Merge from emacs-23; up to 2010-06-03T05:41:49Z!rgm@gnu.org.
[bpt/emacs.git] / doc / lispref / keymaps.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 1998-2011 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../../info/keymaps
6 @node Keymaps, Modes, Command Loop, Top
7 @chapter Keymaps
8 @cindex keymap
9
10 The command bindings of input events are recorded in data structures
11 called @dfn{keymaps}. Each entry in a keymap associates (or
12 @dfn{binds}) an individual event type, either to another keymap or to
13 a command. When an event type is bound to a keymap, that keymap is
14 used to look up the next input event; this continues until a command
15 is found. The whole process is called @dfn{key lookup}.
16
17 @menu
18 * Key Sequences:: Key sequences as Lisp objects.
19 * Keymap Basics:: Basic concepts of keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
23 of another keymap.
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: How Emacs searches the active keymaps
26 for a key binding.
27 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
28 * Controlling Active Maps:: Each buffer has a local keymap
29 to override the standard (global) bindings.
30 A minor mode can also override them.
31 * Key Lookup:: Finding a key's binding in one keymap.
32 * Functions for Key Lookup:: How to request key lookup.
33 * Changing Key Bindings:: Redefining a key in a keymap.
34 * Remapping Commands:: A keymap can translate one command to another.
35 * Translation Keymaps:: Keymaps for translating sequences of events.
36 * Key Binding Commands:: Interactive interfaces for redefining keys.
37 * Scanning Keymaps:: Looking through all keymaps, for printing help.
38 * Menu Keymaps:: Defining a menu as a keymap.
39 @end menu
40
41 @node Key Sequences
42 @section Key Sequences
43 @cindex key
44 @cindex keystroke
45 @cindex key sequence
46
47 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
48 or more input events that form a unit. Input events include
49 characters, function keys, and mouse actions (@pxref{Input Events}).
50 The Emacs Lisp representation for a key sequence is a string or
51 vector. Unless otherwise stated, any Emacs Lisp function that accepts
52 a key sequence as an argument can handle both representations.
53
54 In the string representation, alphanumeric characters ordinarily
55 stand for themselves; for example, @code{"a"} represents @kbd{a}
56 and @code{"2"} represents @kbd{2}. Control character events are
57 prefixed by the substring @code{"\C-"}, and meta characters by
58 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61 @code{"\d"} respectively. The string representation of a complete key
62 sequence is the concatenation of the string representations of the
63 constituent events; thus, @code{"\C-xl"} represents the key sequence
64 @kbd{C-x l}.
65
66 Key sequences containing function keys, mouse button events, or
67 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
68 represented as strings; they have to be represented as vectors.
69
70 In the vector representation, each element of the vector represents
71 an input event, in its Lisp form. @xref{Input Events}. For example,
72 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
73
74 For examples of key sequences written in string and vector
75 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
76
77 @defmac kbd keyseq-text
78 This macro converts the text @var{keyseq-text} (a string constant)
79 into a key sequence (a string or vector constant). The contents of
80 @var{keyseq-text} should describe the key sequence using almost the same
81 syntax used in this manual. More precisely, it uses the same syntax
82 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
83 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
84 function key names with @samp{<@dots{}>}.
85
86 @example
87 (kbd "C-x") @result{} "\C-x"
88 (kbd "C-x C-f") @result{} "\C-x\C-f"
89 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
90 (kbd "X") @result{} "X"
91 (kbd "RET") @result{} "\^M"
92 (kbd "C-c SPC") @result{} "\C-c@ "
93 (kbd "<f1> SPC") @result{} [f1 32]
94 (kbd "C-M-<down>") @result{} [C-M-down]
95 @end example
96
97 This macro is not meant for use with arguments that vary---only
98 with string constants.
99 @end defmac
100
101 @node Keymap Basics
102 @section Keymap Basics
103 @cindex key binding
104 @cindex binding of a key
105 @cindex complete key
106 @cindex undefined key
107
108 A keymap is a Lisp data structure that specifies @dfn{key bindings}
109 for various key sequences.
110
111 A single keymap directly specifies definitions for individual
112 events. When a key sequence consists of a single event, its binding
113 in a keymap is the keymap's definition for that event. The binding of
114 a longer key sequence is found by an iterative process: first find the
115 definition of the first event (which must itself be a keymap); then
116 find the second event's definition in that keymap, and so on until all
117 the events in the key sequence have been processed.
118
119 If the binding of a key sequence is a keymap, we call the key sequence
120 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
121 no more events can be added to it). If the binding is @code{nil},
122 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
123 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
124 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
125 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
126 details.
127
128 The rule for finding the binding of a key sequence assumes that the
129 intermediate bindings (found for the events before the last) are all
130 keymaps; if this is not so, the sequence of events does not form a
131 unit---it is not really one key sequence. In other words, removing one
132 or more events from the end of any valid key sequence must always yield
133 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
134 @kbd{C-f} is not a prefix key, so a longer sequence starting with
135 @kbd{C-f} cannot be a key sequence.
136
137 The set of possible multi-event key sequences depends on the bindings
138 for prefix keys; therefore, it can be different for different keymaps,
139 and can change when bindings are changed. However, a one-event sequence
140 is always a key sequence, because it does not depend on any prefix keys
141 for its well-formedness.
142
143 At any time, several primary keymaps are @dfn{active}---that is, in
144 use for finding key bindings. These are the @dfn{global map}, which is
145 shared by all buffers; the @dfn{local keymap}, which is usually
146 associated with a specific major mode; and zero or more @dfn{minor mode
147 keymaps}, which belong to currently enabled minor modes. (Not all minor
148 modes have keymaps.) The local keymap bindings shadow (i.e., take
149 precedence over) the corresponding global bindings. The minor mode
150 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
151 for details.
152
153 @node Format of Keymaps
154 @section Format of Keymaps
155 @cindex format of keymaps
156 @cindex keymap format
157 @cindex full keymap
158 @cindex sparse keymap
159
160 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
161 remaining elements of the list define the key bindings of the keymap.
162 A symbol whose function definition is a keymap is also a keymap. Use
163 the function @code{keymapp} (see below) to test whether an object is a
164 keymap.
165
166 Several kinds of elements may appear in a keymap, after the symbol
167 @code{keymap} that begins it:
168
169 @table @code
170 @item (@var{type} .@: @var{binding})
171 This specifies one binding, for events of type @var{type}. Each
172 ordinary binding applies to events of a particular @dfn{event type},
173 which is always a character or a symbol. @xref{Classifying Events}.
174 In this kind of binding, @var{binding} is a command.
175
176 @item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
177 This specifies a binding which is also a simple menu item that
178 displays as @var{item-name} in the menu. @var{cache}, if present,
179 caches certain information for display in the menu. @xref{Simple Menu
180 Items}.
181
182 @item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
183 This is a simple menu item with help string @var{help-string}.
184
185 @item (@var{type} menu-item .@: @var{details})
186 This specifies a binding which is also an extended menu item. This
187 allows use of other features. @xref{Extended Menu Items}.
188
189 @item (t .@: @var{binding})
190 @cindex default key binding
191 This specifies a @dfn{default key binding}; any event not bound by other
192 elements of the keymap is given @var{binding} as its binding. Default
193 bindings allow a keymap to bind all possible event types without having
194 to enumerate all of them. A keymap that has a default binding
195 completely masks any lower-precedence keymap, except for events
196 explicitly bound to @code{nil} (see below).
197
198 @item @var{char-table}
199 If an element of a keymap is a char-table, it counts as holding
200 bindings for all character events with no modifier bits
201 (@pxref{modifier bits}): element @var{n} is the binding for the
202 character with code @var{n}. This is a compact way to record lots of
203 bindings. A keymap with such a char-table is called a @dfn{full
204 keymap}. Other keymaps are called @dfn{sparse keymaps}.
205
206 @item @var{string}
207 @cindex keymap prompt string
208 @cindex overall prompt string
209 @cindex prompt string of keymap
210 Aside from elements that specify bindings for keys, a keymap can also
211 have a string as an element. This is called the @dfn{overall prompt
212 string} and makes it possible to use the keymap as a menu.
213 @xref{Defining Menus}.
214 @end table
215
216 When the binding is @code{nil}, it doesn't constitute a definition
217 but it does take precedence over a default binding or a binding in the
218 parent keymap. On the other hand, a binding of @code{nil} does
219 @emph{not} override lower-precedence keymaps; thus, if the local map
220 gives a binding of @code{nil}, Emacs uses the binding from the
221 global map.
222
223 @cindex meta characters lookup
224 Keymaps do not directly record bindings for the meta characters.
225 Instead, meta characters are regarded for purposes of key lookup as
226 sequences of two characters, the first of which is @key{ESC} (or
227 whatever is currently the value of @code{meta-prefix-char}). Thus, the
228 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
229 global binding is found at the slot for @kbd{a} in @code{esc-map}
230 (@pxref{Prefix Keys}).
231
232 This conversion applies only to characters, not to function keys or
233 other input events; thus, @kbd{M-@key{end}} has nothing to do with
234 @kbd{@key{ESC} @key{end}}.
235
236 Here as an example is the local keymap for Lisp mode, a sparse
237 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
238 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
239
240 @example
241 @group
242 lisp-mode-map
243 @result{}
244 @end group
245 @group
246 (keymap
247 (3 keymap
248 ;; @kbd{C-c C-z}
249 (26 . run-lisp))
250 @end group
251 @group
252 (27 keymap
253 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
254 (24 . lisp-send-defun)
255 keymap
256 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
257 (17 . indent-sexp))
258 @end group
259 @group
260 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
261 keymap
262 ;; @key{DEL}
263 (127 . backward-delete-char-untabify)
264 @end group
265 @group
266 (27 keymap
267 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
268 (17 . indent-sexp))
269 (9 . lisp-indent-line))
270 @end group
271 @end example
272
273 @defun keymapp object
274 This function returns @code{t} if @var{object} is a keymap, @code{nil}
275 otherwise. More precisely, this function tests for a list whose
276 @sc{car} is @code{keymap}, or for a symbol whose function definition
277 satisfies @code{keymapp}.
278
279 @example
280 @group
281 (keymapp '(keymap))
282 @result{} t
283 @end group
284 @group
285 (fset 'foo '(keymap))
286 (keymapp 'foo)
287 @result{} t
288 @end group
289 @group
290 (keymapp (current-global-map))
291 @result{} t
292 @end group
293 @end example
294 @end defun
295
296 @node Creating Keymaps
297 @section Creating Keymaps
298 @cindex creating keymaps
299
300 Here we describe the functions for creating keymaps.
301
302 @defun make-sparse-keymap &optional prompt
303 This function creates and returns a new sparse keymap with no entries.
304 (A sparse keymap is the kind of keymap you usually want.) The new
305 keymap does not contain a char-table, unlike @code{make-keymap}, and
306 does not bind any events.
307
308 @example
309 @group
310 (make-sparse-keymap)
311 @result{} (keymap)
312 @end group
313 @end example
314
315 If you specify @var{prompt}, that becomes the overall prompt string
316 for the keymap. You should specify this only for menu keymaps
317 (@pxref{Defining Menus}). A keymap with an overall prompt string will
318 always present a mouse menu or a keyboard menu if it is active for
319 looking up the next input event. Don't specify an overall prompt string
320 for the main map of a major or minor mode, because that would cause
321 the command loop to present a keyboard menu every time.
322 @end defun
323
324 @defun make-keymap &optional prompt
325 This function creates and returns a new full keymap. That keymap
326 contains a char-table (@pxref{Char-Tables}) with slots for all
327 characters without modifiers. The new keymap initially binds all
328 these characters to @code{nil}, and does not bind any other kind of
329 event. The argument @var{prompt} specifies a
330 prompt string, as in @code{make-sparse-keymap}.
331
332 @example
333 @group
334 (make-keymap)
335 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
336 @end group
337 @end example
338
339 A full keymap is more efficient than a sparse keymap when it holds
340 lots of bindings; for just a few, the sparse keymap is better.
341 @end defun
342
343 @defun copy-keymap keymap
344 This function returns a copy of @var{keymap}. Any keymaps that
345 appear directly as bindings in @var{keymap} are also copied recursively,
346 and so on to any number of levels. However, recursive copying does not
347 take place when the definition of a character is a symbol whose function
348 definition is a keymap; the same symbol appears in the new copy.
