p
24666 ? (w->phys_cursor.hpos < 0)
24667 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24668 goto mark_cursor_off;
24669
24670 /* If the cursor is in the mouse face area, redisplay that when
24671 we clear the cursor. */
24672 if (! NILP (hlinfo->mouse_face_window)
24673 && coords_in_mouse_face_p (w, hpos, vpos)
24674 /* Don't redraw the cursor's spot in mouse face if it is at the
24675 end of a line (on a newline). The cursor appears there, but
24676 mouse highlighting does not. */
24677 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24678 mouse_face_here_p = 1;
24679
24680 /* Maybe clear the display under the cursor. */
24681 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24682 {
24683 int x, y, left_x;
24684 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24685 int width;
24686
24687 cursor_glyph = get_phys_cursor_glyph (w);
24688 if (cursor_glyph == NULL)
24689 goto mark_cursor_off;
24690
24691 width = cursor_glyph->pixel_width;
24692 left_x = window_box_left_offset (w, TEXT_AREA);
24693 x = w->phys_cursor.x;
24694 if (x < left_x)
24695 width -= left_x - x;
24696 width = min (width, window_box_width (w, TEXT_AREA) - x);
24697 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24698 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24699
24700 if (width > 0)
24701 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24702 }
24703
24704 /* Erase the cursor by redrawing the character underneath it. */
24705 if (mouse_face_here_p)
24706 hl = DRAW_MOUSE_FACE;
24707 else
24708 hl = DRAW_NORMAL_TEXT;
24709 draw_phys_cursor_glyph (w, cursor_row, hl);
24710
24711 mark_cursor_off:
24712 w->phys_cursor_on_p = 0;
24713 w->phys_cursor_type = NO_CURSOR;
24714 }
24715
24716
24717 /* EXPORT:
24718 Display or clear cursor of window W. If ON is zero, clear the
24719 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24720 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24721
24722 void
24723 display_and_set_cursor (struct window *w, int on,
24724 int hpos, int vpos, int x, int y)
24725 {
24726 struct frame *f = XFRAME (w->frame);
24727 int new_cursor_type;
24728 int new_cursor_width;
24729 int active_cursor;
24730 struct glyph_row *glyph_row;
24731 struct glyph *glyph;
24732
24733 /* This is pointless on invisible frames, and dangerous on garbaged
24734 windows and frames; in the latter case, the frame or window may
24735 be in the midst of changing its size, and x and y may be off the
24736 window. */
24737 if (! FRAME_VISIBLE_P (f)
24738 || FRAME_GARBAGED_P (f)
24739 || vpos >= w->current_matrix->nrows
24740 || hpos >= w->current_matrix->matrix_w)
24741 return;
24742
24743 /* If cursor is off and we want it off, return quickly. */
24744 if (!on && !w->phys_cursor_on_p)
24745 return;
24746
24747 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24748 /* If cursor row is not enabled, we don't really know where to
24749 display the cursor. */
24750 if (!glyph_row->enabled_p)
24751 {
24752 w->phys_cursor_on_p = 0;
24753 return;
24754 }
24755
24756 glyph = NULL;
24757 if (!glyph_row->exact_window_width_line_p
24758 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24759 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24760
24761 xassert (interrupt_input_blocked);
24762
24763 /* Set new_cursor_type to the cursor we want to be displayed. */
24764 new_cursor_type = get_window_cursor_type (w, glyph,
24765 &new_cursor_width, &active_cursor);
24766
24767 /* If cursor is currently being shown and we don't want it to be or
24768 it is in the wrong place, or the cursor type is not what we want,
24769 erase it. */
24770 if (w->phys_cursor_on_p
24771 && (!on
24772 || w->phys_cursor.x != x
24773 || w->phys_cursor.y != y
24774 || new_cursor_type != w->phys_cursor_type
24775 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24776 && new_cursor_width != w->phys_cursor_width)))
24777 erase_phys_cursor (w);
24778
24779 /* Don't check phys_cursor_on_p here because that flag is only set
24780 to zero in some cases where we know that the cursor has been
24781 completely erased, to avoid the extra work of erasing the cursor
24782 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24783 still not be visible, or it has only been partly erased. */
24784 if (on)
24785 {
24786 w->phys_cursor_ascent = glyph_row->ascent;
24787 w->phys_cursor_height = glyph_row->height;
24788
24789 /* Set phys_cursor_.* before x_draw_.* is called because some
24790 of them may need the information. */
24791 w->phys_cursor.x = x;
24792 w->phys_cursor.y = glyph_row->y;
24793 w->phys_cursor.hpos = hpos;
24794 w->phys_cursor.vpos = vpos;
24795 }
24796
24797 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24798 new_cursor_type, new_cursor_width,
24799 on, active_cursor);
24800 }
24801
24802
24803 /* Switch the display of W's cursor on or off, according to the value
24804 of ON. */
24805
24806 static void
24807 update_window_cursor (struct window *w, int on)
24808 {
24809 /* Don't update cursor in windows whose frame is in the process
24810 of being deleted. */
24811 if (w->current_matrix)
24812 {
24813 BLOCK_INPUT;
24814 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24815 w->phys_cursor.x, w->phys_cursor.y);
24816 UNBLOCK_INPUT;
24817 }
24818 }
24819
24820
24821 /* Call update_window_cursor with parameter ON_P on all leaf windows
24822 in the window tree rooted at W. */
24823
24824 static void
24825 update_cursor_in_window_tree (struct window *w, int on_p)
24826 {
24827 while (w)
24828 {
24829 if (!NILP (w->hchild))
24830 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24831 else if (!NILP (w->vchild))
24832 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24833 else
24834 update_window_cursor (w, on_p);
24835
24836 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24837 }
24838 }
24839
24840
24841 /* EXPORT:
24842 Display the cursor on window W, or clear it, according to ON_P.
24843 Don't change the cursor's position. */
24844
24845 void
24846 x_update_cursor (struct frame *f, int on_p)
24847 {
24848 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24849 }
24850
24851
24852 /* EXPORT:
24853 Clear the cursor of window W to background color, and mark the
24854 cursor as not shown. This is used when the text where the cursor
24855 is about to be rewritten. */
24856
24857 void
24858 x_clear_cursor (struct window *w)
24859 {
24860 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24861 update_window_cursor (w, 0);
24862 }
24863
24864 #endif /* HAVE_WINDOW_SYSTEM */
24865
24866 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24867 and MSDOS. */
24868 static void
24869 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24870 int start_hpos, int end_hpos,
24871 enum draw_glyphs_face draw)
24872 {
24873 #ifdef HAVE_WINDOW_SYSTEM
24874 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24875 {
24876 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24877 return;
24878 }
24879 #endif
24880 #if defined (HAVE_GPM) || defined (MSDOS)
24881 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24882 #endif
24883 }
24884
24885 /* Display the active region described by mouse_face_* according to DRAW. */
24886
24887 static void
24888 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24889 {
24890 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24891 struct frame *f = XFRAME (WINDOW_FRAME (w));
24892
24893 if (/* If window is in the process of being destroyed, don't bother
24894 to do anything. */
24895 w->current_matrix != NULL
24896 /* Don't update mouse highlight if hidden */
24897 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24898 /* Recognize when we are called to operate on rows that don't exist
24899 anymore. This can happen when a window is split. */
24900 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24901 {
24902 int phys_cursor_on_p = w->phys_cursor_on_p;
24903 struct glyph_row *row, *first, *last;
24904
24905 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24906 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24907
24908 for (row = first; row <= last && row->enabled_p; ++row)
24909 {
24910 int start_hpos, end_hpos, start_x;
24911
24912 /* For all but the first row, the highlight starts at column 0. */
24913 if (row == first)
24914 {
24915 /* R2L rows have BEG and END in reversed order, but the
24916 screen drawing geometry is always left to right. So
24917 we need to mirror the beginning and end of the
24918 highlighted area in R2L rows. */
24919 if (!row->reversed_p)
24920 {
24921 start_hpos = hlinfo->mouse_face_beg_col;
24922 start_x = hlinfo->mouse_face_beg_x;
24923 }
24924 else if (row == last)
24925 {
24926 start_hpos = hlinfo->mouse_face_end_col;
24927 start_x = hlinfo->mouse_face_end_x;
24928 }
24929 else
24930 {
24931 start_hpos = 0;
24932 start_x = 0;
24933 }
24934 }
24935 else if (row->reversed_p && row == last)
24936 {
24937 start_hpos = hlinfo->mouse_face_end_col;
24938 start_x = hlinfo->mouse_face_end_x;
24939 }
24940 else
24941 {
24942 start_hpos = 0;
24943 start_x = 0;
24944 }
24945
24946 if (row == last)
24947 {
24948 if (!row->reversed_p)
24949 end_hpos = hlinfo->mouse_face_end_col;
24950 else if (row == first)
24951 end_hpos = hlinfo->mouse_face_beg_col;
24952 else
24953 {
24954 end_hpos = row->used[TEXT_AREA];
24955 if (draw == DRAW_NORMAL_TEXT)
24956 row->fill_line_p = 1; /* Clear to end of line */
24957 }
24958 }
24959 else if (row->reversed_p && row == first)
24960 end_hpos = hlinfo->mouse_face_beg_col;
24961 else
24962 {
24963 end_hpos = row->used[TEXT_AREA];
24964 if (draw == DRAW_NORMAL_TEXT)
24965 row->fill_line_p = 1; /* Clear to end of line */
24966 }
24967
24968 if (end_hpos > start_hpos)
24969 {
24970 draw_row_with_mouse_face (w, start_x, row,
24971 start_hpos, end_hpos, draw);
24972
24973 row->mouse_face_p
24974 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24975 }
24976 }
24977
24978 #ifdef HAVE_WINDOW_SYSTEM
24979 /* When we've written over the cursor, arrange for it to
24980 be displayed again. */
24981 if (FRAME_WINDOW_P (f)
24982 && phys_cursor_on_p && !w->phys_cursor_on_p)
24983 {
24984 BLOCK_INPUT;
24985 display_and_set_cursor (w, 1,
24986 w->phys_cursor.hpos, w->phys_cursor.vpos,
24987 w->phys_cursor.x, w->phys_cursor.y);
24988 UNBLOCK_INPUT;
24989 }
24990 #endif /* HAVE_WINDOW_SYSTEM */
24991 }
24992
24993 #ifdef HAVE_WINDOW_SYSTEM
24994 /* Change the mouse cursor. */
24995 if (FRAME_WINDOW_P (f))
24996 {
24997 if (draw == DRAW_NORMAL_TEXT
24998 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24999 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25000 else if (draw == DRAW_MOUSE_FACE)
25001 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25002 else
25003 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25004 }
25005 #endif /* HAVE_WINDOW_SYSTEM */
25006 }
25007
25008 /* EXPORT:
25009 Clear out the mouse-highlighted active region.
25010 Redraw it un-highlighted first. Value is non-zero if mouse
25011 face was actually drawn unhighlighted. */
25012
25013 int
25014 clear_mouse_face (Mouse_HLInfo *hlinfo)
25015 {
25016 int cleared = 0;
25017
25018 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25019 {
25020 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25021 cleared = 1;
25022 }
25023
25024 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25025 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25026 hlinfo->mouse_face_window = Qnil;
25027 hlinfo->mouse_face_overlay = Qnil;
25028 return cleared;
25029 }
25030
25031 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25032 within the mouse face on that window. */
25033 static int
25034 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25035 {
25036 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25037
25038 /* Quickly resolve the easy cases. */
25039 if (!(WINDOWP (hlinfo->mouse_face_window)
25040 && XWINDOW (hlinfo->mouse_face_window) == w))
25041 return 0;
25042 if (vpos < hlinfo->mouse_face_beg_row
25043 || vpos > hlinfo->mouse_face_end_row)
25044 return 0;
25045 if (vpos > hlinfo->mouse_face_beg_row
25046 && vpos < hlinfo->mouse_face_end_row)
25047 return 1;
25048
25049 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25050 {
25051 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25052 {
25053 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25054 return 1;
25055 }
25056 else if ((vpos == hlinfo->mouse_face_beg_row
25057 && hpos >= hlinfo->mouse_face_beg_col)
25058 || (vpos == hlinfo->mouse_face_end_row
25059 && hpos < hlinfo->mouse_face_end_col))
25060 return 1;
25061 }
25062 else
25063 {
25064 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25065 {
25066 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25067 return 1;
25068 }
25069 else if ((vpos == hlinfo->mouse_face_beg_row
25070 && hpos <= hlinfo->mouse_face_beg_col)
25071 || (vpos == hlinfo->mouse_face_end_row
25072 && hpos > hlinfo->mouse_face_end_col))
25073 return 1;
25074 }
25075 return 0;
25076 }
25077
25078
25079 /* EXPORT:
25080 Non-zero if physical cursor of window W is within mouse face. */
25081
25082 int
25083 cursor_in_mouse_face_p (struct window *w)
25084 {
25085 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25086 }
25087
25088
25089 \f
25090 /* Find the glyph rows START_ROW and END_ROW of window W that display
25091 characters between buffer positions START_CHARPOS and END_CHARPOS
25092 (excluding END_CHARPOS). This is similar to row_containing_pos,
25093 but is more accurate when bidi reordering makes buffer positions
25094 change non-linearly with glyph rows. */
25095 static void
25096 rows_from_pos_range (struct window *w,
25097 EMACS_INT start_charpos, EMACS_INT end_charpos,
25098 struct glyph_row **start, struct glyph_row **end)
25099 {
25100 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25101 int last_y = window_text_bottom_y (w);
25102 struct glyph_row *row;
25103
25104 *start = NULL;
25105 *end = NULL;
25106
25107 while (!first->enabled_p
25108 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25109 first++;
25110
25111 /* Find the START row. */
25112 for (row = first;
25113 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25114 row++)
25115 {
25116 /* A row can potentially be the START row if the range of the
25117 characters it displays intersects the range
25118 [START_CHARPOS..END_CHARPOS). */
25119 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25120 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25121 /* See the commentary in row_containing_pos, for the
25122 explanation of the complicated way to check whether
25123 some position is beyond the end of the characters
25124 displayed by a row. */
25125 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25126 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25127 && !row->ends_at_zv_p
25128 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25129 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25130 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25131 && !row->ends_at_zv_p
25132 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25133 {
25134 /* Found a candidate row. Now make sure at least one of the
25135 glyphs it displays has a charpos from the range
25136 [START_CHARPOS..END_CHARPOS).
