* xdisp.c (produce_special_glyphs): Now static.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT, or the underlying buffer
387 or string character, is a space or a TAB character. This is used
388 to determine where word wrapping can occur. */
389
390 #define IT_DISPLAYING_WHITESPACE(it) \
391 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
392 || ((STRINGP (it->string) \
393 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
394 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
395 || (it->s \
396 && (it->s[IT_BYTEPOS (*it)] == ' ' \
397 || it->s[IT_BYTEPOS (*it)] == '\t')) \
398 || (IT_BYTEPOS (*it) < ZV_BYTE \
399 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
400 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
401
402 /* Name of the face used to highlight trailing whitespace. */
403
404 static Lisp_Object Qtrailing_whitespace;
405
406 /* Name and number of the face used to highlight escape glyphs. */
407
408 static Lisp_Object Qescape_glyph;
409
410 /* Name and number of the face used to highlight non-breaking spaces. */
411
412 static Lisp_Object Qnobreak_space;
413
414 /* The symbol `image' which is the car of the lists used to represent
415 images in Lisp. Also a tool bar style. */
416
417 Lisp_Object Qimage;
418
419 /* The image map types. */
420 Lisp_Object QCmap;
421 static Lisp_Object QCpointer;
422 static Lisp_Object Qrect, Qcircle, Qpoly;
423
424 /* Tool bar styles */
425 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
426
427 /* Non-zero means print newline to stdout before next mini-buffer
428 message. */
429
430 int noninteractive_need_newline;
431
432 /* Non-zero means print newline to message log before next message. */
433
434 static int message_log_need_newline;
435
436 /* Three markers that message_dolog uses.
437 It could allocate them itself, but that causes trouble
438 in handling memory-full errors. */
439 static Lisp_Object message_dolog_marker1;
440 static Lisp_Object message_dolog_marker2;
441 static Lisp_Object message_dolog_marker3;
442 \f
443 /* The buffer position of the first character appearing entirely or
444 partially on the line of the selected window which contains the
445 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
446 redisplay optimization in redisplay_internal. */
447
448 static struct text_pos this_line_start_pos;
449
450 /* Number of characters past the end of the line above, including the
451 terminating newline. */
452
453 static struct text_pos this_line_end_pos;
454
455 /* The vertical positions and the height of this line. */
456
457 static int this_line_vpos;
458 static int this_line_y;
459 static int this_line_pixel_height;
460
461 /* X position at which this display line starts. Usually zero;
462 negative if first character is partially visible. */
463
464 static int this_line_start_x;
465
466 /* The smallest character position seen by move_it_* functions as they
467 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
468 hscrolled lines, see display_line. */
469
470 static struct text_pos this_line_min_pos;
471
472 /* Buffer that this_line_.* variables are referring to. */
473
474 static struct buffer *this_line_buffer;
475
476
477 /* Values of those variables at last redisplay are stored as
478 properties on `overlay-arrow-position' symbol. However, if
479 Voverlay_arrow_position is a marker, last-arrow-position is its
480 numerical position. */
481
482 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
483
484 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
485 properties on a symbol in overlay-arrow-variable-list. */
486
487 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
488
489 Lisp_Object Qmenu_bar_update_hook;
490
491 /* Nonzero if an overlay arrow has been displayed in this window. */
492
493 static int overlay_arrow_seen;
494
495 /* Number of windows showing the buffer of the selected window (or
496 another buffer with the same base buffer). keyboard.c refers to
497 this. */
498
499 int buffer_shared;
500
501 /* Vector containing glyphs for an ellipsis `...'. */
502
503 static Lisp_Object default_invis_vector[3];
504
505 /* This is the window where the echo area message was displayed. It
506 is always a mini-buffer window, but it may not be the same window
507 currently active as a mini-buffer. */
508
509 Lisp_Object echo_area_window;
510
511 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
512 pushes the current message and the value of
513 message_enable_multibyte on the stack, the function restore_message
514 pops the stack and displays MESSAGE again. */
515
516 static Lisp_Object Vmessage_stack;
517
518 /* Nonzero means multibyte characters were enabled when the echo area
519 message was specified. */
520
521 static int message_enable_multibyte;
522
523 /* Nonzero if we should redraw the mode lines on the next redisplay. */
524
525 int update_mode_lines;
526
527 /* Nonzero if window sizes or contents have changed since last
528 redisplay that finished. */
529
530 int windows_or_buffers_changed;
531
532 /* Nonzero means a frame's cursor type has been changed. */
533
534 int cursor_type_changed;
535
536 /* Nonzero after display_mode_line if %l was used and it displayed a
537 line number. */
538
539 static int line_number_displayed;
540
541 /* The name of the *Messages* buffer, a string. */
542
543 static Lisp_Object Vmessages_buffer_name;
544
545 /* Current, index 0, and last displayed echo area message. Either
546 buffers from echo_buffers, or nil to indicate no message. */
547
548 Lisp_Object echo_area_buffer[2];
549
550 /* The buffers referenced from echo_area_buffer. */
551
552 static Lisp_Object echo_buffer[2];
553
554 /* A vector saved used in with_area_buffer to reduce consing. */
555
556 static Lisp_Object Vwith_echo_area_save_vector;
557
558 /* Non-zero means display_echo_area should display the last echo area
559 message again. Set by redisplay_preserve_echo_area. */
560
561 static int display_last_displayed_message_p;
562
563 /* Nonzero if echo area is being used by print; zero if being used by
564 message. */
565
566 static int message_buf_print;
567
568 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
569
570 static Lisp_Object Qinhibit_menubar_update;
571 static Lisp_Object Qmessage_truncate_lines;
572
573 /* Set to 1 in clear_message to make redisplay_internal aware
574 of an emptied echo area. */
575
576 static int message_cleared_p;
577
578 /* A scratch glyph row with contents used for generating truncation
579 glyphs. Also used in direct_output_for_insert. */
580
581 #define MAX_SCRATCH_GLYPHS 100
582 static struct glyph_row scratch_glyph_row;
583 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
584
585 /* Ascent and height of the last line processed by move_it_to. */
586
587 static int last_max_ascent, last_height;
588
589 /* Non-zero if there's a help-echo in the echo area. */
590
591 int help_echo_showing_p;
592
593 /* If >= 0, computed, exact values of mode-line and header-line height
594 to use in the macros CURRENT_MODE_LINE_HEIGHT and
595 CURRENT_HEADER_LINE_HEIGHT. */
596
597 int current_mode_line_height, current_header_line_height;
598
599 /* The maximum distance to look ahead for text properties. Values
600 that are too small let us call compute_char_face and similar
601 functions too often which is expensive. Values that are too large
602 let us call compute_char_face and alike too often because we
603 might not be interested in text properties that far away. */
604
605 #define TEXT_PROP_DISTANCE_LIMIT 100
606
607 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
608 iterator state and later restore it. This is needed because the
609 bidi iterator on bidi.c keeps a stacked cache of its states, which
610 is really a singleton. When we use scratch iterator objects to
611 move around the buffer, we can cause the bidi cache to be pushed or
612 popped, and therefore we need to restore the cache state when we
613 return to the original iterator. */
614 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
615 do { \
616 if (CACHE) \
617 bidi_unshelve_cache (CACHE, 1); \
618 ITCOPY = ITORIG; \
619 CACHE = bidi_shelve_cache (); \
620 } while (0)
621
622 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
623 do { \
624 if (pITORIG != pITCOPY) \
625 *(pITORIG) = *(pITCOPY); \
626 bidi_unshelve_cache (CACHE, 0); \
627 CACHE = NULL; \
628 } while (0)
629
630 #ifdef GLYPH_DEBUG
631
632 /* Non-zero means print traces of redisplay if compiled with
633 GLYPH_DEBUG defined. */
634
635 int trace_redisplay_p;
636
637 #endif /* GLYPH_DEBUG */
638
639 #ifdef DEBUG_TRACE_MOVE
640 /* Non-zero means trace with TRACE_MOVE to stderr. */
641 int trace_move;
642
643 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
644 #else
645 #define TRACE_MOVE(x) (void) 0
646 #endif
647
648 static Lisp_Object Qauto_hscroll_mode;
649
650 /* Buffer being redisplayed -- for redisplay_window_error. */
651
652 static struct buffer *displayed_buffer;
653
654 /* Value returned from text property handlers (see below). */
655
656 enum prop_handled
657 {
658 HANDLED_NORMALLY,
659 HANDLED_RECOMPUTE_PROPS,
660 HANDLED_OVERLAY_STRING_CONSUMED,
661 HANDLED_RETURN
662 };
663
664 /* A description of text properties that redisplay is interested
665 in. */
666
667 struct props
668 {
669 /* The name of the property. */
670 Lisp_Object *name;
671
672 /* A unique index for the property. */
673 enum prop_idx idx;
674
675 /* A handler function called to set up iterator IT from the property
676 at IT's current position. Value is used to steer handle_stop. */
677 enum prop_handled (*handler) (struct it *it);
678 };
679
680 static enum prop_handled handle_face_prop (struct it *);
681 static enum prop_handled handle_invisible_prop (struct it *);
682 static enum prop_handled handle_display_prop (struct it *);
683 static enum prop_handled handle_composition_prop (struct it *);
684 static enum prop_handled handle_overlay_change (struct it *);
685 static enum prop_handled handle_fontified_prop (struct it *);
686
687 /* Properties handled by iterators. */
688
689 static struct props it_props[] =
690 {
691 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
692 /* Handle `face' before `display' because some sub-properties of
693 `display' need to know the face. */
694 {&Qface, FACE_PROP_IDX, handle_face_prop},
695 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
696 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
697 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
698 {NULL, 0, NULL}
699 };
700
701 /* Value is the position described by X. If X is a marker, value is
702 the marker_position of X. Otherwise, value is X. */
703
704 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
705
706 /* Enumeration returned by some move_it_.* functions internally. */
707
708 enum move_it_result
709 {
710 /* Not used. Undefined value. */
711 MOVE_UNDEFINED,
712
713 /* Move ended at the requested buffer position or ZV. */
714 MOVE_POS_MATCH_OR_ZV,
715
716 /* Move ended at the requested X pixel position. */
717 MOVE_X_REACHED,
718
719 /* Move within a line ended at the end of a line that must be
720 continued. */
721 MOVE_LINE_CONTINUED,
722
723 /* Move within a line ended at the end of a line that would
724 be displayed truncated. */
725 MOVE_LINE_TRUNCATED,
726
727 /* Move within a line ended at a line end. */
728 MOVE_NEWLINE_OR_CR
729 };
730
731 /* This counter is used to clear the face cache every once in a while
732 in redisplay_internal. It is incremented for each redisplay.
733 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
734 cleared. */
735
736 #define CLEAR_FACE_CACHE_COUNT 500
737 static int clear_face_cache_count;
738
739 /* Similarly for the image cache. */
740
741 #ifdef HAVE_WINDOW_SYSTEM
742 #define CLEAR_IMAGE_CACHE_COUNT 101
743 static int clear_image_cache_count;
744
745 /* Null glyph slice */
746 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
747 #endif
748
749 /* Non-zero while redisplay_internal is in progress. */
750
751 int redisplaying_p;
752
753 static Lisp_Object Qinhibit_free_realized_faces;
754 static Lisp_Object Qmode_line_default_help_echo;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 /* Non-zero means an hourglass cursor is currently shown. */
771 int hourglass_shown_p;
772
773 /* If non-null, an asynchronous timer that, when it expires, displays
774 an hourglass cursor on all frames. */
775 struct atimer *hourglass_atimer;
776
777 /* Name of the face used to display glyphless characters. */
778 Lisp_Object Qglyphless_char;
779
780 /* Symbol for the purpose of Vglyphless_char_display. */
781 static Lisp_Object Qglyphless_char_display;
782
783 /* Method symbols for Vglyphless_char_display. */
784 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
785
786 /* Default pixel width of `thin-space' display method. */
787 #define THIN_SPACE_WIDTH 1
788
789 /* Default number of seconds to wait before displaying an hourglass
790 cursor. */
791 #define DEFAULT_HOURGLASS_DELAY 1
792
793 \f
794 /* Function prototypes. */
795
796 static void setup_for_ellipsis (struct it *, int);
797 static void set_iterator_to_next (struct it *, int);
798 static void mark_window_display_accurate_1 (struct window *, int);
799 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
800 static int display_prop_string_p (Lisp_Object, Lisp_Object);
801 static int cursor_row_p (struct glyph_row *);
802 static int redisplay_mode_lines (Lisp_Object, int);
803 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
804
805 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
806
807 static void handle_line_prefix (struct it *);
808
809 static void pint2str (char *, int, ptrdiff_t);
810 static void pint2hrstr (char *, int, ptrdiff_t);
811 static struct text_pos run_window_scroll_functions (Lisp_Object,
812 struct text_pos);
813 static void reconsider_clip_changes (struct window *, struct buffer *);
814 static int text_outside_line_unchanged_p (struct window *,
815 ptrdiff_t, ptrdiff_t);
816 static void store_mode_line_noprop_char (char);
817 static int store_mode_line_noprop (const char *, int, int);
818 static void handle_stop (struct it *);
819 static void handle_stop_backwards (struct it *, ptrdiff_t);
820 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
821 static void ensure_echo_area_buffers (void);
822 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
823 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
824 static int with_echo_area_buffer (struct window *, int,
825 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
826 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
827 static void clear_garbaged_frames (void);
828 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
829 static void pop_message (void);
830 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
831 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
832 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
833 static int display_echo_area (struct window *);
834 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
835 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
836 static Lisp_Object unwind_redisplay (Lisp_Object);
837 static int string_char_and_length (const unsigned char *, int *);
838 static struct text_pos display_prop_end (struct it *, Lisp_Object,
839 struct text_pos);
840 static int compute_window_start_on_continuation_line (struct window *);
841 static Lisp_Object safe_eval_handler (Lisp_Object);
842 static void insert_left_trunc_glyphs (struct it *);
843 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
844 Lisp_Object);
845 static void extend_face_to_end_of_line (struct it *);
846 static int append_space_for_newline (struct it *, int);
847 static int cursor_row_fully_visible_p (struct window *, int, int);
848 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
849 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
850 static int trailing_whitespace_p (ptrdiff_t);
851 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
852 static void push_it (struct it *, struct text_pos *);
853 static void iterate_out_of_display_property (struct it *);
854 static void pop_it (struct it *);
855 static void sync_frame_with_window_matrix_rows (struct window *);
856 static void select_frame_for_redisplay (Lisp_Object);
857 static void redisplay_internal (void);
858 static int echo_area_display (int);
859 static void redisplay_windows (Lisp_Object);
860 static void redisplay_window (Lisp_Object, int);
861 static Lisp_Object redisplay_window_error (Lisp_Object);
862 static Lisp_Object redisplay_window_0 (Lisp_Object);
863 static Lisp_Object redisplay_window_1 (Lisp_Object);
864 static int set_cursor_from_row (struct window *, struct glyph_row *,
865 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
866 int, int);
867 static int update_menu_bar (struct frame *, int, int);
868 static int try_window_reusing_current_matrix (struct window *);
869 static int try_window_id (struct window *);
870 static int display_line (struct it *);
871 static int display_mode_lines (struct window *);
872 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
873 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
874 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
875 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
876 static void display_menu_bar (struct window *);
877 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
878 ptrdiff_t *);
879 static int display_string (const char *, Lisp_Object, Lisp_Object,
880 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
881 static void compute_line_metrics (struct it *);
882 static void run_redisplay_end_trigger_hook (struct it *);
883 static int get_overlay_strings (struct it *, ptrdiff_t);
884 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
885 static void next_overlay_string (struct it *);
886 static void reseat (struct it *, struct text_pos, int);
887 static void reseat_1 (struct it *, struct text_pos, int);
888 static void back_to_previous_visible_line_start (struct it *);
889 void reseat_at_previous_visible_line_start (struct it *);
890 static void reseat_at_next_visible_line_start (struct it *, int);
891 static int next_element_from_ellipsis (struct it *);
892 static int next_element_from_display_vector (struct it *);
893 static int next_element_from_string (struct it *);
894 static int next_element_from_c_string (struct it *);
895 static int next_element_from_buffer (struct it *);
896 static int next_element_from_composition (struct it *);
897 static int next_element_from_image (struct it *);
898 static int next_element_from_stretch (struct it *);
899 static void load_overlay_strings (struct it *, ptrdiff_t);
900 static int init_from_display_pos (struct it *, struct window *,
901 struct display_pos *);
902 static void reseat_to_string (struct it *, const char *,
903 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
904 static int get_next_display_element (struct it *);
905 static enum move_it_result
906 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
907 enum move_operation_enum);
908 void move_it_vertically_backward (struct it *, int);
909 static void init_to_row_start (struct it *, struct window *,
910 struct glyph_row *);
911 static int init_to_row_end (struct it *, struct window *,
912 struct glyph_row *);
913 static void back_to_previous_line_start (struct it *);
914 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
915 static struct text_pos string_pos_nchars_ahead (struct text_pos,
916 Lisp_Object, ptrdiff_t);
917 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
918 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
919 static ptrdiff_t number_of_chars (const char *, int);
920 static void compute_stop_pos (struct it *);
921 static void compute_string_pos (struct text_pos *, struct text_pos,
922 Lisp_Object);
923 static int face_before_or_after_it_pos (struct it *, int);
924 static ptrdiff_t next_overlay_change (ptrdiff_t);
925 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
926 Lisp_Object, struct text_pos *, ptrdiff_t, int);
927 static int handle_single_display_spec (struct it *, Lisp_Object,
928 Lisp_Object, Lisp_Object,
929 struct text_pos *, ptrdiff_t, int, int);
930 static int underlying_face_id (struct it *);
931 static int in_ellipses_for_invisible_text_p (struct display_pos *,
932 struct window *);
933
934 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
935 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
936
937 #ifdef HAVE_WINDOW_SYSTEM
938
939 static void x_consider_frame_title (Lisp_Object);
940 static int tool_bar_lines_needed (struct frame *, int *);
941 static void update_tool_bar (struct frame *, int);
942 static void build_desired_tool_bar_string (struct frame *f);
943 static int redisplay_tool_bar (struct frame *);
944 static void display_tool_bar_line (struct it *, int);
945 static void notice_overwritten_cursor (struct window *,
946 enum glyph_row_area,
947 int, int, int, int);
948 static void append_stretch_glyph (struct it *, Lisp_Object,
949 int, int, int);
950
951
952 #endif /* HAVE_WINDOW_SYSTEM */
953
954 static void produce_special_glyphs (struct it *, enum display_element_type);
955 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
956 static int coords_in_mouse_face_p (struct window *, int, int);
957
958
959 \f
960 /***********************************************************************
961 Window display dimensions
962 ***********************************************************************/
963
964 /* Return the bottom boundary y-position for text lines in window W.
965 This is the first y position at which a line cannot start.
966 It is relative to the top of the window.
967
968 This is the height of W minus the height of a mode line, if any. */
969
970 int
971 window_text_bottom_y (struct window *w)
972 {
973 int height = WINDOW_TOTAL_HEIGHT (w);
974
975 if (WINDOW_WANTS_MODELINE_P (w))
976 height -= CURRENT_MODE_LINE_HEIGHT (w);
977 return height;
978 }
979
980 /* Return the pixel width of display area AREA of window W. AREA < 0
981 means return the total width of W, not including fringes to
982 the left and right of the window. */
983
984 int
985 window_box_width (struct window *w, int area)
986 {
987 int cols = XFASTINT (w->total_cols);
988 int pixels = 0;
989
990 if (!w->pseudo_window_p)
991 {
992 cols -= WINDOW_SCROLL_BAR_COLS (w);
993
994 if (area == TEXT_AREA)
995 {
996 if (INTEGERP (w->left_margin_cols))
997 cols -= XFASTINT (w->left_margin_cols);
998 if (INTEGERP (w->right_margin_cols))
999 cols -= XFASTINT (w->right_margin_cols);
1000 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1001 }
1002 else if (area == LEFT_MARGIN_AREA)
1003 {
1004 cols = (INTEGERP (w->left_margin_cols)
1005 ? XFASTINT (w->left_margin_cols) : 0);
1006 pixels = 0;
1007 }
1008 else if (area == RIGHT_MARGIN_AREA)
1009 {
1010 cols = (INTEGERP (w->right_margin_cols)
1011 ? XFASTINT (w->right_margin_cols) : 0);
1012 pixels = 0;
1013 }
1014 }
1015
1016 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1017 }
1018
1019
1020 /* Return the pixel height of the display area of window W, not
1021 including mode lines of W, if any. */
1022
1023 int
1024 window_box_height (struct window *w)
1025 {
1026 struct frame *f = XFRAME (w->frame);
1027 int height = WINDOW_TOTAL_HEIGHT (w);
1028
1029 eassert (height >= 0);
1030
1031 /* Note: the code below that determines the mode-line/header-line
1032 height is essentially the same as that contained in the macro
1033 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1034 the appropriate glyph row has its `mode_line_p' flag set,
1035 and if it doesn't, uses estimate_mode_line_height instead. */
1036
1037 if (WINDOW_WANTS_MODELINE_P (w))
1038 {
1039 struct glyph_row *ml_row
1040 = (w->current_matrix && w->current_matrix->rows
1041 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1042 : 0);
1043 if (ml_row && ml_row->mode_line_p)
1044 height -= ml_row->height;
1045 else
1046 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1047 }
1048
1049 if (WINDOW_WANTS_HEADER_LINE_P (w))
1050 {
1051 struct glyph_row *hl_row
1052 = (w->current_matrix && w->current_matrix->rows
1053 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1054 : 0);
1055 if (hl_row && hl_row->mode_line_p)
1056 height -= hl_row->height;
1057 else
1058 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1059 }
1060
1061 /* With a very small font and a mode-line that's taller than
1062 default, we might end up with a negative height. */
1063 return max (0, height);
1064 }
1065
1066 /* Return the window-relative coordinate of the left edge of display
1067 area AREA of window W. AREA < 0 means return the left edge of the
1068 whole window, to the right of the left fringe of W. */
1069
1070 int
1071 window_box_left_offset (struct window *w, int area)
1072 {
1073 int x;
1074
1075 if (w->pseudo_window_p)
1076 return 0;
1077
1078 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1079
1080 if (area == TEXT_AREA)
1081 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1082 + window_box_width (w, LEFT_MARGIN_AREA));
1083 else if (area == RIGHT_MARGIN_AREA)
1084 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1085 + window_box_width (w, LEFT_MARGIN_AREA)
1086 + window_box_width (w, TEXT_AREA)
1087 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1088 ? 0
1089 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1090 else if (area == LEFT_MARGIN_AREA
1091 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1092 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1093
1094 return x;
1095 }
1096
1097
1098 /* Return the window-relative coordinate of the right edge of display
1099 area AREA of window W. AREA < 0 means return the right edge of the
1100 whole window, to the left of the right fringe of W. */
1101
1102 int
1103 window_box_right_offset (struct window *w, int area)
1104 {
1105 return window_box_left_offset (w, area) + window_box_width (w, area);
1106 }
1107
1108 /* Return the frame-relative coordinate of the left edge of display
1109 area AREA of window W. AREA < 0 means return the left edge of the
1110 whole window, to the right of the left fringe of W. */
1111
1112 int
1113 window_box_left (struct window *w, int area)
1114 {
1115 struct frame *f = XFRAME (w->frame);
1116 int x;
1117
1118 if (w->pseudo_window_p)
1119 return FRAME_INTERNAL_BORDER_WIDTH (f);
1120
1121 x = (WINDOW_LEFT_EDGE_X (w)
1122 + window_box_left_offset (w, area));
1123
1124 return x;
1125 }
1126
1127
1128 /* Return the frame-relative coordinate of the right edge of display
1129 area AREA of window W. AREA < 0 means return the right edge of the
1130 whole window, to the left of the right fringe of W. */
1131
1132 int
1133 window_box_right (struct window *w, int area)
1134 {
1135 return window_box_left (w, area) + window_box_width (w, area);
1136 }
1137
1138 /* Get the bounding box of the display area AREA of window W, without
1139 mode lines, in frame-relative coordinates. AREA < 0 means the
1140 whole window, not including the left and right fringes of
1141 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1142 coordinates of the upper-left corner of the box. Return in
1143 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1144
1145 void
1146 window_box (struct window *w, int area, int *box_x, int *box_y,
1147 int *box_width, int *box_height)
1148 {
1149 if (box_width)
1150 *box_width = window_box_width (w, area);
1151 if (box_height)
1152 *box_height = window_box_height (w);
1153 if (box_x)
1154 *box_x = window_box_left (w, area);
1155 if (box_y)
1156 {
1157 *box_y = WINDOW_TOP_EDGE_Y (w);
1158 if (WINDOW_WANTS_HEADER_LINE_P (w))
1159 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1160 }
1161 }
1162
1163
1164 /* Get the bounding box of the display area AREA of window W, without
1165 mode lines. AREA < 0 means the whole window, not including the
1166 left and right fringe of the window. Return in *TOP_LEFT_X
1167 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1168 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1169 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1170 box. */
1171
1172 static inline void
1173 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1174 int *bottom_right_x, int *bottom_right_y)
1175 {
1176 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1177 bottom_right_y);
1178 *bottom_right_x += *top_left_x;
1179 *bottom_right_y += *top_left_y;
1180 }
1181
1182
1183 \f
1184 /***********************************************************************
1185 Utilities
1186 ***********************************************************************/
1187
1188 /* Return the bottom y-position of the line the iterator IT is in.
1189 This can modify IT's settings. */
1190
1191 int
1192 line_bottom_y (struct it *it)
1193 {
1194 int line_height = it->max_ascent + it->max_descent;
1195 int line_top_y = it->current_y;
1196
1197 if (line_height == 0)
1198 {
1199 if (last_height)
1200 line_height = last_height;
1201 else if (IT_CHARPOS (*it) < ZV)
1202 {
1203 move_it_by_lines (it, 1);
1204 line_height = (it->max_ascent || it->max_descent
1205 ? it->max_ascent + it->max_descent
1206 : last_height);
1207 }
1208 else
1209 {
1210 struct glyph_row *row = it->glyph_row;
1211
1212 /* Use the default character height. */
1213 it->glyph_row = NULL;
1214 it->what = IT_CHARACTER;
1215 it->c = ' ';
1216 it->len = 1;
1217 PRODUCE_GLYPHS (it);
1218 line_height = it->ascent + it->descent;
1219 it->glyph_row = row;
1220 }
1221 }
1222
1223 return line_top_y + line_height;
1224 }
1225
1226 /* Subroutine of pos_visible_p below. Extracts a display string, if
1227 any, from the display spec given as its argument. */
1228 static Lisp_Object
1229 string_from_display_spec (Lisp_Object spec)
1230 {
1231 if (CONSP (spec))
1232 {
1233 while (CONSP (spec))
1234 {
1235 if (STRINGP (XCAR (spec)))
1236 return XCAR (spec);
1237 spec = XCDR (spec);
1238 }
1239 }
1240 else if (VECTORP (spec))
1241 {
1242 ptrdiff_t i;
1243
1244 for (i = 0; i < ASIZE (spec); i++)
1245 {
1246 if (STRINGP (AREF (spec, i)))
1247 return AREF (spec, i);
1248 }
1249 return Qnil;
1250 }
1251
1252 return spec;
1253 }
1254
1255
1256 /* Limit insanely large values of W->hscroll on frame F to the largest
1257 value that will still prevent first_visible_x and last_visible_x of
1258 'struct it' from overflowing an int. */
1259 static inline int
1260 window_hscroll_limited (struct window *w, struct frame *f)
1261 {
1262 ptrdiff_t window_hscroll = w->hscroll;
1263 int window_text_width = window_box_width (w, TEXT_AREA);
1264 int colwidth = FRAME_COLUMN_WIDTH (f);
1265
1266 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1267 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1268
1269 return window_hscroll;
1270 }
1271
1272 /* Return 1 if position CHARPOS is visible in window W.
1273 CHARPOS < 0 means return info about WINDOW_END position.
1274 If visible, set *X and *Y to pixel coordinates of top left corner.
1275 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1276 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1277
1278 int
1279 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1280 int *rtop, int *rbot, int *rowh, int *vpos)
1281 {
1282 struct it it;
1283 void *itdata = bidi_shelve_cache ();
1284 struct text_pos top;
1285 int visible_p = 0;
1286 struct buffer *old_buffer = NULL;
1287
1288 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1289 return visible_p;
1290
1291 if (XBUFFER (w->buffer) != current_buffer)
1292 {
1293 old_buffer = current_buffer;
1294 set_buffer_internal_1 (XBUFFER (w->buffer));
1295 }
1296
1297 SET_TEXT_POS_FROM_MARKER (top, w->start);
1298 /* Scrolling a minibuffer window via scroll bar when the echo area
1299 shows long text sometimes resets the minibuffer contents behind
1300 our backs. */
1301 if (CHARPOS (top) > ZV)
1302 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1303
1304 /* Compute exact mode line heights. */
1305 if (WINDOW_WANTS_MODELINE_P (w))
1306 current_mode_line_height
1307 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1308 BVAR (current_buffer, mode_line_format));
1309
1310 if (WINDOW_WANTS_HEADER_LINE_P (w))
1311 current_header_line_height
1312 = display_mode_line (w, HEADER_LINE_FACE_ID,
1313 BVAR (current_buffer, header_line_format));
1314
1315 start_display (&it, w, top);
1316 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1317 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1318
1319 if (charpos >= 0
1320 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1321 && IT_CHARPOS (it) >= charpos)
1322 /* When scanning backwards under bidi iteration, move_it_to
1323 stops at or _before_ CHARPOS, because it stops at or to
1324 the _right_ of the character at CHARPOS. */
1325 || (it.bidi_p && it.bidi_it.scan_dir == -1
1326 && IT_CHARPOS (it) <= charpos)))
1327 {
1328 /* We have reached CHARPOS, or passed it. How the call to
1329 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1330 or covered by a display property, move_it_to stops at the end
1331 of the invisible text, to the right of CHARPOS. (ii) If
1332 CHARPOS is in a display vector, move_it_to stops on its last
1333 glyph. */
1334 int top_x = it.current_x;
1335 int top_y = it.current_y;
1336 /* Calling line_bottom_y may change it.method, it.position, etc. */
1337 enum it_method it_method = it.method;
1338 int bottom_y = (last_height = 0, line_bottom_y (&it));
1339 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1340
1341 if (top_y < window_top_y)
1342 visible_p = bottom_y > window_top_y;
1343 else if (top_y < it.last_visible_y)
1344 visible_p = 1;
1345 if (bottom_y >= it.last_visible_y
1346 && it.bidi_p && it.bidi_it.scan_dir == -1
1347 && IT_CHARPOS (it) < charpos)
1348 {
1349 /* When the last line of the window is scanned backwards
1350 under bidi iteration, we could be duped into thinking
1351 that we have passed CHARPOS, when in fact move_it_to
1352 simply stopped short of CHARPOS because it reached
1353 last_visible_y. To see if that's what happened, we call
1354 move_it_to again with a slightly larger vertical limit,
1355 and see if it actually moved vertically; if it did, we
1356 didn't really reach CHARPOS, which is beyond window end. */
1357 struct it save_it = it;
1358 /* Why 10? because we don't know how many canonical lines
1359 will the height of the next line(s) be. So we guess. */
1360 int ten_more_lines =
1361 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1362
1363 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1364 MOVE_TO_POS | MOVE_TO_Y);
1365 if (it.current_y > top_y)
1366 visible_p = 0;
1367
1368 it = save_it;
1369 }
1370 if (visible_p)
1371 {
1372 if (it_method == GET_FROM_DISPLAY_VECTOR)
1373 {
1374 /* We stopped on the last glyph of a display vector.
1375 Try and recompute. Hack alert! */
1376 if (charpos < 2 || top.charpos >= charpos)
1377 top_x = it.glyph_row->x;
1378 else
1379 {
1380 struct it it2;
1381 start_display (&it2, w, top);
1382 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1383 get_next_display_element (&it2);
1384 PRODUCE_GLYPHS (&it2);
1385 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1386 || it2.current_x > it2.last_visible_x)
1387 top_x = it.glyph_row->x;
1388 else
1389 {
1390 top_x = it2.current_x;
1391 top_y = it2.current_y;
1392 }
1393 }
1394 }
1395 else if (IT_CHARPOS (it) != charpos)
1396 {
1397 Lisp_Object cpos = make_number (charpos);
1398 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1399 Lisp_Object string = string_from_display_spec (spec);
1400 int newline_in_string = 0;
1401
1402 if (STRINGP (string))
1403 {
1404 const char *s = SSDATA (string);
1405 const char *e = s + SBYTES (string);
1406 while (s < e)
1407 {
1408 if (*s++ == '\n')
1409 {
1410 newline_in_string = 1;
1411 break;
1412 }
1413 }
1414 }
1415 /* The tricky code below is needed because there's a
1416 discrepancy between move_it_to and how we set cursor
1417 when the display line ends in a newline from a
1418 display string. move_it_to will stop _after_ such
1419 display strings, whereas set_cursor_from_row
1420 conspires with cursor_row_p to place the cursor on
1421 the first glyph produced from the display string. */
1422
1423 /* We have overshoot PT because it is covered by a
1424 display property whose value is a string. If the
1425 string includes embedded newlines, we are also in the
1426 wrong display line. Backtrack to the correct line,
1427 where the display string begins. */
1428 if (newline_in_string)
1429 {
1430 Lisp_Object startpos, endpos;
1431 EMACS_INT start, end;
1432 struct it it3;
1433 int it3_moved;
1434
1435 /* Find the first and the last buffer positions
1436 covered by the display string. */
1437 endpos =
1438 Fnext_single_char_property_change (cpos, Qdisplay,
1439 Qnil, Qnil);
1440 startpos =
1441 Fprevious_single_char_property_change (endpos, Qdisplay,
1442 Qnil, Qnil);
1443 start = XFASTINT (startpos);
1444 end = XFASTINT (endpos);
1445 /* Move to the last buffer position before the
1446 display property. */
1447 start_display (&it3, w, top);
1448 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1449 /* Move forward one more line if the position before
1450 the display string is a newline or if it is the
1451 rightmost character on a line that is
1452 continued or word-wrapped. */
1453 if (it3.method == GET_FROM_BUFFER
1454 && it3.c == '\n')
1455 move_it_by_lines (&it3, 1);
1456 else if (move_it_in_display_line_to (&it3, -1,
1457 it3.current_x
1458 + it3.pixel_width,
1459 MOVE_TO_X)
1460 == MOVE_LINE_CONTINUED)
1461 {
1462 move_it_by_lines (&it3, 1);
1463 /* When we are under word-wrap, the #$@%!
1464 move_it_by_lines moves 2 lines, so we need to
1465 fix that up. */
1466 if (it3.line_wrap == WORD_WRAP)
1467 move_it_by_lines (&it3, -1);
1468 }
1469
1470 /* Record the vertical coordinate of the display
1471 line where we wound up. */
1472 top_y = it3.current_y;
1473 if (it3.bidi_p)
1474 {
1475 /* When characters are reordered for display,
1476 the character displayed to the left of the
1477 display string could be _after_ the display
1478 property in the logical order. Use the
1479 smallest vertical position of these two. */
1480 start_display (&it3, w, top);
1481 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1482 if (it3.current_y < top_y)
1483 top_y = it3.current_y;
1484 }
1485 /* Move from the top of the window to the beginning
1486 of the display line where the display string
1487 begins. */
1488 start_display (&it3, w, top);
1489 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1490 /* If it3_moved stays zero after the 'while' loop
1491 below, that means we already were at a newline
1492 before the loop (e.g., the display string begins
1493 with a newline), so we don't need to (and cannot)
1494 inspect the glyphs of it3.glyph_row, because
1495 PRODUCE_GLYPHS will not produce anything for a
1496 newline, and thus it3.glyph_row stays at its
1497 stale content it got at top of the window. */
1498 it3_moved = 0;
1499 /* Finally, advance the iterator until we hit the
1500 first display element whose character position is
1501 CHARPOS, or until the first newline from the
1502 display string, which signals the end of the
1503 display line. */
1504 while (get_next_display_element (&it3))
1505 {
1506 PRODUCE_GLYPHS (&it3);
1507 if (IT_CHARPOS (it3) == charpos
1508 || ITERATOR_AT_END_OF_LINE_P (&it3))
1509 break;
1510 it3_moved = 1;
1511 set_iterator_to_next (&it3, 0);
1512 }
1513 top_x = it3.current_x - it3.pixel_width;
1514 /* Normally, we would exit the above loop because we
1515 found the display element whose character
1516 position is CHARPOS. For the contingency that we
1517 didn't, and stopped at the first newline from the
1518 display string, move back over the glyphs
1519 produced from the string, until we find the
1520 rightmost glyph not from the string. */
1521 if (it3_moved
1522 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1523 {
1524 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1525 + it3.glyph_row->used[TEXT_AREA];
1526
1527 while (EQ ((g - 1)->object, string))
1528 {
1529 --g;
1530 top_x -= g->pixel_width;
1531 }
1532 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1533 + it3.glyph_row->used[TEXT_AREA]);
1534 }
1535 }
1536 }
1537
1538 *x = top_x;
1539 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1540 *rtop = max (0, window_top_y - top_y);
1541 *rbot = max (0, bottom_y - it.last_visible_y);
1542 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1543 - max (top_y, window_top_y)));
1544 *vpos = it.vpos;
1545 }
1546 }
1547 else
1548 {
1549 /* We were asked to provide info about WINDOW_END. */
1550 struct it it2;
1551 void *it2data = NULL;
1552
1553 SAVE_IT (it2, it, it2data);
1554 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1555 move_it_by_lines (&it, 1);
1556 if (charpos < IT_CHARPOS (it)
1557 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1558 {
1559 visible_p = 1;
1560 RESTORE_IT (&it2, &it2, it2data);
1561 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1562 *x = it2.current_x;
1563 *y = it2.current_y + it2.max_ascent - it2.ascent;
1564 *rtop = max (0, -it2.current_y);
1565 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1566 - it.last_visible_y));
1567 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1568 it.last_visible_y)
1569 - max (it2.current_y,
1570 WINDOW_HEADER_LINE_HEIGHT (w))));
1571 *vpos = it2.vpos;
1572 }
1573 else
1574 bidi_unshelve_cache (it2data, 1);
1575 }
1576 bidi_unshelve_cache (itdata, 0);
1577
1578 if (old_buffer)
1579 set_buffer_internal_1 (old_buffer);
1580
1581 current_header_line_height = current_mode_line_height = -1;
1582
1583 if (visible_p && w->hscroll > 0)
1584 *x -=
1585 window_hscroll_limited (w, WINDOW_XFRAME (w))
1586 * WINDOW_FRAME_COLUMN_WIDTH (w);
1587
1588 #if 0
1589 /* Debugging code. */
1590 if (visible_p)
1591 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1592 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1593 else
1594 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1595 #endif
1596
1597 return visible_p;
1598 }
1599
1600
1601 /* Return the next character from STR. Return in *LEN the length of
1602 the character. This is like STRING_CHAR_AND_LENGTH but never
1603 returns an invalid character. If we find one, we return a `?', but
1604 with the length of the invalid character. */
1605
1606 static inline int
1607 string_char_and_length (const unsigned char *str, int *len)
1608 {
1609 int c;
1610
1611 c = STRING_CHAR_AND_LENGTH (str, *len);
1612 if (!CHAR_VALID_P (c))
1613 /* We may not change the length here because other places in Emacs
1614 don't use this function, i.e. they silently accept invalid
1615 characters. */
1616 c = '?';
1617
1618 return c;
1619 }
1620
1621
1622
1623 /* Given a position POS containing a valid character and byte position
1624 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1625
1626 static struct text_pos
1627 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1628 {
1629 eassert (STRINGP (string) && nchars >= 0);
1630
1631 if (STRING_MULTIBYTE (string))
1632 {
1633 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1634 int len;
1635
1636 while (nchars--)
1637 {
1638 string_char_and_length (p, &len);
1639 p += len;
1640 CHARPOS (pos) += 1;
1641 BYTEPOS (pos) += len;
1642 }
1643 }
1644 else
1645 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1646
1647 return pos;
1648 }
1649
1650
1651 /* Value is the text position, i.e. character and byte position,
1652 for character position CHARPOS in STRING. */
1653
1654 static inline struct text_pos
1655 string_pos (ptrdiff_t charpos, Lisp_Object string)
1656 {
1657 struct text_pos pos;
1658 eassert (STRINGP (string));
1659 eassert (charpos >= 0);
1660 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1661 return pos;
1662 }
1663
1664
1665 /* Value is a text position, i.e. character and byte position, for
1666 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1667 means recognize multibyte characters. */
1668
1669 static struct text_pos
1670 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1671 {
1672 struct text_pos pos;
1673
1674 eassert (s != NULL);
1675 eassert (charpos >= 0);
1676
1677 if (multibyte_p)
1678 {
1679 int len;
1680
1681 SET_TEXT_POS (pos, 0, 0);
1682 while (charpos--)
1683 {
1684 string_char_and_length ((const unsigned char *) s, &len);
1685 s += len;
1686 CHARPOS (pos) += 1;
1687 BYTEPOS (pos) += len;
1688 }
1689 }
1690 else
1691 SET_TEXT_POS (pos, charpos, charpos);
1692
1693 return pos;
1694 }
1695
1696
1697 /* Value is the number of characters in C string S. MULTIBYTE_P
1698 non-zero means recognize multibyte characters. */
1699
1700 static ptrdiff_t
1701 number_of_chars (const char *s, int multibyte_p)
1702 {
1703 ptrdiff_t nchars;
1704
1705 if (multibyte_p)
1706 {
1707 ptrdiff_t rest = strlen (s);
1708 int len;
1709 const unsigned char *p = (const unsigned char *) s;
1710
1711 for (nchars = 0; rest > 0; ++nchars)
1712 {
1713 string_char_and_length (p, &len);
1714 rest -= len, p += len;
1715 }
1716 }
1717 else
1718 nchars = strlen (s);
1719
1720 return nchars;
1721 }
1722
1723
1724 /* Compute byte position NEWPOS->bytepos corresponding to
1725 NEWPOS->charpos. POS is a known position in string STRING.
1726 NEWPOS->charpos must be >= POS.charpos. */
1727
1728 static void
1729 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1730 {
1731 eassert (STRINGP (string));
1732 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1733
1734 if (STRING_MULTIBYTE (string))
1735 *newpos = string_pos_nchars_ahead (pos, string,
1736 CHARPOS (*newpos) - CHARPOS (pos));
1737 else
1738 BYTEPOS (*newpos) = CHARPOS (*newpos);
1739 }
1740
1741 /* EXPORT:
1742 Return an estimation of the pixel height of mode or header lines on
1743 frame F. FACE_ID specifies what line's height to estimate. */
1744
1745 int
1746 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1747 {
1748 #ifdef HAVE_WINDOW_SYSTEM
1749 if (FRAME_WINDOW_P (f))
1750 {
1751 int height = FONT_HEIGHT (FRAME_FONT (f));
1752
1753 /* This function is called so early when Emacs starts that the face
1754 cache and mode line face are not yet initialized. */
1755 if (FRAME_FACE_CACHE (f))
1756 {
1757 struct face *face = FACE_FROM_ID (f, face_id);
1758 if (face)
1759 {
1760 if (face->font)
1761 height = FONT_HEIGHT (face->font);
1762 if (face->box_line_width > 0)
1763 height += 2 * face->box_line_width;
1764 }
1765 }
1766
1767 return height;
1768 }
1769 #endif
1770
1771 return 1;
1772 }
1773
1774 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1775 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1776 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1777 not force the value into range. */
1778
1779 void
1780 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1781 int *x, int *y, NativeRectangle *bounds, int noclip)
1782 {
1783
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (f))
1786 {
1787 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1788 even for negative values. */
1789 if (pix_x < 0)
1790 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1791 if (pix_y < 0)
1792 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1793
1794 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1795 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1796
1797 if (bounds)
1798 STORE_NATIVE_RECT (*bounds,
1799 FRAME_COL_TO_PIXEL_X (f, pix_x),
1800 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1801 FRAME_COLUMN_WIDTH (f) - 1,
1802 FRAME_LINE_HEIGHT (f) - 1);
1803
1804 if (!noclip)
1805 {
1806 if (pix_x < 0)
1807 pix_x = 0;
1808 else if (pix_x > FRAME_TOTAL_COLS (f))
1809 pix_x = FRAME_TOTAL_COLS (f);
1810
1811 if (pix_y < 0)
1812 pix_y = 0;
1813 else if (pix_y > FRAME_LINES (f))
1814 pix_y = FRAME_LINES (f);
1815 }
1816 }
1817 #endif
1818
1819 *x = pix_x;
1820 *y = pix_y;
1821 }
1822
1823
1824 /* Find the glyph under window-relative coordinates X/Y in window W.
