(IT_set_frame_parameters): Don't initialize Lisp_Object
[bpt/emacs.git] / src / msdos.c
1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Contributed by Morten Welinder */
22 /* New display, keyboard, and mouse control by Kim F. Storm */
23
24 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
25
26 #include <config.h>
27
28 #ifdef MSDOS
29 #include "lisp.h"
30 #include <stdio.h>
31 #include <stdlib.h>
32 #include <time.h>
33 #include <sys/param.h>
34 #include <sys/time.h>
35 #include <dos.h>
36 #include <errno.h>
37 #include <string.h> /* for bzero and string functions */
38 #include <sys/stat.h> /* for _fixpath */
39 #include <unistd.h> /* for chdir, dup, dup2, etc. */
40 #if __DJGPP__ >= 2
41 #include <fcntl.h>
42 #include <io.h> /* for setmode */
43 #include <dpmi.h> /* for __dpmi_xxx stuff */
44 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
45 #include <libc/dosio.h> /* for _USE_LFN */
46 #include <conio.h> /* for cputs */
47 #endif
48
49 #include "msdos.h"
50 #include "systime.h"
51 #include "termhooks.h"
52 #include "termchar.h"
53 #include "dispextern.h"
54 #include "dosfns.h"
55 #include "termopts.h"
56 #include "charset.h"
57 #include "coding.h"
58 #include "disptab.h"
59 #include "frame.h"
60 #include "window.h"
61 #include "buffer.h"
62 #include "commands.h"
63 #include "blockinput.h"
64 #include "keyboard.h"
65 #include <go32.h>
66 #include <pc.h>
67 #include <ctype.h>
68 /* #include <process.h> */
69 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
70 #define P_WAIT 1
71
72 #ifndef _USE_LFN
73 #define _USE_LFN 0
74 #endif
75
76 #ifndef _dos_ds
77 #define _dos_ds _go32_info_block.selector_for_linear_memory
78 #endif
79
80 #if __DJGPP__ > 1
81
82 #include <signal.h>
83 #include "syssignal.h"
84
85 #ifndef SYSTEM_MALLOC
86
87 #ifdef GNU_MALLOC
88
89 /* If other `malloc' than ours is used, force our `sbrk' behave like
90 Unix programs expect (resize memory blocks to keep them contiguous).
91 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
92 because that's what `gmalloc' expects to get. */
93 #include <crt0.h>
94
95 #ifdef REL_ALLOC
96 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
97 #else /* not REL_ALLOC */
98 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
99 #endif /* not REL_ALLOC */
100 #endif /* GNU_MALLOC */
101
102 #endif /* not SYSTEM_MALLOC */
103 #endif /* __DJGPP__ > 1 */
104
105 static unsigned long
106 event_timestamp ()
107 {
108 struct time t;
109 unsigned long s;
110
111 gettime (&t);
112 s = t.ti_min;
113 s *= 60;
114 s += t.ti_sec;
115 s *= 1000;
116 s += t.ti_hund * 10;
117
118 return s;
119 }
120
121 \f
122 /* ------------------------ Mouse control ---------------------------
123 *
124 * Coordinates are in screen positions and zero based.
125 * Mouse buttons are numbered from left to right and also zero based.
126 */
127
128 /* This used to be in termhooks.h, but mainstream Emacs code no longer
129 uses it, and it was removed... */
130 #define NUM_MOUSE_BUTTONS (5)
131
132 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
133 static int mouse_visible;
134
135 static int mouse_last_x;
136 static int mouse_last_y;
137
138 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
139 static int mouse_button_count;
140
141 void
142 mouse_on ()
143 {
144 union REGS regs;
145
146 if (have_mouse > 0 && !mouse_visible)
147 {
148 if (termscript)
149 fprintf (termscript, "<M_ON>");
150 regs.x.ax = 0x0001;
151 int86 (0x33, &regs, &regs);
152 mouse_visible = 1;
153 }
154 }
155
156 void
157 mouse_off ()
158 {
159 union REGS regs;
160
161 if (have_mouse > 0 && mouse_visible)
162 {
163 if (termscript)
164 fprintf (termscript, "<M_OFF>");
165 regs.x.ax = 0x0002;
166 int86 (0x33, &regs, &regs);
167 mouse_visible = 0;
168 }
169 }
170
171 static void
172 mouse_setup_buttons (int n_buttons)
173 {
174 if (n_buttons == 3)
175 {
176 mouse_button_count = 3;
177 mouse_button_translate[0] = 0; /* Left */
178 mouse_button_translate[1] = 2; /* Middle */
179 mouse_button_translate[2] = 1; /* Right */
180 }
181 else /* two, what else? */
182 {
183 mouse_button_count = 2;
184 mouse_button_translate[0] = 0;
185 mouse_button_translate[1] = 1;
186 }
187 }
188
189 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
190 1, 1, "NSet number of mouse buttons to: ",
191 "Set the number of mouse buttons to use by Emacs.\n\
192 This is useful with mice that report the number of buttons inconsistently,\n\
193 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of\n\
194 them. This happens with wheeled mice on Windows 9X, for example.")
195 (nbuttons)
196 Lisp_Object nbuttons;
197 {
198 CHECK_NUMBER (nbuttons, 0);
199 mouse_setup_buttons (XINT (nbuttons));
200 return Qnil;
201 }
202
203 static void
204 mouse_get_xy (int *x, int *y)
205 {
206 union REGS regs;
207
208 regs.x.ax = 0x0003;
209 int86 (0x33, &regs, &regs);
210 *x = regs.x.cx / 8;
211 *y = regs.x.dx / 8;
212 }
213
214 void
215 mouse_moveto (x, y)
216 int x, y;
217 {
218 union REGS regs;
219
220 if (termscript)
221 fprintf (termscript, "<M_XY=%dx%d>", x, y);
222 regs.x.ax = 0x0004;
223 mouse_last_x = regs.x.cx = x * 8;
224 mouse_last_y = regs.x.dx = y * 8;
225 int86 (0x33, &regs, &regs);
226 }
227
228 static int
229 mouse_pressed (b, xp, yp)
230 int b, *xp, *yp;
231 {
232 union REGS regs;
233
234 if (b >= mouse_button_count)
235 return 0;
236 regs.x.ax = 0x0005;
237 regs.x.bx = mouse_button_translate[b];
238 int86 (0x33, &regs, &regs);
239 if (regs.x.bx)
240 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
241 return (regs.x.bx != 0);
242 }
243
244 static int
245 mouse_released (b, xp, yp)
246 int b, *xp, *yp;
247 {
248 union REGS regs;
249
250 if (b >= mouse_button_count)
251 return 0;
252 regs.x.ax = 0x0006;
253 regs.x.bx = mouse_button_translate[b];
254 int86 (0x33, &regs, &regs);
255 if (regs.x.bx)
256 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
257 return (regs.x.bx != 0);
258 }
259
260 static int
261 mouse_button_depressed (b, xp, yp)
262 int b, *xp, *yp;
263 {
264 union REGS regs;
265
266 if (b >= mouse_button_count)
267 return 0;
268 regs.x.ax = 0x0003;
269 int86 (0x33, &regs, &regs);
270 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
271 {
272 *xp = regs.x.cx / 8;
273 *yp = regs.x.dx / 8;
274 return 1;
275 }
276 return 0;
277 }
278
279 void
280 mouse_get_pos (f, insist, bar_window, part, x, y, time)
281 FRAME_PTR *f;
282 int insist;
283 Lisp_Object *bar_window, *x, *y;
284 enum scroll_bar_part *part;
285 unsigned long *time;
286 {
287 int ix, iy;
288 Lisp_Object frame, tail;
289
290 /* Clear the mouse-moved flag for every frame on this display. */
291 FOR_EACH_FRAME (tail, frame)
292 XFRAME (frame)->mouse_moved = 0;
293
294 *f = SELECTED_FRAME();
295 *bar_window = Qnil;
296 mouse_get_xy (&ix, &iy);
297 *time = event_timestamp ();
298 *x = make_number (mouse_last_x = ix);
299 *y = make_number (mouse_last_y = iy);
300 }
301
302 static void
303 mouse_check_moved ()
304 {
305 int x, y;
306
307 mouse_get_xy (&x, &y);
308 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
309 mouse_last_x = x;
310 mouse_last_y = y;
311 }
312
313 /* Force the mouse driver to ``forget'' about any button clicks until
314 now. */
315 static void
316 mouse_clear_clicks (void)
317 {
318 int b;
319
320 for (b = 0; b < mouse_button_count; b++)
321 {
322 int dummy_x, dummy_y;
323
324 (void) mouse_pressed (b, &dummy_x, &dummy_y);
325 (void) mouse_released (b, &dummy_x, &dummy_y);
326 }
327 }
328
329 void
330 mouse_init ()
331 {
332 union REGS regs;
333
334 if (termscript)
335 fprintf (termscript, "<M_INIT>");
336
337 regs.x.ax = 0x0021;
338 int86 (0x33, &regs, &regs);
339
340 /* Reset the mouse last press/release info. It seems that Windows
341 doesn't do that automatically when function 21h is called, which
342 causes Emacs to ``remember'' the click that switched focus to the
343 window just before Emacs was started from that window. */
344 mouse_clear_clicks ();
345
346 regs.x.ax = 0x0007;
347 regs.x.cx = 0;
348 regs.x.dx = 8 * (ScreenCols () - 1);
349 int86 (0x33, &regs, &regs);
350
351 regs.x.ax = 0x0008;
352 regs.x.cx = 0;
353 regs.x.dx = 8 * (ScreenRows () - 1);
354 int86 (0x33, &regs, &regs);
355
356 mouse_moveto (0, 0);
357 mouse_visible = 0;
358 }
359 \f
360 /* ------------------------- Screen control ----------------------
361 *
362 */
363
364 static int internal_terminal = 0;
365
366 #ifndef HAVE_X_WINDOWS
367 extern unsigned char ScreenAttrib;
368 static int screen_face;
369 static int highlight;
370
371 static int screen_size_X;
372 static int screen_size_Y;
373 static int screen_size;
374
375 static int current_pos_X;
376 static int current_pos_Y;
377 static int new_pos_X;
378 static int new_pos_Y;
379
380 static void *startup_screen_buffer;
381 static int startup_screen_size_X;
382 static int startup_screen_size_Y;
383 static int startup_pos_X;
384 static int startup_pos_Y;
385 static unsigned char startup_screen_attrib;
386
387 static clock_t startup_time;
388
389 static int term_setup_done;
390
391 static unsigned short outside_cursor;
392
393 /* Similar to the_only_frame. */
394 struct x_output the_only_x_display;
395
396 /* Support for DOS/V (allows Japanese characters to be displayed on
397 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
398
399 /* Holds the address of the text-mode screen buffer. */
400 static unsigned long screen_old_address = 0;
401 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
402 static unsigned short screen_virtual_segment = 0;
403 static unsigned short screen_virtual_offset = 0;
404 /* A flag to control how to display unibyte 8-bit characters. */
405 extern int unibyte_display_via_language_environment;
406
407 Lisp_Object Qbar;
408
409 #if __DJGPP__ > 1
410 /* Update the screen from a part of relocated DOS/V screen buffer which
411 begins at OFFSET and includes COUNT characters. */
412 static void
413 dosv_refresh_virtual_screen (int offset, int count)
414 {
415 __dpmi_regs regs;
416
417 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
418 return;
419
420 regs.h.ah = 0xff; /* update relocated screen */
421 regs.x.es = screen_virtual_segment;
422 regs.x.di = screen_virtual_offset + offset;
423 regs.x.cx = count;
424 __dpmi_int (0x10, &regs);
425 }
426 #endif
427
428 static void
429 dos_direct_output (y, x, buf, len)
430 int y;
431 int x;
432 char *buf;
433 int len;
434 {
435 int t0 = 2 * (x + y * screen_size_X);
436 int t = t0 + (int) ScreenPrimary;
437 int l0 = len;
438
439 #if (__DJGPP__ < 2)
440 while (--len >= 0) {
441 dosmemput (buf++, 1, t);
442 t += 2;
443 }
444 #else
445 /* This is faster. */
446 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
447 _farnspokeb (t, *buf);
448
449 if (screen_virtual_segment)
450 dosv_refresh_virtual_screen (t0, l0);
451 #endif
452 }
453 #endif
454
455 /* Flash the screen as a substitute for BEEPs. */
456
457 #if (__DJGPP__ < 2)
458 static void
459 do_visible_bell (xorattr)
460 unsigned char xorattr;
461 {
462 asm volatile
463 (" movb $1,%%dl
464 visible_bell_0:
465 movl _ScreenPrimary,%%eax
466 call dosmemsetup
467 movl %%eax,%%ebx
468 movl %1,%%ecx
469 movb %0,%%al
470 incl %%ebx
471 visible_bell_1:
472 xorb %%al,%%gs:(%%ebx)
473 addl $2,%%ebx
474 decl %%ecx
475 jne visible_bell_1
476 decb %%dl
477 jne visible_bell_3
478 visible_bell_2:
479 movzwl %%ax,%%eax
480 movzwl %%ax,%%eax
481 movzwl %%ax,%%eax
482 movzwl %%ax,%%eax
483 decw %%cx
484 jne visible_bell_2
485 jmp visible_bell_0
486 visible_bell_3:"
487 : /* no output */
488 : "m" (xorattr), "g" (screen_size)
489 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
490 }
491
492 static void
493 ScreenVisualBell (void)
494 {
495 /* This creates an xor-mask that will swap the default fore- and
496 background colors. */
497 do_visible_bell (((the_only_x_display.foreground_pixel
498 ^ the_only_x_display.background_pixel)
499 * 0x11) & 0x7f);
500 }
501 #endif
502
503 #ifndef HAVE_X_WINDOWS
504
505 static int blink_bit = -1; /* the state of the blink bit at startup */
506
507 /* Enable bright background colors. */
508 static void
509 bright_bg (void)
510 {
511 union REGS regs;
512
513 /* Remember the original state of the blink/bright-background bit.
514 It is stored at 0040:0065h in the BIOS data area. */
515 if (blink_bit == -1)
516 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
517
518 regs.h.bl = 0;
519 regs.x.ax = 0x1003;
520 int86 (0x10, &regs, &regs);
521 }
522
523 /* Disable bright background colors (and enable blinking) if we found
524 the video system in that state at startup. */
525 static void
526 maybe_enable_blinking (void)
527 {
528 if (blink_bit == 1)
529 {
530 union REGS regs;
531
532 regs.h.bl = 1;
533 regs.x.ax = 0x1003;
534 int86 (0x10, &regs, &regs);
535 }
536 }
537
538 /* Return non-zero if the system has a VGA adapter. */
539 static int
540 vga_installed (void)
541 {
542 union REGS regs;
543
544 regs.x.ax = 0x1a00;
545 int86 (0x10, &regs, &regs);
546 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
547 return 1;
548 return 0;
549 }
550
551 /* Set the screen dimensions so that it can show no less than
552 ROWS x COLS frame. */
553
554 void
555 dos_set_window_size (rows, cols)
556 int *rows, *cols;
557 {
558 char video_name[30];
559 Lisp_Object video_mode;
560 int video_mode_value;
561 int have_vga = 0;
562 union REGS regs;
563 int current_rows = ScreenRows (), current_cols = ScreenCols ();
564
565 if (*rows == current_rows && *cols == current_cols)
566 return;
567
568 mouse_off ();
569 have_vga = vga_installed ();
570
571 /* If the user specified a special video mode for these dimensions,
572 use that mode. */
573 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
574 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
575 Qnil))-> value;
576
577 if (INTEGERP (video_mode)
578 && (video_mode_value = XINT (video_mode)) > 0)
579 {
580 regs.x.ax = video_mode_value;
581 int86 (0x10, &regs, &regs);
582
583 if (have_mouse)
584 {
585 /* Must hardware-reset the mouse, or else it won't update
586 its notion of screen dimensions for some non-standard
587 video modes. This is *painfully* slow... */
588 regs.x.ax = 0;
589 int86 (0x33, &regs, &regs);
590 }
591 }
592
593 /* Find one of the dimensions supported by standard EGA/VGA
594 which gives us at least the required dimensions. */
595
596 #if __DJGPP__ > 1
597
598 else
599 {
600 static struct {
601 int rows;
602 int need_vga;
603 } std_dimension[] = {
604 {25, 0},
605 {28, 1},
606 {35, 0},
607 {40, 1},
608 {43, 0},
609 {50, 1}
610 };
611 int i = 0;
612
613 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
614 {
615 if (std_dimension[i].need_vga <= have_vga
616 && std_dimension[i].rows >= *rows)
617 {
618 if (std_dimension[i].rows != current_rows
619 || *cols != current_cols)
620 _set_screen_lines (std_dimension[i].rows);
621 break;
622 }
623 i++;
624 }
625 }
626
627 #else /* not __DJGPP__ > 1 */
628
629 else if (*rows <= 25)
630 {
631 if (current_rows != 25 || current_cols != 80)
632 {
633 regs.x.ax = 3;
634 int86 (0x10, &regs, &regs);
635 regs.x.ax = 0x1101;
636 regs.h.bl = 0;
637 int86 (0x10, &regs, &regs);
638 regs.x.ax = 0x1200;
639 regs.h.bl = 32;
640 int86 (0x10, &regs, &regs);
641 regs.x.ax = 3;
642 int86 (0x10, &regs, &regs);
643 }
644 }
645 else if (*rows <= 50)
646 if (have_vga && (current_rows != 50 || current_cols != 80)
647 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
648 {
649 regs.x.ax = 3;
650 int86 (0x10, &regs, &regs);
651 regs.x.ax = 0x1112;
652 regs.h.bl = 0;
653 int86 (0x10, &regs, &regs);
654 regs.x.ax = 0x1200;
655 regs.h.bl = 32;
656 int86 (0x10, &regs, &regs);
657 regs.x.ax = 0x0100;
658 regs.x.cx = 7;
659 int86 (0x10, &regs, &regs);
660 }
661 #endif /* not __DJGPP__ > 1 */
662
663 if (have_mouse)
664 {
665 mouse_init ();
666 mouse_on ();
667 }
668
669 /* Tell the caller what dimensions have been REALLY set. */
670 *rows = ScreenRows ();
671 *cols = ScreenCols ();
672
673 #if __DJGPP__ > 1
674 /* If the dimensions changed, the mouse highlight info is invalid. */
675 if (current_rows != *rows || current_cols != *cols)
676 {
677 struct frame *f = SELECTED_FRAME();
678 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
679 Lisp_Object window = dpyinfo->mouse_face_window;
680
681 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
682 {
683 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
684 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
685 dpyinfo->mouse_face_window = Qnil;
686 }
687 }
688 #endif
689
690 /* Enable bright background colors. */
691 bright_bg ();
692
693 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
694 be defensive anyway. */
695 if (screen_virtual_segment)
696 dosv_refresh_virtual_screen (0, *cols * *rows);
697 }
698
699 /* If we write a character in the position where the mouse is,
700 the mouse cursor may need to be refreshed. */
701
702 static void
703 mouse_off_maybe ()
704 {
705 int x, y;
706
707 if (!mouse_visible)
708 return;
709
710 mouse_get_xy (&x, &y);
711 if (y != new_pos_Y || x < new_pos_X)
712 return;
713
714 mouse_off ();
715 }
716
717 #define DEFAULT_CURSOR_START (-1)
718 #define DEFAULT_CURSOR_WIDTH (-1)
719 #define BOX_CURSOR_WIDTH (-32)
720
721 /* Set cursor to begin at scan line START_LINE in the character cell
722 and extend for WIDTH scan lines. Scan lines are counted from top
723 of the character cell, starting from zero. */
724 static void
725 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
726 {
727 #if __DJGPP__ > 1
728 unsigned desired_cursor;
729 __dpmi_regs regs;
730 int max_line, top_line, bot_line;
731
732 /* Avoid the costly BIOS call if F isn't the currently selected
733 frame. Allow for NULL as unconditionally meaning the selected
734 frame. */
735 if (f && f != SELECTED_FRAME())
736 return;
737
738 /* The character cell size in scan lines is stored at 40:85 in the
739 BIOS data area. */
740 max_line = _farpeekw (_dos_ds, 0x485) - 1;
741 switch (max_line)
742 {
743 default: /* this relies on CGA cursor emulation being ON! */
744 case 7:
745 bot_line = 7;
746 break;
747 case 9:
748 bot_line = 9;
749 break;
750 case 13:
751 bot_line = 12;
752 break;
753 case 15:
754 bot_line = 14;
755 break;
756 }
757
758 if (width < 0)
759 {
760 if (width == BOX_CURSOR_WIDTH)
761 {
762 top_line = 0;
763 bot_line = max_line;
764 }
765 else if (start_line != DEFAULT_CURSOR_START)
766 {
767 top_line = start_line;
768 bot_line = top_line - width - 1;
769 }
770 else if (width != DEFAULT_CURSOR_WIDTH)
771 {
772 top_line = 0;
773 bot_line = -1 - width;
774 }
775 else
776 top_line = bot_line + 1;
777 }
778 else if (width == 0)
779 {
780 /* [31, 0] seems to DTRT for all screen sizes. */
781 top_line = 31;
782 bot_line = 0;
783 }
784 else /* WIDTH is positive */
785 {
786 if (start_line != DEFAULT_CURSOR_START)
787 bot_line = start_line;
788 top_line = bot_line - (width - 1);
789 }
790
791 /* If the current cursor shape is already what they want, we are
792 history here. */
793 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
794 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
795 return;
796
797 regs.h.ah = 1;
798 regs.x.cx = desired_cursor;
799 __dpmi_int (0x10, &regs);
800 #endif /* __DJGPP__ > 1 */
801 }
802
803 static void
804 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
805 {
806 if (EQ (cursor_type, Qbar))
807 {
808 /* Just BAR means the normal EGA/VGA cursor. */
809 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
810 }
811 else if (CONSP (cursor_type) && EQ (XCAR (cursor_type), Qbar))
812 {
813 Lisp_Object bar_parms = XCDR (cursor_type);
814 int width;
815
816 if (INTEGERP (bar_parms))
817 {
818 /* Feature: negative WIDTH means cursor at the top
819 of the character cell, zero means invisible cursor. */
820 width = XINT (bar_parms);
821 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
822 width);
823 }
824 else if (CONSP (bar_parms)
825 && INTEGERP (XCAR (bar_parms))