25137
25138 This is not obvious because bidi reordering could make
25139 buffer positions of a row be 1,2,3,102,101,100, and if we
25140 want to highlight characters in [50..60), we don't want
25141 this row, even though [50..60) does intersect [1..103),
25142 the range of character positions given by the row's start
25143 and end positions. */
25144 struct glyph *g = row->glyphs[TEXT_AREA];
25145 struct glyph *e = g + row->used[TEXT_AREA];
25146
25147 while (g < e)
25148 {
25149 if (BUFFERP (g->object)
25150 && start_charpos <= g->charpos && g->charpos < end_charpos)
25151 *start = row;
25152 g++;
25153 }
25154 if (*start)
25155 break;
25156 }
25157 }
25158
25159 /* Find the END row. */
25160 if (!*start
25161 /* If the last row is partially visible, start looking for END
25162 from that row, instead of starting from FIRST. */
25163 && !(row->enabled_p
25164 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25165 row = first;
25166 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25167 {
25168 struct glyph_row *next = row + 1;
25169
25170 if (!next->enabled_p
25171 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25172 /* The first row >= START whose range of displayed characters
25173 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25174 is the row END + 1. */
25175 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25176 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25177 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25178 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25179 && !next->ends_at_zv_p
25180 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25181 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25182 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25183 && !next->ends_at_zv_p
25184 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25185 {
25186 *end = row;
25187 break;
25188 }
25189 else
25190 {
25191 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25192 but none of the characters it displays are in the range, it is
25193 also END + 1. */
25194 struct glyph *g = next->glyphs[TEXT_AREA];
25195 struct glyph *e = g + next->used[TEXT_AREA];
25196
25197 while (g < e)
25198 {
25199 if (BUFFERP (g->object)
25200 && start_charpos <= g->charpos && g->charpos < end_charpos)
25201 break;
25202 g++;
25203 }
25204 if (g == e)
25205 {
25206 *end = row;
25207 break;
25208 }
25209 }
25210 }
25211 }
25212
25213 /* This function sets the mouse_face_* elements of HLINFO, assuming
25214 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25215 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25216 for the overlay or run of text properties specifying the mouse
25217 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25218 before-string and after-string that must also be highlighted.
25219 COVER_STRING, if non-nil, is a display string that may cover some
25220 or all of the highlighted text. */
25221
25222 static void
25223 mouse_face_from_buffer_pos (Lisp_Object window,
25224 Mouse_HLInfo *hlinfo,
25225 EMACS_INT mouse_charpos,
25226 EMACS_INT start_charpos,
25227 EMACS_INT end_charpos,
25228 Lisp_Object before_string,
25229 Lisp_Object after_string,
25230 Lisp_Object cover_string)
25231 {
25232 struct window *w = XWINDOW (window);
25233 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25234 struct glyph_row *r1, *r2;
25235 struct glyph *glyph, *end;
25236 EMACS_INT ignore, pos;
25237 int x;
25238
25239 xassert (NILP (cover_string) || STRINGP (cover_string));
25240 xassert (NILP (before_string) || STRINGP (before_string));
25241 xassert (NILP (after_string) || STRINGP (after_string));
25242
25243 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25244 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25245 if (r1 == NULL)
25246 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25247 /* If the before-string or display-string contains newlines,
25248 rows_from_pos_range skips to its last row. Move back. */
25249 if (!NILP (before_string) || !NILP (cover_string))
25250 {
25251 struct glyph_row *prev;
25252 while ((prev = r1 - 1, prev >= first)
25253 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25254 && prev->used[TEXT_AREA] > 0)
25255 {
25256 struct glyph *beg = prev->glyphs[TEXT_AREA];
25257 glyph = beg + prev->used[TEXT_AREA];
25258 while (--glyph >= beg && INTEGERP (glyph->object));
25259 if (glyph < beg
25260 || !(EQ (glyph->object, before_string)
25261 || EQ (glyph->object, cover_string)))
25262 break;
25263 r1 = prev;
25264 }
25265 }
25266 if (r2 == NULL)
25267 {
25268 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25269 hlinfo->mouse_face_past_end = 1;
25270 }
25271 else if (!NILP (after_string))
25272 {
25273 /* If the after-string has newlines, advance to its last row. */
25274 struct glyph_row *next;
25275 struct glyph_row *last
25276 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25277
25278 for (next = r2 + 1;
25279 next <= last
25280 && next->used[TEXT_AREA] > 0
25281 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25282 ++next)
25283 r2 = next;
25284 }
25285 /* The rest of the display engine assumes that mouse_face_beg_row is
25286 either above below mouse_face_end_row or identical to it. But
25287 with bidi-reordered continued lines, the row for START_CHARPOS
25288 could be below the row for END_CHARPOS. If so, swap the rows and
25289 store them in correct order. */
25290 if (r1->y > r2->y)
25291 {
25292 struct glyph_row *tem = r2;
25293
25294 r2 = r1;
25295 r1 = tem;
25296 }
25297
25298 hlinfo->mouse_face_beg_y = r1->y;
25299 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25300 hlinfo->mouse_face_end_y = r2->y;
25301 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25302
25303 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25304 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25305 could be anywhere in the row and in any order. The strategy
25306 below is to find the leftmost and the rightmost glyph that
25307 belongs to either of these 3 strings, or whose position is
25308 between START_CHARPOS and END_CHARPOS, and highlight all the
25309 glyphs between those two. This may cover more than just the text
25310 between START_CHARPOS and END_CHARPOS if the range of characters
25311 strides the bidi level boundary, e.g. if the beginning is in R2L
25312 text while the end is in L2R text or vice versa. */
25313 if (!r1->reversed_p)
25314 {
25315 /* This row is in a left to right paragraph. Scan it left to
25316 right. */
25317 glyph = r1->glyphs[TEXT_AREA];
25318 end = glyph + r1->used[TEXT_AREA];
25319 x = r1->x;
25320
25321 /* Skip truncation glyphs at the start of the glyph row. */
25322 if (r1->displays_text_p)
25323 for (; glyph < end
25324 && INTEGERP (glyph->object)
25325 && glyph->charpos < 0;
25326 ++glyph)
25327 x += glyph->pixel_width;
25328
25329 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25330 or COVER_STRING, and the first glyph from buffer whose
25331 position is between START_CHARPOS and END_CHARPOS. */
25332 for (; glyph < end
25333 && !INTEGERP (glyph->object)
25334 && !EQ (glyph->object, cover_string)
25335 && !(BUFFERP (glyph->object)
25336 && (glyph->charpos >= start_charpos
25337 && glyph->charpos < end_charpos));
25338 ++glyph)
25339 {
25340 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25341 are present at buffer positions between START_CHARPOS and
25342 END_CHARPOS, or if they come from an overlay. */
25343 if (EQ (glyph->object, before_string))
25344 {
25345 pos = string_buffer_position (before_string,
25346 start_charpos);
25347 /* If pos == 0, it means before_string came from an
25348 overlay, not from a buffer position. */
25349 if (!pos || (pos >= start_charpos && pos < end_charpos))
25350 break;
25351 }
25352 else if (EQ (glyph->object, after_string))
25353 {
25354 pos = string_buffer_position (after_string, end_charpos);
25355 if (!pos || (pos >= start_charpos && pos < end_charpos))
25356 break;
25357 }
25358 x += glyph->pixel_width;
25359 }
25360 hlinfo->mouse_face_beg_x = x;
25361 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25362 }
25363 else
25364 {
25365 /* This row is in a right to left paragraph. Scan it right to
25366 left. */
25367 struct glyph *g;
25368
25369 end = r1->glyphs[TEXT_AREA] - 1;
25370 glyph = end + r1->used[TEXT_AREA];
25371
25372 /* Skip truncation glyphs at the start of the glyph row. */
25373 if (r1->displays_text_p)
25374 for (; glyph > end
25375 && INTEGERP (glyph->object)
25376 && glyph->charpos < 0;
25377 --glyph)
25378 ;
25379
25380 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25381 or COVER_STRING, and the first glyph from buffer whose
25382 position is between START_CHARPOS and END_CHARPOS. */
25383 for (; glyph > end
25384 && !INTEGERP (glyph->object)
25385 && !EQ (glyph->object, cover_string)
25386 && !(BUFFERP (glyph->object)
25387 && (glyph->charpos >= start_charpos
25388 && glyph->charpos < end_charpos));
25389 --glyph)
25390 {
25391 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25392 are present at buffer positions between START_CHARPOS and
25393 END_CHARPOS, or if they come from an overlay. */
25394 if (EQ (glyph->object, before_string))
25395 {
25396 pos = string_buffer_position (before_string, start_charpos);
25397 /* If pos == 0, it means before_string came from an
25398 overlay, not from a buffer position. */
25399 if (!pos || (pos >= start_charpos && pos < end_charpos))
25400 break;
25401 }
25402 else if (EQ (glyph->object, after_string))
25403 {
25404 pos = string_buffer_position (after_string, end_charpos);
25405 if (!pos || (pos >= start_charpos && pos < end_charpos))
25406 break;
25407 }
25408 }
25409
25410 glyph++; /* first glyph to the right of the highlighted area */
25411 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25412 x += g->pixel_width;
25413 hlinfo->mouse_face_beg_x = x;
25414 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25415 }
25416
25417 /* If the highlight ends in a different row, compute GLYPH and END
25418 for the end row. Otherwise, reuse the values computed above for
25419 the row where the highlight begins. */
25420 if (r2 != r1)
25421 {
25422 if (!r2->reversed_p)
25423 {
25424 glyph = r2->glyphs[TEXT_AREA];
25425 end = glyph + r2->used[TEXT_AREA];
25426 x = r2->x;
25427 }
25428 else
25429 {
25430 end = r2->glyphs[TEXT_AREA] - 1;
25431 glyph = end + r2->used[TEXT_AREA];
25432 }
25433 }
25434
25435 if (!r2->reversed_p)
25436 {
25437 /* Skip truncation and continuation glyphs near the end of the
25438 row, and also blanks and stretch glyphs inserted by
25439 extend_face_to_end_of_line. */
25440 while (end > glyph
25441 && INTEGERP ((end - 1)->object)
25442 && (end - 1)->charpos <= 0)
25443 --end;
25444 /* Scan the rest of the glyph row from the end, looking for the
25445 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25446 COVER_STRING, or whose position is between START_CHARPOS
25447 and END_CHARPOS */
25448 for (--end;
25449 end > glyph
25450 && !INTEGERP (end->object)
25451 && !EQ (end->object, cover_string)
25452 && !(BUFFERP (end->object)
25453 && (end->charpos >= start_charpos
25454 && end->charpos < end_charpos));
25455 --end)
25456 {
25457 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25458 are present at buffer positions between START_CHARPOS and
25459 END_CHARPOS, or if they come from an overlay. */
25460 if (EQ (end->object, before_string))
25461 {
25462 pos = string_buffer_position (before_string, start_charpos);
25463 if (!pos || (pos >= start_charpos && pos < end_charpos))
25464 break;
25465 }
25466 else if (EQ (end->object, after_string))
25467 {
25468 pos = string_buffer_position (after_string, end_charpos);
25469 if (!pos || (pos >= start_charpos && pos < end_charpos))
25470 break;
25471 }
25472 }
25473 /* Find the X coordinate of the last glyph to be highlighted. */
25474 for (; glyph <= end; ++glyph)
25475 x += glyph->pixel_width;
25476
25477 hlinfo->mouse_face_end_x = x;
25478 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25479 }
25480 else
25481 {
25482 /* Skip truncation and continuation glyphs near the end of the
25483 row, and also blanks and stretch glyphs inserted by
25484 extend_face_to_end_of_line. */
25485 x = r2->x;
25486 end++;
25487 while (end < glyph
25488 && INTEGERP (end->object)
25489 && end->charpos <= 0)
25490 {
25491 x += end->pixel_width;
25492 ++end;
25493 }
25494 /* Scan the rest of the glyph row from the end, looking for the
25495 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25496 COVER_STRING, or whose position is between START_CHARPOS
25497 and END_CHARPOS */
25498 for ( ;
25499 end < glyph
25500 && !INTEGERP (end->object)
25501 && !EQ (end->object, cover_string)
25502 && !(BUFFERP (end->object)
25503 && (end->charpos >= start_charpos
25504 && end->charpos < end_charpos));
25505 ++end)
25506 {
25507 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25508 are present at buffer positions between START_CHARPOS and
25509 END_CHARPOS, or if they come from an overlay. */
25510 if (EQ (end->object, before_string))
25511 {
25512 pos = string_buffer_position (before_string, start_charpos);
25513 if (!pos || (pos >= start_charpos && pos < end_charpos))
25514 break;
25515 }
25516 else if (EQ (end->object, after_string))
25517 {
25518 pos = string_buffer_position (after_string, end_charpos);
25519 if (!pos || (pos >= start_charpos && pos < end_charpos))
25520 break;
25521 }
25522 x += end->pixel_width;
25523 }
25524 hlinfo->mouse_face_end_x = x;
25525 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25526 }
25527
25528 hlinfo->mouse_face_window = window;
25529 hlinfo->mouse_face_face_id
25530 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25531 mouse_charpos + 1,
25532 !hlinfo->mouse_face_hidden, -1);
25533 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25534 }
25535
25536 /* The following function is not used anymore (replaced with
25537 mouse_face_from_string_pos), but I leave it here for the time
25538 being, in case someone would. */
25539
25540 #if 0 /* not used */
25541
25542 /* Find the position of the glyph for position POS in OBJECT in
25543 window W's current matrix, and return in *X, *Y the pixel
25544 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25545
25546 RIGHT_P non-zero means return the position of the right edge of the
25547 glyph, RIGHT_P zero means return the left edge position.
