Changed defcustoms should get :version bumps
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2754
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2758
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2764
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2777
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2781 {
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2795 }
2796
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2799 }
2800
2801 CHECK_IT (it);
2802 }
2803
2804
2805 /* Initialize IT for the display of window W with window start POS. */
2806
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2809 {
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2812
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2816
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2820 {
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2823
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2829 {
2830 int new_x;
2831
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2834
2835 new_x = it->current_x + it->pixel_width;
2836
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2851 {
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2860 {
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2863 }
2864
2865 it->continuation_lines_width += it->current_x;
2866 }
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2874
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2880
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2884 }
2885 }
2886 }
2887
2888
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2891
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2894 {
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2898
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2911 {
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2915 }
2916
2917 return ellipses_p;
2918 }
2919
2920
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2925
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2928 {
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2931
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2937 {
2938 --charpos;
2939 bytepos = 0;
2940 }
2941
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2952
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2957 {
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2960
2961 while (s < e && *s != '\n')
2962 ++s;
2963
2964 if (s < e)
2965 {
2966 overlay_strings_with_newlines = 1;
2967 break;
2968 }
2969 }
2970
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2974 {
2975 int relative_index;
2976
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2983
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2988 {
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2992 {
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2995 }
2996 }
2997
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3005 }
3006
3007 if (CHARPOS (pos->string_pos) >= 0)
3008 {
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3014 }
3015
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3019 {
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3024 }
3025
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3033
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3036 {
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3041 }
3042
3043
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3048
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 int success = 0;
3053
3054 if (init_from_display_pos (it, w, &row->end))
3055 {
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3061 }
3062
3063 return success;
3064 }
3065
3066
3067
3068 \f
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3072
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3076
3077 static void
3078 handle_stop (struct it *it)
3079 {
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3083
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3089
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3093
3094 do
3095 {
3096 handled = HANDLED_NORMALLY;
3097
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3100 {
3101 handled = p->handler (it);
3102
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3106 {
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3112 {
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3123 }
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3127 {
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3132 }
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3135 }
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3138 }
3139
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3141 {
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3146
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3152 }
3153
3154 if (it->ellipsis_p)
3155 {
3156 setup_for_ellipsis (it, 0);
3157 break;
3158 }
3159 }
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3161
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3165 }
3166
3167
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3170
3171 static void
3172 compute_stop_pos (struct it *it)
3173 {
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3187 }
3188 else
3189 {
3190 EMACS_INT pos;
3191
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->cmp_it.id < 0)
3271 {
3272 EMACS_INT stoppos = it->end_charpos;
3273
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3278 }
3279
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3283 }
3284
3285
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3290
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3293 {
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3297
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3300
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3304 {
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3307
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3311 }
3312
3313 return endpos;
3314 }
3315
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3320
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3337 {
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3350
3351 *disp_prop = 1;
3352
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3359 {
3360 *disp_prop = 0;
3361 return eob;
3362 }
3363
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3379 {
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3383 }
3384
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3392 {
3393 *disp_prop = 0;
3394 break;
3395 }
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3408
3409 return CHARPOS (tpos);
3410 }
3411
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3419 {
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3426
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3429
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3439
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3446
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3450
3451 return XFASTINT (pos);
3452 }
3453
3454
3455 \f
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3459
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3463
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3466 {
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3469
3470 if (!NILP (Vmemory_full))
3471 return handled;
3472
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3486 {
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3492
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3495
3496 xassert (it->end_charpos == ZV);
3497
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3501 {
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3504
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3507
3508 for (; CONSP (val); val = XCDR (val))
3509 {
3510 fn = XCAR (val);
3511
3512 if (EQ (fn, Qt))
3513 {
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3522 {
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3526 }
3527 }
3528 else
3529 safe_call1 (fn, pos);
3530 }
3531
3532 UNGCPRO;
3533 }
3534
3535 unbind_to (count, Qnil);
3536
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3545 {
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3548 }
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3553
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3560
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566 }
3567
3568 return handled;
3569 }
3570
3571
3572 \f
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3576
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3579
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3582 {
3583 int new_face_id;
3584 EMACS_INT next_stop;
3585
3586 if (!STRINGP (it->string))
3587 {
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3597
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3605 {
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3607
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622 else
3623 {
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3631
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3636
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3640 {
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3646
3647 if (!NILP (from_overlay))
3648 break;
3649 }
3650
3651 if (! NILP (from_overlay))
3652 {
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3664 0,
3665 from_overlay);
3666 }
3667 else
3668 {
3669 bufpos = 0;
3670
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3679 }
3680
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3689
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3698 {
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3701
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3713 }
3714
3715
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3720
3721 static int
3722 underlying_face_id (struct it *it)
3723 {
3724 int face_id = it->base_face_id, i;
3725
3726 xassert (STRINGP (it->string));
3727
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3731
3732 return face_id;
3733 }
3734
3735
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3740
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3743 {
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3748
3749 xassert (it->s == NULL);
3750
3751 if (STRINGP (it->string))
3752 {
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3755
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3762
3763 if (!it->bidi_p)
3764 {
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3776 }
3777 else
3778 {
3779 if (before_p)
3780 {
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3800 }
3801 else
3802 {
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3807
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3811
3812 charpos = it_copy.bidi_it.charpos;
3813 }
3814 }
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3816
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3821
3822 base_face_id = underlying_face_id (it);
3823
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3833
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3838 {
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3843
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3846 }
3847 }
3848 else
3849 {
3850 struct text_pos pos;
3851
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3855
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3858
3859 if (!it->bidi_p)
3860 {
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3864 {
3865 if (it->what == IT_COMPOSITION)
3866 {
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3871 }
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3874 }
3875 }
3876 else
3877 {
3878 if (before_p)
3879 {
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3899 }
3900 else
3901 {
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3906
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3910
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3913 }
3914 }
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3916
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3924
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3929 {
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3933 }
3934 }
3935
3936 return face_id;
3937 }
3938
3939
3940 \f
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3944
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3947
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3950 {
3951 enum prop_handled handled = HANDLED_NORMALLY;
3952
3953 if (STRINGP (it->string))
3954 {
3955 Lisp_Object prop, end_charpos, limit, charpos;
3956
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3962
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3965 {
3966 EMACS_INT endpos;
3967
3968 handled = HANDLED_RECOMPUTE_PROPS;
3969
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3977
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3983 {
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3986
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3990 {
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3996 do
3997 {
3998 bidi_move_to_visually_next (&it->bidi_it);
3999 }
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4002
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4007 }
4008 else
4009 {
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4012 }
4013 }
4014 else
4015 {
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4020 {
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4025 }
4026 else
4027 {
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4030 }
4031 }
4032 }
4033 }
4034 else
4035 {
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4039
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4046
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4049 {
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4053
4054 handled = HANDLED_RECOMPUTE_PROPS;
4055
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4058 do
4059 {
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4066
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4073 {
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4083 }
4084
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4089
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4094 }
4095 while (invis_p);
4096
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4099 {
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4105
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4114 {
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4117
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4126 {
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4132 }
4133 }
4134 else /* Must use the slow method. */
4135 {
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4147 {
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4157 }
4158 do
4159 {
4160 bidi_move_to_visually_next (&it->bidi_it);
4161 }
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4172 }
4173 }
4174 else
4175 {
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4178 }
4179
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4188 {
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4191 }
4192 else if (display_ellipsis_p)
4193 {
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4199
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4207 {
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4210 }
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4216 }
4217 }
4218 }
4219
4220 return handled;
4221 }
4222
4223
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4226
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4229 {
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4233 {
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4237 }
4238 else
4239 {
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4243 }
4244
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4248
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4254
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4257 }
4258
4259
4260 \f
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4264
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4270
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4273 {
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4279
4280 if (STRINGP (it->string))
4281 {
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4285 }
4286 else
4287 {
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4291 }
4292
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4298
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4304
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4311
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4314
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4318
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4320 }
4321
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4328
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4332
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4342 {
4343 int replacing_p = 0;
4344 int rv;
4345
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4360 {
4361 for (; CONSP (spec); spec = XCDR (spec))
4362 {
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4366 {
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4372 }
4373 }
4374 }
4375 else if (VECTORP (spec))
4376 {
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4382 {
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4388 }
4389 }
4390 else
4391 {
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4396 }
4397
4398 return replacing_p;
4399 }
4400
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4403
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4406 {
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4409
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4417
4418 return end_pos;
4419 }
4420
4421
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4430
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4433
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4437
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4441
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4444
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4450 {
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4455
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4460 {
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4466 }
4467
4468 if (!NILP (form) && !EQ (form, Qt))
4469 {
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4472
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4477
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4487 }
4488
4489 if (NILP (form))
4490 return 0;
4491
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4496 {
4497 if (it)
4498 {
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4501
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4504 {
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4507
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4513 {
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4519 }
4520 else if (FUNCTIONP (it->font_height))
4521 {
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4529 }
4530 else if (NUMBERP (it->font_height))
4531 {
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4534
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4539 }
4540 else
4541 {
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4545
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4549
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4552 }
4553
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4556 }
4557 }
4558
4559 return 0;
4560 }
4561
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4566 {
4567 if (it)
4568 {
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4571
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4575 }
4576
4577 return 0;
4578 }
4579
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4583 {
4584 Lisp_Object tem;
4585
4586 if (it)
4587 {
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4590
4591 if (tem = XCDR (spec), CONSP (tem))
4592 {
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 {
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4598 {
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4602 }
4603 }
4604 }
4605 }
4606
4607 return 0;
4608 }
4609
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4614 {
4615 if (it)
4616 {
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4619
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4623 {
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4627 }
4628 #endif /* HAVE_WINDOW_SYSTEM */
4629 }
4630
4631 return 0;
4632 }
4633
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4638
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4642 {
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4645 }
4646 value = Qnil;
4647
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4652
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4659 {
4660 int fringe_bitmap;
4661
4662 if (it)
4663 {
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4668 }
4669 else if (!frame_window_p)
4670 return 0;
4671
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4679
4680 if (it)
4681 {
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4683
4684 if (CONSP (XCDR (XCDR (spec))))
4685 {
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4691 }
4692
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4696
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4706
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4711
4712 if (EQ (XCAR (spec), Qleft_fringe))
4713 {
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4716 }
4717 else
4718 {
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4721 }
4722 }
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4725 }
4726
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4732 {
4733 Lisp_Object tem;
4734
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4738
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4747 }
4748
4749 if (EQ (location, Qunbound))
4750 {
4751 location = Qnil;
4752 value = spec;
4753 }
4754
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4758
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4761
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4768
4769 if (valid_p && !display_replaced_p)
4770 {
4771 int retval = 1;
4772
4773 if (!it)
4774 {
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4781 }
4782
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4788
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4795
4796 if (STRINGP (value))
4797 {
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4813
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4821
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4824 {
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4832 }
4833 }
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4835 {
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4840 }
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4843 {
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4849
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4854 }
4855 #endif /* HAVE_WINDOW_SYSTEM */
4856
4857 return retval;
4858 }
4859
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4864 }
4865
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4870
4871 int
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4874 {
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4877
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4881 }
4882
4883
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4885
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4891
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4894 {
4895 if (EQ (string, prop))
4896 return 1;
4897
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4900 {
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4915 }
4916
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4920 {
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4924
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4928 }
4929
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4931 }
4932
4933
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4935
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4938 {
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4942 {
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4945 {
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4949 }
4950 }
4951 else if (VECTORP (prop))
4952 {
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4958 }
4959 else
4960 return single_display_spec_string_p (prop, string);
4961
4962 return 0;
4963 }
4964
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4971
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4974
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4978 {
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4981
4982 pos = make_number (from);
4983
4984 if (!back_p) /* looking forward */
4985 {
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4988 {
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4995 }
4996 }
4997 else /* looking back */
4998 {
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5001 {
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5008 }
5009 }
5010
5011 return found ? XINT (pos) : 0;
5012 }
5013
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5017
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5022
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5025 {
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5029 0);
5030
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5035 }
5036
5037
5038 \f
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5042
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5045
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5048 {
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5051
5052 if (STRINGP (it->string))
5053 {
5054 unsigned char *s;
5055
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5061 }
5062 else
5063 {
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5068 }
5069
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5076 {
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5083 {
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5088 }
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5091
5092 if (it->cmp_it.id >= 0)
5093 {
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5097 }
5098 }
5099
5100 return HANDLED_NORMALLY;
5101 }
5102
5103
5104 \f
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5108
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5111
5112 struct overlay_entry
5113 {
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5118 };
5119
5120
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5123
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5126 {
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5131 }
5132
5133
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5140
5141 static void
5142 next_overlay_string (struct it *it)
5143 {
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5146 {
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5150
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5167
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5173 }
5174 else
5175 {
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5183
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5186
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5198
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5201 {
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211
5212 CHECK_IT (it);
5213 }
5214
5215
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5219
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5222
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5225
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5228
5229 Value is analogous to strcmp. */
5230
5231
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5234 {
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5238
5239 if (entry1->after_string_p != entry2->after_string_p)
5240 {
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5247 }
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5254
5255 return result;
5256 }
5257
5258
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5262
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5268
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5277
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5282
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5285 {
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5293
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5296
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5303 { \
5304 Lisp_Object priority; \
5305 \
5306 if (n == size) \
5307 { \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5315 } \
5316 \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5323 } \
5324 while (0)
5325
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5328 {
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5333
5334 if (end < charpos)
5335 break;
5336
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5341
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5346
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5352
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5358
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5364 }
5365
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5368 {
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5373
5374 if (start > charpos)
5375 break;
5376
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5381
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5386
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5391
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5397
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5403 }
5404
5405 #undef RECORD_OVERLAY_STRING
5406
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5410
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5414
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5421 {
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5424 }
5425
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5433
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5436 {
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5446
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5451 {
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5458
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5462
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5474
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5488
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5495
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5498 {
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5500
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5508 }
5509 return 1;
5510 }
5511
5512 it->current.overlay_string_index = -1;
5513 return 0;
5514 }
5515
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5518 {
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5521
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5523
5524 CHECK_IT (it);
5525
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5528 }
5529
5530
5531 \f
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5535
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5541
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5544 {
5545 struct iterator_stack_entry *p;
5546
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5549
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5560 {
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5569 }
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5588
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5592 }
5593
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5596 {
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5600
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5602
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5626 }
5627
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5633
5634 static void
5635 pop_it (struct it *it)
5636 {
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5639
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5656 {
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5677 {
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5680 }
5681 }
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5697 {
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5709
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5717 }
5718 }
5719
5720
5721 \f
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5725
5726 /* Set IT's current position to the previous line start. */
5727
5728 static void
5729 back_to_previous_line_start (struct it *it)
5730 {
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5733 }
5734
5735
5736 /* Move IT to the next line start.
5737
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5742
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5745
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5749
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5756
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5760 {
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5764
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5770 {
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5776 }
5777
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5784
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5790 {
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5797 }
5798
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5802 {
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5806
5807 xassert (!STRINGP (it->string));
5808
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5818 {
5819 if (!it->bidi_p)
5820 {
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5823 }
5824 else
5825 {
5826 struct bidi_it bprev;
5827
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5832 {
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5835 }
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5844 }
5845 *skipped_p = newline_found_p = 1;
5846 }
5847 else
5848 {
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5851 {
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5856 }
5857 }
5858 }
5859
5860 it->selective = old_selective;
5861 return newline_found_p;
5862 }
5863
5864
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5869
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5872 {
5873 while (IT_CHARPOS (*it) > BEGV)
5874 {
5875 back_to_previous_line_start (it);
5876
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5879
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5886
5887 /* Check the newline before point for invisibility. */
5888 {
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5894 }
5895
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5898
5899 {
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5905
5906 SAVE_IT (it2, *it, it2data);
5907
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5912
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5927 {
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5930 }
5931
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5935
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5941 }
5942 }
5943
5944 it->continuation_lines_width = 0;
5945
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5950 }
5951
5952
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5957
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5960 {
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5964 }
5965
5966
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5973
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5976 {
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5979
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5981
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5988 {
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5993 }
5994
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5997 {
5998 if (STRINGP (it->string))
5999 {
6000 if (IT_STRING_CHARPOS (*it) > 0)
6001 {
6002 if (!it->bidi_p)
6003 {
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6006 }
6007 else
6008 {
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6015 }
6016 }
6017 }
6018 else if (IT_CHARPOS (*it) > BEGV)
6019 {
6020 if (!it->bidi_p)
6021 {
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6024 }
6025 else
6026 {
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6032 }
6033 reseat (it, it->current.pos, 0);
6034 }
6035 }
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6038
6039 CHECK_IT (it);
6040 }
6041
6042
6043 \f
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6047
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6052
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6055 {
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6057
6058 reseat_1 (it, pos, 0);
6059
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6065 {
6066 if (it->bidi_p)
6067 {
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6083 }
6084 else
6085 {
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6088 }
6089
6090 }
6091
6092 CHECK_IT (it);
6093 }
6094
6095
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6098
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6101 {
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6104
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6107
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6123
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6127 {
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6136 }
6137
6138 if (set_stop_p)
6139 {
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6142 }
6143 }
6144
6145
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6149
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6152
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6156
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6160
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6163
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6168 {
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6171
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6174
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6180
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6185
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6193
6194 if (s == NULL)
6195 {
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6202
6203 if (it->bidi_p)
6204 {
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6213 }
6214 }
6215 else
6216 {
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6219
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6224 {
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6227 }
6228 else
6229 {
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6232 }
6233
6234 if (it->bidi_p)
6235 {
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 }
6245 it->method = GET_FROM_C_STRING;
6246 }
6247
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6251 {
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6255 }
6256
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6268
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6272
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6277 {
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6281 }
6282 if (s == NULL && it->multibyte_p)
6283 {
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6289 }
6290 CHECK_IT (it);
6291 }
6292
6293
6294 \f
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6298
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6300
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6302 {
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6309 };
6310
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6312
6313
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6316
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6324
6325
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6332
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6335 {
6336 Lisp_Object glyphless_method = Qnil;
6337
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6340 {
6341 if (c >= 0)
6342 {
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6348 }
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6351 }
6352
6353 retry:
6354 if (NILP (glyphless_method))
6355 {
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6361 }
6362 if (EQ (glyphless_method, Qzero_width))
6363 {
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6368 }
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6378 {
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6382 }
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6385 }
6386
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6390
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6394
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6398
6399 static int
6400 get_next_display_element (struct it *it)
6401 {
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6407
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6410
6411 if (it->what == IT_CHARACTER)
6412 {
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6430 {
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6436
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6438 {
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6441 {
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6445 }
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6448 }
6449
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6453 {
6454 struct Lisp_Vector *v = XVECTOR (dv);
6455
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6460 {
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6469 }
6470 else
6471 {
6472 set_iterator_to_next (it, 0);
6473 }
6474 goto get_next;
6475 }
6476
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6478 {
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6484 }
6485
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6489 {
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6494 }
6495
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6501
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6504
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6518 {
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6530
6531 /* Handle control characters with ^. */
6532
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6534 {
6535 int g;
6536
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6542 {
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6545 }
6546 if (lface_id)
6547 {
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6549 }
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6552 {
6553 face_id = last_escape_glyph_merged_face_id;
6554 }
6555 else
6556 {
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6563 }
6564
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6569 }
6570
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6573
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6575 {
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6582 }
6583
6584 /* Handle sequences that start with the "escape glyph". */
6585
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6588
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6592 {
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6595 }
6596 if (lface_id)
6597 {
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6602 }
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6605 {
6606 face_id = last_escape_glyph_merged_face_id;
6607 }
6608 else
6609 {
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6616 }
6617
6618 /* Draw non-ASCII hyphen with just highlighting: */
6619
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6621 {
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6625 }
6626
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6628
6629 if (nonascii_space_p || nonascii_hyphen_p)
6630 {
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6635 }
6636
6637 {
6638 char str[10];
6639 int len, i;
6640
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6645
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6650 }
6651
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6663 }
6664 it->char_to_display = c;
6665 }
6666 else if (success_p)
6667 {
6668 it->char_to_display = it->c;
6669 }
6670 }
6671
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6678 {
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6680
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6682 {
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6685
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6687 }
6688 else
6689 {
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6694
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6698 {
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6701
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6708 }
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6710 }
6711 }
6712
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6718 {
6719 if (it->method == GET_FROM_STRING && it->sp)
6720 {
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6723
6724 if (face)
6725 {
6726 if (face->box == FACE_NO_BOX)
6727 {
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6734 }
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6741 {
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6746
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6755 }
6756 }
6757 }
6758 else
6759 {
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6764 }
6765 }
6766
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6769 }
6770
6771
6772 /* Move IT to the next display element.
6773
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6776
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6786
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6789 {
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6794
6795 switch (it->method)
6796 {
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6804 {
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6807
6808 if (! it->bidi_p)
6809 {
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 it->cmp_it.from = it->cmp_it.to;
6815 }
6816 else
6817 {
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6822 }
6823 }
6824 else if (! it->cmp_it.reversed_p)
6825 {
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6834
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6836 {
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6839 }
6840 else
6841 {
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6851 }
6852 }
6853 else
6854 {
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6864 {
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6867 }
6868 else
6869 {
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6879 }
6880 }
6881 }
6882 else
6883 {
6884 xassert (it->len != 0);
6885
6886 if (!it->bidi_p)
6887 {
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6890 }
6891 else
6892 {
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6902 {
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6910 }
6911 }
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6913 }
6914 break;
6915
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6924 {
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6927 }
6928 else
6929 {
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6933 }
6934 break;
6935
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6942
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6946
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6948 {
6949 int recheck_faces = it->ellipsis_p;
6950
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6956 {
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6959 }
6960
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6963
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6968 {
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6974 }
6975
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6979 }
6980 break;
6981
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6986 {
6987 int i;
6988
6989 if (! it->bidi_p)
6990 {
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6996 {
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7002 }
7003 }
7004 else if (! it->cmp_it.reversed_p)
7005 {
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7010
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7014 {
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7022 }
7023 }
7024 else
7025 {
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7033 {
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7041 }
7042 }
7043 }
7044 else
7045 {
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7053 {
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7056 }
7057 else
7058 {
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7060
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7065 {
7066 EMACS_INT stop = it->end_charpos;
7067
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7074 }
7075 }
7076 }
7077
7078 consider_string_end:
7079
7080 if (it->current.overlay_string_index >= 0)
7081 {
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7085 {
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7090 }
7091 }
7092 else
7093 {
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7100 {
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7104 }
7105 }
7106 break;
7107
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7118
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7122 }
7123
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7127 }
7128
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7133
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7137
7138 static int
7139 next_element_from_display_vector (struct it *it)
7140 {
7141 Lisp_Object gc;
7142
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7145
7146 it->face_id = it->saved_face_id;
7147
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7151
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7153 {
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7156
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7163 {
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7168 }
7169 }
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7173
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7179 }
7180
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7185 {
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7189
7190 if (STRINGP (it->string))
7191 {
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7194 }
7195 else
7196 {
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7199 }
7200
7201 if (it->bidi_it.charpos == eob)
7202 {
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7207 }
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7212 {
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7217 }
7218 else
7219 {
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7221
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7228 {
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7232 }
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7234 do
7235 {
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7239 }
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7242 }
7243
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7246 {
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7249 }
7250 else
7251 {
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255
7256 if (STRINGP (it->string) || !it->s)
7257 {
7258 EMACS_INT stop, charpos, bytepos;
7259
7260 if (STRINGP (it->string))
7261 {
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7268 }
7269 else
7270 {
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7274 }
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7279 }
7280 }
7281
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7286
7287 static int
7288 next_element_from_string (struct it *it)
7289 {
7290 struct text_pos position;
7291
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7296
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7302 {
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7305 }
7306
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7309 {
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7311 {
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7315 {
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 }
7325 else
7326 {
7327 if (it->bidi_p)
7328 {
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7337 }
7338 handle_stop (it);
7339
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7343 }
7344 }
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7355 {
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7365 }
7366 }
7367
7368 if (it->current.overlay_string_index >= 0)
7369 {
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7374 {
7375 it->what = IT_EOB;
7376 return 0;
7377 }
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7384 {
7385 return 1;
7386 }
7387 else if (STRING_MULTIBYTE (it->string))
7388 {
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7392 }
7393 else
7394 {
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7397 }
7398 }
7399 else
7400 {
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7406 {
7407 it->what = IT_EOB;
7408 return 0;
7409 }
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7411 {
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7415 }
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7422 {
7423 return 1;
7424 }
7425 else if (STRING_MULTIBYTE (it->string))
7426 {
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7430 }
7431 else
7432 {
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7435 }
7436 }
7437
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7443 }
7444
7445
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7452
7453 static int
7454 next_element_from_c_string (struct it *it)
7455 {
7456 int success_p = 1;
7457
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7463
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7470
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7475 {
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7479 }
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7481 {
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7485 }
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7490
7491 return success_p;
7492 }
7493
7494
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7499
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7502 {
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7506 {
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7516 }
7517
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 }
7520
7521
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7525
7526
7527 static int
7528 next_element_from_image (struct it *it)
7529 {
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7533 }
7534
7535
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7539
7540 static int
7541 next_element_from_stretch (struct it *it)
7542 {
7543 it->what = IT_STRETCH;
7544 return 1;
7545 }
7546
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7551
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7554 {
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7563
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7567 do
7568 {
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7577 }
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7579
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7589 }
7590
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7598
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7601 {
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7608
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7612 do
7613 {
7614 it->prev_stop = charpos;
7615 if (bufp)
7616 {
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7619 }
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7627 }
7628 while (charpos <= where_we_are);
7629
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7637 }
7638
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7643
7644 static int
7645 next_element_from_buffer (struct it *it)
7646 {
7647 int success_p = 1;
7648
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7663 }
7664
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7666 {
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7668 {
7669 int overlay_strings_follow_p;
7670
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7676 {
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7679 }
7680
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7684 {
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7688 }
7689 }
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7693 {
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 }
7703 else
7704 {
7705 if (it->bidi_p)
7706 {
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7715 }
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7718 }
7719 }
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7730 {
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7733 {
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7741 }
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7745 }
7746 else
7747 {
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7752
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7759
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7764 {
7765 return 1;
7766 }
7767
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7774
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7779
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7783 {
7784 if (it->c == '\n')
7785 {
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7793 {
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7796 }
7797 }
7798 else if (it->c == '\r' && it->selective == -1)
7799 {
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7805 }
7806 }
7807 }
7808
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7812 }
7813
7814
7815 /* Run the redisplay end trigger hook for IT. */
7816
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7819 {
7820 Lisp_Object args[3];
7821
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7825
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7831
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7836
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7839 }
7840
7841
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7846
7847 static int
7848 next_element_from_composition (struct it *it)
7849 {
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7853 {
7854 if (it->c < 0)
7855 {
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7859 }
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7864 }
7865 else
7866 {
7867 if (it->c < 0)
7868 {
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7872 {
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7879 }
7880 return 0;
7881 }
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7886 }
7887 return 1;
7888 }
7889
7890
7891 \f
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7895
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7898
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7903
7904
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7907
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7912
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7916
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7919
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7922
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7925
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7929
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7933
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7937
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7942 {
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7952
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7956
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7972 {
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7977 }
7978
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7994
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
7999
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8002
8003 while (1)
8004 {
8005 int x, i, ascent = 0, descent = 0;
8006
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8011
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8034 {
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8036 {
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8039 }
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8045 }
8046
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8052 {
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8055 }
8056
8057 if (it->line_wrap == TRUNCATE)
8058 {
8059 if (BUFFER_POS_REACHED_P ())
8060 {
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8063 }
8064 }
8065 else
8066 {
8067 if (it->line_wrap == WORD_WRAP)
8068 {
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8072 {
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8077 {
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8081 }
8082 if (atx_it.sp >= 0)
8083 {
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8087 }
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8091 }
8092 }
8093 }
8094
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8099
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8105
8106 PRODUCE_GLYPHS (it);
8107
8108 if (it->area != TEXT_AREA)
8109 {
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8123 }
8124
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8131
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8140
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8144 {
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8151
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8153 {
8154 new_x = x + single_glyph_width;
8155
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8158 {
8159 if (BUFFER_POS_REACHED_P ())
8160 {
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8164 {
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8167 }
8168 }
8169 else
8170 {
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8172 {
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8176 }
8177 if (atx_it.sp < 0)
8178 {
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8181 }
8182 }
8183 }
8184
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8193 {
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8199 {
8200 ++it->hpos;
8201 it->current_x = new_x;
8202
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8206 {
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8211 {
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8214 {
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8219 }
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8222 {
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8226 }
8227 }
8228
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8244 {
8245 if (!get_next_display_element (it))
8246 {
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8249 }
8250 if (BUFFER_POS_REACHED_P ())
8251 {
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8259 {
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8262 }
8263 }
8264 }
8265 }
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268
8269 if (wrap_it.sp >= 0)
8270 {
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8274 }
8275
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8280 }
8281
8282 if (BUFFER_POS_REACHED_P ())
8283 {
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8287 {
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8290 }
8291 }
8292
8293 if (new_x > it->first_visible_x)
8294 {
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8298 }
8299 }
8300
8301 if (result != MOVE_UNDEFINED)
8302 break;
8303 }
8304 else if (BUFFER_POS_REACHED_P ())
8305 {
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8310 }
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8312 {
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8320 }
8321
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8324 {
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8330 {
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8332 {
8333 if (IT_CHARPOS (ppos_it) < ZV)
8334 {
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8337 }
8338 else
8339 goto buffer_pos_reached;
8340 }
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8346 }
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8350 }
8351
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8367
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8372 {
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8375 {
8376 int at_eob_p = 0;
8377
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8387 {
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8393 }
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8395 {
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8398 }
8399 }
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8403 {
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8408 }
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8411 }
8412 #undef IT_RESET_X_ASCENT_DESCENT
8413 }
8414
8415 #undef BUFFER_POS_REACHED_P
8416
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8423
8424 done:
8425
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8434
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8439 }
8440
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8446 {
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8449 {
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8453
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8461 {
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8466 }
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8469 }
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8472 }
8473
8474
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8477
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8481
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8485
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8488 {
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8492
8493 for (;;)
8494 {
8495 if (op & MOVE_TO_VPOS)
8496 {
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8500 {
8501 if (it->vpos == to_vpos)
8502 {
8503 reached = 1;
8504 break;
8505 }
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8508 }
8509 else
8510 {
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8514 {
8515 reached = 2;
8516 break;
8517 }
8518
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8520
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8522 {
8523 reached = 3;
8524 break;
8525 }
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8527 {
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8532 {
8533 reached = 4;
8534 break;
8535 }
8536 }
8537 }
8538 }
8539 else if (op & MOVE_TO_Y)
8540 {
8541 struct it it_backup;
8542
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8545
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8552
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8561
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8566 {
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8574 {
8575 reached = 6;
8576 break;
8577 }
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8585
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8588 {
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8594 }
8595 else
8596 {
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8600 }
8601 }
8602 else
8603 {
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8607
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8610 {
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8617 {
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8622 }
8623 reached = 6;
8624 }
8625 }
8626
8627 if (reached)
8628 break;
8629 }
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8644
8645 switch (skip)
8646 {
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8650
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8655
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8661 {
8662 reached = 9;
8663 goto out;
8664 }
8665 break;
8666
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8673 {
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8681 {
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8685 }
8686 }
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8690
8691 default:
8692 abort ();
8693 }
8694
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8705 }
8706
8707 out:
8708
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8724 {
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8731 }
8732
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8735
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8737 }
8738
8739
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8741
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8747
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8750 {
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8755
8756 move_further_back:
8757 xassert (dy >= 0);
8758
8759 start_pos = IT_CHARPOS (*it);
8760
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8763
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8767
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8773
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8778
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8785 do
8786 {
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8789 }
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8802
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8810
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8815
8816 if (dy == 0)
8817 {
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8835 {
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8838
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8840 }
8841 bidi_unshelve_cache (it3data, 1);
8842 }
8843 else
8844 {
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8851
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8866 {
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8871 }
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8874 {
8875 /* Should move forward by at least one line, maybe more.
8876
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8882
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8886 {
8887 do
8888 {
8889 move_it_by_lines (it, 1);
8890 }
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8892 }
8893 }
8894 }
8895 }
8896
8897
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8901
8902 void
8903 move_it_vertically (struct it *it, int dy)
8904 {
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8908 {
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8913
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8920 }
8921 }
8922
8923
8924 /* Move iterator IT past the end of the text line it is in. */
8925
8926 void
8927 move_it_past_eol (struct it *it)
8928 {
8929 enum move_it_result rc;
8930
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8934 }
8935
8936
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8940
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8944
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8947 {
8948
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8954 {
8955 struct text_pos textpos;
8956
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8962 }
8963 else */
8964
8965 if (dvpos == 0)
8966 {
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 /* Let next call to line_bottom_y calculate real line height */
8970 last_height = 0;
8971 }
8972 else if (dvpos > 0)
8973 {
8974 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8975 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8976 {
8977 /* Only move to the next buffer position if we ended up in a
8978 string from display property, not in an overlay string
8979 (before-string or after-string). That is because the
8980 latter don't conceal the underlying buffer position, so
8981 we can ask to move the iterator to the exact position we
8982 are interested in. Note that, even if we are already at
8983 IT_CHARPOS (*it), the call below is not a no-op, as it
8984 will detect that we are at the end of the string, pop the
8985 iterator, and compute it->current_x and it->hpos
8986 correctly. */
8987 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
8988 -1, -1, -1, MOVE_TO_POS);
8989 }
8990 }
8991 else
8992 {
8993 struct it it2;
8994 void *it2data = NULL;
8995 EMACS_INT start_charpos, i;
8996
8997 /* Start at the beginning of the screen line containing IT's
8998 position. This may actually move vertically backwards,
8999 in case of overlays, so adjust dvpos accordingly. */
9000 dvpos += it->vpos;
9001 move_it_vertically_backward (it, 0);
9002 dvpos -= it->vpos;
9003
9004 /* Go back -DVPOS visible lines and reseat the iterator there. */
9005 start_charpos = IT_CHARPOS (*it);
9006 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9007 back_to_previous_visible_line_start (it);
9008 reseat (it, it->current.pos, 1);
9009
9010 /* Move further back if we end up in a string or an image. */
9011 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9012 {
9013 /* First try to move to start of display line. */
9014 dvpos += it->vpos;
9015 move_it_vertically_backward (it, 0);
9016 dvpos -= it->vpos;
9017 if (IT_POS_VALID_AFTER_MOVE_P (it))
9018 break;
9019 /* If start of line is still in string or image,
9020 move further back. */
9021 back_to_previous_visible_line_start (it);
9022 reseat (it, it->current.pos, 1);
9023 dvpos--;
9024 }
9025
9026 it->current_x = it->hpos = 0;
9027
9028 /* Above call may have moved too far if continuation lines
9029 are involved. Scan forward and see if it did. */
9030 SAVE_IT (it2, *it, it2data);
9031 it2.vpos = it2.current_y = 0;
9032 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9033 it->vpos -= it2.vpos;
9034 it->current_y -= it2.current_y;
9035 it->current_x = it->hpos = 0;
9036
9037 /* If we moved too far back, move IT some lines forward. */
9038 if (it2.vpos > -dvpos)
9039 {
9040 int delta = it2.vpos + dvpos;
9041
9042 RESTORE_IT (&it2, &it2, it2data);
9043 SAVE_IT (it2, *it, it2data);
9044 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9045 /* Move back again if we got too far ahead. */
9046 if (IT_CHARPOS (*it) >= start_charpos)
9047 RESTORE_IT (it, &it2, it2data);
9048 else
9049 bidi_unshelve_cache (it2data, 1);
9050 }
9051 else
9052 RESTORE_IT (it, it, it2data);
9053 }
9054 }
9055
9056 /* Return 1 if IT points into the middle of a display vector. */
9057
9058 int
9059 in_display_vector_p (struct it *it)
9060 {
9061 return (it->method == GET_FROM_DISPLAY_VECTOR
9062 && it->current.dpvec_index > 0
9063 && it->dpvec + it->current.dpvec_index != it->dpend);
9064 }
9065
9066 \f
9067 /***********************************************************************
9068 Messages
9069 ***********************************************************************/
9070
9071
9072 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9073 to *Messages*. */
9074
9075 void
9076 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9077 {
9078 Lisp_Object args[3];
9079 Lisp_Object msg, fmt;
9080 char *buffer;
9081 EMACS_INT len;
9082 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9083 USE_SAFE_ALLOCA;
9084
9085 /* Do nothing if called asynchronously. Inserting text into
9086 a buffer may call after-change-functions and alike and
9087 that would means running Lisp asynchronously. */
9088 if (handling_signal)
9089 return;
9090
9091 fmt = msg = Qnil;
9092 GCPRO4 (fmt, msg, arg1, arg2);
9093
9094 args[0] = fmt = build_string (format);
9095 args[1] = arg1;
9096 args[2] = arg2;
9097 msg = Fformat (3, args);
9098
9099 len = SBYTES (msg) + 1;
9100 SAFE_ALLOCA (buffer, char *, len);
9101 memcpy (buffer, SDATA (msg), len);
9102
9103 message_dolog (buffer, len - 1, 1, 0);
9104 SAFE_FREE ();
9105
9106 UNGCPRO;
9107 }
9108
9109
9110 /* Output a newline in the *Messages* buffer if "needs" one. */
9111
9112 void
9113 message_log_maybe_newline (void)
9114 {
9115 if (message_log_need_newline)
9116 message_dolog ("", 0, 1, 0);
9117 }
9118
9119
9120 /* Add a string M of length NBYTES to the message log, optionally
9121 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9122 nonzero, means interpret the contents of M as multibyte. This
9123 function calls low-level routines in order to bypass text property
9124 hooks, etc. which might not be safe to run.
9125
9126 This may GC (insert may run before/after change hooks),
9127 so the buffer M must NOT point to a Lisp string. */
9128
9129 void
9130 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9131 {
9132 const unsigned char *msg = (const unsigned char *) m;
9133
9134 if (!NILP (Vmemory_full))
9135 return;
9136
9137 if (!NILP (Vmessage_log_max))
9138 {
9139 struct buffer *oldbuf;
9140 Lisp_Object oldpoint, oldbegv, oldzv;
9141 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9142 EMACS_INT point_at_end = 0;
9143 EMACS_INT zv_at_end = 0;
9144 Lisp_Object old_deactivate_mark, tem;
9145 struct gcpro gcpro1;
9146
9147 old_deactivate_mark = Vdeactivate_mark;
9148 oldbuf = current_buffer;
9149 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9150 BVAR (current_buffer, undo_list) = Qt;
9151
9152 oldpoint = message_dolog_marker1;
9153 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9154 oldbegv = message_dolog_marker2;
9155 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9156 oldzv = message_dolog_marker3;
9157 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9158 GCPRO1 (old_deactivate_mark);
9159
9160 if (PT == Z)
9161 point_at_end = 1;
9162 if (ZV == Z)
9163 zv_at_end = 1;
9164
9165 BEGV = BEG;
9166 BEGV_BYTE = BEG_BYTE;
9167 ZV = Z;
9168 ZV_BYTE = Z_BYTE;
9169 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9170
9171 /* Insert the string--maybe converting multibyte to single byte
9172 or vice versa, so that all the text fits the buffer. */
9173 if (multibyte
9174 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9175 {
9176 EMACS_INT i;
9177 int c, char_bytes;
9178 char work[1];
9179
9180 /* Convert a multibyte string to single-byte
9181 for the *Message* buffer. */
9182 for (i = 0; i < nbytes; i += char_bytes)
9183 {
9184 c = string_char_and_length (msg + i, &char_bytes);
9185 work[0] = (ASCII_CHAR_P (c)
9186 ? c
9187 : multibyte_char_to_unibyte (c));
9188 insert_1_both (work, 1, 1, 1, 0, 0);
9189 }
9190 }
9191 else if (! multibyte
9192 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9193 {
9194 EMACS_INT i;
9195 int c, char_bytes;
9196 unsigned char str[MAX_MULTIBYTE_LENGTH];
9197 /* Convert a single-byte string to multibyte
9198 for the *Message* buffer. */
9199 for (i = 0; i < nbytes; i++)
9200 {
9201 c = msg[i];
9202 MAKE_CHAR_MULTIBYTE (c);
9203 char_bytes = CHAR_STRING (c, str);
9204 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9205 }
9206 }
9207 else if (nbytes)
9208 insert_1 (m, nbytes, 1, 0, 0);
9209
9210 if (nlflag)
9211 {
9212 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9213 printmax_t dups;
9214 insert_1 ("\n", 1, 1, 0, 0);
9215
9216 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9217 this_bol = PT;
9218 this_bol_byte = PT_BYTE;
9219
9220 /* See if this line duplicates the previous one.
9221 If so, combine duplicates. */
9222 if (this_bol > BEG)
9223 {
9224 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9225 prev_bol = PT;
9226 prev_bol_byte = PT_BYTE;
9227
9228 dups = message_log_check_duplicate (prev_bol_byte,
9229 this_bol_byte);
9230 if (dups)
9231 {
9232 del_range_both (prev_bol, prev_bol_byte,
9233 this_bol, this_bol_byte, 0);
9234 if (dups > 1)
9235 {
9236 char dupstr[sizeof " [ times]"
9237 + INT_STRLEN_BOUND (printmax_t)];
9238 int duplen;
9239
9240 /* If you change this format, don't forget to also
9241 change message_log_check_duplicate. */
9242 sprintf (dupstr, " [%"pMd" times]", dups);
9243 duplen = strlen (dupstr);
9244 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9245 insert_1 (dupstr, duplen, 1, 0, 1);
9246 }
9247 }
9248 }
9249
9250 /* If we have more than the desired maximum number of lines
9251 in the *Messages* buffer now, delete the oldest ones.
9252 This is safe because we don't have undo in this buffer. */
9253
9254 if (NATNUMP (Vmessage_log_max))
9255 {
9256 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9257 -XFASTINT (Vmessage_log_max) - 1, 0);
9258 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9259 }
9260 }
9261 BEGV = XMARKER (oldbegv)->charpos;
9262 BEGV_BYTE = marker_byte_position (oldbegv);
9263
9264 if (zv_at_end)
9265 {
9266 ZV = Z;
9267 ZV_BYTE = Z_BYTE;
9268 }
9269 else
9270 {
9271 ZV = XMARKER (oldzv)->charpos;
9272 ZV_BYTE = marker_byte_position (oldzv);
9273 }
9274
9275 if (point_at_end)
9276 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9277 else
9278 /* We can't do Fgoto_char (oldpoint) because it will run some
9279 Lisp code. */
9280 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9281 XMARKER (oldpoint)->bytepos);
9282
9283 UNGCPRO;
9284 unchain_marker (XMARKER (oldpoint));
9285 unchain_marker (XMARKER (oldbegv));
9286 unchain_marker (XMARKER (oldzv));
9287
9288 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9289 set_buffer_internal (oldbuf);
9290 if (NILP (tem))
9291 windows_or_buffers_changed = old_windows_or_buffers_changed;
9292 message_log_need_newline = !nlflag;
9293 Vdeactivate_mark = old_deactivate_mark;
9294 }
9295 }
9296
9297
9298 /* We are at the end of the buffer after just having inserted a newline.
9299 (Note: We depend on the fact we won't be crossing the gap.)
9300 Check to see if the most recent message looks a lot like the previous one.
9301 Return 0 if different, 1 if the new one should just replace it, or a
9302 value N > 1 if we should also append " [N times]". */
9303
9304 static intmax_t
9305 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9306 {
9307 EMACS_INT i;
9308 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9309 int seen_dots = 0;
9310 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9311 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9312
9313 for (i = 0; i < len; i++)
9314 {
9315 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9316 seen_dots = 1;
9317 if (p1[i] != p2[i])
9318 return seen_dots;
9319 }
9320 p1 += len;
9321 if (*p1 == '\n')
9322 return 2;
9323 if (*p1++ == ' ' && *p1++ == '[')
9324 {
9325 char *pend;
9326 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9327 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9328 return n+1;
9329 }
9330 return 0;
9331 }
9332 \f
9333
9334 /* Display an echo area message M with a specified length of NBYTES
9335 bytes. The string may include null characters. If M is 0, clear
9336 out any existing message, and let the mini-buffer text show
9337 through.
9338
9339 This may GC, so the buffer M must NOT point to a Lisp string. */
9340
9341 void
9342 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9343 {
9344 /* First flush out any partial line written with print. */
9345 message_log_maybe_newline ();
9346 if (m)
9347 message_dolog (m, nbytes, 1, multibyte);
9348 message2_nolog (m, nbytes, multibyte);
9349 }
9350
9351
9352 /* The non-logging counterpart of message2. */
9353
9354 void
9355 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9356 {
9357 struct frame *sf = SELECTED_FRAME ();
9358 message_enable_multibyte = multibyte;
9359
9360 if (FRAME_INITIAL_P (sf))
9361 {
9362 if (noninteractive_need_newline)
9363 putc ('\n', stderr);
9364 noninteractive_need_newline = 0;
9365 if (m)
9366 fwrite (m, nbytes, 1, stderr);
9367 if (cursor_in_echo_area == 0)
9368 fprintf (stderr, "\n");
9369 fflush (stderr);
9370 }
9371 /* A null message buffer means that the frame hasn't really been
9372 initialized yet. Error messages get reported properly by
9373 cmd_error, so this must be just an informative message; toss it. */
9374 else if (INTERACTIVE
9375 && sf->glyphs_initialized_p
9376 && FRAME_MESSAGE_BUF (sf))
9377 {
9378 Lisp_Object mini_window;
9379 struct frame *f;
9380
9381 /* Get the frame containing the mini-buffer
9382 that the selected frame is using. */
9383 mini_window = FRAME_MINIBUF_WINDOW (sf);
9384 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9385
9386 FRAME_SAMPLE_VISIBILITY (f);
9387 if (FRAME_VISIBLE_P (sf)
9388 && ! FRAME_VISIBLE_P (f))
9389 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9390
9391 if (m)
9392 {
9393 set_message (m, Qnil, nbytes, multibyte);
9394 if (minibuffer_auto_raise)
9395 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9396 }
9397 else
9398 clear_message (1, 1);
9399
9400 do_pending_window_change (0);
9401 echo_area_display (1);
9402 do_pending_window_change (0);
9403 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9404 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9405 }
9406 }
9407
9408
9409 /* Display an echo area message M with a specified length of NBYTES
9410 bytes. The string may include null characters. If M is not a
9411 string, clear out any existing message, and let the mini-buffer
9412 text show through.
9413
9414 This function cancels echoing. */
9415
9416 void
9417 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9418 {
9419 struct gcpro gcpro1;
9420
9421 GCPRO1 (m);
9422 clear_message (1,1);
9423 cancel_echoing ();
9424
9425 /* First flush out any partial line written with print. */
9426 message_log_maybe_newline ();
9427 if (STRINGP (m))
9428 {
9429 char *buffer;
9430 USE_SAFE_ALLOCA;
9431
9432 SAFE_ALLOCA (buffer, char *, nbytes);
9433 memcpy (buffer, SDATA (m), nbytes);
9434 message_dolog (buffer, nbytes, 1, multibyte);
9435 SAFE_FREE ();
9436 }
9437 message3_nolog (m, nbytes, multibyte);
9438
9439 UNGCPRO;
9440 }
9441
9442
9443 /* The non-logging version of message3.
9444 This does not cancel echoing, because it is used for echoing.
9445 Perhaps we need to make a separate function for echoing
9446 and make this cancel echoing. */
9447
9448 void
9449 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9450 {
9451 struct frame *sf = SELECTED_FRAME ();
9452 message_enable_multibyte = multibyte;
9453
9454 if (FRAME_INITIAL_P (sf))
9455 {
9456 if (noninteractive_need_newline)
9457 putc ('\n', stderr);
9458 noninteractive_need_newline = 0;
9459 if (STRINGP (m))
9460 fwrite (SDATA (m), nbytes, 1, stderr);
9461 if (cursor_in_echo_area == 0)
9462 fprintf (stderr, "\n");
9463 fflush (stderr);
9464 }
9465 /* A null message buffer means that the frame hasn't really been
9466 initialized yet. Error messages get reported properly by
9467 cmd_error, so this must be just an informative message; toss it. */
9468 else if (INTERACTIVE
9469 && sf->glyphs_initialized_p
9470 && FRAME_MESSAGE_BUF (sf))
9471 {
9472 Lisp_Object mini_window;
9473 Lisp_Object frame;
9474 struct frame *f;
9475
9476 /* Get the frame containing the mini-buffer
9477 that the selected frame is using. */
9478 mini_window = FRAME_MINIBUF_WINDOW (sf);
9479 frame = XWINDOW (mini_window)->frame;
9480 f = XFRAME (frame);
9481
9482 FRAME_SAMPLE_VISIBILITY (f);
9483 if (FRAME_VISIBLE_P (sf)
9484 && !FRAME_VISIBLE_P (f))
9485 Fmake_frame_visible (frame);
9486
9487 if (STRINGP (m) && SCHARS (m) > 0)
9488 {
9489 set_message (NULL, m, nbytes, multibyte);
9490 if (minibuffer_auto_raise)
9491 Fraise_frame (frame);
9492 /* Assume we are not echoing.
9493 (If we are, echo_now will override this.) */
9494 echo_message_buffer = Qnil;
9495 }
9496 else
9497 clear_message (1, 1);
9498
9499 do_pending_window_change (0);
9500 echo_area_display (1);
9501 do_pending_window_change (0);
9502 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9503 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9504 }
9505 }
9506
9507
9508 /* Display a null-terminated echo area message M. If M is 0, clear
9509 out any existing message, and let the mini-buffer text show through.
9510
9511 The buffer M must continue to exist until after the echo area gets
9512 cleared or some other message gets displayed there. Do not pass
9513 text that is stored in a Lisp string. Do not pass text in a buffer
9514 that was alloca'd. */
9515
9516 void
9517 message1 (const char *m)
9518 {
9519 message2 (m, (m ? strlen (m) : 0), 0);
9520 }
9521
9522
9523 /* The non-logging counterpart of message1. */
9524
9525 void
9526 message1_nolog (const char *m)
9527 {
9528 message2_nolog (m, (m ? strlen (m) : 0), 0);
9529 }
9530
9531 /* Display a message M which contains a single %s
9532 which gets replaced with STRING. */
9533
9534 void
9535 message_with_string (const char *m, Lisp_Object string, int log)
9536 {
9537 CHECK_STRING (string);
9538
9539 if (noninteractive)
9540 {
9541 if (m)
9542 {
9543 if (noninteractive_need_newline)
9544 putc ('\n', stderr);
9545 noninteractive_need_newline = 0;
9546 fprintf (stderr, m, SDATA (string));
9547 if (!cursor_in_echo_area)
9548 fprintf (stderr, "\n");
9549 fflush (stderr);
9550 }
9551 }
9552 else if (INTERACTIVE)
9553 {
9554 /* The frame whose minibuffer we're going to display the message on.
9555 It may be larger than the selected frame, so we need
9556 to use its buffer, not the selected frame's buffer. */
9557 Lisp_Object mini_window;
9558 struct frame *f, *sf = SELECTED_FRAME ();
9559
9560 /* Get the frame containing the minibuffer
9561 that the selected frame is using. */
9562 mini_window = FRAME_MINIBUF_WINDOW (sf);
9563 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9564
9565 /* A null message buffer means that the frame hasn't really been
9566 initialized yet. Error messages get reported properly by
9567 cmd_error, so this must be just an informative message; toss it. */
9568 if (FRAME_MESSAGE_BUF (f))
9569 {
9570 Lisp_Object args[2], msg;
9571 struct gcpro gcpro1, gcpro2;
9572
9573 args[0] = build_string (m);
9574 args[1] = msg = string;
9575 GCPRO2 (args[0], msg);
9576 gcpro1.nvars = 2;
9577
9578 msg = Fformat (2, args);
9579
9580 if (log)
9581 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9582 else
9583 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9584
9585 UNGCPRO;
9586
9587 /* Print should start at the beginning of the message
9588 buffer next time. */
9589 message_buf_print = 0;
9590 }
9591 }
9592 }
9593
9594
9595 /* Dump an informative message to the minibuf. If M is 0, clear out
9596 any existing message, and let the mini-buffer text show through. */
9597
9598 static void
9599 vmessage (const char *m, va_list ap)
9600 {
9601 if (noninteractive)
9602 {
9603 if (m)
9604 {
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 vfprintf (stderr, m, ap);
9609 if (cursor_in_echo_area == 0)
9610 fprintf (stderr, "\n");
9611 fflush (stderr);
9612 }
9613 }
9614 else if (INTERACTIVE)
9615 {
9616 /* The frame whose mini-buffer we're going to display the message
9617 on. It may be larger than the selected frame, so we need to
9618 use its buffer, not the selected frame's buffer. */
9619 Lisp_Object mini_window;
9620 struct frame *f, *sf = SELECTED_FRAME ();
9621
9622 /* Get the frame containing the mini-buffer
9623 that the selected frame is using. */
9624 mini_window = FRAME_MINIBUF_WINDOW (sf);
9625 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9626
9627 /* A null message buffer means that the frame hasn't really been
9628 initialized yet. Error messages get reported properly by
9629 cmd_error, so this must be just an informative message; toss
9630 it. */
9631 if (FRAME_MESSAGE_BUF (f))
9632 {
9633 if (m)
9634 {
9635 ptrdiff_t len;
9636
9637 len = doprnt (FRAME_MESSAGE_BUF (f),
9638 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9639
9640 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9641 }
9642 else
9643 message1 (0);
9644
9645 /* Print should start at the beginning of the message
9646 buffer next time. */
9647 message_buf_print = 0;
9648 }
9649 }
9650 }
9651
9652 void
9653 message (const char *m, ...)
9654 {
9655 va_list ap;
9656 va_start (ap, m);
9657 vmessage (m, ap);
9658 va_end (ap);
9659 }
9660
9661
9662 #if 0
9663 /* The non-logging version of message. */
9664
9665 void
9666 message_nolog (const char *m, ...)
9667 {
9668 Lisp_Object old_log_max;
9669 va_list ap;
9670 va_start (ap, m);
9671 old_log_max = Vmessage_log_max;
9672 Vmessage_log_max = Qnil;
9673 vmessage (m, ap);
9674 Vmessage_log_max = old_log_max;
9675 va_end (ap);
9676 }
9677 #endif
9678
9679
9680 /* Display the current message in the current mini-buffer. This is
9681 only called from error handlers in process.c, and is not time
9682 critical. */
9683
9684 void
9685 update_echo_area (void)
9686 {
9687 if (!NILP (echo_area_buffer[0]))
9688 {
9689 Lisp_Object string;
9690 string = Fcurrent_message ();
9691 message3 (string, SBYTES (string),
9692 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9693 }
9694 }
9695
9696
9697 /* Make sure echo area buffers in `echo_buffers' are live.
9698 If they aren't, make new ones. */
9699
9700 static void
9701 ensure_echo_area_buffers (void)
9702 {
9703 int i;
9704
9705 for (i = 0; i < 2; ++i)
9706 if (!BUFFERP (echo_buffer[i])
9707 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9708 {
9709 char name[30];
9710 Lisp_Object old_buffer;
9711 int j;
9712
9713 old_buffer = echo_buffer[i];
9714 sprintf (name, " *Echo Area %d*", i);
9715 echo_buffer[i] = Fget_buffer_create (build_string (name));
9716 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9717 /* to force word wrap in echo area -
9718 it was decided to postpone this*/
9719 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9720
9721 for (j = 0; j < 2; ++j)
9722 if (EQ (old_buffer, echo_area_buffer[j]))
9723 echo_area_buffer[j] = echo_buffer[i];
9724 }
9725 }
9726
9727
9728 /* Call FN with args A1..A4 with either the current or last displayed
9729 echo_area_buffer as current buffer.
9730
9731 WHICH zero means use the current message buffer
9732 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9733 from echo_buffer[] and clear it.
9734
9735 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9736 suitable buffer from echo_buffer[] and clear it.
9737
9738 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9739 that the current message becomes the last displayed one, make
9740 choose a suitable buffer for echo_area_buffer[0], and clear it.
9741
9742 Value is what FN returns. */
9743
9744 static int
9745 with_echo_area_buffer (struct window *w, int which,
9746 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9747 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9748 {
9749 Lisp_Object buffer;
9750 int this_one, the_other, clear_buffer_p, rc;
9751 int count = SPECPDL_INDEX ();
9752
9753 /* If buffers aren't live, make new ones. */
9754 ensure_echo_area_buffers ();
9755
9756 clear_buffer_p = 0;
9757
9758 if (which == 0)
9759 this_one = 0, the_other = 1;
9760 else if (which > 0)
9761 this_one = 1, the_other = 0;
9762 else
9763 {
9764 this_one = 0, the_other = 1;
9765 clear_buffer_p = 1;
9766
9767 /* We need a fresh one in case the current echo buffer equals
9768 the one containing the last displayed echo area message. */
9769 if (!NILP (echo_area_buffer[this_one])
9770 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9771 echo_area_buffer[this_one] = Qnil;
9772 }
9773
9774 /* Choose a suitable buffer from echo_buffer[] is we don't
9775 have one. */
9776 if (NILP (echo_area_buffer[this_one]))
9777 {
9778 echo_area_buffer[this_one]
9779 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9780 ? echo_buffer[the_other]
9781 : echo_buffer[this_one]);
9782 clear_buffer_p = 1;
9783 }
9784
9785 buffer = echo_area_buffer[this_one];
9786
9787 /* Don't get confused by reusing the buffer used for echoing
9788 for a different purpose. */
9789 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9790 cancel_echoing ();
9791
9792 record_unwind_protect (unwind_with_echo_area_buffer,
9793 with_echo_area_buffer_unwind_data (w));
9794
9795 /* Make the echo area buffer current. Note that for display
9796 purposes, it is not necessary that the displayed window's buffer
9797 == current_buffer, except for text property lookup. So, let's
9798 only set that buffer temporarily here without doing a full
9799 Fset_window_buffer. We must also change w->pointm, though,
9800 because otherwise an assertions in unshow_buffer fails, and Emacs
9801 aborts. */
9802 set_buffer_internal_1 (XBUFFER (buffer));
9803 if (w)
9804 {
9805 w->buffer = buffer;
9806 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9807 }
9808
9809 BVAR (current_buffer, undo_list) = Qt;
9810 BVAR (current_buffer, read_only) = Qnil;
9811 specbind (Qinhibit_read_only, Qt);
9812 specbind (Qinhibit_modification_hooks, Qt);
9813
9814 if (clear_buffer_p && Z > BEG)
9815 del_range (BEG, Z);
9816
9817 xassert (BEGV >= BEG);
9818 xassert (ZV <= Z && ZV >= BEGV);
9819
9820 rc = fn (a1, a2, a3, a4);
9821
9822 xassert (BEGV >= BEG);
9823 xassert (ZV <= Z && ZV >= BEGV);
9824
9825 unbind_to (count, Qnil);
9826 return rc;
9827 }
9828
9829
9830 /* Save state that should be preserved around the call to the function
9831 FN called in with_echo_area_buffer. */
9832
9833 static Lisp_Object
9834 with_echo_area_buffer_unwind_data (struct window *w)
9835 {
9836 int i = 0;
9837 Lisp_Object vector, tmp;
9838
9839 /* Reduce consing by keeping one vector in
9840 Vwith_echo_area_save_vector. */
9841 vector = Vwith_echo_area_save_vector;
9842 Vwith_echo_area_save_vector = Qnil;
9843
9844 if (NILP (vector))
9845 vector = Fmake_vector (make_number (7), Qnil);
9846
9847 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9848 ASET (vector, i, Vdeactivate_mark); ++i;
9849 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9850
9851 if (w)
9852 {
9853 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9854 ASET (vector, i, w->buffer); ++i;
9855 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9856 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9857 }
9858 else
9859 {
9860 int end = i + 4;
9861 for (; i < end; ++i)
9862 ASET (vector, i, Qnil);
9863 }
9864
9865 xassert (i == ASIZE (vector));
9866 return vector;
9867 }
9868
9869
9870 /* Restore global state from VECTOR which was created by
9871 with_echo_area_buffer_unwind_data. */
9872
9873 static Lisp_Object
9874 unwind_with_echo_area_buffer (Lisp_Object vector)
9875 {
9876 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9877 Vdeactivate_mark = AREF (vector, 1);
9878 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9879
9880 if (WINDOWP (AREF (vector, 3)))
9881 {
9882 struct window *w;
9883 Lisp_Object buffer, charpos, bytepos;
9884
9885 w = XWINDOW (AREF (vector, 3));
9886 buffer = AREF (vector, 4);
9887 charpos = AREF (vector, 5);
9888 bytepos = AREF (vector, 6);
9889
9890 w->buffer = buffer;
9891 set_marker_both (w->pointm, buffer,
9892 XFASTINT (charpos), XFASTINT (bytepos));
9893 }
9894
9895 Vwith_echo_area_save_vector = vector;
9896 return Qnil;
9897 }
9898
9899
9900 /* Set up the echo area for use by print functions. MULTIBYTE_P
9901 non-zero means we will print multibyte. */
9902
9903 void
9904 setup_echo_area_for_printing (int multibyte_p)
9905 {
9906 /* If we can't find an echo area any more, exit. */
9907 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9908 Fkill_emacs (Qnil);
9909
9910 ensure_echo_area_buffers ();
9911
9912 if (!message_buf_print)
9913 {
9914 /* A message has been output since the last time we printed.
9915 Choose a fresh echo area buffer. */
9916 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9917 echo_area_buffer[0] = echo_buffer[1];
9918 else
9919 echo_area_buffer[0] = echo_buffer[0];
9920
9921 /* Switch to that buffer and clear it. */
9922 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9923 BVAR (current_buffer, truncate_lines) = Qnil;
9924
9925 if (Z > BEG)
9926 {
9927 int count = SPECPDL_INDEX ();
9928 specbind (Qinhibit_read_only, Qt);
9929 /* Note that undo recording is always disabled. */
9930 del_range (BEG, Z);
9931 unbind_to (count, Qnil);
9932 }
9933 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9934
9935 /* Set up the buffer for the multibyteness we need. */
9936 if (multibyte_p
9937 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9938 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9939
9940 /* Raise the frame containing the echo area. */
9941 if (minibuffer_auto_raise)
9942 {
9943 struct frame *sf = SELECTED_FRAME ();
9944 Lisp_Object mini_window;
9945 mini_window = FRAME_MINIBUF_WINDOW (sf);
9946 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9947 }
9948
9949 message_log_maybe_newline ();
9950 message_buf_print = 1;
9951 }
9952 else
9953 {
9954 if (NILP (echo_area_buffer[0]))
9955 {
9956 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9957 echo_area_buffer[0] = echo_buffer[1];
9958 else
9959 echo_area_buffer[0] = echo_buffer[0];
9960 }
9961
9962 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9963 {
9964 /* Someone switched buffers between print requests. */
9965 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9966 BVAR (current_buffer, truncate_lines) = Qnil;
9967 }
9968 }
9969 }
9970
9971
9972 /* Display an echo area message in window W. Value is non-zero if W's
9973 height is changed. If display_last_displayed_message_p is
9974 non-zero, display the message that was last displayed, otherwise
9975 display the current message. */
9976
9977 static int
9978 display_echo_area (struct window *w)
9979 {
9980 int i, no_message_p, window_height_changed_p, count;
9981
9982 /* Temporarily disable garbage collections while displaying the echo
9983 area. This is done because a GC can print a message itself.
9984 That message would modify the echo area buffer's contents while a
9985 redisplay of the buffer is going on, and seriously confuse
9986 redisplay. */
9987 count = inhibit_garbage_collection ();
9988
9989 /* If there is no message, we must call display_echo_area_1
9990 nevertheless because it resizes the window. But we will have to
9991 reset the echo_area_buffer in question to nil at the end because
9992 with_echo_area_buffer will sets it to an empty buffer. */
9993 i = display_last_displayed_message_p ? 1 : 0;
9994 no_message_p = NILP (echo_area_buffer[i]);
9995
9996 window_height_changed_p
9997 = with_echo_area_buffer (w, display_last_displayed_message_p,
9998 display_echo_area_1,
9999 (intptr_t) w, Qnil, 0, 0);
10000
10001 if (no_message_p)
10002 echo_area_buffer[i] = Qnil;
10003
10004 unbind_to (count, Qnil);
10005 return window_height_changed_p;
10006 }
10007
10008
10009 /* Helper for display_echo_area. Display the current buffer which
10010 contains the current echo area message in window W, a mini-window,
10011 a pointer to which is passed in A1. A2..A4 are currently not used.
10012 Change the height of W so that all of the message is displayed.
10013 Value is non-zero if height of W was changed. */
10014
10015 static int
10016 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10017 {
10018 intptr_t i1 = a1;
10019 struct window *w = (struct window *) i1;
10020 Lisp_Object window;
10021 struct text_pos start;
10022 int window_height_changed_p = 0;
10023
10024 /* Do this before displaying, so that we have a large enough glyph
10025 matrix for the display. If we can't get enough space for the
10026 whole text, display the last N lines. That works by setting w->start. */
10027 window_height_changed_p = resize_mini_window (w, 0);
10028
10029 /* Use the starting position chosen by resize_mini_window. */
10030 SET_TEXT_POS_FROM_MARKER (start, w->start);
10031
10032 /* Display. */
10033 clear_glyph_matrix (w->desired_matrix);
10034 XSETWINDOW (window, w);
10035 try_window (window, start, 0);
10036
10037 return window_height_changed_p;
10038 }
10039
10040
10041 /* Resize the echo area window to exactly the size needed for the
10042 currently displayed message, if there is one. If a mini-buffer
10043 is active, don't shrink it. */
10044
10045 void
10046 resize_echo_area_exactly (void)
10047 {
10048 if (BUFFERP (echo_area_buffer[0])
10049 && WINDOWP (echo_area_window))
10050 {
10051 struct window *w = XWINDOW (echo_area_window);
10052 int resized_p;
10053 Lisp_Object resize_exactly;
10054
10055 if (minibuf_level == 0)
10056 resize_exactly = Qt;
10057 else
10058 resize_exactly = Qnil;
10059
10060 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10061 (intptr_t) w, resize_exactly,
10062 0, 0);
10063 if (resized_p)
10064 {
10065 ++windows_or_buffers_changed;
10066 ++update_mode_lines;
10067 redisplay_internal ();
10068 }
10069 }
10070 }
10071
10072
10073 /* Callback function for with_echo_area_buffer, when used from
10074 resize_echo_area_exactly. A1 contains a pointer to the window to
10075 resize, EXACTLY non-nil means resize the mini-window exactly to the
10076 size of the text displayed. A3 and A4 are not used. Value is what
10077 resize_mini_window returns. */
10078
10079 static int
10080 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10081 {
10082 intptr_t i1 = a1;
10083 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10084 }
10085
10086
10087 /* Resize mini-window W to fit the size of its contents. EXACT_P
10088 means size the window exactly to the size needed. Otherwise, it's
10089 only enlarged until W's buffer is empty.
10090
10091 Set W->start to the right place to begin display. If the whole
10092 contents fit, start at the beginning. Otherwise, start so as
10093 to make the end of the contents appear. This is particularly
10094 important for y-or-n-p, but seems desirable generally.
10095
10096 Value is non-zero if the window height has been changed. */
10097
10098 int
10099 resize_mini_window (struct window *w, int exact_p)
10100 {
10101 struct frame *f = XFRAME (w->frame);
10102 int window_height_changed_p = 0;
10103
10104 xassert (MINI_WINDOW_P (w));
10105
10106 /* By default, start display at the beginning. */
10107 set_marker_both (w->start, w->buffer,
10108 BUF_BEGV (XBUFFER (w->buffer)),
10109 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10110
10111 /* Don't resize windows while redisplaying a window; it would
10112 confuse redisplay functions when the size of the window they are
10113 displaying changes from under them. Such a resizing can happen,
10114 for instance, when which-func prints a long message while
10115 we are running fontification-functions. We're running these
10116 functions with safe_call which binds inhibit-redisplay to t. */
10117 if (!NILP (Vinhibit_redisplay))
10118 return 0;
10119
10120 /* Nil means don't try to resize. */
10121 if (NILP (Vresize_mini_windows)
10122 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10123 return 0;
10124
10125 if (!FRAME_MINIBUF_ONLY_P (f))
10126 {
10127 struct it it;
10128 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10129 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10130 int height, max_height;
10131 int unit = FRAME_LINE_HEIGHT (f);
10132 struct text_pos start;
10133 struct buffer *old_current_buffer = NULL;
10134
10135 if (current_buffer != XBUFFER (w->buffer))
10136 {
10137 old_current_buffer = current_buffer;
10138 set_buffer_internal (XBUFFER (w->buffer));
10139 }
10140
10141 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10142
10143 /* Compute the max. number of lines specified by the user. */
10144 if (FLOATP (Vmax_mini_window_height))
10145 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10146 else if (INTEGERP (Vmax_mini_window_height))
10147 max_height = XINT (Vmax_mini_window_height);
10148 else
10149 max_height = total_height / 4;
10150
10151 /* Correct that max. height if it's bogus. */
10152 max_height = max (1, max_height);
10153 max_height = min (total_height, max_height);
10154
10155 /* Find out the height of the text in the window. */
10156 if (it.line_wrap == TRUNCATE)
10157 height = 1;
10158 else
10159 {
10160 last_height = 0;
10161 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10162 if (it.max_ascent == 0 && it.max_descent == 0)
10163 height = it.current_y + last_height;
10164 else
10165 height = it.current_y + it.max_ascent + it.max_descent;
10166 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10167 height = (height + unit - 1) / unit;
10168 }
10169
10170 /* Compute a suitable window start. */
10171 if (height > max_height)
10172 {
10173 height = max_height;
10174 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10175 move_it_vertically_backward (&it, (height - 1) * unit);
10176 start = it.current.pos;
10177 }
10178 else
10179 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10180 SET_MARKER_FROM_TEXT_POS (w->start, start);
10181
10182 if (EQ (Vresize_mini_windows, Qgrow_only))
10183 {
10184 /* Let it grow only, until we display an empty message, in which
10185 case the window shrinks again. */
10186 if (height > WINDOW_TOTAL_LINES (w))
10187 {
10188 int old_height = WINDOW_TOTAL_LINES (w);
10189 freeze_window_starts (f, 1);
10190 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10191 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10192 }
10193 else if (height < WINDOW_TOTAL_LINES (w)
10194 && (exact_p || BEGV == ZV))
10195 {
10196 int old_height = WINDOW_TOTAL_LINES (w);
10197 freeze_window_starts (f, 0);
10198 shrink_mini_window (w);
10199 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10200 }
10201 }
10202 else
10203 {
10204 /* Always resize to exact size needed. */
10205 if (height > WINDOW_TOTAL_LINES (w))
10206 {
10207 int old_height = WINDOW_TOTAL_LINES (w);
10208 freeze_window_starts (f, 1);
10209 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10210 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10211 }
10212 else if (height < WINDOW_TOTAL_LINES (w))
10213 {
10214 int old_height = WINDOW_TOTAL_LINES (w);
10215 freeze_window_starts (f, 0);
10216 shrink_mini_window (w);
10217
10218 if (height)
10219 {
10220 freeze_window_starts (f, 1);
10221 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10222 }
10223
10224 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10225 }
10226 }
10227
10228 if (old_current_buffer)
10229 set_buffer_internal (old_current_buffer);
10230 }
10231
10232 return window_height_changed_p;
10233 }
10234
10235
10236 /* Value is the current message, a string, or nil if there is no
10237 current message. */
10238
10239 Lisp_Object
10240 current_message (void)
10241 {
10242 Lisp_Object msg;
10243
10244 if (!BUFFERP (echo_area_buffer[0]))
10245 msg = Qnil;
10246 else
10247 {
10248 with_echo_area_buffer (0, 0, current_message_1,
10249 (intptr_t) &msg, Qnil, 0, 0);
10250 if (NILP (msg))
10251 echo_area_buffer[0] = Qnil;
10252 }
10253
10254 return msg;
10255 }
10256
10257
10258 static int
10259 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10260 {
10261 intptr_t i1 = a1;
10262 Lisp_Object *msg = (Lisp_Object *) i1;
10263
10264 if (Z > BEG)
10265 *msg = make_buffer_string (BEG, Z, 1);
10266 else
10267 *msg = Qnil;
10268 return 0;
10269 }
10270
10271
10272 /* Push the current message on Vmessage_stack for later restoration
10273 by restore_message. Value is non-zero if the current message isn't
10274 empty. This is a relatively infrequent operation, so it's not
10275 worth optimizing. */
10276
10277 int
10278 push_message (void)
10279 {
10280 Lisp_Object msg;
10281 msg = current_message ();
10282 Vmessage_stack = Fcons (msg, Vmessage_stack);
10283 return STRINGP (msg);
10284 }
10285
10286
10287 /* Restore message display from the top of Vmessage_stack. */
10288
10289 void
10290 restore_message (void)
10291 {
10292 Lisp_Object msg;
10293
10294 xassert (CONSP (Vmessage_stack));
10295 msg = XCAR (Vmessage_stack);
10296 if (STRINGP (msg))
10297 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10298 else
10299 message3_nolog (msg, 0, 0);
10300 }
10301
10302
10303 /* Handler for record_unwind_protect calling pop_message. */
10304
10305 Lisp_Object
10306 pop_message_unwind (Lisp_Object dummy)
10307 {
10308 pop_message ();
10309 return Qnil;
10310 }
10311
10312 /* Pop the top-most entry off Vmessage_stack. */
10313
10314 static void
10315 pop_message (void)
10316 {
10317 xassert (CONSP (Vmessage_stack));
10318 Vmessage_stack = XCDR (Vmessage_stack);
10319 }
10320
10321
10322 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10323 exits. If the stack is not empty, we have a missing pop_message
10324 somewhere. */
10325
10326 void
10327 check_message_stack (void)
10328 {
10329 if (!NILP (Vmessage_stack))
10330 abort ();
10331 }
10332
10333
10334 /* Truncate to NCHARS what will be displayed in the echo area the next
10335 time we display it---but don't redisplay it now. */
10336
10337 void
10338 truncate_echo_area (EMACS_INT nchars)
10339 {
10340 if (nchars == 0)
10341 echo_area_buffer[0] = Qnil;
10342 /* A null message buffer means that the frame hasn't really been
10343 initialized yet. Error messages get reported properly by
10344 cmd_error, so this must be just an informative message; toss it. */
10345 else if (!noninteractive
10346 && INTERACTIVE
10347 && !NILP (echo_area_buffer[0]))
10348 {
10349 struct frame *sf = SELECTED_FRAME ();
10350 if (FRAME_MESSAGE_BUF (sf))
10351 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10352 }
10353 }
10354
10355
10356 /* Helper function for truncate_echo_area. Truncate the current
10357 message to at most NCHARS characters. */
10358
10359 static int
10360 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10361 {
10362 if (BEG + nchars < Z)
10363 del_range (BEG + nchars, Z);
10364 if (Z == BEG)
10365 echo_area_buffer[0] = Qnil;
10366 return 0;
10367 }
10368
10369
10370 /* Set the current message to a substring of S or STRING.
10371
10372 If STRING is a Lisp string, set the message to the first NBYTES
10373 bytes from STRING. NBYTES zero means use the whole string. If
10374 STRING is multibyte, the message will be displayed multibyte.
10375
10376 If S is not null, set the message to the first LEN bytes of S. LEN
10377 zero means use the whole string. MULTIBYTE_P non-zero means S is
10378 multibyte. Display the message multibyte in that case.
10379
10380 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10381 to t before calling set_message_1 (which calls insert).
10382 */
10383
10384 static void
10385 set_message (const char *s, Lisp_Object string,
10386 EMACS_INT nbytes, int multibyte_p)
10387 {
10388 message_enable_multibyte
10389 = ((s && multibyte_p)
10390 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10391
10392 with_echo_area_buffer (0, -1, set_message_1,
10393 (intptr_t) s, string, nbytes, multibyte_p);
10394 message_buf_print = 0;
10395 help_echo_showing_p = 0;
10396 }
10397
10398
10399 /* Helper function for set_message. Arguments have the same meaning
10400 as there, with A1 corresponding to S and A2 corresponding to STRING
10401 This function is called with the echo area buffer being
10402 current. */
10403
10404 static int
10405 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10406 {
10407 intptr_t i1 = a1;
10408 const char *s = (const char *) i1;
10409 const unsigned char *msg = (const unsigned char *) s;
10410 Lisp_Object string = a2;
10411
10412 /* Change multibyteness of the echo buffer appropriately. */
10413 if (message_enable_multibyte
10414 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10415 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10416
10417 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10418 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10419 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10420
10421 /* Insert new message at BEG. */
10422 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10423
10424 if (STRINGP (string))
10425 {
10426 EMACS_INT nchars;
10427
10428 if (nbytes == 0)
10429 nbytes = SBYTES (string);
10430 nchars = string_byte_to_char (string, nbytes);
10431
10432 /* This function takes care of single/multibyte conversion. We
10433 just have to ensure that the echo area buffer has the right
10434 setting of enable_multibyte_characters. */
10435 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10436 }
10437 else if (s)
10438 {
10439 if (nbytes == 0)
10440 nbytes = strlen (s);
10441
10442 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10443 {
10444 /* Convert from multi-byte to single-byte. */
10445 EMACS_INT i;
10446 int c, n;
10447 char work[1];
10448
10449 /* Convert a multibyte string to single-byte. */
10450 for (i = 0; i < nbytes; i += n)
10451 {
10452 c = string_char_and_length (msg + i, &n);
10453 work[0] = (ASCII_CHAR_P (c)
10454 ? c
10455 : multibyte_char_to_unibyte (c));
10456 insert_1_both (work, 1, 1, 1, 0, 0);
10457 }
10458 }
10459 else if (!multibyte_p
10460 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10461 {
10462 /* Convert from single-byte to multi-byte. */
10463 EMACS_INT i;
10464 int c, n;
10465 unsigned char str[MAX_MULTIBYTE_LENGTH];
10466
10467 /* Convert a single-byte string to multibyte. */
10468 for (i = 0; i < nbytes; i++)
10469 {
10470 c = msg[i];
10471 MAKE_CHAR_MULTIBYTE (c);
10472 n = CHAR_STRING (c, str);
10473 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10474 }
10475 }
10476 else
10477 insert_1 (s, nbytes, 1, 0, 0);
10478 }
10479
10480 return 0;
10481 }
10482
10483
10484 /* Clear messages. CURRENT_P non-zero means clear the current
10485 message. LAST_DISPLAYED_P non-zero means clear the message
10486 last displayed. */
10487
10488 void
10489 clear_message (int current_p, int last_displayed_p)
10490 {
10491 if (current_p)
10492 {
10493 echo_area_buffer[0] = Qnil;
10494 message_cleared_p = 1;
10495 }
10496
10497 if (last_displayed_p)
10498 echo_area_buffer[1] = Qnil;
10499
10500 message_buf_print = 0;
10501 }
10502
10503 /* Clear garbaged frames.
10504
10505 This function is used where the old redisplay called
10506 redraw_garbaged_frames which in turn called redraw_frame which in
10507 turn called clear_frame. The call to clear_frame was a source of
10508 flickering. I believe a clear_frame is not necessary. It should
10509 suffice in the new redisplay to invalidate all current matrices,
10510 and ensure a complete redisplay of all windows. */
10511
10512 static void
10513 clear_garbaged_frames (void)
10514 {
10515 if (frame_garbaged)
10516 {
10517 Lisp_Object tail, frame;
10518 int changed_count = 0;
10519
10520 FOR_EACH_FRAME (tail, frame)
10521 {
10522 struct frame *f = XFRAME (frame);
10523
10524 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10525 {
10526 if (f->resized_p)
10527 {
10528 Fredraw_frame (frame);
10529 f->force_flush_display_p = 1;
10530 }
10531 clear_current_matrices (f);
10532 changed_count++;
10533 f->garbaged = 0;
10534 f->resized_p = 0;
10535 }
10536 }
10537
10538 frame_garbaged = 0;
10539 if (changed_count)
10540 ++windows_or_buffers_changed;
10541 }
10542 }
10543
10544
10545 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10546 is non-zero update selected_frame. Value is non-zero if the
10547 mini-windows height has been changed. */
10548
10549 static int
10550 echo_area_display (int update_frame_p)
10551 {
10552 Lisp_Object mini_window;
10553 struct window *w;
10554 struct frame *f;
10555 int window_height_changed_p = 0;
10556 struct frame *sf = SELECTED_FRAME ();
10557
10558 mini_window = FRAME_MINIBUF_WINDOW (sf);
10559 w = XWINDOW (mini_window);
10560 f = XFRAME (WINDOW_FRAME (w));
10561
10562 /* Don't display if frame is invisible or not yet initialized. */
10563 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10564 return 0;
10565
10566 #ifdef HAVE_WINDOW_SYSTEM
10567 /* When Emacs starts, selected_frame may be the initial terminal
10568 frame. If we let this through, a message would be displayed on
10569 the terminal. */
10570 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10571 return 0;
10572 #endif /* HAVE_WINDOW_SYSTEM */
10573
10574 /* Redraw garbaged frames. */
10575 if (frame_garbaged)
10576 clear_garbaged_frames ();
10577
10578 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10579 {
10580 echo_area_window = mini_window;
10581 window_height_changed_p = display_echo_area (w);
10582 w->must_be_updated_p = 1;
10583
10584 /* Update the display, unless called from redisplay_internal.
10585 Also don't update the screen during redisplay itself. The
10586 update will happen at the end of redisplay, and an update
10587 here could cause confusion. */
10588 if (update_frame_p && !redisplaying_p)
10589 {
10590 int n = 0;
10591
10592 /* If the display update has been interrupted by pending
10593 input, update mode lines in the frame. Due to the
10594 pending input, it might have been that redisplay hasn't
10595 been called, so that mode lines above the echo area are
10596 garbaged. This looks odd, so we prevent it here. */
10597 if (!display_completed)
10598 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10599
10600 if (window_height_changed_p
10601 /* Don't do this if Emacs is shutting down. Redisplay
10602 needs to run hooks. */
10603 && !NILP (Vrun_hooks))
10604 {
10605 /* Must update other windows. Likewise as in other
10606 cases, don't let this update be interrupted by
10607 pending input. */
10608 int count = SPECPDL_INDEX ();
10609 specbind (Qredisplay_dont_pause, Qt);
10610 windows_or_buffers_changed = 1;
10611 redisplay_internal ();
10612 unbind_to (count, Qnil);
10613 }
10614 else if (FRAME_WINDOW_P (f) && n == 0)
10615 {
10616 /* Window configuration is the same as before.
