src/*.c: Remove unused parameters and other warnings.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
829 EMACS_INT *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, EMACS_INT);
835 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 void reseat_at_previous_visible_line_start (struct it *);
841 static void reseat_at_next_visible_line_start (struct it *, int);
842 static int next_element_from_ellipsis (struct it *);
843 static int next_element_from_display_vector (struct it *);
844 static int next_element_from_string (struct it *);
845 static int next_element_from_c_string (struct it *);
846 static int next_element_from_buffer (struct it *);
847 static int next_element_from_composition (struct it *);
848 static int next_element_from_image (struct it *);
849 static int next_element_from_stretch (struct it *);
850 static void load_overlay_strings (struct it *, EMACS_INT);
851 static int init_from_display_pos (struct it *, struct window *,
852 struct display_pos *);
853 static void reseat_to_string (struct it *, const char *,
854 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
855 static enum move_it_result
856 move_it_in_display_line_to (struct it *, EMACS_INT, int,
857 enum move_operation_enum);
858 void move_it_vertically_backward (struct it *, int);
859 static void init_to_row_start (struct it *, struct window *,
860 struct glyph_row *);
861 static int init_to_row_end (struct it *, struct window *,
862 struct glyph_row *);
863 static void back_to_previous_line_start (struct it *);
864 static int forward_to_next_line_start (struct it *, int *);
865 static struct text_pos string_pos_nchars_ahead (struct text_pos,
866 Lisp_Object, EMACS_INT);
867 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
868 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
869 static EMACS_INT number_of_chars (const char *, int);
870 static void compute_stop_pos (struct it *);
871 static void compute_string_pos (struct text_pos *, struct text_pos,
872 Lisp_Object);
873 static int face_before_or_after_it_pos (struct it *, int);
874 static EMACS_INT next_overlay_change (EMACS_INT);
875 static int handle_single_display_spec (struct it *, Lisp_Object,
876 Lisp_Object, Lisp_Object,
877 struct text_pos *, int);
878 static int underlying_face_id (struct it *);
879 static int in_ellipses_for_invisible_text_p (struct display_pos *,
880 struct window *);
881
882 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
883 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
884
885 #ifdef HAVE_WINDOW_SYSTEM
886
887 static void x_consider_frame_title (Lisp_Object);
888 static int tool_bar_lines_needed (struct frame *, int *);
889 static void update_tool_bar (struct frame *, int);
890 static void build_desired_tool_bar_string (struct frame *f);
891 static int redisplay_tool_bar (struct frame *);
892 static void display_tool_bar_line (struct it *, int);
893 static void notice_overwritten_cursor (struct window *,
894 enum glyph_row_area,
895 int, int, int, int);
896 static void append_stretch_glyph (struct it *, Lisp_Object,
897 int, int, int);
898
899
900 #endif /* HAVE_WINDOW_SYSTEM */
901
902 static int coords_in_mouse_face_p (struct window *, int, int);
903
904
905 \f
906 /***********************************************************************
907 Window display dimensions
908 ***********************************************************************/
909
910 /* Return the bottom boundary y-position for text lines in window W.
911 This is the first y position at which a line cannot start.
912 It is relative to the top of the window.
913
914 This is the height of W minus the height of a mode line, if any. */
915
916 INLINE int
917 window_text_bottom_y (struct window *w)
918 {
919 int height = WINDOW_TOTAL_HEIGHT (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W. AREA < 0
927 means return the total width of W, not including fringes to
928 the left and right of the window. */
929
930 INLINE int
931 window_box_width (struct window *w, int area)
932 {
933 int cols = XFASTINT (w->total_cols);
934 int pixels = 0;
935
936 if (!w->pseudo_window_p)
937 {
938 cols -= WINDOW_SCROLL_BAR_COLS (w);
939
940 if (area == TEXT_AREA)
941 {
942 if (INTEGERP (w->left_margin_cols))
943 cols -= XFASTINT (w->left_margin_cols);
944 if (INTEGERP (w->right_margin_cols))
945 cols -= XFASTINT (w->right_margin_cols);
946 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
947 }
948 else if (area == LEFT_MARGIN_AREA)
949 {
950 cols = (INTEGERP (w->left_margin_cols)
951 ? XFASTINT (w->left_margin_cols) : 0);
952 pixels = 0;
953 }
954 else if (area == RIGHT_MARGIN_AREA)
955 {
956 cols = (INTEGERP (w->right_margin_cols)
957 ? XFASTINT (w->right_margin_cols) : 0);
958 pixels = 0;
959 }
960 }
961
962 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
963 }
964
965
966 /* Return the pixel height of the display area of window W, not
967 including mode lines of W, if any. */
968
969 INLINE int
970 window_box_height (struct window *w)
971 {
972 struct frame *f = XFRAME (w->frame);
973 int height = WINDOW_TOTAL_HEIGHT (w);
974
975 xassert (height >= 0);
976
977 /* Note: the code below that determines the mode-line/header-line
978 height is essentially the same as that contained in the macro
979 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
980 the appropriate glyph row has its `mode_line_p' flag set,
981 and if it doesn't, uses estimate_mode_line_height instead. */
982
983 if (WINDOW_WANTS_MODELINE_P (w))
984 {
985 struct glyph_row *ml_row
986 = (w->current_matrix && w->current_matrix->rows
987 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
988 : 0);
989 if (ml_row && ml_row->mode_line_p)
990 height -= ml_row->height;
991 else
992 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
993 }
994
995 if (WINDOW_WANTS_HEADER_LINE_P (w))
996 {
997 struct glyph_row *hl_row
998 = (w->current_matrix && w->current_matrix->rows
999 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1000 : 0);
1001 if (hl_row && hl_row->mode_line_p)
1002 height -= hl_row->height;
1003 else
1004 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1005 }
1006
1007 /* With a very small font and a mode-line that's taller than
1008 default, we might end up with a negative height. */
1009 return max (0, height);
1010 }
1011
1012 /* Return the window-relative coordinate of the left edge of display
1013 area AREA of window W. AREA < 0 means return the left edge of the
1014 whole window, to the right of the left fringe of W. */
1015
1016 INLINE int
1017 window_box_left_offset (struct window *w, int area)
1018 {
1019 int x;
1020
1021 if (w->pseudo_window_p)
1022 return 0;
1023
1024 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1025
1026 if (area == TEXT_AREA)
1027 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1028 + window_box_width (w, LEFT_MARGIN_AREA));
1029 else if (area == RIGHT_MARGIN_AREA)
1030 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1031 + window_box_width (w, LEFT_MARGIN_AREA)
1032 + window_box_width (w, TEXT_AREA)
1033 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1034 ? 0
1035 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1036 else if (area == LEFT_MARGIN_AREA
1037 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1038 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1039
1040 return x;
1041 }
1042
1043
1044 /* Return the window-relative coordinate of the right edge of display
1045 area AREA of window W. AREA < 0 means return the right edge of the
1046 whole window, to the left of the right fringe of W. */
1047
1048 INLINE int
1049 window_box_right_offset (struct window *w, int area)
1050 {
1051 return window_box_left_offset (w, area) + window_box_width (w, area);
1052 }
1053
1054 /* Return the frame-relative coordinate of the left edge of display
1055 area AREA of window W. AREA < 0 means return the left edge of the
1056 whole window, to the right of the left fringe of W. */
1057
1058 INLINE int
1059 window_box_left (struct window *w, int area)
1060 {
1061 struct frame *f = XFRAME (w->frame);
1062 int x;
1063
1064 if (w->pseudo_window_p)
1065 return FRAME_INTERNAL_BORDER_WIDTH (f);
1066
1067 x = (WINDOW_LEFT_EDGE_X (w)
1068 + window_box_left_offset (w, area));
1069
1070 return x;
1071 }
1072
1073
1074 /* Return the frame-relative coordinate of the right edge of display
1075 area AREA of window W. AREA < 0 means return the right edge of the
1076 whole window, to the left of the right fringe of W. */
1077
1078 INLINE int
1079 window_box_right (struct window *w, int area)
1080 {
1081 return window_box_left (w, area) + window_box_width (w, area);
1082 }
1083
1084 /* Get the bounding box of the display area AREA of window W, without
1085 mode lines, in frame-relative coordinates. AREA < 0 means the
1086 whole window, not including the left and right fringes of
1087 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1088 coordinates of the upper-left corner of the box. Return in
1089 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1090
1091 INLINE void
1092 window_box (struct window *w, int area, int *box_x, int *box_y,
1093 int *box_width, int *box_height)
1094 {
1095 if (box_width)
1096 *box_width = window_box_width (w, area);
1097 if (box_height)
1098 *box_height = window_box_height (w);
1099 if (box_x)
1100 *box_x = window_box_left (w, area);
1101 if (box_y)
1102 {
1103 *box_y = WINDOW_TOP_EDGE_Y (w);
1104 if (WINDOW_WANTS_HEADER_LINE_P (w))
1105 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1106 }
1107 }
1108
1109
1110 /* Get the bounding box of the display area AREA of window W, without
1111 mode lines. AREA < 0 means the whole window, not including the
1112 left and right fringe of the window. Return in *TOP_LEFT_X
1113 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1114 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1115 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1116 box. */
1117
1118 INLINE void
1119 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1120 int *bottom_right_x, int *bottom_right_y)
1121 {
1122 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1123 bottom_right_y);
1124 *bottom_right_x += *top_left_x;
1125 *bottom_right_y += *top_left_y;
1126 }
1127
1128
1129 \f
1130 /***********************************************************************
1131 Utilities
1132 ***********************************************************************/
1133
1134 /* Return the bottom y-position of the line the iterator IT is in.
1135 This can modify IT's settings. */
1136
1137 int
1138 line_bottom_y (struct it *it)
1139 {
1140 int line_height = it->max_ascent + it->max_descent;
1141 int line_top_y = it->current_y;
1142
1143 if (line_height == 0)
1144 {
1145 if (last_height)
1146 line_height = last_height;
1147 else if (IT_CHARPOS (*it) < ZV)
1148 {
1149 move_it_by_lines (it, 1, 1);
1150 line_height = (it->max_ascent || it->max_descent
1151 ? it->max_ascent + it->max_descent
1152 : last_height);
1153 }
1154 else
1155 {
1156 struct glyph_row *row = it->glyph_row;
1157
1158 /* Use the default character height. */
1159 it->glyph_row = NULL;
1160 it->what = IT_CHARACTER;
1161 it->c = ' ';
1162 it->len = 1;
1163 PRODUCE_GLYPHS (it);
1164 line_height = it->ascent + it->descent;
1165 it->glyph_row = row;
1166 }
1167 }
1168
1169 return line_top_y + line_height;
1170 }
1171
1172
1173 /* Return 1 if position CHARPOS is visible in window W.
1174 CHARPOS < 0 means return info about WINDOW_END position.
1175 If visible, set *X and *Y to pixel coordinates of top left corner.
1176 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1177 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1178
1179 int
1180 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1181 int *rtop, int *rbot, int *rowh, int *vpos)
1182 {
1183 struct it it;
1184 struct text_pos top;
1185 int visible_p = 0;
1186 struct buffer *old_buffer = NULL;
1187
1188 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1189 return visible_p;
1190
1191 if (XBUFFER (w->buffer) != current_buffer)
1192 {
1193 old_buffer = current_buffer;
1194 set_buffer_internal_1 (XBUFFER (w->buffer));
1195 }
1196
1197 SET_TEXT_POS_FROM_MARKER (top, w->start);
1198
1199 /* Compute exact mode line heights. */
1200 if (WINDOW_WANTS_MODELINE_P (w))
1201 current_mode_line_height
1202 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1203 BVAR (current_buffer, mode_line_format));
1204
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 current_header_line_height
1207 = display_mode_line (w, HEADER_LINE_FACE_ID,
1208 BVAR (current_buffer, header_line_format));
1209
1210 start_display (&it, w, top);
1211 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1212 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1213
1214 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1215 {
1216 /* We have reached CHARPOS, or passed it. How the call to
1217 move_it_to can overshoot: (i) If CHARPOS is on invisible
1218 text, move_it_to stops at the end of the invisible text,
1219 after CHARPOS. (ii) If CHARPOS is in a display vector,
1220 move_it_to stops on its last glyph. */
1221 int top_x = it.current_x;
1222 int top_y = it.current_y;
1223 enum it_method it_method = it.method;
1224 /* Calling line_bottom_y may change it.method, it.position, etc. */
1225 int bottom_y = (last_height = 0, line_bottom_y (&it));
1226 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1227
1228 if (top_y < window_top_y)
1229 visible_p = bottom_y > window_top_y;
1230 else if (top_y < it.last_visible_y)
1231 visible_p = 1;
1232 if (visible_p)
1233 {
1234 if (it_method == GET_FROM_DISPLAY_VECTOR)
1235 {
1236 /* We stopped on the last glyph of a display vector.
1237 Try and recompute. Hack alert! */
1238 if (charpos < 2 || top.charpos >= charpos)
1239 top_x = it.glyph_row->x;
1240 else
1241 {
1242 struct it it2;
1243 start_display (&it2, w, top);
1244 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1245 get_next_display_element (&it2);
1246 PRODUCE_GLYPHS (&it2);
1247 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1248 || it2.current_x > it2.last_visible_x)
1249 top_x = it.glyph_row->x;
1250 else
1251 {
1252 top_x = it2.current_x;
1253 top_y = it2.current_y;
1254 }
1255 }
1256 }
1257
1258 *x = top_x;
1259 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1260 *rtop = max (0, window_top_y - top_y);
1261 *rbot = max (0, bottom_y - it.last_visible_y);
1262 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1263 - max (top_y, window_top_y)));
1264 *vpos = it.vpos;
1265 }
1266 }
1267 else
1268 {
1269 struct it it2;
1270
1271 it2 = it;
1272 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1273 move_it_by_lines (&it, 1, 0);
1274 if (charpos < IT_CHARPOS (it)
1275 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1276 {
1277 visible_p = 1;
1278 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1279 *x = it2.current_x;
1280 *y = it2.current_y + it2.max_ascent - it2.ascent;
1281 *rtop = max (0, -it2.current_y);
1282 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1283 - it.last_visible_y));
1284 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1285 it.last_visible_y)
1286 - max (it2.current_y,
1287 WINDOW_HEADER_LINE_HEIGHT (w))));
1288 *vpos = it2.vpos;
1289 }
1290 }
1291
1292 if (old_buffer)
1293 set_buffer_internal_1 (old_buffer);
1294
1295 current_header_line_height = current_mode_line_height = -1;
1296
1297 if (visible_p && XFASTINT (w->hscroll) > 0)
1298 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1299
1300 #if 0
1301 /* Debugging code. */
1302 if (visible_p)
1303 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1304 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1305 else
1306 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1307 #endif
1308
1309 return visible_p;
1310 }
1311
1312
1313 /* Return the next character from STR. Return in *LEN the length of
1314 the character. This is like STRING_CHAR_AND_LENGTH but never
1315 returns an invalid character. If we find one, we return a `?', but
1316 with the length of the invalid character. */
1317
1318 static INLINE int
1319 string_char_and_length (const unsigned char *str, int *len)
1320 {
1321 int c;
1322
1323 c = STRING_CHAR_AND_LENGTH (str, *len);
1324 if (!CHAR_VALID_P (c, 1))
1325 /* We may not change the length here because other places in Emacs
1326 don't use this function, i.e. they silently accept invalid
1327 characters. */
1328 c = '?';
1329
1330 return c;
1331 }
1332
1333
1334
1335 /* Given a position POS containing a valid character and byte position
1336 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1337
1338 static struct text_pos
1339 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1340 {
1341 xassert (STRINGP (string) && nchars >= 0);
1342
1343 if (STRING_MULTIBYTE (string))
1344 {
1345 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1346 int len;
1347
1348 while (nchars--)
1349 {
1350 string_char_and_length (p, &len);
1351 p += len;
1352 CHARPOS (pos) += 1;
1353 BYTEPOS (pos) += len;
1354 }
1355 }
1356 else
1357 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1358
1359 return pos;
1360 }
1361
1362
1363 /* Value is the text position, i.e. character and byte position,
1364 for character position CHARPOS in STRING. */
1365
1366 static INLINE struct text_pos
1367 string_pos (EMACS_INT charpos, Lisp_Object string)
1368 {
1369 struct text_pos pos;
1370 xassert (STRINGP (string));
1371 xassert (charpos >= 0);
1372 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1373 return pos;
1374 }
1375
1376
1377 /* Value is a text position, i.e. character and byte position, for
1378 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1379 means recognize multibyte characters. */
1380
1381 static struct text_pos
1382 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1383 {
1384 struct text_pos pos;
1385
1386 xassert (s != NULL);
1387 xassert (charpos >= 0);
1388
1389 if (multibyte_p)
1390 {
1391 int len;
1392
1393 SET_TEXT_POS (pos, 0, 0);
1394 while (charpos--)
1395 {
1396 string_char_and_length ((const unsigned char *) s, &len);
1397 s += len;
1398 CHARPOS (pos) += 1;
1399 BYTEPOS (pos) += len;
1400 }
1401 }
1402 else
1403 SET_TEXT_POS (pos, charpos, charpos);
1404
1405 return pos;
1406 }
1407
1408
1409 /* Value is the number of characters in C string S. MULTIBYTE_P
1410 non-zero means recognize multibyte characters. */
1411
1412 static EMACS_INT
1413 number_of_chars (const char *s, int multibyte_p)
1414 {
1415 EMACS_INT nchars;
1416
1417 if (multibyte_p)
1418 {
1419 EMACS_INT rest = strlen (s);
1420 int len;
1421 const unsigned char *p = (const unsigned char *) s;
1422
1423 for (nchars = 0; rest > 0; ++nchars)
1424 {
1425 string_char_and_length (p, &len);
1426 rest -= len, p += len;
1427 }
1428 }
1429 else
1430 nchars = strlen (s);
1431
1432 return nchars;
1433 }
1434
1435
1436 /* Compute byte position NEWPOS->bytepos corresponding to
1437 NEWPOS->charpos. POS is a known position in string STRING.
1438 NEWPOS->charpos must be >= POS.charpos. */
1439
1440 static void
1441 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1442 {
1443 xassert (STRINGP (string));
1444 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1445
1446 if (STRING_MULTIBYTE (string))
1447 *newpos = string_pos_nchars_ahead (pos, string,
1448 CHARPOS (*newpos) - CHARPOS (pos));
1449 else
1450 BYTEPOS (*newpos) = CHARPOS (*newpos);
1451 }
1452
1453 /* EXPORT:
1454 Return an estimation of the pixel height of mode or header lines on
1455 frame F. FACE_ID specifies what line's height to estimate. */
1456
1457 int
1458 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1459 {
1460 #ifdef HAVE_WINDOW_SYSTEM
1461 if (FRAME_WINDOW_P (f))
1462 {
1463 int height = FONT_HEIGHT (FRAME_FONT (f));
1464
1465 /* This function is called so early when Emacs starts that the face
1466 cache and mode line face are not yet initialized. */
1467 if (FRAME_FACE_CACHE (f))
1468 {
1469 struct face *face = FACE_FROM_ID (f, face_id);
1470 if (face)
1471 {
1472 if (face->font)
1473 height = FONT_HEIGHT (face->font);
1474 if (face->box_line_width > 0)
1475 height += 2 * face->box_line_width;
1476 }
1477 }
1478
1479 return height;
1480 }
1481 #endif
1482
1483 return 1;
1484 }
1485
1486 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1487 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1488 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1489 not force the value into range. */
1490
1491 void
1492 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1493 int *x, int *y, NativeRectangle *bounds, int noclip)
1494 {
1495
1496 #ifdef HAVE_WINDOW_SYSTEM
1497 if (FRAME_WINDOW_P (f))
1498 {
1499 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1500 even for negative values. */
1501 if (pix_x < 0)
1502 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1503 if (pix_y < 0)
1504 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1505
1506 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1507 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1508
1509 if (bounds)
1510 STORE_NATIVE_RECT (*bounds,
1511 FRAME_COL_TO_PIXEL_X (f, pix_x),
1512 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1513 FRAME_COLUMN_WIDTH (f) - 1,
1514 FRAME_LINE_HEIGHT (f) - 1);
1515
1516 if (!noclip)
1517 {
1518 if (pix_x < 0)
1519 pix_x = 0;
1520 else if (pix_x > FRAME_TOTAL_COLS (f))
1521 pix_x = FRAME_TOTAL_COLS (f);
1522
1523 if (pix_y < 0)
1524 pix_y = 0;
1525 else if (pix_y > FRAME_LINES (f))
1526 pix_y = FRAME_LINES (f);
1527 }
1528 }
1529 #endif
1530
1531 *x = pix_x;
1532 *y = pix_y;
1533 }
1534
1535
1536 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1537 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1538 can't tell the positions because W's display is not up to date,
1539 return 0. */
1540
1541 int
1542 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1543 int *frame_x, int *frame_y)
1544 {
1545 #ifdef HAVE_WINDOW_SYSTEM
1546 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1547 {
1548 int success_p;
1549
1550 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1551 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1552
1553 if (display_completed)
1554 {
1555 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1556 struct glyph *glyph = row->glyphs[TEXT_AREA];
1557 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1558
1559 hpos = row->x;
1560 vpos = row->y;
1561 while (glyph < end)
1562 {
1563 hpos += glyph->pixel_width;
1564 ++glyph;
1565 }
1566
1567 /* If first glyph is partially visible, its first visible position is still 0. */
1568 if (hpos < 0)
1569 hpos = 0;
1570
1571 success_p = 1;
1572 }
1573 else
1574 {
1575 hpos = vpos = 0;
1576 success_p = 0;
1577 }
1578
1579 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1580 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1581 return success_p;
1582 }
1583 #endif
1584
1585 *frame_x = hpos;
1586 *frame_y = vpos;
1587 return 1;
1588 }
1589
1590
1591 /* Find the glyph under window-relative coordinates X/Y in window W.
1592 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1593 strings. Return in *HPOS and *VPOS the row and column number of
1594 the glyph found. Return in *AREA the glyph area containing X.
1595 Value is a pointer to the glyph found or null if X/Y is not on
1596 text, or we can't tell because W's current matrix is not up to
1597 date. */
1598
1599 static
1600 struct glyph *
1601 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1602 int *dx, int *dy, int *area)
1603 {
1604 struct glyph *glyph, *end;
1605 struct glyph_row *row = NULL;
1606 int x0, i;
1607
1608 /* Find row containing Y. Give up if some row is not enabled. */
1609 for (i = 0; i < w->current_matrix->nrows; ++i)
1610 {
1611 row = MATRIX_ROW (w->current_matrix, i);
1612 if (!row->enabled_p)
1613 return NULL;
1614 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1615 break;
1616 }
1617
1618 *vpos = i;
1619 *hpos = 0;
1620
1621 /* Give up if Y is not in the window. */
1622 if (i == w->current_matrix->nrows)
1623 return NULL;
1624
1625 /* Get the glyph area containing X. */
1626 if (w->pseudo_window_p)
1627 {
1628 *area = TEXT_AREA;
1629 x0 = 0;
1630 }
1631 else
1632 {
1633 if (x < window_box_left_offset (w, TEXT_AREA))
1634 {
1635 *area = LEFT_MARGIN_AREA;
1636 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1637 }
1638 else if (x < window_box_right_offset (w, TEXT_AREA))
1639 {
1640 *area = TEXT_AREA;
1641 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1642 }
1643 else
1644 {
1645 *area = RIGHT_MARGIN_AREA;
1646 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1647 }
1648 }
1649
1650 /* Find glyph containing X. */
1651 glyph = row->glyphs[*area];
1652 end = glyph + row->used[*area];
1653 x -= x0;
1654 while (glyph < end && x >= glyph->pixel_width)
1655 {
1656 x -= glyph->pixel_width;
1657 ++glyph;
1658 }
1659
1660 if (glyph == end)
1661 return NULL;
1662
1663 if (dx)
1664 {
1665 *dx = x;
1666 *dy = y - (row->y + row->ascent - glyph->ascent);
1667 }
1668
1669 *hpos = glyph - row->glyphs[*area];
1670 return glyph;
1671 }
1672
1673 /* EXPORT:
1674 Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (int nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (it)
2255 struct it *it;
2256 {
2257 if (it->method == GET_FROM_STRING)
2258 {
2259 xassert (STRINGP (it->string));
2260 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 }
2262 else
2263 {
2264 xassert (IT_STRING_CHARPOS (*it) < 0);
2265 if (it->method == GET_FROM_BUFFER)
2266 {
2267 /* Check that character and byte positions agree. */
2268 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2269 }
2270 }
2271
2272 if (it->dpvec)
2273 xassert (it->current.dpvec_index >= 0);
2274 else
2275 xassert (it->current.dpvec_index < 0);
2276 }
2277
2278 #define CHECK_IT(IT) check_it ((IT))
2279
2280 #else /* not 0 */
2281
2282 #define CHECK_IT(IT) (void) 0
2283
2284 #endif /* not 0 */
2285
2286
2287 #if GLYPH_DEBUG
2288
2289 /* Check that the window end of window W is what we expect it
2290 to be---the last row in the current matrix displaying text. */
2291
2292 static void
2293 check_window_end (w)
2294 struct window *w;
2295 {
2296 if (!MINI_WINDOW_P (w)
2297 && !NILP (w->window_end_valid))
2298 {
2299 struct glyph_row *row;
2300 xassert ((row = MATRIX_ROW (w->current_matrix,
2301 XFASTINT (w->window_end_vpos)),
2302 !row->enabled_p
2303 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2304 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2305 }
2306 }
2307
2308 #define CHECK_WINDOW_END(W) check_window_end ((W))
2309
2310 #else /* not GLYPH_DEBUG */
2311
2312 #define CHECK_WINDOW_END(W) (void) 0
2313
2314 #endif /* not GLYPH_DEBUG */
2315
2316
2317 \f
2318 /***********************************************************************
2319 Iterator initialization
2320 ***********************************************************************/
2321
2322 /* Initialize IT for displaying current_buffer in window W, starting
2323 at character position CHARPOS. CHARPOS < 0 means that no buffer
2324 position is specified which is useful when the iterator is assigned
2325 a position later. BYTEPOS is the byte position corresponding to
2326 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2327
2328 If ROW is not null, calls to produce_glyphs with IT as parameter
2329 will produce glyphs in that row.
2330
2331 BASE_FACE_ID is the id of a base face to use. It must be one of
2332 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2333 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2334 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2335
2336 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2337 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2338 will be initialized to use the corresponding mode line glyph row of
2339 the desired matrix of W. */
2340
2341 void
2342 init_iterator (struct it *it, struct window *w,
2343 EMACS_INT charpos, EMACS_INT bytepos,
2344 struct glyph_row *row, enum face_id base_face_id)
2345 {
2346 int highlight_region_p;
2347 enum face_id remapped_base_face_id = base_face_id;
2348
2349 /* Some precondition checks. */
2350 xassert (w != NULL && it != NULL);
2351 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2352 && charpos <= ZV));
2353
2354 /* If face attributes have been changed since the last redisplay,
2355 free realized faces now because they depend on face definitions
2356 that might have changed. Don't free faces while there might be
2357 desired matrices pending which reference these faces. */
2358 if (face_change_count && !inhibit_free_realized_faces)
2359 {
2360 face_change_count = 0;
2361 free_all_realized_faces (Qnil);
2362 }
2363
2364 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2365 if (! NILP (Vface_remapping_alist))
2366 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2367
2368 /* Use one of the mode line rows of W's desired matrix if
2369 appropriate. */
2370 if (row == NULL)
2371 {
2372 if (base_face_id == MODE_LINE_FACE_ID
2373 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2374 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2375 else if (base_face_id == HEADER_LINE_FACE_ID)
2376 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 }
2378
2379 /* Clear IT. */
2380 memset (it, 0, sizeof *it);
2381 it->current.overlay_string_index = -1;
2382 it->current.dpvec_index = -1;
2383 it->base_face_id = remapped_base_face_id;
2384 it->string = Qnil;
2385 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2386
2387 /* The window in which we iterate over current_buffer: */
2388 XSETWINDOW (it->window, w);
2389 it->w = w;
2390 it->f = XFRAME (w->frame);
2391
2392 it->cmp_it.id = -1;
2393
2394 /* Extra space between lines (on window systems only). */
2395 if (base_face_id == DEFAULT_FACE_ID
2396 && FRAME_WINDOW_P (it->f))
2397 {
2398 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2399 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2400 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2402 * FRAME_LINE_HEIGHT (it->f));
2403 else if (it->f->extra_line_spacing > 0)
2404 it->extra_line_spacing = it->f->extra_line_spacing;
2405 it->max_extra_line_spacing = 0;
2406 }
2407
2408 /* If realized faces have been removed, e.g. because of face
2409 attribute changes of named faces, recompute them. When running
2410 in batch mode, the face cache of the initial frame is null. If
2411 we happen to get called, make a dummy face cache. */
2412 if (FRAME_FACE_CACHE (it->f) == NULL)
2413 init_frame_faces (it->f);
2414 if (FRAME_FACE_CACHE (it->f)->used == 0)
2415 recompute_basic_faces (it->f);
2416
2417 /* Current value of the `slice', `space-width', and 'height' properties. */
2418 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2419 it->space_width = Qnil;
2420 it->font_height = Qnil;
2421 it->override_ascent = -1;
2422
2423 /* Are control characters displayed as `^C'? */
2424 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2425
2426 /* -1 means everything between a CR and the following line end
2427 is invisible. >0 means lines indented more than this value are
2428 invisible. */
2429 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2430 ? XFASTINT (BVAR (current_buffer, selective_display))
2431 : (!NILP (BVAR (current_buffer, selective_display))
2432 ? -1 : 0));
2433 it->selective_display_ellipsis_p
2434 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2435
2436 /* Display table to use. */
2437 it->dp = window_display_table (w);
2438
2439 /* Are multibyte characters enabled in current_buffer? */
2440 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2441
2442 /* Do we need to reorder bidirectional text? Not if this is a
2443 unibyte buffer: by definition, none of the single-byte characters
2444 are strong R2L, so no reordering is needed. And bidi.c doesn't
2445 support unibyte buffers anyway. */
2446 it->bidi_p
2447 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2448
2449 /* Non-zero if we should highlight the region. */
2450 highlight_region_p
2451 = (!NILP (Vtransient_mark_mode)
2452 && !NILP (BVAR (current_buffer, mark_active))
2453 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2454
2455 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2456 start and end of a visible region in window IT->w. Set both to
2457 -1 to indicate no region. */
2458 if (highlight_region_p
2459 /* Maybe highlight only in selected window. */
2460 && (/* Either show region everywhere. */
2461 highlight_nonselected_windows
2462 /* Or show region in the selected window. */
2463 || w == XWINDOW (selected_window)
2464 /* Or show the region if we are in the mini-buffer and W is
2465 the window the mini-buffer refers to. */
2466 || (MINI_WINDOW_P (XWINDOW (selected_window))
2467 && WINDOWP (minibuf_selected_window)
2468 && w == XWINDOW (minibuf_selected_window))))
2469 {
2470 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2471 it->region_beg_charpos = min (PT, markpos);
2472 it->region_end_charpos = max (PT, markpos);
2473 }
2474 else
2475 it->region_beg_charpos = it->region_end_charpos = -1;
2476
2477 /* Get the position at which the redisplay_end_trigger hook should
2478 be run, if it is to be run at all. */
2479 if (MARKERP (w->redisplay_end_trigger)
2480 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2481 it->redisplay_end_trigger_charpos
2482 = marker_position (w->redisplay_end_trigger);
2483 else if (INTEGERP (w->redisplay_end_trigger))
2484 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2485
2486 /* Correct bogus values of tab_width. */
2487 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2488 if (it->tab_width <= 0 || it->tab_width > 1000)
2489 it->tab_width = 8;
2490
2491 /* Are lines in the display truncated? */
2492 if (base_face_id != DEFAULT_FACE_ID
2493 || XINT (it->w->hscroll)
2494 || (! WINDOW_FULL_WIDTH_P (it->w)
2495 && ((!NILP (Vtruncate_partial_width_windows)
2496 && !INTEGERP (Vtruncate_partial_width_windows))
2497 || (INTEGERP (Vtruncate_partial_width_windows)
2498 && (WINDOW_TOTAL_COLS (it->w)
2499 < XINT (Vtruncate_partial_width_windows))))))
2500 it->line_wrap = TRUNCATE;
2501 else if (NILP (BVAR (current_buffer, truncate_lines)))
2502 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2503 ? WINDOW_WRAP : WORD_WRAP;
2504 else
2505 it->line_wrap = TRUNCATE;
2506
2507 /* Get dimensions of truncation and continuation glyphs. These are
2508 displayed as fringe bitmaps under X, so we don't need them for such
2509 frames. */
2510 if (!FRAME_WINDOW_P (it->f))
2511 {
2512 if (it->line_wrap == TRUNCATE)
2513 {
2514 /* We will need the truncation glyph. */
2515 xassert (it->glyph_row == NULL);
2516 produce_special_glyphs (it, IT_TRUNCATION);
2517 it->truncation_pixel_width = it->pixel_width;
2518 }
2519 else
2520 {
2521 /* We will need the continuation glyph. */
2522 xassert (it->glyph_row == NULL);
2523 produce_special_glyphs (it, IT_CONTINUATION);
2524 it->continuation_pixel_width = it->pixel_width;
2525 }
2526
2527 /* Reset these values to zero because the produce_special_glyphs
2528 above has changed them. */
2529 it->pixel_width = it->ascent = it->descent = 0;
2530 it->phys_ascent = it->phys_descent = 0;
2531 }
2532
2533 /* Set this after getting the dimensions of truncation and
2534 continuation glyphs, so that we don't produce glyphs when calling
2535 produce_special_glyphs, above. */
2536 it->glyph_row = row;
2537 it->area = TEXT_AREA;
2538
2539 /* Forget any previous info about this row being reversed. */
2540 if (it->glyph_row)
2541 it->glyph_row->reversed_p = 0;
2542
2543 /* Get the dimensions of the display area. The display area
2544 consists of the visible window area plus a horizontally scrolled
2545 part to the left of the window. All x-values are relative to the
2546 start of this total display area. */
2547 if (base_face_id != DEFAULT_FACE_ID)
2548 {
2549 /* Mode lines, menu bar in terminal frames. */
2550 it->first_visible_x = 0;
2551 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2552 }
2553 else
2554 {
2555 it->first_visible_x
2556 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2557 it->last_visible_x = (it->first_visible_x
2558 + window_box_width (w, TEXT_AREA));
2559
2560 /* If we truncate lines, leave room for the truncator glyph(s) at
2561 the right margin. Otherwise, leave room for the continuation
2562 glyph(s). Truncation and continuation glyphs are not inserted
2563 for window-based redisplay. */
2564 if (!FRAME_WINDOW_P (it->f))
2565 {
2566 if (it->line_wrap == TRUNCATE)
2567 it->last_visible_x -= it->truncation_pixel_width;
2568 else
2569 it->last_visible_x -= it->continuation_pixel_width;
2570 }
2571
2572 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2573 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2574 }
2575
2576 /* Leave room for a border glyph. */
2577 if (!FRAME_WINDOW_P (it->f)
2578 && !WINDOW_RIGHTMOST_P (it->w))
2579 it->last_visible_x -= 1;
2580
2581 it->last_visible_y = window_text_bottom_y (w);
2582
2583 /* For mode lines and alike, arrange for the first glyph having a
2584 left box line if the face specifies a box. */
2585 if (base_face_id != DEFAULT_FACE_ID)
2586 {
2587 struct face *face;
2588
2589 it->face_id = remapped_base_face_id;
2590
2591 /* If we have a boxed mode line, make the first character appear
2592 with a left box line. */
2593 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2594 if (face->box != FACE_NO_BOX)
2595 it->start_of_box_run_p = 1;
2596 }
2597
2598 /* If we are to reorder bidirectional text, init the bidi
2599 iterator. */
2600 if (it->bidi_p)
2601 {
2602 /* Note the paragraph direction that this buffer wants to
2603 use. */
2604 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2605 it->paragraph_embedding = L2R;
2606 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2607 it->paragraph_embedding = R2L;
2608 else
2609 it->paragraph_embedding = NEUTRAL_DIR;
2610 bidi_init_it (charpos, bytepos, &it->bidi_it);
2611 }
2612
2613 /* If a buffer position was specified, set the iterator there,
2614 getting overlays and face properties from that position. */
2615 if (charpos >= BUF_BEG (current_buffer))
2616 {
2617 it->end_charpos = ZV;
2618 it->face_id = -1;
2619 IT_CHARPOS (*it) = charpos;
2620
2621 /* Compute byte position if not specified. */
2622 if (bytepos < charpos)
2623 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2624 else
2625 IT_BYTEPOS (*it) = bytepos;
2626
2627 it->start = it->current;
2628
2629 /* Compute faces etc. */
2630 reseat (it, it->current.pos, 1);
2631 }
2632
2633 CHECK_IT (it);
2634 }
2635
2636
2637 /* Initialize IT for the display of window W with window start POS. */
2638
2639 void
2640 start_display (struct it *it, struct window *w, struct text_pos pos)
2641 {
2642 struct glyph_row *row;
2643 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2644
2645 row = w->desired_matrix->rows + first_vpos;
2646 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2647 it->first_vpos = first_vpos;
2648
2649 /* Don't reseat to previous visible line start if current start
2650 position is in a string or image. */
2651 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2652 {
2653 int start_at_line_beg_p;
2654 int first_y = it->current_y;
2655
2656 /* If window start is not at a line start, skip forward to POS to
2657 get the correct continuation lines width. */
2658 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2659 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2660 if (!start_at_line_beg_p)
2661 {
2662 int new_x;
2663
2664 reseat_at_previous_visible_line_start (it);
2665 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2666
2667 new_x = it->current_x + it->pixel_width;
2668
2669 /* If lines are continued, this line may end in the middle
2670 of a multi-glyph character (e.g. a control character
2671 displayed as \003, or in the middle of an overlay
2672 string). In this case move_it_to above will not have
2673 taken us to the start of the continuation line but to the
2674 end of the continued line. */
2675 if (it->current_x > 0
2676 && it->line_wrap != TRUNCATE /* Lines are continued. */
2677 && (/* And glyph doesn't fit on the line. */
2678 new_x > it->last_visible_x
2679 /* Or it fits exactly and we're on a window
2680 system frame. */
2681 || (new_x == it->last_visible_x
2682 && FRAME_WINDOW_P (it->f))))
2683 {
2684 if (it->current.dpvec_index >= 0
2685 || it->current.overlay_string_index >= 0)
2686 {
2687 set_iterator_to_next (it, 1);
2688 move_it_in_display_line_to (it, -1, -1, 0);
2689 }
2690
2691 it->continuation_lines_width += it->current_x;
2692 }
2693
2694 /* We're starting a new display line, not affected by the
2695 height of the continued line, so clear the appropriate
2696 fields in the iterator structure. */
2697 it->max_ascent = it->max_descent = 0;
2698 it->max_phys_ascent = it->max_phys_descent = 0;
2699
2700 it->current_y = first_y;
2701 it->vpos = 0;
2702 it->current_x = it->hpos = 0;
2703 }
2704 }
2705 }
2706
2707
2708 /* Return 1 if POS is a position in ellipses displayed for invisible
2709 text. W is the window we display, for text property lookup. */
2710
2711 static int
2712 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2713 {
2714 Lisp_Object prop, window;
2715 int ellipses_p = 0;
2716 EMACS_INT charpos = CHARPOS (pos->pos);
2717
2718 /* If POS specifies a position in a display vector, this might
2719 be for an ellipsis displayed for invisible text. We won't
2720 get the iterator set up for delivering that ellipsis unless
2721 we make sure that it gets aware of the invisible text. */
2722 if (pos->dpvec_index >= 0
2723 && pos->overlay_string_index < 0
2724 && CHARPOS (pos->string_pos) < 0
2725 && charpos > BEGV
2726 && (XSETWINDOW (window, w),
2727 prop = Fget_char_property (make_number (charpos),
2728 Qinvisible, window),
2729 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2730 {
2731 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2732 window);
2733 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2734 }
2735
2736 return ellipses_p;
2737 }
2738
2739
2740 /* Initialize IT for stepping through current_buffer in window W,
2741 starting at position POS that includes overlay string and display
2742 vector/ control character translation position information. Value
2743 is zero if there are overlay strings with newlines at POS. */
2744
2745 static int
2746 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2747 {
2748 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2749 int i, overlay_strings_with_newlines = 0;
2750
2751 /* If POS specifies a position in a display vector, this might
2752 be for an ellipsis displayed for invisible text. We won't
2753 get the iterator set up for delivering that ellipsis unless
2754 we make sure that it gets aware of the invisible text. */
2755 if (in_ellipses_for_invisible_text_p (pos, w))
2756 {
2757 --charpos;
2758 bytepos = 0;
2759 }
2760
2761 /* Keep in mind: the call to reseat in init_iterator skips invisible
2762 text, so we might end up at a position different from POS. This
2763 is only a problem when POS is a row start after a newline and an
2764 overlay starts there with an after-string, and the overlay has an
2765 invisible property. Since we don't skip invisible text in
2766 display_line and elsewhere immediately after consuming the
2767 newline before the row start, such a POS will not be in a string,
2768 but the call to init_iterator below will move us to the
2769 after-string. */
2770 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2771
2772 /* This only scans the current chunk -- it should scan all chunks.
2773 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2774 to 16 in 22.1 to make this a lesser problem. */
2775 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2776 {
2777 const char *s = SSDATA (it->overlay_strings[i]);
2778 const char *e = s + SBYTES (it->overlay_strings[i]);
2779
2780 while (s < e && *s != '\n')
2781 ++s;
2782
2783 if (s < e)
2784 {
2785 overlay_strings_with_newlines = 1;
2786 break;
2787 }
2788 }
2789
2790 /* If position is within an overlay string, set up IT to the right
2791 overlay string. */
2792 if (pos->overlay_string_index >= 0)
2793 {
2794 int relative_index;
2795
2796 /* If the first overlay string happens to have a `display'
2797 property for an image, the iterator will be set up for that
2798 image, and we have to undo that setup first before we can
2799 correct the overlay string index. */
2800 if (it->method == GET_FROM_IMAGE)
2801 pop_it (it);
2802
2803 /* We already have the first chunk of overlay strings in
2804 IT->overlay_strings. Load more until the one for
2805 pos->overlay_string_index is in IT->overlay_strings. */
2806 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2807 {
2808 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2809 it->current.overlay_string_index = 0;
2810 while (n--)
2811 {
2812 load_overlay_strings (it, 0);
2813 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2814 }
2815 }
2816
2817 it->current.overlay_string_index = pos->overlay_string_index;
2818 relative_index = (it->current.overlay_string_index
2819 % OVERLAY_STRING_CHUNK_SIZE);
2820 it->string = it->overlay_strings[relative_index];
2821 xassert (STRINGP (it->string));
2822 it->current.string_pos = pos->string_pos;
2823 it->method = GET_FROM_STRING;
2824 }
2825
2826 if (CHARPOS (pos->string_pos) >= 0)
2827 {
2828 /* Recorded position is not in an overlay string, but in another
2829 string. This can only be a string from a `display' property.
2830 IT should already be filled with that string. */
2831 it->current.string_pos = pos->string_pos;
2832 xassert (STRINGP (it->string));
2833 }
2834
2835 /* Restore position in display vector translations, control
2836 character translations or ellipses. */
2837 if (pos->dpvec_index >= 0)
2838 {
2839 if (it->dpvec == NULL)
2840 get_next_display_element (it);
2841 xassert (it->dpvec && it->current.dpvec_index == 0);
2842 it->current.dpvec_index = pos->dpvec_index;
2843 }
2844
2845 CHECK_IT (it);
2846 return !overlay_strings_with_newlines;
2847 }
2848
2849
2850 /* Initialize IT for stepping through current_buffer in window W
2851 starting at ROW->start. */
2852
2853 static void
2854 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2855 {
2856 init_from_display_pos (it, w, &row->start);
2857 it->start = row->start;
2858 it->continuation_lines_width = row->continuation_lines_width;
2859 CHECK_IT (it);
2860 }
2861
2862
2863 /* Initialize IT for stepping through current_buffer in window W
2864 starting in the line following ROW, i.e. starting at ROW->end.
2865 Value is zero if there are overlay strings with newlines at ROW's
2866 end position. */
2867
2868 static int
2869 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2870 {
2871 int success = 0;
2872
2873 if (init_from_display_pos (it, w, &row->end))
2874 {
2875 if (row->continued_p)
2876 it->continuation_lines_width
2877 = row->continuation_lines_width + row->pixel_width;
2878 CHECK_IT (it);
2879 success = 1;
2880 }
2881
2882 return success;
2883 }
2884
2885
2886
2887 \f
2888 /***********************************************************************
2889 Text properties
2890 ***********************************************************************/
2891
2892 /* Called when IT reaches IT->stop_charpos. Handle text property and
2893 overlay changes. Set IT->stop_charpos to the next position where
2894 to stop. */
2895
2896 static void
2897 handle_stop (struct it *it)
2898 {
2899 enum prop_handled handled;
2900 int handle_overlay_change_p;
2901 struct props *p;
2902
2903 it->dpvec = NULL;
2904 it->current.dpvec_index = -1;
2905 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2906 it->ignore_overlay_strings_at_pos_p = 0;
2907 it->ellipsis_p = 0;
2908
2909 /* Use face of preceding text for ellipsis (if invisible) */
2910 if (it->selective_display_ellipsis_p)
2911 it->saved_face_id = it->face_id;
2912
2913 do
2914 {
2915 handled = HANDLED_NORMALLY;
2916
2917 /* Call text property handlers. */
2918 for (p = it_props; p->handler; ++p)
2919 {
2920 handled = p->handler (it);
2921
2922 if (handled == HANDLED_RECOMPUTE_PROPS)
2923 break;
2924 else if (handled == HANDLED_RETURN)
2925 {
2926 /* We still want to show before and after strings from
2927 overlays even if the actual buffer text is replaced. */
2928 if (!handle_overlay_change_p
2929 || it->sp > 1
2930 || !get_overlay_strings_1 (it, 0, 0))
2931 {
2932 if (it->ellipsis_p)
2933 setup_for_ellipsis (it, 0);
2934 /* When handling a display spec, we might load an
2935 empty string. In that case, discard it here. We
2936 used to discard it in handle_single_display_spec,
2937 but that causes get_overlay_strings_1, above, to
2938 ignore overlay strings that we must check. */
2939 if (STRINGP (it->string) && !SCHARS (it->string))
2940 pop_it (it);
2941 return;
2942 }
2943 else if (STRINGP (it->string) && !SCHARS (it->string))
2944 pop_it (it);
2945 else
2946 {
2947 it->ignore_overlay_strings_at_pos_p = 1;
2948 it->string_from_display_prop_p = 0;
2949 handle_overlay_change_p = 0;
2950 }
2951 handled = HANDLED_RECOMPUTE_PROPS;
2952 break;
2953 }
2954 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2955 handle_overlay_change_p = 0;
2956 }
2957
2958 if (handled != HANDLED_RECOMPUTE_PROPS)
2959 {
2960 /* Don't check for overlay strings below when set to deliver
2961 characters from a display vector. */
2962 if (it->method == GET_FROM_DISPLAY_VECTOR)
2963 handle_overlay_change_p = 0;
2964
2965 /* Handle overlay changes.
2966 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2967 if it finds overlays. */
2968 if (handle_overlay_change_p)
2969 handled = handle_overlay_change (it);
2970 }
2971
2972 if (it->ellipsis_p)
2973 {
2974 setup_for_ellipsis (it, 0);
2975 break;
2976 }
2977 }
2978 while (handled == HANDLED_RECOMPUTE_PROPS);
2979
2980 /* Determine where to stop next. */
2981 if (handled == HANDLED_NORMALLY)
2982 compute_stop_pos (it);
2983 }
2984
2985
2986 /* Compute IT->stop_charpos from text property and overlay change
2987 information for IT's current position. */
2988
2989 static void
2990 compute_stop_pos (struct it *it)
2991 {
2992 register INTERVAL iv, next_iv;
2993 Lisp_Object object, limit, position;
2994 EMACS_INT charpos, bytepos;
2995
2996 /* If nowhere else, stop at the end. */
2997 it->stop_charpos = it->end_charpos;
2998
2999 if (STRINGP (it->string))
3000 {
3001 /* Strings are usually short, so don't limit the search for
3002 properties. */
3003 object = it->string;
3004 limit = Qnil;
3005 charpos = IT_STRING_CHARPOS (*it);
3006 bytepos = IT_STRING_BYTEPOS (*it);
3007 }
3008 else
3009 {
3010 EMACS_INT pos;
3011
3012 /* If next overlay change is in front of the current stop pos
3013 (which is IT->end_charpos), stop there. Note: value of
3014 next_overlay_change is point-max if no overlay change
3015 follows. */
3016 charpos = IT_CHARPOS (*it);
3017 bytepos = IT_BYTEPOS (*it);
3018 pos = next_overlay_change (charpos);
3019 if (pos < it->stop_charpos)
3020 it->stop_charpos = pos;
3021
3022 /* If showing the region, we have to stop at the region
3023 start or end because the face might change there. */
3024 if (it->region_beg_charpos > 0)
3025 {
3026 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3027 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3028 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3029 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3030 }
3031
3032 /* Set up variables for computing the stop position from text
3033 property changes. */
3034 XSETBUFFER (object, current_buffer);
3035 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3036 }
3037
3038 /* Get the interval containing IT's position. Value is a null
3039 interval if there isn't such an interval. */
3040 position = make_number (charpos);
3041 iv = validate_interval_range (object, &position, &position, 0);
3042 if (!NULL_INTERVAL_P (iv))
3043 {
3044 Lisp_Object values_here[LAST_PROP_IDX];
3045 struct props *p;
3046
3047 /* Get properties here. */
3048 for (p = it_props; p->handler; ++p)
3049 values_here[p->idx] = textget (iv->plist, *p->name);
3050
3051 /* Look for an interval following iv that has different
3052 properties. */
3053 for (next_iv = next_interval (iv);
3054 (!NULL_INTERVAL_P (next_iv)
3055 && (NILP (limit)
3056 || XFASTINT (limit) > next_iv->position));
3057 next_iv = next_interval (next_iv))
3058 {
3059 for (p = it_props; p->handler; ++p)
3060 {
3061 Lisp_Object new_value;
3062
3063 new_value = textget (next_iv->plist, *p->name);
3064 if (!EQ (values_here[p->idx], new_value))
3065 break;
3066 }
3067
3068 if (p->handler)
3069 break;
3070 }
3071
3072 if (!NULL_INTERVAL_P (next_iv))
3073 {
3074 if (INTEGERP (limit)
3075 && next_iv->position >= XFASTINT (limit))
3076 /* No text property change up to limit. */
3077 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3078 else
3079 /* Text properties change in next_iv. */
3080 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3081 }
3082 }
3083
3084 if (it->cmp_it.id < 0)
3085 {
3086 EMACS_INT stoppos = it->end_charpos;
3087
3088 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3089 stoppos = -1;
3090 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3091 stoppos, it->string);
3092 }
3093
3094 xassert (STRINGP (it->string)
3095 || (it->stop_charpos >= BEGV
3096 && it->stop_charpos >= IT_CHARPOS (*it)));
3097 }
3098
3099
3100 /* Return the position of the next overlay change after POS in
3101 current_buffer. Value is point-max if no overlay change
3102 follows. This is like `next-overlay-change' but doesn't use
3103 xmalloc. */
3104
3105 static EMACS_INT
3106 next_overlay_change (EMACS_INT pos)
3107 {
3108 int noverlays;
3109 EMACS_INT endpos;
3110 Lisp_Object *overlays;
3111 int i;
3112
3113 /* Get all overlays at the given position. */
3114 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3115
3116 /* If any of these overlays ends before endpos,
3117 use its ending point instead. */
3118 for (i = 0; i < noverlays; ++i)
3119 {
3120 Lisp_Object oend;
3121 EMACS_INT oendpos;
3122
3123 oend = OVERLAY_END (overlays[i]);
3124 oendpos = OVERLAY_POSITION (oend);
3125 endpos = min (endpos, oendpos);
3126 }
3127
3128 return endpos;
3129 }
3130
3131
3132 \f
3133 /***********************************************************************
3134 Fontification
3135 ***********************************************************************/
3136
3137 /* Handle changes in the `fontified' property of the current buffer by
3138 calling hook functions from Qfontification_functions to fontify
3139 regions of text. */
3140
3141 static enum prop_handled
3142 handle_fontified_prop (struct it *it)
3143 {
3144 Lisp_Object prop, pos;
3145 enum prop_handled handled = HANDLED_NORMALLY;
3146
3147 if (!NILP (Vmemory_full))
3148 return handled;
3149
3150 /* Get the value of the `fontified' property at IT's current buffer
3151 position. (The `fontified' property doesn't have a special
3152 meaning in strings.) If the value is nil, call functions from
3153 Qfontification_functions. */
3154 if (!STRINGP (it->string)
3155 && it->s == NULL
3156 && !NILP (Vfontification_functions)
3157 && !NILP (Vrun_hooks)
3158 && (pos = make_number (IT_CHARPOS (*it)),
3159 prop = Fget_char_property (pos, Qfontified, Qnil),
3160 /* Ignore the special cased nil value always present at EOB since
3161 no amount of fontifying will be able to change it. */
3162 NILP (prop) && IT_CHARPOS (*it) < Z))
3163 {
3164 int count = SPECPDL_INDEX ();
3165 Lisp_Object val;
3166 struct buffer *obuf = current_buffer;
3167 int begv = BEGV, zv = ZV;
3168 int old_clip_changed = current_buffer->clip_changed;
3169
3170 val = Vfontification_functions;
3171 specbind (Qfontification_functions, Qnil);
3172
3173 xassert (it->end_charpos == ZV);
3174
3175 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3176 safe_call1 (val, pos);
3177 else
3178 {
3179 Lisp_Object fns, fn;
3180 struct gcpro gcpro1, gcpro2;
3181
3182 fns = Qnil;
3183 GCPRO2 (val, fns);
3184
3185 for (; CONSP (val); val = XCDR (val))
3186 {
3187 fn = XCAR (val);
3188
3189 if (EQ (fn, Qt))
3190 {
3191 /* A value of t indicates this hook has a local
3192 binding; it means to run the global binding too.
3193 In a global value, t should not occur. If it
3194 does, we must ignore it to avoid an endless
3195 loop. */
3196 for (fns = Fdefault_value (Qfontification_functions);
3197 CONSP (fns);
3198 fns = XCDR (fns))
3199 {
3200 fn = XCAR (fns);
3201 if (!EQ (fn, Qt))
3202 safe_call1 (fn, pos);
3203 }
3204 }
3205 else
3206 safe_call1 (fn, pos);
3207 }
3208
3209 UNGCPRO;
3210 }
3211
3212 unbind_to (count, Qnil);
3213
3214 /* Fontification functions routinely call `save-restriction'.
3215 Normally, this tags clip_changed, which can confuse redisplay
3216 (see discussion in Bug#6671). Since we don't perform any
3217 special handling of fontification changes in the case where
3218 `save-restriction' isn't called, there's no point doing so in
3219 this case either. So, if the buffer's restrictions are
3220 actually left unchanged, reset clip_changed. */
3221 if (obuf == current_buffer)
3222 {
3223 if (begv == BEGV && zv == ZV)
3224 current_buffer->clip_changed = old_clip_changed;
3225 }
3226 /* There isn't much we can reasonably do to protect against
3227 misbehaving fontification, but here's a fig leaf. */
3228 else if (!NILP (BVAR (obuf, name)))
3229 set_buffer_internal_1 (obuf);
3230
3231 /* The fontification code may have added/removed text.
3232 It could do even a lot worse, but let's at least protect against
3233 the most obvious case where only the text past `pos' gets changed',
3234 as is/was done in grep.el where some escapes sequences are turned
3235 into face properties (bug#7876). */
3236 it->end_charpos = ZV;
3237
3238 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3239 something. This avoids an endless loop if they failed to
3240 fontify the text for which reason ever. */
3241 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3242 handled = HANDLED_RECOMPUTE_PROPS;
3243 }
3244
3245 return handled;
3246 }
3247
3248
3249 \f
3250 /***********************************************************************
3251 Faces
3252 ***********************************************************************/
3253
3254 /* Set up iterator IT from face properties at its current position.
3255 Called from handle_stop. */
3256
3257 static enum prop_handled
3258 handle_face_prop (struct it *it)
3259 {
3260 int new_face_id;
3261 EMACS_INT next_stop;
3262
3263 if (!STRINGP (it->string))
3264 {
3265 new_face_id
3266 = face_at_buffer_position (it->w,
3267 IT_CHARPOS (*it),
3268 it->region_beg_charpos,
3269 it->region_end_charpos,
3270 &next_stop,
3271 (IT_CHARPOS (*it)
3272 + TEXT_PROP_DISTANCE_LIMIT),
3273 0, it->base_face_id);
3274
3275 /* Is this a start of a run of characters with box face?
3276 Caveat: this can be called for a freshly initialized
3277 iterator; face_id is -1 in this case. We know that the new
3278 face will not change until limit, i.e. if the new face has a
3279 box, all characters up to limit will have one. But, as
3280 usual, we don't know whether limit is really the end. */
3281 if (new_face_id != it->face_id)
3282 {
3283 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3284
3285 /* If new face has a box but old face has not, this is
3286 the start of a run of characters with box, i.e. it has
3287 a shadow on the left side. The value of face_id of the
3288 iterator will be -1 if this is the initial call that gets
3289 the face. In this case, we have to look in front of IT's
3290 position and see whether there is a face != new_face_id. */
3291 it->start_of_box_run_p
3292 = (new_face->box != FACE_NO_BOX
3293 && (it->face_id >= 0
3294 || IT_CHARPOS (*it) == BEG
3295 || new_face_id != face_before_it_pos (it)));
3296 it->face_box_p = new_face->box != FACE_NO_BOX;
3297 }
3298 }
3299 else
3300 {
3301 int base_face_id;
3302 EMACS_INT bufpos;
3303 int i;
3304 Lisp_Object from_overlay
3305 = (it->current.overlay_string_index >= 0
3306 ? it->string_overlays[it->current.overlay_string_index]
3307 : Qnil);
3308
3309 /* See if we got to this string directly or indirectly from
3310 an overlay property. That includes the before-string or
3311 after-string of an overlay, strings in display properties
3312 provided by an overlay, their text properties, etc.
3313
3314 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3315 if (! NILP (from_overlay))
3316 for (i = it->sp - 1; i >= 0; i--)
3317 {
3318 if (it->stack[i].current.overlay_string_index >= 0)
3319 from_overlay
3320 = it->string_overlays[it->stack[i].current.overlay_string_index];
3321 else if (! NILP (it->stack[i].from_overlay))
3322 from_overlay = it->stack[i].from_overlay;
3323
3324 if (!NILP (from_overlay))
3325 break;
3326 }
3327
3328 if (! NILP (from_overlay))
3329 {
3330 bufpos = IT_CHARPOS (*it);
3331 /* For a string from an overlay, the base face depends
3332 only on text properties and ignores overlays. */
3333 base_face_id
3334 = face_for_overlay_string (it->w,
3335 IT_CHARPOS (*it),
3336 it->region_beg_charpos,
3337 it->region_end_charpos,
3338 &next_stop,
3339 (IT_CHARPOS (*it)
3340 + TEXT_PROP_DISTANCE_LIMIT),
3341 0,
3342 from_overlay);
3343 }
3344 else
3345 {
3346 bufpos = 0;
3347
3348 /* For strings from a `display' property, use the face at
3349 IT's current buffer position as the base face to merge
3350 with, so that overlay strings appear in the same face as
3351 surrounding text, unless they specify their own
3352 faces. */
3353 base_face_id = underlying_face_id (it);
3354 }
3355
3356 new_face_id = face_at_string_position (it->w,
3357 it->string,
3358 IT_STRING_CHARPOS (*it),
3359 bufpos,
3360 it->region_beg_charpos,
3361 it->region_end_charpos,
3362 &next_stop,
3363 base_face_id, 0);
3364
3365 /* Is this a start of a run of characters with box? Caveat:
3366 this can be called for a freshly allocated iterator; face_id
3367 is -1 is this case. We know that the new face will not
3368 change until the next check pos, i.e. if the new face has a
3369 box, all characters up to that position will have a
3370 box. But, as usual, we don't know whether that position
3371 is really the end. */
3372 if (new_face_id != it->face_id)
3373 {
3374 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3375 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3376
3377 /* If new face has a box but old face hasn't, this is the
3378 start of a run of characters with box, i.e. it has a
3379 shadow on the left side. */
3380 it->start_of_box_run_p
3381 = new_face->box && (old_face == NULL || !old_face->box);
3382 it->face_box_p = new_face->box != FACE_NO_BOX;
3383 }
3384 }
3385
3386 it->face_id = new_face_id;
3387 return HANDLED_NORMALLY;
3388 }
3389
3390
3391 /* Return the ID of the face ``underlying'' IT's current position,
3392 which is in a string. If the iterator is associated with a
3393 buffer, return the face at IT's current buffer position.
3394 Otherwise, use the iterator's base_face_id. */
3395
3396 static int
3397 underlying_face_id (struct it *it)
3398 {
3399 int face_id = it->base_face_id, i;
3400
3401 xassert (STRINGP (it->string));
3402
3403 for (i = it->sp - 1; i >= 0; --i)
3404 if (NILP (it->stack[i].string))
3405 face_id = it->stack[i].face_id;
3406
3407 return face_id;
3408 }
3409
3410
3411 /* Compute the face one character before or after the current position
3412 of IT. BEFORE_P non-zero means get the face in front of IT's
3413 position. Value is the id of the face. */
3414
3415 static int
3416 face_before_or_after_it_pos (struct it *it, int before_p)
3417 {
3418 int face_id, limit;
3419 EMACS_INT next_check_charpos;
3420 struct text_pos pos;
3421
3422 xassert (it->s == NULL);
3423
3424 if (STRINGP (it->string))
3425 {
3426 EMACS_INT bufpos;
3427 int base_face_id;
3428
3429 /* No face change past the end of the string (for the case
3430 we are padding with spaces). No face change before the
3431 string start. */
3432 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3433 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3434 return it->face_id;
3435
3436 /* Set pos to the position before or after IT's current position. */
3437 if (before_p)
3438 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3439 else
3440 /* For composition, we must check the character after the
3441 composition. */
3442 pos = (it->what == IT_COMPOSITION
3443 ? string_pos (IT_STRING_CHARPOS (*it)
3444 + it->cmp_it.nchars, it->string)
3445 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3446
3447 if (it->current.overlay_string_index >= 0)
3448 bufpos = IT_CHARPOS (*it);
3449 else
3450 bufpos = 0;
3451
3452 base_face_id = underlying_face_id (it);
3453
3454 /* Get the face for ASCII, or unibyte. */
3455 face_id = face_at_string_position (it->w,
3456 it->string,
3457 CHARPOS (pos),
3458 bufpos,
3459 it->region_beg_charpos,
3460 it->region_end_charpos,
3461 &next_check_charpos,
3462 base_face_id, 0);
3463
3464 /* Correct the face for charsets different from ASCII. Do it
3465 for the multibyte case only. The face returned above is
3466 suitable for unibyte text if IT->string is unibyte. */
3467 if (STRING_MULTIBYTE (it->string))
3468 {
3469 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3470 int c, len;
3471 struct face *face = FACE_FROM_ID (it->f, face_id);
3472
3473 c = string_char_and_length (p, &len);
3474 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3475 }
3476 }
3477 else
3478 {
3479 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3480 || (IT_CHARPOS (*it) <= BEGV && before_p))
3481 return it->face_id;
3482
3483 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3484 pos = it->current.pos;
3485
3486 if (before_p)
3487 DEC_TEXT_POS (pos, it->multibyte_p);
3488 else
3489 {
3490 if (it->what == IT_COMPOSITION)
3491 /* For composition, we must check the position after the
3492 composition. */
3493 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3494 else
3495 INC_TEXT_POS (pos, it->multibyte_p);
3496 }
3497
3498 /* Determine face for CHARSET_ASCII, or unibyte. */
3499 face_id = face_at_buffer_position (it->w,
3500 CHARPOS (pos),
3501 it->region_beg_charpos,
3502 it->region_end_charpos,
3503 &next_check_charpos,
3504 limit, 0, -1);
3505
3506 /* Correct the face for charsets different from ASCII. Do it
3507 for the multibyte case only. The face returned above is
3508 suitable for unibyte text if current_buffer is unibyte. */
3509 if (it->multibyte_p)
3510 {
3511 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3512 struct face *face = FACE_FROM_ID (it->f, face_id);
3513 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3514 }
3515 }
3516
3517 return face_id;
3518 }
3519
3520
3521 \f
3522 /***********************************************************************
3523 Invisible text
3524 ***********************************************************************/
3525
3526 /* Set up iterator IT from invisible properties at its current
3527 position. Called from handle_stop. */
3528
3529 static enum prop_handled
3530 handle_invisible_prop (struct it *it)
3531 {
3532 enum prop_handled handled = HANDLED_NORMALLY;
3533
3534 if (STRINGP (it->string))
3535 {
3536 Lisp_Object prop, end_charpos, limit, charpos;
3537
3538 /* Get the value of the invisible text property at the
3539 current position. Value will be nil if there is no such
3540 property. */
3541 charpos = make_number (IT_STRING_CHARPOS (*it));
3542 prop = Fget_text_property (charpos, Qinvisible, it->string);
3543
3544 if (!NILP (prop)
3545 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3546 {
3547 handled = HANDLED_RECOMPUTE_PROPS;
3548
3549 /* Get the position at which the next change of the
3550 invisible text property can be found in IT->string.
3551 Value will be nil if the property value is the same for
3552 all the rest of IT->string. */
3553 XSETINT (limit, SCHARS (it->string));
3554 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3555 it->string, limit);
3556
3557 /* Text at current position is invisible. The next
3558 change in the property is at position end_charpos.
3559 Move IT's current position to that position. */
3560 if (INTEGERP (end_charpos)
3561 && XFASTINT (end_charpos) < XFASTINT (limit))
3562 {
3563 struct text_pos old;
3564 old = it->current.string_pos;
3565 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3566 compute_string_pos (&it->current.string_pos, old, it->string);
3567 }
3568 else
3569 {
3570 /* The rest of the string is invisible. If this is an
3571 overlay string, proceed with the next overlay string
3572 or whatever comes and return a character from there. */
3573 if (it->current.overlay_string_index >= 0)
3574 {
3575 next_overlay_string (it);
3576 /* Don't check for overlay strings when we just
3577 finished processing them. */
3578 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3579 }
3580 else
3581 {
3582 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3583 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3584 }
3585 }
3586 }
3587 }
3588 else
3589 {
3590 int invis_p;
3591 EMACS_INT newpos, next_stop, start_charpos, tem;
3592 Lisp_Object pos, prop, overlay;
3593
3594 /* First of all, is there invisible text at this position? */
3595 tem = start_charpos = IT_CHARPOS (*it);
3596 pos = make_number (tem);
3597 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3598 &overlay);
3599 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3600
3601 /* If we are on invisible text, skip over it. */
3602 if (invis_p && start_charpos < it->end_charpos)
3603 {
3604 /* Record whether we have to display an ellipsis for the
3605 invisible text. */
3606 int display_ellipsis_p = invis_p == 2;
3607
3608 handled = HANDLED_RECOMPUTE_PROPS;
3609
3610 /* Loop skipping over invisible text. The loop is left at
3611 ZV or with IT on the first char being visible again. */
3612 do
3613 {
3614 /* Try to skip some invisible text. Return value is the
3615 position reached which can be equal to where we start
3616 if there is nothing invisible there. This skips both
3617 over invisible text properties and overlays with
3618 invisible property. */
3619 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3620
3621 /* If we skipped nothing at all we weren't at invisible
3622 text in the first place. If everything to the end of
3623 the buffer was skipped, end the loop. */
3624 if (newpos == tem || newpos >= ZV)
3625 invis_p = 0;
3626 else
3627 {
3628 /* We skipped some characters but not necessarily
3629 all there are. Check if we ended up on visible
3630 text. Fget_char_property returns the property of
3631 the char before the given position, i.e. if we
3632 get invis_p = 0, this means that the char at
3633 newpos is visible. */
3634 pos = make_number (newpos);
3635 prop = Fget_char_property (pos, Qinvisible, it->window);
3636 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3637 }
3638
3639 /* If we ended up on invisible text, proceed to
3640 skip starting with next_stop. */
3641 if (invis_p)
3642 tem = next_stop;
3643
3644 /* If there are adjacent invisible texts, don't lose the
3645 second one's ellipsis. */
3646 if (invis_p == 2)
3647 display_ellipsis_p = 1;
3648 }
3649 while (invis_p);
3650
3651 /* The position newpos is now either ZV or on visible text. */
3652 if (it->bidi_p && newpos < ZV)
3653 {
3654 /* With bidi iteration, the region of invisible text
3655 could start and/or end in the middle of a non-base
3656 embedding level. Therefore, we need to skip
3657 invisible text using the bidi iterator, starting at
3658 IT's current position, until we find ourselves
3659 outside the invisible text. Skipping invisible text
3660 _after_ bidi iteration avoids affecting the visual
3661 order of the displayed text when invisible properties
3662 are added or removed. */
3663 if (it->bidi_it.first_elt)
3664 {
3665 /* If we were `reseat'ed to a new paragraph,
3666 determine the paragraph base direction. We need
3667 to do it now because next_element_from_buffer may
3668 not have a chance to do it, if we are going to
3669 skip any text at the beginning, which resets the
3670 FIRST_ELT flag. */
3671 bidi_paragraph_init (it->paragraph_embedding,
3672 &it->bidi_it, 1);
3673 }
3674 do
3675 {
3676 bidi_move_to_visually_next (&it->bidi_it);
3677 }
3678 while (it->stop_charpos <= it->bidi_it.charpos
3679 && it->bidi_it.charpos < newpos);
3680 IT_CHARPOS (*it) = it->bidi_it.charpos;
3681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3682 /* If we overstepped NEWPOS, record its position in the
3683 iterator, so that we skip invisible text if later the
3684 bidi iteration lands us in the invisible region
3685 again. */
3686 if (IT_CHARPOS (*it) >= newpos)
3687 it->prev_stop = newpos;
3688 }
3689 else
3690 {
3691 IT_CHARPOS (*it) = newpos;
3692 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3693 }
3694
3695 /* If there are before-strings at the start of invisible
3696 text, and the text is invisible because of a text
3697 property, arrange to show before-strings because 20.x did
3698 it that way. (If the text is invisible because of an
3699 overlay property instead of a text property, this is
3700 already handled in the overlay code.) */
3701 if (NILP (overlay)
3702 && get_overlay_strings (it, it->stop_charpos))
3703 {
3704 handled = HANDLED_RECOMPUTE_PROPS;
3705 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3706 }
3707 else if (display_ellipsis_p)
3708 {
3709 /* Make sure that the glyphs of the ellipsis will get
3710 correct `charpos' values. If we would not update
3711 it->position here, the glyphs would belong to the
3712 last visible character _before_ the invisible
3713 text, which confuses `set_cursor_from_row'.
3714
3715 We use the last invisible position instead of the
3716 first because this way the cursor is always drawn on
3717 the first "." of the ellipsis, whenever PT is inside
3718 the invisible text. Otherwise the cursor would be
3719 placed _after_ the ellipsis when the point is after the
3720 first invisible character. */
3721 if (!STRINGP (it->object))
3722 {
3723 it->position.charpos = newpos - 1;
3724 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3725 }
3726 it->ellipsis_p = 1;
3727 /* Let the ellipsis display before
3728 considering any properties of the following char.
3729 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3730 handled = HANDLED_RETURN;
3731 }
3732 }
3733 }
3734
3735 return handled;
3736 }
3737
3738
3739 /* Make iterator IT return `...' next.
3740 Replaces LEN characters from buffer. */
3741
3742 static void
3743 setup_for_ellipsis (struct it *it, int len)
3744 {
3745 /* Use the display table definition for `...'. Invalid glyphs
3746 will be handled by the method returning elements from dpvec. */
3747 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3748 {
3749 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3750 it->dpvec = v->contents;
3751 it->dpend = v->contents + v->size;
3752 }
3753 else
3754 {
3755 /* Default `...'. */
3756 it->dpvec = default_invis_vector;
3757 it->dpend = default_invis_vector + 3;
3758 }
3759
3760 it->dpvec_char_len = len;
3761 it->current.dpvec_index = 0;
3762 it->dpvec_face_id = -1;
3763
3764 /* Remember the current face id in case glyphs specify faces.
3765 IT's face is restored in set_iterator_to_next.
3766 saved_face_id was set to preceding char's face in handle_stop. */
3767 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3768 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3769
3770 it->method = GET_FROM_DISPLAY_VECTOR;
3771 it->ellipsis_p = 1;
3772 }
3773
3774
3775 \f
3776 /***********************************************************************
3777 'display' property
3778 ***********************************************************************/
3779
3780 /* Set up iterator IT from `display' property at its current position.
3781 Called from handle_stop.
3782 We return HANDLED_RETURN if some part of the display property
3783 overrides the display of the buffer text itself.
3784 Otherwise we return HANDLED_NORMALLY. */
3785
3786 static enum prop_handled
3787 handle_display_prop (struct it *it)
3788 {
3789 Lisp_Object prop, object, overlay;
3790 struct text_pos *position;
3791 /* Nonzero if some property replaces the display of the text itself. */
3792 int display_replaced_p = 0;
3793
3794 if (STRINGP (it->string))
3795 {
3796 object = it->string;
3797 position = &it->current.string_pos;
3798 }
3799 else
3800 {
3801 XSETWINDOW (object, it->w);
3802 position = &it->current.pos;
3803 }
3804
3805 /* Reset those iterator values set from display property values. */
3806 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3807 it->space_width = Qnil;
3808 it->font_height = Qnil;
3809 it->voffset = 0;
3810
3811 /* We don't support recursive `display' properties, i.e. string
3812 values that have a string `display' property, that have a string
3813 `display' property etc. */
3814 if (!it->string_from_display_prop_p)
3815 it->area = TEXT_AREA;
3816
3817 prop = get_char_property_and_overlay (make_number (position->charpos),
3818 Qdisplay, object, &overlay);
3819 if (NILP (prop))
3820 return HANDLED_NORMALLY;
3821 /* Now OVERLAY is the overlay that gave us this property, or nil
3822 if it was a text property. */
3823
3824 if (!STRINGP (it->string))
3825 object = it->w->buffer;
3826
3827 if (CONSP (prop)
3828 /* Simple properties. */
3829 && !EQ (XCAR (prop), Qimage)
3830 && !EQ (XCAR (prop), Qspace)
3831 && !EQ (XCAR (prop), Qwhen)
3832 && !EQ (XCAR (prop), Qslice)
3833 && !EQ (XCAR (prop), Qspace_width)
3834 && !EQ (XCAR (prop), Qheight)
3835 && !EQ (XCAR (prop), Qraise)
3836 /* Marginal area specifications. */
3837 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3838 && !EQ (XCAR (prop), Qleft_fringe)
3839 && !EQ (XCAR (prop), Qright_fringe)
3840 && !NILP (XCAR (prop)))
3841 {
3842 for (; CONSP (prop); prop = XCDR (prop))
3843 {
3844 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3845 position, display_replaced_p))
3846 {
3847 display_replaced_p = 1;
3848 /* If some text in a string is replaced, `position' no
3849 longer points to the position of `object'. */
3850 if (STRINGP (object))
3851 break;
3852 }
3853 }
3854 }
3855 else if (VECTORP (prop))
3856 {
3857 int i;
3858 for (i = 0; i < ASIZE (prop); ++i)
3859 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3860 position, display_replaced_p))
3861 {
3862 display_replaced_p = 1;
3863 /* If some text in a string is replaced, `position' no
3864 longer points to the position of `object'. */
3865 if (STRINGP (object))
3866 break;
3867 }
3868 }
3869 else
3870 {
3871 if (handle_single_display_spec (it, prop, object, overlay,
3872 position, 0))
3873 display_replaced_p = 1;
3874 }
3875
3876 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3877 }
3878
3879
3880 /* Value is the position of the end of the `display' property starting
3881 at START_POS in OBJECT. */
3882
3883 static struct text_pos
3884 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3885 {
3886 Lisp_Object end;
3887 struct text_pos end_pos;
3888
3889 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3890 Qdisplay, object, Qnil);
3891 CHARPOS (end_pos) = XFASTINT (end);
3892 if (STRINGP (object))
3893 compute_string_pos (&end_pos, start_pos, it->string);
3894 else
3895 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3896
3897 return end_pos;
3898 }
3899
3900
3901 /* Set up IT from a single `display' specification PROP. OBJECT
3902 is the object in which the `display' property was found. *POSITION
3903 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3904 means that we previously saw a display specification which already
3905 replaced text display with something else, for example an image;
3906 we ignore such properties after the first one has been processed.
3907
3908 OVERLAY is the overlay this `display' property came from,
3909 or nil if it was a text property.
3910
3911 If PROP is a `space' or `image' specification, and in some other
3912 cases too, set *POSITION to the position where the `display'
3913 property ends.
3914
3915 Value is non-zero if something was found which replaces the display
3916 of buffer or string text. */
3917
3918 static int
3919 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3920 Lisp_Object overlay, struct text_pos *position,
3921 int display_replaced_before_p)
3922 {
3923 Lisp_Object form;
3924 Lisp_Object location, value;
3925 struct text_pos start_pos, save_pos;
3926 int valid_p;
3927
3928 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3929 If the result is non-nil, use VALUE instead of SPEC. */
3930 form = Qt;
3931 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3932 {
3933 spec = XCDR (spec);
3934 if (!CONSP (spec))
3935 return 0;
3936 form = XCAR (spec);
3937 spec = XCDR (spec);
3938 }
3939
3940 if (!NILP (form) && !EQ (form, Qt))
3941 {
3942 int count = SPECPDL_INDEX ();
3943 struct gcpro gcpro1;
3944
3945 /* Bind `object' to the object having the `display' property, a
3946 buffer or string. Bind `position' to the position in the
3947 object where the property was found, and `buffer-position'
3948 to the current position in the buffer. */
3949 specbind (Qobject, object);
3950 specbind (Qposition, make_number (CHARPOS (*position)));
3951 specbind (Qbuffer_position,
3952 make_number (STRINGP (object)
3953 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3954 GCPRO1 (form);
3955 form = safe_eval (form);
3956 UNGCPRO;
3957 unbind_to (count, Qnil);
3958 }
3959
3960 if (NILP (form))
3961 return 0;
3962
3963 /* Handle `(height HEIGHT)' specifications. */
3964 if (CONSP (spec)
3965 && EQ (XCAR (spec), Qheight)
3966 && CONSP (XCDR (spec)))
3967 {
3968 if (!FRAME_WINDOW_P (it->f))
3969 return 0;
3970
3971 it->font_height = XCAR (XCDR (spec));
3972 if (!NILP (it->font_height))
3973 {
3974 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3975 int new_height = -1;
3976
3977 if (CONSP (it->font_height)
3978 && (EQ (XCAR (it->font_height), Qplus)
3979 || EQ (XCAR (it->font_height), Qminus))
3980 && CONSP (XCDR (it->font_height))
3981 && INTEGERP (XCAR (XCDR (it->font_height))))
3982 {
3983 /* `(+ N)' or `(- N)' where N is an integer. */
3984 int steps = XINT (XCAR (XCDR (it->font_height)));
3985 if (EQ (XCAR (it->font_height), Qplus))
3986 steps = - steps;
3987 it->face_id = smaller_face (it->f, it->face_id, steps);
3988 }
3989 else if (FUNCTIONP (it->font_height))
3990 {
3991 /* Call function with current height as argument.
3992 Value is the new height. */
3993 Lisp_Object height;
3994 height = safe_call1 (it->font_height,
3995 face->lface[LFACE_HEIGHT_INDEX]);
3996 if (NUMBERP (height))
3997 new_height = XFLOATINT (height);
3998 }
3999 else if (NUMBERP (it->font_height))
4000 {
4001 /* Value is a multiple of the canonical char height. */
4002 struct face *f;
4003
4004 f = FACE_FROM_ID (it->f,
4005 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4006 new_height = (XFLOATINT (it->font_height)
4007 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4008 }
4009 else
4010 {
4011 /* Evaluate IT->font_height with `height' bound to the
4012 current specified height to get the new height. */
4013 int count = SPECPDL_INDEX ();
4014
4015 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4016 value = safe_eval (it->font_height);
4017 unbind_to (count, Qnil);
4018
4019 if (NUMBERP (value))
4020 new_height = XFLOATINT (value);
4021 }
4022
4023 if (new_height > 0)
4024 it->face_id = face_with_height (it->f, it->face_id, new_height);
4025 }
4026
4027 return 0;
4028 }
4029
4030 /* Handle `(space-width WIDTH)'. */
4031 if (CONSP (spec)
4032 && EQ (XCAR (spec), Qspace_width)
4033 && CONSP (XCDR (spec)))
4034 {
4035 if (!FRAME_WINDOW_P (it->f))
4036 return 0;
4037
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value) && XFLOATINT (value) > 0)
4040 it->space_width = value;
4041
4042 return 0;
4043 }
4044
4045 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qslice))
4048 {
4049 Lisp_Object tem;
4050
4051 if (!FRAME_WINDOW_P (it->f))
4052 return 0;
4053
4054 if (tem = XCDR (spec), CONSP (tem))
4055 {
4056 it->slice.x = XCAR (tem);
4057 if (tem = XCDR (tem), CONSP (tem))
4058 {
4059 it->slice.y = XCAR (tem);
4060 if (tem = XCDR (tem), CONSP (tem))
4061 {
4062 it->slice.width = XCAR (tem);
4063 if (tem = XCDR (tem), CONSP (tem))
4064 it->slice.height = XCAR (tem);
4065 }
4066 }
4067 }
4068
4069 return 0;
4070 }
4071
4072 /* Handle `(raise FACTOR)'. */
4073 if (CONSP (spec)
4074 && EQ (XCAR (spec), Qraise)
4075 && CONSP (XCDR (spec)))
4076 {
4077 if (!FRAME_WINDOW_P (it->f))
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (NUMBERP (value))
4083 {
4084 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4085 it->voffset = - (XFLOATINT (value)
4086 * (FONT_HEIGHT (face->font)));
4087 }
4088 #endif /* HAVE_WINDOW_SYSTEM */
4089
4090 return 0;
4091 }
4092
4093 /* Don't handle the other kinds of display specifications
4094 inside a string that we got from a `display' property. */
4095 if (it->string_from_display_prop_p)
4096 return 0;
4097
4098 /* Characters having this form of property are not displayed, so
4099 we have to find the end of the property. */
4100 start_pos = *position;
4101 *position = display_prop_end (it, object, start_pos);
4102 value = Qnil;
4103
4104 /* Stop the scan at that end position--we assume that all
4105 text properties change there. */
4106 it->stop_charpos = position->charpos;
4107
4108 /* Handle `(left-fringe BITMAP [FACE])'
4109 and `(right-fringe BITMAP [FACE])'. */
4110 if (CONSP (spec)
4111 && (EQ (XCAR (spec), Qleft_fringe)
4112 || EQ (XCAR (spec), Qright_fringe))
4113 && CONSP (XCDR (spec)))
4114 {
4115 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4116 int fringe_bitmap;
4117
4118 if (!FRAME_WINDOW_P (it->f))
4119 /* If we return here, POSITION has been advanced
4120 across the text with this property. */
4121 return 0;
4122
4123 #ifdef HAVE_WINDOW_SYSTEM
4124 value = XCAR (XCDR (spec));
4125 if (!SYMBOLP (value)
4126 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4127 /* If we return here, POSITION has been advanced
4128 across the text with this property. */
4129 return 0;
4130
4131 if (CONSP (XCDR (XCDR (spec))))
4132 {
4133 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4134 int face_id2 = lookup_derived_face (it->f, face_name,
4135 FRINGE_FACE_ID, 0);
4136 if (face_id2 >= 0)
4137 face_id = face_id2;
4138 }
4139
4140 /* Save current settings of IT so that we can restore them
4141 when we are finished with the glyph property value. */
4142
4143 save_pos = it->position;
4144 it->position = *position;
4145 push_it (it);
4146 it->position = save_pos;
4147
4148 it->area = TEXT_AREA;
4149 it->what = IT_IMAGE;
4150 it->image_id = -1; /* no image */
4151 it->position = start_pos;
4152 it->object = NILP (object) ? it->w->buffer : object;
4153 it->method = GET_FROM_IMAGE;
4154 it->from_overlay = Qnil;
4155 it->face_id = face_id;
4156
4157 /* Say that we haven't consumed the characters with
4158 `display' property yet. The call to pop_it in
4159 set_iterator_to_next will clean this up. */
4160 *position = start_pos;
4161
4162 if (EQ (XCAR (spec), Qleft_fringe))
4163 {
4164 it->left_user_fringe_bitmap = fringe_bitmap;
4165 it->left_user_fringe_face_id = face_id;
4166 }
4167 else
4168 {
4169 it->right_user_fringe_bitmap = fringe_bitmap;
4170 it->right_user_fringe_face_id = face_id;
4171 }
4172 #endif /* HAVE_WINDOW_SYSTEM */
4173 return 1;
4174 }
4175
4176 /* Prepare to handle `((margin left-margin) ...)',
4177 `((margin right-margin) ...)' and `((margin nil) ...)'
4178 prefixes for display specifications. */
4179 location = Qunbound;
4180 if (CONSP (spec) && CONSP (XCAR (spec)))
4181 {
4182 Lisp_Object tem;
4183
4184 value = XCDR (spec);
4185 if (CONSP (value))
4186 value = XCAR (value);
4187
4188 tem = XCAR (spec);
4189 if (EQ (XCAR (tem), Qmargin)
4190 && (tem = XCDR (tem),
4191 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4192 (NILP (tem)
4193 || EQ (tem, Qleft_margin)
4194 || EQ (tem, Qright_margin))))
4195 location = tem;
4196 }
4197
4198 if (EQ (location, Qunbound))
4199 {
4200 location = Qnil;
4201 value = spec;
4202 }
4203
4204 /* After this point, VALUE is the property after any
4205 margin prefix has been stripped. It must be a string,
4206 an image specification, or `(space ...)'.
4207
4208 LOCATION specifies where to display: `left-margin',
4209 `right-margin' or nil. */
4210
4211 valid_p = (STRINGP (value)
4212 #ifdef HAVE_WINDOW_SYSTEM
4213 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4214 #endif /* not HAVE_WINDOW_SYSTEM */
4215 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4216
4217 if (valid_p && !display_replaced_before_p)
4218 {
4219 /* Save current settings of IT so that we can restore them
4220 when we are finished with the glyph property value. */
4221 save_pos = it->position;
4222 it->position = *position;
4223 push_it (it);
4224 it->position = save_pos;
4225 it->from_overlay = overlay;
4226
4227 if (NILP (location))
4228 it->area = TEXT_AREA;
4229 else if (EQ (location, Qleft_margin))
4230 it->area = LEFT_MARGIN_AREA;
4231 else
4232 it->area = RIGHT_MARGIN_AREA;
4233
4234 if (STRINGP (value))
4235 {
4236 it->string = value;
4237 it->multibyte_p = STRING_MULTIBYTE (it->string);
4238 it->current.overlay_string_index = -1;
4239 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4240 it->end_charpos = it->string_nchars = SCHARS (it->string);
4241 it->method = GET_FROM_STRING;
4242 it->stop_charpos = 0;
4243 it->string_from_display_prop_p = 1;
4244 /* Say that we haven't consumed the characters with
4245 `display' property yet. The call to pop_it in
4246 set_iterator_to_next will clean this up. */
4247 if (BUFFERP (object))
4248 *position = start_pos;
4249 }
4250 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4251 {
4252 it->method = GET_FROM_STRETCH;
4253 it->object = value;
4254 *position = it->position = start_pos;
4255 }
4256 #ifdef HAVE_WINDOW_SYSTEM
4257 else
4258 {
4259 it->what = IT_IMAGE;
4260 it->image_id = lookup_image (it->f, value);
4261 it->position = start_pos;
4262 it->object = NILP (object) ? it->w->buffer : object;
4263 it->method = GET_FROM_IMAGE;
4264
4265 /* Say that we haven't consumed the characters with
4266 `display' property yet. The call to pop_it in
4267 set_iterator_to_next will clean this up. */
4268 *position = start_pos;
4269 }
4270 #endif /* HAVE_WINDOW_SYSTEM */
4271
4272 return 1;
4273 }
4274
4275 /* Invalid property or property not supported. Restore
4276 POSITION to what it was before. */
4277 *position = start_pos;
4278 return 0;
4279 }
4280
4281
4282 /* Check if SPEC is a display sub-property value whose text should be
4283 treated as intangible. */
4284
4285 static int
4286 single_display_spec_intangible_p (Lisp_Object prop)
4287 {
4288 /* Skip over `when FORM'. */
4289 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4290 {
4291 prop = XCDR (prop);
4292 if (!CONSP (prop))
4293 return 0;
4294 prop = XCDR (prop);
4295 }
4296
4297 if (STRINGP (prop))
4298 return 1;
4299
4300 if (!CONSP (prop))
4301 return 0;
4302
4303 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4304 we don't need to treat text as intangible. */
4305 if (EQ (XCAR (prop), Qmargin))
4306 {
4307 prop = XCDR (prop);
4308 if (!CONSP (prop))
4309 return 0;
4310
4311 prop = XCDR (prop);
4312 if (!CONSP (prop)
4313 || EQ (XCAR (prop), Qleft_margin)
4314 || EQ (XCAR (prop), Qright_margin))
4315 return 0;
4316 }
4317
4318 return (CONSP (prop)
4319 && (EQ (XCAR (prop), Qimage)
4320 || EQ (XCAR (prop), Qspace)));
4321 }
4322
4323
4324 /* Check if PROP is a display property value whose text should be
4325 treated as intangible. */
4326
4327 int
4328 display_prop_intangible_p (Lisp_Object prop)
4329 {
4330 if (CONSP (prop)
4331 && CONSP (XCAR (prop))
4332 && !EQ (Qmargin, XCAR (XCAR (prop))))
4333 {
4334 /* A list of sub-properties. */
4335 while (CONSP (prop))
4336 {
4337 if (single_display_spec_intangible_p (XCAR (prop)))
4338 return 1;
4339 prop = XCDR (prop);
4340 }
4341 }
4342 else if (VECTORP (prop))
4343 {
4344 /* A vector of sub-properties. */
4345 int i;
4346 for (i = 0; i < ASIZE (prop); ++i)
4347 if (single_display_spec_intangible_p (AREF (prop, i)))
4348 return 1;
4349 }
4350 else
4351 return single_display_spec_intangible_p (prop);
4352
4353 return 0;
4354 }
4355
4356
4357 /* Return 1 if PROP is a display sub-property value containing STRING. */
4358
4359 static int
4360 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4361 {
4362 if (EQ (string, prop))
4363 return 1;
4364
4365 /* Skip over `when FORM'. */
4366 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4367 {
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371 prop = XCDR (prop);
4372 }
4373
4374 if (CONSP (prop))
4375 /* Skip over `margin LOCATION'. */
4376 if (EQ (XCAR (prop), Qmargin))
4377 {
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381
4382 prop = XCDR (prop);
4383 if (!CONSP (prop))
4384 return 0;
4385 }
4386
4387 return CONSP (prop) && EQ (XCAR (prop), string);
4388 }
4389
4390
4391 /* Return 1 if STRING appears in the `display' property PROP. */
4392
4393 static int
4394 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4395 {
4396 if (CONSP (prop)
4397 && CONSP (XCAR (prop))
4398 && !EQ (Qmargin, XCAR (XCAR (prop))))
4399 {
4400 /* A list of sub-properties. */
4401 while (CONSP (prop))
4402 {
4403 if (single_display_spec_string_p (XCAR (prop), string))
4404 return 1;
4405 prop = XCDR (prop);
4406 }
4407 }
4408 else if (VECTORP (prop))
4409 {
4410 /* A vector of sub-properties. */
4411 int i;
4412 for (i = 0; i < ASIZE (prop); ++i)
4413 if (single_display_spec_string_p (AREF (prop, i), string))
4414 return 1;
4415 }
4416 else
4417 return single_display_spec_string_p (prop, string);
4418
4419 return 0;
4420 }
4421
4422 /* Look for STRING in overlays and text properties in the current
4423 buffer, between character positions FROM and TO (excluding TO).
4424 BACK_P non-zero means look back (in this case, TO is supposed to be
4425 less than FROM).
4426 Value is the first character position where STRING was found, or
4427 zero if it wasn't found before hitting TO.
4428
4429 This function may only use code that doesn't eval because it is
4430 called asynchronously from note_mouse_highlight. */
4431
4432 static EMACS_INT
4433 string_buffer_position_lim (Lisp_Object string,
4434 EMACS_INT from, EMACS_INT to, int back_p)
4435 {
4436 Lisp_Object limit, prop, pos;
4437 int found = 0;
4438
4439 pos = make_number (from);
4440
4441 if (!back_p) /* looking forward */
4442 {
4443 limit = make_number (min (to, ZV));
4444 while (!found && !EQ (pos, limit))
4445 {
4446 prop = Fget_char_property (pos, Qdisplay, Qnil);
4447 if (!NILP (prop) && display_prop_string_p (prop, string))
4448 found = 1;
4449 else
4450 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4451 limit);
4452 }
4453 }
4454 else /* looking back */
4455 {
4456 limit = make_number (max (to, BEGV));
4457 while (!found && !EQ (pos, limit))
4458 {
4459 prop = Fget_char_property (pos, Qdisplay, Qnil);
4460 if (!NILP (prop) && display_prop_string_p (prop, string))
4461 found = 1;
4462 else
4463 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4464 limit);
4465 }
4466 }
4467
4468 return found ? XINT (pos) : 0;
4469 }
4470
4471 /* Determine which buffer position in current buffer STRING comes from.
4472 AROUND_CHARPOS is an approximate position where it could come from.
4473 Value is the buffer position or 0 if it couldn't be determined.
4474
4475 This function is necessary because we don't record buffer positions
4476 in glyphs generated from strings (to keep struct glyph small).
4477 This function may only use code that doesn't eval because it is
4478 called asynchronously from note_mouse_highlight. */
4479
4480 static EMACS_INT
4481 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4482 {
4483 const int MAX_DISTANCE = 1000;
4484 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4485 around_charpos + MAX_DISTANCE,
4486 0);
4487
4488 if (!found)
4489 found = string_buffer_position_lim (string, around_charpos,
4490 around_charpos - MAX_DISTANCE, 1);
4491 return found;
4492 }
4493
4494
4495 \f
4496 /***********************************************************************
4497 `composition' property
4498 ***********************************************************************/
4499
4500 /* Set up iterator IT from `composition' property at its current
4501 position. Called from handle_stop. */
4502
4503 static enum prop_handled
4504 handle_composition_prop (struct it *it)
4505 {
4506 Lisp_Object prop, string;
4507 EMACS_INT pos, pos_byte, start, end;
4508
4509 if (STRINGP (it->string))
4510 {
4511 unsigned char *s;
4512
4513 pos = IT_STRING_CHARPOS (*it);
4514 pos_byte = IT_STRING_BYTEPOS (*it);
4515 string = it->string;
4516 s = SDATA (string) + pos_byte;
4517 it->c = STRING_CHAR (s);
4518 }
4519 else
4520 {
4521 pos = IT_CHARPOS (*it);
4522 pos_byte = IT_BYTEPOS (*it);
4523 string = Qnil;
4524 it->c = FETCH_CHAR (pos_byte);
4525 }
4526
4527 /* If there's a valid composition and point is not inside of the
4528 composition (in the case that the composition is from the current
4529 buffer), draw a glyph composed from the composition components. */
4530 if (find_composition (pos, -1, &start, &end, &prop, string)
4531 && COMPOSITION_VALID_P (start, end, prop)
4532 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4533 {
4534 if (start != pos)
4535 {
4536 if (STRINGP (it->string))
4537 pos_byte = string_char_to_byte (it->string, start);
4538 else
4539 pos_byte = CHAR_TO_BYTE (start);
4540 }
4541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4542 prop, string);
4543
4544 if (it->cmp_it.id >= 0)
4545 {
4546 it->cmp_it.ch = -1;
4547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4548 it->cmp_it.nglyphs = -1;
4549 }
4550 }
4551
4552 return HANDLED_NORMALLY;
4553 }
4554
4555
4556 \f
4557 /***********************************************************************
4558 Overlay strings
4559 ***********************************************************************/
4560
4561 /* The following structure is used to record overlay strings for
4562 later sorting in load_overlay_strings. */
4563
4564 struct overlay_entry
4565 {
4566 Lisp_Object overlay;
4567 Lisp_Object string;
4568 int priority;
4569 int after_string_p;
4570 };
4571
4572
4573 /* Set up iterator IT from overlay strings at its current position.
4574 Called from handle_stop. */
4575
4576 static enum prop_handled
4577 handle_overlay_change (struct it *it)
4578 {
4579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4580 return HANDLED_RECOMPUTE_PROPS;
4581 else
4582 return HANDLED_NORMALLY;
4583 }
4584
4585
4586 /* Set up the next overlay string for delivery by IT, if there is an
4587 overlay string to deliver. Called by set_iterator_to_next when the
4588 end of the current overlay string is reached. If there are more
4589 overlay strings to display, IT->string and
4590 IT->current.overlay_string_index are set appropriately here.
4591 Otherwise IT->string is set to nil. */
4592
4593 static void
4594 next_overlay_string (struct it *it)
4595 {
4596 ++it->current.overlay_string_index;
4597 if (it->current.overlay_string_index == it->n_overlay_strings)
4598 {
4599 /* No more overlay strings. Restore IT's settings to what
4600 they were before overlay strings were processed, and
4601 continue to deliver from current_buffer. */
4602
4603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4604 pop_it (it);
4605 xassert (it->sp > 0
4606 || (NILP (it->string)
4607 && it->method == GET_FROM_BUFFER
4608 && it->stop_charpos >= BEGV
4609 && it->stop_charpos <= it->end_charpos));
4610 it->current.overlay_string_index = -1;
4611 it->n_overlay_strings = 0;
4612 it->overlay_strings_charpos = -1;
4613
4614 /* If we're at the end of the buffer, record that we have
4615 processed the overlay strings there already, so that
4616 next_element_from_buffer doesn't try it again. */
4617 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4618 it->overlay_strings_at_end_processed_p = 1;
4619 }
4620 else
4621 {
4622 /* There are more overlay strings to process. If
4623 IT->current.overlay_string_index has advanced to a position
4624 where we must load IT->overlay_strings with more strings, do
4625 it. We must load at the IT->overlay_strings_charpos where
4626 IT->n_overlay_strings was originally computed; when invisible
4627 text is present, this might not be IT_CHARPOS (Bug#7016). */
4628 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4629
4630 if (it->current.overlay_string_index && i == 0)
4631 load_overlay_strings (it, it->overlay_strings_charpos);
4632
4633 /* Initialize IT to deliver display elements from the overlay
4634 string. */
4635 it->string = it->overlay_strings[i];
4636 it->multibyte_p = STRING_MULTIBYTE (it->string);
4637 SET_TEXT_POS (it->current.string_pos, 0, 0);
4638 it->method = GET_FROM_STRING;
4639 it->stop_charpos = 0;
4640 if (it->cmp_it.stop_pos >= 0)
4641 it->cmp_it.stop_pos = 0;
4642 }
4643
4644 CHECK_IT (it);
4645 }
4646
4647
4648 /* Compare two overlay_entry structures E1 and E2. Used as a
4649 comparison function for qsort in load_overlay_strings. Overlay
4650 strings for the same position are sorted so that
4651
4652 1. All after-strings come in front of before-strings, except
4653 when they come from the same overlay.
4654
4655 2. Within after-strings, strings are sorted so that overlay strings
4656 from overlays with higher priorities come first.
4657
4658 2. Within before-strings, strings are sorted so that overlay
4659 strings from overlays with higher priorities come last.
4660
4661 Value is analogous to strcmp. */
4662
4663
4664 static int
4665 compare_overlay_entries (const void *e1, const void *e2)
4666 {
4667 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4668 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4669 int result;
4670
4671 if (entry1->after_string_p != entry2->after_string_p)
4672 {
4673 /* Let after-strings appear in front of before-strings if
4674 they come from different overlays. */
4675 if (EQ (entry1->overlay, entry2->overlay))
4676 result = entry1->after_string_p ? 1 : -1;
4677 else
4678 result = entry1->after_string_p ? -1 : 1;
4679 }
4680 else if (entry1->after_string_p)
4681 /* After-strings sorted in order of decreasing priority. */
4682 result = entry2->priority - entry1->priority;
4683 else
4684 /* Before-strings sorted in order of increasing priority. */
4685 result = entry1->priority - entry2->priority;
4686
4687 return result;
4688 }
4689
4690
4691 /* Load the vector IT->overlay_strings with overlay strings from IT's
4692 current buffer position, or from CHARPOS if that is > 0. Set
4693 IT->n_overlays to the total number of overlay strings found.
4694
4695 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4696 a time. On entry into load_overlay_strings,
4697 IT->current.overlay_string_index gives the number of overlay
4698 strings that have already been loaded by previous calls to this
4699 function.