349 @c Emacs 19 feature
350
351 @example
352 @group
353 (setq map (copy-keymap (current-local-map)))
354 @result{} (keymap
355 @end group
356 @group
357 ;; @r{(This implements meta characters.)}
358 (27 keymap
359 (83 . center-paragraph)
360 (115 . center-line))
361 (9 . tab-to-tab-stop))
362 @end group
363
364 @group
365 (eq map (current-local-map))
366 @result{} nil
367 @end group
368 @group
369 (equal map (current-local-map))
370 @result{} t
371 @end group
372 @end example
373 @end defun
374
375 @node Inheritance and Keymaps
376 @section Inheritance and Keymaps
377 @cindex keymap inheritance
378 @cindex inheriting a keymap's bindings
379
380 A keymap can inherit the bindings of another keymap, which we call the
381 @dfn{parent keymap}. Such a keymap looks like this:
382
383 @example
384 (keymap @var{elements}@dots{} . @var{parent-keymap})
385 @end example
386
387 @noindent
388 The effect is that this keymap inherits all the bindings of
389 @var{parent-keymap}, whatever they may be at the time a key is looked up,
390 but can add to them or override them with @var{elements}.
391
392 If you change the bindings in @var{parent-keymap} using
393 @code{define-key} or other key-binding functions, these changed
394 bindings are visible in the inheriting keymap, unless shadowed by the
395 bindings made by @var{elements}. The converse is not true: if you use
396 @code{define-key} to change bindings in the inheriting keymap, these
397 changes are recorded in @var{elements}, but have no effect on
398 @var{parent-keymap}.
399
400 The proper way to construct a keymap with a parent is to use
401 @code{set-keymap-parent}; if you have code that directly constructs a
402 keymap with a parent, please convert the program to use
403 @code{set-keymap-parent} instead.
404
405 @defun keymap-parent keymap
406 This returns the parent keymap of @var{keymap}. If @var{keymap}
407 has no parent, @code{keymap-parent} returns @code{nil}.
408 @end defun
409
410 @defun set-keymap-parent keymap parent
411 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
412 @var{parent}. If @var{parent} is @code{nil}, this function gives
413 @var{keymap} no parent at all.
414
415 If @var{keymap} has submaps (bindings for prefix keys), they too receive
416 new parent keymaps that reflect what @var{parent} specifies for those
417 prefix keys.
418 @end defun
419
420 Here is an example showing how to make a keymap that inherits
421 from @code{text-mode-map}:
422
423 @example
424 (let ((map (make-sparse-keymap)))
425 (set-keymap-parent map text-mode-map)
426 map)
427 @end example
428
429 A non-sparse keymap can have a parent too, but this is not very
430 useful. A non-sparse keymap always specifies something as the binding
431 for every numeric character code without modifier bits, even if it is
432 @code{nil}, so these character's bindings are never inherited from
433 the parent keymap.
434
435 @node Prefix Keys
436 @section Prefix Keys
437 @cindex prefix key
438
439 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
440 keymap defines what to do with key sequences that extend the prefix key.
441 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
442 also stored in the variable @code{ctl-x-map}. This keymap defines
443 bindings for key sequences starting with @kbd{C-x}.
444
445 Some of the standard Emacs prefix keys use keymaps that are
446 also found in Lisp variables:
447
448 @itemize @bullet
449 @item
450 @vindex esc-map
451 @findex ESC-prefix
452 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
453 the global definitions of all meta characters are actually found here.
454 This map is also the function definition of @code{ESC-prefix}.
455
456 @item
457 @cindex @kbd{C-h}
458 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
459
460 @item
461 @cindex @kbd{C-c}
462 @vindex mode-specific-map
463 @code{mode-specific-map} is the global keymap for the prefix key
464 @kbd{C-c}. This map is actually global, not mode-specific, but its name
465 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
466 (@code{display-bindings}), since the main use of this prefix key is for
467 mode-specific bindings.
468
469 @item
470 @cindex @kbd{C-x}
471 @vindex ctl-x-map
472 @findex Control-X-prefix
473 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
474 This map is found via the function cell of the symbol
475 @code{Control-X-prefix}.
476
477 @item
478 @cindex @kbd{C-x @key{RET}}
479 @vindex mule-keymap
480 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
481 prefix key.
482
483 @item
484 @cindex @kbd{C-x 4}
485 @vindex ctl-x-4-map
486 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
487 key.
488
489 @item
490 @cindex @kbd{C-x 5}
491 @vindex ctl-x-5-map
492 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
493 key.
494
495 @item
496 @cindex @kbd{C-x 6}
497 @vindex 2C-mode-map
498 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
499 key.
500
501 @item
502 @cindex @kbd{C-x v}
503 @vindex vc-prefix-map
504 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
505 key.
506
507 @item
508 @cindex @kbd{M-g}
509 @vindex goto-map
510 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
511 key.
512
513 @item
514 @cindex @kbd{M-s}
515 @vindex search-map
516 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
517 key.
518
519 @item
520 @cindex @kbd{M-o}
521 @vindex facemenu-keymap
522 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
523 prefix key.
524
525 @item
526 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
527 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
528 no special names.
529 @end itemize
530
531 The keymap binding of a prefix key is used for looking up the event
532 that follows the prefix key. (It may instead be a symbol whose function
533 definition is a keymap. The effect is the same, but the symbol serves
534 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
535 symbol @code{Control-X-prefix}, whose function cell holds the keymap
536 for @kbd{C-x} commands. (The same keymap is also the value of
537 @code{ctl-x-map}.)
538
539 Prefix key definitions can appear in any active keymap. The
540 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
541 keys appear in the global map, so these prefix keys are always
542 available. Major and minor modes can redefine a key as a prefix by
543 putting a prefix key definition for it in the local map or the minor
544 mode's map. @xref{Active Keymaps}.
545
546 If a key is defined as a prefix in more than one active map, then its
547 various definitions are in effect merged: the commands defined in the
548 minor mode keymaps come first, followed by those in the local map's
549 prefix definition, and then by those from the global map.
550
551 In the following example, we make @kbd{C-p} a prefix key in the local
552 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
553 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
554 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
555 active keymap.
556
557 @example
558 @group
559 (use-local-map (make-sparse-keymap))
560 @result{} nil
561 @end group
562 @group
563 (local-set-key "\C-p" ctl-x-map)
564 @result{} nil
565 @end group
566 @group
567 (key-binding "\C-p\C-f")
568 @result{} find-file
569 @end group
570
571 @group
572 (key-binding "\C-p6")
573 @result{} nil
574 @end group
575 @end example
576
577 @defun define-prefix-command symbol &optional mapvar prompt
578 @cindex prefix command
579 @anchor{Definition of define-prefix-command}
580 This function prepares @var{symbol} for use as a prefix key's binding:
581 it creates a sparse keymap and stores it as @var{symbol}'s function
582 definition. Subsequently binding a key sequence to @var{symbol} will
583 make that key sequence into a prefix key. The return value is @code{symbol}.
584
585 This function also sets @var{symbol} as a variable, with the keymap as
586 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
587 as a variable instead.
588
589 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
590 string for the keymap. The prompt string should be given for menu keymaps
591 (@pxref{Defining Menus}).
592 @end defun
593
594 @node Active Keymaps
595 @section Active Keymaps
596 @cindex active keymap
597 @cindex global keymap
598 @cindex local keymap
599
600 Emacs normally contains many keymaps; at any given time, just a few
601 of them are @dfn{active}, meaning that they participate in the
602 interpretation of user input. All the active keymaps are used
603 together to determine what command to execute when a key is entered.
604
605 Normally the active keymaps are the @code{keymap} property keymap,
606 the keymaps of any enabled minor modes, the current buffer's local
607 keymap, and the global keymap, in that order. Emacs searches for each
608 input key sequence in all these keymaps. @xref{Searching Keymaps},
609 for more details of this procedure.
610
611 When the key sequence starts with a mouse event (optionally preceded
612 by a symbolic prefix), the active keymaps are determined based on the
613 position in that event. If the event happened on a string embedded
614 with a @code{display}, @code{before-string}, or @code{after-string}
615 property (@pxref{Special Properties}), the non-@code{nil} map
616 properties of the string override those of the buffer (if the
617 underlying buffer text contains map properties in its text properties
618 or overlays, they are ignored).
619
620 The @dfn{global keymap} holds the bindings of keys that are defined
621 regardless of the current buffer, such as @kbd{C-f}. The variable
622 @code{global-map} holds this keymap, which is always active.
623
624 Each buffer may have another keymap, its @dfn{local keymap}, which
625 may contain new or overriding definitions for keys. The current
626 buffer's local keymap is always active except when
627 @code{overriding-local-map} overrides it. The @code{local-map} text
628 or overlay property can specify an alternative local keymap for certain
629 parts of the buffer; see @ref{Special Properties}.
630
631 Each minor mode can have a keymap; if it does, the keymap is active
632 when the minor mode is enabled. Modes for emulation can specify
633 additional active keymaps through the variable
634 @code{emulation-mode-map-alists}.
635
636 The highest precedence normal keymap comes from the @code{keymap}
637 text or overlay property. If that is non-@code{nil}, it is the first
638 keymap to be processed, in normal circumstances.
639
640 However, there are also special ways for programs to substitute
641 other keymaps for some of those. The variable
642 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
643 that replaces all the usual active keymaps except the global keymap.
644 Another way to do this is with @code{overriding-terminal-local-map};
645 it operates on a per-terminal basis. These variables are documented
646 below.
647
648 @cindex major mode keymap
649 Since every buffer that uses the same major mode normally uses the
650 same local keymap, you can think of the keymap as local to the mode. A
651 change to the local keymap of a buffer (using @code{local-set-key}, for
652 example) is seen also in the other buffers that share that keymap.
653
654 The local keymaps that are used for Lisp mode and some other major
655 modes exist even if they have not yet been used. These local keymaps are
656 the values of variables such as @code{lisp-mode-map}. For most major
657 modes, which are less frequently used, the local keymap is constructed
658 only when the mode is used for the first time in a session.
659
660 The minibuffer has local keymaps, too; they contain various completion
661 and exit commands. @xref{Intro to Minibuffers}.
662
663 Emacs has other keymaps that are used in a different way---translating
664 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
665
666 @xref{Standard Keymaps}, for a list of standard keymaps.
667
668 @defun current-active-maps &optional olp position
669 This returns the list of active keymaps that would be used by the
670 command loop in the current circumstances to look up a key sequence.
671 Normally it ignores @code{overriding-local-map} and
672 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
673 then it pays attention to them. @var{position} can optionally be either
674 an event position as returned by @code{event-start} or a buffer
675 position, and may change the keymaps as described for
676 @code{key-binding}.
677 @end defun
678
679 @defun key-binding key &optional accept-defaults no-remap position
680 This function returns the binding for @var{key} according to the
681 current active keymaps. The result is @code{nil} if @var{key} is
682 undefined in the keymaps.
683
684 The argument @var{accept-defaults} controls checking for default
685 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
686
687 When commands are remapped (@pxref{Remapping Commands}),
688 @code{key-binding} normally processes command remappings so as to
689 returns the remapped command that will actually be executed. However,
690 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
691 remappings and returns the binding directly specified for @var{key}.
692
693 If @var{key} starts with a mouse event (perhaps following a prefix
694 event), the maps to be consulted are determined based on the event's
695 position. Otherwise, they are determined based on the value of point.
696 However, you can override either of them by specifying @var{position}.
697 If @var{position} is non-@code{nil}, it should be either a buffer
698 position or an event position like the value of @code{event-start}.
699 Then the maps consulted are determined based on @var{position}.
700
701 An error is signaled if @var{key} is not a string or a vector.
702
703 @example
704 @group
705 (key-binding "\C-x\C-f")
706 @result{} find-file
707 @end group
708 @end example
709 @end defun
710
711 @node Searching Keymaps
712 @section Searching the Active Keymaps
713 @cindex searching active keymaps for keys
714
715 After translation of event subsequences (@pxref{Translation
716 Keymaps}) Emacs looks for them in the active keymaps. Here is a
717 pseudo-Lisp description of the order and conditions for searching
718 them:
719
720 @lisp
721 (or (if overriding-terminal-local-map
722 (@var{find-in} overriding-terminal-local-map)
723 (if overriding-local-map
724 (@var{find-in} overriding-local-map)
725 (or (@var{find-in} (get-char-property (point) 'keymap))
726 (@var{find-in-any} emulation-mode-map-alists)
727 (@var{find-in-any} minor-mode-overriding-map-alist)
728 (@var{find-in-any} minor-mode-map-alist)
729 (if (get-text-property (point) 'local-map)
730 (@var{find-in} (get-char-property (point) 'local-map))
731 (@var{find-in} (current-local-map))))))
732 (@var{find-in} (current-global-map)))
733 @end lisp
734
735 @noindent
736 The @var{find-in} and @var{find-in-any} are pseudo functions that
737 search in one keymap and in an alist of keymaps, respectively.