25548
25549 If no glyph for POS exists in the matrix, return the position of
25550 the glyph with the next smaller position that is in the matrix, if
25551 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25552 exists in the matrix, return the position of the glyph with the
25553 next larger position in OBJECT.
25554
25555 Value is non-zero if a glyph was found. */
25556
25557 static int
25558 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25559 int *hpos, int *vpos, int *x, int *y, int right_p)
25560 {
25561 int yb = window_text_bottom_y (w);
25562 struct glyph_row *r;
25563 struct glyph *best_glyph = NULL;
25564 struct glyph_row *best_row = NULL;
25565 int best_x = 0;
25566
25567 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25568 r->enabled_p && r->y < yb;
25569 ++r)
25570 {
25571 struct glyph *g = r->glyphs[TEXT_AREA];
25572 struct glyph *e = g + r->used[TEXT_AREA];
25573 int gx;
25574
25575 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25576 if (EQ (g->object, object))
25577 {
25578 if (g->charpos == pos)
25579 {
25580 best_glyph = g;
25581 best_x = gx;
25582 best_row = r;
25583 goto found;
25584 }
25585 else if (best_glyph == NULL
25586 || ((eabs (g->charpos - pos)
25587 < eabs (best_glyph->charpos - pos))
25588 && (right_p
25589 ? g->charpos < pos
25590 : g->charpos > pos)))
25591 {
25592 best_glyph = g;
25593 best_x = gx;
25594 best_row = r;
25595 }
25596 }
25597 }
25598
25599 found:
25600
25601 if (best_glyph)
25602 {
25603 *x = best_x;
25604 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25605
25606 if (right_p)
25607 {
25608 *x += best_glyph->pixel_width;
25609 ++*hpos;
25610 }
25611
25612 *y = best_row->y;
25613 *vpos = best_row - w->current_matrix->rows;
25614 }
25615
25616 return best_glyph != NULL;
25617 }
25618 #endif /* not used */
25619
25620 /* Find the positions of the first and the last glyphs in window W's
25621 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25622 (assumed to be a string), and return in HLINFO's mouse_face_*
25623 members the pixel and column/row coordinates of those glyphs. */
25624
25625 static void
25626 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25627 Lisp_Object object,
25628 EMACS_INT startpos, EMACS_INT endpos)
25629 {
25630 int yb = window_text_bottom_y (w);
25631 struct glyph_row *r;
25632 struct glyph *g, *e;
25633 int gx;
25634 int found = 0;
25635
25636 /* Find the glyph row with at least one position in the range
25637 [STARTPOS..ENDPOS], and the first glyph in that row whose
25638 position belongs to that range. */
25639 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25640 r->enabled_p && r->y < yb;
25641 ++r)
25642 {
25643 if (!r->reversed_p)
25644 {
25645 g = r->glyphs[TEXT_AREA];
25646 e = g + r->used[TEXT_AREA];
25647 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25648 if (EQ (g->object, object)
25649 && startpos <= g->charpos && g->charpos <= endpos)
25650 {
25651 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25652 hlinfo->mouse_face_beg_y = r->y;
25653 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25654 hlinfo->mouse_face_beg_x = gx;
25655 found = 1;
25656 break;
25657 }
25658 }
25659 else
25660 {
25661 struct glyph *g1;
25662
25663 e = r->glyphs[TEXT_AREA];
25664 g = e + r->used[TEXT_AREA];
25665 for ( ; g > e; --g)
25666 if (EQ ((g-1)->object, object)
25667 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25668 {
25669 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25670 hlinfo->mouse_face_beg_y = r->y;
25671 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25672 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25673 gx += g1->pixel_width;
25674 hlinfo->mouse_face_beg_x = gx;
25675 found = 1;
25676 break;
25677 }
25678 }
25679 if (found)
25680 break;
25681 }
25682
25683 if (!found)
25684 return;
25685
25686 /* Starting with the next row, look for the first row which does NOT
25687 include any glyphs whose positions are in the range. */
25688 for (++r; r->enabled_p && r->y < yb; ++r)
25689 {
25690 g = r->glyphs[TEXT_AREA];
25691 e = g + r->used[TEXT_AREA];
25692 found = 0;
25693 for ( ; g < e; ++g)
25694 if (EQ (g->object, object)
25695 && startpos <= g->charpos && g->charpos <= endpos)
25696 {
25697 found = 1;
25698 break;
25699 }
25700 if (!found)
25701 break;
25702 }
25703
25704 /* The highlighted region ends on the previous row. */
25705 r--;
25706
25707 /* Set the end row and its vertical pixel coordinate. */
25708 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25709 hlinfo->mouse_face_end_y = r->y;
25710
25711 /* Compute and set the end column and the end column's horizontal
25712 pixel coordinate. */
25713 if (!r->reversed_p)
25714 {
25715 g = r->glyphs[TEXT_AREA];
25716 e = g + r->used[TEXT_AREA];
25717 for ( ; e > g; --e)
25718 if (EQ ((e-1)->object, object)
25719 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25720 break;
25721 hlinfo->mouse_face_end_col = e - g;
25722
25723 for (gx = r->x; g < e; ++g)
25724 gx += g->pixel_width;
25725 hlinfo->mouse_face_end_x = gx;
25726 }
25727 else
25728 {
25729 e = r->glyphs[TEXT_AREA];
25730 g = e + r->used[TEXT_AREA];
25731 for (gx = r->x ; e < g; ++e)
25732 {
25733 if (EQ (e->object, object)
25734 && startpos <= e->charpos && e->charpos <= endpos)
25735 break;
25736 gx += e->pixel_width;
25737 }
25738 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25739 hlinfo->mouse_face_end_x = gx;
25740 }
25741 }
25742
25743 #ifdef HAVE_WINDOW_SYSTEM
25744
25745 /* See if position X, Y is within a hot-spot of an image. */
25746
25747 static int
25748 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25749 {
25750 if (!CONSP (hot_spot))
25751 return 0;
25752
25753 if (EQ (XCAR (hot_spot), Qrect))
25754 {
25755 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25756 Lisp_Object rect = XCDR (hot_spot);
25757 Lisp_Object tem;
25758 if (!CONSP (rect))
25759 return 0;
25760 if (!CONSP (XCAR (rect)))
25761 return 0;
25762 if (!CONSP (XCDR (rect)))
25763 return 0;
25764 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25765 return 0;
25766 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25767 return 0;
25768 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25769 return 0;
25770 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25771 return 0;
25772 return 1;
25773 }
25774 else if (EQ (XCAR (hot_spot), Qcircle))
25775 {
25776 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25777 Lisp_Object circ = XCDR (hot_spot);
25778 Lisp_Object lr, lx0, ly0;
25779 if (CONSP (circ)
25780 && CONSP (XCAR (circ))
25781 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25782 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25783 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25784 {
25785 double r = XFLOATINT (lr);
25786 double dx = XINT (lx0) - x;
25787 double dy = XINT (ly0) - y;
25788 return (dx * dx + dy * dy <= r * r);
25789 }
25790 }
25791 else if (EQ (XCAR (hot_spot), Qpoly))
25792 {
25793 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25794 if (VECTORP (XCDR (hot_spot)))
25795 {
25796 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25797 Lisp_Object *poly = v->contents;
25798 int n = v->header.size;
25799 int i;
25800 int inside = 0;
25801 Lisp_Object lx, ly;
25802 int x0, y0;
25803
25804 /* Need an even number of coordinates, and at least 3 edges. */
25805 if (n < 6 || n & 1)
25806 return 0;
25807
25808 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25809 If count is odd, we are inside polygon. Pixels on edges
25810 may or may not be included depending on actual geometry of the
25811 polygon. */
25812 if ((lx = poly[n-2], !INTEGERP (lx))
25813 || (ly = poly[n-1], !INTEGERP (lx)))
25814 return 0;
25815 x0 = XINT (lx), y0 = XINT (ly);
25816 for (i = 0; i < n; i += 2)
25817 {
25818 int x1 = x0, y1 = y0;
25819 if ((lx = poly[i], !INTEGERP (lx))
25820 || (ly = poly[i+1], !INTEGERP (ly)))
25821 return 0;
25822 x0 = XINT (lx), y0 = XINT (ly);
25823
25824 /* Does this segment cross the X line? */
25825 if (x0 >= x)
25826 {
25827 if (x1 >= x)
25828 continue;
25829 }
25830 else if (x1 < x)
25831 continue;
25832 if (y > y0 && y > y1)
25833 continue;
25834 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25835 inside = !inside;
25836 }
25837 return inside;
25838 }
25839 }
25840 return 0;
25841 }
25842
25843 Lisp_Object
25844 find_hot_spot (Lisp_Object map, int x, int y)
25845 {
25846 while (CONSP (map))
25847 {
25848 if (CONSP (XCAR (map))
25849 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25850 return XCAR (map);
25851 map = XCDR (map);
25852 }
25853
25854 return Qnil;
25855 }
25856
25857 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25858 3, 3, 0,
25859 doc: /* Lookup in image map MAP coordinates X and Y.
25860 An image map is an alist where each element has the format (AREA ID PLIST).
25861 An AREA is specified as either a rectangle, a circle, or a polygon:
25862 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25863 pixel coordinates of the upper left and bottom right corners.
25864 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25865 and the radius of the circle; r may be a float or integer.
25866 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25867 vector describes one corner in the polygon.
25868 Returns the alist element for the first matching AREA in MAP. */)
25869 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25870 {
25871 if (NILP (map))
25872 return Qnil;
25873
25874 CHECK_NUMBER (x);
25875 CHECK_NUMBER (y);
25876
25877 return find_hot_spot (map, XINT (x), XINT (y));
25878 }
25879
25880
25881 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25882 static void
25883 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25884 {
25885 /* Do not change cursor shape while dragging mouse. */
25886 if (!NILP (do_mouse_tracking))
25887 return;
25888
25889 if (!NILP (pointer))
25890 {
25891 if (EQ (pointer, Qarrow))
25892 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25893 else if (EQ (pointer, Qhand))
25894 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25895 else if (EQ (pointer, Qtext))
25896 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25897 else if (EQ (pointer, intern ("hdrag")))
25898 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25899 #ifdef HAVE_X_WINDOWS
25900 else if (EQ (pointer, intern ("vdrag")))
25901 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25902 #endif
25903 else if (EQ (pointer, intern ("hourglass")))
25904 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25905 else if (EQ (pointer, Qmodeline))
25906 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25907 else
25908 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25909 }
25910
25911 if (cursor != No_Cursor)
25912 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25913 }
25914
25915 #endif /* HAVE_WINDOW_SYSTEM */
25916
25917 /* Take proper action when mouse has moved to the mode or header line
25918 or marginal area AREA of window W, x-position X and y-position Y.
25919 X is relative to the start of the text display area of W, so the
25920 width of bitmap areas and scroll bars must be subtracted to get a
25921 position relative to the start of the mode line. */
25922
25923 static void
25924 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25925 enum window_part area)
25926 {
25927 struct window *w = XWINDOW (window);
25928 struct frame *f = XFRAME (w->frame);
25929 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25930 #ifdef HAVE_WINDOW_SYSTEM
25931 Display_Info *dpyinfo;
25932 #endif
25933 Cursor cursor = No_Cursor;
25934 Lisp_Object pointer = Qnil;
25935 int dx, dy, width, height;
25936 EMACS_INT charpos;
25937 Lisp_Object string, object = Qnil;
25938 Lisp_Object pos, help;
25939
25940 Lisp_Object mouse_face;
25941 int original_x_pixel = x;
25942 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25943 struct glyph_row *row;
25944
25945 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25946 {
25947 int x0;
25948 struct glyph *end;
25949
25950 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25951 returns them in row/column units! */
25952 string = mode_line_string (w, area, &x, &y, &charpos,
25953 &object, &dx, &dy, &width, &height);
25954
25955 row = (area == ON_MODE_LINE
25956 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25957 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25958
25959 /* Find the glyph under the mouse pointer. */
25960 if (row->mode_line_p && row->enabled_p)
25961 {
25962 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25963 end = glyph + row->used[TEXT_AREA];
25964
25965 for (x0 = original_x_pixel;
25966 glyph < end && x0 >= glyph->pixel_width;
25967 ++glyph)
25968 x0 -= glyph->pixel_width;
25969
25970 if (glyph >= end)
25971 glyph = NULL;
25972 }
25973 }
25974 else
25975 {
25976 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25977 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25978 returns them in row/column units! */
25979 string = marginal_area_string (w, area, &x, &y, &charpos,
25980 &object, &dx, &dy, &width, &height);
25981 }
25982
25983 help = Qnil;
25984
25985 #ifdef HAVE_WINDOW_SYSTEM
25986 if (IMAGEP (object))
25987 {
25988 Lisp_Object image_map, hotspot;
25989 if ((image_map = Fplist_get (XCDR (object), QCmap),
25990 !NILP (image_map))
25991 && (hotspot = find_hot_spot (image_map, dx, dy),
25992 CONSP (hotspot))
25993 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25994 {
25995 Lisp_Object plist;
25996
25997 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25998 If so, we could look for mouse-enter, mouse-leave
25999 properties in PLIST (and do something...). */
26000 hotspot = XCDR (hotspot);
26001 if (CONSP (hotspot)
26002 && (plist = XCAR (hotspot), CONSP (plist)))
26003 {
26004 pointer = Fplist_get (plist, Qpointer);
26005 if (NILP (pointer))
26006 pointer = Qhand;
26007 help = Fplist_get (plist, Qhelp_echo);
26008 if (!NILP (help))
26009 {
26010 help_echo_string = help;
26011 /* Is this correct? ++kfs */
26012 XSETWINDOW (help_echo_window, w);
26013 help_echo_object = w->buffer;
26014 help_echo_pos = charpos;
26015 }
26016 }
26017 }
26018 if (NILP (pointer))
26019 pointer = Fplist_get (XCDR (object), QCpointer);
26020 }
26021 #endif /* HAVE_WINDOW_SYSTEM */
26022
26023 if (STRINGP (string))
26024 {
26025 pos = make_number (charpos);
26026 /* If we're on a string with `help-echo' text property, arrange
26027 for the help to be displayed. This is done by setting the
26028 global variable help_echo_string to the help string. */
26029 if (NILP (help))
26030 {
26031 help = Fget_text_property (pos, Qhelp_echo, string);
26032 if (!NILP (help))
26033 {
26034 help_echo_string = help;
26035 XSETWINDOW (help_echo_window, w);
26036 help_echo_object = string;
26037 help_echo_pos = charpos;
26038 }
26039 }
26040
26041 #ifdef HAVE_WINDOW_SYSTEM
26042 if (FRAME_WINDOW_P (f))
26043 {
26044 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26045 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26046 if (NILP (pointer))
26047 pointer = Fget_text_property (pos, Qpointer, string);
26048
26049 /* Change the mouse pointer according to what is under X/Y. */
26050 if (NILP (pointer)
26051 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26052 {
26053 Lisp_Object map;
26054 map = Fget_text_property (pos, Qlocal_map, string);
26055 if (!KEYMAPP (map))
26056 map = Fget_text_property (pos, Qkeymap, string);
26057 if (!KEYMAPP (map))
26058 cursor = dpyinfo->vertical_scroll_bar_cursor;
26059 }
26060 }
26061 #endif
26062
26063 /* Change the mouse face according to what is under X/Y. */
26064 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26065 if (!NILP (mouse_face)
26066 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26067 && glyph)
26068 {
26069 Lisp_Object b, e;
26070
26071 struct glyph * tmp_glyph;
26072
26073 int gpos;
26074 int gseq_length;
26075 int total_pixel_width;
26076 EMACS_INT begpos, endpos, ignore;
26077
26078 int vpos, hpos;
26079
26080 b = Fprevious_single_property_change (make_number (charpos + 1),
26081 Qmouse_face, string, Qnil);
26082 if (NILP (b))
26083 begpos = 0;
26084 else
26085 begpos = XINT (b);
26086
26087 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26088 if (NILP (e))
26089 endpos = SCHARS (string);
26090 else
26091 endpos = XINT (e);
26092
26093 /* Calculate the glyph position GPOS of GLYPH in the
26094 displayed string, relative to the beginning of the
26095 highlighted part of the string.