10617 Can do with a display update of the echo area,
10618 unless we displayed some mode lines. */
10619 update_single_window (w, 1);
10620 FRAME_RIF (f)->flush_display (f);
10621 }
10622 else
10623 update_frame (f, 1, 1);
10624
10625 /* If cursor is in the echo area, make sure that the next
10626 redisplay displays the minibuffer, so that the cursor will
10627 be replaced with what the minibuffer wants. */
10628 if (cursor_in_echo_area)
10629 ++windows_or_buffers_changed;
10630 }
10631 }
10632 else if (!EQ (mini_window, selected_window))
10633 windows_or_buffers_changed++;
10634
10635 /* Last displayed message is now the current message. */
10636 echo_area_buffer[1] = echo_area_buffer[0];
10637 /* Inform read_char that we're not echoing. */
10638 echo_message_buffer = Qnil;
10639
10640 /* Prevent redisplay optimization in redisplay_internal by resetting
10641 this_line_start_pos. This is done because the mini-buffer now
10642 displays the message instead of its buffer text. */
10643 if (EQ (mini_window, selected_window))
10644 CHARPOS (this_line_start_pos) = 0;
10645
10646 return window_height_changed_p;
10647 }
10648
10649
10650 \f
10651 /***********************************************************************
10652 Mode Lines and Frame Titles
10653 ***********************************************************************/
10654
10655 /* A buffer for constructing non-propertized mode-line strings and
10656 frame titles in it; allocated from the heap in init_xdisp and
10657 resized as needed in store_mode_line_noprop_char. */
10658
10659 static char *mode_line_noprop_buf;
10660
10661 /* The buffer's end, and a current output position in it. */
10662
10663 static char *mode_line_noprop_buf_end;
10664 static char *mode_line_noprop_ptr;
10665
10666 #define MODE_LINE_NOPROP_LEN(start) \
10667 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10668
10669 static enum {
10670 MODE_LINE_DISPLAY = 0,
10671 MODE_LINE_TITLE,
10672 MODE_LINE_NOPROP,
10673 MODE_LINE_STRING
10674 } mode_line_target;
10675
10676 /* Alist that caches the results of :propertize.
10677 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10678 static Lisp_Object mode_line_proptrans_alist;
10679
10680 /* List of strings making up the mode-line. */
10681 static Lisp_Object mode_line_string_list;
10682
10683 /* Base face property when building propertized mode line string. */
10684 static Lisp_Object mode_line_string_face;
10685 static Lisp_Object mode_line_string_face_prop;
10686
10687
10688 /* Unwind data for mode line strings */
10689
10690 static Lisp_Object Vmode_line_unwind_vector;
10691
10692 static Lisp_Object
10693 format_mode_line_unwind_data (struct buffer *obuf,
10694 Lisp_Object owin,
10695 int save_proptrans)
10696 {
10697 Lisp_Object vector, tmp;
10698
10699 /* Reduce consing by keeping one vector in
10700 Vwith_echo_area_save_vector. */
10701 vector = Vmode_line_unwind_vector;
10702 Vmode_line_unwind_vector = Qnil;
10703
10704 if (NILP (vector))
10705 vector = Fmake_vector (make_number (8), Qnil);
10706
10707 ASET (vector, 0, make_number (mode_line_target));
10708 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10709 ASET (vector, 2, mode_line_string_list);
10710 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10711 ASET (vector, 4, mode_line_string_face);
10712 ASET (vector, 5, mode_line_string_face_prop);
10713
10714 if (obuf)
10715 XSETBUFFER (tmp, obuf);
10716 else
10717 tmp = Qnil;
10718 ASET (vector, 6, tmp);
10719 ASET (vector, 7, owin);
10720
10721 return vector;
10722 }
10723
10724 static Lisp_Object
10725 unwind_format_mode_line (Lisp_Object vector)
10726 {
10727 mode_line_target = XINT (AREF (vector, 0));
10728 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10729 mode_line_string_list = AREF (vector, 2);
10730 if (! EQ (AREF (vector, 3), Qt))
10731 mode_line_proptrans_alist = AREF (vector, 3);
10732 mode_line_string_face = AREF (vector, 4);
10733 mode_line_string_face_prop = AREF (vector, 5);
10734
10735 if (!NILP (AREF (vector, 7)))
10736 /* Select window before buffer, since it may change the buffer. */
10737 Fselect_window (AREF (vector, 7), Qt);
10738
10739 if (!NILP (AREF (vector, 6)))
10740 {
10741 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10742 ASET (vector, 6, Qnil);
10743 }
10744
10745 Vmode_line_unwind_vector = vector;
10746 return Qnil;
10747 }
10748
10749
10750 /* Store a single character C for the frame title in mode_line_noprop_buf.
10751 Re-allocate mode_line_noprop_buf if necessary. */
10752
10753 static void
10754 store_mode_line_noprop_char (char c)
10755 {
10756 /* If output position has reached the end of the allocated buffer,
10757 increase the buffer's size. */
10758 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10759 {
10760 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10761 ptrdiff_t size = len;
10762 mode_line_noprop_buf =
10763 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10764 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10765 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10766 }
10767
10768 *mode_line_noprop_ptr++ = c;
10769 }
10770
10771
10772 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10773 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10774 characters that yield more columns than PRECISION; PRECISION <= 0
10775 means copy the whole string. Pad with spaces until FIELD_WIDTH
10776 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10777 pad. Called from display_mode_element when it is used to build a
10778 frame title. */
10779
10780 static int
10781 store_mode_line_noprop (const char *string, int field_width, int precision)
10782 {
10783 const unsigned char *str = (const unsigned char *) string;
10784 int n = 0;
10785 EMACS_INT dummy, nbytes;
10786
10787 /* Copy at most PRECISION chars from STR. */
10788 nbytes = strlen (string);
10789 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10790 while (nbytes--)
10791 store_mode_line_noprop_char (*str++);
10792
10793 /* Fill up with spaces until FIELD_WIDTH reached. */
10794 while (field_width > 0
10795 && n < field_width)
10796 {
10797 store_mode_line_noprop_char (' ');
10798 ++n;
10799 }
10800
10801 return n;
10802 }
10803
10804 /***********************************************************************
10805 Frame Titles
10806 ***********************************************************************/
10807
10808 #ifdef HAVE_WINDOW_SYSTEM
10809
10810 /* Set the title of FRAME, if it has changed. The title format is
10811 Vicon_title_format if FRAME is iconified, otherwise it is
10812 frame_title_format. */
10813
10814 static void
10815 x_consider_frame_title (Lisp_Object frame)
10816 {
10817 struct frame *f = XFRAME (frame);
10818
10819 if (FRAME_WINDOW_P (f)
10820 || FRAME_MINIBUF_ONLY_P (f)
10821 || f->explicit_name)
10822 {
10823 /* Do we have more than one visible frame on this X display? */
10824 Lisp_Object tail;
10825 Lisp_Object fmt;
10826 ptrdiff_t title_start;
10827 char *title;
10828 ptrdiff_t len;
10829 struct it it;
10830 int count = SPECPDL_INDEX ();
10831
10832 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10833 {
10834 Lisp_Object other_frame = XCAR (tail);
10835 struct frame *tf = XFRAME (other_frame);
10836
10837 if (tf != f
10838 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10839 && !FRAME_MINIBUF_ONLY_P (tf)
10840 && !EQ (other_frame, tip_frame)
10841 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10842 break;
10843 }
10844
10845 /* Set global variable indicating that multiple frames exist. */
10846 multiple_frames = CONSP (tail);
10847
10848 /* Switch to the buffer of selected window of the frame. Set up
10849 mode_line_target so that display_mode_element will output into
10850 mode_line_noprop_buf; then display the title. */
10851 record_unwind_protect (unwind_format_mode_line,
10852 format_mode_line_unwind_data
10853 (current_buffer, selected_window, 0));
10854
10855 Fselect_window (f->selected_window, Qt);
10856 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10857 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10858
10859 mode_line_target = MODE_LINE_TITLE;
10860 title_start = MODE_LINE_NOPROP_LEN (0);
10861 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10862 NULL, DEFAULT_FACE_ID);
10863 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10864 len = MODE_LINE_NOPROP_LEN (title_start);
10865 title = mode_line_noprop_buf + title_start;
10866 unbind_to (count, Qnil);
10867
10868 /* Set the title only if it's changed. This avoids consing in
10869 the common case where it hasn't. (If it turns out that we've
10870 already wasted too much time by walking through the list with
10871 display_mode_element, then we might need to optimize at a
10872 higher level than this.) */
10873 if (! STRINGP (f->name)
10874 || SBYTES (f->name) != len
10875 || memcmp (title, SDATA (f->name), len) != 0)
10876 x_implicitly_set_name (f, make_string (title, len), Qnil);
10877 }
10878 }
10879
10880 #endif /* not HAVE_WINDOW_SYSTEM */
10881
10882
10883
10884 \f
10885 /***********************************************************************
10886 Menu Bars
10887 ***********************************************************************/
10888
10889
10890 /* Prepare for redisplay by updating menu-bar item lists when
10891 appropriate. This can call eval. */
10892
10893 void
10894 prepare_menu_bars (void)
10895 {
10896 int all_windows;
10897 struct gcpro gcpro1, gcpro2;
10898 struct frame *f;
10899 Lisp_Object tooltip_frame;
10900
10901 #ifdef HAVE_WINDOW_SYSTEM
10902 tooltip_frame = tip_frame;
10903 #else
10904 tooltip_frame = Qnil;
10905 #endif
10906
10907 /* Update all frame titles based on their buffer names, etc. We do
10908 this before the menu bars so that the buffer-menu will show the
10909 up-to-date frame titles. */
10910 #ifdef HAVE_WINDOW_SYSTEM
10911 if (windows_or_buffers_changed || update_mode_lines)
10912 {
10913 Lisp_Object tail, frame;
10914
10915 FOR_EACH_FRAME (tail, frame)
10916 {
10917 f = XFRAME (frame);
10918 if (!EQ (frame, tooltip_frame)
10919 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10920 x_consider_frame_title (frame);
10921 }
10922 }
10923 #endif /* HAVE_WINDOW_SYSTEM */
10924
10925 /* Update the menu bar item lists, if appropriate. This has to be
10926 done before any actual redisplay or generation of display lines. */
10927 all_windows = (update_mode_lines
10928 || buffer_shared > 1
10929 || windows_or_buffers_changed);
10930 if (all_windows)
10931 {
10932 Lisp_Object tail, frame;
10933 int count = SPECPDL_INDEX ();
10934 /* 1 means that update_menu_bar has run its hooks
10935 so any further calls to update_menu_bar shouldn't do so again. */
10936 int menu_bar_hooks_run = 0;
10937
10938 record_unwind_save_match_data ();
10939
10940 FOR_EACH_FRAME (tail, frame)
10941 {
10942 f = XFRAME (frame);
10943
10944 /* Ignore tooltip frame. */
10945 if (EQ (frame, tooltip_frame))
10946 continue;
10947
10948 /* If a window on this frame changed size, report that to
10949 the user and clear the size-change flag. */
10950 if (FRAME_WINDOW_SIZES_CHANGED (f))
10951 {
10952 Lisp_Object functions;
10953
10954 /* Clear flag first in case we get an error below. */
10955 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10956 functions = Vwindow_size_change_functions;
10957 GCPRO2 (tail, functions);
10958
10959 while (CONSP (functions))
10960 {
10961 if (!EQ (XCAR (functions), Qt))
10962 call1 (XCAR (functions), frame);
10963 functions = XCDR (functions);
10964 }
10965 UNGCPRO;
10966 }
10967
10968 GCPRO1 (tail);
10969 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10970 #ifdef HAVE_WINDOW_SYSTEM
10971 update_tool_bar (f, 0);
10972 #endif
10973 #ifdef HAVE_NS
10974 if (windows_or_buffers_changed
10975 && FRAME_NS_P (f))
10976 ns_set_doc_edited (f, Fbuffer_modified_p
10977 (XWINDOW (f->selected_window)->buffer));
10978 #endif
10979 UNGCPRO;
10980 }
10981
10982 unbind_to (count, Qnil);
10983 }
10984 else
10985 {
10986 struct frame *sf = SELECTED_FRAME ();
10987 update_menu_bar (sf, 1, 0);
10988 #ifdef HAVE_WINDOW_SYSTEM
10989 update_tool_bar (sf, 1);
10990 #endif
10991 }
10992 }
10993
10994
10995 /* Update the menu bar item list for frame F. This has to be done
10996 before we start to fill in any display lines, because it can call
10997 eval.
10998
10999 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11000
11001 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11002 already ran the menu bar hooks for this redisplay, so there
11003 is no need to run them again. The return value is the
11004 updated value of this flag, to pass to the next call. */
11005
11006 static int
11007 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11008 {
11009 Lisp_Object window;
11010 register struct window *w;
11011
11012 /* If called recursively during a menu update, do nothing. This can
11013 happen when, for instance, an activate-menubar-hook causes a
11014 redisplay. */
11015 if (inhibit_menubar_update)
11016 return hooks_run;
11017
11018 window = FRAME_SELECTED_WINDOW (f);
11019 w = XWINDOW (window);
11020
11021 if (FRAME_WINDOW_P (f)
11022 ?
11023 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11024 || defined (HAVE_NS) || defined (USE_GTK)
11025 FRAME_EXTERNAL_MENU_BAR (f)
11026 #else
11027 FRAME_MENU_BAR_LINES (f) > 0
11028 #endif
11029 : FRAME_MENU_BAR_LINES (f) > 0)
11030 {
11031 /* If the user has switched buffers or windows, we need to
11032 recompute to reflect the new bindings. But we'll
11033 recompute when update_mode_lines is set too; that means
11034 that people can use force-mode-line-update to request
11035 that the menu bar be recomputed. The adverse effect on
11036 the rest of the redisplay algorithm is about the same as
11037 windows_or_buffers_changed anyway. */
11038 if (windows_or_buffers_changed
11039 /* This used to test w->update_mode_line, but we believe
11040 there is no need to recompute the menu in that case. */
11041 || update_mode_lines
11042 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11043 < BUF_MODIFF (XBUFFER (w->buffer)))
11044 != !NILP (w->last_had_star))
11045 || ((!NILP (Vtransient_mark_mode)
11046 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11047 != !NILP (w->region_showing)))
11048 {
11049 struct buffer *prev = current_buffer;
11050 int count = SPECPDL_INDEX ();
11051
11052 specbind (Qinhibit_menubar_update, Qt);
11053
11054 set_buffer_internal_1 (XBUFFER (w->buffer));
11055 if (save_match_data)
11056 record_unwind_save_match_data ();
11057 if (NILP (Voverriding_local_map_menu_flag))
11058 {
11059 specbind (Qoverriding_terminal_local_map, Qnil);
11060 specbind (Qoverriding_local_map, Qnil);
11061 }
11062
11063 if (!hooks_run)
11064 {
11065 /* Run the Lucid hook. */
11066 safe_run_hooks (Qactivate_menubar_hook);
11067
11068 /* If it has changed current-menubar from previous value,
11069 really recompute the menu-bar from the value. */
11070 if (! NILP (Vlucid_menu_bar_dirty_flag))
11071 call0 (Qrecompute_lucid_menubar);
11072
11073 safe_run_hooks (Qmenu_bar_update_hook);
11074
11075 hooks_run = 1;
11076 }
11077
11078 XSETFRAME (Vmenu_updating_frame, f);
11079 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11080
11081 /* Redisplay the menu bar in case we changed it. */
11082 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11083 || defined (HAVE_NS) || defined (USE_GTK)
11084 if (FRAME_WINDOW_P (f))
11085 {
11086 #if defined (HAVE_NS)
11087 /* All frames on Mac OS share the same menubar. So only
11088 the selected frame should be allowed to set it. */
11089 if (f == SELECTED_FRAME ())
11090 #endif
11091 set_frame_menubar (f, 0, 0);
11092 }
11093 else
11094 /* On a terminal screen, the menu bar is an ordinary screen
11095 line, and this makes it get updated. */
11096 w->update_mode_line = Qt;
11097 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11098 /* In the non-toolkit version, the menu bar is an ordinary screen
11099 line, and this makes it get updated. */
11100 w->update_mode_line = Qt;
11101 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11102
11103 unbind_to (count, Qnil);
11104 set_buffer_internal_1 (prev);
11105 }
11106 }
11107
11108 return hooks_run;
11109 }
11110
11111
11112 \f
11113 /***********************************************************************
11114 Output Cursor
11115 ***********************************************************************/
11116
11117 #ifdef HAVE_WINDOW_SYSTEM
11118
11119 /* EXPORT:
11120 Nominal cursor position -- where to draw output.
11121 HPOS and VPOS are window relative glyph matrix coordinates.
11122 X and Y are window relative pixel coordinates. */
11123
11124 struct cursor_pos output_cursor;
11125
11126
11127 /* EXPORT:
11128 Set the global variable output_cursor to CURSOR. All cursor
11129 positions are relative to updated_window. */
11130
11131 void
11132 set_output_cursor (struct cursor_pos *cursor)
11133 {
11134 output_cursor.hpos = cursor->hpos;
11135 output_cursor.vpos = cursor->vpos;
11136 output_cursor.x = cursor->x;
11137 output_cursor.y = cursor->y;
11138 }
11139
11140
11141 /* EXPORT for RIF:
11142 Set a nominal cursor position.
11143
11144 HPOS and VPOS are column/row positions in a window glyph matrix. X
11145 and Y are window text area relative pixel positions.
11146
11147 If this is done during an update, updated_window will contain the
11148 window that is being updated and the position is the future output
11149 cursor position for that window. If updated_window is null, use
11150 selected_window and display the cursor at the given position. */
11151
11152 void
11153 x_cursor_to (int vpos, int hpos, int y, int x)
11154 {
11155 struct window *w;
11156
11157 /* If updated_window is not set, work on selected_window. */
11158 if (updated_window)
11159 w = updated_window;
11160 else
11161 w = XWINDOW (selected_window);
11162
11163 /* Set the output cursor. */
11164 output_cursor.hpos = hpos;
11165 output_cursor.vpos = vpos;
11166 output_cursor.x = x;
11167 output_cursor.y = y;
11168
11169 /* If not called as part of an update, really display the cursor.
11170 This will also set the cursor position of W. */
11171 if (updated_window == NULL)
11172 {
11173 BLOCK_INPUT;
11174 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11175 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11176 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11177 UNBLOCK_INPUT;
11178 }
11179 }
11180
11181 #endif /* HAVE_WINDOW_SYSTEM */
11182
11183 \f
11184 /***********************************************************************
11185 Tool-bars
11186 ***********************************************************************/
11187
11188 #ifdef HAVE_WINDOW_SYSTEM
11189
11190 /* Where the mouse was last time we reported a mouse event. */
11191
11192 FRAME_PTR last_mouse_frame;
11193
11194 /* Tool-bar item index of the item on which a mouse button was pressed
11195 or -1. */
11196
11197 int last_tool_bar_item;
11198
11199
11200 static Lisp_Object
11201 update_tool_bar_unwind (Lisp_Object frame)
11202 {
11203 selected_frame = frame;
11204 return Qnil;
11205 }
11206
11207 /* Update the tool-bar item list for frame F. This has to be done
11208 before we start to fill in any display lines. Called from
11209 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11210 and restore it here. */
11211
11212 static void
11213 update_tool_bar (struct frame *f, int save_match_data)
11214 {
11215 #if defined (USE_GTK) || defined (HAVE_NS)
11216 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11217 #else
11218 int do_update = WINDOWP (f->tool_bar_window)
11219 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11220 #endif
11221
11222 if (do_update)
11223 {
11224 Lisp_Object window;
11225 struct window *w;
11226
11227 window = FRAME_SELECTED_WINDOW (f);
11228 w = XWINDOW (window);
11229
11230 /* If the user has switched buffers or windows, we need to
11231 recompute to reflect the new bindings. But we'll
11232 recompute when update_mode_lines is set too; that means
11233 that people can use force-mode-line-update to request
11234 that the menu bar be recomputed. The adverse effect on
11235 the rest of the redisplay algorithm is about the same as
11236 windows_or_buffers_changed anyway. */
11237 if (windows_or_buffers_changed
11238 || !NILP (w->update_mode_line)
11239 || update_mode_lines
11240 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11241 < BUF_MODIFF (XBUFFER (w->buffer)))
11242 != !NILP (w->last_had_star))
11243 || ((!NILP (Vtransient_mark_mode)
11244 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11245 != !NILP (w->region_showing)))
11246 {
11247 struct buffer *prev = current_buffer;
11248 int count = SPECPDL_INDEX ();
11249 Lisp_Object frame, new_tool_bar;
11250 int new_n_tool_bar;
11251 struct gcpro gcpro1;
11252
11253 /* Set current_buffer to the buffer of the selected
11254 window of the frame, so that we get the right local
11255 keymaps. */
11256 set_buffer_internal_1 (XBUFFER (w->buffer));
11257
11258 /* Save match data, if we must. */
11259 if (save_match_data)
11260 record_unwind_save_match_data ();
11261
11262 /* Make sure that we don't accidentally use bogus keymaps. */
11263 if (NILP (Voverriding_local_map_menu_flag))
11264 {
11265 specbind (Qoverriding_terminal_local_map, Qnil);
11266 specbind (Qoverriding_local_map, Qnil);
11267 }
11268
11269 GCPRO1 (new_tool_bar);
11270
11271 /* We must temporarily set the selected frame to this frame
11272 before calling tool_bar_items, because the calculation of
11273 the tool-bar keymap uses the selected frame (see
11274 `tool-bar-make-keymap' in tool-bar.el). */
11275 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11276 XSETFRAME (frame, f);
11277 selected_frame = frame;
11278
11279 /* Build desired tool-bar items from keymaps. */
11280 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11281 &new_n_tool_bar);
11282
11283 /* Redisplay the tool-bar if we changed it. */
11284 if (new_n_tool_bar != f->n_tool_bar_items
11285 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11286 {
11287 /* Redisplay that happens asynchronously due to an expose event
11288 may access f->tool_bar_items. Make sure we update both
11289 variables within BLOCK_INPUT so no such event interrupts. */
11290 BLOCK_INPUT;
11291 f->tool_bar_items = new_tool_bar;
11292 f->n_tool_bar_items = new_n_tool_bar;
11293 w->update_mode_line = Qt;
11294 UNBLOCK_INPUT;
11295 }
11296
11297 UNGCPRO;
11298
11299 unbind_to (count, Qnil);
11300 set_buffer_internal_1 (prev);
11301 }
11302 }
11303 }
11304
11305
11306 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11307 F's desired tool-bar contents. F->tool_bar_items must have
11308 been set up previously by calling prepare_menu_bars. */
11309
11310 static void
11311 build_desired_tool_bar_string (struct frame *f)
11312 {
11313 int i, size, size_needed;
11314 struct gcpro gcpro1, gcpro2, gcpro3;
11315 Lisp_Object image, plist, props;
11316
11317 image = plist = props = Qnil;
11318 GCPRO3 (image, plist, props);
11319
11320 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11321 Otherwise, make a new string. */
11322
11323 /* The size of the string we might be able to reuse. */
11324 size = (STRINGP (f->desired_tool_bar_string)
11325 ? SCHARS (f->desired_tool_bar_string)
11326 : 0);
11327
11328 /* We need one space in the string for each image. */
11329 size_needed = f->n_tool_bar_items;
11330
11331 /* Reuse f->desired_tool_bar_string, if possible. */
11332 if (size < size_needed || NILP (f->desired_tool_bar_string))
11333 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11334 make_number (' '));
11335 else
11336 {
11337 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11338 Fremove_text_properties (make_number (0), make_number (size),
11339 props, f->desired_tool_bar_string);
11340 }
11341
11342 /* Put a `display' property on the string for the images to display,
11343 put a `menu_item' property on tool-bar items with a value that
11344 is the index of the item in F's tool-bar item vector. */
11345 for (i = 0; i < f->n_tool_bar_items; ++i)
11346 {
11347 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11348
11349 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11350 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11351 int hmargin, vmargin, relief, idx, end;
11352
11353 /* If image is a vector, choose the image according to the
11354 button state. */
11355 image = PROP (TOOL_BAR_ITEM_IMAGES);
11356 if (VECTORP (image))
11357 {
11358 if (enabled_p)
11359 idx = (selected_p
11360 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11361 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11362 else
11363 idx = (selected_p
11364 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11365 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11366
11367 xassert (ASIZE (image) >= idx);
11368 image = AREF (image, idx);
11369 }
11370 else
11371 idx = -1;
11372
11373 /* Ignore invalid image specifications. */
11374 if (!valid_image_p (image))
11375 continue;
11376
11377 /* Display the tool-bar button pressed, or depressed. */
11378 plist = Fcopy_sequence (XCDR (image));
11379
11380 /* Compute margin and relief to draw. */
11381 relief = (tool_bar_button_relief >= 0
11382 ? tool_bar_button_relief
11383 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11384 hmargin = vmargin = relief;
11385
11386 if (INTEGERP (Vtool_bar_button_margin)
11387 && XINT (Vtool_bar_button_margin) > 0)
11388 {
11389 hmargin += XFASTINT (Vtool_bar_button_margin);
11390 vmargin += XFASTINT (Vtool_bar_button_margin);
11391 }
11392 else if (CONSP (Vtool_bar_button_margin))
11393 {
11394 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11395 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11396 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11397
11398 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11399 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11400 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11401 }
11402
11403 if (auto_raise_tool_bar_buttons_p)
11404 {
11405 /* Add a `:relief' property to the image spec if the item is
11406 selected. */
11407 if (selected_p)
11408 {
11409 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11410 hmargin -= relief;
11411 vmargin -= relief;
11412 }
11413 }
11414 else
11415 {
11416 /* If image is selected, display it pressed, i.e. with a
11417 negative relief. If it's not selected, display it with a
11418 raised relief. */
11419 plist = Fplist_put (plist, QCrelief,
11420 (selected_p
11421 ? make_number (-relief)
11422 : make_number (relief)));
11423 hmargin -= relief;
11424 vmargin -= relief;
11425 }
11426
11427 /* Put a margin around the image. */
11428 if (hmargin || vmargin)
11429 {
11430 if (hmargin == vmargin)
11431 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11432 else
11433 plist = Fplist_put (plist, QCmargin,
11434 Fcons (make_number (hmargin),
11435 make_number (vmargin)));
11436 }
11437
11438 /* If button is not enabled, and we don't have special images
11439 for the disabled state, make the image appear disabled by
11440 applying an appropriate algorithm to it. */
11441 if (!enabled_p && idx < 0)
11442 plist = Fplist_put (plist, QCconversion, Qdisabled);
11443
11444 /* Put a `display' text property on the string for the image to
11445 display. Put a `menu-item' property on the string that gives
11446 the start of this item's properties in the tool-bar items
11447 vector. */
11448 image = Fcons (Qimage, plist);
11449 props = list4 (Qdisplay, image,
11450 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11451
11452 /* Let the last image hide all remaining spaces in the tool bar
11453 string. The string can be longer than needed when we reuse a
11454 previous string. */
11455 if (i + 1 == f->n_tool_bar_items)
11456 end = SCHARS (f->desired_tool_bar_string);
11457 else
11458 end = i + 1;
11459 Fadd_text_properties (make_number (i), make_number (end),
11460 props, f->desired_tool_bar_string);
11461 #undef PROP
11462 }
11463
11464 UNGCPRO;
11465 }
11466
11467
11468 /* Display one line of the tool-bar of frame IT->f.
11469
11470 HEIGHT specifies the desired height of the tool-bar line.
11471 If the actual height of the glyph row is less than HEIGHT, the
11472 row's height is increased to HEIGHT, and the icons are centered
11473 vertically in the new height.
11474
11475 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11476 count a final empty row in case the tool-bar width exactly matches
11477 the window width.
11478 */
11479
11480 static void
11481 display_tool_bar_line (struct it *it, int height)
11482 {
11483 struct glyph_row *row = it->glyph_row;
11484 int max_x = it->last_visible_x;
11485 struct glyph *last;
11486
11487 prepare_desired_row (row);
11488 row->y = it->current_y;
11489
11490 /* Note that this isn't made use of if the face hasn't a box,
11491 so there's no need to check the face here. */
11492 it->start_of_box_run_p = 1;
11493
11494 while (it->current_x < max_x)
11495 {
11496 int x, n_glyphs_before, i, nglyphs;
11497 struct it it_before;
11498
11499 /* Get the next display element. */
11500 if (!get_next_display_element (it))
11501 {
11502 /* Don't count empty row if we are counting needed tool-bar lines. */
11503 if (height < 0 && !it->hpos)
11504 return;
11505 break;
11506 }
11507
11508 /* Produce glyphs. */
11509 n_glyphs_before = row->used[TEXT_AREA];
11510 it_before = *it;
11511
11512 PRODUCE_GLYPHS (it);
11513
11514 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11515 i = 0;
11516 x = it_before.current_x;
11517 while (i < nglyphs)
11518 {
11519 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11520
11521 if (x + glyph->pixel_width > max_x)
11522 {
11523 /* Glyph doesn't fit on line. Backtrack. */
11524 row->used[TEXT_AREA] = n_glyphs_before;
11525 *it = it_before;
11526 /* If this is the only glyph on this line, it will never fit on the
11527 tool-bar, so skip it. But ensure there is at least one glyph,
11528 so we don't accidentally disable the tool-bar. */
11529 if (n_glyphs_before == 0
11530 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11531 break;
11532 goto out;
11533 }
11534
11535 ++it->hpos;
11536 x += glyph->pixel_width;
11537 ++i;
11538 }
11539
11540 /* Stop at line end. */
11541 if (ITERATOR_AT_END_OF_LINE_P (it))
11542 break;
11543
11544 set_iterator_to_next (it, 1);
11545 }
11546
11547 out:;
11548
11549 row->displays_text_p = row->used[TEXT_AREA] != 0;
11550
11551 /* Use default face for the border below the tool bar.
11552
11553 FIXME: When auto-resize-tool-bars is grow-only, there is
11554 no additional border below the possibly empty tool-bar lines.
11555 So to make the extra empty lines look "normal", we have to
11556 use the tool-bar face for the border too. */
11557 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11558 it->face_id = DEFAULT_FACE_ID;
11559
11560 extend_face_to_end_of_line (it);
11561 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11562 last->right_box_line_p = 1;
11563 if (last == row->glyphs[TEXT_AREA])
11564 last->left_box_line_p = 1;
11565
11566 /* Make line the desired height and center it vertically. */
11567 if ((height -= it->max_ascent + it->max_descent) > 0)
11568 {
11569 /* Don't add more than one line height. */
11570 height %= FRAME_LINE_HEIGHT (it->f);
11571 it->max_ascent += height / 2;
11572 it->max_descent += (height + 1) / 2;
11573 }
11574
11575 compute_line_metrics (it);
11576
11577 /* If line is empty, make it occupy the rest of the tool-bar. */
11578 if (!row->displays_text_p)
11579 {
11580 row->height = row->phys_height = it->last_visible_y - row->y;
11581 row->visible_height = row->height;
11582 row->ascent = row->phys_ascent = 0;
11583 row->extra_line_spacing = 0;
11584 }
11585
11586 row->full_width_p = 1;
11587 row->continued_p = 0;
11588 row->truncated_on_left_p = 0;
11589 row->truncated_on_right_p = 0;
11590
11591 it->current_x = it->hpos = 0;
11592 it->current_y += row->height;
11593 ++it->vpos;
11594 ++it->glyph_row;
11595 }
11596
11597
11598 /* Max tool-bar height. */
11599
11600 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11601 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11602
11603 /* Value is the number of screen lines needed to make all tool-bar
11604 items of frame F visible. The number of actual rows needed is
11605 returned in *N_ROWS if non-NULL. */
11606
11607 static int
11608 tool_bar_lines_needed (struct frame *f, int *n_rows)
11609 {
11610 struct window *w = XWINDOW (f->tool_bar_window);
11611 struct it it;
11612 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11613 the desired matrix, so use (unused) mode-line row as temporary row to
11614 avoid destroying the first tool-bar row. */
11615 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11616
11617 /* Initialize an iterator for iteration over
11618 F->desired_tool_bar_string in the tool-bar window of frame F. */
11619 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11620 it.first_visible_x = 0;
11621 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11622 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11623 it.paragraph_embedding = L2R;
11624
11625 while (!ITERATOR_AT_END_P (&it))
11626 {
11627 clear_glyph_row (temp_row);
11628 it.glyph_row = temp_row;
11629 display_tool_bar_line (&it, -1);
11630 }
11631 clear_glyph_row (temp_row);
11632
11633 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11634 if (n_rows)
11635 *n_rows = it.vpos > 0 ? it.vpos : -1;
11636
11637 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11638 }
11639
11640
11641 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11642 0, 1, 0,
11643 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11644 (Lisp_Object frame)
11645 {
11646 struct frame *f;
11647 struct window *w;
11648 int nlines = 0;
11649
11650 if (NILP (frame))
11651 frame = selected_frame;
11652 else
11653 CHECK_FRAME (frame);
11654 f = XFRAME (frame);
11655
11656 if (WINDOWP (f->tool_bar_window)
11657 && (w = XWINDOW (f->tool_bar_window),
11658 WINDOW_TOTAL_LINES (w) > 0))
11659 {
11660 update_tool_bar (f, 1);
11661 if (f->n_tool_bar_items)
11662 {
11663 build_desired_tool_bar_string (f);
11664 nlines = tool_bar_lines_needed (f, NULL);
11665 }
11666 }
11667
11668 return make_number (nlines);
11669 }
11670
11671
11672 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11673 height should be changed. */
11674
11675 static int
11676 redisplay_tool_bar (struct frame *f)
11677 {
11678 struct window *w;
11679 struct it it;
11680 struct glyph_row *row;
11681
11682 #if defined (USE_GTK) || defined (HAVE_NS)
11683 if (FRAME_EXTERNAL_TOOL_BAR (f))
11684 update_frame_tool_bar (f);
11685 return 0;
11686 #endif
11687
11688 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11689 do anything. This means you must start with tool-bar-lines
11690 non-zero to get the auto-sizing effect. Or in other words, you
11691 can turn off tool-bars by specifying tool-bar-lines zero. */
11692 if (!WINDOWP (f->tool_bar_window)
11693 || (w = XWINDOW (f->tool_bar_window),
11694 WINDOW_TOTAL_LINES (w) == 0))
11695 return 0;
11696
11697 /* Set up an iterator for the tool-bar window. */
11698 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11699 it.first_visible_x = 0;
11700 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11701 row = it.glyph_row;
11702
11703 /* Build a string that represents the contents of the tool-bar. */
11704 build_desired_tool_bar_string (f);
11705 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11706 /* FIXME: This should be controlled by a user option. But it
11707 doesn't make sense to have an R2L tool bar if the menu bar cannot
11708 be drawn also R2L, and making the menu bar R2L is tricky due
11709 toolkit-specific code that implements it. If an R2L tool bar is
11710 ever supported, display_tool_bar_line should also be augmented to
11711 call unproduce_glyphs like display_line and display_string
11712 do. */
11713 it.paragraph_embedding = L2R;
11714
11715 if (f->n_tool_bar_rows == 0)
11716 {
11717 int nlines;
11718
11719 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11720 nlines != WINDOW_TOTAL_LINES (w)))
11721 {
11722 Lisp_Object frame;
11723 int old_height = WINDOW_TOTAL_LINES (w);
11724
11725 XSETFRAME (frame, f);
11726 Fmodify_frame_parameters (frame,
11727 Fcons (Fcons (Qtool_bar_lines,
11728 make_number (nlines)),
11729 Qnil));
11730 if (WINDOW_TOTAL_LINES (w) != old_height)
11731 {
11732 clear_glyph_matrix (w->desired_matrix);
11733 fonts_changed_p = 1;
11734 return 1;
11735 }
11736 }
11737 }
11738
11739 /* Display as many lines as needed to display all tool-bar items. */
11740
11741 if (f->n_tool_bar_rows > 0)
11742 {
11743 int border, rows, height, extra;
11744
11745 if (INTEGERP (Vtool_bar_border))
11746 border = XINT (Vtool_bar_border);
11747 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11748 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11749 else if (EQ (Vtool_bar_border, Qborder_width))
11750 border = f->border_width;
11751 else
11752 border = 0;
11753 if (border < 0)
11754 border = 0;
11755
11756 rows = f->n_tool_bar_rows;
11757 height = max (1, (it.last_visible_y - border) / rows);
11758 extra = it.last_visible_y - border - height * rows;
11759
11760 while (it.current_y < it.last_visible_y)
11761 {
11762 int h = 0;
11763 if (extra > 0 && rows-- > 0)
11764 {
11765 h = (extra + rows - 1) / rows;
11766 extra -= h;
11767 }
11768 display_tool_bar_line (&it, height + h);
11769 }
11770 }
11771 else
11772 {
11773 while (it.current_y < it.last_visible_y)
11774 display_tool_bar_line (&it, 0);
11775 }
11776
11777 /* It doesn't make much sense to try scrolling in the tool-bar
11778 window, so don't do it. */
11779 w->desired_matrix->no_scrolling_p = 1;
11780 w->must_be_updated_p = 1;
11781
11782 if (!NILP (Vauto_resize_tool_bars))
11783 {
11784 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11785 int change_height_p = 0;
11786
11787 /* If we couldn't display everything, change the tool-bar's
11788 height if there is room for more. */
11789 if (IT_STRING_CHARPOS (it) < it.end_charpos
11790 && it.current_y < max_tool_bar_height)
11791 change_height_p = 1;
11792
11793 row = it.glyph_row - 1;
11794
11795 /* If there are blank lines at the end, except for a partially
11796 visible blank line at the end that is smaller than
11797 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11798 if (!row->displays_text_p
11799 && row->height >= FRAME_LINE_HEIGHT (f))
11800 change_height_p = 1;
11801
11802 /* If row displays tool-bar items, but is partially visible,
11803 change the tool-bar's height. */
11804 if (row->displays_text_p
11805 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11806 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11807 change_height_p = 1;
11808
11809 /* Resize windows as needed by changing the `tool-bar-lines'
11810 frame parameter. */
11811 if (change_height_p)
11812 {
11813 Lisp_Object frame;
11814 int old_height = WINDOW_TOTAL_LINES (w);
11815 int nrows;
11816 int nlines = tool_bar_lines_needed (f, &nrows);
11817
11818 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11819 && !f->minimize_tool_bar_window_p)
11820 ? (nlines > old_height)
11821 : (nlines != old_height));
11822 f->minimize_tool_bar_window_p = 0;
11823
11824 if (change_height_p)
11825 {
11826 XSETFRAME (frame, f);
11827 Fmodify_frame_parameters (frame,
11828 Fcons (Fcons (Qtool_bar_lines,
11829 make_number (nlines)),
11830 Qnil));
11831 if (WINDOW_TOTAL_LINES (w) != old_height)
11832 {
11833 clear_glyph_matrix (w->desired_matrix);
11834 f->n_tool_bar_rows = nrows;
11835 fonts_changed_p = 1;
11836 return 1;
11837 }
11838 }
11839 }
11840 }
11841
11842 f->minimize_tool_bar_window_p = 0;
11843 return 0;
11844 }
11845
11846
11847 /* Get information about the tool-bar item which is displayed in GLYPH
11848 on frame F. Return in *PROP_IDX the index where tool-bar item
11849 properties start in F->tool_bar_items. Value is zero if
11850 GLYPH doesn't display a tool-bar item. */
11851
11852 static int
11853 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11854 {
11855 Lisp_Object prop;
11856 int success_p;
11857 int charpos;
11858
11859 /* This function can be called asynchronously, which means we must
11860 exclude any possibility that Fget_text_property signals an
11861 error. */
11862 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11863 charpos = max (0, charpos);
11864
11865 /* Get the text property `menu-item' at pos. The value of that
11866 property is the start index of this item's properties in
11867 F->tool_bar_items. */
11868 prop = Fget_text_property (make_number (charpos),
11869 Qmenu_item, f->current_tool_bar_string);
11870 if (INTEGERP (prop))
11871 {
11872 *prop_idx = XINT (prop);
11873 success_p = 1;
11874 }
11875 else
11876 success_p = 0;
11877
11878 return success_p;
11879 }
11880
11881 \f
11882 /* Get information about the tool-bar item at position X/Y on frame F.
11883 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11884 the current matrix of the tool-bar window of F, or NULL if not
11885 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11886 item in F->tool_bar_items. Value is
11887
11888 -1 if X/Y is not on a tool-bar item
11889 0 if X/Y is on the same item that was highlighted before.
11890 1 otherwise. */
11891
11892 static int
11893 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11894 int *hpos, int *vpos, int *prop_idx)
11895 {
11896 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11897 struct window *w = XWINDOW (f->tool_bar_window);
11898 int area;
11899
11900 /* Find the glyph under X/Y. */
11901 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11902 if (*glyph == NULL)
11903 return -1;
11904
11905 /* Get the start of this tool-bar item's properties in
11906 f->tool_bar_items. */
11907 if (!tool_bar_item_info (f, *glyph, prop_idx))
11908 return -1;
11909
11910 /* Is mouse on the highlighted item? */
11911 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11912 && *vpos >= hlinfo->mouse_face_beg_row
11913 && *vpos <= hlinfo->mouse_face_end_row
11914 && (*vpos > hlinfo->mouse_face_beg_row
11915 || *hpos >= hlinfo->mouse_face_beg_col)
11916 && (*vpos < hlinfo->mouse_face_end_row
11917 || *hpos < hlinfo->mouse_face_end_col
11918 || hlinfo->mouse_face_past_end))
11919 return 0;
11920
11921 return 1;
11922 }
11923
11924
11925 /* EXPORT:
11926 Handle mouse button event on the tool-bar of frame F, at
11927 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11928 0 for button release. MODIFIERS is event modifiers for button
11929 release. */
11930
11931 void
11932 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11933 unsigned int modifiers)
11934 {
11935 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11936 struct window *w = XWINDOW (f->tool_bar_window);
11937 int hpos, vpos, prop_idx;
11938 struct glyph *glyph;
11939 Lisp_Object enabled_p;
11940
11941 /* If not on the highlighted tool-bar item, return. */
11942 frame_to_window_pixel_xy (w, &x, &y);
11943 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11944 return;
11945
11946 /* If item is disabled, do nothing. */
11947 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11948 if (NILP (enabled_p))
11949 return;
11950
11951 if (down_p)
11952 {
11953 /* Show item in pressed state. */
11954 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11955 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11956 last_tool_bar_item = prop_idx;
11957 }
11958 else
11959 {
11960 Lisp_Object key, frame;
11961 struct input_event event;
11962 EVENT_INIT (event);
11963
11964 /* Show item in released state. */
11965 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11966 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11967
11968 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11969
11970 XSETFRAME (frame, f);
11971 event.kind = TOOL_BAR_EVENT;
11972 event.frame_or_window = frame;
11973 event.arg = frame;
11974 kbd_buffer_store_event (&event);
11975
11976 event.kind = TOOL_BAR_EVENT;
11977 event.frame_or_window = frame;
11978 event.arg = key;
11979 event.modifiers = modifiers;
11980 kbd_buffer_store_event (&event);
11981 last_tool_bar_item = -1;
11982 }
11983 }
11984
11985
11986 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11987 tool-bar window-relative coordinates X/Y. Called from
11988 note_mouse_highlight. */
11989
11990 static void
11991 note_tool_bar_highlight (struct frame *f, int x, int y)
11992 {
11993 Lisp_Object window = f->tool_bar_window;
11994 struct window *w = XWINDOW (window);
11995 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11996 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11997 int hpos, vpos;
11998 struct glyph *glyph;
11999 struct glyph_row *row;
12000 int i;
12001 Lisp_Object enabled_p;
12002 int prop_idx;
12003 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12004 int mouse_down_p, rc;
12005
12006 /* Function note_mouse_highlight is called with negative X/Y
12007 values when mouse moves outside of the frame. */
12008 if (x <= 0 || y <= 0)
12009 {
12010 clear_mouse_face (hlinfo);
12011 return;
12012 }
12013
12014 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12015 if (rc < 0)
12016 {
12017 /* Not on tool-bar item. */
12018 clear_mouse_face (hlinfo);
12019 return;
12020 }
12021 else if (rc == 0)
12022 /* On same tool-bar item as before. */
12023 goto set_help_echo;
12024
12025 clear_mouse_face (hlinfo);
12026
12027 /* Mouse is down, but on different tool-bar item? */
12028 mouse_down_p = (dpyinfo->grabbed
12029 && f == last_mouse_frame
12030 && FRAME_LIVE_P (f));
12031 if (mouse_down_p
12032 && last_tool_bar_item != prop_idx)
12033 return;
12034
12035 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12036 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12037
12038 /* If tool-bar item is not enabled, don't highlight it. */
12039 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12040 if (!NILP (enabled_p))
12041 {
12042 /* Compute the x-position of the glyph. In front and past the
12043 image is a space. We include this in the highlighted area. */
12044 row = MATRIX_ROW (w->current_matrix, vpos);
12045 for (i = x = 0; i < hpos; ++i)
12046 x += row->glyphs[TEXT_AREA][i].pixel_width;
12047
12048 /* Record this as the current active region. */
12049 hlinfo->mouse_face_beg_col = hpos;
12050 hlinfo->mouse_face_beg_row = vpos;
12051 hlinfo->mouse_face_beg_x = x;
12052 hlinfo->mouse_face_beg_y = row->y;
12053 hlinfo->mouse_face_past_end = 0;
12054
12055 hlinfo->mouse_face_end_col = hpos + 1;
12056 hlinfo->mouse_face_end_row = vpos;
12057 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12058 hlinfo->mouse_face_end_y = row->y;
12059 hlinfo->mouse_face_window = window;
12060 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12061
12062 /* Display it as active. */
12063 show_mouse_face (hlinfo, draw);
12064 hlinfo->mouse_face_image_state = draw;
12065 }
12066
12067 set_help_echo:
12068
12069 /* Set help_echo_string to a help string to display for this tool-bar item.
12070 XTread_socket does the rest. */
12071 help_echo_object = help_echo_window = Qnil;
12072 help_echo_pos = -1;
12073 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12074 if (NILP (help_echo_string))
12075 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12076 }
12077
12078 #endif /* HAVE_WINDOW_SYSTEM */
12079
12080
12081 \f
12082 /************************************************************************
12083 Horizontal scrolling
12084 ************************************************************************/
12085
12086 static int hscroll_window_tree (Lisp_Object);
12087 static int hscroll_windows (Lisp_Object);
12088
12089 /* For all leaf windows in the window tree rooted at WINDOW, set their
12090 hscroll value so that PT is (i) visible in the window, and (ii) so
12091 that it is not within a certain margin at the window's left and
12092 right border. Value is non-zero if any window's hscroll has been
12093 changed. */
12094
12095 static int
12096 hscroll_window_tree (Lisp_Object window)
12097 {
12098 int hscrolled_p = 0;
12099 int hscroll_relative_p = FLOATP (Vhscroll_step);
12100 int hscroll_step_abs = 0;
12101 double hscroll_step_rel = 0;
12102
12103 if (hscroll_relative_p)
12104 {
12105 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12106 if (hscroll_step_rel < 0)
12107 {
12108 hscroll_relative_p = 0;
12109 hscroll_step_abs = 0;
12110 }
12111 }
12112 else if (INTEGERP (Vhscroll_step))
12113 {
12114 hscroll_step_abs = XINT (Vhscroll_step);
12115 if (hscroll_step_abs < 0)
12116 hscroll_step_abs = 0;
12117 }
12118 else
12119 hscroll_step_abs = 0;
12120
12121 while (WINDOWP (window))
12122 {
12123 struct window *w = XWINDOW (window);
12124
12125 if (WINDOWP (w->hchild))
12126 hscrolled_p |= hscroll_window_tree (w->hchild);
12127 else if (WINDOWP (w->vchild))
12128 hscrolled_p |= hscroll_window_tree (w->vchild);
12129 else if (w->cursor.vpos >= 0)
12130 {
12131 int h_margin;
12132 int text_area_width;
12133 struct glyph_row *current_cursor_row
12134 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12135 struct glyph_row *desired_cursor_row
12136 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12137 struct glyph_row *cursor_row
12138 = (desired_cursor_row->enabled_p
12139 ? desired_cursor_row
12140 : current_cursor_row);
12141 int row_r2l_p = cursor_row->reversed_p;
12142
12143 text_area_width = window_box_width (w, TEXT_AREA);
12144
12145 /* Scroll when cursor is inside this scroll margin. */
12146 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12147
12148 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12149 /* For left-to-right rows, hscroll when cursor is either
12150 (i) inside the right hscroll margin, or (ii) if it is
12151 inside the left margin and the window is already
12152 hscrolled. */
12153 && ((!row_r2l_p
12154 && ((XFASTINT (w->hscroll)
12155 && w->cursor.x <= h_margin)
12156 || (cursor_row->enabled_p
12157 && cursor_row->truncated_on_right_p
12158 && (w->cursor.x >= text_area_width - h_margin))))
12159 /* For right-to-left rows, the logic is similar,
12160 except that rules for scrolling to left and right
12161 are reversed. E.g., if cursor.x <= h_margin, we
12162 need to hscroll "to the right" unconditionally,
12163 and that will scroll the screen to the left so as
12164 to reveal the next portion of the row. */
12165 || (row_r2l_p
12166 && ((cursor_row->enabled_p
12167 /* FIXME: It is confusing to set the
12168 truncated_on_right_p flag when R2L rows
12169 are actually truncated on the left. */
12170 && cursor_row->truncated_on_right_p
12171 && w->cursor.x <= h_margin)
12172 || (XFASTINT (w->hscroll)
12173 && (w->cursor.x >= text_area_width - h_margin))))))
12174 {
12175 struct it it;
12176 int hscroll;
12177 struct buffer *saved_current_buffer;
12178 EMACS_INT pt;
12179 int wanted_x;
12180
12181 /* Find point in a display of infinite width. */
12182 saved_current_buffer = current_buffer;
12183 current_buffer = XBUFFER (w->buffer);
12184
12185 if (w == XWINDOW (selected_window))
12186 pt = PT;
12187 else
12188 {
12189 pt = marker_position (w->pointm);
12190 pt = max (BEGV, pt);
12191 pt = min (ZV, pt);
12192 }
12193
12194 /* Move iterator to pt starting at cursor_row->start in
12195 a line with infinite width. */
12196 init_to_row_start (&it, w, cursor_row);
12197 it.last_visible_x = INFINITY;
12198 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12199 current_buffer = saved_current_buffer;
12200
12201 /* Position cursor in window. */
12202 if (!hscroll_relative_p && hscroll_step_abs == 0)
12203 hscroll = max (0, (it.current_x
12204 - (ITERATOR_AT_END_OF_LINE_P (&it)
12205 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12206 : (text_area_width / 2))))
12207 / FRAME_COLUMN_WIDTH (it.f);
12208 else if ((!row_r2l_p
12209 && w->cursor.x >= text_area_width - h_margin)
12210 || (row_r2l_p && w->cursor.x <= h_margin))
12211 {
12212 if (hscroll_relative_p)
12213 wanted_x = text_area_width * (1 - hscroll_step_rel)
12214 - h_margin;
12215 else
12216 wanted_x = text_area_width
12217 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12218 - h_margin;
12219 hscroll
12220 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12221 }
12222 else
12223 {
12224 if (hscroll_relative_p)
12225 wanted_x = text_area_width * hscroll_step_rel
12226 + h_margin;
12227 else
12228 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12229 + h_margin;
12230 hscroll
12231 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12232 }
12233 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12234
12235 /* Don't prevent redisplay optimizations if hscroll
12236 hasn't changed, as it will unnecessarily slow down
12237 redisplay. */
12238 if (XFASTINT (w->hscroll) != hscroll)
12239 {
12240 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12241 w->hscroll = make_number (hscroll);
12242 hscrolled_p = 1;
12243 }
12244 }
12245 }
12246
12247 window = w->next;
12248 }
12249
12250 /* Value is non-zero if hscroll of any leaf window has been changed. */
12251 return hscrolled_p;
12252 }
12253
12254
12255 /* Set hscroll so that cursor is visible and not inside horizontal
12256 scroll margins for all windows in the tree rooted at WINDOW. See
12257 also hscroll_window_tree above. Value is non-zero if any window's
12258 hscroll has been changed. If it has, desired matrices on the frame
12259 of WINDOW are cleared. */
12260
12261 static int
12262 hscroll_windows (Lisp_Object window)
12263 {
12264 int hscrolled_p = hscroll_window_tree (window);
12265 if (hscrolled_p)
12266 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12267 return hscrolled_p;
12268 }
12269
12270
12271 \f
12272 /************************************************************************
12273 Redisplay
12274 ************************************************************************/
12275
12276 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12277 to a non-zero value. This is sometimes handy to have in a debugger
12278 session. */
12279
12280 #if GLYPH_DEBUG
12281
12282 /* First and last unchanged row for try_window_id. */
12283
12284 static int debug_first_unchanged_at_end_vpos;
12285 static int debug_last_unchanged_at_beg_vpos;
12286
12287 /* Delta vpos and y. */
12288
12289 static int debug_dvpos, debug_dy;
12290
12291 /* Delta in characters and bytes for try_window_id. */
12292
12293 static EMACS_INT debug_delta, debug_delta_bytes;
12294
12295 /* Values of window_end_pos and window_end_vpos at the end of
12296 try_window_id. */
12297
12298 static EMACS_INT debug_end_vpos;
12299
12300 /* Append a string to W->desired_matrix->method. FMT is a printf
12301 format string. If trace_redisplay_p is non-zero also printf the
12302 resulting string to stderr. */
12303
12304 static void debug_method_add (struct window *, char const *, ...)
12305 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12306
12307 static void
12308 debug_method_add (struct window *w, char const *fmt, ...)
12309 {
12310 char buffer[512];
12311 char *method = w->desired_matrix->method;
12312 int len = strlen (method);
12313 int size = sizeof w->desired_matrix->method;
12314 int remaining = size - len - 1;
12315 va_list ap;
12316
12317 va_start (ap, fmt);
12318 vsprintf (buffer, fmt, ap);
12319 va_end (ap);
12320 if (len && remaining)
12321 {
12322 method[len] = '|';
12323 --remaining, ++len;
12324 }
12325
12326 strncpy (method + len, buffer, remaining);
12327
12328 if (trace_redisplay_p)
12329 fprintf (stderr, "%p (%s): %s\n",
12330 w,
12331 ((BUFFERP (w->buffer)
12332 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12333 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12334 : "no buffer"),
12335 buffer);
12336 }
12337
12338 #endif /* GLYPH_DEBUG */
12339
12340
12341 /* Value is non-zero if all changes in window W, which displays
12342 current_buffer, are in the text between START and END. START is a
12343 buffer position, END is given as a distance from Z. Used in
12344 redisplay_internal for display optimization. */
12345
12346 static inline int
12347 text_outside_line_unchanged_p (struct window *w,
12348 EMACS_INT start, EMACS_INT end)
12349 {
12350 int unchanged_p = 1;
12351
12352 /* If text or overlays have changed, see where. */
12353 if (XFASTINT (w->last_modified) < MODIFF
12354 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12355 {
12356 /* Gap in the line? */
12357 if (GPT < start || Z - GPT < end)
12358 unchanged_p = 0;
12359
12360 /* Changes start in front of the line, or end after it? */
12361 if (unchanged_p
12362 && (BEG_UNCHANGED < start - 1
12363 || END_UNCHANGED < end))
12364 unchanged_p = 0;
12365
12366 /* If selective display, can't optimize if changes start at the
12367 beginning of the line. */
12368 if (unchanged_p
12369 && INTEGERP (BVAR (current_buffer, selective_display))
12370 && XINT (BVAR (current_buffer, selective_display)) > 0
12371 && (BEG_UNCHANGED < start || GPT <= start))
12372 unchanged_p = 0;
12373
12374 /* If there are overlays at the start or end of the line, these
12375 may have overlay strings with newlines in them. A change at
12376 START, for instance, may actually concern the display of such
12377 overlay strings as well, and they are displayed on different
12378 lines. So, quickly rule out this case. (For the future, it
12379 might be desirable to implement something more telling than
12380 just BEG/END_UNCHANGED.) */
12381 if (unchanged_p)
12382 {
12383 if (BEG + BEG_UNCHANGED == start
12384 && overlay_touches_p (start))
12385 unchanged_p = 0;
12386 if (END_UNCHANGED == end
12387 && overlay_touches_p (Z - end))
12388 unchanged_p = 0;
12389 }
12390
12391 /* Under bidi reordering, adding or deleting a character in the
12392 beginning of a paragraph, before the first strong directional
12393 character, can change the base direction of the paragraph (unless
12394 the buffer specifies a fixed paragraph direction), which will
12395 require to redisplay the whole paragraph. It might be worthwhile
12396 to find the paragraph limits and widen the range of redisplayed
12397 lines to that, but for now just give up this optimization. */
12398 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12399 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12400 unchanged_p = 0;
12401 }
12402
12403 return unchanged_p;
12404 }
12405
12406
12407 /* Do a frame update, taking possible shortcuts into account. This is
12408 the main external entry point for redisplay.
12409
12410 If the last redisplay displayed an echo area message and that message
12411 is no longer requested, we clear the echo area or bring back the
12412 mini-buffer if that is in use. */
12413
12414 void
12415 redisplay (void)
12416 {
12417 redisplay_internal ();
12418 }
12419
12420
12421 static Lisp_Object
12422 overlay_arrow_string_or_property (Lisp_Object var)
12423 {
12424 Lisp_Object val;
12425
12426 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12427 return val;
12428
12429 return Voverlay_arrow_string;
12430 }
12431
12432 /* Return 1 if there are any overlay-arrows in current_buffer. */
12433 static int
12434 overlay_arrow_in_current_buffer_p (void)
12435 {
12436 Lisp_Object vlist;
12437
12438 for (vlist = Voverlay_arrow_variable_list;
12439 CONSP (vlist);
12440 vlist = XCDR (vlist))
12441 {
12442 Lisp_Object var = XCAR (vlist);
12443 Lisp_Object val;
12444
12445 if (!SYMBOLP (var))
12446 continue;
12447 val = find_symbol_value (var);
12448 if (MARKERP (val)
12449 && current_buffer == XMARKER (val)->buffer)
12450 return 1;
12451 }
12452 return 0;
12453 }
12454
12455
12456 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12457 has changed. */
12458
12459 static int
12460 overlay_arrows_changed_p (void)
12461 {
12462 Lisp_Object vlist;
12463
12464 for (vlist = Voverlay_arrow_variable_list;
12465 CONSP (vlist);
12466 vlist = XCDR (vlist))
12467 {
12468 Lisp_Object var = XCAR (vlist);
12469 Lisp_Object val, pstr;
12470
12471 if (!SYMBOLP (var))
12472 continue;
12473 val = find_symbol_value (var);
12474 if (!MARKERP (val))
12475 continue;
12476 if (! EQ (COERCE_MARKER (val),
12477 Fget (var, Qlast_arrow_position))
12478 || ! (pstr = overlay_arrow_string_or_property (var),
12479 EQ (pstr, Fget (var, Qlast_arrow_string))))
12480 return 1;
12481 }
12482 return 0;
12483 }
12484
12485 /* Mark overlay arrows to be updated on next redisplay. */
12486
12487 static void
12488 update_overlay_arrows (int up_to_date)
12489 {
12490 Lisp_Object vlist;
12491
12492 for (vlist = Voverlay_arrow_variable_list;
12493 CONSP (vlist);
12494 vlist = XCDR (vlist))
12495 {
12496 Lisp_Object var = XCAR (vlist);
12497
12498 if (!SYMBOLP (var))
12499 continue;
12500
12501 if (up_to_date > 0)
12502 {
12503 Lisp_Object val = find_symbol_value (var);
12504 Fput (var, Qlast_arrow_position,
12505 COERCE_MARKER (val));
12506 Fput (var, Qlast_arrow_string,
12507 overlay_arrow_string_or_property (var));
12508 }
12509 else if (up_to_date < 0
12510 || !NILP (Fget (var, Qlast_arrow_position)))
12511 {
12512 Fput (var, Qlast_arrow_position, Qt);
12513 Fput (var, Qlast_arrow_string, Qt);
12514 }
12515 }
12516 }
12517
12518
12519 /* Return overlay arrow string to display at row.
12520 Return integer (bitmap number) for arrow bitmap in left fringe.
12521 Return nil if no overlay arrow. */
12522
12523 static Lisp_Object
12524 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12525 {
12526 Lisp_Object vlist;
12527
12528 for (vlist = Voverlay_arrow_variable_list;
12529 CONSP (vlist);
12530 vlist = XCDR (vlist))
12531 {
12532 Lisp_Object var = XCAR (vlist);
12533 Lisp_Object val;
12534
12535 if (!SYMBOLP (var))
12536 continue;
12537
12538 val = find_symbol_value (var);
12539
12540 if (MARKERP (val)
12541 && current_buffer == XMARKER (val)->buffer
12542 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12543 {
12544 if (FRAME_WINDOW_P (it->f)
12545 /* FIXME: if ROW->reversed_p is set, this should test
12546 the right fringe, not the left one. */
12547 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12548 {
12549 #ifdef HAVE_WINDOW_SYSTEM
12550 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12551 {
12552 int fringe_bitmap;
12553 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12554 return make_number (fringe_bitmap);
12555 }
12556 #endif
12557 return make_number (-1); /* Use default arrow bitmap */
12558 }
12559 return overlay_arrow_string_or_property (var);
12560 }
12561 }
12562
12563 return Qnil;
12564 }
12565
12566 /* Return 1 if point moved out of or into a composition. Otherwise
12567 return 0. PREV_BUF and PREV_PT are the last point buffer and
12568 position. BUF and PT are the current point buffer and position. */
12569
12570 static int
12571 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12572 struct buffer *buf, EMACS_INT pt)
12573 {
12574 EMACS_INT start, end;
12575 Lisp_Object prop;
12576 Lisp_Object buffer;
12577
12578 XSETBUFFER (buffer, buf);
12579 /* Check a composition at the last point if point moved within the
12580 same buffer. */
12581 if (prev_buf == buf)
12582 {
12583 if (prev_pt == pt)
12584 /* Point didn't move. */
12585 return 0;
12586
12587 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12588 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12589 && COMPOSITION_VALID_P (start, end, prop)
12590 && start < prev_pt && end > prev_pt)
12591 /* The last point was within the composition. Return 1 iff
12592 point moved out of the composition. */
12593 return (pt <= start || pt >= end);
12594 }
12595
12596 /* Check a composition at the current point. */
12597 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12598 && find_composition (pt, -1, &start, &end, &prop, buffer)
12599 && COMPOSITION_VALID_P (start, end, prop)
12600 && start < pt && end > pt);
12601 }
12602
12603
12604 /* Reconsider the setting of B->clip_changed which is displayed
12605 in window W. */
12606
12607 static inline void
12608 reconsider_clip_changes (struct window *w, struct buffer *b)
12609 {
12610 if (b->clip_changed
12611 && !NILP (w->window_end_valid)
12612 && w->current_matrix->buffer == b
12613 && w->current_matrix->zv == BUF_ZV (b)
12614 && w->current_matrix->begv == BUF_BEGV (b))
12615 b->clip_changed = 0;
12616
12617 /* If display wasn't paused, and W is not a tool bar window, see if
12618 point has been moved into or out of a composition. In that case,
12619 we set b->clip_changed to 1 to force updating the screen. If
12620 b->clip_changed has already been set to 1, we can skip this
12621 check. */
12622 if (!b->clip_changed
12623 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12624 {
12625 EMACS_INT pt;
12626
12627 if (w == XWINDOW (selected_window))
12628 pt = PT;
12629 else
12630 pt = marker_position (w->pointm);
12631
12632 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12633 || pt != XINT (w->last_point))
12634 && check_point_in_composition (w->current_matrix->buffer,
12635 XINT (w->last_point),
12636 XBUFFER (w->buffer), pt))
12637 b->clip_changed = 1;
12638 }
12639 }
12640 \f
12641
12642 /* Select FRAME to forward the values of frame-local variables into C
12643 variables so that the redisplay routines can access those values
12644 directly. */
12645
12646 static void
12647 select_frame_for_redisplay (Lisp_Object frame)
12648 {
12649 Lisp_Object tail, tem;
12650 Lisp_Object old = selected_frame;
12651 struct Lisp_Symbol *sym;
12652
12653 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12654
12655 selected_frame = frame;
12656
12657 do {
12658 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12659 if (CONSP (XCAR (tail))
12660 && (tem = XCAR (XCAR (tail)),
12661 SYMBOLP (tem))
12662 && (sym = indirect_variable (XSYMBOL (tem)),
12663 sym->redirect == SYMBOL_LOCALIZED)
12664 && sym->val.blv->frame_local)
12665 /* Use find_symbol_value rather than Fsymbol_value
12666 to avoid an error if it is void. */
12667 find_symbol_value (tem);
12668 } while (!EQ (frame, old) && (frame = old, 1));
12669 }
12670
12671
12672 #define STOP_POLLING \
12673 do { if (! polling_stopped_here) stop_polling (); \
12674 polling_stopped_here = 1; } while (0)
12675
12676 #define RESUME_POLLING \
12677 do { if (polling_stopped_here) start_polling (); \
12678 polling_stopped_here = 0; } while (0)
12679
12680
12681 /* Perhaps in the future avoid recentering windows if it
12682 is not necessary; currently that causes some problems. */
12683
12684 static void
12685 redisplay_internal (void)
12686 {
12687 struct window *w = XWINDOW (selected_window);
12688 struct window *sw;
12689 struct frame *fr;
12690 int pending;
12691 int must_finish = 0;
12692 struct text_pos tlbufpos, tlendpos;
12693 int number_of_visible_frames;
12694 int count, count1;
12695 struct frame *sf;
12696 int polling_stopped_here = 0;
12697 Lisp_Object old_frame = selected_frame;
12698
12699 /* Non-zero means redisplay has to consider all windows on all
12700 frames. Zero means, only selected_window is considered. */
12701 int consider_all_windows_p;
12702
12703 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12704
12705 /* No redisplay if running in batch mode or frame is not yet fully
12706 initialized, or redisplay is explicitly turned off by setting
12707 Vinhibit_redisplay. */
12708 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12709 || !NILP (Vinhibit_redisplay))
12710 return;
12711
12712 /* Don't examine these until after testing Vinhibit_redisplay.
12713 When Emacs is shutting down, perhaps because its connection to
12714 X has dropped, we should not look at them at all. */
12715 fr = XFRAME (w->frame);
12716 sf = SELECTED_FRAME ();
12717
12718 if (!fr->glyphs_initialized_p)
12719 return;
12720
12721 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12722 if (popup_activated ())
12723 return;
12724 #endif
12725
12726 /* I don't think this happens but let's be paranoid. */
12727 if (redisplaying_p)
12728 return;
12729
12730 /* Record a function that resets redisplaying_p to its old value
12731 when we leave this function. */
12732 count = SPECPDL_INDEX ();
12733 record_unwind_protect (unwind_redisplay,
12734 Fcons (make_number (redisplaying_p), selected_frame));
12735 ++redisplaying_p;
12736 specbind (Qinhibit_free_realized_faces, Qnil);
12737
12738 {
12739 Lisp_Object tail, frame;
12740
12741 FOR_EACH_FRAME (tail, frame)
12742 {
12743 struct frame *f = XFRAME (frame);
12744 f->already_hscrolled_p = 0;
12745 }
12746 }
12747
12748 retry:
12749 /* Remember the currently selected window. */
12750 sw = w;
12751
12752 if (!EQ (old_frame, selected_frame)
12753 && FRAME_LIVE_P (XFRAME (old_frame)))
12754 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12755 selected_frame and selected_window to be temporarily out-of-sync so
12756 when we come back here via `goto retry', we need to resync because we
12757 may need to run Elisp code (via prepare_menu_bars). */
12758 select_frame_for_redisplay (old_frame);
12759
12760 pending = 0;
12761 reconsider_clip_changes (w, current_buffer);
12762 last_escape_glyph_frame = NULL;
12763 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12764 last_glyphless_glyph_frame = NULL;
12765 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12766
12767 /* If new fonts have been loaded that make a glyph matrix adjustment
12768 necessary, do it. */
12769 if (fonts_changed_p)
12770 {
12771 adjust_glyphs (NULL);
12772 ++windows_or_buffers_changed;
12773 fonts_changed_p = 0;
12774 }
12775
12776 /* If face_change_count is non-zero, init_iterator will free all
12777 realized faces, which includes the faces referenced from current
12778 matrices. So, we can't reuse current matrices in this case. */
12779 if (face_change_count)
12780 ++windows_or_buffers_changed;
12781
12782 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12783 && FRAME_TTY (sf)->previous_frame != sf)
12784 {
12785 /* Since frames on a single ASCII terminal share the same
12786 display area, displaying a different frame means redisplay
12787 the whole thing. */
12788 windows_or_buffers_changed++;
12789 SET_FRAME_GARBAGED (sf);
12790 #ifndef DOS_NT
12791 set_tty_color_mode (FRAME_TTY (sf), sf);
12792 #endif
12793 FRAME_TTY (sf)->previous_frame = sf;
12794 }
12795
12796 /* Set the visible flags for all frames. Do this before checking
12797 for resized or garbaged frames; they want to know if their frames
12798 are visible. See the comment in frame.h for
12799 FRAME_SAMPLE_VISIBILITY. */
12800 {
12801 Lisp_Object tail, frame;
12802
12803 number_of_visible_frames = 0;
12804
12805 FOR_EACH_FRAME (tail, frame)
12806 {
12807 struct frame *f = XFRAME (frame);
12808
12809 FRAME_SAMPLE_VISIBILITY (f);
12810 if (FRAME_VISIBLE_P (f))
12811 ++number_of_visible_frames;
12812 clear_desired_matrices (f);
12813 }
12814 }
12815
12816 /* Notice any pending interrupt request to change frame size. */
12817 do_pending_window_change (1);
12818
12819 /* do_pending_window_change could change the selected_window due to
12820 frame resizing which makes the selected window too small. */
12821 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12822 {
12823 sw = w;
12824 reconsider_clip_changes (w, current_buffer);
12825 }
12826
12827 /* Clear frames marked as garbaged. */
12828 if (frame_garbaged)
12829 clear_garbaged_frames ();
12830
12831 /* Build menubar and tool-bar items. */
12832 if (NILP (Vmemory_full))
12833 prepare_menu_bars ();
12834
12835 if (windows_or_buffers_changed)
12836 update_mode_lines++;
12837
12838 /* Detect case that we need to write or remove a star in the mode line. */
12839 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12840 {
12841 w->update_mode_line = Qt;
12842 if (buffer_shared > 1)
12843 update_mode_lines++;
12844 }
12845
12846 /* Avoid invocation of point motion hooks by `current_column' below. */
12847 count1 = SPECPDL_INDEX ();
12848 specbind (Qinhibit_point_motion_hooks, Qt);
12849
12850 /* If %c is in the mode line, update it if needed. */
12851 if (!NILP (w->column_number_displayed)
12852 /* This alternative quickly identifies a common case
12853 where no change is needed. */
12854 && !(PT == XFASTINT (w->last_point)
12855 && XFASTINT (w->last_modified) >= MODIFF
12856 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12857 && (XFASTINT (w->column_number_displayed) != current_column ()))
12858 w->update_mode_line = Qt;
12859
12860 unbind_to (count1, Qnil);
12861
12862 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12863
12864 /* The variable buffer_shared is set in redisplay_window and
12865 indicates that we redisplay a buffer in different windows. See
12866 there. */
12867 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12868 || cursor_type_changed);
12869
12870 /* If specs for an arrow have changed, do thorough redisplay
12871 to ensure we remove any arrow that should no longer exist. */
12872 if (overlay_arrows_changed_p ())
12873 consider_all_windows_p = windows_or_buffers_changed = 1;
12874
12875 /* Normally the message* functions will have already displayed and
12876 updated the echo area, but the frame may have been trashed, or
12877 the update may have been preempted, so display the echo area
12878 again here. Checking message_cleared_p captures the case that
12879 the echo area should be cleared. */
12880 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12881 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12882 || (message_cleared_p
12883 && minibuf_level == 0
12884 /* If the mini-window is currently selected, this means the
12885 echo-area doesn't show through. */
12886 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12887 {
12888 int window_height_changed_p = echo_area_display (0);
12889 must_finish = 1;
12890
12891 /* If we don't display the current message, don't clear the
12892 message_cleared_p flag, because, if we did, we wouldn't clear
12893 the echo area in the next redisplay which doesn't preserve
12894 the echo area. */
12895 if (!display_last_displayed_message_p)
12896 message_cleared_p = 0;
12897
12898 if (fonts_changed_p)
12899 goto retry;
12900 else if (window_height_changed_p)
12901 {
12902 consider_all_windows_p = 1;
12903 ++update_mode_lines;
12904 ++windows_or_buffers_changed;
12905
12906 /* If window configuration was changed, frames may have been
12907 marked garbaged. Clear them or we will experience
12908 surprises wrt scrolling. */
12909 if (frame_garbaged)
12910 clear_garbaged_frames ();
12911 }
12912 }
12913 else if (EQ (selected_window, minibuf_window)
12914 && (current_buffer->clip_changed
12915 || XFASTINT (w->last_modified) < MODIFF
12916 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12917 && resize_mini_window (w, 0))
12918 {
12919 /* Resized active mini-window to fit the size of what it is
12920 showing if its contents might have changed. */
12921 must_finish = 1;
12922 /* FIXME: this causes all frames to be updated, which seems unnecessary
12923 since only the current frame needs to be considered. This function needs
12924 to be rewritten with two variables, consider_all_windows and
12925 consider_all_frames. */
12926 consider_all_windows_p = 1;
12927 ++windows_or_buffers_changed;
12928 ++update_mode_lines;
12929
12930 /* If window configuration was changed, frames may have been
12931 marked garbaged. Clear them or we will experience
12932 surprises wrt scrolling. */
12933 if (frame_garbaged)
12934 clear_garbaged_frames ();
12935 }
12936
12937
12938 /* If showing the region, and mark has changed, we must redisplay
12939 the whole window. The assignment to this_line_start_pos prevents
12940 the optimization directly below this if-statement. */
12941 if (((!NILP (Vtransient_mark_mode)
12942 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12943 != !NILP (w->region_showing))
12944 || (!NILP (w->region_showing)
12945 && !EQ (w->region_showing,
12946 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12947 CHARPOS (this_line_start_pos) = 0;
12948
12949 /* Optimize the case that only the line containing the cursor in the
12950 selected window has changed. Variables starting with this_ are
12951 set in display_line and record information about the line
12952 containing the cursor. */
12953 tlbufpos = this_line_start_pos;
12954 tlendpos = this_line_end_pos;
12955 if (!consider_all_windows_p
12956 && CHARPOS (tlbufpos) > 0
12957 && NILP (w->update_mode_line)
12958 && !current_buffer->clip_changed
12959 && !current_buffer->prevent_redisplay_optimizations_p
12960 && FRAME_VISIBLE_P (XFRAME (w->frame))
12961 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12962 /* Make sure recorded data applies to current buffer, etc. */
12963 && this_line_buffer == current_buffer
12964 && current_buffer == XBUFFER (w->buffer)
12965 && NILP (w->force_start)
12966 && NILP (w->optional_new_start)
12967 /* Point must be on the line that we have info recorded about. */
12968 && PT >= CHARPOS (tlbufpos)
12969 && PT <= Z - CHARPOS (tlendpos)
12970 /* All text outside that line, including its final newline,
12971 must be unchanged. */
12972 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12973 CHARPOS (tlendpos)))
12974 {
12975 if (CHARPOS (tlbufpos) > BEGV
12976 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12977 && (CHARPOS (tlbufpos) == ZV
12978 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12979 /* Former continuation line has disappeared by becoming empty. */
12980 goto cancel;
12981 else if (XFASTINT (w->last_modified) < MODIFF
12982 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12983 || MINI_WINDOW_P (w))
12984 {
12985 /* We have to handle the case of continuation around a
12986 wide-column character (see the comment in indent.c around
12987 line 1340).
12988
12989 For instance, in the following case:
12990
12991 -------- Insert --------
12992 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12993 J_I_ ==> J_I_ `^^' are cursors.
12994 ^^ ^^
12995 -------- --------
12996
12997 As we have to redraw the line above, we cannot use this
12998 optimization. */
12999
13000 struct it it;
13001 int line_height_before = this_line_pixel_height;
13002
13003 /* Note that start_display will handle the case that the
13004 line starting at tlbufpos is a continuation line. */
13005 start_display (&it, w, tlbufpos);
13006
13007 /* Implementation note: It this still necessary? */
13008 if (it.current_x != this_line_start_x)
13009 goto cancel;
13010
13011 TRACE ((stderr, "trying display optimization 1\n"));
13012 w->cursor.vpos = -1;
13013 overlay_arrow_seen = 0;
13014 it.vpos = this_line_vpos;
13015 it.current_y = this_line_y;
13016 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13017 display_line (&it);
13018
13019 /* If line contains point, is not continued,
13020 and ends at same distance from eob as before, we win. */
13021 if (w->cursor.vpos >= 0
13022 /* Line is not continued, otherwise this_line_start_pos
13023 would have been set to 0 in display_line. */
13024 && CHARPOS (this_line_start_pos)
13025 /* Line ends as before. */
13026 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13027 /* Line has same height as before. Otherwise other lines
13028 would have to be shifted up or down. */
13029 && this_line_pixel_height == line_height_before)
13030 {
13031 /* If this is not the window's last line, we must adjust
13032 the charstarts of the lines below. */
13033 if (it.current_y < it.last_visible_y)
13034 {
13035 struct glyph_row *row
13036 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13037 EMACS_INT delta, delta_bytes;
13038
13039 /* We used to distinguish between two cases here,
13040 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13041 when the line ends in a newline or the end of the
13042 buffer's accessible portion. But both cases did
13043 the same, so they were collapsed. */
13044 delta = (Z
13045 - CHARPOS (tlendpos)
13046 - MATRIX_ROW_START_CHARPOS (row));
13047 delta_bytes = (Z_BYTE
13048 - BYTEPOS (tlendpos)
13049 - MATRIX_ROW_START_BYTEPOS (row));
13050
13051 increment_matrix_positions (w->current_matrix,
13052 this_line_vpos + 1,
13053 w->current_matrix->nrows,
13054 delta, delta_bytes);
13055 }
13056
13057 /* If this row displays text now but previously didn't,
13058 or vice versa, w->window_end_vpos may have to be
13059 adjusted. */
13060 if ((it.glyph_row - 1)->displays_text_p)
13061 {
13062 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13063 XSETINT (w->window_end_vpos, this_line_vpos);
13064 }
13065 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13066 && this_line_vpos > 0)
13067 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13068 w->window_end_valid = Qnil;
13069
13070 /* Update hint: No need to try to scroll in update_window. */
13071 w->desired_matrix->no_scrolling_p = 1;
13072
13073 #if GLYPH_DEBUG
13074 *w->desired_matrix->method = 0;
13075 debug_method_add (w, "optimization 1");
13076 #endif
13077 #ifdef HAVE_WINDOW_SYSTEM
13078 update_window_fringes (w, 0);
13079 #endif
13080 goto update;
13081 }
13082 else
13083 goto cancel;
13084 }
13085 else if (/* Cursor position hasn't changed. */
13086 PT == XFASTINT (w->last_point)
13087 /* Make sure the cursor was last displayed
13088 in this window. Otherwise we have to reposition it. */
13089 && 0 <= w->cursor.vpos
13090 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13091 {
13092 if (!must_finish)
13093 {
13094 do_pending_window_change (1);
13095 /* If selected_window changed, redisplay again. */
13096 if (WINDOWP (selected_window)
13097 && (w = XWINDOW (selected_window)) != sw)
13098 goto retry;
13099
13100 /* We used to always goto end_of_redisplay here, but this
13101 isn't enough if we have a blinking cursor. */
13102 if (w->cursor_off_p == w->last_cursor_off_p)
13103 goto end_of_redisplay;
13104 }
13105 goto update;
13106 }
13107 /* If highlighting the region, or if the cursor is in the echo area,
13108 then we can't just move the cursor. */
13109 else if (! (!NILP (Vtransient_mark_mode)
13110 && !NILP (BVAR (current_buffer, mark_active)))
13111 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13112 || highlight_nonselected_windows)
13113 && NILP (w->region_showing)
13114 && NILP (Vshow_trailing_whitespace)
13115 && !cursor_in_echo_area)
13116 {
13117 struct it it;
13118 struct glyph_row *row;
13119
13120 /* Skip from tlbufpos to PT and see where it is. Note that
13121 PT may be in invisible text. If so, we will end at the
13122 next visible position. */
13123 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13124 NULL, DEFAULT_FACE_ID);
13125 it.current_x = this_line_start_x;
13126 it.current_y = this_line_y;
13127 it.vpos = this_line_vpos;
13128
13129 /* The call to move_it_to stops in front of PT, but
13130 moves over before-strings. */
13131 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13132
13133 if (it.vpos == this_line_vpos
13134 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13135 row->enabled_p))
13136 {
13137 xassert (this_line_vpos == it.vpos);
13138 xassert (this_line_y == it.current_y);
13139 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13140 #if GLYPH_DEBUG
13141 *w->desired_matrix->method = 0;
13142 debug_method_add (w, "optimization 3");
13143 #endif
13144 goto update;
13145 }
13146 else
13147 goto cancel;
13148 }
13149
13150 cancel:
13151 /* Text changed drastically or point moved off of line. */
13152 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13153 }
13154
13155 CHARPOS (this_line_start_pos) = 0;
13156 consider_all_windows_p |= buffer_shared > 1;
13157 ++clear_face_cache_count;
13158 #ifdef HAVE_WINDOW_SYSTEM
13159 ++clear_image_cache_count;
13160 #endif
13161
13162 /* Build desired matrices, and update the display. If
13163 consider_all_windows_p is non-zero, do it for all windows on all
13164 frames. Otherwise do it for selected_window, only. */
13165
13166 if (consider_all_windows_p)
13167 {
13168 Lisp_Object tail, frame;
13169
13170 FOR_EACH_FRAME (tail, frame)
13171 XFRAME (frame)->updated_p = 0;
13172
13173 /* Recompute # windows showing selected buffer. This will be
13174 incremented each time such a window is displayed. */
13175 buffer_shared = 0;
13176
13177 FOR_EACH_FRAME (tail, frame)
13178 {
13179 struct frame *f = XFRAME (frame);
13180
13181 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13182 {
13183 if (! EQ (frame, selected_frame))
13184 /* Select the frame, for the sake of frame-local
13185 variables. */
13186 select_frame_for_redisplay (frame);
13187
13188 /* Mark all the scroll bars to be removed; we'll redeem
13189 the ones we want when we redisplay their windows. */
13190 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13191 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13192
13193 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13194 redisplay_windows (FRAME_ROOT_WINDOW (f));
13195
13196 /* The X error handler may have deleted that frame. */
13197 if (!FRAME_LIVE_P (f))
13198 continue;
13199
13200 /* Any scroll bars which redisplay_windows should have
13201 nuked should now go away. */
13202 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13203 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13204
13205 /* If fonts changed, display again. */
13206 /* ??? rms: I suspect it is a mistake to jump all the way
13207 back to retry here. It should just retry this frame. */
13208 if (fonts_changed_p)
13209 goto retry;
13210
13211 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13212 {
13213 /* See if we have to hscroll. */
13214 if (!f->already_hscrolled_p)
13215 {
13216 f->already_hscrolled_p = 1;
13217 if (hscroll_windows (f->root_window))
13218 goto retry;
13219 }
13220
13221 /* Prevent various kinds of signals during display
13222 update. stdio is not robust about handling
13223 signals, which can cause an apparent I/O
13224 error. */
13225 if (interrupt_input)
13226 unrequest_sigio ();
13227 STOP_POLLING;
13228
13229 /* Update the display. */
13230 set_window_update_flags (XWINDOW (f->root_window), 1);
13231 pending |= update_frame (f, 0, 0);
13232 f->updated_p = 1;
13233 }
13234 }
13235 }
13236
13237 if (!EQ (old_frame, selected_frame)
13238 && FRAME_LIVE_P (XFRAME (old_frame)))
13239 /* We played a bit fast-and-loose above and allowed selected_frame
13240 and selected_window to be temporarily out-of-sync but let's make
13241 sure this stays contained. */
13242 select_frame_for_redisplay (old_frame);
13243 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13244
13245 if (!pending)
13246 {
13247 /* Do the mark_window_display_accurate after all windows have
13248 been redisplayed because this call resets flags in buffers
13249 which are needed for proper redisplay. */
13250 FOR_EACH_FRAME (tail, frame)
13251 {
13252 struct frame *f = XFRAME (frame);
13253 if (f->updated_p)
13254 {
13255 mark_window_display_accurate (f->root_window, 1);
13256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13257 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13258 }
13259 }
13260 }
13261 }
13262 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13263 {
13264 Lisp_Object mini_window;
13265 struct frame *mini_frame;
13266
13267 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13268 /* Use list_of_error, not Qerror, so that
13269 we catch only errors and don't run the debugger. */
13270 internal_condition_case_1 (redisplay_window_1, selected_window,
13271 list_of_error,
13272 redisplay_window_error);
13273
13274 /* Compare desired and current matrices, perform output. */
13275
13276 update:
13277 /* If fonts changed, display again. */
13278 if (fonts_changed_p)
13279 goto retry;
13280
13281 /* Prevent various kinds of signals during display update.
