use dynwind_begin and dynwind_end
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (w->header.self, selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 /* Calling line_bottom_y may change it.method, it.position, etc. */
1456 enum it_method it_method = it.method;
1457 int bottom_y = (last_height = 0, line_bottom_y (&it));
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459
1460 if (top_y < window_top_y)
1461 visible_p = bottom_y > window_top_y;
1462 else if (top_y < it.last_visible_y)
1463 visible_p = true;
1464 if (bottom_y >= it.last_visible_y
1465 && it.bidi_p && it.bidi_it.scan_dir == -1
1466 && IT_CHARPOS (it) < charpos)
1467 {
1468 /* When the last line of the window is scanned backwards
1469 under bidi iteration, we could be duped into thinking
1470 that we have passed CHARPOS, when in fact move_it_to
1471 simply stopped short of CHARPOS because it reached
1472 last_visible_y. To see if that's what happened, we call
1473 move_it_to again with a slightly larger vertical limit,
1474 and see if it actually moved vertically; if it did, we
1475 didn't really reach CHARPOS, which is beyond window end. */
1476 struct it save_it = it;
1477 /* Why 10? because we don't know how many canonical lines
1478 will the height of the next line(s) be. So we guess. */
1479 int ten_more_lines = 10 * default_line_pixel_height (w);
1480
1481 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1482 MOVE_TO_POS | MOVE_TO_Y);
1483 if (it.current_y > top_y)
1484 visible_p = 0;
1485
1486 it = save_it;
1487 }
1488 if (visible_p)
1489 {
1490 if (it_method == GET_FROM_DISPLAY_VECTOR)
1491 {
1492 /* We stopped on the last glyph of a display vector.
1493 Try and recompute. Hack alert! */
1494 if (charpos < 2 || top.charpos >= charpos)
1495 top_x = it.glyph_row->x;
1496 else
1497 {
1498 struct it it2, it2_prev;
1499 /* The idea is to get to the previous buffer
1500 position, consume the character there, and use
1501 the pixel coordinates we get after that. But if
1502 the previous buffer position is also displayed
1503 from a display vector, we need to consume all of
1504 the glyphs from that display vector. */
1505 start_display (&it2, w, top);
1506 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1507 /* If we didn't get to CHARPOS - 1, there's some
1508 replacing display property at that position, and
1509 we stopped after it. That is exactly the place
1510 whose coordinates we want. */
1511 if (IT_CHARPOS (it2) != charpos - 1)
1512 it2_prev = it2;
1513 else
1514 {
1515 /* Iterate until we get out of the display
1516 vector that displays the character at
1517 CHARPOS - 1. */
1518 do {
1519 get_next_display_element (&it2);
1520 PRODUCE_GLYPHS (&it2);
1521 it2_prev = it2;
1522 set_iterator_to_next (&it2, 1);
1523 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1524 && IT_CHARPOS (it2) < charpos);
1525 }
1526 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1527 || it2_prev.current_x > it2_prev.last_visible_x)
1528 top_x = it.glyph_row->x;
1529 else
1530 {
1531 top_x = it2_prev.current_x;
1532 top_y = it2_prev.current_y;
1533 }
1534 }
1535 }
1536 else if (IT_CHARPOS (it) != charpos)
1537 {
1538 Lisp_Object cpos = make_number (charpos);
1539 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1540 Lisp_Object string = string_from_display_spec (spec);
1541 struct text_pos tpos;
1542 int replacing_spec_p;
1543 bool newline_in_string
1544 = (STRINGP (string)
1545 && memchr (SDATA (string), '\n', SBYTES (string)));
1546
1547 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1548 replacing_spec_p
1549 = (!NILP (spec)
1550 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1551 charpos, FRAME_WINDOW_P (it.f)));
1552 /* The tricky code below is needed because there's a
1553 discrepancy between move_it_to and how we set cursor
1554 when PT is at the beginning of a portion of text
1555 covered by a display property or an overlay with a
1556 display property, or the display line ends in a
1557 newline from a display string. move_it_to will stop
1558 _after_ such display strings, whereas
1559 set_cursor_from_row conspires with cursor_row_p to
1560 place the cursor on the first glyph produced from the
1561 display string. */
1562
1563 /* We have overshoot PT because it is covered by a
1564 display property that replaces the text it covers.
1565 If the string includes embedded newlines, we are also
1566 in the wrong display line. Backtrack to the correct
1567 line, where the display property begins. */
1568 if (replacing_spec_p)
1569 {
1570 Lisp_Object startpos, endpos;
1571 EMACS_INT start, end;
1572 struct it it3;
1573 int it3_moved;
1574
1575 /* Find the first and the last buffer positions
1576 covered by the display string. */
1577 endpos =
1578 Fnext_single_char_property_change (cpos, Qdisplay,
1579 Qnil, Qnil);
1580 startpos =
1581 Fprevious_single_char_property_change (endpos, Qdisplay,
1582 Qnil, Qnil);
1583 start = XFASTINT (startpos);
1584 end = XFASTINT (endpos);
1585 /* Move to the last buffer position before the
1586 display property. */
1587 start_display (&it3, w, top);
1588 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1589 /* Move forward one more line if the position before
1590 the display string is a newline or if it is the
1591 rightmost character on a line that is
1592 continued or word-wrapped. */
1593 if (it3.method == GET_FROM_BUFFER
1594 && (it3.c == '\n'
1595 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1596 move_it_by_lines (&it3, 1);
1597 else if (move_it_in_display_line_to (&it3, -1,
1598 it3.current_x
1599 + it3.pixel_width,
1600 MOVE_TO_X)
1601 == MOVE_LINE_CONTINUED)
1602 {
1603 move_it_by_lines (&it3, 1);
1604 /* When we are under word-wrap, the #$@%!
1605 move_it_by_lines moves 2 lines, so we need to
1606 fix that up. */
1607 if (it3.line_wrap == WORD_WRAP)
1608 move_it_by_lines (&it3, -1);
1609 }
1610
1611 /* Record the vertical coordinate of the display
1612 line where we wound up. */
1613 top_y = it3.current_y;
1614 if (it3.bidi_p)
1615 {
1616 /* When characters are reordered for display,
1617 the character displayed to the left of the
1618 display string could be _after_ the display
1619 property in the logical order. Use the
1620 smallest vertical position of these two. */
1621 start_display (&it3, w, top);
1622 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1623 if (it3.current_y < top_y)
1624 top_y = it3.current_y;
1625 }
1626 /* Move from the top of the window to the beginning
1627 of the display line where the display string
1628 begins. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1631 /* If it3_moved stays zero after the 'while' loop
1632 below, that means we already were at a newline
1633 before the loop (e.g., the display string begins
1634 with a newline), so we don't need to (and cannot)
1635 inspect the glyphs of it3.glyph_row, because
1636 PRODUCE_GLYPHS will not produce anything for a
1637 newline, and thus it3.glyph_row stays at its
1638 stale content it got at top of the window. */
1639 it3_moved = 0;
1640 /* Finally, advance the iterator until we hit the
1641 first display element whose character position is
1642 CHARPOS, or until the first newline from the
1643 display string, which signals the end of the
1644 display line. */
1645 while (get_next_display_element (&it3))
1646 {
1647 PRODUCE_GLYPHS (&it3);
1648 if (IT_CHARPOS (it3) == charpos
1649 || ITERATOR_AT_END_OF_LINE_P (&it3))
1650 break;
1651 it3_moved = 1;
1652 set_iterator_to_next (&it3, 0);
1653 }
1654 top_x = it3.current_x - it3.pixel_width;
1655 /* Normally, we would exit the above loop because we
1656 found the display element whose character
1657 position is CHARPOS. For the contingency that we
1658 didn't, and stopped at the first newline from the
1659 display string, move back over the glyphs
1660 produced from the string, until we find the
1661 rightmost glyph not from the string. */
1662 if (it3_moved
1663 && newline_in_string
1664 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1665 {
1666 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1667 + it3.glyph_row->used[TEXT_AREA];
1668
1669 while (EQ ((g - 1)->object, string))
1670 {
1671 --g;
1672 top_x -= g->pixel_width;
1673 }
1674 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA]);
1676 }
1677 }
1678 }
1679
1680 *x = top_x;
1681 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1682 *rtop = max (0, window_top_y - top_y);
1683 *rbot = max (0, bottom_y - it.last_visible_y);
1684 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1685 - max (top_y, window_top_y)));
1686 *vpos = it.vpos;
1687 }
1688 }
1689 else
1690 {
1691 /* We were asked to provide info about WINDOW_END. */
1692 struct it it2;
1693 void *it2data = NULL;
1694
1695 SAVE_IT (it2, it, it2data);
1696 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1697 move_it_by_lines (&it, 1);
1698 if (charpos < IT_CHARPOS (it)
1699 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1700 {
1701 visible_p = true;
1702 RESTORE_IT (&it2, &it2, it2data);
1703 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1704 *x = it2.current_x;
1705 *y = it2.current_y + it2.max_ascent - it2.ascent;
1706 *rtop = max (0, -it2.current_y);
1707 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1708 - it.last_visible_y));
1709 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1710 it.last_visible_y)
1711 - max (it2.current_y,
1712 WINDOW_HEADER_LINE_HEIGHT (w))));
1713 *vpos = it2.vpos;
1714 }
1715 else
1716 bidi_unshelve_cache (it2data, 1);
1717 }
1718 bidi_unshelve_cache (itdata, 0);
1719
1720 if (old_buffer)
1721 set_buffer_internal_1 (old_buffer);
1722
1723 if (visible_p && w->hscroll > 0)
1724 *x -=
1725 window_hscroll_limited (w, WINDOW_XFRAME (w))
1726 * WINDOW_FRAME_COLUMN_WIDTH (w);
1727
1728 #if 0
1729 /* Debugging code. */
1730 if (visible_p)
1731 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1732 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1733 else
1734 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1735 #endif
1736
1737 return visible_p;
1738 }
1739
1740
1741 /* Return the next character from STR. Return in *LEN the length of
1742 the character. This is like STRING_CHAR_AND_LENGTH but never
1743 returns an invalid character. If we find one, we return a `?', but
1744 with the length of the invalid character. */
1745
1746 static int
1747 string_char_and_length (const unsigned char *str, int *len)
1748 {
1749 int c;
1750
1751 c = STRING_CHAR_AND_LENGTH (str, *len);
1752 if (!CHAR_VALID_P (c))
1753 /* We may not change the length here because other places in Emacs
1754 don't use this function, i.e. they silently accept invalid
1755 characters. */
1756 c = '?';
1757
1758 return c;
1759 }
1760
1761
1762
1763 /* Given a position POS containing a valid character and byte position
1764 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1765
1766 static struct text_pos
1767 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1768 {
1769 eassert (STRINGP (string) && nchars >= 0);
1770
1771 if (STRING_MULTIBYTE (string))
1772 {
1773 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1774 int len;
1775
1776 while (nchars--)
1777 {
1778 string_char_and_length (p, &len);
1779 p += len;
1780 CHARPOS (pos) += 1;
1781 BYTEPOS (pos) += len;
1782 }
1783 }
1784 else
1785 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1786
1787 return pos;
1788 }
1789
1790
1791 /* Value is the text position, i.e. character and byte position,
1792 for character position CHARPOS in STRING. */
1793
1794 static struct text_pos
1795 string_pos (ptrdiff_t charpos, Lisp_Object string)
1796 {
1797 struct text_pos pos;
1798 eassert (STRINGP (string));
1799 eassert (charpos >= 0);
1800 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1801 return pos;
1802 }
1803
1804
1805 /* Value is a text position, i.e. character and byte position, for
1806 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1807 means recognize multibyte characters. */
1808
1809 static struct text_pos
1810 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1811 {
1812 struct text_pos pos;
1813
1814 eassert (s != NULL);
1815 eassert (charpos >= 0);
1816
1817 if (multibyte_p)
1818 {
1819 int len;
1820
1821 SET_TEXT_POS (pos, 0, 0);
1822 while (charpos--)
1823 {
1824 string_char_and_length ((const unsigned char *) s, &len);
1825 s += len;
1826 CHARPOS (pos) += 1;
1827 BYTEPOS (pos) += len;
1828 }
1829 }
1830 else
1831 SET_TEXT_POS (pos, charpos, charpos);
1832
1833 return pos;
1834 }
1835
1836
1837 /* Value is the number of characters in C string S. MULTIBYTE_P
1838 non-zero means recognize multibyte characters. */
1839
1840 static ptrdiff_t
1841 number_of_chars (const char *s, bool multibyte_p)
1842 {
1843 ptrdiff_t nchars;
1844
1845 if (multibyte_p)
1846 {
1847 ptrdiff_t rest = strlen (s);
1848 int len;
1849 const unsigned char *p = (const unsigned char *) s;
1850
1851 for (nchars = 0; rest > 0; ++nchars)
1852 {
1853 string_char_and_length (p, &len);
1854 rest -= len, p += len;
1855 }
1856 }
1857 else
1858 nchars = strlen (s);
1859
1860 return nchars;
1861 }
1862
1863
1864 /* Compute byte position NEWPOS->bytepos corresponding to
1865 NEWPOS->charpos. POS is a known position in string STRING.
1866 NEWPOS->charpos must be >= POS.charpos. */
1867
1868 static void
1869 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1870 {
1871 eassert (STRINGP (string));
1872 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1873
1874 if (STRING_MULTIBYTE (string))
1875 *newpos = string_pos_nchars_ahead (pos, string,
1876 CHARPOS (*newpos) - CHARPOS (pos));
1877 else
1878 BYTEPOS (*newpos) = CHARPOS (*newpos);
1879 }
1880
1881 /* EXPORT:
1882 Return an estimation of the pixel height of mode or header lines on
1883 frame F. FACE_ID specifies what line's height to estimate. */
1884
1885 int
1886 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1887 {
1888 #ifdef HAVE_WINDOW_SYSTEM
1889 if (FRAME_WINDOW_P (f))
1890 {
1891 int height = FONT_HEIGHT (FRAME_FONT (f));
1892
1893 /* This function is called so early when Emacs starts that the face
1894 cache and mode line face are not yet initialized. */
1895 if (FRAME_FACE_CACHE (f))
1896 {
1897 struct face *face = FACE_FROM_ID (f, face_id);
1898 if (face)
1899 {
1900 if (face->font)
1901 height = FONT_HEIGHT (face->font);
1902 if (face->box_line_width > 0)
1903 height += 2 * face->box_line_width;
1904 }
1905 }
1906
1907 return height;
1908 }
1909 #endif
1910
1911 return 1;
1912 }
1913
1914 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1915 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1916 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1917 not force the value into range. */
1918
1919 void
1920 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1921 int *x, int *y, NativeRectangle *bounds, int noclip)
1922 {
1923
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 if (FRAME_WINDOW_P (f))
1926 {
1927 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1928 even for negative values. */
1929 if (pix_x < 0)
1930 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1931 if (pix_y < 0)
1932 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1933
1934 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1935 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1936
1937 if (bounds)
1938 STORE_NATIVE_RECT (*bounds,
1939 FRAME_COL_TO_PIXEL_X (f, pix_x),
1940 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1941 FRAME_COLUMN_WIDTH (f) - 1,
1942 FRAME_LINE_HEIGHT (f) - 1);
1943
1944 /* PXW: Should we clip pixels before converting to columns/lines? */
1945 if (!noclip)
1946 {
1947 if (pix_x < 0)
1948 pix_x = 0;
1949 else if (pix_x > FRAME_TOTAL_COLS (f))
1950 pix_x = FRAME_TOTAL_COLS (f);
1951
1952 if (pix_y < 0)
1953 pix_y = 0;
1954 else if (pix_y > FRAME_LINES (f))
1955 pix_y = FRAME_LINES (f);
1956 }
1957 }
1958 #endif
1959
1960 *x = pix_x;
1961 *y = pix_y;
1962 }
1963
1964
1965 /* Find the glyph under window-relative coordinates X/Y in window W.
1966 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1967 strings. Return in *HPOS and *VPOS the row and column number of
1968 the glyph found. Return in *AREA the glyph area containing X.
1969 Value is a pointer to the glyph found or null if X/Y is not on
1970 text, or we can't tell because W's current matrix is not up to
1971 date. */
1972
1973 static struct glyph *
1974 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1975 int *dx, int *dy, int *area)
1976 {
1977 struct glyph *glyph, *end;
1978 struct glyph_row *row = NULL;
1979 int x0, i;
1980
1981 /* Find row containing Y. Give up if some row is not enabled. */
1982 for (i = 0; i < w->current_matrix->nrows; ++i)
1983 {
1984 row = MATRIX_ROW (w->current_matrix, i);
1985 if (!row->enabled_p)
1986 return NULL;
1987 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1988 break;
1989 }
1990
1991 *vpos = i;
1992 *hpos = 0;
1993
1994 /* Give up if Y is not in the window. */
1995 if (i == w->current_matrix->nrows)
1996 return NULL;
1997
1998 /* Get the glyph area containing X. */
1999 if (w->pseudo_window_p)
2000 {
2001 *area = TEXT_AREA;
2002 x0 = 0;
2003 }
2004 else
2005 {
2006 if (x < window_box_left_offset (w, TEXT_AREA))
2007 {
2008 *area = LEFT_MARGIN_AREA;
2009 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2010 }
2011 else if (x < window_box_right_offset (w, TEXT_AREA))
2012 {
2013 *area = TEXT_AREA;
2014 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2015 }
2016 else
2017 {
2018 *area = RIGHT_MARGIN_AREA;
2019 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2020 }
2021 }
2022
2023 /* Find glyph containing X. */
2024 glyph = row->glyphs[*area];
2025 end = glyph + row->used[*area];
2026 x -= x0;
2027 while (glyph < end && x >= glyph->pixel_width)
2028 {
2029 x -= glyph->pixel_width;
2030 ++glyph;
2031 }
2032
2033 if (glyph == end)
2034 return NULL;
2035
2036 if (dx)
2037 {
2038 *dx = x;
2039 *dy = y - (row->y + row->ascent - glyph->ascent);
2040 }
2041
2042 *hpos = glyph - row->glyphs[*area];
2043 return glyph;
2044 }
2045
2046 /* Convert frame-relative x/y to coordinates relative to window W.
2047 Takes pseudo-windows into account. */
2048
2049 static void
2050 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2051 {
2052 if (w->pseudo_window_p)
2053 {
2054 /* A pseudo-window is always full-width, and starts at the
2055 left edge of the frame, plus a frame border. */
2056 struct frame *f = XFRAME (w->frame);
2057 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2058 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2059 }
2060 else
2061 {
2062 *x -= WINDOW_LEFT_EDGE_X (w);
2063 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2064 }
2065 }
2066
2067 #ifdef HAVE_WINDOW_SYSTEM
2068
2069 /* EXPORT:
2070 Return in RECTS[] at most N clipping rectangles for glyph string S.
2071 Return the number of stored rectangles. */
2072
2073 int
2074 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2075 {
2076 XRectangle r;
2077
2078 if (n <= 0)
2079 return 0;
2080
2081 if (s->row->full_width_p)
2082 {
2083 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2084 r.x = WINDOW_LEFT_EDGE_X (s->w);
2085 if (s->row->mode_line_p)
2086 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2087 else
2088 r.width = WINDOW_PIXEL_WIDTH (s->w);
2089
2090 /* Unless displaying a mode or menu bar line, which are always
2091 fully visible, clip to the visible part of the row. */
2092 if (s->w->pseudo_window_p)
2093 r.height = s->row->visible_height;
2094 else
2095 r.height = s->height;
2096 }
2097 else
2098 {
2099 /* This is a text line that may be partially visible. */
2100 r.x = window_box_left (s->w, s->area);
2101 r.width = window_box_width (s->w, s->area);
2102 r.height = s->row->visible_height;
2103 }
2104
2105 if (s->clip_head)
2106 if (r.x < s->clip_head->x)
2107 {
2108 if (r.width >= s->clip_head->x - r.x)
2109 r.width -= s->clip_head->x - r.x;
2110 else
2111 r.width = 0;
2112 r.x = s->clip_head->x;
2113 }
2114 if (s->clip_tail)
2115 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2116 {
2117 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2118 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2119 else
2120 r.width = 0;
2121 }
2122
2123 /* If S draws overlapping rows, it's sufficient to use the top and
2124 bottom of the window for clipping because this glyph string
2125 intentionally draws over other lines. */
2126 if (s->for_overlaps)
2127 {
2128 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2129 r.height = window_text_bottom_y (s->w) - r.y;
2130
2131 /* Alas, the above simple strategy does not work for the
2132 environments with anti-aliased text: if the same text is
2133 drawn onto the same place multiple times, it gets thicker.
2134 If the overlap we are processing is for the erased cursor, we
2135 take the intersection with the rectangle of the cursor. */
2136 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2137 {
2138 XRectangle rc, r_save = r;
2139
2140 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2141 rc.y = s->w->phys_cursor.y;
2142 rc.width = s->w->phys_cursor_width;
2143 rc.height = s->w->phys_cursor_height;
2144
2145 x_intersect_rectangles (&r_save, &rc, &r);
2146 }
2147 }
2148 else
2149 {
2150 /* Don't use S->y for clipping because it doesn't take partially
2151 visible lines into account. For example, it can be negative for
2152 partially visible lines at the top of a window. */
2153 if (!s->row->full_width_p
2154 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2155 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2156 else
2157 r.y = max (0, s->row->y);
2158 }
2159
2160 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2161
2162 /* If drawing the cursor, don't let glyph draw outside its
2163 advertised boundaries. Cleartype does this under some circumstances. */
2164 if (s->hl == DRAW_CURSOR)
2165 {
2166 struct glyph *glyph = s->first_glyph;
2167 int height, max_y;
2168
2169 if (s->x > r.x)
2170 {
2171 r.width -= s->x - r.x;
2172 r.x = s->x;
2173 }
2174 r.width = min (r.width, glyph->pixel_width);
2175
2176 /* If r.y is below window bottom, ensure that we still see a cursor. */
2177 height = min (glyph->ascent + glyph->descent,
2178 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2179 max_y = window_text_bottom_y (s->w) - height;
2180 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2181 if (s->ybase - glyph->ascent > max_y)
2182 {
2183 r.y = max_y;
2184 r.height = height;
2185 }
2186 else
2187 {
2188 /* Don't draw cursor glyph taller than our actual glyph. */
2189 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2190 if (height < r.height)
2191 {
2192 max_y = r.y + r.height;
2193 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2194 r.height = min (max_y - r.y, height);
2195 }
2196 }
2197 }
2198
2199 if (s->row->clip)
2200 {
2201 XRectangle r_save = r;
2202
2203 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2204 r.width = 0;
2205 }
2206
2207 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2208 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2209 {
2210 #ifdef CONVERT_FROM_XRECT
2211 CONVERT_FROM_XRECT (r, *rects);
2212 #else
2213 *rects = r;
2214 #endif
2215 return 1;
2216 }
2217 else
2218 {
2219 /* If we are processing overlapping and allowed to return
2220 multiple clipping rectangles, we exclude the row of the glyph
2221 string from the clipping rectangle. This is to avoid drawing
2222 the same text on the environment with anti-aliasing. */
2223 #ifdef CONVERT_FROM_XRECT
2224 XRectangle rs[2];
2225 #else
2226 XRectangle *rs = rects;
2227 #endif
2228 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2229
2230 if (s->for_overlaps & OVERLAPS_PRED)
2231 {
2232 rs[i] = r;
2233 if (r.y + r.height > row_y)
2234 {
2235 if (r.y < row_y)
2236 rs[i].height = row_y - r.y;
2237 else
2238 rs[i].height = 0;
2239 }
2240 i++;
2241 }
2242 if (s->for_overlaps & OVERLAPS_SUCC)
2243 {
2244 rs[i] = r;
2245 if (r.y < row_y + s->row->visible_height)
2246 {
2247 if (r.y + r.height > row_y + s->row->visible_height)
2248 {
2249 rs[i].y = row_y + s->row->visible_height;
2250 rs[i].height = r.y + r.height - rs[i].y;
2251 }
2252 else
2253 rs[i].height = 0;
2254 }
2255 i++;
2256 }
2257
2258 n = i;
2259 #ifdef CONVERT_FROM_XRECT
2260 for (i = 0; i < n; i++)
2261 CONVERT_FROM_XRECT (rs[i], rects[i]);
2262 #endif
2263 return n;
2264 }
2265 }
2266
2267 /* EXPORT:
2268 Return in *NR the clipping rectangle for glyph string S. */
2269
2270 void
2271 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2272 {
2273 get_glyph_string_clip_rects (s, nr, 1);
2274 }
2275
2276
2277 /* EXPORT:
2278 Return the position and height of the phys cursor in window W.
2279 Set w->phys_cursor_width to width of phys cursor.
2280 */
2281
2282 void
2283 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2284 struct glyph *glyph, int *xp, int *yp, int *heightp)
2285 {
2286 struct frame *f = XFRAME (WINDOW_FRAME (w));
2287 int x, y, wd, h, h0, y0;
2288
2289 /* Compute the width of the rectangle to draw. If on a stretch
2290 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2291 rectangle as wide as the glyph, but use a canonical character
2292 width instead. */
2293 wd = glyph->pixel_width - 1;
2294 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2295 wd++; /* Why? */
2296 #endif
2297
2298 x = w->phys_cursor.x;
2299 if (x < 0)
2300 {
2301 wd += x;
2302 x = 0;
2303 }
2304
2305 if (glyph->type == STRETCH_GLYPH
2306 && !x_stretch_cursor_p)
2307 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2308 w->phys_cursor_width = wd;
2309
2310 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2311
2312 /* If y is below window bottom, ensure that we still see a cursor. */
2313 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2314
2315 h = max (h0, glyph->ascent + glyph->descent);
2316 h0 = min (h0, glyph->ascent + glyph->descent);
2317
2318 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2319 if (y < y0)
2320 {
2321 h = max (h - (y0 - y) + 1, h0);
2322 y = y0 - 1;
2323 }
2324 else
2325 {
2326 y0 = window_text_bottom_y (w) - h0;
2327 if (y > y0)
2328 {
2329 h += y - y0;
2330 y = y0;
2331 }
2332 }
2333
2334 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2335 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2336 *heightp = h;
2337 }
2338
2339 /*
2340 * Remember which glyph the mouse is over.
2341 */
2342
2343 void
2344 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2345 {
2346 Lisp_Object window;
2347 struct window *w;
2348 struct glyph_row *r, *gr, *end_row;
2349 enum window_part part;
2350 enum glyph_row_area area;
2351 int x, y, width, height;
2352
2353 /* Try to determine frame pixel position and size of the glyph under
2354 frame pixel coordinates X/Y on frame F. */
2355
2356 if (window_resize_pixelwise)
2357 {
2358 width = height = 1;
2359 goto virtual_glyph;
2360 }
2361 else if (!f->glyphs_initialized_p
2362 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2363 NILP (window)))
2364 {
2365 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2366 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2367 goto virtual_glyph;
2368 }
2369
2370 w = XWINDOW (window);
2371 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2372 height = WINDOW_FRAME_LINE_HEIGHT (w);
2373
2374 x = window_relative_x_coord (w, part, gx);
2375 y = gy - WINDOW_TOP_EDGE_Y (w);
2376
2377 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2378 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2379
2380 if (w->pseudo_window_p)
2381 {
2382 area = TEXT_AREA;
2383 part = ON_MODE_LINE; /* Don't adjust margin. */
2384 goto text_glyph;
2385 }
2386
2387 switch (part)
2388 {
2389 case ON_LEFT_MARGIN:
2390 area = LEFT_MARGIN_AREA;
2391 goto text_glyph;
2392
2393 case ON_RIGHT_MARGIN:
2394 area = RIGHT_MARGIN_AREA;
2395 goto text_glyph;
2396
2397 case ON_HEADER_LINE:
2398 case ON_MODE_LINE:
2399 gr = (part == ON_HEADER_LINE
2400 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2401 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2402 gy = gr->y;
2403 area = TEXT_AREA;
2404 goto text_glyph_row_found;
2405
2406 case ON_TEXT:
2407 area = TEXT_AREA;
2408
2409 text_glyph:
2410 gr = 0; gy = 0;
2411 for (; r <= end_row && r->enabled_p; ++r)
2412 if (r->y + r->height > y)
2413 {
2414 gr = r; gy = r->y;
2415 break;
2416 }
2417
2418 text_glyph_row_found:
2419 if (gr && gy <= y)
2420 {
2421 struct glyph *g = gr->glyphs[area];
2422 struct glyph *end = g + gr->used[area];
2423
2424 height = gr->height;
2425 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2426 if (gx + g->pixel_width > x)
2427 break;
2428
2429 if (g < end)
2430 {
2431 if (g->type == IMAGE_GLYPH)
2432 {
2433 /* Don't remember when mouse is over image, as
2434 image may have hot-spots. */
2435 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2436 return;
2437 }
2438 width = g->pixel_width;
2439 }
2440 else
2441 {
2442 /* Use nominal char spacing at end of line. */
2443 x -= gx;
2444 gx += (x / width) * width;
2445 }
2446
2447 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2448 {
2449 gx += window_box_left_offset (w, area);
2450 /* Don't expand over the modeline to make sure the vertical
2451 drag cursor is shown early enough. */
2452 height = min (height,
2453 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2454 }
2455 }
2456 else
2457 {
2458 /* Use nominal line height at end of window. */
2459 gx = (x / width) * width;
2460 y -= gy;
2461 gy += (y / height) * height;
2462 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2463 /* See comment above. */
2464 height = min (height,
2465 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2466 }
2467 break;
2468
2469 case ON_LEFT_FRINGE:
2470 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2471 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2472 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2473 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2474 goto row_glyph;
2475
2476 case ON_RIGHT_FRINGE:
2477 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2478 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2479 : window_box_right_offset (w, TEXT_AREA));
2480 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2481 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2482 && !WINDOW_RIGHTMOST_P (w))
2483 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2484 /* Make sure the vertical border can get her own glyph to the
2485 right of the one we build here. */
2486 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2487 else
2488 width = WINDOW_PIXEL_WIDTH (w) - gx;
2489 else
2490 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2491
2492 goto row_glyph;
2493
2494 case ON_VERTICAL_BORDER:
2495 gx = WINDOW_PIXEL_WIDTH (w) - width;
2496 goto row_glyph;
2497
2498 case ON_SCROLL_BAR:
2499 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2500 ? 0
2501 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2502 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2503 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2504 : 0)));
2505 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2506
2507 row_glyph:
2508 gr = 0, gy = 0;
2509 for (; r <= end_row && r->enabled_p; ++r)
2510 if (r->y + r->height > y)
2511 {
2512 gr = r; gy = r->y;
2513 break;
2514 }
2515
2516 if (gr && gy <= y)
2517 height = gr->height;
2518 else
2519 {
2520 /* Use nominal line height at end of window. */
2521 y -= gy;
2522 gy += (y / height) * height;
2523 }
2524 break;
2525
2526 case ON_RIGHT_DIVIDER:
2527 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2528 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2529 gy = 0;
2530 /* The bottom divider prevails. */
2531 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2532 goto add_edge;;
2533
2534 case ON_BOTTOM_DIVIDER:
2535 gx = 0;
2536 width = WINDOW_PIXEL_WIDTH (w);
2537 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2539 goto add_edge;
2540
2541 default:
2542 ;
2543 virtual_glyph:
2544 /* If there is no glyph under the mouse, then we divide the screen
2545 into a grid of the smallest glyph in the frame, and use that
2546 as our "glyph". */
2547
2548 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2549 round down even for negative values. */
2550 if (gx < 0)
2551 gx -= width - 1;
2552 if (gy < 0)
2553 gy -= height - 1;
2554
2555 gx = (gx / width) * width;
2556 gy = (gy / height) * height;
2557
2558 goto store_rect;
2559 }
2560
2561 add_edge:
2562 gx += WINDOW_LEFT_EDGE_X (w);
2563 gy += WINDOW_TOP_EDGE_Y (w);
2564
2565 store_rect:
2566 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2567
2568 /* Visible feedback for debugging. */
2569 #if 0
2570 #if HAVE_X_WINDOWS
2571 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2572 f->output_data.x->normal_gc,
2573 gx, gy, width, height);
2574 #endif
2575 #endif
2576 }
2577
2578
2579 #endif /* HAVE_WINDOW_SYSTEM */
2580
2581 static void
2582 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2583 {
2584 eassert (w);
2585 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2586 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2587 w->window_end_vpos
2588 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2589 }
2590
2591 /***********************************************************************
2592 Lisp form evaluation
2593 ***********************************************************************/
2594
2595 /* Error handler for safe_eval and safe_call. */
2596
2597 static Lisp_Object
2598 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2599 {
2600 add_to_log ("Error during redisplay: %S signaled %S",
2601 Flist (nargs, args), arg);
2602 return Qnil;
2603 }
2604
2605 /* Call function FUNC with the rest of NARGS - 1 arguments
2606 following. Return the result, or nil if something went
2607 wrong. Prevent redisplay during the evaluation. */
2608
2609 static Lisp_Object
2610 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2611 {
2612 Lisp_Object val;
2613
2614 if (inhibit_eval_during_redisplay)
2615 val = Qnil;
2616 else
2617 {
2618 ptrdiff_t i;
2619 dynwind_begin ();
2620 struct gcpro gcpro1;
2621 Lisp_Object *args = alloca (nargs * word_size);
2622
2623 args[0] = func;
2624 for (i = 1; i < nargs; i++)
2625 args[i] = va_arg (ap, Lisp_Object);
2626
2627 GCPRO1 (args[0]);
2628 gcpro1.nvars = nargs;
2629 specbind (Qinhibit_redisplay, Qt);
2630 if (inhibit_quit)
2631 specbind (Qinhibit_quit, Qt);
2632 /* Use Qt to ensure debugger does not run,
2633 so there is no possibility of wanting to redisplay. */
2634 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2635 safe_eval_handler);
2636 UNGCPRO;
2637 dynwind_end ();
2638 }
2639
2640 return val;
2641 }
2642
2643 Lisp_Object
2644 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2645 {
2646 Lisp_Object retval;
2647 va_list ap;
2648
2649 va_start (ap, func);
2650 retval = safe__call (false, nargs, func, ap);
2651 va_end (ap);
2652 return retval;
2653 }
2654
2655 /* Call function FN with one argument ARG.
2656 Return the result, or nil if something went wrong. */
2657
2658 Lisp_Object
2659 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2660 {
2661 return safe_call (2, fn, arg);
2662 }
2663
2664 static Lisp_Object
2665 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, fn);
2671 retval = safe__call (inhibit_quit, 2, fn, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 static Lisp_Object Qeval;
2677
2678 Lisp_Object
2679 safe_eval (Lisp_Object sexpr)
2680 {
2681 return safe__call1 (false, Qeval, sexpr);
2682 }
2683
2684 static Lisp_Object
2685 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2686 {
2687 return safe__call1 (inhibit_quit, Qeval, sexpr);
2688 }
2689
2690 /* Call function FN with two arguments ARG1 and ARG2.
2691 Return the result, or nil if something went wrong. */
2692
2693 Lisp_Object
2694 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2695 {
2696 return safe_call (3, fn, arg1, arg2);
2697 }
2698
2699
2700 \f
2701 /***********************************************************************
2702 Debugging
2703 ***********************************************************************/
2704
2705 #if 0
2706
2707 /* Define CHECK_IT to perform sanity checks on iterators.
2708 This is for debugging. It is too slow to do unconditionally. */
2709
2710 static void
2711 check_it (struct it *it)
2712 {
2713 if (it->method == GET_FROM_STRING)
2714 {
2715 eassert (STRINGP (it->string));
2716 eassert (IT_STRING_CHARPOS (*it) >= 0);
2717 }
2718 else
2719 {
2720 eassert (IT_STRING_CHARPOS (*it) < 0);
2721 if (it->method == GET_FROM_BUFFER)
2722 {
2723 /* Check that character and byte positions agree. */
2724 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2725 }
2726 }
2727
2728 if (it->dpvec)
2729 eassert (it->current.dpvec_index >= 0);
2730 else
2731 eassert (it->current.dpvec_index < 0);
2732 }
2733
2734 #define CHECK_IT(IT) check_it ((IT))
2735
2736 #else /* not 0 */
2737
2738 #define CHECK_IT(IT) (void) 0
2739
2740 #endif /* not 0 */
2741
2742
2743 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2744
2745 /* Check that the window end of window W is what we expect it
2746 to be---the last row in the current matrix displaying text. */
2747
2748 static void
2749 check_window_end (struct window *w)
2750 {
2751 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2752 {
2753 struct glyph_row *row;
2754 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2755 !row->enabled_p
2756 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2757 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2758 }
2759 }
2760
2761 #define CHECK_WINDOW_END(W) check_window_end ((W))
2762
2763 #else
2764
2765 #define CHECK_WINDOW_END(W) (void) 0
2766
2767 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2768
2769 /***********************************************************************
2770 Iterator initialization
2771 ***********************************************************************/
2772
2773 /* Initialize IT for displaying current_buffer in window W, starting
2774 at character position CHARPOS. CHARPOS < 0 means that no buffer
2775 position is specified which is useful when the iterator is assigned
2776 a position later. BYTEPOS is the byte position corresponding to
2777 CHARPOS.
2778
2779 If ROW is not null, calls to produce_glyphs with IT as parameter
2780 will produce glyphs in that row.
2781
2782 BASE_FACE_ID is the id of a base face to use. It must be one of
2783 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2784 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2785 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2786
2787 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2788 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2789 will be initialized to use the corresponding mode line glyph row of
2790 the desired matrix of W. */
2791
2792 void
2793 init_iterator (struct it *it, struct window *w,
2794 ptrdiff_t charpos, ptrdiff_t bytepos,
2795 struct glyph_row *row, enum face_id base_face_id)
2796 {
2797 enum face_id remapped_base_face_id = base_face_id;
2798
2799 /* Some precondition checks. */
2800 eassert (w != NULL && it != NULL);
2801 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2802 && charpos <= ZV));
2803
2804 /* If face attributes have been changed since the last redisplay,
2805 free realized faces now because they depend on face definitions
2806 that might have changed. Don't free faces while there might be
2807 desired matrices pending which reference these faces. */
2808 if (face_change_count && !inhibit_free_realized_faces)
2809 {
2810 face_change_count = 0;
2811 free_all_realized_faces (Qnil);
2812 }
2813
2814 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2815 if (! NILP (Vface_remapping_alist))
2816 remapped_base_face_id
2817 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2818
2819 /* Use one of the mode line rows of W's desired matrix if
2820 appropriate. */
2821 if (row == NULL)
2822 {
2823 if (base_face_id == MODE_LINE_FACE_ID
2824 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2825 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2826 else if (base_face_id == HEADER_LINE_FACE_ID)
2827 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2828 }
2829
2830 /* Clear IT. */
2831 memset (it, 0, sizeof *it);
2832 it->current.overlay_string_index = -1;
2833 it->current.dpvec_index = -1;
2834 it->base_face_id = remapped_base_face_id;
2835 it->string = Qnil;
2836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2837 it->paragraph_embedding = L2R;
2838 it->bidi_it.string.lstring = Qnil;
2839 it->bidi_it.string.s = NULL;
2840 it->bidi_it.string.bufpos = 0;
2841 it->bidi_it.w = w;
2842
2843 /* The window in which we iterate over current_buffer: */
2844 XSETWINDOW (it->window, w);
2845 it->w = w;
2846 it->f = XFRAME (w->frame);
2847
2848 it->cmp_it.id = -1;
2849
2850 /* Extra space between lines (on window systems only). */
2851 if (base_face_id == DEFAULT_FACE_ID
2852 && FRAME_WINDOW_P (it->f))
2853 {
2854 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2855 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2856 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2857 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2858 * FRAME_LINE_HEIGHT (it->f));
2859 else if (it->f->extra_line_spacing > 0)
2860 it->extra_line_spacing = it->f->extra_line_spacing;
2861 it->max_extra_line_spacing = 0;
2862 }
2863
2864 /* If realized faces have been removed, e.g. because of face
2865 attribute changes of named faces, recompute them. When running
2866 in batch mode, the face cache of the initial frame is null. If
2867 we happen to get called, make a dummy face cache. */
2868 if (FRAME_FACE_CACHE (it->f) == NULL)
2869 init_frame_faces (it->f);
2870 if (FRAME_FACE_CACHE (it->f)->used == 0)
2871 recompute_basic_faces (it->f);
2872
2873 /* Current value of the `slice', `space-width', and 'height' properties. */
2874 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2875 it->space_width = Qnil;
2876 it->font_height = Qnil;
2877 it->override_ascent = -1;
2878
2879 /* Are control characters displayed as `^C'? */
2880 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2881
2882 /* -1 means everything between a CR and the following line end
2883 is invisible. >0 means lines indented more than this value are
2884 invisible. */
2885 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2886 ? (clip_to_bounds
2887 (-1, XINT (BVAR (current_buffer, selective_display)),
2888 PTRDIFF_MAX))
2889 : (!NILP (BVAR (current_buffer, selective_display))
2890 ? -1 : 0));
2891 it->selective_display_ellipsis_p
2892 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2893
2894 /* Display table to use. */
2895 it->dp = window_display_table (w);
2896
2897 /* Are multibyte characters enabled in current_buffer? */
2898 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2899
2900 /* Get the position at which the redisplay_end_trigger hook should
2901 be run, if it is to be run at all. */
2902 if (MARKERP (w->redisplay_end_trigger)
2903 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2904 it->redisplay_end_trigger_charpos
2905 = marker_position (w->redisplay_end_trigger);
2906 else if (INTEGERP (w->redisplay_end_trigger))
2907 it->redisplay_end_trigger_charpos
2908 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2909 PTRDIFF_MAX);
2910
2911 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2912
2913 /* Are lines in the display truncated? */
2914 if (base_face_id != DEFAULT_FACE_ID
2915 || it->w->hscroll
2916 || (! WINDOW_FULL_WIDTH_P (it->w)
2917 && ((!NILP (Vtruncate_partial_width_windows)
2918 && !INTEGERP (Vtruncate_partial_width_windows))
2919 || (INTEGERP (Vtruncate_partial_width_windows)
2920 /* PXW: Shall we do something about this? */
2921 && (WINDOW_TOTAL_COLS (it->w)
2922 < XINT (Vtruncate_partial_width_windows))))))
2923 it->line_wrap = TRUNCATE;
2924 else if (NILP (BVAR (current_buffer, truncate_lines)))
2925 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2926 ? WINDOW_WRAP : WORD_WRAP;
2927 else
2928 it->line_wrap = TRUNCATE;
2929
2930 /* Get dimensions of truncation and continuation glyphs. These are
2931 displayed as fringe bitmaps under X, but we need them for such
2932 frames when the fringes are turned off. But leave the dimensions
2933 zero for tooltip frames, as these glyphs look ugly there and also
2934 sabotage calculations of tooltip dimensions in x-show-tip. */
2935 #ifdef HAVE_WINDOW_SYSTEM
2936 if (!(FRAME_WINDOW_P (it->f)
2937 && FRAMEP (tip_frame)
2938 && it->f == XFRAME (tip_frame)))
2939 #endif
2940 {
2941 if (it->line_wrap == TRUNCATE)
2942 {
2943 /* We will need the truncation glyph. */
2944 eassert (it->glyph_row == NULL);
2945 produce_special_glyphs (it, IT_TRUNCATION);
2946 it->truncation_pixel_width = it->pixel_width;
2947 }
2948 else
2949 {
2950 /* We will need the continuation glyph. */
2951 eassert (it->glyph_row == NULL);
2952 produce_special_glyphs (it, IT_CONTINUATION);
2953 it->continuation_pixel_width = it->pixel_width;
2954 }
2955 }
2956
2957 /* Reset these values to zero because the produce_special_glyphs
2958 above has changed them. */
2959 it->pixel_width = it->ascent = it->descent = 0;
2960 it->phys_ascent = it->phys_descent = 0;
2961
2962 /* Set this after getting the dimensions of truncation and
2963 continuation glyphs, so that we don't produce glyphs when calling
2964 produce_special_glyphs, above. */
2965 it->glyph_row = row;
2966 it->area = TEXT_AREA;
2967
2968 /* Forget any previous info about this row being reversed. */
2969 if (it->glyph_row)
2970 it->glyph_row->reversed_p = 0;
2971
2972 /* Get the dimensions of the display area. The display area
2973 consists of the visible window area plus a horizontally scrolled
2974 part to the left of the window. All x-values are relative to the
2975 start of this total display area. */
2976 if (base_face_id != DEFAULT_FACE_ID)
2977 {
2978 /* Mode lines, menu bar in terminal frames. */
2979 it->first_visible_x = 0;
2980 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2981 }
2982 else
2983 {
2984 it->first_visible_x
2985 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2986 it->last_visible_x = (it->first_visible_x
2987 + window_box_width (w, TEXT_AREA));
2988
2989 /* If we truncate lines, leave room for the truncation glyph(s) at
2990 the right margin. Otherwise, leave room for the continuation
2991 glyph(s). Done only if the window has no fringes. Since we
2992 don't know at this point whether there will be any R2L lines in
2993 the window, we reserve space for truncation/continuation glyphs
2994 even if only one of the fringes is absent. */
2995 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2996 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->end_charpos = ZV;
3035 eassert (charpos == BYTE_TO_CHAR (bytepos));
3036 IT_CHARPOS (*it) = charpos;
3037 IT_BYTEPOS (*it) = bytepos;
3038
3039 /* We will rely on `reseat' to set this up properly, via
3040 handle_face_prop. */
3041 it->face_id = it->base_face_id;
3042
3043 it->start = it->current;
3044 /* Do we need to reorder bidirectional text? Not if this is a
3045 unibyte buffer: by definition, none of the single-byte
3046 characters are strong R2L, so no reordering is needed. And
3047 bidi.c doesn't support unibyte buffers anyway. Also, don't
3048 reorder while we are loading loadup.el, since the tables of
3049 character properties needed for reordering are not yet
3050 available. */
3051 it->bidi_p =
3052 NILP (Vpurify_flag)
3053 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3054 && it->multibyte_p;
3055
3056 /* If we are to reorder bidirectional text, init the bidi
3057 iterator. */
3058 if (it->bidi_p)
3059 {
3060 /* Note the paragraph direction that this buffer wants to
3061 use. */
3062 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3063 Qleft_to_right))
3064 it->paragraph_embedding = L2R;
3065 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qright_to_left))
3067 it->paragraph_embedding = R2L;
3068 else
3069 it->paragraph_embedding = NEUTRAL_DIR;
3070 bidi_unshelve_cache (NULL, 0);
3071 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3072 &it->bidi_it);
3073 }
3074
3075 /* Compute faces etc. */
3076 reseat (it, it->current.pos, 1);
3077 }
3078
3079 CHECK_IT (it);
3080 }
3081
3082
3083 /* Initialize IT for the display of window W with window start POS. */
3084
3085 void
3086 start_display (struct it *it, struct window *w, struct text_pos pos)
3087 {
3088 struct glyph_row *row;
3089 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3090
3091 row = w->desired_matrix->rows + first_vpos;
3092 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3093 it->first_vpos = first_vpos;
3094
3095 /* Don't reseat to previous visible line start if current start
3096 position is in a string or image. */
3097 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3098 {
3099 int start_at_line_beg_p;
3100 int first_y = it->current_y;
3101
3102 /* If window start is not at a line start, skip forward to POS to
3103 get the correct continuation lines width. */
3104 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3105 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3106 if (!start_at_line_beg_p)
3107 {
3108 int new_x;
3109
3110 reseat_at_previous_visible_line_start (it);
3111 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3112
3113 new_x = it->current_x + it->pixel_width;
3114
3115 /* If lines are continued, this line may end in the middle
3116 of a multi-glyph character (e.g. a control character
3117 displayed as \003, or in the middle of an overlay
3118 string). In this case move_it_to above will not have
3119 taken us to the start of the continuation line but to the
3120 end of the continued line. */
3121 if (it->current_x > 0
3122 && it->line_wrap != TRUNCATE /* Lines are continued. */
3123 && (/* And glyph doesn't fit on the line. */
3124 new_x > it->last_visible_x
3125 /* Or it fits exactly and we're on a window
3126 system frame. */
3127 || (new_x == it->last_visible_x
3128 && FRAME_WINDOW_P (it->f)
3129 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3130 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3131 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3132 {
3133 if ((it->current.dpvec_index >= 0
3134 || it->current.overlay_string_index >= 0)
3135 /* If we are on a newline from a display vector or
3136 overlay string, then we are already at the end of
3137 a screen line; no need to go to the next line in
3138 that case, as this line is not really continued.
3139 (If we do go to the next line, C-e will not DTRT.) */
3140 && it->c != '\n')
3141 {
3142 set_iterator_to_next (it, 1);
3143 move_it_in_display_line_to (it, -1, -1, 0);
3144 }
3145
3146 it->continuation_lines_width += it->current_x;
3147 }
3148 /* If the character at POS is displayed via a display
3149 vector, move_it_to above stops at the final glyph of
3150 IT->dpvec. To make the caller redisplay that character
3151 again (a.k.a. start at POS), we need to reset the
3152 dpvec_index to the beginning of IT->dpvec. */
3153 else if (it->current.dpvec_index >= 0)
3154 it->current.dpvec_index = 0;
3155
3156 /* We're starting a new display line, not affected by the
3157 height of the continued line, so clear the appropriate
3158 fields in the iterator structure. */
3159 it->max_ascent = it->max_descent = 0;
3160 it->max_phys_ascent = it->max_phys_descent = 0;
3161
3162 it->current_y = first_y;
3163 it->vpos = 0;
3164 it->current_x = it->hpos = 0;
3165 }
3166 }
3167 }
3168
3169
3170 /* Return 1 if POS is a position in ellipses displayed for invisible
3171 text. W is the window we display, for text property lookup. */
3172
3173 static int
3174 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3175 {
3176 Lisp_Object prop, window;
3177 int ellipses_p = 0;
3178 ptrdiff_t charpos = CHARPOS (pos->pos);
3179
3180 /* If POS specifies a position in a display vector, this might
3181 be for an ellipsis displayed for invisible text. We won't
3182 get the iterator set up for delivering that ellipsis unless
3183 we make sure that it gets aware of the invisible text. */
3184 if (pos->dpvec_index >= 0
3185 && pos->overlay_string_index < 0
3186 && CHARPOS (pos->string_pos) < 0
3187 && charpos > BEGV
3188 && (XSETWINDOW (window, w),
3189 prop = Fget_char_property (make_number (charpos),
3190 Qinvisible, window),
3191 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3192 {
3193 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3194 window);
3195 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3196 }
3197
3198 return ellipses_p;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W,
3203 starting at position POS that includes overlay string and display
3204 vector/ control character translation position information. Value
3205 is zero if there are overlay strings with newlines at POS. */
3206
3207 static int
3208 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3209 {
3210 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3211 int i, overlay_strings_with_newlines = 0;
3212
3213 /* If POS specifies a position in a display vector, this might
3214 be for an ellipsis displayed for invisible text. We won't
3215 get the iterator set up for delivering that ellipsis unless
3216 we make sure that it gets aware of the invisible text. */
3217 if (in_ellipses_for_invisible_text_p (pos, w))
3218 {
3219 --charpos;
3220 bytepos = 0;
3221 }
3222
3223 /* Keep in mind: the call to reseat in init_iterator skips invisible
3224 text, so we might end up at a position different from POS. This
3225 is only a problem when POS is a row start after a newline and an
3226 overlay starts there with an after-string, and the overlay has an
3227 invisible property. Since we don't skip invisible text in
3228 display_line and elsewhere immediately after consuming the
3229 newline before the row start, such a POS will not be in a string,
3230 but the call to init_iterator below will move us to the
3231 after-string. */
3232 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3233
3234 /* This only scans the current chunk -- it should scan all chunks.
3235 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3236 to 16 in 22.1 to make this a lesser problem. */
3237 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3238 {
3239 const char *s = SSDATA (it->overlay_strings[i]);
3240 const char *e = s + SBYTES (it->overlay_strings[i]);
3241
3242 while (s < e && *s != '\n')
3243 ++s;
3244
3245 if (s < e)
3246 {
3247 overlay_strings_with_newlines = 1;
3248 break;
3249 }
3250 }
3251
3252 /* If position is within an overlay string, set up IT to the right
3253 overlay string. */
3254 if (pos->overlay_string_index >= 0)
3255 {
3256 int relative_index;
3257
3258 /* If the first overlay string happens to have a `display'
3259 property for an image, the iterator will be set up for that
3260 image, and we have to undo that setup first before we can
3261 correct the overlay string index. */
3262 if (it->method == GET_FROM_IMAGE)
3263 pop_it (it);
3264
3265 /* We already have the first chunk of overlay strings in
3266 IT->overlay_strings. Load more until the one for
3267 pos->overlay_string_index is in IT->overlay_strings. */
3268 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3269 {
3270 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3271 it->current.overlay_string_index = 0;
3272 while (n--)
3273 {
3274 load_overlay_strings (it, 0);
3275 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3276 }
3277 }
3278
3279 it->current.overlay_string_index = pos->overlay_string_index;
3280 relative_index = (it->current.overlay_string_index
3281 % OVERLAY_STRING_CHUNK_SIZE);
3282 it->string = it->overlay_strings[relative_index];
3283 eassert (STRINGP (it->string));
3284 it->current.string_pos = pos->string_pos;
3285 it->method = GET_FROM_STRING;
3286 it->end_charpos = SCHARS (it->string);
3287 /* Set up the bidi iterator for this overlay string. */
3288 if (it->bidi_p)
3289 {
3290 it->bidi_it.string.lstring = it->string;
3291 it->bidi_it.string.s = NULL;
3292 it->bidi_it.string.schars = SCHARS (it->string);
3293 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3294 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3295 it->bidi_it.string.unibyte = !it->multibyte_p;
3296 it->bidi_it.w = it->w;
3297 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3298 FRAME_WINDOW_P (it->f), &it->bidi_it);
3299
3300 /* Synchronize the state of the bidi iterator with
3301 pos->string_pos. For any string position other than
3302 zero, this will be done automagically when we resume
3303 iteration over the string and get_visually_first_element
3304 is called. But if string_pos is zero, and the string is
3305 to be reordered for display, we need to resync manually,
3306 since it could be that the iteration state recorded in
3307 pos ended at string_pos of 0 moving backwards in string. */
3308 if (CHARPOS (pos->string_pos) == 0)
3309 {
3310 get_visually_first_element (it);
3311 if (IT_STRING_CHARPOS (*it) != 0)
3312 do {
3313 /* Paranoia. */
3314 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3315 bidi_move_to_visually_next (&it->bidi_it);
3316 } while (it->bidi_it.charpos != 0);
3317 }
3318 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3319 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3320 }
3321 }
3322
3323 if (CHARPOS (pos->string_pos) >= 0)
3324 {
3325 /* Recorded position is not in an overlay string, but in another
3326 string. This can only be a string from a `display' property.
3327 IT should already be filled with that string. */
3328 it->current.string_pos = pos->string_pos;
3329 eassert (STRINGP (it->string));
3330 if (it->bidi_p)
3331 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3332 FRAME_WINDOW_P (it->f), &it->bidi_it);
3333 }
3334
3335 /* Restore position in display vector translations, control
3336 character translations or ellipses. */
3337 if (pos->dpvec_index >= 0)
3338 {
3339 if (it->dpvec == NULL)
3340 get_next_display_element (it);
3341 eassert (it->dpvec && it->current.dpvec_index == 0);
3342 it->current.dpvec_index = pos->dpvec_index;
3343 }
3344
3345 CHECK_IT (it);
3346 return !overlay_strings_with_newlines;
3347 }
3348
3349
3350 /* Initialize IT for stepping through current_buffer in window W
3351 starting at ROW->start. */
3352
3353 static void
3354 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3355 {
3356 init_from_display_pos (it, w, &row->start);
3357 it->start = row->start;
3358 it->continuation_lines_width = row->continuation_lines_width;
3359 CHECK_IT (it);
3360 }
3361
3362
3363 /* Initialize IT for stepping through current_buffer in window W
3364 starting in the line following ROW, i.e. starting at ROW->end.
3365 Value is zero if there are overlay strings with newlines at ROW's
3366 end position. */
3367
3368 static int
3369 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3370 {
3371 int success = 0;
3372
3373 if (init_from_display_pos (it, w, &row->end))
3374 {
3375 if (row->continued_p)
3376 it->continuation_lines_width
3377 = row->continuation_lines_width + row->pixel_width;
3378 CHECK_IT (it);
3379 success = 1;
3380 }
3381
3382 return success;
3383 }
3384
3385
3386
3387 \f
3388 /***********************************************************************
3389 Text properties
3390 ***********************************************************************/
3391
3392 /* Called when IT reaches IT->stop_charpos. Handle text property and
3393 overlay changes. Set IT->stop_charpos to the next position where
3394 to stop. */
3395
3396 static void
3397 handle_stop (struct it *it)
3398 {
3399 enum prop_handled handled;
3400 int handle_overlay_change_p;
3401 struct props *p;
3402
3403 it->dpvec = NULL;
3404 it->current.dpvec_index = -1;
3405 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3406 it->ignore_overlay_strings_at_pos_p = 0;
3407 it->ellipsis_p = 0;
3408
3409 /* Use face of preceding text for ellipsis (if invisible) */
3410 if (it->selective_display_ellipsis_p)
3411 it->saved_face_id = it->face_id;
3412
3413 do
3414 {
3415 handled = HANDLED_NORMALLY;
3416
3417 /* Call text property handlers. */
3418 for (p = it_props; p->handler; ++p)
3419 {
3420 handled = p->handler (it);
3421
3422 if (handled == HANDLED_RECOMPUTE_PROPS)
3423 break;
3424 else if (handled == HANDLED_RETURN)
3425 {
3426 /* We still want to show before and after strings from
3427 overlays even if the actual buffer text is replaced. */
3428 if (!handle_overlay_change_p
3429 || it->sp > 1
3430 /* Don't call get_overlay_strings_1 if we already
3431 have overlay strings loaded, because doing so
3432 will load them again and push the iterator state
3433 onto the stack one more time, which is not
3434 expected by the rest of the code that processes
3435 overlay strings. */
3436 || (it->current.overlay_string_index < 0
3437 ? !get_overlay_strings_1 (it, 0, 0)
3438 : 0))
3439 {
3440 if (it->ellipsis_p)
3441 setup_for_ellipsis (it, 0);
3442 /* When handling a display spec, we might load an
3443 empty string. In that case, discard it here. We
3444 used to discard it in handle_single_display_spec,
3445 but that causes get_overlay_strings_1, above, to
3446 ignore overlay strings that we must check. */
3447 if (STRINGP (it->string) && !SCHARS (it->string))
3448 pop_it (it);
3449 return;
3450 }
3451 else if (STRINGP (it->string) && !SCHARS (it->string))
3452 pop_it (it);
3453 else
3454 {
3455 it->ignore_overlay_strings_at_pos_p = true;
3456 it->string_from_display_prop_p = 0;
3457 it->from_disp_prop_p = 0;
3458 handle_overlay_change_p = 0;
3459 }
3460 handled = HANDLED_RECOMPUTE_PROPS;
3461 break;
3462 }
3463 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3464 handle_overlay_change_p = 0;
3465 }
3466
3467 if (handled != HANDLED_RECOMPUTE_PROPS)
3468 {
3469 /* Don't check for overlay strings below when set to deliver
3470 characters from a display vector. */
3471 if (it->method == GET_FROM_DISPLAY_VECTOR)
3472 handle_overlay_change_p = 0;
3473
3474 /* Handle overlay changes.
3475 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3476 if it finds overlays. */
3477 if (handle_overlay_change_p)
3478 handled = handle_overlay_change (it);
3479 }
3480
3481 if (it->ellipsis_p)
3482 {
3483 setup_for_ellipsis (it, 0);
3484 break;
3485 }
3486 }
3487 while (handled == HANDLED_RECOMPUTE_PROPS);
3488
3489 /* Determine where to stop next. */
3490 if (handled == HANDLED_NORMALLY)
3491 compute_stop_pos (it);
3492 }
3493
3494
3495 /* Compute IT->stop_charpos from text property and overlay change
3496 information for IT's current position. */
3497
3498 static void
3499 compute_stop_pos (struct it *it)
3500 {
3501 register INTERVAL iv, next_iv;
3502 Lisp_Object object, limit, position;
3503 ptrdiff_t charpos, bytepos;
3504
3505 if (STRINGP (it->string))
3506 {
3507 /* Strings are usually short, so don't limit the search for
3508 properties. */
3509 it->stop_charpos = it->end_charpos;
3510 object = it->string;
3511 limit = Qnil;
3512 charpos = IT_STRING_CHARPOS (*it);
3513 bytepos = IT_STRING_BYTEPOS (*it);
3514 }
3515 else
3516 {
3517 ptrdiff_t pos;
3518
3519 /* If end_charpos is out of range for some reason, such as a
3520 misbehaving display function, rationalize it (Bug#5984). */
3521 if (it->end_charpos > ZV)
3522 it->end_charpos = ZV;
3523 it->stop_charpos = it->end_charpos;
3524
3525 /* If next overlay change is in front of the current stop pos
3526 (which is IT->end_charpos), stop there. Note: value of
3527 next_overlay_change is point-max if no overlay change
3528 follows. */
3529 charpos = IT_CHARPOS (*it);
3530 bytepos = IT_BYTEPOS (*it);
3531 pos = next_overlay_change (charpos);
3532 if (pos < it->stop_charpos)
3533 it->stop_charpos = pos;
3534
3535 /* Set up variables for computing the stop position from text
3536 property changes. */
3537 XSETBUFFER (object, current_buffer);
3538 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3539 }
3540
3541 /* Get the interval containing IT's position. Value is a null
3542 interval if there isn't such an interval. */
3543 position = make_number (charpos);
3544 iv = validate_interval_range (object, &position, &position, 0);
3545 if (iv)
3546 {
3547 Lisp_Object values_here[LAST_PROP_IDX];
3548 struct props *p;
3549
3550 /* Get properties here. */
3551 for (p = it_props; p->handler; ++p)
3552 values_here[p->idx] = textget (iv->plist, *p->name);
3553
3554 /* Look for an interval following iv that has different
3555 properties. */
3556 for (next_iv = next_interval (iv);
3557 (next_iv
3558 && (NILP (limit)
3559 || XFASTINT (limit) > next_iv->position));
3560 next_iv = next_interval (next_iv))
3561 {
3562 for (p = it_props; p->handler; ++p)
3563 {
3564 Lisp_Object new_value;
3565
3566 new_value = textget (next_iv->plist, *p->name);
3567 if (!EQ (values_here[p->idx], new_value))
3568 break;
3569 }
3570
3571 if (p->handler)
3572 break;
3573 }
3574
3575 if (next_iv)
3576 {
3577 if (INTEGERP (limit)
3578 && next_iv->position >= XFASTINT (limit))
3579 /* No text property change up to limit. */
3580 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3581 else
3582 /* Text properties change in next_iv. */
3583 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3584 }
3585 }
3586
3587 if (it->cmp_it.id < 0)
3588 {
3589 ptrdiff_t stoppos = it->end_charpos;
3590
3591 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3592 stoppos = -1;
3593 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3594 stoppos, it->string);
3595 }
3596
3597 eassert (STRINGP (it->string)
3598 || (it->stop_charpos >= BEGV
3599 && it->stop_charpos >= IT_CHARPOS (*it)));
3600 }
3601
3602
3603 /* Return the position of the next overlay change after POS in
3604 current_buffer. Value is point-max if no overlay change
3605 follows. This is like `next-overlay-change' but doesn't use
3606 xmalloc. */
3607
3608 static ptrdiff_t
3609 next_overlay_change (ptrdiff_t pos)
3610 {
3611 ptrdiff_t i, noverlays;
3612 ptrdiff_t endpos;
3613 Lisp_Object *overlays;
3614
3615 /* Get all overlays at the given position. */
3616 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3617
3618 /* If any of these overlays ends before endpos,
3619 use its ending point instead. */
3620 for (i = 0; i < noverlays; ++i)
3621 {
3622 Lisp_Object oend;
3623 ptrdiff_t oendpos;
3624
3625 oend = OVERLAY_END (overlays[i]);
3626 oendpos = OVERLAY_POSITION (oend);
3627 endpos = min (endpos, oendpos);
3628 }
3629
3630 return endpos;
3631 }
3632
3633 /* How many characters forward to search for a display property or
3634 display string. Searching too far forward makes the bidi display
3635 sluggish, especially in small windows. */
3636 #define MAX_DISP_SCAN 250
3637
3638 /* Return the character position of a display string at or after
3639 position specified by POSITION. If no display string exists at or
3640 after POSITION, return ZV. A display string is either an overlay
3641 with `display' property whose value is a string, or a `display'
3642 text property whose value is a string. STRING is data about the
3643 string to iterate; if STRING->lstring is nil, we are iterating a
3644 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3645 on a GUI frame. DISP_PROP is set to zero if we searched
3646 MAX_DISP_SCAN characters forward without finding any display
3647 strings, non-zero otherwise. It is set to 2 if the display string
3648 uses any kind of `(space ...)' spec that will produce a stretch of
3649 white space in the text area. */
3650 ptrdiff_t
3651 compute_display_string_pos (struct text_pos *position,
3652 struct bidi_string_data *string,
3653 struct window *w,
3654 int frame_window_p, int *disp_prop)
3655 {
3656 /* OBJECT = nil means current buffer. */
3657 Lisp_Object object, object1;
3658 Lisp_Object pos, spec, limpos;
3659 int string_p = (string && (STRINGP (string->lstring) || string->s));
3660 ptrdiff_t eob = string_p ? string->schars : ZV;
3661 ptrdiff_t begb = string_p ? 0 : BEGV;
3662 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3663 ptrdiff_t lim =
3664 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3665 struct text_pos tpos;
3666 int rv = 0;
3667
3668 if (string && STRINGP (string->lstring))
3669 object1 = object = string->lstring;
3670 else if (w && !string_p)
3671 {
3672 XSETWINDOW (object, w);
3673 object1 = Qnil;
3674 }
3675 else
3676 object1 = object = Qnil;
3677
3678 *disp_prop = 1;
3679
3680 if (charpos >= eob
3681 /* We don't support display properties whose values are strings
3682 that have display string properties. */
3683 || string->from_disp_str
3684 /* C strings cannot have display properties. */
3685 || (string->s && !STRINGP (object)))
3686 {
3687 *disp_prop = 0;
3688 return eob;
3689 }
3690
3691 /* If the character at CHARPOS is where the display string begins,
3692 return CHARPOS. */
3693 pos = make_number (charpos);
3694 if (STRINGP (object))
3695 bufpos = string->bufpos;
3696 else
3697 bufpos = charpos;
3698 tpos = *position;
3699 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3700 && (charpos <= begb
3701 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3702 object),
3703 spec))
3704 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3705 frame_window_p)))
3706 {
3707 if (rv == 2)
3708 *disp_prop = 2;
3709 return charpos;
3710 }
3711
3712 /* Look forward for the first character with a `display' property
3713 that will replace the underlying text when displayed. */
3714 limpos = make_number (lim);
3715 do {
3716 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3717 CHARPOS (tpos) = XFASTINT (pos);
3718 if (CHARPOS (tpos) >= lim)
3719 {
3720 *disp_prop = 0;
3721 break;
3722 }
3723 if (STRINGP (object))
3724 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3725 else
3726 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3727 spec = Fget_char_property (pos, Qdisplay, object);
3728 if (!STRINGP (object))
3729 bufpos = CHARPOS (tpos);
3730 } while (NILP (spec)
3731 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3732 bufpos, frame_window_p)));
3733 if (rv == 2)
3734 *disp_prop = 2;
3735
3736 return CHARPOS (tpos);
3737 }
3738
3739 /* Return the character position of the end of the display string that
3740 started at CHARPOS. If there's no display string at CHARPOS,
3741 return -1. A display string is either an overlay with `display'
3742 property whose value is a string or a `display' text property whose
3743 value is a string. */
3744 ptrdiff_t
3745 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3746 {
3747 /* OBJECT = nil means current buffer. */
3748 Lisp_Object object =
3749 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3750 Lisp_Object pos = make_number (charpos);
3751 ptrdiff_t eob =
3752 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3753
3754 if (charpos >= eob || (string->s && !STRINGP (object)))
3755 return eob;
3756
3757 /* It could happen that the display property or overlay was removed
3758 since we found it in compute_display_string_pos above. One way
3759 this can happen is if JIT font-lock was called (through
3760 handle_fontified_prop), and jit-lock-functions remove text
3761 properties or overlays from the portion of buffer that includes
3762 CHARPOS. Muse mode is known to do that, for example. In this
3763 case, we return -1 to the caller, to signal that no display
3764 string is actually present at CHARPOS. See bidi_fetch_char for
3765 how this is handled.
3766
3767 An alternative would be to never look for display properties past
3768 it->stop_charpos. But neither compute_display_string_pos nor
3769 bidi_fetch_char that calls it know or care where the next
3770 stop_charpos is. */
3771 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3772 return -1;
3773
3774 /* Look forward for the first character where the `display' property
3775 changes. */
3776 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3777
3778 return XFASTINT (pos);
3779 }
3780
3781
3782 \f
3783 /***********************************************************************
3784 Fontification
3785 ***********************************************************************/
3786
3787 /* Handle changes in the `fontified' property of the current buffer by
3788 calling hook functions from Qfontification_functions to fontify
3789 regions of text. */
3790
3791 static enum prop_handled
3792 handle_fontified_prop (struct it *it)
3793 {
3794 Lisp_Object prop, pos;
3795 enum prop_handled handled = HANDLED_NORMALLY;
3796
3797 if (!NILP (Vmemory_full))
3798 return handled;
3799
3800 /* Get the value of the `fontified' property at IT's current buffer
3801 position. (The `fontified' property doesn't have a special
3802 meaning in strings.) If the value is nil, call functions from
3803 Qfontification_functions. */
3804 if (!STRINGP (it->string)
3805 && it->s == NULL
3806 && !NILP (Vfontification_functions)
3807 && !NILP (Vrun_hooks)
3808 && (pos = make_number (IT_CHARPOS (*it)),
3809 prop = Fget_char_property (pos, Qfontified, Qnil),
3810 /* Ignore the special cased nil value always present at EOB since
3811 no amount of fontifying will be able to change it. */
3812 NILP (prop) && IT_CHARPOS (*it) < Z))
3813 {
3814 dynwind_begin ();
3815 Lisp_Object val;
3816 struct buffer *obuf = current_buffer;
3817 ptrdiff_t begv = BEGV, zv = ZV;
3818 bool old_clip_changed = current_buffer->clip_changed;
3819
3820 val = Vfontification_functions;
3821 specbind (Qfontification_functions, Qnil);
3822
3823 eassert (it->end_charpos == ZV);
3824
3825 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3826 safe_call1 (val, pos);
3827 else
3828 {
3829 Lisp_Object fns, fn;
3830 struct gcpro gcpro1, gcpro2;
3831
3832 fns = Qnil;
3833 GCPRO2 (val, fns);
3834
3835 for (; CONSP (val); val = XCDR (val))
3836 {
3837 fn = XCAR (val);
3838
3839 if (EQ (fn, Qt))
3840 {
3841 /* A value of t indicates this hook has a local
3842 binding; it means to run the global binding too.
3843 In a global value, t should not occur. If it
3844 does, we must ignore it to avoid an endless
3845 loop. */
3846 for (fns = Fdefault_value (Qfontification_functions);
3847 CONSP (fns);
3848 fns = XCDR (fns))
3849 {
3850 fn = XCAR (fns);
3851 if (!EQ (fn, Qt))
3852 safe_call1 (fn, pos);
3853 }
3854 }
3855 else
3856 safe_call1 (fn, pos);
3857 }
3858
3859 UNGCPRO;
3860 }
3861
3862 dynwind_end ();
3863
3864 /* Fontification functions routinely call `save-restriction'.
3865 Normally, this tags clip_changed, which can confuse redisplay
3866 (see discussion in Bug#6671). Since we don't perform any
3867 special handling of fontification changes in the case where
3868 `save-restriction' isn't called, there's no point doing so in
3869 this case either. So, if the buffer's restrictions are
3870 actually left unchanged, reset clip_changed. */
3871 if (obuf == current_buffer)
3872 {
3873 if (begv == BEGV && zv == ZV)
3874 current_buffer->clip_changed = old_clip_changed;
3875 }
3876 /* There isn't much we can reasonably do to protect against
3877 misbehaving fontification, but here's a fig leaf. */
3878 else if (BUFFER_LIVE_P (obuf))
3879 set_buffer_internal_1 (obuf);
3880
3881 /* The fontification code may have added/removed text.
3882 It could do even a lot worse, but let's at least protect against
3883 the most obvious case where only the text past `pos' gets changed',
3884 as is/was done in grep.el where some escapes sequences are turned
3885 into face properties (bug#7876). */
3886 it->end_charpos = ZV;
3887
3888 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3889 something. This avoids an endless loop if they failed to
3890 fontify the text for which reason ever. */
3891 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3892 handled = HANDLED_RECOMPUTE_PROPS;
3893 }
3894
3895 return handled;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Faces
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from face properties at its current position.
3905 Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_face_prop (struct it *it)
3909 {
3910 int new_face_id;
3911 ptrdiff_t next_stop;
3912
3913 if (!STRINGP (it->string))
3914 {
3915 new_face_id
3916 = face_at_buffer_position (it->w,
3917 IT_CHARPOS (*it),
3918 &next_stop,
3919 (IT_CHARPOS (*it)
3920 + TEXT_PROP_DISTANCE_LIMIT),
3921 0, it->base_face_id);
3922
3923 /* Is this a start of a run of characters with box face?
3924 Caveat: this can be called for a freshly initialized
3925 iterator; face_id is -1 in this case. We know that the new
3926 face will not change until limit, i.e. if the new face has a
3927 box, all characters up to limit will have one. But, as
3928 usual, we don't know whether limit is really the end. */
3929 if (new_face_id != it->face_id)
3930 {
3931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3932 /* If it->face_id is -1, old_face below will be NULL, see
3933 the definition of FACE_FROM_ID. This will happen if this
3934 is the initial call that gets the face. */
3935 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936
3937 /* If the value of face_id of the iterator is -1, we have to
3938 look in front of IT's position and see whether there is a
3939 face there that's different from new_face_id. */
3940 if (!old_face && IT_CHARPOS (*it) > BEG)
3941 {
3942 int prev_face_id = face_before_it_pos (it);
3943
3944 old_face = FACE_FROM_ID (it->f, prev_face_id);
3945 }
3946
3947 /* If the new face has a box, but the old face does not,
3948 this is the start of a run of characters with box face,
3949 i.e. this character has a shadow on the left side. */
3950 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3951 && (old_face == NULL || !old_face->box));
3952 it->face_box_p = new_face->box != FACE_NO_BOX;
3953 }
3954 }
3955 else
3956 {
3957 int base_face_id;
3958 ptrdiff_t bufpos;
3959 int i;
3960 Lisp_Object from_overlay
3961 = (it->current.overlay_string_index >= 0
3962 ? it->string_overlays[it->current.overlay_string_index
3963 % OVERLAY_STRING_CHUNK_SIZE]
3964 : Qnil);
3965
3966 /* See if we got to this string directly or indirectly from
3967 an overlay property. That includes the before-string or
3968 after-string of an overlay, strings in display properties
3969 provided by an overlay, their text properties, etc.
3970
3971 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3972 if (! NILP (from_overlay))
3973 for (i = it->sp - 1; i >= 0; i--)
3974 {
3975 if (it->stack[i].current.overlay_string_index >= 0)
3976 from_overlay
3977 = it->string_overlays[it->stack[i].current.overlay_string_index
3978 % OVERLAY_STRING_CHUNK_SIZE];
3979 else if (! NILP (it->stack[i].from_overlay))
3980 from_overlay = it->stack[i].from_overlay;
3981
3982 if (!NILP (from_overlay))
3983 break;
3984 }
3985
3986 if (! NILP (from_overlay))
3987 {
3988 bufpos = IT_CHARPOS (*it);
3989 /* For a string from an overlay, the base face depends
3990 only on text properties and ignores overlays. */
3991 base_face_id
3992 = face_for_overlay_string (it->w,
3993 IT_CHARPOS (*it),
3994 &next_stop,
3995 (IT_CHARPOS (*it)
3996 + TEXT_PROP_DISTANCE_LIMIT),
3997 0,
3998 from_overlay);
3999 }
4000 else
4001 {
4002 bufpos = 0;
4003
4004 /* For strings from a `display' property, use the face at
4005 IT's current buffer position as the base face to merge
4006 with, so that overlay strings appear in the same face as
4007 surrounding text, unless they specify their own faces.
4008 For strings from wrap-prefix and line-prefix properties,
4009 use the default face, possibly remapped via
4010 Vface_remapping_alist. */
4011 /* Note that the fact that we use the face at _buffer_
4012 position means that a 'display' property on an overlay
4013 string will not inherit the face of that overlay string,
4014 but will instead revert to the face of buffer text
4015 covered by the overlay. This is visible, e.g., when the
4016 overlay specifies a box face, but neither the buffer nor
4017 the display string do. This sounds like a design bug,
4018 but Emacs always did that since v21.1, so changing that
4019 might be a big deal. */
4020 base_face_id = it->string_from_prefix_prop_p
4021 ? (!NILP (Vface_remapping_alist)
4022 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4023 : DEFAULT_FACE_ID)
4024 : underlying_face_id (it);
4025 }
4026
4027 new_face_id = face_at_string_position (it->w,
4028 it->string,
4029 IT_STRING_CHARPOS (*it),
4030 bufpos,
4031 &next_stop,
4032 base_face_id, 0);
4033
4034 /* Is this a start of a run of characters with box? Caveat:
4035 this can be called for a freshly allocated iterator; face_id
4036 is -1 is this case. We know that the new face will not
4037 change until the next check pos, i.e. if the new face has a
4038 box, all characters up to that position will have a
4039 box. But, as usual, we don't know whether that position
4040 is really the end. */
4041 if (new_face_id != it->face_id)
4042 {
4043 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4044 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4045
4046 /* If new face has a box but old face hasn't, this is the
4047 start of a run of characters with box, i.e. it has a
4048 shadow on the left side. */
4049 it->start_of_box_run_p
4050 = new_face->box && (old_face == NULL || !old_face->box);
4051 it->face_box_p = new_face->box != FACE_NO_BOX;
4052 }
4053 }
4054
4055 it->face_id = new_face_id;
4056 return HANDLED_NORMALLY;
4057 }
4058
4059
4060 /* Return the ID of the face ``underlying'' IT's current position,
4061 which is in a string. If the iterator is associated with a
4062 buffer, return the face at IT's current buffer position.
4063 Otherwise, use the iterator's base_face_id. */
4064
4065 static int
4066 underlying_face_id (struct it *it)
4067 {
4068 int face_id = it->base_face_id, i;
4069
4070 eassert (STRINGP (it->string));
4071
4072 for (i = it->sp - 1; i >= 0; --i)
4073 if (NILP (it->stack[i].string))
4074 face_id = it->stack[i].face_id;
4075
4076 return face_id;
4077 }
4078
4079
4080 /* Compute the face one character before or after the current position
4081 of IT, in the visual order. BEFORE_P non-zero means get the face
4082 in front (to the left in L2R paragraphs, to the right in R2L
4083 paragraphs) of IT's screen position. Value is the ID of the face. */
4084
4085 static int
4086 face_before_or_after_it_pos (struct it *it, int before_p)
4087 {
4088 int face_id, limit;
4089 ptrdiff_t next_check_charpos;
4090 struct it it_copy;
4091 void *it_copy_data = NULL;
4092
4093 eassert (it->s == NULL);
4094
4095 if (STRINGP (it->string))
4096 {
4097 ptrdiff_t bufpos, charpos;
4098 int base_face_id;
4099
4100 /* No face change past the end of the string (for the case
4101 we are padding with spaces). No face change before the
4102 string start. */
4103 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4104 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4105 return it->face_id;
4106
4107 if (!it->bidi_p)
4108 {
4109 /* Set charpos to the position before or after IT's current
4110 position, in the logical order, which in the non-bidi
4111 case is the same as the visual order. */
4112 if (before_p)
4113 charpos = IT_STRING_CHARPOS (*it) - 1;
4114 else if (it->what == IT_COMPOSITION)
4115 /* For composition, we must check the character after the
4116 composition. */
4117 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4118 else
4119 charpos = IT_STRING_CHARPOS (*it) + 1;
4120 }
4121 else
4122 {
4123 if (before_p)
4124 {
4125 /* With bidi iteration, the character before the current
4126 in the visual order cannot be found by simple
4127 iteration, because "reverse" reordering is not
4128 supported. Instead, we need to use the move_it_*
4129 family of functions. */
4130 /* Ignore face changes before the first visible
4131 character on this display line. */
4132 if (it->current_x <= it->first_visible_x)
4133 return it->face_id;
4134 SAVE_IT (it_copy, *it, it_copy_data);
4135 /* Implementation note: Since move_it_in_display_line
4136 works in the iterator geometry, and thinks the first
4137 character is always the leftmost, even in R2L lines,
4138 we don't need to distinguish between the R2L and L2R
4139 cases here. */
4140 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4141 it_copy.current_x - 1, MOVE_TO_X);
4142 charpos = IT_STRING_CHARPOS (it_copy);
4143 RESTORE_IT (it, it, it_copy_data);
4144 }
4145 else
4146 {
4147 /* Set charpos to the string position of the character
4148 that comes after IT's current position in the visual
4149 order. */
4150 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4151
4152 it_copy = *it;
4153 while (n--)
4154 bidi_move_to_visually_next (&it_copy.bidi_it);
4155
4156 charpos = it_copy.bidi_it.charpos;
4157 }
4158 }
4159 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4160
4161 if (it->current.overlay_string_index >= 0)
4162 bufpos = IT_CHARPOS (*it);
4163 else
4164 bufpos = 0;
4165
4166 base_face_id = underlying_face_id (it);
4167
4168 /* Get the face for ASCII, or unibyte. */
4169 face_id = face_at_string_position (it->w,
4170 it->string,
4171 charpos,
4172 bufpos,
4173 &next_check_charpos,
4174 base_face_id, 0);
4175
4176 /* Correct the face for charsets different from ASCII. Do it
4177 for the multibyte case only. The face returned above is
4178 suitable for unibyte text if IT->string is unibyte. */
4179 if (STRING_MULTIBYTE (it->string))
4180 {
4181 struct text_pos pos1 = string_pos (charpos, it->string);
4182 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4183 int c, len;
4184 struct face *face = FACE_FROM_ID (it->f, face_id);
4185
4186 c = string_char_and_length (p, &len);
4187 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4188 }
4189 }
4190 else
4191 {
4192 struct text_pos pos;
4193
4194 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4195 || (IT_CHARPOS (*it) <= BEGV && before_p))
4196 return it->face_id;
4197
4198 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4199 pos = it->current.pos;
4200
4201 if (!it->bidi_p)
4202 {
4203 if (before_p)
4204 DEC_TEXT_POS (pos, it->multibyte_p);
4205 else
4206 {
4207 if (it->what == IT_COMPOSITION)
4208 {
4209 /* For composition, we must check the position after
4210 the composition. */
4211 pos.charpos += it->cmp_it.nchars;
4212 pos.bytepos += it->len;
4213 }
4214 else
4215 INC_TEXT_POS (pos, it->multibyte_p);
4216 }
4217 }
4218 else
4219 {
4220 if (before_p)
4221 {
4222 /* With bidi iteration, the character before the current
4223 in the visual order cannot be found by simple
4224 iteration, because "reverse" reordering is not
4225 supported. Instead, we need to use the move_it_*
4226 family of functions. */
4227 /* Ignore face changes before the first visible
4228 character on this display line. */
4229 if (it->current_x <= it->first_visible_x)
4230 return it->face_id;
4231 SAVE_IT (it_copy, *it, it_copy_data);
4232 /* Implementation note: Since move_it_in_display_line
4233 works in the iterator geometry, and thinks the first
4234 character is always the leftmost, even in R2L lines,
4235 we don't need to distinguish between the R2L and L2R
4236 cases here. */
4237 move_it_in_display_line (&it_copy, ZV,
4238 it_copy.current_x - 1, MOVE_TO_X);
4239 pos = it_copy.current.pos;
4240 RESTORE_IT (it, it, it_copy_data);
4241 }
4242 else
4243 {
4244 /* Set charpos to the buffer position of the character
4245 that comes after IT's current position in the visual
4246 order. */
4247 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4248
4249 it_copy = *it;
4250 while (n--)
4251 bidi_move_to_visually_next (&it_copy.bidi_it);
4252
4253 SET_TEXT_POS (pos,
4254 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4255 }
4256 }
4257 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4258
4259 /* Determine face for CHARSET_ASCII, or unibyte. */
4260 face_id = face_at_buffer_position (it->w,
4261 CHARPOS (pos),
4262 &next_check_charpos,
4263 limit, 0, -1);
4264
4265 /* Correct the face for charsets different from ASCII. Do it
4266 for the multibyte case only. The face returned above is
4267 suitable for unibyte text if current_buffer is unibyte. */
4268 if (it->multibyte_p)
4269 {
4270 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4271 struct face *face = FACE_FROM_ID (it->f, face_id);
4272 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4273 }
4274 }
4275
4276 return face_id;
4277 }
4278
4279
4280 \f
4281 /***********************************************************************
4282 Invisible text
4283 ***********************************************************************/
4284
4285 /* Set up iterator IT from invisible properties at its current
4286 position. Called from handle_stop. */
4287
4288 static enum prop_handled
4289 handle_invisible_prop (struct it *it)
4290 {
4291 enum prop_handled handled = HANDLED_NORMALLY;
4292 int invis_p;
4293 Lisp_Object prop;
4294
4295 if (STRINGP (it->string))
4296 {
4297 Lisp_Object end_charpos, limit, charpos;
4298
4299 /* Get the value of the invisible text property at the
4300 current position. Value will be nil if there is no such
4301 property. */
4302 charpos = make_number (IT_STRING_CHARPOS (*it));
4303 prop = Fget_text_property (charpos, Qinvisible, it->string);
4304 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4305
4306 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 int display_ellipsis_p = (invis_p == 2);
4311 ptrdiff_t len, endpos;
4312
4313 handled = HANDLED_RECOMPUTE_PROPS;
4314
4315 /* Get the position at which the next visible text can be
4316 found in IT->string, if any. */
4317 endpos = len = SCHARS (it->string);
4318 XSETINT (limit, len);
4319 do
4320 {
4321 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4322 it->string, limit);
4323 if (INTEGERP (end_charpos))
4324 {
4325 endpos = XFASTINT (end_charpos);
4326 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 if (invis_p == 2)
4329 display_ellipsis_p = true;
4330 }
4331 }
4332 while (invis_p && endpos < len);
4333
4334 if (display_ellipsis_p)
4335 it->ellipsis_p = true;
4336
4337 if (endpos < len)
4338 {
4339 /* Text at END_CHARPOS is visible. Move IT there. */
4340 struct text_pos old;
4341 ptrdiff_t oldpos;
4342
4343 old = it->current.string_pos;
4344 oldpos = CHARPOS (old);
4345 if (it->bidi_p)
4346 {
4347 if (it->bidi_it.first_elt
4348 && it->bidi_it.charpos < SCHARS (it->string))
4349 bidi_paragraph_init (it->paragraph_embedding,
4350 &it->bidi_it, 1);
4351 /* Bidi-iterate out of the invisible text. */
4352 do
4353 {
4354 bidi_move_to_visually_next (&it->bidi_it);
4355 }
4356 while (oldpos <= it->bidi_it.charpos
4357 && it->bidi_it.charpos < endpos);
4358
4359 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4360 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4361 if (IT_CHARPOS (*it) >= endpos)
4362 it->prev_stop = endpos;
4363 }
4364 else
4365 {
4366 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4367 compute_string_pos (&it->current.string_pos, old, it->string);
4368 }
4369 }
4370 else
4371 {
4372 /* The rest of the string is invisible. If this is an
4373 overlay string, proceed with the next overlay string
4374 or whatever comes and return a character from there. */
4375 if (it->current.overlay_string_index >= 0
4376 && !display_ellipsis_p)
4377 {
4378 next_overlay_string (it);
4379 /* Don't check for overlay strings when we just
4380 finished processing them. */
4381 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4382 }
4383 else
4384 {
4385 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4386 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4387 }
4388 }
4389 }
4390 }
4391 else
4392 {
4393 ptrdiff_t newpos, next_stop, start_charpos, tem;
4394 Lisp_Object pos, overlay;
4395
4396 /* First of all, is there invisible text at this position? */
4397 tem = start_charpos = IT_CHARPOS (*it);
4398 pos = make_number (tem);
4399 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4400 &overlay);
4401 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4402
4403 /* If we are on invisible text, skip over it. */
4404 if (invis_p && start_charpos < it->end_charpos)
4405 {
4406 /* Record whether we have to display an ellipsis for the
4407 invisible text. */
4408 int display_ellipsis_p = invis_p == 2;
4409
4410 handled = HANDLED_RECOMPUTE_PROPS;
4411
4412 /* Loop skipping over invisible text. The loop is left at
4413 ZV or with IT on the first char being visible again. */
4414 do
4415 {
4416 /* Try to skip some invisible text. Return value is the
4417 position reached which can be equal to where we start
4418 if there is nothing invisible there. This skips both
4419 over invisible text properties and overlays with
4420 invisible property. */
4421 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4422
4423 /* If we skipped nothing at all we weren't at invisible
4424 text in the first place. If everything to the end of
4425 the buffer was skipped, end the loop. */
4426 if (newpos == tem || newpos >= ZV)
4427 invis_p = 0;
4428 else
4429 {
4430 /* We skipped some characters but not necessarily
4431 all there are. Check if we ended up on visible
4432 text. Fget_char_property returns the property of
4433 the char before the given position, i.e. if we
4434 get invis_p = 0, this means that the char at
4435 newpos is visible. */
4436 pos = make_number (newpos);
4437 prop = Fget_char_property (pos, Qinvisible, it->window);
4438 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4439 }
4440
4441 /* If we ended up on invisible text, proceed to
4442 skip starting with next_stop. */
4443 if (invis_p)
4444 tem = next_stop;
4445
4446 /* If there are adjacent invisible texts, don't lose the
4447 second one's ellipsis. */
4448 if (invis_p == 2)
4449 display_ellipsis_p = true;
4450 }
4451 while (invis_p);
4452
4453 /* The position newpos is now either ZV or on visible text. */
4454 if (it->bidi_p)
4455 {
4456 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4457 int on_newline
4458 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4459 int after_newline
4460 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4461
4462 /* If the invisible text ends on a newline or on a
4463 character after a newline, we can avoid the costly,
4464 character by character, bidi iteration to NEWPOS, and
4465 instead simply reseat the iterator there. That's
4466 because all bidi reordering information is tossed at
4467 the newline. This is a big win for modes that hide
4468 complete lines, like Outline, Org, etc. */
4469 if (on_newline || after_newline)
4470 {
4471 struct text_pos tpos;
4472 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4473
4474 SET_TEXT_POS (tpos, newpos, bpos);
4475 reseat_1 (it, tpos, 0);
4476 /* If we reseat on a newline/ZV, we need to prep the
4477 bidi iterator for advancing to the next character
4478 after the newline/EOB, keeping the current paragraph
4479 direction (so that PRODUCE_GLYPHS does TRT wrt
4480 prepending/appending glyphs to a glyph row). */
4481 if (on_newline)
4482 {
4483 it->bidi_it.first_elt = 0;
4484 it->bidi_it.paragraph_dir = pdir;
4485 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4486 it->bidi_it.nchars = 1;
4487 it->bidi_it.ch_len = 1;
4488 }
4489 }
4490 else /* Must use the slow method. */
4491 {
4492 /* With bidi iteration, the region of invisible text
4493 could start and/or end in the middle of a
4494 non-base embedding level. Therefore, we need to
4495 skip invisible text using the bidi iterator,
4496 starting at IT's current position, until we find
4497 ourselves outside of the invisible text.
4498 Skipping invisible text _after_ bidi iteration
4499 avoids affecting the visual order of the
4500 displayed text when invisible properties are
4501 added or removed. */
4502 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4503 {
4504 /* If we were `reseat'ed to a new paragraph,
4505 determine the paragraph base direction. We
4506 need to do it now because
4507 next_element_from_buffer may not have a
4508 chance to do it, if we are going to skip any
4509 text at the beginning, which resets the
4510 FIRST_ELT flag. */
4511 bidi_paragraph_init (it->paragraph_embedding,
4512 &it->bidi_it, 1);
4513 }
4514 do
4515 {
4516 bidi_move_to_visually_next (&it->bidi_it);
4517 }
4518 while (it->stop_charpos <= it->bidi_it.charpos
4519 && it->bidi_it.charpos < newpos);
4520 IT_CHARPOS (*it) = it->bidi_it.charpos;
4521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4522 /* If we overstepped NEWPOS, record its position in
4523 the iterator, so that we skip invisible text if
4524 later the bidi iteration lands us in the
4525 invisible region again. */
4526 if (IT_CHARPOS (*it) >= newpos)
4527 it->prev_stop = newpos;
4528 }
4529 }
4530 else
4531 {
4532 IT_CHARPOS (*it) = newpos;
4533 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4534 }
4535
4536 /* If there are before-strings at the start of invisible
4537 text, and the text is invisible because of a text
4538 property, arrange to show before-strings because 20.x did
4539 it that way. (If the text is invisible because of an
4540 overlay property instead of a text property, this is
4541 already handled in the overlay code.) */
4542 if (NILP (overlay)
4543 && get_overlay_strings (it, it->stop_charpos))
4544 {
4545 handled = HANDLED_RECOMPUTE_PROPS;
4546 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4547 }
4548 else if (display_ellipsis_p)
4549 {
4550 /* Make sure that the glyphs of the ellipsis will get
4551 correct `charpos' values. If we would not update
4552 it->position here, the glyphs would belong to the
4553 last visible character _before_ the invisible
4554 text, which confuses `set_cursor_from_row'.
4555
4556 We use the last invisible position instead of the
4557 first because this way the cursor is always drawn on
4558 the first "." of the ellipsis, whenever PT is inside
4559 the invisible text. Otherwise the cursor would be
4560 placed _after_ the ellipsis when the point is after the
4561 first invisible character. */
4562 if (!STRINGP (it->object))
4563 {
4564 it->position.charpos = newpos - 1;
4565 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4566 }
4567 it->ellipsis_p = true;
4568 /* Let the ellipsis display before
4569 considering any properties of the following char.
4570 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4571 handled = HANDLED_RETURN;
4572 }
4573 }
4574 }
4575
4576 return handled;
4577 }
4578
4579
4580 /* Make iterator IT return `...' next.
4581 Replaces LEN characters from buffer. */
4582
4583 static void
4584 setup_for_ellipsis (struct it *it, int len)
4585 {
4586 /* Use the display table definition for `...'. Invalid glyphs
4587 will be handled by the method returning elements from dpvec. */
4588 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4589 {
4590 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4591 it->dpvec = v->contents;
4592 it->dpend = v->contents + v->header.size;
4593 }
4594 else
4595 {
4596 /* Default `...'. */
4597 it->dpvec = default_invis_vector;
4598 it->dpend = default_invis_vector + 3;
4599 }
4600
4601 it->dpvec_char_len = len;
4602 it->current.dpvec_index = 0;
4603 it->dpvec_face_id = -1;
4604
4605 /* Remember the current face id in case glyphs specify faces.
4606 IT's face is restored in set_iterator_to_next.
4607 saved_face_id was set to preceding char's face in handle_stop. */
4608 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4609 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4610
4611 it->method = GET_FROM_DISPLAY_VECTOR;
4612 it->ellipsis_p = true;
4613 }
4614
4615
4616 \f
4617 /***********************************************************************
4618 'display' property
4619 ***********************************************************************/
4620
4621 /* Set up iterator IT from `display' property at its current position.
4622 Called from handle_stop.
4623 We return HANDLED_RETURN if some part of the display property
4624 overrides the display of the buffer text itself.
4625 Otherwise we return HANDLED_NORMALLY. */
4626
4627 static enum prop_handled
4628 handle_display_prop (struct it *it)
4629 {
4630 Lisp_Object propval, object, overlay;
4631 struct text_pos *position;
4632 ptrdiff_t bufpos;
4633 /* Nonzero if some property replaces the display of the text itself. */
4634 int display_replaced_p = 0;
4635
4636 if (STRINGP (it->string))
4637 {
4638 object = it->string;
4639 position = &it->current.string_pos;
4640 bufpos = CHARPOS (it->current.pos);
4641 }
4642 else
4643 {
4644 XSETWINDOW (object, it->w);
4645 position = &it->current.pos;
4646 bufpos = CHARPOS (*position);
4647 }
4648
4649 /* Reset those iterator values set from display property values. */
4650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4651 it->space_width = Qnil;
4652 it->font_height = Qnil;
4653 it->voffset = 0;
4654
4655 /* We don't support recursive `display' properties, i.e. string
4656 values that have a string `display' property, that have a string
4657 `display' property etc. */
4658 if (!it->string_from_display_prop_p)
4659 it->area = TEXT_AREA;
4660
4661 propval = get_char_property_and_overlay (make_number (position->charpos),
4662 Qdisplay, object, &overlay);
4663 if (NILP (propval))
4664 return HANDLED_NORMALLY;
4665 /* Now OVERLAY is the overlay that gave us this property, or nil
4666 if it was a text property. */
4667
4668 if (!STRINGP (it->string))
4669 object = it->w->contents;
4670
4671 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4672 position, bufpos,
4673 FRAME_WINDOW_P (it->f));
4674
4675 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4676 }
4677
4678 /* Subroutine of handle_display_prop. Returns non-zero if the display
4679 specification in SPEC is a replacing specification, i.e. it would
4680 replace the text covered by `display' property with something else,
4681 such as an image or a display string. If SPEC includes any kind or
4682 `(space ...) specification, the value is 2; this is used by
4683 compute_display_string_pos, which see.
4684
4685 See handle_single_display_spec for documentation of arguments.
4686 frame_window_p is non-zero if the window being redisplayed is on a
4687 GUI frame; this argument is used only if IT is NULL, see below.
4688
4689 IT can be NULL, if this is called by the bidi reordering code
4690 through compute_display_string_pos, which see. In that case, this
4691 function only examines SPEC, but does not otherwise "handle" it, in
4692 the sense that it doesn't set up members of IT from the display
4693 spec. */
4694 static int
4695 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4696 Lisp_Object overlay, struct text_pos *position,
4697 ptrdiff_t bufpos, int frame_window_p)
4698 {
4699 int replacing_p = 0;
4700 int rv;
4701
4702 if (CONSP (spec)
4703 /* Simple specifications. */
4704 && !EQ (XCAR (spec), Qimage)
4705 && !EQ (XCAR (spec), Qspace)
4706 && !EQ (XCAR (spec), Qwhen)
4707 && !EQ (XCAR (spec), Qslice)
4708 && !EQ (XCAR (spec), Qspace_width)
4709 && !EQ (XCAR (spec), Qheight)
4710 && !EQ (XCAR (spec), Qraise)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4713 && !EQ (XCAR (spec), Qleft_fringe)
4714 && !EQ (XCAR (spec), Qright_fringe)
4715 && !NILP (XCAR (spec)))
4716 {
4717 for (; CONSP (spec); spec = XCDR (spec))
4718 {
4719 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4720 overlay, position, bufpos,
4721 replacing_p, frame_window_p)))
4722 {
4723 replacing_p = rv;
4724 /* If some text in a string is replaced, `position' no
4725 longer points to the position of `object'. */
4726 if (!it || STRINGP (object))
4727 break;
4728 }
4729 }
4730 }
4731 else if (VECTORP (spec))
4732 {
4733 ptrdiff_t i;
4734 for (i = 0; i < ASIZE (spec); ++i)
4735 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4736 overlay, position, bufpos,
4737 replacing_p, frame_window_p)))
4738 {
4739 replacing_p = rv;
4740 /* If some text in a string is replaced, `position' no
4741 longer points to the position of `object'. */
4742 if (!it || STRINGP (object))
4743 break;
4744 }
4745 }
4746 else
4747 {
4748 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4749 position, bufpos, 0,
4750 frame_window_p)))
4751 replacing_p = rv;
4752 }
4753
4754 return replacing_p;
4755 }
4756
4757 /* Value is the position of the end of the `display' property starting
4758 at START_POS in OBJECT. */
4759
4760 static struct text_pos
4761 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4762 {
4763 Lisp_Object end;
4764 struct text_pos end_pos;
4765
4766 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4767 Qdisplay, object, Qnil);
4768 CHARPOS (end_pos) = XFASTINT (end);
4769 if (STRINGP (object))
4770 compute_string_pos (&end_pos, start_pos, it->string);
4771 else
4772 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4773
4774 return end_pos;
4775 }
4776
4777
4778 /* Set up IT from a single `display' property specification SPEC. OBJECT
4779 is the object in which the `display' property was found. *POSITION
4780 is the position in OBJECT at which the `display' property was found.
4781 BUFPOS is the buffer position of OBJECT (different from POSITION if
4782 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4783 previously saw a display specification which already replaced text
4784 display with something else, for example an image; we ignore such
4785 properties after the first one has been processed.
4786
4787 OVERLAY is the overlay this `display' property came from,
4788 or nil if it was a text property.
4789
4790 If SPEC is a `space' or `image' specification, and in some other
4791 cases too, set *POSITION to the position where the `display'
4792 property ends.
4793
4794 If IT is NULL, only examine the property specification in SPEC, but
4795 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4796 is intended to be displayed in a window on a GUI frame.
4797
4798 Value is non-zero if something was found which replaces the display
4799 of buffer or string text. */
4800
4801 static int
4802 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4803 Lisp_Object overlay, struct text_pos *position,
4804 ptrdiff_t bufpos, int display_replaced_p,
4805 int frame_window_p)
4806 {
4807 Lisp_Object form;
4808 Lisp_Object location, value;
4809 struct text_pos start_pos = *position;
4810 int valid_p;
4811
4812 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4813 If the result is non-nil, use VALUE instead of SPEC. */
4814 form = Qt;
4815 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4816 {
4817 spec = XCDR (spec);
4818 if (!CONSP (spec))
4819 return 0;
4820 form = XCAR (spec);
4821 spec = XCDR (spec);
4822 }
4823
4824 if (!NILP (form) && !EQ (form, Qt))
4825 {
4826 dynwind_begin ();
4827 struct gcpro gcpro1;
4828
4829 /* Bind `object' to the object having the `display' property, a
4830 buffer or string. Bind `position' to the position in the
4831 object where the property was found, and `buffer-position'
4832 to the current position in the buffer. */
4833
4834 if (NILP (object))
4835 XSETBUFFER (object, current_buffer);
4836 specbind (Qobject, object);
4837 specbind (Qposition, make_number (CHARPOS (*position)));
4838 specbind (Qbuffer_position, make_number (bufpos));
4839 GCPRO1 (form);
4840 form = safe_eval (form);
4841 UNGCPRO;
4842 dynwind_end ();
4843 }
4844
4845 if (NILP (form))
4846 return 0;
4847
4848 /* Handle `(height HEIGHT)' specifications. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qheight)
4851 && CONSP (XCDR (spec)))
4852 {
4853 if (it)
4854 {
4855 if (!FRAME_WINDOW_P (it->f))
4856 return 0;
4857
4858 it->font_height = XCAR (XCDR (spec));
4859 if (!NILP (it->font_height))
4860 {
4861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4862 int new_height = -1;
4863
4864 if (CONSP (it->font_height)
4865 && (EQ (XCAR (it->font_height), Qplus)
4866 || EQ (XCAR (it->font_height), Qminus))
4867 && CONSP (XCDR (it->font_height))
4868 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4869 {
4870 /* `(+ N)' or `(- N)' where N is an integer. */
4871 int steps = XINT (XCAR (XCDR (it->font_height)));
4872 if (EQ (XCAR (it->font_height), Qplus))
4873 steps = - steps;
4874 it->face_id = smaller_face (it->f, it->face_id, steps);
4875 }
4876 else if (FUNCTIONP (it->font_height))
4877 {
4878 /* Call function with current height as argument.
4879 Value is the new height. */
4880 Lisp_Object height;
4881 height = safe_call1 (it->font_height,
4882 face->lface[LFACE_HEIGHT_INDEX]);
4883 if (NUMBERP (height))
4884 new_height = XFLOATINT (height);
4885 }
4886 else if (NUMBERP (it->font_height))
4887 {
4888 /* Value is a multiple of the canonical char height. */
4889 struct face *f;
4890
4891 f = FACE_FROM_ID (it->f,
4892 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4893 new_height = (XFLOATINT (it->font_height)
4894 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4895 }
4896 else
4897 {
4898 /* Evaluate IT->font_height with `height' bound to the
4899 current specified height to get the new height. */
4900 dynwind_begin ();
4901
4902 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4903 value = safe_eval (it->font_height);
4904 dynwind_end ();
4905
4906 if (NUMBERP (value))
4907 new_height = XFLOATINT (value);
4908 }
4909
4910 if (new_height > 0)
4911 it->face_id = face_with_height (it->f, it->face_id, new_height);
4912 }
4913 }
4914
4915 return 0;
4916 }
4917
4918 /* Handle `(space-width WIDTH)'. */
4919 if (CONSP (spec)
4920 && EQ (XCAR (spec), Qspace_width)
4921 && CONSP (XCDR (spec)))
4922 {
4923 if (it)
4924 {
4925 if (!FRAME_WINDOW_P (it->f))
4926 return 0;
4927
4928 value = XCAR (XCDR (spec));
4929 if (NUMBERP (value) && XFLOATINT (value) > 0)
4930 it->space_width = value;
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qslice))
4939 {
4940 Lisp_Object tem;
4941
4942 if (it)
4943 {
4944 if (!FRAME_WINDOW_P (it->f))
4945 return 0;
4946
4947 if (tem = XCDR (spec), CONSP (tem))
4948 {
4949 it->slice.x = XCAR (tem);
4950 if (tem = XCDR (tem), CONSP (tem))
4951 {
4952 it->slice.y = XCAR (tem);
4953 if (tem = XCDR (tem), CONSP (tem))
4954 {
4955 it->slice.width = XCAR (tem);
4956 if (tem = XCDR (tem), CONSP (tem))
4957 it->slice.height = XCAR (tem);
4958 }
4959 }
4960 }
4961 }
4962
4963 return 0;
4964 }
4965
4966 /* Handle `(raise FACTOR)'. */
4967 if (CONSP (spec)
4968 && EQ (XCAR (spec), Qraise)
4969 && CONSP (XCDR (spec)))
4970 {
4971 if (it)
4972 {
4973 if (!FRAME_WINDOW_P (it->f))
4974 return 0;
4975
4976 #ifdef HAVE_WINDOW_SYSTEM
4977 value = XCAR (XCDR (spec));
4978 if (NUMBERP (value))
4979 {
4980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4981 it->voffset = - (XFLOATINT (value)
4982 * (FONT_HEIGHT (face->font)));
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 }
4986
4987 return 0;
4988 }
4989
4990 /* Don't handle the other kinds of display specifications
4991 inside a string that we got from a `display' property. */
4992 if (it && it->string_from_display_prop_p)
4993 return 0;
4994
4995 /* Characters having this form of property are not displayed, so
4996 we have to find the end of the property. */
4997 if (it)
4998 {
4999 start_pos = *position;
5000 *position = display_prop_end (it, object, start_pos);
5001 }
5002 value = Qnil;
5003
5004 /* Stop the scan at that end position--we assume that all
5005 text properties change there. */
5006 if (it)
5007 it->stop_charpos = position->charpos;
5008
5009 /* Handle `(left-fringe BITMAP [FACE])'
5010 and `(right-fringe BITMAP [FACE])'. */
5011 if (CONSP (spec)
5012 && (EQ (XCAR (spec), Qleft_fringe)
5013 || EQ (XCAR (spec), Qright_fringe))
5014 && CONSP (XCDR (spec)))
5015 {
5016 int fringe_bitmap;
5017
5018 if (it)
5019 {
5020 if (!FRAME_WINDOW_P (it->f))
5021 /* If we return here, POSITION has been advanced
5022 across the text with this property. */
5023 {
5024 /* Synchronize the bidi iterator with POSITION. This is
5025 needed because we are not going to push the iterator
5026 on behalf of this display property, so there will be
5027 no pop_it call to do this synchronization for us. */
5028 if (it->bidi_p)
5029 {
5030 it->position = *position;
5031 iterate_out_of_display_property (it);
5032 *position = it->position;
5033 }
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 return 1;
5054 }
5055
5056 if (it)
5057 {
5058 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5059
5060 if (CONSP (XCDR (XCDR (spec))))
5061 {
5062 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5063 int face_id2 = lookup_derived_face (it->f, face_name,
5064 FRINGE_FACE_ID, 0);
5065 if (face_id2 >= 0)
5066 face_id = face_id2;
5067 }
5068
5069 /* Save current settings of IT so that we can restore them
5070 when we are finished with the glyph property value. */
5071 push_it (it, position);
5072
5073 it->area = TEXT_AREA;
5074 it->what = IT_IMAGE;
5075 it->image_id = -1; /* no image */
5076 it->position = start_pos;
5077 it->object = NILP (object) ? it->w->contents : object;
5078 it->method = GET_FROM_IMAGE;
5079 it->from_overlay = Qnil;
5080 it->face_id = face_id;
5081 it->from_disp_prop_p = true;
5082
5083 /* Say that we haven't consumed the characters with
5084 `display' property yet. The call to pop_it in
5085 set_iterator_to_next will clean this up. */
5086 *position = start_pos;
5087
5088 if (EQ (XCAR (spec), Qleft_fringe))
5089 {
5090 it->left_user_fringe_bitmap = fringe_bitmap;
5091 it->left_user_fringe_face_id = face_id;
5092 }
5093 else
5094 {
5095 it->right_user_fringe_bitmap = fringe_bitmap;
5096 it->right_user_fringe_face_id = face_id;
5097 }
5098 }
5099 #endif /* HAVE_WINDOW_SYSTEM */
5100 return 1;
5101 }
5102
5103 /* Prepare to handle `((margin left-margin) ...)',
5104 `((margin right-margin) ...)' and `((margin nil) ...)'
5105 prefixes for display specifications. */
5106 location = Qunbound;
5107 if (CONSP (spec) && CONSP (XCAR (spec)))
5108 {
5109 Lisp_Object tem;
5110
5111 value = XCDR (spec);
5112 if (CONSP (value))
5113 value = XCAR (value);
5114
5115 tem = XCAR (spec);
5116 if (EQ (XCAR (tem), Qmargin)
5117 && (tem = XCDR (tem),
5118 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5119 (NILP (tem)
5120 || EQ (tem, Qleft_margin)
5121 || EQ (tem, Qright_margin))))
5122 location = tem;
5123 }
5124
5125 if (EQ (location, Qunbound))
5126 {
5127 location = Qnil;
5128 value = spec;
5129 }
5130
5131 /* After this point, VALUE is the property after any
5132 margin prefix has been stripped. It must be a string,
5133 an image specification, or `(space ...)'.
5134
5135 LOCATION specifies where to display: `left-margin',
5136 `right-margin' or nil. */
5137
5138 valid_p = (STRINGP (value)
5139 #ifdef HAVE_WINDOW_SYSTEM
5140 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5141 && valid_image_p (value))
5142 #endif /* not HAVE_WINDOW_SYSTEM */
5143 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5144
5145 if (valid_p && !display_replaced_p)
5146 {
5147 int retval = 1;
5148
5149 if (!it)
5150 {
5151 /* Callers need to know whether the display spec is any kind
5152 of `(space ...)' spec that is about to affect text-area
5153 display. */
5154 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5155 retval = 2;
5156 return retval;
5157 }
5158
5159 /* Save current settings of IT so that we can restore them
5160 when we are finished with the glyph property value. */
5161 push_it (it, position);
5162 it->from_overlay = overlay;
5163 it->from_disp_prop_p = true;
5164
5165 if (NILP (location))
5166 it->area = TEXT_AREA;
5167 else if (EQ (location, Qleft_margin))
5168 it->area = LEFT_MARGIN_AREA;
5169 else
5170 it->area = RIGHT_MARGIN_AREA;
5171
5172 if (STRINGP (value))
5173 {
5174 it->string = value;
5175 it->multibyte_p = STRING_MULTIBYTE (it->string);
5176 it->current.overlay_string_index = -1;
5177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5178 it->end_charpos = it->string_nchars = SCHARS (it->string);
5179 it->method = GET_FROM_STRING;
5180 it->stop_charpos = 0;
5181 it->prev_stop = 0;
5182 it->base_level_stop = 0;
5183 it->string_from_display_prop_p = true;
5184 /* Say that we haven't consumed the characters with
5185 `display' property yet. The call to pop_it in
5186 set_iterator_to_next will clean this up. */
5187 if (BUFFERP (object))
5188 *position = start_pos;
5189
5190 /* Force paragraph direction to be that of the parent
5191 object. If the parent object's paragraph direction is
5192 not yet determined, default to L2R. */
5193 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5194 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5195 else
5196 it->paragraph_embedding = L2R;
5197
5198 /* Set up the bidi iterator for this display string. */
5199 if (it->bidi_p)
5200 {
5201 it->bidi_it.string.lstring = it->string;
5202 it->bidi_it.string.s = NULL;
5203 it->bidi_it.string.schars = it->end_charpos;
5204 it->bidi_it.string.bufpos = bufpos;
5205 it->bidi_it.string.from_disp_str = 1;
5206 it->bidi_it.string.unibyte = !it->multibyte_p;
5207 it->bidi_it.w = it->w;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5212 {
5213 it->method = GET_FROM_STRETCH;
5214 it->object = value;
5215 *position = it->position = start_pos;
5216 retval = 1 + (it->area == TEXT_AREA);
5217 }
5218 #ifdef HAVE_WINDOW_SYSTEM
5219 else
5220 {
5221 it->what = IT_IMAGE;
5222 it->image_id = lookup_image (it->f, value);
5223 it->position = start_pos;
5224 it->object = NILP (object) ? it->w->contents : object;
5225 it->method = GET_FROM_IMAGE;
5226
5227 /* Say that we haven't consumed the characters with
5228 `display' property yet. The call to pop_it in
5229 set_iterator_to_next will clean this up. */
5230 *position = start_pos;
5231 }
5232 #endif /* HAVE_WINDOW_SYSTEM */
5233
5234 return retval;
5235 }
5236
5237 /* Invalid property or property not supported. Restore
5238 POSITION to what it was before. */
5239 *position = start_pos;
5240 return 0;
5241 }
5242
5243 /* Check if PROP is a display property value whose text should be
5244 treated as intangible. OVERLAY is the overlay from which PROP
5245 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5246 specify the buffer position covered by PROP. */
5247
5248 int
5249 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5250 ptrdiff_t charpos, ptrdiff_t bytepos)
5251 {
5252 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5253 struct text_pos position;
5254
5255 SET_TEXT_POS (position, charpos, bytepos);
5256 return handle_display_spec (NULL, prop, Qnil, overlay,
5257 &position, charpos, frame_window_p);
5258 }
5259
5260
5261 /* Return 1 if PROP is a display sub-property value containing STRING.