738 (Searching a single keymap for a binding is called @dfn{key lookup};
739 see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
740 or a symbolic prefix event followed by a mouse event, that event's
741 position is used instead of point and the current buffer. Mouse
742 events on an embedded string use non-@code{nil} text properties from
743 that string instead of the buffer.
744
745 @enumerate
746 @item
747 The function finally found may be remapped
748 (@pxref{Remapping Commands}).
749
750 @item
751 Characters that are bound to @code{self-insert-command} are translated
752 according to @code{translation-table-for-input} before insertion.
753
754 @item
755 @code{current-active-maps} returns a list of the
756 currently active keymaps at point.
757
758 @item
759 When a match is found (@pxref{Key Lookup}), if the binding in the
760 keymap is a function, the search is over. However if the keymap entry
761 is a symbol with a value or a string, Emacs replaces the input key
762 sequences with the variable's value or the string, and restarts the
763 search of the active keymaps.
764 @end enumerate
765
766 @node Controlling Active Maps
767 @section Controlling the Active Keymaps
768
769 @defvar global-map
770 This variable contains the default global keymap that maps Emacs
771 keyboard input to commands. The global keymap is normally this
772 keymap. The default global keymap is a full keymap that binds
773 @code{self-insert-command} to all of the printing characters.
774
775 It is normal practice to change the bindings in the global keymap, but you
776 should not assign this variable any value other than the keymap it starts
777 out with.
778 @end defvar
779
780 @defun current-global-map
781 This function returns the current global keymap. This is the same as
782 the value of @code{global-map} unless you change one or the other.
783 The return value is a reference, not a copy; if you use
784 @code{define-key} or other functions on it you will alter global
785 bindings.
786
787 @example
788 @group
789 (current-global-map)
790 @result{} (keymap [set-mark-command beginning-of-line @dots{}
791 delete-backward-char])
792 @end group
793 @end example
794 @end defun
795
796 @defun current-local-map
797 This function returns the current buffer's local keymap, or @code{nil}
798 if it has none. In the following example, the keymap for the
799 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
800 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
801 keymap.
802
803 @example
804 @group
805 (current-local-map)
806 @result{} (keymap
807 (10 . eval-print-last-sexp)
808 (9 . lisp-indent-line)
809 (127 . backward-delete-char-untabify)
810 @end group
811 @group
812 (27 keymap
813 (24 . eval-defun)
814 (17 . indent-sexp)))
815 @end group
816 @end example
817 @end defun
818
819 @code{current-local-map} returns a reference to the local keymap, not
820 a copy of it; if you use @code{define-key} or other functions on it
821 you will alter local bindings.
822
823 @defun current-minor-mode-maps
824 This function returns a list of the keymaps of currently enabled minor modes.
825 @end defun
826
827 @defun use-global-map keymap
828 This function makes @var{keymap} the new current global keymap. It
829 returns @code{nil}.
830
831 It is very unusual to change the global keymap.
832 @end defun
833
834 @defun use-local-map keymap
835 This function makes @var{keymap} the new local keymap of the current
836 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
837 keymap. @code{use-local-map} returns @code{nil}. Most major mode
838 commands use this function.
839 @end defun
840
841 @c Emacs 19 feature
842 @defvar minor-mode-map-alist
843 @anchor{Definition of minor-mode-map-alist}
844 This variable is an alist describing keymaps that may or may not be
845 active according to the values of certain variables. Its elements look
846 like this:
847
848 @example
849 (@var{variable} . @var{keymap})
850 @end example
851
852 The keymap @var{keymap} is active whenever @var{variable} has a
853 non-@code{nil} value. Typically @var{variable} is the variable that
854 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
855
856 Note that elements of @code{minor-mode-map-alist} do not have the same
857 structure as elements of @code{minor-mode-alist}. The map must be the
858 @sc{cdr} of the element; a list with the map as the second element will
859 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
860 function definition is a keymap.
861
862 When more than one minor mode keymap is active, the earlier one in
863 @code{minor-mode-map-alist} takes priority. But you should design
864 minor modes so that they don't interfere with each other. If you do
865 this properly, the order will not matter.
866
867 See @ref{Keymaps and Minor Modes}, for more information about minor
868 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
869 Lookup}).
870 @end defvar
871
872 @defvar minor-mode-overriding-map-alist
873 This variable allows major modes to override the key bindings for
874 particular minor modes. The elements of this alist look like the
875 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
876 . @var{keymap})}.
877
878 If a variable appears as an element of
879 @code{minor-mode-overriding-map-alist}, the map specified by that
880 element totally replaces any map specified for the same variable in
881 @code{minor-mode-map-alist}.
882
883 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
884 all buffers.
885 @end defvar
886
887 @defvar overriding-local-map
888 If non-@code{nil}, this variable holds a keymap to use instead of the
889 buffer's local keymap, any text property or overlay keymaps, and any
890 minor mode keymaps. This keymap, if specified, overrides all other
891 maps that would have been active, except for the current global map.
892 @end defvar
893
894 @defvar overriding-terminal-local-map
895 If non-@code{nil}, this variable holds a keymap to use instead of
896 @code{overriding-local-map}, the buffer's local keymap, text property
897 or overlay keymaps, and all the minor mode keymaps.
898
899 This variable is always local to the current terminal and cannot be
900 buffer-local. @xref{Multiple Terminals}. It is used to implement
901 incremental search mode.
902 @end defvar
903
904 @defvar overriding-local-map-menu-flag
905 If this variable is non-@code{nil}, the value of
906 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
907 affect the display of the menu bar. The default value is @code{nil}, so
908 those map variables have no effect on the menu bar.
909
910 Note that these two map variables do affect the execution of key
911 sequences entered using the menu bar, even if they do not affect the
912 menu bar display. So if a menu bar key sequence comes in, you should
913 clear the variables before looking up and executing that key sequence.
914 Modes that use the variables would typically do this anyway; normally
915 they respond to events that they do not handle by ``unreading'' them and
916 exiting.
917 @end defvar
918
919 @defvar special-event-map
920 This variable holds a keymap for special events. If an event type has a
921 binding in this keymap, then it is special, and the binding for the
922 event is run directly by @code{read-event}. @xref{Special Events}.
923 @end defvar
924
925 @defvar emulation-mode-map-alists
926 This variable holds a list of keymap alists to use for emulations
927 modes. It is intended for modes or packages using multiple minor-mode
928 keymaps. Each element is a keymap alist which has the same format and
929 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
930 binding which is such an alist. The ``active'' keymaps in each alist
931 are used before @code{minor-mode-map-alist} and
932 @code{minor-mode-overriding-map-alist}.
933 @end defvar
934
935 @node Key Lookup
936 @section Key Lookup
937 @cindex key lookup
938 @cindex keymap entry
939
940 @dfn{Key lookup} is the process of finding the binding of a key
941 sequence from a given keymap. The execution or use of the binding is
942 not part of key lookup.
943
944 Key lookup uses just the event type of each event in the key sequence;
945 the rest of the event is ignored. In fact, a key sequence used for key
946 lookup may designate a mouse event with just its types (a symbol)
947 instead of the entire event (a list). @xref{Input Events}. Such
948 a ``key sequence'' is insufficient for @code{command-execute} to run,
949 but it is sufficient for looking up or rebinding a key.
950
951 When the key sequence consists of multiple events, key lookup
952 processes the events sequentially: the binding of the first event is
953 found, and must be a keymap; then the second event's binding is found in
954 that keymap, and so on until all the events in the key sequence are used
955 up. (The binding thus found for the last event may or may not be a
956 keymap.) Thus, the process of key lookup is defined in terms of a
957 simpler process for looking up a single event in a keymap. How that is
958 done depends on the type of object associated with the event in that
959 keymap.
960
961 Let's use the term @dfn{keymap entry} to describe the value found by
962 looking up an event type in a keymap. (This doesn't include the item
963 string and other extra elements in a keymap element for a menu item, because
964 @code{lookup-key} and other key lookup functions don't include them in
965 the returned value.) While any Lisp object may be stored in a keymap
966 as a keymap entry, not all make sense for key lookup. Here is a table
967 of the meaningful types of keymap entries:
968
969 @table @asis
970 @item @code{nil}
971 @cindex @code{nil} in keymap
972 @code{nil} means that the events used so far in the lookup form an
973 undefined key. When a keymap fails to mention an event type at all, and
974 has no default binding, that is equivalent to a binding of @code{nil}
975 for that event type.
976
977 @item @var{command}
978 @cindex command in keymap
979 The events used so far in the lookup form a complete key,
980 and @var{command} is its binding. @xref{What Is a Function}.
981
982 @item @var{array}
983 @cindex string in keymap
984 The array (either a string or a vector) is a keyboard macro. The events
985 used so far in the lookup form a complete key, and the array is its
986 binding. See @ref{Keyboard Macros}, for more information.
987
988 @item @var{keymap}
989 @cindex keymap in keymap
990 The events used so far in the lookup form a prefix key. The next
991 event of the key sequence is looked up in @var{keymap}.
992
993 @item @var{list}
994 @cindex list in keymap
995 The meaning of a list depends on what it contains:
996
997 @itemize @bullet
998 @item
999 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1000 is a keymap, and is treated as a keymap (see above).
1001
1002 @item
1003 @cindex @code{lambda} in keymap
1004 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1005 lambda expression. This is presumed to be a function, and is treated
1006 as such (see above). In order to execute properly as a key binding,
1007 this function must be a command---it must have an @code{interactive}
1008 specification. @xref{Defining Commands}.
1009
1010 @item
1011 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1012 type, then this is an @dfn{indirect entry}:
1013
1014 @example
1015 (@var{othermap} . @var{othertype})
1016 @end example
1017
1018 When key lookup encounters an indirect entry, it looks up instead the
1019 binding of @var{othertype} in @var{othermap} and uses that.
1020
1021 This feature permits you to define one key as an alias for another key.
1022 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1023 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1024 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1025 @end itemize
1026
1027 @item @var{symbol}
1028 @cindex symbol in keymap
1029 The function definition of @var{symbol} is used in place of
1030 @var{symbol}. If that too is a symbol, then this process is repeated,
1031 any number of times. Ultimately this should lead to an object that is
1032 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1033 keymap or a command, but indirect entries are not understood when found
1034 via symbols.
1035
1036 Note that keymaps and keyboard macros (strings and vectors) are not
1037 valid functions, so a symbol with a keymap, string, or vector as its
1038 function definition is invalid as a function. It is, however, valid as
1039 a key binding. If the definition is a keyboard macro, then the symbol
1040 is also valid as an argument to @code{command-execute}
1041 (@pxref{Interactive Call}).
1042
1043 @cindex @code{undefined} in keymap
1044 The symbol @code{undefined} is worth special mention: it means to treat
1045 the key as undefined. Strictly speaking, the key is defined, and its
1046 binding is the command @code{undefined}; but that command does the same
1047 thing that is done automatically for an undefined key: it rings the bell
1048 (by calling @code{ding}) but does not signal an error.
1049
1050 @cindex preventing prefix key
1051 @code{undefined} is used in local keymaps to override a global key
1052 binding and make the key ``undefined'' locally. A local binding of
1053 @code{nil} would fail to do this because it would not override the
1054 global binding.
1055
1056 @item @var{anything else}
1057 If any other type of object is found, the events used so far in the
1058 lookup form a complete key, and the object is its binding, but the
1059 binding is not executable as a command.
1060 @end table
1061
1062 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1063 a symbol that leads to one of them, or an indirection or @code{nil}.
1064 Here is an example of a sparse keymap with two characters bound to
1065 commands and one bound to another keymap. This map is the normal value
1066 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1067 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1068 @kbd{C-x}.