13282 stdio is not robust about handling signals,
13283 which can cause an apparent I/O error. */
13284 if (interrupt_input)
13285 unrequest_sigio ();
13286 STOP_POLLING;
13287
13288 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13289 {
13290 if (hscroll_windows (selected_window))
13291 goto retry;
13292
13293 XWINDOW (selected_window)->must_be_updated_p = 1;
13294 pending = update_frame (sf, 0, 0);
13295 }
13296
13297 /* We may have called echo_area_display at the top of this
13298 function. If the echo area is on another frame, that may
13299 have put text on a frame other than the selected one, so the
13300 above call to update_frame would not have caught it. Catch
13301 it here. */
13302 mini_window = FRAME_MINIBUF_WINDOW (sf);
13303 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13304
13305 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13306 {
13307 XWINDOW (mini_window)->must_be_updated_p = 1;
13308 pending |= update_frame (mini_frame, 0, 0);
13309 if (!pending && hscroll_windows (mini_window))
13310 goto retry;
13311 }
13312 }
13313
13314 /* If display was paused because of pending input, make sure we do a
13315 thorough update the next time. */
13316 if (pending)
13317 {
13318 /* Prevent the optimization at the beginning of
13319 redisplay_internal that tries a single-line update of the
13320 line containing the cursor in the selected window. */
13321 CHARPOS (this_line_start_pos) = 0;
13322
13323 /* Let the overlay arrow be updated the next time. */
13324 update_overlay_arrows (0);
13325
13326 /* If we pause after scrolling, some rows in the current
13327 matrices of some windows are not valid. */
13328 if (!WINDOW_FULL_WIDTH_P (w)
13329 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13330 update_mode_lines = 1;
13331 }
13332 else
13333 {
13334 if (!consider_all_windows_p)
13335 {
13336 /* This has already been done above if
13337 consider_all_windows_p is set. */
13338 mark_window_display_accurate_1 (w, 1);
13339
13340 /* Say overlay arrows are up to date. */
13341 update_overlay_arrows (1);
13342
13343 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13344 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13345 }
13346
13347 update_mode_lines = 0;
13348 windows_or_buffers_changed = 0;
13349 cursor_type_changed = 0;
13350 }
13351
13352 /* Start SIGIO interrupts coming again. Having them off during the
13353 code above makes it less likely one will discard output, but not
13354 impossible, since there might be stuff in the system buffer here.
13355 But it is much hairier to try to do anything about that. */
13356 if (interrupt_input)
13357 request_sigio ();
13358 RESUME_POLLING;
13359
13360 /* If a frame has become visible which was not before, redisplay
13361 again, so that we display it. Expose events for such a frame
13362 (which it gets when becoming visible) don't call the parts of
13363 redisplay constructing glyphs, so simply exposing a frame won't
13364 display anything in this case. So, we have to display these
13365 frames here explicitly. */
13366 if (!pending)
13367 {
13368 Lisp_Object tail, frame;
13369 int new_count = 0;
13370
13371 FOR_EACH_FRAME (tail, frame)
13372 {
13373 int this_is_visible = 0;
13374
13375 if (XFRAME (frame)->visible)
13376 this_is_visible = 1;
13377 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13378 if (XFRAME (frame)->visible)
13379 this_is_visible = 1;
13380
13381 if (this_is_visible)
13382 new_count++;
13383 }
13384
13385 if (new_count != number_of_visible_frames)
13386 windows_or_buffers_changed++;
13387 }
13388
13389 /* Change frame size now if a change is pending. */
13390 do_pending_window_change (1);
13391
13392 /* If we just did a pending size change, or have additional
13393 visible frames, or selected_window changed, redisplay again. */
13394 if ((windows_or_buffers_changed && !pending)
13395 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13396 goto retry;
13397
13398 /* Clear the face and image caches.
13399
13400 We used to do this only if consider_all_windows_p. But the cache
13401 needs to be cleared if a timer creates images in the current
13402 buffer (e.g. the test case in Bug#6230). */
13403
13404 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13405 {
13406 clear_face_cache (0);
13407 clear_face_cache_count = 0;
13408 }
13409
13410 #ifdef HAVE_WINDOW_SYSTEM
13411 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13412 {
13413 clear_image_caches (Qnil);
13414 clear_image_cache_count = 0;
13415 }
13416 #endif /* HAVE_WINDOW_SYSTEM */
13417
13418 end_of_redisplay:
13419 unbind_to (count, Qnil);
13420 RESUME_POLLING;
13421 }
13422
13423
13424 /* Redisplay, but leave alone any recent echo area message unless
13425 another message has been requested in its place.
13426
13427 This is useful in situations where you need to redisplay but no
13428 user action has occurred, making it inappropriate for the message
13429 area to be cleared. See tracking_off and
13430 wait_reading_process_output for examples of these situations.
13431
13432 FROM_WHERE is an integer saying from where this function was
13433 called. This is useful for debugging. */
13434
13435 void
13436 redisplay_preserve_echo_area (int from_where)
13437 {
13438 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13439
13440 if (!NILP (echo_area_buffer[1]))
13441 {
13442 /* We have a previously displayed message, but no current
13443 message. Redisplay the previous message. */
13444 display_last_displayed_message_p = 1;
13445 redisplay_internal ();
13446 display_last_displayed_message_p = 0;
13447 }
13448 else
13449 redisplay_internal ();
13450
13451 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13452 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13453 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13454 }
13455
13456
13457 /* Function registered with record_unwind_protect in
13458 redisplay_internal. Reset redisplaying_p to the value it had
13459 before redisplay_internal was called, and clear
13460 prevent_freeing_realized_faces_p. It also selects the previously
13461 selected frame, unless it has been deleted (by an X connection
13462 failure during redisplay, for example). */
13463
13464 static Lisp_Object
13465 unwind_redisplay (Lisp_Object val)
13466 {
13467 Lisp_Object old_redisplaying_p, old_frame;
13468
13469 old_redisplaying_p = XCAR (val);
13470 redisplaying_p = XFASTINT (old_redisplaying_p);
13471 old_frame = XCDR (val);
13472 if (! EQ (old_frame, selected_frame)
13473 && FRAME_LIVE_P (XFRAME (old_frame)))
13474 select_frame_for_redisplay (old_frame);
13475 return Qnil;
13476 }
13477
13478
13479 /* Mark the display of window W as accurate or inaccurate. If
13480 ACCURATE_P is non-zero mark display of W as accurate. If
13481 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13482 redisplay_internal is called. */
13483
13484 static void
13485 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13486 {
13487 if (BUFFERP (w->buffer))
13488 {
13489 struct buffer *b = XBUFFER (w->buffer);
13490
13491 w->last_modified
13492 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13493 w->last_overlay_modified
13494 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13495 w->last_had_star
13496 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13497
13498 if (accurate_p)
13499 {
13500 b->clip_changed = 0;
13501 b->prevent_redisplay_optimizations_p = 0;
13502
13503 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13504 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13505 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13506 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13507
13508 w->current_matrix->buffer = b;
13509 w->current_matrix->begv = BUF_BEGV (b);
13510 w->current_matrix->zv = BUF_ZV (b);
13511
13512 w->last_cursor = w->cursor;
13513 w->last_cursor_off_p = w->cursor_off_p;
13514
13515 if (w == XWINDOW (selected_window))
13516 w->last_point = make_number (BUF_PT (b));
13517 else
13518 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13519 }
13520 }
13521
13522 if (accurate_p)
13523 {
13524 w->window_end_valid = w->buffer;
13525 w->update_mode_line = Qnil;
13526 }
13527 }
13528
13529
13530 /* Mark the display of windows in the window tree rooted at WINDOW as
13531 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13532 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13533 be redisplayed the next time redisplay_internal is called. */
13534
13535 void
13536 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13537 {
13538 struct window *w;
13539
13540 for (; !NILP (window); window = w->next)
13541 {
13542 w = XWINDOW (window);
13543 mark_window_display_accurate_1 (w, accurate_p);
13544
13545 if (!NILP (w->vchild))
13546 mark_window_display_accurate (w->vchild, accurate_p);
13547 if (!NILP (w->hchild))
13548 mark_window_display_accurate (w->hchild, accurate_p);
13549 }
13550
13551 if (accurate_p)
13552 {
13553 update_overlay_arrows (1);
13554 }
13555 else
13556 {
13557 /* Force a thorough redisplay the next time by setting
13558 last_arrow_position and last_arrow_string to t, which is
13559 unequal to any useful value of Voverlay_arrow_... */
13560 update_overlay_arrows (-1);
13561 }
13562 }
13563
13564
13565 /* Return value in display table DP (Lisp_Char_Table *) for character
13566 C. Since a display table doesn't have any parent, we don't have to
13567 follow parent. Do not call this function directly but use the
13568 macro DISP_CHAR_VECTOR. */
13569
13570 Lisp_Object
13571 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13572 {
13573 Lisp_Object val;
13574
13575 if (ASCII_CHAR_P (c))
13576 {
13577 val = dp->ascii;
13578 if (SUB_CHAR_TABLE_P (val))
13579 val = XSUB_CHAR_TABLE (val)->contents[c];
13580 }
13581 else
13582 {
13583 Lisp_Object table;
13584
13585 XSETCHAR_TABLE (table, dp);
13586 val = char_table_ref (table, c);
13587 }
13588 if (NILP (val))
13589 val = dp->defalt;
13590 return val;
13591 }
13592
13593
13594 \f
13595 /***********************************************************************
13596 Window Redisplay
13597 ***********************************************************************/
13598
13599 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13600
13601 static void
13602 redisplay_windows (Lisp_Object window)
13603 {
13604 while (!NILP (window))
13605 {
13606 struct window *w = XWINDOW (window);
13607
13608 if (!NILP (w->hchild))
13609 redisplay_windows (w->hchild);
13610 else if (!NILP (w->vchild))
13611 redisplay_windows (w->vchild);
13612 else if (!NILP (w->buffer))
13613 {
13614 displayed_buffer = XBUFFER (w->buffer);
13615 /* Use list_of_error, not Qerror, so that
13616 we catch only errors and don't run the debugger. */
13617 internal_condition_case_1 (redisplay_window_0, window,
13618 list_of_error,
13619 redisplay_window_error);
13620 }
13621
13622 window = w->next;
13623 }
13624 }
13625
13626 static Lisp_Object
13627 redisplay_window_error (Lisp_Object ignore)
13628 {
13629 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13630 return Qnil;
13631 }
13632
13633 static Lisp_Object
13634 redisplay_window_0 (Lisp_Object window)
13635 {
13636 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13637 redisplay_window (window, 0);
13638 return Qnil;
13639 }
13640
13641 static Lisp_Object
13642 redisplay_window_1 (Lisp_Object window)
13643 {
13644 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13645 redisplay_window (window, 1);
13646 return Qnil;
13647 }
13648 \f
13649
13650 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13651 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13652 which positions recorded in ROW differ from current buffer
13653 positions.
13654
13655 Return 0 if cursor is not on this row, 1 otherwise. */
13656
13657 static int
13658 set_cursor_from_row (struct window *w, struct glyph_row *row,
13659 struct glyph_matrix *matrix,
13660 EMACS_INT delta, EMACS_INT delta_bytes,
13661 int dy, int dvpos)
13662 {
13663 struct glyph *glyph = row->glyphs[TEXT_AREA];
13664 struct glyph *end = glyph + row->used[TEXT_AREA];
13665 struct glyph *cursor = NULL;
13666 /* The last known character position in row. */
13667 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13668 int x = row->x;
13669 EMACS_INT pt_old = PT - delta;
13670 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13671 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13672 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13673 /* A glyph beyond the edge of TEXT_AREA which we should never
13674 touch. */
13675 struct glyph *glyphs_end = end;
13676 /* Non-zero means we've found a match for cursor position, but that
13677 glyph has the avoid_cursor_p flag set. */
13678 int match_with_avoid_cursor = 0;
13679 /* Non-zero means we've seen at least one glyph that came from a
13680 display string. */
13681 int string_seen = 0;
13682 /* Largest and smallest buffer positions seen so far during scan of
13683 glyph row. */
13684 EMACS_INT bpos_max = pos_before;
13685 EMACS_INT bpos_min = pos_after;
13686 /* Last buffer position covered by an overlay string with an integer
13687 `cursor' property. */
13688 EMACS_INT bpos_covered = 0;
13689 /* Non-zero means the display string on which to display the cursor
13690 comes from a text property, not from an overlay. */
13691 int string_from_text_prop = 0;
13692
13693 /* Skip over glyphs not having an object at the start and the end of
13694 the row. These are special glyphs like truncation marks on
13695 terminal frames. */
13696 if (row->displays_text_p)
13697 {
13698 if (!row->reversed_p)
13699 {
13700 while (glyph < end
13701 && INTEGERP (glyph->object)
13702 && glyph->charpos < 0)
13703 {
13704 x += glyph->pixel_width;
13705 ++glyph;
13706 }
13707 while (end > glyph
13708 && INTEGERP ((end - 1)->object)
13709 /* CHARPOS is zero for blanks and stretch glyphs
13710 inserted by extend_face_to_end_of_line. */
13711 && (end - 1)->charpos <= 0)
13712 --end;
13713 glyph_before = glyph - 1;
13714 glyph_after = end;
13715 }
13716 else
13717 {
13718 struct glyph *g;
13719
13720 /* If the glyph row is reversed, we need to process it from back
13721 to front, so swap the edge pointers. */
13722 glyphs_end = end = glyph - 1;
13723 glyph += row->used[TEXT_AREA] - 1;
13724
13725 while (glyph > end + 1
13726 && INTEGERP (glyph->object)
13727 && glyph->charpos < 0)
13728 {
13729 --glyph;
13730 x -= glyph->pixel_width;
13731 }
13732 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13733 --glyph;
13734 /* By default, in reversed rows we put the cursor on the
13735 rightmost (first in the reading order) glyph. */
13736 for (g = end + 1; g < glyph; g++)
13737 x += g->pixel_width;
13738 while (end < glyph
13739 && INTEGERP ((end + 1)->object)
13740 && (end + 1)->charpos <= 0)
13741 ++end;
13742 glyph_before = glyph + 1;
13743 glyph_after = end;
13744 }
13745 }
13746 else if (row->reversed_p)
13747 {
13748 /* In R2L rows that don't display text, put the cursor on the
13749 rightmost glyph. Case in point: an empty last line that is
13750 part of an R2L paragraph. */
13751 cursor = end - 1;
13752 /* Avoid placing the cursor on the last glyph of the row, where
13753 on terminal frames we hold the vertical border between
13754 adjacent windows. */
13755 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13756 && !WINDOW_RIGHTMOST_P (w)
13757 && cursor == row->glyphs[LAST_AREA] - 1)
13758 cursor--;
13759 x = -1; /* will be computed below, at label compute_x */
13760 }
13761
13762 /* Step 1: Try to find the glyph whose character position
13763 corresponds to point. If that's not possible, find 2 glyphs
13764 whose character positions are the closest to point, one before
13765 point, the other after it. */
13766 if (!row->reversed_p)
13767 while (/* not marched to end of glyph row */
13768 glyph < end
13769 /* glyph was not inserted by redisplay for internal purposes */
13770 && !INTEGERP (glyph->object))
13771 {
13772 if (BUFFERP (glyph->object))
13773 {
13774 EMACS_INT dpos = glyph->charpos - pt_old;
13775
13776 if (glyph->charpos > bpos_max)
13777 bpos_max = glyph->charpos;
13778 if (glyph->charpos < bpos_min)
13779 bpos_min = glyph->charpos;
13780 if (!glyph->avoid_cursor_p)
13781 {
13782 /* If we hit point, we've found the glyph on which to
13783 display the cursor. */
13784 if (dpos == 0)
13785 {
13786 match_with_avoid_cursor = 0;
13787 break;
13788 }
13789 /* See if we've found a better approximation to
13790 POS_BEFORE or to POS_AFTER. Note that we want the
13791 first (leftmost) glyph of all those that are the
13792 closest from below, and the last (rightmost) of all
13793 those from above. */
13794 if (0 > dpos && dpos > pos_before - pt_old)
13795 {
13796 pos_before = glyph->charpos;
13797 glyph_before = glyph;
13798 }
13799 else if (0 < dpos && dpos <= pos_after - pt_old)
13800 {
13801 pos_after = glyph->charpos;
13802 glyph_after = glyph;
13803 }
13804 }
13805 else if (dpos == 0)
13806 match_with_avoid_cursor = 1;
13807 }
13808 else if (STRINGP (glyph->object))
13809 {
13810 Lisp_Object chprop;
13811 EMACS_INT glyph_pos = glyph->charpos;
13812
13813 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13814 glyph->object);
13815 if (!NILP (chprop))
13816 {
13817 /* If the string came from a `display' text property,
13818 look up the buffer position of that property and
13819 use that position to update bpos_max, as if we
13820 actually saw such a position in one of the row's
13821 glyphs. This helps with supporting integer values
13822 of `cursor' property on the display string in
13823 situations where most or all of the row's buffer
13824 text is completely covered by display properties,
13825 so that no glyph with valid buffer positions is
13826 ever seen in the row. */
13827 EMACS_INT prop_pos =
13828 string_buffer_position_lim (glyph->object, pos_before,
13829 pos_after, 0);
13830
13831 if (prop_pos >= pos_before)
13832 bpos_max = prop_pos - 1;
13833 }
13834 if (INTEGERP (chprop))
13835 {
13836 bpos_covered = bpos_max + XINT (chprop);
13837 /* If the `cursor' property covers buffer positions up
13838 to and including point, we should display cursor on
13839 this glyph. Note that, if a `cursor' property on one
13840 of the string's characters has an integer value, we
13841 will break out of the loop below _before_ we get to
13842 the position match above. IOW, integer values of
13843 the `cursor' property override the "exact match for
13844 point" strategy of positioning the cursor. */
13845 /* Implementation note: bpos_max == pt_old when, e.g.,
13846 we are in an empty line, where bpos_max is set to
13847 MATRIX_ROW_START_CHARPOS, see above. */
13848 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13849 {
13850 cursor = glyph;
13851 break;
13852 }
13853 }
13854
13855 string_seen = 1;
13856 }
13857 x += glyph->pixel_width;
13858 ++glyph;
13859 }
13860 else if (glyph > end) /* row is reversed */
13861 while (!INTEGERP (glyph->object))
13862 {
13863 if (BUFFERP (glyph->object))
13864 {
13865 EMACS_INT dpos = glyph->charpos - pt_old;
13866
13867 if (glyph->charpos > bpos_max)
13868 bpos_max = glyph->charpos;
13869 if (glyph->charpos < bpos_min)
13870 bpos_min = glyph->charpos;
13871 if (!glyph->avoid_cursor_p)
13872 {
13873 if (dpos == 0)
13874 {
13875 match_with_avoid_cursor = 0;
13876 break;
13877 }
13878 if (0 > dpos && dpos > pos_before - pt_old)
13879 {
13880 pos_before = glyph->charpos;
13881 glyph_before = glyph;
13882 }
13883 else if (0 < dpos && dpos <= pos_after - pt_old)
13884 {
13885 pos_after = glyph->charpos;
13886 glyph_after = glyph;
13887 }
13888 }
13889 else if (dpos == 0)
13890 match_with_avoid_cursor = 1;
13891 }
13892 else if (STRINGP (glyph->object))
13893 {
13894 Lisp_Object chprop;
13895 EMACS_INT glyph_pos = glyph->charpos;
13896
13897 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13898 glyph->object);
13899 if (!NILP (chprop))
13900 {
13901 EMACS_INT prop_pos =
13902 string_buffer_position_lim (glyph->object, pos_before,
13903 pos_after, 0);
13904
13905 if (prop_pos >= pos_before)
13906 bpos_max = prop_pos - 1;
13907 }
13908 if (INTEGERP (chprop))
13909 {
13910 bpos_covered = bpos_max + XINT (chprop);
13911 /* If the `cursor' property covers buffer positions up
13912 to and including point, we should display cursor on
13913 this glyph. */
13914 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13915 {
13916 cursor = glyph;
13917 break;
13918 }
13919 }
13920 string_seen = 1;
13921 }
13922 --glyph;
13923 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13924 {
13925 x--; /* can't use any pixel_width */
13926 break;
13927 }
13928 x -= glyph->pixel_width;
13929 }
13930
13931 /* Step 2: If we didn't find an exact match for point, we need to
13932 look for a proper place to put the cursor among glyphs between
13933 GLYPH_BEFORE and GLYPH_AFTER. */
13934 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13935 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13936 && bpos_covered < pt_old)
13937 {
13938 /* An empty line has a single glyph whose OBJECT is zero and
13939 whose CHARPOS is the position of a newline on that line.
13940 Note that on a TTY, there are more glyphs after that, which
13941 were produced by extend_face_to_end_of_line, but their
13942 CHARPOS is zero or negative. */
13943 int empty_line_p =
13944 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13945 && INTEGERP (glyph->object) && glyph->charpos > 0;
13946
13947 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13948 {
13949 EMACS_INT ellipsis_pos;
13950
13951 /* Scan back over the ellipsis glyphs. */
13952 if (!row->reversed_p)
13953 {
13954 ellipsis_pos = (glyph - 1)->charpos;
13955 while (glyph > row->glyphs[TEXT_AREA]
13956 && (glyph - 1)->charpos == ellipsis_pos)
13957 glyph--, x -= glyph->pixel_width;
13958 /* That loop always goes one position too far, including
13959 the glyph before the ellipsis. So scan forward over
13960 that one. */
13961 x += glyph->pixel_width;
13962 glyph++;
13963 }
13964 else /* row is reversed */
13965 {
13966 ellipsis_pos = (glyph + 1)->charpos;
13967 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13968 && (glyph + 1)->charpos == ellipsis_pos)
13969 glyph++, x += glyph->pixel_width;
13970 x -= glyph->pixel_width;
13971 glyph--;
13972 }
13973 }
13974 else if (match_with_avoid_cursor)
13975 {
13976 cursor = glyph_after;
13977 x = -1;
13978 }
13979 else if (string_seen)
13980 {
13981 int incr = row->reversed_p ? -1 : +1;
13982
13983 /* Need to find the glyph that came out of a string which is
13984 present at point. That glyph is somewhere between
13985 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13986 positioned between POS_BEFORE and POS_AFTER in the
13987 buffer. */
13988 struct glyph *start, *stop;
13989 EMACS_INT pos = pos_before;
13990
13991 x = -1;
13992
13993 /* If the row ends in a newline from a display string,
13994 reordering could have moved the glyphs belonging to the
13995 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13996 in this case we extend the search to the last glyph in
13997 the row that was not inserted by redisplay. */
13998 if (row->ends_in_newline_from_string_p)
13999 {
14000 glyph_after = end;
14001 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14002 }
14003
14004 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14005 correspond to POS_BEFORE and POS_AFTER, respectively. We
14006 need START and STOP in the order that corresponds to the
14007 row's direction as given by its reversed_p flag. If the
14008 directionality of characters between POS_BEFORE and
14009 POS_AFTER is the opposite of the row's base direction,
14010 these characters will have been reordered for display,
14011 and we need to reverse START and STOP. */
14012 if (!row->reversed_p)
14013 {
14014 start = min (glyph_before, glyph_after);
14015 stop = max (glyph_before, glyph_after);
14016 }
14017 else
14018 {
14019 start = max (glyph_before, glyph_after);
14020 stop = min (glyph_before, glyph_after);
14021 }
14022 for (glyph = start + incr;
14023 row->reversed_p ? glyph > stop : glyph < stop; )
14024 {
14025
14026 /* Any glyphs that come from the buffer are here because
14027 of bidi reordering. Skip them, and only pay
14028 attention to glyphs that came from some string. */
14029 if (STRINGP (glyph->object))
14030 {
14031 Lisp_Object str;
14032 EMACS_INT tem;
14033 /* If the display property covers the newline, we
14034 need to search for it one position farther. */
14035 EMACS_INT lim = pos_after
14036 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14037
14038 string_from_text_prop = 0;
14039 str = glyph->object;
14040 tem = string_buffer_position_lim (str, pos, lim, 0);
14041 if (tem == 0 /* from overlay */
14042 || pos <= tem)
14043 {
14044 /* If the string from which this glyph came is
14045 found in the buffer at point, or at position
14046 that is closer to point than pos_after, then
14047 we've found the glyph we've been looking for.
14048 If it comes from an overlay (tem == 0), and
14049 it has the `cursor' property on one of its
14050 glyphs, record that glyph as a candidate for
14051 displaying the cursor. (As in the
14052 unidirectional version, we will display the
14053 cursor on the last candidate we find.) */
14054 if (tem == 0
14055 || tem == pt_old
14056 || (tem - pt_old > 0 && tem < pos_after))
14057 {
14058 /* The glyphs from this string could have
14059 been reordered. Find the one with the
14060 smallest string position. Or there could
14061 be a character in the string with the
14062 `cursor' property, which means display
14063 cursor on that character's glyph. */
14064 EMACS_INT strpos = glyph->charpos;
14065
14066 if (tem)
14067 {
14068 cursor = glyph;
14069 string_from_text_prop = 1;
14070 }
14071 for ( ;
14072 (row->reversed_p ? glyph > stop : glyph < stop)
14073 && EQ (glyph->object, str);
14074 glyph += incr)
14075 {
14076 Lisp_Object cprop;
14077 EMACS_INT gpos = glyph->charpos;
14078
14079 cprop = Fget_char_property (make_number (gpos),
14080 Qcursor,
14081 glyph->object);
14082 if (!NILP (cprop))
14083 {
14084 cursor = glyph;
14085 break;
14086 }
14087 if (tem && glyph->charpos < strpos)
14088 {
14089 strpos = glyph->charpos;
14090 cursor = glyph;
14091 }
14092 }
14093
14094 if (tem == pt_old
14095 || (tem - pt_old > 0 && tem < pos_after))
14096 goto compute_x;
14097 }
14098 if (tem)
14099 pos = tem + 1; /* don't find previous instances */
14100 }
14101 /* This string is not what we want; skip all of the
14102 glyphs that came from it. */
14103 while ((row->reversed_p ? glyph > stop : glyph < stop)
14104 && EQ (glyph->object, str))
14105 glyph += incr;
14106 }
14107 else
14108 glyph += incr;
14109 }
14110
14111 /* If we reached the end of the line, and END was from a string,
14112 the cursor is not on this line. */
14113 if (cursor == NULL
14114 && (row->reversed_p ? glyph <= end : glyph >= end)
14115 && STRINGP (end->object)
14116 && row->continued_p)
14117 return 0;
14118 }
14119 /* A truncated row may not include PT among its character positions.
14120 Setting the cursor inside the scroll margin will trigger
14121 recalculation of hscroll in hscroll_window_tree. But if a
14122 display string covers point, defer to the string-handling
14123 code below to figure this out. */
14124 else if (row->truncated_on_left_p && pt_old < bpos_min)
14125 {
14126 cursor = glyph_before;
14127 x = -1;
14128 }
14129 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14130 /* Zero-width characters produce no glyphs. */
14131 || (!empty_line_p
14132 && (row->reversed_p
14133 ? glyph_after > glyphs_end
14134 : glyph_after < glyphs_end)))
14135 {
14136 cursor = glyph_after;
14137 x = -1;
14138 }
14139 }
14140
14141 compute_x:
14142 if (cursor != NULL)
14143 glyph = cursor;
14144 if (x < 0)
14145 {
14146 struct glyph *g;
14147
14148 /* Need to compute x that corresponds to GLYPH. */
14149 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14150 {
14151 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14152 abort ();
14153 x += g->pixel_width;
14154 }
14155 }
14156
14157 /* ROW could be part of a continued line, which, under bidi
14158 reordering, might have other rows whose start and end charpos
14159 occlude point. Only set w->cursor if we found a better
14160 approximation to the cursor position than we have from previously
14161 examined candidate rows belonging to the same continued line. */
14162 if (/* we already have a candidate row */
14163 w->cursor.vpos >= 0
14164 /* that candidate is not the row we are processing */
14165 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14166 /* Make sure cursor.vpos specifies a row whose start and end
14167 charpos occlude point, and it is valid candidate for being a
14168 cursor-row. This is because some callers of this function
14169 leave cursor.vpos at the row where the cursor was displayed
14170 during the last redisplay cycle. */
14171 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14172 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14173 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14174 {
14175 struct glyph *g1 =
14176 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14177
14178 /* Don't consider glyphs that are outside TEXT_AREA. */
14179 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14180 return 0;
14181 /* Keep the candidate whose buffer position is the closest to
14182 point or has the `cursor' property. */
14183 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14184 w->cursor.hpos >= 0
14185 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14186 && ((BUFFERP (g1->object)
14187 && (g1->charpos == pt_old /* an exact match always wins */
14188 || (BUFFERP (glyph->object)
14189 && eabs (g1->charpos - pt_old)
14190 < eabs (glyph->charpos - pt_old))))
14191 /* previous candidate is a glyph from a string that has
14192 a non-nil `cursor' property */
14193 || (STRINGP (g1->object)
14194 && (!NILP (Fget_char_property (make_number (g1->charpos),
14195 Qcursor, g1->object))
14196 /* previous candidate is from the same display
14197 string as this one, and the display string
14198 came from a text property */
14199 || (EQ (g1->object, glyph->object)
14200 && string_from_text_prop)
14201 /* this candidate is from newline and its
14202 position is not an exact match */
14203 || (INTEGERP (glyph->object)
14204 && glyph->charpos != pt_old)))))
14205 return 0;
14206 /* If this candidate gives an exact match, use that. */
14207 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14208 /* If this candidate is a glyph created for the
14209 terminating newline of a line, and point is on that
14210 newline, it wins because it's an exact match. */
14211 || (!row->continued_p
14212 && INTEGERP (glyph->object)
14213 && glyph->charpos == 0
14214 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14215 /* Otherwise, keep the candidate that comes from a row
14216 spanning less buffer positions. This may win when one or
14217 both candidate positions are on glyphs that came from
14218 display strings, for which we cannot compare buffer
14219 positions. */
14220 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14221 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14222 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14223 return 0;
14224 }
14225 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14226 w->cursor.x = x;
14227 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14228 w->cursor.y = row->y + dy;
14229
14230 if (w == XWINDOW (selected_window))
14231 {
14232 if (!row->continued_p
14233 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14234 && row->x == 0)
14235 {
14236 this_line_buffer = XBUFFER (w->buffer);
14237
14238 CHARPOS (this_line_start_pos)
14239 = MATRIX_ROW_START_CHARPOS (row) + delta;
14240 BYTEPOS (this_line_start_pos)
14241 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14242
14243 CHARPOS (this_line_end_pos)
14244 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14245 BYTEPOS (this_line_end_pos)
14246 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14247
14248 this_line_y = w->cursor.y;
14249 this_line_pixel_height = row->height;
14250 this_line_vpos = w->cursor.vpos;
14251 this_line_start_x = row->x;
14252 }
14253 else
14254 CHARPOS (this_line_start_pos) = 0;
14255 }
14256
14257 return 1;
14258 }
14259
14260
14261 /* Run window scroll functions, if any, for WINDOW with new window
14262 start STARTP. Sets the window start of WINDOW to that position.
14263
14264 We assume that the window's buffer is really current. */
14265
14266 static inline struct text_pos
14267 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14268 {
14269 struct window *w = XWINDOW (window);
14270 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14271
14272 if (current_buffer != XBUFFER (w->buffer))
14273 abort ();
14274
14275 if (!NILP (Vwindow_scroll_functions))
14276 {
14277 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14278 make_number (CHARPOS (startp)));
14279 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14280 /* In case the hook functions switch buffers. */
14281 if (current_buffer != XBUFFER (w->buffer))
14282 set_buffer_internal_1 (XBUFFER (w->buffer));
14283 }
14284
14285 return startp;
14286 }
14287
14288
14289 /* Make sure the line containing the cursor is fully visible.
14290 A value of 1 means there is nothing to be done.
14291 (Either the line is fully visible, or it cannot be made so,
14292 or we cannot tell.)
14293
14294 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14295 is higher than window.
14296
14297 A value of 0 means the caller should do scrolling
14298 as if point had gone off the screen. */
14299
14300 static int
14301 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14302 {
14303 struct glyph_matrix *matrix;
14304 struct glyph_row *row;
14305 int window_height;
14306
14307 if (!make_cursor_line_fully_visible_p)
14308 return 1;
14309
14310 /* It's not always possible to find the cursor, e.g, when a window
14311 is full of overlay strings. Don't do anything in that case. */
14312 if (w->cursor.vpos < 0)
14313 return 1;
14314
14315 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14316 row = MATRIX_ROW (matrix, w->cursor.vpos);
14317
14318 /* If the cursor row is not partially visible, there's nothing to do. */
14319 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14320 return 1;
14321
14322 /* If the row the cursor is in is taller than the window's height,
14323 it's not clear what to do, so do nothing. */
14324 window_height = window_box_height (w);
14325 if (row->height >= window_height)
14326 {
14327 if (!force_p || MINI_WINDOW_P (w)
14328 || w->vscroll || w->cursor.vpos == 0)
14329 return 1;
14330 }
14331 return 0;
14332 }
14333
14334
14335 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14336 non-zero means only WINDOW is redisplayed in redisplay_internal.
14337 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14338 in redisplay_window to bring a partially visible line into view in
14339 the case that only the cursor has moved.
14340
14341 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14342 last screen line's vertical height extends past the end of the screen.
14343
14344 Value is
14345
14346 1 if scrolling succeeded
14347
14348 0 if scrolling didn't find point.
14349
14350 -1 if new fonts have been loaded so that we must interrupt
14351 redisplay, adjust glyph matrices, and try again. */
14352
14353 enum
14354 {
14355 SCROLLING_SUCCESS,
14356 SCROLLING_FAILED,
14357 SCROLLING_NEED_LARGER_MATRICES
14358 };
14359
14360 /* If scroll-conservatively is more than this, never recenter.
14361
14362 If you change this, don't forget to update the doc string of
14363 `scroll-conservatively' and the Emacs manual. */
14364 #define SCROLL_LIMIT 100
14365
14366 static int
14367 try_scrolling (Lisp_Object window, int just_this_one_p,
14368 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14369 int temp_scroll_step, int last_line_misfit)
14370 {
14371 struct window *w = XWINDOW (window);
14372 struct frame *f = XFRAME (w->frame);
14373 struct text_pos pos, startp;
14374 struct it it;
14375 int this_scroll_margin, scroll_max, rc, height;
14376 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14377 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14378 Lisp_Object aggressive;
14379 /* We will never try scrolling more than this number of lines. */
14380 int scroll_limit = SCROLL_LIMIT;
14381
14382 #if GLYPH_DEBUG
14383 debug_method_add (w, "try_scrolling");
14384 #endif
14385
14386 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14387
14388 /* Compute scroll margin height in pixels. We scroll when point is
14389 within this distance from the top or bottom of the window. */
14390 if (scroll_margin > 0)
14391 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14392 * FRAME_LINE_HEIGHT (f);
14393 else
14394 this_scroll_margin = 0;
14395
14396 /* Force arg_scroll_conservatively to have a reasonable value, to
14397 avoid scrolling too far away with slow move_it_* functions. Note
14398 that the user can supply scroll-conservatively equal to
14399 `most-positive-fixnum', which can be larger than INT_MAX. */
14400 if (arg_scroll_conservatively > scroll_limit)
14401 {
14402 arg_scroll_conservatively = scroll_limit + 1;
14403 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14404 }
14405 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14406 /* Compute how much we should try to scroll maximally to bring
14407 point into view. */
14408 scroll_max = (max (scroll_step,
14409 max (arg_scroll_conservatively, temp_scroll_step))
14410 * FRAME_LINE_HEIGHT (f));
14411 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14412 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14413 /* We're trying to scroll because of aggressive scrolling but no
14414 scroll_step is set. Choose an arbitrary one. */
14415 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14416 else
14417 scroll_max = 0;
14418
14419 too_near_end:
14420
14421 /* Decide whether to scroll down. */
14422 if (PT > CHARPOS (startp))
14423 {
14424 int scroll_margin_y;
14425
14426 /* Compute the pixel ypos of the scroll margin, then move IT to
14427 either that ypos or PT, whichever comes first. */
14428 start_display (&it, w, startp);
14429 scroll_margin_y = it.last_visible_y - this_scroll_margin
14430 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14431 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14432 (MOVE_TO_POS | MOVE_TO_Y));
14433
14434 if (PT > CHARPOS (it.current.pos))
14435 {
14436 int y0 = line_bottom_y (&it);
14437 /* Compute how many pixels below window bottom to stop searching
14438 for PT. This avoids costly search for PT that is far away if
14439 the user limited scrolling by a small number of lines, but
14440 always finds PT if scroll_conservatively is set to a large
14441 number, such as most-positive-fixnum. */
14442 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14443 int y_to_move = it.last_visible_y + slack;
14444
14445 /* Compute the distance from the scroll margin to PT or to
14446 the scroll limit, whichever comes first. This should
14447 include the height of the cursor line, to make that line
14448 fully visible. */
14449 move_it_to (&it, PT, -1, y_to_move,
14450 -1, MOVE_TO_POS | MOVE_TO_Y);
14451 dy = line_bottom_y (&it) - y0;
14452
14453 if (dy > scroll_max)
14454 return SCROLLING_FAILED;
14455
14456 if (dy > 0)
14457 scroll_down_p = 1;
14458 }
14459 }
14460
14461 if (scroll_down_p)
14462 {
14463 /* Point is in or below the bottom scroll margin, so move the
14464 window start down. If scrolling conservatively, move it just
14465 enough down to make point visible. If scroll_step is set,
14466 move it down by scroll_step. */
14467 if (arg_scroll_conservatively)
14468 amount_to_scroll
14469 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14470 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14471 else if (scroll_step || temp_scroll_step)
14472 amount_to_scroll = scroll_max;
14473 else
14474 {
14475 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14476 height = WINDOW_BOX_TEXT_HEIGHT (w);
14477 if (NUMBERP (aggressive))
14478 {
14479 double float_amount = XFLOATINT (aggressive) * height;
14480 amount_to_scroll = float_amount;
14481 if (amount_to_scroll == 0 && float_amount > 0)
14482 amount_to_scroll = 1;
14483 /* Don't let point enter the scroll margin near top of
14484 the window. */
14485 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14486 amount_to_scroll = height - 2*this_scroll_margin + dy;
14487 }
14488 }
14489
14490 if (amount_to_scroll <= 0)
14491 return SCROLLING_FAILED;
14492
14493 start_display (&it, w, startp);
14494 if (arg_scroll_conservatively <= scroll_limit)
14495 move_it_vertically (&it, amount_to_scroll);
14496 else
14497 {
14498 /* Extra precision for users who set scroll-conservatively
14499 to a large number: make sure the amount we scroll
14500 the window start is never less than amount_to_scroll,
14501 which was computed as distance from window bottom to
14502 point. This matters when lines at window top and lines
14503 below window bottom have different height. */
14504 struct it it1;
14505 void *it1data = NULL;
14506 /* We use a temporary it1 because line_bottom_y can modify
14507 its argument, if it moves one line down; see there. */
14508 int start_y;
14509
14510 SAVE_IT (it1, it, it1data);
14511 start_y = line_bottom_y (&it1);
14512 do {
14513 RESTORE_IT (&it, &it, it1data);
14514 move_it_by_lines (&it, 1);
14515 SAVE_IT (it1, it, it1data);
14516 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14517 }
14518
14519 /* If STARTP is unchanged, move it down another screen line. */
14520 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14521 move_it_by_lines (&it, 1);
14522 startp = it.current.pos;
14523 }
14524 else
14525 {
14526 struct text_pos scroll_margin_pos = startp;
14527
14528 /* See if point is inside the scroll margin at the top of the
14529 window. */
14530 if (this_scroll_margin)
14531 {
14532 start_display (&it, w, startp);
14533 move_it_vertically (&it, this_scroll_margin);
14534 scroll_margin_pos = it.current.pos;
14535 }
14536
14537 if (PT < CHARPOS (scroll_margin_pos))
14538 {
14539 /* Point is in the scroll margin at the top of the window or
14540 above what is displayed in the window. */
14541 int y0, y_to_move;
14542
14543 /* Compute the vertical distance from PT to the scroll
14544 margin position. Move as far as scroll_max allows, or
14545 one screenful, or 10 screen lines, whichever is largest.
14546 Give up if distance is greater than scroll_max. */
14547 SET_TEXT_POS (pos, PT, PT_BYTE);
14548 start_display (&it, w, pos);
14549 y0 = it.current_y;
14550 y_to_move = max (it.last_visible_y,
14551 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14552 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14553 y_to_move, -1,
14554 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14555 dy = it.current_y - y0;
14556 if (dy > scroll_max)
14557 return SCROLLING_FAILED;
14558
14559 /* Compute new window start. */
14560 start_display (&it, w, startp);
14561
14562 if (arg_scroll_conservatively)
14563 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14564 max (scroll_step, temp_scroll_step));
14565 else if (scroll_step || temp_scroll_step)
14566 amount_to_scroll = scroll_max;
14567 else
14568 {
14569 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14570 height = WINDOW_BOX_TEXT_HEIGHT (w);
14571 if (NUMBERP (aggressive))
14572 {
14573 double float_amount = XFLOATINT (aggressive) * height;
14574 amount_to_scroll = float_amount;
14575 if (amount_to_scroll == 0 && float_amount > 0)
14576 amount_to_scroll = 1;
14577 amount_to_scroll -=
14578 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14579 /* Don't let point enter the scroll margin near
14580 bottom of the window. */
14581 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14582 amount_to_scroll = height - 2*this_scroll_margin + dy;
14583 }
14584 }
14585
14586 if (amount_to_scroll <= 0)
14587 return SCROLLING_FAILED;
14588
14589 move_it_vertically_backward (&it, amount_to_scroll);
14590 startp = it.current.pos;
14591 }
14592 }
14593
14594 /* Run window scroll functions. */
14595 startp = run_window_scroll_functions (window, startp);
14596
14597 /* Display the window. Give up if new fonts are loaded, or if point
14598 doesn't appear. */
14599 if (!try_window (window, startp, 0))
14600 rc = SCROLLING_NEED_LARGER_MATRICES;
14601 else if (w->cursor.vpos < 0)
14602 {
14603 clear_glyph_matrix (w->desired_matrix);
14604 rc = SCROLLING_FAILED;
14605 }
14606 else
14607 {
14608 /* Maybe forget recorded base line for line number display. */
14609 if (!just_this_one_p
14610 || current_buffer->clip_changed
14611 || BEG_UNCHANGED < CHARPOS (startp))
14612 w->base_line_number = Qnil;
14613
14614 /* If cursor ends up on a partially visible line,
14615 treat that as being off the bottom of the screen. */
14616 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14617 /* It's possible that the cursor is on the first line of the
14618 buffer, which is partially obscured due to a vscroll
14619 (Bug#7537). In that case, avoid looping forever . */
14620 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14621 {
14622 clear_glyph_matrix (w->desired_matrix);
14623 ++extra_scroll_margin_lines;
14624 goto too_near_end;
14625 }
14626 rc = SCROLLING_SUCCESS;
14627 }
14628
14629 return rc;
14630 }
14631
14632
14633 /* Compute a suitable window start for window W if display of W starts
14634 on a continuation line. Value is non-zero if a new window start
14635 was computed.
14636
14637 The new window start will be computed, based on W's width, starting
14638 from the start of the continued line. It is the start of the
14639 screen line with the minimum distance from the old start W->start. */
14640
14641 static int
14642 compute_window_start_on_continuation_line (struct window *w)
14643 {
14644 struct text_pos pos, start_pos;
14645 int window_start_changed_p = 0;
14646
14647 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14648
14649 /* If window start is on a continuation line... Window start may be
14650 < BEGV in case there's invisible text at the start of the
14651 buffer (M-x rmail, for example). */
14652 if (CHARPOS (start_pos) > BEGV
14653 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14654 {
14655 struct it it;
14656 struct glyph_row *row;
14657
14658 /* Handle the case that the window start is out of range. */
14659 if (CHARPOS (start_pos) < BEGV)
14660 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14661 else if (CHARPOS (start_pos) > ZV)
14662 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14663
14664 /* Find the start of the continued line. This should be fast
14665 because scan_buffer is fast (newline cache). */
14666 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14667 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14668 row, DEFAULT_FACE_ID);
14669 reseat_at_previous_visible_line_start (&it);
14670
14671 /* If the line start is "too far" away from the window start,
14672 say it takes too much time to compute a new window start. */
14673 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14674 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14675 {
14676 int min_distance, distance;
14677
14678 /* Move forward by display lines to find the new window
14679 start. If window width was enlarged, the new start can
14680 be expected to be > the old start. If window width was
14681 decreased, the new window start will be < the old start.
14682 So, we're looking for the display line start with the
14683 minimum distance from the old window start. */
14684 pos = it.current.pos;
14685 min_distance = INFINITY;
14686 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14687 distance < min_distance)
14688 {
14689 min_distance = distance;
14690 pos = it.current.pos;
14691 move_it_by_lines (&it, 1);
14692 }
14693
14694 /* Set the window start there. */
14695 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14696 window_start_changed_p = 1;
14697 }
14698 }
14699
14700 return window_start_changed_p;
14701 }
14702
14703
14704 /* Try cursor movement in case text has not changed in window WINDOW,
14705 with window start STARTP. Value is
14706
14707 CURSOR_MOVEMENT_SUCCESS if successful
14708
14709 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14710
14711 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14712 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14713 we want to scroll as if scroll-step were set to 1. See the code.
14714
14715 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14716 which case we have to abort this redisplay, and adjust matrices
14717 first. */
14718
14719 enum
14720 {
14721 CURSOR_MOVEMENT_SUCCESS,
14722 CURSOR_MOVEMENT_CANNOT_BE_USED,
14723 CURSOR_MOVEMENT_MUST_SCROLL,
14724 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14725 };
14726
14727 static int
14728 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14729 {
14730 struct window *w = XWINDOW (window);
14731 struct frame *f = XFRAME (w->frame);
14732 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14733
14734 #if GLYPH_DEBUG
14735 if (inhibit_try_cursor_movement)
14736 return rc;
14737 #endif
14738
14739 /* Handle case where text has not changed, only point, and it has
14740 not moved off the frame. */
14741 if (/* Point may be in this window. */
14742 PT >= CHARPOS (startp)
14743 /* Selective display hasn't changed. */
14744 && !current_buffer->clip_changed
14745 /* Function force-mode-line-update is used to force a thorough
14746 redisplay. It sets either windows_or_buffers_changed or
14747 update_mode_lines. So don't take a shortcut here for these
14748 cases. */
14749 && !update_mode_lines
14750 && !windows_or_buffers_changed
14751 && !cursor_type_changed
14752 /* Can't use this case if highlighting a region. When a
14753 region exists, cursor movement has to do more than just
14754 set the cursor. */
14755 && !(!NILP (Vtransient_mark_mode)
14756 && !NILP (BVAR (current_buffer, mark_active)))
14757 && NILP (w->region_showing)
14758 && NILP (Vshow_trailing_whitespace)
14759 /* Right after splitting windows, last_point may be nil. */
14760 && INTEGERP (w->last_point)
14761 /* This code is not used for mini-buffer for the sake of the case
14762 of redisplaying to replace an echo area message; since in
14763 that case the mini-buffer contents per se are usually
14764 unchanged. This code is of no real use in the mini-buffer
14765 since the handling of this_line_start_pos, etc., in redisplay
14766 handles the same cases. */
14767 && !EQ (window, minibuf_window)
14768 /* When splitting windows or for new windows, it happens that
14769 redisplay is called with a nil window_end_vpos or one being
14770 larger than the window. This should really be fixed in
14771 window.c. I don't have this on my list, now, so we do
14772 approximately the same as the old redisplay code. --gerd. */
14773 && INTEGERP (w->window_end_vpos)
14774 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14775 && (FRAME_WINDOW_P (f)
14776 || !overlay_arrow_in_current_buffer_p ()))
14777 {
14778 int this_scroll_margin, top_scroll_margin;
14779 struct glyph_row *row = NULL;
14780
14781 #if GLYPH_DEBUG
14782 debug_method_add (w, "cursor movement");
14783 #endif
14784
14785 /* Scroll if point within this distance from the top or bottom
14786 of the window. This is a pixel value. */
14787 if (scroll_margin > 0)
14788 {
14789 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14790 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14791 }
14792 else
14793 this_scroll_margin = 0;
14794
14795 top_scroll_margin = this_scroll_margin;
14796 if (WINDOW_WANTS_HEADER_LINE_P (w))
14797 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14798
14799 /* Start with the row the cursor was displayed during the last
14800 not paused redisplay. Give up if that row is not valid. */
14801 if (w->last_cursor.vpos < 0
14802 || w->last_cursor.vpos >= w->current_matrix->nrows)
14803 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14804 else
14805 {
14806 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14807 if (row->mode_line_p)
14808 ++row;
14809 if (!row->enabled_p)
14810 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14811 }
14812
14813 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14814 {
14815 int scroll_p = 0, must_scroll = 0;
14816 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14817
14818 if (PT > XFASTINT (w->last_point))
14819 {
14820 /* Point has moved forward. */
14821 while (MATRIX_ROW_END_CHARPOS (row) < PT
14822 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14823 {
14824 xassert (row->enabled_p);
14825 ++row;
14826 }
14827
14828 /* If the end position of a row equals the start
14829 position of the next row, and PT is at that position,
14830 we would rather display cursor in the next line. */
14831 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14832 && MATRIX_ROW_END_CHARPOS (row) == PT
14833 && row < w->current_matrix->rows
14834 + w->current_matrix->nrows - 1
14835 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14836 && !cursor_row_p (row))
14837 ++row;
14838
14839 /* If within the scroll margin, scroll. Note that
14840 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14841 the next line would be drawn, and that
14842 this_scroll_margin can be zero. */
14843 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14844 || PT > MATRIX_ROW_END_CHARPOS (row)
14845 /* Line is completely visible last line in window
14846 and PT is to be set in the next line. */
14847 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14848 && PT == MATRIX_ROW_END_CHARPOS (row)
14849 && !row->ends_at_zv_p
14850 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14851 scroll_p = 1;
14852 }
14853 else if (PT < XFASTINT (w->last_point))
14854 {
14855 /* Cursor has to be moved backward. Note that PT >=
14856 CHARPOS (startp) because of the outer if-statement. */
14857 while (!row->mode_line_p
14858 && (MATRIX_ROW_START_CHARPOS (row) > PT
14859 || (MATRIX_ROW_START_CHARPOS (row) == PT
14860 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14861 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14862 row > w->current_matrix->rows
14863 && (row-1)->ends_in_newline_from_string_p))))
14864 && (row->y > top_scroll_margin
14865 || CHARPOS (startp) == BEGV))
14866 {
14867 xassert (row->enabled_p);
14868 --row;
14869 }
14870
14871 /* Consider the following case: Window starts at BEGV,
14872 there is invisible, intangible text at BEGV, so that
14873 display starts at some point START > BEGV. It can
14874 happen that we are called with PT somewhere between
14875 BEGV and START. Try to handle that case. */
14876 if (row < w->current_matrix->rows
14877 || row->mode_line_p)
14878 {
14879 row = w->current_matrix->rows;
14880 if (row->mode_line_p)
14881 ++row;
14882 }
14883
14884 /* Due to newlines in overlay strings, we may have to
14885 skip forward over overlay strings. */
14886 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14887 && MATRIX_ROW_END_CHARPOS (row) == PT
14888 && !cursor_row_p (row))
14889 ++row;
14890
14891 /* If within the scroll margin, scroll. */
14892 if (row->y < top_scroll_margin
14893 && CHARPOS (startp) != BEGV)
14894 scroll_p = 1;
14895 }
14896 else
14897 {
14898 /* Cursor did not move. So don't scroll even if cursor line
14899 is partially visible, as it was so before. */
14900 rc = CURSOR_MOVEMENT_SUCCESS;
14901 }
14902
14903 if (PT < MATRIX_ROW_START_CHARPOS (row)
14904 || PT > MATRIX_ROW_END_CHARPOS (row))
14905 {
14906 /* if PT is not in the glyph row, give up. */
14907 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14908 must_scroll = 1;
14909 }
14910 else if (rc != CURSOR_MOVEMENT_SUCCESS
14911 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14912 {
14913 /* If rows are bidi-reordered and point moved, back up
14914 until we find a row that does not belong to a
14915 continuation line. This is because we must consider
14916 all rows of a continued line as candidates for the
14917 new cursor positioning, since row start and end
14918 positions change non-linearly with vertical position
14919 in such rows. */
14920 /* FIXME: Revisit this when glyph ``spilling'' in
14921 continuation lines' rows is implemented for
14922 bidi-reordered rows. */
14923 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14924 {
14925 /* If we hit the beginning of the displayed portion
14926 without finding the first row of a continued
14927 line, give up. */
14928 if (row <= w->current_matrix->rows)
14929 {
14930 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14931 break;
14932 }
14933 xassert (row->enabled_p);
14934 --row;
14935 }
14936 }
14937 if (must_scroll)
14938 ;
14939 else if (rc != CURSOR_MOVEMENT_SUCCESS
14940 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14941 && make_cursor_line_fully_visible_p)
14942 {
14943 if (PT == MATRIX_ROW_END_CHARPOS (row)
14944 && !row->ends_at_zv_p
14945 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14946 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14947 else if (row->height > window_box_height (w))
14948 {
14949 /* If we end up in a partially visible line, let's
14950 make it fully visible, except when it's taller
14951 than the window, in which case we can't do much
14952 about it. */
14953 *scroll_step = 1;
14954 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14955 }
14956 else
14957 {
14958 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14959 if (!cursor_row_fully_visible_p (w, 0, 1))
14960 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14961 else
14962 rc = CURSOR_MOVEMENT_SUCCESS;
14963 }
14964 }
14965 else if (scroll_p)
14966 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14967 else if (rc != CURSOR_MOVEMENT_SUCCESS
14968 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14969 {
14970 /* With bidi-reordered rows, there could be more than
14971 one candidate row whose start and end positions
14972 occlude point. We need to let set_cursor_from_row
14973 find the best candidate. */
14974 /* FIXME: Revisit this when glyph ``spilling'' in
14975 continuation lines' rows is implemented for
14976 bidi-reordered rows. */
14977 int rv = 0;
14978
14979 do
14980 {
14981 int at_zv_p = 0, exact_match_p = 0;
14982
14983 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14984 && PT <= MATRIX_ROW_END_CHARPOS (row)
14985 && cursor_row_p (row))
14986 rv |= set_cursor_from_row (w, row, w->current_matrix,
14987 0, 0, 0, 0);
14988 /* As soon as we've found the exact match for point,
14989 or the first suitable row whose ends_at_zv_p flag
14990 is set, we are done. */
14991 at_zv_p =
14992 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14993 if (rv && !at_zv_p
14994 && w->cursor.hpos >= 0
14995 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14996 w->cursor.vpos))
14997 {
14998 struct glyph_row *candidate =
14999 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15000 struct glyph *g =
15001 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15002 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
15003
15004 exact_match_p =
15005 (BUFFERP (g->object) && g->charpos == PT)
15006 || (INTEGERP (g->object)
15007 && (g->charpos == PT
15008 || (g->charpos == 0 && endpos - 1 == PT)));
15009 }
15010 if (rv && (at_zv_p || exact_match_p))
15011 {
15012 rc = CURSOR_MOVEMENT_SUCCESS;
15013 break;
15014 }
15015 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15016 break;
15017 ++row;
15018 }
15019 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15020 || row->continued_p)
15021 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15022 || (MATRIX_ROW_START_CHARPOS (row) == PT
15023 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15024 /* If we didn't find any candidate rows, or exited the
15025 loop before all the candidates were examined, signal
15026 to the caller that this method failed. */
15027 if (rc != CURSOR_MOVEMENT_SUCCESS
15028 && !(rv
15029 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15030 && !row->continued_p))
15031 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15032 else if (rv)
15033 rc = CURSOR_MOVEMENT_SUCCESS;
15034 }
15035 else
15036 {
15037 do
15038 {
15039 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15040 {
15041 rc = CURSOR_MOVEMENT_SUCCESS;
15042 break;
15043 }
15044 ++row;
15045 }
15046 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15047 && MATRIX_ROW_START_CHARPOS (row) == PT
15048 && cursor_row_p (row));
15049 }
15050 }
15051 }
15052
15053 return rc;
15054 }
15055
15056 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15057 static
15058 #endif
15059 void
15060 set_vertical_scroll_bar (struct window *w)
15061 {
15062 EMACS_INT start, end, whole;
15063
15064 /* Calculate the start and end positions for the current window.
15065 At some point, it would be nice to choose between scrollbars
15066 which reflect the whole buffer size, with special markers
15067 indicating narrowing, and scrollbars which reflect only the
15068 visible region.
15069
15070 Note that mini-buffers sometimes aren't displaying any text. */
15071 if (!MINI_WINDOW_P (w)
15072 || (w == XWINDOW (minibuf_window)
15073 && NILP (echo_area_buffer[0])))
15074 {
15075 struct buffer *buf = XBUFFER (w->buffer);
15076 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15077 start = marker_position (w->start) - BUF_BEGV (buf);
15078 /* I don't think this is guaranteed to be right. For the
15079 moment, we'll pretend it is. */
15080 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15081
15082 if (end < start)
15083 end = start;
15084 if (whole < (end - start))
15085 whole = end - start;
15086 }
15087 else
15088 start = end = whole = 0;
15089
15090 /* Indicate what this scroll bar ought to be displaying now. */
15091 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15092 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15093 (w, end - start, whole, start);
15094 }
15095
15096
15097 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15098 selected_window is redisplayed.
15099
15100 We can return without actually redisplaying the window if
15101 fonts_changed_p is nonzero. In that case, redisplay_internal will
15102 retry. */
15103
15104 static void
15105 redisplay_window (Lisp_Object window, int just_this_one_p)
15106 {
15107 struct window *w = XWINDOW (window);
15108 struct frame *f = XFRAME (w->frame);
15109 struct buffer *buffer = XBUFFER (w->buffer);
15110 struct buffer *old = current_buffer;
15111 struct text_pos lpoint, opoint, startp;
15112 int update_mode_line;
15113 int tem;
15114 struct it it;
15115 /* Record it now because it's overwritten. */
15116 int current_matrix_up_to_date_p = 0;
15117 int used_current_matrix_p = 0;
15118 /* This is less strict than current_matrix_up_to_date_p.
15119 It indicates that the buffer contents and narrowing are unchanged. */
15120 int buffer_unchanged_p = 0;
15121 int temp_scroll_step = 0;
15122 int count = SPECPDL_INDEX ();
15123 int rc;
15124 int centering_position = -1;
15125 int last_line_misfit = 0;
15126 EMACS_INT beg_unchanged, end_unchanged;
15127
15128 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15129 opoint = lpoint;
15130
15131 /* W must be a leaf window here. */
15132 xassert (!NILP (w->buffer));
15133 #if GLYPH_DEBUG
15134 *w->desired_matrix->method = 0;
15135 #endif
15136
15137 restart:
15138 reconsider_clip_changes (w, buffer);
15139
15140 /* Has the mode line to be updated? */
15141 update_mode_line = (!NILP (w->update_mode_line)
15142 || update_mode_lines
15143 || buffer->clip_changed
15144 || buffer->prevent_redisplay_optimizations_p);
15145
15146 if (MINI_WINDOW_P (w))
15147 {
15148 if (w == XWINDOW (echo_area_window)
15149 && !NILP (echo_area_buffer[0]))
15150 {
15151 if (update_mode_line)
15152 /* We may have to update a tty frame's menu bar or a
15153 tool-bar. Example `M-x C-h C-h C-g'. */
15154 goto finish_menu_bars;
15155 else
15156 /* We've already displayed the echo area glyphs in this window. */
15157 goto finish_scroll_bars;
15158 }
15159 else if ((w != XWINDOW (minibuf_window)
15160 || minibuf_level == 0)
15161 /* When buffer is nonempty, redisplay window normally. */
15162 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15163 /* Quail displays non-mini buffers in minibuffer window.
15164 In that case, redisplay the window normally. */
15165 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15166 {
15167 /* W is a mini-buffer window, but it's not active, so clear
15168 it. */
15169 int yb = window_text_bottom_y (w);
15170 struct glyph_row *row;
15171 int y;
15172
15173 for (y = 0, row = w->desired_matrix->rows;
15174 y < yb;
15175 y += row->height, ++row)
15176 blank_row (w, row, y);
15177 goto finish_scroll_bars;
15178 }
15179
15180 clear_glyph_matrix (w->desired_matrix);
15181 }
15182
15183 /* Otherwise set up data on this window; select its buffer and point
15184 value. */
15185 /* Really select the buffer, for the sake of buffer-local
15186 variables. */
15187 set_buffer_internal_1 (XBUFFER (w->buffer));
15188
15189 current_matrix_up_to_date_p
15190 = (!NILP (w->window_end_valid)
15191 && !current_buffer->clip_changed
15192 && !current_buffer->prevent_redisplay_optimizations_p
15193 && XFASTINT (w->last_modified) >= MODIFF
15194 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15195
15196 /* Run the window-bottom-change-functions
15197 if it is possible that the text on the screen has changed
15198 (either due to modification of the text, or any other reason). */
15199 if (!current_matrix_up_to_date_p
15200 && !NILP (Vwindow_text_change_functions))
15201 {
15202 safe_run_hooks (Qwindow_text_change_functions);
15203 goto restart;
15204 }
15205
15206 beg_unchanged = BEG_UNCHANGED;
15207 end_unchanged = END_UNCHANGED;
15208
15209 SET_TEXT_POS (opoint, PT, PT_BYTE);
15210
15211 specbind (Qinhibit_point_motion_hooks, Qt);
15212
15213 buffer_unchanged_p
15214 = (!NILP (w->window_end_valid)
15215 && !current_buffer->clip_changed
15216 && XFASTINT (w->last_modified) >= MODIFF
15217 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15218
15219 /* When windows_or_buffers_changed is non-zero, we can't rely on
15220 the window end being valid, so set it to nil there. */
15221 if (windows_or_buffers_changed)
15222 {
15223 /* If window starts on a continuation line, maybe adjust the
15224 window start in case the window's width changed. */
15225 if (XMARKER (w->start)->buffer == current_buffer)
15226 compute_window_start_on_continuation_line (w);
15227
15228 w->window_end_valid = Qnil;
15229 }
15230
15231 /* Some sanity checks. */
15232 CHECK_WINDOW_END (w);
15233 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15234 abort ();
15235 if (BYTEPOS (opoint) < CHARPOS (opoint))
15236 abort ();
15237
15238 /* If %c is in mode line, update it if needed. */
15239 if (!NILP (w->column_number_displayed)
15240 /* This alternative quickly identifies a common case
15241 where no change is needed. */
15242 && !(PT == XFASTINT (w->last_point)
15243 && XFASTINT (w->last_modified) >= MODIFF
15244 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15245 && (XFASTINT (w->column_number_displayed) != current_column ()))
15246 update_mode_line = 1;
15247
15248 /* Count number of windows showing the selected buffer. An indirect
15249 buffer counts as its base buffer. */
15250 if (!just_this_one_p)
15251 {
15252 struct buffer *current_base, *window_base;
15253 current_base = current_buffer;
15254 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15255 if (current_base->base_buffer)
15256 current_base = current_base->base_buffer;
15257 if (window_base->base_buffer)
15258 window_base = window_base->base_buffer;
15259 if (current_base == window_base)
15260 buffer_shared++;
15261 }
15262
15263 /* Point refers normally to the selected window. For any other
15264 window, set up appropriate value. */
15265 if (!EQ (window, selected_window))
15266 {
15267 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15268 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15269 if (new_pt < BEGV)
15270 {
15271 new_pt = BEGV;
15272 new_pt_byte = BEGV_BYTE;
15273 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15274 }
15275 else if (new_pt > (ZV - 1))
15276 {
15277 new_pt = ZV;
15278 new_pt_byte = ZV_BYTE;
15279 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15280 }
15281
15282 /* We don't use SET_PT so that the point-motion hooks don't run. */
15283 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15284 }
15285
15286 /* If any of the character widths specified in the display table
15287 have changed, invalidate the width run cache. It's true that
15288 this may be a bit late to catch such changes, but the rest of
15289 redisplay goes (non-fatally) haywire when the display table is
15290 changed, so why should we worry about doing any better? */
15291 if (current_buffer->width_run_cache)
15292 {
15293 struct Lisp_Char_Table *disptab = buffer_display_table ();
15294
15295 if (! disptab_matches_widthtab (disptab,
15296 XVECTOR (BVAR (current_buffer, width_table))))
15297 {
15298 invalidate_region_cache (current_buffer,
15299 current_buffer->width_run_cache,
15300 BEG, Z);
15301 recompute_width_table (current_buffer, disptab);
15302 }
15303 }
15304
15305 /* If window-start is screwed up, choose a new one. */
15306 if (XMARKER (w->start)->buffer != current_buffer)
15307 goto recenter;
15308
15309 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15310
15311 /* If someone specified a new starting point but did not insist,
15312 check whether it can be used. */
15313 if (!NILP (w->optional_new_start)
15314 && CHARPOS (startp) >= BEGV
15315 && CHARPOS (startp) <= ZV)
15316 {
15317 w->optional_new_start = Qnil;
15318 start_display (&it, w, startp);
15319 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15320 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15321 if (IT_CHARPOS (it) == PT)
15322 w->force_start = Qt;
15323 /* IT may overshoot PT if text at PT is invisible. */
15324 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15325 w->force_start = Qt;
15326 }
15327
15328 force_start:
15329
15330 /* Handle case where place to start displaying has been specified,
15331 unless the specified location is outside the accessible range. */
15332 if (!NILP (w->force_start)
15333 || w->frozen_window_start_p)
15334 {
15335 /* We set this later on if we have to adjust point. */
15336 int new_vpos = -1;
15337
15338 w->force_start = Qnil;
15339 w->vscroll = 0;
15340 w->window_end_valid = Qnil;
15341
15342 /* Forget any recorded base line for line number display. */
15343 if (!buffer_unchanged_p)
15344 w->base_line_number = Qnil;
15345
15346 /* Redisplay the mode line. Select the buffer properly for that.
15347 Also, run the hook window-scroll-functions
15348 because we have scrolled. */
15349 /* Note, we do this after clearing force_start because
15350 if there's an error, it is better to forget about force_start
15351 than to get into an infinite loop calling the hook functions
15352 and having them get more errors. */
15353 if (!update_mode_line
15354 || ! NILP (Vwindow_scroll_functions))
15355 {
15356 update_mode_line = 1;
15357 w->update_mode_line = Qt;
15358 startp = run_window_scroll_functions (window, startp);
15359 }
15360
15361 w->last_modified = make_number (0);
15362 w->last_overlay_modified = make_number (0);
15363 if (CHARPOS (startp) < BEGV)
15364 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15365 else if (CHARPOS (startp) > ZV)
15366 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15367
15368 /* Redisplay, then check if cursor has been set during the
15369 redisplay. Give up if new fonts were loaded. */
15370 /* We used to issue a CHECK_MARGINS argument to try_window here,
15371 but this causes scrolling to fail when point begins inside
15372 the scroll margin (bug#148) -- cyd */
15373 if (!try_window (window, startp, 0))
15374 {
15375 w->force_start = Qt;
15376 clear_glyph_matrix (w->desired_matrix);
15377 goto need_larger_matrices;
15378 }
15379
15380 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15381 {
15382 /* If point does not appear, try to move point so it does
15383 appear. The desired matrix has been built above, so we
15384 can use it here. */
15385 new_vpos = window_box_height (w) / 2;
15386 }
15387
15388 if (!cursor_row_fully_visible_p (w, 0, 0))
15389 {
15390 /* Point does appear, but on a line partly visible at end of window.
15391 Move it back to a fully-visible line. */
15392 new_vpos = window_box_height (w);
15393 }
15394
15395 /* If we need to move point for either of the above reasons,
15396 now actually do it. */
15397 if (new_vpos >= 0)
15398 {
15399 struct glyph_row *row;
15400
15401 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15402 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15403 ++row;
15404
15405 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15406 MATRIX_ROW_START_BYTEPOS (row));
15407
15408 if (w != XWINDOW (selected_window))
15409 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15410 else if (current_buffer == old)
15411 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15412
15413 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15414
15415 /* If we are highlighting the region, then we just changed
15416 the region, so redisplay to show it. */
15417 if (!NILP (Vtransient_mark_mode)
15418 && !NILP (BVAR (current_buffer, mark_active)))
15419 {
15420 clear_glyph_matrix (w->desired_matrix);
15421 if (!try_window (window, startp, 0))
15422 goto need_larger_matrices;
15423 }
15424 }
15425
15426 #if GLYPH_DEBUG
15427 debug_method_add (w, "forced window start");
15428 #endif
15429 goto done;
15430 }
15431
15432 /* Handle case where text has not changed, only point, and it has
15433 not moved off the frame, and we are not retrying after hscroll.
15434 (current_matrix_up_to_date_p is nonzero when retrying.) */
15435 if (current_matrix_up_to_date_p
15436 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15437 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15438 {
15439 switch (rc)
15440 {
15441 case CURSOR_MOVEMENT_SUCCESS:
15442 used_current_matrix_p = 1;
15443 goto done;
15444
15445 case CURSOR_MOVEMENT_MUST_SCROLL:
15446 goto try_to_scroll;
15447
15448 default:
15449 abort ();
15450 }
15451 }
15452 /* If current starting point was originally the beginning of a line
15453 but no longer is, find a new starting point. */
15454 else if (!NILP (w->start_at_line_beg)
15455 && !(CHARPOS (startp) <= BEGV
15456 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15457 {
15458 #if GLYPH_DEBUG
15459 debug_method_add (w, "recenter 1");
15460 #endif
15461 goto recenter;
15462 }
15463
15464 /* Try scrolling with try_window_id. Value is > 0 if update has
15465 been done, it is -1 if we know that the same window start will
15466 not work. It is 0 if unsuccessful for some other reason. */
15467 else if ((tem = try_window_id (w)) != 0)
15468 {
15469 #if GLYPH_DEBUG
15470 debug_method_add (w, "try_window_id %d", tem);
15471 #endif
15472
15473 if (fonts_changed_p)
15474 goto need_larger_matrices;
15475 if (tem > 0)
15476 goto done;
15477
15478 /* Otherwise try_window_id has returned -1 which means that we
15479 don't want the alternative below this comment to execute. */
15480 }
15481 else if (CHARPOS (startp) >= BEGV
15482 && CHARPOS (startp) <= ZV
15483 && PT >= CHARPOS (startp)
15484 && (CHARPOS (startp) < ZV
15485 /* Avoid starting at end of buffer. */
15486 || CHARPOS (startp) == BEGV
15487 || (XFASTINT (w->last_modified) >= MODIFF
15488 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15489 {
15490 int d1, d2, d3, d4, d5, d6;
15491
15492 /* If first window line is a continuation line, and window start
15493 is inside the modified region, but the first change is before
15494 current window start, we must select a new window start.
15495
15496 However, if this is the result of a down-mouse event (e.g. by
15497 extending the mouse-drag-overlay), we don't want to select a
15498 new window start, since that would change the position under
15499 the mouse, resulting in an unwanted mouse-movement rather
15500 than a simple mouse-click. */
15501 if (NILP (w->start_at_line_beg)
15502 && NILP (do_mouse_tracking)
15503 && CHARPOS (startp) > BEGV
15504 && CHARPOS (startp) > BEG + beg_unchanged
15505 && CHARPOS (startp) <= Z - end_unchanged
15506 /* Even if w->start_at_line_beg is nil, a new window may
15507 start at a line_beg, since that's how set_buffer_window
15508 sets it. So, we need to check the return value of
15509 compute_window_start_on_continuation_line. (See also
15510 bug#197). */
15511 && XMARKER (w->start)->buffer == current_buffer
15512 && compute_window_start_on_continuation_line (w)
15513 /* It doesn't make sense to force the window start like we
15514 do at label force_start if it is already known that point
15515 will not be visible in the resulting window, because
15516 doing so will move point from its correct position
15517 instead of scrolling the window to bring point into view.
15518 See bug#9324. */
15519 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15520 {
15521 w->force_start = Qt;
15522 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15523 goto force_start;
15524 }
15525
15526 #if GLYPH_DEBUG
15527 debug_method_add (w, "same window start");
15528 #endif
15529
15530 /* Try to redisplay starting at same place as before.
15531 If point has not moved off frame, accept the results. */
15532 if (!current_matrix_up_to_date_p
15533 /* Don't use try_window_reusing_current_matrix in this case
15534 because a window scroll function can have changed the
15535 buffer. */
15536 || !NILP (Vwindow_scroll_functions)
15537 || MINI_WINDOW_P (w)
15538 || !(used_current_matrix_p
15539 = try_window_reusing_current_matrix (w)))
15540 {
15541 IF_DEBUG (debug_method_add (w, "1"));
15542 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15543 /* -1 means we need to scroll.
15544 0 means we need new matrices, but fonts_changed_p
15545 is set in that case, so we will detect it below. */
15546 goto try_to_scroll;
15547 }
15548
15549 if (fonts_changed_p)
15550 goto need_larger_matrices;
15551
15552 if (w->cursor.vpos >= 0)
15553 {
15554 if (!just_this_one_p
15555 || current_buffer->clip_changed
15556 || BEG_UNCHANGED < CHARPOS (startp))
15557 /* Forget any recorded base line for line number display. */
15558 w->base_line_number = Qnil;
15559
15560 if (!cursor_row_fully_visible_p (w, 1, 0))
15561 {
15562 clear_glyph_matrix (w->desired_matrix);
15563 last_line_misfit = 1;
15564 }
15565 /* Drop through and scroll. */
15566 else
15567 goto done;
15568 }
15569 else
15570 clear_glyph_matrix (w->desired_matrix);
15571 }
15572
15573 try_to_scroll:
15574
15575 w->last_modified = make_number (0);
15576 w->last_overlay_modified = make_number (0);
15577
15578 /* Redisplay the mode line. Select the buffer properly for that. */
15579 if (!update_mode_line)
15580 {
15581 update_mode_line = 1;
15582 w->update_mode_line = Qt;
15583 }
15584
15585 /* Try to scroll by specified few lines. */
15586 if ((scroll_conservatively
15587 || emacs_scroll_step
15588 || temp_scroll_step
15589 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15590 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15591 && CHARPOS (startp) >= BEGV
15592 && CHARPOS (startp) <= ZV)
15593 {
15594 /* The function returns -1 if new fonts were loaded, 1 if
15595 successful, 0 if not successful. */
15596 int ss = try_scrolling (window, just_this_one_p,
15597 scroll_conservatively,
15598 emacs_scroll_step,
15599 temp_scroll_step, last_line_misfit);
15600 switch (ss)
15601 {
15602 case SCROLLING_SUCCESS:
15603 goto done;
15604
15605 case SCROLLING_NEED_LARGER_MATRICES:
15606 goto need_larger_matrices;
15607
15608 case SCROLLING_FAILED:
15609 break;
15610
15611 default:
15612 abort ();
15613 }
15614 }
15615
15616 /* Finally, just choose a place to start which positions point
15617 according to user preferences. */
15618
15619 recenter:
15620
15621 #if GLYPH_DEBUG
15622 debug_method_add (w, "recenter");
15623 #endif
15624
15625 /* w->vscroll = 0; */
15626
15627 /* Forget any previously recorded base line for line number display. */
15628 if (!buffer_unchanged_p)
15629 w->base_line_number = Qnil;
15630
15631 /* Determine the window start relative to point. */
15632 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15633 it.current_y = it.last_visible_y;
15634 if (centering_position < 0)
15635 {
15636 int margin =
15637 scroll_margin > 0
15638 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15639 : 0;
15640 EMACS_INT margin_pos = CHARPOS (startp);
15641 Lisp_Object aggressive;
15642 int scrolling_up;
15643
15644 /* If there is a scroll margin at the top of the window, find
15645 its character position. */
15646 if (margin
15647 /* Cannot call start_display if startp is not in the
15648 accessible region of the buffer. This can happen when we
15649 have just switched to a different buffer and/or changed
15650 its restriction. In that case, startp is initialized to
15651 the character position 1 (BEGV) because we did not yet
15652 have chance to display the buffer even once. */
15653 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15654 {
15655 struct it it1;
15656 void *it1data = NULL;
15657
15658 SAVE_IT (it1, it, it1data);
15659 start_display (&it1, w, startp);
15660 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15661 margin_pos = IT_CHARPOS (it1);
15662 RESTORE_IT (&it, &it, it1data);
15663 }
15664 scrolling_up = PT > margin_pos;
15665 aggressive =
15666 scrolling_up
15667 ? BVAR (current_buffer, scroll_up_aggressively)
15668 : BVAR (current_buffer, scroll_down_aggressively);
15669
15670 if (!MINI_WINDOW_P (w)
15671 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15672 {
15673 int pt_offset = 0;
15674
15675 /* Setting scroll-conservatively overrides
15676 scroll-*-aggressively. */
15677 if (!scroll_conservatively && NUMBERP (aggressive))
15678 {
15679 double float_amount = XFLOATINT (aggressive);
15680
15681 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15682 if (pt_offset == 0 && float_amount > 0)
15683 pt_offset = 1;
15684 if (pt_offset && margin > 0)
15685 margin -= 1;
15686 }
15687 /* Compute how much to move the window start backward from
15688 point so that point will be displayed where the user
15689 wants it. */
15690 if (scrolling_up)
15691 {
15692 centering_position = it.last_visible_y;
15693 if (pt_offset)
15694 centering_position -= pt_offset;
15695 centering_position -=
15696 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15697 + WINDOW_HEADER_LINE_HEIGHT (w);
15698 /* Don't let point enter the scroll margin near top of
15699 the window. */
15700 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15701 centering_position = margin * FRAME_LINE_HEIGHT (f);
15702 }
15703 else
15704 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15705 }
15706 else
15707 /* Set the window start half the height of the window backward
15708 from point. */
15709 centering_position = window_box_height (w) / 2;
15710 }
15711 move_it_vertically_backward (&it, centering_position);
15712
15713 xassert (IT_CHARPOS (it) >= BEGV);
15714
15715 /* The function move_it_vertically_backward may move over more
15716 than the specified y-distance. If it->w is small, e.g. a
15717 mini-buffer window, we may end up in front of the window's
15718 display area. Start displaying at the start of the line
15719 containing PT in this case. */
15720 if (it.current_y <= 0)
15721 {
15722 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15723 move_it_vertically_backward (&it, 0);
15724 it.current_y = 0;
15725 }
15726
15727 it.current_x = it.hpos = 0;
15728
15729 /* Set the window start position here explicitly, to avoid an
15730 infinite loop in case the functions in window-scroll-functions
15731 get errors. */
15732 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15733
15734 /* Run scroll hooks. */
15735 startp = run_window_scroll_functions (window, it.current.pos);
15736
15737 /* Redisplay the window. */
15738 if (!current_matrix_up_to_date_p
15739 || windows_or_buffers_changed
15740 || cursor_type_changed
15741 /* Don't use try_window_reusing_current_matrix in this case
15742 because it can have changed the buffer. */
15743 || !NILP (Vwindow_scroll_functions)
15744 || !just_this_one_p
15745 || MINI_WINDOW_P (w)
15746 || !(used_current_matrix_p
15747 = try_window_reusing_current_matrix (w)))
15748 try_window (window, startp, 0);
15749
15750 /* If new fonts have been loaded (due to fontsets), give up. We
15751 have to start a new redisplay since we need to re-adjust glyph
15752 matrices. */
15753 if (fonts_changed_p)
15754 goto need_larger_matrices;
15755
15756 /* If cursor did not appear assume that the middle of the window is
15757 in the first line of the window. Do it again with the next line.