5262
5263 Implementation note: this and the following function are really
5264 special cases of handle_display_spec and
5265 handle_single_display_spec, and should ideally use the same code.
5266 Until they do, these two pairs must be consistent and must be
5267 modified in sync. */
5268
5269 static int
5270 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5271 {
5272 if (EQ (string, prop))
5273 return 1;
5274
5275 /* Skip over `when FORM'. */
5276 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5277 {
5278 prop = XCDR (prop);
5279 if (!CONSP (prop))
5280 return 0;
5281 /* Actually, the condition following `when' should be eval'ed,
5282 like handle_single_display_spec does, and we should return
5283 zero if it evaluates to nil. However, this function is
5284 called only when the buffer was already displayed and some
5285 glyph in the glyph matrix was found to come from a display
5286 string. Therefore, the condition was already evaluated, and
5287 the result was non-nil, otherwise the display string wouldn't
5288 have been displayed and we would have never been called for
5289 this property. Thus, we can skip the evaluation and assume
5290 its result is non-nil. */
5291 prop = XCDR (prop);
5292 }
5293
5294 if (CONSP (prop))
5295 /* Skip over `margin LOCATION'. */
5296 if (EQ (XCAR (prop), Qmargin))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301
5302 prop = XCDR (prop);
5303 if (!CONSP (prop))
5304 return 0;
5305 }
5306
5307 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5308 }
5309
5310
5311 /* Return 1 if STRING appears in the `display' property PROP. */
5312
5313 static int
5314 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5315 {
5316 if (CONSP (prop)
5317 && !EQ (XCAR (prop), Qwhen)
5318 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5319 {
5320 /* A list of sub-properties. */
5321 while (CONSP (prop))
5322 {
5323 if (single_display_spec_string_p (XCAR (prop), string))
5324 return 1;
5325 prop = XCDR (prop);
5326 }
5327 }
5328 else if (VECTORP (prop))
5329 {
5330 /* A vector of sub-properties. */
5331 ptrdiff_t i;
5332 for (i = 0; i < ASIZE (prop); ++i)
5333 if (single_display_spec_string_p (AREF (prop, i), string))
5334 return 1;
5335 }
5336 else
5337 return single_display_spec_string_p (prop, string);
5338
5339 return 0;
5340 }
5341
5342 /* Look for STRING in overlays and text properties in the current
5343 buffer, between character positions FROM and TO (excluding TO).
5344 BACK_P non-zero means look back (in this case, TO is supposed to be
5345 less than FROM).
5346 Value is the first character position where STRING was found, or
5347 zero if it wasn't found before hitting TO.
5348
5349 This function may only use code that doesn't eval because it is
5350 called asynchronously from note_mouse_highlight. */
5351
5352 static ptrdiff_t
5353 string_buffer_position_lim (Lisp_Object string,
5354 ptrdiff_t from, ptrdiff_t to, int back_p)
5355 {
5356 Lisp_Object limit, prop, pos;
5357 int found = 0;
5358
5359 pos = make_number (max (from, BEGV));
5360
5361 if (!back_p) /* looking forward */
5362 {
5363 limit = make_number (min (to, ZV));
5364 while (!found && !EQ (pos, limit))
5365 {
5366 prop = Fget_char_property (pos, Qdisplay, Qnil);
5367 if (!NILP (prop) && display_prop_string_p (prop, string))
5368 found = 1;
5369 else
5370 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5371 limit);
5372 }
5373 }
5374 else /* looking back */
5375 {
5376 limit = make_number (max (to, BEGV));
5377 while (!found && !EQ (pos, limit))
5378 {
5379 prop = Fget_char_property (pos, Qdisplay, Qnil);
5380 if (!NILP (prop) && display_prop_string_p (prop, string))
5381 found = 1;
5382 else
5383 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5384 limit);
5385 }
5386 }
5387
5388 return found ? XINT (pos) : 0;
5389 }
5390
5391 /* Determine which buffer position in current buffer STRING comes from.
5392 AROUND_CHARPOS is an approximate position where it could come from.
5393 Value is the buffer position or 0 if it couldn't be determined.
5394
5395 This function is necessary because we don't record buffer positions
5396 in glyphs generated from strings (to keep struct glyph small).
5397 This function may only use code that doesn't eval because it is
5398 called asynchronously from note_mouse_highlight. */
5399
5400 static ptrdiff_t
5401 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5402 {
5403 const int MAX_DISTANCE = 1000;
5404 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5405 around_charpos + MAX_DISTANCE,
5406 0);
5407
5408 if (!found)
5409 found = string_buffer_position_lim (string, around_charpos,
5410 around_charpos - MAX_DISTANCE, 1);
5411 return found;
5412 }
5413
5414
5415 \f
5416 /***********************************************************************
5417 `composition' property
5418 ***********************************************************************/
5419
5420 /* Set up iterator IT from `composition' property at its current
5421 position. Called from handle_stop. */
5422
5423 static enum prop_handled
5424 handle_composition_prop (struct it *it)
5425 {
5426 Lisp_Object prop, string;
5427 ptrdiff_t pos, pos_byte, start, end;
5428
5429 if (STRINGP (it->string))
5430 {
5431 unsigned char *s;
5432
5433 pos = IT_STRING_CHARPOS (*it);
5434 pos_byte = IT_STRING_BYTEPOS (*it);
5435 string = it->string;
5436 s = SDATA (string) + pos_byte;
5437 it->c = STRING_CHAR (s);
5438 }
5439 else
5440 {
5441 pos = IT_CHARPOS (*it);
5442 pos_byte = IT_BYTEPOS (*it);
5443 string = Qnil;
5444 it->c = FETCH_CHAR (pos_byte);
5445 }
5446
5447 /* If there's a valid composition and point is not inside of the
5448 composition (in the case that the composition is from the current
5449 buffer), draw a glyph composed from the composition components. */
5450 if (find_composition (pos, -1, &start, &end, &prop, string)
5451 && composition_valid_p (start, end, prop)
5452 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5453 {
5454 if (start < pos)
5455 /* As we can't handle this situation (perhaps font-lock added
5456 a new composition), we just return here hoping that next
5457 redisplay will detect this composition much earlier. */
5458 return HANDLED_NORMALLY;
5459 if (start != pos)
5460 {
5461 if (STRINGP (it->string))
5462 pos_byte = string_char_to_byte (it->string, start);
5463 else
5464 pos_byte = CHAR_TO_BYTE (start);
5465 }
5466 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5467 prop, string);
5468
5469 if (it->cmp_it.id >= 0)
5470 {
5471 it->cmp_it.ch = -1;
5472 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5473 it->cmp_it.nglyphs = -1;
5474 }
5475 }
5476
5477 return HANDLED_NORMALLY;
5478 }
5479
5480
5481 \f
5482 /***********************************************************************
5483 Overlay strings
5484 ***********************************************************************/
5485
5486 /* The following structure is used to record overlay strings for
5487 later sorting in load_overlay_strings. */
5488
5489 struct overlay_entry
5490 {
5491 Lisp_Object overlay;
5492 Lisp_Object string;
5493 EMACS_INT priority;
5494 int after_string_p;
5495 };
5496
5497
5498 /* Set up iterator IT from overlay strings at its current position.
5499 Called from handle_stop. */
5500
5501 static enum prop_handled
5502 handle_overlay_change (struct it *it)
5503 {
5504 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5505 return HANDLED_RECOMPUTE_PROPS;
5506 else
5507 return HANDLED_NORMALLY;
5508 }
5509
5510
5511 /* Set up the next overlay string for delivery by IT, if there is an
5512 overlay string to deliver. Called by set_iterator_to_next when the
5513 end of the current overlay string is reached. If there are more
5514 overlay strings to display, IT->string and
5515 IT->current.overlay_string_index are set appropriately here.
5516 Otherwise IT->string is set to nil. */
5517
5518 static void
5519 next_overlay_string (struct it *it)
5520 {
5521 ++it->current.overlay_string_index;
5522 if (it->current.overlay_string_index == it->n_overlay_strings)
5523 {
5524 /* No more overlay strings. Restore IT's settings to what
5525 they were before overlay strings were processed, and
5526 continue to deliver from current_buffer. */
5527
5528 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5529 pop_it (it);
5530 eassert (it->sp > 0
5531 || (NILP (it->string)
5532 && it->method == GET_FROM_BUFFER
5533 && it->stop_charpos >= BEGV
5534 && it->stop_charpos <= it->end_charpos));
5535 it->current.overlay_string_index = -1;
5536 it->n_overlay_strings = 0;
5537 it->overlay_strings_charpos = -1;
5538 /* If there's an empty display string on the stack, pop the
5539 stack, to resync the bidi iterator with IT's position. Such
5540 empty strings are pushed onto the stack in
5541 get_overlay_strings_1. */
5542 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5543 pop_it (it);
5544
5545 /* If we're at the end of the buffer, record that we have
5546 processed the overlay strings there already, so that
5547 next_element_from_buffer doesn't try it again. */
5548 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 }
5551 else
5552 {
5553 /* There are more overlay strings to process. If
5554 IT->current.overlay_string_index has advanced to a position
5555 where we must load IT->overlay_strings with more strings, do
5556 it. We must load at the IT->overlay_strings_charpos where
5557 IT->n_overlay_strings was originally computed; when invisible
5558 text is present, this might not be IT_CHARPOS (Bug#7016). */
5559 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5560
5561 if (it->current.overlay_string_index && i == 0)
5562 load_overlay_strings (it, it->overlay_strings_charpos);
5563
5564 /* Initialize IT to deliver display elements from the overlay
5565 string. */
5566 it->string = it->overlay_strings[i];
5567 it->multibyte_p = STRING_MULTIBYTE (it->string);
5568 SET_TEXT_POS (it->current.string_pos, 0, 0);
5569 it->method = GET_FROM_STRING;
5570 it->stop_charpos = 0;
5571 it->end_charpos = SCHARS (it->string);
5572 if (it->cmp_it.stop_pos >= 0)
5573 it->cmp_it.stop_pos = 0;
5574 it->prev_stop = 0;
5575 it->base_level_stop = 0;
5576
5577 /* Set up the bidi iterator for this overlay string. */
5578 if (it->bidi_p)
5579 {
5580 it->bidi_it.string.lstring = it->string;
5581 it->bidi_it.string.s = NULL;
5582 it->bidi_it.string.schars = SCHARS (it->string);
5583 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5584 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5585 it->bidi_it.string.unibyte = !it->multibyte_p;
5586 it->bidi_it.w = it->w;
5587 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5588 }
5589 }
5590
5591 CHECK_IT (it);
5592 }
5593
5594
5595 /* Compare two overlay_entry structures E1 and E2. Used as a
5596 comparison function for qsort in load_overlay_strings. Overlay
5597 strings for the same position are sorted so that
5598
5599 1. All after-strings come in front of before-strings, except
5600 when they come from the same overlay.
5601
5602 2. Within after-strings, strings are sorted so that overlay strings
5603 from overlays with higher priorities come first.
5604
5605 2. Within before-strings, strings are sorted so that overlay
5606 strings from overlays with higher priorities come last.
5607
5608 Value is analogous to strcmp. */
5609
5610
5611 static int
5612 compare_overlay_entries (const void *e1, const void *e2)
5613 {
5614 struct overlay_entry const *entry1 = e1;
5615 struct overlay_entry const *entry2 = e2;
5616 int result;
5617
5618 if (entry1->after_string_p != entry2->after_string_p)
5619 {
5620 /* Let after-strings appear in front of before-strings if
5621 they come from different overlays. */
5622 if (EQ (entry1->overlay, entry2->overlay))
5623 result = entry1->after_string_p ? 1 : -1;
5624 else
5625 result = entry1->after_string_p ? -1 : 1;
5626 }
5627 else if (entry1->priority != entry2->priority)
5628 {
5629 if (entry1->after_string_p)
5630 /* After-strings sorted in order of decreasing priority. */
5631 result = entry2->priority < entry1->priority ? -1 : 1;
5632 else
5633 /* Before-strings sorted in order of increasing priority. */
5634 result = entry1->priority < entry2->priority ? -1 : 1;
5635 }
5636 else
5637 result = 0;
5638
5639 return result;
5640 }
5641
5642
5643 /* Load the vector IT->overlay_strings with overlay strings from IT's
5644 current buffer position, or from CHARPOS if that is > 0. Set
5645 IT->n_overlays to the total number of overlay strings found.
5646
5647 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5648 a time. On entry into load_overlay_strings,
5649 IT->current.overlay_string_index gives the number of overlay
5650 strings that have already been loaded by previous calls to this
5651 function.
5652
5653 IT->add_overlay_start contains an additional overlay start
5654 position to consider for taking overlay strings from, if non-zero.
5655 This position comes into play when the overlay has an `invisible'
5656 property, and both before and after-strings. When we've skipped to
5657 the end of the overlay, because of its `invisible' property, we
5658 nevertheless want its before-string to appear.
5659 IT->add_overlay_start will contain the overlay start position
5660 in this case.
5661
5662 Overlay strings are sorted so that after-string strings come in
5663 front of before-string strings. Within before and after-strings,
5664 strings are sorted by overlay priority. See also function
5665 compare_overlay_entries. */
5666
5667 static void
5668 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5669 {
5670 Lisp_Object overlay, window, str, invisible;
5671 struct Lisp_Overlay *ov;
5672 ptrdiff_t start, end;
5673 ptrdiff_t size = 20;
5674 ptrdiff_t n = 0, i, j;
5675 int invis_p;
5676 struct overlay_entry *entries = alloca (size * sizeof *entries);
5677 USE_SAFE_ALLOCA;
5678
5679 if (charpos <= 0)
5680 charpos = IT_CHARPOS (*it);
5681
5682 /* Append the overlay string STRING of overlay OVERLAY to vector
5683 `entries' which has size `size' and currently contains `n'
5684 elements. AFTER_P non-zero means STRING is an after-string of
5685 OVERLAY. */
5686 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5687 do \
5688 { \
5689 Lisp_Object priority; \
5690 \
5691 if (n == size) \
5692 { \
5693 struct overlay_entry *old = entries; \
5694 SAFE_NALLOCA (entries, 2, size); \
5695 memcpy (entries, old, size * sizeof *entries); \
5696 size *= 2; \
5697 } \
5698 \
5699 entries[n].string = (STRING); \
5700 entries[n].overlay = (OVERLAY); \
5701 priority = Foverlay_get ((OVERLAY), Qpriority); \
5702 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5703 entries[n].after_string_p = (AFTER_P); \
5704 ++n; \
5705 } \
5706 while (0)
5707
5708 /* Process overlay before the overlay center. */
5709 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5710 {
5711 XSETMISC (overlay, ov);
5712 eassert (OVERLAYP (overlay));
5713 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5714 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5715
5716 if (end < charpos)
5717 break;
5718
5719 /* Skip this overlay if it doesn't start or end at IT's current
5720 position. */
5721 if (end != charpos && start != charpos)
5722 continue;
5723
5724 /* Skip this overlay if it doesn't apply to IT->w. */
5725 window = Foverlay_get (overlay, Qwindow);
5726 if (WINDOWP (window) && XWINDOW (window) != it->w)
5727 continue;
5728
5729 /* If the text ``under'' the overlay is invisible, both before-
5730 and after-strings from this overlay are visible; start and
5731 end position are indistinguishable. */
5732 invisible = Foverlay_get (overlay, Qinvisible);
5733 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5734
5735 /* If overlay has a non-empty before-string, record it. */
5736 if ((start == charpos || (end == charpos && invis_p))
5737 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5738 && SCHARS (str))
5739 RECORD_OVERLAY_STRING (overlay, str, 0);
5740
5741 /* If overlay has a non-empty after-string, record it. */
5742 if ((end == charpos || (start == charpos && invis_p))
5743 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5744 && SCHARS (str))
5745 RECORD_OVERLAY_STRING (overlay, str, 1);
5746 }
5747
5748 /* Process overlays after the overlay center. */
5749 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5750 {
5751 XSETMISC (overlay, ov);
5752 eassert (OVERLAYP (overlay));
5753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5755
5756 if (start > charpos)
5757 break;
5758
5759 /* Skip this overlay if it doesn't start or end at IT's current
5760 position. */
5761 if (end != charpos && start != charpos)
5762 continue;
5763
5764 /* Skip this overlay if it doesn't apply to IT->w. */
5765 window = Foverlay_get (overlay, Qwindow);
5766 if (WINDOWP (window) && XWINDOW (window) != it->w)
5767 continue;
5768
5769 /* If the text ``under'' the overlay is invisible, it has a zero
5770 dimension, and both before- and after-strings apply. */
5771 invisible = Foverlay_get (overlay, Qinvisible);
5772 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5773
5774 /* If overlay has a non-empty before-string, record it. */
5775 if ((start == charpos || (end == charpos && invis_p))
5776 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5777 && SCHARS (str))
5778 RECORD_OVERLAY_STRING (overlay, str, 0);
5779
5780 /* If overlay has a non-empty after-string, record it. */
5781 if ((end == charpos || (start == charpos && invis_p))
5782 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5783 && SCHARS (str))
5784 RECORD_OVERLAY_STRING (overlay, str, 1);
5785 }
5786
5787 #undef RECORD_OVERLAY_STRING
5788
5789 /* Sort entries. */
5790 if (n > 1)
5791 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5792
5793 /* Record number of overlay strings, and where we computed it. */
5794 it->n_overlay_strings = n;
5795 it->overlay_strings_charpos = charpos;
5796
5797 /* IT->current.overlay_string_index is the number of overlay strings
5798 that have already been consumed by IT. Copy some of the
5799 remaining overlay strings to IT->overlay_strings. */
5800 i = 0;
5801 j = it->current.overlay_string_index;
5802 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5803 {
5804 it->overlay_strings[i] = entries[j].string;
5805 it->string_overlays[i++] = entries[j++].overlay;
5806 }
5807
5808 CHECK_IT (it);
5809 SAFE_FREE ();
5810 }
5811
5812
5813 /* Get the first chunk of overlay strings at IT's current buffer
5814 position, or at CHARPOS if that is > 0. Value is non-zero if at
5815 least one overlay string was found. */
5816
5817 static int
5818 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5819 {
5820 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5821 process. This fills IT->overlay_strings with strings, and sets
5822 IT->n_overlay_strings to the total number of strings to process.
5823 IT->pos.overlay_string_index has to be set temporarily to zero
5824 because load_overlay_strings needs this; it must be set to -1
5825 when no overlay strings are found because a zero value would
5826 indicate a position in the first overlay string. */
5827 it->current.overlay_string_index = 0;
5828 load_overlay_strings (it, charpos);
5829
5830 /* If we found overlay strings, set up IT to deliver display
5831 elements from the first one. Otherwise set up IT to deliver
5832 from current_buffer. */
5833 if (it->n_overlay_strings)
5834 {
5835 /* Make sure we know settings in current_buffer, so that we can
5836 restore meaningful values when we're done with the overlay
5837 strings. */
5838 if (compute_stop_p)
5839 compute_stop_pos (it);
5840 eassert (it->face_id >= 0);
5841
5842 /* Save IT's settings. They are restored after all overlay
5843 strings have been processed. */
5844 eassert (!compute_stop_p || it->sp == 0);
5845
5846 /* When called from handle_stop, there might be an empty display
5847 string loaded. In that case, don't bother saving it. But
5848 don't use this optimization with the bidi iterator, since we
5849 need the corresponding pop_it call to resync the bidi
5850 iterator's position with IT's position, after we are done
5851 with the overlay strings. (The corresponding call to pop_it
5852 in case of an empty display string is in
5853 next_overlay_string.) */
5854 if (!(!it->bidi_p
5855 && STRINGP (it->string) && !SCHARS (it->string)))
5856 push_it (it, NULL);
5857
5858 /* Set up IT to deliver display elements from the first overlay
5859 string. */
5860 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5861 it->string = it->overlay_strings[0];
5862 it->from_overlay = Qnil;
5863 it->stop_charpos = 0;
5864 eassert (STRINGP (it->string));
5865 it->end_charpos = SCHARS (it->string);
5866 it->prev_stop = 0;
5867 it->base_level_stop = 0;
5868 it->multibyte_p = STRING_MULTIBYTE (it->string);
5869 it->method = GET_FROM_STRING;
5870 it->from_disp_prop_p = 0;
5871
5872 /* Force paragraph direction to be that of the parent
5873 buffer. */
5874 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5875 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5876 else
5877 it->paragraph_embedding = L2R;
5878
5879 /* Set up the bidi iterator for this overlay string. */
5880 if (it->bidi_p)
5881 {
5882 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5883
5884 it->bidi_it.string.lstring = it->string;
5885 it->bidi_it.string.s = NULL;
5886 it->bidi_it.string.schars = SCHARS (it->string);
5887 it->bidi_it.string.bufpos = pos;
5888 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5889 it->bidi_it.string.unibyte = !it->multibyte_p;
5890 it->bidi_it.w = it->w;
5891 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5892 }
5893 return 1;
5894 }
5895
5896 it->current.overlay_string_index = -1;
5897 return 0;
5898 }
5899
5900 static int
5901 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5902 {
5903 it->string = Qnil;
5904 it->method = GET_FROM_BUFFER;
5905
5906 (void) get_overlay_strings_1 (it, charpos, 1);
5907
5908 CHECK_IT (it);
5909
5910 /* Value is non-zero if we found at least one overlay string. */
5911 return STRINGP (it->string);
5912 }
5913
5914
5915 \f
5916 /***********************************************************************
5917 Saving and restoring state
5918 ***********************************************************************/
5919
5920 /* Save current settings of IT on IT->stack. Called, for example,
5921 before setting up IT for an overlay string, to be able to restore
5922 IT's settings to what they were after the overlay string has been
5923 processed. If POSITION is non-NULL, it is the position to save on
5924 the stack instead of IT->position. */
5925
5926 static void
5927 push_it (struct it *it, struct text_pos *position)
5928 {
5929 struct iterator_stack_entry *p;
5930
5931 eassert (it->sp < IT_STACK_SIZE);
5932 p = it->stack + it->sp;
5933
5934 p->stop_charpos = it->stop_charpos;
5935 p->prev_stop = it->prev_stop;
5936 p->base_level_stop = it->base_level_stop;
5937 p->cmp_it = it->cmp_it;
5938 eassert (it->face_id >= 0);
5939 p->face_id = it->face_id;
5940 p->string = it->string;
5941 p->method = it->method;
5942 p->from_overlay = it->from_overlay;
5943 switch (p->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 p->u.image.object = it->object;
5947 p->u.image.image_id = it->image_id;
5948 p->u.image.slice = it->slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 p->u.stretch.object = it->object;
5952 break;
5953 }
5954 p->position = position ? *position : it->position;
5955 p->current = it->current;
5956 p->end_charpos = it->end_charpos;
5957 p->string_nchars = it->string_nchars;
5958 p->area = it->area;
5959 p->multibyte_p = it->multibyte_p;
5960 p->avoid_cursor_p = it->avoid_cursor_p;
5961 p->space_width = it->space_width;
5962 p->font_height = it->font_height;
5963 p->voffset = it->voffset;
5964 p->string_from_display_prop_p = it->string_from_display_prop_p;
5965 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5966 p->display_ellipsis_p = 0;
5967 p->line_wrap = it->line_wrap;
5968 p->bidi_p = it->bidi_p;
5969 p->paragraph_embedding = it->paragraph_embedding;
5970 p->from_disp_prop_p = it->from_disp_prop_p;
5971 ++it->sp;
5972
5973 /* Save the state of the bidi iterator as well. */
5974 if (it->bidi_p)
5975 bidi_push_it (&it->bidi_it);
5976 }
5977
5978 static void
5979 iterate_out_of_display_property (struct it *it)
5980 {
5981 int buffer_p = !STRINGP (it->string);
5982 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5983 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5984
5985 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5986
5987 /* Maybe initialize paragraph direction. If we are at the beginning
5988 of a new paragraph, next_element_from_buffer may not have a
5989 chance to do that. */
5990 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5991 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5992 /* prev_stop can be zero, so check against BEGV as well. */
5993 while (it->bidi_it.charpos >= bob
5994 && it->prev_stop <= it->bidi_it.charpos
5995 && it->bidi_it.charpos < CHARPOS (it->position)
5996 && it->bidi_it.charpos < eob)
5997 bidi_move_to_visually_next (&it->bidi_it);
5998 /* Record the stop_pos we just crossed, for when we cross it
5999 back, maybe. */
6000 if (it->bidi_it.charpos > CHARPOS (it->position))
6001 it->prev_stop = CHARPOS (it->position);
6002 /* If we ended up not where pop_it put us, resync IT's
6003 positional members with the bidi iterator. */
6004 if (it->bidi_it.charpos != CHARPOS (it->position))
6005 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6006 if (buffer_p)
6007 it->current.pos = it->position;
6008 else
6009 it->current.string_pos = it->position;
6010 }
6011
6012 /* Restore IT's settings from IT->stack. Called, for example, when no
6013 more overlay strings must be processed, and we return to delivering
6014 display elements from a buffer, or when the end of a string from a
6015 `display' property is reached and we return to delivering display
6016 elements from an overlay string, or from a buffer. */
6017
6018 static void
6019 pop_it (struct it *it)
6020 {
6021 struct iterator_stack_entry *p;
6022 int from_display_prop = it->from_disp_prop_p;
6023
6024 eassert (it->sp > 0);
6025 --it->sp;
6026 p = it->stack + it->sp;
6027 it->stop_charpos = p->stop_charpos;
6028 it->prev_stop = p->prev_stop;
6029 it->base_level_stop = p->base_level_stop;
6030 it->cmp_it = p->cmp_it;
6031 it->face_id = p->face_id;
6032 it->current = p->current;
6033 it->position = p->position;
6034 it->string = p->string;
6035 it->from_overlay = p->from_overlay;
6036 if (NILP (it->string))
6037 SET_TEXT_POS (it->current.string_pos, -1, -1);
6038 it->method = p->method;
6039 switch (it->method)
6040 {
6041 case GET_FROM_IMAGE:
6042 it->image_id = p->u.image.image_id;
6043 it->object = p->u.image.object;
6044 it->slice = p->u.image.slice;
6045 break;
6046 case GET_FROM_STRETCH:
6047 it->object = p->u.stretch.object;
6048 break;
6049 case GET_FROM_BUFFER:
6050 it->object = it->w->contents;
6051 break;
6052 case GET_FROM_STRING:
6053 {
6054 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6055
6056 /* Restore the face_box_p flag, since it could have been
6057 overwritten by the face of the object that we just finished
6058 displaying. */
6059 if (face)
6060 it->face_box_p = face->box != FACE_NO_BOX;
6061 it->object = it->string;
6062 }
6063 break;
6064 case GET_FROM_DISPLAY_VECTOR:
6065 if (it->s)
6066 it->method = GET_FROM_C_STRING;
6067 else if (STRINGP (it->string))
6068 it->method = GET_FROM_STRING;
6069 else
6070 {
6071 it->method = GET_FROM_BUFFER;
6072 it->object = it->w->contents;
6073 }
6074 }
6075 it->end_charpos = p->end_charpos;
6076 it->string_nchars = p->string_nchars;
6077 it->area = p->area;
6078 it->multibyte_p = p->multibyte_p;
6079 it->avoid_cursor_p = p->avoid_cursor_p;
6080 it->space_width = p->space_width;
6081 it->font_height = p->font_height;
6082 it->voffset = p->voffset;
6083 it->string_from_display_prop_p = p->string_from_display_prop_p;
6084 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6085 it->line_wrap = p->line_wrap;
6086 it->bidi_p = p->bidi_p;
6087 it->paragraph_embedding = p->paragraph_embedding;
6088 it->from_disp_prop_p = p->from_disp_prop_p;
6089 if (it->bidi_p)
6090 {
6091 bidi_pop_it (&it->bidi_it);
6092 /* Bidi-iterate until we get out of the portion of text, if any,
6093 covered by a `display' text property or by an overlay with
6094 `display' property. (We cannot just jump there, because the
6095 internal coherency of the bidi iterator state can not be
6096 preserved across such jumps.) We also must determine the
6097 paragraph base direction if the overlay we just processed is
6098 at the beginning of a new paragraph. */
6099 if (from_display_prop
6100 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6101 iterate_out_of_display_property (it);
6102
6103 eassert ((BUFFERP (it->object)
6104 && IT_CHARPOS (*it) == it->bidi_it.charpos
6105 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6106 || (STRINGP (it->object)
6107 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6108 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6109 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6110 }
6111 }
6112
6113
6114 \f
6115 /***********************************************************************
6116 Moving over lines
6117 ***********************************************************************/
6118
6119 /* Set IT's current position to the previous line start. */
6120
6121 static void
6122 back_to_previous_line_start (struct it *it)
6123 {
6124 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6125
6126 DEC_BOTH (cp, bp);
6127 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6128 }
6129
6130
6131 /* Move IT to the next line start.
6132
6133 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6134 we skipped over part of the text (as opposed to moving the iterator
6135 continuously over the text). Otherwise, don't change the value
6136 of *SKIPPED_P.
6137
6138 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6139 iterator on the newline, if it was found.
6140
6141 Newlines may come from buffer text, overlay strings, or strings
6142 displayed via the `display' property. That's the reason we can't
6143 simply use find_newline_no_quit.
6144
6145 Note that this function may not skip over invisible text that is so
6146 because of text properties and immediately follows a newline. If
6147 it would, function reseat_at_next_visible_line_start, when called
6148 from set_iterator_to_next, would effectively make invisible
6149 characters following a newline part of the wrong glyph row, which
6150 leads to wrong cursor motion. */
6151
6152 static int
6153 forward_to_next_line_start (struct it *it, int *skipped_p,
6154 struct bidi_it *bidi_it_prev)
6155 {
6156 ptrdiff_t old_selective;
6157 int newline_found_p, n;
6158 const int MAX_NEWLINE_DISTANCE = 500;
6159
6160 /* If already on a newline, just consume it to avoid unintended
6161 skipping over invisible text below. */
6162 if (it->what == IT_CHARACTER
6163 && it->c == '\n'
6164 && CHARPOS (it->position) == IT_CHARPOS (*it))
6165 {
6166 if (it->bidi_p && bidi_it_prev)
6167 *bidi_it_prev = it->bidi_it;
6168 set_iterator_to_next (it, 0);
6169 it->c = 0;
6170 return 1;
6171 }
6172
6173 /* Don't handle selective display in the following. It's (a)
6174 unnecessary because it's done by the caller, and (b) leads to an
6175 infinite recursion because next_element_from_ellipsis indirectly
6176 calls this function. */
6177 old_selective = it->selective;
6178 it->selective = 0;
6179
6180 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6181 from buffer text. */
6182 for (n = newline_found_p = 0;
6183 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6184 n += STRINGP (it->string) ? 0 : 1)
6185 {
6186 if (!get_next_display_element (it))
6187 return 0;
6188 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6189 if (newline_found_p && it->bidi_p && bidi_it_prev)
6190 *bidi_it_prev = it->bidi_it;
6191 set_iterator_to_next (it, 0);
6192 }
6193
6194 /* If we didn't find a newline near enough, see if we can use a
6195 short-cut. */
6196 if (!newline_found_p)
6197 {
6198 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6199 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6200 1, &bytepos);
6201 Lisp_Object pos;
6202
6203 eassert (!STRINGP (it->string));
6204
6205 /* If there isn't any `display' property in sight, and no
6206 overlays, we can just use the position of the newline in
6207 buffer text. */
6208 if (it->stop_charpos >= limit
6209 || ((pos = Fnext_single_property_change (make_number (start),
6210 Qdisplay, Qnil,
6211 make_number (limit)),
6212 NILP (pos))
6213 && next_overlay_change (start) == ZV))
6214 {
6215 if (!it->bidi_p)
6216 {
6217 IT_CHARPOS (*it) = limit;
6218 IT_BYTEPOS (*it) = bytepos;
6219 }
6220 else
6221 {
6222 struct bidi_it bprev;
6223
6224 /* Help bidi.c avoid expensive searches for display
6225 properties and overlays, by telling it that there are
6226 none up to `limit'. */
6227 if (it->bidi_it.disp_pos < limit)
6228 {
6229 it->bidi_it.disp_pos = limit;
6230 it->bidi_it.disp_prop = 0;
6231 }
6232 do {
6233 bprev = it->bidi_it;
6234 bidi_move_to_visually_next (&it->bidi_it);
6235 } while (it->bidi_it.charpos != limit);
6236 IT_CHARPOS (*it) = limit;
6237 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6238 if (bidi_it_prev)
6239 *bidi_it_prev = bprev;
6240 }
6241 *skipped_p = newline_found_p = true;
6242 }
6243 else
6244 {
6245 while (get_next_display_element (it)
6246 && !newline_found_p)
6247 {
6248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 }
6253 }
6254 }
6255
6256 it->selective = old_selective;
6257 return newline_found_p;
6258 }
6259
6260
6261 /* Set IT's current position to the previous visible line start. Skip
6262 invisible text that is so either due to text properties or due to
6263 selective display. Caution: this does not change IT->current_x and
6264 IT->hpos. */
6265
6266 static void
6267 back_to_previous_visible_line_start (struct it *it)
6268 {
6269 while (IT_CHARPOS (*it) > BEGV)
6270 {
6271 back_to_previous_line_start (it);
6272
6273 if (IT_CHARPOS (*it) <= BEGV)
6274 break;
6275
6276 /* If selective > 0, then lines indented more than its value are
6277 invisible. */
6278 if (it->selective > 0
6279 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6280 it->selective))
6281 continue;
6282
6283 /* Check the newline before point for invisibility. */
6284 {
6285 Lisp_Object prop;
6286 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6287 Qinvisible, it->window);
6288 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6289 continue;
6290 }
6291
6292 if (IT_CHARPOS (*it) <= BEGV)
6293 break;
6294
6295 {
6296 struct it it2;
6297 void *it2data = NULL;
6298 ptrdiff_t pos;
6299 ptrdiff_t beg, end;
6300 Lisp_Object val, overlay;
6301
6302 SAVE_IT (it2, *it, it2data);
6303
6304 /* If newline is part of a composition, continue from start of composition */
6305 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6306 && beg < IT_CHARPOS (*it))
6307 goto replaced;
6308
6309 /* If newline is replaced by a display property, find start of overlay
6310 or interval and continue search from that point. */
6311 pos = --IT_CHARPOS (it2);
6312 --IT_BYTEPOS (it2);
6313 it2.sp = 0;
6314 bidi_unshelve_cache (NULL, 0);
6315 it2.string_from_display_prop_p = 0;
6316 it2.from_disp_prop_p = 0;
6317 if (handle_display_prop (&it2) == HANDLED_RETURN
6318 && !NILP (val = get_char_property_and_overlay
6319 (make_number (pos), Qdisplay, Qnil, &overlay))
6320 && (OVERLAYP (overlay)
6321 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6322 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6323 {
6324 RESTORE_IT (it, it, it2data);
6325 goto replaced;
6326 }
6327
6328 /* Newline is not replaced by anything -- so we are done. */
6329 RESTORE_IT (it, it, it2data);
6330 break;
6331
6332 replaced:
6333 if (beg < BEGV)
6334 beg = BEGV;
6335 IT_CHARPOS (*it) = beg;
6336 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6337 }
6338 }
6339
6340 it->continuation_lines_width = 0;
6341
6342 eassert (IT_CHARPOS (*it) >= BEGV);
6343 eassert (IT_CHARPOS (*it) == BEGV
6344 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6345 CHECK_IT (it);
6346 }
6347
6348
6349 /* Reseat iterator IT at the previous visible line start. Skip
6350 invisible text that is so either due to text properties or due to
6351 selective display. At the end, update IT's overlay information,
6352 face information etc. */
6353
6354 void
6355 reseat_at_previous_visible_line_start (struct it *it)
6356 {
6357 back_to_previous_visible_line_start (it);
6358 reseat (it, it->current.pos, 1);
6359 CHECK_IT (it);
6360 }
6361
6362
6363 /* Reseat iterator IT on the next visible line start in the current
6364 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6365 preceding the line start. Skip over invisible text that is so
6366 because of selective display. Compute faces, overlays etc at the
6367 new position. Note that this function does not skip over text that
6368 is invisible because of text properties. */
6369
6370 static void
6371 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6372 {
6373 int newline_found_p, skipped_p = 0;
6374 struct bidi_it bidi_it_prev;
6375
6376 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6377
6378 /* Skip over lines that are invisible because they are indented
6379 more than the value of IT->selective. */
6380 if (it->selective > 0)
6381 while (IT_CHARPOS (*it) < ZV
6382 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6383 it->selective))
6384 {
6385 eassert (IT_BYTEPOS (*it) == BEGV
6386 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6387 newline_found_p =
6388 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6389 }
6390
6391 /* Position on the newline if that's what's requested. */
6392 if (on_newline_p && newline_found_p)
6393 {
6394 if (STRINGP (it->string))
6395 {
6396 if (IT_STRING_CHARPOS (*it) > 0)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_STRING_CHARPOS (*it);
6401 --IT_STRING_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state
6406 it had on the newline, and resync the IT's
6407 position with that. */
6408 it->bidi_it = bidi_it_prev;
6409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6410 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6411 }
6412 }
6413 }
6414 else if (IT_CHARPOS (*it) > BEGV)
6415 {
6416 if (!it->bidi_p)
6417 {
6418 --IT_CHARPOS (*it);
6419 --IT_BYTEPOS (*it);
6420 }
6421 else
6422 {
6423 /* We need to restore the bidi iterator to the state it
6424 had on the newline and resync IT with that. */
6425 it->bidi_it = bidi_it_prev;
6426 IT_CHARPOS (*it) = it->bidi_it.charpos;
6427 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6428 }
6429 reseat (it, it->current.pos, 0);
6430 }
6431 }
6432 else if (skipped_p)
6433 reseat (it, it->current.pos, 0);
6434
6435 CHECK_IT (it);
6436 }
6437
6438
6439 \f
6440 /***********************************************************************
6441 Changing an iterator's position
6442 ***********************************************************************/
6443
6444 /* Change IT's current position to POS in current_buffer. If FORCE_P
6445 is non-zero, always check for text properties at the new position.
6446 Otherwise, text properties are only looked up if POS >=
6447 IT->check_charpos of a property. */
6448
6449 static void
6450 reseat (struct it *it, struct text_pos pos, int force_p)
6451 {
6452 ptrdiff_t original_pos = IT_CHARPOS (*it);
6453
6454 reseat_1 (it, pos, 0);
6455
6456 /* Determine where to check text properties. Avoid doing it
6457 where possible because text property lookup is very expensive. */
6458 if (force_p
6459 || CHARPOS (pos) > it->stop_charpos
6460 || CHARPOS (pos) < original_pos)
6461 {
6462 if (it->bidi_p)
6463 {
6464 /* For bidi iteration, we need to prime prev_stop and
6465 base_level_stop with our best estimations. */
6466 /* Implementation note: Of course, POS is not necessarily a
6467 stop position, so assigning prev_pos to it is a lie; we
6468 should have called compute_stop_backwards. However, if
6469 the current buffer does not include any R2L characters,
6470 that call would be a waste of cycles, because the
6471 iterator will never move back, and thus never cross this
6472 "fake" stop position. So we delay that backward search
6473 until the time we really need it, in next_element_from_buffer. */
6474 if (CHARPOS (pos) != it->prev_stop)
6475 it->prev_stop = CHARPOS (pos);
6476 if (CHARPOS (pos) < it->base_level_stop)
6477 it->base_level_stop = 0; /* meaning it's unknown */
6478 handle_stop (it);
6479 }
6480 else
6481 {
6482 handle_stop (it);
6483 it->prev_stop = it->base_level_stop = 0;
6484 }
6485
6486 }
6487
6488 CHECK_IT (it);
6489 }
6490
6491
6492 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6493 IT->stop_pos to POS, also. */
6494
6495 static void
6496 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6497 {
6498 /* Don't call this function when scanning a C string. */
6499 eassert (it->s == NULL);
6500
6501 /* POS must be a reasonable value. */
6502 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6503
6504 it->current.pos = it->position = pos;
6505 it->end_charpos = ZV;
6506 it->dpvec = NULL;
6507 it->current.dpvec_index = -1;
6508 it->current.overlay_string_index = -1;
6509 IT_STRING_CHARPOS (*it) = -1;
6510 IT_STRING_BYTEPOS (*it) = -1;
6511 it->string = Qnil;
6512 it->method = GET_FROM_BUFFER;
6513 it->object = it->w->contents;
6514 it->area = TEXT_AREA;
6515 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6516 it->sp = 0;
6517 it->string_from_display_prop_p = 0;
6518 it->string_from_prefix_prop_p = 0;
6519
6520 it->from_disp_prop_p = 0;
6521 it->face_before_selective_p = 0;
6522 if (it->bidi_p)
6523 {
6524 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6525 &it->bidi_it);
6526 bidi_unshelve_cache (NULL, 0);
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.string.s = NULL;
6529 it->bidi_it.string.lstring = Qnil;
6530 it->bidi_it.string.bufpos = 0;
6531 it->bidi_it.string.from_disp_str = 0;
6532 it->bidi_it.string.unibyte = 0;
6533 it->bidi_it.w = it->w;
6534 }
6535
6536 if (set_stop_p)
6537 {
6538 it->stop_charpos = CHARPOS (pos);
6539 it->base_level_stop = CHARPOS (pos);
6540 }
6541 /* This make the information stored in it->cmp_it invalidate. */
6542 it->cmp_it.id = -1;
6543 }
6544
6545
6546 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6547 If S is non-null, it is a C string to iterate over. Otherwise,
6548 STRING gives a Lisp string to iterate over.
6549
6550 If PRECISION > 0, don't return more then PRECISION number of
6551 characters from the string.
6552
6553 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6554 characters have been returned. FIELD_WIDTH < 0 means an infinite
6555 field width.
6556
6557 MULTIBYTE = 0 means disable processing of multibyte characters,
6558 MULTIBYTE > 0 means enable it,
6559 MULTIBYTE < 0 means use IT->multibyte_p.
6560
6561 IT must be initialized via a prior call to init_iterator before
6562 calling this function. */
6563
6564 static void
6565 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6566 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6567 int multibyte)
6568 {
6569 /* No text property checks performed by default, but see below. */
6570 it->stop_charpos = -1;
6571
6572 /* Set iterator position and end position. */
6573 memset (&it->current, 0, sizeof it->current);
6574 it->current.overlay_string_index = -1;
6575 it->current.dpvec_index = -1;
6576 eassert (charpos >= 0);
6577
6578 /* If STRING is specified, use its multibyteness, otherwise use the
6579 setting of MULTIBYTE, if specified. */
6580 if (multibyte >= 0)
6581 it->multibyte_p = multibyte > 0;
6582
6583 /* Bidirectional reordering of strings is controlled by the default
6584 value of bidi-display-reordering. Don't try to reorder while
6585 loading loadup.el, as the necessary character property tables are
6586 not yet available. */
6587 it->bidi_p =
6588 NILP (Vpurify_flag)
6589 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6590
6591 if (s == NULL)
6592 {
6593 eassert (STRINGP (string));
6594 it->string = string;
6595 it->s = NULL;
6596 it->end_charpos = it->string_nchars = SCHARS (string);
6597 it->method = GET_FROM_STRING;
6598 it->current.string_pos = string_pos (charpos, string);
6599
6600 if (it->bidi_p)
6601 {
6602 it->bidi_it.string.lstring = string;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.schars = it->end_charpos;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = !it->multibyte_p;
6608 it->bidi_it.w = it->w;
6609 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6610 FRAME_WINDOW_P (it->f), &it->bidi_it);
6611 }
6612 }
6613 else
6614 {
6615 it->s = (const unsigned char *) s;
6616 it->string = Qnil;
6617
6618 /* Note that we use IT->current.pos, not it->current.string_pos,
6619 for displaying C strings. */
6620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6621 if (it->multibyte_p)
6622 {
6623 it->current.pos = c_string_pos (charpos, s, 1);
6624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6625 }
6626 else
6627 {
6628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6629 it->end_charpos = it->string_nchars = strlen (s);
6630 }
6631
6632 if (it->bidi_p)
6633 {
6634 it->bidi_it.string.lstring = Qnil;
6635 it->bidi_it.string.s = (const unsigned char *) s;
6636 it->bidi_it.string.schars = it->end_charpos;
6637 it->bidi_it.string.bufpos = 0;
6638 it->bidi_it.string.from_disp_str = 0;
6639 it->bidi_it.string.unibyte = !it->multibyte_p;
6640 it->bidi_it.w = it->w;
6641 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6642 &it->bidi_it);
6643 }
6644 it->method = GET_FROM_C_STRING;
6645 }
6646
6647 /* PRECISION > 0 means don't return more than PRECISION characters
6648 from the string. */
6649 if (precision > 0 && it->end_charpos - charpos > precision)
6650 {
6651 it->end_charpos = it->string_nchars = charpos + precision;
6652 if (it->bidi_p)
6653 it->bidi_it.string.schars = it->end_charpos;
6654 }
6655
6656 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6657 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6658 FIELD_WIDTH < 0 means infinite field width. This is useful for
6659 padding with `-' at the end of a mode line. */
6660 if (field_width < 0)
6661 field_width = INFINITY;
6662 /* Implementation note: We deliberately don't enlarge
6663 it->bidi_it.string.schars here to fit it->end_charpos, because
6664 the bidi iterator cannot produce characters out of thin air. */
6665 if (field_width > it->end_charpos - charpos)
6666 it->end_charpos = charpos + field_width;
6667
6668 /* Use the standard display table for displaying strings. */
6669 if (DISP_TABLE_P (Vstandard_display_table))
6670 it->dp = XCHAR_TABLE (Vstandard_display_table);
6671
6672 it->stop_charpos = charpos;
6673 it->prev_stop = charpos;
6674 it->base_level_stop = 0;
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.first_elt = 1;
6678 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6679 it->bidi_it.disp_pos = -1;
6680 }
6681 if (s == NULL && it->multibyte_p)
6682 {
6683 ptrdiff_t endpos = SCHARS (it->string);
6684 if (endpos > it->end_charpos)
6685 endpos = it->end_charpos;
6686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6687 it->string);
6688 }
6689 CHECK_IT (it);
6690 }
6691
6692
6693 \f
6694 /***********************************************************************
6695 Iteration
6696 ***********************************************************************/
6697
6698 /* Map enum it_method value to corresponding next_element_from_* function. */
6699
6700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6701 {
6702 next_element_from_buffer,
6703 next_element_from_display_vector,
6704 next_element_from_string,
6705 next_element_from_c_string,
6706 next_element_from_image,
6707 next_element_from_stretch
6708 };
6709
6710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6711
6712
6713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6714 (possibly with the following characters). */
6715
6716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6717 ((IT)->cmp_it.id >= 0 \
6718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6720 END_CHARPOS, (IT)->w, \
6721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6722 (IT)->string)))
6723
6724
6725 /* Lookup the char-table Vglyphless_char_display for character C (-1
6726 if we want information for no-font case), and return the display
6727 method symbol. By side-effect, update it->what and
6728 it->glyphless_method. This function is called from
6729 get_next_display_element for each character element, and from
6730 x_produce_glyphs when no suitable font was found. */
6731
6732 Lisp_Object
6733 lookup_glyphless_char_display (int c, struct it *it)
6734 {
6735 Lisp_Object glyphless_method = Qnil;
6736
6737 if (CHAR_TABLE_P (Vglyphless_char_display)
6738 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6739 {
6740 if (c >= 0)
6741 {
6742 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6743 if (CONSP (glyphless_method))
6744 glyphless_method = FRAME_WINDOW_P (it->f)
6745 ? XCAR (glyphless_method)
6746 : XCDR (glyphless_method);
6747 }
6748 else
6749 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6750 }
6751
6752 retry:
6753 if (NILP (glyphless_method))
6754 {
6755 if (c >= 0)
6756 /* The default is to display the character by a proper font. */
6757 return Qnil;
6758 /* The default for the no-font case is to display an empty box. */
6759 glyphless_method = Qempty_box;
6760 }
6761 if (EQ (glyphless_method, Qzero_width))
6762 {
6763 if (c >= 0)
6764 return glyphless_method;
6765 /* This method can't be used for the no-font case. */
6766 glyphless_method = Qempty_box;
6767 }
6768 if (EQ (glyphless_method, Qthin_space))
6769 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6770 else if (EQ (glyphless_method, Qempty_box))
6771 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6772 else if (EQ (glyphless_method, Qhex_code))
6773 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6774 else if (STRINGP (glyphless_method))
6775 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6776 else
6777 {
6778 /* Invalid value. We use the default method. */
6779 glyphless_method = Qnil;
6780 goto retry;
6781 }
6782 it->what = IT_GLYPHLESS;
6783 return glyphless_method;
6784 }
6785
6786 /* Merge escape glyph face and cache the result. */
6787
6788 static struct frame *last_escape_glyph_frame = NULL;
6789 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6790 static int last_escape_glyph_merged_face_id = 0;
6791
6792 static int
6793 merge_escape_glyph_face (struct it *it)
6794 {
6795 int face_id;
6796
6797 if (it->f == last_escape_glyph_frame
6798 && it->face_id == last_escape_glyph_face_id)
6799 face_id = last_escape_glyph_merged_face_id;
6800 else
6801 {
6802 /* Merge the `escape-glyph' face into the current face. */
6803 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6804 last_escape_glyph_frame = it->f;
6805 last_escape_glyph_face_id = it->face_id;
6806 last_escape_glyph_merged_face_id = face_id;
6807 }
6808 return face_id;
6809 }
6810
6811 /* Likewise for glyphless glyph face. */
6812
6813 static struct frame *last_glyphless_glyph_frame = NULL;
6814 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6815 static int last_glyphless_glyph_merged_face_id = 0;
6816
6817 int
6818 merge_glyphless_glyph_face (struct it *it)
6819 {
6820 int face_id;
6821
6822 if (it->f == last_glyphless_glyph_frame
6823 && it->face_id == last_glyphless_glyph_face_id)
6824 face_id = last_glyphless_glyph_merged_face_id;
6825 else
6826 {
6827 /* Merge the `glyphless-char' face into the current face. */
6828 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6829 last_glyphless_glyph_frame = it->f;
6830 last_glyphless_glyph_face_id = it->face_id;
6831 last_glyphless_glyph_merged_face_id = face_id;
6832 }
6833 return face_id;
6834 }
6835
6836 /* Load IT's display element fields with information about the next
6837 display element from the current position of IT. Value is zero if
6838 end of buffer (or C string) is reached. */
6839
6840 static int
6841 get_next_display_element (struct it *it)
6842 {
6843 /* Non-zero means that we found a display element. Zero means that
6844 we hit the end of what we iterate over. Performance note: the
6845 function pointer `method' used here turns out to be faster than
6846 using a sequence of if-statements. */
6847 int success_p;
6848
6849 get_next:
6850 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6851
6852 if (it->what == IT_CHARACTER)
6853 {
6854 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6855 and only if (a) the resolved directionality of that character
6856 is R..." */
6857 /* FIXME: Do we need an exception for characters from display
6858 tables? */
6859 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6860 it->c = bidi_mirror_char (it->c);
6861 /* Map via display table or translate control characters.
6862 IT->c, IT->len etc. have been set to the next character by
6863 the function call above. If we have a display table, and it
6864 contains an entry for IT->c, translate it. Don't do this if
6865 IT->c itself comes from a display table, otherwise we could
6866 end up in an infinite recursion. (An alternative could be to
6867 count the recursion depth of this function and signal an
6868 error when a certain maximum depth is reached.) Is it worth
6869 it? */
6870 if (success_p && it->dpvec == NULL)
6871 {
6872 Lisp_Object dv;
6873 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6874 int nonascii_space_p = 0;
6875 int nonascii_hyphen_p = 0;
6876 int c = it->c; /* This is the character to display. */
6877
6878 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6879 {
6880 eassert (SINGLE_BYTE_CHAR_P (c));
6881 if (unibyte_display_via_language_environment)
6882 {
6883 c = DECODE_CHAR (unibyte, c);
6884 if (c < 0)
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887 else
6888 c = BYTE8_TO_CHAR (it->c);
6889 }
6890
6891 if (it->dp
6892 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6893 VECTORP (dv)))
6894 {
6895 struct Lisp_Vector *v = XVECTOR (dv);
6896
6897 /* Return the first character from the display table
6898 entry, if not empty. If empty, don't display the
6899 current character. */
6900 if (v->header.size)
6901 {
6902 it->dpvec_char_len = it->len;
6903 it->dpvec = v->contents;
6904 it->dpend = v->contents + v->header.size;
6905 it->current.dpvec_index = 0;
6906 it->dpvec_face_id = -1;
6907 it->saved_face_id = it->face_id;
6908 it->method = GET_FROM_DISPLAY_VECTOR;
6909 it->ellipsis_p = 0;
6910 }
6911 else
6912 {
6913 set_iterator_to_next (it, 0);
6914 }
6915 goto get_next;
6916 }
6917
6918 if (! NILP (lookup_glyphless_char_display (c, it)))
6919 {
6920 if (it->what == IT_GLYPHLESS)
6921 goto done;
6922 /* Don't display this character. */
6923 set_iterator_to_next (it, 0);
6924 goto get_next;
6925 }
6926
6927 /* If `nobreak-char-display' is non-nil, we display
6928 non-ASCII spaces and hyphens specially. */
6929 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6930 {
6931 if (c == 0xA0)
6932 nonascii_space_p = true;
6933 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6934 nonascii_hyphen_p = true;
6935 }
6936
6937 /* Translate control characters into `\003' or `^C' form.
6938 Control characters coming from a display table entry are
6939 currently not translated because we use IT->dpvec to hold
6940 the translation. This could easily be changed but I
6941 don't believe that it is worth doing.
6942
6943 The characters handled by `nobreak-char-display' must be
6944 translated too.
6945
6946 Non-printable characters and raw-byte characters are also
6947 translated to octal form. */
6948 if (((c < ' ' || c == 127) /* ASCII control chars. */
6949 ? (it->area != TEXT_AREA
6950 /* In mode line, treat \n, \t like other crl chars. */
6951 || (c != '\t'
6952 && it->glyph_row
6953 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6954 || (c != '\n' && c != '\t'))
6955 : (nonascii_space_p
6956 || nonascii_hyphen_p
6957 || CHAR_BYTE8_P (c)
6958 || ! CHAR_PRINTABLE_P (c))))
6959 {
6960 /* C is a control character, non-ASCII space/hyphen,
6961 raw-byte, or a non-printable character which must be
6962 displayed either as '\003' or as `^C' where the '\\'
6963 and '^' can be defined in the display table. Fill
6964 IT->ctl_chars with glyphs for what we have to
6965 display. Then, set IT->dpvec to these glyphs. */
6966 Lisp_Object gc;
6967 int ctl_len;
6968 int face_id;
6969 int lface_id = 0;
6970 int escape_glyph;
6971
6972 /* Handle control characters with ^. */
6973
6974 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6975 {
6976 int g;
6977
6978 g = '^'; /* default glyph for Control */
6979 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6980 if (it->dp
6981 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6982 {
6983 g = GLYPH_CODE_CHAR (gc);
6984 lface_id = GLYPH_CODE_FACE (gc);
6985 }
6986
6987 face_id = (lface_id
6988 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6989 : merge_escape_glyph_face (it));
6990
6991 XSETINT (it->ctl_chars[0], g);
6992 XSETINT (it->ctl_chars[1], c ^ 0100);
6993 ctl_len = 2;
6994 goto display_control;
6995 }
6996
6997 /* Handle non-ascii space in the mode where it only gets
6998 highlighting. */
6999
7000 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7001 {
7002 /* Merge `nobreak-space' into the current face. */
7003 face_id = merge_faces (it->f, Qnobreak_space, 0,
7004 it->face_id);
7005 XSETINT (it->ctl_chars[0], ' ');
7006 ctl_len = 1;
7007 goto display_control;
7008 }
7009
7010 /* Handle sequences that start with the "escape glyph". */
7011
7012 /* the default escape glyph is \. */
7013 escape_glyph = '\\';
7014
7015 if (it->dp
7016 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 escape_glyph = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 /* Draw non-ASCII hyphen with just highlighting: */
7027
7028 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7029 {
7030 XSETINT (it->ctl_chars[0], '-');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Draw non-ASCII space/hyphen with escape glyph: */
7036
7037 if (nonascii_space_p || nonascii_hyphen_p)
7038 {
7039 XSETINT (it->ctl_chars[0], escape_glyph);
7040 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7041 ctl_len = 2;
7042 goto display_control;
7043 }
7044
7045 {
7046 char str[10];
7047 int len, i;
7048
7049 if (CHAR_BYTE8_P (c))
7050 /* Display \200 instead of \17777600. */
7051 c = CHAR_TO_BYTE8 (c);
7052 len = sprintf (str, "%03o", c);
7053
7054 XSETINT (it->ctl_chars[0], escape_glyph);
7055 for (i = 0; i < len; i++)
7056 XSETINT (it->ctl_chars[i + 1], str[i]);
7057 ctl_len = len + 1;
7058 }
7059
7060 display_control:
7061 /* Set up IT->dpvec and return first character from it. */
7062 it->dpvec_char_len = it->len;
7063 it->dpvec = it->ctl_chars;
7064 it->dpend = it->dpvec + ctl_len;
7065 it->current.dpvec_index = 0;
7066 it->dpvec_face_id = face_id;
7067 it->saved_face_id = it->face_id;
7068 it->method = GET_FROM_DISPLAY_VECTOR;
7069 it->ellipsis_p = 0;
7070 goto get_next;
7071 }
7072 it->char_to_display = c;
7073 }
7074 else if (success_p)
7075 {
7076 it->char_to_display = it->c;
7077 }
7078 }
7079
7080 #ifdef HAVE_WINDOW_SYSTEM
7081 /* Adjust face id for a multibyte character. There are no multibyte
7082 character in unibyte text. */
7083 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7084 && it->multibyte_p
7085 && success_p
7086 && FRAME_WINDOW_P (it->f))
7087 {
7088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7089
7090 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7091 {
7092 /* Automatic composition with glyph-string. */
7093 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7094
7095 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7096 }
7097 else
7098 {
7099 ptrdiff_t pos = (it->s ? -1
7100 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7101 : IT_CHARPOS (*it));
7102 int c;
7103
7104 if (it->what == IT_CHARACTER)
7105 c = it->char_to_display;
7106 else
7107 {
7108 struct composition *cmp = composition_table[it->cmp_it.id];
7109 int i;
7110
7111 c = ' ';
7112 for (i = 0; i < cmp->glyph_len; i++)
7113 /* TAB in a composition means display glyphs with
7114 padding space on the left or right. */
7115 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7116 break;
7117 }
7118 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7119 }
7120 }
7121 #endif /* HAVE_WINDOW_SYSTEM */
7122
7123 done:
7124 /* Is this character the last one of a run of characters with
7125 box? If yes, set IT->end_of_box_run_p to 1. */
7126 if (it->face_box_p
7127 && it->s == NULL)
7128 {
7129 if (it->method == GET_FROM_STRING && it->sp)
7130 {
7131 int face_id = underlying_face_id (it);
7132 struct face *face = FACE_FROM_ID (it->f, face_id);
7133
7134 if (face)
7135 {
7136 if (face->box == FACE_NO_BOX)
7137 {
7138 /* If the box comes from face properties in a
7139 display string, check faces in that string. */
7140 int string_face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (FACE_FROM_ID (it->f, string_face_id)->box
7143 == FACE_NO_BOX);
7144 }
7145 /* Otherwise, the box comes from the underlying face.
7146 If this is the last string character displayed, check
7147 the next buffer location. */
7148 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7149 /* n_overlay_strings is unreliable unless
7150 overlay_string_index is non-negative. */
7151 && ((it->current.overlay_string_index >= 0
7152 && (it->current.overlay_string_index
7153 == it->n_overlay_strings - 1))
7154 /* A string from display property. */
7155 || it->from_disp_prop_p))
7156 {
7157 ptrdiff_t ignore;
7158 int next_face_id;
7159 struct text_pos pos = it->current.pos;
7160
7161 /* For a string from a display property, the next
7162 buffer position is stored in the 'position'
7163 member of the iteration stack slot below the
7164 current one, see handle_single_display_spec. By
7165 contrast, it->current.pos was is not yet updated
7166 to point to that buffer position; that will
7167 happen in pop_it, after we finish displaying the
7168 current string. Note that we already checked
7169 above that it->sp is positive, so subtracting one
7170 from it is safe. */
7171 if (it->from_disp_prop_p)
7172 pos = (it->stack + it->sp - 1)->position;
7173 else
7174 INC_TEXT_POS (pos, it->multibyte_p);
7175
7176 if (CHARPOS (pos) >= ZV)
7177 it->end_of_box_run_p = true;
7178 else
7179 {
7180 next_face_id = face_at_buffer_position
7181 (it->w, CHARPOS (pos), &ignore,
7182 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7183 it->end_of_box_run_p
7184 = (FACE_FROM_ID (it->f, next_face_id)->box
7185 == FACE_NO_BOX);
7186 }
7187 }
7188 }
7189 }
7190 /* next_element_from_display_vector sets this flag according to
7191 faces of the display vector glyphs, see there. */
7192 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7193 {
7194 int face_id = face_after_it_pos (it);
7195 it->end_of_box_run_p
7196 = (face_id != it->face_id
7197 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7198 }
7199 }
7200 /* If we reached the end of the object we've been iterating (e.g., a
7201 display string or an overlay string), and there's something on
7202 IT->stack, proceed with what's on the stack. It doesn't make
7203 sense to return zero if there's unprocessed stuff on the stack,
7204 because otherwise that stuff will never be displayed. */
7205 if (!success_p && it->sp > 0)
7206 {
7207 set_iterator_to_next (it, 0);
7208 success_p = get_next_display_element (it);
7209 }
7210
7211 /* Value is 0 if end of buffer or string reached. */
7212 return success_p;
7213 }
7214
7215
7216 /* Move IT to the next display element.
7217
7218 RESEAT_P non-zero means if called on a newline in buffer text,
7219 skip to the next visible line start.
7220
7221 Functions get_next_display_element and set_iterator_to_next are
7222 separate because I find this arrangement easier to handle than a
7223 get_next_display_element function that also increments IT's
7224 position. The way it is we can first look at an iterator's current
7225 display element, decide whether it fits on a line, and if it does,
7226 increment the iterator position. The other way around we probably
7227 would either need a flag indicating whether the iterator has to be
7228 incremented the next time, or we would have to implement a
7229 decrement position function which would not be easy to write. */
7230
7231 void
7232 set_iterator_to_next (struct it *it, int reseat_p)
7233 {
7234 /* Reset flags indicating start and end of a sequence of characters
7235 with box. Reset them at the start of this function because
7236 moving the iterator to a new position might set them. */
7237 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7238
7239 switch (it->method)
7240 {
7241 case GET_FROM_BUFFER:
7242 /* The current display element of IT is a character from
7243 current_buffer. Advance in the buffer, and maybe skip over
7244 invisible lines that are so because of selective display. */
7245 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7246 reseat_at_next_visible_line_start (it, 0);
7247 else if (it->cmp_it.id >= 0)
7248 {
7249 /* We are currently getting glyphs from a composition. */
7250 int i;
7251
7252 if (! it->bidi_p)
7253 {
7254 IT_CHARPOS (*it) += it->cmp_it.nchars;
7255 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7256 if (it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 it->cmp_it.from = it->cmp_it.to;
7259 }
7260 else
7261 {
7262 it->cmp_it.id = -1;
7263 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7264 IT_BYTEPOS (*it),
7265 it->end_charpos, Qnil);
7266 }
7267 }
7268 else if (! it->cmp_it.reversed_p)
7269 {
7270 /* Composition created while scanning forward. */
7271 /* Update IT's char/byte positions to point to the first
7272 character of the next grapheme cluster, or to the
7273 character visually after the current composition. */
7274 for (i = 0; i < it->cmp_it.nchars; i++)
7275 bidi_move_to_visually_next (&it->bidi_it);
7276 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7277 IT_CHARPOS (*it) = it->bidi_it.charpos;
7278
7279 if (it->cmp_it.to < it->cmp_it.nglyphs)
7280 {
7281 /* Proceed to the next grapheme cluster. */
7282 it->cmp_it.from = it->cmp_it.to;
7283 }
7284 else
7285 {
7286 /* No more grapheme clusters in this composition.
7287 Find the next stop position. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 /* Now we are scanning backward and don't know
7291 where to stop. */
7292 stop = -1;
7293 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7294 IT_BYTEPOS (*it), stop, Qnil);
7295 }
7296 }
7297 else
7298 {
7299 /* Composition created while scanning backward. */
7300 /* Update IT's char/byte positions to point to the last
7301 character of the previous grapheme cluster, or the
7302 character visually after the current composition. */
7303 for (i = 0; i < it->cmp_it.nchars; i++)
7304 bidi_move_to_visually_next (&it->bidi_it);
7305 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7306 IT_CHARPOS (*it) = it->bidi_it.charpos;
7307 if (it->cmp_it.from > 0)
7308 {
7309 /* Proceed to the previous grapheme cluster. */
7310 it->cmp_it.to = it->cmp_it.from;
7311 }
7312 else
7313 {
7314 /* No more grapheme clusters in this composition.
7315 Find the next stop position. */
7316 ptrdiff_t stop = it->end_charpos;
7317 if (it->bidi_it.scan_dir < 0)
7318 /* Now we are scanning backward and don't know
7319 where to stop. */
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 }
7326 else
7327 {
7328 eassert (it->len != 0);
7329
7330 if (!it->bidi_p)
7331 {
7332 IT_BYTEPOS (*it) += it->len;
7333 IT_CHARPOS (*it) += 1;
7334 }
7335 else
7336 {
7337 int prev_scan_dir = it->bidi_it.scan_dir;
7338 /* If this is a new paragraph, determine its base
7339 direction (a.k.a. its base embedding level). */
7340 if (it->bidi_it.new_paragraph)
7341 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7342 bidi_move_to_visually_next (&it->bidi_it);
7343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7344 IT_CHARPOS (*it) = it->bidi_it.charpos;
7345 if (prev_scan_dir != it->bidi_it.scan_dir)
7346 {
7347 /* As the scan direction was changed, we must
7348 re-compute the stop position for composition. */
7349 ptrdiff_t stop = it->end_charpos;
7350 if (it->bidi_it.scan_dir < 0)
7351 stop = -1;
7352 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7353 IT_BYTEPOS (*it), stop, Qnil);
7354 }
7355 }
7356 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7357 }
7358 break;
7359
7360 case GET_FROM_C_STRING:
7361 /* Current display element of IT is from a C string. */
7362 if (!it->bidi_p
7363 /* If the string position is beyond string's end, it means
7364 next_element_from_c_string is padding the string with
7365 blanks, in which case we bypass the bidi iterator,
7366 because it cannot deal with such virtual characters. */
7367 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7368 {
7369 IT_BYTEPOS (*it) += it->len;
7370 IT_CHARPOS (*it) += 1;
7371 }
7372 else
7373 {
7374 bidi_move_to_visually_next (&it->bidi_it);
7375 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7376 IT_CHARPOS (*it) = it->bidi_it.charpos;
7377 }
7378 break;
7379
7380 case GET_FROM_DISPLAY_VECTOR:
7381 /* Current display element of IT is from a display table entry.
7382 Advance in the display table definition. Reset it to null if
7383 end reached, and continue with characters from buffers/
7384 strings. */
7385 ++it->current.dpvec_index;
7386
7387 /* Restore face of the iterator to what they were before the
7388 display vector entry (these entries may contain faces). */
7389 it->face_id = it->saved_face_id;
7390
7391 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7392 {
7393 int recheck_faces = it->ellipsis_p;
7394
7395 if (it->s)
7396 it->method = GET_FROM_C_STRING;
7397 else if (STRINGP (it->string))
7398 it->method = GET_FROM_STRING;
7399 else
7400 {
7401 it->method = GET_FROM_BUFFER;
7402 it->object = it->w->contents;
7403 }
7404
7405 it->dpvec = NULL;
7406 it->current.dpvec_index = -1;
7407
7408 /* Skip over characters which were displayed via IT->dpvec. */
7409 if (it->dpvec_char_len < 0)
7410 reseat_at_next_visible_line_start (it, 1);
7411 else if (it->dpvec_char_len > 0)
7412 {
7413 if (it->method == GET_FROM_STRING
7414 && it->current.overlay_string_index >= 0
7415 && it->n_overlay_strings > 0)
7416 it->ignore_overlay_strings_at_pos_p = true;
7417 it->len = it->dpvec_char_len;
7418 set_iterator_to_next (it, reseat_p);
7419 }
7420
7421 /* Maybe recheck faces after display vector. */
7422 if (recheck_faces)
7423 it->stop_charpos = IT_CHARPOS (*it);
7424 }
7425 break;
7426
7427 case GET_FROM_STRING:
7428 /* Current display element is a character from a Lisp string. */
7429 eassert (it->s == NULL && STRINGP (it->string));
7430 /* Don't advance past string end. These conditions are true
7431 when set_iterator_to_next is called at the end of
7432 get_next_display_element, in which case the Lisp string is
7433 already exhausted, and all we want is pop the iterator
7434 stack. */
7435 if (it->current.overlay_string_index >= 0)
7436 {
7437 /* This is an overlay string, so there's no padding with
7438 spaces, and the number of characters in the string is
7439 where the string ends. */
7440 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7441 goto consider_string_end;
7442 }
7443 else
7444 {
7445 /* Not an overlay string. There could be padding, so test
7446 against it->end_charpos. */
7447 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7448 goto consider_string_end;
7449 }
7450 if (it->cmp_it.id >= 0)
7451 {
7452 int i;
7453
7454 if (! it->bidi_p)
7455 {
7456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7458 if (it->cmp_it.to < it->cmp_it.nglyphs)
7459 it->cmp_it.from = it->cmp_it.to;
7460 else
7461 {
7462 it->cmp_it.id = -1;
7463 composition_compute_stop_pos (&it->cmp_it,
7464 IT_STRING_CHARPOS (*it),
7465 IT_STRING_BYTEPOS (*it),
7466 it->end_charpos, it->string);
7467 }
7468 }
7469 else if (! it->cmp_it.reversed_p)
7470 {
7471 for (i = 0; i < it->cmp_it.nchars; i++)
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475
7476 if (it->cmp_it.to < it->cmp_it.nglyphs)
7477 it->cmp_it.from = it->cmp_it.to;
7478 else
7479 {
7480 ptrdiff_t stop = it->end_charpos;
7481 if (it->bidi_it.scan_dir < 0)
7482 stop = -1;
7483 composition_compute_stop_pos (&it->cmp_it,
7484 IT_STRING_CHARPOS (*it),
7485 IT_STRING_BYTEPOS (*it), stop,
7486 it->string);
7487 }
7488 }
7489 else
7490 {
7491 for (i = 0; i < it->cmp_it.nchars; i++)
7492 bidi_move_to_visually_next (&it->bidi_it);
7493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7494 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7495 if (it->cmp_it.from > 0)
7496 it->cmp_it.to = it->cmp_it.from;
7497 else
7498 {
7499 ptrdiff_t stop = it->end_charpos;
7500 if (it->bidi_it.scan_dir < 0)
7501 stop = -1;
7502 composition_compute_stop_pos (&it->cmp_it,
7503 IT_STRING_CHARPOS (*it),
7504 IT_STRING_BYTEPOS (*it), stop,
7505 it->string);
7506 }
7507 }
7508 }
7509 else
7510 {
7511 if (!it->bidi_p
7512 /* If the string position is beyond string's end, it
7513 means next_element_from_string is padding the string
7514 with blanks, in which case we bypass the bidi
7515 iterator, because it cannot deal with such virtual
7516 characters. */
7517 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7518 {
7519 IT_STRING_BYTEPOS (*it) += it->len;
7520 IT_STRING_CHARPOS (*it) += 1;
7521 }
7522 else
7523 {
7524 int prev_scan_dir = it->bidi_it.scan_dir;
7525
7526 bidi_move_to_visually_next (&it->bidi_it);
7527 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7528 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7529 if (prev_scan_dir != it->bidi_it.scan_dir)
7530 {
7531 ptrdiff_t stop = it->end_charpos;
7532
7533 if (it->bidi_it.scan_dir < 0)
7534 stop = -1;
7535 composition_compute_stop_pos (&it->cmp_it,
7536 IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it), stop,
7538 it->string);
7539 }
7540 }
7541 }
7542
7543 consider_string_end:
7544
7545 if (it->current.overlay_string_index >= 0)
7546 {
7547 /* IT->string is an overlay string. Advance to the
7548 next, if there is one. */
7549 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7550 {
7551 it->ellipsis_p = 0;
7552 next_overlay_string (it);
7553 if (it->ellipsis_p)
7554 setup_for_ellipsis (it, 0);
7555 }
7556 }
7557 else
7558 {
7559 /* IT->string is not an overlay string. If we reached
7560 its end, and there is something on IT->stack, proceed
7561 with what is on the stack. This can be either another
7562 string, this time an overlay string, or a buffer. */
7563 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7564 && it->sp > 0)
7565 {
7566 pop_it (it);
7567 if (it->method == GET_FROM_STRING)
7568 goto consider_string_end;
7569 }
7570 }
7571 break;
7572
7573 case GET_FROM_IMAGE:
7574 case GET_FROM_STRETCH:
7575 /* The position etc with which we have to proceed are on
7576 the stack. The position may be at the end of a string,
7577 if the `display' property takes up the whole string. */
7578 eassert (it->sp > 0);
7579 pop_it (it);
7580 if (it->method == GET_FROM_STRING)
7581 goto consider_string_end;
7582 break;
7583
7584 default:
7585 /* There are no other methods defined, so this should be a bug. */
7586 emacs_abort ();
7587 }
7588
7589 eassert (it->method != GET_FROM_STRING
7590 || (STRINGP (it->string)
7591 && IT_STRING_CHARPOS (*it) >= 0));
7592 }
7593
7594 /* Load IT's display element fields with information about the next
7595 display element which comes from a display table entry or from the
7596 result of translating a control character to one of the forms `^C'
7597 or `\003'.
7598
7599 IT->dpvec holds the glyphs to return as characters.
7600 IT->saved_face_id holds the face id before the display vector--it
7601 is restored into IT->face_id in set_iterator_to_next. */
7602
7603 static int
7604 next_element_from_display_vector (struct it *it)
7605 {
7606 Lisp_Object gc;
7607 int prev_face_id = it->face_id;
7608 int next_face_id;
7609
7610 /* Precondition. */
7611 eassert (it->dpvec && it->current.dpvec_index >= 0);
7612
7613 it->face_id = it->saved_face_id;
7614
7615 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7616 That seemed totally bogus - so I changed it... */
7617 gc = it->dpvec[it->current.dpvec_index];
7618
7619 if (GLYPH_CODE_P (gc))
7620 {
7621 struct face *this_face, *prev_face, *next_face;
7622
7623 it->c = GLYPH_CODE_CHAR (gc);
7624 it->len = CHAR_BYTES (it->c);
7625
7626 /* The entry may contain a face id to use. Such a face id is
7627 the id of a Lisp face, not a realized face. A face id of
7628 zero means no face is specified. */
7629 if (it->dpvec_face_id >= 0)
7630 it->face_id = it->dpvec_face_id;
7631 else
7632 {
7633 int lface_id = GLYPH_CODE_FACE (gc);
7634 if (lface_id > 0)
7635 it->face_id = merge_faces (it->f, Qt, lface_id,
7636 it->saved_face_id);
7637 }
7638
7639 /* Glyphs in the display vector could have the box face, so we
7640 need to set the related flags in the iterator, as
7641 appropriate. */
7642 this_face = FACE_FROM_ID (it->f, it->face_id);
7643 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7644
7645 /* Is this character the first character of a box-face run? */
7646 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!prev_face
7648 || prev_face->box == FACE_NO_BOX));
7649
7650 /* For the last character of the box-face run, we need to look
7651 either at the next glyph from the display vector, or at the
7652 face we saw before the display vector. */
7653 next_face_id = it->saved_face_id;
7654 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7655 {
7656 if (it->dpvec_face_id >= 0)
7657 next_face_id = it->dpvec_face_id;
7658 else
7659 {
7660 int lface_id =
7661 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7662
7663 if (lface_id > 0)
7664 next_face_id = merge_faces (it->f, Qt, lface_id,
7665 it->saved_face_id);
7666 }
7667 }
7668 next_face = FACE_FROM_ID (it->f, next_face_id);
7669 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!next_face
7671 || next_face->box == FACE_NO_BOX));
7672 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7673 }
7674 else
7675 /* Display table entry is invalid. Return a space. */
7676 it->c = ' ', it->len = 1;
7677
7678 /* Don't change position and object of the iterator here. They are
7679 still the values of the character that had this display table
7680 entry or was translated, and that's what we want. */
7681 it->what = IT_CHARACTER;
7682 return 1;
7683 }
7684
7685 /* Get the first element of string/buffer in the visual order, after
7686 being reseated to a new position in a string or a buffer. */
7687 static void
7688 get_visually_first_element (struct it *it)
7689 {
7690 int string_p = STRINGP (it->string) || it->s;
7691 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7692 ptrdiff_t bob = (string_p ? 0 : BEGV);
7693
7694 if (STRINGP (it->string))
7695 {
7696 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7697 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7698 }
7699 else
7700 {
7701 it->bidi_it.charpos = IT_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7703 }
7704
7705 if (it->bidi_it.charpos == eob)
7706 {
7707 /* Nothing to do, but reset the FIRST_ELT flag, like
7708 bidi_paragraph_init does, because we are not going to
7709 call it. */
7710 it->bidi_it.first_elt = 0;
7711 }
7712 else if (it->bidi_it.charpos == bob
7713 || (!string_p
7714 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7715 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7716 {
7717 /* If we are at the beginning of a line/string, we can produce
7718 the next element right away. */
7719 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7720 bidi_move_to_visually_next (&it->bidi_it);
7721 }
7722 else
7723 {
7724 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7725
7726 /* We need to prime the bidi iterator starting at the line's or
7727 string's beginning, before we will be able to produce the
7728 next element. */
7729 if (string_p)
7730 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7731 else
7732 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7733 IT_BYTEPOS (*it), -1,
7734 &it->bidi_it.bytepos);
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 do
7737 {
7738 /* Now return to buffer/string position where we were asked
7739 to get the next display element, and produce that. */
7740 bidi_move_to_visually_next (&it->bidi_it);
7741 }
7742 while (it->bidi_it.bytepos != orig_bytepos
7743 && it->bidi_it.charpos < eob);
7744 }
7745
7746 /* Adjust IT's position information to where we ended up. */
7747 if (STRINGP (it->string))
7748 {
7749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7750 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7751 }
7752 else
7753 {
7754 IT_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757
7758 if (STRINGP (it->string) || !it->s)
7759 {
7760 ptrdiff_t stop, charpos, bytepos;
7761
7762 if (STRINGP (it->string))
7763 {
7764 eassert (!it->s);
7765 stop = SCHARS (it->string);
7766 if (stop > it->end_charpos)
7767 stop = it->end_charpos;
7768 charpos = IT_STRING_CHARPOS (*it);
7769 bytepos = IT_STRING_BYTEPOS (*it);
7770 }
7771 else
7772 {
7773 stop = it->end_charpos;
7774 charpos = IT_CHARPOS (*it);
7775 bytepos = IT_BYTEPOS (*it);
7776 }
7777 if (it->bidi_it.scan_dir < 0)
7778 stop = -1;
7779 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7780 it->string);
7781 }
7782 }
7783
7784 /* Load IT with the next display element from Lisp string IT->string.
7785 IT->current.string_pos is the current position within the string.
7786 If IT->current.overlay_string_index >= 0, the Lisp string is an
7787 overlay string. */
7788
7789 static int
7790 next_element_from_string (struct it *it)
7791 {
7792 struct text_pos position;
7793
7794 eassert (STRINGP (it->string));
7795 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7796 eassert (IT_STRING_CHARPOS (*it) >= 0);
7797 position = it->current.string_pos;
7798
7799 /* With bidi reordering, the character to display might not be the
7800 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7801 that we were reseat()ed to a new string, whose paragraph
7802 direction is not known. */
7803 if (it->bidi_p && it->bidi_it.first_elt)
7804 {
7805 get_visually_first_element (it);
7806 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7807 }
7808
7809 /* Time to check for invisible text? */
7810 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7811 {
7812 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7813 {
7814 if (!(!it->bidi_p
7815 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7816 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7817 {
7818 /* With bidi non-linear iteration, we could find
7819 ourselves far beyond the last computed stop_charpos,
7820 with several other stop positions in between that we
7821 missed. Scan them all now, in buffer's logical
7822 order, until we find and handle the last stop_charpos
7823 that precedes our current position. */
7824 handle_stop_backwards (it, it->stop_charpos);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 else
7828 {
7829 if (it->bidi_p)
7830 {
7831 /* Take note of the stop position we just moved
7832 across, for when we will move back across it. */
7833 it->prev_stop = it->stop_charpos;
7834 /* If we are at base paragraph embedding level, take
7835 note of the last stop position seen at this
7836 level. */
7837 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7838 it->base_level_stop = it->stop_charpos;
7839 }
7840 handle_stop (it);
7841
7842 /* Since a handler may have changed IT->method, we must
7843 recurse here. */
7844 return GET_NEXT_DISPLAY_ELEMENT (it);
7845 }
7846 }
7847 else if (it->bidi_p
7848 /* If we are before prev_stop, we may have overstepped
7849 on our way backwards a stop_pos, and if so, we need
7850 to handle that stop_pos. */
7851 && IT_STRING_CHARPOS (*it) < it->prev_stop
7852 /* We can sometimes back up for reasons that have nothing
7853 to do with bidi reordering. E.g., compositions. The
7854 code below is only needed when we are above the base
7855 embedding level, so test for that explicitly. */
7856 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7857 {
7858 /* If we lost track of base_level_stop, we have no better
7859 place for handle_stop_backwards to start from than string
7860 beginning. This happens, e.g., when we were reseated to
7861 the previous screenful of text by vertical-motion. */
7862 if (it->base_level_stop <= 0
7863 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7864 it->base_level_stop = 0;
7865 handle_stop_backwards (it, it->base_level_stop);
7866 return GET_NEXT_DISPLAY_ELEMENT (it);
7867 }
7868 }
7869
7870 if (it->current.overlay_string_index >= 0)
7871 {
7872 /* Get the next character from an overlay string. In overlay
7873 strings, there is no field width or padding with spaces to
7874 do. */
7875 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7876 {
7877 it->what = IT_EOB;
7878 return 0;
7879 }
7880 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7881 IT_STRING_BYTEPOS (*it),
7882 it->bidi_it.scan_dir < 0
7883 ? -1
7884 : SCHARS (it->string))
7885 && next_element_from_composition (it))
7886 {
7887 return 1;
7888 }
7889 else if (STRING_MULTIBYTE (it->string))
7890 {
7891 const unsigned char *s = (SDATA (it->string)
7892 + IT_STRING_BYTEPOS (*it));
7893 it->c = string_char_and_length (s, &it->len);
7894 }
7895 else
7896 {
7897 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7898 it->len = 1;
7899 }
7900 }
7901 else
7902 {
7903 /* Get the next character from a Lisp string that is not an
7904 overlay string. Such strings come from the mode line, for
7905 example. We may have to pad with spaces, or truncate the
7906 string. See also next_element_from_c_string. */
7907 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7908 {
7909 it->what = IT_EOB;
7910 return 0;
7911 }
7912 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7913 {
7914 /* Pad with spaces. */
7915 it->c = ' ', it->len = 1;
7916 CHARPOS (position) = BYTEPOS (position) = -1;
7917 }
7918 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7919 IT_STRING_BYTEPOS (*it),
7920 it->bidi_it.scan_dir < 0
7921 ? -1
7922 : it->string_nchars)
7923 && next_element_from_composition (it))
7924 {
7925 return 1;
7926 }
7927 else if (STRING_MULTIBYTE (it->string))
7928 {
7929 const unsigned char *s = (SDATA (it->string)
7930 + IT_STRING_BYTEPOS (*it));
7931 it->c = string_char_and_length (s, &it->len);
7932 }
7933 else
7934 {
7935 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7936 it->len = 1;
7937 }
7938 }
7939
7940 /* Record what we have and where it came from. */
7941 it->what = IT_CHARACTER;
7942 it->object = it->string;
7943 it->position = position;
7944 return 1;
7945 }
7946
7947
7948 /* Load IT with next display element from C string IT->s.
7949 IT->string_nchars is the maximum number of characters to return
7950 from the string. IT->end_charpos may be greater than
7951 IT->string_nchars when this function is called, in which case we
7952 may have to return padding spaces. Value is zero if end of string
7953 reached, including padding spaces. */
7954
7955 static int
7956 next_element_from_c_string (struct it *it)
7957 {
7958 bool success_p = true;
7959
7960 eassert (it->s);
7961 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7962 it->what = IT_CHARACTER;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7964 it->object = Qnil;
7965
7966 /* With bidi reordering, the character to display might not be the
7967 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7968 we were reseated to a new string, whose paragraph direction is
7969 not known. */
7970 if (it->bidi_p && it->bidi_it.first_elt)
7971 get_visually_first_element (it);
7972
7973 /* IT's position can be greater than IT->string_nchars in case a
7974 field width or precision has been specified when the iterator was
7975 initialized. */
7976 if (IT_CHARPOS (*it) >= it->end_charpos)
7977 {
7978 /* End of the game. */
7979 it->what = IT_EOB;
7980 success_p = 0;
7981 }
7982 else if (IT_CHARPOS (*it) >= it->string_nchars)
7983 {
7984 /* Pad with spaces. */
7985 it->c = ' ', it->len = 1;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7987 }
7988 else if (it->multibyte_p)
7989 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7990 else
7991 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7992
7993 return success_p;
7994 }
7995
7996
7997 /* Set up IT to return characters from an ellipsis, if appropriate.
7998 The definition of the ellipsis glyphs may come from a display table
7999 entry. This function fills IT with the first glyph from the
8000 ellipsis if an ellipsis is to be displayed. */
8001
8002 static int
8003 next_element_from_ellipsis (struct it *it)
8004 {
8005 if (it->selective_display_ellipsis_p)
8006 setup_for_ellipsis (it, it->len);
8007 else
8008 {
8009 /* The face at the current position may be different from the
8010 face we find after the invisible text. Remember what it
8011 was in IT->saved_face_id, and signal that it's there by
8012 setting face_before_selective_p. */
8013 it->saved_face_id = it->face_id;
8014 it->method = GET_FROM_BUFFER;
8015 it->object = it->w->contents;
8016 reseat_at_next_visible_line_start (it, 1);
8017 it->face_before_selective_p = true;
8018 }
8019
8020 return GET_NEXT_DISPLAY_ELEMENT (it);
8021 }
8022
8023
8024 /* Deliver an image display element. The iterator IT is already
8025 filled with image information (done in handle_display_prop). Value
8026 is always 1. */
8027
8028
8029 static int
8030 next_element_from_image (struct it *it)
8031 {
8032 it->what = IT_IMAGE;
8033 it->ignore_overlay_strings_at_pos_p = 0;
8034 return 1;
8035 }
8036
8037
8038 /* Fill iterator IT with next display element from a stretch glyph
8039 property. IT->object is the value of the text property. Value is
8040 always 1. */
8041
8042 static int
8043 next_element_from_stretch (struct it *it)
8044 {
8045 it->what = IT_STRETCH;
8046 return 1;
8047 }
8048
8049 /* Scan backwards from IT's current position until we find a stop
8050 position, or until BEGV. This is called when we find ourself
8051 before both the last known prev_stop and base_level_stop while
8052 reordering bidirectional text. */
8053
8054 static void
8055 compute_stop_pos_backwards (struct it *it)
8056 {
8057 const int SCAN_BACK_LIMIT = 1000;
8058 struct text_pos pos;
8059 struct display_pos save_current = it->current;
8060 struct text_pos save_position = it->position;
8061 ptrdiff_t charpos = IT_CHARPOS (*it);
8062 ptrdiff_t where_we_are = charpos;
8063 ptrdiff_t save_stop_pos = it->stop_charpos;
8064 ptrdiff_t save_end_pos = it->end_charpos;
8065
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (it->bidi_p);
8068 it->bidi_p = 0;
8069 do
8070 {
8071 it->end_charpos = min (charpos + 1, ZV);
8072 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8073 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8074 reseat_1 (it, pos, 0);
8075 compute_stop_pos (it);
8076 /* We must advance forward, right? */
8077 if (it->stop_charpos <= charpos)
8078 emacs_abort ();
8079 }
8080 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8081
8082 if (it->stop_charpos <= where_we_are)
8083 it->prev_stop = it->stop_charpos;
8084 else
8085 it->prev_stop = BEGV;
8086 it->bidi_p = true;
8087 it->current = save_current;
8088 it->position = save_position;
8089 it->stop_charpos = save_stop_pos;
8090 it->end_charpos = save_end_pos;
8091 }
8092
8093 /* Scan forward from CHARPOS in the current buffer/string, until we
8094 find a stop position > current IT's position. Then handle the stop
8095 position before that. This is called when we bump into a stop
8096 position while reordering bidirectional text. CHARPOS should be
8097 the last previously processed stop_pos (or BEGV/0, if none were
8098 processed yet) whose position is less that IT's current
8099 position. */
8100
8101 static void
8102 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8103 {
8104 int bufp = !STRINGP (it->string);
8105 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8106 struct display_pos save_current = it->current;
8107 struct text_pos save_position = it->position;
8108 struct text_pos pos1;
8109 ptrdiff_t next_stop;
8110
8111 /* Scan in strict logical order. */
8112 eassert (it->bidi_p);
8113 it->bidi_p = 0;
8114 do
8115 {
8116 it->prev_stop = charpos;
8117 if (bufp)
8118 {
8119 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8120 reseat_1 (it, pos1, 0);
8121 }
8122 else
8123 it->current.string_pos = string_pos (charpos, it->string);
8124 compute_stop_pos (it);
8125 /* We must advance forward, right? */
8126 if (it->stop_charpos <= it->prev_stop)
8127 emacs_abort ();
8128 charpos = it->stop_charpos;
8129 }
8130 while (charpos <= where_we_are);
8131
8132 it->bidi_p = true;
8133 it->current = save_current;
8134 it->position = save_position;
8135 next_stop = it->stop_charpos;
8136 it->stop_charpos = it->prev_stop;
8137 handle_stop (it);
8138 it->stop_charpos = next_stop;
8139 }
8140
8141 /* Load IT with the next display element from current_buffer. Value
8142 is zero if end of buffer reached. IT->stop_charpos is the next
8143 position at which to stop and check for text properties or buffer
8144 end. */
8145
8146 static int
8147 next_element_from_buffer (struct it *it)
8148 {
8149 bool success_p = true;
8150
8151 eassert (IT_CHARPOS (*it) >= BEGV);
8152 eassert (NILP (it->string) && !it->s);
8153 eassert (!it->bidi_p
8154 || (EQ (it->bidi_it.string.lstring, Qnil)
8155 && it->bidi_it.string.s == NULL));
8156
8157 /* With bidi reordering, the character to display might not be the
8158 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8159 we were reseat()ed to a new buffer position, which is potentially
8160 a different paragraph. */
8161 if (it->bidi_p && it->bidi_it.first_elt)
8162 {
8163 get_visually_first_element (it);
8164 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8165 }
8166
8167 if (IT_CHARPOS (*it) >= it->stop_charpos)
8168 {
8169 if (IT_CHARPOS (*it) >= it->end_charpos)
8170 {
8171 int overlay_strings_follow_p;
8172
8173 /* End of the game, except when overlay strings follow that
8174 haven't been returned yet. */
8175 if (it->overlay_strings_at_end_processed_p)
8176 overlay_strings_follow_p = 0;
8177 else
8178 {
8179 it->overlay_strings_at_end_processed_p = true;
8180 overlay_strings_follow_p = get_overlay_strings (it, 0);
8181 }
8182
8183 if (overlay_strings_follow_p)
8184 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8185 else
8186 {
8187 it->what = IT_EOB;
8188 it->position = it->current.pos;
8189 success_p = 0;
8190 }
8191 }
8192 else if (!(!it->bidi_p
8193 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8194 || IT_CHARPOS (*it) == it->stop_charpos))
8195 {
8196 /* With bidi non-linear iteration, we could find ourselves
8197 far beyond the last computed stop_charpos, with several
8198 other stop positions in between that we missed. Scan
8199 them all now, in buffer's logical order, until we find
8200 and handle the last stop_charpos that precedes our
8201 current position. */
8202 handle_stop_backwards (it, it->stop_charpos);
8203 return GET_NEXT_DISPLAY_ELEMENT (it);
8204 }
8205 else
8206 {
8207 if (it->bidi_p)
8208 {
8209 /* Take note of the stop position we just moved across,
8210 for when we will move back across it. */
8211 it->prev_stop = it->stop_charpos;
8212 /* If we are at base paragraph embedding level, take
8213 note of the last stop position seen at this
8214 level. */
8215 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8216 it->base_level_stop = it->stop_charpos;
8217 }
8218 handle_stop (it);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 }
8222 else if (it->bidi_p
8223 /* If we are before prev_stop, we may have overstepped on
8224 our way backwards a stop_pos, and if so, we need to
8225 handle that stop_pos. */
8226 && IT_CHARPOS (*it) < it->prev_stop
8227 /* We can sometimes back up for reasons that have nothing
8228 to do with bidi reordering. E.g., compositions. The
8229 code below is only needed when we are above the base
8230 embedding level, so test for that explicitly. */
8231 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 {
8233 if (it->base_level_stop <= 0
8234 || IT_CHARPOS (*it) < it->base_level_stop)
8235 {
8236 /* If we lost track of base_level_stop, we need to find
8237 prev_stop by looking backwards. This happens, e.g., when
8238 we were reseated to the previous screenful of text by
8239 vertical-motion. */
8240 it->base_level_stop = BEGV;
8241 compute_stop_pos_backwards (it);
8242 handle_stop_backwards (it, it->prev_stop);
8243 }
8244 else
8245 handle_stop_backwards (it, it->base_level_stop);
8246 return GET_NEXT_DISPLAY_ELEMENT (it);
8247 }
8248 else
8249 {
8250 /* No face changes, overlays etc. in sight, so just return a
8251 character from current_buffer. */
8252 unsigned char *p;
8253 ptrdiff_t stop;
8254
8255 /* Maybe run the redisplay end trigger hook. Performance note:
8256 This doesn't seem to cost measurable time. */
8257 if (it->redisplay_end_trigger_charpos
8258 && it->glyph_row
8259 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8260 run_redisplay_end_trigger_hook (it);
8261
8262 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8263 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8264 stop)
8265 && next_element_from_composition (it))
8266 {
8267 return 1;
8268 }
8269
8270 /* Get the next character, maybe multibyte. */
8271 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8272 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8273 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8274 else
8275 it->c = *p, it->len = 1;
8276
8277 /* Record what we have and where it came from. */
8278 it->what = IT_CHARACTER;
8279 it->object = it->w->contents;
8280 it->position = it->current.pos;
8281
8282 /* Normally we return the character found above, except when we
8283 really want to return an ellipsis for selective display. */
8284 if (it->selective)
8285 {
8286 if (it->c == '\n')
8287 {
8288 /* A value of selective > 0 means hide lines indented more
8289 than that number of columns. */
8290 if (it->selective > 0
8291 && IT_CHARPOS (*it) + 1 < ZV
8292 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8293 IT_BYTEPOS (*it) + 1,
8294 it->selective))
8295 {
8296 success_p = next_element_from_ellipsis (it);
8297 it->dpvec_char_len = -1;
8298 }
8299 }
8300 else if (it->c == '\r' && it->selective == -1)
8301 {
8302 /* A value of selective == -1 means that everything from the
8303 CR to the end of the line is invisible, with maybe an
8304 ellipsis displayed for it. */
8305 success_p = next_element_from_ellipsis (it);
8306 it->dpvec_char_len = -1;
8307 }
8308 }
8309 }
8310
8311 /* Value is zero if end of buffer reached. */
8312 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8313 return success_p;
8314 }
8315
8316
8317 /* Run the redisplay end trigger hook for IT. */
8318
8319 static void
8320 run_redisplay_end_trigger_hook (struct it *it)
8321 {
8322 Lisp_Object args[3];
8323
8324 /* IT->glyph_row should be non-null, i.e. we should be actually
8325 displaying something, or otherwise we should not run the hook. */
8326 eassert (it->glyph_row);
8327
8328 /* Set up hook arguments. */
8329 args[0] = Qredisplay_end_trigger_functions;
8330 args[1] = it->window;
8331 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8332 it->redisplay_end_trigger_charpos = 0;
8333
8334 /* Since we are *trying* to run these functions, don't try to run
8335 them again, even if they get an error. */
8336 wset_redisplay_end_trigger (it->w, Qnil);
8337 Frun_hook_with_args (3, args);
8338
8339 /* Notice if it changed the face of the character we are on. */
8340 handle_face_prop (it);
8341 }
8342
8343
8344 /* Deliver a composition display element. Unlike the other
8345 next_element_from_XXX, this function is not registered in the array
8346 get_next_element[]. It is called from next_element_from_buffer and
8347 next_element_from_string when necessary. */
8348
8349 static int
8350 next_element_from_composition (struct it *it)
8351 {
8352 it->what = IT_COMPOSITION;
8353 it->len = it->cmp_it.nbytes;
8354 if (STRINGP (it->string))
8355 {
8356 if (it->c < 0)
8357 {
8358 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8359 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8360 return 0;
8361 }
8362 it->position = it->current.string_pos;
8363 it->object = it->string;
8364 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8365 IT_STRING_BYTEPOS (*it), it->string);
8366 }
8367 else
8368 {
8369 if (it->c < 0)
8370 {
8371 IT_CHARPOS (*it) += it->cmp_it.nchars;
8372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8373 if (it->bidi_p)
8374 {
8375 if (it->bidi_it.new_paragraph)
8376 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8377 /* Resync the bidi iterator with IT's new position.
8378 FIXME: this doesn't support bidirectional text. */
8379 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8380 bidi_move_to_visually_next (&it->bidi_it);
8381 }
8382 return 0;
8383 }
8384 it->position = it->current.pos;
8385 it->object = it->w->contents;
8386 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8387 IT_BYTEPOS (*it), Qnil);
8388 }
8389 return 1;
8390 }
8391
8392
8393 \f
8394 /***********************************************************************
8395 Moving an iterator without producing glyphs
8396 ***********************************************************************/
8397
8398 /* Check if iterator is at a position corresponding to a valid buffer
8399 position after some move_it_ call. */
8400
8401 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8402 ((it)->method == GET_FROM_STRING \
8403 ? IT_STRING_CHARPOS (*it) == 0 \
8404 : 1)
8405
8406
8407 /* Move iterator IT to a specified buffer or X position within one
8408 line on the display without producing glyphs.
8409
8410 OP should be a bit mask including some or all of these bits:
8411 MOVE_TO_X: Stop upon reaching x-position TO_X.
8412 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8413 Regardless of OP's value, stop upon reaching the end of the display line.
8414
8415 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8416 This means, in particular, that TO_X includes window's horizontal
8417 scroll amount.
8418
8419 The return value has several possible values that
8420 say what condition caused the scan to stop:
8421
8422 MOVE_POS_MATCH_OR_ZV
8423 - when TO_POS or ZV was reached.
8424
8425 MOVE_X_REACHED
8426 -when TO_X was reached before TO_POS or ZV were reached.
8427
8428 MOVE_LINE_CONTINUED
8429 - when we reached the end of the display area and the line must
8430 be continued.
8431
8432 MOVE_LINE_TRUNCATED
8433 - when we reached the end of the display area and the line is
8434 truncated.
8435
8436 MOVE_NEWLINE_OR_CR
8437 - when we stopped at a line end, i.e. a newline or a CR and selective
8438 display is on. */
8439
8440 static enum move_it_result
8441 move_it_in_display_line_to (struct it *it,
8442 ptrdiff_t to_charpos, int to_x,
8443 enum move_operation_enum op)
8444 {
8445 enum move_it_result result = MOVE_UNDEFINED;
8446 struct glyph_row *saved_glyph_row;
8447 struct it wrap_it, atpos_it, atx_it, ppos_it;
8448 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8449 void *ppos_data = NULL;
8450 int may_wrap = 0;
8451 enum it_method prev_method = it->method;
8452 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8453 int saw_smaller_pos = prev_pos < to_charpos;
8454
8455 /* Don't produce glyphs in produce_glyphs. */
8456 saved_glyph_row = it->glyph_row;
8457 it->glyph_row = NULL;
8458
8459 /* Use wrap_it to save a copy of IT wherever a word wrap could
8460 occur. Use atpos_it to save a copy of IT at the desired buffer
8461 position, if found, so that we can scan ahead and check if the
8462 word later overshoots the window edge. Use atx_it similarly, for
8463 pixel positions. */
8464 wrap_it.sp = -1;
8465 atpos_it.sp = -1;
8466 atx_it.sp = -1;
8467
8468 /* Use ppos_it under bidi reordering to save a copy of IT for the
8469 initial position. We restore that position in IT when we have
8470 scanned the entire display line without finding a match for
8471 TO_CHARPOS and all the character positions are greater than
8472 TO_CHARPOS. We then restart the scan from the initial position,
8473 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8474 the closest to TO_CHARPOS. */
8475 if (it->bidi_p)
8476 {
8477 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8478 {
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 closest_pos = IT_CHARPOS (*it);
8481 }
8482 else
8483 closest_pos = ZV;
8484 }
8485
8486 #define BUFFER_POS_REACHED_P() \
8487 ((op & MOVE_TO_POS) != 0 \
8488 && BUFFERP (it->object) \
8489 && (IT_CHARPOS (*it) == to_charpos \
8490 || ((!it->bidi_p \
8491 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8492 && IT_CHARPOS (*it) > to_charpos) \
8493 || (it->what == IT_COMPOSITION \
8494 && ((IT_CHARPOS (*it) > to_charpos \
8495 && to_charpos >= it->cmp_it.charpos) \
8496 || (IT_CHARPOS (*it) < to_charpos \
8497 && to_charpos <= it->cmp_it.charpos)))) \
8498 && (it->method == GET_FROM_BUFFER \
8499 || (it->method == GET_FROM_DISPLAY_VECTOR \
8500 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8501
8502 /* If there's a line-/wrap-prefix, handle it. */
8503 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8504 && it->current_y < it->last_visible_y)
8505 handle_line_prefix (it);
8506
8507 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8508 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509
8510 while (1)
8511 {
8512 int x, i, ascent = 0, descent = 0;
8513
8514 /* Utility macro to reset an iterator with x, ascent, and descent. */
8515 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8516 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8517 (IT)->max_descent = descent)
8518
8519 /* Stop if we move beyond TO_CHARPOS (after an image or a
8520 display string or stretch glyph). */
8521 if ((op & MOVE_TO_POS) != 0
8522 && BUFFERP (it->object)
8523 && it->method == GET_FROM_BUFFER
8524 && (((!it->bidi_p
8525 /* When the iterator is at base embedding level, we
8526 are guaranteed that characters are delivered for
8527 display in strictly increasing order of their
8528 buffer positions. */
8529 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8530 && IT_CHARPOS (*it) > to_charpos)
8531 || (it->bidi_p
8532 && (prev_method == GET_FROM_IMAGE
8533 || prev_method == GET_FROM_STRETCH
8534 || prev_method == GET_FROM_STRING)
8535 /* Passed TO_CHARPOS from left to right. */
8536 && ((prev_pos < to_charpos
8537 && IT_CHARPOS (*it) > to_charpos)
8538 /* Passed TO_CHARPOS from right to left. */
8539 || (prev_pos > to_charpos
8540 && IT_CHARPOS (*it) < to_charpos)))))
8541 {
8542 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8543 {
8544 result = MOVE_POS_MATCH_OR_ZV;
8545 break;
8546 }
8547 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8548 /* If wrap_it is valid, the current position might be in a
8549 word that is wrapped. So, save the iterator in
8550 atpos_it and continue to see if wrapping happens. */
8551 SAVE_IT (atpos_it, *it, atpos_data);
8552 }
8553
8554 /* Stop when ZV reached.
8555 We used to stop here when TO_CHARPOS reached as well, but that is
8556 too soon if this glyph does not fit on this line. So we handle it
8557 explicitly below. */
8558 if (!get_next_display_element (it))
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563
8564 if (it->line_wrap == TRUNCATE)
8565 {
8566 if (BUFFER_POS_REACHED_P ())
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 }
8572 else
8573 {
8574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8575 {
8576 if (IT_DISPLAYING_WHITESPACE (it))
8577 may_wrap = 1;
8578 else if (may_wrap)
8579 {
8580 /* We have reached a glyph that follows one or more
8581 whitespace characters. If the position is
8582 already found, we are done. */
8583 if (atpos_it.sp >= 0)
8584 {
8585 RESTORE_IT (it, &atpos_it, atpos_data);
8586 result = MOVE_POS_MATCH_OR_ZV;
8587 goto done;
8588 }
8589 if (atx_it.sp >= 0)
8590 {
8591 RESTORE_IT (it, &atx_it, atx_data);
8592 result = MOVE_X_REACHED;
8593 goto done;
8594 }
8595 /* Otherwise, we can wrap here. */
8596 SAVE_IT (wrap_it, *it, wrap_data);
8597 may_wrap = 0;
8598 }
8599 }
8600 }
8601
8602 /* Remember the line height for the current line, in case
8603 the next element doesn't fit on the line. */
8604 ascent = it->max_ascent;
8605 descent = it->max_descent;
8606
8607 /* The call to produce_glyphs will get the metrics of the
8608 display element IT is loaded with. Record the x-position
8609 before this display element, in case it doesn't fit on the
8610 line. */
8611 x = it->current_x;
8612
8613 PRODUCE_GLYPHS (it);
8614
8615 if (it->area != TEXT_AREA)
8616 {
8617 prev_method = it->method;
8618 if (it->method == GET_FROM_BUFFER)
8619 prev_pos = IT_CHARPOS (*it);
8620 set_iterator_to_next (it, 1);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos,
8623 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 if (it->bidi_p
8625 && (op & MOVE_TO_POS)
8626 && IT_CHARPOS (*it) > to_charpos
8627 && IT_CHARPOS (*it) < closest_pos)
8628 closest_pos = IT_CHARPOS (*it);
8629 continue;
8630 }
8631
8632 /* The number of glyphs we get back in IT->nglyphs will normally
8633 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8634 character on a terminal frame, or (iii) a line end. For the
8635 second case, IT->nglyphs - 1 padding glyphs will be present.
8636 (On X frames, there is only one glyph produced for a
8637 composite character.)
8638
8639 The behavior implemented below means, for continuation lines,
8640 that as many spaces of a TAB as fit on the current line are
8641 displayed there. For terminal frames, as many glyphs of a
8642 multi-glyph character are displayed in the current line, too.
8643 This is what the old redisplay code did, and we keep it that
8644 way. Under X, the whole shape of a complex character must
8645 fit on the line or it will be completely displayed in the
8646 next line.
8647
8648 Note that both for tabs and padding glyphs, all glyphs have
8649 the same width. */
8650 if (it->nglyphs)
8651 {
8652 /* More than one glyph or glyph doesn't fit on line. All
8653 glyphs have the same width. */
8654 int single_glyph_width = it->pixel_width / it->nglyphs;
8655 int new_x;
8656 int x_before_this_char = x;
8657 int hpos_before_this_char = it->hpos;
8658
8659 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8660 {
8661 new_x = x + single_glyph_width;
8662
8663 /* We want to leave anything reaching TO_X to the caller. */
8664 if ((op & MOVE_TO_X) && new_x > to_x)
8665 {
8666 if (BUFFER_POS_REACHED_P ())
8667 {
8668 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8669 goto buffer_pos_reached;
8670 if (atpos_it.sp < 0)
8671 {
8672 SAVE_IT (atpos_it, *it, atpos_data);
8673 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8679 {
8680 it->current_x = x;
8681 result = MOVE_X_REACHED;
8682 break;
8683 }
8684 if (atx_it.sp < 0)
8685 {
8686 SAVE_IT (atx_it, *it, atx_data);
8687 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8688 }
8689 }
8690 }
8691
8692 if (/* Lines are continued. */
8693 it->line_wrap != TRUNCATE
8694 && (/* And glyph doesn't fit on the line. */
8695 new_x > it->last_visible_x
8696 /* Or it fits exactly and we're on a window
8697 system frame. */
8698 || (new_x == it->last_visible_x
8699 && FRAME_WINDOW_P (it->f)
8700 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8703 {
8704 if (/* IT->hpos == 0 means the very first glyph
8705 doesn't fit on the line, e.g. a wide image. */
8706 it->hpos == 0
8707 || (new_x == it->last_visible_x
8708 && FRAME_WINDOW_P (it->f)
8709 /* When word-wrap is ON and we have a valid
8710 wrap point, we don't allow the last glyph
8711 to "just barely fit" on the line. */
8712 && (it->line_wrap != WORD_WRAP
8713 || wrap_it.sp < 0)))
8714 {
8715 ++it->hpos;
8716 it->current_x = new_x;
8717
8718 /* The character's last glyph just barely fits
8719 in this row. */
8720 if (i == it->nglyphs - 1)
8721 {
8722 /* If this is the destination position,
8723 return a position *before* it in this row,
8724 now that we know it fits in this row. */
8725 if (BUFFER_POS_REACHED_P ())
8726 {
8727 if (it->line_wrap != WORD_WRAP
8728 || wrap_it.sp < 0)
8729 {
8730 it->hpos = hpos_before_this_char;
8731 it->current_x = x_before_this_char;
8732 result = MOVE_POS_MATCH_OR_ZV;
8733 break;
8734 }
8735 if (it->line_wrap == WORD_WRAP
8736 && atpos_it.sp < 0)
8737 {
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 atpos_it.current_x = x_before_this_char;
8740 atpos_it.hpos = hpos_before_this_char;
8741 }
8742 }
8743
8744 prev_method = it->method;
8745 if (it->method == GET_FROM_BUFFER)
8746 prev_pos = IT_CHARPOS (*it);
8747 set_iterator_to_next (it, 1);
8748 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8749 SET_TEXT_POS (this_line_min_pos,
8750 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8751 /* On graphical terminals, newlines may
8752 "overflow" into the fringe if
8753 overflow-newline-into-fringe is non-nil.
8754 On text terminals, and on graphical
8755 terminals with no right margin, newlines
8756 may overflow into the last glyph on the
8757 display line.*/
8758 if (!FRAME_WINDOW_P (it->f)
8759 || ((it->bidi_p
8760 && it->bidi_it.paragraph_dir == R2L)
8761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8764 {
8765 if (!get_next_display_element (it))
8766 {
8767 result = MOVE_POS_MATCH_OR_ZV;
8768 break;
8769 }
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (ITERATOR_AT_END_OF_LINE_P (it))
8773 result = MOVE_POS_MATCH_OR_ZV;
8774 else
8775 result = MOVE_LINE_CONTINUED;
8776 break;
8777 }
8778 if (ITERATOR_AT_END_OF_LINE_P (it)
8779 && (it->line_wrap != WORD_WRAP
8780 || wrap_it.sp < 0))
8781 {
8782 result = MOVE_NEWLINE_OR_CR;
8783 break;
8784 }
8785 }
8786 }
8787 }
8788 else
8789 IT_RESET_X_ASCENT_DESCENT (it);
8790
8791 if (wrap_it.sp >= 0)
8792 {
8793 RESTORE_IT (it, &wrap_it, wrap_data);
8794 atpos_it.sp = -1;
8795 atx_it.sp = -1;
8796 }
8797
8798 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8799 IT_CHARPOS (*it)));
8800 result = MOVE_LINE_CONTINUED;
8801 break;
8802 }
8803
8804 if (BUFFER_POS_REACHED_P ())
8805 {
8806 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8807 goto buffer_pos_reached;
8808 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8809 {
8810 SAVE_IT (atpos_it, *it, atpos_data);
8811 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8812 }
8813 }
8814
8815 if (new_x > it->first_visible_x)
8816 {
8817 /* Glyph is visible. Increment number of glyphs that
8818 would be displayed. */
8819 ++it->hpos;
8820 }
8821 }
8822
8823 if (result != MOVE_UNDEFINED)
8824 break;
8825 }
8826 else if (BUFFER_POS_REACHED_P ())
8827 {
8828 buffer_pos_reached:
8829 IT_RESET_X_ASCENT_DESCENT (it);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 break;
8832 }
8833 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8834 {
8835 /* Stop when TO_X specified and reached. This check is
8836 necessary here because of lines consisting of a line end,
8837 only. The line end will not produce any glyphs and we
8838 would never get MOVE_X_REACHED. */
8839 eassert (it->nglyphs == 0);
8840 result = MOVE_X_REACHED;
8841 break;
8842 }
8843
8844 /* Is this a line end? If yes, we're done. */
8845 if (ITERATOR_AT_END_OF_LINE_P (it))
8846 {
8847 /* If we are past TO_CHARPOS, but never saw any character
8848 positions smaller than TO_CHARPOS, return
8849 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8850 did. */
8851 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8852 {
8853 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8854 {
8855 if (closest_pos < ZV)
8856 {
8857 RESTORE_IT (it, &ppos_it, ppos_data);
8858 /* Don't recurse if closest_pos is equal to
8859 to_charpos, since we have just tried that. */
8860 if (closest_pos != to_charpos)
8861 move_it_in_display_line_to (it, closest_pos, -1,
8862 MOVE_TO_POS);
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 }
8865 else
8866 goto buffer_pos_reached;
8867 }
8868 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 goto buffer_pos_reached;
8871 else
8872 result = MOVE_NEWLINE_OR_CR;
8873 }
8874 else
8875 result = MOVE_NEWLINE_OR_CR;
8876 break;
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 /* The current display element has been consumed. Advance
8883 to the next. */
8884 set_iterator_to_next (it, 1);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 if (IT_CHARPOS (*it) < to_charpos)
8888 saw_smaller_pos = 1;
8889 if (it->bidi_p
8890 && (op & MOVE_TO_POS)
8891 && IT_CHARPOS (*it) >= to_charpos
8892 && IT_CHARPOS (*it) < closest_pos)
8893 closest_pos = IT_CHARPOS (*it);
8894
8895 /* Stop if lines are truncated and IT's current x-position is
8896 past the right edge of the window now. */
8897 if (it->line_wrap == TRUNCATE
8898 && it->current_x >= it->last_visible_x)
8899 {
8900 if (!FRAME_WINDOW_P (it->f)
8901 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8905 {
8906 int at_eob_p = 0;
8907
8908 if ((at_eob_p = !get_next_display_element (it))
8909 || BUFFER_POS_REACHED_P ()
8910 /* If we are past TO_CHARPOS, but never saw any
8911 character positions smaller than TO_CHARPOS,
8912 return MOVE_POS_MATCH_OR_ZV, like the
8913 unidirectional display did. */
8914 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8915 && !saw_smaller_pos
8916 && IT_CHARPOS (*it) > to_charpos))
8917 {
8918 if (it->bidi_p
8919 && !BUFFER_POS_REACHED_P ()
8920 && !at_eob_p && closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 if (closest_pos != to_charpos)
8924 move_it_in_display_line_to (it, closest_pos, -1,
8925 MOVE_TO_POS);
8926 }
8927 result = MOVE_POS_MATCH_OR_ZV;
8928 break;
8929 }
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 result = MOVE_NEWLINE_OR_CR;
8933 break;
8934 }
8935 }
8936 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8937 && !saw_smaller_pos
8938 && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 }
8947 result = MOVE_POS_MATCH_OR_ZV;
8948 break;
8949 }
8950 result = MOVE_LINE_TRUNCATED;
8951 break;
8952 }
8953 #undef IT_RESET_X_ASCENT_DESCENT
8954 }
8955
8956 #undef BUFFER_POS_REACHED_P
8957
8958 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8959 restore the saved iterator. */
8960 if (atpos_it.sp >= 0)
8961 RESTORE_IT (it, &atpos_it, atpos_data);
8962 else if (atx_it.sp >= 0)
8963 RESTORE_IT (it, &atx_it, atx_data);
8964
8965 done:
8966
8967 if (atpos_data)
8968 bidi_unshelve_cache (atpos_data, 1);
8969 if (atx_data)
8970 bidi_unshelve_cache (atx_data, 1);
8971 if (wrap_data)
8972 bidi_unshelve_cache (wrap_data, 1);
8973 if (ppos_data)
8974 bidi_unshelve_cache (ppos_data, 1);
8975
8976 /* Restore the iterator settings altered at the beginning of this
8977 function. */
8978 it->glyph_row = saved_glyph_row;
8979 return result;
8980 }
8981
8982 /* For external use. */
8983 void
8984 move_it_in_display_line (struct it *it,
8985 ptrdiff_t to_charpos, int to_x,
8986 enum move_operation_enum op)
8987 {
8988 if (it->line_wrap == WORD_WRAP
8989 && (op & MOVE_TO_X))
8990 {
8991 struct it save_it;
8992 void *save_data = NULL;
8993 int skip;
8994
8995 SAVE_IT (save_it, *it, save_data);
8996 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 /* When word-wrap is on, TO_X may lie past the end
8998 of a wrapped line. Then it->current is the
8999 character on the next line, so backtrack to the
9000 space before the wrap point. */
9001 if (skip == MOVE_LINE_CONTINUED)
9002 {
9003 int prev_x = max (it->current_x - 1, 0);
9004 RESTORE_IT (it, &save_it, save_data);
9005 move_it_in_display_line_to
9006 (it, -1, prev_x, MOVE_TO_X);
9007 }
9008 else
9009 bidi_unshelve_cache (save_data, 1);
9010 }
9011 else
9012 move_it_in_display_line_to (it, to_charpos, to_x, op);
9013 }
9014
9015
9016 /* Move IT forward until it satisfies one or more of the criteria in
9017 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9018
9019 OP is a bit-mask that specifies where to stop, and in particular,
9020 which of those four position arguments makes a difference. See the
9021 description of enum move_operation_enum.