1825 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1826 strings. Return in *HPOS and *VPOS the row and column number of
1827 the glyph found. Return in *AREA the glyph area containing X.
1828 Value is a pointer to the glyph found or null if X/Y is not on
1829 text, or we can't tell because W's current matrix is not up to
1830 date. */
1831
1832 static
1833 struct glyph *
1834 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1835 int *dx, int *dy, int *area)
1836 {
1837 struct glyph *glyph, *end;
1838 struct glyph_row *row = NULL;
1839 int x0, i;
1840
1841 /* Find row containing Y. Give up if some row is not enabled. */
1842 for (i = 0; i < w->current_matrix->nrows; ++i)
1843 {
1844 row = MATRIX_ROW (w->current_matrix, i);
1845 if (!row->enabled_p)
1846 return NULL;
1847 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1848 break;
1849 }
1850
1851 *vpos = i;
1852 *hpos = 0;
1853
1854 /* Give up if Y is not in the window. */
1855 if (i == w->current_matrix->nrows)
1856 return NULL;
1857
1858 /* Get the glyph area containing X. */
1859 if (w->pseudo_window_p)
1860 {
1861 *area = TEXT_AREA;
1862 x0 = 0;
1863 }
1864 else
1865 {
1866 if (x < window_box_left_offset (w, TEXT_AREA))
1867 {
1868 *area = LEFT_MARGIN_AREA;
1869 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1870 }
1871 else if (x < window_box_right_offset (w, TEXT_AREA))
1872 {
1873 *area = TEXT_AREA;
1874 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1875 }
1876 else
1877 {
1878 *area = RIGHT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1880 }
1881 }
1882
1883 /* Find glyph containing X. */
1884 glyph = row->glyphs[*area];
1885 end = glyph + row->used[*area];
1886 x -= x0;
1887 while (glyph < end && x >= glyph->pixel_width)
1888 {
1889 x -= glyph->pixel_width;
1890 ++glyph;
1891 }
1892
1893 if (glyph == end)
1894 return NULL;
1895
1896 if (dx)
1897 {
1898 *dx = x;
1899 *dy = y - (row->y + row->ascent - glyph->ascent);
1900 }
1901
1902 *hpos = glyph - row->glyphs[*area];
1903 return glyph;
1904 }
1905
1906 /* Convert frame-relative x/y to coordinates relative to window W.
1907 Takes pseudo-windows into account. */
1908
1909 static void
1910 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1911 {
1912 if (w->pseudo_window_p)
1913 {
1914 /* A pseudo-window is always full-width, and starts at the
1915 left edge of the frame, plus a frame border. */
1916 struct frame *f = XFRAME (w->frame);
1917 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1918 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1919 }
1920 else
1921 {
1922 *x -= WINDOW_LEFT_EDGE_X (w);
1923 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1924 }
1925 }
1926
1927 #ifdef HAVE_WINDOW_SYSTEM
1928
1929 /* EXPORT:
1930 Return in RECTS[] at most N clipping rectangles for glyph string S.
1931 Return the number of stored rectangles. */
1932
1933 int
1934 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1935 {
1936 XRectangle r;
1937
1938 if (n <= 0)
1939 return 0;
1940
1941 if (s->row->full_width_p)
1942 {
1943 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1944 r.x = WINDOW_LEFT_EDGE_X (s->w);
1945 r.width = WINDOW_TOTAL_WIDTH (s->w);
1946
1947 /* Unless displaying a mode or menu bar line, which are always
1948 fully visible, clip to the visible part of the row. */
1949 if (s->w->pseudo_window_p)
1950 r.height = s->row->visible_height;
1951 else
1952 r.height = s->height;
1953 }
1954 else
1955 {
1956 /* This is a text line that may be partially visible. */
1957 r.x = window_box_left (s->w, s->area);
1958 r.width = window_box_width (s->w, s->area);
1959 r.height = s->row->visible_height;
1960 }
1961
1962 if (s->clip_head)
1963 if (r.x < s->clip_head->x)
1964 {
1965 if (r.width >= s->clip_head->x - r.x)
1966 r.width -= s->clip_head->x - r.x;
1967 else
1968 r.width = 0;
1969 r.x = s->clip_head->x;
1970 }
1971 if (s->clip_tail)
1972 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1973 {
1974 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1975 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1976 else
1977 r.width = 0;
1978 }
1979
1980 /* If S draws overlapping rows, it's sufficient to use the top and
1981 bottom of the window for clipping because this glyph string
1982 intentionally draws over other lines. */
1983 if (s->for_overlaps)
1984 {
1985 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1986 r.height = window_text_bottom_y (s->w) - r.y;
1987
1988 /* Alas, the above simple strategy does not work for the
1989 environments with anti-aliased text: if the same text is
1990 drawn onto the same place multiple times, it gets thicker.
1991 If the overlap we are processing is for the erased cursor, we
1992 take the intersection with the rectangle of the cursor. */
1993 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1994 {
1995 XRectangle rc, r_save = r;
1996
1997 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1998 rc.y = s->w->phys_cursor.y;
1999 rc.width = s->w->phys_cursor_width;
2000 rc.height = s->w->phys_cursor_height;
2001
2002 x_intersect_rectangles (&r_save, &rc, &r);
2003 }
2004 }
2005 else
2006 {
2007 /* Don't use S->y for clipping because it doesn't take partially
2008 visible lines into account. For example, it can be negative for
2009 partially visible lines at the top of a window. */
2010 if (!s->row->full_width_p
2011 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2012 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2013 else
2014 r.y = max (0, s->row->y);
2015 }
2016
2017 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2018
2019 /* If drawing the cursor, don't let glyph draw outside its
2020 advertised boundaries. Cleartype does this under some circumstances. */
2021 if (s->hl == DRAW_CURSOR)
2022 {
2023 struct glyph *glyph = s->first_glyph;
2024 int height, max_y;
2025
2026 if (s->x > r.x)
2027 {
2028 r.width -= s->x - r.x;
2029 r.x = s->x;
2030 }
2031 r.width = min (r.width, glyph->pixel_width);
2032
2033 /* If r.y is below window bottom, ensure that we still see a cursor. */
2034 height = min (glyph->ascent + glyph->descent,
2035 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2036 max_y = window_text_bottom_y (s->w) - height;
2037 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2038 if (s->ybase - glyph->ascent > max_y)
2039 {
2040 r.y = max_y;
2041 r.height = height;
2042 }
2043 else
2044 {
2045 /* Don't draw cursor glyph taller than our actual glyph. */
2046 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2047 if (height < r.height)
2048 {
2049 max_y = r.y + r.height;
2050 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2051 r.height = min (max_y - r.y, height);
2052 }
2053 }
2054 }
2055
2056 if (s->row->clip)
2057 {
2058 XRectangle r_save = r;
2059
2060 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2061 r.width = 0;
2062 }
2063
2064 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2065 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2066 {
2067 #ifdef CONVERT_FROM_XRECT
2068 CONVERT_FROM_XRECT (r, *rects);
2069 #else
2070 *rects = r;
2071 #endif
2072 return 1;
2073 }
2074 else
2075 {
2076 /* If we are processing overlapping and allowed to return
2077 multiple clipping rectangles, we exclude the row of the glyph
2078 string from the clipping rectangle. This is to avoid drawing
2079 the same text on the environment with anti-aliasing. */
2080 #ifdef CONVERT_FROM_XRECT
2081 XRectangle rs[2];
2082 #else
2083 XRectangle *rs = rects;
2084 #endif
2085 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2086
2087 if (s->for_overlaps & OVERLAPS_PRED)
2088 {
2089 rs[i] = r;
2090 if (r.y + r.height > row_y)
2091 {
2092 if (r.y < row_y)
2093 rs[i].height = row_y - r.y;
2094 else
2095 rs[i].height = 0;
2096 }
2097 i++;
2098 }
2099 if (s->for_overlaps & OVERLAPS_SUCC)
2100 {
2101 rs[i] = r;
2102 if (r.y < row_y + s->row->visible_height)
2103 {
2104 if (r.y + r.height > row_y + s->row->visible_height)
2105 {
2106 rs[i].y = row_y + s->row->visible_height;
2107 rs[i].height = r.y + r.height - rs[i].y;
2108 }
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114
2115 n = i;
2116 #ifdef CONVERT_FROM_XRECT
2117 for (i = 0; i < n; i++)
2118 CONVERT_FROM_XRECT (rs[i], rects[i]);
2119 #endif
2120 return n;
2121 }
2122 }
2123
2124 /* EXPORT:
2125 Return in *NR the clipping rectangle for glyph string S. */
2126
2127 void
2128 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2129 {
2130 get_glyph_string_clip_rects (s, nr, 1);
2131 }
2132
2133
2134 /* EXPORT:
2135 Return the position and height of the phys cursor in window W.
2136 Set w->phys_cursor_width to width of phys cursor.
2137 */
2138
2139 void
2140 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2141 struct glyph *glyph, int *xp, int *yp, int *heightp)
2142 {
2143 struct frame *f = XFRAME (WINDOW_FRAME (w));
2144 int x, y, wd, h, h0, y0;
2145
2146 /* Compute the width of the rectangle to draw. If on a stretch
2147 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2148 rectangle as wide as the glyph, but use a canonical character
2149 width instead. */
2150 wd = glyph->pixel_width - 1;
2151 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2152 wd++; /* Why? */
2153 #endif
2154
2155 x = w->phys_cursor.x;
2156 if (x < 0)
2157 {
2158 wd += x;
2159 x = 0;
2160 }
2161
2162 if (glyph->type == STRETCH_GLYPH
2163 && !x_stretch_cursor_p)
2164 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2165 w->phys_cursor_width = wd;
2166
2167 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2168
2169 /* If y is below window bottom, ensure that we still see a cursor. */
2170 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2171
2172 h = max (h0, glyph->ascent + glyph->descent);
2173 h0 = min (h0, glyph->ascent + glyph->descent);
2174
2175 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2176 if (y < y0)
2177 {
2178 h = max (h - (y0 - y) + 1, h0);
2179 y = y0 - 1;
2180 }
2181 else
2182 {
2183 y0 = window_text_bottom_y (w) - h0;
2184 if (y > y0)
2185 {
2186 h += y - y0;
2187 y = y0;
2188 }
2189 }
2190
2191 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2192 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2193 *heightp = h;
2194 }
2195
2196 /*
2197 * Remember which glyph the mouse is over.
2198 */
2199
2200 void
2201 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2202 {
2203 Lisp_Object window;
2204 struct window *w;
2205 struct glyph_row *r, *gr, *end_row;
2206 enum window_part part;
2207 enum glyph_row_area area;
2208 int x, y, width, height;
2209
2210 /* Try to determine frame pixel position and size of the glyph under
2211 frame pixel coordinates X/Y on frame F. */
2212
2213 if (!f->glyphs_initialized_p
2214 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2215 NILP (window)))
2216 {
2217 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2218 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2219 goto virtual_glyph;
2220 }
2221
2222 w = XWINDOW (window);
2223 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2224 height = WINDOW_FRAME_LINE_HEIGHT (w);
2225
2226 x = window_relative_x_coord (w, part, gx);
2227 y = gy - WINDOW_TOP_EDGE_Y (w);
2228
2229 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2230 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2231
2232 if (w->pseudo_window_p)
2233 {
2234 area = TEXT_AREA;
2235 part = ON_MODE_LINE; /* Don't adjust margin. */
2236 goto text_glyph;
2237 }
2238
2239 switch (part)
2240 {
2241 case ON_LEFT_MARGIN:
2242 area = LEFT_MARGIN_AREA;
2243 goto text_glyph;
2244
2245 case ON_RIGHT_MARGIN:
2246 area = RIGHT_MARGIN_AREA;
2247 goto text_glyph;
2248
2249 case ON_HEADER_LINE:
2250 case ON_MODE_LINE:
2251 gr = (part == ON_HEADER_LINE
2252 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2253 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2254 gy = gr->y;
2255 area = TEXT_AREA;
2256 goto text_glyph_row_found;
2257
2258 case ON_TEXT:
2259 area = TEXT_AREA;
2260
2261 text_glyph:
2262 gr = 0; gy = 0;
2263 for (; r <= end_row && r->enabled_p; ++r)
2264 if (r->y + r->height > y)
2265 {
2266 gr = r; gy = r->y;
2267 break;
2268 }
2269
2270 text_glyph_row_found:
2271 if (gr && gy <= y)
2272 {
2273 struct glyph *g = gr->glyphs[area];
2274 struct glyph *end = g + gr->used[area];
2275
2276 height = gr->height;
2277 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2278 if (gx + g->pixel_width > x)
2279 break;
2280
2281 if (g < end)
2282 {
2283 if (g->type == IMAGE_GLYPH)
2284 {
2285 /* Don't remember when mouse is over image, as
2286 image may have hot-spots. */
2287 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2288 return;
2289 }
2290 width = g->pixel_width;
2291 }
2292 else
2293 {
2294 /* Use nominal char spacing at end of line. */
2295 x -= gx;
2296 gx += (x / width) * width;
2297 }
2298
2299 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2300 gx += window_box_left_offset (w, area);
2301 }
2302 else
2303 {
2304 /* Use nominal line height at end of window. */
2305 gx = (x / width) * width;
2306 y -= gy;
2307 gy += (y / height) * height;
2308 }
2309 break;
2310
2311 case ON_LEFT_FRINGE:
2312 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2313 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2314 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2315 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2316 goto row_glyph;
2317
2318 case ON_RIGHT_FRINGE:
2319 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2320 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2321 : window_box_right_offset (w, TEXT_AREA));
2322 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2323 goto row_glyph;
2324
2325 case ON_SCROLL_BAR:
2326 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2327 ? 0
2328 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2329 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2330 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2331 : 0)));
2332 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2333
2334 row_glyph:
2335 gr = 0, gy = 0;
2336 for (; r <= end_row && r->enabled_p; ++r)
2337 if (r->y + r->height > y)
2338 {
2339 gr = r; gy = r->y;
2340 break;
2341 }
2342
2343 if (gr && gy <= y)
2344 height = gr->height;
2345 else
2346 {
2347 /* Use nominal line height at end of window. */
2348 y -= gy;
2349 gy += (y / height) * height;
2350 }
2351 break;
2352
2353 default:
2354 ;
2355 virtual_glyph:
2356 /* If there is no glyph under the mouse, then we divide the screen
2357 into a grid of the smallest glyph in the frame, and use that
2358 as our "glyph". */
2359
2360 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2361 round down even for negative values. */
2362 if (gx < 0)
2363 gx -= width - 1;
2364 if (gy < 0)
2365 gy -= height - 1;
2366
2367 gx = (gx / width) * width;
2368 gy = (gy / height) * height;
2369
2370 goto store_rect;
2371 }
2372
2373 gx += WINDOW_LEFT_EDGE_X (w);
2374 gy += WINDOW_TOP_EDGE_Y (w);
2375
2376 store_rect:
2377 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2378
2379 /* Visible feedback for debugging. */
2380 #if 0
2381 #if HAVE_X_WINDOWS
2382 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2383 f->output_data.x->normal_gc,
2384 gx, gy, width, height);
2385 #endif
2386 #endif
2387 }
2388
2389
2390 #endif /* HAVE_WINDOW_SYSTEM */
2391
2392 \f
2393 /***********************************************************************
2394 Lisp form evaluation
2395 ***********************************************************************/
2396
2397 /* Error handler for safe_eval and safe_call. */
2398
2399 static Lisp_Object
2400 safe_eval_handler (Lisp_Object arg)
2401 {
2402 add_to_log ("Error during redisplay: %S", arg, Qnil);
2403 return Qnil;
2404 }
2405
2406
2407 /* Evaluate SEXPR and return the result, or nil if something went
2408 wrong. Prevent redisplay during the evaluation. */
2409
2410 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2411 Return the result, or nil if something went wrong. Prevent
2412 redisplay during the evaluation. */
2413
2414 Lisp_Object
2415 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2416 {
2417 Lisp_Object val;
2418
2419 if (inhibit_eval_during_redisplay)
2420 val = Qnil;
2421 else
2422 {
2423 ptrdiff_t count = SPECPDL_INDEX ();
2424 struct gcpro gcpro1;
2425
2426 GCPRO1 (args[0]);
2427 gcpro1.nvars = nargs;
2428 specbind (Qinhibit_redisplay, Qt);
2429 /* Use Qt to ensure debugger does not run,
2430 so there is no possibility of wanting to redisplay. */
2431 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2432 safe_eval_handler);
2433 UNGCPRO;
2434 val = unbind_to (count, val);
2435 }
2436
2437 return val;
2438 }
2439
2440
2441 /* Call function FN with one argument ARG.
2442 Return the result, or nil if something went wrong. */
2443
2444 Lisp_Object
2445 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2446 {
2447 Lisp_Object args[2];
2448 args[0] = fn;
2449 args[1] = arg;
2450 return safe_call (2, args);
2451 }
2452
2453 static Lisp_Object Qeval;
2454
2455 Lisp_Object
2456 safe_eval (Lisp_Object sexpr)
2457 {
2458 return safe_call1 (Qeval, sexpr);
2459 }
2460
2461 /* Call function FN with one argument ARG.
2462 Return the result, or nil if something went wrong. */
2463
2464 Lisp_Object
2465 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2466 {
2467 Lisp_Object args[3];
2468 args[0] = fn;
2469 args[1] = arg1;
2470 args[2] = arg2;
2471 return safe_call (3, args);
2472 }
2473
2474
2475 \f
2476 /***********************************************************************
2477 Debugging
2478 ***********************************************************************/
2479
2480 #if 0
2481
2482 /* Define CHECK_IT to perform sanity checks on iterators.
2483 This is for debugging. It is too slow to do unconditionally. */
2484
2485 static void
2486 check_it (struct it *it)
2487 {
2488 if (it->method == GET_FROM_STRING)
2489 {
2490 eassert (STRINGP (it->string));
2491 eassert (IT_STRING_CHARPOS (*it) >= 0);
2492 }
2493 else
2494 {
2495 eassert (IT_STRING_CHARPOS (*it) < 0);
2496 if (it->method == GET_FROM_BUFFER)
2497 {
2498 /* Check that character and byte positions agree. */
2499 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2500 }
2501 }
2502
2503 if (it->dpvec)
2504 eassert (it->current.dpvec_index >= 0);
2505 else
2506 eassert (it->current.dpvec_index < 0);
2507 }
2508
2509 #define CHECK_IT(IT) check_it ((IT))
2510
2511 #else /* not 0 */
2512
2513 #define CHECK_IT(IT) (void) 0
2514
2515 #endif /* not 0 */
2516
2517
2518 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2519
2520 /* Check that the window end of window W is what we expect it
2521 to be---the last row in the current matrix displaying text. */
2522
2523 static void
2524 check_window_end (struct window *w)
2525 {
2526 if (!MINI_WINDOW_P (w)
2527 && !NILP (w->window_end_valid))
2528 {
2529 struct glyph_row *row;
2530 eassert ((row = MATRIX_ROW (w->current_matrix,
2531 XFASTINT (w->window_end_vpos)),
2532 !row->enabled_p
2533 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2534 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2535 }
2536 }
2537
2538 #define CHECK_WINDOW_END(W) check_window_end ((W))
2539
2540 #else
2541
2542 #define CHECK_WINDOW_END(W) (void) 0
2543
2544 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2545
2546
2547 \f
2548 /***********************************************************************
2549 Iterator initialization
2550 ***********************************************************************/
2551
2552 /* Initialize IT for displaying current_buffer in window W, starting
2553 at character position CHARPOS. CHARPOS < 0 means that no buffer
2554 position is specified which is useful when the iterator is assigned
2555 a position later. BYTEPOS is the byte position corresponding to
2556 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2557
2558 If ROW is not null, calls to produce_glyphs with IT as parameter
2559 will produce glyphs in that row.
2560
2561 BASE_FACE_ID is the id of a base face to use. It must be one of
2562 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2563 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2564 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2565
2566 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2567 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2568 will be initialized to use the corresponding mode line glyph row of
2569 the desired matrix of W. */
2570
2571 void
2572 init_iterator (struct it *it, struct window *w,
2573 ptrdiff_t charpos, ptrdiff_t bytepos,
2574 struct glyph_row *row, enum face_id base_face_id)
2575 {
2576 int highlight_region_p;
2577 enum face_id remapped_base_face_id = base_face_id;
2578
2579 /* Some precondition checks. */
2580 eassert (w != NULL && it != NULL);
2581 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2582 && charpos <= ZV));
2583
2584 /* If face attributes have been changed since the last redisplay,
2585 free realized faces now because they depend on face definitions
2586 that might have changed. Don't free faces while there might be
2587 desired matrices pending which reference these faces. */
2588 if (face_change_count && !inhibit_free_realized_faces)
2589 {
2590 face_change_count = 0;
2591 free_all_realized_faces (Qnil);
2592 }
2593
2594 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2595 if (! NILP (Vface_remapping_alist))
2596 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2597
2598 /* Use one of the mode line rows of W's desired matrix if
2599 appropriate. */
2600 if (row == NULL)
2601 {
2602 if (base_face_id == MODE_LINE_FACE_ID
2603 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2604 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2605 else if (base_face_id == HEADER_LINE_FACE_ID)
2606 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2607 }
2608
2609 /* Clear IT. */
2610 memset (it, 0, sizeof *it);
2611 it->current.overlay_string_index = -1;
2612 it->current.dpvec_index = -1;
2613 it->base_face_id = remapped_base_face_id;
2614 it->string = Qnil;
2615 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2616 it->paragraph_embedding = L2R;
2617 it->bidi_it.string.lstring = Qnil;
2618 it->bidi_it.string.s = NULL;
2619 it->bidi_it.string.bufpos = 0;
2620
2621 /* The window in which we iterate over current_buffer: */
2622 XSETWINDOW (it->window, w);
2623 it->w = w;
2624 it->f = XFRAME (w->frame);
2625
2626 it->cmp_it.id = -1;
2627
2628 /* Extra space between lines (on window systems only). */
2629 if (base_face_id == DEFAULT_FACE_ID
2630 && FRAME_WINDOW_P (it->f))
2631 {
2632 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2633 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2634 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2635 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2636 * FRAME_LINE_HEIGHT (it->f));
2637 else if (it->f->extra_line_spacing > 0)
2638 it->extra_line_spacing = it->f->extra_line_spacing;
2639 it->max_extra_line_spacing = 0;
2640 }
2641
2642 /* If realized faces have been removed, e.g. because of face
2643 attribute changes of named faces, recompute them. When running
2644 in batch mode, the face cache of the initial frame is null. If
2645 we happen to get called, make a dummy face cache. */
2646 if (FRAME_FACE_CACHE (it->f) == NULL)
2647 init_frame_faces (it->f);
2648 if (FRAME_FACE_CACHE (it->f)->used == 0)
2649 recompute_basic_faces (it->f);
2650
2651 /* Current value of the `slice', `space-width', and 'height' properties. */
2652 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2653 it->space_width = Qnil;
2654 it->font_height = Qnil;
2655 it->override_ascent = -1;
2656
2657 /* Are control characters displayed as `^C'? */
2658 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2659
2660 /* -1 means everything between a CR and the following line end
2661 is invisible. >0 means lines indented more than this value are
2662 invisible. */
2663 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2664 ? clip_to_bounds (-1, XINT (BVAR (current_buffer,
2665 selective_display)),
2666 PTRDIFF_MAX)
2667 : (!NILP (BVAR (current_buffer, selective_display))
2668 ? -1 : 0));
2669 it->selective_display_ellipsis_p
2670 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2671
2672 /* Display table to use. */
2673 it->dp = window_display_table (w);
2674
2675 /* Are multibyte characters enabled in current_buffer? */
2676 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2677
2678 /* Non-zero if we should highlight the region. */
2679 highlight_region_p
2680 = (!NILP (Vtransient_mark_mode)
2681 && !NILP (BVAR (current_buffer, mark_active))
2682 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2683
2684 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2685 start and end of a visible region in window IT->w. Set both to
2686 -1 to indicate no region. */
2687 if (highlight_region_p
2688 /* Maybe highlight only in selected window. */
2689 && (/* Either show region everywhere. */
2690 highlight_nonselected_windows
2691 /* Or show region in the selected window. */
2692 || w == XWINDOW (selected_window)
2693 /* Or show the region if we are in the mini-buffer and W is
2694 the window the mini-buffer refers to. */
2695 || (MINI_WINDOW_P (XWINDOW (selected_window))
2696 && WINDOWP (minibuf_selected_window)
2697 && w == XWINDOW (minibuf_selected_window))))
2698 {
2699 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2700 it->region_beg_charpos = min (PT, markpos);
2701 it->region_end_charpos = max (PT, markpos);
2702 }
2703 else
2704 it->region_beg_charpos = it->region_end_charpos = -1;
2705
2706 /* Get the position at which the redisplay_end_trigger hook should
2707 be run, if it is to be run at all. */
2708 if (MARKERP (w->redisplay_end_trigger)
2709 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2710 it->redisplay_end_trigger_charpos
2711 = marker_position (w->redisplay_end_trigger);
2712 else if (INTEGERP (w->redisplay_end_trigger))
2713 it->redisplay_end_trigger_charpos =
2714 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2715
2716 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2717
2718 /* Are lines in the display truncated? */
2719 if (base_face_id != DEFAULT_FACE_ID
2720 || it->w->hscroll
2721 || (! WINDOW_FULL_WIDTH_P (it->w)
2722 && ((!NILP (Vtruncate_partial_width_windows)
2723 && !INTEGERP (Vtruncate_partial_width_windows))
2724 || (INTEGERP (Vtruncate_partial_width_windows)
2725 && (WINDOW_TOTAL_COLS (it->w)
2726 < XINT (Vtruncate_partial_width_windows))))))
2727 it->line_wrap = TRUNCATE;
2728 else if (NILP (BVAR (current_buffer, truncate_lines)))
2729 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2730 ? WINDOW_WRAP : WORD_WRAP;
2731 else
2732 it->line_wrap = TRUNCATE;
2733
2734 /* Get dimensions of truncation and continuation glyphs. These are
2735 displayed as fringe bitmaps under X, but we need them for such
2736 frames when the fringes are turned off. */
2737 if (it->line_wrap == TRUNCATE)
2738 {
2739 /* We will need the truncation glyph. */
2740 eassert (it->glyph_row == NULL);
2741 produce_special_glyphs (it, IT_TRUNCATION);
2742 it->truncation_pixel_width = it->pixel_width;
2743 }
2744 else
2745 {
2746 /* We will need the continuation glyph. */
2747 eassert (it->glyph_row == NULL);
2748 produce_special_glyphs (it, IT_CONTINUATION);
2749 it->continuation_pixel_width = it->pixel_width;
2750 }
2751
2752 /* Reset these values to zero because the produce_special_glyphs
2753 above has changed them. */
2754 it->pixel_width = it->ascent = it->descent = 0;
2755 it->phys_ascent = it->phys_descent = 0;
2756
2757 /* Set this after getting the dimensions of truncation and
2758 continuation glyphs, so that we don't produce glyphs when calling
2759 produce_special_glyphs, above. */
2760 it->glyph_row = row;
2761 it->area = TEXT_AREA;
2762
2763 /* Forget any previous info about this row being reversed. */
2764 if (it->glyph_row)
2765 it->glyph_row->reversed_p = 0;
2766
2767 /* Get the dimensions of the display area. The display area
2768 consists of the visible window area plus a horizontally scrolled
2769 part to the left of the window. All x-values are relative to the
2770 start of this total display area. */
2771 if (base_face_id != DEFAULT_FACE_ID)
2772 {
2773 /* Mode lines, menu bar in terminal frames. */
2774 it->first_visible_x = 0;
2775 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2776 }
2777 else
2778 {
2779 it->first_visible_x =
2780 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2781 it->last_visible_x = (it->first_visible_x
2782 + window_box_width (w, TEXT_AREA));
2783
2784 /* If we truncate lines, leave room for the truncation glyph(s) at
2785 the right margin. Otherwise, leave room for the continuation
2786 glyph(s). Done only if the window has no fringes. Since we
2787 don't know at this point whether there will be any R2L lines in
2788 the window, we reserve space for truncation/continuation glyphs
2789 even if only one of the fringes is absent. */
2790 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2791 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2792 {
2793 if (it->line_wrap == TRUNCATE)
2794 it->last_visible_x -= it->truncation_pixel_width;
2795 else
2796 it->last_visible_x -= it->continuation_pixel_width;
2797 }
2798
2799 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2800 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2801 }
2802
2803 /* Leave room for a border glyph. */
2804 if (!FRAME_WINDOW_P (it->f)
2805 && !WINDOW_RIGHTMOST_P (it->w))
2806 it->last_visible_x -= 1;
2807
2808 it->last_visible_y = window_text_bottom_y (w);
2809
2810 /* For mode lines and alike, arrange for the first glyph having a
2811 left box line if the face specifies a box. */
2812 if (base_face_id != DEFAULT_FACE_ID)
2813 {
2814 struct face *face;
2815
2816 it->face_id = remapped_base_face_id;
2817
2818 /* If we have a boxed mode line, make the first character appear
2819 with a left box line. */
2820 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2821 if (face->box != FACE_NO_BOX)
2822 it->start_of_box_run_p = 1;
2823 }
2824
2825 /* If a buffer position was specified, set the iterator there,
2826 getting overlays and face properties from that position. */
2827 if (charpos >= BUF_BEG (current_buffer))
2828 {
2829 it->end_charpos = ZV;
2830 IT_CHARPOS (*it) = charpos;
2831
2832 /* We will rely on `reseat' to set this up properly, via
2833 handle_face_prop. */
2834 it->face_id = it->base_face_id;
2835
2836 /* Compute byte position if not specified. */
2837 if (bytepos < charpos)
2838 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2839 else
2840 IT_BYTEPOS (*it) = bytepos;
2841
2842 it->start = it->current;
2843 /* Do we need to reorder bidirectional text? Not if this is a
2844 unibyte buffer: by definition, none of the single-byte
2845 characters are strong R2L, so no reordering is needed. And
2846 bidi.c doesn't support unibyte buffers anyway. Also, don't
2847 reorder while we are loading loadup.el, since the tables of
2848 character properties needed for reordering are not yet
2849 available. */
2850 it->bidi_p =
2851 NILP (Vpurify_flag)
2852 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2853 && it->multibyte_p;
2854
2855 /* If we are to reorder bidirectional text, init the bidi
2856 iterator. */
2857 if (it->bidi_p)
2858 {
2859 /* Note the paragraph direction that this buffer wants to
2860 use. */
2861 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2862 Qleft_to_right))
2863 it->paragraph_embedding = L2R;
2864 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2865 Qright_to_left))
2866 it->paragraph_embedding = R2L;
2867 else
2868 it->paragraph_embedding = NEUTRAL_DIR;
2869 bidi_unshelve_cache (NULL, 0);
2870 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2871 &it->bidi_it);
2872 }
2873
2874 /* Compute faces etc. */
2875 reseat (it, it->current.pos, 1);
2876 }
2877
2878 CHECK_IT (it);
2879 }
2880
2881
2882 /* Initialize IT for the display of window W with window start POS. */
2883
2884 void
2885 start_display (struct it *it, struct window *w, struct text_pos pos)
2886 {
2887 struct glyph_row *row;
2888 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2889
2890 row = w->desired_matrix->rows + first_vpos;
2891 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2892 it->first_vpos = first_vpos;
2893
2894 /* Don't reseat to previous visible line start if current start
2895 position is in a string or image. */
2896 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2897 {
2898 int start_at_line_beg_p;
2899 int first_y = it->current_y;
2900
2901 /* If window start is not at a line start, skip forward to POS to
2902 get the correct continuation lines width. */
2903 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2904 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2905 if (!start_at_line_beg_p)
2906 {
2907 int new_x;
2908
2909 reseat_at_previous_visible_line_start (it);
2910 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2911
2912 new_x = it->current_x + it->pixel_width;
2913
2914 /* If lines are continued, this line may end in the middle
2915 of a multi-glyph character (e.g. a control character
2916 displayed as \003, or in the middle of an overlay
2917 string). In this case move_it_to above will not have
2918 taken us to the start of the continuation line but to the
2919 end of the continued line. */
2920 if (it->current_x > 0
2921 && it->line_wrap != TRUNCATE /* Lines are continued. */
2922 && (/* And glyph doesn't fit on the line. */
2923 new_x > it->last_visible_x
2924 /* Or it fits exactly and we're on a window
2925 system frame. */
2926 || (new_x == it->last_visible_x
2927 && FRAME_WINDOW_P (it->f)
2928 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2929 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2930 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2931 {
2932 if ((it->current.dpvec_index >= 0
2933 || it->current.overlay_string_index >= 0)
2934 /* If we are on a newline from a display vector or
2935 overlay string, then we are already at the end of
2936 a screen line; no need to go to the next line in
2937 that case, as this line is not really continued.
2938 (If we do go to the next line, C-e will not DTRT.) */
2939 && it->c != '\n')
2940 {
2941 set_iterator_to_next (it, 1);
2942 move_it_in_display_line_to (it, -1, -1, 0);
2943 }
2944
2945 it->continuation_lines_width += it->current_x;
2946 }
2947 /* If the character at POS is displayed via a display
2948 vector, move_it_to above stops at the final glyph of
2949 IT->dpvec. To make the caller redisplay that character
2950 again (a.k.a. start at POS), we need to reset the
2951 dpvec_index to the beginning of IT->dpvec. */
2952 else if (it->current.dpvec_index >= 0)
2953 it->current.dpvec_index = 0;
2954
2955 /* We're starting a new display line, not affected by the
2956 height of the continued line, so clear the appropriate
2957 fields in the iterator structure. */
2958 it->max_ascent = it->max_descent = 0;
2959 it->max_phys_ascent = it->max_phys_descent = 0;
2960
2961 it->current_y = first_y;
2962 it->vpos = 0;
2963 it->current_x = it->hpos = 0;
2964 }
2965 }
2966 }
2967
2968
2969 /* Return 1 if POS is a position in ellipses displayed for invisible
2970 text. W is the window we display, for text property lookup. */
2971
2972 static int
2973 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2974 {
2975 Lisp_Object prop, window;
2976 int ellipses_p = 0;
2977 ptrdiff_t charpos = CHARPOS (pos->pos);
2978
2979 /* If POS specifies a position in a display vector, this might
2980 be for an ellipsis displayed for invisible text. We won't
2981 get the iterator set up for delivering that ellipsis unless
2982 we make sure that it gets aware of the invisible text. */
2983 if (pos->dpvec_index >= 0
2984 && pos->overlay_string_index < 0
2985 && CHARPOS (pos->string_pos) < 0
2986 && charpos > BEGV
2987 && (XSETWINDOW (window, w),
2988 prop = Fget_char_property (make_number (charpos),
2989 Qinvisible, window),
2990 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2991 {
2992 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2993 window);
2994 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2995 }
2996
2997 return ellipses_p;
2998 }
2999
3000
3001 /* Initialize IT for stepping through current_buffer in window W,
3002 starting at position POS that includes overlay string and display
3003 vector/ control character translation position information. Value
3004 is zero if there are overlay strings with newlines at POS. */
3005
3006 static int
3007 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3008 {
3009 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3010 int i, overlay_strings_with_newlines = 0;
3011
3012 /* If POS specifies a position in a display vector, this might
3013 be for an ellipsis displayed for invisible text. We won't
3014 get the iterator set up for delivering that ellipsis unless
3015 we make sure that it gets aware of the invisible text. */
3016 if (in_ellipses_for_invisible_text_p (pos, w))
3017 {
3018 --charpos;
3019 bytepos = 0;
3020 }
3021
3022 /* Keep in mind: the call to reseat in init_iterator skips invisible
3023 text, so we might end up at a position different from POS. This
3024 is only a problem when POS is a row start after a newline and an
3025 overlay starts there with an after-string, and the overlay has an
3026 invisible property. Since we don't skip invisible text in
3027 display_line and elsewhere immediately after consuming the
3028 newline before the row start, such a POS will not be in a string,
3029 but the call to init_iterator below will move us to the
3030 after-string. */
3031 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3032
3033 /* This only scans the current chunk -- it should scan all chunks.
3034 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3035 to 16 in 22.1 to make this a lesser problem. */
3036 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3037 {
3038 const char *s = SSDATA (it->overlay_strings[i]);
3039 const char *e = s + SBYTES (it->overlay_strings[i]);
3040
3041 while (s < e && *s != '\n')
3042 ++s;
3043
3044 if (s < e)
3045 {
3046 overlay_strings_with_newlines = 1;
3047 break;
3048 }
3049 }
3050
3051 /* If position is within an overlay string, set up IT to the right
3052 overlay string. */
3053 if (pos->overlay_string_index >= 0)
3054 {
3055 int relative_index;
3056
3057 /* If the first overlay string happens to have a `display'
3058 property for an image, the iterator will be set up for that
3059 image, and we have to undo that setup first before we can
3060 correct the overlay string index. */
3061 if (it->method == GET_FROM_IMAGE)
3062 pop_it (it);
3063
3064 /* We already have the first chunk of overlay strings in
3065 IT->overlay_strings. Load more until the one for
3066 pos->overlay_string_index is in IT->overlay_strings. */
3067 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3068 {
3069 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3070 it->current.overlay_string_index = 0;
3071 while (n--)
3072 {
3073 load_overlay_strings (it, 0);
3074 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3075 }
3076 }
3077
3078 it->current.overlay_string_index = pos->overlay_string_index;
3079 relative_index = (it->current.overlay_string_index
3080 % OVERLAY_STRING_CHUNK_SIZE);
3081 it->string = it->overlay_strings[relative_index];
3082 eassert (STRINGP (it->string));
3083 it->current.string_pos = pos->string_pos;
3084 it->method = GET_FROM_STRING;
3085 }
3086
3087 if (CHARPOS (pos->string_pos) >= 0)
3088 {
3089 /* Recorded position is not in an overlay string, but in another
3090 string. This can only be a string from a `display' property.
3091 IT should already be filled with that string. */
3092 it->current.string_pos = pos->string_pos;
3093 eassert (STRINGP (it->string));
3094 }
3095
3096 /* Restore position in display vector translations, control
3097 character translations or ellipses. */
3098 if (pos->dpvec_index >= 0)
3099 {
3100 if (it->dpvec == NULL)
3101 get_next_display_element (it);
3102 eassert (it->dpvec && it->current.dpvec_index == 0);
3103 it->current.dpvec_index = pos->dpvec_index;
3104 }
3105
3106 CHECK_IT (it);
3107 return !overlay_strings_with_newlines;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W
3112 starting at ROW->start. */
3113
3114 static void
3115 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3116 {
3117 init_from_display_pos (it, w, &row->start);
3118 it->start = row->start;
3119 it->continuation_lines_width = row->continuation_lines_width;
3120 CHECK_IT (it);
3121 }
3122
3123
3124 /* Initialize IT for stepping through current_buffer in window W
3125 starting in the line following ROW, i.e. starting at ROW->end.
3126 Value is zero if there are overlay strings with newlines at ROW's
3127 end position. */
3128
3129 static int
3130 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3131 {
3132 int success = 0;
3133
3134 if (init_from_display_pos (it, w, &row->end))
3135 {
3136 if (row->continued_p)
3137 it->continuation_lines_width
3138 = row->continuation_lines_width + row->pixel_width;
3139 CHECK_IT (it);
3140 success = 1;
3141 }
3142
3143 return success;
3144 }
3145
3146
3147
3148 \f
3149 /***********************************************************************
3150 Text properties
3151 ***********************************************************************/
3152
3153 /* Called when IT reaches IT->stop_charpos. Handle text property and
3154 overlay changes. Set IT->stop_charpos to the next position where
3155 to stop. */
3156
3157 static void
3158 handle_stop (struct it *it)
3159 {
3160 enum prop_handled handled;
3161 int handle_overlay_change_p;
3162 struct props *p;
3163
3164 it->dpvec = NULL;
3165 it->current.dpvec_index = -1;
3166 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3167 it->ignore_overlay_strings_at_pos_p = 0;
3168 it->ellipsis_p = 0;
3169
3170 /* Use face of preceding text for ellipsis (if invisible) */
3171 if (it->selective_display_ellipsis_p)
3172 it->saved_face_id = it->face_id;
3173
3174 do
3175 {
3176 handled = HANDLED_NORMALLY;
3177
3178 /* Call text property handlers. */
3179 for (p = it_props; p->handler; ++p)
3180 {
3181 handled = p->handler (it);
3182
3183 if (handled == HANDLED_RECOMPUTE_PROPS)
3184 break;
3185 else if (handled == HANDLED_RETURN)
3186 {
3187 /* We still want to show before and after strings from
3188 overlays even if the actual buffer text is replaced. */
3189 if (!handle_overlay_change_p
3190 || it->sp > 1
3191 /* Don't call get_overlay_strings_1 if we already
3192 have overlay strings loaded, because doing so
3193 will load them again and push the iterator state
3194 onto the stack one more time, which is not
3195 expected by the rest of the code that processes
3196 overlay strings. */
3197 || (it->current.overlay_string_index < 0
3198 ? !get_overlay_strings_1 (it, 0, 0)
3199 : 0))
3200 {
3201 if (it->ellipsis_p)
3202 setup_for_ellipsis (it, 0);
3203 /* When handling a display spec, we might load an
3204 empty string. In that case, discard it here. We
3205 used to discard it in handle_single_display_spec,
3206 but that causes get_overlay_strings_1, above, to
3207 ignore overlay strings that we must check. */
3208 if (STRINGP (it->string) && !SCHARS (it->string))
3209 pop_it (it);
3210 return;
3211 }
3212 else if (STRINGP (it->string) && !SCHARS (it->string))
3213 pop_it (it);
3214 else
3215 {
3216 it->ignore_overlay_strings_at_pos_p = 1;
3217 it->string_from_display_prop_p = 0;
3218 it->from_disp_prop_p = 0;
3219 handle_overlay_change_p = 0;
3220 }
3221 handled = HANDLED_RECOMPUTE_PROPS;
3222 break;
3223 }
3224 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3225 handle_overlay_change_p = 0;
3226 }
3227
3228 if (handled != HANDLED_RECOMPUTE_PROPS)
3229 {
3230 /* Don't check for overlay strings below when set to deliver
3231 characters from a display vector. */
3232 if (it->method == GET_FROM_DISPLAY_VECTOR)
3233 handle_overlay_change_p = 0;
3234
3235 /* Handle overlay changes.