26096
26097 Note: GPOS is different from CHARPOS. CHARPOS is the
26098 position of GLYPH in the internal string object. A mode
26099 line string format has structures which are converted to
26100 a flattened string by the Emacs Lisp interpreter. The
26101 internal string is an element of those structures. The
26102 displayed string is the flattened string. */
26103 tmp_glyph = row_start_glyph;
26104 while (tmp_glyph < glyph
26105 && (!(EQ (tmp_glyph->object, glyph->object)
26106 && begpos <= tmp_glyph->charpos
26107 && tmp_glyph->charpos < endpos)))
26108 tmp_glyph++;
26109 gpos = glyph - tmp_glyph;
26110
26111 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26112 the highlighted part of the displayed string to which
26113 GLYPH belongs. Note: GSEQ_LENGTH is different from
26114 SCHARS (STRING), because the latter returns the length of
26115 the internal string. */
26116 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26117 tmp_glyph > glyph
26118 && (!(EQ (tmp_glyph->object, glyph->object)
26119 && begpos <= tmp_glyph->charpos
26120 && tmp_glyph->charpos < endpos));
26121 tmp_glyph--)
26122 ;
26123 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26124
26125 /* Calculate the total pixel width of all the glyphs between
26126 the beginning of the highlighted area and GLYPH. */
26127 total_pixel_width = 0;
26128 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26129 total_pixel_width += tmp_glyph->pixel_width;
26130
26131 /* Pre calculation of re-rendering position. Note: X is in
26132 column units here, after the call to mode_line_string or
26133 marginal_area_string. */
26134 hpos = x - gpos;
26135 vpos = (area == ON_MODE_LINE
26136 ? (w->current_matrix)->nrows - 1
26137 : 0);
26138
26139 /* If GLYPH's position is included in the region that is
26140 already drawn in mouse face, we have nothing to do. */
26141 if ( EQ (window, hlinfo->mouse_face_window)
26142 && (!row->reversed_p
26143 ? (hlinfo->mouse_face_beg_col <= hpos
26144 && hpos < hlinfo->mouse_face_end_col)
26145 /* In R2L rows we swap BEG and END, see below. */
26146 : (hlinfo->mouse_face_end_col <= hpos
26147 && hpos < hlinfo->mouse_face_beg_col))
26148 && hlinfo->mouse_face_beg_row == vpos )
26149 return;
26150
26151 if (clear_mouse_face (hlinfo))
26152 cursor = No_Cursor;
26153
26154 if (!row->reversed_p)
26155 {
26156 hlinfo->mouse_face_beg_col = hpos;
26157 hlinfo->mouse_face_beg_x = original_x_pixel
26158 - (total_pixel_width + dx);
26159 hlinfo->mouse_face_end_col = hpos + gseq_length;
26160 hlinfo->mouse_face_end_x = 0;
26161 }
26162 else
26163 {
26164 /* In R2L rows, show_mouse_face expects BEG and END
26165 coordinates to be swapped. */
26166 hlinfo->mouse_face_end_col = hpos;
26167 hlinfo->mouse_face_end_x = original_x_pixel
26168 - (total_pixel_width + dx);
26169 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26170 hlinfo->mouse_face_beg_x = 0;
26171 }
26172
26173 hlinfo->mouse_face_beg_row = vpos;
26174 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26175 hlinfo->mouse_face_beg_y = 0;
26176 hlinfo->mouse_face_end_y = 0;
26177 hlinfo->mouse_face_past_end = 0;
26178 hlinfo->mouse_face_window = window;
26179
26180 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26181 charpos,
26182 0, 0, 0,
26183 &ignore,
26184 glyph->face_id,
26185 1);
26186 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26187
26188 if (NILP (pointer))
26189 pointer = Qhand;
26190 }
26191 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26192 clear_mouse_face (hlinfo);
26193 }
26194 #ifdef HAVE_WINDOW_SYSTEM
26195 if (FRAME_WINDOW_P (f))
26196 define_frame_cursor1 (f, cursor, pointer);
26197 #endif
26198 }
26199
26200
26201 /* EXPORT:
26202 Take proper action when the mouse has moved to position X, Y on
26203 frame F as regards highlighting characters that have mouse-face
26204 properties. Also de-highlighting chars where the mouse was before.
26205 X and Y can be negative or out of range. */
26206
26207 void
26208 note_mouse_highlight (struct frame *f, int x, int y)
26209 {
26210 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26211 enum window_part part;
26212 Lisp_Object window;
26213 struct window *w;
26214 Cursor cursor = No_Cursor;
26215 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26216 struct buffer *b;
26217
26218 /* When a menu is active, don't highlight because this looks odd. */
26219 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26220 if (popup_activated ())
26221 return;
26222 #endif
26223
26224 if (NILP (Vmouse_highlight)
26225 || !f->glyphs_initialized_p
26226 || f->pointer_invisible)
26227 return;
26228
26229 hlinfo->mouse_face_mouse_x = x;
26230 hlinfo->mouse_face_mouse_y = y;
26231 hlinfo->mouse_face_mouse_frame = f;
26232
26233 if (hlinfo->mouse_face_defer)
26234 return;
26235
26236 if (gc_in_progress)
26237 {
26238 hlinfo->mouse_face_deferred_gc = 1;
26239 return;
26240 }
26241
26242 /* Which window is that in? */
26243 window = window_from_coordinates (f, x, y, &part, 1);
26244
26245 /* If we were displaying active text in another window, clear that.
26246 Also clear if we move out of text area in same window. */
26247 if (! EQ (window, hlinfo->mouse_face_window)
26248 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26249 && !NILP (hlinfo->mouse_face_window)))
26250 clear_mouse_face (hlinfo);
26251
26252 /* Not on a window -> return. */
26253 if (!WINDOWP (window))
26254 return;
26255
26256 /* Reset help_echo_string. It will get recomputed below. */
26257 help_echo_string = Qnil;
26258
26259 /* Convert to window-relative pixel coordinates. */
26260 w = XWINDOW (window);
26261 frame_to_window_pixel_xy (w, &x, &y);
26262
26263 #ifdef HAVE_WINDOW_SYSTEM
26264 /* Handle tool-bar window differently since it doesn't display a
26265 buffer. */
26266 if (EQ (window, f->tool_bar_window))
26267 {
26268 note_tool_bar_highlight (f, x, y);
26269 return;
26270 }
26271 #endif
26272
26273 /* Mouse is on the mode, header line or margin? */
26274 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26275 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26276 {
26277 note_mode_line_or_margin_highlight (window, x, y, part);
26278 return;
26279 }
26280
26281 #ifdef HAVE_WINDOW_SYSTEM
26282 if (part == ON_VERTICAL_BORDER)
26283 {
26284 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26285 help_echo_string = build_string ("drag-mouse-1: resize");
26286 }
26287 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26288 || part == ON_SCROLL_BAR)
26289 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26290 else
26291 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26292 #endif
26293
26294 /* Are we in a window whose display is up to date?
26295 And verify the buffer's text has not changed. */
26296 b = XBUFFER (w->buffer);
26297 if (part == ON_TEXT
26298 && EQ (w->window_end_valid, w->buffer)
26299 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26300 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26301 {
26302 int hpos, vpos, i, dx, dy, area;
26303 EMACS_INT pos;
26304 struct glyph *glyph;
26305 Lisp_Object object;
26306 Lisp_Object mouse_face = Qnil, position;
26307 Lisp_Object *overlay_vec = NULL;
26308 int noverlays;
26309 struct buffer *obuf;
26310 EMACS_INT obegv, ozv;
26311 int same_region;
26312
26313 /* Find the glyph under X/Y. */
26314 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26315
26316 #ifdef HAVE_WINDOW_SYSTEM
26317 /* Look for :pointer property on image. */
26318 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26319 {
26320 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26321 if (img != NULL && IMAGEP (img->spec))
26322 {
26323 Lisp_Object image_map, hotspot;
26324 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26325 !NILP (image_map))
26326 && (hotspot = find_hot_spot (image_map,
26327 glyph->slice.img.x + dx,
26328 glyph->slice.img.y + dy),
26329 CONSP (hotspot))
26330 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26331 {
26332 Lisp_Object plist;
26333
26334 /* Could check XCAR (hotspot) to see if we enter/leave
26335 this hot-spot.