9022
9023 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9024 screen line, this function will set IT to the next position that is
9025 displayed to the right of TO_CHARPOS on the screen.
9026
9027 Return the maximum pixel length of any line scanned but never more
9028 than it.last_visible_x. */
9029
9030 int
9031 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9032 {
9033 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9034 int line_height, line_start_x = 0, reached = 0;
9035 int max_current_x = 0;
9036 void *backup_data = NULL;
9037
9038 for (;;)
9039 {
9040 if (op & MOVE_TO_VPOS)
9041 {
9042 /* If no TO_CHARPOS and no TO_X specified, stop at the
9043 start of the line TO_VPOS. */
9044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9045 {
9046 if (it->vpos == to_vpos)
9047 {
9048 reached = 1;
9049 break;
9050 }
9051 else
9052 skip = move_it_in_display_line_to (it, -1, -1, 0);
9053 }
9054 else
9055 {
9056 /* TO_VPOS >= 0 means stop at TO_X in the line at
9057 TO_VPOS, or at TO_POS, whichever comes first. */
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 2;
9061 break;
9062 }
9063
9064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9065
9066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9067 {
9068 reached = 3;
9069 break;
9070 }
9071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9072 {
9073 /* We have reached TO_X but not in the line we want. */
9074 skip = move_it_in_display_line_to (it, to_charpos,
9075 -1, MOVE_TO_POS);
9076 if (skip == MOVE_POS_MATCH_OR_ZV)
9077 {
9078 reached = 4;
9079 break;
9080 }
9081 }
9082 }
9083 }
9084 else if (op & MOVE_TO_Y)
9085 {
9086 struct it it_backup;
9087
9088 if (it->line_wrap == WORD_WRAP)
9089 SAVE_IT (it_backup, *it, backup_data);
9090
9091 /* TO_Y specified means stop at TO_X in the line containing
9092 TO_Y---or at TO_CHARPOS if this is reached first. The
9093 problem is that we can't really tell whether the line
9094 contains TO_Y before we have completely scanned it, and
9095 this may skip past TO_X. What we do is to first scan to
9096 TO_X.
9097
9098 If TO_X is not specified, use a TO_X of zero. The reason
9099 is to make the outcome of this function more predictable.
9100 If we didn't use TO_X == 0, we would stop at the end of
9101 the line which is probably not what a caller would expect
9102 to happen. */
9103 skip = move_it_in_display_line_to
9104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9105 (MOVE_TO_X | (op & MOVE_TO_POS)));
9106
9107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9108 if (skip == MOVE_POS_MATCH_OR_ZV)
9109 reached = 5;
9110 else if (skip == MOVE_X_REACHED)
9111 {
9112 /* If TO_X was reached, we want to know whether TO_Y is
9113 in the line. We know this is the case if the already
9114 scanned glyphs make the line tall enough. Otherwise,
9115 we must check by scanning the rest of the line. */
9116 line_height = it->max_ascent + it->max_descent;
9117 if (to_y >= it->current_y
9118 && to_y < it->current_y + line_height)
9119 {
9120 reached = 6;
9121 break;
9122 }
9123 SAVE_IT (it_backup, *it, backup_data);
9124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9126 op & MOVE_TO_POS);
9127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9128 line_height = it->max_ascent + it->max_descent;
9129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9130
9131 if (to_y >= it->current_y
9132 && to_y < it->current_y + line_height)
9133 {
9134 /* If TO_Y is in this line and TO_X was reached
9135 above, we scanned too far. We have to restore
9136 IT's settings to the ones before skipping. But
9137 keep the more accurate values of max_ascent and
9138 max_descent we've found while skipping the rest
9139 of the line, for the sake of callers, such as
9140 pos_visible_p, that need to know the line
9141 height. */
9142 int max_ascent = it->max_ascent;
9143 int max_descent = it->max_descent;
9144
9145 RESTORE_IT (it, &it_backup, backup_data);
9146 it->max_ascent = max_ascent;
9147 it->max_descent = max_descent;
9148 reached = 6;
9149 }
9150 else
9151 {
9152 skip = skip2;
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 reached = 7;
9155 }
9156 }
9157 else
9158 {
9159 /* Check whether TO_Y is in this line. */
9160 line_height = it->max_ascent + it->max_descent;
9161 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9162
9163 if (to_y >= it->current_y
9164 && to_y < it->current_y + line_height)
9165 {
9166 if (to_y > it->current_y)
9167 max_current_x = max (it->current_x, max_current_x);
9168
9169 /* When word-wrap is on, TO_X may lie past the end
9170 of a wrapped line. Then it->current is the
9171 character on the next line, so backtrack to the
9172 space before the wrap point. */
9173 if (skip == MOVE_LINE_CONTINUED
9174 && it->line_wrap == WORD_WRAP)
9175 {
9176 int prev_x = max (it->current_x - 1, 0);
9177 RESTORE_IT (it, &it_backup, backup_data);
9178 skip = move_it_in_display_line_to
9179 (it, -1, prev_x, MOVE_TO_X);
9180 }
9181
9182 reached = 6;
9183 }
9184 }
9185
9186 if (reached)
9187 {
9188 max_current_x = max (it->current_x, max_current_x);
9189 break;
9190 }
9191 }
9192 else if (BUFFERP (it->object)
9193 && (it->method == GET_FROM_BUFFER
9194 || it->method == GET_FROM_STRETCH)
9195 && IT_CHARPOS (*it) >= to_charpos
9196 /* Under bidi iteration, a call to set_iterator_to_next
9197 can scan far beyond to_charpos if the initial
9198 portion of the next line needs to be reordered. In
9199 that case, give move_it_in_display_line_to another
9200 chance below. */
9201 && !(it->bidi_p
9202 && it->bidi_it.scan_dir == -1))
9203 skip = MOVE_POS_MATCH_OR_ZV;
9204 else
9205 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9206
9207 switch (skip)
9208 {
9209 case MOVE_POS_MATCH_OR_ZV:
9210 max_current_x = max (it->current_x, max_current_x);
9211 reached = 8;
9212 goto out;
9213
9214 case MOVE_NEWLINE_OR_CR:
9215 max_current_x = max (it->current_x, max_current_x);
9216 set_iterator_to_next (it, 1);
9217 it->continuation_lines_width = 0;
9218 break;
9219
9220 case MOVE_LINE_TRUNCATED:
9221 max_current_x = it->last_visible_x;
9222 it->continuation_lines_width = 0;
9223 reseat_at_next_visible_line_start (it, 0);
9224 if ((op & MOVE_TO_POS) != 0
9225 && IT_CHARPOS (*it) > to_charpos)
9226 {
9227 reached = 9;
9228 goto out;
9229 }
9230 break;
9231
9232 case MOVE_LINE_CONTINUED:
9233 max_current_x = it->last_visible_x;
9234 /* For continued lines ending in a tab, some of the glyphs
9235 associated with the tab are displayed on the current
9236 line. Since it->current_x does not include these glyphs,
9237 we use it->last_visible_x instead. */
9238 if (it->c == '\t')
9239 {
9240 it->continuation_lines_width += it->last_visible_x;
9241 /* When moving by vpos, ensure that the iterator really
9242 advances to the next line (bug#847, bug#969). Fixme:
9243 do we need to do this in other circumstances? */
9244 if (it->current_x != it->last_visible_x
9245 && (op & MOVE_TO_VPOS)
9246 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9247 {
9248 line_start_x = it->current_x + it->pixel_width
9249 - it->last_visible_x;
9250 set_iterator_to_next (it, 0);
9251 }
9252 }
9253 else
9254 it->continuation_lines_width += it->current_x;
9255 break;
9256
9257 default:
9258 emacs_abort ();
9259 }
9260
9261 /* Reset/increment for the next run. */
9262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9263 it->current_x = line_start_x;
9264 line_start_x = 0;
9265 it->hpos = 0;
9266 it->current_y += it->max_ascent + it->max_descent;
9267 ++it->vpos;
9268 last_height = it->max_ascent + it->max_descent;
9269 it->max_ascent = it->max_descent = 0;
9270 }
9271
9272 out:
9273
9274 /* On text terminals, we may stop at the end of a line in the middle
9275 of a multi-character glyph. If the glyph itself is continued,
9276 i.e. it is actually displayed on the next line, don't treat this
9277 stopping point as valid; move to the next line instead (unless
9278 that brings us offscreen). */
9279 if (!FRAME_WINDOW_P (it->f)
9280 && op & MOVE_TO_POS
9281 && IT_CHARPOS (*it) == to_charpos
9282 && it->what == IT_CHARACTER
9283 && it->nglyphs > 1
9284 && it->line_wrap == WINDOW_WRAP
9285 && it->current_x == it->last_visible_x - 1
9286 && it->c != '\n'
9287 && it->c != '\t'
9288 && it->vpos < it->w->window_end_vpos)
9289 {
9290 it->continuation_lines_width += it->current_x;
9291 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9292 it->current_y += it->max_ascent + it->max_descent;
9293 ++it->vpos;
9294 last_height = it->max_ascent + it->max_descent;
9295 }
9296
9297 if (backup_data)
9298 bidi_unshelve_cache (backup_data, 1);
9299
9300 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9301
9302 return max_current_x;
9303 }
9304
9305
9306 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9307
9308 If DY > 0, move IT backward at least that many pixels. DY = 0
9309 means move IT backward to the preceding line start or BEGV. This
9310 function may move over more than DY pixels if IT->current_y - DY
9311 ends up in the middle of a line; in this case IT->current_y will be
9312 set to the top of the line moved to. */
9313
9314 void
9315 move_it_vertically_backward (struct it *it, int dy)
9316 {
9317 int nlines, h;
9318 struct it it2, it3;
9319 void *it2data = NULL, *it3data = NULL;
9320 ptrdiff_t start_pos;
9321 int nchars_per_row
9322 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9323 ptrdiff_t pos_limit;
9324
9325 move_further_back:
9326 eassert (dy >= 0);
9327
9328 start_pos = IT_CHARPOS (*it);
9329
9330 /* Estimate how many newlines we must move back. */
9331 nlines = max (1, dy / default_line_pixel_height (it->w));
9332 if (it->line_wrap == TRUNCATE)
9333 pos_limit = BEGV;
9334 else
9335 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9336
9337 /* Set the iterator's position that many lines back. But don't go
9338 back more than NLINES full screen lines -- this wins a day with
9339 buffers which have very long lines. */
9340 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9341 back_to_previous_visible_line_start (it);
9342
9343 /* Reseat the iterator here. When moving backward, we don't want
9344 reseat to skip forward over invisible text, set up the iterator
9345 to deliver from overlay strings at the new position etc. So,
9346 use reseat_1 here. */
9347 reseat_1 (it, it->current.pos, 1);
9348
9349 /* We are now surely at a line start. */
9350 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9351 reordering is in effect. */
9352 it->continuation_lines_width = 0;
9353
9354 /* Move forward and see what y-distance we moved. First move to the
9355 start of the next line so that we get its height. We need this
9356 height to be able to tell whether we reached the specified
9357 y-distance. */
9358 SAVE_IT (it2, *it, it2data);
9359 it2.max_ascent = it2.max_descent = 0;
9360 do
9361 {
9362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9363 MOVE_TO_POS | MOVE_TO_VPOS);
9364 }
9365 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9366 /* If we are in a display string which starts at START_POS,
9367 and that display string includes a newline, and we are
9368 right after that newline (i.e. at the beginning of a
9369 display line), exit the loop, because otherwise we will
9370 infloop, since move_it_to will see that it is already at
9371 START_POS and will not move. */
9372 || (it2.method == GET_FROM_STRING
9373 && IT_CHARPOS (it2) == start_pos
9374 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9375 eassert (IT_CHARPOS (*it) >= BEGV);
9376 SAVE_IT (it3, it2, it3data);
9377
9378 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 /* H is the actual vertical distance from the position in *IT
9381 and the starting position. */
9382 h = it2.current_y - it->current_y;
9383 /* NLINES is the distance in number of lines. */
9384 nlines = it2.vpos - it->vpos;
9385
9386 /* Correct IT's y and vpos position
9387 so that they are relative to the starting point. */
9388 it->vpos -= nlines;
9389 it->current_y -= h;
9390
9391 if (dy == 0)
9392 {
9393 /* DY == 0 means move to the start of the screen line. The
9394 value of nlines is > 0 if continuation lines were involved,
9395 or if the original IT position was at start of a line. */
9396 RESTORE_IT (it, it, it2data);
9397 if (nlines > 0)
9398 move_it_by_lines (it, nlines);
9399 /* The above code moves us to some position NLINES down,
9400 usually to its first glyph (leftmost in an L2R line), but
9401 that's not necessarily the start of the line, under bidi
9402 reordering. We want to get to the character position
9403 that is immediately after the newline of the previous
9404 line. */
9405 if (it->bidi_p
9406 && !it->continuation_lines_width
9407 && !STRINGP (it->string)
9408 && IT_CHARPOS (*it) > BEGV
9409 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9410 {
9411 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9412
9413 DEC_BOTH (cp, bp);
9414 cp = find_newline_no_quit (cp, bp, -1, NULL);
9415 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9416 }
9417 bidi_unshelve_cache (it3data, 1);
9418 }
9419 else
9420 {
9421 /* The y-position we try to reach, relative to *IT.
9422 Note that H has been subtracted in front of the if-statement. */
9423 int target_y = it->current_y + h - dy;
9424 int y0 = it3.current_y;
9425 int y1;
9426 int line_height;
9427
9428 RESTORE_IT (&it3, &it3, it3data);
9429 y1 = line_bottom_y (&it3);
9430 line_height = y1 - y0;
9431 RESTORE_IT (it, it, it2data);
9432 /* If we did not reach target_y, try to move further backward if
9433 we can. If we moved too far backward, try to move forward. */
9434 if (target_y < it->current_y
9435 /* This is heuristic. In a window that's 3 lines high, with
9436 a line height of 13 pixels each, recentering with point
9437 on the bottom line will try to move -39/2 = 19 pixels
9438 backward. Try to avoid moving into the first line. */
9439 && (it->current_y - target_y
9440 > min (window_box_height (it->w), line_height * 2 / 3))
9441 && IT_CHARPOS (*it) > BEGV)
9442 {
9443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9444 target_y - it->current_y));
9445 dy = it->current_y - target_y;
9446 goto move_further_back;
9447 }
9448 else if (target_y >= it->current_y + line_height
9449 && IT_CHARPOS (*it) < ZV)
9450 {
9451 /* Should move forward by at least one line, maybe more.
9452
9453 Note: Calling move_it_by_lines can be expensive on
9454 terminal frames, where compute_motion is used (via
9455 vmotion) to do the job, when there are very long lines
9456 and truncate-lines is nil. That's the reason for
9457 treating terminal frames specially here. */
9458
9459 if (!FRAME_WINDOW_P (it->f))
9460 move_it_vertically (it, target_y - (it->current_y + line_height));
9461 else
9462 {
9463 do
9464 {
9465 move_it_by_lines (it, 1);
9466 }
9467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9468 }
9469 }
9470 }
9471 }
9472
9473
9474 /* Move IT by a specified amount of pixel lines DY. DY negative means
9475 move backwards. DY = 0 means move to start of screen line. At the
9476 end, IT will be on the start of a screen line. */
9477
9478 void
9479 move_it_vertically (struct it *it, int dy)
9480 {
9481 if (dy <= 0)
9482 move_it_vertically_backward (it, -dy);
9483 else
9484 {
9485 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9486 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9487 MOVE_TO_POS | MOVE_TO_Y);
9488 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9489
9490 /* If buffer ends in ZV without a newline, move to the start of
9491 the line to satisfy the post-condition. */
9492 if (IT_CHARPOS (*it) == ZV
9493 && ZV > BEGV
9494 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9495 move_it_by_lines (it, 0);
9496 }
9497 }
9498
9499
9500 /* Move iterator IT past the end of the text line it is in. */
9501
9502 void
9503 move_it_past_eol (struct it *it)
9504 {
9505 enum move_it_result rc;
9506
9507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9508 if (rc == MOVE_NEWLINE_OR_CR)
9509 set_iterator_to_next (it, 0);
9510 }
9511
9512
9513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9514 negative means move up. DVPOS == 0 means move to the start of the
9515 screen line.
9516
9517 Optimization idea: If we would know that IT->f doesn't use
9518 a face with proportional font, we could be faster for
9519 truncate-lines nil. */
9520
9521 void
9522 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9523 {
9524
9525 /* The commented-out optimization uses vmotion on terminals. This
9526 gives bad results, because elements like it->what, on which
9527 callers such as pos_visible_p rely, aren't updated. */
9528 /* struct position pos;
9529 if (!FRAME_WINDOW_P (it->f))
9530 {
9531 struct text_pos textpos;
9532
9533 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9534 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9535 reseat (it, textpos, 1);
9536 it->vpos += pos.vpos;
9537 it->current_y += pos.vpos;
9538 }
9539 else */
9540
9541 if (dvpos == 0)
9542 {
9543 /* DVPOS == 0 means move to the start of the screen line. */
9544 move_it_vertically_backward (it, 0);
9545 /* Let next call to line_bottom_y calculate real line height. */
9546 last_height = 0;
9547 }
9548 else if (dvpos > 0)
9549 {
9550 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9551 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9552 {
9553 /* Only move to the next buffer position if we ended up in a
9554 string from display property, not in an overlay string
9555 (before-string or after-string). That is because the
9556 latter don't conceal the underlying buffer position, so
9557 we can ask to move the iterator to the exact position we
9558 are interested in. Note that, even if we are already at
9559 IT_CHARPOS (*it), the call below is not a no-op, as it
9560 will detect that we are at the end of the string, pop the
9561 iterator, and compute it->current_x and it->hpos
9562 correctly. */
9563 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9564 -1, -1, -1, MOVE_TO_POS);
9565 }
9566 }
9567 else
9568 {
9569 struct it it2;
9570 void *it2data = NULL;
9571 ptrdiff_t start_charpos, i;
9572 int nchars_per_row
9573 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9574 bool hit_pos_limit = false;
9575 ptrdiff_t pos_limit;
9576
9577 /* Start at the beginning of the screen line containing IT's
9578 position. This may actually move vertically backwards,
9579 in case of overlays, so adjust dvpos accordingly. */
9580 dvpos += it->vpos;
9581 move_it_vertically_backward (it, 0);
9582 dvpos -= it->vpos;
9583
9584 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9585 screen lines, and reseat the iterator there. */
9586 start_charpos = IT_CHARPOS (*it);
9587 if (it->line_wrap == TRUNCATE)
9588 pos_limit = BEGV;
9589 else
9590 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9591
9592 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9593 back_to_previous_visible_line_start (it);
9594 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9595 hit_pos_limit = true;
9596 reseat (it, it->current.pos, 1);
9597
9598 /* Move further back if we end up in a string or an image. */
9599 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* First try to move to start of display line. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605 if (IT_POS_VALID_AFTER_MOVE_P (it))
9606 break;
9607 /* If start of line is still in string or image,
9608 move further back. */
9609 back_to_previous_visible_line_start (it);
9610 reseat (it, it->current.pos, 1);
9611 dvpos--;
9612 }
9613
9614 it->current_x = it->hpos = 0;
9615
9616 /* Above call may have moved too far if continuation lines
9617 are involved. Scan forward and see if it did. */
9618 SAVE_IT (it2, *it, it2data);
9619 it2.vpos = it2.current_y = 0;
9620 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9621 it->vpos -= it2.vpos;
9622 it->current_y -= it2.current_y;
9623 it->current_x = it->hpos = 0;
9624
9625 /* If we moved too far back, move IT some lines forward. */
9626 if (it2.vpos > -dvpos)
9627 {
9628 int delta = it2.vpos + dvpos;
9629
9630 RESTORE_IT (&it2, &it2, it2data);
9631 SAVE_IT (it2, *it, it2data);
9632 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9633 /* Move back again if we got too far ahead. */
9634 if (IT_CHARPOS (*it) >= start_charpos)
9635 RESTORE_IT (it, &it2, it2data);
9636 else
9637 bidi_unshelve_cache (it2data, 1);
9638 }
9639 else if (hit_pos_limit && pos_limit > BEGV
9640 && dvpos < 0 && it2.vpos < -dvpos)
9641 {
9642 /* If we hit the limit, but still didn't make it far enough
9643 back, that means there's a display string with a newline
9644 covering a large chunk of text, and that caused
9645 back_to_previous_visible_line_start try to go too far.
9646 Punish those who commit such atrocities by going back
9647 until we've reached DVPOS, after lifting the limit, which
9648 could make it slow for very long lines. "If it hurts,
9649 don't do that!" */
9650 dvpos += it2.vpos;
9651 RESTORE_IT (it, it, it2data);
9652 for (i = -dvpos; i > 0; --i)
9653 {
9654 back_to_previous_visible_line_start (it);
9655 it->vpos--;
9656 }
9657 }
9658 else
9659 RESTORE_IT (it, it, it2data);
9660 }
9661 }
9662
9663 /* Return true if IT points into the middle of a display vector. */
9664
9665 bool
9666 in_display_vector_p (struct it *it)
9667 {
9668 return (it->method == GET_FROM_DISPLAY_VECTOR
9669 && it->current.dpvec_index > 0
9670 && it->dpvec + it->current.dpvec_index != it->dpend);
9671 }
9672
9673 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9674 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9675 WINDOW must be a live window and defaults to the selected one. The
9676 return value is a cons of the maximum pixel-width of any text line and
9677 the maximum pixel-height of all text lines.
9678
9679 The optional argument FROM, if non-nil, specifies the first text
9680 position and defaults to the minimum accessible position of the buffer.
9681 If FROM is t, use the minimum accessible position that is not a newline
9682 character. TO, if non-nil, specifies the last text position and
9683 defaults to the maximum accessible position of the buffer. If TO is t,
9684 use the maximum accessible position that is not a newline character.
9685
9686 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9687 width that can be returned. X-LIMIT nil or omitted, means to use the
9688 pixel-width of WINDOW's body; use this if you do not intend to change
9689 the width of WINDOW. Use the maximum width WINDOW may assume if you
9690 intend to change WINDOW's width. In any case, text whose x-coordinate
9691 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9692 can take some time, it's always a good idea to make this argument as
9693 small as possible; in particular, if the buffer contains long lines that
9694 shall be truncated anyway.
9695
9696 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9697 height that can be returned. Text lines whose y-coordinate is beyond
9698 Y-LIMIT are ignored. Since calculating the text height of a large
9699 buffer can take some time, it makes sense to specify this argument if
9700 the size of the buffer is unknown.
9701
9702 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9703 include the height of the mode- or header-line of WINDOW in the return
9704 value. If it is either the symbol `mode-line' or `header-line', include
9705 only the height of that line, if present, in the return value. If t,
9706 include the height of both, if present, in the return value. */)
9707 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9708 Lisp_Object mode_and_header_line)
9709 {
9710 struct window *w = decode_live_window (window);
9711 Lisp_Object buf;
9712 struct buffer *b;
9713 struct it it;
9714 struct buffer *old_buffer = NULL;
9715 ptrdiff_t start, end, pos;
9716 struct text_pos startp;
9717 void *itdata = NULL;
9718 int c, max_y = -1, x = 0, y = 0;
9719
9720 buf = w->contents;
9721 CHECK_BUFFER (buf);
9722 b = XBUFFER (buf);
9723
9724 if (b != current_buffer)
9725 {
9726 old_buffer = current_buffer;
9727 set_buffer_internal (b);
9728 }
9729
9730 if (NILP (from))
9731 start = BEGV;
9732 else if (EQ (from, Qt))
9733 {
9734 start = pos = BEGV;
9735 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9736 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9737 start = pos;
9738 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9739 start = pos;
9740 }
9741 else
9742 {
9743 CHECK_NUMBER_COERCE_MARKER (from);
9744 start = min (max (XINT (from), BEGV), ZV);
9745 }
9746
9747 if (NILP (to))
9748 end = ZV;
9749 else if (EQ (to, Qt))
9750 {
9751 end = pos = ZV;
9752 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9753 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9754 end = pos;
9755 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9756 end = pos;
9757 }
9758 else
9759 {
9760 CHECK_NUMBER_COERCE_MARKER (to);
9761 end = max (start, min (XINT (to), ZV));
9762 }
9763
9764 if (!NILP (y_limit))
9765 {
9766 CHECK_NUMBER (y_limit);
9767 max_y = min (XINT (y_limit), INT_MAX);
9768 }
9769
9770 itdata = bidi_shelve_cache ();
9771 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9772 start_display (&it, w, startp);
9773
9774 if (NILP (x_limit))
9775 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9776 else
9777 {
9778 CHECK_NUMBER (x_limit);
9779 it.last_visible_x = min (XINT (x_limit), INFINITY);
9780 /* Actually, we never want move_it_to stop at to_x. But to make
9781 sure that move_it_in_display_line_to always moves far enough,
9782 we set it to INT_MAX and specify MOVE_TO_X. */
9783 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9784 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9785 }
9786
9787 y = it.current_y + it.max_ascent + it.max_descent;
9788
9789 if (!EQ (mode_and_header_line, Qheader_line)
9790 && !EQ (mode_and_header_line, Qt))
9791 /* Do not count the header-line which was counted automatically by
9792 start_display. */
9793 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9794
9795 if (EQ (mode_and_header_line, Qmode_line)
9796 || EQ (mode_and_header_line, Qt))
9797 /* Do count the mode-line which is not included automatically by
9798 start_display. */
9799 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9800
9801 bidi_unshelve_cache (itdata, 0);
9802
9803 if (old_buffer)
9804 set_buffer_internal (old_buffer);
9805
9806 return Fcons (make_number (x), make_number (y));
9807 }
9808 \f
9809 /***********************************************************************
9810 Messages
9811 ***********************************************************************/
9812
9813
9814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9819 {
9820 Lisp_Object args[3];
9821 Lisp_Object msg, fmt;
9822 char *buffer;
9823 ptrdiff_t len;
9824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9825 USE_SAFE_ALLOCA;
9826
9827 fmt = msg = Qnil;
9828 GCPRO4 (fmt, msg, arg1, arg2);
9829
9830 args[0] = fmt = build_string (format);
9831 args[1] = arg1;
9832 args[2] = arg2;
9833 msg = Fformat (3, args);
9834
9835 len = SBYTES (msg) + 1;
9836 buffer = SAFE_ALLOCA (len);
9837 memcpy (buffer, SDATA (msg), len);
9838
9839 message_dolog (buffer, len - 1, 1, 0);
9840 SAFE_FREE ();
9841
9842 UNGCPRO;
9843 }
9844
9845
9846 /* Output a newline in the *Messages* buffer if "needs" one. */
9847
9848 void
9849 message_log_maybe_newline (void)
9850 {
9851 if (message_log_need_newline)
9852 message_dolog ("", 0, 1, 0);
9853 }
9854
9855
9856 /* Add a string M of length NBYTES to the message log, optionally
9857 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9858 true, means interpret the contents of M as multibyte. This
9859 function calls low-level routines in order to bypass text property
9860 hooks, etc. which might not be safe to run.
9861
9862 This may GC (insert may run before/after change hooks),
9863 so the buffer M must NOT point to a Lisp string. */
9864
9865 void
9866 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9867 {
9868 const unsigned char *msg = (const unsigned char *) m;
9869
9870 if (!NILP (Vmemory_full))
9871 return;
9872
9873 if (!NILP (Vmessage_log_max))
9874 {
9875 struct buffer *oldbuf;
9876 Lisp_Object oldpoint, oldbegv, oldzv;
9877 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9878 ptrdiff_t point_at_end = 0;
9879 ptrdiff_t zv_at_end = 0;
9880 Lisp_Object old_deactivate_mark;
9881 struct gcpro gcpro1;
9882
9883 old_deactivate_mark = Vdeactivate_mark;
9884 oldbuf = current_buffer;
9885
9886 /* Ensure the Messages buffer exists, and switch to it.
9887 If we created it, set the major-mode. */
9888 {
9889 int newbuffer = 0;
9890 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9891
9892 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9893
9894 if (newbuffer
9895 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9896 call0 (intern ("messages-buffer-mode"));
9897 }
9898
9899 bset_undo_list (current_buffer, Qt);
9900 bset_cache_long_scans (current_buffer, Qnil);
9901
9902 oldpoint = message_dolog_marker1;
9903 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9904 oldbegv = message_dolog_marker2;
9905 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9906 oldzv = message_dolog_marker3;
9907 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9908 GCPRO1 (old_deactivate_mark);
9909
9910 if (PT == Z)
9911 point_at_end = 1;
9912 if (ZV == Z)
9913 zv_at_end = 1;
9914
9915 BEGV = BEG;
9916 BEGV_BYTE = BEG_BYTE;
9917 ZV = Z;
9918 ZV_BYTE = Z_BYTE;
9919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9920
9921 /* Insert the string--maybe converting multibyte to single byte
9922 or vice versa, so that all the text fits the buffer. */
9923 if (multibyte
9924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 {
9926 ptrdiff_t i;
9927 int c, char_bytes;
9928 char work[1];
9929
9930 /* Convert a multibyte string to single-byte
9931 for the *Message* buffer. */
9932 for (i = 0; i < nbytes; i += char_bytes)
9933 {
9934 c = string_char_and_length (msg + i, &char_bytes);
9935 work[0] = CHAR_TO_BYTE8 (c);
9936 insert_1_both (work, 1, 1, 1, 0, 0);
9937 }
9938 }
9939 else if (! multibyte
9940 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9941 {
9942 ptrdiff_t i;
9943 int c, char_bytes;
9944 unsigned char str[MAX_MULTIBYTE_LENGTH];
9945 /* Convert a single-byte string to multibyte
9946 for the *Message* buffer. */
9947 for (i = 0; i < nbytes; i++)
9948 {
9949 c = msg[i];
9950 MAKE_CHAR_MULTIBYTE (c);
9951 char_bytes = CHAR_STRING (c, str);
9952 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9953 }
9954 }
9955 else if (nbytes)
9956 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9957
9958 if (nlflag)
9959 {
9960 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9961 printmax_t dups;
9962
9963 insert_1_both ("\n", 1, 1, 1, 0, 0);
9964
9965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9966 this_bol = PT;
9967 this_bol_byte = PT_BYTE;
9968
9969 /* See if this line duplicates the previous one.
9970 If so, combine duplicates. */
9971 if (this_bol > BEG)
9972 {
9973 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9974 prev_bol = PT;
9975 prev_bol_byte = PT_BYTE;
9976
9977 dups = message_log_check_duplicate (prev_bol_byte,
9978 this_bol_byte);
9979 if (dups)
9980 {
9981 del_range_both (prev_bol, prev_bol_byte,
9982 this_bol, this_bol_byte, 0);
9983 if (dups > 1)
9984 {
9985 char dupstr[sizeof " [ times]"
9986 + INT_STRLEN_BOUND (printmax_t)];
9987
9988 /* If you change this format, don't forget to also
9989 change message_log_check_duplicate. */
9990 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9991 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9992 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9993 }
9994 }
9995 }
9996
9997 /* If we have more than the desired maximum number of lines
9998 in the *Messages* buffer now, delete the oldest ones.
9999 This is safe because we don't have undo in this buffer. */
10000
10001 if (NATNUMP (Vmessage_log_max))
10002 {
10003 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10004 -XFASTINT (Vmessage_log_max) - 1, 0);
10005 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10006 }
10007 }
10008 BEGV = marker_position (oldbegv);
10009 BEGV_BYTE = marker_byte_position (oldbegv);
10010
10011 if (zv_at_end)
10012 {
10013 ZV = Z;
10014 ZV_BYTE = Z_BYTE;
10015 }
10016 else
10017 {
10018 ZV = marker_position (oldzv);
10019 ZV_BYTE = marker_byte_position (oldzv);
10020 }
10021
10022 if (point_at_end)
10023 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10024 else
10025 /* We can't do Fgoto_char (oldpoint) because it will run some
10026 Lisp code. */
10027 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10028 marker_byte_position (oldpoint));
10029
10030 UNGCPRO;
10031 unchain_marker (XMARKER (oldpoint));
10032 unchain_marker (XMARKER (oldbegv));
10033 unchain_marker (XMARKER (oldzv));
10034
10035 /* We called insert_1_both above with its 5th argument (PREPARE)
10036 zero, which prevents insert_1_both from calling
10037 prepare_to_modify_buffer, which in turns prevents us from
10038 incrementing windows_or_buffers_changed even if *Messages* is
10039 shown in some window. So we must manually set
10040 windows_or_buffers_changed here to make up for that. */
10041 windows_or_buffers_changed = old_windows_or_buffers_changed;
10042 bset_redisplay (current_buffer);
10043
10044 set_buffer_internal (oldbuf);
10045
10046 message_log_need_newline = !nlflag;
10047 Vdeactivate_mark = old_deactivate_mark;
10048 }
10049 }
10050
10051
10052 /* We are at the end of the buffer after just having inserted a newline.
10053 (Note: We depend on the fact we won't be crossing the gap.)
10054 Check to see if the most recent message looks a lot like the previous one.
10055 Return 0 if different, 1 if the new one should just replace it, or a
10056 value N > 1 if we should also append " [N times]". */
10057
10058 static intmax_t
10059 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10060 {
10061 ptrdiff_t i;
10062 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10063 int seen_dots = 0;
10064 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10065 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10066
10067 for (i = 0; i < len; i++)
10068 {
10069 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10070 seen_dots = 1;
10071 if (p1[i] != p2[i])
10072 return seen_dots;
10073 }
10074 p1 += len;
10075 if (*p1 == '\n')
10076 return 2;
10077 if (*p1++ == ' ' && *p1++ == '[')
10078 {
10079 char *pend;
10080 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10081 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10082 return n + 1;
10083 }
10084 return 0;
10085 }
10086 \f
10087
10088 /* Display an echo area message M with a specified length of NBYTES
10089 bytes. The string may include null characters. If M is not a
10090 string, clear out any existing message, and let the mini-buffer
10091 text show through.
10092
10093 This function cancels echoing. */
10094
10095 void
10096 message3 (Lisp_Object m)
10097 {
10098 struct gcpro gcpro1;
10099
10100 GCPRO1 (m);
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 USE_SAFE_ALLOCA;
10111 char *buffer = SAFE_ALLOCA (nbytes);
10112 memcpy (buffer, SDATA (m), nbytes);
10113 message_dolog (buffer, nbytes, 1, multibyte);
10114 SAFE_FREE ();
10115 }
10116 message3_nolog (m);
10117
10118 UNGCPRO;
10119 }
10120
10121
10122 /* The non-logging version of message3.
10123 This does not cancel echoing, because it is used for echoing.
10124 Perhaps we need to make a separate function for echoing
10125 and make this cancel echoing. */
10126
10127 void
10128 message3_nolog (Lisp_Object m)
10129 {
10130 struct frame *sf = SELECTED_FRAME ();
10131
10132 if (FRAME_INITIAL_P (sf))
10133 {
10134 if (noninteractive_need_newline)
10135 putc ('\n', stderr);
10136 noninteractive_need_newline = 0;
10137 if (STRINGP (m))
10138 {
10139 Lisp_Object s = ENCODE_SYSTEM (m);
10140
10141 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10142 }
10143 if (cursor_in_echo_area == 0)
10144 fprintf (stderr, "\n");
10145 fflush (stderr);
10146 }
10147 /* Error messages get reported properly by cmd_error, so this must be just an
10148 informative message; if the frame hasn't really been initialized yet, just
10149 toss it. */
10150 else if (INTERACTIVE && sf->glyphs_initialized_p)
10151 {
10152 /* Get the frame containing the mini-buffer
10153 that the selected frame is using. */
10154 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10155 Lisp_Object frame = XWINDOW (mini_window)->frame;
10156 struct frame *f = XFRAME (frame);
10157
10158 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10159 Fmake_frame_visible (frame);
10160
10161 if (STRINGP (m) && SCHARS (m) > 0)
10162 {
10163 set_message (m);
10164 if (minibuffer_auto_raise)
10165 Fraise_frame (frame);
10166 /* Assume we are not echoing.
10167 (If we are, echo_now will override this.) */
10168 echo_message_buffer = Qnil;
10169 }
10170 else
10171 clear_message (true, true);
10172
10173 do_pending_window_change (0);
10174 echo_area_display (1);
10175 do_pending_window_change (0);
10176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10178 }
10179 }
10180
10181
10182 /* Display a null-terminated echo area message M. If M is 0, clear
10183 out any existing message, and let the mini-buffer text show through.
10184
10185 The buffer M must continue to exist until after the echo area gets
10186 cleared or some other message gets displayed there. Do not pass
10187 text that is stored in a Lisp string. Do not pass text in a buffer
10188 that was alloca'd. */
10189
10190 void
10191 message1 (const char *m)
10192 {
10193 message3 (m ? build_unibyte_string (m) : Qnil);
10194 }
10195
10196
10197 /* The non-logging counterpart of message1. */
10198
10199 void
10200 message1_nolog (const char *m)
10201 {
10202 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10203 }
10204
10205 /* Display a message M which contains a single %s
10206 which gets replaced with STRING. */
10207
10208 void
10209 message_with_string (const char *m, Lisp_Object string, int log)
10210 {
10211 CHECK_STRING (string);
10212
10213 if (noninteractive)
10214 {
10215 if (m)
10216 {
10217 /* ENCODE_SYSTEM below can GC and/or relocate the
10218 Lisp data, so make sure we don't use it here. */
10219 eassert (relocatable_string_data_p (m) != 1);
10220
10221 if (noninteractive_need_newline)
10222 putc ('\n', stderr);
10223 noninteractive_need_newline = 0;
10224 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10225 if (!cursor_in_echo_area)
10226 fprintf (stderr, "\n");
10227 fflush (stderr);
10228 }
10229 }
10230 else if (INTERACTIVE)
10231 {
10232 /* The frame whose minibuffer we're going to display the message on.
10233 It may be larger than the selected frame, so we need
10234 to use its buffer, not the selected frame's buffer. */
10235 Lisp_Object mini_window;
10236 struct frame *f, *sf = SELECTED_FRAME ();
10237
10238 /* Get the frame containing the minibuffer
10239 that the selected frame is using. */
10240 mini_window = FRAME_MINIBUF_WINDOW (sf);
10241 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10242
10243 /* Error messages get reported properly by cmd_error, so this must be
10244 just an informative message; if the frame hasn't really been
10245 initialized yet, just toss it. */
10246 if (f->glyphs_initialized_p)
10247 {
10248 Lisp_Object args[2], msg;
10249 struct gcpro gcpro1, gcpro2;
10250
10251 args[0] = build_string (m);
10252 args[1] = msg = string;
10253 GCPRO2 (args[0], msg);
10254 gcpro1.nvars = 2;
10255
10256 msg = Fformat (2, args);
10257
10258 if (log)
10259 message3 (msg);
10260 else
10261 message3_nolog (msg);
10262
10263 UNGCPRO;
10264
10265 /* Print should start at the beginning of the message
10266 buffer next time. */
10267 message_buf_print = 0;
10268 }
10269 }
10270 }
10271
10272
10273 /* Dump an informative message to the minibuf. If M is 0, clear out
10274 any existing message, and let the mini-buffer text show through. */
10275
10276 static void
10277 vmessage (const char *m, va_list ap)
10278 {
10279 if (noninteractive)
10280 {
10281 if (m)
10282 {
10283 if (noninteractive_need_newline)
10284 putc ('\n', stderr);
10285 noninteractive_need_newline = 0;
10286 vfprintf (stderr, m, ap);
10287 if (cursor_in_echo_area == 0)
10288 fprintf (stderr, "\n");
10289 fflush (stderr);
10290 }
10291 }
10292 else if (INTERACTIVE)
10293 {
10294 /* The frame whose mini-buffer we're going to display the message
10295 on. It may be larger than the selected frame, so we need to
10296 use its buffer, not the selected frame's buffer. */
10297 Lisp_Object mini_window;
10298 struct frame *f, *sf = SELECTED_FRAME ();
10299
10300 /* Get the frame containing the mini-buffer
10301 that the selected frame is using. */
10302 mini_window = FRAME_MINIBUF_WINDOW (sf);
10303 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10304
10305 /* Error messages get reported properly by cmd_error, so this must be
10306 just an informative message; if the frame hasn't really been
10307 initialized yet, just toss it. */
10308 if (f->glyphs_initialized_p)
10309 {
10310 if (m)
10311 {
10312 ptrdiff_t len;
10313 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10314 char *message_buf = alloca (maxsize + 1);
10315
10316 len = doprnt (message_buf, maxsize, m, 0, ap);
10317
10318 message3 (make_string (message_buf, len));
10319 }
10320 else
10321 message1 (0);
10322
10323 /* Print should start at the beginning of the message
10324 buffer next time. */
10325 message_buf_print = 0;
10326 }
10327 }
10328 }
10329
10330 void
10331 message (const char *m, ...)
10332 {
10333 va_list ap;
10334 va_start (ap, m);
10335 vmessage (m, ap);
10336 va_end (ap);
10337 }
10338
10339
10340 #if 0
10341 /* The non-logging version of message. */
10342
10343 void
10344 message_nolog (const char *m, ...)
10345 {
10346 Lisp_Object old_log_max;
10347 va_list ap;
10348 va_start (ap, m);
10349 old_log_max = Vmessage_log_max;
10350 Vmessage_log_max = Qnil;
10351 vmessage (m, ap);
10352 Vmessage_log_max = old_log_max;
10353 va_end (ap);
10354 }
10355 #endif
10356
10357
10358 /* Display the current message in the current mini-buffer. This is
10359 only called from error handlers in process.c, and is not time
10360 critical. */
10361
10362 void
10363 update_echo_area (void)
10364 {
10365 if (!NILP (echo_area_buffer[0]))
10366 {
10367 Lisp_Object string;
10368 string = Fcurrent_message ();
10369 message3 (string);
10370 }
10371 }
10372
10373
10374 /* Make sure echo area buffers in `echo_buffers' are live.
10375 If they aren't, make new ones. */
10376
10377 static void
10378 ensure_echo_area_buffers (void)
10379 {
10380 int i;
10381
10382 for (i = 0; i < 2; ++i)
10383 if (!BUFFERP (echo_buffer[i])
10384 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10385 {
10386 char name[30];
10387 Lisp_Object old_buffer;
10388 int j;
10389
10390 old_buffer = echo_buffer[i];
10391 echo_buffer[i] = Fget_buffer_create
10392 (make_formatted_string (name, " *Echo Area %d*", i));
10393 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10394 /* to force word wrap in echo area -
10395 it was decided to postpone this*/
10396 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10397
10398 for (j = 0; j < 2; ++j)
10399 if (EQ (old_buffer, echo_area_buffer[j]))
10400 echo_area_buffer[j] = echo_buffer[i];
10401 }
10402 }
10403
10404
10405 /* Call FN with args A1..A2 with either the current or last displayed
10406 echo_area_buffer as current buffer.
10407
10408 WHICH zero means use the current message buffer
10409 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10410 from echo_buffer[] and clear it.
10411
10412 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10413 suitable buffer from echo_buffer[] and clear it.
10414
10415 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10416 that the current message becomes the last displayed one, make
10417 choose a suitable buffer for echo_area_buffer[0], and clear it.
10418
10419 Value is what FN returns. */
10420
10421 static int
10422 with_echo_area_buffer (struct window *w, int which,
10423 int (*fn) (ptrdiff_t, Lisp_Object),
10424 ptrdiff_t a1, Lisp_Object a2)
10425 {
10426 Lisp_Object buffer;
10427 int this_one, the_other, clear_buffer_p, rc;
10428 dynwind_begin ();
10429
10430 /* If buffers aren't live, make new ones. */
10431 ensure_echo_area_buffers ();
10432
10433 clear_buffer_p = 0;
10434
10435 if (which == 0)
10436 this_one = 0, the_other = 1;
10437 else if (which > 0)
10438 this_one = 1, the_other = 0;
10439 else
10440 {
10441 this_one = 0, the_other = 1;
10442 clear_buffer_p = true;
10443
10444 /* We need a fresh one in case the current echo buffer equals
10445 the one containing the last displayed echo area message. */
10446 if (!NILP (echo_area_buffer[this_one])
10447 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10448 echo_area_buffer[this_one] = Qnil;
10449 }
10450
10451 /* Choose a suitable buffer from echo_buffer[] is we don't
10452 have one. */
10453 if (NILP (echo_area_buffer[this_one]))
10454 {
10455 echo_area_buffer[this_one]
10456 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10457 ? echo_buffer[the_other]
10458 : echo_buffer[this_one]);
10459 clear_buffer_p = true;
10460 }
10461
10462 buffer = echo_area_buffer[this_one];
10463
10464 /* Don't get confused by reusing the buffer used for echoing
10465 for a different purpose. */
10466 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10467 cancel_echoing ();
10468
10469 record_unwind_protect (unwind_with_echo_area_buffer,
10470 with_echo_area_buffer_unwind_data (w));
10471
10472 /* Make the echo area buffer current. Note that for display
10473 purposes, it is not necessary that the displayed window's buffer
10474 == current_buffer, except for text property lookup. So, let's
10475 only set that buffer temporarily here without doing a full
10476 Fset_window_buffer. We must also change w->pointm, though,
10477 because otherwise an assertions in unshow_buffer fails, and Emacs
10478 aborts. */
10479 set_buffer_internal_1 (XBUFFER (buffer));
10480 if (w)
10481 {
10482 wset_buffer (w, buffer);
10483 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10484 }
10485
10486 bset_undo_list (current_buffer, Qt);
10487 bset_read_only (current_buffer, Qnil);
10488 specbind (Qinhibit_read_only, Qt);
10489 specbind (Qinhibit_modification_hooks, Qt);
10490
10491 if (clear_buffer_p && Z > BEG)
10492 del_range (BEG, Z);
10493
10494 eassert (BEGV >= BEG);
10495 eassert (ZV <= Z && ZV >= BEGV);
10496
10497 rc = fn (a1, a2);
10498
10499 eassert (BEGV >= BEG);
10500 eassert (ZV <= Z && ZV >= BEGV);
10501
10502 dynwind_end ();
10503 return rc;
10504 }
10505
10506
10507 /* Save state that should be preserved around the call to the function
10508 FN called in with_echo_area_buffer. */
10509
10510 static Lisp_Object
10511 with_echo_area_buffer_unwind_data (struct window *w)
10512 {
10513 int i = 0;
10514 Lisp_Object vector, tmp;
10515
10516 /* Reduce consing by keeping one vector in
10517 Vwith_echo_area_save_vector. */
10518 vector = Vwith_echo_area_save_vector;
10519 Vwith_echo_area_save_vector = Qnil;
10520
10521 if (NILP (vector))
10522 vector = Fmake_vector (make_number (9), Qnil);
10523
10524 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10525 ASET (vector, i, Vdeactivate_mark); ++i;
10526 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10527
10528 if (w)
10529 {
10530 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10531 ASET (vector, i, w->contents); ++i;
10532 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10533 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10534 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10535 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10536 }
10537 else
10538 {
10539 int end = i + 6;
10540 for (; i < end; ++i)
10541 ASET (vector, i, Qnil);
10542 }
10543
10544 eassert (i == ASIZE (vector));
10545 return vector;
10546 }
10547
10548
10549 /* Restore global state from VECTOR which was created by
10550 with_echo_area_buffer_unwind_data. */
10551
10552 static void
10553 unwind_with_echo_area_buffer (Lisp_Object vector)
10554 {
10555 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10556 Vdeactivate_mark = AREF (vector, 1);
10557 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10558
10559 if (WINDOWP (AREF (vector, 3)))
10560 {
10561 struct window *w;
10562 Lisp_Object buffer;
10563
10564 w = XWINDOW (AREF (vector, 3));
10565 buffer = AREF (vector, 4);
10566
10567 wset_buffer (w, buffer);
10568 set_marker_both (w->pointm, buffer,
10569 XFASTINT (AREF (vector, 5)),
10570 XFASTINT (AREF (vector, 6)));
10571 set_marker_both (w->start, buffer,
10572 XFASTINT (AREF (vector, 7)),
10573 XFASTINT (AREF (vector, 8)));
10574 }
10575
10576 Vwith_echo_area_save_vector = vector;
10577 }
10578
10579
10580 /* Set up the echo area for use by print functions. MULTIBYTE_P
10581 non-zero means we will print multibyte. */
10582
10583 void
10584 setup_echo_area_for_printing (int multibyte_p)
10585 {
10586 /* If we can't find an echo area any more, exit. */
10587 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10588 Fkill_emacs (Qnil);
10589
10590 ensure_echo_area_buffers ();
10591
10592 if (!message_buf_print)
10593 {
10594 /* A message has been output since the last time we printed.
10595 Choose a fresh echo area buffer. */
10596 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10597 echo_area_buffer[0] = echo_buffer[1];
10598 else
10599 echo_area_buffer[0] = echo_buffer[0];
10600
10601 /* Switch to that buffer and clear it. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10604
10605 if (Z > BEG)
10606 {
10607 dynwind_begin ();
10608 specbind (Qinhibit_read_only, Qt);
10609 /* Note that undo recording is always disabled. */
10610 del_range (BEG, Z);
10611 dynwind_end ();
10612 }
10613 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10614
10615 /* Set up the buffer for the multibyteness we need. */
10616 if (multibyte_p
10617 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10618 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10619
10620 /* Raise the frame containing the echo area. */
10621 if (minibuffer_auto_raise)
10622 {
10623 struct frame *sf = SELECTED_FRAME ();
10624 Lisp_Object mini_window;
10625 mini_window = FRAME_MINIBUF_WINDOW (sf);
10626 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10627 }
10628
10629 message_log_maybe_newline ();
10630 message_buf_print = 1;
10631 }
10632 else
10633 {
10634 if (NILP (echo_area_buffer[0]))
10635 {
10636 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10637 echo_area_buffer[0] = echo_buffer[1];
10638 else
10639 echo_area_buffer[0] = echo_buffer[0];
10640 }
10641
10642 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10643 {
10644 /* Someone switched buffers between print requests. */
10645 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10646 bset_truncate_lines (current_buffer, Qnil);
10647 }
10648 }
10649 }
10650
10651
10652 /* Display an echo area message in window W. Value is non-zero if W's
10653 height is changed. If display_last_displayed_message_p is
10654 non-zero, display the message that was last displayed, otherwise
10655 display the current message. */
10656
10657 static int
10658 display_echo_area (struct window *w)
10659 {
10660 int i, no_message_p, window_height_changed_p;
10661
10662 /* If there is no message, we must call display_echo_area_1
10663 nevertheless because it resizes the window. But we will have to
10664 reset the echo_area_buffer in question to nil at the end because
10665 with_echo_area_buffer will sets it to an empty buffer. */
10666 i = display_last_displayed_message_p ? 1 : 0;
10667 no_message_p = NILP (echo_area_buffer[i]);
10668
10669 window_height_changed_p
10670 = with_echo_area_buffer (w, display_last_displayed_message_p,
10671 display_echo_area_1,
10672 (intptr_t) w, Qnil);
10673
10674 if (no_message_p)
10675 echo_area_buffer[i] = Qnil;
10676
10677 return window_height_changed_p;
10678 }
10679
10680
10681 /* Helper for display_echo_area. Display the current buffer which
10682 contains the current echo area message in window W, a mini-window,
10683 a pointer to which is passed in A1. A2..A4 are currently not used.
10684 Change the height of W so that all of the message is displayed.
10685 Value is non-zero if height of W was changed. */
10686
10687 static int
10688 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10689 {
10690 intptr_t i1 = a1;
10691 struct window *w = (struct window *) i1;
10692 Lisp_Object window;
10693 struct text_pos start;
10694 int window_height_changed_p = 0;
10695
10696 /* Do this before displaying, so that we have a large enough glyph
10697 matrix for the display. If we can't get enough space for the
10698 whole text, display the last N lines. That works by setting w->start. */
10699 window_height_changed_p = resize_mini_window (w, 0);
10700
10701 /* Use the starting position chosen by resize_mini_window. */
10702 SET_TEXT_POS_FROM_MARKER (start, w->start);
10703
10704 /* Display. */
10705 clear_glyph_matrix (w->desired_matrix);
10706 XSETWINDOW (window, w);
10707 try_window (window, start, 0);
10708
10709 return window_height_changed_p;
10710 }
10711
10712
10713 /* Resize the echo area window to exactly the size needed for the
10714 currently displayed message, if there is one. If a mini-buffer
10715 is active, don't shrink it. */
10716
10717 void
10718 resize_echo_area_exactly (void)
10719 {
10720 if (BUFFERP (echo_area_buffer[0])
10721 && WINDOWP (echo_area_window))
10722 {
10723 struct window *w = XWINDOW (echo_area_window);
10724 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10725 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10726 (intptr_t) w, resize_exactly);
10727 if (resized_p)
10728 {
10729 windows_or_buffers_changed = 42;
10730 update_mode_lines = 30;
10731 redisplay_internal ();
10732 }
10733 }
10734 }
10735
10736
10737 /* Callback function for with_echo_area_buffer, when used from
10738 resize_echo_area_exactly. A1 contains a pointer to the window to
10739 resize, EXACTLY non-nil means resize the mini-window exactly to the
10740 size of the text displayed. A3 and A4 are not used. Value is what
10741 resize_mini_window returns. */
10742
10743 static int
10744 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10745 {
10746 intptr_t i1 = a1;
10747 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10748 }
10749
10750
10751 /* Resize mini-window W to fit the size of its contents. EXACT_P
10752 means size the window exactly to the size needed. Otherwise, it's
10753 only enlarged until W's buffer is empty.
10754
10755 Set W->start to the right place to begin display. If the whole
10756 contents fit, start at the beginning. Otherwise, start so as
10757 to make the end of the contents appear. This is particularly
10758 important for y-or-n-p, but seems desirable generally.
10759
10760 Value is non-zero if the window height has been changed. */
10761
10762 int
10763 resize_mini_window (struct window *w, int exact_p)
10764 {
10765 struct frame *f = XFRAME (w->frame);
10766 int window_height_changed_p = 0;
10767
10768 eassert (MINI_WINDOW_P (w));
10769
10770 /* By default, start display at the beginning. */
10771 set_marker_both (w->start, w->contents,
10772 BUF_BEGV (XBUFFER (w->contents)),
10773 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10774
10775 /* Don't resize windows while redisplaying a window; it would
10776 confuse redisplay functions when the size of the window they are
10777 displaying changes from under them. Such a resizing can happen,
10778 for instance, when which-func prints a long message while
10779 we are running fontification-functions. We're running these
10780 functions with safe_call which binds inhibit-redisplay to t. */
10781 if (!NILP (Vinhibit_redisplay))
10782 return 0;
10783
10784 /* Nil means don't try to resize. */
10785 if (NILP (Vresize_mini_windows)
10786 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10787 return 0;
10788
10789 if (!FRAME_MINIBUF_ONLY_P (f))
10790 {
10791 struct it it;
10792 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10793 + WINDOW_PIXEL_HEIGHT (w));
10794 int unit = FRAME_LINE_HEIGHT (f);
10795 int height, max_height;
10796 struct text_pos start;
10797 struct buffer *old_current_buffer = NULL;
10798
10799 if (current_buffer != XBUFFER (w->contents))
10800 {
10801 old_current_buffer = current_buffer;
10802 set_buffer_internal (XBUFFER (w->contents));
10803 }
10804
10805 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10806
10807 /* Compute the max. number of lines specified by the user. */
10808 if (FLOATP (Vmax_mini_window_height))
10809 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10810 else if (INTEGERP (Vmax_mini_window_height))
10811 max_height = XINT (Vmax_mini_window_height) * unit;
10812 else
10813 max_height = total_height / 4;
10814
10815 /* Correct that max. height if it's bogus. */
10816 max_height = clip_to_bounds (unit, max_height, total_height);
10817
10818 /* Find out the height of the text in the window. */
10819 if (it.line_wrap == TRUNCATE)
10820 height = unit;
10821 else
10822 {
10823 last_height = 0;
10824 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10825 if (it.max_ascent == 0 && it.max_descent == 0)
10826 height = it.current_y + last_height;
10827 else
10828 height = it.current_y + it.max_ascent + it.max_descent;
10829 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10830 }
10831
10832 /* Compute a suitable window start. */
10833 if (height > max_height)
10834 {
10835 height = (max_height / unit) * unit;
10836 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10837 move_it_vertically_backward (&it, height - unit);
10838 start = it.current.pos;
10839 }
10840 else
10841 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10842 SET_MARKER_FROM_TEXT_POS (w->start, start);
10843
10844 if (EQ (Vresize_mini_windows, Qgrow_only))
10845 {
10846 /* Let it grow only, until we display an empty message, in which
10847 case the window shrinks again. */
10848 if (height > WINDOW_PIXEL_HEIGHT (w))
10849 {
10850 int old_height = WINDOW_PIXEL_HEIGHT (w);
10851
10852 FRAME_WINDOWS_FROZEN (f) = 1;
10853 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10855 }
10856 else if (height < WINDOW_PIXEL_HEIGHT (w)
10857 && (exact_p || BEGV == ZV))
10858 {
10859 int old_height = WINDOW_PIXEL_HEIGHT (w);
10860
10861 FRAME_WINDOWS_FROZEN (f) = 0;
10862 shrink_mini_window (w, 1);
10863 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10864 }
10865 }
10866 else
10867 {
10868 /* Always resize to exact size needed. */
10869 if (height > WINDOW_PIXEL_HEIGHT (w))
10870 {
10871 int old_height = WINDOW_PIXEL_HEIGHT (w);
10872
10873 FRAME_WINDOWS_FROZEN (f) = 1;
10874 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10875 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10876 }
10877 else if (height < WINDOW_PIXEL_HEIGHT (w))
10878 {
10879 int old_height = WINDOW_PIXEL_HEIGHT (w);
10880
10881 FRAME_WINDOWS_FROZEN (f) = 0;
10882 shrink_mini_window (w, 1);
10883
10884 if (height)
10885 {
10886 FRAME_WINDOWS_FROZEN (f) = 1;
10887 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10888 }
10889
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893
10894 if (old_current_buffer)
10895 set_buffer_internal (old_current_buffer);
10896 }
10897
10898 return window_height_changed_p;
10899 }
10900
10901
10902 /* Value is the current message, a string, or nil if there is no
10903 current message. */
10904
10905 Lisp_Object
10906 current_message (void)
10907 {
10908 Lisp_Object msg;
10909
10910 if (!BUFFERP (echo_area_buffer[0]))
10911 msg = Qnil;
10912 else
10913 {
10914 with_echo_area_buffer (0, 0, current_message_1,
10915 (intptr_t) &msg, Qnil);
10916 if (NILP (msg))
10917 echo_area_buffer[0] = Qnil;
10918 }
10919
10920 return msg;
10921 }
10922
10923
10924 static int
10925 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10926 {
10927 intptr_t i1 = a1;
10928 Lisp_Object *msg = (Lisp_Object *) i1;
10929
10930 if (Z > BEG)
10931 *msg = make_buffer_string (BEG, Z, 1);
10932 else
10933 *msg = Qnil;
10934 return 0;
10935 }
10936
10937
10938 /* Push the current message on Vmessage_stack for later restoration
10939 by restore_message. Value is non-zero if the current message isn't
10940 empty. This is a relatively infrequent operation, so it's not
10941 worth optimizing. */
10942
10943 bool
10944 push_message (void)
10945 {
10946 Lisp_Object msg = current_message ();
10947 Vmessage_stack = Fcons (msg, Vmessage_stack);
10948 return STRINGP (msg);
10949 }
10950
10951
10952 /* Restore message display from the top of Vmessage_stack. */
10953
10954 void
10955 restore_message (void)
10956 {
10957 eassert (CONSP (Vmessage_stack));
10958 message3_nolog (XCAR (Vmessage_stack));
10959 }
10960
10961
10962 /* Handler for unwind-protect calling pop_message. */
10963
10964 void
10965 pop_message_unwind (void)
10966 {
10967 /* Pop the top-most entry off Vmessage_stack. */
10968 eassert (CONSP (Vmessage_stack));
10969 Vmessage_stack = XCDR (Vmessage_stack);
10970 }
10971
10972
10973 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10974 exits. If the stack is not empty, we have a missing pop_message
10975 somewhere. */
10976
10977 void
10978 check_message_stack (void)
10979 {
10980 if (!NILP (Vmessage_stack))
10981 emacs_abort ();
10982 }
10983
10984
10985 /* Truncate to NCHARS what will be displayed in the echo area the next
10986 time we display it---but don't redisplay it now. */
10987
10988 void
10989 truncate_echo_area (ptrdiff_t nchars)
10990 {
10991 if (nchars == 0)
10992 echo_area_buffer[0] = Qnil;
10993 else if (!noninteractive
10994 && INTERACTIVE
10995 && !NILP (echo_area_buffer[0]))
10996 {
10997 struct frame *sf = SELECTED_FRAME ();
10998 /* Error messages get reported properly by cmd_error, so this must be
10999 just an informative message; if the frame hasn't really been
11000 initialized yet, just toss it. */
11001 if (sf->glyphs_initialized_p)
11002 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11003 }
11004 }
11005
11006
11007 /* Helper function for truncate_echo_area. Truncate the current
11008 message to at most NCHARS characters. */
11009
11010 static int
11011 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11012 {
11013 if (BEG + nchars < Z)
11014 del_range (BEG + nchars, Z);
11015 if (Z == BEG)
11016 echo_area_buffer[0] = Qnil;
11017 return 0;
11018 }
11019
11020 /* Set the current message to STRING. */
11021
11022 static void
11023 set_message (Lisp_Object string)
11024 {
11025 eassert (STRINGP (string));
11026
11027 message_enable_multibyte = STRING_MULTIBYTE (string);
11028
11029 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11030 message_buf_print = 0;
11031 help_echo_showing_p = 0;
11032
11033 if (STRINGP (Vdebug_on_message)
11034 && STRINGP (string)
11035 && fast_string_match (Vdebug_on_message, string) >= 0)
11036 call_debugger (list2 (Qerror, string));
11037 }
11038
11039
11040 /* Helper function for set_message. First argument is ignored and second
11041 argument has the same meaning as for set_message.
11042 This function is called with the echo area buffer being current. */
11043
11044 static int
11045 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11046 {
11047 eassert (STRINGP (string));
11048
11049 /* Change multibyteness of the echo buffer appropriately. */
11050 if (message_enable_multibyte
11051 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11052 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11053
11054 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11055 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11056 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11057
11058 /* Insert new message at BEG. */
11059 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11060
11061 /* This function takes care of single/multibyte conversion.
11062 We just have to ensure that the echo area buffer has the right
11063 setting of enable_multibyte_characters. */
11064 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11065
11066 return 0;
11067 }
11068
11069
11070 /* Clear messages. CURRENT_P non-zero means clear the current
11071 message. LAST_DISPLAYED_P non-zero means clear the message
11072 last displayed. */
11073
11074 void
11075 clear_message (bool current_p, bool last_displayed_p)
11076 {
11077 if (current_p)
11078 {
11079 echo_area_buffer[0] = Qnil;
11080 message_cleared_p = true;
11081 }
11082
11083 if (last_displayed_p)
11084 echo_area_buffer[1] = Qnil;
11085
11086 message_buf_print = 0;
11087 }
11088
11089 /* Clear garbaged frames.
11090
11091 This function is used where the old redisplay called
11092 redraw_garbaged_frames which in turn called redraw_frame which in
11093 turn called clear_frame. The call to clear_frame was a source of
11094 flickering. I believe a clear_frame is not necessary. It should
11095 suffice in the new redisplay to invalidate all current matrices,
11096 and ensure a complete redisplay of all windows. */
11097
11098 static void
11099 clear_garbaged_frames (void)
11100 {
11101 if (frame_garbaged)
11102 {
11103 Lisp_Object tail, frame;
11104
11105 FOR_EACH_FRAME (tail, frame)
11106 {
11107 struct frame *f = XFRAME (frame);
11108
11109 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11110 {
11111 if (f->resized_p)
11112 redraw_frame (f);
11113 else
11114 clear_current_matrices (f);
11115 fset_redisplay (f);
11116 f->garbaged = false;
11117 f->resized_p = false;
11118 }
11119 }
11120
11121 frame_garbaged = false;
11122 }
11123 }
11124
11125
11126 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11127 is non-zero update selected_frame. Value is non-zero if the
11128 mini-windows height has been changed. */
11129
11130 static int
11131 echo_area_display (int update_frame_p)
11132 {
11133 Lisp_Object mini_window;
11134 struct window *w;
11135 struct frame *f;
11136 int window_height_changed_p = 0;
11137 struct frame *sf = SELECTED_FRAME ();
11138
11139 mini_window = FRAME_MINIBUF_WINDOW (sf);
11140 w = XWINDOW (mini_window);
11141 f = XFRAME (WINDOW_FRAME (w));
11142
11143 /* Don't display if frame is invisible or not yet initialized. */
11144 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11145 return 0;
11146
11147 #ifdef HAVE_WINDOW_SYSTEM
11148 /* When Emacs starts, selected_frame may be the initial terminal
11149 frame. If we let this through, a message would be displayed on
11150 the terminal. */
11151 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11152 return 0;
11153 #endif /* HAVE_WINDOW_SYSTEM */
11154
11155 /* Redraw garbaged frames. */
11156 clear_garbaged_frames ();
11157
11158 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11159 {
11160 echo_area_window = mini_window;
11161 window_height_changed_p = display_echo_area (w);
11162 w->must_be_updated_p = true;
11163
11164 /* Update the display, unless called from redisplay_internal.
11165 Also don't update the screen during redisplay itself. The
11166 update will happen at the end of redisplay, and an update
11167 here could cause confusion. */
11168 if (update_frame_p && !redisplaying_p)
11169 {
11170 int n = 0;
11171
11172 /* If the display update has been interrupted by pending
11173 input, update mode lines in the frame. Due to the
11174 pending input, it might have been that redisplay hasn't
11175 been called, so that mode lines above the echo area are
11176 garbaged. This looks odd, so we prevent it here. */
11177 if (!display_completed)
11178 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11179
11180 if (window_height_changed_p
11181 /* Don't do this if Emacs is shutting down. Redisplay
11182 needs to run hooks. */
11183 && !NILP (Vrun_hooks))
11184 {
11185 /* Must update other windows. Likewise as in other
11186 cases, don't let this update be interrupted by
11187 pending input. */
11188 dynwind_begin ();
11189 specbind (Qredisplay_dont_pause, Qt);
11190 windows_or_buffers_changed = 44;
11191 redisplay_internal ();
11192 dynwind_end ();
11193 }
11194 else if (FRAME_WINDOW_P (f) && n == 0)
11195 {
11196 /* Window configuration is the same as before.
11197 Can do with a display update of the echo area,
11198 unless we displayed some mode lines. */
11199 update_single_window (w, 1);
11200 flush_frame (f);
11201 }
11202 else
11203 update_frame (f, 1, 1);
11204
11205 /* If cursor is in the echo area, make sure that the next
11206 redisplay displays the minibuffer, so that the cursor will
11207 be replaced with what the minibuffer wants. */
11208 if (cursor_in_echo_area)
11209 wset_redisplay (XWINDOW (mini_window));
11210 }
11211 }
11212 else if (!EQ (mini_window, selected_window))
11213 wset_redisplay (XWINDOW (mini_window));
11214
11215 /* Last displayed message is now the current message. */
11216 echo_area_buffer[1] = echo_area_buffer[0];
11217 /* Inform read_char that we're not echoing. */
11218 echo_message_buffer = Qnil;
11219
11220 /* Prevent redisplay optimization in redisplay_internal by resetting
11221 this_line_start_pos. This is done because the mini-buffer now
11222 displays the message instead of its buffer text. */
11223 if (EQ (mini_window, selected_window))
11224 CHARPOS (this_line_start_pos) = 0;
11225
11226 return window_height_changed_p;
11227 }
11228
11229 /* Nonzero if W's buffer was changed but not saved. */
11230
11231 static int
11232 window_buffer_changed (struct window *w)
11233 {
11234 struct buffer *b = XBUFFER (w->contents);
11235
11236 eassert (BUFFER_LIVE_P (b));
11237
11238 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11239 }
11240
11241 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11242
11243 static int
11244 mode_line_update_needed (struct window *w)
11245 {
11246 return (w->column_number_displayed != -1
11247 && !(PT == w->last_point && !window_outdated (w))
11248 && (w->column_number_displayed != current_column ()));
11249 }
11250
11251 /* Nonzero if window start of W is frozen and may not be changed during
11252 redisplay. */
11253
11254 static bool
11255 window_frozen_p (struct window *w)
11256 {
11257 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11258 {
11259 Lisp_Object window;
11260
11261 XSETWINDOW (window, w);
11262 if (MINI_WINDOW_P (w))
11263 return 0;
11264 else if (EQ (window, selected_window))
11265 return 0;
11266 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11267 && EQ (window, Vminibuf_scroll_window))
11268 /* This special window can't be frozen too. */
11269 return 0;
11270 else
11271 return 1;
11272 }
11273 return 0;
11274 }
11275
11276 /***********************************************************************
11277 Mode Lines and Frame Titles
11278 ***********************************************************************/
11279
11280 /* A buffer for constructing non-propertized mode-line strings and
11281 frame titles in it; allocated from the heap in init_xdisp and
11282 resized as needed in store_mode_line_noprop_char. */
11283
11284 static char *mode_line_noprop_buf;
11285
11286 /* The buffer's end, and a current output position in it. */
11287
11288 static char *mode_line_noprop_buf_end;
11289 static char *mode_line_noprop_ptr;
11290
11291 #define MODE_LINE_NOPROP_LEN(start) \
11292 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11293
11294 static enum {
11295 MODE_LINE_DISPLAY = 0,
11296 MODE_LINE_TITLE,
11297 MODE_LINE_NOPROP,
11298 MODE_LINE_STRING
11299 } mode_line_target;
11300
11301 /* Alist that caches the results of :propertize.
11302 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11303 static Lisp_Object mode_line_proptrans_alist;
11304
11305 /* List of strings making up the mode-line. */
11306 static Lisp_Object mode_line_string_list;
11307
11308 /* Base face property when building propertized mode line string. */
11309 static Lisp_Object mode_line_string_face;
11310 static Lisp_Object mode_line_string_face_prop;
11311
11312
11313 /* Unwind data for mode line strings */
11314
11315 static Lisp_Object Vmode_line_unwind_vector;
11316
11317 static Lisp_Object
11318 format_mode_line_unwind_data (struct frame *target_frame,
11319 struct buffer *obuf,
11320 Lisp_Object owin,
11321 int save_proptrans)
11322 {
11323 Lisp_Object vector, tmp;
11324
11325 /* Reduce consing by keeping one vector in
11326 Vwith_echo_area_save_vector. */
11327 vector = Vmode_line_unwind_vector;
11328 Vmode_line_unwind_vector = Qnil;
11329
11330 if (NILP (vector))
11331 vector = Fmake_vector (make_number (10), Qnil);
11332
11333 ASET (vector, 0, make_number (mode_line_target));
11334 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11335 ASET (vector, 2, mode_line_string_list);
11336 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11337 ASET (vector, 4, mode_line_string_face);
11338 ASET (vector, 5, mode_line_string_face_prop);
11339
11340 if (obuf)
11341 XSETBUFFER (tmp, obuf);
11342 else
11343 tmp = Qnil;
11344 ASET (vector, 6, tmp);
11345 ASET (vector, 7, owin);
11346 if (target_frame)
11347 {
11348 /* Similarly to `with-selected-window', if the operation selects
11349 a window on another frame, we must restore that frame's
11350 selected window, and (for a tty) the top-frame. */
11351 ASET (vector, 8, target_frame->selected_window);
11352 if (FRAME_TERMCAP_P (target_frame))
11353 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11354 }
11355
11356 return vector;
11357 }
11358
11359 static void
11360 unwind_format_mode_line (Lisp_Object vector)
11361 {
11362 Lisp_Object old_window = AREF (vector, 7);
11363 Lisp_Object target_frame_window = AREF (vector, 8);
11364 Lisp_Object old_top_frame = AREF (vector, 9);
11365
11366 mode_line_target = XINT (AREF (vector, 0));
11367 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11368 mode_line_string_list = AREF (vector, 2);
11369 if (! EQ (AREF (vector, 3), Qt))
11370 mode_line_proptrans_alist = AREF (vector, 3);
11371 mode_line_string_face = AREF (vector, 4);
11372 mode_line_string_face_prop = AREF (vector, 5);
11373
11374 /* Select window before buffer, since it may change the buffer. */
11375 if (!NILP (old_window))
11376 {
11377 /* If the operation that we are unwinding had selected a window
11378 on a different frame, reset its frame-selected-window. For a
11379 text terminal, reset its top-frame if necessary. */
11380 if (!NILP (target_frame_window))
11381 {
11382 Lisp_Object frame
11383 = WINDOW_FRAME (XWINDOW (target_frame_window));
11384
11385 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11386 Fselect_window (target_frame_window, Qt);
11387
11388 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11389 Fselect_frame (old_top_frame, Qt);
11390 }
11391
11392 Fselect_window (old_window, Qt);
11393 }
11394
11395 if (!NILP (AREF (vector, 6)))
11396 {
11397 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11398 ASET (vector, 6, Qnil);
11399 }
11400
11401 Vmode_line_unwind_vector = vector;
11402 }
11403
11404
11405 /* Store a single character C for the frame title in mode_line_noprop_buf.
11406 Re-allocate mode_line_noprop_buf if necessary. */
11407
11408 static void
11409 store_mode_line_noprop_char (char c)
11410 {
11411 /* If output position has reached the end of the allocated buffer,
11412 increase the buffer's size. */
11413 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11414 {
11415 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11416 ptrdiff_t size = len;
11417 mode_line_noprop_buf =
11418 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11419 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11420 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11421 }
11422
11423 *mode_line_noprop_ptr++ = c;
11424 }
11425
11426
11427 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11428 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11429 characters that yield more columns than PRECISION; PRECISION <= 0
11430 means copy the whole string. Pad with spaces until FIELD_WIDTH
11431 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11432 pad. Called from display_mode_element when it is used to build a
11433 frame title. */
11434
11435 static int
11436 store_mode_line_noprop (const char *string, int field_width, int precision)
11437 {
11438 const unsigned char *str = (const unsigned char *) string;
11439 int n = 0;
11440 ptrdiff_t dummy, nbytes;
11441
11442 /* Copy at most PRECISION chars from STR. */
11443 nbytes = strlen (string);
11444 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11445 while (nbytes--)
11446 store_mode_line_noprop_char (*str++);
11447
11448 /* Fill up with spaces until FIELD_WIDTH reached. */
11449 while (field_width > 0
11450 && n < field_width)
11451 {
11452 store_mode_line_noprop_char (' ');
11453 ++n;
11454 }
11455
11456 return n;
11457 }
11458
11459 /***********************************************************************
11460 Frame Titles
11461 ***********************************************************************/
11462
11463 #ifdef HAVE_WINDOW_SYSTEM
11464
11465 /* Set the title of FRAME, if it has changed. The title format is
11466 Vicon_title_format if FRAME is iconified, otherwise it is
11467 frame_title_format. */
11468
11469 static void
11470 x_consider_frame_title (Lisp_Object frame)
11471 {
11472 struct frame *f = XFRAME (frame);
11473
11474 if (FRAME_WINDOW_P (f)
11475 || FRAME_MINIBUF_ONLY_P (f)
11476 || f->explicit_name)
11477 {
11478 /* Do we have more than one visible frame on this X display? */
11479 Lisp_Object tail, other_frame, fmt;
11480 ptrdiff_t title_start;
11481 char *title;
11482 ptrdiff_t len;
11483 struct it it;
11484 dynwind_begin ();
11485
11486 FOR_EACH_FRAME (tail, other_frame)
11487 {
11488 struct frame *tf = XFRAME (other_frame);
11489
11490 if (tf != f
11491 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11492 && !FRAME_MINIBUF_ONLY_P (tf)
11493 && !EQ (other_frame, tip_frame)
11494 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11495 break;
11496 }
11497
11498 /* Set global variable indicating that multiple frames exist. */
11499 multiple_frames = CONSP (tail);
11500
11501 /* Switch to the buffer of selected window of the frame. Set up
11502 mode_line_target so that display_mode_element will output into
11503 mode_line_noprop_buf; then display the title. */
11504 record_unwind_protect (unwind_format_mode_line,
11505 format_mode_line_unwind_data
11506 (f, current_buffer, selected_window, 0));
11507
11508 Fselect_window (f->selected_window, Qt);
11509 set_buffer_internal_1
11510 (XBUFFER (XWINDOW (f->selected_window)->contents));
11511 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11512
11513 mode_line_target = MODE_LINE_TITLE;
11514 title_start = MODE_LINE_NOPROP_LEN (0);
11515 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11516 NULL, DEFAULT_FACE_ID);
11517 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11518 len = MODE_LINE_NOPROP_LEN (title_start);
11519 title = mode_line_noprop_buf + title_start;
11520 dynwind_end ();
11521
11522 /* Set the title only if it's changed. This avoids consing in
11523 the common case where it hasn't. (If it turns out that we've
11524 already wasted too much time by walking through the list with
11525 display_mode_element, then we might need to optimize at a
11526 higher level than this.) */
11527 if (! STRINGP (f->name)
11528 || SBYTES (f->name) != len
11529 || memcmp (title, SDATA (f->name), len) != 0)
11530 x_implicitly_set_name (f, make_string (title, len), Qnil);
11531 }
11532 }
11533
11534 #endif /* not HAVE_WINDOW_SYSTEM */
11535
11536 \f
11537 /***********************************************************************
11538 Menu Bars
11539 ***********************************************************************/
11540
11541 /* Non-zero if we will not redisplay all visible windows. */
11542 #define REDISPLAY_SOME_P() \
11543 ((windows_or_buffers_changed == 0 \
11544 || windows_or_buffers_changed == REDISPLAY_SOME) \
11545 && (update_mode_lines == 0 \
11546 || update_mode_lines == REDISPLAY_SOME))
11547
11548 /* Prepare for redisplay by updating menu-bar item lists when
11549 appropriate. This can call eval. */
11550
11551 static void
11552 prepare_menu_bars (void)
11553 {
11554 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11555 bool some_windows = REDISPLAY_SOME_P ();
11556 struct gcpro gcpro1, gcpro2;
11557 Lisp_Object tooltip_frame;
11558
11559 #ifdef HAVE_WINDOW_SYSTEM
11560 tooltip_frame = tip_frame;
11561 #else
11562 tooltip_frame = Qnil;
11563 #endif
11564
11565 if (FUNCTIONP (Vpre_redisplay_function))
11566 {
11567 Lisp_Object windows = all_windows ? Qt : Qnil;
11568 if (all_windows && some_windows)
11569 {
11570 Lisp_Object ws = window_list ();
11571 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11572 {
11573 Lisp_Object this = XCAR (ws);
11574 struct window *w = XWINDOW (this);
11575 if (w->redisplay
11576 || XFRAME (w->frame)->redisplay
11577 || XBUFFER (w->contents)->text->redisplay)
11578 {
11579 windows = Fcons (this, windows);
11580 }
11581 }
11582 }
11583 safe__call1 (true, Vpre_redisplay_function, windows);
11584 }
11585
11586 /* Update all frame titles based on their buffer names, etc. We do
11587 this before the menu bars so that the buffer-menu will show the
11588 up-to-date frame titles. */
11589 #ifdef HAVE_WINDOW_SYSTEM
11590 if (all_windows)
11591 {
11592 Lisp_Object tail, frame;
11593
11594 FOR_EACH_FRAME (tail, frame)
11595 {
11596 struct frame *f = XFRAME (frame);
11597 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11598 if (some_windows
11599 && !f->redisplay
11600 && !w->redisplay
11601 && !XBUFFER (w->contents)->text->redisplay)
11602 continue;
11603
11604 if (!EQ (frame, tooltip_frame)
11605 && (FRAME_ICONIFIED_P (f)
11606 || FRAME_VISIBLE_P (f) == 1
11607 /* Exclude TTY frames that are obscured because they
11608 are not the top frame on their console. This is
11609 because x_consider_frame_title actually switches
11610 to the frame, which for TTY frames means it is
11611 marked as garbaged, and will be completely
11612 redrawn on the next redisplay cycle. This causes
11613 TTY frames to be completely redrawn, when there
11614 are more than one of them, even though nothing
11615 should be changed on display. */
11616 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11617 x_consider_frame_title (frame);
11618 }
11619 }
11620 #endif /* HAVE_WINDOW_SYSTEM */
11621
11622 /* Update the menu bar item lists, if appropriate. This has to be
11623 done before any actual redisplay or generation of display lines. */
11624
11625 if (all_windows)
11626 {
11627 Lisp_Object tail, frame;
11628 dynwind_begin ();
11629 /* 1 means that update_menu_bar has run its hooks
11630 so any further calls to update_menu_bar shouldn't do so again. */
11631 int menu_bar_hooks_run = 0;
11632
11633 record_unwind_save_match_data ();
11634
11635 FOR_EACH_FRAME (tail, frame)
11636 {
11637 struct frame *f = XFRAME (frame);
11638 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11639
11640 /* Ignore tooltip frame. */
11641 if (EQ (frame, tooltip_frame))
11642 continue;
11643
11644 if (some_windows
11645 && !f->redisplay
11646 && !w->redisplay
11647 && !XBUFFER (w->contents)->text->redisplay)
11648 continue;
11649
11650 /* If a window on this frame changed size, report that to
11651 the user and clear the size-change flag. */
11652 if (FRAME_WINDOW_SIZES_CHANGED (f))
11653 {
11654 Lisp_Object functions;
11655
11656 /* Clear flag first in case we get an error below. */
11657 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11658 functions = Vwindow_size_change_functions;
11659 GCPRO2 (tail, functions);
11660
11661 while (CONSP (functions))
11662 {
11663 if (!EQ (XCAR (functions), Qt))
11664 call1 (XCAR (functions), frame);
11665 functions = XCDR (functions);
11666 }
11667 UNGCPRO;
11668 }
11669
11670 GCPRO1 (tail);
11671 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 update_tool_bar (f, 0);
11674 #endif
11675 #ifdef HAVE_NS
11676 if (windows_or_buffers_changed
11677 && FRAME_NS_P (f))
11678 ns_set_doc_edited
11679 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11680 #endif
11681 UNGCPRO;
11682 }
11683
11684 dynwind_end ();
11685 }
11686 else
11687 {
11688 struct frame *sf = SELECTED_FRAME ();
11689 update_menu_bar (sf, 1, 0);
11690 #ifdef HAVE_WINDOW_SYSTEM
11691 update_tool_bar (sf, 1);
11692 #endif
11693 }
11694 }
11695
11696
11697 /* Update the menu bar item list for frame F. This has to be done
11698 before we start to fill in any display lines, because it can call
11699 eval.
11700
11701 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11702
11703 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11704 already ran the menu bar hooks for this redisplay, so there
11705 is no need to run them again. The return value is the
11706 updated value of this flag, to pass to the next call. */
11707
11708 static int
11709 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11710 {
11711 Lisp_Object window;
11712 register struct window *w;
11713
11714 /* If called recursively during a menu update, do nothing. This can
11715 happen when, for instance, an activate-menubar-hook causes a
11716 redisplay. */
11717 if (inhibit_menubar_update)
11718 return hooks_run;
11719
11720 window = FRAME_SELECTED_WINDOW (f);
11721 w = XWINDOW (window);
11722
11723 if (FRAME_WINDOW_P (f)
11724 ?
11725 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11726 || defined (HAVE_NS) || defined (USE_GTK)
11727 FRAME_EXTERNAL_MENU_BAR (f)
11728 #else
11729 FRAME_MENU_BAR_LINES (f) > 0
11730 #endif
11731 : FRAME_MENU_BAR_LINES (f) > 0)
11732 {
11733 /* If the user has switched buffers or windows, we need to
11734 recompute to reflect the new bindings. But we'll
11735 recompute when update_mode_lines is set too; that means
11736 that people can use force-mode-line-update to request
11737 that the menu bar be recomputed. The adverse effect on
11738 the rest of the redisplay algorithm is about the same as
11739 windows_or_buffers_changed anyway. */
11740 if (windows_or_buffers_changed
11741 /* This used to test w->update_mode_line, but we believe
11742 there is no need to recompute the menu in that case. */
11743 || update_mode_lines
11744 || window_buffer_changed (w))
11745 {
11746 struct buffer *prev = current_buffer;
11747 dynwind_begin ();
11748
11749 specbind (Qinhibit_menubar_update, Qt);
11750
11751 set_buffer_internal_1 (XBUFFER (w->contents));
11752 if (save_match_data)
11753 record_unwind_save_match_data ();
11754 if (NILP (Voverriding_local_map_menu_flag))
11755 {
11756 specbind (Qoverriding_terminal_local_map, Qnil);
11757 specbind (Qoverriding_local_map, Qnil);
11758 }
11759
11760 if (!hooks_run)
11761 {
11762 /* Run the Lucid hook. */
11763 safe_run_hooks (Qactivate_menubar_hook);
11764
11765 /* If it has changed current-menubar from previous value,
11766 really recompute the menu-bar from the value. */
11767 if (! NILP (Vlucid_menu_bar_dirty_flag))
11768 call0 (Qrecompute_lucid_menubar);
11769
11770 safe_run_hooks (Qmenu_bar_update_hook);
11771
11772 hooks_run = 1;
11773 }
11774
11775 XSETFRAME (Vmenu_updating_frame, f);
11776 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11777
11778 /* Redisplay the menu bar in case we changed it. */
11779 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11780 || defined (HAVE_NS) || defined (USE_GTK)
11781 if (FRAME_WINDOW_P (f))
11782 {
11783 #if defined (HAVE_NS)
11784 /* All frames on Mac OS share the same menubar. So only
11785 the selected frame should be allowed to set it. */
11786 if (f == SELECTED_FRAME ())
11787 #endif
11788 set_frame_menubar (f, 0, 0);
11789 }
11790 else
11791 /* On a terminal screen, the menu bar is an ordinary screen
11792 line, and this makes it get updated. */
11793 w->update_mode_line = 1;
11794 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11795 /* In the non-toolkit version, the menu bar is an ordinary screen
11796 line, and this makes it get updated. */
11797 w->update_mode_line = 1;
11798 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11799
11800 dynwind_end ();
11801 set_buffer_internal_1 (prev);
11802 }
11803 }
11804
11805 return hooks_run;
11806 }
11807
11808 /***********************************************************************
11809 Tool-bars
11810 ***********************************************************************/
11811
11812 #ifdef HAVE_WINDOW_SYSTEM
11813
11814 /* Select `frame' temporarily without running all the code in
11815 do_switch_frame.
11816 FIXME: Maybe do_switch_frame should be trimmed down similarly
11817 when `norecord' is set. */
11818 static void
11819 fast_set_selected_frame (Lisp_Object frame)
11820 {
11821 if (!EQ (selected_frame, frame))
11822 {
11823 selected_frame = frame;
11824 selected_window = XFRAME (frame)->selected_window;
11825 }
11826 }
11827
11828 /* Update the tool-bar item list for frame F. This has to be done
11829 before we start to fill in any display lines. Called from
11830 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11831 and restore it here. */
11832
11833 static void
11834 update_tool_bar (struct frame *f, int save_match_data)
11835 {
11836 #if defined (USE_GTK) || defined (HAVE_NS)
11837 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11838 #else
11839 int do_update = (WINDOWP (f->tool_bar_window)
11840 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11841 #endif
11842
11843 if (do_update)
11844 {
11845 Lisp_Object window;
11846 struct window *w;
11847
11848 window = FRAME_SELECTED_WINDOW (f);
11849 w = XWINDOW (window);
11850
11851 /* If the user has switched buffers or windows, we need to
11852 recompute to reflect the new bindings. But we'll
11853 recompute when update_mode_lines is set too; that means
11854 that people can use force-mode-line-update to request
11855 that the menu bar be recomputed. The adverse effect on
11856 the rest of the redisplay algorithm is about the same as
11857 windows_or_buffers_changed anyway. */
11858 if (windows_or_buffers_changed
11859 || w->update_mode_line
11860 || update_mode_lines
11861 || window_buffer_changed (w))
11862 {
11863 struct buffer *prev = current_buffer;
11864 dynwind_begin ();
11865 Lisp_Object frame, new_tool_bar;
11866 int new_n_tool_bar;
11867 struct gcpro gcpro1;
11868
11869 /* Set current_buffer to the buffer of the selected
11870 window of the frame, so that we get the right local
11871 keymaps. */
11872 set_buffer_internal_1 (XBUFFER (w->contents));
11873
11874 /* Save match data, if we must. */
11875 if (save_match_data)
11876 record_unwind_save_match_data ();
11877
11878 /* Make sure that we don't accidentally use bogus keymaps. */
11879 if (NILP (Voverriding_local_map_menu_flag))
11880 {
11881 specbind (Qoverriding_terminal_local_map, Qnil);
11882 specbind (Qoverriding_local_map, Qnil);
11883 }
11884
11885 GCPRO1 (new_tool_bar);
11886
11887 /* We must temporarily set the selected frame to this frame
11888 before calling tool_bar_items, because the calculation of
11889 the tool-bar keymap uses the selected frame (see
11890 `tool-bar-make-keymap' in tool-bar.el). */
11891 eassert (EQ (selected_window,
11892 /* Since we only explicitly preserve selected_frame,
11893 check that selected_window would be redundant. */
11894 XFRAME (selected_frame)->selected_window));
11895 record_unwind_protect (fast_set_selected_frame, selected_frame);
11896 XSETFRAME (frame, f);
11897 fast_set_selected_frame (frame);
11898
11899 /* Build desired tool-bar items from keymaps. */
11900 new_tool_bar
11901 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11902 &new_n_tool_bar);
11903
11904 /* Redisplay the tool-bar if we changed it. */
11905 if (new_n_tool_bar != f->n_tool_bar_items
11906 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11907 {
11908 /* Redisplay that happens asynchronously due to an expose event
11909 may access f->tool_bar_items. Make sure we update both
11910 variables within BLOCK_INPUT so no such event interrupts. */
11911 block_input ();
11912 fset_tool_bar_items (f, new_tool_bar);
11913 f->n_tool_bar_items = new_n_tool_bar;
11914 w->update_mode_line = 1;
11915 unblock_input ();
11916 }
11917
11918 UNGCPRO;
11919
11920 dynwind_end ();
11921 set_buffer_internal_1 (prev);
11922 }
11923 }
11924 }
11925
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927
11928 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11929 F's desired tool-bar contents. F->tool_bar_items must have
11930 been set up previously by calling prepare_menu_bars. */
11931
11932 static void
11933 build_desired_tool_bar_string (struct frame *f)
11934 {
11935 int i, size, size_needed;
11936 struct gcpro gcpro1, gcpro2, gcpro3;
11937 Lisp_Object image, plist, props;
11938
11939 image = plist = props = Qnil;
11940 GCPRO3 (image, plist, props);
11941
11942 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11943 Otherwise, make a new string. */
11944
11945 /* The size of the string we might be able to reuse. */
11946 size = (STRINGP (f->desired_tool_bar_string)
11947 ? SCHARS (f->desired_tool_bar_string)
11948 : 0);
11949
11950 /* We need one space in the string for each image. */
11951 size_needed = f->n_tool_bar_items;
11952
11953 /* Reuse f->desired_tool_bar_string, if possible. */
11954 if (size < size_needed || NILP (f->desired_tool_bar_string))
11955 fset_desired_tool_bar_string
11956 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11957 else
11958 {
11959 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11960 Fremove_text_properties (make_number (0), make_number (size),
11961 props, f->desired_tool_bar_string);
11962 }
11963
11964 /* Put a `display' property on the string for the images to display,
11965 put a `menu_item' property on tool-bar items with a value that
11966 is the index of the item in F's tool-bar item vector. */
11967 for (i = 0; i < f->n_tool_bar_items; ++i)
11968 {
11969 #define PROP(IDX) \
11970 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11971
11972 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11973 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11974 int hmargin, vmargin, relief, idx, end;
11975
11976 /* If image is a vector, choose the image according to the
11977 button state. */
11978 image = PROP (TOOL_BAR_ITEM_IMAGES);
11979 if (VECTORP (image))
11980 {
11981 if (enabled_p)
11982 idx = (selected_p
11983 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11984 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11985 else
11986 idx = (selected_p
11987 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11988 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11989
11990 eassert (ASIZE (image) >= idx);
11991 image = AREF (image, idx);
11992 }
11993 else
11994 idx = -1;
11995
11996 /* Ignore invalid image specifications. */
11997 if (!valid_image_p (image))
11998 continue;
11999
12000 /* Display the tool-bar button pressed, or depressed. */
12001 plist = Fcopy_sequence (XCDR (image));
12002
12003 /* Compute margin and relief to draw. */
12004 relief = (tool_bar_button_relief >= 0
12005 ? tool_bar_button_relief
12006 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12007 hmargin = vmargin = relief;
12008
12009 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12010 INT_MAX - max (hmargin, vmargin)))
12011 {
12012 hmargin += XFASTINT (Vtool_bar_button_margin);
12013 vmargin += XFASTINT (Vtool_bar_button_margin);
12014 }
12015 else if (CONSP (Vtool_bar_button_margin))
12016 {
12017 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12018 INT_MAX - hmargin))
12019 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12020
12021 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12022 INT_MAX - vmargin))
12023 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12024 }
12025
12026 if (auto_raise_tool_bar_buttons_p)
12027 {
12028 /* Add a `:relief' property to the image spec if the item is
12029 selected. */
12030 if (selected_p)
12031 {
12032 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12033 hmargin -= relief;
12034 vmargin -= relief;
12035 }
12036 }
12037 else
12038 {
12039 /* If image is selected, display it pressed, i.e. with a
12040 negative relief. If it's not selected, display it with a
12041 raised relief. */
12042 plist = Fplist_put (plist, QCrelief,
12043 (selected_p
12044 ? make_number (-relief)
12045 : make_number (relief)));
12046 hmargin -= relief;
12047 vmargin -= relief;
12048 }
12049
12050 /* Put a margin around the image. */
12051 if (hmargin || vmargin)
12052 {
12053 if (hmargin == vmargin)
12054 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12055 else
12056 plist = Fplist_put (plist, QCmargin,
12057 Fcons (make_number (hmargin),
12058 make_number (vmargin)));
12059 }
12060
12061 /* If button is not enabled, and we don't have special images
12062 for the disabled state, make the image appear disabled by
12063 applying an appropriate algorithm to it. */
12064 if (!enabled_p && idx < 0)
12065 plist = Fplist_put (plist, QCconversion, Qdisabled);
12066
12067 /* Put a `display' text property on the string for the image to
12068 display. Put a `menu-item' property on the string that gives
12069 the start of this item's properties in the tool-bar items
12070 vector. */
12071 image = Fcons (Qimage, plist);
12072 props = list4 (Qdisplay, image,
12073 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12074
12075 /* Let the last image hide all remaining spaces in the tool bar
12076 string. The string can be longer than needed when we reuse a
12077 previous string. */
12078 if (i + 1 == f->n_tool_bar_items)
12079 end = SCHARS (f->desired_tool_bar_string);
12080 else
12081 end = i + 1;
12082 Fadd_text_properties (make_number (i), make_number (end),
12083 props, f->desired_tool_bar_string);
12084 #undef PROP
12085 }
12086
12087 UNGCPRO;
12088 }
12089
12090
12091 /* Display one line of the tool-bar of frame IT->f.
12092
12093 HEIGHT specifies the desired height of the tool-bar line.
12094 If the actual height of the glyph row is less than HEIGHT, the
12095 row's height is increased to HEIGHT, and the icons are centered
12096 vertically in the new height.
12097
12098 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12099 count a final empty row in case the tool-bar width exactly matches
12100 the window width.
12101 */
12102
12103 static void
12104 display_tool_bar_line (struct it *it, int height)
12105 {
12106 struct glyph_row *row = it->glyph_row;
12107 int max_x = it->last_visible_x;
12108 struct glyph *last;
12109
12110 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12111 clear_glyph_row (row);
12112 row->enabled_p = true;
12113 row->y = it->current_y;
12114
12115 /* Note that this isn't made use of if the face hasn't a box,
12116 so there's no need to check the face here. */
12117 it->start_of_box_run_p = 1;
12118
12119 while (it->current_x < max_x)
12120 {
12121 int x, n_glyphs_before, i, nglyphs;
12122 struct it it_before;
12123
12124 /* Get the next display element. */
12125 if (!get_next_display_element (it))
12126 {
12127 /* Don't count empty row if we are counting needed tool-bar lines. */
12128 if (height < 0 && !it->hpos)
12129 return;
12130 break;
12131 }
12132
12133 /* Produce glyphs. */
12134 n_glyphs_before = row->used[TEXT_AREA];
12135 it_before = *it;
12136
12137 PRODUCE_GLYPHS (it);
12138
12139 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12140 i = 0;
12141 x = it_before.current_x;
12142 while (i < nglyphs)
12143 {
12144 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12145
12146 if (x + glyph->pixel_width > max_x)
12147 {
12148 /* Glyph doesn't fit on line. Backtrack. */
12149 row->used[TEXT_AREA] = n_glyphs_before;
12150 *it = it_before;
12151 /* If this is the only glyph on this line, it will never fit on the
12152 tool-bar, so skip it. But ensure there is at least one glyph,
12153 so we don't accidentally disable the tool-bar. */
12154 if (n_glyphs_before == 0
12155 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12156 break;
12157 goto out;
12158 }
12159
12160 ++it->hpos;
12161 x += glyph->pixel_width;
12162 ++i;
12163 }
12164
12165 /* Stop at line end. */
12166 if (ITERATOR_AT_END_OF_LINE_P (it))
12167 break;
12168
12169 set_iterator_to_next (it, 1);
12170 }
12171
12172 out:;
12173
12174 row->displays_text_p = row->used[TEXT_AREA] != 0;
12175
12176 /* Use default face for the border below the tool bar.
12177
12178 FIXME: When auto-resize-tool-bars is grow-only, there is
12179 no additional border below the possibly empty tool-bar lines.
12180 So to make the extra empty lines look "normal", we have to
12181 use the tool-bar face for the border too. */
12182 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12183 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12184 it->face_id = DEFAULT_FACE_ID;
12185
12186 extend_face_to_end_of_line (it);
12187 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12188 last->right_box_line_p = 1;
12189 if (last == row->glyphs[TEXT_AREA])
12190 last->left_box_line_p = 1;
12191
12192 /* Make line the desired height and center it vertically. */
12193 if ((height -= it->max_ascent + it->max_descent) > 0)
12194 {
12195 /* Don't add more than one line height. */
12196 height %= FRAME_LINE_HEIGHT (it->f);
12197 it->max_ascent += height / 2;
12198 it->max_descent += (height + 1) / 2;
12199 }
12200
12201 compute_line_metrics (it);
12202
12203 /* If line is empty, make it occupy the rest of the tool-bar. */
12204 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12205 {
12206 row->height = row->phys_height = it->last_visible_y - row->y;
12207 row->visible_height = row->height;
12208 row->ascent = row->phys_ascent = 0;
12209 row->extra_line_spacing = 0;
12210 }
12211
12212 row->full_width_p = 1;
12213 row->continued_p = 0;
12214 row->truncated_on_left_p = 0;
12215 row->truncated_on_right_p = 0;
12216
12217 it->current_x = it->hpos = 0;
12218 it->current_y += row->height;
12219 ++it->vpos;
12220 ++it->glyph_row;
12221 }
12222
12223
12224 /* Max tool-bar height. Basically, this is what makes all other windows
12225 disappear when the frame gets too small. Rethink this! */
12226
12227 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12228 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12229
12230 /* Value is the number of pixels needed to make all tool-bar items of
12231 frame F visible. The actual number of glyph rows needed is
12232 returned in *N_ROWS if non-NULL. */
12233
12234 static int
12235 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12236 {
12237 struct window *w = XWINDOW (f->tool_bar_window);
12238 struct it it;
12239 /* tool_bar_height is called from redisplay_tool_bar after building
12240 the desired matrix, so use (unused) mode-line row as temporary row to
12241 avoid destroying the first tool-bar row. */
12242 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12243
12244 /* Initialize an iterator for iteration over
12245 F->desired_tool_bar_string in the tool-bar window of frame F. */
12246 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12247 it.first_visible_x = 0;
12248 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12249 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12250 it.paragraph_embedding = L2R;
12251
12252 while (!ITERATOR_AT_END_P (&it))
12253 {
12254 clear_glyph_row (temp_row);
12255 it.glyph_row = temp_row;
12256 display_tool_bar_line (&it, -1);
12257 }
12258 clear_glyph_row (temp_row);
12259
12260 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12261 if (n_rows)
12262 *n_rows = it.vpos > 0 ? it.vpos : -1;
12263
12264 if (pixelwise)
12265 return it.current_y;
12266 else
12267 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12268 }
12269
12270 #endif /* !USE_GTK && !HAVE_NS */
12271
12272 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12273 0, 2, 0,
12274 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12275 If FRAME is nil or omitted, use the selected frame. Optional argument
12276 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12277 (Lisp_Object frame, Lisp_Object pixelwise)
12278 {
12279 int height = 0;
12280
12281 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12282 struct frame *f = decode_any_frame (frame);
12283
12284 if (WINDOWP (f->tool_bar_window)
12285 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12286 {
12287 update_tool_bar (f, 1);
12288 if (f->n_tool_bar_items)
12289 {
12290 build_desired_tool_bar_string (f);
12291 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12292 }
12293 }
12294 #endif
12295
12296 return make_number (height);
12297 }
12298
12299
12300 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12301 height should be changed. */
12302
12303 static int
12304 redisplay_tool_bar (struct frame *f)
12305 {
12306 #if defined (USE_GTK) || defined (HAVE_NS)
12307
12308 if (FRAME_EXTERNAL_TOOL_BAR (f))
12309 update_frame_tool_bar (f);
12310 return 0;
12311
12312 #else /* !USE_GTK && !HAVE_NS */
12313
12314 struct window *w;
12315 struct it it;
12316 struct glyph_row *row;
12317
12318 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12319 do anything. This means you must start with tool-bar-lines
12320 non-zero to get the auto-sizing effect. Or in other words, you
12321 can turn off tool-bars by specifying tool-bar-lines zero. */
12322 if (!WINDOWP (f->tool_bar_window)
12323 || (w = XWINDOW (f->tool_bar_window),
12324 WINDOW_PIXEL_HEIGHT (w) == 0))
12325 return 0;
12326
12327 /* Set up an iterator for the tool-bar window. */
12328 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12329 it.first_visible_x = 0;
12330 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12331 row = it.glyph_row;
12332
12333 /* Build a string that represents the contents of the tool-bar. */
12334 build_desired_tool_bar_string (f);
12335 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12336 /* FIXME: This should be controlled by a user option. But it
12337 doesn't make sense to have an R2L tool bar if the menu bar cannot
12338 be drawn also R2L, and making the menu bar R2L is tricky due
12339 toolkit-specific code that implements it. If an R2L tool bar is
12340 ever supported, display_tool_bar_line should also be augmented to
12341 call unproduce_glyphs like display_line and display_string
12342 do. */
12343 it.paragraph_embedding = L2R;
12344
12345 if (f->n_tool_bar_rows == 0)
12346 {
12347 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12348
12349 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12350 {
12351 Lisp_Object frame;
12352 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12353 / FRAME_LINE_HEIGHT (f));
12354
12355 XSETFRAME (frame, f);
12356 Fmodify_frame_parameters (frame,
12357 list1 (Fcons (Qtool_bar_lines,
12358 make_number (new_lines))));
12359 /* Always do that now. */
12360 clear_glyph_matrix (w->desired_matrix);
12361 f->fonts_changed = 1;
12362 return 1;
12363 }
12364 }
12365
12366 /* Display as many lines as needed to display all tool-bar items. */
12367
12368 if (f->n_tool_bar_rows > 0)
12369 {
12370 int border, rows, height, extra;
12371
12372 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12373 border = XINT (Vtool_bar_border);
12374 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12375 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12376 else if (EQ (Vtool_bar_border, Qborder_width))
12377 border = f->border_width;
12378 else
12379 border = 0;
12380 if (border < 0)
12381 border = 0;
12382
12383 rows = f->n_tool_bar_rows;
12384 height = max (1, (it.last_visible_y - border) / rows);
12385 extra = it.last_visible_y - border - height * rows;
12386
12387 while (it.current_y < it.last_visible_y)
12388 {
12389 int h = 0;
12390 if (extra > 0 && rows-- > 0)
12391 {
12392 h = (extra + rows - 1) / rows;
12393 extra -= h;
12394 }
12395 display_tool_bar_line (&it, height + h);
12396 }
12397 }
12398 else
12399 {
12400 while (it.current_y < it.last_visible_y)
12401 display_tool_bar_line (&it, 0);
12402 }
12403
12404 /* It doesn't make much sense to try scrolling in the tool-bar
12405 window, so don't do it. */
12406 w->desired_matrix->no_scrolling_p = 1;
12407 w->must_be_updated_p = 1;
12408
12409 if (!NILP (Vauto_resize_tool_bars))
12410 {
12411 /* Do we really allow the toolbar to occupy the whole frame? */
12412 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12413 int change_height_p = 0;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos
12418 && it.current_y < max_tool_bar_height)
12419 change_height_p = 1;
12420
12421 /* We subtract 1 because display_tool_bar_line advances the
12422 glyph_row pointer before returning to its caller. We want to
12423 examine the last glyph row produced by
12424 display_tool_bar_line. */
12425 row = it.glyph_row - 1;
12426
12427 /* If there are blank lines at the end, except for a partially
12428 visible blank line at the end that is smaller than
12429 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12430 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12431 && row->height >= FRAME_LINE_HEIGHT (f))
12432 change_height_p = 1;
12433
12434 /* If row displays tool-bar items, but is partially visible,
12435 change the tool-bar's height. */
12436 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12437 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12438 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12439 change_height_p = 1;
12440
12441 /* Resize windows as needed by changing the `tool-bar-lines'
12442 frame parameter. */
12443 if (change_height_p)
12444 {
12445 Lisp_Object frame;
12446 int nrows;
12447 int new_height = tool_bar_height (f, &nrows, 1);
12448
12449 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12450 && !f->minimize_tool_bar_window_p)
12451 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12452 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12453 f->minimize_tool_bar_window_p = 0;
12454
12455 if (change_height_p)
12456 {
12457 /* Current size of the tool-bar window in canonical line
12458 units. */
12459 int old_lines = WINDOW_TOTAL_LINES (w);
12460 /* Required size of the tool-bar window in canonical
12461 line units. */
12462 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12463 / FRAME_LINE_HEIGHT (f));
12464 /* Maximum size of the tool-bar window in canonical line
12465 units that this frame can allow. */
12466 int max_lines =
12467 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12468
12469 /* Don't try to change the tool-bar window size and set
12470 the fonts_changed flag unless really necessary. That
12471 flag causes redisplay to give up and retry
12472 redisplaying the frame from scratch, so setting it
12473 unnecessarily can lead to nasty redisplay loops. */
12474 if (new_lines <= max_lines
12475 && eabs (new_lines - old_lines) >= 1)
12476 {
12477 XSETFRAME (frame, f);
12478 Fmodify_frame_parameters (frame,
12479 list1 (Fcons (Qtool_bar_lines,
12480 make_number (new_lines))));
12481 clear_glyph_matrix (w->desired_matrix);
12482 f->n_tool_bar_rows = nrows;
12483 f->fonts_changed = 1;
12484 return 1;
12485 }
12486 }
12487 }
12488 }
12489
12490 f->minimize_tool_bar_window_p = 0;
12491 return 0;
12492
12493 #endif /* USE_GTK || HAVE_NS */
12494 }
12495
12496 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12497
12498 /* Get information about the tool-bar item which is displayed in GLYPH
12499 on frame F. Return in *PROP_IDX the index where tool-bar item
12500 properties start in F->tool_bar_items. Value is zero if
12501 GLYPH doesn't display a tool-bar item. */
12502
12503 static int
12504 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12505 {
12506 Lisp_Object prop;
12507 int success_p;
12508 int charpos;
12509
12510 /* This function can be called asynchronously, which means we must
12511 exclude any possibility that Fget_text_property signals an
12512 error. */
12513 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12514 charpos = max (0, charpos);
12515
12516 /* Get the text property `menu-item' at pos. The value of that
12517 property is the start index of this item's properties in
12518 F->tool_bar_items. */
12519 prop = Fget_text_property (make_number (charpos),
12520 Qmenu_item, f->current_tool_bar_string);
12521 if (INTEGERP (prop))
12522 {
12523 *prop_idx = XINT (prop);
12524 success_p = 1;
12525 }
12526 else
12527 success_p = 0;
12528
12529 return success_p;
12530 }
12531
12532 \f
12533 /* Get information about the tool-bar item at position X/Y on frame F.
12534 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12535 the current matrix of the tool-bar window of F, or NULL if not
12536 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12537 item in F->tool_bar_items. Value is
12538
12539 -1 if X/Y is not on a tool-bar item
12540 0 if X/Y is on the same item that was highlighted before.