4700
4701 IT->add_overlay_start contains an additional overlay start
4702 position to consider for taking overlay strings from, if non-zero.
4703 This position comes into play when the overlay has an `invisible'
4704 property, and both before and after-strings. When we've skipped to
4705 the end of the overlay, because of its `invisible' property, we
4706 nevertheless want its before-string to appear.
4707 IT->add_overlay_start will contain the overlay start position
4708 in this case.
4709
4710 Overlay strings are sorted so that after-string strings come in
4711 front of before-string strings. Within before and after-strings,
4712 strings are sorted by overlay priority. See also function
4713 compare_overlay_entries. */
4714
4715 static void
4716 load_overlay_strings (struct it *it, EMACS_INT charpos)
4717 {
4718 Lisp_Object overlay, window, str, invisible;
4719 struct Lisp_Overlay *ov;
4720 EMACS_INT start, end;
4721 int size = 20;
4722 int n = 0, i, j, invis_p;
4723 struct overlay_entry *entries
4724 = (struct overlay_entry *) alloca (size * sizeof *entries);
4725
4726 if (charpos <= 0)
4727 charpos = IT_CHARPOS (*it);
4728
4729 /* Append the overlay string STRING of overlay OVERLAY to vector
4730 `entries' which has size `size' and currently contains `n'
4731 elements. AFTER_P non-zero means STRING is an after-string of
4732 OVERLAY. */
4733 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4734 do \
4735 { \
4736 Lisp_Object priority; \
4737 \
4738 if (n == size) \
4739 { \
4740 int new_size = 2 * size; \
4741 struct overlay_entry *old = entries; \
4742 entries = \
4743 (struct overlay_entry *) alloca (new_size \
4744 * sizeof *entries); \
4745 memcpy (entries, old, size * sizeof *entries); \
4746 size = new_size; \
4747 } \
4748 \
4749 entries[n].string = (STRING); \
4750 entries[n].overlay = (OVERLAY); \
4751 priority = Foverlay_get ((OVERLAY), Qpriority); \
4752 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4753 entries[n].after_string_p = (AFTER_P); \
4754 ++n; \
4755 } \
4756 while (0)
4757
4758 /* Process overlay before the overlay center. */
4759 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4760 {
4761 XSETMISC (overlay, ov);
4762 xassert (OVERLAYP (overlay));
4763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4765
4766 if (end < charpos)
4767 break;
4768
4769 /* Skip this overlay if it doesn't start or end at IT's current
4770 position. */
4771 if (end != charpos && start != charpos)
4772 continue;
4773
4774 /* Skip this overlay if it doesn't apply to IT->w. */
4775 window = Foverlay_get (overlay, Qwindow);
4776 if (WINDOWP (window) && XWINDOW (window) != it->w)
4777 continue;
4778
4779 /* If the text ``under'' the overlay is invisible, both before-
4780 and after-strings from this overlay are visible; start and
4781 end position are indistinguishable. */
4782 invisible = Foverlay_get (overlay, Qinvisible);
4783 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4784
4785 /* If overlay has a non-empty before-string, record it. */
4786 if ((start == charpos || (end == charpos && invis_p))
4787 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4788 && SCHARS (str))
4789 RECORD_OVERLAY_STRING (overlay, str, 0);
4790
4791 /* If overlay has a non-empty after-string, record it. */
4792 if ((end == charpos || (start == charpos && invis_p))
4793 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4794 && SCHARS (str))
4795 RECORD_OVERLAY_STRING (overlay, str, 1);
4796 }
4797
4798 /* Process overlays after the overlay center. */
4799 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4800 {
4801 XSETMISC (overlay, ov);
4802 xassert (OVERLAYP (overlay));
4803 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4804 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4805
4806 if (start > charpos)
4807 break;
4808
4809 /* Skip this overlay if it doesn't start or end at IT's current
4810 position. */
4811 if (end != charpos && start != charpos)
4812 continue;
4813
4814 /* Skip this overlay if it doesn't apply to IT->w. */
4815 window = Foverlay_get (overlay, Qwindow);
4816 if (WINDOWP (window) && XWINDOW (window) != it->w)
4817 continue;
4818
4819 /* If the text ``under'' the overlay is invisible, it has a zero
4820 dimension, and both before- and after-strings apply. */
4821 invisible = Foverlay_get (overlay, Qinvisible);
4822 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4823
4824 /* If overlay has a non-empty before-string, record it. */
4825 if ((start == charpos || (end == charpos && invis_p))
4826 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4827 && SCHARS (str))
4828 RECORD_OVERLAY_STRING (overlay, str, 0);
4829
4830 /* If overlay has a non-empty after-string, record it. */
4831 if ((end == charpos || (start == charpos && invis_p))
4832 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4833 && SCHARS (str))
4834 RECORD_OVERLAY_STRING (overlay, str, 1);
4835 }
4836
4837 #undef RECORD_OVERLAY_STRING
4838
4839 /* Sort entries. */
4840 if (n > 1)
4841 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4842
4843 /* Record number of overlay strings, and where we computed it. */
4844 it->n_overlay_strings = n;
4845 it->overlay_strings_charpos = charpos;
4846
4847 /* IT->current.overlay_string_index is the number of overlay strings
4848 that have already been consumed by IT. Copy some of the
4849 remaining overlay strings to IT->overlay_strings. */
4850 i = 0;
4851 j = it->current.overlay_string_index;
4852 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4853 {
4854 it->overlay_strings[i] = entries[j].string;
4855 it->string_overlays[i++] = entries[j++].overlay;
4856 }
4857
4858 CHECK_IT (it);
4859 }
4860
4861
4862 /* Get the first chunk of overlay strings at IT's current buffer
4863 position, or at CHARPOS if that is > 0. Value is non-zero if at
4864 least one overlay string was found. */
4865
4866 static int
4867 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4868 {
4869 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4870 process. This fills IT->overlay_strings with strings, and sets
4871 IT->n_overlay_strings to the total number of strings to process.
4872 IT->pos.overlay_string_index has to be set temporarily to zero
4873 because load_overlay_strings needs this; it must be set to -1
4874 when no overlay strings are found because a zero value would
4875 indicate a position in the first overlay string. */
4876 it->current.overlay_string_index = 0;
4877 load_overlay_strings (it, charpos);
4878
4879 /* If we found overlay strings, set up IT to deliver display
4880 elements from the first one. Otherwise set up IT to deliver
4881 from current_buffer. */
4882 if (it->n_overlay_strings)
4883 {
4884 /* Make sure we know settings in current_buffer, so that we can
4885 restore meaningful values when we're done with the overlay
4886 strings. */
4887 if (compute_stop_p)
4888 compute_stop_pos (it);
4889 xassert (it->face_id >= 0);
4890
4891 /* Save IT's settings. They are restored after all overlay
4892 strings have been processed. */
4893 xassert (!compute_stop_p || it->sp == 0);
4894
4895 /* When called from handle_stop, there might be an empty display
4896 string loaded. In that case, don't bother saving it. */
4897 if (!STRINGP (it->string) || SCHARS (it->string))
4898 push_it (it);
4899
4900 /* Set up IT to deliver display elements from the first overlay
4901 string. */
4902 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4903 it->string = it->overlay_strings[0];
4904 it->from_overlay = Qnil;
4905 it->stop_charpos = 0;
4906 xassert (STRINGP (it->string));
4907 it->end_charpos = SCHARS (it->string);
4908 it->multibyte_p = STRING_MULTIBYTE (it->string);
4909 it->method = GET_FROM_STRING;
4910 return 1;
4911 }
4912
4913 it->current.overlay_string_index = -1;
4914 return 0;
4915 }
4916
4917 static int
4918 get_overlay_strings (struct it *it, EMACS_INT charpos)
4919 {
4920 it->string = Qnil;
4921 it->method = GET_FROM_BUFFER;
4922
4923 (void) get_overlay_strings_1 (it, charpos, 1);
4924
4925 CHECK_IT (it);
4926
4927 /* Value is non-zero if we found at least one overlay string. */
4928 return STRINGP (it->string);
4929 }
4930
4931
4932 \f
4933 /***********************************************************************
4934 Saving and restoring state
4935 ***********************************************************************/
4936
4937 /* Save current settings of IT on IT->stack. Called, for example,
4938 before setting up IT for an overlay string, to be able to restore
4939 IT's settings to what they were after the overlay string has been
4940 processed. */
4941
4942 static void
4943 push_it (struct it *it)
4944 {
4945 struct iterator_stack_entry *p;
4946
4947 xassert (it->sp < IT_STACK_SIZE);
4948 p = it->stack + it->sp;
4949
4950 p->stop_charpos = it->stop_charpos;
4951 p->prev_stop = it->prev_stop;
4952 p->base_level_stop = it->base_level_stop;
4953 p->cmp_it = it->cmp_it;
4954 xassert (it->face_id >= 0);
4955 p->face_id = it->face_id;
4956 p->string = it->string;
4957 p->method = it->method;
4958 p->from_overlay = it->from_overlay;
4959 switch (p->method)
4960 {
4961 case GET_FROM_IMAGE:
4962 p->u.image.object = it->object;
4963 p->u.image.image_id = it->image_id;
4964 p->u.image.slice = it->slice;
4965 break;
4966 case GET_FROM_STRETCH:
4967 p->u.stretch.object = it->object;
4968 break;
4969 }
4970 p->position = it->position;
4971 p->current = it->current;
4972 p->end_charpos = it->end_charpos;
4973 p->string_nchars = it->string_nchars;
4974 p->area = it->area;
4975 p->multibyte_p = it->multibyte_p;
4976 p->avoid_cursor_p = it->avoid_cursor_p;
4977 p->space_width = it->space_width;
4978 p->font_height = it->font_height;
4979 p->voffset = it->voffset;
4980 p->string_from_display_prop_p = it->string_from_display_prop_p;
4981 p->display_ellipsis_p = 0;
4982 p->line_wrap = it->line_wrap;
4983 ++it->sp;
4984 }
4985
4986 static void
4987 iterate_out_of_display_property (struct it *it)
4988 {
4989 /* Maybe initialize paragraph direction. If we are at the beginning
4990 of a new paragraph, next_element_from_buffer may not have a
4991 chance to do that. */
4992 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4993 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4994 /* prev_stop can be zero, so check against BEGV as well. */
4995 while (it->bidi_it.charpos >= BEGV
4996 && it->prev_stop <= it->bidi_it.charpos
4997 && it->bidi_it.charpos < CHARPOS (it->position))
4998 bidi_move_to_visually_next (&it->bidi_it);
4999 /* Record the stop_pos we just crossed, for when we cross it
5000 back, maybe. */
5001 if (it->bidi_it.charpos > CHARPOS (it->position))
5002 it->prev_stop = CHARPOS (it->position);
5003 /* If we ended up not where pop_it put us, resync IT's
5004 positional members with the bidi iterator. */
5005 if (it->bidi_it.charpos != CHARPOS (it->position))
5006 {
5007 SET_TEXT_POS (it->position,
5008 it->bidi_it.charpos, it->bidi_it.bytepos);
5009 it->current.pos = it->position;
5010 }
5011 }
5012
5013 /* Restore IT's settings from IT->stack. Called, for example, when no
5014 more overlay strings must be processed, and we return to delivering
5015 display elements from a buffer, or when the end of a string from a
5016 `display' property is reached and we return to delivering display
5017 elements from an overlay string, or from a buffer. */
5018
5019 static void
5020 pop_it (struct it *it)
5021 {
5022 struct iterator_stack_entry *p;
5023
5024 xassert (it->sp > 0);
5025 --it->sp;
5026 p = it->stack + it->sp;
5027 it->stop_charpos = p->stop_charpos;
5028 it->prev_stop = p->prev_stop;
5029 it->base_level_stop = p->base_level_stop;
5030 it->cmp_it = p->cmp_it;
5031 it->face_id = p->face_id;
5032 it->current = p->current;
5033 it->position = p->position;
5034 it->string = p->string;
5035 it->from_overlay = p->from_overlay;
5036 if (NILP (it->string))
5037 SET_TEXT_POS (it->current.string_pos, -1, -1);
5038 it->method = p->method;
5039 switch (it->method)
5040 {
5041 case GET_FROM_IMAGE:
5042 it->image_id = p->u.image.image_id;
5043 it->object = p->u.image.object;
5044 it->slice = p->u.image.slice;
5045 break;
5046 case GET_FROM_STRETCH:
5047 it->object = p->u.comp.object;
5048 break;
5049 case GET_FROM_BUFFER:
5050 it->object = it->w->buffer;
5051 if (it->bidi_p)
5052 {
5053 /* Bidi-iterate until we get out of the portion of text, if
5054 any, covered by a `display' text property or an overlay
5055 with `display' property. (We cannot just jump there,
5056 because the internal coherency of the bidi iterator state
5057 can not be preserved across such jumps.) We also must
5058 determine the paragraph base direction if the overlay we
5059 just processed is at the beginning of a new
5060 paragraph. */
5061 iterate_out_of_display_property (it);
5062 }
5063 break;
5064 case GET_FROM_STRING:
5065 it->object = it->string;
5066 break;
5067 case GET_FROM_DISPLAY_VECTOR:
5068 if (it->s)
5069 it->method = GET_FROM_C_STRING;
5070 else if (STRINGP (it->string))
5071 it->method = GET_FROM_STRING;
5072 else
5073 {
5074 it->method = GET_FROM_BUFFER;
5075 it->object = it->w->buffer;
5076 }
5077 }
5078 it->end_charpos = p->end_charpos;
5079 it->string_nchars = p->string_nchars;
5080 it->area = p->area;
5081 it->multibyte_p = p->multibyte_p;
5082 it->avoid_cursor_p = p->avoid_cursor_p;
5083 it->space_width = p->space_width;
5084 it->font_height = p->font_height;
5085 it->voffset = p->voffset;
5086 it->string_from_display_prop_p = p->string_from_display_prop_p;
5087 it->line_wrap = p->line_wrap;
5088 }
5089
5090
5091 \f
5092 /***********************************************************************
5093 Moving over lines
5094 ***********************************************************************/
5095
5096 /* Set IT's current position to the previous line start. */
5097
5098 static void
5099 back_to_previous_line_start (struct it *it)
5100 {
5101 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5102 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5103 }
5104
5105
5106 /* Move IT to the next line start.
5107
5108 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5109 we skipped over part of the text (as opposed to moving the iterator
5110 continuously over the text). Otherwise, don't change the value
5111 of *SKIPPED_P.
5112
5113 Newlines may come from buffer text, overlay strings, or strings
5114 displayed via the `display' property. That's the reason we can't
5115 simply use find_next_newline_no_quit.
5116
5117 Note that this function may not skip over invisible text that is so
5118 because of text properties and immediately follows a newline. If
5119 it would, function reseat_at_next_visible_line_start, when called
5120 from set_iterator_to_next, would effectively make invisible
5121 characters following a newline part of the wrong glyph row, which
5122 leads to wrong cursor motion. */
5123
5124 static int
5125 forward_to_next_line_start (struct it *it, int *skipped_p)
5126 {
5127 int old_selective, newline_found_p, n;
5128 const int MAX_NEWLINE_DISTANCE = 500;
5129
5130 /* If already on a newline, just consume it to avoid unintended
5131 skipping over invisible text below. */
5132 if (it->what == IT_CHARACTER
5133 && it->c == '\n'
5134 && CHARPOS (it->position) == IT_CHARPOS (*it))
5135 {
5136 set_iterator_to_next (it, 0);
5137 it->c = 0;
5138 return 1;
5139 }
5140
5141 /* Don't handle selective display in the following. It's (a)
5142 unnecessary because it's done by the caller, and (b) leads to an
5143 infinite recursion because next_element_from_ellipsis indirectly
5144 calls this function. */
5145 old_selective = it->selective;
5146 it->selective = 0;
5147
5148 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5149 from buffer text. */
5150 for (n = newline_found_p = 0;
5151 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5152 n += STRINGP (it->string) ? 0 : 1)
5153 {
5154 if (!get_next_display_element (it))
5155 return 0;
5156 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5157 set_iterator_to_next (it, 0);
5158 }
5159
5160 /* If we didn't find a newline near enough, see if we can use a
5161 short-cut. */
5162 if (!newline_found_p)
5163 {
5164 EMACS_INT start = IT_CHARPOS (*it);
5165 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5166 Lisp_Object pos;
5167
5168 xassert (!STRINGP (it->string));
5169
5170 /* If there isn't any `display' property in sight, and no
5171 overlays, we can just use the position of the newline in
5172 buffer text. */
5173 if (it->stop_charpos >= limit
5174 || ((pos = Fnext_single_property_change (make_number (start),
5175 Qdisplay,
5176 Qnil, make_number (limit)),
5177 NILP (pos))
5178 && next_overlay_change (start) == ZV))
5179 {
5180 IT_CHARPOS (*it) = limit;
5181 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5182 *skipped_p = newline_found_p = 1;
5183 }
5184 else
5185 {
5186 while (get_next_display_element (it)
5187 && !newline_found_p)
5188 {
5189 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5190 set_iterator_to_next (it, 0);
5191 }
5192 }
5193 }
5194
5195 it->selective = old_selective;
5196 return newline_found_p;
5197 }
5198
5199
5200 /* Set IT's current position to the previous visible line start. Skip
5201 invisible text that is so either due to text properties or due to
5202 selective display. Caution: this does not change IT->current_x and
5203 IT->hpos. */
5204
5205 static void
5206 back_to_previous_visible_line_start (struct it *it)
5207 {
5208 while (IT_CHARPOS (*it) > BEGV)
5209 {
5210 back_to_previous_line_start (it);
5211
5212 if (IT_CHARPOS (*it) <= BEGV)
5213 break;
5214
5215 /* If selective > 0, then lines indented more than its value are
5216 invisible. */
5217 if (it->selective > 0
5218 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5219 (double) it->selective)) /* iftc */
5220 continue;
5221
5222 /* Check the newline before point for invisibility. */
5223 {
5224 Lisp_Object prop;
5225 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5226 Qinvisible, it->window);
5227 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5228 continue;
5229 }
5230
5231 if (IT_CHARPOS (*it) <= BEGV)
5232 break;
5233
5234 {
5235 struct it it2;
5236 EMACS_INT pos;
5237 EMACS_INT beg, end;
5238 Lisp_Object val, overlay;
5239
5240 /* If newline is part of a composition, continue from start of composition */
5241 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5242 && beg < IT_CHARPOS (*it))
5243 goto replaced;
5244
5245 /* If newline is replaced by a display property, find start of overlay
5246 or interval and continue search from that point. */
5247 it2 = *it;
5248 pos = --IT_CHARPOS (it2);
5249 --IT_BYTEPOS (it2);
5250 it2.sp = 0;
5251 it2.string_from_display_prop_p = 0;
5252 if (handle_display_prop (&it2) == HANDLED_RETURN
5253 && !NILP (val = get_char_property_and_overlay
5254 (make_number (pos), Qdisplay, Qnil, &overlay))
5255 && (OVERLAYP (overlay)
5256 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5257 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5258 goto replaced;
5259
5260 /* Newline is not replaced by anything -- so we are done. */
5261 break;
5262
5263 replaced:
5264 if (beg < BEGV)
5265 beg = BEGV;
5266 IT_CHARPOS (*it) = beg;
5267 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5268 }
5269 }
5270
5271 it->continuation_lines_width = 0;
5272
5273 xassert (IT_CHARPOS (*it) >= BEGV);
5274 xassert (IT_CHARPOS (*it) == BEGV
5275 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5276 CHECK_IT (it);
5277 }
5278
5279
5280 /* Reseat iterator IT at the previous visible line start. Skip
5281 invisible text that is so either due to text properties or due to
5282 selective display. At the end, update IT's overlay information,
5283 face information etc. */
5284
5285 void
5286 reseat_at_previous_visible_line_start (struct it *it)
5287 {
5288 back_to_previous_visible_line_start (it);
5289 reseat (it, it->current.pos, 1);
5290 CHECK_IT (it);
5291 }
5292
5293
5294 /* Reseat iterator IT on the next visible line start in the current
5295 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5296 preceding the line start. Skip over invisible text that is so
5297 because of selective display. Compute faces, overlays etc at the
5298 new position. Note that this function does not skip over text that
5299 is invisible because of text properties. */
5300
5301 static void
5302 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5303 {
5304 int newline_found_p, skipped_p = 0;
5305
5306 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5307
5308 /* Skip over lines that are invisible because they are indented
5309 more than the value of IT->selective. */
5310 if (it->selective > 0)
5311 while (IT_CHARPOS (*it) < ZV
5312 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5313 (double) it->selective)) /* iftc */
5314 {
5315 xassert (IT_BYTEPOS (*it) == BEGV
5316 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5317 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5318 }
5319
5320 /* Position on the newline if that's what's requested. */
5321 if (on_newline_p && newline_found_p)
5322 {
5323 if (STRINGP (it->string))
5324 {
5325 if (IT_STRING_CHARPOS (*it) > 0)
5326 {
5327 --IT_STRING_CHARPOS (*it);
5328 --IT_STRING_BYTEPOS (*it);
5329 }
5330 }
5331 else if (IT_CHARPOS (*it) > BEGV)
5332 {
5333 --IT_CHARPOS (*it);
5334 --IT_BYTEPOS (*it);
5335 reseat (it, it->current.pos, 0);
5336 }
5337 }
5338 else if (skipped_p)
5339 reseat (it, it->current.pos, 0);
5340
5341 CHECK_IT (it);
5342 }
5343
5344
5345 \f
5346 /***********************************************************************
5347 Changing an iterator's position
5348 ***********************************************************************/
5349
5350 /* Change IT's current position to POS in current_buffer. If FORCE_P
5351 is non-zero, always check for text properties at the new position.
5352 Otherwise, text properties are only looked up if POS >=
5353 IT->check_charpos of a property. */
5354
5355 static void
5356 reseat (struct it *it, struct text_pos pos, int force_p)
5357 {
5358 EMACS_INT original_pos = IT_CHARPOS (*it);
5359
5360 reseat_1 (it, pos, 0);
5361
5362 /* Determine where to check text properties. Avoid doing it
5363 where possible because text property lookup is very expensive. */
5364 if (force_p
5365 || CHARPOS (pos) > it->stop_charpos
5366 || CHARPOS (pos) < original_pos)
5367 {
5368 if (it->bidi_p)
5369 {
5370 /* For bidi iteration, we need to prime prev_stop and
5371 base_level_stop with our best estimations. */
5372 if (CHARPOS (pos) < it->prev_stop)
5373 {
5374 handle_stop_backwards (it, BEGV);
5375 if (CHARPOS (pos) < it->base_level_stop)
5376 it->base_level_stop = 0;
5377 }
5378 else if (CHARPOS (pos) > it->stop_charpos
5379 && it->stop_charpos >= BEGV)
5380 handle_stop_backwards (it, it->stop_charpos);
5381 else /* force_p */
5382 handle_stop (it);
5383 }
5384 else
5385 {
5386 handle_stop (it);
5387 it->prev_stop = it->base_level_stop = 0;
5388 }
5389
5390 }
5391
5392 CHECK_IT (it);
5393 }
5394
5395
5396 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5397 IT->stop_pos to POS, also. */
5398
5399 static void
5400 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5401 {
5402 /* Don't call this function when scanning a C string. */
5403 xassert (it->s == NULL);
5404
5405 /* POS must be a reasonable value. */
5406 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5407
5408 it->current.pos = it->position = pos;
5409 it->end_charpos = ZV;
5410 it->dpvec = NULL;
5411 it->current.dpvec_index = -1;
5412 it->current.overlay_string_index = -1;
5413 IT_STRING_CHARPOS (*it) = -1;
5414 IT_STRING_BYTEPOS (*it) = -1;
5415 it->string = Qnil;
5416 it->string_from_display_prop_p = 0;
5417 it->method = GET_FROM_BUFFER;
5418 it->object = it->w->buffer;
5419 it->area = TEXT_AREA;
5420 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5421 it->sp = 0;
5422 it->string_from_display_prop_p = 0;
5423 it->face_before_selective_p = 0;
5424 if (it->bidi_p)
5425 {
5426 it->bidi_it.first_elt = 1;
5427 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5428 }
5429
5430 if (set_stop_p)
5431 {
5432 it->stop_charpos = CHARPOS (pos);
5433 it->base_level_stop = CHARPOS (pos);
5434 }
5435 }
5436
5437
5438 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5439 If S is non-null, it is a C string to iterate over. Otherwise,
5440 STRING gives a Lisp string to iterate over.
5441
5442 If PRECISION > 0, don't return more then PRECISION number of
5443 characters from the string.
5444
5445 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5446 characters have been returned. FIELD_WIDTH < 0 means an infinite
5447 field width.
5448
5449 MULTIBYTE = 0 means disable processing of multibyte characters,
5450 MULTIBYTE > 0 means enable it,
5451 MULTIBYTE < 0 means use IT->multibyte_p.
5452
5453 IT must be initialized via a prior call to init_iterator before
5454 calling this function. */
5455
5456 static void
5457 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5458 EMACS_INT charpos, EMACS_INT precision, int field_width,
5459 int multibyte)
5460 {
5461 /* No region in strings. */
5462 it->region_beg_charpos = it->region_end_charpos = -1;
5463
5464 /* No text property checks performed by default, but see below. */
5465 it->stop_charpos = -1;
5466
5467 /* Set iterator position and end position. */
5468 memset (&it->current, 0, sizeof it->current);
5469 it->current.overlay_string_index = -1;
5470 it->current.dpvec_index = -1;
5471 xassert (charpos >= 0);
5472
5473 /* If STRING is specified, use its multibyteness, otherwise use the
5474 setting of MULTIBYTE, if specified. */
5475 if (multibyte >= 0)
5476 it->multibyte_p = multibyte > 0;
5477
5478 if (s == NULL)
5479 {
5480 xassert (STRINGP (string));
5481 it->string = string;
5482 it->s = NULL;
5483 it->end_charpos = it->string_nchars = SCHARS (string);
5484 it->method = GET_FROM_STRING;
5485 it->current.string_pos = string_pos (charpos, string);
5486 }
5487 else
5488 {
5489 it->s = (const unsigned char *) s;
5490 it->string = Qnil;
5491
5492 /* Note that we use IT->current.pos, not it->current.string_pos,
5493 for displaying C strings. */
5494 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5495 if (it->multibyte_p)
5496 {
5497 it->current.pos = c_string_pos (charpos, s, 1);
5498 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5499 }
5500 else
5501 {
5502 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5503 it->end_charpos = it->string_nchars = strlen (s);
5504 }
5505
5506 it->method = GET_FROM_C_STRING;
5507 }
5508
5509 /* PRECISION > 0 means don't return more than PRECISION characters
5510 from the string. */
5511 if (precision > 0 && it->end_charpos - charpos > precision)
5512 it->end_charpos = it->string_nchars = charpos + precision;
5513
5514 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5515 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5516 FIELD_WIDTH < 0 means infinite field width. This is useful for
5517 padding with `-' at the end of a mode line. */
5518 if (field_width < 0)
5519 field_width = INFINITY;
5520 if (field_width > it->end_charpos - charpos)
5521 it->end_charpos = charpos + field_width;
5522
5523 /* Use the standard display table for displaying strings. */
5524 if (DISP_TABLE_P (Vstandard_display_table))
5525 it->dp = XCHAR_TABLE (Vstandard_display_table);
5526
5527 it->stop_charpos = charpos;
5528 if (s == NULL && it->multibyte_p)
5529 {
5530 EMACS_INT endpos = SCHARS (it->string);
5531 if (endpos > it->end_charpos)
5532 endpos = it->end_charpos;
5533 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5534 it->string);
5535 }
5536 CHECK_IT (it);
5537 }
5538
5539
5540 \f
5541 /***********************************************************************
5542 Iteration
5543 ***********************************************************************/
5544
5545 /* Map enum it_method value to corresponding next_element_from_* function. */
5546
5547 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5548 {
5549 next_element_from_buffer,
5550 next_element_from_display_vector,
5551 next_element_from_string,
5552 next_element_from_c_string,
5553 next_element_from_image,
5554 next_element_from_stretch
5555 };
5556
5557 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5558
5559
5560 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5561 (possibly with the following characters). */
5562
5563 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5564 ((IT)->cmp_it.id >= 0 \
5565 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5566 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5567 END_CHARPOS, (IT)->w, \
5568 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5569 (IT)->string)))
5570
5571
5572 /* Lookup the char-table Vglyphless_char_display for character C (-1
5573 if we want information for no-font case), and return the display
5574 method symbol. By side-effect, update it->what and
5575 it->glyphless_method. This function is called from
5576 get_next_display_element for each character element, and from
5577 x_produce_glyphs when no suitable font was found. */
5578
5579 Lisp_Object
5580 lookup_glyphless_char_display (int c, struct it *it)
5581 {
5582 Lisp_Object glyphless_method = Qnil;
5583
5584 if (CHAR_TABLE_P (Vglyphless_char_display)
5585 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5586 glyphless_method = (c >= 0
5587 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5588 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5589 retry:
5590 if (NILP (glyphless_method))
5591 {
5592 if (c >= 0)
5593 /* The default is to display the character by a proper font. */
5594 return Qnil;
5595 /* The default for the no-font case is to display an empty box. */
5596 glyphless_method = Qempty_box;
5597 }
5598 if (EQ (glyphless_method, Qzero_width))
5599 {
5600 if (c >= 0)
5601 return glyphless_method;
5602 /* This method can't be used for the no-font case. */
5603 glyphless_method = Qempty_box;
5604 }
5605 if (EQ (glyphless_method, Qthin_space))
5606 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5607 else if (EQ (glyphless_method, Qempty_box))
5608 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5609 else if (EQ (glyphless_method, Qhex_code))
5610 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5611 else if (STRINGP (glyphless_method))
5612 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5613 else
5614 {
5615 /* Invalid value. We use the default method. */
5616 glyphless_method = Qnil;
5617 goto retry;
5618 }
5619 it->what = IT_GLYPHLESS;
5620 return glyphless_method;
5621 }
5622
5623 /* Load IT's display element fields with information about the next
5624 display element from the current position of IT. Value is zero if
5625 end of buffer (or C string) is reached. */
5626
5627 static struct frame *last_escape_glyph_frame = NULL;
5628 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5629 static int last_escape_glyph_merged_face_id = 0;
5630
5631 struct frame *last_glyphless_glyph_frame = NULL;
5632 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5633 int last_glyphless_glyph_merged_face_id = 0;
5634
5635 int
5636 get_next_display_element (struct it *it)
5637 {
5638 /* Non-zero means that we found a display element. Zero means that
5639 we hit the end of what we iterate over. Performance note: the
5640 function pointer `method' used here turns out to be faster than
5641 using a sequence of if-statements. */
5642 int success_p;
5643
5644 get_next:
5645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5646
5647 if (it->what == IT_CHARACTER)
5648 {
5649 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5650 and only if (a) the resolved directionality of that character
5651 is R..." */
5652 /* FIXME: Do we need an exception for characters from display
5653 tables? */
5654 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5655 it->c = bidi_mirror_char (it->c);
5656 /* Map via display table or translate control characters.
5657 IT->c, IT->len etc. have been set to the next character by
5658 the function call above. If we have a display table, and it
5659 contains an entry for IT->c, translate it. Don't do this if
5660 IT->c itself comes from a display table, otherwise we could
5661 end up in an infinite recursion. (An alternative could be to
5662 count the recursion depth of this function and signal an
5663 error when a certain maximum depth is reached.) Is it worth
5664 it? */
5665 if (success_p && it->dpvec == NULL)
5666 {
5667 Lisp_Object dv;
5668 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5669 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5670 nbsp_or_shy = char_is_other;
5671 int c = it->c; /* This is the character to display. */
5672
5673 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5674 {
5675 xassert (SINGLE_BYTE_CHAR_P (c));
5676 if (unibyte_display_via_language_environment)
5677 {
5678 c = DECODE_CHAR (unibyte, c);
5679 if (c < 0)
5680 c = BYTE8_TO_CHAR (it->c);
5681 }
5682 else
5683 c = BYTE8_TO_CHAR (it->c);
5684 }
5685
5686 if (it->dp
5687 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5688 VECTORP (dv)))
5689 {
5690 struct Lisp_Vector *v = XVECTOR (dv);
5691
5692 /* Return the first character from the display table
5693 entry, if not empty. If empty, don't display the
5694 current character. */
5695 if (v->size)
5696 {
5697 it->dpvec_char_len = it->len;
5698 it->dpvec = v->contents;
5699 it->dpend = v->contents + v->size;
5700 it->current.dpvec_index = 0;
5701 it->dpvec_face_id = -1;
5702 it->saved_face_id = it->face_id;
5703 it->method = GET_FROM_DISPLAY_VECTOR;
5704 it->ellipsis_p = 0;
5705 }
5706 else
5707 {
5708 set_iterator_to_next (it, 0);
5709 }
5710 goto get_next;
5711 }
5712
5713 if (! NILP (lookup_glyphless_char_display (c, it)))
5714 {
5715 if (it->what == IT_GLYPHLESS)
5716 goto done;
5717 /* Don't display this character. */
5718 set_iterator_to_next (it, 0);
5719 goto get_next;
5720 }
5721
5722 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5723 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5724 : c == 0xAD ? char_is_soft_hyphen
5725 : char_is_other);
5726
5727 /* Translate control characters into `\003' or `^C' form.
5728 Control characters coming from a display table entry are
5729 currently not translated because we use IT->dpvec to hold
5730 the translation. This could easily be changed but I
5731 don't believe that it is worth doing.
5732
5733 NBSP and SOFT-HYPEN are property translated too.
5734
5735 Non-printable characters and raw-byte characters are also
5736 translated to octal form. */
5737 if (((c < ' ' || c == 127) /* ASCII control chars */
5738 ? (it->area != TEXT_AREA
5739 /* In mode line, treat \n, \t like other crl chars. */
5740 || (c != '\t'
5741 && it->glyph_row
5742 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5743 || (c != '\n' && c != '\t'))
5744 : (nbsp_or_shy
5745 || CHAR_BYTE8_P (c)
5746 || ! CHAR_PRINTABLE_P (c))))
5747 {
5748 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5749 or a non-printable character which must be displayed
5750 either as '\003' or as `^C' where the '\\' and '^'
5751 can be defined in the display table. Fill
5752 IT->ctl_chars with glyphs for what we have to
5753 display. Then, set IT->dpvec to these glyphs. */
5754 Lisp_Object gc;
5755 int ctl_len;
5756 int face_id, lface_id = 0 ;
5757 int escape_glyph;
5758
5759 /* Handle control characters with ^. */
5760
5761 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5762 {
5763 int g;
5764
5765 g = '^'; /* default glyph for Control */
5766 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5767 if (it->dp
5768 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5769 && GLYPH_CODE_CHAR_VALID_P (gc))
5770 {
5771 g = GLYPH_CODE_CHAR (gc);
5772 lface_id = GLYPH_CODE_FACE (gc);
5773 }
5774 if (lface_id)
5775 {
5776 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5777 }
5778 else if (it->f == last_escape_glyph_frame
5779 && it->face_id == last_escape_glyph_face_id)
5780 {
5781 face_id = last_escape_glyph_merged_face_id;
5782 }
5783 else
5784 {
5785 /* Merge the escape-glyph face into the current face. */
5786 face_id = merge_faces (it->f, Qescape_glyph, 0,
5787 it->face_id);
5788 last_escape_glyph_frame = it->f;
5789 last_escape_glyph_face_id = it->face_id;
5790 last_escape_glyph_merged_face_id = face_id;
5791 }
5792
5793 XSETINT (it->ctl_chars[0], g);
5794 XSETINT (it->ctl_chars[1], c ^ 0100);
5795 ctl_len = 2;
5796 goto display_control;
5797 }
5798
5799 /* Handle non-break space in the mode where it only gets
5800 highlighting. */
5801
5802 if (EQ (Vnobreak_char_display, Qt)
5803 && nbsp_or_shy == char_is_nbsp)
5804 {
5805 /* Merge the no-break-space face into the current face. */
5806 face_id = merge_faces (it->f, Qnobreak_space, 0,
5807 it->face_id);
5808
5809 c = ' ';
5810 XSETINT (it->ctl_chars[0], ' ');
5811 ctl_len = 1;
5812 goto display_control;
5813 }
5814
5815 /* Handle sequences that start with the "escape glyph". */
5816
5817 /* the default escape glyph is \. */
5818 escape_glyph = '\\';
5819
5820 if (it->dp
5821 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5822 && GLYPH_CODE_CHAR_VALID_P (gc))
5823 {
5824 escape_glyph = GLYPH_CODE_CHAR (gc);
5825 lface_id = GLYPH_CODE_FACE (gc);
5826 }
5827 if (lface_id)
5828 {
5829 /* The display table specified a face.
5830 Merge it into face_id and also into escape_glyph. */
5831 face_id = merge_faces (it->f, Qt, lface_id,
5832 it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 /* Handle soft hyphens in the mode where they only get
5850 highlighting. */
5851
5852 if (EQ (Vnobreak_char_display, Qt)
5853 && nbsp_or_shy == char_is_soft_hyphen)
5854 {
5855 XSETINT (it->ctl_chars[0], '-');
5856 ctl_len = 1;
5857 goto display_control;
5858 }
5859
5860 /* Handle non-break space and soft hyphen
5861 with the escape glyph. */
5862
5863 if (nbsp_or_shy)
5864 {
5865 XSETINT (it->ctl_chars[0], escape_glyph);
5866 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5867 XSETINT (it->ctl_chars[1], c);
5868 ctl_len = 2;
5869 goto display_control;
5870 }
5871
5872 {
5873 char str[10];
5874 int len, i;
5875
5876 if (CHAR_BYTE8_P (c))
5877 /* Display \200 instead of \17777600. */
5878 c = CHAR_TO_BYTE8 (c);
5879 len = sprintf (str, "%03o", c);
5880
5881 XSETINT (it->ctl_chars[0], escape_glyph);
5882 for (i = 0; i < len; i++)
5883 XSETINT (it->ctl_chars[i + 1], str[i]);
5884 ctl_len = len + 1;
5885 }
5886
5887 display_control:
5888 /* Set up IT->dpvec and return first character from it. */
5889 it->dpvec_char_len = it->len;
5890 it->dpvec = it->ctl_chars;
5891 it->dpend = it->dpvec + ctl_len;
5892 it->current.dpvec_index = 0;
5893 it->dpvec_face_id = face_id;
5894 it->saved_face_id = it->face_id;
5895 it->method = GET_FROM_DISPLAY_VECTOR;
5896 it->ellipsis_p = 0;
5897 goto get_next;
5898 }
5899 it->char_to_display = c;
5900 }
5901 else if (success_p)
5902 {
5903 it->char_to_display = it->c;
5904 }
5905 }
5906
5907 #ifdef HAVE_WINDOW_SYSTEM
5908 /* Adjust face id for a multibyte character. There are no multibyte
5909 character in unibyte text. */
5910 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5911 && it->multibyte_p
5912 && success_p
5913 && FRAME_WINDOW_P (it->f))
5914 {
5915 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5916
5917 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5918 {
5919 /* Automatic composition with glyph-string. */
5920 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5921
5922 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5923 }
5924 else
5925 {
5926 EMACS_INT pos = (it->s ? -1
5927 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5928 : IT_CHARPOS (*it));
5929
5930 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5931 it->string);
5932 }
5933 }
5934 #endif
5935
5936 done:
5937 /* Is this character the last one of a run of characters with
5938 box? If yes, set IT->end_of_box_run_p to 1. */
5939 if (it->face_box_p
5940 && it->s == NULL)
5941 {
5942 if (it->method == GET_FROM_STRING && it->sp)
5943 {
5944 int face_id = underlying_face_id (it);
5945 struct face *face = FACE_FROM_ID (it->f, face_id);
5946
5947 if (face)
5948 {
5949 if (face->box == FACE_NO_BOX)
5950 {
5951 /* If the box comes from face properties in a
5952 display string, check faces in that string. */
5953 int string_face_id = face_after_it_pos (it);
5954 it->end_of_box_run_p
5955 = (FACE_FROM_ID (it->f, string_face_id)->box
5956 == FACE_NO_BOX);
5957 }
5958 /* Otherwise, the box comes from the underlying face.
5959 If this is the last string character displayed, check
5960 the next buffer location. */
5961 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5962 && (it->current.overlay_string_index
5963 == it->n_overlay_strings - 1))
5964 {
5965 EMACS_INT ignore;
5966 int next_face_id;
5967 struct text_pos pos = it->current.pos;
5968 INC_TEXT_POS (pos, it->multibyte_p);
5969
5970 next_face_id = face_at_buffer_position
5971 (it->w, CHARPOS (pos), it->region_beg_charpos,
5972 it->region_end_charpos, &ignore,
5973 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5974 -1);
5975 it->end_of_box_run_p
5976 = (FACE_FROM_ID (it->f, next_face_id)->box
5977 == FACE_NO_BOX);
5978 }
5979 }
5980 }
5981 else
5982 {
5983 int face_id = face_after_it_pos (it);
5984 it->end_of_box_run_p
5985 = (face_id != it->face_id
5986 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5987 }
5988 }
5989
5990 /* Value is 0 if end of buffer or string reached. */
5991 return success_p;
5992 }
5993
5994
5995 /* Move IT to the next display element.
5996
5997 RESEAT_P non-zero means if called on a newline in buffer text,
5998 skip to the next visible line start.
5999
6000 Functions get_next_display_element and set_iterator_to_next are
6001 separate because I find this arrangement easier to handle than a
6002 get_next_display_element function that also increments IT's
6003 position. The way it is we can first look at an iterator's current
6004 display element, decide whether it fits on a line, and if it does,
6005 increment the iterator position. The other way around we probably
6006 would either need a flag indicating whether the iterator has to be
6007 incremented the next time, or we would have to implement a
6008 decrement position function which would not be easy to write. */
6009
6010 void
6011 set_iterator_to_next (struct it *it, int reseat_p)
6012 {
6013 /* Reset flags indicating start and end of a sequence of characters
6014 with box. Reset them at the start of this function because
6015 moving the iterator to a new position might set them. */
6016 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6017
6018 switch (it->method)
6019 {
6020 case GET_FROM_BUFFER:
6021 /* The current display element of IT is a character from
6022 current_buffer. Advance in the buffer, and maybe skip over
6023 invisible lines that are so because of selective display. */
6024 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6025 reseat_at_next_visible_line_start (it, 0);
6026 else if (it->cmp_it.id >= 0)
6027 {
6028 /* We are currently getting glyphs from a composition. */
6029 int i;
6030
6031 if (! it->bidi_p)
6032 {
6033 IT_CHARPOS (*it) += it->cmp_it.nchars;
6034 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6035 if (it->cmp_it.to < it->cmp_it.nglyphs)
6036 {
6037 it->cmp_it.from = it->cmp_it.to;
6038 }
6039 else
6040 {
6041 it->cmp_it.id = -1;
6042 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6043 IT_BYTEPOS (*it),
6044 it->end_charpos, Qnil);
6045 }
6046 }
6047 else if (! it->cmp_it.reversed_p)
6048 {
6049 /* Composition created while scanning forward. */
6050 /* Update IT's char/byte positions to point to the first
6051 character of the next grapheme cluster, or to the
6052 character visually after the current composition. */
6053 for (i = 0; i < it->cmp_it.nchars; i++)
6054 bidi_move_to_visually_next (&it->bidi_it);
6055 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6056 IT_CHARPOS (*it) = it->bidi_it.charpos;
6057
6058 if (it->cmp_it.to < it->cmp_it.nglyphs)
6059 {
6060 /* Proceed to the next grapheme cluster. */
6061 it->cmp_it.from = it->cmp_it.to;
6062 }
6063 else
6064 {
6065 /* No more grapheme clusters in this composition.
6066 Find the next stop position. */
6067 EMACS_INT stop = it->end_charpos;
6068 if (it->bidi_it.scan_dir < 0)
6069 /* Now we are scanning backward and don't know
6070 where to stop. */
6071 stop = -1;
6072 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6073 IT_BYTEPOS (*it), stop, Qnil);
6074 }
6075 }
6076 else
6077 {
6078 /* Composition created while scanning backward. */
6079 /* Update IT's char/byte positions to point to the last
6080 character of the previous grapheme cluster, or the
6081 character visually after the current composition. */
6082 for (i = 0; i < it->cmp_it.nchars; i++)
6083 bidi_move_to_visually_next (&it->bidi_it);
6084 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6085 IT_CHARPOS (*it) = it->bidi_it.charpos;
6086 if (it->cmp_it.from > 0)
6087 {
6088 /* Proceed to the previous grapheme cluster. */
6089 it->cmp_it.to = it->cmp_it.from;
6090 }
6091 else
6092 {
6093 /* No more grapheme clusters in this composition.
6094 Find the next stop position. */
6095 EMACS_INT stop = it->end_charpos;
6096 if (it->bidi_it.scan_dir < 0)
6097 /* Now we are scanning backward and don't know
6098 where to stop. */
6099 stop = -1;
6100 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6101 IT_BYTEPOS (*it), stop, Qnil);
6102 }
6103 }
6104 }
6105 else
6106 {
6107 xassert (it->len != 0);
6108
6109 if (!it->bidi_p)
6110 {
6111 IT_BYTEPOS (*it) += it->len;
6112 IT_CHARPOS (*it) += 1;
6113 }
6114 else
6115 {
6116 int prev_scan_dir = it->bidi_it.scan_dir;
6117 /* If this is a new paragraph, determine its base
6118 direction (a.k.a. its base embedding level). */
6119 if (it->bidi_it.new_paragraph)
6120 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6121 bidi_move_to_visually_next (&it->bidi_it);
6122 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6123 IT_CHARPOS (*it) = it->bidi_it.charpos;
6124 if (prev_scan_dir != it->bidi_it.scan_dir)
6125 {
6126 /* As the scan direction was changed, we must
6127 re-compute the stop position for composition. */
6128 EMACS_INT stop = it->end_charpos;
6129 if (it->bidi_it.scan_dir < 0)
6130 stop = -1;
6131 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6132 IT_BYTEPOS (*it), stop, Qnil);
6133 }
6134 }
6135 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6136 }
6137 break;
6138
6139 case GET_FROM_C_STRING:
6140 /* Current display element of IT is from a C string. */
6141 IT_BYTEPOS (*it) += it->len;
6142 IT_CHARPOS (*it) += 1;
6143 break;
6144
6145 case GET_FROM_DISPLAY_VECTOR:
6146 /* Current display element of IT is from a display table entry.
6147 Advance in the display table definition. Reset it to null if
6148 end reached, and continue with characters from buffers/
6149 strings. */
6150 ++it->current.dpvec_index;
6151
6152 /* Restore face of the iterator to what they were before the
6153 display vector entry (these entries may contain faces). */
6154 it->face_id = it->saved_face_id;
6155
6156 if (it->dpvec + it->current.dpvec_index == it->dpend)
6157 {
6158 int recheck_faces = it->ellipsis_p;
6159
6160 if (it->s)
6161 it->method = GET_FROM_C_STRING;
6162 else if (STRINGP (it->string))
6163 it->method = GET_FROM_STRING;
6164 else
6165 {
6166 it->method = GET_FROM_BUFFER;
6167 it->object = it->w->buffer;
6168 }
6169
6170 it->dpvec = NULL;
6171 it->current.dpvec_index = -1;
6172
6173 /* Skip over characters which were displayed via IT->dpvec. */
6174 if (it->dpvec_char_len < 0)
6175 reseat_at_next_visible_line_start (it, 1);
6176 else if (it->dpvec_char_len > 0)
6177 {
6178 if (it->method == GET_FROM_STRING
6179 && it->n_overlay_strings > 0)
6180 it->ignore_overlay_strings_at_pos_p = 1;
6181 it->len = it->dpvec_char_len;
6182 set_iterator_to_next (it, reseat_p);
6183 }
6184
6185 /* Maybe recheck faces after display vector */
6186 if (recheck_faces)
6187 it->stop_charpos = IT_CHARPOS (*it);
6188 }
6189 break;
6190
6191 case GET_FROM_STRING:
6192 /* Current display element is a character from a Lisp string. */
6193 xassert (it->s == NULL && STRINGP (it->string));
6194 if (it->cmp_it.id >= 0)
6195 {
6196 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6197 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6198 if (it->cmp_it.to < it->cmp_it.nglyphs)
6199 it->cmp_it.from = it->cmp_it.to;
6200 else
6201 {
6202 it->cmp_it.id = -1;
6203 composition_compute_stop_pos (&it->cmp_it,
6204 IT_STRING_CHARPOS (*it),
6205 IT_STRING_BYTEPOS (*it),
6206 it->end_charpos, it->string);
6207 }
6208 }
6209 else
6210 {
6211 IT_STRING_BYTEPOS (*it) += it->len;
6212 IT_STRING_CHARPOS (*it) += 1;
6213 }
6214
6215 consider_string_end:
6216
6217 if (it->current.overlay_string_index >= 0)
6218 {
6219 /* IT->string is an overlay string. Advance to the
6220 next, if there is one. */
6221 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6222 {
6223 it->ellipsis_p = 0;
6224 next_overlay_string (it);
6225 if (it->ellipsis_p)
6226 setup_for_ellipsis (it, 0);
6227 }
6228 }
6229 else
6230 {
6231 /* IT->string is not an overlay string. If we reached
6232 its end, and there is something on IT->stack, proceed
6233 with what is on the stack. This can be either another
6234 string, this time an overlay string, or a buffer. */
6235 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6236 && it->sp > 0)
6237 {
6238 pop_it (it);
6239 if (it->method == GET_FROM_STRING)
6240 goto consider_string_end;
6241 }
6242 }
6243 break;
6244
6245 case GET_FROM_IMAGE:
6246 case GET_FROM_STRETCH:
6247 /* The position etc with which we have to proceed are on
6248 the stack. The position may be at the end of a string,
6249 if the `display' property takes up the whole string. */
6250 xassert (it->sp > 0);
6251 pop_it (it);
6252 if (it->method == GET_FROM_STRING)
6253 goto consider_string_end;
6254 break;
6255
6256 default:
6257 /* There are no other methods defined, so this should be a bug. */
6258 abort ();
6259 }
6260
6261 xassert (it->method != GET_FROM_STRING
6262 || (STRINGP (it->string)
6263 && IT_STRING_CHARPOS (*it) >= 0));
6264 }
6265
6266 /* Load IT's display element fields with information about the next
6267 display element which comes from a display table entry or from the
6268 result of translating a control character to one of the forms `^C'
6269 or `\003'.
6270
6271 IT->dpvec holds the glyphs to return as characters.
6272 IT->saved_face_id holds the face id before the display vector--it
6273 is restored into IT->face_id in set_iterator_to_next. */
6274
6275 static int
6276 next_element_from_display_vector (struct it *it)
6277 {
6278 Lisp_Object gc;
6279
6280 /* Precondition. */
6281 xassert (it->dpvec && it->current.dpvec_index >= 0);
6282
6283 it->face_id = it->saved_face_id;
6284
6285 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6286 That seemed totally bogus - so I changed it... */
6287 gc = it->dpvec[it->current.dpvec_index];
6288
6289 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6290 {
6291 it->c = GLYPH_CODE_CHAR (gc);
6292 it->len = CHAR_BYTES (it->c);
6293
6294 /* The entry may contain a face id to use. Such a face id is
6295 the id of a Lisp face, not a realized face. A face id of
6296 zero means no face is specified. */
6297 if (it->dpvec_face_id >= 0)
6298 it->face_id = it->dpvec_face_id;
6299 else
6300 {
6301 int lface_id = GLYPH_CODE_FACE (gc);
6302 if (lface_id > 0)
6303 it->face_id = merge_faces (it->f, Qt, lface_id,
6304 it->saved_face_id);
6305 }
6306 }
6307 else
6308 /* Display table entry is invalid. Return a space. */
6309 it->c = ' ', it->len = 1;
6310
6311 /* Don't change position and object of the iterator here. They are
6312 still the values of the character that had this display table
6313 entry or was translated, and that's what we want. */
6314 it->what = IT_CHARACTER;
6315 return 1;
6316 }
6317
6318
6319 /* Load IT with the next display element from Lisp string IT->string.
6320 IT->current.string_pos is the current position within the string.
6321 If IT->current.overlay_string_index >= 0, the Lisp string is an
6322 overlay string. */
6323
6324 static int
6325 next_element_from_string (struct it *it)
6326 {
6327 struct text_pos position;
6328
6329 xassert (STRINGP (it->string));
6330 xassert (IT_STRING_CHARPOS (*it) >= 0);
6331 position = it->current.string_pos;
6332
6333 /* Time to check for invisible text? */
6334 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6335 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6336 {
6337 handle_stop (it);
6338
6339 /* Since a handler may have changed IT->method, we must
6340 recurse here. */
6341 return GET_NEXT_DISPLAY_ELEMENT (it);
6342 }
6343
6344 if (it->current.overlay_string_index >= 0)
6345 {
6346 /* Get the next character from an overlay string. In overlay
6347 strings, There is no field width or padding with spaces to
6348 do. */
6349 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6350 {
6351 it->what = IT_EOB;
6352 return 0;
6353 }
6354 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6355 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6356 && next_element_from_composition (it))
6357 {
6358 return 1;
6359 }
6360 else if (STRING_MULTIBYTE (it->string))
6361 {
6362 const unsigned char *s = (SDATA (it->string)
6363 + IT_STRING_BYTEPOS (*it));
6364 it->c = string_char_and_length (s, &it->len);
6365 }
6366 else
6367 {
6368 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6369 it->len = 1;
6370 }
6371 }
6372 else
6373 {
6374 /* Get the next character from a Lisp string that is not an
6375 overlay string. Such strings come from the mode line, for
6376 example. We may have to pad with spaces, or truncate the
6377 string. See also next_element_from_c_string. */
6378 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6379 {
6380 it->what = IT_EOB;
6381 return 0;
6382 }
6383 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6384 {
6385 /* Pad with spaces. */
6386 it->c = ' ', it->len = 1;
6387 CHARPOS (position) = BYTEPOS (position) = -1;
6388 }
6389 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6390 IT_STRING_BYTEPOS (*it), it->string_nchars)
6391 && next_element_from_composition (it))
6392 {
6393 return 1;
6394 }
6395 else if (STRING_MULTIBYTE (it->string))
6396 {
6397 const unsigned char *s = (SDATA (it->string)
6398 + IT_STRING_BYTEPOS (*it));
6399 it->c = string_char_and_length (s, &it->len);
6400 }
6401 else
6402 {
6403 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6404 it->len = 1;
6405 }
6406 }
6407
6408 /* Record what we have and where it came from. */
6409 it->what = IT_CHARACTER;
6410 it->object = it->string;
6411 it->position = position;
6412 return 1;
6413 }
6414
6415
6416 /* Load IT with next display element from C string IT->s.
6417 IT->string_nchars is the maximum number of characters to return
6418 from the string. IT->end_charpos may be greater than
6419 IT->string_nchars when this function is called, in which case we
6420 may have to return padding spaces. Value is zero if end of string
6421 reached, including padding spaces. */
6422
6423 static int
6424 next_element_from_c_string (struct it *it)
6425 {
6426 int success_p = 1;
6427
6428 xassert (it->s);
6429 it->what = IT_CHARACTER;
6430 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6431 it->object = Qnil;
6432
6433 /* IT's position can be greater IT->string_nchars in case a field
6434 width or precision has been specified when the iterator was
6435 initialized. */
6436 if (IT_CHARPOS (*it) >= it->end_charpos)
6437 {
6438 /* End of the game. */
6439 it->what = IT_EOB;
6440 success_p = 0;
6441 }
6442 else if (IT_CHARPOS (*it) >= it->string_nchars)
6443 {
6444 /* Pad with spaces. */
6445 it->c = ' ', it->len = 1;
6446 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6447 }
6448 else if (it->multibyte_p)
6449 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6450 else
6451 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6452
6453 return success_p;
6454 }
6455
6456
6457 /* Set up IT to return characters from an ellipsis, if appropriate.
6458 The definition of the ellipsis glyphs may come from a display table
6459 entry. This function fills IT with the first glyph from the
6460 ellipsis if an ellipsis is to be displayed. */
6461
6462 static int
6463 next_element_from_ellipsis (struct it *it)
6464 {
6465 if (it->selective_display_ellipsis_p)
6466 setup_for_ellipsis (it, it->len);
6467 else
6468 {
6469 /* The face at the current position may be different from the
6470 face we find after the invisible text. Remember what it
6471 was in IT->saved_face_id, and signal that it's there by
6472 setting face_before_selective_p. */
6473 it->saved_face_id = it->face_id;
6474 it->method = GET_FROM_BUFFER;
6475 it->object = it->w->buffer;
6476 reseat_at_next_visible_line_start (it, 1);
6477 it->face_before_selective_p = 1;
6478 }
6479
6480 return GET_NEXT_DISPLAY_ELEMENT (it);
6481 }
6482
6483
6484 /* Deliver an image display element. The iterator IT is already
6485 filled with image information (done in handle_display_prop). Value
6486 is always 1. */
6487
6488
6489 static int
6490 next_element_from_image (struct it *it)
6491 {
6492 it->what = IT_IMAGE;
6493 it->ignore_overlay_strings_at_pos_p = 0;
6494 return 1;
6495 }
6496
6497
6498 /* Fill iterator IT with next display element from a stretch glyph
6499 property. IT->object is the value of the text property. Value is
6500 always 1. */
6501
6502 static int
6503 next_element_from_stretch (struct it *it)
6504 {
6505 it->what = IT_STRETCH;
6506 return 1;
6507 }
6508
6509 /* Scan forward from CHARPOS in the current buffer, until we find a
6510 stop position > current IT's position. Then handle the stop
6511 position before that. This is called when we bump into a stop
6512 position while reordering bidirectional text. CHARPOS should be
6513 the last previously processed stop_pos (or BEGV, if none were
6514 processed yet) whose position is less that IT's current
6515 position. */
6516
6517 static void
6518 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6519 {
6520 EMACS_INT where_we_are = IT_CHARPOS (*it);
6521 struct display_pos save_current = it->current;
6522 struct text_pos save_position = it->position;
6523 struct text_pos pos1;
6524 EMACS_INT next_stop;
6525
6526 /* Scan in strict logical order. */
6527 it->bidi_p = 0;
6528 do
6529 {
6530 it->prev_stop = charpos;
6531 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6532 reseat_1 (it, pos1, 0);
6533 compute_stop_pos (it);
6534 /* We must advance forward, right? */
6535 if (it->stop_charpos <= it->prev_stop)
6536 abort ();
6537 charpos = it->stop_charpos;
6538 }
6539 while (charpos <= where_we_are);
6540
6541 next_stop = it->stop_charpos;
6542 it->stop_charpos = it->prev_stop;
6543 it->bidi_p = 1;
6544 it->current = save_current;
6545 it->position = save_position;
6546 handle_stop (it);
6547 it->stop_charpos = next_stop;
6548 }
6549
6550 /* Load IT with the next display element from current_buffer. Value
6551 is zero if end of buffer reached. IT->stop_charpos is the next
6552 position at which to stop and check for text properties or buffer
6553 end. */
6554
6555 static int
6556 next_element_from_buffer (struct it *it)
6557 {
6558 int success_p = 1;
6559
6560 xassert (IT_CHARPOS (*it) >= BEGV);
6561
6562 /* With bidi reordering, the character to display might not be the
6563 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6564 we were reseat()ed to a new buffer position, which is potentially
6565 a different paragraph. */
6566 if (it->bidi_p && it->bidi_it.first_elt)
6567 {
6568 it->bidi_it.charpos = IT_CHARPOS (*it);
6569 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6570 if (it->bidi_it.bytepos == ZV_BYTE)
6571 {
6572 /* Nothing to do, but reset the FIRST_ELT flag, like
6573 bidi_paragraph_init does, because we are not going to
6574 call it. */
6575 it->bidi_it.first_elt = 0;
6576 }
6577 else if (it->bidi_it.bytepos == BEGV_BYTE
6578 /* FIXME: Should support all Unicode line separators. */
6579 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6580 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6581 {
6582 /* If we are at the beginning of a line, we can produce the
6583 next element right away. */
6584 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6585 bidi_move_to_visually_next (&it->bidi_it);
6586 }
6587 else
6588 {
6589 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6590
6591 /* We need to prime the bidi iterator starting at the line's
6592 beginning, before we will be able to produce the next
6593 element. */
6594 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6595 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6596 it->bidi_it.charpos = IT_CHARPOS (*it);
6597 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6598 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6599 do
6600 {
6601 /* Now return to buffer position where we were asked to
6602 get the next display element, and produce that. */
6603 bidi_move_to_visually_next (&it->bidi_it);
6604 }
6605 while (it->bidi_it.bytepos != orig_bytepos
6606 && it->bidi_it.bytepos < ZV_BYTE);
6607 }
6608
6609 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6610 /* Adjust IT's position information to where we ended up. */
6611 IT_CHARPOS (*it) = it->bidi_it.charpos;
6612 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6613 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6614 {
6615 EMACS_INT stop = it->end_charpos;
6616 if (it->bidi_it.scan_dir < 0)
6617 stop = -1;
6618 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6619 IT_BYTEPOS (*it), stop, Qnil);
6620 }
6621 }
6622
6623 if (IT_CHARPOS (*it) >= it->stop_charpos)
6624 {
6625 if (IT_CHARPOS (*it) >= it->end_charpos)
6626 {
6627 int overlay_strings_follow_p;
6628
6629 /* End of the game, except when overlay strings follow that
6630 haven't been returned yet. */
6631 if (it->overlay_strings_at_end_processed_p)
6632 overlay_strings_follow_p = 0;
6633 else
6634 {
6635 it->overlay_strings_at_end_processed_p = 1;
6636 overlay_strings_follow_p = get_overlay_strings (it, 0);
6637 }
6638
6639 if (overlay_strings_follow_p)
6640 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6641 else
6642 {
6643 it->what = IT_EOB;
6644 it->position = it->current.pos;
6645 success_p = 0;
6646 }
6647 }
6648 else if (!(!it->bidi_p
6649 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6650 || IT_CHARPOS (*it) == it->stop_charpos))
6651 {
6652 /* With bidi non-linear iteration, we could find ourselves
6653 far beyond the last computed stop_charpos, with several
6654 other stop positions in between that we missed. Scan
6655 them all now, in buffer's logical order, until we find
6656 and handle the last stop_charpos that precedes our
6657 current position. */
6658 handle_stop_backwards (it, it->stop_charpos);
6659 return GET_NEXT_DISPLAY_ELEMENT (it);
6660 }
6661 else
6662 {
6663 if (it->bidi_p)
6664 {
6665 /* Take note of the stop position we just moved across,
6666 for when we will move back across it. */
6667 it->prev_stop = it->stop_charpos;
6668 /* If we are at base paragraph embedding level, take
6669 note of the last stop position seen at this
6670 level. */
6671 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6672 it->base_level_stop = it->stop_charpos;
6673 }
6674 handle_stop (it);
6675 return GET_NEXT_DISPLAY_ELEMENT (it);
6676 }
6677 }
6678 else if (it->bidi_p
6679 /* We can sometimes back up for reasons that have nothing
6680 to do with bidi reordering. E.g., compositions. The
6681 code below is only needed when we are above the base
6682 embedding level, so test for that explicitly. */
6683 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6684 && IT_CHARPOS (*it) < it->prev_stop)
6685 {
6686 if (it->base_level_stop <= 0)
6687 it->base_level_stop = BEGV;
6688 if (IT_CHARPOS (*it) < it->base_level_stop)
6689 abort ();
6690 handle_stop_backwards (it, it->base_level_stop);
6691 return GET_NEXT_DISPLAY_ELEMENT (it);
6692 }
6693 else
6694 {
6695 /* No face changes, overlays etc. in sight, so just return a
6696 character from current_buffer. */
6697 unsigned char *p;
6698 EMACS_INT stop;
6699
6700 /* Maybe run the redisplay end trigger hook. Performance note:
6701 This doesn't seem to cost measurable time. */
6702 if (it->redisplay_end_trigger_charpos
6703 && it->glyph_row
6704 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6705 run_redisplay_end_trigger_hook (it);
6706
6707 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6708 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6709 stop)
6710 && next_element_from_composition (it))
6711 {
6712 return 1;
6713 }
6714
6715 /* Get the next character, maybe multibyte. */
6716 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6717 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6718 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6719 else
6720 it->c = *p, it->len = 1;
6721
6722 /* Record what we have and where it came from. */
6723 it->what = IT_CHARACTER;
6724 it->object = it->w->buffer;
6725 it->position = it->current.pos;
6726
6727 /* Normally we return the character found above, except when we
6728 really want to return an ellipsis for selective display. */
6729 if (it->selective)
6730 {
6731 if (it->c == '\n')
6732 {
6733 /* A value of selective > 0 means hide lines indented more
6734 than that number of columns. */
6735 if (it->selective > 0
6736 && IT_CHARPOS (*it) + 1 < ZV
6737 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6738 IT_BYTEPOS (*it) + 1,
6739 (double) it->selective)) /* iftc */
6740 {
6741 success_p = next_element_from_ellipsis (it);
6742 it->dpvec_char_len = -1;
6743 }
6744 }
6745 else if (it->c == '\r' && it->selective == -1)
6746 {
6747 /* A value of selective == -1 means that everything from the
6748 CR to the end of the line is invisible, with maybe an
6749 ellipsis displayed for it. */
6750 success_p = next_element_from_ellipsis (it);
6751 it->dpvec_char_len = -1;
6752 }
6753 }
6754 }
6755
6756 /* Value is zero if end of buffer reached. */
6757 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6758 return success_p;
6759 }
6760
6761
6762 /* Run the redisplay end trigger hook for IT. */
6763
6764 static void
6765 run_redisplay_end_trigger_hook (struct it *it)
6766 {
6767 Lisp_Object args[3];
6768
6769 /* IT->glyph_row should be non-null, i.e. we should be actually
6770 displaying something, or otherwise we should not run the hook. */
6771 xassert (it->glyph_row);
6772
6773 /* Set up hook arguments. */
6774 args[0] = Qredisplay_end_trigger_functions;
6775 args[1] = it->window;
6776 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6777 it->redisplay_end_trigger_charpos = 0;
6778
6779 /* Since we are *trying* to run these functions, don't try to run
6780 them again, even if they get an error. */
6781 it->w->redisplay_end_trigger = Qnil;
6782 Frun_hook_with_args (3, args);
6783
6784 /* Notice if it changed the face of the character we are on. */
6785 handle_face_prop (it);
6786 }
6787
6788
6789 /* Deliver a composition display element. Unlike the other
6790 next_element_from_XXX, this function is not registered in the array
6791 get_next_element[]. It is called from next_element_from_buffer and
6792 next_element_from_string when necessary. */
6793
6794 static int
6795 next_element_from_composition (struct it *it)
6796 {
6797 it->what = IT_COMPOSITION;
6798 it->len = it->cmp_it.nbytes;
6799 if (STRINGP (it->string))
6800 {
6801 if (it->c < 0)
6802 {
6803 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6804 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6805 return 0;
6806 }
6807 it->position = it->current.string_pos;
6808 it->object = it->string;
6809 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6810 IT_STRING_BYTEPOS (*it), it->string);
6811 }
6812 else
6813 {
6814 if (it->c < 0)
6815 {
6816 IT_CHARPOS (*it) += it->cmp_it.nchars;
6817 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6818 if (it->bidi_p)
6819 {
6820 if (it->bidi_it.new_paragraph)
6821 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6822 /* Resync the bidi iterator with IT's new position.
6823 FIXME: this doesn't support bidirectional text. */
6824 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6825 bidi_move_to_visually_next (&it->bidi_it);
6826 }
6827 return 0;
6828 }
6829 it->position = it->current.pos;
6830 it->object = it->w->buffer;
6831 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6832 IT_BYTEPOS (*it), Qnil);
6833 }
6834 return 1;
6835 }
6836
6837
6838 \f
6839 /***********************************************************************
6840 Moving an iterator without producing glyphs
6841 ***********************************************************************/
6842
6843 /* Check if iterator is at a position corresponding to a valid buffer
6844 position after some move_it_ call. */
6845
6846 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6847 ((it)->method == GET_FROM_STRING \
6848 ? IT_STRING_CHARPOS (*it) == 0 \
6849 : 1)
6850
6851
6852 /* Move iterator IT to a specified buffer or X position within one
6853 line on the display without producing glyphs.
6854
6855 OP should be a bit mask including some or all of these bits:
6856 MOVE_TO_X: Stop upon reaching x-position TO_X.
6857 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6858 Regardless of OP's value, stop upon reaching the end of the display line.
6859
6860 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6861 This means, in particular, that TO_X includes window's horizontal
6862 scroll amount.
6863
6864 The return value has several possible values that
6865 say what condition caused the scan to stop:
6866
6867 MOVE_POS_MATCH_OR_ZV
6868 - when TO_POS or ZV was reached.
6869
6870 MOVE_X_REACHED
6871 -when TO_X was reached before TO_POS or ZV were reached.
6872
6873 MOVE_LINE_CONTINUED
6874 - when we reached the end of the display area and the line must
6875 be continued.
6876
6877 MOVE_LINE_TRUNCATED
6878 - when we reached the end of the display area and the line is
6879 truncated.
6880
6881 MOVE_NEWLINE_OR_CR
6882 - when we stopped at a line end, i.e. a newline or a CR and selective
6883 display is on. */
6884
6885 static enum move_it_result
6886 move_it_in_display_line_to (struct it *it,
6887 EMACS_INT to_charpos, int to_x,
6888 enum move_operation_enum op)
6889 {
6890 enum move_it_result result = MOVE_UNDEFINED;
6891 struct glyph_row *saved_glyph_row;
6892 struct it wrap_it, atpos_it, atx_it;
6893 int may_wrap = 0;
6894 enum it_method prev_method = it->method;
6895 EMACS_INT prev_pos = IT_CHARPOS (*it);
6896
6897 /* Don't produce glyphs in produce_glyphs. */
6898 saved_glyph_row = it->glyph_row;
6899 it->glyph_row = NULL;
6900
6901 /* Use wrap_it to save a copy of IT wherever a word wrap could
6902 occur. Use atpos_it to save a copy of IT at the desired buffer
6903 position, if found, so that we can scan ahead and check if the
6904 word later overshoots the window edge. Use atx_it similarly, for
6905 pixel positions. */
6906 wrap_it.sp = -1;
6907 atpos_it.sp = -1;
6908 atx_it.sp = -1;
6909
6910 #define BUFFER_POS_REACHED_P() \
6911 ((op & MOVE_TO_POS) != 0 \
6912 && BUFFERP (it->object) \
6913 && (IT_CHARPOS (*it) == to_charpos \
6914 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6915 && (it->method == GET_FROM_BUFFER \
6916 || (it->method == GET_FROM_DISPLAY_VECTOR \
6917 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6918
6919 /* If there's a line-/wrap-prefix, handle it. */
6920 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6921 && it->current_y < it->last_visible_y)
6922 handle_line_prefix (it);
6923
6924 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6925 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6926
6927 while (1)
6928 {
6929 int x, i, ascent = 0, descent = 0;
6930
6931 /* Utility macro to reset an iterator with x, ascent, and descent. */
6932 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6933 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6934 (IT)->max_descent = descent)
6935
6936 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6937 glyph). */
6938 if ((op & MOVE_TO_POS) != 0
6939 && BUFFERP (it->object)
6940 && it->method == GET_FROM_BUFFER
6941 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6942 || (it->bidi_p
6943 && (prev_method == GET_FROM_IMAGE
6944 || prev_method == GET_FROM_STRETCH)
6945 /* Passed TO_CHARPOS from left to right. */
6946 && ((prev_pos < to_charpos
6947 && IT_CHARPOS (*it) > to_charpos)
6948 /* Passed TO_CHARPOS from right to left. */
6949 || (prev_pos > to_charpos
6950 && IT_CHARPOS (*it) < to_charpos)))))
6951 {
6952 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6953 {
6954 result = MOVE_POS_MATCH_OR_ZV;
6955 break;
6956 }
6957 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6958 /* If wrap_it is valid, the current position might be in a
6959 word that is wrapped. So, save the iterator in
6960 atpos_it and continue to see if wrapping happens. */
6961 atpos_it = *it;
6962 }
6963
6964 prev_method = it->method;
6965 if (it->method == GET_FROM_BUFFER)
6966 prev_pos = IT_CHARPOS (*it);
6967 /* Stop when ZV reached.
6968 We used to stop here when TO_CHARPOS reached as well, but that is
6969 too soon if this glyph does not fit on this line. So we handle it
6970 explicitly below. */
6971 if (!get_next_display_element (it))
6972 {
6973 result = MOVE_POS_MATCH_OR_ZV;
6974 break;
6975 }
6976
6977 if (it->line_wrap == TRUNCATE)
6978 {
6979 if (BUFFER_POS_REACHED_P ())
6980 {
6981 result = MOVE_POS_MATCH_OR_ZV;
6982 break;
6983 }
6984 }
6985 else
6986 {
6987 if (it->line_wrap == WORD_WRAP)
6988 {
6989 if (IT_DISPLAYING_WHITESPACE (it))
6990 may_wrap = 1;
6991 else if (may_wrap)
6992 {
6993 /* We have reached a glyph that follows one or more
6994 whitespace characters. If the position is
6995 already found, we are done. */
6996 if (atpos_it.sp >= 0)
6997 {
6998 *it = atpos_it;
6999 result = MOVE_POS_MATCH_OR_ZV;
7000 goto done;
7001 }
7002 if (atx_it.sp >= 0)
7003 {
7004 *it = atx_it;
7005 result = MOVE_X_REACHED;
7006 goto done;
7007 }
7008 /* Otherwise, we can wrap here. */
7009 wrap_it = *it;
7010 may_wrap = 0;
7011 }
7012 }
7013 }
7014
7015 /* Remember the line height for the current line, in case
7016 the next element doesn't fit on the line. */
7017 ascent = it->max_ascent;
7018 descent = it->max_descent;
7019
7020 /* The call to produce_glyphs will get the metrics of the
7021 display element IT is loaded with. Record the x-position
7022 before this display element, in case it doesn't fit on the
7023 line. */
7024 x = it->current_x;
7025
7026 PRODUCE_GLYPHS (it);
7027
7028 if (it->area != TEXT_AREA)
7029 {
7030 set_iterator_to_next (it, 1);
7031 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7032 SET_TEXT_POS (this_line_min_pos,
7033 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7034 continue;
7035 }
7036
7037 /* The number of glyphs we get back in IT->nglyphs will normally
7038 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7039 character on a terminal frame, or (iii) a line end. For the
7040 second case, IT->nglyphs - 1 padding glyphs will be present.
7041 (On X frames, there is only one glyph produced for a
7042 composite character.)
7043
7044 The behavior implemented below means, for continuation lines,
7045 that as many spaces of a TAB as fit on the current line are
7046 displayed there. For terminal frames, as many glyphs of a
7047 multi-glyph character are displayed in the current line, too.
7048 This is what the old redisplay code did, and we keep it that
7049 way. Under X, the whole shape of a complex character must
7050 fit on the line or it will be completely displayed in the
7051 next line.
7052
7053 Note that both for tabs and padding glyphs, all glyphs have
7054 the same width. */
7055 if (it->nglyphs)
7056 {
7057 /* More than one glyph or glyph doesn't fit on line. All
7058 glyphs have the same width. */
7059 int single_glyph_width = it->pixel_width / it->nglyphs;
7060 int new_x;
7061 int x_before_this_char = x;
7062 int hpos_before_this_char = it->hpos;
7063
7064 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7065 {
7066 new_x = x + single_glyph_width;
7067
7068 /* We want to leave anything reaching TO_X to the caller. */
7069 if ((op & MOVE_TO_X) && new_x > to_x)
7070 {
7071 if (BUFFER_POS_REACHED_P ())
7072 {
7073 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7074 goto buffer_pos_reached;
7075 if (atpos_it.sp < 0)
7076 {
7077 atpos_it = *it;
7078 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7079 }
7080 }
7081 else
7082 {
7083 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7084 {
7085 it->current_x = x;
7086 result = MOVE_X_REACHED;
7087 break;
7088 }
7089 if (atx_it.sp < 0)
7090 {
7091 atx_it = *it;
7092 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7093 }
7094 }
7095 }
7096
7097 if (/* Lines are continued. */
7098 it->line_wrap != TRUNCATE
7099 && (/* And glyph doesn't fit on the line. */
7100 new_x > it->last_visible_x
7101 /* Or it fits exactly and we're on a window
7102 system frame. */
7103 || (new_x == it->last_visible_x
7104 && FRAME_WINDOW_P (it->f))))
7105 {
7106 if (/* IT->hpos == 0 means the very first glyph
7107 doesn't fit on the line, e.g. a wide image. */
7108 it->hpos == 0
7109 || (new_x == it->last_visible_x
7110 && FRAME_WINDOW_P (it->f)))
7111 {
7112 ++it->hpos;
7113 it->current_x = new_x;
7114
7115 /* The character's last glyph just barely fits
7116 in this row. */
7117 if (i == it->nglyphs - 1)
7118 {
7119 /* If this is the destination position,
7120 return a position *before* it in this row,
7121 now that we know it fits in this row. */
7122 if (BUFFER_POS_REACHED_P ())
7123 {
7124 if (it->line_wrap != WORD_WRAP
7125 || wrap_it.sp < 0)
7126 {
7127 it->hpos = hpos_before_this_char;
7128 it->current_x = x_before_this_char;
7129 result = MOVE_POS_MATCH_OR_ZV;
7130 break;
7131 }
7132 if (it->line_wrap == WORD_WRAP
7133 && atpos_it.sp < 0)
7134 {
7135 atpos_it = *it;
7136 atpos_it.current_x = x_before_this_char;
7137 atpos_it.hpos = hpos_before_this_char;
7138 }
7139 }
7140
7141 set_iterator_to_next (it, 1);
7142 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7143 SET_TEXT_POS (this_line_min_pos,
7144 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7145 /* On graphical terminals, newlines may
7146 "overflow" into the fringe if
7147 overflow-newline-into-fringe is non-nil.
7148 On text-only terminals, newlines may
7149 overflow into the last glyph on the
7150 display line.*/
7151 if (!FRAME_WINDOW_P (it->f)
7152 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7153 {
7154 if (!get_next_display_element (it))
7155 {
7156 result = MOVE_POS_MATCH_OR_ZV;
7157 break;
7158 }
7159 if (BUFFER_POS_REACHED_P ())
7160 {
7161 if (ITERATOR_AT_END_OF_LINE_P (it))
7162 result = MOVE_POS_MATCH_OR_ZV;
7163 else
7164 result = MOVE_LINE_CONTINUED;
7165 break;
7166 }
7167 if (ITERATOR_AT_END_OF_LINE_P (it))
7168 {
7169 result = MOVE_NEWLINE_OR_CR;
7170 break;
7171 }
7172 }
7173 }
7174 }
7175 else
7176 IT_RESET_X_ASCENT_DESCENT (it);
7177
7178 if (wrap_it.sp >= 0)
7179 {
7180 *it = wrap_it;
7181 atpos_it.sp = -1;
7182 atx_it.sp = -1;
7183 }
7184
7185 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7186 IT_CHARPOS (*it)));
7187 result = MOVE_LINE_CONTINUED;
7188 break;
7189 }
7190
7191 if (BUFFER_POS_REACHED_P ())
7192 {
7193 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7194 goto buffer_pos_reached;
7195 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7196 {
7197 atpos_it = *it;
7198 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7199 }
7200 }
7201
7202 if (new_x > it->first_visible_x)
7203 {
7204 /* Glyph is visible. Increment number of glyphs that
7205 would be displayed. */
7206 ++it->hpos;
7207 }
7208 }
7209
7210 if (result != MOVE_UNDEFINED)
7211 break;
7212 }
7213 else if (BUFFER_POS_REACHED_P ())
7214 {
7215 buffer_pos_reached:
7216 IT_RESET_X_ASCENT_DESCENT (it);
7217 result = MOVE_POS_MATCH_OR_ZV;
7218 break;
7219 }
7220 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7221 {
7222 /* Stop when TO_X specified and reached. This check is
7223 necessary here because of lines consisting of a line end,
7224 only. The line end will not produce any glyphs and we
7225 would never get MOVE_X_REACHED. */
7226 xassert (it->nglyphs == 0);
7227 result = MOVE_X_REACHED;
7228 break;
7229 }
7230
7231 /* Is this a line end? If yes, we're done. */
7232 if (ITERATOR_AT_END_OF_LINE_P (it))
7233 {
7234 result = MOVE_NEWLINE_OR_CR;
7235 break;
7236 }
7237
7238 if (it->method == GET_FROM_BUFFER)
7239 prev_pos = IT_CHARPOS (*it);
7240 /* The current display element has been consumed. Advance
7241 to the next. */
7242 set_iterator_to_next (it, 1);
7243 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7244 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7245
7246 /* Stop if lines are truncated and IT's current x-position is
7247 past the right edge of the window now. */
7248 if (it->line_wrap == TRUNCATE
7249 && it->current_x >= it->last_visible_x)
7250 {
7251 if (!FRAME_WINDOW_P (it->f)
7252 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7253 {
7254 if (!get_next_display_element (it)
7255 || BUFFER_POS_REACHED_P ())
7256 {
7257 result = MOVE_POS_MATCH_OR_ZV;
7258 break;
7259 }
7260 if (ITERATOR_AT_END_OF_LINE_P (it))
7261 {
7262 result = MOVE_NEWLINE_OR_CR;
7263 break;
7264 }
7265 }
7266 result = MOVE_LINE_TRUNCATED;
7267 break;
7268 }
7269 #undef IT_RESET_X_ASCENT_DESCENT
7270 }
7271
7272 #undef BUFFER_POS_REACHED_P
7273
7274 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7275 restore the saved iterator. */
7276 if (atpos_it.sp >= 0)
7277 *it = atpos_it;
7278 else if (atx_it.sp >= 0)
7279 *it = atx_it;
7280
7281 done:
7282
7283 /* Restore the iterator settings altered at the beginning of this
7284 function. */
7285 it->glyph_row = saved_glyph_row;
7286 return result;
7287 }
7288
7289 /* For external use. */
7290 void
7291 move_it_in_display_line (struct it *it,
7292 EMACS_INT to_charpos, int to_x,
7293 enum move_operation_enum op)
7294 {
7295 if (it->line_wrap == WORD_WRAP
7296 && (op & MOVE_TO_X))
7297 {
7298 struct it save_it = *it;
7299 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7300 /* When word-wrap is on, TO_X may lie past the end
7301 of a wrapped line. Then it->current is the
7302 character on the next line, so backtrack to the
7303 space before the wrap point. */
7304 if (skip == MOVE_LINE_CONTINUED)
7305 {
7306 int prev_x = max (it->current_x - 1, 0);
7307 *it = save_it;
7308 move_it_in_display_line_to
7309 (it, -1, prev_x, MOVE_TO_X);
7310 }
7311 }
7312 else
7313 move_it_in_display_line_to (it, to_charpos, to_x, op);
7314 }
7315
7316
7317 /* Move IT forward until it satisfies one or more of the criteria in
7318 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7319
7320 OP is a bit-mask that specifies where to stop, and in particular,
7321 which of those four position arguments makes a difference. See the
7322 description of enum move_operation_enum.
7323
7324 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7325 screen line, this function will set IT to the next position >
7326 TO_CHARPOS. */
7327
7328 void
7329 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7330 {
7331 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7332 int line_height, line_start_x = 0, reached = 0;
7333
7334 for (;;)
7335 {
7336 if (op & MOVE_TO_VPOS)
7337 {
7338 /* If no TO_CHARPOS and no TO_X specified, stop at the
7339 start of the line TO_VPOS. */
7340 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7341 {
7342 if (it->vpos == to_vpos)
7343 {
7344 reached = 1;
7345 break;
7346 }
7347 else
7348 skip = move_it_in_display_line_to (it, -1, -1, 0);
7349 }
7350 else
7351 {
7352 /* TO_VPOS >= 0 means stop at TO_X in the line at
7353 TO_VPOS, or at TO_POS, whichever comes first. */
7354 if (it->vpos == to_vpos)
7355 {
7356 reached = 2;
7357 break;
7358 }
7359
7360 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7361
7362 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7363 {
7364 reached = 3;
7365 break;
7366 }
7367 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7368 {
7369 /* We have reached TO_X but not in the line we want. */
7370 skip = move_it_in_display_line_to (it, to_charpos,
7371 -1, MOVE_TO_POS);
7372 if (skip == MOVE_POS_MATCH_OR_ZV)
7373 {
7374 reached = 4;
7375 break;
7376 }
7377 }
7378 }
7379 }
7380 else if (op & MOVE_TO_Y)
7381 {
7382 struct it it_backup;
7383
7384 if (it->line_wrap == WORD_WRAP)
7385 it_backup = *it;
7386
7387 /* TO_Y specified means stop at TO_X in the line containing
7388 TO_Y---or at TO_CHARPOS if this is reached first. The
7389 problem is that we can't really tell whether the line
7390 contains TO_Y before we have completely scanned it, and
7391 this may skip past TO_X. What we do is to first scan to
7392 TO_X.
7393
7394 If TO_X is not specified, use a TO_X of zero. The reason
7395 is to make the outcome of this function more predictable.
7396 If we didn't use TO_X == 0, we would stop at the end of
7397 the line which is probably not what a caller would expect
7398 to happen. */
7399 skip = move_it_in_display_line_to
7400 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7401 (MOVE_TO_X | (op & MOVE_TO_POS)));
7402
7403 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7404 if (skip == MOVE_POS_MATCH_OR_ZV)
7405 reached = 5;
7406 else if (skip == MOVE_X_REACHED)
7407 {
7408 /* If TO_X was reached, we want to know whether TO_Y is
7409 in the line. We know this is the case if the already
7410 scanned glyphs make the line tall enough. Otherwise,
7411 we must check by scanning the rest of the line. */
7412 line_height = it->max_ascent + it->max_descent;
7413 if (to_y >= it->current_y
7414 && to_y < it->current_y + line_height)
7415 {
7416 reached = 6;
7417 break;
7418 }
7419 it_backup = *it;
7420 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7421 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7422 op & MOVE_TO_POS);
7423 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7424 line_height = it->max_ascent + it->max_descent;
7425 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7426
7427 if (to_y >= it->current_y
7428 && to_y < it->current_y + line_height)
7429 {
7430 /* If TO_Y is in this line and TO_X was reached
7431 above, we scanned too far. We have to restore
7432 IT's settings to the ones before skipping. */
7433 *it = it_backup;
7434 reached = 6;
7435 }
7436 else
7437 {
7438 skip = skip2;
7439 if (skip == MOVE_POS_MATCH_OR_ZV)
7440 reached = 7;
7441 }
7442 }
7443 else
7444 {
7445 /* Check whether TO_Y is in this line. */
7446 line_height = it->max_ascent + it->max_descent;
7447 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7448
7449 if (to_y >= it->current_y
7450 && to_y < it->current_y + line_height)
7451 {
7452 /* When word-wrap is on, TO_X may lie past the end
7453 of a wrapped line. Then it->current is the
7454 character on the next line, so backtrack to the
7455 space before the wrap point. */
7456 if (skip == MOVE_LINE_CONTINUED
7457 && it->line_wrap == WORD_WRAP)
7458 {
7459 int prev_x = max (it->current_x - 1, 0);
7460 *it = it_backup;
7461 skip = move_it_in_display_line_to
7462 (it, -1, prev_x, MOVE_TO_X);
7463 }
7464 reached = 6;
7465 }
7466 }
7467
7468 if (reached)
7469 break;
7470 }
7471 else if (BUFFERP (it->object)
7472 && (it->method == GET_FROM_BUFFER
7473 || it->method == GET_FROM_STRETCH)
7474 && IT_CHARPOS (*it) >= to_charpos)
7475 skip = MOVE_POS_MATCH_OR_ZV;
7476 else
7477 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7478
7479 switch (skip)
7480 {
7481 case MOVE_POS_MATCH_OR_ZV:
7482 reached = 8;
7483 goto out;
7484
7485 case MOVE_NEWLINE_OR_CR:
7486 set_iterator_to_next (it, 1);
7487 it->continuation_lines_width = 0;
7488 break;
7489
7490 case MOVE_LINE_TRUNCATED:
7491 it->continuation_lines_width = 0;
7492 reseat_at_next_visible_line_start (it, 0);
7493 if ((op & MOVE_TO_POS) != 0
7494 && IT_CHARPOS (*it) > to_charpos)
7495 {
7496 reached = 9;
7497 goto out;
7498 }
7499 break;
7500
7501 case MOVE_LINE_CONTINUED:
7502 /* For continued lines ending in a tab, some of the glyphs
7503 associated with the tab are displayed on the current
7504 line. Since it->current_x does not include these glyphs,
7505 we use it->last_visible_x instead. */
7506 if (it->c == '\t')
7507 {
7508 it->continuation_lines_width += it->last_visible_x;
7509 /* When moving by vpos, ensure that the iterator really
7510 advances to the next line (bug#847, bug#969). Fixme:
7511 do we need to do this in other circumstances? */
7512 if (it->current_x != it->last_visible_x
7513 && (op & MOVE_TO_VPOS)
7514 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7515 {
7516 line_start_x = it->current_x + it->pixel_width
7517 - it->last_visible_x;
7518 set_iterator_to_next (it, 0);
7519 }
7520 }
7521 else
7522 it->continuation_lines_width += it->current_x;
7523 break;
7524
7525 default:
7526 abort ();
7527 }
7528
7529 /* Reset/increment for the next run. */
7530 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7531 it->current_x = line_start_x;
7532 line_start_x = 0;
7533 it->hpos = 0;
7534 it->current_y += it->max_ascent + it->max_descent;
7535 ++it->vpos;
7536 last_height = it->max_ascent + it->max_descent;
7537 last_max_ascent = it->max_ascent;
7538 it->max_ascent = it->max_descent = 0;
7539 }
7540
7541 out:
7542
7543 /* On text terminals, we may stop at the end of a line in the middle
7544 of a multi-character glyph. If the glyph itself is continued,
7545 i.e. it is actually displayed on the next line, don't treat this
7546 stopping point as valid; move to the next line instead (unless
7547 that brings us offscreen). */
7548 if (!FRAME_WINDOW_P (it->f)
7549 && op & MOVE_TO_POS
7550 && IT_CHARPOS (*it) == to_charpos
7551 && it->what == IT_CHARACTER
7552 && it->nglyphs > 1
7553 && it->line_wrap == WINDOW_WRAP
7554 && it->current_x == it->last_visible_x - 1
7555 && it->c != '\n'
7556 && it->c != '\t'
7557 && it->vpos < XFASTINT (it->w->window_end_vpos))
7558 {
7559 it->continuation_lines_width += it->current_x;
7560 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7561 it->current_y += it->max_ascent + it->max_descent;
7562 ++it->vpos;
7563 last_height = it->max_ascent + it->max_descent;
7564 last_max_ascent = it->max_ascent;
7565 }
7566
7567 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7568 }
7569
7570
7571 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7572
7573 If DY > 0, move IT backward at least that many pixels. DY = 0
7574 means move IT backward to the preceding line start or BEGV. This
7575 function may move over more than DY pixels if IT->current_y - DY
7576 ends up in the middle of a line; in this case IT->current_y will be
7577 set to the top of the line moved to. */
7578
7579 void
7580 move_it_vertically_backward (struct it *it, int dy)
7581 {
7582 int nlines, h;
7583 struct it it2, it3;
7584 EMACS_INT start_pos;
7585
7586 move_further_back:
7587 xassert (dy >= 0);
7588
7589 start_pos = IT_CHARPOS (*it);
7590
7591 /* Estimate how many newlines we must move back. */
7592 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7593
7594 /* Set the iterator's position that many lines back. */
7595 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7596 back_to_previous_visible_line_start (it);
7597
7598 /* Reseat the iterator here. When moving backward, we don't want
7599 reseat to skip forward over invisible text, set up the iterator
7600 to deliver from overlay strings at the new position etc. So,
7601 use reseat_1 here. */
7602 reseat_1 (it, it->current.pos, 1);
7603
7604 /* We are now surely at a line start. */
7605 it->current_x = it->hpos = 0;
7606 it->continuation_lines_width = 0;
7607
7608 /* Move forward and see what y-distance we moved. First move to the
7609 start of the next line so that we get its height. We need this
7610 height to be able to tell whether we reached the specified
7611 y-distance. */
7612 it2 = *it;
7613 it2.max_ascent = it2.max_descent = 0;
7614 do
7615 {
7616 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7617 MOVE_TO_POS | MOVE_TO_VPOS);
7618 }
7619 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7620 xassert (IT_CHARPOS (*it) >= BEGV);
7621 it3 = it2;
7622
7623 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7624 xassert (IT_CHARPOS (*it) >= BEGV);
7625 /* H is the actual vertical distance from the position in *IT
7626 and the starting position. */
7627 h = it2.current_y - it->current_y;
7628 /* NLINES is the distance in number of lines. */
7629 nlines = it2.vpos - it->vpos;
7630
7631 /* Correct IT's y and vpos position
7632 so that they are relative to the starting point. */
7633 it->vpos -= nlines;
7634 it->current_y -= h;
7635
7636 if (dy == 0)
7637 {
7638 /* DY == 0 means move to the start of the screen line. The
7639 value of nlines is > 0 if continuation lines were involved. */
7640 if (nlines > 0)
7641 move_it_by_lines (it, nlines, 1);
7642 }
7643 else
7644 {
7645 /* The y-position we try to reach, relative to *IT.
7646 Note that H has been subtracted in front of the if-statement. */
7647 int target_y = it->current_y + h - dy;
7648 int y0 = it3.current_y;
7649 int y1 = line_bottom_y (&it3);
7650 int line_height = y1 - y0;
7651
7652 /* If we did not reach target_y, try to move further backward if
7653 we can. If we moved too far backward, try to move forward. */
7654 if (target_y < it->current_y
7655 /* This is heuristic. In a window that's 3 lines high, with
7656 a line height of 13 pixels each, recentering with point
7657 on the bottom line will try to move -39/2 = 19 pixels
7658 backward. Try to avoid moving into the first line. */
7659 && (it->current_y - target_y
7660 > min (window_box_height (it->w), line_height * 2 / 3))
7661 && IT_CHARPOS (*it) > BEGV)
7662 {
7663 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7664 target_y - it->current_y));
7665 dy = it->current_y - target_y;
7666 goto move_further_back;
7667 }
7668 else if (target_y >= it->current_y + line_height
7669 && IT_CHARPOS (*it) < ZV)
7670 {
7671 /* Should move forward by at least one line, maybe more.
7672
7673 Note: Calling move_it_by_lines can be expensive on
7674 terminal frames, where compute_motion is used (via
7675 vmotion) to do the job, when there are very long lines
7676 and truncate-lines is nil. That's the reason for
7677 treating terminal frames specially here. */
7678
7679 if (!FRAME_WINDOW_P (it->f))
7680 move_it_vertically (it, target_y - (it->current_y + line_height));
7681 else
7682 {
7683 do
7684 {
7685 move_it_by_lines (it, 1, 1);
7686 }
7687 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7688 }
7689 }
7690 }
7691 }
7692
7693
7694 /* Move IT by a specified amount of pixel lines DY. DY negative means
7695 move backwards. DY = 0 means move to start of screen line. At the
7696 end, IT will be on the start of a screen line. */
7697
7698 void
7699 move_it_vertically (struct it *it, int dy)
7700 {
7701 if (dy <= 0)
7702 move_it_vertically_backward (it, -dy);
7703 else
7704 {
7705 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7706 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7707 MOVE_TO_POS | MOVE_TO_Y);
7708 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7709
7710 /* If buffer ends in ZV without a newline, move to the start of
7711 the line to satisfy the post-condition. */
7712 if (IT_CHARPOS (*it) == ZV
7713 && ZV > BEGV
7714 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7715 move_it_by_lines (it, 0, 0);
7716 }
7717 }
7718
7719
7720 /* Move iterator IT past the end of the text line it is in. */
7721
7722 void
7723 move_it_past_eol (struct it *it)
7724 {
7725 enum move_it_result rc;
7726
7727 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7728 if (rc == MOVE_NEWLINE_OR_CR)
7729 set_iterator_to_next (it, 0);
7730 }
7731
7732
7733 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7734 negative means move up. DVPOS == 0 means move to the start of the
7735 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7736 NEED_Y_P is zero, IT->current_y will be left unchanged.
7737
7738 Further optimization ideas: If we would know that IT->f doesn't use
7739 a face with proportional font, we could be faster for
7740 truncate-lines nil. */
7741
7742 void
7743 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7744 {
7745
7746 /* The commented-out optimization uses vmotion on terminals. This
7747 gives bad results, because elements like it->what, on which
7748 callers such as pos_visible_p rely, aren't updated. */
7749 /* struct position pos;
7750 if (!FRAME_WINDOW_P (it->f))
7751 {
7752 struct text_pos textpos;
7753
7754 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7755 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7756 reseat (it, textpos, 1);
7757 it->vpos += pos.vpos;
7758 it->current_y += pos.vpos;
7759 }
7760 else */
7761
7762 if (dvpos == 0)
7763 {
7764 /* DVPOS == 0 means move to the start of the screen line. */
7765 move_it_vertically_backward (it, 0);
7766 xassert (it->current_x == 0 && it->hpos == 0);
7767 /* Let next call to line_bottom_y calculate real line height */
7768 last_height = 0;
7769 }
7770 else if (dvpos > 0)
7771 {
7772 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7773 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7774 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7775 }
7776 else
7777 {
7778 struct it it2;
7779 EMACS_INT start_charpos, i;
7780
7781 /* Start at the beginning of the screen line containing IT's
7782 position. This may actually move vertically backwards,
7783 in case of overlays, so adjust dvpos accordingly. */
7784 dvpos += it->vpos;
7785 move_it_vertically_backward (it, 0);
7786 dvpos -= it->vpos;
7787
7788 /* Go back -DVPOS visible lines and reseat the iterator there. */
7789 start_charpos = IT_CHARPOS (*it);
7790 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7791 back_to_previous_visible_line_start (it);
7792 reseat (it, it->current.pos, 1);
7793
7794 /* Move further back if we end up in a string or an image. */
7795 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7796 {
7797 /* First try to move to start of display line. */
7798 dvpos += it->vpos;
7799 move_it_vertically_backward (it, 0);
7800 dvpos -= it->vpos;
7801 if (IT_POS_VALID_AFTER_MOVE_P (it))
7802 break;
7803 /* If start of line is still in string or image,
7804 move further back. */
7805 back_to_previous_visible_line_start (it);
7806 reseat (it, it->current.pos, 1);
7807 dvpos--;
7808 }
7809
7810 it->current_x = it->hpos = 0;
7811
7812 /* Above call may have moved too far if continuation lines
7813 are involved. Scan forward and see if it did. */
7814 it2 = *it;
7815 it2.vpos = it2.current_y = 0;
7816 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7817 it->vpos -= it2.vpos;
7818 it->current_y -= it2.current_y;
7819 it->current_x = it->hpos = 0;
7820
7821 /* If we moved too far back, move IT some lines forward. */
7822 if (it2.vpos > -dvpos)
7823 {
7824 int delta = it2.vpos + dvpos;
7825 it2 = *it;
7826 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7827 /* Move back again if we got too far ahead. */
7828 if (IT_CHARPOS (*it) >= start_charpos)
7829 *it = it2;
7830 }
7831 }
7832 }
7833
7834 /* Return 1 if IT points into the middle of a display vector. */
7835
7836 int
7837 in_display_vector_p (struct it *it)
7838 {
7839 return (it->method == GET_FROM_DISPLAY_VECTOR
7840 && it->current.dpvec_index > 0
7841 && it->dpvec + it->current.dpvec_index != it->dpend);
7842 }
7843
7844 \f
7845 /***********************************************************************
7846 Messages
7847 ***********************************************************************/
7848
7849
7850 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7851 to *Messages*. */
7852
7853 void
7854 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7855 {
7856 Lisp_Object args[3];
7857 Lisp_Object msg, fmt;
7858 char *buffer;
7859 EMACS_INT len;
7860 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7861 USE_SAFE_ALLOCA;
7862
7863 /* Do nothing if called asynchronously. Inserting text into
7864 a buffer may call after-change-functions and alike and
7865 that would means running Lisp asynchronously. */
7866 if (handling_signal)
7867 return;
7868
7869 fmt = msg = Qnil;
7870 GCPRO4 (fmt, msg, arg1, arg2);
7871
7872 args[0] = fmt = build_string (format);
7873 args[1] = arg1;
7874 args[2] = arg2;
7875 msg = Fformat (3, args);
7876
7877 len = SBYTES (msg) + 1;
7878 SAFE_ALLOCA (buffer, char *, len);
7879 memcpy (buffer, SDATA (msg), len);
7880
7881 message_dolog (buffer, len - 1, 1, 0);
7882 SAFE_FREE ();
7883
7884 UNGCPRO;
7885 }
7886
7887
7888 /* Output a newline in the *Messages* buffer if "needs" one. */
7889
7890 void
7891 message_log_maybe_newline (void)
7892 {
7893 if (message_log_need_newline)
7894 message_dolog ("", 0, 1, 0);
7895 }
7896
7897
7898 /* Add a string M of length NBYTES to the message log, optionally
7899 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7900 nonzero, means interpret the contents of M as multibyte. This
7901 function calls low-level routines in order to bypass text property
7902 hooks, etc. which might not be safe to run.