15758 (Imagine a window of height 100, displaying two lines of height
15759 60. Moving back 50 from it->last_visible_y will end in the first
15760 line.) */
15761 if (w->cursor.vpos < 0)
15762 {
15763 if (!NILP (w->window_end_valid)
15764 && PT >= Z - XFASTINT (w->window_end_pos))
15765 {
15766 clear_glyph_matrix (w->desired_matrix);
15767 move_it_by_lines (&it, 1);
15768 try_window (window, it.current.pos, 0);
15769 }
15770 else if (PT < IT_CHARPOS (it))
15771 {
15772 clear_glyph_matrix (w->desired_matrix);
15773 move_it_by_lines (&it, -1);
15774 try_window (window, it.current.pos, 0);
15775 }
15776 else
15777 {
15778 /* Not much we can do about it. */
15779 }
15780 }
15781
15782 /* Consider the following case: Window starts at BEGV, there is
15783 invisible, intangible text at BEGV, so that display starts at
15784 some point START > BEGV. It can happen that we are called with
15785 PT somewhere between BEGV and START. Try to handle that case. */
15786 if (w->cursor.vpos < 0)
15787 {
15788 struct glyph_row *row = w->current_matrix->rows;
15789 if (row->mode_line_p)
15790 ++row;
15791 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15792 }
15793
15794 if (!cursor_row_fully_visible_p (w, 0, 0))
15795 {
15796 /* If vscroll is enabled, disable it and try again. */
15797 if (w->vscroll)
15798 {
15799 w->vscroll = 0;
15800 clear_glyph_matrix (w->desired_matrix);
15801 goto recenter;
15802 }
15803
15804 /* Users who set scroll-conservatively to a large number want
15805 point just above/below the scroll margin. If we ended up
15806 with point's row partially visible, move the window start to
15807 make that row fully visible and out of the margin. */
15808 if (scroll_conservatively > SCROLL_LIMIT)
15809 {
15810 int margin =
15811 scroll_margin > 0
15812 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15813 : 0;
15814 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15815
15816 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15817 clear_glyph_matrix (w->desired_matrix);
15818 if (1 == try_window (window, it.current.pos,
15819 TRY_WINDOW_CHECK_MARGINS))
15820 goto done;
15821 }
15822
15823 /* If centering point failed to make the whole line visible,
15824 put point at the top instead. That has to make the whole line
15825 visible, if it can be done. */
15826 if (centering_position == 0)
15827 goto done;
15828
15829 clear_glyph_matrix (w->desired_matrix);
15830 centering_position = 0;
15831 goto recenter;
15832 }
15833
15834 done:
15835
15836 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15837 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15838 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15839 ? Qt : Qnil);
15840
15841 /* Display the mode line, if we must. */
15842 if ((update_mode_line
15843 /* If window not full width, must redo its mode line
15844 if (a) the window to its side is being redone and
15845 (b) we do a frame-based redisplay. This is a consequence
15846 of how inverted lines are drawn in frame-based redisplay. */
15847 || (!just_this_one_p
15848 && !FRAME_WINDOW_P (f)
15849 && !WINDOW_FULL_WIDTH_P (w))
15850 /* Line number to display. */
15851 || INTEGERP (w->base_line_pos)
15852 /* Column number is displayed and different from the one displayed. */
15853 || (!NILP (w->column_number_displayed)
15854 && (XFASTINT (w->column_number_displayed) != current_column ())))
15855 /* This means that the window has a mode line. */
15856 && (WINDOW_WANTS_MODELINE_P (w)
15857 || WINDOW_WANTS_HEADER_LINE_P (w)))
15858 {
15859 display_mode_lines (w);
15860
15861 /* If mode line height has changed, arrange for a thorough
15862 immediate redisplay using the correct mode line height. */
15863 if (WINDOW_WANTS_MODELINE_P (w)
15864 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15865 {
15866 fonts_changed_p = 1;
15867 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15868 = DESIRED_MODE_LINE_HEIGHT (w);
15869 }
15870
15871 /* If header line height has changed, arrange for a thorough
15872 immediate redisplay using the correct header line height. */
15873 if (WINDOW_WANTS_HEADER_LINE_P (w)
15874 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15875 {
15876 fonts_changed_p = 1;
15877 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15878 = DESIRED_HEADER_LINE_HEIGHT (w);
15879 }
15880
15881 if (fonts_changed_p)
15882 goto need_larger_matrices;
15883 }
15884
15885 if (!line_number_displayed
15886 && !BUFFERP (w->base_line_pos))
15887 {
15888 w->base_line_pos = Qnil;
15889 w->base_line_number = Qnil;
15890 }
15891
15892 finish_menu_bars:
15893
15894 /* When we reach a frame's selected window, redo the frame's menu bar. */
15895 if (update_mode_line
15896 && EQ (FRAME_SELECTED_WINDOW (f), window))
15897 {
15898 int redisplay_menu_p = 0;
15899
15900 if (FRAME_WINDOW_P (f))
15901 {
15902 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15903 || defined (HAVE_NS) || defined (USE_GTK)
15904 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15905 #else
15906 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15907 #endif
15908 }
15909 else
15910 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15911
15912 if (redisplay_menu_p)
15913 display_menu_bar (w);
15914
15915 #ifdef HAVE_WINDOW_SYSTEM
15916 if (FRAME_WINDOW_P (f))
15917 {
15918 #if defined (USE_GTK) || defined (HAVE_NS)
15919 if (FRAME_EXTERNAL_TOOL_BAR (f))
15920 redisplay_tool_bar (f);
15921 #else
15922 if (WINDOWP (f->tool_bar_window)
15923 && (FRAME_TOOL_BAR_LINES (f) > 0
15924 || !NILP (Vauto_resize_tool_bars))
15925 && redisplay_tool_bar (f))
15926 ignore_mouse_drag_p = 1;
15927 #endif
15928 }
15929 #endif
15930 }
15931
15932 #ifdef HAVE_WINDOW_SYSTEM
15933 if (FRAME_WINDOW_P (f)
15934 && update_window_fringes (w, (just_this_one_p
15935 || (!used_current_matrix_p && !overlay_arrow_seen)
15936 || w->pseudo_window_p)))
15937 {
15938 update_begin (f);
15939 BLOCK_INPUT;
15940 if (draw_window_fringes (w, 1))
15941 x_draw_vertical_border (w);
15942 UNBLOCK_INPUT;
15943 update_end (f);
15944 }
15945 #endif /* HAVE_WINDOW_SYSTEM */
15946
15947 /* We go to this label, with fonts_changed_p nonzero,
15948 if it is necessary to try again using larger glyph matrices.
15949 We have to redeem the scroll bar even in this case,
15950 because the loop in redisplay_internal expects that. */
15951 need_larger_matrices:
15952 ;
15953 finish_scroll_bars:
15954
15955 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15956 {
15957 /* Set the thumb's position and size. */
15958 set_vertical_scroll_bar (w);
15959
15960 /* Note that we actually used the scroll bar attached to this
15961 window, so it shouldn't be deleted at the end of redisplay. */
15962 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15963 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15964 }
15965
15966 /* Restore current_buffer and value of point in it. The window
15967 update may have changed the buffer, so first make sure `opoint'
15968 is still valid (Bug#6177). */
15969 if (CHARPOS (opoint) < BEGV)
15970 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15971 else if (CHARPOS (opoint) > ZV)
15972 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15973 else
15974 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15975
15976 set_buffer_internal_1 (old);
15977 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15978 shorter. This can be caused by log truncation in *Messages*. */
15979 if (CHARPOS (lpoint) <= ZV)
15980 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15981
15982 unbind_to (count, Qnil);
15983 }
15984
15985
15986 /* Build the complete desired matrix of WINDOW with a window start
15987 buffer position POS.
15988
15989 Value is 1 if successful. It is zero if fonts were loaded during
15990 redisplay which makes re-adjusting glyph matrices necessary, and -1
15991 if point would appear in the scroll margins.
15992 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15993 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15994 set in FLAGS.) */
15995
15996 int
15997 try_window (Lisp_Object window, struct text_pos pos, int flags)
15998 {
15999 struct window *w = XWINDOW (window);
16000 struct it it;
16001 struct glyph_row *last_text_row = NULL;
16002 struct frame *f = XFRAME (w->frame);
16003
16004 /* Make POS the new window start. */
16005 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16006
16007 /* Mark cursor position as unknown. No overlay arrow seen. */
16008 w->cursor.vpos = -1;
16009 overlay_arrow_seen = 0;
16010
16011 /* Initialize iterator and info to start at POS. */
16012 start_display (&it, w, pos);
16013
16014 /* Display all lines of W. */
16015 while (it.current_y < it.last_visible_y)
16016 {
16017 if (display_line (&it))
16018 last_text_row = it.glyph_row - 1;
16019 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16020 return 0;
16021 }
16022
16023 /* Don't let the cursor end in the scroll margins. */
16024 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16025 && !MINI_WINDOW_P (w))
16026 {
16027 int this_scroll_margin;
16028
16029 if (scroll_margin > 0)
16030 {
16031 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16032 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16033 }
16034 else
16035 this_scroll_margin = 0;
16036
16037 if ((w->cursor.y >= 0 /* not vscrolled */
16038 && w->cursor.y < this_scroll_margin
16039 && CHARPOS (pos) > BEGV
16040 && IT_CHARPOS (it) < ZV)
16041 /* rms: considering make_cursor_line_fully_visible_p here
16042 seems to give wrong results. We don't want to recenter
16043 when the last line is partly visible, we want to allow
16044 that case to be handled in the usual way. */
16045 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16046 {
16047 w->cursor.vpos = -1;
16048 clear_glyph_matrix (w->desired_matrix);
16049 return -1;
16050 }
16051 }
16052
16053 /* If bottom moved off end of frame, change mode line percentage. */
16054 if (XFASTINT (w->window_end_pos) <= 0
16055 && Z != IT_CHARPOS (it))
16056 w->update_mode_line = Qt;
16057
16058 /* Set window_end_pos to the offset of the last character displayed
16059 on the window from the end of current_buffer. Set
16060 window_end_vpos to its row number. */
16061 if (last_text_row)
16062 {
16063 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16064 w->window_end_bytepos
16065 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16066 w->window_end_pos
16067 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16068 w->window_end_vpos
16069 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16070 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16071 ->displays_text_p);
16072 }
16073 else
16074 {
16075 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16076 w->window_end_pos = make_number (Z - ZV);
16077 w->window_end_vpos = make_number (0);
16078 }
16079
16080 /* But that is not valid info until redisplay finishes. */
16081 w->window_end_valid = Qnil;
16082 return 1;
16083 }
16084
16085
16086 \f
16087 /************************************************************************
16088 Window redisplay reusing current matrix when buffer has not changed
16089 ************************************************************************/
16090
16091 /* Try redisplay of window W showing an unchanged buffer with a
16092 different window start than the last time it was displayed by
16093 reusing its current matrix. Value is non-zero if successful.
16094 W->start is the new window start. */
16095
16096 static int
16097 try_window_reusing_current_matrix (struct window *w)
16098 {
16099 struct frame *f = XFRAME (w->frame);
16100 struct glyph_row *bottom_row;
16101 struct it it;
16102 struct run run;
16103 struct text_pos start, new_start;
16104 int nrows_scrolled, i;
16105 struct glyph_row *last_text_row;
16106 struct glyph_row *last_reused_text_row;
16107 struct glyph_row *start_row;
16108 int start_vpos, min_y, max_y;
16109
16110 #if GLYPH_DEBUG
16111 if (inhibit_try_window_reusing)
16112 return 0;
16113 #endif
16114
16115 if (/* This function doesn't handle terminal frames. */
16116 !FRAME_WINDOW_P (f)
16117 /* Don't try to reuse the display if windows have been split
16118 or such. */
16119 || windows_or_buffers_changed
16120 || cursor_type_changed)
16121 return 0;
16122
16123 /* Can't do this if region may have changed. */
16124 if ((!NILP (Vtransient_mark_mode)
16125 && !NILP (BVAR (current_buffer, mark_active)))
16126 || !NILP (w->region_showing)
16127 || !NILP (Vshow_trailing_whitespace))
16128 return 0;
16129
16130 /* If top-line visibility has changed, give up. */
16131 if (WINDOW_WANTS_HEADER_LINE_P (w)
16132 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16133 return 0;
16134
16135 /* Give up if old or new display is scrolled vertically. We could
16136 make this function handle this, but right now it doesn't. */
16137 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16138 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16139 return 0;
16140
16141 /* The variable new_start now holds the new window start. The old
16142 start `start' can be determined from the current matrix. */
16143 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16144 start = start_row->minpos;
16145 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16146
16147 /* Clear the desired matrix for the display below. */
16148 clear_glyph_matrix (w->desired_matrix);
16149
16150 if (CHARPOS (new_start) <= CHARPOS (start))
16151 {
16152 /* Don't use this method if the display starts with an ellipsis
16153 displayed for invisible text. It's not easy to handle that case
16154 below, and it's certainly not worth the effort since this is
16155 not a frequent case. */
16156 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16157 return 0;
16158
16159 IF_DEBUG (debug_method_add (w, "twu1"));
16160
16161 /* Display up to a row that can be reused. The variable
16162 last_text_row is set to the last row displayed that displays
16163 text. Note that it.vpos == 0 if or if not there is a
16164 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16165 start_display (&it, w, new_start);
16166 w->cursor.vpos = -1;
16167 last_text_row = last_reused_text_row = NULL;
16168
16169 while (it.current_y < it.last_visible_y
16170 && !fonts_changed_p)
16171 {
16172 /* If we have reached into the characters in the START row,
16173 that means the line boundaries have changed. So we
16174 can't start copying with the row START. Maybe it will
16175 work to start copying with the following row. */
16176 while (IT_CHARPOS (it) > CHARPOS (start))
16177 {
16178 /* Advance to the next row as the "start". */
16179 start_row++;
16180 start = start_row->minpos;
16181 /* If there are no more rows to try, or just one, give up. */
16182 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16183 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16184 || CHARPOS (start) == ZV)
16185 {
16186 clear_glyph_matrix (w->desired_matrix);
16187 return 0;
16188 }
16189
16190 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16191 }
16192 /* If we have reached alignment, we can copy the rest of the
16193 rows. */
16194 if (IT_CHARPOS (it) == CHARPOS (start)
16195 /* Don't accept "alignment" inside a display vector,
16196 since start_row could have started in the middle of
16197 that same display vector (thus their character
16198 positions match), and we have no way of telling if
16199 that is the case. */
16200 && it.current.dpvec_index < 0)
16201 break;
16202
16203 if (display_line (&it))
16204 last_text_row = it.glyph_row - 1;
16205
16206 }
16207
16208 /* A value of current_y < last_visible_y means that we stopped
16209 at the previous window start, which in turn means that we
16210 have at least one reusable row. */
16211 if (it.current_y < it.last_visible_y)
16212 {
16213 struct glyph_row *row;
16214
16215 /* IT.vpos always starts from 0; it counts text lines. */
16216 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16217
16218 /* Find PT if not already found in the lines displayed. */
16219 if (w->cursor.vpos < 0)
16220 {
16221 int dy = it.current_y - start_row->y;
16222
16223 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16224 row = row_containing_pos (w, PT, row, NULL, dy);
16225 if (row)
16226 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16227 dy, nrows_scrolled);
16228 else
16229 {
16230 clear_glyph_matrix (w->desired_matrix);
16231 return 0;
16232 }
16233 }
16234
16235 /* Scroll the display. Do it before the current matrix is
16236 changed. The problem here is that update has not yet
16237 run, i.e. part of the current matrix is not up to date.
16238 scroll_run_hook will clear the cursor, and use the
16239 current matrix to get the height of the row the cursor is
16240 in. */
16241 run.current_y = start_row->y;
16242 run.desired_y = it.current_y;
16243 run.height = it.last_visible_y - it.current_y;
16244
16245 if (run.height > 0 && run.current_y != run.desired_y)
16246 {
16247 update_begin (f);
16248 FRAME_RIF (f)->update_window_begin_hook (w);
16249 FRAME_RIF (f)->clear_window_mouse_face (w);
16250 FRAME_RIF (f)->scroll_run_hook (w, &run);
16251 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16252 update_end (f);
16253 }
16254
16255 /* Shift current matrix down by nrows_scrolled lines. */
16256 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16257 rotate_matrix (w->current_matrix,
16258 start_vpos,
16259 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16260 nrows_scrolled);
16261
16262 /* Disable lines that must be updated. */
16263 for (i = 0; i < nrows_scrolled; ++i)
16264 (start_row + i)->enabled_p = 0;
16265
16266 /* Re-compute Y positions. */
16267 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16268 max_y = it.last_visible_y;
16269 for (row = start_row + nrows_scrolled;
16270 row < bottom_row;
16271 ++row)
16272 {
16273 row->y = it.current_y;
16274 row->visible_height = row->height;
16275
16276 if (row->y < min_y)
16277 row->visible_height -= min_y - row->y;
16278 if (row->y + row->height > max_y)
16279 row->visible_height -= row->y + row->height - max_y;
16280 if (row->fringe_bitmap_periodic_p)
16281 row->redraw_fringe_bitmaps_p = 1;
16282
16283 it.current_y += row->height;
16284
16285 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16286 last_reused_text_row = row;
16287 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16288 break;
16289 }
16290
16291 /* Disable lines in the current matrix which are now
16292 below the window. */
16293 for (++row; row < bottom_row; ++row)
16294 row->enabled_p = row->mode_line_p = 0;
16295 }
16296
16297 /* Update window_end_pos etc.; last_reused_text_row is the last
16298 reused row from the current matrix containing text, if any.
16299 The value of last_text_row is the last displayed line
16300 containing text. */
16301 if (last_reused_text_row)
16302 {
16303 w->window_end_bytepos
16304 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16305 w->window_end_pos
16306 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16307 w->window_end_vpos
16308 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16309 w->current_matrix));
16310 }
16311 else if (last_text_row)
16312 {
16313 w->window_end_bytepos
16314 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16315 w->window_end_pos
16316 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16317 w->window_end_vpos
16318 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16319 }
16320 else
16321 {
16322 /* This window must be completely empty. */
16323 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16324 w->window_end_pos = make_number (Z - ZV);
16325 w->window_end_vpos = make_number (0);
16326 }
16327 w->window_end_valid = Qnil;
16328
16329 /* Update hint: don't try scrolling again in update_window. */
16330 w->desired_matrix->no_scrolling_p = 1;
16331
16332 #if GLYPH_DEBUG
16333 debug_method_add (w, "try_window_reusing_current_matrix 1");
16334 #endif
16335 return 1;
16336 }
16337 else if (CHARPOS (new_start) > CHARPOS (start))
16338 {
16339 struct glyph_row *pt_row, *row;
16340 struct glyph_row *first_reusable_row;
16341 struct glyph_row *first_row_to_display;
16342 int dy;
16343 int yb = window_text_bottom_y (w);
16344
16345 /* Find the row starting at new_start, if there is one. Don't
16346 reuse a partially visible line at the end. */
16347 first_reusable_row = start_row;
16348 while (first_reusable_row->enabled_p
16349 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16350 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16351 < CHARPOS (new_start)))
16352 ++first_reusable_row;
16353
16354 /* Give up if there is no row to reuse. */
16355 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16356 || !first_reusable_row->enabled_p
16357 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16358 != CHARPOS (new_start)))
16359 return 0;
16360
16361 /* We can reuse fully visible rows beginning with
16362 first_reusable_row to the end of the window. Set
16363 first_row_to_display to the first row that cannot be reused.
16364 Set pt_row to the row containing point, if there is any. */
16365 pt_row = NULL;
16366 for (first_row_to_display = first_reusable_row;
16367 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16368 ++first_row_to_display)
16369 {
16370 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16371 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16372 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16373 && first_row_to_display->ends_at_zv_p
16374 && pt_row == NULL)))
16375 pt_row = first_row_to_display;
16376 }
16377
16378 /* Start displaying at the start of first_row_to_display. */
16379 xassert (first_row_to_display->y < yb);
16380 init_to_row_start (&it, w, first_row_to_display);
16381
16382 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16383 - start_vpos);
16384 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16385 - nrows_scrolled);
16386 it.current_y = (first_row_to_display->y - first_reusable_row->y
16387 + WINDOW_HEADER_LINE_HEIGHT (w));
16388
16389 /* Display lines beginning with first_row_to_display in the
16390 desired matrix. Set last_text_row to the last row displayed
16391 that displays text. */
16392 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16393 if (pt_row == NULL)
16394 w->cursor.vpos = -1;
16395 last_text_row = NULL;
16396 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16397 if (display_line (&it))
16398 last_text_row = it.glyph_row - 1;
16399
16400 /* If point is in a reused row, adjust y and vpos of the cursor
16401 position. */
16402 if (pt_row)
16403 {
16404 w->cursor.vpos -= nrows_scrolled;
16405 w->cursor.y -= first_reusable_row->y - start_row->y;
16406 }
16407
16408 /* Give up if point isn't in a row displayed or reused. (This
16409 also handles the case where w->cursor.vpos < nrows_scrolled
16410 after the calls to display_line, which can happen with scroll
16411 margins. See bug#1295.) */
16412 if (w->cursor.vpos < 0)
16413 {
16414 clear_glyph_matrix (w->desired_matrix);
16415 return 0;
16416 }
16417
16418 /* Scroll the display. */
16419 run.current_y = first_reusable_row->y;
16420 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16421 run.height = it.last_visible_y - run.current_y;
16422 dy = run.current_y - run.desired_y;
16423
16424 if (run.height)
16425 {
16426 update_begin (f);
16427 FRAME_RIF (f)->update_window_begin_hook (w);
16428 FRAME_RIF (f)->clear_window_mouse_face (w);
16429 FRAME_RIF (f)->scroll_run_hook (w, &run);
16430 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16431 update_end (f);
16432 }
16433
16434 /* Adjust Y positions of reused rows. */
16435 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16436 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16437 max_y = it.last_visible_y;
16438 for (row = first_reusable_row; row < first_row_to_display; ++row)
16439 {
16440 row->y -= dy;
16441 row->visible_height = row->height;
16442 if (row->y < min_y)
16443 row->visible_height -= min_y - row->y;
16444 if (row->y + row->height > max_y)
16445 row->visible_height -= row->y + row->height - max_y;
16446 if (row->fringe_bitmap_periodic_p)
16447 row->redraw_fringe_bitmaps_p = 1;
16448 }
16449
16450 /* Scroll the current matrix. */
16451 xassert (nrows_scrolled > 0);
16452 rotate_matrix (w->current_matrix,
16453 start_vpos,
16454 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16455 -nrows_scrolled);
16456
16457 /* Disable rows not reused. */
16458 for (row -= nrows_scrolled; row < bottom_row; ++row)
16459 row->enabled_p = 0;
16460
16461 /* Point may have moved to a different line, so we cannot assume that
16462 the previous cursor position is valid; locate the correct row. */
16463 if (pt_row)
16464 {
16465 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16466 row < bottom_row
16467 && PT >= MATRIX_ROW_END_CHARPOS (row)
16468 && !row->ends_at_zv_p;
16469 row++)
16470 {
16471 w->cursor.vpos++;
16472 w->cursor.y = row->y;
16473 }
16474 if (row < bottom_row)
16475 {
16476 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16477 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16478
16479 /* Can't use this optimization with bidi-reordered glyph
16480 rows, unless cursor is already at point. */
16481 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16482 {
16483 if (!(w->cursor.hpos >= 0
16484 && w->cursor.hpos < row->used[TEXT_AREA]
16485 && BUFFERP (glyph->object)
16486 && glyph->charpos == PT))
16487 return 0;
16488 }
16489 else
16490 for (; glyph < end
16491 && (!BUFFERP (glyph->object)
16492 || glyph->charpos < PT);
16493 glyph++)
16494 {
16495 w->cursor.hpos++;
16496 w->cursor.x += glyph->pixel_width;
16497 }
16498 }
16499 }
16500
16501 /* Adjust window end. A null value of last_text_row means that
16502 the window end is in reused rows which in turn means that
16503 only its vpos can have changed. */
16504 if (last_text_row)
16505 {
16506 w->window_end_bytepos
16507 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16508 w->window_end_pos
16509 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16510 w->window_end_vpos
16511 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16512 }
16513 else
16514 {
16515 w->window_end_vpos
16516 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16517 }
16518
16519 w->window_end_valid = Qnil;
16520 w->desired_matrix->no_scrolling_p = 1;
16521
16522 #if GLYPH_DEBUG
16523 debug_method_add (w, "try_window_reusing_current_matrix 2");
16524 #endif
16525 return 1;
16526 }
16527
16528 return 0;
16529 }
16530
16531
16532 \f
16533 /************************************************************************
16534 Window redisplay reusing current matrix when buffer has changed
16535 ************************************************************************/
16536
16537 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16538 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16539 EMACS_INT *, EMACS_INT *);
16540 static struct glyph_row *
16541 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16542 struct glyph_row *);
16543
16544
16545 /* Return the last row in MATRIX displaying text. If row START is
16546 non-null, start searching with that row. IT gives the dimensions
16547 of the display. Value is null if matrix is empty; otherwise it is
16548 a pointer to the row found. */
16549
16550 static struct glyph_row *
16551 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16552 struct glyph_row *start)
16553 {
16554 struct glyph_row *row, *row_found;
16555
16556 /* Set row_found to the last row in IT->w's current matrix
16557 displaying text. The loop looks funny but think of partially
16558 visible lines. */
16559 row_found = NULL;
16560 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16561 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16562 {
16563 xassert (row->enabled_p);
16564 row_found = row;
16565 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16566 break;
16567 ++row;
16568 }
16569
16570 return row_found;
16571 }
16572
16573
16574 /* Return the last row in the current matrix of W that is not affected
16575 by changes at the start of current_buffer that occurred since W's
16576 current matrix was built. Value is null if no such row exists.
16577
16578 BEG_UNCHANGED us the number of characters unchanged at the start of
16579 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16580 first changed character in current_buffer. Characters at positions <
16581 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16582 when the current matrix was built. */
16583
16584 static struct glyph_row *
16585 find_last_unchanged_at_beg_row (struct window *w)
16586 {
16587 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16588 struct glyph_row *row;
16589 struct glyph_row *row_found = NULL;
16590 int yb = window_text_bottom_y (w);
16591
16592 /* Find the last row displaying unchanged text. */
16593 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16594 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16595 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16596 ++row)
16597 {
16598 if (/* If row ends before first_changed_pos, it is unchanged,
16599 except in some case. */
16600 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16601 /* When row ends in ZV and we write at ZV it is not
16602 unchanged. */
16603 && !row->ends_at_zv_p
16604 /* When first_changed_pos is the end of a continued line,
16605 row is not unchanged because it may be no longer
16606 continued. */
16607 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16608 && (row->continued_p
16609 || row->exact_window_width_line_p)))
16610 row_found = row;
16611
16612 /* Stop if last visible row. */
16613 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16614 break;
16615 }
16616
16617 return row_found;
16618 }
16619
16620
16621 /* Find the first glyph row in the current matrix of W that is not
16622 affected by changes at the end of current_buffer since the
16623 time W's current matrix was built.
16624
16625 Return in *DELTA the number of chars by which buffer positions in
16626 unchanged text at the end of current_buffer must be adjusted.
16627
16628 Return in *DELTA_BYTES the corresponding number of bytes.
16629
16630 Value is null if no such row exists, i.e. all rows are affected by
16631 changes. */
16632
16633 static struct glyph_row *
16634 find_first_unchanged_at_end_row (struct window *w,
16635 EMACS_INT *delta, EMACS_INT *delta_bytes)
16636 {
16637 struct glyph_row *row;
16638 struct glyph_row *row_found = NULL;
16639
16640 *delta = *delta_bytes = 0;
16641
16642 /* Display must not have been paused, otherwise the current matrix
16643 is not up to date. */
16644 eassert (!NILP (w->window_end_valid));
16645
16646 /* A value of window_end_pos >= END_UNCHANGED means that the window
16647 end is in the range of changed text. If so, there is no
16648 unchanged row at the end of W's current matrix. */
16649 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16650 return NULL;
16651
16652 /* Set row to the last row in W's current matrix displaying text. */
16653 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16654
16655 /* If matrix is entirely empty, no unchanged row exists. */
16656 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16657 {
16658 /* The value of row is the last glyph row in the matrix having a
16659 meaningful buffer position in it. The end position of row
16660 corresponds to window_end_pos. This allows us to translate
16661 buffer positions in the current matrix to current buffer
16662 positions for characters not in changed text. */
16663 EMACS_INT Z_old =
16664 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16665 EMACS_INT Z_BYTE_old =
16666 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16667 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16668 struct glyph_row *first_text_row
16669 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16670
16671 *delta = Z - Z_old;
16672 *delta_bytes = Z_BYTE - Z_BYTE_old;
16673
16674 /* Set last_unchanged_pos to the buffer position of the last
16675 character in the buffer that has not been changed. Z is the
16676 index + 1 of the last character in current_buffer, i.e. by
16677 subtracting END_UNCHANGED we get the index of the last
16678 unchanged character, and we have to add BEG to get its buffer
16679 position. */
16680 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16681 last_unchanged_pos_old = last_unchanged_pos - *delta;
16682
16683 /* Search backward from ROW for a row displaying a line that
16684 starts at a minimum position >= last_unchanged_pos_old. */
16685 for (; row > first_text_row; --row)
16686 {
16687 /* This used to abort, but it can happen.
16688 It is ok to just stop the search instead here. KFS. */
16689 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16690 break;
16691
16692 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16693 row_found = row;
16694 }
16695 }
16696
16697 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16698
16699 return row_found;
16700 }
16701
16702
16703 /* Make sure that glyph rows in the current matrix of window W
16704 reference the same glyph memory as corresponding rows in the
16705 frame's frame matrix. This function is called after scrolling W's
16706 current matrix on a terminal frame in try_window_id and
16707 try_window_reusing_current_matrix. */
16708
16709 static void
16710 sync_frame_with_window_matrix_rows (struct window *w)
16711 {
16712 struct frame *f = XFRAME (w->frame);
16713 struct glyph_row *window_row, *window_row_end, *frame_row;
16714
16715 /* Preconditions: W must be a leaf window and full-width. Its frame
16716 must have a frame matrix. */
16717 xassert (NILP (w->hchild) && NILP (w->vchild));
16718 xassert (WINDOW_FULL_WIDTH_P (w));
16719 xassert (!FRAME_WINDOW_P (f));
16720
16721 /* If W is a full-width window, glyph pointers in W's current matrix
16722 have, by definition, to be the same as glyph pointers in the
16723 corresponding frame matrix. Note that frame matrices have no
16724 marginal areas (see build_frame_matrix). */
16725 window_row = w->current_matrix->rows;
16726 window_row_end = window_row + w->current_matrix->nrows;
16727 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16728 while (window_row < window_row_end)
16729 {
16730 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16731 struct glyph *end = window_row->glyphs[LAST_AREA];
16732
16733 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16734 frame_row->glyphs[TEXT_AREA] = start;
16735 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16736 frame_row->glyphs[LAST_AREA] = end;
16737
16738 /* Disable frame rows whose corresponding window rows have
16739 been disabled in try_window_id. */
16740 if (!window_row->enabled_p)
16741 frame_row->enabled_p = 0;
16742
16743 ++window_row, ++frame_row;
16744 }
16745 }
16746
16747
16748 /* Find the glyph row in window W containing CHARPOS. Consider all
16749 rows between START and END (not inclusive). END null means search
16750 all rows to the end of the display area of W. Value is the row
16751 containing CHARPOS or null. */
16752
16753 struct glyph_row *
16754 row_containing_pos (struct window *w, EMACS_INT charpos,
16755 struct glyph_row *start, struct glyph_row *end, int dy)
16756 {
16757 struct glyph_row *row = start;
16758 struct glyph_row *best_row = NULL;
16759 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16760 int last_y;
16761
16762 /* If we happen to start on a header-line, skip that. */
16763 if (row->mode_line_p)
16764 ++row;
16765
16766 if ((end && row >= end) || !row->enabled_p)
16767 return NULL;
16768
16769 last_y = window_text_bottom_y (w) - dy;
16770
16771 while (1)
16772 {
16773 /* Give up if we have gone too far. */
16774 if (end && row >= end)
16775 return NULL;
16776 /* This formerly returned if they were equal.
16777 I think that both quantities are of a "last plus one" type;
16778 if so, when they are equal, the row is within the screen. -- rms. */
16779 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16780 return NULL;
16781
16782 /* If it is in this row, return this row. */
16783 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16784 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16785 /* The end position of a row equals the start
16786 position of the next row. If CHARPOS is there, we
16787 would rather display it in the next line, except
16788 when this line ends in ZV. */
16789 && !row->ends_at_zv_p
16790 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16791 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16792 {
16793 struct glyph *g;
16794
16795 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16796 || (!best_row && !row->continued_p))
16797 return row;
16798 /* In bidi-reordered rows, there could be several rows
16799 occluding point, all of them belonging to the same
16800 continued line. We need to find the row which fits
16801 CHARPOS the best. */
16802 for (g = row->glyphs[TEXT_AREA];
16803 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16804 g++)
16805 {
16806 if (!STRINGP (g->object))
16807 {
16808 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16809 {
16810 mindif = eabs (g->charpos - charpos);
16811 best_row = row;
16812 /* Exact match always wins. */
16813 if (mindif == 0)
16814 return best_row;
16815 }
16816 }
16817 }
16818 }
16819 else if (best_row && !row->continued_p)
16820 return best_row;
16821 ++row;
16822 }
16823 }
16824
16825
16826 /* Try to redisplay window W by reusing its existing display. W's
16827 current matrix must be up to date when this function is called,
16828 i.e. window_end_valid must not be nil.
16829
16830 Value is
16831
16832 1 if display has been updated
16833 0 if otherwise unsuccessful
16834 -1 if redisplay with same window start is known not to succeed
16835
16836 The following steps are performed:
16837
16838 1. Find the last row in the current matrix of W that is not
16839 affected by changes at the start of current_buffer. If no such row
16840 is found, give up.
16841
16842 2. Find the first row in W's current matrix that is not affected by
16843 changes at the end of current_buffer. Maybe there is no such row.
16844
16845 3. Display lines beginning with the row + 1 found in step 1 to the
16846 row found in step 2 or, if step 2 didn't find a row, to the end of
16847 the window.
16848
16849 4. If cursor is not known to appear on the window, give up.
16850
16851 5. If display stopped at the row found in step 2, scroll the
16852 display and current matrix as needed.
16853
16854 6. Maybe display some lines at the end of W, if we must. This can
16855 happen under various circumstances, like a partially visible line
16856 becoming fully visible, or because newly displayed lines are displayed
16857 in smaller font sizes.
16858
16859 7. Update W's window end information. */
16860
16861 static int
16862 try_window_id (struct window *w)
16863 {
16864 struct frame *f = XFRAME (w->frame);
16865 struct glyph_matrix *current_matrix = w->current_matrix;
16866 struct glyph_matrix *desired_matrix = w->desired_matrix;
16867 struct glyph_row *last_unchanged_at_beg_row;
16868 struct glyph_row *first_unchanged_at_end_row;
16869 struct glyph_row *row;
16870 struct glyph_row *bottom_row;
16871 int bottom_vpos;
16872 struct it it;
16873 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16874 int dvpos, dy;
16875 struct text_pos start_pos;
16876 struct run run;
16877 int first_unchanged_at_end_vpos = 0;
16878 struct glyph_row *last_text_row, *last_text_row_at_end;
16879 struct text_pos start;
16880 EMACS_INT first_changed_charpos, last_changed_charpos;
16881
16882 #if GLYPH_DEBUG
16883 if (inhibit_try_window_id)
16884 return 0;
16885 #endif
16886
16887 /* This is handy for debugging. */
16888 #if 0
16889 #define GIVE_UP(X) \
16890 do { \
16891 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16892 return 0; \
16893 } while (0)
16894 #else
16895 #define GIVE_UP(X) return 0
16896 #endif
16897
16898 SET_TEXT_POS_FROM_MARKER (start, w->start);
16899
16900 /* Don't use this for mini-windows because these can show
16901 messages and mini-buffers, and we don't handle that here. */
16902 if (MINI_WINDOW_P (w))
16903 GIVE_UP (1);
16904
16905 /* This flag is used to prevent redisplay optimizations. */
16906 if (windows_or_buffers_changed || cursor_type_changed)
16907 GIVE_UP (2);
16908
16909 /* Verify that narrowing has not changed.
16910 Also verify that we were not told to prevent redisplay optimizations.
16911 It would be nice to further
16912 reduce the number of cases where this prevents try_window_id. */
16913 if (current_buffer->clip_changed
16914 || current_buffer->prevent_redisplay_optimizations_p)
16915 GIVE_UP (3);
16916
16917 /* Window must either use window-based redisplay or be full width. */
16918 if (!FRAME_WINDOW_P (f)
16919 && (!FRAME_LINE_INS_DEL_OK (f)
16920 || !WINDOW_FULL_WIDTH_P (w)))
16921 GIVE_UP (4);
16922
16923 /* Give up if point is known NOT to appear in W. */
16924 if (PT < CHARPOS (start))
16925 GIVE_UP (5);
16926
16927 /* Another way to prevent redisplay optimizations. */
16928 if (XFASTINT (w->last_modified) == 0)
16929 GIVE_UP (6);
16930
16931 /* Verify that window is not hscrolled. */
16932 if (XFASTINT (w->hscroll) != 0)
16933 GIVE_UP (7);
16934
16935 /* Verify that display wasn't paused. */
16936 if (NILP (w->window_end_valid))
16937 GIVE_UP (8);
16938
16939 /* Can't use this if highlighting a region because a cursor movement
16940 will do more than just set the cursor. */
16941 if (!NILP (Vtransient_mark_mode)
16942 && !NILP (BVAR (current_buffer, mark_active)))
16943 GIVE_UP (9);
16944
16945 /* Likewise if highlighting trailing whitespace. */
16946 if (!NILP (Vshow_trailing_whitespace))
16947 GIVE_UP (11);
16948
16949 /* Likewise if showing a region. */
16950 if (!NILP (w->region_showing))
16951 GIVE_UP (10);
16952
16953 /* Can't use this if overlay arrow position and/or string have
16954 changed. */
16955 if (overlay_arrows_changed_p ())
16956 GIVE_UP (12);
16957
16958 /* When word-wrap is on, adding a space to the first word of a
16959 wrapped line can change the wrap position, altering the line
16960 above it. It might be worthwhile to handle this more
16961 intelligently, but for now just redisplay from scratch. */
16962 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16963 GIVE_UP (21);
16964
16965 /* Under bidi reordering, adding or deleting a character in the
16966 beginning of a paragraph, before the first strong directional
16967 character, can change the base direction of the paragraph (unless
16968 the buffer specifies a fixed paragraph direction), which will
16969 require to redisplay the whole paragraph. It might be worthwhile
16970 to find the paragraph limits and widen the range of redisplayed
16971 lines to that, but for now just give up this optimization and
16972 redisplay from scratch. */
16973 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16974 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16975 GIVE_UP (22);
16976
16977 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16978 only if buffer has really changed. The reason is that the gap is
16979 initially at Z for freshly visited files. The code below would
16980 set end_unchanged to 0 in that case. */
16981 if (MODIFF > SAVE_MODIFF
16982 /* This seems to happen sometimes after saving a buffer. */
16983 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16984 {
16985 if (GPT - BEG < BEG_UNCHANGED)
16986 BEG_UNCHANGED = GPT - BEG;
16987 if (Z - GPT < END_UNCHANGED)
16988 END_UNCHANGED = Z - GPT;
16989 }
16990
16991 /* The position of the first and last character that has been changed. */
16992 first_changed_charpos = BEG + BEG_UNCHANGED;
16993 last_changed_charpos = Z - END_UNCHANGED;
16994
16995 /* If window starts after a line end, and the last change is in
16996 front of that newline, then changes don't affect the display.
16997 This case happens with stealth-fontification. Note that although
16998 the display is unchanged, glyph positions in the matrix have to
16999 be adjusted, of course. */
17000 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17001 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17002 && ((last_changed_charpos < CHARPOS (start)
17003 && CHARPOS (start) == BEGV)
17004 || (last_changed_charpos < CHARPOS (start) - 1
17005 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17006 {
17007 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17008 struct glyph_row *r0;
17009
17010 /* Compute how many chars/bytes have been added to or removed
17011 from the buffer. */
17012 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17013 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17014 Z_delta = Z - Z_old;
17015 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17016
17017 /* Give up if PT is not in the window. Note that it already has
17018 been checked at the start of try_window_id that PT is not in
17019 front of the window start. */
17020 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17021 GIVE_UP (13);
17022
17023 /* If window start is unchanged, we can reuse the whole matrix
17024 as is, after adjusting glyph positions. No need to compute
17025 the window end again, since its offset from Z hasn't changed. */
17026 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17027 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17028 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17029 /* PT must not be in a partially visible line. */
17030 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17031 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17032 {
17033 /* Adjust positions in the glyph matrix. */
17034 if (Z_delta || Z_delta_bytes)
17035 {
17036 struct glyph_row *r1
17037 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17038 increment_matrix_positions (w->current_matrix,
17039 MATRIX_ROW_VPOS (r0, current_matrix),
17040 MATRIX_ROW_VPOS (r1, current_matrix),
17041 Z_delta, Z_delta_bytes);
17042 }
17043
17044 /* Set the cursor. */
17045 row = row_containing_pos (w, PT, r0, NULL, 0);
17046 if (row)
17047 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17048 else
17049 abort ();
17050 return 1;
17051 }
17052 }
17053
17054 /* Handle the case that changes are all below what is displayed in
17055 the window, and that PT is in the window. This shortcut cannot
17056 be taken if ZV is visible in the window, and text has been added
17057 there that is visible in the window. */
17058 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17059 /* ZV is not visible in the window, or there are no
17060 changes at ZV, actually. */
17061 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17062 || first_changed_charpos == last_changed_charpos))
17063 {
17064 struct glyph_row *r0;
17065
17066 /* Give up if PT is not in the window. Note that it already has
17067 been checked at the start of try_window_id that PT is not in
17068 front of the window start. */
17069 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17070 GIVE_UP (14);
17071
17072 /* If window start is unchanged, we can reuse the whole matrix
17073 as is, without changing glyph positions since no text has
17074 been added/removed in front of the window end. */
17075 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17076 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17077 /* PT must not be in a partially visible line. */
17078 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17079 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17080 {
17081 /* We have to compute the window end anew since text
17082 could have been added/removed after it. */
17083 w->window_end_pos
17084 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17085 w->window_end_bytepos
17086 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17087
17088 /* Set the cursor. */
17089 row = row_containing_pos (w, PT, r0, NULL, 0);
17090 if (row)
17091 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17092 else
17093 abort ();
17094 return 2;
17095 }
17096 }
17097
17098 /* Give up if window start is in the changed area.
17099
17100 The condition used to read
17101
17102 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17103
17104 but why that was tested escapes me at the moment. */
17105 if (CHARPOS (start) >= first_changed_charpos
17106 && CHARPOS (start) <= last_changed_charpos)
17107 GIVE_UP (15);
17108
17109 /* Check that window start agrees with the start of the first glyph
17110 row in its current matrix. Check this after we know the window
17111 start is not in changed text, otherwise positions would not be
17112 comparable. */
17113 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17114 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17115 GIVE_UP (16);
17116
17117 /* Give up if the window ends in strings. Overlay strings
17118 at the end are difficult to handle, so don't try. */
17119 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17120 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17121 GIVE_UP (20);
17122
17123 /* Compute the position at which we have to start displaying new
17124 lines. Some of the lines at the top of the window might be
17125 reusable because they are not displaying changed text. Find the
17126 last row in W's current matrix not affected by changes at the
17127 start of current_buffer. Value is null if changes start in the
17128 first line of window. */
17129 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17130 if (last_unchanged_at_beg_row)
17131 {
17132 /* Avoid starting to display in the middle of a character, a TAB
17133 for instance. This is easier than to set up the iterator
17134 exactly, and it's not a frequent case, so the additional
17135 effort wouldn't really pay off. */
17136 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17137 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17138 && last_unchanged_at_beg_row > w->current_matrix->rows)
17139 --last_unchanged_at_beg_row;
17140
17141 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17142 GIVE_UP (17);
17143
17144 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17145 GIVE_UP (18);
17146 start_pos = it.current.pos;
17147
17148 /* Start displaying new lines in the desired matrix at the same
17149 vpos we would use in the current matrix, i.e. below
17150 last_unchanged_at_beg_row. */
17151 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17152 current_matrix);
17153 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17154 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17155
17156 xassert (it.hpos == 0 && it.current_x == 0);
17157 }
17158 else
17159 {
17160 /* There are no reusable lines at the start of the window.
17161 Start displaying in the first text line. */
17162 start_display (&it, w, start);
17163 it.vpos = it.first_vpos;
17164 start_pos = it.current.pos;
17165 }
17166
17167 /* Find the first row that is not affected by changes at the end of
17168 the buffer. Value will be null if there is no unchanged row, in
17169 which case we must redisplay to the end of the window. delta
17170 will be set to the value by which buffer positions beginning with
17171 first_unchanged_at_end_row have to be adjusted due to text
17172 changes. */
17173 first_unchanged_at_end_row
17174 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17175 IF_DEBUG (debug_delta = delta);
17176 IF_DEBUG (debug_delta_bytes = delta_bytes);
17177
17178 /* Set stop_pos to the buffer position up to which we will have to
17179 display new lines. If first_unchanged_at_end_row != NULL, this
17180 is the buffer position of the start of the line displayed in that
17181 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17182 that we don't stop at a buffer position. */
17183 stop_pos = 0;
17184 if (first_unchanged_at_end_row)
17185 {
17186 xassert (last_unchanged_at_beg_row == NULL
17187 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17188
17189 /* If this is a continuation line, move forward to the next one
17190 that isn't. Changes in lines above affect this line.
17191 Caution: this may move first_unchanged_at_end_row to a row
17192 not displaying text. */
17193 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17194 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17195 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17196 < it.last_visible_y))
17197 ++first_unchanged_at_end_row;
17198
17199 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17200 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17201 >= it.last_visible_y))
17202 first_unchanged_at_end_row = NULL;
17203 else
17204 {
17205 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17206 + delta);
17207 first_unchanged_at_end_vpos
17208 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17209 xassert (stop_pos >= Z - END_UNCHANGED);
17210 }
17211 }
17212 else if (last_unchanged_at_beg_row == NULL)
17213 GIVE_UP (19);
17214
17215
17216 #if GLYPH_DEBUG
17217
17218 /* Either there is no unchanged row at the end, or the one we have
17219 now displays text. This is a necessary condition for the window
17220 end pos calculation at the end of this function. */
17221 xassert (first_unchanged_at_end_row == NULL
17222 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17223
17224 debug_last_unchanged_at_beg_vpos
17225 = (last_unchanged_at_beg_row
17226 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17227 : -1);
17228 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17229
17230 #endif /* GLYPH_DEBUG != 0 */
17231
17232
17233 /* Display new lines. Set last_text_row to the last new line
17234 displayed which has text on it, i.e. might end up as being the
17235 line where the window_end_vpos is. */
17236 w->cursor.vpos = -1;
17237 last_text_row = NULL;
17238 overlay_arrow_seen = 0;
17239 while (it.current_y < it.last_visible_y
17240 && !fonts_changed_p
17241 && (first_unchanged_at_end_row == NULL
17242 || IT_CHARPOS (it) < stop_pos))
17243 {
17244 if (display_line (&it))
17245 last_text_row = it.glyph_row - 1;
17246 }
17247
17248 if (fonts_changed_p)
17249 return -1;
17250
17251
17252 /* Compute differences in buffer positions, y-positions etc. for
17253 lines reused at the bottom of the window. Compute what we can
17254 scroll. */
17255 if (first_unchanged_at_end_row
17256 /* No lines reused because we displayed everything up to the
17257 bottom of the window. */
17258 && it.current_y < it.last_visible_y)
17259 {
17260 dvpos = (it.vpos
17261 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17262 current_matrix));
17263 dy = it.current_y - first_unchanged_at_end_row->y;
17264 run.current_y = first_unchanged_at_end_row->y;
17265 run.desired_y = run.current_y + dy;
17266 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17267 }
17268 else
17269 {
17270 delta = delta_bytes = dvpos = dy
17271 = run.current_y = run.desired_y = run.height = 0;
17272 first_unchanged_at_end_row = NULL;
17273 }
17274 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17275
17276
17277 /* Find the cursor if not already found. We have to decide whether
17278 PT will appear on this window (it sometimes doesn't, but this is
17279 not a very frequent case.) This decision has to be made before
17280 the current matrix is altered. A value of cursor.vpos < 0 means
17281 that PT is either in one of the lines beginning at
17282 first_unchanged_at_end_row or below the window. Don't care for
17283 lines that might be displayed later at the window end; as
17284 mentioned, this is not a frequent case. */
17285 if (w->cursor.vpos < 0)
17286 {
17287 /* Cursor in unchanged rows at the top? */
17288 if (PT < CHARPOS (start_pos)
17289 && last_unchanged_at_beg_row)
17290 {
17291 row = row_containing_pos (w, PT,
17292 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17293 last_unchanged_at_beg_row + 1, 0);
17294 if (row)
17295 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17296 }
17297
17298 /* Start from first_unchanged_at_end_row looking for PT. */
17299 else if (first_unchanged_at_end_row)
17300 {
17301 row = row_containing_pos (w, PT - delta,
17302 first_unchanged_at_end_row, NULL, 0);
17303 if (row)
17304 set_cursor_from_row (w, row, w->current_matrix, delta,
17305 delta_bytes, dy, dvpos);
17306 }
17307
17308 /* Give up if cursor was not found. */
17309 if (w->cursor.vpos < 0)
17310 {
17311 clear_glyph_matrix (w->desired_matrix);
17312 return -1;
17313 }
17314 }
17315
17316 /* Don't let the cursor end in the scroll margins. */
17317 {
17318 int this_scroll_margin, cursor_height;
17319
17320 this_scroll_margin =
17321 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17322 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17323 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17324
17325 if ((w->cursor.y < this_scroll_margin
17326 && CHARPOS (start) > BEGV)
17327 /* Old redisplay didn't take scroll margin into account at the bottom,
17328 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17329 || (w->cursor.y + (make_cursor_line_fully_visible_p
17330 ? cursor_height + this_scroll_margin
17331 : 1)) > it.last_visible_y)
17332 {
17333 w->cursor.vpos = -1;
17334 clear_glyph_matrix (w->desired_matrix);
17335 return -1;
17336 }
17337 }
17338
17339 /* Scroll the display. Do it before changing the current matrix so
17340 that xterm.c doesn't get confused about where the cursor glyph is
17341 found. */
17342 if (dy && run.height)
17343 {
17344 update_begin (f);
17345
17346 if (FRAME_WINDOW_P (f))
17347 {
17348 FRAME_RIF (f)->update_window_begin_hook (w);
17349 FRAME_RIF (f)->clear_window_mouse_face (w);
17350 FRAME_RIF (f)->scroll_run_hook (w, &run);
17351 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17352 }
17353 else
17354 {
17355 /* Terminal frame. In this case, dvpos gives the number of
17356 lines to scroll by; dvpos < 0 means scroll up. */
17357 int from_vpos
17358 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17359 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17360 int end = (WINDOW_TOP_EDGE_LINE (w)
17361 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17362 + window_internal_height (w));
17363
17364 #if defined (HAVE_GPM) || defined (MSDOS)
17365 x_clear_window_mouse_face (w);
17366 #endif
17367 /* Perform the operation on the screen. */
17368 if (dvpos > 0)
17369 {
17370 /* Scroll last_unchanged_at_beg_row to the end of the
17371 window down dvpos lines. */
17372 set_terminal_window (f, end);
17373
17374 /* On dumb terminals delete dvpos lines at the end
17375 before inserting dvpos empty lines. */
17376 if (!FRAME_SCROLL_REGION_OK (f))
17377 ins_del_lines (f, end - dvpos, -dvpos);
17378
17379 /* Insert dvpos empty lines in front of
17380 last_unchanged_at_beg_row. */
17381 ins_del_lines (f, from, dvpos);
17382 }
17383 else if (dvpos < 0)
17384 {
17385 /* Scroll up last_unchanged_at_beg_vpos to the end of
17386 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17387 set_terminal_window (f, end);
17388
17389 /* Delete dvpos lines in front of
17390 last_unchanged_at_beg_vpos. ins_del_lines will set
17391 the cursor to the given vpos and emit |dvpos| delete
17392 line sequences. */
17393 ins_del_lines (f, from + dvpos, dvpos);
17394
17395 /* On a dumb terminal insert dvpos empty lines at the
17396 end. */
17397 if (!FRAME_SCROLL_REGION_OK (f))
17398 ins_del_lines (f, end + dvpos, -dvpos);
17399 }
17400
17401 set_terminal_window (f, 0);
17402 }
17403
17404 update_end (f);
17405 }
17406
17407 /* Shift reused rows of the current matrix to the right position.
17408 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17409 text. */
17410 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17411 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17412 if (dvpos < 0)
17413 {
17414 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17415 bottom_vpos, dvpos);
17416 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17417 bottom_vpos, 0);
17418 }
17419 else if (dvpos > 0)
17420 {
17421 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17422 bottom_vpos, dvpos);
17423 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17424 first_unchanged_at_end_vpos + dvpos, 0);
17425 }
17426
17427 /* For frame-based redisplay, make sure that current frame and window
17428 matrix are in sync with respect to glyph memory. */
17429 if (!FRAME_WINDOW_P (f))
17430 sync_frame_with_window_matrix_rows (w);
17431
17432 /* Adjust buffer positions in reused rows. */
17433 if (delta || delta_bytes)
17434 increment_matrix_positions (current_matrix,
17435 first_unchanged_at_end_vpos + dvpos,
17436 bottom_vpos, delta, delta_bytes);
17437
17438 /* Adjust Y positions. */
17439 if (dy)
17440 shift_glyph_matrix (w, current_matrix,
17441 first_unchanged_at_end_vpos + dvpos,
17442 bottom_vpos, dy);
17443
17444 if (first_unchanged_at_end_row)
17445 {
17446 first_unchanged_at_end_row += dvpos;
17447 if (first_unchanged_at_end_row->y >= it.last_visible_y
17448 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17449 first_unchanged_at_end_row = NULL;
17450 }
17451
17452 /* If scrolling up, there may be some lines to display at the end of
17453 the window. */
17454 last_text_row_at_end = NULL;
17455 if (dy < 0)
17456 {
17457 /* Scrolling up can leave for example a partially visible line
17458 at the end of the window to be redisplayed. */
17459 /* Set last_row to the glyph row in the current matrix where the
17460 window end line is found. It has been moved up or down in
17461 the matrix by dvpos. */
17462 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17463 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17464
17465 /* If last_row is the window end line, it should display text. */
17466 xassert (last_row->displays_text_p);
17467
17468 /* If window end line was partially visible before, begin
17469 displaying at that line. Otherwise begin displaying with the
17470 line following it. */
17471 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17472 {
17473 init_to_row_start (&it, w, last_row);
17474 it.vpos = last_vpos;
17475 it.current_y = last_row->y;
17476 }
17477 else
17478 {
17479 init_to_row_end (&it, w, last_row);
17480 it.vpos = 1 + last_vpos;
17481 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17482 ++last_row;
17483 }
17484
17485 /* We may start in a continuation line. If so, we have to
17486 get the right continuation_lines_width and current_x. */
17487 it.continuation_lines_width = last_row->continuation_lines_width;
17488 it.hpos = it.current_x = 0;
17489
17490 /* Display the rest of the lines at the window end. */
17491 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17492 while (it.current_y < it.last_visible_y
17493 && !fonts_changed_p)
17494 {
17495 /* Is it always sure that the display agrees with lines in
17496 the current matrix? I don't think so, so we mark rows
17497 displayed invalid in the current matrix by setting their
17498 enabled_p flag to zero. */
17499 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17500 if (display_line (&it))
17501 last_text_row_at_end = it.glyph_row - 1;
17502 }
17503 }
17504
17505 /* Update window_end_pos and window_end_vpos. */
17506 if (first_unchanged_at_end_row
17507 && !last_text_row_at_end)
17508 {
17509 /* Window end line if one of the preserved rows from the current
17510 matrix. Set row to the last row displaying text in current
17511 matrix starting at first_unchanged_at_end_row, after
17512 scrolling. */
17513 xassert (first_unchanged_at_end_row->displays_text_p);
17514 row = find_last_row_displaying_text (w->current_matrix, &it,
17515 first_unchanged_at_end_row);
17516 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17517
17518 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17519 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17520 w->window_end_vpos
17521 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17522 xassert (w->window_end_bytepos >= 0);
17523 IF_DEBUG (debug_method_add (w, "A"));
17524 }
17525 else if (last_text_row_at_end)
17526 {
17527 w->window_end_pos
17528 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17529 w->window_end_bytepos
17530 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17531 w->window_end_vpos
17532 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17533 xassert (w->window_end_bytepos >= 0);
17534 IF_DEBUG (debug_method_add (w, "B"));
17535 }
17536 else if (last_text_row)
17537 {
17538 /* We have displayed either to the end of the window or at the
17539 end of the window, i.e. the last row with text is to be found
17540 in the desired matrix. */
17541 w->window_end_pos
17542 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17543 w->window_end_bytepos
17544 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17545 w->window_end_vpos
17546 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17547 xassert (w->window_end_bytepos >= 0);
17548 }
17549 else if (first_unchanged_at_end_row == NULL
17550 && last_text_row == NULL
17551 && last_text_row_at_end == NULL)
17552 {
17553 /* Displayed to end of window, but no line containing text was
17554 displayed. Lines were deleted at the end of the window. */
17555 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17556 int vpos = XFASTINT (w->window_end_vpos);
17557 struct glyph_row *current_row = current_matrix->rows + vpos;
17558 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17559
17560 for (row = NULL;
17561 row == NULL && vpos >= first_vpos;
17562 --vpos, --current_row, --desired_row)
17563 {
17564 if (desired_row->enabled_p)
17565 {
17566 if (desired_row->displays_text_p)
17567 row = desired_row;
17568 }
17569 else if (current_row->displays_text_p)
17570 row = current_row;
17571 }
17572
17573 xassert (row != NULL);
17574 w->window_end_vpos = make_number (vpos + 1);
17575 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17576 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17577 xassert (w->window_end_bytepos >= 0);
17578 IF_DEBUG (debug_method_add (w, "C"));
17579 }
17580 else
17581 abort ();
17582
17583 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17584 debug_end_vpos = XFASTINT (w->window_end_vpos));
17585
17586 /* Record that display has not been completed. */
17587 w->window_end_valid = Qnil;
17588 w->desired_matrix->no_scrolling_p = 1;
17589 return 3;
17590
17591 #undef GIVE_UP
17592 }
17593
17594
17595 \f
17596 /***********************************************************************
17597 More debugging support
17598 ***********************************************************************/
17599
17600 #if GLYPH_DEBUG
17601
17602 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17603 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17604 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17605
17606
17607 /* Dump the contents of glyph matrix MATRIX on stderr.
17608
17609 GLYPHS 0 means don't show glyph contents.
17610 GLYPHS 1 means show glyphs in short form
17611 GLYPHS > 1 means show glyphs in long form. */
17612
17613 void
17614 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17615 {
17616 int i;
17617 for (i = 0; i < matrix->nrows; ++i)
17618 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17619 }
17620
17621
17622 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17623 the glyph row and area where the glyph comes from. */
17624
17625 void
17626 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17627 {
17628 if (glyph->type == CHAR_GLYPH)
17629 {
17630 fprintf (stderr,
17631 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17632 glyph - row->glyphs[TEXT_AREA],
17633 'C',
17634 glyph->charpos,
17635 (BUFFERP (glyph->object)
17636 ? 'B'
17637 : (STRINGP (glyph->object)
17638 ? 'S'
17639 : '-')),
17640 glyph->pixel_width,
17641 glyph->u.ch,
17642 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17643 ? glyph->u.ch
17644 : '.'),
17645 glyph->face_id,
17646 glyph->left_box_line_p,
17647 glyph->right_box_line_p);
17648 }
17649 else if (glyph->type == STRETCH_GLYPH)
17650 {
17651 fprintf (stderr,
17652 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17653 glyph - row->glyphs[TEXT_AREA],
17654 'S',
17655 glyph->charpos,
17656 (BUFFERP (glyph->object)
17657 ? 'B'
17658 : (STRINGP (glyph->object)
17659 ? 'S'
17660 : '-')),
17661 glyph->pixel_width,
17662 0,
17663 '.',
17664 glyph->face_id,
17665 glyph->left_box_line_p,
17666 glyph->right_box_line_p);
17667 }
17668 else if (glyph->type == IMAGE_GLYPH)
17669 {
17670 fprintf (stderr,
17671 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17672 glyph - row->glyphs[TEXT_AREA],
17673 'I',
17674 glyph->charpos,
17675 (BUFFERP (glyph->object)
17676 ? 'B'
17677 : (STRINGP (glyph->object)
17678 ? 'S'
17679 : '-')),
17680 glyph->pixel_width,
17681 glyph->u.img_id,
17682 '.',
17683 glyph->face_id,
17684 glyph->left_box_line_p,
17685 glyph->right_box_line_p);
17686 }
17687 else if (glyph->type == COMPOSITE_GLYPH)
17688 {
17689 fprintf (stderr,
17690 " %5td %4c %6"pI"d %c %3d 0x%05x",
17691 glyph - row->glyphs[TEXT_AREA],
17692 '+',
17693 glyph->charpos,
17694 (BUFFERP (glyph->object)
17695 ? 'B'
17696 : (STRINGP (glyph->object)
17697 ? 'S'
17698 : '-')),
17699 glyph->pixel_width,
17700 glyph->u.cmp.id);
17701 if (glyph->u.cmp.automatic)
17702 fprintf (stderr,
17703 "[%d-%d]",
17704 glyph->slice.cmp.from, glyph->slice.cmp.to);
17705 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17706 glyph->face_id,
17707 glyph->left_box_line_p,
17708 glyph->right_box_line_p);
17709 }
17710 }
17711
17712
17713 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17714 GLYPHS 0 means don't show glyph contents.
17715 GLYPHS 1 means show glyphs in short form
17716 GLYPHS > 1 means show glyphs in long form. */
17717
17718 void
17719 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17720 {
17721 if (glyphs != 1)
17722 {
17723 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17724 fprintf (stderr, "======================================================================\n");
17725
17726 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17727 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17728 vpos,
17729 MATRIX_ROW_START_CHARPOS (row),
17730 MATRIX_ROW_END_CHARPOS (row),
17731 row->used[TEXT_AREA],
17732 row->contains_overlapping_glyphs_p,
17733 row->enabled_p,
17734 row->truncated_on_left_p,
17735 row->truncated_on_right_p,
17736 row->continued_p,
17737 MATRIX_ROW_CONTINUATION_LINE_P (row),
17738 row->displays_text_p,
17739 row->ends_at_zv_p,
17740 row->fill_line_p,
17741 row->ends_in_middle_of_char_p,
17742 row->starts_in_middle_of_char_p,
17743 row->mouse_face_p,
17744 row->x,
17745 row->y,
17746 row->pixel_width,
17747 row->height,
17748 row->visible_height,
17749 row->ascent,
17750 row->phys_ascent);
17751 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17752 row->end.overlay_string_index,
17753 row->continuation_lines_width);
17754 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17755 CHARPOS (row->start.string_pos),
17756 CHARPOS (row->end.string_pos));
17757 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17758 row->end.dpvec_index);
17759 }
17760
17761 if (glyphs > 1)
17762 {
17763 int area;
17764
17765 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17766 {
17767 struct glyph *glyph = row->glyphs[area];
17768 struct glyph *glyph_end = glyph + row->used[area];
17769
17770 /* Glyph for a line end in text. */
17771 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17772 ++glyph_end;
17773
17774 if (glyph < glyph_end)
17775 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17776
17777 for (; glyph < glyph_end; ++glyph)
17778 dump_glyph (row, glyph, area);
17779 }
17780 }
17781 else if (glyphs == 1)
17782 {
17783 int area;
17784
17785 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17786 {
17787 char *s = (char *) alloca (row->used[area] + 1);
17788 int i;
17789
17790 for (i = 0; i < row->used[area]; ++i)
17791 {
17792 struct glyph *glyph = row->glyphs[area] + i;
17793 if (glyph->type == CHAR_GLYPH
17794 && glyph->u.ch < 0x80
17795 && glyph->u.ch >= ' ')
17796 s[i] = glyph->u.ch;
17797 else
17798 s[i] = '.';
17799 }
17800
17801 s[i] = '\0';
17802 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17803 }
17804 }
17805 }
17806
17807
17808 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17809 Sdump_glyph_matrix, 0, 1, "p",
17810 doc: /* Dump the current matrix of the selected window to stderr.
17811 Shows contents of glyph row structures. With non-nil
17812 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17813 glyphs in short form, otherwise show glyphs in long form. */)
17814 (Lisp_Object glyphs)
17815 {
17816 struct window *w = XWINDOW (selected_window);
17817 struct buffer *buffer = XBUFFER (w->buffer);
17818
17819 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17820 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17821 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17822 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17823 fprintf (stderr, "=============================================\n");
17824 dump_glyph_matrix (w->current_matrix,
17825 NILP (glyphs) ? 0 : XINT (glyphs));
17826 return Qnil;
17827 }
17828
17829
17830 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17831 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17832 (void)
17833 {
17834 struct frame *f = XFRAME (selected_frame);
17835 dump_glyph_matrix (f->current_matrix, 1);
17836 return Qnil;
17837 }
17838
17839
17840 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17841 doc: /* Dump glyph row ROW to stderr.
17842 GLYPH 0 means don't dump glyphs.
17843 GLYPH 1 means dump glyphs in short form.
17844 GLYPH > 1 or omitted means dump glyphs in long form. */)
17845 (Lisp_Object row, Lisp_Object glyphs)
17846 {
17847 struct glyph_matrix *matrix;
17848 int vpos;
17849
17850 CHECK_NUMBER (row);
17851 matrix = XWINDOW (selected_window)->current_matrix;
17852 vpos = XINT (row);
17853 if (vpos >= 0 && vpos < matrix->nrows)
17854 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17855 vpos,
17856 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17857 return Qnil;
17858 }
17859
17860
17861 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17862 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17863 GLYPH 0 means don't dump glyphs.
17864 GLYPH 1 means dump glyphs in short form.
17865 GLYPH > 1 or omitted means dump glyphs in long form. */)
17866 (Lisp_Object row, Lisp_Object glyphs)
17867 {
17868 struct frame *sf = SELECTED_FRAME ();
17869 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17870 int vpos;
17871
17872 CHECK_NUMBER (row);
17873 vpos = XINT (row);
17874 if (vpos >= 0 && vpos < m->nrows)
17875 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17876 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17877 return Qnil;
17878 }
17879
17880
17881 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17882 doc: /* Toggle tracing of redisplay.
17883 With ARG, turn tracing on if and only if ARG is positive. */)
17884 (Lisp_Object arg)
17885 {
17886 if (NILP (arg))
17887 trace_redisplay_p = !trace_redisplay_p;
17888 else
17889 {
17890 arg = Fprefix_numeric_value (arg);
17891 trace_redisplay_p = XINT (arg) > 0;
17892 }
17893
17894 return Qnil;
17895 }
17896
17897
17898 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17899 doc: /* Like `format', but print result to stderr.
17900 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17901 (ptrdiff_t nargs, Lisp_Object *args)
17902 {
17903 Lisp_Object s = Fformat (nargs, args);
17904 fprintf (stderr, "%s", SDATA (s));
17905 return Qnil;
17906 }
17907
17908 #endif /* GLYPH_DEBUG */
17909
17910
17911 \f
17912 /***********************************************************************
17913 Building Desired Matrix Rows
17914 ***********************************************************************/
17915
17916 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17917 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17918
17919 static struct glyph_row *
17920 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17921 {
17922 struct frame *f = XFRAME (WINDOW_FRAME (w));
17923 struct buffer *buffer = XBUFFER (w->buffer);
17924 struct buffer *old = current_buffer;
17925 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17926 int arrow_len = SCHARS (overlay_arrow_string);
17927 const unsigned char *arrow_end = arrow_string + arrow_len;
17928 const unsigned char *p;
17929 struct it it;
17930 int multibyte_p;
17931 int n_glyphs_before;
17932
17933 set_buffer_temp (buffer);
17934 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17935 it.glyph_row->used[TEXT_AREA] = 0;
17936 SET_TEXT_POS (it.position, 0, 0);
17937
17938 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17939 p = arrow_string;
17940 while (p < arrow_end)
17941 {
17942 Lisp_Object face, ilisp;
17943
17944 /* Get the next character. */
17945 if (multibyte_p)
17946 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17947 else
17948 {
17949 it.c = it.char_to_display = *p, it.len = 1;
17950 if (! ASCII_CHAR_P (it.c))
17951 it.char_to_display = BYTE8_TO_CHAR (it.c);
17952 }
17953 p += it.len;
17954
17955 /* Get its face. */
17956 ilisp = make_number (p - arrow_string);
17957 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17958 it.face_id = compute_char_face (f, it.char_to_display, face);
17959
17960 /* Compute its width, get its glyphs. */
17961 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17962 SET_TEXT_POS (it.position, -1, -1);
17963 PRODUCE_GLYPHS (&it);
17964
17965 /* If this character doesn't fit any more in the line, we have
17966 to remove some glyphs. */
17967 if (it.current_x > it.last_visible_x)
17968 {
17969 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17970 break;
17971 }
17972 }
17973
17974 set_buffer_temp (old);
17975 return it.glyph_row;
17976 }
17977
17978
17979 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17980 glyphs are only inserted for terminal frames since we can't really
17981 win with truncation glyphs when partially visible glyphs are
17982 involved. Which glyphs to insert is determined by
17983 produce_special_glyphs. */
17984
17985 static void
17986 insert_left_trunc_glyphs (struct it *it)
17987 {
17988 struct it truncate_it;
17989 struct glyph *from, *end, *to, *toend;
17990
17991 xassert (!FRAME_WINDOW_P (it->f));
17992
17993 /* Get the truncation glyphs. */
17994 truncate_it = *it;
17995 truncate_it.current_x = 0;
17996 truncate_it.face_id = DEFAULT_FACE_ID;
17997 truncate_it.glyph_row = &scratch_glyph_row;
17998 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17999 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18000 truncate_it.object = make_number (0);
18001 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18002
18003 /* Overwrite glyphs from IT with truncation glyphs. */
18004 if (!it->glyph_row->reversed_p)
18005 {
18006 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18007 end = from + truncate_it.glyph_row->used[TEXT_AREA];
18008 to = it->glyph_row->glyphs[TEXT_AREA];
18009 toend = to + it->glyph_row->used[TEXT_AREA];
18010
18011 while (from < end)
18012 *to++ = *from++;
18013
18014 /* There may be padding glyphs left over. Overwrite them too. */
18015 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18016 {
18017 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18018 while (from < end)
18019 *to++ = *from++;
18020 }
18021
18022 if (to > toend)
18023 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18024 }
18025 else
18026 {
18027 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18028 that back to front. */
18029 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18030 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18031 toend = it->glyph_row->glyphs[TEXT_AREA];
18032 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18033
18034 while (from >= end && to >= toend)
18035 *to-- = *from--;
18036 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18037 {
18038 from =
18039 truncate_it.glyph_row->glyphs[TEXT_AREA]
18040 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18041 while (from >= end && to >= toend)
18042 *to-- = *from--;
18043 }
18044 if (from >= end)
18045 {
18046 /* Need to free some room before prepending additional
18047 glyphs. */
18048 int move_by = from - end + 1;
18049 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18050 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18051
18052 for ( ; g >= g0; g--)
18053 g[move_by] = *g;
18054 while (from >= end)
18055 *to-- = *from--;
18056 it->glyph_row->used[TEXT_AREA] += move_by;
18057 }
18058 }
18059 }
18060
18061 /* Compute the hash code for ROW. */
18062 unsigned
18063 row_hash (struct glyph_row *row)
18064 {
18065 int area, k;
18066 unsigned hashval = 0;
18067
18068 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18069 for (k = 0; k < row->used[area]; ++k)
18070 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18071 + row->glyphs[area][k].u.val
18072 + row->glyphs[area][k].face_id
18073 + row->glyphs[area][k].padding_p
18074 + (row->glyphs[area][k].type << 2));
18075
18076 return hashval;
18077 }
18078
18079 /* Compute the pixel height and width of IT->glyph_row.
18080
18081 Most of the time, ascent and height of a display line will be equal
18082 to the max_ascent and max_height values of the display iterator
18083 structure. This is not the case if
18084
18085 1. We hit ZV without displaying anything. In this case, max_ascent
18086 and max_height will be zero.
18087
18088 2. We have some glyphs that don't contribute to the line height.
18089 (The glyph row flag contributes_to_line_height_p is for future
18090 pixmap extensions).
18091
18092 The first case is easily covered by using default values because in
18093 these cases, the line height does not really matter, except that it
18094 must not be zero. */
18095
18096 static void
18097 compute_line_metrics (struct it *it)
18098 {
18099 struct glyph_row *row = it->glyph_row;
18100
18101 if (FRAME_WINDOW_P (it->f))
18102 {
18103 int i, min_y, max_y;
18104
18105 /* The line may consist of one space only, that was added to
18106 place the cursor on it. If so, the row's height hasn't been
18107 computed yet. */
18108 if (row->height == 0)
18109 {
18110 if (it->max_ascent + it->max_descent == 0)
18111 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18112 row->ascent = it->max_ascent;
18113 row->height = it->max_ascent + it->max_descent;
18114 row->phys_ascent = it->max_phys_ascent;
18115 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18116 row->extra_line_spacing = it->max_extra_line_spacing;
18117 }
18118
18119 /* Compute the width of this line. */
18120 row->pixel_width = row->x;
18121 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18122 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18123
18124 xassert (row->pixel_width >= 0);
18125 xassert (row->ascent >= 0 && row->height > 0);
18126
18127 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18128 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18129
18130 /* If first line's physical ascent is larger than its logical
18131 ascent, use the physical ascent, and make the row taller.
18132 This makes accented characters fully visible. */
18133 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18134 && row->phys_ascent > row->ascent)
18135 {
18136 row->height += row->phys_ascent - row->ascent;
18137 row->ascent = row->phys_ascent;
18138 }
18139
18140 /* Compute how much of the line is visible. */
18141 row->visible_height = row->height;
18142
18143 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18144 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18145
18146 if (row->y < min_y)
18147 row->visible_height -= min_y - row->y;
18148 if (row->y + row->height > max_y)
18149 row->visible_height -= row->y + row->height - max_y;
18150 }
18151 else
18152 {
18153 row->pixel_width = row->used[TEXT_AREA];
18154 if (row->continued_p)
18155 row->pixel_width -= it->continuation_pixel_width;
18156 else if (row->truncated_on_right_p)
18157 row->pixel_width -= it->truncation_pixel_width;
18158 row->ascent = row->phys_ascent = 0;
18159 row->height = row->phys_height = row->visible_height = 1;
18160 row->extra_line_spacing = 0;
18161 }
18162
18163 /* Compute a hash code for this row. */
18164 row->hash = row_hash (row);
18165
18166 it->max_ascent = it->max_descent = 0;
18167 it->max_phys_ascent = it->max_phys_descent = 0;
18168 }
18169
18170
18171 /* Append one space to the glyph row of iterator IT if doing a
18172 window-based redisplay. The space has the same face as
18173 IT->face_id. Value is non-zero if a space was added.
18174
18175 This function is called to make sure that there is always one glyph
18176 at the end of a glyph row that the cursor can be set on under
18177 window-systems. (If there weren't such a glyph we would not know
18178 how wide and tall a box cursor should be displayed).
18179
18180 At the same time this space let's a nicely handle clearing to the
18181 end of the line if the row ends in italic text. */
18182
18183 static int
18184 append_space_for_newline (struct it *it, int default_face_p)
18185 {
18186 if (FRAME_WINDOW_P (it->f))
18187 {
18188 int n = it->glyph_row->used[TEXT_AREA];
18189
18190 if (it->glyph_row->glyphs[TEXT_AREA] + n
18191 < it->glyph_row->glyphs[1 + TEXT_AREA])
18192 {
18193 /* Save some values that must not be changed.
18194 Must save IT->c and IT->len because otherwise
18195 ITERATOR_AT_END_P wouldn't work anymore after
18196 append_space_for_newline has been called. */
18197 enum display_element_type saved_what = it->what;
18198 int saved_c = it->c, saved_len = it->len;
18199 int saved_char_to_display = it->char_to_display;
18200 int saved_x = it->current_x;
18201 int saved_face_id = it->face_id;
18202 struct text_pos saved_pos;
18203 Lisp_Object saved_object;
18204 struct face *face;
18205
18206 saved_object = it->object;
18207 saved_pos = it->position;
18208
18209 it->what = IT_CHARACTER;
18210 memset (&it->position, 0, sizeof it->position);
18211 it->object = make_number (0);
18212 it->c = it->char_to_display = ' ';
18213 it->len = 1;
18214
18215 /* If the default face was remapped, be sure to use the
18216 remapped face for the appended newline. */
18217 if (default_face_p)
18218 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18219 else if (it->face_before_selective_p)
18220 it->face_id = it->saved_face_id;
18221 face = FACE_FROM_ID (it->f, it->face_id);
18222 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18223
18224 PRODUCE_GLYPHS (it);
18225
18226 it->override_ascent = -1;
18227 it->constrain_row_ascent_descent_p = 0;
18228 it->current_x = saved_x;
18229 it->object = saved_object;
18230 it->position = saved_pos;
18231 it->what = saved_what;
18232 it->face_id = saved_face_id;
18233 it->len = saved_len;
18234 it->c = saved_c;
18235 it->char_to_display = saved_char_to_display;
18236 return 1;
18237 }
18238 }
18239
18240 return 0;
18241 }
18242
18243
18244 /* Extend the face of the last glyph in the text area of IT->glyph_row
18245 to the end of the display line. Called from display_line. If the
18246 glyph row is empty, add a space glyph to it so that we know the
18247 face to draw. Set the glyph row flag fill_line_p. If the glyph
18248 row is R2L, prepend a stretch glyph to cover the empty space to the
18249 left of the leftmost glyph. */
18250
18251 static void
18252 extend_face_to_end_of_line (struct it *it)
18253 {
18254 struct face *face, *default_face;
18255 struct frame *f = it->f;
18256
18257 /* If line is already filled, do nothing. Non window-system frames
18258 get a grace of one more ``pixel'' because their characters are
18259 1-``pixel'' wide, so they hit the equality too early. This grace
18260 is needed only for R2L rows that are not continued, to produce
18261 one extra blank where we could display the cursor. */
18262 if (it->current_x >= it->last_visible_x
18263 + (!FRAME_WINDOW_P (f)
18264 && it->glyph_row->reversed_p
18265 && !it->glyph_row->continued_p))
18266 return;
18267
18268 /* The default face, possibly remapped. */
18269 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18270
18271 /* Face extension extends the background and box of IT->face_id
18272 to the end of the line. If the background equals the background
18273 of the frame, we don't have to do anything. */
18274 if (it->face_before_selective_p)
18275 face = FACE_FROM_ID (f, it->saved_face_id);
18276 else
18277 face = FACE_FROM_ID (f, it->face_id);
18278
18279 if (FRAME_WINDOW_P (f)
18280 && it->glyph_row->displays_text_p
18281 && face->box == FACE_NO_BOX
18282 && face->background == FRAME_BACKGROUND_PIXEL (f)
18283 && !face->stipple
18284 && !it->glyph_row->reversed_p)
18285 return;
18286
18287 /* Set the glyph row flag indicating that the face of the last glyph
18288 in the text area has to be drawn to the end of the text area. */
18289 it->glyph_row->fill_line_p = 1;
18290
18291 /* If current character of IT is not ASCII, make sure we have the
18292 ASCII face. This will be automatically undone the next time
18293 get_next_display_element returns a multibyte character. Note
18294 that the character will always be single byte in unibyte
18295 text. */
18296 if (!ASCII_CHAR_P (it->c))
18297 {
18298 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18299 }
18300
18301 if (FRAME_WINDOW_P (f))
18302 {
18303 /* If the row is empty, add a space with the current face of IT,
18304 so that we know which face to draw. */
18305 if (it->glyph_row->used[TEXT_AREA] == 0)
18306 {
18307 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18308 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18309 it->glyph_row->used[TEXT_AREA] = 1;
18310 }
18311 #ifdef HAVE_WINDOW_SYSTEM
18312 if (it->glyph_row->reversed_p)
18313 {
18314 /* Prepend a stretch glyph to the row, such that the
18315 rightmost glyph will be drawn flushed all the way to the
18316 right margin of the window. The stretch glyph that will
18317 occupy the empty space, if any, to the left of the
18318 glyphs. */
18319 struct font *font = face->font ? face->font : FRAME_FONT (f);
18320 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18321 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18322 struct glyph *g;
18323 int row_width, stretch_ascent, stretch_width;
18324 struct text_pos saved_pos;
18325 int saved_face_id, saved_avoid_cursor;
18326
18327 for (row_width = 0, g = row_start; g < row_end; g++)
18328 row_width += g->pixel_width;
18329 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18330 if (stretch_width > 0)
18331 {
18332 stretch_ascent =
18333 (((it->ascent + it->descent)
18334 * FONT_BASE (font)) / FONT_HEIGHT (font));
18335 saved_pos = it->position;
18336 memset (&it->position, 0, sizeof it->position);
18337 saved_avoid_cursor = it->avoid_cursor_p;
18338 it->avoid_cursor_p = 1;
18339 saved_face_id = it->face_id;
18340 /* The last row's stretch glyph should get the default
18341 face, to avoid painting the rest of the window with
18342 the region face, if the region ends at ZV. */
18343 if (it->glyph_row->ends_at_zv_p)
18344 it->face_id = default_face->id;
18345 else
18346 it->face_id = face->id;
18347 append_stretch_glyph (it, make_number (0), stretch_width,
18348 it->ascent + it->descent, stretch_ascent);
18349 it->position = saved_pos;
18350 it->avoid_cursor_p = saved_avoid_cursor;
18351 it->face_id = saved_face_id;
18352 }
18353 }
18354 #endif /* HAVE_WINDOW_SYSTEM */
18355 }
18356 else
18357 {
18358 /* Save some values that must not be changed. */
18359 int saved_x = it->current_x;
18360 struct text_pos saved_pos;
18361 Lisp_Object saved_object;
18362 enum display_element_type saved_what = it->what;
18363 int saved_face_id = it->face_id;
18364
18365 saved_object = it->object;
18366 saved_pos = it->position;
18367
18368 it->what = IT_CHARACTER;
18369 memset (&it->position, 0, sizeof it->position);
18370 it->object = make_number (0);
18371 it->c = it->char_to_display = ' ';
18372 it->len = 1;
18373 /* The last row's blank glyphs should get the default face, to
18374 avoid painting the rest of the window with the region face,
18375 if the region ends at ZV. */
18376 if (it->glyph_row->ends_at_zv_p)
18377 it->face_id = default_face->id;
18378 else
18379 it->face_id = face->id;
18380
18381 PRODUCE_GLYPHS (it);
18382
18383 while (it->current_x <= it->last_visible_x)
18384 PRODUCE_GLYPHS (it);
18385
18386 /* Don't count these blanks really. It would let us insert a left
18387 truncation glyph below and make us set the cursor on them, maybe. */
18388 it->current_x = saved_x;
18389 it->object = saved_object;
18390 it->position = saved_pos;
18391 it->what = saved_what;
18392 it->face_id = saved_face_id;
18393 }
18394 }
18395
18396
18397 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18398 trailing whitespace. */
18399
18400 static int
18401 trailing_whitespace_p (EMACS_INT charpos)
18402 {
18403 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18404 int c = 0;
18405
18406 while (bytepos < ZV_BYTE
18407 && (c = FETCH_CHAR (bytepos),
18408 c == ' ' || c == '\t'))
18409 ++bytepos;
18410
18411 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18412 {
18413 if (bytepos != PT_BYTE)
18414 return 1;
18415 }
18416 return 0;
18417 }
18418
18419
18420 /* Highlight trailing whitespace, if any, in ROW. */
18421
18422 static void
18423 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18424 {
18425 int used = row->used[TEXT_AREA];
18426
18427 if (used)
18428 {
18429 struct glyph *start = row->glyphs[TEXT_AREA];
18430 struct glyph *glyph = start + used - 1;
18431
18432 if (row->reversed_p)
18433 {
18434 /* Right-to-left rows need to be processed in the opposite
18435 direction, so swap the edge pointers. */
18436 glyph = start;
18437 start = row->glyphs[TEXT_AREA] + used - 1;
18438 }
18439
18440 /* Skip over glyphs inserted to display the cursor at the
18441 end of a line, for extending the face of the last glyph
18442 to the end of the line on terminals, and for truncation
18443 and continuation glyphs. */
18444 if (!row->reversed_p)
18445 {
18446 while (glyph >= start
18447 && glyph->type == CHAR_GLYPH
18448 && INTEGERP (glyph->object))
18449 --glyph;
18450 }
18451 else
18452 {
18453 while (glyph <= start
18454 && glyph->type == CHAR_GLYPH
18455 && INTEGERP (glyph->object))
18456 ++glyph;
18457 }
18458
18459 /* If last glyph is a space or stretch, and it's trailing
18460 whitespace, set the face of all trailing whitespace glyphs in
18461 IT->glyph_row to `trailing-whitespace'. */
18462 if ((row->reversed_p ? glyph <= start : glyph >= start)
18463 && BUFFERP (glyph->object)
18464 && (glyph->type == STRETCH_GLYPH
18465 || (glyph->type == CHAR_GLYPH
18466 && glyph->u.ch == ' '))
18467 && trailing_whitespace_p (glyph->charpos))
18468 {
18469 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18470 if (face_id < 0)
18471 return;
18472
18473 if (!row->reversed_p)
18474 {
18475 while (glyph >= start
18476 && BUFFERP (glyph->object)
18477 && (glyph->type == STRETCH_GLYPH
18478 || (glyph->type == CHAR_GLYPH
18479 && glyph->u.ch == ' ')))
18480 (glyph--)->face_id = face_id;
18481 }
18482 else
18483 {
18484 while (glyph <= start
18485 && BUFFERP (glyph->object)
18486 && (glyph->type == STRETCH_GLYPH
18487 || (glyph->type == CHAR_GLYPH
18488 && glyph->u.ch == ' ')))
18489 (glyph++)->face_id = face_id;
18490 }
18491 }
18492 }
18493 }
18494
18495
18496 /* Value is non-zero if glyph row ROW should be
18497 used to hold the cursor. */
18498
18499 static int
18500 cursor_row_p (struct glyph_row *row)
18501 {
18502 int result = 1;
18503
18504 if (PT == CHARPOS (row->end.pos)
18505 || PT == MATRIX_ROW_END_CHARPOS (row))
18506 {
18507 /* Suppose the row ends on a string.