12541 1 otherwise. */
12542
12543 static int
12544 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12545 int *hpos, int *vpos, int *prop_idx)
12546 {
12547 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12548 struct window *w = XWINDOW (f->tool_bar_window);
12549 int area;
12550
12551 /* Find the glyph under X/Y. */
12552 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12553 if (*glyph == NULL)
12554 return -1;
12555
12556 /* Get the start of this tool-bar item's properties in
12557 f->tool_bar_items. */
12558 if (!tool_bar_item_info (f, *glyph, prop_idx))
12559 return -1;
12560
12561 /* Is mouse on the highlighted item? */
12562 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12563 && *vpos >= hlinfo->mouse_face_beg_row
12564 && *vpos <= hlinfo->mouse_face_end_row
12565 && (*vpos > hlinfo->mouse_face_beg_row
12566 || *hpos >= hlinfo->mouse_face_beg_col)
12567 && (*vpos < hlinfo->mouse_face_end_row
12568 || *hpos < hlinfo->mouse_face_end_col
12569 || hlinfo->mouse_face_past_end))
12570 return 0;
12571
12572 return 1;
12573 }
12574
12575
12576 /* EXPORT:
12577 Handle mouse button event on the tool-bar of frame F, at
12578 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12579 0 for button release. MODIFIERS is event modifiers for button
12580 release. */
12581
12582 void
12583 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12584 int modifiers)
12585 {
12586 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12587 struct window *w = XWINDOW (f->tool_bar_window);
12588 int hpos, vpos, prop_idx;
12589 struct glyph *glyph;
12590 Lisp_Object enabled_p;
12591 int ts;
12592
12593 /* If not on the highlighted tool-bar item, and mouse-highlight is
12594 non-nil, return. This is so we generate the tool-bar button
12595 click only when the mouse button is released on the same item as
12596 where it was pressed. However, when mouse-highlight is disabled,
12597 generate the click when the button is released regardless of the
12598 highlight, since tool-bar items are not highlighted in that
12599 case. */
12600 frame_to_window_pixel_xy (w, &x, &y);
12601 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12602 if (ts == -1
12603 || (ts != 0 && !NILP (Vmouse_highlight)))
12604 return;
12605
12606 /* When mouse-highlight is off, generate the click for the item
12607 where the button was pressed, disregarding where it was
12608 released. */
12609 if (NILP (Vmouse_highlight) && !down_p)
12610 prop_idx = f->last_tool_bar_item;
12611
12612 /* If item is disabled, do nothing. */
12613 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12614 if (NILP (enabled_p))
12615 return;
12616
12617 if (down_p)
12618 {
12619 /* Show item in pressed state. */
12620 if (!NILP (Vmouse_highlight))
12621 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12622 f->last_tool_bar_item = prop_idx;
12623 }
12624 else
12625 {
12626 Lisp_Object key, frame;
12627 struct input_event event;
12628 EVENT_INIT (event);
12629
12630 /* Show item in released state. */
12631 if (!NILP (Vmouse_highlight))
12632 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12633
12634 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12635
12636 XSETFRAME (frame, f);
12637 event.kind = TOOL_BAR_EVENT;
12638 event.frame_or_window = frame;
12639 event.arg = frame;
12640 kbd_buffer_store_event (&event);
12641
12642 event.kind = TOOL_BAR_EVENT;
12643 event.frame_or_window = frame;
12644 event.arg = key;
12645 event.modifiers = modifiers;
12646 kbd_buffer_store_event (&event);
12647 f->last_tool_bar_item = -1;
12648 }
12649 }
12650
12651
12652 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12653 tool-bar window-relative coordinates X/Y. Called from
12654 note_mouse_highlight. */
12655
12656 static void
12657 note_tool_bar_highlight (struct frame *f, int x, int y)
12658 {
12659 Lisp_Object window = f->tool_bar_window;
12660 struct window *w = XWINDOW (window);
12661 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12663 int hpos, vpos;
12664 struct glyph *glyph;
12665 struct glyph_row *row;
12666 int i;
12667 Lisp_Object enabled_p;
12668 int prop_idx;
12669 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12670 int mouse_down_p, rc;
12671
12672 /* Function note_mouse_highlight is called with negative X/Y
12673 values when mouse moves outside of the frame. */
12674 if (x <= 0 || y <= 0)
12675 {
12676 clear_mouse_face (hlinfo);
12677 return;
12678 }
12679
12680 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12681 if (rc < 0)
12682 {
12683 /* Not on tool-bar item. */
12684 clear_mouse_face (hlinfo);
12685 return;
12686 }
12687 else if (rc == 0)
12688 /* On same tool-bar item as before. */
12689 goto set_help_echo;
12690
12691 clear_mouse_face (hlinfo);
12692
12693 /* Mouse is down, but on different tool-bar item? */
12694 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12695 && f == dpyinfo->last_mouse_frame);
12696
12697 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12698 return;
12699
12700 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12701
12702 /* If tool-bar item is not enabled, don't highlight it. */
12703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12704 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12705 {
12706 /* Compute the x-position of the glyph. In front and past the
12707 image is a space. We include this in the highlighted area. */
12708 row = MATRIX_ROW (w->current_matrix, vpos);
12709 for (i = x = 0; i < hpos; ++i)
12710 x += row->glyphs[TEXT_AREA][i].pixel_width;
12711
12712 /* Record this as the current active region. */
12713 hlinfo->mouse_face_beg_col = hpos;
12714 hlinfo->mouse_face_beg_row = vpos;
12715 hlinfo->mouse_face_beg_x = x;
12716 hlinfo->mouse_face_past_end = 0;
12717
12718 hlinfo->mouse_face_end_col = hpos + 1;
12719 hlinfo->mouse_face_end_row = vpos;
12720 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12721 hlinfo->mouse_face_window = window;
12722 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12723
12724 /* Display it as active. */
12725 show_mouse_face (hlinfo, draw);
12726 }
12727
12728 set_help_echo:
12729
12730 /* Set help_echo_string to a help string to display for this tool-bar item.
12731 XTread_socket does the rest. */
12732 help_echo_object = help_echo_window = Qnil;
12733 help_echo_pos = -1;
12734 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12735 if (NILP (help_echo_string))
12736 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12737 }
12738
12739 #endif /* !USE_GTK && !HAVE_NS */
12740
12741 #endif /* HAVE_WINDOW_SYSTEM */
12742
12743
12744 \f
12745 /************************************************************************
12746 Horizontal scrolling
12747 ************************************************************************/
12748
12749 static int hscroll_window_tree (Lisp_Object);
12750 static int hscroll_windows (Lisp_Object);
12751
12752 /* For all leaf windows in the window tree rooted at WINDOW, set their
12753 hscroll value so that PT is (i) visible in the window, and (ii) so
12754 that it is not within a certain margin at the window's left and
12755 right border. Value is non-zero if any window's hscroll has been
12756 changed. */
12757
12758 static int
12759 hscroll_window_tree (Lisp_Object window)
12760 {
12761 int hscrolled_p = 0;
12762 int hscroll_relative_p = FLOATP (Vhscroll_step);
12763 int hscroll_step_abs = 0;
12764 double hscroll_step_rel = 0;
12765
12766 if (hscroll_relative_p)
12767 {
12768 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12769 if (hscroll_step_rel < 0)
12770 {
12771 hscroll_relative_p = 0;
12772 hscroll_step_abs = 0;
12773 }
12774 }
12775 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12776 {
12777 hscroll_step_abs = XINT (Vhscroll_step);
12778 if (hscroll_step_abs < 0)
12779 hscroll_step_abs = 0;
12780 }
12781 else
12782 hscroll_step_abs = 0;
12783
12784 while (WINDOWP (window))
12785 {
12786 struct window *w = XWINDOW (window);
12787
12788 if (WINDOWP (w->contents))
12789 hscrolled_p |= hscroll_window_tree (w->contents);
12790 else if (w->cursor.vpos >= 0)
12791 {
12792 int h_margin;
12793 int text_area_width;
12794 struct glyph_row *cursor_row;
12795 struct glyph_row *bottom_row;
12796 int row_r2l_p;
12797
12798 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12799 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12800 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12801 else
12802 cursor_row = bottom_row - 1;
12803
12804 if (!cursor_row->enabled_p)
12805 {
12806 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12807 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12808 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12809 else
12810 cursor_row = bottom_row - 1;
12811 }
12812 row_r2l_p = cursor_row->reversed_p;
12813
12814 text_area_width = window_box_width (w, TEXT_AREA);
12815
12816 /* Scroll when cursor is inside this scroll margin. */
12817 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12818
12819 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12820 /* For left-to-right rows, hscroll when cursor is either
12821 (i) inside the right hscroll margin, or (ii) if it is
12822 inside the left margin and the window is already
12823 hscrolled. */
12824 && ((!row_r2l_p
12825 && ((w->hscroll
12826 && w->cursor.x <= h_margin)
12827 || (cursor_row->enabled_p
12828 && cursor_row->truncated_on_right_p
12829 && (w->cursor.x >= text_area_width - h_margin))))
12830 /* For right-to-left rows, the logic is similar,
12831 except that rules for scrolling to left and right
12832 are reversed. E.g., if cursor.x <= h_margin, we
12833 need to hscroll "to the right" unconditionally,
12834 and that will scroll the screen to the left so as
12835 to reveal the next portion of the row. */
12836 || (row_r2l_p
12837 && ((cursor_row->enabled_p
12838 /* FIXME: It is confusing to set the
12839 truncated_on_right_p flag when R2L rows
12840 are actually truncated on the left. */
12841 && cursor_row->truncated_on_right_p
12842 && w->cursor.x <= h_margin)
12843 || (w->hscroll
12844 && (w->cursor.x >= text_area_width - h_margin))))))
12845 {
12846 struct it it;
12847 ptrdiff_t hscroll;
12848 struct buffer *saved_current_buffer;
12849 ptrdiff_t pt;
12850 int wanted_x;
12851
12852 /* Find point in a display of infinite width. */
12853 saved_current_buffer = current_buffer;
12854 current_buffer = XBUFFER (w->contents);
12855
12856 if (w == XWINDOW (selected_window))
12857 pt = PT;
12858 else
12859 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12860
12861 /* Move iterator to pt starting at cursor_row->start in
12862 a line with infinite width. */
12863 init_to_row_start (&it, w, cursor_row);
12864 it.last_visible_x = INFINITY;
12865 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12866 current_buffer = saved_current_buffer;
12867
12868 /* Position cursor in window. */
12869 if (!hscroll_relative_p && hscroll_step_abs == 0)
12870 hscroll = max (0, (it.current_x
12871 - (ITERATOR_AT_END_OF_LINE_P (&it)
12872 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12873 : (text_area_width / 2))))
12874 / FRAME_COLUMN_WIDTH (it.f);
12875 else if ((!row_r2l_p
12876 && w->cursor.x >= text_area_width - h_margin)
12877 || (row_r2l_p && w->cursor.x <= h_margin))
12878 {
12879 if (hscroll_relative_p)
12880 wanted_x = text_area_width * (1 - hscroll_step_rel)
12881 - h_margin;
12882 else
12883 wanted_x = text_area_width
12884 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12885 - h_margin;
12886 hscroll
12887 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12888 }
12889 else
12890 {
12891 if (hscroll_relative_p)
12892 wanted_x = text_area_width * hscroll_step_rel
12893 + h_margin;
12894 else
12895 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12896 + h_margin;
12897 hscroll
12898 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12899 }
12900 hscroll = max (hscroll, w->min_hscroll);
12901
12902 /* Don't prevent redisplay optimizations if hscroll
12903 hasn't changed, as it will unnecessarily slow down
12904 redisplay. */
12905 if (w->hscroll != hscroll)
12906 {
12907 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12908 w->hscroll = hscroll;
12909 hscrolled_p = 1;
12910 }
12911 }
12912 }
12913
12914 window = w->next;
12915 }
12916
12917 /* Value is non-zero if hscroll of any leaf window has been changed. */
12918 return hscrolled_p;
12919 }
12920
12921
12922 /* Set hscroll so that cursor is visible and not inside horizontal
12923 scroll margins for all windows in the tree rooted at WINDOW. See
12924 also hscroll_window_tree above. Value is non-zero if any window's
12925 hscroll has been changed. If it has, desired matrices on the frame
12926 of WINDOW are cleared. */
12927
12928 static int
12929 hscroll_windows (Lisp_Object window)
12930 {
12931 int hscrolled_p = hscroll_window_tree (window);
12932 if (hscrolled_p)
12933 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12934 return hscrolled_p;
12935 }
12936
12937
12938 \f
12939 /************************************************************************
12940 Redisplay
12941 ************************************************************************/
12942
12943 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12944 to a non-zero value. This is sometimes handy to have in a debugger
12945 session. */
12946
12947 #ifdef GLYPH_DEBUG
12948
12949 /* First and last unchanged row for try_window_id. */
12950
12951 static int debug_first_unchanged_at_end_vpos;
12952 static int debug_last_unchanged_at_beg_vpos;
12953
12954 /* Delta vpos and y. */
12955
12956 static int debug_dvpos, debug_dy;
12957
12958 /* Delta in characters and bytes for try_window_id. */
12959
12960 static ptrdiff_t debug_delta, debug_delta_bytes;
12961
12962 /* Values of window_end_pos and window_end_vpos at the end of
12963 try_window_id. */
12964
12965 static ptrdiff_t debug_end_vpos;
12966
12967 /* Append a string to W->desired_matrix->method. FMT is a printf
12968 format string. If trace_redisplay_p is true also printf the
12969 resulting string to stderr. */
12970
12971 static void debug_method_add (struct window *, char const *, ...)
12972 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12973
12974 static void
12975 debug_method_add (struct window *w, char const *fmt, ...)
12976 {
12977 void *ptr = w;
12978 char *method = w->desired_matrix->method;
12979 int len = strlen (method);
12980 int size = sizeof w->desired_matrix->method;
12981 int remaining = size - len - 1;
12982 va_list ap;
12983
12984 if (len && remaining)
12985 {
12986 method[len] = '|';
12987 --remaining, ++len;
12988 }
12989
12990 va_start (ap, fmt);
12991 vsnprintf (method + len, remaining + 1, fmt, ap);
12992 va_end (ap);
12993
12994 if (trace_redisplay_p)
12995 fprintf (stderr, "%p (%s): %s\n",
12996 ptr,
12997 ((BUFFERP (w->contents)
12998 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12999 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13000 : "no buffer"),
13001 method + len);
13002 }
13003
13004 #endif /* GLYPH_DEBUG */
13005
13006
13007 /* Value is non-zero if all changes in window W, which displays
13008 current_buffer, are in the text between START and END. START is a
13009 buffer position, END is given as a distance from Z. Used in
13010 redisplay_internal for display optimization. */
13011
13012 static int
13013 text_outside_line_unchanged_p (struct window *w,
13014 ptrdiff_t start, ptrdiff_t end)
13015 {
13016 int unchanged_p = 1;
13017
13018 /* If text or overlays have changed, see where. */
13019 if (window_outdated (w))
13020 {
13021 /* Gap in the line? */
13022 if (GPT < start || Z - GPT < end)
13023 unchanged_p = 0;
13024
13025 /* Changes start in front of the line, or end after it? */
13026 if (unchanged_p
13027 && (BEG_UNCHANGED < start - 1
13028 || END_UNCHANGED < end))
13029 unchanged_p = 0;
13030
13031 /* If selective display, can't optimize if changes start at the
13032 beginning of the line. */
13033 if (unchanged_p
13034 && INTEGERP (BVAR (current_buffer, selective_display))
13035 && XINT (BVAR (current_buffer, selective_display)) > 0
13036 && (BEG_UNCHANGED < start || GPT <= start))
13037 unchanged_p = 0;
13038
13039 /* If there are overlays at the start or end of the line, these
13040 may have overlay strings with newlines in them. A change at
13041 START, for instance, may actually concern the display of such
13042 overlay strings as well, and they are displayed on different
13043 lines. So, quickly rule out this case. (For the future, it
13044 might be desirable to implement something more telling than
13045 just BEG/END_UNCHANGED.) */
13046 if (unchanged_p)
13047 {
13048 if (BEG + BEG_UNCHANGED == start
13049 && overlay_touches_p (start))
13050 unchanged_p = 0;
13051 if (END_UNCHANGED == end
13052 && overlay_touches_p (Z - end))
13053 unchanged_p = 0;
13054 }
13055
13056 /* Under bidi reordering, adding or deleting a character in the
13057 beginning of a paragraph, before the first strong directional
13058 character, can change the base direction of the paragraph (unless
13059 the buffer specifies a fixed paragraph direction), which will
13060 require to redisplay the whole paragraph. It might be worthwhile
13061 to find the paragraph limits and widen the range of redisplayed
13062 lines to that, but for now just give up this optimization. */
13063 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13064 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13065 unchanged_p = 0;
13066 }
13067
13068 return unchanged_p;
13069 }
13070
13071
13072 /* Do a frame update, taking possible shortcuts into account. This is
13073 the main external entry point for redisplay.
13074
13075 If the last redisplay displayed an echo area message and that message
13076 is no longer requested, we clear the echo area or bring back the
13077 mini-buffer if that is in use. */
13078
13079 void
13080 redisplay (void)
13081 {
13082 redisplay_internal ();
13083 }
13084
13085
13086 static Lisp_Object
13087 overlay_arrow_string_or_property (Lisp_Object var)
13088 {
13089 Lisp_Object val;
13090
13091 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13092 return val;
13093
13094 return Voverlay_arrow_string;
13095 }
13096
13097 /* Return 1 if there are any overlay-arrows in current_buffer. */
13098 static int
13099 overlay_arrow_in_current_buffer_p (void)
13100 {
13101 Lisp_Object vlist;
13102
13103 for (vlist = Voverlay_arrow_variable_list;
13104 CONSP (vlist);
13105 vlist = XCDR (vlist))
13106 {
13107 Lisp_Object var = XCAR (vlist);
13108 Lisp_Object val;
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112 val = find_symbol_value (var);
13113 if (MARKERP (val)
13114 && current_buffer == XMARKER (val)->buffer)
13115 return 1;
13116 }
13117 return 0;
13118 }
13119
13120
13121 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13122 has changed. */
13123
13124 static int
13125 overlay_arrows_changed_p (void)
13126 {
13127 Lisp_Object vlist;
13128
13129 for (vlist = Voverlay_arrow_variable_list;
13130 CONSP (vlist);
13131 vlist = XCDR (vlist))
13132 {
13133 Lisp_Object var = XCAR (vlist);
13134 Lisp_Object val, pstr;
13135
13136 if (!SYMBOLP (var))
13137 continue;
13138 val = find_symbol_value (var);
13139 if (!MARKERP (val))
13140 continue;
13141 if (! EQ (COERCE_MARKER (val),
13142 Fget (var, Qlast_arrow_position))
13143 || ! (pstr = overlay_arrow_string_or_property (var),
13144 EQ (pstr, Fget (var, Qlast_arrow_string))))
13145 return 1;
13146 }
13147 return 0;
13148 }
13149
13150 /* Mark overlay arrows to be updated on next redisplay. */
13151
13152 static void
13153 update_overlay_arrows (int up_to_date)
13154 {
13155 Lisp_Object vlist;
13156
13157 for (vlist = Voverlay_arrow_variable_list;
13158 CONSP (vlist);
13159 vlist = XCDR (vlist))
13160 {
13161 Lisp_Object var = XCAR (vlist);
13162
13163 if (!SYMBOLP (var))
13164 continue;
13165
13166 if (up_to_date > 0)
13167 {
13168 Lisp_Object val = find_symbol_value (var);
13169 Fput (var, Qlast_arrow_position,
13170 COERCE_MARKER (val));
13171 Fput (var, Qlast_arrow_string,
13172 overlay_arrow_string_or_property (var));
13173 }
13174 else if (up_to_date < 0
13175 || !NILP (Fget (var, Qlast_arrow_position)))
13176 {
13177 Fput (var, Qlast_arrow_position, Qt);
13178 Fput (var, Qlast_arrow_string, Qt);
13179 }
13180 }
13181 }
13182
13183
13184 /* Return overlay arrow string to display at row.
13185 Return integer (bitmap number) for arrow bitmap in left fringe.
13186 Return nil if no overlay arrow. */
13187
13188 static Lisp_Object
13189 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13190 {
13191 Lisp_Object vlist;
13192
13193 for (vlist = Voverlay_arrow_variable_list;
13194 CONSP (vlist);
13195 vlist = XCDR (vlist))
13196 {
13197 Lisp_Object var = XCAR (vlist);
13198 Lisp_Object val;
13199
13200 if (!SYMBOLP (var))
13201 continue;
13202
13203 val = find_symbol_value (var);
13204
13205 if (MARKERP (val)
13206 && current_buffer == XMARKER (val)->buffer
13207 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13208 {
13209 if (FRAME_WINDOW_P (it->f)
13210 /* FIXME: if ROW->reversed_p is set, this should test
13211 the right fringe, not the left one. */
13212 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13213 {
13214 #ifdef HAVE_WINDOW_SYSTEM
13215 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13216 {
13217 int fringe_bitmap;
13218 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13219 return make_number (fringe_bitmap);
13220 }
13221 #endif
13222 return make_number (-1); /* Use default arrow bitmap. */
13223 }
13224 return overlay_arrow_string_or_property (var);
13225 }
13226 }
13227
13228 return Qnil;
13229 }
13230
13231 /* Return 1 if point moved out of or into a composition. Otherwise
13232 return 0. PREV_BUF and PREV_PT are the last point buffer and
13233 position. BUF and PT are the current point buffer and position. */
13234
13235 static int
13236 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13237 struct buffer *buf, ptrdiff_t pt)
13238 {
13239 ptrdiff_t start, end;
13240 Lisp_Object prop;
13241 Lisp_Object buffer;
13242
13243 XSETBUFFER (buffer, buf);
13244 /* Check a composition at the last point if point moved within the
13245 same buffer. */
13246 if (prev_buf == buf)
13247 {
13248 if (prev_pt == pt)
13249 /* Point didn't move. */
13250 return 0;
13251
13252 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13253 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13254 && composition_valid_p (start, end, prop)
13255 && start < prev_pt && end > prev_pt)
13256 /* The last point was within the composition. Return 1 iff
13257 point moved out of the composition. */
13258 return (pt <= start || pt >= end);
13259 }
13260
13261 /* Check a composition at the current point. */
13262 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13263 && find_composition (pt, -1, &start, &end, &prop, buffer)
13264 && composition_valid_p (start, end, prop)
13265 && start < pt && end > pt);
13266 }
13267
13268 /* Reconsider the clip changes of buffer which is displayed in W. */
13269
13270 static void
13271 reconsider_clip_changes (struct window *w)
13272 {
13273 struct buffer *b = XBUFFER (w->contents);
13274
13275 if (b->clip_changed
13276 && w->window_end_valid
13277 && w->current_matrix->buffer == b
13278 && w->current_matrix->zv == BUF_ZV (b)
13279 && w->current_matrix->begv == BUF_BEGV (b))
13280 b->clip_changed = 0;
13281
13282 /* If display wasn't paused, and W is not a tool bar window, see if
13283 point has been moved into or out of a composition. In that case,
13284 we set b->clip_changed to 1 to force updating the screen. If
13285 b->clip_changed has already been set to 1, we can skip this
13286 check. */
13287 if (!b->clip_changed && w->window_end_valid)
13288 {
13289 ptrdiff_t pt = (w == XWINDOW (selected_window)
13290 ? PT : marker_position (w->pointm));
13291
13292 if ((w->current_matrix->buffer != b || pt != w->last_point)
13293 && check_point_in_composition (w->current_matrix->buffer,
13294 w->last_point, b, pt))
13295 b->clip_changed = 1;
13296 }
13297 }
13298
13299 static void
13300 propagate_buffer_redisplay (void)
13301 { /* Resetting b->text->redisplay is problematic!
13302 We can't just reset it in the case that some window that displays
13303 it has not been redisplayed; and such a window can stay
13304 unredisplayed for a long time if it's currently invisible.
13305 But we do want to reset it at the end of redisplay otherwise
13306 its displayed windows will keep being redisplayed over and over
13307 again.
13308 So we copy all b->text->redisplay flags up to their windows here,
13309 such that mark_window_display_accurate can safely reset
13310 b->text->redisplay. */
13311 Lisp_Object ws = window_list ();
13312 for (; CONSP (ws); ws = XCDR (ws))
13313 {
13314 struct window *thisw = XWINDOW (XCAR (ws));
13315 struct buffer *thisb = XBUFFER (thisw->contents);
13316 if (thisb->text->redisplay)
13317 thisw->redisplay = true;
13318 }
13319 }
13320
13321 #define STOP_POLLING \
13322 do { if (! polling_stopped_here) stop_polling (); \
13323 polling_stopped_here = 1; } while (0)
13324
13325 #define RESUME_POLLING \
13326 do { if (polling_stopped_here) start_polling (); \
13327 polling_stopped_here = 0; } while (0)
13328
13329
13330 /* Perhaps in the future avoid recentering windows if it
13331 is not necessary; currently that causes some problems. */
13332
13333 static void
13334 redisplay_internal (void)
13335 {
13336 struct window *w = XWINDOW (selected_window);
13337 struct window *sw;
13338 struct frame *fr;
13339 int pending;
13340 bool must_finish = 0, match_p;
13341 struct text_pos tlbufpos, tlendpos;
13342 int number_of_visible_frames;
13343 ptrdiff_t count;
13344 struct frame *sf;
13345 int polling_stopped_here = 0;
13346 Lisp_Object tail, frame;
13347
13348 /* True means redisplay has to consider all windows on all
13349 frames. False, only selected_window is considered. */
13350 bool consider_all_windows_p;
13351
13352 /* True means redisplay has to redisplay the miniwindow. */
13353 bool update_miniwindow_p = false;
13354
13355 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13356
13357 /* No redisplay if running in batch mode or frame is not yet fully
13358 initialized, or redisplay is explicitly turned off by setting
13359 Vinhibit_redisplay. */
13360 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13361 || !NILP (Vinhibit_redisplay))
13362 return;
13363
13364 /* Don't examine these until after testing Vinhibit_redisplay.
13365 When Emacs is shutting down, perhaps because its connection to
13366 X has dropped, we should not look at them at all. */
13367 fr = XFRAME (w->frame);
13368 sf = SELECTED_FRAME ();
13369
13370 if (!fr->glyphs_initialized_p)
13371 return;
13372
13373 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13374 if (popup_activated ())
13375 return;
13376 #endif
13377
13378 /* I don't think this happens but let's be paranoid. */
13379 if (redisplaying_p)
13380 return;
13381
13382 /* Record a function that clears redisplaying_p
13383 when we leave this function. */
13384 dynwind_begin ();
13385 record_unwind_protect_void (unwind_redisplay);
13386 redisplaying_p = 1;
13387 specbind (Qinhibit_free_realized_faces, Qnil);
13388
13389 /* Record this function, so it appears on the profiler's backtraces. */
13390 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13391
13392 FOR_EACH_FRAME (tail, frame)
13393 XFRAME (frame)->already_hscrolled_p = 0;
13394
13395 retry:
13396 /* Remember the currently selected window. */
13397 sw = w;
13398
13399 pending = 0;
13400 last_escape_glyph_frame = NULL;
13401 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13402 last_glyphless_glyph_frame = NULL;
13403 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13404
13405 /* If face_change_count is non-zero, init_iterator will free all
13406 realized faces, which includes the faces referenced from current
13407 matrices. So, we can't reuse current matrices in this case. */
13408 if (face_change_count)
13409 windows_or_buffers_changed = 47;
13410
13411 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13412 && FRAME_TTY (sf)->previous_frame != sf)
13413 {
13414 /* Since frames on a single ASCII terminal share the same
13415 display area, displaying a different frame means redisplay
13416 the whole thing. */
13417 SET_FRAME_GARBAGED (sf);
13418 #ifndef DOS_NT
13419 set_tty_color_mode (FRAME_TTY (sf), sf);
13420 #endif
13421 FRAME_TTY (sf)->previous_frame = sf;
13422 }
13423
13424 /* Set the visible flags for all frames. Do this before checking for
13425 resized or garbaged frames; they want to know if their frames are
13426 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13427 number_of_visible_frames = 0;
13428
13429 FOR_EACH_FRAME (tail, frame)
13430 {
13431 struct frame *f = XFRAME (frame);
13432
13433 if (FRAME_VISIBLE_P (f))
13434 {
13435 ++number_of_visible_frames;
13436 /* Adjust matrices for visible frames only. */
13437 if (f->fonts_changed)
13438 {
13439 adjust_frame_glyphs (f);
13440 f->fonts_changed = 0;
13441 }
13442 /* If cursor type has been changed on the frame
13443 other than selected, consider all frames. */
13444 if (f != sf && f->cursor_type_changed)
13445 update_mode_lines = 31;
13446 }
13447 clear_desired_matrices (f);
13448 }
13449
13450 /* Notice any pending interrupt request to change frame size. */
13451 do_pending_window_change (1);
13452
13453 /* do_pending_window_change could change the selected_window due to
13454 frame resizing which makes the selected window too small. */
13455 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13456 sw = w;
13457
13458 /* Clear frames marked as garbaged. */
13459 clear_garbaged_frames ();
13460
13461 /* Build menubar and tool-bar items. */
13462 if (NILP (Vmemory_full))
13463 prepare_menu_bars ();
13464
13465 reconsider_clip_changes (w);
13466
13467 /* In most cases selected window displays current buffer. */
13468 match_p = XBUFFER (w->contents) == current_buffer;
13469 if (match_p)
13470 {
13471 /* Detect case that we need to write or remove a star in the mode line. */
13472 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13473 w->update_mode_line = 1;
13474
13475 if (mode_line_update_needed (w))
13476 w->update_mode_line = 1;
13477 }
13478
13479 /* Normally the message* functions will have already displayed and
13480 updated the echo area, but the frame may have been trashed, or
13481 the update may have been preempted, so display the echo area
13482 again here. Checking message_cleared_p captures the case that
13483 the echo area should be cleared. */
13484 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13485 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13486 || (message_cleared_p
13487 && minibuf_level == 0
13488 /* If the mini-window is currently selected, this means the
13489 echo-area doesn't show through. */
13490 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13491 {
13492 int window_height_changed_p = echo_area_display (0);
13493
13494 if (message_cleared_p)
13495 update_miniwindow_p = true;
13496
13497 must_finish = 1;
13498
13499 /* If we don't display the current message, don't clear the
13500 message_cleared_p flag, because, if we did, we wouldn't clear
13501 the echo area in the next redisplay which doesn't preserve
13502 the echo area. */
13503 if (!display_last_displayed_message_p)
13504 message_cleared_p = 0;
13505
13506 if (window_height_changed_p)
13507 {
13508 windows_or_buffers_changed = 50;
13509
13510 /* If window configuration was changed, frames may have been
13511 marked garbaged. Clear them or we will experience
13512 surprises wrt scrolling. */
13513 clear_garbaged_frames ();
13514 }
13515 }
13516 else if (EQ (selected_window, minibuf_window)
13517 && (current_buffer->clip_changed || window_outdated (w))
13518 && resize_mini_window (w, 0))
13519 {
13520 /* Resized active mini-window to fit the size of what it is
13521 showing if its contents might have changed. */
13522 must_finish = 1;
13523
13524 /* If window configuration was changed, frames may have been
13525 marked garbaged. Clear them or we will experience
13526 surprises wrt scrolling. */
13527 clear_garbaged_frames ();
13528 }
13529
13530 if (windows_or_buffers_changed && !update_mode_lines)
13531 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13532 only the windows's contents needs to be refreshed, or whether the
13533 mode-lines also need a refresh. */
13534 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13535 ? REDISPLAY_SOME : 32);
13536
13537 /* If specs for an arrow have changed, do thorough redisplay
13538 to ensure we remove any arrow that should no longer exist. */
13539 if (overlay_arrows_changed_p ())
13540 /* Apparently, this is the only case where we update other windows,
13541 without updating other mode-lines. */
13542 windows_or_buffers_changed = 49;
13543
13544 consider_all_windows_p = (update_mode_lines
13545 || windows_or_buffers_changed);
13546
13547 #define AINC(a,i) \
13548 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13549 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13550
13551 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13552 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13553
13554 /* Optimize the case that only the line containing the cursor in the
13555 selected window has changed. Variables starting with this_ are
13556 set in display_line and record information about the line
13557 containing the cursor. */
13558 tlbufpos = this_line_start_pos;
13559 tlendpos = this_line_end_pos;
13560 if (!consider_all_windows_p
13561 && CHARPOS (tlbufpos) > 0
13562 && !w->update_mode_line
13563 && !current_buffer->clip_changed
13564 && !current_buffer->prevent_redisplay_optimizations_p
13565 && FRAME_VISIBLE_P (XFRAME (w->frame))
13566 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13567 && !XFRAME (w->frame)->cursor_type_changed
13568 /* Make sure recorded data applies to current buffer, etc. */
13569 && this_line_buffer == current_buffer
13570 && match_p
13571 && !w->force_start
13572 && !w->optional_new_start
13573 /* Point must be on the line that we have info recorded about. */
13574 && PT >= CHARPOS (tlbufpos)
13575 && PT <= Z - CHARPOS (tlendpos)
13576 /* All text outside that line, including its final newline,
13577 must be unchanged. */
13578 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13579 CHARPOS (tlendpos)))
13580 {
13581 if (CHARPOS (tlbufpos) > BEGV
13582 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13583 && (CHARPOS (tlbufpos) == ZV
13584 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13585 /* Former continuation line has disappeared by becoming empty. */
13586 goto cancel;
13587 else if (window_outdated (w) || MINI_WINDOW_P (w))
13588 {
13589 /* We have to handle the case of continuation around a
13590 wide-column character (see the comment in indent.c around
13591 line 1340).
13592
13593 For instance, in the following case:
13594
13595 -------- Insert --------
13596 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13597 J_I_ ==> J_I_ `^^' are cursors.
13598 ^^ ^^
13599 -------- --------
13600
13601 As we have to redraw the line above, we cannot use this
13602 optimization. */
13603
13604 struct it it;
13605 int line_height_before = this_line_pixel_height;
13606
13607 /* Note that start_display will handle the case that the
13608 line starting at tlbufpos is a continuation line. */
13609 start_display (&it, w, tlbufpos);
13610
13611 /* Implementation note: It this still necessary? */
13612 if (it.current_x != this_line_start_x)
13613 goto cancel;
13614
13615 TRACE ((stderr, "trying display optimization 1\n"));
13616 w->cursor.vpos = -1;
13617 overlay_arrow_seen = 0;
13618 it.vpos = this_line_vpos;
13619 it.current_y = this_line_y;
13620 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13621 display_line (&it);
13622
13623 /* If line contains point, is not continued,
13624 and ends at same distance from eob as before, we win. */
13625 if (w->cursor.vpos >= 0
13626 /* Line is not continued, otherwise this_line_start_pos
13627 would have been set to 0 in display_line. */
13628 && CHARPOS (this_line_start_pos)
13629 /* Line ends as before. */
13630 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13631 /* Line has same height as before. Otherwise other lines
13632 would have to be shifted up or down. */
13633 && this_line_pixel_height == line_height_before)
13634 {
13635 /* If this is not the window's last line, we must adjust
13636 the charstarts of the lines below. */
13637 if (it.current_y < it.last_visible_y)
13638 {
13639 struct glyph_row *row
13640 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13641 ptrdiff_t delta, delta_bytes;
13642
13643 /* We used to distinguish between two cases here,
13644 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13645 when the line ends in a newline or the end of the
13646 buffer's accessible portion. But both cases did
13647 the same, so they were collapsed. */
13648 delta = (Z
13649 - CHARPOS (tlendpos)
13650 - MATRIX_ROW_START_CHARPOS (row));
13651 delta_bytes = (Z_BYTE
13652 - BYTEPOS (tlendpos)
13653 - MATRIX_ROW_START_BYTEPOS (row));
13654
13655 increment_matrix_positions (w->current_matrix,
13656 this_line_vpos + 1,
13657 w->current_matrix->nrows,
13658 delta, delta_bytes);
13659 }
13660
13661 /* If this row displays text now but previously didn't,
13662 or vice versa, w->window_end_vpos may have to be
13663 adjusted. */
13664 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13665 {
13666 if (w->window_end_vpos < this_line_vpos)
13667 w->window_end_vpos = this_line_vpos;
13668 }
13669 else if (w->window_end_vpos == this_line_vpos
13670 && this_line_vpos > 0)
13671 w->window_end_vpos = this_line_vpos - 1;
13672 w->window_end_valid = 0;
13673
13674 /* Update hint: No need to try to scroll in update_window. */
13675 w->desired_matrix->no_scrolling_p = 1;
13676
13677 #ifdef GLYPH_DEBUG
13678 *w->desired_matrix->method = 0;
13679 debug_method_add (w, "optimization 1");
13680 #endif
13681 #ifdef HAVE_WINDOW_SYSTEM
13682 update_window_fringes (w, 0);
13683 #endif
13684 goto update;
13685 }
13686 else
13687 goto cancel;
13688 }
13689 else if (/* Cursor position hasn't changed. */
13690 PT == w->last_point
13691 /* Make sure the cursor was last displayed
13692 in this window. Otherwise we have to reposition it. */
13693
13694 /* PXW: Must be converted to pixels, probably. */
13695 && 0 <= w->cursor.vpos
13696 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13697 {
13698 if (!must_finish)
13699 {
13700 do_pending_window_change (1);
13701 /* If selected_window changed, redisplay again. */
13702 if (WINDOWP (selected_window)
13703 && (w = XWINDOW (selected_window)) != sw)
13704 goto retry;
13705
13706 /* We used to always goto end_of_redisplay here, but this
13707 isn't enough if we have a blinking cursor. */
13708 if (w->cursor_off_p == w->last_cursor_off_p)
13709 goto end_of_redisplay;
13710 }
13711 goto update;
13712 }
13713 /* If highlighting the region, or if the cursor is in the echo area,
13714 then we can't just move the cursor. */
13715 else if (NILP (Vshow_trailing_whitespace)
13716 && !cursor_in_echo_area)
13717 {
13718 struct it it;
13719 struct glyph_row *row;
13720
13721 /* Skip from tlbufpos to PT and see where it is. Note that
13722 PT may be in invisible text. If so, we will end at the
13723 next visible position. */
13724 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13725 NULL, DEFAULT_FACE_ID);
13726 it.current_x = this_line_start_x;
13727 it.current_y = this_line_y;
13728 it.vpos = this_line_vpos;
13729
13730 /* The call to move_it_to stops in front of PT, but
13731 moves over before-strings. */
13732 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13733
13734 if (it.vpos == this_line_vpos
13735 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13736 row->enabled_p))
13737 {
13738 eassert (this_line_vpos == it.vpos);
13739 eassert (this_line_y == it.current_y);
13740 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13741 #ifdef GLYPH_DEBUG
13742 *w->desired_matrix->method = 0;
13743 debug_method_add (w, "optimization 3");
13744 #endif
13745 goto update;
13746 }
13747 else
13748 goto cancel;
13749 }
13750
13751 cancel:
13752 /* Text changed drastically or point moved off of line. */
13753 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13754 }
13755
13756 CHARPOS (this_line_start_pos) = 0;
13757 ++clear_face_cache_count;
13758 #ifdef HAVE_WINDOW_SYSTEM
13759 ++clear_image_cache_count;
13760 #endif
13761
13762 /* Build desired matrices, and update the display. If
13763 consider_all_windows_p is non-zero, do it for all windows on all
13764 frames. Otherwise do it for selected_window, only. */
13765
13766 if (consider_all_windows_p)
13767 {
13768 FOR_EACH_FRAME (tail, frame)
13769 XFRAME (frame)->updated_p = 0;
13770
13771 propagate_buffer_redisplay ();
13772
13773 FOR_EACH_FRAME (tail, frame)
13774 {
13775 struct frame *f = XFRAME (frame);
13776
13777 /* We don't have to do anything for unselected terminal
13778 frames. */
13779 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13780 && !EQ (FRAME_TTY (f)->top_frame, frame))
13781 continue;
13782
13783 retry_frame:
13784
13785 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13786 {
13787 bool gcscrollbars
13788 /* Only GC scrollbars when we redisplay the whole frame. */
13789 = f->redisplay || !REDISPLAY_SOME_P ();
13790 /* Mark all the scroll bars to be removed; we'll redeem
13791 the ones we want when we redisplay their windows. */
13792 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13793 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13794
13795 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13796 redisplay_windows (FRAME_ROOT_WINDOW (f));
13797 /* Remember that the invisible frames need to be redisplayed next
13798 time they're visible. */
13799 else if (!REDISPLAY_SOME_P ())
13800 f->redisplay = true;
13801
13802 /* The X error handler may have deleted that frame. */
13803 if (!FRAME_LIVE_P (f))
13804 continue;
13805
13806 /* Any scroll bars which redisplay_windows should have
13807 nuked should now go away. */
13808 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13809 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13810
13811 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13812 {
13813 /* If fonts changed on visible frame, display again. */
13814 if (f->fonts_changed)
13815 {
13816 adjust_frame_glyphs (f);
13817 f->fonts_changed = 0;
13818 goto retry_frame;
13819 }
13820
13821 /* See if we have to hscroll. */
13822 if (!f->already_hscrolled_p)
13823 {
13824 f->already_hscrolled_p = 1;
13825 if (hscroll_windows (f->root_window))
13826 goto retry_frame;
13827 }
13828
13829 /* Prevent various kinds of signals during display
13830 update. stdio is not robust about handling
13831 signals, which can cause an apparent I/O error. */
13832 if (interrupt_input)
13833 unrequest_sigio ();
13834 STOP_POLLING;
13835
13836 pending |= update_frame (f, 0, 0);
13837 f->cursor_type_changed = 0;
13838 f->updated_p = 1;
13839 }
13840 }
13841 }
13842
13843 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13844
13845 if (!pending)
13846 {
13847 /* Do the mark_window_display_accurate after all windows have
13848 been redisplayed because this call resets flags in buffers
13849 which are needed for proper redisplay. */
13850 FOR_EACH_FRAME (tail, frame)
13851 {
13852 struct frame *f = XFRAME (frame);
13853 if (f->updated_p)
13854 {
13855 f->redisplay = false;
13856 mark_window_display_accurate (f->root_window, 1);
13857 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13858 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13859 }
13860 }
13861 }
13862 }
13863 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13864 {
13865 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13866 struct frame *mini_frame;
13867
13868 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13869 /* Use list_of_error, not Qerror, so that
13870 we catch only errors and don't run the debugger. */
13871 internal_condition_case_1 (redisplay_window_1, selected_window,
13872 list_of_error,
13873 redisplay_window_error);
13874 if (update_miniwindow_p)
13875 internal_condition_case_1 (redisplay_window_1, mini_window,
13876 list_of_error,
13877 redisplay_window_error);
13878
13879 /* Compare desired and current matrices, perform output. */
13880
13881 update:
13882 /* If fonts changed, display again. */
13883 if (sf->fonts_changed)
13884 goto retry;
13885
13886 /* Prevent various kinds of signals during display update.
13887 stdio is not robust about handling signals,
13888 which can cause an apparent I/O error. */
13889 if (interrupt_input)
13890 unrequest_sigio ();
13891 STOP_POLLING;
13892
13893 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13894 {
13895 if (hscroll_windows (selected_window))
13896 goto retry;
13897
13898 XWINDOW (selected_window)->must_be_updated_p = true;
13899 pending = update_frame (sf, 0, 0);
13900 sf->cursor_type_changed = 0;
13901 }
13902
13903 /* We may have called echo_area_display at the top of this
13904 function. If the echo area is on another frame, that may
13905 have put text on a frame other than the selected one, so the
13906 above call to update_frame would not have caught it. Catch
13907 it here. */
13908 mini_window = FRAME_MINIBUF_WINDOW (sf);
13909 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13910
13911 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13912 {
13913 XWINDOW (mini_window)->must_be_updated_p = true;
13914 pending |= update_frame (mini_frame, 0, 0);
13915 mini_frame->cursor_type_changed = 0;
13916 if (!pending && hscroll_windows (mini_window))
13917 goto retry;
13918 }
13919 }
13920
13921 /* If display was paused because of pending input, make sure we do a
13922 thorough update the next time. */
13923 if (pending)
13924 {
13925 /* Prevent the optimization at the beginning of
13926 redisplay_internal that tries a single-line update of the
13927 line containing the cursor in the selected window. */
13928 CHARPOS (this_line_start_pos) = 0;
13929
13930 /* Let the overlay arrow be updated the next time. */
13931 update_overlay_arrows (0);
13932
13933 /* If we pause after scrolling, some rows in the current
13934 matrices of some windows are not valid. */
13935 if (!WINDOW_FULL_WIDTH_P (w)
13936 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13937 update_mode_lines = 36;
13938 }
13939 else
13940 {
13941 if (!consider_all_windows_p)
13942 {
13943 /* This has already been done above if
13944 consider_all_windows_p is set. */
13945 if (XBUFFER (w->contents)->text->redisplay
13946 && buffer_window_count (XBUFFER (w->contents)) > 1)
13947 /* This can happen if b->text->redisplay was set during
13948 jit-lock. */
13949 propagate_buffer_redisplay ();
13950 mark_window_display_accurate_1 (w, 1);
13951
13952 /* Say overlay arrows are up to date. */
13953 update_overlay_arrows (1);
13954
13955 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13956 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13957 }
13958
13959 update_mode_lines = 0;
13960 windows_or_buffers_changed = 0;
13961 }
13962
13963 /* Start SIGIO interrupts coming again. Having them off during the
13964 code above makes it less likely one will discard output, but not
13965 impossible, since there might be stuff in the system buffer here.
13966 But it is much hairier to try to do anything about that. */
13967 if (interrupt_input)
13968 request_sigio ();
13969 RESUME_POLLING;
13970
13971 /* If a frame has become visible which was not before, redisplay
13972 again, so that we display it. Expose events for such a frame
13973 (which it gets when becoming visible) don't call the parts of
13974 redisplay constructing glyphs, so simply exposing a frame won't
13975 display anything in this case. So, we have to display these
13976 frames here explicitly. */
13977 if (!pending)
13978 {
13979 int new_count = 0;
13980
13981 FOR_EACH_FRAME (tail, frame)
13982 {
13983 if (XFRAME (frame)->visible)
13984 new_count++;
13985 }
13986
13987 if (new_count != number_of_visible_frames)
13988 windows_or_buffers_changed = 52;
13989 }
13990
13991 /* Change frame size now if a change is pending. */
13992 do_pending_window_change (1);
13993
13994 /* If we just did a pending size change, or have additional
13995 visible frames, or selected_window changed, redisplay again. */
13996 if ((windows_or_buffers_changed && !pending)
13997 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13998 goto retry;
13999
14000 /* Clear the face and image caches.
14001
14002 We used to do this only if consider_all_windows_p. But the cache
14003 needs to be cleared if a timer creates images in the current
14004 buffer (e.g. the test case in Bug#6230). */
14005
14006 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14007 {
14008 clear_face_cache (0);
14009 clear_face_cache_count = 0;
14010 }
14011
14012 #ifdef HAVE_WINDOW_SYSTEM
14013 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14014 {
14015 clear_image_caches (Qnil);
14016 clear_image_cache_count = 0;
14017 }
14018 #endif /* HAVE_WINDOW_SYSTEM */
14019
14020 end_of_redisplay:
14021 if (interrupt_input && interrupts_deferred)
14022 request_sigio ();
14023
14024 dynwind_end ();
14025 RESUME_POLLING;
14026 }
14027
14028
14029 /* Redisplay, but leave alone any recent echo area message unless
14030 another message has been requested in its place.
14031
14032 This is useful in situations where you need to redisplay but no
14033 user action has occurred, making it inappropriate for the message
14034 area to be cleared. See tracking_off and
14035 wait_reading_process_output for examples of these situations.
14036
14037 FROM_WHERE is an integer saying from where this function was
14038 called. This is useful for debugging. */
14039
14040 void
14041 redisplay_preserve_echo_area (int from_where)
14042 {
14043 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14044
14045 if (!NILP (echo_area_buffer[1]))
14046 {
14047 /* We have a previously displayed message, but no current
14048 message. Redisplay the previous message. */
14049 display_last_displayed_message_p = 1;
14050 redisplay_internal ();
14051 display_last_displayed_message_p = 0;
14052 }
14053 else
14054 redisplay_internal ();
14055
14056 flush_frame (SELECTED_FRAME ());
14057 }
14058
14059
14060 /* Function registered with record_unwind_protect in redisplay_internal. */
14061
14062 static void
14063 unwind_redisplay (void)
14064 {
14065 redisplaying_p = 0;
14066 }
14067
14068
14069 /* Mark the display of leaf window W as accurate or inaccurate.
14070 If ACCURATE_P is non-zero mark display of W as accurate. If
14071 ACCURATE_P is zero, arrange for W to be redisplayed the next
14072 time redisplay_internal is called. */
14073
14074 static void
14075 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14076 {
14077 struct buffer *b = XBUFFER (w->contents);
14078
14079 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14080 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14081 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14082
14083 if (accurate_p)
14084 {
14085 b->clip_changed = false;
14086 b->prevent_redisplay_optimizations_p = false;
14087 eassert (buffer_window_count (b) > 0);
14088 /* Resetting b->text->redisplay is problematic!
14089 In order to make it safer to do it here, redisplay_internal must
14090 have copied all b->text->redisplay to their respective windows. */
14091 b->text->redisplay = false;
14092
14093 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14094 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14095 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14096 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14097
14098 w->current_matrix->buffer = b;
14099 w->current_matrix->begv = BUF_BEGV (b);
14100 w->current_matrix->zv = BUF_ZV (b);
14101
14102 w->last_cursor_vpos = w->cursor.vpos;
14103 w->last_cursor_off_p = w->cursor_off_p;
14104
14105 if (w == XWINDOW (selected_window))
14106 w->last_point = BUF_PT (b);
14107 else
14108 w->last_point = marker_position (w->pointm);
14109
14110 w->window_end_valid = true;
14111 w->update_mode_line = false;
14112 }
14113
14114 w->redisplay = !accurate_p;
14115 }
14116
14117
14118 /* Mark the display of windows in the window tree rooted at WINDOW as
14119 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14120 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14121 be redisplayed the next time redisplay_internal is called. */
14122
14123 void
14124 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14125 {
14126 struct window *w;
14127
14128 for (; !NILP (window); window = w->next)
14129 {
14130 w = XWINDOW (window);
14131 if (WINDOWP (w->contents))
14132 mark_window_display_accurate (w->contents, accurate_p);
14133 else
14134 mark_window_display_accurate_1 (w, accurate_p);
14135 }
14136
14137 if (accurate_p)
14138 update_overlay_arrows (1);
14139 else
14140 /* Force a thorough redisplay the next time by setting
14141 last_arrow_position and last_arrow_string to t, which is
14142 unequal to any useful value of Voverlay_arrow_... */
14143 update_overlay_arrows (-1);
14144 }
14145
14146
14147 /* Return value in display table DP (Lisp_Char_Table *) for character
14148 C. Since a display table doesn't have any parent, we don't have to
14149 follow parent. Do not call this function directly but use the
14150 macro DISP_CHAR_VECTOR. */
14151
14152 Lisp_Object
14153 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14154 {
14155 Lisp_Object val;
14156
14157 if (ASCII_CHAR_P (c))
14158 {
14159 val = dp->ascii;
14160 if (SUB_CHAR_TABLE_P (val))
14161 val = XSUB_CHAR_TABLE (val)->contents[c];
14162 }
14163 else
14164 {
14165 Lisp_Object table;
14166
14167 XSETCHAR_TABLE (table, dp);
14168 val = char_table_ref (table, c);
14169 }
14170 if (NILP (val))
14171 val = dp->defalt;
14172 return val;
14173 }
14174
14175
14176 \f
14177 /***********************************************************************
14178 Window Redisplay
14179 ***********************************************************************/
14180
14181 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14182
14183 static void
14184 redisplay_windows (Lisp_Object window)
14185 {
14186 while (!NILP (window))
14187 {
14188 struct window *w = XWINDOW (window);
14189
14190 if (WINDOWP (w->contents))
14191 redisplay_windows (w->contents);
14192 else if (BUFFERP (w->contents))
14193 {
14194 displayed_buffer = XBUFFER (w->contents);
14195 /* Use list_of_error, not Qerror, so that
14196 we catch only errors and don't run the debugger. */
14197 internal_condition_case_1 (redisplay_window_0, window,
14198 list_of_error,
14199 redisplay_window_error);
14200 }
14201
14202 window = w->next;
14203 }
14204 }
14205
14206 static Lisp_Object
14207 redisplay_window_error (Lisp_Object ignore)
14208 {
14209 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14210 return Qnil;
14211 }
14212
14213 static Lisp_Object
14214 redisplay_window_0 (Lisp_Object window)
14215 {
14216 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14217 redisplay_window (window, false);
14218 return Qnil;
14219 }
14220
14221 static Lisp_Object
14222 redisplay_window_1 (Lisp_Object window)
14223 {
14224 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14225 redisplay_window (window, true);
14226 return Qnil;
14227 }
14228 \f
14229
14230 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14231 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14232 which positions recorded in ROW differ from current buffer
14233 positions.
14234
14235 Return 0 if cursor is not on this row, 1 otherwise. */
14236
14237 static int
14238 set_cursor_from_row (struct window *w, struct glyph_row *row,
14239 struct glyph_matrix *matrix,
14240 ptrdiff_t delta, ptrdiff_t delta_bytes,
14241 int dy, int dvpos)
14242 {
14243 struct glyph *glyph = row->glyphs[TEXT_AREA];
14244 struct glyph *end = glyph + row->used[TEXT_AREA];
14245 struct glyph *cursor = NULL;
14246 /* The last known character position in row. */
14247 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14248 int x = row->x;
14249 ptrdiff_t pt_old = PT - delta;
14250 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14251 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14252 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14253 /* A glyph beyond the edge of TEXT_AREA which we should never
14254 touch. */
14255 struct glyph *glyphs_end = end;
14256 /* Non-zero means we've found a match for cursor position, but that
14257 glyph has the avoid_cursor_p flag set. */
14258 int match_with_avoid_cursor = 0;
14259 /* Non-zero means we've seen at least one glyph that came from a
14260 display string. */
14261 int string_seen = 0;
14262 /* Largest and smallest buffer positions seen so far during scan of
14263 glyph row. */
14264 ptrdiff_t bpos_max = pos_before;
14265 ptrdiff_t bpos_min = pos_after;
14266 /* Last buffer position covered by an overlay string with an integer
14267 `cursor' property. */
14268 ptrdiff_t bpos_covered = 0;
14269 /* Non-zero means the display string on which to display the cursor
14270 comes from a text property, not from an overlay. */
14271 int string_from_text_prop = 0;
14272
14273 /* Don't even try doing anything if called for a mode-line or
14274 header-line row, since the rest of the code isn't prepared to
14275 deal with such calamities. */
14276 eassert (!row->mode_line_p);
14277 if (row->mode_line_p)
14278 return 0;
14279
14280 /* Skip over glyphs not having an object at the start and the end of
14281 the row. These are special glyphs like truncation marks on
14282 terminal frames. */
14283 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14284 {
14285 if (!row->reversed_p)
14286 {
14287 while (glyph < end
14288 && INTEGERP (glyph->object)
14289 && glyph->charpos < 0)
14290 {
14291 x += glyph->pixel_width;
14292 ++glyph;
14293 }
14294 while (end > glyph
14295 && INTEGERP ((end - 1)->object)
14296 /* CHARPOS is zero for blanks and stretch glyphs
14297 inserted by extend_face_to_end_of_line. */
14298 && (end - 1)->charpos <= 0)
14299 --end;
14300 glyph_before = glyph - 1;
14301 glyph_after = end;
14302 }
14303 else
14304 {
14305 struct glyph *g;
14306
14307 /* If the glyph row is reversed, we need to process it from back
14308 to front, so swap the edge pointers. */
14309 glyphs_end = end = glyph - 1;
14310 glyph += row->used[TEXT_AREA] - 1;
14311
14312 while (glyph > end + 1
14313 && INTEGERP (glyph->object)
14314 && glyph->charpos < 0)
14315 {
14316 --glyph;
14317 x -= glyph->pixel_width;
14318 }
14319 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14320 --glyph;
14321 /* By default, in reversed rows we put the cursor on the
14322 rightmost (first in the reading order) glyph. */
14323 for (g = end + 1; g < glyph; g++)
14324 x += g->pixel_width;
14325 while (end < glyph
14326 && INTEGERP ((end + 1)->object)
14327 && (end + 1)->charpos <= 0)
14328 ++end;
14329 glyph_before = glyph + 1;
14330 glyph_after = end;
14331 }
14332 }
14333 else if (row->reversed_p)
14334 {
14335 /* In R2L rows that don't display text, put the cursor on the
14336 rightmost glyph. Case in point: an empty last line that is
14337 part of an R2L paragraph. */
14338 cursor = end - 1;
14339 /* Avoid placing the cursor on the last glyph of the row, where
14340 on terminal frames we hold the vertical border between
14341 adjacent windows. */
14342 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14343 && !WINDOW_RIGHTMOST_P (w)
14344 && cursor == row->glyphs[LAST_AREA] - 1)
14345 cursor--;
14346 x = -1; /* will be computed below, at label compute_x */
14347 }
14348
14349 /* Step 1: Try to find the glyph whose character position
14350 corresponds to point. If that's not possible, find 2 glyphs
14351 whose character positions are the closest to point, one before
14352 point, the other after it. */
14353 if (!row->reversed_p)
14354 while (/* not marched to end of glyph row */
14355 glyph < end
14356 /* glyph was not inserted by redisplay for internal purposes */
14357 && !INTEGERP (glyph->object))
14358 {
14359 if (BUFFERP (glyph->object))
14360 {
14361 ptrdiff_t dpos = glyph->charpos - pt_old;
14362
14363 if (glyph->charpos > bpos_max)
14364 bpos_max = glyph->charpos;
14365 if (glyph->charpos < bpos_min)
14366 bpos_min = glyph->charpos;
14367 if (!glyph->avoid_cursor_p)
14368 {
14369 /* If we hit point, we've found the glyph on which to
14370 display the cursor. */
14371 if (dpos == 0)
14372 {
14373 match_with_avoid_cursor = 0;
14374 break;
14375 }
14376 /* See if we've found a better approximation to
14377 POS_BEFORE or to POS_AFTER. */
14378 if (0 > dpos && dpos > pos_before - pt_old)
14379 {
14380 pos_before = glyph->charpos;
14381 glyph_before = glyph;
14382 }
14383 else if (0 < dpos && dpos < pos_after - pt_old)
14384 {
14385 pos_after = glyph->charpos;
14386 glyph_after = glyph;
14387 }
14388 }
14389 else if (dpos == 0)
14390 match_with_avoid_cursor = 1;
14391 }
14392 else if (STRINGP (glyph->object))
14393 {
14394 Lisp_Object chprop;
14395 ptrdiff_t glyph_pos = glyph->charpos;
14396
14397 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14398 glyph->object);
14399 if (!NILP (chprop))
14400 {
14401 /* If the string came from a `display' text property,
14402 look up the buffer position of that property and
14403 use that position to update bpos_max, as if we
14404 actually saw such a position in one of the row's
14405 glyphs. This helps with supporting integer values
14406 of `cursor' property on the display string in
14407 situations where most or all of the row's buffer
14408 text is completely covered by display properties,
14409 so that no glyph with valid buffer positions is
14410 ever seen in the row. */
14411 ptrdiff_t prop_pos =
14412 string_buffer_position_lim (glyph->object, pos_before,
14413 pos_after, 0);
14414
14415 if (prop_pos >= pos_before)
14416 bpos_max = prop_pos;
14417 }
14418 if (INTEGERP (chprop))
14419 {
14420 bpos_covered = bpos_max + XINT (chprop);
14421 /* If the `cursor' property covers buffer positions up
14422 to and including point, we should display cursor on
14423 this glyph. Note that, if a `cursor' property on one
14424 of the string's characters has an integer value, we
14425 will break out of the loop below _before_ we get to
14426 the position match above. IOW, integer values of
14427 the `cursor' property override the "exact match for
14428 point" strategy of positioning the cursor. */
14429 /* Implementation note: bpos_max == pt_old when, e.g.,
14430 we are in an empty line, where bpos_max is set to
14431 MATRIX_ROW_START_CHARPOS, see above. */
14432 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14433 {
14434 cursor = glyph;
14435 break;
14436 }
14437 }
14438
14439 string_seen = 1;
14440 }
14441 x += glyph->pixel_width;
14442 ++glyph;
14443 }
14444 else if (glyph > end) /* row is reversed */
14445 while (!INTEGERP (glyph->object))
14446 {
14447 if (BUFFERP (glyph->object))
14448 {
14449 ptrdiff_t dpos = glyph->charpos - pt_old;
14450
14451 if (glyph->charpos > bpos_max)
14452 bpos_max = glyph->charpos;
14453 if (glyph->charpos < bpos_min)
14454 bpos_min = glyph->charpos;
14455 if (!glyph->avoid_cursor_p)
14456 {
14457 if (dpos == 0)
14458 {
14459 match_with_avoid_cursor = 0;
14460 break;
14461 }
14462 if (0 > dpos && dpos > pos_before - pt_old)
14463 {
14464 pos_before = glyph->charpos;
14465 glyph_before = glyph;
14466 }
14467 else if (0 < dpos && dpos < pos_after - pt_old)
14468 {
14469 pos_after = glyph->charpos;
14470 glyph_after = glyph;
14471 }
14472 }
14473 else if (dpos == 0)
14474 match_with_avoid_cursor = 1;
14475 }
14476 else if (STRINGP (glyph->object))
14477 {
14478 Lisp_Object chprop;
14479 ptrdiff_t glyph_pos = glyph->charpos;
14480
14481 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14482 glyph->object);
14483 if (!NILP (chprop))
14484 {
14485 ptrdiff_t prop_pos =
14486 string_buffer_position_lim (glyph->object, pos_before,
14487 pos_after, 0);
14488
14489 if (prop_pos >= pos_before)
14490 bpos_max = prop_pos;
14491 }
14492 if (INTEGERP (chprop))
14493 {
14494 bpos_covered = bpos_max + XINT (chprop);
14495 /* If the `cursor' property covers buffer positions up
14496 to and including point, we should display cursor on
14497 this glyph. */
14498 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14499 {
14500 cursor = glyph;
14501 break;
14502 }
14503 }
14504 string_seen = 1;
14505 }
14506 --glyph;
14507 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14508 {
14509 x--; /* can't use any pixel_width */
14510 break;
14511 }
14512 x -= glyph->pixel_width;
14513 }
14514
14515 /* Step 2: If we didn't find an exact match for point, we need to
14516 look for a proper place to put the cursor among glyphs between
14517 GLYPH_BEFORE and GLYPH_AFTER. */
14518 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14519 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14520 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14521 {
14522 /* An empty line has a single glyph whose OBJECT is zero and
14523 whose CHARPOS is the position of a newline on that line.
14524 Note that on a TTY, there are more glyphs after that, which
14525 were produced by extend_face_to_end_of_line, but their
14526 CHARPOS is zero or negative. */
14527 int empty_line_p =
14528 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14529 && INTEGERP (glyph->object) && glyph->charpos > 0
14530 /* On a TTY, continued and truncated rows also have a glyph at
14531 their end whose OBJECT is zero and whose CHARPOS is
14532 positive (the continuation and truncation glyphs), but such
14533 rows are obviously not "empty". */
14534 && !(row->continued_p || row->truncated_on_right_p);
14535
14536 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14537 {
14538 ptrdiff_t ellipsis_pos;
14539
14540 /* Scan back over the ellipsis glyphs. */
14541 if (!row->reversed_p)
14542 {
14543 ellipsis_pos = (glyph - 1)->charpos;
14544 while (glyph > row->glyphs[TEXT_AREA]
14545 && (glyph - 1)->charpos == ellipsis_pos)
14546 glyph--, x -= glyph->pixel_width;
14547 /* That loop always goes one position too far, including
14548 the glyph before the ellipsis. So scan forward over
14549 that one. */
14550 x += glyph->pixel_width;
14551 glyph++;
14552 }
14553 else /* row is reversed */
14554 {
14555 ellipsis_pos = (glyph + 1)->charpos;
14556 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14557 && (glyph + 1)->charpos == ellipsis_pos)
14558 glyph++, x += glyph->pixel_width;
14559 x -= glyph->pixel_width;
14560 glyph--;
14561 }
14562 }
14563 else if (match_with_avoid_cursor)
14564 {
14565 cursor = glyph_after;
14566 x = -1;
14567 }
14568 else if (string_seen)
14569 {
14570 int incr = row->reversed_p ? -1 : +1;
14571
14572 /* Need to find the glyph that came out of a string which is
14573 present at point. That glyph is somewhere between
14574 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14575 positioned between POS_BEFORE and POS_AFTER in the
14576 buffer. */
14577 struct glyph *start, *stop;
14578 ptrdiff_t pos = pos_before;
14579
14580 x = -1;
14581
14582 /* If the row ends in a newline from a display string,
14583 reordering could have moved the glyphs belonging to the
14584 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14585 in this case we extend the search to the last glyph in
14586 the row that was not inserted by redisplay. */
14587 if (row->ends_in_newline_from_string_p)
14588 {
14589 glyph_after = end;
14590 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14591 }
14592
14593 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14594 correspond to POS_BEFORE and POS_AFTER, respectively. We
14595 need START and STOP in the order that corresponds to the
14596 row's direction as given by its reversed_p flag. If the
14597 directionality of characters between POS_BEFORE and
14598 POS_AFTER is the opposite of the row's base direction,
14599 these characters will have been reordered for display,
14600 and we need to reverse START and STOP. */
14601 if (!row->reversed_p)
14602 {
14603 start = min (glyph_before, glyph_after);
14604 stop = max (glyph_before, glyph_after);
14605 }
14606 else
14607 {
14608 start = max (glyph_before, glyph_after);
14609 stop = min (glyph_before, glyph_after);
14610 }
14611 for (glyph = start + incr;
14612 row->reversed_p ? glyph > stop : glyph < stop; )
14613 {
14614
14615 /* Any glyphs that come from the buffer are here because
14616 of bidi reordering. Skip them, and only pay
14617 attention to glyphs that came from some string. */
14618 if (STRINGP (glyph->object))
14619 {
14620 Lisp_Object str;
14621 ptrdiff_t tem;
14622 /* If the display property covers the newline, we
14623 need to search for it one position farther. */
14624 ptrdiff_t lim = pos_after
14625 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14626
14627 string_from_text_prop = 0;
14628 str = glyph->object;
14629 tem = string_buffer_position_lim (str, pos, lim, 0);
14630 if (tem == 0 /* from overlay */
14631 || pos <= tem)
14632 {
14633 /* If the string from which this glyph came is
14634 found in the buffer at point, or at position
14635 that is closer to point than pos_after, then
14636 we've found the glyph we've been looking for.
14637 If it comes from an overlay (tem == 0), and
14638 it has the `cursor' property on one of its
14639 glyphs, record that glyph as a candidate for
14640 displaying the cursor. (As in the
14641 unidirectional version, we will display the
14642 cursor on the last candidate we find.) */
14643 if (tem == 0
14644 || tem == pt_old
14645 || (tem - pt_old > 0 && tem < pos_after))
14646 {
14647 /* The glyphs from this string could have
14648 been reordered. Find the one with the
14649 smallest string position. Or there could
14650 be a character in the string with the
14651 `cursor' property, which means display
14652 cursor on that character's glyph. */
14653 ptrdiff_t strpos = glyph->charpos;
14654
14655 if (tem)
14656 {
14657 cursor = glyph;
14658 string_from_text_prop = 1;
14659 }
14660 for ( ;
14661 (row->reversed_p ? glyph > stop : glyph < stop)
14662 && EQ (glyph->object, str);
14663 glyph += incr)
14664 {
14665 Lisp_Object cprop;
14666 ptrdiff_t gpos = glyph->charpos;
14667
14668 cprop = Fget_char_property (make_number (gpos),
14669 Qcursor,
14670 glyph->object);
14671 if (!NILP (cprop))
14672 {
14673 cursor = glyph;
14674 break;
14675 }
14676 if (tem && glyph->charpos < strpos)
14677 {
14678 strpos = glyph->charpos;
14679 cursor = glyph;
14680 }
14681 }
14682
14683 if (tem == pt_old
14684 || (tem - pt_old > 0 && tem < pos_after))
14685 goto compute_x;
14686 }
14687 if (tem)
14688 pos = tem + 1; /* don't find previous instances */
14689 }
14690 /* This string is not what we want; skip all of the
14691 glyphs that came from it. */
14692 while ((row->reversed_p ? glyph > stop : glyph < stop)
14693 && EQ (glyph->object, str))
14694 glyph += incr;
14695 }
14696 else
14697 glyph += incr;
14698 }
14699
14700 /* If we reached the end of the line, and END was from a string,
14701 the cursor is not on this line. */
14702 if (cursor == NULL
14703 && (row->reversed_p ? glyph <= end : glyph >= end)
14704 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14705 && STRINGP (end->object)
14706 && row->continued_p)
14707 return 0;
14708 }
14709 /* A truncated row may not include PT among its character positions.
14710 Setting the cursor inside the scroll margin will trigger
14711 recalculation of hscroll in hscroll_window_tree. But if a
14712 display string covers point, defer to the string-handling
14713 code below to figure this out. */
14714 else if (row->truncated_on_left_p && pt_old < bpos_min)
14715 {
14716 cursor = glyph_before;
14717 x = -1;
14718 }
14719 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14720 /* Zero-width characters produce no glyphs. */
14721 || (!empty_line_p
14722 && (row->reversed_p
14723 ? glyph_after > glyphs_end
14724 : glyph_after < glyphs_end)))
14725 {
14726 cursor = glyph_after;
14727 x = -1;
14728 }
14729 }
14730
14731 compute_x:
14732 if (cursor != NULL)
14733 glyph = cursor;
14734 else if (glyph == glyphs_end
14735 && pos_before == pos_after
14736 && STRINGP ((row->reversed_p
14737 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14738 : row->glyphs[TEXT_AREA])->object))
14739 {
14740 /* If all the glyphs of this row came from strings, put the
14741 cursor on the first glyph of the row. This avoids having the
14742 cursor outside of the text area in this very rare and hard
14743 use case. */
14744 glyph =
14745 row->reversed_p
14746 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14747 : row->glyphs[TEXT_AREA];
14748 }
14749 if (x < 0)
14750 {
14751 struct glyph *g;
14752
14753 /* Need to compute x that corresponds to GLYPH. */
14754 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14755 {
14756 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14757 emacs_abort ();
14758 x += g->pixel_width;
14759 }
14760 }
14761
14762 /* ROW could be part of a continued line, which, under bidi
14763 reordering, might have other rows whose start and end charpos
14764 occlude point. Only set w->cursor if we found a better
14765 approximation to the cursor position than we have from previously
14766 examined candidate rows belonging to the same continued line. */
14767 if (/* We already have a candidate row. */
14768 w->cursor.vpos >= 0
14769 /* That candidate is not the row we are processing. */
14770 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14771 /* Make sure cursor.vpos specifies a row whose start and end
14772 charpos occlude point, and it is valid candidate for being a
14773 cursor-row. This is because some callers of this function
14774 leave cursor.vpos at the row where the cursor was displayed
14775 during the last redisplay cycle. */
14776 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14777 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14778 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14779 {
14780 struct glyph *g1
14781 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14782
14783 /* Don't consider glyphs that are outside TEXT_AREA. */
14784 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14785 return 0;
14786 /* Keep the candidate whose buffer position is the closest to
14787 point or has the `cursor' property. */
14788 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14789 w->cursor.hpos >= 0
14790 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14791 && ((BUFFERP (g1->object)
14792 && (g1->charpos == pt_old /* An exact match always wins. */
14793 || (BUFFERP (glyph->object)
14794 && eabs (g1->charpos - pt_old)
14795 < eabs (glyph->charpos - pt_old))))
14796 /* Previous candidate is a glyph from a string that has
14797 a non-nil `cursor' property. */
14798 || (STRINGP (g1->object)
14799 && (!NILP (Fget_char_property (make_number (g1->charpos),
14800 Qcursor, g1->object))
14801 /* Previous candidate is from the same display
14802 string as this one, and the display string
14803 came from a text property. */
14804 || (EQ (g1->object, glyph->object)
14805 && string_from_text_prop)
14806 /* this candidate is from newline and its
14807 position is not an exact match */
14808 || (INTEGERP (glyph->object)
14809 && glyph->charpos != pt_old)))))
14810 return 0;
14811 /* If this candidate gives an exact match, use that. */
14812 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14813 /* If this candidate is a glyph created for the
14814 terminating newline of a line, and point is on that
14815 newline, it wins because it's an exact match. */
14816 || (!row->continued_p
14817 && INTEGERP (glyph->object)
14818 && glyph->charpos == 0
14819 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14820 /* Otherwise, keep the candidate that comes from a row
14821 spanning less buffer positions. This may win when one or
14822 both candidate positions are on glyphs that came from
14823 display strings, for which we cannot compare buffer
14824 positions. */
14825 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14826 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14827 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14828 return 0;
14829 }
14830 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14831 w->cursor.x = x;
14832 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14833 w->cursor.y = row->y + dy;
14834
14835 if (w == XWINDOW (selected_window))
14836 {
14837 if (!row->continued_p
14838 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14839 && row->x == 0)
14840 {
14841 this_line_buffer = XBUFFER (w->contents);
14842
14843 CHARPOS (this_line_start_pos)
14844 = MATRIX_ROW_START_CHARPOS (row) + delta;
14845 BYTEPOS (this_line_start_pos)
14846 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14847
14848 CHARPOS (this_line_end_pos)
14849 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14850 BYTEPOS (this_line_end_pos)
14851 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14852
14853 this_line_y = w->cursor.y;
14854 this_line_pixel_height = row->height;
14855 this_line_vpos = w->cursor.vpos;
14856 this_line_start_x = row->x;
14857 }
14858 else
14859 CHARPOS (this_line_start_pos) = 0;
14860 }
14861
14862 return 1;
14863 }
14864
14865
14866 /* Run window scroll functions, if any, for WINDOW with new window
14867 start STARTP. Sets the window start of WINDOW to that position.
14868
14869 We assume that the window's buffer is really current. */
14870
14871 static struct text_pos
14872 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14873 {
14874 struct window *w = XWINDOW (window);
14875 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14876
14877 eassert (current_buffer == XBUFFER (w->contents));
14878
14879 if (!NILP (Vwindow_scroll_functions))
14880 {
14881 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14882 make_number (CHARPOS (startp)));
14883 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14884 /* In case the hook functions switch buffers. */
14885 set_buffer_internal (XBUFFER (w->contents));
14886 }
14887
14888 return startp;
14889 }
14890
14891
14892 /* Make sure the line containing the cursor is fully visible.
14893 A value of 1 means there is nothing to be done.
14894 (Either the line is fully visible, or it cannot be made so,
14895 or we cannot tell.)
14896
14897 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14898 is higher than window.
14899
14900 A value of 0 means the caller should do scrolling
14901 as if point had gone off the screen. */
14902
14903 static int
14904 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14905 {
14906 struct glyph_matrix *matrix;
14907 struct glyph_row *row;
14908 int window_height;
14909
14910 if (!make_cursor_line_fully_visible_p)
14911 return 1;
14912
14913 /* It's not always possible to find the cursor, e.g, when a window
14914 is full of overlay strings. Don't do anything in that case. */
14915 if (w->cursor.vpos < 0)
14916 return 1;
14917
14918 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14919 row = MATRIX_ROW (matrix, w->cursor.vpos);
14920
14921 /* If the cursor row is not partially visible, there's nothing to do. */
14922 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14923 return 1;
14924
14925 /* If the row the cursor is in is taller than the window's height,
14926 it's not clear what to do, so do nothing. */
14927 window_height = window_box_height (w);
14928 if (row->height >= window_height)
14929 {
14930 if (!force_p || MINI_WINDOW_P (w)
14931 || w->vscroll || w->cursor.vpos == 0)
14932 return 1;
14933 }
14934 return 0;
14935 }
14936
14937
14938 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14939 non-zero means only WINDOW is redisplayed in redisplay_internal.
14940 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14941 in redisplay_window to bring a partially visible line into view in
14942 the case that only the cursor has moved.
14943
14944 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14945 last screen line's vertical height extends past the end of the screen.
14946
14947 Value is
14948
14949 1 if scrolling succeeded
14950
14951 0 if scrolling didn't find point.
14952
14953 -1 if new fonts have been loaded so that we must interrupt
14954 redisplay, adjust glyph matrices, and try again. */
14955
14956 enum
14957 {
14958 SCROLLING_SUCCESS,
14959 SCROLLING_FAILED,
14960 SCROLLING_NEED_LARGER_MATRICES
14961 };
14962
14963 /* If scroll-conservatively is more than this, never recenter.
14964
14965 If you change this, don't forget to update the doc string of
14966 `scroll-conservatively' and the Emacs manual. */
14967 #define SCROLL_LIMIT 100
14968
14969 static int
14970 try_scrolling (Lisp_Object window, int just_this_one_p,
14971 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14972 int temp_scroll_step, int last_line_misfit)
14973 {
14974 struct window *w = XWINDOW (window);
14975 struct frame *f = XFRAME (w->frame);
14976 struct text_pos pos, startp;
14977 struct it it;
14978 int this_scroll_margin, scroll_max, rc, height;
14979 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14980 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14981 Lisp_Object aggressive;
14982 /* We will never try scrolling more than this number of lines. */
14983 int scroll_limit = SCROLL_LIMIT;
14984 int frame_line_height = default_line_pixel_height (w);
14985 int window_total_lines
14986 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14987
14988 #ifdef GLYPH_DEBUG
14989 debug_method_add (w, "try_scrolling");
14990 #endif
14991
14992 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14993
14994 /* Compute scroll margin height in pixels. We scroll when point is
14995 within this distance from the top or bottom of the window. */
14996 if (scroll_margin > 0)
14997 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14998 * frame_line_height;
14999 else
15000 this_scroll_margin = 0;
15001
15002 /* Force arg_scroll_conservatively to have a reasonable value, to
15003 avoid scrolling too far away with slow move_it_* functions. Note
15004 that the user can supply scroll-conservatively equal to
15005 `most-positive-fixnum', which can be larger than INT_MAX. */
15006 if (arg_scroll_conservatively > scroll_limit)
15007 {
15008 arg_scroll_conservatively = scroll_limit + 1;
15009 scroll_max = scroll_limit * frame_line_height;
15010 }
15011 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15012 /* Compute how much we should try to scroll maximally to bring
15013 point into view. */
15014 scroll_max = (max (scroll_step,
15015 max (arg_scroll_conservatively, temp_scroll_step))
15016 * frame_line_height);
15017 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15018 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15019 /* We're trying to scroll because of aggressive scrolling but no
15020 scroll_step is set. Choose an arbitrary one. */
15021 scroll_max = 10 * frame_line_height;
15022 else
15023 scroll_max = 0;
15024
15025 too_near_end:
15026
15027 /* Decide whether to scroll down. */
15028 if (PT > CHARPOS (startp))
15029 {
15030 int scroll_margin_y;
15031
15032 /* Compute the pixel ypos of the scroll margin, then move IT to
15033 either that ypos or PT, whichever comes first. */
15034 start_display (&it, w, startp);
15035 scroll_margin_y = it.last_visible_y - this_scroll_margin
15036 - frame_line_height * extra_scroll_margin_lines;
15037 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15038 (MOVE_TO_POS | MOVE_TO_Y));
15039
15040 if (PT > CHARPOS (it.current.pos))
15041 {
15042 int y0 = line_bottom_y (&it);
15043 /* Compute how many pixels below window bottom to stop searching
15044 for PT. This avoids costly search for PT that is far away if
15045 the user limited scrolling by a small number of lines, but
15046 always finds PT if scroll_conservatively is set to a large
15047 number, such as most-positive-fixnum. */
15048 int slack = max (scroll_max, 10 * frame_line_height);
15049 int y_to_move = it.last_visible_y + slack;
15050
15051 /* Compute the distance from the scroll margin to PT or to
15052 the scroll limit, whichever comes first. This should
15053 include the height of the cursor line, to make that line
15054 fully visible. */
15055 move_it_to (&it, PT, -1, y_to_move,
15056 -1, MOVE_TO_POS | MOVE_TO_Y);
15057 dy = line_bottom_y (&it) - y0;
15058
15059 if (dy > scroll_max)
15060 return SCROLLING_FAILED;
15061
15062 if (dy > 0)
15063 scroll_down_p = 1;
15064 }
15065 }
15066
15067 if (scroll_down_p)
15068 {
15069 /* Point is in or below the bottom scroll margin, so move the
15070 window start down. If scrolling conservatively, move it just
15071 enough down to make point visible. If scroll_step is set,
15072 move it down by scroll_step. */
15073 if (arg_scroll_conservatively)
15074 amount_to_scroll
15075 = min (max (dy, frame_line_height),
15076 frame_line_height * arg_scroll_conservatively);
15077 else if (scroll_step || temp_scroll_step)
15078 amount_to_scroll = scroll_max;
15079 else
15080 {
15081 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15082 height = WINDOW_BOX_TEXT_HEIGHT (w);
15083 if (NUMBERP (aggressive))
15084 {
15085 double float_amount = XFLOATINT (aggressive) * height;
15086 int aggressive_scroll = float_amount;
15087 if (aggressive_scroll == 0 && float_amount > 0)
15088 aggressive_scroll = 1;
15089 /* Don't let point enter the scroll margin near top of
15090 the window. This could happen if the value of
15091 scroll_up_aggressively is too large and there are
15092 non-zero margins, because scroll_up_aggressively
15093 means put point that fraction of window height
15094 _from_the_bottom_margin_. */
15095 if (aggressive_scroll + 2*this_scroll_margin > height)
15096 aggressive_scroll = height - 2*this_scroll_margin;
15097 amount_to_scroll = dy + aggressive_scroll;
15098 }
15099 }
15100
15101 if (amount_to_scroll <= 0)
15102 return SCROLLING_FAILED;
15103
15104 start_display (&it, w, startp);
15105 if (arg_scroll_conservatively <= scroll_limit)
15106 move_it_vertically (&it, amount_to_scroll);
15107 else
15108 {
15109 /* Extra precision for users who set scroll-conservatively
15110 to a large number: make sure the amount we scroll
15111 the window start is never less than amount_to_scroll,
15112 which was computed as distance from window bottom to
15113 point. This matters when lines at window top and lines
15114 below window bottom have different height. */
15115 struct it it1;
15116 void *it1data = NULL;
15117 /* We use a temporary it1 because line_bottom_y can modify
15118 its argument, if it moves one line down; see there. */
15119 int start_y;
15120
15121 SAVE_IT (it1, it, it1data);
15122 start_y = line_bottom_y (&it1);
15123 do {
15124 RESTORE_IT (&it, &it, it1data);
15125 move_it_by_lines (&it, 1);
15126 SAVE_IT (it1, it, it1data);
15127 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15128 }
15129
15130 /* If STARTP is unchanged, move it down another screen line. */
15131 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15132 move_it_by_lines (&it, 1);
15133 startp = it.current.pos;
15134 }
15135 else
15136 {
15137 struct text_pos scroll_margin_pos = startp;
15138 int y_offset = 0;
15139
15140 /* See if point is inside the scroll margin at the top of the
15141 window. */
15142 if (this_scroll_margin)
15143 {
15144 int y_start;
15145
15146 start_display (&it, w, startp);
15147 y_start = it.current_y;
15148 move_it_vertically (&it, this_scroll_margin);
15149 scroll_margin_pos = it.current.pos;
15150 /* If we didn't move enough before hitting ZV, request
15151 additional amount of scroll, to move point out of the
15152 scroll margin. */
15153 if (IT_CHARPOS (it) == ZV
15154 && it.current_y - y_start < this_scroll_margin)
15155 y_offset = this_scroll_margin - (it.current_y - y_start);
15156 }
15157
15158 if (PT < CHARPOS (scroll_margin_pos))
15159 {
15160 /* Point is in the scroll margin at the top of the window or
15161 above what is displayed in the window. */
15162 int y0, y_to_move;
15163
15164 /* Compute the vertical distance from PT to the scroll
15165 margin position. Move as far as scroll_max allows, or
15166 one screenful, or 10 screen lines, whichever is largest.
15167 Give up if distance is greater than scroll_max or if we
15168 didn't reach the scroll margin position. */
15169 SET_TEXT_POS (pos, PT, PT_BYTE);
15170 start_display (&it, w, pos);
15171 y0 = it.current_y;
15172 y_to_move = max (it.last_visible_y,
15173 max (scroll_max, 10 * frame_line_height));
15174 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15175 y_to_move, -1,
15176 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15177 dy = it.current_y - y0;
15178 if (dy > scroll_max
15179 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15180 return SCROLLING_FAILED;
15181
15182 /* Additional scroll for when ZV was too close to point. */
15183 dy += y_offset;
15184
15185 /* Compute new window start. */
15186 start_display (&it, w, startp);
15187
15188 if (arg_scroll_conservatively)
15189 amount_to_scroll = max (dy, frame_line_height *
15190 max (scroll_step, temp_scroll_step));
15191 else if (scroll_step || temp_scroll_step)
15192 amount_to_scroll = scroll_max;
15193 else
15194 {
15195 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15196 height = WINDOW_BOX_TEXT_HEIGHT (w);
15197 if (NUMBERP (aggressive))
15198 {
15199 double float_amount = XFLOATINT (aggressive) * height;
15200 int aggressive_scroll = float_amount;
15201 if (aggressive_scroll == 0 && float_amount > 0)
15202 aggressive_scroll = 1;
15203 /* Don't let point enter the scroll margin near
15204 bottom of the window, if the value of
15205 scroll_down_aggressively happens to be too
15206 large. */
15207 if (aggressive_scroll + 2*this_scroll_margin > height)
15208 aggressive_scroll = height - 2*this_scroll_margin;
15209 amount_to_scroll = dy + aggressive_scroll;
15210 }
15211 }
15212
15213 if (amount_to_scroll <= 0)
15214 return SCROLLING_FAILED;
15215
15216 move_it_vertically_backward (&it, amount_to_scroll);
15217 startp = it.current.pos;
15218 }
15219 }
15220
15221 /* Run window scroll functions. */
15222 startp = run_window_scroll_functions (window, startp);
15223
15224 /* Display the window. Give up if new fonts are loaded, or if point
15225 doesn't appear. */
15226 if (!try_window (window, startp, 0))
15227 rc = SCROLLING_NEED_LARGER_MATRICES;
15228 else if (w->cursor.vpos < 0)
15229 {
15230 clear_glyph_matrix (w->desired_matrix);
15231 rc = SCROLLING_FAILED;
15232 }
15233 else
15234 {
15235 /* Maybe forget recorded base line for line number display. */
15236 if (!just_this_one_p
15237 || current_buffer->clip_changed
15238 || BEG_UNCHANGED < CHARPOS (startp))
15239 w->base_line_number = 0;
15240
15241 /* If cursor ends up on a partially visible line,
15242 treat that as being off the bottom of the screen. */
15243 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15244 /* It's possible that the cursor is on the first line of the
15245 buffer, which is partially obscured due to a vscroll
15246 (Bug#7537). In that case, avoid looping forever. */
15247 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15248 {
15249 clear_glyph_matrix (w->desired_matrix);
15250 ++extra_scroll_margin_lines;
15251 goto too_near_end;
15252 }
15253 rc = SCROLLING_SUCCESS;
15254 }
15255
15256 return rc;
15257 }
15258
15259
15260 /* Compute a suitable window start for window W if display of W starts
15261 on a continuation line. Value is non-zero if a new window start
15262 was computed.
15263
15264 The new window start will be computed, based on W's width, starting
15265 from the start of the continued line. It is the start of the
15266 screen line with the minimum distance from the old start W->start. */
15267
15268 static int
15269 compute_window_start_on_continuation_line (struct window *w)
15270 {
15271 struct text_pos pos, start_pos;
15272 int window_start_changed_p = 0;
15273
15274 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15275
15276 /* If window start is on a continuation line... Window start may be
15277 < BEGV in case there's invisible text at the start of the
15278 buffer (M-x rmail, for example). */
15279 if (CHARPOS (start_pos) > BEGV
15280 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15281 {
15282 struct it it;
15283 struct glyph_row *row;
15284
15285 /* Handle the case that the window start is out of range. */
15286 if (CHARPOS (start_pos) < BEGV)
15287 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15288 else if (CHARPOS (start_pos) > ZV)
15289 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15290
15291 /* Find the start of the continued line. This should be fast
15292 because find_newline is fast (newline cache). */
15293 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15294 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15295 row, DEFAULT_FACE_ID);
15296 reseat_at_previous_visible_line_start (&it);
15297
15298 /* If the line start is "too far" away from the window start,
15299 say it takes too much time to compute a new window start. */
15300 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15301 /* PXW: Do we need upper bounds here? */
15302 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15303 {
15304 int min_distance, distance;
15305
15306 /* Move forward by display lines to find the new window
15307 start. If window width was enlarged, the new start can
15308 be expected to be > the old start. If window width was
15309 decreased, the new window start will be < the old start.
15310 So, we're looking for the display line start with the
15311 minimum distance from the old window start. */
15312 pos = it.current.pos;
15313 min_distance = INFINITY;
15314 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15315 distance < min_distance)
15316 {
15317 min_distance = distance;
15318 pos = it.current.pos;
15319 if (it.line_wrap == WORD_WRAP)
15320 {
15321 /* Under WORD_WRAP, move_it_by_lines is likely to
15322 overshoot and stop not at the first, but the
15323 second character from the left margin. So in
15324 that case, we need a more tight control on the X
15325 coordinate of the iterator than move_it_by_lines
15326 promises in its contract. The method is to first
15327 go to the last (rightmost) visible character of a
15328 line, then move to the leftmost character on the
15329 next line in a separate call. */
15330 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15331 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15332 move_it_to (&it, ZV, 0,
15333 it.current_y + it.max_ascent + it.max_descent, -1,
15334 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15335 }
15336 else
15337 move_it_by_lines (&it, 1);
15338 }
15339
15340 /* Set the window start there. */
15341 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15342 window_start_changed_p = 1;
15343 }
15344 }
15345
15346 return window_start_changed_p;
15347 }
15348
15349
15350 /* Try cursor movement in case text has not changed in window WINDOW,
15351 with window start STARTP. Value is
15352
15353 CURSOR_MOVEMENT_SUCCESS if successful
15354
15355 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15356
15357 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15358 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15359 we want to scroll as if scroll-step were set to 1. See the code.
15360
15361 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15362 which case we have to abort this redisplay, and adjust matrices
15363 first. */
15364
15365 enum
15366 {
15367 CURSOR_MOVEMENT_SUCCESS,
15368 CURSOR_MOVEMENT_CANNOT_BE_USED,
15369 CURSOR_MOVEMENT_MUST_SCROLL,
15370 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15371 };
15372
15373 static int
15374 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15375 {
15376 struct window *w = XWINDOW (window);
15377 struct frame *f = XFRAME (w->frame);
15378 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15379
15380 #ifdef GLYPH_DEBUG
15381 if (inhibit_try_cursor_movement)
15382 return rc;
15383 #endif
15384
15385 /* Previously, there was a check for Lisp integer in the
15386 if-statement below. Now, this field is converted to
15387 ptrdiff_t, thus zero means invalid position in a buffer. */
15388 eassert (w->last_point > 0);
15389 /* Likewise there was a check whether window_end_vpos is nil or larger
15390 than the window. Now window_end_vpos is int and so never nil, but
15391 let's leave eassert to check whether it fits in the window. */
15392 eassert (w->window_end_vpos < w->current_matrix->nrows);
15393
15394 /* Handle case where text has not changed, only point, and it has
15395 not moved off the frame. */
15396 if (/* Point may be in this window. */
15397 PT >= CHARPOS (startp)
15398 /* Selective display hasn't changed. */
15399 && !current_buffer->clip_changed
15400 /* Function force-mode-line-update is used to force a thorough
15401 redisplay. It sets either windows_or_buffers_changed or
15402 update_mode_lines. So don't take a shortcut here for these
15403 cases. */
15404 && !update_mode_lines
15405 && !windows_or_buffers_changed
15406 && !f->cursor_type_changed
15407 && NILP (Vshow_trailing_whitespace)
15408 /* This code is not used for mini-buffer for the sake of the case
15409 of redisplaying to replace an echo area message; since in
15410 that case the mini-buffer contents per se are usually
15411 unchanged. This code is of no real use in the mini-buffer
15412 since the handling of this_line_start_pos, etc., in redisplay
15413 handles the same cases. */
15414 && !EQ (window, minibuf_window)
15415 && (FRAME_WINDOW_P (f)
15416 || !overlay_arrow_in_current_buffer_p ()))
15417 {
15418 int this_scroll_margin, top_scroll_margin;
15419 struct glyph_row *row = NULL;
15420 int frame_line_height = default_line_pixel_height (w);
15421 int window_total_lines
15422 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15423
15424 #ifdef GLYPH_DEBUG
15425 debug_method_add (w, "cursor movement");
15426 #endif
15427
15428 /* Scroll if point within this distance from the top or bottom
15429 of the window. This is a pixel value. */
15430 if (scroll_margin > 0)
15431 {
15432 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15433 this_scroll_margin *= frame_line_height;
15434 }
15435 else
15436 this_scroll_margin = 0;
15437
15438 top_scroll_margin = this_scroll_margin;
15439 if (WINDOW_WANTS_HEADER_LINE_P (w))
15440 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15441
15442 /* Start with the row the cursor was displayed during the last
15443 not paused redisplay. Give up if that row is not valid. */
15444 if (w->last_cursor_vpos < 0
15445 || w->last_cursor_vpos >= w->current_matrix->nrows)
15446 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15447 else
15448 {
15449 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15450 if (row->mode_line_p)
15451 ++row;
15452 if (!row->enabled_p)
15453 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15454 }
15455
15456 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15457 {
15458 int scroll_p = 0, must_scroll = 0;
15459 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15460
15461 if (PT > w->last_point)
15462 {
15463 /* Point has moved forward. */
15464 while (MATRIX_ROW_END_CHARPOS (row) < PT
15465 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15466 {
15467 eassert (row->enabled_p);
15468 ++row;
15469 }
15470
15471 /* If the end position of a row equals the start
15472 position of the next row, and PT is at that position,
15473 we would rather display cursor in the next line. */
15474 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15475 && MATRIX_ROW_END_CHARPOS (row) == PT
15476 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15477 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15478 && !cursor_row_p (row))
15479 ++row;
15480
15481 /* If within the scroll margin, scroll. Note that
15482 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15483 the next line would be drawn, and that
15484 this_scroll_margin can be zero. */
15485 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15486 || PT > MATRIX_ROW_END_CHARPOS (row)
15487 /* Line is completely visible last line in window
15488 and PT is to be set in the next line. */
15489 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15490 && PT == MATRIX_ROW_END_CHARPOS (row)
15491 && !row->ends_at_zv_p
15492 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15493 scroll_p = 1;
15494 }
15495 else if (PT < w->last_point)
15496 {
15497 /* Cursor has to be moved backward. Note that PT >=
15498 CHARPOS (startp) because of the outer if-statement. */
15499 while (!row->mode_line_p
15500 && (MATRIX_ROW_START_CHARPOS (row) > PT
15501 || (MATRIX_ROW_START_CHARPOS (row) == PT
15502 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15503 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15504 row > w->current_matrix->rows
15505 && (row-1)->ends_in_newline_from_string_p))))
15506 && (row->y > top_scroll_margin
15507 || CHARPOS (startp) == BEGV))
15508 {
15509 eassert (row->enabled_p);
15510 --row;
15511 }
15512
15513 /* Consider the following case: Window starts at BEGV,
15514 there is invisible, intangible text at BEGV, so that
15515 display starts at some point START > BEGV. It can
15516 happen that we are called with PT somewhere between
15517 BEGV and START. Try to handle that case. */
15518 if (row < w->current_matrix->rows
15519 || row->mode_line_p)
15520 {
15521 row = w->current_matrix->rows;
15522 if (row->mode_line_p)
15523 ++row;
15524 }
15525
15526 /* Due to newlines in overlay strings, we may have to
15527 skip forward over overlay strings. */
15528 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15529 && MATRIX_ROW_END_CHARPOS (row) == PT
15530 && !cursor_row_p (row))
15531 ++row;
15532
15533 /* If within the scroll margin, scroll. */
15534 if (row->y < top_scroll_margin
15535 && CHARPOS (startp) != BEGV)
15536 scroll_p = 1;
15537 }
15538 else
15539 {
15540 /* Cursor did not move. So don't scroll even if cursor line
15541 is partially visible, as it was so before. */
15542 rc = CURSOR_MOVEMENT_SUCCESS;
15543 }
15544
15545 if (PT < MATRIX_ROW_START_CHARPOS (row)
15546 || PT > MATRIX_ROW_END_CHARPOS (row))
15547 {
15548 /* if PT is not in the glyph row, give up. */
15549 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15550 must_scroll = 1;
15551 }
15552 else if (rc != CURSOR_MOVEMENT_SUCCESS
15553 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15554 {
15555 struct glyph_row *row1;
15556
15557 /* If rows are bidi-reordered and point moved, back up
15558 until we find a row that does not belong to a
15559 continuation line. This is because we must consider
15560 all rows of a continued line as candidates for the
15561 new cursor positioning, since row start and end
15562 positions change non-linearly with vertical position
15563 in such rows. */
15564 /* FIXME: Revisit this when glyph ``spilling'' in
15565 continuation lines' rows is implemented for
15566 bidi-reordered rows. */
15567 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15568 MATRIX_ROW_CONTINUATION_LINE_P (row);
15569 --row)
15570 {
15571 /* If we hit the beginning of the displayed portion
15572 without finding the first row of a continued
15573 line, give up. */
15574 if (row <= row1)
15575 {
15576 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15577 break;
15578 }
15579 eassert (row->enabled_p);
15580 }
15581 }
15582 if (must_scroll)
15583 ;
15584 else if (rc != CURSOR_MOVEMENT_SUCCESS
15585 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15586 /* Make sure this isn't a header line by any chance, since
15587 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15588 && !row->mode_line_p
15589 && make_cursor_line_fully_visible_p)
15590 {
15591 if (PT == MATRIX_ROW_END_CHARPOS (row)
15592 && !row->ends_at_zv_p
15593 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15594 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15595 else if (row->height > window_box_height (w))
15596 {
15597 /* If we end up in a partially visible line, let's
15598 make it fully visible, except when it's taller
15599 than the window, in which case we can't do much
15600 about it. */
15601 *scroll_step = 1;
15602 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15603 }
15604 else
15605 {
15606 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15607 if (!cursor_row_fully_visible_p (w, 0, 1))
15608 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15609 else
15610 rc = CURSOR_MOVEMENT_SUCCESS;
15611 }
15612 }
15613 else if (scroll_p)
15614 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15615 else if (rc != CURSOR_MOVEMENT_SUCCESS
15616 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15617 {
15618 /* With bidi-reordered rows, there could be more than
15619 one candidate row whose start and end positions
15620 occlude point. We need to let set_cursor_from_row
15621 find the best candidate. */
15622 /* FIXME: Revisit this when glyph ``spilling'' in
15623 continuation lines' rows is implemented for
15624 bidi-reordered rows. */
15625 int rv = 0;
15626
15627 do
15628 {
15629 int at_zv_p = 0, exact_match_p = 0;
15630
15631 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15632 && PT <= MATRIX_ROW_END_CHARPOS (row)
15633 && cursor_row_p (row))
15634 rv |= set_cursor_from_row (w, row, w->current_matrix,
15635 0, 0, 0, 0);
15636 /* As soon as we've found the exact match for point,
15637 or the first suitable row whose ends_at_zv_p flag
15638 is set, we are done. */
15639 if (rv)
15640 {
15641 at_zv_p = MATRIX_ROW (w->current_matrix,
15642 w->cursor.vpos)->ends_at_zv_p;
15643 if (!at_zv_p
15644 && w->cursor.hpos >= 0
15645 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15646 w->cursor.vpos))
15647 {
15648 struct glyph_row *candidate =
15649 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15650 struct glyph *g =
15651 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15652 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15653
15654 exact_match_p =
15655 (BUFFERP (g->object) && g->charpos == PT)
15656 || (INTEGERP (g->object)
15657 && (g->charpos == PT
15658 || (g->charpos == 0 && endpos - 1 == PT)));
15659 }
15660 if (at_zv_p || exact_match_p)
15661 {
15662 rc = CURSOR_MOVEMENT_SUCCESS;
15663 break;
15664 }
15665 }
15666 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15667 break;
15668 ++row;
15669 }
15670 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15671 || row->continued_p)
15672 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15673 || (MATRIX_ROW_START_CHARPOS (row) == PT
15674 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15675 /* If we didn't find any candidate rows, or exited the
15676 loop before all the candidates were examined, signal
15677 to the caller that this method failed. */
15678 if (rc != CURSOR_MOVEMENT_SUCCESS
15679 && !(rv
15680 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15681 && !row->continued_p))
15682 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15683 else if (rv)
15684 rc = CURSOR_MOVEMENT_SUCCESS;
15685 }
15686 else
15687 {
15688 do
15689 {
15690 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15691 {
15692 rc = CURSOR_MOVEMENT_SUCCESS;
15693 break;
15694 }
15695 ++row;
15696 }
15697 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15698 && MATRIX_ROW_START_CHARPOS (row) == PT
15699 && cursor_row_p (row));
15700 }
15701 }
15702 }
15703
15704 return rc;
15705 }
15706
15707 void
15708 set_vertical_scroll_bar (struct window *w)
15709 {
15710 ptrdiff_t start, end, whole;
15711
15712 /* Calculate the start and end positions for the current window.
15713 At some point, it would be nice to choose between scrollbars
15714 which reflect the whole buffer size, with special markers
15715 indicating narrowing, and scrollbars which reflect only the
15716 visible region.
15717
15718 Note that mini-buffers sometimes aren't displaying any text. */
15719 if (!MINI_WINDOW_P (w)
15720 || (w == XWINDOW (minibuf_window)
15721 && NILP (echo_area_buffer[0])))
15722 {
15723 struct buffer *buf = XBUFFER (w->contents);
15724 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15725 start = marker_position (w->start) - BUF_BEGV (buf);
15726 /* I don't think this is guaranteed to be right. For the
15727 moment, we'll pretend it is. */
15728 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15729
15730 if (end < start)
15731 end = start;
15732 if (whole < (end - start))
15733 whole = end - start;
15734 }
15735 else
15736 start = end = whole = 0;
15737
15738 /* Indicate what this scroll bar ought to be displaying now. */
15739 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15740 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15741 (w, end - start, whole, start);
15742 }
15743
15744
15745 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15746 selected_window is redisplayed.
15747
15748 We can return without actually redisplaying the window if fonts has been
15749 changed on window's frame. In that case, redisplay_internal will retry.
15750
15751 As one of the important parts of redisplaying a window, we need to
15752 decide whether the previous window-start position (stored in the
15753 window's w->start marker position) is still valid, and if it isn't,
15754 recompute it. Some details about that:
15755
15756 . The previous window-start could be in a continuation line, in
15757 which case we need to recompute it when the window width
15758 changes. See compute_window_start_on_continuation_line and its
15759 call below.
15760
15761 . The text that changed since last redisplay could include the
15762 previous window-start position. In that case, we try to salvage
15763 what we can from the current glyph matrix by calling
15764 try_scrolling, which see.
15765
15766 . Some Emacs command could force us to use a specific window-start
15767 position by setting the window's force_start flag, or gently
15768 propose doing that by setting the window's optional_new_start
15769 flag. In these cases, we try using the specified start point if
15770 that succeeds (i.e. the window desired matrix is successfully
15771 recomputed, and point location is within the window). In case
15772 of optional_new_start, we first check if the specified start
15773 position is feasible, i.e. if it will allow point to be
15774 displayed in the window. If using the specified start point
15775 fails, e.g., if new fonts are needed to be loaded, we abort the
15776 redisplay cycle and leave it up to the next cycle to figure out
15777 things.
15778
15779 . Note that the window's force_start flag is sometimes set by
15780 redisplay itself, when it decides that the previous window start
15781 point is fine and should be kept. Search for "goto force_start"
15782 below to see the details. Like the values of window-start
15783 specified outside of redisplay, these internally-deduced values
15784 are tested for feasibility, and ignored if found to be
15785 unfeasible.
15786
15787 . Note that the function try_window, used to completely redisplay
15788 a window, accepts the window's start point as its argument.
15789 This is used several times in the redisplay code to control
15790 where the window start will be, according to user options such
15791 as scroll-conservatively, and also to ensure the screen line
15792 showing point will be fully (as opposed to partially) visible on
15793 display. */
15794
15795 static void
15796 redisplay_window (Lisp_Object window, bool just_this_one_p)
15797 {
15798 struct window *w = XWINDOW (window);
15799 struct frame *f = XFRAME (w->frame);
15800 struct buffer *buffer = XBUFFER (w->contents);
15801 struct buffer *old = current_buffer;
15802 struct text_pos lpoint, opoint, startp;
15803 int update_mode_line;
15804 int tem;
15805 struct it it;
15806 /* Record it now because it's overwritten. */
15807 bool current_matrix_up_to_date_p = false;
15808 bool used_current_matrix_p = false;
15809 /* This is less strict than current_matrix_up_to_date_p.
15810 It indicates that the buffer contents and narrowing are unchanged. */
15811 bool buffer_unchanged_p = false;
15812 int temp_scroll_step = 0;
15813 dynwind_begin ();
15814 int rc;
15815 int centering_position = -1;
15816 int last_line_misfit = 0;
15817 ptrdiff_t beg_unchanged, end_unchanged;
15818 int frame_line_height;
15819
15820 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15821 opoint = lpoint;
15822
15823 #ifdef GLYPH_DEBUG
15824 *w->desired_matrix->method = 0;
15825 #endif
15826
15827 if (!just_this_one_p
15828 && REDISPLAY_SOME_P ()
15829 && !w->redisplay
15830 && !f->redisplay
15831 && !buffer->text->redisplay
15832 && BUF_PT (buffer) == w->last_point)
15833 return;
15834
15835 /* Make sure that both W's markers are valid. */
15836 eassert (XMARKER (w->start)->buffer == buffer);
15837 eassert (XMARKER (w->pointm)->buffer == buffer);
15838
15839 /* We come here again if we need to run window-text-change-functions
15840 below. */
15841 restart:
15842 reconsider_clip_changes (w);
15843 frame_line_height = default_line_pixel_height (w);
15844
15845 /* Has the mode line to be updated? */
15846 update_mode_line = (w->update_mode_line
15847 || update_mode_lines
15848 || buffer->clip_changed
15849 || buffer->prevent_redisplay_optimizations_p);
15850
15851 if (!just_this_one_p)
15852 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15853 cleverly elsewhere. */
15854 w->must_be_updated_p = true;
15855
15856 if (MINI_WINDOW_P (w))
15857 {
15858 if (w == XWINDOW (echo_area_window)
15859 && !NILP (echo_area_buffer[0]))
15860 {
15861 if (update_mode_line)
15862 /* We may have to update a tty frame's menu bar or a
15863 tool-bar. Example `M-x C-h C-h C-g'. */
15864 goto finish_menu_bars;
15865 else
15866 /* We've already displayed the echo area glyphs in this window. */
15867 goto finish_scroll_bars;
15868 }
15869 else if ((w != XWINDOW (minibuf_window)
15870 || minibuf_level == 0)
15871 /* When buffer is nonempty, redisplay window normally. */
15872 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15873 /* Quail displays non-mini buffers in minibuffer window.
15874 In that case, redisplay the window normally. */
15875 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15876 {
15877 /* W is a mini-buffer window, but it's not active, so clear
15878 it. */
15879 int yb = window_text_bottom_y (w);
15880 struct glyph_row *row;
15881 int y;
15882
15883 for (y = 0, row = w->desired_matrix->rows;
15884 y < yb;
15885 y += row->height, ++row)
15886 blank_row (w, row, y);
15887 goto finish_scroll_bars;
15888 }
15889
15890 clear_glyph_matrix (w->desired_matrix);
15891 }
15892
15893 /* Otherwise set up data on this window; select its buffer and point
15894 value. */
15895 /* Really select the buffer, for the sake of buffer-local
15896 variables. */
15897 set_buffer_internal_1 (XBUFFER (w->contents));
15898
15899 current_matrix_up_to_date_p
15900 = (w->window_end_valid
15901 && !current_buffer->clip_changed
15902 && !current_buffer->prevent_redisplay_optimizations_p
15903 && !window_outdated (w));
15904
15905 /* Run the window-text-change-functions
15906 if it is possible that the text on the screen has changed
15907 (either due to modification of the text, or any other reason). */
15908 if (!current_matrix_up_to_date_p
15909 && !NILP (Vwindow_text_change_functions))
15910 {
15911 safe_run_hooks (Qwindow_text_change_functions);
15912 goto restart;
15913 }
15914
15915 beg_unchanged = BEG_UNCHANGED;
15916 end_unchanged = END_UNCHANGED;
15917
15918 SET_TEXT_POS (opoint, PT, PT_BYTE);
15919
15920 specbind (Qinhibit_point_motion_hooks, Qt);
15921
15922 buffer_unchanged_p
15923 = (w->window_end_valid
15924 && !current_buffer->clip_changed
15925 && !window_outdated (w));
15926
15927 /* When windows_or_buffers_changed is non-zero, we can't rely
15928 on the window end being valid, so set it to zero there. */
15929 if (windows_or_buffers_changed)
15930 {
15931 /* If window starts on a continuation line, maybe adjust the
15932 window start in case the window's width changed. */
15933 if (XMARKER (w->start)->buffer == current_buffer)
15934 compute_window_start_on_continuation_line (w);
15935
15936 w->window_end_valid = false;
15937 /* If so, we also can't rely on current matrix
15938 and should not fool try_cursor_movement below. */
15939 current_matrix_up_to_date_p = false;
15940 }
15941
15942 /* Some sanity checks. */
15943 CHECK_WINDOW_END (w);
15944 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15945 emacs_abort ();
15946 if (BYTEPOS (opoint) < CHARPOS (opoint))
15947 emacs_abort ();
15948
15949 if (mode_line_update_needed (w))
15950 update_mode_line = 1;
15951
15952 /* Point refers normally to the selected window. For any other
15953 window, set up appropriate value. */
15954 if (!EQ (window, selected_window))
15955 {
15956 ptrdiff_t new_pt = marker_position (w->pointm);
15957 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15958 if (new_pt < BEGV)
15959 {
15960 new_pt = BEGV;
15961 new_pt_byte = BEGV_BYTE;
15962 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15963 }
15964 else if (new_pt > (ZV - 1))
15965 {
15966 new_pt = ZV;
15967 new_pt_byte = ZV_BYTE;
15968 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15969 }
15970
15971 /* We don't use SET_PT so that the point-motion hooks don't run. */
15972 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15973 }
15974
15975 /* If any of the character widths specified in the display table
15976 have changed, invalidate the width run cache. It's true that
15977 this may be a bit late to catch such changes, but the rest of
15978 redisplay goes (non-fatally) haywire when the display table is
15979 changed, so why should we worry about doing any better? */
15980 if (current_buffer->width_run_cache
15981 || (current_buffer->base_buffer
15982 && current_buffer->base_buffer->width_run_cache))
15983 {
15984 struct Lisp_Char_Table *disptab = buffer_display_table ();
15985
15986 if (! disptab_matches_widthtab
15987 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15988 {
15989 struct buffer *buf = current_buffer;
15990
15991 if (buf->base_buffer)
15992 buf = buf->base_buffer;
15993 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15994 recompute_width_table (current_buffer, disptab);
15995 }
15996 }
15997
15998 /* If window-start is screwed up, choose a new one. */
15999 if (XMARKER (w->start)->buffer != current_buffer)
16000 goto recenter;
16001
16002 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16003
16004 /* If someone specified a new starting point but did not insist,
16005 check whether it can be used. */
16006 if (w->optional_new_start
16007 && CHARPOS (startp) >= BEGV
16008 && CHARPOS (startp) <= ZV)
16009 {
16010 w->optional_new_start = 0;
16011 start_display (&it, w, startp);
16012 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16013 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16014 if (IT_CHARPOS (it) == PT)
16015 w->force_start = 1;
16016 /* IT may overshoot PT if text at PT is invisible. */
16017 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
16018 w->force_start = 1;
16019 }
16020
16021 force_start:
16022
16023 /* Handle case where place to start displaying has been specified,
16024 unless the specified location is outside the accessible range. */
16025 if (w->force_start || window_frozen_p (w))
16026 {
16027 /* We set this later on if we have to adjust point. */
16028 int new_vpos = -1;
16029
16030 w->force_start = 0;
16031 w->vscroll = 0;
16032 w->window_end_valid = 0;
16033
16034 /* Forget any recorded base line for line number display. */
16035 if (!buffer_unchanged_p)
16036 w->base_line_number = 0;
16037
16038 /* Redisplay the mode line. Select the buffer properly for that.
16039 Also, run the hook window-scroll-functions
16040 because we have scrolled. */
16041 /* Note, we do this after clearing force_start because
16042 if there's an error, it is better to forget about force_start
16043 than to get into an infinite loop calling the hook functions
16044 and having them get more errors. */
16045 if (!update_mode_line
16046 || ! NILP (Vwindow_scroll_functions))
16047 {
16048 update_mode_line = 1;
16049 w->update_mode_line = 1;
16050 startp = run_window_scroll_functions (window, startp);
16051 }
16052
16053 if (CHARPOS (startp) < BEGV)
16054 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16055 else if (CHARPOS (startp) > ZV)
16056 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16057
16058 /* Redisplay, then check if cursor has been set during the
16059 redisplay. Give up if new fonts were loaded. */
16060 /* We used to issue a CHECK_MARGINS argument to try_window here,
16061 but this causes scrolling to fail when point begins inside
16062 the scroll margin (bug#148) -- cyd */
16063 if (!try_window (window, startp, 0))
16064 {
16065 w->force_start = 1;
16066 clear_glyph_matrix (w->desired_matrix);
16067 goto need_larger_matrices;
16068 }
16069
16070 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16071 {
16072 /* If point does not appear, try to move point so it does
16073 appear. The desired matrix has been built above, so we
16074 can use it here. */
16075 new_vpos = window_box_height (w) / 2;
16076 }
16077
16078 if (!cursor_row_fully_visible_p (w, 0, 0))
16079 {
16080 /* Point does appear, but on a line partly visible at end of window.
16081 Move it back to a fully-visible line. */
16082 new_vpos = window_box_height (w);
16083 }
16084 else if (w->cursor.vpos >= 0)
16085 {
16086 /* Some people insist on not letting point enter the scroll
16087 margin, even though this part handles windows that didn't
16088 scroll at all. */
16089 int window_total_lines
16090 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16091 int margin = min (scroll_margin, window_total_lines / 4);
16092 int pixel_margin = margin * frame_line_height;
16093 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16094
16095 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16096 below, which finds the row to move point to, advances by
16097 the Y coordinate of the _next_ row, see the definition of
16098 MATRIX_ROW_BOTTOM_Y. */
16099 if (w->cursor.vpos < margin + header_line)
16100 {
16101 w->cursor.vpos = -1;
16102 clear_glyph_matrix (w->desired_matrix);
16103 goto try_to_scroll;
16104 }
16105 else
16106 {
16107 int window_height = window_box_height (w);
16108
16109 if (header_line)
16110 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16111 if (w->cursor.y >= window_height - pixel_margin)
16112 {
16113 w->cursor.vpos = -1;
16114 clear_glyph_matrix (w->desired_matrix);
16115 goto try_to_scroll;
16116 }
16117 }
16118 }
16119
16120 /* If we need to move point for either of the above reasons,
16121 now actually do it. */
16122 if (new_vpos >= 0)
16123 {
16124 struct glyph_row *row;
16125
16126 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16127 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16128 ++row;
16129
16130 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16131 MATRIX_ROW_START_BYTEPOS (row));
16132
16133 if (w != XWINDOW (selected_window))
16134 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16135 else if (current_buffer == old)
16136 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16137
16138 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16139
16140 /* If we are highlighting the region, then we just changed
16141 the region, so redisplay to show it. */
16142 /* FIXME: We need to (re)run pre-redisplay-function! */
16143 /* if (markpos_of_region () >= 0)
16144 {
16145 clear_glyph_matrix (w->desired_matrix);
16146 if (!try_window (window, startp, 0))
16147 goto need_larger_matrices;
16148 }
16149 */
16150 }
16151
16152 #ifdef GLYPH_DEBUG
16153 debug_method_add (w, "forced window start");
16154 #endif
16155 goto done;
16156 }
16157
16158 /* Handle case where text has not changed, only point, and it has
16159 not moved off the frame, and we are not retrying after hscroll.