7903
7904 This may GC (insert may run before/after change hooks),
7905 so the buffer M must NOT point to a Lisp string. */
7906
7907 void
7908 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7909 {
7910 const unsigned char *msg = (const unsigned char *) m;
7911
7912 if (!NILP (Vmemory_full))
7913 return;
7914
7915 if (!NILP (Vmessage_log_max))
7916 {
7917 struct buffer *oldbuf;
7918 Lisp_Object oldpoint, oldbegv, oldzv;
7919 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7920 EMACS_INT point_at_end = 0;
7921 EMACS_INT zv_at_end = 0;
7922 Lisp_Object old_deactivate_mark, tem;
7923 struct gcpro gcpro1;
7924
7925 old_deactivate_mark = Vdeactivate_mark;
7926 oldbuf = current_buffer;
7927 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7928 BVAR (current_buffer, undo_list) = Qt;
7929
7930 oldpoint = message_dolog_marker1;
7931 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7932 oldbegv = message_dolog_marker2;
7933 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7934 oldzv = message_dolog_marker3;
7935 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7936 GCPRO1 (old_deactivate_mark);
7937
7938 if (PT == Z)
7939 point_at_end = 1;
7940 if (ZV == Z)
7941 zv_at_end = 1;
7942
7943 BEGV = BEG;
7944 BEGV_BYTE = BEG_BYTE;
7945 ZV = Z;
7946 ZV_BYTE = Z_BYTE;
7947 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7948
7949 /* Insert the string--maybe converting multibyte to single byte
7950 or vice versa, so that all the text fits the buffer. */
7951 if (multibyte
7952 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7953 {
7954 EMACS_INT i;
7955 int c, char_bytes;
7956 char work[1];
7957
7958 /* Convert a multibyte string to single-byte
7959 for the *Message* buffer. */
7960 for (i = 0; i < nbytes; i += char_bytes)
7961 {
7962 c = string_char_and_length (msg + i, &char_bytes);
7963 work[0] = (ASCII_CHAR_P (c)
7964 ? c
7965 : multibyte_char_to_unibyte (c, Qnil));
7966 insert_1_both (work, 1, 1, 1, 0, 0);
7967 }
7968 }
7969 else if (! multibyte
7970 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7971 {
7972 EMACS_INT i;
7973 int c, char_bytes;
7974 unsigned char str[MAX_MULTIBYTE_LENGTH];
7975 /* Convert a single-byte string to multibyte
7976 for the *Message* buffer. */
7977 for (i = 0; i < nbytes; i++)
7978 {
7979 c = msg[i];
7980 MAKE_CHAR_MULTIBYTE (c);
7981 char_bytes = CHAR_STRING (c, str);
7982 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7983 }
7984 }
7985 else if (nbytes)
7986 insert_1 (m, nbytes, 1, 0, 0);
7987
7988 if (nlflag)
7989 {
7990 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7991 unsigned long int dups;
7992 insert_1 ("\n", 1, 1, 0, 0);
7993
7994 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7995 this_bol = PT;
7996 this_bol_byte = PT_BYTE;
7997
7998 /* See if this line duplicates the previous one.
7999 If so, combine duplicates. */
8000 if (this_bol > BEG)
8001 {
8002 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8003 prev_bol = PT;
8004 prev_bol_byte = PT_BYTE;
8005
8006 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8007 this_bol, this_bol_byte);
8008 if (dups)
8009 {
8010 del_range_both (prev_bol, prev_bol_byte,
8011 this_bol, this_bol_byte, 0);
8012 if (dups > 1)
8013 {
8014 char dupstr[40];
8015 int duplen;
8016
8017 /* If you change this format, don't forget to also
8018 change message_log_check_duplicate. */
8019 sprintf (dupstr, " [%lu times]", dups);
8020 duplen = strlen (dupstr);
8021 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8022 insert_1 (dupstr, duplen, 1, 0, 1);
8023 }
8024 }
8025 }
8026
8027 /* If we have more than the desired maximum number of lines
8028 in the *Messages* buffer now, delete the oldest ones.
8029 This is safe because we don't have undo in this buffer. */
8030
8031 if (NATNUMP (Vmessage_log_max))
8032 {
8033 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8034 -XFASTINT (Vmessage_log_max) - 1, 0);
8035 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8036 }
8037 }
8038 BEGV = XMARKER (oldbegv)->charpos;
8039 BEGV_BYTE = marker_byte_position (oldbegv);
8040
8041 if (zv_at_end)
8042 {
8043 ZV = Z;
8044 ZV_BYTE = Z_BYTE;
8045 }
8046 else
8047 {
8048 ZV = XMARKER (oldzv)->charpos;
8049 ZV_BYTE = marker_byte_position (oldzv);
8050 }
8051
8052 if (point_at_end)
8053 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8054 else
8055 /* We can't do Fgoto_char (oldpoint) because it will run some
8056 Lisp code. */
8057 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8058 XMARKER (oldpoint)->bytepos);
8059
8060 UNGCPRO;
8061 unchain_marker (XMARKER (oldpoint));
8062 unchain_marker (XMARKER (oldbegv));
8063 unchain_marker (XMARKER (oldzv));
8064
8065 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8066 set_buffer_internal (oldbuf);
8067 if (NILP (tem))
8068 windows_or_buffers_changed = old_windows_or_buffers_changed;
8069 message_log_need_newline = !nlflag;
8070 Vdeactivate_mark = old_deactivate_mark;
8071 }
8072 }
8073
8074
8075 /* We are at the end of the buffer after just having inserted a newline.
8076 (Note: We depend on the fact we won't be crossing the gap.)
8077 Check to see if the most recent message looks a lot like the previous one.
8078 Return 0 if different, 1 if the new one should just replace it, or a
8079 value N > 1 if we should also append " [N times]". */
8080
8081 static unsigned long int
8082 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8083 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8084 {
8085 EMACS_INT i;
8086 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8087 int seen_dots = 0;
8088 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8089 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8090
8091 for (i = 0; i < len; i++)
8092 {
8093 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8094 seen_dots = 1;
8095 if (p1[i] != p2[i])
8096 return seen_dots;
8097 }
8098 p1 += len;
8099 if (*p1 == '\n')
8100 return 2;
8101 if (*p1++ == ' ' && *p1++ == '[')
8102 {
8103 char *pend;
8104 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8105 if (strncmp (pend, " times]\n", 8) == 0)
8106 return n+1;
8107 }
8108 return 0;
8109 }
8110 \f
8111
8112 /* Display an echo area message M with a specified length of NBYTES
8113 bytes. The string may include null characters. If M is 0, clear
8114 out any existing message, and let the mini-buffer text show
8115 through.
8116
8117 This may GC, so the buffer M must NOT point to a Lisp string. */
8118
8119 void
8120 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8121 {
8122 /* First flush out any partial line written with print. */
8123 message_log_maybe_newline ();
8124 if (m)
8125 message_dolog (m, nbytes, 1, multibyte);
8126 message2_nolog (m, nbytes, multibyte);
8127 }
8128
8129
8130 /* The non-logging counterpart of message2. */
8131
8132 void
8133 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8134 {
8135 struct frame *sf = SELECTED_FRAME ();
8136 message_enable_multibyte = multibyte;
8137
8138 if (FRAME_INITIAL_P (sf))
8139 {
8140 if (noninteractive_need_newline)
8141 putc ('\n', stderr);
8142 noninteractive_need_newline = 0;
8143 if (m)
8144 fwrite (m, nbytes, 1, stderr);
8145 if (cursor_in_echo_area == 0)
8146 fprintf (stderr, "\n");
8147 fflush (stderr);
8148 }
8149 /* A null message buffer means that the frame hasn't really been
8150 initialized yet. Error messages get reported properly by
8151 cmd_error, so this must be just an informative message; toss it. */
8152 else if (INTERACTIVE
8153 && sf->glyphs_initialized_p
8154 && FRAME_MESSAGE_BUF (sf))
8155 {
8156 Lisp_Object mini_window;
8157 struct frame *f;
8158
8159 /* Get the frame containing the mini-buffer
8160 that the selected frame is using. */
8161 mini_window = FRAME_MINIBUF_WINDOW (sf);
8162 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8163
8164 FRAME_SAMPLE_VISIBILITY (f);
8165 if (FRAME_VISIBLE_P (sf)
8166 && ! FRAME_VISIBLE_P (f))
8167 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8168
8169 if (m)
8170 {
8171 set_message (m, Qnil, nbytes, multibyte);
8172 if (minibuffer_auto_raise)
8173 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8174 }
8175 else
8176 clear_message (1, 1);
8177
8178 do_pending_window_change (0);
8179 echo_area_display (1);
8180 do_pending_window_change (0);
8181 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8182 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8183 }
8184 }
8185
8186
8187 /* Display an echo area message M with a specified length of NBYTES
8188 bytes. The string may include null characters. If M is not a
8189 string, clear out any existing message, and let the mini-buffer
8190 text show through.
8191
8192 This function cancels echoing. */
8193
8194 void
8195 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8196 {
8197 struct gcpro gcpro1;
8198
8199 GCPRO1 (m);
8200 clear_message (1,1);
8201 cancel_echoing ();
8202
8203 /* First flush out any partial line written with print. */
8204 message_log_maybe_newline ();
8205 if (STRINGP (m))
8206 {
8207 char *buffer;
8208 USE_SAFE_ALLOCA;
8209
8210 SAFE_ALLOCA (buffer, char *, nbytes);
8211 memcpy (buffer, SDATA (m), nbytes);
8212 message_dolog (buffer, nbytes, 1, multibyte);
8213 SAFE_FREE ();
8214 }
8215 message3_nolog (m, nbytes, multibyte);
8216
8217 UNGCPRO;
8218 }
8219
8220
8221 /* The non-logging version of message3.
8222 This does not cancel echoing, because it is used for echoing.
8223 Perhaps we need to make a separate function for echoing
8224 and make this cancel echoing. */
8225
8226 void
8227 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8228 {
8229 struct frame *sf = SELECTED_FRAME ();
8230 message_enable_multibyte = multibyte;
8231
8232 if (FRAME_INITIAL_P (sf))
8233 {
8234 if (noninteractive_need_newline)
8235 putc ('\n', stderr);
8236 noninteractive_need_newline = 0;
8237 if (STRINGP (m))
8238 fwrite (SDATA (m), nbytes, 1, stderr);
8239 if (cursor_in_echo_area == 0)
8240 fprintf (stderr, "\n");
8241 fflush (stderr);
8242 }
8243 /* A null message buffer means that the frame hasn't really been
8244 initialized yet. Error messages get reported properly by
8245 cmd_error, so this must be just an informative message; toss it. */
8246 else if (INTERACTIVE
8247 && sf->glyphs_initialized_p
8248 && FRAME_MESSAGE_BUF (sf))
8249 {
8250 Lisp_Object mini_window;
8251 Lisp_Object frame;
8252 struct frame *f;
8253
8254 /* Get the frame containing the mini-buffer
8255 that the selected frame is using. */
8256 mini_window = FRAME_MINIBUF_WINDOW (sf);
8257 frame = XWINDOW (mini_window)->frame;
8258 f = XFRAME (frame);
8259
8260 FRAME_SAMPLE_VISIBILITY (f);
8261 if (FRAME_VISIBLE_P (sf)
8262 && !FRAME_VISIBLE_P (f))
8263 Fmake_frame_visible (frame);
8264
8265 if (STRINGP (m) && SCHARS (m) > 0)
8266 {
8267 set_message (NULL, m, nbytes, multibyte);
8268 if (minibuffer_auto_raise)
8269 Fraise_frame (frame);
8270 /* Assume we are not echoing.
8271 (If we are, echo_now will override this.) */
8272 echo_message_buffer = Qnil;
8273 }
8274 else
8275 clear_message (1, 1);
8276
8277 do_pending_window_change (0);
8278 echo_area_display (1);
8279 do_pending_window_change (0);
8280 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8281 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8282 }
8283 }
8284
8285
8286 /* Display a null-terminated echo area message M. If M is 0, clear
8287 out any existing message, and let the mini-buffer text show through.
8288
8289 The buffer M must continue to exist until after the echo area gets
8290 cleared or some other message gets displayed there. Do not pass
8291 text that is stored in a Lisp string. Do not pass text in a buffer
8292 that was alloca'd. */
8293
8294 void
8295 message1 (const char *m)
8296 {
8297 message2 (m, (m ? strlen (m) : 0), 0);
8298 }
8299
8300
8301 /* The non-logging counterpart of message1. */
8302
8303 void
8304 message1_nolog (const char *m)
8305 {
8306 message2_nolog (m, (m ? strlen (m) : 0), 0);
8307 }
8308
8309 /* Display a message M which contains a single %s
8310 which gets replaced with STRING. */
8311
8312 void
8313 message_with_string (const char *m, Lisp_Object string, int log)
8314 {
8315 CHECK_STRING (string);
8316
8317 if (noninteractive)
8318 {
8319 if (m)
8320 {
8321 if (noninteractive_need_newline)
8322 putc ('\n', stderr);
8323 noninteractive_need_newline = 0;
8324 fprintf (stderr, m, SDATA (string));
8325 if (!cursor_in_echo_area)
8326 fprintf (stderr, "\n");
8327 fflush (stderr);
8328 }
8329 }
8330 else if (INTERACTIVE)
8331 {
8332 /* The frame whose minibuffer we're going to display the message on.
8333 It may be larger than the selected frame, so we need
8334 to use its buffer, not the selected frame's buffer. */
8335 Lisp_Object mini_window;
8336 struct frame *f, *sf = SELECTED_FRAME ();
8337
8338 /* Get the frame containing the minibuffer
8339 that the selected frame is using. */
8340 mini_window = FRAME_MINIBUF_WINDOW (sf);
8341 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8342
8343 /* A null message buffer means that the frame hasn't really been
8344 initialized yet. Error messages get reported properly by
8345 cmd_error, so this must be just an informative message; toss it. */
8346 if (FRAME_MESSAGE_BUF (f))
8347 {
8348 Lisp_Object args[2], msg;
8349 struct gcpro gcpro1, gcpro2;
8350
8351 args[0] = build_string (m);
8352 args[1] = msg = string;
8353 GCPRO2 (args[0], msg);
8354 gcpro1.nvars = 2;
8355
8356 msg = Fformat (2, args);
8357
8358 if (log)
8359 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8360 else
8361 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8362
8363 UNGCPRO;
8364
8365 /* Print should start at the beginning of the message
8366 buffer next time. */
8367 message_buf_print = 0;
8368 }
8369 }
8370 }
8371
8372
8373 /* Dump an informative message to the minibuf. If M is 0, clear out
8374 any existing message, and let the mini-buffer text show through. */
8375
8376 static void
8377 vmessage (const char *m, va_list ap)
8378 {
8379 if (noninteractive)
8380 {
8381 if (m)
8382 {
8383 if (noninteractive_need_newline)
8384 putc ('\n', stderr);
8385 noninteractive_need_newline = 0;
8386 vfprintf (stderr, m, ap);
8387 if (cursor_in_echo_area == 0)
8388 fprintf (stderr, "\n");
8389 fflush (stderr);
8390 }
8391 }
8392 else if (INTERACTIVE)
8393 {
8394 /* The frame whose mini-buffer we're going to display the message
8395 on. It may be larger than the selected frame, so we need to
8396 use its buffer, not the selected frame's buffer. */
8397 Lisp_Object mini_window;
8398 struct frame *f, *sf = SELECTED_FRAME ();
8399
8400 /* Get the frame containing the mini-buffer
8401 that the selected frame is using. */
8402 mini_window = FRAME_MINIBUF_WINDOW (sf);
8403 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8404
8405 /* A null message buffer means that the frame hasn't really been
8406 initialized yet. Error messages get reported properly by
8407 cmd_error, so this must be just an informative message; toss
8408 it. */
8409 if (FRAME_MESSAGE_BUF (f))
8410 {
8411 if (m)
8412 {
8413 EMACS_INT len;
8414
8415 len = doprnt (FRAME_MESSAGE_BUF (f),
8416 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8417
8418 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8419 }
8420 else
8421 message1 (0);
8422
8423 /* Print should start at the beginning of the message
8424 buffer next time. */
8425 message_buf_print = 0;
8426 }
8427 }
8428 }
8429
8430 void
8431 message (const char *m, ...)
8432 {
8433 va_list ap;
8434 va_start (ap, m);
8435 vmessage (m, ap);
8436 va_end (ap);
8437 }
8438
8439
8440 /* The non-logging version of message. */
8441
8442 void
8443 message_nolog (const char *m, ...)
8444 {
8445 Lisp_Object old_log_max;
8446 va_list ap;
8447 va_start (ap, m);
8448 old_log_max = Vmessage_log_max;
8449 Vmessage_log_max = Qnil;
8450 vmessage (m, ap);
8451 Vmessage_log_max = old_log_max;
8452 va_end (ap);
8453 }
8454
8455
8456 /* Display the current message in the current mini-buffer. This is
8457 only called from error handlers in process.c, and is not time
8458 critical. */
8459
8460 void
8461 update_echo_area (void)
8462 {
8463 if (!NILP (echo_area_buffer[0]))
8464 {
8465 Lisp_Object string;
8466 string = Fcurrent_message ();
8467 message3 (string, SBYTES (string),
8468 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8469 }
8470 }
8471
8472
8473 /* Make sure echo area buffers in `echo_buffers' are live.
8474 If they aren't, make new ones. */
8475
8476 static void
8477 ensure_echo_area_buffers (void)
8478 {
8479 int i;
8480
8481 for (i = 0; i < 2; ++i)
8482 if (!BUFFERP (echo_buffer[i])
8483 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8484 {
8485 char name[30];
8486 Lisp_Object old_buffer;
8487 int j;
8488
8489 old_buffer = echo_buffer[i];
8490 sprintf (name, " *Echo Area %d*", i);
8491 echo_buffer[i] = Fget_buffer_create (build_string (name));
8492 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8493 /* to force word wrap in echo area -
8494 it was decided to postpone this*/
8495 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8496
8497 for (j = 0; j < 2; ++j)
8498 if (EQ (old_buffer, echo_area_buffer[j]))
8499 echo_area_buffer[j] = echo_buffer[i];
8500 }
8501 }
8502
8503
8504 /* Call FN with args A1..A4 with either the current or last displayed
8505 echo_area_buffer as current buffer.
8506
8507 WHICH zero means use the current message buffer
8508 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8509 from echo_buffer[] and clear it.
8510
8511 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8512 suitable buffer from echo_buffer[] and clear it.
8513
8514 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8515 that the current message becomes the last displayed one, make
8516 choose a suitable buffer for echo_area_buffer[0], and clear it.
8517
8518 Value is what FN returns. */
8519
8520 static int
8521 with_echo_area_buffer (struct window *w, int which,
8522 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8523 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8524 {
8525 Lisp_Object buffer;
8526 int this_one, the_other, clear_buffer_p, rc;
8527 int count = SPECPDL_INDEX ();
8528
8529 /* If buffers aren't live, make new ones. */
8530 ensure_echo_area_buffers ();
8531
8532 clear_buffer_p = 0;
8533
8534 if (which == 0)
8535 this_one = 0, the_other = 1;
8536 else if (which > 0)
8537 this_one = 1, the_other = 0;
8538 else
8539 {
8540 this_one = 0, the_other = 1;
8541 clear_buffer_p = 1;
8542
8543 /* We need a fresh one in case the current echo buffer equals
8544 the one containing the last displayed echo area message. */
8545 if (!NILP (echo_area_buffer[this_one])
8546 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8547 echo_area_buffer[this_one] = Qnil;
8548 }
8549
8550 /* Choose a suitable buffer from echo_buffer[] is we don't
8551 have one. */
8552 if (NILP (echo_area_buffer[this_one]))
8553 {
8554 echo_area_buffer[this_one]
8555 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8556 ? echo_buffer[the_other]
8557 : echo_buffer[this_one]);
8558 clear_buffer_p = 1;
8559 }
8560
8561 buffer = echo_area_buffer[this_one];
8562
8563 /* Don't get confused by reusing the buffer used for echoing
8564 for a different purpose. */
8565 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8566 cancel_echoing ();
8567
8568 record_unwind_protect (unwind_with_echo_area_buffer,
8569 with_echo_area_buffer_unwind_data (w));
8570
8571 /* Make the echo area buffer current. Note that for display
8572 purposes, it is not necessary that the displayed window's buffer
8573 == current_buffer, except for text property lookup. So, let's
8574 only set that buffer temporarily here without doing a full
8575 Fset_window_buffer. We must also change w->pointm, though,
8576 because otherwise an assertions in unshow_buffer fails, and Emacs
8577 aborts. */
8578 set_buffer_internal_1 (XBUFFER (buffer));
8579 if (w)
8580 {
8581 w->buffer = buffer;
8582 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8583 }
8584
8585 BVAR (current_buffer, undo_list) = Qt;
8586 BVAR (current_buffer, read_only) = Qnil;
8587 specbind (Qinhibit_read_only, Qt);
8588 specbind (Qinhibit_modification_hooks, Qt);
8589
8590 if (clear_buffer_p && Z > BEG)
8591 del_range (BEG, Z);
8592
8593 xassert (BEGV >= BEG);
8594 xassert (ZV <= Z && ZV >= BEGV);
8595
8596 rc = fn (a1, a2, a3, a4);
8597
8598 xassert (BEGV >= BEG);
8599 xassert (ZV <= Z && ZV >= BEGV);
8600
8601 unbind_to (count, Qnil);
8602 return rc;
8603 }
8604
8605
8606 /* Save state that should be preserved around the call to the function
8607 FN called in with_echo_area_buffer. */
8608
8609 static Lisp_Object
8610 with_echo_area_buffer_unwind_data (struct window *w)
8611 {
8612 int i = 0;
8613 Lisp_Object vector, tmp;
8614
8615 /* Reduce consing by keeping one vector in
8616 Vwith_echo_area_save_vector. */
8617 vector = Vwith_echo_area_save_vector;
8618 Vwith_echo_area_save_vector = Qnil;
8619
8620 if (NILP (vector))
8621 vector = Fmake_vector (make_number (7), Qnil);
8622
8623 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8624 ASET (vector, i, Vdeactivate_mark); ++i;
8625 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8626
8627 if (w)
8628 {
8629 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8630 ASET (vector, i, w->buffer); ++i;
8631 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8632 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8633 }
8634 else
8635 {
8636 int end = i + 4;
8637 for (; i < end; ++i)
8638 ASET (vector, i, Qnil);
8639 }
8640
8641 xassert (i == ASIZE (vector));
8642 return vector;
8643 }
8644
8645
8646 /* Restore global state from VECTOR which was created by
8647 with_echo_area_buffer_unwind_data. */
8648
8649 static Lisp_Object
8650 unwind_with_echo_area_buffer (Lisp_Object vector)
8651 {
8652 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8653 Vdeactivate_mark = AREF (vector, 1);
8654 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8655
8656 if (WINDOWP (AREF (vector, 3)))
8657 {
8658 struct window *w;
8659 Lisp_Object buffer, charpos, bytepos;
8660
8661 w = XWINDOW (AREF (vector, 3));
8662 buffer = AREF (vector, 4);
8663 charpos = AREF (vector, 5);
8664 bytepos = AREF (vector, 6);
8665
8666 w->buffer = buffer;
8667 set_marker_both (w->pointm, buffer,
8668 XFASTINT (charpos), XFASTINT (bytepos));
8669 }
8670
8671 Vwith_echo_area_save_vector = vector;
8672 return Qnil;
8673 }
8674
8675
8676 /* Set up the echo area for use by print functions. MULTIBYTE_P
8677 non-zero means we will print multibyte. */
8678
8679 void
8680 setup_echo_area_for_printing (int multibyte_p)
8681 {
8682 /* If we can't find an echo area any more, exit. */
8683 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8684 Fkill_emacs (Qnil);
8685
8686 ensure_echo_area_buffers ();
8687
8688 if (!message_buf_print)
8689 {
8690 /* A message has been output since the last time we printed.
8691 Choose a fresh echo area buffer. */
8692 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8693 echo_area_buffer[0] = echo_buffer[1];
8694 else
8695 echo_area_buffer[0] = echo_buffer[0];
8696
8697 /* Switch to that buffer and clear it. */
8698 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8699 BVAR (current_buffer, truncate_lines) = Qnil;
8700
8701 if (Z > BEG)
8702 {
8703 int count = SPECPDL_INDEX ();
8704 specbind (Qinhibit_read_only, Qt);
8705 /* Note that undo recording is always disabled. */
8706 del_range (BEG, Z);
8707 unbind_to (count, Qnil);
8708 }
8709 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8710
8711 /* Set up the buffer for the multibyteness we need. */
8712 if (multibyte_p
8713 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8714 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8715
8716 /* Raise the frame containing the echo area. */
8717 if (minibuffer_auto_raise)
8718 {
8719 struct frame *sf = SELECTED_FRAME ();
8720 Lisp_Object mini_window;
8721 mini_window = FRAME_MINIBUF_WINDOW (sf);
8722 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8723 }
8724
8725 message_log_maybe_newline ();
8726 message_buf_print = 1;
8727 }
8728 else
8729 {
8730 if (NILP (echo_area_buffer[0]))
8731 {
8732 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8733 echo_area_buffer[0] = echo_buffer[1];
8734 else
8735 echo_area_buffer[0] = echo_buffer[0];
8736 }
8737
8738 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8739 {
8740 /* Someone switched buffers between print requests. */
8741 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8742 BVAR (current_buffer, truncate_lines) = Qnil;
8743 }
8744 }
8745 }
8746
8747
8748 /* Display an echo area message in window W. Value is non-zero if W's
8749 height is changed. If display_last_displayed_message_p is
8750 non-zero, display the message that was last displayed, otherwise
8751 display the current message. */
8752
8753 static int
8754 display_echo_area (struct window *w)
8755 {
8756 int i, no_message_p, window_height_changed_p, count;
8757
8758 /* Temporarily disable garbage collections while displaying the echo
8759 area. This is done because a GC can print a message itself.
8760 That message would modify the echo area buffer's contents while a
8761 redisplay of the buffer is going on, and seriously confuse
8762 redisplay. */
8763 count = inhibit_garbage_collection ();
8764
8765 /* If there is no message, we must call display_echo_area_1
8766 nevertheless because it resizes the window. But we will have to
8767 reset the echo_area_buffer in question to nil at the end because
8768 with_echo_area_buffer will sets it to an empty buffer. */
8769 i = display_last_displayed_message_p ? 1 : 0;
8770 no_message_p = NILP (echo_area_buffer[i]);
8771
8772 window_height_changed_p
8773 = with_echo_area_buffer (w, display_last_displayed_message_p,
8774 display_echo_area_1,
8775 (EMACS_INT) w, Qnil, 0, 0);
8776
8777 if (no_message_p)
8778 echo_area_buffer[i] = Qnil;
8779
8780 unbind_to (count, Qnil);
8781 return window_height_changed_p;
8782 }
8783
8784
8785 /* Helper for display_echo_area. Display the current buffer which
8786 contains the current echo area message in window W, a mini-window,
8787 a pointer to which is passed in A1. A2..A4 are currently not used.
8788 Change the height of W so that all of the message is displayed.
8789 Value is non-zero if height of W was changed. */
8790
8791 static int
8792 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8793 {
8794 struct window *w = (struct window *) a1;
8795 Lisp_Object window;
8796 struct text_pos start;
8797 int window_height_changed_p = 0;
8798
8799 /* Do this before displaying, so that we have a large enough glyph
8800 matrix for the display. If we can't get enough space for the
8801 whole text, display the last N lines. That works by setting w->start. */
8802 window_height_changed_p = resize_mini_window (w, 0);
8803
8804 /* Use the starting position chosen by resize_mini_window. */
8805 SET_TEXT_POS_FROM_MARKER (start, w->start);
8806
8807 /* Display. */
8808 clear_glyph_matrix (w->desired_matrix);
8809 XSETWINDOW (window, w);
8810 try_window (window, start, 0);
8811
8812 return window_height_changed_p;
8813 }
8814
8815
8816 /* Resize the echo area window to exactly the size needed for the
8817 currently displayed message, if there is one. If a mini-buffer
8818 is active, don't shrink it. */
8819
8820 void
8821 resize_echo_area_exactly (void)
8822 {
8823 if (BUFFERP (echo_area_buffer[0])
8824 && WINDOWP (echo_area_window))
8825 {
8826 struct window *w = XWINDOW (echo_area_window);
8827 int resized_p;
8828 Lisp_Object resize_exactly;
8829
8830 if (minibuf_level == 0)
8831 resize_exactly = Qt;
8832 else
8833 resize_exactly = Qnil;
8834
8835 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8836 (EMACS_INT) w, resize_exactly, 0, 0);
8837 if (resized_p)
8838 {
8839 ++windows_or_buffers_changed;
8840 ++update_mode_lines;
8841 redisplay_internal (0);
8842 }
8843 }
8844 }
8845
8846
8847 /* Callback function for with_echo_area_buffer, when used from
8848 resize_echo_area_exactly. A1 contains a pointer to the window to
8849 resize, EXACTLY non-nil means resize the mini-window exactly to the
8850 size of the text displayed. A3 and A4 are not used. Value is what
8851 resize_mini_window returns. */
8852
8853 static int
8854 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8855 {
8856 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8857 }
8858
8859
8860 /* Resize mini-window W to fit the size of its contents. EXACT_P
8861 means size the window exactly to the size needed. Otherwise, it's
8862 only enlarged until W's buffer is empty.
8863
8864 Set W->start to the right place to begin display. If the whole
8865 contents fit, start at the beginning. Otherwise, start so as
8866 to make the end of the contents appear. This is particularly
8867 important for y-or-n-p, but seems desirable generally.
8868
8869 Value is non-zero if the window height has been changed. */
8870
8871 int
8872 resize_mini_window (struct window *w, int exact_p)
8873 {
8874 struct frame *f = XFRAME (w->frame);
8875 int window_height_changed_p = 0;
8876
8877 xassert (MINI_WINDOW_P (w));
8878
8879 /* By default, start display at the beginning. */
8880 set_marker_both (w->start, w->buffer,
8881 BUF_BEGV (XBUFFER (w->buffer)),
8882 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8883
8884 /* Don't resize windows while redisplaying a window; it would
8885 confuse redisplay functions when the size of the window they are
8886 displaying changes from under them. Such a resizing can happen,
8887 for instance, when which-func prints a long message while
8888 we are running fontification-functions. We're running these
8889 functions with safe_call which binds inhibit-redisplay to t. */
8890 if (!NILP (Vinhibit_redisplay))
8891 return 0;
8892
8893 /* Nil means don't try to resize. */
8894 if (NILP (Vresize_mini_windows)
8895 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8896 return 0;
8897
8898 if (!FRAME_MINIBUF_ONLY_P (f))
8899 {
8900 struct it it;
8901 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8902 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8903 int height, max_height;
8904 int unit = FRAME_LINE_HEIGHT (f);
8905 struct text_pos start;
8906 struct buffer *old_current_buffer = NULL;
8907
8908 if (current_buffer != XBUFFER (w->buffer))
8909 {
8910 old_current_buffer = current_buffer;
8911 set_buffer_internal (XBUFFER (w->buffer));
8912 }
8913
8914 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8915
8916 /* Compute the max. number of lines specified by the user. */
8917 if (FLOATP (Vmax_mini_window_height))
8918 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8919 else if (INTEGERP (Vmax_mini_window_height))
8920 max_height = XINT (Vmax_mini_window_height);
8921 else
8922 max_height = total_height / 4;
8923
8924 /* Correct that max. height if it's bogus. */
8925 max_height = max (1, max_height);
8926 max_height = min (total_height, max_height);
8927
8928 /* Find out the height of the text in the window. */
8929 if (it.line_wrap == TRUNCATE)
8930 height = 1;
8931 else
8932 {
8933 last_height = 0;
8934 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8935 if (it.max_ascent == 0 && it.max_descent == 0)
8936 height = it.current_y + last_height;
8937 else
8938 height = it.current_y + it.max_ascent + it.max_descent;
8939 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8940 height = (height + unit - 1) / unit;
8941 }
8942
8943 /* Compute a suitable window start. */
8944 if (height > max_height)
8945 {
8946 height = max_height;
8947 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8948 move_it_vertically_backward (&it, (height - 1) * unit);
8949 start = it.current.pos;
8950 }
8951 else
8952 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8953 SET_MARKER_FROM_TEXT_POS (w->start, start);
8954
8955 if (EQ (Vresize_mini_windows, Qgrow_only))
8956 {
8957 /* Let it grow only, until we display an empty message, in which
8958 case the window shrinks again. */
8959 if (height > WINDOW_TOTAL_LINES (w))
8960 {
8961 int old_height = WINDOW_TOTAL_LINES (w);
8962 freeze_window_starts (f, 1);
8963 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8964 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8965 }
8966 else if (height < WINDOW_TOTAL_LINES (w)
8967 && (exact_p || BEGV == ZV))
8968 {
8969 int old_height = WINDOW_TOTAL_LINES (w);
8970 freeze_window_starts (f, 0);
8971 shrink_mini_window (w);
8972 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8973 }
8974 }
8975 else
8976 {
8977 /* Always resize to exact size needed. */
8978 if (height > WINDOW_TOTAL_LINES (w))
8979 {
8980 int old_height = WINDOW_TOTAL_LINES (w);
8981 freeze_window_starts (f, 1);
8982 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8983 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8984 }
8985 else if (height < WINDOW_TOTAL_LINES (w))
8986 {
8987 int old_height = WINDOW_TOTAL_LINES (w);
8988 freeze_window_starts (f, 0);
8989 shrink_mini_window (w);
8990
8991 if (height)
8992 {
8993 freeze_window_starts (f, 1);
8994 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8995 }
8996
8997 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8998 }
8999 }
9000
9001 if (old_current_buffer)
9002 set_buffer_internal (old_current_buffer);
9003 }
9004
9005 return window_height_changed_p;
9006 }
9007
9008
9009 /* Value is the current message, a string, or nil if there is no
9010 current message. */
9011
9012 Lisp_Object
9013 current_message (void)
9014 {
9015 Lisp_Object msg;
9016
9017 if (!BUFFERP (echo_area_buffer[0]))
9018 msg = Qnil;
9019 else
9020 {
9021 with_echo_area_buffer (0, 0, current_message_1,
9022 (EMACS_INT) &msg, Qnil, 0, 0);
9023 if (NILP (msg))
9024 echo_area_buffer[0] = Qnil;
9025 }
9026
9027 return msg;
9028 }
9029
9030
9031 static int
9032 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9033 {
9034 Lisp_Object *msg = (Lisp_Object *) a1;
9035
9036 if (Z > BEG)
9037 *msg = make_buffer_string (BEG, Z, 1);
9038 else
9039 *msg = Qnil;
9040 return 0;
9041 }
9042
9043
9044 /* Push the current message on Vmessage_stack for later restauration
9045 by restore_message. Value is non-zero if the current message isn't
9046 empty. This is a relatively infrequent operation, so it's not
9047 worth optimizing. */
9048
9049 int
9050 push_message (void)
9051 {
9052 Lisp_Object msg;
9053 msg = current_message ();
9054 Vmessage_stack = Fcons (msg, Vmessage_stack);
9055 return STRINGP (msg);
9056 }
9057
9058
9059 /* Restore message display from the top of Vmessage_stack. */
9060
9061 void
9062 restore_message (void)
9063 {
9064 Lisp_Object msg;
9065
9066 xassert (CONSP (Vmessage_stack));
9067 msg = XCAR (Vmessage_stack);
9068 if (STRINGP (msg))
9069 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9070 else
9071 message3_nolog (msg, 0, 0);
9072 }
9073
9074
9075 /* Handler for record_unwind_protect calling pop_message. */
9076
9077 Lisp_Object
9078 pop_message_unwind (Lisp_Object dummy)
9079 {
9080 pop_message ();
9081 return Qnil;
9082 }
9083
9084 /* Pop the top-most entry off Vmessage_stack. */
9085
9086 void
9087 pop_message (void)
9088 {
9089 xassert (CONSP (Vmessage_stack));
9090 Vmessage_stack = XCDR (Vmessage_stack);
9091 }
9092
9093
9094 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9095 exits. If the stack is not empty, we have a missing pop_message
9096 somewhere. */
9097
9098 void
9099 check_message_stack (void)
9100 {
9101 if (!NILP (Vmessage_stack))
9102 abort ();
9103 }
9104
9105
9106 /* Truncate to NCHARS what will be displayed in the echo area the next
9107 time we display it---but don't redisplay it now. */
9108
9109 void
9110 truncate_echo_area (EMACS_INT nchars)
9111 {
9112 if (nchars == 0)
9113 echo_area_buffer[0] = Qnil;
9114 /* A null message buffer means that the frame hasn't really been
9115 initialized yet. Error messages get reported properly by
9116 cmd_error, so this must be just an informative message; toss it. */
9117 else if (!noninteractive
9118 && INTERACTIVE
9119 && !NILP (echo_area_buffer[0]))
9120 {
9121 struct frame *sf = SELECTED_FRAME ();
9122 if (FRAME_MESSAGE_BUF (sf))
9123 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9124 }
9125 }
9126
9127
9128 /* Helper function for truncate_echo_area. Truncate the current
9129 message to at most NCHARS characters. */
9130
9131 static int
9132 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9133 {
9134 if (BEG + nchars < Z)
9135 del_range (BEG + nchars, Z);
9136 if (Z == BEG)
9137 echo_area_buffer[0] = Qnil;
9138 return 0;
9139 }
9140
9141
9142 /* Set the current message to a substring of S or STRING.
9143
9144 If STRING is a Lisp string, set the message to the first NBYTES
9145 bytes from STRING. NBYTES zero means use the whole string. If
9146 STRING is multibyte, the message will be displayed multibyte.
9147
9148 If S is not null, set the message to the first LEN bytes of S. LEN
9149 zero means use the whole string. MULTIBYTE_P non-zero means S is
9150 multibyte. Display the message multibyte in that case.
9151
9152 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9153 to t before calling set_message_1 (which calls insert).
9154 */
9155
9156 void
9157 set_message (const char *s, Lisp_Object string,
9158 EMACS_INT nbytes, int multibyte_p)
9159 {
9160 message_enable_multibyte
9161 = ((s && multibyte_p)
9162 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9163
9164 with_echo_area_buffer (0, -1, set_message_1,
9165 (EMACS_INT) s, string, nbytes, multibyte_p);
9166 message_buf_print = 0;
9167 help_echo_showing_p = 0;
9168 }
9169
9170
9171 /* Helper function for set_message. Arguments have the same meaning
9172 as there, with A1 corresponding to S and A2 corresponding to STRING
9173 This function is called with the echo area buffer being
9174 current. */
9175
9176 static int
9177 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9178 {
9179 const char *s = (const char *) a1;
9180 const unsigned char *msg = (const unsigned char *) s;
9181 Lisp_Object string = a2;
9182
9183 /* Change multibyteness of the echo buffer appropriately. */
9184 if (message_enable_multibyte
9185 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9186 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9187
9188 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9189 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9190 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9191
9192 /* Insert new message at BEG. */
9193 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9194
9195 if (STRINGP (string))
9196 {
9197 EMACS_INT nchars;
9198
9199 if (nbytes == 0)
9200 nbytes = SBYTES (string);
9201 nchars = string_byte_to_char (string, nbytes);
9202
9203 /* This function takes care of single/multibyte conversion. We
9204 just have to ensure that the echo area buffer has the right
9205 setting of enable_multibyte_characters. */
9206 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9207 }
9208 else if (s)
9209 {
9210 if (nbytes == 0)
9211 nbytes = strlen (s);
9212
9213 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9214 {
9215 /* Convert from multi-byte to single-byte. */
9216 EMACS_INT i;
9217 int c, n;
9218 char work[1];
9219
9220 /* Convert a multibyte string to single-byte. */
9221 for (i = 0; i < nbytes; i += n)
9222 {
9223 c = string_char_and_length (msg + i, &n);
9224 work[0] = (ASCII_CHAR_P (c)
9225 ? c
9226 : multibyte_char_to_unibyte (c, Qnil));
9227 insert_1_both (work, 1, 1, 1, 0, 0);
9228 }
9229 }
9230 else if (!multibyte_p
9231 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9232 {
9233 /* Convert from single-byte to multi-byte. */
9234 EMACS_INT i;
9235 int c, n;
9236 unsigned char str[MAX_MULTIBYTE_LENGTH];
9237
9238 /* Convert a single-byte string to multibyte. */
9239 for (i = 0; i < nbytes; i++)
9240 {
9241 c = msg[i];
9242 MAKE_CHAR_MULTIBYTE (c);
9243 n = CHAR_STRING (c, str);
9244 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9245 }
9246 }
9247 else
9248 insert_1 (s, nbytes, 1, 0, 0);
9249 }
9250
9251 return 0;
9252 }
9253
9254
9255 /* Clear messages. CURRENT_P non-zero means clear the current
9256 message. LAST_DISPLAYED_P non-zero means clear the message
9257 last displayed. */
9258
9259 void
9260 clear_message (int current_p, int last_displayed_p)
9261 {
9262 if (current_p)
9263 {
9264 echo_area_buffer[0] = Qnil;
9265 message_cleared_p = 1;
9266 }
9267
9268 if (last_displayed_p)
9269 echo_area_buffer[1] = Qnil;
9270
9271 message_buf_print = 0;
9272 }
9273
9274 /* Clear garbaged frames.
9275
9276 This function is used where the old redisplay called
9277 redraw_garbaged_frames which in turn called redraw_frame which in
9278 turn called clear_frame. The call to clear_frame was a source of
9279 flickering. I believe a clear_frame is not necessary. It should
9280 suffice in the new redisplay to invalidate all current matrices,
9281 and ensure a complete redisplay of all windows. */
9282
9283 static void
9284 clear_garbaged_frames (void)
9285 {
9286 if (frame_garbaged)
9287 {
9288 Lisp_Object tail, frame;
9289 int changed_count = 0;
9290
9291 FOR_EACH_FRAME (tail, frame)
9292 {
9293 struct frame *f = XFRAME (frame);
9294
9295 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9296 {
9297 if (f->resized_p)
9298 {
9299 Fredraw_frame (frame);
9300 f->force_flush_display_p = 1;
9301 }
9302 clear_current_matrices (f);
9303 changed_count++;
9304 f->garbaged = 0;
9305 f->resized_p = 0;
9306 }
9307 }
9308
9309 frame_garbaged = 0;
9310 if (changed_count)
9311 ++windows_or_buffers_changed;
9312 }
9313 }
9314
9315
9316 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9317 is non-zero update selected_frame. Value is non-zero if the
9318 mini-windows height has been changed. */
9319
9320 static int
9321 echo_area_display (int update_frame_p)
9322 {
9323 Lisp_Object mini_window;
9324 struct window *w;
9325 struct frame *f;
9326 int window_height_changed_p = 0;
9327 struct frame *sf = SELECTED_FRAME ();
9328
9329 mini_window = FRAME_MINIBUF_WINDOW (sf);
9330 w = XWINDOW (mini_window);
9331 f = XFRAME (WINDOW_FRAME (w));
9332
9333 /* Don't display if frame is invisible or not yet initialized. */
9334 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9335 return 0;
9336
9337 #ifdef HAVE_WINDOW_SYSTEM
9338 /* When Emacs starts, selected_frame may be the initial terminal
9339 frame. If we let this through, a message would be displayed on
9340 the terminal. */
9341 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9342 return 0;
9343 #endif /* HAVE_WINDOW_SYSTEM */
9344
9345 /* Redraw garbaged frames. */
9346 if (frame_garbaged)
9347 clear_garbaged_frames ();
9348
9349 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9350 {
9351 echo_area_window = mini_window;
9352 window_height_changed_p = display_echo_area (w);
9353 w->must_be_updated_p = 1;
9354
9355 /* Update the display, unless called from redisplay_internal.
9356 Also don't update the screen during redisplay itself. The
9357 update will happen at the end of redisplay, and an update
9358 here could cause confusion. */
9359 if (update_frame_p && !redisplaying_p)
9360 {
9361 int n = 0;
9362
9363 /* If the display update has been interrupted by pending
9364 input, update mode lines in the frame. Due to the
9365 pending input, it might have been that redisplay hasn't
9366 been called, so that mode lines above the echo area are
9367 garbaged. This looks odd, so we prevent it here. */
9368 if (!display_completed)
9369 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9370
9371 if (window_height_changed_p
9372 /* Don't do this if Emacs is shutting down. Redisplay
9373 needs to run hooks. */
9374 && !NILP (Vrun_hooks))
9375 {
9376 /* Must update other windows. Likewise as in other
9377 cases, don't let this update be interrupted by
9378 pending input. */
9379 int count = SPECPDL_INDEX ();
9380 specbind (Qredisplay_dont_pause, Qt);
9381 windows_or_buffers_changed = 1;
9382 redisplay_internal (0);
9383 unbind_to (count, Qnil);
9384 }
9385 else if (FRAME_WINDOW_P (f) && n == 0)
9386 {
9387 /* Window configuration is the same as before.
9388 Can do with a display update of the echo area,
9389 unless we displayed some mode lines. */
9390 update_single_window (w, 1);
9391 FRAME_RIF (f)->flush_display (f);
9392 }
9393 else
9394 update_frame (f, 1, 1);
9395
9396 /* If cursor is in the echo area, make sure that the next
9397 redisplay displays the minibuffer, so that the cursor will
9398 be replaced with what the minibuffer wants. */
9399 if (cursor_in_echo_area)
9400 ++windows_or_buffers_changed;
9401 }
9402 }
9403 else if (!EQ (mini_window, selected_window))
9404 windows_or_buffers_changed++;
9405
9406 /* Last displayed message is now the current message. */
9407 echo_area_buffer[1] = echo_area_buffer[0];
9408 /* Inform read_char that we're not echoing. */
9409 echo_message_buffer = Qnil;
9410
9411 /* Prevent redisplay optimization in redisplay_internal by resetting
9412 this_line_start_pos. This is done because the mini-buffer now
9413 displays the message instead of its buffer text. */
9414 if (EQ (mini_window, selected_window))
9415 CHARPOS (this_line_start_pos) = 0;
9416
9417 return window_height_changed_p;
9418 }
9419
9420
9421 \f
9422 /***********************************************************************
9423 Mode Lines and Frame Titles
9424 ***********************************************************************/
9425
9426 /* A buffer for constructing non-propertized mode-line strings and
9427 frame titles in it; allocated from the heap in init_xdisp and
9428 resized as needed in store_mode_line_noprop_char. */
9429
9430 static char *mode_line_noprop_buf;
9431
9432 /* The buffer's end, and a current output position in it. */
9433
9434 static char *mode_line_noprop_buf_end;
9435 static char *mode_line_noprop_ptr;
9436
9437 #define MODE_LINE_NOPROP_LEN(start) \
9438 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9439
9440 static enum {
9441 MODE_LINE_DISPLAY = 0,
9442 MODE_LINE_TITLE,
9443 MODE_LINE_NOPROP,
9444 MODE_LINE_STRING
9445 } mode_line_target;
9446
9447 /* Alist that caches the results of :propertize.
9448 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9449 static Lisp_Object mode_line_proptrans_alist;
9450
9451 /* List of strings making up the mode-line. */
9452 static Lisp_Object mode_line_string_list;
9453
9454 /* Base face property when building propertized mode line string. */
9455 static Lisp_Object mode_line_string_face;
9456 static Lisp_Object mode_line_string_face_prop;
9457
9458
9459 /* Unwind data for mode line strings */
9460
9461 static Lisp_Object Vmode_line_unwind_vector;
9462
9463 static Lisp_Object
9464 format_mode_line_unwind_data (struct buffer *obuf,
9465 Lisp_Object owin,
9466 int save_proptrans)
9467 {
9468 Lisp_Object vector, tmp;
9469
9470 /* Reduce consing by keeping one vector in
9471 Vwith_echo_area_save_vector. */
9472 vector = Vmode_line_unwind_vector;
9473 Vmode_line_unwind_vector = Qnil;
9474
9475 if (NILP (vector))
9476 vector = Fmake_vector (make_number (8), Qnil);
9477
9478 ASET (vector, 0, make_number (mode_line_target));
9479 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9480 ASET (vector, 2, mode_line_string_list);
9481 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9482 ASET (vector, 4, mode_line_string_face);
9483 ASET (vector, 5, mode_line_string_face_prop);
9484
9485 if (obuf)
9486 XSETBUFFER (tmp, obuf);
9487 else
9488 tmp = Qnil;
9489 ASET (vector, 6, tmp);
9490 ASET (vector, 7, owin);
9491
9492 return vector;
9493 }
9494
9495 static Lisp_Object
9496 unwind_format_mode_line (Lisp_Object vector)
9497 {
9498 mode_line_target = XINT (AREF (vector, 0));
9499 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9500 mode_line_string_list = AREF (vector, 2);
9501 if (! EQ (AREF (vector, 3), Qt))
9502 mode_line_proptrans_alist = AREF (vector, 3);
9503 mode_line_string_face = AREF (vector, 4);
9504 mode_line_string_face_prop = AREF (vector, 5);
9505
9506 if (!NILP (AREF (vector, 7)))
9507 /* Select window before buffer, since it may change the buffer. */
9508 Fselect_window (AREF (vector, 7), Qt);
9509
9510 if (!NILP (AREF (vector, 6)))
9511 {
9512 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9513 ASET (vector, 6, Qnil);
9514 }
9515
9516 Vmode_line_unwind_vector = vector;
9517 return Qnil;
9518 }
9519
9520
9521 /* Store a single character C for the frame title in mode_line_noprop_buf.
9522 Re-allocate mode_line_noprop_buf if necessary. */
9523
9524 static void
9525 store_mode_line_noprop_char (char c)
9526 {
9527 /* If output position has reached the end of the allocated buffer,
9528 double the buffer's size. */
9529 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9530 {
9531 int len = MODE_LINE_NOPROP_LEN (0);
9532 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9533 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9534 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9535 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9536 }
9537
9538 *mode_line_noprop_ptr++ = c;
9539 }
9540
9541
9542 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9543 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9544 characters that yield more columns than PRECISION; PRECISION <= 0
9545 means copy the whole string. Pad with spaces until FIELD_WIDTH
9546 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9547 pad. Called from display_mode_element when it is used to build a
9548 frame title. */
9549
9550 static int
9551 store_mode_line_noprop (const char *string, int field_width, int precision)
9552 {
9553 const unsigned char *str = (const unsigned char *) string;
9554 int n = 0;
9555 EMACS_INT dummy, nbytes;
9556
9557 /* Copy at most PRECISION chars from STR. */
9558 nbytes = strlen (string);
9559 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9560 while (nbytes--)
9561 store_mode_line_noprop_char (*str++);
9562
9563 /* Fill up with spaces until FIELD_WIDTH reached. */
9564 while (field_width > 0
9565 && n < field_width)
9566 {
9567 store_mode_line_noprop_char (' ');
9568 ++n;
9569 }
9570
9571 return n;
9572 }
9573
9574 /***********************************************************************
9575 Frame Titles
9576 ***********************************************************************/
9577
9578 #ifdef HAVE_WINDOW_SYSTEM
9579
9580 /* Set the title of FRAME, if it has changed. The title format is
9581 Vicon_title_format if FRAME is iconified, otherwise it is
9582 frame_title_format. */
9583
9584 static void
9585 x_consider_frame_title (Lisp_Object frame)
9586 {
9587 struct frame *f = XFRAME (frame);
9588
9589 if (FRAME_WINDOW_P (f)
9590 || FRAME_MINIBUF_ONLY_P (f)
9591 || f->explicit_name)
9592 {
9593 /* Do we have more than one visible frame on this X display? */
9594 Lisp_Object tail;
9595 Lisp_Object fmt;
9596 int title_start;
9597 char *title;
9598 int len;
9599 struct it it;
9600 int count = SPECPDL_INDEX ();
9601
9602 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9603 {
9604 Lisp_Object other_frame = XCAR (tail);
9605 struct frame *tf = XFRAME (other_frame);
9606
9607 if (tf != f
9608 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9609 && !FRAME_MINIBUF_ONLY_P (tf)
9610 && !EQ (other_frame, tip_frame)
9611 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9612 break;
9613 }
9614
9615 /* Set global variable indicating that multiple frames exist. */
9616 multiple_frames = CONSP (tail);
9617
9618 /* Switch to the buffer of selected window of the frame. Set up
9619 mode_line_target so that display_mode_element will output into
9620 mode_line_noprop_buf; then display the title. */
9621 record_unwind_protect (unwind_format_mode_line,
9622 format_mode_line_unwind_data
9623 (current_buffer, selected_window, 0));
9624
9625 Fselect_window (f->selected_window, Qt);
9626 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9627 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9628
9629 mode_line_target = MODE_LINE_TITLE;
9630 title_start = MODE_LINE_NOPROP_LEN (0);
9631 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9632 NULL, DEFAULT_FACE_ID);
9633 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9634 len = MODE_LINE_NOPROP_LEN (title_start);
9635 title = mode_line_noprop_buf + title_start;
9636 unbind_to (count, Qnil);
9637
9638 /* Set the title only if it's changed. This avoids consing in
9639 the common case where it hasn't. (If it turns out that we've
9640 already wasted too much time by walking through the list with
9641 display_mode_element, then we might need to optimize at a
9642 higher level than this.) */
9643 if (! STRINGP (f->name)
9644 || SBYTES (f->name) != len
9645 || memcmp (title, SDATA (f->name), len) != 0)
9646 x_implicitly_set_name (f, make_string (title, len), Qnil);
9647 }
9648 }
9649
9650 #endif /* not HAVE_WINDOW_SYSTEM */
9651
9652
9653
9654 \f
9655 /***********************************************************************
9656 Menu Bars
9657 ***********************************************************************/
9658
9659
9660 /* Prepare for redisplay by updating menu-bar item lists when
9661 appropriate. This can call eval. */
9662
9663 void
9664 prepare_menu_bars (void)
9665 {
9666 int all_windows;
9667 struct gcpro gcpro1, gcpro2;
9668 struct frame *f;
9669 Lisp_Object tooltip_frame;
9670
9671 #ifdef HAVE_WINDOW_SYSTEM
9672 tooltip_frame = tip_frame;
9673 #else
9674 tooltip_frame = Qnil;
9675 #endif
9676
9677 /* Update all frame titles based on their buffer names, etc. We do
9678 this before the menu bars so that the buffer-menu will show the
9679 up-to-date frame titles. */
9680 #ifdef HAVE_WINDOW_SYSTEM
9681 if (windows_or_buffers_changed || update_mode_lines)
9682 {
9683 Lisp_Object tail, frame;
9684
9685 FOR_EACH_FRAME (tail, frame)
9686 {
9687 f = XFRAME (frame);
9688 if (!EQ (frame, tooltip_frame)
9689 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9690 x_consider_frame_title (frame);
9691 }
9692 }
9693 #endif /* HAVE_WINDOW_SYSTEM */
9694
9695 /* Update the menu bar item lists, if appropriate. This has to be
9696 done before any actual redisplay or generation of display lines. */
9697 all_windows = (update_mode_lines
9698 || buffer_shared > 1
9699 || windows_or_buffers_changed);
9700 if (all_windows)
9701 {
9702 Lisp_Object tail, frame;
9703 int count = SPECPDL_INDEX ();
9704 /* 1 means that update_menu_bar has run its hooks
9705 so any further calls to update_menu_bar shouldn't do so again. */
9706 int menu_bar_hooks_run = 0;
9707
9708 record_unwind_save_match_data ();
9709
9710 FOR_EACH_FRAME (tail, frame)
9711 {
9712 f = XFRAME (frame);
9713
9714 /* Ignore tooltip frame. */
9715 if (EQ (frame, tooltip_frame))
9716 continue;
9717
9718 /* If a window on this frame changed size, report that to
9719 the user and clear the size-change flag. */
9720 if (FRAME_WINDOW_SIZES_CHANGED (f))
9721 {
9722 Lisp_Object functions;
9723
9724 /* Clear flag first in case we get an error below. */
9725 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9726 functions = Vwindow_size_change_functions;
9727 GCPRO2 (tail, functions);
9728
9729 while (CONSP (functions))
9730 {
9731 if (!EQ (XCAR (functions), Qt))
9732 call1 (XCAR (functions), frame);
9733 functions = XCDR (functions);
9734 }
9735 UNGCPRO;
9736 }
9737
9738 GCPRO1 (tail);
9739 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9740 #ifdef HAVE_WINDOW_SYSTEM
9741 update_tool_bar (f, 0);
9742 #endif
9743 #ifdef HAVE_NS
9744 if (windows_or_buffers_changed
9745 && FRAME_NS_P (f))
9746 ns_set_doc_edited (f, Fbuffer_modified_p
9747 (XWINDOW (f->selected_window)->buffer));
9748 #endif
9749 UNGCPRO;
9750 }
9751
9752 unbind_to (count, Qnil);
9753 }
9754 else
9755 {
9756 struct frame *sf = SELECTED_FRAME ();
9757 update_menu_bar (sf, 1, 0);
9758 #ifdef HAVE_WINDOW_SYSTEM
9759 update_tool_bar (sf, 1);
9760 #endif
9761 }
9762 }
9763
9764
9765 /* Update the menu bar item list for frame F. This has to be done
9766 before we start to fill in any display lines, because it can call
9767 eval.
9768
9769 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9770
9771 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9772 already ran the menu bar hooks for this redisplay, so there
9773 is no need to run them again. The return value is the
9774 updated value of this flag, to pass to the next call. */
9775
9776 static int
9777 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9778 {
9779 Lisp_Object window;
9780 register struct window *w;
9781
9782 /* If called recursively during a menu update, do nothing. This can
9783 happen when, for instance, an activate-menubar-hook causes a
9784 redisplay. */
9785 if (inhibit_menubar_update)
9786 return hooks_run;
9787
9788 window = FRAME_SELECTED_WINDOW (f);
9789 w = XWINDOW (window);
9790
9791 if (FRAME_WINDOW_P (f)
9792 ?
9793 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9794 || defined (HAVE_NS) || defined (USE_GTK)
9795 FRAME_EXTERNAL_MENU_BAR (f)
9796 #else
9797 FRAME_MENU_BAR_LINES (f) > 0
9798 #endif
9799 : FRAME_MENU_BAR_LINES (f) > 0)
9800 {
9801 /* If the user has switched buffers or windows, we need to
9802 recompute to reflect the new bindings. But we'll
9803 recompute when update_mode_lines is set too; that means
9804 that people can use force-mode-line-update to request
9805 that the menu bar be recomputed. The adverse effect on
9806 the rest of the redisplay algorithm is about the same as
9807 windows_or_buffers_changed anyway. */
9808 if (windows_or_buffers_changed
9809 /* This used to test w->update_mode_line, but we believe
9810 there is no need to recompute the menu in that case. */
9811 || update_mode_lines
9812 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9813 < BUF_MODIFF (XBUFFER (w->buffer)))
9814 != !NILP (w->last_had_star))
9815 || ((!NILP (Vtransient_mark_mode)
9816 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9817 != !NILP (w->region_showing)))
9818 {
9819 struct buffer *prev = current_buffer;
9820 int count = SPECPDL_INDEX ();
9821
9822 specbind (Qinhibit_menubar_update, Qt);
9823
9824 set_buffer_internal_1 (XBUFFER (w->buffer));
9825 if (save_match_data)
9826 record_unwind_save_match_data ();
9827 if (NILP (Voverriding_local_map_menu_flag))
9828 {
9829 specbind (Qoverriding_terminal_local_map, Qnil);
9830 specbind (Qoverriding_local_map, Qnil);
9831 }
9832
9833 if (!hooks_run)
9834 {
9835 /* Run the Lucid hook. */
9836 safe_run_hooks (Qactivate_menubar_hook);
9837
9838 /* If it has changed current-menubar from previous value,
9839 really recompute the menu-bar from the value. */
9840 if (! NILP (Vlucid_menu_bar_dirty_flag))
9841 call0 (Qrecompute_lucid_menubar);
9842
9843 safe_run_hooks (Qmenu_bar_update_hook);
9844
9845 hooks_run = 1;
9846 }
9847
9848 XSETFRAME (Vmenu_updating_frame, f);
9849 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9850
9851 /* Redisplay the menu bar in case we changed it. */
9852 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9853 || defined (HAVE_NS) || defined (USE_GTK)
9854 if (FRAME_WINDOW_P (f))
9855 {
9856 #if defined (HAVE_NS)
9857 /* All frames on Mac OS share the same menubar. So only
9858 the selected frame should be allowed to set it. */
9859 if (f == SELECTED_FRAME ())
9860 #endif
9861 set_frame_menubar (f, 0, 0);
9862 }
9863 else
9864 /* On a terminal screen, the menu bar is an ordinary screen
9865 line, and this makes it get updated. */
9866 w->update_mode_line = Qt;
9867 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9868 /* In the non-toolkit version, the menu bar is an ordinary screen
9869 line, and this makes it get updated. */
9870 w->update_mode_line = Qt;
9871 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9872
9873 unbind_to (count, Qnil);
9874 set_buffer_internal_1 (prev);
9875 }
9876 }
9877
9878 return hooks_run;
9879 }
9880
9881
9882 \f
9883 /***********************************************************************
9884 Output Cursor
9885 ***********************************************************************/
9886
9887 #ifdef HAVE_WINDOW_SYSTEM
9888
9889 /* EXPORT:
9890 Nominal cursor position -- where to draw output.
9891 HPOS and VPOS are window relative glyph matrix coordinates.
9892 X and Y are window relative pixel coordinates. */
9893
9894 struct cursor_pos output_cursor;
9895
9896
9897 /* EXPORT:
9898 Set the global variable output_cursor to CURSOR. All cursor
9899 positions are relative to updated_window. */
9900
9901 void
9902 set_output_cursor (struct cursor_pos *cursor)
9903 {
9904 output_cursor.hpos = cursor->hpos;
9905 output_cursor.vpos = cursor->vpos;
9906 output_cursor.x = cursor->x;
9907 output_cursor.y = cursor->y;
9908 }
9909
9910
9911 /* EXPORT for RIF:
9912 Set a nominal cursor position.
9913
9914 HPOS and VPOS are column/row positions in a window glyph matrix. X
9915 and Y are window text area relative pixel positions.
9916
9917 If this is done during an update, updated_window will contain the
9918 window that is being updated and the position is the future output
9919 cursor position for that window. If updated_window is null, use
9920 selected_window and display the cursor at the given position. */
9921
9922 void
9923 x_cursor_to (int vpos, int hpos, int y, int x)
9924 {
9925 struct window *w;
9926
9927 /* If updated_window is not set, work on selected_window. */
9928 if (updated_window)
9929 w = updated_window;
9930 else
9931 w = XWINDOW (selected_window);
9932
9933 /* Set the output cursor. */
9934 output_cursor.hpos = hpos;
9935 output_cursor.vpos = vpos;
9936 output_cursor.x = x;
9937 output_cursor.y = y;
9938
9939 /* If not called as part of an update, really display the cursor.
9940 This will also set the cursor position of W. */
9941 if (updated_window == NULL)
9942 {
9943 BLOCK_INPUT;
9944 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9945 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9946 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9947 UNBLOCK_INPUT;
9948 }
9949 }
9950
9951 #endif /* HAVE_WINDOW_SYSTEM */
9952
9953 \f
9954 /***********************************************************************
9955 Tool-bars
9956 ***********************************************************************/
9957
9958 #ifdef HAVE_WINDOW_SYSTEM
9959
9960 /* Where the mouse was last time we reported a mouse event. */
9961
9962 FRAME_PTR last_mouse_frame;
9963
9964 /* Tool-bar item index of the item on which a mouse button was pressed
9965 or -1. */
9966
9967 int last_tool_bar_item;
9968
9969
9970 static Lisp_Object
9971 update_tool_bar_unwind (Lisp_Object frame)
9972 {
9973 selected_frame = frame;
9974 return Qnil;
9975 }
9976
9977 /* Update the tool-bar item list for frame F. This has to be done
9978 before we start to fill in any display lines. Called from
9979 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9980 and restore it here. */
9981
9982 static void
9983 update_tool_bar (struct frame *f, int save_match_data)
9984 {
9985 #if defined (USE_GTK) || defined (HAVE_NS)
9986 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9987 #else
9988 int do_update = WINDOWP (f->tool_bar_window)
9989 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9990 #endif
9991
9992 if (do_update)
9993 {
9994 Lisp_Object window;
9995 struct window *w;
9996
9997 window = FRAME_SELECTED_WINDOW (f);
9998 w = XWINDOW (window);
9999
10000 /* If the user has switched buffers or windows, we need to
10001 recompute to reflect the new bindings. But we'll
10002 recompute when update_mode_lines is set too; that means
10003 that people can use force-mode-line-update to request
10004 that the menu bar be recomputed. The adverse effect on
10005 the rest of the redisplay algorithm is about the same as
10006 windows_or_buffers_changed anyway. */
10007 if (windows_or_buffers_changed
10008 || !NILP (w->update_mode_line)
10009 || update_mode_lines
10010 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10011 < BUF_MODIFF (XBUFFER (w->buffer)))
10012 != !NILP (w->last_had_star))
10013 || ((!NILP (Vtransient_mark_mode)
10014 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10015 != !NILP (w->region_showing)))
10016 {
10017 struct buffer *prev = current_buffer;
10018 int count = SPECPDL_INDEX ();
10019 Lisp_Object frame, new_tool_bar;
10020 int new_n_tool_bar;
10021 struct gcpro gcpro1;
10022
10023 /* Set current_buffer to the buffer of the selected
10024 window of the frame, so that we get the right local
10025 keymaps. */
10026 set_buffer_internal_1 (XBUFFER (w->buffer));
10027
10028 /* Save match data, if we must. */
10029 if (save_match_data)
10030 record_unwind_save_match_data ();
10031
10032 /* Make sure that we don't accidentally use bogus keymaps. */
10033 if (NILP (Voverriding_local_map_menu_flag))
10034 {
10035 specbind (Qoverriding_terminal_local_map, Qnil);
10036 specbind (Qoverriding_local_map, Qnil);
10037 }
10038
10039 GCPRO1 (new_tool_bar);
10040
10041 /* We must temporarily set the selected frame to this frame
10042 before calling tool_bar_items, because the calculation of
10043 the tool-bar keymap uses the selected frame (see
10044 `tool-bar-make-keymap' in tool-bar.el). */
10045 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10046 XSETFRAME (frame, f);
10047 selected_frame = frame;
10048
10049 /* Build desired tool-bar items from keymaps. */
10050 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10051 &new_n_tool_bar);
10052
10053 /* Redisplay the tool-bar if we changed it. */
10054 if (new_n_tool_bar != f->n_tool_bar_items
10055 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10056 {
10057 /* Redisplay that happens asynchronously due to an expose event
10058 may access f->tool_bar_items. Make sure we update both
10059 variables within BLOCK_INPUT so no such event interrupts. */
10060 BLOCK_INPUT;
10061 f->tool_bar_items = new_tool_bar;
10062 f->n_tool_bar_items = new_n_tool_bar;
10063 w->update_mode_line = Qt;
10064 UNBLOCK_INPUT;
10065 }
10066
10067 UNGCPRO;
10068
10069 unbind_to (count, Qnil);
10070 set_buffer_internal_1 (prev);
10071 }
10072 }
10073 }
10074
10075
10076 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10077 F's desired tool-bar contents. F->tool_bar_items must have
10078 been set up previously by calling prepare_menu_bars. */
10079
10080 static void
10081 build_desired_tool_bar_string (struct frame *f)
10082 {
10083 int i, size, size_needed;
10084 struct gcpro gcpro1, gcpro2, gcpro3;
10085 Lisp_Object image, plist, props;
10086
10087 image = plist = props = Qnil;
10088 GCPRO3 (image, plist, props);
10089
10090 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10091 Otherwise, make a new string. */
10092
10093 /* The size of the string we might be able to reuse. */
10094 size = (STRINGP (f->desired_tool_bar_string)
10095 ? SCHARS (f->desired_tool_bar_string)
10096 : 0);
10097
10098 /* We need one space in the string for each image. */
10099 size_needed = f->n_tool_bar_items;
10100
10101 /* Reuse f->desired_tool_bar_string, if possible. */
10102 if (size < size_needed || NILP (f->desired_tool_bar_string))
10103 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10104 make_number (' '));
10105 else
10106 {
10107 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10108 Fremove_text_properties (make_number (0), make_number (size),
10109 props, f->desired_tool_bar_string);
10110 }
10111
10112 /* Put a `display' property on the string for the images to display,
10113 put a `menu_item' property on tool-bar items with a value that
10114 is the index of the item in F's tool-bar item vector. */
10115 for (i = 0; i < f->n_tool_bar_items; ++i)
10116 {
10117 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10118
10119 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10120 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10121 int hmargin, vmargin, relief, idx, end;
10122
10123 /* If image is a vector, choose the image according to the
10124 button state. */
10125 image = PROP (TOOL_BAR_ITEM_IMAGES);
10126 if (VECTORP (image))
10127 {
10128 if (enabled_p)
10129 idx = (selected_p
10130 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10131 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10132 else
10133 idx = (selected_p
10134 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10135 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10136
10137 xassert (ASIZE (image) >= idx);
10138 image = AREF (image, idx);
10139 }
10140 else
10141 idx = -1;
10142
10143 /* Ignore invalid image specifications. */
10144 if (!valid_image_p (image))
10145 continue;
10146
10147 /* Display the tool-bar button pressed, or depressed. */
10148 plist = Fcopy_sequence (XCDR (image));
10149
10150 /* Compute margin and relief to draw. */
10151 relief = (tool_bar_button_relief >= 0
10152 ? tool_bar_button_relief
10153 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10154 hmargin = vmargin = relief;
10155
10156 if (INTEGERP (Vtool_bar_button_margin)
10157 && XINT (Vtool_bar_button_margin) > 0)
10158 {
10159 hmargin += XFASTINT (Vtool_bar_button_margin);
10160 vmargin += XFASTINT (Vtool_bar_button_margin);
10161 }
10162 else if (CONSP (Vtool_bar_button_margin))
10163 {
10164 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10165 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10166 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10167
10168 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10169 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10170 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10171 }
10172
10173 if (auto_raise_tool_bar_buttons_p)
10174 {
10175 /* Add a `:relief' property to the image spec if the item is
10176 selected. */
10177 if (selected_p)
10178 {
10179 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10180 hmargin -= relief;
10181 vmargin -= relief;
10182 }
10183 }
10184 else
10185 {
10186 /* If image is selected, display it pressed, i.e. with a
10187 negative relief. If it's not selected, display it with a
10188 raised relief. */
10189 plist = Fplist_put (plist, QCrelief,
10190 (selected_p
10191 ? make_number (-relief)
10192 : make_number (relief)));
10193 hmargin -= relief;
10194 vmargin -= relief;
10195 }
10196
10197 /* Put a margin around the image. */
10198 if (hmargin || vmargin)
10199 {
10200 if (hmargin == vmargin)
10201 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10202 else
10203 plist = Fplist_put (plist, QCmargin,
10204 Fcons (make_number (hmargin),
10205 make_number (vmargin)));
10206 }
10207
10208 /* If button is not enabled, and we don't have special images
10209 for the disabled state, make the image appear disabled by
10210 applying an appropriate algorithm to it. */
10211 if (!enabled_p && idx < 0)
10212 plist = Fplist_put (plist, QCconversion, Qdisabled);
10213
10214 /* Put a `display' text property on the string for the image to
10215 display. Put a `menu-item' property on the string that gives
10216 the start of this item's properties in the tool-bar items
10217 vector. */
10218 image = Fcons (Qimage, plist);
10219 props = list4 (Qdisplay, image,
10220 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10221
10222 /* Let the last image hide all remaining spaces in the tool bar
10223 string. The string can be longer than needed when we reuse a
10224 previous string. */
10225 if (i + 1 == f->n_tool_bar_items)
10226 end = SCHARS (f->desired_tool_bar_string);
10227 else
10228 end = i + 1;
10229 Fadd_text_properties (make_number (i), make_number (end),
10230 props, f->desired_tool_bar_string);
10231 #undef PROP
10232 }
10233
10234 UNGCPRO;
10235 }
10236
10237
10238 /* Display one line of the tool-bar of frame IT->f.
10239
10240 HEIGHT specifies the desired height of the tool-bar line.
10241 If the actual height of the glyph row is less than HEIGHT, the
10242 row's height is increased to HEIGHT, and the icons are centered
10243 vertically in the new height.
10244
10245 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10246 count a final empty row in case the tool-bar width exactly matches
10247 the window width.
10248 */
10249
10250 static void
10251 display_tool_bar_line (struct it *it, int height)
10252 {
10253 struct glyph_row *row = it->glyph_row;
10254 int max_x = it->last_visible_x;
10255 struct glyph *last;
10256
10257 prepare_desired_row (row);
10258 row->y = it->current_y;
10259
10260 /* Note that this isn't made use of if the face hasn't a box,
10261 so there's no need to check the face here. */
10262 it->start_of_box_run_p = 1;
10263
10264 while (it->current_x < max_x)
10265 {
10266 int x, n_glyphs_before, i, nglyphs;
10267 struct it it_before;
10268
10269 /* Get the next display element. */
10270 if (!get_next_display_element (it))
10271 {
10272 /* Don't count empty row if we are counting needed tool-bar lines. */
10273 if (height < 0 && !it->hpos)
10274 return;
10275 break;
10276 }
10277
10278 /* Produce glyphs. */
10279 n_glyphs_before = row->used[TEXT_AREA];
10280 it_before = *it;
10281
10282 PRODUCE_GLYPHS (it);
10283
10284 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10285 i = 0;
10286 x = it_before.current_x;
10287 while (i < nglyphs)
10288 {
10289 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10290
10291 if (x + glyph->pixel_width > max_x)
10292 {
10293 /* Glyph doesn't fit on line. Backtrack. */
10294 row->used[TEXT_AREA] = n_glyphs_before;
10295 *it = it_before;
10296 /* If this is the only glyph on this line, it will never fit on the
10297 tool-bar, so skip it. But ensure there is at least one glyph,
10298 so we don't accidentally disable the tool-bar. */
10299 if (n_glyphs_before == 0
10300 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10301 break;
10302 goto out;
10303 }
10304
10305 ++it->hpos;
10306 x += glyph->pixel_width;
10307 ++i;
10308 }
10309
10310 /* Stop at line ends. */
10311 if (ITERATOR_AT_END_OF_LINE_P (it))
10312 break;
10313
10314 set_iterator_to_next (it, 1);
10315 }
10316
10317 out:;
10318
10319 row->displays_text_p = row->used[TEXT_AREA] != 0;
10320
10321 /* Use default face for the border below the tool bar.
10322
10323 FIXME: When auto-resize-tool-bars is grow-only, there is
10324 no additional border below the possibly empty tool-bar lines.
10325 So to make the extra empty lines look "normal", we have to
10326 use the tool-bar face for the border too. */
10327 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10328 it->face_id = DEFAULT_FACE_ID;
10329
10330 extend_face_to_end_of_line (it);
10331 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10332 last->right_box_line_p = 1;
10333 if (last == row->glyphs[TEXT_AREA])
10334 last->left_box_line_p = 1;
10335
10336 /* Make line the desired height and center it vertically. */
10337 if ((height -= it->max_ascent + it->max_descent) > 0)
10338 {
10339 /* Don't add more than one line height. */
10340 height %= FRAME_LINE_HEIGHT (it->f);
10341 it->max_ascent += height / 2;
10342 it->max_descent += (height + 1) / 2;
10343 }
10344
10345 compute_line_metrics (it);
10346
10347 /* If line is empty, make it occupy the rest of the tool-bar. */
10348 if (!row->displays_text_p)
10349 {
10350 row->height = row->phys_height = it->last_visible_y - row->y;
10351 row->visible_height = row->height;
10352 row->ascent = row->phys_ascent = 0;
10353 row->extra_line_spacing = 0;
10354 }
10355
10356 row->full_width_p = 1;
10357 row->continued_p = 0;
10358 row->truncated_on_left_p = 0;
10359 row->truncated_on_right_p = 0;
10360
10361 it->current_x = it->hpos = 0;
10362 it->current_y += row->height;
10363 ++it->vpos;
10364 ++it->glyph_row;
10365 }
10366
10367
10368 /* Max tool-bar height. */
10369
10370 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10371 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10372
10373 /* Value is the number of screen lines needed to make all tool-bar
10374 items of frame F visible. The number of actual rows needed is
10375 returned in *N_ROWS if non-NULL. */
10376
10377 static int
10378 tool_bar_lines_needed (struct frame *f, int *n_rows)
10379 {
10380 struct window *w = XWINDOW (f->tool_bar_window);
10381 struct it it;
10382 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10383 the desired matrix, so use (unused) mode-line row as temporary row to
10384 avoid destroying the first tool-bar row. */
10385 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10386
10387 /* Initialize an iterator for iteration over
10388 F->desired_tool_bar_string in the tool-bar window of frame F. */
10389 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10390 it.first_visible_x = 0;
10391 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10392 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10393
10394 while (!ITERATOR_AT_END_P (&it))
10395 {
10396 clear_glyph_row (temp_row);
10397 it.glyph_row = temp_row;
10398 display_tool_bar_line (&it, -1);
10399 }
10400 clear_glyph_row (temp_row);
10401
10402 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10403 if (n_rows)
10404 *n_rows = it.vpos > 0 ? it.vpos : -1;
10405
10406 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10407 }
10408
10409
10410 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10411 0, 1, 0,
10412 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10413 (Lisp_Object frame)
10414 {
10415 struct frame *f;
10416 struct window *w;
10417 int nlines = 0;
10418
10419 if (NILP (frame))
10420 frame = selected_frame;
10421 else
10422 CHECK_FRAME (frame);
10423 f = XFRAME (frame);
10424
10425 if (WINDOWP (f->tool_bar_window)
10426 || (w = XWINDOW (f->tool_bar_window),
10427 WINDOW_TOTAL_LINES (w) > 0))
10428 {
10429 update_tool_bar (f, 1);
10430 if (f->n_tool_bar_items)
10431 {
10432 build_desired_tool_bar_string (f);
10433 nlines = tool_bar_lines_needed (f, NULL);
10434 }
10435 }
10436
10437 return make_number (nlines);
10438 }
10439
10440
10441 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10442 height should be changed. */
10443
10444 static int
10445 redisplay_tool_bar (struct frame *f)
10446 {
10447 struct window *w;
10448 struct it it;
10449 struct glyph_row *row;
10450
10451 #if defined (USE_GTK) || defined (HAVE_NS)
10452 if (FRAME_EXTERNAL_TOOL_BAR (f))
10453 update_frame_tool_bar (f);
10454 return 0;
10455 #endif
10456
10457 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10458 do anything. This means you must start with tool-bar-lines
10459 non-zero to get the auto-sizing effect. Or in other words, you
10460 can turn off tool-bars by specifying tool-bar-lines zero. */
10461 if (!WINDOWP (f->tool_bar_window)
10462 || (w = XWINDOW (f->tool_bar_window),
10463 WINDOW_TOTAL_LINES (w) == 0))
10464 return 0;
10465
10466 /* Set up an iterator for the tool-bar window. */
10467 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10468 it.first_visible_x = 0;
10469 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10470 row = it.glyph_row;
10471
10472 /* Build a string that represents the contents of the tool-bar. */
10473 build_desired_tool_bar_string (f);
10474 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10475
10476 if (f->n_tool_bar_rows == 0)
10477 {
10478 int nlines;
10479
10480 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10481 nlines != WINDOW_TOTAL_LINES (w)))
10482 {
10483 Lisp_Object frame;
10484 int old_height = WINDOW_TOTAL_LINES (w);
10485
10486 XSETFRAME (frame, f);
10487 Fmodify_frame_parameters (frame,
10488 Fcons (Fcons (Qtool_bar_lines,
10489 make_number (nlines)),
10490 Qnil));
10491 if (WINDOW_TOTAL_LINES (w) != old_height)
10492 {
10493 clear_glyph_matrix (w->desired_matrix);
10494 fonts_changed_p = 1;
10495 return 1;
10496 }
10497 }
10498 }
10499
10500 /* Display as many lines as needed to display all tool-bar items. */
10501
10502 if (f->n_tool_bar_rows > 0)
10503 {
10504 int border, rows, height, extra;
10505
10506 if (INTEGERP (Vtool_bar_border))
10507 border = XINT (Vtool_bar_border);
10508 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10509 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10510 else if (EQ (Vtool_bar_border, Qborder_width))
10511 border = f->border_width;
10512 else
10513 border = 0;
10514 if (border < 0)
10515 border = 0;
10516
10517 rows = f->n_tool_bar_rows;
10518 height = max (1, (it.last_visible_y - border) / rows);
10519 extra = it.last_visible_y - border - height * rows;
10520
10521 while (it.current_y < it.last_visible_y)
10522 {
10523 int h = 0;
10524 if (extra > 0 && rows-- > 0)
10525 {
10526 h = (extra + rows - 1) / rows;
10527 extra -= h;
10528 }
10529 display_tool_bar_line (&it, height + h);
10530 }
10531 }
10532 else
10533 {
10534 while (it.current_y < it.last_visible_y)
10535 display_tool_bar_line (&it, 0);
10536 }
10537
10538 /* It doesn't make much sense to try scrolling in the tool-bar
10539 window, so don't do it. */
10540 w->desired_matrix->no_scrolling_p = 1;
10541 w->must_be_updated_p = 1;
10542
10543 if (!NILP (Vauto_resize_tool_bars))
10544 {
10545 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10546 int change_height_p = 0;
10547
10548 /* If we couldn't display everything, change the tool-bar's
10549 height if there is room for more. */
10550 if (IT_STRING_CHARPOS (it) < it.end_charpos
10551 && it.current_y < max_tool_bar_height)
10552 change_height_p = 1;
10553
10554 row = it.glyph_row - 1;
10555
10556 /* If there are blank lines at the end, except for a partially
10557 visible blank line at the end that is smaller than
10558 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10559 if (!row->displays_text_p
10560 && row->height >= FRAME_LINE_HEIGHT (f))
10561 change_height_p = 1;
10562
10563 /* If row displays tool-bar items, but is partially visible,
10564 change the tool-bar's height. */
10565 if (row->displays_text_p
10566 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10567 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10568 change_height_p = 1;
10569
10570 /* Resize windows as needed by changing the `tool-bar-lines'
10571 frame parameter. */
10572 if (change_height_p)
10573 {
10574 Lisp_Object frame;
10575 int old_height = WINDOW_TOTAL_LINES (w);
10576 int nrows;
10577 int nlines = tool_bar_lines_needed (f, &nrows);
10578
10579 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10580 && !f->minimize_tool_bar_window_p)
10581 ? (nlines > old_height)
10582 : (nlines != old_height));
10583 f->minimize_tool_bar_window_p = 0;
10584
10585 if (change_height_p)
10586 {
10587 XSETFRAME (frame, f);
10588 Fmodify_frame_parameters (frame,
10589 Fcons (Fcons (Qtool_bar_lines,
10590 make_number (nlines)),
10591 Qnil));
10592 if (WINDOW_TOTAL_LINES (w) != old_height)
10593 {
10594 clear_glyph_matrix (w->desired_matrix);
10595 f->n_tool_bar_rows = nrows;
10596 fonts_changed_p = 1;
10597 return 1;
10598 }
10599 }
10600 }
10601 }
10602
10603 f->minimize_tool_bar_window_p = 0;
10604 return 0;
10605 }
10606
10607
10608 /* Get information about the tool-bar item which is displayed in GLYPH
10609 on frame F. Return in *PROP_IDX the index where tool-bar item
10610 properties start in F->tool_bar_items. Value is zero if
10611 GLYPH doesn't display a tool-bar item. */
10612
10613 static int
10614 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10615 {
10616 Lisp_Object prop;
10617 int success_p;
10618 int charpos;
10619
10620 /* This function can be called asynchronously, which means we must
10621 exclude any possibility that Fget_text_property signals an
10622 error. */
10623 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10624 charpos = max (0, charpos);
10625
10626 /* Get the text property `menu-item' at pos. The value of that
10627 property is the start index of this item's properties in
10628 F->tool_bar_items. */
10629 prop = Fget_text_property (make_number (charpos),
10630 Qmenu_item, f->current_tool_bar_string);
10631 if (INTEGERP (prop))
10632 {
10633 *prop_idx = XINT (prop);
10634 success_p = 1;
10635 }
10636 else
10637 success_p = 0;
10638
10639 return success_p;
10640 }
10641
10642 \f
10643 /* Get information about the tool-bar item at position X/Y on frame F.
10644 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10645 the current matrix of the tool-bar window of F, or NULL if not
10646 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10647 item in F->tool_bar_items. Value is
10648
10649 -1 if X/Y is not on a tool-bar item
10650 0 if X/Y is on the same item that was highlighted before.
10651 1 otherwise. */
10652
10653 static int
10654 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10655 int *hpos, int *vpos, int *prop_idx)
10656 {
10657 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10658 struct window *w = XWINDOW (f->tool_bar_window);
10659 int area;
10660
10661 /* Find the glyph under X/Y. */
10662 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10663 if (*glyph == NULL)
10664 return -1;
10665
10666 /* Get the start of this tool-bar item's properties in
10667 f->tool_bar_items. */
10668 if (!tool_bar_item_info (f, *glyph, prop_idx))
10669 return -1;
10670
10671 /* Is mouse on the highlighted item? */
10672 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10673 && *vpos >= hlinfo->mouse_face_beg_row
10674 && *vpos <= hlinfo->mouse_face_end_row
10675 && (*vpos > hlinfo->mouse_face_beg_row
10676 || *hpos >= hlinfo->mouse_face_beg_col)
10677 && (*vpos < hlinfo->mouse_face_end_row
10678 || *hpos < hlinfo->mouse_face_end_col
10679 || hlinfo->mouse_face_past_end))
10680 return 0;
10681
10682 return 1;
10683 }
10684
10685
10686 /* EXPORT:
10687 Handle mouse button event on the tool-bar of frame F, at
10688 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10689 0 for button release. MODIFIERS is event modifiers for button
10690 release. */
10691
10692 void
10693 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10694 unsigned int modifiers)
10695 {
10696 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10697 struct window *w = XWINDOW (f->tool_bar_window);
10698 int hpos, vpos, prop_idx;
10699 struct glyph *glyph;
10700 Lisp_Object enabled_p;
10701
10702 /* If not on the highlighted tool-bar item, return. */
10703 frame_to_window_pixel_xy (w, &x, &y);
10704 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10705 return;
10706
10707 /* If item is disabled, do nothing. */
10708 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10709 if (NILP (enabled_p))
10710 return;
10711
10712 if (down_p)
10713 {
10714 /* Show item in pressed state. */
10715 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10716 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10717 last_tool_bar_item = prop_idx;
10718 }
10719 else
10720 {
10721 Lisp_Object key, frame;
10722 struct input_event event;
10723 EVENT_INIT (event);
10724
10725 /* Show item in released state. */
10726 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10727 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10728
10729 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10730
10731 XSETFRAME (frame, f);
10732 event.kind = TOOL_BAR_EVENT;
10733 event.frame_or_window = frame;
10734 event.arg = frame;
10735 kbd_buffer_store_event (&event);
10736
10737 event.kind = TOOL_BAR_EVENT;
10738 event.frame_or_window = frame;
10739 event.arg = key;
10740 event.modifiers = modifiers;
10741 kbd_buffer_store_event (&event);
10742 last_tool_bar_item = -1;
10743 }
10744 }
10745
10746
10747 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10748 tool-bar window-relative coordinates X/Y. Called from
10749 note_mouse_highlight. */
10750
10751 static void
10752 note_tool_bar_highlight (struct frame *f, int x, int y)
10753 {
10754 Lisp_Object window = f->tool_bar_window;
10755 struct window *w = XWINDOW (window);
10756 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10757 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10758 int hpos, vpos;
10759 struct glyph *glyph;
10760 struct glyph_row *row;
10761 int i;
10762 Lisp_Object enabled_p;
10763 int prop_idx;
10764 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10765 int mouse_down_p, rc;
10766
10767 /* Function note_mouse_highlight is called with negative X/Y
10768 values when mouse moves outside of the frame. */
10769 if (x <= 0 || y <= 0)
10770 {
10771 clear_mouse_face (hlinfo);
10772 return;
10773 }
10774
10775 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10776 if (rc < 0)
10777 {
10778 /* Not on tool-bar item. */
10779 clear_mouse_face (hlinfo);
10780 return;
10781 }
10782 else if (rc == 0)
10783 /* On same tool-bar item as before. */
10784 goto set_help_echo;
10785
10786 clear_mouse_face (hlinfo);
10787
10788 /* Mouse is down, but on different tool-bar item? */
10789 mouse_down_p = (dpyinfo->grabbed
10790 && f == last_mouse_frame
10791 && FRAME_LIVE_P (f));
10792 if (mouse_down_p
10793 && last_tool_bar_item != prop_idx)
10794 return;
10795
10796 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10797 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10798
10799 /* If tool-bar item is not enabled, don't highlight it. */
10800 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10801 if (!NILP (enabled_p))
10802 {
10803 /* Compute the x-position of the glyph. In front and past the
10804 image is a space. We include this in the highlighted area. */
10805 row = MATRIX_ROW (w->current_matrix, vpos);
10806 for (i = x = 0; i < hpos; ++i)
10807 x += row->glyphs[TEXT_AREA][i].pixel_width;
10808
10809 /* Record this as the current active region. */
10810 hlinfo->mouse_face_beg_col = hpos;
10811 hlinfo->mouse_face_beg_row = vpos;
10812 hlinfo->mouse_face_beg_x = x;
10813 hlinfo->mouse_face_beg_y = row->y;
10814 hlinfo->mouse_face_past_end = 0;
10815
10816 hlinfo->mouse_face_end_col = hpos + 1;
10817 hlinfo->mouse_face_end_row = vpos;
10818 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10819 hlinfo->mouse_face_end_y = row->y;
10820 hlinfo->mouse_face_window = window;
10821 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10822
10823 /* Display it as active. */
10824 show_mouse_face (hlinfo, draw);
10825 hlinfo->mouse_face_image_state = draw;
10826 }
10827
10828 set_help_echo:
10829
10830 /* Set help_echo_string to a help string to display for this tool-bar item.
10831 XTread_socket does the rest. */
10832 help_echo_object = help_echo_window = Qnil;
10833 help_echo_pos = -1;
10834 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10835 if (NILP (help_echo_string))
10836 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10837 }
10838
10839 #endif /* HAVE_WINDOW_SYSTEM */
10840
10841
10842 \f
10843 /************************************************************************
10844 Horizontal scrolling
10845 ************************************************************************/
10846
10847 static int hscroll_window_tree (Lisp_Object);
10848 static int hscroll_windows (Lisp_Object);
10849
10850 /* For all leaf windows in the window tree rooted at WINDOW, set their
10851 hscroll value so that PT is (i) visible in the window, and (ii) so
10852 that it is not within a certain margin at the window's left and
10853 right border. Value is non-zero if any window's hscroll has been
10854 changed. */
10855
10856 static int
10857 hscroll_window_tree (Lisp_Object window)
10858 {
10859 int hscrolled_p = 0;
10860 int hscroll_relative_p = FLOATP (Vhscroll_step);
10861 int hscroll_step_abs = 0;
10862 double hscroll_step_rel = 0;
10863
10864 if (hscroll_relative_p)
10865 {
10866 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10867 if (hscroll_step_rel < 0)
10868 {
10869 hscroll_relative_p = 0;
10870 hscroll_step_abs = 0;
10871 }
10872 }
10873 else if (INTEGERP (Vhscroll_step))
10874 {
10875 hscroll_step_abs = XINT (Vhscroll_step);
10876 if (hscroll_step_abs < 0)
10877 hscroll_step_abs = 0;
10878 }
10879 else
10880 hscroll_step_abs = 0;
10881
10882 while (WINDOWP (window))
10883 {
10884 struct window *w = XWINDOW (window);
10885
10886 if (WINDOWP (w->hchild))
10887 hscrolled_p |= hscroll_window_tree (w->hchild);
10888 else if (WINDOWP (w->vchild))
10889 hscrolled_p |= hscroll_window_tree (w->vchild);
10890 else if (w->cursor.vpos >= 0)
10891 {
10892 int h_margin;
10893 int text_area_width;
10894 struct glyph_row *current_cursor_row
10895 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10896 struct glyph_row *desired_cursor_row
10897 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10898 struct glyph_row *cursor_row
10899 = (desired_cursor_row->enabled_p
10900 ? desired_cursor_row
10901 : current_cursor_row);
10902
10903 text_area_width = window_box_width (w, TEXT_AREA);
10904
10905 /* Scroll when cursor is inside this scroll margin. */
10906 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10907
10908 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10909 && ((XFASTINT (w->hscroll)
10910 && w->cursor.x <= h_margin)
10911 || (cursor_row->enabled_p
10912 && cursor_row->truncated_on_right_p
10913 && (w->cursor.x >= text_area_width - h_margin))))
10914 {
10915 struct it it;
10916 int hscroll;
10917 struct buffer *saved_current_buffer;
10918 EMACS_INT pt;
10919 int wanted_x;
10920
10921 /* Find point in a display of infinite width. */
10922 saved_current_buffer = current_buffer;
10923 current_buffer = XBUFFER (w->buffer);
10924
10925 if (w == XWINDOW (selected_window))
10926 pt = PT;
10927 else
10928 {
10929 pt = marker_position (w->pointm);
10930 pt = max (BEGV, pt);
10931 pt = min (ZV, pt);
10932 }
10933
10934 /* Move iterator to pt starting at cursor_row->start in
10935 a line with infinite width. */
10936 init_to_row_start (&it, w, cursor_row);
10937 it.last_visible_x = INFINITY;
10938 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10939 current_buffer = saved_current_buffer;
10940
10941 /* Position cursor in window. */
10942 if (!hscroll_relative_p && hscroll_step_abs == 0)
10943 hscroll = max (0, (it.current_x
10944 - (ITERATOR_AT_END_OF_LINE_P (&it)
10945 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10946 : (text_area_width / 2))))
10947 / FRAME_COLUMN_WIDTH (it.f);
10948 else if (w->cursor.x >= text_area_width - h_margin)
10949 {
10950 if (hscroll_relative_p)
10951 wanted_x = text_area_width * (1 - hscroll_step_rel)
10952 - h_margin;
10953 else
10954 wanted_x = text_area_width
10955 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10956 - h_margin;
10957 hscroll
10958 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10959 }
10960 else
10961 {
10962 if (hscroll_relative_p)
10963 wanted_x = text_area_width * hscroll_step_rel
10964 + h_margin;
10965 else
10966 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10967 + h_margin;
10968 hscroll
10969 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10970 }
10971 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10972
10973 /* Don't call Fset_window_hscroll if value hasn't
10974 changed because it will prevent redisplay
10975 optimizations. */
10976 if (XFASTINT (w->hscroll) != hscroll)
10977 {
10978 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10979 w->hscroll = make_number (hscroll);
10980 hscrolled_p = 1;
10981 }
10982 }
10983 }
10984
10985 window = w->next;
10986 }
10987
10988 /* Value is non-zero if hscroll of any leaf window has been changed. */
10989 return hscrolled_p;
10990 }
10991
10992
10993 /* Set hscroll so that cursor is visible and not inside horizontal
10994 scroll margins for all windows in the tree rooted at WINDOW. See
10995 also hscroll_window_tree above. Value is non-zero if any window's
10996 hscroll has been changed. If it has, desired matrices on the frame
10997 of WINDOW are cleared. */
10998
10999 static int
11000 hscroll_windows (Lisp_Object window)
11001 {
11002 int hscrolled_p = hscroll_window_tree (window);
11003 if (hscrolled_p)
11004 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11005 return hscrolled_p;
11006 }
11007
11008
11009 \f
11010 /************************************************************************
11011 Redisplay
11012 ************************************************************************/
11013
11014 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11015 to a non-zero value. This is sometimes handy to have in a debugger
11016 session. */
11017
11018 #if GLYPH_DEBUG
11019
11020 /* First and last unchanged row for try_window_id. */
11021
11022 int debug_first_unchanged_at_end_vpos;
11023 int debug_last_unchanged_at_beg_vpos;
11024
11025 /* Delta vpos and y. */
11026
11027 int debug_dvpos, debug_dy;
11028
11029 /* Delta in characters and bytes for try_window_id. */
11030
11031 EMACS_INT debug_delta, debug_delta_bytes;
11032
11033 /* Values of window_end_pos and window_end_vpos at the end of
11034 try_window_id. */
11035
11036 EMACS_INT debug_end_vpos;
11037
11038 /* Append a string to W->desired_matrix->method. FMT is a printf
11039 format string. A1...A9 are a supplement for a variable-length
11040 argument list. If trace_redisplay_p is non-zero also printf the
11041 resulting string to stderr. */
11042
11043 static void
11044 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11045 struct window *w;
11046 char *fmt;
11047 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11048 {
11049 char buffer[512];
11050 char *method = w->desired_matrix->method;
11051 int len = strlen (method);
11052 int size = sizeof w->desired_matrix->method;
11053 int remaining = size - len - 1;
11054
11055 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11056 if (len && remaining)
11057 {
11058 method[len] = '|';
11059 --remaining, ++len;
11060 }
11061
11062 strncpy (method + len, buffer, remaining);
11063
11064 if (trace_redisplay_p)
11065 fprintf (stderr, "%p (%s): %s\n",
11066 w,
11067 ((BUFFERP (w->buffer)
11068 && STRINGP (XBUFFER (w->buffer)->name))
11069 ? SSDATA (XBUFFER (w->buffer)->name)
11070 : "no buffer"),
11071 buffer);
11072 }
11073
11074 #endif /* GLYPH_DEBUG */
11075
11076
11077 /* Value is non-zero if all changes in window W, which displays
11078 current_buffer, are in the text between START and END. START is a
11079 buffer position, END is given as a distance from Z. Used in
11080 redisplay_internal for display optimization. */
11081
11082 static INLINE int
11083 text_outside_line_unchanged_p (struct window *w,
11084 EMACS_INT start, EMACS_INT end)
11085 {
11086 int unchanged_p = 1;
11087
11088 /* If text or overlays have changed, see where. */
11089 if (XFASTINT (w->last_modified) < MODIFF
11090 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11091 {
11092 /* Gap in the line? */
11093 if (GPT < start || Z - GPT < end)
11094 unchanged_p = 0;
11095
11096 /* Changes start in front of the line, or end after it? */
11097 if (unchanged_p
11098 && (BEG_UNCHANGED < start - 1
11099 || END_UNCHANGED < end))
11100 unchanged_p = 0;
11101
11102 /* If selective display, can't optimize if changes start at the
11103 beginning of the line. */
11104 if (unchanged_p
11105 && INTEGERP (BVAR (current_buffer, selective_display))
11106 && XINT (BVAR (current_buffer, selective_display)) > 0
11107 && (BEG_UNCHANGED < start || GPT <= start))
11108 unchanged_p = 0;
11109
11110 /* If there are overlays at the start or end of the line, these
11111 may have overlay strings with newlines in them. A change at
11112 START, for instance, may actually concern the display of such
11113 overlay strings as well, and they are displayed on different
11114 lines. So, quickly rule out this case. (For the future, it
11115 might be desirable to implement something more telling than
11116 just BEG/END_UNCHANGED.) */
11117 if (unchanged_p)
11118 {
11119 if (BEG + BEG_UNCHANGED == start
11120 && overlay_touches_p (start))
11121 unchanged_p = 0;
11122 if (END_UNCHANGED == end
11123 && overlay_touches_p (Z - end))
11124 unchanged_p = 0;
11125 }
11126
11127 /* Under bidi reordering, adding or deleting a character in the
11128 beginning of a paragraph, before the first strong directional
11129 character, can change the base direction of the paragraph (unless
11130 the buffer specifies a fixed paragraph direction), which will
11131 require to redisplay the whole paragraph. It might be worthwhile
11132 to find the paragraph limits and widen the range of redisplayed
11133 lines to that, but for now just give up this optimization. */
11134 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11135 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11136 unchanged_p = 0;
11137 }
11138
11139 return unchanged_p;
11140 }
11141
11142
11143 /* Do a frame update, taking possible shortcuts into account. This is
11144 the main external entry point for redisplay.