826 && INTEGERP (XCDR (bar_parms)))
827 {
828 int start_line = XINT (XCDR (bar_parms));
829
830 width = XINT (XCAR (bar_parms));
831 msdos_set_cursor_shape (f, start_line, width);
832 }
833 }
834 else
835 /* Treat anything unknown as "box cursor". This includes nil, so
836 that a frame which doesn't specify a cursor type gets a box,
837 which is the default in Emacs. */
838 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
839 }
840
841 static void
842 IT_ring_bell (void)
843 {
844 if (visible_bell)
845 {
846 mouse_off ();
847 ScreenVisualBell ();
848 }
849 else
850 {
851 union REGS inregs, outregs;
852 inregs.h.ah = 2;
853 inregs.h.dl = 7;
854 intdos (&inregs, &outregs);
855 }
856 }
857
858 /* Given a face id FACE, extract the face parameters to be used for
859 display until the face changes. The face parameters (actually, its
860 color) are used to construct the video attribute byte for each
861 glyph during the construction of the buffer that is then blitted to
862 the video RAM. */
863 static void
864 IT_set_face (int face)
865 {
866 struct frame *sf = SELECTED_FRAME();
867 struct face *fp = FACE_FROM_ID (sf, face);
868 unsigned long fg, bg;
869
870 if (!fp)
871 {
872 fp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
873 /* The default face for the frame should always be realized and
874 cached. */
875 if (!fp)
876 abort ();
877 }
878 screen_face = face;
879 fg = fp->foreground;
880 bg = fp->background;
881
882 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_*
883 colors mean use the colors of the default face, except that if
884 highlight is on, invert the foreground and the background. Note
885 that we assume all 16 colors to be available for the background,
886 since Emacs switches on this mode (and loses the blinking
887 attribute) at startup. */
888 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
889 fg = FRAME_FOREGROUND_PIXEL (sf);
890 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
891 fg = FRAME_BACKGROUND_PIXEL (sf);
892 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
893 bg = FRAME_BACKGROUND_PIXEL (sf);
894 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
895 bg = FRAME_FOREGROUND_PIXEL (sf);
896
897 /* Make sure highlighted lines really stand out, come what may. */
898 if ((highlight || fp->tty_reverse_p)
899 && (fg == FRAME_FOREGROUND_PIXEL (sf)
900 && bg == FRAME_BACKGROUND_PIXEL (sf)))
901 {
902 unsigned long tem = fg;
903
904 fg = bg;
905 bg = tem;
906 }
907 if (termscript)
908 fprintf (termscript, "<FACE %d%s: %d/%d[FG:%d/BG:%d]>", face,
909 highlight ? "H" : "", fp->foreground, fp->background, fg, bg);
910 if (fg >= 0 && fg < 16)
911 {
912 ScreenAttrib &= 0xf0;
913 ScreenAttrib |= fg;
914 }
915 if (bg >= 0 && bg < 16)
916 {
917 ScreenAttrib &= 0x0f;
918 ScreenAttrib |= ((bg & 0x0f) << 4);
919 }
920 }
921
922 Lisp_Object Vdos_unsupported_char_glyph;
923
924 static void
925 IT_write_glyphs (struct glyph *str, int str_len)
926 {
927 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
928 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
929 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
930 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
931 register int sl = str_len;
932 register int tlen = GLYPH_TABLE_LENGTH;
933 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
934
935 /* If terminal_coding does any conversion, use it, otherwise use
936 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
937 because it always returns 1 if terminal_coding.src_multibyte is 1. */
938 struct coding_system *coding =
939 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
940 ? &terminal_coding
941 : &safe_terminal_coding);
942 struct frame *sf;
943
944 /* Do we need to consider conversion of unibyte characters to
945 multibyte? */
946 int convert_unibyte_characters
947 = (NILP (current_buffer->enable_multibyte_characters)
948 && unibyte_display_via_language_environment);
949
950 unsigned char conversion_buffer[256];
951 int conversion_buffer_size = sizeof conversion_buffer;
952
953 if (str_len <= 0) return;
954
955 screen_buf = screen_bp = alloca (str_len * 2);
956 screen_buf_end = screen_buf + str_len * 2;
957 sf = SELECTED_FRAME();
958
959 /* Since faces get cached and uncached behind our back, we can't
960 rely on their indices in the cache being consistent across
961 invocations. So always reset the screen face to the default
962 face of the frame, before writing glyphs, and let the glyphs
963 set the right face if it's different from the default. */
964 IT_set_face (DEFAULT_FACE_ID);
965
966 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
967 the tail. */
968 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
969 while (sl)
970 {
971 int cf, chlen, enclen;
972 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
973 unsigned ch;
974
975 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
976 only for the redisplay code to know how many columns does
977 this character occupy on the screen. Skip padding glyphs. */
978 if (CHAR_GLYPH_PADDING_P (*str))
979 {
980 str++;
981 sl--;
982 }
983 else
984 {
985 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
986 int glyph_not_in_table = 0;
987
988 if (g < 0 || g >= tlen)
989 {
990 /* This glyph doesn't have an entry in Vglyph_table. */
991 ch = str->u.ch;
992 glyph_not_in_table = 1;
993 }
994 else
995 {
996 /* This glyph has an entry in Vglyph_table, so process
997 any aliases before testing for simpleness. */
998 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
999 ch = FAST_GLYPH_CHAR (g);
1000 }
1001
1002 /* Convert the character code to multibyte, if they
1003 requested display via language environment. We only want
1004 to convert unibyte characters to multibyte in unibyte
1005 buffers! Otherwise, the 8-bit value in CH came from the
1006 display table set up to display foreign characters. */
1007 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
1008 && (ch >= 0240
1009 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
1010 ch = unibyte_char_to_multibyte (ch);
1011
1012 /* Invalid characters are displayed with a special glyph. */
1013 if (! CHAR_VALID_P (ch, 0))
1014 {
1015 g = !NILP (Vdos_unsupported_char_glyph)
1016 ? Vdos_unsupported_char_glyph
1017 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1018 ch = FAST_GLYPH_CHAR (g);
1019 }
1020
1021 /* If the face of this glyph is different from the current
1022 screen face, update the screen attribute byte. */
1023 cf = FAST_GLYPH_FACE (g);
1024 if (cf != screen_face)
1025 IT_set_face (cf); /* handles invalid faces gracefully */
1026
1027 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1028 {
1029 /* We generate the multi-byte form of CH in WORKBUF. */
1030 chlen = CHAR_STRING (ch, workbuf);
1031 buf = workbuf;
1032 }
1033 else
1034 {
1035 /* We have a string in Vglyph_table. */
1036 chlen = GLYPH_LENGTH (tbase, g);
1037 buf = GLYPH_STRING (tbase, g);
1038 }
1039
1040 /* If the character is not multibyte, don't bother converting it. */
1041 if (chlen == 1)
1042 {
1043 *conversion_buffer = (unsigned char)ch;
1044 chlen = 0;
1045 enclen = 1;
1046 }
1047 else
1048 {
1049 coding->src_multibyte = 1;
1050 encode_coding (coding, buf, conversion_buffer, chlen,
1051 conversion_buffer_size);
1052 chlen -= coding->consumed;
1053 enclen = coding->produced;
1054
1055 /* Replace glyph codes that cannot be converted by
1056 terminal_coding with Vdos_unsupported_char_glyph. */
1057 if (*conversion_buffer == '?')
1058 {
1059 unsigned char *cbp = conversion_buffer;
1060
1061 while (cbp < conversion_buffer + enclen && *cbp == '?')
1062 *cbp++ = unsupported_char;
1063 if (unsupported_face != screen_face)
1064 IT_set_face (unsupported_face);
1065 }
1066 }
1067
1068 if (enclen + chlen > screen_buf_end - screen_bp)
1069 {
1070 /* The allocated buffer for screen writes is too small.
1071 Flush it and loop again without incrementing STR, so
1072 that the next loop will begin with the same glyph. */
1073 int nbytes = screen_bp - screen_buf;
1074
1075 mouse_off_maybe ();
1076 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1077 if (screen_virtual_segment)
1078 dosv_refresh_virtual_screen (offset, nbytes / 2);
1079 new_pos_X += nbytes / 2;
1080 offset += nbytes;
1081
1082 /* Prepare to reuse the same buffer again. */
1083 screen_bp = screen_buf;
1084 }
1085 else
1086 {
1087 /* There's enough place in the allocated buffer to add
1088 the encoding of this glyph. */
1089
1090 /* First, copy the encoded bytes. */
1091 for (bp = conversion_buffer; enclen--; bp++)
1092 {
1093 *screen_bp++ = (unsigned char)*bp;
1094 *screen_bp++ = ScreenAttrib;
1095 if (termscript)
1096 fputc (*bp, termscript);
1097 }
1098
1099 /* Now copy the bytes not consumed by the encoding. */
1100 if (chlen > 0)
1101 {
1102 buf += coding->consumed;
1103 while (chlen--)
1104 {
1105 if (termscript)
1106 fputc (*buf, termscript);
1107 *screen_bp++ = (unsigned char)*buf++;
1108 *screen_bp++ = ScreenAttrib;
1109 }
1110 }
1111
1112 /* Update STR and its remaining length. */
1113 str++;
1114 sl--;
1115 }
1116 }
1117 }
1118
1119 /* Dump whatever is left in the screen buffer. */
1120 mouse_off_maybe ();
1121 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1122 if (screen_virtual_segment)
1123 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1124 new_pos_X += (screen_bp - screen_buf) / 2;
1125
1126 /* We may have to output some codes to terminate the writing. */
1127 if (CODING_REQUIRE_FLUSHING (coding))
1128 {
1129 coding->mode |= CODING_MODE_LAST_BLOCK;
1130 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1131 if (coding->produced > 0)
1132 {
1133 screen_buf = alloca (coding->produced * 2);
1134 for (screen_bp = screen_buf, bp = conversion_buffer;
1135 coding->produced--; bp++)
1136 {
1137 *screen_bp++ = (unsigned char)*bp;
1138 *screen_bp++ = ScreenAttrib;
1139 if (termscript)
1140 fputc (*bp, termscript);
1141 }
1142 offset += screen_bp - screen_buf;
1143 mouse_off_maybe ();
1144 dosmemput (screen_buf, screen_bp - screen_buf,
1145 (int)ScreenPrimary + offset);
1146 if (screen_virtual_segment)
1147 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1148 new_pos_X += (screen_bp - screen_buf) / 2;
1149 }
1150 }
1151 }
1152
1153 /************************************************************************
1154 Mouse Highlight (and friends..)
1155 ************************************************************************/
1156
1157 /* This is used for debugging, to turn off note_mouse_highlight. */
1158 int disable_mouse_highlight;
1159
1160 /* If non-nil, dos_rawgetc generates an event to display that string.
1161 (The display is done in keyboard.c:read_char, by calling
1162 show_help_echo.) */
1163 static Lisp_Object help_echo;
1164 static Lisp_Object previous_help_echo; /* a helper temporary variable */
1165
1166 /* These record the window, the object and the position where the help
1167 echo string was generated. */
1168 static Lisp_Object help_echo_window;
1169 static Lisp_Object help_echo_object;
1170 static int help_echo_pos;
1171
1172 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1173
1174 /* Set the mouse pointer shape according to whether it is in the
1175 area where the mouse highlight is in effect. */
1176 static void
1177 IT_set_mouse_pointer (int mode)
1178 {
1179 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1180 many possibilities to change its shape, and the available
1181 functionality pretty much sucks (e.g., almost every reasonable
1182 shape will conceal the character it is on). Since the color of
1183 the pointer changes in the highlighted area, it is not clear to
1184 me whether anything else is required, anyway. */
1185 }
1186
1187 /* Display the active region described by mouse_face_*
1188 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1189 static void
1190 show_mouse_face (struct display_info *dpyinfo, int hl)
1191 {
1192 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1193 struct frame *f = XFRAME (WINDOW_FRAME (w));
1194 int i;
1195 struct face *fp;
1196
1197
1198 /* If window is in the process of being destroyed, don't bother
1199 doing anything. */
1200 if (w->current_matrix == NULL)
1201 goto set_cursor_shape;
1202
1203 /* Recognize when we are called to operate on rows that don't exist
1204 anymore. This can happen when a window is split. */
1205 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1206 goto set_cursor_shape;
1207
1208 /* There's no sense to do anything if the mouse face isn't realized. */
1209 if (hl > 0)
1210 {
1211 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1212 if (!fp)
1213 goto set_cursor_shape;
1214 }
1215
1216 /* Note that mouse_face_beg_row etc. are window relative. */
1217 for (i = dpyinfo->mouse_face_beg_row;
1218 i <= dpyinfo->mouse_face_end_row;
1219 i++)
1220 {
1221 int start_hpos, end_hpos;
1222 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1223
1224 /* Don't do anything if row doesn't have valid contents. */
1225 if (!row->enabled_p)
1226 continue;
1227
1228 /* For all but the first row, the highlight starts at column 0. */
1229 if (i == dpyinfo->mouse_face_beg_row)
1230 start_hpos = dpyinfo->mouse_face_beg_col;
1231 else
1232 start_hpos = 0;
1233
1234 if (i == dpyinfo->mouse_face_end_row)
1235 end_hpos = dpyinfo->mouse_face_end_col;
1236 else
1237 end_hpos = row->used[TEXT_AREA];
1238
1239 if (end_hpos <= start_hpos)
1240 continue;
1241 /* Record that some glyphs of this row are displayed in
1242 mouse-face. */
1243 row->mouse_face_p = hl > 0;
1244 if (hl > 0)
1245 {
1246 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1247 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1248 int nglyphs = end_hpos - start_hpos;
1249 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1250 int start_offset = offset;
1251
1252 if (termscript)
1253 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1254 kstart, kstart + nglyphs - 1, vpos);
1255
1256 mouse_off ();
1257 IT_set_face (dpyinfo->mouse_face_face_id);
1258 /* Since we are going to change only the _colors_ of the
1259 displayed text, there's no need to go through all the
1260 pain of generating and encoding the text from the glyphs.
1261 Instead, we simply poke the attribute byte of each
1262 affected position in video memory with the colors
1263 computed by IT_set_face! */
1264 _farsetsel (_dos_ds);
1265 while (nglyphs--)
1266 {
1267 _farnspokeb (offset, ScreenAttrib);
1268 offset += 2;
1269 }
1270 if (screen_virtual_segment)
1271 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1272 mouse_on ();
1273 }
1274 else
1275 {
1276 /* We are removing a previously-drawn mouse highlight. The
1277 safest way to do so is to redraw the glyphs anew, since
1278 all kinds of faces and display tables could have changed
1279 behind our back. */
1280 int nglyphs = end_hpos - start_hpos;
1281 int save_x = new_pos_X, save_y = new_pos_Y;
1282
1283 if (end_hpos >= row->used[TEXT_AREA])
1284 nglyphs = row->used[TEXT_AREA] - start_hpos;
1285
1286 /* IT_write_glyphs writes at cursor position, so we need to
1287 temporarily move cursor coordinates to the beginning of
1288 the highlight region. */
1289 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1290 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1291
1292 if (termscript)
1293 fprintf (termscript, "<MH- %d-%d:%d>",
1294 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1295 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1296 if (termscript)
1297 fputs ("\n", termscript);
1298 new_pos_X = save_x;
1299 new_pos_Y = save_y;
1300 }
1301 }
1302
1303 set_cursor_shape:
1304
1305 /* Change the mouse pointer shape. */
1306 IT_set_mouse_pointer (hl);
1307 }
1308
1309 /* Clear out the mouse-highlighted active region.
1310 Redraw it un-highlighted first. */
1311 static void
1312 clear_mouse_face (struct display_info *dpyinfo)
1313 {
1314 if (! NILP (dpyinfo->mouse_face_window))
1315 show_mouse_face (dpyinfo, 0);
1316
1317 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1318 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1319 dpyinfo->mouse_face_window = Qnil;
1320 }
1321
1322 /* Find the glyph matrix position of buffer position POS in window W.
1323 *HPOS and *VPOS are set to the positions found. W's current glyphs
1324 must be up to date. If POS is above window start return (0, 0).
1325 If POS is after end of W, return end of last line in W. */
1326 static int
1327 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1328 {
1329 int i;
1330 int lastcol;
1331 int maybe_next_line_p = 0;
1332 int line_start_position;
1333 int yb = window_text_bottom_y (w);
1334 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
1335 struct glyph_row *best_row = row;
1336
1337 while (row->y < yb)
1338 {
1339 if (row->used[TEXT_AREA])
1340 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1341 else
1342 line_start_position = 0;
1343
1344 if (line_start_position > pos)
1345 break;
1346 /* If the position sought is the end of the buffer,
1347 don't include the blank lines at the bottom of the window. */
1348 else if (line_start_position == pos
1349 && pos == BUF_ZV (XBUFFER (w->buffer)))
1350 {
1351 maybe_next_line_p = 1;
1352 break;
1353 }
1354 else if (line_start_position > 0)
1355 best_row = row;
1356
1357 ++row;
1358 }
1359
1360 /* Find the right column within BEST_ROW. */
1361 lastcol = 0;
1362 row = best_row;
1363 for (i = 0; i < row->used[TEXT_AREA]; i++)
1364 {
1365 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1366 int charpos;
1367
1368 charpos = glyph->charpos;
1369 if (charpos == pos)
1370 {
1371 *hpos = i;
1372 *vpos = row->y;
1373 return 1;
1374 }
1375 else if (charpos > pos)
1376 break;
1377 else if (charpos > 0)
1378 lastcol = i;
1379 }
1380
1381 /* If we're looking for the end of the buffer,
1382 and we didn't find it in the line we scanned,
1383 use the start of the following line. */
1384 if (maybe_next_line_p)
1385 {
1386 ++row;
1387 lastcol = 0;
1388 }
1389
1390 *vpos = row->y;
1391 *hpos = lastcol + 1;
1392 return 0;
1393 }
1394
1395 /* Take proper action when mouse has moved to the mode or top line of
1396 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1397 mode line. X is relative to the start of the text display area of
1398 W, so the width of bitmap areas and scroll bars must be subtracted
1399 to get a position relative to the start of the mode line. */
1400 static void
1401 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1402 {
1403 struct frame *f = XFRAME (w->frame);
1404 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1405 struct glyph_row *row;
1406
1407 if (mode_line_p)
1408 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1409 else
1410 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1411
1412 if (row->enabled_p)
1413 {
1414 extern Lisp_Object Qhelp_echo;
1415 struct glyph *glyph, *end;
1416 Lisp_Object help, map;
1417
1418 /* Find the glyph under X. */
1419 glyph = row->glyphs[TEXT_AREA]
1420 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1421 end = glyph + row->used[TEXT_AREA];
1422 if (glyph < end
1423 && STRINGP (glyph->object)
1424 && XSTRING (glyph->object)->intervals
1425 && glyph->charpos >= 0
1426 && glyph->charpos < XSTRING (glyph->object)->size)
1427 {
1428 /* If we're on a string with `help-echo' text property,
1429 arrange for the help to be displayed. This is done by
1430 setting the global variable help_echo to the help string. */
1431 help = Fget_text_property (make_number (glyph->charpos),
1432 Qhelp_echo, glyph->object);
1433 if (!NILP (help))
1434 {
1435 help_echo = help;
1436 XSETWINDOW (help_echo_window, w);
1437 help_echo_object = glyph->object;
1438 help_echo_pos = glyph->charpos;
1439 }
1440 }
1441 }
1442 }
1443
1444 /* Take proper action when the mouse has moved to position X, Y on
1445 frame F as regards highlighting characters that have mouse-face
1446 properties. Also de-highlighting chars where the mouse was before.