16160 (current_matrix_up_to_date_p is nonzero when retrying.) */
16161 if (current_matrix_up_to_date_p
16162 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16163 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16164 {
16165 switch (rc)
16166 {
16167 case CURSOR_MOVEMENT_SUCCESS:
16168 used_current_matrix_p = 1;
16169 goto done;
16170
16171 case CURSOR_MOVEMENT_MUST_SCROLL:
16172 goto try_to_scroll;
16173
16174 default:
16175 emacs_abort ();
16176 }
16177 }
16178 /* If current starting point was originally the beginning of a line
16179 but no longer is, find a new starting point. */
16180 else if (w->start_at_line_beg
16181 && !(CHARPOS (startp) <= BEGV
16182 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16183 {
16184 #ifdef GLYPH_DEBUG
16185 debug_method_add (w, "recenter 1");
16186 #endif
16187 goto recenter;
16188 }
16189
16190 /* Try scrolling with try_window_id. Value is > 0 if update has
16191 been done, it is -1 if we know that the same window start will
16192 not work. It is 0 if unsuccessful for some other reason. */
16193 else if ((tem = try_window_id (w)) != 0)
16194 {
16195 #ifdef GLYPH_DEBUG
16196 debug_method_add (w, "try_window_id %d", tem);
16197 #endif
16198
16199 if (f->fonts_changed)
16200 goto need_larger_matrices;
16201 if (tem > 0)
16202 goto done;
16203
16204 /* Otherwise try_window_id has returned -1 which means that we
16205 don't want the alternative below this comment to execute. */
16206 }
16207 else if (CHARPOS (startp) >= BEGV
16208 && CHARPOS (startp) <= ZV
16209 && PT >= CHARPOS (startp)
16210 && (CHARPOS (startp) < ZV
16211 /* Avoid starting at end of buffer. */
16212 || CHARPOS (startp) == BEGV
16213 || !window_outdated (w)))
16214 {
16215 int d1, d2, d3, d4, d5, d6;
16216
16217 /* If first window line is a continuation line, and window start
16218 is inside the modified region, but the first change is before
16219 current window start, we must select a new window start.
16220
16221 However, if this is the result of a down-mouse event (e.g. by
16222 extending the mouse-drag-overlay), we don't want to select a
16223 new window start, since that would change the position under
16224 the mouse, resulting in an unwanted mouse-movement rather
16225 than a simple mouse-click. */
16226 if (!w->start_at_line_beg
16227 && NILP (do_mouse_tracking)
16228 && CHARPOS (startp) > BEGV
16229 && CHARPOS (startp) > BEG + beg_unchanged
16230 && CHARPOS (startp) <= Z - end_unchanged
16231 /* Even if w->start_at_line_beg is nil, a new window may
16232 start at a line_beg, since that's how set_buffer_window
16233 sets it. So, we need to check the return value of
16234 compute_window_start_on_continuation_line. (See also
16235 bug#197). */
16236 && XMARKER (w->start)->buffer == current_buffer
16237 && compute_window_start_on_continuation_line (w)
16238 /* It doesn't make sense to force the window start like we
16239 do at label force_start if it is already known that point
16240 will not be visible in the resulting window, because
16241 doing so will move point from its correct position
16242 instead of scrolling the window to bring point into view.
16243 See bug#9324. */
16244 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16245 {
16246 w->force_start = 1;
16247 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16248 goto force_start;
16249 }
16250
16251 #ifdef GLYPH_DEBUG
16252 debug_method_add (w, "same window start");
16253 #endif
16254
16255 /* Try to redisplay starting at same place as before.
16256 If point has not moved off frame, accept the results. */
16257 if (!current_matrix_up_to_date_p
16258 /* Don't use try_window_reusing_current_matrix in this case
16259 because a window scroll function can have changed the
16260 buffer. */
16261 || !NILP (Vwindow_scroll_functions)
16262 || MINI_WINDOW_P (w)
16263 || !(used_current_matrix_p
16264 = try_window_reusing_current_matrix (w)))
16265 {
16266 IF_DEBUG (debug_method_add (w, "1"));
16267 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16268 /* -1 means we need to scroll.
16269 0 means we need new matrices, but fonts_changed
16270 is set in that case, so we will detect it below. */
16271 goto try_to_scroll;
16272 }
16273
16274 if (f->fonts_changed)
16275 goto need_larger_matrices;
16276
16277 if (w->cursor.vpos >= 0)
16278 {
16279 if (!just_this_one_p
16280 || current_buffer->clip_changed
16281 || BEG_UNCHANGED < CHARPOS (startp))
16282 /* Forget any recorded base line for line number display. */
16283 w->base_line_number = 0;
16284
16285 if (!cursor_row_fully_visible_p (w, 1, 0))
16286 {
16287 clear_glyph_matrix (w->desired_matrix);
16288 last_line_misfit = 1;
16289 }
16290 /* Drop through and scroll. */
16291 else
16292 goto done;
16293 }
16294 else
16295 clear_glyph_matrix (w->desired_matrix);
16296 }
16297
16298 try_to_scroll:
16299
16300 /* Redisplay the mode line. Select the buffer properly for that. */
16301 if (!update_mode_line)
16302 {
16303 update_mode_line = 1;
16304 w->update_mode_line = 1;
16305 }
16306
16307 /* Try to scroll by specified few lines. */
16308 if ((scroll_conservatively
16309 || emacs_scroll_step
16310 || temp_scroll_step
16311 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16312 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16313 && CHARPOS (startp) >= BEGV
16314 && CHARPOS (startp) <= ZV)
16315 {
16316 /* The function returns -1 if new fonts were loaded, 1 if
16317 successful, 0 if not successful. */
16318 int ss = try_scrolling (window, just_this_one_p,
16319 scroll_conservatively,
16320 emacs_scroll_step,
16321 temp_scroll_step, last_line_misfit);
16322 switch (ss)
16323 {
16324 case SCROLLING_SUCCESS:
16325 goto done;
16326
16327 case SCROLLING_NEED_LARGER_MATRICES:
16328 goto need_larger_matrices;
16329
16330 case SCROLLING_FAILED:
16331 break;
16332
16333 default:
16334 emacs_abort ();
16335 }
16336 }
16337
16338 /* Finally, just choose a place to start which positions point
16339 according to user preferences. */
16340
16341 recenter:
16342
16343 #ifdef GLYPH_DEBUG
16344 debug_method_add (w, "recenter");
16345 #endif
16346
16347 /* Forget any previously recorded base line for line number display. */
16348 if (!buffer_unchanged_p)
16349 w->base_line_number = 0;
16350
16351 /* Determine the window start relative to point. */
16352 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16353 it.current_y = it.last_visible_y;
16354 if (centering_position < 0)
16355 {
16356 int window_total_lines
16357 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16358 int margin =
16359 scroll_margin > 0
16360 ? min (scroll_margin, window_total_lines / 4)
16361 : 0;
16362 ptrdiff_t margin_pos = CHARPOS (startp);
16363 Lisp_Object aggressive;
16364 int scrolling_up;
16365
16366 /* If there is a scroll margin at the top of the window, find
16367 its character position. */
16368 if (margin
16369 /* Cannot call start_display if startp is not in the
16370 accessible region of the buffer. This can happen when we
16371 have just switched to a different buffer and/or changed
16372 its restriction. In that case, startp is initialized to
16373 the character position 1 (BEGV) because we did not yet
16374 have chance to display the buffer even once. */
16375 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16376 {
16377 struct it it1;
16378 void *it1data = NULL;
16379
16380 SAVE_IT (it1, it, it1data);
16381 start_display (&it1, w, startp);
16382 move_it_vertically (&it1, margin * frame_line_height);
16383 margin_pos = IT_CHARPOS (it1);
16384 RESTORE_IT (&it, &it, it1data);
16385 }
16386 scrolling_up = PT > margin_pos;
16387 aggressive =
16388 scrolling_up
16389 ? BVAR (current_buffer, scroll_up_aggressively)
16390 : BVAR (current_buffer, scroll_down_aggressively);
16391
16392 if (!MINI_WINDOW_P (w)
16393 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16394 {
16395 int pt_offset = 0;
16396
16397 /* Setting scroll-conservatively overrides
16398 scroll-*-aggressively. */
16399 if (!scroll_conservatively && NUMBERP (aggressive))
16400 {
16401 double float_amount = XFLOATINT (aggressive);
16402
16403 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16404 if (pt_offset == 0 && float_amount > 0)
16405 pt_offset = 1;
16406 if (pt_offset && margin > 0)
16407 margin -= 1;
16408 }
16409 /* Compute how much to move the window start backward from
16410 point so that point will be displayed where the user
16411 wants it. */
16412 if (scrolling_up)
16413 {
16414 centering_position = it.last_visible_y;
16415 if (pt_offset)
16416 centering_position -= pt_offset;
16417 centering_position -=
16418 frame_line_height * (1 + margin + (last_line_misfit != 0))
16419 + WINDOW_HEADER_LINE_HEIGHT (w);
16420 /* Don't let point enter the scroll margin near top of
16421 the window. */
16422 if (centering_position < margin * frame_line_height)
16423 centering_position = margin * frame_line_height;
16424 }
16425 else
16426 centering_position = margin * frame_line_height + pt_offset;
16427 }
16428 else
16429 /* Set the window start half the height of the window backward
16430 from point. */
16431 centering_position = window_box_height (w) / 2;
16432 }
16433 move_it_vertically_backward (&it, centering_position);
16434
16435 eassert (IT_CHARPOS (it) >= BEGV);
16436
16437 /* The function move_it_vertically_backward may move over more
16438 than the specified y-distance. If it->w is small, e.g. a
16439 mini-buffer window, we may end up in front of the window's
16440 display area. Start displaying at the start of the line
16441 containing PT in this case. */
16442 if (it.current_y <= 0)
16443 {
16444 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16445 move_it_vertically_backward (&it, 0);
16446 it.current_y = 0;
16447 }
16448
16449 it.current_x = it.hpos = 0;
16450
16451 /* Set the window start position here explicitly, to avoid an
16452 infinite loop in case the functions in window-scroll-functions
16453 get errors. */
16454 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16455
16456 /* Run scroll hooks. */
16457 startp = run_window_scroll_functions (window, it.current.pos);
16458
16459 /* Redisplay the window. */
16460 if (!current_matrix_up_to_date_p
16461 || windows_or_buffers_changed
16462 || f->cursor_type_changed
16463 /* Don't use try_window_reusing_current_matrix in this case
16464 because it can have changed the buffer. */
16465 || !NILP (Vwindow_scroll_functions)
16466 || !just_this_one_p
16467 || MINI_WINDOW_P (w)
16468 || !(used_current_matrix_p
16469 = try_window_reusing_current_matrix (w)))
16470 try_window (window, startp, 0);
16471
16472 /* If new fonts have been loaded (due to fontsets), give up. We
16473 have to start a new redisplay since we need to re-adjust glyph
16474 matrices. */
16475 if (f->fonts_changed)
16476 goto need_larger_matrices;
16477
16478 /* If cursor did not appear assume that the middle of the window is
16479 in the first line of the window. Do it again with the next line.
16480 (Imagine a window of height 100, displaying two lines of height
16481 60. Moving back 50 from it->last_visible_y will end in the first
16482 line.) */
16483 if (w->cursor.vpos < 0)
16484 {
16485 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16486 {
16487 clear_glyph_matrix (w->desired_matrix);
16488 move_it_by_lines (&it, 1);
16489 try_window (window, it.current.pos, 0);
16490 }
16491 else if (PT < IT_CHARPOS (it))
16492 {
16493 clear_glyph_matrix (w->desired_matrix);
16494 move_it_by_lines (&it, -1);
16495 try_window (window, it.current.pos, 0);
16496 }
16497 else
16498 {
16499 /* Not much we can do about it. */
16500 }
16501 }
16502
16503 /* Consider the following case: Window starts at BEGV, there is
16504 invisible, intangible text at BEGV, so that display starts at
16505 some point START > BEGV. It can happen that we are called with
16506 PT somewhere between BEGV and START. Try to handle that case,
16507 and similar ones. */
16508 if (w->cursor.vpos < 0)
16509 {
16510 /* First, try locating the proper glyph row for PT. */
16511 struct glyph_row *row =
16512 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16513
16514 /* Sometimes point is at the beginning of invisible text that is
16515 before the 1st character displayed in the row. In that case,
16516 row_containing_pos fails to find the row, because no glyphs
16517 with appropriate buffer positions are present in the row.
16518 Therefore, we next try to find the row which shows the 1st
16519 position after the invisible text. */
16520 if (!row)
16521 {
16522 Lisp_Object val =
16523 get_char_property_and_overlay (make_number (PT), Qinvisible,
16524 Qnil, NULL);
16525
16526 if (TEXT_PROP_MEANS_INVISIBLE (val))
16527 {
16528 ptrdiff_t alt_pos;
16529 Lisp_Object invis_end =
16530 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16531 Qnil, Qnil);
16532
16533 if (NATNUMP (invis_end))
16534 alt_pos = XFASTINT (invis_end);
16535 else
16536 alt_pos = ZV;
16537 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16538 NULL, 0);
16539 }
16540 }
16541 /* Finally, fall back on the first row of the window after the
16542 header line (if any). This is slightly better than not
16543 displaying the cursor at all. */
16544 if (!row)
16545 {
16546 row = w->current_matrix->rows;
16547 if (row->mode_line_p)
16548 ++row;
16549 }
16550 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16551 }
16552
16553 if (!cursor_row_fully_visible_p (w, 0, 0))
16554 {
16555 /* If vscroll is enabled, disable it and try again. */
16556 if (w->vscroll)
16557 {
16558 w->vscroll = 0;
16559 clear_glyph_matrix (w->desired_matrix);
16560 goto recenter;
16561 }
16562
16563 /* Users who set scroll-conservatively to a large number want
16564 point just above/below the scroll margin. If we ended up
16565 with point's row partially visible, move the window start to
16566 make that row fully visible and out of the margin. */
16567 if (scroll_conservatively > SCROLL_LIMIT)
16568 {
16569 int window_total_lines
16570 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16571 int margin =
16572 scroll_margin > 0
16573 ? min (scroll_margin, window_total_lines / 4)
16574 : 0;
16575 int move_down = w->cursor.vpos >= window_total_lines / 2;
16576
16577 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16578 clear_glyph_matrix (w->desired_matrix);
16579 if (1 == try_window (window, it.current.pos,
16580 TRY_WINDOW_CHECK_MARGINS))
16581 goto done;
16582 }
16583
16584 /* If centering point failed to make the whole line visible,
16585 put point at the top instead. That has to make the whole line
16586 visible, if it can be done. */
16587 if (centering_position == 0)
16588 goto done;
16589
16590 clear_glyph_matrix (w->desired_matrix);
16591 centering_position = 0;
16592 goto recenter;
16593 }
16594
16595 done:
16596
16597 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16598 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16599 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16600
16601 /* Display the mode line, if we must. */
16602 if ((update_mode_line
16603 /* If window not full width, must redo its mode line
16604 if (a) the window to its side is being redone and
16605 (b) we do a frame-based redisplay. This is a consequence
16606 of how inverted lines are drawn in frame-based redisplay. */
16607 || (!just_this_one_p
16608 && !FRAME_WINDOW_P (f)
16609 && !WINDOW_FULL_WIDTH_P (w))
16610 /* Line number to display. */
16611 || w->base_line_pos > 0
16612 /* Column number is displayed and different from the one displayed. */
16613 || (w->column_number_displayed != -1
16614 && (w->column_number_displayed != current_column ())))
16615 /* This means that the window has a mode line. */
16616 && (WINDOW_WANTS_MODELINE_P (w)
16617 || WINDOW_WANTS_HEADER_LINE_P (w)))
16618 {
16619
16620 display_mode_lines (w);
16621
16622 /* If mode line height has changed, arrange for a thorough
16623 immediate redisplay using the correct mode line height. */
16624 if (WINDOW_WANTS_MODELINE_P (w)
16625 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16626 {
16627 f->fonts_changed = 1;
16628 w->mode_line_height = -1;
16629 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16630 = DESIRED_MODE_LINE_HEIGHT (w);
16631 }
16632
16633 /* If header line height has changed, arrange for a thorough
16634 immediate redisplay using the correct header line height. */
16635 if (WINDOW_WANTS_HEADER_LINE_P (w)
16636 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16637 {
16638 f->fonts_changed = 1;
16639 w->header_line_height = -1;
16640 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16641 = DESIRED_HEADER_LINE_HEIGHT (w);
16642 }
16643
16644 if (f->fonts_changed)
16645 goto need_larger_matrices;
16646 }
16647
16648 if (!line_number_displayed && w->base_line_pos != -1)
16649 {
16650 w->base_line_pos = 0;
16651 w->base_line_number = 0;
16652 }
16653
16654 finish_menu_bars:
16655
16656 /* When we reach a frame's selected window, redo the frame's menu bar. */
16657 if (update_mode_line
16658 && EQ (FRAME_SELECTED_WINDOW (f), window))
16659 {
16660 int redisplay_menu_p = 0;
16661
16662 if (FRAME_WINDOW_P (f))
16663 {
16664 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16665 || defined (HAVE_NS) || defined (USE_GTK)
16666 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16667 #else
16668 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16669 #endif
16670 }
16671 else
16672 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16673
16674 if (redisplay_menu_p)
16675 display_menu_bar (w);
16676
16677 #ifdef HAVE_WINDOW_SYSTEM
16678 if (FRAME_WINDOW_P (f))
16679 {
16680 #if defined (USE_GTK) || defined (HAVE_NS)
16681 if (FRAME_EXTERNAL_TOOL_BAR (f))
16682 redisplay_tool_bar (f);
16683 #else
16684 if (WINDOWP (f->tool_bar_window)
16685 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16686 || !NILP (Vauto_resize_tool_bars))
16687 && redisplay_tool_bar (f))
16688 ignore_mouse_drag_p = 1;
16689 #endif
16690 }
16691 #endif
16692 }
16693
16694 #ifdef HAVE_WINDOW_SYSTEM
16695 if (FRAME_WINDOW_P (f)
16696 && update_window_fringes (w, (just_this_one_p
16697 || (!used_current_matrix_p && !overlay_arrow_seen)
16698 || w->pseudo_window_p)))
16699 {
16700 update_begin (f);
16701 block_input ();
16702 if (draw_window_fringes (w, 1))
16703 {
16704 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16705 x_draw_right_divider (w);
16706 else
16707 x_draw_vertical_border (w);
16708 }
16709 unblock_input ();
16710 update_end (f);
16711 }
16712
16713 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16714 x_draw_bottom_divider (w);
16715 #endif /* HAVE_WINDOW_SYSTEM */
16716
16717 /* We go to this label, with fonts_changed set, if it is
16718 necessary to try again using larger glyph matrices.
16719 We have to redeem the scroll bar even in this case,
16720 because the loop in redisplay_internal expects that. */
16721 need_larger_matrices:
16722 ;
16723 finish_scroll_bars:
16724
16725 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16726 {
16727 /* Set the thumb's position and size. */
16728 set_vertical_scroll_bar (w);
16729
16730 /* Note that we actually used the scroll bar attached to this
16731 window, so it shouldn't be deleted at the end of redisplay. */
16732 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16733 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16734 }
16735
16736 /* Restore current_buffer and value of point in it. The window
16737 update may have changed the buffer, so first make sure `opoint'
16738 is still valid (Bug#6177). */
16739 if (CHARPOS (opoint) < BEGV)
16740 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16741 else if (CHARPOS (opoint) > ZV)
16742 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16743 else
16744 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16745
16746 set_buffer_internal_1 (old);
16747 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16748 shorter. This can be caused by log truncation in *Messages*. */
16749 if (CHARPOS (lpoint) <= ZV)
16750 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16751
16752 dynwind_end ();
16753 }
16754
16755
16756 /* Build the complete desired matrix of WINDOW with a window start
16757 buffer position POS.
16758
16759 Value is 1 if successful. It is zero if fonts were loaded during
16760 redisplay which makes re-adjusting glyph matrices necessary, and -1
16761 if point would appear in the scroll margins.
16762 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16763 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16764 set in FLAGS.) */
16765
16766 int
16767 try_window (Lisp_Object window, struct text_pos pos, int flags)
16768 {
16769 struct window *w = XWINDOW (window);
16770 struct it it;
16771 struct glyph_row *last_text_row = NULL;
16772 struct frame *f = XFRAME (w->frame);
16773 int frame_line_height = default_line_pixel_height (w);
16774
16775 /* Make POS the new window start. */
16776 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16777
16778 /* Mark cursor position as unknown. No overlay arrow seen. */
16779 w->cursor.vpos = -1;
16780 overlay_arrow_seen = 0;
16781
16782 /* Initialize iterator and info to start at POS. */
16783 start_display (&it, w, pos);
16784
16785 /* Display all lines of W. */
16786 while (it.current_y < it.last_visible_y)
16787 {
16788 if (display_line (&it))
16789 last_text_row = it.glyph_row - 1;
16790 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16791 return 0;
16792 }
16793
16794 /* Don't let the cursor end in the scroll margins. */
16795 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16796 && !MINI_WINDOW_P (w))
16797 {
16798 int this_scroll_margin;
16799 int window_total_lines
16800 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16801
16802 if (scroll_margin > 0)
16803 {
16804 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16805 this_scroll_margin *= frame_line_height;
16806 }
16807 else
16808 this_scroll_margin = 0;
16809
16810 if ((w->cursor.y >= 0 /* not vscrolled */
16811 && w->cursor.y < this_scroll_margin
16812 && CHARPOS (pos) > BEGV
16813 && IT_CHARPOS (it) < ZV)
16814 /* rms: considering make_cursor_line_fully_visible_p here
16815 seems to give wrong results. We don't want to recenter
16816 when the last line is partly visible, we want to allow
16817 that case to be handled in the usual way. */
16818 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16819 {
16820 w->cursor.vpos = -1;
16821 clear_glyph_matrix (w->desired_matrix);
16822 return -1;
16823 }
16824 }
16825
16826 /* If bottom moved off end of frame, change mode line percentage. */
16827 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16828 w->update_mode_line = 1;
16829
16830 /* Set window_end_pos to the offset of the last character displayed
16831 on the window from the end of current_buffer. Set
16832 window_end_vpos to its row number. */
16833 if (last_text_row)
16834 {
16835 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16836 adjust_window_ends (w, last_text_row, 0);
16837 eassert
16838 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16839 w->window_end_vpos)));
16840 }
16841 else
16842 {
16843 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16844 w->window_end_pos = Z - ZV;
16845 w->window_end_vpos = 0;
16846 }
16847
16848 /* But that is not valid info until redisplay finishes. */
16849 w->window_end_valid = 0;
16850 return 1;
16851 }
16852
16853
16854 \f
16855 /************************************************************************
16856 Window redisplay reusing current matrix when buffer has not changed
16857 ************************************************************************/
16858
16859 /* Try redisplay of window W showing an unchanged buffer with a
16860 different window start than the last time it was displayed by
16861 reusing its current matrix. Value is non-zero if successful.
16862 W->start is the new window start. */
16863
16864 static int
16865 try_window_reusing_current_matrix (struct window *w)
16866 {
16867 struct frame *f = XFRAME (w->frame);
16868 struct glyph_row *bottom_row;
16869 struct it it;
16870 struct run run;
16871 struct text_pos start, new_start;
16872 int nrows_scrolled, i;
16873 struct glyph_row *last_text_row;
16874 struct glyph_row *last_reused_text_row;
16875 struct glyph_row *start_row;
16876 int start_vpos, min_y, max_y;
16877
16878 #ifdef GLYPH_DEBUG
16879 if (inhibit_try_window_reusing)
16880 return 0;
16881 #endif
16882
16883 if (/* This function doesn't handle terminal frames. */
16884 !FRAME_WINDOW_P (f)
16885 /* Don't try to reuse the display if windows have been split
16886 or such. */
16887 || windows_or_buffers_changed
16888 || f->cursor_type_changed)
16889 return 0;
16890
16891 /* Can't do this if showing trailing whitespace. */
16892 if (!NILP (Vshow_trailing_whitespace))
16893 return 0;
16894
16895 /* If top-line visibility has changed, give up. */
16896 if (WINDOW_WANTS_HEADER_LINE_P (w)
16897 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16898 return 0;
16899
16900 /* Give up if old or new display is scrolled vertically. We could
16901 make this function handle this, but right now it doesn't. */
16902 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16903 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16904 return 0;
16905
16906 /* The variable new_start now holds the new window start. The old
16907 start `start' can be determined from the current matrix. */
16908 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16909 start = start_row->minpos;
16910 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16911
16912 /* Clear the desired matrix for the display below. */
16913 clear_glyph_matrix (w->desired_matrix);
16914
16915 if (CHARPOS (new_start) <= CHARPOS (start))
16916 {
16917 /* Don't use this method if the display starts with an ellipsis
16918 displayed for invisible text. It's not easy to handle that case
16919 below, and it's certainly not worth the effort since this is
16920 not a frequent case. */
16921 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16922 return 0;
16923
16924 IF_DEBUG (debug_method_add (w, "twu1"));
16925
16926 /* Display up to a row that can be reused. The variable
16927 last_text_row is set to the last row displayed that displays
16928 text. Note that it.vpos == 0 if or if not there is a
16929 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16930 start_display (&it, w, new_start);
16931 w->cursor.vpos = -1;
16932 last_text_row = last_reused_text_row = NULL;
16933
16934 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16935 {
16936 /* If we have reached into the characters in the START row,
16937 that means the line boundaries have changed. So we
16938 can't start copying with the row START. Maybe it will
16939 work to start copying with the following row. */
16940 while (IT_CHARPOS (it) > CHARPOS (start))
16941 {
16942 /* Advance to the next row as the "start". */
16943 start_row++;
16944 start = start_row->minpos;
16945 /* If there are no more rows to try, or just one, give up. */
16946 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16947 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16948 || CHARPOS (start) == ZV)
16949 {
16950 clear_glyph_matrix (w->desired_matrix);
16951 return 0;
16952 }
16953
16954 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16955 }
16956 /* If we have reached alignment, we can copy the rest of the
16957 rows. */
16958 if (IT_CHARPOS (it) == CHARPOS (start)
16959 /* Don't accept "alignment" inside a display vector,
16960 since start_row could have started in the middle of
16961 that same display vector (thus their character
16962 positions match), and we have no way of telling if
16963 that is the case. */
16964 && it.current.dpvec_index < 0)
16965 break;
16966
16967 if (display_line (&it))
16968 last_text_row = it.glyph_row - 1;
16969
16970 }
16971
16972 /* A value of current_y < last_visible_y means that we stopped
16973 at the previous window start, which in turn means that we
16974 have at least one reusable row. */
16975 if (it.current_y < it.last_visible_y)
16976 {
16977 struct glyph_row *row;
16978
16979 /* IT.vpos always starts from 0; it counts text lines. */
16980 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16981
16982 /* Find PT if not already found in the lines displayed. */
16983 if (w->cursor.vpos < 0)
16984 {
16985 int dy = it.current_y - start_row->y;
16986
16987 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16988 row = row_containing_pos (w, PT, row, NULL, dy);
16989 if (row)
16990 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16991 dy, nrows_scrolled);
16992 else
16993 {
16994 clear_glyph_matrix (w->desired_matrix);
16995 return 0;
16996 }
16997 }
16998
16999 /* Scroll the display. Do it before the current matrix is
17000 changed. The problem here is that update has not yet
17001 run, i.e. part of the current matrix is not up to date.
17002 scroll_run_hook will clear the cursor, and use the
17003 current matrix to get the height of the row the cursor is
17004 in. */
17005 run.current_y = start_row->y;
17006 run.desired_y = it.current_y;
17007 run.height = it.last_visible_y - it.current_y;
17008
17009 if (run.height > 0 && run.current_y != run.desired_y)
17010 {
17011 update_begin (f);
17012 FRAME_RIF (f)->update_window_begin_hook (w);
17013 FRAME_RIF (f)->clear_window_mouse_face (w);
17014 FRAME_RIF (f)->scroll_run_hook (w, &run);
17015 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17016 update_end (f);
17017 }
17018
17019 /* Shift current matrix down by nrows_scrolled lines. */
17020 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17021 rotate_matrix (w->current_matrix,
17022 start_vpos,
17023 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17024 nrows_scrolled);
17025
17026 /* Disable lines that must be updated. */
17027 for (i = 0; i < nrows_scrolled; ++i)
17028 (start_row + i)->enabled_p = false;
17029
17030 /* Re-compute Y positions. */
17031 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17032 max_y = it.last_visible_y;
17033 for (row = start_row + nrows_scrolled;
17034 row < bottom_row;
17035 ++row)
17036 {
17037 row->y = it.current_y;
17038 row->visible_height = row->height;
17039
17040 if (row->y < min_y)
17041 row->visible_height -= min_y - row->y;
17042 if (row->y + row->height > max_y)
17043 row->visible_height -= row->y + row->height - max_y;
17044 if (row->fringe_bitmap_periodic_p)
17045 row->redraw_fringe_bitmaps_p = 1;
17046
17047 it.current_y += row->height;
17048
17049 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17050 last_reused_text_row = row;
17051 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17052 break;
17053 }
17054
17055 /* Disable lines in the current matrix which are now
17056 below the window. */
17057 for (++row; row < bottom_row; ++row)
17058 row->enabled_p = row->mode_line_p = 0;
17059 }
17060
17061 /* Update window_end_pos etc.; last_reused_text_row is the last
17062 reused row from the current matrix containing text, if any.
17063 The value of last_text_row is the last displayed line
17064 containing text. */
17065 if (last_reused_text_row)
17066 adjust_window_ends (w, last_reused_text_row, 1);
17067 else if (last_text_row)
17068 adjust_window_ends (w, last_text_row, 0);
17069 else
17070 {
17071 /* This window must be completely empty. */
17072 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17073 w->window_end_pos = Z - ZV;
17074 w->window_end_vpos = 0;
17075 }
17076 w->window_end_valid = 0;
17077
17078 /* Update hint: don't try scrolling again in update_window. */
17079 w->desired_matrix->no_scrolling_p = 1;
17080
17081 #ifdef GLYPH_DEBUG
17082 debug_method_add (w, "try_window_reusing_current_matrix 1");
17083 #endif
17084 return 1;
17085 }
17086 else if (CHARPOS (new_start) > CHARPOS (start))
17087 {
17088 struct glyph_row *pt_row, *row;
17089 struct glyph_row *first_reusable_row;
17090 struct glyph_row *first_row_to_display;
17091 int dy;
17092 int yb = window_text_bottom_y (w);
17093
17094 /* Find the row starting at new_start, if there is one. Don't
17095 reuse a partially visible line at the end. */
17096 first_reusable_row = start_row;
17097 while (first_reusable_row->enabled_p
17098 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17099 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17100 < CHARPOS (new_start)))
17101 ++first_reusable_row;
17102
17103 /* Give up if there is no row to reuse. */
17104 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17105 || !first_reusable_row->enabled_p
17106 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17107 != CHARPOS (new_start)))
17108 return 0;
17109
17110 /* We can reuse fully visible rows beginning with
17111 first_reusable_row to the end of the window. Set
17112 first_row_to_display to the first row that cannot be reused.
17113 Set pt_row to the row containing point, if there is any. */
17114 pt_row = NULL;
17115 for (first_row_to_display = first_reusable_row;
17116 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17117 ++first_row_to_display)
17118 {
17119 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17120 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17121 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17122 && first_row_to_display->ends_at_zv_p
17123 && pt_row == NULL)))
17124 pt_row = first_row_to_display;
17125 }
17126
17127 /* Start displaying at the start of first_row_to_display. */
17128 eassert (first_row_to_display->y < yb);
17129 init_to_row_start (&it, w, first_row_to_display);
17130
17131 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17132 - start_vpos);
17133 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17134 - nrows_scrolled);
17135 it.current_y = (first_row_to_display->y - first_reusable_row->y
17136 + WINDOW_HEADER_LINE_HEIGHT (w));
17137
17138 /* Display lines beginning with first_row_to_display in the
17139 desired matrix. Set last_text_row to the last row displayed
17140 that displays text. */
17141 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17142 if (pt_row == NULL)
17143 w->cursor.vpos = -1;
17144 last_text_row = NULL;
17145 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17146 if (display_line (&it))
17147 last_text_row = it.glyph_row - 1;
17148
17149 /* If point is in a reused row, adjust y and vpos of the cursor
17150 position. */
17151 if (pt_row)
17152 {
17153 w->cursor.vpos -= nrows_scrolled;
17154 w->cursor.y -= first_reusable_row->y - start_row->y;
17155 }
17156
17157 /* Give up if point isn't in a row displayed or reused. (This
17158 also handles the case where w->cursor.vpos < nrows_scrolled
17159 after the calls to display_line, which can happen with scroll
17160 margins. See bug#1295.) */
17161 if (w->cursor.vpos < 0)
17162 {
17163 clear_glyph_matrix (w->desired_matrix);
17164 return 0;
17165 }
17166
17167 /* Scroll the display. */
17168 run.current_y = first_reusable_row->y;
17169 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17170 run.height = it.last_visible_y - run.current_y;
17171 dy = run.current_y - run.desired_y;
17172
17173 if (run.height)
17174 {
17175 update_begin (f);
17176 FRAME_RIF (f)->update_window_begin_hook (w);
17177 FRAME_RIF (f)->clear_window_mouse_face (w);
17178 FRAME_RIF (f)->scroll_run_hook (w, &run);
17179 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17180 update_end (f);
17181 }
17182
17183 /* Adjust Y positions of reused rows. */
17184 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17185 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17186 max_y = it.last_visible_y;
17187 for (row = first_reusable_row; row < first_row_to_display; ++row)
17188 {
17189 row->y -= dy;
17190 row->visible_height = row->height;
17191 if (row->y < min_y)
17192 row->visible_height -= min_y - row->y;
17193 if (row->y + row->height > max_y)
17194 row->visible_height -= row->y + row->height - max_y;
17195 if (row->fringe_bitmap_periodic_p)
17196 row->redraw_fringe_bitmaps_p = 1;
17197 }
17198
17199 /* Scroll the current matrix. */
17200 eassert (nrows_scrolled > 0);
17201 rotate_matrix (w->current_matrix,
17202 start_vpos,
17203 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17204 -nrows_scrolled);
17205
17206 /* Disable rows not reused. */
17207 for (row -= nrows_scrolled; row < bottom_row; ++row)
17208 row->enabled_p = false;
17209
17210 /* Point may have moved to a different line, so we cannot assume that
17211 the previous cursor position is valid; locate the correct row. */
17212 if (pt_row)
17213 {
17214 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17215 row < bottom_row
17216 && PT >= MATRIX_ROW_END_CHARPOS (row)
17217 && !row->ends_at_zv_p;
17218 row++)
17219 {
17220 w->cursor.vpos++;
17221 w->cursor.y = row->y;
17222 }
17223 if (row < bottom_row)
17224 {
17225 /* Can't simply scan the row for point with
17226 bidi-reordered glyph rows. Let set_cursor_from_row
17227 figure out where to put the cursor, and if it fails,
17228 give up. */
17229 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17230 {
17231 if (!set_cursor_from_row (w, row, w->current_matrix,
17232 0, 0, 0, 0))
17233 {
17234 clear_glyph_matrix (w->desired_matrix);
17235 return 0;
17236 }
17237 }
17238 else
17239 {
17240 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17241 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17242
17243 for (; glyph < end
17244 && (!BUFFERP (glyph->object)
17245 || glyph->charpos < PT);
17246 glyph++)
17247 {
17248 w->cursor.hpos++;
17249 w->cursor.x += glyph->pixel_width;
17250 }
17251 }
17252 }
17253 }
17254
17255 /* Adjust window end. A null value of last_text_row means that
17256 the window end is in reused rows which in turn means that
17257 only its vpos can have changed. */
17258 if (last_text_row)
17259 adjust_window_ends (w, last_text_row, 0);
17260 else
17261 w->window_end_vpos -= nrows_scrolled;
17262
17263 w->window_end_valid = 0;
17264 w->desired_matrix->no_scrolling_p = 1;
17265
17266 #ifdef GLYPH_DEBUG
17267 debug_method_add (w, "try_window_reusing_current_matrix 2");
17268 #endif
17269 return 1;
17270 }
17271
17272 return 0;
17273 }
17274
17275
17276 \f
17277 /************************************************************************
17278 Window redisplay reusing current matrix when buffer has changed
17279 ************************************************************************/
17280
17281 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17282 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17283 ptrdiff_t *, ptrdiff_t *);
17284 static struct glyph_row *
17285 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17286 struct glyph_row *);
17287
17288
17289 /* Return the last row in MATRIX displaying text. If row START is
17290 non-null, start searching with that row. IT gives the dimensions
17291 of the display. Value is null if matrix is empty; otherwise it is
17292 a pointer to the row found. */
17293
17294 static struct glyph_row *
17295 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17296 struct glyph_row *start)
17297 {
17298 struct glyph_row *row, *row_found;
17299
17300 /* Set row_found to the last row in IT->w's current matrix
17301 displaying text. The loop looks funny but think of partially
17302 visible lines. */
17303 row_found = NULL;
17304 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17305 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17306 {
17307 eassert (row->enabled_p);
17308 row_found = row;
17309 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17310 break;
17311 ++row;
17312 }
17313
17314 return row_found;
17315 }
17316
17317
17318 /* Return the last row in the current matrix of W that is not affected
17319 by changes at the start of current_buffer that occurred since W's
17320 current matrix was built. Value is null if no such row exists.
17321
17322 BEG_UNCHANGED us the number of characters unchanged at the start of
17323 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17324 first changed character in current_buffer. Characters at positions <
17325 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17326 when the current matrix was built. */
17327
17328 static struct glyph_row *
17329 find_last_unchanged_at_beg_row (struct window *w)
17330 {
17331 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17332 struct glyph_row *row;
17333 struct glyph_row *row_found = NULL;
17334 int yb = window_text_bottom_y (w);
17335
17336 /* Find the last row displaying unchanged text. */
17337 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17338 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17339 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17340 ++row)
17341 {
17342 if (/* If row ends before first_changed_pos, it is unchanged,
17343 except in some case. */
17344 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17345 /* When row ends in ZV and we write at ZV it is not
17346 unchanged. */
17347 && !row->ends_at_zv_p
17348 /* When first_changed_pos is the end of a continued line,
17349 row is not unchanged because it may be no longer
17350 continued. */
17351 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17352 && (row->continued_p
17353 || row->exact_window_width_line_p))
17354 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17355 needs to be recomputed, so don't consider this row as
17356 unchanged. This happens when the last line was
17357 bidi-reordered and was killed immediately before this
17358 redisplay cycle. In that case, ROW->end stores the
17359 buffer position of the first visual-order character of
17360 the killed text, which is now beyond ZV. */
17361 && CHARPOS (row->end.pos) <= ZV)
17362 row_found = row;
17363
17364 /* Stop if last visible row. */
17365 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17366 break;
17367 }
17368
17369 return row_found;
17370 }
17371
17372
17373 /* Find the first glyph row in the current matrix of W that is not
17374 affected by changes at the end of current_buffer since the
17375 time W's current matrix was built.
17376
17377 Return in *DELTA the number of chars by which buffer positions in
17378 unchanged text at the end of current_buffer must be adjusted.
17379
17380 Return in *DELTA_BYTES the corresponding number of bytes.
17381
17382 Value is null if no such row exists, i.e. all rows are affected by
17383 changes. */
17384
17385 static struct glyph_row *
17386 find_first_unchanged_at_end_row (struct window *w,
17387 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17388 {
17389 struct glyph_row *row;
17390 struct glyph_row *row_found = NULL;
17391
17392 *delta = *delta_bytes = 0;
17393
17394 /* Display must not have been paused, otherwise the current matrix
17395 is not up to date. */
17396 eassert (w->window_end_valid);
17397
17398 /* A value of window_end_pos >= END_UNCHANGED means that the window
17399 end is in the range of changed text. If so, there is no
17400 unchanged row at the end of W's current matrix. */
17401 if (w->window_end_pos >= END_UNCHANGED)
17402 return NULL;
17403
17404 /* Set row to the last row in W's current matrix displaying text. */
17405 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17406
17407 /* If matrix is entirely empty, no unchanged row exists. */
17408 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17409 {
17410 /* The value of row is the last glyph row in the matrix having a
17411 meaningful buffer position in it. The end position of row
17412 corresponds to window_end_pos. This allows us to translate
17413 buffer positions in the current matrix to current buffer
17414 positions for characters not in changed text. */
17415 ptrdiff_t Z_old =
17416 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17417 ptrdiff_t Z_BYTE_old =
17418 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17419 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17420 struct glyph_row *first_text_row
17421 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17422
17423 *delta = Z - Z_old;
17424 *delta_bytes = Z_BYTE - Z_BYTE_old;
17425
17426 /* Set last_unchanged_pos to the buffer position of the last
17427 character in the buffer that has not been changed. Z is the
17428 index + 1 of the last character in current_buffer, i.e. by
17429 subtracting END_UNCHANGED we get the index of the last
17430 unchanged character, and we have to add BEG to get its buffer
17431 position. */
17432 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17433 last_unchanged_pos_old = last_unchanged_pos - *delta;
17434
17435 /* Search backward from ROW for a row displaying a line that
17436 starts at a minimum position >= last_unchanged_pos_old. */
17437 for (; row > first_text_row; --row)
17438 {
17439 /* This used to abort, but it can happen.
17440 It is ok to just stop the search instead here. KFS. */
17441 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17442 break;
17443
17444 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17445 row_found = row;
17446 }
17447 }
17448
17449 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17450
17451 return row_found;
17452 }
17453
17454
17455 /* Make sure that glyph rows in the current matrix of window W
17456 reference the same glyph memory as corresponding rows in the
17457 frame's frame matrix. This function is called after scrolling W's
17458 current matrix on a terminal frame in try_window_id and
17459 try_window_reusing_current_matrix. */
17460
17461 static void
17462 sync_frame_with_window_matrix_rows (struct window *w)
17463 {
17464 struct frame *f = XFRAME (w->frame);
17465 struct glyph_row *window_row, *window_row_end, *frame_row;
17466
17467 /* Preconditions: W must be a leaf window and full-width. Its frame
17468 must have a frame matrix. */
17469 eassert (BUFFERP (w->contents));
17470 eassert (WINDOW_FULL_WIDTH_P (w));
17471 eassert (!FRAME_WINDOW_P (f));
17472
17473 /* If W is a full-width window, glyph pointers in W's current matrix
17474 have, by definition, to be the same as glyph pointers in the
17475 corresponding frame matrix. Note that frame matrices have no
17476 marginal areas (see build_frame_matrix). */
17477 window_row = w->current_matrix->rows;
17478 window_row_end = window_row + w->current_matrix->nrows;
17479 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17480 while (window_row < window_row_end)
17481 {
17482 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17483 struct glyph *end = window_row->glyphs[LAST_AREA];
17484
17485 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17486 frame_row->glyphs[TEXT_AREA] = start;
17487 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17488 frame_row->glyphs[LAST_AREA] = end;
17489
17490 /* Disable frame rows whose corresponding window rows have
17491 been disabled in try_window_id. */
17492 if (!window_row->enabled_p)
17493 frame_row->enabled_p = false;
17494
17495 ++window_row, ++frame_row;
17496 }
17497 }
17498
17499
17500 /* Find the glyph row in window W containing CHARPOS. Consider all
17501 rows between START and END (not inclusive). END null means search
17502 all rows to the end of the display area of W. Value is the row
17503 containing CHARPOS or null. */
17504
17505 struct glyph_row *
17506 row_containing_pos (struct window *w, ptrdiff_t charpos,
17507 struct glyph_row *start, struct glyph_row *end, int dy)
17508 {
17509 struct glyph_row *row = start;
17510 struct glyph_row *best_row = NULL;
17511 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17512 int last_y;
17513
17514 /* If we happen to start on a header-line, skip that. */
17515 if (row->mode_line_p)
17516 ++row;
17517
17518 if ((end && row >= end) || !row->enabled_p)
17519 return NULL;
17520
17521 last_y = window_text_bottom_y (w) - dy;
17522
17523 while (1)
17524 {
17525 /* Give up if we have gone too far. */
17526 if (end && row >= end)
17527 return NULL;
17528 /* This formerly returned if they were equal.
17529 I think that both quantities are of a "last plus one" type;
17530 if so, when they are equal, the row is within the screen. -- rms. */
17531 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17532 return NULL;
17533
17534 /* If it is in this row, return this row. */
17535 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17536 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17537 /* The end position of a row equals the start
17538 position of the next row. If CHARPOS is there, we
17539 would rather consider it displayed in the next
17540 line, except when this line ends in ZV. */
17541 && !row_for_charpos_p (row, charpos)))
17542 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17543 {
17544 struct glyph *g;
17545
17546 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17547 || (!best_row && !row->continued_p))
17548 return row;
17549 /* In bidi-reordered rows, there could be several rows whose
17550 edges surround CHARPOS, all of these rows belonging to
17551 the same continued line. We need to find the row which
17552 fits CHARPOS the best. */
17553 for (g = row->glyphs[TEXT_AREA];
17554 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17555 g++)
17556 {
17557 if (!STRINGP (g->object))
17558 {
17559 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17560 {
17561 mindif = eabs (g->charpos - charpos);
17562 best_row = row;
17563 /* Exact match always wins. */
17564 if (mindif == 0)
17565 return best_row;
17566 }
17567 }
17568 }
17569 }
17570 else if (best_row && !row->continued_p)
17571 return best_row;
17572 ++row;
17573 }
17574 }
17575
17576
17577 /* Try to redisplay window W by reusing its existing display. W's
17578 current matrix must be up to date when this function is called,
17579 i.e. window_end_valid must be nonzero.
17580
17581 Value is
17582
17583 >= 1 if successful, i.e. display has been updated
17584 specifically:
17585 1 means the changes were in front of a newline that precedes
17586 the window start, and the whole current matrix was reused
17587 2 means the changes were after the last position displayed
17588 in the window, and the whole current matrix was reused
17589 3 means portions of the current matrix were reused, while
17590 some of the screen lines were redrawn
17591 -1 if redisplay with same window start is known not to succeed
17592 0 if otherwise unsuccessful
17593
17594 The following steps are performed:
17595
17596 1. Find the last row in the current matrix of W that is not
17597 affected by changes at the start of current_buffer. If no such row
17598 is found, give up.
17599
17600 2. Find the first row in W's current matrix that is not affected by
17601 changes at the end of current_buffer. Maybe there is no such row.
17602
17603 3. Display lines beginning with the row + 1 found in step 1 to the
17604 row found in step 2 or, if step 2 didn't find a row, to the end of
17605 the window.
17606
17607 4. If cursor is not known to appear on the window, give up.
17608
17609 5. If display stopped at the row found in step 2, scroll the
17610 display and current matrix as needed.
17611
17612 6. Maybe display some lines at the end of W, if we must. This can
17613 happen under various circumstances, like a partially visible line
17614 becoming fully visible, or because newly displayed lines are displayed
17615 in smaller font sizes.
17616
17617 7. Update W's window end information. */
17618
17619 static int
17620 try_window_id (struct window *w)
17621 {
17622 struct frame *f = XFRAME (w->frame);
17623 struct glyph_matrix *current_matrix = w->current_matrix;
17624 struct glyph_matrix *desired_matrix = w->desired_matrix;
17625 struct glyph_row *last_unchanged_at_beg_row;
17626 struct glyph_row *first_unchanged_at_end_row;
17627 struct glyph_row *row;
17628 struct glyph_row *bottom_row;
17629 int bottom_vpos;
17630 struct it it;
17631 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17632 int dvpos, dy;
17633 struct text_pos start_pos;
17634 struct run run;
17635 int first_unchanged_at_end_vpos = 0;
17636 struct glyph_row *last_text_row, *last_text_row_at_end;
17637 struct text_pos start;
17638 ptrdiff_t first_changed_charpos, last_changed_charpos;
17639
17640 #ifdef GLYPH_DEBUG
17641 if (inhibit_try_window_id)
17642 return 0;
17643 #endif
17644
17645 /* This is handy for debugging. */
17646 #if 0
17647 #define GIVE_UP(X) \
17648 do { \
17649 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17650 return 0; \
17651 } while (0)
17652 #else
17653 #define GIVE_UP(X) return 0
17654 #endif
17655
17656 SET_TEXT_POS_FROM_MARKER (start, w->start);
17657
17658 /* Don't use this for mini-windows because these can show
17659 messages and mini-buffers, and we don't handle that here. */
17660 if (MINI_WINDOW_P (w))
17661 GIVE_UP (1);
17662
17663 /* This flag is used to prevent redisplay optimizations. */
17664 if (windows_or_buffers_changed || f->cursor_type_changed)
17665 GIVE_UP (2);
17666
17667 /* This function's optimizations cannot be used if overlays have
17668 changed in the buffer displayed by the window, so give up if they
17669 have. */
17670 if (w->last_overlay_modified != OVERLAY_MODIFF)
17671 GIVE_UP (21);
17672
17673 /* Verify that narrowing has not changed.
17674 Also verify that we were not told to prevent redisplay optimizations.
17675 It would be nice to further
17676 reduce the number of cases where this prevents try_window_id. */
17677 if (current_buffer->clip_changed
17678 || current_buffer->prevent_redisplay_optimizations_p)
17679 GIVE_UP (3);
17680
17681 /* Window must either use window-based redisplay or be full width. */
17682 if (!FRAME_WINDOW_P (f)
17683 && (!FRAME_LINE_INS_DEL_OK (f)
17684 || !WINDOW_FULL_WIDTH_P (w)))
17685 GIVE_UP (4);
17686
17687 /* Give up if point is known NOT to appear in W. */
17688 if (PT < CHARPOS (start))
17689 GIVE_UP (5);
17690
17691 /* Another way to prevent redisplay optimizations. */
17692 if (w->last_modified == 0)
17693 GIVE_UP (6);
17694
17695 /* Verify that window is not hscrolled. */
17696 if (w->hscroll != 0)
17697 GIVE_UP (7);
17698
17699 /* Verify that display wasn't paused. */
17700 if (!w->window_end_valid)
17701 GIVE_UP (8);
17702
17703 /* Likewise if highlighting trailing whitespace. */
17704 if (!NILP (Vshow_trailing_whitespace))
17705 GIVE_UP (11);
17706
17707 /* Can't use this if overlay arrow position and/or string have
17708 changed. */
17709 if (overlay_arrows_changed_p ())
17710 GIVE_UP (12);
17711
17712 /* When word-wrap is on, adding a space to the first word of a
17713 wrapped line can change the wrap position, altering the line
17714 above it. It might be worthwhile to handle this more
17715 intelligently, but for now just redisplay from scratch. */
17716 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17717 GIVE_UP (21);
17718
17719 /* Under bidi reordering, adding or deleting a character in the
17720 beginning of a paragraph, before the first strong directional
17721 character, can change the base direction of the paragraph (unless
17722 the buffer specifies a fixed paragraph direction), which will
17723 require to redisplay the whole paragraph. It might be worthwhile
17724 to find the paragraph limits and widen the range of redisplayed
17725 lines to that, but for now just give up this optimization and
17726 redisplay from scratch. */
17727 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17728 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17729 GIVE_UP (22);
17730
17731 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17732 only if buffer has really changed. The reason is that the gap is
17733 initially at Z for freshly visited files. The code below would
17734 set end_unchanged to 0 in that case. */
17735 if (MODIFF > SAVE_MODIFF
17736 /* This seems to happen sometimes after saving a buffer. */
17737 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17738 {
17739 if (GPT - BEG < BEG_UNCHANGED)
17740 BEG_UNCHANGED = GPT - BEG;
17741 if (Z - GPT < END_UNCHANGED)
17742 END_UNCHANGED = Z - GPT;
17743 }
17744
17745 /* The position of the first and last character that has been changed. */
17746 first_changed_charpos = BEG + BEG_UNCHANGED;
17747 last_changed_charpos = Z - END_UNCHANGED;
17748
17749 /* If window starts after a line end, and the last change is in
17750 front of that newline, then changes don't affect the display.
17751 This case happens with stealth-fontification. Note that although
17752 the display is unchanged, glyph positions in the matrix have to
17753 be adjusted, of course. */
17754 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17755 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17756 && ((last_changed_charpos < CHARPOS (start)
17757 && CHARPOS (start) == BEGV)
17758 || (last_changed_charpos < CHARPOS (start) - 1
17759 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17760 {
17761 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17762 struct glyph_row *r0;
17763
17764 /* Compute how many chars/bytes have been added to or removed
17765 from the buffer. */
17766 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17767 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17768 Z_delta = Z - Z_old;
17769 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17770
17771 /* Give up if PT is not in the window. Note that it already has
17772 been checked at the start of try_window_id that PT is not in
17773 front of the window start. */
17774 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17775 GIVE_UP (13);
17776
17777 /* If window start is unchanged, we can reuse the whole matrix
17778 as is, after adjusting glyph positions. No need to compute
17779 the window end again, since its offset from Z hasn't changed. */
17780 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17781 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17782 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17783 /* PT must not be in a partially visible line. */
17784 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17785 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17786 {
17787 /* Adjust positions in the glyph matrix. */
17788 if (Z_delta || Z_delta_bytes)
17789 {
17790 struct glyph_row *r1
17791 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17792 increment_matrix_positions (w->current_matrix,
17793 MATRIX_ROW_VPOS (r0, current_matrix),
17794 MATRIX_ROW_VPOS (r1, current_matrix),
17795 Z_delta, Z_delta_bytes);
17796 }
17797
17798 /* Set the cursor. */
17799 row = row_containing_pos (w, PT, r0, NULL, 0);
17800 if (row)
17801 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17802 return 1;
17803 }
17804 }
17805
17806 /* Handle the case that changes are all below what is displayed in
17807 the window, and that PT is in the window. This shortcut cannot
17808 be taken if ZV is visible in the window, and text has been added
17809 there that is visible in the window. */
17810 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17811 /* ZV is not visible in the window, or there are no
17812 changes at ZV, actually. */
17813 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17814 || first_changed_charpos == last_changed_charpos))
17815 {
17816 struct glyph_row *r0;
17817
17818 /* Give up if PT is not in the window. Note that it already has
17819 been checked at the start of try_window_id that PT is not in
17820 front of the window start. */
17821 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17822 GIVE_UP (14);
17823
17824 /* If window start is unchanged, we can reuse the whole matrix
17825 as is, without changing glyph positions since no text has
17826 been added/removed in front of the window end. */
17827 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17828 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17829 /* PT must not be in a partially visible line. */
17830 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17831 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17832 {
17833 /* We have to compute the window end anew since text
17834 could have been added/removed after it. */
17835 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17836 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17837
17838 /* Set the cursor. */
17839 row = row_containing_pos (w, PT, r0, NULL, 0);
17840 if (row)
17841 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17842 return 2;
17843 }
17844 }
17845
17846 /* Give up if window start is in the changed area.
17847
17848 The condition used to read
17849
17850 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17851
17852 but why that was tested escapes me at the moment. */
17853 if (CHARPOS (start) >= first_changed_charpos
17854 && CHARPOS (start) <= last_changed_charpos)
17855 GIVE_UP (15);
17856
17857 /* Check that window start agrees with the start of the first glyph
17858 row in its current matrix. Check this after we know the window
17859 start is not in changed text, otherwise positions would not be
17860 comparable. */
17861 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17862 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17863 GIVE_UP (16);
17864
17865 /* Give up if the window ends in strings. Overlay strings
17866 at the end are difficult to handle, so don't try. */
17867 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17868 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17869 GIVE_UP (20);
17870
17871 /* Compute the position at which we have to start displaying new
17872 lines. Some of the lines at the top of the window might be
17873 reusable because they are not displaying changed text. Find the
17874 last row in W's current matrix not affected by changes at the
17875 start of current_buffer. Value is null if changes start in the
17876 first line of window. */
17877 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17878 if (last_unchanged_at_beg_row)
17879 {
17880 /* Avoid starting to display in the middle of a character, a TAB
17881 for instance. This is easier than to set up the iterator
17882 exactly, and it's not a frequent case, so the additional
17883 effort wouldn't really pay off. */
17884 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17885 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17886 && last_unchanged_at_beg_row > w->current_matrix->rows)
17887 --last_unchanged_at_beg_row;
17888
17889 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17890 GIVE_UP (17);
17891
17892 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17893 GIVE_UP (18);
17894 start_pos = it.current.pos;
17895
17896 /* Start displaying new lines in the desired matrix at the same
17897 vpos we would use in the current matrix, i.e. below
17898 last_unchanged_at_beg_row. */
17899 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17900 current_matrix);
17901 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17902 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17903
17904 eassert (it.hpos == 0 && it.current_x == 0);
17905 }
17906 else
17907 {
17908 /* There are no reusable lines at the start of the window.
17909 Start displaying in the first text line. */
17910 start_display (&it, w, start);
17911 it.vpos = it.first_vpos;
17912 start_pos = it.current.pos;
17913 }
17914
17915 /* Find the first row that is not affected by changes at the end of
17916 the buffer. Value will be null if there is no unchanged row, in
17917 which case we must redisplay to the end of the window. delta
17918 will be set to the value by which buffer positions beginning with
17919 first_unchanged_at_end_row have to be adjusted due to text
17920 changes. */
17921 first_unchanged_at_end_row
17922 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17923 IF_DEBUG (debug_delta = delta);
17924 IF_DEBUG (debug_delta_bytes = delta_bytes);
17925
17926 /* Set stop_pos to the buffer position up to which we will have to
17927 display new lines. If first_unchanged_at_end_row != NULL, this
17928 is the buffer position of the start of the line displayed in that
17929 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17930 that we don't stop at a buffer position. */
17931 stop_pos = 0;
17932 if (first_unchanged_at_end_row)
17933 {
17934 eassert (last_unchanged_at_beg_row == NULL
17935 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17936
17937 /* If this is a continuation line, move forward to the next one
17938 that isn't. Changes in lines above affect this line.
17939 Caution: this may move first_unchanged_at_end_row to a row
17940 not displaying text. */
17941 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17942 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17943 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17944 < it.last_visible_y))
17945 ++first_unchanged_at_end_row;
17946
17947 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17948 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17949 >= it.last_visible_y))
17950 first_unchanged_at_end_row = NULL;
17951 else
17952 {
17953 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17954 + delta);
17955 first_unchanged_at_end_vpos
17956 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17957 eassert (stop_pos >= Z - END_UNCHANGED);
17958 }
17959 }
17960 else if (last_unchanged_at_beg_row == NULL)
17961 GIVE_UP (19);
17962
17963
17964 #ifdef GLYPH_DEBUG
17965
17966 /* Either there is no unchanged row at the end, or the one we have
17967 now displays text. This is a necessary condition for the window
17968 end pos calculation at the end of this function. */
17969 eassert (first_unchanged_at_end_row == NULL
17970 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17971
17972 debug_last_unchanged_at_beg_vpos
17973 = (last_unchanged_at_beg_row
17974 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17975 : -1);
17976 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17977
17978 #endif /* GLYPH_DEBUG */
17979
17980
17981 /* Display new lines. Set last_text_row to the last new line
17982 displayed which has text on it, i.e. might end up as being the
17983 line where the window_end_vpos is. */
17984 w->cursor.vpos = -1;
17985 last_text_row = NULL;
17986 overlay_arrow_seen = 0;
17987 while (it.current_y < it.last_visible_y
17988 && !f->fonts_changed
17989 && (first_unchanged_at_end_row == NULL
17990 || IT_CHARPOS (it) < stop_pos))
17991 {
17992 if (display_line (&it))
17993 last_text_row = it.glyph_row - 1;
17994 }
17995
17996 if (f->fonts_changed)
17997 return -1;
17998
17999
18000 /* Compute differences in buffer positions, y-positions etc. for
18001 lines reused at the bottom of the window. Compute what we can
18002 scroll. */
18003 if (first_unchanged_at_end_row
18004 /* No lines reused because we displayed everything up to the
18005 bottom of the window. */
18006 && it.current_y < it.last_visible_y)
18007 {
18008 dvpos = (it.vpos
18009 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18010 current_matrix));
18011 dy = it.current_y - first_unchanged_at_end_row->y;
18012 run.current_y = first_unchanged_at_end_row->y;
18013 run.desired_y = run.current_y + dy;
18014 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18015 }
18016 else
18017 {
18018 delta = delta_bytes = dvpos = dy
18019 = run.current_y = run.desired_y = run.height = 0;
18020 first_unchanged_at_end_row = NULL;
18021 }
18022 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18023
18024
18025 /* Find the cursor if not already found. We have to decide whether
18026 PT will appear on this window (it sometimes doesn't, but this is
18027 not a very frequent case.) This decision has to be made before
18028 the current matrix is altered. A value of cursor.vpos < 0 means
18029 that PT is either in one of the lines beginning at
18030 first_unchanged_at_end_row or below the window. Don't care for
18031 lines that might be displayed later at the window end; as
18032 mentioned, this is not a frequent case. */
18033 if (w->cursor.vpos < 0)
18034 {
18035 /* Cursor in unchanged rows at the top? */
18036 if (PT < CHARPOS (start_pos)
18037 && last_unchanged_at_beg_row)
18038 {
18039 row = row_containing_pos (w, PT,
18040 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18041 last_unchanged_at_beg_row + 1, 0);
18042 if (row)
18043 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18044 }
18045
18046 /* Start from first_unchanged_at_end_row looking for PT. */
18047 else if (first_unchanged_at_end_row)
18048 {
18049 row = row_containing_pos (w, PT - delta,
18050 first_unchanged_at_end_row, NULL, 0);
18051 if (row)
18052 set_cursor_from_row (w, row, w->current_matrix, delta,
18053 delta_bytes, dy, dvpos);
18054 }
18055
18056 /* Give up if cursor was not found. */
18057 if (w->cursor.vpos < 0)
18058 {
18059 clear_glyph_matrix (w->desired_matrix);
18060 return -1;
18061 }
18062 }
18063
18064 /* Don't let the cursor end in the scroll margins. */
18065 {
18066 int this_scroll_margin, cursor_height;
18067 int frame_line_height = default_line_pixel_height (w);
18068 int window_total_lines
18069 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18070
18071 this_scroll_margin =
18072 max (0, min (scroll_margin, window_total_lines / 4));
18073 this_scroll_margin *= frame_line_height;
18074 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18075
18076 if ((w->cursor.y < this_scroll_margin
18077 && CHARPOS (start) > BEGV)
18078 /* Old redisplay didn't take scroll margin into account at the bottom,
18079 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18080 || (w->cursor.y + (make_cursor_line_fully_visible_p
18081 ? cursor_height + this_scroll_margin
18082 : 1)) > it.last_visible_y)
18083 {
18084 w->cursor.vpos = -1;
18085 clear_glyph_matrix (w->desired_matrix);
18086 return -1;
18087 }
18088 }
18089
18090 /* Scroll the display. Do it before changing the current matrix so
18091 that xterm.c doesn't get confused about where the cursor glyph is
18092 found. */
18093 if (dy && run.height)
18094 {
18095 update_begin (f);
18096
18097 if (FRAME_WINDOW_P (f))
18098 {
18099 FRAME_RIF (f)->update_window_begin_hook (w);
18100 FRAME_RIF (f)->clear_window_mouse_face (w);
18101 FRAME_RIF (f)->scroll_run_hook (w, &run);
18102 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18103 }
18104 else
18105 {
18106 /* Terminal frame. In this case, dvpos gives the number of
18107 lines to scroll by; dvpos < 0 means scroll up. */
18108 int from_vpos
18109 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18110 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18111 int end = (WINDOW_TOP_EDGE_LINE (w)
18112 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18113 + window_internal_height (w));
18114
18115 #if defined (HAVE_GPM) || defined (MSDOS)
18116 x_clear_window_mouse_face (w);
18117 #endif
18118 /* Perform the operation on the screen. */
18119 if (dvpos > 0)
18120 {
18121 /* Scroll last_unchanged_at_beg_row to the end of the
18122 window down dvpos lines. */
18123 set_terminal_window (f, end);
18124
18125 /* On dumb terminals delete dvpos lines at the end
18126 before inserting dvpos empty lines. */
18127 if (!FRAME_SCROLL_REGION_OK (f))
18128 ins_del_lines (f, end - dvpos, -dvpos);
18129
18130 /* Insert dvpos empty lines in front of
18131 last_unchanged_at_beg_row. */
18132 ins_del_lines (f, from, dvpos);
18133 }
18134 else if (dvpos < 0)
18135 {
18136 /* Scroll up last_unchanged_at_beg_vpos to the end of
18137 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18138 set_terminal_window (f, end);
18139
18140 /* Delete dvpos lines in front of
18141 last_unchanged_at_beg_vpos. ins_del_lines will set
18142 the cursor to the given vpos and emit |dvpos| delete
18143 line sequences. */
18144 ins_del_lines (f, from + dvpos, dvpos);
18145
18146 /* On a dumb terminal insert dvpos empty lines at the
18147 end. */
18148 if (!FRAME_SCROLL_REGION_OK (f))
18149 ins_del_lines (f, end + dvpos, -dvpos);
18150 }
18151
18152 set_terminal_window (f, 0);
18153 }
18154
18155 update_end (f);
18156 }
18157
18158 /* Shift reused rows of the current matrix to the right position.
18159 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18160 text. */
18161 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18162 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18163 if (dvpos < 0)
18164 {
18165 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18166 bottom_vpos, dvpos);
18167 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18168 bottom_vpos);
18169 }
18170 else if (dvpos > 0)
18171 {
18172 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18173 bottom_vpos, dvpos);
18174 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18175 first_unchanged_at_end_vpos + dvpos);
18176 }
18177
18178 /* For frame-based redisplay, make sure that current frame and window
18179 matrix are in sync with respect to glyph memory. */
18180 if (!FRAME_WINDOW_P (f))
18181 sync_frame_with_window_matrix_rows (w);
18182
18183 /* Adjust buffer positions in reused rows. */
18184 if (delta || delta_bytes)
18185 increment_matrix_positions (current_matrix,
18186 first_unchanged_at_end_vpos + dvpos,
18187 bottom_vpos, delta, delta_bytes);
18188
18189 /* Adjust Y positions. */
18190 if (dy)
18191 shift_glyph_matrix (w, current_matrix,
18192 first_unchanged_at_end_vpos + dvpos,
18193 bottom_vpos, dy);
18194
18195 if (first_unchanged_at_end_row)
18196 {
18197 first_unchanged_at_end_row += dvpos;
18198 if (first_unchanged_at_end_row->y >= it.last_visible_y
18199 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18200 first_unchanged_at_end_row = NULL;
18201 }
18202
18203 /* If scrolling up, there may be some lines to display at the end of
18204 the window. */
18205 last_text_row_at_end = NULL;
18206 if (dy < 0)
18207 {
18208 /* Scrolling up can leave for example a partially visible line
18209 at the end of the window to be redisplayed. */
18210 /* Set last_row to the glyph row in the current matrix where the
18211 window end line is found. It has been moved up or down in
18212 the matrix by dvpos. */
18213 int last_vpos = w->window_end_vpos + dvpos;
18214 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18215
18216 /* If last_row is the window end line, it should display text. */
18217 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18218
18219 /* If window end line was partially visible before, begin
18220 displaying at that line. Otherwise begin displaying with the
18221 line following it. */
18222 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18223 {
18224 init_to_row_start (&it, w, last_row);
18225 it.vpos = last_vpos;
18226 it.current_y = last_row->y;
18227 }
18228 else
18229 {
18230 init_to_row_end (&it, w, last_row);
18231 it.vpos = 1 + last_vpos;
18232 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18233 ++last_row;
18234 }
18235
18236 /* We may start in a continuation line. If so, we have to
18237 get the right continuation_lines_width and current_x. */
18238 it.continuation_lines_width = last_row->continuation_lines_width;
18239 it.hpos = it.current_x = 0;
18240
18241 /* Display the rest of the lines at the window end. */
18242 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18243 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18244 {
18245 /* Is it always sure that the display agrees with lines in
18246 the current matrix? I don't think so, so we mark rows
18247 displayed invalid in the current matrix by setting their
18248 enabled_p flag to zero. */
18249 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18250 if (display_line (&it))
18251 last_text_row_at_end = it.glyph_row - 1;
18252 }
18253 }
18254
18255 /* Update window_end_pos and window_end_vpos. */
18256 if (first_unchanged_at_end_row && !last_text_row_at_end)
18257 {
18258 /* Window end line if one of the preserved rows from the current
18259 matrix. Set row to the last row displaying text in current
18260 matrix starting at first_unchanged_at_end_row, after
18261 scrolling. */
18262 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18263 row = find_last_row_displaying_text (w->current_matrix, &it,
18264 first_unchanged_at_end_row);
18265 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18266 adjust_window_ends (w, row, 1);
18267 eassert (w->window_end_bytepos >= 0);
18268 IF_DEBUG (debug_method_add (w, "A"));
18269 }
18270 else if (last_text_row_at_end)
18271 {
18272 adjust_window_ends (w, last_text_row_at_end, 0);
18273 eassert (w->window_end_bytepos >= 0);
18274 IF_DEBUG (debug_method_add (w, "B"));
18275 }
18276 else if (last_text_row)
18277 {
18278 /* We have displayed either to the end of the window or at the
18279 end of the window, i.e. the last row with text is to be found
18280 in the desired matrix. */
18281 adjust_window_ends (w, last_text_row, 0);
18282 eassert (w->window_end_bytepos >= 0);
18283 }
18284 else if (first_unchanged_at_end_row == NULL
18285 && last_text_row == NULL
18286 && last_text_row_at_end == NULL)
18287 {
18288 /* Displayed to end of window, but no line containing text was
18289 displayed. Lines were deleted at the end of the window. */
18290 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18291 int vpos = w->window_end_vpos;
18292 struct glyph_row *current_row = current_matrix->rows + vpos;
18293 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18294
18295 for (row = NULL;
18296 row == NULL && vpos >= first_vpos;
18297 --vpos, --current_row, --desired_row)
18298 {
18299 if (desired_row->enabled_p)
18300 {
18301 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18302 row = desired_row;
18303 }
18304 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18305 row = current_row;
18306 }
18307
18308 eassert (row != NULL);
18309 w->window_end_vpos = vpos + 1;
18310 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18311 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18312 eassert (w->window_end_bytepos >= 0);
18313 IF_DEBUG (debug_method_add (w, "C"));
18314 }
18315 else
18316 emacs_abort ();
18317
18318 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18319 debug_end_vpos = w->window_end_vpos));
18320
18321 /* Record that display has not been completed. */
18322 w->window_end_valid = 0;
18323 w->desired_matrix->no_scrolling_p = 1;
18324 return 3;
18325
18326 #undef GIVE_UP
18327 }
18328
18329
18330 \f
18331 /***********************************************************************
18332 More debugging support
18333 ***********************************************************************/
18334
18335 #ifdef GLYPH_DEBUG
18336
18337 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18338 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18339 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18340
18341
18342 /* Dump the contents of glyph matrix MATRIX on stderr.
18343
18344 GLYPHS 0 means don't show glyph contents.
18345 GLYPHS 1 means show glyphs in short form
18346 GLYPHS > 1 means show glyphs in long form. */
18347
18348 void
18349 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18350 {
18351 int i;
18352 for (i = 0; i < matrix->nrows; ++i)
18353 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18354 }
18355
18356
18357 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18358 the glyph row and area where the glyph comes from. */
18359
18360 void
18361 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18362 {
18363 if (glyph->type == CHAR_GLYPH
18364 || glyph->type == GLYPHLESS_GLYPH)
18365 {
18366 fprintf (stderr,
18367 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18368 glyph - row->glyphs[TEXT_AREA],
18369 (glyph->type == CHAR_GLYPH
18370 ? 'C'
18371 : 'G'),
18372 glyph->charpos,
18373 (BUFFERP (glyph->object)
18374 ? 'B'
18375 : (STRINGP (glyph->object)
18376 ? 'S'
18377 : (INTEGERP (glyph->object)
18378 ? '0'
18379 : '-'))),
18380 glyph->pixel_width,
18381 glyph->u.ch,
18382 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18383 ? glyph->u.ch
18384 : '.'),
18385 glyph->face_id,
18386 glyph->left_box_line_p,
18387 glyph->right_box_line_p);
18388 }
18389 else if (glyph->type == STRETCH_GLYPH)
18390 {
18391 fprintf (stderr,
18392 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18393 glyph - row->glyphs[TEXT_AREA],
18394 'S',
18395 glyph->charpos,
18396 (BUFFERP (glyph->object)
18397 ? 'B'
18398 : (STRINGP (glyph->object)
18399 ? 'S'
18400 : (INTEGERP (glyph->object)
18401 ? '0'
18402 : '-'))),
18403 glyph->pixel_width,
18404 0,
18405 ' ',
18406 glyph->face_id,
18407 glyph->left_box_line_p,
18408 glyph->right_box_line_p);
18409 }
18410 else if (glyph->type == IMAGE_GLYPH)
18411 {
18412 fprintf (stderr,
18413 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18414 glyph - row->glyphs[TEXT_AREA],
18415 'I',
18416 glyph->charpos,
18417 (BUFFERP (glyph->object)
18418 ? 'B'
18419 : (STRINGP (glyph->object)
18420 ? 'S'
18421 : (INTEGERP (glyph->object)
18422 ? '0'
18423 : '-'))),
18424 glyph->pixel_width,
18425 glyph->u.img_id,
18426 '.',
18427 glyph->face_id,
18428 glyph->left_box_line_p,
18429 glyph->right_box_line_p);
18430 }
18431 else if (glyph->type == COMPOSITE_GLYPH)
18432 {
18433 fprintf (stderr,
18434 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18435 glyph - row->glyphs[TEXT_AREA],
18436 '+',
18437 glyph->charpos,
18438 (BUFFERP (glyph->object)
18439 ? 'B'
18440 : (STRINGP (glyph->object)
18441 ? 'S'
18442 : (INTEGERP (glyph->object)
18443 ? '0'
18444 : '-'))),
18445 glyph->pixel_width,
18446 glyph->u.cmp.id);
18447 if (glyph->u.cmp.automatic)
18448 fprintf (stderr,
18449 "[%d-%d]",
18450 glyph->slice.cmp.from, glyph->slice.cmp.to);
18451 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18452 glyph->face_id,
18453 glyph->left_box_line_p,
18454 glyph->right_box_line_p);
18455 }
18456 }
18457
18458
18459 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18460 GLYPHS 0 means don't show glyph contents.
18461 GLYPHS 1 means show glyphs in short form
18462 GLYPHS > 1 means show glyphs in long form. */
18463
18464 void
18465 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18466 {
18467 if (glyphs != 1)
18468 {
18469 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18470 fprintf (stderr, "==============================================================================\n");
18471
18472 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18473 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18474 vpos,
18475 MATRIX_ROW_START_CHARPOS (row),
18476 MATRIX_ROW_END_CHARPOS (row),
18477 row->used[TEXT_AREA],
18478 row->contains_overlapping_glyphs_p,
18479 row->enabled_p,
18480 row->truncated_on_left_p,
18481 row->truncated_on_right_p,
18482 row->continued_p,
18483 MATRIX_ROW_CONTINUATION_LINE_P (row),
18484 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18485 row->ends_at_zv_p,
18486 row->fill_line_p,
18487 row->ends_in_middle_of_char_p,
18488 row->starts_in_middle_of_char_p,
18489 row->mouse_face_p,
18490 row->x,
18491 row->y,
18492 row->pixel_width,
18493 row->height,
18494 row->visible_height,
18495 row->ascent,
18496 row->phys_ascent);
18497 /* The next 3 lines should align to "Start" in the header. */
18498 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18499 row->end.overlay_string_index,
18500 row->continuation_lines_width);
18501 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18502 CHARPOS (row->start.string_pos),
18503 CHARPOS (row->end.string_pos));
18504 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18505 row->end.dpvec_index);
18506 }
18507
18508 if (glyphs > 1)
18509 {
18510 int area;
18511
18512 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18513 {
18514 struct glyph *glyph = row->glyphs[area];
18515 struct glyph *glyph_end = glyph + row->used[area];
18516
18517 /* Glyph for a line end in text. */
18518 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18519 ++glyph_end;
18520
18521 if (glyph < glyph_end)
18522 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18523
18524 for (; glyph < glyph_end; ++glyph)
18525 dump_glyph (row, glyph, area);
18526 }
18527 }
18528 else if (glyphs == 1)
18529 {
18530 int area;
18531
18532 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18533 {
18534 char *s = alloca (row->used[area] + 4);
18535 int i;
18536
18537 for (i = 0; i < row->used[area]; ++i)
18538 {
18539 struct glyph *glyph = row->glyphs[area] + i;
18540 if (i == row->used[area] - 1
18541 && area == TEXT_AREA
18542 && INTEGERP (glyph->object)
18543 && glyph->type == CHAR_GLYPH
18544 && glyph->u.ch == ' ')
18545 {
18546 strcpy (&s[i], "[\\n]");
18547 i += 4;
18548 }
18549 else if (glyph->type == CHAR_GLYPH
18550 && glyph->u.ch < 0x80
18551 && glyph->u.ch >= ' ')
18552 s[i] = glyph->u.ch;
18553 else
18554 s[i] = '.';
18555 }
18556
18557 s[i] = '\0';
18558 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18559 }
18560 }
18561 }
18562
18563
18564 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18565 Sdump_glyph_matrix, 0, 1, "p",
18566 doc: /* Dump the current matrix of the selected window to stderr.
18567 Shows contents of glyph row structures. With non-nil
18568 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18569 glyphs in short form, otherwise show glyphs in long form. */)
18570 (Lisp_Object glyphs)
18571 {
18572 struct window *w = XWINDOW (selected_window);
18573 struct buffer *buffer = XBUFFER (w->contents);
18574
18575 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18576 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18577 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18578 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18579 fprintf (stderr, "=============================================\n");
18580 dump_glyph_matrix (w->current_matrix,
18581 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18582 return Qnil;
18583 }
18584
18585
18586 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18587 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18588 (void)
18589 {
18590 struct frame *f = XFRAME (selected_frame);
18591 dump_glyph_matrix (f->current_matrix, 1);
18592 return Qnil;
18593 }
18594
18595
18596 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18597 doc: /* Dump glyph row ROW to stderr.
18598 GLYPH 0 means don't dump glyphs.
18599 GLYPH 1 means dump glyphs in short form.
18600 GLYPH > 1 or omitted means dump glyphs in long form. */)
18601 (Lisp_Object row, Lisp_Object glyphs)
18602 {
18603 struct glyph_matrix *matrix;
18604 EMACS_INT vpos;
18605
18606 CHECK_NUMBER (row);
18607 matrix = XWINDOW (selected_window)->current_matrix;
18608 vpos = XINT (row);
18609 if (vpos >= 0 && vpos < matrix->nrows)
18610 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18611 vpos,
18612 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18613 return Qnil;
18614 }
18615
18616
18617 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18618 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18619 GLYPH 0 means don't dump glyphs.
18620 GLYPH 1 means dump glyphs in short form.
18621 GLYPH > 1 or omitted means dump glyphs in long form.
18622
18623 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18624 do nothing. */)
18625 (Lisp_Object row, Lisp_Object glyphs)
18626 {
18627 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18628 struct frame *sf = SELECTED_FRAME ();
18629 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18630 EMACS_INT vpos;
18631
18632 CHECK_NUMBER (row);
18633 vpos = XINT (row);
18634 if (vpos >= 0 && vpos < m->nrows)
18635 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18636 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18637 #endif
18638 return Qnil;
18639 }
18640
18641
18642 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18643 doc: /* Toggle tracing of redisplay.
18644 With ARG, turn tracing on if and only if ARG is positive. */)
18645 (Lisp_Object arg)
18646 {
18647 if (NILP (arg))
18648 trace_redisplay_p = !trace_redisplay_p;
18649 else
18650 {
18651 arg = Fprefix_numeric_value (arg);
18652 trace_redisplay_p = XINT (arg) > 0;
18653 }
18654
18655 return Qnil;
18656 }
18657
18658
18659 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18660 doc: /* Like `format', but print result to stderr.
18661 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18662 (ptrdiff_t nargs, Lisp_Object *args)
18663 {
18664 Lisp_Object s = Fformat (nargs, args);
18665 fprintf (stderr, "%s", SDATA (s));
18666 return Qnil;
18667 }
18668
18669 #endif /* GLYPH_DEBUG */
18670
18671
18672 \f
18673 /***********************************************************************
18674 Building Desired Matrix Rows
18675 ***********************************************************************/
18676
18677 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18678 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18679
18680 static struct glyph_row *
18681 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18682 {
18683 struct frame *f = XFRAME (WINDOW_FRAME (w));
18684 struct buffer *buffer = XBUFFER (w->contents);
18685 struct buffer *old = current_buffer;
18686 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18687 int arrow_len = SCHARS (overlay_arrow_string);
18688 const unsigned char *arrow_end = arrow_string + arrow_len;
18689 const unsigned char *p;
18690 struct it it;
18691 bool multibyte_p;
18692 int n_glyphs_before;
18693
18694 set_buffer_temp (buffer);
18695 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18696 it.glyph_row->used[TEXT_AREA] = 0;
18697 SET_TEXT_POS (it.position, 0, 0);
18698
18699 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18700 p = arrow_string;
18701 while (p < arrow_end)
18702 {
18703 Lisp_Object face, ilisp;
18704
18705 /* Get the next character. */
18706 if (multibyte_p)
18707 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18708 else
18709 {
18710 it.c = it.char_to_display = *p, it.len = 1;
18711 if (! ASCII_CHAR_P (it.c))
18712 it.char_to_display = BYTE8_TO_CHAR (it.c);
18713 }
18714 p += it.len;
18715
18716 /* Get its face. */
18717 ilisp = make_number (p - arrow_string);
18718 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18719 it.face_id = compute_char_face (f, it.char_to_display, face);
18720
18721 /* Compute its width, get its glyphs. */
18722 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18723 SET_TEXT_POS (it.position, -1, -1);
18724 PRODUCE_GLYPHS (&it);
18725
18726 /* If this character doesn't fit any more in the line, we have
18727 to remove some glyphs. */
18728 if (it.current_x > it.last_visible_x)
18729 {
18730 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18731 break;
18732 }
18733 }
18734
18735 set_buffer_temp (old);
18736 return it.glyph_row;
18737 }
18738
18739
18740 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18741 glyphs to insert is determined by produce_special_glyphs. */
18742
18743 static void
18744 insert_left_trunc_glyphs (struct it *it)
18745 {
18746 struct it truncate_it;
18747 struct glyph *from, *end, *to, *toend;
18748
18749 eassert (!FRAME_WINDOW_P (it->f)
18750 || (!it->glyph_row->reversed_p
18751 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18752 || (it->glyph_row->reversed_p
18753 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18754
18755 /* Get the truncation glyphs. */
18756 truncate_it = *it;
18757 truncate_it.current_x = 0;
18758 truncate_it.face_id = DEFAULT_FACE_ID;
18759 truncate_it.glyph_row = &scratch_glyph_row;
18760 truncate_it.area = TEXT_AREA;
18761 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18762 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18763 truncate_it.object = make_number (0);
18764 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18765
18766 /* Overwrite glyphs from IT with truncation glyphs. */
18767 if (!it->glyph_row->reversed_p)
18768 {
18769 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18770
18771 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18772 end = from + tused;
18773 to = it->glyph_row->glyphs[TEXT_AREA];
18774 toend = to + it->glyph_row->used[TEXT_AREA];
18775 if (FRAME_WINDOW_P (it->f))
18776 {
18777 /* On GUI frames, when variable-size fonts are displayed,
18778 the truncation glyphs may need more pixels than the row's
18779 glyphs they overwrite. We overwrite more glyphs to free
18780 enough screen real estate, and enlarge the stretch glyph
18781 on the right (see display_line), if there is one, to
18782 preserve the screen position of the truncation glyphs on
18783 the right. */
18784 int w = 0;
18785 struct glyph *g = to;
18786 short used;
18787
18788 /* The first glyph could be partially visible, in which case
18789 it->glyph_row->x will be negative. But we want the left
18790 truncation glyphs to be aligned at the left margin of the
18791 window, so we override the x coordinate at which the row
18792 will begin. */
18793 it->glyph_row->x = 0;
18794 while (g < toend && w < it->truncation_pixel_width)
18795 {
18796 w += g->pixel_width;
18797 ++g;
18798 }
18799 if (g - to - tused > 0)
18800 {
18801 memmove (to + tused, g, (toend - g) * sizeof(*g));
18802 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18803 }
18804 used = it->glyph_row->used[TEXT_AREA];
18805 if (it->glyph_row->truncated_on_right_p
18806 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18807 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18808 == STRETCH_GLYPH)
18809 {
18810 int extra = w - it->truncation_pixel_width;
18811
18812 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18813 }
18814 }
18815
18816 while (from < end)
18817 *to++ = *from++;
18818
18819 /* There may be padding glyphs left over. Overwrite them too. */
18820 if (!FRAME_WINDOW_P (it->f))
18821 {
18822 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18823 {
18824 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18825 while (from < end)
18826 *to++ = *from++;
18827 }
18828 }
18829
18830 if (to > toend)
18831 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18832 }
18833 else
18834 {
18835 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18836
18837 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18838 that back to front. */
18839 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18840 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18841 toend = it->glyph_row->glyphs[TEXT_AREA];
18842 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18843 if (FRAME_WINDOW_P (it->f))
18844 {
18845 int w = 0;
18846 struct glyph *g = to;
18847
18848 while (g >= toend && w < it->truncation_pixel_width)
18849 {
18850 w += g->pixel_width;
18851 --g;
18852 }
18853 if (to - g - tused > 0)
18854 to = g + tused;
18855 if (it->glyph_row->truncated_on_right_p
18856 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18857 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18858 {
18859 int extra = w - it->truncation_pixel_width;
18860
18861 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18862 }
18863 }
18864
18865 while (from >= end && to >= toend)
18866 *to-- = *from--;
18867 if (!FRAME_WINDOW_P (it->f))
18868 {
18869 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18870 {
18871 from =
18872 truncate_it.glyph_row->glyphs[TEXT_AREA]
18873 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18874 while (from >= end && to >= toend)
18875 *to-- = *from--;
18876 }
18877 }
18878 if (from >= end)
18879 {
18880 /* Need to free some room before prepending additional
18881 glyphs. */
18882 int move_by = from - end + 1;
18883 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18884 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18885
18886 for ( ; g >= g0; g--)
18887 g[move_by] = *g;
18888 while (from >= end)
18889 *to-- = *from--;
18890 it->glyph_row->used[TEXT_AREA] += move_by;
18891 }
18892 }
18893 }
18894
18895 /* Compute the hash code for ROW. */
18896 unsigned
18897 row_hash (struct glyph_row *row)
18898 {
18899 int area, k;
18900 unsigned hashval = 0;
18901
18902 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18903 for (k = 0; k < row->used[area]; ++k)
18904 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18905 + row->glyphs[area][k].u.val
18906 + row->glyphs[area][k].face_id
18907 + row->glyphs[area][k].padding_p
18908 + (row->glyphs[area][k].type << 2));
18909
18910 return hashval;
18911 }
18912
18913 /* Compute the pixel height and width of IT->glyph_row.
18914
18915 Most of the time, ascent and height of a display line will be equal
18916 to the max_ascent and max_height values of the display iterator
18917 structure. This is not the case if
18918
18919 1. We hit ZV without displaying anything. In this case, max_ascent
18920 and max_height will be zero.
18921
18922 2. We have some glyphs that don't contribute to the line height.
18923 (The glyph row flag contributes_to_line_height_p is for future
18924 pixmap extensions).
18925
18926 The first case is easily covered by using default values because in
18927 these cases, the line height does not really matter, except that it
18928 must not be zero. */
18929
18930 static void
18931 compute_line_metrics (struct it *it)
18932 {
18933 struct glyph_row *row = it->glyph_row;
18934
18935 if (FRAME_WINDOW_P (it->f))
18936 {
18937 int i, min_y, max_y;
18938
18939 /* The line may consist of one space only, that was added to
18940 place the cursor on it. If so, the row's height hasn't been
18941 computed yet. */
18942 if (row->height == 0)
18943 {
18944 if (it->max_ascent + it->max_descent == 0)
18945 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18946 row->ascent = it->max_ascent;
18947 row->height = it->max_ascent + it->max_descent;
18948 row->phys_ascent = it->max_phys_ascent;
18949 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18950 row->extra_line_spacing = it->max_extra_line_spacing;
18951 }
18952
18953 /* Compute the width of this line. */
18954 row->pixel_width = row->x;
18955 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18956 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18957
18958 eassert (row->pixel_width >= 0);
18959 eassert (row->ascent >= 0 && row->height > 0);
18960
18961 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18962 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18963
18964 /* If first line's physical ascent is larger than its logical
18965 ascent, use the physical ascent, and make the row taller.
18966 This makes accented characters fully visible. */
18967 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18968 && row->phys_ascent > row->ascent)
18969 {
18970 row->height += row->phys_ascent - row->ascent;
18971 row->ascent = row->phys_ascent;
18972 }
18973
18974 /* Compute how much of the line is visible. */
18975 row->visible_height = row->height;
18976
18977 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18978 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18979
18980 if (row->y < min_y)
18981 row->visible_height -= min_y - row->y;
18982 if (row->y + row->height > max_y)
18983 row->visible_height -= row->y + row->height - max_y;
18984 }
18985 else
18986 {
18987 row->pixel_width = row->used[TEXT_AREA];
18988 if (row->continued_p)
18989 row->pixel_width -= it->continuation_pixel_width;
18990 else if (row->truncated_on_right_p)
18991 row->pixel_width -= it->truncation_pixel_width;
18992 row->ascent = row->phys_ascent = 0;
18993 row->height = row->phys_height = row->visible_height = 1;
18994 row->extra_line_spacing = 0;
18995 }
18996
18997 /* Compute a hash code for this row. */
18998 row->hash = row_hash (row);
18999
19000 it->max_ascent = it->max_descent = 0;
19001 it->max_phys_ascent = it->max_phys_descent = 0;
19002 }
19003
19004
19005 /* Append one space to the glyph row of iterator IT if doing a
19006 window-based redisplay. The space has the same face as
19007 IT->face_id. Value is non-zero if a space was added.
19008
19009 This function is called to make sure that there is always one glyph
19010 at the end of a glyph row that the cursor can be set on under
19011 window-systems. (If there weren't such a glyph we would not know
19012 how wide and tall a box cursor should be displayed).
19013
19014 At the same time this space let's a nicely handle clearing to the
19015 end of the line if the row ends in italic text. */
19016
19017 static int
19018 append_space_for_newline (struct it *it, int default_face_p)
19019 {
19020 if (FRAME_WINDOW_P (it->f))
19021 {
19022 int n = it->glyph_row->used[TEXT_AREA];
19023
19024 if (it->glyph_row->glyphs[TEXT_AREA] + n
19025 < it->glyph_row->glyphs[1 + TEXT_AREA])
19026 {
19027 /* Save some values that must not be changed.
19028 Must save IT->c and IT->len because otherwise
19029 ITERATOR_AT_END_P wouldn't work anymore after
19030 append_space_for_newline has been called. */
19031 enum display_element_type saved_what = it->what;
19032 int saved_c = it->c, saved_len = it->len;
19033 int saved_char_to_display = it->char_to_display;
19034 int saved_x = it->current_x;
19035 int saved_face_id = it->face_id;
19036 int saved_box_end = it->end_of_box_run_p;
19037 struct text_pos saved_pos;
19038 Lisp_Object saved_object;
19039 struct face *face;
19040
19041 saved_object = it->object;
19042 saved_pos = it->position;
19043
19044 it->what = IT_CHARACTER;
19045 memset (&it->position, 0, sizeof it->position);
19046 it->object = make_number (0);
19047 it->c = it->char_to_display = ' ';
19048 it->len = 1;
19049
19050 /* If the default face was remapped, be sure to use the
19051 remapped face for the appended newline. */
19052 if (default_face_p)
19053 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19054 else if (it->face_before_selective_p)
19055 it->face_id = it->saved_face_id;
19056 face = FACE_FROM_ID (it->f, it->face_id);
19057 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19058 /* In R2L rows, we will prepend a stretch glyph that will
19059 have the end_of_box_run_p flag set for it, so there's no
19060 need for the appended newline glyph to have that flag
19061 set. */
19062 if (it->glyph_row->reversed_p
19063 /* But if the appended newline glyph goes all the way to
19064 the end of the row, there will be no stretch glyph,
19065 so leave the box flag set. */
19066 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19067 it->end_of_box_run_p = 0;
19068
19069 PRODUCE_GLYPHS (it);
19070
19071 it->override_ascent = -1;
19072 it->constrain_row_ascent_descent_p = 0;
19073 it->current_x = saved_x;
19074 it->object = saved_object;
19075 it->position = saved_pos;
19076 it->what = saved_what;
19077 it->face_id = saved_face_id;
19078 it->len = saved_len;
19079 it->c = saved_c;
19080 it->char_to_display = saved_char_to_display;
19081 it->end_of_box_run_p = saved_box_end;
19082 return 1;
19083 }
19084 }
19085
19086 return 0;
19087 }
19088
19089
19090 /* Extend the face of the last glyph in the text area of IT->glyph_row
19091 to the end of the display line. Called from display_line. If the
19092 glyph row is empty, add a space glyph to it so that we know the
19093 face to draw. Set the glyph row flag fill_line_p. If the glyph
19094 row is R2L, prepend a stretch glyph to cover the empty space to the
19095 left of the leftmost glyph. */
19096
19097 static void
19098 extend_face_to_end_of_line (struct it *it)
19099 {
19100 struct face *face, *default_face;
19101 struct frame *f = it->f;
19102
19103 /* If line is already filled, do nothing. Non window-system frames
19104 get a grace of one more ``pixel'' because their characters are
19105 1-``pixel'' wide, so they hit the equality too early. This grace
19106 is needed only for R2L rows that are not continued, to produce
19107 one extra blank where we could display the cursor. */
19108 if ((it->current_x >= it->last_visible_x
19109 + (!FRAME_WINDOW_P (f)
19110 && it->glyph_row->reversed_p
19111 && !it->glyph_row->continued_p))
19112 /* If the window has display margins, we will need to extend
19113 their face even if the text area is filled. */
19114 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19115 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19116 return;
19117
19118 /* The default face, possibly remapped. */
19119 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19120
19121 /* Face extension extends the background and box of IT->face_id
19122 to the end of the line. If the background equals the background
19123 of the frame, we don't have to do anything. */
19124 if (it->face_before_selective_p)
19125 face = FACE_FROM_ID (f, it->saved_face_id);
19126 else
19127 face = FACE_FROM_ID (f, it->face_id);
19128
19129 if (FRAME_WINDOW_P (f)
19130 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19131 && face->box == FACE_NO_BOX
19132 && face->background == FRAME_BACKGROUND_PIXEL (f)
19133 #ifdef HAVE_WINDOW_SYSTEM
19134 && !face->stipple
19135 #endif
19136 && !it->glyph_row->reversed_p)
19137 return;
19138
19139 /* Set the glyph row flag indicating that the face of the last glyph
19140 in the text area has to be drawn to the end of the text area. */
19141 it->glyph_row->fill_line_p = 1;
19142
19143 /* If current character of IT is not ASCII, make sure we have the
19144 ASCII face. This will be automatically undone the next time
19145 get_next_display_element returns a multibyte character. Note
19146 that the character will always be single byte in unibyte
19147 text. */
19148 if (!ASCII_CHAR_P (it->c))
19149 {
19150 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19151 }
19152
19153 if (FRAME_WINDOW_P (f))
19154 {
19155 /* If the row is empty, add a space with the current face of IT,
19156 so that we know which face to draw. */
19157 if (it->glyph_row->used[TEXT_AREA] == 0)
19158 {
19159 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19160 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19161 it->glyph_row->used[TEXT_AREA] = 1;
19162 }
19163 /* Mode line and the header line don't have margins, and
19164 likewise the frame's tool-bar window, if there is any. */
19165 if (!(it->glyph_row->mode_line_p
19166 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19167 || (WINDOWP (f->tool_bar_window)
19168 && it->w == XWINDOW (f->tool_bar_window))
19169 #endif
19170 ))
19171 {
19172 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19173 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19174 {
19175 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19176 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19177 default_face->id;
19178 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19179 }
19180 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19181 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19182 {
19183 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19184 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19185 default_face->id;
19186 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19187 }
19188 }
19189 #ifdef HAVE_WINDOW_SYSTEM
19190 if (it->glyph_row->reversed_p)
19191 {
19192 /* Prepend a stretch glyph to the row, such that the
19193 rightmost glyph will be drawn flushed all the way to the
19194 right margin of the window. The stretch glyph that will
19195 occupy the empty space, if any, to the left of the
19196 glyphs. */
19197 struct font *font = face->font ? face->font : FRAME_FONT (f);
19198 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19199 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19200 struct glyph *g;
19201 int row_width, stretch_ascent, stretch_width;
19202 struct text_pos saved_pos;
19203 int saved_face_id, saved_avoid_cursor, saved_box_start;
19204
19205 for (row_width = 0, g = row_start; g < row_end; g++)
19206 row_width += g->pixel_width;
19207 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19208 if (stretch_width > 0)
19209 {
19210 stretch_ascent =
19211 (((it->ascent + it->descent)
19212 * FONT_BASE (font)) / FONT_HEIGHT (font));
19213 saved_pos = it->position;
19214 memset (&it->position, 0, sizeof it->position);
19215 saved_avoid_cursor = it->avoid_cursor_p;
19216 it->avoid_cursor_p = 1;
19217 saved_face_id = it->face_id;
19218 saved_box_start = it->start_of_box_run_p;
19219 /* The last row's stretch glyph should get the default
19220 face, to avoid painting the rest of the window with
19221 the region face, if the region ends at ZV. */
19222 if (it->glyph_row->ends_at_zv_p)
19223 it->face_id = default_face->id;
19224 else
19225 it->face_id = face->id;
19226 it->start_of_box_run_p = 0;
19227 append_stretch_glyph (it, make_number (0), stretch_width,
19228 it->ascent + it->descent, stretch_ascent);
19229 it->position = saved_pos;
19230 it->avoid_cursor_p = saved_avoid_cursor;
19231 it->face_id = saved_face_id;
19232 it->start_of_box_run_p = saved_box_start;
19233 }
19234 }
19235 #endif /* HAVE_WINDOW_SYSTEM */
19236 }
19237 else
19238 {
19239 /* Save some values that must not be changed. */
19240 int saved_x = it->current_x;
19241 struct text_pos saved_pos;
19242 Lisp_Object saved_object;
19243 enum display_element_type saved_what = it->what;
19244 int saved_face_id = it->face_id;
19245
19246 saved_object = it->object;
19247 saved_pos = it->position;
19248
19249 it->what = IT_CHARACTER;
19250 memset (&it->position, 0, sizeof it->position);
19251 it->object = make_number (0);
19252 it->c = it->char_to_display = ' ';
19253 it->len = 1;
19254
19255 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19256 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19257 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19258 && !it->glyph_row->mode_line_p
19259 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19260 {
19261 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19262 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19263
19264 for (it->current_x = 0; g < e; g++)
19265 it->current_x += g->pixel_width;
19266
19267 it->area = LEFT_MARGIN_AREA;
19268 it->face_id = default_face->id;
19269 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19270 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19271 {
19272 PRODUCE_GLYPHS (it);
19273 /* term.c:produce_glyphs advances it->current_x only for
19274 TEXT_AREA. */
19275 it->current_x += it->pixel_width;
19276 }
19277
19278 it->current_x = saved_x;
19279 it->area = TEXT_AREA;
19280 }
19281
19282 /* The last row's blank glyphs should get the default face, to
19283 avoid painting the rest of the window with the region face,
19284 if the region ends at ZV. */
19285 if (it->glyph_row->ends_at_zv_p)
19286 it->face_id = default_face->id;
19287 else
19288 it->face_id = face->id;
19289 PRODUCE_GLYPHS (it);
19290
19291 while (it->current_x <= it->last_visible_x)
19292 PRODUCE_GLYPHS (it);
19293
19294 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19295 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19296 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19297 && !it->glyph_row->mode_line_p
19298 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19299 {
19300 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19301 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19302
19303 for ( ; g < e; g++)
19304 it->current_x += g->pixel_width;
19305
19306 it->area = RIGHT_MARGIN_AREA;
19307 it->face_id = default_face->id;
19308 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19309 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19310 {
19311 PRODUCE_GLYPHS (it);
19312 it->current_x += it->pixel_width;
19313 }
19314
19315 it->area = TEXT_AREA;
19316 }
19317
19318 /* Don't count these blanks really. It would let us insert a left
19319 truncation glyph below and make us set the cursor on them, maybe. */
19320 it->current_x = saved_x;
19321 it->object = saved_object;
19322 it->position = saved_pos;
19323 it->what = saved_what;
19324 it->face_id = saved_face_id;
19325 }
19326 }
19327
19328
19329 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19330 trailing whitespace. */
19331
19332 static int
19333 trailing_whitespace_p (ptrdiff_t charpos)
19334 {
19335 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19336 int c = 0;
19337
19338 while (bytepos < ZV_BYTE
19339 && (c = FETCH_CHAR (bytepos),
19340 c == ' ' || c == '\t'))
19341 ++bytepos;
19342
19343 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19344 {
19345 if (bytepos != PT_BYTE)
19346 return 1;
19347 }
19348 return 0;
19349 }
19350
19351
19352 /* Highlight trailing whitespace, if any, in ROW. */
19353
19354 static void
19355 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19356 {
19357 int used = row->used[TEXT_AREA];
19358
19359 if (used)
19360 {
19361 struct glyph *start = row->glyphs[TEXT_AREA];
19362 struct glyph *glyph = start + used - 1;
19363
19364 if (row->reversed_p)
19365 {
19366 /* Right-to-left rows need to be processed in the opposite
19367 direction, so swap the edge pointers. */
19368 glyph = start;
19369 start = row->glyphs[TEXT_AREA] + used - 1;
19370 }
19371
19372 /* Skip over glyphs inserted to display the cursor at the
19373 end of a line, for extending the face of the last glyph
19374 to the end of the line on terminals, and for truncation
19375 and continuation glyphs. */
19376 if (!row->reversed_p)
19377 {
19378 while (glyph >= start
19379 && glyph->type == CHAR_GLYPH
19380 && INTEGERP (glyph->object))
19381 --glyph;
19382 }
19383 else
19384 {
19385 while (glyph <= start
19386 && glyph->type == CHAR_GLYPH
19387 && INTEGERP (glyph->object))
19388 ++glyph;
19389 }
19390
19391 /* If last glyph is a space or stretch, and it's trailing
19392 whitespace, set the face of all trailing whitespace glyphs in
19393 IT->glyph_row to `trailing-whitespace'. */
19394 if ((row->reversed_p ? glyph <= start : glyph >= start)
19395 && BUFFERP (glyph->object)
19396 && (glyph->type == STRETCH_GLYPH
19397 || (glyph->type == CHAR_GLYPH
19398 && glyph->u.ch == ' '))
19399 && trailing_whitespace_p (glyph->charpos))
19400 {
19401 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19402 if (face_id < 0)
19403 return;
19404
19405 if (!row->reversed_p)
19406 {
19407 while (glyph >= start
19408 && BUFFERP (glyph->object)
19409 && (glyph->type == STRETCH_GLYPH
19410 || (glyph->type == CHAR_GLYPH
19411 && glyph->u.ch == ' ')))
19412 (glyph--)->face_id = face_id;
19413 }
19414 else
19415 {
19416 while (glyph <= start
19417 && BUFFERP (glyph->object)
19418 && (glyph->type == STRETCH_GLYPH
19419 || (glyph->type == CHAR_GLYPH
19420 && glyph->u.ch == ' ')))
19421 (glyph++)->face_id = face_id;
19422 }
19423 }
19424 }
19425 }
19426
19427
19428 /* Value is non-zero if glyph row ROW should be
19429 considered to hold the buffer position CHARPOS. */
19430
19431 static int
19432 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19433 {
19434 int result = 1;
19435
19436 if (charpos == CHARPOS (row->end.pos)
19437 || charpos == MATRIX_ROW_END_CHARPOS (row))
19438 {
19439 /* Suppose the row ends on a string.
19440 Unless the row is continued, that means it ends on a newline
19441 in the string. If it's anything other than a display string
19442 (e.g., a before-string from an overlay), we don't want the
19443 cursor there. (This heuristic seems to give the optimal
19444 behavior for the various types of multi-line strings.)
19445 One exception: if the string has `cursor' property on one of
19446 its characters, we _do_ want the cursor there. */
19447 if (CHARPOS (row->end.string_pos) >= 0)
19448 {
19449 if (row->continued_p)
19450 result = 1;
19451 else
19452 {
19453 /* Check for `display' property. */
19454 struct glyph *beg = row->glyphs[TEXT_AREA];
19455 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19456 struct glyph *glyph;
19457
19458 result = 0;
19459 for (glyph = end; glyph >= beg; --glyph)
19460 if (STRINGP (glyph->object))
19461 {
19462 Lisp_Object prop
19463 = Fget_char_property (make_number (charpos),
19464 Qdisplay, Qnil);
19465 result =
19466 (!NILP (prop)
19467 && display_prop_string_p (prop, glyph->object));
19468 /* If there's a `cursor' property on one of the
19469 string's characters, this row is a cursor row,
19470 even though this is not a display string. */
19471 if (!result)
19472 {
19473 Lisp_Object s = glyph->object;
19474
19475 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19476 {
19477 ptrdiff_t gpos = glyph->charpos;
19478
19479 if (!NILP (Fget_char_property (make_number (gpos),
19480 Qcursor, s)))
19481 {
19482 result = 1;
19483 break;
19484 }
19485 }
19486 }
19487 break;
19488 }
19489 }
19490 }
19491 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19492 {
19493 /* If the row ends in middle of a real character,
19494 and the line is continued, we want the cursor here.