26336 If so, we could look for mouse-enter, mouse-leave
26337 properties in PLIST (and do something...). */
26338 hotspot = XCDR (hotspot);
26339 if (CONSP (hotspot)
26340 && (plist = XCAR (hotspot), CONSP (plist)))
26341 {
26342 pointer = Fplist_get (plist, Qpointer);
26343 if (NILP (pointer))
26344 pointer = Qhand;
26345 help_echo_string = Fplist_get (plist, Qhelp_echo);
26346 if (!NILP (help_echo_string))
26347 {
26348 help_echo_window = window;
26349 help_echo_object = glyph->object;
26350 help_echo_pos = glyph->charpos;
26351 }
26352 }
26353 }
26354 if (NILP (pointer))
26355 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26356 }
26357 }
26358 #endif /* HAVE_WINDOW_SYSTEM */
26359
26360 /* Clear mouse face if X/Y not over text. */
26361 if (glyph == NULL
26362 || area != TEXT_AREA
26363 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26364 /* Glyph's OBJECT is an integer for glyphs inserted by the
26365 display engine for its internal purposes, like truncation
26366 and continuation glyphs and blanks beyond the end of
26367 line's text on text terminals. If we are over such a
26368 glyph, we are not over any text. */
26369 || INTEGERP (glyph->object)
26370 /* R2L rows have a stretch glyph at their front, which
26371 stands for no text, whereas L2R rows have no glyphs at
26372 all beyond the end of text. Treat such stretch glyphs
26373 like we do with NULL glyphs in L2R rows. */
26374 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26375 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26376 && glyph->type == STRETCH_GLYPH
26377 && glyph->avoid_cursor_p))
26378 {
26379 if (clear_mouse_face (hlinfo))
26380 cursor = No_Cursor;
26381 #ifdef HAVE_WINDOW_SYSTEM
26382 if (FRAME_WINDOW_P (f) && NILP (pointer))
26383 {
26384 if (area != TEXT_AREA)
26385 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26386 else
26387 pointer = Vvoid_text_area_pointer;
26388 }
26389 #endif
26390 goto set_cursor;
26391 }
26392
26393 pos = glyph->charpos;
26394 object = glyph->object;
26395 if (!STRINGP (object) && !BUFFERP (object))
26396 goto set_cursor;
26397
26398 /* If we get an out-of-range value, return now; avoid an error. */
26399 if (BUFFERP (object) && pos > BUF_Z (b))
26400 goto set_cursor;
26401
26402 /* Make the window's buffer temporarily current for
26403 overlays_at and compute_char_face. */
26404 obuf = current_buffer;
26405 current_buffer = b;
26406 obegv = BEGV;
26407 ozv = ZV;
26408 BEGV = BEG;
26409 ZV = Z;
26410
26411 /* Is this char mouse-active or does it have help-echo? */
26412 position = make_number (pos);
26413
26414 if (BUFFERP (object))
26415 {
26416 /* Put all the overlays we want in a vector in overlay_vec. */
26417 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26418 /* Sort overlays into increasing priority order. */
26419 noverlays = sort_overlays (overlay_vec, noverlays, w);
26420 }
26421 else
26422 noverlays = 0;
26423
26424 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26425
26426 if (same_region)
26427 cursor = No_Cursor;
26428
26429 /* Check mouse-face highlighting. */
26430 if (! same_region
26431 /* If there exists an overlay with mouse-face overlapping
26432 the one we are currently highlighting, we have to
26433 check if we enter the overlapping overlay, and then
26434 highlight only that. */
26435 || (OVERLAYP (hlinfo->mouse_face_overlay)
26436 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26437 {
26438 /* Find the highest priority overlay with a mouse-face. */
26439 Lisp_Object overlay = Qnil;
26440 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26441 {
26442 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26443 if (!NILP (mouse_face))
26444 overlay = overlay_vec[i];
26445 }
26446
26447 /* If we're highlighting the same overlay as before, there's
26448 no need to do that again. */
26449 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26450 goto check_help_echo;
26451 hlinfo->mouse_face_overlay = overlay;
26452
26453 /* Clear the display of the old active region, if any. */
26454 if (clear_mouse_face (hlinfo))
26455 cursor = No_Cursor;
26456
26457 /* If no overlay applies, get a text property. */
26458 if (NILP (overlay))
26459 mouse_face = Fget_text_property (position, Qmouse_face, object);
26460
26461 /* Next, compute the bounds of the mouse highlighting and
26462 display it. */
26463 if (!NILP (mouse_face) && STRINGP (object))
26464 {
26465 /* The mouse-highlighting comes from a display string
26466 with a mouse-face. */
26467 Lisp_Object s, e;
26468 EMACS_INT ignore;
26469
26470 s = Fprevious_single_property_change
26471 (make_number (pos + 1), Qmouse_face, object, Qnil);
26472 e = Fnext_single_property_change
26473 (position, Qmouse_face, object, Qnil);
26474 if (NILP (s))
26475 s = make_number (0);
26476 if (NILP (e))
26477 e = make_number (SCHARS (object) - 1);
26478 mouse_face_from_string_pos (w, hlinfo, object,
26479 XINT (s), XINT (e));
26480 hlinfo->mouse_face_past_end = 0;
26481 hlinfo->mouse_face_window = window;
26482 hlinfo->mouse_face_face_id
26483 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26484 glyph->face_id, 1);
26485 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26486 cursor = No_Cursor;
26487 }
26488 else
26489 {
26490 /* The mouse-highlighting, if any, comes from an overlay
26491 or text property in the buffer. */
26492 Lisp_Object buffer IF_LINT (= Qnil);
26493 Lisp_Object cover_string IF_LINT (= Qnil);
26494
26495 if (STRINGP (object))
26496 {
26497 /* If we are on a display string with no mouse-face,
26498 check if the text under it has one. */
26499 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26500 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26501 pos = string_buffer_position (object, start);
26502 if (pos > 0)
26503 {
26504 mouse_face = get_char_property_and_overlay
26505 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26506 buffer = w->buffer;
26507 cover_string = object;
26508 }
26509 }
26510 else
26511 {
26512 buffer = object;
26513 cover_string = Qnil;
26514 }
26515
26516 if (!NILP (mouse_face))
26517 {
26518 Lisp_Object before, after;
26519 Lisp_Object before_string, after_string;
26520 /* To correctly find the limits of mouse highlight
26521 in a bidi-reordered buffer, we must not use the
26522 optimization of limiting the search in
26523 previous-single-property-change and
26524 next-single-property-change, because
26525 rows_from_pos_range needs the real start and end
26526 positions to DTRT in this case. That's because
26527 the first row visible in a window does not
26528 necessarily display the character whose position
26529 is the smallest. */
26530 Lisp_Object lim1 =
26531 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26532 ? Fmarker_position (w->start)
26533 : Qnil;
26534 Lisp_Object lim2 =
26535 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26536 ? make_number (BUF_Z (XBUFFER (buffer))
26537 - XFASTINT (w->window_end_pos))
26538 : Qnil;
26539
26540 if (NILP (overlay))
26541 {
26542 /* Handle the text property case. */
26543 before = Fprevious_single_property_change
26544 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26545 after = Fnext_single_property_change
26546 (make_number (pos), Qmouse_face, buffer, lim2);
26547 before_string = after_string = Qnil;
26548 }
26549 else
26550 {
26551 /* Handle the overlay case. */
26552 before = Foverlay_start (overlay);
26553 after = Foverlay_end (overlay);
26554 before_string = Foverlay_get (overlay, Qbefore_string);
26555 after_string = Foverlay_get (overlay, Qafter_string);
26556
26557 if (!STRINGP (before_string)) before_string = Qnil;
26558 if (!STRINGP (after_string)) after_string = Qnil;
26559 }
26560
26561 mouse_face_from_buffer_pos (window, hlinfo, pos,
26562 XFASTINT (before),
26563 XFASTINT (after),
26564 before_string, after_string,
26565 cover_string);
26566 cursor = No_Cursor;
26567 }
26568 }
26569 }
26570
26571 check_help_echo:
26572
26573 /* Look for a `help-echo' property. */
26574 if (NILP (help_echo_string)) {
26575 Lisp_Object help, overlay;
26576
26577 /* Check overlays first. */
26578 help = overlay = Qnil;
26579 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26580 {
26581 overlay = overlay_vec[i];
26582 help = Foverlay_get (overlay, Qhelp_echo);
26583 }
26584
26585 if (!NILP (help))
26586 {
26587 help_echo_string = help;
26588 help_echo_window = window;
26589 help_echo_object = overlay;
26590 help_echo_pos = pos;
26591 }
26592 else
26593 {
26594 Lisp_Object obj = glyph->object;
26595 EMACS_INT charpos = glyph->charpos;
26596
26597 /* Try text properties. */
26598 if (STRINGP (obj)
26599 && charpos >= 0
26600 && charpos < SCHARS (obj))
26601 {
26602 help = Fget_text_property (make_number (charpos),
26603 Qhelp_echo, obj);
26604 if (NILP (help))
26605 {
26606 /* If the string itself doesn't specify a help-echo,
26607 see if the buffer text ``under'' it does. */
26608 struct glyph_row *r
26609 = MATRIX_ROW (w->current_matrix, vpos);
26610 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26611 EMACS_INT p = string_buffer_position (obj, start);
26612 if (p > 0)
26613 {
26614 help = Fget_char_property (make_number (p),
26615 Qhelp_echo, w->buffer);
26616 if (!NILP (help))
26617 {
26618 charpos = p;
26619 obj = w->buffer;
26620 }
26621 }
26622 }
26623 }
26624 else if (BUFFERP (obj)
26625 && charpos >= BEGV
26626 && charpos < ZV)
26627 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26628 obj);
26629
26630 if (!NILP (help))
26631 {
26632 help_echo_string = help;
26633 help_echo_window = window;
26634 help_echo_object = obj;
26635 help_echo_pos = charpos;
26636 }
26637 }
26638 }
26639
26640 #ifdef HAVE_WINDOW_SYSTEM
26641 /* Look for a `pointer' property. */
26642 if (FRAME_WINDOW_P (f) && NILP (pointer))
26643 {
26644 /* Check overlays first. */
26645 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26646 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26647
26648 if (NILP (pointer))
26649 {
26650 Lisp_Object obj = glyph->object;
26651 EMACS_INT charpos = glyph->charpos;
26652
26653 /* Try text properties. */
26654 if (STRINGP (obj)
26655 && charpos >= 0
26656 && charpos < SCHARS (obj))
26657 {
26658 pointer = Fget_text_property (make_number (charpos),
26659 Qpointer, obj);
26660 if (NILP (pointer))
26661 {
26662 /* If the string itself doesn't specify a pointer,
26663 see if the buffer text ``under'' it does. */
26664 struct glyph_row *r
26665 = MATRIX_ROW (w->current_matrix, vpos);
26666 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26667 EMACS_INT p = string_buffer_position (obj, start);
26668 if (p > 0)
26669 pointer = Fget_char_property (make_number (p),
26670 Qpointer, w->buffer);
26671 }
26672 }
26673 else if (BUFFERP (obj)
26674 && charpos >= BEGV
26675 && charpos < ZV)
26676 pointer = Fget_text_property (make_number (charpos),
26677 Qpointer, obj);
26678 }
26679 }
26680 #endif /* HAVE_WINDOW_SYSTEM */
26681
26682 BEGV = obegv;
26683 ZV = ozv;
26684 current_buffer = obuf;
26685 }
26686
26687 set_cursor:
26688
26689 #ifdef HAVE_WINDOW_SYSTEM
26690 if (FRAME_WINDOW_P (f))
26691 define_frame_cursor1 (f, cursor, pointer);
26692 #else
26693 /* This is here to prevent a compiler error, about "label at end of
26694 compound statement". */
26695 return;
26696 #endif
26697 }
26698
26699
26700 /* EXPORT for RIF:
26701 Clear any mouse-face on window W. This function is part of the
26702 redisplay interface, and is called from try_window_id and similar
26703 functions to ensure the mouse-highlight is off. */
26704
26705 void
26706 x_clear_window_mouse_face (struct window *w)
26707 {
26708 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26709 Lisp_Object window;
26710
26711 BLOCK_INPUT;
26712 XSETWINDOW (window, w);
26713 if (EQ (window, hlinfo->mouse_face_window))
26714 clear_mouse_face (hlinfo);
26715 UNBLOCK_INPUT;
26716 }
26717
26718
26719 /* EXPORT:
26720 Just discard the mouse face information for frame F, if any.
26721 This is used when the size of F is changed. */
26722
26723 void
26724 cancel_mouse_face (struct frame *f)
26725 {
26726 Lisp_Object window;
26727 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26728
26729 window = hlinfo->mouse_face_window;
26730 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26731 {
26732 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26733 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26734 hlinfo->mouse_face_window = Qnil;
26735 }
26736 }
26737
26738
26739 \f
26740 /***********************************************************************
26741 Exposure Events
26742 ***********************************************************************/
26743
26744 #ifdef HAVE_WINDOW_SYSTEM
26745
26746 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26747 which intersects rectangle R. R is in window-relative coordinates. */
26748
26749 static void
26750 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26751 enum glyph_row_area area)
26752 {
26753 struct glyph *first = row->glyphs[area];
26754 struct glyph *end = row->glyphs[area] + row->used[area];
26755 struct glyph *last;
26756 int first_x, start_x, x;
26757
26758 if (area == TEXT_AREA && row->fill_line_p)
26759 /* If row extends face to end of line write the whole line. */
26760 draw_glyphs (w, 0, row, area,
26761 0, row->used[area],
26762 DRAW_NORMAL_TEXT, 0);
26763 else
26764 {
26765 /* Set START_X to the window-relative start position for drawing glyphs of
26766 AREA. The first glyph of the text area can be partially visible.
26767 The first glyphs of other areas cannot. */
26768 start_x = window_box_left_offset (w, area);
26769 x = start_x;
26770 if (area == TEXT_AREA)
26771 x += row->x;
26772
26773 /* Find the first glyph that must be redrawn. */
26774 while (first < end
26775 && x + first->pixel_width < r->x)
26776 {
26777 x += first->pixel_width;
26778 ++first;
26779 }
26780
26781 /* Find the last one. */
26782 last = first;
26783 first_x = x;
26784 while (last < end
26785 && x < r->x + r->width)
26786 {
26787 x += last->pixel_width;
26788 ++last;
26789 }
26790
26791 /* Repaint. */
26792 if (last > first)
26793 draw_glyphs (w, first_x - start_x, row, area,
26794 first - row->glyphs[area], last - row->glyphs[area],
26795 DRAW_NORMAL_TEXT, 0);
26796 }
26797 }
26798
26799
26800 /* Redraw the parts of the glyph row ROW on window W intersecting
26801 rectangle R. R is in window-relative coordinates. Value is
26802 non-zero if mouse-face was overwritten. */
26803
26804 static int
26805 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26806 {
26807 xassert (row->enabled_p);
26808
26809 if (row->mode_line_p || w->pseudo_window_p)
26810 draw_glyphs (w, 0, row, TEXT_AREA,
26811 0, row->used[TEXT_AREA],
26812 DRAW_NORMAL_TEXT, 0);
26813 else
26814 {
26815 if (row->used[LEFT_MARGIN_AREA])
26816 expose_area (w, row, r, LEFT_MARGIN_AREA);
26817 if (row->used[TEXT_AREA])
26818 expose_area (w, row, r, TEXT_AREA);
26819 if (row->used[RIGHT_MARGIN_AREA])
26820 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26821 draw_row_fringe_bitmaps (w, row);
26822 }
26823
26824 return row->mouse_face_p;
26825 }
26826
26827
26828 /* Redraw those parts of glyphs rows during expose event handling that
26829 overlap other rows. Redrawing of an exposed line writes over parts
26830 of lines overlapping that exposed line; this function fixes that.
26831
26832 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26833 row in W's current matrix that is exposed and overlaps other rows.