1447 X and Y can be negative or out of range. */
1448 static void
1449 IT_note_mouse_highlight (struct frame *f, int x, int y)
1450 {
1451 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1452 int portion;
1453 Lisp_Object window;
1454 struct window *w;
1455
1456 /* When a menu is active, don't highlight because this looks odd. */
1457 if (mouse_preempted)
1458 return;
1459
1460 if (disable_mouse_highlight
1461 || !f->glyphs_initialized_p)
1462 return;
1463
1464 dpyinfo->mouse_face_mouse_x = x;
1465 dpyinfo->mouse_face_mouse_y = y;
1466 dpyinfo->mouse_face_mouse_frame = f;
1467
1468 if (dpyinfo->mouse_face_defer)
1469 return;
1470
1471 if (gc_in_progress)
1472 {
1473 dpyinfo->mouse_face_deferred_gc = 1;
1474 return;
1475 }
1476
1477 /* Which window is that in? */
1478 window = window_from_coordinates (f, x, y, &portion, 0);
1479
1480 /* If we were displaying active text in another window, clear that. */
1481 if (! EQ (window, dpyinfo->mouse_face_window))
1482 clear_mouse_face (dpyinfo);
1483
1484 /* Not on a window -> return. */
1485 if (!WINDOWP (window))
1486 return;
1487
1488 /* Convert to window-relative coordinates. */
1489 w = XWINDOW (window);
1490 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1491 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1492
1493 if (portion == 1 || portion == 3)
1494 {
1495 /* Mouse is on the mode or top line. */
1496 IT_note_mode_line_highlight (w, x, portion == 1);
1497 return;
1498 }
1499 else
1500 IT_set_mouse_pointer (0);
1501
1502 /* Are we in a window whose display is up to date?
1503 And verify the buffer's text has not changed. */
1504 if (/* Within text portion of the window. */
1505 portion == 0
1506 && EQ (w->window_end_valid, w->buffer)
1507 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1508 && (XFASTINT (w->last_overlay_modified)
1509 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1510 {
1511 int pos, i, area;
1512 struct glyph_row *row;
1513 struct glyph *glyph;
1514
1515 /* Find the glyph under X/Y. */
1516 glyph = NULL;
1517 if (y < w->current_matrix->nrows)
1518 {
1519 row = MATRIX_ROW (w->current_matrix, y);
1520 if (row->enabled_p
1521 && row->displays_text_p
1522 && x < window_box_width (w, TEXT_AREA))
1523 {
1524 glyph = row->glyphs[TEXT_AREA];
1525 if (x >= row->used[TEXT_AREA])
1526 glyph = NULL;
1527 else
1528 {
1529 glyph += x;
1530 if (!BUFFERP (glyph->object))
1531 glyph = NULL;
1532 }
1533 }
1534 }
1535
1536 /* Clear mouse face if X/Y not over text. */
1537 if (glyph == NULL)
1538 {
1539 clear_mouse_face (dpyinfo);
1540 return;
1541 }
1542
1543 if (!BUFFERP (glyph->object))
1544 abort ();
1545 pos = glyph->charpos;
1546
1547 /* Check for mouse-face and help-echo. */
1548 {
1549 extern Lisp_Object Qmouse_face;
1550 Lisp_Object mouse_face, overlay, position;
1551 Lisp_Object *overlay_vec;
1552 int len, noverlays;
1553 struct buffer *obuf;
1554 int obegv, ozv;
1555
1556 /* If we get an out-of-range value, return now; avoid an error. */
1557 if (pos > BUF_Z (XBUFFER (w->buffer)))
1558 return;
1559
1560 /* Make the window's buffer temporarily current for
1561 overlays_at and compute_char_face. */
1562 obuf = current_buffer;
1563 current_buffer = XBUFFER (w->buffer);
1564 obegv = BEGV;
1565 ozv = ZV;
1566 BEGV = BEG;
1567 ZV = Z;
1568
1569 /* Is this char mouse-active or does it have help-echo? */
1570 XSETINT (position, pos);
1571
1572 /* Put all the overlays we want in a vector in overlay_vec.
1573 Store the length in len. If there are more than 10, make
1574 enough space for all, and try again. */
1575 len = 10;
1576 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1577 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
1578 if (noverlays > len)
1579 {
1580 len = noverlays;
1581 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1582 noverlays = overlays_at (pos,
1583 0, &overlay_vec, &len, NULL, NULL, 0);
1584 }
1585
1586 /* Sort overlays into increasing priority order. */
1587 noverlays = sort_overlays (overlay_vec, noverlays, w);
1588
1589 /* Check mouse-face highlighting. */
1590 if (! (EQ (window, dpyinfo->mouse_face_window)
1591 && y >= dpyinfo->mouse_face_beg_row
1592 && y <= dpyinfo->mouse_face_end_row
1593 && (y > dpyinfo->mouse_face_beg_row
1594 || x >= dpyinfo->mouse_face_beg_col)
1595 && (y < dpyinfo->mouse_face_end_row
1596 || x < dpyinfo->mouse_face_end_col
1597 || dpyinfo->mouse_face_past_end)))
1598 {
1599 /* Clear the display of the old active region, if any. */
1600 clear_mouse_face (dpyinfo);
1601
1602 /* Find highest priority overlay that has a mouse-face prop. */
1603 overlay = Qnil;
1604 for (i = noverlays - 1; i >= 0; --i)
1605 {
1606 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1607 if (!NILP (mouse_face))
1608 {
1609 overlay = overlay_vec[i];
1610 break;
1611 }
1612 }
1613
1614 /* If no overlay applies, get a text property. */
1615 if (NILP (overlay))
1616 mouse_face = Fget_text_property (position, Qmouse_face,
1617 w->buffer);
1618
1619 /* Handle the overlay case. */
1620 if (! NILP (overlay))
1621 {
1622 /* Find the range of text around this char that
1623 should be active. */
1624 Lisp_Object before, after;
1625 int ignore;
1626
1627 before = Foverlay_start (overlay);
1628 after = Foverlay_end (overlay);
1629 /* Record this as the current active region. */
1630 fast_find_position (w, XFASTINT (before),
1631 &dpyinfo->mouse_face_beg_col,
1632 &dpyinfo->mouse_face_beg_row);
1633 dpyinfo->mouse_face_past_end
1634 = !fast_find_position (w, XFASTINT (after),
1635 &dpyinfo->mouse_face_end_col,
1636 &dpyinfo->mouse_face_end_row);
1637 dpyinfo->mouse_face_window = window;
1638 dpyinfo->mouse_face_face_id
1639 = face_at_buffer_position (w, pos, 0, 0,
1640 &ignore, pos + 1, 1);
1641
1642 /* Display it as active. */
1643 show_mouse_face (dpyinfo, 1);
1644 }
1645 /* Handle the text property case. */
1646 else if (! NILP (mouse_face))
1647 {
1648 /* Find the range of text around this char that
1649 should be active. */
1650 Lisp_Object before, after, beginning, end;
1651 int ignore;
1652
1653 beginning = Fmarker_position (w->start);
1654 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1655 - XFASTINT (w->window_end_pos)));
1656 before
1657 = Fprevious_single_property_change (make_number (pos + 1),
1658 Qmouse_face,
1659 w->buffer, beginning);
1660 after
1661 = Fnext_single_property_change (position, Qmouse_face,
1662 w->buffer, end);
1663 /* Record this as the current active region. */
1664 fast_find_position (w, XFASTINT (before),
1665 &dpyinfo->mouse_face_beg_col,
1666 &dpyinfo->mouse_face_beg_row);
1667 dpyinfo->mouse_face_past_end
1668 = !fast_find_position (w, XFASTINT (after),
1669 &dpyinfo->mouse_face_end_col,
1670 &dpyinfo->mouse_face_end_row);
1671 dpyinfo->mouse_face_window = window;
1672 dpyinfo->mouse_face_face_id
1673 = face_at_buffer_position (w, pos, 0, 0,
1674 &ignore, pos + 1, 1);
1675
1676 /* Display it as active. */
1677 show_mouse_face (dpyinfo, 1);
1678 }
1679 }
1680
1681 /* Look for a `help-echo' property. */
1682 {
1683 Lisp_Object help;
1684 extern Lisp_Object Qhelp_echo;
1685
1686 /* Check overlays first. */
1687 help = Qnil;
1688 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1689 {
1690 overlay = overlay_vec[i];
1691 help = Foverlay_get (overlay, Qhelp_echo);
1692 }
1693
1694 if (!NILP (help))
1695 {
1696 help_echo = help;
1697 help_echo_window = window;
1698 help_echo_object = overlay;
1699 help_echo_pos = pos;
1700 }
1701 /* Try text properties. */
1702 else if (NILP (help)
1703 && ((STRINGP (glyph->object)
1704 && glyph->charpos >= 0
1705 && glyph->charpos < XSTRING (glyph->object)->size)
1706 || (BUFFERP (glyph->object)
1707 && glyph->charpos >= BEGV
1708 && glyph->charpos < ZV)))
1709 {
1710 help = Fget_text_property (make_number (glyph->charpos),
1711 Qhelp_echo, glyph->object);
1712 if (!NILP (help))
1713 {
1714 help_echo = help;
1715 help_echo_window = window;
1716 help_echo_object = glyph->object;
1717 help_echo_pos = glyph->charpos;
1718 }
1719 }
1720 }
1721
1722 BEGV = obegv;
1723 ZV = ozv;
1724 current_buffer = obuf;
1725 }
1726 }
1727 }
1728
1729 static void
1730 IT_clear_end_of_line (int first_unused)
1731 {
1732 char *spaces, *sp;
1733 int i, j;
1734 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1735 extern int fatal_error_in_progress;
1736
1737 if (new_pos_X >= first_unused || fatal_error_in_progress)
1738 return;
1739
1740 IT_set_face (0);
1741 i = (j = first_unused - new_pos_X) * 2;
1742 if (termscript)
1743 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1744 spaces = sp = alloca (i);
1745
1746 while (--j >= 0)
1747 {
1748 *sp++ = ' ';
1749 *sp++ = ScreenAttrib;
1750 }
1751
1752 mouse_off_maybe ();
1753 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1754 if (screen_virtual_segment)
1755 dosv_refresh_virtual_screen (offset, i / 2);
1756
1757 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1758 Let's follow their lead, in case someone relies on this. */
1759 new_pos_X = first_unused;
1760 }
1761
1762 static void
1763 IT_clear_screen (void)
1764 {
1765 if (termscript)
1766 fprintf (termscript, "<CLR:SCR>");
1767 IT_set_face (0);
1768 mouse_off ();
1769 ScreenClear ();
1770 if (screen_virtual_segment)
1771 dosv_refresh_virtual_screen (0, screen_size);
1772 new_pos_X = new_pos_Y = 0;
1773 }
1774
1775 static void
1776 IT_clear_to_end (void)
1777 {
1778 if (termscript)
1779 fprintf (termscript, "<CLR:EOS>");
1780
1781 while (new_pos_Y < screen_size_Y) {
1782 new_pos_X = 0;
1783 IT_clear_end_of_line (screen_size_X);
1784 new_pos_Y++;
1785 }
1786 }
1787
1788 static void
1789 IT_cursor_to (int y, int x)
1790 {
1791 if (termscript)
1792 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1793 new_pos_X = x;
1794 new_pos_Y = y;
1795 }
1796
1797 static int cursor_cleared;
1798
1799 static void
1800 IT_display_cursor (int on)
1801 {
1802 if (on && cursor_cleared)
1803 {
1804 ScreenSetCursor (current_pos_Y, current_pos_X);
1805 cursor_cleared = 0;
1806 }
1807 else if (!on && !cursor_cleared)
1808 {
1809 ScreenSetCursor (-1, -1);
1810 cursor_cleared = 1;
1811 }
1812 }
1813
1814 /* Emacs calls cursor-movement functions a lot when it updates the
1815 display (probably a legacy of old terminals where you cannot
1816 update a screen line without first moving the cursor there).
1817 However, cursor movement is expensive on MSDOS (it calls a slow
1818 BIOS function and requires 2 mode switches), while actual screen
1819 updates access the video memory directly and don't depend on
1820 cursor position. To avoid slowing down the redisplay, we cheat:
1821 all functions that move the cursor only set internal variables
1822 which record the cursor position, whereas the cursor is only
1823 moved to its final position whenever screen update is complete.
1824
1825 `IT_cmgoto' is called from the keyboard reading loop and when the
1826 frame update is complete. This means that we are ready for user
1827 input, so we update the cursor position to show where the point is,
1828 and also make the mouse pointer visible.
1829
1830 Special treatment is required when the cursor is in the echo area,
1831 to put the cursor at the end of the text displayed there. */
1832
1833 static void
1834 IT_cmgoto (FRAME_PTR f)
1835 {
1836 /* Only set the cursor to where it should be if the display is
1837 already in sync with the window contents. */
1838 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1839
1840 /* FIXME: This needs to be rewritten for the new redisplay, or
1841 removed. */
1842 #if 0
1843 static int previous_pos_X = -1;
1844
1845 update_cursor_pos = 1; /* temporary!!! */
1846
1847 /* If the display is in sync, forget any previous knowledge about
1848 cursor position. This is primarily for unexpected events like
1849 C-g in the minibuffer. */
1850 if (update_cursor_pos && previous_pos_X >= 0)
1851 previous_pos_X = -1;
1852 /* If we are in the echo area, put the cursor at the
1853 end of the echo area message. */
1854 if (!update_cursor_pos
1855 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1856 {
1857 int tem_X = current_pos_X, dummy;
1858
1859 if (echo_area_glyphs)
1860 {
1861 tem_X = echo_area_glyphs_length;
1862 /* Save current cursor position, to be restored after the
1863 echo area message is erased. Only remember one level
1864 of previous cursor position. */
1865 if (previous_pos_X == -1)
1866 ScreenGetCursor (&dummy, &previous_pos_X);
1867 }
1868 else if (previous_pos_X >= 0)
1869 {
1870 /* We wind up here after the echo area message is erased.
1871 Restore the cursor position we remembered above. */
1872 tem_X = previous_pos_X;
1873 previous_pos_X = -1;
1874 }
1875
1876 if (current_pos_X != tem_X)
1877 {
1878 new_pos_X = tem_X;
1879 update_cursor_pos = 1;
1880 }
1881 }
1882 #endif
1883
1884 if (update_cursor_pos
1885 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1886 {
1887 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1888 if (termscript)
1889 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1890 }
1891
1892 /* Maybe cursor is invisible, so make it visible. */
1893 IT_display_cursor (1);
1894
1895 /* Mouse pointer should be always visible if we are waiting for
1896 keyboard input. */
1897 if (!mouse_visible)
1898 mouse_on ();
1899 }
1900
1901 static void
1902 IT_reassert_line_highlight (int new, int vpos)
1903 {
1904 highlight = new;
1905 }
1906
1907 static void
1908 IT_change_line_highlight (int new_highlight, int y, int vpos, int first_unused_hpos)
1909 {
1910 highlight = new_highlight;
1911 IT_cursor_to (vpos, 0);
1912 IT_clear_end_of_line (first_unused_hpos);
1913 }
1914
1915 static void
1916 IT_update_begin (struct frame *f)
1917 {
1918 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1919 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
1920
1921 highlight = 0;
1922
1923 BLOCK_INPUT;
1924
1925 if (f && f == mouse_face_frame)
1926 {
1927 /* Don't do highlighting for mouse motion during the update. */
1928 display_info->mouse_face_defer = 1;
1929
1930 /* If F needs to be redrawn, simply forget about any prior mouse
1931 highlighting. */
1932 if (FRAME_GARBAGED_P (f))
1933 display_info->mouse_face_window = Qnil;
1934
1935 /* Can we tell that this update does not affect the window
1936 where the mouse highlight is? If so, no need to turn off.