19495 That's because CHARPOS (ROW->end.pos) would equal
19496 PT if PT is before the character. */
19497 if (!row->ends_in_ellipsis_p)
19498 result = row->continued_p;
19499 else
19500 /* If the row ends in an ellipsis, then
19501 CHARPOS (ROW->end.pos) will equal point after the
19502 invisible text. We want that position to be displayed
19503 after the ellipsis. */
19504 result = 0;
19505 }
19506 /* If the row ends at ZV, display the cursor at the end of that
19507 row instead of at the start of the row below. */
19508 else if (row->ends_at_zv_p)
19509 result = 1;
19510 else
19511 result = 0;
19512 }
19513
19514 return result;
19515 }
19516
19517 /* Value is non-zero if glyph row ROW should be
19518 used to hold the cursor. */
19519
19520 static int
19521 cursor_row_p (struct glyph_row *row)
19522 {
19523 return row_for_charpos_p (row, PT);
19524 }
19525
19526 \f
19527
19528 /* Push the property PROP so that it will be rendered at the current
19529 position in IT. Return 1 if PROP was successfully pushed, 0
19530 otherwise. Called from handle_line_prefix to handle the
19531 `line-prefix' and `wrap-prefix' properties. */
19532
19533 static int
19534 push_prefix_prop (struct it *it, Lisp_Object prop)
19535 {
19536 struct text_pos pos =
19537 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19538
19539 eassert (it->method == GET_FROM_BUFFER
19540 || it->method == GET_FROM_DISPLAY_VECTOR
19541 || it->method == GET_FROM_STRING);
19542
19543 /* We need to save the current buffer/string position, so it will be
19544 restored by pop_it, because iterate_out_of_display_property
19545 depends on that being set correctly, but some situations leave
19546 it->position not yet set when this function is called. */
19547 push_it (it, &pos);
19548
19549 if (STRINGP (prop))
19550 {
19551 if (SCHARS (prop) == 0)
19552 {
19553 pop_it (it);
19554 return 0;
19555 }
19556
19557 it->string = prop;
19558 it->string_from_prefix_prop_p = 1;
19559 it->multibyte_p = STRING_MULTIBYTE (it->string);
19560 it->current.overlay_string_index = -1;
19561 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19562 it->end_charpos = it->string_nchars = SCHARS (it->string);
19563 it->method = GET_FROM_STRING;
19564 it->stop_charpos = 0;
19565 it->prev_stop = 0;
19566 it->base_level_stop = 0;
19567
19568 /* Force paragraph direction to be that of the parent
19569 buffer/string. */
19570 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19571 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19572 else
19573 it->paragraph_embedding = L2R;
19574
19575 /* Set up the bidi iterator for this display string. */
19576 if (it->bidi_p)
19577 {
19578 it->bidi_it.string.lstring = it->string;
19579 it->bidi_it.string.s = NULL;
19580 it->bidi_it.string.schars = it->end_charpos;
19581 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19582 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19583 it->bidi_it.string.unibyte = !it->multibyte_p;
19584 it->bidi_it.w = it->w;
19585 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19586 }
19587 }
19588 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19589 {
19590 it->method = GET_FROM_STRETCH;
19591 it->object = prop;
19592 }
19593 #ifdef HAVE_WINDOW_SYSTEM
19594 else if (IMAGEP (prop))
19595 {
19596 it->what = IT_IMAGE;
19597 it->image_id = lookup_image (it->f, prop);
19598 it->method = GET_FROM_IMAGE;
19599 }
19600 #endif /* HAVE_WINDOW_SYSTEM */
19601 else
19602 {
19603 pop_it (it); /* bogus display property, give up */
19604 return 0;
19605 }
19606
19607 return 1;
19608 }
19609
19610 /* Return the character-property PROP at the current position in IT. */
19611
19612 static Lisp_Object
19613 get_it_property (struct it *it, Lisp_Object prop)
19614 {
19615 Lisp_Object position, object = it->object;
19616
19617 if (STRINGP (object))
19618 position = make_number (IT_STRING_CHARPOS (*it));
19619 else if (BUFFERP (object))
19620 {
19621 position = make_number (IT_CHARPOS (*it));
19622 object = it->window;
19623 }
19624 else
19625 return Qnil;
19626
19627 return Fget_char_property (position, prop, object);
19628 }
19629
19630 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19631
19632 static void
19633 handle_line_prefix (struct it *it)
19634 {
19635 Lisp_Object prefix;
19636
19637 if (it->continuation_lines_width > 0)
19638 {
19639 prefix = get_it_property (it, Qwrap_prefix);
19640 if (NILP (prefix))
19641 prefix = Vwrap_prefix;
19642 }
19643 else
19644 {
19645 prefix = get_it_property (it, Qline_prefix);
19646 if (NILP (prefix))
19647 prefix = Vline_prefix;
19648 }
19649 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19650 {
19651 /* If the prefix is wider than the window, and we try to wrap
19652 it, it would acquire its own wrap prefix, and so on till the
19653 iterator stack overflows. So, don't wrap the prefix. */
19654 it->line_wrap = TRUNCATE;
19655 it->avoid_cursor_p = 1;
19656 }
19657 }
19658
19659 \f
19660
19661 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19662 only for R2L lines from display_line and display_string, when they
19663 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19664 the line/string needs to be continued on the next glyph row. */
19665 static void
19666 unproduce_glyphs (struct it *it, int n)
19667 {
19668 struct glyph *glyph, *end;
19669
19670 eassert (it->glyph_row);
19671 eassert (it->glyph_row->reversed_p);
19672 eassert (it->area == TEXT_AREA);
19673 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19674
19675 if (n > it->glyph_row->used[TEXT_AREA])
19676 n = it->glyph_row->used[TEXT_AREA];
19677 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19678 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19679 for ( ; glyph < end; glyph++)
19680 glyph[-n] = *glyph;
19681 }
19682
19683 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19684 and ROW->maxpos. */
19685 static void
19686 find_row_edges (struct it *it, struct glyph_row *row,
19687 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19688 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19689 {
19690 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19691 lines' rows is implemented for bidi-reordered rows. */
19692
19693 /* ROW->minpos is the value of min_pos, the minimal buffer position
19694 we have in ROW, or ROW->start.pos if that is smaller. */
19695 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19696 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19697 else
19698 /* We didn't find buffer positions smaller than ROW->start, or
19699 didn't find _any_ valid buffer positions in any of the glyphs,
19700 so we must trust the iterator's computed positions. */
19701 row->minpos = row->start.pos;
19702 if (max_pos <= 0)
19703 {
19704 max_pos = CHARPOS (it->current.pos);
19705 max_bpos = BYTEPOS (it->current.pos);
19706 }
19707
19708 /* Here are the various use-cases for ending the row, and the
19709 corresponding values for ROW->maxpos:
19710
19711 Line ends in a newline from buffer eol_pos + 1
19712 Line is continued from buffer max_pos + 1
19713 Line is truncated on right it->current.pos
19714 Line ends in a newline from string max_pos + 1(*)
19715 (*) + 1 only when line ends in a forward scan
19716 Line is continued from string max_pos
19717 Line is continued from display vector max_pos
19718 Line is entirely from a string min_pos == max_pos
19719 Line is entirely from a display vector min_pos == max_pos
19720 Line that ends at ZV ZV
19721
19722 If you discover other use-cases, please add them here as
19723 appropriate. */
19724 if (row->ends_at_zv_p)
19725 row->maxpos = it->current.pos;
19726 else if (row->used[TEXT_AREA])
19727 {
19728 int seen_this_string = 0;
19729 struct glyph_row *r1 = row - 1;
19730
19731 /* Did we see the same display string on the previous row? */
19732 if (STRINGP (it->object)
19733 /* this is not the first row */
19734 && row > it->w->desired_matrix->rows
19735 /* previous row is not the header line */
19736 && !r1->mode_line_p
19737 /* previous row also ends in a newline from a string */
19738 && r1->ends_in_newline_from_string_p)
19739 {
19740 struct glyph *start, *end;
19741
19742 /* Search for the last glyph of the previous row that came
19743 from buffer or string. Depending on whether the row is
19744 L2R or R2L, we need to process it front to back or the
19745 other way round. */
19746 if (!r1->reversed_p)
19747 {
19748 start = r1->glyphs[TEXT_AREA];
19749 end = start + r1->used[TEXT_AREA];
19750 /* Glyphs inserted by redisplay have an integer (zero)
19751 as their object. */
19752 while (end > start
19753 && INTEGERP ((end - 1)->object)
19754 && (end - 1)->charpos <= 0)
19755 --end;
19756 if (end > start)
19757 {
19758 if (EQ ((end - 1)->object, it->object))
19759 seen_this_string = 1;
19760 }
19761 else
19762 /* If all the glyphs of the previous row were inserted
19763 by redisplay, it means the previous row was
19764 produced from a single newline, which is only
19765 possible if that newline came from the same string
19766 as the one which produced this ROW. */
19767 seen_this_string = 1;
19768 }
19769 else
19770 {
19771 end = r1->glyphs[TEXT_AREA] - 1;
19772 start = end + r1->used[TEXT_AREA];
19773 while (end < start
19774 && INTEGERP ((end + 1)->object)
19775 && (end + 1)->charpos <= 0)
19776 ++end;
19777 if (end < start)
19778 {
19779 if (EQ ((end + 1)->object, it->object))
19780 seen_this_string = 1;
19781 }
19782 else
19783 seen_this_string = 1;
19784 }
19785 }
19786 /* Take note of each display string that covers a newline only
19787 once, the first time we see it. This is for when a display
19788 string includes more than one newline in it. */
19789 if (row->ends_in_newline_from_string_p && !seen_this_string)
19790 {
19791 /* If we were scanning the buffer forward when we displayed
19792 the string, we want to account for at least one buffer
19793 position that belongs to this row (position covered by
19794 the display string), so that cursor positioning will
19795 consider this row as a candidate when point is at the end
19796 of the visual line represented by this row. This is not
19797 required when scanning back, because max_pos will already
19798 have a much larger value. */
19799 if (CHARPOS (row->end.pos) > max_pos)
19800 INC_BOTH (max_pos, max_bpos);
19801 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19802 }
19803 else if (CHARPOS (it->eol_pos) > 0)
19804 SET_TEXT_POS (row->maxpos,
19805 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19806 else if (row->continued_p)
19807 {
19808 /* If max_pos is different from IT's current position, it
19809 means IT->method does not belong to the display element
19810 at max_pos. However, it also means that the display
19811 element at max_pos was displayed in its entirety on this
19812 line, which is equivalent to saying that the next line
19813 starts at the next buffer position. */
19814 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19815 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19816 else
19817 {
19818 INC_BOTH (max_pos, max_bpos);
19819 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19820 }
19821 }
19822 else if (row->truncated_on_right_p)
19823 /* display_line already called reseat_at_next_visible_line_start,
19824 which puts the iterator at the beginning of the next line, in
19825 the logical order. */
19826 row->maxpos = it->current.pos;
19827 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19828 /* A line that is entirely from a string/image/stretch... */
19829 row->maxpos = row->minpos;
19830 else
19831 emacs_abort ();
19832 }
19833 else
19834 row->maxpos = it->current.pos;
19835 }
19836
19837 /* Construct the glyph row IT->glyph_row in the desired matrix of
19838 IT->w from text at the current position of IT. See dispextern.h
19839 for an overview of struct it. Value is non-zero if
19840 IT->glyph_row displays text, as opposed to a line displaying ZV
19841 only. */
19842
19843 static int
19844 display_line (struct it *it)
19845 {
19846 struct glyph_row *row = it->glyph_row;
19847 Lisp_Object overlay_arrow_string;
19848 struct it wrap_it;
19849 void *wrap_data = NULL;
19850 int may_wrap = 0, wrap_x IF_LINT (= 0);
19851 int wrap_row_used = -1;
19852 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19853 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19854 int wrap_row_extra_line_spacing IF_LINT (= 0);
19855 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19856 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19857 int cvpos;
19858 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19859 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19860
19861 /* We always start displaying at hpos zero even if hscrolled. */
19862 eassert (it->hpos == 0 && it->current_x == 0);
19863
19864 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19865 >= it->w->desired_matrix->nrows)
19866 {
19867 it->w->nrows_scale_factor++;
19868 it->f->fonts_changed = 1;
19869 return 0;
19870 }
19871
19872 /* Clear the result glyph row and enable it. */
19873 prepare_desired_row (row);
19874
19875 row->y = it->current_y;
19876 row->start = it->start;
19877 row->continuation_lines_width = it->continuation_lines_width;
19878 row->displays_text_p = 1;
19879 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19880 it->starts_in_middle_of_char_p = 0;
19881
19882 /* Arrange the overlays nicely for our purposes. Usually, we call
19883 display_line on only one line at a time, in which case this
19884 can't really hurt too much, or we call it on lines which appear
19885 one after another in the buffer, in which case all calls to
19886 recenter_overlay_lists but the first will be pretty cheap. */
19887 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19888
19889 /* Move over display elements that are not visible because we are
19890 hscrolled. This may stop at an x-position < IT->first_visible_x
19891 if the first glyph is partially visible or if we hit a line end. */
19892 if (it->current_x < it->first_visible_x)
19893 {
19894 enum move_it_result move_result;
19895
19896 this_line_min_pos = row->start.pos;
19897 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19898 MOVE_TO_POS | MOVE_TO_X);
19899 /* If we are under a large hscroll, move_it_in_display_line_to
19900 could hit the end of the line without reaching
19901 it->first_visible_x. Pretend that we did reach it. This is
19902 especially important on a TTY, where we will call
19903 extend_face_to_end_of_line, which needs to know how many
19904 blank glyphs to produce. */
19905 if (it->current_x < it->first_visible_x
19906 && (move_result == MOVE_NEWLINE_OR_CR
19907 || move_result == MOVE_POS_MATCH_OR_ZV))
19908 it->current_x = it->first_visible_x;
19909
19910 /* Record the smallest positions seen while we moved over
19911 display elements that are not visible. This is needed by
19912 redisplay_internal for optimizing the case where the cursor
19913 stays inside the same line. The rest of this function only
19914 considers positions that are actually displayed, so
19915 RECORD_MAX_MIN_POS will not otherwise record positions that
19916 are hscrolled to the left of the left edge of the window. */
19917 min_pos = CHARPOS (this_line_min_pos);
19918 min_bpos = BYTEPOS (this_line_min_pos);
19919 }
19920 else
19921 {
19922 /* We only do this when not calling `move_it_in_display_line_to'
19923 above, because move_it_in_display_line_to calls
19924 handle_line_prefix itself. */
19925 handle_line_prefix (it);
19926 }
19927
19928 /* Get the initial row height. This is either the height of the
19929 text hscrolled, if there is any, or zero. */
19930 row->ascent = it->max_ascent;
19931 row->height = it->max_ascent + it->max_descent;
19932 row->phys_ascent = it->max_phys_ascent;
19933 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19934 row->extra_line_spacing = it->max_extra_line_spacing;
19935
19936 /* Utility macro to record max and min buffer positions seen until now. */
19937 #define RECORD_MAX_MIN_POS(IT) \
19938 do \
19939 { \
19940 int composition_p = !STRINGP ((IT)->string) \
19941 && ((IT)->what == IT_COMPOSITION); \
19942 ptrdiff_t current_pos = \
19943 composition_p ? (IT)->cmp_it.charpos \
19944 : IT_CHARPOS (*(IT)); \
19945 ptrdiff_t current_bpos = \
19946 composition_p ? CHAR_TO_BYTE (current_pos) \
19947 : IT_BYTEPOS (*(IT)); \
19948 if (current_pos < min_pos) \
19949 { \
19950 min_pos = current_pos; \
19951 min_bpos = current_bpos; \
19952 } \
19953 if (IT_CHARPOS (*it) > max_pos) \
19954 { \
19955 max_pos = IT_CHARPOS (*it); \
19956 max_bpos = IT_BYTEPOS (*it); \
19957 } \
19958 } \
19959 while (0)
19960
19961 /* Loop generating characters. The loop is left with IT on the next
19962 character to display. */
19963 while (1)
19964 {
19965 int n_glyphs_before, hpos_before, x_before;
19966 int x, nglyphs;
19967 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19968
19969 /* Retrieve the next thing to display. Value is zero if end of
19970 buffer reached. */
19971 if (!get_next_display_element (it))
19972 {
19973 /* Maybe add a space at the end of this line that is used to
19974 display the cursor there under X. Set the charpos of the
19975 first glyph of blank lines not corresponding to any text
19976 to -1. */
19977 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19978 row->exact_window_width_line_p = 1;
19979 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19980 || row->used[TEXT_AREA] == 0)
19981 {
19982 row->glyphs[TEXT_AREA]->charpos = -1;
19983 row->displays_text_p = 0;
19984
19985 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19986 && (!MINI_WINDOW_P (it->w)
19987 || (minibuf_level && EQ (it->window, minibuf_window))))
19988 row->indicate_empty_line_p = 1;
19989 }
19990
19991 it->continuation_lines_width = 0;
19992 row->ends_at_zv_p = 1;
19993 /* A row that displays right-to-left text must always have
19994 its last face extended all the way to the end of line,
19995 even if this row ends in ZV, because we still write to
19996 the screen left to right. We also need to extend the
19997 last face if the default face is remapped to some
19998 different face, otherwise the functions that clear
19999 portions of the screen will clear with the default face's
20000 background color. */
20001 if (row->reversed_p
20002 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20003 extend_face_to_end_of_line (it);
20004 break;
20005 }
20006
20007 /* Now, get the metrics of what we want to display. This also
20008 generates glyphs in `row' (which is IT->glyph_row). */
20009 n_glyphs_before = row->used[TEXT_AREA];
20010 x = it->current_x;
20011
20012 /* Remember the line height so far in case the next element doesn't
20013 fit on the line. */
20014 if (it->line_wrap != TRUNCATE)
20015 {
20016 ascent = it->max_ascent;
20017 descent = it->max_descent;
20018 phys_ascent = it->max_phys_ascent;
20019 phys_descent = it->max_phys_descent;
20020
20021 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20022 {
20023 if (IT_DISPLAYING_WHITESPACE (it))
20024 may_wrap = 1;
20025 else if (may_wrap)
20026 {
20027 SAVE_IT (wrap_it, *it, wrap_data);
20028 wrap_x = x;
20029 wrap_row_used = row->used[TEXT_AREA];
20030 wrap_row_ascent = row->ascent;
20031 wrap_row_height = row->height;
20032 wrap_row_phys_ascent = row->phys_ascent;
20033 wrap_row_phys_height = row->phys_height;
20034 wrap_row_extra_line_spacing = row->extra_line_spacing;
20035 wrap_row_min_pos = min_pos;
20036 wrap_row_min_bpos = min_bpos;
20037 wrap_row_max_pos = max_pos;
20038 wrap_row_max_bpos = max_bpos;
20039 may_wrap = 0;
20040 }
20041 }
20042 }
20043
20044 PRODUCE_GLYPHS (it);
20045
20046 /* If this display element was in marginal areas, continue with
20047 the next one. */
20048 if (it->area != TEXT_AREA)
20049 {
20050 row->ascent = max (row->ascent, it->max_ascent);
20051 row->height = max (row->height, it->max_ascent + it->max_descent);
20052 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20053 row->phys_height = max (row->phys_height,
20054 it->max_phys_ascent + it->max_phys_descent);
20055 row->extra_line_spacing = max (row->extra_line_spacing,
20056 it->max_extra_line_spacing);
20057 set_iterator_to_next (it, 1);
20058 continue;
20059 }
20060
20061 /* Does the display element fit on the line? If we truncate
20062 lines, we should draw past the right edge of the window. If
20063 we don't truncate, we want to stop so that we can display the
20064 continuation glyph before the right margin. If lines are
20065 continued, there are two possible strategies for characters
20066 resulting in more than 1 glyph (e.g. tabs): Display as many
20067 glyphs as possible in this line and leave the rest for the
20068 continuation line, or display the whole element in the next
20069 line. Original redisplay did the former, so we do it also. */
20070 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20071 hpos_before = it->hpos;
20072 x_before = x;
20073
20074 if (/* Not a newline. */
20075 nglyphs > 0
20076 /* Glyphs produced fit entirely in the line. */
20077 && it->current_x < it->last_visible_x)
20078 {
20079 it->hpos += nglyphs;
20080 row->ascent = max (row->ascent, it->max_ascent);
20081 row->height = max (row->height, it->max_ascent + it->max_descent);
20082 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20083 row->phys_height = max (row->phys_height,
20084 it->max_phys_ascent + it->max_phys_descent);
20085 row->extra_line_spacing = max (row->extra_line_spacing,
20086 it->max_extra_line_spacing);
20087 if (it->current_x - it->pixel_width < it->first_visible_x)
20088 row->x = x - it->first_visible_x;
20089 /* Record the maximum and minimum buffer positions seen so
20090 far in glyphs that will be displayed by this row. */
20091 if (it->bidi_p)
20092 RECORD_MAX_MIN_POS (it);
20093 }
20094 else
20095 {
20096 int i, new_x;
20097 struct glyph *glyph;
20098
20099 for (i = 0; i < nglyphs; ++i, x = new_x)
20100 {
20101 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20102 new_x = x + glyph->pixel_width;
20103
20104 if (/* Lines are continued. */
20105 it->line_wrap != TRUNCATE
20106 && (/* Glyph doesn't fit on the line. */
20107 new_x > it->last_visible_x
20108 /* Or it fits exactly on a window system frame. */
20109 || (new_x == it->last_visible_x
20110 && FRAME_WINDOW_P (it->f)
20111 && (row->reversed_p
20112 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20113 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20114 {
20115 /* End of a continued line. */
20116
20117 if (it->hpos == 0
20118 || (new_x == it->last_visible_x
20119 && FRAME_WINDOW_P (it->f)
20120 && (row->reversed_p
20121 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20122 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20123 {
20124 /* Current glyph is the only one on the line or
20125 fits exactly on the line. We must continue
20126 the line because we can't draw the cursor
20127 after the glyph. */
20128 row->continued_p = 1;
20129 it->current_x = new_x;
20130 it->continuation_lines_width += new_x;
20131 ++it->hpos;
20132 if (i == nglyphs - 1)
20133 {
20134 /* If line-wrap is on, check if a previous
20135 wrap point was found. */
20136 if (wrap_row_used > 0
20137 /* Even if there is a previous wrap
20138 point, continue the line here as
20139 usual, if (i) the previous character
20140 was a space or tab AND (ii) the
20141 current character is not. */
20142 && (!may_wrap
20143 || IT_DISPLAYING_WHITESPACE (it)))
20144 goto back_to_wrap;
20145
20146 /* Record the maximum and minimum buffer
20147 positions seen so far in glyphs that will be
20148 displayed by this row. */
20149 if (it->bidi_p)
20150 RECORD_MAX_MIN_POS (it);
20151 set_iterator_to_next (it, 1);
20152 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20153 {
20154 if (!get_next_display_element (it))
20155 {
20156 row->exact_window_width_line_p = 1;
20157 it->continuation_lines_width = 0;
20158 row->continued_p = 0;
20159 row->ends_at_zv_p = 1;
20160 }
20161 else if (ITERATOR_AT_END_OF_LINE_P (it))
20162 {
20163 row->continued_p = 0;
20164 row->exact_window_width_line_p = 1;
20165 }
20166 }
20167 }
20168 else if (it->bidi_p)
20169 RECORD_MAX_MIN_POS (it);
20170 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20171 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20172 extend_face_to_end_of_line (it);
20173 }
20174 else if (CHAR_GLYPH_PADDING_P (*glyph)
20175 && !FRAME_WINDOW_P (it->f))
20176 {
20177 /* A padding glyph that doesn't fit on this line.
20178 This means the whole character doesn't fit
20179 on the line. */
20180 if (row->reversed_p)
20181 unproduce_glyphs (it, row->used[TEXT_AREA]
20182 - n_glyphs_before);
20183 row->used[TEXT_AREA] = n_glyphs_before;
20184
20185 /* Fill the rest of the row with continuation
20186 glyphs like in 20.x. */
20187 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20188 < row->glyphs[1 + TEXT_AREA])
20189 produce_special_glyphs (it, IT_CONTINUATION);
20190
20191 row->continued_p = 1;
20192 it->current_x = x_before;
20193 it->continuation_lines_width += x_before;
20194
20195 /* Restore the height to what it was before the
20196 element not fitting on the line. */
20197 it->max_ascent = ascent;
20198 it->max_descent = descent;
20199 it->max_phys_ascent = phys_ascent;
20200 it->max_phys_descent = phys_descent;
20201 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20202 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20203 extend_face_to_end_of_line (it);
20204 }
20205 else if (wrap_row_used > 0)
20206 {
20207 back_to_wrap:
20208 if (row->reversed_p)
20209 unproduce_glyphs (it,
20210 row->used[TEXT_AREA] - wrap_row_used);
20211 RESTORE_IT (it, &wrap_it, wrap_data);
20212 it->continuation_lines_width += wrap_x;
20213 row->used[TEXT_AREA] = wrap_row_used;
20214 row->ascent = wrap_row_ascent;
20215 row->height = wrap_row_height;
20216 row->phys_ascent = wrap_row_phys_ascent;
20217 row->phys_height = wrap_row_phys_height;
20218 row->extra_line_spacing = wrap_row_extra_line_spacing;
20219 min_pos = wrap_row_min_pos;
20220 min_bpos = wrap_row_min_bpos;
20221 max_pos = wrap_row_max_pos;
20222 max_bpos = wrap_row_max_bpos;
20223 row->continued_p = 1;
20224 row->ends_at_zv_p = 0;
20225 row->exact_window_width_line_p = 0;
20226 it->continuation_lines_width += x;
20227
20228 /* Make sure that a non-default face is extended
20229 up to the right margin of the window. */
20230 extend_face_to_end_of_line (it);
20231 }
20232 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20233 {
20234 /* A TAB that extends past the right edge of the
20235 window. This produces a single glyph on
20236 window system frames. We leave the glyph in
20237 this row and let it fill the row, but don't
20238 consume the TAB. */
20239 if ((row->reversed_p
20240 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20241 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20242 produce_special_glyphs (it, IT_CONTINUATION);
20243 it->continuation_lines_width += it->last_visible_x;
20244 row->ends_in_middle_of_char_p = 1;
20245 row->continued_p = 1;
20246 glyph->pixel_width = it->last_visible_x - x;
20247 it->starts_in_middle_of_char_p = 1;
20248 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20249 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20250 extend_face_to_end_of_line (it);
20251 }
20252 else
20253 {
20254 /* Something other than a TAB that draws past
20255 the right edge of the window. Restore
20256 positions to values before the element. */
20257 if (row->reversed_p)
20258 unproduce_glyphs (it, row->used[TEXT_AREA]
20259 - (n_glyphs_before + i));
20260 row->used[TEXT_AREA] = n_glyphs_before + i;
20261
20262 /* Display continuation glyphs. */
20263 it->current_x = x_before;
20264 it->continuation_lines_width += x;
20265 if (!FRAME_WINDOW_P (it->f)
20266 || (row->reversed_p
20267 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20268 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20269 produce_special_glyphs (it, IT_CONTINUATION);
20270 row->continued_p = 1;
20271
20272 extend_face_to_end_of_line (it);
20273
20274 if (nglyphs > 1 && i > 0)
20275 {
20276 row->ends_in_middle_of_char_p = 1;
20277 it->starts_in_middle_of_char_p = 1;
20278 }
20279
20280 /* Restore the height to what it was before the
20281 element not fitting on the line. */
20282 it->max_ascent = ascent;
20283 it->max_descent = descent;
20284 it->max_phys_ascent = phys_ascent;
20285 it->max_phys_descent = phys_descent;
20286 }
20287
20288 break;
20289 }
20290 else if (new_x > it->first_visible_x)
20291 {
20292 /* Increment number of glyphs actually displayed. */
20293 ++it->hpos;
20294
20295 /* Record the maximum and minimum buffer positions
20296 seen so far in glyphs that will be displayed by
20297 this row. */
20298 if (it->bidi_p)
20299 RECORD_MAX_MIN_POS (it);
20300
20301 if (x < it->first_visible_x)
20302 /* Glyph is partially visible, i.e. row starts at
20303 negative X position. */
20304 row->x = x - it->first_visible_x;
20305 }
20306 else
20307 {
20308 /* Glyph is completely off the left margin of the
20309 window. This should not happen because of the
20310 move_it_in_display_line at the start of this
20311 function, unless the text display area of the
20312 window is empty. */
20313 eassert (it->first_visible_x <= it->last_visible_x);
20314 }
20315 }
20316 /* Even if this display element produced no glyphs at all,
20317 we want to record its position. */
20318 if (it->bidi_p && nglyphs == 0)
20319 RECORD_MAX_MIN_POS (it);
20320
20321 row->ascent = max (row->ascent, it->max_ascent);
20322 row->height = max (row->height, it->max_ascent + it->max_descent);
20323 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20324 row->phys_height = max (row->phys_height,
20325 it->max_phys_ascent + it->max_phys_descent);
20326 row->extra_line_spacing = max (row->extra_line_spacing,
20327 it->max_extra_line_spacing);
20328
20329 /* End of this display line if row is continued. */
20330 if (row->continued_p || row->ends_at_zv_p)
20331 break;
20332 }
20333
20334 at_end_of_line:
20335 /* Is this a line end? If yes, we're also done, after making
20336 sure that a non-default face is extended up to the right
20337 margin of the window. */
20338 if (ITERATOR_AT_END_OF_LINE_P (it))
20339 {
20340 int used_before = row->used[TEXT_AREA];
20341
20342 row->ends_in_newline_from_string_p = STRINGP (it->object);
20343
20344 /* Add a space at the end of the line that is used to
20345 display the cursor there. */
20346 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20347 append_space_for_newline (it, 0);
20348
20349 /* Extend the face to the end of the line. */
20350 extend_face_to_end_of_line (it);
20351
20352 /* Make sure we have the position. */
20353 if (used_before == 0)
20354 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20355
20356 /* Record the position of the newline, for use in
20357 find_row_edges. */
20358 it->eol_pos = it->current.pos;
20359
20360 /* Consume the line end. This skips over invisible lines. */
20361 set_iterator_to_next (it, 1);
20362 it->continuation_lines_width = 0;
20363 break;
20364 }
20365
20366 /* Proceed with next display element. Note that this skips
20367 over lines invisible because of selective display. */
20368 set_iterator_to_next (it, 1);
20369
20370 /* If we truncate lines, we are done when the last displayed
20371 glyphs reach past the right margin of the window. */
20372 if (it->line_wrap == TRUNCATE
20373 && ((FRAME_WINDOW_P (it->f)
20374 /* Images are preprocessed in produce_image_glyph such
20375 that they are cropped at the right edge of the
20376 window, so an image glyph will always end exactly at
20377 last_visible_x, even if there's no right fringe. */
20378 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20379 ? (it->current_x >= it->last_visible_x)
20380 : (it->current_x > it->last_visible_x)))
20381 {
20382 /* Maybe add truncation glyphs. */
20383 if (!FRAME_WINDOW_P (it->f)
20384 || (row->reversed_p
20385 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20386 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20387 {
20388 int i, n;
20389
20390 if (!row->reversed_p)
20391 {
20392 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20393 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20394 break;
20395 }
20396 else
20397 {
20398 for (i = 0; i < row->used[TEXT_AREA]; i++)
20399 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20400 break;
20401 /* Remove any padding glyphs at the front of ROW, to
20402 make room for the truncation glyphs we will be
20403 adding below. The loop below always inserts at
20404 least one truncation glyph, so also remove the
20405 last glyph added to ROW. */
20406 unproduce_glyphs (it, i + 1);
20407 /* Adjust i for the loop below. */
20408 i = row->used[TEXT_AREA] - (i + 1);
20409 }
20410
20411 /* produce_special_glyphs overwrites the last glyph, so
20412 we don't want that if we want to keep that last
20413 glyph, which means it's an image. */
20414 if (it->current_x > it->last_visible_x)
20415 {
20416 it->current_x = x_before;
20417 if (!FRAME_WINDOW_P (it->f))
20418 {
20419 for (n = row->used[TEXT_AREA]; i < n; ++i)
20420 {
20421 row->used[TEXT_AREA] = i;
20422 produce_special_glyphs (it, IT_TRUNCATION);
20423 }
20424 }
20425 else
20426 {
20427 row->used[TEXT_AREA] = i;
20428 produce_special_glyphs (it, IT_TRUNCATION);
20429 }
20430 it->hpos = hpos_before;
20431 }
20432 }
20433 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20434 {
20435 /* Don't truncate if we can overflow newline into fringe. */
20436 if (!get_next_display_element (it))
20437 {
20438 it->continuation_lines_width = 0;
20439 row->ends_at_zv_p = 1;
20440 row->exact_window_width_line_p = 1;
20441 break;
20442 }
20443 if (ITERATOR_AT_END_OF_LINE_P (it))
20444 {
20445 row->exact_window_width_line_p = 1;
20446 goto at_end_of_line;
20447 }
20448 it->current_x = x_before;
20449 it->hpos = hpos_before;
20450 }
20451
20452 row->truncated_on_right_p = 1;
20453 it->continuation_lines_width = 0;
20454 reseat_at_next_visible_line_start (it, 0);
20455 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20456 break;
20457 }
20458 }
20459
20460 if (wrap_data)
20461 bidi_unshelve_cache (wrap_data, 1);
20462
20463 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20464 at the left window margin. */
20465 if (it->first_visible_x
20466 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20467 {
20468 if (!FRAME_WINDOW_P (it->f)
20469 || (((row->reversed_p
20470 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20471 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20472 /* Don't let insert_left_trunc_glyphs overwrite the
20473 first glyph of the row if it is an image. */
20474 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20475 insert_left_trunc_glyphs (it);
20476 row->truncated_on_left_p = 1;
20477 }
20478
20479 /* Remember the position at which this line ends.
20480
20481 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20482 cannot be before the call to find_row_edges below, since that is
20483 where these positions are determined. */
20484 row->end = it->current;
20485 if (!it->bidi_p)
20486 {
20487 row->minpos = row->start.pos;
20488 row->maxpos = row->end.pos;
20489 }
20490 else
20491 {
20492 /* ROW->minpos and ROW->maxpos must be the smallest and
20493 `1 + the largest' buffer positions in ROW. But if ROW was
20494 bidi-reordered, these two positions can be anywhere in the
20495 row, so we must determine them now. */
20496 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20497 }
20498
20499 /* If the start of this line is the overlay arrow-position, then
20500 mark this glyph row as the one containing the overlay arrow.
20501 This is clearly a mess with variable size fonts. It would be
20502 better to let it be displayed like cursors under X. */
20503 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20504 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20505 !NILP (overlay_arrow_string)))
20506 {
20507 /* Overlay arrow in window redisplay is a fringe bitmap. */
20508 if (STRINGP (overlay_arrow_string))
20509 {
20510 struct glyph_row *arrow_row
20511 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20512 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20513 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20514 struct glyph *p = row->glyphs[TEXT_AREA];
20515 struct glyph *p2, *end;
20516
20517 /* Copy the arrow glyphs. */
20518 while (glyph < arrow_end)
20519 *p++ = *glyph++;
20520
20521 /* Throw away padding glyphs. */
20522 p2 = p;
20523 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20524 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20525 ++p2;
20526 if (p2 > p)
20527 {
20528 while (p2 < end)
20529 *p++ = *p2++;
20530 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20531 }
20532 }
20533 else
20534 {
20535 eassert (INTEGERP (overlay_arrow_string));
20536 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20537 }
20538 overlay_arrow_seen = 1;
20539 }
20540
20541 /* Highlight trailing whitespace. */
20542 if (!NILP (Vshow_trailing_whitespace))
20543 highlight_trailing_whitespace (it->f, it->glyph_row);
20544
20545 /* Compute pixel dimensions of this line. */
20546 compute_line_metrics (it);
20547
20548 /* Implementation note: No changes in the glyphs of ROW or in their
20549 faces can be done past this point, because compute_line_metrics
20550 computes ROW's hash value and stores it within the glyph_row
20551 structure. */
20552
20553 /* Record whether this row ends inside an ellipsis. */
20554 row->ends_in_ellipsis_p
20555 = (it->method == GET_FROM_DISPLAY_VECTOR
20556 && it->ellipsis_p);
20557
20558 /* Save fringe bitmaps in this row. */
20559 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20560 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20561 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20562 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20563
20564 it->left_user_fringe_bitmap = 0;
20565 it->left_user_fringe_face_id = 0;
20566 it->right_user_fringe_bitmap = 0;
20567 it->right_user_fringe_face_id = 0;
20568
20569 /* Maybe set the cursor. */
20570 cvpos = it->w->cursor.vpos;
20571 if ((cvpos < 0
20572 /* In bidi-reordered rows, keep checking for proper cursor
20573 position even if one has been found already, because buffer
20574 positions in such rows change non-linearly with ROW->VPOS,
20575 when a line is continued. One exception: when we are at ZV,
20576 display cursor on the first suitable glyph row, since all
20577 the empty rows after that also have their position set to ZV. */
20578 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20579 lines' rows is implemented for bidi-reordered rows. */
20580 || (it->bidi_p
20581 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20582 && PT >= MATRIX_ROW_START_CHARPOS (row)
20583 && PT <= MATRIX_ROW_END_CHARPOS (row)
20584 && cursor_row_p (row))
20585 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20586
20587 /* Prepare for the next line. This line starts horizontally at (X
20588 HPOS) = (0 0). Vertical positions are incremented. As a
20589 convenience for the caller, IT->glyph_row is set to the next
20590 row to be used. */
20591 it->current_x = it->hpos = 0;
20592 it->current_y += row->height;
20593 SET_TEXT_POS (it->eol_pos, 0, 0);
20594 ++it->vpos;
20595 ++it->glyph_row;
20596 /* The next row should by default use the same value of the
20597 reversed_p flag as this one. set_iterator_to_next decides when
20598 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20599 the flag accordingly. */
20600 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20601 it->glyph_row->reversed_p = row->reversed_p;
20602 it->start = row->end;
20603 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20604
20605 #undef RECORD_MAX_MIN_POS
20606 }
20607
20608 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20609 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20610 doc: /* Return paragraph direction at point in BUFFER.
20611 Value is either `left-to-right' or `right-to-left'.
20612 If BUFFER is omitted or nil, it defaults to the current buffer.
20613
20614 Paragraph direction determines how the text in the paragraph is displayed.
20615 In left-to-right paragraphs, text begins at the left margin of the window
20616 and the reading direction is generally left to right. In right-to-left
20617 paragraphs, text begins at the right margin and is read from right to left.
20618
20619 See also `bidi-paragraph-direction'. */)
20620 (Lisp_Object buffer)
20621 {
20622 struct buffer *buf = current_buffer;
20623 struct buffer *old = buf;
20624
20625 if (! NILP (buffer))
20626 {
20627 CHECK_BUFFER (buffer);
20628 buf = XBUFFER (buffer);
20629 }
20630
20631 if (NILP (BVAR (buf, bidi_display_reordering))
20632 || NILP (BVAR (buf, enable_multibyte_characters))
20633 /* When we are loading loadup.el, the character property tables
20634 needed for bidi iteration are not yet available. */
20635 || !NILP (Vpurify_flag))
20636 return Qleft_to_right;
20637 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20638 return BVAR (buf, bidi_paragraph_direction);
20639 else
20640 {
20641 /* Determine the direction from buffer text. We could try to
20642 use current_matrix if it is up to date, but this seems fast
20643 enough as it is. */
20644 struct bidi_it itb;
20645 ptrdiff_t pos = BUF_PT (buf);
20646 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20647 int c;
20648 void *itb_data = bidi_shelve_cache ();
20649
20650 set_buffer_temp (buf);
20651 /* bidi_paragraph_init finds the base direction of the paragraph
20652 by searching forward from paragraph start. We need the base
20653 direction of the current or _previous_ paragraph, so we need
20654 to make sure we are within that paragraph. To that end, find
20655 the previous non-empty line. */
20656 if (pos >= ZV && pos > BEGV)
20657 DEC_BOTH (pos, bytepos);
20658 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20659 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20660 {
20661 while ((c = FETCH_BYTE (bytepos)) == '\n'
20662 || c == ' ' || c == '\t' || c == '\f')
20663 {
20664 if (bytepos <= BEGV_BYTE)
20665 break;
20666 bytepos--;
20667 pos--;
20668 }
20669 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20670 bytepos--;
20671 }
20672 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20673 itb.paragraph_dir = NEUTRAL_DIR;
20674 itb.string.s = NULL;
20675 itb.string.lstring = Qnil;
20676 itb.string.bufpos = 0;
20677 itb.string.from_disp_str = 0;
20678 itb.string.unibyte = 0;
20679 /* We have no window to use here for ignoring window-specific
20680 overlays. Using NULL for window pointer will cause
20681 compute_display_string_pos to use the current buffer. */
20682 itb.w = NULL;
20683 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20684 bidi_unshelve_cache (itb_data, 0);
20685 set_buffer_temp (old);
20686 switch (itb.paragraph_dir)
20687 {
20688 case L2R:
20689 return Qleft_to_right;
20690 break;
20691 case R2L:
20692 return Qright_to_left;
20693 break;
20694 default:
20695 emacs_abort ();
20696 }
20697 }
20698 }
20699
20700 DEFUN ("move-point-visually", Fmove_point_visually,
20701 Smove_point_visually, 1, 1, 0,
20702 doc: /* Move point in the visual order in the specified DIRECTION.
20703 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20704 left.
20705
20706 Value is the new character position of point. */)
20707 (Lisp_Object direction)
20708 {
20709 struct window *w = XWINDOW (selected_window);
20710 struct buffer *b = XBUFFER (w->contents);
20711 struct glyph_row *row;
20712 int dir;
20713 Lisp_Object paragraph_dir;
20714
20715 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20716 (!(ROW)->continued_p \
20717 && INTEGERP ((GLYPH)->object) \
20718 && (GLYPH)->type == CHAR_GLYPH \
20719 && (GLYPH)->u.ch == ' ' \
20720 && (GLYPH)->charpos >= 0 \
20721 && !(GLYPH)->avoid_cursor_p)
20722
20723 CHECK_NUMBER (direction);
20724 dir = XINT (direction);
20725 if (dir > 0)
20726 dir = 1;
20727 else
20728 dir = -1;
20729
20730 /* If current matrix is up-to-date, we can use the information
20731 recorded in the glyphs, at least as long as the goal is on the
20732 screen. */
20733 if (w->window_end_valid
20734 && !windows_or_buffers_changed
20735 && b
20736 && !b->clip_changed
20737 && !b->prevent_redisplay_optimizations_p
20738 && !window_outdated (w)
20739 /* We rely below on the cursor coordinates to be up to date, but
20740 we cannot trust them if some command moved point since the
20741 last complete redisplay. */
20742 && w->last_point == BUF_PT (b)
20743 && w->cursor.vpos >= 0
20744 && w->cursor.vpos < w->current_matrix->nrows
20745 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20746 {
20747 struct glyph *g = row->glyphs[TEXT_AREA];
20748 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20749 struct glyph *gpt = g + w->cursor.hpos;
20750
20751 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20752 {
20753 if (BUFFERP (g->object) && g->charpos != PT)
20754 {
20755 SET_PT (g->charpos);
20756 w->cursor.vpos = -1;
20757 return make_number (PT);
20758 }
20759 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20760 {
20761 ptrdiff_t new_pos;
20762
20763 if (BUFFERP (gpt->object))
20764 {
20765 new_pos = PT;
20766 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20767 new_pos += (row->reversed_p ? -dir : dir);
20768 else
20769 new_pos -= (row->reversed_p ? -dir : dir);;
20770 }
20771 else if (BUFFERP (g->object))
20772 new_pos = g->charpos;
20773 else
20774 break;
20775 SET_PT (new_pos);
20776 w->cursor.vpos = -1;
20777 return make_number (PT);
20778 }
20779 else if (ROW_GLYPH_NEWLINE_P (row, g))
20780 {
20781 /* Glyphs inserted at the end of a non-empty line for
20782 positioning the cursor have zero charpos, so we must
20783 deduce the value of point by other means. */
20784 if (g->charpos > 0)
20785 SET_PT (g->charpos);
20786 else if (row->ends_at_zv_p && PT != ZV)
20787 SET_PT (ZV);
20788 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20789 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20790 else
20791 break;
20792 w->cursor.vpos = -1;
20793 return make_number (PT);
20794 }
20795 }
20796 if (g == e || INTEGERP (g->object))
20797 {
20798 if (row->truncated_on_left_p || row->truncated_on_right_p)
20799 goto simulate_display;
20800 if (!row->reversed_p)
20801 row += dir;
20802 else
20803 row -= dir;
20804 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20805 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20806 goto simulate_display;
20807
20808 if (dir > 0)
20809 {
20810 if (row->reversed_p && !row->continued_p)
20811 {
20812 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20813 w->cursor.vpos = -1;
20814 return make_number (PT);
20815 }
20816 g = row->glyphs[TEXT_AREA];
20817 e = g + row->used[TEXT_AREA];
20818 for ( ; g < e; g++)
20819 {
20820 if (BUFFERP (g->object)
20821 /* Empty lines have only one glyph, which stands
20822 for the newline, and whose charpos is the
20823 buffer position of the newline. */
20824 || ROW_GLYPH_NEWLINE_P (row, g)
20825 /* When the buffer ends in a newline, the line at
20826 EOB also has one glyph, but its charpos is -1. */
20827 || (row->ends_at_zv_p
20828 && !row->reversed_p
20829 && INTEGERP (g->object)
20830 && g->type == CHAR_GLYPH
20831 && g->u.ch == ' '))
20832 {
20833 if (g->charpos > 0)
20834 SET_PT (g->charpos);
20835 else if (!row->reversed_p
20836 && row->ends_at_zv_p
20837 && PT != ZV)
20838 SET_PT (ZV);
20839 else
20840 continue;
20841 w->cursor.vpos = -1;
20842 return make_number (PT);
20843 }
20844 }
20845 }
20846 else
20847 {
20848 if (!row->reversed_p && !row->continued_p)
20849 {
20850 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20851 w->cursor.vpos = -1;
20852 return make_number (PT);
20853 }
20854 e = row->glyphs[TEXT_AREA];
20855 g = e + row->used[TEXT_AREA] - 1;
20856 for ( ; g >= e; g--)
20857 {
20858 if (BUFFERP (g->object)
20859 || (ROW_GLYPH_NEWLINE_P (row, g)
20860 && g->charpos > 0)
20861 /* Empty R2L lines on GUI frames have the buffer
20862 position of the newline stored in the stretch
20863 glyph. */
20864 || g->type == STRETCH_GLYPH
20865 || (row->ends_at_zv_p
20866 && row->reversed_p
20867 && INTEGERP (g->object)
20868 && g->type == CHAR_GLYPH
20869 && g->u.ch == ' '))
20870 {
20871 if (g->charpos > 0)
20872 SET_PT (g->charpos);
20873 else if (row->reversed_p
20874 && row->ends_at_zv_p
20875 && PT != ZV)
20876 SET_PT (ZV);
20877 else
20878 continue;
20879 w->cursor.vpos = -1;
20880 return make_number (PT);
20881 }
20882 }
20883 }
20884 }
20885 }
20886
20887 simulate_display:
20888
20889 /* If we wind up here, we failed to move by using the glyphs, so we
20890 need to simulate display instead. */
20891
20892 if (b)
20893 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20894 else
20895 paragraph_dir = Qleft_to_right;
20896 if (EQ (paragraph_dir, Qright_to_left))
20897 dir = -dir;
20898 if (PT <= BEGV && dir < 0)
20899 xsignal0 (Qbeginning_of_buffer);
20900 else if (PT >= ZV && dir > 0)
20901 xsignal0 (Qend_of_buffer);
20902 else
20903 {
20904 struct text_pos pt;
20905 struct it it;
20906 int pt_x, target_x, pixel_width, pt_vpos;
20907 bool at_eol_p;
20908 bool overshoot_expected = false;
20909 bool target_is_eol_p = false;
20910
20911 /* Setup the arena. */
20912 SET_TEXT_POS (pt, PT, PT_BYTE);
20913 start_display (&it, w, pt);
20914
20915 if (it.cmp_it.id < 0
20916 && it.method == GET_FROM_STRING
20917 && it.area == TEXT_AREA
20918 && it.string_from_display_prop_p
20919 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20920 overshoot_expected = true;
20921
20922 /* Find the X coordinate of point. We start from the beginning
20923 of this or previous line to make sure we are before point in
20924 the logical order (since the move_it_* functions can only
20925 move forward). */
20926 reseat:
20927 reseat_at_previous_visible_line_start (&it);
20928 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20929 if (IT_CHARPOS (it) != PT)
20930 {
20931 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20932 -1, -1, -1, MOVE_TO_POS);
20933 /* If we missed point because the character there is
20934 displayed out of a display vector that has more than one
20935 glyph, retry expecting overshoot. */
20936 if (it.method == GET_FROM_DISPLAY_VECTOR
20937 && it.current.dpvec_index > 0
20938 && !overshoot_expected)
20939 {
20940 overshoot_expected = true;
20941 goto reseat;
20942 }
20943 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20944 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20945 }
20946 pt_x = it.current_x;
20947 pt_vpos = it.vpos;
20948 if (dir > 0 || overshoot_expected)
20949 {
20950 struct glyph_row *row = it.glyph_row;
20951
20952 /* When point is at beginning of line, we don't have
20953 information about the glyph there loaded into struct
20954 it. Calling get_next_display_element fixes that. */
20955 if (pt_x == 0)
20956 get_next_display_element (&it);
20957 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20958 it.glyph_row = NULL;
20959 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20960 it.glyph_row = row;
20961 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20962 it, lest it will become out of sync with it's buffer
20963 position. */
20964 it.current_x = pt_x;
20965 }
20966 else
20967 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20968 pixel_width = it.pixel_width;
20969 if (overshoot_expected && at_eol_p)
20970 pixel_width = 0;
20971 else if (pixel_width <= 0)
20972 pixel_width = 1;
20973
20974 /* If there's a display string (or something similar) at point,
20975 we are actually at the glyph to the left of point, so we need
20976 to correct the X coordinate. */
20977 if (overshoot_expected)
20978 {
20979 if (it.bidi_p)
20980 pt_x += pixel_width * it.bidi_it.scan_dir;
20981 else
20982 pt_x += pixel_width;
20983 }
20984
20985 /* Compute target X coordinate, either to the left or to the
20986 right of point. On TTY frames, all characters have the same
20987 pixel width of 1, so we can use that. On GUI frames we don't
20988 have an easy way of getting at the pixel width of the
20989 character to the left of point, so we use a different method
20990 of getting to that place. */
20991 if (dir > 0)
20992 target_x = pt_x + pixel_width;
20993 else
20994 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20995
20996 /* Target X coordinate could be one line above or below the line
20997 of point, in which case we need to adjust the target X
20998 coordinate. Also, if moving to the left, we need to begin at
20999 the left edge of the point's screen line. */
21000 if (dir < 0)
21001 {
21002 if (pt_x > 0)
21003 {
21004 start_display (&it, w, pt);
21005 reseat_at_previous_visible_line_start (&it);
21006 it.current_x = it.current_y = it.hpos = 0;
21007 if (pt_vpos != 0)
21008 move_it_by_lines (&it, pt_vpos);
21009 }
21010 else
21011 {
21012 move_it_by_lines (&it, -1);
21013 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21014 target_is_eol_p = true;
21015 /* Under word-wrap, we don't know the x coordinate of
21016 the last character displayed on the previous line,
21017 which immediately precedes the wrap point. To find
21018 out its x coordinate, we try moving to the right
21019 margin of the window, which will stop at the wrap
21020 point, and then reset target_x to point at the
21021 character that precedes the wrap point. This is not
21022 needed on GUI frames, because (see below) there we
21023 move from the left margin one grapheme cluster at a
21024 time, and stop when we hit the wrap point. */
21025 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21026 {
21027 void *it_data = NULL;
21028 struct it it2;
21029
21030 SAVE_IT (it2, it, it_data);
21031 move_it_in_display_line_to (&it, ZV, target_x,
21032 MOVE_TO_POS | MOVE_TO_X);
21033 /* If we arrived at target_x, that _is_ the last
21034 character on the previous line. */
21035 if (it.current_x != target_x)
21036 target_x = it.current_x - 1;
21037 RESTORE_IT (&it, &it2, it_data);
21038 }
21039 }
21040 }
21041 else
21042 {
21043 if (at_eol_p
21044 || (target_x >= it.last_visible_x
21045 && it.line_wrap != TRUNCATE))
21046 {
21047 if (pt_x > 0)
21048 move_it_by_lines (&it, 0);
21049 move_it_by_lines (&it, 1);
21050 target_x = 0;
21051 }
21052 }
21053
21054 /* Move to the target X coordinate. */
21055 #ifdef HAVE_WINDOW_SYSTEM
21056 /* On GUI frames, as we don't know the X coordinate of the
21057 character to the left of point, moving point to the left
21058 requires walking, one grapheme cluster at a time, until we
21059 find ourself at a place immediately to the left of the
21060 character at point. */
21061 if (FRAME_WINDOW_P (it.f) && dir < 0)
21062 {
21063 struct text_pos new_pos;
21064 enum move_it_result rc = MOVE_X_REACHED;
21065
21066 if (it.current_x == 0)
21067 get_next_display_element (&it);
21068 if (it.what == IT_COMPOSITION)
21069 {
21070 new_pos.charpos = it.cmp_it.charpos;
21071 new_pos.bytepos = -1;
21072 }
21073 else
21074 new_pos = it.current.pos;
21075
21076 while (it.current_x + it.pixel_width <= target_x
21077 && (rc == MOVE_X_REACHED
21078 /* Under word-wrap, move_it_in_display_line_to
21079 stops at correct coordinates, but sometimes
21080 returns MOVE_POS_MATCH_OR_ZV. */
21081 || (it.line_wrap == WORD_WRAP
21082 && rc == MOVE_POS_MATCH_OR_ZV)))
21083 {
21084 int new_x = it.current_x + it.pixel_width;
21085
21086 /* For composed characters, we want the position of the
21087 first character in the grapheme cluster (usually, the
21088 composition's base character), whereas it.current
21089 might give us the position of the _last_ one, e.g. if
21090 the composition is rendered in reverse due to bidi
21091 reordering. */
21092 if (it.what == IT_COMPOSITION)
21093 {
21094 new_pos.charpos = it.cmp_it.charpos;
21095 new_pos.bytepos = -1;
21096 }
21097 else
21098 new_pos = it.current.pos;
21099 if (new_x == it.current_x)
21100 new_x++;
21101 rc = move_it_in_display_line_to (&it, ZV, new_x,
21102 MOVE_TO_POS | MOVE_TO_X);
21103 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21104 break;
21105 }
21106 /* The previous position we saw in the loop is the one we
21107 want. */
21108 if (new_pos.bytepos == -1)
21109 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21110 it.current.pos = new_pos;
21111 }
21112 else
21113 #endif
21114 if (it.current_x != target_x)
21115 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21116
21117 /* When lines are truncated, the above loop will stop at the
21118 window edge. But we want to get to the end of line, even if
21119 it is beyond the window edge; automatic hscroll will then
21120 scroll the window to show point as appropriate. */
21121 if (target_is_eol_p && it.line_wrap == TRUNCATE
21122 && get_next_display_element (&it))
21123 {
21124 struct text_pos new_pos = it.current.pos;
21125
21126 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21127 {
21128 set_iterator_to_next (&it, 0);
21129 if (it.method == GET_FROM_BUFFER)
21130 new_pos = it.current.pos;
21131 if (!get_next_display_element (&it))
21132 break;
21133 }
21134
21135 it.current.pos = new_pos;
21136 }
21137
21138 /* If we ended up in a display string that covers point, move to
21139 buffer position to the right in the visual order. */
21140 if (dir > 0)
21141 {
21142 while (IT_CHARPOS (it) == PT)
21143 {
21144 set_iterator_to_next (&it, 0);
21145 if (!get_next_display_element (&it))
21146 break;
21147 }
21148 }
21149
21150 /* Move point to that position. */
21151 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21152 }
21153
21154 return make_number (PT);
21155
21156 #undef ROW_GLYPH_NEWLINE_P
21157 }
21158
21159 \f
21160 /***********************************************************************
21161 Menu Bar
21162 ***********************************************************************/
21163
21164 /* Redisplay the menu bar in the frame for window W.
21165
21166 The menu bar of X frames that don't have X toolkit support is
21167 displayed in a special window W->frame->menu_bar_window.
21168
21169 The menu bar of terminal frames is treated specially as far as
21170 glyph matrices are concerned. Menu bar lines are not part of
21171 windows, so the update is done directly on the frame matrix rows
21172 for the menu bar. */
21173
21174 static void
21175 display_menu_bar (struct window *w)
21176 {
21177 struct frame *f = XFRAME (WINDOW_FRAME (w));
21178 struct it it;
21179 Lisp_Object items;
21180 int i;
21181
21182 /* Don't do all this for graphical frames. */
21183 #ifdef HAVE_NTGUI
21184 if (FRAME_W32_P (f))
21185 return;
21186 #endif
21187 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21188 if (FRAME_X_P (f))
21189 return;
21190 #endif
21191
21192 #ifdef HAVE_NS
21193 if (FRAME_NS_P (f))
21194 return;
21195 #endif /* HAVE_NS */
21196
21197 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21198 eassert (!FRAME_WINDOW_P (f));
21199 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21200 it.first_visible_x = 0;
21201 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21202 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21203 if (FRAME_WINDOW_P (f))
21204 {
21205 /* Menu bar lines are displayed in the desired matrix of the
21206 dummy window menu_bar_window. */
21207 struct window *menu_w;
21208 menu_w = XWINDOW (f->menu_bar_window);
21209 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21210 MENU_FACE_ID);
21211 it.first_visible_x = 0;
21212 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21213 }
21214 else
21215 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21216 {
21217 /* This is a TTY frame, i.e. character hpos/vpos are used as
21218 pixel x/y. */
21219 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21220 MENU_FACE_ID);
21221 it.first_visible_x = 0;
21222 it.last_visible_x = FRAME_COLS (f);
21223 }
21224
21225 /* FIXME: This should be controlled by a user option. See the
21226 comments in redisplay_tool_bar and display_mode_line about
21227 this. */
21228 it.paragraph_embedding = L2R;
21229
21230 /* Clear all rows of the menu bar. */
21231 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21232 {
21233 struct glyph_row *row = it.glyph_row + i;
21234 clear_glyph_row (row);
21235 row->enabled_p = true;
21236 row->full_width_p = 1;
21237 }
21238
21239 /* Display all items of the menu bar. */
21240 items = FRAME_MENU_BAR_ITEMS (it.f);
21241 for (i = 0; i < ASIZE (items); i += 4)
21242 {
21243 Lisp_Object string;
21244
21245 /* Stop at nil string. */
21246 string = AREF (items, i + 1);
21247 if (NILP (string))
21248 break;
21249
21250 /* Remember where item was displayed. */
21251 ASET (items, i + 3, make_number (it.hpos));
21252
21253 /* Display the item, pad with one space. */
21254 if (it.current_x < it.last_visible_x)
21255 display_string (NULL, string, Qnil, 0, 0, &it,
21256 SCHARS (string) + 1, 0, 0, -1);
21257 }
21258
21259 /* Fill out the line with spaces. */
21260 if (it.current_x < it.last_visible_x)
21261 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21262
21263 /* Compute the total height of the lines. */
21264 compute_line_metrics (&it);
21265 }
21266
21267 /* Deep copy of a glyph row, including the glyphs. */
21268 static void
21269 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21270 {
21271 struct glyph *pointers[1 + LAST_AREA];
21272 int to_used = to->used[TEXT_AREA];
21273
21274 /* Save glyph pointers of TO. */
21275 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21276
21277 /* Do a structure assignment. */
21278 *to = *from;
21279
21280 /* Restore original glyph pointers of TO. */
21281 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21282
21283 /* Copy the glyphs. */
21284 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21285 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21286
21287 /* If we filled only part of the TO row, fill the rest with
21288 space_glyph (which will display as empty space). */
21289 if (to_used > from->used[TEXT_AREA])
21290 fill_up_frame_row_with_spaces (to, to_used);
21291 }
21292
21293 /* Display one menu item on a TTY, by overwriting the glyphs in the
21294 frame F's desired glyph matrix with glyphs produced from the menu
21295 item text. Called from term.c to display TTY drop-down menus one
21296 item at a time.
21297
21298 ITEM_TEXT is the menu item text as a C string.
21299
21300 FACE_ID is the face ID to be used for this menu item. FACE_ID
21301 could specify one of 3 faces: a face for an enabled item, a face
21302 for a disabled item, or a face for a selected item.
21303
21304 X and Y are coordinates of the first glyph in the frame's desired
21305 matrix to be overwritten by the menu item. Since this is a TTY, Y
21306 is the zero-based number of the glyph row and X is the zero-based
21307 glyph number in the row, starting from left, where to start
21308 displaying the item.
21309
21310 SUBMENU non-zero means this menu item drops down a submenu, which
21311 should be indicated by displaying a proper visual cue after the
21312 item text. */
21313
21314 void
21315 display_tty_menu_item (const char *item_text, int width, int face_id,
21316 int x, int y, int submenu)
21317 {
21318 struct it it;
21319 struct frame *f = SELECTED_FRAME ();
21320 struct window *w = XWINDOW (f->selected_window);
21321 int saved_used, saved_truncated, saved_width, saved_reversed;
21322 struct glyph_row *row;
21323 size_t item_len = strlen (item_text);
21324
21325 eassert (FRAME_TERMCAP_P (f));
21326
21327 /* Don't write beyond the matrix's last row. This can happen for
21328 TTY screens that are not high enough to show the entire menu.
21329 (This is actually a bit of defensive programming, as
21330 tty_menu_display already limits the number of menu items to one
21331 less than the number of screen lines.) */
21332 if (y >= f->desired_matrix->nrows)
21333 return;
21334
21335 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21336 it.first_visible_x = 0;
21337 it.last_visible_x = FRAME_COLS (f) - 1;
21338 row = it.glyph_row;
21339 /* Start with the row contents from the current matrix. */
21340 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21341 saved_width = row->full_width_p;
21342 row->full_width_p = 1;
21343 saved_reversed = row->reversed_p;
21344 row->reversed_p = 0;
21345 row->enabled_p = true;
21346
21347 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21348 desired face. */
21349 eassert (x < f->desired_matrix->matrix_w);
21350 it.current_x = it.hpos = x;
21351 it.current_y = it.vpos = y;
21352 saved_used = row->used[TEXT_AREA];
21353 saved_truncated = row->truncated_on_right_p;
21354 row->used[TEXT_AREA] = x;
21355 it.face_id = face_id;
21356 it.line_wrap = TRUNCATE;
21357
21358 /* FIXME: This should be controlled by a user option. See the
21359 comments in redisplay_tool_bar and display_mode_line about this.
21360 Also, if paragraph_embedding could ever be R2L, changes will be
21361 needed to avoid shifting to the right the row characters in
21362 term.c:append_glyph. */
21363 it.paragraph_embedding = L2R;
21364
21365 /* Pad with a space on the left. */
21366 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21367 width--;
21368 /* Display the menu item, pad with spaces to WIDTH. */
21369 if (submenu)
21370 {
21371 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21372 item_len, 0, FRAME_COLS (f) - 1, -1);
21373 width -= item_len;
21374 /* Indicate with " >" that there's a submenu. */
21375 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21376 FRAME_COLS (f) - 1, -1);
21377 }
21378 else
21379 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21380 width, 0, FRAME_COLS (f) - 1, -1);
21381
21382 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21383 row->truncated_on_right_p = saved_truncated;
21384 row->hash = row_hash (row);
21385 row->full_width_p = saved_width;
21386 row->reversed_p = saved_reversed;
21387 }
21388 \f
21389 /***********************************************************************
21390 Mode Line
21391 ***********************************************************************/
21392
21393 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21394 FORCE is non-zero, redisplay mode lines unconditionally.
21395 Otherwise, redisplay only mode lines that are garbaged. Value is
21396 the number of windows whose mode lines were redisplayed. */
21397
21398 static int
21399 redisplay_mode_lines (Lisp_Object window, bool force)
21400 {
21401 int nwindows = 0;
21402
21403 while (!NILP (window))
21404 {
21405 struct window *w = XWINDOW (window);
21406
21407 if (WINDOWP (w->contents))
21408 nwindows += redisplay_mode_lines (w->contents, force);
21409 else if (force
21410 || FRAME_GARBAGED_P (XFRAME (w->frame))
21411 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21412 {
21413 struct text_pos lpoint;
21414 struct buffer *old = current_buffer;
21415
21416 /* Set the window's buffer for the mode line display. */
21417 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21418 set_buffer_internal_1 (XBUFFER (w->contents));
21419
21420 /* Point refers normally to the selected window. For any
21421 other window, set up appropriate value. */
21422 if (!EQ (window, selected_window))
21423 {
21424 struct text_pos pt;
21425
21426 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21427 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21428 }
21429
21430 /* Display mode lines. */
21431 clear_glyph_matrix (w->desired_matrix);
21432 if (display_mode_lines (w))
21433 ++nwindows;
21434
21435 /* Restore old settings. */
21436 set_buffer_internal_1 (old);
21437 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21438 }
21439
21440 window = w->next;
21441 }
21442
21443 return nwindows;
21444 }
21445
21446
21447 /* Display the mode and/or header line of window W. Value is the
21448 sum number of mode lines and header lines displayed. */
21449
21450 static int
21451 display_mode_lines (struct window *w)
21452 {
21453 Lisp_Object old_selected_window = selected_window;
21454 Lisp_Object old_selected_frame = selected_frame;
21455 Lisp_Object new_frame = w->frame;
21456 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21457 int n = 0;
21458
21459 selected_frame = new_frame;
21460 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21461 or window's point, then we'd need select_window_1 here as well. */
21462 XSETWINDOW (selected_window, w);
21463 XFRAME (new_frame)->selected_window = selected_window;
21464
21465 /* These will be set while the mode line specs are processed. */
21466 line_number_displayed = 0;
21467 w->column_number_displayed = -1;
21468
21469 if (WINDOW_WANTS_MODELINE_P (w))
21470 {
21471 struct window *sel_w = XWINDOW (old_selected_window);
21472
21473 /* Select mode line face based on the real selected window. */
21474 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21475 BVAR (current_buffer, mode_line_format));
21476 ++n;
21477 }
21478
21479 if (WINDOW_WANTS_HEADER_LINE_P (w))
21480 {
21481 display_mode_line (w, HEADER_LINE_FACE_ID,
21482 BVAR (current_buffer, header_line_format));
21483 ++n;
21484 }
21485
21486 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21487 selected_frame = old_selected_frame;
21488 selected_window = old_selected_window;
21489 if (n > 0)
21490 w->must_be_updated_p = true;
21491 return n;
21492 }
21493
21494
21495 /* Display mode or header line of window W. FACE_ID specifies which
21496 line to display; it is either MODE_LINE_FACE_ID or
21497 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21498 display. Value is the pixel height of the mode/header line
21499 displayed. */
21500
21501 static int
21502 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21503 {
21504 struct it it;
21505 struct face *face;
21506 dynwind_begin ();
21507
21508 init_iterator (&it, w, -1, -1, NULL, face_id);
21509 /* Don't extend on a previously drawn mode-line.
21510 This may happen if called from pos_visible_p. */
21511 it.glyph_row->enabled_p = false;
21512 prepare_desired_row (it.glyph_row);
21513
21514 it.glyph_row->mode_line_p = 1;
21515
21516 /* FIXME: This should be controlled by a user option. But
21517 supporting such an option is not trivial, since the mode line is
21518 made up of many separate strings. */
21519 it.paragraph_embedding = L2R;
21520
21521 record_unwind_protect (unwind_format_mode_line,
21522 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21523
21524 mode_line_target = MODE_LINE_DISPLAY;
21525
21526 /* Temporarily make frame's keyboard the current kboard so that
21527 kboard-local variables in the mode_line_format will get the right
21528 values. */
21529 push_kboard (FRAME_KBOARD (it.f));
21530 record_unwind_save_match_data ();
21531 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21532 pop_kboard ();
21533
21534 dynwind_end ();
21535
21536 /* Fill up with spaces. */
21537 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21538
21539 compute_line_metrics (&it);
21540 it.glyph_row->full_width_p = 1;
21541 it.glyph_row->continued_p = 0;
21542 it.glyph_row->truncated_on_left_p = 0;
21543 it.glyph_row->truncated_on_right_p = 0;
21544
21545 /* Make a 3D mode-line have a shadow at its right end. */
21546 face = FACE_FROM_ID (it.f, face_id);
21547 extend_face_to_end_of_line (&it);
21548 if (face->box != FACE_NO_BOX)
21549 {
21550 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21551 + it.glyph_row->used[TEXT_AREA] - 1);
21552 last->right_box_line_p = 1;
21553 }
21554
21555 return it.glyph_row->height;
21556 }
21557
21558 /* Move element ELT in LIST to the front of LIST.
21559 Return the updated list. */
21560
21561 static Lisp_Object
21562 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21563 {
21564 register Lisp_Object tail, prev;
21565 register Lisp_Object tem;
21566
21567 tail = list;
21568 prev = Qnil;
21569 while (CONSP (tail))
21570 {
21571 tem = XCAR (tail);
21572
21573 if (EQ (elt, tem))
21574 {
21575 /* Splice out the link TAIL. */
21576 if (NILP (prev))
21577 list = XCDR (tail);
21578 else
21579 Fsetcdr (prev, XCDR (tail));
21580
21581 /* Now make it the first. */
21582 Fsetcdr (tail, list);
21583 return tail;
21584 }
21585 else
21586 prev = tail;
21587 tail = XCDR (tail);
21588 QUIT;
21589 }
21590
21591 /* Not found--return unchanged LIST. */
21592 return list;
21593 }
21594
21595 /* Contribute ELT to the mode line for window IT->w. How it
21596 translates into text depends on its data type.
21597
21598 IT describes the display environment in which we display, as usual.
21599
21600 DEPTH is the depth in recursion. It is used to prevent
21601 infinite recursion here.
21602
21603 FIELD_WIDTH is the number of characters the display of ELT should
21604 occupy in the mode line, and PRECISION is the maximum number of
21605 characters to display from ELT's representation. See
21606 display_string for details.
21607
21608 Returns the hpos of the end of the text generated by ELT.
21609
21610 PROPS is a property list to add to any string we encounter.
21611
21612 If RISKY is nonzero, remove (disregard) any properties in any string
21613 we encounter, and ignore :eval and :propertize.
21614
21615 The global variable `mode_line_target' determines whether the
21616 output is passed to `store_mode_line_noprop',
21617 `store_mode_line_string', or `display_string'. */
21618
21619 static int
21620 display_mode_element (struct it *it, int depth, int field_width, int precision,
21621 Lisp_Object elt, Lisp_Object props, int risky)
21622 {
21623 int n = 0, field, prec;
21624 int literal = 0;
21625
21626 tail_recurse:
21627 if (depth > 100)
21628 elt = build_string ("*too-deep*");
21629
21630 depth++;
21631
21632 switch (XTYPE (elt))
21633 {
21634 case Lisp_String:
21635 {
21636 /* A string: output it and check for %-constructs within it. */
21637 unsigned char c;
21638 ptrdiff_t offset = 0;
21639
21640 if (SCHARS (elt) > 0
21641 && (!NILP (props) || risky))
21642 {
21643 Lisp_Object oprops, aelt;
21644 oprops = Ftext_properties_at (make_number (0), elt);
21645
21646 /* If the starting string's properties are not what
21647 we want, translate the string. Also, if the string
21648 is risky, do that anyway. */
21649
21650 if (NILP (Fequal (props, oprops)) || risky)
21651 {
21652 /* If the starting string has properties,
21653 merge the specified ones onto the existing ones. */
21654 if (! NILP (oprops) && !risky)
21655 {
21656 Lisp_Object tem;
21657
21658 oprops = Fcopy_sequence (oprops);
21659 tem = props;
21660 while (CONSP (tem))
21661 {
21662 oprops = Fplist_put (oprops, XCAR (tem),
21663 XCAR (XCDR (tem)));
21664 tem = XCDR (XCDR (tem));
21665 }
21666 props = oprops;
21667 }
21668
21669 aelt = Fassoc (elt, mode_line_proptrans_alist);
21670 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21671 {
21672 /* AELT is what we want. Move it to the front
21673 without consing. */
21674 elt = XCAR (aelt);
21675 mode_line_proptrans_alist
21676 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21677 }
21678 else
21679 {
21680 Lisp_Object tem;
21681
21682 /* If AELT has the wrong props, it is useless.
21683 so get rid of it. */
21684 if (! NILP (aelt))
21685 mode_line_proptrans_alist
21686 = Fdelq (aelt, mode_line_proptrans_alist);
21687
21688 elt = Fcopy_sequence (elt);
21689 Fset_text_properties (make_number (0), Flength (elt),
21690 props, elt);
21691 /* Add this item to mode_line_proptrans_alist. */
21692 mode_line_proptrans_alist
21693 = Fcons (Fcons (elt, props),
21694 mode_line_proptrans_alist);
21695 /* Truncate mode_line_proptrans_alist
21696 to at most 50 elements. */
21697 tem = Fnthcdr (make_number (50),
21698 mode_line_proptrans_alist);
21699 if (! NILP (tem))
21700 XSETCDR (tem, Qnil);
21701 }
21702 }
21703 }
21704
21705 offset = 0;
21706
21707 if (literal)
21708 {
21709 prec = precision - n;
21710 switch (mode_line_target)
21711 {
21712 case MODE_LINE_NOPROP:
21713 case MODE_LINE_TITLE:
21714 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21715 break;
21716 case MODE_LINE_STRING:
21717 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21718 break;
21719 case MODE_LINE_DISPLAY:
21720 n += display_string (NULL, elt, Qnil, 0, 0, it,
21721 0, prec, 0, STRING_MULTIBYTE (elt));
21722 break;
21723 }
21724
21725 break;
21726 }
21727
21728 /* Handle the non-literal case. */
21729
21730 while ((precision <= 0 || n < precision)
21731 && SREF (elt, offset) != 0
21732 && (mode_line_target != MODE_LINE_DISPLAY
21733 || it->current_x < it->last_visible_x))
21734 {
21735 ptrdiff_t last_offset = offset;
21736
21737 /* Advance to end of string or next format specifier. */
21738 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21739 ;
21740
21741 if (offset - 1 != last_offset)
21742 {
21743 ptrdiff_t nchars, nbytes;
21744
21745 /* Output to end of string or up to '%'. Field width
21746 is length of string. Don't output more than
21747 PRECISION allows us. */
21748 offset--;
21749
21750 prec = c_string_width (SDATA (elt) + last_offset,
21751 offset - last_offset, precision - n,
21752 &nchars, &nbytes);
21753
21754 switch (mode_line_target)
21755 {
21756 case MODE_LINE_NOPROP:
21757 case MODE_LINE_TITLE:
21758 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21759 break;
21760 case MODE_LINE_STRING:
21761 {
21762 ptrdiff_t bytepos = last_offset;
21763 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21764 ptrdiff_t endpos = (precision <= 0
21765 ? string_byte_to_char (elt, offset)
21766 : charpos + nchars);
21767
21768 n += store_mode_line_string (NULL,
21769 Fsubstring (elt, make_number (charpos),
21770 make_number (endpos)),
21771 0, 0, 0, Qnil);
21772 }
21773 break;
21774 case MODE_LINE_DISPLAY:
21775 {
21776 ptrdiff_t bytepos = last_offset;
21777 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21778
21779 if (precision <= 0)
21780 nchars = string_byte_to_char (elt, offset) - charpos;
21781 n += display_string (NULL, elt, Qnil, 0, charpos,
21782 it, 0, nchars, 0,
21783 STRING_MULTIBYTE (elt));
21784 }
21785 break;
21786 }
21787 }
21788 else /* c == '%' */
21789 {
21790 ptrdiff_t percent_position = offset;
21791
21792 /* Get the specified minimum width. Zero means
21793 don't pad. */
21794 field = 0;
21795 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21796 field = field * 10 + c - '0';
21797
21798 /* Don't pad beyond the total padding allowed. */
21799 if (field_width - n > 0 && field > field_width - n)
21800 field = field_width - n;
21801
21802 /* Note that either PRECISION <= 0 or N < PRECISION. */
21803 prec = precision - n;
21804
21805 if (c == 'M')
21806 n += display_mode_element (it, depth, field, prec,
21807 Vglobal_mode_string, props,
21808 risky);
21809 else if (c != 0)
21810 {
21811 bool multibyte;
21812 ptrdiff_t bytepos, charpos;
21813 const char *spec;
21814 Lisp_Object string;
21815
21816 bytepos = percent_position;
21817 charpos = (STRING_MULTIBYTE (elt)
21818 ? string_byte_to_char (elt, bytepos)
21819 : bytepos);
21820 spec = decode_mode_spec (it->w, c, field, &string);
21821 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21822
21823 switch (mode_line_target)
21824 {
21825 case MODE_LINE_NOPROP:
21826 case MODE_LINE_TITLE:
21827 n += store_mode_line_noprop (spec, field, prec);
21828 break;
21829 case MODE_LINE_STRING:
21830 {
21831 Lisp_Object tem = build_string (spec);
21832 props = Ftext_properties_at (make_number (charpos), elt);
21833 /* Should only keep face property in props */
21834 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21835 }
21836 break;
21837 case MODE_LINE_DISPLAY:
21838 {
21839 int nglyphs_before, nwritten;
21840
21841 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21842 nwritten = display_string (spec, string, elt,
21843 charpos, 0, it,
21844 field, prec, 0,
21845 multibyte);
21846
21847 /* Assign to the glyphs written above the
21848 string where the `%x' came from, position
21849 of the `%'. */
21850 if (nwritten > 0)
21851 {
21852 struct glyph *glyph
21853 = (it->glyph_row->glyphs[TEXT_AREA]
21854 + nglyphs_before);
21855 int i;
21856
21857 for (i = 0; i < nwritten; ++i)
21858 {
21859 glyph[i].object = elt;
21860 glyph[i].charpos = charpos;
21861 }
21862
21863 n += nwritten;
21864 }
21865 }
21866 break;
21867 }
21868 }
21869 else /* c == 0 */
21870 break;
21871 }
21872 }
21873 }
21874 break;
21875
21876 case Lisp_Symbol:
21877 /* A symbol: process the value of the symbol recursively
21878 as if it appeared here directly. Avoid error if symbol void.
21879 Special case: if value of symbol is a string, output the string
21880 literally. */
21881 {
21882 register Lisp_Object tem;
21883
21884 /* If the variable is not marked as risky to set
21885 then its contents are risky to use. */
21886 if (NILP (Fget (elt, Qrisky_local_variable)))
21887 risky = 1;
21888
21889 tem = Fboundp (elt);
21890 if (!NILP (tem))
21891 {
21892 tem = Fsymbol_value (elt);
21893 /* If value is a string, output that string literally:
21894 don't check for % within it. */
21895 if (STRINGP (tem))
21896 literal = 1;
21897
21898 if (!EQ (tem, elt))
21899 {
21900 /* Give up right away for nil or t. */
21901 elt = tem;
21902 goto tail_recurse;
21903 }
21904 }
21905 }
21906 break;
21907
21908 case Lisp_Cons:
21909 {
21910 register Lisp_Object car, tem;
21911
21912 /* A cons cell: five distinct cases.
21913 If first element is :eval or :propertize, do something special.
21914 If first element is a string or a cons, process all the elements
21915 and effectively concatenate them.
21916 If first element is a negative number, truncate displaying cdr to
21917 at most that many characters. If positive, pad (with spaces)
21918 to at least that many characters.
21919 If first element is a symbol, process the cadr or caddr recursively
21920 according to whether the symbol's value is non-nil or nil. */
21921 car = XCAR (elt);
21922 if (EQ (car, QCeval))
21923 {
21924 /* An element of the form (:eval FORM) means evaluate FORM
21925 and use the result as mode line elements. */
21926
21927 if (risky)
21928 break;
21929
21930 if (CONSP (XCDR (elt)))
21931 {
21932 Lisp_Object spec;
21933 spec = safe__eval (true, XCAR (XCDR (elt)));
21934 n += display_mode_element (it, depth, field_width - n,
21935 precision - n, spec, props,
21936 risky);
21937 }
21938 }
21939 else if (EQ (car, QCpropertize))
21940 {
21941 /* An element of the form (:propertize ELT PROPS...)
21942 means display ELT but applying properties PROPS. */
21943
21944 if (risky)
21945 break;
21946
21947 if (CONSP (XCDR (elt)))
21948 n += display_mode_element (it, depth, field_width - n,
21949 precision - n, XCAR (XCDR (elt)),
21950 XCDR (XCDR (elt)), risky);
21951 }
21952 else if (SYMBOLP (car))
21953 {
21954 tem = Fboundp (car);
21955 elt = XCDR (elt);
21956 if (!CONSP (elt))
21957 goto invalid;
21958 /* elt is now the cdr, and we know it is a cons cell.
21959 Use its car if CAR has a non-nil value. */
21960 if (!NILP (tem))
21961 {
21962 tem = Fsymbol_value (car);
21963 if (!NILP (tem))
21964 {
21965 elt = XCAR (elt);
21966 goto tail_recurse;
21967 }
21968 }
21969 /* Symbol's value is nil (or symbol is unbound)
21970 Get the cddr of the original list
21971 and if possible find the caddr and use that. */
21972 elt = XCDR (elt);
21973 if (NILP (elt))
21974 break;
21975 else if (!CONSP (elt))
21976 goto invalid;
21977 elt = XCAR (elt);
21978 goto tail_recurse;
21979 }
21980 else if (INTEGERP (car))
21981 {
21982 register int lim = XINT (car);
21983 elt = XCDR (elt);
21984 if (lim < 0)
21985 {
21986 /* Negative int means reduce maximum width. */
21987 if (precision <= 0)
21988 precision = -lim;
21989 else
21990 precision = min (precision, -lim);
21991 }
21992 else if (lim > 0)
21993 {
21994 /* Padding specified. Don't let it be more than
21995 current maximum. */
21996 if (precision > 0)
21997 lim = min (precision, lim);
21998
21999 /* If that's more padding than already wanted, queue it.
22000 But don't reduce padding already specified even if
22001 that is beyond the current truncation point. */
22002 field_width = max (lim, field_width);
22003 }
22004 goto tail_recurse;
22005 }
22006 else if (STRINGP (car) || CONSP (car))
22007 {
22008 Lisp_Object halftail = elt;
22009 int len = 0;
22010
22011 while (CONSP (elt)
22012 && (precision <= 0 || n < precision))
22013 {
22014 n += display_mode_element (it, depth,
22015 /* Do padding only after the last
22016 element in the list. */
22017 (! CONSP (XCDR (elt))
22018 ? field_width - n
22019 : 0),
22020 precision - n, XCAR (elt),
22021 props, risky);
22022 elt = XCDR (elt);
22023 len++;
22024 if ((len & 1) == 0)
22025 halftail = XCDR (halftail);
22026 /* Check for cycle. */
22027 if (EQ (halftail, elt))
22028 break;
22029 }
22030 }
22031 }
22032 break;
22033
22034 default:
22035 invalid:
22036 elt = build_string ("*invalid*");
22037 goto tail_recurse;
22038 }
22039
22040 /* Pad to FIELD_WIDTH. */
22041 if (field_width > 0 && n < field_width)
22042 {
22043 switch (mode_line_target)
22044 {
22045 case MODE_LINE_NOPROP:
22046 case MODE_LINE_TITLE:
22047 n += store_mode_line_noprop ("", field_width - n, 0);
22048 break;
22049 case MODE_LINE_STRING:
22050 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22051 break;
22052 case MODE_LINE_DISPLAY:
22053 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22054 0, 0, 0);
22055 break;
22056 }
22057 }
22058
22059 return n;
22060 }
22061
22062 /* Store a mode-line string element in mode_line_string_list.
22063
22064 If STRING is non-null, display that C string. Otherwise, the Lisp
22065 string LISP_STRING is displayed.
22066
22067 FIELD_WIDTH is the minimum number of output glyphs to produce.
22068 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22069 with spaces. FIELD_WIDTH <= 0 means don't pad.
22070
22071 PRECISION is the maximum number of characters to output from
22072 STRING. PRECISION <= 0 means don't truncate the string.
22073
22074 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22075 properties to the string.
22076
22077 PROPS are the properties to add to the string.
22078 The mode_line_string_face face property is always added to the string.
22079 */
22080
22081 static int
22082 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22083 int field_width, int precision, Lisp_Object props)
22084 {
22085 ptrdiff_t len;
22086 int n = 0;
22087
22088 if (string != NULL)
22089 {
22090 len = strlen (string);
22091 if (precision > 0 && len > precision)
22092 len = precision;
22093 lisp_string = make_string (string, len);
22094 if (NILP (props))
22095 props = mode_line_string_face_prop;
22096 else if (!NILP (mode_line_string_face))
22097 {
22098 Lisp_Object face = Fplist_get (props, Qface);
22099 props = Fcopy_sequence (props);
22100 if (NILP (face))
22101 face = mode_line_string_face;
22102 else
22103 face = list2 (face, mode_line_string_face);
22104 props = Fplist_put (props, Qface, face);
22105 }
22106 Fadd_text_properties (make_number (0), make_number (len),
22107 props, lisp_string);
22108 }
22109 else
22110 {
22111 len = XFASTINT (Flength (lisp_string));
22112 if (precision > 0 && len > precision)
22113 {
22114 len = precision;
22115 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22116 precision = -1;
22117 }
22118 if (!NILP (mode_line_string_face))
22119 {
22120 Lisp_Object face;
22121 if (NILP (props))
22122 props = Ftext_properties_at (make_number (0), lisp_string);
22123 face = Fplist_get (props, Qface);
22124 if (NILP (face))
22125 face = mode_line_string_face;
22126 else
22127 face = list2 (face, mode_line_string_face);
22128 props = list2 (Qface, face);
22129 if (copy_string)
22130 lisp_string = Fcopy_sequence (lisp_string);
22131 }
22132 if (!NILP (props))
22133 Fadd_text_properties (make_number (0), make_number (len),
22134 props, lisp_string);
22135 }
22136
22137 if (len > 0)
22138 {
22139 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22140 n += len;
22141 }
22142
22143 if (field_width > len)
22144 {
22145 field_width -= len;
22146 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22147 if (!NILP (props))
22148 Fadd_text_properties (make_number (0), make_number (field_width),
22149 props, lisp_string);
22150 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22151 n += field_width;
22152 }
22153
22154 return n;
22155 }
22156
22157
22158 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22159 1, 4, 0,
22160 doc: /* Format a string out of a mode line format specification.
22161 First arg FORMAT specifies the mode line format (see `mode-line-format'
22162 for details) to use.
22163
22164 By default, the format is evaluated for the currently selected window.
22165
22166 Optional second arg FACE specifies the face property to put on all
22167 characters for which no face is specified. The value nil means the
22168 default face. The value t means whatever face the window's mode line
22169 currently uses (either `mode-line' or `mode-line-inactive',
22170 depending on whether the window is the selected window or not).
22171 An integer value means the value string has no text
22172 properties.
22173
22174 Optional third and fourth args WINDOW and BUFFER specify the window
22175 and buffer to use as the context for the formatting (defaults
22176 are the selected window and the WINDOW's buffer). */)
22177 (Lisp_Object format, Lisp_Object face,
22178 Lisp_Object window, Lisp_Object buffer)
22179 {
22180 struct it it;
22181 int len;
22182 struct window *w;
22183 struct buffer *old_buffer = NULL;
22184 int face_id;
22185 int no_props = INTEGERP (face);
22186 dynwind_begin ();
22187 Lisp_Object str;
22188 int string_start = 0;
22189
22190 w = decode_any_window (window);
22191 XSETWINDOW (window, w);
22192
22193 if (NILP (buffer))
22194 buffer = w->contents;
22195 CHECK_BUFFER (buffer);
22196
22197 /* Make formatting the modeline a non-op when noninteractive, otherwise
22198 there will be problems later caused by a partially initialized frame. */
22199 if (NILP (format) || noninteractive) {
22200 dynwind_end ();
22201 return empty_unibyte_string;
22202 }
22203
22204 if (no_props)
22205 face = Qnil;
22206
22207 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22208 : EQ (face, Qt) ? (EQ (window, selected_window)
22209 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22210 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22211 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22212 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22213 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22214 : DEFAULT_FACE_ID;
22215
22216 old_buffer = current_buffer;
22217
22218 /* Save things including mode_line_proptrans_alist,
22219 and set that to nil so that we don't alter the outer value. */
22220 record_unwind_protect (unwind_format_mode_line,
22221 format_mode_line_unwind_data
22222 (XFRAME (WINDOW_FRAME (w)),
22223 old_buffer, selected_window, 1));
22224 mode_line_proptrans_alist = Qnil;
22225
22226 Fselect_window (window, Qt);
22227 set_buffer_internal_1 (XBUFFER (buffer));
22228
22229 init_iterator (&it, w, -1, -1, NULL, face_id);
22230
22231 if (no_props)
22232 {
22233 mode_line_target = MODE_LINE_NOPROP;
22234 mode_line_string_face_prop = Qnil;
22235 mode_line_string_list = Qnil;
22236 string_start = MODE_LINE_NOPROP_LEN (0);
22237 }
22238 else
22239 {
22240 mode_line_target = MODE_LINE_STRING;
22241 mode_line_string_list = Qnil;
22242 mode_line_string_face = face;
22243 mode_line_string_face_prop
22244 = NILP (face) ? Qnil : list2 (Qface, face);
22245 }
22246
22247 push_kboard (FRAME_KBOARD (it.f));
22248 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22249 pop_kboard ();
22250
22251 if (no_props)
22252 {
22253 len = MODE_LINE_NOPROP_LEN (string_start);
22254 str = make_string (mode_line_noprop_buf + string_start, len);
22255 }
22256 else
22257 {
22258 mode_line_string_list = Fnreverse (mode_line_string_list);
22259 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22260 empty_unibyte_string);
22261 }
22262
22263 dynwind_end ();
22264 return str;
22265 }
22266
22267 /* Write a null-terminated, right justified decimal representation of
22268 the positive integer D to BUF using a minimal field width WIDTH. */
22269
22270 static void
22271 pint2str (register char *buf, register int width, register ptrdiff_t d)
22272 {
22273 register char *p = buf;
22274
22275 if (d <= 0)
22276 *p++ = '0';
22277 else
22278 {
22279 while (d > 0)
22280 {
22281 *p++ = d % 10 + '0';
22282 d /= 10;
22283 }
22284 }
22285
22286 for (width -= (int) (p - buf); width > 0; --width)
22287 *p++ = ' ';
22288 *p-- = '\0';
22289 while (p > buf)
22290 {
22291 d = *buf;
22292 *buf++ = *p;
22293 *p-- = d;
22294 }
22295 }
22296
22297 /* Write a null-terminated, right justified decimal and "human
22298 readable" representation of the nonnegative integer D to BUF using
22299 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22300
22301 static const char power_letter[] =
22302 {
22303 0, /* no letter */
22304 'k', /* kilo */
22305 'M', /* mega */
22306 'G', /* giga */
22307 'T', /* tera */
22308 'P', /* peta */
22309 'E', /* exa */
22310 'Z', /* zetta */
22311 'Y' /* yotta */
22312 };
22313
22314 static void
22315 pint2hrstr (char *buf, int width, ptrdiff_t d)
22316 {
22317 /* We aim to represent the nonnegative integer D as
22318 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22319 ptrdiff_t quotient = d;
22320 int remainder = 0;
22321 /* -1 means: do not use TENTHS. */
22322 int tenths = -1;
22323 int exponent = 0;
22324
22325 /* Length of QUOTIENT.TENTHS as a string. */
22326 int length;
22327
22328 char * psuffix;
22329 char * p;
22330
22331 if (quotient >= 1000)
22332 {
22333 /* Scale to the appropriate EXPONENT. */
22334 do
22335 {
22336 remainder = quotient % 1000;
22337 quotient /= 1000;
22338 exponent++;
22339 }
22340 while (quotient >= 1000);
22341
22342 /* Round to nearest and decide whether to use TENTHS or not. */
22343 if (quotient <= 9)
22344 {
22345 tenths = remainder / 100;
22346 if (remainder % 100 >= 50)
22347 {
22348 if (tenths < 9)
22349 tenths++;
22350 else
22351 {
22352 quotient++;
22353 if (quotient == 10)
22354 tenths = -1;
22355 else
22356 tenths = 0;
22357 }
22358 }
22359 }
22360 else
22361 if (remainder >= 500)
22362 {
22363 if (quotient < 999)
22364 quotient++;
22365 else
22366 {
22367 quotient = 1;
22368 exponent++;
22369 tenths = 0;
22370 }
22371 }
22372 }
22373
22374 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22375 if (tenths == -1 && quotient <= 99)
22376 if (quotient <= 9)
22377 length = 1;
22378 else
22379 length = 2;
22380 else
22381 length = 3;
22382 p = psuffix = buf + max (width, length);
22383
22384 /* Print EXPONENT. */
22385 *psuffix++ = power_letter[exponent];
22386 *psuffix = '\0';
22387
22388 /* Print TENTHS. */
22389 if (tenths >= 0)
22390 {
22391 *--p = '0' + tenths;
22392 *--p = '.';
22393 }
22394
22395 /* Print QUOTIENT. */
22396 do
22397 {
22398 int digit = quotient % 10;
22399 *--p = '0' + digit;
22400 }
22401 while ((quotient /= 10) != 0);
22402
22403 /* Print leading spaces. */
22404 while (buf < p)
22405 *--p = ' ';
22406 }
22407
22408 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22409 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22410 type of CODING_SYSTEM. Return updated pointer into BUF. */
22411
22412 static unsigned char invalid_eol_type[] = "(*invalid*)";
22413
22414 static char *
22415 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22416 {
22417 Lisp_Object val;
22418 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22419 const unsigned char *eol_str;
22420 int eol_str_len;
22421 /* The EOL conversion we are using. */
22422 Lisp_Object eoltype;
22423
22424 val = CODING_SYSTEM_SPEC (coding_system);
22425 eoltype = Qnil;
22426
22427 if (!VECTORP (val)) /* Not yet decided. */
22428 {
22429 *buf++ = multibyte ? '-' : ' ';
22430 if (eol_flag)
22431 eoltype = eol_mnemonic_undecided;
22432 /* Don't mention EOL conversion if it isn't decided. */
22433 }
22434 else
22435 {
22436 Lisp_Object attrs;
22437 Lisp_Object eolvalue;
22438
22439 attrs = AREF (val, 0);
22440 eolvalue = AREF (val, 2);
22441
22442 *buf++ = multibyte
22443 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22444 : ' ';
22445
22446 if (eol_flag)
22447 {
22448 /* The EOL conversion that is normal on this system. */
22449
22450 if (NILP (eolvalue)) /* Not yet decided. */
22451 eoltype = eol_mnemonic_undecided;
22452 else if (VECTORP (eolvalue)) /* Not yet decided. */
22453 eoltype = eol_mnemonic_undecided;
22454 else /* eolvalue is Qunix, Qdos, or Qmac. */
22455 eoltype = (EQ (eolvalue, Qunix)
22456 ? eol_mnemonic_unix
22457 : (EQ (eolvalue, Qdos) == 1
22458 ? eol_mnemonic_dos : eol_mnemonic_mac));
22459 }
22460 }
22461
22462 if (eol_flag)
22463 {
22464 /* Mention the EOL conversion if it is not the usual one. */
22465 if (STRINGP (eoltype))
22466 {
22467 eol_str = SDATA (eoltype);
22468 eol_str_len = SBYTES (eoltype);
22469 }
22470 else if (CHARACTERP (eoltype))
22471 {
22472 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22473 int c = XFASTINT (eoltype);
22474 eol_str_len = CHAR_STRING (c, tmp);
22475 eol_str = tmp;
22476 }
22477 else
22478 {
22479 eol_str = invalid_eol_type;
22480 eol_str_len = sizeof (invalid_eol_type) - 1;
22481 }
22482 memcpy (buf, eol_str, eol_str_len);
22483 buf += eol_str_len;
22484 }
22485
22486 return buf;
22487 }
22488
22489 /* Return a string for the output of a mode line %-spec for window W,
22490 generated by character C. FIELD_WIDTH > 0 means pad the string
22491 returned with spaces to that value. Return a Lisp string in
22492 *STRING if the resulting string is taken from that Lisp string.
22493
22494 Note we operate on the current buffer for most purposes. */
22495
22496 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22497
22498 static const char *
22499 decode_mode_spec (struct window *w, register int c, int field_width,
22500 Lisp_Object *string)
22501 {
22502 Lisp_Object obj;
22503 struct frame *f = XFRAME (WINDOW_FRAME (w));
22504 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22505 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22506 produce strings from numerical values, so limit preposterously
22507 large values of FIELD_WIDTH to avoid overrunning the buffer's
22508 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22509 bytes plus the terminating null. */
22510 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22511 struct buffer *b = current_buffer;
22512
22513 obj = Qnil;
22514 *string = Qnil;
22515
22516 switch (c)
22517 {
22518 case '*':
22519 if (!NILP (BVAR (b, read_only)))
22520 return "%";
22521 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22522 return "*";
22523 return "-";
22524
22525 case '+':
22526 /* This differs from %* only for a modified read-only buffer. */
22527 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22528 return "*";
22529 if (!NILP (BVAR (b, read_only)))
22530 return "%";
22531 return "-";
22532
22533 case '&':
22534 /* This differs from %* in ignoring read-only-ness. */
22535 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22536 return "*";
22537 return "-";
22538
22539 case '%':
22540 return "%";
22541
22542 case '[':
22543 {
22544 int i;
22545 char *p;
22546
22547 if (command_loop_level > 5)
22548 return "[[[... ";
22549 p = decode_mode_spec_buf;
22550 for (i = 0; i < command_loop_level; i++)
22551 *p++ = '[';
22552 *p = 0;
22553 return decode_mode_spec_buf;
22554 }
22555
22556 case ']':
22557 {
22558 int i;
22559 char *p;
22560
22561 if (command_loop_level > 5)
22562 return " ...]]]";
22563 p = decode_mode_spec_buf;
22564 for (i = 0; i < command_loop_level; i++)
22565 *p++ = ']';
22566 *p = 0;
22567 return decode_mode_spec_buf;
22568 }
22569
22570 case '-':
22571 {
22572 register int i;
22573
22574 /* Let lots_of_dashes be a string of infinite length. */
22575 if (mode_line_target == MODE_LINE_NOPROP
22576 || mode_line_target == MODE_LINE_STRING)
22577 return "--";
22578 if (field_width <= 0
22579 || field_width > sizeof (lots_of_dashes))
22580 {
22581 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22582 decode_mode_spec_buf[i] = '-';
22583 decode_mode_spec_buf[i] = '\0';
22584 return decode_mode_spec_buf;
22585 }
22586 else
22587 return lots_of_dashes;
22588 }
22589
22590 case 'b':
22591 obj = BVAR (b, name);
22592 break;
22593
22594 case 'c':
22595 /* %c and %l are ignored in `frame-title-format'.
22596 (In redisplay_internal, the frame title is drawn _before_ the
22597 windows are updated, so the stuff which depends on actual
22598 window contents (such as %l) may fail to render properly, or
22599 even crash emacs.) */
22600 if (mode_line_target == MODE_LINE_TITLE)
22601 return "";
22602 else
22603 {
22604 ptrdiff_t col = current_column ();
22605 w->column_number_displayed = col;
22606 pint2str (decode_mode_spec_buf, width, col);
22607 return decode_mode_spec_buf;
22608 }
22609
22610 case 'e':
22611 #ifndef SYSTEM_MALLOC
22612 {
22613 if (NILP (Vmemory_full))
22614 return "";
22615 else
22616 return "!MEM FULL! ";
22617 }
22618 #else
22619 return "";
22620 #endif
22621
22622 case 'F':
22623 /* %F displays the frame name. */
22624 if (!NILP (f->title))
22625 return SSDATA (f->title);
22626 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22627 return SSDATA (f->name);
22628 return "Emacs";
22629
22630 case 'f':
22631 obj = BVAR (b, filename);
22632 break;
22633
22634 case 'i':
22635 {
22636 ptrdiff_t size = ZV - BEGV;
22637 pint2str (decode_mode_spec_buf, width, size);
22638 return decode_mode_spec_buf;
22639 }
22640
22641 case 'I':
22642 {
22643 ptrdiff_t size = ZV - BEGV;
22644 pint2hrstr (decode_mode_spec_buf, width, size);
22645 return decode_mode_spec_buf;
22646 }
22647
22648 case 'l':
22649 {
22650 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22651 ptrdiff_t topline, nlines, height;
22652 ptrdiff_t junk;
22653
22654 /* %c and %l are ignored in `frame-title-format'. */
22655 if (mode_line_target == MODE_LINE_TITLE)
22656 return "";
22657
22658 startpos = marker_position (w->start);
22659 startpos_byte = marker_byte_position (w->start);
22660 height = WINDOW_TOTAL_LINES (w);
22661
22662 /* If we decided that this buffer isn't suitable for line numbers,
22663 don't forget that too fast. */
22664 if (w->base_line_pos == -1)
22665 goto no_value;
22666
22667 /* If the buffer is very big, don't waste time. */
22668 if (INTEGERP (Vline_number_display_limit)
22669 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22670 {
22671 w->base_line_pos = 0;
22672 w->base_line_number = 0;
22673 goto no_value;
22674 }
22675
22676 if (w->base_line_number > 0
22677 && w->base_line_pos > 0
22678 && w->base_line_pos <= startpos)
22679 {
22680 line = w->base_line_number;
22681 linepos = w->base_line_pos;
22682 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22683 }
22684 else
22685 {
22686 line = 1;
22687 linepos = BUF_BEGV (b);
22688 linepos_byte = BUF_BEGV_BYTE (b);
22689 }
22690
22691 /* Count lines from base line to window start position. */
22692 nlines = display_count_lines (linepos_byte,
22693 startpos_byte,
22694 startpos, &junk);
22695
22696 topline = nlines + line;
22697
22698 /* Determine a new base line, if the old one is too close
22699 or too far away, or if we did not have one.
22700 "Too close" means it's plausible a scroll-down would
22701 go back past it. */
22702 if (startpos == BUF_BEGV (b))
22703 {
22704 w->base_line_number = topline;
22705 w->base_line_pos = BUF_BEGV (b);
22706 }
22707 else if (nlines < height + 25 || nlines > height * 3 + 50
22708 || linepos == BUF_BEGV (b))
22709 {
22710 ptrdiff_t limit = BUF_BEGV (b);
22711 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22712 ptrdiff_t position;
22713 ptrdiff_t distance =
22714 (height * 2 + 30) * line_number_display_limit_width;
22715
22716 if (startpos - distance > limit)
22717 {
22718 limit = startpos - distance;
22719 limit_byte = CHAR_TO_BYTE (limit);
22720 }
22721
22722 nlines = display_count_lines (startpos_byte,
22723 limit_byte,
22724 - (height * 2 + 30),
22725 &position);
22726 /* If we couldn't find the lines we wanted within
22727 line_number_display_limit_width chars per line,
22728 give up on line numbers for this window. */
22729 if (position == limit_byte && limit == startpos - distance)
22730 {
22731 w->base_line_pos = -1;
22732 w->base_line_number = 0;
22733 goto no_value;
22734 }
22735
22736 w->base_line_number = topline - nlines;
22737 w->base_line_pos = BYTE_TO_CHAR (position);
22738 }
22739
22740 /* Now count lines from the start pos to point. */
22741 nlines = display_count_lines (startpos_byte,
22742 PT_BYTE, PT, &junk);
22743
22744 /* Record that we did display the line number. */
22745 line_number_displayed = 1;
22746
22747 /* Make the string to show. */
22748 pint2str (decode_mode_spec_buf, width, topline + nlines);
22749 return decode_mode_spec_buf;
22750 no_value:
22751 {
22752 char *p = decode_mode_spec_buf;
22753 int pad = width - 2;
22754 while (pad-- > 0)
22755 *p++ = ' ';
22756 *p++ = '?';
22757 *p++ = '?';
22758 *p = '\0';
22759 return decode_mode_spec_buf;
22760 }
22761 }
22762 break;
22763
22764 case 'm':
22765 obj = BVAR (b, mode_name);
22766 break;
22767
22768 case 'n':
22769 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22770 return " Narrow";
22771 break;
22772
22773 case 'p':
22774 {
22775 ptrdiff_t pos = marker_position (w->start);
22776 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22777
22778 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22779 {
22780 if (pos <= BUF_BEGV (b))
22781 return "All";
22782 else
22783 return "Bottom";
22784 }
22785 else if (pos <= BUF_BEGV (b))
22786 return "Top";
22787 else
22788 {
22789 if (total > 1000000)
22790 /* Do it differently for a large value, to avoid overflow. */
22791 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22792 else
22793 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22794 /* We can't normally display a 3-digit number,
22795 so get us a 2-digit number that is close. */
22796 if (total == 100)
22797 total = 99;
22798 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22799 return decode_mode_spec_buf;
22800 }
22801 }
22802
22803 /* Display percentage of size above the bottom of the screen. */
22804 case 'P':
22805 {
22806 ptrdiff_t toppos = marker_position (w->start);
22807 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22808 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22809
22810 if (botpos >= BUF_ZV (b))
22811 {
22812 if (toppos <= BUF_BEGV (b))
22813 return "All";
22814 else
22815 return "Bottom";
22816 }
22817 else
22818 {
22819 if (total > 1000000)
22820 /* Do it differently for a large value, to avoid overflow. */
22821 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22822 else
22823 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22824 /* We can't normally display a 3-digit number,
22825 so get us a 2-digit number that is close. */
22826 if (total == 100)
22827 total = 99;
22828 if (toppos <= BUF_BEGV (b))
22829 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22830 else
22831 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22832 return decode_mode_spec_buf;
22833 }
22834 }
22835
22836 case 's':
22837 /* status of process */
22838 obj = Fget_buffer_process (Fcurrent_buffer ());
22839 if (NILP (obj))
22840 return "no process";
22841 #ifndef MSDOS
22842 obj = Fsymbol_name (Fprocess_status (obj));
22843 #endif
22844 break;
22845
22846 case '@':
22847 {
22848 Lisp_Object val = call1 (intern ("file-remote-p"),
22849 BVAR (current_buffer, directory));
22850
22851 if (NILP (val))
22852 return "-";
22853 else
22854 return "@";
22855 }
22856
22857 case 'z':
22858 /* coding-system (not including end-of-line format) */
22859 case 'Z':
22860 /* coding-system (including end-of-line type) */
22861 {
22862 int eol_flag = (c == 'Z');
22863 char *p = decode_mode_spec_buf;
22864
22865 if (! FRAME_WINDOW_P (f))
22866 {
22867 /* No need to mention EOL here--the terminal never needs
22868 to do EOL conversion. */
22869 p = decode_mode_spec_coding (CODING_ID_NAME
22870 (FRAME_KEYBOARD_CODING (f)->id),
22871 p, 0);
22872 p = decode_mode_spec_coding (CODING_ID_NAME
22873 (FRAME_TERMINAL_CODING (f)->id),
22874 p, 0);
22875 }
22876 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22877 p, eol_flag);
22878
22879 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22880 #ifdef subprocesses
22881 obj = Fget_buffer_process (Fcurrent_buffer ());
22882 if (PROCESSP (obj))
22883 {
22884 p = decode_mode_spec_coding
22885 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22886 p = decode_mode_spec_coding
22887 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22888 }
22889 #endif /* subprocesses */
22890 #endif /* 0 */
22891 *p = 0;
22892 return decode_mode_spec_buf;
22893 }
22894 }
22895
22896 if (STRINGP (obj))
22897 {
22898 *string = obj;
22899 return SSDATA (obj);
22900 }
22901 else
22902 return "";
22903 }
22904
22905
22906 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22907 means count lines back from START_BYTE. But don't go beyond
22908 LIMIT_BYTE. Return the number of lines thus found (always
22909 nonnegative).
22910
22911 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22912 either the position COUNT lines after/before START_BYTE, if we
22913 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22914 COUNT lines. */
22915
22916 static ptrdiff_t
22917 display_count_lines (ptrdiff_t start_byte,
22918 ptrdiff_t limit_byte, ptrdiff_t count,
22919 ptrdiff_t *byte_pos_ptr)
22920 {
22921 register unsigned char *cursor;
22922 unsigned char *base;
22923
22924 register ptrdiff_t ceiling;
22925 register unsigned char *ceiling_addr;
22926 ptrdiff_t orig_count = count;
22927
22928 /* If we are not in selective display mode,
22929 check only for newlines. */
22930 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22931 && !INTEGERP (BVAR (current_buffer, selective_display)));
22932
22933 if (count > 0)
22934 {
22935 while (start_byte < limit_byte)
22936 {
22937 ceiling = BUFFER_CEILING_OF (start_byte);
22938 ceiling = min (limit_byte - 1, ceiling);
22939 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22940 base = (cursor = BYTE_POS_ADDR (start_byte));
22941
22942 do
22943 {
22944 if (selective_display)
22945 {
22946 while (*cursor != '\n' && *cursor != 015
22947 && ++cursor != ceiling_addr)
22948 continue;
22949 if (cursor == ceiling_addr)
22950 break;
22951 }
22952 else
22953 {
22954 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22955 if (! cursor)
22956 break;
22957 }
22958
22959 cursor++;
22960
22961 if (--count == 0)
22962 {
22963 start_byte += cursor - base;
22964 *byte_pos_ptr = start_byte;
22965 return orig_count;
22966 }
22967 }
22968 while (cursor < ceiling_addr);
22969
22970 start_byte += ceiling_addr - base;
22971 }
22972 }
22973 else
22974 {
22975 while (start_byte > limit_byte)
22976 {
22977 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22978 ceiling = max (limit_byte, ceiling);
22979 ceiling_addr = BYTE_POS_ADDR (ceiling);
22980 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22981 while (1)
22982 {
22983 if (selective_display)
22984 {
22985 while (--cursor >= ceiling_addr
22986 && *cursor != '\n' && *cursor != 015)
22987 continue;
22988 if (cursor < ceiling_addr)
22989 break;
22990 }
22991 else
22992 {
22993 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22994 if (! cursor)
22995 break;
22996 }
22997
22998 if (++count == 0)
22999 {
23000 start_byte += cursor - base + 1;
23001 *byte_pos_ptr = start_byte;
23002 /* When scanning backwards, we should
23003 not count the newline posterior to which we stop. */
23004 return - orig_count - 1;
23005 }
23006 }
23007 start_byte += ceiling_addr - base;
23008 }
23009 }
23010
23011 *byte_pos_ptr = limit_byte;
23012
23013 if (count < 0)
23014 return - orig_count + count;
23015 return orig_count - count;
23016
23017 }
23018
23019
23020 \f
23021 /***********************************************************************
23022 Displaying strings
23023 ***********************************************************************/
23024
23025 /* Display a NUL-terminated string, starting with index START.
23026
23027 If STRING is non-null, display that C string. Otherwise, the Lisp
23028 string LISP_STRING is displayed. There's a case that STRING is
23029 non-null and LISP_STRING is not nil. It means STRING is a string
23030 data of LISP_STRING. In that case, we display LISP_STRING while
23031 ignoring its text properties.
23032
23033 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23034 FACE_STRING. Display STRING or LISP_STRING with the face at
23035 FACE_STRING_POS in FACE_STRING:
23036
23037 Display the string in the environment given by IT, but use the
23038 standard display table, temporarily.
23039
23040 FIELD_WIDTH is the minimum number of output glyphs to produce.
23041 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23042 with spaces. If STRING has more characters, more than FIELD_WIDTH
23043 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23044
23045 PRECISION is the maximum number of characters to output from
23046 STRING. PRECISION < 0 means don't truncate the string.
23047
23048 This is roughly equivalent to printf format specifiers:
23049
23050 FIELD_WIDTH PRECISION PRINTF
23051 ----------------------------------------
23052 -1 -1 %s
23053 -1 10 %.10s
23054 10 -1 %10s
23055 20 10 %20.10s
23056
23057 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23058 display them, and < 0 means obey the current buffer's value of
23059 enable_multibyte_characters.
23060
23061 Value is the number of columns displayed. */
23062
23063 static int
23064 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23065 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23066 int field_width, int precision, int max_x, int multibyte)
23067 {
23068 int hpos_at_start = it->hpos;
23069 int saved_face_id = it->face_id;
23070 struct glyph_row *row = it->glyph_row;
23071 ptrdiff_t it_charpos;
23072
23073 /* Initialize the iterator IT for iteration over STRING beginning
23074 with index START. */
23075 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23076 precision, field_width, multibyte);
23077 if (string && STRINGP (lisp_string))
23078 /* LISP_STRING is the one returned by decode_mode_spec. We should
23079 ignore its text properties. */
23080 it->stop_charpos = it->end_charpos;
23081
23082 /* If displaying STRING, set up the face of the iterator from
23083 FACE_STRING, if that's given. */
23084 if (STRINGP (face_string))
23085 {
23086 ptrdiff_t endptr;
23087 struct face *face;
23088
23089 it->face_id
23090 = face_at_string_position (it->w, face_string, face_string_pos,
23091 0, &endptr, it->base_face_id, 0);
23092 face = FACE_FROM_ID (it->f, it->face_id);
23093 it->face_box_p = face->box != FACE_NO_BOX;
23094 }
23095
23096 /* Set max_x to the maximum allowed X position. Don't let it go
23097 beyond the right edge of the window. */
23098 if (max_x <= 0)
23099 max_x = it->last_visible_x;
23100 else
23101 max_x = min (max_x, it->last_visible_x);
23102
23103 /* Skip over display elements that are not visible. because IT->w is
23104 hscrolled. */
23105 if (it->current_x < it->first_visible_x)
23106 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23107 MOVE_TO_POS | MOVE_TO_X);
23108
23109 row->ascent = it->max_ascent;
23110 row->height = it->max_ascent + it->max_descent;
23111 row->phys_ascent = it->max_phys_ascent;
23112 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23113 row->extra_line_spacing = it->max_extra_line_spacing;
23114
23115 if (STRINGP (it->string))
23116 it_charpos = IT_STRING_CHARPOS (*it);
23117 else
23118 it_charpos = IT_CHARPOS (*it);
23119
23120 /* This condition is for the case that we are called with current_x
23121 past last_visible_x. */
23122 while (it->current_x < max_x)
23123 {
23124 int x_before, x, n_glyphs_before, i, nglyphs;
23125
23126 /* Get the next display element. */
23127 if (!get_next_display_element (it))
23128 break;
23129
23130 /* Produce glyphs. */
23131 x_before = it->current_x;
23132 n_glyphs_before = row->used[TEXT_AREA];
23133 PRODUCE_GLYPHS (it);
23134
23135 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23136 i = 0;
23137 x = x_before;
23138 while (i < nglyphs)
23139 {
23140 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23141
23142 if (it->line_wrap != TRUNCATE
23143 && x + glyph->pixel_width > max_x)
23144 {
23145 /* End of continued line or max_x reached. */
23146 if (CHAR_GLYPH_PADDING_P (*glyph))
23147 {
23148 /* A wide character is unbreakable. */
23149 if (row->reversed_p)
23150 unproduce_glyphs (it, row->used[TEXT_AREA]
23151 - n_glyphs_before);
23152 row->used[TEXT_AREA] = n_glyphs_before;
23153 it->current_x = x_before;
23154 }
23155 else
23156 {
23157 if (row->reversed_p)
23158 unproduce_glyphs (it, row->used[TEXT_AREA]
23159 - (n_glyphs_before + i));
23160 row->used[TEXT_AREA] = n_glyphs_before + i;
23161 it->current_x = x;
23162 }
23163 break;
23164 }
23165 else if (x + glyph->pixel_width >= it->first_visible_x)
23166 {
23167 /* Glyph is at least partially visible. */
23168 ++it->hpos;
23169 if (x < it->first_visible_x)
23170 row->x = x - it->first_visible_x;
23171 }
23172 else
23173 {
23174 /* Glyph is off the left margin of the display area.
23175 Should not happen. */
23176 emacs_abort ();
23177 }
23178
23179 row->ascent = max (row->ascent, it->max_ascent);
23180 row->height = max (row->height, it->max_ascent + it->max_descent);
23181 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23182 row->phys_height = max (row->phys_height,
23183 it->max_phys_ascent + it->max_phys_descent);
23184 row->extra_line_spacing = max (row->extra_line_spacing,
23185 it->max_extra_line_spacing);
23186 x += glyph->pixel_width;
23187 ++i;
23188 }
23189
23190 /* Stop if max_x reached. */
23191 if (i < nglyphs)
23192 break;
23193
23194 /* Stop at line ends. */
23195 if (ITERATOR_AT_END_OF_LINE_P (it))
23196 {
23197 it->continuation_lines_width = 0;
23198 break;
23199 }
23200
23201 set_iterator_to_next (it, 1);
23202 if (STRINGP (it->string))
23203 it_charpos = IT_STRING_CHARPOS (*it);
23204 else
23205 it_charpos = IT_CHARPOS (*it);
23206
23207 /* Stop if truncating at the right edge. */
23208 if (it->line_wrap == TRUNCATE
23209 && it->current_x >= it->last_visible_x)
23210 {
23211 /* Add truncation mark, but don't do it if the line is
23212 truncated at a padding space. */
23213 if (it_charpos < it->string_nchars)
23214 {
23215 if (!FRAME_WINDOW_P (it->f))
23216 {
23217 int ii, n;
23218
23219 if (it->current_x > it->last_visible_x)
23220 {
23221 if (!row->reversed_p)
23222 {
23223 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23224 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23225 break;
23226 }
23227 else
23228 {
23229 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23230 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23231 break;
23232 unproduce_glyphs (it, ii + 1);
23233 ii = row->used[TEXT_AREA] - (ii + 1);
23234 }
23235 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23236 {
23237 row->used[TEXT_AREA] = ii;
23238 produce_special_glyphs (it, IT_TRUNCATION);
23239 }
23240 }
23241 produce_special_glyphs (it, IT_TRUNCATION);
23242 }
23243 row->truncated_on_right_p = 1;
23244 }
23245 break;
23246 }
23247 }
23248
23249 /* Maybe insert a truncation at the left. */
23250 if (it->first_visible_x
23251 && it_charpos > 0)
23252 {
23253 if (!FRAME_WINDOW_P (it->f)
23254 || (row->reversed_p
23255 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23256 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23257 insert_left_trunc_glyphs (it);
23258 row->truncated_on_left_p = 1;
23259 }
23260
23261 it->face_id = saved_face_id;
23262
23263 /* Value is number of columns displayed. */
23264 return it->hpos - hpos_at_start;
23265 }
23266
23267
23268 \f
23269 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23270 appears as an element of LIST or as the car of an element of LIST.
23271 If PROPVAL is a list, compare each element against LIST in that
23272 way, and return 1/2 if any element of PROPVAL is found in LIST.
23273 Otherwise return 0. This function cannot quit.
23274 The return value is 2 if the text is invisible but with an ellipsis
23275 and 1 if it's invisible and without an ellipsis. */
23276
23277 int
23278 invisible_p (register Lisp_Object propval, Lisp_Object list)
23279 {
23280 register Lisp_Object tail, proptail;
23281
23282 for (tail = list; CONSP (tail); tail = XCDR (tail))
23283 {
23284 register Lisp_Object tem;
23285 tem = XCAR (tail);
23286 if (EQ (propval, tem))
23287 return 1;
23288 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23289 return NILP (XCDR (tem)) ? 1 : 2;
23290 }
23291
23292 if (CONSP (propval))
23293 {
23294 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23295 {
23296 Lisp_Object propelt;
23297 propelt = XCAR (proptail);
23298 for (tail = list; CONSP (tail); tail = XCDR (tail))
23299 {
23300 register Lisp_Object tem;
23301 tem = XCAR (tail);
23302 if (EQ (propelt, tem))
23303 return 1;
23304 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23305 return NILP (XCDR (tem)) ? 1 : 2;
23306 }
23307 }
23308 }
23309
23310 return 0;
23311 }
23312
23313 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23314 doc: /* Non-nil if the property makes the text invisible.
23315 POS-OR-PROP can be a marker or number, in which case it is taken to be
23316 a position in the current buffer and the value of the `invisible' property
23317 is checked; or it can be some other value, which is then presumed to be the
23318 value of the `invisible' property of the text of interest.
23319 The non-nil value returned can be t for truly invisible text or something
23320 else if the text is replaced by an ellipsis. */)
23321 (Lisp_Object pos_or_prop)
23322 {
23323 Lisp_Object prop
23324 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23325 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23326 : pos_or_prop);
23327 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23328 return (invis == 0 ? Qnil
23329 : invis == 1 ? Qt
23330 : make_number (invis));
23331 }
23332
23333 /* Calculate a width or height in pixels from a specification using
23334 the following elements:
23335
23336 SPEC ::=
23337 NUM - a (fractional) multiple of the default font width/height
23338 (NUM) - specifies exactly NUM pixels
23339 UNIT - a fixed number of pixels, see below.
23340 ELEMENT - size of a display element in pixels, see below.
23341 (NUM . SPEC) - equals NUM * SPEC
23342 (+ SPEC SPEC ...) - add pixel values
23343 (- SPEC SPEC ...) - subtract pixel values
23344 (- SPEC) - negate pixel value
23345
23346 NUM ::=
23347 INT or FLOAT - a number constant
23348 SYMBOL - use symbol's (buffer local) variable binding.
23349
23350 UNIT ::=
23351 in - pixels per inch *)
23352 mm - pixels per 1/1000 meter *)
23353 cm - pixels per 1/100 meter *)
23354 width - width of current font in pixels.
23355 height - height of current font in pixels.
23356
23357 *) using the ratio(s) defined in display-pixels-per-inch.