1069
1070 @example
1071 @group
1072 (keymap (9 . lisp-indent-line)
1073 (127 . backward-delete-char-untabify)
1074 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1075 @end group
1076 @end example
1077
1078 @node Functions for Key Lookup
1079 @section Functions for Key Lookup
1080
1081 Here are the functions and variables pertaining to key lookup.
1082
1083 @defun lookup-key keymap key &optional accept-defaults
1084 This function returns the definition of @var{key} in @var{keymap}. All
1085 the other functions described in this chapter that look up keys use
1086 @code{lookup-key}. Here are examples:
1087
1088 @example
1089 @group
1090 (lookup-key (current-global-map) "\C-x\C-f")
1091 @result{} find-file
1092 @end group
1093 @group
1094 (lookup-key (current-global-map) (kbd "C-x C-f"))
1095 @result{} find-file
1096 @end group
1097 @group
1098 (lookup-key (current-global-map) "\C-x\C-f12345")
1099 @result{} 2
1100 @end group
1101 @end example
1102
1103 If the string or vector @var{key} is not a valid key sequence according
1104 to the prefix keys specified in @var{keymap}, it must be ``too long''
1105 and have extra events at the end that do not fit into a single key
1106 sequence. Then the value is a number, the number of events at the front
1107 of @var{key} that compose a complete key.
1108
1109 @c Emacs 19 feature
1110 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1111 considers default bindings as well as bindings for the specific events
1112 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1113 the specific sequence @var{key}, ignoring default bindings except when
1114 you explicitly ask about them. (To do this, supply @code{t} as an
1115 element of @var{key}; see @ref{Format of Keymaps}.)
1116
1117 If @var{key} contains a meta character (not a function key), that
1118 character is implicitly replaced by a two-character sequence: the value
1119 of @code{meta-prefix-char}, followed by the corresponding non-meta
1120 character. Thus, the first example below is handled by conversion into
1121 the second example.
1122
1123 @example
1124 @group
1125 (lookup-key (current-global-map) "\M-f")
1126 @result{} forward-word
1127 @end group
1128 @group
1129 (lookup-key (current-global-map) "\ef")
1130 @result{} forward-word
1131 @end group
1132 @end example
1133
1134 Unlike @code{read-key-sequence}, this function does not modify the
1135 specified events in ways that discard information (@pxref{Key Sequence
1136 Input}). In particular, it does not convert letters to lower case and
1137 it does not change drag events to clicks.
1138 @end defun
1139
1140 @deffn Command undefined
1141 Used in keymaps to undefine keys. It calls @code{ding}, but does
1142 not cause an error.
1143 @end deffn
1144
1145 @defun local-key-binding key &optional accept-defaults
1146 This function returns the binding for @var{key} in the current
1147 local keymap, or @code{nil} if it is undefined there.
1148
1149 @c Emacs 19 feature
1150 The argument @var{accept-defaults} controls checking for default bindings,
1151 as in @code{lookup-key} (above).
1152 @end defun
1153
1154 @defun global-key-binding key &optional accept-defaults
1155 This function returns the binding for command @var{key} in the
1156 current global keymap, or @code{nil} if it is undefined there.
1157
1158 @c Emacs 19 feature
1159 The argument @var{accept-defaults} controls checking for default bindings,
1160 as in @code{lookup-key} (above).
1161 @end defun
1162
1163 @c Emacs 19 feature
1164 @defun minor-mode-key-binding key &optional accept-defaults
1165 This function returns a list of all the active minor mode bindings of
1166 @var{key}. More precisely, it returns an alist of pairs
1167 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1168 variable that enables the minor mode, and @var{binding} is @var{key}'s
1169 binding in that mode. If @var{key} has no minor-mode bindings, the
1170 value is @code{nil}.
1171
1172 If the first binding found is not a prefix definition (a keymap or a
1173 symbol defined as a keymap), all subsequent bindings from other minor
1174 modes are omitted, since they would be completely shadowed. Similarly,
1175 the list omits non-prefix bindings that follow prefix bindings.
1176
1177 The argument @var{accept-defaults} controls checking for default
1178 bindings, as in @code{lookup-key} (above).
1179 @end defun
1180
1181 @defopt meta-prefix-char
1182 @cindex @key{ESC}
1183 This variable is the meta-prefix character code. It is used for
1184 translating a meta character to a two-character sequence so it can be
1185 looked up in a keymap. For useful results, the value should be a
1186 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1187 the @acronym{ASCII} code for @key{ESC}.
1188
1189 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1190 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1191 as the @code{backward-word} command. However, if you were to set
1192 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1193 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1194 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1195 illustration of what would happen:
1196
1197 @smallexample
1198 @group
1199 meta-prefix-char ; @r{The default value.}
1200 @result{} 27
1201 @end group
1202 @group
1203 (key-binding "\M-b")
1204 @result{} backward-word
1205 @end group
1206 @group
1207 ?\C-x ; @r{The print representation}
1208 @result{} 24 ; @r{of a character.}
1209 @end group
1210 @group
1211 (setq meta-prefix-char 24)
1212 @result{} 24
1213 @end group
1214 @group
1215 (key-binding "\M-b")
1216 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1217 ; @r{like typing @kbd{C-x b}.}
1218
1219 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1220 @result{} 27 ; @r{Restore the default value!}
1221 @end group
1222 @end smallexample
1223
1224 This translation of one event into two happens only for characters, not
1225 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1226 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1227 @end defopt
1228
1229 @node Changing Key Bindings
1230 @section Changing Key Bindings
1231 @cindex changing key bindings
1232 @cindex rebinding
1233
1234 The way to rebind a key is to change its entry in a keymap. If you
1235 change a binding in the global keymap, the change is effective in all
1236 buffers (though it has no direct effect in buffers that shadow the
1237 global binding with a local one). If you change the current buffer's
1238 local map, that usually affects all buffers using the same major mode.
1239 The @code{global-set-key} and @code{local-set-key} functions are
1240 convenient interfaces for these operations (@pxref{Key Binding
1241 Commands}). You can also use @code{define-key}, a more general
1242 function; then you must specify explicitly the map to change.
1243
1244 When choosing the key sequences for Lisp programs to rebind, please
1245 follow the Emacs conventions for use of various keys (@pxref{Key
1246 Binding Conventions}).
1247
1248 @cindex meta character key constants
1249 @cindex control character key constants
1250 In writing the key sequence to rebind, it is good to use the special
1251 escape sequences for control and meta characters (@pxref{String Type}).
1252 The syntax @samp{\C-} means that the following character is a control
1253 character and @samp{\M-} means that the following character is a meta
1254 character. Thus, the string @code{"\M-x"} is read as containing a
1255 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1256 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1257 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1258 vectors, as well as others that aren't allowed in strings; one example
1259 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1260
1261 The key definition and lookup functions accept an alternate syntax for
1262 event types in a key sequence that is a vector: you can use a list
1263 containing modifier names plus one base event (a character or function
1264 key name). For example, @code{(control ?a)} is equivalent to
1265 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1266 @code{C-H-left}. One advantage of such lists is that the precise
1267 numeric codes for the modifier bits don't appear in compiled files.
1268
1269 The functions below signal an error if @var{keymap} is not a keymap,
1270 or if @var{key} is not a string or vector representing a key sequence.
1271 You can use event types (symbols) as shorthand for events that are
1272 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1273 way to specify the key sequence.
1274
1275 @defun define-key keymap key binding
1276 This function sets the binding for @var{key} in @var{keymap}. (If
1277 @var{key} is more than one event long, the change is actually made
1278 in another keymap reached from @var{keymap}.) The argument
1279 @var{binding} can be any Lisp object, but only certain types are
1280 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1281 The value returned by @code{define-key} is @var{binding}.
1282
1283 If @var{key} is @code{[t]}, this sets the default binding in
1284 @var{keymap}. When an event has no binding of its own, the Emacs
1285 command loop uses the keymap's default binding, if there is one.
1286
1287 @cindex invalid prefix key error
1288 @cindex key sequence error
1289 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1290 or undefined; otherwise an error is signaled. If some prefix of
1291 @var{key} is undefined, then @code{define-key} defines it as a prefix
1292 key so that the rest of @var{key} can be defined as specified.
1293
1294 If there was previously no binding for @var{key} in @var{keymap}, the
1295 new binding is added at the beginning of @var{keymap}. The order of
1296 bindings in a keymap makes no difference for keyboard input, but it
1297 does matter for menu keymaps (@pxref{Menu Keymaps}).
1298 @end defun
1299
1300 This example creates a sparse keymap and makes a number of
1301 bindings in it:
1302
1303 @smallexample
1304 @group
1305 (setq map (make-sparse-keymap))
1306 @result{} (keymap)
1307 @end group
1308 @group
1309 (define-key map "\C-f" 'forward-char)
1310 @result{} forward-char
1311 @end group
1312 @group
1313 map
1314 @result{} (keymap (6 . forward-char))
1315 @end group
1316
1317 @group
1318 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1319 (define-key map (kbd "C-x f") 'forward-word)
1320 @result{} forward-word
1321 @end group
1322 @group
1323 map
1324 @result{} (keymap
1325 (24 keymap ; @kbd{C-x}
1326 (102 . forward-word)) ; @kbd{f}
1327 (6 . forward-char)) ; @kbd{C-f}
1328 @end group
1329
1330 @group
1331 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1332 (define-key map (kbd "C-p") ctl-x-map)
1333 ;; @code{ctl-x-map}
1334 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1335 @end group
1336
1337 @group
1338 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1339 (define-key map (kbd "C-p C-f") 'foo)
1340 @result{} 'foo
1341 @end group
1342 @group
1343 map
1344 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1345 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1346 (24 keymap
1347 (102 . forward-word))
1348 (6 . forward-char))
1349 @end group
1350 @end smallexample
1351
1352 @noindent
1353 Note that storing a new binding for @kbd{C-p C-f} actually works by
1354 changing an entry in @code{ctl-x-map}, and this has the effect of
1355 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1356 default global map.
1357
1358 The function @code{substitute-key-definition} scans a keymap for
1359 keys that have a certain binding and rebinds them with a different
1360 binding. Another feature which is cleaner and can often produce the
1361 same results to remap one command into another (@pxref{Remapping
1362 Commands}).
1363
1364 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1365 @cindex replace bindings
1366 This function replaces @var{olddef} with @var{newdef} for any keys in
1367 @var{keymap} that were bound to @var{olddef}. In other words,
1368 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1369 function returns @code{nil}.
1370
1371 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1372 standard bindings:
1373
1374 @smallexample
1375 @group
1376 (substitute-key-definition
1377 'find-file 'find-file-read-only (current-global-map))
1378 @end group
1379 @end smallexample
1380
1381 @c Emacs 19 feature
1382 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1383 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1384 which keys to rebind. The rebindings still happen in @var{keymap}, not
1385 in @var{oldmap}. Thus, you can change one map under the control of the
1386 bindings in another. For example,
1387
1388 @smallexample
1389 (substitute-key-definition
1390 'delete-backward-char 'my-funny-delete
1391 my-map global-map)
1392 @end smallexample
1393
1394 @noindent
1395 puts the special deletion command in @code{my-map} for whichever keys
1396 are globally bound to the standard deletion command.
1397
1398 Here is an example showing a keymap before and after substitution:
1399
1400 @smallexample
1401 @group
1402 (setq map '(keymap
1403 (?1 . olddef-1)
1404 (?2 . olddef-2)
1405 (?3 . olddef-1)))
1406 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1407 @end group
1408
1409 @group
1410 (substitute-key-definition 'olddef-1 'newdef map)
1411 @result{} nil
1412 @end group
1413 @group
1414 map
1415 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1416 @end group
1417 @end smallexample
1418 @end defun
1419
1420 @defun suppress-keymap keymap &optional nodigits
1421 @cindex @code{self-insert-command} override
1422 This function changes the contents of the full keymap @var{keymap} by
1423 remapping @code{self-insert-command} to the command @code{undefined}
1424 (@pxref{Remapping Commands}). This has the effect of undefining all
1425 printing characters, thus making ordinary insertion of text impossible.
1426 @code{suppress-keymap} returns @code{nil}.
1427
1428 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1429 digits to run @code{digit-argument}, and @kbd{-} to run
1430 @code{negative-argument}. Otherwise it makes them undefined like the
1431 rest of the printing characters.
1432
1433 @cindex yank suppression
1434 @cindex @code{quoted-insert} suppression
1435 The @code{suppress-keymap} function does not make it impossible to
1436 modify a buffer, as it does not suppress commands such as @code{yank}
1437 and @code{quoted-insert}. To prevent any modification of a buffer, make
1438 it read-only (@pxref{Read Only Buffers}).
1439
1440 Since this function modifies @var{keymap}, you would normally use it
1441 on a newly created keymap. Operating on an existing keymap
1442 that is used for some other purpose is likely to cause trouble; for
1443 example, suppressing @code{global-map} would make it impossible to use
1444 most of Emacs.