1937 Likewise, don't do anything if none of the enabled rows
1938 contains glyphs highlighted in mouse face. */
1939 if (!NILP (display_info->mouse_face_window)
1940 && WINDOWP (display_info->mouse_face_window))
1941 {
1942 struct window *w = XWINDOW (display_info->mouse_face_window);
1943 int i;
1944
1945 /* If the mouse highlight is in the window that was deleted
1946 (e.g., if it was popped by completion), clear highlight
1947 unconditionally. */
1948 if (NILP (w->buffer))
1949 display_info->mouse_face_window = Qnil;
1950 else
1951 {
1952 for (i = 0; i < w->desired_matrix->nrows; ++i)
1953 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1954 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1955 break;
1956 }
1957
1958 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1959 clear_mouse_face (display_info);
1960 }
1961 }
1962 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
1963 {
1964 /* If the frame with mouse highlight was deleted, invalidate the
1965 highlight info. */
1966 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1967 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1968 display_info->mouse_face_window = Qnil;
1969 display_info->mouse_face_deferred_gc = 0;
1970 display_info->mouse_face_mouse_frame = NULL;
1971 }
1972
1973 UNBLOCK_INPUT;
1974 }
1975
1976 static void
1977 IT_update_end (struct frame *f)
1978 {
1979 highlight = 0;
1980 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1981 }
1982
1983 Lisp_Object Qcursor_type;
1984
1985 static void
1986 IT_frame_up_to_date (struct frame *f)
1987 {
1988 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1989 Lisp_Object new_cursor, frame_desired_cursor;
1990 struct window *sw;
1991
1992 if (dpyinfo->mouse_face_deferred_gc
1993 || (f && f == dpyinfo->mouse_face_mouse_frame))
1994 {
1995 BLOCK_INPUT;
1996 if (dpyinfo->mouse_face_mouse_frame)
1997 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
1998 dpyinfo->mouse_face_mouse_x,
1999 dpyinfo->mouse_face_mouse_y);
2000 dpyinfo->mouse_face_deferred_gc = 0;
2001 UNBLOCK_INPUT;
2002 }
2003
2004 /* Set the cursor type to whatever they wanted. In a minibuffer
2005 window, we want the cursor to appear only if we are reading input
2006 from this window, and we want the cursor to be taken from the
2007 frame parameters. For the selected window, we use either its
2008 buffer-local value or the value from the frame parameters if the
2009 buffer doesn't define its local value for the cursor type. */
2010 sw = XWINDOW (f->selected_window);
2011 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2012 if (cursor_in_echo_area
2013 && FRAME_HAS_MINIBUF_P (f)
2014 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2015 && sw == XWINDOW (echo_area_window))
2016 new_cursor = frame_desired_cursor;
2017 else
2018 {
2019 struct buffer *b = XBUFFER (sw->buffer);
2020
2021 if (EQ (b->cursor_type, Qt))
2022 new_cursor = frame_desired_cursor;
2023 else if (NILP (b->cursor_type)) /* nil means no cursor */
2024 new_cursor = Fcons (Qbar, make_number (0));
2025 else
2026 new_cursor = b->cursor_type;
2027 }
2028
2029 IT_set_cursor_type (f, new_cursor);
2030
2031 IT_cmgoto (f); /* position cursor when update is done */
2032 }
2033
2034 /* Copy LEN glyphs displayed on a single line whose vertical position
2035 is YPOS, beginning at horizontal position XFROM to horizontal
2036 position XTO, by moving blocks in the video memory. Used by
2037 functions that insert and delete glyphs. */
2038 static void
2039 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2040 {
2041 /* The offsets of source and destination relative to the
2042 conventional memorty selector. */
2043 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2044 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2045
2046 if (from == to || len <= 0)
2047 return;
2048
2049 _farsetsel (_dos_ds);
2050
2051 /* The source and destination might overlap, so we need to move
2052 glyphs non-destructively. */
2053 if (from > to)
2054 {
2055 for ( ; len; from += 2, to += 2, len--)
2056 _farnspokew (to, _farnspeekw (from));
2057 }
2058 else
2059 {
2060 from += (len - 1) * 2;
2061 to += (len - 1) * 2;
2062 for ( ; len; from -= 2, to -= 2, len--)
2063 _farnspokew (to, _farnspeekw (from));
2064 }
2065 if (screen_virtual_segment)
2066 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2067 }
2068
2069 /* Insert and delete glyphs. */
2070 static void
2071 IT_insert_glyphs (start, len)
2072 register struct glyph *start;
2073 register int len;
2074 {
2075 int shift_by_width = screen_size_X - (new_pos_X + len);
2076
2077 /* Shift right the glyphs from the nominal cursor position to the
2078 end of this line. */
2079 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2080
2081 /* Now write the glyphs to be inserted. */
2082 IT_write_glyphs (start, len);
2083 }
2084
2085 static void
2086 IT_delete_glyphs (n)
2087 register int n;
2088 {
2089 abort ();
2090 }
2091
2092 /* set-window-configuration on window.c needs this. */
2093 void
2094 x_set_menu_bar_lines (f, value, oldval)
2095 struct frame *f;
2096 Lisp_Object value, oldval;
2097 {
2098 set_menu_bar_lines (f, value, oldval);
2099 }
2100
2101 /* This was copied from xfaces.c */
2102
2103 extern Lisp_Object Qbackground_color;
2104 extern Lisp_Object Qforeground_color;
2105 Lisp_Object Qreverse;
2106 extern Lisp_Object Qtitle;
2107
2108 /* IT_set_terminal_modes is called when emacs is started,
2109 resumed, and whenever the screen is redrawn! */
2110
2111 static void
2112 IT_set_terminal_modes (void)
2113 {
2114 if (termscript)
2115 fprintf (termscript, "\n<SET_TERM>");
2116 highlight = 0;
2117
2118 screen_size_X = ScreenCols ();
2119 screen_size_Y = ScreenRows ();
2120 screen_size = screen_size_X * screen_size_Y;
2121
2122 new_pos_X = new_pos_Y = 0;
2123 current_pos_X = current_pos_Y = -1;
2124
2125 if (term_setup_done)
2126 return;
2127 term_setup_done = 1;
2128
2129 startup_screen_size_X = screen_size_X;
2130 startup_screen_size_Y = screen_size_Y;
2131 startup_screen_attrib = ScreenAttrib;
2132
2133 #if __DJGPP__ > 1
2134 /* Is DOS/V (or any other RSIS software which relocates
2135 the screen) installed? */
2136 {
2137 unsigned short es_value;
2138 __dpmi_regs regs;
2139
2140 regs.h.ah = 0xfe; /* get relocated screen address */
2141 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2142 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2143 else if (screen_old_address) /* already switched to Japanese mode once */
2144 regs.x.es = (screen_old_address >> 4) & 0xffff;
2145 else
2146 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2147 regs.x.di = 0;
2148 es_value = regs.x.es;
2149 __dpmi_int (0x10, &regs);
2150
2151 if (regs.x.es != es_value)
2152 {
2153 /* screen_old_address is only set if ScreenPrimary does NOT
2154 already point to the relocated buffer address returned by
2155 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2156 ScreenPrimary to that address at startup under DOS/V. */
2157 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2158 screen_old_address = ScreenPrimary;
2159 screen_virtual_segment = regs.x.es;
2160 screen_virtual_offset = regs.x.di;
2161 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2162 }
2163 }
2164 #endif /* __DJGPP__ > 1 */
2165
2166 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2167 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2168
2169 if (termscript)
2170 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2171 screen_size_X, screen_size_Y);
2172
2173 bright_bg ();
2174 }
2175
2176 /* IT_reset_terminal_modes is called when emacs is
2177 suspended or killed. */
2178
2179 static void
2180 IT_reset_terminal_modes (void)
2181 {
2182 int display_row_start = (int) ScreenPrimary;
2183 int saved_row_len = startup_screen_size_X * 2;
2184 int update_row_len = ScreenCols () * 2;
2185 int current_rows = ScreenRows ();
2186 int to_next_row = update_row_len;
2187 unsigned char *saved_row = startup_screen_buffer;
2188 int cursor_pos_X = ScreenCols () - 1;
2189 int cursor_pos_Y = ScreenRows () - 1;
2190
2191 if (termscript)
2192 fprintf (termscript, "\n<RESET_TERM>");
2193
2194 highlight = 0;
2195
2196 if (!term_setup_done)
2197 return;
2198
2199 mouse_off ();
2200
2201 /* Leave the video system in the same state as we found it,
2202 as far as the blink/bright-background bit is concerned. */
2203 maybe_enable_blinking ();
2204
2205 /* We have a situation here.
2206 We cannot just do ScreenUpdate(startup_screen_buffer) because
2207 the luser could have changed screen dimensions inside Emacs
2208 and failed (or didn't want) to restore them before killing
2209 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2210 thus will happily use memory outside what was allocated for
2211 `startup_screen_buffer'.
2212 Thus we only restore as much as the current screen dimensions
2213 can hold, and clear the rest (if the saved screen is smaller than
2214 the current) with the color attribute saved at startup. The cursor
2215 is also restored within the visible dimensions. */
2216
2217 ScreenAttrib = startup_screen_attrib;
2218
2219 /* Don't restore the screen if we are exiting less than 2 seconds
2220 after startup: we might be crashing, and the screen might show
2221 some vital clues to what's wrong. */
2222 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2223 {
2224 ScreenClear ();
2225 if (screen_virtual_segment)
2226 dosv_refresh_virtual_screen (0, screen_size);
2227
2228 if (update_row_len > saved_row_len)
2229 update_row_len = saved_row_len;
2230 if (current_rows > startup_screen_size_Y)
2231 current_rows = startup_screen_size_Y;
2232
2233 if (termscript)
2234 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2235 update_row_len / 2, current_rows);
2236
2237 while (current_rows--)
2238 {
2239 dosmemput (saved_row, update_row_len, display_row_start);
2240 if (screen_virtual_segment)
2241 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2242 update_row_len / 2);
2243 saved_row += saved_row_len;
2244 display_row_start += to_next_row;
2245 }
2246 }
2247 if (startup_pos_X < cursor_pos_X)
2248 cursor_pos_X = startup_pos_X;
2249 if (startup_pos_Y < cursor_pos_Y)
2250 cursor_pos_Y = startup_pos_Y;
2251
2252 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2253 xfree (startup_screen_buffer);
2254
2255 term_setup_done = 0;
2256 }
2257
2258 static void
2259 IT_set_terminal_window (int foo)
2260 {
2261 }
2262
2263 /* Remember the screen colors of the curent frame, to serve as the
2264 default colors for newly-created frames. */
2265
2266 static int initial_screen_colors[2];
2267
2268 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2269 Smsdos_remember_default_colors, 1, 1, 0,
2270 "Remember the screen colors of the current frame.")
2271 (frame)
2272 Lisp_Object frame;
2273 {
2274 int reverse;
2275 struct frame *f;
2276
2277 CHECK_FRAME (frame, 0);
2278 f= XFRAME (frame);
2279 reverse = EQ (Fcdr (Fassq (intern ("reverse"), f->param_alist)), Qt);
2280
2281 initial_screen_colors[0]
2282 = reverse ? FRAME_BACKGROUND_PIXEL (f) : FRAME_FOREGROUND_PIXEL (f);
2283 initial_screen_colors[1]
2284 = reverse ? FRAME_FOREGROUND_PIXEL (f) : FRAME_BACKGROUND_PIXEL (f);
2285 }
2286
2287 void
2288 IT_set_frame_parameters (f, alist)
2289 struct frame *f;
2290 Lisp_Object alist;
2291 {
2292 Lisp_Object tail;
2293 int length = XINT (Flength (alist));
2294 int i, j;
2295 Lisp_Object *parms
2296 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2297 Lisp_Object *values
2298 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2299 /* Do we have to reverse the foreground and background colors? */
2300 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2301 int was_reverse = reverse;
2302 int redraw = 0, fg_set = 0, bg_set = 0;
2303 unsigned long orig_fg;
2304 unsigned long orig_bg;
2305
2306 /* If we are creating a new frame, begin with the original screen colors
2307 used for the initial frame. */
2308 if (alist == Vdefault_frame_alist
2309 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2310 {
2311 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2312 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2313 }
2314 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2315 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2316
2317 /* Extract parm names and values into those vectors. */
2318 i = 0;
2319 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2320 {
2321 Lisp_Object elt;
2322
2323 elt = Fcar (tail);
2324 parms[i] = Fcar (elt);
2325 CHECK_SYMBOL (parms[i], 1);
2326 values[i] = Fcdr (elt);
2327 i++;
2328 }
2329
2330 j = i;
2331
2332 for (i = 0; i < j; i++)
2333 {
2334 Lisp_Object prop, val;
2335
2336 prop = parms[i];
2337 val = values[i];
2338
2339 if (EQ (prop, Qreverse))
2340 reverse = EQ (val, Qt);
2341 }
2342
2343 if (termscript && reverse && !was_reverse)
2344 fprintf (termscript, "<INVERSE-VIDEO>\n");
2345
2346 /* Now process the alist elements in reverse of specified order. */
2347 for (i--; i >= 0; i--)
2348 {
2349 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2350 Lisp_Object prop, val;
2351 Lisp_Object frame;
2352
2353 prop = parms[i];
2354 val = values[i];
2355
2356 if (EQ (prop, Qforeground_color))
2357 {
2358 unsigned long new_color = load_color (f, NULL, val, reverse
2359 ? LFACE_BACKGROUND_INDEX
2360 : LFACE_FOREGROUND_INDEX);
2361 if (new_color != FACE_TTY_DEFAULT_COLOR
2362 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2363 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2364 {
2365 /* Make sure the foreground of the default face for this
2366 frame is changed as well. */
2367 XSETFRAME (frame, f);
2368 if (reverse)
2369 {
2370 FRAME_BACKGROUND_PIXEL (f) = new_color;
2371 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2372 val, frame);
2373 }
2374 else
2375 {
2376 FRAME_FOREGROUND_PIXEL (f) = new_color;
2377 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2378 val, frame);
2379 }
2380 redraw = 1;
2381 fg_set = 1;
2382 if (termscript)
2383 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2384 }
2385 }
2386 else if (EQ (prop, Qbackground_color))
2387 {
2388 unsigned long new_color = load_color (f, NULL, val, reverse
2389 ? LFACE_FOREGROUND_INDEX
2390 : LFACE_BACKGROUND_INDEX);
2391 if (new_color != FACE_TTY_DEFAULT_COLOR
2392 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2393 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2394 {
2395 /* Make sure the background of the default face for this
2396 frame is changed as well. */
2397 XSETFRAME (frame, f);
2398 if (reverse)
2399 {
2400 FRAME_FOREGROUND_PIXEL (f) = new_color;
2401 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2402 val, frame);
2403 }
2404 else
2405 {
2406 FRAME_BACKGROUND_PIXEL (f) = new_color;
2407 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2408 val, frame);
2409 }
2410 redraw = 1;
2411 bg_set = 1;
2412 if (termscript)
2413 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2414 }
2415 }
2416 else if (EQ (prop, Qtitle))
2417 {
2418 x_set_title (f, val);
2419 if (termscript)
2420 fprintf (termscript, "<TITLE: %s>\n", XSTRING (val)->data);
2421 }
2422 else if (EQ (prop, Qcursor_type))
2423 {
2424 IT_set_cursor_type (f, val);
2425 if (termscript)
2426 fprintf (termscript, "<CTYPE: %s>\n",
2427 EQ (val, Qbar) || CONSP (val) && EQ (XCAR (val), Qbar)
2428 ? "bar" : "box");
2429 }
2430 store_frame_param (f, prop, val);
2431 }
2432
2433 /* If they specified "reverse", but not the colors, we need to swap
2434 the current frame colors. */
2435 if (reverse && !was_reverse)
2436 {
2437 Lisp_Object frame;
2438
2439 if (!fg_set)
2440 {
2441 FRAME_BACKGROUND_PIXEL (f) = orig_fg;
2442 XSETFRAME (frame, f);
2443 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2444 tty_color_name (orig_fg), frame);
2445 redraw = 1;
2446 }
2447 if (!bg_set)
2448 {
2449 FRAME_FOREGROUND_PIXEL (f) = orig_bg;
2450 XSETFRAME (frame, f);
2451 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2452 tty_color_name (orig_bg), frame);
2453 redraw = 1;
2454 }
2455 }
2456
2457 if (redraw)
2458 {
2459 face_change_count++; /* forces xdisp.c to recompute basic faces */
2460 if (f == SELECTED_FRAME())
2461 redraw_frame (f);
2462 }
2463 }
2464
2465 extern void init_frame_faces (FRAME_PTR);
2466
2467 #endif /* !HAVE_X_WINDOWS */
2468
2469
2470 /* Do we need the internal terminal? */
2471
2472 void
2473 internal_terminal_init ()
2474 {
2475 char *term = getenv ("TERM");
2476 char *colors;
2477 struct frame *sf = SELECTED_FRAME();
2478
2479 #ifdef HAVE_X_WINDOWS
2480 if (!inhibit_window_system)
2481 return;
2482 #endif
2483
2484 internal_terminal
2485 = (!noninteractive) && term && !strcmp (term, "internal");
2486
2487 if (getenv ("EMACSTEST"))
2488 termscript = fopen (getenv ("EMACSTEST"), "wt");
2489
2490 #ifndef HAVE_X_WINDOWS
2491 if (!internal_terminal || inhibit_window_system)
2492 {
2493 sf->output_method = output_termcap;
2494 return;
2495 }
2496
2497 Vwindow_system = intern ("pc");
2498 Vwindow_system_version = make_number (1);
2499 sf->output_method = output_msdos_raw;
2500
2501 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2502 screen_old_address = 0;
2503
2504 /* Forget the stale screen colors as well. */
2505 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2506
2507 bzero (&the_only_x_display, sizeof the_only_x_display);
2508 the_only_x_display.background_pixel = 7; /* White */
2509 the_only_x_display.foreground_pixel = 0; /* Black */
2510 bright_bg ();
2511 colors = getenv ("EMACSCOLORS");
2512 if (colors && strlen (colors) >= 2)
2513 {
2514 /* The colors use 4 bits each (we enable bright background). */
2515 if (isdigit (colors[0]))
2516 colors[0] -= '0';
2517 else if (isxdigit (colors[0]))
2518 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2519 if (colors[0] >= 0 && colors[0] < 16)
2520 the_only_x_display.foreground_pixel = colors[0];
2521 if (isdigit (colors[1]))
2522 colors[1] -= '0';
2523 else if (isxdigit (colors[1]))
2524 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2525 if (colors[1] >= 0 && colors[1] < 16)
2526 the_only_x_display.background_pixel = colors[1];
2527 }
2528 the_only_x_display.line_height = 1;
2529 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2530 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2531 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2532 the_only_x_display.display_info.mouse_face_beg_row =
2533 the_only_x_display.display_info.mouse_face_beg_col = -1;
2534 the_only_x_display.display_info.mouse_face_end_row =
2535 the_only_x_display.display_info.mouse_face_end_col = -1;
2536 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2537 the_only_x_display.display_info.mouse_face_window = Qnil;
2538 the_only_x_display.display_info.mouse_face_mouse_x =
2539 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2540 the_only_x_display.display_info.mouse_face_defer = 0;
2541
2542 init_frame_faces (sf);
2543
2544 ring_bell_hook = IT_ring_bell;
2545 insert_glyphs_hook = IT_insert_glyphs;
2546 delete_glyphs_hook = IT_delete_glyphs;
2547 write_glyphs_hook = IT_write_glyphs;
2548 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2549 clear_to_end_hook = IT_clear_to_end;
2550 clear_end_of_line_hook = IT_clear_end_of_line;
2551 clear_frame_hook = IT_clear_screen;
2552 change_line_highlight_hook = IT_change_line_highlight;
2553 update_begin_hook = IT_update_begin;
2554 update_end_hook = IT_update_end;
2555 reassert_line_highlight_hook = IT_reassert_line_highlight;
2556 frame_up_to_date_hook = IT_frame_up_to_date;
2557
2558 /* These hooks are called by term.c without being checked. */
2559 set_terminal_modes_hook = IT_set_terminal_modes;
2560 reset_terminal_modes_hook = IT_reset_terminal_modes;
2561 set_terminal_window_hook = IT_set_terminal_window;
2562 char_ins_del_ok = 0;
2563 #endif
2564 }
2565
2566 dos_get_saved_screen (screen, rows, cols)
2567 char **screen;
2568 int *rows;
2569 int *cols;
2570 {
2571 #ifndef HAVE_X_WINDOWS
2572 *screen = startup_screen_buffer;
2573 *cols = startup_screen_size_X;
2574 *rows = startup_screen_size_Y;
2575 return *screen != (char *)0;
2576 #else
2577 return 0;
2578 #endif
2579 }
2580
2581 #ifndef HAVE_X_WINDOWS
2582
2583 /* We are not X, but we can emulate it well enough for our needs... */
2584 void
2585 check_x (void)
2586 {
2587 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2588 error ("Not running under a window system");
2589 }
2590
2591 #endif
2592
2593 \f
2594 /* ----------------------- Keyboard control ----------------------
2595 *
2596 * Keymaps reflect the following keyboard layout:
2597 *
2598 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2599 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2600 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2601 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2602 * SPACE
2603 */
2604
2605 #define Ignore 0x0000
2606 #define Normal 0x0000 /* normal key - alt changes scan-code */
2607 #define FctKey 0x1000 /* func key if c == 0, else c */
2608 #define Special 0x2000 /* func key even if c != 0 */
2609 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2610 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2611 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2612 #define Grey 0x6000 /* Grey keypad key */
2613
2614 #define Alt 0x0100 /* alt scan-code */
2615 #define Ctrl 0x0200 /* ctrl scan-code */
2616 #define Shift 0x0400 /* shift scan-code */
2617
2618 static int extended_kbd; /* 101 (102) keyboard present. */
2619
2620 struct kbd_translate {
2621 unsigned char sc;
2622 unsigned char ch;
2623 unsigned short code;
2624 };
2625
2626 struct dos_keyboard_map
2627 {
2628 char *unshifted;
2629 char *shifted;
2630 char *alt_gr;
2631 struct kbd_translate *translate_table;
2632 };
2633
2634
2635 static struct dos_keyboard_map us_keyboard = {
2636 /* 0 1 2 3 4 5 */
2637 /* 01234567890123456789012345678901234567890 12345678901234 */
2638 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2639 /* 0123456789012345678901234567890123456789 012345678901234 */
2640 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2641 0, /* no Alt-Gr key */
2642 0 /* no translate table */
2643 };
2644
2645 static struct dos_keyboard_map fr_keyboard = {
2646 /* 0 1 2 3 4 5 */
2647 /* 012 3456789012345678901234567890123456789012345678901234 */
2648 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2649 /* 0123456789012345678901234567890123456789012345678901234 */
2650 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2651 /* 01234567 89012345678901234567890123456789012345678901234 */
2652 " ~#{[|`\\^@]} Ï ",
2653 0 /* no translate table */
2654 };
2655
2656 /*
2657 * Italian keyboard support, country code 39.