23358
23359 ELEMENT ::=
23360
23361 left-fringe - left fringe width in pixels
23362 right-fringe - right fringe width in pixels
23363
23364 left-margin - left margin width in pixels
23365 right-margin - right margin width in pixels
23366
23367 scroll-bar - scroll-bar area width in pixels
23368
23369 Examples:
23370
23371 Pixels corresponding to 5 inches:
23372 (5 . in)
23373
23374 Total width of non-text areas on left side of window (if scroll-bar is on left):
23375 '(space :width (+ left-fringe left-margin scroll-bar))
23376
23377 Align to first text column (in header line):
23378 '(space :align-to 0)
23379
23380 Align to middle of text area minus half the width of variable `my-image'
23381 containing a loaded image:
23382 '(space :align-to (0.5 . (- text my-image)))
23383
23384 Width of left margin minus width of 1 character in the default font:
23385 '(space :width (- left-margin 1))
23386
23387 Width of left margin minus width of 2 characters in the current font:
23388 '(space :width (- left-margin (2 . width)))
23389
23390 Center 1 character over left-margin (in header line):
23391 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23392
23393 Different ways to express width of left fringe plus left margin minus one pixel:
23394 '(space :width (- (+ left-fringe left-margin) (1)))
23395 '(space :width (+ left-fringe left-margin (- (1))))
23396 '(space :width (+ left-fringe left-margin (-1)))
23397
23398 */
23399
23400 static int
23401 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23402 struct font *font, int width_p, int *align_to)
23403 {
23404 double pixels;
23405
23406 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23407 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23408
23409 if (NILP (prop))
23410 return OK_PIXELS (0);
23411
23412 eassert (FRAME_LIVE_P (it->f));
23413
23414 if (SYMBOLP (prop))
23415 {
23416 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23417 {
23418 char *unit = SSDATA (SYMBOL_NAME (prop));
23419
23420 if (unit[0] == 'i' && unit[1] == 'n')
23421 pixels = 1.0;
23422 else if (unit[0] == 'm' && unit[1] == 'm')
23423 pixels = 25.4;
23424 else if (unit[0] == 'c' && unit[1] == 'm')
23425 pixels = 2.54;
23426 else
23427 pixels = 0;
23428 if (pixels > 0)
23429 {
23430 double ppi = (width_p ? FRAME_RES_X (it->f)
23431 : FRAME_RES_Y (it->f));
23432
23433 if (ppi > 0)
23434 return OK_PIXELS (ppi / pixels);
23435 return 0;
23436 }
23437 }
23438
23439 #ifdef HAVE_WINDOW_SYSTEM
23440 if (EQ (prop, Qheight))
23441 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23442 if (EQ (prop, Qwidth))
23443 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23444 #else
23445 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23446 return OK_PIXELS (1);
23447 #endif
23448
23449 if (EQ (prop, Qtext))
23450 return OK_PIXELS (width_p
23451 ? window_box_width (it->w, TEXT_AREA)
23452 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23453
23454 if (align_to && *align_to < 0)
23455 {
23456 *res = 0;
23457 if (EQ (prop, Qleft))
23458 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23459 if (EQ (prop, Qright))
23460 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23461 if (EQ (prop, Qcenter))
23462 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23463 + window_box_width (it->w, TEXT_AREA) / 2);
23464 if (EQ (prop, Qleft_fringe))
23465 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23466 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23467 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23468 if (EQ (prop, Qright_fringe))
23469 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23470 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23471 : window_box_right_offset (it->w, TEXT_AREA));
23472 if (EQ (prop, Qleft_margin))
23473 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23474 if (EQ (prop, Qright_margin))
23475 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23476 if (EQ (prop, Qscroll_bar))
23477 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23478 ? 0
23479 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23480 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23481 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23482 : 0)));
23483 }
23484 else
23485 {
23486 if (EQ (prop, Qleft_fringe))
23487 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23488 if (EQ (prop, Qright_fringe))
23489 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23490 if (EQ (prop, Qleft_margin))
23491 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23492 if (EQ (prop, Qright_margin))
23493 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23494 if (EQ (prop, Qscroll_bar))
23495 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23496 }
23497
23498 prop = buffer_local_value (prop, it->w->contents);
23499 if (EQ (prop, Qunbound))
23500 prop = Qnil;
23501 }
23502
23503 if (INTEGERP (prop) || FLOATP (prop))
23504 {
23505 int base_unit = (width_p
23506 ? FRAME_COLUMN_WIDTH (it->f)
23507 : FRAME_LINE_HEIGHT (it->f));
23508 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23509 }
23510
23511 if (CONSP (prop))
23512 {
23513 Lisp_Object car = XCAR (prop);
23514 Lisp_Object cdr = XCDR (prop);
23515
23516 if (SYMBOLP (car))
23517 {
23518 #ifdef HAVE_WINDOW_SYSTEM
23519 if (FRAME_WINDOW_P (it->f)
23520 && valid_image_p (prop))
23521 {
23522 ptrdiff_t id = lookup_image (it->f, prop);
23523 struct image *img = IMAGE_FROM_ID (it->f, id);
23524
23525 return OK_PIXELS (width_p ? img->width : img->height);
23526 }
23527 #endif
23528 if (EQ (car, Qplus) || EQ (car, Qminus))
23529 {
23530 int first = 1;
23531 double px;
23532
23533 pixels = 0;
23534 while (CONSP (cdr))
23535 {
23536 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23537 font, width_p, align_to))
23538 return 0;
23539 if (first)
23540 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23541 else
23542 pixels += px;
23543 cdr = XCDR (cdr);
23544 }
23545 if (EQ (car, Qminus))
23546 pixels = -pixels;
23547 return OK_PIXELS (pixels);
23548 }
23549
23550 car = buffer_local_value (car, it->w->contents);
23551 if (EQ (car, Qunbound))
23552 car = Qnil;
23553 }
23554
23555 if (INTEGERP (car) || FLOATP (car))
23556 {
23557 double fact;
23558 pixels = XFLOATINT (car);
23559 if (NILP (cdr))
23560 return OK_PIXELS (pixels);
23561 if (calc_pixel_width_or_height (&fact, it, cdr,
23562 font, width_p, align_to))
23563 return OK_PIXELS (pixels * fact);
23564 return 0;
23565 }
23566
23567 return 0;
23568 }
23569
23570 return 0;
23571 }
23572
23573 \f
23574 /***********************************************************************
23575 Glyph Display
23576 ***********************************************************************/
23577
23578 #ifdef HAVE_WINDOW_SYSTEM
23579
23580 #ifdef GLYPH_DEBUG
23581
23582 void
23583 dump_glyph_string (struct glyph_string *s)
23584 {
23585 fprintf (stderr, "glyph string\n");
23586 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23587 s->x, s->y, s->width, s->height);
23588 fprintf (stderr, " ybase = %d\n", s->ybase);
23589 fprintf (stderr, " hl = %d\n", s->hl);
23590 fprintf (stderr, " left overhang = %d, right = %d\n",
23591 s->left_overhang, s->right_overhang);
23592 fprintf (stderr, " nchars = %d\n", s->nchars);
23593 fprintf (stderr, " extends to end of line = %d\n",
23594 s->extends_to_end_of_line_p);
23595 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23596 fprintf (stderr, " bg width = %d\n", s->background_width);
23597 }
23598
23599 #endif /* GLYPH_DEBUG */
23600
23601 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23602 of XChar2b structures for S; it can't be allocated in
23603 init_glyph_string because it must be allocated via `alloca'. W
23604 is the window on which S is drawn. ROW and AREA are the glyph row
23605 and area within the row from which S is constructed. START is the
23606 index of the first glyph structure covered by S. HL is a
23607 face-override for drawing S. */
23608
23609 #ifdef HAVE_NTGUI
23610 #define OPTIONAL_HDC(hdc) HDC hdc,
23611 #define DECLARE_HDC(hdc) HDC hdc;
23612 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23613 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23614 #endif
23615
23616 #ifndef OPTIONAL_HDC
23617 #define OPTIONAL_HDC(hdc)
23618 #define DECLARE_HDC(hdc)
23619 #define ALLOCATE_HDC(hdc, f)
23620 #define RELEASE_HDC(hdc, f)
23621 #endif
23622
23623 static void
23624 init_glyph_string (struct glyph_string *s,
23625 OPTIONAL_HDC (hdc)
23626 XChar2b *char2b, struct window *w, struct glyph_row *row,
23627 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23628 {
23629 memset (s, 0, sizeof *s);
23630 s->w = w;
23631 s->f = XFRAME (w->frame);
23632 #ifdef HAVE_NTGUI
23633 s->hdc = hdc;
23634 #endif
23635 s->display = FRAME_X_DISPLAY (s->f);
23636 s->window = FRAME_X_WINDOW (s->f);
23637 s->char2b = char2b;
23638 s->hl = hl;
23639 s->row = row;
23640 s->area = area;
23641 s->first_glyph = row->glyphs[area] + start;
23642 s->height = row->height;
23643 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23644 s->ybase = s->y + row->ascent;
23645 }
23646
23647
23648 /* Append the list of glyph strings with head H and tail T to the list
23649 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23650
23651 static void
23652 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23653 struct glyph_string *h, struct glyph_string *t)
23654 {
23655 if (h)
23656 {
23657 if (*head)
23658 (*tail)->next = h;
23659 else
23660 *head = h;
23661 h->prev = *tail;
23662 *tail = t;
23663 }
23664 }
23665
23666
23667 /* Prepend the list of glyph strings with head H and tail T to the
23668 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23669 result. */
23670
23671 static void
23672 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23673 struct glyph_string *h, struct glyph_string *t)
23674 {
23675 if (h)
23676 {
23677 if (*head)
23678 (*head)->prev = t;
23679 else
23680 *tail = t;
23681 t->next = *head;
23682 *head = h;
23683 }
23684 }
23685
23686
23687 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23688 Set *HEAD and *TAIL to the resulting list. */
23689
23690 static void
23691 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23692 struct glyph_string *s)
23693 {
23694 s->next = s->prev = NULL;
23695 append_glyph_string_lists (head, tail, s, s);
23696 }
23697
23698
23699 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23700 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23701 make sure that X resources for the face returned are allocated.
23702 Value is a pointer to a realized face that is ready for display if
23703 DISPLAY_P is non-zero. */
23704
23705 static struct face *
23706 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23707 XChar2b *char2b, int display_p)
23708 {
23709 struct face *face = FACE_FROM_ID (f, face_id);
23710 unsigned code = 0;
23711
23712 if (face->font)
23713 {
23714 code = face->font->driver->encode_char (face->font, c);
23715
23716 if (code == FONT_INVALID_CODE)
23717 code = 0;
23718 }
23719 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23720
23721 /* Make sure X resources of the face are allocated. */
23722 #ifdef HAVE_X_WINDOWS
23723 if (display_p)
23724 #endif
23725 {
23726 eassert (face != NULL);
23727 prepare_face_for_display (f, face);
23728 }
23729
23730 return face;
23731 }
23732
23733
23734 /* Get face and two-byte form of character glyph GLYPH on frame F.
23735 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23736 a pointer to a realized face that is ready for display. */
23737
23738 static struct face *
23739 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23740 XChar2b *char2b, int *two_byte_p)
23741 {
23742 struct face *face;
23743 unsigned code = 0;
23744
23745 eassert (glyph->type == CHAR_GLYPH);
23746 face = FACE_FROM_ID (f, glyph->face_id);
23747
23748 /* Make sure X resources of the face are allocated. */
23749 eassert (face != NULL);
23750 prepare_face_for_display (f, face);
23751
23752 if (two_byte_p)
23753 *two_byte_p = 0;
23754
23755 if (face->font)
23756 {
23757 if (CHAR_BYTE8_P (glyph->u.ch))
23758 code = CHAR_TO_BYTE8 (glyph->u.ch);
23759 else
23760 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23761
23762 if (code == FONT_INVALID_CODE)
23763 code = 0;
23764 }
23765
23766 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23767 return face;
23768 }
23769
23770
23771 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23772 Return 1 if FONT has a glyph for C, otherwise return 0. */
23773
23774 static int
23775 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23776 {
23777 unsigned code;
23778
23779 if (CHAR_BYTE8_P (c))
23780 code = CHAR_TO_BYTE8 (c);
23781 else
23782 code = font->driver->encode_char (font, c);
23783
23784 if (code == FONT_INVALID_CODE)
23785 return 0;
23786 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23787 return 1;
23788 }
23789
23790
23791 /* Fill glyph string S with composition components specified by S->cmp.
23792
23793 BASE_FACE is the base face of the composition.
23794 S->cmp_from is the index of the first component for S.
23795
23796 OVERLAPS non-zero means S should draw the foreground only, and use
23797 its physical height for clipping. See also draw_glyphs.
23798
23799 Value is the index of a component not in S. */
23800
23801 static int
23802 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23803 int overlaps)
23804 {
23805 int i;
23806 /* For all glyphs of this composition, starting at the offset
23807 S->cmp_from, until we reach the end of the definition or encounter a
23808 glyph that requires the different face, add it to S. */
23809 struct face *face;
23810
23811 eassert (s);
23812
23813 s->for_overlaps = overlaps;
23814 s->face = NULL;
23815 s->font = NULL;
23816 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23817 {
23818 int c = COMPOSITION_GLYPH (s->cmp, i);
23819
23820 /* TAB in a composition means display glyphs with padding space
23821 on the left or right. */
23822 if (c != '\t')
23823 {
23824 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23825 -1, Qnil);
23826
23827 face = get_char_face_and_encoding (s->f, c, face_id,
23828 s->char2b + i, 1);
23829 if (face)
23830 {
23831 if (! s->face)
23832 {
23833 s->face = face;
23834 s->font = s->face->font;
23835 }
23836 else if (s->face != face)
23837 break;
23838 }
23839 }
23840 ++s->nchars;
23841 }
23842 s->cmp_to = i;
23843
23844 if (s->face == NULL)
23845 {
23846 s->face = base_face->ascii_face;
23847 s->font = s->face->font;
23848 }
23849
23850 /* All glyph strings for the same composition has the same width,
23851 i.e. the width set for the first component of the composition. */
23852 s->width = s->first_glyph->pixel_width;
23853
23854 /* If the specified font could not be loaded, use the frame's
23855 default font, but record the fact that we couldn't load it in
23856 the glyph string so that we can draw rectangles for the
23857 characters of the glyph string. */
23858 if (s->font == NULL)
23859 {
23860 s->font_not_found_p = 1;
23861 s->font = FRAME_FONT (s->f);
23862 }
23863
23864 /* Adjust base line for subscript/superscript text. */
23865 s->ybase += s->first_glyph->voffset;
23866
23867 /* This glyph string must always be drawn with 16-bit functions. */
23868 s->two_byte_p = 1;
23869
23870 return s->cmp_to;
23871 }
23872
23873 static int
23874 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23875 int start, int end, int overlaps)
23876 {
23877 struct glyph *glyph, *last;
23878 Lisp_Object lgstring;
23879 int i;
23880
23881 s->for_overlaps = overlaps;
23882 glyph = s->row->glyphs[s->area] + start;
23883 last = s->row->glyphs[s->area] + end;
23884 s->cmp_id = glyph->u.cmp.id;
23885 s->cmp_from = glyph->slice.cmp.from;
23886 s->cmp_to = glyph->slice.cmp.to + 1;
23887 s->face = FACE_FROM_ID (s->f, face_id);
23888 lgstring = composition_gstring_from_id (s->cmp_id);
23889 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23890 glyph++;
23891 while (glyph < last
23892 && glyph->u.cmp.automatic
23893 && glyph->u.cmp.id == s->cmp_id
23894 && s->cmp_to == glyph->slice.cmp.from)
23895 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23896
23897 for (i = s->cmp_from; i < s->cmp_to; i++)
23898 {
23899 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23900 unsigned code = LGLYPH_CODE (lglyph);
23901
23902 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23903 }
23904 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23905 return glyph - s->row->glyphs[s->area];
23906 }
23907
23908
23909 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23910 See the comment of fill_glyph_string for arguments.
23911 Value is the index of the first glyph not in S. */
23912
23913
23914 static int
23915 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23916 int start, int end, int overlaps)
23917 {
23918 struct glyph *glyph, *last;
23919 int voffset;
23920
23921 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23922 s->for_overlaps = overlaps;
23923 glyph = s->row->glyphs[s->area] + start;
23924 last = s->row->glyphs[s->area] + end;
23925 voffset = glyph->voffset;
23926 s->face = FACE_FROM_ID (s->f, face_id);
23927 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23928 s->nchars = 1;
23929 s->width = glyph->pixel_width;
23930 glyph++;
23931 while (glyph < last
23932 && glyph->type == GLYPHLESS_GLYPH
23933 && glyph->voffset == voffset
23934 && glyph->face_id == face_id)
23935 {
23936 s->nchars++;
23937 s->width += glyph->pixel_width;
23938 glyph++;
23939 }
23940 s->ybase += voffset;
23941 return glyph - s->row->glyphs[s->area];
23942 }
23943
23944
23945 /* Fill glyph string S from a sequence of character glyphs.
23946
23947 FACE_ID is the face id of the string. START is the index of the
23948 first glyph to consider, END is the index of the last + 1.
23949 OVERLAPS non-zero means S should draw the foreground only, and use
23950 its physical height for clipping. See also draw_glyphs.
23951
23952 Value is the index of the first glyph not in S. */
23953
23954 static int
23955 fill_glyph_string (struct glyph_string *s, int face_id,
23956 int start, int end, int overlaps)
23957 {
23958 struct glyph *glyph, *last;
23959 int voffset;
23960 int glyph_not_available_p;
23961
23962 eassert (s->f == XFRAME (s->w->frame));
23963 eassert (s->nchars == 0);
23964 eassert (start >= 0 && end > start);
23965
23966 s->for_overlaps = overlaps;
23967 glyph = s->row->glyphs[s->area] + start;
23968 last = s->row->glyphs[s->area] + end;
23969 voffset = glyph->voffset;
23970 s->padding_p = glyph->padding_p;
23971 glyph_not_available_p = glyph->glyph_not_available_p;
23972
23973 while (glyph < last
23974 && glyph->type == CHAR_GLYPH
23975 && glyph->voffset == voffset
23976 /* Same face id implies same font, nowadays. */
23977 && glyph->face_id == face_id
23978 && glyph->glyph_not_available_p == glyph_not_available_p)
23979 {
23980 int two_byte_p;
23981
23982 s->face = get_glyph_face_and_encoding (s->f, glyph,
23983 s->char2b + s->nchars,
23984 &two_byte_p);
23985 s->two_byte_p = two_byte_p;
23986 ++s->nchars;
23987 eassert (s->nchars <= end - start);
23988 s->width += glyph->pixel_width;
23989 if (glyph++->padding_p != s->padding_p)
23990 break;
23991 }
23992
23993 s->font = s->face->font;
23994
23995 /* If the specified font could not be loaded, use the frame's font,
23996 but record the fact that we couldn't load it in
23997 S->font_not_found_p so that we can draw rectangles for the
23998 characters of the glyph string. */
23999 if (s->font == NULL || glyph_not_available_p)
24000 {
24001 s->font_not_found_p = 1;
24002 s->font = FRAME_FONT (s->f);
24003 }
24004
24005 /* Adjust base line for subscript/superscript text. */
24006 s->ybase += voffset;
24007
24008 eassert (s->face && s->face->gc);
24009 return glyph - s->row->glyphs[s->area];
24010 }
24011
24012
24013 /* Fill glyph string S from image glyph S->first_glyph. */
24014
24015 static void
24016 fill_image_glyph_string (struct glyph_string *s)
24017 {
24018 eassert (s->first_glyph->type == IMAGE_GLYPH);
24019 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24020 eassert (s->img);
24021 s->slice = s->first_glyph->slice.img;
24022 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24023 s->font = s->face->font;
24024 s->width = s->first_glyph->pixel_width;
24025
24026 /* Adjust base line for subscript/superscript text. */
24027 s->ybase += s->first_glyph->voffset;
24028 }
24029
24030
24031 /* Fill glyph string S from a sequence of stretch glyphs.
24032
24033 START is the index of the first glyph to consider,
24034 END is the index of the last + 1.
24035
24036 Value is the index of the first glyph not in S. */
24037
24038 static int
24039 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24040 {
24041 struct glyph *glyph, *last;
24042 int voffset, face_id;
24043
24044 eassert (s->first_glyph->type == STRETCH_GLYPH);
24045
24046 glyph = s->row->glyphs[s->area] + start;
24047 last = s->row->glyphs[s->area] + end;
24048 face_id = glyph->face_id;
24049 s->face = FACE_FROM_ID (s->f, face_id);
24050 s->font = s->face->font;
24051 s->width = glyph->pixel_width;
24052 s->nchars = 1;
24053 voffset = glyph->voffset;
24054
24055 for (++glyph;
24056 (glyph < last
24057 && glyph->type == STRETCH_GLYPH
24058 && glyph->voffset == voffset
24059 && glyph->face_id == face_id);
24060 ++glyph)
24061 s->width += glyph->pixel_width;
24062
24063 /* Adjust base line for subscript/superscript text. */
24064 s->ybase += voffset;
24065
24066 /* The case that face->gc == 0 is handled when drawing the glyph
24067 string by calling prepare_face_for_display. */
24068 eassert (s->face);
24069 return glyph - s->row->glyphs[s->area];
24070 }
24071
24072 static struct font_metrics *
24073 get_per_char_metric (struct font *font, XChar2b *char2b)
24074 {
24075 static struct font_metrics metrics;
24076 unsigned code;
24077
24078 if (! font)
24079 return NULL;
24080 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24081 if (code == FONT_INVALID_CODE)
24082 return NULL;
24083 font->driver->text_extents (font, &code, 1, &metrics);
24084 return &metrics;
24085 }
24086
24087 /* EXPORT for RIF:
24088 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24089 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24090 assumed to be zero. */
24091
24092 void
24093 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24094 {
24095 *left = *right = 0;
24096
24097 if (glyph->type == CHAR_GLYPH)
24098 {
24099 struct face *face;
24100 XChar2b char2b;
24101 struct font_metrics *pcm;
24102
24103 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24104 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24105 {
24106 if (pcm->rbearing > pcm->width)
24107 *right = pcm->rbearing - pcm->width;
24108 if (pcm->lbearing < 0)
24109 *left = -pcm->lbearing;
24110 }
24111 }
24112 else if (glyph->type == COMPOSITE_GLYPH)
24113 {
24114 if (! glyph->u.cmp.automatic)
24115 {
24116 struct composition *cmp = composition_table[glyph->u.cmp.id];
24117
24118 if (cmp->rbearing > cmp->pixel_width)
24119 *right = cmp->rbearing - cmp->pixel_width;
24120 if (cmp->lbearing < 0)
24121 *left = - cmp->lbearing;
24122 }
24123 else
24124 {
24125 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24126 struct font_metrics metrics;
24127
24128 composition_gstring_width (gstring, glyph->slice.cmp.from,
24129 glyph->slice.cmp.to + 1, &metrics);
24130 if (metrics.rbearing > metrics.width)
24131 *right = metrics.rbearing - metrics.width;
24132 if (metrics.lbearing < 0)
24133 *left = - metrics.lbearing;
24134 }
24135 }
24136 }
24137
24138
24139 /* Return the index of the first glyph preceding glyph string S that
24140 is overwritten by S because of S's left overhang. Value is -1
24141 if no glyphs are overwritten. */
24142
24143 static int
24144 left_overwritten (struct glyph_string *s)
24145 {
24146 int k;
24147
24148 if (s->left_overhang)
24149 {
24150 int x = 0, i;
24151 struct glyph *glyphs = s->row->glyphs[s->area];
24152 int first = s->first_glyph - glyphs;
24153
24154 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24155 x -= glyphs[i].pixel_width;
24156
24157 k = i + 1;
24158 }
24159 else
24160 k = -1;
24161
24162 return k;
24163 }
24164
24165
24166 /* Return the index of the first glyph preceding glyph string S that
24167 is overwriting S because of its right overhang. Value is -1 if no
24168 glyph in front of S overwrites S. */
24169
24170 static int
24171 left_overwriting (struct glyph_string *s)
24172 {
24173 int i, k, x;
24174 struct glyph *glyphs = s->row->glyphs[s->area];
24175 int first = s->first_glyph - glyphs;
24176
24177 k = -1;
24178 x = 0;
24179 for (i = first - 1; i >= 0; --i)
24180 {
24181 int left, right;
24182 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24183 if (x + right > 0)
24184 k = i;
24185 x -= glyphs[i].pixel_width;
24186 }
24187
24188 return k;
24189 }
24190
24191
24192 /* Return the index of the last glyph following glyph string S that is
24193 overwritten by S because of S's right overhang. Value is -1 if
24194 no such glyph is found. */
24195
24196 static int
24197 right_overwritten (struct glyph_string *s)
24198 {
24199 int k = -1;
24200
24201 if (s->right_overhang)
24202 {
24203 int x = 0, i;
24204 struct glyph *glyphs = s->row->glyphs[s->area];
24205 int first = (s->first_glyph - glyphs
24206 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24207 int end = s->row->used[s->area];
24208
24209 for (i = first; i < end && s->right_overhang > x; ++i)
24210 x += glyphs[i].pixel_width;
24211
24212 k = i;
24213 }
24214
24215 return k;
24216 }
24217
24218
24219 /* Return the index of the last glyph following glyph string S that
24220 overwrites S because of its left overhang. Value is negative
24221 if no such glyph is found. */
24222
24223 static int
24224 right_overwriting (struct glyph_string *s)
24225 {
24226 int i, k, x;
24227 int end = s->row->used[s->area];
24228 struct glyph *glyphs = s->row->glyphs[s->area];
24229 int first = (s->first_glyph - glyphs
24230 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24231
24232 k = -1;
24233 x = 0;
24234 for (i = first; i < end; ++i)
24235 {
24236 int left, right;
24237 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24238 if (x - left < 0)
24239 k = i;
24240 x += glyphs[i].pixel_width;
24241 }
24242
24243 return k;
24244 }
24245
24246
24247 /* Set background width of glyph string S. START is the index of the
24248 first glyph following S. LAST_X is the right-most x-position + 1
24249 in the drawing area. */
24250
24251 static void
24252 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24253 {
24254 /* If the face of this glyph string has to be drawn to the end of
24255 the drawing area, set S->extends_to_end_of_line_p. */
24256
24257 if (start == s->row->used[s->area]
24258 && ((s->row->fill_line_p
24259 && (s->hl == DRAW_NORMAL_TEXT
24260 || s->hl == DRAW_IMAGE_RAISED
24261 || s->hl == DRAW_IMAGE_SUNKEN))
24262 || s->hl == DRAW_MOUSE_FACE))
24263 s->extends_to_end_of_line_p = 1;
24264
24265 /* If S extends its face to the end of the line, set its
24266 background_width to the distance to the right edge of the drawing
24267 area. */
24268 if (s->extends_to_end_of_line_p)
24269 s->background_width = last_x - s->x + 1;
24270 else
24271 s->background_width = s->width;
24272 }
24273
24274
24275 /* Compute overhangs and x-positions for glyph string S and its
24276 predecessors, or successors. X is the starting x-position for S.
24277 BACKWARD_P non-zero means process predecessors. */
24278
24279 static void
24280 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24281 {
24282 if (backward_p)
24283 {
24284 while (s)
24285 {
24286 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24287 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24288 x -= s->width;
24289 s->x = x;
24290 s = s->prev;
24291 }
24292 }
24293 else
24294 {
24295 while (s)
24296 {
24297 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24298 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24299 s->x = x;
24300 x += s->width;
24301 s = s->next;
24302 }
24303 }
24304 }
24305
24306
24307
24308 /* The following macros are only called from draw_glyphs below.
24309 They reference the following parameters of that function directly:
24310 `w', `row', `area', and `overlap_p'
24311 as well as the following local variables:
24312 `s', `f', and `hdc' (in W32) */
24313
24314 #ifdef HAVE_NTGUI
24315 /* On W32, silently add local `hdc' variable to argument list of
24316 init_glyph_string. */
24317 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24318 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24319 #else
24320 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24321 init_glyph_string (s, char2b, w, row, area, start, hl)
24322 #endif
24323
24324 /* Add a glyph string for a stretch glyph to the list of strings
24325 between HEAD and TAIL. START is the index of the stretch glyph in
24326 row area AREA of glyph row ROW. END is the index of the last glyph
24327 in that glyph row area. X is the current output position assigned
24328 to the new glyph string constructed. HL overrides that face of the
24329 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24330 is the right-most x-position of the drawing area. */
24331
24332 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24333 and below -- keep them on one line. */
24334 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24335 do \
24336 { \
24337 s = alloca (sizeof *s); \
24338 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24339 START = fill_stretch_glyph_string (s, START, END); \
24340 append_glyph_string (&HEAD, &TAIL, s); \
24341 s->x = (X); \
24342 } \
24343 while (0)
24344
24345
24346 /* Add a glyph string for an image glyph to the list of strings
24347 between HEAD and TAIL. START is the index of the image glyph in
24348 row area AREA of glyph row ROW. END is the index of the last glyph
24349 in that glyph row area. X is the current output position assigned
24350 to the new glyph string constructed. HL overrides that face of the
24351 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24352 is the right-most x-position of the drawing area. */
24353
24354 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24355 do \
24356 { \
24357 s = alloca (sizeof *s); \
24358 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24359 fill_image_glyph_string (s); \
24360 append_glyph_string (&HEAD, &TAIL, s); \
24361 ++START; \
24362 s->x = (X); \
24363 } \
24364 while (0)
24365
24366
24367 /* Add a glyph string for a sequence of character glyphs to the list
24368 of strings between HEAD and TAIL. START is the index of the first
24369 glyph in row area AREA of glyph row ROW that is part of the new
24370 glyph string. END is the index of the last glyph in that glyph row
24371 area. X is the current output position assigned to the new glyph
24372 string constructed. HL overrides that face of the glyph; e.g. it
24373 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24374 right-most x-position of the drawing area. */
24375
24376 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24377 do \
24378 { \
24379 int face_id; \
24380 XChar2b *char2b; \
24381 \
24382 face_id = (row)->glyphs[area][START].face_id; \
24383 \
24384 s = alloca (sizeof *s); \
24385 char2b = alloca ((END - START) * sizeof *char2b); \
24386 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24387 append_glyph_string (&HEAD, &TAIL, s); \
24388 s->x = (X); \
24389 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24390 } \
24391 while (0)
24392
24393
24394 /* Add a glyph string for a composite sequence to the list of strings
24395 between HEAD and TAIL. START is the index of the first glyph in
24396 row area AREA of glyph row ROW that is part of the new glyph
24397 string. END is the index of the last glyph in that glyph row area.
24398 X is the current output position assigned to the new glyph string
24399 constructed. HL overrides that face of the glyph; e.g. it is
24400 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24401 x-position of the drawing area. */
24402
24403 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24404 do { \
24405 int face_id = (row)->glyphs[area][START].face_id; \
24406 struct face *base_face = FACE_FROM_ID (f, face_id); \
24407 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24408 struct composition *cmp = composition_table[cmp_id]; \
24409 XChar2b *char2b; \
24410 struct glyph_string *first_s = NULL; \
24411 int n; \
24412 \
24413 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24414 \
24415 /* Make glyph_strings for each glyph sequence that is drawable by \
24416 the same face, and append them to HEAD/TAIL. */ \
24417 for (n = 0; n < cmp->glyph_len;) \
24418 { \
24419 s = alloca (sizeof *s); \
24420 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24421 append_glyph_string (&(HEAD), &(TAIL), s); \
24422 s->cmp = cmp; \
24423 s->cmp_from = n; \
24424 s->x = (X); \
24425 if (n == 0) \
24426 first_s = s; \
24427 n = fill_composite_glyph_string (s, base_face, overlaps); \
24428 } \
24429 \
24430 ++START; \
24431 s = first_s; \
24432 } while (0)
24433
24434
24435 /* Add a glyph string for a glyph-string sequence to the list of strings
24436 between HEAD and TAIL. */
24437
24438 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24439 do { \
24440 int face_id; \
24441 XChar2b *char2b; \
24442 Lisp_Object gstring; \
24443 \
24444 face_id = (row)->glyphs[area][START].face_id; \
24445 gstring = (composition_gstring_from_id \
24446 ((row)->glyphs[area][START].u.cmp.id)); \
24447 s = alloca (sizeof *s); \
24448 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24449 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24450 append_glyph_string (&(HEAD), &(TAIL), s); \
24451 s->x = (X); \
24452 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24453 } while (0)
24454
24455
24456 /* Add a glyph string for a sequence of glyphless character's glyphs
24457 to the list of strings between HEAD and TAIL. The meanings of
24458 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24459
24460 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24461 do \
24462 { \
24463 int face_id; \
24464 \
24465 face_id = (row)->glyphs[area][START].face_id; \
24466 \
24467 s = alloca (sizeof *s); \
24468 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24469 append_glyph_string (&HEAD, &TAIL, s); \
24470 s->x = (X); \
24471 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24472 overlaps); \
24473 } \
24474 while (0)
24475
24476
24477 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24478 of AREA of glyph row ROW on window W between indices START and END.
24479 HL overrides the face for drawing glyph strings, e.g. it is
24480 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24481 x-positions of the drawing area.
24482
24483 This is an ugly monster macro construct because we must use alloca
24484 to allocate glyph strings (because draw_glyphs can be called
24485 asynchronously). */
24486
24487 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24488 do \
24489 { \
24490 HEAD = TAIL = NULL; \
24491 while (START < END) \
24492 { \
24493 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24494 switch (first_glyph->type) \
24495 { \
24496 case CHAR_GLYPH: \
24497 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24498 HL, X, LAST_X); \
24499 break; \
24500 \
24501 case COMPOSITE_GLYPH: \
24502 if (first_glyph->u.cmp.automatic) \
24503 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24504 HL, X, LAST_X); \
24505 else \
24506 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24507 HL, X, LAST_X); \
24508 break; \
24509 \
24510 case STRETCH_GLYPH: \
24511 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24512 HL, X, LAST_X); \
24513 break; \
24514 \
24515 case IMAGE_GLYPH: \
24516 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24517 HL, X, LAST_X); \
24518 break; \
24519 \
24520 case GLYPHLESS_GLYPH: \
24521 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24522 HL, X, LAST_X); \
24523 break; \
24524 \
24525 default: \
24526 emacs_abort (); \
24527 } \
24528 \
24529 if (s) \
24530 { \
24531 set_glyph_string_background_width (s, START, LAST_X); \
24532 (X) += s->width; \
24533 } \
24534 } \
24535 } while (0)
24536
24537
24538 /* Draw glyphs between START and END in AREA of ROW on window W,
24539 starting at x-position X. X is relative to AREA in W. HL is a
24540 face-override with the following meaning:
24541
24542 DRAW_NORMAL_TEXT draw normally
24543 DRAW_CURSOR draw in cursor face
24544 DRAW_MOUSE_FACE draw in mouse face.
24545 DRAW_INVERSE_VIDEO draw in mode line face
24546 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24547 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24548
24549 If OVERLAPS is non-zero, draw only the foreground of characters and
24550 clip to the physical height of ROW. Non-zero value also defines
24551 the overlapping part to be drawn:
24552
24553 OVERLAPS_PRED overlap with preceding rows
24554 OVERLAPS_SUCC overlap with succeeding rows
24555 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24556 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24557
24558 Value is the x-position reached, relative to AREA of W. */
24559
24560 static int
24561 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24562 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24563 enum draw_glyphs_face hl, int overlaps)
24564 {
24565 struct glyph_string *head, *tail;
24566 struct glyph_string *s;
24567 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24568 int i, j, x_reached, last_x, area_left = 0;
24569 struct frame *f = XFRAME (WINDOW_FRAME (w));
24570 DECLARE_HDC (hdc);
24571
24572 ALLOCATE_HDC (hdc, f);
24573
24574 /* Let's rather be paranoid than getting a SEGV. */
24575 end = min (end, row->used[area]);
24576 start = clip_to_bounds (0, start, end);
24577
24578 /* Translate X to frame coordinates. Set last_x to the right
24579 end of the drawing area. */
24580 if (row->full_width_p)
24581 {
24582 /* X is relative to the left edge of W, without scroll bars
24583 or fringes. */
24584 area_left = WINDOW_LEFT_EDGE_X (w);
24585 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24586 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24587 }
24588 else
24589 {
24590 area_left = window_box_left (w, area);
24591 last_x = area_left + window_box_width (w, area);
24592 }
24593 x += area_left;
24594
24595 /* Build a doubly-linked list of glyph_string structures between
24596 head and tail from what we have to draw. Note that the macro
24597 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24598 the reason we use a separate variable `i'. */
24599 i = start;
24600 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24601 if (tail)
24602 x_reached = tail->x + tail->background_width;
24603 else
24604 x_reached = x;
24605
24606 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24607 the row, redraw some glyphs in front or following the glyph
24608 strings built above. */
24609 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24610 {
24611 struct glyph_string *h, *t;
24612 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24613 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24614 int check_mouse_face = 0;
24615 int dummy_x = 0;
24616
24617 /* If mouse highlighting is on, we may need to draw adjacent
24618 glyphs using mouse-face highlighting. */
24619 if (area == TEXT_AREA && row->mouse_face_p
24620 && hlinfo->mouse_face_beg_row >= 0
24621 && hlinfo->mouse_face_end_row >= 0)
24622 {
24623 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24624
24625 if (row_vpos >= hlinfo->mouse_face_beg_row
24626 && row_vpos <= hlinfo->mouse_face_end_row)
24627 {
24628 check_mouse_face = 1;
24629 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24630 ? hlinfo->mouse_face_beg_col : 0;
24631 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24632 ? hlinfo->mouse_face_end_col
24633 : row->used[TEXT_AREA];
24634 }
24635 }
24636
24637 /* Compute overhangs for all glyph strings. */
24638 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24639 for (s = head; s; s = s->next)
24640 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24641
24642 /* Prepend glyph strings for glyphs in front of the first glyph
24643 string that are overwritten because of the first glyph
24644 string's left overhang. The background of all strings
24645 prepended must be drawn because the first glyph string
24646 draws over it. */
24647 i = left_overwritten (head);
24648 if (i >= 0)
24649 {
24650 enum draw_glyphs_face overlap_hl;
24651
24652 /* If this row contains mouse highlighting, attempt to draw
24653 the overlapped glyphs with the correct highlight. This
24654 code fails if the overlap encompasses more than one glyph
24655 and mouse-highlight spans only some of these glyphs.
24656 However, making it work perfectly involves a lot more
24657 code, and I don't know if the pathological case occurs in
24658 practice, so we'll stick to this for now. --- cyd */
24659 if (check_mouse_face
24660 && mouse_beg_col < start && mouse_end_col > i)
24661 overlap_hl = DRAW_MOUSE_FACE;
24662 else
24663 overlap_hl = DRAW_NORMAL_TEXT;
24664
24665 if (hl != overlap_hl)
24666 clip_head = head;
24667 j = i;
24668 BUILD_GLYPH_STRINGS (j, start, h, t,
24669 overlap_hl, dummy_x, last_x);
24670 start = i;
24671 compute_overhangs_and_x (t, head->x, 1);
24672 prepend_glyph_string_lists (&head, &tail, h, t);
24673 if (clip_head == NULL)
24674 clip_head = head;
24675 }
24676
24677 /* Prepend glyph strings for glyphs in front of the first glyph
24678 string that overwrite that glyph string because of their
24679 right overhang. For these strings, only the foreground must
24680 be drawn, because it draws over the glyph string at `head'.
24681 The background must not be drawn because this would overwrite
24682 right overhangs of preceding glyphs for which no glyph
24683 strings exist. */
24684 i = left_overwriting (head);
24685 if (i >= 0)
24686 {
24687 enum draw_glyphs_face overlap_hl;
24688
24689 if (check_mouse_face
24690 && mouse_beg_col < start && mouse_end_col > i)
24691 overlap_hl = DRAW_MOUSE_FACE;
24692 else
24693 overlap_hl = DRAW_NORMAL_TEXT;
24694
24695 if (hl == overlap_hl || clip_head == NULL)
24696 clip_head = head;
24697 BUILD_GLYPH_STRINGS (i, start, h, t,
24698 overlap_hl, dummy_x, last_x);
24699 for (s = h; s; s = s->next)
24700 s->background_filled_p = 1;
24701 compute_overhangs_and_x (t, head->x, 1);
24702 prepend_glyph_string_lists (&head, &tail, h, t);
24703 }
24704
24705 /* Append glyphs strings for glyphs following the last glyph
24706 string tail that are overwritten by tail. The background of
24707 these strings has to be drawn because tail's foreground draws
24708 over it. */
24709 i = right_overwritten (tail);
24710 if (i >= 0)
24711 {
24712 enum draw_glyphs_face overlap_hl;
24713
24714 if (check_mouse_face
24715 && mouse_beg_col < i && mouse_end_col > end)
24716 overlap_hl = DRAW_MOUSE_FACE;
24717 else
24718 overlap_hl = DRAW_NORMAL_TEXT;
24719
24720 if (hl != overlap_hl)
24721 clip_tail = tail;
24722 BUILD_GLYPH_STRINGS (end, i, h, t,
24723 overlap_hl, x, last_x);
24724 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24725 we don't have `end = i;' here. */
24726 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24727 append_glyph_string_lists (&head, &tail, h, t);
24728 if (clip_tail == NULL)
24729 clip_tail = tail;
24730 }
24731
24732 /* Append glyph strings for glyphs following the last glyph
24733 string tail that overwrite tail. The foreground of such
24734 glyphs has to be drawn because it writes into the background
24735 of tail. The background must not be drawn because it could
24736 paint over the foreground of following glyphs. */
24737 i = right_overwriting (tail);
24738 if (i >= 0)
24739 {
24740 enum draw_glyphs_face overlap_hl;
24741 if (check_mouse_face
24742 && mouse_beg_col < i && mouse_end_col > end)
24743 overlap_hl = DRAW_MOUSE_FACE;
24744 else
24745 overlap_hl = DRAW_NORMAL_TEXT;
24746
24747 if (hl == overlap_hl || clip_tail == NULL)
24748 clip_tail = tail;
24749 i++; /* We must include the Ith glyph. */
24750 BUILD_GLYPH_STRINGS (end, i, h, t,
24751 overlap_hl, x, last_x);
24752 for (s = h; s; s = s->next)
24753 s->background_filled_p = 1;
24754 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24755 append_glyph_string_lists (&head, &tail, h, t);
24756 }
24757 if (clip_head || clip_tail)
24758 for (s = head; s; s = s->next)
24759 {
24760 s->clip_head = clip_head;
24761 s->clip_tail = clip_tail;
24762 }
24763 }
24764
24765 /* Draw all strings. */
24766 for (s = head; s; s = s->next)
24767 FRAME_RIF (f)->draw_glyph_string (s);
24768
24769 #ifndef HAVE_NS
24770 /* When focus a sole frame and move horizontally, this sets on_p to 0
24771 causing a failure to erase prev cursor position. */
24772 if (area == TEXT_AREA
24773 && !row->full_width_p
24774 /* When drawing overlapping rows, only the glyph strings'
24775 foreground is drawn, which doesn't erase a cursor
24776 completely. */
24777 && !overlaps)
24778 {
24779 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24780 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24781 : (tail ? tail->x + tail->background_width : x));
24782 x0 -= area_left;
24783 x1 -= area_left;
24784
24785 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24786 row->y, MATRIX_ROW_BOTTOM_Y (row));
24787 }
24788 #endif
24789
24790 /* Value is the x-position up to which drawn, relative to AREA of W.
24791 This doesn't include parts drawn because of overhangs. */
24792 if (row->full_width_p)
24793 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24794 else
24795 x_reached -= area_left;
24796
24797 RELEASE_HDC (hdc, f);
24798
24799 return x_reached;
24800 }
24801
24802 /* Expand row matrix if too narrow. Don't expand if area
24803 is not present. */
24804
24805 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24806 { \
24807 if (!it->f->fonts_changed \
24808 && (it->glyph_row->glyphs[area] \
24809 < it->glyph_row->glyphs[area + 1])) \
24810 { \
24811 it->w->ncols_scale_factor++; \
24812 it->f->fonts_changed = 1; \
24813 } \
24814 }
24815
24816 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24817 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24818
24819 static void
24820 append_glyph (struct it *it)
24821 {
24822 struct glyph *glyph;
24823 enum glyph_row_area area = it->area;
24824
24825 eassert (it->glyph_row);
24826 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24827
24828 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24829 if (glyph < it->glyph_row->glyphs[area + 1])
24830 {
24831 /* If the glyph row is reversed, we need to prepend the glyph
24832 rather than append it. */
24833 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24834 {
24835 struct glyph *g;
24836
24837 /* Make room for the additional glyph. */
24838 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24839 g[1] = *g;
24840 glyph = it->glyph_row->glyphs[area];
24841 }
24842 glyph->charpos = CHARPOS (it->position);
24843 glyph->object = it->object;
24844 if (it->pixel_width > 0)
24845 {
24846 glyph->pixel_width = it->pixel_width;
24847 glyph->padding_p = 0;
24848 }
24849 else
24850 {
24851 /* Assure at least 1-pixel width. Otherwise, cursor can't
24852 be displayed correctly. */
24853 glyph->pixel_width = 1;
24854 glyph->padding_p = 1;
24855 }
24856 glyph->ascent = it->ascent;
24857 glyph->descent = it->descent;
24858 glyph->voffset = it->voffset;
24859 glyph->type = CHAR_GLYPH;
24860 glyph->avoid_cursor_p = it->avoid_cursor_p;
24861 glyph->multibyte_p = it->multibyte_p;
24862 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24863 {
24864 /* In R2L rows, the left and the right box edges need to be
24865 drawn in reverse direction. */
24866 glyph->right_box_line_p = it->start_of_box_run_p;
24867 glyph->left_box_line_p = it->end_of_box_run_p;
24868 }
24869 else
24870 {
24871 glyph->left_box_line_p = it->start_of_box_run_p;
24872 glyph->right_box_line_p = it->end_of_box_run_p;
24873 }
24874 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24875 || it->phys_descent > it->descent);
24876 glyph->glyph_not_available_p = it->glyph_not_available_p;
24877 glyph->face_id = it->face_id;
24878 glyph->u.ch = it->char_to_display;
24879 glyph->slice.img = null_glyph_slice;
24880 glyph->font_type = FONT_TYPE_UNKNOWN;
24881 if (it->bidi_p)
24882 {
24883 glyph->resolved_level = it->bidi_it.resolved_level;
24884 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24885 emacs_abort ();
24886 glyph->bidi_type = it->bidi_it.type;
24887 }
24888 else
24889 {
24890 glyph->resolved_level = 0;
24891 glyph->bidi_type = UNKNOWN_BT;
24892 }
24893 ++it->glyph_row->used[area];
24894 }
24895 else
24896 IT_EXPAND_MATRIX_WIDTH (it, area);
24897 }
24898
24899 /* Store one glyph for the composition IT->cmp_it.id in
24900 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24901 non-null. */
24902
24903 static void
24904 append_composite_glyph (struct it *it)
24905 {
24906 struct glyph *glyph;
24907 enum glyph_row_area area = it->area;
24908
24909 eassert (it->glyph_row);
24910
24911 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24912 if (glyph < it->glyph_row->glyphs[area + 1])
24913 {
24914 /* If the glyph row is reversed, we need to prepend the glyph
24915 rather than append it. */
24916 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24917 {
24918 struct glyph *g;
24919
24920 /* Make room for the new glyph. */
24921 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24922 g[1] = *g;
24923 glyph = it->glyph_row->glyphs[it->area];
24924 }
24925 glyph->charpos = it->cmp_it.charpos;
24926 glyph->object = it->object;
24927 glyph->pixel_width = it->pixel_width;
24928 glyph->ascent = it->ascent;
24929 glyph->descent = it->descent;
24930 glyph->voffset = it->voffset;
24931 glyph->type = COMPOSITE_GLYPH;
24932 if (it->cmp_it.ch < 0)
24933 {
24934 glyph->u.cmp.automatic = 0;
24935 glyph->u.cmp.id = it->cmp_it.id;
24936 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24937 }
24938 else
24939 {
24940 glyph->u.cmp.automatic = 1;
24941 glyph->u.cmp.id = it->cmp_it.id;
24942 glyph->slice.cmp.from = it->cmp_it.from;
24943 glyph->slice.cmp.to = it->cmp_it.to - 1;
24944 }
24945 glyph->avoid_cursor_p = it->avoid_cursor_p;
24946 glyph->multibyte_p = it->multibyte_p;
24947 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24948 {
24949 /* In R2L rows, the left and the right box edges need to be
24950 drawn in reverse direction. */
24951 glyph->right_box_line_p = it->start_of_box_run_p;
24952 glyph->left_box_line_p = it->end_of_box_run_p;
24953 }
24954 else
24955 {
24956 glyph->left_box_line_p = it->start_of_box_run_p;
24957 glyph->right_box_line_p = it->end_of_box_run_p;
24958 }
24959 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24960 || it->phys_descent > it->descent);
24961 glyph->padding_p = 0;
24962 glyph->glyph_not_available_p = 0;
24963 glyph->face_id = it->face_id;
24964 glyph->font_type = FONT_TYPE_UNKNOWN;
24965 if (it->bidi_p)
24966 {
24967 glyph->resolved_level = it->bidi_it.resolved_level;
24968 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24969 emacs_abort ();
24970 glyph->bidi_type = it->bidi_it.type;
24971 }
24972 ++it->glyph_row->used[area];
24973 }
24974 else
24975 IT_EXPAND_MATRIX_WIDTH (it, area);
24976 }
24977
24978
24979 /* Change IT->ascent and IT->height according to the setting of
24980 IT->voffset. */
24981
24982 static void
24983 take_vertical_position_into_account (struct it *it)
24984 {
24985 if (it->voffset)
24986 {
24987 if (it->voffset < 0)
24988 /* Increase the ascent so that we can display the text higher
24989 in the line. */
24990 it->ascent -= it->voffset;
24991 else
24992 /* Increase the descent so that we can display the text lower
24993 in the line. */
24994 it->descent += it->voffset;
24995 }
24996 }
24997
24998
24999 /* Produce glyphs/get display metrics for the image IT is loaded with.
25000 See the description of struct display_iterator in dispextern.h for
25001 an overview of struct display_iterator. */
25002
25003 static void
25004 produce_image_glyph (struct it *it)
25005 {
25006 struct image *img;
25007 struct face *face;
25008 int glyph_ascent, crop;
25009 struct glyph_slice slice;
25010
25011 eassert (it->what == IT_IMAGE);
25012
25013 face = FACE_FROM_ID (it->f, it->face_id);
25014 eassert (face);
25015 /* Make sure X resources of the face is loaded. */
25016 prepare_face_for_display (it->f, face);
25017
25018 if (it->image_id < 0)
25019 {
25020 /* Fringe bitmap. */
25021 it->ascent = it->phys_ascent = 0;
25022 it->descent = it->phys_descent = 0;
25023 it->pixel_width = 0;
25024 it->nglyphs = 0;
25025 return;
25026 }
25027
25028 img = IMAGE_FROM_ID (it->f, it->image_id);
25029 eassert (img);
25030 /* Make sure X resources of the image is loaded. */
25031 prepare_image_for_display (it->f, img);
25032
25033 slice.x = slice.y = 0;
25034 slice.width = img->width;
25035 slice.height = img->height;
25036
25037 if (INTEGERP (it->slice.x))
25038 slice.x = XINT (it->slice.x);
25039 else if (FLOATP (it->slice.x))
25040 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25041
25042 if (INTEGERP (it->slice.y))
25043 slice.y = XINT (it->slice.y);
25044 else if (FLOATP (it->slice.y))
25045 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25046
25047 if (INTEGERP (it->slice.width))
25048 slice.width = XINT (it->slice.width);
25049 else if (FLOATP (it->slice.width))
25050 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25051
25052 if (INTEGERP (it->slice.height))
25053 slice.height = XINT (it->slice.height);
25054 else if (FLOATP (it->slice.height))
25055 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25056
25057 if (slice.x >= img->width)
25058 slice.x = img->width;
25059 if (slice.y >= img->height)
25060 slice.y = img->height;
25061 if (slice.x + slice.width >= img->width)
25062 slice.width = img->width - slice.x;
25063 if (slice.y + slice.height > img->height)
25064 slice.height = img->height - slice.y;
25065
25066 if (slice.width == 0 || slice.height == 0)
25067 return;
25068
25069 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25070
25071 it->descent = slice.height - glyph_ascent;
25072 if (slice.y == 0)
25073 it->descent += img->vmargin;
25074 if (slice.y + slice.height == img->height)
25075 it->descent += img->vmargin;
25076 it->phys_descent = it->descent;
25077
25078 it->pixel_width = slice.width;
25079 if (slice.x == 0)
25080 it->pixel_width += img->hmargin;
25081 if (slice.x + slice.width == img->width)
25082 it->pixel_width += img->hmargin;
25083
25084 /* It's quite possible for images to have an ascent greater than
25085 their height, so don't get confused in that case. */
25086 if (it->descent < 0)
25087 it->descent = 0;
25088
25089 it->nglyphs = 1;
25090
25091 if (face->box != FACE_NO_BOX)
25092 {
25093 if (face->box_line_width > 0)
25094 {
25095 if (slice.y == 0)
25096 it->ascent += face->box_line_width;
25097 if (slice.y + slice.height == img->height)
25098 it->descent += face->box_line_width;
25099 }
25100
25101 if (it->start_of_box_run_p && slice.x == 0)
25102 it->pixel_width += eabs (face->box_line_width);
25103 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25104 it->pixel_width += eabs (face->box_line_width);
25105 }
25106
25107 take_vertical_position_into_account (it);
25108
25109 /* Automatically crop wide image glyphs at right edge so we can
25110 draw the cursor on same display row. */
25111 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25112 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25113 {
25114 it->pixel_width -= crop;
25115 slice.width -= crop;
25116 }
25117
25118 if (it->glyph_row)
25119 {
25120 struct glyph *glyph;
25121 enum glyph_row_area area = it->area;
25122
25123 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25124 if (glyph < it->glyph_row->glyphs[area + 1])
25125 {
25126 glyph->charpos = CHARPOS (it->position);
25127 glyph->object = it->object;
25128 glyph->pixel_width = it->pixel_width;
25129 glyph->ascent = glyph_ascent;
25130 glyph->descent = it->descent;
25131 glyph->voffset = it->voffset;
25132 glyph->type = IMAGE_GLYPH;
25133 glyph->avoid_cursor_p = it->avoid_cursor_p;
25134 glyph->multibyte_p = it->multibyte_p;
25135 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25136 {
25137 /* In R2L rows, the left and the right box edges need to be
25138 drawn in reverse direction. */
25139 glyph->right_box_line_p = it->start_of_box_run_p;
25140 glyph->left_box_line_p = it->end_of_box_run_p;
25141 }
25142 else
25143 {
25144 glyph->left_box_line_p = it->start_of_box_run_p;
25145 glyph->right_box_line_p = it->end_of_box_run_p;
25146 }
25147 glyph->overlaps_vertically_p = 0;
25148 glyph->padding_p = 0;
25149 glyph->glyph_not_available_p = 0;
25150 glyph->face_id = it->face_id;
25151 glyph->u.img_id = img->id;
25152 glyph->slice.img = slice;
25153 glyph->font_type = FONT_TYPE_UNKNOWN;
25154 if (it->bidi_p)
25155 {
25156 glyph->resolved_level = it->bidi_it.resolved_level;
25157 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25158 emacs_abort ();
25159 glyph->bidi_type = it->bidi_it.type;
25160 }
25161 ++it->glyph_row->used[area];
25162 }
25163 else
25164 IT_EXPAND_MATRIX_WIDTH (it, area);
25165 }
25166 }
25167
25168
25169 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25170 of the glyph, WIDTH and HEIGHT are the width and height of the
25171 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25172
25173 static void
25174 append_stretch_glyph (struct it *it, Lisp_Object object,
25175 int width, int height, int ascent)
25176 {
25177 struct glyph *glyph;
25178 enum glyph_row_area area = it->area;
25179
25180 eassert (ascent >= 0 && ascent <= height);
25181
25182 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25183 if (glyph < it->glyph_row->glyphs[area + 1])
25184 {
25185 /* If the glyph row is reversed, we need to prepend the glyph
25186 rather than append it. */
25187 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25188 {
25189 struct glyph *g;
25190
25191 /* Make room for the additional glyph. */
25192 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25193 g[1] = *g;
25194 glyph = it->glyph_row->glyphs[area];
25195 }
25196 glyph->charpos = CHARPOS (it->position);
25197 glyph->object = object;
25198 glyph->pixel_width = width;
25199 glyph->ascent = ascent;
25200 glyph->descent = height - ascent;
25201 glyph->voffset = it->voffset;
25202 glyph->type = STRETCH_GLYPH;
25203 glyph->avoid_cursor_p = it->avoid_cursor_p;
25204 glyph->multibyte_p = it->multibyte_p;
25205 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25206 {
25207 /* In R2L rows, the left and the right box edges need to be
25208 drawn in reverse direction. */
25209 glyph->right_box_line_p = it->start_of_box_run_p;
25210 glyph->left_box_line_p = it->end_of_box_run_p;
25211 }
25212 else
25213 {
25214 glyph->left_box_line_p = it->start_of_box_run_p;
25215 glyph->right_box_line_p = it->end_of_box_run_p;
25216 }
25217 glyph->overlaps_vertically_p = 0;
25218 glyph->padding_p = 0;
25219 glyph->glyph_not_available_p = 0;
25220 glyph->face_id = it->face_id;
25221 glyph->u.stretch.ascent = ascent;
25222 glyph->u.stretch.height = height;
25223 glyph->slice.img = null_glyph_slice;
25224 glyph->font_type = FONT_TYPE_UNKNOWN;
25225 if (it->bidi_p)
25226 {
25227 glyph->resolved_level = it->bidi_it.resolved_level;
25228 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25229 emacs_abort ();
25230 glyph->bidi_type = it->bidi_it.type;
25231 }
25232 else
25233 {
25234 glyph->resolved_level = 0;
25235 glyph->bidi_type = UNKNOWN_BT;
25236 }
25237 ++it->glyph_row->used[area];
25238 }
25239 else
25240 IT_EXPAND_MATRIX_WIDTH (it, area);
25241 }
25242
25243 #endif /* HAVE_WINDOW_SYSTEM */
25244
25245 /* Produce a stretch glyph for iterator IT. IT->object is the value
25246 of the glyph property displayed. The value must be a list
25247 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25248 being recognized:
25249
25250 1. `:width WIDTH' specifies that the space should be WIDTH *
25251 canonical char width wide. WIDTH may be an integer or floating
25252 point number.
25253
25254 2. `:relative-width FACTOR' specifies that the width of the stretch
25255 should be computed from the width of the first character having the
25256 `glyph' property, and should be FACTOR times that width.
25257
25258 3. `:align-to HPOS' specifies that the space should be wide enough
25259 to reach HPOS, a value in canonical character units.
25260
25261 Exactly one of the above pairs must be present.
25262
25263 4. `:height HEIGHT' specifies that the height of the stretch produced
25264 should be HEIGHT, measured in canonical character units.
25265
25266 5. `:relative-height FACTOR' specifies that the height of the
25267 stretch should be FACTOR times the height of the characters having
25268 the glyph property.
25269
25270 Either none or exactly one of 4 or 5 must be present.
25271
25272 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25273 of the stretch should be used for the ascent of the stretch.
25274 ASCENT must be in the range 0 <= ASCENT <= 100. */
25275
25276 void
25277 produce_stretch_glyph (struct it *it)
25278 {
25279 /* (space :width WIDTH :height HEIGHT ...) */
25280 Lisp_Object prop, plist;
25281 int width = 0, height = 0, align_to = -1;
25282 int zero_width_ok_p = 0;
25283 double tem;
25284 struct font *font = NULL;
25285
25286 #ifdef HAVE_WINDOW_SYSTEM
25287 int ascent = 0;
25288 int zero_height_ok_p = 0;
25289
25290 if (FRAME_WINDOW_P (it->f))
25291 {
25292 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25293 font = face->font ? face->font : FRAME_FONT (it->f);
25294 prepare_face_for_display (it->f, face);
25295 }
25296 #endif
25297
25298 /* List should start with `space'. */
25299 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25300 plist = XCDR (it->object);
25301
25302 /* Compute the width of the stretch. */
25303 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25304 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25305 {
25306 /* Absolute width `:width WIDTH' specified and valid. */
25307 zero_width_ok_p = 1;
25308 width = (int)tem;
25309 }
25310 #ifdef HAVE_WINDOW_SYSTEM
25311 else if (FRAME_WINDOW_P (it->f)
25312 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25313 {
25314 /* Relative width `:relative-width FACTOR' specified and valid.
25315 Compute the width of the characters having the `glyph'
25316 property. */
25317 struct it it2;
25318 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25319
25320 it2 = *it;
25321 if (it->multibyte_p)
25322 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25323 else
25324 {
25325 it2.c = it2.char_to_display = *p, it2.len = 1;
25326 if (! ASCII_CHAR_P (it2.c))
25327 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25328 }
25329
25330 it2.glyph_row = NULL;
25331 it2.what = IT_CHARACTER;
25332 x_produce_glyphs (&it2);
25333 width = NUMVAL (prop) * it2.pixel_width;
25334 }
25335 #endif /* HAVE_WINDOW_SYSTEM */
25336 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25337 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25338 {
25339 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25340 align_to = (align_to < 0
25341 ? 0
25342 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25343 else if (align_to < 0)
25344 align_to = window_box_left_offset (it->w, TEXT_AREA);
25345 width = max (0, (int)tem + align_to - it->current_x);
25346 zero_width_ok_p = 1;
25347 }
25348 else
25349 /* Nothing specified -> width defaults to canonical char width. */
25350 width = FRAME_COLUMN_WIDTH (it->f);
25351
25352 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25353 width = 1;
25354
25355 #ifdef HAVE_WINDOW_SYSTEM
25356 /* Compute height. */
25357 if (FRAME_WINDOW_P (it->f))
25358 {
25359 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25360 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25361 {
25362 height = (int)tem;
25363 zero_height_ok_p = 1;
25364 }
25365 else if (prop = Fplist_get (plist, QCrelative_height),
25366 NUMVAL (prop) > 0)
25367 height = FONT_HEIGHT (font) * NUMVAL (prop);
25368 else
25369 height = FONT_HEIGHT (font);
25370
25371 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25372 height = 1;
25373
25374 /* Compute percentage of height used for ascent. If
25375 `:ascent ASCENT' is present and valid, use that. Otherwise,
25376 derive the ascent from the font in use. */
25377 if (prop = Fplist_get (plist, QCascent),
25378 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25379 ascent = height * NUMVAL (prop) / 100.0;
25380 else if (!NILP (prop)
25381 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25382 ascent = min (max (0, (int)tem), height);
25383 else
25384 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25385 }
25386 else
25387 #endif /* HAVE_WINDOW_SYSTEM */
25388 height = 1;
25389
25390 if (width > 0 && it->line_wrap != TRUNCATE
25391 && it->current_x + width > it->last_visible_x)
25392 {
25393 width = it->last_visible_x - it->current_x;
25394 #ifdef HAVE_WINDOW_SYSTEM
25395 /* Subtract one more pixel from the stretch width, but only on
25396 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25397 width -= FRAME_WINDOW_P (it->f);
25398 #endif
25399 }
25400
25401 if (width > 0 && height > 0 && it->glyph_row)
25402 {
25403 Lisp_Object o_object = it->object;
25404 Lisp_Object object = it->stack[it->sp - 1].string;
25405 int n = width;
25406
25407 if (!STRINGP (object))
25408 object = it->w->contents;
25409 #ifdef HAVE_WINDOW_SYSTEM
25410 if (FRAME_WINDOW_P (it->f))
25411 append_stretch_glyph (it, object, width, height, ascent);
25412 else
25413 #endif
25414 {
25415 it->object = object;
25416 it->char_to_display = ' ';
25417 it->pixel_width = it->len = 1;
25418 while (n--)
25419 tty_append_glyph (it);
25420 it->object = o_object;
25421 }
25422 }
25423
25424 it->pixel_width = width;
25425 #ifdef HAVE_WINDOW_SYSTEM
25426 if (FRAME_WINDOW_P (it->f))
25427 {
25428 it->ascent = it->phys_ascent = ascent;
25429 it->descent = it->phys_descent = height - it->ascent;
25430 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25431 take_vertical_position_into_account (it);
25432 }
25433 else
25434 #endif
25435 it->nglyphs = width;
25436 }
25437
25438 /* Get information about special display element WHAT in an
25439 environment described by IT. WHAT is one of IT_TRUNCATION or
25440 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25441 non-null glyph_row member. This function ensures that fields like
25442 face_id, c, len of IT are left untouched. */
25443
25444 static void
25445 produce_special_glyphs (struct it *it, enum display_element_type what)
25446 {
25447 struct it temp_it;
25448 Lisp_Object gc;
25449 GLYPH glyph;
25450
25451 temp_it = *it;
25452 temp_it.object = make_number (0);
25453 memset (&temp_it.current, 0, sizeof temp_it.current);
25454
25455 if (what == IT_CONTINUATION)
25456 {
25457 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25458 if (it->bidi_it.paragraph_dir == R2L)
25459 SET_GLYPH_FROM_CHAR (glyph, '/');
25460 else
25461 SET_GLYPH_FROM_CHAR (glyph, '\\');
25462 if (it->dp
25463 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25464 {
25465 /* FIXME: Should we mirror GC for R2L lines? */
25466 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25467 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25468 }
25469 }
25470 else if (what == IT_TRUNCATION)
25471 {
25472 /* Truncation glyph. */
25473 SET_GLYPH_FROM_CHAR (glyph, '$');
25474 if (it->dp
25475 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25476 {
25477 /* FIXME: Should we mirror GC for R2L lines? */
25478 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25479 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25480 }
25481 }
25482 else
25483 emacs_abort ();
25484
25485 #ifdef HAVE_WINDOW_SYSTEM
25486 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25487 is turned off, we precede the truncation/continuation glyphs by a
25488 stretch glyph whose width is computed such that these special
25489 glyphs are aligned at the window margin, even when very different
25490 fonts are used in different glyph rows. */
25491 if (FRAME_WINDOW_P (temp_it.f)
25492 /* init_iterator calls this with it->glyph_row == NULL, and it
25493 wants only the pixel width of the truncation/continuation
25494 glyphs. */
25495 && temp_it.glyph_row
25496 /* insert_left_trunc_glyphs calls us at the beginning of the
25497 row, and it has its own calculation of the stretch glyph
25498 width. */
25499 && temp_it.glyph_row->used[TEXT_AREA] > 0
25500 && (temp_it.glyph_row->reversed_p
25501 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25502 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25503 {
25504 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25505
25506 if (stretch_width > 0)
25507 {
25508 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25509 struct font *font =
25510 face->font ? face->font : FRAME_FONT (temp_it.f);
25511 int stretch_ascent =
25512 (((temp_it.ascent + temp_it.descent)
25513 * FONT_BASE (font)) / FONT_HEIGHT (font));
25514
25515 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25516 temp_it.ascent + temp_it.descent,
25517 stretch_ascent);
25518 }
25519 }
25520 #endif
25521
25522 temp_it.dp = NULL;
25523 temp_it.what = IT_CHARACTER;
25524 temp_it.len = 1;
25525 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25526 temp_it.face_id = GLYPH_FACE (glyph);
25527 temp_it.len = CHAR_BYTES (temp_it.c);
25528
25529 PRODUCE_GLYPHS (&temp_it);
25530 it->pixel_width = temp_it.pixel_width;
25531 it->nglyphs = temp_it.pixel_width;
25532 }
25533
25534 #ifdef HAVE_WINDOW_SYSTEM
25535
25536 /* Calculate line-height and line-spacing properties.
25537 An integer value specifies explicit pixel value.
25538 A float value specifies relative value to current face height.
25539 A cons (float . face-name) specifies relative value to
25540 height of specified face font.
25541
25542 Returns height in pixels, or nil. */
25543
25544
25545 static Lisp_Object
25546 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25547 int boff, int override)
25548 {
25549 Lisp_Object face_name = Qnil;
25550 int ascent, descent, height;
25551
25552 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25553 return val;
25554
25555 if (CONSP (val))
25556 {
25557 face_name = XCAR (val);
25558 val = XCDR (val);
25559 if (!NUMBERP (val))
25560 val = make_number (1);
25561 if (NILP (face_name))
25562 {
25563 height = it->ascent + it->descent;
25564 goto scale;
25565 }
25566 }
25567
25568 if (NILP (face_name))
25569 {
25570 font = FRAME_FONT (it->f);
25571 boff = FRAME_BASELINE_OFFSET (it->f);
25572 }
25573 else if (EQ (face_name, Qt))
25574 {
25575 override = 0;
25576 }
25577 else
25578 {
25579 int face_id;
25580 struct face *face;
25581
25582 face_id = lookup_named_face (it->f, face_name, 0);
25583 if (face_id < 0)
25584 return make_number (-1);
25585
25586 face = FACE_FROM_ID (it->f, face_id);
25587 font = face->font;
25588 if (font == NULL)
25589 return make_number (-1);
25590 boff = font->baseline_offset;
25591 if (font->vertical_centering)
25592 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25593 }
25594
25595 ascent = FONT_BASE (font) + boff;
25596 descent = FONT_DESCENT (font) - boff;
25597
25598 if (override)
25599 {
25600 it->override_ascent = ascent;
25601 it->override_descent = descent;
25602 it->override_boff = boff;
25603 }
25604
25605 height = ascent + descent;
25606
25607 scale:
25608 if (FLOATP (val))
25609 height = (int)(XFLOAT_DATA (val) * height);
25610 else if (INTEGERP (val))
25611 height *= XINT (val);
25612
25613 return make_number (height);
25614 }
25615
25616
25617 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25618 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25619 and only if this is for a character for which no font was found.
25620
25621 If the display method (it->glyphless_method) is
25622 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25623 length of the acronym or the hexadecimal string, UPPER_XOFF and
25624 UPPER_YOFF are pixel offsets for the upper part of the string,
25625 LOWER_XOFF and LOWER_YOFF are for the lower part.
25626
25627 For the other display methods, LEN through LOWER_YOFF are zero. */
25628
25629 static void
25630 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25631 short upper_xoff, short upper_yoff,
25632 short lower_xoff, short lower_yoff)
25633 {
25634 struct glyph *glyph;
25635 enum glyph_row_area area = it->area;
25636
25637 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25638 if (glyph < it->glyph_row->glyphs[area + 1])
25639 {
25640 /* If the glyph row is reversed, we need to prepend the glyph
25641 rather than append it. */
25642 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25643 {
25644 struct glyph *g;
25645
25646 /* Make room for the additional glyph. */
25647 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25648 g[1] = *g;
25649 glyph = it->glyph_row->glyphs[area];
25650 }
25651 glyph->charpos = CHARPOS (it->position);
25652 glyph->object = it->object;
25653 glyph->pixel_width = it->pixel_width;
25654 glyph->ascent = it->ascent;
25655 glyph->descent = it->descent;
25656 glyph->voffset = it->voffset;
25657 glyph->type = GLYPHLESS_GLYPH;
25658 glyph->u.glyphless.method = it->glyphless_method;
25659 glyph->u.glyphless.for_no_font = for_no_font;
25660 glyph->u.glyphless.len = len;
25661 glyph->u.glyphless.ch = it->c;
25662 glyph->slice.glyphless.upper_xoff = upper_xoff;
25663 glyph->slice.glyphless.upper_yoff = upper_yoff;
25664 glyph->slice.glyphless.lower_xoff = lower_xoff;
25665 glyph->slice.glyphless.lower_yoff = lower_yoff;
25666 glyph->avoid_cursor_p = it->avoid_cursor_p;
25667 glyph->multibyte_p = it->multibyte_p;
25668 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25669 {
25670 /* In R2L rows, the left and the right box edges need to be
25671 drawn in reverse direction. */
25672 glyph->right_box_line_p = it->start_of_box_run_p;
25673 glyph->left_box_line_p = it->end_of_box_run_p;
25674 }
25675 else
25676 {
25677 glyph->left_box_line_p = it->start_of_box_run_p;
25678 glyph->right_box_line_p = it->end_of_box_run_p;
25679 }
25680 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25681 || it->phys_descent > it->descent);
25682 glyph->padding_p = 0;
25683 glyph->glyph_not_available_p = 0;
25684 glyph->face_id = face_id;
25685 glyph->font_type = FONT_TYPE_UNKNOWN;
25686 if (it->bidi_p)
25687 {
25688 glyph->resolved_level = it->bidi_it.resolved_level;
25689 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25690 emacs_abort ();
25691 glyph->bidi_type = it->bidi_it.type;
25692 }
25693 ++it->glyph_row->used[area];
25694 }
25695 else
25696 IT_EXPAND_MATRIX_WIDTH (it, area);
25697 }
25698
25699
25700 /* Produce a glyph for a glyphless character for iterator IT.
25701 IT->glyphless_method specifies which method to use for displaying
25702 the character. See the description of enum
25703 glyphless_display_method in dispextern.h for the detail.
25704
25705 FOR_NO_FONT is nonzero if and only if this is for a character for
25706 which no font was found. ACRONYM, if non-nil, is an acronym string
25707 for the character. */
25708
25709 static void
25710 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25711 {
25712 int face_id;
25713 struct face *face;
25714 struct font *font;
25715 int base_width, base_height, width, height;
25716 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25717 int len;
25718
25719 /* Get the metrics of the base font. We always refer to the current
25720 ASCII face. */
25721 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25722 font = face->font ? face->font : FRAME_FONT (it->f);
25723 it->ascent = FONT_BASE (font) + font->baseline_offset;
25724 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25725 base_height = it->ascent + it->descent;
25726 base_width = font->average_width;
25727
25728 face_id = merge_glyphless_glyph_face (it);
25729
25730 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25731 {
25732 it->pixel_width = THIN_SPACE_WIDTH;
25733 len = 0;
25734 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25735 }
25736 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25737 {
25738 width = CHAR_WIDTH (it->c);
25739 if (width == 0)
25740 width = 1;
25741 else if (width > 4)
25742 width = 4;
25743 it->pixel_width = base_width * width;
25744 len = 0;
25745 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25746 }
25747 else
25748 {
25749 char buf[7];
25750 const char *str;
25751 unsigned int code[6];
25752 int upper_len;
25753 int ascent, descent;
25754 struct font_metrics metrics_upper, metrics_lower;
25755
25756 face = FACE_FROM_ID (it->f, face_id);
25757 font = face->font ? face->font : FRAME_FONT (it->f);
25758 prepare_face_for_display (it->f, face);
25759
25760 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25761 {
25762 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25763 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25764 if (CONSP (acronym))
25765 acronym = XCAR (acronym);
25766 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25767 }
25768 else
25769 {
25770 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25771 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25772 str = buf;
25773 }
25774 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
25775 code[len] = font->driver->encode_char (font, str[len]);
25776 upper_len = (len + 1) / 2;
25777 font->driver->text_extents (font, code, upper_len,
25778 &metrics_upper);
25779 font->driver->text_extents (font, code + upper_len, len - upper_len,
25780 &metrics_lower);
25781
25782
25783
25784 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25785 width = max (metrics_upper.width, metrics_lower.width) + 4;
25786 upper_xoff = upper_yoff = 2; /* the typical case */
25787 if (base_width >= width)
25788 {
25789 /* Align the upper to the left, the lower to the right. */
25790 it->pixel_width = base_width;
25791 lower_xoff = base_width - 2 - metrics_lower.width;
25792 }
25793 else
25794 {
25795 /* Center the shorter one. */
25796 it->pixel_width = width;
25797 if (metrics_upper.width >= metrics_lower.width)
25798 lower_xoff = (width - metrics_lower.width) / 2;
25799 else
25800 {
25801 /* FIXME: This code doesn't look right. It formerly was
25802 missing the "lower_xoff = 0;", which couldn't have
25803 been right since it left lower_xoff uninitialized. */
25804 lower_xoff = 0;
25805 upper_xoff = (width - metrics_upper.width) / 2;
25806 }
25807 }
25808
25809 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25810 top, bottom, and between upper and lower strings. */
25811 height = (metrics_upper.ascent + metrics_upper.descent
25812 + metrics_lower.ascent + metrics_lower.descent) + 5;
25813 /* Center vertically.
25814 H:base_height, D:base_descent
25815 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25816
25817 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25818 descent = D - H/2 + h/2;
25819 lower_yoff = descent - 2 - ld;
25820 upper_yoff = lower_yoff - la - 1 - ud; */
25821 ascent = - (it->descent - (base_height + height + 1) / 2);
25822 descent = it->descent - (base_height - height) / 2;
25823 lower_yoff = descent - 2 - metrics_lower.descent;
25824 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25825 - metrics_upper.descent);
25826 /* Don't make the height shorter than the base height. */
25827 if (height > base_height)
25828 {
25829 it->ascent = ascent;
25830 it->descent = descent;
25831 }
25832 }
25833
25834 it->phys_ascent = it->ascent;
25835 it->phys_descent = it->descent;
25836 if (it->glyph_row)
25837 append_glyphless_glyph (it, face_id, for_no_font, len,
25838 upper_xoff, upper_yoff,
25839 lower_xoff, lower_yoff);
25840 it->nglyphs = 1;
25841 take_vertical_position_into_account (it);
25842 }
25843
25844
25845 /* RIF:
25846 Produce glyphs/get display metrics for the display element IT is
25847 loaded with. See the description of struct it in dispextern.h
25848 for an overview of struct it. */
25849
25850 void
25851 x_produce_glyphs (struct it *it)
25852 {
25853 int extra_line_spacing = it->extra_line_spacing;
25854
25855 it->glyph_not_available_p = 0;
25856
25857 if (it->what == IT_CHARACTER)
25858 {
25859 XChar2b char2b;
25860 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25861 struct font *font = face->font;
25862 struct font_metrics *pcm = NULL;
25863 int boff; /* Baseline offset. */
25864
25865 if (font == NULL)
25866 {
25867 /* When no suitable font is found, display this character by
25868 the method specified in the first extra slot of
25869 Vglyphless_char_display. */
25870 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25871
25872 eassert (it->what == IT_GLYPHLESS);
25873 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25874 goto done;
25875 }
25876
25877 boff = font->baseline_offset;
25878 if (font->vertical_centering)
25879 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25880
25881 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25882 {
25883 int stretched_p;
25884
25885 it->nglyphs = 1;
25886
25887 if (it->override_ascent >= 0)
25888 {
25889 it->ascent = it->override_ascent;
25890 it->descent = it->override_descent;
25891 boff = it->override_boff;
25892 }
25893 else
25894 {
25895 it->ascent = FONT_BASE (font) + boff;
25896 it->descent = FONT_DESCENT (font) - boff;
25897 }
25898
25899 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25900 {
25901 pcm = get_per_char_metric (font, &char2b);
25902 if (pcm->width == 0
25903 && pcm->rbearing == 0 && pcm->lbearing == 0)
25904 pcm = NULL;
25905 }
25906
25907 if (pcm)
25908 {
25909 it->phys_ascent = pcm->ascent + boff;
25910 it->phys_descent = pcm->descent - boff;
25911 it->pixel_width = pcm->width;
25912 }
25913 else
25914 {
25915 it->glyph_not_available_p = 1;
25916 it->phys_ascent = it->ascent;
25917 it->phys_descent = it->descent;
25918 it->pixel_width = font->space_width;
25919 }
25920
25921 if (it->constrain_row_ascent_descent_p)
25922 {
25923 if (it->descent > it->max_descent)
25924 {
25925 it->ascent += it->descent - it->max_descent;
25926 it->descent = it->max_descent;
25927 }
25928 if (it->ascent > it->max_ascent)
25929 {
25930 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25931 it->ascent = it->max_ascent;
25932 }
25933 it->phys_ascent = min (it->phys_ascent, it->ascent);
25934 it->phys_descent = min (it->phys_descent, it->descent);
25935 extra_line_spacing = 0;
25936 }
25937
25938 /* If this is a space inside a region of text with
25939 `space-width' property, change its width. */
25940 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25941 if (stretched_p)
25942 it->pixel_width *= XFLOATINT (it->space_width);
25943
25944 /* If face has a box, add the box thickness to the character
25945 height. If character has a box line to the left and/or
25946 right, add the box line width to the character's width. */
25947 if (face->box != FACE_NO_BOX)
25948 {
25949 int thick = face->box_line_width;
25950
25951 if (thick > 0)
25952 {
25953 it->ascent += thick;
25954 it->descent += thick;
25955 }
25956 else
25957 thick = -thick;
25958
25959 if (it->start_of_box_run_p)
25960 it->pixel_width += thick;
25961 if (it->end_of_box_run_p)
25962 it->pixel_width += thick;
25963 }
25964
25965 /* If face has an overline, add the height of the overline
25966 (1 pixel) and a 1 pixel margin to the character height. */
25967 if (face->overline_p)
25968 it->ascent += overline_margin;
25969
25970 if (it->constrain_row_ascent_descent_p)
25971 {
25972 if (it->ascent > it->max_ascent)
25973 it->ascent = it->max_ascent;
25974 if (it->descent > it->max_descent)
25975 it->descent = it->max_descent;
25976 }
25977
25978 take_vertical_position_into_account (it);
25979
25980 /* If we have to actually produce glyphs, do it. */
25981 if (it->glyph_row)
25982 {
25983 if (stretched_p)
25984 {
25985 /* Translate a space with a `space-width' property
25986 into a stretch glyph. */
25987 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25988 / FONT_HEIGHT (font));
25989 append_stretch_glyph (it, it->object, it->pixel_width,
25990 it->ascent + it->descent, ascent);
25991 }
25992 else
25993 append_glyph (it);
25994
25995 /* If characters with lbearing or rbearing are displayed
25996 in this line, record that fact in a flag of the
25997 glyph row. This is used to optimize X output code. */
25998 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25999 it->glyph_row->contains_overlapping_glyphs_p = 1;
26000 }
26001 if (! stretched_p && it->pixel_width == 0)
26002 /* We assure that all visible glyphs have at least 1-pixel
26003 width. */
26004 it->pixel_width = 1;
26005 }
26006 else if (it->char_to_display == '\n')
26007 {
26008 /* A newline has no width, but we need the height of the
26009 line. But if previous part of the line sets a height,
26010 don't increase that height. */
26011
26012 Lisp_Object height;
26013 Lisp_Object total_height = Qnil;
26014
26015 it->override_ascent = -1;
26016 it->pixel_width = 0;
26017 it->nglyphs = 0;
26018
26019 height = get_it_property (it, Qline_height);
26020 /* Split (line-height total-height) list. */
26021 if (CONSP (height)
26022 && CONSP (XCDR (height))
26023 && NILP (XCDR (XCDR (height))))
26024 {
26025 total_height = XCAR (XCDR (height));
26026 height = XCAR (height);
26027 }
26028 height = calc_line_height_property (it, height, font, boff, 1);
26029
26030 if (it->override_ascent >= 0)
26031 {
26032 it->ascent = it->override_ascent;
26033 it->descent = it->override_descent;
26034 boff = it->override_boff;
26035 }
26036 else
26037 {
26038 it->ascent = FONT_BASE (font) + boff;
26039 it->descent = FONT_DESCENT (font) - boff;
26040 }
26041
26042 if (EQ (height, Qt))
26043 {
26044 if (it->descent > it->max_descent)
26045 {
26046 it->ascent += it->descent - it->max_descent;
26047 it->descent = it->max_descent;
26048 }
26049 if (it->ascent > it->max_ascent)
26050 {
26051 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26052 it->ascent = it->max_ascent;
26053 }
26054 it->phys_ascent = min (it->phys_ascent, it->ascent);
26055 it->phys_descent = min (it->phys_descent, it->descent);
26056 it->constrain_row_ascent_descent_p = 1;
26057 extra_line_spacing = 0;
26058 }
26059 else
26060 {
26061 Lisp_Object spacing;
26062
26063 it->phys_ascent = it->ascent;
26064 it->phys_descent = it->descent;
26065
26066 if ((it->max_ascent > 0 || it->max_descent > 0)
26067 && face->box != FACE_NO_BOX
26068 && face->box_line_width > 0)
26069 {
26070 it->ascent += face->box_line_width;
26071 it->descent += face->box_line_width;
26072 }
26073 if (!NILP (height)
26074 && XINT (height) > it->ascent + it->descent)
26075 it->ascent = XINT (height) - it->descent;
26076
26077 if (!NILP (total_height))
26078 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26079 else
26080 {
26081 spacing = get_it_property (it, Qline_spacing);
26082 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26083 }
26084 if (INTEGERP (spacing))
26085 {
26086 extra_line_spacing = XINT (spacing);
26087 if (!NILP (total_height))
26088 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26089 }
26090 }
26091 }
26092 else /* i.e. (it->char_to_display == '\t') */
26093 {
26094 if (font->space_width > 0)
26095 {
26096 int tab_width = it->tab_width * font->space_width;
26097 int x = it->current_x + it->continuation_lines_width;
26098 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26099
26100 /* If the distance from the current position to the next tab
26101 stop is less than a space character width, use the
26102 tab stop after that. */
26103 if (next_tab_x - x < font->space_width)
26104 next_tab_x += tab_width;
26105
26106 it->pixel_width = next_tab_x - x;
26107 it->nglyphs = 1;
26108 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26109 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26110
26111 if (it->glyph_row)
26112 {
26113 append_stretch_glyph (it, it->object, it->pixel_width,
26114 it->ascent + it->descent, it->ascent);
26115 }
26116 }
26117 else
26118 {
26119 it->pixel_width = 0;
26120 it->nglyphs = 1;
26121 }
26122 }
26123 }
26124 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26125 {
26126 /* A static composition.
26127
26128 Note: A composition is represented as one glyph in the
26129 glyph matrix. There are no padding glyphs.
26130
26131 Important note: pixel_width, ascent, and descent are the
26132 values of what is drawn by draw_glyphs (i.e. the values of
26133 the overall glyphs composed). */
26134 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26135 int boff; /* baseline offset */
26136 struct composition *cmp = composition_table[it->cmp_it.id];
26137 int glyph_len = cmp->glyph_len;
26138 struct font *font = face->font;
26139
26140 it->nglyphs = 1;
26141
26142 /* If we have not yet calculated pixel size data of glyphs of
26143 the composition for the current face font, calculate them
26144 now. Theoretically, we have to check all fonts for the
26145 glyphs, but that requires much time and memory space. So,
26146 here we check only the font of the first glyph. This may
26147 lead to incorrect display, but it's very rare, and C-l
26148 (recenter-top-bottom) can correct the display anyway. */
26149 if (! cmp->font || cmp->font != font)
26150 {
26151 /* Ascent and descent of the font of the first character
26152 of this composition (adjusted by baseline offset).
26153 Ascent and descent of overall glyphs should not be less
26154 than these, respectively. */
26155 int font_ascent, font_descent, font_height;
26156 /* Bounding box of the overall glyphs. */
26157 int leftmost, rightmost, lowest, highest;
26158 int lbearing, rbearing;
26159 int i, width, ascent, descent;
26160 int left_padded = 0, right_padded = 0;
26161 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26162 XChar2b char2b;
26163 struct font_metrics *pcm;
26164 int font_not_found_p;
26165 ptrdiff_t pos;
26166
26167 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26168 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26169 break;
26170 if (glyph_len < cmp->glyph_len)
26171 right_padded = 1;
26172 for (i = 0; i < glyph_len; i++)
26173 {
26174 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26175 break;
26176 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26177 }
26178 if (i > 0)
26179 left_padded = 1;
26180
26181 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26182 : IT_CHARPOS (*it));
26183 /* If no suitable font is found, use the default font. */
26184 font_not_found_p = font == NULL;
26185 if (font_not_found_p)
26186 {
26187 face = face->ascii_face;
26188 font = face->font;
26189 }
26190 boff = font->baseline_offset;
26191 if (font->vertical_centering)
26192 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26193 font_ascent = FONT_BASE (font) + boff;
26194 font_descent = FONT_DESCENT (font) - boff;
26195 font_height = FONT_HEIGHT (font);
26196
26197 cmp->font = font;
26198
26199 pcm = NULL;
26200 if (! font_not_found_p)
26201 {
26202 get_char_face_and_encoding (it->f, c, it->face_id,
26203 &char2b, 0);
26204 pcm = get_per_char_metric (font, &char2b);
26205 }
26206
26207 /* Initialize the bounding box. */
26208 if (pcm)
26209 {
26210 width = cmp->glyph_len > 0 ? pcm->width : 0;
26211 ascent = pcm->ascent;
26212 descent = pcm->descent;
26213 lbearing = pcm->lbearing;
26214 rbearing = pcm->rbearing;
26215 }
26216 else
26217 {
26218 width = cmp->glyph_len > 0 ? font->space_width : 0;
26219 ascent = FONT_BASE (font);
26220 descent = FONT_DESCENT (font);
26221 lbearing = 0;
26222 rbearing = width;
26223 }
26224
26225 rightmost = width;
26226 leftmost = 0;
26227 lowest = - descent + boff;
26228 highest = ascent + boff;
26229
26230 if (! font_not_found_p
26231 && font->default_ascent
26232 && CHAR_TABLE_P (Vuse_default_ascent)
26233 && !NILP (Faref (Vuse_default_ascent,
26234 make_number (it->char_to_display))))
26235 highest = font->default_ascent + boff;
26236
26237 /* Draw the first glyph at the normal position. It may be
26238 shifted to right later if some other glyphs are drawn
26239 at the left. */
26240 cmp->offsets[i * 2] = 0;
26241 cmp->offsets[i * 2 + 1] = boff;
26242 cmp->lbearing = lbearing;
26243 cmp->rbearing = rbearing;
26244
26245 /* Set cmp->offsets for the remaining glyphs. */
26246 for (i++; i < glyph_len; i++)
26247 {
26248 int left, right, btm, top;
26249 int ch = COMPOSITION_GLYPH (cmp, i);
26250 int face_id;
26251 struct face *this_face;
26252
26253 if (ch == '\t')
26254 ch = ' ';
26255 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26256 this_face = FACE_FROM_ID (it->f, face_id);
26257 font = this_face->font;
26258
26259 if (font == NULL)
26260 pcm = NULL;
26261 else
26262 {
26263 get_char_face_and_encoding (it->f, ch, face_id,
26264 &char2b, 0);
26265 pcm = get_per_char_metric (font, &char2b);
26266 }
26267 if (! pcm)
26268 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26269 else
26270 {
26271 width = pcm->width;
26272 ascent = pcm->ascent;
26273 descent = pcm->descent;
26274 lbearing = pcm->lbearing;
26275 rbearing = pcm->rbearing;
26276 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26277 {
26278 /* Relative composition with or without
26279 alternate chars. */
26280 left = (leftmost + rightmost - width) / 2;
26281 btm = - descent + boff;
26282 if (font->relative_compose
26283 && (! CHAR_TABLE_P (Vignore_relative_composition)
26284 || NILP (Faref (Vignore_relative_composition,
26285 make_number (ch)))))
26286 {
26287
26288 if (- descent >= font->relative_compose)
26289 /* One extra pixel between two glyphs. */
26290 btm = highest + 1;
26291 else if (ascent <= 0)
26292 /* One extra pixel between two glyphs. */
26293 btm = lowest - 1 - ascent - descent;
26294 }
26295 }
26296 else
26297 {
26298 /* A composition rule is specified by an integer
26299 value that encodes global and new reference
26300 points (GREF and NREF). GREF and NREF are
26301 specified by numbers as below:
26302
26303 0---1---2 -- ascent
26304 | |
26305 | |
26306 | |
26307 9--10--11 -- center
26308 | |
26309 ---3---4---5--- baseline
26310 | |
26311 6---7---8 -- descent
26312 */
26313 int rule = COMPOSITION_RULE (cmp, i);
26314 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26315
26316 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26317 grefx = gref % 3, nrefx = nref % 3;
26318 grefy = gref / 3, nrefy = nref / 3;
26319 if (xoff)
26320 xoff = font_height * (xoff - 128) / 256;
26321 if (yoff)
26322 yoff = font_height * (yoff - 128) / 256;
26323
26324 left = (leftmost
26325 + grefx * (rightmost - leftmost) / 2
26326 - nrefx * width / 2
26327 + xoff);
26328
26329 btm = ((grefy == 0 ? highest
26330 : grefy == 1 ? 0
26331 : grefy == 2 ? lowest
26332 : (highest + lowest) / 2)
26333 - (nrefy == 0 ? ascent + descent
26334 : nrefy == 1 ? descent - boff
26335 : nrefy == 2 ? 0
26336 : (ascent + descent) / 2)
26337 + yoff);
26338 }
26339
26340 cmp->offsets[i * 2] = left;
26341 cmp->offsets[i * 2 + 1] = btm + descent;
26342
26343 /* Update the bounding box of the overall glyphs. */
26344 if (width > 0)
26345 {
26346 right = left + width;
26347 if (left < leftmost)
26348 leftmost = left;
26349 if (right > rightmost)
26350 rightmost = right;
26351 }
26352 top = btm + descent + ascent;
26353 if (top > highest)
26354 highest = top;
26355 if (btm < lowest)
26356 lowest = btm;
26357
26358 if (cmp->lbearing > left + lbearing)
26359 cmp->lbearing = left + lbearing;
26360 if (cmp->rbearing < left + rbearing)
26361 cmp->rbearing = left + rbearing;
26362 }
26363 }
26364
26365 /* If there are glyphs whose x-offsets are negative,
26366 shift all glyphs to the right and make all x-offsets
26367 non-negative. */
26368 if (leftmost < 0)
26369 {
26370 for (i = 0; i < cmp->glyph_len; i++)
26371 cmp->offsets[i * 2] -= leftmost;
26372 rightmost -= leftmost;
26373 cmp->lbearing -= leftmost;
26374 cmp->rbearing -= leftmost;
26375 }
26376
26377 if (left_padded && cmp->lbearing < 0)
26378 {
26379 for (i = 0; i < cmp->glyph_len; i++)
26380 cmp->offsets[i * 2] -= cmp->lbearing;
26381 rightmost -= cmp->lbearing;
26382 cmp->rbearing -= cmp->lbearing;
26383 cmp->lbearing = 0;
26384 }
26385 if (right_padded && rightmost < cmp->rbearing)
26386 {
26387 rightmost = cmp->rbearing;
26388 }
26389
26390 cmp->pixel_width = rightmost;
26391 cmp->ascent = highest;
26392 cmp->descent = - lowest;
26393 if (cmp->ascent < font_ascent)
26394 cmp->ascent = font_ascent;
26395 if (cmp->descent < font_descent)
26396 cmp->descent = font_descent;
26397 }
26398
26399 if (it->glyph_row
26400 && (cmp->lbearing < 0
26401 || cmp->rbearing > cmp->pixel_width))
26402 it->glyph_row->contains_overlapping_glyphs_p = 1;
26403
26404 it->pixel_width = cmp->pixel_width;
26405 it->ascent = it->phys_ascent = cmp->ascent;
26406 it->descent = it->phys_descent = cmp->descent;
26407 if (face->box != FACE_NO_BOX)
26408 {
26409 int thick = face->box_line_width;
26410
26411 if (thick > 0)
26412 {
26413 it->ascent += thick;
26414 it->descent += thick;
26415 }
26416 else
26417 thick = - thick;
26418
26419 if (it->start_of_box_run_p)
26420 it->pixel_width += thick;
26421 if (it->end_of_box_run_p)
26422 it->pixel_width += thick;
26423 }
26424
26425 /* If face has an overline, add the height of the overline
26426 (1 pixel) and a 1 pixel margin to the character height. */
26427 if (face->overline_p)
26428 it->ascent += overline_margin;
26429
26430 take_vertical_position_into_account (it);
26431 if (it->ascent < 0)
26432 it->ascent = 0;
26433 if (it->descent < 0)
26434 it->descent = 0;
26435
26436 if (it->glyph_row && cmp->glyph_len > 0)
26437 append_composite_glyph (it);
26438 }
26439 else if (it->what == IT_COMPOSITION)
26440 {
26441 /* A dynamic (automatic) composition. */
26442 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26443 Lisp_Object gstring;
26444 struct font_metrics metrics;
26445
26446 it->nglyphs = 1;
26447
26448 gstring = composition_gstring_from_id (it->cmp_it.id);
26449 it->pixel_width
26450 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26451 &metrics);
26452 if (it->glyph_row
26453 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26454 it->glyph_row->contains_overlapping_glyphs_p = 1;
26455 it->ascent = it->phys_ascent = metrics.ascent;
26456 it->descent = it->phys_descent = metrics.descent;
26457 if (face->box != FACE_NO_BOX)
26458 {
26459 int thick = face->box_line_width;
26460
26461 if (thick > 0)
26462 {
26463 it->ascent += thick;
26464 it->descent += thick;
26465 }
26466 else
26467 thick = - thick;
26468
26469 if (it->start_of_box_run_p)
26470 it->pixel_width += thick;
26471 if (it->end_of_box_run_p)
26472 it->pixel_width += thick;
26473 }
26474 /* If face has an overline, add the height of the overline
26475 (1 pixel) and a 1 pixel margin to the character height. */
26476 if (face->overline_p)
26477 it->ascent += overline_margin;
26478 take_vertical_position_into_account (it);
26479 if (it->ascent < 0)
26480 it->ascent = 0;
26481 if (it->descent < 0)
26482 it->descent = 0;
26483
26484 if (it->glyph_row)
26485 append_composite_glyph (it);
26486 }
26487 else if (it->what == IT_GLYPHLESS)
26488 produce_glyphless_glyph (it, 0, Qnil);
26489 else if (it->what == IT_IMAGE)
26490 produce_image_glyph (it);
26491 else if (it->what == IT_STRETCH)
26492 produce_stretch_glyph (it);
26493
26494 done:
26495 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26496 because this isn't true for images with `:ascent 100'. */
26497 eassert (it->ascent >= 0 && it->descent >= 0);
26498 if (it->area == TEXT_AREA)
26499 it->current_x += it->pixel_width;
26500
26501 if (extra_line_spacing > 0)
26502 {
26503 it->descent += extra_line_spacing;
26504 if (extra_line_spacing > it->max_extra_line_spacing)
26505 it->max_extra_line_spacing = extra_line_spacing;
26506 }
26507
26508 it->max_ascent = max (it->max_ascent, it->ascent);
26509 it->max_descent = max (it->max_descent, it->descent);
26510 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26511 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26512 }
26513
26514 /* EXPORT for RIF:
26515 Output LEN glyphs starting at START at the nominal cursor position.
26516 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26517 being updated, and UPDATED_AREA is the area of that row being updated. */
26518
26519 void
26520 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26521 struct glyph *start, enum glyph_row_area updated_area, int len)
26522 {
26523 int x, hpos, chpos = w->phys_cursor.hpos;
26524
26525 eassert (updated_row);
26526 /* When the window is hscrolled, cursor hpos can legitimately be out
26527 of bounds, but we draw the cursor at the corresponding window
26528 margin in that case. */
26529 if (!updated_row->reversed_p && chpos < 0)
26530 chpos = 0;
26531 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26532 chpos = updated_row->used[TEXT_AREA] - 1;
26533
26534 block_input ();
26535
26536 /* Write glyphs. */
26537
26538 hpos = start - updated_row->glyphs[updated_area];
26539 x = draw_glyphs (w, w->output_cursor.x,
26540 updated_row, updated_area,
26541 hpos, hpos + len,
26542 DRAW_NORMAL_TEXT, 0);
26543
26544 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26545 if (updated_area == TEXT_AREA
26546 && w->phys_cursor_on_p
26547 && w->phys_cursor.vpos == w->output_cursor.vpos
26548 && chpos >= hpos
26549 && chpos < hpos + len)
26550 w->phys_cursor_on_p = 0;
26551
26552 unblock_input ();
26553
26554 /* Advance the output cursor. */
26555 w->output_cursor.hpos += len;
26556 w->output_cursor.x = x;
26557 }
26558
26559
26560 /* EXPORT for RIF:
26561 Insert LEN glyphs from START at the nominal cursor position. */
26562
26563 void
26564 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26565 struct glyph *start, enum glyph_row_area updated_area, int len)
26566 {
26567 struct frame *f;
26568 int line_height, shift_by_width, shifted_region_width;
26569 struct glyph_row *row;
26570 struct glyph *glyph;
26571 int frame_x, frame_y;
26572 ptrdiff_t hpos;
26573
26574 eassert (updated_row);
26575 block_input ();
26576 f = XFRAME (WINDOW_FRAME (w));
26577
26578 /* Get the height of the line we are in. */
26579 row = updated_row;
26580 line_height = row->height;
26581
26582 /* Get the width of the glyphs to insert. */
26583 shift_by_width = 0;
26584 for (glyph = start; glyph < start + len; ++glyph)
26585 shift_by_width += glyph->pixel_width;
26586
26587 /* Get the width of the region to shift right. */
26588 shifted_region_width = (window_box_width (w, updated_area)
26589 - w->output_cursor.x
26590 - shift_by_width);
26591
26592 /* Shift right. */
26593 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26594 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26595
26596 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26597 line_height, shift_by_width);
26598
26599 /* Write the glyphs. */
26600 hpos = start - row->glyphs[updated_area];
26601 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26602 hpos, hpos + len,
26603 DRAW_NORMAL_TEXT, 0);
26604
26605 /* Advance the output cursor. */
26606 w->output_cursor.hpos += len;
26607 w->output_cursor.x += shift_by_width;
26608 unblock_input ();
26609 }
26610
26611
26612 /* EXPORT for RIF:
26613 Erase the current text line from the nominal cursor position
26614 (inclusive) to pixel column TO_X (exclusive). The idea is that
26615 everything from TO_X onward is already erased.
26616
26617 TO_X is a pixel position relative to UPDATED_AREA of currently
26618 updated window W. TO_X == -1 means clear to the end of this area. */
26619
26620 void
26621 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26622 enum glyph_row_area updated_area, int to_x)
26623 {
26624 struct frame *f;
26625 int max_x, min_y, max_y;
26626 int from_x, from_y, to_y;
26627
26628 eassert (updated_row);
26629 f = XFRAME (w->frame);
26630
26631 if (updated_row->full_width_p)
26632 max_x = (WINDOW_PIXEL_WIDTH (w)
26633 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26634 else
26635 max_x = window_box_width (w, updated_area);
26636 max_y = window_text_bottom_y (w);
26637
26638 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26639 of window. For TO_X > 0, truncate to end of drawing area. */
26640 if (to_x == 0)
26641 return;
26642 else if (to_x < 0)
26643 to_x = max_x;
26644 else
26645 to_x = min (to_x, max_x);
26646
26647 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26648
26649 /* Notice if the cursor will be cleared by this operation. */
26650 if (!updated_row->full_width_p)
26651 notice_overwritten_cursor (w, updated_area,
26652 w->output_cursor.x, -1,
26653 updated_row->y,
26654 MATRIX_ROW_BOTTOM_Y (updated_row));
26655
26656 from_x = w->output_cursor.x;
26657
26658 /* Translate to frame coordinates. */
26659 if (updated_row->full_width_p)
26660 {
26661 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26662 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26663 }
26664 else
26665 {
26666 int area_left = window_box_left (w, updated_area);
26667 from_x += area_left;
26668 to_x += area_left;
26669 }
26670
26671 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26672 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26673 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26674
26675 /* Prevent inadvertently clearing to end of the X window. */
26676 if (to_x > from_x && to_y > from_y)
26677 {
26678 block_input ();
26679 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26680 to_x - from_x, to_y - from_y);
26681 unblock_input ();
26682 }
26683 }
26684
26685 #endif /* HAVE_WINDOW_SYSTEM */
26686
26687
26688 \f
26689 /***********************************************************************
26690 Cursor types
26691 ***********************************************************************/
26692
26693 /* Value is the internal representation of the specified cursor type
26694 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26695 of the bar cursor. */
26696
26697 static enum text_cursor_kinds
26698 get_specified_cursor_type (Lisp_Object arg, int *width)
26699 {
26700 enum text_cursor_kinds type;
26701
26702 if (NILP (arg))
26703 return NO_CURSOR;
26704
26705 if (EQ (arg, Qbox))
26706 return FILLED_BOX_CURSOR;
26707
26708 if (EQ (arg, Qhollow))
26709 return HOLLOW_BOX_CURSOR;
26710
26711 if (EQ (arg, Qbar))
26712 {
26713 *width = 2;
26714 return BAR_CURSOR;
26715 }
26716
26717 if (CONSP (arg)
26718 && EQ (XCAR (arg), Qbar)
26719 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26720 {
26721 *width = XINT (XCDR (arg));
26722 return BAR_CURSOR;
26723 }
26724
26725 if (EQ (arg, Qhbar))
26726 {
26727 *width = 2;
26728 return HBAR_CURSOR;
26729 }
26730
26731 if (CONSP (arg)
26732 && EQ (XCAR (arg), Qhbar)
26733 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26734 {
26735 *width = XINT (XCDR (arg));
26736 return HBAR_CURSOR;
26737 }
26738
26739 /* Treat anything unknown as "hollow box cursor".
26740 It was bad to signal an error; people have trouble fixing
26741 .Xdefaults with Emacs, when it has something bad in it. */
26742 type = HOLLOW_BOX_CURSOR;
26743
26744 return type;
26745 }
26746
26747 /* Set the default cursor types for specified frame. */
26748 void
26749 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26750 {
26751 int width = 1;
26752 Lisp_Object tem;
26753
26754 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26755 FRAME_CURSOR_WIDTH (f) = width;
26756
26757 /* By default, set up the blink-off state depending on the on-state. */
26758
26759 tem = Fassoc (arg, Vblink_cursor_alist);
26760 if (!NILP (tem))
26761 {
26762 FRAME_BLINK_OFF_CURSOR (f)
26763 = get_specified_cursor_type (XCDR (tem), &width);
26764 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26765 }
26766 else
26767 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26768
26769 /* Make sure the cursor gets redrawn. */
26770 f->cursor_type_changed = 1;
26771 }
26772
26773
26774 #ifdef HAVE_WINDOW_SYSTEM
26775
26776 /* Return the cursor we want to be displayed in window W. Return
26777 width of bar/hbar cursor through WIDTH arg. Return with
26778 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26779 (i.e. if the `system caret' should track this cursor).
26780
26781 In a mini-buffer window, we want the cursor only to appear if we
26782 are reading input from this window. For the selected window, we
26783 want the cursor type given by the frame parameter or buffer local
26784 setting of cursor-type. If explicitly marked off, draw no cursor.
26785 In all other cases, we want a hollow box cursor. */
26786
26787 static enum text_cursor_kinds
26788 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26789 int *active_cursor)
26790 {
26791 struct frame *f = XFRAME (w->frame);
26792 struct buffer *b = XBUFFER (w->contents);
26793 int cursor_type = DEFAULT_CURSOR;
26794 Lisp_Object alt_cursor;
26795 int non_selected = 0;
26796
26797 *active_cursor = 1;
26798
26799 /* Echo area */
26800 if (cursor_in_echo_area
26801 && FRAME_HAS_MINIBUF_P (f)
26802 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26803 {
26804 if (w == XWINDOW (echo_area_window))
26805 {
26806 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26807 {
26808 *width = FRAME_CURSOR_WIDTH (f);
26809 return FRAME_DESIRED_CURSOR (f);
26810 }
26811 else
26812 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26813 }
26814
26815 *active_cursor = 0;
26816 non_selected = 1;
26817 }
26818
26819 /* Detect a nonselected window or nonselected frame. */
26820 else if (w != XWINDOW (f->selected_window)
26821 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26822 {
26823 *active_cursor = 0;
26824
26825 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26826 return NO_CURSOR;
26827
26828 non_selected = 1;
26829 }
26830
26831 /* Never display a cursor in a window in which cursor-type is nil. */
26832 if (NILP (BVAR (b, cursor_type)))
26833 return NO_CURSOR;
26834
26835 /* Get the normal cursor type for this window. */
26836 if (EQ (BVAR (b, cursor_type), Qt))
26837 {
26838 cursor_type = FRAME_DESIRED_CURSOR (f);
26839 *width = FRAME_CURSOR_WIDTH (f);
26840 }
26841 else
26842 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26843
26844 /* Use cursor-in-non-selected-windows instead
26845 for non-selected window or frame. */
26846 if (non_selected)
26847 {
26848 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26849 if (!EQ (Qt, alt_cursor))
26850 return get_specified_cursor_type (alt_cursor, width);
26851 /* t means modify the normal cursor type. */
26852 if (cursor_type == FILLED_BOX_CURSOR)
26853 cursor_type = HOLLOW_BOX_CURSOR;
26854 else if (cursor_type == BAR_CURSOR && *width > 1)
26855 --*width;
26856 return cursor_type;
26857 }
26858
26859 /* Use normal cursor if not blinked off. */
26860 if (!w->cursor_off_p)
26861 {
26862 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26863 {
26864 if (cursor_type == FILLED_BOX_CURSOR)
26865 {
26866 /* Using a block cursor on large images can be very annoying.
26867 So use a hollow cursor for "large" images.
26868 If image is not transparent (no mask), also use hollow cursor. */
26869 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26870 if (img != NULL && IMAGEP (img->spec))
26871 {
26872 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26873 where N = size of default frame font size.
26874 This should cover most of the "tiny" icons people may use. */
26875 if (!img->mask
26876 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26877 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26878 cursor_type = HOLLOW_BOX_CURSOR;
26879 }
26880 }
26881 else if (cursor_type != NO_CURSOR)
26882 {
26883 /* Display current only supports BOX and HOLLOW cursors for images.
26884 So for now, unconditionally use a HOLLOW cursor when cursor is
26885 not a solid box cursor. */
26886 cursor_type = HOLLOW_BOX_CURSOR;
26887 }
26888 }
26889 return cursor_type;
26890 }
26891
26892 /* Cursor is blinked off, so determine how to "toggle" it. */
26893
26894 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26895 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26896 return get_specified_cursor_type (XCDR (alt_cursor), width);
26897
26898 /* Then see if frame has specified a specific blink off cursor type. */
26899 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26900 {
26901 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26902 return FRAME_BLINK_OFF_CURSOR (f);
26903 }
26904
26905 #if 0
26906 /* Some people liked having a permanently visible blinking cursor,
26907 while others had very strong opinions against it. So it was
26908 decided to remove it. KFS 2003-09-03 */
26909
26910 /* Finally perform built-in cursor blinking:
26911 filled box <-> hollow box
26912 wide [h]bar <-> narrow [h]bar
26913 narrow [h]bar <-> no cursor
26914 other type <-> no cursor */
26915
26916 if (cursor_type == FILLED_BOX_CURSOR)
26917 return HOLLOW_BOX_CURSOR;
26918
26919 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26920 {
26921 *width = 1;
26922 return cursor_type;
26923 }
26924 #endif
26925
26926 return NO_CURSOR;
26927 }
26928
26929
26930 /* Notice when the text cursor of window W has been completely
26931 overwritten by a drawing operation that outputs glyphs in AREA
26932 starting at X0 and ending at X1 in the line starting at Y0 and
26933 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26934 the rest of the line after X0 has been written. Y coordinates
26935 are window-relative. */
26936
26937 static void
26938 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26939 int x0, int x1, int y0, int y1)
26940 {
26941 int cx0, cx1, cy0, cy1;
26942 struct glyph_row *row;
26943
26944 if (!w->phys_cursor_on_p)
26945 return;
26946 if (area != TEXT_AREA)
26947 return;
26948
26949 if (w->phys_cursor.vpos < 0
26950 || w->phys_cursor.vpos >= w->current_matrix->nrows
26951 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26952 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26953 return;
26954
26955 if (row->cursor_in_fringe_p)
26956 {
26957 row->cursor_in_fringe_p = 0;
26958 draw_fringe_bitmap (w, row, row->reversed_p);
26959 w->phys_cursor_on_p = 0;
26960 return;
26961 }
26962
26963 cx0 = w->phys_cursor.x;
26964 cx1 = cx0 + w->phys_cursor_width;
26965 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26966 return;
26967
26968 /* The cursor image will be completely removed from the
26969 screen if the output area intersects the cursor area in
26970 y-direction. When we draw in [y0 y1[, and some part of
26971 the cursor is at y < y0, that part must have been drawn
26972 before. When scrolling, the cursor is erased before
26973 actually scrolling, so we don't come here. When not
26974 scrolling, the rows above the old cursor row must have
26975 changed, and in this case these rows must have written
26976 over the cursor image.
26977
26978 Likewise if part of the cursor is below y1, with the
26979 exception of the cursor being in the first blank row at
26980 the buffer and window end because update_text_area
26981 doesn't draw that row. (Except when it does, but
26982 that's handled in update_text_area.) */
26983
26984 cy0 = w->phys_cursor.y;
26985 cy1 = cy0 + w->phys_cursor_height;
26986 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26987 return;
26988
26989 w->phys_cursor_on_p = 0;
26990 }
26991
26992 #endif /* HAVE_WINDOW_SYSTEM */
26993
26994 \f
26995 /************************************************************************
26996 Mouse Face
26997 ************************************************************************/
26998
26999 #ifdef HAVE_WINDOW_SYSTEM
27000
27001 /* EXPORT for RIF:
27002 Fix the display of area AREA of overlapping row ROW in window W
27003 with respect to the overlapping part OVERLAPS. */
27004
27005 void
27006 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27007 enum glyph_row_area area, int overlaps)
27008 {
27009 int i, x;
27010
27011 block_input ();
27012
27013 x = 0;
27014 for (i = 0; i < row->used[area];)
27015 {
27016 if (row->glyphs[area][i].overlaps_vertically_p)
27017 {
27018 int start = i, start_x = x;
27019
27020 do
27021 {
27022 x += row->glyphs[area][i].pixel_width;
27023 ++i;
27024 }
27025 while (i < row->used[area]
27026 && row->glyphs[area][i].overlaps_vertically_p);
27027
27028 draw_glyphs (w, start_x, row, area,
27029 start, i,
27030 DRAW_NORMAL_TEXT, overlaps);
27031 }
27032 else
27033 {
27034 x += row->glyphs[area][i].pixel_width;
27035 ++i;
27036 }
27037 }
27038
27039 unblock_input ();
27040 }
27041
27042
27043 /* EXPORT:
27044 Draw the cursor glyph of window W in glyph row ROW. See the
27045 comment of draw_glyphs for the meaning of HL. */
27046
27047 void
27048 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27049 enum draw_glyphs_face hl)
27050 {
27051 /* If cursor hpos is out of bounds, don't draw garbage. This can
27052 happen in mini-buffer windows when switching between echo area
27053 glyphs and mini-buffer. */
27054 if ((row->reversed_p
27055 ? (w->phys_cursor.hpos >= 0)
27056 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27057 {
27058 int on_p = w->phys_cursor_on_p;
27059 int x1;
27060 int hpos = w->phys_cursor.hpos;
27061
27062 /* When the window is hscrolled, cursor hpos can legitimately be
27063 out of bounds, but we draw the cursor at the corresponding
27064 window margin in that case. */
27065 if (!row->reversed_p && hpos < 0)
27066 hpos = 0;
27067 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27068 hpos = row->used[TEXT_AREA] - 1;
27069
27070 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27071 hl, 0);
27072 w->phys_cursor_on_p = on_p;
27073
27074 if (hl == DRAW_CURSOR)
27075 w->phys_cursor_width = x1 - w->phys_cursor.x;
27076 /* When we erase the cursor, and ROW is overlapped by other
27077 rows, make sure that these overlapping parts of other rows
27078 are redrawn. */
27079 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27080 {
27081 w->phys_cursor_width = x1 - w->phys_cursor.x;
27082
27083 if (row > w->current_matrix->rows
27084 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27085 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27086 OVERLAPS_ERASED_CURSOR);
27087
27088 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27089 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27090 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27091 OVERLAPS_ERASED_CURSOR);
27092 }
27093 }
27094 }
27095
27096
27097 /* Erase the image of a cursor of window W from the screen. */
27098
27099 void
27100 erase_phys_cursor (struct window *w)
27101 {
27102 struct frame *f = XFRAME (w->frame);
27103 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27104 int hpos = w->phys_cursor.hpos;
27105 int vpos = w->phys_cursor.vpos;
27106 int mouse_face_here_p = 0;
27107 struct glyph_matrix *active_glyphs = w->current_matrix;
27108 struct glyph_row *cursor_row;
27109 struct glyph *cursor_glyph;
27110 enum draw_glyphs_face hl;
27111
27112 /* No cursor displayed or row invalidated => nothing to do on the
27113 screen. */
27114 if (w->phys_cursor_type == NO_CURSOR)
27115 goto mark_cursor_off;
27116
27117 /* VPOS >= active_glyphs->nrows means that window has been resized.