11145
11146 If the last redisplay displayed an echo area message and that message
11147 is no longer requested, we clear the echo area or bring back the
11148 mini-buffer if that is in use. */
11149
11150 void
11151 redisplay (void)
11152 {
11153 redisplay_internal (0);
11154 }
11155
11156
11157 static Lisp_Object
11158 overlay_arrow_string_or_property (Lisp_Object var)
11159 {
11160 Lisp_Object val;
11161
11162 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11163 return val;
11164
11165 return Voverlay_arrow_string;
11166 }
11167
11168 /* Return 1 if there are any overlay-arrows in current_buffer. */
11169 static int
11170 overlay_arrow_in_current_buffer_p (void)
11171 {
11172 Lisp_Object vlist;
11173
11174 for (vlist = Voverlay_arrow_variable_list;
11175 CONSP (vlist);
11176 vlist = XCDR (vlist))
11177 {
11178 Lisp_Object var = XCAR (vlist);
11179 Lisp_Object val;
11180
11181 if (!SYMBOLP (var))
11182 continue;
11183 val = find_symbol_value (var);
11184 if (MARKERP (val)
11185 && current_buffer == XMARKER (val)->buffer)
11186 return 1;
11187 }
11188 return 0;
11189 }
11190
11191
11192 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11193 has changed. */
11194
11195 static int
11196 overlay_arrows_changed_p (void)
11197 {
11198 Lisp_Object vlist;
11199
11200 for (vlist = Voverlay_arrow_variable_list;
11201 CONSP (vlist);
11202 vlist = XCDR (vlist))
11203 {
11204 Lisp_Object var = XCAR (vlist);
11205 Lisp_Object val, pstr;
11206
11207 if (!SYMBOLP (var))
11208 continue;
11209 val = find_symbol_value (var);
11210 if (!MARKERP (val))
11211 continue;
11212 if (! EQ (COERCE_MARKER (val),
11213 Fget (var, Qlast_arrow_position))
11214 || ! (pstr = overlay_arrow_string_or_property (var),
11215 EQ (pstr, Fget (var, Qlast_arrow_string))))
11216 return 1;
11217 }
11218 return 0;
11219 }
11220
11221 /* Mark overlay arrows to be updated on next redisplay. */
11222
11223 static void
11224 update_overlay_arrows (int up_to_date)
11225 {
11226 Lisp_Object vlist;
11227
11228 for (vlist = Voverlay_arrow_variable_list;
11229 CONSP (vlist);
11230 vlist = XCDR (vlist))
11231 {
11232 Lisp_Object var = XCAR (vlist);
11233
11234 if (!SYMBOLP (var))
11235 continue;
11236
11237 if (up_to_date > 0)
11238 {
11239 Lisp_Object val = find_symbol_value (var);
11240 Fput (var, Qlast_arrow_position,
11241 COERCE_MARKER (val));
11242 Fput (var, Qlast_arrow_string,
11243 overlay_arrow_string_or_property (var));
11244 }
11245 else if (up_to_date < 0
11246 || !NILP (Fget (var, Qlast_arrow_position)))
11247 {
11248 Fput (var, Qlast_arrow_position, Qt);
11249 Fput (var, Qlast_arrow_string, Qt);
11250 }
11251 }
11252 }
11253
11254
11255 /* Return overlay arrow string to display at row.
11256 Return integer (bitmap number) for arrow bitmap in left fringe.
11257 Return nil if no overlay arrow. */
11258
11259 static Lisp_Object
11260 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11261 {
11262 Lisp_Object vlist;
11263
11264 for (vlist = Voverlay_arrow_variable_list;
11265 CONSP (vlist);
11266 vlist = XCDR (vlist))
11267 {
11268 Lisp_Object var = XCAR (vlist);
11269 Lisp_Object val;
11270
11271 if (!SYMBOLP (var))
11272 continue;
11273
11274 val = find_symbol_value (var);
11275
11276 if (MARKERP (val)
11277 && current_buffer == XMARKER (val)->buffer
11278 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11279 {
11280 if (FRAME_WINDOW_P (it->f)
11281 /* FIXME: if ROW->reversed_p is set, this should test
11282 the right fringe, not the left one. */
11283 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11284 {
11285 #ifdef HAVE_WINDOW_SYSTEM
11286 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11287 {
11288 int fringe_bitmap;
11289 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11290 return make_number (fringe_bitmap);
11291 }
11292 #endif
11293 return make_number (-1); /* Use default arrow bitmap */
11294 }
11295 return overlay_arrow_string_or_property (var);
11296 }
11297 }
11298
11299 return Qnil;
11300 }
11301
11302 /* Return 1 if point moved out of or into a composition. Otherwise
11303 return 0. PREV_BUF and PREV_PT are the last point buffer and
11304 position. BUF and PT are the current point buffer and position. */
11305
11306 int
11307 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11308 struct buffer *buf, EMACS_INT pt)
11309 {
11310 EMACS_INT start, end;
11311 Lisp_Object prop;
11312 Lisp_Object buffer;
11313
11314 XSETBUFFER (buffer, buf);
11315 /* Check a composition at the last point if point moved within the
11316 same buffer. */
11317 if (prev_buf == buf)
11318 {
11319 if (prev_pt == pt)
11320 /* Point didn't move. */
11321 return 0;
11322
11323 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11324 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11325 && COMPOSITION_VALID_P (start, end, prop)
11326 && start < prev_pt && end > prev_pt)
11327 /* The last point was within the composition. Return 1 iff
11328 point moved out of the composition. */
11329 return (pt <= start || pt >= end);
11330 }
11331
11332 /* Check a composition at the current point. */
11333 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11334 && find_composition (pt, -1, &start, &end, &prop, buffer)
11335 && COMPOSITION_VALID_P (start, end, prop)
11336 && start < pt && end > pt);
11337 }
11338
11339
11340 /* Reconsider the setting of B->clip_changed which is displayed
11341 in window W. */
11342
11343 static INLINE void
11344 reconsider_clip_changes (struct window *w, struct buffer *b)
11345 {
11346 if (b->clip_changed
11347 && !NILP (w->window_end_valid)
11348 && w->current_matrix->buffer == b
11349 && w->current_matrix->zv == BUF_ZV (b)
11350 && w->current_matrix->begv == BUF_BEGV (b))
11351 b->clip_changed = 0;
11352
11353 /* If display wasn't paused, and W is not a tool bar window, see if
11354 point has been moved into or out of a composition. In that case,
11355 we set b->clip_changed to 1 to force updating the screen. If
11356 b->clip_changed has already been set to 1, we can skip this
11357 check. */
11358 if (!b->clip_changed
11359 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11360 {
11361 EMACS_INT pt;
11362
11363 if (w == XWINDOW (selected_window))
11364 pt = PT;
11365 else
11366 pt = marker_position (w->pointm);
11367
11368 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11369 || pt != XINT (w->last_point))
11370 && check_point_in_composition (w->current_matrix->buffer,
11371 XINT (w->last_point),
11372 XBUFFER (w->buffer), pt))
11373 b->clip_changed = 1;
11374 }
11375 }
11376 \f
11377
11378 /* Select FRAME to forward the values of frame-local variables into C
11379 variables so that the redisplay routines can access those values
11380 directly. */
11381
11382 static void
11383 select_frame_for_redisplay (Lisp_Object frame)
11384 {
11385 Lisp_Object tail, tem;
11386 Lisp_Object old = selected_frame;
11387 struct Lisp_Symbol *sym;
11388
11389 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11390
11391 selected_frame = frame;
11392
11393 do {
11394 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11395 if (CONSP (XCAR (tail))
11396 && (tem = XCAR (XCAR (tail)),
11397 SYMBOLP (tem))
11398 && (sym = indirect_variable (XSYMBOL (tem)),
11399 sym->redirect == SYMBOL_LOCALIZED)
11400 && sym->val.blv->frame_local)
11401 /* Use find_symbol_value rather than Fsymbol_value
11402 to avoid an error if it is void. */
11403 find_symbol_value (tem);
11404 } while (!EQ (frame, old) && (frame = old, 1));
11405 }
11406
11407
11408 #define STOP_POLLING \
11409 do { if (! polling_stopped_here) stop_polling (); \
11410 polling_stopped_here = 1; } while (0)
11411
11412 #define RESUME_POLLING \
11413 do { if (polling_stopped_here) start_polling (); \
11414 polling_stopped_here = 0; } while (0)
11415
11416
11417 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11418 response to any user action; therefore, we should preserve the echo
11419 area. (Actually, our caller does that job.) Perhaps in the future
11420 avoid recentering windows if it is not necessary; currently that
11421 causes some problems. */
11422
11423 static void
11424 redisplay_internal (int preserve_echo_area)
11425 {
11426 struct window *w = XWINDOW (selected_window);
11427 struct window *sw;
11428 struct frame *fr;
11429 int pending;
11430 int must_finish = 0;
11431 struct text_pos tlbufpos, tlendpos;
11432 int number_of_visible_frames;
11433 int count, count1;
11434 struct frame *sf;
11435 int polling_stopped_here = 0;
11436 Lisp_Object old_frame = selected_frame;
11437
11438 /* Non-zero means redisplay has to consider all windows on all
11439 frames. Zero means, only selected_window is considered. */
11440 int consider_all_windows_p;
11441
11442 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11443
11444 /* No redisplay if running in batch mode or frame is not yet fully
11445 initialized, or redisplay is explicitly turned off by setting
11446 Vinhibit_redisplay. */
11447 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11448 || !NILP (Vinhibit_redisplay))
11449 return;
11450
11451 /* Don't examine these until after testing Vinhibit_redisplay.
11452 When Emacs is shutting down, perhaps because its connection to
11453 X has dropped, we should not look at them at all. */
11454 fr = XFRAME (w->frame);
11455 sf = SELECTED_FRAME ();
11456
11457 if (!fr->glyphs_initialized_p)
11458 return;
11459
11460 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11461 if (popup_activated ())
11462 return;
11463 #endif
11464
11465 /* I don't think this happens but let's be paranoid. */
11466 if (redisplaying_p)
11467 return;
11468
11469 /* Record a function that resets redisplaying_p to its old value
11470 when we leave this function. */
11471 count = SPECPDL_INDEX ();
11472 record_unwind_protect (unwind_redisplay,
11473 Fcons (make_number (redisplaying_p), selected_frame));
11474 ++redisplaying_p;
11475 specbind (Qinhibit_free_realized_faces, Qnil);
11476
11477 {
11478 Lisp_Object tail, frame;
11479
11480 FOR_EACH_FRAME (tail, frame)
11481 {
11482 struct frame *f = XFRAME (frame);
11483 f->already_hscrolled_p = 0;
11484 }
11485 }
11486
11487 retry:
11488 /* Remember the currently selected window. */
11489 sw = w;
11490
11491 if (!EQ (old_frame, selected_frame)
11492 && FRAME_LIVE_P (XFRAME (old_frame)))
11493 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11494 selected_frame and selected_window to be temporarily out-of-sync so
11495 when we come back here via `goto retry', we need to resync because we
11496 may need to run Elisp code (via prepare_menu_bars). */
11497 select_frame_for_redisplay (old_frame);
11498
11499 pending = 0;
11500 reconsider_clip_changes (w, current_buffer);
11501 last_escape_glyph_frame = NULL;
11502 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11503 last_glyphless_glyph_frame = NULL;
11504 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11505
11506 /* If new fonts have been loaded that make a glyph matrix adjustment
11507 necessary, do it. */
11508 if (fonts_changed_p)
11509 {
11510 adjust_glyphs (NULL);
11511 ++windows_or_buffers_changed;
11512 fonts_changed_p = 0;
11513 }
11514
11515 /* If face_change_count is non-zero, init_iterator will free all
11516 realized faces, which includes the faces referenced from current
11517 matrices. So, we can't reuse current matrices in this case. */
11518 if (face_change_count)
11519 ++windows_or_buffers_changed;
11520
11521 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11522 && FRAME_TTY (sf)->previous_frame != sf)
11523 {
11524 /* Since frames on a single ASCII terminal share the same
11525 display area, displaying a different frame means redisplay
11526 the whole thing. */
11527 windows_or_buffers_changed++;
11528 SET_FRAME_GARBAGED (sf);
11529 #ifndef DOS_NT
11530 set_tty_color_mode (FRAME_TTY (sf), sf);
11531 #endif
11532 FRAME_TTY (sf)->previous_frame = sf;
11533 }
11534
11535 /* Set the visible flags for all frames. Do this before checking
11536 for resized or garbaged frames; they want to know if their frames
11537 are visible. See the comment in frame.h for
11538 FRAME_SAMPLE_VISIBILITY. */
11539 {
11540 Lisp_Object tail, frame;
11541
11542 number_of_visible_frames = 0;
11543
11544 FOR_EACH_FRAME (tail, frame)
11545 {
11546 struct frame *f = XFRAME (frame);
11547
11548 FRAME_SAMPLE_VISIBILITY (f);
11549 if (FRAME_VISIBLE_P (f))
11550 ++number_of_visible_frames;
11551 clear_desired_matrices (f);
11552 }
11553 }
11554
11555 /* Notice any pending interrupt request to change frame size. */
11556 do_pending_window_change (1);
11557
11558 /* do_pending_window_change could change the selected_window due to
11559 frame resizing which makes the selected window too small. */
11560 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11561 {
11562 sw = w;
11563 reconsider_clip_changes (w, current_buffer);
11564 }
11565
11566 /* Clear frames marked as garbaged. */
11567 if (frame_garbaged)
11568 clear_garbaged_frames ();
11569
11570 /* Build menubar and tool-bar items. */
11571 if (NILP (Vmemory_full))
11572 prepare_menu_bars ();
11573
11574 if (windows_or_buffers_changed)
11575 update_mode_lines++;
11576
11577 /* Detect case that we need to write or remove a star in the mode line. */
11578 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11579 {
11580 w->update_mode_line = Qt;
11581 if (buffer_shared > 1)
11582 update_mode_lines++;
11583 }
11584
11585 /* Avoid invocation of point motion hooks by `current_column' below. */
11586 count1 = SPECPDL_INDEX ();
11587 specbind (Qinhibit_point_motion_hooks, Qt);
11588
11589 /* If %c is in the mode line, update it if needed. */
11590 if (!NILP (w->column_number_displayed)
11591 /* This alternative quickly identifies a common case
11592 where no change is needed. */
11593 && !(PT == XFASTINT (w->last_point)
11594 && XFASTINT (w->last_modified) >= MODIFF
11595 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11596 && (XFASTINT (w->column_number_displayed) != current_column ()))
11597 w->update_mode_line = Qt;
11598
11599 unbind_to (count1, Qnil);
11600
11601 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11602
11603 /* The variable buffer_shared is set in redisplay_window and
11604 indicates that we redisplay a buffer in different windows. See
11605 there. */
11606 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11607 || cursor_type_changed);
11608
11609 /* If specs for an arrow have changed, do thorough redisplay
11610 to ensure we remove any arrow that should no longer exist. */
11611 if (overlay_arrows_changed_p ())
11612 consider_all_windows_p = windows_or_buffers_changed = 1;
11613
11614 /* Normally the message* functions will have already displayed and
11615 updated the echo area, but the frame may have been trashed, or
11616 the update may have been preempted, so display the echo area
11617 again here. Checking message_cleared_p captures the case that
11618 the echo area should be cleared. */
11619 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11620 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11621 || (message_cleared_p
11622 && minibuf_level == 0
11623 /* If the mini-window is currently selected, this means the
11624 echo-area doesn't show through. */
11625 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11626 {
11627 int window_height_changed_p = echo_area_display (0);
11628 must_finish = 1;
11629
11630 /* If we don't display the current message, don't clear the
11631 message_cleared_p flag, because, if we did, we wouldn't clear
11632 the echo area in the next redisplay which doesn't preserve
11633 the echo area. */
11634 if (!display_last_displayed_message_p)
11635 message_cleared_p = 0;
11636
11637 if (fonts_changed_p)
11638 goto retry;
11639 else if (window_height_changed_p)
11640 {
11641 consider_all_windows_p = 1;
11642 ++update_mode_lines;
11643 ++windows_or_buffers_changed;
11644
11645 /* If window configuration was changed, frames may have been
11646 marked garbaged. Clear them or we will experience
11647 surprises wrt scrolling. */
11648 if (frame_garbaged)
11649 clear_garbaged_frames ();
11650 }
11651 }
11652 else if (EQ (selected_window, minibuf_window)
11653 && (current_buffer->clip_changed
11654 || XFASTINT (w->last_modified) < MODIFF
11655 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11656 && resize_mini_window (w, 0))
11657 {
11658 /* Resized active mini-window to fit the size of what it is
11659 showing if its contents might have changed. */
11660 must_finish = 1;
11661 /* FIXME: this causes all frames to be updated, which seems unnecessary
11662 since only the current frame needs to be considered. This function needs
11663 to be rewritten with two variables, consider_all_windows and
11664 consider_all_frames. */
11665 consider_all_windows_p = 1;
11666 ++windows_or_buffers_changed;
11667 ++update_mode_lines;
11668
11669 /* If window configuration was changed, frames may have been
11670 marked garbaged. Clear them or we will experience
11671 surprises wrt scrolling. */
11672 if (frame_garbaged)
11673 clear_garbaged_frames ();
11674 }
11675
11676
11677 /* If showing the region, and mark has changed, we must redisplay
11678 the whole window. The assignment to this_line_start_pos prevents
11679 the optimization directly below this if-statement. */
11680 if (((!NILP (Vtransient_mark_mode)
11681 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11682 != !NILP (w->region_showing))
11683 || (!NILP (w->region_showing)
11684 && !EQ (w->region_showing,
11685 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11686 CHARPOS (this_line_start_pos) = 0;
11687
11688 /* Optimize the case that only the line containing the cursor in the
11689 selected window has changed. Variables starting with this_ are
11690 set in display_line and record information about the line
11691 containing the cursor. */
11692 tlbufpos = this_line_start_pos;
11693 tlendpos = this_line_end_pos;
11694 if (!consider_all_windows_p
11695 && CHARPOS (tlbufpos) > 0
11696 && NILP (w->update_mode_line)
11697 && !current_buffer->clip_changed
11698 && !current_buffer->prevent_redisplay_optimizations_p
11699 && FRAME_VISIBLE_P (XFRAME (w->frame))
11700 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11701 /* Make sure recorded data applies to current buffer, etc. */
11702 && this_line_buffer == current_buffer
11703 && current_buffer == XBUFFER (w->buffer)
11704 && NILP (w->force_start)
11705 && NILP (w->optional_new_start)
11706 /* Point must be on the line that we have info recorded about. */
11707 && PT >= CHARPOS (tlbufpos)
11708 && PT <= Z - CHARPOS (tlendpos)
11709 /* All text outside that line, including its final newline,
11710 must be unchanged. */
11711 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11712 CHARPOS (tlendpos)))
11713 {
11714 if (CHARPOS (tlbufpos) > BEGV
11715 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11716 && (CHARPOS (tlbufpos) == ZV
11717 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11718 /* Former continuation line has disappeared by becoming empty. */
11719 goto cancel;
11720 else if (XFASTINT (w->last_modified) < MODIFF
11721 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11722 || MINI_WINDOW_P (w))
11723 {
11724 /* We have to handle the case of continuation around a
11725 wide-column character (see the comment in indent.c around
11726 line 1340).
11727
11728 For instance, in the following case:
11729
11730 -------- Insert --------
11731 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11732 J_I_ ==> J_I_ `^^' are cursors.
11733 ^^ ^^
11734 -------- --------
11735
11736 As we have to redraw the line above, we cannot use this
11737 optimization. */
11738
11739 struct it it;
11740 int line_height_before = this_line_pixel_height;
11741
11742 /* Note that start_display will handle the case that the
11743 line starting at tlbufpos is a continuation line. */
11744 start_display (&it, w, tlbufpos);
11745
11746 /* Implementation note: It this still necessary? */
11747 if (it.current_x != this_line_start_x)
11748 goto cancel;
11749
11750 TRACE ((stderr, "trying display optimization 1\n"));
11751 w->cursor.vpos = -1;
11752 overlay_arrow_seen = 0;
11753 it.vpos = this_line_vpos;
11754 it.current_y = this_line_y;
11755 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11756 display_line (&it);
11757
11758 /* If line contains point, is not continued,
11759 and ends at same distance from eob as before, we win. */
11760 if (w->cursor.vpos >= 0
11761 /* Line is not continued, otherwise this_line_start_pos
11762 would have been set to 0 in display_line. */
11763 && CHARPOS (this_line_start_pos)
11764 /* Line ends as before. */
11765 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11766 /* Line has same height as before. Otherwise other lines
11767 would have to be shifted up or down. */
11768 && this_line_pixel_height == line_height_before)
11769 {
11770 /* If this is not the window's last line, we must adjust
11771 the charstarts of the lines below. */
11772 if (it.current_y < it.last_visible_y)
11773 {
11774 struct glyph_row *row
11775 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11776 EMACS_INT delta, delta_bytes;
11777
11778 /* We used to distinguish between two cases here,
11779 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11780 when the line ends in a newline or the end of the
11781 buffer's accessible portion. But both cases did
11782 the same, so they were collapsed. */
11783 delta = (Z
11784 - CHARPOS (tlendpos)
11785 - MATRIX_ROW_START_CHARPOS (row));
11786 delta_bytes = (Z_BYTE
11787 - BYTEPOS (tlendpos)
11788 - MATRIX_ROW_START_BYTEPOS (row));
11789
11790 increment_matrix_positions (w->current_matrix,
11791 this_line_vpos + 1,
11792 w->current_matrix->nrows,
11793 delta, delta_bytes);
11794 }
11795
11796 /* If this row displays text now but previously didn't,
11797 or vice versa, w->window_end_vpos may have to be
11798 adjusted. */
11799 if ((it.glyph_row - 1)->displays_text_p)
11800 {
11801 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11802 XSETINT (w->window_end_vpos, this_line_vpos);
11803 }
11804 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11805 && this_line_vpos > 0)
11806 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11807 w->window_end_valid = Qnil;
11808
11809 /* Update hint: No need to try to scroll in update_window. */
11810 w->desired_matrix->no_scrolling_p = 1;
11811
11812 #if GLYPH_DEBUG
11813 *w->desired_matrix->method = 0;
11814 debug_method_add (w, "optimization 1");
11815 #endif
11816 #ifdef HAVE_WINDOW_SYSTEM
11817 update_window_fringes (w, 0);
11818 #endif
11819 goto update;
11820 }
11821 else
11822 goto cancel;
11823 }
11824 else if (/* Cursor position hasn't changed. */
11825 PT == XFASTINT (w->last_point)
11826 /* Make sure the cursor was last displayed
11827 in this window. Otherwise we have to reposition it. */
11828 && 0 <= w->cursor.vpos
11829 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11830 {
11831 if (!must_finish)
11832 {
11833 do_pending_window_change (1);
11834 /* If selected_window changed, redisplay again. */
11835 if (WINDOWP (selected_window)
11836 && (w = XWINDOW (selected_window)) != sw)
11837 goto retry;
11838
11839 /* We used to always goto end_of_redisplay here, but this
11840 isn't enough if we have a blinking cursor. */
11841 if (w->cursor_off_p == w->last_cursor_off_p)
11842 goto end_of_redisplay;
11843 }
11844 goto update;
11845 }
11846 /* If highlighting the region, or if the cursor is in the echo area,
11847 then we can't just move the cursor. */
11848 else if (! (!NILP (Vtransient_mark_mode)
11849 && !NILP (BVAR (current_buffer, mark_active)))
11850 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11851 || highlight_nonselected_windows)
11852 && NILP (w->region_showing)
11853 && NILP (Vshow_trailing_whitespace)
11854 && !cursor_in_echo_area)
11855 {
11856 struct it it;
11857 struct glyph_row *row;
11858
11859 /* Skip from tlbufpos to PT and see where it is. Note that
11860 PT may be in invisible text. If so, we will end at the
11861 next visible position. */
11862 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11863 NULL, DEFAULT_FACE_ID);
11864 it.current_x = this_line_start_x;
11865 it.current_y = this_line_y;
11866 it.vpos = this_line_vpos;
11867
11868 /* The call to move_it_to stops in front of PT, but
11869 moves over before-strings. */
11870 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11871
11872 if (it.vpos == this_line_vpos
11873 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11874 row->enabled_p))
11875 {
11876 xassert (this_line_vpos == it.vpos);
11877 xassert (this_line_y == it.current_y);
11878 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11879 #if GLYPH_DEBUG
11880 *w->desired_matrix->method = 0;
11881 debug_method_add (w, "optimization 3");
11882 #endif
11883 goto update;
11884 }
11885 else
11886 goto cancel;
11887 }
11888
11889 cancel:
11890 /* Text changed drastically or point moved off of line. */
11891 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11892 }
11893
11894 CHARPOS (this_line_start_pos) = 0;
11895 consider_all_windows_p |= buffer_shared > 1;
11896 ++clear_face_cache_count;
11897 #ifdef HAVE_WINDOW_SYSTEM
11898 ++clear_image_cache_count;
11899 #endif
11900
11901 /* Build desired matrices, and update the display. If
11902 consider_all_windows_p is non-zero, do it for all windows on all
11903 frames. Otherwise do it for selected_window, only. */
11904
11905 if (consider_all_windows_p)
11906 {
11907 Lisp_Object tail, frame;
11908
11909 FOR_EACH_FRAME (tail, frame)
11910 XFRAME (frame)->updated_p = 0;
11911
11912 /* Recompute # windows showing selected buffer. This will be
11913 incremented each time such a window is displayed. */
11914 buffer_shared = 0;
11915
11916 FOR_EACH_FRAME (tail, frame)
11917 {
11918 struct frame *f = XFRAME (frame);
11919
11920 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11921 {
11922 if (! EQ (frame, selected_frame))
11923 /* Select the frame, for the sake of frame-local
11924 variables. */
11925 select_frame_for_redisplay (frame);
11926
11927 /* Mark all the scroll bars to be removed; we'll redeem
11928 the ones we want when we redisplay their windows. */
11929 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11930 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11931
11932 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11933 redisplay_windows (FRAME_ROOT_WINDOW (f));
11934
11935 /* The X error handler may have deleted that frame. */
11936 if (!FRAME_LIVE_P (f))
11937 continue;
11938
11939 /* Any scroll bars which redisplay_windows should have
11940 nuked should now go away. */
11941 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11942 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11943
11944 /* If fonts changed, display again. */
11945 /* ??? rms: I suspect it is a mistake to jump all the way
11946 back to retry here. It should just retry this frame. */
11947 if (fonts_changed_p)
11948 goto retry;
11949
11950 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11951 {
11952 /* See if we have to hscroll. */
11953 if (!f->already_hscrolled_p)
11954 {
11955 f->already_hscrolled_p = 1;
11956 if (hscroll_windows (f->root_window))
11957 goto retry;
11958 }
11959
11960 /* Prevent various kinds of signals during display
11961 update. stdio is not robust about handling
11962 signals, which can cause an apparent I/O
11963 error. */
11964 if (interrupt_input)
11965 unrequest_sigio ();
11966 STOP_POLLING;
11967
11968 /* Update the display. */
11969 set_window_update_flags (XWINDOW (f->root_window), 1);
11970 pending |= update_frame (f, 0, 0);
11971 f->updated_p = 1;
11972 }
11973 }
11974 }
11975
11976 if (!EQ (old_frame, selected_frame)
11977 && FRAME_LIVE_P (XFRAME (old_frame)))
11978 /* We played a bit fast-and-loose above and allowed selected_frame
11979 and selected_window to be temporarily out-of-sync but let's make
11980 sure this stays contained. */
11981 select_frame_for_redisplay (old_frame);
11982 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11983
11984 if (!pending)
11985 {
11986 /* Do the mark_window_display_accurate after all windows have
11987 been redisplayed because this call resets flags in buffers
11988 which are needed for proper redisplay. */
11989 FOR_EACH_FRAME (tail, frame)
11990 {
11991 struct frame *f = XFRAME (frame);
11992 if (f->updated_p)
11993 {
11994 mark_window_display_accurate (f->root_window, 1);
11995 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11996 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11997 }
11998 }
11999 }
12000 }
12001 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12002 {
12003 Lisp_Object mini_window;
12004 struct frame *mini_frame;
12005
12006 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12007 /* Use list_of_error, not Qerror, so that
12008 we catch only errors and don't run the debugger. */
12009 internal_condition_case_1 (redisplay_window_1, selected_window,
12010 list_of_error,
12011 redisplay_window_error);
12012
12013 /* Compare desired and current matrices, perform output. */
12014
12015 update:
12016 /* If fonts changed, display again. */
12017 if (fonts_changed_p)
12018 goto retry;
12019
12020 /* Prevent various kinds of signals during display update.
12021 stdio is not robust about handling signals,
12022 which can cause an apparent I/O error. */
12023 if (interrupt_input)
12024 unrequest_sigio ();
12025 STOP_POLLING;
12026
12027 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12028 {
12029 if (hscroll_windows (selected_window))
12030 goto retry;
12031
12032 XWINDOW (selected_window)->must_be_updated_p = 1;
12033 pending = update_frame (sf, 0, 0);
12034 }
12035
12036 /* We may have called echo_area_display at the top of this
12037 function. If the echo area is on another frame, that may
12038 have put text on a frame other than the selected one, so the
12039 above call to update_frame would not have caught it. Catch
12040 it here. */
12041 mini_window = FRAME_MINIBUF_WINDOW (sf);
12042 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12043
12044 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12045 {
12046 XWINDOW (mini_window)->must_be_updated_p = 1;
12047 pending |= update_frame (mini_frame, 0, 0);
12048 if (!pending && hscroll_windows (mini_window))
12049 goto retry;
12050 }
12051 }
12052
12053 /* If display was paused because of pending input, make sure we do a
12054 thorough update the next time. */
12055 if (pending)
12056 {
12057 /* Prevent the optimization at the beginning of
12058 redisplay_internal that tries a single-line update of the
12059 line containing the cursor in the selected window. */
12060 CHARPOS (this_line_start_pos) = 0;
12061
12062 /* Let the overlay arrow be updated the next time. */
12063 update_overlay_arrows (0);
12064
12065 /* If we pause after scrolling, some rows in the current
12066 matrices of some windows are not valid. */
12067 if (!WINDOW_FULL_WIDTH_P (w)
12068 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12069 update_mode_lines = 1;
12070 }
12071 else
12072 {
12073 if (!consider_all_windows_p)
12074 {
12075 /* This has already been done above if
12076 consider_all_windows_p is set. */
12077 mark_window_display_accurate_1 (w, 1);
12078
12079 /* Say overlay arrows are up to date. */
12080 update_overlay_arrows (1);
12081
12082 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12083 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12084 }
12085
12086 update_mode_lines = 0;
12087 windows_or_buffers_changed = 0;
12088 cursor_type_changed = 0;
12089 }
12090
12091 /* Start SIGIO interrupts coming again. Having them off during the
12092 code above makes it less likely one will discard output, but not
12093 impossible, since there might be stuff in the system buffer here.
12094 But it is much hairier to try to do anything about that. */
12095 if (interrupt_input)
12096 request_sigio ();
12097 RESUME_POLLING;
12098
12099 /* If a frame has become visible which was not before, redisplay
12100 again, so that we display it. Expose events for such a frame
12101 (which it gets when becoming visible) don't call the parts of
12102 redisplay constructing glyphs, so simply exposing a frame won't
12103 display anything in this case. So, we have to display these
12104 frames here explicitly. */
12105 if (!pending)
12106 {
12107 Lisp_Object tail, frame;
12108 int new_count = 0;
12109
12110 FOR_EACH_FRAME (tail, frame)
12111 {
12112 int this_is_visible = 0;
12113
12114 if (XFRAME (frame)->visible)
12115 this_is_visible = 1;
12116 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12117 if (XFRAME (frame)->visible)
12118 this_is_visible = 1;
12119
12120 if (this_is_visible)
12121 new_count++;
12122 }
12123
12124 if (new_count != number_of_visible_frames)
12125 windows_or_buffers_changed++;
12126 }
12127
12128 /* Change frame size now if a change is pending. */
12129 do_pending_window_change (1);
12130
12131 /* If we just did a pending size change, or have additional
12132 visible frames, or selected_window changed, redisplay again. */
12133 if ((windows_or_buffers_changed && !pending)
12134 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12135 goto retry;
12136
12137 /* Clear the face and image caches.
12138
12139 We used to do this only if consider_all_windows_p. But the cache
12140 needs to be cleared if a timer creates images in the current
12141 buffer (e.g. the test case in Bug#6230). */
12142
12143 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12144 {
12145 clear_face_cache (0);
12146 clear_face_cache_count = 0;
12147 }
12148
12149 #ifdef HAVE_WINDOW_SYSTEM
12150 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12151 {
12152 clear_image_caches (Qnil);
12153 clear_image_cache_count = 0;
12154 }
12155 #endif /* HAVE_WINDOW_SYSTEM */
12156
12157 end_of_redisplay:
12158 unbind_to (count, Qnil);
12159 RESUME_POLLING;
12160 }
12161
12162
12163 /* Redisplay, but leave alone any recent echo area message unless
12164 another message has been requested in its place.
12165
12166 This is useful in situations where you need to redisplay but no
12167 user action has occurred, making it inappropriate for the message
12168 area to be cleared. See tracking_off and
12169 wait_reading_process_output for examples of these situations.
12170
12171 FROM_WHERE is an integer saying from where this function was
12172 called. This is useful for debugging. */
12173
12174 void
12175 redisplay_preserve_echo_area (int from_where)
12176 {
12177 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12178
12179 if (!NILP (echo_area_buffer[1]))
12180 {
12181 /* We have a previously displayed message, but no current
12182 message. Redisplay the previous message. */
12183 display_last_displayed_message_p = 1;
12184 redisplay_internal (1);
12185 display_last_displayed_message_p = 0;
12186 }
12187 else
12188 redisplay_internal (1);
12189
12190 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12191 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12192 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12193 }
12194
12195
12196 /* Function registered with record_unwind_protect in
12197 redisplay_internal. Reset redisplaying_p to the value it had
12198 before redisplay_internal was called, and clear
12199 prevent_freeing_realized_faces_p. It also selects the previously
12200 selected frame, unless it has been deleted (by an X connection
12201 failure during redisplay, for example). */
12202
12203 static Lisp_Object
12204 unwind_redisplay (Lisp_Object val)
12205 {
12206 Lisp_Object old_redisplaying_p, old_frame;
12207
12208 old_redisplaying_p = XCAR (val);
12209 redisplaying_p = XFASTINT (old_redisplaying_p);
12210 old_frame = XCDR (val);
12211 if (! EQ (old_frame, selected_frame)
12212 && FRAME_LIVE_P (XFRAME (old_frame)))
12213 select_frame_for_redisplay (old_frame);
12214 return Qnil;
12215 }
12216
12217
12218 /* Mark the display of window W as accurate or inaccurate. If
12219 ACCURATE_P is non-zero mark display of W as accurate. If
12220 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12221 redisplay_internal is called. */
12222
12223 static void
12224 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12225 {
12226 if (BUFFERP (w->buffer))
12227 {
12228 struct buffer *b = XBUFFER (w->buffer);
12229
12230 w->last_modified
12231 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12232 w->last_overlay_modified
12233 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12234 w->last_had_star
12235 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12236
12237 if (accurate_p)
12238 {
12239 b->clip_changed = 0;
12240 b->prevent_redisplay_optimizations_p = 0;
12241
12242 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12243 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12244 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12245 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12246
12247 w->current_matrix->buffer = b;
12248 w->current_matrix->begv = BUF_BEGV (b);
12249 w->current_matrix->zv = BUF_ZV (b);
12250
12251 w->last_cursor = w->cursor;
12252 w->last_cursor_off_p = w->cursor_off_p;
12253
12254 if (w == XWINDOW (selected_window))
12255 w->last_point = make_number (BUF_PT (b));
12256 else
12257 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12258 }
12259 }
12260
12261 if (accurate_p)
12262 {
12263 w->window_end_valid = w->buffer;
12264 w->update_mode_line = Qnil;
12265 }
12266 }
12267
12268
12269 /* Mark the display of windows in the window tree rooted at WINDOW as
12270 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12271 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12272 be redisplayed the next time redisplay_internal is called. */
12273
12274 void
12275 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12276 {
12277 struct window *w;
12278
12279 for (; !NILP (window); window = w->next)
12280 {
12281 w = XWINDOW (window);
12282 mark_window_display_accurate_1 (w, accurate_p);
12283
12284 if (!NILP (w->vchild))
12285 mark_window_display_accurate (w->vchild, accurate_p);
12286 if (!NILP (w->hchild))
12287 mark_window_display_accurate (w->hchild, accurate_p);
12288 }
12289
12290 if (accurate_p)
12291 {
12292 update_overlay_arrows (1);
12293 }
12294 else
12295 {
12296 /* Force a thorough redisplay the next time by setting
12297 last_arrow_position and last_arrow_string to t, which is
12298 unequal to any useful value of Voverlay_arrow_... */
12299 update_overlay_arrows (-1);
12300 }
12301 }
12302
12303
12304 /* Return value in display table DP (Lisp_Char_Table *) for character
12305 C. Since a display table doesn't have any parent, we don't have to
12306 follow parent. Do not call this function directly but use the
12307 macro DISP_CHAR_VECTOR. */
12308
12309 Lisp_Object
12310 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12311 {
12312 Lisp_Object val;
12313
12314 if (ASCII_CHAR_P (c))
12315 {
12316 val = dp->ascii;
12317 if (SUB_CHAR_TABLE_P (val))
12318 val = XSUB_CHAR_TABLE (val)->contents[c];
12319 }
12320 else
12321 {
12322 Lisp_Object table;
12323
12324 XSETCHAR_TABLE (table, dp);
12325 val = char_table_ref (table, c);
12326 }
12327 if (NILP (val))
12328 val = dp->defalt;
12329 return val;
12330 }
12331
12332
12333 \f
12334 /***********************************************************************
12335 Window Redisplay
12336 ***********************************************************************/
12337
12338 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12339
12340 static void
12341 redisplay_windows (Lisp_Object window)
12342 {
12343 while (!NILP (window))
12344 {
12345 struct window *w = XWINDOW (window);
12346
12347 if (!NILP (w->hchild))
12348 redisplay_windows (w->hchild);
12349 else if (!NILP (w->vchild))
12350 redisplay_windows (w->vchild);
12351 else if (!NILP (w->buffer))
12352 {
12353 displayed_buffer = XBUFFER (w->buffer);
12354 /* Use list_of_error, not Qerror, so that
12355 we catch only errors and don't run the debugger. */
12356 internal_condition_case_1 (redisplay_window_0, window,
12357 list_of_error,
12358 redisplay_window_error);
12359 }
12360
12361 window = w->next;
12362 }
12363 }
12364
12365 static Lisp_Object
12366 redisplay_window_error (Lisp_Object ignore)
12367 {
12368 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12369 return Qnil;
12370 }
12371
12372 static Lisp_Object
12373 redisplay_window_0 (Lisp_Object window)
12374 {
12375 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12376 redisplay_window (window, 0);
12377 return Qnil;
12378 }
12379
12380 static Lisp_Object
12381 redisplay_window_1 (Lisp_Object window)
12382 {
12383 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12384 redisplay_window (window, 1);
12385 return Qnil;
12386 }
12387 \f
12388
12389 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12390 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12391 which positions recorded in ROW differ from current buffer
12392 positions.
12393
12394 Return 0 if cursor is not on this row, 1 otherwise. */
12395
12396 int
12397 set_cursor_from_row (struct window *w, struct glyph_row *row,
12398 struct glyph_matrix *matrix,
12399 EMACS_INT delta, EMACS_INT delta_bytes,
12400 int dy, int dvpos)
12401 {
12402 struct glyph *glyph = row->glyphs[TEXT_AREA];
12403 struct glyph *end = glyph + row->used[TEXT_AREA];
12404 struct glyph *cursor = NULL;
12405 /* The last known character position in row. */
12406 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12407 int x = row->x;
12408 EMACS_INT pt_old = PT - delta;
12409 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12410 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12411 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12412 /* A glyph beyond the edge of TEXT_AREA which we should never
12413 touch. */
12414 struct glyph *glyphs_end = end;
12415 /* Non-zero means we've found a match for cursor position, but that
12416 glyph has the avoid_cursor_p flag set. */
12417 int match_with_avoid_cursor = 0;
12418 /* Non-zero means we've seen at least one glyph that came from a
12419 display string. */
12420 int string_seen = 0;
12421 /* Largest and smalles buffer positions seen so far during scan of
12422 glyph row. */
12423 EMACS_INT bpos_max = pos_before;
12424 EMACS_INT bpos_min = pos_after;
12425 /* Last buffer position covered by an overlay string with an integer
12426 `cursor' property. */
12427 EMACS_INT bpos_covered = 0;
12428
12429 /* Skip over glyphs not having an object at the start and the end of
12430 the row. These are special glyphs like truncation marks on
12431 terminal frames. */
12432 if (row->displays_text_p)
12433 {
12434 if (!row->reversed_p)
12435 {
12436 while (glyph < end
12437 && INTEGERP (glyph->object)
12438 && glyph->charpos < 0)
12439 {
12440 x += glyph->pixel_width;
12441 ++glyph;
12442 }
12443 while (end > glyph
12444 && INTEGERP ((end - 1)->object)
12445 /* CHARPOS is zero for blanks and stretch glyphs
12446 inserted by extend_face_to_end_of_line. */
12447 && (end - 1)->charpos <= 0)
12448 --end;
12449 glyph_before = glyph - 1;
12450 glyph_after = end;
12451 }
12452 else
12453 {
12454 struct glyph *g;
12455
12456 /* If the glyph row is reversed, we need to process it from back
12457 to front, so swap the edge pointers. */
12458 glyphs_end = end = glyph - 1;
12459 glyph += row->used[TEXT_AREA] - 1;
12460
12461 while (glyph > end + 1
12462 && INTEGERP (glyph->object)
12463 && glyph->charpos < 0)
12464 {
12465 --glyph;
12466 x -= glyph->pixel_width;
12467 }
12468 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12469 --glyph;
12470 /* By default, in reversed rows we put the cursor on the
12471 rightmost (first in the reading order) glyph. */
12472 for (g = end + 1; g < glyph; g++)
12473 x += g->pixel_width;
12474 while (end < glyph
12475 && INTEGERP ((end + 1)->object)
12476 && (end + 1)->charpos <= 0)
12477 ++end;
12478 glyph_before = glyph + 1;
12479 glyph_after = end;
12480 }
12481 }
12482 else if (row->reversed_p)
12483 {
12484 /* In R2L rows that don't display text, put the cursor on the
12485 rightmost glyph. Case in point: an empty last line that is
12486 part of an R2L paragraph. */
12487 cursor = end - 1;
12488 /* Avoid placing the cursor on the last glyph of the row, where
12489 on terminal frames we hold the vertical border between
12490 adjacent windows. */
12491 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12492 && !WINDOW_RIGHTMOST_P (w)
12493 && cursor == row->glyphs[LAST_AREA] - 1)
12494 cursor--;
12495 x = -1; /* will be computed below, at label compute_x */
12496 }
12497
12498 /* Step 1: Try to find the glyph whose character position
12499 corresponds to point. If that's not possible, find 2 glyphs
12500 whose character positions are the closest to point, one before
12501 point, the other after it. */
12502 if (!row->reversed_p)
12503 while (/* not marched to end of glyph row */
12504 glyph < end
12505 /* glyph was not inserted by redisplay for internal purposes */
12506 && !INTEGERP (glyph->object))
12507 {
12508 if (BUFFERP (glyph->object))
12509 {
12510 EMACS_INT dpos = glyph->charpos - pt_old;
12511
12512 if (glyph->charpos > bpos_max)
12513 bpos_max = glyph->charpos;
12514 if (glyph->charpos < bpos_min)
12515 bpos_min = glyph->charpos;
12516 if (!glyph->avoid_cursor_p)
12517 {
12518 /* If we hit point, we've found the glyph on which to
12519 display the cursor. */
12520 if (dpos == 0)
12521 {
12522 match_with_avoid_cursor = 0;
12523 break;
12524 }
12525 /* See if we've found a better approximation to
12526 POS_BEFORE or to POS_AFTER. Note that we want the
12527 first (leftmost) glyph of all those that are the
12528 closest from below, and the last (rightmost) of all
12529 those from above. */
12530 if (0 > dpos && dpos > pos_before - pt_old)
12531 {
12532 pos_before = glyph->charpos;
12533 glyph_before = glyph;
12534 }
12535 else if (0 < dpos && dpos <= pos_after - pt_old)
12536 {
12537 pos_after = glyph->charpos;
12538 glyph_after = glyph;
12539 }
12540 }
12541 else if (dpos == 0)
12542 match_with_avoid_cursor = 1;
12543 }
12544 else if (STRINGP (glyph->object))
12545 {
12546 Lisp_Object chprop;
12547 EMACS_INT glyph_pos = glyph->charpos;
12548
12549 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12550 glyph->object);
12551 if (INTEGERP (chprop))
12552 {
12553 bpos_covered = bpos_max + XINT (chprop);
12554 /* If the `cursor' property covers buffer positions up
12555 to and including point, we should display cursor on
12556 this glyph. Note that overlays and text properties
12557 with string values stop bidi reordering, so every
12558 buffer position to the left of the string is always
12559 smaller than any position to the right of the
12560 string. Therefore, if a `cursor' property on one
12561 of the string's characters has an integer value, we
12562 will break out of the loop below _before_ we get to
12563 the position match above. IOW, integer values of
12564 the `cursor' property override the "exact match for
12565 point" strategy of positioning the cursor. */
12566 /* Implementation note: bpos_max == pt_old when, e.g.,
12567 we are in an empty line, where bpos_max is set to
12568 MATRIX_ROW_START_CHARPOS, see above. */
12569 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12570 {
12571 cursor = glyph;
12572 break;
12573 }
12574 }
12575
12576 string_seen = 1;
12577 }
12578 x += glyph->pixel_width;
12579 ++glyph;
12580 }
12581 else if (glyph > end) /* row is reversed */
12582 while (!INTEGERP (glyph->object))
12583 {
12584 if (BUFFERP (glyph->object))
12585 {
12586 EMACS_INT dpos = glyph->charpos - pt_old;
12587
12588 if (glyph->charpos > bpos_max)
12589 bpos_max = glyph->charpos;
12590 if (glyph->charpos < bpos_min)
12591 bpos_min = glyph->charpos;
12592 if (!glyph->avoid_cursor_p)
12593 {
12594 if (dpos == 0)
12595 {
12596 match_with_avoid_cursor = 0;
12597 break;
12598 }
12599 if (0 > dpos && dpos > pos_before - pt_old)
12600 {
12601 pos_before = glyph->charpos;
12602 glyph_before = glyph;
12603 }
12604 else if (0 < dpos && dpos <= pos_after - pt_old)
12605 {
12606 pos_after = glyph->charpos;
12607 glyph_after = glyph;
12608 }
12609 }
12610 else if (dpos == 0)
12611 match_with_avoid_cursor = 1;
12612 }
12613 else if (STRINGP (glyph->object))
12614 {
12615 Lisp_Object chprop;
12616 EMACS_INT glyph_pos = glyph->charpos;
12617
12618 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12619 glyph->object);
12620 if (INTEGERP (chprop))
12621 {
12622 bpos_covered = bpos_max + XINT (chprop);
12623 /* If the `cursor' property covers buffer positions up
12624 to and including point, we should display cursor on
12625 this glyph. */
12626 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12627 {
12628 cursor = glyph;
12629 break;
12630 }
12631 }
12632 string_seen = 1;
12633 }
12634 --glyph;
12635 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12636 {
12637 x--; /* can't use any pixel_width */
12638 break;
12639 }
12640 x -= glyph->pixel_width;
12641 }
12642
12643 /* Step 2: If we didn't find an exact match for point, we need to
12644 look for a proper place to put the cursor among glyphs between
12645 GLYPH_BEFORE and GLYPH_AFTER. */
12646 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12647 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12648 && bpos_covered < pt_old)
12649 {
12650 /* An empty line has a single glyph whose OBJECT is zero and
12651 whose CHARPOS is the position of a newline on that line.
12652 Note that on a TTY, there are more glyphs after that, which
12653 were produced by extend_face_to_end_of_line, but their
12654 CHARPOS is zero or negative. */
12655 int empty_line_p =
12656 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12657 && INTEGERP (glyph->object) && glyph->charpos > 0;
12658
12659 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12660 {
12661 EMACS_INT ellipsis_pos;
12662
12663 /* Scan back over the ellipsis glyphs. */
12664 if (!row->reversed_p)
12665 {
12666 ellipsis_pos = (glyph - 1)->charpos;
12667 while (glyph > row->glyphs[TEXT_AREA]
12668 && (glyph - 1)->charpos == ellipsis_pos)
12669 glyph--, x -= glyph->pixel_width;
12670 /* That loop always goes one position too far, including
12671 the glyph before the ellipsis. So scan forward over
12672 that one. */
12673 x += glyph->pixel_width;
12674 glyph++;
12675 }
12676 else /* row is reversed */
12677 {
12678 ellipsis_pos = (glyph + 1)->charpos;
12679 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12680 && (glyph + 1)->charpos == ellipsis_pos)
12681 glyph++, x += glyph->pixel_width;
12682 x -= glyph->pixel_width;
12683 glyph--;
12684 }
12685 }
12686 else if (match_with_avoid_cursor
12687 /* A truncated row may not include PT among its
12688 character positions. Setting the cursor inside the
12689 scroll margin will trigger recalculation of hscroll
12690 in hscroll_window_tree. */
12691 || (row->truncated_on_left_p && pt_old < bpos_min)
12692 || (row->truncated_on_right_p && pt_old > bpos_max)
12693 /* Zero-width characters produce no glyphs. */
12694 || (!string_seen
12695 && !empty_line_p
12696 && (row->reversed_p
12697 ? glyph_after > glyphs_end
12698 : glyph_after < glyphs_end)))
12699 {
12700 cursor = glyph_after;
12701 x = -1;
12702 }
12703 else if (string_seen)
12704 {
12705 int incr = row->reversed_p ? -1 : +1;
12706
12707 /* Need to find the glyph that came out of a string which is
12708 present at point. That glyph is somewhere between
12709 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12710 positioned between POS_BEFORE and POS_AFTER in the
12711 buffer. */
12712 struct glyph *stop = glyph_after;
12713 EMACS_INT pos = pos_before;
12714
12715 x = -1;
12716 for (glyph = glyph_before + incr;
12717 row->reversed_p ? glyph > stop : glyph < stop; )
12718 {
12719
12720 /* Any glyphs that come from the buffer are here because
12721 of bidi reordering. Skip them, and only pay
12722 attention to glyphs that came from some string. */
12723 if (STRINGP (glyph->object))
12724 {
12725 Lisp_Object str;
12726 EMACS_INT tem;
12727
12728 str = glyph->object;
12729 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12730 if (tem == 0 /* from overlay */
12731 || pos <= tem)
12732 {
12733 /* If the string from which this glyph came is
12734 found in the buffer at point, then we've
12735 found the glyph we've been looking for. If
12736 it comes from an overlay (tem == 0), and it
12737 has the `cursor' property on one of its
12738 glyphs, record that glyph as a candidate for
12739 displaying the cursor. (As in the
12740 unidirectional version, we will display the
12741 cursor on the last candidate we find.) */
12742 if (tem == 0 || tem == pt_old)
12743 {
12744 /* The glyphs from this string could have
12745 been reordered. Find the one with the
12746 smallest string position. Or there could
12747 be a character in the string with the
12748 `cursor' property, which means display
12749 cursor on that character's glyph. */
12750 EMACS_INT strpos = glyph->charpos;
12751
12752 if (tem)
12753 cursor = glyph;
12754 for ( ;
12755 (row->reversed_p ? glyph > stop : glyph < stop)
12756 && EQ (glyph->object, str);
12757 glyph += incr)
12758 {
12759 Lisp_Object cprop;
12760 EMACS_INT gpos = glyph->charpos;
12761
12762 cprop = Fget_char_property (make_number (gpos),
12763 Qcursor,
12764 glyph->object);
12765 if (!NILP (cprop))
12766 {
12767 cursor = glyph;
12768 break;
12769 }
12770 if (tem && glyph->charpos < strpos)
12771 {
12772 strpos = glyph->charpos;
12773 cursor = glyph;
12774 }
12775 }
12776
12777 if (tem == pt_old)
12778 goto compute_x;
12779 }
12780 if (tem)
12781 pos = tem + 1; /* don't find previous instances */
12782 }
12783 /* This string is not what we want; skip all of the
12784 glyphs that came from it. */
12785 while ((row->reversed_p ? glyph > stop : glyph < stop)
12786 && EQ (glyph->object, str))
12787 glyph += incr;
12788 }
12789 else
12790 glyph += incr;
12791 }
12792
12793 /* If we reached the end of the line, and END was from a string,
12794 the cursor is not on this line. */
12795 if (cursor == NULL
12796 && (row->reversed_p ? glyph <= end : glyph >= end)
12797 && STRINGP (end->object)
12798 && row->continued_p)
12799 return 0;
12800 }
12801 }
12802
12803 compute_x:
12804 if (cursor != NULL)
12805 glyph = cursor;
12806 if (x < 0)
12807 {
12808 struct glyph *g;
12809
12810 /* Need to compute x that corresponds to GLYPH. */
12811 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12812 {
12813 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12814 abort ();
12815 x += g->pixel_width;
12816 }
12817 }
12818
12819 /* ROW could be part of a continued line, which, under bidi
12820 reordering, might have other rows whose start and end charpos
12821 occlude point. Only set w->cursor if we found a better
12822 approximation to the cursor position than we have from previously
12823 examined candidate rows belonging to the same continued line. */
12824 if (/* we already have a candidate row */
12825 w->cursor.vpos >= 0
12826 /* that candidate is not the row we are processing */
12827 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12828 /* the row we are processing is part of a continued line */
12829 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12830 /* Make sure cursor.vpos specifies a row whose start and end
12831 charpos occlude point. This is because some callers of this
12832 function leave cursor.vpos at the row where the cursor was
12833 displayed during the last redisplay cycle. */
12834 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12835 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12836 {
12837 struct glyph *g1 =
12838 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12839
12840 /* Don't consider glyphs that are outside TEXT_AREA. */
12841 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12842 return 0;
12843 /* Keep the candidate whose buffer position is the closest to
12844 point. */
12845 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12846 w->cursor.hpos >= 0
12847 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12848 && BUFFERP (g1->object)
12849 && (g1->charpos == pt_old /* an exact match always wins */
12850 || (BUFFERP (glyph->object)
12851 && eabs (g1->charpos - pt_old)
12852 < eabs (glyph->charpos - pt_old))))
12853 return 0;
12854 /* If this candidate gives an exact match, use that. */
12855 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12856 /* Otherwise, keep the candidate that comes from a row
12857 spanning less buffer positions. This may win when one or
12858 both candidate positions are on glyphs that came from
12859 display strings, for which we cannot compare buffer
12860 positions. */
12861 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12862 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12863 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12864 return 0;
12865 }
12866 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12867 w->cursor.x = x;
12868 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12869 w->cursor.y = row->y + dy;
12870
12871 if (w == XWINDOW (selected_window))
12872 {
12873 if (!row->continued_p
12874 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12875 && row->x == 0)
12876 {
12877 this_line_buffer = XBUFFER (w->buffer);
12878
12879 CHARPOS (this_line_start_pos)
12880 = MATRIX_ROW_START_CHARPOS (row) + delta;
12881 BYTEPOS (this_line_start_pos)
12882 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12883
12884 CHARPOS (this_line_end_pos)
12885 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12886 BYTEPOS (this_line_end_pos)
12887 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12888
12889 this_line_y = w->cursor.y;
12890 this_line_pixel_height = row->height;
12891 this_line_vpos = w->cursor.vpos;
12892 this_line_start_x = row->x;
12893 }
12894 else
12895 CHARPOS (this_line_start_pos) = 0;
12896 }
12897
12898 return 1;
12899 }
12900
12901
12902 /* Run window scroll functions, if any, for WINDOW with new window
12903 start STARTP. Sets the window start of WINDOW to that position.
12904
12905 We assume that the window's buffer is really current. */
12906
12907 static INLINE struct text_pos
12908 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12909 {
12910 struct window *w = XWINDOW (window);
12911 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12912
12913 if (current_buffer != XBUFFER (w->buffer))
12914 abort ();
12915
12916 if (!NILP (Vwindow_scroll_functions))
12917 {
12918 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12919 make_number (CHARPOS (startp)));
12920 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12921 /* In case the hook functions switch buffers. */
12922 if (current_buffer != XBUFFER (w->buffer))
12923 set_buffer_internal_1 (XBUFFER (w->buffer));
12924 }
12925
12926 return startp;
12927 }
12928
12929
12930 /* Make sure the line containing the cursor is fully visible.
12931 A value of 1 means there is nothing to be done.
12932 (Either the line is fully visible, or it cannot be made so,
12933 or we cannot tell.)
12934
12935 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12936 is higher than window.
12937
12938 A value of 0 means the caller should do scrolling
12939 as if point had gone off the screen. */
12940
12941 static int
12942 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12943 {
12944 struct glyph_matrix *matrix;
12945 struct glyph_row *row;
12946 int window_height;
12947
12948 if (!make_cursor_line_fully_visible_p)
12949 return 1;
12950
12951 /* It's not always possible to find the cursor, e.g, when a window
12952 is full of overlay strings. Don't do anything in that case. */
12953 if (w->cursor.vpos < 0)
12954 return 1;
12955
12956 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12957 row = MATRIX_ROW (matrix, w->cursor.vpos);
12958
12959 /* If the cursor row is not partially visible, there's nothing to do. */
12960 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12961 return 1;
12962
12963 /* If the row the cursor is in is taller than the window's height,
12964 it's not clear what to do, so do nothing. */
12965 window_height = window_box_height (w);
12966 if (row->height >= window_height)
12967 {
12968 if (!force_p || MINI_WINDOW_P (w)
12969 || w->vscroll || w->cursor.vpos == 0)
12970 return 1;
12971 }
12972 return 0;
12973 }
12974
12975
12976 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12977 non-zero means only WINDOW is redisplayed in redisplay_internal.
12978 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12979 in redisplay_window to bring a partially visible line into view in
12980 the case that only the cursor has moved.
12981
12982 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12983 last screen line's vertical height extends past the end of the screen.
12984
12985 Value is
12986
12987 1 if scrolling succeeded
12988
12989 0 if scrolling didn't find point.
12990
12991 -1 if new fonts have been loaded so that we must interrupt
12992 redisplay, adjust glyph matrices, and try again. */
12993
12994 enum
12995 {
12996 SCROLLING_SUCCESS,
12997 SCROLLING_FAILED,
12998 SCROLLING_NEED_LARGER_MATRICES
12999 };
13000
13001 static int
13002 try_scrolling (Lisp_Object window, int just_this_one_p,
13003 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13004 int temp_scroll_step, int last_line_misfit)
13005 {
13006 struct window *w = XWINDOW (window);
13007 struct frame *f = XFRAME (w->frame);
13008 struct text_pos pos, startp;
13009 struct it it;
13010 int this_scroll_margin, scroll_max, rc, height;
13011 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13012 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13013 Lisp_Object aggressive;
13014 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13015
13016 #if GLYPH_DEBUG
13017 debug_method_add (w, "try_scrolling");
13018 #endif
13019
13020 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13021
13022 /* Compute scroll margin height in pixels. We scroll when point is
13023 within this distance from the top or bottom of the window. */
13024 if (scroll_margin > 0)
13025 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13026 * FRAME_LINE_HEIGHT (f);
13027 else
13028 this_scroll_margin = 0;
13029
13030 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13031 overflow while computing how much to scroll. Note that the user
13032 can supply scroll-conservatively equal to `most-positive-fixnum',
13033 which can be larger than INT_MAX. */
13034 if (arg_scroll_conservatively > scroll_limit)
13035 {
13036 arg_scroll_conservatively = scroll_limit;
13037 scroll_max = INT_MAX;
13038 }
13039 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13040 /* Compute how much we should try to scroll maximally to bring
13041 point into view. */
13042 scroll_max = (max (scroll_step,
13043 max (arg_scroll_conservatively, temp_scroll_step))
13044 * FRAME_LINE_HEIGHT (f));
13045 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13046 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13047 /* We're trying to scroll because of aggressive scrolling but no
13048 scroll_step is set. Choose an arbitrary one. */
13049 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13050 else
13051 scroll_max = 0;
13052
13053 too_near_end:
13054
13055 /* Decide whether to scroll down. */
13056 if (PT > CHARPOS (startp))
13057 {
13058 int scroll_margin_y;
13059
13060 /* Compute the pixel ypos of the scroll margin, then move it to
13061 either that ypos or PT, whichever comes first. */
13062 start_display (&it, w, startp);
13063 scroll_margin_y = it.last_visible_y - this_scroll_margin
13064 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13065 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13066 (MOVE_TO_POS | MOVE_TO_Y));
13067
13068 if (PT > CHARPOS (it.current.pos))
13069 {
13070 int y0 = line_bottom_y (&it);
13071 /* Compute how many pixels below window bottom to stop searching
13072 for PT. This avoids costly search for PT that is far away if
13073 the user limited scrolling by a small number of lines, but
13074 always finds PT if arg_scroll_conservatively is set to a large
13075 number, such as most-positive-fixnum. */
13076 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13077 int y_to_move =
13078 slack >= INT_MAX - it.last_visible_y
13079 ? INT_MAX
13080 : it.last_visible_y + slack;
13081
13082 /* Compute the distance from the scroll margin to PT or to
13083 the scroll limit, whichever comes first. This should
13084 include the height of the cursor line, to make that line
13085 fully visible. */
13086 move_it_to (&it, PT, -1, y_to_move,
13087 -1, MOVE_TO_POS | MOVE_TO_Y);
13088 dy = line_bottom_y (&it) - y0;
13089
13090 if (dy > scroll_max)
13091 return SCROLLING_FAILED;
13092
13093 scroll_down_p = 1;
13094 }
13095 }
13096
13097 if (scroll_down_p)
13098 {
13099 /* Point is in or below the bottom scroll margin, so move the
13100 window start down. If scrolling conservatively, move it just
13101 enough down to make point visible. If scroll_step is set,
13102 move it down by scroll_step. */
13103 if (arg_scroll_conservatively)
13104 amount_to_scroll
13105 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13106 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13107 else if (scroll_step || temp_scroll_step)
13108 amount_to_scroll = scroll_max;
13109 else
13110 {
13111 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13112 height = WINDOW_BOX_TEXT_HEIGHT (w);
13113 if (NUMBERP (aggressive))
13114 {
13115 double float_amount = XFLOATINT (aggressive) * height;
13116 amount_to_scroll = float_amount;
13117 if (amount_to_scroll == 0 && float_amount > 0)
13118 amount_to_scroll = 1;
13119 }
13120 }
13121
13122 if (amount_to_scroll <= 0)
13123 return SCROLLING_FAILED;
13124
13125 start_display (&it, w, startp);
13126 if (scroll_max < INT_MAX)
13127 move_it_vertically (&it, amount_to_scroll);
13128 else
13129 {
13130 /* Extra precision for users who set scroll-conservatively
13131 to most-positive-fixnum: make sure the amount we scroll
13132 the window start is never less than amount_to_scroll,
13133 which was computed as distance from window bottom to
13134 point. This matters when lines at window top and lines
13135 below window bottom have different height. */
13136 struct it it1 = it;
13137 /* We use a temporary it1 because line_bottom_y can modify
13138 its argument, if it moves one line down; see there. */
13139 int start_y = line_bottom_y (&it1);
13140
13141 do {
13142 move_it_by_lines (&it, 1, 1);
13143 it1 = it;
13144 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13145 }
13146
13147 /* If STARTP is unchanged, move it down another screen line. */
13148 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13149 move_it_by_lines (&it, 1, 1);
13150 startp = it.current.pos;
13151 }
13152 else
13153 {
13154 struct text_pos scroll_margin_pos = startp;
13155
13156 /* See if point is inside the scroll margin at the top of the
13157 window. */
13158 if (this_scroll_margin)
13159 {
13160 start_display (&it, w, startp);
13161 move_it_vertically (&it, this_scroll_margin);
13162 scroll_margin_pos = it.current.pos;
13163 }
13164
13165 if (PT < CHARPOS (scroll_margin_pos))
13166 {
13167 /* Point is in the scroll margin at the top of the window or
13168 above what is displayed in the window. */
13169 int y0;
13170
13171 /* Compute the vertical distance from PT to the scroll
13172 margin position. Give up if distance is greater than
13173 scroll_max. */
13174 SET_TEXT_POS (pos, PT, PT_BYTE);
13175 start_display (&it, w, pos);
13176 y0 = it.current_y;
13177 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13178 it.last_visible_y, -1,
13179 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13180 dy = it.current_y - y0;
13181 if (dy > scroll_max)
13182 return SCROLLING_FAILED;
13183
13184 /* Compute new window start. */
13185 start_display (&it, w, startp);
13186
13187 if (arg_scroll_conservatively)
13188 amount_to_scroll
13189 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13190 else if (scroll_step || temp_scroll_step)
13191 amount_to_scroll = scroll_max;
13192 else
13193 {
13194 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13195 height = WINDOW_BOX_TEXT_HEIGHT (w);
13196 if (NUMBERP (aggressive))
13197 {
13198 double float_amount = XFLOATINT (aggressive) * height;
13199 amount_to_scroll = float_amount;
13200 if (amount_to_scroll == 0 && float_amount > 0)
13201 amount_to_scroll = 1;
13202 }
13203 }
13204
13205 if (amount_to_scroll <= 0)
13206 return SCROLLING_FAILED;
13207
13208 move_it_vertically_backward (&it, amount_to_scroll);
13209 startp = it.current.pos;
13210 }
13211 }
13212
13213 /* Run window scroll functions. */
13214 startp = run_window_scroll_functions (window, startp);
13215
13216 /* Display the window. Give up if new fonts are loaded, or if point
13217 doesn't appear. */
13218 if (!try_window (window, startp, 0))
13219 rc = SCROLLING_NEED_LARGER_MATRICES;
13220 else if (w->cursor.vpos < 0)
13221 {
13222 clear_glyph_matrix (w->desired_matrix);
13223 rc = SCROLLING_FAILED;
13224 }
13225 else
13226 {
13227 /* Maybe forget recorded base line for line number display. */
13228 if (!just_this_one_p
13229 || current_buffer->clip_changed
13230 || BEG_UNCHANGED < CHARPOS (startp))
13231 w->base_line_number = Qnil;
13232
13233 /* If cursor ends up on a partially visible line,
13234 treat that as being off the bottom of the screen. */
13235 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13236 /* It's possible that the cursor is on the first line of the
13237 buffer, which is partially obscured due to a vscroll
13238 (Bug#7537). In that case, avoid looping forever . */
13239 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13240 {
13241 clear_glyph_matrix (w->desired_matrix);
13242 ++extra_scroll_margin_lines;
13243 goto too_near_end;
13244 }
13245 rc = SCROLLING_SUCCESS;
13246 }
13247
13248 return rc;
13249 }
13250
13251
13252 /* Compute a suitable window start for window W if display of W starts
13253 on a continuation line. Value is non-zero if a new window start
13254 was computed.
13255
13256 The new window start will be computed, based on W's width, starting
13257 from the start of the continued line. It is the start of the
13258 screen line with the minimum distance from the old start W->start. */
13259
13260 static int
13261 compute_window_start_on_continuation_line (struct window *w)
13262 {
13263 struct text_pos pos, start_pos;
13264 int window_start_changed_p = 0;
13265
13266 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13267
13268 /* If window start is on a continuation line... Window start may be
13269 < BEGV in case there's invisible text at the start of the
13270 buffer (M-x rmail, for example). */
13271 if (CHARPOS (start_pos) > BEGV
13272 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13273 {
13274 struct it it;
13275 struct glyph_row *row;
13276
13277 /* Handle the case that the window start is out of range. */
13278 if (CHARPOS (start_pos) < BEGV)
13279 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13280 else if (CHARPOS (start_pos) > ZV)
13281 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13282
13283 /* Find the start of the continued line. This should be fast
13284 because scan_buffer is fast (newline cache). */
13285 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13286 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13287 row, DEFAULT_FACE_ID);
13288 reseat_at_previous_visible_line_start (&it);
13289
13290 /* If the line start is "too far" away from the window start,
13291 say it takes too much time to compute a new window start. */
13292 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13293 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13294 {
13295 int min_distance, distance;
13296
13297 /* Move forward by display lines to find the new window
13298 start. If window width was enlarged, the new start can
13299 be expected to be > the old start. If window width was
13300 decreased, the new window start will be < the old start.
13301 So, we're looking for the display line start with the
13302 minimum distance from the old window start. */
13303 pos = it.current.pos;
13304 min_distance = INFINITY;
13305 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13306 distance < min_distance)
13307 {
13308 min_distance = distance;
13309 pos = it.current.pos;
13310 move_it_by_lines (&it, 1, 0);
13311 }
13312
13313 /* Set the window start there. */
13314 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13315 window_start_changed_p = 1;
13316 }
13317 }
13318
13319 return window_start_changed_p;
13320 }
13321
13322
13323 /* Try cursor movement in case text has not changed in window WINDOW,
13324 with window start STARTP. Value is
13325
13326 CURSOR_MOVEMENT_SUCCESS if successful
13327
13328 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13329
13330 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13331 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13332 we want to scroll as if scroll-step were set to 1. See the code.
13333
13334 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13335 which case we have to abort this redisplay, and adjust matrices
13336 first. */
13337
13338 enum
13339 {
13340 CURSOR_MOVEMENT_SUCCESS,
13341 CURSOR_MOVEMENT_CANNOT_BE_USED,
13342 CURSOR_MOVEMENT_MUST_SCROLL,
13343 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13344 };
13345
13346 static int
13347 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13348 {
13349 struct window *w = XWINDOW (window);
13350 struct frame *f = XFRAME (w->frame);
13351 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13352
13353 #if GLYPH_DEBUG
13354 if (inhibit_try_cursor_movement)
13355 return rc;
13356 #endif
13357
13358 /* Handle case where text has not changed, only point, and it has
13359 not moved off the frame. */
13360 if (/* Point may be in this window. */
13361 PT >= CHARPOS (startp)
13362 /* Selective display hasn't changed. */
13363 && !current_buffer->clip_changed
13364 /* Function force-mode-line-update is used to force a thorough
13365 redisplay. It sets either windows_or_buffers_changed or
13366 update_mode_lines. So don't take a shortcut here for these
13367 cases. */
13368 && !update_mode_lines
13369 && !windows_or_buffers_changed
13370 && !cursor_type_changed
13371 /* Can't use this case if highlighting a region. When a
13372 region exists, cursor movement has to do more than just
13373 set the cursor. */
13374 && !(!NILP (Vtransient_mark_mode)
13375 && !NILP (BVAR (current_buffer, mark_active)))
13376 && NILP (w->region_showing)
13377 && NILP (Vshow_trailing_whitespace)
13378 /* Right after splitting windows, last_point may be nil. */
13379 && INTEGERP (w->last_point)
13380 /* This code is not used for mini-buffer for the sake of the case
13381 of redisplaying to replace an echo area message; since in
13382 that case the mini-buffer contents per se are usually
13383 unchanged. This code is of no real use in the mini-buffer
13384 since the handling of this_line_start_pos, etc., in redisplay
13385 handles the same cases. */
13386 && !EQ (window, minibuf_window)
13387 /* When splitting windows or for new windows, it happens that
13388 redisplay is called with a nil window_end_vpos or one being
13389 larger than the window. This should really be fixed in
13390 window.c. I don't have this on my list, now, so we do
13391 approximately the same as the old redisplay code. --gerd. */
13392 && INTEGERP (w->window_end_vpos)
13393 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13394 && (FRAME_WINDOW_P (f)
13395 || !overlay_arrow_in_current_buffer_p ()))
13396 {
13397 int this_scroll_margin, top_scroll_margin;
13398 struct glyph_row *row = NULL;
13399
13400 #if GLYPH_DEBUG
13401 debug_method_add (w, "cursor movement");
13402 #endif
13403
13404 /* Scroll if point within this distance from the top or bottom
13405 of the window. This is a pixel value. */
13406 if (scroll_margin > 0)
13407 {
13408 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13409 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13410 }
13411 else
13412 this_scroll_margin = 0;
13413
13414 top_scroll_margin = this_scroll_margin;
13415 if (WINDOW_WANTS_HEADER_LINE_P (w))
13416 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13417
13418 /* Start with the row the cursor was displayed during the last
13419 not paused redisplay. Give up if that row is not valid. */
13420 if (w->last_cursor.vpos < 0
13421 || w->last_cursor.vpos >= w->current_matrix->nrows)
13422 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13423 else
13424 {
13425 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13426 if (row->mode_line_p)
13427 ++row;
13428 if (!row->enabled_p)
13429 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13430 }
13431
13432 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13433 {
13434 int scroll_p = 0, must_scroll = 0;
13435 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13436
13437 if (PT > XFASTINT (w->last_point))
13438 {
13439 /* Point has moved forward. */
13440 while (MATRIX_ROW_END_CHARPOS (row) < PT
13441 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13442 {
13443 xassert (row->enabled_p);
13444 ++row;
13445 }
13446
13447 /* If the end position of a row equals the start
13448 position of the next row, and PT is at that position,
13449 we would rather display cursor in the next line. */
13450 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13451 && MATRIX_ROW_END_CHARPOS (row) == PT
13452 && row < w->current_matrix->rows
13453 + w->current_matrix->nrows - 1
13454 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13455 && !cursor_row_p (row))
13456 ++row;
13457
13458 /* If within the scroll margin, scroll. Note that
13459 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13460 the next line would be drawn, and that
13461 this_scroll_margin can be zero. */
13462 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13463 || PT > MATRIX_ROW_END_CHARPOS (row)
13464 /* Line is completely visible last line in window
13465 and PT is to be set in the next line. */
13466 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13467 && PT == MATRIX_ROW_END_CHARPOS (row)
13468 && !row->ends_at_zv_p
13469 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13470 scroll_p = 1;
13471 }
13472 else if (PT < XFASTINT (w->last_point))
13473 {
13474 /* Cursor has to be moved backward. Note that PT >=
13475 CHARPOS (startp) because of the outer if-statement. */
13476 while (!row->mode_line_p
13477 && (MATRIX_ROW_START_CHARPOS (row) > PT
13478 || (MATRIX_ROW_START_CHARPOS (row) == PT
13479 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13480 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13481 row > w->current_matrix->rows
13482 && (row-1)->ends_in_newline_from_string_p))))
13483 && (row->y > top_scroll_margin
13484 || CHARPOS (startp) == BEGV))
13485 {
13486 xassert (row->enabled_p);
13487 --row;
13488 }
13489
13490 /* Consider the following case: Window starts at BEGV,
13491 there is invisible, intangible text at BEGV, so that
13492 display starts at some point START > BEGV. It can
13493 happen that we are called with PT somewhere between
13494 BEGV and START. Try to handle that case. */
13495 if (row < w->current_matrix->rows
13496 || row->mode_line_p)
13497 {
13498 row = w->current_matrix->rows;
13499 if (row->mode_line_p)
13500 ++row;
13501 }
13502
13503 /* Due to newlines in overlay strings, we may have to
13504 skip forward over overlay strings. */
13505 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13506 && MATRIX_ROW_END_CHARPOS (row) == PT
13507 && !cursor_row_p (row))
13508 ++row;
13509
13510 /* If within the scroll margin, scroll. */
13511 if (row->y < top_scroll_margin
13512 && CHARPOS (startp) != BEGV)
13513 scroll_p = 1;
13514 }
13515 else
13516 {
13517 /* Cursor did not move. So don't scroll even if cursor line
13518 is partially visible, as it was so before. */
13519 rc = CURSOR_MOVEMENT_SUCCESS;
13520 }
13521
13522 if (PT < MATRIX_ROW_START_CHARPOS (row)
13523 || PT > MATRIX_ROW_END_CHARPOS (row))
13524 {
13525 /* if PT is not in the glyph row, give up. */
13526 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13527 must_scroll = 1;
13528 }
13529 else if (rc != CURSOR_MOVEMENT_SUCCESS
13530 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13531 {
13532 /* If rows are bidi-reordered and point moved, back up
13533 until we find a row that does not belong to a
13534 continuation line. This is because we must consider
13535 all rows of a continued line as candidates for the
13536 new cursor positioning, since row start and end
13537 positions change non-linearly with vertical position
13538 in such rows. */
13539 /* FIXME: Revisit this when glyph ``spilling'' in
13540 continuation lines' rows is implemented for
13541 bidi-reordered rows. */
13542 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13543 {
13544 xassert (row->enabled_p);
13545 --row;
13546 /* If we hit the beginning of the displayed portion
13547 without finding the first row of a continued
13548 line, give up. */
13549 if (row <= w->current_matrix->rows)
13550 {
13551 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13552 break;
13553 }
13554
13555 }
13556 }
13557 if (must_scroll)
13558 ;
13559 else if (rc != CURSOR_MOVEMENT_SUCCESS
13560 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13561 && make_cursor_line_fully_visible_p)
13562 {
13563 if (PT == MATRIX_ROW_END_CHARPOS (row)
13564 && !row->ends_at_zv_p
13565 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13566 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13567 else if (row->height > window_box_height (w))
13568 {
13569 /* If we end up in a partially visible line, let's
13570 make it fully visible, except when it's taller
13571 than the window, in which case we can't do much
13572 about it. */
13573 *scroll_step = 1;
13574 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13575 }
13576 else
13577 {
13578 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13579 if (!cursor_row_fully_visible_p (w, 0, 1))
13580 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13581 else
13582 rc = CURSOR_MOVEMENT_SUCCESS;
13583 }
13584 }
13585 else if (scroll_p)
13586 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13587 else if (rc != CURSOR_MOVEMENT_SUCCESS
13588 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13589 {
13590 /* With bidi-reordered rows, there could be more than
13591 one candidate row whose start and end positions
13592 occlude point. We need to let set_cursor_from_row
13593 find the best candidate. */
13594 /* FIXME: Revisit this when glyph ``spilling'' in
13595 continuation lines' rows is implemented for
13596 bidi-reordered rows. */
13597 int rv = 0;
13598
13599 do
13600 {
13601 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13602 && PT <= MATRIX_ROW_END_CHARPOS (row)
13603 && cursor_row_p (row))
13604 rv |= set_cursor_from_row (w, row, w->current_matrix,
13605 0, 0, 0, 0);
13606 /* As soon as we've found the first suitable row
13607 whose ends_at_zv_p flag is set, we are done. */
13608 if (rv
13609 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13610 {
13611 rc = CURSOR_MOVEMENT_SUCCESS;
13612 break;
13613 }
13614 ++row;
13615 }
13616 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13617 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13618 || (MATRIX_ROW_START_CHARPOS (row) == PT
13619 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13620 /* If we didn't find any candidate rows, or exited the
13621 loop before all the candidates were examined, signal
13622 to the caller that this method failed. */
13623 if (rc != CURSOR_MOVEMENT_SUCCESS
13624 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13625 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13626 else if (rv)
13627 rc = CURSOR_MOVEMENT_SUCCESS;
13628 }
13629 else
13630 {
13631 do
13632 {
13633 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13634 {
13635 rc = CURSOR_MOVEMENT_SUCCESS;
13636 break;
13637 }
13638 ++row;
13639 }
13640 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13641 && MATRIX_ROW_START_CHARPOS (row) == PT
13642 && cursor_row_p (row));
13643 }
13644 }
13645 }
13646
13647 return rc;
13648 }
13649
13650 void
13651 set_vertical_scroll_bar (struct window *w)
13652 {
13653 EMACS_INT start, end, whole;
13654
13655 /* Calculate the start and end positions for the current window.
13656 At some point, it would be nice to choose between scrollbars
13657 which reflect the whole buffer size, with special markers
13658 indicating narrowing, and scrollbars which reflect only the
13659 visible region.
13660
13661 Note that mini-buffers sometimes aren't displaying any text. */
13662 if (!MINI_WINDOW_P (w)
13663 || (w == XWINDOW (minibuf_window)
13664 && NILP (echo_area_buffer[0])))
13665 {
13666 struct buffer *buf = XBUFFER (w->buffer);
13667 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13668 start = marker_position (w->start) - BUF_BEGV (buf);
13669 /* I don't think this is guaranteed to be right. For the
13670 moment, we'll pretend it is. */
13671 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13672
13673 if (end < start)
13674 end = start;
13675 if (whole < (end - start))
13676 whole = end - start;
13677 }
13678 else
13679 start = end = whole = 0;
13680
13681 /* Indicate what this scroll bar ought to be displaying now. */
13682 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13683 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13684 (w, end - start, whole, start);
13685 }
13686
13687
13688 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13689 selected_window is redisplayed.
13690
13691 We can return without actually redisplaying the window if
13692 fonts_changed_p is nonzero. In that case, redisplay_internal will
13693 retry. */
13694
13695 static void
13696 redisplay_window (Lisp_Object window, int just_this_one_p)
13697 {
13698 struct window *w = XWINDOW (window);
13699 struct frame *f = XFRAME (w->frame);
13700 struct buffer *buffer = XBUFFER (w->buffer);
13701 struct buffer *old = current_buffer;
13702 struct text_pos lpoint, opoint, startp;
13703 int update_mode_line;
13704 int tem;
13705 struct it it;
13706 /* Record it now because it's overwritten. */
13707 int current_matrix_up_to_date_p = 0;
13708 int used_current_matrix_p = 0;
13709 /* This is less strict than current_matrix_up_to_date_p.
13710 It indictes that the buffer contents and narrowing are unchanged. */
13711 int buffer_unchanged_p = 0;
13712 int temp_scroll_step = 0;
13713 int count = SPECPDL_INDEX ();
13714 int rc;
13715 int centering_position = -1;
13716 int last_line_misfit = 0;
13717 EMACS_INT beg_unchanged, end_unchanged;
13718
13719 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13720 opoint = lpoint;
13721
13722 /* W must be a leaf window here. */
13723 xassert (!NILP (w->buffer));
13724 #if GLYPH_DEBUG
13725 *w->desired_matrix->method = 0;
13726 #endif
13727
13728 restart:
13729 reconsider_clip_changes (w, buffer);
13730
13731 /* Has the mode line to be updated? */
13732 update_mode_line = (!NILP (w->update_mode_line)
13733 || update_mode_lines
13734 || buffer->clip_changed
13735 || buffer->prevent_redisplay_optimizations_p);
13736
13737 if (MINI_WINDOW_P (w))
13738 {
13739 if (w == XWINDOW (echo_area_window)
13740 && !NILP (echo_area_buffer[0]))
13741 {
13742 if (update_mode_line)
13743 /* We may have to update a tty frame's menu bar or a
13744 tool-bar. Example `M-x C-h C-h C-g'. */
13745 goto finish_menu_bars;
13746 else
13747 /* We've already displayed the echo area glyphs in this window. */
13748 goto finish_scroll_bars;
13749 }
13750 else if ((w != XWINDOW (minibuf_window)
13751 || minibuf_level == 0)
13752 /* When buffer is nonempty, redisplay window normally. */
13753 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13754 /* Quail displays non-mini buffers in minibuffer window.
13755 In that case, redisplay the window normally. */
13756 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13757 {
13758 /* W is a mini-buffer window, but it's not active, so clear
13759 it. */
13760 int yb = window_text_bottom_y (w);
13761 struct glyph_row *row;
13762 int y;
13763
13764 for (y = 0, row = w->desired_matrix->rows;
13765 y < yb;
13766 y += row->height, ++row)
13767 blank_row (w, row, y);
13768 goto finish_scroll_bars;
13769 }
13770
13771 clear_glyph_matrix (w->desired_matrix);
13772 }
13773
13774 /* Otherwise set up data on this window; select its buffer and point
13775 value. */
13776 /* Really select the buffer, for the sake of buffer-local
13777 variables. */
13778 set_buffer_internal_1 (XBUFFER (w->buffer));
13779
13780 current_matrix_up_to_date_p
13781 = (!NILP (w->window_end_valid)
13782 && !current_buffer->clip_changed
13783 && !current_buffer->prevent_redisplay_optimizations_p
13784 && XFASTINT (w->last_modified) >= MODIFF
13785 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13786
13787 /* Run the window-bottom-change-functions
13788 if it is possible that the text on the screen has changed
13789 (either due to modification of the text, or any other reason). */
13790 if (!current_matrix_up_to_date_p
13791 && !NILP (Vwindow_text_change_functions))
13792 {
13793 safe_run_hooks (Qwindow_text_change_functions);
13794 goto restart;
13795 }
13796
13797 beg_unchanged = BEG_UNCHANGED;
13798 end_unchanged = END_UNCHANGED;
13799
13800 SET_TEXT_POS (opoint, PT, PT_BYTE);
13801
13802 specbind (Qinhibit_point_motion_hooks, Qt);
13803
13804 buffer_unchanged_p
13805 = (!NILP (w->window_end_valid)
13806 && !current_buffer->clip_changed
13807 && XFASTINT (w->last_modified) >= MODIFF
13808 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13809
13810 /* When windows_or_buffers_changed is non-zero, we can't rely on
13811 the window end being valid, so set it to nil there. */
13812 if (windows_or_buffers_changed)
13813 {
13814 /* If window starts on a continuation line, maybe adjust the
13815 window start in case the window's width changed. */
13816 if (XMARKER (w->start)->buffer == current_buffer)
13817 compute_window_start_on_continuation_line (w);
13818
13819 w->window_end_valid = Qnil;
13820 }
13821
13822 /* Some sanity checks. */
13823 CHECK_WINDOW_END (w);
13824 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13825 abort ();
13826 if (BYTEPOS (opoint) < CHARPOS (opoint))
13827 abort ();
13828
13829 /* If %c is in mode line, update it if needed. */
13830 if (!NILP (w->column_number_displayed)
13831 /* This alternative quickly identifies a common case
13832 where no change is needed. */
13833 && !(PT == XFASTINT (w->last_point)
13834 && XFASTINT (w->last_modified) >= MODIFF
13835 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13836 && (XFASTINT (w->column_number_displayed) != current_column ()))
13837 update_mode_line = 1;
13838
13839 /* Count number of windows showing the selected buffer. An indirect
13840 buffer counts as its base buffer. */
13841 if (!just_this_one_p)
13842 {
13843 struct buffer *current_base, *window_base;
13844 current_base = current_buffer;
13845 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13846 if (current_base->base_buffer)
13847 current_base = current_base->base_buffer;
13848 if (window_base->base_buffer)
13849 window_base = window_base->base_buffer;
13850 if (current_base == window_base)
13851 buffer_shared++;
13852 }
13853
13854 /* Point refers normally to the selected window. For any other
13855 window, set up appropriate value. */
13856 if (!EQ (window, selected_window))
13857 {
13858 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13859 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13860 if (new_pt < BEGV)
13861 {
13862 new_pt = BEGV;
13863 new_pt_byte = BEGV_BYTE;
13864 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13865 }
13866 else if (new_pt > (ZV - 1))
13867 {
13868 new_pt = ZV;
13869 new_pt_byte = ZV_BYTE;
13870 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13871 }
13872
13873 /* We don't use SET_PT so that the point-motion hooks don't run. */
13874 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13875 }
13876
13877 /* If any of the character widths specified in the display table
13878 have changed, invalidate the width run cache. It's true that
13879 this may be a bit late to catch such changes, but the rest of
13880 redisplay goes (non-fatally) haywire when the display table is
13881 changed, so why should we worry about doing any better? */
13882 if (current_buffer->width_run_cache)
13883 {
13884 struct Lisp_Char_Table *disptab = buffer_display_table ();
13885
13886 if (! disptab_matches_widthtab (disptab,
13887 XVECTOR (BVAR (current_buffer, width_table))))
13888 {
13889 invalidate_region_cache (current_buffer,
13890 current_buffer->width_run_cache,
13891 BEG, Z);
13892 recompute_width_table (current_buffer, disptab);
13893 }
13894 }
13895
13896 /* If window-start is screwed up, choose a new one. */
13897 if (XMARKER (w->start)->buffer != current_buffer)
13898 goto recenter;
13899
13900 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13901
13902 /* If someone specified a new starting point but did not insist,
13903 check whether it can be used. */
13904 if (!NILP (w->optional_new_start)
13905 && CHARPOS (startp) >= BEGV
13906 && CHARPOS (startp) <= ZV)
13907 {
13908 w->optional_new_start = Qnil;
13909 start_display (&it, w, startp);
13910 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13911 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13912 if (IT_CHARPOS (it) == PT)
13913 w->force_start = Qt;
13914 /* IT may overshoot PT if text at PT is invisible. */
13915 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13916 w->force_start = Qt;
13917 }
13918
13919 force_start:
13920
13921 /* Handle case where place to start displaying has been specified,
13922 unless the specified location is outside the accessible range. */
13923 if (!NILP (w->force_start)
13924 || w->frozen_window_start_p)
13925 {
13926 /* We set this later on if we have to adjust point. */
13927 int new_vpos = -1;
13928
13929 w->force_start = Qnil;
13930 w->vscroll = 0;
13931 w->window_end_valid = Qnil;
13932
13933 /* Forget any recorded base line for line number display. */
13934 if (!buffer_unchanged_p)
13935 w->base_line_number = Qnil;
13936
13937 /* Redisplay the mode line. Select the buffer properly for that.
13938 Also, run the hook window-scroll-functions
13939 because we have scrolled. */
13940 /* Note, we do this after clearing force_start because
13941 if there's an error, it is better to forget about force_start
13942 than to get into an infinite loop calling the hook functions
13943 and having them get more errors. */
13944 if (!update_mode_line
13945 || ! NILP (Vwindow_scroll_functions))
13946 {
13947 update_mode_line = 1;
13948 w->update_mode_line = Qt;
13949 startp = run_window_scroll_functions (window, startp);
13950 }
13951
13952 w->last_modified = make_number (0);
13953 w->last_overlay_modified = make_number (0);
13954 if (CHARPOS (startp) < BEGV)
13955 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13956 else if (CHARPOS (startp) > ZV)
13957 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13958
13959 /* Redisplay, then check if cursor has been set during the
13960 redisplay. Give up if new fonts were loaded. */
13961 /* We used to issue a CHECK_MARGINS argument to try_window here,
13962 but this causes scrolling to fail when point begins inside
13963 the scroll margin (bug#148) -- cyd */
13964 if (!try_window (window, startp, 0))
13965 {
13966 w->force_start = Qt;
13967 clear_glyph_matrix (w->desired_matrix);
13968 goto need_larger_matrices;
13969 }
13970
13971 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13972 {
13973 /* If point does not appear, try to move point so it does
13974 appear. The desired matrix has been built above, so we
13975 can use it here. */
13976 new_vpos = window_box_height (w) / 2;
13977 }
13978
13979 if (!cursor_row_fully_visible_p (w, 0, 0))
13980 {
13981 /* Point does appear, but on a line partly visible at end of window.
13982 Move it back to a fully-visible line. */
13983 new_vpos = window_box_height (w);
13984 }
13985
13986 /* If we need to move point for either of the above reasons,
13987 now actually do it. */
13988 if (new_vpos >= 0)
13989 {
13990 struct glyph_row *row;
13991
13992 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13993 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13994 ++row;
13995
13996 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13997 MATRIX_ROW_START_BYTEPOS (row));
13998
13999 if (w != XWINDOW (selected_window))
14000 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14001 else if (current_buffer == old)
14002 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14003
14004 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14005
14006 /* If we are highlighting the region, then we just changed
14007 the region, so redisplay to show it. */
14008 if (!NILP (Vtransient_mark_mode)
14009 && !NILP (BVAR (current_buffer, mark_active)))
14010 {
14011 clear_glyph_matrix (w->desired_matrix);
14012 if (!try_window (window, startp, 0))
14013 goto need_larger_matrices;
14014 }
14015 }
14016
14017 #if GLYPH_DEBUG
14018 debug_method_add (w, "forced window start");
14019 #endif
14020 goto done;
14021 }
14022
14023 /* Handle case where text has not changed, only point, and it has
14024 not moved off the frame, and we are not retrying after hscroll.
14025 (current_matrix_up_to_date_p is nonzero when retrying.) */
14026 if (current_matrix_up_to_date_p
14027 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14028 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14029 {
14030 switch (rc)
14031 {
14032 case CURSOR_MOVEMENT_SUCCESS:
14033 used_current_matrix_p = 1;
14034 goto done;
14035
14036 case CURSOR_MOVEMENT_MUST_SCROLL:
14037 goto try_to_scroll;
14038
14039 default:
14040 abort ();
14041 }
14042 }
14043 /* If current starting point was originally the beginning of a line
14044 but no longer is, find a new starting point. */
14045 else if (!NILP (w->start_at_line_beg)
14046 && !(CHARPOS (startp) <= BEGV
14047 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14048 {
14049 #if GLYPH_DEBUG
14050 debug_method_add (w, "recenter 1");
14051 #endif
14052 goto recenter;
14053 }
14054
14055 /* Try scrolling with try_window_id. Value is > 0 if update has
14056 been done, it is -1 if we know that the same window start will
14057 not work. It is 0 if unsuccessful for some other reason. */
14058 else if ((tem = try_window_id (w)) != 0)
14059 {
14060 #if GLYPH_DEBUG
14061 debug_method_add (w, "try_window_id %d", tem);
14062 #endif
14063
14064 if (fonts_changed_p)
14065 goto need_larger_matrices;
14066 if (tem > 0)
14067 goto done;
14068
14069 /* Otherwise try_window_id has returned -1 which means that we
14070 don't want the alternative below this comment to execute. */
14071 }
14072 else if (CHARPOS (startp) >= BEGV
14073 && CHARPOS (startp) <= ZV
14074 && PT >= CHARPOS (startp)
14075 && (CHARPOS (startp) < ZV
14076 /* Avoid starting at end of buffer. */
14077 || CHARPOS (startp) == BEGV
14078 || (XFASTINT (w->last_modified) >= MODIFF
14079 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14080 {
14081
14082 /* If first window line is a continuation line, and window start
14083 is inside the modified region, but the first change is before
14084 current window start, we must select a new window start.
14085
14086 However, if this is the result of a down-mouse event (e.g. by
14087 extending the mouse-drag-overlay), we don't want to select a
14088 new window start, since that would change the position under
14089 the mouse, resulting in an unwanted mouse-movement rather
14090 than a simple mouse-click. */
14091 if (NILP (w->start_at_line_beg)
14092 && NILP (do_mouse_tracking)
14093 && CHARPOS (startp) > BEGV
14094 && CHARPOS (startp) > BEG + beg_unchanged
14095 && CHARPOS (startp) <= Z - end_unchanged
14096 /* Even if w->start_at_line_beg is nil, a new window may
14097 start at a line_beg, since that's how set_buffer_window
14098 sets it. So, we need to check the return value of
14099 compute_window_start_on_continuation_line. (See also
14100 bug#197). */
14101 && XMARKER (w->start)->buffer == current_buffer
14102 && compute_window_start_on_continuation_line (w))
14103 {
14104 w->force_start = Qt;
14105 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14106 goto force_start;
14107 }
14108
14109 #if GLYPH_DEBUG
14110 debug_method_add (w, "same window start");
14111 #endif
14112
14113 /* Try to redisplay starting at same place as before.
14114 If point has not moved off frame, accept the results. */
14115 if (!current_matrix_up_to_date_p
14116 /* Don't use try_window_reusing_current_matrix in this case
14117 because a window scroll function can have changed the
14118 buffer. */
14119 || !NILP (Vwindow_scroll_functions)
14120 || MINI_WINDOW_P (w)
14121 || !(used_current_matrix_p
14122 = try_window_reusing_current_matrix (w)))
14123 {
14124 IF_DEBUG (debug_method_add (w, "1"));
14125 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14126 /* -1 means we need to scroll.
14127 0 means we need new matrices, but fonts_changed_p
14128 is set in that case, so we will detect it below. */
14129 goto try_to_scroll;
14130 }
14131
14132 if (fonts_changed_p)
14133 goto need_larger_matrices;
14134
14135 if (w->cursor.vpos >= 0)
14136 {
14137 if (!just_this_one_p
14138 || current_buffer->clip_changed
14139 || BEG_UNCHANGED < CHARPOS (startp))
14140 /* Forget any recorded base line for line number display. */
14141 w->base_line_number = Qnil;
14142
14143 if (!cursor_row_fully_visible_p (w, 1, 0))
14144 {
14145 clear_glyph_matrix (w->desired_matrix);
14146 last_line_misfit = 1;
14147 }
14148 /* Drop through and scroll. */
14149 else
14150 goto done;
14151 }
14152 else
14153 clear_glyph_matrix (w->desired_matrix);
14154 }
14155
14156 try_to_scroll:
14157
14158 w->last_modified = make_number (0);
14159 w->last_overlay_modified = make_number (0);
14160
14161 /* Redisplay the mode line. Select the buffer properly for that. */
14162 if (!update_mode_line)
14163 {
14164 update_mode_line = 1;
14165 w->update_mode_line = Qt;
14166 }
14167
14168 /* Try to scroll by specified few lines. */
14169 if ((scroll_conservatively
14170 || emacs_scroll_step
14171 || temp_scroll_step
14172 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14173 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14174 && CHARPOS (startp) >= BEGV
14175 && CHARPOS (startp) <= ZV)
14176 {
14177 /* The function returns -1 if new fonts were loaded, 1 if
14178 successful, 0 if not successful. */
14179 int ss = try_scrolling (window, just_this_one_p,
14180 scroll_conservatively,
14181 emacs_scroll_step,
14182 temp_scroll_step, last_line_misfit);
14183 switch (ss)
14184 {
14185 case SCROLLING_SUCCESS:
14186 goto done;
14187
14188 case SCROLLING_NEED_LARGER_MATRICES:
14189 goto need_larger_matrices;
14190
14191 case SCROLLING_FAILED:
14192 break;
14193
14194 default:
14195 abort ();
14196 }
14197 }
14198
14199 /* Finally, just choose place to start which centers point */
14200
14201 recenter:
14202 if (centering_position < 0)
14203 centering_position = window_box_height (w) / 2;
14204
14205 #if GLYPH_DEBUG
14206 debug_method_add (w, "recenter");
14207 #endif
14208
14209 /* w->vscroll = 0; */
14210
14211 /* Forget any previously recorded base line for line number display. */
14212 if (!buffer_unchanged_p)
14213 w->base_line_number = Qnil;
14214
14215 /* Move backward half the height of the window. */
14216 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14217 it.current_y = it.last_visible_y;
14218 move_it_vertically_backward (&it, centering_position);
14219 xassert (IT_CHARPOS (it) >= BEGV);
14220
14221 /* The function move_it_vertically_backward may move over more
14222 than the specified y-distance. If it->w is small, e.g. a
14223 mini-buffer window, we may end up in front of the window's
14224 display area. Start displaying at the start of the line
14225 containing PT in this case. */
14226 if (it.current_y <= 0)
14227 {
14228 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14229 move_it_vertically_backward (&it, 0);
14230 it.current_y = 0;
14231 }
14232
14233 it.current_x = it.hpos = 0;
14234
14235 /* Set startp here explicitly in case that helps avoid an infinite loop
14236 in case the window-scroll-functions functions get errors. */
14237 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14238
14239 /* Run scroll hooks. */
14240 startp = run_window_scroll_functions (window, it.current.pos);
14241
14242 /* Redisplay the window. */
14243 if (!current_matrix_up_to_date_p
14244 || windows_or_buffers_changed
14245 || cursor_type_changed
14246 /* Don't use try_window_reusing_current_matrix in this case
14247 because it can have changed the buffer. */
14248 || !NILP (Vwindow_scroll_functions)
14249 || !just_this_one_p
14250 || MINI_WINDOW_P (w)
14251 || !(used_current_matrix_p
14252 = try_window_reusing_current_matrix (w)))
14253 try_window (window, startp, 0);
14254
14255 /* If new fonts have been loaded (due to fontsets), give up. We
14256 have to start a new redisplay since we need to re-adjust glyph
14257 matrices. */
14258 if (fonts_changed_p)
14259 goto need_larger_matrices;
14260
14261 /* If cursor did not appear assume that the middle of the window is
14262 in the first line of the window. Do it again with the next line.