3236 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3237 if it finds overlays. */
3238 if (handle_overlay_change_p)
3239 handled = handle_overlay_change (it);
3240 }
3241
3242 if (it->ellipsis_p)
3243 {
3244 setup_for_ellipsis (it, 0);
3245 break;
3246 }
3247 }
3248 while (handled == HANDLED_RECOMPUTE_PROPS);
3249
3250 /* Determine where to stop next. */
3251 if (handled == HANDLED_NORMALLY)
3252 compute_stop_pos (it);
3253 }
3254
3255
3256 /* Compute IT->stop_charpos from text property and overlay change
3257 information for IT's current position. */
3258
3259 static void
3260 compute_stop_pos (struct it *it)
3261 {
3262 register INTERVAL iv, next_iv;
3263 Lisp_Object object, limit, position;
3264 ptrdiff_t charpos, bytepos;
3265
3266 if (STRINGP (it->string))
3267 {
3268 /* Strings are usually short, so don't limit the search for
3269 properties. */
3270 it->stop_charpos = it->end_charpos;
3271 object = it->string;
3272 limit = Qnil;
3273 charpos = IT_STRING_CHARPOS (*it);
3274 bytepos = IT_STRING_BYTEPOS (*it);
3275 }
3276 else
3277 {
3278 ptrdiff_t pos;
3279
3280 /* If end_charpos is out of range for some reason, such as a
3281 misbehaving display function, rationalize it (Bug#5984). */
3282 if (it->end_charpos > ZV)
3283 it->end_charpos = ZV;
3284 it->stop_charpos = it->end_charpos;
3285
3286 /* If next overlay change is in front of the current stop pos
3287 (which is IT->end_charpos), stop there. Note: value of
3288 next_overlay_change is point-max if no overlay change
3289 follows. */
3290 charpos = IT_CHARPOS (*it);
3291 bytepos = IT_BYTEPOS (*it);
3292 pos = next_overlay_change (charpos);
3293 if (pos < it->stop_charpos)
3294 it->stop_charpos = pos;
3295
3296 /* If showing the region, we have to stop at the region
3297 start or end because the face might change there. */
3298 if (it->region_beg_charpos > 0)
3299 {
3300 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3301 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3302 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3303 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3304 }
3305
3306 /* Set up variables for computing the stop position from text
3307 property changes. */
3308 XSETBUFFER (object, current_buffer);
3309 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3310 }
3311
3312 /* Get the interval containing IT's position. Value is a null
3313 interval if there isn't such an interval. */
3314 position = make_number (charpos);
3315 iv = validate_interval_range (object, &position, &position, 0);
3316 if (!NULL_INTERVAL_P (iv))
3317 {
3318 Lisp_Object values_here[LAST_PROP_IDX];
3319 struct props *p;
3320
3321 /* Get properties here. */
3322 for (p = it_props; p->handler; ++p)
3323 values_here[p->idx] = textget (iv->plist, *p->name);
3324
3325 /* Look for an interval following iv that has different
3326 properties. */
3327 for (next_iv = next_interval (iv);
3328 (!NULL_INTERVAL_P (next_iv)
3329 && (NILP (limit)
3330 || XFASTINT (limit) > next_iv->position));
3331 next_iv = next_interval (next_iv))
3332 {
3333 for (p = it_props; p->handler; ++p)
3334 {
3335 Lisp_Object new_value;
3336
3337 new_value = textget (next_iv->plist, *p->name);
3338 if (!EQ (values_here[p->idx], new_value))
3339 break;
3340 }
3341
3342 if (p->handler)
3343 break;
3344 }
3345
3346 if (!NULL_INTERVAL_P (next_iv))
3347 {
3348 if (INTEGERP (limit)
3349 && next_iv->position >= XFASTINT (limit))
3350 /* No text property change up to limit. */
3351 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3352 else
3353 /* Text properties change in next_iv. */
3354 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3355 }
3356 }
3357
3358 if (it->cmp_it.id < 0)
3359 {
3360 ptrdiff_t stoppos = it->end_charpos;
3361
3362 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3363 stoppos = -1;
3364 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3365 stoppos, it->string);
3366 }
3367
3368 eassert (STRINGP (it->string)
3369 || (it->stop_charpos >= BEGV
3370 && it->stop_charpos >= IT_CHARPOS (*it)));
3371 }
3372
3373
3374 /* Return the position of the next overlay change after POS in
3375 current_buffer. Value is point-max if no overlay change
3376 follows. This is like `next-overlay-change' but doesn't use
3377 xmalloc. */
3378
3379 static ptrdiff_t
3380 next_overlay_change (ptrdiff_t pos)
3381 {
3382 ptrdiff_t i, noverlays;
3383 ptrdiff_t endpos;
3384 Lisp_Object *overlays;
3385
3386 /* Get all overlays at the given position. */
3387 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3388
3389 /* If any of these overlays ends before endpos,
3390 use its ending point instead. */
3391 for (i = 0; i < noverlays; ++i)
3392 {
3393 Lisp_Object oend;
3394 ptrdiff_t oendpos;
3395
3396 oend = OVERLAY_END (overlays[i]);
3397 oendpos = OVERLAY_POSITION (oend);
3398 endpos = min (endpos, oendpos);
3399 }
3400
3401 return endpos;
3402 }
3403
3404 /* How many characters forward to search for a display property or
3405 display string. Searching too far forward makes the bidi display
3406 sluggish, especially in small windows. */
3407 #define MAX_DISP_SCAN 250
3408
3409 /* Return the character position of a display string at or after
3410 position specified by POSITION. If no display string exists at or
3411 after POSITION, return ZV. A display string is either an overlay
3412 with `display' property whose value is a string, or a `display'
3413 text property whose value is a string. STRING is data about the
3414 string to iterate; if STRING->lstring is nil, we are iterating a
3415 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3416 on a GUI frame. DISP_PROP is set to zero if we searched
3417 MAX_DISP_SCAN characters forward without finding any display
3418 strings, non-zero otherwise. It is set to 2 if the display string
3419 uses any kind of `(space ...)' spec that will produce a stretch of
3420 white space in the text area. */
3421 ptrdiff_t
3422 compute_display_string_pos (struct text_pos *position,
3423 struct bidi_string_data *string,
3424 int frame_window_p, int *disp_prop)
3425 {
3426 /* OBJECT = nil means current buffer. */
3427 Lisp_Object object =
3428 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3429 Lisp_Object pos, spec, limpos;
3430 int string_p = (string && (STRINGP (string->lstring) || string->s));
3431 ptrdiff_t eob = string_p ? string->schars : ZV;
3432 ptrdiff_t begb = string_p ? 0 : BEGV;
3433 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3434 ptrdiff_t lim =
3435 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3436 struct text_pos tpos;
3437 int rv = 0;
3438
3439 *disp_prop = 1;
3440
3441 if (charpos >= eob
3442 /* We don't support display properties whose values are strings
3443 that have display string properties. */
3444 || string->from_disp_str
3445 /* C strings cannot have display properties. */
3446 || (string->s && !STRINGP (object)))
3447 {
3448 *disp_prop = 0;
3449 return eob;
3450 }
3451
3452 /* If the character at CHARPOS is where the display string begins,
3453 return CHARPOS. */
3454 pos = make_number (charpos);
3455 if (STRINGP (object))
3456 bufpos = string->bufpos;
3457 else
3458 bufpos = charpos;
3459 tpos = *position;
3460 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3461 && (charpos <= begb
3462 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3463 object),
3464 spec))
3465 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3466 frame_window_p)))
3467 {
3468 if (rv == 2)
3469 *disp_prop = 2;
3470 return charpos;
3471 }
3472
3473 /* Look forward for the first character with a `display' property
3474 that will replace the underlying text when displayed. */
3475 limpos = make_number (lim);
3476 do {
3477 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3478 CHARPOS (tpos) = XFASTINT (pos);
3479 if (CHARPOS (tpos) >= lim)
3480 {
3481 *disp_prop = 0;
3482 break;
3483 }
3484 if (STRINGP (object))
3485 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3486 else
3487 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3488 spec = Fget_char_property (pos, Qdisplay, object);
3489 if (!STRINGP (object))
3490 bufpos = CHARPOS (tpos);
3491 } while (NILP (spec)
3492 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3493 bufpos, frame_window_p)));
3494 if (rv == 2)
3495 *disp_prop = 2;
3496
3497 return CHARPOS (tpos);
3498 }
3499
3500 /* Return the character position of the end of the display string that
3501 started at CHARPOS. If there's no display string at CHARPOS,
3502 return -1. A display string is either an overlay with `display'
3503 property whose value is a string or a `display' text property whose
3504 value is a string. */
3505 ptrdiff_t
3506 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3507 {
3508 /* OBJECT = nil means current buffer. */
3509 Lisp_Object object =
3510 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3511 Lisp_Object pos = make_number (charpos);
3512 ptrdiff_t eob =
3513 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3514
3515 if (charpos >= eob || (string->s && !STRINGP (object)))
3516 return eob;
3517
3518 /* It could happen that the display property or overlay was removed
3519 since we found it in compute_display_string_pos above. One way
3520 this can happen is if JIT font-lock was called (through
3521 handle_fontified_prop), and jit-lock-functions remove text
3522 properties or overlays from the portion of buffer that includes
3523 CHARPOS. Muse mode is known to do that, for example. In this
3524 case, we return -1 to the caller, to signal that no display
3525 string is actually present at CHARPOS. See bidi_fetch_char for
3526 how this is handled.
3527
3528 An alternative would be to never look for display properties past
3529 it->stop_charpos. But neither compute_display_string_pos nor
3530 bidi_fetch_char that calls it know or care where the next
3531 stop_charpos is. */
3532 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3533 return -1;
3534
3535 /* Look forward for the first character where the `display' property
3536 changes. */
3537 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3538
3539 return XFASTINT (pos);
3540 }
3541
3542
3543 \f
3544 /***********************************************************************
3545 Fontification
3546 ***********************************************************************/
3547
3548 /* Handle changes in the `fontified' property of the current buffer by
3549 calling hook functions from Qfontification_functions to fontify
3550 regions of text. */
3551
3552 static enum prop_handled
3553 handle_fontified_prop (struct it *it)
3554 {
3555 Lisp_Object prop, pos;
3556 enum prop_handled handled = HANDLED_NORMALLY;
3557
3558 if (!NILP (Vmemory_full))
3559 return handled;
3560
3561 /* Get the value of the `fontified' property at IT's current buffer
3562 position. (The `fontified' property doesn't have a special
3563 meaning in strings.) If the value is nil, call functions from
3564 Qfontification_functions. */
3565 if (!STRINGP (it->string)
3566 && it->s == NULL
3567 && !NILP (Vfontification_functions)
3568 && !NILP (Vrun_hooks)
3569 && (pos = make_number (IT_CHARPOS (*it)),
3570 prop = Fget_char_property (pos, Qfontified, Qnil),
3571 /* Ignore the special cased nil value always present at EOB since
3572 no amount of fontifying will be able to change it. */
3573 NILP (prop) && IT_CHARPOS (*it) < Z))
3574 {
3575 ptrdiff_t count = SPECPDL_INDEX ();
3576 Lisp_Object val;
3577 struct buffer *obuf = current_buffer;
3578 int begv = BEGV, zv = ZV;
3579 int old_clip_changed = current_buffer->clip_changed;
3580
3581 val = Vfontification_functions;
3582 specbind (Qfontification_functions, Qnil);
3583
3584 eassert (it->end_charpos == ZV);
3585
3586 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3587 safe_call1 (val, pos);
3588 else
3589 {
3590 Lisp_Object fns, fn;
3591 struct gcpro gcpro1, gcpro2;
3592
3593 fns = Qnil;
3594 GCPRO2 (val, fns);
3595
3596 for (; CONSP (val); val = XCDR (val))
3597 {
3598 fn = XCAR (val);
3599
3600 if (EQ (fn, Qt))
3601 {
3602 /* A value of t indicates this hook has a local
3603 binding; it means to run the global binding too.
3604 In a global value, t should not occur. If it
3605 does, we must ignore it to avoid an endless
3606 loop. */
3607 for (fns = Fdefault_value (Qfontification_functions);
3608 CONSP (fns);
3609 fns = XCDR (fns))
3610 {
3611 fn = XCAR (fns);
3612 if (!EQ (fn, Qt))
3613 safe_call1 (fn, pos);
3614 }
3615 }
3616 else
3617 safe_call1 (fn, pos);
3618 }
3619
3620 UNGCPRO;
3621 }
3622
3623 unbind_to (count, Qnil);
3624
3625 /* Fontification functions routinely call `save-restriction'.
3626 Normally, this tags clip_changed, which can confuse redisplay
3627 (see discussion in Bug#6671). Since we don't perform any
3628 special handling of fontification changes in the case where
3629 `save-restriction' isn't called, there's no point doing so in
3630 this case either. So, if the buffer's restrictions are
3631 actually left unchanged, reset clip_changed. */
3632 if (obuf == current_buffer)
3633 {
3634 if (begv == BEGV && zv == ZV)
3635 current_buffer->clip_changed = old_clip_changed;
3636 }
3637 /* There isn't much we can reasonably do to protect against
3638 misbehaving fontification, but here's a fig leaf. */
3639 else if (!NILP (BVAR (obuf, name)))
3640 set_buffer_internal_1 (obuf);
3641
3642 /* The fontification code may have added/removed text.
3643 It could do even a lot worse, but let's at least protect against
3644 the most obvious case where only the text past `pos' gets changed',
3645 as is/was done in grep.el where some escapes sequences are turned
3646 into face properties (bug#7876). */
3647 it->end_charpos = ZV;
3648
3649 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3650 something. This avoids an endless loop if they failed to
3651 fontify the text for which reason ever. */
3652 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3653 handled = HANDLED_RECOMPUTE_PROPS;
3654 }
3655
3656 return handled;
3657 }
3658
3659
3660 \f
3661 /***********************************************************************
3662 Faces
3663 ***********************************************************************/
3664
3665 /* Set up iterator IT from face properties at its current position.
3666 Called from handle_stop. */
3667
3668 static enum prop_handled
3669 handle_face_prop (struct it *it)
3670 {
3671 int new_face_id;
3672 ptrdiff_t next_stop;
3673
3674 if (!STRINGP (it->string))
3675 {
3676 new_face_id
3677 = face_at_buffer_position (it->w,
3678 IT_CHARPOS (*it),
3679 it->region_beg_charpos,
3680 it->region_end_charpos,
3681 &next_stop,
3682 (IT_CHARPOS (*it)
3683 + TEXT_PROP_DISTANCE_LIMIT),
3684 0, it->base_face_id);
3685
3686 /* Is this a start of a run of characters with box face?
3687 Caveat: this can be called for a freshly initialized
3688 iterator; face_id is -1 in this case. We know that the new
3689 face will not change until limit, i.e. if the new face has a
3690 box, all characters up to limit will have one. But, as
3691 usual, we don't know whether limit is really the end. */
3692 if (new_face_id != it->face_id)
3693 {
3694 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3695
3696 /* If new face has a box but old face has not, this is
3697 the start of a run of characters with box, i.e. it has
3698 a shadow on the left side. The value of face_id of the
3699 iterator will be -1 if this is the initial call that gets
3700 the face. In this case, we have to look in front of IT's
3701 position and see whether there is a face != new_face_id. */
3702 it->start_of_box_run_p
3703 = (new_face->box != FACE_NO_BOX
3704 && (it->face_id >= 0
3705 || IT_CHARPOS (*it) == BEG
3706 || new_face_id != face_before_it_pos (it)));
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3708 }
3709 }
3710 else
3711 {
3712 int base_face_id;
3713 ptrdiff_t bufpos;
3714 int i;
3715 Lisp_Object from_overlay
3716 = (it->current.overlay_string_index >= 0
3717 ? it->string_overlays[it->current.overlay_string_index
3718 % OVERLAY_STRING_CHUNK_SIZE]
3719 : Qnil);
3720
3721 /* See if we got to this string directly or indirectly from
3722 an overlay property. That includes the before-string or
3723 after-string of an overlay, strings in display properties
3724 provided by an overlay, their text properties, etc.
3725
3726 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3727 if (! NILP (from_overlay))
3728 for (i = it->sp - 1; i >= 0; i--)
3729 {
3730 if (it->stack[i].current.overlay_string_index >= 0)
3731 from_overlay
3732 = it->string_overlays[it->stack[i].current.overlay_string_index
3733 % OVERLAY_STRING_CHUNK_SIZE];
3734 else if (! NILP (it->stack[i].from_overlay))
3735 from_overlay = it->stack[i].from_overlay;
3736
3737 if (!NILP (from_overlay))
3738 break;
3739 }
3740
3741 if (! NILP (from_overlay))
3742 {
3743 bufpos = IT_CHARPOS (*it);
3744 /* For a string from an overlay, the base face depends
3745 only on text properties and ignores overlays. */
3746 base_face_id
3747 = face_for_overlay_string (it->w,
3748 IT_CHARPOS (*it),
3749 it->region_beg_charpos,
3750 it->region_end_charpos,
3751 &next_stop,
3752 (IT_CHARPOS (*it)
3753 + TEXT_PROP_DISTANCE_LIMIT),
3754 0,
3755 from_overlay);
3756 }
3757 else
3758 {
3759 bufpos = 0;
3760
3761 /* For strings from a `display' property, use the face at
3762 IT's current buffer position as the base face to merge
3763 with, so that overlay strings appear in the same face as
3764 surrounding text, unless they specify their own
3765 faces. */
3766 base_face_id = it->string_from_prefix_prop_p
3767 ? DEFAULT_FACE_ID
3768 : underlying_face_id (it);
3769 }
3770
3771 new_face_id = face_at_string_position (it->w,
3772 it->string,
3773 IT_STRING_CHARPOS (*it),
3774 bufpos,
3775 it->region_beg_charpos,
3776 it->region_end_charpos,
3777 &next_stop,
3778 base_face_id, 0);
3779
3780 /* Is this a start of a run of characters with box? Caveat:
3781 this can be called for a freshly allocated iterator; face_id
3782 is -1 is this case. We know that the new face will not
3783 change until the next check pos, i.e. if the new face has a
3784 box, all characters up to that position will have a
3785 box. But, as usual, we don't know whether that position
3786 is really the end. */
3787 if (new_face_id != it->face_id)
3788 {
3789 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3790 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3791
3792 /* If new face has a box but old face hasn't, this is the
3793 start of a run of characters with box, i.e. it has a
3794 shadow on the left side. */
3795 it->start_of_box_run_p
3796 = new_face->box && (old_face == NULL || !old_face->box);
3797 it->face_box_p = new_face->box != FACE_NO_BOX;
3798 }
3799 }
3800
3801 it->face_id = new_face_id;
3802 return HANDLED_NORMALLY;
3803 }
3804
3805
3806 /* Return the ID of the face ``underlying'' IT's current position,
3807 which is in a string. If the iterator is associated with a
3808 buffer, return the face at IT's current buffer position.
3809 Otherwise, use the iterator's base_face_id. */
3810
3811 static int
3812 underlying_face_id (struct it *it)
3813 {
3814 int face_id = it->base_face_id, i;
3815
3816 eassert (STRINGP (it->string));
3817
3818 for (i = it->sp - 1; i >= 0; --i)
3819 if (NILP (it->stack[i].string))
3820 face_id = it->stack[i].face_id;
3821
3822 return face_id;
3823 }
3824
3825
3826 /* Compute the face one character before or after the current position
3827 of IT, in the visual order. BEFORE_P non-zero means get the face
3828 in front (to the left in L2R paragraphs, to the right in R2L
3829 paragraphs) of IT's screen position. Value is the ID of the face. */
3830
3831 static int
3832 face_before_or_after_it_pos (struct it *it, int before_p)
3833 {
3834 int face_id, limit;
3835 ptrdiff_t next_check_charpos;
3836 struct it it_copy;
3837 void *it_copy_data = NULL;
3838
3839 eassert (it->s == NULL);
3840
3841 if (STRINGP (it->string))
3842 {
3843 ptrdiff_t bufpos, charpos;
3844 int base_face_id;
3845
3846 /* No face change past the end of the string (for the case
3847 we are padding with spaces). No face change before the
3848 string start. */
3849 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3850 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3851 return it->face_id;
3852
3853 if (!it->bidi_p)
3854 {
3855 /* Set charpos to the position before or after IT's current
3856 position, in the logical order, which in the non-bidi
3857 case is the same as the visual order. */
3858 if (before_p)
3859 charpos = IT_STRING_CHARPOS (*it) - 1;
3860 else if (it->what == IT_COMPOSITION)
3861 /* For composition, we must check the character after the
3862 composition. */
3863 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3864 else
3865 charpos = IT_STRING_CHARPOS (*it) + 1;
3866 }
3867 else
3868 {
3869 if (before_p)
3870 {
3871 /* With bidi iteration, the character before the current
3872 in the visual order cannot be found by simple
3873 iteration, because "reverse" reordering is not
3874 supported. Instead, we need to use the move_it_*
3875 family of functions. */
3876 /* Ignore face changes before the first visible
3877 character on this display line. */
3878 if (it->current_x <= it->first_visible_x)
3879 return it->face_id;
3880 SAVE_IT (it_copy, *it, it_copy_data);
3881 /* Implementation note: Since move_it_in_display_line
3882 works in the iterator geometry, and thinks the first
3883 character is always the leftmost, even in R2L lines,
3884 we don't need to distinguish between the R2L and L2R
3885 cases here. */
3886 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3887 it_copy.current_x - 1, MOVE_TO_X);
3888 charpos = IT_STRING_CHARPOS (it_copy);
3889 RESTORE_IT (it, it, it_copy_data);
3890 }
3891 else
3892 {
3893 /* Set charpos to the string position of the character
3894 that comes after IT's current position in the visual
3895 order. */
3896 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3897
3898 it_copy = *it;
3899 while (n--)
3900 bidi_move_to_visually_next (&it_copy.bidi_it);
3901
3902 charpos = it_copy.bidi_it.charpos;
3903 }
3904 }
3905 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3906
3907 if (it->current.overlay_string_index >= 0)
3908 bufpos = IT_CHARPOS (*it);
3909 else
3910 bufpos = 0;
3911
3912 base_face_id = underlying_face_id (it);
3913
3914 /* Get the face for ASCII, or unibyte. */
3915 face_id = face_at_string_position (it->w,
3916 it->string,
3917 charpos,
3918 bufpos,
3919 it->region_beg_charpos,
3920 it->region_end_charpos,
3921 &next_check_charpos,
3922 base_face_id, 0);
3923
3924 /* Correct the face for charsets different from ASCII. Do it
3925 for the multibyte case only. The face returned above is
3926 suitable for unibyte text if IT->string is unibyte. */
3927 if (STRING_MULTIBYTE (it->string))
3928 {
3929 struct text_pos pos1 = string_pos (charpos, it->string);
3930 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3931 int c, len;
3932 struct face *face = FACE_FROM_ID (it->f, face_id);
3933
3934 c = string_char_and_length (p, &len);
3935 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3936 }
3937 }
3938 else
3939 {
3940 struct text_pos pos;
3941
3942 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3943 || (IT_CHARPOS (*it) <= BEGV && before_p))
3944 return it->face_id;
3945
3946 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3947 pos = it->current.pos;
3948
3949 if (!it->bidi_p)
3950 {
3951 if (before_p)
3952 DEC_TEXT_POS (pos, it->multibyte_p);
3953 else
3954 {
3955 if (it->what == IT_COMPOSITION)
3956 {
3957 /* For composition, we must check the position after
3958 the composition. */
3959 pos.charpos += it->cmp_it.nchars;
3960 pos.bytepos += it->len;
3961 }
3962 else
3963 INC_TEXT_POS (pos, it->multibyte_p);
3964 }
3965 }
3966 else
3967 {
3968 if (before_p)
3969 {
3970 /* With bidi iteration, the character before the current
3971 in the visual order cannot be found by simple
3972 iteration, because "reverse" reordering is not
3973 supported. Instead, we need to use the move_it_*
3974 family of functions. */
3975 /* Ignore face changes before the first visible
3976 character on this display line. */
3977 if (it->current_x <= it->first_visible_x)
3978 return it->face_id;
3979 SAVE_IT (it_copy, *it, it_copy_data);
3980 /* Implementation note: Since move_it_in_display_line
3981 works in the iterator geometry, and thinks the first
3982 character is always the leftmost, even in R2L lines,
3983 we don't need to distinguish between the R2L and L2R
3984 cases here. */
3985 move_it_in_display_line (&it_copy, ZV,
3986 it_copy.current_x - 1, MOVE_TO_X);
3987 pos = it_copy.current.pos;
3988 RESTORE_IT (it, it, it_copy_data);
3989 }
3990 else
3991 {
3992 /* Set charpos to the buffer position of the character
3993 that comes after IT's current position in the visual
3994 order. */
3995 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3996
3997 it_copy = *it;
3998 while (n--)
3999 bidi_move_to_visually_next (&it_copy.bidi_it);
4000
4001 SET_TEXT_POS (pos,
4002 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4003 }
4004 }
4005 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4006
4007 /* Determine face for CHARSET_ASCII, or unibyte. */
4008 face_id = face_at_buffer_position (it->w,
4009 CHARPOS (pos),
4010 it->region_beg_charpos,
4011 it->region_end_charpos,
4012 &next_check_charpos,
4013 limit, 0, -1);
4014
4015 /* Correct the face for charsets different from ASCII. Do it
4016 for the multibyte case only. The face returned above is
4017 suitable for unibyte text if current_buffer is unibyte. */
4018 if (it->multibyte_p)
4019 {
4020 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4021 struct face *face = FACE_FROM_ID (it->f, face_id);
4022 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4023 }
4024 }
4025
4026 return face_id;
4027 }
4028
4029
4030 \f
4031 /***********************************************************************
4032 Invisible text
4033 ***********************************************************************/
4034
4035 /* Set up iterator IT from invisible properties at its current
4036 position. Called from handle_stop. */
4037
4038 static enum prop_handled
4039 handle_invisible_prop (struct it *it)
4040 {
4041 enum prop_handled handled = HANDLED_NORMALLY;
4042
4043 if (STRINGP (it->string))
4044 {
4045 Lisp_Object prop, end_charpos, limit, charpos;
4046
4047 /* Get the value of the invisible text property at the
4048 current position. Value will be nil if there is no such
4049 property. */
4050 charpos = make_number (IT_STRING_CHARPOS (*it));
4051 prop = Fget_text_property (charpos, Qinvisible, it->string);
4052
4053 if (!NILP (prop)
4054 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4055 {
4056 ptrdiff_t endpos;
4057
4058 handled = HANDLED_RECOMPUTE_PROPS;
4059
4060 /* Get the position at which the next change of the
4061 invisible text property can be found in IT->string.
4062 Value will be nil if the property value is the same for
4063 all the rest of IT->string. */
4064 XSETINT (limit, SCHARS (it->string));
4065 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4066 it->string, limit);
4067
4068 /* Text at current position is invisible. The next
4069 change in the property is at position end_charpos.
4070 Move IT's current position to that position. */
4071 if (INTEGERP (end_charpos)
4072 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
4073 {
4074 struct text_pos old;
4075 ptrdiff_t oldpos;
4076
4077 old = it->current.string_pos;
4078 oldpos = CHARPOS (old);
4079 if (it->bidi_p)
4080 {
4081 if (it->bidi_it.first_elt
4082 && it->bidi_it.charpos < SCHARS (it->string))
4083 bidi_paragraph_init (it->paragraph_embedding,
4084 &it->bidi_it, 1);
4085 /* Bidi-iterate out of the invisible text. */
4086 do
4087 {
4088 bidi_move_to_visually_next (&it->bidi_it);
4089 }
4090 while (oldpos <= it->bidi_it.charpos
4091 && it->bidi_it.charpos < endpos);
4092
4093 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4094 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4095 if (IT_CHARPOS (*it) >= endpos)
4096 it->prev_stop = endpos;
4097 }
4098 else
4099 {
4100 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4101 compute_string_pos (&it->current.string_pos, old, it->string);
4102 }
4103 }
4104 else
4105 {
4106 /* The rest of the string is invisible. If this is an
4107 overlay string, proceed with the next overlay string
4108 or whatever comes and return a character from there. */
4109 if (it->current.overlay_string_index >= 0)
4110 {
4111 next_overlay_string (it);
4112 /* Don't check for overlay strings when we just
4113 finished processing them. */
4114 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4115 }
4116 else
4117 {
4118 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4119 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4120 }
4121 }
4122 }
4123 }
4124 else
4125 {
4126 int invis_p;
4127 ptrdiff_t newpos, next_stop, start_charpos, tem;
4128 Lisp_Object pos, prop, overlay;
4129
4130 /* First of all, is there invisible text at this position? */
4131 tem = start_charpos = IT_CHARPOS (*it);
4132 pos = make_number (tem);
4133 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4134 &overlay);
4135 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4136
4137 /* If we are on invisible text, skip over it. */
4138 if (invis_p && start_charpos < it->end_charpos)
4139 {
4140 /* Record whether we have to display an ellipsis for the
4141 invisible text. */
4142 int display_ellipsis_p = invis_p == 2;
4143
4144 handled = HANDLED_RECOMPUTE_PROPS;
4145
4146 /* Loop skipping over invisible text. The loop is left at
4147 ZV or with IT on the first char being visible again. */
4148 do
4149 {
4150 /* Try to skip some invisible text. Return value is the
4151 position reached which can be equal to where we start
4152 if there is nothing invisible there. This skips both
4153 over invisible text properties and overlays with
4154 invisible property. */
4155 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4156
4157 /* If we skipped nothing at all we weren't at invisible
4158 text in the first place. If everything to the end of
4159 the buffer was skipped, end the loop. */
4160 if (newpos == tem || newpos >= ZV)
4161 invis_p = 0;
4162 else
4163 {
4164 /* We skipped some characters but not necessarily
4165 all there are. Check if we ended up on visible
4166 text. Fget_char_property returns the property of
4167 the char before the given position, i.e. if we
4168 get invis_p = 0, this means that the char at
4169 newpos is visible. */
4170 pos = make_number (newpos);
4171 prop = Fget_char_property (pos, Qinvisible, it->window);
4172 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4173 }
4174
4175 /* If we ended up on invisible text, proceed to
4176 skip starting with next_stop. */
4177 if (invis_p)
4178 tem = next_stop;
4179
4180 /* If there are adjacent invisible texts, don't lose the
4181 second one's ellipsis. */
4182 if (invis_p == 2)
4183 display_ellipsis_p = 1;
4184 }
4185 while (invis_p);
4186
4187 /* The position newpos is now either ZV or on visible text. */
4188 if (it->bidi_p)
4189 {
4190 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4191 int on_newline =
4192 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4193 int after_newline =
4194 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4195
4196 /* If the invisible text ends on a newline or on a
4197 character after a newline, we can avoid the costly,
4198 character by character, bidi iteration to NEWPOS, and
4199 instead simply reseat the iterator there. That's
4200 because all bidi reordering information is tossed at
4201 the newline. This is a big win for modes that hide
4202 complete lines, like Outline, Org, etc. */
4203 if (on_newline || after_newline)
4204 {
4205 struct text_pos tpos;
4206 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4207
4208 SET_TEXT_POS (tpos, newpos, bpos);
4209 reseat_1 (it, tpos, 0);
4210 /* If we reseat on a newline/ZV, we need to prep the
4211 bidi iterator for advancing to the next character
4212 after the newline/EOB, keeping the current paragraph
4213 direction (so that PRODUCE_GLYPHS does TRT wrt
4214 prepending/appending glyphs to a glyph row). */
4215 if (on_newline)
4216 {
4217 it->bidi_it.first_elt = 0;
4218 it->bidi_it.paragraph_dir = pdir;
4219 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4220 it->bidi_it.nchars = 1;
4221 it->bidi_it.ch_len = 1;
4222 }
4223 }
4224 else /* Must use the slow method. */
4225 {
4226 /* With bidi iteration, the region of invisible text
4227 could start and/or end in the middle of a
4228 non-base embedding level. Therefore, we need to
4229 skip invisible text using the bidi iterator,
4230 starting at IT's current position, until we find
4231 ourselves outside of the invisible text.
4232 Skipping invisible text _after_ bidi iteration
4233 avoids affecting the visual order of the
4234 displayed text when invisible properties are
4235 added or removed. */
4236 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4237 {
4238 /* If we were `reseat'ed to a new paragraph,
4239 determine the paragraph base direction. We
4240 need to do it now because
4241 next_element_from_buffer may not have a
4242 chance to do it, if we are going to skip any
4243 text at the beginning, which resets the
4244 FIRST_ELT flag. */
4245 bidi_paragraph_init (it->paragraph_embedding,
4246 &it->bidi_it, 1);
4247 }
4248 do
4249 {
4250 bidi_move_to_visually_next (&it->bidi_it);
4251 }
4252 while (it->stop_charpos <= it->bidi_it.charpos
4253 && it->bidi_it.charpos < newpos);
4254 IT_CHARPOS (*it) = it->bidi_it.charpos;
4255 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4256 /* If we overstepped NEWPOS, record its position in
4257 the iterator, so that we skip invisible text if
4258 later the bidi iteration lands us in the
4259 invisible region again. */
4260 if (IT_CHARPOS (*it) >= newpos)
4261 it->prev_stop = newpos;
4262 }
4263 }
4264 else
4265 {
4266 IT_CHARPOS (*it) = newpos;
4267 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4268 }
4269
4270 /* If there are before-strings at the start of invisible
4271 text, and the text is invisible because of a text
4272 property, arrange to show before-strings because 20.x did
4273 it that way. (If the text is invisible because of an
4274 overlay property instead of a text property, this is
4275 already handled in the overlay code.) */
4276 if (NILP (overlay)
4277 && get_overlay_strings (it, it->stop_charpos))
4278 {
4279 handled = HANDLED_RECOMPUTE_PROPS;
4280 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4281 }
4282 else if (display_ellipsis_p)
4283 {
4284 /* Make sure that the glyphs of the ellipsis will get
4285 correct `charpos' values. If we would not update
4286 it->position here, the glyphs would belong to the
4287 last visible character _before_ the invisible
4288 text, which confuses `set_cursor_from_row'.
4289
4290 We use the last invisible position instead of the
4291 first because this way the cursor is always drawn on
4292 the first "." of the ellipsis, whenever PT is inside
4293 the invisible text. Otherwise the cursor would be
4294 placed _after_ the ellipsis when the point is after the
4295 first invisible character. */
4296 if (!STRINGP (it->object))
4297 {
4298 it->position.charpos = newpos - 1;
4299 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4300 }
4301 it->ellipsis_p = 1;
4302 /* Let the ellipsis display before
4303 considering any properties of the following char.
4304 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4305 handled = HANDLED_RETURN;
4306 }
4307 }
4308 }
4309
4310 return handled;
4311 }
4312
4313
4314 /* Make iterator IT return `...' next.
4315 Replaces LEN characters from buffer. */
4316
4317 static void
4318 setup_for_ellipsis (struct it *it, int len)
4319 {
4320 /* Use the display table definition for `...'. Invalid glyphs
4321 will be handled by the method returning elements from dpvec. */
4322 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4323 {
4324 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4325 it->dpvec = v->contents;
4326 it->dpend = v->contents + v->header.size;
4327 }
4328 else
4329 {
4330 /* Default `...'. */
4331 it->dpvec = default_invis_vector;
4332 it->dpend = default_invis_vector + 3;
4333 }
4334
4335 it->dpvec_char_len = len;
4336 it->current.dpvec_index = 0;
4337 it->dpvec_face_id = -1;
4338
4339 /* Remember the current face id in case glyphs specify faces.
4340 IT's face is restored in set_iterator_to_next.
4341 saved_face_id was set to preceding char's face in handle_stop. */
4342 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4343 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4344
4345 it->method = GET_FROM_DISPLAY_VECTOR;
4346 it->ellipsis_p = 1;
4347 }
4348
4349
4350 \f
4351 /***********************************************************************
4352 'display' property
4353 ***********************************************************************/
4354
4355 /* Set up iterator IT from `display' property at its current position.
4356 Called from handle_stop.
4357 We return HANDLED_RETURN if some part of the display property
4358 overrides the display of the buffer text itself.
4359 Otherwise we return HANDLED_NORMALLY. */
4360
4361 static enum prop_handled
4362 handle_display_prop (struct it *it)
4363 {
4364 Lisp_Object propval, object, overlay;
4365 struct text_pos *position;
4366 ptrdiff_t bufpos;
4367 /* Nonzero if some property replaces the display of the text itself. */
4368 int display_replaced_p = 0;
4369
4370 if (STRINGP (it->string))
4371 {
4372 object = it->string;
4373 position = &it->current.string_pos;
4374 bufpos = CHARPOS (it->current.pos);
4375 }
4376 else
4377 {
4378 XSETWINDOW (object, it->w);
4379 position = &it->current.pos;
4380 bufpos = CHARPOS (*position);
4381 }
4382
4383 /* Reset those iterator values set from display property values. */
4384 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4385 it->space_width = Qnil;
4386 it->font_height = Qnil;
4387 it->voffset = 0;
4388
4389 /* We don't support recursive `display' properties, i.e. string
4390 values that have a string `display' property, that have a string
4391 `display' property etc. */
4392 if (!it->string_from_display_prop_p)
4393 it->area = TEXT_AREA;
4394
4395 propval = get_char_property_and_overlay (make_number (position->charpos),
4396 Qdisplay, object, &overlay);
4397 if (NILP (propval))
4398 return HANDLED_NORMALLY;
4399 /* Now OVERLAY is the overlay that gave us this property, or nil
4400 if it was a text property. */
4401
4402 if (!STRINGP (it->string))
4403 object = it->w->buffer;
4404
4405 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4406 position, bufpos,
4407 FRAME_WINDOW_P (it->f));
4408
4409 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4410 }
4411
4412 /* Subroutine of handle_display_prop. Returns non-zero if the display
4413 specification in SPEC is a replacing specification, i.e. it would
4414 replace the text covered by `display' property with something else,
4415 such as an image or a display string. If SPEC includes any kind or
4416 `(space ...) specification, the value is 2; this is used by
4417 compute_display_string_pos, which see.
4418
4419 See handle_single_display_spec for documentation of arguments.
4420 frame_window_p is non-zero if the window being redisplayed is on a
4421 GUI frame; this argument is used only if IT is NULL, see below.
4422
4423 IT can be NULL, if this is called by the bidi reordering code
4424 through compute_display_string_pos, which see. In that case, this
4425 function only examines SPEC, but does not otherwise "handle" it, in
4426 the sense that it doesn't set up members of IT from the display
4427 spec. */
4428 static int
4429 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4430 Lisp_Object overlay, struct text_pos *position,
4431 ptrdiff_t bufpos, int frame_window_p)
4432 {
4433 int replacing_p = 0;
4434 int rv;
4435
4436 if (CONSP (spec)
4437 /* Simple specifications. */
4438 && !EQ (XCAR (spec), Qimage)
4439 && !EQ (XCAR (spec), Qspace)
4440 && !EQ (XCAR (spec), Qwhen)
4441 && !EQ (XCAR (spec), Qslice)
4442 && !EQ (XCAR (spec), Qspace_width)
4443 && !EQ (XCAR (spec), Qheight)
4444 && !EQ (XCAR (spec), Qraise)
4445 /* Marginal area specifications. */
4446 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4447 && !EQ (XCAR (spec), Qleft_fringe)
4448 && !EQ (XCAR (spec), Qright_fringe)
4449 && !NILP (XCAR (spec)))
4450 {
4451 for (; CONSP (spec); spec = XCDR (spec))
4452 {
4453 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4454 overlay, position, bufpos,
4455 replacing_p, frame_window_p)))
4456 {
4457 replacing_p = rv;
4458 /* If some text in a string is replaced, `position' no
4459 longer points to the position of `object'. */
4460 if (!it || STRINGP (object))
4461 break;
4462 }
4463 }
4464 }
4465 else if (VECTORP (spec))
4466 {
4467 ptrdiff_t i;
4468 for (i = 0; i < ASIZE (spec); ++i)
4469 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4470 overlay, position, bufpos,
4471 replacing_p, frame_window_p)))
4472 {
4473 replacing_p = rv;
4474 /* If some text in a string is replaced, `position' no
4475 longer points to the position of `object'. */
4476 if (!it || STRINGP (object))
4477 break;
4478 }
4479 }
4480 else
4481 {
4482 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4483 position, bufpos, 0,
4484 frame_window_p)))
4485 replacing_p = rv;
4486 }
4487
4488 return replacing_p;
4489 }
4490
4491 /* Value is the position of the end of the `display' property starting
4492 at START_POS in OBJECT. */
4493
4494 static struct text_pos
4495 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4496 {
4497 Lisp_Object end;
4498 struct text_pos end_pos;
4499
4500 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4501 Qdisplay, object, Qnil);
4502 CHARPOS (end_pos) = XFASTINT (end);
4503 if (STRINGP (object))
4504 compute_string_pos (&end_pos, start_pos, it->string);
4505 else
4506 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4507
4508 return end_pos;
4509 }
4510
4511
4512 /* Set up IT from a single `display' property specification SPEC. OBJECT
4513 is the object in which the `display' property was found. *POSITION
4514 is the position in OBJECT at which the `display' property was found.
4515 BUFPOS is the buffer position of OBJECT (different from POSITION if
4516 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4517 previously saw a display specification which already replaced text
4518 display with something else, for example an image; we ignore such
4519 properties after the first one has been processed.
4520
4521 OVERLAY is the overlay this `display' property came from,
4522 or nil if it was a text property.
4523
4524 If SPEC is a `space' or `image' specification, and in some other
4525 cases too, set *POSITION to the position where the `display'
4526 property ends.
4527
4528 If IT is NULL, only examine the property specification in SPEC, but
4529 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4530 is intended to be displayed in a window on a GUI frame.