1445
1446 Most often, @code{suppress-keymap} is used to initialize local
1447 keymaps of modes such as Rmail and Dired where insertion of text is not
1448 desirable and the buffer is read-only. Here is an example taken from
1449 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1450 Dired mode is set up:
1451
1452 @smallexample
1453 @group
1454 (setq dired-mode-map (make-keymap))
1455 (suppress-keymap dired-mode-map)
1456 (define-key dired-mode-map "r" 'dired-rename-file)
1457 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1458 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1459 (define-key dired-mode-map "v" 'dired-view-file)
1460 (define-key dired-mode-map "e" 'dired-find-file)
1461 (define-key dired-mode-map "f" 'dired-find-file)
1462 @dots{}
1463 @end group
1464 @end smallexample
1465 @end defun
1466
1467 @node Remapping Commands
1468 @section Remapping Commands
1469 @cindex remapping commands
1470
1471 A special kind of key binding, using a special ``key sequence''
1472 which includes a command name, has the effect of @dfn{remapping} that
1473 command into another. Here's how it works. You make a key binding
1474 for a key sequence that starts with the dummy event @code{remap},
1475 followed by the command name you want to remap. Specify the remapped
1476 definition as the definition in this binding. The remapped definition
1477 is usually a command name, but it can be any valid definition for
1478 a key binding.
1479
1480 Here's an example. Suppose that My mode uses special commands
1481 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1482 instead of @code{kill-line} and @code{kill-word}. It can establish
1483 this by making these two command-remapping bindings in its keymap:
1484
1485 @smallexample
1486 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1487 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1488 @end smallexample
1489
1490 Whenever @code{my-mode-map} is an active keymap, if the user types
1491 @kbd{C-k}, Emacs will find the standard global binding of
1492 @code{kill-line} (assuming nobody has changed it). But
1493 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1494 so instead of running @code{kill-line}, Emacs runs
1495 @code{my-kill-line}.
1496
1497 Remapping only works through a single level. In other words,
1498
1499 @smallexample
1500 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1501 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1502 @end smallexample
1503
1504 @noindent
1505 does not have the effect of remapping @code{kill-line} into
1506 @code{my-other-kill-line}. If an ordinary key binding specifies
1507 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1508 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1509 remap it to @code{my-other-kill-line}.
1510
1511 To undo the remapping of a command, remap it to @code{nil}; e.g.
1512
1513 @smallexample
1514 (define-key my-mode-map [remap kill-line] nil)
1515 @end smallexample
1516
1517 @defun command-remapping command &optional position keymaps
1518 This function returns the remapping for @var{command} (a symbol),
1519 given the current active keymaps. If @var{command} is not remapped
1520 (which is the usual situation), or not a symbol, the function returns
1521 @code{nil}. @code{position} can optionally specify a buffer position
1522 or an event position to determine the keymaps to use, as in
1523 @code{key-binding}.
1524
1525 If the optional argument @code{keymaps} is non-@code{nil}, it
1526 specifies a list of keymaps to search in. This argument is ignored if
1527 @code{position} is non-@code{nil}.
1528 @end defun
1529
1530 @node Translation Keymaps
1531 @section Keymaps for Translating Sequences of Events
1532 @cindex keymaps for translating events
1533
1534 This section describes keymaps that are used during reading a key
1535 sequence, to translate certain event sequences into others.
1536 @code{read-key-sequence} checks every subsequence of the key sequence
1537 being read, as it is read, against @code{input-decode-map}, then
1538 @code{local-function-key-map}, and then against @code{key-translation-map}.
1539
1540 @defvar input-decode-map
1541 This variable holds a keymap that describes the character sequences sent
1542 by function keys on an ordinary character terminal. This keymap has the
1543 same structure as other keymaps, but is used differently: it specifies
1544 translations to make while reading key sequences, rather than bindings
1545 for key sequences.
1546
1547 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1548 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1549 key sequence, it is replaced with the events in @var{v}.
1550
1551 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1552 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1553 that sequence of events into the single event @code{pf1}. We accomplish
1554 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1555 @code{input-decode-map}, when using a VT100.
1556
1557 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1558 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1559 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1560 @code{[?\C-c pf1]}.
1561
1562 The value of @code{input-decode-map} is usually set up automatically
1563 according to the terminal's Terminfo or Termcap entry, but sometimes
1564 those need help from terminal-specific Lisp files. Emacs comes with
1565 terminal-specific files for many common terminals; their main purpose is
1566 to make entries in @code{input-decode-map} beyond those that can be
1567 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1568 @end defvar
1569
1570 @defvar local-function-key-map
1571 This variable holds a keymap similar to @code{input-decode-map} except
1572 that it describes key sequences which should be translated to
1573 alternative interpretations that are usually preferred. It applies
1574 after @code{input-decode-map} and before @code{key-translation-map}.
1575
1576 Entries in @code{local-function-key-map} are ignored if they conflict
1577 with bindings made in the minor mode, local, or global keymaps. I.e.
1578 the remapping only applies if the original key sequence would
1579 otherwise not have any binding.
1580
1581 @code{local-function-key-map} inherits from @code{function-key-map},
1582 but the latter should not be used directly.
1583 @end defvar
1584
1585 @defvar key-translation-map
1586 This variable is another keymap used just like @code{input-decode-map}
1587 to translate input events into other events. It differs from
1588 @code{input-decode-map} in that it goes to work after
1589 @code{local-function-key-map} is finished rather than before; it
1590 receives the results of translation by @code{local-function-key-map}.
1591
1592 Just like @code{input-decode-map}, but unlike
1593 @code{local-function-key-map}, this keymap is applied regardless of
1594 whether the input key-sequence has a normal binding. Note however
1595 that actual key bindings can have an effect on
1596 @code{key-translation-map}, even though they are overridden by it.
1597 Indeed, actual key bindings override @code{local-function-key-map} and
1598 thus may alter the key sequence that @code{key-translation-map}
1599 receives. Clearly, it is better to avoid this type of situation.
1600
1601 The intent of @code{key-translation-map} is for users to map one
1602 character set to another, including ordinary characters normally bound
1603 to @code{self-insert-command}.
1604 @end defvar
1605
1606 @cindex key translation function
1607 You can use @code{input-decode-map}, @code{local-function-key-map}, or
1608 @code{key-translation-map} for more than simple aliases, by using a
1609 function, instead of a key sequence, as the ``translation'' of a key.
1610 Then this function is called to compute the translation of that key.
1611
1612 The key translation function receives one argument, which is the prompt
1613 that was specified in @code{read-key-sequence}---or @code{nil} if the
1614 key sequence is being read by the editor command loop. In most cases
1615 you can ignore the prompt value.
1616
1617 If the function reads input itself, it can have the effect of altering
1618 the event that follows. For example, here's how to define @kbd{C-c h}
1619 to turn the character that follows into a Hyper character:
1620
1621 @example
1622 @group
1623 (defun hyperify (prompt)
1624 (let ((e (read-event)))
1625 (vector (if (numberp e)
1626 (logior (lsh 1 24) e)
1627 (if (memq 'hyper (event-modifiers e))
1628 e
1629 (add-event-modifier "H-" e))))))
1630
1631 (defun add-event-modifier (string e)
1632 (let ((symbol (if (symbolp e) e (car e))))
1633 (setq symbol (intern (concat string
1634 (symbol-name symbol))))
1635 @end group
1636 @group
1637 (if (symbolp e)
1638 symbol
1639 (cons symbol (cdr e)))))
1640
1641 (define-key local-function-key-map "\C-ch" 'hyperify)
1642 @end group
1643 @end example
1644
1645 If you have enabled keyboard character set decoding using
1646 @code{set-keyboard-coding-system}, decoding is done after the
1647 translations listed above. @xref{Terminal I/O Encoding}. However, in
1648 future Emacs versions, character set decoding may be done at an
1649 earlier stage.
1650
1651 @node Key Binding Commands
1652 @section Commands for Binding Keys
1653
1654 This section describes some convenient interactive interfaces for
1655 changing key bindings. They work by calling @code{define-key}.
1656
1657 People often use @code{global-set-key} in their init files
1658 (@pxref{Init File}) for simple customization. For example,
1659
1660 @smallexample
1661 (global-set-key (kbd "C-x C-\\") 'next-line)
1662 @end smallexample
1663
1664 @noindent
1665 or
1666
1667 @smallexample
1668 (global-set-key [?\C-x ?\C-\\] 'next-line)
1669 @end smallexample
1670
1671 @noindent
1672 or
1673
1674 @smallexample
1675 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1676 @end smallexample
1677
1678 @noindent
1679 redefines @kbd{C-x C-\} to move down a line.
1680
1681 @smallexample
1682 (global-set-key [M-mouse-1] 'mouse-set-point)
1683 @end smallexample
1684
1685 @noindent
1686 redefines the first (leftmost) mouse button, entered with the Meta key, to
1687 set point where you click.
1688
1689 @cindex non-@acronym{ASCII} text in keybindings
1690 Be careful when using non-@acronym{ASCII} text characters in Lisp
1691 specifications of keys to bind. If these are read as multibyte text, as
1692 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1693 must type the keys as multibyte too. For instance, if you use this:
1694
1695 @smallexample
1696 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1697 @end smallexample
1698
1699 @noindent
1700 or
1701
1702 @smallexample
1703 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1704 @end smallexample
1705
1706 @noindent
1707 and your language environment is multibyte Latin-1, these commands
1708 actually bind the multibyte character with code 2294, not the unibyte
1709 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1710 binding, you need to enter the multibyte Latin-1 character as keyboard
1711 input. One way to do this is by using an appropriate input method
1712 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1713
1714 If you want to use a unibyte character in the key binding, you can
1715 construct the key sequence string using @code{multibyte-char-to-unibyte}
1716 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1717
1718 @deffn Command global-set-key key binding
1719 This function sets the binding of @var{key} in the current global map
1720 to @var{binding}.
1721
1722 @smallexample
1723 @group
1724 (global-set-key @var{key} @var{binding})
1725 @equiv{}
1726 (define-key (current-global-map) @var{key} @var{binding})
1727 @end group
1728 @end smallexample
1729 @end deffn
1730
1731 @deffn Command global-unset-key key
1732 @cindex unbinding keys
1733 This function removes the binding of @var{key} from the current
1734 global map.
1735
1736 One use of this function is in preparation for defining a longer key
1737 that uses @var{key} as a prefix---which would not be allowed if
1738 @var{key} has a non-prefix binding. For example:
1739
1740 @smallexample
1741 @group
1742 (global-unset-key "\C-l")
1743 @result{} nil
1744 @end group
1745 @group
1746 (global-set-key "\C-l\C-l" 'redraw-display)
1747 @result{} nil
1748 @end group
1749 @end smallexample
1750
1751 This function is implemented simply using @code{define-key}:
1752
1753 @smallexample
1754 @group
1755 (global-unset-key @var{key})
1756 @equiv{}
1757 (define-key (current-global-map) @var{key} nil)
1758 @end group
1759 @end smallexample
1760 @end deffn
1761
1762 @deffn Command local-set-key key binding
1763 This function sets the binding of @var{key} in the current local
1764 keymap to @var{binding}.
1765
1766 @smallexample
1767 @group
1768 (local-set-key @var{key} @var{binding})
1769 @equiv{}
1770 (define-key (current-local-map) @var{key} @var{binding})
1771 @end group
1772 @end smallexample
1773 @end deffn
1774
1775 @deffn Command local-unset-key key
1776 This function removes the binding of @var{key} from the current
1777 local map.
1778
1779 @smallexample
1780 @group
1781 (local-unset-key @var{key})
1782 @equiv{}
1783 (define-key (current-local-map) @var{key} nil)
1784 @end group
1785 @end smallexample
1786 @end deffn
1787
1788 @node Scanning Keymaps
1789 @section Scanning Keymaps
1790
1791 This section describes functions used to scan all the current keymaps
1792 for the sake of printing help information.
1793
1794 @defun accessible-keymaps keymap &optional prefix
1795 This function returns a list of all the keymaps that can be reached (via
1796 zero or more prefix keys) from @var{keymap}. The value is an
1797 association list with elements of the form @code{(@var{key} .@:
1798 @var{map})}, where @var{key} is a prefix key whose definition in
1799 @var{keymap} is @var{map}.
1800
1801 The elements of the alist are ordered so that the @var{key} increases
1802 in length. The first element is always @code{([] .@: @var{keymap})},
1803 because the specified keymap is accessible from itself with a prefix of
1804 no events.