14263 (Imagine a window of height 100, displaying two lines of height
14264 60. Moving back 50 from it->last_visible_y will end in the first
14265 line.) */
14266 if (w->cursor.vpos < 0)
14267 {
14268 if (!NILP (w->window_end_valid)
14269 && PT >= Z - XFASTINT (w->window_end_pos))
14270 {
14271 clear_glyph_matrix (w->desired_matrix);
14272 move_it_by_lines (&it, 1, 0);
14273 try_window (window, it.current.pos, 0);
14274 }
14275 else if (PT < IT_CHARPOS (it))
14276 {
14277 clear_glyph_matrix (w->desired_matrix);
14278 move_it_by_lines (&it, -1, 0);
14279 try_window (window, it.current.pos, 0);
14280 }
14281 else
14282 {
14283 /* Not much we can do about it. */
14284 }
14285 }
14286
14287 /* Consider the following case: Window starts at BEGV, there is
14288 invisible, intangible text at BEGV, so that display starts at
14289 some point START > BEGV. It can happen that we are called with
14290 PT somewhere between BEGV and START. Try to handle that case. */
14291 if (w->cursor.vpos < 0)
14292 {
14293 struct glyph_row *row = w->current_matrix->rows;
14294 if (row->mode_line_p)
14295 ++row;
14296 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14297 }
14298
14299 if (!cursor_row_fully_visible_p (w, 0, 0))
14300 {
14301 /* If vscroll is enabled, disable it and try again. */
14302 if (w->vscroll)
14303 {
14304 w->vscroll = 0;
14305 clear_glyph_matrix (w->desired_matrix);
14306 goto recenter;
14307 }
14308
14309 /* If centering point failed to make the whole line visible,
14310 put point at the top instead. That has to make the whole line
14311 visible, if it can be done. */
14312 if (centering_position == 0)
14313 goto done;
14314
14315 clear_glyph_matrix (w->desired_matrix);
14316 centering_position = 0;
14317 goto recenter;
14318 }
14319
14320 done:
14321
14322 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14323 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14324 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14325 ? Qt : Qnil);
14326
14327 /* Display the mode line, if we must. */
14328 if ((update_mode_line
14329 /* If window not full width, must redo its mode line
14330 if (a) the window to its side is being redone and
14331 (b) we do a frame-based redisplay. This is a consequence
14332 of how inverted lines are drawn in frame-based redisplay. */
14333 || (!just_this_one_p
14334 && !FRAME_WINDOW_P (f)
14335 && !WINDOW_FULL_WIDTH_P (w))
14336 /* Line number to display. */
14337 || INTEGERP (w->base_line_pos)
14338 /* Column number is displayed and different from the one displayed. */
14339 || (!NILP (w->column_number_displayed)
14340 && (XFASTINT (w->column_number_displayed) != current_column ())))
14341 /* This means that the window has a mode line. */
14342 && (WINDOW_WANTS_MODELINE_P (w)
14343 || WINDOW_WANTS_HEADER_LINE_P (w)))
14344 {
14345 display_mode_lines (w);
14346
14347 /* If mode line height has changed, arrange for a thorough
14348 immediate redisplay using the correct mode line height. */
14349 if (WINDOW_WANTS_MODELINE_P (w)
14350 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14351 {
14352 fonts_changed_p = 1;
14353 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14354 = DESIRED_MODE_LINE_HEIGHT (w);
14355 }
14356
14357 /* If header line height has changed, arrange for a thorough
14358 immediate redisplay using the correct header line height. */
14359 if (WINDOW_WANTS_HEADER_LINE_P (w)
14360 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14361 {
14362 fonts_changed_p = 1;
14363 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14364 = DESIRED_HEADER_LINE_HEIGHT (w);
14365 }
14366
14367 if (fonts_changed_p)
14368 goto need_larger_matrices;
14369 }
14370
14371 if (!line_number_displayed
14372 && !BUFFERP (w->base_line_pos))
14373 {
14374 w->base_line_pos = Qnil;
14375 w->base_line_number = Qnil;
14376 }
14377
14378 finish_menu_bars:
14379
14380 /* When we reach a frame's selected window, redo the frame's menu bar. */
14381 if (update_mode_line
14382 && EQ (FRAME_SELECTED_WINDOW (f), window))
14383 {
14384 int redisplay_menu_p = 0;
14385 int redisplay_tool_bar_p = 0;
14386
14387 if (FRAME_WINDOW_P (f))
14388 {
14389 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14390 || defined (HAVE_NS) || defined (USE_GTK)
14391 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14392 #else
14393 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14394 #endif
14395 }
14396 else
14397 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14398
14399 if (redisplay_menu_p)
14400 display_menu_bar (w);
14401
14402 #ifdef HAVE_WINDOW_SYSTEM
14403 if (FRAME_WINDOW_P (f))
14404 {
14405 #if defined (USE_GTK) || defined (HAVE_NS)
14406 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14407 #else
14408 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14409 && (FRAME_TOOL_BAR_LINES (f) > 0
14410 || !NILP (Vauto_resize_tool_bars));
14411 #endif
14412
14413 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14414 {
14415 ignore_mouse_drag_p = 1;
14416 }
14417 }
14418 #endif
14419 }
14420
14421 #ifdef HAVE_WINDOW_SYSTEM
14422 if (FRAME_WINDOW_P (f)
14423 && update_window_fringes (w, (just_this_one_p
14424 || (!used_current_matrix_p && !overlay_arrow_seen)
14425 || w->pseudo_window_p)))
14426 {
14427 update_begin (f);
14428 BLOCK_INPUT;
14429 if (draw_window_fringes (w, 1))
14430 x_draw_vertical_border (w);
14431 UNBLOCK_INPUT;
14432 update_end (f);
14433 }
14434 #endif /* HAVE_WINDOW_SYSTEM */
14435
14436 /* We go to this label, with fonts_changed_p nonzero,
14437 if it is necessary to try again using larger glyph matrices.
14438 We have to redeem the scroll bar even in this case,
14439 because the loop in redisplay_internal expects that. */
14440 need_larger_matrices:
14441 ;
14442 finish_scroll_bars:
14443
14444 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14445 {
14446 /* Set the thumb's position and size. */
14447 set_vertical_scroll_bar (w);
14448
14449 /* Note that we actually used the scroll bar attached to this
14450 window, so it shouldn't be deleted at the end of redisplay. */
14451 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14452 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14453 }
14454
14455 /* Restore current_buffer and value of point in it. The window
14456 update may have changed the buffer, so first make sure `opoint'
14457 is still valid (Bug#6177). */
14458 if (CHARPOS (opoint) < BEGV)
14459 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14460 else if (CHARPOS (opoint) > ZV)
14461 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14462 else
14463 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14464
14465 set_buffer_internal_1 (old);
14466 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14467 shorter. This can be caused by log truncation in *Messages*. */
14468 if (CHARPOS (lpoint) <= ZV)
14469 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14470
14471 unbind_to (count, Qnil);
14472 }
14473
14474
14475 /* Build the complete desired matrix of WINDOW with a window start
14476 buffer position POS.
14477
14478 Value is 1 if successful. It is zero if fonts were loaded during
14479 redisplay which makes re-adjusting glyph matrices necessary, and -1
14480 if point would appear in the scroll margins.
14481 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14482 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14483 set in FLAGS.) */
14484
14485 int
14486 try_window (Lisp_Object window, struct text_pos pos, int flags)
14487 {
14488 struct window *w = XWINDOW (window);
14489 struct it it;
14490 struct glyph_row *last_text_row = NULL;
14491 struct frame *f = XFRAME (w->frame);
14492
14493 /* Make POS the new window start. */
14494 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14495
14496 /* Mark cursor position as unknown. No overlay arrow seen. */
14497 w->cursor.vpos = -1;
14498 overlay_arrow_seen = 0;
14499
14500 /* Initialize iterator and info to start at POS. */
14501 start_display (&it, w, pos);
14502
14503 /* Display all lines of W. */
14504 while (it.current_y < it.last_visible_y)
14505 {
14506 if (display_line (&it))
14507 last_text_row = it.glyph_row - 1;
14508 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14509 return 0;
14510 }
14511
14512 /* Don't let the cursor end in the scroll margins. */
14513 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14514 && !MINI_WINDOW_P (w))
14515 {
14516 int this_scroll_margin;
14517
14518 if (scroll_margin > 0)
14519 {
14520 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14521 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14522 }
14523 else
14524 this_scroll_margin = 0;
14525
14526 if ((w->cursor.y >= 0 /* not vscrolled */
14527 && w->cursor.y < this_scroll_margin
14528 && CHARPOS (pos) > BEGV
14529 && IT_CHARPOS (it) < ZV)
14530 /* rms: considering make_cursor_line_fully_visible_p here
14531 seems to give wrong results. We don't want to recenter
14532 when the last line is partly visible, we want to allow
14533 that case to be handled in the usual way. */
14534 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14535 {
14536 w->cursor.vpos = -1;
14537 clear_glyph_matrix (w->desired_matrix);
14538 return -1;
14539 }
14540 }
14541
14542 /* If bottom moved off end of frame, change mode line percentage. */
14543 if (XFASTINT (w->window_end_pos) <= 0
14544 && Z != IT_CHARPOS (it))
14545 w->update_mode_line = Qt;
14546
14547 /* Set window_end_pos to the offset of the last character displayed
14548 on the window from the end of current_buffer. Set
14549 window_end_vpos to its row number. */
14550 if (last_text_row)
14551 {
14552 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14553 w->window_end_bytepos
14554 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14555 w->window_end_pos
14556 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14557 w->window_end_vpos
14558 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14559 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14560 ->displays_text_p);
14561 }
14562 else
14563 {
14564 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14565 w->window_end_pos = make_number (Z - ZV);
14566 w->window_end_vpos = make_number (0);
14567 }
14568
14569 /* But that is not valid info until redisplay finishes. */
14570 w->window_end_valid = Qnil;
14571 return 1;
14572 }
14573
14574
14575 \f
14576 /************************************************************************
14577 Window redisplay reusing current matrix when buffer has not changed
14578 ************************************************************************/
14579
14580 /* Try redisplay of window W showing an unchanged buffer with a
14581 different window start than the last time it was displayed by
14582 reusing its current matrix. Value is non-zero if successful.
14583 W->start is the new window start. */
14584
14585 static int
14586 try_window_reusing_current_matrix (struct window *w)
14587 {
14588 struct frame *f = XFRAME (w->frame);
14589 struct glyph_row *bottom_row;
14590 struct it it;
14591 struct run run;
14592 struct text_pos start, new_start;
14593 int nrows_scrolled, i;
14594 struct glyph_row *last_text_row;
14595 struct glyph_row *last_reused_text_row;
14596 struct glyph_row *start_row;
14597 int start_vpos, min_y, max_y;
14598
14599 #if GLYPH_DEBUG
14600 if (inhibit_try_window_reusing)
14601 return 0;
14602 #endif
14603
14604 if (/* This function doesn't handle terminal frames. */
14605 !FRAME_WINDOW_P (f)
14606 /* Don't try to reuse the display if windows have been split
14607 or such. */
14608 || windows_or_buffers_changed
14609 || cursor_type_changed)
14610 return 0;
14611
14612 /* Can't do this if region may have changed. */
14613 if ((!NILP (Vtransient_mark_mode)
14614 && !NILP (BVAR (current_buffer, mark_active)))
14615 || !NILP (w->region_showing)
14616 || !NILP (Vshow_trailing_whitespace))
14617 return 0;
14618
14619 /* If top-line visibility has changed, give up. */
14620 if (WINDOW_WANTS_HEADER_LINE_P (w)
14621 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14622 return 0;
14623
14624 /* Give up if old or new display is scrolled vertically. We could
14625 make this function handle this, but right now it doesn't. */
14626 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14627 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14628 return 0;
14629
14630 /* The variable new_start now holds the new window start. The old
14631 start `start' can be determined from the current matrix. */
14632 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14633 start = start_row->minpos;
14634 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14635
14636 /* Clear the desired matrix for the display below. */
14637 clear_glyph_matrix (w->desired_matrix);
14638
14639 if (CHARPOS (new_start) <= CHARPOS (start))
14640 {
14641 int first_row_y;
14642
14643 /* Don't use this method if the display starts with an ellipsis
14644 displayed for invisible text. It's not easy to handle that case
14645 below, and it's certainly not worth the effort since this is
14646 not a frequent case. */
14647 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14648 return 0;
14649
14650 IF_DEBUG (debug_method_add (w, "twu1"));
14651
14652 /* Display up to a row that can be reused. The variable
14653 last_text_row is set to the last row displayed that displays
14654 text. Note that it.vpos == 0 if or if not there is a
14655 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14656 start_display (&it, w, new_start);
14657 first_row_y = it.current_y;
14658 w->cursor.vpos = -1;
14659 last_text_row = last_reused_text_row = NULL;
14660
14661 while (it.current_y < it.last_visible_y
14662 && !fonts_changed_p)
14663 {
14664 /* If we have reached into the characters in the START row,
14665 that means the line boundaries have changed. So we
14666 can't start copying with the row START. Maybe it will
14667 work to start copying with the following row. */
14668 while (IT_CHARPOS (it) > CHARPOS (start))
14669 {
14670 /* Advance to the next row as the "start". */
14671 start_row++;
14672 start = start_row->minpos;
14673 /* If there are no more rows to try, or just one, give up. */
14674 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14675 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14676 || CHARPOS (start) == ZV)
14677 {
14678 clear_glyph_matrix (w->desired_matrix);
14679 return 0;
14680 }
14681
14682 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14683 }
14684 /* If we have reached alignment,
14685 we can copy the rest of the rows. */
14686 if (IT_CHARPOS (it) == CHARPOS (start))
14687 break;
14688
14689 if (display_line (&it))
14690 last_text_row = it.glyph_row - 1;
14691 }
14692
14693 /* A value of current_y < last_visible_y means that we stopped
14694 at the previous window start, which in turn means that we
14695 have at least one reusable row. */
14696 if (it.current_y < it.last_visible_y)
14697 {
14698 struct glyph_row *row;
14699
14700 /* IT.vpos always starts from 0; it counts text lines. */
14701 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14702
14703 /* Find PT if not already found in the lines displayed. */
14704 if (w->cursor.vpos < 0)
14705 {
14706 int dy = it.current_y - start_row->y;
14707
14708 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14709 row = row_containing_pos (w, PT, row, NULL, dy);
14710 if (row)
14711 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14712 dy, nrows_scrolled);
14713 else
14714 {
14715 clear_glyph_matrix (w->desired_matrix);
14716 return 0;
14717 }
14718 }
14719
14720 /* Scroll the display. Do it before the current matrix is
14721 changed. The problem here is that update has not yet
14722 run, i.e. part of the current matrix is not up to date.
14723 scroll_run_hook will clear the cursor, and use the
14724 current matrix to get the height of the row the cursor is
14725 in. */
14726 run.current_y = start_row->y;
14727 run.desired_y = it.current_y;
14728 run.height = it.last_visible_y - it.current_y;
14729
14730 if (run.height > 0 && run.current_y != run.desired_y)
14731 {
14732 update_begin (f);
14733 FRAME_RIF (f)->update_window_begin_hook (w);
14734 FRAME_RIF (f)->clear_window_mouse_face (w);
14735 FRAME_RIF (f)->scroll_run_hook (w, &run);
14736 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14737 update_end (f);
14738 }
14739
14740 /* Shift current matrix down by nrows_scrolled lines. */
14741 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14742 rotate_matrix (w->current_matrix,
14743 start_vpos,
14744 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14745 nrows_scrolled);
14746
14747 /* Disable lines that must be updated. */
14748 for (i = 0; i < nrows_scrolled; ++i)
14749 (start_row + i)->enabled_p = 0;
14750
14751 /* Re-compute Y positions. */
14752 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14753 max_y = it.last_visible_y;
14754 for (row = start_row + nrows_scrolled;
14755 row < bottom_row;
14756 ++row)
14757 {
14758 row->y = it.current_y;
14759 row->visible_height = row->height;
14760
14761 if (row->y < min_y)
14762 row->visible_height -= min_y - row->y;
14763 if (row->y + row->height > max_y)
14764 row->visible_height -= row->y + row->height - max_y;
14765 row->redraw_fringe_bitmaps_p = 1;
14766
14767 it.current_y += row->height;
14768
14769 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14770 last_reused_text_row = row;
14771 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14772 break;
14773 }
14774
14775 /* Disable lines in the current matrix which are now
14776 below the window. */
14777 for (++row; row < bottom_row; ++row)
14778 row->enabled_p = row->mode_line_p = 0;
14779 }
14780
14781 /* Update window_end_pos etc.; last_reused_text_row is the last
14782 reused row from the current matrix containing text, if any.
14783 The value of last_text_row is the last displayed line
14784 containing text. */
14785 if (last_reused_text_row)
14786 {
14787 w->window_end_bytepos
14788 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14789 w->window_end_pos
14790 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14791 w->window_end_vpos
14792 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14793 w->current_matrix));
14794 }
14795 else if (last_text_row)
14796 {
14797 w->window_end_bytepos
14798 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14799 w->window_end_pos
14800 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14801 w->window_end_vpos
14802 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14803 }
14804 else
14805 {
14806 /* This window must be completely empty. */
14807 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14808 w->window_end_pos = make_number (Z - ZV);
14809 w->window_end_vpos = make_number (0);
14810 }
14811 w->window_end_valid = Qnil;
14812
14813 /* Update hint: don't try scrolling again in update_window. */
14814 w->desired_matrix->no_scrolling_p = 1;
14815
14816 #if GLYPH_DEBUG
14817 debug_method_add (w, "try_window_reusing_current_matrix 1");
14818 #endif
14819 return 1;
14820 }
14821 else if (CHARPOS (new_start) > CHARPOS (start))
14822 {
14823 struct glyph_row *pt_row, *row;
14824 struct glyph_row *first_reusable_row;
14825 struct glyph_row *first_row_to_display;
14826 int dy;
14827 int yb = window_text_bottom_y (w);
14828
14829 /* Find the row starting at new_start, if there is one. Don't
14830 reuse a partially visible line at the end. */
14831 first_reusable_row = start_row;
14832 while (first_reusable_row->enabled_p
14833 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14834 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14835 < CHARPOS (new_start)))
14836 ++first_reusable_row;
14837
14838 /* Give up if there is no row to reuse. */
14839 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14840 || !first_reusable_row->enabled_p
14841 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14842 != CHARPOS (new_start)))
14843 return 0;
14844
14845 /* We can reuse fully visible rows beginning with
14846 first_reusable_row to the end of the window. Set
14847 first_row_to_display to the first row that cannot be reused.
14848 Set pt_row to the row containing point, if there is any. */
14849 pt_row = NULL;
14850 for (first_row_to_display = first_reusable_row;
14851 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14852 ++first_row_to_display)
14853 {
14854 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14855 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14856 pt_row = first_row_to_display;
14857 }
14858
14859 /* Start displaying at the start of first_row_to_display. */
14860 xassert (first_row_to_display->y < yb);
14861 init_to_row_start (&it, w, first_row_to_display);
14862
14863 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14864 - start_vpos);
14865 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14866 - nrows_scrolled);
14867 it.current_y = (first_row_to_display->y - first_reusable_row->y
14868 + WINDOW_HEADER_LINE_HEIGHT (w));
14869
14870 /* Display lines beginning with first_row_to_display in the
14871 desired matrix. Set last_text_row to the last row displayed
14872 that displays text. */
14873 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14874 if (pt_row == NULL)
14875 w->cursor.vpos = -1;
14876 last_text_row = NULL;
14877 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14878 if (display_line (&it))
14879 last_text_row = it.glyph_row - 1;
14880
14881 /* If point is in a reused row, adjust y and vpos of the cursor
14882 position. */
14883 if (pt_row)
14884 {
14885 w->cursor.vpos -= nrows_scrolled;
14886 w->cursor.y -= first_reusable_row->y - start_row->y;
14887 }
14888
14889 /* Give up if point isn't in a row displayed or reused. (This
14890 also handles the case where w->cursor.vpos < nrows_scrolled
14891 after the calls to display_line, which can happen with scroll
14892 margins. See bug#1295.) */
14893 if (w->cursor.vpos < 0)
14894 {
14895 clear_glyph_matrix (w->desired_matrix);
14896 return 0;
14897 }
14898
14899 /* Scroll the display. */
14900 run.current_y = first_reusable_row->y;
14901 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14902 run.height = it.last_visible_y - run.current_y;
14903 dy = run.current_y - run.desired_y;
14904
14905 if (run.height)
14906 {
14907 update_begin (f);
14908 FRAME_RIF (f)->update_window_begin_hook (w);
14909 FRAME_RIF (f)->clear_window_mouse_face (w);
14910 FRAME_RIF (f)->scroll_run_hook (w, &run);
14911 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14912 update_end (f);
14913 }
14914
14915 /* Adjust Y positions of reused rows. */
14916 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14917 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14918 max_y = it.last_visible_y;
14919 for (row = first_reusable_row; row < first_row_to_display; ++row)
14920 {
14921 row->y -= dy;
14922 row->visible_height = row->height;
14923 if (row->y < min_y)
14924 row->visible_height -= min_y - row->y;
14925 if (row->y + row->height > max_y)
14926 row->visible_height -= row->y + row->height - max_y;
14927 row->redraw_fringe_bitmaps_p = 1;
14928 }
14929
14930 /* Scroll the current matrix. */
14931 xassert (nrows_scrolled > 0);
14932 rotate_matrix (w->current_matrix,
14933 start_vpos,
14934 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14935 -nrows_scrolled);
14936
14937 /* Disable rows not reused. */
14938 for (row -= nrows_scrolled; row < bottom_row; ++row)
14939 row->enabled_p = 0;
14940
14941 /* Point may have moved to a different line, so we cannot assume that
14942 the previous cursor position is valid; locate the correct row. */
14943 if (pt_row)
14944 {
14945 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14946 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14947 row++)
14948 {
14949 w->cursor.vpos++;
14950 w->cursor.y = row->y;
14951 }
14952 if (row < bottom_row)
14953 {
14954 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14955 struct glyph *end = glyph + row->used[TEXT_AREA];
14956
14957 /* Can't use this optimization with bidi-reordered glyph
14958 rows, unless cursor is already at point. */
14959 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14960 {
14961 if (!(w->cursor.hpos >= 0
14962 && w->cursor.hpos < row->used[TEXT_AREA]
14963 && BUFFERP (glyph->object)
14964 && glyph->charpos == PT))
14965 return 0;
14966 }
14967 else
14968 for (; glyph < end
14969 && (!BUFFERP (glyph->object)
14970 || glyph->charpos < PT);
14971 glyph++)
14972 {
14973 w->cursor.hpos++;
14974 w->cursor.x += glyph->pixel_width;
14975 }
14976 }
14977 }
14978
14979 /* Adjust window end. A null value of last_text_row means that
14980 the window end is in reused rows which in turn means that
14981 only its vpos can have changed. */
14982 if (last_text_row)
14983 {
14984 w->window_end_bytepos
14985 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14986 w->window_end_pos
14987 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14988 w->window_end_vpos
14989 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14990 }
14991 else
14992 {
14993 w->window_end_vpos
14994 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14995 }
14996
14997 w->window_end_valid = Qnil;
14998 w->desired_matrix->no_scrolling_p = 1;
14999
15000 #if GLYPH_DEBUG
15001 debug_method_add (w, "try_window_reusing_current_matrix 2");
15002 #endif
15003 return 1;
15004 }
15005
15006 return 0;
15007 }
15008
15009
15010 \f
15011 /************************************************************************
15012 Window redisplay reusing current matrix when buffer has changed
15013 ************************************************************************/
15014
15015 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15016 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15017 EMACS_INT *, EMACS_INT *);
15018 static struct glyph_row *
15019 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15020 struct glyph_row *);
15021
15022
15023 /* Return the last row in MATRIX displaying text. If row START is
15024 non-null, start searching with that row. IT gives the dimensions
15025 of the display. Value is null if matrix is empty; otherwise it is
15026 a pointer to the row found. */
15027
15028 static struct glyph_row *
15029 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15030 struct glyph_row *start)
15031 {
15032 struct glyph_row *row, *row_found;
15033
15034 /* Set row_found to the last row in IT->w's current matrix
15035 displaying text. The loop looks funny but think of partially
15036 visible lines. */
15037 row_found = NULL;
15038 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15039 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15040 {
15041 xassert (row->enabled_p);
15042 row_found = row;
15043 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15044 break;
15045 ++row;
15046 }
15047
15048 return row_found;
15049 }
15050
15051
15052 /* Return the last row in the current matrix of W that is not affected
15053 by changes at the start of current_buffer that occurred since W's
15054 current matrix was built. Value is null if no such row exists.
15055
15056 BEG_UNCHANGED us the number of characters unchanged at the start of
15057 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15058 first changed character in current_buffer. Characters at positions <
15059 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15060 when the current matrix was built. */
15061
15062 static struct glyph_row *
15063 find_last_unchanged_at_beg_row (struct window *w)
15064 {
15065 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15066 struct glyph_row *row;
15067 struct glyph_row *row_found = NULL;
15068 int yb = window_text_bottom_y (w);
15069
15070 /* Find the last row displaying unchanged text. */
15071 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15072 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15073 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15074 ++row)
15075 {
15076 if (/* If row ends before first_changed_pos, it is unchanged,
15077 except in some case. */
15078 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15079 /* When row ends in ZV and we write at ZV it is not
15080 unchanged. */
15081 && !row->ends_at_zv_p
15082 /* When first_changed_pos is the end of a continued line,
15083 row is not unchanged because it may be no longer
15084 continued. */
15085 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15086 && (row->continued_p
15087 || row->exact_window_width_line_p)))
15088 row_found = row;
15089
15090 /* Stop if last visible row. */
15091 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15092 break;
15093 }
15094
15095 return row_found;
15096 }
15097
15098
15099 /* Find the first glyph row in the current matrix of W that is not
15100 affected by changes at the end of current_buffer since the
15101 time W's current matrix was built.
15102
15103 Return in *DELTA the number of chars by which buffer positions in
15104 unchanged text at the end of current_buffer must be adjusted.
15105
15106 Return in *DELTA_BYTES the corresponding number of bytes.
15107
15108 Value is null if no such row exists, i.e. all rows are affected by
15109 changes. */
15110
15111 static struct glyph_row *
15112 find_first_unchanged_at_end_row (struct window *w,
15113 EMACS_INT *delta, EMACS_INT *delta_bytes)
15114 {
15115 struct glyph_row *row;
15116 struct glyph_row *row_found = NULL;
15117
15118 *delta = *delta_bytes = 0;
15119
15120 /* Display must not have been paused, otherwise the current matrix
15121 is not up to date. */
15122 eassert (!NILP (w->window_end_valid));
15123
15124 /* A value of window_end_pos >= END_UNCHANGED means that the window
15125 end is in the range of changed text. If so, there is no
15126 unchanged row at the end of W's current matrix. */
15127 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15128 return NULL;
15129
15130 /* Set row to the last row in W's current matrix displaying text. */
15131 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15132
15133 /* If matrix is entirely empty, no unchanged row exists. */
15134 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15135 {
15136 /* The value of row is the last glyph row in the matrix having a
15137 meaningful buffer position in it. The end position of row
15138 corresponds to window_end_pos. This allows us to translate
15139 buffer positions in the current matrix to current buffer
15140 positions for characters not in changed text. */
15141 EMACS_INT Z_old =
15142 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15143 EMACS_INT Z_BYTE_old =
15144 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15145 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15146 struct glyph_row *first_text_row
15147 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15148
15149 *delta = Z - Z_old;
15150 *delta_bytes = Z_BYTE - Z_BYTE_old;
15151
15152 /* Set last_unchanged_pos to the buffer position of the last
15153 character in the buffer that has not been changed. Z is the
15154 index + 1 of the last character in current_buffer, i.e. by
15155 subtracting END_UNCHANGED we get the index of the last
15156 unchanged character, and we have to add BEG to get its buffer
15157 position. */
15158 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15159 last_unchanged_pos_old = last_unchanged_pos - *delta;
15160
15161 /* Search backward from ROW for a row displaying a line that
15162 starts at a minimum position >= last_unchanged_pos_old. */
15163 for (; row > first_text_row; --row)
15164 {
15165 /* This used to abort, but it can happen.
15166 It is ok to just stop the search instead here. KFS. */
15167 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15168 break;
15169
15170 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15171 row_found = row;
15172 }
15173 }
15174
15175 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15176
15177 return row_found;
15178 }
15179
15180
15181 /* Make sure that glyph rows in the current matrix of window W
15182 reference the same glyph memory as corresponding rows in the
15183 frame's frame matrix. This function is called after scrolling W's
15184 current matrix on a terminal frame in try_window_id and
15185 try_window_reusing_current_matrix. */
15186
15187 static void
15188 sync_frame_with_window_matrix_rows (struct window *w)
15189 {
15190 struct frame *f = XFRAME (w->frame);
15191 struct glyph_row *window_row, *window_row_end, *frame_row;
15192
15193 /* Preconditions: W must be a leaf window and full-width. Its frame
15194 must have a frame matrix. */
15195 xassert (NILP (w->hchild) && NILP (w->vchild));
15196 xassert (WINDOW_FULL_WIDTH_P (w));
15197 xassert (!FRAME_WINDOW_P (f));
15198
15199 /* If W is a full-width window, glyph pointers in W's current matrix
15200 have, by definition, to be the same as glyph pointers in the
15201 corresponding frame matrix. Note that frame matrices have no
15202 marginal areas (see build_frame_matrix). */
15203 window_row = w->current_matrix->rows;
15204 window_row_end = window_row + w->current_matrix->nrows;
15205 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15206 while (window_row < window_row_end)
15207 {
15208 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15209 struct glyph *end = window_row->glyphs[LAST_AREA];
15210
15211 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15212 frame_row->glyphs[TEXT_AREA] = start;
15213 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15214 frame_row->glyphs[LAST_AREA] = end;
15215
15216 /* Disable frame rows whose corresponding window rows have
15217 been disabled in try_window_id. */
15218 if (!window_row->enabled_p)
15219 frame_row->enabled_p = 0;
15220
15221 ++window_row, ++frame_row;
15222 }
15223 }
15224
15225
15226 /* Find the glyph row in window W containing CHARPOS. Consider all
15227 rows between START and END (not inclusive). END null means search
15228 all rows to the end of the display area of W. Value is the row
15229 containing CHARPOS or null. */
15230
15231 struct glyph_row *
15232 row_containing_pos (struct window *w, EMACS_INT charpos,
15233 struct glyph_row *start, struct glyph_row *end, int dy)
15234 {
15235 struct glyph_row *row = start;
15236 struct glyph_row *best_row = NULL;
15237 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15238 int last_y;
15239
15240 /* If we happen to start on a header-line, skip that. */
15241 if (row->mode_line_p)
15242 ++row;
15243
15244 if ((end && row >= end) || !row->enabled_p)
15245 return NULL;
15246
15247 last_y = window_text_bottom_y (w) - dy;
15248
15249 while (1)
15250 {
15251 /* Give up if we have gone too far. */
15252 if (end && row >= end)
15253 return NULL;
15254 /* This formerly returned if they were equal.
15255 I think that both quantities are of a "last plus one" type;
15256 if so, when they are equal, the row is within the screen. -- rms. */
15257 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15258 return NULL;
15259
15260 /* If it is in this row, return this row. */
15261 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15262 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15263 /* The end position of a row equals the start
15264 position of the next row. If CHARPOS is there, we
15265 would rather display it in the next line, except
15266 when this line ends in ZV. */
15267 && !row->ends_at_zv_p
15268 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15269 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15270 {
15271 struct glyph *g;
15272
15273 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15274 || (!best_row && !row->continued_p))
15275 return row;
15276 /* In bidi-reordered rows, there could be several rows
15277 occluding point, all of them belonging to the same
15278 continued line. We need to find the row which fits
15279 CHARPOS the best. */
15280 for (g = row->glyphs[TEXT_AREA];
15281 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15282 g++)
15283 {
15284 if (!STRINGP (g->object))
15285 {
15286 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15287 {
15288 mindif = eabs (g->charpos - charpos);
15289 best_row = row;
15290 /* Exact match always wins. */
15291 if (mindif == 0)
15292 return best_row;
15293 }
15294 }
15295 }
15296 }
15297 else if (best_row && !row->continued_p)
15298 return best_row;
15299 ++row;
15300 }
15301 }
15302
15303
15304 /* Try to redisplay window W by reusing its existing display. W's
15305 current matrix must be up to date when this function is called,
15306 i.e. window_end_valid must not be nil.
15307
15308 Value is
15309
15310 1 if display has been updated
15311 0 if otherwise unsuccessful
15312 -1 if redisplay with same window start is known not to succeed
15313
15314 The following steps are performed:
15315
15316 1. Find the last row in the current matrix of W that is not
15317 affected by changes at the start of current_buffer. If no such row
15318 is found, give up.
15319
15320 2. Find the first row in W's current matrix that is not affected by
15321 changes at the end of current_buffer. Maybe there is no such row.
15322
15323 3. Display lines beginning with the row + 1 found in step 1 to the
15324 row found in step 2 or, if step 2 didn't find a row, to the end of
15325 the window.
15326
15327 4. If cursor is not known to appear on the window, give up.
15328
15329 5. If display stopped at the row found in step 2, scroll the
15330 display and current matrix as needed.
15331
15332 6. Maybe display some lines at the end of W, if we must. This can
15333 happen under various circumstances, like a partially visible line
15334 becoming fully visible, or because newly displayed lines are displayed
15335 in smaller font sizes.
15336
15337 7. Update W's window end information. */
15338
15339 static int
15340 try_window_id (struct window *w)
15341 {
15342 struct frame *f = XFRAME (w->frame);
15343 struct glyph_matrix *current_matrix = w->current_matrix;
15344 struct glyph_matrix *desired_matrix = w->desired_matrix;
15345 struct glyph_row *last_unchanged_at_beg_row;
15346 struct glyph_row *first_unchanged_at_end_row;
15347 struct glyph_row *row;
15348 struct glyph_row *bottom_row;
15349 int bottom_vpos;
15350 struct it it;
15351 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15352 int dvpos, dy;
15353 struct text_pos start_pos;
15354 struct run run;
15355 int first_unchanged_at_end_vpos = 0;
15356 struct glyph_row *last_text_row, *last_text_row_at_end;
15357 struct text_pos start;
15358 EMACS_INT first_changed_charpos, last_changed_charpos;
15359
15360 #if GLYPH_DEBUG
15361 if (inhibit_try_window_id)
15362 return 0;
15363 #endif
15364
15365 /* This is handy for debugging. */
15366 #if 0
15367 #define GIVE_UP(X) \
15368 do { \
15369 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15370 return 0; \
15371 } while (0)
15372 #else
15373 #define GIVE_UP(X) return 0
15374 #endif
15375
15376 SET_TEXT_POS_FROM_MARKER (start, w->start);
15377
15378 /* Don't use this for mini-windows because these can show
15379 messages and mini-buffers, and we don't handle that here. */
15380 if (MINI_WINDOW_P (w))
15381 GIVE_UP (1);
15382
15383 /* This flag is used to prevent redisplay optimizations. */
15384 if (windows_or_buffers_changed || cursor_type_changed)
15385 GIVE_UP (2);
15386
15387 /* Verify that narrowing has not changed.
15388 Also verify that we were not told to prevent redisplay optimizations.
15389 It would be nice to further
15390 reduce the number of cases where this prevents try_window_id. */
15391 if (current_buffer->clip_changed
15392 || current_buffer->prevent_redisplay_optimizations_p)
15393 GIVE_UP (3);
15394
15395 /* Window must either use window-based redisplay or be full width. */
15396 if (!FRAME_WINDOW_P (f)
15397 && (!FRAME_LINE_INS_DEL_OK (f)
15398 || !WINDOW_FULL_WIDTH_P (w)))
15399 GIVE_UP (4);
15400
15401 /* Give up if point is known NOT to appear in W. */
15402 if (PT < CHARPOS (start))
15403 GIVE_UP (5);
15404
15405 /* Another way to prevent redisplay optimizations. */
15406 if (XFASTINT (w->last_modified) == 0)
15407 GIVE_UP (6);
15408
15409 /* Verify that window is not hscrolled. */
15410 if (XFASTINT (w->hscroll) != 0)
15411 GIVE_UP (7);
15412
15413 /* Verify that display wasn't paused. */
15414 if (NILP (w->window_end_valid))
15415 GIVE_UP (8);
15416
15417 /* Can't use this if highlighting a region because a cursor movement
15418 will do more than just set the cursor. */
15419 if (!NILP (Vtransient_mark_mode)
15420 && !NILP (BVAR (current_buffer, mark_active)))
15421 GIVE_UP (9);
15422
15423 /* Likewise if highlighting trailing whitespace. */
15424 if (!NILP (Vshow_trailing_whitespace))
15425 GIVE_UP (11);
15426
15427 /* Likewise if showing a region. */
15428 if (!NILP (w->region_showing))
15429 GIVE_UP (10);
15430
15431 /* Can't use this if overlay arrow position and/or string have
15432 changed. */
15433 if (overlay_arrows_changed_p ())
15434 GIVE_UP (12);
15435
15436 /* When word-wrap is on, adding a space to the first word of a
15437 wrapped line can change the wrap position, altering the line
15438 above it. It might be worthwhile to handle this more
15439 intelligently, but for now just redisplay from scratch. */
15440 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15441 GIVE_UP (21);
15442
15443 /* Under bidi reordering, adding or deleting a character in the
15444 beginning of a paragraph, before the first strong directional
15445 character, can change the base direction of the paragraph (unless
15446 the buffer specifies a fixed paragraph direction), which will
15447 require to redisplay the whole paragraph. It might be worthwhile
15448 to find the paragraph limits and widen the range of redisplayed
15449 lines to that, but for now just give up this optimization and
15450 redisplay from scratch. */
15451 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15452 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15453 GIVE_UP (22);
15454
15455 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15456 only if buffer has really changed. The reason is that the gap is
15457 initially at Z for freshly visited files. The code below would
15458 set end_unchanged to 0 in that case. */
15459 if (MODIFF > SAVE_MODIFF
15460 /* This seems to happen sometimes after saving a buffer. */
15461 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15462 {
15463 if (GPT - BEG < BEG_UNCHANGED)
15464 BEG_UNCHANGED = GPT - BEG;
15465 if (Z - GPT < END_UNCHANGED)
15466 END_UNCHANGED = Z - GPT;
15467 }
15468
15469 /* The position of the first and last character that has been changed. */
15470 first_changed_charpos = BEG + BEG_UNCHANGED;
15471 last_changed_charpos = Z - END_UNCHANGED;
15472
15473 /* If window starts after a line end, and the last change is in
15474 front of that newline, then changes don't affect the display.
15475 This case happens with stealth-fontification. Note that although
15476 the display is unchanged, glyph positions in the matrix have to
15477 be adjusted, of course. */
15478 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15479 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15480 && ((last_changed_charpos < CHARPOS (start)
15481 && CHARPOS (start) == BEGV)
15482 || (last_changed_charpos < CHARPOS (start) - 1
15483 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15484 {
15485 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15486 struct glyph_row *r0;
15487
15488 /* Compute how many chars/bytes have been added to or removed
15489 from the buffer. */
15490 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15491 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15492 Z_delta = Z - Z_old;
15493 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15494
15495 /* Give up if PT is not in the window. Note that it already has
15496 been checked at the start of try_window_id that PT is not in
15497 front of the window start. */
15498 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15499 GIVE_UP (13);
15500
15501 /* If window start is unchanged, we can reuse the whole matrix
15502 as is, after adjusting glyph positions. No need to compute
15503 the window end again, since its offset from Z hasn't changed. */
15504 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15505 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15506 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15507 /* PT must not be in a partially visible line. */
15508 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15509 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15510 {
15511 /* Adjust positions in the glyph matrix. */
15512 if (Z_delta || Z_delta_bytes)
15513 {
15514 struct glyph_row *r1
15515 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15516 increment_matrix_positions (w->current_matrix,
15517 MATRIX_ROW_VPOS (r0, current_matrix),
15518 MATRIX_ROW_VPOS (r1, current_matrix),
15519 Z_delta, Z_delta_bytes);
15520 }
15521
15522 /* Set the cursor. */
15523 row = row_containing_pos (w, PT, r0, NULL, 0);
15524 if (row)
15525 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15526 else
15527 abort ();
15528 return 1;
15529 }
15530 }
15531
15532 /* Handle the case that changes are all below what is displayed in
15533 the window, and that PT is in the window. This shortcut cannot
15534 be taken if ZV is visible in the window, and text has been added
15535 there that is visible in the window. */
15536 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15537 /* ZV is not visible in the window, or there are no
15538 changes at ZV, actually. */
15539 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15540 || first_changed_charpos == last_changed_charpos))
15541 {
15542 struct glyph_row *r0;
15543
15544 /* Give up if PT is not in the window. Note that it already has
15545 been checked at the start of try_window_id that PT is not in
15546 front of the window start. */
15547 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15548 GIVE_UP (14);
15549
15550 /* If window start is unchanged, we can reuse the whole matrix
15551 as is, without changing glyph positions since no text has
15552 been added/removed in front of the window end. */
15553 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15554 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15555 /* PT must not be in a partially visible line. */
15556 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15557 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15558 {
15559 /* We have to compute the window end anew since text
15560 could have been added/removed after it. */
15561 w->window_end_pos
15562 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15563 w->window_end_bytepos
15564 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15565
15566 /* Set the cursor. */
15567 row = row_containing_pos (w, PT, r0, NULL, 0);
15568 if (row)
15569 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15570 else
15571 abort ();
15572 return 2;
15573 }
15574 }
15575
15576 /* Give up if window start is in the changed area.
15577
15578 The condition used to read
15579
15580 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15581
15582 but why that was tested escapes me at the moment. */
15583 if (CHARPOS (start) >= first_changed_charpos
15584 && CHARPOS (start) <= last_changed_charpos)
15585 GIVE_UP (15);
15586
15587 /* Check that window start agrees with the start of the first glyph
15588 row in its current matrix. Check this after we know the window
15589 start is not in changed text, otherwise positions would not be
15590 comparable. */
15591 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15592 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15593 GIVE_UP (16);
15594
15595 /* Give up if the window ends in strings. Overlay strings
15596 at the end are difficult to handle, so don't try. */
15597 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15598 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15599 GIVE_UP (20);
15600
15601 /* Compute the position at which we have to start displaying new
15602 lines. Some of the lines at the top of the window might be
15603 reusable because they are not displaying changed text. Find the
15604 last row in W's current matrix not affected by changes at the
15605 start of current_buffer. Value is null if changes start in the
15606 first line of window. */
15607 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15608 if (last_unchanged_at_beg_row)
15609 {
15610 /* Avoid starting to display in the moddle of a character, a TAB
15611 for instance. This is easier than to set up the iterator
15612 exactly, and it's not a frequent case, so the additional
15613 effort wouldn't really pay off. */
15614 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15615 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15616 && last_unchanged_at_beg_row > w->current_matrix->rows)
15617 --last_unchanged_at_beg_row;
15618
15619 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15620 GIVE_UP (17);
15621
15622 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15623 GIVE_UP (18);
15624 start_pos = it.current.pos;
15625
15626 /* Start displaying new lines in the desired matrix at the same
15627 vpos we would use in the current matrix, i.e. below
15628 last_unchanged_at_beg_row. */
15629 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15630 current_matrix);
15631 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15632 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15633
15634 xassert (it.hpos == 0 && it.current_x == 0);
15635 }
15636 else
15637 {
15638 /* There are no reusable lines at the start of the window.
15639 Start displaying in the first text line. */
15640 start_display (&it, w, start);
15641 it.vpos = it.first_vpos;
15642 start_pos = it.current.pos;
15643 }
15644
15645 /* Find the first row that is not affected by changes at the end of
15646 the buffer. Value will be null if there is no unchanged row, in
15647 which case we must redisplay to the end of the window. delta
15648 will be set to the value by which buffer positions beginning with
15649 first_unchanged_at_end_row have to be adjusted due to text
15650 changes. */
15651 first_unchanged_at_end_row
15652 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15653 IF_DEBUG (debug_delta = delta);
15654 IF_DEBUG (debug_delta_bytes = delta_bytes);
15655
15656 /* Set stop_pos to the buffer position up to which we will have to
15657 display new lines. If first_unchanged_at_end_row != NULL, this
15658 is the buffer position of the start of the line displayed in that
15659 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15660 that we don't stop at a buffer position. */
15661 stop_pos = 0;
15662 if (first_unchanged_at_end_row)
15663 {
15664 xassert (last_unchanged_at_beg_row == NULL
15665 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15666
15667 /* If this is a continuation line, move forward to the next one
15668 that isn't. Changes in lines above affect this line.
15669 Caution: this may move first_unchanged_at_end_row to a row
15670 not displaying text. */
15671 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15672 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15673 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15674 < it.last_visible_y))
15675 ++first_unchanged_at_end_row;
15676
15677 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15678 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15679 >= it.last_visible_y))
15680 first_unchanged_at_end_row = NULL;
15681 else
15682 {
15683 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15684 + delta);
15685 first_unchanged_at_end_vpos
15686 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15687 xassert (stop_pos >= Z - END_UNCHANGED);
15688 }
15689 }
15690 else if (last_unchanged_at_beg_row == NULL)
15691 GIVE_UP (19);
15692
15693
15694 #if GLYPH_DEBUG
15695
15696 /* Either there is no unchanged row at the end, or the one we have
15697 now displays text. This is a necessary condition for the window
15698 end pos calculation at the end of this function. */
15699 xassert (first_unchanged_at_end_row == NULL
15700 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15701
15702 debug_last_unchanged_at_beg_vpos
15703 = (last_unchanged_at_beg_row
15704 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15705 : -1);
15706 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15707
15708 #endif /* GLYPH_DEBUG != 0 */
15709
15710
15711 /* Display new lines. Set last_text_row to the last new line
15712 displayed which has text on it, i.e. might end up as being the
15713 line where the window_end_vpos is. */
15714 w->cursor.vpos = -1;
15715 last_text_row = NULL;
15716 overlay_arrow_seen = 0;
15717 while (it.current_y < it.last_visible_y
15718 && !fonts_changed_p
15719 && (first_unchanged_at_end_row == NULL
15720 || IT_CHARPOS (it) < stop_pos))
15721 {
15722 if (display_line (&it))
15723 last_text_row = it.glyph_row - 1;
15724 }
15725
15726 if (fonts_changed_p)
15727 return -1;
15728
15729
15730 /* Compute differences in buffer positions, y-positions etc. for
15731 lines reused at the bottom of the window. Compute what we can
15732 scroll. */
15733 if (first_unchanged_at_end_row
15734 /* No lines reused because we displayed everything up to the
15735 bottom of the window. */
15736 && it.current_y < it.last_visible_y)
15737 {
15738 dvpos = (it.vpos
15739 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15740 current_matrix));
15741 dy = it.current_y - first_unchanged_at_end_row->y;
15742 run.current_y = first_unchanged_at_end_row->y;
15743 run.desired_y = run.current_y + dy;
15744 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15745 }
15746 else
15747 {
15748 delta = delta_bytes = dvpos = dy
15749 = run.current_y = run.desired_y = run.height = 0;
15750 first_unchanged_at_end_row = NULL;
15751 }
15752 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15753
15754
15755 /* Find the cursor if not already found. We have to decide whether
15756 PT will appear on this window (it sometimes doesn't, but this is
15757 not a very frequent case.) This decision has to be made before
15758 the current matrix is altered. A value of cursor.vpos < 0 means
15759 that PT is either in one of the lines beginning at
15760 first_unchanged_at_end_row or below the window. Don't care for
15761 lines that might be displayed later at the window end; as
15762 mentioned, this is not a frequent case. */
15763 if (w->cursor.vpos < 0)
15764 {
15765 /* Cursor in unchanged rows at the top? */
15766 if (PT < CHARPOS (start_pos)
15767 && last_unchanged_at_beg_row)
15768 {
15769 row = row_containing_pos (w, PT,
15770 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15771 last_unchanged_at_beg_row + 1, 0);
15772 if (row)
15773 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15774 }
15775
15776 /* Start from first_unchanged_at_end_row looking for PT. */
15777 else if (first_unchanged_at_end_row)
15778 {
15779 row = row_containing_pos (w, PT - delta,
15780 first_unchanged_at_end_row, NULL, 0);
15781 if (row)
15782 set_cursor_from_row (w, row, w->current_matrix, delta,
15783 delta_bytes, dy, dvpos);
15784 }
15785
15786 /* Give up if cursor was not found. */
15787 if (w->cursor.vpos < 0)
15788 {
15789 clear_glyph_matrix (w->desired_matrix);
15790 return -1;
15791 }
15792 }
15793
15794 /* Don't let the cursor end in the scroll margins. */
15795 {
15796 int this_scroll_margin, cursor_height;
15797
15798 this_scroll_margin = max (0, scroll_margin);
15799 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15800 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15801 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15802
15803 if ((w->cursor.y < this_scroll_margin
15804 && CHARPOS (start) > BEGV)
15805 /* Old redisplay didn't take scroll margin into account at the bottom,
15806 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15807 || (w->cursor.y + (make_cursor_line_fully_visible_p
15808 ? cursor_height + this_scroll_margin
15809 : 1)) > it.last_visible_y)
15810 {
15811 w->cursor.vpos = -1;
15812 clear_glyph_matrix (w->desired_matrix);
15813 return -1;
15814 }
15815 }
15816
15817 /* Scroll the display. Do it before changing the current matrix so
15818 that xterm.c doesn't get confused about where the cursor glyph is
15819 found. */
15820 if (dy && run.height)
15821 {
15822 update_begin (f);
15823
15824 if (FRAME_WINDOW_P (f))
15825 {
15826 FRAME_RIF (f)->update_window_begin_hook (w);
15827 FRAME_RIF (f)->clear_window_mouse_face (w);
15828 FRAME_RIF (f)->scroll_run_hook (w, &run);
15829 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15830 }
15831 else
15832 {
15833 /* Terminal frame. In this case, dvpos gives the number of
15834 lines to scroll by; dvpos < 0 means scroll up. */
15835 int from_vpos
15836 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15837 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15838 int end = (WINDOW_TOP_EDGE_LINE (w)
15839 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15840 + window_internal_height (w));
15841
15842 #if defined (HAVE_GPM) || defined (MSDOS)
15843 x_clear_window_mouse_face (w);
15844 #endif
15845 /* Perform the operation on the screen. */
15846 if (dvpos > 0)
15847 {
15848 /* Scroll last_unchanged_at_beg_row to the end of the
15849 window down dvpos lines. */
15850 set_terminal_window (f, end);
15851
15852 /* On dumb terminals delete dvpos lines at the end
15853 before inserting dvpos empty lines. */
15854 if (!FRAME_SCROLL_REGION_OK (f))
15855 ins_del_lines (f, end - dvpos, -dvpos);
15856
15857 /* Insert dvpos empty lines in front of
15858 last_unchanged_at_beg_row. */
15859 ins_del_lines (f, from, dvpos);
15860 }
15861 else if (dvpos < 0)
15862 {
15863 /* Scroll up last_unchanged_at_beg_vpos to the end of
15864 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15865 set_terminal_window (f, end);
15866
15867 /* Delete dvpos lines in front of
15868 last_unchanged_at_beg_vpos. ins_del_lines will set
15869 the cursor to the given vpos and emit |dvpos| delete
15870 line sequences. */
15871 ins_del_lines (f, from + dvpos, dvpos);
15872
15873 /* On a dumb terminal insert dvpos empty lines at the
15874 end. */
15875 if (!FRAME_SCROLL_REGION_OK (f))
15876 ins_del_lines (f, end + dvpos, -dvpos);
15877 }
15878
15879 set_terminal_window (f, 0);
15880 }
15881
15882 update_end (f);
15883 }
15884
15885 /* Shift reused rows of the current matrix to the right position.
15886 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15887 text. */
15888 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15889 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15890 if (dvpos < 0)
15891 {
15892 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15893 bottom_vpos, dvpos);
15894 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15895 bottom_vpos, 0);
15896 }
15897 else if (dvpos > 0)
15898 {
15899 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15900 bottom_vpos, dvpos);
15901 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15902 first_unchanged_at_end_vpos + dvpos, 0);
15903 }
15904
15905 /* For frame-based redisplay, make sure that current frame and window
15906 matrix are in sync with respect to glyph memory. */
15907 if (!FRAME_WINDOW_P (f))
15908 sync_frame_with_window_matrix_rows (w);
15909
15910 /* Adjust buffer positions in reused rows. */
15911 if (delta || delta_bytes)
15912 increment_matrix_positions (current_matrix,
15913 first_unchanged_at_end_vpos + dvpos,
15914 bottom_vpos, delta, delta_bytes);
15915
15916 /* Adjust Y positions. */
15917 if (dy)
15918 shift_glyph_matrix (w, current_matrix,
15919 first_unchanged_at_end_vpos + dvpos,
15920 bottom_vpos, dy);
15921
15922 if (first_unchanged_at_end_row)
15923 {
15924 first_unchanged_at_end_row += dvpos;
15925 if (first_unchanged_at_end_row->y >= it.last_visible_y
15926 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15927 first_unchanged_at_end_row = NULL;
15928 }
15929
15930 /* If scrolling up, there may be some lines to display at the end of
15931 the window. */
15932 last_text_row_at_end = NULL;
15933 if (dy < 0)
15934 {
15935 /* Scrolling up can leave for example a partially visible line
15936 at the end of the window to be redisplayed. */
15937 /* Set last_row to the glyph row in the current matrix where the
15938 window end line is found. It has been moved up or down in
15939 the matrix by dvpos. */
15940 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15941 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15942
15943 /* If last_row is the window end line, it should display text. */
15944 xassert (last_row->displays_text_p);
15945
15946 /* If window end line was partially visible before, begin
15947 displaying at that line. Otherwise begin displaying with the
15948 line following it. */
15949 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15950 {
15951 init_to_row_start (&it, w, last_row);
15952 it.vpos = last_vpos;
15953 it.current_y = last_row->y;
15954 }
15955 else
15956 {
15957 init_to_row_end (&it, w, last_row);
15958 it.vpos = 1 + last_vpos;
15959 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15960 ++last_row;
15961 }
15962
15963 /* We may start in a continuation line. If so, we have to
15964 get the right continuation_lines_width and current_x. */
15965 it.continuation_lines_width = last_row->continuation_lines_width;
15966 it.hpos = it.current_x = 0;
15967
15968 /* Display the rest of the lines at the window end. */
15969 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15970 while (it.current_y < it.last_visible_y
15971 && !fonts_changed_p)
15972 {
15973 /* Is it always sure that the display agrees with lines in
15974 the current matrix? I don't think so, so we mark rows
15975 displayed invalid in the current matrix by setting their
15976 enabled_p flag to zero. */
15977 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15978 if (display_line (&it))
15979 last_text_row_at_end = it.glyph_row - 1;
15980 }
15981 }
15982
15983 /* Update window_end_pos and window_end_vpos. */
15984 if (first_unchanged_at_end_row
15985 && !last_text_row_at_end)
15986 {
15987 /* Window end line if one of the preserved rows from the current
15988 matrix. Set row to the last row displaying text in current
15989 matrix starting at first_unchanged_at_end_row, after
15990 scrolling. */
15991 xassert (first_unchanged_at_end_row->displays_text_p);
15992 row = find_last_row_displaying_text (w->current_matrix, &it,
15993 first_unchanged_at_end_row);
15994 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15995
15996 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15997 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15998 w->window_end_vpos
15999 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16000 xassert (w->window_end_bytepos >= 0);
16001 IF_DEBUG (debug_method_add (w, "A"));
16002 }
16003 else if (last_text_row_at_end)
16004 {
16005 w->window_end_pos
16006 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16007 w->window_end_bytepos
16008 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16009 w->window_end_vpos
16010 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16011 xassert (w->window_end_bytepos >= 0);
16012 IF_DEBUG (debug_method_add (w, "B"));
16013 }
16014 else if (last_text_row)
16015 {
16016 /* We have displayed either to the end of the window or at the
16017 end of the window, i.e. the last row with text is to be found
16018 in the desired matrix. */
16019 w->window_end_pos
16020 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16021 w->window_end_bytepos
16022 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16023 w->window_end_vpos
16024 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16025 xassert (w->window_end_bytepos >= 0);
16026 }
16027 else if (first_unchanged_at_end_row == NULL
16028 && last_text_row == NULL
16029 && last_text_row_at_end == NULL)
16030 {
16031 /* Displayed to end of window, but no line containing text was
16032 displayed. Lines were deleted at the end of the window. */
16033 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16034 int vpos = XFASTINT (w->window_end_vpos);
16035 struct glyph_row *current_row = current_matrix->rows + vpos;
16036 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16037
16038 for (row = NULL;
16039 row == NULL && vpos >= first_vpos;
16040 --vpos, --current_row, --desired_row)
16041 {
16042 if (desired_row->enabled_p)
16043 {
16044 if (desired_row->displays_text_p)
16045 row = desired_row;
16046 }
16047 else if (current_row->displays_text_p)
16048 row = current_row;
16049 }
16050
16051 xassert (row != NULL);
16052 w->window_end_vpos = make_number (vpos + 1);
16053 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16054 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16055 xassert (w->window_end_bytepos >= 0);
16056 IF_DEBUG (debug_method_add (w, "C"));
16057 }
16058 else
16059 abort ();
16060
16061 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16062 debug_end_vpos = XFASTINT (w->window_end_vpos));
16063
16064 /* Record that display has not been completed. */
16065 w->window_end_valid = Qnil;
16066 w->desired_matrix->no_scrolling_p = 1;
16067 return 3;
16068
16069 #undef GIVE_UP
16070 }
16071
16072
16073 \f
16074 /***********************************************************************
16075 More debugging support
16076 ***********************************************************************/
16077
16078 #if GLYPH_DEBUG
16079
16080 void dump_glyph_row (struct glyph_row *, int, int);
16081 void dump_glyph_matrix (struct glyph_matrix *, int);
16082 void dump_glyph (struct glyph_row *, struct glyph *, int);
16083
16084
16085 /* Dump the contents of glyph matrix MATRIX on stderr.
16086
16087 GLYPHS 0 means don't show glyph contents.
16088 GLYPHS 1 means show glyphs in short form
16089 GLYPHS > 1 means show glyphs in long form. */
16090
16091 void
16092 dump_glyph_matrix (matrix, glyphs)
16093 struct glyph_matrix *matrix;
16094 int glyphs;
16095 {
16096 int i;
16097 for (i = 0; i < matrix->nrows; ++i)
16098 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16099 }
16100
16101
16102 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16103 the glyph row and area where the glyph comes from. */
16104
16105 void
16106 dump_glyph (row, glyph, area)
16107 struct glyph_row *row;
16108 struct glyph *glyph;
16109 int area;
16110 {
16111 if (glyph->type == CHAR_GLYPH)
16112 {
16113 fprintf (stderr,
16114 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16115 glyph - row->glyphs[TEXT_AREA],
16116 'C',
16117 glyph->charpos,
16118 (BUFFERP (glyph->object)
16119 ? 'B'
16120 : (STRINGP (glyph->object)
16121 ? 'S'
16122 : '-')),
16123 glyph->pixel_width,
16124 glyph->u.ch,
16125 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16126 ? glyph->u.ch
16127 : '.'),
16128 glyph->face_id,
16129 glyph->left_box_line_p,
16130 glyph->right_box_line_p);
16131 }
16132 else if (glyph->type == STRETCH_GLYPH)
16133 {
16134 fprintf (stderr,
16135 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16136 glyph - row->glyphs[TEXT_AREA],
16137 'S',
16138 glyph->charpos,
16139 (BUFFERP (glyph->object)
16140 ? 'B'
16141 : (STRINGP (glyph->object)
16142 ? 'S'
16143 : '-')),
16144 glyph->pixel_width,
16145 0,
16146 '.',
16147 glyph->face_id,
16148 glyph->left_box_line_p,
16149 glyph->right_box_line_p);
16150 }
16151 else if (glyph->type == IMAGE_GLYPH)
16152 {
16153 fprintf (stderr,
16154 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16155 glyph - row->glyphs[TEXT_AREA],
16156 'I',
16157 glyph->charpos,
16158 (BUFFERP (glyph->object)
16159 ? 'B'
16160 : (STRINGP (glyph->object)
16161 ? 'S'
16162 : '-')),
16163 glyph->pixel_width,
16164 glyph->u.img_id,
16165 '.',
16166 glyph->face_id,
16167 glyph->left_box_line_p,
16168 glyph->right_box_line_p);
16169 }
16170 else if (glyph->type == COMPOSITE_GLYPH)
16171 {
16172 fprintf (stderr,
16173 " %5d %4c %6d %c %3d 0x%05x",
16174 glyph - row->glyphs[TEXT_AREA],
16175 '+',
16176 glyph->charpos,
16177 (BUFFERP (glyph->object)
16178 ? 'B'
16179 : (STRINGP (glyph->object)
16180 ? 'S'
16181 : '-')),
16182 glyph->pixel_width,
16183 glyph->u.cmp.id);
16184 if (glyph->u.cmp.automatic)
16185 fprintf (stderr,
16186 "[%d-%d]",
16187 glyph->slice.cmp.from, glyph->slice.cmp.to);
16188 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16189 glyph->face_id,
16190 glyph->left_box_line_p,
16191 glyph->right_box_line_p);
16192 }
16193 }
16194
16195
16196 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16197 GLYPHS 0 means don't show glyph contents.
16198 GLYPHS 1 means show glyphs in short form
16199 GLYPHS > 1 means show glyphs in long form. */
16200
16201 void
16202 dump_glyph_row (row, vpos, glyphs)
16203 struct glyph_row *row;
16204 int vpos, glyphs;
16205 {
16206 if (glyphs != 1)
16207 {
16208 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16209 fprintf (stderr, "======================================================================\n");
16210
16211 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16212 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16213 vpos,
16214 MATRIX_ROW_START_CHARPOS (row),
16215 MATRIX_ROW_END_CHARPOS (row),
16216 row->used[TEXT_AREA],
16217 row->contains_overlapping_glyphs_p,
16218 row->enabled_p,
16219 row->truncated_on_left_p,
16220 row->truncated_on_right_p,
16221 row->continued_p,
16222 MATRIX_ROW_CONTINUATION_LINE_P (row),
16223 row->displays_text_p,
16224 row->ends_at_zv_p,
16225 row->fill_line_p,
16226 row->ends_in_middle_of_char_p,
16227 row->starts_in_middle_of_char_p,
16228 row->mouse_face_p,
16229 row->x,
16230 row->y,
16231 row->pixel_width,
16232 row->height,
16233 row->visible_height,
16234 row->ascent,
16235 row->phys_ascent);
16236 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16237 row->end.overlay_string_index,
16238 row->continuation_lines_width);
16239 fprintf (stderr, "%9d %5d\n",
16240 CHARPOS (row->start.string_pos),
16241 CHARPOS (row->end.string_pos));
16242 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16243 row->end.dpvec_index);
16244 }
16245
16246 if (glyphs > 1)
16247 {
16248 int area;
16249
16250 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16251 {
16252 struct glyph *glyph = row->glyphs[area];
16253 struct glyph *glyph_end = glyph + row->used[area];
16254
16255 /* Glyph for a line end in text. */
16256 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16257 ++glyph_end;
16258
16259 if (glyph < glyph_end)
16260 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16261
16262 for (; glyph < glyph_end; ++glyph)
16263 dump_glyph (row, glyph, area);
16264 }
16265 }
16266 else if (glyphs == 1)
16267 {
16268 int area;
16269
16270 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16271 {
16272 char *s = (char *) alloca (row->used[area] + 1);
16273 int i;
16274
16275 for (i = 0; i < row->used[area]; ++i)
16276 {
16277 struct glyph *glyph = row->glyphs[area] + i;
16278 if (glyph->type == CHAR_GLYPH
16279 && glyph->u.ch < 0x80
16280 && glyph->u.ch >= ' ')
16281 s[i] = glyph->u.ch;
16282 else
16283 s[i] = '.';
16284 }
16285
16286 s[i] = '\0';
16287 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16288 }
16289 }
16290 }
16291
16292
16293 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16294 Sdump_glyph_matrix, 0, 1, "p",
16295 doc: /* Dump the current matrix of the selected window to stderr.
16296 Shows contents of glyph row structures. With non-nil
16297 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16298 glyphs in short form, otherwise show glyphs in long form. */)
16299 (Lisp_Object glyphs)
16300 {
16301 struct window *w = XWINDOW (selected_window);
16302 struct buffer *buffer = XBUFFER (w->buffer);
16303
16304 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16305 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16306 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16307 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16308 fprintf (stderr, "=============================================\n");
16309 dump_glyph_matrix (w->current_matrix,
16310 NILP (glyphs) ? 0 : XINT (glyphs));
16311 return Qnil;
16312 }
16313
16314
16315 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16316 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16317 (void)
16318 {
16319 struct frame *f = XFRAME (selected_frame);
16320 dump_glyph_matrix (f->current_matrix, 1);
16321 return Qnil;
16322 }
16323
16324
16325 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16326 doc: /* Dump glyph row ROW to stderr.
16327 GLYPH 0 means don't dump glyphs.
16328 GLYPH 1 means dump glyphs in short form.
16329 GLYPH > 1 or omitted means dump glyphs in long form. */)
16330 (Lisp_Object row, Lisp_Object glyphs)
16331 {
16332 struct glyph_matrix *matrix;
16333 int vpos;
16334
16335 CHECK_NUMBER (row);
16336 matrix = XWINDOW (selected_window)->current_matrix;
16337 vpos = XINT (row);
16338 if (vpos >= 0 && vpos < matrix->nrows)
16339 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16340 vpos,
16341 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16342 return Qnil;
16343 }
16344
16345
16346 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16347 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16348 GLYPH 0 means don't dump glyphs.
16349 GLYPH 1 means dump glyphs in short form.
16350 GLYPH > 1 or omitted means dump glyphs in long form. */)
16351 (Lisp_Object row, Lisp_Object glyphs)
16352 {
16353 struct frame *sf = SELECTED_FRAME ();
16354 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16355 int vpos;
16356
16357 CHECK_NUMBER (row);
16358 vpos = XINT (row);
16359 if (vpos >= 0 && vpos < m->nrows)
16360 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16361 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16362 return Qnil;
16363 }
16364
16365
16366 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16367 doc: /* Toggle tracing of redisplay.
16368 With ARG, turn tracing on if and only if ARG is positive. */)
16369 (Lisp_Object arg)
16370 {
16371 if (NILP (arg))
16372 trace_redisplay_p = !trace_redisplay_p;
16373 else
16374 {
16375 arg = Fprefix_numeric_value (arg);
16376 trace_redisplay_p = XINT (arg) > 0;
16377 }
16378
16379 return Qnil;
16380 }
16381
16382
16383 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16384 doc: /* Like `format', but print result to stderr.
16385 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16386 (int nargs, Lisp_Object *args)
16387 {
16388 Lisp_Object s = Fformat (nargs, args);
16389 fprintf (stderr, "%s", SDATA (s));
16390 return Qnil;
16391 }
16392
16393 #endif /* GLYPH_DEBUG */
16394
16395
16396 \f
16397 /***********************************************************************
16398 Building Desired Matrix Rows
16399 ***********************************************************************/
16400
16401 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16402 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16403
16404 static struct glyph_row *
16405 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16406 {
16407 struct frame *f = XFRAME (WINDOW_FRAME (w));
16408 struct buffer *buffer = XBUFFER (w->buffer);
16409 struct buffer *old = current_buffer;
16410 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16411 int arrow_len = SCHARS (overlay_arrow_string);
16412 const unsigned char *arrow_end = arrow_string + arrow_len;
16413 const unsigned char *p;
16414 struct it it;
16415 int multibyte_p;
16416 int n_glyphs_before;
16417
16418 set_buffer_temp (buffer);
16419 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16420 it.glyph_row->used[TEXT_AREA] = 0;
16421 SET_TEXT_POS (it.position, 0, 0);
16422
16423 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16424 p = arrow_string;
16425 while (p < arrow_end)
16426 {
16427 Lisp_Object face, ilisp;
16428
16429 /* Get the next character. */
16430 if (multibyte_p)
16431 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16432 else
16433 {
16434 it.c = it.char_to_display = *p, it.len = 1;
16435 if (! ASCII_CHAR_P (it.c))
16436 it.char_to_display = BYTE8_TO_CHAR (it.c);
16437 }
16438 p += it.len;
16439
16440 /* Get its face. */
16441 ilisp = make_number (p - arrow_string);
16442 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16443 it.face_id = compute_char_face (f, it.char_to_display, face);
16444
16445 /* Compute its width, get its glyphs. */
16446 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16447 SET_TEXT_POS (it.position, -1, -1);
16448 PRODUCE_GLYPHS (&it);
16449
16450 /* If this character doesn't fit any more in the line, we have
16451 to remove some glyphs. */
16452 if (it.current_x > it.last_visible_x)
16453 {
16454 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16455 break;
16456 }
16457 }
16458
16459 set_buffer_temp (old);
16460 return it.glyph_row;
16461 }
16462
16463
16464 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16465 glyphs are only inserted for terminal frames since we can't really
16466 win with truncation glyphs when partially visible glyphs are
16467 involved. Which glyphs to insert is determined by
16468 produce_special_glyphs. */
16469
16470 static void
16471 insert_left_trunc_glyphs (struct it *it)
16472 {
16473 struct it truncate_it;
16474 struct glyph *from, *end, *to, *toend;
16475
16476 xassert (!FRAME_WINDOW_P (it->f));
16477
16478 /* Get the truncation glyphs. */
16479 truncate_it = *it;
16480 truncate_it.current_x = 0;
16481 truncate_it.face_id = DEFAULT_FACE_ID;
16482 truncate_it.glyph_row = &scratch_glyph_row;
16483 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16484 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16485 truncate_it.object = make_number (0);
16486 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16487
16488 /* Overwrite glyphs from IT with truncation glyphs. */
16489 if (!it->glyph_row->reversed_p)
16490 {
16491 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16492 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16493 to = it->glyph_row->glyphs[TEXT_AREA];
16494 toend = to + it->glyph_row->used[TEXT_AREA];
16495
16496 while (from < end)
16497 *to++ = *from++;
16498
16499 /* There may be padding glyphs left over. Overwrite them too. */
16500 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16501 {
16502 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16503 while (from < end)
16504 *to++ = *from++;
16505 }
16506
16507 if (to > toend)
16508 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16509 }
16510 else
16511 {
16512 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16513 that back to front. */
16514 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16515 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16516 toend = it->glyph_row->glyphs[TEXT_AREA];
16517 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16518
16519 while (from >= end && to >= toend)
16520 *to-- = *from--;
16521 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16522 {
16523 from =
16524 truncate_it.glyph_row->glyphs[TEXT_AREA]
16525 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16526 while (from >= end && to >= toend)
16527 *to-- = *from--;
16528 }
16529 if (from >= end)
16530 {
16531 /* Need to free some room before prepending additional
16532 glyphs. */
16533 int move_by = from - end + 1;
16534 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16535 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16536
16537 for ( ; g >= g0; g--)
16538 g[move_by] = *g;
16539 while (from >= end)
16540 *to-- = *from--;
16541 it->glyph_row->used[TEXT_AREA] += move_by;
16542 }
16543 }
16544 }
16545
16546
16547 /* Compute the pixel height and width of IT->glyph_row.
16548
16549 Most of the time, ascent and height of a display line will be equal
16550 to the max_ascent and max_height values of the display iterator
16551 structure. This is not the case if
16552
16553 1. We hit ZV without displaying anything. In this case, max_ascent
16554 and max_height will be zero.
16555
16556 2. We have some glyphs that don't contribute to the line height.
16557 (The glyph row flag contributes_to_line_height_p is for future
16558 pixmap extensions).
16559
16560 The first case is easily covered by using default values because in
16561 these cases, the line height does not really matter, except that it
16562 must not be zero. */
16563
16564 static void
16565 compute_line_metrics (struct it *it)
16566 {
16567 struct glyph_row *row = it->glyph_row;
16568
16569 if (FRAME_WINDOW_P (it->f))
16570 {
16571 int i, min_y, max_y;
16572
16573 /* The line may consist of one space only, that was added to
16574 place the cursor on it. If so, the row's height hasn't been
16575 computed yet. */
16576 if (row->height == 0)
16577 {
16578 if (it->max_ascent + it->max_descent == 0)
16579 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16580 row->ascent = it->max_ascent;
16581 row->height = it->max_ascent + it->max_descent;
16582 row->phys_ascent = it->max_phys_ascent;
16583 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16584 row->extra_line_spacing = it->max_extra_line_spacing;
16585 }
16586
16587 /* Compute the width of this line. */
16588 row->pixel_width = row->x;
16589 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16590 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16591
16592 xassert (row->pixel_width >= 0);
16593 xassert (row->ascent >= 0 && row->height > 0);
16594
16595 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16596 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16597
16598 /* If first line's physical ascent is larger than its logical
16599 ascent, use the physical ascent, and make the row taller.
16600 This makes accented characters fully visible. */
16601 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16602 && row->phys_ascent > row->ascent)
16603 {
16604 row->height += row->phys_ascent - row->ascent;
16605 row->ascent = row->phys_ascent;
16606 }
16607
16608 /* Compute how much of the line is visible. */
16609 row->visible_height = row->height;
16610
16611 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16612 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16613
16614 if (row->y < min_y)
16615 row->visible_height -= min_y - row->y;
16616 if (row->y + row->height > max_y)
16617 row->visible_height -= row->y + row->height - max_y;
16618 }
16619 else
16620 {
16621 row->pixel_width = row->used[TEXT_AREA];
16622 if (row->continued_p)
16623 row->pixel_width -= it->continuation_pixel_width;
16624 else if (row->truncated_on_right_p)
16625 row->pixel_width -= it->truncation_pixel_width;
16626 row->ascent = row->phys_ascent = 0;
16627 row->height = row->phys_height = row->visible_height = 1;
16628 row->extra_line_spacing = 0;
16629 }
16630
16631 /* Compute a hash code for this row. */
16632 {
16633 int area, i;
16634 row->hash = 0;
16635 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16636 for (i = 0; i < row->used[area]; ++i)
16637 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16638 + row->glyphs[area][i].u.val
16639 + row->glyphs[area][i].face_id
16640 + row->glyphs[area][i].padding_p
16641 + (row->glyphs[area][i].type << 2));
16642 }
16643
16644 it->max_ascent = it->max_descent = 0;
16645 it->max_phys_ascent = it->max_phys_descent = 0;
16646 }
16647
16648
16649 /* Append one space to the glyph row of iterator IT if doing a
16650 window-based redisplay. The space has the same face as
16651 IT->face_id. Value is non-zero if a space was added.
16652
16653 This function is called to make sure that there is always one glyph
16654 at the end of a glyph row that the cursor can be set on under
16655 window-systems. (If there weren't such a glyph we would not know
16656 how wide and tall a box cursor should be displayed).
16657
16658 At the same time this space let's a nicely handle clearing to the
16659 end of the line if the row ends in italic text. */
16660
16661 static int
16662 append_space_for_newline (struct it *it, int default_face_p)
16663 {
16664 if (FRAME_WINDOW_P (it->f))
16665 {
16666 int n = it->glyph_row->used[TEXT_AREA];
16667
16668 if (it->glyph_row->glyphs[TEXT_AREA] + n
16669 < it->glyph_row->glyphs[1 + TEXT_AREA])
16670 {
16671 /* Save some values that must not be changed.
16672 Must save IT->c and IT->len because otherwise
16673 ITERATOR_AT_END_P wouldn't work anymore after
16674 append_space_for_newline has been called. */
16675 enum display_element_type saved_what = it->what;
16676 int saved_c = it->c, saved_len = it->len;
16677 int saved_char_to_display = it->char_to_display;
16678 int saved_x = it->current_x;
16679 int saved_face_id = it->face_id;
16680 struct text_pos saved_pos;
16681 Lisp_Object saved_object;
16682 struct face *face;
16683
16684 saved_object = it->object;
16685 saved_pos = it->position;
16686
16687 it->what = IT_CHARACTER;
16688 memset (&it->position, 0, sizeof it->position);
16689 it->object = make_number (0);
16690 it->c = it->char_to_display = ' ';
16691 it->len = 1;
16692
16693 if (default_face_p)
16694 it->face_id = DEFAULT_FACE_ID;
16695 else if (it->face_before_selective_p)
16696 it->face_id = it->saved_face_id;
16697 face = FACE_FROM_ID (it->f, it->face_id);
16698 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16699
16700 PRODUCE_GLYPHS (it);
16701
16702 it->override_ascent = -1;
16703 it->constrain_row_ascent_descent_p = 0;
16704 it->current_x = saved_x;
16705 it->object = saved_object;
16706 it->position = saved_pos;
16707 it->what = saved_what;
16708 it->face_id = saved_face_id;
16709 it->len = saved_len;
16710 it->c = saved_c;
16711 it->char_to_display = saved_char_to_display;
16712 return 1;
16713 }
16714 }
16715
16716 return 0;
16717 }
16718
16719
16720 /* Extend the face of the last glyph in the text area of IT->glyph_row
16721 to the end of the display line. Called from display_line. If the
16722 glyph row is empty, add a space glyph to it so that we know the
16723 face to draw. Set the glyph row flag fill_line_p. If the glyph
16724 row is R2L, prepend a stretch glyph to cover the empty space to the
16725 left of the leftmost glyph. */
16726
16727 static void
16728 extend_face_to_end_of_line (struct it *it)
16729 {
16730 struct face *face;
16731 struct frame *f = it->f;
16732
16733 /* If line is already filled, do nothing. Non window-system frames
16734 get a grace of one more ``pixel'' because their characters are
16735 1-``pixel'' wide, so they hit the equality too early. This grace
16736 is needed only for R2L rows that are not continued, to produce
16737 one extra blank where we could display the cursor. */
16738 if (it->current_x >= it->last_visible_x
16739 + (!FRAME_WINDOW_P (f)
16740 && it->glyph_row->reversed_p
16741 && !it->glyph_row->continued_p))
16742 return;
16743
16744 /* Face extension extends the background and box of IT->face_id
16745 to the end of the line. If the background equals the background
16746 of the frame, we don't have to do anything. */
16747 if (it->face_before_selective_p)
16748 face = FACE_FROM_ID (f, it->saved_face_id);
16749 else
16750 face = FACE_FROM_ID (f, it->face_id);
16751
16752 if (FRAME_WINDOW_P (f)
16753 && it->glyph_row->displays_text_p
16754 && face->box == FACE_NO_BOX
16755 && face->background == FRAME_BACKGROUND_PIXEL (f)
16756 && !face->stipple
16757 && !it->glyph_row->reversed_p)
16758 return;
16759
16760 /* Set the glyph row flag indicating that the face of the last glyph
16761 in the text area has to be drawn to the end of the text area. */
16762 it->glyph_row->fill_line_p = 1;
16763
16764 /* If current character of IT is not ASCII, make sure we have the
16765 ASCII face. This will be automatically undone the next time
16766 get_next_display_element returns a multibyte character. Note
16767 that the character will always be single byte in unibyte
16768 text. */
16769 if (!ASCII_CHAR_P (it->c))
16770 {
16771 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16772 }
16773
16774 if (FRAME_WINDOW_P (f))
16775 {
16776 /* If the row is empty, add a space with the current face of IT,
16777 so that we know which face to draw. */
16778 if (it->glyph_row->used[TEXT_AREA] == 0)
16779 {
16780 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16781 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16782 it->glyph_row->used[TEXT_AREA] = 1;
16783 }
16784 #ifdef HAVE_WINDOW_SYSTEM
16785 if (it->glyph_row->reversed_p)
16786 {
16787 /* Prepend a stretch glyph to the row, such that the
16788 rightmost glyph will be drawn flushed all the way to the
16789 right margin of the window. The stretch glyph that will
16790 occupy the empty space, if any, to the left of the
16791 glyphs. */
16792 struct font *font = face->font ? face->font : FRAME_FONT (f);
16793 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16794 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16795 struct glyph *g;
16796 int row_width, stretch_ascent, stretch_width;
16797 struct text_pos saved_pos;
16798 int saved_face_id, saved_avoid_cursor;
16799
16800 for (row_width = 0, g = row_start; g < row_end; g++)
16801 row_width += g->pixel_width;
16802 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16803 if (stretch_width > 0)
16804 {
16805 stretch_ascent =
16806 (((it->ascent + it->descent)
16807 * FONT_BASE (font)) / FONT_HEIGHT (font));
16808 saved_pos = it->position;
16809 memset (&it->position, 0, sizeof it->position);
16810 saved_avoid_cursor = it->avoid_cursor_p;
16811 it->avoid_cursor_p = 1;
16812 saved_face_id = it->face_id;
16813 /* The last row's stretch glyph should get the default
16814 face, to avoid painting the rest of the window with
16815 the region face, if the region ends at ZV. */
16816 if (it->glyph_row->ends_at_zv_p)
16817 it->face_id = DEFAULT_FACE_ID;
16818 else
16819 it->face_id = face->id;
16820 append_stretch_glyph (it, make_number (0), stretch_width,
16821 it->ascent + it->descent, stretch_ascent);
16822 it->position = saved_pos;
16823 it->avoid_cursor_p = saved_avoid_cursor;
16824 it->face_id = saved_face_id;
16825 }
16826 }
16827 #endif /* HAVE_WINDOW_SYSTEM */
16828 }
16829 else
16830 {
16831 /* Save some values that must not be changed. */
16832 int saved_x = it->current_x;
16833 struct text_pos saved_pos;
16834 Lisp_Object saved_object;
16835 enum display_element_type saved_what = it->what;
16836 int saved_face_id = it->face_id;
16837
16838 saved_object = it->object;
16839 saved_pos = it->position;
16840
16841 it->what = IT_CHARACTER;
16842 memset (&it->position, 0, sizeof it->position);
16843 it->object = make_number (0);
16844 it->c = it->char_to_display = ' ';
16845 it->len = 1;
16846 /* The last row's blank glyphs should get the default face, to
16847 avoid painting the rest of the window with the region face,
16848 if the region ends at ZV. */
16849 if (it->glyph_row->ends_at_zv_p)
16850 it->face_id = DEFAULT_FACE_ID;
16851 else
16852 it->face_id = face->id;
16853
16854 PRODUCE_GLYPHS (it);
16855
16856 while (it->current_x <= it->last_visible_x)
16857 PRODUCE_GLYPHS (it);
16858
16859 /* Don't count these blanks really. It would let us insert a left
16860 truncation glyph below and make us set the cursor on them, maybe. */
16861 it->current_x = saved_x;
16862 it->object = saved_object;
16863 it->position = saved_pos;
16864 it->what = saved_what;
16865 it->face_id = saved_face_id;
16866 }
16867 }
16868
16869
16870 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16871 trailing whitespace. */
16872
16873 static int
16874 trailing_whitespace_p (EMACS_INT charpos)
16875 {
16876 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16877 int c = 0;
16878
16879 while (bytepos < ZV_BYTE
16880 && (c = FETCH_CHAR (bytepos),
16881 c == ' ' || c == '\t'))
16882 ++bytepos;
16883
16884 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16885 {
16886 if (bytepos != PT_BYTE)
16887 return 1;
16888 }
16889 return 0;
16890 }
16891
16892
16893 /* Highlight trailing whitespace, if any, in ROW. */
16894
16895 void
16896 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16897 {
16898 int used = row->used[TEXT_AREA];
16899
16900 if (used)
16901 {
16902 struct glyph *start = row->glyphs[TEXT_AREA];
16903 struct glyph *glyph = start + used - 1;
16904
16905 if (row->reversed_p)
16906 {
16907 /* Right-to-left rows need to be processed in the opposite
16908 direction, so swap the edge pointers. */
16909 glyph = start;
16910 start = row->glyphs[TEXT_AREA] + used - 1;
16911 }
16912
16913 /* Skip over glyphs inserted to display the cursor at the
16914 end of a line, for extending the face of the last glyph
16915 to the end of the line on terminals, and for truncation
16916 and continuation glyphs. */
16917 if (!row->reversed_p)
16918 {
16919 while (glyph >= start
16920 && glyph->type == CHAR_GLYPH
16921 && INTEGERP (glyph->object))
16922 --glyph;
16923 }
16924 else
16925 {
16926 while (glyph <= start
16927 && glyph->type == CHAR_GLYPH
16928 && INTEGERP (glyph->object))
16929 ++glyph;
16930 }
16931
16932 /* If last glyph is a space or stretch, and it's trailing
16933 whitespace, set the face of all trailing whitespace glyphs in
16934 IT->glyph_row to `trailing-whitespace'. */
16935 if ((row->reversed_p ? glyph <= start : glyph >= start)
16936 && BUFFERP (glyph->object)
16937 && (glyph->type == STRETCH_GLYPH
16938 || (glyph->type == CHAR_GLYPH
16939 && glyph->u.ch == ' '))
16940 && trailing_whitespace_p (glyph->charpos))
16941 {
16942 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16943 if (face_id < 0)
16944 return;
16945
16946 if (!row->reversed_p)
16947 {
16948 while (glyph >= start
16949 && BUFFERP (glyph->object)
16950 && (glyph->type == STRETCH_GLYPH
16951 || (glyph->type == CHAR_GLYPH
16952 && glyph->u.ch == ' ')))
16953 (glyph--)->face_id = face_id;
16954 }
16955 else
16956 {
16957 while (glyph <= start
16958 && BUFFERP (glyph->object)
16959 && (glyph->type == STRETCH_GLYPH
16960 || (glyph->type == CHAR_GLYPH
16961 && glyph->u.ch == ' ')))
16962 (glyph++)->face_id = face_id;
16963 }
16964 }
16965 }
16966 }
16967
16968
16969 /* Value is non-zero if glyph row ROW should be
16970 used to hold the cursor. */
16971
16972 static int
16973 cursor_row_p (struct glyph_row *row)
16974 {
16975 int result = 1;
16976
16977 if (PT == CHARPOS (row->end.pos))
16978 {
16979 /* Suppose the row ends on a string.
16980 Unless the row is continued, that means it ends on a newline
16981 in the string. If it's anything other than a display string
16982 (e.g. a before-string from an overlay), we don't want the
16983 cursor there. (This heuristic seems to give the optimal
16984 behavior for the various types of multi-line strings.) */
16985 if (CHARPOS (row->end.string_pos) >= 0)
16986 {
16987 if (row->continued_p)
16988 result = 1;
16989 else
16990 {
16991 /* Check for `display' property. */
16992 struct glyph *beg = row->glyphs[TEXT_AREA];
16993 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16994 struct glyph *glyph;
16995
16996 result = 0;
16997 for (glyph = end; glyph >= beg; --glyph)
16998 if (STRINGP (glyph->object))
16999 {
17000 Lisp_Object prop
17001 = Fget_char_property (make_number (PT),
17002 Qdisplay, Qnil);
17003 result =
17004 (!NILP (prop)
17005 && display_prop_string_p (prop, glyph->object));
17006 break;
17007 }
17008 }
17009 }
17010 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17011 {
17012 /* If the row ends in middle of a real character,
17013 and the line is continued, we want the cursor here.
17014 That's because CHARPOS (ROW->end.pos) would equal
17015 PT if PT is before the character. */
17016 if (!row->ends_in_ellipsis_p)
17017 result = row->continued_p;
17018 else
17019 /* If the row ends in an ellipsis, then
17020 CHARPOS (ROW->end.pos) will equal point after the
17021 invisible text. We want that position to be displayed
17022 after the ellipsis. */
17023 result = 0;
17024 }
17025 /* If the row ends at ZV, display the cursor at the end of that
17026 row instead of at the start of the row below. */
17027 else if (row->ends_at_zv_p)
17028 result = 1;
17029 else
17030 result = 0;
17031 }
17032
17033 return result;
17034 }
17035
17036 \f
17037
17038 /* Push the display property PROP so that it will be rendered at the
17039 current position in IT. Return 1 if PROP was successfully pushed,
17040 0 otherwise. */
17041
17042 static int
17043 push_display_prop (struct it *it, Lisp_Object prop)
17044 {
17045 push_it (it);
17046
17047 if (STRINGP (prop))
17048 {
17049 if (SCHARS (prop) == 0)
17050 {
17051 pop_it (it);
17052 return 0;
17053 }
17054
17055 it->string = prop;
17056 it->multibyte_p = STRING_MULTIBYTE (it->string);
17057 it->current.overlay_string_index = -1;
17058 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17059 it->end_charpos = it->string_nchars = SCHARS (it->string);
17060 it->method = GET_FROM_STRING;
17061 it->stop_charpos = 0;
17062 }
17063 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17064 {
17065 it->method = GET_FROM_STRETCH;
17066 it->object = prop;
17067 }
17068 #ifdef HAVE_WINDOW_SYSTEM
17069 else if (IMAGEP (prop))
17070 {
17071 it->what = IT_IMAGE;
17072 it->image_id = lookup_image (it->f, prop);
17073 it->method = GET_FROM_IMAGE;
17074 }
17075 #endif /* HAVE_WINDOW_SYSTEM */
17076 else
17077 {
17078 pop_it (it); /* bogus display property, give up */
17079 return 0;
17080 }
17081
17082 return 1;
17083 }
17084
17085 /* Return the character-property PROP at the current position in IT. */
17086
17087 static Lisp_Object
17088 get_it_property (struct it *it, Lisp_Object prop)
17089 {
17090 Lisp_Object position;
17091
17092 if (STRINGP (it->object))
17093 position = make_number (IT_STRING_CHARPOS (*it));
17094 else if (BUFFERP (it->object))
17095 position = make_number (IT_CHARPOS (*it));
17096 else
17097 return Qnil;
17098
17099 return Fget_char_property (position, prop, it->object);
17100 }
17101
17102 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17103
17104 static void
17105 handle_line_prefix (struct it *it)
17106 {
17107 Lisp_Object prefix;
17108 if (it->continuation_lines_width > 0)
17109 {
17110 prefix = get_it_property (it, Qwrap_prefix);
17111 if (NILP (prefix))
17112 prefix = Vwrap_prefix;
17113 }
17114 else
17115 {
17116 prefix = get_it_property (it, Qline_prefix);
17117 if (NILP (prefix))
17118 prefix = Vline_prefix;
17119 }
17120 if (! NILP (prefix) && push_display_prop (it, prefix))
17121 {
17122 /* If the prefix is wider than the window, and we try to wrap
17123 it, it would acquire its own wrap prefix, and so on till the
17124 iterator stack overflows. So, don't wrap the prefix. */
17125 it->line_wrap = TRUNCATE;
17126 it->avoid_cursor_p = 1;
17127 }
17128 }
17129
17130 \f
17131
17132 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17133 only for R2L lines from display_line, when it decides that too many
17134 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17135 continued. */
17136 static void
17137 unproduce_glyphs (struct it *it, int n)
17138 {
17139 struct glyph *glyph, *end;
17140
17141 xassert (it->glyph_row);
17142 xassert (it->glyph_row->reversed_p);
17143 xassert (it->area == TEXT_AREA);
17144 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17145
17146 if (n > it->glyph_row->used[TEXT_AREA])
17147 n = it->glyph_row->used[TEXT_AREA];
17148 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17149 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17150 for ( ; glyph < end; glyph++)
17151 glyph[-n] = *glyph;
17152 }
17153
17154 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17155 and ROW->maxpos. */
17156 static void
17157 find_row_edges (struct it *it, struct glyph_row *row,
17158 EMACS_INT min_pos, EMACS_INT min_bpos,
17159 EMACS_INT max_pos, EMACS_INT max_bpos)
17160 {
17161 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17162 lines' rows is implemented for bidi-reordered rows. */
17163
17164 /* ROW->minpos is the value of min_pos, the minimal buffer position
17165 we have in ROW. */
17166 if (min_pos <= ZV)
17167 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17168 else
17169 /* We didn't find _any_ valid buffer positions in any of the
17170 glyphs, so we must trust the iterator's computed positions. */
17171 row->minpos = row->start.pos;
17172 if (max_pos <= 0)
17173 {
17174 max_pos = CHARPOS (it->current.pos);
17175 max_bpos = BYTEPOS (it->current.pos);
17176 }
17177
17178 /* Here are the various use-cases for ending the row, and the
17179 corresponding values for ROW->maxpos:
17180
17181 Line ends in a newline from buffer eol_pos + 1
17182 Line is continued from buffer max_pos + 1
17183 Line is truncated on right it->current.pos
17184 Line ends in a newline from string max_pos
17185 Line is continued from string max_pos
17186 Line is continued from display vector max_pos
17187 Line is entirely from a string min_pos == max_pos
17188 Line is entirely from a display vector min_pos == max_pos
17189 Line that ends at ZV ZV
17190
17191 If you discover other use-cases, please add them here as
17192 appropriate. */
17193 if (row->ends_at_zv_p)
17194 row->maxpos = it->current.pos;
17195 else if (row->used[TEXT_AREA])
17196 {
17197 if (row->ends_in_newline_from_string_p)
17198 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17199 else if (CHARPOS (it->eol_pos) > 0)
17200 SET_TEXT_POS (row->maxpos,
17201 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17202 else if (row->continued_p)
17203 {
17204 /* If max_pos is different from IT's current position, it
17205 means IT->method does not belong to the display element
17206 at max_pos. However, it also means that the display
17207 element at max_pos was displayed in its entirety on this
17208 line, which is equivalent to saying that the next line
17209 starts at the next buffer position. */
17210 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17211 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17212 else
17213 {
17214 INC_BOTH (max_pos, max_bpos);
17215 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17216 }
17217 }
17218 else if (row->truncated_on_right_p)
17219 /* display_line already called reseat_at_next_visible_line_start,
17220 which puts the iterator at the beginning of the next line, in
17221 the logical order. */
17222 row->maxpos = it->current.pos;
17223 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17224 /* A line that is entirely from a string/image/stretch... */
17225 row->maxpos = row->minpos;
17226 else
17227 abort ();
17228 }
17229 else
17230 row->maxpos = it->current.pos;
17231 }
17232
17233 /* Construct the glyph row IT->glyph_row in the desired matrix of
17234 IT->w from text at the current position of IT. See dispextern.h
17235 for an overview of struct it. Value is non-zero if
17236 IT->glyph_row displays text, as opposed to a line displaying ZV
17237 only. */
17238
17239 static int
17240 display_line (struct it *it)
17241 {
17242 struct glyph_row *row = it->glyph_row;
17243 Lisp_Object overlay_arrow_string;
17244 struct it wrap_it;
17245 int may_wrap = 0, wrap_x IF_LINT (= 0);
17246 int wrap_row_used = -1;
17247 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17248 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17249 int wrap_row_extra_line_spacing IF_LINT (= 0);
17250 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17251 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17252 int cvpos;
17253 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17254 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17255
17256 /* We always start displaying at hpos zero even if hscrolled. */
17257 xassert (it->hpos == 0 && it->current_x == 0);
17258
17259 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17260 >= it->w->desired_matrix->nrows)
17261 {
17262 it->w->nrows_scale_factor++;
17263 fonts_changed_p = 1;
17264 return 0;
17265 }
17266
17267 /* Is IT->w showing the region? */
17268 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17269
17270 /* Clear the result glyph row and enable it. */
17271 prepare_desired_row (row);
17272
17273 row->y = it->current_y;
17274 row->start = it->start;
17275 row->continuation_lines_width = it->continuation_lines_width;
17276 row->displays_text_p = 1;
17277 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17278 it->starts_in_middle_of_char_p = 0;
17279
17280 /* Arrange the overlays nicely for our purposes. Usually, we call
17281 display_line on only one line at a time, in which case this
17282 can't really hurt too much, or we call it on lines which appear
17283 one after another in the buffer, in which case all calls to
17284 recenter_overlay_lists but the first will be pretty cheap. */
17285 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17286
17287 /* Move over display elements that are not visible because we are
17288 hscrolled. This may stop at an x-position < IT->first_visible_x
17289 if the first glyph is partially visible or if we hit a line end. */
17290 if (it->current_x < it->first_visible_x)
17291 {
17292 this_line_min_pos = row->start.pos;
17293 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17294 MOVE_TO_POS | MOVE_TO_X);
17295 /* Record the smallest positions seen while we moved over
17296 display elements that are not visible. This is needed by
17297 redisplay_internal for optimizing the case where the cursor
17298 stays inside the same line. The rest of this function only
17299 considers positions that are actually displayed, so
17300 RECORD_MAX_MIN_POS will not otherwise record positions that
17301 are hscrolled to the left of the left edge of the window. */
17302 min_pos = CHARPOS (this_line_min_pos);
17303 min_bpos = BYTEPOS (this_line_min_pos);
17304 }
17305 else
17306 {
17307 /* We only do this when not calling `move_it_in_display_line_to'
17308 above, because move_it_in_display_line_to calls
17309 handle_line_prefix itself. */
17310 handle_line_prefix (it);
17311 }
17312
17313 /* Get the initial row height. This is either the height of the
17314 text hscrolled, if there is any, or zero. */
17315 row->ascent = it->max_ascent;
17316 row->height = it->max_ascent + it->max_descent;
17317 row->phys_ascent = it->max_phys_ascent;
17318 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17319 row->extra_line_spacing = it->max_extra_line_spacing;
17320
17321 /* Utility macro to record max and min buffer positions seen until now. */
17322 #define RECORD_MAX_MIN_POS(IT) \
17323 do \
17324 { \
17325 if (IT_CHARPOS (*(IT)) < min_pos) \
17326 { \
17327 min_pos = IT_CHARPOS (*(IT)); \
17328 min_bpos = IT_BYTEPOS (*(IT)); \
17329 } \
17330 if (IT_CHARPOS (*(IT)) > max_pos) \
17331 { \
17332 max_pos = IT_CHARPOS (*(IT)); \
17333 max_bpos = IT_BYTEPOS (*(IT)); \
17334 } \
17335 } \
17336 while (0)
17337
17338 /* Loop generating characters. The loop is left with IT on the next
17339 character to display. */
17340 while (1)
17341 {
17342 int n_glyphs_before, hpos_before, x_before;
17343 int x, nglyphs;
17344 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17345
17346 /* Retrieve the next thing to display. Value is zero if end of
17347 buffer reached. */
17348 if (!get_next_display_element (it))
17349 {
17350 /* Maybe add a space at the end of this line that is used to
17351 display the cursor there under X. Set the charpos of the
17352 first glyph of blank lines not corresponding to any text
17353 to -1. */
17354 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17355 row->exact_window_width_line_p = 1;
17356 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17357 || row->used[TEXT_AREA] == 0)
17358 {
17359 row->glyphs[TEXT_AREA]->charpos = -1;
17360 row->displays_text_p = 0;
17361
17362 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17363 && (!MINI_WINDOW_P (it->w)
17364 || (minibuf_level && EQ (it->window, minibuf_window))))
17365 row->indicate_empty_line_p = 1;
17366 }
17367
17368 it->continuation_lines_width = 0;
17369 row->ends_at_zv_p = 1;
17370 /* A row that displays right-to-left text must always have
17371 its last face extended all the way to the end of line,
17372 even if this row ends in ZV, because we still write to
17373 the screen left to right. */
17374 if (row->reversed_p)
17375 extend_face_to_end_of_line (it);
17376 break;
17377 }
17378
17379 /* Now, get the metrics of what we want to display. This also
17380 generates glyphs in `row' (which is IT->glyph_row). */
17381 n_glyphs_before = row->used[TEXT_AREA];
17382 x = it->current_x;
17383
17384 /* Remember the line height so far in case the next element doesn't
17385 fit on the line. */
17386 if (it->line_wrap != TRUNCATE)
17387 {
17388 ascent = it->max_ascent;
17389 descent = it->max_descent;
17390 phys_ascent = it->max_phys_ascent;
17391 phys_descent = it->max_phys_descent;
17392
17393 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17394 {
17395 if (IT_DISPLAYING_WHITESPACE (it))
17396 may_wrap = 1;
17397 else if (may_wrap)
17398 {
17399 wrap_it = *it;
17400 wrap_x = x;
17401 wrap_row_used = row->used[TEXT_AREA];
17402 wrap_row_ascent = row->ascent;
17403 wrap_row_height = row->height;
17404 wrap_row_phys_ascent = row->phys_ascent;
17405 wrap_row_phys_height = row->phys_height;
17406 wrap_row_extra_line_spacing = row->extra_line_spacing;
17407 wrap_row_min_pos = min_pos;
17408 wrap_row_min_bpos = min_bpos;
17409 wrap_row_max_pos = max_pos;
17410 wrap_row_max_bpos = max_bpos;
17411 may_wrap = 0;
17412 }
17413 }
17414 }
17415
17416 PRODUCE_GLYPHS (it);
17417
17418 /* If this display element was in marginal areas, continue with
17419 the next one. */
17420 if (it->area != TEXT_AREA)
17421 {
17422 row->ascent = max (row->ascent, it->max_ascent);
17423 row->height = max (row->height, it->max_ascent + it->max_descent);
17424 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17425 row->phys_height = max (row->phys_height,
17426 it->max_phys_ascent + it->max_phys_descent);
17427 row->extra_line_spacing = max (row->extra_line_spacing,
17428 it->max_extra_line_spacing);
17429 set_iterator_to_next (it, 1);
17430 continue;
17431 }
17432
17433 /* Does the display element fit on the line? If we truncate
17434 lines, we should draw past the right edge of the window. If
17435 we don't truncate, we want to stop so that we can display the
17436 continuation glyph before the right margin. If lines are
17437 continued, there are two possible strategies for characters
17438 resulting in more than 1 glyph (e.g. tabs): Display as many
17439 glyphs as possible in this line and leave the rest for the
17440 continuation line, or display the whole element in the next
17441 line. Original redisplay did the former, so we do it also. */
17442 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17443 hpos_before = it->hpos;
17444 x_before = x;
17445
17446 if (/* Not a newline. */
17447 nglyphs > 0
17448 /* Glyphs produced fit entirely in the line. */
17449 && it->current_x < it->last_visible_x)
17450 {
17451 it->hpos += nglyphs;
17452 row->ascent = max (row->ascent, it->max_ascent);
17453 row->height = max (row->height, it->max_ascent + it->max_descent);
17454 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17455 row->phys_height = max (row->phys_height,
17456 it->max_phys_ascent + it->max_phys_descent);
17457 row->extra_line_spacing = max (row->extra_line_spacing,
17458 it->max_extra_line_spacing);
17459 if (it->current_x - it->pixel_width < it->first_visible_x)
17460 row->x = x - it->first_visible_x;
17461 /* Record the maximum and minimum buffer positions seen so
17462 far in glyphs that will be displayed by this row. */
17463 if (it->bidi_p)
17464 RECORD_MAX_MIN_POS (it);
17465 }
17466 else
17467 {
17468 int i, new_x;
17469 struct glyph *glyph;
17470
17471 for (i = 0; i < nglyphs; ++i, x = new_x)
17472 {
17473 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17474 new_x = x + glyph->pixel_width;
17475
17476 if (/* Lines are continued. */
17477 it->line_wrap != TRUNCATE
17478 && (/* Glyph doesn't fit on the line. */
17479 new_x > it->last_visible_x
17480 /* Or it fits exactly on a window system frame. */
17481 || (new_x == it->last_visible_x
17482 && FRAME_WINDOW_P (it->f))))
17483 {
17484 /* End of a continued line. */
17485
17486 if (it->hpos == 0
17487 || (new_x == it->last_visible_x
17488 && FRAME_WINDOW_P (it->f)))
17489 {
17490 /* Current glyph is the only one on the line or
17491 fits exactly on the line. We must continue
17492 the line because we can't draw the cursor
17493 after the glyph. */
17494 row->continued_p = 1;
17495 it->current_x = new_x;
17496 it->continuation_lines_width += new_x;
17497 ++it->hpos;
17498 /* Record the maximum and minimum buffer
17499 positions seen so far in glyphs that will be
17500 displayed by this row. */
17501 if (it->bidi_p)
17502 RECORD_MAX_MIN_POS (it);
17503 if (i == nglyphs - 1)
17504 {
17505 /* If line-wrap is on, check if a previous
17506 wrap point was found. */
17507 if (wrap_row_used > 0
17508 /* Even if there is a previous wrap
17509 point, continue the line here as
17510 usual, if (i) the previous character
17511 was a space or tab AND (ii) the
17512 current character is not. */
17513 && (!may_wrap
17514 || IT_DISPLAYING_WHITESPACE (it)))
17515 goto back_to_wrap;
17516
17517 set_iterator_to_next (it, 1);
17518 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17519 {
17520 if (!get_next_display_element (it))
17521 {
17522 row->exact_window_width_line_p = 1;
17523 it->continuation_lines_width = 0;
17524 row->continued_p = 0;
17525 row->ends_at_zv_p = 1;
17526 }
17527 else if (ITERATOR_AT_END_OF_LINE_P (it))
17528 {
17529 row->continued_p = 0;
17530 row->exact_window_width_line_p = 1;
17531 }
17532 }
17533 }
17534 }
17535 else if (CHAR_GLYPH_PADDING_P (*glyph)
17536 && !FRAME_WINDOW_P (it->f))
17537 {
17538 /* A padding glyph that doesn't fit on this line.