4531
4532 Value is non-zero if something was found which replaces the display
4533 of buffer or string text. */
4534
4535 static int
4536 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4537 Lisp_Object overlay, struct text_pos *position,
4538 ptrdiff_t bufpos, int display_replaced_p,
4539 int frame_window_p)
4540 {
4541 Lisp_Object form;
4542 Lisp_Object location, value;
4543 struct text_pos start_pos = *position;
4544 int valid_p;
4545
4546 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4547 If the result is non-nil, use VALUE instead of SPEC. */
4548 form = Qt;
4549 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4550 {
4551 spec = XCDR (spec);
4552 if (!CONSP (spec))
4553 return 0;
4554 form = XCAR (spec);
4555 spec = XCDR (spec);
4556 }
4557
4558 if (!NILP (form) && !EQ (form, Qt))
4559 {
4560 ptrdiff_t count = SPECPDL_INDEX ();
4561 struct gcpro gcpro1;
4562
4563 /* Bind `object' to the object having the `display' property, a
4564 buffer or string. Bind `position' to the position in the
4565 object where the property was found, and `buffer-position'
4566 to the current position in the buffer. */
4567
4568 if (NILP (object))
4569 XSETBUFFER (object, current_buffer);
4570 specbind (Qobject, object);
4571 specbind (Qposition, make_number (CHARPOS (*position)));
4572 specbind (Qbuffer_position, make_number (bufpos));
4573 GCPRO1 (form);
4574 form = safe_eval (form);
4575 UNGCPRO;
4576 unbind_to (count, Qnil);
4577 }
4578
4579 if (NILP (form))
4580 return 0;
4581
4582 /* Handle `(height HEIGHT)' specifications. */
4583 if (CONSP (spec)
4584 && EQ (XCAR (spec), Qheight)
4585 && CONSP (XCDR (spec)))
4586 {
4587 if (it)
4588 {
4589 if (!FRAME_WINDOW_P (it->f))
4590 return 0;
4591
4592 it->font_height = XCAR (XCDR (spec));
4593 if (!NILP (it->font_height))
4594 {
4595 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4596 int new_height = -1;
4597
4598 if (CONSP (it->font_height)
4599 && (EQ (XCAR (it->font_height), Qplus)
4600 || EQ (XCAR (it->font_height), Qminus))
4601 && CONSP (XCDR (it->font_height))
4602 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4603 {
4604 /* `(+ N)' or `(- N)' where N is an integer. */
4605 int steps = XINT (XCAR (XCDR (it->font_height)));
4606 if (EQ (XCAR (it->font_height), Qplus))
4607 steps = - steps;
4608 it->face_id = smaller_face (it->f, it->face_id, steps);
4609 }
4610 else if (FUNCTIONP (it->font_height))
4611 {
4612 /* Call function with current height as argument.
4613 Value is the new height. */
4614 Lisp_Object height;
4615 height = safe_call1 (it->font_height,
4616 face->lface[LFACE_HEIGHT_INDEX]);
4617 if (NUMBERP (height))
4618 new_height = XFLOATINT (height);
4619 }
4620 else if (NUMBERP (it->font_height))
4621 {
4622 /* Value is a multiple of the canonical char height. */
4623 struct face *f;
4624
4625 f = FACE_FROM_ID (it->f,
4626 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4627 new_height = (XFLOATINT (it->font_height)
4628 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4629 }
4630 else
4631 {
4632 /* Evaluate IT->font_height with `height' bound to the
4633 current specified height to get the new height. */
4634 ptrdiff_t count = SPECPDL_INDEX ();
4635
4636 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4637 value = safe_eval (it->font_height);
4638 unbind_to (count, Qnil);
4639
4640 if (NUMBERP (value))
4641 new_height = XFLOATINT (value);
4642 }
4643
4644 if (new_height > 0)
4645 it->face_id = face_with_height (it->f, it->face_id, new_height);
4646 }
4647 }
4648
4649 return 0;
4650 }
4651
4652 /* Handle `(space-width WIDTH)'. */
4653 if (CONSP (spec)
4654 && EQ (XCAR (spec), Qspace_width)
4655 && CONSP (XCDR (spec)))
4656 {
4657 if (it)
4658 {
4659 if (!FRAME_WINDOW_P (it->f))
4660 return 0;
4661
4662 value = XCAR (XCDR (spec));
4663 if (NUMBERP (value) && XFLOATINT (value) > 0)
4664 it->space_width = value;
4665 }
4666
4667 return 0;
4668 }
4669
4670 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4671 if (CONSP (spec)
4672 && EQ (XCAR (spec), Qslice))
4673 {
4674 Lisp_Object tem;
4675
4676 if (it)
4677 {
4678 if (!FRAME_WINDOW_P (it->f))
4679 return 0;
4680
4681 if (tem = XCDR (spec), CONSP (tem))
4682 {
4683 it->slice.x = XCAR (tem);
4684 if (tem = XCDR (tem), CONSP (tem))
4685 {
4686 it->slice.y = XCAR (tem);
4687 if (tem = XCDR (tem), CONSP (tem))
4688 {
4689 it->slice.width = XCAR (tem);
4690 if (tem = XCDR (tem), CONSP (tem))
4691 it->slice.height = XCAR (tem);
4692 }
4693 }
4694 }
4695 }
4696
4697 return 0;
4698 }
4699
4700 /* Handle `(raise FACTOR)'. */
4701 if (CONSP (spec)
4702 && EQ (XCAR (spec), Qraise)
4703 && CONSP (XCDR (spec)))
4704 {
4705 if (it)
4706 {
4707 if (!FRAME_WINDOW_P (it->f))
4708 return 0;
4709
4710 #ifdef HAVE_WINDOW_SYSTEM
4711 value = XCAR (XCDR (spec));
4712 if (NUMBERP (value))
4713 {
4714 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4715 it->voffset = - (XFLOATINT (value)
4716 * (FONT_HEIGHT (face->font)));
4717 }
4718 #endif /* HAVE_WINDOW_SYSTEM */
4719 }
4720
4721 return 0;
4722 }
4723
4724 /* Don't handle the other kinds of display specifications
4725 inside a string that we got from a `display' property. */
4726 if (it && it->string_from_display_prop_p)
4727 return 0;
4728
4729 /* Characters having this form of property are not displayed, so
4730 we have to find the end of the property. */
4731 if (it)
4732 {
4733 start_pos = *position;
4734 *position = display_prop_end (it, object, start_pos);
4735 }
4736 value = Qnil;
4737
4738 /* Stop the scan at that end position--we assume that all
4739 text properties change there. */
4740 if (it)
4741 it->stop_charpos = position->charpos;
4742
4743 /* Handle `(left-fringe BITMAP [FACE])'
4744 and `(right-fringe BITMAP [FACE])'. */
4745 if (CONSP (spec)
4746 && (EQ (XCAR (spec), Qleft_fringe)
4747 || EQ (XCAR (spec), Qright_fringe))
4748 && CONSP (XCDR (spec)))
4749 {
4750 int fringe_bitmap;
4751
4752 if (it)
4753 {
4754 if (!FRAME_WINDOW_P (it->f))
4755 /* If we return here, POSITION has been advanced
4756 across the text with this property. */
4757 {
4758 /* Synchronize the bidi iterator with POSITION. This is
4759 needed because we are not going to push the iterator
4760 on behalf of this display property, so there will be
4761 no pop_it call to do this synchronization for us. */
4762 if (it->bidi_p)
4763 {
4764 it->position = *position;
4765 iterate_out_of_display_property (it);
4766 *position = it->position;
4767 }
4768 return 1;
4769 }
4770 }
4771 else if (!frame_window_p)
4772 return 1;
4773
4774 #ifdef HAVE_WINDOW_SYSTEM
4775 value = XCAR (XCDR (spec));
4776 if (!SYMBOLP (value)
4777 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4778 /* If we return here, POSITION has been advanced
4779 across the text with this property. */
4780 {
4781 if (it && it->bidi_p)
4782 {
4783 it->position = *position;
4784 iterate_out_of_display_property (it);
4785 *position = it->position;
4786 }
4787 return 1;
4788 }
4789
4790 if (it)
4791 {
4792 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4793
4794 if (CONSP (XCDR (XCDR (spec))))
4795 {
4796 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4797 int face_id2 = lookup_derived_face (it->f, face_name,
4798 FRINGE_FACE_ID, 0);
4799 if (face_id2 >= 0)
4800 face_id = face_id2;
4801 }
4802
4803 /* Save current settings of IT so that we can restore them
4804 when we are finished with the glyph property value. */
4805 push_it (it, position);
4806
4807 it->area = TEXT_AREA;
4808 it->what = IT_IMAGE;
4809 it->image_id = -1; /* no image */
4810 it->position = start_pos;
4811 it->object = NILP (object) ? it->w->buffer : object;
4812 it->method = GET_FROM_IMAGE;
4813 it->from_overlay = Qnil;
4814 it->face_id = face_id;
4815 it->from_disp_prop_p = 1;
4816
4817 /* Say that we haven't consumed the characters with
4818 `display' property yet. The call to pop_it in
4819 set_iterator_to_next will clean this up. */
4820 *position = start_pos;
4821
4822 if (EQ (XCAR (spec), Qleft_fringe))
4823 {
4824 it->left_user_fringe_bitmap = fringe_bitmap;
4825 it->left_user_fringe_face_id = face_id;
4826 }
4827 else
4828 {
4829 it->right_user_fringe_bitmap = fringe_bitmap;
4830 it->right_user_fringe_face_id = face_id;
4831 }
4832 }
4833 #endif /* HAVE_WINDOW_SYSTEM */
4834 return 1;
4835 }
4836
4837 /* Prepare to handle `((margin left-margin) ...)',
4838 `((margin right-margin) ...)' and `((margin nil) ...)'
4839 prefixes for display specifications. */
4840 location = Qunbound;
4841 if (CONSP (spec) && CONSP (XCAR (spec)))
4842 {
4843 Lisp_Object tem;
4844
4845 value = XCDR (spec);
4846 if (CONSP (value))
4847 value = XCAR (value);
4848
4849 tem = XCAR (spec);
4850 if (EQ (XCAR (tem), Qmargin)
4851 && (tem = XCDR (tem),
4852 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4853 (NILP (tem)
4854 || EQ (tem, Qleft_margin)
4855 || EQ (tem, Qright_margin))))
4856 location = tem;
4857 }
4858
4859 if (EQ (location, Qunbound))
4860 {
4861 location = Qnil;
4862 value = spec;
4863 }
4864
4865 /* After this point, VALUE is the property after any
4866 margin prefix has been stripped. It must be a string,
4867 an image specification, or `(space ...)'.
4868
4869 LOCATION specifies where to display: `left-margin',
4870 `right-margin' or nil. */
4871
4872 valid_p = (STRINGP (value)
4873 #ifdef HAVE_WINDOW_SYSTEM
4874 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4875 && valid_image_p (value))
4876 #endif /* not HAVE_WINDOW_SYSTEM */
4877 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4878
4879 if (valid_p && !display_replaced_p)
4880 {
4881 int retval = 1;
4882
4883 if (!it)
4884 {
4885 /* Callers need to know whether the display spec is any kind
4886 of `(space ...)' spec that is about to affect text-area
4887 display. */
4888 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4889 retval = 2;
4890 return retval;
4891 }
4892
4893 /* Save current settings of IT so that we can restore them
4894 when we are finished with the glyph property value. */
4895 push_it (it, position);
4896 it->from_overlay = overlay;
4897 it->from_disp_prop_p = 1;
4898
4899 if (NILP (location))
4900 it->area = TEXT_AREA;
4901 else if (EQ (location, Qleft_margin))
4902 it->area = LEFT_MARGIN_AREA;
4903 else
4904 it->area = RIGHT_MARGIN_AREA;
4905
4906 if (STRINGP (value))
4907 {
4908 it->string = value;
4909 it->multibyte_p = STRING_MULTIBYTE (it->string);
4910 it->current.overlay_string_index = -1;
4911 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4912 it->end_charpos = it->string_nchars = SCHARS (it->string);
4913 it->method = GET_FROM_STRING;
4914 it->stop_charpos = 0;
4915 it->prev_stop = 0;
4916 it->base_level_stop = 0;
4917 it->string_from_display_prop_p = 1;
4918 /* Say that we haven't consumed the characters with
4919 `display' property yet. The call to pop_it in
4920 set_iterator_to_next will clean this up. */
4921 if (BUFFERP (object))
4922 *position = start_pos;
4923
4924 /* Force paragraph direction to be that of the parent
4925 object. If the parent object's paragraph direction is
4926 not yet determined, default to L2R. */
4927 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4928 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4929 else
4930 it->paragraph_embedding = L2R;
4931
4932 /* Set up the bidi iterator for this display string. */
4933 if (it->bidi_p)
4934 {
4935 it->bidi_it.string.lstring = it->string;
4936 it->bidi_it.string.s = NULL;
4937 it->bidi_it.string.schars = it->end_charpos;
4938 it->bidi_it.string.bufpos = bufpos;
4939 it->bidi_it.string.from_disp_str = 1;
4940 it->bidi_it.string.unibyte = !it->multibyte_p;
4941 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4942 }
4943 }
4944 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4945 {
4946 it->method = GET_FROM_STRETCH;
4947 it->object = value;
4948 *position = it->position = start_pos;
4949 retval = 1 + (it->area == TEXT_AREA);
4950 }
4951 #ifdef HAVE_WINDOW_SYSTEM
4952 else
4953 {
4954 it->what = IT_IMAGE;
4955 it->image_id = lookup_image (it->f, value);
4956 it->position = start_pos;
4957 it->object = NILP (object) ? it->w->buffer : object;
4958 it->method = GET_FROM_IMAGE;
4959
4960 /* Say that we haven't consumed the characters with
4961 `display' property yet. The call to pop_it in
4962 set_iterator_to_next will clean this up. */
4963 *position = start_pos;
4964 }
4965 #endif /* HAVE_WINDOW_SYSTEM */
4966
4967 return retval;
4968 }
4969
4970 /* Invalid property or property not supported. Restore
4971 POSITION to what it was before. */
4972 *position = start_pos;
4973 return 0;
4974 }
4975
4976 /* Check if PROP is a display property value whose text should be
4977 treated as intangible. OVERLAY is the overlay from which PROP
4978 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4979 specify the buffer position covered by PROP. */
4980
4981 int
4982 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4983 ptrdiff_t charpos, ptrdiff_t bytepos)
4984 {
4985 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4986 struct text_pos position;
4987
4988 SET_TEXT_POS (position, charpos, bytepos);
4989 return handle_display_spec (NULL, prop, Qnil, overlay,
4990 &position, charpos, frame_window_p);
4991 }
4992
4993
4994 /* Return 1 if PROP is a display sub-property value containing STRING.
4995
4996 Implementation note: this and the following function are really
4997 special cases of handle_display_spec and
4998 handle_single_display_spec, and should ideally use the same code.
4999 Until they do, these two pairs must be consistent and must be
5000 modified in sync. */
5001
5002 static int
5003 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5004 {
5005 if (EQ (string, prop))
5006 return 1;
5007
5008 /* Skip over `when FORM'. */
5009 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5010 {
5011 prop = XCDR (prop);
5012 if (!CONSP (prop))
5013 return 0;
5014 /* Actually, the condition following `when' should be eval'ed,
5015 like handle_single_display_spec does, and we should return
5016 zero if it evaluates to nil. However, this function is
5017 called only when the buffer was already displayed and some
5018 glyph in the glyph matrix was found to come from a display
5019 string. Therefore, the condition was already evaluated, and
5020 the result was non-nil, otherwise the display string wouldn't
5021 have been displayed and we would have never been called for
5022 this property. Thus, we can skip the evaluation and assume
5023 its result is non-nil. */
5024 prop = XCDR (prop);
5025 }
5026
5027 if (CONSP (prop))
5028 /* Skip over `margin LOCATION'. */
5029 if (EQ (XCAR (prop), Qmargin))
5030 {
5031 prop = XCDR (prop);
5032 if (!CONSP (prop))
5033 return 0;
5034
5035 prop = XCDR (prop);
5036 if (!CONSP (prop))
5037 return 0;
5038 }
5039
5040 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5041 }
5042
5043
5044 /* Return 1 if STRING appears in the `display' property PROP. */
5045
5046 static int
5047 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5048 {
5049 if (CONSP (prop)
5050 && !EQ (XCAR (prop), Qwhen)
5051 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5052 {
5053 /* A list of sub-properties. */
5054 while (CONSP (prop))
5055 {
5056 if (single_display_spec_string_p (XCAR (prop), string))
5057 return 1;
5058 prop = XCDR (prop);
5059 }
5060 }
5061 else if (VECTORP (prop))
5062 {
5063 /* A vector of sub-properties. */
5064 ptrdiff_t i;
5065 for (i = 0; i < ASIZE (prop); ++i)
5066 if (single_display_spec_string_p (AREF (prop, i), string))
5067 return 1;
5068 }
5069 else
5070 return single_display_spec_string_p (prop, string);
5071
5072 return 0;
5073 }
5074
5075 /* Look for STRING in overlays and text properties in the current
5076 buffer, between character positions FROM and TO (excluding TO).
5077 BACK_P non-zero means look back (in this case, TO is supposed to be
5078 less than FROM).
5079 Value is the first character position where STRING was found, or
5080 zero if it wasn't found before hitting TO.
5081
5082 This function may only use code that doesn't eval because it is
5083 called asynchronously from note_mouse_highlight. */
5084
5085 static ptrdiff_t
5086 string_buffer_position_lim (Lisp_Object string,
5087 ptrdiff_t from, ptrdiff_t to, int back_p)
5088 {
5089 Lisp_Object limit, prop, pos;
5090 int found = 0;
5091
5092 pos = make_number (max (from, BEGV));
5093
5094 if (!back_p) /* looking forward */
5095 {
5096 limit = make_number (min (to, ZV));
5097 while (!found && !EQ (pos, limit))
5098 {
5099 prop = Fget_char_property (pos, Qdisplay, Qnil);
5100 if (!NILP (prop) && display_prop_string_p (prop, string))
5101 found = 1;
5102 else
5103 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5104 limit);
5105 }
5106 }
5107 else /* looking back */
5108 {
5109 limit = make_number (max (to, BEGV));
5110 while (!found && !EQ (pos, limit))
5111 {
5112 prop = Fget_char_property (pos, Qdisplay, Qnil);
5113 if (!NILP (prop) && display_prop_string_p (prop, string))
5114 found = 1;
5115 else
5116 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5117 limit);
5118 }
5119 }
5120
5121 return found ? XINT (pos) : 0;
5122 }
5123
5124 /* Determine which buffer position in current buffer STRING comes from.
5125 AROUND_CHARPOS is an approximate position where it could come from.
5126 Value is the buffer position or 0 if it couldn't be determined.
5127
5128 This function is necessary because we don't record buffer positions
5129 in glyphs generated from strings (to keep struct glyph small).
5130 This function may only use code that doesn't eval because it is
5131 called asynchronously from note_mouse_highlight. */
5132
5133 static ptrdiff_t
5134 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5135 {
5136 const int MAX_DISTANCE = 1000;
5137 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5138 around_charpos + MAX_DISTANCE,
5139 0);
5140
5141 if (!found)
5142 found = string_buffer_position_lim (string, around_charpos,
5143 around_charpos - MAX_DISTANCE, 1);
5144 return found;
5145 }
5146
5147
5148 \f
5149 /***********************************************************************
5150 `composition' property
5151 ***********************************************************************/
5152
5153 /* Set up iterator IT from `composition' property at its current
5154 position. Called from handle_stop. */
5155
5156 static enum prop_handled
5157 handle_composition_prop (struct it *it)
5158 {
5159 Lisp_Object prop, string;
5160 ptrdiff_t pos, pos_byte, start, end;
5161
5162 if (STRINGP (it->string))
5163 {
5164 unsigned char *s;
5165
5166 pos = IT_STRING_CHARPOS (*it);
5167 pos_byte = IT_STRING_BYTEPOS (*it);
5168 string = it->string;
5169 s = SDATA (string) + pos_byte;
5170 it->c = STRING_CHAR (s);
5171 }
5172 else
5173 {
5174 pos = IT_CHARPOS (*it);
5175 pos_byte = IT_BYTEPOS (*it);
5176 string = Qnil;
5177 it->c = FETCH_CHAR (pos_byte);
5178 }
5179
5180 /* If there's a valid composition and point is not inside of the
5181 composition (in the case that the composition is from the current
5182 buffer), draw a glyph composed from the composition components. */
5183 if (find_composition (pos, -1, &start, &end, &prop, string)
5184 && COMPOSITION_VALID_P (start, end, prop)
5185 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5186 {
5187 if (start < pos)
5188 /* As we can't handle this situation (perhaps font-lock added
5189 a new composition), we just return here hoping that next
5190 redisplay will detect this composition much earlier. */
5191 return HANDLED_NORMALLY;
5192 if (start != pos)
5193 {
5194 if (STRINGP (it->string))
5195 pos_byte = string_char_to_byte (it->string, start);
5196 else
5197 pos_byte = CHAR_TO_BYTE (start);
5198 }
5199 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5200 prop, string);
5201
5202 if (it->cmp_it.id >= 0)
5203 {
5204 it->cmp_it.ch = -1;
5205 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5206 it->cmp_it.nglyphs = -1;
5207 }
5208 }
5209
5210 return HANDLED_NORMALLY;
5211 }
5212
5213
5214 \f
5215 /***********************************************************************
5216 Overlay strings
5217 ***********************************************************************/
5218
5219 /* The following structure is used to record overlay strings for
5220 later sorting in load_overlay_strings. */
5221
5222 struct overlay_entry
5223 {
5224 Lisp_Object overlay;
5225 Lisp_Object string;
5226 EMACS_INT priority;
5227 int after_string_p;
5228 };
5229
5230
5231 /* Set up iterator IT from overlay strings at its current position.
5232 Called from handle_stop. */
5233
5234 static enum prop_handled
5235 handle_overlay_change (struct it *it)
5236 {
5237 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5238 return HANDLED_RECOMPUTE_PROPS;
5239 else
5240 return HANDLED_NORMALLY;
5241 }
5242
5243
5244 /* Set up the next overlay string for delivery by IT, if there is an
5245 overlay string to deliver. Called by set_iterator_to_next when the
5246 end of the current overlay string is reached. If there are more
5247 overlay strings to display, IT->string and
5248 IT->current.overlay_string_index are set appropriately here.
5249 Otherwise IT->string is set to nil. */
5250
5251 static void
5252 next_overlay_string (struct it *it)
5253 {
5254 ++it->current.overlay_string_index;
5255 if (it->current.overlay_string_index == it->n_overlay_strings)
5256 {
5257 /* No more overlay strings. Restore IT's settings to what
5258 they were before overlay strings were processed, and
5259 continue to deliver from current_buffer. */
5260
5261 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5262 pop_it (it);
5263 eassert (it->sp > 0
5264 || (NILP (it->string)
5265 && it->method == GET_FROM_BUFFER
5266 && it->stop_charpos >= BEGV
5267 && it->stop_charpos <= it->end_charpos));
5268 it->current.overlay_string_index = -1;
5269 it->n_overlay_strings = 0;
5270 it->overlay_strings_charpos = -1;
5271 /* If there's an empty display string on the stack, pop the
5272 stack, to resync the bidi iterator with IT's position. Such
5273 empty strings are pushed onto the stack in
5274 get_overlay_strings_1. */
5275 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5276 pop_it (it);
5277
5278 /* If we're at the end of the buffer, record that we have
5279 processed the overlay strings there already, so that
5280 next_element_from_buffer doesn't try it again. */
5281 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5282 it->overlay_strings_at_end_processed_p = 1;
5283 }
5284 else
5285 {
5286 /* There are more overlay strings to process. If
5287 IT->current.overlay_string_index has advanced to a position
5288 where we must load IT->overlay_strings with more strings, do
5289 it. We must load at the IT->overlay_strings_charpos where
5290 IT->n_overlay_strings was originally computed; when invisible
5291 text is present, this might not be IT_CHARPOS (Bug#7016). */
5292 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5293
5294 if (it->current.overlay_string_index && i == 0)
5295 load_overlay_strings (it, it->overlay_strings_charpos);
5296
5297 /* Initialize IT to deliver display elements from the overlay
5298 string. */
5299 it->string = it->overlay_strings[i];
5300 it->multibyte_p = STRING_MULTIBYTE (it->string);
5301 SET_TEXT_POS (it->current.string_pos, 0, 0);
5302 it->method = GET_FROM_STRING;
5303 it->stop_charpos = 0;
5304 if (it->cmp_it.stop_pos >= 0)
5305 it->cmp_it.stop_pos = 0;
5306 it->prev_stop = 0;
5307 it->base_level_stop = 0;
5308
5309 /* Set up the bidi iterator for this overlay string. */
5310 if (it->bidi_p)
5311 {
5312 it->bidi_it.string.lstring = it->string;
5313 it->bidi_it.string.s = NULL;
5314 it->bidi_it.string.schars = SCHARS (it->string);
5315 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5316 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5317 it->bidi_it.string.unibyte = !it->multibyte_p;
5318 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5319 }
5320 }
5321
5322 CHECK_IT (it);
5323 }
5324
5325
5326 /* Compare two overlay_entry structures E1 and E2. Used as a
5327 comparison function for qsort in load_overlay_strings. Overlay
5328 strings for the same position are sorted so that
5329
5330 1. All after-strings come in front of before-strings, except
5331 when they come from the same overlay.
5332
5333 2. Within after-strings, strings are sorted so that overlay strings
5334 from overlays with higher priorities come first.
5335
5336 2. Within before-strings, strings are sorted so that overlay
5337 strings from overlays with higher priorities come last.
5338
5339 Value is analogous to strcmp. */
5340
5341
5342 static int
5343 compare_overlay_entries (const void *e1, const void *e2)
5344 {
5345 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5346 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5347 int result;
5348
5349 if (entry1->after_string_p != entry2->after_string_p)
5350 {
5351 /* Let after-strings appear in front of before-strings if
5352 they come from different overlays. */
5353 if (EQ (entry1->overlay, entry2->overlay))
5354 result = entry1->after_string_p ? 1 : -1;
5355 else
5356 result = entry1->after_string_p ? -1 : 1;
5357 }
5358 else if (entry1->priority != entry2->priority)
5359 {
5360 if (entry1->after_string_p)
5361 /* After-strings sorted in order of decreasing priority. */
5362 result = entry2->priority < entry1->priority ? -1 : 1;
5363 else
5364 /* Before-strings sorted in order of increasing priority. */
5365 result = entry1->priority < entry2->priority ? -1 : 1;
5366 }
5367 else
5368 result = 0;
5369
5370 return result;
5371 }
5372
5373
5374 /* Load the vector IT->overlay_strings with overlay strings from IT's
5375 current buffer position, or from CHARPOS if that is > 0. Set
5376 IT->n_overlays to the total number of overlay strings found.
5377
5378 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5379 a time. On entry into load_overlay_strings,
5380 IT->current.overlay_string_index gives the number of overlay
5381 strings that have already been loaded by previous calls to this
5382 function.
5383
5384 IT->add_overlay_start contains an additional overlay start
5385 position to consider for taking overlay strings from, if non-zero.
5386 This position comes into play when the overlay has an `invisible'
5387 property, and both before and after-strings. When we've skipped to
5388 the end of the overlay, because of its `invisible' property, we
5389 nevertheless want its before-string to appear.
5390 IT->add_overlay_start will contain the overlay start position
5391 in this case.
5392
5393 Overlay strings are sorted so that after-string strings come in
5394 front of before-string strings. Within before and after-strings,
5395 strings are sorted by overlay priority. See also function
5396 compare_overlay_entries. */
5397
5398 static void
5399 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5400 {
5401 Lisp_Object overlay, window, str, invisible;
5402 struct Lisp_Overlay *ov;
5403 ptrdiff_t start, end;
5404 ptrdiff_t size = 20;
5405 ptrdiff_t n = 0, i, j;
5406 int invis_p;
5407 struct overlay_entry *entries = alloca (size * sizeof *entries);
5408 USE_SAFE_ALLOCA;
5409
5410 if (charpos <= 0)
5411 charpos = IT_CHARPOS (*it);
5412
5413 /* Append the overlay string STRING of overlay OVERLAY to vector
5414 `entries' which has size `size' and currently contains `n'
5415 elements. AFTER_P non-zero means STRING is an after-string of
5416 OVERLAY. */
5417 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5418 do \
5419 { \
5420 Lisp_Object priority; \
5421 \
5422 if (n == size) \
5423 { \
5424 struct overlay_entry *old = entries; \
5425 SAFE_NALLOCA (entries, 2, size); \
5426 memcpy (entries, old, size * sizeof *entries); \
5427 size *= 2; \
5428 } \
5429 \
5430 entries[n].string = (STRING); \
5431 entries[n].overlay = (OVERLAY); \
5432 priority = Foverlay_get ((OVERLAY), Qpriority); \
5433 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5434 entries[n].after_string_p = (AFTER_P); \
5435 ++n; \
5436 } \
5437 while (0)
5438
5439 /* Process overlay before the overlay center. */
5440 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5441 {
5442 XSETMISC (overlay, ov);
5443 eassert (OVERLAYP (overlay));
5444 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5445 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5446
5447 if (end < charpos)
5448 break;
5449
5450 /* Skip this overlay if it doesn't start or end at IT's current
5451 position. */
5452 if (end != charpos && start != charpos)
5453 continue;
5454
5455 /* Skip this overlay if it doesn't apply to IT->w. */
5456 window = Foverlay_get (overlay, Qwindow);
5457 if (WINDOWP (window) && XWINDOW (window) != it->w)
5458 continue;
5459
5460 /* If the text ``under'' the overlay is invisible, both before-
5461 and after-strings from this overlay are visible; start and
5462 end position are indistinguishable. */
5463 invisible = Foverlay_get (overlay, Qinvisible);
5464 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5465
5466 /* If overlay has a non-empty before-string, record it. */
5467 if ((start == charpos || (end == charpos && invis_p))
5468 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5469 && SCHARS (str))
5470 RECORD_OVERLAY_STRING (overlay, str, 0);
5471
5472 /* If overlay has a non-empty after-string, record it. */
5473 if ((end == charpos || (start == charpos && invis_p))
5474 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5475 && SCHARS (str))
5476 RECORD_OVERLAY_STRING (overlay, str, 1);
5477 }
5478
5479 /* Process overlays after the overlay center. */
5480 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5481 {
5482 XSETMISC (overlay, ov);
5483 eassert (OVERLAYP (overlay));
5484 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5485 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5486
5487 if (start > charpos)
5488 break;
5489
5490 /* Skip this overlay if it doesn't start or end at IT's current
5491 position. */
5492 if (end != charpos && start != charpos)
5493 continue;
5494
5495 /* Skip this overlay if it doesn't apply to IT->w. */
5496 window = Foverlay_get (overlay, Qwindow);
5497 if (WINDOWP (window) && XWINDOW (window) != it->w)
5498 continue;
5499
5500 /* If the text ``under'' the overlay is invisible, it has a zero
5501 dimension, and both before- and after-strings apply. */
5502 invisible = Foverlay_get (overlay, Qinvisible);
5503 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5504
5505 /* If overlay has a non-empty before-string, record it. */
5506 if ((start == charpos || (end == charpos && invis_p))
5507 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5508 && SCHARS (str))
5509 RECORD_OVERLAY_STRING (overlay, str, 0);
5510
5511 /* If overlay has a non-empty after-string, record it. */
5512 if ((end == charpos || (start == charpos && invis_p))
5513 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5514 && SCHARS (str))
5515 RECORD_OVERLAY_STRING (overlay, str, 1);
5516 }
5517
5518 #undef RECORD_OVERLAY_STRING
5519
5520 /* Sort entries. */
5521 if (n > 1)
5522 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5523
5524 /* Record number of overlay strings, and where we computed it. */
5525 it->n_overlay_strings = n;
5526 it->overlay_strings_charpos = charpos;
5527
5528 /* IT->current.overlay_string_index is the number of overlay strings
5529 that have already been consumed by IT. Copy some of the
5530 remaining overlay strings to IT->overlay_strings. */
5531 i = 0;
5532 j = it->current.overlay_string_index;
5533 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5534 {
5535 it->overlay_strings[i] = entries[j].string;
5536 it->string_overlays[i++] = entries[j++].overlay;
5537 }
5538
5539 CHECK_IT (it);
5540 SAFE_FREE ();
5541 }
5542
5543
5544 /* Get the first chunk of overlay strings at IT's current buffer
5545 position, or at CHARPOS if that is > 0. Value is non-zero if at
5546 least one overlay string was found. */
5547
5548 static int
5549 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5550 {
5551 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5552 process. This fills IT->overlay_strings with strings, and sets
5553 IT->n_overlay_strings to the total number of strings to process.
5554 IT->pos.overlay_string_index has to be set temporarily to zero
5555 because load_overlay_strings needs this; it must be set to -1
5556 when no overlay strings are found because a zero value would
5557 indicate a position in the first overlay string. */
5558 it->current.overlay_string_index = 0;
5559 load_overlay_strings (it, charpos);
5560
5561 /* If we found overlay strings, set up IT to deliver display
5562 elements from the first one. Otherwise set up IT to deliver
5563 from current_buffer. */
5564 if (it->n_overlay_strings)
5565 {
5566 /* Make sure we know settings in current_buffer, so that we can
5567 restore meaningful values when we're done with the overlay
5568 strings. */
5569 if (compute_stop_p)
5570 compute_stop_pos (it);
5571 eassert (it->face_id >= 0);
5572
5573 /* Save IT's settings. They are restored after all overlay
5574 strings have been processed. */
5575 eassert (!compute_stop_p || it->sp == 0);
5576
5577 /* When called from handle_stop, there might be an empty display
5578 string loaded. In that case, don't bother saving it. But
5579 don't use this optimization with the bidi iterator, since we
5580 need the corresponding pop_it call to resync the bidi
5581 iterator's position with IT's position, after we are done
5582 with the overlay strings. (The corresponding call to pop_it
5583 in case of an empty display string is in
5584 next_overlay_string.) */
5585 if (!(!it->bidi_p
5586 && STRINGP (it->string) && !SCHARS (it->string)))
5587 push_it (it, NULL);
5588
5589 /* Set up IT to deliver display elements from the first overlay
5590 string. */
5591 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5592 it->string = it->overlay_strings[0];
5593 it->from_overlay = Qnil;
5594 it->stop_charpos = 0;
5595 eassert (STRINGP (it->string));
5596 it->end_charpos = SCHARS (it->string);
5597 it->prev_stop = 0;
5598 it->base_level_stop = 0;
5599 it->multibyte_p = STRING_MULTIBYTE (it->string);
5600 it->method = GET_FROM_STRING;
5601 it->from_disp_prop_p = 0;
5602
5603 /* Force paragraph direction to be that of the parent
5604 buffer. */
5605 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5606 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5607 else
5608 it->paragraph_embedding = L2R;
5609
5610 /* Set up the bidi iterator for this overlay string. */
5611 if (it->bidi_p)
5612 {
5613 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5614
5615 it->bidi_it.string.lstring = it->string;
5616 it->bidi_it.string.s = NULL;
5617 it->bidi_it.string.schars = SCHARS (it->string);
5618 it->bidi_it.string.bufpos = pos;
5619 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5620 it->bidi_it.string.unibyte = !it->multibyte_p;
5621 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5622 }
5623 return 1;
5624 }
5625
5626 it->current.overlay_string_index = -1;
5627 return 0;
5628 }
5629
5630 static int
5631 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5632 {
5633 it->string = Qnil;
5634 it->method = GET_FROM_BUFFER;
5635
5636 (void) get_overlay_strings_1 (it, charpos, 1);
5637
5638 CHECK_IT (it);
5639
5640 /* Value is non-zero if we found at least one overlay string. */
5641 return STRINGP (it->string);
5642 }
5643
5644
5645 \f
5646 /***********************************************************************
5647 Saving and restoring state
5648 ***********************************************************************/
5649
5650 /* Save current settings of IT on IT->stack. Called, for example,
5651 before setting up IT for an overlay string, to be able to restore
5652 IT's settings to what they were after the overlay string has been
5653 processed. If POSITION is non-NULL, it is the position to save on
5654 the stack instead of IT->position. */
5655
5656 static void
5657 push_it (struct it *it, struct text_pos *position)
5658 {
5659 struct iterator_stack_entry *p;
5660
5661 eassert (it->sp < IT_STACK_SIZE);
5662 p = it->stack + it->sp;
5663
5664 p->stop_charpos = it->stop_charpos;
5665 p->prev_stop = it->prev_stop;
5666 p->base_level_stop = it->base_level_stop;
5667 p->cmp_it = it->cmp_it;
5668 eassert (it->face_id >= 0);
5669 p->face_id = it->face_id;
5670 p->string = it->string;
5671 p->method = it->method;
5672 p->from_overlay = it->from_overlay;
5673 switch (p->method)
5674 {
5675 case GET_FROM_IMAGE:
5676 p->u.image.object = it->object;
5677 p->u.image.image_id = it->image_id;
5678 p->u.image.slice = it->slice;
5679 break;
5680 case GET_FROM_STRETCH:
5681 p->u.stretch.object = it->object;
5682 break;
5683 }
5684 p->position = position ? *position : it->position;
5685 p->current = it->current;
5686 p->end_charpos = it->end_charpos;
5687 p->string_nchars = it->string_nchars;
5688 p->area = it->area;
5689 p->multibyte_p = it->multibyte_p;
5690 p->avoid_cursor_p = it->avoid_cursor_p;
5691 p->space_width = it->space_width;
5692 p->font_height = it->font_height;
5693 p->voffset = it->voffset;
5694 p->string_from_display_prop_p = it->string_from_display_prop_p;
5695 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5696 p->display_ellipsis_p = 0;
5697 p->line_wrap = it->line_wrap;
5698 p->bidi_p = it->bidi_p;
5699 p->paragraph_embedding = it->paragraph_embedding;
5700 p->from_disp_prop_p = it->from_disp_prop_p;
5701 ++it->sp;
5702
5703 /* Save the state of the bidi iterator as well. */
5704 if (it->bidi_p)
5705 bidi_push_it (&it->bidi_it);
5706 }
5707
5708 static void
5709 iterate_out_of_display_property (struct it *it)
5710 {
5711 int buffer_p = !STRINGP (it->string);
5712 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5713 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5714
5715 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5716
5717 /* Maybe initialize paragraph direction. If we are at the beginning
5718 of a new paragraph, next_element_from_buffer may not have a
5719 chance to do that. */
5720 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5721 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5722 /* prev_stop can be zero, so check against BEGV as well. */
5723 while (it->bidi_it.charpos >= bob
5724 && it->prev_stop <= it->bidi_it.charpos
5725 && it->bidi_it.charpos < CHARPOS (it->position)
5726 && it->bidi_it.charpos < eob)
5727 bidi_move_to_visually_next (&it->bidi_it);
5728 /* Record the stop_pos we just crossed, for when we cross it
5729 back, maybe. */
5730 if (it->bidi_it.charpos > CHARPOS (it->position))
5731 it->prev_stop = CHARPOS (it->position);
5732 /* If we ended up not where pop_it put us, resync IT's
5733 positional members with the bidi iterator. */
5734 if (it->bidi_it.charpos != CHARPOS (it->position))
5735 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5736 if (buffer_p)
5737 it->current.pos = it->position;
5738 else
5739 it->current.string_pos = it->position;
5740 }
5741
5742 /* Restore IT's settings from IT->stack. Called, for example, when no
5743 more overlay strings must be processed, and we return to delivering
5744 display elements from a buffer, or when the end of a string from a
5745 `display' property is reached and we return to delivering display
5746 elements from an overlay string, or from a buffer. */
5747
5748 static void
5749 pop_it (struct it *it)
5750 {
5751 struct iterator_stack_entry *p;
5752 int from_display_prop = it->from_disp_prop_p;
5753
5754 eassert (it->sp > 0);
5755 --it->sp;
5756 p = it->stack + it->sp;
5757 it->stop_charpos = p->stop_charpos;
5758 it->prev_stop = p->prev_stop;
5759 it->base_level_stop = p->base_level_stop;
5760 it->cmp_it = p->cmp_it;
5761 it->face_id = p->face_id;
5762 it->current = p->current;
5763 it->position = p->position;
5764 it->string = p->string;
5765 it->from_overlay = p->from_overlay;
5766 if (NILP (it->string))
5767 SET_TEXT_POS (it->current.string_pos, -1, -1);
5768 it->method = p->method;
5769 switch (it->method)
5770 {
5771 case GET_FROM_IMAGE:
5772 it->image_id = p->u.image.image_id;
5773 it->object = p->u.image.object;
5774 it->slice = p->u.image.slice;
5775 break;
5776 case GET_FROM_STRETCH:
5777 it->object = p->u.stretch.object;
5778 break;
5779 case GET_FROM_BUFFER:
5780 it->object = it->w->buffer;
5781 break;
5782 case GET_FROM_STRING:
5783 it->object = it->string;
5784 break;
5785 case GET_FROM_DISPLAY_VECTOR:
5786 if (it->s)
5787 it->method = GET_FROM_C_STRING;
5788 else if (STRINGP (it->string))
5789 it->method = GET_FROM_STRING;
5790 else
5791 {
5792 it->method = GET_FROM_BUFFER;
5793 it->object = it->w->buffer;
5794 }
5795 }
5796 it->end_charpos = p->end_charpos;
5797 it->string_nchars = p->string_nchars;
5798 it->area = p->area;
5799 it->multibyte_p = p->multibyte_p;
5800 it->avoid_cursor_p = p->avoid_cursor_p;
5801 it->space_width = p->space_width;
5802 it->font_height = p->font_height;
5803 it->voffset = p->voffset;
5804 it->string_from_display_prop_p = p->string_from_display_prop_p;
5805 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5806 it->line_wrap = p->line_wrap;
5807 it->bidi_p = p->bidi_p;
5808 it->paragraph_embedding = p->paragraph_embedding;
5809 it->from_disp_prop_p = p->from_disp_prop_p;
5810 if (it->bidi_p)
5811 {
5812 bidi_pop_it (&it->bidi_it);
5813 /* Bidi-iterate until we get out of the portion of text, if any,
5814 covered by a `display' text property or by an overlay with
5815 `display' property. (We cannot just jump there, because the
5816 internal coherency of the bidi iterator state can not be
5817 preserved across such jumps.) We also must determine the
5818 paragraph base direction if the overlay we just processed is
5819 at the beginning of a new paragraph. */
5820 if (from_display_prop
5821 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5822 iterate_out_of_display_property (it);
5823
5824 eassert ((BUFFERP (it->object)
5825 && IT_CHARPOS (*it) == it->bidi_it.charpos
5826 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5827 || (STRINGP (it->object)
5828 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5829 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5830 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5831 }
5832 }
5833
5834
5835 \f
5836 /***********************************************************************
5837 Moving over lines
5838 ***********************************************************************/
5839
5840 /* Set IT's current position to the previous line start. */
5841
5842 static void
5843 back_to_previous_line_start (struct it *it)
5844 {
5845 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5846 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5847 }
5848
5849
5850 /* Move IT to the next line start.
5851
5852 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5853 we skipped over part of the text (as opposed to moving the iterator
5854 continuously over the text). Otherwise, don't change the value
5855 of *SKIPPED_P.
5856
5857 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5858 iterator on the newline, if it was found.
5859
5860 Newlines may come from buffer text, overlay strings, or strings
5861 displayed via the `display' property. That's the reason we can't
5862 simply use find_next_newline_no_quit.