18508 Unless the row is continued, that means it ends on a newline
18509 in the string. If it's anything other than a display string
18510 (e.g., a before-string from an overlay), we don't want the
18511 cursor there. (This heuristic seems to give the optimal
18512 behavior for the various types of multi-line strings.)
18513 One exception: if the string has `cursor' property on one of
18514 its characters, we _do_ want the cursor there. */
18515 if (CHARPOS (row->end.string_pos) >= 0)
18516 {
18517 if (row->continued_p)
18518 result = 1;
18519 else
18520 {
18521 /* Check for `display' property. */
18522 struct glyph *beg = row->glyphs[TEXT_AREA];
18523 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18524 struct glyph *glyph;
18525
18526 result = 0;
18527 for (glyph = end; glyph >= beg; --glyph)
18528 if (STRINGP (glyph->object))
18529 {
18530 Lisp_Object prop
18531 = Fget_char_property (make_number (PT),
18532 Qdisplay, Qnil);
18533 result =
18534 (!NILP (prop)
18535 && display_prop_string_p (prop, glyph->object));
18536 /* If there's a `cursor' property on one of the
18537 string's characters, this row is a cursor row,
18538 even though this is not a display string. */
18539 if (!result)
18540 {
18541 Lisp_Object s = glyph->object;
18542
18543 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18544 {
18545 EMACS_INT gpos = glyph->charpos;
18546
18547 if (!NILP (Fget_char_property (make_number (gpos),
18548 Qcursor, s)))
18549 {
18550 result = 1;
18551 break;
18552 }
18553 }
18554 }
18555 break;
18556 }
18557 }
18558 }
18559 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18560 {
18561 /* If the row ends in middle of a real character,
18562 and the line is continued, we want the cursor here.
18563 That's because CHARPOS (ROW->end.pos) would equal
18564 PT if PT is before the character. */
18565 if (!row->ends_in_ellipsis_p)
18566 result = row->continued_p;
18567 else
18568 /* If the row ends in an ellipsis, then
18569 CHARPOS (ROW->end.pos) will equal point after the
18570 invisible text. We want that position to be displayed
18571 after the ellipsis. */
18572 result = 0;
18573 }
18574 /* If the row ends at ZV, display the cursor at the end of that
18575 row instead of at the start of the row below. */
18576 else if (row->ends_at_zv_p)
18577 result = 1;
18578 else
18579 result = 0;
18580 }
18581
18582 return result;
18583 }
18584
18585 \f
18586
18587 /* Push the property PROP so that it will be rendered at the current
18588 position in IT. Return 1 if PROP was successfully pushed, 0
18589 otherwise. Called from handle_line_prefix to handle the
18590 `line-prefix' and `wrap-prefix' properties. */
18591
18592 static int
18593 push_prefix_prop (struct it *it, Lisp_Object prop)
18594 {
18595 struct text_pos pos =
18596 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18597
18598 xassert (it->method == GET_FROM_BUFFER
18599 || it->method == GET_FROM_DISPLAY_VECTOR
18600 || it->method == GET_FROM_STRING);
18601
18602 /* We need to save the current buffer/string position, so it will be
18603 restored by pop_it, because iterate_out_of_display_property
18604 depends on that being set correctly, but some situations leave
18605 it->position not yet set when this function is called. */
18606 push_it (it, &pos);
18607
18608 if (STRINGP (prop))
18609 {
18610 if (SCHARS (prop) == 0)
18611 {
18612 pop_it (it);
18613 return 0;
18614 }
18615
18616 it->string = prop;
18617 it->string_from_prefix_prop_p = 1;
18618 it->multibyte_p = STRING_MULTIBYTE (it->string);
18619 it->current.overlay_string_index = -1;
18620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18621 it->end_charpos = it->string_nchars = SCHARS (it->string);
18622 it->method = GET_FROM_STRING;
18623 it->stop_charpos = 0;
18624 it->prev_stop = 0;
18625 it->base_level_stop = 0;
18626
18627 /* Force paragraph direction to be that of the parent
18628 buffer/string. */
18629 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18630 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18631 else
18632 it->paragraph_embedding = L2R;
18633
18634 /* Set up the bidi iterator for this display string. */
18635 if (it->bidi_p)
18636 {
18637 it->bidi_it.string.lstring = it->string;
18638 it->bidi_it.string.s = NULL;
18639 it->bidi_it.string.schars = it->end_charpos;
18640 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18641 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18642 it->bidi_it.string.unibyte = !it->multibyte_p;
18643 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18644 }
18645 }
18646 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18647 {
18648 it->method = GET_FROM_STRETCH;
18649 it->object = prop;
18650 }
18651 #ifdef HAVE_WINDOW_SYSTEM
18652 else if (IMAGEP (prop))
18653 {
18654 it->what = IT_IMAGE;
18655 it->image_id = lookup_image (it->f, prop);
18656 it->method = GET_FROM_IMAGE;
18657 }
18658 #endif /* HAVE_WINDOW_SYSTEM */
18659 else
18660 {
18661 pop_it (it); /* bogus display property, give up */
18662 return 0;
18663 }
18664
18665 return 1;
18666 }
18667
18668 /* Return the character-property PROP at the current position in IT. */
18669
18670 static Lisp_Object
18671 get_it_property (struct it *it, Lisp_Object prop)
18672 {
18673 Lisp_Object position;
18674
18675 if (STRINGP (it->object))
18676 position = make_number (IT_STRING_CHARPOS (*it));
18677 else if (BUFFERP (it->object))
18678 position = make_number (IT_CHARPOS (*it));
18679 else
18680 return Qnil;
18681
18682 return Fget_char_property (position, prop, it->object);
18683 }
18684
18685 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18686
18687 static void
18688 handle_line_prefix (struct it *it)
18689 {
18690 Lisp_Object prefix;
18691
18692 if (it->continuation_lines_width > 0)
18693 {
18694 prefix = get_it_property (it, Qwrap_prefix);
18695 if (NILP (prefix))
18696 prefix = Vwrap_prefix;
18697 }
18698 else
18699 {
18700 prefix = get_it_property (it, Qline_prefix);
18701 if (NILP (prefix))
18702 prefix = Vline_prefix;
18703 }
18704 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18705 {
18706 /* If the prefix is wider than the window, and we try to wrap
18707 it, it would acquire its own wrap prefix, and so on till the
18708 iterator stack overflows. So, don't wrap the prefix. */
18709 it->line_wrap = TRUNCATE;
18710 it->avoid_cursor_p = 1;
18711 }
18712 }
18713
18714 \f
18715
18716 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18717 only for R2L lines from display_line and display_string, when they
18718 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18719 the line/string needs to be continued on the next glyph row. */
18720 static void
18721 unproduce_glyphs (struct it *it, int n)
18722 {
18723 struct glyph *glyph, *end;
18724
18725 xassert (it->glyph_row);
18726 xassert (it->glyph_row->reversed_p);
18727 xassert (it->area == TEXT_AREA);
18728 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18729
18730 if (n > it->glyph_row->used[TEXT_AREA])
18731 n = it->glyph_row->used[TEXT_AREA];
18732 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18733 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18734 for ( ; glyph < end; glyph++)
18735 glyph[-n] = *glyph;
18736 }
18737
18738 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18739 and ROW->maxpos. */
18740 static void
18741 find_row_edges (struct it *it, struct glyph_row *row,
18742 EMACS_INT min_pos, EMACS_INT min_bpos,
18743 EMACS_INT max_pos, EMACS_INT max_bpos)
18744 {
18745 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18746 lines' rows is implemented for bidi-reordered rows. */
18747
18748 /* ROW->minpos is the value of min_pos, the minimal buffer position
18749 we have in ROW, or ROW->start.pos if that is smaller. */
18750 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18751 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18752 else
18753 /* We didn't find buffer positions smaller than ROW->start, or
18754 didn't find _any_ valid buffer positions in any of the glyphs,
18755 so we must trust the iterator's computed positions. */
18756 row->minpos = row->start.pos;
18757 if (max_pos <= 0)
18758 {
18759 max_pos = CHARPOS (it->current.pos);
18760 max_bpos = BYTEPOS (it->current.pos);
18761 }
18762
18763 /* Here are the various use-cases for ending the row, and the
18764 corresponding values for ROW->maxpos:
18765
18766 Line ends in a newline from buffer eol_pos + 1
18767 Line is continued from buffer max_pos + 1
18768 Line is truncated on right it->current.pos
18769 Line ends in a newline from string max_pos + 1(*)
18770 (*) + 1 only when line ends in a forward scan
18771 Line is continued from string max_pos
18772 Line is continued from display vector max_pos
18773 Line is entirely from a string min_pos == max_pos
18774 Line is entirely from a display vector min_pos == max_pos
18775 Line that ends at ZV ZV
18776
18777 If you discover other use-cases, please add them here as
18778 appropriate. */
18779 if (row->ends_at_zv_p)
18780 row->maxpos = it->current.pos;
18781 else if (row->used[TEXT_AREA])
18782 {
18783 int seen_this_string = 0;
18784 struct glyph_row *r1 = row - 1;
18785
18786 /* Did we see the same display string on the previous row? */
18787 if (STRINGP (it->object)
18788 /* this is not the first row */
18789 && row > it->w->desired_matrix->rows
18790 /* previous row is not the header line */
18791 && !r1->mode_line_p
18792 /* previous row also ends in a newline from a string */
18793 && r1->ends_in_newline_from_string_p)
18794 {
18795 struct glyph *start, *end;
18796
18797 /* Search for the last glyph of the previous row that came
18798 from buffer or string. Depending on whether the row is
18799 L2R or R2L, we need to process it front to back or the
18800 other way round. */
18801 if (!r1->reversed_p)
18802 {
18803 start = r1->glyphs[TEXT_AREA];
18804 end = start + r1->used[TEXT_AREA];
18805 /* Glyphs inserted by redisplay have an integer (zero)
18806 as their object. */
18807 while (end > start
18808 && INTEGERP ((end - 1)->object)
18809 && (end - 1)->charpos <= 0)
18810 --end;
18811 if (end > start)
18812 {
18813 if (EQ ((end - 1)->object, it->object))
18814 seen_this_string = 1;
18815 }
18816 else
18817 /* If all the glyphs of the previous row were inserted
18818 by redisplay, it means the previous row was
18819 produced from a single newline, which is only
18820 possible if that newline came from the same string
18821 as the one which produced this ROW. */
18822 seen_this_string = 1;
18823 }
18824 else
18825 {
18826 end = r1->glyphs[TEXT_AREA] - 1;
18827 start = end + r1->used[TEXT_AREA];
18828 while (end < start
18829 && INTEGERP ((end + 1)->object)
18830 && (end + 1)->charpos <= 0)
18831 ++end;
18832 if (end < start)
18833 {
18834 if (EQ ((end + 1)->object, it->object))
18835 seen_this_string = 1;
18836 }
18837 else
18838 seen_this_string = 1;
18839 }
18840 }
18841 /* Take note of each display string that covers a newline only
18842 once, the first time we see it. This is for when a display
18843 string includes more than one newline in it. */
18844 if (row->ends_in_newline_from_string_p && !seen_this_string)
18845 {
18846 /* If we were scanning the buffer forward when we displayed
18847 the string, we want to account for at least one buffer
18848 position that belongs to this row (position covered by
18849 the display string), so that cursor positioning will
18850 consider this row as a candidate when point is at the end
18851 of the visual line represented by this row. This is not
18852 required when scanning back, because max_pos will already
18853 have a much larger value. */
18854 if (CHARPOS (row->end.pos) > max_pos)
18855 INC_BOTH (max_pos, max_bpos);
18856 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18857 }
18858 else if (CHARPOS (it->eol_pos) > 0)
18859 SET_TEXT_POS (row->maxpos,
18860 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18861 else if (row->continued_p)
18862 {
18863 /* If max_pos is different from IT's current position, it
18864 means IT->method does not belong to the display element
18865 at max_pos. However, it also means that the display
18866 element at max_pos was displayed in its entirety on this
18867 line, which is equivalent to saying that the next line
18868 starts at the next buffer position. */
18869 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18870 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18871 else
18872 {
18873 INC_BOTH (max_pos, max_bpos);
18874 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18875 }
18876 }
18877 else if (row->truncated_on_right_p)
18878 /* display_line already called reseat_at_next_visible_line_start,
18879 which puts the iterator at the beginning of the next line, in
18880 the logical order. */
18881 row->maxpos = it->current.pos;
18882 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18883 /* A line that is entirely from a string/image/stretch... */
18884 row->maxpos = row->minpos;
18885 else
18886 abort ();
18887 }
18888 else
18889 row->maxpos = it->current.pos;
18890 }
18891
18892 /* Construct the glyph row IT->glyph_row in the desired matrix of
18893 IT->w from text at the current position of IT. See dispextern.h
18894 for an overview of struct it. Value is non-zero if
18895 IT->glyph_row displays text, as opposed to a line displaying ZV
18896 only. */
18897
18898 static int
18899 display_line (struct it *it)
18900 {
18901 struct glyph_row *row = it->glyph_row;
18902 Lisp_Object overlay_arrow_string;
18903 struct it wrap_it;
18904 void *wrap_data = NULL;
18905 int may_wrap = 0, wrap_x IF_LINT (= 0);
18906 int wrap_row_used = -1;
18907 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18908 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18909 int wrap_row_extra_line_spacing IF_LINT (= 0);
18910 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18911 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18912 int cvpos;
18913 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18914 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18915
18916 /* We always start displaying at hpos zero even if hscrolled. */
18917 xassert (it->hpos == 0 && it->current_x == 0);
18918
18919 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18920 >= it->w->desired_matrix->nrows)
18921 {
18922 it->w->nrows_scale_factor++;
18923 fonts_changed_p = 1;
18924 return 0;
18925 }
18926
18927 /* Is IT->w showing the region? */
18928 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18929
18930 /* Clear the result glyph row and enable it. */
18931 prepare_desired_row (row);
18932
18933 row->y = it->current_y;
18934 row->start = it->start;
18935 row->continuation_lines_width = it->continuation_lines_width;
18936 row->displays_text_p = 1;
18937 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18938 it->starts_in_middle_of_char_p = 0;
18939
18940 /* Arrange the overlays nicely for our purposes. Usually, we call
18941 display_line on only one line at a time, in which case this
18942 can't really hurt too much, or we call it on lines which appear
18943 one after another in the buffer, in which case all calls to
18944 recenter_overlay_lists but the first will be pretty cheap. */
18945 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18946
18947 /* Move over display elements that are not visible because we are
18948 hscrolled. This may stop at an x-position < IT->first_visible_x
18949 if the first glyph is partially visible or if we hit a line end. */
18950 if (it->current_x < it->first_visible_x)
18951 {
18952 this_line_min_pos = row->start.pos;
18953 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18954 MOVE_TO_POS | MOVE_TO_X);
18955 /* Record the smallest positions seen while we moved over
18956 display elements that are not visible. This is needed by
18957 redisplay_internal for optimizing the case where the cursor
18958 stays inside the same line. The rest of this function only
18959 considers positions that are actually displayed, so
18960 RECORD_MAX_MIN_POS will not otherwise record positions that
18961 are hscrolled to the left of the left edge of the window. */
18962 min_pos = CHARPOS (this_line_min_pos);
18963 min_bpos = BYTEPOS (this_line_min_pos);
18964 }
18965 else
18966 {
18967 /* We only do this when not calling `move_it_in_display_line_to'
18968 above, because move_it_in_display_line_to calls
18969 handle_line_prefix itself. */
18970 handle_line_prefix (it);
18971 }
18972
18973 /* Get the initial row height. This is either the height of the
18974 text hscrolled, if there is any, or zero. */
18975 row->ascent = it->max_ascent;
18976 row->height = it->max_ascent + it->max_descent;
18977 row->phys_ascent = it->max_phys_ascent;
18978 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18979 row->extra_line_spacing = it->max_extra_line_spacing;
18980
18981 /* Utility macro to record max and min buffer positions seen until now. */
18982 #define RECORD_MAX_MIN_POS(IT) \
18983 do \
18984 { \
18985 int composition_p = !STRINGP ((IT)->string) \
18986 && ((IT)->what == IT_COMPOSITION); \
18987 EMACS_INT current_pos = \
18988 composition_p ? (IT)->cmp_it.charpos \
18989 : IT_CHARPOS (*(IT)); \
18990 EMACS_INT current_bpos = \
18991 composition_p ? CHAR_TO_BYTE (current_pos) \
18992 : IT_BYTEPOS (*(IT)); \
18993 if (current_pos < min_pos) \
18994 { \
18995 min_pos = current_pos; \
18996 min_bpos = current_bpos; \
18997 } \
18998 if (IT_CHARPOS (*it) > max_pos) \
18999 { \
19000 max_pos = IT_CHARPOS (*it); \
19001 max_bpos = IT_BYTEPOS (*it); \
19002 } \
19003 } \
19004 while (0)
19005
19006 /* Loop generating characters. The loop is left with IT on the next
19007 character to display. */
19008 while (1)
19009 {
19010 int n_glyphs_before, hpos_before, x_before;
19011 int x, nglyphs;
19012 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19013
19014 /* Retrieve the next thing to display. Value is zero if end of
19015 buffer reached. */
19016 if (!get_next_display_element (it))
19017 {
19018 /* Maybe add a space at the end of this line that is used to
19019 display the cursor there under X. Set the charpos of the
19020 first glyph of blank lines not corresponding to any text
19021 to -1. */
19022 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19023 row->exact_window_width_line_p = 1;
19024 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19025 || row->used[TEXT_AREA] == 0)
19026 {
19027 row->glyphs[TEXT_AREA]->charpos = -1;
19028 row->displays_text_p = 0;
19029
19030 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19031 && (!MINI_WINDOW_P (it->w)
19032 || (minibuf_level && EQ (it->window, minibuf_window))))
19033 row->indicate_empty_line_p = 1;
19034 }
19035
19036 it->continuation_lines_width = 0;
19037 row->ends_at_zv_p = 1;
19038 /* A row that displays right-to-left text must always have
19039 its last face extended all the way to the end of line,
19040 even if this row ends in ZV, because we still write to
19041 the screen left to right. We also need to extend the
19042 last face if the default face is remapped to some
19043 different face, otherwise the functions that clear
19044 portions of the screen will clear with the default face's
19045 background color. */
19046 if (row->reversed_p
19047 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19048 extend_face_to_end_of_line (it);
19049 break;
19050 }
19051
19052 /* Now, get the metrics of what we want to display. This also
19053 generates glyphs in `row' (which is IT->glyph_row). */
19054 n_glyphs_before = row->used[TEXT_AREA];
19055 x = it->current_x;
19056
19057 /* Remember the line height so far in case the next element doesn't
19058 fit on the line. */
19059 if (it->line_wrap != TRUNCATE)
19060 {
19061 ascent = it->max_ascent;
19062 descent = it->max_descent;
19063 phys_ascent = it->max_phys_ascent;
19064 phys_descent = it->max_phys_descent;
19065
19066 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19067 {
19068 if (IT_DISPLAYING_WHITESPACE (it))
19069 may_wrap = 1;
19070 else if (may_wrap)
19071 {
19072 SAVE_IT (wrap_it, *it, wrap_data);
19073 wrap_x = x;
19074 wrap_row_used = row->used[TEXT_AREA];
19075 wrap_row_ascent = row->ascent;
19076 wrap_row_height = row->height;
19077 wrap_row_phys_ascent = row->phys_ascent;
19078 wrap_row_phys_height = row->phys_height;
19079 wrap_row_extra_line_spacing = row->extra_line_spacing;
19080 wrap_row_min_pos = min_pos;
19081 wrap_row_min_bpos = min_bpos;
19082 wrap_row_max_pos = max_pos;
19083 wrap_row_max_bpos = max_bpos;
19084 may_wrap = 0;
19085 }
19086 }
19087 }
19088
19089 PRODUCE_GLYPHS (it);
19090
19091 /* If this display element was in marginal areas, continue with
19092 the next one. */
19093 if (it->area != TEXT_AREA)
19094 {
19095 row->ascent = max (row->ascent, it->max_ascent);
19096 row->height = max (row->height, it->max_ascent + it->max_descent);
19097 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19098 row->phys_height = max (row->phys_height,
19099 it->max_phys_ascent + it->max_phys_descent);
19100 row->extra_line_spacing = max (row->extra_line_spacing,
19101 it->max_extra_line_spacing);
19102 set_iterator_to_next (it, 1);
19103 continue;
19104 }
19105
19106 /* Does the display element fit on the line? If we truncate
19107 lines, we should draw past the right edge of the window. If
19108 we don't truncate, we want to stop so that we can display the
19109 continuation glyph before the right margin. If lines are
19110 continued, there are two possible strategies for characters
19111 resulting in more than 1 glyph (e.g. tabs): Display as many
19112 glyphs as possible in this line and leave the rest for the
19113 continuation line, or display the whole element in the next
19114 line. Original redisplay did the former, so we do it also. */
19115 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19116 hpos_before = it->hpos;
19117 x_before = x;
19118
19119 if (/* Not a newline. */
19120 nglyphs > 0
19121 /* Glyphs produced fit entirely in the line. */
19122 && it->current_x < it->last_visible_x)
19123 {
19124 it->hpos += nglyphs;
19125 row->ascent = max (row->ascent, it->max_ascent);
19126 row->height = max (row->height, it->max_ascent + it->max_descent);
19127 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19128 row->phys_height = max (row->phys_height,
19129 it->max_phys_ascent + it->max_phys_descent);
19130 row->extra_line_spacing = max (row->extra_line_spacing,
19131 it->max_extra_line_spacing);
19132 if (it->current_x - it->pixel_width < it->first_visible_x)
19133 row->x = x - it->first_visible_x;
19134 /* Record the maximum and minimum buffer positions seen so
19135 far in glyphs that will be displayed by this row. */
19136 if (it->bidi_p)
19137 RECORD_MAX_MIN_POS (it);
19138 }
19139 else
19140 {
19141 int i, new_x;
19142 struct glyph *glyph;
19143
19144 for (i = 0; i < nglyphs; ++i, x = new_x)
19145 {
19146 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19147 new_x = x + glyph->pixel_width;
19148
19149 if (/* Lines are continued. */
19150 it->line_wrap != TRUNCATE
19151 && (/* Glyph doesn't fit on the line. */
19152 new_x > it->last_visible_x
19153 /* Or it fits exactly on a window system frame. */
19154 || (new_x == it->last_visible_x
19155 && FRAME_WINDOW_P (it->f))))
19156 {
19157 /* End of a continued line. */
19158
19159 if (it->hpos == 0
19160 || (new_x == it->last_visible_x
19161 && FRAME_WINDOW_P (it->f)))
19162 {
19163 /* Current glyph is the only one on the line or
19164 fits exactly on the line. We must continue
19165 the line because we can't draw the cursor
19166 after the glyph. */
19167 row->continued_p = 1;
19168 it->current_x = new_x;
19169 it->continuation_lines_width += new_x;
19170 ++it->hpos;
19171 if (i == nglyphs - 1)
19172 {
19173 /* If line-wrap is on, check if a previous
19174 wrap point was found. */
19175 if (wrap_row_used > 0
19176 /* Even if there is a previous wrap
19177 point, continue the line here as
19178 usual, if (i) the previous character
19179 was a space or tab AND (ii) the
19180 current character is not. */
19181 && (!may_wrap
19182 || IT_DISPLAYING_WHITESPACE (it)))
19183 goto back_to_wrap;
19184
19185 /* Record the maximum and minimum buffer
19186 positions seen so far in glyphs that will be
19187 displayed by this row. */
19188 if (it->bidi_p)
19189 RECORD_MAX_MIN_POS (it);
19190 set_iterator_to_next (it, 1);
19191 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19192 {
19193 if (!get_next_display_element (it))
19194 {
19195 row->exact_window_width_line_p = 1;
19196 it->continuation_lines_width = 0;
19197 row->continued_p = 0;
19198 row->ends_at_zv_p = 1;
19199 }
19200 else if (ITERATOR_AT_END_OF_LINE_P (it))
19201 {
19202 row->continued_p = 0;
19203 row->exact_window_width_line_p = 1;
19204 }
19205 }
19206 }
19207 else if (it->bidi_p)
19208 RECORD_MAX_MIN_POS (it);
19209 }
19210 else if (CHAR_GLYPH_PADDING_P (*glyph)
19211 && !FRAME_WINDOW_P (it->f))
19212 {
19213 /* A padding glyph that doesn't fit on this line.
19214 This means the whole character doesn't fit
19215 on the line. */
19216 if (row->reversed_p)
19217 unproduce_glyphs (it, row->used[TEXT_AREA]
19218 - n_glyphs_before);
19219 row->used[TEXT_AREA] = n_glyphs_before;
19220
19221 /* Fill the rest of the row with continuation
19222 glyphs like in 20.x. */
19223 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19224 < row->glyphs[1 + TEXT_AREA])
19225 produce_special_glyphs (it, IT_CONTINUATION);
19226
19227 row->continued_p = 1;
19228 it->current_x = x_before;
19229 it->continuation_lines_width += x_before;
19230
19231 /* Restore the height to what it was before the
19232 element not fitting on the line. */
19233 it->max_ascent = ascent;
19234 it->max_descent = descent;
19235 it->max_phys_ascent = phys_ascent;
19236 it->max_phys_descent = phys_descent;
19237 }
19238 else if (wrap_row_used > 0)
19239 {
19240 back_to_wrap:
19241 if (row->reversed_p)
19242 unproduce_glyphs (it,
19243 row->used[TEXT_AREA] - wrap_row_used);
19244 RESTORE_IT (it, &wrap_it, wrap_data);
19245 it->continuation_lines_width += wrap_x;
19246 row->used[TEXT_AREA] = wrap_row_used;
19247 row->ascent = wrap_row_ascent;
19248 row->height = wrap_row_height;
19249 row->phys_ascent = wrap_row_phys_ascent;
19250 row->phys_height = wrap_row_phys_height;
19251 row->extra_line_spacing = wrap_row_extra_line_spacing;
19252 min_pos = wrap_row_min_pos;
19253 min_bpos = wrap_row_min_bpos;
19254 max_pos = wrap_row_max_pos;
19255 max_bpos = wrap_row_max_bpos;
19256 row->continued_p = 1;
19257 row->ends_at_zv_p = 0;
19258 row->exact_window_width_line_p = 0;
19259 it->continuation_lines_width += x;
19260
19261 /* Make sure that a non-default face is extended
19262 up to the right margin of the window. */
19263 extend_face_to_end_of_line (it);
19264 }
19265 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19266 {
19267 /* A TAB that extends past the right edge of the
19268 window. This produces a single glyph on
19269 window system frames. We leave the glyph in
19270 this row and let it fill the row, but don't
19271 consume the TAB. */
19272 it->continuation_lines_width += it->last_visible_x;
19273 row->ends_in_middle_of_char_p = 1;
19274 row->continued_p = 1;
19275 glyph->pixel_width = it->last_visible_x - x;
19276 it->starts_in_middle_of_char_p = 1;
19277 }
19278 else
19279 {
19280 /* Something other than a TAB that draws past
19281 the right edge of the window. Restore
19282 positions to values before the element. */
19283 if (row->reversed_p)
19284 unproduce_glyphs (it, row->used[TEXT_AREA]
19285 - (n_glyphs_before + i));
19286 row->used[TEXT_AREA] = n_glyphs_before + i;
19287
19288 /* Display continuation glyphs. */
19289 if (!FRAME_WINDOW_P (it->f))
19290 produce_special_glyphs (it, IT_CONTINUATION);
19291 row->continued_p = 1;
19292
19293 it->current_x = x_before;
19294 it->continuation_lines_width += x;
19295 extend_face_to_end_of_line (it);
19296
19297 if (nglyphs > 1 && i > 0)
19298 {
19299 row->ends_in_middle_of_char_p = 1;
19300 it->starts_in_middle_of_char_p = 1;
19301 }
19302
19303 /* Restore the height to what it was before the
19304 element not fitting on the line. */
19305 it->max_ascent = ascent;
19306 it->max_descent = descent;
19307 it->max_phys_ascent = phys_ascent;
19308 it->max_phys_descent = phys_descent;
19309 }
19310
19311 break;
19312 }
19313 else if (new_x > it->first_visible_x)
19314 {
19315 /* Increment number of glyphs actually displayed. */
19316 ++it->hpos;
19317
19318 /* Record the maximum and minimum buffer positions
19319 seen so far in glyphs that will be displayed by
19320 this row. */
19321 if (it->bidi_p)
19322 RECORD_MAX_MIN_POS (it);
19323
19324 if (x < it->first_visible_x)
19325 /* Glyph is partially visible, i.e. row starts at
19326 negative X position. */
19327 row->x = x - it->first_visible_x;
19328 }
19329 else
19330 {
19331 /* Glyph is completely off the left margin of the
19332 window. This should not happen because of the
19333 move_it_in_display_line at the start of this
19334 function, unless the text display area of the
19335 window is empty. */
19336 xassert (it->first_visible_x <= it->last_visible_x);
19337 }
19338 }
19339 /* Even if this display element produced no glyphs at all,
19340 we want to record its position. */
19341 if (it->bidi_p && nglyphs == 0)
19342 RECORD_MAX_MIN_POS (it);
19343
19344 row->ascent = max (row->ascent, it->max_ascent);
19345 row->height = max (row->height, it->max_ascent + it->max_descent);
19346 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19347 row->phys_height = max (row->phys_height,
19348 it->max_phys_ascent + it->max_phys_descent);
19349 row->extra_line_spacing = max (row->extra_line_spacing,
19350 it->max_extra_line_spacing);
19351
19352 /* End of this display line if row is continued. */
19353 if (row->continued_p || row->ends_at_zv_p)
19354 break;
19355 }
19356
19357 at_end_of_line:
19358 /* Is this a line end? If yes, we're also done, after making
19359 sure that a non-default face is extended up to the right
19360 margin of the window. */
19361 if (ITERATOR_AT_END_OF_LINE_P (it))
19362 {
19363 int used_before = row->used[TEXT_AREA];
19364
19365 row->ends_in_newline_from_string_p = STRINGP (it->object);
19366
19367 /* Add a space at the end of the line that is used to
19368 display the cursor there. */
19369 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19370 append_space_for_newline (it, 0);
19371
19372 /* Extend the face to the end of the line. */
19373 extend_face_to_end_of_line (it);
19374
19375 /* Make sure we have the position. */
19376 if (used_before == 0)
19377 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19378
19379 /* Record the position of the newline, for use in
19380 find_row_edges. */
19381 it->eol_pos = it->current.pos;
19382
19383 /* Consume the line end. This skips over invisible lines. */
19384 set_iterator_to_next (it, 1);
19385 it->continuation_lines_width = 0;
19386 break;
19387 }
19388
19389 /* Proceed with next display element. Note that this skips
19390 over lines invisible because of selective display. */
19391 set_iterator_to_next (it, 1);
19392
19393 /* If we truncate lines, we are done when the last displayed
19394 glyphs reach past the right margin of the window. */
19395 if (it->line_wrap == TRUNCATE
19396 && (FRAME_WINDOW_P (it->f)
19397 ? (it->current_x >= it->last_visible_x)
19398 : (it->current_x > it->last_visible_x)))
19399 {
19400 /* Maybe add truncation glyphs. */
19401 if (!FRAME_WINDOW_P (it->f))
19402 {
19403 int i, n;
19404
19405 if (!row->reversed_p)
19406 {
19407 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19408 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19409 break;
19410 }
19411 else
19412 {
19413 for (i = 0; i < row->used[TEXT_AREA]; i++)
19414 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19415 break;
19416 /* Remove any padding glyphs at the front of ROW, to
19417 make room for the truncation glyphs we will be
19418 adding below. The loop below always inserts at
19419 least one truncation glyph, so also remove the
19420 last glyph added to ROW. */
19421 unproduce_glyphs (it, i + 1);
19422 /* Adjust i for the loop below. */
19423 i = row->used[TEXT_AREA] - (i + 1);
19424 }
19425
19426 for (n = row->used[TEXT_AREA]; i < n; ++i)
19427 {
19428 row->used[TEXT_AREA] = i;
19429 produce_special_glyphs (it, IT_TRUNCATION);
19430 }
19431 }
19432 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19433 {
19434 /* Don't truncate if we can overflow newline into fringe. */
19435 if (!get_next_display_element (it))
19436 {
19437 it->continuation_lines_width = 0;
19438 row->ends_at_zv_p = 1;
19439 row->exact_window_width_line_p = 1;
19440 break;
19441 }
19442 if (ITERATOR_AT_END_OF_LINE_P (it))
19443 {
19444 row->exact_window_width_line_p = 1;
19445 goto at_end_of_line;
19446 }
19447 }
19448
19449 row->truncated_on_right_p = 1;
19450 it->continuation_lines_width = 0;
19451 reseat_at_next_visible_line_start (it, 0);
19452 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19453 it->hpos = hpos_before;
19454 it->current_x = x_before;
19455 break;
19456 }
19457 }
19458
19459 if (wrap_data)
19460 bidi_unshelve_cache (wrap_data, 1);
19461
19462 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19463 at the left window margin. */
19464 if (it->first_visible_x
19465 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19466 {
19467 if (!FRAME_WINDOW_P (it->f))
19468 insert_left_trunc_glyphs (it);
19469 row->truncated_on_left_p = 1;
19470 }
19471
19472 /* Remember the position at which this line ends.
19473
19474 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19475 cannot be before the call to find_row_edges below, since that is
19476 where these positions are determined. */
19477 row->end = it->current;
19478 if (!it->bidi_p)
19479 {
19480 row->minpos = row->start.pos;
19481 row->maxpos = row->end.pos;
19482 }
19483 else
19484 {
19485 /* ROW->minpos and ROW->maxpos must be the smallest and
19486 `1 + the largest' buffer positions in ROW. But if ROW was
19487 bidi-reordered, these two positions can be anywhere in the
19488 row, so we must determine them now. */
19489 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19490 }
19491
19492 /* If the start of this line is the overlay arrow-position, then
19493 mark this glyph row as the one containing the overlay arrow.
19494 This is clearly a mess with variable size fonts. It would be
19495 better to let it be displayed like cursors under X. */
19496 if ((row->displays_text_p || !overlay_arrow_seen)
19497 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19498 !NILP (overlay_arrow_string)))
19499 {
19500 /* Overlay arrow in window redisplay is a fringe bitmap. */
19501 if (STRINGP (overlay_arrow_string))
19502 {
19503 struct glyph_row *arrow_row
19504 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19505 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19506 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19507 struct glyph *p = row->glyphs[TEXT_AREA];
19508 struct glyph *p2, *end;
19509
19510 /* Copy the arrow glyphs. */
19511 while (glyph < arrow_end)
19512 *p++ = *glyph++;
19513
19514 /* Throw away padding glyphs. */
19515 p2 = p;
19516 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19517 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19518 ++p2;
19519 if (p2 > p)
19520 {
19521 while (p2 < end)
19522 *p++ = *p2++;
19523 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19524 }
19525 }
19526 else
19527 {
19528 xassert (INTEGERP (overlay_arrow_string));
19529 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19530 }
19531 overlay_arrow_seen = 1;
19532 }
19533
19534 /* Highlight trailing whitespace. */
19535 if (!NILP (Vshow_trailing_whitespace))
19536 highlight_trailing_whitespace (it->f, it->glyph_row);
19537
19538 /* Compute pixel dimensions of this line. */
19539 compute_line_metrics (it);
19540
19541 /* Implementation note: No changes in the glyphs of ROW or in their
19542 faces can be done past this point, because compute_line_metrics
19543 computes ROW's hash value and stores it within the glyph_row
19544 structure. */
19545
19546 /* Record whether this row ends inside an ellipsis. */
19547 row->ends_in_ellipsis_p
19548 = (it->method == GET_FROM_DISPLAY_VECTOR
19549 && it->ellipsis_p);
19550
19551 /* Save fringe bitmaps in this row. */
19552 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19553 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19554 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19555 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19556
19557 it->left_user_fringe_bitmap = 0;
19558 it->left_user_fringe_face_id = 0;
19559 it->right_user_fringe_bitmap = 0;
19560 it->right_user_fringe_face_id = 0;
19561
19562 /* Maybe set the cursor. */
19563 cvpos = it->w->cursor.vpos;
19564 if ((cvpos < 0
19565 /* In bidi-reordered rows, keep checking for proper cursor
19566 position even if one has been found already, because buffer
19567 positions in such rows change non-linearly with ROW->VPOS,
19568 when a line is continued. One exception: when we are at ZV,
19569 display cursor on the first suitable glyph row, since all
19570 the empty rows after that also have their position set to ZV. */
19571 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19572 lines' rows is implemented for bidi-reordered rows. */
19573 || (it->bidi_p
19574 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19575 && PT >= MATRIX_ROW_START_CHARPOS (row)
19576 && PT <= MATRIX_ROW_END_CHARPOS (row)
19577 && cursor_row_p (row))
19578 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19579
19580 /* Prepare for the next line. This line starts horizontally at (X
19581 HPOS) = (0 0). Vertical positions are incremented. As a
19582 convenience for the caller, IT->glyph_row is set to the next
19583 row to be used. */
19584 it->current_x = it->hpos = 0;
19585 it->current_y += row->height;
19586 SET_TEXT_POS (it->eol_pos, 0, 0);
19587 ++it->vpos;
19588 ++it->glyph_row;
19589 /* The next row should by default use the same value of the
19590 reversed_p flag as this one. set_iterator_to_next decides when
19591 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19592 the flag accordingly. */
19593 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19594 it->glyph_row->reversed_p = row->reversed_p;
19595 it->start = row->end;
19596 return row->displays_text_p;
19597
19598 #undef RECORD_MAX_MIN_POS
19599 }
19600
19601 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19602 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19603 doc: /* Return paragraph direction at point in BUFFER.
19604 Value is either `left-to-right' or `right-to-left'.
19605 If BUFFER is omitted or nil, it defaults to the current buffer.
19606
19607 Paragraph direction determines how the text in the paragraph is displayed.
19608 In left-to-right paragraphs, text begins at the left margin of the window
19609 and the reading direction is generally left to right. In right-to-left
19610 paragraphs, text begins at the right margin and is read from right to left.
19611
19612 See also `bidi-paragraph-direction'. */)
19613 (Lisp_Object buffer)
19614 {
19615 struct buffer *buf = current_buffer;
19616 struct buffer *old = buf;
19617
19618 if (! NILP (buffer))
19619 {
19620 CHECK_BUFFER (buffer);
19621 buf = XBUFFER (buffer);
19622 }
19623
19624 if (NILP (BVAR (buf, bidi_display_reordering))
19625 || NILP (BVAR (buf, enable_multibyte_characters))
19626 /* When we are loading loadup.el, the character property tables
19627 needed for bidi iteration are not yet available. */
19628 || !NILP (Vpurify_flag))
19629 return Qleft_to_right;
19630 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19631 return BVAR (buf, bidi_paragraph_direction);
19632 else
19633 {
19634 /* Determine the direction from buffer text. We could try to
19635 use current_matrix if it is up to date, but this seems fast
19636 enough as it is. */
19637 struct bidi_it itb;
19638 EMACS_INT pos = BUF_PT (buf);
19639 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19640 int c;
19641 void *itb_data = bidi_shelve_cache ();
19642
19643 set_buffer_temp (buf);
19644 /* bidi_paragraph_init finds the base direction of the paragraph
19645 by searching forward from paragraph start. We need the base
19646 direction of the current or _previous_ paragraph, so we need
19647 to make sure we are within that paragraph. To that end, find
19648 the previous non-empty line. */
19649 if (pos >= ZV && pos > BEGV)
19650 {
19651 pos--;
19652 bytepos = CHAR_TO_BYTE (pos);
19653 }
19654 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19655 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19656 {
19657 while ((c = FETCH_BYTE (bytepos)) == '\n'
19658 || c == ' ' || c == '\t' || c == '\f')
19659 {
19660 if (bytepos <= BEGV_BYTE)
19661 break;
19662 bytepos--;
19663 pos--;
19664 }
19665 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19666 bytepos--;
19667 }
19668 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19669 itb.paragraph_dir = NEUTRAL_DIR;
19670 itb.string.s = NULL;
19671 itb.string.lstring = Qnil;
19672 itb.string.bufpos = 0;
19673 itb.string.unibyte = 0;
19674 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19675 bidi_unshelve_cache (itb_data, 0);
19676 set_buffer_temp (old);
19677 switch (itb.paragraph_dir)
19678 {
19679 case L2R:
19680 return Qleft_to_right;
19681 break;
19682 case R2L:
19683 return Qright_to_left;
19684 break;
19685 default:
19686 abort ();
19687 }
19688 }
19689 }
19690
19691
19692 \f
19693 /***********************************************************************
19694 Menu Bar
19695 ***********************************************************************/
19696
19697 /* Redisplay the menu bar in the frame for window W.
19698
19699 The menu bar of X frames that don't have X toolkit support is
19700 displayed in a special window W->frame->menu_bar_window.
19701
19702 The menu bar of terminal frames is treated specially as far as
19703 glyph matrices are concerned. Menu bar lines are not part of
19704 windows, so the update is done directly on the frame matrix rows
19705 for the menu bar. */
19706
19707 static void
19708 display_menu_bar (struct window *w)
19709 {
19710 struct frame *f = XFRAME (WINDOW_FRAME (w));
19711 struct it it;
19712 Lisp_Object items;
19713 int i;
19714
19715 /* Don't do all this for graphical frames. */
19716 #ifdef HAVE_NTGUI
19717 if (FRAME_W32_P (f))
19718 return;
19719 #endif
19720 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19721 if (FRAME_X_P (f))
19722 return;
19723 #endif
19724
19725 #ifdef HAVE_NS
19726 if (FRAME_NS_P (f))
19727 return;
19728 #endif /* HAVE_NS */
19729
19730 #ifdef USE_X_TOOLKIT
19731 xassert (!FRAME_WINDOW_P (f));
19732 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19733 it.first_visible_x = 0;
19734 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19735 #else /* not USE_X_TOOLKIT */
19736 if (FRAME_WINDOW_P (f))
19737 {
19738 /* Menu bar lines are displayed in the desired matrix of the
19739 dummy window menu_bar_window. */
19740 struct window *menu_w;
19741 xassert (WINDOWP (f->menu_bar_window));
19742 menu_w = XWINDOW (f->menu_bar_window);
19743 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19744 MENU_FACE_ID);
19745 it.first_visible_x = 0;
19746 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19747 }
19748 else
19749 {
19750 /* This is a TTY frame, i.e. character hpos/vpos are used as
19751 pixel x/y. */
19752 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19753 MENU_FACE_ID);
19754 it.first_visible_x = 0;
19755 it.last_visible_x = FRAME_COLS (f);
19756 }
19757 #endif /* not USE_X_TOOLKIT */
19758
19759 /* FIXME: This should be controlled by a user option. See the
19760 comments in redisplay_tool_bar and display_mode_line about
19761 this. */
19762 it.paragraph_embedding = L2R;
19763
19764 if (! mode_line_inverse_video)
19765 /* Force the menu-bar to be displayed in the default face. */
19766 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19767
19768 /* Clear all rows of the menu bar. */
19769 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19770 {
19771 struct glyph_row *row = it.glyph_row + i;
19772 clear_glyph_row (row);
19773 row->enabled_p = 1;
19774 row->full_width_p = 1;
19775 }
19776
19777 /* Display all items of the menu bar. */
19778 items = FRAME_MENU_BAR_ITEMS (it.f);
19779 for (i = 0; i < ASIZE (items); i += 4)
19780 {
19781 Lisp_Object string;
19782
19783 /* Stop at nil string. */
19784 string = AREF (items, i + 1);
19785 if (NILP (string))
19786 break;
19787
19788 /* Remember where item was displayed. */
19789 ASET (items, i + 3, make_number (it.hpos));
19790
19791 /* Display the item, pad with one space. */
19792 if (it.current_x < it.last_visible_x)
19793 display_string (NULL, string, Qnil, 0, 0, &it,
19794 SCHARS (string) + 1, 0, 0, -1);
19795 }
19796
19797 /* Fill out the line with spaces. */
19798 if (it.current_x < it.last_visible_x)
19799 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19800
19801 /* Compute the total height of the lines. */
19802 compute_line_metrics (&it);
19803 }
19804
19805
19806 \f
19807 /***********************************************************************
19808 Mode Line
19809 ***********************************************************************/
19810
19811 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19812 FORCE is non-zero, redisplay mode lines unconditionally.
19813 Otherwise, redisplay only mode lines that are garbaged. Value is
19814 the number of windows whose mode lines were redisplayed. */
19815
19816 static int
19817 redisplay_mode_lines (Lisp_Object window, int force)
19818 {
19819 int nwindows = 0;
19820
19821 while (!NILP (window))
19822 {
19823 struct window *w = XWINDOW (window);
19824
19825 if (WINDOWP (w->hchild))
19826 nwindows += redisplay_mode_lines (w->hchild, force);
19827 else if (WINDOWP (w->vchild))
19828 nwindows += redisplay_mode_lines (w->vchild, force);
19829 else if (force
19830 || FRAME_GARBAGED_P (XFRAME (w->frame))
19831 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19832 {
19833 struct text_pos lpoint;
19834 struct buffer *old = current_buffer;
19835
19836 /* Set the window's buffer for the mode line display. */
19837 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19838 set_buffer_internal_1 (XBUFFER (w->buffer));
19839
19840 /* Point refers normally to the selected window. For any
19841 other window, set up appropriate value. */
19842 if (!EQ (window, selected_window))
19843 {
19844 struct text_pos pt;
19845
19846 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19847 if (CHARPOS (pt) < BEGV)
19848 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19849 else if (CHARPOS (pt) > (ZV - 1))
19850 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19851 else
19852 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19853 }
19854
19855 /* Display mode lines. */
19856 clear_glyph_matrix (w->desired_matrix);
19857 if (display_mode_lines (w))
19858 {
19859 ++nwindows;
19860 w->must_be_updated_p = 1;
19861 }
19862
19863 /* Restore old settings. */
19864 set_buffer_internal_1 (old);
19865 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19866 }
19867
19868 window = w->next;
19869 }
19870
19871 return nwindows;
19872 }
19873
19874
19875 /* Display the mode and/or header line of window W. Value is the
19876 sum number of mode lines and header lines displayed. */
19877
19878 static int
19879 display_mode_lines (struct window *w)
19880 {
19881 Lisp_Object old_selected_window, old_selected_frame;
19882 int n = 0;
19883
19884 old_selected_frame = selected_frame;
19885 selected_frame = w->frame;
19886 old_selected_window = selected_window;
19887 XSETWINDOW (selected_window, w);
19888
19889 /* These will be set while the mode line specs are processed. */
19890 line_number_displayed = 0;
19891 w->column_number_displayed = Qnil;
19892
19893 if (WINDOW_WANTS_MODELINE_P (w))
19894 {
19895 struct window *sel_w = XWINDOW (old_selected_window);
19896
19897 /* Select mode line face based on the real selected window. */
19898 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19899 BVAR (current_buffer, mode_line_format));
19900 ++n;
19901 }
19902
19903 if (WINDOW_WANTS_HEADER_LINE_P (w))
19904 {
19905 display_mode_line (w, HEADER_LINE_FACE_ID,
19906 BVAR (current_buffer, header_line_format));
19907 ++n;
19908 }
19909
19910 selected_frame = old_selected_frame;
19911 selected_window = old_selected_window;
19912 return n;
19913 }
19914
19915
19916 /* Display mode or header line of window W. FACE_ID specifies which
19917 line to display; it is either MODE_LINE_FACE_ID or
19918 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19919 display. Value is the pixel height of the mode/header line
19920 displayed. */
19921
19922 static int
19923 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19924 {
19925 struct it it;
19926 struct face *face;
19927 int count = SPECPDL_INDEX ();
19928
19929 init_iterator (&it, w, -1, -1, NULL, face_id);
19930 /* Don't extend on a previously drawn mode-line.
19931 This may happen if called from pos_visible_p. */
19932 it.glyph_row->enabled_p = 0;
19933 prepare_desired_row (it.glyph_row);
19934
19935 it.glyph_row->mode_line_p = 1;
19936
19937 if (! mode_line_inverse_video)
19938 /* Force the mode-line to be displayed in the default face. */
19939 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19940
19941 /* FIXME: This should be controlled by a user option. But
19942 supporting such an option is not trivial, since the mode line is
19943 made up of many separate strings. */
19944 it.paragraph_embedding = L2R;
19945
19946 record_unwind_protect (unwind_format_mode_line,
19947 format_mode_line_unwind_data (NULL, Qnil, 0));
19948
19949 mode_line_target = MODE_LINE_DISPLAY;
19950
19951 /* Temporarily make frame's keyboard the current kboard so that
19952 kboard-local variables in the mode_line_format will get the right
19953 values. */
19954 push_kboard (FRAME_KBOARD (it.f));
19955 record_unwind_save_match_data ();
19956 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19957 pop_kboard ();
19958
19959 unbind_to (count, Qnil);
19960
19961 /* Fill up with spaces. */
19962 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19963
19964 compute_line_metrics (&it);
19965 it.glyph_row->full_width_p = 1;
19966 it.glyph_row->continued_p = 0;
19967 it.glyph_row->truncated_on_left_p = 0;
19968 it.glyph_row->truncated_on_right_p = 0;
19969
19970 /* Make a 3D mode-line have a shadow at its right end. */
19971 face = FACE_FROM_ID (it.f, face_id);
19972 extend_face_to_end_of_line (&it);
19973 if (face->box != FACE_NO_BOX)
19974 {
19975 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19976 + it.glyph_row->used[TEXT_AREA] - 1);
19977 last->right_box_line_p = 1;
19978 }
19979
19980 return it.glyph_row->height;
19981 }
19982
19983 /* Move element ELT in LIST to the front of LIST.
19984 Return the updated list. */
19985
19986 static Lisp_Object
19987 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19988 {
19989 register Lisp_Object tail, prev;
19990 register Lisp_Object tem;
19991
19992 tail = list;
19993 prev = Qnil;
19994 while (CONSP (tail))
19995 {
19996 tem = XCAR (tail);
19997
19998 if (EQ (elt, tem))
19999 {
20000 /* Splice out the link TAIL. */
20001 if (NILP (prev))
20002 list = XCDR (tail);
20003 else
20004 Fsetcdr (prev, XCDR (tail));
20005
20006 /* Now make it the first. */
20007 Fsetcdr (tail, list);
20008 return tail;
20009 }
20010 else
20011 prev = tail;
20012 tail = XCDR (tail);
20013 QUIT;
20014 }
20015
20016 /* Not found--return unchanged LIST. */
20017 return list;
20018 }
20019
20020 /* Contribute ELT to the mode line for window IT->w. How it
20021 translates into text depends on its data type.
20022
20023 IT describes the display environment in which we display, as usual.
20024
20025 DEPTH is the depth in recursion. It is used to prevent
20026 infinite recursion here.
20027
20028 FIELD_WIDTH is the number of characters the display of ELT should
20029 occupy in the mode line, and PRECISION is the maximum number of
20030 characters to display from ELT's representation. See
20031 display_string for details.
20032
20033 Returns the hpos of the end of the text generated by ELT.
20034
20035 PROPS is a property list to add to any string we encounter.
20036
20037 If RISKY is nonzero, remove (disregard) any properties in any string
20038 we encounter, and ignore :eval and :propertize.
20039
20040 The global variable `mode_line_target' determines whether the
20041 output is passed to `store_mode_line_noprop',
20042 `store_mode_line_string', or `display_string'. */
20043
20044 static int
20045 display_mode_element (struct it *it, int depth, int field_width, int precision,
20046 Lisp_Object elt, Lisp_Object props, int risky)
20047 {
20048 int n = 0, field, prec;
20049 int literal = 0;
20050
20051 tail_recurse:
20052 if (depth > 100)
20053 elt = build_string ("*too-deep*");
20054
20055 depth++;
20056
20057 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20058 {
20059 case Lisp_String:
20060 {
20061 /* A string: output it and check for %-constructs within it. */
20062 unsigned char c;
20063 EMACS_INT offset = 0;
20064
20065 if (SCHARS (elt) > 0
20066 && (!NILP (props) || risky))
20067 {
20068 Lisp_Object oprops, aelt;
20069 oprops = Ftext_properties_at (make_number (0), elt);
20070
20071 /* If the starting string's properties are not what
20072 we want, translate the string. Also, if the string
20073 is risky, do that anyway. */
20074
20075 if (NILP (Fequal (props, oprops)) || risky)
20076 {
20077 /* If the starting string has properties,
20078 merge the specified ones onto the existing ones. */
20079 if (! NILP (oprops) && !risky)
20080 {
20081 Lisp_Object tem;
20082
20083 oprops = Fcopy_sequence (oprops);
20084 tem = props;
20085 while (CONSP (tem))
20086 {
20087 oprops = Fplist_put (oprops, XCAR (tem),
20088 XCAR (XCDR (tem)));
20089 tem = XCDR (XCDR (tem));
20090 }
20091 props = oprops;
20092 }
20093
20094 aelt = Fassoc (elt, mode_line_proptrans_alist);
20095 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20096 {
20097 /* AELT is what we want. Move it to the front
20098 without consing. */
20099 elt = XCAR (aelt);
20100 mode_line_proptrans_alist
20101 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20102 }
20103 else
20104 {
20105 Lisp_Object tem;
20106
20107 /* If AELT has the wrong props, it is useless.
20108 so get rid of it. */
20109 if (! NILP (aelt))
20110 mode_line_proptrans_alist
20111 = Fdelq (aelt, mode_line_proptrans_alist);
20112
20113 elt = Fcopy_sequence (elt);
20114 Fset_text_properties (make_number (0), Flength (elt),
20115 props, elt);
20116 /* Add this item to mode_line_proptrans_alist. */
20117 mode_line_proptrans_alist
20118 = Fcons (Fcons (elt, props),
20119 mode_line_proptrans_alist);
20120 /* Truncate mode_line_proptrans_alist
20121 to at most 50 elements. */
20122 tem = Fnthcdr (make_number (50),
20123 mode_line_proptrans_alist);
20124 if (! NILP (tem))
20125 XSETCDR (tem, Qnil);
20126 }
20127 }
20128 }
20129
20130 offset = 0;
20131
20132 if (literal)
20133 {
20134 prec = precision - n;
20135 switch (mode_line_target)
20136 {
20137 case MODE_LINE_NOPROP:
20138 case MODE_LINE_TITLE:
20139 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20140 break;
20141 case MODE_LINE_STRING:
20142 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20143 break;
20144 case MODE_LINE_DISPLAY:
20145 n += display_string (NULL, elt, Qnil, 0, 0, it,
20146 0, prec, 0, STRING_MULTIBYTE (elt));
20147 break;
20148 }
20149
20150 break;
20151 }
20152
20153 /* Handle the non-literal case. */
20154
20155 while ((precision <= 0 || n < precision)
20156 && SREF (elt, offset) != 0
20157 && (mode_line_target != MODE_LINE_DISPLAY
20158 || it->current_x < it->last_visible_x))
20159 {
20160 EMACS_INT last_offset = offset;
20161
20162 /* Advance to end of string or next format specifier. */
20163 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20164 ;
20165
20166 if (offset - 1 != last_offset)
20167 {
20168 EMACS_INT nchars, nbytes;
20169
20170 /* Output to end of string or up to '%'. Field width
20171 is length of string. Don't output more than
20172 PRECISION allows us. */
20173 offset--;
20174
20175 prec = c_string_width (SDATA (elt) + last_offset,
20176 offset - last_offset, precision - n,
20177 &nchars, &nbytes);
20178
20179 switch (mode_line_target)
20180 {
20181 case MODE_LINE_NOPROP:
20182 case MODE_LINE_TITLE:
20183 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20184 break;
20185 case MODE_LINE_STRING:
20186 {
20187 EMACS_INT bytepos = last_offset;
20188 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20189 EMACS_INT endpos = (precision <= 0
20190 ? string_byte_to_char (elt, offset)
20191 : charpos + nchars);
20192
20193 n += store_mode_line_string (NULL,
20194 Fsubstring (elt, make_number (charpos),
20195 make_number (endpos)),
20196 0, 0, 0, Qnil);
20197 }
20198 break;
20199 case MODE_LINE_DISPLAY:
20200 {
20201 EMACS_INT bytepos = last_offset;
20202 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20203
20204 if (precision <= 0)
20205 nchars = string_byte_to_char (elt, offset) - charpos;
20206 n += display_string (NULL, elt, Qnil, 0, charpos,
20207 it, 0, nchars, 0,
20208 STRING_MULTIBYTE (elt));
20209 }
20210 break;
20211 }
20212 }
20213 else /* c == '%' */
20214 {
20215 EMACS_INT percent_position = offset;
20216
20217 /* Get the specified minimum width. Zero means
20218 don't pad. */
20219 field = 0;
20220 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20221 field = field * 10 + c - '0';
20222
20223 /* Don't pad beyond the total padding allowed. */
20224 if (field_width - n > 0 && field > field_width - n)
20225 field = field_width - n;
20226
20227 /* Note that either PRECISION <= 0 or N < PRECISION. */
20228 prec = precision - n;
20229
20230 if (c == 'M')
20231 n += display_mode_element (it, depth, field, prec,
20232 Vglobal_mode_string, props,
20233 risky);
20234 else if (c != 0)
20235 {
20236 int multibyte;
20237 EMACS_INT bytepos, charpos;
20238 const char *spec;
20239 Lisp_Object string;
20240
20241 bytepos = percent_position;
20242 charpos = (STRING_MULTIBYTE (elt)
20243 ? string_byte_to_char (elt, bytepos)
20244 : bytepos);
20245 spec = decode_mode_spec (it->w, c, field, &string);
20246 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20247
20248 switch (mode_line_target)
20249 {
20250 case MODE_LINE_NOPROP:
20251 case MODE_LINE_TITLE:
20252 n += store_mode_line_noprop (spec, field, prec);
20253 break;
20254 case MODE_LINE_STRING:
20255 {
20256 Lisp_Object tem = build_string (spec);
20257 props = Ftext_properties_at (make_number (charpos), elt);
20258 /* Should only keep face property in props */
20259 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20260 }
20261 break;
20262 case MODE_LINE_DISPLAY:
20263 {
20264 int nglyphs_before, nwritten;
20265
20266 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20267 nwritten = display_string (spec, string, elt,
20268 charpos, 0, it,
20269 field, prec, 0,
20270 multibyte);
20271
20272 /* Assign to the glyphs written above the
20273 string where the `%x' came from, position
20274 of the `%'. */
20275 if (nwritten > 0)
20276 {
20277 struct glyph *glyph
20278 = (it->glyph_row->glyphs[TEXT_AREA]
20279 + nglyphs_before);
20280 int i;
20281
20282 for (i = 0; i < nwritten; ++i)
20283 {
20284 glyph[i].object = elt;
20285 glyph[i].charpos = charpos;
20286 }
20287
20288 n += nwritten;
20289 }
20290 }
20291 break;
20292 }
20293 }
20294 else /* c == 0 */
20295 break;
20296 }
20297 }
20298 }
20299 break;
20300
20301 case Lisp_Symbol:
20302 /* A symbol: process the value of the symbol recursively
20303 as if it appeared here directly. Avoid error if symbol void.
20304 Special case: if value of symbol is a string, output the string
20305 literally. */
20306 {
20307 register Lisp_Object tem;
20308
20309 /* If the variable is not marked as risky to set
20310 then its contents are risky to use. */
20311 if (NILP (Fget (elt, Qrisky_local_variable)))
20312 risky = 1;
20313
20314 tem = Fboundp (elt);
20315 if (!NILP (tem))
20316 {
20317 tem = Fsymbol_value (elt);
20318 /* If value is a string, output that string literally:
20319 don't check for % within it. */
20320 if (STRINGP (tem))
20321 literal = 1;
20322
20323 if (!EQ (tem, elt))
20324 {
20325 /* Give up right away for nil or t. */
20326 elt = tem;
20327 goto tail_recurse;
20328 }
20329 }
20330 }
20331 break;
20332
20333 case Lisp_Cons:
20334 {
20335 register Lisp_Object car, tem;
20336
20337 /* A cons cell: five distinct cases.
20338 If first element is :eval or :propertize, do something special.
20339 If first element is a string or a cons, process all the elements
20340 and effectively concatenate them.
20341 If first element is a negative number, truncate displaying cdr to
20342 at most that many characters. If positive, pad (with spaces)
20343 to at least that many characters.
20344 If first element is a symbol, process the cadr or caddr recursively
20345 according to whether the symbol's value is non-nil or nil. */
20346 car = XCAR (elt);
20347 if (EQ (car, QCeval))
20348 {
20349 /* An element of the form (:eval FORM) means evaluate FORM
20350 and use the result as mode line elements. */
20351
20352 if (risky)
20353 break;
20354
20355 if (CONSP (XCDR (elt)))
20356 {
20357 Lisp_Object spec;
20358 spec = safe_eval (XCAR (XCDR (elt)));
20359 n += display_mode_element (it, depth, field_width - n,
20360 precision - n, spec, props,
20361 risky);
20362 }
20363 }
20364 else if (EQ (car, QCpropertize))
20365 {
20366 /* An element of the form (:propertize ELT PROPS...)
20367 means display ELT but applying properties PROPS. */
20368
20369 if (risky)
20370 break;
20371
20372 if (CONSP (XCDR (elt)))
20373 n += display_mode_element (it, depth, field_width - n,
20374 precision - n, XCAR (XCDR (elt)),
20375 XCDR (XCDR (elt)), risky);
20376 }
20377 else if (SYMBOLP (car))
20378 {
20379 tem = Fboundp (car);
20380 elt = XCDR (elt);
20381 if (!CONSP (elt))
20382 goto invalid;
20383 /* elt is now the cdr, and we know it is a cons cell.
20384 Use its car if CAR has a non-nil value. */
20385 if (!NILP (tem))
20386 {
20387 tem = Fsymbol_value (car);
20388 if (!NILP (tem))
20389 {
20390 elt = XCAR (elt);
20391 goto tail_recurse;
20392 }
20393 }
20394 /* Symbol's value is nil (or symbol is unbound)
20395 Get the cddr of the original list
20396 and if possible find the caddr and use that. */
20397 elt = XCDR (elt);
20398 if (NILP (elt))
20399 break;
20400 else if (!CONSP (elt))
20401 goto invalid;
20402 elt = XCAR (elt);
20403 goto tail_recurse;
20404 }
20405 else if (INTEGERP (car))
20406 {
20407 register int lim = XINT (car);
20408 elt = XCDR (elt);
20409 if (lim < 0)
20410 {
20411 /* Negative int means reduce maximum width. */
20412 if (precision <= 0)
20413 precision = -lim;
20414 else
20415 precision = min (precision, -lim);
20416 }
20417 else if (lim > 0)
20418 {
20419 /* Padding specified. Don't let it be more than
20420 current maximum. */
20421 if (precision > 0)
20422 lim = min (precision, lim);
20423
20424 /* If that's more padding than already wanted, queue it.
20425 But don't reduce padding already specified even if
20426 that is beyond the current truncation point. */
20427 field_width = max (lim, field_width);
20428 }
20429 goto tail_recurse;
20430 }
20431 else if (STRINGP (car) || CONSP (car))
20432 {
20433 Lisp_Object halftail = elt;
20434 int len = 0;
20435
20436 while (CONSP (elt)
20437 && (precision <= 0 || n < precision))
20438 {
20439 n += display_mode_element (it, depth,
20440 /* Do padding only after the last
20441 element in the list. */
20442 (! CONSP (XCDR (elt))
20443 ? field_width - n
20444 : 0),
20445 precision - n, XCAR (elt),
20446 props, risky);
20447 elt = XCDR (elt);
20448 len++;
20449 if ((len & 1) == 0)
20450 halftail = XCDR (halftail);
20451 /* Check for cycle. */
20452 if (EQ (halftail, elt))
20453 break;
20454 }
20455 }
20456 }
20457 break;
20458
20459 default:
20460 invalid:
20461 elt = build_string ("*invalid*");
20462 goto tail_recurse;
20463 }
20464
20465 /* Pad to FIELD_WIDTH. */
20466 if (field_width > 0 && n < field_width)
20467 {
20468 switch (mode_line_target)
20469 {
20470 case MODE_LINE_NOPROP:
20471 case MODE_LINE_TITLE:
20472 n += store_mode_line_noprop ("", field_width - n, 0);
20473 break;
20474 case MODE_LINE_STRING:
20475 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20476 break;
20477 case MODE_LINE_DISPLAY:
20478 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20479 0, 0, 0);
20480 break;
20481 }
20482 }
20483
20484 return n;
20485 }
20486
20487 /* Store a mode-line string element in mode_line_string_list.
20488
20489 If STRING is non-null, display that C string. Otherwise, the Lisp
20490 string LISP_STRING is displayed.
20491
20492 FIELD_WIDTH is the minimum number of output glyphs to produce.
20493 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20494 with spaces. FIELD_WIDTH <= 0 means don't pad.
20495
20496 PRECISION is the maximum number of characters to output from
20497 STRING. PRECISION <= 0 means don't truncate the string.
20498
20499 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20500 properties to the string.
20501
20502 PROPS are the properties to add to the string.
20503 The mode_line_string_face face property is always added to the string.
20504 */
20505
20506 static int
20507 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20508 int field_width, int precision, Lisp_Object props)
20509 {
20510 EMACS_INT len;
20511 int n = 0;
20512
20513 if (string != NULL)
20514 {
20515 len = strlen (string);
20516 if (precision > 0 && len > precision)
20517 len = precision;
20518 lisp_string = make_string (string, len);
20519 if (NILP (props))
20520 props = mode_line_string_face_prop;
20521 else if (!NILP (mode_line_string_face))
20522 {
20523 Lisp_Object face = Fplist_get (props, Qface);
20524 props = Fcopy_sequence (props);
20525 if (NILP (face))
20526 face = mode_line_string_face;
20527 else
20528 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20529 props = Fplist_put (props, Qface, face);
20530 }
20531 Fadd_text_properties (make_number (0), make_number (len),
20532 props, lisp_string);
20533 }
20534 else
20535 {
20536 len = XFASTINT (Flength (lisp_string));
20537 if (precision > 0 && len > precision)
20538 {
20539 len = precision;
20540 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20541 precision = -1;
20542 }
20543 if (!NILP (mode_line_string_face))
20544 {
20545 Lisp_Object face;
20546 if (NILP (props))
20547 props = Ftext_properties_at (make_number (0), lisp_string);
20548 face = Fplist_get (props, Qface);
20549 if (NILP (face))
20550 face = mode_line_string_face;
20551 else
20552 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20553 props = Fcons (Qface, Fcons (face, Qnil));
20554 if (copy_string)
20555 lisp_string = Fcopy_sequence (lisp_string);
20556 }
20557 if (!NILP (props))
20558 Fadd_text_properties (make_number (0), make_number (len),
20559 props, lisp_string);
20560 }
20561
20562 if (len > 0)
20563 {
20564 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20565 n += len;
20566 }
20567
20568 if (field_width > len)
20569 {
20570 field_width -= len;
20571 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20572 if (!NILP (props))
20573 Fadd_text_properties (make_number (0), make_number (field_width),
20574 props, lisp_string);
20575 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20576 n += field_width;
20577 }
20578
20579 return n;
20580 }
20581
20582
20583 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20584 1, 4, 0,
20585 doc: /* Format a string out of a mode line format specification.
20586 First arg FORMAT specifies the mode line format (see `mode-line-format'
20587 for details) to use.
20588
20589 By default, the format is evaluated for the currently selected window.
20590
20591 Optional second arg FACE specifies the face property to put on all
20592 characters for which no face is specified. The value nil means the
20593 default face. The value t means whatever face the window's mode line
20594 currently uses (either `mode-line' or `mode-line-inactive',
20595 depending on whether the window is the selected window or not).
20596 An integer value means the value string has no text
20597 properties.
20598
20599 Optional third and fourth args WINDOW and BUFFER specify the window
20600 and buffer to use as the context for the formatting (defaults
20601 are the selected window and the WINDOW's buffer). */)
20602 (Lisp_Object format, Lisp_Object face,
20603 Lisp_Object window, Lisp_Object buffer)
20604 {
20605 struct it it;
20606 int len;
20607 struct window *w;
20608 struct buffer *old_buffer = NULL;
20609 int face_id;
20610 int no_props = INTEGERP (face);
20611 int count = SPECPDL_INDEX ();
20612 Lisp_Object str;
20613 int string_start = 0;
20614
20615 if (NILP (window))
20616 window = selected_window;
20617 CHECK_WINDOW (window);
20618 w = XWINDOW (window);
20619
20620 if (NILP (buffer))
20621 buffer = w->buffer;
20622 CHECK_BUFFER (buffer);
20623
20624 /* Make formatting the modeline a non-op when noninteractive, otherwise
20625 there will be problems later caused by a partially initialized frame. */
20626 if (NILP (format) || noninteractive)
20627 return empty_unibyte_string;
20628
20629 if (no_props)
20630 face = Qnil;
20631
20632 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20633 : EQ (face, Qt) ? (EQ (window, selected_window)
20634 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20635 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20636 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20637 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20638 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20639 : DEFAULT_FACE_ID;
20640
20641 if (XBUFFER (buffer) != current_buffer)
20642 old_buffer = current_buffer;
20643
20644 /* Save things including mode_line_proptrans_alist,
20645 and set that to nil so that we don't alter the outer value. */
20646 record_unwind_protect (unwind_format_mode_line,
20647 format_mode_line_unwind_data
20648 (old_buffer, selected_window, 1));
20649 mode_line_proptrans_alist = Qnil;
20650
20651 Fselect_window (window, Qt);
20652 if (old_buffer)
20653 set_buffer_internal_1 (XBUFFER (buffer));
20654
20655 init_iterator (&it, w, -1, -1, NULL, face_id);
20656
20657 if (no_props)
20658 {
20659 mode_line_target = MODE_LINE_NOPROP;
20660 mode_line_string_face_prop = Qnil;
20661 mode_line_string_list = Qnil;
20662 string_start = MODE_LINE_NOPROP_LEN (0);
20663 }
20664 else
20665 {
20666 mode_line_target = MODE_LINE_STRING;
20667 mode_line_string_list = Qnil;
20668 mode_line_string_face = face;
20669 mode_line_string_face_prop
20670 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20671 }
20672
20673 push_kboard (FRAME_KBOARD (it.f));
20674 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20675 pop_kboard ();
20676
20677 if (no_props)
20678 {
20679 len = MODE_LINE_NOPROP_LEN (string_start);
20680 str = make_string (mode_line_noprop_buf + string_start, len);
20681 }
20682 else
20683 {
20684 mode_line_string_list = Fnreverse (mode_line_string_list);
20685 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20686 empty_unibyte_string);
20687 }
20688
20689 unbind_to (count, Qnil);
20690 return str;
20691 }
20692
20693 /* Write a null-terminated, right justified decimal representation of
20694 the positive integer D to BUF using a minimal field width WIDTH. */
20695
20696 static void
20697 pint2str (register char *buf, register int width, register EMACS_INT d)
20698 {
20699 register char *p = buf;
20700
20701 if (d <= 0)
20702 *p++ = '0';
20703 else
20704 {
20705 while (d > 0)
20706 {
20707 *p++ = d % 10 + '0';
20708 d /= 10;
20709 }
20710 }
20711
20712 for (width -= (int) (p - buf); width > 0; --width)
20713 *p++ = ' ';
20714 *p-- = '\0';
20715 while (p > buf)
20716 {
20717 d = *buf;
20718 *buf++ = *p;
20719 *p-- = d;
20720 }
20721 }
20722
20723 /* Write a null-terminated, right justified decimal and "human
20724 readable" representation of the nonnegative integer D to BUF using
20725 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20726
20727 static const char power_letter[] =
20728 {
20729 0, /* no letter */
20730 'k', /* kilo */
20731 'M', /* mega */
20732 'G', /* giga */
20733 'T', /* tera */
20734 'P', /* peta */
20735 'E', /* exa */
20736 'Z', /* zetta */
20737 'Y' /* yotta */
20738 };
20739
20740 static void
20741 pint2hrstr (char *buf, int width, EMACS_INT d)
20742 {
20743 /* We aim to represent the nonnegative integer D as
20744 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20745 EMACS_INT quotient = d;
20746 int remainder = 0;
20747 /* -1 means: do not use TENTHS. */
20748 int tenths = -1;
20749 int exponent = 0;
20750
20751 /* Length of QUOTIENT.TENTHS as a string. */
20752 int length;
20753
20754 char * psuffix;
20755 char * p;
20756
20757 if (1000 <= quotient)
20758 {
20759 /* Scale to the appropriate EXPONENT. */
20760 do
20761 {
20762 remainder = quotient % 1000;
20763 quotient /= 1000;
20764 exponent++;
20765 }
20766 while (1000 <= quotient);
20767
20768 /* Round to nearest and decide whether to use TENTHS or not. */
20769 if (quotient <= 9)
20770 {
20771 tenths = remainder / 100;
20772 if (50 <= remainder % 100)
20773 {
20774 if (tenths < 9)
20775 tenths++;
20776 else
20777 {
20778 quotient++;
20779 if (quotient == 10)
20780 tenths = -1;
20781 else
20782 tenths = 0;
20783 }
20784 }
20785 }
20786 else
20787 if (500 <= remainder)
20788 {
20789 if (quotient < 999)
20790 quotient++;
20791 else
20792 {
20793 quotient = 1;
20794 exponent++;
20795 tenths = 0;
20796 }
20797 }
20798 }
20799
20800 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20801 if (tenths == -1 && quotient <= 99)
20802 if (quotient <= 9)
20803 length = 1;
20804 else
20805 length = 2;
20806 else
20807 length = 3;
20808 p = psuffix = buf + max (width, length);
20809
20810 /* Print EXPONENT. */
20811 *psuffix++ = power_letter[exponent];
20812 *psuffix = '\0';
20813
20814 /* Print TENTHS. */
20815 if (tenths >= 0)
20816 {
20817 *--p = '0' + tenths;
20818 *--p = '.';
20819 }
20820
20821 /* Print QUOTIENT. */
20822 do
20823 {
20824 int digit = quotient % 10;
20825 *--p = '0' + digit;
20826 }
20827 while ((quotient /= 10) != 0);
20828
20829 /* Print leading spaces. */
20830 while (buf < p)
20831 *--p = ' ';
20832 }
20833
20834 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20835 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20836 type of CODING_SYSTEM. Return updated pointer into BUF. */
20837
20838 static unsigned char invalid_eol_type[] = "(*invalid*)";
20839
20840 static char *
20841 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20842 {
20843 Lisp_Object val;
20844 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20845 const unsigned char *eol_str;
20846 int eol_str_len;
20847 /* The EOL conversion we are using. */
20848 Lisp_Object eoltype;
20849
20850 val = CODING_SYSTEM_SPEC (coding_system);
20851 eoltype = Qnil;
20852
20853 if (!VECTORP (val)) /* Not yet decided. */
20854 {
20855 if (multibyte)
20856 *buf++ = '-';
20857 if (eol_flag)
20858 eoltype = eol_mnemonic_undecided;
20859 /* Don't mention EOL conversion if it isn't decided. */
20860 }
20861 else
20862 {
20863 Lisp_Object attrs;
20864 Lisp_Object eolvalue;
20865
20866 attrs = AREF (val, 0);
20867 eolvalue = AREF (val, 2);
20868
20869 if (multibyte)
20870 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20871
20872 if (eol_flag)
20873 {
20874 /* The EOL conversion that is normal on this system. */
20875
20876 if (NILP (eolvalue)) /* Not yet decided. */
20877 eoltype = eol_mnemonic_undecided;
20878 else if (VECTORP (eolvalue)) /* Not yet decided. */
20879 eoltype = eol_mnemonic_undecided;
20880 else /* eolvalue is Qunix, Qdos, or Qmac. */
20881 eoltype = (EQ (eolvalue, Qunix)
20882 ? eol_mnemonic_unix
20883 : (EQ (eolvalue, Qdos) == 1
20884 ? eol_mnemonic_dos : eol_mnemonic_mac));
20885 }
20886 }
20887
20888 if (eol_flag)
20889 {
20890 /* Mention the EOL conversion if it is not the usual one. */
20891 if (STRINGP (eoltype))
20892 {
20893 eol_str = SDATA (eoltype);
20894 eol_str_len = SBYTES (eoltype);
20895 }
20896 else if (CHARACTERP (eoltype))
20897 {
20898 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20899 int c = XFASTINT (eoltype);
20900 eol_str_len = CHAR_STRING (c, tmp);
20901 eol_str = tmp;
20902 }
20903 else
20904 {
20905 eol_str = invalid_eol_type;
20906 eol_str_len = sizeof (invalid_eol_type) - 1;
20907 }
20908 memcpy (buf, eol_str, eol_str_len);
20909 buf += eol_str_len;
20910 }
20911
20912 return buf;
20913 }
20914
20915 /* Return a string for the output of a mode line %-spec for window W,
20916 generated by character C. FIELD_WIDTH > 0 means pad the string
20917 returned with spaces to that value. Return a Lisp string in
20918 *STRING if the resulting string is taken from that Lisp string.
20919
20920 Note we operate on the current buffer for most purposes,
20921 the exception being w->base_line_pos. */
20922
20923 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20924
20925 static const char *
20926 decode_mode_spec (struct window *w, register int c, int field_width,
20927 Lisp_Object *string)
20928 {
20929 Lisp_Object obj;
20930 struct frame *f = XFRAME (WINDOW_FRAME (w));
20931 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20932 struct buffer *b = current_buffer;
20933
20934 obj = Qnil;
20935 *string = Qnil;
20936
20937 switch (c)
20938 {
20939 case '*':
20940 if (!NILP (BVAR (b, read_only)))
20941 return "%";
20942 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20943 return "*";
20944 return "-";
20945
20946 case '+':
20947 /* This differs from %* only for a modified read-only buffer. */
20948 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20949 return "*";
20950 if (!NILP (BVAR (b, read_only)))
20951 return "%";
20952 return "-";
20953
20954 case '&':
20955 /* This differs from %* in ignoring read-only-ness. */
20956 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20957 return "*";
20958 return "-";
20959
20960 case '%':
20961 return "%";
20962
20963 case '[':
20964 {
20965 int i;
20966 char *p;
20967
20968 if (command_loop_level > 5)
20969 return "[[[... ";
20970 p = decode_mode_spec_buf;
20971 for (i = 0; i < command_loop_level; i++)
20972 *p++ = '[';
20973 *p = 0;
20974 return decode_mode_spec_buf;
20975 }
20976
20977 case ']':
20978 {
20979 int i;
20980 char *p;
20981
20982 if (command_loop_level > 5)
20983 return " ...]]]";
20984 p = decode_mode_spec_buf;
20985 for (i = 0; i < command_loop_level; i++)
20986 *p++ = ']';
20987 *p = 0;
20988 return decode_mode_spec_buf;
20989 }
20990
20991 case '-':
20992 {
20993 register int i;
20994
20995 /* Let lots_of_dashes be a string of infinite length. */
20996 if (mode_line_target == MODE_LINE_NOPROP ||
20997 mode_line_target == MODE_LINE_STRING)
20998 return "--";
20999 if (field_width <= 0
21000 || field_width > sizeof (lots_of_dashes))
21001 {
21002 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21003 decode_mode_spec_buf[i] = '-';
21004 decode_mode_spec_buf[i] = '\0';
21005 return decode_mode_spec_buf;
21006 }
21007 else
21008 return lots_of_dashes;
21009 }
21010
21011 case 'b':
21012 obj = BVAR (b, name);
21013 break;
21014
21015 case 'c':
21016 /* %c and %l are ignored in `frame-title-format'.