17539 This means the whole character doesn't fit
17540 on the line. */
17541 if (row->reversed_p)
17542 unproduce_glyphs (it, row->used[TEXT_AREA]
17543 - n_glyphs_before);
17544 row->used[TEXT_AREA] = n_glyphs_before;
17545
17546 /* Fill the rest of the row with continuation
17547 glyphs like in 20.x. */
17548 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17549 < row->glyphs[1 + TEXT_AREA])
17550 produce_special_glyphs (it, IT_CONTINUATION);
17551
17552 row->continued_p = 1;
17553 it->current_x = x_before;
17554 it->continuation_lines_width += x_before;
17555
17556 /* Restore the height to what it was before the
17557 element not fitting on the line. */
17558 it->max_ascent = ascent;
17559 it->max_descent = descent;
17560 it->max_phys_ascent = phys_ascent;
17561 it->max_phys_descent = phys_descent;
17562 }
17563 else if (wrap_row_used > 0)
17564 {
17565 back_to_wrap:
17566 if (row->reversed_p)
17567 unproduce_glyphs (it,
17568 row->used[TEXT_AREA] - wrap_row_used);
17569 *it = wrap_it;
17570 it->continuation_lines_width += wrap_x;
17571 row->used[TEXT_AREA] = wrap_row_used;
17572 row->ascent = wrap_row_ascent;
17573 row->height = wrap_row_height;
17574 row->phys_ascent = wrap_row_phys_ascent;
17575 row->phys_height = wrap_row_phys_height;
17576 row->extra_line_spacing = wrap_row_extra_line_spacing;
17577 min_pos = wrap_row_min_pos;
17578 min_bpos = wrap_row_min_bpos;
17579 max_pos = wrap_row_max_pos;
17580 max_bpos = wrap_row_max_bpos;
17581 row->continued_p = 1;
17582 row->ends_at_zv_p = 0;
17583 row->exact_window_width_line_p = 0;
17584 it->continuation_lines_width += x;
17585
17586 /* Make sure that a non-default face is extended
17587 up to the right margin of the window. */
17588 extend_face_to_end_of_line (it);
17589 }
17590 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17591 {
17592 /* A TAB that extends past the right edge of the
17593 window. This produces a single glyph on
17594 window system frames. We leave the glyph in
17595 this row and let it fill the row, but don't
17596 consume the TAB. */
17597 it->continuation_lines_width += it->last_visible_x;
17598 row->ends_in_middle_of_char_p = 1;
17599 row->continued_p = 1;
17600 glyph->pixel_width = it->last_visible_x - x;
17601 it->starts_in_middle_of_char_p = 1;
17602 }
17603 else
17604 {
17605 /* Something other than a TAB that draws past
17606 the right edge of the window. Restore
17607 positions to values before the element. */
17608 if (row->reversed_p)
17609 unproduce_glyphs (it, row->used[TEXT_AREA]
17610 - (n_glyphs_before + i));
17611 row->used[TEXT_AREA] = n_glyphs_before + i;
17612
17613 /* Display continuation glyphs. */
17614 if (!FRAME_WINDOW_P (it->f))
17615 produce_special_glyphs (it, IT_CONTINUATION);
17616 row->continued_p = 1;
17617
17618 it->current_x = x_before;
17619 it->continuation_lines_width += x;
17620 extend_face_to_end_of_line (it);
17621
17622 if (nglyphs > 1 && i > 0)
17623 {
17624 row->ends_in_middle_of_char_p = 1;
17625 it->starts_in_middle_of_char_p = 1;
17626 }
17627
17628 /* Restore the height to what it was before the
17629 element not fitting on the line. */
17630 it->max_ascent = ascent;
17631 it->max_descent = descent;
17632 it->max_phys_ascent = phys_ascent;
17633 it->max_phys_descent = phys_descent;
17634 }
17635
17636 break;
17637 }
17638 else if (new_x > it->first_visible_x)
17639 {
17640 /* Increment number of glyphs actually displayed. */
17641 ++it->hpos;
17642
17643 /* Record the maximum and minimum buffer positions
17644 seen so far in glyphs that will be displayed by
17645 this row. */
17646 if (it->bidi_p)
17647 RECORD_MAX_MIN_POS (it);
17648
17649 if (x < it->first_visible_x)
17650 /* Glyph is partially visible, i.e. row starts at
17651 negative X position. */
17652 row->x = x - it->first_visible_x;
17653 }
17654 else
17655 {
17656 /* Glyph is completely off the left margin of the
17657 window. This should not happen because of the
17658 move_it_in_display_line at the start of this
17659 function, unless the text display area of the
17660 window is empty. */
17661 xassert (it->first_visible_x <= it->last_visible_x);
17662 }
17663 }
17664
17665 row->ascent = max (row->ascent, it->max_ascent);
17666 row->height = max (row->height, it->max_ascent + it->max_descent);
17667 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17668 row->phys_height = max (row->phys_height,
17669 it->max_phys_ascent + it->max_phys_descent);
17670 row->extra_line_spacing = max (row->extra_line_spacing,
17671 it->max_extra_line_spacing);
17672
17673 /* End of this display line if row is continued. */
17674 if (row->continued_p || row->ends_at_zv_p)
17675 break;
17676 }
17677
17678 at_end_of_line:
17679 /* Is this a line end? If yes, we're also done, after making
17680 sure that a non-default face is extended up to the right
17681 margin of the window. */
17682 if (ITERATOR_AT_END_OF_LINE_P (it))
17683 {
17684 int used_before = row->used[TEXT_AREA];
17685
17686 row->ends_in_newline_from_string_p = STRINGP (it->object);
17687
17688 /* Add a space at the end of the line that is used to
17689 display the cursor there. */
17690 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17691 append_space_for_newline (it, 0);
17692
17693 /* Extend the face to the end of the line. */
17694 extend_face_to_end_of_line (it);
17695
17696 /* Make sure we have the position. */
17697 if (used_before == 0)
17698 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17699
17700 /* Record the position of the newline, for use in
17701 find_row_edges. */
17702 it->eol_pos = it->current.pos;
17703
17704 /* Consume the line end. This skips over invisible lines. */
17705 set_iterator_to_next (it, 1);
17706 it->continuation_lines_width = 0;
17707 break;
17708 }
17709
17710 /* Proceed with next display element. Note that this skips
17711 over lines invisible because of selective display. */
17712 set_iterator_to_next (it, 1);
17713
17714 /* If we truncate lines, we are done when the last displayed
17715 glyphs reach past the right margin of the window. */
17716 if (it->line_wrap == TRUNCATE
17717 && (FRAME_WINDOW_P (it->f)
17718 ? (it->current_x >= it->last_visible_x)
17719 : (it->current_x > it->last_visible_x)))
17720 {
17721 /* Maybe add truncation glyphs. */
17722 if (!FRAME_WINDOW_P (it->f))
17723 {
17724 int i, n;
17725
17726 if (!row->reversed_p)
17727 {
17728 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17729 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17730 break;
17731 }
17732 else
17733 {
17734 for (i = 0; i < row->used[TEXT_AREA]; i++)
17735 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17736 break;
17737 /* Remove any padding glyphs at the front of ROW, to
17738 make room for the truncation glyphs we will be
17739 adding below. The loop below always inserts at
17740 least one truncation glyph, so also remove the
17741 last glyph added to ROW. */
17742 unproduce_glyphs (it, i + 1);
17743 /* Adjust i for the loop below. */
17744 i = row->used[TEXT_AREA] - (i + 1);
17745 }
17746
17747 for (n = row->used[TEXT_AREA]; i < n; ++i)
17748 {
17749 row->used[TEXT_AREA] = i;
17750 produce_special_glyphs (it, IT_TRUNCATION);
17751 }
17752 }
17753 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17754 {
17755 /* Don't truncate if we can overflow newline into fringe. */
17756 if (!get_next_display_element (it))
17757 {
17758 it->continuation_lines_width = 0;
17759 row->ends_at_zv_p = 1;
17760 row->exact_window_width_line_p = 1;
17761 break;
17762 }
17763 if (ITERATOR_AT_END_OF_LINE_P (it))
17764 {
17765 row->exact_window_width_line_p = 1;
17766 goto at_end_of_line;
17767 }
17768 }
17769
17770 row->truncated_on_right_p = 1;
17771 it->continuation_lines_width = 0;
17772 reseat_at_next_visible_line_start (it, 0);
17773 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17774 it->hpos = hpos_before;
17775 it->current_x = x_before;
17776 break;
17777 }
17778 }
17779
17780 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17781 at the left window margin. */
17782 if (it->first_visible_x
17783 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17784 {
17785 if (!FRAME_WINDOW_P (it->f))
17786 insert_left_trunc_glyphs (it);
17787 row->truncated_on_left_p = 1;
17788 }
17789
17790 /* Remember the position at which this line ends.
17791
17792 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17793 cannot be before the call to find_row_edges below, since that is
17794 where these positions are determined. */
17795 row->end = it->current;
17796 if (!it->bidi_p)
17797 {
17798 row->minpos = row->start.pos;
17799 row->maxpos = row->end.pos;
17800 }
17801 else
17802 {
17803 /* ROW->minpos and ROW->maxpos must be the smallest and
17804 `1 + the largest' buffer positions in ROW. But if ROW was
17805 bidi-reordered, these two positions can be anywhere in the
17806 row, so we must determine them now. */
17807 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17808 }
17809
17810 /* If the start of this line is the overlay arrow-position, then
17811 mark this glyph row as the one containing the overlay arrow.
17812 This is clearly a mess with variable size fonts. It would be
17813 better to let it be displayed like cursors under X. */
17814 if ((row->displays_text_p || !overlay_arrow_seen)
17815 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17816 !NILP (overlay_arrow_string)))
17817 {
17818 /* Overlay arrow in window redisplay is a fringe bitmap. */
17819 if (STRINGP (overlay_arrow_string))
17820 {
17821 struct glyph_row *arrow_row
17822 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17823 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17824 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17825 struct glyph *p = row->glyphs[TEXT_AREA];
17826 struct glyph *p2, *end;
17827
17828 /* Copy the arrow glyphs. */
17829 while (glyph < arrow_end)
17830 *p++ = *glyph++;
17831
17832 /* Throw away padding glyphs. */
17833 p2 = p;
17834 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17835 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17836 ++p2;
17837 if (p2 > p)
17838 {
17839 while (p2 < end)
17840 *p++ = *p2++;
17841 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17842 }
17843 }
17844 else
17845 {
17846 xassert (INTEGERP (overlay_arrow_string));
17847 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17848 }
17849 overlay_arrow_seen = 1;
17850 }
17851
17852 /* Compute pixel dimensions of this line. */
17853 compute_line_metrics (it);
17854
17855 /* Record whether this row ends inside an ellipsis. */
17856 row->ends_in_ellipsis_p
17857 = (it->method == GET_FROM_DISPLAY_VECTOR
17858 && it->ellipsis_p);
17859
17860 /* Save fringe bitmaps in this row. */
17861 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17862 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17863 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17864 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17865
17866 it->left_user_fringe_bitmap = 0;
17867 it->left_user_fringe_face_id = 0;
17868 it->right_user_fringe_bitmap = 0;
17869 it->right_user_fringe_face_id = 0;
17870
17871 /* Maybe set the cursor. */
17872 cvpos = it->w->cursor.vpos;
17873 if ((cvpos < 0
17874 /* In bidi-reordered rows, keep checking for proper cursor
17875 position even if one has been found already, because buffer
17876 positions in such rows change non-linearly with ROW->VPOS,
17877 when a line is continued. One exception: when we are at ZV,
17878 display cursor on the first suitable glyph row, since all
17879 the empty rows after that also have their position set to ZV. */
17880 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17881 lines' rows is implemented for bidi-reordered rows. */
17882 || (it->bidi_p
17883 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17884 && PT >= MATRIX_ROW_START_CHARPOS (row)
17885 && PT <= MATRIX_ROW_END_CHARPOS (row)
17886 && cursor_row_p (row))
17887 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17888
17889 /* Highlight trailing whitespace. */
17890 if (!NILP (Vshow_trailing_whitespace))
17891 highlight_trailing_whitespace (it->f, it->glyph_row);
17892
17893 /* Prepare for the next line. This line starts horizontally at (X
17894 HPOS) = (0 0). Vertical positions are incremented. As a
17895 convenience for the caller, IT->glyph_row is set to the next
17896 row to be used. */
17897 it->current_x = it->hpos = 0;
17898 it->current_y += row->height;
17899 SET_TEXT_POS (it->eol_pos, 0, 0);
17900 ++it->vpos;
17901 ++it->glyph_row;
17902 /* The next row should by default use the same value of the
17903 reversed_p flag as this one. set_iterator_to_next decides when
17904 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17905 the flag accordingly. */
17906 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17907 it->glyph_row->reversed_p = row->reversed_p;
17908 it->start = row->end;
17909 return row->displays_text_p;
17910
17911 #undef RECORD_MAX_MIN_POS
17912 }
17913
17914 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17915 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17916 doc: /* Return paragraph direction at point in BUFFER.
17917 Value is either `left-to-right' or `right-to-left'.
17918 If BUFFER is omitted or nil, it defaults to the current buffer.
17919
17920 Paragraph direction determines how the text in the paragraph is displayed.
17921 In left-to-right paragraphs, text begins at the left margin of the window
17922 and the reading direction is generally left to right. In right-to-left
17923 paragraphs, text begins at the right margin and is read from right to left.
17924
17925 See also `bidi-paragraph-direction'. */)
17926 (Lisp_Object buffer)
17927 {
17928 struct buffer *buf = current_buffer;
17929 struct buffer *old = buf;
17930
17931 if (! NILP (buffer))
17932 {
17933 CHECK_BUFFER (buffer);
17934 buf = XBUFFER (buffer);
17935 }
17936
17937 if (NILP (BVAR (buf, bidi_display_reordering)))
17938 return Qleft_to_right;
17939 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17940 return BVAR (buf, bidi_paragraph_direction);
17941 else
17942 {
17943 /* Determine the direction from buffer text. We could try to
17944 use current_matrix if it is up to date, but this seems fast
17945 enough as it is. */
17946 struct bidi_it itb;
17947 EMACS_INT pos = BUF_PT (buf);
17948 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17949 int c;
17950
17951 set_buffer_temp (buf);
17952 /* bidi_paragraph_init finds the base direction of the paragraph
17953 by searching forward from paragraph start. We need the base
17954 direction of the current or _previous_ paragraph, so we need
17955 to make sure we are within that paragraph. To that end, find
17956 the previous non-empty line. */
17957 if (pos >= ZV && pos > BEGV)
17958 {
17959 pos--;
17960 bytepos = CHAR_TO_BYTE (pos);
17961 }
17962 while ((c = FETCH_BYTE (bytepos)) == '\n'
17963 || c == ' ' || c == '\t' || c == '\f')
17964 {
17965 if (bytepos <= BEGV_BYTE)
17966 break;
17967 bytepos--;
17968 pos--;
17969 }
17970 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17971 bytepos--;
17972 itb.charpos = pos;
17973 itb.bytepos = bytepos;
17974 itb.first_elt = 1;
17975 itb.separator_limit = -1;
17976 itb.paragraph_dir = NEUTRAL_DIR;
17977
17978 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17979 set_buffer_temp (old);
17980 switch (itb.paragraph_dir)
17981 {
17982 case L2R:
17983 return Qleft_to_right;
17984 break;
17985 case R2L:
17986 return Qright_to_left;
17987 break;
17988 default:
17989 abort ();
17990 }
17991 }
17992 }
17993
17994
17995 \f
17996 /***********************************************************************
17997 Menu Bar
17998 ***********************************************************************/
17999
18000 /* Redisplay the menu bar in the frame for window W.
18001
18002 The menu bar of X frames that don't have X toolkit support is
18003 displayed in a special window W->frame->menu_bar_window.
18004
18005 The menu bar of terminal frames is treated specially as far as
18006 glyph matrices are concerned. Menu bar lines are not part of
18007 windows, so the update is done directly on the frame matrix rows
18008 for the menu bar. */
18009
18010 static void
18011 display_menu_bar (struct window *w)
18012 {
18013 struct frame *f = XFRAME (WINDOW_FRAME (w));
18014 struct it it;
18015 Lisp_Object items;
18016 int i;
18017
18018 /* Don't do all this for graphical frames. */
18019 #ifdef HAVE_NTGUI
18020 if (FRAME_W32_P (f))
18021 return;
18022 #endif
18023 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18024 if (FRAME_X_P (f))
18025 return;
18026 #endif
18027
18028 #ifdef HAVE_NS
18029 if (FRAME_NS_P (f))
18030 return;
18031 #endif /* HAVE_NS */
18032
18033 #ifdef USE_X_TOOLKIT
18034 xassert (!FRAME_WINDOW_P (f));
18035 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18036 it.first_visible_x = 0;
18037 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18038 #else /* not USE_X_TOOLKIT */
18039 if (FRAME_WINDOW_P (f))
18040 {
18041 /* Menu bar lines are displayed in the desired matrix of the
18042 dummy window menu_bar_window. */
18043 struct window *menu_w;
18044 xassert (WINDOWP (f->menu_bar_window));
18045 menu_w = XWINDOW (f->menu_bar_window);
18046 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18047 MENU_FACE_ID);
18048 it.first_visible_x = 0;
18049 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18050 }
18051 else
18052 {
18053 /* This is a TTY frame, i.e. character hpos/vpos are used as
18054 pixel x/y. */
18055 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18056 MENU_FACE_ID);
18057 it.first_visible_x = 0;
18058 it.last_visible_x = FRAME_COLS (f);
18059 }
18060 #endif /* not USE_X_TOOLKIT */
18061
18062 if (! mode_line_inverse_video)
18063 /* Force the menu-bar to be displayed in the default face. */
18064 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18065
18066 /* Clear all rows of the menu bar. */
18067 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18068 {
18069 struct glyph_row *row = it.glyph_row + i;
18070 clear_glyph_row (row);
18071 row->enabled_p = 1;
18072 row->full_width_p = 1;
18073 }
18074
18075 /* Display all items of the menu bar. */
18076 items = FRAME_MENU_BAR_ITEMS (it.f);
18077 for (i = 0; i < XVECTOR (items)->size; i += 4)
18078 {
18079 Lisp_Object string;
18080
18081 /* Stop at nil string. */
18082 string = AREF (items, i + 1);
18083 if (NILP (string))
18084 break;
18085
18086 /* Remember where item was displayed. */
18087 ASET (items, i + 3, make_number (it.hpos));
18088
18089 /* Display the item, pad with one space. */
18090 if (it.current_x < it.last_visible_x)
18091 display_string (NULL, string, Qnil, 0, 0, &it,
18092 SCHARS (string) + 1, 0, 0, -1);
18093 }
18094
18095 /* Fill out the line with spaces. */
18096 if (it.current_x < it.last_visible_x)
18097 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18098
18099 /* Compute the total height of the lines. */
18100 compute_line_metrics (&it);
18101 }
18102
18103
18104 \f
18105 /***********************************************************************
18106 Mode Line
18107 ***********************************************************************/
18108
18109 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18110 FORCE is non-zero, redisplay mode lines unconditionally.
18111 Otherwise, redisplay only mode lines that are garbaged. Value is
18112 the number of windows whose mode lines were redisplayed. */
18113
18114 static int
18115 redisplay_mode_lines (Lisp_Object window, int force)
18116 {
18117 int nwindows = 0;
18118
18119 while (!NILP (window))
18120 {
18121 struct window *w = XWINDOW (window);
18122
18123 if (WINDOWP (w->hchild))
18124 nwindows += redisplay_mode_lines (w->hchild, force);
18125 else if (WINDOWP (w->vchild))
18126 nwindows += redisplay_mode_lines (w->vchild, force);
18127 else if (force
18128 || FRAME_GARBAGED_P (XFRAME (w->frame))
18129 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18130 {
18131 struct text_pos lpoint;
18132 struct buffer *old = current_buffer;
18133
18134 /* Set the window's buffer for the mode line display. */
18135 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18136 set_buffer_internal_1 (XBUFFER (w->buffer));
18137
18138 /* Point refers normally to the selected window. For any
18139 other window, set up appropriate value. */
18140 if (!EQ (window, selected_window))
18141 {
18142 struct text_pos pt;
18143
18144 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18145 if (CHARPOS (pt) < BEGV)
18146 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18147 else if (CHARPOS (pt) > (ZV - 1))
18148 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18149 else
18150 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18151 }
18152
18153 /* Display mode lines. */
18154 clear_glyph_matrix (w->desired_matrix);
18155 if (display_mode_lines (w))
18156 {
18157 ++nwindows;
18158 w->must_be_updated_p = 1;
18159 }
18160
18161 /* Restore old settings. */
18162 set_buffer_internal_1 (old);
18163 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18164 }
18165
18166 window = w->next;
18167 }
18168
18169 return nwindows;
18170 }
18171
18172
18173 /* Display the mode and/or header line of window W. Value is the
18174 sum number of mode lines and header lines displayed. */
18175
18176 static int
18177 display_mode_lines (struct window *w)
18178 {
18179 Lisp_Object old_selected_window, old_selected_frame;
18180 int n = 0;
18181
18182 old_selected_frame = selected_frame;
18183 selected_frame = w->frame;
18184 old_selected_window = selected_window;
18185 XSETWINDOW (selected_window, w);
18186
18187 /* These will be set while the mode line specs are processed. */
18188 line_number_displayed = 0;
18189 w->column_number_displayed = Qnil;
18190
18191 if (WINDOW_WANTS_MODELINE_P (w))
18192 {
18193 struct window *sel_w = XWINDOW (old_selected_window);
18194
18195 /* Select mode line face based on the real selected window. */
18196 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18197 BVAR (current_buffer, mode_line_format));
18198 ++n;
18199 }
18200
18201 if (WINDOW_WANTS_HEADER_LINE_P (w))
18202 {
18203 display_mode_line (w, HEADER_LINE_FACE_ID,
18204 BVAR (current_buffer, header_line_format));
18205 ++n;
18206 }
18207
18208 selected_frame = old_selected_frame;
18209 selected_window = old_selected_window;
18210 return n;
18211 }
18212
18213
18214 /* Display mode or header line of window W. FACE_ID specifies which
18215 line to display; it is either MODE_LINE_FACE_ID or
18216 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18217 display. Value is the pixel height of the mode/header line
18218 displayed. */
18219
18220 static int
18221 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18222 {
18223 struct it it;
18224 struct face *face;
18225 int count = SPECPDL_INDEX ();
18226
18227 init_iterator (&it, w, -1, -1, NULL, face_id);
18228 /* Don't extend on a previously drawn mode-line.
18229 This may happen if called from pos_visible_p. */
18230 it.glyph_row->enabled_p = 0;
18231 prepare_desired_row (it.glyph_row);
18232
18233 it.glyph_row->mode_line_p = 1;
18234
18235 if (! mode_line_inverse_video)
18236 /* Force the mode-line to be displayed in the default face. */
18237 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18238
18239 record_unwind_protect (unwind_format_mode_line,
18240 format_mode_line_unwind_data (NULL, Qnil, 0));
18241
18242 mode_line_target = MODE_LINE_DISPLAY;
18243
18244 /* Temporarily make frame's keyboard the current kboard so that
18245 kboard-local variables in the mode_line_format will get the right
18246 values. */
18247 push_kboard (FRAME_KBOARD (it.f));
18248 record_unwind_save_match_data ();
18249 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18250 pop_kboard ();
18251
18252 unbind_to (count, Qnil);
18253
18254 /* Fill up with spaces. */
18255 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18256
18257 compute_line_metrics (&it);
18258 it.glyph_row->full_width_p = 1;
18259 it.glyph_row->continued_p = 0;
18260 it.glyph_row->truncated_on_left_p = 0;
18261 it.glyph_row->truncated_on_right_p = 0;
18262
18263 /* Make a 3D mode-line have a shadow at its right end. */
18264 face = FACE_FROM_ID (it.f, face_id);
18265 extend_face_to_end_of_line (&it);
18266 if (face->box != FACE_NO_BOX)
18267 {
18268 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18269 + it.glyph_row->used[TEXT_AREA] - 1);
18270 last->right_box_line_p = 1;
18271 }
18272
18273 return it.glyph_row->height;
18274 }
18275
18276 /* Move element ELT in LIST to the front of LIST.
18277 Return the updated list. */
18278
18279 static Lisp_Object
18280 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18281 {
18282 register Lisp_Object tail, prev;
18283 register Lisp_Object tem;
18284
18285 tail = list;
18286 prev = Qnil;
18287 while (CONSP (tail))
18288 {
18289 tem = XCAR (tail);
18290
18291 if (EQ (elt, tem))
18292 {
18293 /* Splice out the link TAIL. */
18294 if (NILP (prev))
18295 list = XCDR (tail);
18296 else
18297 Fsetcdr (prev, XCDR (tail));
18298
18299 /* Now make it the first. */
18300 Fsetcdr (tail, list);
18301 return tail;
18302 }
18303 else
18304 prev = tail;
18305 tail = XCDR (tail);
18306 QUIT;
18307 }
18308
18309 /* Not found--return unchanged LIST. */
18310 return list;
18311 }
18312
18313 /* Contribute ELT to the mode line for window IT->w. How it
18314 translates into text depends on its data type.
18315
18316 IT describes the display environment in which we display, as usual.
18317
18318 DEPTH is the depth in recursion. It is used to prevent
18319 infinite recursion here.
18320
18321 FIELD_WIDTH is the number of characters the display of ELT should
18322 occupy in the mode line, and PRECISION is the maximum number of
18323 characters to display from ELT's representation. See
18324 display_string for details.
18325
18326 Returns the hpos of the end of the text generated by ELT.
18327
18328 PROPS is a property list to add to any string we encounter.
18329
18330 If RISKY is nonzero, remove (disregard) any properties in any string
18331 we encounter, and ignore :eval and :propertize.
18332
18333 The global variable `mode_line_target' determines whether the
18334 output is passed to `store_mode_line_noprop',
18335 `store_mode_line_string', or `display_string'. */
18336
18337 static int
18338 display_mode_element (struct it *it, int depth, int field_width, int precision,
18339 Lisp_Object elt, Lisp_Object props, int risky)
18340 {
18341 int n = 0, field, prec;
18342 int literal = 0;
18343
18344 tail_recurse:
18345 if (depth > 100)
18346 elt = build_string ("*too-deep*");
18347
18348 depth++;
18349
18350 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18351 {
18352 case Lisp_String:
18353 {
18354 /* A string: output it and check for %-constructs within it. */
18355 unsigned char c;
18356 EMACS_INT offset = 0;
18357
18358 if (SCHARS (elt) > 0
18359 && (!NILP (props) || risky))
18360 {
18361 Lisp_Object oprops, aelt;
18362 oprops = Ftext_properties_at (make_number (0), elt);
18363
18364 /* If the starting string's properties are not what
18365 we want, translate the string. Also, if the string
18366 is risky, do that anyway. */
18367
18368 if (NILP (Fequal (props, oprops)) || risky)
18369 {
18370 /* If the starting string has properties,
18371 merge the specified ones onto the existing ones. */
18372 if (! NILP (oprops) && !risky)
18373 {
18374 Lisp_Object tem;
18375
18376 oprops = Fcopy_sequence (oprops);
18377 tem = props;
18378 while (CONSP (tem))
18379 {
18380 oprops = Fplist_put (oprops, XCAR (tem),
18381 XCAR (XCDR (tem)));
18382 tem = XCDR (XCDR (tem));
18383 }
18384 props = oprops;
18385 }
18386
18387 aelt = Fassoc (elt, mode_line_proptrans_alist);
18388 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18389 {
18390 /* AELT is what we want. Move it to the front
18391 without consing. */
18392 elt = XCAR (aelt);
18393 mode_line_proptrans_alist
18394 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18395 }
18396 else
18397 {
18398 Lisp_Object tem;
18399
18400 /* If AELT has the wrong props, it is useless.
18401 so get rid of it. */
18402 if (! NILP (aelt))
18403 mode_line_proptrans_alist
18404 = Fdelq (aelt, mode_line_proptrans_alist);
18405
18406 elt = Fcopy_sequence (elt);
18407 Fset_text_properties (make_number (0), Flength (elt),
18408 props, elt);
18409 /* Add this item to mode_line_proptrans_alist. */
18410 mode_line_proptrans_alist
18411 = Fcons (Fcons (elt, props),
18412 mode_line_proptrans_alist);
18413 /* Truncate mode_line_proptrans_alist
18414 to at most 50 elements. */
18415 tem = Fnthcdr (make_number (50),
18416 mode_line_proptrans_alist);
18417 if (! NILP (tem))
18418 XSETCDR (tem, Qnil);
18419 }
18420 }
18421 }
18422
18423 offset = 0;
18424
18425 if (literal)
18426 {
18427 prec = precision - n;
18428 switch (mode_line_target)
18429 {
18430 case MODE_LINE_NOPROP:
18431 case MODE_LINE_TITLE:
18432 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18433 break;
18434 case MODE_LINE_STRING:
18435 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18436 break;
18437 case MODE_LINE_DISPLAY:
18438 n += display_string (NULL, elt, Qnil, 0, 0, it,
18439 0, prec, 0, STRING_MULTIBYTE (elt));
18440 break;
18441 }
18442
18443 break;
18444 }
18445
18446 /* Handle the non-literal case. */
18447
18448 while ((precision <= 0 || n < precision)
18449 && SREF (elt, offset) != 0
18450 && (mode_line_target != MODE_LINE_DISPLAY
18451 || it->current_x < it->last_visible_x))
18452 {
18453 EMACS_INT last_offset = offset;
18454
18455 /* Advance to end of string or next format specifier. */
18456 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18457 ;
18458
18459 if (offset - 1 != last_offset)
18460 {
18461 EMACS_INT nchars, nbytes;
18462
18463 /* Output to end of string or up to '%'. Field width
18464 is length of string. Don't output more than
18465 PRECISION allows us. */
18466 offset--;
18467
18468 prec = c_string_width (SDATA (elt) + last_offset,
18469 offset - last_offset, precision - n,
18470 &nchars, &nbytes);
18471
18472 switch (mode_line_target)
18473 {
18474 case MODE_LINE_NOPROP:
18475 case MODE_LINE_TITLE:
18476 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18477 break;
18478 case MODE_LINE_STRING:
18479 {
18480 EMACS_INT bytepos = last_offset;
18481 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18482 EMACS_INT endpos = (precision <= 0
18483 ? string_byte_to_char (elt, offset)
18484 : charpos + nchars);
18485
18486 n += store_mode_line_string (NULL,
18487 Fsubstring (elt, make_number (charpos),
18488 make_number (endpos)),
18489 0, 0, 0, Qnil);
18490 }
18491 break;
18492 case MODE_LINE_DISPLAY:
18493 {
18494 EMACS_INT bytepos = last_offset;
18495 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18496
18497 if (precision <= 0)
18498 nchars = string_byte_to_char (elt, offset) - charpos;
18499 n += display_string (NULL, elt, Qnil, 0, charpos,
18500 it, 0, nchars, 0,
18501 STRING_MULTIBYTE (elt));
18502 }
18503 break;
18504 }
18505 }
18506 else /* c == '%' */
18507 {
18508 EMACS_INT percent_position = offset;
18509
18510 /* Get the specified minimum width. Zero means
18511 don't pad. */
18512 field = 0;
18513 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18514 field = field * 10 + c - '0';
18515
18516 /* Don't pad beyond the total padding allowed. */
18517 if (field_width - n > 0 && field > field_width - n)
18518 field = field_width - n;
18519
18520 /* Note that either PRECISION <= 0 or N < PRECISION. */
18521 prec = precision - n;
18522
18523 if (c == 'M')
18524 n += display_mode_element (it, depth, field, prec,
18525 Vglobal_mode_string, props,
18526 risky);
18527 else if (c != 0)
18528 {
18529 int multibyte;
18530 EMACS_INT bytepos, charpos;
18531 const char *spec;
18532 Lisp_Object string;
18533
18534 bytepos = percent_position;
18535 charpos = (STRING_MULTIBYTE (elt)
18536 ? string_byte_to_char (elt, bytepos)
18537 : bytepos);
18538 spec = decode_mode_spec (it->w, c, field, &string);
18539 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18540
18541 switch (mode_line_target)
18542 {
18543 case MODE_LINE_NOPROP:
18544 case MODE_LINE_TITLE:
18545 n += store_mode_line_noprop (spec, field, prec);
18546 break;
18547 case MODE_LINE_STRING:
18548 {
18549 int len = strlen (spec);
18550 Lisp_Object tem = make_string (spec, len);
18551 props = Ftext_properties_at (make_number (charpos), elt);
18552 /* Should only keep face property in props */
18553 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18554 }
18555 break;
18556 case MODE_LINE_DISPLAY:
18557 {
18558 int nglyphs_before, nwritten;
18559
18560 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18561 nwritten = display_string (spec, string, elt,
18562 charpos, 0, it,
18563 field, prec, 0,
18564 multibyte);
18565
18566 /* Assign to the glyphs written above the
18567 string where the `%x' came from, position
18568 of the `%'. */
18569 if (nwritten > 0)
18570 {
18571 struct glyph *glyph
18572 = (it->glyph_row->glyphs[TEXT_AREA]
18573 + nglyphs_before);
18574 int i;
18575
18576 for (i = 0; i < nwritten; ++i)
18577 {
18578 glyph[i].object = elt;
18579 glyph[i].charpos = charpos;
18580 }
18581
18582 n += nwritten;
18583 }
18584 }
18585 break;
18586 }
18587 }
18588 else /* c == 0 */
18589 break;
18590 }
18591 }
18592 }
18593 break;
18594
18595 case Lisp_Symbol:
18596 /* A symbol: process the value of the symbol recursively
18597 as if it appeared here directly. Avoid error if symbol void.
18598 Special case: if value of symbol is a string, output the string
18599 literally. */
18600 {
18601 register Lisp_Object tem;
18602
18603 /* If the variable is not marked as risky to set
18604 then its contents are risky to use. */
18605 if (NILP (Fget (elt, Qrisky_local_variable)))
18606 risky = 1;
18607
18608 tem = Fboundp (elt);
18609 if (!NILP (tem))
18610 {
18611 tem = Fsymbol_value (elt);
18612 /* If value is a string, output that string literally:
18613 don't check for % within it. */
18614 if (STRINGP (tem))
18615 literal = 1;
18616
18617 if (!EQ (tem, elt))
18618 {
18619 /* Give up right away for nil or t. */
18620 elt = tem;
18621 goto tail_recurse;
18622 }
18623 }
18624 }
18625 break;
18626
18627 case Lisp_Cons:
18628 {
18629 register Lisp_Object car, tem;
18630
18631 /* A cons cell: five distinct cases.
18632 If first element is :eval or :propertize, do something special.
18633 If first element is a string or a cons, process all the elements
18634 and effectively concatenate them.
18635 If first element is a negative number, truncate displaying cdr to
18636 at most that many characters. If positive, pad (with spaces)
18637 to at least that many characters.
18638 If first element is a symbol, process the cadr or caddr recursively
18639 according to whether the symbol's value is non-nil or nil. */
18640 car = XCAR (elt);
18641 if (EQ (car, QCeval))
18642 {
18643 /* An element of the form (:eval FORM) means evaluate FORM
18644 and use the result as mode line elements. */
18645
18646 if (risky)
18647 break;
18648
18649 if (CONSP (XCDR (elt)))
18650 {
18651 Lisp_Object spec;
18652 spec = safe_eval (XCAR (XCDR (elt)));
18653 n += display_mode_element (it, depth, field_width - n,
18654 precision - n, spec, props,
18655 risky);
18656 }
18657 }
18658 else if (EQ (car, QCpropertize))
18659 {
18660 /* An element of the form (:propertize ELT PROPS...)
18661 means display ELT but applying properties PROPS. */
18662
18663 if (risky)
18664 break;
18665
18666 if (CONSP (XCDR (elt)))
18667 n += display_mode_element (it, depth, field_width - n,
18668 precision - n, XCAR (XCDR (elt)),
18669 XCDR (XCDR (elt)), risky);
18670 }
18671 else if (SYMBOLP (car))
18672 {
18673 tem = Fboundp (car);
18674 elt = XCDR (elt);
18675 if (!CONSP (elt))
18676 goto invalid;
18677 /* elt is now the cdr, and we know it is a cons cell.
18678 Use its car if CAR has a non-nil value. */
18679 if (!NILP (tem))
18680 {
18681 tem = Fsymbol_value (car);
18682 if (!NILP (tem))
18683 {
18684 elt = XCAR (elt);
18685 goto tail_recurse;
18686 }
18687 }
18688 /* Symbol's value is nil (or symbol is unbound)
18689 Get the cddr of the original list
18690 and if possible find the caddr and use that. */
18691 elt = XCDR (elt);
18692 if (NILP (elt))
18693 break;
18694 else if (!CONSP (elt))
18695 goto invalid;
18696 elt = XCAR (elt);
18697 goto tail_recurse;
18698 }
18699 else if (INTEGERP (car))
18700 {
18701 register int lim = XINT (car);
18702 elt = XCDR (elt);
18703 if (lim < 0)
18704 {
18705 /* Negative int means reduce maximum width. */
18706 if (precision <= 0)
18707 precision = -lim;
18708 else
18709 precision = min (precision, -lim);
18710 }
18711 else if (lim > 0)
18712 {
18713 /* Padding specified. Don't let it be more than
18714 current maximum. */
18715 if (precision > 0)
18716 lim = min (precision, lim);
18717
18718 /* If that's more padding than already wanted, queue it.
18719 But don't reduce padding already specified even if
18720 that is beyond the current truncation point. */
18721 field_width = max (lim, field_width);
18722 }
18723 goto tail_recurse;
18724 }
18725 else if (STRINGP (car) || CONSP (car))
18726 {
18727 Lisp_Object halftail = elt;
18728 int len = 0;
18729
18730 while (CONSP (elt)
18731 && (precision <= 0 || n < precision))
18732 {
18733 n += display_mode_element (it, depth,
18734 /* Do padding only after the last
18735 element in the list. */
18736 (! CONSP (XCDR (elt))
18737 ? field_width - n
18738 : 0),
18739 precision - n, XCAR (elt),
18740 props, risky);
18741 elt = XCDR (elt);
18742 len++;
18743 if ((len & 1) == 0)
18744 halftail = XCDR (halftail);
18745 /* Check for cycle. */
18746 if (EQ (halftail, elt))
18747 break;
18748 }
18749 }
18750 }
18751 break;
18752
18753 default:
18754 invalid:
18755 elt = build_string ("*invalid*");
18756 goto tail_recurse;
18757 }
18758
18759 /* Pad to FIELD_WIDTH. */
18760 if (field_width > 0 && n < field_width)
18761 {
18762 switch (mode_line_target)
18763 {
18764 case MODE_LINE_NOPROP:
18765 case MODE_LINE_TITLE:
18766 n += store_mode_line_noprop ("", field_width - n, 0);
18767 break;
18768 case MODE_LINE_STRING:
18769 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18770 break;
18771 case MODE_LINE_DISPLAY:
18772 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18773 0, 0, 0);
18774 break;
18775 }
18776 }
18777
18778 return n;
18779 }
18780
18781 /* Store a mode-line string element in mode_line_string_list.
18782
18783 If STRING is non-null, display that C string. Otherwise, the Lisp
18784 string LISP_STRING is displayed.
18785
18786 FIELD_WIDTH is the minimum number of output glyphs to produce.
18787 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18788 with spaces. FIELD_WIDTH <= 0 means don't pad.
18789
18790 PRECISION is the maximum number of characters to output from
18791 STRING. PRECISION <= 0 means don't truncate the string.
18792
18793 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18794 properties to the string.
18795
18796 PROPS are the properties to add to the string.
18797 The mode_line_string_face face property is always added to the string.
18798 */
18799
18800 static int
18801 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18802 int field_width, int precision, Lisp_Object props)
18803 {
18804 EMACS_INT len;
18805 int n = 0;
18806
18807 if (string != NULL)
18808 {
18809 len = strlen (string);
18810 if (precision > 0 && len > precision)
18811 len = precision;
18812 lisp_string = make_string (string, len);
18813 if (NILP (props))
18814 props = mode_line_string_face_prop;
18815 else if (!NILP (mode_line_string_face))
18816 {
18817 Lisp_Object face = Fplist_get (props, Qface);
18818 props = Fcopy_sequence (props);
18819 if (NILP (face))
18820 face = mode_line_string_face;
18821 else
18822 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18823 props = Fplist_put (props, Qface, face);
18824 }
18825 Fadd_text_properties (make_number (0), make_number (len),
18826 props, lisp_string);
18827 }
18828 else
18829 {
18830 len = XFASTINT (Flength (lisp_string));
18831 if (precision > 0 && len > precision)
18832 {
18833 len = precision;
18834 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18835 precision = -1;
18836 }
18837 if (!NILP (mode_line_string_face))
18838 {
18839 Lisp_Object face;
18840 if (NILP (props))
18841 props = Ftext_properties_at (make_number (0), lisp_string);
18842 face = Fplist_get (props, Qface);
18843 if (NILP (face))
18844 face = mode_line_string_face;
18845 else
18846 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18847 props = Fcons (Qface, Fcons (face, Qnil));
18848 if (copy_string)
18849 lisp_string = Fcopy_sequence (lisp_string);
18850 }
18851 if (!NILP (props))
18852 Fadd_text_properties (make_number (0), make_number (len),
18853 props, lisp_string);
18854 }
18855
18856 if (len > 0)
18857 {
18858 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18859 n += len;
18860 }
18861
18862 if (field_width > len)
18863 {
18864 field_width -= len;
18865 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18866 if (!NILP (props))
18867 Fadd_text_properties (make_number (0), make_number (field_width),
18868 props, lisp_string);
18869 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18870 n += field_width;
18871 }
18872
18873 return n;
18874 }
18875
18876
18877 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18878 1, 4, 0,
18879 doc: /* Format a string out of a mode line format specification.
18880 First arg FORMAT specifies the mode line format (see `mode-line-format'
18881 for details) to use.
18882
18883 By default, the format is evaluated for the currently selected window.
18884
18885 Optional second arg FACE specifies the face property to put on all
18886 characters for which no face is specified. The value nil means the
18887 default face. The value t means whatever face the window's mode line
18888 currently uses (either `mode-line' or `mode-line-inactive',
18889 depending on whether the window is the selected window or not).
18890 An integer value means the value string has no text
18891 properties.
18892
18893 Optional third and fourth args WINDOW and BUFFER specify the window
18894 and buffer to use as the context for the formatting (defaults
18895 are the selected window and the WINDOW's buffer). */)
18896 (Lisp_Object format, Lisp_Object face,
18897 Lisp_Object window, Lisp_Object buffer)
18898 {
18899 struct it it;
18900 int len;
18901 struct window *w;
18902 struct buffer *old_buffer = NULL;
18903 int face_id;
18904 int no_props = INTEGERP (face);
18905 int count = SPECPDL_INDEX ();
18906 Lisp_Object str;
18907 int string_start = 0;
18908
18909 if (NILP (window))
18910 window = selected_window;
18911 CHECK_WINDOW (window);
18912 w = XWINDOW (window);
18913
18914 if (NILP (buffer))
18915 buffer = w->buffer;
18916 CHECK_BUFFER (buffer);
18917
18918 /* Make formatting the modeline a non-op when noninteractive, otherwise
18919 there will be problems later caused by a partially initialized frame. */
18920 if (NILP (format) || noninteractive)
18921 return empty_unibyte_string;
18922
18923 if (no_props)
18924 face = Qnil;
18925
18926 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18927 : EQ (face, Qt) ? (EQ (window, selected_window)
18928 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18929 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18930 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18931 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18932 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18933 : DEFAULT_FACE_ID;
18934
18935 if (XBUFFER (buffer) != current_buffer)
18936 old_buffer = current_buffer;
18937
18938 /* Save things including mode_line_proptrans_alist,
18939 and set that to nil so that we don't alter the outer value. */
18940 record_unwind_protect (unwind_format_mode_line,
18941 format_mode_line_unwind_data
18942 (old_buffer, selected_window, 1));
18943 mode_line_proptrans_alist = Qnil;
18944
18945 Fselect_window (window, Qt);
18946 if (old_buffer)
18947 set_buffer_internal_1 (XBUFFER (buffer));
18948
18949 init_iterator (&it, w, -1, -1, NULL, face_id);
18950
18951 if (no_props)
18952 {
18953 mode_line_target = MODE_LINE_NOPROP;
18954 mode_line_string_face_prop = Qnil;
18955 mode_line_string_list = Qnil;
18956 string_start = MODE_LINE_NOPROP_LEN (0);
18957 }
18958 else
18959 {
18960 mode_line_target = MODE_LINE_STRING;
18961 mode_line_string_list = Qnil;
18962 mode_line_string_face = face;
18963 mode_line_string_face_prop
18964 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18965 }
18966
18967 push_kboard (FRAME_KBOARD (it.f));
18968 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18969 pop_kboard ();
18970
18971 if (no_props)
18972 {
18973 len = MODE_LINE_NOPROP_LEN (string_start);
18974 str = make_string (mode_line_noprop_buf + string_start, len);
18975 }
18976 else
18977 {
18978 mode_line_string_list = Fnreverse (mode_line_string_list);
18979 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18980 empty_unibyte_string);
18981 }
18982
18983 unbind_to (count, Qnil);
18984 return str;
18985 }
18986
18987 /* Write a null-terminated, right justified decimal representation of
18988 the positive integer D to BUF using a minimal field width WIDTH. */
18989
18990 static void
18991 pint2str (register char *buf, register int width, register EMACS_INT d)
18992 {
18993 register char *p = buf;
18994
18995 if (d <= 0)
18996 *p++ = '0';
18997 else
18998 {
18999 while (d > 0)
19000 {
19001 *p++ = d % 10 + '0';
19002 d /= 10;
19003 }
19004 }
19005
19006 for (width -= (int) (p - buf); width > 0; --width)
19007 *p++ = ' ';
19008 *p-- = '\0';
19009 while (p > buf)
19010 {
19011 d = *buf;
19012 *buf++ = *p;
19013 *p-- = d;
19014 }
19015 }
19016
19017 /* Write a null-terminated, right justified decimal and "human
19018 readable" representation of the nonnegative integer D to BUF using
19019 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19020
19021 static const char power_letter[] =
19022 {
19023 0, /* no letter */
19024 'k', /* kilo */
19025 'M', /* mega */
19026 'G', /* giga */
19027 'T', /* tera */
19028 'P', /* peta */
19029 'E', /* exa */
19030 'Z', /* zetta */
19031 'Y' /* yotta */
19032 };
19033
19034 static void
19035 pint2hrstr (char *buf, int width, int d)
19036 {
19037 /* We aim to represent the nonnegative integer D as
19038 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19039 int quotient = d;
19040 int remainder = 0;
19041 /* -1 means: do not use TENTHS. */
19042 int tenths = -1;
19043 int exponent = 0;
19044
19045 /* Length of QUOTIENT.TENTHS as a string. */
19046 int length;
19047
19048 char * psuffix;
19049 char * p;
19050
19051 if (1000 <= quotient)
19052 {
19053 /* Scale to the appropriate EXPONENT. */
19054 do
19055 {
19056 remainder = quotient % 1000;
19057 quotient /= 1000;
19058 exponent++;
19059 }
19060 while (1000 <= quotient);
19061
19062 /* Round to nearest and decide whether to use TENTHS or not. */
19063 if (quotient <= 9)
19064 {
19065 tenths = remainder / 100;
19066 if (50 <= remainder % 100)
19067 {
19068 if (tenths < 9)
19069 tenths++;
19070 else
19071 {
19072 quotient++;
19073 if (quotient == 10)
19074 tenths = -1;
19075 else
19076 tenths = 0;
19077 }
19078 }
19079 }
19080 else
19081 if (500 <= remainder)
19082 {
19083 if (quotient < 999)
19084 quotient++;
19085 else
19086 {
19087 quotient = 1;
19088 exponent++;
19089 tenths = 0;
19090 }
19091 }
19092 }
19093
19094 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19095 if (tenths == -1 && quotient <= 99)
19096 if (quotient <= 9)
19097 length = 1;
19098 else
19099 length = 2;
19100 else
19101 length = 3;
19102 p = psuffix = buf + max (width, length);
19103
19104 /* Print EXPONENT. */
19105 *psuffix++ = power_letter[exponent];
19106 *psuffix = '\0';
19107
19108 /* Print TENTHS. */
19109 if (tenths >= 0)
19110 {
19111 *--p = '0' + tenths;
19112 *--p = '.';
19113 }
19114
19115 /* Print QUOTIENT. */
19116 do
19117 {
19118 int digit = quotient % 10;
19119 *--p = '0' + digit;
19120 }
19121 while ((quotient /= 10) != 0);
19122
19123 /* Print leading spaces. */
19124 while (buf < p)
19125 *--p = ' ';
19126 }
19127
19128 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19129 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19130 type of CODING_SYSTEM. Return updated pointer into BUF. */
19131
19132 static unsigned char invalid_eol_type[] = "(*invalid*)";
19133
19134 static char *
19135 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19136 {
19137 Lisp_Object val;
19138 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19139 const unsigned char *eol_str;
19140 int eol_str_len;
19141 /* The EOL conversion we are using. */
19142 Lisp_Object eoltype;
19143
19144 val = CODING_SYSTEM_SPEC (coding_system);
19145 eoltype = Qnil;
19146
19147 if (!VECTORP (val)) /* Not yet decided. */
19148 {
19149 if (multibyte)
19150 *buf++ = '-';
19151 if (eol_flag)
19152 eoltype = eol_mnemonic_undecided;
19153 /* Don't mention EOL conversion if it isn't decided. */
19154 }
19155 else
19156 {
19157 Lisp_Object attrs;
19158 Lisp_Object eolvalue;
19159
19160 attrs = AREF (val, 0);
19161 eolvalue = AREF (val, 2);
19162
19163 if (multibyte)
19164 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19165
19166 if (eol_flag)
19167 {
19168 /* The EOL conversion that is normal on this system. */
19169
19170 if (NILP (eolvalue)) /* Not yet decided. */
19171 eoltype = eol_mnemonic_undecided;
19172 else if (VECTORP (eolvalue)) /* Not yet decided. */
19173 eoltype = eol_mnemonic_undecided;
19174 else /* eolvalue is Qunix, Qdos, or Qmac. */
19175 eoltype = (EQ (eolvalue, Qunix)
19176 ? eol_mnemonic_unix
19177 : (EQ (eolvalue, Qdos) == 1
19178 ? eol_mnemonic_dos : eol_mnemonic_mac));
19179 }
19180 }
19181
19182 if (eol_flag)
19183 {
19184 /* Mention the EOL conversion if it is not the usual one. */
19185 if (STRINGP (eoltype))
19186 {
19187 eol_str = SDATA (eoltype);
19188 eol_str_len = SBYTES (eoltype);
19189 }
19190 else if (CHARACTERP (eoltype))
19191 {
19192 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19193 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19194 eol_str = tmp;
19195 }
19196 else
19197 {
19198 eol_str = invalid_eol_type;
19199 eol_str_len = sizeof (invalid_eol_type) - 1;
19200 }
19201 memcpy (buf, eol_str, eol_str_len);
19202 buf += eol_str_len;
19203 }
19204
19205 return buf;
19206 }
19207
19208 /* Return a string for the output of a mode line %-spec for window W,
19209 generated by character C. FIELD_WIDTH > 0 means pad the string
19210 returned with spaces to that value. Return a Lisp string in
19211 *STRING if the resulting string is taken from that Lisp string.
19212
19213 Note we operate on the current buffer for most purposes,
19214 the exception being w->base_line_pos. */
19215
19216 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19217
19218 static const char *
19219 decode_mode_spec (struct window *w, register int c, int field_width,
19220 Lisp_Object *string)
19221 {
19222 Lisp_Object obj;
19223 struct frame *f = XFRAME (WINDOW_FRAME (w));
19224 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19225 struct buffer *b = current_buffer;
19226
19227 obj = Qnil;
19228 *string = Qnil;
19229
19230 switch (c)
19231 {
19232 case '*':
19233 if (!NILP (BVAR (b, read_only)))
19234 return "%";
19235 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19236 return "*";
19237 return "-";
19238
19239 case '+':
19240 /* This differs from %* only for a modified read-only buffer. */
19241 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19242 return "*";
19243 if (!NILP (BVAR (b, read_only)))
19244 return "%";
19245 return "-";
19246
19247 case '&':
19248 /* This differs from %* in ignoring read-only-ness. */
19249 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19250 return "*";
19251 return "-";
19252
19253 case '%':
19254 return "%";
19255
19256 case '[':
19257 {
19258 int i;
19259 char *p;
19260
19261 if (command_loop_level > 5)
19262 return "[[[... ";
19263 p = decode_mode_spec_buf;
19264 for (i = 0; i < command_loop_level; i++)
19265 *p++ = '[';
19266 *p = 0;
19267 return decode_mode_spec_buf;
19268 }
19269
19270 case ']':
19271 {
19272 int i;
19273 char *p;
19274
19275 if (command_loop_level > 5)
19276 return " ...]]]";
19277 p = decode_mode_spec_buf;
19278 for (i = 0; i < command_loop_level; i++)
19279 *p++ = ']';
19280 *p = 0;
19281 return decode_mode_spec_buf;
19282 }
19283
19284 case '-':
19285 {
19286 register int i;
19287
19288 /* Let lots_of_dashes be a string of infinite length. */
19289 if (mode_line_target == MODE_LINE_NOPROP ||
19290 mode_line_target == MODE_LINE_STRING)
19291 return "--";
19292 if (field_width <= 0
19293 || field_width > sizeof (lots_of_dashes))
19294 {
19295 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19296 decode_mode_spec_buf[i] = '-';
19297 decode_mode_spec_buf[i] = '\0';
19298 return decode_mode_spec_buf;
19299 }
19300 else
19301 return lots_of_dashes;
19302 }
19303
19304 case 'b':
19305 obj = BVAR (b, name);
19306 break;
19307
19308 case 'c':
19309 /* %c and %l are ignored in `frame-title-format'.
19310 (In redisplay_internal, the frame title is drawn _before_ the
19311 windows are updated, so the stuff which depends on actual
19312 window contents (such as %l) may fail to render properly, or
19313 even crash emacs.) */
19314 if (mode_line_target == MODE_LINE_TITLE)
19315 return "";
19316 else
19317 {
19318 EMACS_INT col = current_column ();
19319 w->column_number_displayed = make_number (col);
19320 pint2str (decode_mode_spec_buf, field_width, col);
19321 return decode_mode_spec_buf;
19322 }
19323
19324 case 'e':
19325 #ifndef SYSTEM_MALLOC
19326 {
19327 if (NILP (Vmemory_full))
19328 return "";
19329 else
19330 return "!MEM FULL! ";
19331 }
19332 #else
19333 return "";
19334 #endif
19335
19336 case 'F':
19337 /* %F displays the frame name. */
19338 if (!NILP (f->title))
19339 return SSDATA (f->title);
19340 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19341 return SSDATA (f->name);
19342 return "Emacs";
19343
19344 case 'f':
19345 obj = BVAR (b, filename);
19346 break;
19347
19348 case 'i':
19349 {
19350 EMACS_INT size = ZV - BEGV;
19351 pint2str (decode_mode_spec_buf, field_width, size);
19352 return decode_mode_spec_buf;
19353 }
19354
19355 case 'I':
19356 {
19357 EMACS_INT size = ZV - BEGV;
19358 pint2hrstr (decode_mode_spec_buf, field_width, size);
19359 return decode_mode_spec_buf;
19360 }
19361
19362 case 'l':
19363 {
19364 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19365 int topline, nlines, height;
19366 EMACS_INT junk;
19367
19368 /* %c and %l are ignored in `frame-title-format'. */
19369 if (mode_line_target == MODE_LINE_TITLE)
19370 return "";
19371
19372 startpos = XMARKER (w->start)->charpos;
19373 startpos_byte = marker_byte_position (w->start);
19374 height = WINDOW_TOTAL_LINES (w);
19375
19376 /* If we decided that this buffer isn't suitable for line numbers,
19377 don't forget that too fast. */
19378 if (EQ (w->base_line_pos, w->buffer))
19379 goto no_value;
19380 /* But do forget it, if the window shows a different buffer now. */
19381 else if (BUFFERP (w->base_line_pos))
19382 w->base_line_pos = Qnil;
19383
19384 /* If the buffer is very big, don't waste time. */
19385 if (INTEGERP (Vline_number_display_limit)
19386 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19387 {
19388 w->base_line_pos = Qnil;
19389 w->base_line_number = Qnil;
19390 goto no_value;
19391 }
19392
19393 if (INTEGERP (w->base_line_number)
19394 && INTEGERP (w->base_line_pos)
19395 && XFASTINT (w->base_line_pos) <= startpos)
19396 {
19397 line = XFASTINT (w->base_line_number);
19398 linepos = XFASTINT (w->base_line_pos);
19399 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19400 }
19401 else
19402 {
19403 line = 1;
19404 linepos = BUF_BEGV (b);
19405 linepos_byte = BUF_BEGV_BYTE (b);
19406 }
19407
19408 /* Count lines from base line to window start position. */
19409 nlines = display_count_lines (linepos, linepos_byte,
19410 startpos_byte,
19411 startpos, &junk);
19412
19413 topline = nlines + line;
19414
19415 /* Determine a new base line, if the old one is too close
19416 or too far away, or if we did not have one.
19417 "Too close" means it's plausible a scroll-down would
19418 go back past it. */
19419 if (startpos == BUF_BEGV (b))
19420 {
19421 w->base_line_number = make_number (topline);
19422 w->base_line_pos = make_number (BUF_BEGV (b));
19423 }
19424 else if (nlines < height + 25 || nlines > height * 3 + 50
19425 || linepos == BUF_BEGV (b))
19426 {
19427 EMACS_INT limit = BUF_BEGV (b);
19428 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19429 EMACS_INT position;
19430 int distance = (height * 2 + 30) * line_number_display_limit_width;
19431
19432 if (startpos - distance > limit)
19433 {
19434 limit = startpos - distance;
19435 limit_byte = CHAR_TO_BYTE (limit);
19436 }
19437
19438 nlines = display_count_lines (startpos, startpos_byte,
19439 limit_byte,
19440 - (height * 2 + 30),
19441 &position);
19442 /* If we couldn't find the lines we wanted within
19443 line_number_display_limit_width chars per line,
19444 give up on line numbers for this window. */
19445 if (position == limit_byte && limit == startpos - distance)
19446 {
19447 w->base_line_pos = w->buffer;
19448 w->base_line_number = Qnil;
19449 goto no_value;
19450 }
19451
19452 w->base_line_number = make_number (topline - nlines);
19453 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19454 }
19455
19456 /* Now count lines from the start pos to point. */
19457 nlines = display_count_lines (startpos, startpos_byte,
19458 PT_BYTE, PT, &junk);
19459
19460 /* Record that we did display the line number. */
19461 line_number_displayed = 1;
19462
19463 /* Make the string to show. */
19464 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19465 return decode_mode_spec_buf;
19466 no_value:
19467 {
19468 char* p = decode_mode_spec_buf;
19469 int pad = field_width - 2;
19470 while (pad-- > 0)
19471 *p++ = ' ';
19472 *p++ = '?';
19473 *p++ = '?';
19474 *p = '\0';
19475 return decode_mode_spec_buf;
19476 }
19477 }
19478 break;
19479
19480 case 'm':
19481 obj = BVAR (b, mode_name);
19482 break;
19483
19484 case 'n':
19485 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19486 return " Narrow";
19487 break;
19488
19489 case 'p':
19490 {
19491 EMACS_INT pos = marker_position (w->start);
19492 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19493
19494 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19495 {
19496 if (pos <= BUF_BEGV (b))
19497 return "All";
19498 else
19499 return "Bottom";
19500 }
19501 else if (pos <= BUF_BEGV (b))
19502 return "Top";
19503 else
19504 {
19505 if (total > 1000000)
19506 /* Do it differently for a large value, to avoid overflow. */
19507 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19508 else
19509 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19510 /* We can't normally display a 3-digit number,
19511 so get us a 2-digit number that is close. */
19512 if (total == 100)
19513 total = 99;
19514 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19515 return decode_mode_spec_buf;
19516 }
19517 }
19518
19519 /* Display percentage of size above the bottom of the screen. */
19520 case 'P':
19521 {
19522 EMACS_INT toppos = marker_position (w->start);
19523 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19524 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19525
19526 if (botpos >= BUF_ZV (b))
19527 {
19528 if (toppos <= BUF_BEGV (b))
19529 return "All";
19530 else
19531 return "Bottom";
19532 }
19533 else
19534 {
19535 if (total > 1000000)
19536 /* Do it differently for a large value, to avoid overflow. */
19537 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19538 else
19539 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19540 /* We can't normally display a 3-digit number,
19541 so get us a 2-digit number that is close. */
19542 if (total == 100)
19543 total = 99;
19544 if (toppos <= BUF_BEGV (b))
19545 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19546 else
19547 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19548 return decode_mode_spec_buf;
19549 }
19550 }
19551
19552 case 's':
19553 /* status of process */
19554 obj = Fget_buffer_process (Fcurrent_buffer ());
19555 if (NILP (obj))
19556 return "no process";
19557 #ifndef MSDOS
19558 obj = Fsymbol_name (Fprocess_status (obj));
19559 #endif
19560 break;
19561
19562 case '@':
19563 {
19564 int count = inhibit_garbage_collection ();
19565 Lisp_Object val = call1 (intern ("file-remote-p"),
19566 BVAR (current_buffer, directory));
19567 unbind_to (count, Qnil);
19568
19569 if (NILP (val))
19570 return "-";
19571 else
19572 return "@";
19573 }
19574
19575 case 't': /* indicate TEXT or BINARY */
19576 return "T";
19577
19578 case 'z':
19579 /* coding-system (not including end-of-line format) */
19580 case 'Z':
19581 /* coding-system (including end-of-line type) */
19582 {
19583 int eol_flag = (c == 'Z');
19584 char *p = decode_mode_spec_buf;
19585
19586 if (! FRAME_WINDOW_P (f))
19587 {
19588 /* No need to mention EOL here--the terminal never needs
19589 to do EOL conversion. */
19590 p = decode_mode_spec_coding (CODING_ID_NAME
19591 (FRAME_KEYBOARD_CODING (f)->id),
19592 p, 0);
19593 p = decode_mode_spec_coding (CODING_ID_NAME
19594 (FRAME_TERMINAL_CODING (f)->id),
19595 p, 0);
19596 }
19597 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19598 p, eol_flag);
19599
19600 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19601 #ifdef subprocesses
19602 obj = Fget_buffer_process (Fcurrent_buffer ());
19603 if (PROCESSP (obj))
19604 {
19605 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19606 p, eol_flag);
19607 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19608 p, eol_flag);
19609 }
19610 #endif /* subprocesses */
19611 #endif /* 0 */
19612 *p = 0;
19613 return decode_mode_spec_buf;
19614 }
19615 }
19616
19617 if (STRINGP (obj))
19618 {
19619 *string = obj;
19620 return SSDATA (obj);
19621 }
19622 else
19623 return "";
19624 }
19625
19626
19627 /* Count up to COUNT lines starting from START / START_BYTE.
19628 But don't go beyond LIMIT_BYTE.
19629 Return the number of lines thus found (always nonnegative).
19630
19631 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19632
19633 static int
19634 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19635 EMACS_INT limit_byte, int count,
19636 EMACS_INT *byte_pos_ptr)
19637 {
19638 register unsigned char *cursor;
19639 unsigned char *base;
19640
19641 register int ceiling;
19642 register unsigned char *ceiling_addr;
19643 int orig_count = count;
19644
19645 /* If we are not in selective display mode,
19646 check only for newlines. */
19647 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19648 && !INTEGERP (BVAR (current_buffer, selective_display)));
19649
19650 if (count > 0)
19651 {
19652 while (start_byte < limit_byte)
19653 {
19654 ceiling = BUFFER_CEILING_OF (start_byte);
19655 ceiling = min (limit_byte - 1, ceiling);
19656 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19657 base = (cursor = BYTE_POS_ADDR (start_byte));
19658 while (1)
19659 {
19660 if (selective_display)
19661 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19662 ;
19663 else
19664 while (*cursor != '\n' && ++cursor != ceiling_addr)
19665 ;
19666
19667 if (cursor != ceiling_addr)
19668 {
19669 if (--count == 0)
19670 {
19671 start_byte += cursor - base + 1;
19672 *byte_pos_ptr = start_byte;
19673 return orig_count;
19674 }
19675 else
19676 if (++cursor == ceiling_addr)
19677 break;
19678 }
19679 else
19680 break;
19681 }
19682 start_byte += cursor - base;
19683 }
19684 }
19685 else
19686 {
19687 while (start_byte > limit_byte)
19688 {
19689 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19690 ceiling = max (limit_byte, ceiling);
19691 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19692 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19693 while (1)
19694 {
19695 if (selective_display)
19696 while (--cursor != ceiling_addr
19697 && *cursor != '\n' && *cursor != 015)
19698 ;
19699 else
19700 while (--cursor != ceiling_addr && *cursor != '\n')
19701 ;
19702
19703 if (cursor != ceiling_addr)
19704 {
19705 if (++count == 0)
19706 {
19707 start_byte += cursor - base + 1;
19708 *byte_pos_ptr = start_byte;
19709 /* When scanning backwards, we should
19710 not count the newline posterior to which we stop. */
19711 return - orig_count - 1;
19712 }
19713 }
19714 else
19715 break;
19716 }
19717 /* Here we add 1 to compensate for the last decrement
19718 of CURSOR, which took it past the valid range. */
19719 start_byte += cursor - base + 1;
19720 }
19721 }
19722
19723 *byte_pos_ptr = limit_byte;
19724
19725 if (count < 0)
19726 return - orig_count + count;
19727 return orig_count - count;
19728
19729 }
19730
19731
19732 \f
19733 /***********************************************************************
19734 Displaying strings
19735 ***********************************************************************/
19736
19737 /* Display a NUL-terminated string, starting with index START.
19738
19739 If STRING is non-null, display that C string. Otherwise, the Lisp
19740 string LISP_STRING is displayed. There's a case that STRING is
19741 non-null and LISP_STRING is not nil. It means STRING is a string
19742 data of LISP_STRING. In that case, we display LISP_STRING while
19743 ignoring its text properties.
19744
19745 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19746 FACE_STRING. Display STRING or LISP_STRING with the face at
19747 FACE_STRING_POS in FACE_STRING:
19748
19749 Display the string in the environment given by IT, but use the
19750 standard display table, temporarily.
19751
19752 FIELD_WIDTH is the minimum number of output glyphs to produce.
19753 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19754 with spaces. If STRING has more characters, more than FIELD_WIDTH
19755 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19756
19757 PRECISION is the maximum number of characters to output from
19758 STRING. PRECISION < 0 means don't truncate the string.
19759
19760 This is roughly equivalent to printf format specifiers:
19761
19762 FIELD_WIDTH PRECISION PRINTF
19763 ----------------------------------------
19764 -1 -1 %s
19765 -1 10 %.10s
19766 10 -1 %10s
19767 20 10 %20.10s
19768
19769 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19770 display them, and < 0 means obey the current buffer's value of
19771 enable_multibyte_characters.
19772
19773 Value is the number of columns displayed. */
19774
19775 static int
19776 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19777 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19778 int field_width, int precision, int max_x, int multibyte)
19779 {
19780 int hpos_at_start = it->hpos;
19781 int saved_face_id = it->face_id;
19782 struct glyph_row *row = it->glyph_row;
19783
19784 /* Initialize the iterator IT for iteration over STRING beginning
19785 with index START. */
19786 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19787 precision, field_width, multibyte);
19788 if (string && STRINGP (lisp_string))
19789 /* LISP_STRING is the one returned by decode_mode_spec. We should
19790 ignore its text properties. */
19791 it->stop_charpos = -1;
19792
19793 /* If displaying STRING, set up the face of the iterator
19794 from LISP_STRING, if that's given. */
19795 if (STRINGP (face_string))
19796 {
19797 EMACS_INT endptr;
19798 struct face *face;
19799
19800 it->face_id
19801 = face_at_string_position (it->w, face_string, face_string_pos,
19802 0, it->region_beg_charpos,
19803 it->region_end_charpos,
19804 &endptr, it->base_face_id, 0);
19805 face = FACE_FROM_ID (it->f, it->face_id);
19806 it->face_box_p = face->box != FACE_NO_BOX;
19807 }
19808
19809 /* Set max_x to the maximum allowed X position. Don't let it go
19810 beyond the right edge of the window. */
19811 if (max_x <= 0)
19812 max_x = it->last_visible_x;
19813 else
19814 max_x = min (max_x, it->last_visible_x);
19815
19816 /* Skip over display elements that are not visible. because IT->w is
19817 hscrolled. */
19818 if (it->current_x < it->first_visible_x)
19819 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19820 MOVE_TO_POS | MOVE_TO_X);
19821
19822 row->ascent = it->max_ascent;
19823 row->height = it->max_ascent + it->max_descent;
19824 row->phys_ascent = it->max_phys_ascent;
19825 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19826 row->extra_line_spacing = it->max_extra_line_spacing;
19827
19828 /* This condition is for the case that we are called with current_x
19829 past last_visible_x. */
19830 while (it->current_x < max_x)
19831 {
19832 int x_before, x, n_glyphs_before, i, nglyphs;
19833
19834 /* Get the next display element. */
19835 if (!get_next_display_element (it))
19836 break;
19837
19838 /* Produce glyphs. */
19839 x_before = it->current_x;
19840 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19841 PRODUCE_GLYPHS (it);
19842
19843 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19844 i = 0;
19845 x = x_before;
19846 while (i < nglyphs)
19847 {
19848 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19849
19850 if (it->line_wrap != TRUNCATE
19851 && x + glyph->pixel_width > max_x)
19852 {
19853 /* End of continued line or max_x reached. */
19854 if (CHAR_GLYPH_PADDING_P (*glyph))
19855 {
19856 /* A wide character is unbreakable. */
19857 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19858 it->current_x = x_before;
19859 }
19860 else
19861 {
19862 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19863 it->current_x = x;
19864 }
19865 break;
19866 }
19867 else if (x + glyph->pixel_width >= it->first_visible_x)
19868 {
19869 /* Glyph is at least partially visible. */
19870 ++it->hpos;
19871 if (x < it->first_visible_x)
19872 it->glyph_row->x = x - it->first_visible_x;
19873 }
19874 else
19875 {
19876 /* Glyph is off the left margin of the display area.
19877 Should not happen. */
19878 abort ();
19879 }
19880
19881 row->ascent = max (row->ascent, it->max_ascent);
19882 row->height = max (row->height, it->max_ascent + it->max_descent);
19883 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19884 row->phys_height = max (row->phys_height,
19885 it->max_phys_ascent + it->max_phys_descent);
19886 row->extra_line_spacing = max (row->extra_line_spacing,
19887 it->max_extra_line_spacing);
19888 x += glyph->pixel_width;
19889 ++i;
19890 }
19891
19892 /* Stop if max_x reached. */
19893 if (i < nglyphs)
19894 break;
19895
19896 /* Stop at line ends. */
19897 if (ITERATOR_AT_END_OF_LINE_P (it))
19898 {
19899 it->continuation_lines_width = 0;
19900 break;
19901 }
19902
19903 set_iterator_to_next (it, 1);
19904
19905 /* Stop if truncating at the right edge. */
19906 if (it->line_wrap == TRUNCATE
19907 && it->current_x >= it->last_visible_x)
19908 {
19909 /* Add truncation mark, but don't do it if the line is
19910 truncated at a padding space. */
19911 if (IT_CHARPOS (*it) < it->string_nchars)
19912 {
19913 if (!FRAME_WINDOW_P (it->f))
19914 {
19915 int ii, n;
19916
19917 if (it->current_x > it->last_visible_x)
19918 {
19919 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19920 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19921 break;
19922 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19923 {
19924 row->used[TEXT_AREA] = ii;
19925 produce_special_glyphs (it, IT_TRUNCATION);
19926 }
19927 }
19928 produce_special_glyphs (it, IT_TRUNCATION);
19929 }
19930 it->glyph_row->truncated_on_right_p = 1;
19931 }
19932 break;
19933 }
19934 }
19935
19936 /* Maybe insert a truncation at the left. */
19937 if (it->first_visible_x
19938 && IT_CHARPOS (*it) > 0)
19939 {
19940 if (!FRAME_WINDOW_P (it->f))
19941 insert_left_trunc_glyphs (it);
19942 it->glyph_row->truncated_on_left_p = 1;
19943 }
19944
19945 it->face_id = saved_face_id;
19946
19947 /* Value is number of columns displayed. */
19948 return it->hpos - hpos_at_start;
19949 }
19950
19951
19952 \f
19953 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19954 appears as an element of LIST or as the car of an element of LIST.
19955 If PROPVAL is a list, compare each element against LIST in that
19956 way, and return 1/2 if any element of PROPVAL is found in LIST.
19957 Otherwise return 0. This function cannot quit.
19958 The return value is 2 if the text is invisible but with an ellipsis
19959 and 1 if it's invisible and without an ellipsis. */
19960
19961 int
19962 invisible_p (register Lisp_Object propval, Lisp_Object list)
19963 {
19964 register Lisp_Object tail, proptail;
19965
19966 for (tail = list; CONSP (tail); tail = XCDR (tail))
19967 {
19968 register Lisp_Object tem;
19969 tem = XCAR (tail);
19970 if (EQ (propval, tem))
19971 return 1;
19972 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19973 return NILP (XCDR (tem)) ? 1 : 2;
19974 }
19975
19976 if (CONSP (propval))
19977 {
19978 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19979 {
19980 Lisp_Object propelt;
19981 propelt = XCAR (proptail);
19982 for (tail = list; CONSP (tail); tail = XCDR (tail))
19983 {
19984 register Lisp_Object tem;
19985 tem = XCAR (tail);
19986 if (EQ (propelt, tem))
19987 return 1;
19988 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19989 return NILP (XCDR (tem)) ? 1 : 2;
19990 }
19991 }
19992 }
19993
19994 return 0;
19995 }
19996
19997 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19998 doc: /* Non-nil if the property makes the text invisible.
19999 POS-OR-PROP can be a marker or number, in which case it is taken to be
20000 a position in the current buffer and the value of the `invisible' property
20001 is checked; or it can be some other value, which is then presumed to be the
20002 value of the `invisible' property of the text of interest.
20003 The non-nil value returned can be t for truly invisible text or something
20004 else if the text is replaced by an ellipsis. */)
20005 (Lisp_Object pos_or_prop)
20006 {
20007 Lisp_Object prop
20008 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20009 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20010 : pos_or_prop);
20011 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20012 return (invis == 0 ? Qnil
20013 : invis == 1 ? Qt
20014 : make_number (invis));
20015 }
20016
20017 /* Calculate a width or height in pixels from a specification using
20018 the following elements:
20019
20020 SPEC ::=
20021 NUM - a (fractional) multiple of the default font width/height
20022 (NUM) - specifies exactly NUM pixels
20023 UNIT - a fixed number of pixels, see below.
20024 ELEMENT - size of a display element in pixels, see below.
20025 (NUM . SPEC) - equals NUM * SPEC
20026 (+ SPEC SPEC ...) - add pixel values
20027 (- SPEC SPEC ...) - subtract pixel values
20028 (- SPEC) - negate pixel value
20029
20030 NUM ::=
20031 INT or FLOAT - a number constant
20032 SYMBOL - use symbol's (buffer local) variable binding.
20033
20034 UNIT ::=
20035 in - pixels per inch *)
20036 mm - pixels per 1/1000 meter *)
20037 cm - pixels per 1/100 meter *)
20038 width - width of current font in pixels.
20039 height - height of current font in pixels.
20040
20041 *) using the ratio(s) defined in display-pixels-per-inch.
20042
20043 ELEMENT ::=
20044
20045 left-fringe - left fringe width in pixels
20046 right-fringe - right fringe width in pixels
20047
20048 left-margin - left margin width in pixels
20049 right-margin - right margin width in pixels
20050
20051 scroll-bar - scroll-bar area width in pixels
20052
20053 Examples:
20054
20055 Pixels corresponding to 5 inches:
20056 (5 . in)
20057
20058 Total width of non-text areas on left side of window (if scroll-bar is on left):
20059 '(space :width (+ left-fringe left-margin scroll-bar))
20060
20061 Align to first text column (in header line):
20062 '(space :align-to 0)
20063
20064 Align to middle of text area minus half the width of variable `my-image'
20065 containing a loaded image:
20066 '(space :align-to (0.5 . (- text my-image)))
20067
20068 Width of left margin minus width of 1 character in the default font:
20069 '(space :width (- left-margin 1))
20070
20071 Width of left margin minus width of 2 characters in the current font:
20072 '(space :width (- left-margin (2 . width)))
20073
20074 Center 1 character over left-margin (in header line):
20075 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20076
20077 Different ways to express width of left fringe plus left margin minus one pixel:
20078 '(space :width (- (+ left-fringe left-margin) (1)))
20079 '(space :width (+ left-fringe left-margin (- (1))))
20080 '(space :width (+ left-fringe left-margin (-1)))
20081
20082 */
20083
20084 #define NUMVAL(X) \
20085 ((INTEGERP (X) || FLOATP (X)) \
20086 ? XFLOATINT (X) \
20087 : - 1)
20088
20089 int
20090 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20091 struct font *font, int width_p, int *align_to)
20092 {
20093 double pixels;
20094
20095 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20096 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20097
20098 if (NILP (prop))
20099 return OK_PIXELS (0);
20100
20101 xassert (FRAME_LIVE_P (it->f));
20102
20103 if (SYMBOLP (prop))
20104 {
20105 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20106 {
20107 char *unit = SSDATA (SYMBOL_NAME (prop));
20108
20109 if (unit[0] == 'i' && unit[1] == 'n')
20110 pixels = 1.0;
20111 else if (unit[0] == 'm' && unit[1] == 'm')
20112 pixels = 25.4;
20113 else if (unit[0] == 'c' && unit[1] == 'm')
20114 pixels = 2.54;
20115 else
20116 pixels = 0;
20117 if (pixels > 0)
20118 {
20119 double ppi;
20120 #ifdef HAVE_WINDOW_SYSTEM
20121 if (FRAME_WINDOW_P (it->f)
20122 && (ppi = (width_p
20123 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20124 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20125 ppi > 0))
20126 return OK_PIXELS (ppi / pixels);
20127 #endif
20128
20129 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20130 || (CONSP (Vdisplay_pixels_per_inch)
20131 && (ppi = (width_p
20132 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20133 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20134 ppi > 0)))
20135 return OK_PIXELS (ppi / pixels);
20136
20137 return 0;
20138 }
20139 }
20140
20141 #ifdef HAVE_WINDOW_SYSTEM
20142 if (EQ (prop, Qheight))
20143 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20144 if (EQ (prop, Qwidth))
20145 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20146 #else
20147 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20148 return OK_PIXELS (1);
20149 #endif
20150
20151 if (EQ (prop, Qtext))
20152 return OK_PIXELS (width_p
20153 ? window_box_width (it->w, TEXT_AREA)
20154 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20155
20156 if (align_to && *align_to < 0)
20157 {
20158 *res = 0;
20159 if (EQ (prop, Qleft))
20160 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20161 if (EQ (prop, Qright))
20162 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20163 if (EQ (prop, Qcenter))
20164 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20165 + window_box_width (it->w, TEXT_AREA) / 2);
20166 if (EQ (prop, Qleft_fringe))
20167 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20168 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20169 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20170 if (EQ (prop, Qright_fringe))
20171 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20172 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20173 : window_box_right_offset (it->w, TEXT_AREA));
20174 if (EQ (prop, Qleft_margin))
20175 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20176 if (EQ (prop, Qright_margin))
20177 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20178 if (EQ (prop, Qscroll_bar))
20179 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20180 ? 0
20181 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20182 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20183 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20184 : 0)));
20185 }
20186 else
20187 {
20188 if (EQ (prop, Qleft_fringe))
20189 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20190 if (EQ (prop, Qright_fringe))
20191 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20192 if (EQ (prop, Qleft_margin))
20193 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20194 if (EQ (prop, Qright_margin))
20195 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20196 if (EQ (prop, Qscroll_bar))
20197 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20198 }
20199
20200 prop = Fbuffer_local_value (prop, it->w->buffer);
20201 }
20202
20203 if (INTEGERP (prop) || FLOATP (prop))
20204 {
20205 int base_unit = (width_p
20206 ? FRAME_COLUMN_WIDTH (it->f)
20207 : FRAME_LINE_HEIGHT (it->f));
20208 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20209 }
20210
20211 if (CONSP (prop))
20212 {
20213 Lisp_Object car = XCAR (prop);
20214 Lisp_Object cdr = XCDR (prop);
20215
20216 if (SYMBOLP (car))
20217 {
20218 #ifdef HAVE_WINDOW_SYSTEM
20219 if (FRAME_WINDOW_P (it->f)
20220 && valid_image_p (prop))
20221 {
20222 int id = lookup_image (it->f, prop);
20223 struct image *img = IMAGE_FROM_ID (it->f, id);
20224
20225 return OK_PIXELS (width_p ? img->width : img->height);
20226 }
20227 #endif
20228 if (EQ (car, Qplus) || EQ (car, Qminus))
20229 {
20230 int first = 1;
20231 double px;
20232
20233 pixels = 0;
20234 while (CONSP (cdr))
20235 {
20236 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20237 font, width_p, align_to))
20238 return 0;
20239 if (first)
20240 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20241 else
20242 pixels += px;
20243 cdr = XCDR (cdr);
20244 }
20245 if (EQ (car, Qminus))
20246 pixels = -pixels;
20247 return OK_PIXELS (pixels);
20248 }
20249
20250 car = Fbuffer_local_value (car, it->w->buffer);
20251 }
20252
20253 if (INTEGERP (car) || FLOATP (car))
20254 {
20255 double fact;
20256 pixels = XFLOATINT (car);
20257 if (NILP (cdr))
20258 return OK_PIXELS (pixels);
20259 if (calc_pixel_width_or_height (&fact, it, cdr,
20260 font, width_p, align_to))
20261 return OK_PIXELS (pixels * fact);
20262 return 0;
20263 }
20264
20265 return 0;
20266 }
20267
20268 return 0;
20269 }
20270
20271 \f
20272 /***********************************************************************
20273 Glyph Display
20274 ***********************************************************************/
20275
20276 #ifdef HAVE_WINDOW_SYSTEM
20277
20278 #if GLYPH_DEBUG
20279
20280 void
20281 dump_glyph_string (s)
20282 struct glyph_string *s;
20283 {
20284 fprintf (stderr, "glyph string\n");
20285 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20286 s->x, s->y, s->width, s->height);
20287 fprintf (stderr, " ybase = %d\n", s->ybase);
20288 fprintf (stderr, " hl = %d\n", s->hl);
20289 fprintf (stderr, " left overhang = %d, right = %d\n",
20290 s->left_overhang, s->right_overhang);
20291 fprintf (stderr, " nchars = %d\n", s->nchars);
20292 fprintf (stderr, " extends to end of line = %d\n",
20293 s->extends_to_end_of_line_p);
20294 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20295 fprintf (stderr, " bg width = %d\n", s->background_width);
20296 }
20297
20298 #endif /* GLYPH_DEBUG */
20299
20300 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20301 of XChar2b structures for S; it can't be allocated in
20302 init_glyph_string because it must be allocated via `alloca'. W
20303 is the window on which S is drawn. ROW and AREA are the glyph row
20304 and area within the row from which S is constructed. START is the
20305 index of the first glyph structure covered by S. HL is a
20306 face-override for drawing S. */
20307
20308 #ifdef HAVE_NTGUI
20309 #define OPTIONAL_HDC(hdc) HDC hdc,
20310 #define DECLARE_HDC(hdc) HDC hdc;
20311 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20312 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20313 #endif
20314
20315 #ifndef OPTIONAL_HDC
20316 #define OPTIONAL_HDC(hdc)
20317 #define DECLARE_HDC(hdc)
20318 #define ALLOCATE_HDC(hdc, f)
20319 #define RELEASE_HDC(hdc, f)
20320 #endif
20321
20322 static void
20323 init_glyph_string (struct glyph_string *s,
20324 OPTIONAL_HDC (hdc)
20325 XChar2b *char2b, struct window *w, struct glyph_row *row,
20326 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20327 {
20328 memset (s, 0, sizeof *s);
20329 s->w = w;
20330 s->f = XFRAME (w->frame);
20331 #ifdef HAVE_NTGUI
20332 s->hdc = hdc;
20333 #endif
20334 s->display = FRAME_X_DISPLAY (s->f);
20335 s->window = FRAME_X_WINDOW (s->f);
20336 s->char2b = char2b;
20337 s->hl = hl;
20338 s->row = row;
20339 s->area = area;
20340 s->first_glyph = row->glyphs[area] + start;
20341 s->height = row->height;
20342 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20343 s->ybase = s->y + row->ascent;
20344 }
20345
20346
20347 /* Append the list of glyph strings with head H and tail T to the list
20348 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20349
20350 static INLINE void
20351 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20352 struct glyph_string *h, struct glyph_string *t)
20353 {
20354 if (h)
20355 {
20356 if (*head)
20357 (*tail)->next = h;
20358 else
20359 *head = h;
20360 h->prev = *tail;
20361 *tail = t;
20362 }
20363 }
20364
20365
20366 /* Prepend the list of glyph strings with head H and tail T to the
20367 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20368 result. */
20369
20370 static INLINE void
20371 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20372 struct glyph_string *h, struct glyph_string *t)
20373 {
20374 if (h)
20375 {
20376 if (*head)
20377 (*head)->prev = t;
20378 else
20379 *tail = t;
20380 t->next = *head;
20381 *head = h;
20382 }
20383 }
20384
20385
20386 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20387 Set *HEAD and *TAIL to the resulting list. */
20388
20389 static INLINE void
20390 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20391 struct glyph_string *s)
20392 {
20393 s->next = s->prev = NULL;
20394 append_glyph_string_lists (head, tail, s, s);
20395 }
20396
20397
20398 /* Get face and two-byte form of character C in face FACE_ID on frame
20399 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20400 means we want to display multibyte text. DISPLAY_P non-zero means
20401 make sure that X resources for the face returned are allocated.
20402 Value is a pointer to a realized face that is ready for display if
20403 DISPLAY_P is non-zero. */
20404
20405 static INLINE struct face *
20406 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20407 XChar2b *char2b, int multibyte_p, int display_p)
20408 {
20409 struct face *face = FACE_FROM_ID (f, face_id);
20410
20411 if (face->font)
20412 {
20413 unsigned code = face->font->driver->encode_char (face->font, c);
20414
20415 if (code != FONT_INVALID_CODE)
20416 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20417 else
20418 STORE_XCHAR2B (char2b, 0, 0);
20419 }
20420
20421 /* Make sure X resources of the face are allocated. */
20422 #ifdef HAVE_X_WINDOWS
20423 if (display_p)
20424 #endif
20425 {
20426 xassert (face != NULL);
20427 PREPARE_FACE_FOR_DISPLAY (f, face);
20428 }
20429
20430 return face;
20431 }
20432
20433
20434 /* Get face and two-byte form of character glyph GLYPH on frame F.
20435 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20436 a pointer to a realized face that is ready for display. */
20437
20438 static INLINE struct face *
20439 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20440 XChar2b *char2b, int *two_byte_p)
20441 {
20442 struct face *face;
20443
20444 xassert (glyph->type == CHAR_GLYPH);
20445 face = FACE_FROM_ID (f, glyph->face_id);
20446
20447 if (two_byte_p)
20448 *two_byte_p = 0;
20449
20450 if (face->font)
20451 {
20452 unsigned code;
20453
20454 if (CHAR_BYTE8_P (glyph->u.ch))
20455 code = CHAR_TO_BYTE8 (glyph->u.ch);
20456 else
20457 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20458
20459 if (code != FONT_INVALID_CODE)
20460 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20461 else
20462 STORE_XCHAR2B (char2b, 0, 0);
20463 }
20464
20465 /* Make sure X resources of the face are allocated. */
20466 xassert (face != NULL);
20467 PREPARE_FACE_FOR_DISPLAY (f, face);
20468 return face;
20469 }
20470
20471
20472 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20473 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20474
20475 static INLINE int
20476 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20477 {
20478 unsigned code;
20479
20480 if (CHAR_BYTE8_P (c))
20481 code = CHAR_TO_BYTE8 (c);
20482 else
20483 code = font->driver->encode_char (font, c);
20484
20485 if (code == FONT_INVALID_CODE)
20486 return 0;
20487 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20488 return 1;
20489 }
20490
20491
20492 /* Fill glyph string S with composition components specified by S->cmp.
20493
20494 BASE_FACE is the base face of the composition.
20495 S->cmp_from is the index of the first component for S.
20496
20497 OVERLAPS non-zero means S should draw the foreground only, and use
20498 its physical height for clipping. See also draw_glyphs.
20499
20500 Value is the index of a component not in S. */
20501
20502 static int
20503 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20504 int overlaps)
20505 {
20506 int i;
20507 /* For all glyphs of this composition, starting at the offset
20508 S->cmp_from, until we reach the end of the definition or encounter a
20509 glyph that requires the different face, add it to S. */
20510 struct face *face;
20511
20512 xassert (s);
20513
20514 s->for_overlaps = overlaps;
20515 s->face = NULL;
20516 s->font = NULL;
20517 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20518 {
20519 int c = COMPOSITION_GLYPH (s->cmp, i);
20520
20521 if (c != '\t')
20522 {
20523 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20524 -1, Qnil);
20525
20526 face = get_char_face_and_encoding (s->f, c, face_id,
20527 s->char2b + i, 1, 1);
20528 if (face)
20529 {
20530 if (! s->face)
20531 {
20532 s->face = face;
20533 s->font = s->face->font;
20534 }
20535 else if (s->face != face)
20536 break;
20537 }
20538 }
20539 ++s->nchars;
20540 }
20541 s->cmp_to = i;
20542
20543 /* All glyph strings for the same composition has the same width,
20544 i.e. the width set for the first component of the composition. */
20545 s->width = s->first_glyph->pixel_width;
20546
20547 /* If the specified font could not be loaded, use the frame's
20548 default font, but record the fact that we couldn't load it in
20549 the glyph string so that we can draw rectangles for the
20550 characters of the glyph string. */
20551 if (s->font == NULL)
20552 {
20553 s->font_not_found_p = 1;
20554 s->font = FRAME_FONT (s->f);
20555 }
20556
20557 /* Adjust base line for subscript/superscript text. */
20558 s->ybase += s->first_glyph->voffset;
20559
20560 /* This glyph string must always be drawn with 16-bit functions. */
20561 s->two_byte_p = 1;
20562
20563 return s->cmp_to;
20564 }
20565
20566 static int
20567 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20568 int start, int end, int overlaps)
20569 {
20570 struct glyph *glyph, *last;
20571 Lisp_Object lgstring;
20572 int i;
20573
20574 s->for_overlaps = overlaps;
20575 glyph = s->row->glyphs[s->area] + start;
20576 last = s->row->glyphs[s->area] + end;
20577 s->cmp_id = glyph->u.cmp.id;
20578 s->cmp_from = glyph->slice.cmp.from;
20579 s->cmp_to = glyph->slice.cmp.to + 1;
20580 s->face = FACE_FROM_ID (s->f, face_id);
20581 lgstring = composition_gstring_from_id (s->cmp_id);
20582 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20583 glyph++;
20584 while (glyph < last
20585 && glyph->u.cmp.automatic
20586 && glyph->u.cmp.id == s->cmp_id
20587 && s->cmp_to == glyph->slice.cmp.from)
20588 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20589
20590 for (i = s->cmp_from; i < s->cmp_to; i++)
20591 {
20592 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20593 unsigned code = LGLYPH_CODE (lglyph);
20594
20595 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20596 }
20597 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20598 return glyph - s->row->glyphs[s->area];
20599 }
20600
20601
20602 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20603 See the comment of fill_glyph_string for arguments.
20604 Value is the index of the first glyph not in S. */
20605
20606
20607 static int
20608 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20609 int start, int end, int overlaps)
20610 {
20611 struct glyph *glyph, *last;
20612 int voffset;
20613
20614 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20615 s->for_overlaps = overlaps;
20616 glyph = s->row->glyphs[s->area] + start;
20617 last = s->row->glyphs[s->area] + end;
20618 voffset = glyph->voffset;
20619 s->face = FACE_FROM_ID (s->f, face_id);
20620 s->font = s->face->font;
20621 s->nchars = 1;
20622 s->width = glyph->pixel_width;
20623 glyph++;
20624 while (glyph < last
20625 && glyph->type == GLYPHLESS_GLYPH
20626 && glyph->voffset == voffset
20627 && glyph->face_id == face_id)
20628 {
20629 s->nchars++;
20630 s->width += glyph->pixel_width;
20631 glyph++;
20632 }
20633 s->ybase += voffset;
20634 return glyph - s->row->glyphs[s->area];
20635 }
20636
20637
20638 /* Fill glyph string S from a sequence of character glyphs.
20639
20640 FACE_ID is the face id of the string. START is the index of the
20641 first glyph to consider, END is the index of the last + 1.
20642 OVERLAPS non-zero means S should draw the foreground only, and use
20643 its physical height for clipping. See also draw_glyphs.
20644
20645 Value is the index of the first glyph not in S. */
20646
20647 static int
20648 fill_glyph_string (struct glyph_string *s, int face_id,
20649 int start, int end, int overlaps)
20650 {
20651 struct glyph *glyph, *last;
20652 int voffset;
20653 int glyph_not_available_p;
20654
20655 xassert (s->f == XFRAME (s->w->frame));
20656 xassert (s->nchars == 0);
20657 xassert (start >= 0 && end > start);
20658
20659 s->for_overlaps = overlaps;
20660 glyph = s->row->glyphs[s->area] + start;
20661 last = s->row->glyphs[s->area] + end;
20662 voffset = glyph->voffset;
20663 s->padding_p = glyph->padding_p;
20664 glyph_not_available_p = glyph->glyph_not_available_p;
20665
20666 while (glyph < last
20667 && glyph->type == CHAR_GLYPH
20668 && glyph->voffset == voffset
20669 /* Same face id implies same font, nowadays. */
20670 && glyph->face_id == face_id
20671 && glyph->glyph_not_available_p == glyph_not_available_p)
20672 {
20673 int two_byte_p;
20674
20675 s->face = get_glyph_face_and_encoding (s->f, glyph,
20676 s->char2b + s->nchars,
20677 &two_byte_p);
20678 s->two_byte_p = two_byte_p;
20679 ++s->nchars;
20680 xassert (s->nchars <= end - start);
20681 s->width += glyph->pixel_width;
20682 if (glyph++->padding_p != s->padding_p)
20683 break;
20684 }
20685
20686 s->font = s->face->font;
20687
20688 /* If the specified font could not be loaded, use the frame's font,
20689 but record the fact that we couldn't load it in
20690 S->font_not_found_p so that we can draw rectangles for the
20691 characters of the glyph string. */
20692 if (s->font == NULL || glyph_not_available_p)
20693 {
20694 s->font_not_found_p = 1;
20695 s->font = FRAME_FONT (s->f);
20696 }
20697
20698 /* Adjust base line for subscript/superscript text. */
20699 s->ybase += voffset;
20700
20701 xassert (s->face && s->face->gc);
20702 return glyph - s->row->glyphs[s->area];
20703 }
20704
20705
20706 /* Fill glyph string S from image glyph S->first_glyph. */
20707
20708 static void
20709 fill_image_glyph_string (struct glyph_string *s)
20710 {
20711 xassert (s->first_glyph->type == IMAGE_GLYPH);
20712 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20713 xassert (s->img);
20714 s->slice = s->first_glyph->slice.img;
20715 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20716 s->font = s->face->font;
20717 s->width = s->first_glyph->pixel_width;
20718
20719 /* Adjust base line for subscript/superscript text. */
20720 s->ybase += s->first_glyph->voffset;
20721 }
20722
20723
20724 /* Fill glyph string S from a sequence of stretch glyphs.