5863
5864 Note that this function may not skip over invisible text that is so
5865 because of text properties and immediately follows a newline. If
5866 it would, function reseat_at_next_visible_line_start, when called
5867 from set_iterator_to_next, would effectively make invisible
5868 characters following a newline part of the wrong glyph row, which
5869 leads to wrong cursor motion. */
5870
5871 static int
5872 forward_to_next_line_start (struct it *it, int *skipped_p,
5873 struct bidi_it *bidi_it_prev)
5874 {
5875 ptrdiff_t old_selective;
5876 int newline_found_p, n;
5877 const int MAX_NEWLINE_DISTANCE = 500;
5878
5879 /* If already on a newline, just consume it to avoid unintended
5880 skipping over invisible text below. */
5881 if (it->what == IT_CHARACTER
5882 && it->c == '\n'
5883 && CHARPOS (it->position) == IT_CHARPOS (*it))
5884 {
5885 if (it->bidi_p && bidi_it_prev)
5886 *bidi_it_prev = it->bidi_it;
5887 set_iterator_to_next (it, 0);
5888 it->c = 0;
5889 return 1;
5890 }
5891
5892 /* Don't handle selective display in the following. It's (a)
5893 unnecessary because it's done by the caller, and (b) leads to an
5894 infinite recursion because next_element_from_ellipsis indirectly
5895 calls this function. */
5896 old_selective = it->selective;
5897 it->selective = 0;
5898
5899 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5900 from buffer text. */
5901 for (n = newline_found_p = 0;
5902 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5903 n += STRINGP (it->string) ? 0 : 1)
5904 {
5905 if (!get_next_display_element (it))
5906 return 0;
5907 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5908 if (newline_found_p && it->bidi_p && bidi_it_prev)
5909 *bidi_it_prev = it->bidi_it;
5910 set_iterator_to_next (it, 0);
5911 }
5912
5913 /* If we didn't find a newline near enough, see if we can use a
5914 short-cut. */
5915 if (!newline_found_p)
5916 {
5917 ptrdiff_t start = IT_CHARPOS (*it);
5918 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5919 Lisp_Object pos;
5920
5921 eassert (!STRINGP (it->string));
5922
5923 /* If there isn't any `display' property in sight, and no
5924 overlays, we can just use the position of the newline in
5925 buffer text. */
5926 if (it->stop_charpos >= limit
5927 || ((pos = Fnext_single_property_change (make_number (start),
5928 Qdisplay, Qnil,
5929 make_number (limit)),
5930 NILP (pos))
5931 && next_overlay_change (start) == ZV))
5932 {
5933 if (!it->bidi_p)
5934 {
5935 IT_CHARPOS (*it) = limit;
5936 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5937 }
5938 else
5939 {
5940 struct bidi_it bprev;
5941
5942 /* Help bidi.c avoid expensive searches for display
5943 properties and overlays, by telling it that there are
5944 none up to `limit'. */
5945 if (it->bidi_it.disp_pos < limit)
5946 {
5947 it->bidi_it.disp_pos = limit;
5948 it->bidi_it.disp_prop = 0;
5949 }
5950 do {
5951 bprev = it->bidi_it;
5952 bidi_move_to_visually_next (&it->bidi_it);
5953 } while (it->bidi_it.charpos != limit);
5954 IT_CHARPOS (*it) = limit;
5955 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5956 if (bidi_it_prev)
5957 *bidi_it_prev = bprev;
5958 }
5959 *skipped_p = newline_found_p = 1;
5960 }
5961 else
5962 {
5963 while (get_next_display_element (it)
5964 && !newline_found_p)
5965 {
5966 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5967 if (newline_found_p && it->bidi_p && bidi_it_prev)
5968 *bidi_it_prev = it->bidi_it;
5969 set_iterator_to_next (it, 0);
5970 }
5971 }
5972 }
5973
5974 it->selective = old_selective;
5975 return newline_found_p;
5976 }
5977
5978
5979 /* Set IT's current position to the previous visible line start. Skip
5980 invisible text that is so either due to text properties or due to
5981 selective display. Caution: this does not change IT->current_x and
5982 IT->hpos. */
5983
5984 static void
5985 back_to_previous_visible_line_start (struct it *it)
5986 {
5987 while (IT_CHARPOS (*it) > BEGV)
5988 {
5989 back_to_previous_line_start (it);
5990
5991 if (IT_CHARPOS (*it) <= BEGV)
5992 break;
5993
5994 /* If selective > 0, then lines indented more than its value are
5995 invisible. */
5996 if (it->selective > 0
5997 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5998 it->selective))
5999 continue;
6000
6001 /* Check the newline before point for invisibility. */
6002 {
6003 Lisp_Object prop;
6004 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6005 Qinvisible, it->window);
6006 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6007 continue;
6008 }
6009
6010 if (IT_CHARPOS (*it) <= BEGV)
6011 break;
6012
6013 {
6014 struct it it2;
6015 void *it2data = NULL;
6016 ptrdiff_t pos;
6017 ptrdiff_t beg, end;
6018 Lisp_Object val, overlay;
6019
6020 SAVE_IT (it2, *it, it2data);
6021
6022 /* If newline is part of a composition, continue from start of composition */
6023 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6024 && beg < IT_CHARPOS (*it))
6025 goto replaced;
6026
6027 /* If newline is replaced by a display property, find start of overlay
6028 or interval and continue search from that point. */
6029 pos = --IT_CHARPOS (it2);
6030 --IT_BYTEPOS (it2);
6031 it2.sp = 0;
6032 bidi_unshelve_cache (NULL, 0);
6033 it2.string_from_display_prop_p = 0;
6034 it2.from_disp_prop_p = 0;
6035 if (handle_display_prop (&it2) == HANDLED_RETURN
6036 && !NILP (val = get_char_property_and_overlay
6037 (make_number (pos), Qdisplay, Qnil, &overlay))
6038 && (OVERLAYP (overlay)
6039 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6040 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6041 {
6042 RESTORE_IT (it, it, it2data);
6043 goto replaced;
6044 }
6045
6046 /* Newline is not replaced by anything -- so we are done. */
6047 RESTORE_IT (it, it, it2data);
6048 break;
6049
6050 replaced:
6051 if (beg < BEGV)
6052 beg = BEGV;
6053 IT_CHARPOS (*it) = beg;
6054 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6055 }
6056 }
6057
6058 it->continuation_lines_width = 0;
6059
6060 eassert (IT_CHARPOS (*it) >= BEGV);
6061 eassert (IT_CHARPOS (*it) == BEGV
6062 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6063 CHECK_IT (it);
6064 }
6065
6066
6067 /* Reseat iterator IT at the previous visible line start. Skip
6068 invisible text that is so either due to text properties or due to
6069 selective display. At the end, update IT's overlay information,
6070 face information etc. */
6071
6072 void
6073 reseat_at_previous_visible_line_start (struct it *it)
6074 {
6075 back_to_previous_visible_line_start (it);
6076 reseat (it, it->current.pos, 1);
6077 CHECK_IT (it);
6078 }
6079
6080
6081 /* Reseat iterator IT on the next visible line start in the current
6082 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6083 preceding the line start. Skip over invisible text that is so
6084 because of selective display. Compute faces, overlays etc at the
6085 new position. Note that this function does not skip over text that
6086 is invisible because of text properties. */
6087
6088 static void
6089 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6090 {
6091 int newline_found_p, skipped_p = 0;
6092 struct bidi_it bidi_it_prev;
6093
6094 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6095
6096 /* Skip over lines that are invisible because they are indented
6097 more than the value of IT->selective. */
6098 if (it->selective > 0)
6099 while (IT_CHARPOS (*it) < ZV
6100 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6101 it->selective))
6102 {
6103 eassert (IT_BYTEPOS (*it) == BEGV
6104 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6105 newline_found_p =
6106 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6107 }
6108
6109 /* Position on the newline if that's what's requested. */
6110 if (on_newline_p && newline_found_p)
6111 {
6112 if (STRINGP (it->string))
6113 {
6114 if (IT_STRING_CHARPOS (*it) > 0)
6115 {
6116 if (!it->bidi_p)
6117 {
6118 --IT_STRING_CHARPOS (*it);
6119 --IT_STRING_BYTEPOS (*it);
6120 }
6121 else
6122 {
6123 /* We need to restore the bidi iterator to the state
6124 it had on the newline, and resync the IT's
6125 position with that. */
6126 it->bidi_it = bidi_it_prev;
6127 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6128 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6129 }
6130 }
6131 }
6132 else if (IT_CHARPOS (*it) > BEGV)
6133 {
6134 if (!it->bidi_p)
6135 {
6136 --IT_CHARPOS (*it);
6137 --IT_BYTEPOS (*it);
6138 }
6139 else
6140 {
6141 /* We need to restore the bidi iterator to the state it
6142 had on the newline and resync IT with that. */
6143 it->bidi_it = bidi_it_prev;
6144 IT_CHARPOS (*it) = it->bidi_it.charpos;
6145 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6146 }
6147 reseat (it, it->current.pos, 0);
6148 }
6149 }
6150 else if (skipped_p)
6151 reseat (it, it->current.pos, 0);
6152
6153 CHECK_IT (it);
6154 }
6155
6156
6157 \f
6158 /***********************************************************************
6159 Changing an iterator's position
6160 ***********************************************************************/
6161
6162 /* Change IT's current position to POS in current_buffer. If FORCE_P
6163 is non-zero, always check for text properties at the new position.
6164 Otherwise, text properties are only looked up if POS >=
6165 IT->check_charpos of a property. */
6166
6167 static void
6168 reseat (struct it *it, struct text_pos pos, int force_p)
6169 {
6170 ptrdiff_t original_pos = IT_CHARPOS (*it);
6171
6172 reseat_1 (it, pos, 0);
6173
6174 /* Determine where to check text properties. Avoid doing it
6175 where possible because text property lookup is very expensive. */
6176 if (force_p
6177 || CHARPOS (pos) > it->stop_charpos
6178 || CHARPOS (pos) < original_pos)
6179 {
6180 if (it->bidi_p)
6181 {
6182 /* For bidi iteration, we need to prime prev_stop and
6183 base_level_stop with our best estimations. */
6184 /* Implementation note: Of course, POS is not necessarily a
6185 stop position, so assigning prev_pos to it is a lie; we
6186 should have called compute_stop_backwards. However, if
6187 the current buffer does not include any R2L characters,
6188 that call would be a waste of cycles, because the
6189 iterator will never move back, and thus never cross this
6190 "fake" stop position. So we delay that backward search
6191 until the time we really need it, in next_element_from_buffer. */
6192 if (CHARPOS (pos) != it->prev_stop)
6193 it->prev_stop = CHARPOS (pos);
6194 if (CHARPOS (pos) < it->base_level_stop)
6195 it->base_level_stop = 0; /* meaning it's unknown */
6196 handle_stop (it);
6197 }
6198 else
6199 {
6200 handle_stop (it);
6201 it->prev_stop = it->base_level_stop = 0;
6202 }
6203
6204 }
6205
6206 CHECK_IT (it);
6207 }
6208
6209
6210 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6211 IT->stop_pos to POS, also. */
6212
6213 static void
6214 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6215 {
6216 /* Don't call this function when scanning a C string. */
6217 eassert (it->s == NULL);
6218
6219 /* POS must be a reasonable value. */
6220 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6221
6222 it->current.pos = it->position = pos;
6223 it->end_charpos = ZV;
6224 it->dpvec = NULL;
6225 it->current.dpvec_index = -1;
6226 it->current.overlay_string_index = -1;
6227 IT_STRING_CHARPOS (*it) = -1;
6228 IT_STRING_BYTEPOS (*it) = -1;
6229 it->string = Qnil;
6230 it->method = GET_FROM_BUFFER;
6231 it->object = it->w->buffer;
6232 it->area = TEXT_AREA;
6233 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6234 it->sp = 0;
6235 it->string_from_display_prop_p = 0;
6236 it->string_from_prefix_prop_p = 0;
6237
6238 it->from_disp_prop_p = 0;
6239 it->face_before_selective_p = 0;
6240 if (it->bidi_p)
6241 {
6242 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6244 bidi_unshelve_cache (NULL, 0);
6245 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6246 it->bidi_it.string.s = NULL;
6247 it->bidi_it.string.lstring = Qnil;
6248 it->bidi_it.string.bufpos = 0;
6249 it->bidi_it.string.unibyte = 0;
6250 }
6251
6252 if (set_stop_p)
6253 {
6254 it->stop_charpos = CHARPOS (pos);
6255 it->base_level_stop = CHARPOS (pos);
6256 }
6257 }
6258
6259
6260 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6261 If S is non-null, it is a C string to iterate over. Otherwise,
6262 STRING gives a Lisp string to iterate over.
6263
6264 If PRECISION > 0, don't return more then PRECISION number of
6265 characters from the string.
6266
6267 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6268 characters have been returned. FIELD_WIDTH < 0 means an infinite
6269 field width.
6270
6271 MULTIBYTE = 0 means disable processing of multibyte characters,
6272 MULTIBYTE > 0 means enable it,
6273 MULTIBYTE < 0 means use IT->multibyte_p.
6274
6275 IT must be initialized via a prior call to init_iterator before
6276 calling this function. */
6277
6278 static void
6279 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6280 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6281 int multibyte)
6282 {
6283 /* No region in strings. */
6284 it->region_beg_charpos = it->region_end_charpos = -1;
6285
6286 /* No text property checks performed by default, but see below. */
6287 it->stop_charpos = -1;
6288
6289 /* Set iterator position and end position. */
6290 memset (&it->current, 0, sizeof it->current);
6291 it->current.overlay_string_index = -1;
6292 it->current.dpvec_index = -1;
6293 eassert (charpos >= 0);
6294
6295 /* If STRING is specified, use its multibyteness, otherwise use the
6296 setting of MULTIBYTE, if specified. */
6297 if (multibyte >= 0)
6298 it->multibyte_p = multibyte > 0;
6299
6300 /* Bidirectional reordering of strings is controlled by the default
6301 value of bidi-display-reordering. Don't try to reorder while
6302 loading loadup.el, as the necessary character property tables are
6303 not yet available. */
6304 it->bidi_p =
6305 NILP (Vpurify_flag)
6306 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6307
6308 if (s == NULL)
6309 {
6310 eassert (STRINGP (string));
6311 it->string = string;
6312 it->s = NULL;
6313 it->end_charpos = it->string_nchars = SCHARS (string);
6314 it->method = GET_FROM_STRING;
6315 it->current.string_pos = string_pos (charpos, string);
6316
6317 if (it->bidi_p)
6318 {
6319 it->bidi_it.string.lstring = string;
6320 it->bidi_it.string.s = NULL;
6321 it->bidi_it.string.schars = it->end_charpos;
6322 it->bidi_it.string.bufpos = 0;
6323 it->bidi_it.string.from_disp_str = 0;
6324 it->bidi_it.string.unibyte = !it->multibyte_p;
6325 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6326 FRAME_WINDOW_P (it->f), &it->bidi_it);
6327 }
6328 }
6329 else
6330 {
6331 it->s = (const unsigned char *) s;
6332 it->string = Qnil;
6333
6334 /* Note that we use IT->current.pos, not it->current.string_pos,
6335 for displaying C strings. */
6336 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6337 if (it->multibyte_p)
6338 {
6339 it->current.pos = c_string_pos (charpos, s, 1);
6340 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6341 }
6342 else
6343 {
6344 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6345 it->end_charpos = it->string_nchars = strlen (s);
6346 }
6347
6348 if (it->bidi_p)
6349 {
6350 it->bidi_it.string.lstring = Qnil;
6351 it->bidi_it.string.s = (const unsigned char *) s;
6352 it->bidi_it.string.schars = it->end_charpos;
6353 it->bidi_it.string.bufpos = 0;
6354 it->bidi_it.string.from_disp_str = 0;
6355 it->bidi_it.string.unibyte = !it->multibyte_p;
6356 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6357 &it->bidi_it);
6358 }
6359 it->method = GET_FROM_C_STRING;
6360 }
6361
6362 /* PRECISION > 0 means don't return more than PRECISION characters
6363 from the string. */
6364 if (precision > 0 && it->end_charpos - charpos > precision)
6365 {
6366 it->end_charpos = it->string_nchars = charpos + precision;
6367 if (it->bidi_p)
6368 it->bidi_it.string.schars = it->end_charpos;
6369 }
6370
6371 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6372 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6373 FIELD_WIDTH < 0 means infinite field width. This is useful for
6374 padding with `-' at the end of a mode line. */
6375 if (field_width < 0)
6376 field_width = INFINITY;
6377 /* Implementation note: We deliberately don't enlarge
6378 it->bidi_it.string.schars here to fit it->end_charpos, because
6379 the bidi iterator cannot produce characters out of thin air. */
6380 if (field_width > it->end_charpos - charpos)
6381 it->end_charpos = charpos + field_width;
6382
6383 /* Use the standard display table for displaying strings. */
6384 if (DISP_TABLE_P (Vstandard_display_table))
6385 it->dp = XCHAR_TABLE (Vstandard_display_table);
6386
6387 it->stop_charpos = charpos;
6388 it->prev_stop = charpos;
6389 it->base_level_stop = 0;
6390 if (it->bidi_p)
6391 {
6392 it->bidi_it.first_elt = 1;
6393 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6394 it->bidi_it.disp_pos = -1;
6395 }
6396 if (s == NULL && it->multibyte_p)
6397 {
6398 ptrdiff_t endpos = SCHARS (it->string);
6399 if (endpos > it->end_charpos)
6400 endpos = it->end_charpos;
6401 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6402 it->string);
6403 }
6404 CHECK_IT (it);
6405 }
6406
6407
6408 \f
6409 /***********************************************************************
6410 Iteration
6411 ***********************************************************************/
6412
6413 /* Map enum it_method value to corresponding next_element_from_* function. */
6414
6415 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6416 {
6417 next_element_from_buffer,
6418 next_element_from_display_vector,
6419 next_element_from_string,
6420 next_element_from_c_string,
6421 next_element_from_image,
6422 next_element_from_stretch
6423 };
6424
6425 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6426
6427
6428 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6429 (possibly with the following characters). */
6430
6431 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6432 ((IT)->cmp_it.id >= 0 \
6433 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6434 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6435 END_CHARPOS, (IT)->w, \
6436 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6437 (IT)->string)))
6438
6439
6440 /* Lookup the char-table Vglyphless_char_display for character C (-1
6441 if we want information for no-font case), and return the display
6442 method symbol. By side-effect, update it->what and
6443 it->glyphless_method. This function is called from
6444 get_next_display_element for each character element, and from
6445 x_produce_glyphs when no suitable font was found. */
6446
6447 Lisp_Object
6448 lookup_glyphless_char_display (int c, struct it *it)
6449 {
6450 Lisp_Object glyphless_method = Qnil;
6451
6452 if (CHAR_TABLE_P (Vglyphless_char_display)
6453 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6454 {
6455 if (c >= 0)
6456 {
6457 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6458 if (CONSP (glyphless_method))
6459 glyphless_method = FRAME_WINDOW_P (it->f)
6460 ? XCAR (glyphless_method)
6461 : XCDR (glyphless_method);
6462 }
6463 else
6464 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6465 }
6466
6467 retry:
6468 if (NILP (glyphless_method))
6469 {
6470 if (c >= 0)
6471 /* The default is to display the character by a proper font. */
6472 return Qnil;
6473 /* The default for the no-font case is to display an empty box. */
6474 glyphless_method = Qempty_box;
6475 }
6476 if (EQ (glyphless_method, Qzero_width))
6477 {
6478 if (c >= 0)
6479 return glyphless_method;
6480 /* This method can't be used for the no-font case. */
6481 glyphless_method = Qempty_box;
6482 }
6483 if (EQ (glyphless_method, Qthin_space))
6484 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6485 else if (EQ (glyphless_method, Qempty_box))
6486 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6487 else if (EQ (glyphless_method, Qhex_code))
6488 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6489 else if (STRINGP (glyphless_method))
6490 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6491 else
6492 {
6493 /* Invalid value. We use the default method. */
6494 glyphless_method = Qnil;
6495 goto retry;
6496 }
6497 it->what = IT_GLYPHLESS;
6498 return glyphless_method;
6499 }
6500
6501 /* Load IT's display element fields with information about the next
6502 display element from the current position of IT. Value is zero if
6503 end of buffer (or C string) is reached. */
6504
6505 static struct frame *last_escape_glyph_frame = NULL;
6506 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6507 static int last_escape_glyph_merged_face_id = 0;
6508
6509 struct frame *last_glyphless_glyph_frame = NULL;
6510 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6511 int last_glyphless_glyph_merged_face_id = 0;
6512
6513 static int
6514 get_next_display_element (struct it *it)
6515 {
6516 /* Non-zero means that we found a display element. Zero means that
6517 we hit the end of what we iterate over. Performance note: the
6518 function pointer `method' used here turns out to be faster than
6519 using a sequence of if-statements. */
6520 int success_p;
6521
6522 get_next:
6523 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6524
6525 if (it->what == IT_CHARACTER)
6526 {
6527 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6528 and only if (a) the resolved directionality of that character
6529 is R..." */
6530 /* FIXME: Do we need an exception for characters from display
6531 tables? */
6532 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6533 it->c = bidi_mirror_char (it->c);
6534 /* Map via display table or translate control characters.
6535 IT->c, IT->len etc. have been set to the next character by
6536 the function call above. If we have a display table, and it
6537 contains an entry for IT->c, translate it. Don't do this if
6538 IT->c itself comes from a display table, otherwise we could
6539 end up in an infinite recursion. (An alternative could be to
6540 count the recursion depth of this function and signal an
6541 error when a certain maximum depth is reached.) Is it worth
6542 it? */
6543 if (success_p && it->dpvec == NULL)
6544 {
6545 Lisp_Object dv;
6546 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6547 int nonascii_space_p = 0;
6548 int nonascii_hyphen_p = 0;
6549 int c = it->c; /* This is the character to display. */
6550
6551 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6552 {
6553 eassert (SINGLE_BYTE_CHAR_P (c));
6554 if (unibyte_display_via_language_environment)
6555 {
6556 c = DECODE_CHAR (unibyte, c);
6557 if (c < 0)
6558 c = BYTE8_TO_CHAR (it->c);
6559 }
6560 else
6561 c = BYTE8_TO_CHAR (it->c);
6562 }
6563
6564 if (it->dp
6565 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6566 VECTORP (dv)))
6567 {
6568 struct Lisp_Vector *v = XVECTOR (dv);
6569
6570 /* Return the first character from the display table
6571 entry, if not empty. If empty, don't display the
6572 current character. */
6573 if (v->header.size)
6574 {
6575 it->dpvec_char_len = it->len;
6576 it->dpvec = v->contents;
6577 it->dpend = v->contents + v->header.size;
6578 it->current.dpvec_index = 0;
6579 it->dpvec_face_id = -1;
6580 it->saved_face_id = it->face_id;
6581 it->method = GET_FROM_DISPLAY_VECTOR;
6582 it->ellipsis_p = 0;
6583 }
6584 else
6585 {
6586 set_iterator_to_next (it, 0);
6587 }
6588 goto get_next;
6589 }
6590
6591 if (! NILP (lookup_glyphless_char_display (c, it)))
6592 {
6593 if (it->what == IT_GLYPHLESS)
6594 goto done;
6595 /* Don't display this character. */
6596 set_iterator_to_next (it, 0);
6597 goto get_next;
6598 }
6599
6600 /* If `nobreak-char-display' is non-nil, we display
6601 non-ASCII spaces and hyphens specially. */
6602 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6603 {
6604 if (c == 0xA0)
6605 nonascii_space_p = 1;
6606 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6607 nonascii_hyphen_p = 1;
6608 }
6609
6610 /* Translate control characters into `\003' or `^C' form.
6611 Control characters coming from a display table entry are
6612 currently not translated because we use IT->dpvec to hold
6613 the translation. This could easily be changed but I
6614 don't believe that it is worth doing.
6615
6616 The characters handled by `nobreak-char-display' must be
6617 translated too.
6618
6619 Non-printable characters and raw-byte characters are also
6620 translated to octal form. */
6621 if (((c < ' ' || c == 127) /* ASCII control chars */
6622 ? (it->area != TEXT_AREA
6623 /* In mode line, treat \n, \t like other crl chars. */
6624 || (c != '\t'
6625 && it->glyph_row
6626 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6627 || (c != '\n' && c != '\t'))
6628 : (nonascii_space_p
6629 || nonascii_hyphen_p
6630 || CHAR_BYTE8_P (c)
6631 || ! CHAR_PRINTABLE_P (c))))
6632 {
6633 /* C is a control character, non-ASCII space/hyphen,
6634 raw-byte, or a non-printable character which must be
6635 displayed either as '\003' or as `^C' where the '\\'
6636 and '^' can be defined in the display table. Fill
6637 IT->ctl_chars with glyphs for what we have to
6638 display. Then, set IT->dpvec to these glyphs. */
6639 Lisp_Object gc;
6640 int ctl_len;
6641 int face_id;
6642 int lface_id = 0;
6643 int escape_glyph;
6644
6645 /* Handle control characters with ^. */
6646
6647 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6648 {
6649 int g;
6650
6651 g = '^'; /* default glyph for Control */
6652 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6653 if (it->dp
6654 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6655 {
6656 g = GLYPH_CODE_CHAR (gc);
6657 lface_id = GLYPH_CODE_FACE (gc);
6658 }
6659 if (lface_id)
6660 {
6661 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6662 }
6663 else if (it->f == last_escape_glyph_frame
6664 && it->face_id == last_escape_glyph_face_id)
6665 {
6666 face_id = last_escape_glyph_merged_face_id;
6667 }
6668 else
6669 {
6670 /* Merge the escape-glyph face into the current face. */
6671 face_id = merge_faces (it->f, Qescape_glyph, 0,
6672 it->face_id);
6673 last_escape_glyph_frame = it->f;
6674 last_escape_glyph_face_id = it->face_id;
6675 last_escape_glyph_merged_face_id = face_id;
6676 }
6677
6678 XSETINT (it->ctl_chars[0], g);
6679 XSETINT (it->ctl_chars[1], c ^ 0100);
6680 ctl_len = 2;
6681 goto display_control;
6682 }
6683
6684 /* Handle non-ascii space in the mode where it only gets
6685 highlighting. */
6686
6687 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6688 {
6689 /* Merge `nobreak-space' into the current face. */
6690 face_id = merge_faces (it->f, Qnobreak_space, 0,
6691 it->face_id);
6692 XSETINT (it->ctl_chars[0], ' ');
6693 ctl_len = 1;
6694 goto display_control;
6695 }
6696
6697 /* Handle sequences that start with the "escape glyph". */
6698
6699 /* the default escape glyph is \. */
6700 escape_glyph = '\\';
6701
6702 if (it->dp
6703 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6704 {
6705 escape_glyph = GLYPH_CODE_CHAR (gc);
6706 lface_id = GLYPH_CODE_FACE (gc);
6707 }
6708 if (lface_id)
6709 {
6710 /* The display table specified a face.
6711 Merge it into face_id and also into escape_glyph. */
6712 face_id = merge_faces (it->f, Qt, lface_id,
6713 it->face_id);
6714 }
6715 else if (it->f == last_escape_glyph_frame
6716 && it->face_id == last_escape_glyph_face_id)
6717 {
6718 face_id = last_escape_glyph_merged_face_id;
6719 }
6720 else
6721 {
6722 /* Merge the escape-glyph face into the current face. */
6723 face_id = merge_faces (it->f, Qescape_glyph, 0,
6724 it->face_id);
6725 last_escape_glyph_frame = it->f;
6726 last_escape_glyph_face_id = it->face_id;
6727 last_escape_glyph_merged_face_id = face_id;
6728 }
6729
6730 /* Draw non-ASCII hyphen with just highlighting: */
6731
6732 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6733 {
6734 XSETINT (it->ctl_chars[0], '-');
6735 ctl_len = 1;
6736 goto display_control;
6737 }
6738
6739 /* Draw non-ASCII space/hyphen with escape glyph: */
6740
6741 if (nonascii_space_p || nonascii_hyphen_p)
6742 {
6743 XSETINT (it->ctl_chars[0], escape_glyph);
6744 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6745 ctl_len = 2;
6746 goto display_control;
6747 }
6748
6749 {
6750 char str[10];
6751 int len, i;
6752
6753 if (CHAR_BYTE8_P (c))
6754 /* Display \200 instead of \17777600. */
6755 c = CHAR_TO_BYTE8 (c);
6756 len = sprintf (str, "%03o", c);
6757
6758 XSETINT (it->ctl_chars[0], escape_glyph);
6759 for (i = 0; i < len; i++)
6760 XSETINT (it->ctl_chars[i + 1], str[i]);
6761 ctl_len = len + 1;
6762 }
6763
6764 display_control:
6765 /* Set up IT->dpvec and return first character from it. */
6766 it->dpvec_char_len = it->len;
6767 it->dpvec = it->ctl_chars;
6768 it->dpend = it->dpvec + ctl_len;
6769 it->current.dpvec_index = 0;
6770 it->dpvec_face_id = face_id;
6771 it->saved_face_id = it->face_id;
6772 it->method = GET_FROM_DISPLAY_VECTOR;
6773 it->ellipsis_p = 0;
6774 goto get_next;
6775 }
6776 it->char_to_display = c;
6777 }
6778 else if (success_p)
6779 {
6780 it->char_to_display = it->c;
6781 }
6782 }
6783
6784 /* Adjust face id for a multibyte character. There are no multibyte
6785 character in unibyte text. */
6786 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6787 && it->multibyte_p
6788 && success_p
6789 && FRAME_WINDOW_P (it->f))
6790 {
6791 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6792
6793 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6794 {
6795 /* Automatic composition with glyph-string. */
6796 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6797
6798 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6799 }
6800 else
6801 {
6802 ptrdiff_t pos = (it->s ? -1
6803 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6804 : IT_CHARPOS (*it));
6805 int c;
6806
6807 if (it->what == IT_CHARACTER)
6808 c = it->char_to_display;
6809 else
6810 {
6811 struct composition *cmp = composition_table[it->cmp_it.id];
6812 int i;
6813
6814 c = ' ';
6815 for (i = 0; i < cmp->glyph_len; i++)
6816 /* TAB in a composition means display glyphs with
6817 padding space on the left or right. */
6818 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6819 break;
6820 }
6821 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6822 }
6823 }
6824
6825 done:
6826 /* Is this character the last one of a run of characters with
6827 box? If yes, set IT->end_of_box_run_p to 1. */
6828 if (it->face_box_p
6829 && it->s == NULL)
6830 {
6831 if (it->method == GET_FROM_STRING && it->sp)
6832 {
6833 int face_id = underlying_face_id (it);
6834 struct face *face = FACE_FROM_ID (it->f, face_id);
6835
6836 if (face)
6837 {
6838 if (face->box == FACE_NO_BOX)
6839 {
6840 /* If the box comes from face properties in a
6841 display string, check faces in that string. */
6842 int string_face_id = face_after_it_pos (it);
6843 it->end_of_box_run_p
6844 = (FACE_FROM_ID (it->f, string_face_id)->box
6845 == FACE_NO_BOX);
6846 }
6847 /* Otherwise, the box comes from the underlying face.
6848 If this is the last string character displayed, check
6849 the next buffer location. */
6850 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6851 && (it->current.overlay_string_index
6852 == it->n_overlay_strings - 1))
6853 {
6854 ptrdiff_t ignore;
6855 int next_face_id;
6856 struct text_pos pos = it->current.pos;
6857 INC_TEXT_POS (pos, it->multibyte_p);
6858
6859 next_face_id = face_at_buffer_position
6860 (it->w, CHARPOS (pos), it->region_beg_charpos,
6861 it->region_end_charpos, &ignore,
6862 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6863 -1);
6864 it->end_of_box_run_p
6865 = (FACE_FROM_ID (it->f, next_face_id)->box
6866 == FACE_NO_BOX);
6867 }
6868 }
6869 }
6870 else
6871 {
6872 int face_id = face_after_it_pos (it);
6873 it->end_of_box_run_p
6874 = (face_id != it->face_id
6875 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6876 }
6877 }
6878 /* If we reached the end of the object we've been iterating (e.g., a
6879 display string or an overlay string), and there's something on
6880 IT->stack, proceed with what's on the stack. It doesn't make
6881 sense to return zero if there's unprocessed stuff on the stack,
6882 because otherwise that stuff will never be displayed. */
6883 if (!success_p && it->sp > 0)
6884 {
6885 set_iterator_to_next (it, 0);
6886 success_p = get_next_display_element (it);
6887 }
6888
6889 /* Value is 0 if end of buffer or string reached. */
6890 return success_p;
6891 }
6892
6893
6894 /* Move IT to the next display element.
6895
6896 RESEAT_P non-zero means if called on a newline in buffer text,
6897 skip to the next visible line start.
6898
6899 Functions get_next_display_element and set_iterator_to_next are
6900 separate because I find this arrangement easier to handle than a
6901 get_next_display_element function that also increments IT's
6902 position. The way it is we can first look at an iterator's current
6903 display element, decide whether it fits on a line, and if it does,
6904 increment the iterator position. The other way around we probably
6905 would either need a flag indicating whether the iterator has to be
6906 incremented the next time, or we would have to implement a
6907 decrement position function which would not be easy to write. */
6908
6909 void
6910 set_iterator_to_next (struct it *it, int reseat_p)
6911 {
6912 /* Reset flags indicating start and end of a sequence of characters
6913 with box. Reset them at the start of this function because
6914 moving the iterator to a new position might set them. */
6915 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6916
6917 switch (it->method)
6918 {
6919 case GET_FROM_BUFFER:
6920 /* The current display element of IT is a character from
6921 current_buffer. Advance in the buffer, and maybe skip over
6922 invisible lines that are so because of selective display. */
6923 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6924 reseat_at_next_visible_line_start (it, 0);
6925 else if (it->cmp_it.id >= 0)
6926 {
6927 /* We are currently getting glyphs from a composition. */
6928 int i;
6929
6930 if (! it->bidi_p)
6931 {
6932 IT_CHARPOS (*it) += it->cmp_it.nchars;
6933 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6934 if (it->cmp_it.to < it->cmp_it.nglyphs)
6935 {
6936 it->cmp_it.from = it->cmp_it.to;
6937 }
6938 else
6939 {
6940 it->cmp_it.id = -1;
6941 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6942 IT_BYTEPOS (*it),
6943 it->end_charpos, Qnil);
6944 }
6945 }
6946 else if (! it->cmp_it.reversed_p)
6947 {
6948 /* Composition created while scanning forward. */
6949 /* Update IT's char/byte positions to point to the first
6950 character of the next grapheme cluster, or to the
6951 character visually after the current composition. */
6952 for (i = 0; i < it->cmp_it.nchars; i++)
6953 bidi_move_to_visually_next (&it->bidi_it);
6954 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6955 IT_CHARPOS (*it) = it->bidi_it.charpos;
6956
6957 if (it->cmp_it.to < it->cmp_it.nglyphs)
6958 {
6959 /* Proceed to the next grapheme cluster. */
6960 it->cmp_it.from = it->cmp_it.to;
6961 }
6962 else
6963 {
6964 /* No more grapheme clusters in this composition.
6965 Find the next stop position. */
6966 ptrdiff_t stop = it->end_charpos;
6967 if (it->bidi_it.scan_dir < 0)
6968 /* Now we are scanning backward and don't know
6969 where to stop. */
6970 stop = -1;
6971 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6972 IT_BYTEPOS (*it), stop, Qnil);
6973 }
6974 }
6975 else
6976 {
6977 /* Composition created while scanning backward. */
6978 /* Update IT's char/byte positions to point to the last
6979 character of the previous grapheme cluster, or the
6980 character visually after the current composition. */
6981 for (i = 0; i < it->cmp_it.nchars; i++)
6982 bidi_move_to_visually_next (&it->bidi_it);
6983 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6984 IT_CHARPOS (*it) = it->bidi_it.charpos;
6985 if (it->cmp_it.from > 0)
6986 {
6987 /* Proceed to the previous grapheme cluster. */
6988 it->cmp_it.to = it->cmp_it.from;
6989 }
6990 else
6991 {
6992 /* No more grapheme clusters in this composition.
6993 Find the next stop position. */
6994 ptrdiff_t stop = it->end_charpos;
6995 if (it->bidi_it.scan_dir < 0)
6996 /* Now we are scanning backward and don't know
6997 where to stop. */
6998 stop = -1;
6999 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7000 IT_BYTEPOS (*it), stop, Qnil);
7001 }
7002 }
7003 }
7004 else
7005 {
7006 eassert (it->len != 0);
7007
7008 if (!it->bidi_p)
7009 {
7010 IT_BYTEPOS (*it) += it->len;
7011 IT_CHARPOS (*it) += 1;
7012 }
7013 else
7014 {
7015 int prev_scan_dir = it->bidi_it.scan_dir;
7016 /* If this is a new paragraph, determine its base
7017 direction (a.k.a. its base embedding level). */
7018 if (it->bidi_it.new_paragraph)
7019 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7020 bidi_move_to_visually_next (&it->bidi_it);
7021 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7022 IT_CHARPOS (*it) = it->bidi_it.charpos;
7023 if (prev_scan_dir != it->bidi_it.scan_dir)
7024 {
7025 /* As the scan direction was changed, we must
7026 re-compute the stop position for composition. */
7027 ptrdiff_t stop = it->end_charpos;
7028 if (it->bidi_it.scan_dir < 0)
7029 stop = -1;
7030 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7031 IT_BYTEPOS (*it), stop, Qnil);
7032 }
7033 }
7034 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7035 }
7036 break;
7037
7038 case GET_FROM_C_STRING:
7039 /* Current display element of IT is from a C string. */
7040 if (!it->bidi_p
7041 /* If the string position is beyond string's end, it means
7042 next_element_from_c_string is padding the string with
7043 blanks, in which case we bypass the bidi iterator,
7044 because it cannot deal with such virtual characters. */
7045 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7046 {
7047 IT_BYTEPOS (*it) += it->len;
7048 IT_CHARPOS (*it) += 1;
7049 }
7050 else
7051 {
7052 bidi_move_to_visually_next (&it->bidi_it);
7053 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7054 IT_CHARPOS (*it) = it->bidi_it.charpos;
7055 }
7056 break;
7057
7058 case GET_FROM_DISPLAY_VECTOR:
7059 /* Current display element of IT is from a display table entry.
7060 Advance in the display table definition. Reset it to null if
7061 end reached, and continue with characters from buffers/
7062 strings. */
7063 ++it->current.dpvec_index;
7064
7065 /* Restore face of the iterator to what they were before the
7066 display vector entry (these entries may contain faces). */
7067 it->face_id = it->saved_face_id;
7068
7069 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7070 {
7071 int recheck_faces = it->ellipsis_p;
7072
7073 if (it->s)
7074 it->method = GET_FROM_C_STRING;
7075 else if (STRINGP (it->string))
7076 it->method = GET_FROM_STRING;
7077 else
7078 {
7079 it->method = GET_FROM_BUFFER;
7080 it->object = it->w->buffer;
7081 }
7082
7083 it->dpvec = NULL;
7084 it->current.dpvec_index = -1;
7085
7086 /* Skip over characters which were displayed via IT->dpvec. */
7087 if (it->dpvec_char_len < 0)
7088 reseat_at_next_visible_line_start (it, 1);
7089 else if (it->dpvec_char_len > 0)
7090 {
7091 if (it->method == GET_FROM_STRING
7092 && it->n_overlay_strings > 0)
7093 it->ignore_overlay_strings_at_pos_p = 1;
7094 it->len = it->dpvec_char_len;
7095 set_iterator_to_next (it, reseat_p);
7096 }
7097
7098 /* Maybe recheck faces after display vector */
7099 if (recheck_faces)
7100 it->stop_charpos = IT_CHARPOS (*it);
7101 }
7102 break;
7103
7104 case GET_FROM_STRING:
7105 /* Current display element is a character from a Lisp string. */
7106 eassert (it->s == NULL && STRINGP (it->string));
7107 /* Don't advance past string end. These conditions are true
7108 when set_iterator_to_next is called at the end of
7109 get_next_display_element, in which case the Lisp string is
7110 already exhausted, and all we want is pop the iterator
7111 stack. */
7112 if (it->current.overlay_string_index >= 0)
7113 {
7114 /* This is an overlay string, so there's no padding with
7115 spaces, and the number of characters in the string is
7116 where the string ends. */
7117 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7118 goto consider_string_end;
7119 }
7120 else
7121 {
7122 /* Not an overlay string. There could be padding, so test
7123 against it->end_charpos . */
7124 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7125 goto consider_string_end;
7126 }
7127 if (it->cmp_it.id >= 0)
7128 {
7129 int i;
7130
7131 if (! it->bidi_p)
7132 {
7133 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7134 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7136 it->cmp_it.from = it->cmp_it.to;
7137 else
7138 {
7139 it->cmp_it.id = -1;
7140 composition_compute_stop_pos (&it->cmp_it,
7141 IT_STRING_CHARPOS (*it),
7142 IT_STRING_BYTEPOS (*it),
7143 it->end_charpos, it->string);
7144 }
7145 }
7146 else if (! it->cmp_it.reversed_p)
7147 {
7148 for (i = 0; i < it->cmp_it.nchars; i++)
7149 bidi_move_to_visually_next (&it->bidi_it);
7150 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7151 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7152
7153 if (it->cmp_it.to < it->cmp_it.nglyphs)
7154 it->cmp_it.from = it->cmp_it.to;
7155 else
7156 {
7157 ptrdiff_t stop = it->end_charpos;
7158 if (it->bidi_it.scan_dir < 0)
7159 stop = -1;
7160 composition_compute_stop_pos (&it->cmp_it,
7161 IT_STRING_CHARPOS (*it),
7162 IT_STRING_BYTEPOS (*it), stop,
7163 it->string);
7164 }
7165 }
7166 else
7167 {
7168 for (i = 0; i < it->cmp_it.nchars; i++)
7169 bidi_move_to_visually_next (&it->bidi_it);
7170 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7171 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7172 if (it->cmp_it.from > 0)
7173 it->cmp_it.to = it->cmp_it.from;
7174 else
7175 {
7176 ptrdiff_t stop = it->end_charpos;
7177 if (it->bidi_it.scan_dir < 0)
7178 stop = -1;
7179 composition_compute_stop_pos (&it->cmp_it,
7180 IT_STRING_CHARPOS (*it),
7181 IT_STRING_BYTEPOS (*it), stop,
7182 it->string);
7183 }
7184 }
7185 }
7186 else
7187 {
7188 if (!it->bidi_p
7189 /* If the string position is beyond string's end, it
7190 means next_element_from_string is padding the string
7191 with blanks, in which case we bypass the bidi
7192 iterator, because it cannot deal with such virtual
7193 characters. */
7194 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7195 {
7196 IT_STRING_BYTEPOS (*it) += it->len;
7197 IT_STRING_CHARPOS (*it) += 1;
7198 }
7199 else
7200 {
7201 int prev_scan_dir = it->bidi_it.scan_dir;
7202
7203 bidi_move_to_visually_next (&it->bidi_it);
7204 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7205 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7206 if (prev_scan_dir != it->bidi_it.scan_dir)
7207 {
7208 ptrdiff_t stop = it->end_charpos;
7209
7210 if (it->bidi_it.scan_dir < 0)
7211 stop = -1;
7212 composition_compute_stop_pos (&it->cmp_it,
7213 IT_STRING_CHARPOS (*it),
7214 IT_STRING_BYTEPOS (*it), stop,
7215 it->string);
7216 }
7217 }
7218 }
7219
7220 consider_string_end:
7221
7222 if (it->current.overlay_string_index >= 0)
7223 {
7224 /* IT->string is an overlay string. Advance to the
7225 next, if there is one. */
7226 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7227 {
7228 it->ellipsis_p = 0;
7229 next_overlay_string (it);
7230 if (it->ellipsis_p)
7231 setup_for_ellipsis (it, 0);
7232 }
7233 }
7234 else
7235 {
7236 /* IT->string is not an overlay string. If we reached
7237 its end, and there is something on IT->stack, proceed
7238 with what is on the stack. This can be either another
7239 string, this time an overlay string, or a buffer. */
7240 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7241 && it->sp > 0)
7242 {
7243 pop_it (it);
7244 if (it->method == GET_FROM_STRING)
7245 goto consider_string_end;
7246 }
7247 }
7248 break;
7249
7250 case GET_FROM_IMAGE:
7251 case GET_FROM_STRETCH:
7252 /* The position etc with which we have to proceed are on
7253 the stack. The position may be at the end of a string,
7254 if the `display' property takes up the whole string. */
7255 eassert (it->sp > 0);
7256 pop_it (it);
7257 if (it->method == GET_FROM_STRING)
7258 goto consider_string_end;
7259 break;
7260
7261 default:
7262 /* There are no other methods defined, so this should be a bug. */
7263 abort ();
7264 }
7265
7266 eassert (it->method != GET_FROM_STRING
7267 || (STRINGP (it->string)
7268 && IT_STRING_CHARPOS (*it) >= 0));
7269 }
7270
7271 /* Load IT's display element fields with information about the next
7272 display element which comes from a display table entry or from the
7273 result of translating a control character to one of the forms `^C'
7274 or `\003'.