27118 Don't bother to erase the cursor. */
27119 if (vpos >= active_glyphs->nrows)
27120 goto mark_cursor_off;
27121
27122 /* If row containing cursor is marked invalid, there is nothing we
27123 can do. */
27124 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27125 if (!cursor_row->enabled_p)
27126 goto mark_cursor_off;
27127
27128 /* If line spacing is > 0, old cursor may only be partially visible in
27129 window after split-window. So adjust visible height. */
27130 cursor_row->visible_height = min (cursor_row->visible_height,
27131 window_text_bottom_y (w) - cursor_row->y);
27132
27133 /* If row is completely invisible, don't attempt to delete a cursor which
27134 isn't there. This can happen if cursor is at top of a window, and
27135 we switch to a buffer with a header line in that window. */
27136 if (cursor_row->visible_height <= 0)
27137 goto mark_cursor_off;
27138
27139 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27140 if (cursor_row->cursor_in_fringe_p)
27141 {
27142 cursor_row->cursor_in_fringe_p = 0;
27143 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27144 goto mark_cursor_off;
27145 }
27146
27147 /* This can happen when the new row is shorter than the old one.
27148 In this case, either draw_glyphs or clear_end_of_line
27149 should have cleared the cursor. Note that we wouldn't be
27150 able to erase the cursor in this case because we don't have a
27151 cursor glyph at hand. */
27152 if ((cursor_row->reversed_p
27153 ? (w->phys_cursor.hpos < 0)
27154 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27155 goto mark_cursor_off;
27156
27157 /* When the window is hscrolled, cursor hpos can legitimately be out
27158 of bounds, but we draw the cursor at the corresponding window
27159 margin in that case. */
27160 if (!cursor_row->reversed_p && hpos < 0)
27161 hpos = 0;
27162 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27163 hpos = cursor_row->used[TEXT_AREA] - 1;
27164
27165 /* If the cursor is in the mouse face area, redisplay that when
27166 we clear the cursor. */
27167 if (! NILP (hlinfo->mouse_face_window)
27168 && coords_in_mouse_face_p (w, hpos, vpos)
27169 /* Don't redraw the cursor's spot in mouse face if it is at the
27170 end of a line (on a newline). The cursor appears there, but
27171 mouse highlighting does not. */
27172 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27173 mouse_face_here_p = 1;
27174
27175 /* Maybe clear the display under the cursor. */
27176 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27177 {
27178 int x, y, left_x;
27179 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27180 int width;
27181
27182 cursor_glyph = get_phys_cursor_glyph (w);
27183 if (cursor_glyph == NULL)
27184 goto mark_cursor_off;
27185
27186 width = cursor_glyph->pixel_width;
27187 left_x = window_box_left_offset (w, TEXT_AREA);
27188 x = w->phys_cursor.x;
27189 if (x < left_x)
27190 width -= left_x - x;
27191 width = min (width, window_box_width (w, TEXT_AREA) - x);
27192 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27193 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27194
27195 if (width > 0)
27196 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27197 }
27198
27199 /* Erase the cursor by redrawing the character underneath it. */
27200 if (mouse_face_here_p)
27201 hl = DRAW_MOUSE_FACE;
27202 else
27203 hl = DRAW_NORMAL_TEXT;
27204 draw_phys_cursor_glyph (w, cursor_row, hl);
27205
27206 mark_cursor_off:
27207 w->phys_cursor_on_p = 0;
27208 w->phys_cursor_type = NO_CURSOR;
27209 }
27210
27211
27212 /* EXPORT:
27213 Display or clear cursor of window W. If ON is zero, clear the
27214 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27215 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27216
27217 void
27218 display_and_set_cursor (struct window *w, bool on,
27219 int hpos, int vpos, int x, int y)
27220 {
27221 struct frame *f = XFRAME (w->frame);
27222 int new_cursor_type;
27223 int new_cursor_width;
27224 int active_cursor;
27225 struct glyph_row *glyph_row;
27226 struct glyph *glyph;
27227
27228 /* This is pointless on invisible frames, and dangerous on garbaged
27229 windows and frames; in the latter case, the frame or window may
27230 be in the midst of changing its size, and x and y may be off the
27231 window. */
27232 if (! FRAME_VISIBLE_P (f)
27233 || FRAME_GARBAGED_P (f)
27234 || vpos >= w->current_matrix->nrows
27235 || hpos >= w->current_matrix->matrix_w)
27236 return;
27237
27238 /* If cursor is off and we want it off, return quickly. */
27239 if (!on && !w->phys_cursor_on_p)
27240 return;
27241
27242 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27243 /* If cursor row is not enabled, we don't really know where to
27244 display the cursor. */
27245 if (!glyph_row->enabled_p)
27246 {
27247 w->phys_cursor_on_p = 0;
27248 return;
27249 }
27250
27251 glyph = NULL;
27252 if (!glyph_row->exact_window_width_line_p
27253 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27254 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27255
27256 eassert (input_blocked_p ());
27257
27258 /* Set new_cursor_type to the cursor we want to be displayed. */
27259 new_cursor_type = get_window_cursor_type (w, glyph,
27260 &new_cursor_width, &active_cursor);
27261
27262 /* If cursor is currently being shown and we don't want it to be or
27263 it is in the wrong place, or the cursor type is not what we want,
27264 erase it. */
27265 if (w->phys_cursor_on_p
27266 && (!on
27267 || w->phys_cursor.x != x
27268 || w->phys_cursor.y != y
27269 || new_cursor_type != w->phys_cursor_type
27270 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27271 && new_cursor_width != w->phys_cursor_width)))
27272 erase_phys_cursor (w);
27273
27274 /* Don't check phys_cursor_on_p here because that flag is only set
27275 to zero in some cases where we know that the cursor has been
27276 completely erased, to avoid the extra work of erasing the cursor
27277 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27278 still not be visible, or it has only been partly erased. */
27279 if (on)
27280 {
27281 w->phys_cursor_ascent = glyph_row->ascent;
27282 w->phys_cursor_height = glyph_row->height;
27283
27284 /* Set phys_cursor_.* before x_draw_.* is called because some
27285 of them may need the information. */
27286 w->phys_cursor.x = x;
27287 w->phys_cursor.y = glyph_row->y;
27288 w->phys_cursor.hpos = hpos;
27289 w->phys_cursor.vpos = vpos;
27290 }
27291
27292 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27293 new_cursor_type, new_cursor_width,
27294 on, active_cursor);
27295 }
27296
27297
27298 /* Switch the display of W's cursor on or off, according to the value
27299 of ON. */
27300
27301 static void
27302 update_window_cursor (struct window *w, bool on)
27303 {
27304 /* Don't update cursor in windows whose frame is in the process
27305 of being deleted. */
27306 if (w->current_matrix)
27307 {
27308 int hpos = w->phys_cursor.hpos;
27309 int vpos = w->phys_cursor.vpos;
27310 struct glyph_row *row;
27311
27312 if (vpos >= w->current_matrix->nrows
27313 || hpos >= w->current_matrix->matrix_w)
27314 return;
27315
27316 row = MATRIX_ROW (w->current_matrix, vpos);
27317
27318 /* When the window is hscrolled, cursor hpos can legitimately be
27319 out of bounds, but we draw the cursor at the corresponding
27320 window margin in that case. */
27321 if (!row->reversed_p && hpos < 0)
27322 hpos = 0;
27323 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27324 hpos = row->used[TEXT_AREA] - 1;
27325
27326 block_input ();
27327 display_and_set_cursor (w, on, hpos, vpos,
27328 w->phys_cursor.x, w->phys_cursor.y);
27329 unblock_input ();
27330 }
27331 }
27332
27333
27334 /* Call update_window_cursor with parameter ON_P on all leaf windows
27335 in the window tree rooted at W. */
27336
27337 static void
27338 update_cursor_in_window_tree (struct window *w, bool on_p)
27339 {
27340 while (w)
27341 {
27342 if (WINDOWP (w->contents))
27343 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27344 else
27345 update_window_cursor (w, on_p);
27346
27347 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27348 }
27349 }
27350
27351
27352 /* EXPORT:
27353 Display the cursor on window W, or clear it, according to ON_P.
27354 Don't change the cursor's position. */
27355
27356 void
27357 x_update_cursor (struct frame *f, bool on_p)
27358 {
27359 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27360 }
27361
27362
27363 /* EXPORT:
27364 Clear the cursor of window W to background color, and mark the
27365 cursor as not shown. This is used when the text where the cursor
27366 is about to be rewritten. */
27367
27368 void
27369 x_clear_cursor (struct window *w)
27370 {
27371 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27372 update_window_cursor (w, 0);
27373 }
27374
27375 #endif /* HAVE_WINDOW_SYSTEM */
27376
27377 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27378 and MSDOS. */
27379 static void
27380 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27381 int start_hpos, int end_hpos,
27382 enum draw_glyphs_face draw)
27383 {
27384 #ifdef HAVE_WINDOW_SYSTEM
27385 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27386 {
27387 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27388 return;
27389 }
27390 #endif
27391 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27392 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27393 #endif
27394 }
27395
27396 /* Display the active region described by mouse_face_* according to DRAW. */
27397
27398 static void
27399 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27400 {
27401 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27402 struct frame *f = XFRAME (WINDOW_FRAME (w));
27403
27404 if (/* If window is in the process of being destroyed, don't bother
27405 to do anything. */
27406 w->current_matrix != NULL
27407 /* Don't update mouse highlight if hidden. */
27408 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27409 /* Recognize when we are called to operate on rows that don't exist
27410 anymore. This can happen when a window is split. */
27411 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27412 {
27413 int phys_cursor_on_p = w->phys_cursor_on_p;
27414 struct glyph_row *row, *first, *last;
27415
27416 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27417 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27418
27419 for (row = first; row <= last && row->enabled_p; ++row)
27420 {
27421 int start_hpos, end_hpos, start_x;
27422
27423 /* For all but the first row, the highlight starts at column 0. */
27424 if (row == first)
27425 {
27426 /* R2L rows have BEG and END in reversed order, but the
27427 screen drawing geometry is always left to right. So
27428 we need to mirror the beginning and end of the
27429 highlighted area in R2L rows. */
27430 if (!row->reversed_p)
27431 {
27432 start_hpos = hlinfo->mouse_face_beg_col;
27433 start_x = hlinfo->mouse_face_beg_x;
27434 }
27435 else if (row == last)
27436 {
27437 start_hpos = hlinfo->mouse_face_end_col;
27438 start_x = hlinfo->mouse_face_end_x;
27439 }
27440 else
27441 {
27442 start_hpos = 0;
27443 start_x = 0;
27444 }
27445 }
27446 else if (row->reversed_p && row == last)
27447 {
27448 start_hpos = hlinfo->mouse_face_end_col;
27449 start_x = hlinfo->mouse_face_end_x;
27450 }
27451 else
27452 {
27453 start_hpos = 0;
27454 start_x = 0;
27455 }
27456
27457 if (row == last)
27458 {
27459 if (!row->reversed_p)
27460 end_hpos = hlinfo->mouse_face_end_col;
27461 else if (row == first)
27462 end_hpos = hlinfo->mouse_face_beg_col;
27463 else
27464 {
27465 end_hpos = row->used[TEXT_AREA];
27466 if (draw == DRAW_NORMAL_TEXT)
27467 row->fill_line_p = 1; /* Clear to end of line */
27468 }
27469 }
27470 else if (row->reversed_p && row == first)
27471 end_hpos = hlinfo->mouse_face_beg_col;
27472 else
27473 {
27474 end_hpos = row->used[TEXT_AREA];
27475 if (draw == DRAW_NORMAL_TEXT)
27476 row->fill_line_p = 1; /* Clear to end of line */
27477 }
27478
27479 if (end_hpos > start_hpos)
27480 {
27481 draw_row_with_mouse_face (w, start_x, row,
27482 start_hpos, end_hpos, draw);
27483
27484 row->mouse_face_p
27485 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27486 }
27487 }
27488
27489 #ifdef HAVE_WINDOW_SYSTEM
27490 /* When we've written over the cursor, arrange for it to
27491 be displayed again. */
27492 if (FRAME_WINDOW_P (f)
27493 && phys_cursor_on_p && !w->phys_cursor_on_p)
27494 {
27495 int hpos = w->phys_cursor.hpos;
27496
27497 /* When the window is hscrolled, cursor hpos can legitimately be
27498 out of bounds, but we draw the cursor at the corresponding
27499 window margin in that case. */
27500 if (!row->reversed_p && hpos < 0)
27501 hpos = 0;
27502 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27503 hpos = row->used[TEXT_AREA] - 1;
27504
27505 block_input ();
27506 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27507 w->phys_cursor.x, w->phys_cursor.y);
27508 unblock_input ();
27509 }
27510 #endif /* HAVE_WINDOW_SYSTEM */
27511 }
27512
27513 #ifdef HAVE_WINDOW_SYSTEM
27514 /* Change the mouse cursor. */
27515 if (FRAME_WINDOW_P (f))
27516 {
27517 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27518 if (draw == DRAW_NORMAL_TEXT
27519 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27520 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27521 else
27522 #endif
27523 if (draw == DRAW_MOUSE_FACE)
27524 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27525 else
27526 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27527 }
27528 #endif /* HAVE_WINDOW_SYSTEM */
27529 }
27530
27531 /* EXPORT:
27532 Clear out the mouse-highlighted active region.
27533 Redraw it un-highlighted first. Value is non-zero if mouse
27534 face was actually drawn unhighlighted. */
27535
27536 int
27537 clear_mouse_face (Mouse_HLInfo *hlinfo)
27538 {
27539 int cleared = 0;
27540
27541 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27542 {
27543 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27544 cleared = 1;
27545 }
27546
27547 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27548 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27549 hlinfo->mouse_face_window = Qnil;
27550 hlinfo->mouse_face_overlay = Qnil;
27551 return cleared;
27552 }
27553
27554 /* Return true if the coordinates HPOS and VPOS on windows W are
27555 within the mouse face on that window. */
27556 static bool
27557 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27558 {
27559 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27560
27561 /* Quickly resolve the easy cases. */
27562 if (!(WINDOWP (hlinfo->mouse_face_window)
27563 && XWINDOW (hlinfo->mouse_face_window) == w))
27564 return false;
27565 if (vpos < hlinfo->mouse_face_beg_row
27566 || vpos > hlinfo->mouse_face_end_row)
27567 return false;
27568 if (vpos > hlinfo->mouse_face_beg_row
27569 && vpos < hlinfo->mouse_face_end_row)
27570 return true;
27571
27572 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27573 {
27574 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27575 {
27576 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27577 return true;
27578 }
27579 else if ((vpos == hlinfo->mouse_face_beg_row
27580 && hpos >= hlinfo->mouse_face_beg_col)
27581 || (vpos == hlinfo->mouse_face_end_row
27582 && hpos < hlinfo->mouse_face_end_col))
27583 return true;
27584 }
27585 else
27586 {
27587 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27588 {
27589 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27590 return true;
27591 }
27592 else if ((vpos == hlinfo->mouse_face_beg_row
27593 && hpos <= hlinfo->mouse_face_beg_col)
27594 || (vpos == hlinfo->mouse_face_end_row
27595 && hpos > hlinfo->mouse_face_end_col))
27596 return true;
27597 }
27598 return false;
27599 }
27600
27601
27602 /* EXPORT:
27603 True if physical cursor of window W is within mouse face. */
27604
27605 bool
27606 cursor_in_mouse_face_p (struct window *w)
27607 {
27608 int hpos = w->phys_cursor.hpos;
27609 int vpos = w->phys_cursor.vpos;
27610 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27611
27612 /* When the window is hscrolled, cursor hpos can legitimately be out
27613 of bounds, but we draw the cursor at the corresponding window
27614 margin in that case. */
27615 if (!row->reversed_p && hpos < 0)
27616 hpos = 0;
27617 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27618 hpos = row->used[TEXT_AREA] - 1;
27619
27620 return coords_in_mouse_face_p (w, hpos, vpos);
27621 }
27622
27623
27624 \f
27625 /* Find the glyph rows START_ROW and END_ROW of window W that display
27626 characters between buffer positions START_CHARPOS and END_CHARPOS
27627 (excluding END_CHARPOS). DISP_STRING is a display string that
27628 covers these buffer positions. This is similar to
27629 row_containing_pos, but is more accurate when bidi reordering makes
27630 buffer positions change non-linearly with glyph rows. */
27631 static void
27632 rows_from_pos_range (struct window *w,
27633 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27634 Lisp_Object disp_string,
27635 struct glyph_row **start, struct glyph_row **end)
27636 {
27637 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27638 int last_y = window_text_bottom_y (w);
27639 struct glyph_row *row;
27640
27641 *start = NULL;
27642 *end = NULL;
27643
27644 while (!first->enabled_p
27645 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27646 first++;
27647
27648 /* Find the START row. */
27649 for (row = first;
27650 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27651 row++)
27652 {
27653 /* A row can potentially be the START row if the range of the
27654 characters it displays intersects the range
27655 [START_CHARPOS..END_CHARPOS). */
27656 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27657 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27658 /* See the commentary in row_containing_pos, for the
27659 explanation of the complicated way to check whether
27660 some position is beyond the end of the characters
27661 displayed by a row. */
27662 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27663 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27664 && !row->ends_at_zv_p
27665 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27666 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27667 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27668 && !row->ends_at_zv_p
27669 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27670 {
27671 /* Found a candidate row. Now make sure at least one of the
27672 glyphs it displays has a charpos from the range
27673 [START_CHARPOS..END_CHARPOS).
27674
27675 This is not obvious because bidi reordering could make
27676 buffer positions of a row be 1,2,3,102,101,100, and if we
27677 want to highlight characters in [50..60), we don't want
27678 this row, even though [50..60) does intersect [1..103),
27679 the range of character positions given by the row's start
27680 and end positions. */
27681 struct glyph *g = row->glyphs[TEXT_AREA];
27682 struct glyph *e = g + row->used[TEXT_AREA];
27683
27684 while (g < e)
27685 {
27686 if (((BUFFERP (g->object) || INTEGERP (g->object))
27687 && start_charpos <= g->charpos && g->charpos < end_charpos)
27688 /* A glyph that comes from DISP_STRING is by
27689 definition to be highlighted. */
27690 || EQ (g->object, disp_string))
27691 *start = row;
27692 g++;
27693 }
27694 if (*start)
27695 break;
27696 }
27697 }
27698
27699 /* Find the END row. */
27700 if (!*start
27701 /* If the last row is partially visible, start looking for END
27702 from that row, instead of starting from FIRST. */
27703 && !(row->enabled_p
27704 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27705 row = first;
27706 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27707 {
27708 struct glyph_row *next = row + 1;
27709 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27710
27711 if (!next->enabled_p
27712 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27713 /* The first row >= START whose range of displayed characters
27714 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27715 is the row END + 1. */
27716 || (start_charpos < next_start
27717 && end_charpos < next_start)
27718 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27719 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27720 && !next->ends_at_zv_p
27721 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27722 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27723 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27724 && !next->ends_at_zv_p
27725 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27726 {
27727 *end = row;
27728 break;
27729 }
27730 else
27731 {
27732 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27733 but none of the characters it displays are in the range, it is
27734 also END + 1. */
27735 struct glyph *g = next->glyphs[TEXT_AREA];
27736 struct glyph *s = g;
27737 struct glyph *e = g + next->used[TEXT_AREA];
27738
27739 while (g < e)
27740 {
27741 if (((BUFFERP (g->object) || INTEGERP (g->object))
27742 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27743 /* If the buffer position of the first glyph in
27744 the row is equal to END_CHARPOS, it means
27745 the last character to be highlighted is the
27746 newline of ROW, and we must consider NEXT as
27747 END, not END+1. */
27748 || (((!next->reversed_p && g == s)
27749 || (next->reversed_p && g == e - 1))
27750 && (g->charpos == end_charpos
27751 /* Special case for when NEXT is an
27752 empty line at ZV. */
27753 || (g->charpos == -1
27754 && !row->ends_at_zv_p
27755 && next_start == end_charpos)))))
27756 /* A glyph that comes from DISP_STRING is by
27757 definition to be highlighted. */
27758 || EQ (g->object, disp_string))
27759 break;
27760 g++;
27761 }
27762 if (g == e)
27763 {
27764 *end = row;
27765 break;
27766 }
27767 /* The first row that ends at ZV must be the last to be
27768 highlighted. */
27769 else if (next->ends_at_zv_p)
27770 {
27771 *end = next;
27772 break;
27773 }
27774 }
27775 }
27776 }
27777
27778 /* This function sets the mouse_face_* elements of HLINFO, assuming
27779 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27780 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27781 for the overlay or run of text properties specifying the mouse
27782 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27783 before-string and after-string that must also be highlighted.
27784 DISP_STRING, if non-nil, is a display string that may cover some
27785 or all of the highlighted text. */
27786
27787 static void
27788 mouse_face_from_buffer_pos (Lisp_Object window,
27789 Mouse_HLInfo *hlinfo,
27790 ptrdiff_t mouse_charpos,
27791 ptrdiff_t start_charpos,
27792 ptrdiff_t end_charpos,
27793 Lisp_Object before_string,
27794 Lisp_Object after_string,
27795 Lisp_Object disp_string)
27796 {
27797 struct window *w = XWINDOW (window);
27798 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27799 struct glyph_row *r1, *r2;
27800 struct glyph *glyph, *end;
27801 ptrdiff_t ignore, pos;
27802 int x;
27803
27804 eassert (NILP (disp_string) || STRINGP (disp_string));
27805 eassert (NILP (before_string) || STRINGP (before_string));
27806 eassert (NILP (after_string) || STRINGP (after_string));
27807
27808 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27809 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27810 if (r1 == NULL)
27811 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27812 /* If the before-string or display-string contains newlines,
27813 rows_from_pos_range skips to its last row. Move back. */
27814 if (!NILP (before_string) || !NILP (disp_string))
27815 {
27816 struct glyph_row *prev;
27817 while ((prev = r1 - 1, prev >= first)
27818 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27819 && prev->used[TEXT_AREA] > 0)
27820 {
27821 struct glyph *beg = prev->glyphs[TEXT_AREA];
27822 glyph = beg + prev->used[TEXT_AREA];
27823 while (--glyph >= beg && INTEGERP (glyph->object));
27824 if (glyph < beg
27825 || !(EQ (glyph->object, before_string)
27826 || EQ (glyph->object, disp_string)))
27827 break;
27828 r1 = prev;
27829 }
27830 }
27831 if (r2 == NULL)
27832 {
27833 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27834 hlinfo->mouse_face_past_end = 1;
27835 }
27836 else if (!NILP (after_string))
27837 {
27838 /* If the after-string has newlines, advance to its last row. */
27839 struct glyph_row *next;
27840 struct glyph_row *last
27841 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27842
27843 for (next = r2 + 1;
27844 next <= last
27845 && next->used[TEXT_AREA] > 0
27846 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27847 ++next)
27848 r2 = next;
27849 }
27850 /* The rest of the display engine assumes that mouse_face_beg_row is
27851 either above mouse_face_end_row or identical to it. But with
27852 bidi-reordered continued lines, the row for START_CHARPOS could
27853 be below the row for END_CHARPOS. If so, swap the rows and store
27854 them in correct order. */
27855 if (r1->y > r2->y)
27856 {
27857 struct glyph_row *tem = r2;
27858
27859 r2 = r1;
27860 r1 = tem;
27861 }
27862
27863 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27864 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27865
27866 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27867 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27868 could be anywhere in the row and in any order. The strategy
27869 below is to find the leftmost and the rightmost glyph that
27870 belongs to either of these 3 strings, or whose position is
27871 between START_CHARPOS and END_CHARPOS, and highlight all the
27872 glyphs between those two. This may cover more than just the text
27873 between START_CHARPOS and END_CHARPOS if the range of characters
27874 strides the bidi level boundary, e.g. if the beginning is in R2L
27875 text while the end is in L2R text or vice versa. */
27876 if (!r1->reversed_p)
27877 {
27878 /* This row is in a left to right paragraph. Scan it left to
27879 right. */
27880 glyph = r1->glyphs[TEXT_AREA];
27881 end = glyph + r1->used[TEXT_AREA];
27882 x = r1->x;
27883
27884 /* Skip truncation glyphs at the start of the glyph row. */
27885 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27886 for (; glyph < end
27887 && INTEGERP (glyph->object)
27888 && glyph->charpos < 0;
27889 ++glyph)
27890 x += glyph->pixel_width;
27891
27892 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27893 or DISP_STRING, and the first glyph from buffer whose
27894 position is between START_CHARPOS and END_CHARPOS. */
27895 for (; glyph < end
27896 && !INTEGERP (glyph->object)
27897 && !EQ (glyph->object, disp_string)
27898 && !(BUFFERP (glyph->object)
27899 && (glyph->charpos >= start_charpos
27900 && glyph->charpos < end_charpos));
27901 ++glyph)
27902 {
27903 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27904 are present at buffer positions between START_CHARPOS and
27905 END_CHARPOS, or if they come from an overlay. */
27906 if (EQ (glyph->object, before_string))
27907 {
27908 pos = string_buffer_position (before_string,
27909 start_charpos);
27910 /* If pos == 0, it means before_string came from an
27911 overlay, not from a buffer position. */
27912 if (!pos || (pos >= start_charpos && pos < end_charpos))
27913 break;
27914 }
27915 else if (EQ (glyph->object, after_string))
27916 {
27917 pos = string_buffer_position (after_string, end_charpos);
27918 if (!pos || (pos >= start_charpos && pos < end_charpos))
27919 break;
27920 }
27921 x += glyph->pixel_width;
27922 }
27923 hlinfo->mouse_face_beg_x = x;
27924 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27925 }
27926 else
27927 {
27928 /* This row is in a right to left paragraph. Scan it right to
27929 left. */
27930 struct glyph *g;
27931
27932 end = r1->glyphs[TEXT_AREA] - 1;
27933 glyph = end + r1->used[TEXT_AREA];
27934
27935 /* Skip truncation glyphs at the start of the glyph row. */
27936 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27937 for (; glyph > end
27938 && INTEGERP (glyph->object)
27939 && glyph->charpos < 0;
27940 --glyph)
27941 ;
27942
27943 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27944 or DISP_STRING, and the first glyph from buffer whose
27945 position is between START_CHARPOS and END_CHARPOS. */
27946 for (; glyph > end
27947 && !INTEGERP (glyph->object)
27948 && !EQ (glyph->object, disp_string)
27949 && !(BUFFERP (glyph->object)
27950 && (glyph->charpos >= start_charpos
27951 && glyph->charpos < end_charpos));
27952 --glyph)
27953 {
27954 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27955 are present at buffer positions between START_CHARPOS and
27956 END_CHARPOS, or if they come from an overlay. */
27957 if (EQ (glyph->object, before_string))
27958 {
27959 pos = string_buffer_position (before_string, start_charpos);
27960 /* If pos == 0, it means before_string came from an
27961 overlay, not from a buffer position. */
27962 if (!pos || (pos >= start_charpos && pos < end_charpos))
27963 break;
27964 }
27965 else if (EQ (glyph->object, after_string))
27966 {
27967 pos = string_buffer_position (after_string, end_charpos);
27968 if (!pos || (pos >= start_charpos && pos < end_charpos))
27969 break;
27970 }
27971 }
27972
27973 glyph++; /* first glyph to the right of the highlighted area */
27974 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27975 x += g->pixel_width;
27976 hlinfo->mouse_face_beg_x = x;
27977 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27978 }
27979
27980 /* If the highlight ends in a different row, compute GLYPH and END
27981 for the end row. Otherwise, reuse the values computed above for
27982 the row where the highlight begins. */
27983 if (r2 != r1)
27984 {
27985 if (!r2->reversed_p)
27986 {
27987 glyph = r2->glyphs[TEXT_AREA];
27988 end = glyph + r2->used[TEXT_AREA];
27989 x = r2->x;
27990 }
27991 else
27992 {
27993 end = r2->glyphs[TEXT_AREA] - 1;
27994 glyph = end + r2->used[TEXT_AREA];
27995 }
27996 }
27997
27998 if (!r2->reversed_p)
27999 {
28000 /* Skip truncation and continuation glyphs near the end of the
28001 row, and also blanks and stretch glyphs inserted by
28002 extend_face_to_end_of_line. */
28003 while (end > glyph
28004 && INTEGERP ((end - 1)->object))
28005 --end;
28006 /* Scan the rest of the glyph row from the end, looking for the
28007 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28008 DISP_STRING, or whose position is between START_CHARPOS
28009 and END_CHARPOS */
28010 for (--end;
28011 end > glyph
28012 && !INTEGERP (end->object)
28013 && !EQ (end->object, disp_string)
28014 && !(BUFFERP (end->object)
28015 && (end->charpos >= start_charpos
28016 && end->charpos < end_charpos));
28017 --end)
28018 {
28019 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28020 are present at buffer positions between START_CHARPOS and
28021 END_CHARPOS, or if they come from an overlay. */
28022 if (EQ (end->object, before_string))
28023 {
28024 pos = string_buffer_position (before_string, start_charpos);
28025 if (!pos || (pos >= start_charpos && pos < end_charpos))
28026 break;
28027 }
28028 else if (EQ (end->object, after_string))
28029 {
28030 pos = string_buffer_position (after_string, end_charpos);
28031 if (!pos || (pos >= start_charpos && pos < end_charpos))
28032 break;
28033 }
28034 }
28035 /* Find the X coordinate of the last glyph to be highlighted. */
28036 for (; glyph <= end; ++glyph)
28037 x += glyph->pixel_width;
28038
28039 hlinfo->mouse_face_end_x = x;
28040 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28041 }
28042 else
28043 {
28044 /* Skip truncation and continuation glyphs near the end of the
28045 row, and also blanks and stretch glyphs inserted by
28046 extend_face_to_end_of_line. */
28047 x = r2->x;
28048 end++;
28049 while (end < glyph
28050 && INTEGERP (end->object))
28051 {
28052 x += end->pixel_width;
28053 ++end;
28054 }
28055 /* Scan the rest of the glyph row from the end, looking for the
28056 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28057 DISP_STRING, or whose position is between START_CHARPOS
28058 and END_CHARPOS */
28059 for ( ;
28060 end < glyph
28061 && !INTEGERP (end->object)
28062 && !EQ (end->object, disp_string)
28063 && !(BUFFERP (end->object)
28064 && (end->charpos >= start_charpos
28065 && end->charpos < end_charpos));
28066 ++end)
28067 {
28068 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28069 are present at buffer positions between START_CHARPOS and
28070 END_CHARPOS, or if they come from an overlay. */
28071 if (EQ (end->object, before_string))
28072 {
28073 pos = string_buffer_position (before_string, start_charpos);
28074 if (!pos || (pos >= start_charpos && pos < end_charpos))
28075 break;
28076 }
28077 else if (EQ (end->object, after_string))
28078 {
28079 pos = string_buffer_position (after_string, end_charpos);
28080 if (!pos || (pos >= start_charpos && pos < end_charpos))
28081 break;
28082 }
28083 x += end->pixel_width;
28084 }
28085 /* If we exited the above loop because we arrived at the last
28086 glyph of the row, and its buffer position is still not in
28087 range, it means the last character in range is the preceding
28088 newline. Bump the end column and x values to get past the
28089 last glyph. */
28090 if (end == glyph
28091 && BUFFERP (end->object)
28092 && (end->charpos < start_charpos
28093 || end->charpos >= end_charpos))
28094 {
28095 x += end->pixel_width;
28096 ++end;
28097 }
28098 hlinfo->mouse_face_end_x = x;
28099 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28100 }
28101
28102 hlinfo->mouse_face_window = window;
28103 hlinfo->mouse_face_face_id
28104 = face_at_buffer_position (w, mouse_charpos, &ignore,
28105 mouse_charpos + 1,
28106 !hlinfo->mouse_face_hidden, -1);
28107 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28108 }
28109
28110 /* The following function is not used anymore (replaced with
28111 mouse_face_from_string_pos), but I leave it here for the time
28112 being, in case someone would. */
28113
28114 #if 0 /* not used */
28115
28116 /* Find the position of the glyph for position POS in OBJECT in
28117 window W's current matrix, and return in *X, *Y the pixel
28118 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28119
28120 RIGHT_P non-zero means return the position of the right edge of the
28121 glyph, RIGHT_P zero means return the left edge position.
28122
28123 If no glyph for POS exists in the matrix, return the position of
28124 the glyph with the next smaller position that is in the matrix, if
28125 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28126 exists in the matrix, return the position of the glyph with the
28127 next larger position in OBJECT.
28128
28129 Value is non-zero if a glyph was found. */
28130
28131 static int
28132 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28133 int *hpos, int *vpos, int *x, int *y, int right_p)
28134 {
28135 int yb = window_text_bottom_y (w);
28136 struct glyph_row *r;
28137 struct glyph *best_glyph = NULL;
28138 struct glyph_row *best_row = NULL;
28139 int best_x = 0;
28140
28141 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28142 r->enabled_p && r->y < yb;
28143 ++r)
28144 {
28145 struct glyph *g = r->glyphs[TEXT_AREA];
28146 struct glyph *e = g + r->used[TEXT_AREA];
28147 int gx;
28148
28149 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28150 if (EQ (g->object, object))
28151 {
28152 if (g->charpos == pos)
28153 {
28154 best_glyph = g;
28155 best_x = gx;
28156 best_row = r;
28157 goto found;
28158 }
28159 else if (best_glyph == NULL
28160 || ((eabs (g->charpos - pos)
28161 < eabs (best_glyph->charpos - pos))
28162 && (right_p
28163 ? g->charpos < pos
28164 : g->charpos > pos)))
28165 {
28166 best_glyph = g;
28167 best_x = gx;
28168 best_row = r;
28169 }
28170 }
28171 }
28172
28173 found:
28174
28175 if (best_glyph)
28176 {
28177 *x = best_x;
28178 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28179
28180 if (right_p)
28181 {
28182 *x += best_glyph->pixel_width;
28183 ++*hpos;
28184 }
28185
28186 *y = best_row->y;
28187 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28188 }
28189
28190 return best_glyph != NULL;
28191 }
28192 #endif /* not used */
28193
28194 /* Find the positions of the first and the last glyphs in window W's
28195 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28196 (assumed to be a string), and return in HLINFO's mouse_face_*
28197 members the pixel and column/row coordinates of those glyphs. */
28198
28199 static void
28200 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28201 Lisp_Object object,
28202 ptrdiff_t startpos, ptrdiff_t endpos)
28203 {
28204 int yb = window_text_bottom_y (w);
28205 struct glyph_row *r;
28206 struct glyph *g, *e;
28207 int gx;
28208 int found = 0;
28209
28210 /* Find the glyph row with at least one position in the range
28211 [STARTPOS..ENDPOS), and the first glyph in that row whose
28212 position belongs to that range. */
28213 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28214 r->enabled_p && r->y < yb;
28215 ++r)
28216 {
28217 if (!r->reversed_p)
28218 {
28219 g = r->glyphs[TEXT_AREA];
28220 e = g + r->used[TEXT_AREA];
28221 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28222 if (EQ (g->object, object)
28223 && startpos <= g->charpos && g->charpos < endpos)
28224 {
28225 hlinfo->mouse_face_beg_row
28226 = MATRIX_ROW_VPOS (r, w->current_matrix);
28227 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28228 hlinfo->mouse_face_beg_x = gx;
28229 found = 1;
28230 break;
28231 }
28232 }
28233 else
28234 {
28235 struct glyph *g1;
28236
28237 e = r->glyphs[TEXT_AREA];
28238 g = e + r->used[TEXT_AREA];
28239 for ( ; g > e; --g)
28240 if (EQ ((g-1)->object, object)
28241 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28242 {
28243 hlinfo->mouse_face_beg_row
28244 = MATRIX_ROW_VPOS (r, w->current_matrix);
28245 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28246 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28247 gx += g1->pixel_width;
28248 hlinfo->mouse_face_beg_x = gx;
28249 found = 1;
28250 break;
28251 }
28252 }
28253 if (found)
28254 break;
28255 }
28256
28257 if (!found)
28258 return;
28259
28260 /* Starting with the next row, look for the first row which does NOT
28261 include any glyphs whose positions are in the range. */
28262 for (++r; r->enabled_p && r->y < yb; ++r)
28263 {
28264 g = r->glyphs[TEXT_AREA];
28265 e = g + r->used[TEXT_AREA];
28266 found = 0;
28267 for ( ; g < e; ++g)
28268 if (EQ (g->object, object)
28269 && startpos <= g->charpos && g->charpos < endpos)
28270 {
28271 found = 1;
28272 break;
28273 }
28274 if (!found)
28275 break;
28276 }
28277
28278 /* The highlighted region ends on the previous row. */
28279 r--;
28280
28281 /* Set the end row. */
28282 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28283
28284 /* Compute and set the end column and the end column's horizontal
28285 pixel coordinate. */
28286 if (!r->reversed_p)
28287 {
28288 g = r->glyphs[TEXT_AREA];
28289 e = g + r->used[TEXT_AREA];
28290 for ( ; e > g; --e)
28291 if (EQ ((e-1)->object, object)
28292 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28293 break;
28294 hlinfo->mouse_face_end_col = e - g;
28295
28296 for (gx = r->x; g < e; ++g)
28297 gx += g->pixel_width;
28298 hlinfo->mouse_face_end_x = gx;
28299 }
28300 else
28301 {
28302 e = r->glyphs[TEXT_AREA];
28303 g = e + r->used[TEXT_AREA];
28304 for (gx = r->x ; e < g; ++e)
28305 {
28306 if (EQ (e->object, object)
28307 && startpos <= e->charpos && e->charpos < endpos)
28308 break;
28309 gx += e->pixel_width;
28310 }
28311 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28312 hlinfo->mouse_face_end_x = gx;
28313 }
28314 }
28315
28316 #ifdef HAVE_WINDOW_SYSTEM
28317
28318 /* See if position X, Y is within a hot-spot of an image. */
28319
28320 static int
28321 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28322 {
28323 if (!CONSP (hot_spot))
28324 return 0;
28325
28326 if (EQ (XCAR (hot_spot), Qrect))
28327 {
28328 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28329 Lisp_Object rect = XCDR (hot_spot);
28330 Lisp_Object tem;
28331 if (!CONSP (rect))
28332 return 0;
28333 if (!CONSP (XCAR (rect)))
28334 return 0;
28335 if (!CONSP (XCDR (rect)))
28336 return 0;
28337 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28338 return 0;
28339 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28340 return 0;
28341 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28342 return 0;
28343 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28344 return 0;
28345 return 1;
28346 }
28347 else if (EQ (XCAR (hot_spot), Qcircle))
28348 {
28349 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28350 Lisp_Object circ = XCDR (hot_spot);
28351 Lisp_Object lr, lx0, ly0;
28352 if (CONSP (circ)
28353 && CONSP (XCAR (circ))
28354 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28355 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28356 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28357 {
28358 double r = XFLOATINT (lr);
28359 double dx = XINT (lx0) - x;
28360 double dy = XINT (ly0) - y;
28361 return (dx * dx + dy * dy <= r * r);
28362 }
28363 }
28364 else if (EQ (XCAR (hot_spot), Qpoly))
28365 {
28366 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28367 if (VECTORP (XCDR (hot_spot)))
28368 {
28369 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28370 Lisp_Object *poly = v->contents;
28371 ptrdiff_t n = v->header.size;
28372 ptrdiff_t i;
28373 int inside = 0;
28374 Lisp_Object lx, ly;
28375 int x0, y0;
28376
28377 /* Need an even number of coordinates, and at least 3 edges. */
28378 if (n < 6 || n & 1)
28379 return 0;
28380
28381 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28382 If count is odd, we are inside polygon. Pixels on edges
28383 may or may not be included depending on actual geometry of the
28384 polygon. */
28385 if ((lx = poly[n-2], !INTEGERP (lx))
28386 || (ly = poly[n-1], !INTEGERP (lx)))
28387 return 0;
28388 x0 = XINT (lx), y0 = XINT (ly);
28389 for (i = 0; i < n; i += 2)
28390 {
28391 int x1 = x0, y1 = y0;
28392 if ((lx = poly[i], !INTEGERP (lx))
28393 || (ly = poly[i+1], !INTEGERP (ly)))
28394 return 0;
28395 x0 = XINT (lx), y0 = XINT (ly);
28396
28397 /* Does this segment cross the X line? */
28398 if (x0 >= x)
28399 {
28400 if (x1 >= x)
28401 continue;
28402 }
28403 else if (x1 < x)
28404 continue;
28405 if (y > y0 && y > y1)
28406 continue;
28407 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28408 inside = !inside;
28409 }
28410 return inside;
28411 }
28412 }
28413 return 0;
28414 }
28415
28416 Lisp_Object
28417 find_hot_spot (Lisp_Object map, int x, int y)
28418 {
28419 while (CONSP (map))
28420 {
28421 if (CONSP (XCAR (map))
28422 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28423 return XCAR (map);
28424 map = XCDR (map);
28425 }
28426
28427 return Qnil;
28428 }
28429
28430 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28431 3, 3, 0,
28432 doc: /* Lookup in image map MAP coordinates X and Y.
28433 An image map is an alist where each element has the format (AREA ID PLIST).
28434 An AREA is specified as either a rectangle, a circle, or a polygon:
28435 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28436 pixel coordinates of the upper left and bottom right corners.
28437 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28438 and the radius of the circle; r may be a float or integer.
28439 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28440 vector describes one corner in the polygon.
28441 Returns the alist element for the first matching AREA in MAP. */)
28442 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28443 {
28444 if (NILP (map))
28445 return Qnil;
28446
28447 CHECK_NUMBER (x);
28448 CHECK_NUMBER (y);
28449
28450 return find_hot_spot (map,
28451 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28452 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28453 }
28454
28455
28456 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28457 static void
28458 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28459 {
28460 /* Do not change cursor shape while dragging mouse. */
28461 if (!NILP (do_mouse_tracking))
28462 return;
28463
28464 if (!NILP (pointer))
28465 {
28466 if (EQ (pointer, Qarrow))
28467 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28468 else if (EQ (pointer, Qhand))
28469 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28470 else if (EQ (pointer, Qtext))
28471 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28472 else if (EQ (pointer, intern ("hdrag")))
28473 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28474 else if (EQ (pointer, intern ("nhdrag")))
28475 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28476 #ifdef HAVE_X_WINDOWS
28477 else if (EQ (pointer, intern ("vdrag")))
28478 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28479 #endif
28480 else if (EQ (pointer, intern ("hourglass")))
28481 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28482 else if (EQ (pointer, Qmodeline))
28483 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28484 else
28485 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28486 }
28487
28488 if (cursor != No_Cursor)
28489 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28490 }
28491
28492 #endif /* HAVE_WINDOW_SYSTEM */
28493
28494 /* Take proper action when mouse has moved to the mode or header line
28495 or marginal area AREA of window W, x-position X and y-position Y.
28496 X is relative to the start of the text display area of W, so the
28497 width of bitmap areas and scroll bars must be subtracted to get a
28498 position relative to the start of the mode line. */
28499
28500 static void
28501 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28502 enum window_part area)
28503 {
28504 struct window *w = XWINDOW (window);
28505 struct frame *f = XFRAME (w->frame);
28506 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28507 #ifdef HAVE_WINDOW_SYSTEM
28508 Display_Info *dpyinfo;
28509 #endif
28510 Cursor cursor = No_Cursor;
28511 Lisp_Object pointer = Qnil;
28512 int dx, dy, width, height;
28513 ptrdiff_t charpos;
28514 Lisp_Object string, object = Qnil;
28515 Lisp_Object pos IF_LINT (= Qnil), help;
28516
28517 Lisp_Object mouse_face;
28518 int original_x_pixel = x;
28519 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28520 struct glyph_row *row IF_LINT (= 0);
28521
28522 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28523 {
28524 int x0;
28525 struct glyph *end;
28526
28527 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28528 returns them in row/column units! */
28529 string = mode_line_string (w, area, &x, &y, &charpos,
28530 &object, &dx, &dy, &width, &height);
28531
28532 row = (area == ON_MODE_LINE
28533 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28534 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28535
28536 /* Find the glyph under the mouse pointer. */
28537 if (row->mode_line_p && row->enabled_p)
28538 {
28539 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28540 end = glyph + row->used[TEXT_AREA];
28541
28542 for (x0 = original_x_pixel;
28543 glyph < end && x0 >= glyph->pixel_width;
28544 ++glyph)
28545 x0 -= glyph->pixel_width;
28546
28547 if (glyph >= end)
28548 glyph = NULL;
28549 }
28550 }
28551 else
28552 {
28553 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28554 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28555 returns them in row/column units! */
28556 string = marginal_area_string (w, area, &x, &y, &charpos,
28557 &object, &dx, &dy, &width, &height);
28558 }
28559
28560 help = Qnil;
28561
28562 #ifdef HAVE_WINDOW_SYSTEM
28563 if (IMAGEP (object))
28564 {
28565 Lisp_Object image_map, hotspot;
28566 if ((image_map = Fplist_get (XCDR (object), QCmap),
28567 !NILP (image_map))
28568 && (hotspot = find_hot_spot (image_map, dx, dy),
28569 CONSP (hotspot))
28570 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28571 {
28572 Lisp_Object plist;
28573
28574 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28575 If so, we could look for mouse-enter, mouse-leave
28576 properties in PLIST (and do something...). */
28577 hotspot = XCDR (hotspot);
28578 if (CONSP (hotspot)
28579 && (plist = XCAR (hotspot), CONSP (plist)))
28580 {
28581 pointer = Fplist_get (plist, Qpointer);
28582 if (NILP (pointer))
28583 pointer = Qhand;
28584 help = Fplist_get (plist, Qhelp_echo);
28585 if (!NILP (help))
28586 {
28587 help_echo_string = help;
28588 XSETWINDOW (help_echo_window, w);
28589 help_echo_object = w->contents;
28590 help_echo_pos = charpos;
28591 }
28592 }
28593 }
28594 if (NILP (pointer))
28595 pointer = Fplist_get (XCDR (object), QCpointer);
28596 }
28597 #endif /* HAVE_WINDOW_SYSTEM */
28598
28599 if (STRINGP (string))
28600 pos = make_number (charpos);
28601
28602 /* Set the help text and mouse pointer. If the mouse is on a part
28603 of the mode line without any text (e.g. past the right edge of
28604 the mode line text), use the default help text and pointer. */
28605 if (STRINGP (string) || area == ON_MODE_LINE)
28606 {
28607 /* Arrange to display the help by setting the global variables
28608 help_echo_string, help_echo_object, and help_echo_pos. */
28609 if (NILP (help))
28610 {
28611 if (STRINGP (string))
28612 help = Fget_text_property (pos, Qhelp_echo, string);
28613
28614 if (!NILP (help))
28615 {
28616 help_echo_string = help;
28617 XSETWINDOW (help_echo_window, w);
28618 help_echo_object = string;
28619 help_echo_pos = charpos;
28620 }
28621 else if (area == ON_MODE_LINE)
28622 {
28623 Lisp_Object default_help
28624 = buffer_local_value (Qmode_line_default_help_echo,
28625 w->contents);
28626
28627 if (STRINGP (default_help))
28628 {
28629 help_echo_string = default_help;
28630 XSETWINDOW (help_echo_window, w);
28631 help_echo_object = Qnil;
28632 help_echo_pos = -1;
28633 }
28634 }
28635 }
28636
28637 #ifdef HAVE_WINDOW_SYSTEM
28638 /* Change the mouse pointer according to what is under it. */
28639 if (FRAME_WINDOW_P (f))
28640 {
28641 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28642 || minibuf_level
28643 || NILP (Vresize_mini_windows));
28644
28645 dpyinfo = FRAME_DISPLAY_INFO (f);
28646 if (STRINGP (string))
28647 {
28648 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28649
28650 if (NILP (pointer))
28651 pointer = Fget_text_property (pos, Qpointer, string);
28652
28653 /* Change the mouse pointer according to what is under X/Y. */
28654 if (NILP (pointer)
28655 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28656 {
28657 Lisp_Object map;
28658 map = Fget_text_property (pos, Qlocal_map, string);
28659 if (!KEYMAPP (map))
28660 map = Fget_text_property (pos, Qkeymap, string);
28661 if (!KEYMAPP (map) && draggable)
28662 cursor = dpyinfo->vertical_scroll_bar_cursor;
28663 }
28664 }
28665 else if (draggable)
28666 /* Default mode-line pointer. */
28667 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28668 }
28669 #endif
28670 }
28671
28672 /* Change the mouse face according to what is under X/Y. */
28673 if (STRINGP (string))
28674 {
28675 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28676 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28677 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28678 && glyph)
28679 {
28680 Lisp_Object b, e;
28681
28682 struct glyph * tmp_glyph;
28683
28684 int gpos;
28685 int gseq_length;
28686 int total_pixel_width;
28687 ptrdiff_t begpos, endpos, ignore;
28688
28689 int vpos, hpos;
28690
28691 b = Fprevious_single_property_change (make_number (charpos + 1),
28692 Qmouse_face, string, Qnil);
28693 if (NILP (b))
28694 begpos = 0;
28695 else
28696 begpos = XINT (b);
28697
28698 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28699 if (NILP (e))
28700 endpos = SCHARS (string);
28701 else
28702 endpos = XINT (e);
28703
28704 /* Calculate the glyph position GPOS of GLYPH in the
28705 displayed string, relative to the beginning of the
28706 highlighted part of the string.
28707
28708 Note: GPOS is different from CHARPOS. CHARPOS is the
28709 position of GLYPH in the internal string object. A mode
28710 line string format has structures which are converted to
28711 a flattened string by the Emacs Lisp interpreter. The
28712 internal string is an element of those structures. The
28713 displayed string is the flattened string. */
28714 tmp_glyph = row_start_glyph;
28715 while (tmp_glyph < glyph
28716 && (!(EQ (tmp_glyph->object, glyph->object)
28717 && begpos <= tmp_glyph->charpos
28718 && tmp_glyph->charpos < endpos)))
28719 tmp_glyph++;
28720 gpos = glyph - tmp_glyph;
28721
28722 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28723 the highlighted part of the displayed string to which
28724 GLYPH belongs. Note: GSEQ_LENGTH is different from
28725 SCHARS (STRING), because the latter returns the length of
28726 the internal string. */
28727 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28728 tmp_glyph > glyph
28729 && (!(EQ (tmp_glyph->object, glyph->object)
28730 && begpos <= tmp_glyph->charpos
28731 && tmp_glyph->charpos < endpos));
28732 tmp_glyph--)
28733 ;
28734 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28735
28736 /* Calculate the total pixel width of all the glyphs between
28737 the beginning of the highlighted area and GLYPH. */
28738 total_pixel_width = 0;
28739 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28740 total_pixel_width += tmp_glyph->pixel_width;
28741
28742 /* Pre calculation of re-rendering position. Note: X is in
28743 column units here, after the call to mode_line_string or
28744 marginal_area_string. */
28745 hpos = x - gpos;
28746 vpos = (area == ON_MODE_LINE
28747 ? (w->current_matrix)->nrows - 1
28748 : 0);
28749
28750 /* If GLYPH's position is included in the region that is
28751 already drawn in mouse face, we have nothing to do. */
28752 if ( EQ (window, hlinfo->mouse_face_window)
28753 && (!row->reversed_p
28754 ? (hlinfo->mouse_face_beg_col <= hpos
28755 && hpos < hlinfo->mouse_face_end_col)
28756 /* In R2L rows we swap BEG and END, see below. */
28757 : (hlinfo->mouse_face_end_col <= hpos
28758 && hpos < hlinfo->mouse_face_beg_col))
28759 && hlinfo->mouse_face_beg_row == vpos )
28760 return;
28761
28762 if (clear_mouse_face (hlinfo))
28763 cursor = No_Cursor;
28764
28765 if (!row->reversed_p)
28766 {
28767 hlinfo->mouse_face_beg_col = hpos;
28768 hlinfo->mouse_face_beg_x = original_x_pixel
28769 - (total_pixel_width + dx);
28770 hlinfo->mouse_face_end_col = hpos + gseq_length;
28771 hlinfo->mouse_face_end_x = 0;
28772 }
28773 else
28774 {
28775 /* In R2L rows, show_mouse_face expects BEG and END
28776 coordinates to be swapped. */
28777 hlinfo->mouse_face_end_col = hpos;
28778 hlinfo->mouse_face_end_x = original_x_pixel
28779 - (total_pixel_width + dx);
28780 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28781 hlinfo->mouse_face_beg_x = 0;
28782 }
28783
28784 hlinfo->mouse_face_beg_row = vpos;
28785 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28786 hlinfo->mouse_face_past_end = 0;
28787 hlinfo->mouse_face_window = window;
28788
28789 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28790 charpos,
28791 0, &ignore,
28792 glyph->face_id,
28793 1);
28794 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28795
28796 if (NILP (pointer))
28797 pointer = Qhand;
28798 }
28799 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28800 clear_mouse_face (hlinfo);
28801 }
28802 #ifdef HAVE_WINDOW_SYSTEM
28803 if (FRAME_WINDOW_P (f))
28804 define_frame_cursor1 (f, cursor, pointer);
28805 #endif
28806 }
28807
28808
28809 /* EXPORT:
28810 Take proper action when the mouse has moved to position X, Y on
28811 frame F with regards to highlighting portions of display that have
28812 mouse-face properties. Also de-highlight portions of display where
28813 the mouse was before, set the mouse pointer shape as appropriate
28814 for the mouse coordinates, and activate help echo (tooltips).
28815 X and Y can be negative or out of range. */
28816
28817 void
28818 note_mouse_highlight (struct frame *f, int x, int y)
28819 {
28820 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28821 enum window_part part = ON_NOTHING;
28822 Lisp_Object window;
28823 struct window *w;
28824 Cursor cursor = No_Cursor;
28825 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28826 struct buffer *b;
28827
28828 /* When a menu is active, don't highlight because this looks odd. */
28829 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28830 if (popup_activated ())
28831 return;
28832 #endif
28833
28834 if (!f->glyphs_initialized_p
28835 || f->pointer_invisible)
28836 return;
28837
28838 hlinfo->mouse_face_mouse_x = x;
28839 hlinfo->mouse_face_mouse_y = y;
28840 hlinfo->mouse_face_mouse_frame = f;
28841
28842 if (hlinfo->mouse_face_defer)
28843 return;
28844
28845 /* Which window is that in? */
28846 window = window_from_coordinates (f, x, y, &part, 1);
28847
28848 /* If displaying active text in another window, clear that. */
28849 if (! EQ (window, hlinfo->mouse_face_window)
28850 /* Also clear if we move out of text area in same window. */
28851 || (!NILP (hlinfo->mouse_face_window)
28852 && !NILP (window)
28853 && part != ON_TEXT
28854 && part != ON_MODE_LINE
28855 && part != ON_HEADER_LINE))
28856 clear_mouse_face (hlinfo);
28857
28858 /* Not on a window -> return. */
28859 if (!WINDOWP (window))
28860 return;
28861
28862 /* Reset help_echo_string. It will get recomputed below. */
28863 help_echo_string = Qnil;
28864
28865 /* Convert to window-relative pixel coordinates. */
28866 w = XWINDOW (window);
28867 frame_to_window_pixel_xy (w, &x, &y);
28868
28869 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28870 /* Handle tool-bar window differently since it doesn't display a
28871 buffer. */
28872 if (EQ (window, f->tool_bar_window))
28873 {
28874 note_tool_bar_highlight (f, x, y);
28875 return;
28876 }
28877 #endif
28878
28879 /* Mouse is on the mode, header line or margin? */
28880 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28881 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28882 {
28883 note_mode_line_or_margin_highlight (window, x, y, part);
28884
28885 #ifdef HAVE_WINDOW_SYSTEM
28886 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28887 {
28888 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28889 /* Show non-text cursor (Bug#16647). */
28890 goto set_cursor;
28891 }
28892 else
28893 #endif
28894 return;
28895 }
28896
28897 #ifdef HAVE_WINDOW_SYSTEM
28898 if (part == ON_VERTICAL_BORDER)
28899 {
28900 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28901 help_echo_string = build_string ("drag-mouse-1: resize");
28902 }
28903 else if (part == ON_RIGHT_DIVIDER)
28904 {
28905 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28906 help_echo_string = build_string ("drag-mouse-1: resize");
28907 }
28908 else if (part == ON_BOTTOM_DIVIDER)
28909 if (! WINDOW_BOTTOMMOST_P (w)
28910 || minibuf_level
28911 || NILP (Vresize_mini_windows))
28912 {
28913 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28914 help_echo_string = build_string ("drag-mouse-1: resize");
28915 }
28916 else
28917 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28918 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28919 || part == ON_SCROLL_BAR)
28920 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28921 else
28922 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28923 #endif
28924
28925 /* Are we in a window whose display is up to date?
28926 And verify the buffer's text has not changed. */
28927 b = XBUFFER (w->contents);
28928 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28929 {
28930 int hpos, vpos, dx, dy, area = LAST_AREA;
28931 ptrdiff_t pos;
28932 struct glyph *glyph;
28933 Lisp_Object object;
28934 Lisp_Object mouse_face = Qnil, position;
28935 Lisp_Object *overlay_vec = NULL;
28936 ptrdiff_t i, noverlays;
28937 struct buffer *obuf;
28938 ptrdiff_t obegv, ozv;
28939 int same_region;
28940
28941 /* Find the glyph under X/Y. */
28942 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28943
28944 #ifdef HAVE_WINDOW_SYSTEM
28945 /* Look for :pointer property on image. */
28946 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28947 {
28948 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28949 if (img != NULL && IMAGEP (img->spec))
28950 {
28951 Lisp_Object image_map, hotspot;
28952 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28953 !NILP (image_map))
28954 && (hotspot = find_hot_spot (image_map,
28955 glyph->slice.img.x + dx,
28956 glyph->slice.img.y + dy),
28957 CONSP (hotspot))
28958 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28959 {
28960 Lisp_Object plist;
28961
28962 /* Could check XCAR (hotspot) to see if we enter/leave
28963 this hot-spot.
28964 If so, we could look for mouse-enter, mouse-leave
28965 properties in PLIST (and do something...). */
28966 hotspot = XCDR (hotspot);
28967 if (CONSP (hotspot)
28968 && (plist = XCAR (hotspot), CONSP (plist)))
28969 {
28970 pointer = Fplist_get (plist, Qpointer);
28971 if (NILP (pointer))
28972 pointer = Qhand;
28973 help_echo_string = Fplist_get (plist, Qhelp_echo);
28974 if (!NILP (help_echo_string))
28975 {
28976 help_echo_window = window;
28977 help_echo_object = glyph->object;
28978 help_echo_pos = glyph->charpos;
28979 }
28980 }
28981 }
28982 if (NILP (pointer))
28983 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28984 }
28985 }
28986 #endif /* HAVE_WINDOW_SYSTEM */
28987
28988 /* Clear mouse face if X/Y not over text. */
28989 if (glyph == NULL
28990 || area != TEXT_AREA
28991 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28992 /* Glyph's OBJECT is an integer for glyphs inserted by the
28993 display engine for its internal purposes, like truncation
28994 and continuation glyphs and blanks beyond the end of
28995 line's text on text terminals. If we are over such a
28996 glyph, we are not over any text. */
28997 || INTEGERP (glyph->object)
28998 /* R2L rows have a stretch glyph at their front, which
28999 stands for no text, whereas L2R rows have no glyphs at
29000 all beyond the end of text. Treat such stretch glyphs
29001 like we do with NULL glyphs in L2R rows. */
29002 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29003 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29004 && glyph->type == STRETCH_GLYPH
29005 && glyph->avoid_cursor_p))
29006 {
29007 if (clear_mouse_face (hlinfo))
29008 cursor = No_Cursor;
29009 #ifdef HAVE_WINDOW_SYSTEM
29010 if (FRAME_WINDOW_P (f) && NILP (pointer))
29011 {
29012 if (area != TEXT_AREA)
29013 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29014 else
29015 pointer = Vvoid_text_area_pointer;
29016 }
29017 #endif
29018 goto set_cursor;
29019 }
29020
29021 pos = glyph->charpos;
29022 object = glyph->object;
29023 if (!STRINGP (object) && !BUFFERP (object))
29024 goto set_cursor;
29025
29026 /* If we get an out-of-range value, return now; avoid an error. */
29027 if (BUFFERP (object) && pos > BUF_Z (b))
29028 goto set_cursor;
29029
29030 /* Make the window's buffer temporarily current for
29031 overlays_at and compute_char_face. */
29032 obuf = current_buffer;
29033 current_buffer = b;
29034 obegv = BEGV;
29035 ozv = ZV;
29036 BEGV = BEG;
29037 ZV = Z;
29038
29039 /* Is this char mouse-active or does it have help-echo? */
29040 position = make_number (pos);
29041
29042 if (BUFFERP (object))
29043 {
29044 /* Put all the overlays we want in a vector in overlay_vec. */
29045 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29046 /* Sort overlays into increasing priority order. */
29047 noverlays = sort_overlays (overlay_vec, noverlays, w);
29048 }
29049 else
29050 noverlays = 0;
29051
29052 if (NILP (Vmouse_highlight))
29053 {
29054 clear_mouse_face (hlinfo);
29055 goto check_help_echo;
29056 }
29057
29058 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29059
29060 if (same_region)
29061 cursor = No_Cursor;
29062
29063 /* Check mouse-face highlighting. */
29064 if (! same_region
29065 /* If there exists an overlay with mouse-face overlapping
29066 the one we are currently highlighting, we have to
29067 check if we enter the overlapping overlay, and then
29068 highlight only that. */
29069 || (OVERLAYP (hlinfo->mouse_face_overlay)
29070 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29071 {
29072 /* Find the highest priority overlay with a mouse-face. */
29073 Lisp_Object overlay = Qnil;
29074 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29075 {
29076 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29077 if (!NILP (mouse_face))
29078 overlay = overlay_vec[i];
29079 }
29080
29081 /* If we're highlighting the same overlay as before, there's
29082 no need to do that again. */
29083 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29084 goto check_help_echo;
29085 hlinfo->mouse_face_overlay = overlay;
29086
29087 /* Clear the display of the old active region, if any. */
29088 if (clear_mouse_face (hlinfo))
29089 cursor = No_Cursor;
29090
29091 /* If no overlay applies, get a text property. */
29092 if (NILP (overlay))
29093 mouse_face = Fget_text_property (position, Qmouse_face, object);
29094
29095 /* Next, compute the bounds of the mouse highlighting and
29096 display it. */
29097 if (!NILP (mouse_face) && STRINGP (object))
29098 {
29099 /* The mouse-highlighting comes from a display string
29100 with a mouse-face. */
29101 Lisp_Object s, e;
29102 ptrdiff_t ignore;
29103
29104 s = Fprevious_single_property_change
29105 (make_number (pos + 1), Qmouse_face, object, Qnil);
29106 e = Fnext_single_property_change
29107 (position, Qmouse_face, object, Qnil);
29108 if (NILP (s))
29109 s = make_number (0);
29110 if (NILP (e))
29111 e = make_number (SCHARS (object));
29112 mouse_face_from_string_pos (w, hlinfo, object,
29113 XINT (s), XINT (e));
29114 hlinfo->mouse_face_past_end = 0;
29115 hlinfo->mouse_face_window = window;
29116 hlinfo->mouse_face_face_id
29117 = face_at_string_position (w, object, pos, 0, &ignore,
29118 glyph->face_id, 1);
29119 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29120 cursor = No_Cursor;
29121 }
29122 else
29123 {
29124 /* The mouse-highlighting, if any, comes from an overlay
29125 or text property in the buffer. */
29126 Lisp_Object buffer IF_LINT (= Qnil);
29127 Lisp_Object disp_string IF_LINT (= Qnil);
29128
29129 if (STRINGP (object))
29130 {
29131 /* If we are on a display string with no mouse-face,
29132 check if the text under it has one. */
29133 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29134 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29135 pos = string_buffer_position (object, start);
29136 if (pos > 0)
29137 {
29138 mouse_face = get_char_property_and_overlay
29139 (make_number (pos), Qmouse_face, w->contents, &overlay);
29140 buffer = w->contents;
29141 disp_string = object;
29142 }
29143 }
29144 else
29145 {
29146 buffer = object;
29147 disp_string = Qnil;
29148 }
29149
29150 if (!NILP (mouse_face))
29151 {
29152 Lisp_Object before, after;
29153 Lisp_Object before_string, after_string;
29154 /* To correctly find the limits of mouse highlight
29155 in a bidi-reordered buffer, we must not use the
29156 optimization of limiting the search in
29157 previous-single-property-change and
29158 next-single-property-change, because
29159 rows_from_pos_range needs the real start and end
29160 positions to DTRT in this case. That's because
29161 the first row visible in a window does not
29162 necessarily display the character whose position
29163 is the smallest. */
29164 Lisp_Object lim1
29165 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29166 ? Fmarker_position (w->start)
29167 : Qnil;
29168 Lisp_Object lim2
29169 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29170 ? make_number (BUF_Z (XBUFFER (buffer))
29171 - w->window_end_pos)
29172 : Qnil;
29173
29174 if (NILP (overlay))
29175 {
29176 /* Handle the text property case. */
29177 before = Fprevious_single_property_change
29178 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29179 after = Fnext_single_property_change
29180 (make_number (pos), Qmouse_face, buffer, lim2);
29181 before_string = after_string = Qnil;
29182 }
29183 else
29184 {
29185 /* Handle the overlay case. */
29186 before = Foverlay_start (overlay);
29187 after = Foverlay_end (overlay);
29188 before_string = Foverlay_get (overlay, Qbefore_string);
29189 after_string = Foverlay_get (overlay, Qafter_string);
29190
29191 if (!STRINGP (before_string)) before_string = Qnil;
29192 if (!STRINGP (after_string)) after_string = Qnil;
29193 }
29194
29195 mouse_face_from_buffer_pos (window, hlinfo, pos,
29196 NILP (before)
29197 ? 1
29198 : XFASTINT (before),
29199 NILP (after)
29200 ? BUF_Z (XBUFFER (buffer))
29201 : XFASTINT (after),
29202 before_string, after_string,
29203 disp_string);
29204 cursor = No_Cursor;
29205 }
29206 }
29207 }
29208
29209 check_help_echo:
29210
29211 /* Look for a `help-echo' property. */
29212 if (NILP (help_echo_string)) {
29213 Lisp_Object help, overlay;
29214
29215 /* Check overlays first. */
29216 help = overlay = Qnil;
29217 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29218 {
29219 overlay = overlay_vec[i];
29220 help = Foverlay_get (overlay, Qhelp_echo);
29221 }
29222
29223 if (!NILP (help))
29224 {
29225 help_echo_string = help;
29226 help_echo_window = window;
29227 help_echo_object = overlay;
29228 help_echo_pos = pos;
29229 }
29230 else
29231 {
29232 Lisp_Object obj = glyph->object;
29233 ptrdiff_t charpos = glyph->charpos;
29234
29235 /* Try text properties. */
29236 if (STRINGP (obj)
29237 && charpos >= 0
29238 && charpos < SCHARS (obj))
29239 {
29240 help = Fget_text_property (make_number (charpos),
29241 Qhelp_echo, obj);
29242 if (NILP (help))
29243 {
29244 /* If the string itself doesn't specify a help-echo,
29245 see if the buffer text ``under'' it does. */
29246 struct glyph_row *r
29247 = MATRIX_ROW (w->current_matrix, vpos);
29248 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29249 ptrdiff_t p = string_buffer_position (obj, start);
29250 if (p > 0)
29251 {
29252 help = Fget_char_property (make_number (p),
29253 Qhelp_echo, w->contents);
29254 if (!NILP (help))
29255 {
29256 charpos = p;
29257 obj = w->contents;
29258 }
29259 }
29260 }
29261 }
29262 else if (BUFFERP (obj)
29263 && charpos >= BEGV
29264 && charpos < ZV)
29265 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29266 obj);
29267
29268 if (!NILP (help))
29269 {
29270 help_echo_string = help;
29271 help_echo_window = window;
29272 help_echo_object = obj;
29273 help_echo_pos = charpos;
29274 }
29275 }
29276 }
29277
29278 #ifdef HAVE_WINDOW_SYSTEM
29279 /* Look for a `pointer' property. */
29280 if (FRAME_WINDOW_P (f) && NILP (pointer))
29281 {
29282 /* Check overlays first. */
29283 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29284 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29285
29286 if (NILP (pointer))
29287 {
29288 Lisp_Object obj = glyph->object;
29289 ptrdiff_t charpos = glyph->charpos;
29290
29291 /* Try text properties. */
29292 if (STRINGP (obj)
29293 && charpos >= 0
29294 && charpos < SCHARS (obj))
29295 {
29296 pointer = Fget_text_property (make_number (charpos),
29297 Qpointer, obj);
29298 if (NILP (pointer))
29299 {
29300 /* If the string itself doesn't specify a pointer,
29301 see if the buffer text ``under'' it does. */
29302 struct glyph_row *r
29303 = MATRIX_ROW (w->current_matrix, vpos);
29304 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29305 ptrdiff_t p = string_buffer_position (obj, start);
29306 if (p > 0)
29307 pointer = Fget_char_property (make_number (p),
29308 Qpointer, w->contents);
29309 }
29310 }
29311 else if (BUFFERP (obj)
29312 && charpos >= BEGV
29313 && charpos < ZV)
29314 pointer = Fget_text_property (make_number (charpos),
29315 Qpointer, obj);
29316 }
29317 }
29318 #endif /* HAVE_WINDOW_SYSTEM */
29319
29320 BEGV = obegv;
29321 ZV = ozv;
29322 current_buffer = obuf;
29323 }
29324
29325 set_cursor:
29326
29327 #ifdef HAVE_WINDOW_SYSTEM
29328 if (FRAME_WINDOW_P (f))
29329 define_frame_cursor1 (f, cursor, pointer);
29330 #else
29331 /* This is here to prevent a compiler error, about "label at end of
29332 compound statement". */
29333 return;
29334 #endif
29335 }
29336
29337
29338 /* EXPORT for RIF:
29339 Clear any mouse-face on window W. This function is part of the
29340 redisplay interface, and is called from try_window_id and similar
29341 functions to ensure the mouse-highlight is off. */
29342
29343 void
29344 x_clear_window_mouse_face (struct window *w)
29345 {
29346 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29347 Lisp_Object window;
29348
29349 block_input ();
29350 XSETWINDOW (window, w);
29351 if (EQ (window, hlinfo->mouse_face_window))
29352 clear_mouse_face (hlinfo);
29353 unblock_input ();
29354 }
29355
29356
29357 /* EXPORT:
29358 Just discard the mouse face information for frame F, if any.
29359 This is used when the size of F is changed. */
29360
29361 void
29362 cancel_mouse_face (struct frame *f)
29363 {
29364 Lisp_Object window;
29365 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29366
29367 window = hlinfo->mouse_face_window;
29368 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29369 reset_mouse_highlight (hlinfo);
29370 }
29371
29372
29373 \f
29374 /***********************************************************************
29375 Exposure Events
29376 ***********************************************************************/
29377
29378 #ifdef HAVE_WINDOW_SYSTEM
29379
29380 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29381 which intersects rectangle R. R is in window-relative coordinates. */
29382
29383 static void
29384 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29385 enum glyph_row_area area)
29386 {
29387 struct glyph *first = row->glyphs[area];
29388 struct glyph *end = row->glyphs[area] + row->used[area];
29389 struct glyph *last;
29390 int first_x, start_x, x;
29391
29392 if (area == TEXT_AREA && row->fill_line_p)
29393 /* If row extends face to end of line write the whole line. */
29394 draw_glyphs (w, 0, row, area,
29395 0, row->used[area],
29396 DRAW_NORMAL_TEXT, 0);
29397 else
29398 {
29399 /* Set START_X to the window-relative start position for drawing glyphs of
29400 AREA. The first glyph of the text area can be partially visible.
29401 The first glyphs of other areas cannot. */
29402 start_x = window_box_left_offset (w, area);
29403 x = start_x;
29404 if (area == TEXT_AREA)
29405 x += row->x;
29406
29407 /* Find the first glyph that must be redrawn. */
29408 while (first < end
29409 && x + first->pixel_width < r->x)
29410 {
29411 x += first->pixel_width;
29412 ++first;
29413 }
29414
29415 /* Find the last one. */
29416 last = first;
29417 first_x = x;
29418 while (last < end
29419 && x < r->x + r->width)
29420 {
29421 x += last->pixel_width;
29422 ++last;
29423 }
29424
29425 /* Repaint. */
29426 if (last > first)
29427 draw_glyphs (w, first_x - start_x, row, area,
29428 first - row->glyphs[area], last - row->glyphs[area],
29429 DRAW_NORMAL_TEXT, 0);
29430 }
29431 }
29432
29433
29434 /* Redraw the parts of the glyph row ROW on window W intersecting
29435 rectangle R. R is in window-relative coordinates. Value is
29436 non-zero if mouse-face was overwritten. */
29437
29438 static int
29439 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29440 {
29441 eassert (row->enabled_p);
29442
29443 if (row->mode_line_p || w->pseudo_window_p)
29444 draw_glyphs (w, 0, row, TEXT_AREA,
29445 0, row->used[TEXT_AREA],
29446 DRAW_NORMAL_TEXT, 0);
29447 else
29448 {
29449 if (row->used[LEFT_MARGIN_AREA])
29450 expose_area (w, row, r, LEFT_MARGIN_AREA);
29451 if (row->used[TEXT_AREA])
29452 expose_area (w, row, r, TEXT_AREA);
29453 if (row->used[RIGHT_MARGIN_AREA])
29454 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29455 draw_row_fringe_bitmaps (w, row);
29456 }
29457
29458 return row->mouse_face_p;
29459 }
29460
29461
29462 /* Redraw those parts of glyphs rows during expose event handling that
29463 overlap other rows. Redrawing of an exposed line writes over parts
29464 of lines overlapping that exposed line; this function fixes that.
29465
29466 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29467 row in W's current matrix that is exposed and overlaps other rows.
29468 LAST_OVERLAPPING_ROW is the last such row. */
29469
29470 static void
29471 expose_overlaps (struct window *w,
29472 struct glyph_row *first_overlapping_row,
29473 struct glyph_row *last_overlapping_row,
29474 XRectangle *r)
29475 {
29476 struct glyph_row *row;
29477
29478 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29479 if (row->overlapping_p)
29480 {
29481 eassert (row->enabled_p && !row->mode_line_p);
29482
29483 row->clip = r;
29484 if (row->used[LEFT_MARGIN_AREA])
29485 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29486
29487 if (row->used[TEXT_AREA])
29488 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29489
29490 if (row->used[RIGHT_MARGIN_AREA])
29491 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29492 row->clip = NULL;
29493 }
29494 }
29495
29496
29497 /* Return non-zero if W's cursor intersects rectangle R. */
29498
29499 static int
29500 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29501 {
29502 XRectangle cr, result;
29503 struct glyph *cursor_glyph;
29504 struct glyph_row *row;
29505
29506 if (w->phys_cursor.vpos >= 0
29507 && w->phys_cursor.vpos < w->current_matrix->nrows
29508 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29509 row->enabled_p)
29510 && row->cursor_in_fringe_p)
29511 {
29512 /* Cursor is in the fringe. */
29513 cr.x = window_box_right_offset (w,
29514 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29515 ? RIGHT_MARGIN_AREA
29516 : TEXT_AREA));
29517 cr.y = row->y;
29518 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29519 cr.height = row->height;
29520 return x_intersect_rectangles (&cr, r, &result);
29521 }
29522
29523 cursor_glyph = get_phys_cursor_glyph (w);
29524 if (cursor_glyph)
29525 {
29526 /* r is relative to W's box, but w->phys_cursor.x is relative
29527 to left edge of W's TEXT area. Adjust it. */
29528 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29529 cr.y = w->phys_cursor.y;
29530 cr.width = cursor_glyph->pixel_width;
29531 cr.height = w->phys_cursor_height;
29532 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29533 I assume the effect is the same -- and this is portable. */
29534 return x_intersect_rectangles (&cr, r, &result);
29535 }
29536 /* If we don't understand the format, pretend we're not in the hot-spot. */
29537 return 0;
29538 }
29539
29540
29541 /* EXPORT:
29542 Draw a vertical window border to the right of window W if W doesn't
29543 have vertical scroll bars. */
29544
29545 void
29546 x_draw_vertical_border (struct window *w)
29547 {
29548 struct frame *f = XFRAME (WINDOW_FRAME (w));
29549
29550 /* We could do better, if we knew what type of scroll-bar the adjacent
29551 windows (on either side) have... But we don't :-(
29552 However, I think this works ok. ++KFS 2003-04-25 */
29553
29554 /* Redraw borders between horizontally adjacent windows. Don't
29555 do it for frames with vertical scroll bars because either the
29556 right scroll bar of a window, or the left scroll bar of its
29557 neighbor will suffice as a border. */
29558 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29559 return;
29560
29561 /* Note: It is necessary to redraw both the left and the right
29562 borders, for when only this single window W is being
29563 redisplayed. */
29564 if (!WINDOW_RIGHTMOST_P (w)
29565 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29566 {
29567 int x0, x1, y0, y1;
29568
29569 window_box_edges (w, &x0, &y0, &x1, &y1);
29570 y1 -= 1;
29571
29572 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29573 x1 -= 1;
29574
29575 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29576 }
29577
29578 if (!WINDOW_LEFTMOST_P (w)
29579 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29580 {
29581 int x0, x1, y0, y1;
29582
29583 window_box_edges (w, &x0, &y0, &x1, &y1);
29584 y1 -= 1;
29585
29586 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29587 x0 -= 1;
29588
29589 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29590 }
29591 }
29592
29593
29594 /* Draw window dividers for window W. */
29595
29596 void
29597 x_draw_right_divider (struct window *w)
29598 {
29599 struct frame *f = WINDOW_XFRAME (w);
29600
29601 if (w->mini || w->pseudo_window_p)
29602 return;
29603 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29604 {
29605 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29606 int x1 = WINDOW_RIGHT_EDGE_X (w);
29607 int y0 = WINDOW_TOP_EDGE_Y (w);
29608 /* The bottom divider prevails. */
29609 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29610
29611 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29612 }
29613 }
29614
29615 static void
29616 x_draw_bottom_divider (struct window *w)
29617 {
29618 struct frame *f = XFRAME (WINDOW_FRAME (w));
29619
29620 if (w->mini || w->pseudo_window_p)
29621 return;
29622 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29623 {
29624 int x0 = WINDOW_LEFT_EDGE_X (w);
29625 int x1 = WINDOW_RIGHT_EDGE_X (w);
29626 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29627 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29628
29629 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29630 }
29631 }
29632
29633 /* Redraw the part of window W intersection rectangle FR. Pixel
29634 coordinates in FR are frame-relative. Call this function with
29635 input blocked. Value is non-zero if the exposure overwrites
29636 mouse-face. */
29637
29638 static int
29639 expose_window (struct window *w, XRectangle *fr)
29640 {
29641 struct frame *f = XFRAME (w->frame);
29642 XRectangle wr, r;
29643 int mouse_face_overwritten_p = 0;
29644
29645 /* If window is not yet fully initialized, do nothing. This can
29646 happen when toolkit scroll bars are used and a window is split.
29647 Reconfiguring the scroll bar will generate an expose for a newly
29648 created window. */
29649 if (w->current_matrix == NULL)
29650 return 0;
29651
29652 /* When we're currently updating the window, display and current
29653 matrix usually don't agree. Arrange for a thorough display
29654 later. */
29655 if (w->must_be_updated_p)
29656 {
29657 SET_FRAME_GARBAGED (f);
29658 return 0;
29659 }
29660
29661 /* Frame-relative pixel rectangle of W. */
29662 wr.x = WINDOW_LEFT_EDGE_X (w);
29663 wr.y = WINDOW_TOP_EDGE_Y (w);
29664 wr.width = WINDOW_PIXEL_WIDTH (w);
29665 wr.height = WINDOW_PIXEL_HEIGHT (w);
29666
29667 if (x_intersect_rectangles (fr, &wr, &r))
29668 {
29669 int yb = window_text_bottom_y (w);
29670 struct glyph_row *row;
29671 int cursor_cleared_p, phys_cursor_on_p;
29672 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29673
29674 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29675 r.x, r.y, r.width, r.height));
29676
29677 /* Convert to window coordinates. */
29678 r.x -= WINDOW_LEFT_EDGE_X (w);
29679 r.y -= WINDOW_TOP_EDGE_Y (w);
29680
29681 /* Turn off the cursor. */
29682 if (!w->pseudo_window_p
29683 && phys_cursor_in_rect_p (w, &r))
29684 {
29685 x_clear_cursor (w);
29686 cursor_cleared_p = 1;
29687 }
29688 else
29689 cursor_cleared_p = 0;
29690
29691 /* If the row containing the cursor extends face to end of line,
29692 then expose_area might overwrite the cursor outside the
29693 rectangle and thus notice_overwritten_cursor might clear
29694 w->phys_cursor_on_p. We remember the original value and
29695 check later if it is changed. */
29696 phys_cursor_on_p = w->phys_cursor_on_p;
29697
29698 /* Update lines intersecting rectangle R. */
29699 first_overlapping_row = last_overlapping_row = NULL;
29700 for (row = w->current_matrix->rows;
29701 row->enabled_p;
29702 ++row)
29703 {
29704 int y0 = row->y;
29705 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29706
29707 if ((y0 >= r.y && y0 < r.y + r.height)
29708 || (y1 > r.y && y1 < r.y + r.height)
29709 || (r.y >= y0 && r.y < y1)
29710 || (r.y + r.height > y0 && r.y + r.height < y1))
29711 {
29712 /* A header line may be overlapping, but there is no need
29713 to fix overlapping areas for them. KFS 2005-02-12 */
29714 if (row->overlapping_p && !row->mode_line_p)
29715 {
29716 if (first_overlapping_row == NULL)
29717 first_overlapping_row = row;
29718 last_overlapping_row = row;
29719 }
29720
29721 row->clip = fr;
29722 if (expose_line (w, row, &r))
29723 mouse_face_overwritten_p = 1;
29724 row->clip = NULL;
29725 }
29726 else if (row->overlapping_p)
29727 {
29728 /* We must redraw a row overlapping the exposed area. */
29729 if (y0 < r.y
29730 ? y0 + row->phys_height > r.y
29731 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29732 {
29733 if (first_overlapping_row == NULL)
29734 first_overlapping_row = row;
29735 last_overlapping_row = row;
29736 }
29737 }
29738
29739 if (y1 >= yb)
29740 break;
29741 }
29742
29743 /* Display the mode line if there is one. */
29744 if (WINDOW_WANTS_MODELINE_P (w)
29745 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29746 row->enabled_p)
29747 && row->y < r.y + r.height)
29748 {
29749 if (expose_line (w, row, &r))
29750 mouse_face_overwritten_p = 1;
29751 }
29752
29753 if (!w->pseudo_window_p)
29754 {
29755 /* Fix the display of overlapping rows. */
29756 if (first_overlapping_row)
29757 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29758 fr);
29759
29760 /* Draw border between windows. */
29761 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29762 x_draw_right_divider (w);
29763 else
29764 x_draw_vertical_border (w);
29765
29766 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29767 x_draw_bottom_divider (w);
29768
29769 /* Turn the cursor on again. */
29770 if (cursor_cleared_p
29771 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29772 update_window_cursor (w, 1);
29773 }
29774 }
29775
29776 return mouse_face_overwritten_p;
29777 }
29778
29779
29780
29781 /* Redraw (parts) of all windows in the window tree rooted at W that
29782 intersect R. R contains frame pixel coordinates. Value is
29783 non-zero if the exposure overwrites mouse-face. */
29784
29785 static int
29786 expose_window_tree (struct window *w, XRectangle *r)
29787 {
29788 struct frame *f = XFRAME (w->frame);
29789 int mouse_face_overwritten_p = 0;
29790
29791 while (w && !FRAME_GARBAGED_P (f))
29792 {
29793 if (WINDOWP (w->contents))
29794 mouse_face_overwritten_p
29795 |= expose_window_tree (XWINDOW (w->contents), r);
29796 else
29797 mouse_face_overwritten_p |= expose_window (w, r);
29798
29799 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29800 }
29801
29802 return mouse_face_overwritten_p;
29803 }
29804
29805
29806 /* EXPORT:
29807 Redisplay an exposed area of frame F. X and Y are the upper-left
29808 corner of the exposed rectangle. W and H are width and height of
29809 the exposed area. All are pixel values. W or H zero means redraw
29810 the entire frame. */
29811
29812 void
29813 expose_frame (struct frame *f, int x, int y, int w, int h)
29814 {
29815 XRectangle r;
29816 int mouse_face_overwritten_p = 0;
29817
29818 TRACE ((stderr, "expose_frame "));
29819
29820 /* No need to redraw if frame will be redrawn soon. */
29821 if (FRAME_GARBAGED_P (f))
29822 {
29823 TRACE ((stderr, " garbaged\n"));
29824 return;
29825 }
29826
29827 /* If basic faces haven't been realized yet, there is no point in
29828 trying to redraw anything. This can happen when we get an expose
29829 event while Emacs is starting, e.g. by moving another window. */
29830 if (FRAME_FACE_CACHE (f) == NULL
29831 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29832 {
29833 TRACE ((stderr, " no faces\n"));
29834 return;
29835 }
29836
29837 if (w == 0 || h == 0)
29838 {
29839 r.x = r.y = 0;
29840 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29841 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29842 }
29843 else
29844 {
29845 r.x = x;
29846 r.y = y;
29847 r.width = w;
29848 r.height = h;
29849 }
29850
29851 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29852 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29853
29854 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29855 if (WINDOWP (f->tool_bar_window))
29856 mouse_face_overwritten_p
29857 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29858 #endif
29859
29860 #ifdef HAVE_X_WINDOWS
29861 #ifndef MSDOS
29862 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29863 if (WINDOWP (f->menu_bar_window))
29864 mouse_face_overwritten_p
29865 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29866 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29867 #endif
29868 #endif
29869
29870 /* Some window managers support a focus-follows-mouse style with
29871 delayed raising of frames. Imagine a partially obscured frame,
29872 and moving the mouse into partially obscured mouse-face on that
29873 frame. The visible part of the mouse-face will be highlighted,
29874 then the WM raises the obscured frame. With at least one WM, KDE
29875 2.1, Emacs is not getting any event for the raising of the frame
29876 (even tried with SubstructureRedirectMask), only Expose events.
29877 These expose events will draw text normally, i.e. not
29878 highlighted. Which means we must redo the highlight here.
29879 Subsume it under ``we love X''. --gerd 2001-08-15 */
29880 /* Included in Windows version because Windows most likely does not
29881 do the right thing if any third party tool offers
29882 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29883 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29884 {
29885 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29886 if (f == hlinfo->mouse_face_mouse_frame)
29887 {
29888 int mouse_x = hlinfo->mouse_face_mouse_x;
29889 int mouse_y = hlinfo->mouse_face_mouse_y;
29890 clear_mouse_face (hlinfo);
29891 note_mouse_highlight (f, mouse_x, mouse_y);
29892 }
29893 }
29894 }
29895
29896
29897 /* EXPORT:
29898 Determine the intersection of two rectangles R1 and R2. Return
29899 the intersection in *RESULT. Value is non-zero if RESULT is not
29900 empty. */
29901
29902 int
29903 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29904 {
29905 XRectangle *left, *right;
29906 XRectangle *upper, *lower;
29907 int intersection_p = 0;
29908
29909 /* Rearrange so that R1 is the left-most rectangle. */
29910 if (r1->x < r2->x)
29911 left = r1, right = r2;
29912 else
29913 left = r2, right = r1;
29914
29915 /* X0 of the intersection is right.x0, if this is inside R1,
29916 otherwise there is no intersection. */
29917 if (right->x <= left->x + left->width)
29918 {
29919 result->x = right->x;
29920
29921 /* The right end of the intersection is the minimum of
29922 the right ends of left and right. */
29923 result->width = (min (left->x + left->width, right->x + right->width)
29924 - result->x);
29925
29926 /* Same game for Y. */
29927 if (r1->y < r2->y)
29928 upper = r1, lower = r2;
29929 else
29930 upper = r2, lower = r1;
29931
29932 /* The upper end of the intersection is lower.y0, if this is inside
29933 of upper. Otherwise, there is no intersection. */
29934 if (lower->y <= upper->y + upper->height)
29935 {
29936 result->y = lower->y;
29937
29938 /* The lower end of the intersection is the minimum of the lower
29939 ends of upper and lower. */
29940 result->height = (min (lower->y + lower->height,
29941 upper->y + upper->height)
29942 - result->y);
29943 intersection_p = 1;
29944 }
29945 }
29946
29947 return intersection_p;
29948 }
29949
29950 #endif /* HAVE_WINDOW_SYSTEM */
29951
29952 \f
29953 /***********************************************************************
29954 Initialization
29955 ***********************************************************************/
29956
29957 void
29958 syms_of_xdisp (void)
29959 {
29960 #include "xdisp.x"
29961
29962 Vwith_echo_area_save_vector = Qnil;
29963 staticpro (&Vwith_echo_area_save_vector);
29964
29965 Vmessage_stack = Qnil;
29966 staticpro (&Vmessage_stack);
29967
29968 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29969 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29970
29971 message_dolog_marker1 = Fmake_marker ();
29972 staticpro (&message_dolog_marker1);
29973 message_dolog_marker2 = Fmake_marker ();
29974 staticpro (&message_dolog_marker2);
29975 message_dolog_marker3 = Fmake_marker ();
29976 staticpro (&message_dolog_marker3);
29977
29978 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29979 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29980 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29981 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29982 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29983 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29984 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29985 DEFSYM (Qeval, "eval");
29986 DEFSYM (QCdata, ":data");
29987 DEFSYM (Qdisplay, "display");
29988 DEFSYM (Qspace_width, "space-width");
29989 DEFSYM (Qraise, "raise");
29990 DEFSYM (Qslice, "slice");
29991 DEFSYM (Qspace, "space");
29992 DEFSYM (Qmargin, "margin");
29993 DEFSYM (Qpointer, "pointer");
29994 DEFSYM (Qleft_margin, "left-margin");
29995 DEFSYM (Qright_margin, "right-margin");
29996 DEFSYM (Qcenter, "center");
29997 DEFSYM (Qline_height, "line-height");
29998 DEFSYM (QCalign_to, ":align-to");
29999 DEFSYM (QCrelative_width, ":relative-width");
30000 DEFSYM (QCrelative_height, ":relative-height");
30001 DEFSYM (QCeval, ":eval");
30002 DEFSYM (QCpropertize, ":propertize");
30003 DEFSYM (QCfile, ":file");
30004 DEFSYM (Qfontified, "fontified");
30005 DEFSYM (Qfontification_functions, "fontification-functions");
30006 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30007 DEFSYM (Qescape_glyph, "escape-glyph");
30008 DEFSYM (Qnobreak_space, "nobreak-space");
30009 DEFSYM (Qimage, "image");
30010 DEFSYM (Qtext, "text");
30011 DEFSYM (Qboth, "both");
30012 DEFSYM (Qboth_horiz, "both-horiz");
30013 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30014 DEFSYM (QCmap, ":map");
30015 DEFSYM (QCpointer, ":pointer");
30016 DEFSYM (Qrect, "rect");
30017 DEFSYM (Qcircle, "circle");
30018 DEFSYM (Qpoly, "poly");
30019 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30020 DEFSYM (Qgrow_only, "grow-only");
30021 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30022 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30023 DEFSYM (Qposition, "position");
30024 DEFSYM (Qbuffer_position, "buffer-position");
30025 DEFSYM (Qobject, "object");
30026 DEFSYM (Qbar, "bar");
30027 DEFSYM (Qhbar, "hbar");
30028 DEFSYM (Qbox, "box");
30029 DEFSYM (Qhollow, "hollow");
30030 DEFSYM (Qhand, "hand");
30031 DEFSYM (Qarrow, "arrow");
30032 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30033
30034 list_of_error = list1 (list2 (intern_c_string ("error"),
30035 intern_c_string ("void-variable")));
30036 staticpro (&list_of_error);
30037
30038 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30039 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30040 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30041 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30042
30043 echo_buffer[0] = echo_buffer[1] = Qnil;
30044 staticpro (&echo_buffer[0]);
30045 staticpro (&echo_buffer[1]);
30046
30047 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30048 staticpro (&echo_area_buffer[0]);
30049 staticpro (&echo_area_buffer[1]);
30050
30051 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30052 staticpro (&Vmessages_buffer_name);
30053
30054 mode_line_proptrans_alist = Qnil;
30055 staticpro (&mode_line_proptrans_alist);
30056 mode_line_string_list = Qnil;
30057 staticpro (&mode_line_string_list);
30058 mode_line_string_face = Qnil;
30059 staticpro (&mode_line_string_face);
30060 mode_line_string_face_prop = Qnil;
30061 staticpro (&mode_line_string_face_prop);
30062 Vmode_line_unwind_vector = Qnil;
30063 staticpro (&Vmode_line_unwind_vector);
30064
30065 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30066
30067 help_echo_string = Qnil;
30068 staticpro (&help_echo_string);
30069 help_echo_object = Qnil;
30070 staticpro (&help_echo_object);
30071 help_echo_window = Qnil;
30072 staticpro (&help_echo_window);
30073 previous_help_echo_string = Qnil;
30074 staticpro (&previous_help_echo_string);
30075 help_echo_pos = -1;
30076
30077 DEFSYM (Qright_to_left, "right-to-left");
30078 DEFSYM (Qleft_to_right, "left-to-right");
30079
30080 #ifdef HAVE_WINDOW_SYSTEM
30081 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30082 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30083 For example, if a block cursor is over a tab, it will be drawn as
30084 wide as that tab on the display. */);
30085 x_stretch_cursor_p = 0;
30086 #endif
30087
30088 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30089 doc: /* Non-nil means highlight trailing whitespace.
30090 The face used for trailing whitespace is `trailing-whitespace'. */);
30091 Vshow_trailing_whitespace = Qnil;
30092
30093 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30094 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30095 If the value is t, Emacs highlights non-ASCII chars which have the
30096 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30097 or `escape-glyph' face respectively.
30098
30099 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30100 U+2011 (non-breaking hyphen) are affected.
30101
30102 Any other non-nil value means to display these characters as a escape
30103 glyph followed by an ordinary space or hyphen.
30104
30105 A value of nil means no special handling of these characters. */);
30106 Vnobreak_char_display = Qt;
30107
30108 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30109 doc: /* The pointer shape to show in void text areas.
30110 A value of nil means to show the text pointer. Other options are `arrow',
30111 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30112 Vvoid_text_area_pointer = Qarrow;
30113
30114 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30115 doc: /* Non-nil means don't actually do any redisplay.
30116 This is used for internal purposes. */);
30117 Vinhibit_redisplay = Qnil;
30118
30119 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30120 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30121 Vglobal_mode_string = Qnil;
30122
30123 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30124 doc: /* Marker for where to display an arrow on top of the buffer text.
30125 This must be the beginning of a line in order to work.
30126 See also `overlay-arrow-string'. */);
30127 Voverlay_arrow_position = Qnil;
30128
30129 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30130 doc: /* String to display as an arrow in non-window frames.
30131 See also `overlay-arrow-position'. */);
30132 Voverlay_arrow_string = build_pure_c_string ("=>");
30133
30134 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30135 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30136 The symbols on this list are examined during redisplay to determine
30137 where to display overlay arrows. */);
30138 Voverlay_arrow_variable_list
30139 = list1 (intern_c_string ("overlay-arrow-position"));
30140
30141 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30142 doc: /* The number of lines to try scrolling a window by when point moves out.
30143 If that fails to bring point back on frame, point is centered instead.
30144 If this is zero, point is always centered after it moves off frame.
30145 If you want scrolling to always be a line at a time, you should set
30146 `scroll-conservatively' to a large value rather than set this to 1. */);
30147
30148 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30149 doc: /* Scroll up to this many lines, to bring point back on screen.
30150 If point moves off-screen, redisplay will scroll by up to
30151 `scroll-conservatively' lines in order to bring point just barely
30152 onto the screen again. If that cannot be done, then redisplay
30153 recenters point as usual.
30154
30155 If the value is greater than 100, redisplay will never recenter point,
30156 but will always scroll just enough text to bring point into view, even
30157 if you move far away.
30158
30159 A value of zero means always recenter point if it moves off screen. */);
30160 scroll_conservatively = 0;
30161
30162 DEFVAR_INT ("scroll-margin", scroll_margin,
30163 doc: /* Number of lines of margin at the top and bottom of a window.
30164 Recenter the window whenever point gets within this many lines
30165 of the top or bottom of the window. */);
30166 scroll_margin = 0;
30167
30168 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30169 doc: /* Pixels per inch value for non-window system displays.
30170 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30171 Vdisplay_pixels_per_inch = make_float (72.0);
30172
30173 #ifdef GLYPH_DEBUG
30174 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30175 #endif
30176
30177 DEFVAR_LISP ("truncate-partial-width-windows",
30178 Vtruncate_partial_width_windows,
30179 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30180 For an integer value, truncate lines in each window narrower than the
30181 full frame width, provided the window width is less than that integer;
30182 otherwise, respect the value of `truncate-lines'.
30183
30184 For any other non-nil value, truncate lines in all windows that do
30185 not span the full frame width.
30186
30187 A value of nil means to respect the value of `truncate-lines'.
30188
30189 If `word-wrap' is enabled, you might want to reduce this. */);
30190 Vtruncate_partial_width_windows = make_number (50);
30191
30192 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30193 doc: /* Maximum buffer size for which line number should be displayed.
30194 If the buffer is bigger than this, the line number does not appear
30195 in the mode line. A value of nil means no limit. */);
30196 Vline_number_display_limit = Qnil;
30197
30198 DEFVAR_INT ("line-number-display-limit-width",
30199 line_number_display_limit_width,
30200 doc: /* Maximum line width (in characters) for line number display.
30201 If the average length of the lines near point is bigger than this, then the
30202 line number may be omitted from the mode line. */);
30203 line_number_display_limit_width = 200;
30204
30205 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30206 doc: /* Non-nil means highlight region even in nonselected windows. */);
30207 highlight_nonselected_windows = 0;
30208
30209 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30210 doc: /* Non-nil if more than one frame is visible on this display.
30211 Minibuffer-only frames don't count, but iconified frames do.
30212 This variable is not guaranteed to be accurate except while processing
30213 `frame-title-format' and `icon-title-format'. */);
30214
30215 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30216 doc: /* Template for displaying the title bar of visible frames.
30217 \(Assuming the window manager supports this feature.)
30218
30219 This variable has the same structure as `mode-line-format', except that
30220 the %c and %l constructs are ignored. It is used only on frames for
30221 which no explicit name has been set \(see `modify-frame-parameters'). */);
30222
30223 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30224 doc: /* Template for displaying the title bar of an iconified frame.
30225 \(Assuming the window manager supports this feature.)
30226 This variable has the same structure as `mode-line-format' (which see),
30227 and is used only on frames for which no explicit name has been set
30228 \(see `modify-frame-parameters'). */);
30229 Vicon_title_format
30230 = Vframe_title_format
30231 = listn (CONSTYPE_PURE, 3,
30232 intern_c_string ("multiple-frames"),
30233 build_pure_c_string ("%b"),
30234 listn (CONSTYPE_PURE, 4,
30235 empty_unibyte_string,
30236 intern_c_string ("invocation-name"),
30237 build_pure_c_string ("@"),
30238 intern_c_string ("system-name")));
30239
30240 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30241 doc: /* Maximum number of lines to keep in the message log buffer.
30242 If nil, disable message logging. If t, log messages but don't truncate
30243 the buffer when it becomes large. */);
30244 Vmessage_log_max = make_number (1000);
30245
30246 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30247 doc: /* Functions called before redisplay, if window sizes have changed.
30248 The value should be a list of functions that take one argument.
30249 Just before redisplay, for each frame, if any of its windows have changed
30250 size since the last redisplay, or have been split or deleted,
30251 all the functions in the list are called, with the frame as argument. */);
30252 Vwindow_size_change_functions = Qnil;
30253
30254 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30255 doc: /* List of functions to call before redisplaying a window with scrolling.
30256 Each function is called with two arguments, the window and its new
30257 display-start position. Note that these functions are also called by
30258 `set-window-buffer'. Also note that the value of `window-end' is not
30259 valid when these functions are called.
30260
30261 Warning: Do not use this feature to alter the way the window
30262 is scrolled. It is not designed for that, and such use probably won't
30263 work. */);
30264 Vwindow_scroll_functions = Qnil;
30265
30266 DEFVAR_LISP ("window-text-change-functions",
30267 Vwindow_text_change_functions,
30268 doc: /* Functions to call in redisplay when text in the window might change. */);
30269 Vwindow_text_change_functions = Qnil;
30270
30271 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30272 doc: /* Functions called when redisplay of a window reaches the end trigger.
30273 Each function is called with two arguments, the window and the end trigger value.
30274 See `set-window-redisplay-end-trigger'. */);
30275 Vredisplay_end_trigger_functions = Qnil;
30276
30277 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30278 doc: /* Non-nil means autoselect window with mouse pointer.
30279 If nil, do not autoselect windows.
30280 A positive number means delay autoselection by that many seconds: a
30281 window is autoselected only after the mouse has remained in that
30282 window for the duration of the delay.
30283 A negative number has a similar effect, but causes windows to be
30284 autoselected only after the mouse has stopped moving. \(Because of
30285 the way Emacs compares mouse events, you will occasionally wait twice
30286 that time before the window gets selected.\)
30287 Any other value means to autoselect window instantaneously when the
30288 mouse pointer enters it.
30289
30290 Autoselection selects the minibuffer only if it is active, and never
30291 unselects the minibuffer if it is active.
30292
30293 When customizing this variable make sure that the actual value of
30294 `focus-follows-mouse' matches the behavior of your window manager. */);
30295 Vmouse_autoselect_window = Qnil;
30296
30297 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30298 doc: /* Non-nil means automatically resize tool-bars.
30299 This dynamically changes the tool-bar's height to the minimum height
30300 that is needed to make all tool-bar items visible.
30301 If value is `grow-only', the tool-bar's height is only increased
30302 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30303 Vauto_resize_tool_bars = Qt;
30304
30305 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30306 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30307 auto_raise_tool_bar_buttons_p = 1;
30308
30309 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30310 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30311 make_cursor_line_fully_visible_p = 1;
30312
30313 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30314 doc: /* Border below tool-bar in pixels.
30315 If an integer, use it as the height of the border.
30316 If it is one of `internal-border-width' or `border-width', use the
30317 value of the corresponding frame parameter.
30318 Otherwise, no border is added below the tool-bar. */);
30319 Vtool_bar_border = Qinternal_border_width;
30320
30321 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30322 doc: /* Margin around tool-bar buttons in pixels.
30323 If an integer, use that for both horizontal and vertical margins.
30324 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30325 HORZ specifying the horizontal margin, and VERT specifying the
30326 vertical margin. */);
30327 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30328
30329 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30330 doc: /* Relief thickness of tool-bar buttons. */);
30331 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30332
30333 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30334 doc: /* Tool bar style to use.
30335 It can be one of
30336 image - show images only
30337 text - show text only
30338 both - show both, text below image
30339 both-horiz - show text to the right of the image
30340 text-image-horiz - show text to the left of the image
30341 any other - use system default or image if no system default.
30342
30343 This variable only affects the GTK+ toolkit version of Emacs. */);
30344 Vtool_bar_style = Qnil;
30345
30346 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30347 doc: /* Maximum number of characters a label can have to be shown.
30348 The tool bar style must also show labels for this to have any effect, see
30349 `tool-bar-style'. */);
30350 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30351
30352 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30353 doc: /* List of functions to call to fontify regions of text.
30354 Each function is called with one argument POS. Functions must
30355 fontify a region starting at POS in the current buffer, and give
30356 fontified regions the property `fontified'. */);
30357 Vfontification_functions = Qnil;
30358 Fmake_variable_buffer_local (Qfontification_functions);
30359
30360 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30361 unibyte_display_via_language_environment,
30362 doc: /* Non-nil means display unibyte text according to language environment.
30363 Specifically, this means that raw bytes in the range 160-255 decimal
30364 are displayed by converting them to the equivalent multibyte characters
30365 according to the current language environment. As a result, they are
30366 displayed according to the current fontset.
30367
30368 Note that this variable affects only how these bytes are displayed,
30369 but does not change the fact they are interpreted as raw bytes. */);
30370 unibyte_display_via_language_environment = 0;
30371
30372 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30373 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30374 If a float, it specifies a fraction of the mini-window frame's height.
30375 If an integer, it specifies a number of lines. */);
30376 Vmax_mini_window_height = make_float (0.25);
30377
30378 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30379 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30380 A value of nil means don't automatically resize mini-windows.
30381 A value of t means resize them to fit the text displayed in them.
30382 A value of `grow-only', the default, means let mini-windows grow only;
30383 they return to their normal size when the minibuffer is closed, or the
30384 echo area becomes empty. */);
30385 Vresize_mini_windows = Qgrow_only;
30386
30387 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30388 doc: /* Alist specifying how to blink the cursor off.
30389 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30390 `cursor-type' frame-parameter or variable equals ON-STATE,
30391 comparing using `equal', Emacs uses OFF-STATE to specify
30392 how to blink it off. ON-STATE and OFF-STATE are values for
30393 the `cursor-type' frame parameter.
30394
30395 If a frame's ON-STATE has no entry in this list,
30396 the frame's other specifications determine how to blink the cursor off. */);
30397 Vblink_cursor_alist = Qnil;
30398
30399 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30400 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30401 If non-nil, windows are automatically scrolled horizontally to make
30402 point visible. */);
30403 automatic_hscrolling_p = 1;
30404 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30405
30406 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30407 doc: /* How many columns away from the window edge point is allowed to get
30408 before automatic hscrolling will horizontally scroll the window. */);
30409 hscroll_margin = 5;
30410
30411 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30412 doc: /* How many columns to scroll the window when point gets too close to the edge.
30413 When point is less than `hscroll-margin' columns from the window
30414 edge, automatic hscrolling will scroll the window by the amount of columns
30415 determined by this variable. If its value is a positive integer, scroll that
30416 many columns. If it's a positive floating-point number, it specifies the
30417 fraction of the window's width to scroll. If it's nil or zero, point will be
30418 centered horizontally after the scroll. Any other value, including negative
30419 numbers, are treated as if the value were zero.
30420
30421 Automatic hscrolling always moves point outside the scroll margin, so if
30422 point was more than scroll step columns inside the margin, the window will
30423 scroll more than the value given by the scroll step.
30424
30425 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30426 and `scroll-right' overrides this variable's effect. */);
30427 Vhscroll_step = make_number (0);
30428
30429 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30430 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30431 Bind this around calls to `message' to let it take effect. */);
30432 message_truncate_lines = 0;
30433
30434 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30435 doc: /* Normal hook run to update the menu bar definitions.
30436 Redisplay runs this hook before it redisplays the menu bar.
30437 This is used to update menus such as Buffers, whose contents depend on
30438 various data. */);
30439 Vmenu_bar_update_hook = Qnil;
30440
30441 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30442 doc: /* Frame for which we are updating a menu.
30443 The enable predicate for a menu binding should check this variable. */);
30444 Vmenu_updating_frame = Qnil;
30445
30446 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30447 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30448 inhibit_menubar_update = 0;
30449
30450 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30451 doc: /* Prefix prepended to all continuation lines at display time.
30452 The value may be a string, an image, or a stretch-glyph; it is
30453 interpreted in the same way as the value of a `display' text property.
30454
30455 This variable is overridden by any `wrap-prefix' text or overlay
30456 property.
30457
30458 To add a prefix to non-continuation lines, use `line-prefix'. */);
30459 Vwrap_prefix = Qnil;
30460 DEFSYM (Qwrap_prefix, "wrap-prefix");
30461 Fmake_variable_buffer_local (Qwrap_prefix);
30462
30463 DEFVAR_LISP ("line-prefix", Vline_prefix,
30464 doc: /* Prefix prepended to all non-continuation lines at display time.
30465 The value may be a string, an image, or a stretch-glyph; it is
30466 interpreted in the same way as the value of a `display' text property.
30467
30468 This variable is overridden by any `line-prefix' text or overlay
30469 property.
30470
30471 To add a prefix to continuation lines, use `wrap-prefix'. */);
30472 Vline_prefix = Qnil;
30473 DEFSYM (Qline_prefix, "line-prefix");
30474 Fmake_variable_buffer_local (Qline_prefix);
30475
30476 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30477 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30478 inhibit_eval_during_redisplay = 0;
30479
30480 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30481 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30482 inhibit_free_realized_faces = 0;
30483
30484 #ifdef GLYPH_DEBUG
30485 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30486 doc: /* Inhibit try_window_id display optimization. */);
30487 inhibit_try_window_id = 0;
30488
30489 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30490 doc: /* Inhibit try_window_reusing display optimization. */);
30491 inhibit_try_window_reusing = 0;
30492
30493 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30494 doc: /* Inhibit try_cursor_movement display optimization. */);
30495 inhibit_try_cursor_movement = 0;
30496 #endif /* GLYPH_DEBUG */
30497
30498 DEFVAR_INT ("overline-margin", overline_margin,
30499 doc: /* Space between overline and text, in pixels.
30500 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30501 margin to the character height. */);
30502 overline_margin = 2;
30503
30504 DEFVAR_INT ("underline-minimum-offset",
30505 underline_minimum_offset,
30506 doc: /* Minimum distance between baseline and underline.
30507 This can improve legibility of underlined text at small font sizes,
30508 particularly when using variable `x-use-underline-position-properties'
30509 with fonts that specify an UNDERLINE_POSITION relatively close to the
30510 baseline. The default value is 1. */);
30511 underline_minimum_offset = 1;
30512
30513 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30514 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30515 This feature only works when on a window system that can change
30516 cursor shapes. */);
30517 display_hourglass_p = 1;
30518
30519 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30520 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30521 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30522
30523 #ifdef HAVE_WINDOW_SYSTEM
30524 hourglass_atimer = NULL;
30525 hourglass_shown_p = 0;
30526 #endif /* HAVE_WINDOW_SYSTEM */
30527
30528 DEFSYM (Qglyphless_char, "glyphless-char");
30529 DEFSYM (Qhex_code, "hex-code");
30530 DEFSYM (Qempty_box, "empty-box");
30531 DEFSYM (Qthin_space, "thin-space");
30532 DEFSYM (Qzero_width, "zero-width");
30533
30534 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30535 doc: /* Function run just before redisplay.
30536 It is called with one argument, which is the set of windows that are to
30537 be redisplayed. This set can be nil (meaning, only the selected window),
30538 or t (meaning all windows). */);
30539 Vpre_redisplay_function = intern ("ignore");
30540
30541 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30542 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30543
30544 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30545 doc: /* Char-table defining glyphless characters.
30546 Each element, if non-nil, should be one of the following:
30547 an ASCII acronym string: display this string in a box
30548 `hex-code': display the hexadecimal code of a character in a box
30549 `empty-box': display as an empty box
30550 `thin-space': display as 1-pixel width space
30551 `zero-width': don't display
30552 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30553 display method for graphical terminals and text terminals respectively.
30554 GRAPHICAL and TEXT should each have one of the values listed above.
30555
30556 The char-table has one extra slot to control the display of a character for
30557 which no font is found. This slot only takes effect on graphical terminals.
30558 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30559 `thin-space'. The default is `empty-box'.
30560
30561 If a character has a non-nil entry in an active display table, the
30562 display table takes effect; in this case, Emacs does not consult
30563 `glyphless-char-display' at all. */);
30564 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30565 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30566 Qempty_box);
30567
30568 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30569 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30570 Vdebug_on_message = Qnil;
30571
30572 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30573 doc: /* */);
30574 Vredisplay__all_windows_cause
30575 = Fmake_vector (make_number (100), make_number (0));
30576
30577 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30578 doc: /* */);
30579 Vredisplay__mode_lines_cause
30580 = Fmake_vector (make_number (100), make_number (0));
30581 }
30582
30583
30584 /* Initialize this module when Emacs starts. */
30585
30586 void
30587 init_xdisp (void)
30588 {
30589 CHARPOS (this_line_start_pos) = 0;
30590
30591 if (!noninteractive)
30592 {
30593 struct window *m = XWINDOW (minibuf_window);
30594 Lisp_Object frame = m->frame;
30595 struct frame *f = XFRAME (frame);
30596 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30597 struct window *r = XWINDOW (root);
30598 int i;
30599
30600 echo_area_window = minibuf_window;
30601
30602 r->top_line = FRAME_TOP_MARGIN (f);
30603 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30604 r->total_cols = FRAME_COLS (f);
30605 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30606 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30607 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30608
30609 m->top_line = FRAME_LINES (f) - 1;
30610 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30611 m->total_cols = FRAME_COLS (f);
30612 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30613 m->total_lines = 1;
30614 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30615
30616 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30617 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30618 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30619
30620 /* The default ellipsis glyphs `...'. */
30621 for (i = 0; i < 3; ++i)
30622 default_invis_vector[i] = make_number ('.');
30623 }
30624
30625 {
30626 /* Allocate the buffer for frame titles.
30627 Also used for `format-mode-line'. */
30628 int size = 100;
30629 mode_line_noprop_buf = xmalloc_atomic (size);
30630 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30631 mode_line_noprop_ptr = mode_line_noprop_buf;
30632 mode_line_target = MODE_LINE_DISPLAY;
30633 }
30634
30635 help_echo_showing_p = 0;
30636 }
30637
30638 #ifdef HAVE_WINDOW_SYSTEM
30639
30640 /* Platform-independent portion of hourglass implementation. */
30641
30642 /* Cancel a currently active hourglass timer, and start a new one. */
30643 void
30644 start_hourglass (void)
30645 {
30646 struct timespec delay;
30647
30648 cancel_hourglass ();
30649
30650 if (INTEGERP (Vhourglass_delay)
30651 && XINT (Vhourglass_delay) > 0)
30652 delay = make_timespec (min (XINT (Vhourglass_delay),
30653 TYPE_MAXIMUM (time_t)),
30654 0);
30655 else if (FLOATP (Vhourglass_delay)
30656 && XFLOAT_DATA (Vhourglass_delay) > 0)
30657 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30658 else
30659 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30660
30661 #ifdef HAVE_NTGUI
30662 {
30663 extern void w32_note_current_window (void);
30664 w32_note_current_window ();
30665 }
30666 #endif /* HAVE_NTGUI */
30667
30668 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30669 show_hourglass, NULL);
30670 }
30671
30672
30673 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30674 shown. */
30675 void
30676 cancel_hourglass (void)
30677 {
30678 if (hourglass_atimer)
30679 {
30680 cancel_atimer (hourglass_atimer);
30681 hourglass_atimer = NULL;
30682 }
30683
30684 if (hourglass_shown_p)
30685 hide_hourglass ();
30686 }
30687
30688 #endif /* HAVE_WINDOW_SYSTEM */