2658 * '<' 56:3c*0000
2659 * '>' 56:3e*0000
2660 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2661 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2662 */
2663
2664 static struct kbd_translate it_kbd_translate_table[] = {
2665 { 0x56, 0x3c, Normal | 13 },
2666 { 0x56, 0x3e, Normal | 27 },
2667 { 0, 0, 0 }
2668 };
2669 static struct dos_keyboard_map it_keyboard = {
2670 /* 0 1 2 3 4 5 */
2671 /* 0 123456789012345678901234567890123456789012345678901234 */
2672 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2673 /* 01 23456789012345678901234567890123456789012345678901234 */
2674 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2675 /* 0123456789012345678901234567890123456789012345678901234 */
2676 " {}~` [] @# ",
2677 it_kbd_translate_table
2678 };
2679
2680 static struct dos_keyboard_map dk_keyboard = {
2681 /* 0 1 2 3 4 5 */
2682 /* 0123456789012345678901234567890123456789012345678901234 */
2683 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2684 /* 01 23456789012345678901234567890123456789012345678901234 */
2685 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2686 /* 0123456789012345678901234567890123456789012345678901234 */
2687 " @\9c$ {[]} | ",
2688 0 /* no translate table */
2689 };
2690
2691 static struct kbd_translate jp_kbd_translate_table[] = {
2692 { 0x73, 0x5c, Normal | 0 },
2693 { 0x73, 0x5f, Normal | 0 },
2694 { 0x73, 0x1c, Map | 0 },
2695 { 0x7d, 0x5c, Normal | 13 },
2696 { 0x7d, 0x7c, Normal | 13 },
2697 { 0x7d, 0x1c, Map | 13 },
2698 { 0, 0, 0 }
2699 };
2700 static struct dos_keyboard_map jp_keyboard = {
2701 /* 0 1 2 3 4 5 */
2702 /* 0123456789012 345678901234567890123456789012345678901234 */
2703 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2704 /* 01 23456789012345678901234567890123456789012345678901234 */
2705 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2706 0, /* no Alt-Gr key */
2707 jp_kbd_translate_table
2708 };
2709
2710 static struct keyboard_layout_list
2711 {
2712 int country_code;
2713 struct dos_keyboard_map *keyboard_map;
2714 } keyboard_layout_list[] =
2715 {
2716 1, &us_keyboard,
2717 33, &fr_keyboard,
2718 39, &it_keyboard,
2719 45, &dk_keyboard,
2720 81, &jp_keyboard
2721 };
2722
2723 static struct dos_keyboard_map *keyboard;
2724 static int keyboard_map_all;
2725 static int international_keyboard;
2726
2727 int
2728 dos_set_keyboard (code, always)
2729 int code;
2730 int always;
2731 {
2732 int i;
2733 _go32_dpmi_registers regs;
2734
2735 /* See if Keyb.Com is installed (for international keyboard support).
2736 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2737 of Windows 9X! So don't do that! */
2738 regs.x.ax = 0xad80;
2739 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2740 _go32_dpmi_simulate_int (0x2f, &regs);
2741 if (regs.h.al == 0xff)
2742 international_keyboard = 1;
2743
2744 /* Initialize to US settings, for countries that don't have their own. */
2745 keyboard = keyboard_layout_list[0].keyboard_map;
2746 keyboard_map_all = always;
2747 dos_keyboard_layout = 1;
2748
2749 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2750 if (code == keyboard_layout_list[i].country_code)
2751 {
2752 keyboard = keyboard_layout_list[i].keyboard_map;
2753 keyboard_map_all = always;
2754 dos_keyboard_layout = code;
2755 return 1;
2756 }
2757 return 0;
2758 }
2759 \f
2760 static struct
2761 {
2762 unsigned char char_code; /* normal code */
2763 unsigned char meta_code; /* M- code */
2764 unsigned char keypad_code; /* keypad code */
2765 unsigned char editkey_code; /* edit key */
2766 } keypad_translate_map[] = {
2767 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2768 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2769 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2770 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2771 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2772 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2773 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2774 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2775 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2776 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2777 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2778 };
2779
2780 static struct
2781 {
2782 unsigned char char_code; /* normal code */
2783 unsigned char keypad_code; /* keypad code */
2784 } grey_key_translate_map[] = {
2785 '/', 0xaf, /* kp-decimal */
2786 '*', 0xaa, /* kp-multiply */
2787 '-', 0xad, /* kp-subtract */
2788 '+', 0xab, /* kp-add */
2789 '\r', 0x8d /* kp-enter */
2790 };
2791
2792 static unsigned short
2793 ibmpc_translate_map[] =
2794 {
2795 /* --------------- 00 to 0f --------------- */
2796 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2797 Alt | ModFct | 0x1b, /* Escape */
2798 Normal | 1, /* '1' */
2799 Normal | 2, /* '2' */
2800 Normal | 3, /* '3' */
2801 Normal | 4, /* '4' */
2802 Normal | 5, /* '5' */
2803 Normal | 6, /* '6' */
2804 Normal | 7, /* '7' */
2805 Normal | 8, /* '8' */
2806 Normal | 9, /* '9' */
2807 Normal | 10, /* '0' */
2808 Normal | 11, /* '-' */
2809 Normal | 12, /* '=' */
2810 Special | 0x08, /* Backspace */
2811 ModFct | 0x74, /* Tab/Backtab */
2812
2813 /* --------------- 10 to 1f --------------- */
2814 Map | 15, /* 'q' */
2815 Map | 16, /* 'w' */
2816 Map | 17, /* 'e' */
2817 Map | 18, /* 'r' */
2818 Map | 19, /* 't' */
2819 Map | 20, /* 'y' */
2820 Map | 21, /* 'u' */
2821 Map | 22, /* 'i' */
2822 Map | 23, /* 'o' */
2823 Map | 24, /* 'p' */
2824 Map | 25, /* '[' */
2825 Map | 26, /* ']' */
2826 ModFct | 0x0d, /* Return */
2827 Ignore, /* Ctrl */
2828 Map | 30, /* 'a' */
2829 Map | 31, /* 's' */
2830
2831 /* --------------- 20 to 2f --------------- */
2832 Map | 32, /* 'd' */
2833 Map | 33, /* 'f' */
2834 Map | 34, /* 'g' */
2835 Map | 35, /* 'h' */
2836 Map | 36, /* 'j' */
2837 Map | 37, /* 'k' */
2838 Map | 38, /* 'l' */
2839 Map | 39, /* ';' */
2840 Map | 40, /* '\'' */
2841 Map | 0, /* '`' */
2842 Ignore, /* Left shift */
2843 Map | 41, /* '\\' */
2844 Map | 45, /* 'z' */
2845 Map | 46, /* 'x' */
2846 Map | 47, /* 'c' */
2847 Map | 48, /* 'v' */
2848
2849 /* --------------- 30 to 3f --------------- */
2850 Map | 49, /* 'b' */
2851 Map | 50, /* 'n' */
2852 Map | 51, /* 'm' */
2853 Map | 52, /* ',' */
2854 Map | 53, /* '.' */
2855 Map | 54, /* '/' */
2856 Ignore, /* Right shift */
2857 Grey | 1, /* Grey * */
2858 Ignore, /* Alt */
2859 Normal | 55, /* ' ' */
2860 Ignore, /* Caps Lock */
2861 FctKey | 0xbe, /* F1 */
2862 FctKey | 0xbf, /* F2 */
2863 FctKey | 0xc0, /* F3 */
2864 FctKey | 0xc1, /* F4 */
2865 FctKey | 0xc2, /* F5 */
2866
2867 /* --------------- 40 to 4f --------------- */
2868 FctKey | 0xc3, /* F6 */
2869 FctKey | 0xc4, /* F7 */
2870 FctKey | 0xc5, /* F8 */
2871 FctKey | 0xc6, /* F9 */
2872 FctKey | 0xc7, /* F10 */
2873 Ignore, /* Num Lock */
2874 Ignore, /* Scroll Lock */
2875 KeyPad | 7, /* Home */
2876 KeyPad | 8, /* Up */
2877 KeyPad | 9, /* Page Up */
2878 Grey | 2, /* Grey - */
2879 KeyPad | 4, /* Left */
2880 KeyPad | 5, /* Keypad 5 */
2881 KeyPad | 6, /* Right */
2882 Grey | 3, /* Grey + */
2883 KeyPad | 1, /* End */
2884
2885 /* --------------- 50 to 5f --------------- */
2886 KeyPad | 2, /* Down */
2887 KeyPad | 3, /* Page Down */
2888 KeyPad | 0, /* Insert */
2889 KeyPad | 10, /* Delete */
2890 Shift | FctKey | 0xbe, /* (Shift) F1 */
2891 Shift | FctKey | 0xbf, /* (Shift) F2 */
2892 Shift | FctKey | 0xc0, /* (Shift) F3 */
2893 Shift | FctKey | 0xc1, /* (Shift) F4 */
2894 Shift | FctKey | 0xc2, /* (Shift) F5 */
2895 Shift | FctKey | 0xc3, /* (Shift) F6 */
2896 Shift | FctKey | 0xc4, /* (Shift) F7 */
2897 Shift | FctKey | 0xc5, /* (Shift) F8 */
2898 Shift | FctKey | 0xc6, /* (Shift) F9 */
2899 Shift | FctKey | 0xc7, /* (Shift) F10 */
2900 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2901 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2902
2903 /* --------------- 60 to 6f --------------- */
2904 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2905 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2906 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2907 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2908 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2909 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2910 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2911 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2912 Alt | FctKey | 0xbe, /* (Alt) F1 */
2913 Alt | FctKey | 0xbf, /* (Alt) F2 */
2914 Alt | FctKey | 0xc0, /* (Alt) F3 */
2915 Alt | FctKey | 0xc1, /* (Alt) F4 */
2916 Alt | FctKey | 0xc2, /* (Alt) F5 */
2917 Alt | FctKey | 0xc3, /* (Alt) F6 */
2918 Alt | FctKey | 0xc4, /* (Alt) F7 */
2919 Alt | FctKey | 0xc5, /* (Alt) F8 */
2920
2921 /* --------------- 70 to 7f --------------- */
2922 Alt | FctKey | 0xc6, /* (Alt) F9 */
2923 Alt | FctKey | 0xc7, /* (Alt) F10 */
2924 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2925 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2926 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2927 Ctrl | KeyPad | 1, /* (Ctrl) End */
2928 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2929 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2930 Alt | Map | 1, /* '1' */
2931 Alt | Map | 2, /* '2' */
2932 Alt | Map | 3, /* '3' */
2933 Alt | Map | 4, /* '4' */
2934 Alt | Map | 5, /* '5' */
2935 Alt | Map | 6, /* '6' */
2936 Alt | Map | 7, /* '7' */
2937 Alt | Map | 8, /* '8' */
2938
2939 /* --------------- 80 to 8f --------------- */
2940 Alt | Map | 9, /* '9' */
2941 Alt | Map | 10, /* '0' */
2942 Alt | Map | 11, /* '-' */
2943 Alt | Map | 12, /* '=' */
2944 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2945 FctKey | 0xc8, /* F11 */
2946 FctKey | 0xc9, /* F12 */
2947 Shift | FctKey | 0xc8, /* (Shift) F11 */
2948 Shift | FctKey | 0xc9, /* (Shift) F12 */
2949 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2950 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2951 Alt | FctKey | 0xc8, /* (Alt) F11 */
2952 Alt | FctKey | 0xc9, /* (Alt) F12 */
2953 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2954 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2955 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2956
2957 /* --------------- 90 to 9f --------------- */
2958 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2959 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2960 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2961 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2962 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2963 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2964 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2965 Alt | FctKey | 0x50, /* (Alt) Home */
2966 Alt | FctKey | 0x52, /* (Alt) Up */
2967 Alt | FctKey | 0x55, /* (Alt) Page Up */
2968 Ignore, /* NO KEY */
2969 Alt | FctKey | 0x51, /* (Alt) Left */
2970 Ignore, /* NO KEY */
2971 Alt | FctKey | 0x53, /* (Alt) Right */
2972 Ignore, /* NO KEY */
2973 Alt | FctKey | 0x57, /* (Alt) End */
2974
2975 /* --------------- a0 to af --------------- */
2976 Alt | KeyPad | 2, /* (Alt) Down */
2977 Alt | KeyPad | 3, /* (Alt) Page Down */
2978 Alt | KeyPad | 0, /* (Alt) Insert */
2979 Alt | KeyPad | 10, /* (Alt) Delete */
2980 Alt | Grey | 0, /* (Alt) Grey / */
2981 Alt | FctKey | 0x09, /* (Alt) Tab */
2982 Alt | Grey | 4 /* (Alt) Keypad Enter */
2983 };
2984 \f
2985 /* These bit-positions corresponds to values returned by BIOS */
2986 #define SHIFT_P 0x0003 /* two bits! */
2987 #define CTRL_P 0x0004
2988 #define ALT_P 0x0008
2989 #define SCRLOCK_P 0x0010
2990 #define NUMLOCK_P 0x0020
2991 #define CAPSLOCK_P 0x0040
2992 #define ALT_GR_P 0x0800
2993 #define SUPER_P 0x4000 /* pseudo */
2994 #define HYPER_P 0x8000 /* pseudo */
2995
2996 static int
2997 dos_get_modifiers (keymask)
2998 int *keymask;
2999 {
3000 union REGS regs;
3001 int mask;
3002 int modifiers = 0;
3003
3004 /* Calculate modifier bits */
3005 regs.h.ah = extended_kbd ? 0x12 : 0x02;
3006 int86 (0x16, &regs, &regs);
3007
3008 if (!extended_kbd)
3009 {
3010 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
3011 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3012 }
3013 else
3014 {
3015 mask = regs.h.al & (SHIFT_P |
3016 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3017
3018 /* Do not break international keyboard support. */
3019 /* When Keyb.Com is loaded, the right Alt key is */
3020 /* used for accessing characters like { and } */
3021 if (regs.h.ah & 2) /* Left ALT pressed ? */
3022 mask |= ALT_P;
3023
3024 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
3025 {
3026 mask |= ALT_GR_P;
3027 if (dos_hyper_key == 1)
3028 {
3029 mask |= HYPER_P;
3030 modifiers |= hyper_modifier;
3031 }
3032 else if (dos_super_key == 1)
3033 {
3034 mask |= SUPER_P;
3035 modifiers |= super_modifier;
3036 }
3037 else if (!international_keyboard)
3038 {
3039 /* If Keyb.Com is NOT installed, let Right Alt behave
3040 like the Left Alt. */
3041 mask &= ~ALT_GR_P;
3042 mask |= ALT_P;
3043 }
3044 }
3045
3046 if (regs.h.ah & 1) /* Left CTRL pressed ? */
3047 mask |= CTRL_P;
3048
3049 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3050 {
3051 if (dos_hyper_key == 2)
3052 {
3053 mask |= HYPER_P;
3054 modifiers |= hyper_modifier;
3055 }
3056 else if (dos_super_key == 2)
3057 {
3058 mask |= SUPER_P;
3059 modifiers |= super_modifier;
3060 }
3061 else
3062 mask |= CTRL_P;
3063 }
3064 }
3065
3066 if (mask & SHIFT_P)
3067 modifiers |= shift_modifier;
3068 if (mask & CTRL_P)
3069 modifiers |= ctrl_modifier;
3070 if (mask & ALT_P)
3071 modifiers |= meta_modifier;
3072
3073 if (keymask)
3074 *keymask = mask;
3075 return modifiers;
3076 }
3077
3078 #define NUM_RECENT_DOSKEYS (100)
3079 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3080 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3081 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3082
3083 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3084 "Return vector of last 100 keyboard input values seen in dos_rawgetc.\n\
3085 Each input key receives two values in this vector: first the ASCII code,\n\
3086 and then the scan code.")
3087 ()
3088 {
3089 Lisp_Object *keys = XVECTOR (recent_doskeys)->contents;
3090 Lisp_Object val;
3091
3092 if (total_doskeys < NUM_RECENT_DOSKEYS)
3093 return Fvector (total_doskeys, keys);
3094 else
3095 {
3096 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3097 bcopy (keys + recent_doskeys_index,
3098 XVECTOR (val)->contents,
3099 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3100 bcopy (keys,
3101 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3102 recent_doskeys_index * sizeof (Lisp_Object));
3103 return val;
3104 }
3105 }
3106
3107 /* Get a char from keyboard. Function keys are put into the event queue. */
3108 static int
3109 dos_rawgetc ()
3110 {
3111 struct input_event event;
3112 union REGS regs;
3113
3114 #ifndef HAVE_X_WINDOWS
3115 /* Maybe put the cursor where it should be. */
3116 IT_cmgoto (SELECTED_FRAME());
3117 #endif
3118
3119 /* The following condition is equivalent to `kbhit ()', except that
3120 it uses the bios to do its job. This pleases DESQview/X. */
3121 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3122 int86 (0x16, &regs, &regs),
3123 (regs.x.flags & 0x40) == 0)
3124 {
3125 union REGS regs;
3126 register unsigned char c;
3127 int sc, code = -1, mask, kp_mode;
3128 int modifiers;
3129
3130 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3131 int86 (0x16, &regs, &regs);
3132 c = regs.h.al;
3133 sc = regs.h.ah;
3134
3135 total_doskeys += 2;
3136 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3137 = make_number (c);
3138 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3139 recent_doskeys_index = 0;
3140 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3141 = make_number (sc);
3142 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3143 recent_doskeys_index = 0;
3144
3145 modifiers = dos_get_modifiers (&mask);
3146
3147 #ifndef HAVE_X_WINDOWS
3148 if (!NILP (Vdos_display_scancodes))
3149 {
3150 char buf[11];
3151 sprintf (buf, "%02x:%02x*%04x",
3152 (unsigned) (sc&0xff), (unsigned) c, mask);
3153 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3154 }
3155 #endif
3156
3157 if (sc == 0xe0)
3158 {
3159 switch (c)
3160 {
3161 case 10: /* Ctrl Grey Enter */
3162 code = Ctrl | Grey | 4;
3163 break;
3164 case 13: /* Grey Enter */
3165 code = Grey | 4;
3166 break;
3167 case '/': /* Grey / */
3168 code = Grey | 0;
3169 break;
3170 default:
3171 continue;
3172 };
3173 c = 0;
3174 }
3175 else
3176 {
3177 /* Try the keyboard-private translation table first. */
3178 if (keyboard->translate_table)
3179 {
3180 struct kbd_translate *p = keyboard->translate_table;
3181
3182 while (p->sc)
3183 {
3184 if (p->sc == sc && p->ch == c)
3185 {
3186 code = p->code;
3187 break;
3188 }
3189 p++;
3190 }
3191 }
3192 /* If the private table didn't translate it, use the general
3193 one. */
3194 if (code == -1)
3195 {
3196 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3197 continue;
3198 if ((code = ibmpc_translate_map[sc]) == Ignore)
3199 continue;
3200 }
3201 }
3202
3203 if (c == 0)
3204 {
3205 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3206 Emacs is ready to read a key. Therefore, if they press