7275
7276 IT->dpvec holds the glyphs to return as characters.
7277 IT->saved_face_id holds the face id before the display vector--it
7278 is restored into IT->face_id in set_iterator_to_next. */
7279
7280 static int
7281 next_element_from_display_vector (struct it *it)
7282 {
7283 Lisp_Object gc;
7284
7285 /* Precondition. */
7286 eassert (it->dpvec && it->current.dpvec_index >= 0);
7287
7288 it->face_id = it->saved_face_id;
7289
7290 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7291 That seemed totally bogus - so I changed it... */
7292 gc = it->dpvec[it->current.dpvec_index];
7293
7294 if (GLYPH_CODE_P (gc))
7295 {
7296 it->c = GLYPH_CODE_CHAR (gc);
7297 it->len = CHAR_BYTES (it->c);
7298
7299 /* The entry may contain a face id to use. Such a face id is
7300 the id of a Lisp face, not a realized face. A face id of
7301 zero means no face is specified. */
7302 if (it->dpvec_face_id >= 0)
7303 it->face_id = it->dpvec_face_id;
7304 else
7305 {
7306 int lface_id = GLYPH_CODE_FACE (gc);
7307 if (lface_id > 0)
7308 it->face_id = merge_faces (it->f, Qt, lface_id,
7309 it->saved_face_id);
7310 }
7311 }
7312 else
7313 /* Display table entry is invalid. Return a space. */
7314 it->c = ' ', it->len = 1;
7315
7316 /* Don't change position and object of the iterator here. They are
7317 still the values of the character that had this display table
7318 entry or was translated, and that's what we want. */
7319 it->what = IT_CHARACTER;
7320 return 1;
7321 }
7322
7323 /* Get the first element of string/buffer in the visual order, after
7324 being reseated to a new position in a string or a buffer. */
7325 static void
7326 get_visually_first_element (struct it *it)
7327 {
7328 int string_p = STRINGP (it->string) || it->s;
7329 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7330 ptrdiff_t bob = (string_p ? 0 : BEGV);
7331
7332 if (STRINGP (it->string))
7333 {
7334 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7335 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7336 }
7337 else
7338 {
7339 it->bidi_it.charpos = IT_CHARPOS (*it);
7340 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7341 }
7342
7343 if (it->bidi_it.charpos == eob)
7344 {
7345 /* Nothing to do, but reset the FIRST_ELT flag, like
7346 bidi_paragraph_init does, because we are not going to
7347 call it. */
7348 it->bidi_it.first_elt = 0;
7349 }
7350 else if (it->bidi_it.charpos == bob
7351 || (!string_p
7352 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7353 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7354 {
7355 /* If we are at the beginning of a line/string, we can produce
7356 the next element right away. */
7357 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7358 bidi_move_to_visually_next (&it->bidi_it);
7359 }
7360 else
7361 {
7362 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7363
7364 /* We need to prime the bidi iterator starting at the line's or
7365 string's beginning, before we will be able to produce the
7366 next element. */
7367 if (string_p)
7368 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7369 else
7370 {
7371 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7372 -1);
7373 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7374 }
7375 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7376 do
7377 {
7378 /* Now return to buffer/string position where we were asked
7379 to get the next display element, and produce that. */
7380 bidi_move_to_visually_next (&it->bidi_it);
7381 }
7382 while (it->bidi_it.bytepos != orig_bytepos
7383 && it->bidi_it.charpos < eob);
7384 }
7385
7386 /* Adjust IT's position information to where we ended up. */
7387 if (STRINGP (it->string))
7388 {
7389 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7390 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7391 }
7392 else
7393 {
7394 IT_CHARPOS (*it) = it->bidi_it.charpos;
7395 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7396 }
7397
7398 if (STRINGP (it->string) || !it->s)
7399 {
7400 ptrdiff_t stop, charpos, bytepos;
7401
7402 if (STRINGP (it->string))
7403 {
7404 eassert (!it->s);
7405 stop = SCHARS (it->string);
7406 if (stop > it->end_charpos)
7407 stop = it->end_charpos;
7408 charpos = IT_STRING_CHARPOS (*it);
7409 bytepos = IT_STRING_BYTEPOS (*it);
7410 }
7411 else
7412 {
7413 stop = it->end_charpos;
7414 charpos = IT_CHARPOS (*it);
7415 bytepos = IT_BYTEPOS (*it);
7416 }
7417 if (it->bidi_it.scan_dir < 0)
7418 stop = -1;
7419 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7420 it->string);
7421 }
7422 }
7423
7424 /* Load IT with the next display element from Lisp string IT->string.
7425 IT->current.string_pos is the current position within the string.
7426 If IT->current.overlay_string_index >= 0, the Lisp string is an
7427 overlay string. */
7428
7429 static int
7430 next_element_from_string (struct it *it)
7431 {
7432 struct text_pos position;
7433
7434 eassert (STRINGP (it->string));
7435 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7436 eassert (IT_STRING_CHARPOS (*it) >= 0);
7437 position = it->current.string_pos;
7438
7439 /* With bidi reordering, the character to display might not be the
7440 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7441 that we were reseat()ed to a new string, whose paragraph
7442 direction is not known. */
7443 if (it->bidi_p && it->bidi_it.first_elt)
7444 {
7445 get_visually_first_element (it);
7446 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7447 }
7448
7449 /* Time to check for invisible text? */
7450 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7451 {
7452 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7453 {
7454 if (!(!it->bidi_p
7455 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7456 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7457 {
7458 /* With bidi non-linear iteration, we could find
7459 ourselves far beyond the last computed stop_charpos,
7460 with several other stop positions in between that we
7461 missed. Scan them all now, in buffer's logical
7462 order, until we find and handle the last stop_charpos
7463 that precedes our current position. */
7464 handle_stop_backwards (it, it->stop_charpos);
7465 return GET_NEXT_DISPLAY_ELEMENT (it);
7466 }
7467 else
7468 {
7469 if (it->bidi_p)
7470 {
7471 /* Take note of the stop position we just moved
7472 across, for when we will move back across it. */
7473 it->prev_stop = it->stop_charpos;
7474 /* If we are at base paragraph embedding level, take
7475 note of the last stop position seen at this
7476 level. */
7477 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7478 it->base_level_stop = it->stop_charpos;
7479 }
7480 handle_stop (it);
7481
7482 /* Since a handler may have changed IT->method, we must
7483 recurse here. */
7484 return GET_NEXT_DISPLAY_ELEMENT (it);
7485 }
7486 }
7487 else if (it->bidi_p
7488 /* If we are before prev_stop, we may have overstepped
7489 on our way backwards a stop_pos, and if so, we need
7490 to handle that stop_pos. */
7491 && IT_STRING_CHARPOS (*it) < it->prev_stop
7492 /* We can sometimes back up for reasons that have nothing
7493 to do with bidi reordering. E.g., compositions. The
7494 code below is only needed when we are above the base
7495 embedding level, so test for that explicitly. */
7496 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7497 {
7498 /* If we lost track of base_level_stop, we have no better
7499 place for handle_stop_backwards to start from than string
7500 beginning. This happens, e.g., when we were reseated to
7501 the previous screenful of text by vertical-motion. */
7502 if (it->base_level_stop <= 0
7503 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7504 it->base_level_stop = 0;
7505 handle_stop_backwards (it, it->base_level_stop);
7506 return GET_NEXT_DISPLAY_ELEMENT (it);
7507 }
7508 }
7509
7510 if (it->current.overlay_string_index >= 0)
7511 {
7512 /* Get the next character from an overlay string. In overlay
7513 strings, there is no field width or padding with spaces to
7514 do. */
7515 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7516 {
7517 it->what = IT_EOB;
7518 return 0;
7519 }
7520 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7521 IT_STRING_BYTEPOS (*it),
7522 it->bidi_it.scan_dir < 0
7523 ? -1
7524 : SCHARS (it->string))
7525 && next_element_from_composition (it))
7526 {
7527 return 1;
7528 }
7529 else if (STRING_MULTIBYTE (it->string))
7530 {
7531 const unsigned char *s = (SDATA (it->string)
7532 + IT_STRING_BYTEPOS (*it));
7533 it->c = string_char_and_length (s, &it->len);
7534 }
7535 else
7536 {
7537 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7538 it->len = 1;
7539 }
7540 }
7541 else
7542 {
7543 /* Get the next character from a Lisp string that is not an
7544 overlay string. Such strings come from the mode line, for
7545 example. We may have to pad with spaces, or truncate the
7546 string. See also next_element_from_c_string. */
7547 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7548 {
7549 it->what = IT_EOB;
7550 return 0;
7551 }
7552 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7553 {
7554 /* Pad with spaces. */
7555 it->c = ' ', it->len = 1;
7556 CHARPOS (position) = BYTEPOS (position) = -1;
7557 }
7558 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7559 IT_STRING_BYTEPOS (*it),
7560 it->bidi_it.scan_dir < 0
7561 ? -1
7562 : it->string_nchars)
7563 && next_element_from_composition (it))
7564 {
7565 return 1;
7566 }
7567 else if (STRING_MULTIBYTE (it->string))
7568 {
7569 const unsigned char *s = (SDATA (it->string)
7570 + IT_STRING_BYTEPOS (*it));
7571 it->c = string_char_and_length (s, &it->len);
7572 }
7573 else
7574 {
7575 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7576 it->len = 1;
7577 }
7578 }
7579
7580 /* Record what we have and where it came from. */
7581 it->what = IT_CHARACTER;
7582 it->object = it->string;
7583 it->position = position;
7584 return 1;
7585 }
7586
7587
7588 /* Load IT with next display element from C string IT->s.
7589 IT->string_nchars is the maximum number of characters to return
7590 from the string. IT->end_charpos may be greater than
7591 IT->string_nchars when this function is called, in which case we
7592 may have to return padding spaces. Value is zero if end of string
7593 reached, including padding spaces. */
7594
7595 static int
7596 next_element_from_c_string (struct it *it)
7597 {
7598 int success_p = 1;
7599
7600 eassert (it->s);
7601 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7602 it->what = IT_CHARACTER;
7603 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7604 it->object = Qnil;
7605
7606 /* With bidi reordering, the character to display might not be the
7607 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7608 we were reseated to a new string, whose paragraph direction is
7609 not known. */
7610 if (it->bidi_p && it->bidi_it.first_elt)
7611 get_visually_first_element (it);
7612
7613 /* IT's position can be greater than IT->string_nchars in case a
7614 field width or precision has been specified when the iterator was
7615 initialized. */
7616 if (IT_CHARPOS (*it) >= it->end_charpos)
7617 {
7618 /* End of the game. */
7619 it->what = IT_EOB;
7620 success_p = 0;
7621 }
7622 else if (IT_CHARPOS (*it) >= it->string_nchars)
7623 {
7624 /* Pad with spaces. */
7625 it->c = ' ', it->len = 1;
7626 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7627 }
7628 else if (it->multibyte_p)
7629 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7630 else
7631 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7632
7633 return success_p;
7634 }
7635
7636
7637 /* Set up IT to return characters from an ellipsis, if appropriate.
7638 The definition of the ellipsis glyphs may come from a display table
7639 entry. This function fills IT with the first glyph from the
7640 ellipsis if an ellipsis is to be displayed. */
7641
7642 static int
7643 next_element_from_ellipsis (struct it *it)
7644 {
7645 if (it->selective_display_ellipsis_p)
7646 setup_for_ellipsis (it, it->len);
7647 else
7648 {
7649 /* The face at the current position may be different from the
7650 face we find after the invisible text. Remember what it
7651 was in IT->saved_face_id, and signal that it's there by
7652 setting face_before_selective_p. */
7653 it->saved_face_id = it->face_id;
7654 it->method = GET_FROM_BUFFER;
7655 it->object = it->w->buffer;
7656 reseat_at_next_visible_line_start (it, 1);
7657 it->face_before_selective_p = 1;
7658 }
7659
7660 return GET_NEXT_DISPLAY_ELEMENT (it);
7661 }
7662
7663
7664 /* Deliver an image display element. The iterator IT is already
7665 filled with image information (done in handle_display_prop). Value
7666 is always 1. */
7667
7668
7669 static int
7670 next_element_from_image (struct it *it)
7671 {
7672 it->what = IT_IMAGE;
7673 it->ignore_overlay_strings_at_pos_p = 0;
7674 return 1;
7675 }
7676
7677
7678 /* Fill iterator IT with next display element from a stretch glyph
7679 property. IT->object is the value of the text property. Value is
7680 always 1. */
7681
7682 static int
7683 next_element_from_stretch (struct it *it)
7684 {
7685 it->what = IT_STRETCH;
7686 return 1;
7687 }
7688
7689 /* Scan backwards from IT's current position until we find a stop
7690 position, or until BEGV. This is called when we find ourself
7691 before both the last known prev_stop and base_level_stop while
7692 reordering bidirectional text. */
7693
7694 static void
7695 compute_stop_pos_backwards (struct it *it)
7696 {
7697 const int SCAN_BACK_LIMIT = 1000;
7698 struct text_pos pos;
7699 struct display_pos save_current = it->current;
7700 struct text_pos save_position = it->position;
7701 ptrdiff_t charpos = IT_CHARPOS (*it);
7702 ptrdiff_t where_we_are = charpos;
7703 ptrdiff_t save_stop_pos = it->stop_charpos;
7704 ptrdiff_t save_end_pos = it->end_charpos;
7705
7706 eassert (NILP (it->string) && !it->s);
7707 eassert (it->bidi_p);
7708 it->bidi_p = 0;
7709 do
7710 {
7711 it->end_charpos = min (charpos + 1, ZV);
7712 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7713 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7714 reseat_1 (it, pos, 0);
7715 compute_stop_pos (it);
7716 /* We must advance forward, right? */
7717 if (it->stop_charpos <= charpos)
7718 abort ();
7719 }
7720 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7721
7722 if (it->stop_charpos <= where_we_are)
7723 it->prev_stop = it->stop_charpos;
7724 else
7725 it->prev_stop = BEGV;
7726 it->bidi_p = 1;
7727 it->current = save_current;
7728 it->position = save_position;
7729 it->stop_charpos = save_stop_pos;
7730 it->end_charpos = save_end_pos;
7731 }
7732
7733 /* Scan forward from CHARPOS in the current buffer/string, until we
7734 find a stop position > current IT's position. Then handle the stop
7735 position before that. This is called when we bump into a stop
7736 position while reordering bidirectional text. CHARPOS should be
7737 the last previously processed stop_pos (or BEGV/0, if none were
7738 processed yet) whose position is less that IT's current
7739 position. */
7740
7741 static void
7742 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7743 {
7744 int bufp = !STRINGP (it->string);
7745 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7746 struct display_pos save_current = it->current;
7747 struct text_pos save_position = it->position;
7748 struct text_pos pos1;
7749 ptrdiff_t next_stop;
7750
7751 /* Scan in strict logical order. */
7752 eassert (it->bidi_p);
7753 it->bidi_p = 0;
7754 do
7755 {
7756 it->prev_stop = charpos;
7757 if (bufp)
7758 {
7759 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7760 reseat_1 (it, pos1, 0);
7761 }
7762 else
7763 it->current.string_pos = string_pos (charpos, it->string);
7764 compute_stop_pos (it);
7765 /* We must advance forward, right? */
7766 if (it->stop_charpos <= it->prev_stop)
7767 abort ();
7768 charpos = it->stop_charpos;
7769 }
7770 while (charpos <= where_we_are);
7771
7772 it->bidi_p = 1;
7773 it->current = save_current;
7774 it->position = save_position;
7775 next_stop = it->stop_charpos;
7776 it->stop_charpos = it->prev_stop;
7777 handle_stop (it);
7778 it->stop_charpos = next_stop;
7779 }
7780
7781 /* Load IT with the next display element from current_buffer. Value
7782 is zero if end of buffer reached. IT->stop_charpos is the next
7783 position at which to stop and check for text properties or buffer
7784 end. */
7785
7786 static int
7787 next_element_from_buffer (struct it *it)
7788 {
7789 int success_p = 1;
7790
7791 eassert (IT_CHARPOS (*it) >= BEGV);
7792 eassert (NILP (it->string) && !it->s);
7793 eassert (!it->bidi_p
7794 || (EQ (it->bidi_it.string.lstring, Qnil)
7795 && it->bidi_it.string.s == NULL));
7796
7797 /* With bidi reordering, the character to display might not be the
7798 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7799 we were reseat()ed to a new buffer position, which is potentially
7800 a different paragraph. */
7801 if (it->bidi_p && it->bidi_it.first_elt)
7802 {
7803 get_visually_first_element (it);
7804 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7805 }
7806
7807 if (IT_CHARPOS (*it) >= it->stop_charpos)
7808 {
7809 if (IT_CHARPOS (*it) >= it->end_charpos)
7810 {
7811 int overlay_strings_follow_p;
7812
7813 /* End of the game, except when overlay strings follow that
7814 haven't been returned yet. */
7815 if (it->overlay_strings_at_end_processed_p)
7816 overlay_strings_follow_p = 0;
7817 else
7818 {
7819 it->overlay_strings_at_end_processed_p = 1;
7820 overlay_strings_follow_p = get_overlay_strings (it, 0);
7821 }
7822
7823 if (overlay_strings_follow_p)
7824 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7825 else
7826 {
7827 it->what = IT_EOB;
7828 it->position = it->current.pos;
7829 success_p = 0;
7830 }
7831 }
7832 else if (!(!it->bidi_p
7833 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7834 || IT_CHARPOS (*it) == it->stop_charpos))
7835 {
7836 /* With bidi non-linear iteration, we could find ourselves
7837 far beyond the last computed stop_charpos, with several
7838 other stop positions in between that we missed. Scan
7839 them all now, in buffer's logical order, until we find
7840 and handle the last stop_charpos that precedes our
7841 current position. */
7842 handle_stop_backwards (it, it->stop_charpos);
7843 return GET_NEXT_DISPLAY_ELEMENT (it);
7844 }
7845 else
7846 {
7847 if (it->bidi_p)
7848 {
7849 /* Take note of the stop position we just moved across,
7850 for when we will move back across it. */
7851 it->prev_stop = it->stop_charpos;
7852 /* If we are at base paragraph embedding level, take
7853 note of the last stop position seen at this
7854 level. */
7855 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7856 it->base_level_stop = it->stop_charpos;
7857 }
7858 handle_stop (it);
7859 return GET_NEXT_DISPLAY_ELEMENT (it);
7860 }
7861 }
7862 else if (it->bidi_p
7863 /* If we are before prev_stop, we may have overstepped on
7864 our way backwards a stop_pos, and if so, we need to
7865 handle that stop_pos. */
7866 && IT_CHARPOS (*it) < it->prev_stop
7867 /* We can sometimes back up for reasons that have nothing
7868 to do with bidi reordering. E.g., compositions. The
7869 code below is only needed when we are above the base
7870 embedding level, so test for that explicitly. */
7871 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7872 {
7873 if (it->base_level_stop <= 0
7874 || IT_CHARPOS (*it) < it->base_level_stop)
7875 {
7876 /* If we lost track of base_level_stop, we need to find
7877 prev_stop by looking backwards. This happens, e.g., when
7878 we were reseated to the previous screenful of text by
7879 vertical-motion. */
7880 it->base_level_stop = BEGV;
7881 compute_stop_pos_backwards (it);
7882 handle_stop_backwards (it, it->prev_stop);
7883 }
7884 else
7885 handle_stop_backwards (it, it->base_level_stop);
7886 return GET_NEXT_DISPLAY_ELEMENT (it);
7887 }
7888 else
7889 {
7890 /* No face changes, overlays etc. in sight, so just return a
7891 character from current_buffer. */
7892 unsigned char *p;
7893 ptrdiff_t stop;
7894
7895 /* Maybe run the redisplay end trigger hook. Performance note:
7896 This doesn't seem to cost measurable time. */
7897 if (it->redisplay_end_trigger_charpos
7898 && it->glyph_row
7899 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7900 run_redisplay_end_trigger_hook (it);
7901
7902 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7903 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7904 stop)
7905 && next_element_from_composition (it))
7906 {
7907 return 1;
7908 }
7909
7910 /* Get the next character, maybe multibyte. */
7911 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7912 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7913 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7914 else
7915 it->c = *p, it->len = 1;
7916
7917 /* Record what we have and where it came from. */
7918 it->what = IT_CHARACTER;
7919 it->object = it->w->buffer;
7920 it->position = it->current.pos;
7921
7922 /* Normally we return the character found above, except when we
7923 really want to return an ellipsis for selective display. */
7924 if (it->selective)
7925 {
7926 if (it->c == '\n')
7927 {
7928 /* A value of selective > 0 means hide lines indented more
7929 than that number of columns. */
7930 if (it->selective > 0
7931 && IT_CHARPOS (*it) + 1 < ZV
7932 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7933 IT_BYTEPOS (*it) + 1,
7934 it->selective))
7935 {
7936 success_p = next_element_from_ellipsis (it);
7937 it->dpvec_char_len = -1;
7938 }
7939 }
7940 else if (it->c == '\r' && it->selective == -1)
7941 {
7942 /* A value of selective == -1 means that everything from the
7943 CR to the end of the line is invisible, with maybe an
7944 ellipsis displayed for it. */
7945 success_p = next_element_from_ellipsis (it);
7946 it->dpvec_char_len = -1;
7947 }
7948 }
7949 }
7950
7951 /* Value is zero if end of buffer reached. */
7952 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7953 return success_p;
7954 }
7955
7956
7957 /* Run the redisplay end trigger hook for IT. */
7958
7959 static void
7960 run_redisplay_end_trigger_hook (struct it *it)
7961 {
7962 Lisp_Object args[3];
7963
7964 /* IT->glyph_row should be non-null, i.e. we should be actually
7965 displaying something, or otherwise we should not run the hook. */
7966 eassert (it->glyph_row);
7967
7968 /* Set up hook arguments. */
7969 args[0] = Qredisplay_end_trigger_functions;
7970 args[1] = it->window;
7971 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7972 it->redisplay_end_trigger_charpos = 0;
7973
7974 /* Since we are *trying* to run these functions, don't try to run
7975 them again, even if they get an error. */
7976 it->w->redisplay_end_trigger = Qnil;
7977 Frun_hook_with_args (3, args);
7978
7979 /* Notice if it changed the face of the character we are on. */
7980 handle_face_prop (it);
7981 }
7982
7983
7984 /* Deliver a composition display element. Unlike the other
7985 next_element_from_XXX, this function is not registered in the array
7986 get_next_element[]. It is called from next_element_from_buffer and
7987 next_element_from_string when necessary. */
7988
7989 static int
7990 next_element_from_composition (struct it *it)
7991 {
7992 it->what = IT_COMPOSITION;
7993 it->len = it->cmp_it.nbytes;
7994 if (STRINGP (it->string))
7995 {
7996 if (it->c < 0)
7997 {
7998 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7999 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8000 return 0;
8001 }
8002 it->position = it->current.string_pos;
8003 it->object = it->string;
8004 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8005 IT_STRING_BYTEPOS (*it), it->string);
8006 }
8007 else
8008 {
8009 if (it->c < 0)
8010 {
8011 IT_CHARPOS (*it) += it->cmp_it.nchars;
8012 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8013 if (it->bidi_p)
8014 {
8015 if (it->bidi_it.new_paragraph)
8016 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8017 /* Resync the bidi iterator with IT's new position.
8018 FIXME: this doesn't support bidirectional text. */
8019 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8020 bidi_move_to_visually_next (&it->bidi_it);
8021 }
8022 return 0;
8023 }
8024 it->position = it->current.pos;
8025 it->object = it->w->buffer;
8026 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8027 IT_BYTEPOS (*it), Qnil);
8028 }
8029 return 1;
8030 }
8031
8032
8033 \f
8034 /***********************************************************************
8035 Moving an iterator without producing glyphs
8036 ***********************************************************************/
8037
8038 /* Check if iterator is at a position corresponding to a valid buffer
8039 position after some move_it_ call. */
8040
8041 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8042 ((it)->method == GET_FROM_STRING \
8043 ? IT_STRING_CHARPOS (*it) == 0 \
8044 : 1)
8045
8046
8047 /* Move iterator IT to a specified buffer or X position within one
8048 line on the display without producing glyphs.
8049
8050 OP should be a bit mask including some or all of these bits:
8051 MOVE_TO_X: Stop upon reaching x-position TO_X.
8052 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8053 Regardless of OP's value, stop upon reaching the end of the display line.
8054
8055 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8056 This means, in particular, that TO_X includes window's horizontal
8057 scroll amount.
8058
8059 The return value has several possible values that
8060 say what condition caused the scan to stop:
8061
8062 MOVE_POS_MATCH_OR_ZV
8063 - when TO_POS or ZV was reached.
8064
8065 MOVE_X_REACHED
8066 -when TO_X was reached before TO_POS or ZV were reached.
8067
8068 MOVE_LINE_CONTINUED
8069 - when we reached the end of the display area and the line must
8070 be continued.
8071
8072 MOVE_LINE_TRUNCATED
8073 - when we reached the end of the display area and the line is
8074 truncated.
8075
8076 MOVE_NEWLINE_OR_CR
8077 - when we stopped at a line end, i.e. a newline or a CR and selective
8078 display is on. */
8079
8080 static enum move_it_result
8081 move_it_in_display_line_to (struct it *it,
8082 ptrdiff_t to_charpos, int to_x,
8083 enum move_operation_enum op)
8084 {
8085 enum move_it_result result = MOVE_UNDEFINED;
8086 struct glyph_row *saved_glyph_row;
8087 struct it wrap_it, atpos_it, atx_it, ppos_it;
8088 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8089 void *ppos_data = NULL;
8090 int may_wrap = 0;
8091 enum it_method prev_method = it->method;
8092 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8093 int saw_smaller_pos = prev_pos < to_charpos;
8094
8095 /* Don't produce glyphs in produce_glyphs. */
8096 saved_glyph_row = it->glyph_row;
8097 it->glyph_row = NULL;
8098
8099 /* Use wrap_it to save a copy of IT wherever a word wrap could
8100 occur. Use atpos_it to save a copy of IT at the desired buffer
8101 position, if found, so that we can scan ahead and check if the
8102 word later overshoots the window edge. Use atx_it similarly, for
8103 pixel positions. */
8104 wrap_it.sp = -1;
8105 atpos_it.sp = -1;
8106 atx_it.sp = -1;
8107
8108 /* Use ppos_it under bidi reordering to save a copy of IT for the
8109 position > CHARPOS that is the closest to CHARPOS. We restore
8110 that position in IT when we have scanned the entire display line
8111 without finding a match for CHARPOS and all the character
8112 positions are greater than CHARPOS. */
8113 if (it->bidi_p)
8114 {
8115 SAVE_IT (ppos_it, *it, ppos_data);
8116 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8117 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8118 SAVE_IT (ppos_it, *it, ppos_data);
8119 }
8120
8121 #define BUFFER_POS_REACHED_P() \
8122 ((op & MOVE_TO_POS) != 0 \
8123 && BUFFERP (it->object) \
8124 && (IT_CHARPOS (*it) == to_charpos \
8125 || ((!it->bidi_p \
8126 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8127 && IT_CHARPOS (*it) > to_charpos) \
8128 || (it->what == IT_COMPOSITION \
8129 && ((IT_CHARPOS (*it) > to_charpos \
8130 && to_charpos >= it->cmp_it.charpos) \
8131 || (IT_CHARPOS (*it) < to_charpos \
8132 && to_charpos <= it->cmp_it.charpos)))) \
8133 && (it->method == GET_FROM_BUFFER \
8134 || (it->method == GET_FROM_DISPLAY_VECTOR \
8135 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8136
8137 /* If there's a line-/wrap-prefix, handle it. */
8138 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8139 && it->current_y < it->last_visible_y)
8140 handle_line_prefix (it);
8141
8142 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8143 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8144
8145 while (1)
8146 {
8147 int x, i, ascent = 0, descent = 0;
8148
8149 /* Utility macro to reset an iterator with x, ascent, and descent. */
8150 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8151 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8152 (IT)->max_descent = descent)
8153
8154 /* Stop if we move beyond TO_CHARPOS (after an image or a
8155 display string or stretch glyph). */
8156 if ((op & MOVE_TO_POS) != 0
8157 && BUFFERP (it->object)
8158 && it->method == GET_FROM_BUFFER
8159 && (((!it->bidi_p
8160 /* When the iterator is at base embedding level, we
8161 are guaranteed that characters are delivered for
8162 display in strictly increasing order of their
8163 buffer positions. */
8164 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8165 && IT_CHARPOS (*it) > to_charpos)
8166 || (it->bidi_p
8167 && (prev_method == GET_FROM_IMAGE
8168 || prev_method == GET_FROM_STRETCH
8169 || prev_method == GET_FROM_STRING)
8170 /* Passed TO_CHARPOS from left to right. */
8171 && ((prev_pos < to_charpos
8172 && IT_CHARPOS (*it) > to_charpos)
8173 /* Passed TO_CHARPOS from right to left. */
8174 || (prev_pos > to_charpos
8175 && IT_CHARPOS (*it) < to_charpos)))))
8176 {
8177 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8178 {
8179 result = MOVE_POS_MATCH_OR_ZV;
8180 break;
8181 }
8182 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8183 /* If wrap_it is valid, the current position might be in a
8184 word that is wrapped. So, save the iterator in
8185 atpos_it and continue to see if wrapping happens. */
8186 SAVE_IT (atpos_it, *it, atpos_data);
8187 }
8188
8189 /* Stop when ZV reached.
8190 We used to stop here when TO_CHARPOS reached as well, but that is
8191 too soon if this glyph does not fit on this line. So we handle it
8192 explicitly below. */
8193 if (!get_next_display_element (it))
8194 {
8195 result = MOVE_POS_MATCH_OR_ZV;
8196 break;
8197 }
8198
8199 if (it->line_wrap == TRUNCATE)
8200 {
8201 if (BUFFER_POS_REACHED_P ())
8202 {
8203 result = MOVE_POS_MATCH_OR_ZV;
8204 break;
8205 }
8206 }
8207 else
8208 {
8209 if (it->line_wrap == WORD_WRAP)
8210 {
8211 if (IT_DISPLAYING_WHITESPACE (it))
8212 may_wrap = 1;
8213 else if (may_wrap)
8214 {
8215 /* We have reached a glyph that follows one or more
8216 whitespace characters. If the position is
8217 already found, we are done. */
8218 if (atpos_it.sp >= 0)
8219 {
8220 RESTORE_IT (it, &atpos_it, atpos_data);
8221 result = MOVE_POS_MATCH_OR_ZV;
8222 goto done;
8223 }
8224 if (atx_it.sp >= 0)
8225 {
8226 RESTORE_IT (it, &atx_it, atx_data);
8227 result = MOVE_X_REACHED;
8228 goto done;
8229 }
8230 /* Otherwise, we can wrap here. */
8231 SAVE_IT (wrap_it, *it, wrap_data);
8232 may_wrap = 0;
8233 }
8234 }
8235 }
8236
8237 /* Remember the line height for the current line, in case
8238 the next element doesn't fit on the line. */
8239 ascent = it->max_ascent;
8240 descent = it->max_descent;
8241
8242 /* The call to produce_glyphs will get the metrics of the
8243 display element IT is loaded with. Record the x-position
8244 before this display element, in case it doesn't fit on the
8245 line. */
8246 x = it->current_x;
8247
8248 PRODUCE_GLYPHS (it);
8249
8250 if (it->area != TEXT_AREA)
8251 {
8252 prev_method = it->method;
8253 if (it->method == GET_FROM_BUFFER)
8254 prev_pos = IT_CHARPOS (*it);
8255 set_iterator_to_next (it, 1);
8256 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8257 SET_TEXT_POS (this_line_min_pos,
8258 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8259 if (it->bidi_p
8260 && (op & MOVE_TO_POS)
8261 && IT_CHARPOS (*it) > to_charpos
8262 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8263 SAVE_IT (ppos_it, *it, ppos_data);
8264 continue;
8265 }
8266
8267 /* The number of glyphs we get back in IT->nglyphs will normally
8268 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8269 character on a terminal frame, or (iii) a line end. For the
8270 second case, IT->nglyphs - 1 padding glyphs will be present.
8271 (On X frames, there is only one glyph produced for a
8272 composite character.)
8273
8274 The behavior implemented below means, for continuation lines,
8275 that as many spaces of a TAB as fit on the current line are
8276 displayed there. For terminal frames, as many glyphs of a
8277 multi-glyph character are displayed in the current line, too.
8278 This is what the old redisplay code did, and we keep it that
8279 way. Under X, the whole shape of a complex character must
8280 fit on the line or it will be completely displayed in the
8281 next line.
8282
8283 Note that both for tabs and padding glyphs, all glyphs have
8284 the same width. */
8285 if (it->nglyphs)
8286 {
8287 /* More than one glyph or glyph doesn't fit on line. All
8288 glyphs have the same width. */
8289 int single_glyph_width = it->pixel_width / it->nglyphs;
8290 int new_x;
8291 int x_before_this_char = x;
8292 int hpos_before_this_char = it->hpos;
8293
8294 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8295 {
8296 new_x = x + single_glyph_width;
8297
8298 /* We want to leave anything reaching TO_X to the caller. */
8299 if ((op & MOVE_TO_X) && new_x > to_x)
8300 {
8301 if (BUFFER_POS_REACHED_P ())
8302 {
8303 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8304 goto buffer_pos_reached;
8305 if (atpos_it.sp < 0)
8306 {
8307 SAVE_IT (atpos_it, *it, atpos_data);
8308 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8309 }
8310 }
8311 else
8312 {
8313 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8314 {
8315 it->current_x = x;
8316 result = MOVE_X_REACHED;
8317 break;
8318 }
8319 if (atx_it.sp < 0)
8320 {
8321 SAVE_IT (atx_it, *it, atx_data);
8322 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8323 }
8324 }
8325 }
8326
8327 if (/* Lines are continued. */
8328 it->line_wrap != TRUNCATE
8329 && (/* And glyph doesn't fit on the line. */
8330 new_x > it->last_visible_x
8331 /* Or it fits exactly and we're on a window
8332 system frame. */
8333 || (new_x == it->last_visible_x
8334 && FRAME_WINDOW_P (it->f)
8335 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8336 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8337 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8338 {
8339 if (/* IT->hpos == 0 means the very first glyph
8340 doesn't fit on the line, e.g. a wide image. */
8341 it->hpos == 0
8342 || (new_x == it->last_visible_x
8343 && FRAME_WINDOW_P (it->f)))
8344 {
8345 ++it->hpos;
8346 it->current_x = new_x;
8347
8348 /* The character's last glyph just barely fits
8349 in this row. */
8350 if (i == it->nglyphs - 1)
8351 {
8352 /* If this is the destination position,
8353 return a position *before* it in this row,
8354 now that we know it fits in this row. */
8355 if (BUFFER_POS_REACHED_P ())
8356 {
8357 if (it->line_wrap != WORD_WRAP
8358 || wrap_it.sp < 0)
8359 {
8360 it->hpos = hpos_before_this_char;
8361 it->current_x = x_before_this_char;
8362 result = MOVE_POS_MATCH_OR_ZV;
8363 break;
8364 }
8365 if (it->line_wrap == WORD_WRAP
8366 && atpos_it.sp < 0)
8367 {
8368 SAVE_IT (atpos_it, *it, atpos_data);
8369 atpos_it.current_x = x_before_this_char;
8370 atpos_it.hpos = hpos_before_this_char;
8371 }
8372 }
8373
8374 prev_method = it->method;
8375 if (it->method == GET_FROM_BUFFER)
8376 prev_pos = IT_CHARPOS (*it);
8377 set_iterator_to_next (it, 1);
8378 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8379 SET_TEXT_POS (this_line_min_pos,
8380 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8381 /* On graphical terminals, newlines may
8382 "overflow" into the fringe if
8383 overflow-newline-into-fringe is non-nil.
8384 On text terminals, newlines may overflow
8385 into the last glyph on the display
8386 line.*/
8387 if (!FRAME_WINDOW_P (it->f)
8388 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8389 {
8390 if (!get_next_display_element (it))
8391 {
8392 result = MOVE_POS_MATCH_OR_ZV;
8393 break;
8394 }
8395 if (BUFFER_POS_REACHED_P ())
8396 {
8397 if (ITERATOR_AT_END_OF_LINE_P (it))
8398 result = MOVE_POS_MATCH_OR_ZV;
8399 else
8400 result = MOVE_LINE_CONTINUED;
8401 break;
8402 }
8403 if (ITERATOR_AT_END_OF_LINE_P (it))
8404 {
8405 result = MOVE_NEWLINE_OR_CR;
8406 break;
8407 }
8408 }
8409 }
8410 }
8411 else
8412 IT_RESET_X_ASCENT_DESCENT (it);
8413
8414 if (wrap_it.sp >= 0)
8415 {
8416 RESTORE_IT (it, &wrap_it, wrap_data);
8417 atpos_it.sp = -1;
8418 atx_it.sp = -1;
8419 }
8420
8421 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8422 IT_CHARPOS (*it)));
8423 result = MOVE_LINE_CONTINUED;
8424 break;
8425 }
8426
8427 if (BUFFER_POS_REACHED_P ())
8428 {
8429 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8430 goto buffer_pos_reached;
8431 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8432 {
8433 SAVE_IT (atpos_it, *it, atpos_data);
8434 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8435 }
8436 }
8437
8438 if (new_x > it->first_visible_x)
8439 {
8440 /* Glyph is visible. Increment number of glyphs that
8441 would be displayed. */
8442 ++it->hpos;
8443 }
8444 }
8445
8446 if (result != MOVE_UNDEFINED)
8447 break;
8448 }
8449 else if (BUFFER_POS_REACHED_P ())
8450 {
8451 buffer_pos_reached:
8452 IT_RESET_X_ASCENT_DESCENT (it);
8453 result = MOVE_POS_MATCH_OR_ZV;
8454 break;
8455 }
8456 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8457 {
8458 /* Stop when TO_X specified and reached. This check is
8459 necessary here because of lines consisting of a line end,
8460 only. The line end will not produce any glyphs and we
8461 would never get MOVE_X_REACHED. */
8462 eassert (it->nglyphs == 0);
8463 result = MOVE_X_REACHED;
8464 break;
8465 }
8466
8467 /* Is this a line end? If yes, we're done. */
8468 if (ITERATOR_AT_END_OF_LINE_P (it))
8469 {
8470 /* If we are past TO_CHARPOS, but never saw any character
8471 positions smaller than TO_CHARPOS, return
8472 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8473 did. */
8474 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8475 {
8476 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8477 {
8478 if (IT_CHARPOS (ppos_it) < ZV)
8479 {
8480 RESTORE_IT (it, &ppos_it, ppos_data);
8481 result = MOVE_POS_MATCH_OR_ZV;
8482 }
8483 else
8484 goto buffer_pos_reached;
8485 }
8486 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8487 && IT_CHARPOS (*it) > to_charpos)
8488 goto buffer_pos_reached;
8489 else
8490 result = MOVE_NEWLINE_OR_CR;
8491 }
8492 else
8493 result = MOVE_NEWLINE_OR_CR;
8494 break;
8495 }
8496
8497 prev_method = it->method;
8498 if (it->method == GET_FROM_BUFFER)
8499 prev_pos = IT_CHARPOS (*it);
8500 /* The current display element has been consumed. Advance
8501 to the next. */
8502 set_iterator_to_next (it, 1);
8503 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8504 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8505 if (IT_CHARPOS (*it) < to_charpos)
8506 saw_smaller_pos = 1;
8507 if (it->bidi_p
8508 && (op & MOVE_TO_POS)
8509 && IT_CHARPOS (*it) >= to_charpos
8510 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8511 SAVE_IT (ppos_it, *it, ppos_data);
8512
8513 /* Stop if lines are truncated and IT's current x-position is
8514 past the right edge of the window now. */
8515 if (it->line_wrap == TRUNCATE
8516 && it->current_x >= it->last_visible_x)
8517 {
8518 if (!FRAME_WINDOW_P (it->f)
8519 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8520 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8521 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
8522 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8523 {
8524 int at_eob_p = 0;
8525
8526 if ((at_eob_p = !get_next_display_element (it))
8527 || BUFFER_POS_REACHED_P ()
8528 /* If we are past TO_CHARPOS, but never saw any
8529 character positions smaller than TO_CHARPOS,
8530 return MOVE_POS_MATCH_OR_ZV, like the
8531 unidirectional display did. */
8532 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8533 && !saw_smaller_pos
8534 && IT_CHARPOS (*it) > to_charpos))
8535 {
8536 if (it->bidi_p
8537 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8538 RESTORE_IT (it, &ppos_it, ppos_data);
8539 result = MOVE_POS_MATCH_OR_ZV;
8540 break;
8541 }
8542 if (ITERATOR_AT_END_OF_LINE_P (it))
8543 {
8544 result = MOVE_NEWLINE_OR_CR;
8545 break;
8546 }
8547 }
8548 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8549 && !saw_smaller_pos
8550 && IT_CHARPOS (*it) > to_charpos)
8551 {
8552 if (IT_CHARPOS (ppos_it) < ZV)
8553 RESTORE_IT (it, &ppos_it, ppos_data);
8554 result = MOVE_POS_MATCH_OR_ZV;
8555 break;
8556 }
8557 result = MOVE_LINE_TRUNCATED;
8558 break;
8559 }
8560 #undef IT_RESET_X_ASCENT_DESCENT
8561 }
8562
8563 #undef BUFFER_POS_REACHED_P
8564
8565 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8566 restore the saved iterator. */
8567 if (atpos_it.sp >= 0)
8568 RESTORE_IT (it, &atpos_it, atpos_data);
8569 else if (atx_it.sp >= 0)
8570 RESTORE_IT (it, &atx_it, atx_data);
8571
8572 done:
8573
8574 if (atpos_data)
8575 bidi_unshelve_cache (atpos_data, 1);
8576 if (atx_data)
8577 bidi_unshelve_cache (atx_data, 1);
8578 if (wrap_data)
8579 bidi_unshelve_cache (wrap_data, 1);
8580 if (ppos_data)
8581 bidi_unshelve_cache (ppos_data, 1);
8582
8583 /* Restore the iterator settings altered at the beginning of this
8584 function. */
8585 it->glyph_row = saved_glyph_row;
8586 return result;
8587 }
8588
8589 /* For external use. */
8590 void
8591 move_it_in_display_line (struct it *it,
8592 ptrdiff_t to_charpos, int to_x,
8593 enum move_operation_enum op)
8594 {
8595 if (it->line_wrap == WORD_WRAP
8596 && (op & MOVE_TO_X))
8597 {
8598 struct it save_it;
8599 void *save_data = NULL;
8600 int skip;
8601
8602 SAVE_IT (save_it, *it, save_data);
8603 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8604 /* When word-wrap is on, TO_X may lie past the end
8605 of a wrapped line. Then it->current is the
8606 character on the next line, so backtrack to the
8607 space before the wrap point. */
8608 if (skip == MOVE_LINE_CONTINUED)
8609 {
8610 int prev_x = max (it->current_x - 1, 0);
8611 RESTORE_IT (it, &save_it, save_data);
8612 move_it_in_display_line_to
8613 (it, -1, prev_x, MOVE_TO_X);
8614 }
8615 else
8616 bidi_unshelve_cache (save_data, 1);
8617 }
8618 else
8619 move_it_in_display_line_to (it, to_charpos, to_x, op);
8620 }
8621
8622
8623 /* Move IT forward until it satisfies one or more of the criteria in
8624 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8625
8626 OP is a bit-mask that specifies where to stop, and in particular,
8627 which of those four position arguments makes a difference. See the
8628 description of enum move_operation_enum.