1805
1806 If @var{prefix} is given, it should be a prefix key sequence; then
1807 @code{accessible-keymaps} includes only the submaps whose prefixes start
1808 with @var{prefix}. These elements look just as they do in the value of
1809 @code{(accessible-keymaps)}; the only difference is that some elements
1810 are omitted.
1811
1812 In the example below, the returned alist indicates that the key
1813 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1814 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1815 (115 .@: foo))}.
1816
1817 @smallexample
1818 @group
1819 (accessible-keymaps (current-local-map))
1820 @result{}(([] keymap
1821 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1822 (83 . center-paragraph)
1823 (115 . center-line))
1824 (9 . tab-to-tab-stop))
1825 @end group
1826
1827 @group
1828 ("^[" keymap
1829 (83 . center-paragraph)
1830 (115 . foo)))
1831 @end group
1832 @end smallexample
1833
1834 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1835 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1836 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1837 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1838 several dummy events used as prefixes for mouse actions in special parts
1839 of a window.
1840
1841 @smallexample
1842 @group
1843 (accessible-keymaps (current-global-map))
1844 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1845 delete-backward-char])
1846 @end group
1847 @group
1848 ("^H" keymap (118 . describe-variable) @dots{}
1849 (8 . help-for-help))
1850 @end group
1851 @group
1852 ("^X" keymap [x-flush-mouse-queue @dots{}
1853 backward-kill-sentence])
1854 @end group
1855 @group
1856 ("^[" keymap [mark-sexp backward-sexp @dots{}
1857 backward-kill-word])
1858 @end group
1859 ("^X4" keymap (15 . display-buffer) @dots{})
1860 @group
1861 ([mode-line] keymap
1862 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1863 @end group
1864 @end smallexample
1865
1866 @noindent
1867 These are not all the keymaps you would see in actuality.
1868 @end defun
1869
1870 @defun map-keymap function keymap
1871 The function @code{map-keymap} calls @var{function} once
1872 for each binding in @var{keymap}. It passes two arguments,
1873 the event type and the value of the binding. If @var{keymap}
1874 has a parent, the parent's bindings are included as well.
1875 This works recursively: if the parent has itself a parent, then the
1876 grandparent's bindings are also included and so on.
1877
1878 This function is the cleanest way to examine all the bindings
1879 in a keymap.
1880 @end defun
1881
1882 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1883 This function is a subroutine used by the @code{where-is} command
1884 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1885 of all key sequences (of any length) that are bound to @var{command} in a
1886 set of keymaps.
1887
1888 The argument @var{command} can be any object; it is compared with all
1889 keymap entries using @code{eq}.
1890
1891 If @var{keymap} is @code{nil}, then the maps used are the current active
1892 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1893 its value is @code{nil}). If @var{keymap} is a keymap, then the
1894 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1895 is a list of keymaps, only those keymaps are searched.
1896
1897 Usually it's best to use @code{overriding-local-map} as the expression
1898 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1899 keymaps that are active. To search only the global map, pass
1900 @code{(keymap)} (an empty keymap) as @var{keymap}.
1901
1902 If @var{firstonly} is @code{non-ascii}, then the value is a single
1903 vector representing the first key sequence found, rather than a list of
1904 all possible key sequences. If @var{firstonly} is @code{t}, then the
1905 value is the first key sequence, except that key sequences consisting
1906 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1907 characters) are preferred to all other key sequences and that the
1908 return value can never be a menu binding.
1909
1910 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1911 follow indirect keymap bindings. This makes it possible to search for
1912 an indirect definition itself.
1913
1914 When command remapping is in effect (@pxref{Remapping Commands}),
1915 @code{where-is-internal} figures out when a command will be run due to
1916 remapping and reports keys accordingly. It also returns @code{nil} if
1917 @var{command} won't really be run because it has been remapped to some
1918 other command. However, if @var{no-remap} is non-@code{nil}.
1919 @code{where-is-internal} ignores remappings.
1920
1921 @smallexample
1922 @group
1923 (where-is-internal 'describe-function)
1924 @result{} ([8 102] [f1 102] [help 102]
1925 [menu-bar help-menu describe describe-function])
1926 @end group
1927 @end smallexample
1928 @end defun
1929
1930 @deffn Command describe-bindings &optional prefix buffer-or-name
1931 This function creates a listing of all current key bindings, and
1932 displays it in a buffer named @samp{*Help*}. The text is grouped by
1933 modes---minor modes first, then the major mode, then global bindings.
1934
1935 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1936 listing includes only keys that start with @var{prefix}.
1937
1938 The listing describes meta characters as @key{ESC} followed by the
1939 corresponding non-meta character.
1940
1941 When several characters with consecutive @acronym{ASCII} codes have the
1942 same definition, they are shown together, as
1943 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1944 know the @acronym{ASCII} codes to understand which characters this means.
1945 For example, in the default global map, the characters @samp{@key{SPC}
1946 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1947 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1948 the normal printing characters, (e.g., letters, digits, punctuation,
1949 etc.@:); all these characters are bound to @code{self-insert-command}.
1950
1951 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1952 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1953 instead of the current buffer's.
1954 @end deffn
1955
1956 @node Menu Keymaps
1957 @section Menu Keymaps
1958 @cindex menu keymaps
1959
1960 A keymap can operate as a menu as well as defining bindings for
1961 keyboard keys and mouse buttons. Menus are usually actuated with the
1962 mouse, but they can function with the keyboard also. If a menu keymap
1963 is active for the next input event, that activates the keyboard menu
1964 feature.
1965
1966 @menu
1967 * Defining Menus:: How to make a keymap that defines a menu.
1968 * Mouse Menus:: How users actuate the menu with the mouse.
1969 * Keyboard Menus:: How users actuate the menu with the keyboard.
1970 * Menu Example:: Making a simple menu.
1971 * Menu Bar:: How to customize the menu bar.
1972 * Tool Bar:: A tool bar is a row of images.
1973 * Modifying Menus:: How to add new items to a menu.
1974 @end menu
1975
1976 @node Defining Menus
1977 @subsection Defining Menus
1978 @cindex defining menus
1979 @cindex menu prompt string
1980 @cindex prompt string (of menu)
1981 @cindex menu item
1982
1983 A keymap acts as a menu if it has an @dfn{overall prompt string},
1984 which is a string that appears as an element of the keymap.
1985 (@xref{Format of Keymaps}.) The string should describe the purpose of
1986 the menu's commands. Emacs displays the overall prompt string as the
1987 menu title in some cases, depending on the toolkit (if any) used for
1988 displaying menus.@footnote{It is required for menus which do not use a
1989 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1990 overall prompt string.
1991
1992 The easiest way to construct a keymap with a prompt string is to
1993 specify the string as an argument when you call @code{make-keymap},
1994 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1995 @code{define-prefix-command} (@pxref{Definition of
1996 define-prefix-command}). If you do not want the keymap to operate as
1997 a menu, don't specify a prompt string for it.
1998
1999 @defun keymap-prompt keymap
2000 This function returns the overall prompt string of @var{keymap},
2001 or @code{nil} if it has none.
2002 @end defun
2003
2004 The menu's items are the bindings in the keymap. Each binding
2005 associates an event type to a definition, but the event types have no
2006 significance for the menu appearance. (Usually we use pseudo-events,
2007 symbols that the keyboard cannot generate, as the event types for menu
2008 item bindings.) The menu is generated entirely from the bindings that
2009 correspond in the keymap to these events.
2010
2011 The order of items in the menu is the same as the order of bindings in
2012 the keymap. Since @code{define-key} puts new bindings at the front, you
2013 should define the menu items starting at the bottom of the menu and
2014 moving to the top, if you care about the order. When you add an item to
2015 an existing menu, you can specify its position in the menu using
2016 @code{define-key-after} (@pxref{Modifying Menus}).
2017
2018 @menu
2019 * Simple Menu Items:: A simple kind of menu key binding,
2020 limited in capabilities.
2021 * Extended Menu Items:: More powerful menu item definitions
2022 let you specify keywords to enable
2023 various features.
2024 * Menu Separators:: Drawing a horizontal line through a menu.
2025 * Alias Menu Items:: Using command aliases in menu items.
2026 @end menu
2027
2028 @node Simple Menu Items
2029 @subsubsection Simple Menu Items
2030
2031 The simpler (and original) way to define a menu item is to bind some
2032 event type (it doesn't matter what event type) to a binding like this:
2033
2034 @example
2035 (@var{item-string} . @var{real-binding})
2036 @end example
2037
2038 @noindent
2039 The @sc{car}, @var{item-string}, is the string to be displayed in the
2040 menu. It should be short---preferably one to three words. It should
2041 describe the action of the command it corresponds to. Note that it is
2042 not generally possible to display non-@acronym{ASCII} text in menus. It will
2043 work for keyboard menus and will work to a large extent when Emacs is
2044 built with the Gtk+ toolkit.@footnote{In this case, the text is first
2045 encoded using the @code{utf-8} coding system and then rendered by the
2046 toolkit as it sees fit.}
2047
2048 You can also supply a second string, called the help string, as follows:
2049
2050 @example
2051 (@var{item-string} @var{help} . @var{real-binding})
2052 @end example
2053
2054 @noindent
2055 @var{help} specifies a ``help-echo'' string to display while the mouse
2056 is on that item in the same way as @code{help-echo} text properties
2057 (@pxref{Help display}).
2058
2059 As far as @code{define-key} is concerned, @var{item-string} and
2060 @var{help-string} are part of the event's binding. However,
2061 @code{lookup-key} returns just @var{real-binding}, and only
2062 @var{real-binding} is used for executing the key.
2063
2064 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2065 the menu but cannot be selected.
2066
2067 If @var{real-binding} is a symbol and has a non-@code{nil}
2068 @code{menu-enable} property, that property is an expression that
2069 controls whether the menu item is enabled. Every time the keymap is
2070 used to display a menu, Emacs evaluates the expression, and it enables
2071 the menu item only if the expression's value is non-@code{nil}. When a
2072 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2073 cannot be selected.
2074
2075 The menu bar does not recalculate which items are enabled every time you
2076 look at a menu. This is because the X toolkit requires the whole tree
2077 of menus in advance. To force recalculation of the menu bar, call
2078 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2079
2080 @node Extended Menu Items
2081 @subsubsection Extended Menu Items
2082 @kindex menu-item
2083 @cindex extended menu item
2084
2085 An extended-format menu item is a more flexible and also cleaner
2086 alternative to the simple format. You define an event type with a
2087 binding that's a list starting with the symbol @code{menu-item}.
2088 For a non-selectable string, the binding looks like this:
2089
2090 @example
2091 (menu-item @var{item-name})
2092 @end example
2093
2094 @noindent
2095 A string starting with two or more dashes specifies a separator line;
2096 see @ref{Menu Separators}.
2097
2098 To define a real menu item which can be selected, the extended format
2099 binding looks like this:
2100
2101 @example
2102 (menu-item @var{item-name} @var{real-binding}
2103 . @var{item-property-list})
2104 @end example
2105
2106 @noindent
2107 Here, @var{item-name} is an expression which evaluates to the menu item
2108 string. Thus, the string need not be a constant. The third element,
2109 @var{real-binding}, is the command to execute. The tail of the list,
2110 @var{item-property-list}, has the form of a property list which contains
2111 other information.
2112
2113 Here is a table of the properties that are supported:
2114
2115 @table @code
2116 @item :enable @var{form}
2117 The result of evaluating @var{form} determines whether the item is
2118 enabled (non-@code{nil} means yes). If the item is not enabled,
2119 you can't really click on it.
2120
2121 @item :visible @var{form}
2122 The result of evaluating @var{form} determines whether the item should
2123 actually appear in the menu (non-@code{nil} means yes). If the item
2124 does not appear, then the menu is displayed as if this item were
2125 not defined at all.
2126
2127 @item :help @var{help}
2128 The value of this property, @var{help}, specifies a ``help-echo'' string
2129 to display while the mouse is on that item. This is displayed in the
2130 same way as @code{help-echo} text properties (@pxref{Help display}).
2131 Note that this must be a constant string, unlike the @code{help-echo}
2132 property for text and overlays.
2133
2134 @item :button (@var{type} . @var{selected})
2135 This property provides a way to define radio buttons and toggle buttons.
2136 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2137 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2138 result of evaluating it says whether this button is currently selected.