3207 `Alt-x' when Emacs is busy, by the time we get to
3208 `dos_get_modifiers', they might have already released the
3209 Alt key, and Emacs gets just `x', which is BAD.
3210 However, for keys with the `Map' property set, the ASCII
3211 code returns zero iff Alt is pressed. So, when we DON'T
3212 have to support international_keyboard, we don't have to
3213 distinguish between the left and right Alt keys, and we
3214 can set the META modifier for any keys with the `Map'
3215 property if they return zero ASCII code (c = 0). */
3216 if ( (code & Alt)
3217 || ( (code & 0xf000) == Map && !international_keyboard))
3218 modifiers |= meta_modifier;
3219 if (code & Ctrl)
3220 modifiers |= ctrl_modifier;
3221 if (code & Shift)
3222 modifiers |= shift_modifier;
3223 }
3224
3225 switch (code & 0xf000)
3226 {
3227 case ModFct:
3228 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3229 return c;
3230 c = 0; /* Special */
3231
3232 case FctKey:
3233 if (c != 0)
3234 return c;
3235
3236 case Special:
3237 code |= 0xff00;
3238 break;
3239
3240 case Normal:
3241 if (sc == 0)
3242 {
3243 if (c == 0) /* ctrl-break */
3244 continue;
3245 return c; /* ALT-nnn */
3246 }
3247 if (!keyboard_map_all)
3248 {
3249 if (c != ' ')
3250 return c;
3251 code = c;
3252 break;
3253 }
3254
3255 case Map:
3256 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3257 if (!keyboard_map_all)
3258 return c;
3259
3260 code &= 0xff;
3261 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3262 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3263
3264 if (mask & SHIFT_P)
3265 {
3266 code = keyboard->shifted[code];
3267 mask -= SHIFT_P;
3268 modifiers &= ~shift_modifier;
3269 }
3270 else
3271 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3272 code = keyboard->alt_gr[code];
3273 else
3274 code = keyboard->unshifted[code];
3275 break;
3276
3277 case KeyPad:
3278 code &= 0xff;
3279 if (c == 0xe0) /* edit key */
3280 kp_mode = 3;
3281 else
3282 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3283 kp_mode = dos_keypad_mode & 0x03;
3284 else
3285 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3286
3287 switch (kp_mode)
3288 {
3289 case 0:
3290 if (code == 10 && dos_decimal_point)
3291 return dos_decimal_point;
3292 return keypad_translate_map[code].char_code;
3293
3294 case 1:
3295 code = 0xff00 | keypad_translate_map[code].keypad_code;
3296 break;
3297
3298 case 2:
3299 code = keypad_translate_map[code].meta_code;
3300 modifiers = meta_modifier;
3301 break;
3302
3303 case 3:
3304 code = 0xff00 | keypad_translate_map[code].editkey_code;
3305 break;
3306 }
3307 break;
3308
3309 case Grey:
3310 code &= 0xff;
3311 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3312 if (dos_keypad_mode & kp_mode)
3313 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3314 else
3315 code = grey_key_translate_map[code].char_code;
3316 break;
3317 }
3318
3319 make_event:
3320 if (code == 0)
3321 continue;
3322
3323 if (code >= 0x100)
3324 event.kind = non_ascii_keystroke;
3325 else
3326 event.kind = ascii_keystroke;
3327 event.code = code;
3328 event.modifiers = modifiers;
3329 event.frame_or_window = selected_frame;
3330 event.arg = Qnil;
3331 event.timestamp = event_timestamp ();
3332 kbd_buffer_store_event (&event);
3333 }
3334
3335 if (have_mouse > 0 && !mouse_preempted)
3336 {
3337 int but, press, x, y, ok;
3338 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3339
3340 /* Check for mouse movement *before* buttons. */
3341 mouse_check_moved ();
3342
3343 /* If the mouse moved from the spot of its last sighting, we
3344 might need to update mouse highlight. */
3345 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3346 {
3347 previous_help_echo = help_echo;
3348 help_echo = help_echo_object = help_echo_window = Qnil;
3349 help_echo_pos = -1;
3350 IT_note_mouse_highlight (SELECTED_FRAME(),
3351 mouse_last_x, mouse_last_y);
3352 /* If the contents of the global variable help_echo has
3353 changed, generate a HELP_EVENT. */
3354 if (!NILP (help_echo) || !NILP (previous_help_echo))
3355 {
3356 /* HELP_EVENT takes 2 events in the event loop. */
3357 event.kind = HELP_EVENT;
3358 event.frame_or_window = selected_frame;
3359 event.arg = help_echo_object;
3360 event.x = make_number (help_echo_pos);
3361 event.timestamp = event_timestamp ();
3362 event.code = 0;
3363 kbd_buffer_store_event (&event);
3364 if (WINDOWP (help_echo_window))
3365 event.frame_or_window = help_echo_window;
3366 event.arg = help_echo;
3367 event.code = 1;
3368 kbd_buffer_store_event (&event);
3369 }
3370 }
3371
3372 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3373 for (press = 0; press < 2; press++)
3374 {
3375 int button_num = but;
3376
3377 if (press)
3378 ok = mouse_pressed (but, &x, &y);
3379 else
3380 ok = mouse_released (but, &x, &y);
3381 if (ok)
3382 {
3383 /* Allow a simultaneous press/release of Mouse-1 and
3384 Mouse-2 to simulate Mouse-3 on two-button mice. */
3385 if (mouse_button_count == 2 && but < 2)
3386 {
3387 int x2, y2; /* don't clobber original coordinates */
3388
3389 /* If only one button is pressed, wait 100 msec and
3390 check again. This way, Speedy Gonzales isn't
3391 punished, while the slow get their chance. */
3392 if (press && mouse_pressed (1-but, &x2, &y2)
3393 || !press && mouse_released (1-but, &x2, &y2))
3394 button_num = 2;
3395 else
3396 {
3397 delay (100);
3398 if (press && mouse_pressed (1-but, &x2, &y2)
3399 || !press && mouse_released (1-but, &x2, &y2))
3400 button_num = 2;
3401 }
3402 }
3403
3404 event.kind = mouse_click;
3405 event.code = button_num;
3406 event.modifiers = dos_get_modifiers (0)
3407 | (press ? down_modifier : up_modifier);
3408 event.x = x;
3409 event.y = y;
3410 event.frame_or_window = selected_frame;
3411 event.arg = Qnil;
3412 event.timestamp = event_timestamp ();
3413 kbd_buffer_store_event (&event);
3414 }
3415 }
3416 }
3417
3418 return -1;
3419 }
3420
3421 static int prev_get_char = -1;
3422
3423 /* Return 1 if a key is ready to be read without suspending execution. */
3424
3425 dos_keysns ()
3426 {
3427 if (prev_get_char != -1)
3428 return 1;
3429 else
3430 return ((prev_get_char = dos_rawgetc ()) != -1);
3431 }
3432
3433 /* Read a key. Return -1 if no key is ready. */
3434
3435 dos_keyread ()
3436 {
3437 if (prev_get_char != -1)
3438 {
3439 int c = prev_get_char;
3440 prev_get_char = -1;
3441 return c;
3442 }
3443 else
3444 return dos_rawgetc ();
3445 }
3446 \f
3447 #ifndef HAVE_X_WINDOWS
3448 /* See xterm.c for more info. */
3449 void
3450 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
3451 FRAME_PTR f;
3452 register int pix_x, pix_y;
3453 register int *x, *y;
3454 XRectangle *bounds;
3455 int noclip;
3456 {
3457 if (bounds) abort ();
3458
3459 /* Ignore clipping. */
3460
3461 *x = pix_x;
3462 *y = pix_y;
3463 }
3464
3465 void
3466 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
3467 FRAME_PTR f;
3468 register int x, y;
3469 register int *pix_x, *pix_y;
3470 {
3471 *pix_x = x;
3472 *pix_y = y;
3473 }
3474 \f
3475 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3476 for now.
3477
3478 Actually, I don't know the meaning of all the parameters of the functions
3479 here -- I only know how they are called by xmenu.c. I could of course
3480 grab the nearest Xlib manual (down the hall, second-to-last door on the
3481 left), but I don't think it's worth the effort. */
3482
3483 /* These hold text of the current and the previous menu help messages. */
3484 static char *menu_help_message, *prev_menu_help_message;
3485 /* Pane number and item number of the menu item which generated the
3486 last menu help message. */
3487 static int menu_help_paneno, menu_help_itemno;
3488
3489 static XMenu *
3490 IT_menu_create ()
3491 {
3492 XMenu *menu;
3493
3494 menu = (XMenu *) xmalloc (sizeof (XMenu));
3495 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3496 return menu;
3497 }
3498
3499 /* Allocate some (more) memory for MENU ensuring that there is room for one
3500 for item. */
3501
3502 static void
3503 IT_menu_make_room (XMenu *menu)
3504 {
3505 if (menu->allocated == 0)
3506 {
3507 int count = menu->allocated = 10;
3508 menu->text = (char **) xmalloc (count * sizeof (char *));
3509 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3510 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3511 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3512 }
3513 else if (menu->allocated == menu->count)
3514 {
3515 int count = menu->allocated = menu->allocated + 10;
3516 menu->text
3517 = (char **) xrealloc (menu->text, count * sizeof (char *));
3518 menu->submenu
3519 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3520 menu->panenumber
3521 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3522 menu->help_text
3523 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3524 }
3525 }
3526
3527 /* Search the given menu structure for a given pane number. */
3528
3529 static XMenu *
3530 IT_menu_search_pane (XMenu *menu, int pane)
3531 {
3532 int i;
3533 XMenu *try;
3534
3535 for (i = 0; i < menu->count; i++)
3536 if (menu->submenu[i])
3537 {
3538 if (pane == menu->panenumber[i])
3539 return menu->submenu[i];
3540 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3541 return try;
3542 }
3543 return (XMenu *) 0;
3544 }
3545
3546 /* Determine how much screen space a given menu needs. */
3547
3548 static void
3549 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3550 {
3551 int i, h2, w2, maxsubwidth, maxheight;
3552
3553 maxsubwidth = 0;
3554 maxheight = menu->count;
3555 for (i = 0; i < menu->count; i++)
3556 {
3557 if (menu->submenu[i])
3558 {
3559 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3560 if (w2 > maxsubwidth) maxsubwidth = w2;
3561 if (i + h2 > maxheight) maxheight = i + h2;
3562 }
3563 }
3564 *width = menu->width + maxsubwidth;
3565 *height = maxheight;
3566 }
3567
3568 /* Display MENU at (X,Y) using FACES. */
3569
3570 static void
3571 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3572 {
3573 int i, j, face, width;
3574 struct glyph *text, *p;
3575 char *q;
3576 int mx, my;
3577 int enabled, mousehere;
3578 int row, col;
3579 struct frame *sf = SELECTED_FRAME();
3580
3581 menu_help_message = NULL;
3582
3583 width = menu->width;
3584 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3585 ScreenGetCursor (&row, &col);
3586 mouse_get_xy (&mx, &my);
3587 IT_update_begin (sf);
3588 for (i = 0; i < menu->count; i++)
3589 {
3590 int max_width = width + 2;
3591
3592 IT_cursor_to (y + i, x);
3593 enabled
3594 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3595 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3596 face = faces[enabled + mousehere * 2];
3597 /* The following if clause means that we display the menu help
3598 strings even if the menu item is currently disabled. */
3599 if (disp_help && enabled + mousehere * 2 >= 2)
3600 {
3601 menu_help_message = menu->help_text[i];
3602 menu_help_paneno = pn - 1;
3603 menu_help_itemno = i;
3604 }
3605 p = text;
3606 SET_CHAR_GLYPH (*p, ' ', face, 0);
3607 p++;
3608 for (j = 0, q = menu->text[i]; *q; j++)
3609 {
3610 if (*q > 26)
3611 {
3612 SET_CHAR_GLYPH (*p, *q++, face, 0);
3613 p++;
3614 }
3615 else /* make '^x' */
3616 {
3617 SET_CHAR_GLYPH (*p, '^', face, 0);
3618 p++;
3619 j++;
3620 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3621 p++;
3622 }
3623 }
3624 /* Don't let the menu text overflow into the next screen row. */
3625 if (x + max_width > screen_size_X)
3626 {
3627 max_width = screen_size_X - x;
3628 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3629 }
3630 for (; j < max_width - 2; j++, p++)
3631 SET_CHAR_GLYPH (*p, ' ', face, 0);
3632
3633 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3634 p++;
3635 IT_write_glyphs (text, max_width);
3636 }
3637 IT_update_end (sf);
3638 IT_cursor_to (row, col);
3639 xfree (text);
3640 }
3641 \f
3642 /* --------------------------- X Menu emulation ---------------------- */
3643
3644 /* Report availability of menus. */
3645
3646 int
3647 have_menus_p ()
3648 {
3649 return 1;
3650 }
3651
3652 /* Create a brand new menu structure. */
3653
3654 XMenu *
3655 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3656 {
3657 return IT_menu_create ();
3658 }
3659
3660 /* Create a new pane and place it on the outer-most level. It is not
3661 clear that it should be placed out there, but I don't know what else
3662 to do. */
3663
3664 int
3665 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3666 {
3667 int len;
3668 char *p;
3669
3670 if (!enable)
3671 abort ();
3672
3673 IT_menu_make_room (menu);
3674 menu->submenu[menu->count] = IT_menu_create ();
3675 menu->text[menu->count] = txt;
3676 menu->panenumber[menu->count] = ++menu->panecount;
3677 menu->help_text[menu->count] = NULL;
3678 menu->count++;
3679
3680 /* Adjust length for possible control characters (which will
3681 be written as ^x). */
3682 for (len = strlen (txt), p = txt; *p; p++)
3683 if (*p < 27)
3684 len++;
3685
3686 if (len > menu->width)
3687 menu->width = len;
3688
3689 return menu->panecount;
3690 }
3691
3692 /* Create a new item in a menu pane. */
3693
3694 int
3695 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3696 int foo, char *txt, int enable, char *help_text)
3697 {
3698 int len;
3699 char *p;
3700
3701 if (pane)
3702 if (!(menu = IT_menu_search_pane (menu, pane)))
3703 return XM_FAILURE;
3704 IT_menu_make_room (menu);
3705 menu->submenu[menu->count] = (XMenu *) 0;
3706 menu->text[menu->count] = txt;
3707 menu->panenumber[menu->count] = enable;
3708 menu->help_text[menu->count] = help_text;
3709 menu->count++;
3710
3711 /* Adjust length for possible control characters (which will
3712 be written as ^x). */
3713 for (len = strlen (txt), p = txt; *p; p++)
3714 if (*p < 27)
3715 len++;
3716
3717 if (len > menu->width)
3718 menu->width = len;
3719
3720 return XM_SUCCESS;
3721 }
3722
3723 /* Decide where the menu would be placed if requested at (X,Y). */
3724
3725 void
3726 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3727 int *ulx, int *uly, int *width, int *height)
3728 {
3729 IT_menu_calc_size (menu, width, height);
3730 *ulx = x + 1;
3731 *uly = y;
3732 *width += 2;
3733 }
3734
3735 struct IT_menu_state
3736 {
3737 void *screen_behind;
3738 XMenu *menu;
3739 int pane;
3740 int x, y;
3741 };
3742
3743
3744 /* Display menu, wait for user's response, and return that response. */
3745
3746 int
3747 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3748 int x0, int y0, unsigned ButtonMask, char **txt,
3749 void (*help_callback)(char *, int, int))
3750 {
3751 struct IT_menu_state *state;
3752 int statecount;
3753 int x, y, i, b;
3754 int screensize;
3755 int faces[4];
3756 Lisp_Object selectface;
3757 int leave, result, onepane;
3758 int title_faces[4]; /* face to display the menu title */
3759 int buffers_num_deleted = 0;
3760 struct frame *sf = SELECTED_FRAME();
3761 Lisp_Object saved_echo_area_message;
3762
3763 /* Just in case we got here without a mouse present... */
3764 if (have_mouse <= 0)
3765 return XM_IA_SELECT;
3766 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3767 around the display. */
3768 if (x0 <= 0)
3769 x0 = 1;
3770 if (y0 <= 0)
3771 y0 = 1;
3772
3773 /* We will process all the mouse events directly, so we had
3774 better prevent dos_rawgetc from stealing them from us. */
3775 mouse_preempted++;
3776
3777 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3778 screensize = screen_size * 2;
3779 faces[0]
3780 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3781 0, DEFAULT_FACE_ID);
3782 faces[1]
3783 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3784 0, DEFAULT_FACE_ID);
3785 selectface = intern ("msdos-menu-select-face");
3786 faces[2] = lookup_derived_face (sf, selectface,
3787 0, faces[0]);
3788 faces[3] = lookup_derived_face (sf, selectface,
3789 0, faces[1]);
3790
3791 /* Make sure the menu title is always displayed with
3792 `msdos-menu-active-face', no matter where the mouse pointer is. */
3793 for (i = 0; i < 4; i++)
3794 title_faces[i] = faces[3];
3795
3796 statecount = 1;
3797
3798 /* Don't let the title for the "Buffers" popup menu include a
3799 digit (which is ugly).
3800
3801 This is a terrible kludge, but I think the "Buffers" case is
3802 the only one where the title includes a number, so it doesn't
3803 seem to be necessary to make this more general. */
3804 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3805 {
3806 menu->text[0][7] = '\0';
3807 buffers_num_deleted = 1;
3808 }
3809
3810 /* We need to save the current echo area message, so that we could
3811 restore it below, before we exit. See the commentary below,
3812 before the call to message_with_string. */
3813 saved_echo_area_message = Fcurrent_message ();
3814 state[0].menu = menu;
3815 mouse_off ();
3816 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3817
3818 /* Turn off the cursor. Otherwise it shows through the menu
3819 panes, which is ugly. */
3820 IT_display_cursor (0);
3821
3822 /* Display the menu title. */
3823 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3824 if (buffers_num_deleted)
3825 menu->text[0][7] = ' ';
3826 if ((onepane = menu->count == 1 && menu->submenu[0]))
3827 {
3828 menu->width = menu->submenu[0]->width;
3829 state[0].menu = menu->submenu[0];
3830 }
3831 else
3832 {
3833 state[0].menu = menu;
3834 }
3835 state[0].x = x0 - 1;
3836 state[0].y = y0;
3837 state[0].pane = onepane;
3838
3839 mouse_last_x = -1; /* A hack that forces display. */
3840 leave = 0;
3841 while (!leave)
3842 {
3843 if (!mouse_visible) mouse_on ();
3844 mouse_check_moved ();
3845 if (sf->mouse_moved)
3846 {
3847 sf->mouse_moved = 0;
3848 result = XM_IA_SELECT;
3849 mouse_get_xy (&x, &y);
3850 for (i = 0; i < statecount; i++)
3851 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3852 {
3853 int dy = y - state[i].y;
3854 if (0 <= dy && dy < state[i].menu->count)
3855 {
3856 if (!state[i].menu->submenu[dy])
3857 if (state[i].menu->panenumber[dy])
3858 result = XM_SUCCESS;
3859 else
3860 result = XM_IA_SELECT;
3861 *pane = state[i].pane - 1;
3862 *selidx = dy;
3863 /* We hit some part of a menu, so drop extra menus that
3864 have been opened. That does not include an open and
3865 active submenu. */
3866 if (i != statecount - 2
3867 || state[i].menu->submenu[dy] != state[i+1].menu)
3868 while (i != statecount - 1)
3869 {
3870 statecount--;
3871 mouse_off ();
3872 ScreenUpdate (state[statecount].screen_behind);
3873 if (screen_virtual_segment)
3874 dosv_refresh_virtual_screen (0, screen_size);
3875 xfree (state[statecount].screen_behind);
3876 }
3877 if (i == statecount - 1 && state[i].menu->submenu[dy])
3878 {
3879 IT_menu_display (state[i].menu,
3880 state[i].y,
3881 state[i].x,
3882 state[i].pane,
3883 faces, 1);
3884 state[statecount].menu = state[i].menu->submenu[dy];
3885 state[statecount].pane = state[i].menu->panenumber[dy];
3886 mouse_off ();
3887 ScreenRetrieve (state[statecount].screen_behind
3888 = xmalloc (screensize));
3889 state[statecount].x
3890 = state[i].x + state[i].menu->width + 2;
3891 state[statecount].y = y;
3892 statecount++;
3893 }
3894 }
3895 }
3896 IT_menu_display (state[statecount - 1].menu,
3897 state[statecount - 1].y,
3898 state[statecount - 1].x,
3899 state[statecount - 1].pane,
3900 faces, 1);
3901 }
3902 else
3903 {
3904 if ((menu_help_message || prev_menu_help_message)
3905 && menu_help_message != prev_menu_help_message)
3906 {
3907 help_callback (menu_help_message,
3908 menu_help_paneno, menu_help_itemno);
3909 IT_display_cursor (0);
3910 prev_menu_help_message = menu_help_message;
3911 }
3912 /* We are busy-waiting for the mouse to move, so let's be nice
3913 to other Windows applications by releasing our time slice. */
3914 __dpmi_yield ();
3915 }
3916 for (b = 0; b < mouse_button_count && !leave; b++)
3917 {
3918 /* Only leave if user both pressed and released the mouse, and in
3919 that order. This avoids popping down the menu pane unless
3920 the user is really done with it. */
3921 if (mouse_pressed (b, &x, &y))
3922 {
3923 while (mouse_button_depressed (b, &x, &y))
3924 __dpmi_yield ();
3925 leave = 1;
3926 }
3927 (void) mouse_released (b, &x, &y);
3928 }
3929 }
3930
3931 mouse_off ();
3932 ScreenUpdate (state[0].screen_behind);
3933 if (screen_virtual_segment)
3934 dosv_refresh_virtual_screen (0, screen_size);
3935
3936 /* We have a situation here. ScreenUpdate has just restored the
3937 screen contents as it was before we started drawing this menu.
3938 That includes any echo area message that could have been
3939 displayed back then. (In reality, that echo area message will
3940 almost always be the ``keystroke echo'' that echoes the sequence
3941 of menu items chosen by the user.) However, if the menu had some
3942 help messages, then displaying those messages caused Emacs to
3943 forget about the original echo area message. So when
3944 ScreenUpdate restored it, it created a discrepancy between the
3945 actual screen contents and what Emacs internal data structures
3946 know about it.
3947
3948 To avoid this conflict, we force Emacs to restore the original
3949 echo area message as we found it when we entered this function.
3950 The irony of this is that we then erase the restored message
3951 right away, so the only purpose of restoring it is so that
3952 erasing it works correctly... */
3953 if (! NILP (saved_echo_area_message))
3954 message_with_string ("%s", saved_echo_area_message, 0);
3955 message (0);
3956 while (statecount--)
3957 xfree (state[statecount].screen_behind);
3958 IT_display_cursor (1); /* turn cursor back on */
3959 /* Clean up any mouse events that are waiting inside Emacs event queue.