21017 (In redisplay_internal, the frame title is drawn _before_ the
21018 windows are updated, so the stuff which depends on actual
21019 window contents (such as %l) may fail to render properly, or
21020 even crash emacs.) */
21021 if (mode_line_target == MODE_LINE_TITLE)
21022 return "";
21023 else
21024 {
21025 EMACS_INT col = current_column ();
21026 w->column_number_displayed = make_number (col);
21027 pint2str (decode_mode_spec_buf, field_width, col);
21028 return decode_mode_spec_buf;
21029 }
21030
21031 case 'e':
21032 #ifndef SYSTEM_MALLOC
21033 {
21034 if (NILP (Vmemory_full))
21035 return "";
21036 else
21037 return "!MEM FULL! ";
21038 }
21039 #else
21040 return "";
21041 #endif
21042
21043 case 'F':
21044 /* %F displays the frame name. */
21045 if (!NILP (f->title))
21046 return SSDATA (f->title);
21047 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21048 return SSDATA (f->name);
21049 return "Emacs";
21050
21051 case 'f':
21052 obj = BVAR (b, filename);
21053 break;
21054
21055 case 'i':
21056 {
21057 EMACS_INT size = ZV - BEGV;
21058 pint2str (decode_mode_spec_buf, field_width, size);
21059 return decode_mode_spec_buf;
21060 }
21061
21062 case 'I':
21063 {
21064 EMACS_INT size = ZV - BEGV;
21065 pint2hrstr (decode_mode_spec_buf, field_width, size);
21066 return decode_mode_spec_buf;
21067 }
21068
21069 case 'l':
21070 {
21071 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21072 EMACS_INT topline, nlines, height;
21073 EMACS_INT junk;
21074
21075 /* %c and %l are ignored in `frame-title-format'. */
21076 if (mode_line_target == MODE_LINE_TITLE)
21077 return "";
21078
21079 startpos = XMARKER (w->start)->charpos;
21080 startpos_byte = marker_byte_position (w->start);
21081 height = WINDOW_TOTAL_LINES (w);
21082
21083 /* If we decided that this buffer isn't suitable for line numbers,
21084 don't forget that too fast. */
21085 if (EQ (w->base_line_pos, w->buffer))
21086 goto no_value;
21087 /* But do forget it, if the window shows a different buffer now. */
21088 else if (BUFFERP (w->base_line_pos))
21089 w->base_line_pos = Qnil;
21090
21091 /* If the buffer is very big, don't waste time. */
21092 if (INTEGERP (Vline_number_display_limit)
21093 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21094 {
21095 w->base_line_pos = Qnil;
21096 w->base_line_number = Qnil;
21097 goto no_value;
21098 }
21099
21100 if (INTEGERP (w->base_line_number)
21101 && INTEGERP (w->base_line_pos)
21102 && XFASTINT (w->base_line_pos) <= startpos)
21103 {
21104 line = XFASTINT (w->base_line_number);
21105 linepos = XFASTINT (w->base_line_pos);
21106 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21107 }
21108 else
21109 {
21110 line = 1;
21111 linepos = BUF_BEGV (b);
21112 linepos_byte = BUF_BEGV_BYTE (b);
21113 }
21114
21115 /* Count lines from base line to window start position. */
21116 nlines = display_count_lines (linepos_byte,
21117 startpos_byte,
21118 startpos, &junk);
21119
21120 topline = nlines + line;
21121
21122 /* Determine a new base line, if the old one is too close
21123 or too far away, or if we did not have one.
21124 "Too close" means it's plausible a scroll-down would
21125 go back past it. */
21126 if (startpos == BUF_BEGV (b))
21127 {
21128 w->base_line_number = make_number (topline);
21129 w->base_line_pos = make_number (BUF_BEGV (b));
21130 }
21131 else if (nlines < height + 25 || nlines > height * 3 + 50
21132 || linepos == BUF_BEGV (b))
21133 {
21134 EMACS_INT limit = BUF_BEGV (b);
21135 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21136 EMACS_INT position;
21137 EMACS_INT distance =
21138 (height * 2 + 30) * line_number_display_limit_width;
21139
21140 if (startpos - distance > limit)
21141 {
21142 limit = startpos - distance;
21143 limit_byte = CHAR_TO_BYTE (limit);
21144 }
21145
21146 nlines = display_count_lines (startpos_byte,
21147 limit_byte,
21148 - (height * 2 + 30),
21149 &position);
21150 /* If we couldn't find the lines we wanted within
21151 line_number_display_limit_width chars per line,
21152 give up on line numbers for this window. */
21153 if (position == limit_byte && limit == startpos - distance)
21154 {
21155 w->base_line_pos = w->buffer;
21156 w->base_line_number = Qnil;
21157 goto no_value;
21158 }
21159
21160 w->base_line_number = make_number (topline - nlines);
21161 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21162 }
21163
21164 /* Now count lines from the start pos to point. */
21165 nlines = display_count_lines (startpos_byte,
21166 PT_BYTE, PT, &junk);
21167
21168 /* Record that we did display the line number. */
21169 line_number_displayed = 1;
21170
21171 /* Make the string to show. */
21172 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21173 return decode_mode_spec_buf;
21174 no_value:
21175 {
21176 char* p = decode_mode_spec_buf;
21177 int pad = field_width - 2;
21178 while (pad-- > 0)
21179 *p++ = ' ';
21180 *p++ = '?';
21181 *p++ = '?';
21182 *p = '\0';
21183 return decode_mode_spec_buf;
21184 }
21185 }
21186 break;
21187
21188 case 'm':
21189 obj = BVAR (b, mode_name);
21190 break;
21191
21192 case 'n':
21193 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21194 return " Narrow";
21195 break;
21196
21197 case 'p':
21198 {
21199 EMACS_INT pos = marker_position (w->start);
21200 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21201
21202 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21203 {
21204 if (pos <= BUF_BEGV (b))
21205 return "All";
21206 else
21207 return "Bottom";
21208 }
21209 else if (pos <= BUF_BEGV (b))
21210 return "Top";
21211 else
21212 {
21213 if (total > 1000000)
21214 /* Do it differently for a large value, to avoid overflow. */
21215 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21216 else
21217 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21218 /* We can't normally display a 3-digit number,
21219 so get us a 2-digit number that is close. */
21220 if (total == 100)
21221 total = 99;
21222 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21223 return decode_mode_spec_buf;
21224 }
21225 }
21226
21227 /* Display percentage of size above the bottom of the screen. */
21228 case 'P':
21229 {
21230 EMACS_INT toppos = marker_position (w->start);
21231 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21232 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21233
21234 if (botpos >= BUF_ZV (b))
21235 {
21236 if (toppos <= BUF_BEGV (b))
21237 return "All";
21238 else
21239 return "Bottom";
21240 }
21241 else
21242 {
21243 if (total > 1000000)
21244 /* Do it differently for a large value, to avoid overflow. */
21245 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21246 else
21247 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21248 /* We can't normally display a 3-digit number,
21249 so get us a 2-digit number that is close. */
21250 if (total == 100)
21251 total = 99;
21252 if (toppos <= BUF_BEGV (b))
21253 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21254 else
21255 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21256 return decode_mode_spec_buf;
21257 }
21258 }
21259
21260 case 's':
21261 /* status of process */
21262 obj = Fget_buffer_process (Fcurrent_buffer ());
21263 if (NILP (obj))
21264 return "no process";
21265 #ifndef MSDOS
21266 obj = Fsymbol_name (Fprocess_status (obj));
21267 #endif
21268 break;
21269
21270 case '@':
21271 {
21272 int count = inhibit_garbage_collection ();
21273 Lisp_Object val = call1 (intern ("file-remote-p"),
21274 BVAR (current_buffer, directory));
21275 unbind_to (count, Qnil);
21276
21277 if (NILP (val))
21278 return "-";
21279 else
21280 return "@";
21281 }
21282
21283 case 't': /* indicate TEXT or BINARY */
21284 return "T";
21285
21286 case 'z':
21287 /* coding-system (not including end-of-line format) */
21288 case 'Z':
21289 /* coding-system (including end-of-line type) */
21290 {
21291 int eol_flag = (c == 'Z');
21292 char *p = decode_mode_spec_buf;
21293
21294 if (! FRAME_WINDOW_P (f))
21295 {
21296 /* No need to mention EOL here--the terminal never needs
21297 to do EOL conversion. */
21298 p = decode_mode_spec_coding (CODING_ID_NAME
21299 (FRAME_KEYBOARD_CODING (f)->id),
21300 p, 0);
21301 p = decode_mode_spec_coding (CODING_ID_NAME
21302 (FRAME_TERMINAL_CODING (f)->id),
21303 p, 0);
21304 }
21305 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21306 p, eol_flag);
21307
21308 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21309 #ifdef subprocesses
21310 obj = Fget_buffer_process (Fcurrent_buffer ());
21311 if (PROCESSP (obj))
21312 {
21313 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21314 p, eol_flag);
21315 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21316 p, eol_flag);
21317 }
21318 #endif /* subprocesses */
21319 #endif /* 0 */
21320 *p = 0;
21321 return decode_mode_spec_buf;
21322 }
21323 }
21324
21325 if (STRINGP (obj))
21326 {
21327 *string = obj;
21328 return SSDATA (obj);
21329 }
21330 else
21331 return "";
21332 }
21333
21334
21335 /* Count up to COUNT lines starting from START_BYTE.
21336 But don't go beyond LIMIT_BYTE.
21337 Return the number of lines thus found (always nonnegative).
21338
21339 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21340
21341 static EMACS_INT
21342 display_count_lines (EMACS_INT start_byte,
21343 EMACS_INT limit_byte, EMACS_INT count,
21344 EMACS_INT *byte_pos_ptr)
21345 {
21346 register unsigned char *cursor;
21347 unsigned char *base;
21348
21349 register EMACS_INT ceiling;
21350 register unsigned char *ceiling_addr;
21351 EMACS_INT orig_count = count;
21352
21353 /* If we are not in selective display mode,
21354 check only for newlines. */
21355 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21356 && !INTEGERP (BVAR (current_buffer, selective_display)));
21357
21358 if (count > 0)
21359 {
21360 while (start_byte < limit_byte)
21361 {
21362 ceiling = BUFFER_CEILING_OF (start_byte);
21363 ceiling = min (limit_byte - 1, ceiling);
21364 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21365 base = (cursor = BYTE_POS_ADDR (start_byte));
21366 while (1)
21367 {
21368 if (selective_display)
21369 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21370 ;
21371 else
21372 while (*cursor != '\n' && ++cursor != ceiling_addr)
21373 ;
21374
21375 if (cursor != ceiling_addr)
21376 {
21377 if (--count == 0)
21378 {
21379 start_byte += cursor - base + 1;
21380 *byte_pos_ptr = start_byte;
21381 return orig_count;
21382 }
21383 else
21384 if (++cursor == ceiling_addr)
21385 break;
21386 }
21387 else
21388 break;
21389 }
21390 start_byte += cursor - base;
21391 }
21392 }
21393 else
21394 {
21395 while (start_byte > limit_byte)
21396 {
21397 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21398 ceiling = max (limit_byte, ceiling);
21399 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21400 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21401 while (1)
21402 {
21403 if (selective_display)
21404 while (--cursor != ceiling_addr
21405 && *cursor != '\n' && *cursor != 015)
21406 ;
21407 else
21408 while (--cursor != ceiling_addr && *cursor != '\n')
21409 ;
21410
21411 if (cursor != ceiling_addr)
21412 {
21413 if (++count == 0)
21414 {
21415 start_byte += cursor - base + 1;
21416 *byte_pos_ptr = start_byte;
21417 /* When scanning backwards, we should
21418 not count the newline posterior to which we stop. */
21419 return - orig_count - 1;
21420 }
21421 }
21422 else
21423 break;
21424 }
21425 /* Here we add 1 to compensate for the last decrement
21426 of CURSOR, which took it past the valid range. */
21427 start_byte += cursor - base + 1;
21428 }
21429 }
21430
21431 *byte_pos_ptr = limit_byte;
21432
21433 if (count < 0)
21434 return - orig_count + count;
21435 return orig_count - count;
21436
21437 }
21438
21439
21440 \f
21441 /***********************************************************************
21442 Displaying strings
21443 ***********************************************************************/
21444
21445 /* Display a NUL-terminated string, starting with index START.
21446
21447 If STRING is non-null, display that C string. Otherwise, the Lisp
21448 string LISP_STRING is displayed. There's a case that STRING is
21449 non-null and LISP_STRING is not nil. It means STRING is a string
21450 data of LISP_STRING. In that case, we display LISP_STRING while
21451 ignoring its text properties.
21452
21453 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21454 FACE_STRING. Display STRING or LISP_STRING with the face at
21455 FACE_STRING_POS in FACE_STRING:
21456
21457 Display the string in the environment given by IT, but use the
21458 standard display table, temporarily.
21459
21460 FIELD_WIDTH is the minimum number of output glyphs to produce.
21461 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21462 with spaces. If STRING has more characters, more than FIELD_WIDTH
21463 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21464
21465 PRECISION is the maximum number of characters to output from
21466 STRING. PRECISION < 0 means don't truncate the string.
21467
21468 This is roughly equivalent to printf format specifiers:
21469
21470 FIELD_WIDTH PRECISION PRINTF
21471 ----------------------------------------
21472 -1 -1 %s
21473 -1 10 %.10s
21474 10 -1 %10s
21475 20 10 %20.10s
21476
21477 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21478 display them, and < 0 means obey the current buffer's value of
21479 enable_multibyte_characters.
21480
21481 Value is the number of columns displayed. */
21482
21483 static int
21484 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21485 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21486 int field_width, int precision, int max_x, int multibyte)
21487 {
21488 int hpos_at_start = it->hpos;
21489 int saved_face_id = it->face_id;
21490 struct glyph_row *row = it->glyph_row;
21491 EMACS_INT it_charpos;
21492
21493 /* Initialize the iterator IT for iteration over STRING beginning
21494 with index START. */
21495 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21496 precision, field_width, multibyte);
21497 if (string && STRINGP (lisp_string))
21498 /* LISP_STRING is the one returned by decode_mode_spec. We should
21499 ignore its text properties. */
21500 it->stop_charpos = it->end_charpos;
21501
21502 /* If displaying STRING, set up the face of the iterator from
21503 FACE_STRING, if that's given. */
21504 if (STRINGP (face_string))
21505 {
21506 EMACS_INT endptr;
21507 struct face *face;
21508
21509 it->face_id
21510 = face_at_string_position (it->w, face_string, face_string_pos,
21511 0, it->region_beg_charpos,
21512 it->region_end_charpos,
21513 &endptr, it->base_face_id, 0);
21514 face = FACE_FROM_ID (it->f, it->face_id);
21515 it->face_box_p = face->box != FACE_NO_BOX;
21516 }
21517
21518 /* Set max_x to the maximum allowed X position. Don't let it go
21519 beyond the right edge of the window. */
21520 if (max_x <= 0)
21521 max_x = it->last_visible_x;
21522 else
21523 max_x = min (max_x, it->last_visible_x);
21524
21525 /* Skip over display elements that are not visible. because IT->w is
21526 hscrolled. */
21527 if (it->current_x < it->first_visible_x)
21528 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21529 MOVE_TO_POS | MOVE_TO_X);
21530
21531 row->ascent = it->max_ascent;
21532 row->height = it->max_ascent + it->max_descent;
21533 row->phys_ascent = it->max_phys_ascent;
21534 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21535 row->extra_line_spacing = it->max_extra_line_spacing;
21536
21537 if (STRINGP (it->string))
21538 it_charpos = IT_STRING_CHARPOS (*it);
21539 else
21540 it_charpos = IT_CHARPOS (*it);
21541
21542 /* This condition is for the case that we are called with current_x
21543 past last_visible_x. */
21544 while (it->current_x < max_x)
21545 {
21546 int x_before, x, n_glyphs_before, i, nglyphs;
21547
21548 /* Get the next display element. */
21549 if (!get_next_display_element (it))
21550 break;
21551
21552 /* Produce glyphs. */
21553 x_before = it->current_x;
21554 n_glyphs_before = row->used[TEXT_AREA];
21555 PRODUCE_GLYPHS (it);
21556
21557 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21558 i = 0;
21559 x = x_before;
21560 while (i < nglyphs)
21561 {
21562 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21563
21564 if (it->line_wrap != TRUNCATE
21565 && x + glyph->pixel_width > max_x)
21566 {
21567 /* End of continued line or max_x reached. */
21568 if (CHAR_GLYPH_PADDING_P (*glyph))
21569 {
21570 /* A wide character is unbreakable. */
21571 if (row->reversed_p)
21572 unproduce_glyphs (it, row->used[TEXT_AREA]
21573 - n_glyphs_before);
21574 row->used[TEXT_AREA] = n_glyphs_before;
21575 it->current_x = x_before;
21576 }
21577 else
21578 {
21579 if (row->reversed_p)
21580 unproduce_glyphs (it, row->used[TEXT_AREA]
21581 - (n_glyphs_before + i));
21582 row->used[TEXT_AREA] = n_glyphs_before + i;
21583 it->current_x = x;
21584 }
21585 break;
21586 }
21587 else if (x + glyph->pixel_width >= it->first_visible_x)
21588 {
21589 /* Glyph is at least partially visible. */
21590 ++it->hpos;
21591 if (x < it->first_visible_x)
21592 row->x = x - it->first_visible_x;
21593 }
21594 else
21595 {
21596 /* Glyph is off the left margin of the display area.
21597 Should not happen. */
21598 abort ();
21599 }
21600
21601 row->ascent = max (row->ascent, it->max_ascent);
21602 row->height = max (row->height, it->max_ascent + it->max_descent);
21603 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21604 row->phys_height = max (row->phys_height,
21605 it->max_phys_ascent + it->max_phys_descent);
21606 row->extra_line_spacing = max (row->extra_line_spacing,
21607 it->max_extra_line_spacing);
21608 x += glyph->pixel_width;
21609 ++i;
21610 }
21611
21612 /* Stop if max_x reached. */
21613 if (i < nglyphs)
21614 break;
21615
21616 /* Stop at line ends. */
21617 if (ITERATOR_AT_END_OF_LINE_P (it))
21618 {
21619 it->continuation_lines_width = 0;
21620 break;
21621 }
21622
21623 set_iterator_to_next (it, 1);
21624 if (STRINGP (it->string))
21625 it_charpos = IT_STRING_CHARPOS (*it);
21626 else
21627 it_charpos = IT_CHARPOS (*it);
21628
21629 /* Stop if truncating at the right edge. */
21630 if (it->line_wrap == TRUNCATE
21631 && it->current_x >= it->last_visible_x)
21632 {
21633 /* Add truncation mark, but don't do it if the line is
21634 truncated at a padding space. */
21635 if (it_charpos < it->string_nchars)
21636 {
21637 if (!FRAME_WINDOW_P (it->f))
21638 {
21639 int ii, n;
21640
21641 if (it->current_x > it->last_visible_x)
21642 {
21643 if (!row->reversed_p)
21644 {
21645 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21646 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21647 break;
21648 }
21649 else
21650 {
21651 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21652 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21653 break;
21654 unproduce_glyphs (it, ii + 1);
21655 ii = row->used[TEXT_AREA] - (ii + 1);
21656 }
21657 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21658 {
21659 row->used[TEXT_AREA] = ii;
21660 produce_special_glyphs (it, IT_TRUNCATION);
21661 }
21662 }
21663 produce_special_glyphs (it, IT_TRUNCATION);
21664 }
21665 row->truncated_on_right_p = 1;
21666 }
21667 break;
21668 }
21669 }
21670
21671 /* Maybe insert a truncation at the left. */
21672 if (it->first_visible_x
21673 && it_charpos > 0)
21674 {
21675 if (!FRAME_WINDOW_P (it->f))
21676 insert_left_trunc_glyphs (it);
21677 row->truncated_on_left_p = 1;
21678 }
21679
21680 it->face_id = saved_face_id;
21681
21682 /* Value is number of columns displayed. */
21683 return it->hpos - hpos_at_start;
21684 }
21685
21686
21687 \f
21688 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21689 appears as an element of LIST or as the car of an element of LIST.
21690 If PROPVAL is a list, compare each element against LIST in that
21691 way, and return 1/2 if any element of PROPVAL is found in LIST.
21692 Otherwise return 0. This function cannot quit.
21693 The return value is 2 if the text is invisible but with an ellipsis
21694 and 1 if it's invisible and without an ellipsis. */
21695
21696 int
21697 invisible_p (register Lisp_Object propval, Lisp_Object list)
21698 {
21699 register Lisp_Object tail, proptail;
21700
21701 for (tail = list; CONSP (tail); tail = XCDR (tail))
21702 {
21703 register Lisp_Object tem;
21704 tem = XCAR (tail);
21705 if (EQ (propval, tem))
21706 return 1;
21707 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21708 return NILP (XCDR (tem)) ? 1 : 2;
21709 }
21710
21711 if (CONSP (propval))
21712 {
21713 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21714 {
21715 Lisp_Object propelt;
21716 propelt = XCAR (proptail);
21717 for (tail = list; CONSP (tail); tail = XCDR (tail))
21718 {
21719 register Lisp_Object tem;
21720 tem = XCAR (tail);
21721 if (EQ (propelt, tem))
21722 return 1;
21723 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21724 return NILP (XCDR (tem)) ? 1 : 2;
21725 }
21726 }
21727 }
21728
21729 return 0;
21730 }
21731
21732 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21733 doc: /* Non-nil if the property makes the text invisible.
21734 POS-OR-PROP can be a marker or number, in which case it is taken to be
21735 a position in the current buffer and the value of the `invisible' property
21736 is checked; or it can be some other value, which is then presumed to be the
21737 value of the `invisible' property of the text of interest.
21738 The non-nil value returned can be t for truly invisible text or something
21739 else if the text is replaced by an ellipsis. */)
21740 (Lisp_Object pos_or_prop)
21741 {
21742 Lisp_Object prop
21743 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21744 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21745 : pos_or_prop);
21746 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21747 return (invis == 0 ? Qnil
21748 : invis == 1 ? Qt
21749 : make_number (invis));
21750 }
21751
21752 /* Calculate a width or height in pixels from a specification using
21753 the following elements:
21754
21755 SPEC ::=
21756 NUM - a (fractional) multiple of the default font width/height
21757 (NUM) - specifies exactly NUM pixels
21758 UNIT - a fixed number of pixels, see below.
21759 ELEMENT - size of a display element in pixels, see below.
21760 (NUM . SPEC) - equals NUM * SPEC
21761 (+ SPEC SPEC ...) - add pixel values
21762 (- SPEC SPEC ...) - subtract pixel values
21763 (- SPEC) - negate pixel value
21764
21765 NUM ::=
21766 INT or FLOAT - a number constant
21767 SYMBOL - use symbol's (buffer local) variable binding.
21768
21769 UNIT ::=
21770 in - pixels per inch *)
21771 mm - pixels per 1/1000 meter *)
21772 cm - pixels per 1/100 meter *)
21773 width - width of current font in pixels.
21774 height - height of current font in pixels.
21775
21776 *) using the ratio(s) defined in display-pixels-per-inch.
21777
21778 ELEMENT ::=
21779
21780 left-fringe - left fringe width in pixels
21781 right-fringe - right fringe width in pixels
21782
21783 left-margin - left margin width in pixels
21784 right-margin - right margin width in pixels
21785
21786 scroll-bar - scroll-bar area width in pixels
21787
21788 Examples:
21789
21790 Pixels corresponding to 5 inches:
21791 (5 . in)
21792
21793 Total width of non-text areas on left side of window (if scroll-bar is on left):
21794 '(space :width (+ left-fringe left-margin scroll-bar))
21795
21796 Align to first text column (in header line):
21797 '(space :align-to 0)
21798
21799 Align to middle of text area minus half the width of variable `my-image'
21800 containing a loaded image:
21801 '(space :align-to (0.5 . (- text my-image)))
21802
21803 Width of left margin minus width of 1 character in the default font:
21804 '(space :width (- left-margin 1))
21805
21806 Width of left margin minus width of 2 characters in the current font:
21807 '(space :width (- left-margin (2 . width)))
21808
21809 Center 1 character over left-margin (in header line):
21810 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21811
21812 Different ways to express width of left fringe plus left margin minus one pixel:
21813 '(space :width (- (+ left-fringe left-margin) (1)))
21814 '(space :width (+ left-fringe left-margin (- (1))))
21815 '(space :width (+ left-fringe left-margin (-1)))
21816
21817 */
21818
21819 #define NUMVAL(X) \
21820 ((INTEGERP (X) || FLOATP (X)) \
21821 ? XFLOATINT (X) \
21822 : - 1)
21823
21824 static int
21825 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21826 struct font *font, int width_p, int *align_to)
21827 {
21828 double pixels;
21829
21830 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21831 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21832
21833 if (NILP (prop))
21834 return OK_PIXELS (0);
21835
21836 xassert (FRAME_LIVE_P (it->f));
21837
21838 if (SYMBOLP (prop))
21839 {
21840 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21841 {
21842 char *unit = SSDATA (SYMBOL_NAME (prop));
21843
21844 if (unit[0] == 'i' && unit[1] == 'n')
21845 pixels = 1.0;
21846 else if (unit[0] == 'm' && unit[1] == 'm')
21847 pixels = 25.4;
21848 else if (unit[0] == 'c' && unit[1] == 'm')
21849 pixels = 2.54;
21850 else
21851 pixels = 0;
21852 if (pixels > 0)
21853 {
21854 double ppi;
21855 #ifdef HAVE_WINDOW_SYSTEM
21856 if (FRAME_WINDOW_P (it->f)
21857 && (ppi = (width_p
21858 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21859 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21860 ppi > 0))
21861 return OK_PIXELS (ppi / pixels);
21862 #endif
21863
21864 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21865 || (CONSP (Vdisplay_pixels_per_inch)
21866 && (ppi = (width_p
21867 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21868 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21869 ppi > 0)))
21870 return OK_PIXELS (ppi / pixels);
21871
21872 return 0;
21873 }
21874 }
21875
21876 #ifdef HAVE_WINDOW_SYSTEM
21877 if (EQ (prop, Qheight))
21878 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21879 if (EQ (prop, Qwidth))
21880 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21881 #else
21882 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21883 return OK_PIXELS (1);
21884 #endif
21885
21886 if (EQ (prop, Qtext))
21887 return OK_PIXELS (width_p
21888 ? window_box_width (it->w, TEXT_AREA)
21889 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21890
21891 if (align_to && *align_to < 0)
21892 {
21893 *res = 0;
21894 if (EQ (prop, Qleft))
21895 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21896 if (EQ (prop, Qright))
21897 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21898 if (EQ (prop, Qcenter))
21899 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21900 + window_box_width (it->w, TEXT_AREA) / 2);
21901 if (EQ (prop, Qleft_fringe))
21902 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21903 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21904 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21905 if (EQ (prop, Qright_fringe))
21906 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21907 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21908 : window_box_right_offset (it->w, TEXT_AREA));
21909 if (EQ (prop, Qleft_margin))
21910 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21911 if (EQ (prop, Qright_margin))
21912 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21913 if (EQ (prop, Qscroll_bar))
21914 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21915 ? 0
21916 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21917 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21918 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21919 : 0)));
21920 }
21921 else
21922 {
21923 if (EQ (prop, Qleft_fringe))
21924 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21925 if (EQ (prop, Qright_fringe))
21926 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21927 if (EQ (prop, Qleft_margin))
21928 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21929 if (EQ (prop, Qright_margin))
21930 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21931 if (EQ (prop, Qscroll_bar))
21932 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21933 }
21934
21935 prop = Fbuffer_local_value (prop, it->w->buffer);
21936 }
21937
21938 if (INTEGERP (prop) || FLOATP (prop))
21939 {
21940 int base_unit = (width_p
21941 ? FRAME_COLUMN_WIDTH (it->f)
21942 : FRAME_LINE_HEIGHT (it->f));
21943 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21944 }
21945
21946 if (CONSP (prop))
21947 {
21948 Lisp_Object car = XCAR (prop);
21949 Lisp_Object cdr = XCDR (prop);
21950
21951 if (SYMBOLP (car))
21952 {
21953 #ifdef HAVE_WINDOW_SYSTEM
21954 if (FRAME_WINDOW_P (it->f)
21955 && valid_image_p (prop))
21956 {
21957 ptrdiff_t id = lookup_image (it->f, prop);
21958 struct image *img = IMAGE_FROM_ID (it->f, id);
21959
21960 return OK_PIXELS (width_p ? img->width : img->height);
21961 }
21962 #endif
21963 if (EQ (car, Qplus) || EQ (car, Qminus))
21964 {
21965 int first = 1;
21966 double px;
21967
21968 pixels = 0;
21969 while (CONSP (cdr))
21970 {
21971 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21972 font, width_p, align_to))
21973 return 0;
21974 if (first)
21975 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21976 else
21977 pixels += px;
21978 cdr = XCDR (cdr);
21979 }
21980 if (EQ (car, Qminus))
21981 pixels = -pixels;
21982 return OK_PIXELS (pixels);
21983 }
21984
21985 car = Fbuffer_local_value (car, it->w->buffer);
21986 }
21987
21988 if (INTEGERP (car) || FLOATP (car))
21989 {
21990 double fact;
21991 pixels = XFLOATINT (car);
21992 if (NILP (cdr))
21993 return OK_PIXELS (pixels);
21994 if (calc_pixel_width_or_height (&fact, it, cdr,
21995 font, width_p, align_to))
21996 return OK_PIXELS (pixels * fact);
21997 return 0;
21998 }
21999
22000 return 0;
22001 }
22002
22003 return 0;
22004 }
22005
22006 \f
22007 /***********************************************************************
22008 Glyph Display
22009 ***********************************************************************/
22010
22011 #ifdef HAVE_WINDOW_SYSTEM
22012
22013 #if GLYPH_DEBUG
22014
22015 void
22016 dump_glyph_string (struct glyph_string *s)
22017 {
22018 fprintf (stderr, "glyph string\n");
22019 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22020 s->x, s->y, s->width, s->height);
22021 fprintf (stderr, " ybase = %d\n", s->ybase);
22022 fprintf (stderr, " hl = %d\n", s->hl);
22023 fprintf (stderr, " left overhang = %d, right = %d\n",
22024 s->left_overhang, s->right_overhang);
22025 fprintf (stderr, " nchars = %d\n", s->nchars);
22026 fprintf (stderr, " extends to end of line = %d\n",
22027 s->extends_to_end_of_line_p);
22028 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22029 fprintf (stderr, " bg width = %d\n", s->background_width);
22030 }
22031
22032 #endif /* GLYPH_DEBUG */
22033
22034 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22035 of XChar2b structures for S; it can't be allocated in
22036 init_glyph_string because it must be allocated via `alloca'. W
22037 is the window on which S is drawn. ROW and AREA are the glyph row
22038 and area within the row from which S is constructed. START is the
22039 index of the first glyph structure covered by S. HL is a
22040 face-override for drawing S. */
22041
22042 #ifdef HAVE_NTGUI
22043 #define OPTIONAL_HDC(hdc) HDC hdc,
22044 #define DECLARE_HDC(hdc) HDC hdc;
22045 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22046 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22047 #endif
22048
22049 #ifndef OPTIONAL_HDC
22050 #define OPTIONAL_HDC(hdc)
22051 #define DECLARE_HDC(hdc)
22052 #define ALLOCATE_HDC(hdc, f)
22053 #define RELEASE_HDC(hdc, f)
22054 #endif
22055
22056 static void
22057 init_glyph_string (struct glyph_string *s,
22058 OPTIONAL_HDC (hdc)
22059 XChar2b *char2b, struct window *w, struct glyph_row *row,
22060 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22061 {
22062 memset (s, 0, sizeof *s);
22063 s->w = w;
22064 s->f = XFRAME (w->frame);
22065 #ifdef HAVE_NTGUI
22066 s->hdc = hdc;
22067 #endif
22068 s->display = FRAME_X_DISPLAY (s->f);
22069 s->window = FRAME_X_WINDOW (s->f);
22070 s->char2b = char2b;
22071 s->hl = hl;
22072 s->row = row;
22073 s->area = area;
22074 s->first_glyph = row->glyphs[area] + start;
22075 s->height = row->height;
22076 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22077 s->ybase = s->y + row->ascent;
22078 }
22079
22080
22081 /* Append the list of glyph strings with head H and tail T to the list
22082 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22083
22084 static inline void
22085 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22086 struct glyph_string *h, struct glyph_string *t)
22087 {
22088 if (h)
22089 {
22090 if (*head)
22091 (*tail)->next = h;
22092 else
22093 *head = h;
22094 h->prev = *tail;
22095 *tail = t;
22096 }
22097 }
22098
22099
22100 /* Prepend the list of glyph strings with head H and tail T to the
22101 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22102 result. */
22103
22104 static inline void
22105 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22106 struct glyph_string *h, struct glyph_string *t)
22107 {
22108 if (h)
22109 {
22110 if (*head)
22111 (*head)->prev = t;
22112 else
22113 *tail = t;
22114 t->next = *head;
22115 *head = h;
22116 }
22117 }
22118
22119
22120 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22121 Set *HEAD and *TAIL to the resulting list. */
22122
22123 static inline void
22124 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22125 struct glyph_string *s)
22126 {
22127 s->next = s->prev = NULL;
22128 append_glyph_string_lists (head, tail, s, s);
22129 }
22130
22131
22132 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22133 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22134 make sure that X resources for the face returned are allocated.
22135 Value is a pointer to a realized face that is ready for display if
22136 DISPLAY_P is non-zero. */
22137
22138 static inline struct face *
22139 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22140 XChar2b *char2b, int display_p)
22141 {
22142 struct face *face = FACE_FROM_ID (f, face_id);
22143
22144 if (face->font)
22145 {
22146 unsigned code = face->font->driver->encode_char (face->font, c);
22147
22148 if (code != FONT_INVALID_CODE)
22149 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22150 else
22151 STORE_XCHAR2B (char2b, 0, 0);
22152 }
22153
22154 /* Make sure X resources of the face are allocated. */
22155 #ifdef HAVE_X_WINDOWS
22156 if (display_p)
22157 #endif
22158 {
22159 xassert (face != NULL);
22160 PREPARE_FACE_FOR_DISPLAY (f, face);
22161 }
22162
22163 return face;
22164 }
22165
22166
22167 /* Get face and two-byte form of character glyph GLYPH on frame F.
22168 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22169 a pointer to a realized face that is ready for display. */
22170
22171 static inline struct face *
22172 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22173 XChar2b *char2b, int *two_byte_p)
22174 {
22175 struct face *face;
22176
22177 xassert (glyph->type == CHAR_GLYPH);
22178 face = FACE_FROM_ID (f, glyph->face_id);
22179
22180 if (two_byte_p)
22181 *two_byte_p = 0;
22182
22183 if (face->font)
22184 {
22185 unsigned code;
22186
22187 if (CHAR_BYTE8_P (glyph->u.ch))
22188 code = CHAR_TO_BYTE8 (glyph->u.ch);
22189 else
22190 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22191
22192 if (code != FONT_INVALID_CODE)
22193 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22194 else
22195 STORE_XCHAR2B (char2b, 0, 0);
22196 }
22197
22198 /* Make sure X resources of the face are allocated. */
22199 xassert (face != NULL);
22200 PREPARE_FACE_FOR_DISPLAY (f, face);
22201 return face;
22202 }
22203
22204
22205 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22206 Return 1 if FONT has a glyph for C, otherwise return 0. */
22207
22208 static inline int
22209 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22210 {
22211 unsigned code;
22212
22213 if (CHAR_BYTE8_P (c))
22214 code = CHAR_TO_BYTE8 (c);
22215 else
22216 code = font->driver->encode_char (font, c);
22217
22218 if (code == FONT_INVALID_CODE)
22219 return 0;
22220 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22221 return 1;
22222 }
22223
22224
22225 /* Fill glyph string S with composition components specified by S->cmp.
22226
22227 BASE_FACE is the base face of the composition.
22228 S->cmp_from is the index of the first component for S.
22229
22230 OVERLAPS non-zero means S should draw the foreground only, and use
22231 its physical height for clipping. See also draw_glyphs.
22232
22233 Value is the index of a component not in S. */
22234
22235 static int
22236 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22237 int overlaps)
22238 {
22239 int i;
22240 /* For all glyphs of this composition, starting at the offset
22241 S->cmp_from, until we reach the end of the definition or encounter a
22242 glyph that requires the different face, add it to S. */
22243 struct face *face;
22244
22245 xassert (s);
22246
22247 s->for_overlaps = overlaps;
22248 s->face = NULL;
22249 s->font = NULL;
22250 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22251 {
22252 int c = COMPOSITION_GLYPH (s->cmp, i);
22253
22254 /* TAB in a composition means display glyphs with padding space
22255 on the left or right. */
22256 if (c != '\t')
22257 {
22258 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22259 -1, Qnil);
22260
22261 face = get_char_face_and_encoding (s->f, c, face_id,
22262 s->char2b + i, 1);
22263 if (face)
22264 {
22265 if (! s->face)
22266 {
22267 s->face = face;
22268 s->font = s->face->font;
22269 }
22270 else if (s->face != face)
22271 break;
22272 }
22273 }
22274 ++s->nchars;
22275 }
22276 s->cmp_to = i;
22277
22278 if (s->face == NULL)
22279 {
22280 s->face = base_face->ascii_face;
22281 s->font = s->face->font;
22282 }
22283
22284 /* All glyph strings for the same composition has the same width,
22285 i.e. the width set for the first component of the composition. */
22286 s->width = s->first_glyph->pixel_width;
22287
22288 /* If the specified font could not be loaded, use the frame's
22289 default font, but record the fact that we couldn't load it in
22290 the glyph string so that we can draw rectangles for the
22291 characters of the glyph string. */
22292 if (s->font == NULL)
22293 {
22294 s->font_not_found_p = 1;
22295 s->font = FRAME_FONT (s->f);
22296 }
22297
22298 /* Adjust base line for subscript/superscript text. */
22299 s->ybase += s->first_glyph->voffset;
22300
22301 /* This glyph string must always be drawn with 16-bit functions. */
22302 s->two_byte_p = 1;
22303
22304 return s->cmp_to;
22305 }
22306
22307 static int
22308 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22309 int start, int end, int overlaps)
22310 {
22311 struct glyph *glyph, *last;
22312 Lisp_Object lgstring;
22313 int i;
22314
22315 s->for_overlaps = overlaps;
22316 glyph = s->row->glyphs[s->area] + start;
22317 last = s->row->glyphs[s->area] + end;
22318 s->cmp_id = glyph->u.cmp.id;
22319 s->cmp_from = glyph->slice.cmp.from;
22320 s->cmp_to = glyph->slice.cmp.to + 1;
22321 s->face = FACE_FROM_ID (s->f, face_id);
22322 lgstring = composition_gstring_from_id (s->cmp_id);
22323 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22324 glyph++;
22325 while (glyph < last
22326 && glyph->u.cmp.automatic
22327 && glyph->u.cmp.id == s->cmp_id
22328 && s->cmp_to == glyph->slice.cmp.from)
22329 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22330
22331 for (i = s->cmp_from; i < s->cmp_to; i++)
22332 {
22333 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22334 unsigned code = LGLYPH_CODE (lglyph);
22335
22336 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22337 }
22338 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22339 return glyph - s->row->glyphs[s->area];
22340 }
22341
22342
22343 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22344 See the comment of fill_glyph_string for arguments.
22345 Value is the index of the first glyph not in S. */
22346
22347
22348 static int
22349 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22350 int start, int end, int overlaps)
22351 {
22352 struct glyph *glyph, *last;
22353 int voffset;
22354
22355 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22356 s->for_overlaps = overlaps;
22357 glyph = s->row->glyphs[s->area] + start;
22358 last = s->row->glyphs[s->area] + end;
22359 voffset = glyph->voffset;
22360 s->face = FACE_FROM_ID (s->f, face_id);
22361 s->font = s->face->font;
22362 s->nchars = 1;
22363 s->width = glyph->pixel_width;
22364 glyph++;
22365 while (glyph < last
22366 && glyph->type == GLYPHLESS_GLYPH
22367 && glyph->voffset == voffset
22368 && glyph->face_id == face_id)
22369 {
22370 s->nchars++;
22371 s->width += glyph->pixel_width;
22372 glyph++;
22373 }
22374 s->ybase += voffset;
22375 return glyph - s->row->glyphs[s->area];
22376 }
22377
22378
22379 /* Fill glyph string S from a sequence of character glyphs.
22380
22381 FACE_ID is the face id of the string. START is the index of the
22382 first glyph to consider, END is the index of the last + 1.
22383 OVERLAPS non-zero means S should draw the foreground only, and use
22384 its physical height for clipping. See also draw_glyphs.
22385
22386 Value is the index of the first glyph not in S. */
22387
22388 static int
22389 fill_glyph_string (struct glyph_string *s, int face_id,
22390 int start, int end, int overlaps)
22391 {
22392 struct glyph *glyph, *last;
22393 int voffset;
22394 int glyph_not_available_p;
22395
22396 xassert (s->f == XFRAME (s->w->frame));
22397 xassert (s->nchars == 0);
22398 xassert (start >= 0 && end > start);
22399
22400 s->for_overlaps = overlaps;
22401 glyph = s->row->glyphs[s->area] + start;
22402 last = s->row->glyphs[s->area] + end;
22403 voffset = glyph->voffset;
22404 s->padding_p = glyph->padding_p;
22405 glyph_not_available_p = glyph->glyph_not_available_p;
22406
22407 while (glyph < last
22408 && glyph->type == CHAR_GLYPH
22409 && glyph->voffset == voffset
22410 /* Same face id implies same font, nowadays. */
22411 && glyph->face_id == face_id
22412 && glyph->glyph_not_available_p == glyph_not_available_p)
22413 {
22414 int two_byte_p;
22415
22416 s->face = get_glyph_face_and_encoding (s->f, glyph,
22417 s->char2b + s->nchars,
22418 &two_byte_p);
22419 s->two_byte_p = two_byte_p;
22420 ++s->nchars;
22421 xassert (s->nchars <= end - start);
22422 s->width += glyph->pixel_width;
22423 if (glyph++->padding_p != s->padding_p)
22424 break;
22425 }
22426
22427 s->font = s->face->font;
22428
22429 /* If the specified font could not be loaded, use the frame's font,
22430 but record the fact that we couldn't load it in
22431 S->font_not_found_p so that we can draw rectangles for the
22432 characters of the glyph string. */
22433 if (s->font == NULL || glyph_not_available_p)
22434 {
22435 s->font_not_found_p = 1;
22436 s->font = FRAME_FONT (s->f);
22437 }
22438
22439 /* Adjust base line for subscript/superscript text. */
22440 s->ybase += voffset;
22441
22442 xassert (s->face && s->face->gc);
22443 return glyph - s->row->glyphs[s->area];
22444 }
22445
22446
22447 /* Fill glyph string S from image glyph S->first_glyph. */
22448
22449 static void
22450 fill_image_glyph_string (struct glyph_string *s)
22451 {
22452 xassert (s->first_glyph->type == IMAGE_GLYPH);
22453 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22454 xassert (s->img);
22455 s->slice = s->first_glyph->slice.img;
22456 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22457 s->font = s->face->font;
22458 s->width = s->first_glyph->pixel_width;
22459
22460 /* Adjust base line for subscript/superscript text. */
22461 s->ybase += s->first_glyph->voffset;
22462 }
22463
22464
22465 /* Fill glyph string S from a sequence of stretch glyphs.
22466
22467 START is the index of the first glyph to consider,
22468 END is the index of the last + 1.
22469
22470 Value is the index of the first glyph not in S. */
22471
22472 static int
22473 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22474 {
22475 struct glyph *glyph, *last;
22476 int voffset, face_id;
22477
22478 xassert (s->first_glyph->type == STRETCH_GLYPH);
22479
22480 glyph = s->row->glyphs[s->area] + start;
22481 last = s->row->glyphs[s->area] + end;
22482 face_id = glyph->face_id;
22483 s->face = FACE_FROM_ID (s->f, face_id);
22484 s->font = s->face->font;
22485 s->width = glyph->pixel_width;
22486 s->nchars = 1;
22487 voffset = glyph->voffset;
22488
22489 for (++glyph;
22490 (glyph < last
22491 && glyph->type == STRETCH_GLYPH
22492 && glyph->voffset == voffset
22493 && glyph->face_id == face_id);
22494 ++glyph)
22495 s->width += glyph->pixel_width;
22496
22497 /* Adjust base line for subscript/superscript text. */
22498 s->ybase += voffset;
22499
22500 /* The case that face->gc == 0 is handled when drawing the glyph
22501 string by calling PREPARE_FACE_FOR_DISPLAY. */
22502 xassert (s->face);
22503 return glyph - s->row->glyphs[s->area];
22504 }
22505
22506 static struct font_metrics *
22507 get_per_char_metric (struct font *font, XChar2b *char2b)
22508 {
22509 static struct font_metrics metrics;
22510 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22511
22512 if (! font || code == FONT_INVALID_CODE)
22513 return NULL;
22514 font->driver->text_extents (font, &code, 1, &metrics);
22515 return &metrics;
22516 }
22517
22518 /* EXPORT for RIF:
22519 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22520 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22521 assumed to be zero. */
22522
22523 void
22524 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22525 {
22526 *left = *right = 0;
22527
22528 if (glyph->type == CHAR_GLYPH)
22529 {
22530 struct face *face;
22531 XChar2b char2b;
22532 struct font_metrics *pcm;
22533
22534 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22535 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22536 {
22537 if (pcm->rbearing > pcm->width)
22538 *right = pcm->rbearing - pcm->width;
22539 if (pcm->lbearing < 0)
22540 *left = -pcm->lbearing;
22541 }
22542 }
22543 else if (glyph->type == COMPOSITE_GLYPH)
22544 {
22545 if (! glyph->u.cmp.automatic)
22546 {
22547 struct composition *cmp = composition_table[glyph->u.cmp.id];
22548
22549 if (cmp->rbearing > cmp->pixel_width)
22550 *right = cmp->rbearing - cmp->pixel_width;
22551 if (cmp->lbearing < 0)
22552 *left = - cmp->lbearing;
22553 }
22554 else
22555 {
22556 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22557 struct font_metrics metrics;
22558
22559 composition_gstring_width (gstring, glyph->slice.cmp.from,
22560 glyph->slice.cmp.to + 1, &metrics);
22561 if (metrics.rbearing > metrics.width)
22562 *right = metrics.rbearing - metrics.width;
22563 if (metrics.lbearing < 0)
22564 *left = - metrics.lbearing;
22565 }
22566 }
22567 }
22568
22569
22570 /* Return the index of the first glyph preceding glyph string S that
22571 is overwritten by S because of S's left overhang. Value is -1
22572 if no glyphs are overwritten. */
22573
22574 static int
22575 left_overwritten (struct glyph_string *s)
22576 {
22577 int k;
22578
22579 if (s->left_overhang)
22580 {
22581 int x = 0, i;
22582 struct glyph *glyphs = s->row->glyphs[s->area];
22583 int first = s->first_glyph - glyphs;
22584
22585 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22586 x -= glyphs[i].pixel_width;
22587
22588 k = i + 1;
22589 }
22590 else
22591 k = -1;
22592
22593 return k;
22594 }
22595
22596
22597 /* Return the index of the first glyph preceding glyph string S that
22598 is overwriting S because of its right overhang. Value is -1 if no
22599 glyph in front of S overwrites S. */
22600
22601 static int
22602 left_overwriting (struct glyph_string *s)
22603 {
22604 int i, k, x;
22605 struct glyph *glyphs = s->row->glyphs[s->area];
22606 int first = s->first_glyph - glyphs;
22607
22608 k = -1;
22609 x = 0;
22610 for (i = first - 1; i >= 0; --i)
22611 {
22612 int left, right;
22613 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22614 if (x + right > 0)
22615 k = i;
22616 x -= glyphs[i].pixel_width;
22617 }
22618
22619 return k;
22620 }
22621
22622
22623 /* Return the index of the last glyph following glyph string S that is
22624 overwritten by S because of S's right overhang. Value is -1 if
22625 no such glyph is found. */
22626
22627 static int
22628 right_overwritten (struct glyph_string *s)
22629 {
22630 int k = -1;
22631
22632 if (s->right_overhang)
22633 {
22634 int x = 0, i;
22635 struct glyph *glyphs = s->row->glyphs[s->area];
22636 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22637 int end = s->row->used[s->area];
22638
22639 for (i = first; i < end && s->right_overhang > x; ++i)
22640 x += glyphs[i].pixel_width;
22641
22642 k = i;
22643 }
22644
22645 return k;
22646 }
22647
22648
22649 /* Return the index of the last glyph following glyph string S that
22650 overwrites S because of its left overhang. Value is negative
22651 if no such glyph is found. */
22652
22653 static int
22654 right_overwriting (struct glyph_string *s)
22655 {
22656 int i, k, x;
22657 int end = s->row->used[s->area];
22658 struct glyph *glyphs = s->row->glyphs[s->area];
22659 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22660
22661 k = -1;
22662 x = 0;
22663 for (i = first; i < end; ++i)
22664 {
22665 int left, right;
22666 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22667 if (x - left < 0)
22668 k = i;
22669 x += glyphs[i].pixel_width;
22670 }
22671
22672 return k;
22673 }
22674
22675
22676 /* Set background width of glyph string S. START is the index of the
22677 first glyph following S. LAST_X is the right-most x-position + 1
22678 in the drawing area. */
22679
22680 static inline void
22681 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22682 {
22683 /* If the face of this glyph string has to be drawn to the end of
22684 the drawing area, set S->extends_to_end_of_line_p. */
22685
22686 if (start == s->row->used[s->area]
22687 && s->area == TEXT_AREA
22688 && ((s->row->fill_line_p
22689 && (s->hl == DRAW_NORMAL_TEXT
22690 || s->hl == DRAW_IMAGE_RAISED
22691 || s->hl == DRAW_IMAGE_SUNKEN))
22692 || s->hl == DRAW_MOUSE_FACE))
22693 s->extends_to_end_of_line_p = 1;
22694
22695 /* If S extends its face to the end of the line, set its
22696 background_width to the distance to the right edge of the drawing
22697 area. */
22698 if (s->extends_to_end_of_line_p)
22699 s->background_width = last_x - s->x + 1;
22700 else
22701 s->background_width = s->width;
22702 }
22703
22704
22705 /* Compute overhangs and x-positions for glyph string S and its
22706 predecessors, or successors. X is the starting x-position for S.
22707 BACKWARD_P non-zero means process predecessors. */
22708
22709 static void
22710 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22711 {
22712 if (backward_p)
22713 {
22714 while (s)
22715 {
22716 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22717 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22718 x -= s->width;
22719 s->x = x;
22720 s = s->prev;
22721 }
22722 }
22723 else
22724 {
22725 while (s)
22726 {
22727 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22728 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22729 s->x = x;
22730 x += s->width;
22731 s = s->next;
22732 }
22733 }
22734 }
22735
22736
22737
22738 /* The following macros are only called from draw_glyphs below.
22739 They reference the following parameters of that function directly:
22740 `w', `row', `area', and `overlap_p'
22741 as well as the following local variables:
22742 `s', `f', and `hdc' (in W32) */
22743
22744 #ifdef HAVE_NTGUI
22745 /* On W32, silently add local `hdc' variable to argument list of
22746 init_glyph_string. */
22747 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22748 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22749 #else
22750 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22751 init_glyph_string (s, char2b, w, row, area, start, hl)
22752 #endif
22753
22754 /* Add a glyph string for a stretch glyph to the list of strings
22755 between HEAD and TAIL. START is the index of the stretch glyph in
22756 row area AREA of glyph row ROW. END is the index of the last glyph
22757 in that glyph row area. X is the current output position assigned
22758 to the new glyph string constructed. HL overrides that face of the
22759 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22760 is the right-most x-position of the drawing area. */
22761
22762 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22763 and below -- keep them on one line. */
22764 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22765 do \
22766 { \
22767 s = (struct glyph_string *) alloca (sizeof *s); \
22768 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22769 START = fill_stretch_glyph_string (s, START, END); \
22770 append_glyph_string (&HEAD, &TAIL, s); \
22771 s->x = (X); \
22772 } \
22773 while (0)
22774
22775
22776 /* Add a glyph string for an image glyph to the list of strings
22777 between HEAD and TAIL. START is the index of the image glyph in
22778 row area AREA of glyph row ROW. END is the index of the last glyph
22779 in that glyph row area. X is the current output position assigned
22780 to the new glyph string constructed. HL overrides that face of the
22781 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22782 is the right-most x-position of the drawing area. */
22783
22784 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22785 do \
22786 { \
22787 s = (struct glyph_string *) alloca (sizeof *s); \
22788 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22789 fill_image_glyph_string (s); \
22790 append_glyph_string (&HEAD, &TAIL, s); \
22791 ++START; \
22792 s->x = (X); \
22793 } \
22794 while (0)
22795
22796
22797 /* Add a glyph string for a sequence of character glyphs to the list
22798 of strings between HEAD and TAIL. START is the index of the first
22799 glyph in row area AREA of glyph row ROW that is part of the new
22800 glyph string. END is the index of the last glyph in that glyph row
22801 area. X is the current output position assigned to the new glyph
22802 string constructed. HL overrides that face of the glyph; e.g. it
22803 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22804 right-most x-position of the drawing area. */
22805
22806 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22807 do \
22808 { \
22809 int face_id; \
22810 XChar2b *char2b; \
22811 \
22812 face_id = (row)->glyphs[area][START].face_id; \
22813 \
22814 s = (struct glyph_string *) alloca (sizeof *s); \
22815 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22816 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22817 append_glyph_string (&HEAD, &TAIL, s); \
22818 s->x = (X); \
22819 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22820 } \
22821 while (0)
22822
22823
22824 /* Add a glyph string for a composite sequence to the list of strings
22825 between HEAD and TAIL. START is the index of the first glyph in
22826 row area AREA of glyph row ROW that is part of the new glyph
22827 string. END is the index of the last glyph in that glyph row area.
22828 X is the current output position assigned to the new glyph string
22829 constructed. HL overrides that face of the glyph; e.g. it is
22830 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22831 x-position of the drawing area. */
22832
22833 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22834 do { \
22835 int face_id = (row)->glyphs[area][START].face_id; \
22836 struct face *base_face = FACE_FROM_ID (f, face_id); \
22837 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22838 struct composition *cmp = composition_table[cmp_id]; \
22839 XChar2b *char2b; \
22840 struct glyph_string *first_s = NULL; \
22841 int n; \
22842 \
22843 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22844 \
22845 /* Make glyph_strings for each glyph sequence that is drawable by \
22846 the same face, and append them to HEAD/TAIL. */ \
22847 for (n = 0; n < cmp->glyph_len;) \
22848 { \
22849 s = (struct glyph_string *) alloca (sizeof *s); \
22850 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22851 append_glyph_string (&(HEAD), &(TAIL), s); \
22852 s->cmp = cmp; \
22853 s->cmp_from = n; \
22854 s->x = (X); \
22855 if (n == 0) \
22856 first_s = s; \
22857 n = fill_composite_glyph_string (s, base_face, overlaps); \
22858 } \
22859 \
22860 ++START; \
22861 s = first_s; \
22862 } while (0)
22863
22864
22865 /* Add a glyph string for a glyph-string sequence to the list of strings
22866 between HEAD and TAIL. */
22867
22868 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22869 do { \
22870 int face_id; \
22871 XChar2b *char2b; \
22872 Lisp_Object gstring; \
22873 \
22874 face_id = (row)->glyphs[area][START].face_id; \
22875 gstring = (composition_gstring_from_id \
22876 ((row)->glyphs[area][START].u.cmp.id)); \
22877 s = (struct glyph_string *) alloca (sizeof *s); \
22878 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22879 * LGSTRING_GLYPH_LEN (gstring)); \
22880 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22881 append_glyph_string (&(HEAD), &(TAIL), s); \
22882 s->x = (X); \
22883 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22884 } while (0)
22885
22886
22887 /* Add a glyph string for a sequence of glyphless character's glyphs
22888 to the list of strings between HEAD and TAIL. The meanings of
22889 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22890
22891 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22892 do \
22893 { \
22894 int face_id; \
22895 \
22896 face_id = (row)->glyphs[area][START].face_id; \
22897 \
22898 s = (struct glyph_string *) alloca (sizeof *s); \
22899 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22900 append_glyph_string (&HEAD, &TAIL, s); \
22901 s->x = (X); \
22902 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22903 overlaps); \
22904 } \
22905 while (0)
22906
22907
22908 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22909 of AREA of glyph row ROW on window W between indices START and END.
22910 HL overrides the face for drawing glyph strings, e.g. it is
22911 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22912 x-positions of the drawing area.
22913
22914 This is an ugly monster macro construct because we must use alloca
22915 to allocate glyph strings (because draw_glyphs can be called
22916 asynchronously). */
22917
22918 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22919 do \
22920 { \
22921 HEAD = TAIL = NULL; \
22922 while (START < END) \
22923 { \
22924 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22925 switch (first_glyph->type) \
22926 { \
22927 case CHAR_GLYPH: \
22928 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22929 HL, X, LAST_X); \
22930 break; \
22931 \
22932 case COMPOSITE_GLYPH: \
22933 if (first_glyph->u.cmp.automatic) \
22934 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22935 HL, X, LAST_X); \
22936 else \
22937 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22938 HL, X, LAST_X); \
22939 break; \
22940 \
22941 case STRETCH_GLYPH: \
22942 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22943 HL, X, LAST_X); \
22944 break; \
22945 \
22946 case IMAGE_GLYPH: \
22947 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22948 HL, X, LAST_X); \
22949 break; \
22950 \
22951 case GLYPHLESS_GLYPH: \
22952 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22953 HL, X, LAST_X); \
22954 break; \
22955 \
22956 default: \
22957 abort (); \
22958 } \
22959 \
22960 if (s) \
22961 { \
22962 set_glyph_string_background_width (s, START, LAST_X); \
22963 (X) += s->width; \
22964 } \
22965 } \
22966 } while (0)
22967
22968
22969 /* Draw glyphs between START and END in AREA of ROW on window W,
22970 starting at x-position X. X is relative to AREA in W. HL is a
22971 face-override with the following meaning:
22972
22973 DRAW_NORMAL_TEXT draw normally
22974 DRAW_CURSOR draw in cursor face
22975 DRAW_MOUSE_FACE draw in mouse face.
22976 DRAW_INVERSE_VIDEO draw in mode line face
22977 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22978 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22979
22980 If OVERLAPS is non-zero, draw only the foreground of characters and
22981 clip to the physical height of ROW. Non-zero value also defines
22982 the overlapping part to be drawn:
22983
22984 OVERLAPS_PRED overlap with preceding rows
22985 OVERLAPS_SUCC overlap with succeeding rows
22986 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22987 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22988
22989 Value is the x-position reached, relative to AREA of W. */
22990
22991 static int
22992 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22993 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22994 enum draw_glyphs_face hl, int overlaps)
22995 {
22996 struct glyph_string *head, *tail;
22997 struct glyph_string *s;
22998 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22999 int i, j, x_reached, last_x, area_left = 0;
23000 struct frame *f = XFRAME (WINDOW_FRAME (w));
23001 DECLARE_HDC (hdc);
23002
23003 ALLOCATE_HDC (hdc, f);
23004
23005 /* Let's rather be paranoid than getting a SEGV. */
23006 end = min (end, row->used[area]);
23007 start = max (0, start);
23008 start = min (end, start);
23009
23010 /* Translate X to frame coordinates. Set last_x to the right
23011 end of the drawing area. */
23012 if (row->full_width_p)
23013 {
23014 /* X is relative to the left edge of W, without scroll bars
23015 or fringes. */
23016 area_left = WINDOW_LEFT_EDGE_X (w);
23017 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23018 }
23019 else
23020 {
23021 area_left = window_box_left (w, area);
23022 last_x = area_left + window_box_width (w, area);
23023 }
23024 x += area_left;
23025
23026 /* Build a doubly-linked list of glyph_string structures between
23027 head and tail from what we have to draw. Note that the macro
23028 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23029 the reason we use a separate variable `i'. */
23030 i = start;
23031 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23032 if (tail)
23033 x_reached = tail->x + tail->background_width;
23034 else
23035 x_reached = x;
23036
23037 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23038 the row, redraw some glyphs in front or following the glyph
23039 strings built above. */
23040 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23041 {
23042 struct glyph_string *h, *t;
23043 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23044 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23045 int check_mouse_face = 0;
23046 int dummy_x = 0;
23047
23048 /* If mouse highlighting is on, we may need to draw adjacent
23049 glyphs using mouse-face highlighting. */
23050 if (area == TEXT_AREA && row->mouse_face_p)
23051 {
23052 struct glyph_row *mouse_beg_row, *mouse_end_row;
23053
23054 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23055 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23056
23057 if (row >= mouse_beg_row && row <= mouse_end_row)
23058 {
23059 check_mouse_face = 1;
23060 mouse_beg_col = (row == mouse_beg_row)
23061 ? hlinfo->mouse_face_beg_col : 0;
23062 mouse_end_col = (row == mouse_end_row)
23063 ? hlinfo->mouse_face_end_col
23064 : row->used[TEXT_AREA];
23065 }
23066 }
23067
23068 /* Compute overhangs for all glyph strings. */
23069 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23070 for (s = head; s; s = s->next)
23071 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23072
23073 /* Prepend glyph strings for glyphs in front of the first glyph
23074 string that are overwritten because of the first glyph
23075 string's left overhang. The background of all strings
23076 prepended must be drawn because the first glyph string
23077 draws over it. */
23078 i = left_overwritten (head);
23079 if (i >= 0)
23080 {
23081 enum draw_glyphs_face overlap_hl;
23082
23083 /* If this row contains mouse highlighting, attempt to draw
23084 the overlapped glyphs with the correct highlight. This
23085 code fails if the overlap encompasses more than one glyph
23086 and mouse-highlight spans only some of these glyphs.
23087 However, making it work perfectly involves a lot more
23088 code, and I don't know if the pathological case occurs in
23089 practice, so we'll stick to this for now. --- cyd */
23090 if (check_mouse_face
23091 && mouse_beg_col < start && mouse_end_col > i)
23092 overlap_hl = DRAW_MOUSE_FACE;
23093 else
23094 overlap_hl = DRAW_NORMAL_TEXT;
23095
23096 j = i;
23097 BUILD_GLYPH_STRINGS (j, start, h, t,
23098 overlap_hl, dummy_x, last_x);
23099 start = i;
23100 compute_overhangs_and_x (t, head->x, 1);
23101 prepend_glyph_string_lists (&head, &tail, h, t);
23102 clip_head = head;
23103 }
23104
23105 /* Prepend glyph strings for glyphs in front of the first glyph
23106 string that overwrite that glyph string because of their
23107 right overhang. For these strings, only the foreground must
23108 be drawn, because it draws over the glyph string at `head'.
23109 The background must not be drawn because this would overwrite
23110 right overhangs of preceding glyphs for which no glyph
23111 strings exist. */
23112 i = left_overwriting (head);
23113 if (i >= 0)
23114 {
23115 enum draw_glyphs_face overlap_hl;
23116
23117 if (check_mouse_face
23118 && mouse_beg_col < start && mouse_end_col > i)
23119 overlap_hl = DRAW_MOUSE_FACE;
23120 else
23121 overlap_hl = DRAW_NORMAL_TEXT;
23122
23123 clip_head = head;
23124 BUILD_GLYPH_STRINGS (i, start, h, t,
23125 overlap_hl, dummy_x, last_x);
23126 for (s = h; s; s = s->next)
23127 s->background_filled_p = 1;
23128 compute_overhangs_and_x (t, head->x, 1);
23129 prepend_glyph_string_lists (&head, &tail, h, t);
23130 }
23131
23132 /* Append glyphs strings for glyphs following the last glyph
23133 string tail that are overwritten by tail. The background of
23134 these strings has to be drawn because tail's foreground draws
23135 over it. */
23136 i = right_overwritten (tail);
23137 if (i >= 0)
23138 {
23139 enum draw_glyphs_face overlap_hl;
23140
23141 if (check_mouse_face
23142 && mouse_beg_col < i && mouse_end_col > end)
23143 overlap_hl = DRAW_MOUSE_FACE;
23144 else
23145 overlap_hl = DRAW_NORMAL_TEXT;
23146
23147 BUILD_GLYPH_STRINGS (end, i, h, t,
23148 overlap_hl, x, last_x);
23149 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23150 we don't have `end = i;' here. */
23151 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23152 append_glyph_string_lists (&head, &tail, h, t);
23153 clip_tail = tail;
23154 }
23155
23156 /* Append glyph strings for glyphs following the last glyph
23157 string tail that overwrite tail. The foreground of such
23158 glyphs has to be drawn because it writes into the background
23159 of tail. The background must not be drawn because it could
23160 paint over the foreground of following glyphs. */
23161 i = right_overwriting (tail);
23162 if (i >= 0)
23163 {
23164 enum draw_glyphs_face overlap_hl;
23165 if (check_mouse_face
23166 && mouse_beg_col < i && mouse_end_col > end)
23167 overlap_hl = DRAW_MOUSE_FACE;
23168 else
23169 overlap_hl = DRAW_NORMAL_TEXT;
23170
23171 clip_tail = tail;
23172 i++; /* We must include the Ith glyph. */
23173 BUILD_GLYPH_STRINGS (end, i, h, t,
23174 overlap_hl, x, last_x);
23175 for (s = h; s; s = s->next)
23176 s->background_filled_p = 1;
23177 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23178 append_glyph_string_lists (&head, &tail, h, t);
23179 }
23180 if (clip_head || clip_tail)
23181 for (s = head; s; s = s->next)
23182 {
23183 s->clip_head = clip_head;
23184 s->clip_tail = clip_tail;
23185 }
23186 }
23187
23188 /* Draw all strings. */
23189 for (s = head; s; s = s->next)
23190 FRAME_RIF (f)->draw_glyph_string (s);
23191
23192 #ifndef HAVE_NS
23193 /* When focus a sole frame and move horizontally, this sets on_p to 0
23194 causing a failure to erase prev cursor position. */
23195 if (area == TEXT_AREA
23196 && !row->full_width_p
23197 /* When drawing overlapping rows, only the glyph strings'
23198 foreground is drawn, which doesn't erase a cursor
23199 completely. */
23200 && !overlaps)
23201 {
23202 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23203 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23204 : (tail ? tail->x + tail->background_width : x));
23205 x0 -= area_left;
23206 x1 -= area_left;
23207
23208 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23209 row->y, MATRIX_ROW_BOTTOM_Y (row));
23210 }
23211 #endif
23212
23213 /* Value is the x-position up to which drawn, relative to AREA of W.
23214 This doesn't include parts drawn because of overhangs. */
23215 if (row->full_width_p)
23216 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23217 else
23218 x_reached -= area_left;
23219
23220 RELEASE_HDC (hdc, f);
23221
23222 return x_reached;
23223 }
23224
23225 /* Expand row matrix if too narrow. Don't expand if area
23226 is not present. */
23227
23228 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23229 { \
23230 if (!fonts_changed_p \
23231 && (it->glyph_row->glyphs[area] \
23232 < it->glyph_row->glyphs[area + 1])) \
23233 { \
23234 it->w->ncols_scale_factor++; \
23235 fonts_changed_p = 1; \
23236 } \
23237 }
23238
23239 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23240 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23241
23242 static inline void
23243 append_glyph (struct it *it)
23244 {
23245 struct glyph *glyph;
23246 enum glyph_row_area area = it->area;
23247
23248 xassert (it->glyph_row);
23249 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23250
23251 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23252 if (glyph < it->glyph_row->glyphs[area + 1])
23253 {
23254 /* If the glyph row is reversed, we need to prepend the glyph
23255 rather than append it. */
23256 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23257 {
23258 struct glyph *g;
23259
23260 /* Make room for the additional glyph. */
23261 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23262 g[1] = *g;
23263 glyph = it->glyph_row->glyphs[area];
23264 }
23265 glyph->charpos = CHARPOS (it->position);
23266 glyph->object = it->object;
23267 if (it->pixel_width > 0)
23268 {
23269 glyph->pixel_width = it->pixel_width;
23270 glyph->padding_p = 0;
23271 }
23272 else
23273 {
23274 /* Assure at least 1-pixel width. Otherwise, cursor can't
23275 be displayed correctly. */
23276 glyph->pixel_width = 1;
23277 glyph->padding_p = 1;
23278 }
23279 glyph->ascent = it->ascent;
23280 glyph->descent = it->descent;
23281 glyph->voffset = it->voffset;
23282 glyph->type = CHAR_GLYPH;
23283 glyph->avoid_cursor_p = it->avoid_cursor_p;
23284 glyph->multibyte_p = it->multibyte_p;
23285 glyph->left_box_line_p = it->start_of_box_run_p;
23286 glyph->right_box_line_p = it->end_of_box_run_p;
23287 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23288 || it->phys_descent > it->descent);
23289 glyph->glyph_not_available_p = it->glyph_not_available_p;
23290 glyph->face_id = it->face_id;
23291 glyph->u.ch = it->char_to_display;
23292 glyph->slice.img = null_glyph_slice;
23293 glyph->font_type = FONT_TYPE_UNKNOWN;
23294 if (it->bidi_p)
23295 {
23296 glyph->resolved_level = it->bidi_it.resolved_level;
23297 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23298 abort ();
23299 glyph->bidi_type = it->bidi_it.type;
23300 }
23301 else
23302 {
23303 glyph->resolved_level = 0;
23304 glyph->bidi_type = UNKNOWN_BT;
23305 }
23306 ++it->glyph_row->used[area];
23307 }
23308 else
23309 IT_EXPAND_MATRIX_WIDTH (it, area);
23310 }
23311
23312 /* Store one glyph for the composition IT->cmp_it.id in
23313 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23314 non-null. */
23315
23316 static inline void
23317 append_composite_glyph (struct it *it)
23318 {
23319 struct glyph *glyph;
23320 enum glyph_row_area area = it->area;
23321
23322 xassert (it->glyph_row);
23323
23324 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23325 if (glyph < it->glyph_row->glyphs[area + 1])
23326 {
23327 /* If the glyph row is reversed, we need to prepend the glyph
23328 rather than append it. */
23329 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23330 {
23331 struct glyph *g;
23332
23333 /* Make room for the new glyph. */
23334 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23335 g[1] = *g;
23336 glyph = it->glyph_row->glyphs[it->area];
23337 }
23338 glyph->charpos = it->cmp_it.charpos;
23339 glyph->object = it->object;
23340 glyph->pixel_width = it->pixel_width;
23341 glyph->ascent = it->ascent;
23342 glyph->descent = it->descent;
23343 glyph->voffset = it->voffset;
23344 glyph->type = COMPOSITE_GLYPH;
23345 if (it->cmp_it.ch < 0)
23346 {
23347 glyph->u.cmp.automatic = 0;
23348 glyph->u.cmp.id = it->cmp_it.id;
23349 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23350 }
23351 else
23352 {
23353 glyph->u.cmp.automatic = 1;
23354 glyph->u.cmp.id = it->cmp_it.id;
23355 glyph->slice.cmp.from = it->cmp_it.from;
23356 glyph->slice.cmp.to = it->cmp_it.to - 1;
23357 }
23358 glyph->avoid_cursor_p = it->avoid_cursor_p;
23359 glyph->multibyte_p = it->multibyte_p;
23360 glyph->left_box_line_p = it->start_of_box_run_p;
23361 glyph->right_box_line_p = it->end_of_box_run_p;
23362 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23363 || it->phys_descent > it->descent);
23364 glyph->padding_p = 0;
23365 glyph->glyph_not_available_p = 0;
23366 glyph->face_id = it->face_id;
23367 glyph->font_type = FONT_TYPE_UNKNOWN;
23368 if (it->bidi_p)
23369 {
23370 glyph->resolved_level = it->bidi_it.resolved_level;
23371 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23372 abort ();
23373 glyph->bidi_type = it->bidi_it.type;
23374 }
23375 ++it->glyph_row->used[area];
23376 }
23377 else
23378 IT_EXPAND_MATRIX_WIDTH (it, area);
23379 }
23380
23381
23382 /* Change IT->ascent and IT->height according to the setting of
23383 IT->voffset. */
23384
23385 static inline void
23386 take_vertical_position_into_account (struct it *it)
23387 {
23388 if (it->voffset)
23389 {
23390 if (it->voffset < 0)
23391 /* Increase the ascent so that we can display the text higher
23392 in the line. */
23393 it->ascent -= it->voffset;
23394 else
23395 /* Increase the descent so that we can display the text lower
23396 in the line. */
23397 it->descent += it->voffset;
23398 }
23399 }
23400
23401
23402 /* Produce glyphs/get display metrics for the image IT is loaded with.
23403 See the description of struct display_iterator in dispextern.h for
23404 an overview of struct display_iterator. */
23405
23406 static void
23407 produce_image_glyph (struct it *it)
23408 {
23409 struct image *img;
23410 struct face *face;
23411 int glyph_ascent, crop;
23412 struct glyph_slice slice;
23413
23414 xassert (it->what == IT_IMAGE);
23415
23416 face = FACE_FROM_ID (it->f, it->face_id);
23417 xassert (face);
23418 /* Make sure X resources of the face is loaded. */
23419 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23420
23421 if (it->image_id < 0)
23422 {
23423 /* Fringe bitmap. */
23424 it->ascent = it->phys_ascent = 0;
23425 it->descent = it->phys_descent = 0;
23426 it->pixel_width = 0;
23427 it->nglyphs = 0;
23428 return;
23429 }
23430
23431 img = IMAGE_FROM_ID (it->f, it->image_id);
23432 xassert (img);
23433 /* Make sure X resources of the image is loaded. */
23434 prepare_image_for_display (it->f, img);
23435
23436 slice.x = slice.y = 0;
23437 slice.width = img->width;
23438 slice.height = img->height;
23439
23440 if (INTEGERP (it->slice.x))
23441 slice.x = XINT (it->slice.x);
23442 else if (FLOATP (it->slice.x))
23443 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23444
23445 if (INTEGERP (it->slice.y))
23446 slice.y = XINT (it->slice.y);
23447 else if (FLOATP (it->slice.y))
23448 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23449
23450 if (INTEGERP (it->slice.width))
23451 slice.width = XINT (it->slice.width);
23452 else if (FLOATP (it->slice.width))
23453 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23454
23455 if (INTEGERP (it->slice.height))
23456 slice.height = XINT (it->slice.height);
23457 else if (FLOATP (it->slice.height))
23458 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23459
23460 if (slice.x >= img->width)
23461 slice.x = img->width;
23462 if (slice.y >= img->height)
23463 slice.y = img->height;
23464 if (slice.x + slice.width >= img->width)
23465 slice.width = img->width - slice.x;
23466 if (slice.y + slice.height > img->height)
23467 slice.height = img->height - slice.y;
23468
23469 if (slice.width == 0 || slice.height == 0)
23470 return;
23471
23472 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23473
23474 it->descent = slice.height - glyph_ascent;
23475 if (slice.y == 0)
23476 it->descent += img->vmargin;
23477 if (slice.y + slice.height == img->height)
23478 it->descent += img->vmargin;
23479 it->phys_descent = it->descent;
23480
23481 it->pixel_width = slice.width;
23482 if (slice.x == 0)
23483 it->pixel_width += img->hmargin;
23484 if (slice.x + slice.width == img->width)
23485 it->pixel_width += img->hmargin;
23486
23487 /* It's quite possible for images to have an ascent greater than
23488 their height, so don't get confused in that case. */
23489 if (it->descent < 0)
23490 it->descent = 0;
23491
23492 it->nglyphs = 1;
23493
23494 if (face->box != FACE_NO_BOX)
23495 {
23496 if (face->box_line_width > 0)
23497 {
23498 if (slice.y == 0)
23499 it->ascent += face->box_line_width;
23500 if (slice.y + slice.height == img->height)
23501 it->descent += face->box_line_width;
23502 }
23503
23504 if (it->start_of_box_run_p && slice.x == 0)
23505 it->pixel_width += eabs (face->box_line_width);
23506 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23507 it->pixel_width += eabs (face->box_line_width);
23508 }
23509
23510 take_vertical_position_into_account (it);
23511
23512 /* Automatically crop wide image glyphs at right edge so we can
23513 draw the cursor on same display row. */
23514 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23515 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23516 {
23517 it->pixel_width -= crop;
23518 slice.width -= crop;
23519 }
23520
23521 if (it->glyph_row)
23522 {
23523 struct glyph *glyph;
23524 enum glyph_row_area area = it->area;
23525
23526 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23527 if (glyph < it->glyph_row->glyphs[area + 1])
23528 {
23529 glyph->charpos = CHARPOS (it->position);
23530 glyph->object = it->object;
23531 glyph->pixel_width = it->pixel_width;
23532 glyph->ascent = glyph_ascent;
23533 glyph->descent = it->descent;
23534 glyph->voffset = it->voffset;
23535 glyph->type = IMAGE_GLYPH;
23536 glyph->avoid_cursor_p = it->avoid_cursor_p;
23537 glyph->multibyte_p = it->multibyte_p;
23538 glyph->left_box_line_p = it->start_of_box_run_p;
23539 glyph->right_box_line_p = it->end_of_box_run_p;
23540 glyph->overlaps_vertically_p = 0;
23541 glyph->padding_p = 0;
23542 glyph->glyph_not_available_p = 0;
23543 glyph->face_id = it->face_id;
23544 glyph->u.img_id = img->id;
23545 glyph->slice.img = slice;
23546 glyph->font_type = FONT_TYPE_UNKNOWN;
23547 if (it->bidi_p)
23548 {
23549 glyph->resolved_level = it->bidi_it.resolved_level;
23550 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23551 abort ();
23552 glyph->bidi_type = it->bidi_it.type;
23553 }
23554 ++it->glyph_row->used[area];
23555 }
23556 else
23557 IT_EXPAND_MATRIX_WIDTH (it, area);
23558 }
23559 }
23560
23561
23562 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23563 of the glyph, WIDTH and HEIGHT are the width and height of the
23564 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23565
23566 static void
23567 append_stretch_glyph (struct it *it, Lisp_Object object,
23568 int width, int height, int ascent)
23569 {
23570 struct glyph *glyph;
23571 enum glyph_row_area area = it->area;
23572
23573 xassert (ascent >= 0 && ascent <= height);
23574
23575 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23576 if (glyph < it->glyph_row->glyphs[area + 1])
23577 {
23578 /* If the glyph row is reversed, we need to prepend the glyph
23579 rather than append it. */
23580 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23581 {
23582 struct glyph *g;
23583
23584 /* Make room for the additional glyph. */
23585 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23586 g[1] = *g;
23587 glyph = it->glyph_row->glyphs[area];
23588 }
23589 glyph->charpos = CHARPOS (it->position);
23590 glyph->object = object;
23591 glyph->pixel_width = width;
23592 glyph->ascent = ascent;
23593 glyph->descent = height - ascent;
23594 glyph->voffset = it->voffset;
23595 glyph->type = STRETCH_GLYPH;
23596 glyph->avoid_cursor_p = it->avoid_cursor_p;
23597 glyph->multibyte_p = it->multibyte_p;
23598 glyph->left_box_line_p = it->start_of_box_run_p;
23599 glyph->right_box_line_p = it->end_of_box_run_p;
23600 glyph->overlaps_vertically_p = 0;
23601 glyph->padding_p = 0;
23602 glyph->glyph_not_available_p = 0;
23603 glyph->face_id = it->face_id;
23604 glyph->u.stretch.ascent = ascent;
23605 glyph->u.stretch.height = height;
23606 glyph->slice.img = null_glyph_slice;
23607 glyph->font_type = FONT_TYPE_UNKNOWN;
23608 if (it->bidi_p)
23609 {
23610 glyph->resolved_level = it->bidi_it.resolved_level;
23611 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23612 abort ();
23613 glyph->bidi_type = it->bidi_it.type;
23614 }
23615 else
23616 {
23617 glyph->resolved_level = 0;
23618 glyph->bidi_type = UNKNOWN_BT;
23619 }
23620 ++it->glyph_row->used[area];
23621 }
23622 else
23623 IT_EXPAND_MATRIX_WIDTH (it, area);
23624 }
23625
23626 #endif /* HAVE_WINDOW_SYSTEM */
23627
23628 /* Produce a stretch glyph for iterator IT. IT->object is the value
23629 of the glyph property displayed. The value must be a list
23630 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23631 being recognized:
23632
23633 1. `:width WIDTH' specifies that the space should be WIDTH *
23634 canonical char width wide. WIDTH may be an integer or floating
23635 point number.
23636
23637 2. `:relative-width FACTOR' specifies that the width of the stretch
23638 should be computed from the width of the first character having the
23639 `glyph' property, and should be FACTOR times that width.
23640
23641 3. `:align-to HPOS' specifies that the space should be wide enough
23642 to reach HPOS, a value in canonical character units.
23643
23644 Exactly one of the above pairs must be present.
23645
23646 4. `:height HEIGHT' specifies that the height of the stretch produced
23647 should be HEIGHT, measured in canonical character units.
23648
23649 5. `:relative-height FACTOR' specifies that the height of the
23650 stretch should be FACTOR times the height of the characters having
23651 the glyph property.
23652
23653 Either none or exactly one of 4 or 5 must be present.
23654
23655 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23656 of the stretch should be used for the ascent of the stretch.
23657 ASCENT must be in the range 0 <= ASCENT <= 100. */
23658
23659 void
23660 produce_stretch_glyph (struct it *it)
23661 {
23662 /* (space :width WIDTH :height HEIGHT ...) */
23663 Lisp_Object prop, plist;
23664 int width = 0, height = 0, align_to = -1;
23665 int zero_width_ok_p = 0;
23666 int ascent = 0;
23667 double tem;
23668 struct face *face = NULL;
23669 struct font *font = NULL;
23670
23671 #ifdef HAVE_WINDOW_SYSTEM
23672 int zero_height_ok_p = 0;
23673
23674 if (FRAME_WINDOW_P (it->f))
23675 {
23676 face = FACE_FROM_ID (it->f, it->face_id);
23677 font = face->font ? face->font : FRAME_FONT (it->f);
23678 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23679 }
23680 #endif
23681
23682 /* List should start with `space'. */
23683 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23684 plist = XCDR (it->object);
23685
23686 /* Compute the width of the stretch. */
23687 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23688 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23689 {
23690 /* Absolute width `:width WIDTH' specified and valid. */
23691 zero_width_ok_p = 1;
23692 width = (int)tem;
23693 }
23694 #ifdef HAVE_WINDOW_SYSTEM
23695 else if (FRAME_WINDOW_P (it->f)
23696 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23697 {
23698 /* Relative width `:relative-width FACTOR' specified and valid.