2139
2140 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2141 according to the value of @var{selected}. The command itself should
2142 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2143 and to @code{nil} if it is @code{t}. Here is how the menu item
2144 to toggle the @code{debug-on-error} flag is defined:
2145
2146 @example
2147 (menu-item "Debug on Error" toggle-debug-on-error
2148 :button (:toggle
2149 . (and (boundp 'debug-on-error)
2150 debug-on-error)))
2151 @end example
2152
2153 @noindent
2154 This works because @code{toggle-debug-on-error} is defined as a command
2155 which toggles the variable @code{debug-on-error}.
2156
2157 @dfn{Radio buttons} are a group of menu items, in which at any time one
2158 and only one is ``selected.'' There should be a variable whose value
2159 says which one is selected at any time. The @var{selected} form for
2160 each radio button in the group should check whether the variable has the
2161 right value for selecting that button. Clicking on the button should
2162 set the variable so that the button you clicked on becomes selected.
2163
2164 @item :key-sequence @var{key-sequence}
2165 This property specifies which key sequence is likely to be bound to the
2166 same command invoked by this menu item. If you specify the right key
2167 sequence, that makes preparing the menu for display run much faster.
2168
2169 If you specify the wrong key sequence, it has no effect; before Emacs
2170 displays @var{key-sequence} in the menu, it verifies that
2171 @var{key-sequence} is really equivalent to this menu item.
2172
2173 @item :key-sequence nil
2174 This property indicates that there is normally no key binding which is
2175 equivalent to this menu item. Using this property saves time in
2176 preparing the menu for display, because Emacs does not need to search
2177 the keymaps for a keyboard equivalent for this menu item.
2178
2179 However, if the user has rebound this item's definition to a key
2180 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2181 equivalent anyway.
2182
2183 @item :keys @var{string}
2184 This property specifies that @var{string} is the string to display
2185 as the keyboard equivalent for this menu item. You can use
2186 the @samp{\\[...]} documentation construct in @var{string}.
2187
2188 @item :filter @var{filter-fn}
2189 This property provides a way to compute the menu item dynamically.
2190 The property value @var{filter-fn} should be a function of one argument;
2191 when it is called, its argument will be @var{real-binding}. The
2192 function should return the binding to use instead.
2193
2194 Emacs can call this function at any time that it does redisplay or
2195 operates on menu data structures, so you should write it so it can
2196 safely be called at any time.
2197 @end table
2198
2199 @node Menu Separators
2200 @subsubsection Menu Separators
2201 @cindex menu separators
2202
2203 A menu separator is a kind of menu item that doesn't display any
2204 text---instead, it divides the menu into subparts with a horizontal line.
2205 A separator looks like this in the menu keymap:
2206
2207 @example
2208 (menu-item @var{separator-type})
2209 @end example
2210
2211 @noindent
2212 where @var{separator-type} is a string starting with two or more dashes.
2213
2214 In the simplest case, @var{separator-type} consists of only dashes.
2215 That specifies the default kind of separator. (For compatibility,
2216 @code{""} and @code{-} also count as separators.)
2217
2218 Certain other values of @var{separator-type} specify a different
2219 style of separator. Here is a table of them:
2220
2221 @table @code
2222 @item "--no-line"
2223 @itemx "--space"
2224 An extra vertical space, with no actual line.
2225
2226 @item "--single-line"
2227 A single line in the menu's foreground color.
2228
2229 @item "--double-line"
2230 A double line in the menu's foreground color.
2231
2232 @item "--single-dashed-line"
2233 A single dashed line in the menu's foreground color.
2234
2235 @item "--double-dashed-line"
2236 A double dashed line in the menu's foreground color.
2237
2238 @item "--shadow-etched-in"
2239 A single line with a 3D sunken appearance. This is the default,
2240 used separators consisting of dashes only.
2241
2242 @item "--shadow-etched-out"
2243 A single line with a 3D raised appearance.
2244
2245 @item "--shadow-etched-in-dash"
2246 A single dashed line with a 3D sunken appearance.
2247
2248 @item "--shadow-etched-out-dash"
2249 A single dashed line with a 3D raised appearance.
2250
2251 @item "--shadow-double-etched-in"
2252 Two lines with a 3D sunken appearance.
2253
2254 @item "--shadow-double-etched-out"
2255 Two lines with a 3D raised appearance.
2256
2257 @item "--shadow-double-etched-in-dash"
2258 Two dashed lines with a 3D sunken appearance.
2259
2260 @item "--shadow-double-etched-out-dash"
2261 Two dashed lines with a 3D raised appearance.
2262 @end table
2263
2264 You can also give these names in another style, adding a colon after
2265 the double-dash and replacing each single dash with capitalization of
2266 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2267 @code{"--single-line"}.
2268
2269 Some systems and display toolkits don't really handle all of these
2270 separator types. If you use a type that isn't supported, the menu
2271 displays a similar kind of separator that is supported.
2272
2273 @node Alias Menu Items
2274 @subsubsection Alias Menu Items
2275
2276 Sometimes it is useful to make menu items that use the ``same''
2277 command but with different enable conditions. The best way to do this
2278 in Emacs now is with extended menu items; before that feature existed,
2279 it could be done by defining alias commands and using them in menu
2280 items. Here's an example that makes two aliases for
2281 @code{toggle-read-only} and gives them different enable conditions:
2282
2283 @example
2284 (defalias 'make-read-only 'toggle-read-only)
2285 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2286 (defalias 'make-writable 'toggle-read-only)
2287 (put 'make-writable 'menu-enable 'buffer-read-only)
2288 @end example
2289
2290 When using aliases in menus, often it is useful to display the
2291 equivalent key bindings for the ``real'' command name, not the aliases
2292 (which typically don't have any key bindings except for the menu
2293 itself). To request this, give the alias symbol a non-@code{nil}
2294 @code{menu-alias} property. Thus,
2295
2296 @example
2297 (put 'make-read-only 'menu-alias t)
2298 (put 'make-writable 'menu-alias t)
2299 @end example
2300
2301 @noindent
2302 causes menu items for @code{make-read-only} and @code{make-writable} to
2303 show the keyboard bindings for @code{toggle-read-only}.
2304
2305 @node Mouse Menus
2306 @subsection Menus and the Mouse
2307
2308 The usual way to make a menu keymap produce a menu is to make it the
2309 definition of a prefix key. (A Lisp program can explicitly pop up a
2310 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2311
2312 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2313 by popping up a visible menu, so that the user can select a choice with
2314 the mouse. When the user clicks on a menu item, the event generated is
2315 whatever character or symbol has the binding that brought about that
2316 menu item. (A menu item may generate a series of events if the menu has
2317 multiple levels or comes from the menu bar.)
2318
2319 It's often best to use a button-down event to trigger the menu. Then
2320 the user can select a menu item by releasing the button.
2321
2322 A single keymap can appear as multiple menu panes, if you explicitly
2323 arrange for this. The way to do this is to make a keymap for each pane,
2324 then create a binding for each of those maps in the main keymap of the
2325 menu. Give each of these bindings an item string that starts with
2326 @samp{@@}. The rest of the item string becomes the name of the pane.
2327 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2328 bindings with @samp{@@}-less item strings are grouped into one pane,
2329 which appears along with the other panes explicitly created for the
2330 submaps.
2331
2332 X toolkit menus don't have panes; instead, they can have submenus.
2333 Every nested keymap becomes a submenu, whether the item string starts
2334 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2335 special about @samp{@@} at the beginning of an item string is that the
2336 @samp{@@} doesn't appear in the menu item.
2337
2338 Multiple keymaps that define the same menu prefix key produce
2339 separate panes or separate submenus.
2340
2341 @node Keyboard Menus
2342 @subsection Menus and the Keyboard
2343
2344 When a prefix key ending with a keyboard event (a character or
2345 function key) has a definition that is a menu keymap, the keymap
2346 operates as a keyboard menu; the user specifies the next event by
2347 choosing a menu item with the keyboard.
2348
2349 Emacs displays the keyboard menu with the map's overall prompt
2350 string, followed by the alternatives (the item strings of the map's
2351 bindings), in the echo area. If the bindings don't all fit at once,
2352 the user can type @key{SPC} to see the next line of alternatives.
2353 Successive uses of @key{SPC} eventually get to the end of the menu and
2354 then cycle around to the beginning. (The variable
2355 @code{menu-prompt-more-char} specifies which character is used for
2356 this; @key{SPC} is the default.)
2357
2358 When the user has found the desired alternative from the menu, he or
2359 she should type the corresponding character---the one whose binding is
2360 that alternative.
2361
2362 @ignore
2363 In a menu intended for keyboard use, each menu item must clearly
2364 indicate what character to type. The best convention to use is to make
2365 the character the first letter of the item string---that is something
2366 users will understand without being told. We plan to change this; by
2367 the time you read this manual, keyboard menus may explicitly name the
2368 key for each alternative.
2369 @end ignore
2370
2371 This way of using menus in an Emacs-like editor was inspired by the
2372 Hierarkey system.
2373
2374 @defvar menu-prompt-more-char
2375 This variable specifies the character to use to ask to see
2376 the next line of a menu. Its initial value is 32, the code
2377 for @key{SPC}.
2378 @end defvar
2379
2380 @node Menu Example
2381 @subsection Menu Example
2382 @cindex menu definition example
2383
2384 Here is a complete example of defining a menu keymap. It is the
2385 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2386 the menu bar, and it uses the extended menu item format
2387 (@pxref{Extended Menu Items}). First we create the keymap, and give
2388 it a name:
2389
2390 @smallexample
2391 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2392 @end smallexample
2393
2394 @noindent
2395 Next we define the menu items:
2396
2397 @smallexample
2398 (define-key menu-bar-replace-menu [tags-repl-continue]
2399 '(menu-item "Continue Replace" tags-loop-continue
2400 :help "Continue last tags replace operation"))
2401 (define-key menu-bar-replace-menu [tags-repl]
2402 '(menu-item "Replace in tagged files" tags-query-replace
2403 :help "Interactively replace a regexp in all tagged files"))
2404 (define-key menu-bar-replace-menu [separator-replace-tags]
2405 '(menu-item "--"))
2406 ;; @r{@dots{}}
2407 @end smallexample
2408
2409 @noindent
2410 Note the symbols which the bindings are ``made for''; these appear
2411 inside square brackets, in the key sequence being defined. In some
2412 cases, this symbol is the same as the command name; sometimes it is
2413 different. These symbols are treated as ``function keys,'' but they are
2414 not real function keys on the keyboard. They do not affect the
2415 functioning of the menu itself, but they are ``echoed'' in the echo area
2416 when the user selects from the menu, and they appear in the output of
2417 @code{where-is} and @code{apropos}.
2418
2419 The menu in this example is intended for use with the mouse. If a
2420 menu is intended for use with the keyboard, that is, if it is bound to
2421 a key sequence ending with a keyboard event, then the menu items
2422 should be bound to characters or ``real'' function keys, that can be
2423 typed with the keyboard.
2424
2425 The binding whose definition is @code{("--")} is a separator line.
2426 Like a real menu item, the separator has a key symbol, in this case
2427 @code{separator-replace-tags}. If one menu has two separators, they
2428 must have two different key symbols.
2429
2430 Here is how we make this menu appear as an item in the parent menu:
2431
2432 @example
2433 (define-key menu-bar-edit-menu [replace]
2434 (list 'menu-item "Replace" menu-bar-replace-menu))
2435 @end example
2436
2437 @noindent
2438 Note that this incorporates the submenu keymap, which is the value of
2439 the variable @code{menu-bar-replace-menu}, rather than the symbol
2440 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2441 menu item would be meaningless because @code{menu-bar-replace-menu} is
2442 not a command.
2443
2444 If you wanted to attach the same replace menu to a mouse click, you
2445 can do it this way:
2446
2447 @example
2448 (define-key global-map [C-S-down-mouse-1]
2449 menu-bar-replace-menu)
2450 @end example
2451
2452 @node Menu Bar
2453 @subsection The Menu Bar
2454 @cindex menu bar
2455
2456 Most window systems allow each frame to have a @dfn{menu bar}---a
2457 permanently displayed menu stretching horizontally across the top of
2458 the frame. (In order for a frame to display a menu bar, its
2459 @code{menu-bar-lines} parameter must be greater than zero.
2460 @xref{Layout Parameters}.)
2461
2462 The items of the menu bar are the subcommands of the fake ``function
2463 key'' @code{menu-bar}, as defined in the active keymaps.