26834 LAST_OVERLAPPING_ROW is the last such row. */
26835
26836 static void
26837 expose_overlaps (struct window *w,
26838 struct glyph_row *first_overlapping_row,
26839 struct glyph_row *last_overlapping_row,
26840 XRectangle *r)
26841 {
26842 struct glyph_row *row;
26843
26844 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26845 if (row->overlapping_p)
26846 {
26847 xassert (row->enabled_p && !row->mode_line_p);
26848
26849 row->clip = r;
26850 if (row->used[LEFT_MARGIN_AREA])
26851 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26852
26853 if (row->used[TEXT_AREA])
26854 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26855
26856 if (row->used[RIGHT_MARGIN_AREA])
26857 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26858 row->clip = NULL;
26859 }
26860 }
26861
26862
26863 /* Return non-zero if W's cursor intersects rectangle R. */
26864
26865 static int
26866 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26867 {
26868 XRectangle cr, result;
26869 struct glyph *cursor_glyph;
26870 struct glyph_row *row;
26871
26872 if (w->phys_cursor.vpos >= 0
26873 && w->phys_cursor.vpos < w->current_matrix->nrows
26874 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26875 row->enabled_p)
26876 && row->cursor_in_fringe_p)
26877 {
26878 /* Cursor is in the fringe. */
26879 cr.x = window_box_right_offset (w,
26880 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26881 ? RIGHT_MARGIN_AREA
26882 : TEXT_AREA));
26883 cr.y = row->y;
26884 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26885 cr.height = row->height;
26886 return x_intersect_rectangles (&cr, r, &result);
26887 }
26888
26889 cursor_glyph = get_phys_cursor_glyph (w);
26890 if (cursor_glyph)
26891 {
26892 /* r is relative to W's box, but w->phys_cursor.x is relative
26893 to left edge of W's TEXT area. Adjust it. */
26894 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26895 cr.y = w->phys_cursor.y;
26896 cr.width = cursor_glyph->pixel_width;
26897 cr.height = w->phys_cursor_height;
26898 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26899 I assume the effect is the same -- and this is portable. */
26900 return x_intersect_rectangles (&cr, r, &result);
26901 }
26902 /* If we don't understand the format, pretend we're not in the hot-spot. */
26903 return 0;
26904 }
26905
26906
26907 /* EXPORT:
26908 Draw a vertical window border to the right of window W if W doesn't
26909 have vertical scroll bars. */
26910
26911 void
26912 x_draw_vertical_border (struct window *w)
26913 {
26914 struct frame *f = XFRAME (WINDOW_FRAME (w));
26915
26916 /* We could do better, if we knew what type of scroll-bar the adjacent
26917 windows (on either side) have... But we don't :-(
26918 However, I think this works ok. ++KFS 2003-04-25 */
26919
26920 /* Redraw borders between horizontally adjacent windows. Don't
26921 do it for frames with vertical scroll bars because either the
26922 right scroll bar of a window, or the left scroll bar of its
26923 neighbor will suffice as a border. */
26924 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26925 return;
26926
26927 if (!WINDOW_RIGHTMOST_P (w)
26928 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26929 {
26930 int x0, x1, y0, y1;
26931
26932 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26933 y1 -= 1;
26934
26935 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26936 x1 -= 1;
26937
26938 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26939 }
26940 else if (!WINDOW_LEFTMOST_P (w)
26941 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26942 {
26943 int x0, x1, y0, y1;
26944
26945 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26946 y1 -= 1;
26947
26948 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26949 x0 -= 1;
26950
26951 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26952 }
26953 }
26954
26955
26956 /* Redraw the part of window W intersection rectangle FR. Pixel
26957 coordinates in FR are frame-relative. Call this function with
26958 input blocked. Value is non-zero if the exposure overwrites
26959 mouse-face. */
26960
26961 static int
26962 expose_window (struct window *w, XRectangle *fr)
26963 {
26964 struct frame *f = XFRAME (w->frame);
26965 XRectangle wr, r;
26966 int mouse_face_overwritten_p = 0;
26967
26968 /* If window is not yet fully initialized, do nothing. This can
26969 happen when toolkit scroll bars are used and a window is split.
26970 Reconfiguring the scroll bar will generate an expose for a newly
26971 created window. */
26972 if (w->current_matrix == NULL)
26973 return 0;
26974
26975 /* When we're currently updating the window, display and current
26976 matrix usually don't agree. Arrange for a thorough display
26977 later. */
26978 if (w == updated_window)
26979 {
26980 SET_FRAME_GARBAGED (f);
26981 return 0;
26982 }
26983
26984 /* Frame-relative pixel rectangle of W. */
26985 wr.x = WINDOW_LEFT_EDGE_X (w);
26986 wr.y = WINDOW_TOP_EDGE_Y (w);
26987 wr.width = WINDOW_TOTAL_WIDTH (w);
26988 wr.height = WINDOW_TOTAL_HEIGHT (w);
26989
26990 if (x_intersect_rectangles (fr, &wr, &r))
26991 {
26992 int yb = window_text_bottom_y (w);
26993 struct glyph_row *row;
26994 int cursor_cleared_p;
26995 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26996
26997 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26998 r.x, r.y, r.width, r.height));
26999
27000 /* Convert to window coordinates. */
27001 r.x -= WINDOW_LEFT_EDGE_X (w);
27002 r.y -= WINDOW_TOP_EDGE_Y (w);
27003
27004 /* Turn off the cursor. */
27005 if (!w->pseudo_window_p
27006 && phys_cursor_in_rect_p (w, &r))
27007 {
27008 x_clear_cursor (w);
27009 cursor_cleared_p = 1;
27010 }
27011 else
27012 cursor_cleared_p = 0;
27013
27014 /* Update lines intersecting rectangle R. */
27015 first_overlapping_row = last_overlapping_row = NULL;
27016 for (row = w->current_matrix->rows;
27017 row->enabled_p;
27018 ++row)
27019 {
27020 int y0 = row->y;
27021 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27022
27023 if ((y0 >= r.y && y0 < r.y + r.height)
27024 || (y1 > r.y && y1 < r.y + r.height)
27025 || (r.y >= y0 && r.y < y1)
27026 || (r.y + r.height > y0 && r.y + r.height < y1))
27027 {
27028 /* A header line may be overlapping, but there is no need
27029 to fix overlapping areas for them. KFS 2005-02-12 */
27030 if (row->overlapping_p && !row->mode_line_p)
27031 {
27032 if (first_overlapping_row == NULL)
27033 first_overlapping_row = row;
27034 last_overlapping_row = row;
27035 }
27036
27037 row->clip = fr;
27038 if (expose_line (w, row, &r))
27039 mouse_face_overwritten_p = 1;
27040 row->clip = NULL;
27041 }
27042 else if (row->overlapping_p)
27043 {
27044 /* We must redraw a row overlapping the exposed area. */
27045 if (y0 < r.y
27046 ? y0 + row->phys_height > r.y
27047 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27048 {
27049 if (first_overlapping_row == NULL)
27050 first_overlapping_row = row;
27051 last_overlapping_row = row;
27052 }
27053 }
27054
27055 if (y1 >= yb)
27056 break;
27057 }
27058
27059 /* Display the mode line if there is one. */
27060 if (WINDOW_WANTS_MODELINE_P (w)
27061 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27062 row->enabled_p)
27063 && row->y < r.y + r.height)
27064 {
27065 if (expose_line (w, row, &r))
27066 mouse_face_overwritten_p = 1;
27067 }
27068
27069 if (!w->pseudo_window_p)
27070 {
27071 /* Fix the display of overlapping rows. */
27072 if (first_overlapping_row)
27073 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27074 fr);
27075
27076 /* Draw border between windows. */
27077 x_draw_vertical_border (w);
27078
27079 /* Turn the cursor on again. */
27080 if (cursor_cleared_p)
27081 update_window_cursor (w, 1);
27082 }
27083 }
27084
27085 return mouse_face_overwritten_p;
27086 }
27087
27088
27089
27090 /* Redraw (parts) of all windows in the window tree rooted at W that
27091 intersect R. R contains frame pixel coordinates. Value is
27092 non-zero if the exposure overwrites mouse-face. */
27093
27094 static int
27095 expose_window_tree (struct window *w, XRectangle *r)
27096 {
27097 struct frame *f = XFRAME (w->frame);
27098 int mouse_face_overwritten_p = 0;
27099
27100 while (w && !FRAME_GARBAGED_P (f))
27101 {
27102 if (!NILP (w->hchild))
27103 mouse_face_overwritten_p
27104 |= expose_window_tree (XWINDOW (w->hchild), r);
27105 else if (!NILP (w->vchild))
27106 mouse_face_overwritten_p
27107 |= expose_window_tree (XWINDOW (w->vchild), r);
27108 else
27109 mouse_face_overwritten_p |= expose_window (w, r);
27110
27111 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27112 }
27113
27114 return mouse_face_overwritten_p;
27115 }
27116
27117
27118 /* EXPORT:
27119 Redisplay an exposed area of frame F. X and Y are the upper-left
27120 corner of the exposed rectangle. W and H are width and height of
27121 the exposed area. All are pixel values. W or H zero means redraw
27122 the entire frame. */
27123
27124 void
27125 expose_frame (struct frame *f, int x, int y, int w, int h)
27126 {
27127 XRectangle r;
27128 int mouse_face_overwritten_p = 0;
27129
27130 TRACE ((stderr, "expose_frame "));
27131
27132 /* No need to redraw if frame will be redrawn soon. */
27133 if (FRAME_GARBAGED_P (f))
27134 {
27135 TRACE ((stderr, " garbaged\n"));
27136 return;
27137 }
27138
27139 /* If basic faces haven't been realized yet, there is no point in
27140 trying to redraw anything. This can happen when we get an expose
27141 event while Emacs is starting, e.g. by moving another window. */
27142 if (FRAME_FACE_CACHE (f) == NULL
27143 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27144 {
27145 TRACE ((stderr, " no faces\n"));
27146 return;
27147 }
27148
27149 if (w == 0 || h == 0)
27150 {
27151 r.x = r.y = 0;
27152 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27153 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27154 }
27155 else
27156 {
27157 r.x = x;
27158 r.y = y;
27159 r.width = w;
27160 r.height = h;
27161 }
27162
27163 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27164 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27165
27166 if (WINDOWP (f->tool_bar_window))
27167 mouse_face_overwritten_p
27168 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27169
27170 #ifdef HAVE_X_WINDOWS
27171 #ifndef MSDOS
27172 #ifndef USE_X_TOOLKIT
27173 if (WINDOWP (f->menu_bar_window))
27174 mouse_face_overwritten_p
27175 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27176 #endif /* not USE_X_TOOLKIT */
27177 #endif
27178 #endif
27179
27180 /* Some window managers support a focus-follows-mouse style with
27181 delayed raising of frames. Imagine a partially obscured frame,
27182 and moving the mouse into partially obscured mouse-face on that
27183 frame. The visible part of the mouse-face will be highlighted,
27184 then the WM raises the obscured frame. With at least one WM, KDE
27185 2.1, Emacs is not getting any event for the raising of the frame
27186 (even tried with SubstructureRedirectMask), only Expose events.
27187 These expose events will draw text normally, i.e. not
27188 highlighted. Which means we must redo the highlight here.
27189 Subsume it under ``we love X''. --gerd 2001-08-15 */
27190 /* Included in Windows version because Windows most likely does not
27191 do the right thing if any third party tool offers
27192 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27193 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27194 {
27195 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27196 if (f == hlinfo->mouse_face_mouse_frame)
27197 {
27198 int mouse_x = hlinfo->mouse_face_mouse_x;
27199 int mouse_y = hlinfo->mouse_face_mouse_y;
27200 clear_mouse_face (hlinfo);
27201 note_mouse_highlight (f, mouse_x, mouse_y);
27202 }
27203 }
27204 }
27205
27206
27207 /* EXPORT:
27208 Determine the intersection of two rectangles R1 and R2. Return
27209 the intersection in *RESULT. Value is non-zero if RESULT is not
27210 empty. */
27211
27212 int
27213 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27214 {
27215 XRectangle *left, *right;
27216 XRectangle *upper, *lower;
27217 int intersection_p = 0;
27218
27219 /* Rearrange so that R1 is the left-most rectangle. */
27220 if (r1->x < r2->x)
27221 left = r1, right = r2;
27222 else
27223 left = r2, right = r1;
27224
27225 /* X0 of the intersection is right.x0, if this is inside R1,
27226 otherwise there is no intersection. */
27227 if (right->x <= left->x + left->width)
27228 {
27229 result->x = right->x;
27230
27231 /* The right end of the intersection is the minimum of the
27232 the right ends of left and right. */
27233 result->width = (min (left->x + left->width, right->x + right->width)
27234 - result->x);
27235
27236 /* Same game for Y. */
27237 if (r1->y < r2->y)
27238 upper = r1, lower = r2;
27239 else
27240 upper = r2, lower = r1;
27241
27242 /* The upper end of the intersection is lower.y0, if this is inside
27243 of upper. Otherwise, there is no intersection. */
27244 if (lower->y <= upper->y + upper->height)
27245 {
27246 result->y = lower->y;
27247
27248 /* The lower end of the intersection is the minimum of the lower
27249 ends of upper and lower. */
27250 result->height = (min (lower->y + lower->height,
27251 upper->y + upper->height)
27252 - result->y);
27253 intersection_p = 1;
27254 }
27255 }
27256
27257 return intersection_p;
27258 }
27259
27260 #endif /* HAVE_WINDOW_SYSTEM */
27261
27262 \f
27263 /***********************************************************************
27264 Initialization
27265 ***********************************************************************/
27266
27267 void
27268 syms_of_xdisp (void)
27269 {
27270 Vwith_echo_area_save_vector = Qnil;
27271 staticpro (&Vwith_echo_area_save_vector);
27272
27273 Vmessage_stack = Qnil;
27274 staticpro (&Vmessage_stack);
27275
27276 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
27277 staticpro (&Qinhibit_redisplay);
27278
27279 message_dolog_marker1 = Fmake_marker ();
27280 staticpro (&message_dolog_marker1);
27281 message_dolog_marker2 = Fmake_marker ();
27282 staticpro (&message_dolog_marker2);
27283 message_dolog_marker3 = Fmake_marker ();
27284 staticpro (&message_dolog_marker3);
27285
27286 #if GLYPH_DEBUG
27287 defsubr (&Sdump_frame_glyph_matrix);
27288 defsubr (&Sdump_glyph_matrix);
27289 defsubr (&Sdump_glyph_row);
27290 defsubr (&Sdump_tool_bar_row);
27291 defsubr (&Strace_redisplay);
27292 defsubr (&Strace_to_stderr);
27293 #endif
27294 #ifdef HAVE_WINDOW_SYSTEM
27295 defsubr (&Stool_bar_lines_needed);
27296 defsubr (&Slookup_image_map);
27297 #endif
27298 defsubr (&Sformat_mode_line);
27299 defsubr (&Sinvisible_p);
27300 defsubr (&Scurrent_bidi_paragraph_direction);
27301
27302 staticpro (&Qmenu_bar_update_hook);
27303 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
27304
27305 staticpro (&Qoverriding_terminal_local_map);
27306 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
27307
27308 staticpro (&Qoverriding_local_map);
27309 Qoverriding_local_map = intern_c_string ("overriding-local-map");
27310
27311 staticpro (&Qwindow_scroll_functions);
27312 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
27313
27314 staticpro (&Qwindow_text_change_functions);
27315 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
27316
27317 staticpro (&Qredisplay_end_trigger_functions);