20725
20726 ROW is the glyph row in which the glyphs are found, AREA is the
20727 area within the row. START is the index of the first glyph to
20728 consider, END is the index of the last + 1.
20729
20730 Value is the index of the first glyph not in S. */
20731
20732 static int
20733 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20734 enum glyph_row_area area, int start, int end)
20735 {
20736 struct glyph *glyph, *last;
20737 int voffset, face_id;
20738
20739 xassert (s->first_glyph->type == STRETCH_GLYPH);
20740
20741 glyph = s->row->glyphs[s->area] + start;
20742 last = s->row->glyphs[s->area] + end;
20743 face_id = glyph->face_id;
20744 s->face = FACE_FROM_ID (s->f, face_id);
20745 s->font = s->face->font;
20746 s->width = glyph->pixel_width;
20747 s->nchars = 1;
20748 voffset = glyph->voffset;
20749
20750 for (++glyph;
20751 (glyph < last
20752 && glyph->type == STRETCH_GLYPH
20753 && glyph->voffset == voffset
20754 && glyph->face_id == face_id);
20755 ++glyph)
20756 s->width += glyph->pixel_width;
20757
20758 /* Adjust base line for subscript/superscript text. */
20759 s->ybase += voffset;
20760
20761 /* The case that face->gc == 0 is handled when drawing the glyph
20762 string by calling PREPARE_FACE_FOR_DISPLAY. */
20763 xassert (s->face);
20764 return glyph - s->row->glyphs[s->area];
20765 }
20766
20767 static struct font_metrics *
20768 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20769 {
20770 static struct font_metrics metrics;
20771 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20772
20773 if (! font || code == FONT_INVALID_CODE)
20774 return NULL;
20775 font->driver->text_extents (font, &code, 1, &metrics);
20776 return &metrics;
20777 }
20778
20779 /* EXPORT for RIF:
20780 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20781 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20782 assumed to be zero. */
20783
20784 void
20785 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20786 {
20787 *left = *right = 0;
20788
20789 if (glyph->type == CHAR_GLYPH)
20790 {
20791 struct face *face;
20792 XChar2b char2b;
20793 struct font_metrics *pcm;
20794
20795 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20796 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20797 {
20798 if (pcm->rbearing > pcm->width)
20799 *right = pcm->rbearing - pcm->width;
20800 if (pcm->lbearing < 0)
20801 *left = -pcm->lbearing;
20802 }
20803 }
20804 else if (glyph->type == COMPOSITE_GLYPH)
20805 {
20806 if (! glyph->u.cmp.automatic)
20807 {
20808 struct composition *cmp = composition_table[glyph->u.cmp.id];
20809
20810 if (cmp->rbearing > cmp->pixel_width)
20811 *right = cmp->rbearing - cmp->pixel_width;
20812 if (cmp->lbearing < 0)
20813 *left = - cmp->lbearing;
20814 }
20815 else
20816 {
20817 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20818 struct font_metrics metrics;
20819
20820 composition_gstring_width (gstring, glyph->slice.cmp.from,
20821 glyph->slice.cmp.to + 1, &metrics);
20822 if (metrics.rbearing > metrics.width)
20823 *right = metrics.rbearing - metrics.width;
20824 if (metrics.lbearing < 0)
20825 *left = - metrics.lbearing;
20826 }
20827 }
20828 }
20829
20830
20831 /* Return the index of the first glyph preceding glyph string S that
20832 is overwritten by S because of S's left overhang. Value is -1
20833 if no glyphs are overwritten. */
20834
20835 static int
20836 left_overwritten (struct glyph_string *s)
20837 {
20838 int k;
20839
20840 if (s->left_overhang)
20841 {
20842 int x = 0, i;
20843 struct glyph *glyphs = s->row->glyphs[s->area];
20844 int first = s->first_glyph - glyphs;
20845
20846 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20847 x -= glyphs[i].pixel_width;
20848
20849 k = i + 1;
20850 }
20851 else
20852 k = -1;
20853
20854 return k;
20855 }
20856
20857
20858 /* Return the index of the first glyph preceding glyph string S that
20859 is overwriting S because of its right overhang. Value is -1 if no
20860 glyph in front of S overwrites S. */
20861
20862 static int
20863 left_overwriting (struct glyph_string *s)
20864 {
20865 int i, k, x;
20866 struct glyph *glyphs = s->row->glyphs[s->area];
20867 int first = s->first_glyph - glyphs;
20868
20869 k = -1;
20870 x = 0;
20871 for (i = first - 1; i >= 0; --i)
20872 {
20873 int left, right;
20874 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20875 if (x + right > 0)
20876 k = i;
20877 x -= glyphs[i].pixel_width;
20878 }
20879
20880 return k;
20881 }
20882
20883
20884 /* Return the index of the last glyph following glyph string S that is
20885 overwritten by S because of S's right overhang. Value is -1 if
20886 no such glyph is found. */
20887
20888 static int
20889 right_overwritten (struct glyph_string *s)
20890 {
20891 int k = -1;
20892
20893 if (s->right_overhang)
20894 {
20895 int x = 0, i;
20896 struct glyph *glyphs = s->row->glyphs[s->area];
20897 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20898 int end = s->row->used[s->area];
20899
20900 for (i = first; i < end && s->right_overhang > x; ++i)
20901 x += glyphs[i].pixel_width;
20902
20903 k = i;
20904 }
20905
20906 return k;
20907 }
20908
20909
20910 /* Return the index of the last glyph following glyph string S that
20911 overwrites S because of its left overhang. Value is negative
20912 if no such glyph is found. */
20913
20914 static int
20915 right_overwriting (struct glyph_string *s)
20916 {
20917 int i, k, x;
20918 int end = s->row->used[s->area];
20919 struct glyph *glyphs = s->row->glyphs[s->area];
20920 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20921
20922 k = -1;
20923 x = 0;
20924 for (i = first; i < end; ++i)
20925 {
20926 int left, right;
20927 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20928 if (x - left < 0)
20929 k = i;
20930 x += glyphs[i].pixel_width;
20931 }
20932
20933 return k;
20934 }
20935
20936
20937 /* Set background width of glyph string S. START is the index of the
20938 first glyph following S. LAST_X is the right-most x-position + 1
20939 in the drawing area. */
20940
20941 static INLINE void
20942 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20943 {
20944 /* If the face of this glyph string has to be drawn to the end of
20945 the drawing area, set S->extends_to_end_of_line_p. */
20946
20947 if (start == s->row->used[s->area]
20948 && s->area == TEXT_AREA
20949 && ((s->row->fill_line_p
20950 && (s->hl == DRAW_NORMAL_TEXT
20951 || s->hl == DRAW_IMAGE_RAISED
20952 || s->hl == DRAW_IMAGE_SUNKEN))
20953 || s->hl == DRAW_MOUSE_FACE))
20954 s->extends_to_end_of_line_p = 1;
20955
20956 /* If S extends its face to the end of the line, set its
20957 background_width to the distance to the right edge of the drawing
20958 area. */
20959 if (s->extends_to_end_of_line_p)
20960 s->background_width = last_x - s->x + 1;
20961 else
20962 s->background_width = s->width;
20963 }
20964
20965
20966 /* Compute overhangs and x-positions for glyph string S and its
20967 predecessors, or successors. X is the starting x-position for S.
20968 BACKWARD_P non-zero means process predecessors. */
20969
20970 static void
20971 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20972 {
20973 if (backward_p)
20974 {
20975 while (s)
20976 {
20977 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20978 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20979 x -= s->width;
20980 s->x = x;
20981 s = s->prev;
20982 }
20983 }
20984 else
20985 {
20986 while (s)
20987 {
20988 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20989 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20990 s->x = x;
20991 x += s->width;
20992 s = s->next;
20993 }
20994 }
20995 }
20996
20997
20998
20999 /* The following macros are only called from draw_glyphs below.
21000 They reference the following parameters of that function directly:
21001 `w', `row', `area', and `overlap_p'
21002 as well as the following local variables:
21003 `s', `f', and `hdc' (in W32) */
21004
21005 #ifdef HAVE_NTGUI
21006 /* On W32, silently add local `hdc' variable to argument list of
21007 init_glyph_string. */
21008 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21009 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21010 #else
21011 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21012 init_glyph_string (s, char2b, w, row, area, start, hl)
21013 #endif
21014
21015 /* Add a glyph string for a stretch glyph to the list of strings
21016 between HEAD and TAIL. START is the index of the stretch glyph in
21017 row area AREA of glyph row ROW. END is the index of the last glyph
21018 in that glyph row area. X is the current output position assigned
21019 to the new glyph string constructed. HL overrides that face of the
21020 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21021 is the right-most x-position of the drawing area. */
21022
21023 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21024 and below -- keep them on one line. */
21025 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21026 do \
21027 { \
21028 s = (struct glyph_string *) alloca (sizeof *s); \
21029 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21030 START = fill_stretch_glyph_string (s, row, area, START, END); \
21031 append_glyph_string (&HEAD, &TAIL, s); \
21032 s->x = (X); \
21033 } \
21034 while (0)
21035
21036
21037 /* Add a glyph string for an image glyph to the list of strings
21038 between HEAD and TAIL. START is the index of the image glyph in
21039 row area AREA of glyph row ROW. END is the index of the last glyph
21040 in that glyph row area. X is the current output position assigned
21041 to the new glyph string constructed. HL overrides that face of the
21042 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21043 is the right-most x-position of the drawing area. */
21044
21045 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21046 do \
21047 { \
21048 s = (struct glyph_string *) alloca (sizeof *s); \
21049 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21050 fill_image_glyph_string (s); \
21051 append_glyph_string (&HEAD, &TAIL, s); \
21052 ++START; \
21053 s->x = (X); \
21054 } \
21055 while (0)
21056
21057
21058 /* Add a glyph string for a sequence of character glyphs to the list
21059 of strings between HEAD and TAIL. START is the index of the first
21060 glyph in row area AREA of glyph row ROW that is part of the new
21061 glyph string. END is the index of the last glyph in that glyph row
21062 area. X is the current output position assigned to the new glyph
21063 string constructed. HL overrides that face of the glyph; e.g. it
21064 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21065 right-most x-position of the drawing area. */
21066
21067 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21068 do \
21069 { \
21070 int face_id; \
21071 XChar2b *char2b; \
21072 \
21073 face_id = (row)->glyphs[area][START].face_id; \
21074 \
21075 s = (struct glyph_string *) alloca (sizeof *s); \
21076 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21077 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21078 append_glyph_string (&HEAD, &TAIL, s); \
21079 s->x = (X); \
21080 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21081 } \
21082 while (0)
21083
21084
21085 /* Add a glyph string for a composite sequence to the list of strings
21086 between HEAD and TAIL. START is the index of the first glyph in
21087 row area AREA of glyph row ROW that is part of the new glyph
21088 string. END is the index of the last glyph in that glyph row area.
21089 X is the current output position assigned to the new glyph string
21090 constructed. HL overrides that face of the glyph; e.g. it is
21091 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21092 x-position of the drawing area. */
21093
21094 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21095 do { \
21096 int face_id = (row)->glyphs[area][START].face_id; \
21097 struct face *base_face = FACE_FROM_ID (f, face_id); \
21098 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21099 struct composition *cmp = composition_table[cmp_id]; \
21100 XChar2b *char2b; \
21101 struct glyph_string *first_s IF_LINT (= NULL); \
21102 int n; \
21103 \
21104 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21105 \
21106 /* Make glyph_strings for each glyph sequence that is drawable by \
21107 the same face, and append them to HEAD/TAIL. */ \
21108 for (n = 0; n < cmp->glyph_len;) \
21109 { \
21110 s = (struct glyph_string *) alloca (sizeof *s); \
21111 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21112 append_glyph_string (&(HEAD), &(TAIL), s); \
21113 s->cmp = cmp; \
21114 s->cmp_from = n; \
21115 s->x = (X); \
21116 if (n == 0) \
21117 first_s = s; \
21118 n = fill_composite_glyph_string (s, base_face, overlaps); \
21119 } \
21120 \
21121 ++START; \
21122 s = first_s; \
21123 } while (0)
21124
21125
21126 /* Add a glyph string for a glyph-string sequence to the list of strings
21127 between HEAD and TAIL. */
21128
21129 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21130 do { \
21131 int face_id; \
21132 XChar2b *char2b; \
21133 Lisp_Object gstring; \
21134 \
21135 face_id = (row)->glyphs[area][START].face_id; \
21136 gstring = (composition_gstring_from_id \
21137 ((row)->glyphs[area][START].u.cmp.id)); \
21138 s = (struct glyph_string *) alloca (sizeof *s); \
21139 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21140 * LGSTRING_GLYPH_LEN (gstring)); \
21141 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21142 append_glyph_string (&(HEAD), &(TAIL), s); \
21143 s->x = (X); \
21144 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21145 } while (0)
21146
21147
21148 /* Add a glyph string for a sequence of glyphless character's glyphs
21149 to the list of strings between HEAD and TAIL. The meanings of
21150 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21151
21152 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21153 do \
21154 { \
21155 int face_id; \
21156 \
21157 face_id = (row)->glyphs[area][START].face_id; \
21158 \
21159 s = (struct glyph_string *) alloca (sizeof *s); \
21160 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21161 append_glyph_string (&HEAD, &TAIL, s); \
21162 s->x = (X); \
21163 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21164 overlaps); \
21165 } \
21166 while (0)
21167
21168
21169 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21170 of AREA of glyph row ROW on window W between indices START and END.
21171 HL overrides the face for drawing glyph strings, e.g. it is
21172 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21173 x-positions of the drawing area.
21174
21175 This is an ugly monster macro construct because we must use alloca
21176 to allocate glyph strings (because draw_glyphs can be called
21177 asynchronously). */
21178
21179 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21180 do \
21181 { \
21182 HEAD = TAIL = NULL; \
21183 while (START < END) \
21184 { \
21185 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21186 switch (first_glyph->type) \
21187 { \
21188 case CHAR_GLYPH: \
21189 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21190 HL, X, LAST_X); \
21191 break; \
21192 \
21193 case COMPOSITE_GLYPH: \
21194 if (first_glyph->u.cmp.automatic) \
21195 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21196 HL, X, LAST_X); \
21197 else \
21198 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21199 HL, X, LAST_X); \
21200 break; \
21201 \
21202 case STRETCH_GLYPH: \
21203 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21204 HL, X, LAST_X); \
21205 break; \
21206 \
21207 case IMAGE_GLYPH: \
21208 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21209 HL, X, LAST_X); \
21210 break; \
21211 \
21212 case GLYPHLESS_GLYPH: \
21213 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21214 HL, X, LAST_X); \
21215 break; \
21216 \
21217 default: \
21218 abort (); \
21219 } \
21220 \
21221 if (s) \
21222 { \
21223 set_glyph_string_background_width (s, START, LAST_X); \
21224 (X) += s->width; \
21225 } \
21226 } \
21227 } while (0)
21228
21229
21230 /* Draw glyphs between START and END in AREA of ROW on window W,
21231 starting at x-position X. X is relative to AREA in W. HL is a
21232 face-override with the following meaning:
21233
21234 DRAW_NORMAL_TEXT draw normally
21235 DRAW_CURSOR draw in cursor face
21236 DRAW_MOUSE_FACE draw in mouse face.
21237 DRAW_INVERSE_VIDEO draw in mode line face
21238 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21239 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21240
21241 If OVERLAPS is non-zero, draw only the foreground of characters and
21242 clip to the physical height of ROW. Non-zero value also defines
21243 the overlapping part to be drawn:
21244
21245 OVERLAPS_PRED overlap with preceding rows
21246 OVERLAPS_SUCC overlap with succeeding rows
21247 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21248 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21249
21250 Value is the x-position reached, relative to AREA of W. */
21251
21252 static int
21253 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21254 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21255 enum draw_glyphs_face hl, int overlaps)
21256 {
21257 struct glyph_string *head, *tail;
21258 struct glyph_string *s;
21259 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21260 int i, j, x_reached, last_x, area_left = 0;
21261 struct frame *f = XFRAME (WINDOW_FRAME (w));
21262 DECLARE_HDC (hdc);
21263
21264 ALLOCATE_HDC (hdc, f);
21265
21266 /* Let's rather be paranoid than getting a SEGV. */
21267 end = min (end, row->used[area]);
21268 start = max (0, start);
21269 start = min (end, start);
21270
21271 /* Translate X to frame coordinates. Set last_x to the right
21272 end of the drawing area. */
21273 if (row->full_width_p)
21274 {
21275 /* X is relative to the left edge of W, without scroll bars
21276 or fringes. */
21277 area_left = WINDOW_LEFT_EDGE_X (w);
21278 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21279 }
21280 else
21281 {
21282 area_left = window_box_left (w, area);
21283 last_x = area_left + window_box_width (w, area);
21284 }
21285 x += area_left;
21286
21287 /* Build a doubly-linked list of glyph_string structures between
21288 head and tail from what we have to draw. Note that the macro
21289 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21290 the reason we use a separate variable `i'. */
21291 i = start;
21292 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21293 if (tail)
21294 x_reached = tail->x + tail->background_width;
21295 else
21296 x_reached = x;
21297
21298 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21299 the row, redraw some glyphs in front or following the glyph
21300 strings built above. */
21301 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21302 {
21303 struct glyph_string *h, *t;
21304 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21305 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21306 int check_mouse_face = 0;
21307 int dummy_x = 0;
21308
21309 /* If mouse highlighting is on, we may need to draw adjacent
21310 glyphs using mouse-face highlighting. */
21311 if (area == TEXT_AREA && row->mouse_face_p)
21312 {
21313 struct glyph_row *mouse_beg_row, *mouse_end_row;
21314
21315 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21316 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21317
21318 if (row >= mouse_beg_row && row <= mouse_end_row)
21319 {
21320 check_mouse_face = 1;
21321 mouse_beg_col = (row == mouse_beg_row)
21322 ? hlinfo->mouse_face_beg_col : 0;
21323 mouse_end_col = (row == mouse_end_row)
21324 ? hlinfo->mouse_face_end_col
21325 : row->used[TEXT_AREA];
21326 }
21327 }
21328
21329 /* Compute overhangs for all glyph strings. */
21330 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21331 for (s = head; s; s = s->next)
21332 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21333
21334 /* Prepend glyph strings for glyphs in front of the first glyph
21335 string that are overwritten because of the first glyph
21336 string's left overhang. The background of all strings
21337 prepended must be drawn because the first glyph string
21338 draws over it. */
21339 i = left_overwritten (head);
21340 if (i >= 0)
21341 {
21342 enum draw_glyphs_face overlap_hl;
21343
21344 /* If this row contains mouse highlighting, attempt to draw
21345 the overlapped glyphs with the correct highlight. This
21346 code fails if the overlap encompasses more than one glyph
21347 and mouse-highlight spans only some of these glyphs.
21348 However, making it work perfectly involves a lot more
21349 code, and I don't know if the pathological case occurs in
21350 practice, so we'll stick to this for now. --- cyd */
21351 if (check_mouse_face
21352 && mouse_beg_col < start && mouse_end_col > i)
21353 overlap_hl = DRAW_MOUSE_FACE;
21354 else
21355 overlap_hl = DRAW_NORMAL_TEXT;
21356
21357 j = i;
21358 BUILD_GLYPH_STRINGS (j, start, h, t,
21359 overlap_hl, dummy_x, last_x);
21360 start = i;
21361 compute_overhangs_and_x (t, head->x, 1);
21362 prepend_glyph_string_lists (&head, &tail, h, t);
21363 clip_head = head;
21364 }
21365
21366 /* Prepend glyph strings for glyphs in front of the first glyph
21367 string that overwrite that glyph string because of their
21368 right overhang. For these strings, only the foreground must
21369 be drawn, because it draws over the glyph string at `head'.
21370 The background must not be drawn because this would overwrite
21371 right overhangs of preceding glyphs for which no glyph
21372 strings exist. */
21373 i = left_overwriting (head);
21374 if (i >= 0)
21375 {
21376 enum draw_glyphs_face overlap_hl;
21377
21378 if (check_mouse_face
21379 && mouse_beg_col < start && mouse_end_col > i)
21380 overlap_hl = DRAW_MOUSE_FACE;
21381 else
21382 overlap_hl = DRAW_NORMAL_TEXT;
21383
21384 clip_head = head;
21385 BUILD_GLYPH_STRINGS (i, start, h, t,
21386 overlap_hl, dummy_x, last_x);
21387 for (s = h; s; s = s->next)
21388 s->background_filled_p = 1;
21389 compute_overhangs_and_x (t, head->x, 1);
21390 prepend_glyph_string_lists (&head, &tail, h, t);
21391 }
21392
21393 /* Append glyphs strings for glyphs following the last glyph
21394 string tail that are overwritten by tail. The background of
21395 these strings has to be drawn because tail's foreground draws
21396 over it. */
21397 i = right_overwritten (tail);
21398 if (i >= 0)
21399 {
21400 enum draw_glyphs_face overlap_hl;
21401
21402 if (check_mouse_face
21403 && mouse_beg_col < i && mouse_end_col > end)
21404 overlap_hl = DRAW_MOUSE_FACE;
21405 else
21406 overlap_hl = DRAW_NORMAL_TEXT;
21407
21408 BUILD_GLYPH_STRINGS (end, i, h, t,
21409 overlap_hl, x, last_x);
21410 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21411 we don't have `end = i;' here. */
21412 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21413 append_glyph_string_lists (&head, &tail, h, t);
21414 clip_tail = tail;
21415 }
21416
21417 /* Append glyph strings for glyphs following the last glyph
21418 string tail that overwrite tail. The foreground of such
21419 glyphs has to be drawn because it writes into the background
21420 of tail. The background must not be drawn because it could
21421 paint over the foreground of following glyphs. */
21422 i = right_overwriting (tail);
21423 if (i >= 0)
21424 {
21425 enum draw_glyphs_face overlap_hl;
21426 if (check_mouse_face
21427 && mouse_beg_col < i && mouse_end_col > end)
21428 overlap_hl = DRAW_MOUSE_FACE;
21429 else
21430 overlap_hl = DRAW_NORMAL_TEXT;
21431
21432 clip_tail = tail;
21433 i++; /* We must include the Ith glyph. */
21434 BUILD_GLYPH_STRINGS (end, i, h, t,
21435 overlap_hl, x, last_x);
21436 for (s = h; s; s = s->next)
21437 s->background_filled_p = 1;
21438 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21439 append_glyph_string_lists (&head, &tail, h, t);
21440 }
21441 if (clip_head || clip_tail)
21442 for (s = head; s; s = s->next)
21443 {
21444 s->clip_head = clip_head;
21445 s->clip_tail = clip_tail;
21446 }
21447 }
21448
21449 /* Draw all strings. */
21450 for (s = head; s; s = s->next)
21451 FRAME_RIF (f)->draw_glyph_string (s);
21452
21453 #ifndef HAVE_NS
21454 /* When focus a sole frame and move horizontally, this sets on_p to 0
21455 causing a failure to erase prev cursor position. */
21456 if (area == TEXT_AREA
21457 && !row->full_width_p
21458 /* When drawing overlapping rows, only the glyph strings'
21459 foreground is drawn, which doesn't erase a cursor
21460 completely. */
21461 && !overlaps)
21462 {
21463 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21464 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21465 : (tail ? tail->x + tail->background_width : x));
21466 x0 -= area_left;
21467 x1 -= area_left;
21468
21469 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21470 row->y, MATRIX_ROW_BOTTOM_Y (row));
21471 }
21472 #endif
21473
21474 /* Value is the x-position up to which drawn, relative to AREA of W.
21475 This doesn't include parts drawn because of overhangs. */
21476 if (row->full_width_p)
21477 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21478 else
21479 x_reached -= area_left;
21480
21481 RELEASE_HDC (hdc, f);
21482
21483 return x_reached;
21484 }
21485
21486 /* Expand row matrix if too narrow. Don't expand if area
21487 is not present. */
21488
21489 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21490 { \
21491 if (!fonts_changed_p \
21492 && (it->glyph_row->glyphs[area] \
21493 < it->glyph_row->glyphs[area + 1])) \
21494 { \
21495 it->w->ncols_scale_factor++; \
21496 fonts_changed_p = 1; \
21497 } \
21498 }
21499
21500 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21501 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21502
21503 static INLINE void
21504 append_glyph (struct it *it)
21505 {
21506 struct glyph *glyph;
21507 enum glyph_row_area area = it->area;
21508
21509 xassert (it->glyph_row);
21510 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21511
21512 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21513 if (glyph < it->glyph_row->glyphs[area + 1])
21514 {
21515 /* If the glyph row is reversed, we need to prepend the glyph
21516 rather than append it. */
21517 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21518 {
21519 struct glyph *g;
21520
21521 /* Make room for the additional glyph. */
21522 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21523 g[1] = *g;
21524 glyph = it->glyph_row->glyphs[area];
21525 }
21526 glyph->charpos = CHARPOS (it->position);
21527 glyph->object = it->object;
21528 if (it->pixel_width > 0)
21529 {
21530 glyph->pixel_width = it->pixel_width;
21531 glyph->padding_p = 0;
21532 }
21533 else
21534 {
21535 /* Assure at least 1-pixel width. Otherwise, cursor can't
21536 be displayed correctly. */
21537 glyph->pixel_width = 1;
21538 glyph->padding_p = 1;
21539 }
21540 glyph->ascent = it->ascent;
21541 glyph->descent = it->descent;
21542 glyph->voffset = it->voffset;
21543 glyph->type = CHAR_GLYPH;
21544 glyph->avoid_cursor_p = it->avoid_cursor_p;
21545 glyph->multibyte_p = it->multibyte_p;
21546 glyph->left_box_line_p = it->start_of_box_run_p;
21547 glyph->right_box_line_p = it->end_of_box_run_p;
21548 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21549 || it->phys_descent > it->descent);
21550 glyph->glyph_not_available_p = it->glyph_not_available_p;
21551 glyph->face_id = it->face_id;
21552 glyph->u.ch = it->char_to_display;
21553 glyph->slice.img = null_glyph_slice;
21554 glyph->font_type = FONT_TYPE_UNKNOWN;
21555 if (it->bidi_p)
21556 {
21557 glyph->resolved_level = it->bidi_it.resolved_level;
21558 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21559 abort ();
21560 glyph->bidi_type = it->bidi_it.type;
21561 }
21562 else
21563 {
21564 glyph->resolved_level = 0;
21565 glyph->bidi_type = UNKNOWN_BT;
21566 }
21567 ++it->glyph_row->used[area];
21568 }
21569 else
21570 IT_EXPAND_MATRIX_WIDTH (it, area);
21571 }
21572
21573 /* Store one glyph for the composition IT->cmp_it.id in
21574 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21575 non-null. */
21576
21577 static INLINE void
21578 append_composite_glyph (struct it *it)
21579 {
21580 struct glyph *glyph;
21581 enum glyph_row_area area = it->area;
21582
21583 xassert (it->glyph_row);
21584
21585 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21586 if (glyph < it->glyph_row->glyphs[area + 1])
21587 {
21588 /* If the glyph row is reversed, we need to prepend the glyph
21589 rather than append it. */
21590 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21591 {
21592 struct glyph *g;
21593
21594 /* Make room for the new glyph. */
21595 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21596 g[1] = *g;
21597 glyph = it->glyph_row->glyphs[it->area];
21598 }
21599 glyph->charpos = it->cmp_it.charpos;
21600 glyph->object = it->object;
21601 glyph->pixel_width = it->pixel_width;
21602 glyph->ascent = it->ascent;
21603 glyph->descent = it->descent;
21604 glyph->voffset = it->voffset;
21605 glyph->type = COMPOSITE_GLYPH;
21606 if (it->cmp_it.ch < 0)
21607 {
21608 glyph->u.cmp.automatic = 0;
21609 glyph->u.cmp.id = it->cmp_it.id;
21610 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21611 }
21612 else
21613 {
21614 glyph->u.cmp.automatic = 1;
21615 glyph->u.cmp.id = it->cmp_it.id;
21616 glyph->slice.cmp.from = it->cmp_it.from;
21617 glyph->slice.cmp.to = it->cmp_it.to - 1;
21618 }
21619 glyph->avoid_cursor_p = it->avoid_cursor_p;
21620 glyph->multibyte_p = it->multibyte_p;
21621 glyph->left_box_line_p = it->start_of_box_run_p;
21622 glyph->right_box_line_p = it->end_of_box_run_p;
21623 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21624 || it->phys_descent > it->descent);
21625 glyph->padding_p = 0;
21626 glyph->glyph_not_available_p = 0;
21627 glyph->face_id = it->face_id;
21628 glyph->font_type = FONT_TYPE_UNKNOWN;
21629 if (it->bidi_p)
21630 {
21631 glyph->resolved_level = it->bidi_it.resolved_level;
21632 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21633 abort ();
21634 glyph->bidi_type = it->bidi_it.type;
21635 }
21636 ++it->glyph_row->used[area];
21637 }
21638 else
21639 IT_EXPAND_MATRIX_WIDTH (it, area);
21640 }
21641
21642
21643 /* Change IT->ascent and IT->height according to the setting of
21644 IT->voffset. */
21645
21646 static INLINE void
21647 take_vertical_position_into_account (struct it *it)
21648 {
21649 if (it->voffset)
21650 {
21651 if (it->voffset < 0)
21652 /* Increase the ascent so that we can display the text higher
21653 in the line. */
21654 it->ascent -= it->voffset;
21655 else
21656 /* Increase the descent so that we can display the text lower
21657 in the line. */
21658 it->descent += it->voffset;
21659 }
21660 }
21661
21662
21663 /* Produce glyphs/get display metrics for the image IT is loaded with.
21664 See the description of struct display_iterator in dispextern.h for
21665 an overview of struct display_iterator. */
21666
21667 static void
21668 produce_image_glyph (struct it *it)
21669 {
21670 struct image *img;
21671 struct face *face;
21672 int glyph_ascent, crop;
21673 struct glyph_slice slice;
21674
21675 xassert (it->what == IT_IMAGE);
21676
21677 face = FACE_FROM_ID (it->f, it->face_id);
21678 xassert (face);
21679 /* Make sure X resources of the face is loaded. */
21680 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21681
21682 if (it->image_id < 0)
21683 {
21684 /* Fringe bitmap. */
21685 it->ascent = it->phys_ascent = 0;
21686 it->descent = it->phys_descent = 0;
21687 it->pixel_width = 0;
21688 it->nglyphs = 0;
21689 return;
21690 }
21691
21692 img = IMAGE_FROM_ID (it->f, it->image_id);
21693 xassert (img);
21694 /* Make sure X resources of the image is loaded. */
21695 prepare_image_for_display (it->f, img);
21696
21697 slice.x = slice.y = 0;
21698 slice.width = img->width;
21699 slice.height = img->height;
21700
21701 if (INTEGERP (it->slice.x))
21702 slice.x = XINT (it->slice.x);
21703 else if (FLOATP (it->slice.x))
21704 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21705
21706 if (INTEGERP (it->slice.y))
21707 slice.y = XINT (it->slice.y);
21708 else if (FLOATP (it->slice.y))
21709 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21710
21711 if (INTEGERP (it->slice.width))
21712 slice.width = XINT (it->slice.width);
21713 else if (FLOATP (it->slice.width))
21714 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21715
21716 if (INTEGERP (it->slice.height))
21717 slice.height = XINT (it->slice.height);
21718 else if (FLOATP (it->slice.height))
21719 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21720
21721 if (slice.x >= img->width)
21722 slice.x = img->width;
21723 if (slice.y >= img->height)
21724 slice.y = img->height;
21725 if (slice.x + slice.width >= img->width)
21726 slice.width = img->width - slice.x;
21727 if (slice.y + slice.height > img->height)
21728 slice.height = img->height - slice.y;
21729
21730 if (slice.width == 0 || slice.height == 0)
21731 return;
21732
21733 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21734
21735 it->descent = slice.height - glyph_ascent;
21736 if (slice.y == 0)
21737 it->descent += img->vmargin;
21738 if (slice.y + slice.height == img->height)
21739 it->descent += img->vmargin;
21740 it->phys_descent = it->descent;
21741
21742 it->pixel_width = slice.width;
21743 if (slice.x == 0)
21744 it->pixel_width += img->hmargin;
21745 if (slice.x + slice.width == img->width)
21746 it->pixel_width += img->hmargin;
21747
21748 /* It's quite possible for images to have an ascent greater than
21749 their height, so don't get confused in that case. */
21750 if (it->descent < 0)
21751 it->descent = 0;
21752
21753 it->nglyphs = 1;
21754
21755 if (face->box != FACE_NO_BOX)
21756 {
21757 if (face->box_line_width > 0)
21758 {
21759 if (slice.y == 0)
21760 it->ascent += face->box_line_width;
21761 if (slice.y + slice.height == img->height)
21762 it->descent += face->box_line_width;
21763 }
21764
21765 if (it->start_of_box_run_p && slice.x == 0)
21766 it->pixel_width += eabs (face->box_line_width);
21767 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21768 it->pixel_width += eabs (face->box_line_width);
21769 }
21770
21771 take_vertical_position_into_account (it);
21772
21773 /* Automatically crop wide image glyphs at right edge so we can
21774 draw the cursor on same display row. */
21775 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21776 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21777 {
21778 it->pixel_width -= crop;
21779 slice.width -= crop;
21780 }
21781
21782 if (it->glyph_row)
21783 {
21784 struct glyph *glyph;
21785 enum glyph_row_area area = it->area;
21786
21787 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21788 if (glyph < it->glyph_row->glyphs[area + 1])
21789 {
21790 glyph->charpos = CHARPOS (it->position);
21791 glyph->object = it->object;
21792 glyph->pixel_width = it->pixel_width;
21793 glyph->ascent = glyph_ascent;
21794 glyph->descent = it->descent;
21795 glyph->voffset = it->voffset;
21796 glyph->type = IMAGE_GLYPH;
21797 glyph->avoid_cursor_p = it->avoid_cursor_p;
21798 glyph->multibyte_p = it->multibyte_p;
21799 glyph->left_box_line_p = it->start_of_box_run_p;
21800 glyph->right_box_line_p = it->end_of_box_run_p;
21801 glyph->overlaps_vertically_p = 0;
21802 glyph->padding_p = 0;
21803 glyph->glyph_not_available_p = 0;
21804 glyph->face_id = it->face_id;
21805 glyph->u.img_id = img->id;
21806 glyph->slice.img = slice;
21807 glyph->font_type = FONT_TYPE_UNKNOWN;
21808 if (it->bidi_p)
21809 {
21810 glyph->resolved_level = it->bidi_it.resolved_level;
21811 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21812 abort ();
21813 glyph->bidi_type = it->bidi_it.type;
21814 }
21815 ++it->glyph_row->used[area];
21816 }
21817 else
21818 IT_EXPAND_MATRIX_WIDTH (it, area);
21819 }
21820 }
21821
21822
21823 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21824 of the glyph, WIDTH and HEIGHT are the width and height of the
21825 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21826
21827 static void
21828 append_stretch_glyph (struct it *it, Lisp_Object object,
21829 int width, int height, int ascent)
21830 {
21831 struct glyph *glyph;
21832 enum glyph_row_area area = it->area;
21833
21834 xassert (ascent >= 0 && ascent <= height);
21835
21836 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21837 if (glyph < it->glyph_row->glyphs[area + 1])
21838 {
21839 /* If the glyph row is reversed, we need to prepend the glyph
21840 rather than append it. */
21841 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21842 {
21843 struct glyph *g;
21844
21845 /* Make room for the additional glyph. */
21846 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21847 g[1] = *g;
21848 glyph = it->glyph_row->glyphs[area];
21849 }
21850 glyph->charpos = CHARPOS (it->position);
21851 glyph->object = object;
21852 glyph->pixel_width = width;
21853 glyph->ascent = ascent;
21854 glyph->descent = height - ascent;
21855 glyph->voffset = it->voffset;
21856 glyph->type = STRETCH_GLYPH;
21857 glyph->avoid_cursor_p = it->avoid_cursor_p;
21858 glyph->multibyte_p = it->multibyte_p;
21859 glyph->left_box_line_p = it->start_of_box_run_p;
21860 glyph->right_box_line_p = it->end_of_box_run_p;
21861 glyph->overlaps_vertically_p = 0;
21862 glyph->padding_p = 0;
21863 glyph->glyph_not_available_p = 0;
21864 glyph->face_id = it->face_id;
21865 glyph->u.stretch.ascent = ascent;
21866 glyph->u.stretch.height = height;
21867 glyph->slice.img = null_glyph_slice;
21868 glyph->font_type = FONT_TYPE_UNKNOWN;
21869 if (it->bidi_p)
21870 {
21871 glyph->resolved_level = it->bidi_it.resolved_level;
21872 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21873 abort ();
21874 glyph->bidi_type = it->bidi_it.type;
21875 }
21876 else
21877 {
21878 glyph->resolved_level = 0;
21879 glyph->bidi_type = UNKNOWN_BT;
21880 }
21881 ++it->glyph_row->used[area];
21882 }
21883 else
21884 IT_EXPAND_MATRIX_WIDTH (it, area);
21885 }
21886
21887
21888 /* Produce a stretch glyph for iterator IT. IT->object is the value
21889 of the glyph property displayed. The value must be a list
21890 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21891 being recognized:
21892
21893 1. `:width WIDTH' specifies that the space should be WIDTH *
21894 canonical char width wide. WIDTH may be an integer or floating
21895 point number.
21896
21897 2. `:relative-width FACTOR' specifies that the width of the stretch
21898 should be computed from the width of the first character having the
21899 `glyph' property, and should be FACTOR times that width.
21900
21901 3. `:align-to HPOS' specifies that the space should be wide enough
21902 to reach HPOS, a value in canonical character units.
21903
21904 Exactly one of the above pairs must be present.
21905
21906 4. `:height HEIGHT' specifies that the height of the stretch produced
21907 should be HEIGHT, measured in canonical character units.
21908
21909 5. `:relative-height FACTOR' specifies that the height of the
21910 stretch should be FACTOR times the height of the characters having
21911 the glyph property.
21912
21913 Either none or exactly one of 4 or 5 must be present.
21914
21915 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21916 of the stretch should be used for the ascent of the stretch.
21917 ASCENT must be in the range 0 <= ASCENT <= 100. */
21918
21919 static void
21920 produce_stretch_glyph (struct it *it)
21921 {
21922 /* (space :width WIDTH :height HEIGHT ...) */
21923 Lisp_Object prop, plist;
21924 int width = 0, height = 0, align_to = -1;
21925 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21926 int ascent = 0;
21927 double tem;
21928 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21929 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21930
21931 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21932
21933 /* List should start with `space'. */
21934 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21935 plist = XCDR (it->object);
21936
21937 /* Compute the width of the stretch. */
21938 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21939 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21940 {
21941 /* Absolute width `:width WIDTH' specified and valid. */
21942 zero_width_ok_p = 1;
21943 width = (int)tem;
21944 }
21945 else if (prop = Fplist_get (plist, QCrelative_width),
21946 NUMVAL (prop) > 0)
21947 {
21948 /* Relative width `:relative-width FACTOR' specified and valid.
21949 Compute the width of the characters having the `glyph'
21950 property. */
21951 struct it it2;
21952 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21953
21954 it2 = *it;
21955 if (it->multibyte_p)
21956 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21957 else
21958 {
21959 it2.c = it2.char_to_display = *p, it2.len = 1;
21960 if (! ASCII_CHAR_P (it2.c))
21961 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21962 }
21963
21964 it2.glyph_row = NULL;
21965 it2.what = IT_CHARACTER;
21966 x_produce_glyphs (&it2);
21967 width = NUMVAL (prop) * it2.pixel_width;
21968 }
21969 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21970 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21971 {
21972 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21973 align_to = (align_to < 0
21974 ? 0
21975 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21976 else if (align_to < 0)
21977 align_to = window_box_left_offset (it->w, TEXT_AREA);
21978 width = max (0, (int)tem + align_to - it->current_x);
21979 zero_width_ok_p = 1;
21980 }
21981 else
21982 /* Nothing specified -> width defaults to canonical char width. */
21983 width = FRAME_COLUMN_WIDTH (it->f);
21984
21985 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21986 width = 1;
21987
21988 /* Compute height. */
21989 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21990 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21991 {
21992 height = (int)tem;
21993 zero_height_ok_p = 1;
21994 }
21995 else if (prop = Fplist_get (plist, QCrelative_height),
21996 NUMVAL (prop) > 0)
21997 height = FONT_HEIGHT (font) * NUMVAL (prop);
21998 else
21999 height = FONT_HEIGHT (font);
22000
22001 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22002 height = 1;
22003
22004 /* Compute percentage of height used for ascent. If
22005 `:ascent ASCENT' is present and valid, use that. Otherwise,
22006 derive the ascent from the font in use. */
22007 if (prop = Fplist_get (plist, QCascent),
22008 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22009 ascent = height * NUMVAL (prop) / 100.0;
22010 else if (!NILP (prop)
22011 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22012 ascent = min (max (0, (int)tem), height);
22013 else
22014 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22015
22016 if (width > 0 && it->line_wrap != TRUNCATE
22017 && it->current_x + width > it->last_visible_x)
22018 width = it->last_visible_x - it->current_x - 1;
22019
22020 if (width > 0 && height > 0 && it->glyph_row)
22021 {
22022 Lisp_Object object = it->stack[it->sp - 1].string;
22023 if (!STRINGP (object))
22024 object = it->w->buffer;
22025 append_stretch_glyph (it, object, width, height, ascent);
22026 }
22027
22028 it->pixel_width = width;
22029 it->ascent = it->phys_ascent = ascent;
22030 it->descent = it->phys_descent = height - it->ascent;
22031 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22032
22033 take_vertical_position_into_account (it);
22034 }
22035
22036 /* Calculate line-height and line-spacing properties.
22037 An integer value specifies explicit pixel value.
22038 A float value specifies relative value to current face height.
22039 A cons (float . face-name) specifies relative value to
22040 height of specified face font.
22041
22042 Returns height in pixels, or nil. */
22043
22044
22045 static Lisp_Object
22046 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22047 int boff, int override)
22048 {
22049 Lisp_Object face_name = Qnil;
22050 int ascent, descent, height;
22051
22052 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22053 return val;
22054
22055 if (CONSP (val))
22056 {
22057 face_name = XCAR (val);
22058 val = XCDR (val);
22059 if (!NUMBERP (val))
22060 val = make_number (1);
22061 if (NILP (face_name))
22062 {
22063 height = it->ascent + it->descent;
22064 goto scale;
22065 }
22066 }
22067
22068 if (NILP (face_name))
22069 {
22070 font = FRAME_FONT (it->f);
22071 boff = FRAME_BASELINE_OFFSET (it->f);
22072 }
22073 else if (EQ (face_name, Qt))
22074 {
22075 override = 0;
22076 }
22077 else
22078 {
22079 int face_id;
22080 struct face *face;
22081
22082 face_id = lookup_named_face (it->f, face_name, 0);
22083 if (face_id < 0)
22084 return make_number (-1);
22085
22086 face = FACE_FROM_ID (it->f, face_id);
22087 font = face->font;
22088 if (font == NULL)
22089 return make_number (-1);
22090 boff = font->baseline_offset;
22091 if (font->vertical_centering)
22092 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22093 }
22094
22095 ascent = FONT_BASE (font) + boff;
22096 descent = FONT_DESCENT (font) - boff;
22097
22098 if (override)
22099 {
22100 it->override_ascent = ascent;
22101 it->override_descent = descent;
22102 it->override_boff = boff;
22103 }
22104
22105 height = ascent + descent;
22106
22107 scale:
22108 if (FLOATP (val))
22109 height = (int)(XFLOAT_DATA (val) * height);
22110 else if (INTEGERP (val))
22111 height *= XINT (val);
22112
22113 return make_number (height);
22114 }
22115
22116
22117 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22118 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22119 and only if this is for a character for which no font was found.
22120
22121 If the display method (it->glyphless_method) is
22122 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22123 length of the acronym or the hexadecimal string, UPPER_XOFF and
22124 UPPER_YOFF are pixel offsets for the upper part of the string,
22125 LOWER_XOFF and LOWER_YOFF are for the lower part.
22126
22127 For the other display methods, LEN through LOWER_YOFF are zero. */
22128
22129 static void
22130 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22131 short upper_xoff, short upper_yoff,
22132 short lower_xoff, short lower_yoff)
22133 {
22134 struct glyph *glyph;
22135 enum glyph_row_area area = it->area;
22136
22137 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22138 if (glyph < it->glyph_row->glyphs[area + 1])
22139 {
22140 /* If the glyph row is reversed, we need to prepend the glyph
22141 rather than append it. */
22142 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22143 {
22144 struct glyph *g;
22145
22146 /* Make room for the additional glyph. */
22147 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22148 g[1] = *g;
22149 glyph = it->glyph_row->glyphs[area];
22150 }
22151 glyph->charpos = CHARPOS (it->position);
22152 glyph->object = it->object;
22153 glyph->pixel_width = it->pixel_width;
22154 glyph->ascent = it->ascent;
22155 glyph->descent = it->descent;
22156 glyph->voffset = it->voffset;
22157 glyph->type = GLYPHLESS_GLYPH;
22158 glyph->u.glyphless.method = it->glyphless_method;
22159 glyph->u.glyphless.for_no_font = for_no_font;
22160 glyph->u.glyphless.len = len;
22161 glyph->u.glyphless.ch = it->c;
22162 glyph->slice.glyphless.upper_xoff = upper_xoff;
22163 glyph->slice.glyphless.upper_yoff = upper_yoff;
22164 glyph->slice.glyphless.lower_xoff = lower_xoff;
22165 glyph->slice.glyphless.lower_yoff = lower_yoff;
22166 glyph->avoid_cursor_p = it->avoid_cursor_p;
22167 glyph->multibyte_p = it->multibyte_p;
22168 glyph->left_box_line_p = it->start_of_box_run_p;
22169 glyph->right_box_line_p = it->end_of_box_run_p;
22170 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22171 || it->phys_descent > it->descent);
22172 glyph->padding_p = 0;
22173 glyph->glyph_not_available_p = 0;
22174 glyph->face_id = face_id;
22175 glyph->font_type = FONT_TYPE_UNKNOWN;
22176 if (it->bidi_p)
22177 {
22178 glyph->resolved_level = it->bidi_it.resolved_level;
22179 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22180 abort ();
22181 glyph->bidi_type = it->bidi_it.type;
22182 }
22183 ++it->glyph_row->used[area];
22184 }
22185 else
22186 IT_EXPAND_MATRIX_WIDTH (it, area);
22187 }
22188
22189
22190 /* Produce a glyph for a glyphless character for iterator IT.
22191 IT->glyphless_method specifies which method to use for displaying
22192 the character. See the description of enum
22193 glyphless_display_method in dispextern.h for the detail.
22194
22195 FOR_NO_FONT is nonzero if and only if this is for a character for
22196 which no font was found. ACRONYM, if non-nil, is an acronym string
22197 for the character. */
22198
22199 static void
22200 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22201 {
22202 int face_id;
22203 struct face *face;
22204 struct font *font;
22205 int base_width, base_height, width, height;
22206 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22207 int len;
22208
22209 /* Get the metrics of the base font. We always refer to the current
22210 ASCII face. */
22211 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22212 font = face->font ? face->font : FRAME_FONT (it->f);
22213 it->ascent = FONT_BASE (font) + font->baseline_offset;
22214 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22215 base_height = it->ascent + it->descent;
22216 base_width = font->average_width;
22217
22218 /* Get a face ID for the glyph by utilizing a cache (the same way as
22219 doen for `escape-glyph' in get_next_display_element). */
22220 if (it->f == last_glyphless_glyph_frame
22221 && it->face_id == last_glyphless_glyph_face_id)
22222 {
22223 face_id = last_glyphless_glyph_merged_face_id;
22224 }
22225 else
22226 {
22227 /* Merge the `glyphless-char' face into the current face. */
22228 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22229 last_glyphless_glyph_frame = it->f;
22230 last_glyphless_glyph_face_id = it->face_id;
22231 last_glyphless_glyph_merged_face_id = face_id;
22232 }
22233
22234 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22235 {
22236 it->pixel_width = THIN_SPACE_WIDTH;
22237 len = 0;
22238 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22239 }
22240 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22241 {
22242 width = CHAR_WIDTH (it->c);
22243 if (width == 0)
22244 width = 1;
22245 else if (width > 4)
22246 width = 4;
22247 it->pixel_width = base_width * width;
22248 len = 0;
22249 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22250 }
22251 else
22252 {
22253 char buf[7];
22254 const char *str;
22255 unsigned int code[6];
22256 int upper_len;
22257 int ascent, descent;
22258 struct font_metrics metrics_upper, metrics_lower;
22259
22260 face = FACE_FROM_ID (it->f, face_id);
22261 font = face->font ? face->font : FRAME_FONT (it->f);
22262 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22263
22264 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22265 {
22266 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22267 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22268 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22269 }
22270 else
22271 {
22272 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22273 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22274 str = buf;
22275 }
22276 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22277 code[len] = font->driver->encode_char (font, str[len]);
22278 upper_len = (len + 1) / 2;
22279 font->driver->text_extents (font, code, upper_len,
22280 &metrics_upper);
22281 font->driver->text_extents (font, code + upper_len, len - upper_len,
22282 &metrics_lower);
22283
22284
22285
22286 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22287 width = max (metrics_upper.width, metrics_lower.width) + 4;
22288 upper_xoff = upper_yoff = 2; /* the typical case */
22289 if (base_width >= width)
22290 {
22291 /* Align the upper to the left, the lower to the right. */
22292 it->pixel_width = base_width;
22293 lower_xoff = base_width - 2 - metrics_lower.width;
22294 }
22295 else
22296 {
22297 /* Center the shorter one. */
22298 it->pixel_width = width;
22299 if (metrics_upper.width >= metrics_lower.width)
22300 lower_xoff = (width - metrics_lower.width) / 2;
22301 else
22302 {
22303 /* FIXME: This code doesn't look right. It formerly was
22304 missing the "lower_xoff = 0;", which couldn't have
22305 been right since it left lower_xoff uninitialized. */
22306 lower_xoff = 0;
22307 upper_xoff = (width - metrics_upper.width) / 2;
22308 }
22309 }
22310
22311 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22312 top, bottom, and between upper and lower strings. */
22313 height = (metrics_upper.ascent + metrics_upper.descent
22314 + metrics_lower.ascent + metrics_lower.descent) + 5;
22315 /* Center vertically.
22316 H:base_height, D:base_descent
22317 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22318
22319 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22320 descent = D - H/2 + h/2;
22321 lower_yoff = descent - 2 - ld;
22322 upper_yoff = lower_yoff - la - 1 - ud; */
22323 ascent = - (it->descent - (base_height + height + 1) / 2);
22324 descent = it->descent - (base_height - height) / 2;
22325 lower_yoff = descent - 2 - metrics_lower.descent;
22326 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22327 - metrics_upper.descent);
22328 /* Don't make the height shorter than the base height. */
22329 if (height > base_height)
22330 {
22331 it->ascent = ascent;
22332 it->descent = descent;
22333 }
22334 }
22335
22336 it->phys_ascent = it->ascent;
22337 it->phys_descent = it->descent;
22338 if (it->glyph_row)
22339 append_glyphless_glyph (it, face_id, for_no_font, len,
22340 upper_xoff, upper_yoff,
22341 lower_xoff, lower_yoff);
22342 it->nglyphs = 1;
22343 take_vertical_position_into_account (it);
22344 }
22345
22346
22347 /* RIF:
22348 Produce glyphs/get display metrics for the display element IT is
22349 loaded with. See the description of struct it in dispextern.h
22350 for an overview of struct it. */
22351
22352 void
22353 x_produce_glyphs (struct it *it)
22354 {
22355 int extra_line_spacing = it->extra_line_spacing;
22356
22357 it->glyph_not_available_p = 0;
22358
22359 if (it->what == IT_CHARACTER)
22360 {
22361 XChar2b char2b;
22362 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22363 struct font *font = face->font;
22364 struct font_metrics *pcm = NULL;
22365 int boff; /* baseline offset */
22366
22367 if (font == NULL)
22368 {
22369 /* When no suitable font is found, display this character by
22370 the method specified in the first extra slot of
22371 Vglyphless_char_display. */
22372 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22373
22374 xassert (it->what == IT_GLYPHLESS);
22375 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22376 goto done;
22377 }
22378
22379 boff = font->baseline_offset;
22380 if (font->vertical_centering)
22381 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22382
22383 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22384 {
22385 int stretched_p;
22386
22387 it->nglyphs = 1;
22388
22389 if (it->override_ascent >= 0)
22390 {
22391 it->ascent = it->override_ascent;
22392 it->descent = it->override_descent;
22393 boff = it->override_boff;
22394 }
22395 else
22396 {
22397 it->ascent = FONT_BASE (font) + boff;
22398 it->descent = FONT_DESCENT (font) - boff;
22399 }
22400
22401 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22402 {
22403 pcm = get_per_char_metric (it->f, font, &char2b);
22404 if (pcm->width == 0
22405 && pcm->rbearing == 0 && pcm->lbearing == 0)
22406 pcm = NULL;
22407 }
22408
22409 if (pcm)
22410 {
22411 it->phys_ascent = pcm->ascent + boff;
22412 it->phys_descent = pcm->descent - boff;
22413 it->pixel_width = pcm->width;
22414 }
22415 else
22416 {
22417 it->glyph_not_available_p = 1;
22418 it->phys_ascent = it->ascent;
22419 it->phys_descent = it->descent;
22420 it->pixel_width = font->space_width;
22421 }
22422
22423 if (it->constrain_row_ascent_descent_p)
22424 {
22425 if (it->descent > it->max_descent)
22426 {
22427 it->ascent += it->descent - it->max_descent;
22428 it->descent = it->max_descent;
22429 }
22430 if (it->ascent > it->max_ascent)
22431 {
22432 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22433 it->ascent = it->max_ascent;
22434 }
22435 it->phys_ascent = min (it->phys_ascent, it->ascent);
22436 it->phys_descent = min (it->phys_descent, it->descent);
22437 extra_line_spacing = 0;
22438 }
22439
22440 /* If this is a space inside a region of text with
22441 `space-width' property, change its width. */
22442 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22443 if (stretched_p)
22444 it->pixel_width *= XFLOATINT (it->space_width);
22445
22446 /* If face has a box, add the box thickness to the character
22447 height. If character has a box line to the left and/or
22448 right, add the box line width to the character's width. */
22449 if (face->box != FACE_NO_BOX)
22450 {
22451 int thick = face->box_line_width;
22452
22453 if (thick > 0)
22454 {
22455 it->ascent += thick;
22456 it->descent += thick;
22457 }
22458 else
22459 thick = -thick;
22460
22461 if (it->start_of_box_run_p)
22462 it->pixel_width += thick;
22463 if (it->end_of_box_run_p)
22464 it->pixel_width += thick;
22465 }
22466
22467 /* If face has an overline, add the height of the overline
22468 (1 pixel) and a 1 pixel margin to the character height. */
22469 if (face->overline_p)
22470 it->ascent += overline_margin;
22471
22472 if (it->constrain_row_ascent_descent_p)
22473 {
22474 if (it->ascent > it->max_ascent)
22475 it->ascent = it->max_ascent;
22476 if (it->descent > it->max_descent)
22477 it->descent = it->max_descent;
22478 }
22479
22480 take_vertical_position_into_account (it);
22481
22482 /* If we have to actually produce glyphs, do it. */
22483 if (it->glyph_row)
22484 {
22485 if (stretched_p)
22486 {
22487 /* Translate a space with a `space-width' property
22488 into a stretch glyph. */
22489 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22490 / FONT_HEIGHT (font));
22491 append_stretch_glyph (it, it->object, it->pixel_width,
22492 it->ascent + it->descent, ascent);
22493 }
22494 else
22495 append_glyph (it);
22496
22497 /* If characters with lbearing or rbearing are displayed
22498 in this line, record that fact in a flag of the
22499 glyph row. This is used to optimize X output code. */
22500 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22501 it->glyph_row->contains_overlapping_glyphs_p = 1;
22502 }
22503 if (! stretched_p && it->pixel_width == 0)
22504 /* We assure that all visible glyphs have at least 1-pixel
22505 width. */
22506 it->pixel_width = 1;
22507 }
22508 else if (it->char_to_display == '\n')
22509 {
22510 /* A newline has no width, but we need the height of the
22511 line. But if previous part of the line sets a height,
22512 don't increase that height */
22513
22514 Lisp_Object height;
22515 Lisp_Object total_height = Qnil;
22516
22517 it->override_ascent = -1;
22518 it->pixel_width = 0;
22519 it->nglyphs = 0;
22520
22521 height = get_it_property (it, Qline_height);
22522 /* Split (line-height total-height) list */
22523 if (CONSP (height)
22524 && CONSP (XCDR (height))
22525 && NILP (XCDR (XCDR (height))))
22526 {
22527 total_height = XCAR (XCDR (height));
22528 height = XCAR (height);
22529 }
22530 height = calc_line_height_property (it, height, font, boff, 1);
22531
22532 if (it->override_ascent >= 0)
22533 {
22534 it->ascent = it->override_ascent;
22535 it->descent = it->override_descent;
22536 boff = it->override_boff;
22537 }
22538 else
22539 {
22540 it->ascent = FONT_BASE (font) + boff;
22541 it->descent = FONT_DESCENT (font) - boff;
22542 }
22543
22544 if (EQ (height, Qt))
22545 {
22546 if (it->descent > it->max_descent)
22547 {
22548 it->ascent += it->descent - it->max_descent;
22549 it->descent = it->max_descent;
22550 }
22551 if (it->ascent > it->max_ascent)
22552 {
22553 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22554 it->ascent = it->max_ascent;
22555 }
22556 it->phys_ascent = min (it->phys_ascent, it->ascent);
22557 it->phys_descent = min (it->phys_descent, it->descent);
22558 it->constrain_row_ascent_descent_p = 1;
22559 extra_line_spacing = 0;
22560 }
22561 else
22562 {
22563 Lisp_Object spacing;
22564
22565 it->phys_ascent = it->ascent;
22566 it->phys_descent = it->descent;
22567
22568 if ((it->max_ascent > 0 || it->max_descent > 0)
22569 && face->box != FACE_NO_BOX
22570 && face->box_line_width > 0)
22571 {
22572 it->ascent += face->box_line_width;
22573 it->descent += face->box_line_width;
22574 }
22575 if (!NILP (height)
22576 && XINT (height) > it->ascent + it->descent)
22577 it->ascent = XINT (height) - it->descent;
22578
22579 if (!NILP (total_height))
22580 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22581 else
22582 {
22583 spacing = get_it_property (it, Qline_spacing);
22584 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22585 }
22586 if (INTEGERP (spacing))
22587 {
22588 extra_line_spacing = XINT (spacing);
22589 if (!NILP (total_height))
22590 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22591 }
22592 }
22593 }
22594 else /* i.e. (it->char_to_display == '\t') */
22595 {
22596 if (font->space_width > 0)
22597 {
22598 int tab_width = it->tab_width * font->space_width;
22599 int x = it->current_x + it->continuation_lines_width;
22600 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22601
22602 /* If the distance from the current position to the next tab
22603 stop is less than a space character width, use the
22604 tab stop after that. */
22605 if (next_tab_x - x < font->space_width)
22606 next_tab_x += tab_width;
22607
22608 it->pixel_width = next_tab_x - x;
22609 it->nglyphs = 1;
22610 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22611 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22612
22613 if (it->glyph_row)
22614 {
22615 append_stretch_glyph (it, it->object, it->pixel_width,
22616 it->ascent + it->descent, it->ascent);
22617 }
22618 }
22619 else
22620 {
22621 it->pixel_width = 0;
22622 it->nglyphs = 1;
22623 }
22624 }
22625 }
22626 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22627 {
22628 /* A static composition.
22629
22630 Note: A composition is represented as one glyph in the
22631 glyph matrix. There are no padding glyphs.
22632
22633 Important note: pixel_width, ascent, and descent are the
22634 values of what is drawn by draw_glyphs (i.e. the values of
22635 the overall glyphs composed). */
22636 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22637 int boff; /* baseline offset */
22638 struct composition *cmp = composition_table[it->cmp_it.id];
22639 int glyph_len = cmp->glyph_len;
22640 struct font *font = face->font;
22641
22642 it->nglyphs = 1;
22643
22644 /* If we have not yet calculated pixel size data of glyphs of
22645 the composition for the current face font, calculate them
22646 now. Theoretically, we have to check all fonts for the
22647 glyphs, but that requires much time and memory space. So,
22648 here we check only the font of the first glyph. This may
22649 lead to incorrect display, but it's very rare, and C-l
22650 (recenter-top-bottom) can correct the display anyway. */
22651 if (! cmp->font || cmp->font != font)
22652 {
22653 /* Ascent and descent of the font of the first character
22654 of this composition (adjusted by baseline offset).
22655 Ascent and descent of overall glyphs should not be less
22656 than these, respectively. */
22657 int font_ascent, font_descent, font_height;
22658 /* Bounding box of the overall glyphs. */
22659 int leftmost, rightmost, lowest, highest;
22660 int lbearing, rbearing;
22661 int i, width, ascent, descent;
22662 int left_padded = 0, right_padded = 0;
22663 int c;
22664 XChar2b char2b;
22665 struct font_metrics *pcm;
22666 int font_not_found_p;
22667 EMACS_INT pos;
22668
22669 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22670 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22671 break;
22672 if (glyph_len < cmp->glyph_len)
22673 right_padded = 1;
22674 for (i = 0; i < glyph_len; i++)
22675 {
22676 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22677 break;
22678 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22679 }
22680 if (i > 0)
22681 left_padded = 1;
22682
22683 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22684 : IT_CHARPOS (*it));
22685 /* If no suitable font is found, use the default font. */
22686 font_not_found_p = font == NULL;
22687 if (font_not_found_p)
22688 {
22689 face = face->ascii_face;
22690 font = face->font;
22691 }
22692 boff = font->baseline_offset;
22693 if (font->vertical_centering)
22694 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22695 font_ascent = FONT_BASE (font) + boff;
22696 font_descent = FONT_DESCENT (font) - boff;
22697 font_height = FONT_HEIGHT (font);
22698
22699 cmp->font = (void *) font;
22700
22701 pcm = NULL;
22702 if (! font_not_found_p)
22703 {
22704 get_char_face_and_encoding (it->f, c, it->face_id,
22705 &char2b, it->multibyte_p, 0);
22706 pcm = get_per_char_metric (it->f, font, &char2b);
22707 }
22708
22709 /* Initialize the bounding box. */
22710 if (pcm)
22711 {
22712 width = pcm->width;
22713 ascent = pcm->ascent;
22714 descent = pcm->descent;
22715 lbearing = pcm->lbearing;
22716 rbearing = pcm->rbearing;
22717 }
22718 else
22719 {
22720 width = font->space_width;
22721 ascent = FONT_BASE (font);
22722 descent = FONT_DESCENT (font);
22723 lbearing = 0;
22724 rbearing = width;
22725 }
22726
22727 rightmost = width;
22728 leftmost = 0;
22729 lowest = - descent + boff;
22730 highest = ascent + boff;
22731
22732 if (! font_not_found_p
22733 && font->default_ascent
22734 && CHAR_TABLE_P (Vuse_default_ascent)
22735 && !NILP (Faref (Vuse_default_ascent,
22736 make_number (it->char_to_display))))
22737 highest = font->default_ascent + boff;
22738
22739 /* Draw the first glyph at the normal position. It may be
22740 shifted to right later if some other glyphs are drawn
22741 at the left. */
22742 cmp->offsets[i * 2] = 0;
22743 cmp->offsets[i * 2 + 1] = boff;
22744 cmp->lbearing = lbearing;
22745 cmp->rbearing = rbearing;
22746
22747 /* Set cmp->offsets for the remaining glyphs. */
22748 for (i++; i < glyph_len; i++)
22749 {
22750 int left, right, btm, top;
22751 int ch = COMPOSITION_GLYPH (cmp, i);
22752 int face_id;
22753 struct face *this_face;
22754 int this_boff;
22755
22756 if (ch == '\t')
22757 ch = ' ';
22758 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22759 this_face = FACE_FROM_ID (it->f, face_id);
22760 font = this_face->font;
22761
22762 if (font == NULL)
22763 pcm = NULL;
22764 else
22765 {
22766 this_boff = font->baseline_offset;
22767 if (font->vertical_centering)
22768 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22769 get_char_face_and_encoding (it->f, ch, face_id,
22770 &char2b, it->multibyte_p, 0);
22771 pcm = get_per_char_metric (it->f, font, &char2b);
22772 }
22773 if (! pcm)
22774 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22775 else
22776 {
22777 width = pcm->width;
22778 ascent = pcm->ascent;
22779 descent = pcm->descent;
22780 lbearing = pcm->lbearing;
22781 rbearing = pcm->rbearing;
22782 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22783 {
22784 /* Relative composition with or without
22785 alternate chars. */
22786 left = (leftmost + rightmost - width) / 2;
22787 btm = - descent + boff;
22788 if (font->relative_compose
22789 && (! CHAR_TABLE_P (Vignore_relative_composition)
22790 || NILP (Faref (Vignore_relative_composition,
22791 make_number (ch)))))
22792 {
22793
22794 if (- descent >= font->relative_compose)
22795 /* One extra pixel between two glyphs. */
22796 btm = highest + 1;
22797 else if (ascent <= 0)
22798 /* One extra pixel between two glyphs. */
22799 btm = lowest - 1 - ascent - descent;
22800 }
22801 }
22802 else
22803 {
22804 /* A composition rule is specified by an integer
22805 value that encodes global and new reference
22806 points (GREF and NREF). GREF and NREF are
22807 specified by numbers as below:
22808
22809 0---1---2 -- ascent
22810 | |
22811 | |
22812 | |
22813 9--10--11 -- center
22814 | |
22815 ---3---4---5--- baseline
22816 | |
22817 6---7---8 -- descent
22818 */
22819 int rule = COMPOSITION_RULE (cmp, i);
22820 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22821
22822 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22823 grefx = gref % 3, nrefx = nref % 3;
22824 grefy = gref / 3, nrefy = nref / 3;
22825 if (xoff)
22826 xoff = font_height * (xoff - 128) / 256;
22827 if (yoff)
22828 yoff = font_height * (yoff - 128) / 256;
22829
22830 left = (leftmost
22831 + grefx * (rightmost - leftmost) / 2
22832 - nrefx * width / 2
22833 + xoff);
22834
22835 btm = ((grefy == 0 ? highest
22836 : grefy == 1 ? 0
22837 : grefy == 2 ? lowest
22838 : (highest + lowest) / 2)
22839 - (nrefy == 0 ? ascent + descent
22840 : nrefy == 1 ? descent - boff
22841 : nrefy == 2 ? 0
22842 : (ascent + descent) / 2)
22843 + yoff);
22844 }
22845
22846 cmp->offsets[i * 2] = left;
22847 cmp->offsets[i * 2 + 1] = btm + descent;
22848
22849 /* Update the bounding box of the overall glyphs. */
22850 if (width > 0)
22851 {
22852 right = left + width;
22853 if (left < leftmost)
22854 leftmost = left;
22855 if (right > rightmost)
22856 rightmost = right;
22857 }
22858 top = btm + descent + ascent;
22859 if (top > highest)
22860 highest = top;
22861 if (btm < lowest)
22862 lowest = btm;
22863
22864 if (cmp->lbearing > left + lbearing)
22865 cmp->lbearing = left + lbearing;
22866 if (cmp->rbearing < left + rbearing)
22867 cmp->rbearing = left + rbearing;
22868 }
22869 }
22870
22871 /* If there are glyphs whose x-offsets are negative,
22872 shift all glyphs to the right and make all x-offsets
22873 non-negative. */
22874 if (leftmost < 0)
22875 {
22876 for (i = 0; i < cmp->glyph_len; i++)
22877 cmp->offsets[i * 2] -= leftmost;
22878 rightmost -= leftmost;
22879 cmp->lbearing -= leftmost;
22880 cmp->rbearing -= leftmost;
22881 }
22882
22883 if (left_padded && cmp->lbearing < 0)
22884 {
22885 for (i = 0; i < cmp->glyph_len; i++)
22886 cmp->offsets[i * 2] -= cmp->lbearing;
22887 rightmost -= cmp->lbearing;
22888 cmp->rbearing -= cmp->lbearing;
22889 cmp->lbearing = 0;
22890 }
22891 if (right_padded && rightmost < cmp->rbearing)
22892 {
22893 rightmost = cmp->rbearing;
22894 }
22895
22896 cmp->pixel_width = rightmost;
22897 cmp->ascent = highest;
22898 cmp->descent = - lowest;
22899 if (cmp->ascent < font_ascent)
22900 cmp->ascent = font_ascent;
22901 if (cmp->descent < font_descent)
22902 cmp->descent = font_descent;
22903 }
22904
22905 if (it->glyph_row
22906 && (cmp->lbearing < 0
22907 || cmp->rbearing > cmp->pixel_width))
22908 it->glyph_row->contains_overlapping_glyphs_p = 1;
22909
22910 it->pixel_width = cmp->pixel_width;
22911 it->ascent = it->phys_ascent = cmp->ascent;
22912 it->descent = it->phys_descent = cmp->descent;
22913 if (face->box != FACE_NO_BOX)
22914 {
22915 int thick = face->box_line_width;
22916
22917 if (thick > 0)
22918 {
22919 it->ascent += thick;
22920 it->descent += thick;
22921 }
22922 else
22923 thick = - thick;
22924
22925 if (it->start_of_box_run_p)
22926 it->pixel_width += thick;
22927 if (it->end_of_box_run_p)
22928 it->pixel_width += thick;
22929 }
22930
22931 /* If face has an overline, add the height of the overline
22932 (1 pixel) and a 1 pixel margin to the character height. */
22933 if (face->overline_p)
22934 it->ascent += overline_margin;
22935
22936 take_vertical_position_into_account (it);
22937 if (it->ascent < 0)
22938 it->ascent = 0;
22939 if (it->descent < 0)
22940 it->descent = 0;
22941
22942 if (it->glyph_row)
22943 append_composite_glyph (it);
22944 }
22945 else if (it->what == IT_COMPOSITION)
22946 {
22947 /* A dynamic (automatic) composition. */
22948 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22949 Lisp_Object gstring;
22950 struct font_metrics metrics;
22951
22952 gstring = composition_gstring_from_id (it->cmp_it.id);
22953 it->pixel_width
22954 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22955 &metrics);
22956 if (it->glyph_row
22957 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22958 it->glyph_row->contains_overlapping_glyphs_p = 1;
22959 it->ascent = it->phys_ascent = metrics.ascent;
22960 it->descent = it->phys_descent = metrics.descent;
22961 if (face->box != FACE_NO_BOX)
22962 {
22963 int thick = face->box_line_width;
22964
22965 if (thick > 0)
22966 {
22967 it->ascent += thick;
22968 it->descent += thick;
22969 }
22970 else
22971 thick = - thick;
22972
22973 if (it->start_of_box_run_p)
22974 it->pixel_width += thick;
22975 if (it->end_of_box_run_p)
22976 it->pixel_width += thick;
22977 }
22978 /* If face has an overline, add the height of the overline
22979 (1 pixel) and a 1 pixel margin to the character height. */
22980 if (face->overline_p)
22981 it->ascent += overline_margin;
22982 take_vertical_position_into_account (it);
22983 if (it->ascent < 0)
22984 it->ascent = 0;
22985 if (it->descent < 0)
22986 it->descent = 0;
22987
22988 if (it->glyph_row)
22989 append_composite_glyph (it);
22990 }
22991 else if (it->what == IT_GLYPHLESS)
22992 produce_glyphless_glyph (it, 0, Qnil);
22993 else if (it->what == IT_IMAGE)
22994 produce_image_glyph (it);
22995 else if (it->what == IT_STRETCH)
22996 produce_stretch_glyph (it);
22997
22998 done:
22999 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23000 because this isn't true for images with `:ascent 100'. */
23001 xassert (it->ascent >= 0 && it->descent >= 0);
23002 if (it->area == TEXT_AREA)
23003 it->current_x += it->pixel_width;
23004
23005 if (extra_line_spacing > 0)
23006 {
23007 it->descent += extra_line_spacing;
23008 if (extra_line_spacing > it->max_extra_line_spacing)
23009 it->max_extra_line_spacing = extra_line_spacing;
23010 }
23011
23012 it->max_ascent = max (it->max_ascent, it->ascent);
23013 it->max_descent = max (it->max_descent, it->descent);
23014 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23015 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23016 }
23017
23018 /* EXPORT for RIF:
23019 Output LEN glyphs starting at START at the nominal cursor position.
23020 Advance the nominal cursor over the text. The global variable
23021 updated_window contains the window being updated, updated_row is
23022 the glyph row being updated, and updated_area is the area of that
23023 row being updated. */
23024
23025 void
23026 x_write_glyphs (struct glyph *start, int len)
23027 {
23028 int x, hpos;
23029
23030 xassert (updated_window && updated_row);
23031 BLOCK_INPUT;
23032
23033 /* Write glyphs. */
23034
23035 hpos = start - updated_row->glyphs[updated_area];
23036 x = draw_glyphs (updated_window, output_cursor.x,
23037 updated_row, updated_area,
23038 hpos, hpos + len,
23039 DRAW_NORMAL_TEXT, 0);
23040
23041 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23042 if (updated_area == TEXT_AREA
23043 && updated_window->phys_cursor_on_p
23044 && updated_window->phys_cursor.vpos == output_cursor.vpos
23045 && updated_window->phys_cursor.hpos >= hpos
23046 && updated_window->phys_cursor.hpos < hpos + len)
23047 updated_window->phys_cursor_on_p = 0;
23048
23049 UNBLOCK_INPUT;
23050
23051 /* Advance the output cursor. */
23052 output_cursor.hpos += len;
23053 output_cursor.x = x;
23054 }
23055
23056
23057 /* EXPORT for RIF:
23058 Insert LEN glyphs from START at the nominal cursor position. */
23059
23060 void
23061 x_insert_glyphs (struct glyph *start, int len)
23062 {
23063 struct frame *f;
23064 struct window *w;
23065 int line_height, shift_by_width, shifted_region_width;
23066 struct glyph_row *row;
23067 struct glyph *glyph;
23068 int frame_x, frame_y;
23069 EMACS_INT hpos;
23070
23071 xassert (updated_window && updated_row);
23072 BLOCK_INPUT;
23073 w = updated_window;
23074 f = XFRAME (WINDOW_FRAME (w));
23075
23076 /* Get the height of the line we are in. */
23077 row = updated_row;
23078 line_height = row->height;
23079
23080 /* Get the width of the glyphs to insert. */
23081 shift_by_width = 0;
23082 for (glyph = start; glyph < start + len; ++glyph)
23083 shift_by_width += glyph->pixel_width;
23084
23085 /* Get the width of the region to shift right. */
23086 shifted_region_width = (window_box_width (w, updated_area)
23087 - output_cursor.x
23088 - shift_by_width);
23089
23090 /* Shift right. */
23091 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23092 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23093
23094 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23095 line_height, shift_by_width);
23096
23097 /* Write the glyphs. */
23098 hpos = start - row->glyphs[updated_area];
23099 draw_glyphs (w, output_cursor.x, row, updated_area,
23100 hpos, hpos + len,
23101 DRAW_NORMAL_TEXT, 0);
23102
23103 /* Advance the output cursor. */
23104 output_cursor.hpos += len;
23105 output_cursor.x += shift_by_width;
23106 UNBLOCK_INPUT;
23107 }
23108
23109
23110 /* EXPORT for RIF:
23111 Erase the current text line from the nominal cursor position
23112 (inclusive) to pixel column TO_X (exclusive). The idea is that
23113 everything from TO_X onward is already erased.
23114
23115 TO_X is a pixel position relative to updated_area of
23116 updated_window. TO_X == -1 means clear to the end of this area. */
23117
23118 void
23119 x_clear_end_of_line (int to_x)
23120 {
23121 struct frame *f;
23122 struct window *w = updated_window;
23123 int max_x, min_y, max_y;
23124 int from_x, from_y, to_y;
23125
23126 xassert (updated_window && updated_row);
23127 f = XFRAME (w->frame);
23128
23129 if (updated_row->full_width_p)
23130 max_x = WINDOW_TOTAL_WIDTH (w);
23131 else
23132 max_x = window_box_width (w, updated_area);
23133 max_y = window_text_bottom_y (w);
23134
23135 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23136 of window. For TO_X > 0, truncate to end of drawing area. */
23137 if (to_x == 0)
23138 return;
23139 else if (to_x < 0)
23140 to_x = max_x;
23141 else
23142 to_x = min (to_x, max_x);
23143
23144 to_y = min (max_y, output_cursor.y + updated_row->height);
23145
23146 /* Notice if the cursor will be cleared by this operation. */
23147 if (!updated_row->full_width_p)
23148 notice_overwritten_cursor (w, updated_area,
23149 output_cursor.x, -1,
23150 updated_row->y,
23151 MATRIX_ROW_BOTTOM_Y (updated_row));
23152
23153 from_x = output_cursor.x;
23154
23155 /* Translate to frame coordinates. */
23156 if (updated_row->full_width_p)
23157 {
23158 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23159 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23160 }
23161 else
23162 {
23163 int area_left = window_box_left (w, updated_area);
23164 from_x += area_left;
23165 to_x += area_left;
23166 }
23167
23168 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23169 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23170 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23171
23172 /* Prevent inadvertently clearing to end of the X window. */
23173 if (to_x > from_x && to_y > from_y)
23174 {
23175 BLOCK_INPUT;
23176 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23177 to_x - from_x, to_y - from_y);
23178 UNBLOCK_INPUT;
23179 }
23180 }
23181
23182 #endif /* HAVE_WINDOW_SYSTEM */
23183
23184
23185 \f
23186 /***********************************************************************
23187 Cursor types
23188 ***********************************************************************/
23189
23190 /* Value is the internal representation of the specified cursor type
23191 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23192 of the bar cursor. */
23193
23194 static enum text_cursor_kinds
23195 get_specified_cursor_type (Lisp_Object arg, int *width)
23196 {
23197 enum text_cursor_kinds type;
23198
23199 if (NILP (arg))
23200 return NO_CURSOR;
23201
23202 if (EQ (arg, Qbox))
23203 return FILLED_BOX_CURSOR;
23204
23205 if (EQ (arg, Qhollow))
23206 return HOLLOW_BOX_CURSOR;
23207
23208 if (EQ (arg, Qbar))
23209 {
23210 *width = 2;
23211 return BAR_CURSOR;
23212 }
23213
23214 if (CONSP (arg)
23215 && EQ (XCAR (arg), Qbar)
23216 && INTEGERP (XCDR (arg))
23217 && XINT (XCDR (arg)) >= 0)
23218 {
23219 *width = XINT (XCDR (arg));
23220 return BAR_CURSOR;
23221 }
23222
23223 if (EQ (arg, Qhbar))
23224 {
23225 *width = 2;
23226 return HBAR_CURSOR;
23227 }
23228
23229 if (CONSP (arg)
23230 && EQ (XCAR (arg), Qhbar)
23231 && INTEGERP (XCDR (arg))
23232 && XINT (XCDR (arg)) >= 0)
23233 {
23234 *width = XINT (XCDR (arg));
23235 return HBAR_CURSOR;
23236 }
23237
23238 /* Treat anything unknown as "hollow box cursor".
23239 It was bad to signal an error; people have trouble fixing
23240 .Xdefaults with Emacs, when it has something bad in it. */
23241 type = HOLLOW_BOX_CURSOR;
23242
23243 return type;
23244 }
23245
23246 /* Set the default cursor types for specified frame. */
23247 void
23248 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23249 {
23250 int width = 1;
23251 Lisp_Object tem;
23252
23253 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23254 FRAME_CURSOR_WIDTH (f) = width;
23255
23256 /* By default, set up the blink-off state depending on the on-state. */
23257
23258 tem = Fassoc (arg, Vblink_cursor_alist);
23259 if (!NILP (tem))
23260 {
23261 FRAME_BLINK_OFF_CURSOR (f)
23262 = get_specified_cursor_type (XCDR (tem), &width);
23263 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23264 }
23265 else
23266 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23267 }
23268
23269
23270 #ifdef HAVE_WINDOW_SYSTEM
23271
23272 /* Return the cursor we want to be displayed in window W. Return
23273 width of bar/hbar cursor through WIDTH arg. Return with
23274 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23275 (i.e. if the `system caret' should track this cursor).
23276
23277 In a mini-buffer window, we want the cursor only to appear if we
23278 are reading input from this window. For the selected window, we
23279 want the cursor type given by the frame parameter or buffer local
23280 setting of cursor-type. If explicitly marked off, draw no cursor.
23281 In all other cases, we want a hollow box cursor. */
23282
23283 static enum text_cursor_kinds
23284 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23285 int *active_cursor)
23286 {
23287 struct frame *f = XFRAME (w->frame);
23288 struct buffer *b = XBUFFER (w->buffer);
23289 int cursor_type = DEFAULT_CURSOR;
23290 Lisp_Object alt_cursor;
23291 int non_selected = 0;
23292
23293 *active_cursor = 1;
23294
23295 /* Echo area */
23296 if (cursor_in_echo_area
23297 && FRAME_HAS_MINIBUF_P (f)
23298 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23299 {
23300 if (w == XWINDOW (echo_area_window))
23301 {
23302 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23303 {
23304 *width = FRAME_CURSOR_WIDTH (f);
23305 return FRAME_DESIRED_CURSOR (f);
23306 }
23307 else
23308 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23309 }
23310
23311 *active_cursor = 0;
23312 non_selected = 1;
23313 }
23314
23315 /* Detect a nonselected window or nonselected frame. */
23316 else if (w != XWINDOW (f->selected_window)
23317 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23318 {
23319 *active_cursor = 0;
23320
23321 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23322 return NO_CURSOR;
23323
23324 non_selected = 1;
23325 }
23326
23327 /* Never display a cursor in a window in which cursor-type is nil. */
23328 if (NILP (BVAR (b, cursor_type)))
23329 return NO_CURSOR;
23330
23331 /* Get the normal cursor type for this window. */
23332 if (EQ (BVAR (b, cursor_type), Qt))
23333 {
23334 cursor_type = FRAME_DESIRED_CURSOR (f);
23335 *width = FRAME_CURSOR_WIDTH (f);
23336 }
23337 else
23338 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23339
23340 /* Use cursor-in-non-selected-windows instead
23341 for non-selected window or frame. */
23342 if (non_selected)
23343 {
23344 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23345 if (!EQ (Qt, alt_cursor))
23346 return get_specified_cursor_type (alt_cursor, width);
23347 /* t means modify the normal cursor type. */
23348 if (cursor_type == FILLED_BOX_CURSOR)
23349 cursor_type = HOLLOW_BOX_CURSOR;
23350 else if (cursor_type == BAR_CURSOR && *width > 1)
23351 --*width;
23352 return cursor_type;
23353 }
23354
23355 /* Use normal cursor if not blinked off. */
23356 if (!w->cursor_off_p)
23357 {
23358 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23359 {
23360 if (cursor_type == FILLED_BOX_CURSOR)
23361 {
23362 /* Using a block cursor on large images can be very annoying.
23363 So use a hollow cursor for "large" images.
23364 If image is not transparent (no mask), also use hollow cursor. */
23365 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23366 if (img != NULL && IMAGEP (img->spec))
23367 {
23368 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23369 where N = size of default frame font size.
23370 This should cover most of the "tiny" icons people may use. */
23371 if (!img->mask
23372 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23373 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23374 cursor_type = HOLLOW_BOX_CURSOR;
23375 }
23376 }
23377 else if (cursor_type != NO_CURSOR)
23378 {
23379 /* Display current only supports BOX and HOLLOW cursors for images.
23380 So for now, unconditionally use a HOLLOW cursor when cursor is
23381 not a solid box cursor. */
23382 cursor_type = HOLLOW_BOX_CURSOR;
23383 }
23384 }
23385 return cursor_type;
23386 }
23387
23388 /* Cursor is blinked off, so determine how to "toggle" it. */
23389
23390 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23391 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23392 return get_specified_cursor_type (XCDR (alt_cursor), width);
23393
23394 /* Then see if frame has specified a specific blink off cursor type. */
23395 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23396 {
23397 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23398 return FRAME_BLINK_OFF_CURSOR (f);
23399 }
23400
23401 #if 0
23402 /* Some people liked having a permanently visible blinking cursor,
23403 while others had very strong opinions against it. So it was
23404 decided to remove it. KFS 2003-09-03 */
23405
23406 /* Finally perform built-in cursor blinking:
23407 filled box <-> hollow box
23408 wide [h]bar <-> narrow [h]bar
23409 narrow [h]bar <-> no cursor
23410 other type <-> no cursor */
23411
23412 if (cursor_type == FILLED_BOX_CURSOR)
23413 return HOLLOW_BOX_CURSOR;
23414
23415 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23416 {
23417 *width = 1;
23418 return cursor_type;
23419 }
23420 #endif
23421
23422 return NO_CURSOR;
23423 }
23424
23425
23426 /* Notice when the text cursor of window W has been completely
23427 overwritten by a drawing operation that outputs glyphs in AREA
23428 starting at X0 and ending at X1 in the line starting at Y0 and
23429 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23430 the rest of the line after X0 has been written. Y coordinates
23431 are window-relative. */
23432
23433 static void
23434 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23435 int x0, int x1, int y0, int y1)
23436 {
23437 int cx0, cx1, cy0, cy1;
23438 struct glyph_row *row;
23439
23440 if (!w->phys_cursor_on_p)
23441 return;
23442 if (area != TEXT_AREA)
23443 return;
23444
23445 if (w->phys_cursor.vpos < 0
23446 || w->phys_cursor.vpos >= w->current_matrix->nrows
23447 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23448 !(row->enabled_p && row->displays_text_p)))
23449 return;
23450
23451 if (row->cursor_in_fringe_p)
23452 {
23453 row->cursor_in_fringe_p = 0;
23454 draw_fringe_bitmap (w, row, row->reversed_p);
23455 w->phys_cursor_on_p = 0;
23456 return;
23457 }
23458
23459 cx0 = w->phys_cursor.x;
23460 cx1 = cx0 + w->phys_cursor_width;
23461 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23462 return;
23463
23464 /* The cursor image will be completely removed from the
23465 screen if the output area intersects the cursor area in
23466 y-direction. When we draw in [y0 y1[, and some part of
23467 the cursor is at y < y0, that part must have been drawn
23468 before. When scrolling, the cursor is erased before
23469 actually scrolling, so we don't come here. When not
23470 scrolling, the rows above the old cursor row must have
23471 changed, and in this case these rows must have written
23472 over the cursor image.
23473
23474 Likewise if part of the cursor is below y1, with the
23475 exception of the cursor being in the first blank row at
23476 the buffer and window end because update_text_area
23477 doesn't draw that row. (Except when it does, but
23478 that's handled in update_text_area.) */
23479
23480 cy0 = w->phys_cursor.y;
23481 cy1 = cy0 + w->phys_cursor_height;
23482 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23483 return;
23484
23485 w->phys_cursor_on_p = 0;
23486 }
23487
23488 #endif /* HAVE_WINDOW_SYSTEM */
23489
23490 \f
23491 /************************************************************************
23492 Mouse Face
23493 ************************************************************************/
23494
23495 #ifdef HAVE_WINDOW_SYSTEM
23496
23497 /* EXPORT for RIF:
23498 Fix the display of area AREA of overlapping row ROW in window W
23499 with respect to the overlapping part OVERLAPS. */
23500
23501 void
23502 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23503 enum glyph_row_area area, int overlaps)
23504 {
23505 int i, x;
23506
23507 BLOCK_INPUT;
23508
23509 x = 0;
23510 for (i = 0; i < row->used[area];)
23511 {
23512 if (row->glyphs[area][i].overlaps_vertically_p)
23513 {
23514 int start = i, start_x = x;
23515
23516 do
23517 {
23518 x += row->glyphs[area][i].pixel_width;
23519 ++i;
23520 }
23521 while (i < row->used[area]
23522 && row->glyphs[area][i].overlaps_vertically_p);
23523
23524 draw_glyphs (w, start_x, row, area,
23525 start, i,
23526 DRAW_NORMAL_TEXT, overlaps);
23527 }
23528 else
23529 {
23530 x += row->glyphs[area][i].pixel_width;
23531 ++i;
23532 }
23533 }
23534
23535 UNBLOCK_INPUT;
23536 }
23537
23538
23539 /* EXPORT:
23540 Draw the cursor glyph of window W in glyph row ROW. See the
23541 comment of draw_glyphs for the meaning of HL. */
23542
23543 void
23544 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23545 enum draw_glyphs_face hl)
23546 {
23547 /* If cursor hpos is out of bounds, don't draw garbage. This can
23548 happen in mini-buffer windows when switching between echo area
23549 glyphs and mini-buffer. */
23550 if ((row->reversed_p
23551 ? (w->phys_cursor.hpos >= 0)
23552 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23553 {
23554 int on_p = w->phys_cursor_on_p;
23555 int x1;
23556 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23557 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23558 hl, 0);
23559 w->phys_cursor_on_p = on_p;
23560
23561 if (hl == DRAW_CURSOR)
23562 w->phys_cursor_width = x1 - w->phys_cursor.x;
23563 /* When we erase the cursor, and ROW is overlapped by other
23564 rows, make sure that these overlapping parts of other rows
23565 are redrawn. */
23566 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23567 {
23568 w->phys_cursor_width = x1 - w->phys_cursor.x;
23569
23570 if (row > w->current_matrix->rows
23571 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23572 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23573 OVERLAPS_ERASED_CURSOR);
23574
23575 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23576 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23577 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23578 OVERLAPS_ERASED_CURSOR);
23579 }
23580 }
23581 }
23582
23583
23584 /* EXPORT:
23585 Erase the image of a cursor of window W from the screen. */
23586
23587 void
23588 erase_phys_cursor (struct window *w)
23589 {
23590 struct frame *f = XFRAME (w->frame);
23591 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23592 int hpos = w->phys_cursor.hpos;
23593 int vpos = w->phys_cursor.vpos;
23594 int mouse_face_here_p = 0;
23595 struct glyph_matrix *active_glyphs = w->current_matrix;
23596 struct glyph_row *cursor_row;
23597 struct glyph *cursor_glyph;
23598 enum draw_glyphs_face hl;
23599
23600 /* No cursor displayed or row invalidated => nothing to do on the
23601 screen. */
23602 if (w->phys_cursor_type == NO_CURSOR)
23603 goto mark_cursor_off;
23604
23605 /* VPOS >= active_glyphs->nrows means that window has been resized.
23606 Don't bother to erase the cursor. */
23607 if (vpos >= active_glyphs->nrows)
23608 goto mark_cursor_off;
23609
23610 /* If row containing cursor is marked invalid, there is nothing we
23611 can do. */
23612 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23613 if (!cursor_row->enabled_p)
23614 goto mark_cursor_off;
23615
23616 /* If line spacing is > 0, old cursor may only be partially visible in
23617 window after split-window. So adjust visible height. */
23618 cursor_row->visible_height = min (cursor_row->visible_height,
23619 window_text_bottom_y (w) - cursor_row->y);
23620
23621 /* If row is completely invisible, don't attempt to delete a cursor which
23622 isn't there. This can happen if cursor is at top of a window, and
23623 we switch to a buffer with a header line in that window. */
23624 if (cursor_row->visible_height <= 0)
23625 goto mark_cursor_off;
23626
23627 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23628 if (cursor_row->cursor_in_fringe_p)
23629 {
23630 cursor_row->cursor_in_fringe_p = 0;
23631 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23632 goto mark_cursor_off;
23633 }
23634
23635 /* This can happen when the new row is shorter than the old one.
23636 In this case, either draw_glyphs or clear_end_of_line
23637 should have cleared the cursor. Note that we wouldn't be
23638 able to erase the cursor in this case because we don't have a
23639 cursor glyph at hand. */
23640 if ((cursor_row->reversed_p
23641 ? (w->phys_cursor.hpos < 0)
23642 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23643 goto mark_cursor_off;
23644
23645 /* If the cursor is in the mouse face area, redisplay that when
23646 we clear the cursor. */
23647 if (! NILP (hlinfo->mouse_face_window)
23648 && coords_in_mouse_face_p (w, hpos, vpos)
23649 /* Don't redraw the cursor's spot in mouse face if it is at the
23650 end of a line (on a newline). The cursor appears there, but
23651 mouse highlighting does not. */
23652 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23653 mouse_face_here_p = 1;
23654
23655 /* Maybe clear the display under the cursor. */
23656 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23657 {
23658 int x, y, left_x;
23659 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23660 int width;
23661
23662 cursor_glyph = get_phys_cursor_glyph (w);
23663 if (cursor_glyph == NULL)
23664 goto mark_cursor_off;
23665
23666 width = cursor_glyph->pixel_width;
23667 left_x = window_box_left_offset (w, TEXT_AREA);
23668 x = w->phys_cursor.x;
23669 if (x < left_x)
23670 width -= left_x - x;
23671 width = min (width, window_box_width (w, TEXT_AREA) - x);
23672 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23673 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23674
23675 if (width > 0)
23676 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23677 }
23678
23679 /* Erase the cursor by redrawing the character underneath it. */
23680 if (mouse_face_here_p)
23681 hl = DRAW_MOUSE_FACE;
23682 else
23683 hl = DRAW_NORMAL_TEXT;
23684 draw_phys_cursor_glyph (w, cursor_row, hl);
23685
23686 mark_cursor_off:
23687 w->phys_cursor_on_p = 0;
23688 w->phys_cursor_type = NO_CURSOR;
23689 }
23690
23691
23692 /* EXPORT:
23693 Display or clear cursor of window W. If ON is zero, clear the
23694 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23695 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23696
23697 void
23698 display_and_set_cursor (struct window *w, int on,
23699 int hpos, int vpos, int x, int y)
23700 {
23701 struct frame *f = XFRAME (w->frame);
23702 int new_cursor_type;
23703 int new_cursor_width;
23704 int active_cursor;
23705 struct glyph_row *glyph_row;
23706 struct glyph *glyph;
23707
23708 /* This is pointless on invisible frames, and dangerous on garbaged
23709 windows and frames; in the latter case, the frame or window may
23710 be in the midst of changing its size, and x and y may be off the
23711 window. */
23712 if (! FRAME_VISIBLE_P (f)
23713 || FRAME_GARBAGED_P (f)
23714 || vpos >= w->current_matrix->nrows
23715 || hpos >= w->current_matrix->matrix_w)
23716 return;
23717
23718 /* If cursor is off and we want it off, return quickly. */
23719 if (!on && !w->phys_cursor_on_p)
23720 return;
23721
23722 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23723 /* If cursor row is not enabled, we don't really know where to
23724 display the cursor. */
23725 if (!glyph_row->enabled_p)
23726 {
23727 w->phys_cursor_on_p = 0;
23728 return;
23729 }
23730
23731 glyph = NULL;
23732 if (!glyph_row->exact_window_width_line_p
23733 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23734 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23735
23736 xassert (interrupt_input_blocked);
23737
23738 /* Set new_cursor_type to the cursor we want to be displayed. */
23739 new_cursor_type = get_window_cursor_type (w, glyph,
23740 &new_cursor_width, &active_cursor);
23741
23742 /* If cursor is currently being shown and we don't want it to be or
23743 it is in the wrong place, or the cursor type is not what we want,
23744 erase it. */
23745 if (w->phys_cursor_on_p
23746 && (!on
23747 || w->phys_cursor.x != x
23748 || w->phys_cursor.y != y
23749 || new_cursor_type != w->phys_cursor_type
23750 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23751 && new_cursor_width != w->phys_cursor_width)))
23752 erase_phys_cursor (w);
23753
23754 /* Don't check phys_cursor_on_p here because that flag is only set
23755 to zero in some cases where we know that the cursor has been
23756 completely erased, to avoid the extra work of erasing the cursor
23757 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23758 still not be visible, or it has only been partly erased. */
23759 if (on)
23760 {
23761 w->phys_cursor_ascent = glyph_row->ascent;
23762 w->phys_cursor_height = glyph_row->height;
23763
23764 /* Set phys_cursor_.* before x_draw_.* is called because some
23765 of them may need the information. */
23766 w->phys_cursor.x = x;
23767 w->phys_cursor.y = glyph_row->y;
23768 w->phys_cursor.hpos = hpos;
23769 w->phys_cursor.vpos = vpos;
23770 }
23771
23772 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23773 new_cursor_type, new_cursor_width,
23774 on, active_cursor);
23775 }
23776
23777
23778 /* Switch the display of W's cursor on or off, according to the value
23779 of ON. */
23780
23781 static void
23782 update_window_cursor (struct window *w, int on)
23783 {
23784 /* Don't update cursor in windows whose frame is in the process
23785 of being deleted. */
23786 if (w->current_matrix)
23787 {
23788 BLOCK_INPUT;
23789 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23790 w->phys_cursor.x, w->phys_cursor.y);
23791 UNBLOCK_INPUT;
23792 }
23793 }
23794
23795
23796 /* Call update_window_cursor with parameter ON_P on all leaf windows
23797 in the window tree rooted at W. */
23798
23799 static void
23800 update_cursor_in_window_tree (struct window *w, int on_p)
23801 {
23802 while (w)
23803 {
23804 if (!NILP (w->hchild))
23805 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23806 else if (!NILP (w->vchild))
23807 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23808 else
23809 update_window_cursor (w, on_p);
23810
23811 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23812 }
23813 }
23814
23815
23816 /* EXPORT:
23817 Display the cursor on window W, or clear it, according to ON_P.
23818 Don't change the cursor's position. */
23819
23820 void
23821 x_update_cursor (struct frame *f, int on_p)
23822 {
23823 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23824 }
23825
23826
23827 /* EXPORT:
23828 Clear the cursor of window W to background color, and mark the
23829 cursor as not shown. This is used when the text where the cursor
23830 is about to be rewritten. */
23831
23832 void
23833 x_clear_cursor (struct window *w)
23834 {
23835 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23836 update_window_cursor (w, 0);
23837 }
23838
23839 #endif /* HAVE_WINDOW_SYSTEM */
23840
23841 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23842 and MSDOS. */
23843 void
23844 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23845 int start_hpos, int end_hpos,
23846 enum draw_glyphs_face draw)
23847 {
23848 #ifdef HAVE_WINDOW_SYSTEM
23849 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23850 {
23851 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23852 return;
23853 }
23854 #endif
23855 #if defined (HAVE_GPM) || defined (MSDOS)
23856 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23857 #endif
23858 }
23859
23860 /* EXPORT:
23861 Display the active region described by mouse_face_* according to DRAW. */
23862
23863 void
23864 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23865 {
23866 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23867 struct frame *f = XFRAME (WINDOW_FRAME (w));
23868
23869 if (/* If window is in the process of being destroyed, don't bother
23870 to do anything. */
23871 w->current_matrix != NULL
23872 /* Don't update mouse highlight if hidden */
23873 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23874 /* Recognize when we are called to operate on rows that don't exist
23875 anymore. This can happen when a window is split. */
23876 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23877 {
23878 int phys_cursor_on_p = w->phys_cursor_on_p;
23879 struct glyph_row *row, *first, *last;
23880
23881 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23882 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23883
23884 for (row = first; row <= last && row->enabled_p; ++row)
23885 {
23886 int start_hpos, end_hpos, start_x;
23887
23888 /* For all but the first row, the highlight starts at column 0. */
23889 if (row == first)
23890 {
23891 /* R2L rows have BEG and END in reversed order, but the
23892 screen drawing geometry is always left to right. So
23893 we need to mirror the beginning and end of the
23894 highlighted area in R2L rows. */
23895 if (!row->reversed_p)
23896 {
23897 start_hpos = hlinfo->mouse_face_beg_col;
23898 start_x = hlinfo->mouse_face_beg_x;
23899 }
23900 else if (row == last)
23901 {
23902 start_hpos = hlinfo->mouse_face_end_col;
23903 start_x = hlinfo->mouse_face_end_x;
23904 }
23905 else
23906 {
23907 start_hpos = 0;
23908 start_x = 0;
23909 }
23910 }
23911 else if (row->reversed_p && row == last)
23912 {
23913 start_hpos = hlinfo->mouse_face_end_col;
23914 start_x = hlinfo->mouse_face_end_x;
23915 }
23916 else
23917 {
23918 start_hpos = 0;
23919 start_x = 0;
23920 }
23921
23922 if (row == last)
23923 {
23924 if (!row->reversed_p)
23925 end_hpos = hlinfo->mouse_face_end_col;
23926 else if (row == first)
23927 end_hpos = hlinfo->mouse_face_beg_col;
23928 else
23929 {
23930 end_hpos = row->used[TEXT_AREA];
23931 if (draw == DRAW_NORMAL_TEXT)
23932 row->fill_line_p = 1; /* Clear to end of line */
23933 }
23934 }
23935 else if (row->reversed_p && row == first)
23936 end_hpos = hlinfo->mouse_face_beg_col;
23937 else
23938 {
23939 end_hpos = row->used[TEXT_AREA];
23940 if (draw == DRAW_NORMAL_TEXT)
23941 row->fill_line_p = 1; /* Clear to end of line */
23942 }
23943
23944 if (end_hpos > start_hpos)
23945 {
23946 draw_row_with_mouse_face (w, start_x, row,
23947 start_hpos, end_hpos, draw);
23948
23949 row->mouse_face_p
23950 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23951 }
23952 }
23953
23954 #ifdef HAVE_WINDOW_SYSTEM
23955 /* When we've written over the cursor, arrange for it to
23956 be displayed again. */
23957 if (FRAME_WINDOW_P (f)
23958 && phys_cursor_on_p && !w->phys_cursor_on_p)
23959 {
23960 BLOCK_INPUT;
23961 display_and_set_cursor (w, 1,
23962 w->phys_cursor.hpos, w->phys_cursor.vpos,
23963 w->phys_cursor.x, w->phys_cursor.y);
23964 UNBLOCK_INPUT;
23965 }
23966 #endif /* HAVE_WINDOW_SYSTEM */
23967 }
23968
23969 #ifdef HAVE_WINDOW_SYSTEM
23970 /* Change the mouse cursor. */
23971 if (FRAME_WINDOW_P (f))
23972 {
23973 if (draw == DRAW_NORMAL_TEXT
23974 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23975 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23976 else if (draw == DRAW_MOUSE_FACE)
23977 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23978 else
23979 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23980 }
23981 #endif /* HAVE_WINDOW_SYSTEM */
23982 }
23983
23984 /* EXPORT:
23985 Clear out the mouse-highlighted active region.
23986 Redraw it un-highlighted first. Value is non-zero if mouse
23987 face was actually drawn unhighlighted. */
23988
23989 int
23990 clear_mouse_face (Mouse_HLInfo *hlinfo)
23991 {
23992 int cleared = 0;
23993
23994 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
23995 {
23996 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
23997 cleared = 1;
23998 }
23999
24000 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24001 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24002 hlinfo->mouse_face_window = Qnil;
24003 hlinfo->mouse_face_overlay = Qnil;
24004 return cleared;
24005 }
24006
24007 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24008 within the mouse face on that window. */
24009 static int
24010 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24011 {
24012 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24013
24014 /* Quickly resolve the easy cases. */
24015 if (!(WINDOWP (hlinfo->mouse_face_window)
24016 && XWINDOW (hlinfo->mouse_face_window) == w))
24017 return 0;
24018 if (vpos < hlinfo->mouse_face_beg_row
24019 || vpos > hlinfo->mouse_face_end_row)
24020 return 0;
24021 if (vpos > hlinfo->mouse_face_beg_row
24022 && vpos < hlinfo->mouse_face_end_row)
24023 return 1;
24024
24025 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24026 {
24027 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24028 {
24029 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24030 return 1;
24031 }
24032 else if ((vpos == hlinfo->mouse_face_beg_row
24033 && hpos >= hlinfo->mouse_face_beg_col)
24034 || (vpos == hlinfo->mouse_face_end_row
24035 && hpos < hlinfo->mouse_face_end_col))
24036 return 1;
24037 }
24038 else
24039 {
24040 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24041 {
24042 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24043 return 1;
24044 }
24045 else if ((vpos == hlinfo->mouse_face_beg_row
24046 && hpos <= hlinfo->mouse_face_beg_col)
24047 || (vpos == hlinfo->mouse_face_end_row
24048 && hpos > hlinfo->mouse_face_end_col))
24049 return 1;
24050 }
24051 return 0;
24052 }
24053
24054
24055 /* EXPORT:
24056 Non-zero if physical cursor of window W is within mouse face. */
24057
24058 int
24059 cursor_in_mouse_face_p (struct window *w)
24060 {
24061 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24062 }
24063
24064
24065 \f
24066 /* Find the glyph rows START_ROW and END_ROW of window W that display
24067 characters between buffer positions START_CHARPOS and END_CHARPOS
24068 (excluding END_CHARPOS). This is similar to row_containing_pos,
24069 but is more accurate when bidi reordering makes buffer positions
24070 change non-linearly with glyph rows. */
24071 static void
24072 rows_from_pos_range (struct window *w,
24073 EMACS_INT start_charpos, EMACS_INT end_charpos,
24074 struct glyph_row **start, struct glyph_row **end)
24075 {
24076 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24077 int last_y = window_text_bottom_y (w);
24078 struct glyph_row *row;
24079
24080 *start = NULL;
24081 *end = NULL;
24082
24083 while (!first->enabled_p
24084 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24085 first++;
24086
24087 /* Find the START row. */
24088 for (row = first;
24089 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24090 row++)
24091 {
24092 /* A row can potentially be the START row if the range of the
24093 characters it displays intersects the range
24094 [START_CHARPOS..END_CHARPOS). */
24095 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24096 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24097 /* See the commentary in row_containing_pos, for the
24098 explanation of the complicated way to check whether
24099 some position is beyond the end of the characters
24100 displayed by a row. */
24101 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24102 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24103 && !row->ends_at_zv_p
24104 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24105 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24106 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24107 && !row->ends_at_zv_p
24108 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24109 {
24110 /* Found a candidate row. Now make sure at least one of the
24111 glyphs it displays has a charpos from the range
24112 [START_CHARPOS..END_CHARPOS).