3960 These events are likely to be generated before the menu was even
3961 displayed, probably because the user pressed and released the button
3962 (which invoked the menu) too quickly. If we don't remove these events,
3963 Emacs will process them after we return and surprise the user. */
3964 discard_mouse_events ();
3965 mouse_clear_clicks ();
3966 if (!kbd_buffer_events_waiting (1))
3967 clear_input_pending ();
3968 /* Allow mouse events generation by dos_rawgetc. */
3969 mouse_preempted--;
3970 return result;
3971 }
3972
3973 /* Dispose of a menu. */
3974
3975 void
3976 XMenuDestroy (Display *foo, XMenu *menu)
3977 {
3978 int i;
3979 if (menu->allocated)
3980 {
3981 for (i = 0; i < menu->count; i++)
3982 if (menu->submenu[i])
3983 XMenuDestroy (foo, menu->submenu[i]);
3984 xfree (menu->text);
3985 xfree (menu->submenu);
3986 xfree (menu->panenumber);
3987 xfree (menu->help_text);
3988 }
3989 xfree (menu);
3990 menu_help_message = prev_menu_help_message = NULL;
3991 }
3992
3993 int
3994 x_pixel_width (struct frame *f)
3995 {
3996 return FRAME_WIDTH (f);
3997 }
3998
3999 int
4000 x_pixel_height (struct frame *f)
4001 {
4002 return FRAME_HEIGHT (f);
4003 }
4004 #endif /* !HAVE_X_WINDOWS */
4005 \f
4006 /* ----------------------- DOS / UNIX conversion --------------------- */
4007
4008 void msdos_downcase_filename (unsigned char *);
4009
4010 /* Destructively turn backslashes into slashes. */
4011
4012 void
4013 dostounix_filename (p)
4014 register char *p;
4015 {
4016 msdos_downcase_filename (p);
4017
4018 while (*p)
4019 {
4020 if (*p == '\\')
4021 *p = '/';
4022 p++;
4023 }
4024 }
4025
4026 /* Destructively turn slashes into backslashes. */
4027
4028 void
4029 unixtodos_filename (p)
4030 register char *p;
4031 {
4032 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4033 {
4034 *p += 'a' - 'A';
4035 p += 2;
4036 }
4037
4038 while (*p)
4039 {
4040 if (*p == '/')
4041 *p = '\\';
4042 p++;
4043 }
4044 }
4045
4046 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
4047
4048 int
4049 getdefdir (drive, dst)
4050 int drive;
4051 char *dst;
4052 {
4053 char in_path[4], *p = in_path;
4054 int e = errno;
4055
4056 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4057 if (drive != 0)
4058 {
4059 *p++ = drive + 'A' - 1;
4060 *p++ = ':';
4061 }
4062
4063 *p++ = '.';
4064 *p = '\0';
4065 errno = 0;
4066 _fixpath (in_path, dst);
4067 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4068 it queries the LFN support, so ignore that error. */
4069 if ((errno && errno != ENOSYS) || *dst == '\0')
4070 return 0;
4071
4072 msdos_downcase_filename (dst);
4073
4074 errno = e;
4075 return 1;
4076 }
4077
4078 /* Remove all CR's that are followed by a LF. */
4079
4080 int
4081 crlf_to_lf (n, buf)
4082 register int n;
4083 register unsigned char *buf;
4084 {
4085 unsigned char *np = buf;
4086 unsigned char *startp = buf;
4087 unsigned char *endp = buf + n;
4088
4089 if (n == 0)
4090 return n;
4091 while (buf < endp - 1)
4092 {
4093 if (*buf == 0x0d)
4094 {
4095 if (*(++buf) != 0x0a)
4096 *np++ = 0x0d;
4097 }
4098 else
4099 *np++ = *buf++;
4100 }
4101 if (buf < endp)
4102 *np++ = *buf++;
4103 return np - startp;
4104 }
4105
4106 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4107
4108 /* In DJGPP v2.0, library `write' can call `malloc', which might
4109 cause relocation of the buffer whose address we get in ADDR.
4110 Here is a version of `write' that avoids calling `malloc',
4111 to serve us until such time as the library is fixed.
4112 Actually, what we define here is called `__write', because
4113 `write' is a stub that just jmp's to `__write' (to be
4114 POSIXLY-correct with respect to the global name-space). */
4115
4116 #include <io.h> /* for _write */
4117 #include <libc/dosio.h> /* for __file_handle_modes[] */
4118
4119 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4120
4121 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4122
4123 int
4124 __write (int handle, const void *buffer, size_t count)
4125 {
4126 if (count == 0)
4127 return 0;
4128
4129 if(__file_handle_modes[handle] & O_BINARY)
4130 return _write (handle, buffer, count);
4131 else
4132 {
4133 char *xbp = xbuf;
4134 const char *bp = buffer;
4135 int total_written = 0;
4136 int nmoved = 0, ncr = 0;
4137
4138 while (count)
4139 {
4140 /* The next test makes sure there's space for at least 2 more
4141 characters in xbuf[], so both CR and LF can be put there. */
4142 if (xbp < XBUF_END)
4143 {
4144 if (*bp == '\n')
4145 {
4146 ncr++;
4147 *xbp++ = '\r';
4148 }
4149 *xbp++ = *bp++;
4150 nmoved++;
4151 count--;
4152 }
4153 if (xbp >= XBUF_END || !count)
4154 {
4155 size_t to_write = nmoved + ncr;
4156 int written = _write (handle, xbuf, to_write);
4157
4158 if (written == -1)
4159 return -1;
4160 else
4161 total_written += nmoved; /* CRs aren't counted in ret value */
4162
4163 /* If some, but not all were written (disk full?), return
4164 an estimate of the total written bytes not counting CRs. */
4165 if (written < to_write)
4166 return total_written - (to_write - written) * nmoved/to_write;
4167
4168 nmoved = 0;
4169 ncr = 0;
4170 xbp = xbuf;
4171 }
4172 }
4173 return total_written;
4174 }
4175 }
4176
4177 /* A low-level file-renaming function which works around Windows 95 bug.
4178 This is pulled directly out of DJGPP v2.01 library sources, and only
4179 used when you compile with DJGPP v2.0. */
4180
4181 #include <io.h>
4182
4183 int _rename(const char *old, const char *new)
4184 {
4185 __dpmi_regs r;
4186 int olen = strlen(old) + 1;
4187 int i;
4188 int use_lfn = _USE_LFN;
4189 char tempfile[FILENAME_MAX];
4190 const char *orig = old;
4191 int lfn_fd = -1;
4192
4193 r.x.dx = __tb_offset;
4194 r.x.di = __tb_offset + olen;
4195 r.x.ds = r.x.es = __tb_segment;
4196
4197 if (use_lfn)
4198 {
4199 /* Windows 95 bug: for some filenames, when you rename
4200 file -> file~ (as in Emacs, to leave a backup), the
4201 short 8+3 alias doesn't change, which effectively
4202 makes OLD and NEW the same file. We must rename
4203 through a temporary file to work around this. */
4204
4205 char *pbase = 0, *p;
4206 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4207 int idx = sizeof(try_char) - 1;
4208
4209 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4210 might point to another drive, which will fail the DOS call. */
4211 strcpy(tempfile, old);
4212 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4213 if (*p == '/' || *p == '\\' || *p == ':')
4214 pbase = p;
4215 if (pbase)
4216 pbase++;
4217 else
4218 pbase = tempfile;
4219 strcpy(pbase, "X$$djren$$.$$temp$$");
4220
4221 do
4222 {
4223 if (idx <= 0)
4224 return -1;
4225 *pbase = try_char[--idx];
4226 } while (_chmod(tempfile, 0) != -1);
4227
4228 r.x.ax = 0x7156;
4229 _put_path2(tempfile, olen);
4230 _put_path(old);
4231 __dpmi_int(0x21, &r);
4232 if (r.x.flags & 1)
4233 {
4234 errno = __doserr_to_errno(r.x.ax);
4235 return -1;
4236 }
4237
4238 /* Now create a file with the original name. This will
4239 ensure that NEW will always have a 8+3 alias
4240 different from that of OLD. (Seems to be required
4241 when NameNumericTail in the Registry is set to 0.) */
4242 lfn_fd = _creat(old, 0);
4243
4244 olen = strlen(tempfile) + 1;
4245 old = tempfile;
4246 r.x.di = __tb_offset + olen;
4247 }
4248
4249 for (i=0; i<2; i++)
4250 {
4251 if(use_lfn)
4252 r.x.ax = 0x7156;
4253 else
4254 r.h.ah = 0x56;
4255 _put_path2(new, olen);
4256 _put_path(old);
4257 __dpmi_int(0x21, &r);
4258 if(r.x.flags & 1)
4259 {
4260 if (r.x.ax == 5 && i == 0) /* access denied */
4261 remove(new); /* and try again */
4262 else
4263 {
4264 errno = __doserr_to_errno(r.x.ax);
4265
4266 /* Restore to original name if we renamed it to temporary. */
4267 if (use_lfn)
4268 {
4269 if (lfn_fd != -1)
4270 {
4271 _close (lfn_fd);
4272 remove (orig);
4273 }
4274 _put_path2(orig, olen);
4275 _put_path(tempfile);
4276 r.x.ax = 0x7156;
4277 __dpmi_int(0x21, &r);
4278 }
4279 return -1;
4280 }
4281 }
4282 else
4283 break;
4284 }
4285
4286 /* Success. Delete the file possibly created to work
4287 around the Windows 95 bug. */
4288 if (lfn_fd != -1)
4289 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4290 return 0;
4291 }
4292
4293 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4294
4295 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4296 0, 0, 0,
4297 "Return non-nil if long file names are supported on MSDOS.")
4298 ()
4299 {
4300 return (_USE_LFN ? Qt : Qnil);
4301 }
4302
4303 /* Convert alphabetic characters in a filename to lower-case. */
4304
4305 void
4306 msdos_downcase_filename (p)
4307 register unsigned char *p;
4308 {
4309 /* Always lower-case drive letters a-z, even if the filesystem
4310 preserves case in filenames.
4311 This is so MSDOS filenames could be compared by string comparison
4312 functions that are case-sensitive. Even case-preserving filesystems
4313 do not distinguish case in drive letters. */
4314 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4315 {
4316 *p += 'a' - 'A';
4317 p += 2;
4318 }
4319
4320 /* Under LFN we expect to get pathnames in their true case. */
4321 if (NILP (Fmsdos_long_file_names ()))
4322 for ( ; *p; p++)
4323 if (*p >= 'A' && *p <= 'Z')
4324 *p += 'a' - 'A';
4325 }
4326
4327 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4328 1, 1, 0,
4329 "Convert alphabetic characters in FILENAME to lower case and return that.\n\
4330 When long filenames are supported, doesn't change FILENAME.\n\
4331 If FILENAME is not a string, returns nil.\n\
4332 The argument object is never altered--the value is a copy.")
4333 (filename)
4334 Lisp_Object filename;
4335 {
4336 Lisp_Object tem;
4337
4338 if (! STRINGP (filename))
4339 return Qnil;
4340
4341 tem = Fcopy_sequence (filename);
4342 msdos_downcase_filename (XSTRING (tem)->data);
4343 return tem;
4344 }
4345 \f
4346 /* The Emacs root directory as determined by init_environment. */
4347
4348 static char emacsroot[MAXPATHLEN];
4349
4350 char *
4351 rootrelativepath (rel)
4352 char *rel;
4353 {
4354 static char result[MAXPATHLEN + 10];
4355
4356 strcpy (result, emacsroot);
4357 strcat (result, "/");
4358 strcat (result, rel);
4359 return result;
4360 }
4361
4362 /* Define a lot of environment variables if not already defined. Don't
4363 remove anything unless you know what you're doing -- lots of code will
4364 break if one or more of these are missing. */
4365
4366 void
4367 init_environment (argc, argv, skip_args)
4368 int argc;
4369 char **argv;
4370 int skip_args;
4371 {
4372 char *s, *t, *root;
4373 int len;
4374 static const char * const tempdirs[] = {
4375 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4376 };
4377 int i;
4378 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4379
4380 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4381 temporary files and assume "/tmp" if $TMPDIR is unset, which
4382 will break on DOS/Windows. Refuse to work if we cannot find
4383 a directory, not even "c:/", usable for that purpose. */
4384 for (i = 0; i < imax ; i++)
4385 {
4386 const char *tmp = tempdirs[i];
4387
4388 if (*tmp == '$')
4389 tmp = getenv (tmp + 1);
4390 /* Note that `access' can lie to us if the directory resides on a
4391 read-only filesystem, like CD-ROM or a write-protected floppy.
4392 The only way to be really sure is to actually create a file and
4393 see if it succeeds. But I think that's too much to ask. */
4394 if (tmp && access (tmp, D_OK) == 0)
4395 {
4396 setenv ("TMPDIR", tmp, 1);
4397 break;
4398 }
4399 }
4400 if (i >= imax)
4401 cmd_error_internal
4402 (Fcons (Qerror,
4403 Fcons (build_string ("no usable temporary directories found!!"),
4404 Qnil)),
4405 "While setting TMPDIR: ");
4406
4407 /* Note the startup time, so we know not to clear the screen if we
4408 exit immediately; see IT_reset_terminal_modes.
4409 (Yes, I know `clock' returns zero the first time it's called, but
4410 I do this anyway, in case some wiseguy changes that at some point.) */
4411 startup_time = clock ();
4412
4413 /* Find our root from argv[0]. Assuming argv[0] is, say,
4414 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4415 root = alloca (MAXPATHLEN + 20);
4416 _fixpath (argv[0], root);
4417 msdos_downcase_filename (root);
4418 len = strlen (root);
4419 while (len > 0 && root[len] != '/' && root[len] != ':')
4420 len--;
4421 root[len] = '\0';
4422 if (len > 4
4423 && (strcmp (root + len - 4, "/bin") == 0
4424 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4425 root[len - 4] = '\0';
4426 else
4427 strcpy (root, "c:/emacs"); /* let's be defensive */
4428 len = strlen (root);
4429 strcpy (emacsroot, root);
4430
4431 /* We default HOME to our root. */
4432 setenv ("HOME", root, 0);
4433
4434 /* We default EMACSPATH to root + "/bin". */
4435 strcpy (root + len, "/bin");
4436 setenv ("EMACSPATH", root, 0);
4437
4438 /* I don't expect anybody to ever use other terminals so the internal
4439 terminal is the default. */
4440 setenv ("TERM", "internal", 0);
4441
4442 #ifdef HAVE_X_WINDOWS
4443 /* Emacs expects DISPLAY to be set. */
4444 setenv ("DISPLAY", "unix:0.0", 0);
4445 #endif
4446
4447 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4448 downcase it and mirror the backslashes. */
4449 s = getenv ("COMSPEC");
4450 if (!s) s = "c:/command.com";
4451 t = alloca (strlen (s) + 1);
4452 strcpy (t, s);
4453 dostounix_filename (t);
4454 setenv ("SHELL", t, 0);
4455
4456 /* PATH is also downcased and backslashes mirrored. */
4457 s = getenv ("PATH");
4458 if (!s) s = "";
4459 t = alloca (strlen (s) + 3);
4460 /* Current directory is always considered part of MsDos's path but it is
4461 not normally mentioned. Now it is. */
4462 strcat (strcpy (t, ".;"), s);
4463 dostounix_filename (t); /* Not a single file name, but this should work. */
4464 setenv ("PATH", t, 1);
4465
4466 /* In some sense all dos users have root privileges, so... */
4467 setenv ("USER", "root", 0);
4468 setenv ("NAME", getenv ("USER"), 0);
4469
4470 /* Time zone determined from country code. To make this possible, the
4471 country code may not span more than one time zone. In other words,
4472 in the USA, you lose. */
4473 if (!getenv ("TZ"))
4474 switch (dos_country_code)
4475 {
4476 case 31: /* Belgium */
4477 case 32: /* The Netherlands */
4478 case 33: /* France */
4479 case 34: /* Spain */
4480 case 36: /* Hungary */
4481 case 38: /* Yugoslavia (or what's left of it?) */
4482 case 39: /* Italy */
4483 case 41: /* Switzerland */
4484 case 42: /* Tjekia */
4485 case 45: /* Denmark */
4486 case 46: /* Sweden */
4487 case 47: /* Norway */
4488 case 48: /* Poland */
4489 case 49: /* Germany */
4490 /* Daylight saving from last Sunday in March to last Sunday in
4491 September, both at 2AM. */
4492 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4493 break;
4494 case 44: /* United Kingdom */
4495 case 351: /* Portugal */
4496 case 354: /* Iceland */
4497 setenv ("TZ", "GMT+00", 0);
4498 break;
4499 case 81: /* Japan */
4500 case 82: /* Korea */
4501 setenv ("TZ", "JST-09", 0);
4502 break;
4503 case 90: /* Turkey */
4504 case 358: /* Finland */
4505 setenv ("TZ", "EET-02", 0);
4506 break;
4507 case 972: /* Israel */
4508 /* This is an approximation. (For exact rules, use the
4509 `zoneinfo/israel' file which comes with DJGPP, but you need
4510 to install it in `/usr/share/zoneinfo/' directory first.) */
4511 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4512 break;
4513 }
4514 tzset ();
4515 }
4516
4517 \f
4518
4519 static int break_stat; /* BREAK check mode status. */
4520 static int stdin_stat; /* stdin IOCTL status. */
4521
4522 #if __DJGPP__ < 2
4523
4524 /* These must be global. */
4525 static _go32_dpmi_seginfo ctrl_break_vector;
4526 static _go32_dpmi_registers ctrl_break_regs;
4527 static int ctrlbreakinstalled = 0;
4528
4529 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4530
4531 void
4532 ctrl_break_func (regs)
4533 _go32_dpmi_registers *regs;
4534 {
4535 Vquit_flag = Qt;
4536 }
4537
4538 void
4539 install_ctrl_break_check ()
4540 {
4541 if (!ctrlbreakinstalled)
4542 {
4543 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4544 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4545 ctrlbreakinstalled = 1;
4546 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4547 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4548 &ctrl_break_regs);
4549 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4550 }
4551 }
4552
4553 #endif /* __DJGPP__ < 2 */
4554
4555 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4556 control chars by DOS. Determine the keyboard type. */
4557
4558 int
4559 dos_ttraw ()
4560 {
4561 union REGS inregs, outregs;
4562 static int first_time = 1;
4563
4564 break_stat = getcbrk ();
4565 setcbrk (0);
4566 #if __DJGPP__ < 2
4567 install_ctrl_break_check ();
4568 #endif
4569
4570 if (first_time)
4571 {
4572 inregs.h.ah = 0xc0;
4573 int86 (0x15, &inregs, &outregs);
4574 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4575
4576 have_mouse = 0;
4577
4578 if (internal_terminal
4579 #ifdef HAVE_X_WINDOWS
4580 && inhibit_window_system
4581 #endif
4582 )
4583 {
4584 inregs.x.ax = 0x0021;
4585 int86 (0x33, &inregs, &outregs);
4586 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4587 if (!have_mouse)
4588 {
4589 /* Reportedly, the above doesn't work for some mouse drivers. There
4590 is an additional detection method that should work, but might be
4591 a little slower. Use that as an alternative. */
4592 inregs.x.ax = 0x0000;
4593 int86 (0x33, &inregs, &outregs);
4594 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4595 }
4596
4597 if (have_mouse)
4598 {
4599 have_mouse = 1; /* enable mouse */
4600 mouse_visible = 0;
4601 mouse_setup_buttons (outregs.x.bx);
4602 mouse_position_hook = &mouse_get_pos;
4603 mouse_init ();
4604 }
4605
4606 #ifndef HAVE_X_WINDOWS
4607 #if __DJGPP__ >= 2
4608 /* Save the cursor shape used outside Emacs. */
4609 outside_cursor = _farpeekw (_dos_ds, 0x460);
4610 #endif
4611 #endif
4612 }
4613
4614 first_time = 0;
4615
4616 #if __DJGPP__ >= 2
4617
4618 stdin_stat = setmode (fileno (stdin), O_BINARY);
4619 return (stdin_stat != -1);
4620 }
4621 else
4622 return (setmode (fileno (stdin), O_BINARY) != -1);
4623
4624 #else /* __DJGPP__ < 2 */
4625
4626 }
4627
4628 /* I think it is wrong to overwrite `stdin_stat' every time
4629 but the first one this function is called, but I don't
4630 want to change the way it used to work in v1.x.--EZ */
4631
4632 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4633 inregs.x.bx = 0x00; /* 0 = stdin. */
4634 intdos (&inregs, &outregs);
4635 stdin_stat = outregs.h.dl;
4636
4637 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4638 inregs.x.ax = 0x4401; /* Set IOCTL status */
4639 intdos (&inregs, &outregs);
4640 return !outregs.x.cflag;
4641
4642 #endif /* __DJGPP__ < 2 */
4643 }
4644
4645 /* Restore status of standard input and Ctrl-C checking. */
4646
4647 int
4648 dos_ttcooked ()
4649 {
4650 union REGS inregs, outregs;
4651
4652 setcbrk (break_stat);
4653 mouse_off ();
4654
4655 #if __DJGPP__ >= 2
4656
4657 #ifndef HAVE_X_WINDOWS
4658 /* Restore the cursor shape we found on startup. */
4659 if (outside_cursor)
4660 {
4661 inregs.h.ah = 1;
4662 inregs.x.cx = outside_cursor;
4663 int86 (0x10, &inregs, &outregs);
4664 }
4665 #endif
4666
4667 return (setmode (fileno (stdin), stdin_stat) != -1);
4668
4669 #else /* not __DJGPP__ >= 2 */
4670
4671 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4672 inregs.x.bx = 0x00; /* 0 = stdin. */
4673 inregs.x.dx = stdin_stat;
4674 intdos (&inregs, &outregs);
4675 return !outregs.x.cflag;
4676
4677 #endif /* not __DJGPP__ >= 2 */
4678 }
4679
4680 \f
4681 /* Run command as specified by ARGV in directory DIR.