23699 Compute the width of the characters having the `glyph'
23700 property. */
23701 struct it it2;
23702 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23703
23704 it2 = *it;
23705 if (it->multibyte_p)
23706 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23707 else
23708 {
23709 it2.c = it2.char_to_display = *p, it2.len = 1;
23710 if (! ASCII_CHAR_P (it2.c))
23711 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23712 }
23713
23714 it2.glyph_row = NULL;
23715 it2.what = IT_CHARACTER;
23716 x_produce_glyphs (&it2);
23717 width = NUMVAL (prop) * it2.pixel_width;
23718 }
23719 #endif /* HAVE_WINDOW_SYSTEM */
23720 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23721 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23722 {
23723 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23724 align_to = (align_to < 0
23725 ? 0
23726 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23727 else if (align_to < 0)
23728 align_to = window_box_left_offset (it->w, TEXT_AREA);
23729 width = max (0, (int)tem + align_to - it->current_x);
23730 zero_width_ok_p = 1;
23731 }
23732 else
23733 /* Nothing specified -> width defaults to canonical char width. */
23734 width = FRAME_COLUMN_WIDTH (it->f);
23735
23736 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23737 width = 1;
23738
23739 #ifdef HAVE_WINDOW_SYSTEM
23740 /* Compute height. */
23741 if (FRAME_WINDOW_P (it->f))
23742 {
23743 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23744 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23745 {
23746 height = (int)tem;
23747 zero_height_ok_p = 1;
23748 }
23749 else if (prop = Fplist_get (plist, QCrelative_height),
23750 NUMVAL (prop) > 0)
23751 height = FONT_HEIGHT (font) * NUMVAL (prop);
23752 else
23753 height = FONT_HEIGHT (font);
23754
23755 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23756 height = 1;
23757
23758 /* Compute percentage of height used for ascent. If
23759 `:ascent ASCENT' is present and valid, use that. Otherwise,
23760 derive the ascent from the font in use. */
23761 if (prop = Fplist_get (plist, QCascent),
23762 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23763 ascent = height * NUMVAL (prop) / 100.0;
23764 else if (!NILP (prop)
23765 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23766 ascent = min (max (0, (int)tem), height);
23767 else
23768 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23769 }
23770 else
23771 #endif /* HAVE_WINDOW_SYSTEM */
23772 height = 1;
23773
23774 if (width > 0 && it->line_wrap != TRUNCATE
23775 && it->current_x + width > it->last_visible_x)
23776 {
23777 width = it->last_visible_x - it->current_x;
23778 #ifdef HAVE_WINDOW_SYSTEM
23779 /* Subtract one more pixel from the stretch width, but only on
23780 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23781 width -= FRAME_WINDOW_P (it->f);
23782 #endif
23783 }
23784
23785 if (width > 0 && height > 0 && it->glyph_row)
23786 {
23787 Lisp_Object o_object = it->object;
23788 Lisp_Object object = it->stack[it->sp - 1].string;
23789 int n = width;
23790
23791 if (!STRINGP (object))
23792 object = it->w->buffer;
23793 #ifdef HAVE_WINDOW_SYSTEM
23794 if (FRAME_WINDOW_P (it->f))
23795 append_stretch_glyph (it, object, width, height, ascent);
23796 else
23797 #endif
23798 {
23799 it->object = object;
23800 it->char_to_display = ' ';
23801 it->pixel_width = it->len = 1;
23802 while (n--)
23803 tty_append_glyph (it);
23804 it->object = o_object;
23805 }
23806 }
23807
23808 it->pixel_width = width;
23809 #ifdef HAVE_WINDOW_SYSTEM
23810 if (FRAME_WINDOW_P (it->f))
23811 {
23812 it->ascent = it->phys_ascent = ascent;
23813 it->descent = it->phys_descent = height - it->ascent;
23814 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23815 take_vertical_position_into_account (it);
23816 }
23817 else
23818 #endif
23819 it->nglyphs = width;
23820 }
23821
23822 #ifdef HAVE_WINDOW_SYSTEM
23823
23824 /* Calculate line-height and line-spacing properties.
23825 An integer value specifies explicit pixel value.
23826 A float value specifies relative value to current face height.
23827 A cons (float . face-name) specifies relative value to
23828 height of specified face font.
23829
23830 Returns height in pixels, or nil. */
23831
23832
23833 static Lisp_Object
23834 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23835 int boff, int override)
23836 {
23837 Lisp_Object face_name = Qnil;
23838 int ascent, descent, height;
23839
23840 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23841 return val;
23842
23843 if (CONSP (val))
23844 {
23845 face_name = XCAR (val);
23846 val = XCDR (val);
23847 if (!NUMBERP (val))
23848 val = make_number (1);
23849 if (NILP (face_name))
23850 {
23851 height = it->ascent + it->descent;
23852 goto scale;
23853 }
23854 }
23855
23856 if (NILP (face_name))
23857 {
23858 font = FRAME_FONT (it->f);
23859 boff = FRAME_BASELINE_OFFSET (it->f);
23860 }
23861 else if (EQ (face_name, Qt))
23862 {
23863 override = 0;
23864 }
23865 else
23866 {
23867 int face_id;
23868 struct face *face;
23869
23870 face_id = lookup_named_face (it->f, face_name, 0);
23871 if (face_id < 0)
23872 return make_number (-1);
23873
23874 face = FACE_FROM_ID (it->f, face_id);
23875 font = face->font;
23876 if (font == NULL)
23877 return make_number (-1);
23878 boff = font->baseline_offset;
23879 if (font->vertical_centering)
23880 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23881 }
23882
23883 ascent = FONT_BASE (font) + boff;
23884 descent = FONT_DESCENT (font) - boff;
23885
23886 if (override)
23887 {
23888 it->override_ascent = ascent;
23889 it->override_descent = descent;
23890 it->override_boff = boff;
23891 }
23892
23893 height = ascent + descent;
23894
23895 scale:
23896 if (FLOATP (val))
23897 height = (int)(XFLOAT_DATA (val) * height);
23898 else if (INTEGERP (val))
23899 height *= XINT (val);
23900
23901 return make_number (height);
23902 }
23903
23904
23905 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23906 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23907 and only if this is for a character for which no font was found.
23908
23909 If the display method (it->glyphless_method) is
23910 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23911 length of the acronym or the hexadecimal string, UPPER_XOFF and
23912 UPPER_YOFF are pixel offsets for the upper part of the string,
23913 LOWER_XOFF and LOWER_YOFF are for the lower part.
23914
23915 For the other display methods, LEN through LOWER_YOFF are zero. */
23916
23917 static void
23918 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23919 short upper_xoff, short upper_yoff,
23920 short lower_xoff, short lower_yoff)
23921 {
23922 struct glyph *glyph;
23923 enum glyph_row_area area = it->area;
23924
23925 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23926 if (glyph < it->glyph_row->glyphs[area + 1])
23927 {
23928 /* If the glyph row is reversed, we need to prepend the glyph
23929 rather than append it. */
23930 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23931 {
23932 struct glyph *g;
23933
23934 /* Make room for the additional glyph. */
23935 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23936 g[1] = *g;
23937 glyph = it->glyph_row->glyphs[area];
23938 }
23939 glyph->charpos = CHARPOS (it->position);
23940 glyph->object = it->object;
23941 glyph->pixel_width = it->pixel_width;
23942 glyph->ascent = it->ascent;
23943 glyph->descent = it->descent;
23944 glyph->voffset = it->voffset;
23945 glyph->type = GLYPHLESS_GLYPH;
23946 glyph->u.glyphless.method = it->glyphless_method;
23947 glyph->u.glyphless.for_no_font = for_no_font;
23948 glyph->u.glyphless.len = len;
23949 glyph->u.glyphless.ch = it->c;
23950 glyph->slice.glyphless.upper_xoff = upper_xoff;
23951 glyph->slice.glyphless.upper_yoff = upper_yoff;
23952 glyph->slice.glyphless.lower_xoff = lower_xoff;
23953 glyph->slice.glyphless.lower_yoff = lower_yoff;
23954 glyph->avoid_cursor_p = it->avoid_cursor_p;
23955 glyph->multibyte_p = it->multibyte_p;
23956 glyph->left_box_line_p = it->start_of_box_run_p;
23957 glyph->right_box_line_p = it->end_of_box_run_p;
23958 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23959 || it->phys_descent > it->descent);
23960 glyph->padding_p = 0;
23961 glyph->glyph_not_available_p = 0;
23962 glyph->face_id = face_id;
23963 glyph->font_type = FONT_TYPE_UNKNOWN;
23964 if (it->bidi_p)
23965 {
23966 glyph->resolved_level = it->bidi_it.resolved_level;
23967 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23968 abort ();
23969 glyph->bidi_type = it->bidi_it.type;
23970 }
23971 ++it->glyph_row->used[area];
23972 }
23973 else
23974 IT_EXPAND_MATRIX_WIDTH (it, area);
23975 }
23976
23977
23978 /* Produce a glyph for a glyphless character for iterator IT.
23979 IT->glyphless_method specifies which method to use for displaying
23980 the character. See the description of enum
23981 glyphless_display_method in dispextern.h for the detail.
23982
23983 FOR_NO_FONT is nonzero if and only if this is for a character for
23984 which no font was found. ACRONYM, if non-nil, is an acronym string
23985 for the character. */
23986
23987 static void
23988 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23989 {
23990 int face_id;
23991 struct face *face;
23992 struct font *font;
23993 int base_width, base_height, width, height;
23994 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23995 int len;
23996
23997 /* Get the metrics of the base font. We always refer to the current
23998 ASCII face. */
23999 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24000 font = face->font ? face->font : FRAME_FONT (it->f);
24001 it->ascent = FONT_BASE (font) + font->baseline_offset;
24002 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24003 base_height = it->ascent + it->descent;
24004 base_width = font->average_width;
24005
24006 /* Get a face ID for the glyph by utilizing a cache (the same way as
24007 done for `escape-glyph' in get_next_display_element). */
24008 if (it->f == last_glyphless_glyph_frame
24009 && it->face_id == last_glyphless_glyph_face_id)
24010 {
24011 face_id = last_glyphless_glyph_merged_face_id;
24012 }
24013 else
24014 {
24015 /* Merge the `glyphless-char' face into the current face. */
24016 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24017 last_glyphless_glyph_frame = it->f;
24018 last_glyphless_glyph_face_id = it->face_id;
24019 last_glyphless_glyph_merged_face_id = face_id;
24020 }
24021
24022 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24023 {
24024 it->pixel_width = THIN_SPACE_WIDTH;
24025 len = 0;
24026 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24027 }
24028 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24029 {
24030 width = CHAR_WIDTH (it->c);
24031 if (width == 0)
24032 width = 1;
24033 else if (width > 4)
24034 width = 4;
24035 it->pixel_width = base_width * width;
24036 len = 0;
24037 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24038 }
24039 else
24040 {
24041 char buf[7];
24042 const char *str;
24043 unsigned int code[6];
24044 int upper_len;
24045 int ascent, descent;
24046 struct font_metrics metrics_upper, metrics_lower;
24047
24048 face = FACE_FROM_ID (it->f, face_id);
24049 font = face->font ? face->font : FRAME_FONT (it->f);
24050 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24051
24052 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24053 {
24054 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24055 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24056 if (CONSP (acronym))
24057 acronym = XCAR (acronym);
24058 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24059 }
24060 else
24061 {
24062 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24063 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24064 str = buf;
24065 }
24066 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24067 code[len] = font->driver->encode_char (font, str[len]);
24068 upper_len = (len + 1) / 2;
24069 font->driver->text_extents (font, code, upper_len,
24070 &metrics_upper);
24071 font->driver->text_extents (font, code + upper_len, len - upper_len,
24072 &metrics_lower);
24073
24074
24075
24076 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24077 width = max (metrics_upper.width, metrics_lower.width) + 4;
24078 upper_xoff = upper_yoff = 2; /* the typical case */
24079 if (base_width >= width)
24080 {
24081 /* Align the upper to the left, the lower to the right. */
24082 it->pixel_width = base_width;
24083 lower_xoff = base_width - 2 - metrics_lower.width;
24084 }
24085 else
24086 {
24087 /* Center the shorter one. */
24088 it->pixel_width = width;
24089 if (metrics_upper.width >= metrics_lower.width)
24090 lower_xoff = (width - metrics_lower.width) / 2;
24091 else
24092 {
24093 /* FIXME: This code doesn't look right. It formerly was
24094 missing the "lower_xoff = 0;", which couldn't have
24095 been right since it left lower_xoff uninitialized. */
24096 lower_xoff = 0;
24097 upper_xoff = (width - metrics_upper.width) / 2;
24098 }
24099 }
24100
24101 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24102 top, bottom, and between upper and lower strings. */
24103 height = (metrics_upper.ascent + metrics_upper.descent
24104 + metrics_lower.ascent + metrics_lower.descent) + 5;
24105 /* Center vertically.
24106 H:base_height, D:base_descent
24107 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24108
24109 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24110 descent = D - H/2 + h/2;
24111 lower_yoff = descent - 2 - ld;
24112 upper_yoff = lower_yoff - la - 1 - ud; */
24113 ascent = - (it->descent - (base_height + height + 1) / 2);
24114 descent = it->descent - (base_height - height) / 2;
24115 lower_yoff = descent - 2 - metrics_lower.descent;
24116 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24117 - metrics_upper.descent);
24118 /* Don't make the height shorter than the base height. */
24119 if (height > base_height)
24120 {
24121 it->ascent = ascent;
24122 it->descent = descent;
24123 }
24124 }
24125
24126 it->phys_ascent = it->ascent;
24127 it->phys_descent = it->descent;
24128 if (it->glyph_row)
24129 append_glyphless_glyph (it, face_id, for_no_font, len,
24130 upper_xoff, upper_yoff,
24131 lower_xoff, lower_yoff);
24132 it->nglyphs = 1;
24133 take_vertical_position_into_account (it);
24134 }
24135
24136
24137 /* RIF:
24138 Produce glyphs/get display metrics for the display element IT is
24139 loaded with. See the description of struct it in dispextern.h
24140 for an overview of struct it. */
24141
24142 void
24143 x_produce_glyphs (struct it *it)
24144 {
24145 int extra_line_spacing = it->extra_line_spacing;
24146
24147 it->glyph_not_available_p = 0;
24148
24149 if (it->what == IT_CHARACTER)
24150 {
24151 XChar2b char2b;
24152 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24153 struct font *font = face->font;
24154 struct font_metrics *pcm = NULL;
24155 int boff; /* baseline offset */
24156
24157 if (font == NULL)
24158 {
24159 /* When no suitable font is found, display this character by
24160 the method specified in the first extra slot of
24161 Vglyphless_char_display. */
24162 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24163
24164 xassert (it->what == IT_GLYPHLESS);
24165 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24166 goto done;
24167 }
24168
24169 boff = font->baseline_offset;
24170 if (font->vertical_centering)
24171 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24172
24173 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24174 {
24175 int stretched_p;
24176
24177 it->nglyphs = 1;
24178
24179 if (it->override_ascent >= 0)
24180 {
24181 it->ascent = it->override_ascent;
24182 it->descent = it->override_descent;
24183 boff = it->override_boff;
24184 }
24185 else
24186 {
24187 it->ascent = FONT_BASE (font) + boff;
24188 it->descent = FONT_DESCENT (font) - boff;
24189 }
24190
24191 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24192 {
24193 pcm = get_per_char_metric (font, &char2b);
24194 if (pcm->width == 0
24195 && pcm->rbearing == 0 && pcm->lbearing == 0)
24196 pcm = NULL;
24197 }
24198
24199 if (pcm)
24200 {
24201 it->phys_ascent = pcm->ascent + boff;
24202 it->phys_descent = pcm->descent - boff;
24203 it->pixel_width = pcm->width;
24204 }
24205 else
24206 {
24207 it->glyph_not_available_p = 1;
24208 it->phys_ascent = it->ascent;
24209 it->phys_descent = it->descent;
24210 it->pixel_width = font->space_width;
24211 }
24212
24213 if (it->constrain_row_ascent_descent_p)
24214 {
24215 if (it->descent > it->max_descent)
24216 {
24217 it->ascent += it->descent - it->max_descent;
24218 it->descent = it->max_descent;
24219 }
24220 if (it->ascent > it->max_ascent)
24221 {
24222 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24223 it->ascent = it->max_ascent;
24224 }
24225 it->phys_ascent = min (it->phys_ascent, it->ascent);
24226 it->phys_descent = min (it->phys_descent, it->descent);
24227 extra_line_spacing = 0;
24228 }
24229
24230 /* If this is a space inside a region of text with
24231 `space-width' property, change its width. */
24232 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24233 if (stretched_p)
24234 it->pixel_width *= XFLOATINT (it->space_width);
24235
24236 /* If face has a box, add the box thickness to the character
24237 height. If character has a box line to the left and/or
24238 right, add the box line width to the character's width. */
24239 if (face->box != FACE_NO_BOX)
24240 {
24241 int thick = face->box_line_width;
24242
24243 if (thick > 0)
24244 {
24245 it->ascent += thick;
24246 it->descent += thick;
24247 }
24248 else
24249 thick = -thick;
24250
24251 if (it->start_of_box_run_p)
24252 it->pixel_width += thick;
24253 if (it->end_of_box_run_p)
24254 it->pixel_width += thick;
24255 }
24256
24257 /* If face has an overline, add the height of the overline
24258 (1 pixel) and a 1 pixel margin to the character height. */
24259 if (face->overline_p)
24260 it->ascent += overline_margin;
24261
24262 if (it->constrain_row_ascent_descent_p)
24263 {
24264 if (it->ascent > it->max_ascent)
24265 it->ascent = it->max_ascent;
24266 if (it->descent > it->max_descent)
24267 it->descent = it->max_descent;
24268 }
24269
24270 take_vertical_position_into_account (it);
24271
24272 /* If we have to actually produce glyphs, do it. */
24273 if (it->glyph_row)
24274 {
24275 if (stretched_p)
24276 {
24277 /* Translate a space with a `space-width' property
24278 into a stretch glyph. */
24279 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24280 / FONT_HEIGHT (font));
24281 append_stretch_glyph (it, it->object, it->pixel_width,
24282 it->ascent + it->descent, ascent);
24283 }
24284 else
24285 append_glyph (it);
24286
24287 /* If characters with lbearing or rbearing are displayed
24288 in this line, record that fact in a flag of the
24289 glyph row. This is used to optimize X output code. */
24290 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24291 it->glyph_row->contains_overlapping_glyphs_p = 1;
24292 }
24293 if (! stretched_p && it->pixel_width == 0)
24294 /* We assure that all visible glyphs have at least 1-pixel
24295 width. */
24296 it->pixel_width = 1;
24297 }
24298 else if (it->char_to_display == '\n')
24299 {
24300 /* A newline has no width, but we need the height of the
24301 line. But if previous part of the line sets a height,
24302 don't increase that height */
24303
24304 Lisp_Object height;
24305 Lisp_Object total_height = Qnil;
24306
24307 it->override_ascent = -1;
24308 it->pixel_width = 0;
24309 it->nglyphs = 0;
24310
24311 height = get_it_property (it, Qline_height);
24312 /* Split (line-height total-height) list */
24313 if (CONSP (height)
24314 && CONSP (XCDR (height))
24315 && NILP (XCDR (XCDR (height))))
24316 {
24317 total_height = XCAR (XCDR (height));
24318 height = XCAR (height);
24319 }
24320 height = calc_line_height_property (it, height, font, boff, 1);
24321
24322 if (it->override_ascent >= 0)
24323 {
24324 it->ascent = it->override_ascent;
24325 it->descent = it->override_descent;
24326 boff = it->override_boff;
24327 }
24328 else
24329 {
24330 it->ascent = FONT_BASE (font) + boff;
24331 it->descent = FONT_DESCENT (font) - boff;
24332 }
24333
24334 if (EQ (height, Qt))
24335 {
24336 if (it->descent > it->max_descent)
24337 {
24338 it->ascent += it->descent - it->max_descent;
24339 it->descent = it->max_descent;
24340 }
24341 if (it->ascent > it->max_ascent)
24342 {
24343 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24344 it->ascent = it->max_ascent;
24345 }
24346 it->phys_ascent = min (it->phys_ascent, it->ascent);
24347 it->phys_descent = min (it->phys_descent, it->descent);
24348 it->constrain_row_ascent_descent_p = 1;
24349 extra_line_spacing = 0;
24350 }
24351 else
24352 {
24353 Lisp_Object spacing;
24354
24355 it->phys_ascent = it->ascent;
24356 it->phys_descent = it->descent;
24357
24358 if ((it->max_ascent > 0 || it->max_descent > 0)
24359 && face->box != FACE_NO_BOX
24360 && face->box_line_width > 0)
24361 {
24362 it->ascent += face->box_line_width;
24363 it->descent += face->box_line_width;
24364 }
24365 if (!NILP (height)
24366 && XINT (height) > it->ascent + it->descent)
24367 it->ascent = XINT (height) - it->descent;
24368
24369 if (!NILP (total_height))
24370 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24371 else
24372 {
24373 spacing = get_it_property (it, Qline_spacing);
24374 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24375 }
24376 if (INTEGERP (spacing))
24377 {
24378 extra_line_spacing = XINT (spacing);
24379 if (!NILP (total_height))
24380 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24381 }
24382 }
24383 }
24384 else /* i.e. (it->char_to_display == '\t') */
24385 {
24386 if (font->space_width > 0)
24387 {
24388 int tab_width = it->tab_width * font->space_width;
24389 int x = it->current_x + it->continuation_lines_width;
24390 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24391
24392 /* If the distance from the current position to the next tab
24393 stop is less than a space character width, use the
24394 tab stop after that. */
24395 if (next_tab_x - x < font->space_width)
24396 next_tab_x += tab_width;
24397
24398 it->pixel_width = next_tab_x - x;
24399 it->nglyphs = 1;
24400 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24401 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24402
24403 if (it->glyph_row)
24404 {
24405 append_stretch_glyph (it, it->object, it->pixel_width,
24406 it->ascent + it->descent, it->ascent);
24407 }
24408 }
24409 else
24410 {
24411 it->pixel_width = 0;
24412 it->nglyphs = 1;
24413 }
24414 }
24415 }
24416 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24417 {
24418 /* A static composition.
24419
24420 Note: A composition is represented as one glyph in the
24421 glyph matrix. There are no padding glyphs.
24422
24423 Important note: pixel_width, ascent, and descent are the
24424 values of what is drawn by draw_glyphs (i.e. the values of
24425 the overall glyphs composed). */
24426 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24427 int boff; /* baseline offset */
24428 struct composition *cmp = composition_table[it->cmp_it.id];
24429 int glyph_len = cmp->glyph_len;
24430 struct font *font = face->font;
24431
24432 it->nglyphs = 1;
24433
24434 /* If we have not yet calculated pixel size data of glyphs of
24435 the composition for the current face font, calculate them
24436 now. Theoretically, we have to check all fonts for the
24437 glyphs, but that requires much time and memory space. So,
24438 here we check only the font of the first glyph. This may
24439 lead to incorrect display, but it's very rare, and C-l
24440 (recenter-top-bottom) can correct the display anyway. */
24441 if (! cmp->font || cmp->font != font)
24442 {
24443 /* Ascent and descent of the font of the first character
24444 of this composition (adjusted by baseline offset).
24445 Ascent and descent of overall glyphs should not be less
24446 than these, respectively. */
24447 int font_ascent, font_descent, font_height;
24448 /* Bounding box of the overall glyphs. */
24449 int leftmost, rightmost, lowest, highest;
24450 int lbearing, rbearing;
24451 int i, width, ascent, descent;
24452 int left_padded = 0, right_padded = 0;
24453 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24454 XChar2b char2b;
24455 struct font_metrics *pcm;
24456 int font_not_found_p;
24457 EMACS_INT pos;
24458
24459 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24460 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24461 break;
24462 if (glyph_len < cmp->glyph_len)
24463 right_padded = 1;
24464 for (i = 0; i < glyph_len; i++)
24465 {
24466 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24467 break;
24468 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24469 }
24470 if (i > 0)
24471 left_padded = 1;
24472
24473 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24474 : IT_CHARPOS (*it));
24475 /* If no suitable font is found, use the default font. */
24476 font_not_found_p = font == NULL;
24477 if (font_not_found_p)
24478 {
24479 face = face->ascii_face;
24480 font = face->font;
24481 }
24482 boff = font->baseline_offset;
24483 if (font->vertical_centering)
24484 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24485 font_ascent = FONT_BASE (font) + boff;
24486 font_descent = FONT_DESCENT (font) - boff;
24487 font_height = FONT_HEIGHT (font);
24488
24489 cmp->font = (void *) font;
24490
24491 pcm = NULL;
24492 if (! font_not_found_p)
24493 {
24494 get_char_face_and_encoding (it->f, c, it->face_id,
24495 &char2b, 0);
24496 pcm = get_per_char_metric (font, &char2b);
24497 }
24498
24499 /* Initialize the bounding box. */
24500 if (pcm)
24501 {
24502 width = cmp->glyph_len > 0 ? pcm->width : 0;
24503 ascent = pcm->ascent;
24504 descent = pcm->descent;
24505 lbearing = pcm->lbearing;
24506 rbearing = pcm->rbearing;
24507 }
24508 else
24509 {
24510 width = cmp->glyph_len > 0 ? font->space_width : 0;
24511 ascent = FONT_BASE (font);
24512 descent = FONT_DESCENT (font);
24513 lbearing = 0;
24514 rbearing = width;
24515 }
24516
24517 rightmost = width;
24518 leftmost = 0;
24519 lowest = - descent + boff;
24520 highest = ascent + boff;
24521
24522 if (! font_not_found_p
24523 && font->default_ascent
24524 && CHAR_TABLE_P (Vuse_default_ascent)
24525 && !NILP (Faref (Vuse_default_ascent,
24526 make_number (it->char_to_display))))
24527 highest = font->default_ascent + boff;
24528
24529 /* Draw the first glyph at the normal position. It may be
24530 shifted to right later if some other glyphs are drawn
24531 at the left. */
24532 cmp->offsets[i * 2] = 0;
24533 cmp->offsets[i * 2 + 1] = boff;
24534 cmp->lbearing = lbearing;
24535 cmp->rbearing = rbearing;
24536
24537 /* Set cmp->offsets for the remaining glyphs. */
24538 for (i++; i < glyph_len; i++)
24539 {
24540 int left, right, btm, top;
24541 int ch = COMPOSITION_GLYPH (cmp, i);
24542 int face_id;
24543 struct face *this_face;
24544
24545 if (ch == '\t')
24546 ch = ' ';
24547 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24548 this_face = FACE_FROM_ID (it->f, face_id);
24549 font = this_face->font;
24550
24551 if (font == NULL)
24552 pcm = NULL;
24553 else
24554 {
24555 get_char_face_and_encoding (it->f, ch, face_id,
24556 &char2b, 0);
24557 pcm = get_per_char_metric (font, &char2b);
24558 }
24559 if (! pcm)
24560 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24561 else
24562 {
24563 width = pcm->width;
24564 ascent = pcm->ascent;
24565 descent = pcm->descent;
24566 lbearing = pcm->lbearing;
24567 rbearing = pcm->rbearing;
24568 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24569 {
24570 /* Relative composition with or without
24571 alternate chars. */
24572 left = (leftmost + rightmost - width) / 2;
24573 btm = - descent + boff;
24574 if (font->relative_compose
24575 && (! CHAR_TABLE_P (Vignore_relative_composition)
24576 || NILP (Faref (Vignore_relative_composition,
24577 make_number (ch)))))
24578 {
24579
24580 if (- descent >= font->relative_compose)
24581 /* One extra pixel between two glyphs. */
24582 btm = highest + 1;
24583 else if (ascent <= 0)
24584 /* One extra pixel between two glyphs. */
24585 btm = lowest - 1 - ascent - descent;
24586 }
24587 }
24588 else
24589 {
24590 /* A composition rule is specified by an integer
24591 value that encodes global and new reference
24592 points (GREF and NREF). GREF and NREF are
24593 specified by numbers as below:
24594
24595 0---1---2 -- ascent
24596 | |
24597 | |
24598 | |
24599 9--10--11 -- center
24600 | |
24601 ---3---4---5--- baseline
24602 | |
24603 6---7---8 -- descent
24604 */
24605 int rule = COMPOSITION_RULE (cmp, i);
24606 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24607
24608 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24609 grefx = gref % 3, nrefx = nref % 3;
24610 grefy = gref / 3, nrefy = nref / 3;
24611 if (xoff)
24612 xoff = font_height * (xoff - 128) / 256;
24613 if (yoff)
24614 yoff = font_height * (yoff - 128) / 256;
24615
24616 left = (leftmost
24617 + grefx * (rightmost - leftmost) / 2
24618 - nrefx * width / 2
24619 + xoff);
24620
24621 btm = ((grefy == 0 ? highest
24622 : grefy == 1 ? 0
24623 : grefy == 2 ? lowest
24624 : (highest + lowest) / 2)
24625 - (nrefy == 0 ? ascent + descent
24626 : nrefy == 1 ? descent - boff
24627 : nrefy == 2 ? 0
24628 : (ascent + descent) / 2)
24629 + yoff);
24630 }
24631
24632 cmp->offsets[i * 2] = left;
24633 cmp->offsets[i * 2 + 1] = btm + descent;
24634
24635 /* Update the bounding box of the overall glyphs. */
24636 if (width > 0)
24637 {
24638 right = left + width;
24639 if (left < leftmost)
24640 leftmost = left;
24641 if (right > rightmost)
24642 rightmost = right;
24643 }
24644 top = btm + descent + ascent;
24645 if (top > highest)
24646 highest = top;
24647 if (btm < lowest)
24648 lowest = btm;
24649
24650 if (cmp->lbearing > left + lbearing)
24651 cmp->lbearing = left + lbearing;
24652 if (cmp->rbearing < left + rbearing)
24653 cmp->rbearing = left + rbearing;
24654 }
24655 }
24656
24657 /* If there are glyphs whose x-offsets are negative,
24658 shift all glyphs to the right and make all x-offsets
24659 non-negative. */
24660 if (leftmost < 0)
24661 {
24662 for (i = 0; i < cmp->glyph_len; i++)
24663 cmp->offsets[i * 2] -= leftmost;
24664 rightmost -= leftmost;
24665 cmp->lbearing -= leftmost;
24666 cmp->rbearing -= leftmost;
24667 }
24668
24669 if (left_padded && cmp->lbearing < 0)
24670 {
24671 for (i = 0; i < cmp->glyph_len; i++)
24672 cmp->offsets[i * 2] -= cmp->lbearing;
24673 rightmost -= cmp->lbearing;
24674 cmp->rbearing -= cmp->lbearing;
24675 cmp->lbearing = 0;
24676 }
24677 if (right_padded && rightmost < cmp->rbearing)
24678 {
24679 rightmost = cmp->rbearing;
24680 }
24681
24682 cmp->pixel_width = rightmost;
24683 cmp->ascent = highest;
24684 cmp->descent = - lowest;
24685 if (cmp->ascent < font_ascent)
24686 cmp->ascent = font_ascent;
24687 if (cmp->descent < font_descent)
24688 cmp->descent = font_descent;
24689 }
24690
24691 if (it->glyph_row
24692 && (cmp->lbearing < 0
24693 || cmp->rbearing > cmp->pixel_width))
24694 it->glyph_row->contains_overlapping_glyphs_p = 1;
24695
24696 it->pixel_width = cmp->pixel_width;
24697 it->ascent = it->phys_ascent = cmp->ascent;
24698 it->descent = it->phys_descent = cmp->descent;
24699 if (face->box != FACE_NO_BOX)
24700 {
24701 int thick = face->box_line_width;
24702
24703 if (thick > 0)
24704 {
24705 it->ascent += thick;
24706 it->descent += thick;
24707 }
24708 else
24709 thick = - thick;
24710
24711 if (it->start_of_box_run_p)
24712 it->pixel_width += thick;
24713 if (it->end_of_box_run_p)
24714 it->pixel_width += thick;
24715 }
24716
24717 /* If face has an overline, add the height of the overline
24718 (1 pixel) and a 1 pixel margin to the character height. */
24719 if (face->overline_p)
24720 it->ascent += overline_margin;
24721
24722 take_vertical_position_into_account (it);
24723 if (it->ascent < 0)
24724 it->ascent = 0;
24725 if (it->descent < 0)
24726 it->descent = 0;
24727
24728 if (it->glyph_row && cmp->glyph_len > 0)
24729 append_composite_glyph (it);
24730 }
24731 else if (it->what == IT_COMPOSITION)
24732 {
24733 /* A dynamic (automatic) composition. */
24734 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24735 Lisp_Object gstring;
24736 struct font_metrics metrics;
24737
24738 it->nglyphs = 1;
24739
24740 gstring = composition_gstring_from_id (it->cmp_it.id);
24741 it->pixel_width
24742 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24743 &metrics);
24744 if (it->glyph_row
24745 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24746 it->glyph_row->contains_overlapping_glyphs_p = 1;
24747 it->ascent = it->phys_ascent = metrics.ascent;
24748 it->descent = it->phys_descent = metrics.descent;
24749 if (face->box != FACE_NO_BOX)
24750 {
24751 int thick = face->box_line_width;
24752
24753 if (thick > 0)
24754 {
24755 it->ascent += thick;
24756 it->descent += thick;
24757 }
24758 else
24759 thick = - thick;
24760
24761 if (it->start_of_box_run_p)
24762 it->pixel_width += thick;
24763 if (it->end_of_box_run_p)
24764 it->pixel_width += thick;
24765 }
24766 /* If face has an overline, add the height of the overline
24767 (1 pixel) and a 1 pixel margin to the character height. */
24768 if (face->overline_p)
24769 it->ascent += overline_margin;
24770 take_vertical_position_into_account (it);
24771 if (it->ascent < 0)
24772 it->ascent = 0;
24773 if (it->descent < 0)
24774 it->descent = 0;
24775
24776 if (it->glyph_row)
24777 append_composite_glyph (it);
24778 }
24779 else if (it->what == IT_GLYPHLESS)
24780 produce_glyphless_glyph (it, 0, Qnil);
24781 else if (it->what == IT_IMAGE)
24782 produce_image_glyph (it);
24783 else if (it->what == IT_STRETCH)
24784 produce_stretch_glyph (it);
24785
24786 done:
24787 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24788 because this isn't true for images with `:ascent 100'. */
24789 xassert (it->ascent >= 0 && it->descent >= 0);
24790 if (it->area == TEXT_AREA)
24791 it->current_x += it->pixel_width;
24792
24793 if (extra_line_spacing > 0)
24794 {
24795 it->descent += extra_line_spacing;
24796 if (extra_line_spacing > it->max_extra_line_spacing)
24797 it->max_extra_line_spacing = extra_line_spacing;
24798 }
24799
24800 it->max_ascent = max (it->max_ascent, it->ascent);
24801 it->max_descent = max (it->max_descent, it->descent);
24802 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24803 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24804 }
24805
24806 /* EXPORT for RIF:
24807 Output LEN glyphs starting at START at the nominal cursor position.
24808 Advance the nominal cursor over the text. The global variable
24809 updated_window contains the window being updated, updated_row is
24810 the glyph row being updated, and updated_area is the area of that
24811 row being updated. */
24812
24813 void
24814 x_write_glyphs (struct glyph *start, int len)
24815 {
24816 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24817
24818 xassert (updated_window && updated_row);
24819 /* When the window is hscrolled, cursor hpos can legitimately be out
24820 of bounds, but we draw the cursor at the corresponding window
24821 margin in that case. */
24822 if (!updated_row->reversed_p && chpos < 0)
24823 chpos = 0;
24824 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24825 chpos = updated_row->used[TEXT_AREA] - 1;
24826
24827 BLOCK_INPUT;
24828
24829 /* Write glyphs. */
24830
24831 hpos = start - updated_row->glyphs[updated_area];
24832 x = draw_glyphs (updated_window, output_cursor.x,
24833 updated_row, updated_area,
24834 hpos, hpos + len,
24835 DRAW_NORMAL_TEXT, 0);
24836
24837 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24838 if (updated_area == TEXT_AREA
24839 && updated_window->phys_cursor_on_p
24840 && updated_window->phys_cursor.vpos == output_cursor.vpos
24841 && chpos >= hpos
24842 && chpos < hpos + len)
24843 updated_window->phys_cursor_on_p = 0;
24844
24845 UNBLOCK_INPUT;
24846
24847 /* Advance the output cursor. */
24848 output_cursor.hpos += len;
24849 output_cursor.x = x;
24850 }
24851
24852
24853 /* EXPORT for RIF:
24854 Insert LEN glyphs from START at the nominal cursor position. */
24855
24856 void
24857 x_insert_glyphs (struct glyph *start, int len)
24858 {
24859 struct frame *f;
24860 struct window *w;
24861 int line_height, shift_by_width, shifted_region_width;
24862 struct glyph_row *row;
24863 struct glyph *glyph;
24864 int frame_x, frame_y;
24865 EMACS_INT hpos;
24866
24867 xassert (updated_window && updated_row);
24868 BLOCK_INPUT;
24869 w = updated_window;
24870 f = XFRAME (WINDOW_FRAME (w));
24871
24872 /* Get the height of the line we are in. */
24873 row = updated_row;
24874 line_height = row->height;
24875
24876 /* Get the width of the glyphs to insert. */
24877 shift_by_width = 0;
24878 for (glyph = start; glyph < start + len; ++glyph)
24879 shift_by_width += glyph->pixel_width;
24880
24881 /* Get the width of the region to shift right. */
24882 shifted_region_width = (window_box_width (w, updated_area)
24883 - output_cursor.x
24884 - shift_by_width);
24885
24886 /* Shift right. */
24887 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24888 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24889
24890 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24891 line_height, shift_by_width);
24892
24893 /* Write the glyphs. */
24894 hpos = start - row->glyphs[updated_area];
24895 draw_glyphs (w, output_cursor.x, row, updated_area,
24896 hpos, hpos + len,
24897 DRAW_NORMAL_TEXT, 0);
24898
24899 /* Advance the output cursor. */
24900 output_cursor.hpos += len;
24901 output_cursor.x += shift_by_width;
24902 UNBLOCK_INPUT;
24903 }
24904
24905
24906 /* EXPORT for RIF:
24907 Erase the current text line from the nominal cursor position
24908 (inclusive) to pixel column TO_X (exclusive). The idea is that
24909 everything from TO_X onward is already erased.
24910
24911 TO_X is a pixel position relative to updated_area of
24912 updated_window. TO_X == -1 means clear to the end of this area. */
24913
24914 void
24915 x_clear_end_of_line (int to_x)
24916 {
24917 struct frame *f;
24918 struct window *w = updated_window;
24919 int max_x, min_y, max_y;
24920 int from_x, from_y, to_y;
24921
24922 xassert (updated_window && updated_row);
24923 f = XFRAME (w->frame);
24924
24925 if (updated_row->full_width_p)
24926 max_x = WINDOW_TOTAL_WIDTH (w);
24927 else
24928 max_x = window_box_width (w, updated_area);
24929 max_y = window_text_bottom_y (w);
24930
24931 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24932 of window. For TO_X > 0, truncate to end of drawing area. */
24933 if (to_x == 0)
24934 return;
24935 else if (to_x < 0)
24936 to_x = max_x;
24937 else
24938 to_x = min (to_x, max_x);
24939
24940 to_y = min (max_y, output_cursor.y + updated_row->height);
24941
24942 /* Notice if the cursor will be cleared by this operation. */
24943 if (!updated_row->full_width_p)
24944 notice_overwritten_cursor (w, updated_area,
24945 output_cursor.x, -1,
24946 updated_row->y,
24947 MATRIX_ROW_BOTTOM_Y (updated_row));
24948
24949 from_x = output_cursor.x;
24950
24951 /* Translate to frame coordinates. */
24952 if (updated_row->full_width_p)
24953 {
24954 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24955 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24956 }
24957 else
24958 {
24959 int area_left = window_box_left (w, updated_area);
24960 from_x += area_left;
24961 to_x += area_left;
24962 }
24963
24964 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24965 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24966 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24967
24968 /* Prevent inadvertently clearing to end of the X window. */
24969 if (to_x > from_x && to_y > from_y)
24970 {
24971 BLOCK_INPUT;
24972 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24973 to_x - from_x, to_y - from_y);
24974 UNBLOCK_INPUT;
24975 }
24976 }
24977
24978 #endif /* HAVE_WINDOW_SYSTEM */
24979
24980
24981 \f
24982 /***********************************************************************
24983 Cursor types
24984 ***********************************************************************/
24985
24986 /* Value is the internal representation of the specified cursor type
24987 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24988 of the bar cursor. */
24989
24990 static enum text_cursor_kinds
24991 get_specified_cursor_type (Lisp_Object arg, int *width)
24992 {
24993 enum text_cursor_kinds type;
24994
24995 if (NILP (arg))
24996 return NO_CURSOR;
24997
24998 if (EQ (arg, Qbox))
24999 return FILLED_BOX_CURSOR;
25000
25001 if (EQ (arg, Qhollow))
25002 return HOLLOW_BOX_CURSOR;
25003
25004 if (EQ (arg, Qbar))
25005 {
25006 *width = 2;
25007 return BAR_CURSOR;
25008 }
25009
25010 if (CONSP (arg)
25011 && EQ (XCAR (arg), Qbar)
25012 && INTEGERP (XCDR (arg))
25013 && XINT (XCDR (arg)) >= 0)
25014 {
25015 *width = XINT (XCDR (arg));
25016 return BAR_CURSOR;
25017 }
25018
25019 if (EQ (arg, Qhbar))
25020 {
25021 *width = 2;
25022 return HBAR_CURSOR;
25023 }
25024
25025 if (CONSP (arg)
25026 && EQ (XCAR (arg), Qhbar)
25027 && INTEGERP (XCDR (arg))
25028 && XINT (XCDR (arg)) >= 0)
25029 {
25030 *width = XINT (XCDR (arg));
25031 return HBAR_CURSOR;
25032 }
25033
25034 /* Treat anything unknown as "hollow box cursor".
25035 It was bad to signal an error; people have trouble fixing
25036 .Xdefaults with Emacs, when it has something bad in it. */
25037 type = HOLLOW_BOX_CURSOR;
25038
25039 return type;
25040 }
25041
25042 /* Set the default cursor types for specified frame. */
25043 void
25044 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25045 {
25046 int width = 1;
25047 Lisp_Object tem;
25048
25049 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25050 FRAME_CURSOR_WIDTH (f) = width;
25051
25052 /* By default, set up the blink-off state depending on the on-state. */
25053
25054 tem = Fassoc (arg, Vblink_cursor_alist);
25055 if (!NILP (tem))
25056 {
25057 FRAME_BLINK_OFF_CURSOR (f)
25058 = get_specified_cursor_type (XCDR (tem), &width);
25059 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25060 }
25061 else
25062 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25063 }
25064
25065
25066 #ifdef HAVE_WINDOW_SYSTEM
25067
25068 /* Return the cursor we want to be displayed in window W. Return
25069 width of bar/hbar cursor through WIDTH arg. Return with
25070 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25071 (i.e. if the `system caret' should track this cursor).
25072
25073 In a mini-buffer window, we want the cursor only to appear if we
25074 are reading input from this window. For the selected window, we
25075 want the cursor type given by the frame parameter or buffer local
25076 setting of cursor-type. If explicitly marked off, draw no cursor.
25077 In all other cases, we want a hollow box cursor. */
25078
25079 static enum text_cursor_kinds
25080 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25081 int *active_cursor)
25082 {
25083 struct frame *f = XFRAME (w->frame);
25084 struct buffer *b = XBUFFER (w->buffer);
25085 int cursor_type = DEFAULT_CURSOR;
25086 Lisp_Object alt_cursor;
25087 int non_selected = 0;
25088
25089 *active_cursor = 1;
25090
25091 /* Echo area */
25092 if (cursor_in_echo_area
25093 && FRAME_HAS_MINIBUF_P (f)
25094 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25095 {
25096 if (w == XWINDOW (echo_area_window))
25097 {
25098 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25099 {
25100 *width = FRAME_CURSOR_WIDTH (f);
25101 return FRAME_DESIRED_CURSOR (f);
25102 }
25103 else
25104 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25105 }
25106
25107 *active_cursor = 0;
25108 non_selected = 1;
25109 }
25110
25111 /* Detect a nonselected window or nonselected frame. */
25112 else if (w != XWINDOW (f->selected_window)
25113 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25114 {
25115 *active_cursor = 0;
25116
25117 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25118 return NO_CURSOR;
25119
25120 non_selected = 1;
25121 }
25122
25123 /* Never display a cursor in a window in which cursor-type is nil. */
25124 if (NILP (BVAR (b, cursor_type)))
25125 return NO_CURSOR;
25126
25127 /* Get the normal cursor type for this window. */
25128 if (EQ (BVAR (b, cursor_type), Qt))
25129 {
25130 cursor_type = FRAME_DESIRED_CURSOR (f);
25131 *width = FRAME_CURSOR_WIDTH (f);
25132 }
25133 else
25134 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25135
25136 /* Use cursor-in-non-selected-windows instead
25137 for non-selected window or frame. */
25138 if (non_selected)
25139 {
25140 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25141 if (!EQ (Qt, alt_cursor))
25142 return get_specified_cursor_type (alt_cursor, width);
25143 /* t means modify the normal cursor type. */
25144 if (cursor_type == FILLED_BOX_CURSOR)
25145 cursor_type = HOLLOW_BOX_CURSOR;
25146 else if (cursor_type == BAR_CURSOR && *width > 1)
25147 --*width;
25148 return cursor_type;
25149 }
25150
25151 /* Use normal cursor if not blinked off. */
25152 if (!w->cursor_off_p)
25153 {
25154 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25155 {
25156 if (cursor_type == FILLED_BOX_CURSOR)
25157 {
25158 /* Using a block cursor on large images can be very annoying.
25159 So use a hollow cursor for "large" images.
25160 If image is not transparent (no mask), also use hollow cursor. */
25161 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25162 if (img != NULL && IMAGEP (img->spec))
25163 {
25164 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25165 where N = size of default frame font size.
25166 This should cover most of the "tiny" icons people may use. */
25167 if (!img->mask
25168 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25169 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25170 cursor_type = HOLLOW_BOX_CURSOR;
25171 }
25172 }
25173 else if (cursor_type != NO_CURSOR)
25174 {
25175 /* Display current only supports BOX and HOLLOW cursors for images.
25176 So for now, unconditionally use a HOLLOW cursor when cursor is
25177 not a solid box cursor. */
25178 cursor_type = HOLLOW_BOX_CURSOR;
25179 }
25180 }
25181 return cursor_type;
25182 }
25183
25184 /* Cursor is blinked off, so determine how to "toggle" it. */
25185
25186 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25187 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25188 return get_specified_cursor_type (XCDR (alt_cursor), width);
25189
25190 /* Then see if frame has specified a specific blink off cursor type. */
25191 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25192 {
25193 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25194 return FRAME_BLINK_OFF_CURSOR (f);
25195 }
25196
25197 #if 0
25198 /* Some people liked having a permanently visible blinking cursor,
25199 while others had very strong opinions against it. So it was
25200 decided to remove it. KFS 2003-09-03 */
25201
25202 /* Finally perform built-in cursor blinking:
25203 filled box <-> hollow box
25204 wide [h]bar <-> narrow [h]bar
25205 narrow [h]bar <-> no cursor
25206 other type <-> no cursor */
25207
25208 if (cursor_type == FILLED_BOX_CURSOR)
25209 return HOLLOW_BOX_CURSOR;
25210
25211 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25212 {
25213 *width = 1;
25214 return cursor_type;
25215 }
25216 #endif
25217
25218 return NO_CURSOR;
25219 }
25220
25221
25222 /* Notice when the text cursor of window W has been completely
25223 overwritten by a drawing operation that outputs glyphs in AREA
25224 starting at X0 and ending at X1 in the line starting at Y0 and
25225 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25226 the rest of the line after X0 has been written. Y coordinates
25227 are window-relative. */
25228
25229 static void
25230 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25231 int x0, int x1, int y0, int y1)
25232 {
25233 int cx0, cx1, cy0, cy1;
25234 struct glyph_row *row;
25235
25236 if (!w->phys_cursor_on_p)
25237 return;
25238 if (area != TEXT_AREA)
25239 return;
25240
25241 if (w->phys_cursor.vpos < 0
25242 || w->phys_cursor.vpos >= w->current_matrix->nrows
25243 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25244 !(row->enabled_p && row->displays_text_p)))
25245 return;
25246
25247 if (row->cursor_in_fringe_p)
25248 {
25249 row->cursor_in_fringe_p = 0;
25250 draw_fringe_bitmap (w, row, row->reversed_p);
25251 w->phys_cursor_on_p = 0;
25252 return;
25253 }
25254
25255 cx0 = w->phys_cursor.x;
25256 cx1 = cx0 + w->phys_cursor_width;
25257 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25258 return;
25259
25260 /* The cursor image will be completely removed from the
25261 screen if the output area intersects the cursor area in
25262 y-direction. When we draw in [y0 y1[, and some part of
25263 the cursor is at y < y0, that part must have been drawn
25264 before. When scrolling, the cursor is erased before
25265 actually scrolling, so we don't come here. When not
25266 scrolling, the rows above the old cursor row must have
25267 changed, and in this case these rows must have written
25268 over the cursor image.
25269
25270 Likewise if part of the cursor is below y1, with the
25271 exception of the cursor being in the first blank row at
25272 the buffer and window end because update_text_area
25273 doesn't draw that row. (Except when it does, but
25274 that's handled in update_text_area.) */
25275
25276 cy0 = w->phys_cursor.y;
25277 cy1 = cy0 + w->phys_cursor_height;
25278 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25279 return;
25280
25281 w->phys_cursor_on_p = 0;
25282 }
25283
25284 #endif /* HAVE_WINDOW_SYSTEM */
25285
25286 \f
25287 /************************************************************************
25288 Mouse Face
25289 ************************************************************************/
25290
25291 #ifdef HAVE_WINDOW_SYSTEM
25292
25293 /* EXPORT for RIF:
25294 Fix the display of area AREA of overlapping row ROW in window W
25295 with respect to the overlapping part OVERLAPS. */
25296
25297 void
25298 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25299 enum glyph_row_area area, int overlaps)
25300 {
25301 int i, x;
25302
25303 BLOCK_INPUT;
25304
25305 x = 0;
25306 for (i = 0; i < row->used[area];)
25307 {
25308 if (row->glyphs[area][i].overlaps_vertically_p)
25309 {
25310 int start = i, start_x = x;
25311
25312 do
25313 {
25314 x += row->glyphs[area][i].pixel_width;
25315 ++i;
25316 }
25317 while (i < row->used[area]
25318 && row->glyphs[area][i].overlaps_vertically_p);
25319
25320 draw_glyphs (w, start_x, row, area,
25321 start, i,
25322 DRAW_NORMAL_TEXT, overlaps);
25323 }
25324 else
25325 {
25326 x += row->glyphs[area][i].pixel_width;
25327 ++i;
25328 }
25329 }
25330
25331 UNBLOCK_INPUT;
25332 }
25333
25334
25335 /* EXPORT:
25336 Draw the cursor glyph of window W in glyph row ROW. See the
25337 comment of draw_glyphs for the meaning of HL. */
25338
25339 void
25340 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25341 enum draw_glyphs_face hl)
25342 {
25343 /* If cursor hpos is out of bounds, don't draw garbage. This can
25344 happen in mini-buffer windows when switching between echo area
25345 glyphs and mini-buffer. */
25346 if ((row->reversed_p
25347 ? (w->phys_cursor.hpos >= 0)
25348 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25349 {
25350 int on_p = w->phys_cursor_on_p;
25351 int x1;
25352 int hpos = w->phys_cursor.hpos;
25353
25354 /* When the window is hscrolled, cursor hpos can legitimately be
25355 out of bounds, but we draw the cursor at the corresponding
25356 window margin in that case. */
25357 if (!row->reversed_p && hpos < 0)
25358 hpos = 0;
25359 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25360 hpos = row->used[TEXT_AREA] - 1;
25361
25362 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25363 hl, 0);
25364 w->phys_cursor_on_p = on_p;
25365
25366 if (hl == DRAW_CURSOR)
25367 w->phys_cursor_width = x1 - w->phys_cursor.x;
25368 /* When we erase the cursor, and ROW is overlapped by other
25369 rows, make sure that these overlapping parts of other rows
25370 are redrawn. */
25371 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25372 {
25373 w->phys_cursor_width = x1 - w->phys_cursor.x;
25374
25375 if (row > w->current_matrix->rows
25376 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25377 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25378 OVERLAPS_ERASED_CURSOR);
25379
25380 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25381 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25382 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25383 OVERLAPS_ERASED_CURSOR);
25384 }
25385 }
25386 }
25387
25388
25389 /* EXPORT:
25390 Erase the image of a cursor of window W from the screen. */
25391
25392 void
25393 erase_phys_cursor (struct window *w)
25394 {
25395 struct frame *f = XFRAME (w->frame);
25396 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25397 int hpos = w->phys_cursor.hpos;
25398 int vpos = w->phys_cursor.vpos;
25399 int mouse_face_here_p = 0;
25400 struct glyph_matrix *active_glyphs = w->current_matrix;
25401 struct glyph_row *cursor_row;
25402 struct glyph *cursor_glyph;
25403 enum draw_glyphs_face hl;
25404
25405 /* No cursor displayed or row invalidated => nothing to do on the
25406 screen. */
25407 if (w->phys_cursor_type == NO_CURSOR)
25408 goto mark_cursor_off;
25409
25410 /* VPOS >= active_glyphs->nrows means that window has been resized.
25411 Don't bother to erase the cursor. */
25412 if (vpos >= active_glyphs->nrows)
25413 goto mark_cursor_off;
25414
25415 /* If row containing cursor is marked invalid, there is nothing we
25416 can do. */
25417 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25418 if (!cursor_row->enabled_p)
25419 goto mark_cursor_off;
25420
25421 /* If line spacing is > 0, old cursor may only be partially visible in
25422 window after split-window. So adjust visible height. */
25423 cursor_row->visible_height = min (cursor_row->visible_height,
25424 window_text_bottom_y (w) - cursor_row->y);
25425
25426 /* If row is completely invisible, don't attempt to delete a cursor which
25427 isn't there. This can happen if cursor is at top of a window, and
25428 we switch to a buffer with a header line in that window. */
25429 if (cursor_row->visible_height <= 0)
25430 goto mark_cursor_off;
25431
25432 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25433 if (cursor_row->cursor_in_fringe_p)
25434 {
25435 cursor_row->cursor_in_fringe_p = 0;
25436 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25437 goto mark_cursor_off;
25438 }
25439
25440 /* This can happen when the new row is shorter than the old one.
25441 In this case, either draw_glyphs or clear_end_of_line
25442 should have cleared the cursor. Note that we wouldn't be
25443 able to erase the cursor in this case because we don't have a
25444 cursor glyph at hand. */
25445 if ((cursor_row->reversed_p
25446 ? (w->phys_cursor.hpos < 0)
25447 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25448 goto mark_cursor_off;
25449
25450 /* When the window is hscrolled, cursor hpos can legitimately be out
25451 of bounds, but we draw the cursor at the corresponding window
25452 margin in that case. */
25453 if (!cursor_row->reversed_p && hpos < 0)
25454 hpos = 0;
25455 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25456 hpos = cursor_row->used[TEXT_AREA] - 1;
25457
25458 /* If the cursor is in the mouse face area, redisplay that when
25459 we clear the cursor. */
25460 if (! NILP (hlinfo->mouse_face_window)
25461 && coords_in_mouse_face_p (w, hpos, vpos)
25462 /* Don't redraw the cursor's spot in mouse face if it is at the
25463 end of a line (on a newline). The cursor appears there, but
25464 mouse highlighting does not. */
25465 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25466 mouse_face_here_p = 1;
25467
25468 /* Maybe clear the display under the cursor. */
25469 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25470 {
25471 int x, y, left_x;
25472 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25473 int width;
25474
25475 cursor_glyph = get_phys_cursor_glyph (w);
25476 if (cursor_glyph == NULL)
25477 goto mark_cursor_off;
25478
25479 width = cursor_glyph->pixel_width;
25480 left_x = window_box_left_offset (w, TEXT_AREA);
25481 x = w->phys_cursor.x;
25482 if (x < left_x)
25483 width -= left_x - x;
25484 width = min (width, window_box_width (w, TEXT_AREA) - x);
25485 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25486 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25487
25488 if (width > 0)
25489 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25490 }
25491
25492 /* Erase the cursor by redrawing the character underneath it. */
25493 if (mouse_face_here_p)
25494 hl = DRAW_MOUSE_FACE;
25495 else
25496 hl = DRAW_NORMAL_TEXT;
25497 draw_phys_cursor_glyph (w, cursor_row, hl);
25498
25499 mark_cursor_off:
25500 w->phys_cursor_on_p = 0;
25501 w->phys_cursor_type = NO_CURSOR;
25502 }
25503
25504
25505 /* EXPORT:
25506 Display or clear cursor of window W. If ON is zero, clear the
25507 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25508 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25509
25510 void
25511 display_and_set_cursor (struct window *w, int on,
25512 int hpos, int vpos, int x, int y)
25513 {
25514 struct frame *f = XFRAME (w->frame);
25515 int new_cursor_type;
25516 int new_cursor_width;
25517 int active_cursor;
25518 struct glyph_row *glyph_row;
25519 struct glyph *glyph;
25520
25521 /* This is pointless on invisible frames, and dangerous on garbaged
25522 windows and frames; in the latter case, the frame or window may
25523 be in the midst of changing its size, and x and y may be off the
25524 window. */
25525 if (! FRAME_VISIBLE_P (f)
25526 || FRAME_GARBAGED_P (f)
25527 || vpos >= w->current_matrix->nrows
25528 || hpos >= w->current_matrix->matrix_w)
25529 return;
25530
25531 /* If cursor is off and we want it off, return quickly. */
25532 if (!on && !w->phys_cursor_on_p)
25533 return;
25534
25535 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25536 /* If cursor row is not enabled, we don't really know where to
25537 display the cursor. */
25538 if (!glyph_row->enabled_p)
25539 {
25540 w->phys_cursor_on_p = 0;
25541 return;
25542 }
25543
25544 glyph = NULL;
25545 if (!glyph_row->exact_window_width_line_p
25546 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25547 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25548
25549 xassert (interrupt_input_blocked);
25550
25551 /* Set new_cursor_type to the cursor we want to be displayed. */
25552 new_cursor_type = get_window_cursor_type (w, glyph,
25553 &new_cursor_width, &active_cursor);
25554
25555 /* If cursor is currently being shown and we don't want it to be or
25556 it is in the wrong place, or the cursor type is not what we want,
25557 erase it. */
25558 if (w->phys_cursor_on_p
25559 && (!on
25560 || w->phys_cursor.x != x
25561 || w->phys_cursor.y != y
25562 || new_cursor_type != w->phys_cursor_type
25563 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25564 && new_cursor_width != w->phys_cursor_width)))
25565 erase_phys_cursor (w);
25566
25567 /* Don't check phys_cursor_on_p here because that flag is only set
25568 to zero in some cases where we know that the cursor has been
25569 completely erased, to avoid the extra work of erasing the cursor
25570 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25571 still not be visible, or it has only been partly erased. */
25572 if (on)
25573 {
25574 w->phys_cursor_ascent = glyph_row->ascent;
25575 w->phys_cursor_height = glyph_row->height;
25576
25577 /* Set phys_cursor_.* before x_draw_.* is called because some
25578 of them may need the information. */
25579 w->phys_cursor.x = x;
25580 w->phys_cursor.y = glyph_row->y;
25581 w->phys_cursor.hpos = hpos;
25582 w->phys_cursor.vpos = vpos;
25583 }
25584
25585 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25586 new_cursor_type, new_cursor_width,
25587 on, active_cursor);
25588 }
25589
25590
25591 /* Switch the display of W's cursor on or off, according to the value
25592 of ON. */
25593
25594 static void
25595 update_window_cursor (struct window *w, int on)
25596 {
25597 /* Don't update cursor in windows whose frame is in the process
25598 of being deleted. */
25599 if (w->current_matrix)
25600 {
25601 int hpos = w->phys_cursor.hpos;
25602 int vpos = w->phys_cursor.vpos;
25603 struct glyph_row *row;
25604
25605 if (vpos >= w->current_matrix->nrows
25606 || hpos >= w->current_matrix->matrix_w)
25607 return;
25608
25609 row = MATRIX_ROW (w->current_matrix, vpos);
25610
25611 /* When the window is hscrolled, cursor hpos can legitimately be
25612 out of bounds, but we draw the cursor at the corresponding
25613 window margin in that case. */
25614 if (!row->reversed_p && hpos < 0)
25615 hpos = 0;
25616 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25617 hpos = row->used[TEXT_AREA] - 1;
25618
25619 BLOCK_INPUT;
25620 display_and_set_cursor (w, on, hpos, vpos,
25621 w->phys_cursor.x, w->phys_cursor.y);
25622 UNBLOCK_INPUT;
25623 }
25624 }
25625
25626
25627 /* Call update_window_cursor with parameter ON_P on all leaf windows
25628 in the window tree rooted at W. */
25629
25630 static void
25631 update_cursor_in_window_tree (struct window *w, int on_p)
25632 {
25633 while (w)
25634 {
25635 if (!NILP (w->hchild))
25636 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25637 else if (!NILP (w->vchild))
25638 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25639 else
25640 update_window_cursor (w, on_p);
25641
25642 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25643 }
25644 }
25645
25646
25647 /* EXPORT:
25648 Display the cursor on window W, or clear it, according to ON_P.
25649 Don't change the cursor's position. */
25650
25651 void
25652 x_update_cursor (struct frame *f, int on_p)
25653 {
25654 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25655 }
25656
25657
25658 /* EXPORT:
25659 Clear the cursor of window W to background color, and mark the
25660 cursor as not shown. This is used when the text where the cursor
25661 is about to be rewritten. */
25662
25663 void
25664 x_clear_cursor (struct window *w)
25665 {
25666 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25667 update_window_cursor (w, 0);
25668 }
25669
25670 #endif /* HAVE_WINDOW_SYSTEM */
25671
25672 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25673 and MSDOS. */
25674 static void
25675 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25676 int start_hpos, int end_hpos,
25677 enum draw_glyphs_face draw)
25678 {
25679 #ifdef HAVE_WINDOW_SYSTEM
25680 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25681 {
25682 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25683 return;
25684 }
25685 #endif
25686 #if defined (HAVE_GPM) || defined (MSDOS)
25687 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25688 #endif
25689 }
25690
25691 /* Display the active region described by mouse_face_* according to DRAW. */
25692
25693 static void
25694 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25695 {
25696 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25697 struct frame *f = XFRAME (WINDOW_FRAME (w));
25698
25699 if (/* If window is in the process of being destroyed, don't bother
25700 to do anything. */
25701 w->current_matrix != NULL
25702 /* Don't update mouse highlight if hidden */
25703 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25704 /* Recognize when we are called to operate on rows that don't exist
25705 anymore. This can happen when a window is split. */
25706 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25707 {
25708 int phys_cursor_on_p = w->phys_cursor_on_p;
25709 struct glyph_row *row, *first, *last;
25710
25711 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25712 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25713
25714 for (row = first; row <= last && row->enabled_p; ++row)
25715 {
25716 int start_hpos, end_hpos, start_x;
25717
25718 /* For all but the first row, the highlight starts at column 0. */
25719 if (row == first)
25720 {
25721 /* R2L rows have BEG and END in reversed order, but the
25722 screen drawing geometry is always left to right. So
25723 we need to mirror the beginning and end of the
25724 highlighted area in R2L rows. */
25725 if (!row->reversed_p)
25726 {
25727 start_hpos = hlinfo->mouse_face_beg_col;
25728 start_x = hlinfo->mouse_face_beg_x;
25729 }
25730 else if (row == last)
25731 {
25732 start_hpos = hlinfo->mouse_face_end_col;
25733 start_x = hlinfo->mouse_face_end_x;
25734 }
25735 else
25736 {
25737 start_hpos = 0;
25738 start_x = 0;
25739 }
25740 }
25741 else if (row->reversed_p && row == last)
25742 {
25743 start_hpos = hlinfo->mouse_face_end_col;
25744 start_x = hlinfo->mouse_face_end_x;
25745 }
25746 else
25747 {
25748 start_hpos = 0;
25749 start_x = 0;
25750 }
25751
25752 if (row == last)
25753 {
25754 if (!row->reversed_p)
25755 end_hpos = hlinfo->mouse_face_end_col;
25756 else if (row == first)
25757 end_hpos = hlinfo->mouse_face_beg_col;
25758 else
25759 {
25760 end_hpos = row->used[TEXT_AREA];
25761 if (draw == DRAW_NORMAL_TEXT)
25762 row->fill_line_p = 1; /* Clear to end of line */
25763 }
25764 }
25765 else if (row->reversed_p && row == first)
25766 end_hpos = hlinfo->mouse_face_beg_col;
25767 else
25768 {
25769 end_hpos = row->used[TEXT_AREA];
25770 if (draw == DRAW_NORMAL_TEXT)
25771 row->fill_line_p = 1; /* Clear to end of line */
25772 }
25773
25774 if (end_hpos > start_hpos)
25775 {
25776 draw_row_with_mouse_face (w, start_x, row,
25777 start_hpos, end_hpos, draw);
25778
25779 row->mouse_face_p
25780 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25781 }
25782 }
25783
25784 #ifdef HAVE_WINDOW_SYSTEM
25785 /* When we've written over the cursor, arrange for it to
25786 be displayed again. */
25787 if (FRAME_WINDOW_P (f)
25788 && phys_cursor_on_p && !w->phys_cursor_on_p)
25789 {
25790 int hpos = w->phys_cursor.hpos;
25791
25792 /* When the window is hscrolled, cursor hpos can legitimately be
25793 out of bounds, but we draw the cursor at the corresponding
25794 window margin in that case. */
25795 if (!row->reversed_p && hpos < 0)
25796 hpos = 0;
25797 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25798 hpos = row->used[TEXT_AREA] - 1;
25799
25800 BLOCK_INPUT;
25801 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25802 w->phys_cursor.x, w->phys_cursor.y);
25803 UNBLOCK_INPUT;
25804 }
25805 #endif /* HAVE_WINDOW_SYSTEM */
25806 }
25807
25808 #ifdef HAVE_WINDOW_SYSTEM
25809 /* Change the mouse cursor. */
25810 if (FRAME_WINDOW_P (f))
25811 {
25812 if (draw == DRAW_NORMAL_TEXT
25813 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25814 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25815 else if (draw == DRAW_MOUSE_FACE)
25816 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25817 else
25818 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25819 }
25820 #endif /* HAVE_WINDOW_SYSTEM */
25821 }
25822
25823 /* EXPORT:
25824 Clear out the mouse-highlighted active region.
25825 Redraw it un-highlighted first. Value is non-zero if mouse
25826 face was actually drawn unhighlighted. */
25827
25828 int
25829 clear_mouse_face (Mouse_HLInfo *hlinfo)
25830 {
25831 int cleared = 0;
25832
25833 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25834 {
25835 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25836 cleared = 1;
25837 }
25838
25839 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25840 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25841 hlinfo->mouse_face_window = Qnil;
25842 hlinfo->mouse_face_overlay = Qnil;
25843 return cleared;
25844 }
25845
25846 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25847 within the mouse face on that window. */
25848 static int
25849 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25850 {
25851 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25852
25853 /* Quickly resolve the easy cases. */
25854 if (!(WINDOWP (hlinfo->mouse_face_window)
25855 && XWINDOW (hlinfo->mouse_face_window) == w))
25856 return 0;
25857 if (vpos < hlinfo->mouse_face_beg_row
25858 || vpos > hlinfo->mouse_face_end_row)
25859 return 0;
25860 if (vpos > hlinfo->mouse_face_beg_row
25861 && vpos < hlinfo->mouse_face_end_row)
25862 return 1;
25863
25864 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25865 {
25866 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25867 {
25868 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25869 return 1;
25870 }
25871 else if ((vpos == hlinfo->mouse_face_beg_row
25872 && hpos >= hlinfo->mouse_face_beg_col)
25873 || (vpos == hlinfo->mouse_face_end_row
25874 && hpos < hlinfo->mouse_face_end_col))
25875 return 1;
25876 }
25877 else
25878 {
25879 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25880 {
25881 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25882 return 1;
25883 }
25884 else if ((vpos == hlinfo->mouse_face_beg_row
25885 && hpos <= hlinfo->mouse_face_beg_col)
25886 || (vpos == hlinfo->mouse_face_end_row
25887 && hpos > hlinfo->mouse_face_end_col))
25888 return 1;
25889 }
25890 return 0;
25891 }
25892
25893
25894 /* EXPORT:
25895 Non-zero if physical cursor of window W is within mouse face. */
25896
25897 int
25898 cursor_in_mouse_face_p (struct window *w)
25899 {
25900 int hpos = w->phys_cursor.hpos;
25901 int vpos = w->phys_cursor.vpos;
25902 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25903
25904 /* When the window is hscrolled, cursor hpos can legitimately be out
25905 of bounds, but we draw the cursor at the corresponding window
25906 margin in that case. */
25907 if (!row->reversed_p && hpos < 0)
25908 hpos = 0;
25909 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25910 hpos = row->used[TEXT_AREA] - 1;
25911
25912 return coords_in_mouse_face_p (w, hpos, vpos);
25913 }
25914
25915
25916 \f
25917 /* Find the glyph rows START_ROW and END_ROW of window W that display
25918 characters between buffer positions START_CHARPOS and END_CHARPOS
25919 (excluding END_CHARPOS). DISP_STRING is a display string that
25920 covers these buffer positions. This is similar to
25921 row_containing_pos, but is more accurate when bidi reordering makes
25922 buffer positions change non-linearly with glyph rows. */
25923 static void
25924 rows_from_pos_range (struct window *w,
25925 EMACS_INT start_charpos, EMACS_INT end_charpos,
25926 Lisp_Object disp_string,
25927 struct glyph_row **start, struct glyph_row **end)
25928 {
25929 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25930 int last_y = window_text_bottom_y (w);
25931 struct glyph_row *row;
25932
25933 *start = NULL;
25934 *end = NULL;
25935
25936 while (!first->enabled_p
25937 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25938 first++;
25939
25940 /* Find the START row. */
25941 for (row = first;
25942 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25943 row++)
25944 {
25945 /* A row can potentially be the START row if the range of the
25946 characters it displays intersects the range
25947 [START_CHARPOS..END_CHARPOS). */
25948 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25949 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25950 /* See the commentary in row_containing_pos, for the
25951 explanation of the complicated way to check whether
25952 some position is beyond the end of the characters
25953 displayed by a row. */
25954 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25955 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25956 && !row->ends_at_zv_p
25957 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25958 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25959 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25960 && !row->ends_at_zv_p
25961 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25962 {
25963 /* Found a candidate row. Now make sure at least one of the
25964 glyphs it displays has a charpos from the range
25965 [START_CHARPOS..END_CHARPOS).
25966
25967 This is not obvious because bidi reordering could make
25968 buffer positions of a row be 1,2,3,102,101,100, and if we
25969 want to highlight characters in [50..60), we don't want
25970 this row, even though [50..60) does intersect [1..103),
25971 the range of character positions given by the row's start
25972 and end positions. */
25973 struct glyph *g = row->glyphs[TEXT_AREA];
25974 struct glyph *e = g + row->used[TEXT_AREA];
25975
25976 while (g < e)
25977 {
25978 if (((BUFFERP (g->object) || INTEGERP (g->object))
25979 && start_charpos <= g->charpos && g->charpos < end_charpos)
25980 /* A glyph that comes from DISP_STRING is by
25981 definition to be highlighted. */
25982 || EQ (g->object, disp_string))
25983 *start = row;
25984 g++;
25985 }
25986 if (*start)
25987 break;
25988 }
25989 }
25990
25991 /* Find the END row. */
25992 if (!*start
25993 /* If the last row is partially visible, start looking for END
25994 from that row, instead of starting from FIRST. */
25995 && !(row->enabled_p
25996 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25997 row = first;
25998 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25999 {
26000 struct glyph_row *next = row + 1;
26001 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
26002
26003 if (!next->enabled_p
26004 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26005 /* The first row >= START whose range of displayed characters
26006 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26007 is the row END + 1. */
26008 || (start_charpos < next_start
26009 && end_charpos < next_start)
26010 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26011 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26012 && !next->ends_at_zv_p
26013 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26014 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26015 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26016 && !next->ends_at_zv_p
26017 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26018 {
26019 *end = row;
26020 break;
26021 }
26022 else
26023 {
26024 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26025 but none of the characters it displays are in the range, it is
26026 also END + 1. */
26027 struct glyph *g = next->glyphs[TEXT_AREA];
26028 struct glyph *s = g;
26029 struct glyph *e = g + next->used[TEXT_AREA];
26030
26031 while (g < e)
26032 {
26033 if (((BUFFERP (g->object) || INTEGERP (g->object))
26034 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26035 /* If the buffer position of the first glyph in
26036 the row is equal to END_CHARPOS, it means
26037 the last character to be highlighted is the
26038 newline of ROW, and we must consider NEXT as
26039 END, not END+1. */
26040 || (((!next->reversed_p && g == s)
26041 || (next->reversed_p && g == e - 1))
26042 && (g->charpos == end_charpos
26043 /* Special case for when NEXT is an
26044 empty line at ZV. */
26045 || (g->charpos == -1
26046 && !row->ends_at_zv_p
26047 && next_start == end_charpos)))))
26048 /* A glyph that comes from DISP_STRING is by
26049 definition to be highlighted. */
26050 || EQ (g->object, disp_string))
26051 break;
26052 g++;
26053 }
26054 if (g == e)
26055 {
26056 *end = row;
26057 break;
26058 }
26059 /* The first row that ends at ZV must be the last to be
26060 highlighted. */
26061 else if (next->ends_at_zv_p)
26062 {
26063 *end = next;
26064 break;
26065 }
26066 }
26067 }
26068 }
26069
26070 /* This function sets the mouse_face_* elements of HLINFO, assuming
26071 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26072 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26073 for the overlay or run of text properties specifying the mouse
26074 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26075 before-string and after-string that must also be highlighted.
26076 DISP_STRING, if non-nil, is a display string that may cover some
26077 or all of the highlighted text. */
26078
26079 static void
26080 mouse_face_from_buffer_pos (Lisp_Object window,
26081 Mouse_HLInfo *hlinfo,
26082 EMACS_INT mouse_charpos,
26083 EMACS_INT start_charpos,
26084 EMACS_INT end_charpos,
26085 Lisp_Object before_string,
26086 Lisp_Object after_string,
26087 Lisp_Object disp_string)
26088 {
26089 struct window *w = XWINDOW (window);
26090 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26091 struct glyph_row *r1, *r2;
26092 struct glyph *glyph, *end;
26093 EMACS_INT ignore, pos;
26094 int x;
26095
26096 xassert (NILP (disp_string) || STRINGP (disp_string));
26097 xassert (NILP (before_string) || STRINGP (before_string));
26098 xassert (NILP (after_string) || STRINGP (after_string));
26099
26100 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26101 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26102 if (r1 == NULL)
26103 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26104 /* If the before-string or display-string contains newlines,
26105 rows_from_pos_range skips to its last row. Move back. */
26106 if (!NILP (before_string) || !NILP (disp_string))
26107 {
26108 struct glyph_row *prev;
26109 while ((prev = r1 - 1, prev >= first)
26110 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26111 && prev->used[TEXT_AREA] > 0)
26112 {
26113 struct glyph *beg = prev->glyphs[TEXT_AREA];
26114 glyph = beg + prev->used[TEXT_AREA];
26115 while (--glyph >= beg && INTEGERP (glyph->object));
26116 if (glyph < beg
26117 || !(EQ (glyph->object, before_string)
26118 || EQ (glyph->object, disp_string)))
26119 break;
26120 r1 = prev;
26121 }
26122 }
26123 if (r2 == NULL)
26124 {
26125 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26126 hlinfo->mouse_face_past_end = 1;
26127 }
26128 else if (!NILP (after_string))
26129 {
26130 /* If the after-string has newlines, advance to its last row. */
26131 struct glyph_row *next;
26132 struct glyph_row *last
26133 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26134
26135 for (next = r2 + 1;
26136 next <= last
26137 && next->used[TEXT_AREA] > 0
26138 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26139 ++next)
26140 r2 = next;
26141 }
26142 /* The rest of the display engine assumes that mouse_face_beg_row is
26143 either above mouse_face_end_row or identical to it. But with
26144 bidi-reordered continued lines, the row for START_CHARPOS could
26145 be below the row for END_CHARPOS. If so, swap the rows and store
26146 them in correct order. */
26147 if (r1->y > r2->y)
26148 {
26149 struct glyph_row *tem = r2;
26150
26151 r2 = r1;
26152 r1 = tem;
26153 }
26154
26155 hlinfo->mouse_face_beg_y = r1->y;
26156 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26157 hlinfo->mouse_face_end_y = r2->y;
26158 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26159
26160 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26161 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26162 could be anywhere in the row and in any order. The strategy
26163 below is to find the leftmost and the rightmost glyph that
26164 belongs to either of these 3 strings, or whose position is
26165 between START_CHARPOS and END_CHARPOS, and highlight all the
26166 glyphs between those two. This may cover more than just the text
26167 between START_CHARPOS and END_CHARPOS if the range of characters
26168 strides the bidi level boundary, e.g. if the beginning is in R2L
26169 text while the end is in L2R text or vice versa. */
26170 if (!r1->reversed_p)
26171 {
26172 /* This row is in a left to right paragraph. Scan it left to
26173 right. */
26174 glyph = r1->glyphs[TEXT_AREA];
26175 end = glyph + r1->used[TEXT_AREA];
26176 x = r1->x;
26177
26178 /* Skip truncation glyphs at the start of the glyph row. */
26179 if (r1->displays_text_p)
26180 for (; glyph < end
26181 && INTEGERP (glyph->object)
26182 && glyph->charpos < 0;
26183 ++glyph)
26184 x += glyph->pixel_width;
26185
26186 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26187 or DISP_STRING, and the first glyph from buffer whose
26188 position is between START_CHARPOS and END_CHARPOS. */
26189 for (; glyph < end
26190 && !INTEGERP (glyph->object)
26191 && !EQ (glyph->object, disp_string)
26192 && !(BUFFERP (glyph->object)
26193 && (glyph->charpos >= start_charpos
26194 && glyph->charpos < end_charpos));
26195 ++glyph)
26196 {
26197 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26198 are present at buffer positions between START_CHARPOS and
26199 END_CHARPOS, or if they come from an overlay. */
26200 if (EQ (glyph->object, before_string))
26201 {
26202 pos = string_buffer_position (before_string,
26203 start_charpos);
26204 /* If pos == 0, it means before_string came from an
26205 overlay, not from a buffer position. */
26206 if (!pos || (pos >= start_charpos && pos < end_charpos))
26207 break;
26208 }
26209 else if (EQ (glyph->object, after_string))
26210 {
26211 pos = string_buffer_position (after_string, end_charpos);
26212 if (!pos || (pos >= start_charpos && pos < end_charpos))
26213 break;
26214 }
26215 x += glyph->pixel_width;
26216 }
26217 hlinfo->mouse_face_beg_x = x;
26218 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26219 }
26220 else
26221 {
26222 /* This row is in a right to left paragraph. Scan it right to
26223 left. */
26224 struct glyph *g;
26225
26226 end = r1->glyphs[TEXT_AREA] - 1;
26227 glyph = end + r1->used[TEXT_AREA];
26228
26229 /* Skip truncation glyphs at the start of the glyph row. */
26230 if (r1->displays_text_p)
26231 for (; glyph > end
26232 && INTEGERP (glyph->object)
26233 && glyph->charpos < 0;
26234 --glyph)
26235 ;
26236
26237 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26238 or DISP_STRING, and the first glyph from buffer whose
26239 position is between START_CHARPOS and END_CHARPOS. */
26240 for (; glyph > end
26241 && !INTEGERP (glyph->object)
26242 && !EQ (glyph->object, disp_string)
26243 && !(BUFFERP (glyph->object)
26244 && (glyph->charpos >= start_charpos
26245 && glyph->charpos < end_charpos));
26246 --glyph)
26247 {
26248 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26249 are present at buffer positions between START_CHARPOS and
26250 END_CHARPOS, or if they come from an overlay. */
26251 if (EQ (glyph->object, before_string))
26252 {
26253 pos = string_buffer_position (before_string, start_charpos);
26254 /* If pos == 0, it means before_string came from an
26255 overlay, not from a buffer position. */
26256 if (!pos || (pos >= start_charpos && pos < end_charpos))
26257 break;
26258 }
26259 else if (EQ (glyph->object, after_string))
26260 {
26261 pos = string_buffer_position (after_string, end_charpos);
26262 if (!pos || (pos >= start_charpos && pos < end_charpos))
26263 break;
26264 }
26265 }
26266
26267 glyph++; /* first glyph to the right of the highlighted area */
26268 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26269 x += g->pixel_width;
26270 hlinfo->mouse_face_beg_x = x;
26271 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26272 }
26273
26274 /* If the highlight ends in a different row, compute GLYPH and END
26275 for the end row. Otherwise, reuse the values computed above for
26276 the row where the highlight begins. */
26277 if (r2 != r1)
26278 {
26279 if (!r2->reversed_p)
26280 {
26281 glyph = r2->glyphs[TEXT_AREA];
26282 end = glyph + r2->used[TEXT_AREA];
26283 x = r2->x;
26284 }
26285 else
26286 {
26287 end = r2->glyphs[TEXT_AREA] - 1;
26288 glyph = end + r2->used[TEXT_AREA];
26289 }
26290 }
26291
26292 if (!r2->reversed_p)
26293 {
26294 /* Skip truncation and continuation glyphs near the end of the
26295 row, and also blanks and stretch glyphs inserted by
26296 extend_face_to_end_of_line. */
26297 while (end > glyph
26298 && INTEGERP ((end - 1)->object))
26299 --end;
26300 /* Scan the rest of the glyph row from the end, looking for the
26301 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26302 DISP_STRING, or whose position is between START_CHARPOS
26303 and END_CHARPOS */
26304 for (--end;
26305 end > glyph
26306 && !INTEGERP (end->object)
26307 && !EQ (end->object, disp_string)
26308 && !(BUFFERP (end->object)
26309 && (end->charpos >= start_charpos
26310 && end->charpos < end_charpos));
26311 --end)
26312 {
26313 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26314 are present at buffer positions between START_CHARPOS and
26315 END_CHARPOS, or if they come from an overlay. */
26316 if (EQ (end->object, before_string))
26317 {
26318 pos = string_buffer_position (before_string, start_charpos);
26319 if (!pos || (pos >= start_charpos && pos < end_charpos))
26320 break;
26321 }
26322 else if (EQ (end->object, after_string))
26323 {
26324 pos = string_buffer_position (after_string, end_charpos);
26325 if (!pos || (pos >= start_charpos && pos < end_charpos))
26326 break;
26327 }
26328 }
26329 /* Find the X coordinate of the last glyph to be highlighted. */
26330 for (; glyph <= end; ++glyph)
26331 x += glyph->pixel_width;
26332
26333 hlinfo->mouse_face_end_x = x;
26334 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26335 }
26336 else
26337 {
26338 /* Skip truncation and continuation glyphs near the end of the
26339 row, and also blanks and stretch glyphs inserted by
26340 extend_face_to_end_of_line. */
26341 x = r2->x;
26342 end++;
26343 while (end < glyph
26344 && INTEGERP (end->object))
26345 {
26346 x += end->pixel_width;
26347 ++end;
26348 }
26349 /* Scan the rest of the glyph row from the end, looking for the
26350 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26351 DISP_STRING, or whose position is between START_CHARPOS
26352 and END_CHARPOS */
26353 for ( ;
26354 end < glyph
26355 && !INTEGERP (end->object)
26356 && !EQ (end->object, disp_string)
26357 && !(BUFFERP (end->object)
26358 && (end->charpos >= start_charpos
26359 && end->charpos < end_charpos));
26360 ++end)
26361 {
26362 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26363 are present at buffer positions between START_CHARPOS and
26364 END_CHARPOS, or if they come from an overlay. */
26365 if (EQ (end->object, before_string))
26366 {
26367 pos = string_buffer_position (before_string, start_charpos);
26368 if (!pos || (pos >= start_charpos && pos < end_charpos))
26369 break;
26370 }
26371 else if (EQ (end->object, after_string))
26372 {
26373 pos = string_buffer_position (after_string, end_charpos);
26374 if (!pos || (pos >= start_charpos && pos < end_charpos))
26375 break;
26376 }
26377 x += end->pixel_width;
26378 }
26379 /* If we exited the above loop because we arrived at the last
26380 glyph of the row, and its buffer position is still not in
26381 range, it means the last character in range is the preceding
26382 newline. Bump the end column and x values to get past the
26383 last glyph. */
26384 if (end == glyph
26385 && BUFFERP (end->object)
26386 && (end->charpos < start_charpos
26387 || end->charpos >= end_charpos))
26388 {
26389 x += end->pixel_width;
26390 ++end;
26391 }
26392 hlinfo->mouse_face_end_x = x;
26393 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26394 }
26395
26396 hlinfo->mouse_face_window = window;
26397 hlinfo->mouse_face_face_id
26398 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26399 mouse_charpos + 1,
26400 !hlinfo->mouse_face_hidden, -1);
26401 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26402 }
26403
26404 /* The following function is not used anymore (replaced with
26405 mouse_face_from_string_pos), but I leave it here for the time
26406 being, in case someone would. */
26407
26408 #if 0 /* not used */
26409
26410 /* Find the position of the glyph for position POS in OBJECT in
26411 window W's current matrix, and return in *X, *Y the pixel
26412 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26413
26414 RIGHT_P non-zero means return the position of the right edge of the
26415 glyph, RIGHT_P zero means return the left edge position.