27318 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
27319
27320 staticpro (&Qinhibit_point_motion_hooks);
27321 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
27322
27323 Qeval = intern_c_string ("eval");
27324 staticpro (&Qeval);
27325
27326 QCdata = intern_c_string (":data");
27327 staticpro (&QCdata);
27328 Qdisplay = intern_c_string ("display");
27329 staticpro (&Qdisplay);
27330 Qspace_width = intern_c_string ("space-width");
27331 staticpro (&Qspace_width);
27332 Qraise = intern_c_string ("raise");
27333 staticpro (&Qraise);
27334 Qslice = intern_c_string ("slice");
27335 staticpro (&Qslice);
27336 Qspace = intern_c_string ("space");
27337 staticpro (&Qspace);
27338 Qmargin = intern_c_string ("margin");
27339 staticpro (&Qmargin);
27340 Qpointer = intern_c_string ("pointer");
27341 staticpro (&Qpointer);
27342 Qleft_margin = intern_c_string ("left-margin");
27343 staticpro (&Qleft_margin);
27344 Qright_margin = intern_c_string ("right-margin");
27345 staticpro (&Qright_margin);
27346 Qcenter = intern_c_string ("center");
27347 staticpro (&Qcenter);
27348 Qline_height = intern_c_string ("line-height");
27349 staticpro (&Qline_height);
27350 QCalign_to = intern_c_string (":align-to");
27351 staticpro (&QCalign_to);
27352 QCrelative_width = intern_c_string (":relative-width");
27353 staticpro (&QCrelative_width);
27354 QCrelative_height = intern_c_string (":relative-height");
27355 staticpro (&QCrelative_height);
27356 QCeval = intern_c_string (":eval");
27357 staticpro (&QCeval);
27358 QCpropertize = intern_c_string (":propertize");
27359 staticpro (&QCpropertize);
27360 QCfile = intern_c_string (":file");
27361 staticpro (&QCfile);
27362 Qfontified = intern_c_string ("fontified");
27363 staticpro (&Qfontified);
27364 Qfontification_functions = intern_c_string ("fontification-functions");
27365 staticpro (&Qfontification_functions);
27366 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
27367 staticpro (&Qtrailing_whitespace);
27368 Qescape_glyph = intern_c_string ("escape-glyph");
27369 staticpro (&Qescape_glyph);
27370 Qnobreak_space = intern_c_string ("nobreak-space");
27371 staticpro (&Qnobreak_space);
27372 Qimage = intern_c_string ("image");
27373 staticpro (&Qimage);
27374 Qtext = intern_c_string ("text");
27375 staticpro (&Qtext);
27376 Qboth = intern_c_string ("both");
27377 staticpro (&Qboth);
27378 Qboth_horiz = intern_c_string ("both-horiz");
27379 staticpro (&Qboth_horiz);
27380 Qtext_image_horiz = intern_c_string ("text-image-horiz");
27381 staticpro (&Qtext_image_horiz);
27382 QCmap = intern_c_string (":map");
27383 staticpro (&QCmap);
27384 QCpointer = intern_c_string (":pointer");
27385 staticpro (&QCpointer);
27386 Qrect = intern_c_string ("rect");
27387 staticpro (&Qrect);
27388 Qcircle = intern_c_string ("circle");
27389 staticpro (&Qcircle);
27390 Qpoly = intern_c_string ("poly");
27391 staticpro (&Qpoly);
27392 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
27393 staticpro (&Qmessage_truncate_lines);
27394 Qgrow_only = intern_c_string ("grow-only");
27395 staticpro (&Qgrow_only);
27396 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
27397 staticpro (&Qinhibit_menubar_update);
27398 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
27399 staticpro (&Qinhibit_eval_during_redisplay);
27400 Qposition = intern_c_string ("position");
27401 staticpro (&Qposition);
27402 Qbuffer_position = intern_c_string ("buffer-position");
27403 staticpro (&Qbuffer_position);
27404 Qobject = intern_c_string ("object");
27405 staticpro (&Qobject);
27406 Qbar = intern_c_string ("bar");
27407 staticpro (&Qbar);
27408 Qhbar = intern_c_string ("hbar");
27409 staticpro (&Qhbar);
27410 Qbox = intern_c_string ("box");
27411 staticpro (&Qbox);
27412 Qhollow = intern_c_string ("hollow");
27413 staticpro (&Qhollow);
27414 Qhand = intern_c_string ("hand");
27415 staticpro (&Qhand);
27416 Qarrow = intern_c_string ("arrow");
27417 staticpro (&Qarrow);
27418 Qtext = intern_c_string ("text");
27419 staticpro (&Qtext);
27420 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
27421 staticpro (&Qinhibit_free_realized_faces);
27422
27423 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27424 Fcons (intern_c_string ("void-variable"), Qnil)),
27425 Qnil);
27426 staticpro (&list_of_error);
27427
27428 Qlast_arrow_position = intern_c_string ("last-arrow-position");
27429 staticpro (&Qlast_arrow_position);
27430 Qlast_arrow_string = intern_c_string ("last-arrow-string");
27431 staticpro (&Qlast_arrow_string);
27432
27433 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
27434 staticpro (&Qoverlay_arrow_string);
27435 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
27436 staticpro (&Qoverlay_arrow_bitmap);
27437
27438 echo_buffer[0] = echo_buffer[1] = Qnil;
27439 staticpro (&echo_buffer[0]);
27440 staticpro (&echo_buffer[1]);
27441
27442 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27443 staticpro (&echo_area_buffer[0]);
27444 staticpro (&echo_area_buffer[1]);
27445
27446 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27447 staticpro (&Vmessages_buffer_name);
27448
27449 mode_line_proptrans_alist = Qnil;
27450 staticpro (&mode_line_proptrans_alist);
27451 mode_line_string_list = Qnil;
27452 staticpro (&mode_line_string_list);
27453 mode_line_string_face = Qnil;
27454 staticpro (&mode_line_string_face);
27455 mode_line_string_face_prop = Qnil;
27456 staticpro (&mode_line_string_face_prop);
27457 Vmode_line_unwind_vector = Qnil;
27458 staticpro (&Vmode_line_unwind_vector);
27459
27460 help_echo_string = Qnil;
27461 staticpro (&help_echo_string);
27462 help_echo_object = Qnil;
27463 staticpro (&help_echo_object);
27464 help_echo_window = Qnil;
27465 staticpro (&help_echo_window);
27466 previous_help_echo_string = Qnil;
27467 staticpro (&previous_help_echo_string);
27468 help_echo_pos = -1;
27469
27470 Qright_to_left = intern_c_string ("right-to-left");
27471 staticpro (&Qright_to_left);
27472 Qleft_to_right = intern_c_string ("left-to-right");
27473 staticpro (&Qleft_to_right);
27474
27475 #ifdef HAVE_WINDOW_SYSTEM
27476 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27477 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27478 For example, if a block cursor is over a tab, it will be drawn as
27479 wide as that tab on the display. */);
27480 x_stretch_cursor_p = 0;
27481 #endif
27482
27483 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27484 doc: /* *Non-nil means highlight trailing whitespace.
27485 The face used for trailing whitespace is `trailing-whitespace'. */);
27486 Vshow_trailing_whitespace = Qnil;
27487
27488 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27489 doc: /* *Control highlighting of nobreak space and soft hyphen.
27490 A value of t means highlight the character itself (for nobreak space,
27491 use face `nobreak-space').
27492 A value of nil means no highlighting.
27493 Other values mean display the escape glyph followed by an ordinary
27494 space or ordinary hyphen. */);
27495 Vnobreak_char_display = Qt;
27496
27497 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27498 doc: /* *The pointer shape to show in void text areas.
27499 A value of nil means to show the text pointer. Other options are `arrow',
27500 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27501 Vvoid_text_area_pointer = Qarrow;
27502
27503 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27504 doc: /* Non-nil means don't actually do any redisplay.
27505 This is used for internal purposes. */);
27506 Vinhibit_redisplay = Qnil;
27507
27508 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27509 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27510 Vglobal_mode_string = Qnil;
27511
27512 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27513 doc: /* Marker for where to display an arrow on top of the buffer text.
27514 This must be the beginning of a line in order to work.
27515 See also `overlay-arrow-string'. */);
27516 Voverlay_arrow_position = Qnil;
27517
27518 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27519 doc: /* String to display as an arrow in non-window frames.
27520 See also `overlay-arrow-position'. */);
27521 Voverlay_arrow_string = make_pure_c_string ("=>");
27522
27523 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27524 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27525 The symbols on this list are examined during redisplay to determine
27526 where to display overlay arrows. */);
27527 Voverlay_arrow_variable_list
27528 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27529
27530 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27531 doc: /* *The number of lines to try scrolling a window by when point moves out.
27532 If that fails to bring point back on frame, point is centered instead.
27533 If this is zero, point is always centered after it moves off frame.
27534 If you want scrolling to always be a line at a time, you should set
27535 `scroll-conservatively' to a large value rather than set this to 1. */);
27536
27537 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27538 doc: /* *Scroll up to this many lines, to bring point back on screen.
27539 If point moves off-screen, redisplay will scroll by up to
27540 `scroll-conservatively' lines in order to bring point just barely
27541 onto the screen again. If that cannot be done, then redisplay
27542 recenters point as usual.
27543
27544 If the value is greater than 100, redisplay will never recenter point,
27545 but will always scroll just enough text to bring point into view, even
27546 if you move far away.
27547
27548 A value of zero means always recenter point if it moves off screen. */);
27549 scroll_conservatively = 0;
27550
27551 DEFVAR_INT ("scroll-margin", scroll_margin,
27552 doc: /* *Number of lines of margin at the top and bottom of a window.
27553 Recenter the window whenever point gets within this many lines
27554 of the top or bottom of the window. */);
27555 scroll_margin = 0;
27556
27557 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27558 doc: /* Pixels per inch value for non-window system displays.
27559 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27560 Vdisplay_pixels_per_inch = make_float (72.0);
27561
27562 #if GLYPH_DEBUG
27563 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27564 #endif
27565
27566 DEFVAR_LISP ("truncate-partial-width-windows",
27567 Vtruncate_partial_width_windows,
27568 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27569 For an integer value, truncate lines in each window narrower than the
27570 full frame width, provided the window width is less than that integer;
27571 otherwise, respect the value of `truncate-lines'.
27572
27573 For any other non-nil value, truncate lines in all windows that do
27574 not span the full frame width.
27575
27576 A value of nil means to respect the value of `truncate-lines'.
27577
27578 If `word-wrap' is enabled, you might want to reduce this. */);
27579 Vtruncate_partial_width_windows = make_number (50);
27580
27581 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27582 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27583 Any other value means to use the appropriate face, `mode-line',
27584 `header-line', or `menu' respectively. */);
27585 mode_line_inverse_video = 1;
27586
27587 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27588 doc: /* *Maximum buffer size for which line number should be displayed.
27589 If the buffer is bigger than this, the line number does not appear
27590 in the mode line. A value of nil means no limit. */);
27591 Vline_number_display_limit = Qnil;
27592
27593 DEFVAR_INT ("line-number-display-limit-width",
27594 line_number_display_limit_width,
27595 doc: /* *Maximum line width (in characters) for line number display.
27596 If the average length of the lines near point is bigger than this, then the
27597 line number may be omitted from the mode line. */);
27598 line_number_display_limit_width = 200;
27599
27600 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27601 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27602 highlight_nonselected_windows = 0;
27603
27604 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27605 doc: /* Non-nil if more than one frame is visible on this display.
27606 Minibuffer-only frames don't count, but iconified frames do.
27607 This variable is not guaranteed to be accurate except while processing
27608 `frame-title-format' and `icon-title-format'. */);
27609
27610 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27611 doc: /* Template for displaying the title bar of visible frames.
27612 \(Assuming the window manager supports this feature.)
27613
27614 This variable has the same structure as `mode-line-format', except that
27615 the %c and %l constructs are ignored. It is used only on frames for
27616 which no explicit name has been set \(see `modify-frame-parameters'). */);
27617
27618 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27619 doc: /* Template for displaying the title bar of an iconified frame.
27620 \(Assuming the window manager supports this feature.)
27621 This variable has the same structure as `mode-line-format' (which see),
27622 and is used only on frames for which no explicit name has been set
27623 \(see `modify-frame-parameters'). */);
27624 Vicon_title_format
27625 = Vframe_title_format
27626 = pure_cons (intern_c_string ("multiple-frames"),
27627 pure_cons (make_pure_c_string ("%b"),
27628 pure_cons (pure_cons (empty_unibyte_string,
27629 pure_cons (intern_c_string ("invocation-name"),
27630 pure_cons (make_pure_c_string ("@"),
27631 pure_cons (intern_c_string ("system-name"),
27632 Qnil)))),
27633 Qnil)));
27634
27635 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27636 doc: /* Maximum number of lines to keep in the message log buffer.
27637 If nil, disable message logging. If t, log messages but don't truncate
27638 the buffer when it becomes large. */);
27639 Vmessage_log_max = make_number (100);
27640
27641 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27642 doc: /* Functions called before redisplay, if window sizes have changed.
27643 The value should be a list of functions that take one argument.
27644 Just before redisplay, for each frame, if any of its windows have changed
27645 size since the last redisplay, or have been split or deleted,
27646 all the functions in the list are called, with the frame as argument. */);
27647 Vwindow_size_change_functions = Qnil;
27648
27649 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27650 doc: /* List of functions to call before redisplaying a window with scrolling.
27651 Each function is called with two arguments, the window and its new
27652 display-start position. Note that these functions are also called by
27653 `set-window-buffer'. Also note that the value of `window-end' is not
27654 valid when these functions are called. */);
27655 Vwindow_scroll_functions = Qnil;
27656
27657 DEFVAR_LISP ("window-text-change-functions",
27658 Vwindow_text_change_functions,
27659 doc: /* Functions to call in redisplay when text in the window might change. */);
27660 Vwindow_text_change_functions = Qnil;
27661
27662 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27663 doc: /* Functions called when redisplay of a window reaches the end trigger.