4682 The command is run with input from TEMPIN, output to
4683 file TEMPOUT and stderr to TEMPERR. */
4684
4685 int
4686 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4687 unsigned char **argv;
4688 const char *working_dir;
4689 int tempin, tempout, temperr;
4690 char **envv;
4691 {
4692 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4693 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4694 int msshell, result = -1;
4695 int inbak, outbak, errbak;
4696 int x, y;
4697 Lisp_Object cmd;
4698
4699 /* Get current directory as MSDOS cwd is not per-process. */
4700 getwd (oldwd);
4701
4702 /* If argv[0] is the shell, it might come in any lettercase.
4703 Since `Fmember' is case-sensitive, we need to downcase
4704 argv[0], even if we are on case-preserving filesystems. */
4705 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4706 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4707 {
4708 *pl = *pa++;
4709 if (*pl >= 'A' && *pl <= 'Z')
4710 *pl += 'a' - 'A';
4711 }
4712 *pl = '\0';
4713
4714 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4715 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4716 && !strcmp ("-c", argv[1]);
4717 if (msshell)
4718 {
4719 saveargv1 = argv[1];
4720 saveargv2 = argv[2];
4721 argv[1] = "/c";
4722 /* We only need to mirror slashes if a DOS shell will be invoked
4723 not via `system' (which does the mirroring itself). Yes, that
4724 means DJGPP v1.x will lose here. */
4725 if (argv[2] && argv[3])
4726 {
4727 char *p = alloca (strlen (argv[2]) + 1);
4728
4729 strcpy (argv[2] = p, saveargv2);
4730 while (*p && isspace (*p))
4731 p++;
4732 while (*p)
4733 {
4734 if (*p == '/')
4735 *p++ = '\\';
4736 else
4737 p++;
4738 }
4739 }
4740 }
4741
4742 chdir (working_dir);
4743 inbak = dup (0);
4744 outbak = dup (1);
4745 errbak = dup (2);
4746 if (inbak < 0 || outbak < 0 || errbak < 0)
4747 goto done; /* Allocation might fail due to lack of descriptors. */
4748
4749 if (have_mouse > 0)
4750 mouse_get_xy (&x, &y);
4751
4752 dos_ttcooked (); /* do it here while 0 = stdin */
4753
4754 dup2 (tempin, 0);
4755 dup2 (tempout, 1);
4756 dup2 (temperr, 2);
4757
4758 #if __DJGPP__ > 1
4759
4760 if (msshell && !argv[3])
4761 {
4762 /* MS-DOS native shells are too restrictive. For starters, they
4763 cannot grok commands longer than 126 characters. In DJGPP v2
4764 and later, `system' is much smarter, so we'll call it instead. */
4765
4766 const char *cmnd;
4767
4768 /* A shell gets a single argument--its full command
4769 line--whose original was saved in `saveargv2'. */
4770
4771 /* Don't let them pass empty command lines to `system', since
4772 with some shells it will try to invoke an interactive shell,
4773 which will hang Emacs. */
4774 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4775 ;
4776 if (*cmnd)
4777 {
4778 extern char **environ;
4779 char **save_env = environ;
4780 int save_system_flags = __system_flags;
4781
4782 /* Request the most powerful version of `system'. We need
4783 all the help we can get to avoid calling stock DOS shells. */
4784 __system_flags = (__system_redirect
4785 | __system_use_shell
4786 | __system_allow_multiple_cmds
4787 | __system_allow_long_cmds
4788 | __system_handle_null_commands
4789 | __system_emulate_chdir);
4790
4791 environ = envv;
4792 result = system (cmnd);
4793 __system_flags = save_system_flags;
4794 environ = save_env;
4795 }
4796 else
4797 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4798 }
4799 else
4800
4801 #endif /* __DJGPP__ > 1 */
4802
4803 result = spawnve (P_WAIT, argv[0], argv, envv);
4804
4805 dup2 (inbak, 0);
4806 dup2 (outbak, 1);
4807 dup2 (errbak, 2);
4808 emacs_close (inbak);
4809 emacs_close (outbak);
4810 emacs_close (errbak);
4811
4812 dos_ttraw ();
4813 if (have_mouse > 0)
4814 {
4815 mouse_init ();
4816 mouse_moveto (x, y);
4817 }
4818
4819 /* Some programs might change the meaning of the highest bit of the
4820 text attribute byte, so we get blinking characters instead of the
4821 bright background colors. Restore that. */
4822 bright_bg ();
4823
4824 done:
4825 chdir (oldwd);
4826 if (msshell)
4827 {
4828 argv[1] = saveargv1;
4829 argv[2] = saveargv2;
4830 }
4831 return result;
4832 }
4833
4834 croak (badfunc)
4835 char *badfunc;
4836 {
4837 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4838 reset_sys_modes ();
4839 exit (1);
4840 }
4841 \f
4842 #if __DJGPP__ < 2
4843
4844 /* ------------------------- Compatibility functions -------------------
4845 * gethostname
4846 * gettimeofday
4847 */
4848
4849 /* Hostnames for a pc are not really funny,
4850 but they are used in change log so we emulate the best we can. */
4851
4852 gethostname (p, size)
4853 char *p;
4854 int size;
4855 {
4856 char *q = egetenv ("HOSTNAME");
4857
4858 if (!q) q = "pc";
4859 strcpy (p, q);
4860 return 0;
4861 }
4862
4863 /* When time zones are set from Ms-Dos too many C-libraries are playing
4864 tricks with time values. We solve this by defining our own version
4865 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4866 once and after each call to `tzset' with TZ changed. That is
4867 accomplished by aliasing tzset to init_gettimeofday. */
4868
4869 static struct tm time_rec;
4870
4871 int
4872 gettimeofday (struct timeval *tp, struct timezone *tzp)
4873 {
4874 if (tp)
4875 {
4876 struct time t;
4877 struct tm tm;
4878
4879 gettime (&t);
4880 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4881 {
4882 struct date d;
4883 getdate (&d);
4884 time_rec.tm_year = d.da_year - 1900;
4885 time_rec.tm_mon = d.da_mon - 1;
4886 time_rec.tm_mday = d.da_day;
4887 }
4888
4889 time_rec.tm_hour = t.ti_hour;
4890 time_rec.tm_min = t.ti_min;
4891 time_rec.tm_sec = t.ti_sec;
4892
4893 tm = time_rec;
4894 tm.tm_gmtoff = dos_timezone_offset;
4895
4896 tp->tv_sec = mktime (&tm); /* may modify tm */
4897 tp->tv_usec = t.ti_hund * (1000000 / 100);
4898 }
4899 /* Ignore tzp; it's obsolescent. */
4900 return 0;
4901 }
4902
4903 #endif /* __DJGPP__ < 2 */
4904
4905 /*
4906 * A list of unimplemented functions that we silently ignore.
4907 */
4908
4909 #if __DJGPP__ < 2
4910 unsigned alarm (s) unsigned s; {}
4911 fork () { return 0; }
4912 int kill (x, y) int x, y; { return -1; }
4913 nice (p) int p; {}
4914 void volatile pause () {}
4915 sigsetmask (x) int x; { return 0; }
4916 sigblock (mask) int mask; { return 0; }
4917 #endif
4918
4919 void request_sigio (void) {}
4920 setpgrp () {return 0; }
4921 setpriority (x,y,z) int x,y,z; { return 0; }
4922 void unrequest_sigio (void) {}
4923
4924 #if __DJGPP__ > 1
4925
4926 #ifdef POSIX_SIGNALS
4927
4928 /* Augment DJGPP library POSIX signal functions. This is needed
4929 as of DJGPP v2.01, but might be in the library in later releases. */
4930
4931 #include <libc/bss.h>
4932
4933 /* A counter to know when to re-initialize the static sets. */
4934 static int sigprocmask_count = -1;
4935
4936 /* Which signals are currently blocked (initially none). */
4937 static sigset_t current_mask;
4938
4939 /* Which signals are pending (initially none). */
4940 static sigset_t pending_signals;
4941
4942 /* Previous handlers to restore when the blocked signals are unblocked. */
4943 typedef void (*sighandler_t)(int);
4944 static sighandler_t prev_handlers[320];
4945
4946 /* A signal handler which just records that a signal occured
4947 (it will be raised later, if and when the signal is unblocked). */
4948 static void
4949 sig_suspender (signo)
4950 int signo;
4951 {
4952 sigaddset (&pending_signals, signo);
4953 }
4954
4955 int
4956 sigprocmask (how, new_set, old_set)
4957 int how;
4958 const sigset_t *new_set;
4959 sigset_t *old_set;
4960 {
4961 int signo;
4962 sigset_t new_mask;
4963
4964 /* If called for the first time, initialize. */
4965 if (sigprocmask_count != __bss_count)
4966 {
4967 sigprocmask_count = __bss_count;
4968 sigemptyset (&pending_signals);
4969 sigemptyset (&current_mask);
4970 for (signo = 0; signo < 320; signo++)
4971 prev_handlers[signo] = SIG_ERR;
4972 }
4973
4974 if (old_set)
4975 *old_set = current_mask;
4976
4977 if (new_set == 0)
4978 return 0;
4979
4980 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
4981 {
4982 errno = EINVAL;
4983 return -1;
4984 }
4985
4986 sigemptyset (&new_mask);
4987
4988 /* DJGPP supports upto 320 signals. */
4989 for (signo = 0; signo < 320; signo++)
4990 {
4991 if (sigismember (&current_mask, signo))
4992 sigaddset (&new_mask, signo);
4993 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
4994 {
4995 sigaddset (&new_mask, signo);
4996
4997 /* SIGKILL is silently ignored, as on other platforms. */
4998 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
4999 prev_handlers[signo] = signal (signo, sig_suspender);
5000 }
5001 if (( how == SIG_UNBLOCK
5002 && sigismember (&new_mask, signo)
5003 && sigismember (new_set, signo))
5004 || (how == SIG_SETMASK
5005 && sigismember (&new_mask, signo)
5006 && !sigismember (new_set, signo)))
5007 {
5008 sigdelset (&new_mask, signo);
5009 if (prev_handlers[signo] != SIG_ERR)
5010 {
5011 signal (signo, prev_handlers[signo]);
5012 prev_handlers[signo] = SIG_ERR;
5013 }
5014 if (sigismember (&pending_signals, signo))
5015 {
5016 sigdelset (&pending_signals, signo);
5017 raise (signo);
5018 }
5019 }
5020 }
5021 current_mask = new_mask;
5022 return 0;
5023 }
5024
5025 #else /* not POSIX_SIGNALS */
5026
5027 sigsetmask (x) int x; { return 0; }
5028 sigblock (mask) int mask; { return 0; }
5029
5030 #endif /* not POSIX_SIGNALS */
5031 #endif /* __DJGPP__ > 1 */
5032
5033 #ifndef HAVE_SELECT
5034 #include "sysselect.h"
5035
5036 #ifndef EMACS_TIME_ZERO_OR_NEG_P
5037 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
5038 ((long)(time).tv_sec < 0 \
5039 || ((time).tv_sec == 0 \
5040 && (long)(time).tv_usec <= 0))
5041 #endif
5042
5043 /* This yields the rest of the current time slice to the task manager.
5044 It should be called by any code which knows that it has nothing
5045 useful to do except idle.
5046
5047 I don't use __dpmi_yield here, since versions of library before 2.02
5048 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5049 on some versions of Windows 9X. */
5050
5051 void
5052 dos_yield_time_slice (void)
5053 {
5054 _go32_dpmi_registers r;
5055
5056 r.x.ax = 0x1680;
5057 r.x.ss = r.x.sp = r.x.flags = 0;
5058 _go32_dpmi_simulate_int (0x2f, &r);
5059 if (r.h.al == 0x80)
5060 errno = ENOSYS;
5061 }
5062
5063 /* Only event queue is checked. */
5064 /* We don't have to call timer_check here
5065 because wait_reading_process_input takes care of that. */
5066 int
5067 sys_select (nfds, rfds, wfds, efds, timeout)
5068 int nfds;
5069 SELECT_TYPE *rfds, *wfds, *efds;
5070 EMACS_TIME *timeout;
5071 {
5072 int check_input;
5073 struct time t;
5074
5075 check_input = 0;
5076 if (rfds)
5077 {
5078 check_input = FD_ISSET (0, rfds);
5079 FD_ZERO (rfds);
5080 }
5081 if (wfds)
5082 FD_ZERO (wfds);
5083 if (efds)
5084 FD_ZERO (efds);
5085
5086 if (nfds != 1)
5087 abort ();
5088
5089 /* If we are looking only for the terminal, with no timeout,
5090 just read it and wait -- that's more efficient. */
5091 if (!timeout)
5092 {
5093 while (!detect_input_pending ())
5094 {
5095 dos_yield_time_slice ();
5096 }
5097 }
5098 else
5099 {
5100 EMACS_TIME clnow, cllast, cldiff;
5101
5102 gettime (&t);
5103 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5104
5105 while (!check_input || !detect_input_pending ())
5106 {
5107 gettime (&t);
5108 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5109 EMACS_SUB_TIME (cldiff, clnow, cllast);
5110
5111 /* When seconds wrap around, we assume that no more than
5112 1 minute passed since last `gettime'. */
5113 if (EMACS_TIME_NEG_P (cldiff))
5114 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5115 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5116
5117 /* Stop when timeout value crosses zero. */
5118 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5119 return 0;
5120 cllast = clnow;
5121 dos_yield_time_slice ();
5122 }
5123 }
5124
5125 FD_SET (0, rfds);
5126 return 1;
5127 }
5128 #endif
5129
5130 /*
5131 * Define overlaid functions:
5132 *
5133 * chdir -> sys_chdir
5134 * tzset -> init_gettimeofday
5135 * abort -> dos_abort
5136 */
5137
5138 #ifdef chdir
5139 #undef chdir
5140 extern int chdir ();
5141
5142 int
5143 sys_chdir (path)
5144 const char* path;
5145 {
5146 int len = strlen (path);
5147 char *tmp = (char *)path;
5148
5149 if (*tmp && tmp[1] == ':')
5150 {
5151 if (getdisk () != tolower (tmp[0]) - 'a')
5152 setdisk (tolower (tmp[0]) - 'a');
5153 tmp += 2; /* strip drive: KFS 1995-07-06 */
5154 len -= 2;
5155 }
5156
5157 if (len > 1 && (tmp[len - 1] == '/'))
5158 {
5159 char *tmp1 = (char *) alloca (len + 1);
5160 strcpy (tmp1, tmp);
5161 tmp1[len - 1] = 0;
5162 tmp = tmp1;
5163 }
5164 return chdir (tmp);
5165 }
5166 #endif
5167
5168 #ifdef tzset
5169 #undef tzset
5170 extern void tzset (void);
5171
5172 void
5173 init_gettimeofday ()
5174 {
5175 time_t ltm, gtm;
5176 struct tm *lstm;
5177
5178 tzset ();
5179 ltm = gtm = time (NULL);
5180 ltm = mktime (lstm = localtime (&ltm));
5181 gtm = mktime (gmtime (&gtm));
5182 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5183 time_rec.tm_isdst = lstm->tm_isdst;
5184 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5185 }
5186 #endif
5187
5188 #ifdef abort
5189 #undef abort
5190 void
5191 dos_abort (file, line)
5192 char *file;
5193 int line;
5194 {
5195 char buffer1[200], buffer2[400];
5196 int i, j;
5197
5198 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5199 for (i = j = 0; buffer1[i]; i++) {
5200 buffer2[j++] = buffer1[i];
5201 buffer2[j++] = 0x70;
5202 }
5203 dosmemput (buffer2, j, (int)ScreenPrimary);
5204 ScreenSetCursor (2, 0);
5205 abort ();
5206 }
5207 #else
5208 void
5209 abort ()
5210 {
5211 dos_ttcooked ();
5212 ScreenSetCursor (10, 0);
5213 cputs ("\r\n\nEmacs aborted!\r\n");
5214 #if __DJGPP__ > 1
5215 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5216 if (screen_virtual_segment)
5217 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5218 /* Generate traceback, so we could tell whodunit. */
5219 signal (SIGINT, SIG_DFL);
5220 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5221 #else /* __DJGPP_MINOR__ >= 2 */
5222 raise (SIGABRT);
5223 #endif /* __DJGPP_MINOR__ >= 2 */
5224 #endif
5225 exit (2);
5226 }
5227 #endif
5228
5229 /* The following variables are required so that cus-start.el won't
5230 complain about unbound variables. */
5231 #ifndef HAVE_X_WINDOWS
5232 /* Search path for bitmap files (xfns.c). */
5233 Lisp_Object Vx_bitmap_file_path;
5234 int x_stretch_cursor_p;
5235 #endif
5236 #ifndef subprocesses
5237 /* Nonzero means delete a process right away if it exits (process.c). */
5238 static int delete_exited_processes;
5239 #endif
5240
5241 syms_of_msdos ()
5242 {
5243 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5244 staticpro (&recent_doskeys);
5245 #ifndef HAVE_X_WINDOWS
5246 help_echo = Qnil;
5247 staticpro (&help_echo);
5248 help_echo_object = Qnil;
5249 staticpro (&help_echo_object);
5250 help_echo_window = Qnil;
5251 staticpro (&help_echo_window);
5252 previous_help_echo = Qnil;
5253 staticpro (&previous_help_echo);
5254 help_echo_pos = -1;
5255
5256 DEFVAR_LISP ("x-bitmap-file-path", &Vx_bitmap_file_path,
5257 "List of directories to search for bitmap files for X.");
5258 Vx_bitmap_file_path = decode_env_path ((char *) 0, ".");
5259
5260 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
5261 "*Non-nil means draw block cursor as wide as the glyph under it.\n\
5262 For example, if a block cursor is over a tab, it will be drawn as\n\
5263 wide as that tab on the display. (No effect on MS-DOS.)");
5264 x_stretch_cursor_p = 0;
5265
5266 /* The following two are from xfns.c: */
5267 Qbar = intern ("bar");
5268 staticpro (&Qbar);
5269 Qcursor_type = intern ("cursor-type");
5270 staticpro (&Qcursor_type);
5271 Qreverse = intern ("reverse");
5272 staticpro (&Qreverse);
5273
5274 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5275 "*Glyph to display instead of chars not supported by current codepage.\n\
5276
5277 This variable is used only by MSDOS terminals.");
5278 Vdos_unsupported_char_glyph = '\177';
5279 #endif
5280 #ifndef subprocesses
5281 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5282 "*Non-nil means delete processes immediately when they exit.\n\
5283 nil means don't delete them until `list-processes' is run.");
5284 delete_exited_processes = 0;
5285 #endif
5286
5287 defsubr (&Srecent_doskeys);
5288 defsubr (&Smsdos_long_file_names);
5289 defsubr (&Smsdos_downcase_filename);
5290 defsubr (&Smsdos_remember_default_colors);
5291 defsubr (&Smsdos_set_mouse_buttons);
5292 }
5293
5294 #endif /* MSDOS */
5295