8629
8630 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8631 screen line, this function will set IT to the next position that is
8632 displayed to the right of TO_CHARPOS on the screen. */
8633
8634 void
8635 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8636 {
8637 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8638 int line_height, line_start_x = 0, reached = 0;
8639 void *backup_data = NULL;
8640
8641 for (;;)
8642 {
8643 if (op & MOVE_TO_VPOS)
8644 {
8645 /* If no TO_CHARPOS and no TO_X specified, stop at the
8646 start of the line TO_VPOS. */
8647 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8648 {
8649 if (it->vpos == to_vpos)
8650 {
8651 reached = 1;
8652 break;
8653 }
8654 else
8655 skip = move_it_in_display_line_to (it, -1, -1, 0);
8656 }
8657 else
8658 {
8659 /* TO_VPOS >= 0 means stop at TO_X in the line at
8660 TO_VPOS, or at TO_POS, whichever comes first. */
8661 if (it->vpos == to_vpos)
8662 {
8663 reached = 2;
8664 break;
8665 }
8666
8667 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8668
8669 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8670 {
8671 reached = 3;
8672 break;
8673 }
8674 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8675 {
8676 /* We have reached TO_X but not in the line we want. */
8677 skip = move_it_in_display_line_to (it, to_charpos,
8678 -1, MOVE_TO_POS);
8679 if (skip == MOVE_POS_MATCH_OR_ZV)
8680 {
8681 reached = 4;
8682 break;
8683 }
8684 }
8685 }
8686 }
8687 else if (op & MOVE_TO_Y)
8688 {
8689 struct it it_backup;
8690
8691 if (it->line_wrap == WORD_WRAP)
8692 SAVE_IT (it_backup, *it, backup_data);
8693
8694 /* TO_Y specified means stop at TO_X in the line containing
8695 TO_Y---or at TO_CHARPOS if this is reached first. The
8696 problem is that we can't really tell whether the line
8697 contains TO_Y before we have completely scanned it, and
8698 this may skip past TO_X. What we do is to first scan to
8699 TO_X.
8700
8701 If TO_X is not specified, use a TO_X of zero. The reason
8702 is to make the outcome of this function more predictable.
8703 If we didn't use TO_X == 0, we would stop at the end of
8704 the line which is probably not what a caller would expect
8705 to happen. */
8706 skip = move_it_in_display_line_to
8707 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8708 (MOVE_TO_X | (op & MOVE_TO_POS)));
8709
8710 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8711 if (skip == MOVE_POS_MATCH_OR_ZV)
8712 reached = 5;
8713 else if (skip == MOVE_X_REACHED)
8714 {
8715 /* If TO_X was reached, we want to know whether TO_Y is
8716 in the line. We know this is the case if the already
8717 scanned glyphs make the line tall enough. Otherwise,
8718 we must check by scanning the rest of the line. */
8719 line_height = it->max_ascent + it->max_descent;
8720 if (to_y >= it->current_y
8721 && to_y < it->current_y + line_height)
8722 {
8723 reached = 6;
8724 break;
8725 }
8726 SAVE_IT (it_backup, *it, backup_data);
8727 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8728 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8729 op & MOVE_TO_POS);
8730 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8731 line_height = it->max_ascent + it->max_descent;
8732 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8733
8734 if (to_y >= it->current_y
8735 && to_y < it->current_y + line_height)
8736 {
8737 /* If TO_Y is in this line and TO_X was reached
8738 above, we scanned too far. We have to restore
8739 IT's settings to the ones before skipping. But
8740 keep the more accurate values of max_ascent and
8741 max_descent we've found while skipping the rest
8742 of the line, for the sake of callers, such as
8743 pos_visible_p, that need to know the line
8744 height. */
8745 int max_ascent = it->max_ascent;
8746 int max_descent = it->max_descent;
8747
8748 RESTORE_IT (it, &it_backup, backup_data);
8749 it->max_ascent = max_ascent;
8750 it->max_descent = max_descent;
8751 reached = 6;
8752 }
8753 else
8754 {
8755 skip = skip2;
8756 if (skip == MOVE_POS_MATCH_OR_ZV)
8757 reached = 7;
8758 }
8759 }
8760 else
8761 {
8762 /* Check whether TO_Y is in this line. */
8763 line_height = it->max_ascent + it->max_descent;
8764 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8765
8766 if (to_y >= it->current_y
8767 && to_y < it->current_y + line_height)
8768 {
8769 /* When word-wrap is on, TO_X may lie past the end
8770 of a wrapped line. Then it->current is the
8771 character on the next line, so backtrack to the
8772 space before the wrap point. */
8773 if (skip == MOVE_LINE_CONTINUED
8774 && it->line_wrap == WORD_WRAP)
8775 {
8776 int prev_x = max (it->current_x - 1, 0);
8777 RESTORE_IT (it, &it_backup, backup_data);
8778 skip = move_it_in_display_line_to
8779 (it, -1, prev_x, MOVE_TO_X);
8780 }
8781 reached = 6;
8782 }
8783 }
8784
8785 if (reached)
8786 break;
8787 }
8788 else if (BUFFERP (it->object)
8789 && (it->method == GET_FROM_BUFFER
8790 || it->method == GET_FROM_STRETCH)
8791 && IT_CHARPOS (*it) >= to_charpos
8792 /* Under bidi iteration, a call to set_iterator_to_next
8793 can scan far beyond to_charpos if the initial
8794 portion of the next line needs to be reordered. In
8795 that case, give move_it_in_display_line_to another
8796 chance below. */
8797 && !(it->bidi_p
8798 && it->bidi_it.scan_dir == -1))
8799 skip = MOVE_POS_MATCH_OR_ZV;
8800 else
8801 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8802
8803 switch (skip)
8804 {
8805 case MOVE_POS_MATCH_OR_ZV:
8806 reached = 8;
8807 goto out;
8808
8809 case MOVE_NEWLINE_OR_CR:
8810 set_iterator_to_next (it, 1);
8811 it->continuation_lines_width = 0;
8812 break;
8813
8814 case MOVE_LINE_TRUNCATED:
8815 it->continuation_lines_width = 0;
8816 reseat_at_next_visible_line_start (it, 0);
8817 if ((op & MOVE_TO_POS) != 0
8818 && IT_CHARPOS (*it) > to_charpos)
8819 {
8820 reached = 9;
8821 goto out;
8822 }
8823 break;
8824
8825 case MOVE_LINE_CONTINUED:
8826 /* For continued lines ending in a tab, some of the glyphs
8827 associated with the tab are displayed on the current
8828 line. Since it->current_x does not include these glyphs,
8829 we use it->last_visible_x instead. */
8830 if (it->c == '\t')
8831 {
8832 it->continuation_lines_width += it->last_visible_x;
8833 /* When moving by vpos, ensure that the iterator really
8834 advances to the next line (bug#847, bug#969). Fixme:
8835 do we need to do this in other circumstances? */
8836 if (it->current_x != it->last_visible_x
8837 && (op & MOVE_TO_VPOS)
8838 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8839 {
8840 line_start_x = it->current_x + it->pixel_width
8841 - it->last_visible_x;
8842 set_iterator_to_next (it, 0);
8843 }
8844 }
8845 else
8846 it->continuation_lines_width += it->current_x;
8847 break;
8848
8849 default:
8850 abort ();
8851 }
8852
8853 /* Reset/increment for the next run. */
8854 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8855 it->current_x = line_start_x;
8856 line_start_x = 0;
8857 it->hpos = 0;
8858 it->current_y += it->max_ascent + it->max_descent;
8859 ++it->vpos;
8860 last_height = it->max_ascent + it->max_descent;
8861 last_max_ascent = it->max_ascent;
8862 it->max_ascent = it->max_descent = 0;
8863 }
8864
8865 out:
8866
8867 /* On text terminals, we may stop at the end of a line in the middle
8868 of a multi-character glyph. If the glyph itself is continued,
8869 i.e. it is actually displayed on the next line, don't treat this
8870 stopping point as valid; move to the next line instead (unless
8871 that brings us offscreen). */
8872 if (!FRAME_WINDOW_P (it->f)
8873 && op & MOVE_TO_POS
8874 && IT_CHARPOS (*it) == to_charpos
8875 && it->what == IT_CHARACTER
8876 && it->nglyphs > 1
8877 && it->line_wrap == WINDOW_WRAP
8878 && it->current_x == it->last_visible_x - 1
8879 && it->c != '\n'
8880 && it->c != '\t'
8881 && it->vpos < XFASTINT (it->w->window_end_vpos))
8882 {
8883 it->continuation_lines_width += it->current_x;
8884 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8885 it->current_y += it->max_ascent + it->max_descent;
8886 ++it->vpos;
8887 last_height = it->max_ascent + it->max_descent;
8888 last_max_ascent = it->max_ascent;
8889 }
8890
8891 if (backup_data)
8892 bidi_unshelve_cache (backup_data, 1);
8893
8894 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8895 }
8896
8897
8898 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8899
8900 If DY > 0, move IT backward at least that many pixels. DY = 0
8901 means move IT backward to the preceding line start or BEGV. This
8902 function may move over more than DY pixels if IT->current_y - DY
8903 ends up in the middle of a line; in this case IT->current_y will be
8904 set to the top of the line moved to. */
8905
8906 void
8907 move_it_vertically_backward (struct it *it, int dy)
8908 {
8909 int nlines, h;
8910 struct it it2, it3;
8911 void *it2data = NULL, *it3data = NULL;
8912 ptrdiff_t start_pos;
8913
8914 move_further_back:
8915 eassert (dy >= 0);
8916
8917 start_pos = IT_CHARPOS (*it);
8918
8919 /* Estimate how many newlines we must move back. */
8920 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8921
8922 /* Set the iterator's position that many lines back. */
8923 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8924 back_to_previous_visible_line_start (it);
8925
8926 /* Reseat the iterator here. When moving backward, we don't want
8927 reseat to skip forward over invisible text, set up the iterator
8928 to deliver from overlay strings at the new position etc. So,
8929 use reseat_1 here. */
8930 reseat_1 (it, it->current.pos, 1);
8931
8932 /* We are now surely at a line start. */
8933 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8934 reordering is in effect. */
8935 it->continuation_lines_width = 0;
8936
8937 /* Move forward and see what y-distance we moved. First move to the
8938 start of the next line so that we get its height. We need this
8939 height to be able to tell whether we reached the specified
8940 y-distance. */
8941 SAVE_IT (it2, *it, it2data);
8942 it2.max_ascent = it2.max_descent = 0;
8943 do
8944 {
8945 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8946 MOVE_TO_POS | MOVE_TO_VPOS);
8947 }
8948 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8949 /* If we are in a display string which starts at START_POS,
8950 and that display string includes a newline, and we are
8951 right after that newline (i.e. at the beginning of a
8952 display line), exit the loop, because otherwise we will
8953 infloop, since move_it_to will see that it is already at
8954 START_POS and will not move. */
8955 || (it2.method == GET_FROM_STRING
8956 && IT_CHARPOS (it2) == start_pos
8957 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8958 eassert (IT_CHARPOS (*it) >= BEGV);
8959 SAVE_IT (it3, it2, it3data);
8960
8961 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8962 eassert (IT_CHARPOS (*it) >= BEGV);
8963 /* H is the actual vertical distance from the position in *IT
8964 and the starting position. */
8965 h = it2.current_y - it->current_y;
8966 /* NLINES is the distance in number of lines. */
8967 nlines = it2.vpos - it->vpos;
8968
8969 /* Correct IT's y and vpos position
8970 so that they are relative to the starting point. */
8971 it->vpos -= nlines;
8972 it->current_y -= h;
8973
8974 if (dy == 0)
8975 {
8976 /* DY == 0 means move to the start of the screen line. The
8977 value of nlines is > 0 if continuation lines were involved,
8978 or if the original IT position was at start of a line. */
8979 RESTORE_IT (it, it, it2data);
8980 if (nlines > 0)
8981 move_it_by_lines (it, nlines);
8982 /* The above code moves us to some position NLINES down,
8983 usually to its first glyph (leftmost in an L2R line), but
8984 that's not necessarily the start of the line, under bidi
8985 reordering. We want to get to the character position
8986 that is immediately after the newline of the previous
8987 line. */
8988 if (it->bidi_p
8989 && !it->continuation_lines_width
8990 && !STRINGP (it->string)
8991 && IT_CHARPOS (*it) > BEGV
8992 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8993 {
8994 ptrdiff_t nl_pos =
8995 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8996
8997 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8998 }
8999 bidi_unshelve_cache (it3data, 1);
9000 }
9001 else
9002 {
9003 /* The y-position we try to reach, relative to *IT.
9004 Note that H has been subtracted in front of the if-statement. */
9005 int target_y = it->current_y + h - dy;
9006 int y0 = it3.current_y;
9007 int y1;
9008 int line_height;
9009
9010 RESTORE_IT (&it3, &it3, it3data);
9011 y1 = line_bottom_y (&it3);
9012 line_height = y1 - y0;
9013 RESTORE_IT (it, it, it2data);
9014 /* If we did not reach target_y, try to move further backward if
9015 we can. If we moved too far backward, try to move forward. */
9016 if (target_y < it->current_y
9017 /* This is heuristic. In a window that's 3 lines high, with
9018 a line height of 13 pixels each, recentering with point
9019 on the bottom line will try to move -39/2 = 19 pixels
9020 backward. Try to avoid moving into the first line. */
9021 && (it->current_y - target_y
9022 > min (window_box_height (it->w), line_height * 2 / 3))
9023 && IT_CHARPOS (*it) > BEGV)
9024 {
9025 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9026 target_y - it->current_y));
9027 dy = it->current_y - target_y;
9028 goto move_further_back;
9029 }
9030 else if (target_y >= it->current_y + line_height
9031 && IT_CHARPOS (*it) < ZV)
9032 {
9033 /* Should move forward by at least one line, maybe more.
9034
9035 Note: Calling move_it_by_lines can be expensive on
9036 terminal frames, where compute_motion is used (via
9037 vmotion) to do the job, when there are very long lines
9038 and truncate-lines is nil. That's the reason for
9039 treating terminal frames specially here. */
9040
9041 if (!FRAME_WINDOW_P (it->f))
9042 move_it_vertically (it, target_y - (it->current_y + line_height));
9043 else
9044 {
9045 do
9046 {
9047 move_it_by_lines (it, 1);
9048 }
9049 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9050 }
9051 }
9052 }
9053 }
9054
9055
9056 /* Move IT by a specified amount of pixel lines DY. DY negative means
9057 move backwards. DY = 0 means move to start of screen line. At the
9058 end, IT will be on the start of a screen line. */
9059
9060 void
9061 move_it_vertically (struct it *it, int dy)
9062 {
9063 if (dy <= 0)
9064 move_it_vertically_backward (it, -dy);
9065 else
9066 {
9067 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9068 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9069 MOVE_TO_POS | MOVE_TO_Y);
9070 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9071
9072 /* If buffer ends in ZV without a newline, move to the start of
9073 the line to satisfy the post-condition. */
9074 if (IT_CHARPOS (*it) == ZV
9075 && ZV > BEGV
9076 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9077 move_it_by_lines (it, 0);
9078 }
9079 }
9080
9081
9082 /* Move iterator IT past the end of the text line it is in. */
9083
9084 void
9085 move_it_past_eol (struct it *it)
9086 {
9087 enum move_it_result rc;
9088
9089 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9090 if (rc == MOVE_NEWLINE_OR_CR)
9091 set_iterator_to_next (it, 0);
9092 }
9093
9094
9095 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9096 negative means move up. DVPOS == 0 means move to the start of the
9097 screen line.
9098
9099 Optimization idea: If we would know that IT->f doesn't use
9100 a face with proportional font, we could be faster for
9101 truncate-lines nil. */
9102
9103 void
9104 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9105 {
9106
9107 /* The commented-out optimization uses vmotion on terminals. This
9108 gives bad results, because elements like it->what, on which
9109 callers such as pos_visible_p rely, aren't updated. */
9110 /* struct position pos;
9111 if (!FRAME_WINDOW_P (it->f))
9112 {
9113 struct text_pos textpos;
9114
9115 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9116 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9117 reseat (it, textpos, 1);
9118 it->vpos += pos.vpos;
9119 it->current_y += pos.vpos;
9120 }
9121 else */
9122
9123 if (dvpos == 0)
9124 {
9125 /* DVPOS == 0 means move to the start of the screen line. */
9126 move_it_vertically_backward (it, 0);
9127 /* Let next call to line_bottom_y calculate real line height */
9128 last_height = 0;
9129 }
9130 else if (dvpos > 0)
9131 {
9132 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9133 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9134 {
9135 /* Only move to the next buffer position if we ended up in a
9136 string from display property, not in an overlay string
9137 (before-string or after-string). That is because the
9138 latter don't conceal the underlying buffer position, so
9139 we can ask to move the iterator to the exact position we
9140 are interested in. Note that, even if we are already at
9141 IT_CHARPOS (*it), the call below is not a no-op, as it
9142 will detect that we are at the end of the string, pop the
9143 iterator, and compute it->current_x and it->hpos
9144 correctly. */
9145 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9146 -1, -1, -1, MOVE_TO_POS);
9147 }
9148 }
9149 else
9150 {
9151 struct it it2;
9152 void *it2data = NULL;
9153 ptrdiff_t start_charpos, i;
9154
9155 /* Start at the beginning of the screen line containing IT's
9156 position. This may actually move vertically backwards,
9157 in case of overlays, so adjust dvpos accordingly. */
9158 dvpos += it->vpos;
9159 move_it_vertically_backward (it, 0);
9160 dvpos -= it->vpos;
9161
9162 /* Go back -DVPOS visible lines and reseat the iterator there. */
9163 start_charpos = IT_CHARPOS (*it);
9164 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9165 back_to_previous_visible_line_start (it);
9166 reseat (it, it->current.pos, 1);
9167
9168 /* Move further back if we end up in a string or an image. */
9169 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9170 {
9171 /* First try to move to start of display line. */
9172 dvpos += it->vpos;
9173 move_it_vertically_backward (it, 0);
9174 dvpos -= it->vpos;
9175 if (IT_POS_VALID_AFTER_MOVE_P (it))
9176 break;
9177 /* If start of line is still in string or image,
9178 move further back. */
9179 back_to_previous_visible_line_start (it);
9180 reseat (it, it->current.pos, 1);
9181 dvpos--;
9182 }
9183
9184 it->current_x = it->hpos = 0;
9185
9186 /* Above call may have moved too far if continuation lines
9187 are involved. Scan forward and see if it did. */
9188 SAVE_IT (it2, *it, it2data);
9189 it2.vpos = it2.current_y = 0;
9190 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9191 it->vpos -= it2.vpos;
9192 it->current_y -= it2.current_y;
9193 it->current_x = it->hpos = 0;
9194
9195 /* If we moved too far back, move IT some lines forward. */
9196 if (it2.vpos > -dvpos)
9197 {
9198 int delta = it2.vpos + dvpos;
9199
9200 RESTORE_IT (&it2, &it2, it2data);
9201 SAVE_IT (it2, *it, it2data);
9202 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9203 /* Move back again if we got too far ahead. */
9204 if (IT_CHARPOS (*it) >= start_charpos)
9205 RESTORE_IT (it, &it2, it2data);
9206 else
9207 bidi_unshelve_cache (it2data, 1);
9208 }
9209 else
9210 RESTORE_IT (it, it, it2data);
9211 }
9212 }
9213
9214 /* Return 1 if IT points into the middle of a display vector. */
9215
9216 int
9217 in_display_vector_p (struct it *it)
9218 {
9219 return (it->method == GET_FROM_DISPLAY_VECTOR
9220 && it->current.dpvec_index > 0
9221 && it->dpvec + it->current.dpvec_index != it->dpend);
9222 }
9223
9224 \f
9225 /***********************************************************************
9226 Messages
9227 ***********************************************************************/
9228
9229
9230 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9231 to *Messages*. */
9232
9233 void
9234 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9235 {
9236 Lisp_Object args[3];
9237 Lisp_Object msg, fmt;
9238 char *buffer;
9239 ptrdiff_t len;
9240 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9241 USE_SAFE_ALLOCA;
9242
9243 /* Do nothing if called asynchronously. Inserting text into
9244 a buffer may call after-change-functions and alike and
9245 that would means running Lisp asynchronously. */
9246 if (handling_signal)
9247 return;
9248
9249 fmt = msg = Qnil;
9250 GCPRO4 (fmt, msg, arg1, arg2);
9251
9252 args[0] = fmt = build_string (format);
9253 args[1] = arg1;
9254 args[2] = arg2;
9255 msg = Fformat (3, args);
9256
9257 len = SBYTES (msg) + 1;
9258 SAFE_ALLOCA (buffer, char *, len);
9259 memcpy (buffer, SDATA (msg), len);
9260
9261 message_dolog (buffer, len - 1, 1, 0);
9262 SAFE_FREE ();
9263
9264 UNGCPRO;
9265 }
9266
9267
9268 /* Output a newline in the *Messages* buffer if "needs" one. */
9269
9270 void
9271 message_log_maybe_newline (void)
9272 {
9273 if (message_log_need_newline)
9274 message_dolog ("", 0, 1, 0);
9275 }
9276
9277
9278 /* Add a string M of length NBYTES to the message log, optionally
9279 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9280 nonzero, means interpret the contents of M as multibyte. This
9281 function calls low-level routines in order to bypass text property
9282 hooks, etc. which might not be safe to run.
9283
9284 This may GC (insert may run before/after change hooks),
9285 so the buffer M must NOT point to a Lisp string. */
9286
9287 void
9288 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9289 {
9290 const unsigned char *msg = (const unsigned char *) m;
9291
9292 if (!NILP (Vmemory_full))
9293 return;
9294
9295 if (!NILP (Vmessage_log_max))
9296 {
9297 struct buffer *oldbuf;
9298 Lisp_Object oldpoint, oldbegv, oldzv;
9299 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9300 ptrdiff_t point_at_end = 0;
9301 ptrdiff_t zv_at_end = 0;
9302 Lisp_Object old_deactivate_mark, tem;
9303 struct gcpro gcpro1;
9304
9305 old_deactivate_mark = Vdeactivate_mark;
9306 oldbuf = current_buffer;
9307 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9308 BVAR (current_buffer, undo_list) = Qt;
9309
9310 oldpoint = message_dolog_marker1;
9311 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9312 oldbegv = message_dolog_marker2;
9313 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9314 oldzv = message_dolog_marker3;
9315 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9316 GCPRO1 (old_deactivate_mark);
9317
9318 if (PT == Z)
9319 point_at_end = 1;
9320 if (ZV == Z)
9321 zv_at_end = 1;
9322
9323 BEGV = BEG;
9324 BEGV_BYTE = BEG_BYTE;
9325 ZV = Z;
9326 ZV_BYTE = Z_BYTE;
9327 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9328
9329 /* Insert the string--maybe converting multibyte to single byte
9330 or vice versa, so that all the text fits the buffer. */
9331 if (multibyte
9332 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9333 {
9334 ptrdiff_t i;
9335 int c, char_bytes;
9336 char work[1];
9337
9338 /* Convert a multibyte string to single-byte
9339 for the *Message* buffer. */
9340 for (i = 0; i < nbytes; i += char_bytes)
9341 {
9342 c = string_char_and_length (msg + i, &char_bytes);
9343 work[0] = (ASCII_CHAR_P (c)
9344 ? c
9345 : multibyte_char_to_unibyte (c));
9346 insert_1_both (work, 1, 1, 1, 0, 0);
9347 }
9348 }
9349 else if (! multibyte
9350 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9351 {
9352 ptrdiff_t i;
9353 int c, char_bytes;
9354 unsigned char str[MAX_MULTIBYTE_LENGTH];
9355 /* Convert a single-byte string to multibyte
9356 for the *Message* buffer. */
9357 for (i = 0; i < nbytes; i++)
9358 {
9359 c = msg[i];
9360 MAKE_CHAR_MULTIBYTE (c);
9361 char_bytes = CHAR_STRING (c, str);
9362 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9363 }
9364 }
9365 else if (nbytes)
9366 insert_1 (m, nbytes, 1, 0, 0);
9367
9368 if (nlflag)
9369 {
9370 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9371 printmax_t dups;
9372 insert_1 ("\n", 1, 1, 0, 0);
9373
9374 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9375 this_bol = PT;
9376 this_bol_byte = PT_BYTE;
9377
9378 /* See if this line duplicates the previous one.
9379 If so, combine duplicates. */
9380 if (this_bol > BEG)
9381 {
9382 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9383 prev_bol = PT;
9384 prev_bol_byte = PT_BYTE;
9385
9386 dups = message_log_check_duplicate (prev_bol_byte,
9387 this_bol_byte);
9388 if (dups)
9389 {
9390 del_range_both (prev_bol, prev_bol_byte,
9391 this_bol, this_bol_byte, 0);
9392 if (dups > 1)
9393 {
9394 char dupstr[sizeof " [ times]"
9395 + INT_STRLEN_BOUND (printmax_t)];
9396
9397 /* If you change this format, don't forget to also
9398 change message_log_check_duplicate. */
9399 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9400 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9401 insert_1 (dupstr, duplen, 1, 0, 1);
9402 }
9403 }
9404 }
9405
9406 /* If we have more than the desired maximum number of lines
9407 in the *Messages* buffer now, delete the oldest ones.
9408 This is safe because we don't have undo in this buffer. */
9409
9410 if (NATNUMP (Vmessage_log_max))
9411 {
9412 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9413 -XFASTINT (Vmessage_log_max) - 1, 0);
9414 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9415 }
9416 }
9417 BEGV = XMARKER (oldbegv)->charpos;
9418 BEGV_BYTE = marker_byte_position (oldbegv);
9419
9420 if (zv_at_end)
9421 {
9422 ZV = Z;
9423 ZV_BYTE = Z_BYTE;
9424 }
9425 else
9426 {
9427 ZV = XMARKER (oldzv)->charpos;
9428 ZV_BYTE = marker_byte_position (oldzv);
9429 }
9430
9431 if (point_at_end)
9432 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9433 else
9434 /* We can't do Fgoto_char (oldpoint) because it will run some
9435 Lisp code. */
9436 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9437 XMARKER (oldpoint)->bytepos);
9438
9439 UNGCPRO;
9440 unchain_marker (XMARKER (oldpoint));
9441 unchain_marker (XMARKER (oldbegv));
9442 unchain_marker (XMARKER (oldzv));
9443
9444 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9445 set_buffer_internal (oldbuf);
9446 if (NILP (tem))
9447 windows_or_buffers_changed = old_windows_or_buffers_changed;
9448 message_log_need_newline = !nlflag;
9449 Vdeactivate_mark = old_deactivate_mark;
9450 }
9451 }
9452
9453
9454 /* We are at the end of the buffer after just having inserted a newline.
9455 (Note: We depend on the fact we won't be crossing the gap.)
9456 Check to see if the most recent message looks a lot like the previous one.
9457 Return 0 if different, 1 if the new one should just replace it, or a
9458 value N > 1 if we should also append " [N times]". */
9459
9460 static intmax_t
9461 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9462 {
9463 ptrdiff_t i;
9464 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9465 int seen_dots = 0;
9466 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9467 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9468
9469 for (i = 0; i < len; i++)
9470 {
9471 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9472 seen_dots = 1;
9473 if (p1[i] != p2[i])
9474 return seen_dots;
9475 }
9476 p1 += len;
9477 if (*p1 == '\n')
9478 return 2;
9479 if (*p1++ == ' ' && *p1++ == '[')
9480 {
9481 char *pend;
9482 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9483 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9484 return n+1;
9485 }
9486 return 0;
9487 }
9488 \f
9489
9490 /* Display an echo area message M with a specified length of NBYTES
9491 bytes. The string may include null characters. If M is 0, clear
9492 out any existing message, and let the mini-buffer text show
9493 through.
9494
9495 This may GC, so the buffer M must NOT point to a Lisp string. */
9496
9497 void
9498 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9499 {
9500 /* First flush out any partial line written with print. */
9501 message_log_maybe_newline ();
9502 if (m)
9503 message_dolog (m, nbytes, 1, multibyte);
9504 message2_nolog (m, nbytes, multibyte);
9505 }
9506
9507
9508 /* The non-logging counterpart of message2. */
9509
9510 void
9511 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9512 {
9513 struct frame *sf = SELECTED_FRAME ();
9514 message_enable_multibyte = multibyte;
9515
9516 if (FRAME_INITIAL_P (sf))
9517 {
9518 if (noninteractive_need_newline)
9519 putc ('\n', stderr);
9520 noninteractive_need_newline = 0;
9521 if (m)
9522 fwrite (m, nbytes, 1, stderr);
9523 if (cursor_in_echo_area == 0)
9524 fprintf (stderr, "\n");
9525 fflush (stderr);
9526 }
9527 /* A null message buffer means that the frame hasn't really been
9528 initialized yet. Error messages get reported properly by
9529 cmd_error, so this must be just an informative message; toss it. */
9530 else if (INTERACTIVE
9531 && sf->glyphs_initialized_p
9532 && FRAME_MESSAGE_BUF (sf))
9533 {
9534 Lisp_Object mini_window;
9535 struct frame *f;
9536
9537 /* Get the frame containing the mini-buffer
9538 that the selected frame is using. */
9539 mini_window = FRAME_MINIBUF_WINDOW (sf);
9540 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9541
9542 FRAME_SAMPLE_VISIBILITY (f);
9543 if (FRAME_VISIBLE_P (sf)
9544 && ! FRAME_VISIBLE_P (f))
9545 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9546
9547 if (m)
9548 {
9549 set_message (m, Qnil, nbytes, multibyte);
9550 if (minibuffer_auto_raise)
9551 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9552 }
9553 else
9554 clear_message (1, 1);
9555
9556 do_pending_window_change (0);
9557 echo_area_display (1);
9558 do_pending_window_change (0);
9559 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9560 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9561 }
9562 }
9563
9564
9565 /* Display an echo area message M with a specified length of NBYTES
9566 bytes. The string may include null characters. If M is not a
9567 string, clear out any existing message, and let the mini-buffer
9568 text show through.
9569
9570 This function cancels echoing. */
9571
9572 void
9573 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9574 {
9575 struct gcpro gcpro1;
9576
9577 GCPRO1 (m);
9578 clear_message (1,1);
9579 cancel_echoing ();
9580
9581 /* First flush out any partial line written with print. */
9582 message_log_maybe_newline ();
9583 if (STRINGP (m))
9584 {
9585 char *buffer;
9586 USE_SAFE_ALLOCA;
9587
9588 SAFE_ALLOCA (buffer, char *, nbytes);
9589 memcpy (buffer, SDATA (m), nbytes);
9590 message_dolog (buffer, nbytes, 1, multibyte);
9591 SAFE_FREE ();
9592 }
9593 message3_nolog (m, nbytes, multibyte);
9594
9595 UNGCPRO;
9596 }
9597
9598
9599 /* The non-logging version of message3.
9600 This does not cancel echoing, because it is used for echoing.
9601 Perhaps we need to make a separate function for echoing
9602 and make this cancel echoing. */
9603
9604 void
9605 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9606 {
9607 struct frame *sf = SELECTED_FRAME ();
9608 message_enable_multibyte = multibyte;
9609
9610 if (FRAME_INITIAL_P (sf))
9611 {
9612 if (noninteractive_need_newline)
9613 putc ('\n', stderr);
9614 noninteractive_need_newline = 0;
9615 if (STRINGP (m))
9616 fwrite (SDATA (m), nbytes, 1, stderr);
9617 if (cursor_in_echo_area == 0)
9618 fprintf (stderr, "\n");
9619 fflush (stderr);
9620 }
9621 /* A null message buffer means that the frame hasn't really been
9622 initialized yet. Error messages get reported properly by
9623 cmd_error, so this must be just an informative message; toss it. */
9624 else if (INTERACTIVE
9625 && sf->glyphs_initialized_p
9626 && FRAME_MESSAGE_BUF (sf))
9627 {
9628 Lisp_Object mini_window;
9629 Lisp_Object frame;
9630 struct frame *f;
9631
9632 /* Get the frame containing the mini-buffer
9633 that the selected frame is using. */
9634 mini_window = FRAME_MINIBUF_WINDOW (sf);
9635 frame = XWINDOW (mini_window)->frame;
9636 f = XFRAME (frame);
9637
9638 FRAME_SAMPLE_VISIBILITY (f);
9639 if (FRAME_VISIBLE_P (sf)
9640 && !FRAME_VISIBLE_P (f))
9641 Fmake_frame_visible (frame);
9642
9643 if (STRINGP (m) && SCHARS (m) > 0)
9644 {
9645 set_message (NULL, m, nbytes, multibyte);
9646 if (minibuffer_auto_raise)
9647 Fraise_frame (frame);
9648 /* Assume we are not echoing.
9649 (If we are, echo_now will override this.) */
9650 echo_message_buffer = Qnil;
9651 }
9652 else
9653 clear_message (1, 1);
9654
9655 do_pending_window_change (0);
9656 echo_area_display (1);
9657 do_pending_window_change (0);
9658 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9659 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9660 }
9661 }
9662
9663
9664 /* Display a null-terminated echo area message M. If M is 0, clear
9665 out any existing message, and let the mini-buffer text show through.
9666
9667 The buffer M must continue to exist until after the echo area gets
9668 cleared or some other message gets displayed there. Do not pass
9669 text that is stored in a Lisp string. Do not pass text in a buffer
9670 that was alloca'd. */
9671
9672 void
9673 message1 (const char *m)
9674 {
9675 message2 (m, (m ? strlen (m) : 0), 0);
9676 }
9677
9678
9679 /* The non-logging counterpart of message1. */
9680
9681 void
9682 message1_nolog (const char *m)
9683 {
9684 message2_nolog (m, (m ? strlen (m) : 0), 0);
9685 }
9686
9687 /* Display a message M which contains a single %s
9688 which gets replaced with STRING. */
9689
9690 void
9691 message_with_string (const char *m, Lisp_Object string, int log)
9692 {
9693 CHECK_STRING (string);
9694
9695 if (noninteractive)
9696 {
9697 if (m)
9698 {
9699 if (noninteractive_need_newline)
9700 putc ('\n', stderr);
9701 noninteractive_need_newline = 0;
9702 fprintf (stderr, m, SDATA (string));
9703 if (!cursor_in_echo_area)
9704 fprintf (stderr, "\n");
9705 fflush (stderr);
9706 }
9707 }
9708 else if (INTERACTIVE)
9709 {
9710 /* The frame whose minibuffer we're going to display the message on.
9711 It may be larger than the selected frame, so we need
9712 to use its buffer, not the selected frame's buffer. */
9713 Lisp_Object mini_window;
9714 struct frame *f, *sf = SELECTED_FRAME ();
9715
9716 /* Get the frame containing the minibuffer
9717 that the selected frame is using. */
9718 mini_window = FRAME_MINIBUF_WINDOW (sf);
9719 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9720
9721 /* A null message buffer means that the frame hasn't really been
9722 initialized yet. Error messages get reported properly by
9723 cmd_error, so this must be just an informative message; toss it. */
9724 if (FRAME_MESSAGE_BUF (f))
9725 {
9726 Lisp_Object args[2], msg;
9727 struct gcpro gcpro1, gcpro2;
9728
9729 args[0] = build_string (m);
9730 args[1] = msg = string;
9731 GCPRO2 (args[0], msg);
9732 gcpro1.nvars = 2;
9733
9734 msg = Fformat (2, args);
9735
9736 if (log)
9737 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9738 else
9739 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9740
9741 UNGCPRO;
9742
9743 /* Print should start at the beginning of the message
9744 buffer next time. */
9745 message_buf_print = 0;
9746 }
9747 }
9748 }
9749
9750
9751 /* Dump an informative message to the minibuf. If M is 0, clear out
9752 any existing message, and let the mini-buffer text show through. */
9753
9754 static void
9755 vmessage (const char *m, va_list ap)
9756 {
9757 if (noninteractive)
9758 {
9759 if (m)
9760 {
9761 if (noninteractive_need_newline)
9762 putc ('\n', stderr);
9763 noninteractive_need_newline = 0;
9764 vfprintf (stderr, m, ap);
9765 if (cursor_in_echo_area == 0)
9766 fprintf (stderr, "\n");
9767 fflush (stderr);
9768 }
9769 }
9770 else if (INTERACTIVE)
9771 {
9772 /* The frame whose mini-buffer we're going to display the message
9773 on. It may be larger than the selected frame, so we need to
9774 use its buffer, not the selected frame's buffer. */
9775 Lisp_Object mini_window;
9776 struct frame *f, *sf = SELECTED_FRAME ();
9777
9778 /* Get the frame containing the mini-buffer
9779 that the selected frame is using. */
9780 mini_window = FRAME_MINIBUF_WINDOW (sf);
9781 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9782
9783 /* A null message buffer means that the frame hasn't really been
9784 initialized yet. Error messages get reported properly by
9785 cmd_error, so this must be just an informative message; toss
9786 it. */
9787 if (FRAME_MESSAGE_BUF (f))
9788 {
9789 if (m)
9790 {
9791 ptrdiff_t len;
9792
9793 len = doprnt (FRAME_MESSAGE_BUF (f),
9794 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9795
9796 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9797 }
9798 else
9799 message1 (0);
9800
9801 /* Print should start at the beginning of the message
9802 buffer next time. */
9803 message_buf_print = 0;
9804 }
9805 }
9806 }
9807
9808 void
9809 message (const char *m, ...)
9810 {
9811 va_list ap;
9812 va_start (ap, m);
9813 vmessage (m, ap);
9814 va_end (ap);
9815 }
9816
9817
9818 #if 0
9819 /* The non-logging version of message. */
9820
9821 void
9822 message_nolog (const char *m, ...)
9823 {
9824 Lisp_Object old_log_max;
9825 va_list ap;
9826 va_start (ap, m);
9827 old_log_max = Vmessage_log_max;
9828 Vmessage_log_max = Qnil;
9829 vmessage (m, ap);
9830 Vmessage_log_max = old_log_max;
9831 va_end (ap);
9832 }
9833 #endif
9834
9835
9836 /* Display the current message in the current mini-buffer. This is
9837 only called from error handlers in process.c, and is not time
9838 critical. */
9839
9840 void
9841 update_echo_area (void)
9842 {
9843 if (!NILP (echo_area_buffer[0]))
9844 {
9845 Lisp_Object string;
9846 string = Fcurrent_message ();
9847 message3 (string, SBYTES (string),
9848 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9849 }
9850 }
9851
9852
9853 /* Make sure echo area buffers in `echo_buffers' are live.
9854 If they aren't, make new ones. */
9855
9856 static void
9857 ensure_echo_area_buffers (void)
9858 {
9859 int i;
9860
9861 for (i = 0; i < 2; ++i)
9862 if (!BUFFERP (echo_buffer[i])
9863 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9864 {
9865 char name[30];
9866 Lisp_Object old_buffer;
9867 int j;
9868
9869 old_buffer = echo_buffer[i];
9870 echo_buffer[i] = Fget_buffer_create
9871 (make_formatted_string (name, " *Echo Area %d*", i));
9872 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9873 /* to force word wrap in echo area -
9874 it was decided to postpone this*/
9875 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9876
9877 for (j = 0; j < 2; ++j)
9878 if (EQ (old_buffer, echo_area_buffer[j]))
9879 echo_area_buffer[j] = echo_buffer[i];
9880 }
9881 }
9882
9883
9884 /* Call FN with args A1..A4 with either the current or last displayed
9885 echo_area_buffer as current buffer.
9886
9887 WHICH zero means use the current message buffer
9888 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9889 from echo_buffer[] and clear it.
9890
9891 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9892 suitable buffer from echo_buffer[] and clear it.
9893
9894 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9895 that the current message becomes the last displayed one, make
9896 choose a suitable buffer for echo_area_buffer[0], and clear it.