27664 Each function is called with two arguments, the window and the end trigger value.
27665 See `set-window-redisplay-end-trigger'. */);
27666 Vredisplay_end_trigger_functions = Qnil;
27667
27668 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27669 doc: /* *Non-nil means autoselect window with mouse pointer.
27670 If nil, do not autoselect windows.
27671 A positive number means delay autoselection by that many seconds: a
27672 window is autoselected only after the mouse has remained in that
27673 window for the duration of the delay.
27674 A negative number has a similar effect, but causes windows to be
27675 autoselected only after the mouse has stopped moving. \(Because of
27676 the way Emacs compares mouse events, you will occasionally wait twice
27677 that time before the window gets selected.\)
27678 Any other value means to autoselect window instantaneously when the
27679 mouse pointer enters it.
27680
27681 Autoselection selects the minibuffer only if it is active, and never
27682 unselects the minibuffer if it is active.
27683
27684 When customizing this variable make sure that the actual value of
27685 `focus-follows-mouse' matches the behavior of your window manager. */);
27686 Vmouse_autoselect_window = Qnil;
27687
27688 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27689 doc: /* *Non-nil means automatically resize tool-bars.
27690 This dynamically changes the tool-bar's height to the minimum height
27691 that is needed to make all tool-bar items visible.
27692 If value is `grow-only', the tool-bar's height is only increased
27693 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27694 Vauto_resize_tool_bars = Qt;
27695
27696 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27697 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27698 auto_raise_tool_bar_buttons_p = 1;
27699
27700 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27701 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27702 make_cursor_line_fully_visible_p = 1;
27703
27704 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27705 doc: /* *Border below tool-bar in pixels.
27706 If an integer, use it as the height of the border.
27707 If it is one of `internal-border-width' or `border-width', use the
27708 value of the corresponding frame parameter.
27709 Otherwise, no border is added below the tool-bar. */);
27710 Vtool_bar_border = Qinternal_border_width;
27711
27712 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27713 doc: /* *Margin around tool-bar buttons in pixels.
27714 If an integer, use that for both horizontal and vertical margins.
27715 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27716 HORZ specifying the horizontal margin, and VERT specifying the
27717 vertical margin. */);
27718 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27719
27720 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27721 doc: /* *Relief thickness of tool-bar buttons. */);
27722 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27723
27724 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27725 doc: /* Tool bar style to use.
27726 It can be one of
27727 image - show images only
27728 text - show text only
27729 both - show both, text below image
27730 both-horiz - show text to the right of the image
27731 text-image-horiz - show text to the left of the image
27732 any other - use system default or image if no system default. */);
27733 Vtool_bar_style = Qnil;
27734
27735 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27736 doc: /* *Maximum number of characters a label can have to be shown.
27737 The tool bar style must also show labels for this to have any effect, see
27738 `tool-bar-style'. */);
27739 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27740
27741 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27742 doc: /* List of functions to call to fontify regions of text.
27743 Each function is called with one argument POS. Functions must
27744 fontify a region starting at POS in the current buffer, and give
27745 fontified regions the property `fontified'. */);
27746 Vfontification_functions = Qnil;
27747 Fmake_variable_buffer_local (Qfontification_functions);
27748
27749 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27750 unibyte_display_via_language_environment,
27751 doc: /* *Non-nil means display unibyte text according to language environment.
27752 Specifically, this means that raw bytes in the range 160-255 decimal
27753 are displayed by converting them to the equivalent multibyte characters
27754 according to the current language environment. As a result, they are
27755 displayed according to the current fontset.
27756
27757 Note that this variable affects only how these bytes are displayed,
27758 but does not change the fact they are interpreted as raw bytes. */);
27759 unibyte_display_via_language_environment = 0;
27760
27761 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27762 doc: /* *Maximum height for resizing mini-windows.
27763 If a float, it specifies a fraction of the mini-window frame's height.
27764 If an integer, it specifies a number of lines. */);
27765 Vmax_mini_window_height = make_float (0.25);
27766
27767 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27768 doc: /* *How to resize mini-windows.
27769 A value of nil means don't automatically resize mini-windows.
27770 A value of t means resize them to fit the text displayed in them.
27771 A value of `grow-only', the default, means let mini-windows grow
27772 only, until their display becomes empty, at which point the windows
27773 go back to their normal size. */);
27774 Vresize_mini_windows = Qgrow_only;
27775
27776 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27777 doc: /* Alist specifying how to blink the cursor off.
27778 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27779 `cursor-type' frame-parameter or variable equals ON-STATE,
27780 comparing using `equal', Emacs uses OFF-STATE to specify
27781 how to blink it off. ON-STATE and OFF-STATE are values for
27782 the `cursor-type' frame parameter.
27783
27784 If a frame's ON-STATE has no entry in this list,
27785 the frame's other specifications determine how to blink the cursor off. */);
27786 Vblink_cursor_alist = Qnil;
27787
27788 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27789 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27790 If non-nil, windows are automatically scrolled horizontally to make
27791 point visible. */);
27792 automatic_hscrolling_p = 1;
27793 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
27794 staticpro (&Qauto_hscroll_mode);
27795
27796 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27797 doc: /* *How many columns away from the window edge point is allowed to get
27798 before automatic hscrolling will horizontally scroll the window. */);
27799 hscroll_margin = 5;
27800
27801 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27802 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27803 When point is less than `hscroll-margin' columns from the window
27804 edge, automatic hscrolling will scroll the window by the amount of columns
27805 determined by this variable. If its value is a positive integer, scroll that
27806 many columns. If it's a positive floating-point number, it specifies the
27807 fraction of the window's width to scroll. If it's nil or zero, point will be
27808 centered horizontally after the scroll. Any other value, including negative
27809 numbers, are treated as if the value were zero.
27810
27811 Automatic hscrolling always moves point outside the scroll margin, so if
27812 point was more than scroll step columns inside the margin, the window will
27813 scroll more than the value given by the scroll step.
27814
27815 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27816 and `scroll-right' overrides this variable's effect. */);
27817 Vhscroll_step = make_number (0);
27818
27819 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27820 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27821 Bind this around calls to `message' to let it take effect. */);
27822 message_truncate_lines = 0;
27823
27824 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27825 doc: /* Normal hook run to update the menu bar definitions.
27826 Redisplay runs this hook before it redisplays the menu bar.
27827 This is used to update submenus such as Buffers,
27828 whose contents depend on various data. */);
27829 Vmenu_bar_update_hook = Qnil;
27830
27831 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27832 doc: /* Frame for which we are updating a menu.
27833 The enable predicate for a menu binding should check this variable. */);
27834 Vmenu_updating_frame = Qnil;
27835
27836 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27837 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27838 inhibit_menubar_update = 0;
27839
27840 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27841 doc: /* Prefix prepended to all continuation lines at display time.
27842 The value may be a string, an image, or a stretch-glyph; it is
27843 interpreted in the same way as the value of a `display' text property.
27844
27845 This variable is overridden by any `wrap-prefix' text or overlay
27846 property.
27847
27848 To add a prefix to non-continuation lines, use `line-prefix'. */);
27849 Vwrap_prefix = Qnil;
27850 staticpro (&Qwrap_prefix);
27851 Qwrap_prefix = intern_c_string ("wrap-prefix");
27852 Fmake_variable_buffer_local (Qwrap_prefix);
27853
27854 DEFVAR_LISP ("line-prefix", Vline_prefix,
27855 doc: /* Prefix prepended to all non-continuation lines at display time.
27856 The value may be a string, an image, or a stretch-glyph; it is
27857 interpreted in the same way as the value of a `display' text property.
27858
27859 This variable is overridden by any `line-prefix' text or overlay
27860 property.
27861
27862 To add a prefix to continuation lines, use `wrap-prefix'. */);
27863 Vline_prefix = Qnil;
27864 staticpro (&Qline_prefix);
27865 Qline_prefix = intern_c_string ("line-prefix");
27866 Fmake_variable_buffer_local (Qline_prefix);
27867
27868 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27869 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27870 inhibit_eval_during_redisplay = 0;
27871
27872 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27873 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27874 inhibit_free_realized_faces = 0;
27875
27876 #if GLYPH_DEBUG
27877 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27878 doc: /* Inhibit try_window_id display optimization. */);
27879 inhibit_try_window_id = 0;
27880
27881 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27882 doc: /* Inhibit try_window_reusing display optimization. */);
27883 inhibit_try_window_reusing = 0;
27884
27885 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27886 doc: /* Inhibit try_cursor_movement display optimization. */);
27887 inhibit_try_cursor_movement = 0;
27888 #endif /* GLYPH_DEBUG */
27889
27890 DEFVAR_INT ("overline-margin", overline_margin,
27891 doc: /* *Space between overline and text, in pixels.
27892 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27893 margin to the caracter height. */);
27894 overline_margin = 2;
27895
27896 DEFVAR_INT ("underline-minimum-offset",
27897 underline_minimum_offset,
27898 doc: /* Minimum distance between baseline and underline.
27899 This can improve legibility of underlined text at small font sizes,
27900 particularly when using variable `x-use-underline-position-properties'
27901 with fonts that specify an UNDERLINE_POSITION relatively close to the
27902 baseline. The default value is 1. */);
27903 underline_minimum_offset = 1;
27904
27905 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27906 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27907 This feature only works when on a window system that can change
27908 cursor shapes. */);
27909 display_hourglass_p = 1;
27910
27911 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27912 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27913 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27914
27915 hourglass_atimer = NULL;
27916 hourglass_shown_p = 0;
27917
27918 DEFSYM (Qglyphless_char, "glyphless-char");
27919 DEFSYM (Qhex_code, "hex-code");
27920 DEFSYM (Qempty_box, "empty-box");
27921 DEFSYM (Qthin_space, "thin-space");
27922 DEFSYM (Qzero_width, "zero-width");
27923
27924 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27925 /* Intern this now in case it isn't already done.
27926 Setting this variable twice is harmless.
27927 But don't staticpro it here--that is done in alloc.c. */
27928 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27929 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27930
27931 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27932 doc: /* Char-table defining glyphless characters.
27933 Each element, if non-nil, should be one of the following:
27934 an ASCII acronym string: display this string in a box
27935 `hex-code': display the hexadecimal code of a character in a box
27936 `empty-box': display as an empty box
27937 `thin-space': display as 1-pixel width space
27938 `zero-width': don't display
27939 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27940 display method for graphical terminals and text terminals respectively.
27941 GRAPHICAL and TEXT should each have one of the values listed above.
27942
27943 The char-table has one extra slot to control the display of a character for
27944 which no font is found. This slot only takes effect on graphical terminals.
27945 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27946 `thin-space'. The default is `empty-box'. */);
27947 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27948 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27949 Qempty_box);
27950 }
27951
27952
27953 /* Initialize this module when Emacs starts. */
27954
27955 void
27956 init_xdisp (void)
27957 {
27958 Lisp_Object root_window;
27959 struct window *mini_w;
27960
27961 current_header_line_height = current_mode_line_height = -1;
27962
27963 CHARPOS (this_line_start_pos) = 0;
27964
27965 mini_w = XWINDOW (minibuf_window);
27966 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27967 echo_area_window = minibuf_window;
27968
27969 if (!noninteractive)
27970 {
27971 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27972 int i;
27973
27974 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27975 set_window_height (root_window,
27976 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27977 0);
27978 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27979 set_window_height (minibuf_window, 1, 0);
27980
27981 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27982 mini_w->total_cols = make_number (FRAME_COLS (f));
27983
27984 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27985 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27986 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27987
27988 /* The default ellipsis glyphs `...'. */
27989 for (i = 0; i < 3; ++i)
27990 default_invis_vector[i] = make_number ('.');
27991 }
27992
27993 {
27994 /* Allocate the buffer for frame titles.
27995 Also used for `format-mode-line'. */
27996 int size = 100;
27997 mode_line_noprop_buf = (char *) xmalloc (size);
27998 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27999 mode_line_noprop_ptr = mode_line_noprop_buf;
28000 mode_line_target = MODE_LINE_DISPLAY;
28001 }
28002
28003 help_echo_showing_p = 0;
28004 }
28005
28006 /* Since w32 does not support atimers, it defines its own implementation of
28007 the following three functions in w32fns.c. */
28008 #ifndef WINDOWSNT
28009
28010 /* Platform-independent portion of hourglass implementation. */
28011
28012 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28013 int
28014 hourglass_started (void)
28015 {
28016 return hourglass_shown_p || hourglass_atimer != NULL;
28017 }
28018
28019 /* Cancel a currently active hourglass timer, and start a new one. */
28020 void
28021 start_hourglass (void)
28022 {
28023 #if defined (HAVE_WINDOW_SYSTEM)
28024 EMACS_TIME delay;
28025 int secs, usecs = 0;
28026
28027 cancel_hourglass ();
28028
28029 if (INTEGERP (Vhourglass_delay)
28030 && XINT (Vhourglass_delay) > 0)
28031 secs = XFASTINT (Vhourglass_delay);
28032 else if (FLOATP (Vhourglass_delay)
28033 && XFLOAT_DATA (Vhourglass_delay) > 0)
28034 {
28035 Lisp_Object tem;
28036 tem = Ftruncate (Vhourglass_delay, Qnil);
28037 secs = XFASTINT (tem);
28038 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28039 }
28040 else
28041 secs = DEFAULT_HOURGLASS_DELAY;
28042
28043 EMACS_SET_SECS_USECS (delay, secs, usecs);
28044 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28045 show_hourglass, NULL);
28046 #endif
28047 }
28048
28049
28050 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28051 shown. */
28052 void
28053 cancel_hourglass (void)
28054 {
28055 #if defined (HAVE_WINDOW_SYSTEM)
28056 if (hourglass_atimer)
28057 {
28058 cancel_atimer (hourglass_atimer);
28059 hourglass_atimer = NULL;
28060 }
28061
28062 if (hourglass_shown_p)
28063 hide_hourglass ();
28064 #endif
28065 }
28066 #endif /* ! WINDOWSNT */