24113
24114 This is not obvious because bidi reordering could make
24115 buffer positions of a row be 1,2,3,102,101,100, and if we
24116 want to highlight characters in [50..60), we don't want
24117 this row, even though [50..60) does intersect [1..103),
24118 the range of character positions given by the row's start
24119 and end positions. */
24120 struct glyph *g = row->glyphs[TEXT_AREA];
24121 struct glyph *e = g + row->used[TEXT_AREA];
24122
24123 while (g < e)
24124 {
24125 if (BUFFERP (g->object)
24126 && start_charpos <= g->charpos && g->charpos < end_charpos)
24127 *start = row;
24128 g++;
24129 }
24130 if (*start)
24131 break;
24132 }
24133 }
24134
24135 /* Find the END row. */
24136 if (!*start
24137 /* If the last row is partially visible, start looking for END
24138 from that row, instead of starting from FIRST. */
24139 && !(row->enabled_p
24140 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24141 row = first;
24142 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24143 {
24144 struct glyph_row *next = row + 1;
24145
24146 if (!next->enabled_p
24147 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24148 /* The first row >= START whose range of displayed characters
24149 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24150 is the row END + 1. */
24151 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24152 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24153 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24154 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24155 && !next->ends_at_zv_p
24156 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24157 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24158 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24159 && !next->ends_at_zv_p
24160 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24161 {
24162 *end = row;
24163 break;
24164 }
24165 else
24166 {
24167 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24168 but none of the characters it displays are in the range, it is
24169 also END + 1. */
24170 struct glyph *g = next->glyphs[TEXT_AREA];
24171 struct glyph *e = g + next->used[TEXT_AREA];
24172
24173 while (g < e)
24174 {
24175 if (BUFFERP (g->object)
24176 && start_charpos <= g->charpos && g->charpos < end_charpos)
24177 break;
24178 g++;
24179 }
24180 if (g == e)
24181 {
24182 *end = row;
24183 break;
24184 }
24185 }
24186 }
24187 }
24188
24189 /* This function sets the mouse_face_* elements of HLINFO, assuming
24190 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24191 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24192 for the overlay or run of text properties specifying the mouse
24193 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24194 before-string and after-string that must also be highlighted.
24195 COVER_STRING, if non-nil, is a display string that may cover some
24196 or all of the highlighted text. */
24197
24198 static void
24199 mouse_face_from_buffer_pos (Lisp_Object window,
24200 Mouse_HLInfo *hlinfo,
24201 EMACS_INT mouse_charpos,
24202 EMACS_INT start_charpos,
24203 EMACS_INT end_charpos,
24204 Lisp_Object before_string,
24205 Lisp_Object after_string,
24206 Lisp_Object cover_string)
24207 {
24208 struct window *w = XWINDOW (window);
24209 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24210 struct glyph_row *r1, *r2;
24211 struct glyph *glyph, *end;
24212 EMACS_INT ignore, pos;
24213 int x;
24214
24215 xassert (NILP (cover_string) || STRINGP (cover_string));
24216 xassert (NILP (before_string) || STRINGP (before_string));
24217 xassert (NILP (after_string) || STRINGP (after_string));
24218
24219 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24220 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24221 if (r1 == NULL)
24222 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24223 /* If the before-string or display-string contains newlines,
24224 rows_from_pos_range skips to its last row. Move back. */
24225 if (!NILP (before_string) || !NILP (cover_string))
24226 {
24227 struct glyph_row *prev;
24228 while ((prev = r1 - 1, prev >= first)
24229 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24230 && prev->used[TEXT_AREA] > 0)
24231 {
24232 struct glyph *beg = prev->glyphs[TEXT_AREA];
24233 glyph = beg + prev->used[TEXT_AREA];
24234 while (--glyph >= beg && INTEGERP (glyph->object));
24235 if (glyph < beg
24236 || !(EQ (glyph->object, before_string)
24237 || EQ (glyph->object, cover_string)))
24238 break;
24239 r1 = prev;
24240 }
24241 }
24242 if (r2 == NULL)
24243 {
24244 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24245 hlinfo->mouse_face_past_end = 1;
24246 }
24247 else if (!NILP (after_string))
24248 {
24249 /* If the after-string has newlines, advance to its last row. */
24250 struct glyph_row *next;
24251 struct glyph_row *last
24252 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24253
24254 for (next = r2 + 1;
24255 next <= last
24256 && next->used[TEXT_AREA] > 0
24257 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24258 ++next)
24259 r2 = next;
24260 }
24261 /* The rest of the display engine assumes that mouse_face_beg_row is
24262 either above below mouse_face_end_row or identical to it. But
24263 with bidi-reordered continued lines, the row for START_CHARPOS
24264 could be below the row for END_CHARPOS. If so, swap the rows and
24265 store them in correct order. */
24266 if (r1->y > r2->y)
24267 {
24268 struct glyph_row *tem = r2;
24269
24270 r2 = r1;
24271 r1 = tem;
24272 }
24273
24274 hlinfo->mouse_face_beg_y = r1->y;
24275 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24276 hlinfo->mouse_face_end_y = r2->y;
24277 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24278
24279 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24280 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24281 could be anywhere in the row and in any order. The strategy
24282 below is to find the leftmost and the rightmost glyph that
24283 belongs to either of these 3 strings, or whose position is
24284 between START_CHARPOS and END_CHARPOS, and highlight all the
24285 glyphs between those two. This may cover more than just the text
24286 between START_CHARPOS and END_CHARPOS if the range of characters
24287 strides the bidi level boundary, e.g. if the beginning is in R2L
24288 text while the end is in L2R text or vice versa. */
24289 if (!r1->reversed_p)
24290 {
24291 /* This row is in a left to right paragraph. Scan it left to
24292 right. */
24293 glyph = r1->glyphs[TEXT_AREA];
24294 end = glyph + r1->used[TEXT_AREA];
24295 x = r1->x;
24296
24297 /* Skip truncation glyphs at the start of the glyph row. */
24298 if (r1->displays_text_p)
24299 for (; glyph < end
24300 && INTEGERP (glyph->object)
24301 && glyph->charpos < 0;
24302 ++glyph)
24303 x += glyph->pixel_width;
24304
24305 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24306 or COVER_STRING, and the first glyph from buffer whose
24307 position is between START_CHARPOS and END_CHARPOS. */
24308 for (; glyph < end
24309 && !INTEGERP (glyph->object)
24310 && !EQ (glyph->object, cover_string)
24311 && !(BUFFERP (glyph->object)
24312 && (glyph->charpos >= start_charpos
24313 && glyph->charpos < end_charpos));
24314 ++glyph)
24315 {
24316 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24317 are present at buffer positions between START_CHARPOS and
24318 END_CHARPOS, or if they come from an overlay. */
24319 if (EQ (glyph->object, before_string))
24320 {
24321 pos = string_buffer_position (before_string,
24322 start_charpos);
24323 /* If pos == 0, it means before_string came from an
24324 overlay, not from a buffer position. */
24325 if (!pos || (pos >= start_charpos && pos < end_charpos))
24326 break;
24327 }
24328 else if (EQ (glyph->object, after_string))
24329 {
24330 pos = string_buffer_position (after_string, end_charpos);
24331 if (!pos || (pos >= start_charpos && pos < end_charpos))
24332 break;
24333 }
24334 x += glyph->pixel_width;
24335 }
24336 hlinfo->mouse_face_beg_x = x;
24337 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24338 }
24339 else
24340 {
24341 /* This row is in a right to left paragraph. Scan it right to
24342 left. */
24343 struct glyph *g;
24344
24345 end = r1->glyphs[TEXT_AREA] - 1;
24346 glyph = end + r1->used[TEXT_AREA];
24347
24348 /* Skip truncation glyphs at the start of the glyph row. */
24349 if (r1->displays_text_p)
24350 for (; glyph > end
24351 && INTEGERP (glyph->object)
24352 && glyph->charpos < 0;
24353 --glyph)
24354 ;
24355
24356 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24357 or COVER_STRING, and the first glyph from buffer whose
24358 position is between START_CHARPOS and END_CHARPOS. */
24359 for (; glyph > end
24360 && !INTEGERP (glyph->object)
24361 && !EQ (glyph->object, cover_string)
24362 && !(BUFFERP (glyph->object)
24363 && (glyph->charpos >= start_charpos
24364 && glyph->charpos < end_charpos));
24365 --glyph)
24366 {
24367 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24368 are present at buffer positions between START_CHARPOS and
24369 END_CHARPOS, or if they come from an overlay. */
24370 if (EQ (glyph->object, before_string))
24371 {
24372 pos = string_buffer_position (before_string, start_charpos);
24373 /* If pos == 0, it means before_string came from an
24374 overlay, not from a buffer position. */
24375 if (!pos || (pos >= start_charpos && pos < end_charpos))
24376 break;
24377 }
24378 else if (EQ (glyph->object, after_string))
24379 {
24380 pos = string_buffer_position (after_string, end_charpos);
24381 if (!pos || (pos >= start_charpos && pos < end_charpos))
24382 break;
24383 }
24384 }
24385
24386 glyph++; /* first glyph to the right of the highlighted area */
24387 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24388 x += g->pixel_width;
24389 hlinfo->mouse_face_beg_x = x;
24390 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24391 }
24392
24393 /* If the highlight ends in a different row, compute GLYPH and END
24394 for the end row. Otherwise, reuse the values computed above for
24395 the row where the highlight begins. */
24396 if (r2 != r1)
24397 {
24398 if (!r2->reversed_p)
24399 {
24400 glyph = r2->glyphs[TEXT_AREA];
24401 end = glyph + r2->used[TEXT_AREA];
24402 x = r2->x;
24403 }
24404 else
24405 {
24406 end = r2->glyphs[TEXT_AREA] - 1;
24407 glyph = end + r2->used[TEXT_AREA];
24408 }
24409 }
24410
24411 if (!r2->reversed_p)
24412 {
24413 /* Skip truncation and continuation glyphs near the end of the
24414 row, and also blanks and stretch glyphs inserted by
24415 extend_face_to_end_of_line. */
24416 while (end > glyph
24417 && INTEGERP ((end - 1)->object)
24418 && (end - 1)->charpos <= 0)
24419 --end;
24420 /* Scan the rest of the glyph row from the end, looking for the
24421 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24422 COVER_STRING, or whose position is between START_CHARPOS
24423 and END_CHARPOS */
24424 for (--end;
24425 end > glyph
24426 && !INTEGERP (end->object)
24427 && !EQ (end->object, cover_string)
24428 && !(BUFFERP (end->object)
24429 && (end->charpos >= start_charpos
24430 && end->charpos < end_charpos));
24431 --end)
24432 {
24433 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24434 are present at buffer positions between START_CHARPOS and
24435 END_CHARPOS, or if they come from an overlay. */
24436 if (EQ (end->object, before_string))
24437 {
24438 pos = string_buffer_position (before_string, start_charpos);
24439 if (!pos || (pos >= start_charpos && pos < end_charpos))
24440 break;
24441 }
24442 else if (EQ (end->object, after_string))
24443 {
24444 pos = string_buffer_position (after_string, end_charpos);
24445 if (!pos || (pos >= start_charpos && pos < end_charpos))
24446 break;
24447 }
24448 }
24449 /* Find the X coordinate of the last glyph to be highlighted. */
24450 for (; glyph <= end; ++glyph)
24451 x += glyph->pixel_width;
24452
24453 hlinfo->mouse_face_end_x = x;
24454 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24455 }
24456 else
24457 {
24458 /* Skip truncation and continuation glyphs near the end of the
24459 row, and also blanks and stretch glyphs inserted by
24460 extend_face_to_end_of_line. */
24461 x = r2->x;
24462 end++;
24463 while (end < glyph
24464 && INTEGERP (end->object)
24465 && end->charpos <= 0)
24466 {
24467 x += end->pixel_width;
24468 ++end;
24469 }
24470 /* Scan the rest of the glyph row from the end, looking for the
24471 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24472 COVER_STRING, or whose position is between START_CHARPOS
24473 and END_CHARPOS */
24474 for ( ;
24475 end < glyph
24476 && !INTEGERP (end->object)
24477 && !EQ (end->object, cover_string)
24478 && !(BUFFERP (end->object)
24479 && (end->charpos >= start_charpos
24480 && end->charpos < end_charpos));
24481 ++end)
24482 {
24483 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24484 are present at buffer positions between START_CHARPOS and
24485 END_CHARPOS, or if they come from an overlay. */
24486 if (EQ (end->object, before_string))
24487 {
24488 pos = string_buffer_position (before_string, start_charpos);
24489 if (!pos || (pos >= start_charpos && pos < end_charpos))
24490 break;
24491 }
24492 else if (EQ (end->object, after_string))
24493 {
24494 pos = string_buffer_position (after_string, end_charpos);
24495 if (!pos || (pos >= start_charpos && pos < end_charpos))
24496 break;
24497 }
24498 x += end->pixel_width;
24499 }
24500 hlinfo->mouse_face_end_x = x;
24501 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24502 }
24503
24504 hlinfo->mouse_face_window = window;
24505 hlinfo->mouse_face_face_id
24506 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24507 mouse_charpos + 1,
24508 !hlinfo->mouse_face_hidden, -1);
24509 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24510 }
24511
24512 /* The following function is not used anymore (replaced with
24513 mouse_face_from_string_pos), but I leave it here for the time
24514 being, in case someone would. */
24515
24516 #if 0 /* not used */
24517
24518 /* Find the position of the glyph for position POS in OBJECT in
24519 window W's current matrix, and return in *X, *Y the pixel
24520 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24521
24522 RIGHT_P non-zero means return the position of the right edge of the
24523 glyph, RIGHT_P zero means return the left edge position.
24524
24525 If no glyph for POS exists in the matrix, return the position of
24526 the glyph with the next smaller position that is in the matrix, if
24527 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24528 exists in the matrix, return the position of the glyph with the
24529 next larger position in OBJECT.
24530
24531 Value is non-zero if a glyph was found. */
24532
24533 static int
24534 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24535 int *hpos, int *vpos, int *x, int *y, int right_p)
24536 {
24537 int yb = window_text_bottom_y (w);
24538 struct glyph_row *r;
24539 struct glyph *best_glyph = NULL;
24540 struct glyph_row *best_row = NULL;
24541 int best_x = 0;
24542
24543 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24544 r->enabled_p && r->y < yb;
24545 ++r)
24546 {
24547 struct glyph *g = r->glyphs[TEXT_AREA];
24548 struct glyph *e = g + r->used[TEXT_AREA];
24549 int gx;
24550
24551 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24552 if (EQ (g->object, object))
24553 {
24554 if (g->charpos == pos)
24555 {
24556 best_glyph = g;
24557 best_x = gx;
24558 best_row = r;
24559 goto found;
24560 }
24561 else if (best_glyph == NULL
24562 || ((eabs (g->charpos - pos)
24563 < eabs (best_glyph->charpos - pos))
24564 && (right_p
24565 ? g->charpos < pos
24566 : g->charpos > pos)))
24567 {
24568 best_glyph = g;
24569 best_x = gx;
24570 best_row = r;
24571 }
24572 }
24573 }
24574
24575 found:
24576
24577 if (best_glyph)
24578 {
24579 *x = best_x;
24580 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24581
24582 if (right_p)
24583 {
24584 *x += best_glyph->pixel_width;
24585 ++*hpos;
24586 }
24587
24588 *y = best_row->y;
24589 *vpos = best_row - w->current_matrix->rows;
24590 }
24591
24592 return best_glyph != NULL;
24593 }
24594 #endif /* not used */
24595
24596 /* Find the positions of the first and the last glyphs in window W's
24597 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24598 (assumed to be a string), and return in HLINFO's mouse_face_*
24599 members the pixel and column/row coordinates of those glyphs. */
24600
24601 static void
24602 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24603 Lisp_Object object,
24604 EMACS_INT startpos, EMACS_INT endpos)
24605 {
24606 int yb = window_text_bottom_y (w);
24607 struct glyph_row *r;
24608 struct glyph *g, *e;
24609 int gx;
24610 int found = 0;
24611
24612 /* Find the glyph row with at least one position in the range
24613 [STARTPOS..ENDPOS], and the first glyph in that row whose
24614 position belongs to that range. */
24615 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24616 r->enabled_p && r->y < yb;
24617 ++r)
24618 {
24619 if (!r->reversed_p)
24620 {
24621 g = r->glyphs[TEXT_AREA];
24622 e = g + r->used[TEXT_AREA];
24623 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24624 if (EQ (g->object, object)
24625 && startpos <= g->charpos && g->charpos <= endpos)
24626 {
24627 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24628 hlinfo->mouse_face_beg_y = r->y;
24629 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24630 hlinfo->mouse_face_beg_x = gx;
24631 found = 1;
24632 break;
24633 }
24634 }
24635 else
24636 {
24637 struct glyph *g1;
24638
24639 e = r->glyphs[TEXT_AREA];
24640 g = e + r->used[TEXT_AREA];
24641 for ( ; g > e; --g)
24642 if (EQ ((g-1)->object, object)
24643 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24644 {
24645 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24646 hlinfo->mouse_face_beg_y = r->y;
24647 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24648 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24649 gx += g1->pixel_width;
24650 hlinfo->mouse_face_beg_x = gx;
24651 found = 1;
24652 break;
24653 }
24654 }
24655 if (found)
24656 break;
24657 }
24658
24659 if (!found)
24660 return;
24661
24662 /* Starting with the next row, look for the first row which does NOT
24663 include any glyphs whose positions are in the range. */
24664 for (++r; r->enabled_p && r->y < yb; ++r)
24665 {
24666 g = r->glyphs[TEXT_AREA];
24667 e = g + r->used[TEXT_AREA];
24668 found = 0;
24669 for ( ; g < e; ++g)
24670 if (EQ (g->object, object)
24671 && startpos <= g->charpos && g->charpos <= endpos)
24672 {
24673 found = 1;
24674 break;
24675 }
24676 if (!found)
24677 break;
24678 }
24679
24680 /* The highlighted region ends on the previous row. */
24681 r--;
24682
24683 /* Set the end row and its vertical pixel coordinate. */
24684 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24685 hlinfo->mouse_face_end_y = r->y;
24686
24687 /* Compute and set the end column and the end column's horizontal
24688 pixel coordinate. */
24689 if (!r->reversed_p)
24690 {
24691 g = r->glyphs[TEXT_AREA];
24692 e = g + r->used[TEXT_AREA];
24693 for ( ; e > g; --e)
24694 if (EQ ((e-1)->object, object)
24695 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24696 break;
24697 hlinfo->mouse_face_end_col = e - g;
24698
24699 for (gx = r->x; g < e; ++g)
24700 gx += g->pixel_width;
24701 hlinfo->mouse_face_end_x = gx;
24702 }
24703 else
24704 {
24705 e = r->glyphs[TEXT_AREA];
24706 g = e + r->used[TEXT_AREA];
24707 for (gx = r->x ; e < g; ++e)
24708 {
24709 if (EQ (e->object, object)
24710 && startpos <= e->charpos && e->charpos <= endpos)
24711 break;
24712 gx += e->pixel_width;
24713 }
24714 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24715 hlinfo->mouse_face_end_x = gx;
24716 }
24717 }
24718
24719 #ifdef HAVE_WINDOW_SYSTEM
24720
24721 /* See if position X, Y is within a hot-spot of an image. */
24722
24723 static int
24724 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24725 {
24726 if (!CONSP (hot_spot))
24727 return 0;
24728
24729 if (EQ (XCAR (hot_spot), Qrect))
24730 {
24731 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24732 Lisp_Object rect = XCDR (hot_spot);
24733 Lisp_Object tem;
24734 if (!CONSP (rect))
24735 return 0;
24736 if (!CONSP (XCAR (rect)))
24737 return 0;
24738 if (!CONSP (XCDR (rect)))
24739 return 0;
24740 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24741 return 0;
24742 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24743 return 0;
24744 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24745 return 0;
24746 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24747 return 0;
24748 return 1;
24749 }
24750 else if (EQ (XCAR (hot_spot), Qcircle))
24751 {
24752 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24753 Lisp_Object circ = XCDR (hot_spot);
24754 Lisp_Object lr, lx0, ly0;
24755 if (CONSP (circ)
24756 && CONSP (XCAR (circ))
24757 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24758 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24759 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24760 {
24761 double r = XFLOATINT (lr);
24762 double dx = XINT (lx0) - x;
24763 double dy = XINT (ly0) - y;
24764 return (dx * dx + dy * dy <= r * r);
24765 }
24766 }
24767 else if (EQ (XCAR (hot_spot), Qpoly))
24768 {
24769 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24770 if (VECTORP (XCDR (hot_spot)))
24771 {
24772 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24773 Lisp_Object *poly = v->contents;
24774 int n = v->size;
24775 int i;
24776 int inside = 0;
24777 Lisp_Object lx, ly;
24778 int x0, y0;
24779
24780 /* Need an even number of coordinates, and at least 3 edges. */
24781 if (n < 6 || n & 1)
24782 return 0;
24783
24784 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24785 If count is odd, we are inside polygon. Pixels on edges
24786 may or may not be included depending on actual geometry of the
24787 polygon. */
24788 if ((lx = poly[n-2], !INTEGERP (lx))
24789 || (ly = poly[n-1], !INTEGERP (lx)))
24790 return 0;
24791 x0 = XINT (lx), y0 = XINT (ly);
24792 for (i = 0; i < n; i += 2)
24793 {
24794 int x1 = x0, y1 = y0;
24795 if ((lx = poly[i], !INTEGERP (lx))
24796 || (ly = poly[i+1], !INTEGERP (ly)))
24797 return 0;
24798 x0 = XINT (lx), y0 = XINT (ly);
24799
24800 /* Does this segment cross the X line? */
24801 if (x0 >= x)
24802 {
24803 if (x1 >= x)
24804 continue;
24805 }
24806 else if (x1 < x)
24807 continue;
24808 if (y > y0 && y > y1)
24809 continue;
24810 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24811 inside = !inside;
24812 }
24813 return inside;
24814 }
24815 }
24816 return 0;
24817 }
24818
24819 Lisp_Object
24820 find_hot_spot (Lisp_Object map, int x, int y)
24821 {
24822 while (CONSP (map))
24823 {
24824 if (CONSP (XCAR (map))
24825 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24826 return XCAR (map);
24827 map = XCDR (map);
24828 }
24829
24830 return Qnil;
24831 }
24832
24833 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24834 3, 3, 0,
24835 doc: /* Lookup in image map MAP coordinates X and Y.
24836 An image map is an alist where each element has the format (AREA ID PLIST).
24837 An AREA is specified as either a rectangle, a circle, or a polygon:
24838 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24839 pixel coordinates of the upper left and bottom right corners.
24840 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24841 and the radius of the circle; r may be a float or integer.
24842 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24843 vector describes one corner in the polygon.
24844 Returns the alist element for the first matching AREA in MAP. */)
24845 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24846 {
24847 if (NILP (map))
24848 return Qnil;
24849
24850 CHECK_NUMBER (x);
24851 CHECK_NUMBER (y);
24852
24853 return find_hot_spot (map, XINT (x), XINT (y));
24854 }
24855
24856
24857 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24858 static void
24859 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24860 {
24861 /* Do not change cursor shape while dragging mouse. */
24862 if (!NILP (do_mouse_tracking))
24863 return;
24864
24865 if (!NILP (pointer))
24866 {
24867 if (EQ (pointer, Qarrow))
24868 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24869 else if (EQ (pointer, Qhand))
24870 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24871 else if (EQ (pointer, Qtext))
24872 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24873 else if (EQ (pointer, intern ("hdrag")))
24874 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24875 #ifdef HAVE_X_WINDOWS
24876 else if (EQ (pointer, intern ("vdrag")))
24877 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24878 #endif
24879 else if (EQ (pointer, intern ("hourglass")))
24880 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24881 else if (EQ (pointer, Qmodeline))
24882 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24883 else
24884 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24885 }
24886
24887 if (cursor != No_Cursor)
24888 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24889 }
24890
24891 #endif /* HAVE_WINDOW_SYSTEM */
24892
24893 /* Take proper action when mouse has moved to the mode or header line
24894 or marginal area AREA of window W, x-position X and y-position Y.
24895 X is relative to the start of the text display area of W, so the
24896 width of bitmap areas and scroll bars must be subtracted to get a
24897 position relative to the start of the mode line. */
24898
24899 static void
24900 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24901 enum window_part area)
24902 {
24903 struct window *w = XWINDOW (window);
24904 struct frame *f = XFRAME (w->frame);
24905 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24906 #ifdef HAVE_WINDOW_SYSTEM
24907 Display_Info *dpyinfo;
24908 #endif
24909 Cursor cursor = No_Cursor;
24910 Lisp_Object pointer = Qnil;
24911 int dx, dy, width, height;
24912 EMACS_INT charpos;
24913 Lisp_Object string, object = Qnil;
24914 Lisp_Object pos, help;
24915
24916 Lisp_Object mouse_face;
24917 int original_x_pixel = x;
24918 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24919 struct glyph_row *row;
24920
24921 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24922 {
24923 int x0;
24924 struct glyph *end;
24925
24926 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24927 returns them in row/column units! */
24928 string = mode_line_string (w, area, &x, &y, &charpos,
24929 &object, &dx, &dy, &width, &height);
24930
24931 row = (area == ON_MODE_LINE
24932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24933 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24934
24935 /* Find the glyph under the mouse pointer. */
24936 if (row->mode_line_p && row->enabled_p)
24937 {
24938 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24939 end = glyph + row->used[TEXT_AREA];
24940
24941 for (x0 = original_x_pixel;
24942 glyph < end && x0 >= glyph->pixel_width;
24943 ++glyph)
24944 x0 -= glyph->pixel_width;
24945
24946 if (glyph >= end)
24947 glyph = NULL;
24948 }
24949 }
24950 else
24951 {
24952 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24953 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24954 returns them in row/column units! */
24955 string = marginal_area_string (w, area, &x, &y, &charpos,
24956 &object, &dx, &dy, &width, &height);
24957 }
24958
24959 help = Qnil;
24960
24961 #ifdef HAVE_WINDOW_SYSTEM
24962 if (IMAGEP (object))
24963 {
24964 Lisp_Object image_map, hotspot;
24965 if ((image_map = Fplist_get (XCDR (object), QCmap),
24966 !NILP (image_map))
24967 && (hotspot = find_hot_spot (image_map, dx, dy),
24968 CONSP (hotspot))
24969 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24970 {
24971 Lisp_Object area_id, plist;
24972
24973 area_id = XCAR (hotspot);
24974 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24975 If so, we could look for mouse-enter, mouse-leave
24976 properties in PLIST (and do something...). */
24977 hotspot = XCDR (hotspot);
24978 if (CONSP (hotspot)
24979 && (plist = XCAR (hotspot), CONSP (plist)))
24980 {
24981 pointer = Fplist_get (plist, Qpointer);
24982 if (NILP (pointer))
24983 pointer = Qhand;
24984 help = Fplist_get (plist, Qhelp_echo);
24985 if (!NILP (help))
24986 {
24987 help_echo_string = help;
24988 /* Is this correct? ++kfs */
24989 XSETWINDOW (help_echo_window, w);
24990 help_echo_object = w->buffer;
24991 help_echo_pos = charpos;
24992 }
24993 }
24994 }
24995 if (NILP (pointer))
24996 pointer = Fplist_get (XCDR (object), QCpointer);
24997 }
24998 #endif /* HAVE_WINDOW_SYSTEM */
24999
25000 if (STRINGP (string))
25001 {
25002 pos = make_number (charpos);
25003 /* If we're on a string with `help-echo' text property, arrange
25004 for the help to be displayed. This is done by setting the
25005 global variable help_echo_string to the help string. */
25006 if (NILP (help))
25007 {
25008 help = Fget_text_property (pos, Qhelp_echo, string);
25009 if (!NILP (help))
25010 {
25011 help_echo_string = help;
25012 XSETWINDOW (help_echo_window, w);
25013 help_echo_object = string;
25014 help_echo_pos = charpos;
25015 }
25016 }
25017
25018 #ifdef HAVE_WINDOW_SYSTEM
25019 if (FRAME_WINDOW_P (f))
25020 {
25021 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25022 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25023 if (NILP (pointer))
25024 pointer = Fget_text_property (pos, Qpointer, string);
25025
25026 /* Change the mouse pointer according to what is under X/Y. */
25027 if (NILP (pointer)
25028 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25029 {
25030 Lisp_Object map;
25031 map = Fget_text_property (pos, Qlocal_map, string);
25032 if (!KEYMAPP (map))
25033 map = Fget_text_property (pos, Qkeymap, string);
25034 if (!KEYMAPP (map))
25035 cursor = dpyinfo->vertical_scroll_bar_cursor;
25036 }
25037 }
25038 #endif
25039
25040 /* Change the mouse face according to what is under X/Y. */
25041 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25042 if (!NILP (mouse_face)
25043 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25044 && glyph)
25045 {
25046 Lisp_Object b, e;
25047
25048 struct glyph * tmp_glyph;
25049
25050 int gpos;
25051 int gseq_length;
25052 int total_pixel_width;
25053 EMACS_INT begpos, endpos, ignore;
25054
25055 int vpos, hpos;
25056
25057 b = Fprevious_single_property_change (make_number (charpos + 1),
25058 Qmouse_face, string, Qnil);
25059 if (NILP (b))
25060 begpos = 0;
25061 else
25062 begpos = XINT (b);
25063
25064 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25065 if (NILP (e))
25066 endpos = SCHARS (string);
25067 else
25068 endpos = XINT (e);
25069
25070 /* Calculate the glyph position GPOS of GLYPH in the
25071 displayed string, relative to the beginning of the
25072 highlighted part of the string.
25073
25074 Note: GPOS is different from CHARPOS. CHARPOS is the
25075 position of GLYPH in the internal string object. A mode
25076 line string format has structures which are converted to
25077 a flattened string by the Emacs Lisp interpreter. The
25078 internal string is an element of those structures. The
25079 displayed string is the flattened string. */
25080 tmp_glyph = row_start_glyph;
25081 while (tmp_glyph < glyph
25082 && (!(EQ (tmp_glyph->object, glyph->object)
25083 && begpos <= tmp_glyph->charpos
25084 && tmp_glyph->charpos < endpos)))
25085 tmp_glyph++;
25086 gpos = glyph - tmp_glyph;
25087
25088 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25089 the highlighted part of the displayed string to which
25090 GLYPH belongs. Note: GSEQ_LENGTH is different from
25091 SCHARS (STRING), because the latter returns the length of
25092 the internal string. */
25093 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25094 tmp_glyph > glyph
25095 && (!(EQ (tmp_glyph->object, glyph->object)
25096 && begpos <= tmp_glyph->charpos
25097 && tmp_glyph->charpos < endpos));
25098 tmp_glyph--)
25099 ;
25100 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25101
25102 /* Calculate the total pixel width of all the glyphs between
25103 the beginning of the highlighted area and GLYPH. */
25104 total_pixel_width = 0;
25105 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25106 total_pixel_width += tmp_glyph->pixel_width;
25107
25108 /* Pre calculation of re-rendering position. Note: X is in
25109 column units here, after the call to mode_line_string or
25110 marginal_area_string. */
25111 hpos = x - gpos;
25112 vpos = (area == ON_MODE_LINE
25113 ? (w->current_matrix)->nrows - 1
25114 : 0);
25115
25116 /* If GLYPH's position is included in the region that is
25117 already drawn in mouse face, we have nothing to do. */
25118 if ( EQ (window, hlinfo->mouse_face_window)
25119 && (!row->reversed_p
25120 ? (hlinfo->mouse_face_beg_col <= hpos
25121 && hpos < hlinfo->mouse_face_end_col)
25122 /* In R2L rows we swap BEG and END, see below. */
25123 : (hlinfo->mouse_face_end_col <= hpos
25124 && hpos < hlinfo->mouse_face_beg_col))
25125 && hlinfo->mouse_face_beg_row == vpos )
25126 return;
25127
25128 if (clear_mouse_face (hlinfo))
25129 cursor = No_Cursor;
25130
25131 if (!row->reversed_p)
25132 {
25133 hlinfo->mouse_face_beg_col = hpos;
25134 hlinfo->mouse_face_beg_x = original_x_pixel
25135 - (total_pixel_width + dx);
25136 hlinfo->mouse_face_end_col = hpos + gseq_length;
25137 hlinfo->mouse_face_end_x = 0;
25138 }
25139 else
25140 {
25141 /* In R2L rows, show_mouse_face expects BEG and END
25142 coordinates to be swapped. */
25143 hlinfo->mouse_face_end_col = hpos;
25144 hlinfo->mouse_face_end_x = original_x_pixel
25145 - (total_pixel_width + dx);
25146 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25147 hlinfo->mouse_face_beg_x = 0;
25148 }
25149
25150 hlinfo->mouse_face_beg_row = vpos;
25151 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25152 hlinfo->mouse_face_beg_y = 0;
25153 hlinfo->mouse_face_end_y = 0;
25154 hlinfo->mouse_face_past_end = 0;
25155 hlinfo->mouse_face_window = window;
25156
25157 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25158 charpos,
25159 0, 0, 0,
25160 &ignore,
25161 glyph->face_id,
25162 1);
25163 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25164
25165 if (NILP (pointer))
25166 pointer = Qhand;
25167 }
25168 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25169 clear_mouse_face (hlinfo);
25170 }
25171 #ifdef HAVE_WINDOW_SYSTEM
25172 if (FRAME_WINDOW_P (f))
25173 define_frame_cursor1 (f, cursor, pointer);
25174 #endif
25175 }
25176
25177
25178 /* EXPORT:
25179 Take proper action when the mouse has moved to position X, Y on
25180 frame F as regards highlighting characters that have mouse-face
25181 properties. Also de-highlighting chars where the mouse was before.
25182 X and Y can be negative or out of range. */
25183
25184 void
25185 note_mouse_highlight (struct frame *f, int x, int y)
25186 {
25187 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25188 enum window_part part;
25189 Lisp_Object window;
25190 struct window *w;
25191 Cursor cursor = No_Cursor;
25192 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25193 struct buffer *b;
25194
25195 /* When a menu is active, don't highlight because this looks odd. */
25196 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25197 if (popup_activated ())
25198 return;
25199 #endif
25200
25201 if (NILP (Vmouse_highlight)
25202 || !f->glyphs_initialized_p
25203 || f->pointer_invisible)
25204 return;
25205
25206 hlinfo->mouse_face_mouse_x = x;
25207 hlinfo->mouse_face_mouse_y = y;
25208 hlinfo->mouse_face_mouse_frame = f;
25209
25210 if (hlinfo->mouse_face_defer)
25211 return;
25212
25213 if (gc_in_progress)
25214 {
25215 hlinfo->mouse_face_deferred_gc = 1;
25216 return;
25217 }
25218
25219 /* Which window is that in? */
25220 window = window_from_coordinates (f, x, y, &part, 1);
25221
25222 /* If we were displaying active text in another window, clear that.
25223 Also clear if we move out of text area in same window. */
25224 if (! EQ (window, hlinfo->mouse_face_window)
25225 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25226 && !NILP (hlinfo->mouse_face_window)))
25227 clear_mouse_face (hlinfo);
25228
25229 /* Not on a window -> return. */
25230 if (!WINDOWP (window))
25231 return;
25232
25233 /* Reset help_echo_string. It will get recomputed below. */
25234 help_echo_string = Qnil;
25235
25236 /* Convert to window-relative pixel coordinates. */
25237 w = XWINDOW (window);
25238 frame_to_window_pixel_xy (w, &x, &y);
25239
25240 #ifdef HAVE_WINDOW_SYSTEM
25241 /* Handle tool-bar window differently since it doesn't display a
25242 buffer. */
25243 if (EQ (window, f->tool_bar_window))
25244 {
25245 note_tool_bar_highlight (f, x, y);
25246 return;
25247 }
25248 #endif
25249
25250 /* Mouse is on the mode, header line or margin? */
25251 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25252 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25253 {
25254 note_mode_line_or_margin_highlight (window, x, y, part);
25255 return;
25256 }
25257
25258 #ifdef HAVE_WINDOW_SYSTEM
25259 if (part == ON_VERTICAL_BORDER)
25260 {
25261 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25262 help_echo_string = build_string ("drag-mouse-1: resize");
25263 }
25264 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25265 || part == ON_SCROLL_BAR)
25266 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25267 else
25268 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25269 #endif
25270
25271 /* Are we in a window whose display is up to date?
25272 And verify the buffer's text has not changed. */
25273 b = XBUFFER (w->buffer);
25274 if (part == ON_TEXT
25275 && EQ (w->window_end_valid, w->buffer)
25276 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25277 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25278 {
25279 int hpos, vpos, i, dx, dy, area;
25280 EMACS_INT pos;
25281 struct glyph *glyph;
25282 Lisp_Object object;
25283 Lisp_Object mouse_face = Qnil, position;
25284 Lisp_Object *overlay_vec = NULL;
25285 int noverlays;
25286 struct buffer *obuf;
25287 EMACS_INT obegv, ozv;
25288 int same_region;
25289
25290 /* Find the glyph under X/Y. */
25291 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25292
25293 #ifdef HAVE_WINDOW_SYSTEM
25294 /* Look for :pointer property on image. */
25295 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25296 {
25297 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25298 if (img != NULL && IMAGEP (img->spec))
25299 {
25300 Lisp_Object image_map, hotspot;
25301 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25302 !NILP (image_map))
25303 && (hotspot = find_hot_spot (image_map,
25304 glyph->slice.img.x + dx,
25305 glyph->slice.img.y + dy),
25306 CONSP (hotspot))
25307 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25308 {
25309 Lisp_Object area_id, plist;
25310
25311 area_id = XCAR (hotspot);
25312 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25313 If so, we could look for mouse-enter, mouse-leave
25314 properties in PLIST (and do something...). */
25315 hotspot = XCDR (hotspot);
25316 if (CONSP (hotspot)
25317 && (plist = XCAR (hotspot), CONSP (plist)))
25318 {
25319 pointer = Fplist_get (plist, Qpointer);
25320 if (NILP (pointer))
25321 pointer = Qhand;
25322 help_echo_string = Fplist_get (plist, Qhelp_echo);
25323 if (!NILP (help_echo_string))
25324 {
25325 help_echo_window = window;
25326 help_echo_object = glyph->object;
25327 help_echo_pos = glyph->charpos;
25328 }
25329 }
25330 }
25331 if (NILP (pointer))
25332 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25333 }
25334 }
25335 #endif /* HAVE_WINDOW_SYSTEM */
25336
25337 /* Clear mouse face if X/Y not over text. */
25338 if (glyph == NULL
25339 || area != TEXT_AREA
25340 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25341 /* Glyph's OBJECT is an integer for glyphs inserted by the
25342 display engine for its internal purposes, like truncation
25343 and continuation glyphs and blanks beyond the end of
25344 line's text on text terminals. If we are over such a
25345 glyph, we are not over any text. */
25346 || INTEGERP (glyph->object)
25347 /* R2L rows have a stretch glyph at their front, which
25348 stands for no text, whereas L2R rows have no glyphs at
25349 all beyond the end of text. Treat such stretch glyphs
25350 like we do with NULL glyphs in L2R rows. */
25351 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25352 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25353 && glyph->type == STRETCH_GLYPH
25354 && glyph->avoid_cursor_p))
25355 {
25356 if (clear_mouse_face (hlinfo))
25357 cursor = No_Cursor;
25358 #ifdef HAVE_WINDOW_SYSTEM
25359 if (FRAME_WINDOW_P (f) && NILP (pointer))
25360 {
25361 if (area != TEXT_AREA)
25362 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25363 else
25364 pointer = Vvoid_text_area_pointer;
25365 }
25366 #endif
25367 goto set_cursor;
25368 }
25369
25370 pos = glyph->charpos;
25371 object = glyph->object;
25372 if (!STRINGP (object) && !BUFFERP (object))
25373 goto set_cursor;
25374
25375 /* If we get an out-of-range value, return now; avoid an error. */
25376 if (BUFFERP (object) && pos > BUF_Z (b))
25377 goto set_cursor;
25378
25379 /* Make the window's buffer temporarily current for
25380 overlays_at and compute_char_face. */
25381 obuf = current_buffer;
25382 current_buffer = b;
25383 obegv = BEGV;
25384 ozv = ZV;
25385 BEGV = BEG;
25386 ZV = Z;
25387
25388 /* Is this char mouse-active or does it have help-echo? */
25389 position = make_number (pos);
25390
25391 if (BUFFERP (object))
25392 {
25393 /* Put all the overlays we want in a vector in overlay_vec. */
25394 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25395 /* Sort overlays into increasing priority order. */
25396 noverlays = sort_overlays (overlay_vec, noverlays, w);
25397 }
25398 else
25399 noverlays = 0;
25400
25401 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25402
25403 if (same_region)
25404 cursor = No_Cursor;
25405
25406 /* Check mouse-face highlighting. */
25407 if (! same_region
25408 /* If there exists an overlay with mouse-face overlapping
25409 the one we are currently highlighting, we have to
25410 check if we enter the overlapping overlay, and then
25411 highlight only that. */
25412 || (OVERLAYP (hlinfo->mouse_face_overlay)
25413 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25414 {
25415 /* Find the highest priority overlay with a mouse-face. */
25416 Lisp_Object overlay = Qnil;
25417 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25418 {
25419 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25420 if (!NILP (mouse_face))
25421 overlay = overlay_vec[i];
25422 }
25423
25424 /* If we're highlighting the same overlay as before, there's
25425 no need to do that again. */
25426 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25427 goto check_help_echo;
25428 hlinfo->mouse_face_overlay = overlay;
25429
25430 /* Clear the display of the old active region, if any. */
25431 if (clear_mouse_face (hlinfo))
25432 cursor = No_Cursor;
25433
25434 /* If no overlay applies, get a text property. */
25435 if (NILP (overlay))
25436 mouse_face = Fget_text_property (position, Qmouse_face, object);
25437
25438 /* Next, compute the bounds of the mouse highlighting and
25439 display it. */
25440 if (!NILP (mouse_face) && STRINGP (object))
25441 {
25442 /* The mouse-highlighting comes from a display string
25443 with a mouse-face. */
25444 Lisp_Object s, e;
25445 EMACS_INT ignore;
25446
25447 s = Fprevious_single_property_change
25448 (make_number (pos + 1), Qmouse_face, object, Qnil);
25449 e = Fnext_single_property_change
25450 (position, Qmouse_face, object, Qnil);
25451 if (NILP (s))
25452 s = make_number (0);
25453 if (NILP (e))
25454 e = make_number (SCHARS (object) - 1);
25455 mouse_face_from_string_pos (w, hlinfo, object,
25456 XINT (s), XINT (e));
25457 hlinfo->mouse_face_past_end = 0;
25458 hlinfo->mouse_face_window = window;
25459 hlinfo->mouse_face_face_id
25460 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25461 glyph->face_id, 1);
25462 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25463 cursor = No_Cursor;
25464 }
25465 else
25466 {
25467 /* The mouse-highlighting, if any, comes from an overlay
25468 or text property in the buffer. */
25469 Lisp_Object buffer IF_LINT (= Qnil);
25470 Lisp_Object cover_string IF_LINT (= Qnil);
25471
25472 if (STRINGP (object))
25473 {
25474 /* If we are on a display string with no mouse-face,
25475 check if the text under it has one. */
25476 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25477 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25478 pos = string_buffer_position (object, start);
25479 if (pos > 0)
25480 {
25481 mouse_face = get_char_property_and_overlay
25482 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25483 buffer = w->buffer;
25484 cover_string = object;
25485 }
25486 }
25487 else
25488 {
25489 buffer = object;
25490 cover_string = Qnil;
25491 }
25492
25493 if (!NILP (mouse_face))
25494 {
25495 Lisp_Object before, after;
25496 Lisp_Object before_string, after_string;
25497 /* To correctly find the limits of mouse highlight
25498 in a bidi-reordered buffer, we must not use the
25499 optimization of limiting the search in
25500 previous-single-property-change and
25501 next-single-property-change, because
25502 rows_from_pos_range needs the real start and end
25503 positions to DTRT in this case. That's because
25504 the first row visible in a window does not
25505 necessarily display the character whose position
25506 is the smallest. */
25507 Lisp_Object lim1 =
25508 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25509 ? Fmarker_position (w->start)
25510 : Qnil;
25511 Lisp_Object lim2 =
25512 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25513 ? make_number (BUF_Z (XBUFFER (buffer))
25514 - XFASTINT (w->window_end_pos))
25515 : Qnil;
25516
25517 if (NILP (overlay))
25518 {
25519 /* Handle the text property case. */
25520 before = Fprevious_single_property_change
25521 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25522 after = Fnext_single_property_change
25523 (make_number (pos), Qmouse_face, buffer, lim2);
25524 before_string = after_string = Qnil;
25525 }
25526 else
25527 {
25528 /* Handle the overlay case. */
25529 before = Foverlay_start (overlay);
25530 after = Foverlay_end (overlay);
25531 before_string = Foverlay_get (overlay, Qbefore_string);
25532 after_string = Foverlay_get (overlay, Qafter_string);
25533
25534 if (!STRINGP (before_string)) before_string = Qnil;
25535 if (!STRINGP (after_string)) after_string = Qnil;
25536 }
25537
25538 mouse_face_from_buffer_pos (window, hlinfo, pos,
25539 XFASTINT (before),
25540 XFASTINT (after),
25541 before_string, after_string,
25542 cover_string);
25543 cursor = No_Cursor;
25544 }
25545 }
25546 }
25547
25548 check_help_echo:
25549
25550 /* Look for a `help-echo' property. */
25551 if (NILP (help_echo_string)) {
25552 Lisp_Object help, overlay;
25553
25554 /* Check overlays first. */
25555 help = overlay = Qnil;
25556 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25557 {
25558 overlay = overlay_vec[i];
25559 help = Foverlay_get (overlay, Qhelp_echo);
25560 }
25561
25562 if (!NILP (help))
25563 {
25564 help_echo_string = help;
25565 help_echo_window = window;
25566 help_echo_object = overlay;
25567 help_echo_pos = pos;
25568 }
25569 else
25570 {
25571 Lisp_Object obj = glyph->object;
25572 EMACS_INT charpos = glyph->charpos;
25573
25574 /* Try text properties. */
25575 if (STRINGP (obj)
25576 && charpos >= 0
25577 && charpos < SCHARS (obj))
25578 {
25579 help = Fget_text_property (make_number (charpos),
25580 Qhelp_echo, obj);
25581 if (NILP (help))
25582 {
25583 /* If the string itself doesn't specify a help-echo,
25584 see if the buffer text ``under'' it does. */
25585 struct glyph_row *r
25586 = MATRIX_ROW (w->current_matrix, vpos);
25587 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25588 EMACS_INT p = string_buffer_position (obj, start);
25589 if (p > 0)
25590 {
25591 help = Fget_char_property (make_number (p),
25592 Qhelp_echo, w->buffer);
25593 if (!NILP (help))
25594 {
25595 charpos = p;
25596 obj = w->buffer;
25597 }
25598 }
25599 }
25600 }
25601 else if (BUFFERP (obj)
25602 && charpos >= BEGV
25603 && charpos < ZV)
25604 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25605 obj);
25606
25607 if (!NILP (help))
25608 {
25609 help_echo_string = help;
25610 help_echo_window = window;
25611 help_echo_object = obj;
25612 help_echo_pos = charpos;
25613 }
25614 }
25615 }
25616
25617 #ifdef HAVE_WINDOW_SYSTEM
25618 /* Look for a `pointer' property. */
25619 if (FRAME_WINDOW_P (f) && NILP (pointer))
25620 {
25621 /* Check overlays first. */
25622 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25623 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25624
25625 if (NILP (pointer))
25626 {
25627 Lisp_Object obj = glyph->object;
25628 EMACS_INT charpos = glyph->charpos;
25629
25630 /* Try text properties. */
25631 if (STRINGP (obj)
25632 && charpos >= 0
25633 && charpos < SCHARS (obj))
25634 {
25635 pointer = Fget_text_property (make_number (charpos),
25636 Qpointer, obj);
25637 if (NILP (pointer))
25638 {
25639 /* If the string itself doesn't specify a pointer,
25640 see if the buffer text ``under'' it does. */
25641 struct glyph_row *r
25642 = MATRIX_ROW (w->current_matrix, vpos);
25643 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25644 EMACS_INT p = string_buffer_position (obj, start);
25645 if (p > 0)
25646 pointer = Fget_char_property (make_number (p),
25647 Qpointer, w->buffer);
25648 }
25649 }
25650 else if (BUFFERP (obj)
25651 && charpos >= BEGV
25652 && charpos < ZV)
25653 pointer = Fget_text_property (make_number (charpos),
25654 Qpointer, obj);
25655 }
25656 }
25657 #endif /* HAVE_WINDOW_SYSTEM */
25658
25659 BEGV = obegv;
25660 ZV = ozv;
25661 current_buffer = obuf;
25662 }
25663
25664 set_cursor:
25665
25666 #ifdef HAVE_WINDOW_SYSTEM
25667 if (FRAME_WINDOW_P (f))
25668 define_frame_cursor1 (f, cursor, pointer);
25669 #else
25670 /* This is here to prevent a compiler error, about "label at end of
25671 compound statement". */
25672 return;
25673 #endif
25674 }
25675
25676
25677 /* EXPORT for RIF:
25678 Clear any mouse-face on window W. This function is part of the
25679 redisplay interface, and is called from try_window_id and similar
25680 functions to ensure the mouse-highlight is off. */
25681
25682 void
25683 x_clear_window_mouse_face (struct window *w)
25684 {
25685 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25686 Lisp_Object window;
25687
25688 BLOCK_INPUT;
25689 XSETWINDOW (window, w);
25690 if (EQ (window, hlinfo->mouse_face_window))
25691 clear_mouse_face (hlinfo);
25692 UNBLOCK_INPUT;
25693 }
25694
25695
25696 /* EXPORT:
25697 Just discard the mouse face information for frame F, if any.
25698 This is used when the size of F is changed. */
25699
25700 void
25701 cancel_mouse_face (struct frame *f)
25702 {
25703 Lisp_Object window;
25704 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25705
25706 window = hlinfo->mouse_face_window;
25707 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25708 {
25709 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25710 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25711 hlinfo->mouse_face_window = Qnil;
25712 }
25713 }
25714
25715
25716 \f
25717 /***********************************************************************
25718 Exposure Events
25719 ***********************************************************************/
25720
25721 #ifdef HAVE_WINDOW_SYSTEM
25722
25723 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25724 which intersects rectangle R. R is in window-relative coordinates. */
25725
25726 static void
25727 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25728 enum glyph_row_area area)
25729 {
25730 struct glyph *first = row->glyphs[area];
25731 struct glyph *end = row->glyphs[area] + row->used[area];
25732 struct glyph *last;
25733 int first_x, start_x, x;
25734
25735 if (area == TEXT_AREA && row->fill_line_p)
25736 /* If row extends face to end of line write the whole line. */
25737 draw_glyphs (w, 0, row, area,
25738 0, row->used[area],
25739 DRAW_NORMAL_TEXT, 0);
25740 else
25741 {
25742 /* Set START_X to the window-relative start position for drawing glyphs of
25743 AREA. The first glyph of the text area can be partially visible.
25744 The first glyphs of other areas cannot. */
25745 start_x = window_box_left_offset (w, area);
25746 x = start_x;
25747 if (area == TEXT_AREA)
25748 x += row->x;
25749
25750 /* Find the first glyph that must be redrawn. */
25751 while (first < end
25752 && x + first->pixel_width < r->x)
25753 {
25754 x += first->pixel_width;
25755 ++first;
25756 }
25757
25758 /* Find the last one. */
25759 last = first;
25760 first_x = x;
25761 while (last < end
25762 && x < r->x + r->width)
25763 {
25764 x += last->pixel_width;
25765 ++last;
25766 }
25767
25768 /* Repaint. */
25769 if (last > first)
25770 draw_glyphs (w, first_x - start_x, row, area,
25771 first - row->glyphs[area], last - row->glyphs[area],
25772 DRAW_NORMAL_TEXT, 0);
25773 }
25774 }
25775
25776
25777 /* Redraw the parts of the glyph row ROW on window W intersecting
25778 rectangle R. R is in window-relative coordinates. Value is
25779 non-zero if mouse-face was overwritten. */
25780
25781 static int
25782 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25783 {
25784 xassert (row->enabled_p);
25785
25786 if (row->mode_line_p || w->pseudo_window_p)
25787 draw_glyphs (w, 0, row, TEXT_AREA,
25788 0, row->used[TEXT_AREA],
25789 DRAW_NORMAL_TEXT, 0);
25790 else
25791 {
25792 if (row->used[LEFT_MARGIN_AREA])
25793 expose_area (w, row, r, LEFT_MARGIN_AREA);
25794 if (row->used[TEXT_AREA])
25795 expose_area (w, row, r, TEXT_AREA);
25796 if (row->used[RIGHT_MARGIN_AREA])
25797 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25798 draw_row_fringe_bitmaps (w, row);
25799 }
25800
25801 return row->mouse_face_p;
25802 }
25803
25804
25805 /* Redraw those parts of glyphs rows during expose event handling that
25806 overlap other rows. Redrawing of an exposed line writes over parts
25807 of lines overlapping that exposed line; this function fixes that.
25808
25809 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25810 row in W's current matrix that is exposed and overlaps other rows.
25811 LAST_OVERLAPPING_ROW is the last such row. */
25812
25813 static void
25814 expose_overlaps (struct window *w,
25815 struct glyph_row *first_overlapping_row,
25816 struct glyph_row *last_overlapping_row,
25817 XRectangle *r)
25818 {
25819 struct glyph_row *row;
25820
25821 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25822 if (row->overlapping_p)
25823 {
25824 xassert (row->enabled_p && !row->mode_line_p);
25825
25826 row->clip = r;
25827 if (row->used[LEFT_MARGIN_AREA])
25828 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25829
25830 if (row->used[TEXT_AREA])
25831 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25832
25833 if (row->used[RIGHT_MARGIN_AREA])
25834 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25835 row->clip = NULL;
25836 }
25837 }
25838
25839
25840 /* Return non-zero if W's cursor intersects rectangle R. */
25841
25842 static int
25843 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25844 {
25845 XRectangle cr, result;
25846 struct glyph *cursor_glyph;
25847 struct glyph_row *row;
25848
25849 if (w->phys_cursor.vpos >= 0
25850 && w->phys_cursor.vpos < w->current_matrix->nrows
25851 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25852 row->enabled_p)
25853 && row->cursor_in_fringe_p)
25854 {
25855 /* Cursor is in the fringe. */
25856 cr.x = window_box_right_offset (w,
25857 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25858 ? RIGHT_MARGIN_AREA
25859 : TEXT_AREA));
25860 cr.y = row->y;
25861 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25862 cr.height = row->height;
25863 return x_intersect_rectangles (&cr, r, &result);
25864 }
25865
25866 cursor_glyph = get_phys_cursor_glyph (w);
25867 if (cursor_glyph)
25868 {
25869 /* r is relative to W's box, but w->phys_cursor.x is relative
25870 to left edge of W's TEXT area. Adjust it. */
25871 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25872 cr.y = w->phys_cursor.y;
25873 cr.width = cursor_glyph->pixel_width;
25874 cr.height = w->phys_cursor_height;
25875 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25876 I assume the effect is the same -- and this is portable. */
25877 return x_intersect_rectangles (&cr, r, &result);
25878 }
25879 /* If we don't understand the format, pretend we're not in the hot-spot. */
25880 return 0;
25881 }
25882
25883
25884 /* EXPORT:
25885 Draw a vertical window border to the right of window W if W doesn't
25886 have vertical scroll bars. */
25887
25888 void
25889 x_draw_vertical_border (struct window *w)
25890 {
25891 struct frame *f = XFRAME (WINDOW_FRAME (w));
25892
25893 /* We could do better, if we knew what type of scroll-bar the adjacent
25894 windows (on either side) have... But we don't :-(
25895 However, I think this works ok. ++KFS 2003-04-25 */
25896
25897 /* Redraw borders between horizontally adjacent windows. Don't
25898 do it for frames with vertical scroll bars because either the
25899 right scroll bar of a window, or the left scroll bar of its
25900 neighbor will suffice as a border. */
25901 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25902 return;
25903
25904 if (!WINDOW_RIGHTMOST_P (w)
25905 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25906 {
25907 int x0, x1, y0, y1;
25908
25909 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25910 y1 -= 1;
25911
25912 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25913 x1 -= 1;
25914
25915 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25916 }
25917 else if (!WINDOW_LEFTMOST_P (w)
25918 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25919 {
25920 int x0, x1, y0, y1;
25921
25922 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25923 y1 -= 1;
25924
25925 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25926 x0 -= 1;
25927
25928 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25929 }
25930 }
25931
25932
25933 /* Redraw the part of window W intersection rectangle FR. Pixel
25934 coordinates in FR are frame-relative. Call this function with
25935 input blocked. Value is non-zero if the exposure overwrites
25936 mouse-face. */
25937
25938 static int
25939 expose_window (struct window *w, XRectangle *fr)
25940 {
25941 struct frame *f = XFRAME (w->frame);
25942 XRectangle wr, r;
25943 int mouse_face_overwritten_p = 0;
25944
25945 /* If window is not yet fully initialized, do nothing. This can
25946 happen when toolkit scroll bars are used and a window is split.
25947 Reconfiguring the scroll bar will generate an expose for a newly
25948 created window. */
25949 if (w->current_matrix == NULL)
25950 return 0;
25951
25952 /* When we're currently updating the window, display and current
25953 matrix usually don't agree. Arrange for a thorough display
25954 later. */
25955 if (w == updated_window)
25956 {
25957 SET_FRAME_GARBAGED (f);
25958 return 0;
25959 }
25960
25961 /* Frame-relative pixel rectangle of W. */
25962 wr.x = WINDOW_LEFT_EDGE_X (w);
25963 wr.y = WINDOW_TOP_EDGE_Y (w);
25964 wr.width = WINDOW_TOTAL_WIDTH (w);
25965 wr.height = WINDOW_TOTAL_HEIGHT (w);
25966
25967 if (x_intersect_rectangles (fr, &wr, &r))
25968 {
25969 int yb = window_text_bottom_y (w);
25970 struct glyph_row *row;
25971 int cursor_cleared_p;
25972 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25973
25974 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25975 r.x, r.y, r.width, r.height));
25976
25977 /* Convert to window coordinates. */
25978 r.x -= WINDOW_LEFT_EDGE_X (w);
25979 r.y -= WINDOW_TOP_EDGE_Y (w);
25980
25981 /* Turn off the cursor. */
25982 if (!w->pseudo_window_p
25983 && phys_cursor_in_rect_p (w, &r))
25984 {
25985 x_clear_cursor (w);
25986 cursor_cleared_p = 1;
25987 }
25988 else
25989 cursor_cleared_p = 0;
25990
25991 /* Update lines intersecting rectangle R. */
25992 first_overlapping_row = last_overlapping_row = NULL;
25993 for (row = w->current_matrix->rows;
25994 row->enabled_p;
25995 ++row)
25996 {
25997 int y0 = row->y;
25998 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25999
26000 if ((y0 >= r.y && y0 < r.y + r.height)
26001 || (y1 > r.y && y1 < r.y + r.height)
26002 || (r.y >= y0 && r.y < y1)
26003 || (r.y + r.height > y0 && r.y + r.height < y1))
26004 {
26005 /* A header line may be overlapping, but there is no need
26006 to fix overlapping areas for them. KFS 2005-02-12 */
26007 if (row->overlapping_p && !row->mode_line_p)
26008 {
26009 if (first_overlapping_row == NULL)
26010 first_overlapping_row = row;
26011 last_overlapping_row = row;
26012 }
26013
26014 row->clip = fr;
26015 if (expose_line (w, row, &r))
26016 mouse_face_overwritten_p = 1;
26017 row->clip = NULL;
26018 }
26019 else if (row->overlapping_p)
26020 {
26021 /* We must redraw a row overlapping the exposed area. */
26022 if (y0 < r.y
26023 ? y0 + row->phys_height > r.y
26024 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26025 {
26026 if (first_overlapping_row == NULL)
26027 first_overlapping_row = row;
26028 last_overlapping_row = row;
26029 }
26030 }
26031
26032 if (y1 >= yb)
26033 break;
26034 }
26035
26036 /* Display the mode line if there is one. */
26037 if (WINDOW_WANTS_MODELINE_P (w)
26038 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26039 row->enabled_p)
26040 && row->y < r.y + r.height)
26041 {
26042 if (expose_line (w, row, &r))
26043 mouse_face_overwritten_p = 1;
26044 }
26045
26046 if (!w->pseudo_window_p)
26047 {
26048 /* Fix the display of overlapping rows. */
26049 if (first_overlapping_row)
26050 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26051 fr);
26052
26053 /* Draw border between windows. */
26054 x_draw_vertical_border (w);
26055
26056 /* Turn the cursor on again. */
26057 if (cursor_cleared_p)
26058 update_window_cursor (w, 1);
26059 }
26060 }
26061
26062 return mouse_face_overwritten_p;
26063 }
26064
26065
26066
26067 /* Redraw (parts) of all windows in the window tree rooted at W that
26068 intersect R. R contains frame pixel coordinates. Value is
26069 non-zero if the exposure overwrites mouse-face. */
26070
26071 static int
26072 expose_window_tree (struct window *w, XRectangle *r)
26073 {
26074 struct frame *f = XFRAME (w->frame);
26075 int mouse_face_overwritten_p = 0;
26076
26077 while (w && !FRAME_GARBAGED_P (f))
26078 {
26079 if (!NILP (w->hchild))
26080 mouse_face_overwritten_p
26081 |= expose_window_tree (XWINDOW (w->hchild), r);
26082 else if (!NILP (w->vchild))
26083 mouse_face_overwritten_p
26084 |= expose_window_tree (XWINDOW (w->vchild), r);
26085 else
26086 mouse_face_overwritten_p |= expose_window (w, r);
26087
26088 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26089 }
26090
26091 return mouse_face_overwritten_p;
26092 }
26093
26094
26095 /* EXPORT:
26096 Redisplay an exposed area of frame F. X and Y are the upper-left
26097 corner of the exposed rectangle. W and H are width and height of
26098 the exposed area. All are pixel values. W or H zero means redraw
26099 the entire frame. */
26100
26101 void
26102 expose_frame (struct frame *f, int x, int y, int w, int h)
26103 {
26104 XRectangle r;
26105 int mouse_face_overwritten_p = 0;
26106
26107 TRACE ((stderr, "expose_frame "));
26108
26109 /* No need to redraw if frame will be redrawn soon. */
26110 if (FRAME_GARBAGED_P (f))
26111 {
26112 TRACE ((stderr, " garbaged\n"));
26113 return;
26114 }
26115
26116 /* If basic faces haven't been realized yet, there is no point in
26117 trying to redraw anything. This can happen when we get an expose
26118 event while Emacs is starting, e.g. by moving another window. */
26119 if (FRAME_FACE_CACHE (f) == NULL
26120 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26121 {
26122 TRACE ((stderr, " no faces\n"));
26123 return;
26124 }
26125
26126 if (w == 0 || h == 0)
26127 {
26128 r.x = r.y = 0;
26129 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26130 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26131 }
26132 else
26133 {
26134 r.x = x;
26135 r.y = y;
26136 r.width = w;
26137 r.height = h;
26138 }
26139
26140 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26141 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26142
26143 if (WINDOWP (f->tool_bar_window))
26144 mouse_face_overwritten_p
26145 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26146
26147 #ifdef HAVE_X_WINDOWS
26148 #ifndef MSDOS
26149 #ifndef USE_X_TOOLKIT
26150 if (WINDOWP (f->menu_bar_window))
26151 mouse_face_overwritten_p
26152 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26153 #endif /* not USE_X_TOOLKIT */
26154 #endif
26155 #endif
26156
26157 /* Some window managers support a focus-follows-mouse style with
26158 delayed raising of frames. Imagine a partially obscured frame,
26159 and moving the mouse into partially obscured mouse-face on that
26160 frame. The visible part of the mouse-face will be highlighted,
26161 then the WM raises the obscured frame. With at least one WM, KDE
26162 2.1, Emacs is not getting any event for the raising of the frame
26163 (even tried with SubstructureRedirectMask), only Expose events.
26164 These expose events will draw text normally, i.e. not
26165 highlighted. Which means we must redo the highlight here.
26166 Subsume it under ``we love X''. --gerd 2001-08-15 */
26167 /* Included in Windows version because Windows most likely does not
26168 do the right thing if any third party tool offers
26169 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26170 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26171 {
26172 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26173 if (f == hlinfo->mouse_face_mouse_frame)
26174 {
26175 int mouse_x = hlinfo->mouse_face_mouse_x;
26176 int mouse_y = hlinfo->mouse_face_mouse_y;
26177 clear_mouse_face (hlinfo);
26178 note_mouse_highlight (f, mouse_x, mouse_y);
26179 }
26180 }
26181 }
26182
26183
26184 /* EXPORT:
26185 Determine the intersection of two rectangles R1 and R2. Return
26186 the intersection in *RESULT. Value is non-zero if RESULT is not
26187 empty. */
26188
26189 int
26190 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26191 {
26192 XRectangle *left, *right;
26193 XRectangle *upper, *lower;
26194 int intersection_p = 0;
26195
26196 /* Rearrange so that R1 is the left-most rectangle. */
26197 if (r1->x < r2->x)
26198 left = r1, right = r2;
26199 else
26200 left = r2, right = r1;
26201
26202 /* X0 of the intersection is right.x0, if this is inside R1,
26203 otherwise there is no intersection. */
26204 if (right->x <= left->x + left->width)
26205 {
26206 result->x = right->x;
26207
26208 /* The right end of the intersection is the minimum of the
26209 the right ends of left and right. */
26210 result->width = (min (left->x + left->width, right->x + right->width)
26211 - result->x);
26212
26213 /* Same game for Y. */
26214 if (r1->y < r2->y)
26215 upper = r1, lower = r2;
26216 else
26217 upper = r2, lower = r1;
26218
26219 /* The upper end of the intersection is lower.y0, if this is inside
26220 of upper. Otherwise, there is no intersection. */
26221 if (lower->y <= upper->y + upper->height)
26222 {
26223 result->y = lower->y;
26224
26225 /* The lower end of the intersection is the minimum of the lower
26226 ends of upper and lower. */
26227 result->height = (min (lower->y + lower->height,
26228 upper->y + upper->height)
26229 - result->y);
26230 intersection_p = 1;
26231 }
26232 }
26233
26234 return intersection_p;
26235 }
26236
26237 #endif /* HAVE_WINDOW_SYSTEM */
26238
26239 \f
26240 /***********************************************************************
26241 Initialization
26242 ***********************************************************************/
26243
26244 void
26245 syms_of_xdisp (void)
26246 {
26247 Vwith_echo_area_save_vector = Qnil;
26248 staticpro (&Vwith_echo_area_save_vector);
26249
26250 Vmessage_stack = Qnil;
26251 staticpro (&Vmessage_stack);
26252
26253 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26254 staticpro (&Qinhibit_redisplay);
26255
26256 message_dolog_marker1 = Fmake_marker ();
26257 staticpro (&message_dolog_marker1);
26258 message_dolog_marker2 = Fmake_marker ();
26259 staticpro (&message_dolog_marker2);
26260 message_dolog_marker3 = Fmake_marker ();
26261 staticpro (&message_dolog_marker3);
26262
26263 #if GLYPH_DEBUG
26264 defsubr (&Sdump_frame_glyph_matrix);
26265 defsubr (&Sdump_glyph_matrix);
26266 defsubr (&Sdump_glyph_row);
26267 defsubr (&Sdump_tool_bar_row);
26268 defsubr (&Strace_redisplay);
26269 defsubr (&Strace_to_stderr);
26270 #endif
26271 #ifdef HAVE_WINDOW_SYSTEM
26272 defsubr (&Stool_bar_lines_needed);
26273 defsubr (&Slookup_image_map);
26274 #endif
26275 defsubr (&Sformat_mode_line);
26276 defsubr (&Sinvisible_p);
26277 defsubr (&Scurrent_bidi_paragraph_direction);
26278
26279 staticpro (&Qmenu_bar_update_hook);
26280 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26281
26282 staticpro (&Qoverriding_terminal_local_map);
26283 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26284
26285 staticpro (&Qoverriding_local_map);
26286 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26287
26288 staticpro (&Qwindow_scroll_functions);
26289 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26290
26291 staticpro (&Qwindow_text_change_functions);
26292 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26293
26294 staticpro (&Qredisplay_end_trigger_functions);
26295 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26296
26297 staticpro (&Qinhibit_point_motion_hooks);
26298 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26299
26300 Qeval = intern_c_string ("eval");
26301 staticpro (&Qeval);
26302
26303 QCdata = intern_c_string (":data");
26304 staticpro (&QCdata);
26305 Qdisplay = intern_c_string ("display");
26306 staticpro (&Qdisplay);
26307 Qspace_width = intern_c_string ("space-width");
26308 staticpro (&Qspace_width);
26309 Qraise = intern_c_string ("raise");
26310 staticpro (&Qraise);
26311 Qslice = intern_c_string ("slice");
26312 staticpro (&Qslice);
26313 Qspace = intern_c_string ("space");
26314 staticpro (&Qspace);
26315 Qmargin = intern_c_string ("margin");
26316 staticpro (&Qmargin);
26317 Qpointer = intern_c_string ("pointer");
26318 staticpro (&Qpointer);
26319 Qleft_margin = intern_c_string ("left-margin");
26320 staticpro (&Qleft_margin);
26321 Qright_margin = intern_c_string ("right-margin");
26322 staticpro (&Qright_margin);
26323 Qcenter = intern_c_string ("center");
26324 staticpro (&Qcenter);
26325 Qline_height = intern_c_string ("line-height");
26326 staticpro (&Qline_height);
26327 QCalign_to = intern_c_string (":align-to");
26328 staticpro (&QCalign_to);
26329 QCrelative_width = intern_c_string (":relative-width");
26330 staticpro (&QCrelative_width);
26331 QCrelative_height = intern_c_string (":relative-height");
26332 staticpro (&QCrelative_height);
26333 QCeval = intern_c_string (":eval");
26334 staticpro (&QCeval);
26335 QCpropertize = intern_c_string (":propertize");
26336 staticpro (&QCpropertize);
26337 QCfile = intern_c_string (":file");
26338 staticpro (&QCfile);
26339 Qfontified = intern_c_string ("fontified");
26340 staticpro (&Qfontified);
26341 Qfontification_functions = intern_c_string ("fontification-functions");
26342 staticpro (&Qfontification_functions);
26343 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26344 staticpro (&Qtrailing_whitespace);
26345 Qescape_glyph = intern_c_string ("escape-glyph");
26346 staticpro (&Qescape_glyph);
26347 Qnobreak_space = intern_c_string ("nobreak-space");
26348 staticpro (&Qnobreak_space);
26349 Qimage = intern_c_string ("image");
26350 staticpro (&Qimage);
26351 Qtext = intern_c_string ("text");
26352 staticpro (&Qtext);
26353 Qboth = intern_c_string ("both");
26354 staticpro (&Qboth);
26355 Qboth_horiz = intern_c_string ("both-horiz");
26356 staticpro (&Qboth_horiz);
26357 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26358 staticpro (&Qtext_image_horiz);
26359 QCmap = intern_c_string (":map");
26360 staticpro (&QCmap);
26361 QCpointer = intern_c_string (":pointer");
26362 staticpro (&QCpointer);
26363 Qrect = intern_c_string ("rect");
26364 staticpro (&Qrect);
26365 Qcircle = intern_c_string ("circle");
26366 staticpro (&Qcircle);
26367 Qpoly = intern_c_string ("poly");
26368 staticpro (&Qpoly);
26369 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26370 staticpro (&Qmessage_truncate_lines);
26371 Qgrow_only = intern_c_string ("grow-only");
26372 staticpro (&Qgrow_only);
26373 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26374 staticpro (&Qinhibit_menubar_update);
26375 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26376 staticpro (&Qinhibit_eval_during_redisplay);
26377 Qposition = intern_c_string ("position");
26378 staticpro (&Qposition);
26379 Qbuffer_position = intern_c_string ("buffer-position");
26380 staticpro (&Qbuffer_position);
26381 Qobject = intern_c_string ("object");
26382 staticpro (&Qobject);
26383 Qbar = intern_c_string ("bar");
26384 staticpro (&Qbar);
26385 Qhbar = intern_c_string ("hbar");
26386 staticpro (&Qhbar);
26387 Qbox = intern_c_string ("box");
26388 staticpro (&Qbox);
26389 Qhollow = intern_c_string ("hollow");
26390 staticpro (&Qhollow);
26391 Qhand = intern_c_string ("hand");
26392 staticpro (&Qhand);
26393 Qarrow = intern_c_string ("arrow");
26394 staticpro (&Qarrow);
26395 Qtext = intern_c_string ("text");
26396 staticpro (&Qtext);
26397 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26398 staticpro (&Qinhibit_free_realized_faces);
26399
26400 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26401 Fcons (intern_c_string ("void-variable"), Qnil)),
26402 Qnil);
26403 staticpro (&list_of_error);
26404
26405 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26406 staticpro (&Qlast_arrow_position);
26407 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26408 staticpro (&Qlast_arrow_string);
26409
26410 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26411 staticpro (&Qoverlay_arrow_string);
26412 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26413 staticpro (&Qoverlay_arrow_bitmap);
26414
26415 echo_buffer[0] = echo_buffer[1] = Qnil;
26416 staticpro (&echo_buffer[0]);
26417 staticpro (&echo_buffer[1]);
26418
26419 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26420 staticpro (&echo_area_buffer[0]);
26421 staticpro (&echo_area_buffer[1]);
26422
26423 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26424 staticpro (&Vmessages_buffer_name);
26425
26426 mode_line_proptrans_alist = Qnil;
26427 staticpro (&mode_line_proptrans_alist);
26428 mode_line_string_list = Qnil;
26429 staticpro (&mode_line_string_list);
26430 mode_line_string_face = Qnil;
26431 staticpro (&mode_line_string_face);
26432 mode_line_string_face_prop = Qnil;
26433 staticpro (&mode_line_string_face_prop);
26434 Vmode_line_unwind_vector = Qnil;
26435 staticpro (&Vmode_line_unwind_vector);
26436
26437 help_echo_string = Qnil;
26438 staticpro (&help_echo_string);
26439 help_echo_object = Qnil;
26440 staticpro (&help_echo_object);
26441 help_echo_window = Qnil;
26442 staticpro (&help_echo_window);
26443 previous_help_echo_string = Qnil;
26444 staticpro (&previous_help_echo_string);
26445 help_echo_pos = -1;
26446
26447 Qright_to_left = intern_c_string ("right-to-left");
26448 staticpro (&Qright_to_left);
26449 Qleft_to_right = intern_c_string ("left-to-right");
26450 staticpro (&Qleft_to_right);
26451
26452 #ifdef HAVE_WINDOW_SYSTEM
26453 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26454 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26455 For example, if a block cursor is over a tab, it will be drawn as
26456 wide as that tab on the display. */);
26457 x_stretch_cursor_p = 0;
26458 #endif
26459
26460 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26461 doc: /* *Non-nil means highlight trailing whitespace.
26462 The face used for trailing whitespace is `trailing-whitespace'. */);
26463 Vshow_trailing_whitespace = Qnil;
26464
26465 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26466 doc: /* *Control highlighting of nobreak space and soft hyphen.
26467 A value of t means highlight the character itself (for nobreak space,
26468 use face `nobreak-space').
26469 A value of nil means no highlighting.
26470 Other values mean display the escape glyph followed by an ordinary
26471 space or ordinary hyphen. */);
26472 Vnobreak_char_display = Qt;
26473
26474 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26475 doc: /* *The pointer shape to show in void text areas.
26476 A value of nil means to show the text pointer. Other options are `arrow',
26477 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26478 Vvoid_text_area_pointer = Qarrow;
26479
26480 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26481 doc: /* Non-nil means don't actually do any redisplay.
26482 This is used for internal purposes. */);
26483 Vinhibit_redisplay = Qnil;
26484
26485 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26486 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26487 Vglobal_mode_string = Qnil;
26488
26489 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26490 doc: /* Marker for where to display an arrow on top of the buffer text.
26491 This must be the beginning of a line in order to work.
26492 See also `overlay-arrow-string'. */);
26493 Voverlay_arrow_position = Qnil;
26494
26495 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26496 doc: /* String to display as an arrow in non-window frames.
26497 See also `overlay-arrow-position'. */);
26498 Voverlay_arrow_string = make_pure_c_string ("=>");
26499
26500 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26501 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26502 The symbols on this list are examined during redisplay to determine
26503 where to display overlay arrows. */);
26504 Voverlay_arrow_variable_list
26505 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26506
26507 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26508 doc: /* *The number of lines to try scrolling a window by when point moves out.
26509 If that fails to bring point back on frame, point is centered instead.
26510 If this is zero, point is always centered after it moves off frame.
26511 If you want scrolling to always be a line at a time, you should set
26512 `scroll-conservatively' to a large value rather than set this to 1. */);
26513
26514 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26515 doc: /* *Scroll up to this many lines, to bring point back on screen.
26516 If point moves off-screen, redisplay will scroll by up to
26517 `scroll-conservatively' lines in order to bring point just barely
26518 onto the screen again. If that cannot be done, then redisplay
26519 recenters point as usual.
26520
26521 A value of zero means always recenter point if it moves off screen. */);
26522 scroll_conservatively = 0;
26523
26524 DEFVAR_INT ("scroll-margin", scroll_margin,
26525 doc: /* *Number of lines of margin at the top and bottom of a window.
26526 Recenter the window whenever point gets within this many lines
26527 of the top or bottom of the window. */);
26528 scroll_margin = 0;
26529
26530 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26531 doc: /* Pixels per inch value for non-window system displays.
26532 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26533 Vdisplay_pixels_per_inch = make_float (72.0);
26534
26535 #if GLYPH_DEBUG
26536 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26537 #endif
26538
26539 DEFVAR_LISP ("truncate-partial-width-windows",
26540 Vtruncate_partial_width_windows,
26541 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26542 For an integer value, truncate lines in each window narrower than the
26543 full frame width, provided the window width is less than that integer;
26544 otherwise, respect the value of `truncate-lines'.
26545
26546 For any other non-nil value, truncate lines in all windows that do
26547 not span the full frame width.
26548
26549 A value of nil means to respect the value of `truncate-lines'.
26550
26551 If `word-wrap' is enabled, you might want to reduce this. */);
26552 Vtruncate_partial_width_windows = make_number (50);
26553
26554 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26555 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26556 Any other value means to use the appropriate face, `mode-line',
26557 `header-line', or `menu' respectively. */);
26558 mode_line_inverse_video = 1;
26559
26560 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26561 doc: /* *Maximum buffer size for which line number should be displayed.
26562 If the buffer is bigger than this, the line number does not appear
26563 in the mode line. A value of nil means no limit. */);
26564 Vline_number_display_limit = Qnil;
26565
26566 DEFVAR_INT ("line-number-display-limit-width",
26567 line_number_display_limit_width,
26568 doc: /* *Maximum line width (in characters) for line number display.
26569 If the average length of the lines near point is bigger than this, then the
26570 line number may be omitted from the mode line. */);
26571 line_number_display_limit_width = 200;
26572
26573 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26574 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26575 highlight_nonselected_windows = 0;
26576
26577 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26578 doc: /* Non-nil if more than one frame is visible on this display.
26579 Minibuffer-only frames don't count, but iconified frames do.
26580 This variable is not guaranteed to be accurate except while processing
26581 `frame-title-format' and `icon-title-format'. */);
26582
26583 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26584 doc: /* Template for displaying the title bar of visible frames.
26585 \(Assuming the window manager supports this feature.)
26586
26587 This variable has the same structure as `mode-line-format', except that
26588 the %c and %l constructs are ignored. It is used only on frames for
26589 which no explicit name has been set \(see `modify-frame-parameters'). */);
26590
26591 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26592 doc: /* Template for displaying the title bar of an iconified frame.
26593 \(Assuming the window manager supports this feature.)
26594 This variable has the same structure as `mode-line-format' (which see),
26595 and is used only on frames for which no explicit name has been set
26596 \(see `modify-frame-parameters'). */);
26597 Vicon_title_format
26598 = Vframe_title_format
26599 = pure_cons (intern_c_string ("multiple-frames"),
26600 pure_cons (make_pure_c_string ("%b"),
26601 pure_cons (pure_cons (empty_unibyte_string,
26602 pure_cons (intern_c_string ("invocation-name"),
26603 pure_cons (make_pure_c_string ("@"),
26604 pure_cons (intern_c_string ("system-name"),
26605 Qnil)))),
26606 Qnil)));
26607
26608 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26609 doc: /* Maximum number of lines to keep in the message log buffer.
26610 If nil, disable message logging. If t, log messages but don't truncate
26611 the buffer when it becomes large. */);
26612 Vmessage_log_max = make_number (100);
26613
26614 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26615 doc: /* Functions called before redisplay, if window sizes have changed.
26616 The value should be a list of functions that take one argument.
26617 Just before redisplay, for each frame, if any of its windows have changed
26618 size since the last redisplay, or have been split or deleted,
26619 all the functions in the list are called, with the frame as argument. */);
26620 Vwindow_size_change_functions = Qnil;
26621
26622 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26623 doc: /* List of functions to call before redisplaying a window with scrolling.
26624 Each function is called with two arguments, the window and its new
26625 display-start position. Note that these functions are also called by
26626 `set-window-buffer'. Also note that the value of `window-end' is not
26627 valid when these functions are called. */);
26628 Vwindow_scroll_functions = Qnil;
26629
26630 DEFVAR_LISP ("window-text-change-functions",
26631 Vwindow_text_change_functions,
26632 doc: /* Functions to call in redisplay when text in the window might change. */);
26633 Vwindow_text_change_functions = Qnil;
26634
26635 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26636 doc: /* Functions called when redisplay of a window reaches the end trigger.
26637 Each function is called with two arguments, the window and the end trigger value.
26638 See `set-window-redisplay-end-trigger'. */);
26639 Vredisplay_end_trigger_functions = Qnil;
26640
26641 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26642 doc: /* *Non-nil means autoselect window with mouse pointer.
26643 If nil, do not autoselect windows.
26644 A positive number means delay autoselection by that many seconds: a
26645 window is autoselected only after the mouse has remained in that
26646 window for the duration of the delay.
26647 A negative number has a similar effect, but causes windows to be
26648 autoselected only after the mouse has stopped moving. \(Because of
26649 the way Emacs compares mouse events, you will occasionally wait twice
26650 that time before the window gets selected.\)
26651 Any other value means to autoselect window instantaneously when the
26652 mouse pointer enters it.
26653
26654 Autoselection selects the minibuffer only if it is active, and never
26655 unselects the minibuffer if it is active.
26656
26657 When customizing this variable make sure that the actual value of
26658 `focus-follows-mouse' matches the behavior of your window manager. */);
26659 Vmouse_autoselect_window = Qnil;
26660
26661 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26662 doc: /* *Non-nil means automatically resize tool-bars.
26663 This dynamically changes the tool-bar's height to the minimum height
26664 that is needed to make all tool-bar items visible.
26665 If value is `grow-only', the tool-bar's height is only increased
26666 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26667 Vauto_resize_tool_bars = Qt;
26668
26669 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26670 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26671 auto_raise_tool_bar_buttons_p = 1;
26672
26673 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26674 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26675 make_cursor_line_fully_visible_p = 1;
26676
26677 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26678 doc: /* *Border below tool-bar in pixels.
26679 If an integer, use it as the height of the border.
26680 If it is one of `internal-border-width' or `border-width', use the
26681 value of the corresponding frame parameter.
26682 Otherwise, no border is added below the tool-bar. */);
26683 Vtool_bar_border = Qinternal_border_width;
26684
26685 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26686 doc: /* *Margin around tool-bar buttons in pixels.
26687 If an integer, use that for both horizontal and vertical margins.
26688 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26689 HORZ specifying the horizontal margin, and VERT specifying the
26690 vertical margin. */);
26691 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26692
26693 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26694 doc: /* *Relief thickness of tool-bar buttons. */);
26695 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26696
26697 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26698 doc: /* Tool bar style to use.
26699 It can be one of
26700 image - show images only
26701 text - show text only
26702 both - show both, text below image
26703 both-horiz - show text to the right of the image
26704 text-image-horiz - show text to the left of the image
26705 any other - use system default or image if no system default. */);
26706 Vtool_bar_style = Qnil;
26707
26708 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26709 doc: /* *Maximum number of characters a label can have to be shown.
26710 The tool bar style must also show labels for this to have any effect, see
26711 `tool-bar-style'. */);
26712 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26713
26714 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26715 doc: /* List of functions to call to fontify regions of text.
26716 Each function is called with one argument POS. Functions must
26717 fontify a region starting at POS in the current buffer, and give
26718 fontified regions the property `fontified'. */);
26719 Vfontification_functions = Qnil;
26720 Fmake_variable_buffer_local (Qfontification_functions);
26721
26722 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26723 unibyte_display_via_language_environment,
26724 doc: /* *Non-nil means display unibyte text according to language environment.
26725 Specifically, this means that raw bytes in the range 160-255 decimal
26726 are displayed by converting them to the equivalent multibyte characters
26727 according to the current language environment. As a result, they are
26728 displayed according to the current fontset.
26729
26730 Note that this variable affects only how these bytes are displayed,
26731 but does not change the fact they are interpreted as raw bytes. */);
26732 unibyte_display_via_language_environment = 0;
26733
26734 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26735 doc: /* *Maximum height for resizing mini-windows.
26736 If a float, it specifies a fraction of the mini-window frame's height.
26737 If an integer, it specifies a number of lines. */);
26738 Vmax_mini_window_height = make_float (0.25);
26739
26740 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26741 doc: /* *How to resize mini-windows.
26742 A value of nil means don't automatically resize mini-windows.
26743 A value of t means resize them to fit the text displayed in them.
26744 A value of `grow-only', the default, means let mini-windows grow
26745 only, until their display becomes empty, at which point the windows
26746 go back to their normal size. */);
26747 Vresize_mini_windows = Qgrow_only;
26748
26749 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26750 doc: /* Alist specifying how to blink the cursor off.
26751 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26752 `cursor-type' frame-parameter or variable equals ON-STATE,
26753 comparing using `equal', Emacs uses OFF-STATE to specify
26754 how to blink it off. ON-STATE and OFF-STATE are values for
26755 the `cursor-type' frame parameter.
26756
26757 If a frame's ON-STATE has no entry in this list,
26758 the frame's other specifications determine how to blink the cursor off. */);
26759 Vblink_cursor_alist = Qnil;
26760
26761 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26762 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26763 If non-nil, windows are automatically scrolled horizontally to make
26764 point visible. */);
26765 automatic_hscrolling_p = 1;
26766 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26767 staticpro (&Qauto_hscroll_mode);
26768
26769 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26770 doc: /* *How many columns away from the window edge point is allowed to get
26771 before automatic hscrolling will horizontally scroll the window. */);
26772 hscroll_margin = 5;
26773
26774 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26775 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26776 When point is less than `hscroll-margin' columns from the window
26777 edge, automatic hscrolling will scroll the window by the amount of columns
26778 determined by this variable. If its value is a positive integer, scroll that
26779 many columns. If it's a positive floating-point number, it specifies the
26780 fraction of the window's width to scroll. If it's nil or zero, point will be
26781 centered horizontally after the scroll. Any other value, including negative
26782 numbers, are treated as if the value were zero.
26783
26784 Automatic hscrolling always moves point outside the scroll margin, so if
26785 point was more than scroll step columns inside the margin, the window will
26786 scroll more than the value given by the scroll step.
26787
26788 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26789 and `scroll-right' overrides this variable's effect. */);
26790 Vhscroll_step = make_number (0);
26791
26792 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26793 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26794 Bind this around calls to `message' to let it take effect. */);
26795 message_truncate_lines = 0;
26796
26797 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26798 doc: /* Normal hook run to update the menu bar definitions.
26799 Redisplay runs this hook before it redisplays the menu bar.
26800 This is used to update submenus such as Buffers,
26801 whose contents depend on various data. */);
26802 Vmenu_bar_update_hook = Qnil;
26803
26804 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26805 doc: /* Frame for which we are updating a menu.
26806 The enable predicate for a menu binding should check this variable. */);
26807 Vmenu_updating_frame = Qnil;
26808
26809 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26810 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26811 inhibit_menubar_update = 0;
26812
26813 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26814 doc: /* Prefix prepended to all continuation lines at display time.
26815 The value may be a string, an image, or a stretch-glyph; it is
26816 interpreted in the same way as the value of a `display' text property.
26817
26818 This variable is overridden by any `wrap-prefix' text or overlay
26819 property.
26820
26821 To add a prefix to non-continuation lines, use `line-prefix'. */);
26822 Vwrap_prefix = Qnil;
26823 staticpro (&Qwrap_prefix);
26824 Qwrap_prefix = intern_c_string ("wrap-prefix");
26825 Fmake_variable_buffer_local (Qwrap_prefix);
26826
26827 DEFVAR_LISP ("line-prefix", Vline_prefix,
26828 doc: /* Prefix prepended to all non-continuation lines at display time.
26829 The value may be a string, an image, or a stretch-glyph; it is
26830 interpreted in the same way as the value of a `display' text property.
26831
26832 This variable is overridden by any `line-prefix' text or overlay
26833 property.
26834
26835 To add a prefix to continuation lines, use `wrap-prefix'. */);
26836 Vline_prefix = Qnil;
26837 staticpro (&Qline_prefix);
26838 Qline_prefix = intern_c_string ("line-prefix");
26839 Fmake_variable_buffer_local (Qline_prefix);
26840
26841 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26842 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26843 inhibit_eval_during_redisplay = 0;
26844
26845 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26846 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26847 inhibit_free_realized_faces = 0;
26848
26849 #if GLYPH_DEBUG
26850 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26851 doc: /* Inhibit try_window_id display optimization. */);
26852 inhibit_try_window_id = 0;
26853
26854 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26855 doc: /* Inhibit try_window_reusing display optimization. */);
26856 inhibit_try_window_reusing = 0;
26857
26858 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26859 doc: /* Inhibit try_cursor_movement display optimization. */);
26860 inhibit_try_cursor_movement = 0;
26861 #endif /* GLYPH_DEBUG */
26862
26863 DEFVAR_INT ("overline-margin", overline_margin,
26864 doc: /* *Space between overline and text, in pixels.
26865 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26866 margin to the caracter height. */);
26867 overline_margin = 2;
26868
26869 DEFVAR_INT ("underline-minimum-offset",
26870 underline_minimum_offset,
26871 doc: /* Minimum distance between baseline and underline.
26872 This can improve legibility of underlined text at small font sizes,
26873 particularly when using variable `x-use-underline-position-properties'
26874 with fonts that specify an UNDERLINE_POSITION relatively close to the
26875 baseline. The default value is 1. */);
26876 underline_minimum_offset = 1;
26877
26878 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26879 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26880 This feature only works when on a window system that can change
26881 cursor shapes. */);
26882 display_hourglass_p = 1;
26883
26884 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26885 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26886 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26887
26888 hourglass_atimer = NULL;
26889 hourglass_shown_p = 0;
26890
26891 DEFSYM (Qglyphless_char, "glyphless-char");
26892 DEFSYM (Qhex_code, "hex-code");
26893 DEFSYM (Qempty_box, "empty-box");
26894 DEFSYM (Qthin_space, "thin-space");
26895 DEFSYM (Qzero_width, "zero-width");
26896
26897 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26898 /* Intern this now in case it isn't already done.
26899 Setting this variable twice is harmless.
26900 But don't staticpro it here--that is done in alloc.c. */
26901 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26902 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26903
26904 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26905 doc: /* Char-table to control displaying of glyphless characters.
26906 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26907 or one of these symbols:
26908 hex-code: display the hexadecimal code of a character in a box
26909 empty-box: display as an empty box
26910 thin-space: display as 1-pixel width space
26911 zero-width: don't display
26912
26913 It has one extra slot to control the display of a character for which
26914 no font is found. The value of the slot is `hex-code' or `empty-box'.
26915 The default is `empty-box'. */);
26916 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26917 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26918 Qempty_box);
26919 }
26920
26921
26922 /* Initialize this module when Emacs starts. */
26923
26924 void
26925 init_xdisp (void)
26926 {
26927 Lisp_Object root_window;
26928 struct window *mini_w;
26929
26930 current_header_line_height = current_mode_line_height = -1;
26931
26932 CHARPOS (this_line_start_pos) = 0;
26933
26934 mini_w = XWINDOW (minibuf_window);
26935 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26936
26937 if (!noninteractive)
26938 {
26939 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26940 int i;
26941
26942 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26943 set_window_height (root_window,
26944 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26945 0);
26946 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26947 set_window_height (minibuf_window, 1, 0);
26948
26949 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26950 mini_w->total_cols = make_number (FRAME_COLS (f));
26951
26952 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26953 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26954 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26955
26956 /* The default ellipsis glyphs `...'. */
26957 for (i = 0; i < 3; ++i)
26958 default_invis_vector[i] = make_number ('.');
26959 }
26960
26961 {
26962 /* Allocate the buffer for frame titles.
26963 Also used for `format-mode-line'. */
26964 int size = 100;
26965 mode_line_noprop_buf = (char *) xmalloc (size);
26966 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26967 mode_line_noprop_ptr = mode_line_noprop_buf;
26968 mode_line_target = MODE_LINE_DISPLAY;
26969 }
26970
26971 help_echo_showing_p = 0;
26972 }
26973
26974 /* Since w32 does not support atimers, it defines its own implementation of
26975 the following three functions in w32fns.c. */
26976 #ifndef WINDOWSNT
26977
26978 /* Platform-independent portion of hourglass implementation. */
26979
26980 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26981 int
26982 hourglass_started (void)
26983 {
26984 return hourglass_shown_p || hourglass_atimer != NULL;
26985 }
26986
26987 /* Cancel a currently active hourglass timer, and start a new one. */
26988 void
26989 start_hourglass (void)
26990 {
26991 #if defined (HAVE_WINDOW_SYSTEM)
26992 EMACS_TIME delay;
26993 int secs, usecs = 0;
26994
26995 cancel_hourglass ();
26996
26997 if (INTEGERP (Vhourglass_delay)
26998 && XINT (Vhourglass_delay) > 0)
26999 secs = XFASTINT (Vhourglass_delay);
27000 else if (FLOATP (Vhourglass_delay)
27001 && XFLOAT_DATA (Vhourglass_delay) > 0)
27002 {
27003 Lisp_Object tem;
27004 tem = Ftruncate (Vhourglass_delay, Qnil);
27005 secs = XFASTINT (tem);
27006 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27007 }
27008 else
27009 secs = DEFAULT_HOURGLASS_DELAY;
27010
27011 EMACS_SET_SECS_USECS (delay, secs, usecs);
27012 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27013 show_hourglass, NULL);
27014 #endif
27015 }
27016
27017
27018 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27019 shown. */
27020 void
27021 cancel_hourglass (void)
27022 {
27023 #if defined (HAVE_WINDOW_SYSTEM)
27024 if (hourglass_atimer)
27025 {
27026 cancel_atimer (hourglass_atimer);
27027 hourglass_atimer = NULL;
27028 }
27029
27030 if (hourglass_shown_p)
27031 hide_hourglass ();
27032 #endif
27033 }
27034 #endif /* ! WINDOWSNT */