2464
2465 To add an item to the menu bar, invent a fake ``function key'' of your
2466 own (let's call it @var{key}), and make a binding for the key sequence
2467 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2468 so that pressing a button on the menu bar item leads to another menu.
2469
2470 When more than one active keymap defines the same fake function key
2471 for the menu bar, the item appears just once. If the user clicks on
2472 that menu bar item, it brings up a single, combined menu containing
2473 all the subcommands of that item---the global subcommands, the local
2474 subcommands, and the minor mode subcommands.
2475
2476 The variable @code{overriding-local-map} is normally ignored when
2477 determining the menu bar contents. That is, the menu bar is computed
2478 from the keymaps that would be active if @code{overriding-local-map}
2479 were @code{nil}. @xref{Active Keymaps}.
2480
2481 Here's an example of setting up a menu bar item:
2482
2483 @example
2484 @group
2485 (modify-frame-parameters (selected-frame)
2486 '((menu-bar-lines . 2)))
2487 @end group
2488
2489 @group
2490 ;; @r{Make a menu keymap (with a prompt string)}
2491 ;; @r{and make it the menu bar item's definition.}
2492 (define-key global-map [menu-bar words]
2493 (cons "Words" (make-sparse-keymap "Words")))
2494 @end group
2495
2496 @group
2497 ;; @r{Define specific subcommands in this menu.}
2498 (define-key global-map
2499 [menu-bar words forward]
2500 '("Forward word" . forward-word))
2501 @end group
2502 @group
2503 (define-key global-map
2504 [menu-bar words backward]
2505 '("Backward word" . backward-word))
2506 @end group
2507 @end example
2508
2509 A local keymap can cancel a menu bar item made by the global keymap by
2510 rebinding the same fake function key with @code{undefined} as the
2511 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2512 bar item:
2513
2514 @example
2515 (define-key dired-mode-map [menu-bar edit] 'undefined)
2516 @end example
2517
2518 @noindent
2519 Here, @code{edit} is the fake function key used by the global map for
2520 the @samp{Edit} menu bar item. The main reason to suppress a global
2521 menu bar item is to regain space for mode-specific items.
2522
2523 @defvar menu-bar-final-items
2524 Normally the menu bar shows global items followed by items defined by the
2525 local maps.
2526
2527 This variable holds a list of fake function keys for items to display at
2528 the end of the menu bar rather than in normal sequence. The default
2529 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2530 at the end of the menu bar, following local menu items.
2531 @end defvar
2532
2533 @defvar menu-bar-update-hook
2534 This normal hook is run by redisplay to update the menu bar contents,
2535 before redisplaying the menu bar. You can use it to update submenus
2536 whose contents should vary. Since this hook is run frequently, we
2537 advise you to ensure that the functions it calls do not take much time
2538 in the usual case.
2539 @end defvar
2540
2541 Next to every menu bar item, Emacs displays a key binding that runs
2542 the same command (if such a key binding exists). This serves as a
2543 convenient hint for users who do not know the key binding. If a
2544 command has multiple bindings, Emacs normally displays the first one
2545 it finds. You can specify one particular key binding by assigning an
2546 @code{:advertised-binding} symbol property to the command. For
2547 instance, the following tells Emacs to show @kbd{C-/} for the
2548 @code{undo} menu item:
2549
2550 @smallexample
2551 (put 'undo :advertised-binding [?\C-/])
2552 @end smallexample
2553
2554 @noindent
2555 If the @code{:advertised-binding} property specifies a key binding
2556 that the command does not actually have, it is ignored.
2557
2558 @node Tool Bar
2559 @subsection Tool bars
2560 @cindex tool bar
2561
2562 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2563 commands when you click on them---in effect, a kind of graphical menu
2564 bar.
2565
2566 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2567 controls how many lines' worth of height to reserve for the tool bar. A
2568 zero value suppresses the tool bar. If the value is nonzero, and
2569 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2570 contracts automatically as needed to hold the specified contents.
2571
2572 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2573 the tool bar expands automatically, but does not contract automatically.
2574 To contract the tool bar, the user has to redraw the frame by entering
2575 @kbd{C-l}.
2576
2577 The tool bar contents are controlled by a menu keymap attached to a
2578 fake ``function key'' called @code{tool-bar} (much like the way the menu
2579 bar is controlled). So you define a tool bar item using
2580 @code{define-key}, like this:
2581
2582 @example
2583 (define-key global-map [tool-bar @var{key}] @var{item})
2584 @end example
2585
2586 @noindent
2587 where @var{key} is a fake ``function key'' to distinguish this item from
2588 other items, and @var{item} is a menu item key binding (@pxref{Extended
2589 Menu Items}), which says how to display this item and how it behaves.
2590
2591 The usual menu keymap item properties, @code{:visible},
2592 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2593 tool bar bindings and have their normal meanings. The @var{real-binding}
2594 in the item must be a command, not a keymap; in other words, it does not
2595 work to define a tool bar icon as a prefix key.
2596
2597 The @code{:help} property specifies a ``help-echo'' string to display
2598 while the mouse is on that item. This is displayed in the same way as
2599 @code{help-echo} text properties (@pxref{Help display}).
2600
2601 In addition, you should use the @code{:image} property;
2602 this is how you specify the image to display in the tool bar:
2603
2604 @table @code
2605 @item :image @var{image}
2606 @var{images} is either a single image specification or a vector of four
2607 image specifications. If you use a vector of four,
2608 one of them is used, depending on circumstances:
2609
2610 @table @asis
2611 @item item 0
2612 Used when the item is enabled and selected.
2613 @item item 1
2614 Used when the item is enabled and deselected.
2615 @item item 2
2616 Used when the item is disabled and selected.
2617 @item item 3
2618 Used when the item is disabled and deselected.
2619 @end table
2620 @end table
2621
2622 If @var{image} is a single image specification, Emacs draws the tool bar
2623 button in disabled state by applying an edge-detection algorithm to the
2624 image.
2625
2626 The @code{:rtl} property specifies an alternative image to use for
2627 right-to-left languages. Only the Gtk+ version of Emacs supports this
2628 at present.
2629
2630 The default tool bar is defined so that items specific to editing do not
2631 appear for major modes whose command symbol has a @code{mode-class}
2632 property of @code{special} (@pxref{Major Mode Conventions}). Major
2633 modes may add items to the global bar by binding @code{[tool-bar
2634 @var{foo}]} in their local map. It makes sense for some major modes to
2635 replace the default tool bar items completely, since not many can be
2636 accommodated conveniently, and the default bindings make this easy by
2637 using an indirection through @code{tool-bar-map}.
2638
2639 @defvar tool-bar-map
2640 By default, the global map binds @code{[tool-bar]} as follows:
2641 @example
2642 (global-set-key [tool-bar]
2643 '(menu-item "tool bar" ignore
2644 :filter (lambda (ignore) tool-bar-map)))
2645 @end example
2646 @noindent
2647 Thus the tool bar map is derived dynamically from the value of variable
2648 @code{tool-bar-map} and you should normally adjust the default (global)
2649 tool bar by changing that map. Major modes may replace the global bar
2650 completely by making @code{tool-bar-map} buffer-local and set to a
2651 keymap containing only the desired items. Info mode provides an
2652 example.
2653 @end defvar
2654
2655 There are two convenience functions for defining tool bar items, as
2656 follows.
2657
2658 @defun tool-bar-add-item icon def key &rest props
2659 This function adds an item to the tool bar by modifying
2660 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2661 is the base name of an XPM, XBM or PBM image file to be located by
2662 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2663 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2664 on a color display. On a monochrome display, the search order is
2665 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2666 command @var{def}, and @var{key} is the fake function key symbol in the
2667 prefix keymap. The remaining arguments @var{props} are additional
2668 property list elements to add to the menu item specification.
2669
2670 To define items in some local map, bind @code{tool-bar-map} with
2671 @code{let} around calls of this function:
2672 @example
2673 (defvar foo-tool-bar-map
2674 (let ((tool-bar-map (make-sparse-keymap)))
2675 (tool-bar-add-item @dots{})
2676 @dots{}
2677 tool-bar-map))
2678 @end example
2679 @end defun
2680
2681 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2682 This function is a convenience for defining tool bar items which are
2683 consistent with existing menu bar bindings. The binding of
2684 @var{command} is looked up in the menu bar in @var{map} (default
2685 @code{global-map}) and modified to add an image specification for
2686 @var{icon}, which is found in the same way as by
2687 @code{tool-bar-add-item}. The resulting binding is then placed in
2688 @code{tool-bar-map}, so use this function only for global tool bar
2689 items.
2690
2691 @var{map} must contain an appropriate keymap bound to
2692 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2693 property list elements to add to the menu item specification.
2694 @end defun
2695
2696 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2697 This function is used for making non-global tool bar items. Use it
2698 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2699 specifies the local map to make the definition in. The argument
2700 @var{from-map} is like the @var{map} argument of
2701 @code{tool-bar-add-item-from-menu}.
2702 @end defun
2703
2704 @defvar auto-resize-tool-bars
2705 If this variable is non-@code{nil}, the tool bar automatically resizes to
2706 show all defined tool bar items---but not larger than a quarter of the
2707 frame's height.
2708
2709 If the value is @code{grow-only}, the tool bar expands automatically,
2710 but does not contract automatically. To contract the tool bar, the
2711 user has to redraw the frame by entering @kbd{C-l}.
2712
2713 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2714 line, so this variable has no effect.
2715 @end defvar
2716
2717 @defvar auto-raise-tool-bar-buttons
2718 If this variable is non-@code{nil}, tool bar items display
2719 in raised form when the mouse moves over them.
2720 @end defvar
2721
2722 @defvar tool-bar-button-margin
2723 This variable specifies an extra margin to add around tool bar items.
2724 The value is an integer, a number of pixels. The default is 4.
2725 @end defvar
2726
2727 @defvar tool-bar-button-relief
2728 This variable specifies the shadow width for tool bar items.
2729 The value is an integer, a number of pixels. The default is 1.
2730 @end defvar
2731
2732 @defvar tool-bar-border
2733 This variable specifies the height of the border drawn below the tool
2734 bar area. An integer value specifies height as a number of pixels.
2735 If the value is one of @code{internal-border-width} (the default) or
2736 @code{border-width}, the tool bar border height corresponds to the
2737 corresponding frame parameter.
2738 @end defvar
2739
2740 You can define a special meaning for clicking on a tool bar item with
2741 the shift, control, meta, etc., modifiers. You do this by setting up
2742 additional items that relate to the original item through the fake
2743 function keys. Specifically, the additional items should use the
2744 modified versions of the same fake function key used to name the
2745 original item.
2746
2747 Thus, if the original item was defined this way,
2748
2749 @example
2750 (define-key global-map [tool-bar shell]
2751 '(menu-item "Shell" shell
2752 :image (image :type xpm :file "shell.xpm")))
2753 @end example
2754
2755 @noindent
2756 then here is how you can define clicking on the same tool bar image with
2757 the shift modifier:
2758
2759 @example
2760 (define-key global-map [tool-bar S-shell] 'some-command)
2761 @end example
2762
2763 @xref{Function Keys}, for more information about how to add modifiers to
2764 function keys.
2765
2766 @node Modifying Menus
2767 @subsection Modifying Menus
2768
2769 When you insert a new item in an existing menu, you probably want to
2770 put it in a particular place among the menu's existing items. If you
2771 use @code{define-key} to add the item, it normally goes at the front of
2772 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2773
2774 @defun define-key-after map key binding &optional after
2775 Define a binding in @var{map} for @var{key}, with value @var{binding},
2776 just like @code{define-key}, but position the binding in @var{map} after
2777 the binding for the event @var{after}. The argument @var{key} should be
2778 of length one---a vector or string with just one element. But
2779 @var{after} should be a single event type---a symbol or a character, not
2780 a sequence. The new binding goes after the binding for @var{after}. If
2781 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2782 the end of the keymap. However, new bindings are added before any
2783 inherited keymap.
2784
2785 Here is an example:
2786
2787 @example
2788 (define-key-after my-menu [drink]
2789 '("Drink" . drink-command) 'eat)
2790 @end example
2791
2792 @noindent
2793 makes a binding for the fake function key @key{DRINK} and puts it
2794 right after the binding for @key{EAT}.
2795
2796 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2797 menu of Shell mode, after the item @code{break}:
2798
2799 @example
2800 (define-key-after
2801 (lookup-key shell-mode-map [menu-bar signals])
2802 [work] '("Work" . work-command) 'break)
2803 @end example
2804 @end defun