26416
26417 If no glyph for POS exists in the matrix, return the position of
26418 the glyph with the next smaller position that is in the matrix, if
26419 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26420 exists in the matrix, return the position of the glyph with the
26421 next larger position in OBJECT.
26422
26423 Value is non-zero if a glyph was found. */
26424
26425 static int
26426 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26427 int *hpos, int *vpos, int *x, int *y, int right_p)
26428 {
26429 int yb = window_text_bottom_y (w);
26430 struct glyph_row *r;
26431 struct glyph *best_glyph = NULL;
26432 struct glyph_row *best_row = NULL;
26433 int best_x = 0;
26434
26435 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26436 r->enabled_p && r->y < yb;
26437 ++r)
26438 {
26439 struct glyph *g = r->glyphs[TEXT_AREA];
26440 struct glyph *e = g + r->used[TEXT_AREA];
26441 int gx;
26442
26443 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26444 if (EQ (g->object, object))
26445 {
26446 if (g->charpos == pos)
26447 {
26448 best_glyph = g;
26449 best_x = gx;
26450 best_row = r;
26451 goto found;
26452 }
26453 else if (best_glyph == NULL
26454 || ((eabs (g->charpos - pos)
26455 < eabs (best_glyph->charpos - pos))
26456 && (right_p
26457 ? g->charpos < pos
26458 : g->charpos > pos)))
26459 {
26460 best_glyph = g;
26461 best_x = gx;
26462 best_row = r;
26463 }
26464 }
26465 }
26466
26467 found:
26468
26469 if (best_glyph)
26470 {
26471 *x = best_x;
26472 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26473
26474 if (right_p)
26475 {
26476 *x += best_glyph->pixel_width;
26477 ++*hpos;
26478 }
26479
26480 *y = best_row->y;
26481 *vpos = best_row - w->current_matrix->rows;
26482 }
26483
26484 return best_glyph != NULL;
26485 }
26486 #endif /* not used */
26487
26488 /* Find the positions of the first and the last glyphs in window W's
26489 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26490 (assumed to be a string), and return in HLINFO's mouse_face_*
26491 members the pixel and column/row coordinates of those glyphs. */
26492
26493 static void
26494 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26495 Lisp_Object object,
26496 EMACS_INT startpos, EMACS_INT endpos)
26497 {
26498 int yb = window_text_bottom_y (w);
26499 struct glyph_row *r;
26500 struct glyph *g, *e;
26501 int gx;
26502 int found = 0;
26503
26504 /* Find the glyph row with at least one position in the range
26505 [STARTPOS..ENDPOS], and the first glyph in that row whose
26506 position belongs to that range. */
26507 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26508 r->enabled_p && r->y < yb;
26509 ++r)
26510 {
26511 if (!r->reversed_p)
26512 {
26513 g = r->glyphs[TEXT_AREA];
26514 e = g + r->used[TEXT_AREA];
26515 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26516 if (EQ (g->object, object)
26517 && startpos <= g->charpos && g->charpos <= endpos)
26518 {
26519 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26520 hlinfo->mouse_face_beg_y = r->y;
26521 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26522 hlinfo->mouse_face_beg_x = gx;
26523 found = 1;
26524 break;
26525 }
26526 }
26527 else
26528 {
26529 struct glyph *g1;
26530
26531 e = r->glyphs[TEXT_AREA];
26532 g = e + r->used[TEXT_AREA];
26533 for ( ; g > e; --g)
26534 if (EQ ((g-1)->object, object)
26535 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26536 {
26537 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26538 hlinfo->mouse_face_beg_y = r->y;
26539 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26540 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26541 gx += g1->pixel_width;
26542 hlinfo->mouse_face_beg_x = gx;
26543 found = 1;
26544 break;
26545 }
26546 }
26547 if (found)
26548 break;
26549 }
26550
26551 if (!found)
26552 return;
26553
26554 /* Starting with the next row, look for the first row which does NOT
26555 include any glyphs whose positions are in the range. */
26556 for (++r; r->enabled_p && r->y < yb; ++r)
26557 {
26558 g = r->glyphs[TEXT_AREA];
26559 e = g + r->used[TEXT_AREA];
26560 found = 0;
26561 for ( ; g < e; ++g)
26562 if (EQ (g->object, object)
26563 && startpos <= g->charpos && g->charpos <= endpos)
26564 {
26565 found = 1;
26566 break;
26567 }
26568 if (!found)
26569 break;
26570 }
26571
26572 /* The highlighted region ends on the previous row. */
26573 r--;
26574
26575 /* Set the end row and its vertical pixel coordinate. */
26576 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26577 hlinfo->mouse_face_end_y = r->y;
26578
26579 /* Compute and set the end column and the end column's horizontal
26580 pixel coordinate. */
26581 if (!r->reversed_p)
26582 {
26583 g = r->glyphs[TEXT_AREA];
26584 e = g + r->used[TEXT_AREA];
26585 for ( ; e > g; --e)
26586 if (EQ ((e-1)->object, object)
26587 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26588 break;
26589 hlinfo->mouse_face_end_col = e - g;
26590
26591 for (gx = r->x; g < e; ++g)
26592 gx += g->pixel_width;
26593 hlinfo->mouse_face_end_x = gx;
26594 }
26595 else
26596 {
26597 e = r->glyphs[TEXT_AREA];
26598 g = e + r->used[TEXT_AREA];
26599 for (gx = r->x ; e < g; ++e)
26600 {
26601 if (EQ (e->object, object)
26602 && startpos <= e->charpos && e->charpos <= endpos)
26603 break;
26604 gx += e->pixel_width;
26605 }
26606 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26607 hlinfo->mouse_face_end_x = gx;
26608 }
26609 }
26610
26611 #ifdef HAVE_WINDOW_SYSTEM
26612
26613 /* See if position X, Y is within a hot-spot of an image. */
26614
26615 static int
26616 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26617 {
26618 if (!CONSP (hot_spot))
26619 return 0;
26620
26621 if (EQ (XCAR (hot_spot), Qrect))
26622 {
26623 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26624 Lisp_Object rect = XCDR (hot_spot);
26625 Lisp_Object tem;
26626 if (!CONSP (rect))
26627 return 0;
26628 if (!CONSP (XCAR (rect)))
26629 return 0;
26630 if (!CONSP (XCDR (rect)))
26631 return 0;
26632 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26633 return 0;
26634 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26635 return 0;
26636 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26637 return 0;
26638 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26639 return 0;
26640 return 1;
26641 }
26642 else if (EQ (XCAR (hot_spot), Qcircle))
26643 {
26644 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26645 Lisp_Object circ = XCDR (hot_spot);
26646 Lisp_Object lr, lx0, ly0;
26647 if (CONSP (circ)
26648 && CONSP (XCAR (circ))
26649 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26650 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26651 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26652 {
26653 double r = XFLOATINT (lr);
26654 double dx = XINT (lx0) - x;
26655 double dy = XINT (ly0) - y;
26656 return (dx * dx + dy * dy <= r * r);
26657 }
26658 }
26659 else if (EQ (XCAR (hot_spot), Qpoly))
26660 {
26661 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26662 if (VECTORP (XCDR (hot_spot)))
26663 {
26664 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26665 Lisp_Object *poly = v->contents;
26666 int n = v->header.size;
26667 int i;
26668 int inside = 0;
26669 Lisp_Object lx, ly;
26670 int x0, y0;
26671
26672 /* Need an even number of coordinates, and at least 3 edges. */
26673 if (n < 6 || n & 1)
26674 return 0;
26675
26676 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26677 If count is odd, we are inside polygon. Pixels on edges
26678 may or may not be included depending on actual geometry of the
26679 polygon. */
26680 if ((lx = poly[n-2], !INTEGERP (lx))
26681 || (ly = poly[n-1], !INTEGERP (lx)))
26682 return 0;
26683 x0 = XINT (lx), y0 = XINT (ly);
26684 for (i = 0; i < n; i += 2)
26685 {
26686 int x1 = x0, y1 = y0;
26687 if ((lx = poly[i], !INTEGERP (lx))
26688 || (ly = poly[i+1], !INTEGERP (ly)))
26689 return 0;
26690 x0 = XINT (lx), y0 = XINT (ly);
26691
26692 /* Does this segment cross the X line? */
26693 if (x0 >= x)
26694 {
26695 if (x1 >= x)
26696 continue;
26697 }
26698 else if (x1 < x)
26699 continue;
26700 if (y > y0 && y > y1)
26701 continue;
26702 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26703 inside = !inside;
26704 }
26705 return inside;
26706 }
26707 }
26708 return 0;
26709 }
26710
26711 Lisp_Object
26712 find_hot_spot (Lisp_Object map, int x, int y)
26713 {
26714 while (CONSP (map))
26715 {
26716 if (CONSP (XCAR (map))
26717 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26718 return XCAR (map);
26719 map = XCDR (map);
26720 }
26721
26722 return Qnil;
26723 }
26724
26725 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26726 3, 3, 0,
26727 doc: /* Lookup in image map MAP coordinates X and Y.
26728 An image map is an alist where each element has the format (AREA ID PLIST).
26729 An AREA is specified as either a rectangle, a circle, or a polygon:
26730 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26731 pixel coordinates of the upper left and bottom right corners.
26732 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26733 and the radius of the circle; r may be a float or integer.
26734 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26735 vector describes one corner in the polygon.
26736 Returns the alist element for the first matching AREA in MAP. */)
26737 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26738 {
26739 if (NILP (map))
26740 return Qnil;
26741
26742 CHECK_NUMBER (x);
26743 CHECK_NUMBER (y);
26744
26745 return find_hot_spot (map, XINT (x), XINT (y));
26746 }
26747
26748
26749 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26750 static void
26751 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26752 {
26753 /* Do not change cursor shape while dragging mouse. */
26754 if (!NILP (do_mouse_tracking))
26755 return;
26756
26757 if (!NILP (pointer))
26758 {
26759 if (EQ (pointer, Qarrow))
26760 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26761 else if (EQ (pointer, Qhand))
26762 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26763 else if (EQ (pointer, Qtext))
26764 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26765 else if (EQ (pointer, intern ("hdrag")))
26766 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26767 #ifdef HAVE_X_WINDOWS
26768 else if (EQ (pointer, intern ("vdrag")))
26769 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26770 #endif
26771 else if (EQ (pointer, intern ("hourglass")))
26772 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26773 else if (EQ (pointer, Qmodeline))
26774 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26775 else
26776 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26777 }
26778
26779 if (cursor != No_Cursor)
26780 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26781 }
26782
26783 #endif /* HAVE_WINDOW_SYSTEM */
26784
26785 /* Take proper action when mouse has moved to the mode or header line
26786 or marginal area AREA of window W, x-position X and y-position Y.
26787 X is relative to the start of the text display area of W, so the
26788 width of bitmap areas and scroll bars must be subtracted to get a
26789 position relative to the start of the mode line. */
26790
26791 static void
26792 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26793 enum window_part area)
26794 {
26795 struct window *w = XWINDOW (window);
26796 struct frame *f = XFRAME (w->frame);
26797 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26798 #ifdef HAVE_WINDOW_SYSTEM
26799 Display_Info *dpyinfo;
26800 #endif
26801 Cursor cursor = No_Cursor;
26802 Lisp_Object pointer = Qnil;
26803 int dx, dy, width, height;
26804 EMACS_INT charpos;
26805 Lisp_Object string, object = Qnil;
26806 Lisp_Object pos, help;
26807
26808 Lisp_Object mouse_face;
26809 int original_x_pixel = x;
26810 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26811 struct glyph_row *row;
26812
26813 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26814 {
26815 int x0;
26816 struct glyph *end;
26817
26818 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26819 returns them in row/column units! */
26820 string = mode_line_string (w, area, &x, &y, &charpos,
26821 &object, &dx, &dy, &width, &height);
26822
26823 row = (area == ON_MODE_LINE
26824 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26825 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26826
26827 /* Find the glyph under the mouse pointer. */
26828 if (row->mode_line_p && row->enabled_p)
26829 {
26830 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26831 end = glyph + row->used[TEXT_AREA];
26832
26833 for (x0 = original_x_pixel;
26834 glyph < end && x0 >= glyph->pixel_width;
26835 ++glyph)
26836 x0 -= glyph->pixel_width;
26837
26838 if (glyph >= end)
26839 glyph = NULL;
26840 }
26841 }
26842 else
26843 {
26844 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26845 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26846 returns them in row/column units! */
26847 string = marginal_area_string (w, area, &x, &y, &charpos,
26848 &object, &dx, &dy, &width, &height);
26849 }
26850
26851 help = Qnil;
26852
26853 #ifdef HAVE_WINDOW_SYSTEM
26854 if (IMAGEP (object))
26855 {
26856 Lisp_Object image_map, hotspot;
26857 if ((image_map = Fplist_get (XCDR (object), QCmap),
26858 !NILP (image_map))
26859 && (hotspot = find_hot_spot (image_map, dx, dy),
26860 CONSP (hotspot))
26861 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26862 {
26863 Lisp_Object plist;
26864
26865 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26866 If so, we could look for mouse-enter, mouse-leave
26867 properties in PLIST (and do something...). */
26868 hotspot = XCDR (hotspot);
26869 if (CONSP (hotspot)
26870 && (plist = XCAR (hotspot), CONSP (plist)))
26871 {
26872 pointer = Fplist_get (plist, Qpointer);
26873 if (NILP (pointer))
26874 pointer = Qhand;
26875 help = Fplist_get (plist, Qhelp_echo);
26876 if (!NILP (help))
26877 {
26878 help_echo_string = help;
26879 /* Is this correct? ++kfs */
26880 XSETWINDOW (help_echo_window, w);
26881 help_echo_object = w->buffer;
26882 help_echo_pos = charpos;
26883 }
26884 }
26885 }
26886 if (NILP (pointer))
26887 pointer = Fplist_get (XCDR (object), QCpointer);
26888 }
26889 #endif /* HAVE_WINDOW_SYSTEM */
26890
26891 if (STRINGP (string))
26892 {
26893 pos = make_number (charpos);
26894 /* If we're on a string with `help-echo' text property, arrange
26895 for the help to be displayed. This is done by setting the
26896 global variable help_echo_string to the help string. */
26897 if (NILP (help))
26898 {
26899 help = Fget_text_property (pos, Qhelp_echo, string);
26900 if (!NILP (help))
26901 {
26902 help_echo_string = help;
26903 XSETWINDOW (help_echo_window, w);
26904 help_echo_object = string;
26905 help_echo_pos = charpos;
26906 }
26907 }
26908
26909 #ifdef HAVE_WINDOW_SYSTEM
26910 if (FRAME_WINDOW_P (f))
26911 {
26912 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26913 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26914 if (NILP (pointer))
26915 pointer = Fget_text_property (pos, Qpointer, string);
26916
26917 /* Change the mouse pointer according to what is under X/Y. */
26918 if (NILP (pointer)
26919 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26920 {
26921 Lisp_Object map;
26922 map = Fget_text_property (pos, Qlocal_map, string);
26923 if (!KEYMAPP (map))
26924 map = Fget_text_property (pos, Qkeymap, string);
26925 if (!KEYMAPP (map))
26926 cursor = dpyinfo->vertical_scroll_bar_cursor;
26927 }
26928 }
26929 #endif
26930
26931 /* Change the mouse face according to what is under X/Y. */
26932 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26933 if (!NILP (mouse_face)
26934 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26935 && glyph)
26936 {
26937 Lisp_Object b, e;
26938
26939 struct glyph * tmp_glyph;
26940
26941 int gpos;
26942 int gseq_length;
26943 int total_pixel_width;
26944 EMACS_INT begpos, endpos, ignore;
26945
26946 int vpos, hpos;
26947
26948 b = Fprevious_single_property_change (make_number (charpos + 1),
26949 Qmouse_face, string, Qnil);
26950 if (NILP (b))
26951 begpos = 0;
26952 else
26953 begpos = XINT (b);
26954
26955 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26956 if (NILP (e))
26957 endpos = SCHARS (string);
26958 else
26959 endpos = XINT (e);
26960
26961 /* Calculate the glyph position GPOS of GLYPH in the
26962 displayed string, relative to the beginning of the
26963 highlighted part of the string.
26964
26965 Note: GPOS is different from CHARPOS. CHARPOS is the
26966 position of GLYPH in the internal string object. A mode
26967 line string format has structures which are converted to
26968 a flattened string by the Emacs Lisp interpreter. The
26969 internal string is an element of those structures. The
26970 displayed string is the flattened string. */
26971 tmp_glyph = row_start_glyph;
26972 while (tmp_glyph < glyph
26973 && (!(EQ (tmp_glyph->object, glyph->object)
26974 && begpos <= tmp_glyph->charpos
26975 && tmp_glyph->charpos < endpos)))
26976 tmp_glyph++;
26977 gpos = glyph - tmp_glyph;
26978
26979 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26980 the highlighted part of the displayed string to which
26981 GLYPH belongs. Note: GSEQ_LENGTH is different from
26982 SCHARS (STRING), because the latter returns the length of
26983 the internal string. */
26984 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26985 tmp_glyph > glyph
26986 && (!(EQ (tmp_glyph->object, glyph->object)
26987 && begpos <= tmp_glyph->charpos
26988 && tmp_glyph->charpos < endpos));
26989 tmp_glyph--)
26990 ;
26991 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26992
26993 /* Calculate the total pixel width of all the glyphs between
26994 the beginning of the highlighted area and GLYPH. */
26995 total_pixel_width = 0;
26996 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26997 total_pixel_width += tmp_glyph->pixel_width;
26998
26999 /* Pre calculation of re-rendering position. Note: X is in
27000 column units here, after the call to mode_line_string or
27001 marginal_area_string. */
27002 hpos = x - gpos;
27003 vpos = (area == ON_MODE_LINE
27004 ? (w->current_matrix)->nrows - 1
27005 : 0);
27006
27007 /* If GLYPH's position is included in the region that is
27008 already drawn in mouse face, we have nothing to do. */
27009 if ( EQ (window, hlinfo->mouse_face_window)
27010 && (!row->reversed_p
27011 ? (hlinfo->mouse_face_beg_col <= hpos
27012 && hpos < hlinfo->mouse_face_end_col)
27013 /* In R2L rows we swap BEG and END, see below. */
27014 : (hlinfo->mouse_face_end_col <= hpos
27015 && hpos < hlinfo->mouse_face_beg_col))
27016 && hlinfo->mouse_face_beg_row == vpos )
27017 return;
27018
27019 if (clear_mouse_face (hlinfo))
27020 cursor = No_Cursor;
27021
27022 if (!row->reversed_p)
27023 {
27024 hlinfo->mouse_face_beg_col = hpos;
27025 hlinfo->mouse_face_beg_x = original_x_pixel
27026 - (total_pixel_width + dx);
27027 hlinfo->mouse_face_end_col = hpos + gseq_length;
27028 hlinfo->mouse_face_end_x = 0;
27029 }
27030 else
27031 {
27032 /* In R2L rows, show_mouse_face expects BEG and END
27033 coordinates to be swapped. */
27034 hlinfo->mouse_face_end_col = hpos;
27035 hlinfo->mouse_face_end_x = original_x_pixel
27036 - (total_pixel_width + dx);
27037 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27038 hlinfo->mouse_face_beg_x = 0;
27039 }
27040
27041 hlinfo->mouse_face_beg_row = vpos;
27042 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27043 hlinfo->mouse_face_beg_y = 0;
27044 hlinfo->mouse_face_end_y = 0;
27045 hlinfo->mouse_face_past_end = 0;
27046 hlinfo->mouse_face_window = window;
27047
27048 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27049 charpos,
27050 0, 0, 0,
27051 &ignore,
27052 glyph->face_id,
27053 1);
27054 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27055
27056 if (NILP (pointer))
27057 pointer = Qhand;
27058 }
27059 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27060 clear_mouse_face (hlinfo);
27061 }
27062 #ifdef HAVE_WINDOW_SYSTEM
27063 if (FRAME_WINDOW_P (f))
27064 define_frame_cursor1 (f, cursor, pointer);
27065 #endif
27066 }
27067
27068
27069 /* EXPORT:
27070 Take proper action when the mouse has moved to position X, Y on
27071 frame F as regards highlighting characters that have mouse-face
27072 properties. Also de-highlighting chars where the mouse was before.
27073 X and Y can be negative or out of range. */
27074
27075 void
27076 note_mouse_highlight (struct frame *f, int x, int y)
27077 {
27078 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27079 enum window_part part = ON_NOTHING;
27080 Lisp_Object window;
27081 struct window *w;
27082 Cursor cursor = No_Cursor;
27083 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27084 struct buffer *b;
27085
27086 /* When a menu is active, don't highlight because this looks odd. */
27087 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27088 if (popup_activated ())
27089 return;
27090 #endif
27091
27092 if (NILP (Vmouse_highlight)
27093 || !f->glyphs_initialized_p
27094 || f->pointer_invisible)
27095 return;
27096
27097 hlinfo->mouse_face_mouse_x = x;
27098 hlinfo->mouse_face_mouse_y = y;
27099 hlinfo->mouse_face_mouse_frame = f;
27100
27101 if (hlinfo->mouse_face_defer)
27102 return;
27103
27104 if (gc_in_progress)
27105 {
27106 hlinfo->mouse_face_deferred_gc = 1;
27107 return;
27108 }
27109
27110 /* Which window is that in? */
27111 window = window_from_coordinates (f, x, y, &part, 1);
27112
27113 /* If displaying active text in another window, clear that. */
27114 if (! EQ (window, hlinfo->mouse_face_window)
27115 /* Also clear if we move out of text area in same window. */
27116 || (!NILP (hlinfo->mouse_face_window)
27117 && !NILP (window)
27118 && part != ON_TEXT
27119 && part != ON_MODE_LINE
27120 && part != ON_HEADER_LINE))
27121 clear_mouse_face (hlinfo);
27122
27123 /* Not on a window -> return. */
27124 if (!WINDOWP (window))
27125 return;
27126
27127 /* Reset help_echo_string. It will get recomputed below. */
27128 help_echo_string = Qnil;
27129
27130 /* Convert to window-relative pixel coordinates. */
27131 w = XWINDOW (window);
27132 frame_to_window_pixel_xy (w, &x, &y);
27133
27134 #ifdef HAVE_WINDOW_SYSTEM
27135 /* Handle tool-bar window differently since it doesn't display a
27136 buffer. */
27137 if (EQ (window, f->tool_bar_window))
27138 {
27139 note_tool_bar_highlight (f, x, y);
27140 return;
27141 }
27142 #endif
27143
27144 /* Mouse is on the mode, header line or margin? */
27145 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27146 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27147 {
27148 note_mode_line_or_margin_highlight (window, x, y, part);
27149 return;
27150 }
27151
27152 #ifdef HAVE_WINDOW_SYSTEM
27153 if (part == ON_VERTICAL_BORDER)
27154 {
27155 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27156 help_echo_string = build_string ("drag-mouse-1: resize");
27157 }
27158 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27159 || part == ON_SCROLL_BAR)
27160 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27161 else
27162 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27163 #endif
27164
27165 /* Are we in a window whose display is up to date?
27166 And verify the buffer's text has not changed. */
27167 b = XBUFFER (w->buffer);
27168 if (part == ON_TEXT
27169 && EQ (w->window_end_valid, w->buffer)
27170 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27171 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27172 {
27173 int hpos, vpos, dx, dy, area = LAST_AREA;
27174 EMACS_INT pos;
27175 struct glyph *glyph;
27176 Lisp_Object object;
27177 Lisp_Object mouse_face = Qnil, position;
27178 Lisp_Object *overlay_vec = NULL;
27179 ptrdiff_t i, noverlays;
27180 struct buffer *obuf;
27181 EMACS_INT obegv, ozv;
27182 int same_region;
27183
27184 /* Find the glyph under X/Y. */
27185 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27186
27187 #ifdef HAVE_WINDOW_SYSTEM
27188 /* Look for :pointer property on image. */
27189 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27190 {
27191 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27192 if (img != NULL && IMAGEP (img->spec))
27193 {
27194 Lisp_Object image_map, hotspot;
27195 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27196 !NILP (image_map))
27197 && (hotspot = find_hot_spot (image_map,
27198 glyph->slice.img.x + dx,
27199 glyph->slice.img.y + dy),
27200 CONSP (hotspot))
27201 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27202 {
27203 Lisp_Object plist;
27204
27205 /* Could check XCAR (hotspot) to see if we enter/leave
27206 this hot-spot.
27207 If so, we could look for mouse-enter, mouse-leave
27208 properties in PLIST (and do something...). */
27209 hotspot = XCDR (hotspot);
27210 if (CONSP (hotspot)
27211 && (plist = XCAR (hotspot), CONSP (plist)))
27212 {
27213 pointer = Fplist_get (plist, Qpointer);
27214 if (NILP (pointer))
27215 pointer = Qhand;
27216 help_echo_string = Fplist_get (plist, Qhelp_echo);
27217 if (!NILP (help_echo_string))
27218 {
27219 help_echo_window = window;
27220 help_echo_object = glyph->object;
27221 help_echo_pos = glyph->charpos;
27222 }
27223 }
27224 }
27225 if (NILP (pointer))
27226 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27227 }
27228 }
27229 #endif /* HAVE_WINDOW_SYSTEM */
27230
27231 /* Clear mouse face if X/Y not over text. */
27232 if (glyph == NULL
27233 || area != TEXT_AREA
27234 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27235 /* Glyph's OBJECT is an integer for glyphs inserted by the
27236 display engine for its internal purposes, like truncation
27237 and continuation glyphs and blanks beyond the end of
27238 line's text on text terminals. If we are over such a
27239 glyph, we are not over any text. */
27240 || INTEGERP (glyph->object)
27241 /* R2L rows have a stretch glyph at their front, which
27242 stands for no text, whereas L2R rows have no glyphs at
27243 all beyond the end of text. Treat such stretch glyphs
27244 like we do with NULL glyphs in L2R rows. */
27245 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27246 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27247 && glyph->type == STRETCH_GLYPH
27248 && glyph->avoid_cursor_p))
27249 {
27250 if (clear_mouse_face (hlinfo))
27251 cursor = No_Cursor;
27252 #ifdef HAVE_WINDOW_SYSTEM
27253 if (FRAME_WINDOW_P (f) && NILP (pointer))
27254 {
27255 if (area != TEXT_AREA)
27256 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27257 else
27258 pointer = Vvoid_text_area_pointer;
27259 }
27260 #endif
27261 goto set_cursor;
27262 }
27263
27264 pos = glyph->charpos;
27265 object = glyph->object;
27266 if (!STRINGP (object) && !BUFFERP (object))
27267 goto set_cursor;
27268
27269 /* If we get an out-of-range value, return now; avoid an error. */
27270 if (BUFFERP (object) && pos > BUF_Z (b))
27271 goto set_cursor;
27272
27273 /* Make the window's buffer temporarily current for
27274 overlays_at and compute_char_face. */
27275 obuf = current_buffer;
27276 current_buffer = b;
27277 obegv = BEGV;
27278 ozv = ZV;
27279 BEGV = BEG;
27280 ZV = Z;
27281
27282 /* Is this char mouse-active or does it have help-echo? */
27283 position = make_number (pos);
27284
27285 if (BUFFERP (object))
27286 {
27287 /* Put all the overlays we want in a vector in overlay_vec. */
27288 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27289 /* Sort overlays into increasing priority order. */
27290 noverlays = sort_overlays (overlay_vec, noverlays, w);
27291 }
27292 else
27293 noverlays = 0;
27294
27295 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27296
27297 if (same_region)
27298 cursor = No_Cursor;
27299
27300 /* Check mouse-face highlighting. */
27301 if (! same_region
27302 /* If there exists an overlay with mouse-face overlapping
27303 the one we are currently highlighting, we have to
27304 check if we enter the overlapping overlay, and then
27305 highlight only that. */
27306 || (OVERLAYP (hlinfo->mouse_face_overlay)
27307 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27308 {
27309 /* Find the highest priority overlay with a mouse-face. */
27310 Lisp_Object overlay = Qnil;
27311 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27312 {
27313 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27314 if (!NILP (mouse_face))
27315 overlay = overlay_vec[i];
27316 }
27317
27318 /* If we're highlighting the same overlay as before, there's
27319 no need to do that again. */
27320 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27321 goto check_help_echo;
27322 hlinfo->mouse_face_overlay = overlay;
27323
27324 /* Clear the display of the old active region, if any. */
27325 if (clear_mouse_face (hlinfo))
27326 cursor = No_Cursor;
27327
27328 /* If no overlay applies, get a text property. */
27329 if (NILP (overlay))
27330 mouse_face = Fget_text_property (position, Qmouse_face, object);
27331
27332 /* Next, compute the bounds of the mouse highlighting and
27333 display it. */
27334 if (!NILP (mouse_face) && STRINGP (object))
27335 {
27336 /* The mouse-highlighting comes from a display string
27337 with a mouse-face. */
27338 Lisp_Object s, e;
27339 EMACS_INT ignore;
27340
27341 s = Fprevious_single_property_change
27342 (make_number (pos + 1), Qmouse_face, object, Qnil);
27343 e = Fnext_single_property_change
27344 (position, Qmouse_face, object, Qnil);
27345 if (NILP (s))
27346 s = make_number (0);
27347 if (NILP (e))
27348 e = make_number (SCHARS (object) - 1);
27349 mouse_face_from_string_pos (w, hlinfo, object,
27350 XINT (s), XINT (e));
27351 hlinfo->mouse_face_past_end = 0;
27352 hlinfo->mouse_face_window = window;
27353 hlinfo->mouse_face_face_id
27354 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27355 glyph->face_id, 1);
27356 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27357 cursor = No_Cursor;
27358 }
27359 else
27360 {
27361 /* The mouse-highlighting, if any, comes from an overlay
27362 or text property in the buffer. */
27363 Lisp_Object buffer IF_LINT (= Qnil);
27364 Lisp_Object disp_string IF_LINT (= Qnil);
27365
27366 if (STRINGP (object))
27367 {
27368 /* If we are on a display string with no mouse-face,
27369 check if the text under it has one. */
27370 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27371 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27372 pos = string_buffer_position (object, start);
27373 if (pos > 0)
27374 {
27375 mouse_face = get_char_property_and_overlay
27376 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27377 buffer = w->buffer;
27378 disp_string = object;
27379 }
27380 }
27381 else
27382 {
27383 buffer = object;
27384 disp_string = Qnil;
27385 }
27386
27387 if (!NILP (mouse_face))
27388 {
27389 Lisp_Object before, after;
27390 Lisp_Object before_string, after_string;
27391 /* To correctly find the limits of mouse highlight
27392 in a bidi-reordered buffer, we must not use the
27393 optimization of limiting the search in
27394 previous-single-property-change and
27395 next-single-property-change, because
27396 rows_from_pos_range needs the real start and end
27397 positions to DTRT in this case. That's because
27398 the first row visible in a window does not
27399 necessarily display the character whose position
27400 is the smallest. */
27401 Lisp_Object lim1 =
27402 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27403 ? Fmarker_position (w->start)
27404 : Qnil;
27405 Lisp_Object lim2 =
27406 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27407 ? make_number (BUF_Z (XBUFFER (buffer))
27408 - XFASTINT (w->window_end_pos))
27409 : Qnil;
27410
27411 if (NILP (overlay))
27412 {
27413 /* Handle the text property case. */
27414 before = Fprevious_single_property_change
27415 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27416 after = Fnext_single_property_change
27417 (make_number (pos), Qmouse_face, buffer, lim2);
27418 before_string = after_string = Qnil;
27419 }
27420 else
27421 {
27422 /* Handle the overlay case. */
27423 before = Foverlay_start (overlay);
27424 after = Foverlay_end (overlay);
27425 before_string = Foverlay_get (overlay, Qbefore_string);
27426 after_string = Foverlay_get (overlay, Qafter_string);
27427
27428 if (!STRINGP (before_string)) before_string = Qnil;
27429 if (!STRINGP (after_string)) after_string = Qnil;
27430 }
27431
27432 mouse_face_from_buffer_pos (window, hlinfo, pos,
27433 NILP (before)
27434 ? 1
27435 : XFASTINT (before),
27436 NILP (after)
27437 ? BUF_Z (XBUFFER (buffer))
27438 : XFASTINT (after),
27439 before_string, after_string,
27440 disp_string);
27441 cursor = No_Cursor;
27442 }
27443 }
27444 }
27445
27446 check_help_echo:
27447
27448 /* Look for a `help-echo' property. */
27449 if (NILP (help_echo_string)) {
27450 Lisp_Object help, overlay;
27451
27452 /* Check overlays first. */
27453 help = overlay = Qnil;
27454 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27455 {
27456 overlay = overlay_vec[i];
27457 help = Foverlay_get (overlay, Qhelp_echo);
27458 }
27459
27460 if (!NILP (help))
27461 {
27462 help_echo_string = help;
27463 help_echo_window = window;
27464 help_echo_object = overlay;
27465 help_echo_pos = pos;
27466 }
27467 else
27468 {
27469 Lisp_Object obj = glyph->object;
27470 EMACS_INT charpos = glyph->charpos;
27471
27472 /* Try text properties. */
27473 if (STRINGP (obj)
27474 && charpos >= 0
27475 && charpos < SCHARS (obj))
27476 {
27477 help = Fget_text_property (make_number (charpos),
27478 Qhelp_echo, obj);
27479 if (NILP (help))
27480 {
27481 /* If the string itself doesn't specify a help-echo,
27482 see if the buffer text ``under'' it does. */
27483 struct glyph_row *r
27484 = MATRIX_ROW (w->current_matrix, vpos);
27485 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27486 EMACS_INT p = string_buffer_position (obj, start);
27487 if (p > 0)
27488 {
27489 help = Fget_char_property (make_number (p),
27490 Qhelp_echo, w->buffer);
27491 if (!NILP (help))
27492 {
27493 charpos = p;
27494 obj = w->buffer;
27495 }
27496 }
27497 }
27498 }
27499 else if (BUFFERP (obj)
27500 && charpos >= BEGV
27501 && charpos < ZV)
27502 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27503 obj);
27504
27505 if (!NILP (help))
27506 {
27507 help_echo_string = help;
27508 help_echo_window = window;
27509 help_echo_object = obj;
27510 help_echo_pos = charpos;
27511 }
27512 }
27513 }
27514
27515 #ifdef HAVE_WINDOW_SYSTEM
27516 /* Look for a `pointer' property. */
27517 if (FRAME_WINDOW_P (f) && NILP (pointer))
27518 {
27519 /* Check overlays first. */
27520 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27521 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27522
27523 if (NILP (pointer))
27524 {
27525 Lisp_Object obj = glyph->object;
27526 EMACS_INT charpos = glyph->charpos;
27527
27528 /* Try text properties. */
27529 if (STRINGP (obj)
27530 && charpos >= 0
27531 && charpos < SCHARS (obj))
27532 {
27533 pointer = Fget_text_property (make_number (charpos),
27534 Qpointer, obj);
27535 if (NILP (pointer))
27536 {
27537 /* If the string itself doesn't specify a pointer,
27538 see if the buffer text ``under'' it does. */
27539 struct glyph_row *r
27540 = MATRIX_ROW (w->current_matrix, vpos);
27541 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27542 EMACS_INT p = string_buffer_position (obj, start);
27543 if (p > 0)
27544 pointer = Fget_char_property (make_number (p),
27545 Qpointer, w->buffer);
27546 }
27547 }
27548 else if (BUFFERP (obj)
27549 && charpos >= BEGV
27550 && charpos < ZV)
27551 pointer = Fget_text_property (make_number (charpos),
27552 Qpointer, obj);
27553 }
27554 }
27555 #endif /* HAVE_WINDOW_SYSTEM */
27556
27557 BEGV = obegv;
27558 ZV = ozv;
27559 current_buffer = obuf;
27560 }
27561
27562 set_cursor:
27563
27564 #ifdef HAVE_WINDOW_SYSTEM
27565 if (FRAME_WINDOW_P (f))
27566 define_frame_cursor1 (f, cursor, pointer);
27567 #else
27568 /* This is here to prevent a compiler error, about "label at end of
27569 compound statement". */
27570 return;
27571 #endif
27572 }
27573
27574
27575 /* EXPORT for RIF:
27576 Clear any mouse-face on window W. This function is part of the
27577 redisplay interface, and is called from try_window_id and similar
27578 functions to ensure the mouse-highlight is off. */
27579
27580 void
27581 x_clear_window_mouse_face (struct window *w)
27582 {
27583 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27584 Lisp_Object window;
27585
27586 BLOCK_INPUT;
27587 XSETWINDOW (window, w);
27588 if (EQ (window, hlinfo->mouse_face_window))
27589 clear_mouse_face (hlinfo);
27590 UNBLOCK_INPUT;
27591 }
27592
27593
27594 /* EXPORT:
27595 Just discard the mouse face information for frame F, if any.
27596 This is used when the size of F is changed. */
27597
27598 void
27599 cancel_mouse_face (struct frame *f)
27600 {
27601 Lisp_Object window;
27602 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27603
27604 window = hlinfo->mouse_face_window;
27605 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27606 {
27607 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27608 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27609 hlinfo->mouse_face_window = Qnil;
27610 }
27611 }
27612
27613
27614 \f
27615 /***********************************************************************
27616 Exposure Events
27617 ***********************************************************************/
27618
27619 #ifdef HAVE_WINDOW_SYSTEM
27620
27621 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27622 which intersects rectangle R. R is in window-relative coordinates. */
27623
27624 static void
27625 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27626 enum glyph_row_area area)
27627 {
27628 struct glyph *first = row->glyphs[area];
27629 struct glyph *end = row->glyphs[area] + row->used[area];
27630 struct glyph *last;
27631 int first_x, start_x, x;
27632
27633 if (area == TEXT_AREA && row->fill_line_p)
27634 /* If row extends face to end of line write the whole line. */
27635 draw_glyphs (w, 0, row, area,
27636 0, row->used[area],
27637 DRAW_NORMAL_TEXT, 0);
27638 else
27639 {
27640 /* Set START_X to the window-relative start position for drawing glyphs of
27641 AREA. The first glyph of the text area can be partially visible.
27642 The first glyphs of other areas cannot. */
27643 start_x = window_box_left_offset (w, area);
27644 x = start_x;
27645 if (area == TEXT_AREA)
27646 x += row->x;
27647
27648 /* Find the first glyph that must be redrawn. */
27649 while (first < end
27650 && x + first->pixel_width < r->x)
27651 {
27652 x += first->pixel_width;
27653 ++first;
27654 }
27655
27656 /* Find the last one. */
27657 last = first;
27658 first_x = x;
27659 while (last < end
27660 && x < r->x + r->width)
27661 {
27662 x += last->pixel_width;
27663 ++last;
27664 }
27665
27666 /* Repaint. */
27667 if (last > first)
27668 draw_glyphs (w, first_x - start_x, row, area,
27669 first - row->glyphs[area], last - row->glyphs[area],
27670 DRAW_NORMAL_TEXT, 0);
27671 }
27672 }
27673
27674
27675 /* Redraw the parts of the glyph row ROW on window W intersecting
27676 rectangle R. R is in window-relative coordinates. Value is
27677 non-zero if mouse-face was overwritten. */
27678
27679 static int
27680 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27681 {
27682 xassert (row->enabled_p);
27683
27684 if (row->mode_line_p || w->pseudo_window_p)
27685 draw_glyphs (w, 0, row, TEXT_AREA,
27686 0, row->used[TEXT_AREA],
27687 DRAW_NORMAL_TEXT, 0);
27688 else
27689 {
27690 if (row->used[LEFT_MARGIN_AREA])
27691 expose_area (w, row, r, LEFT_MARGIN_AREA);
27692 if (row->used[TEXT_AREA])
27693 expose_area (w, row, r, TEXT_AREA);
27694 if (row->used[RIGHT_MARGIN_AREA])
27695 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27696 draw_row_fringe_bitmaps (w, row);
27697 }
27698
27699 return row->mouse_face_p;
27700 }
27701
27702
27703 /* Redraw those parts of glyphs rows during expose event handling that
27704 overlap other rows. Redrawing of an exposed line writes over parts
27705 of lines overlapping that exposed line; this function fixes that.
27706
27707 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27708 row in W's current matrix that is exposed and overlaps other rows.
27709 LAST_OVERLAPPING_ROW is the last such row. */
27710
27711 static void
27712 expose_overlaps (struct window *w,
27713 struct glyph_row *first_overlapping_row,
27714 struct glyph_row *last_overlapping_row,
27715 XRectangle *r)
27716 {
27717 struct glyph_row *row;
27718
27719 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27720 if (row->overlapping_p)
27721 {
27722 xassert (row->enabled_p && !row->mode_line_p);
27723
27724 row->clip = r;
27725 if (row->used[LEFT_MARGIN_AREA])
27726 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27727
27728 if (row->used[TEXT_AREA])
27729 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27730
27731 if (row->used[RIGHT_MARGIN_AREA])
27732 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27733 row->clip = NULL;
27734 }
27735 }
27736
27737
27738 /* Return non-zero if W's cursor intersects rectangle R. */
27739
27740 static int
27741 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27742 {
27743 XRectangle cr, result;
27744 struct glyph *cursor_glyph;
27745 struct glyph_row *row;
27746
27747 if (w->phys_cursor.vpos >= 0
27748 && w->phys_cursor.vpos < w->current_matrix->nrows
27749 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27750 row->enabled_p)
27751 && row->cursor_in_fringe_p)
27752 {
27753 /* Cursor is in the fringe. */
27754 cr.x = window_box_right_offset (w,
27755 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27756 ? RIGHT_MARGIN_AREA
27757 : TEXT_AREA));
27758 cr.y = row->y;
27759 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27760 cr.height = row->height;
27761 return x_intersect_rectangles (&cr, r, &result);
27762 }
27763
27764 cursor_glyph = get_phys_cursor_glyph (w);
27765 if (cursor_glyph)
27766 {
27767 /* r is relative to W's box, but w->phys_cursor.x is relative
27768 to left edge of W's TEXT area. Adjust it. */
27769 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27770 cr.y = w->phys_cursor.y;
27771 cr.width = cursor_glyph->pixel_width;
27772 cr.height = w->phys_cursor_height;
27773 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27774 I assume the effect is the same -- and this is portable. */
27775 return x_intersect_rectangles (&cr, r, &result);
27776 }
27777 /* If we don't understand the format, pretend we're not in the hot-spot. */
27778 return 0;
27779 }
27780
27781
27782 /* EXPORT:
27783 Draw a vertical window border to the right of window W if W doesn't
27784 have vertical scroll bars. */
27785
27786 void
27787 x_draw_vertical_border (struct window *w)
27788 {
27789 struct frame *f = XFRAME (WINDOW_FRAME (w));
27790
27791 /* We could do better, if we knew what type of scroll-bar the adjacent
27792 windows (on either side) have... But we don't :-(
27793 However, I think this works ok. ++KFS 2003-04-25 */
27794
27795 /* Redraw borders between horizontally adjacent windows. Don't
27796 do it for frames with vertical scroll bars because either the
27797 right scroll bar of a window, or the left scroll bar of its
27798 neighbor will suffice as a border. */
27799 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27800 return;
27801
27802 if (!WINDOW_RIGHTMOST_P (w)
27803 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27804 {
27805 int x0, x1, y0, y1;
27806
27807 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27808 y1 -= 1;
27809
27810 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27811 x1 -= 1;
27812
27813 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27814 }
27815 else if (!WINDOW_LEFTMOST_P (w)
27816 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27817 {
27818 int x0, x1, y0, y1;
27819
27820 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27821 y1 -= 1;
27822
27823 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27824 x0 -= 1;
27825
27826 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27827 }
27828 }
27829
27830
27831 /* Redraw the part of window W intersection rectangle FR. Pixel
27832 coordinates in FR are frame-relative. Call this function with
27833 input blocked. Value is non-zero if the exposure overwrites
27834 mouse-face. */
27835
27836 static int
27837 expose_window (struct window *w, XRectangle *fr)
27838 {
27839 struct frame *f = XFRAME (w->frame);
27840 XRectangle wr, r;
27841 int mouse_face_overwritten_p = 0;
27842
27843 /* If window is not yet fully initialized, do nothing. This can
27844 happen when toolkit scroll bars are used and a window is split.
27845 Reconfiguring the scroll bar will generate an expose for a newly
27846 created window. */
27847 if (w->current_matrix == NULL)
27848 return 0;
27849
27850 /* When we're currently updating the window, display and current
27851 matrix usually don't agree. Arrange for a thorough display
27852 later. */
27853 if (w == updated_window)
27854 {
27855 SET_FRAME_GARBAGED (f);
27856 return 0;
27857 }
27858
27859 /* Frame-relative pixel rectangle of W. */
27860 wr.x = WINDOW_LEFT_EDGE_X (w);
27861 wr.y = WINDOW_TOP_EDGE_Y (w);
27862 wr.width = WINDOW_TOTAL_WIDTH (w);
27863 wr.height = WINDOW_TOTAL_HEIGHT (w);
27864
27865 if (x_intersect_rectangles (fr, &wr, &r))
27866 {
27867 int yb = window_text_bottom_y (w);
27868 struct glyph_row *row;
27869 int cursor_cleared_p, phys_cursor_on_p;
27870 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27871
27872 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27873 r.x, r.y, r.width, r.height));
27874
27875 /* Convert to window coordinates. */
27876 r.x -= WINDOW_LEFT_EDGE_X (w);
27877 r.y -= WINDOW_TOP_EDGE_Y (w);
27878
27879 /* Turn off the cursor. */
27880 if (!w->pseudo_window_p
27881 && phys_cursor_in_rect_p (w, &r))
27882 {
27883 x_clear_cursor (w);
27884 cursor_cleared_p = 1;
27885 }
27886 else
27887 cursor_cleared_p = 0;
27888
27889 /* If the row containing the cursor extends face to end of line,
27890 then expose_area might overwrite the cursor outside the
27891 rectangle and thus notice_overwritten_cursor might clear
27892 w->phys_cursor_on_p. We remember the original value and
27893 check later if it is changed. */
27894 phys_cursor_on_p = w->phys_cursor_on_p;
27895
27896 /* Update lines intersecting rectangle R. */
27897 first_overlapping_row = last_overlapping_row = NULL;
27898 for (row = w->current_matrix->rows;
27899 row->enabled_p;
27900 ++row)
27901 {
27902 int y0 = row->y;
27903 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27904
27905 if ((y0 >= r.y && y0 < r.y + r.height)
27906 || (y1 > r.y && y1 < r.y + r.height)
27907 || (r.y >= y0 && r.y < y1)
27908 || (r.y + r.height > y0 && r.y + r.height < y1))
27909 {
27910 /* A header line may be overlapping, but there is no need
27911 to fix overlapping areas for them. KFS 2005-02-12 */
27912 if (row->overlapping_p && !row->mode_line_p)
27913 {
27914 if (first_overlapping_row == NULL)
27915 first_overlapping_row = row;
27916 last_overlapping_row = row;
27917 }
27918
27919 row->clip = fr;
27920 if (expose_line (w, row, &r))
27921 mouse_face_overwritten_p = 1;
27922 row->clip = NULL;
27923 }
27924 else if (row->overlapping_p)
27925 {
27926 /* We must redraw a row overlapping the exposed area. */
27927 if (y0 < r.y
27928 ? y0 + row->phys_height > r.y
27929 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27930 {
27931 if (first_overlapping_row == NULL)
27932 first_overlapping_row = row;
27933 last_overlapping_row = row;
27934 }
27935 }
27936
27937 if (y1 >= yb)
27938 break;
27939 }
27940
27941 /* Display the mode line if there is one. */
27942 if (WINDOW_WANTS_MODELINE_P (w)
27943 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27944 row->enabled_p)
27945 && row->y < r.y + r.height)
27946 {
27947 if (expose_line (w, row, &r))
27948 mouse_face_overwritten_p = 1;
27949 }
27950
27951 if (!w->pseudo_window_p)
27952 {
27953 /* Fix the display of overlapping rows. */
27954 if (first_overlapping_row)
27955 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27956 fr);
27957
27958 /* Draw border between windows. */
27959 x_draw_vertical_border (w);
27960
27961 /* Turn the cursor on again. */
27962 if (cursor_cleared_p
27963 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27964 update_window_cursor (w, 1);
27965 }
27966 }
27967
27968 return mouse_face_overwritten_p;
27969 }
27970
27971
27972
27973 /* Redraw (parts) of all windows in the window tree rooted at W that
27974 intersect R. R contains frame pixel coordinates. Value is
27975 non-zero if the exposure overwrites mouse-face. */
27976
27977 static int
27978 expose_window_tree (struct window *w, XRectangle *r)
27979 {
27980 struct frame *f = XFRAME (w->frame);
27981 int mouse_face_overwritten_p = 0;
27982
27983 while (w && !FRAME_GARBAGED_P (f))
27984 {
27985 if (!NILP (w->hchild))
27986 mouse_face_overwritten_p
27987 |= expose_window_tree (XWINDOW (w->hchild), r);
27988 else if (!NILP (w->vchild))
27989 mouse_face_overwritten_p
27990 |= expose_window_tree (XWINDOW (w->vchild), r);
27991 else
27992 mouse_face_overwritten_p |= expose_window (w, r);
27993
27994 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27995 }
27996
27997 return mouse_face_overwritten_p;
27998 }
27999
28000
28001 /* EXPORT:
28002 Redisplay an exposed area of frame F. X and Y are the upper-left
28003 corner of the exposed rectangle. W and H are width and height of
28004 the exposed area. All are pixel values. W or H zero means redraw
28005 the entire frame. */
28006
28007 void
28008 expose_frame (struct frame *f, int x, int y, int w, int h)
28009 {
28010 XRectangle r;
28011 int mouse_face_overwritten_p = 0;
28012
28013 TRACE ((stderr, "expose_frame "));
28014
28015 /* No need to redraw if frame will be redrawn soon. */
28016 if (FRAME_GARBAGED_P (f))
28017 {
28018 TRACE ((stderr, " garbaged\n"));
28019 return;
28020 }
28021
28022 /* If basic faces haven't been realized yet, there is no point in
28023 trying to redraw anything. This can happen when we get an expose
28024 event while Emacs is starting, e.g. by moving another window. */
28025 if (FRAME_FACE_CACHE (f) == NULL
28026 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28027 {
28028 TRACE ((stderr, " no faces\n"));
28029 return;
28030 }
28031
28032 if (w == 0 || h == 0)
28033 {
28034 r.x = r.y = 0;
28035 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28036 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28037 }
28038 else
28039 {
28040 r.x = x;
28041 r.y = y;
28042 r.width = w;
28043 r.height = h;
28044 }
28045
28046 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28047 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28048
28049 if (WINDOWP (f->tool_bar_window))
28050 mouse_face_overwritten_p
28051 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28052
28053 #ifdef HAVE_X_WINDOWS
28054 #ifndef MSDOS
28055 #ifndef USE_X_TOOLKIT
28056 if (WINDOWP (f->menu_bar_window))
28057 mouse_face_overwritten_p
28058 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28059 #endif /* not USE_X_TOOLKIT */
28060 #endif
28061 #endif
28062
28063 /* Some window managers support a focus-follows-mouse style with
28064 delayed raising of frames. Imagine a partially obscured frame,
28065 and moving the mouse into partially obscured mouse-face on that
28066 frame. The visible part of the mouse-face will be highlighted,
28067 then the WM raises the obscured frame. With at least one WM, KDE
28068 2.1, Emacs is not getting any event for the raising of the frame
28069 (even tried with SubstructureRedirectMask), only Expose events.
28070 These expose events will draw text normally, i.e. not
28071 highlighted. Which means we must redo the highlight here.
28072 Subsume it under ``we love X''. --gerd 2001-08-15 */
28073 /* Included in Windows version because Windows most likely does not
28074 do the right thing if any third party tool offers
28075 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28076 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28077 {
28078 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28079 if (f == hlinfo->mouse_face_mouse_frame)
28080 {
28081 int mouse_x = hlinfo->mouse_face_mouse_x;
28082 int mouse_y = hlinfo->mouse_face_mouse_y;
28083 clear_mouse_face (hlinfo);
28084 note_mouse_highlight (f, mouse_x, mouse_y);
28085 }
28086 }
28087 }
28088
28089
28090 /* EXPORT:
28091 Determine the intersection of two rectangles R1 and R2. Return
28092 the intersection in *RESULT. Value is non-zero if RESULT is not
28093 empty. */
28094
28095 int
28096 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28097 {
28098 XRectangle *left, *right;
28099 XRectangle *upper, *lower;
28100 int intersection_p = 0;
28101
28102 /* Rearrange so that R1 is the left-most rectangle. */
28103 if (r1->x < r2->x)
28104 left = r1, right = r2;
28105 else
28106 left = r2, right = r1;
28107
28108 /* X0 of the intersection is right.x0, if this is inside R1,
28109 otherwise there is no intersection. */
28110 if (right->x <= left->x + left->width)
28111 {
28112 result->x = right->x;
28113
28114 /* The right end of the intersection is the minimum of
28115 the right ends of left and right. */
28116 result->width = (min (left->x + left->width, right->x + right->width)
28117 - result->x);
28118
28119 /* Same game for Y. */
28120 if (r1->y < r2->y)
28121 upper = r1, lower = r2;
28122 else
28123 upper = r2, lower = r1;
28124
28125 /* The upper end of the intersection is lower.y0, if this is inside
28126 of upper. Otherwise, there is no intersection. */
28127 if (lower->y <= upper->y + upper->height)
28128 {
28129 result->y = lower->y;
28130
28131 /* The lower end of the intersection is the minimum of the lower
28132 ends of upper and lower. */
28133 result->height = (min (lower->y + lower->height,
28134 upper->y + upper->height)
28135 - result->y);
28136 intersection_p = 1;
28137 }
28138 }
28139
28140 return intersection_p;
28141 }
28142
28143 #endif /* HAVE_WINDOW_SYSTEM */
28144
28145 \f
28146 /***********************************************************************
28147 Initialization
28148 ***********************************************************************/
28149
28150 void
28151 syms_of_xdisp (void)
28152 {
28153 Vwith_echo_area_save_vector = Qnil;
28154 staticpro (&Vwith_echo_area_save_vector);
28155
28156 Vmessage_stack = Qnil;
28157 staticpro (&Vmessage_stack);
28158
28159 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28160
28161 message_dolog_marker1 = Fmake_marker ();
28162 staticpro (&message_dolog_marker1);
28163 message_dolog_marker2 = Fmake_marker ();
28164 staticpro (&message_dolog_marker2);
28165 message_dolog_marker3 = Fmake_marker ();
28166 staticpro (&message_dolog_marker3);
28167
28168 #if GLYPH_DEBUG
28169 defsubr (&Sdump_frame_glyph_matrix);
28170 defsubr (&Sdump_glyph_matrix);
28171 defsubr (&Sdump_glyph_row);
28172 defsubr (&Sdump_tool_bar_row);
28173 defsubr (&Strace_redisplay);
28174 defsubr (&Strace_to_stderr);
28175 #endif
28176 #ifdef HAVE_WINDOW_SYSTEM
28177 defsubr (&Stool_bar_lines_needed);
28178 defsubr (&Slookup_image_map);
28179 #endif
28180 defsubr (&Sformat_mode_line);
28181 defsubr (&Sinvisible_p);
28182 defsubr (&Scurrent_bidi_paragraph_direction);
28183
28184 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28185 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28186 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28187 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28188 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28189 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28190 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28191 DEFSYM (Qeval, "eval");
28192 DEFSYM (QCdata, ":data");
28193 DEFSYM (Qdisplay, "display");
28194 DEFSYM (Qspace_width, "space-width");
28195 DEFSYM (Qraise, "raise");
28196 DEFSYM (Qslice, "slice");
28197 DEFSYM (Qspace, "space");
28198 DEFSYM (Qmargin, "margin");
28199 DEFSYM (Qpointer, "pointer");
28200 DEFSYM (Qleft_margin, "left-margin");
28201 DEFSYM (Qright_margin, "right-margin");
28202 DEFSYM (Qcenter, "center");
28203 DEFSYM (Qline_height, "line-height");
28204 DEFSYM (QCalign_to, ":align-to");
28205 DEFSYM (QCrelative_width, ":relative-width");
28206 DEFSYM (QCrelative_height, ":relative-height");
28207 DEFSYM (QCeval, ":eval");
28208 DEFSYM (QCpropertize, ":propertize");
28209 DEFSYM (QCfile, ":file");
28210 DEFSYM (Qfontified, "fontified");
28211 DEFSYM (Qfontification_functions, "fontification-functions");
28212 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28213 DEFSYM (Qescape_glyph, "escape-glyph");
28214 DEFSYM (Qnobreak_space, "nobreak-space");
28215 DEFSYM (Qimage, "image");
28216 DEFSYM (Qtext, "text");
28217 DEFSYM (Qboth, "both");
28218 DEFSYM (Qboth_horiz, "both-horiz");
28219 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28220 DEFSYM (QCmap, ":map");
28221 DEFSYM (QCpointer, ":pointer");
28222 DEFSYM (Qrect, "rect");
28223 DEFSYM (Qcircle, "circle");
28224 DEFSYM (Qpoly, "poly");
28225 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28226 DEFSYM (Qgrow_only, "grow-only");
28227 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28228 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28229 DEFSYM (Qposition, "position");
28230 DEFSYM (Qbuffer_position, "buffer-position");
28231 DEFSYM (Qobject, "object");
28232 DEFSYM (Qbar, "bar");
28233 DEFSYM (Qhbar, "hbar");
28234 DEFSYM (Qbox, "box");
28235 DEFSYM (Qhollow, "hollow");
28236 DEFSYM (Qhand, "hand");
28237 DEFSYM (Qarrow, "arrow");
28238 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28239
28240 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28241 Fcons (intern_c_string ("void-variable"), Qnil)),
28242 Qnil);
28243 staticpro (&list_of_error);
28244
28245 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28246 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28247 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28248 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28249
28250 echo_buffer[0] = echo_buffer[1] = Qnil;
28251 staticpro (&echo_buffer[0]);
28252 staticpro (&echo_buffer[1]);
28253
28254 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28255 staticpro (&echo_area_buffer[0]);
28256 staticpro (&echo_area_buffer[1]);
28257
28258 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28259 staticpro (&Vmessages_buffer_name);
28260
28261 mode_line_proptrans_alist = Qnil;
28262 staticpro (&mode_line_proptrans_alist);
28263 mode_line_string_list = Qnil;
28264 staticpro (&mode_line_string_list);
28265 mode_line_string_face = Qnil;
28266 staticpro (&mode_line_string_face);
28267 mode_line_string_face_prop = Qnil;
28268 staticpro (&mode_line_string_face_prop);
28269 Vmode_line_unwind_vector = Qnil;
28270 staticpro (&Vmode_line_unwind_vector);
28271
28272 help_echo_string = Qnil;
28273 staticpro (&help_echo_string);
28274 help_echo_object = Qnil;
28275 staticpro (&help_echo_object);
28276 help_echo_window = Qnil;
28277 staticpro (&help_echo_window);
28278 previous_help_echo_string = Qnil;
28279 staticpro (&previous_help_echo_string);
28280 help_echo_pos = -1;
28281
28282 DEFSYM (Qright_to_left, "right-to-left");
28283 DEFSYM (Qleft_to_right, "left-to-right");
28284
28285 #ifdef HAVE_WINDOW_SYSTEM
28286 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28287 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28288 For example, if a block cursor is over a tab, it will be drawn as
28289 wide as that tab on the display. */);
28290 x_stretch_cursor_p = 0;
28291 #endif
28292
28293 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28294 doc: /* Non-nil means highlight trailing whitespace.
28295 The face used for trailing whitespace is `trailing-whitespace'. */);
28296 Vshow_trailing_whitespace = Qnil;
28297
28298 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28299 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28300 If the value is t, Emacs highlights non-ASCII chars which have the
28301 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28302 or `escape-glyph' face respectively.
28303
28304 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28305 U+2011 (non-breaking hyphen) are affected.
28306
28307 Any other non-nil value means to display these characters as a escape
28308 glyph followed by an ordinary space or hyphen.
28309
28310 A value of nil means no special handling of these characters. */);
28311 Vnobreak_char_display = Qt;
28312
28313 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28314 doc: /* The pointer shape to show in void text areas.
28315 A value of nil means to show the text pointer. Other options are `arrow',
28316 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28317 Vvoid_text_area_pointer = Qarrow;
28318
28319 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28320 doc: /* Non-nil means don't actually do any redisplay.
28321 This is used for internal purposes. */);
28322 Vinhibit_redisplay = Qnil;
28323
28324 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28325 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28326 Vglobal_mode_string = Qnil;
28327
28328 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28329 doc: /* Marker for where to display an arrow on top of the buffer text.
28330 This must be the beginning of a line in order to work.
28331 See also `overlay-arrow-string'. */);
28332 Voverlay_arrow_position = Qnil;
28333
28334 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28335 doc: /* String to display as an arrow in non-window frames.
28336 See also `overlay-arrow-position'. */);
28337 Voverlay_arrow_string = make_pure_c_string ("=>");
28338
28339 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28340 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28341 The symbols on this list are examined during redisplay to determine
28342 where to display overlay arrows. */);
28343 Voverlay_arrow_variable_list
28344 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28345
28346 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28347 doc: /* The number of lines to try scrolling a window by when point moves out.
28348 If that fails to bring point back on frame, point is centered instead.
28349 If this is zero, point is always centered after it moves off frame.
28350 If you want scrolling to always be a line at a time, you should set
28351 `scroll-conservatively' to a large value rather than set this to 1. */);
28352
28353 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28354 doc: /* Scroll up to this many lines, to bring point back on screen.
28355 If point moves off-screen, redisplay will scroll by up to
28356 `scroll-conservatively' lines in order to bring point just barely
28357 onto the screen again. If that cannot be done, then redisplay
28358 recenters point as usual.
28359
28360 If the value is greater than 100, redisplay will never recenter point,
28361 but will always scroll just enough text to bring point into view, even
28362 if you move far away.
28363
28364 A value of zero means always recenter point if it moves off screen. */);
28365 scroll_conservatively = 0;
28366
28367 DEFVAR_INT ("scroll-margin", scroll_margin,
28368 doc: /* Number of lines of margin at the top and bottom of a window.
28369 Recenter the window whenever point gets within this many lines
28370 of the top or bottom of the window. */);
28371 scroll_margin = 0;
28372
28373 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28374 doc: /* Pixels per inch value for non-window system displays.
28375 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28376 Vdisplay_pixels_per_inch = make_float (72.0);
28377
28378 #if GLYPH_DEBUG
28379 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28380 #endif
28381
28382 DEFVAR_LISP ("truncate-partial-width-windows",
28383 Vtruncate_partial_width_windows,
28384 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28385 For an integer value, truncate lines in each window narrower than the
28386 full frame width, provided the window width is less than that integer;
28387 otherwise, respect the value of `truncate-lines'.
28388
28389 For any other non-nil value, truncate lines in all windows that do
28390 not span the full frame width.
28391
28392 A value of nil means to respect the value of `truncate-lines'.
28393
28394 If `word-wrap' is enabled, you might want to reduce this. */);
28395 Vtruncate_partial_width_windows = make_number (50);
28396
28397 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28398 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28399 Any other value means to use the appropriate face, `mode-line',
28400 `header-line', or `menu' respectively. */);
28401 mode_line_inverse_video = 1;
28402
28403 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28404 doc: /* Maximum buffer size for which line number should be displayed.
28405 If the buffer is bigger than this, the line number does not appear
28406 in the mode line. A value of nil means no limit. */);
28407 Vline_number_display_limit = Qnil;
28408
28409 DEFVAR_INT ("line-number-display-limit-width",
28410 line_number_display_limit_width,
28411 doc: /* Maximum line width (in characters) for line number display.
28412 If the average length of the lines near point is bigger than this, then the
28413 line number may be omitted from the mode line. */);
28414 line_number_display_limit_width = 200;
28415
28416 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28417 doc: /* Non-nil means highlight region even in nonselected windows. */);
28418 highlight_nonselected_windows = 0;
28419
28420 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28421 doc: /* Non-nil if more than one frame is visible on this display.
28422 Minibuffer-only frames don't count, but iconified frames do.
28423 This variable is not guaranteed to be accurate except while processing
28424 `frame-title-format' and `icon-title-format'. */);
28425
28426 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28427 doc: /* Template for displaying the title bar of visible frames.
28428 \(Assuming the window manager supports this feature.)
28429
28430 This variable has the same structure as `mode-line-format', except that
28431 the %c and %l constructs are ignored. It is used only on frames for
28432 which no explicit name has been set \(see `modify-frame-parameters'). */);
28433
28434 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28435 doc: /* Template for displaying the title bar of an iconified frame.
28436 \(Assuming the window manager supports this feature.)
28437 This variable has the same structure as `mode-line-format' (which see),
28438 and is used only on frames for which no explicit name has been set
28439 \(see `modify-frame-parameters'). */);
28440 Vicon_title_format
28441 = Vframe_title_format
28442 = pure_cons (intern_c_string ("multiple-frames"),
28443 pure_cons (make_pure_c_string ("%b"),
28444 pure_cons (pure_cons (empty_unibyte_string,
28445 pure_cons (intern_c_string ("invocation-name"),
28446 pure_cons (make_pure_c_string ("@"),
28447 pure_cons (intern_c_string ("system-name"),
28448 Qnil)))),
28449 Qnil)));
28450
28451 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28452 doc: /* Maximum number of lines to keep in the message log buffer.
28453 If nil, disable message logging. If t, log messages but don't truncate
28454 the buffer when it becomes large. */);
28455 Vmessage_log_max = make_number (100);
28456
28457 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28458 doc: /* Functions called before redisplay, if window sizes have changed.
28459 The value should be a list of functions that take one argument.
28460 Just before redisplay, for each frame, if any of its windows have changed
28461 size since the last redisplay, or have been split or deleted,
28462 all the functions in the list are called, with the frame as argument. */);
28463 Vwindow_size_change_functions = Qnil;
28464
28465 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28466 doc: /* List of functions to call before redisplaying a window with scrolling.
28467 Each function is called with two arguments, the window and its new
28468 display-start position. Note that these functions are also called by
28469 `set-window-buffer'. Also note that the value of `window-end' is not
28470 valid when these functions are called.
28471
28472 Warning: Do not use this feature to alter the way the window
28473 is scrolled. It is not designed for that, and such use probably won't
28474 work. */);
28475 Vwindow_scroll_functions = Qnil;
28476
28477 DEFVAR_LISP ("window-text-change-functions",
28478 Vwindow_text_change_functions,
28479 doc: /* Functions to call in redisplay when text in the window might change. */);
28480 Vwindow_text_change_functions = Qnil;
28481
28482 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28483 doc: /* Functions called when redisplay of a window reaches the end trigger.
28484 Each function is called with two arguments, the window and the end trigger value.
28485 See `set-window-redisplay-end-trigger'. */);
28486 Vredisplay_end_trigger_functions = Qnil;
28487
28488 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28489 doc: /* Non-nil means autoselect window with mouse pointer.
28490 If nil, do not autoselect windows.
28491 A positive number means delay autoselection by that many seconds: a
28492 window is autoselected only after the mouse has remained in that
28493 window for the duration of the delay.
28494 A negative number has a similar effect, but causes windows to be
28495 autoselected only after the mouse has stopped moving. \(Because of
28496 the way Emacs compares mouse events, you will occasionally wait twice
28497 that time before the window gets selected.\)
28498 Any other value means to autoselect window instantaneously when the
28499 mouse pointer enters it.
28500
28501 Autoselection selects the minibuffer only if it is active, and never
28502 unselects the minibuffer if it is active.
28503
28504 When customizing this variable make sure that the actual value of
28505 `focus-follows-mouse' matches the behavior of your window manager. */);
28506 Vmouse_autoselect_window = Qnil;
28507
28508 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28509 doc: /* Non-nil means automatically resize tool-bars.
28510 This dynamically changes the tool-bar's height to the minimum height
28511 that is needed to make all tool-bar items visible.
28512 If value is `grow-only', the tool-bar's height is only increased
28513 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28514 Vauto_resize_tool_bars = Qt;
28515
28516 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28517 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28518 auto_raise_tool_bar_buttons_p = 1;
28519
28520 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28521 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28522 make_cursor_line_fully_visible_p = 1;
28523
28524 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28525 doc: /* Border below tool-bar in pixels.
28526 If an integer, use it as the height of the border.
28527 If it is one of `internal-border-width' or `border-width', use the
28528 value of the corresponding frame parameter.
28529 Otherwise, no border is added below the tool-bar. */);
28530 Vtool_bar_border = Qinternal_border_width;
28531
28532 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28533 doc: /* Margin around tool-bar buttons in pixels.
28534 If an integer, use that for both horizontal and vertical margins.
28535 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28536 HORZ specifying the horizontal margin, and VERT specifying the
28537 vertical margin. */);
28538 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28539
28540 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28541 doc: /* Relief thickness of tool-bar buttons. */);
28542 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28543
28544 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28545 doc: /* Tool bar style to use.
28546 It can be one of
28547 image - show images only
28548 text - show text only
28549 both - show both, text below image
28550 both-horiz - show text to the right of the image
28551 text-image-horiz - show text to the left of the image
28552 any other - use system default or image if no system default. */);
28553 Vtool_bar_style = Qnil;
28554
28555 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28556 doc: /* Maximum number of characters a label can have to be shown.
28557 The tool bar style must also show labels for this to have any effect, see
28558 `tool-bar-style'. */);
28559 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28560
28561 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28562 doc: /* List of functions to call to fontify regions of text.
28563 Each function is called with one argument POS. Functions must
28564 fontify a region starting at POS in the current buffer, and give
28565 fontified regions the property `fontified'. */);
28566 Vfontification_functions = Qnil;
28567 Fmake_variable_buffer_local (Qfontification_functions);
28568
28569 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28570 unibyte_display_via_language_environment,
28571 doc: /* Non-nil means display unibyte text according to language environment.
28572 Specifically, this means that raw bytes in the range 160-255 decimal
28573 are displayed by converting them to the equivalent multibyte characters
28574 according to the current language environment. As a result, they are
28575 displayed according to the current fontset.
28576
28577 Note that this variable affects only how these bytes are displayed,
28578 but does not change the fact they are interpreted as raw bytes. */);
28579 unibyte_display_via_language_environment = 0;
28580
28581 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28582 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
28583 If a float, it specifies a fraction of the mini-window frame's height.
28584 If an integer, it specifies a number of lines. */);
28585 Vmax_mini_window_height = make_float (0.25);
28586
28587 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28588 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28589 A value of nil means don't automatically resize mini-windows.
28590 A value of t means resize them to fit the text displayed in them.
28591 A value of `grow-only', the default, means let mini-windows grow only;
28592 they return to their normal size when the minibuffer is closed, or the
28593 echo area becomes empty. */);
28594 Vresize_mini_windows = Qgrow_only;
28595
28596 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28597 doc: /* Alist specifying how to blink the cursor off.
28598 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28599 `cursor-type' frame-parameter or variable equals ON-STATE,
28600 comparing using `equal', Emacs uses OFF-STATE to specify
28601 how to blink it off. ON-STATE and OFF-STATE are values for
28602 the `cursor-type' frame parameter.
28603
28604 If a frame's ON-STATE has no entry in this list,
28605 the frame's other specifications determine how to blink the cursor off. */);
28606 Vblink_cursor_alist = Qnil;
28607
28608 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28609 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28610 If non-nil, windows are automatically scrolled horizontally to make
28611 point visible. */);
28612 automatic_hscrolling_p = 1;
28613 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28614
28615 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28616 doc: /* How many columns away from the window edge point is allowed to get
28617 before automatic hscrolling will horizontally scroll the window. */);
28618 hscroll_margin = 5;
28619
28620 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28621 doc: /* How many columns to scroll the window when point gets too close to the edge.
28622 When point is less than `hscroll-margin' columns from the window
28623 edge, automatic hscrolling will scroll the window by the amount of columns
28624 determined by this variable. If its value is a positive integer, scroll that
28625 many columns. If it's a positive floating-point number, it specifies the
28626 fraction of the window's width to scroll. If it's nil or zero, point will be
28627 centered horizontally after the scroll. Any other value, including negative
28628 numbers, are treated as if the value were zero.
28629
28630 Automatic hscrolling always moves point outside the scroll margin, so if
28631 point was more than scroll step columns inside the margin, the window will
28632 scroll more than the value given by the scroll step.
28633
28634 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28635 and `scroll-right' overrides this variable's effect. */);
28636 Vhscroll_step = make_number (0);
28637
28638 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28639 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28640 Bind this around calls to `message' to let it take effect. */);
28641 message_truncate_lines = 0;
28642
28643 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28644 doc: /* Normal hook run to update the menu bar definitions.
28645 Redisplay runs this hook before it redisplays the menu bar.
28646 This is used to update submenus such as Buffers,
28647 whose contents depend on various data. */);
28648 Vmenu_bar_update_hook = Qnil;
28649
28650 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28651 doc: /* Frame for which we are updating a menu.
28652 The enable predicate for a menu binding should check this variable. */);
28653 Vmenu_updating_frame = Qnil;
28654
28655 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28656 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28657 inhibit_menubar_update = 0;
28658
28659 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28660 doc: /* Prefix prepended to all continuation lines at display time.
28661 The value may be a string, an image, or a stretch-glyph; it is
28662 interpreted in the same way as the value of a `display' text property.
28663
28664 This variable is overridden by any `wrap-prefix' text or overlay
28665 property.
28666
28667 To add a prefix to non-continuation lines, use `line-prefix'. */);
28668 Vwrap_prefix = Qnil;
28669 DEFSYM (Qwrap_prefix, "wrap-prefix");
28670 Fmake_variable_buffer_local (Qwrap_prefix);
28671
28672 DEFVAR_LISP ("line-prefix", Vline_prefix,
28673 doc: /* Prefix prepended to all non-continuation lines at display time.
28674 The value may be a string, an image, or a stretch-glyph; it is
28675 interpreted in the same way as the value of a `display' text property.
28676
28677 This variable is overridden by any `line-prefix' text or overlay
28678 property.
28679
28680 To add a prefix to continuation lines, use `wrap-prefix'. */);
28681 Vline_prefix = Qnil;
28682 DEFSYM (Qline_prefix, "line-prefix");
28683 Fmake_variable_buffer_local (Qline_prefix);
28684
28685 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28686 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28687 inhibit_eval_during_redisplay = 0;
28688
28689 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28690 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28691 inhibit_free_realized_faces = 0;
28692
28693 #if GLYPH_DEBUG
28694 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28695 doc: /* Inhibit try_window_id display optimization. */);
28696 inhibit_try_window_id = 0;
28697
28698 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28699 doc: /* Inhibit try_window_reusing display optimization. */);
28700 inhibit_try_window_reusing = 0;
28701
28702 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28703 doc: /* Inhibit try_cursor_movement display optimization. */);
28704 inhibit_try_cursor_movement = 0;
28705 #endif /* GLYPH_DEBUG */
28706
28707 DEFVAR_INT ("overline-margin", overline_margin,
28708 doc: /* Space between overline and text, in pixels.
28709 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28710 margin to the character height. */);
28711 overline_margin = 2;
28712
28713 DEFVAR_INT ("underline-minimum-offset",
28714 underline_minimum_offset,
28715 doc: /* Minimum distance between baseline and underline.
28716 This can improve legibility of underlined text at small font sizes,
28717 particularly when using variable `x-use-underline-position-properties'
28718 with fonts that specify an UNDERLINE_POSITION relatively close to the
28719 baseline. The default value is 1. */);
28720 underline_minimum_offset = 1;
28721
28722 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28723 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28724 This feature only works when on a window system that can change
28725 cursor shapes. */);
28726 display_hourglass_p = 1;
28727
28728 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28729 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28730 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28731
28732 hourglass_atimer = NULL;
28733 hourglass_shown_p = 0;
28734
28735 DEFSYM (Qglyphless_char, "glyphless-char");
28736 DEFSYM (Qhex_code, "hex-code");
28737 DEFSYM (Qempty_box, "empty-box");
28738 DEFSYM (Qthin_space, "thin-space");
28739 DEFSYM (Qzero_width, "zero-width");
28740
28741 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28742 /* Intern this now in case it isn't already done.
28743 Setting this variable twice is harmless.
28744 But don't staticpro it here--that is done in alloc.c. */
28745 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28746 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28747
28748 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28749 doc: /* Char-table defining glyphless characters.
28750 Each element, if non-nil, should be one of the following:
28751 an ASCII acronym string: display this string in a box
28752 `hex-code': display the hexadecimal code of a character in a box
28753 `empty-box': display as an empty box
28754 `thin-space': display as 1-pixel width space
28755 `zero-width': don't display
28756 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28757 display method for graphical terminals and text terminals respectively.
28758 GRAPHICAL and TEXT should each have one of the values listed above.
28759
28760 The char-table has one extra slot to control the display of a character for
28761 which no font is found. This slot only takes effect on graphical terminals.
28762 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28763 `thin-space'. The default is `empty-box'. */);
28764 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28765 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28766 Qempty_box);
28767 }
28768
28769
28770 /* Initialize this module when Emacs starts. */
28771
28772 void
28773 init_xdisp (void)
28774 {
28775 current_header_line_height = current_mode_line_height = -1;
28776
28777 CHARPOS (this_line_start_pos) = 0;
28778
28779 if (!noninteractive)
28780 {
28781 struct window *m = XWINDOW (minibuf_window);
28782 Lisp_Object frame = m->frame;
28783 struct frame *f = XFRAME (frame);
28784 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28785 struct window *r = XWINDOW (root);
28786 int i;
28787
28788 echo_area_window = minibuf_window;
28789
28790 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28791 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28792 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28793 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28794 XSETFASTINT (m->total_lines, 1);
28795 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28796
28797 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28798 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28799 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28800
28801 /* The default ellipsis glyphs `...'. */
28802 for (i = 0; i < 3; ++i)
28803 default_invis_vector[i] = make_number ('.');
28804 }
28805
28806 {
28807 /* Allocate the buffer for frame titles.
28808 Also used for `format-mode-line'. */
28809 int size = 100;
28810 mode_line_noprop_buf = (char *) xmalloc (size);
28811 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28812 mode_line_noprop_ptr = mode_line_noprop_buf;
28813 mode_line_target = MODE_LINE_DISPLAY;
28814 }
28815
28816 help_echo_showing_p = 0;
28817 }
28818
28819 /* Since w32 does not support atimers, it defines its own implementation of
28820 the following three functions in w32fns.c. */
28821 #ifndef WINDOWSNT
28822
28823 /* Platform-independent portion of hourglass implementation. */
28824
28825 /* Return non-zero if hourglass timer has been started or hourglass is
28826 shown. */
28827 int
28828 hourglass_started (void)
28829 {
28830 return hourglass_shown_p || hourglass_atimer != NULL;
28831 }
28832
28833 /* Cancel a currently active hourglass timer, and start a new one. */
28834 void
28835 start_hourglass (void)
28836 {
28837 #if defined (HAVE_WINDOW_SYSTEM)
28838 EMACS_TIME delay;
28839 int secs, usecs = 0;
28840
28841 cancel_hourglass ();
28842
28843 if (INTEGERP (Vhourglass_delay)
28844 && XINT (Vhourglass_delay) > 0)
28845 secs = XFASTINT (Vhourglass_delay);
28846 else if (FLOATP (Vhourglass_delay)
28847 && XFLOAT_DATA (Vhourglass_delay) > 0)
28848 {
28849 Lisp_Object tem;
28850 tem = Ftruncate (Vhourglass_delay, Qnil);
28851 secs = XFASTINT (tem);
28852 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28853 }
28854 else
28855 secs = DEFAULT_HOURGLASS_DELAY;
28856
28857 EMACS_SET_SECS_USECS (delay, secs, usecs);
28858 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28859 show_hourglass, NULL);
28860 #endif
28861 }
28862
28863
28864 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28865 shown. */
28866 void
28867 cancel_hourglass (void)
28868 {
28869 #if defined (HAVE_WINDOW_SYSTEM)
28870 if (hourglass_atimer)
28871 {
28872 cancel_atimer (hourglass_atimer);
28873 hourglass_atimer = NULL;
28874 }
28875
28876 if (hourglass_shown_p)
28877 hide_hourglass ();
28878 #endif
28879 }
28880 #endif /* ! WINDOWSNT */