9897
9898 Value is what FN returns. */
9899
9900 static int
9901 with_echo_area_buffer (struct window *w, int which,
9902 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9903 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9904 {
9905 Lisp_Object buffer;
9906 int this_one, the_other, clear_buffer_p, rc;
9907 ptrdiff_t count = SPECPDL_INDEX ();
9908
9909 /* If buffers aren't live, make new ones. */
9910 ensure_echo_area_buffers ();
9911
9912 clear_buffer_p = 0;
9913
9914 if (which == 0)
9915 this_one = 0, the_other = 1;
9916 else if (which > 0)
9917 this_one = 1, the_other = 0;
9918 else
9919 {
9920 this_one = 0, the_other = 1;
9921 clear_buffer_p = 1;
9922
9923 /* We need a fresh one in case the current echo buffer equals
9924 the one containing the last displayed echo area message. */
9925 if (!NILP (echo_area_buffer[this_one])
9926 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9927 echo_area_buffer[this_one] = Qnil;
9928 }
9929
9930 /* Choose a suitable buffer from echo_buffer[] is we don't
9931 have one. */
9932 if (NILP (echo_area_buffer[this_one]))
9933 {
9934 echo_area_buffer[this_one]
9935 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9936 ? echo_buffer[the_other]
9937 : echo_buffer[this_one]);
9938 clear_buffer_p = 1;
9939 }
9940
9941 buffer = echo_area_buffer[this_one];
9942
9943 /* Don't get confused by reusing the buffer used for echoing
9944 for a different purpose. */
9945 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9946 cancel_echoing ();
9947
9948 record_unwind_protect (unwind_with_echo_area_buffer,
9949 with_echo_area_buffer_unwind_data (w));
9950
9951 /* Make the echo area buffer current. Note that for display
9952 purposes, it is not necessary that the displayed window's buffer
9953 == current_buffer, except for text property lookup. So, let's
9954 only set that buffer temporarily here without doing a full
9955 Fset_window_buffer. We must also change w->pointm, though,
9956 because otherwise an assertions in unshow_buffer fails, and Emacs
9957 aborts. */
9958 set_buffer_internal_1 (XBUFFER (buffer));
9959 if (w)
9960 {
9961 w->buffer = buffer;
9962 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9963 }
9964
9965 BVAR (current_buffer, undo_list) = Qt;
9966 BVAR (current_buffer, read_only) = Qnil;
9967 specbind (Qinhibit_read_only, Qt);
9968 specbind (Qinhibit_modification_hooks, Qt);
9969
9970 if (clear_buffer_p && Z > BEG)
9971 del_range (BEG, Z);
9972
9973 eassert (BEGV >= BEG);
9974 eassert (ZV <= Z && ZV >= BEGV);
9975
9976 rc = fn (a1, a2, a3, a4);
9977
9978 eassert (BEGV >= BEG);
9979 eassert (ZV <= Z && ZV >= BEGV);
9980
9981 unbind_to (count, Qnil);
9982 return rc;
9983 }
9984
9985
9986 /* Save state that should be preserved around the call to the function
9987 FN called in with_echo_area_buffer. */
9988
9989 static Lisp_Object
9990 with_echo_area_buffer_unwind_data (struct window *w)
9991 {
9992 int i = 0;
9993 Lisp_Object vector, tmp;
9994
9995 /* Reduce consing by keeping one vector in
9996 Vwith_echo_area_save_vector. */
9997 vector = Vwith_echo_area_save_vector;
9998 Vwith_echo_area_save_vector = Qnil;
9999
10000 if (NILP (vector))
10001 vector = Fmake_vector (make_number (7), Qnil);
10002
10003 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10004 ASET (vector, i, Vdeactivate_mark); ++i;
10005 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10006
10007 if (w)
10008 {
10009 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10010 ASET (vector, i, w->buffer); ++i;
10011 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10012 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10013 }
10014 else
10015 {
10016 int end = i + 4;
10017 for (; i < end; ++i)
10018 ASET (vector, i, Qnil);
10019 }
10020
10021 eassert (i == ASIZE (vector));
10022 return vector;
10023 }
10024
10025
10026 /* Restore global state from VECTOR which was created by
10027 with_echo_area_buffer_unwind_data. */
10028
10029 static Lisp_Object
10030 unwind_with_echo_area_buffer (Lisp_Object vector)
10031 {
10032 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10033 Vdeactivate_mark = AREF (vector, 1);
10034 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10035
10036 if (WINDOWP (AREF (vector, 3)))
10037 {
10038 struct window *w;
10039 Lisp_Object buffer, charpos, bytepos;
10040
10041 w = XWINDOW (AREF (vector, 3));
10042 buffer = AREF (vector, 4);
10043 charpos = AREF (vector, 5);
10044 bytepos = AREF (vector, 6);
10045
10046 w->buffer = buffer;
10047 set_marker_both (w->pointm, buffer,
10048 XFASTINT (charpos), XFASTINT (bytepos));
10049 }
10050
10051 Vwith_echo_area_save_vector = vector;
10052 return Qnil;
10053 }
10054
10055
10056 /* Set up the echo area for use by print functions. MULTIBYTE_P
10057 non-zero means we will print multibyte. */
10058
10059 void
10060 setup_echo_area_for_printing (int multibyte_p)
10061 {
10062 /* If we can't find an echo area any more, exit. */
10063 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10064 Fkill_emacs (Qnil);
10065
10066 ensure_echo_area_buffers ();
10067
10068 if (!message_buf_print)
10069 {
10070 /* A message has been output since the last time we printed.
10071 Choose a fresh echo area buffer. */
10072 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10073 echo_area_buffer[0] = echo_buffer[1];
10074 else
10075 echo_area_buffer[0] = echo_buffer[0];
10076
10077 /* Switch to that buffer and clear it. */
10078 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10079 BVAR (current_buffer, truncate_lines) = Qnil;
10080
10081 if (Z > BEG)
10082 {
10083 ptrdiff_t count = SPECPDL_INDEX ();
10084 specbind (Qinhibit_read_only, Qt);
10085 /* Note that undo recording is always disabled. */
10086 del_range (BEG, Z);
10087 unbind_to (count, Qnil);
10088 }
10089 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10090
10091 /* Set up the buffer for the multibyteness we need. */
10092 if (multibyte_p
10093 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10094 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10095
10096 /* Raise the frame containing the echo area. */
10097 if (minibuffer_auto_raise)
10098 {
10099 struct frame *sf = SELECTED_FRAME ();
10100 Lisp_Object mini_window;
10101 mini_window = FRAME_MINIBUF_WINDOW (sf);
10102 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10103 }
10104
10105 message_log_maybe_newline ();
10106 message_buf_print = 1;
10107 }
10108 else
10109 {
10110 if (NILP (echo_area_buffer[0]))
10111 {
10112 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10113 echo_area_buffer[0] = echo_buffer[1];
10114 else
10115 echo_area_buffer[0] = echo_buffer[0];
10116 }
10117
10118 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10119 {
10120 /* Someone switched buffers between print requests. */
10121 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10122 BVAR (current_buffer, truncate_lines) = Qnil;
10123 }
10124 }
10125 }
10126
10127
10128 /* Display an echo area message in window W. Value is non-zero if W's
10129 height is changed. If display_last_displayed_message_p is
10130 non-zero, display the message that was last displayed, otherwise
10131 display the current message. */
10132
10133 static int
10134 display_echo_area (struct window *w)
10135 {
10136 int i, no_message_p, window_height_changed_p;
10137
10138 /* Temporarily disable garbage collections while displaying the echo
10139 area. This is done because a GC can print a message itself.
10140 That message would modify the echo area buffer's contents while a
10141 redisplay of the buffer is going on, and seriously confuse
10142 redisplay. */
10143 ptrdiff_t count = inhibit_garbage_collection ();
10144
10145 /* If there is no message, we must call display_echo_area_1
10146 nevertheless because it resizes the window. But we will have to
10147 reset the echo_area_buffer in question to nil at the end because
10148 with_echo_area_buffer will sets it to an empty buffer. */
10149 i = display_last_displayed_message_p ? 1 : 0;
10150 no_message_p = NILP (echo_area_buffer[i]);
10151
10152 window_height_changed_p
10153 = with_echo_area_buffer (w, display_last_displayed_message_p,
10154 display_echo_area_1,
10155 (intptr_t) w, Qnil, 0, 0);
10156
10157 if (no_message_p)
10158 echo_area_buffer[i] = Qnil;
10159
10160 unbind_to (count, Qnil);
10161 return window_height_changed_p;
10162 }
10163
10164
10165 /* Helper for display_echo_area. Display the current buffer which
10166 contains the current echo area message in window W, a mini-window,
10167 a pointer to which is passed in A1. A2..A4 are currently not used.
10168 Change the height of W so that all of the message is displayed.
10169 Value is non-zero if height of W was changed. */
10170
10171 static int
10172 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10173 {
10174 intptr_t i1 = a1;
10175 struct window *w = (struct window *) i1;
10176 Lisp_Object window;
10177 struct text_pos start;
10178 int window_height_changed_p = 0;
10179
10180 /* Do this before displaying, so that we have a large enough glyph
10181 matrix for the display. If we can't get enough space for the
10182 whole text, display the last N lines. That works by setting w->start. */
10183 window_height_changed_p = resize_mini_window (w, 0);
10184
10185 /* Use the starting position chosen by resize_mini_window. */
10186 SET_TEXT_POS_FROM_MARKER (start, w->start);
10187
10188 /* Display. */
10189 clear_glyph_matrix (w->desired_matrix);
10190 XSETWINDOW (window, w);
10191 try_window (window, start, 0);
10192
10193 return window_height_changed_p;
10194 }
10195
10196
10197 /* Resize the echo area window to exactly the size needed for the
10198 currently displayed message, if there is one. If a mini-buffer
10199 is active, don't shrink it. */
10200
10201 void
10202 resize_echo_area_exactly (void)
10203 {
10204 if (BUFFERP (echo_area_buffer[0])
10205 && WINDOWP (echo_area_window))
10206 {
10207 struct window *w = XWINDOW (echo_area_window);
10208 int resized_p;
10209 Lisp_Object resize_exactly;
10210
10211 if (minibuf_level == 0)
10212 resize_exactly = Qt;
10213 else
10214 resize_exactly = Qnil;
10215
10216 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10217 (intptr_t) w, resize_exactly,
10218 0, 0);
10219 if (resized_p)
10220 {
10221 ++windows_or_buffers_changed;
10222 ++update_mode_lines;
10223 redisplay_internal ();
10224 }
10225 }
10226 }
10227
10228
10229 /* Callback function for with_echo_area_buffer, when used from
10230 resize_echo_area_exactly. A1 contains a pointer to the window to
10231 resize, EXACTLY non-nil means resize the mini-window exactly to the
10232 size of the text displayed. A3 and A4 are not used. Value is what
10233 resize_mini_window returns. */
10234
10235 static int
10236 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10237 {
10238 intptr_t i1 = a1;
10239 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10240 }
10241
10242
10243 /* Resize mini-window W to fit the size of its contents. EXACT_P
10244 means size the window exactly to the size needed. Otherwise, it's
10245 only enlarged until W's buffer is empty.
10246
10247 Set W->start to the right place to begin display. If the whole
10248 contents fit, start at the beginning. Otherwise, start so as
10249 to make the end of the contents appear. This is particularly
10250 important for y-or-n-p, but seems desirable generally.
10251
10252 Value is non-zero if the window height has been changed. */
10253
10254 int
10255 resize_mini_window (struct window *w, int exact_p)
10256 {
10257 struct frame *f = XFRAME (w->frame);
10258 int window_height_changed_p = 0;
10259
10260 eassert (MINI_WINDOW_P (w));
10261
10262 /* By default, start display at the beginning. */
10263 set_marker_both (w->start, w->buffer,
10264 BUF_BEGV (XBUFFER (w->buffer)),
10265 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10266
10267 /* Don't resize windows while redisplaying a window; it would
10268 confuse redisplay functions when the size of the window they are
10269 displaying changes from under them. Such a resizing can happen,
10270 for instance, when which-func prints a long message while
10271 we are running fontification-functions. We're running these
10272 functions with safe_call which binds inhibit-redisplay to t. */
10273 if (!NILP (Vinhibit_redisplay))
10274 return 0;
10275
10276 /* Nil means don't try to resize. */
10277 if (NILP (Vresize_mini_windows)
10278 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10279 return 0;
10280
10281 if (!FRAME_MINIBUF_ONLY_P (f))
10282 {
10283 struct it it;
10284 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10285 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10286 int height;
10287 EMACS_INT max_height;
10288 int unit = FRAME_LINE_HEIGHT (f);
10289 struct text_pos start;
10290 struct buffer *old_current_buffer = NULL;
10291
10292 if (current_buffer != XBUFFER (w->buffer))
10293 {
10294 old_current_buffer = current_buffer;
10295 set_buffer_internal (XBUFFER (w->buffer));
10296 }
10297
10298 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10299
10300 /* Compute the max. number of lines specified by the user. */
10301 if (FLOATP (Vmax_mini_window_height))
10302 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10303 else if (INTEGERP (Vmax_mini_window_height))
10304 max_height = XINT (Vmax_mini_window_height);
10305 else
10306 max_height = total_height / 4;
10307
10308 /* Correct that max. height if it's bogus. */
10309 max_height = max (1, max_height);
10310 max_height = min (total_height, max_height);
10311
10312 /* Find out the height of the text in the window. */
10313 if (it.line_wrap == TRUNCATE)
10314 height = 1;
10315 else
10316 {
10317 last_height = 0;
10318 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10319 if (it.max_ascent == 0 && it.max_descent == 0)
10320 height = it.current_y + last_height;
10321 else
10322 height = it.current_y + it.max_ascent + it.max_descent;
10323 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10324 height = (height + unit - 1) / unit;
10325 }
10326
10327 /* Compute a suitable window start. */
10328 if (height > max_height)
10329 {
10330 height = max_height;
10331 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10332 move_it_vertically_backward (&it, (height - 1) * unit);
10333 start = it.current.pos;
10334 }
10335 else
10336 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10337 SET_MARKER_FROM_TEXT_POS (w->start, start);
10338
10339 if (EQ (Vresize_mini_windows, Qgrow_only))
10340 {
10341 /* Let it grow only, until we display an empty message, in which
10342 case the window shrinks again. */
10343 if (height > WINDOW_TOTAL_LINES (w))
10344 {
10345 int old_height = WINDOW_TOTAL_LINES (w);
10346 freeze_window_starts (f, 1);
10347 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10348 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10349 }
10350 else if (height < WINDOW_TOTAL_LINES (w)
10351 && (exact_p || BEGV == ZV))
10352 {
10353 int old_height = WINDOW_TOTAL_LINES (w);
10354 freeze_window_starts (f, 0);
10355 shrink_mini_window (w);
10356 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10357 }
10358 }
10359 else
10360 {
10361 /* Always resize to exact size needed. */
10362 if (height > WINDOW_TOTAL_LINES (w))
10363 {
10364 int old_height = WINDOW_TOTAL_LINES (w);
10365 freeze_window_starts (f, 1);
10366 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10367 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10368 }
10369 else if (height < WINDOW_TOTAL_LINES (w))
10370 {
10371 int old_height = WINDOW_TOTAL_LINES (w);
10372 freeze_window_starts (f, 0);
10373 shrink_mini_window (w);
10374
10375 if (height)
10376 {
10377 freeze_window_starts (f, 1);
10378 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10379 }
10380
10381 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10382 }
10383 }
10384
10385 if (old_current_buffer)
10386 set_buffer_internal (old_current_buffer);
10387 }
10388
10389 return window_height_changed_p;
10390 }
10391
10392
10393 /* Value is the current message, a string, or nil if there is no
10394 current message. */
10395
10396 Lisp_Object
10397 current_message (void)
10398 {
10399 Lisp_Object msg;
10400
10401 if (!BUFFERP (echo_area_buffer[0]))
10402 msg = Qnil;
10403 else
10404 {
10405 with_echo_area_buffer (0, 0, current_message_1,
10406 (intptr_t) &msg, Qnil, 0, 0);
10407 if (NILP (msg))
10408 echo_area_buffer[0] = Qnil;
10409 }
10410
10411 return msg;
10412 }
10413
10414
10415 static int
10416 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10417 {
10418 intptr_t i1 = a1;
10419 Lisp_Object *msg = (Lisp_Object *) i1;
10420
10421 if (Z > BEG)
10422 *msg = make_buffer_string (BEG, Z, 1);
10423 else
10424 *msg = Qnil;
10425 return 0;
10426 }
10427
10428
10429 /* Push the current message on Vmessage_stack for later restoration
10430 by restore_message. Value is non-zero if the current message isn't
10431 empty. This is a relatively infrequent operation, so it's not
10432 worth optimizing. */
10433
10434 int
10435 push_message (void)
10436 {
10437 Lisp_Object msg;
10438 msg = current_message ();
10439 Vmessage_stack = Fcons (msg, Vmessage_stack);
10440 return STRINGP (msg);
10441 }
10442
10443
10444 /* Restore message display from the top of Vmessage_stack. */
10445
10446 void
10447 restore_message (void)
10448 {
10449 Lisp_Object msg;
10450
10451 eassert (CONSP (Vmessage_stack));
10452 msg = XCAR (Vmessage_stack);
10453 if (STRINGP (msg))
10454 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10455 else
10456 message3_nolog (msg, 0, 0);
10457 }
10458
10459
10460 /* Handler for record_unwind_protect calling pop_message. */
10461
10462 Lisp_Object
10463 pop_message_unwind (Lisp_Object dummy)
10464 {
10465 pop_message ();
10466 return Qnil;
10467 }
10468
10469 /* Pop the top-most entry off Vmessage_stack. */
10470
10471 static void
10472 pop_message (void)
10473 {
10474 eassert (CONSP (Vmessage_stack));
10475 Vmessage_stack = XCDR (Vmessage_stack);
10476 }
10477
10478
10479 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10480 exits. If the stack is not empty, we have a missing pop_message
10481 somewhere. */
10482
10483 void
10484 check_message_stack (void)
10485 {
10486 if (!NILP (Vmessage_stack))
10487 abort ();
10488 }
10489
10490
10491 /* Truncate to NCHARS what will be displayed in the echo area the next
10492 time we display it---but don't redisplay it now. */
10493
10494 void
10495 truncate_echo_area (ptrdiff_t nchars)
10496 {
10497 if (nchars == 0)
10498 echo_area_buffer[0] = Qnil;
10499 /* A null message buffer means that the frame hasn't really been
10500 initialized yet. Error messages get reported properly by
10501 cmd_error, so this must be just an informative message; toss it. */
10502 else if (!noninteractive
10503 && INTERACTIVE
10504 && !NILP (echo_area_buffer[0]))
10505 {
10506 struct frame *sf = SELECTED_FRAME ();
10507 if (FRAME_MESSAGE_BUF (sf))
10508 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10509 }
10510 }
10511
10512
10513 /* Helper function for truncate_echo_area. Truncate the current
10514 message to at most NCHARS characters. */
10515
10516 static int
10517 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10518 {
10519 if (BEG + nchars < Z)
10520 del_range (BEG + nchars, Z);
10521 if (Z == BEG)
10522 echo_area_buffer[0] = Qnil;
10523 return 0;
10524 }
10525
10526
10527 /* Set the current message to a substring of S or STRING.
10528
10529 If STRING is a Lisp string, set the message to the first NBYTES
10530 bytes from STRING. NBYTES zero means use the whole string. If
10531 STRING is multibyte, the message will be displayed multibyte.
10532
10533 If S is not null, set the message to the first LEN bytes of S. LEN
10534 zero means use the whole string. MULTIBYTE_P non-zero means S is
10535 multibyte. Display the message multibyte in that case.
10536
10537 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10538 to t before calling set_message_1 (which calls insert).
10539 */
10540
10541 static void
10542 set_message (const char *s, Lisp_Object string,
10543 ptrdiff_t nbytes, int multibyte_p)
10544 {
10545 message_enable_multibyte
10546 = ((s && multibyte_p)
10547 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10548
10549 with_echo_area_buffer (0, -1, set_message_1,
10550 (intptr_t) s, string, nbytes, multibyte_p);
10551 message_buf_print = 0;
10552 help_echo_showing_p = 0;
10553 }
10554
10555
10556 /* Helper function for set_message. Arguments have the same meaning
10557 as there, with A1 corresponding to S and A2 corresponding to STRING
10558 This function is called with the echo area buffer being
10559 current. */
10560
10561 static int
10562 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10563 {
10564 intptr_t i1 = a1;
10565 const char *s = (const char *) i1;
10566 const unsigned char *msg = (const unsigned char *) s;
10567 Lisp_Object string = a2;
10568
10569 /* Change multibyteness of the echo buffer appropriately. */
10570 if (message_enable_multibyte
10571 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10572 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10573
10574 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10575 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10576 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10577
10578 /* Insert new message at BEG. */
10579 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10580
10581 if (STRINGP (string))
10582 {
10583 ptrdiff_t nchars;
10584
10585 if (nbytes == 0)
10586 nbytes = SBYTES (string);
10587 nchars = string_byte_to_char (string, nbytes);
10588
10589 /* This function takes care of single/multibyte conversion. We
10590 just have to ensure that the echo area buffer has the right
10591 setting of enable_multibyte_characters. */
10592 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10593 }
10594 else if (s)
10595 {
10596 if (nbytes == 0)
10597 nbytes = strlen (s);
10598
10599 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10600 {
10601 /* Convert from multi-byte to single-byte. */
10602 ptrdiff_t i;
10603 int c, n;
10604 char work[1];
10605
10606 /* Convert a multibyte string to single-byte. */
10607 for (i = 0; i < nbytes; i += n)
10608 {
10609 c = string_char_and_length (msg + i, &n);
10610 work[0] = (ASCII_CHAR_P (c)
10611 ? c
10612 : multibyte_char_to_unibyte (c));
10613 insert_1_both (work, 1, 1, 1, 0, 0);
10614 }
10615 }
10616 else if (!multibyte_p
10617 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10618 {
10619 /* Convert from single-byte to multi-byte. */
10620 ptrdiff_t i;
10621 int c, n;
10622 unsigned char str[MAX_MULTIBYTE_LENGTH];
10623
10624 /* Convert a single-byte string to multibyte. */
10625 for (i = 0; i < nbytes; i++)
10626 {
10627 c = msg[i];
10628 MAKE_CHAR_MULTIBYTE (c);
10629 n = CHAR_STRING (c, str);
10630 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10631 }
10632 }
10633 else
10634 insert_1 (s, nbytes, 1, 0, 0);
10635 }
10636
10637 return 0;
10638 }
10639
10640
10641 /* Clear messages. CURRENT_P non-zero means clear the current
10642 message. LAST_DISPLAYED_P non-zero means clear the message
10643 last displayed. */
10644
10645 void
10646 clear_message (int current_p, int last_displayed_p)
10647 {
10648 if (current_p)
10649 {
10650 echo_area_buffer[0] = Qnil;
10651 message_cleared_p = 1;
10652 }
10653
10654 if (last_displayed_p)
10655 echo_area_buffer[1] = Qnil;
10656
10657 message_buf_print = 0;
10658 }
10659
10660 /* Clear garbaged frames.
10661
10662 This function is used where the old redisplay called
10663 redraw_garbaged_frames which in turn called redraw_frame which in
10664 turn called clear_frame. The call to clear_frame was a source of
10665 flickering. I believe a clear_frame is not necessary. It should
10666 suffice in the new redisplay to invalidate all current matrices,
10667 and ensure a complete redisplay of all windows. */
10668
10669 static void
10670 clear_garbaged_frames (void)
10671 {
10672 if (frame_garbaged)
10673 {
10674 Lisp_Object tail, frame;
10675 int changed_count = 0;
10676
10677 FOR_EACH_FRAME (tail, frame)
10678 {
10679 struct frame *f = XFRAME (frame);
10680
10681 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10682 {
10683 if (f->resized_p)
10684 {
10685 Fredraw_frame (frame);
10686 f->force_flush_display_p = 1;
10687 }
10688 clear_current_matrices (f);
10689 changed_count++;
10690 f->garbaged = 0;
10691 f->resized_p = 0;
10692 }
10693 }
10694
10695 frame_garbaged = 0;
10696 if (changed_count)
10697 ++windows_or_buffers_changed;
10698 }
10699 }
10700
10701
10702 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10703 is non-zero update selected_frame. Value is non-zero if the
10704 mini-windows height has been changed. */
10705
10706 static int
10707 echo_area_display (int update_frame_p)
10708 {
10709 Lisp_Object mini_window;
10710 struct window *w;
10711 struct frame *f;
10712 int window_height_changed_p = 0;
10713 struct frame *sf = SELECTED_FRAME ();
10714
10715 mini_window = FRAME_MINIBUF_WINDOW (sf);
10716 w = XWINDOW (mini_window);
10717 f = XFRAME (WINDOW_FRAME (w));
10718
10719 /* Don't display if frame is invisible or not yet initialized. */
10720 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10721 return 0;
10722
10723 #ifdef HAVE_WINDOW_SYSTEM
10724 /* When Emacs starts, selected_frame may be the initial terminal
10725 frame. If we let this through, a message would be displayed on
10726 the terminal. */
10727 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10728 return 0;
10729 #endif /* HAVE_WINDOW_SYSTEM */
10730
10731 /* Redraw garbaged frames. */
10732 if (frame_garbaged)
10733 clear_garbaged_frames ();
10734
10735 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10736 {
10737 echo_area_window = mini_window;
10738 window_height_changed_p = display_echo_area (w);
10739 w->must_be_updated_p = 1;
10740
10741 /* Update the display, unless called from redisplay_internal.
10742 Also don't update the screen during redisplay itself. The
10743 update will happen at the end of redisplay, and an update
10744 here could cause confusion. */
10745 if (update_frame_p && !redisplaying_p)
10746 {
10747 int n = 0;
10748
10749 /* If the display update has been interrupted by pending
10750 input, update mode lines in the frame. Due to the
10751 pending input, it might have been that redisplay hasn't
10752 been called, so that mode lines above the echo area are
10753 garbaged. This looks odd, so we prevent it here. */
10754 if (!display_completed)
10755 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10756
10757 if (window_height_changed_p
10758 /* Don't do this if Emacs is shutting down. Redisplay
10759 needs to run hooks. */
10760 && !NILP (Vrun_hooks))
10761 {
10762 /* Must update other windows. Likewise as in other
10763 cases, don't let this update be interrupted by
10764 pending input. */
10765 ptrdiff_t count = SPECPDL_INDEX ();
10766 specbind (Qredisplay_dont_pause, Qt);
10767 windows_or_buffers_changed = 1;
10768 redisplay_internal ();
10769 unbind_to (count, Qnil);
10770 }
10771 else if (FRAME_WINDOW_P (f) && n == 0)
10772 {
10773 /* Window configuration is the same as before.
10774 Can do with a display update of the echo area,
10775 unless we displayed some mode lines. */
10776 update_single_window (w, 1);
10777 FRAME_RIF (f)->flush_display (f);
10778 }
10779 else
10780 update_frame (f, 1, 1);
10781
10782 /* If cursor is in the echo area, make sure that the next
10783 redisplay displays the minibuffer, so that the cursor will
10784 be replaced with what the minibuffer wants. */
10785 if (cursor_in_echo_area)
10786 ++windows_or_buffers_changed;
10787 }
10788 }
10789 else if (!EQ (mini_window, selected_window))
10790 windows_or_buffers_changed++;
10791
10792 /* Last displayed message is now the current message. */
10793 echo_area_buffer[1] = echo_area_buffer[0];
10794 /* Inform read_char that we're not echoing. */
10795 echo_message_buffer = Qnil;
10796
10797 /* Prevent redisplay optimization in redisplay_internal by resetting
10798 this_line_start_pos. This is done because the mini-buffer now
10799 displays the message instead of its buffer text. */
10800 if (EQ (mini_window, selected_window))
10801 CHARPOS (this_line_start_pos) = 0;
10802
10803 return window_height_changed_p;
10804 }
10805
10806
10807 \f
10808 /***********************************************************************
10809 Mode Lines and Frame Titles
10810 ***********************************************************************/
10811
10812 /* A buffer for constructing non-propertized mode-line strings and
10813 frame titles in it; allocated from the heap in init_xdisp and
10814 resized as needed in store_mode_line_noprop_char. */
10815
10816 static char *mode_line_noprop_buf;
10817
10818 /* The buffer's end, and a current output position in it. */
10819
10820 static char *mode_line_noprop_buf_end;
10821 static char *mode_line_noprop_ptr;
10822
10823 #define MODE_LINE_NOPROP_LEN(start) \
10824 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10825
10826 static enum {
10827 MODE_LINE_DISPLAY = 0,
10828 MODE_LINE_TITLE,
10829 MODE_LINE_NOPROP,
10830 MODE_LINE_STRING
10831 } mode_line_target;
10832
10833 /* Alist that caches the results of :propertize.
10834 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10835 static Lisp_Object mode_line_proptrans_alist;
10836
10837 /* List of strings making up the mode-line. */
10838 static Lisp_Object mode_line_string_list;
10839
10840 /* Base face property when building propertized mode line string. */
10841 static Lisp_Object mode_line_string_face;
10842 static Lisp_Object mode_line_string_face_prop;
10843
10844
10845 /* Unwind data for mode line strings */
10846
10847 static Lisp_Object Vmode_line_unwind_vector;
10848
10849 static Lisp_Object
10850 format_mode_line_unwind_data (struct frame *target_frame,
10851 struct buffer *obuf,
10852 Lisp_Object owin,
10853 int save_proptrans)
10854 {
10855 Lisp_Object vector, tmp;
10856
10857 /* Reduce consing by keeping one vector in
10858 Vwith_echo_area_save_vector. */
10859 vector = Vmode_line_unwind_vector;
10860 Vmode_line_unwind_vector = Qnil;
10861
10862 if (NILP (vector))
10863 vector = Fmake_vector (make_number (10), Qnil);
10864
10865 ASET (vector, 0, make_number (mode_line_target));
10866 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10867 ASET (vector, 2, mode_line_string_list);
10868 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10869 ASET (vector, 4, mode_line_string_face);
10870 ASET (vector, 5, mode_line_string_face_prop);
10871
10872 if (obuf)
10873 XSETBUFFER (tmp, obuf);
10874 else
10875 tmp = Qnil;
10876 ASET (vector, 6, tmp);
10877 ASET (vector, 7, owin);
10878 if (target_frame)
10879 {
10880 /* Similarly to `with-selected-window', if the operation selects
10881 a window on another frame, we must restore that frame's
10882 selected window, and (for a tty) the top-frame. */
10883 ASET (vector, 8, target_frame->selected_window);
10884 if (FRAME_TERMCAP_P (target_frame))
10885 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10886 }
10887
10888 return vector;
10889 }
10890
10891 static Lisp_Object
10892 unwind_format_mode_line (Lisp_Object vector)
10893 {
10894 Lisp_Object old_window = AREF (vector, 7);
10895 Lisp_Object target_frame_window = AREF (vector, 8);
10896 Lisp_Object old_top_frame = AREF (vector, 9);
10897
10898 mode_line_target = XINT (AREF (vector, 0));
10899 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10900 mode_line_string_list = AREF (vector, 2);
10901 if (! EQ (AREF (vector, 3), Qt))
10902 mode_line_proptrans_alist = AREF (vector, 3);
10903 mode_line_string_face = AREF (vector, 4);
10904 mode_line_string_face_prop = AREF (vector, 5);
10905
10906 /* Select window before buffer, since it may change the buffer. */
10907 if (!NILP (old_window))
10908 {
10909 /* If the operation that we are unwinding had selected a window
10910 on a different frame, reset its frame-selected-window. For a
10911 text terminal, reset its top-frame if necessary. */
10912 if (!NILP (target_frame_window))
10913 {
10914 Lisp_Object frame
10915 = WINDOW_FRAME (XWINDOW (target_frame_window));
10916
10917 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10918 Fselect_window (target_frame_window, Qt);
10919
10920 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10921 Fselect_frame (old_top_frame, Qt);
10922 }
10923
10924 Fselect_window (old_window, Qt);
10925 }
10926
10927 if (!NILP (AREF (vector, 6)))
10928 {
10929 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10930 ASET (vector, 6, Qnil);
10931 }
10932
10933 Vmode_line_unwind_vector = vector;
10934 return Qnil;
10935 }
10936
10937
10938 /* Store a single character C for the frame title in mode_line_noprop_buf.
10939 Re-allocate mode_line_noprop_buf if necessary. */
10940
10941 static void
10942 store_mode_line_noprop_char (char c)
10943 {
10944 /* If output position has reached the end of the allocated buffer,
10945 increase the buffer's size. */
10946 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10947 {
10948 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10949 ptrdiff_t size = len;
10950 mode_line_noprop_buf =
10951 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10952 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10953 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10954 }
10955
10956 *mode_line_noprop_ptr++ = c;
10957 }
10958
10959
10960 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10961 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10962 characters that yield more columns than PRECISION; PRECISION <= 0
10963 means copy the whole string. Pad with spaces until FIELD_WIDTH
10964 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10965 pad. Called from display_mode_element when it is used to build a
10966 frame title. */
10967
10968 static int
10969 store_mode_line_noprop (const char *string, int field_width, int precision)
10970 {
10971 const unsigned char *str = (const unsigned char *) string;
10972 int n = 0;
10973 ptrdiff_t dummy, nbytes;
10974
10975 /* Copy at most PRECISION chars from STR. */
10976 nbytes = strlen (string);
10977 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10978 while (nbytes--)
10979 store_mode_line_noprop_char (*str++);
10980
10981 /* Fill up with spaces until FIELD_WIDTH reached. */
10982 while (field_width > 0
10983 && n < field_width)
10984 {
10985 store_mode_line_noprop_char (' ');
10986 ++n;
10987 }
10988
10989 return n;
10990 }
10991
10992 /***********************************************************************
10993 Frame Titles
10994 ***********************************************************************/
10995
10996 #ifdef HAVE_WINDOW_SYSTEM
10997
10998 /* Set the title of FRAME, if it has changed. The title format is
10999 Vicon_title_format if FRAME is iconified, otherwise it is
11000 frame_title_format. */
11001
11002 static void
11003 x_consider_frame_title (Lisp_Object frame)
11004 {
11005 struct frame *f = XFRAME (frame);
11006
11007 if (FRAME_WINDOW_P (f)
11008 || FRAME_MINIBUF_ONLY_P (f)
11009 || f->explicit_name)
11010 {
11011 /* Do we have more than one visible frame on this X display? */
11012 Lisp_Object tail;
11013 Lisp_Object fmt;
11014 ptrdiff_t title_start;
11015 char *title;
11016 ptrdiff_t len;
11017 struct it it;
11018 ptrdiff_t count = SPECPDL_INDEX ();
11019
11020 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11021 {
11022 Lisp_Object other_frame = XCAR (tail);
11023 struct frame *tf = XFRAME (other_frame);
11024
11025 if (tf != f
11026 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11027 && !FRAME_MINIBUF_ONLY_P (tf)
11028 && !EQ (other_frame, tip_frame)
11029 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11030 break;
11031 }
11032
11033 /* Set global variable indicating that multiple frames exist. */
11034 multiple_frames = CONSP (tail);
11035
11036 /* Switch to the buffer of selected window of the frame. Set up
11037 mode_line_target so that display_mode_element will output into
11038 mode_line_noprop_buf; then display the title. */
11039 record_unwind_protect (unwind_format_mode_line,
11040 format_mode_line_unwind_data
11041 (f, current_buffer, selected_window, 0));
11042
11043 Fselect_window (f->selected_window, Qt);
11044 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11045 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11046
11047 mode_line_target = MODE_LINE_TITLE;
11048 title_start = MODE_LINE_NOPROP_LEN (0);
11049 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11050 NULL, DEFAULT_FACE_ID);
11051 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11052 len = MODE_LINE_NOPROP_LEN (title_start);
11053 title = mode_line_noprop_buf + title_start;
11054 unbind_to (count, Qnil);
11055
11056 /* Set the title only if it's changed. This avoids consing in
11057 the common case where it hasn't. (If it turns out that we've
11058 already wasted too much time by walking through the list with
11059 display_mode_element, then we might need to optimize at a
11060 higher level than this.) */
11061 if (! STRINGP (f->name)
11062 || SBYTES (f->name) != len
11063 || memcmp (title, SDATA (f->name), len) != 0)
11064 x_implicitly_set_name (f, make_string (title, len), Qnil);
11065 }
11066 }
11067
11068 #endif /* not HAVE_WINDOW_SYSTEM */
11069
11070 \f
11071 /***********************************************************************
11072 Menu Bars
11073 ***********************************************************************/
11074
11075
11076 /* Prepare for redisplay by updating menu-bar item lists when
11077 appropriate. This can call eval. */
11078
11079 void
11080 prepare_menu_bars (void)
11081 {
11082 int all_windows;
11083 struct gcpro gcpro1, gcpro2;
11084 struct frame *f;
11085 Lisp_Object tooltip_frame;
11086
11087 #ifdef HAVE_WINDOW_SYSTEM
11088 tooltip_frame = tip_frame;
11089 #else
11090 tooltip_frame = Qnil;
11091 #endif
11092
11093 /* Update all frame titles based on their buffer names, etc. We do
11094 this before the menu bars so that the buffer-menu will show the
11095 up-to-date frame titles. */
11096 #ifdef HAVE_WINDOW_SYSTEM
11097 if (windows_or_buffers_changed || update_mode_lines)
11098 {
11099 Lisp_Object tail, frame;
11100
11101 FOR_EACH_FRAME (tail, frame)
11102 {
11103 f = XFRAME (frame);
11104 if (!EQ (frame, tooltip_frame)
11105 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11106 x_consider_frame_title (frame);
11107 }
11108 }
11109 #endif /* HAVE_WINDOW_SYSTEM */
11110
11111 /* Update the menu bar item lists, if appropriate. This has to be
11112 done before any actual redisplay or generation of display lines. */
11113 all_windows = (update_mode_lines
11114 || buffer_shared > 1
11115 || windows_or_buffers_changed);
11116 if (all_windows)
11117 {
11118 Lisp_Object tail, frame;
11119 ptrdiff_t count = SPECPDL_INDEX ();
11120 /* 1 means that update_menu_bar has run its hooks
11121 so any further calls to update_menu_bar shouldn't do so again. */
11122 int menu_bar_hooks_run = 0;
11123
11124 record_unwind_save_match_data ();
11125
11126 FOR_EACH_FRAME (tail, frame)
11127 {
11128 f = XFRAME (frame);
11129
11130 /* Ignore tooltip frame. */
11131 if (EQ (frame, tooltip_frame))
11132 continue;
11133
11134 /* If a window on this frame changed size, report that to
11135 the user and clear the size-change flag. */
11136 if (FRAME_WINDOW_SIZES_CHANGED (f))
11137 {
11138 Lisp_Object functions;
11139
11140 /* Clear flag first in case we get an error below. */
11141 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11142 functions = Vwindow_size_change_functions;
11143 GCPRO2 (tail, functions);
11144
11145 while (CONSP (functions))
11146 {
11147 if (!EQ (XCAR (functions), Qt))
11148 call1 (XCAR (functions), frame);
11149 functions = XCDR (functions);
11150 }
11151 UNGCPRO;
11152 }
11153
11154 GCPRO1 (tail);
11155 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11156 #ifdef HAVE_WINDOW_SYSTEM
11157 update_tool_bar (f, 0);
11158 #endif
11159 #ifdef HAVE_NS
11160 if (windows_or_buffers_changed
11161 && FRAME_NS_P (f))
11162 ns_set_doc_edited (f, Fbuffer_modified_p
11163 (XWINDOW (f->selected_window)->buffer));
11164 #endif
11165 UNGCPRO;
11166 }
11167
11168 unbind_to (count, Qnil);
11169 }
11170 else
11171 {
11172 struct frame *sf = SELECTED_FRAME ();
11173 update_menu_bar (sf, 1, 0);
11174 #ifdef HAVE_WINDOW_SYSTEM
11175 update_tool_bar (sf, 1);
11176 #endif
11177 }
11178 }
11179
11180
11181 /* Update the menu bar item list for frame F. This has to be done
11182 before we start to fill in any display lines, because it can call
11183 eval.
11184
11185 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11186
11187 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11188 already ran the menu bar hooks for this redisplay, so there
11189 is no need to run them again. The return value is the
11190 updated value of this flag, to pass to the next call. */
11191
11192 static int
11193 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11194 {
11195 Lisp_Object window;
11196 register struct window *w;
11197
11198 /* If called recursively during a menu update, do nothing. This can
11199 happen when, for instance, an activate-menubar-hook causes a
11200 redisplay. */
11201 if (inhibit_menubar_update)
11202 return hooks_run;
11203
11204 window = FRAME_SELECTED_WINDOW (f);
11205 w = XWINDOW (window);
11206
11207 if (FRAME_WINDOW_P (f)
11208 ?
11209 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11210 || defined (HAVE_NS) || defined (USE_GTK)
11211 FRAME_EXTERNAL_MENU_BAR (f)
11212 #else
11213 FRAME_MENU_BAR_LINES (f) > 0
11214 #endif
11215 : FRAME_MENU_BAR_LINES (f) > 0)
11216 {
11217 /* If the user has switched buffers or windows, we need to
11218 recompute to reflect the new bindings. But we'll
11219 recompute when update_mode_lines is set too; that means
11220 that people can use force-mode-line-update to request
11221 that the menu bar be recomputed. The adverse effect on
11222 the rest of the redisplay algorithm is about the same as
11223 windows_or_buffers_changed anyway. */
11224 if (windows_or_buffers_changed
11225 /* This used to test w->update_mode_line, but we believe
11226 there is no need to recompute the menu in that case. */
11227 || update_mode_lines
11228 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11229 < BUF_MODIFF (XBUFFER (w->buffer)))
11230 != w->last_had_star)
11231 || ((!NILP (Vtransient_mark_mode)
11232 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11233 != !NILP (w->region_showing)))
11234 {
11235 struct buffer *prev = current_buffer;
11236 ptrdiff_t count = SPECPDL_INDEX ();
11237
11238 specbind (Qinhibit_menubar_update, Qt);
11239
11240 set_buffer_internal_1 (XBUFFER (w->buffer));
11241 if (save_match_data)
11242 record_unwind_save_match_data ();
11243 if (NILP (Voverriding_local_map_menu_flag))
11244 {
11245 specbind (Qoverriding_terminal_local_map, Qnil);
11246 specbind (Qoverriding_local_map, Qnil);
11247 }
11248
11249 if (!hooks_run)
11250 {
11251 /* Run the Lucid hook. */
11252 safe_run_hooks (Qactivate_menubar_hook);
11253
11254 /* If it has changed current-menubar from previous value,
11255 really recompute the menu-bar from the value. */
11256 if (! NILP (Vlucid_menu_bar_dirty_flag))
11257 call0 (Qrecompute_lucid_menubar);
11258
11259 safe_run_hooks (Qmenu_bar_update_hook);
11260
11261 hooks_run = 1;
11262 }
11263
11264 XSETFRAME (Vmenu_updating_frame, f);
11265 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11266
11267 /* Redisplay the menu bar in case we changed it. */
11268 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11269 || defined (HAVE_NS) || defined (USE_GTK)
11270 if (FRAME_WINDOW_P (f))
11271 {
11272 #if defined (HAVE_NS)
11273 /* All frames on Mac OS share the same menubar. So only
11274 the selected frame should be allowed to set it. */
11275 if (f == SELECTED_FRAME ())
11276 #endif
11277 set_frame_menubar (f, 0, 0);
11278 }
11279 else
11280 /* On a terminal screen, the menu bar is an ordinary screen
11281 line, and this makes it get updated. */
11282 w->update_mode_line = 1;
11283 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11284 /* In the non-toolkit version, the menu bar is an ordinary screen
11285 line, and this makes it get updated. */
11286 w->update_mode_line = 1;
11287 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11288
11289 unbind_to (count, Qnil);
11290 set_buffer_internal_1 (prev);
11291 }
11292 }
11293
11294 return hooks_run;
11295 }
11296
11297
11298 \f
11299 /***********************************************************************
11300 Output Cursor
11301 ***********************************************************************/
11302
11303 #ifdef HAVE_WINDOW_SYSTEM
11304
11305 /* EXPORT:
11306 Nominal cursor position -- where to draw output.
11307 HPOS and VPOS are window relative glyph matrix coordinates.
11308 X and Y are window relative pixel coordinates. */
11309
11310 struct cursor_pos output_cursor;
11311
11312
11313 /* EXPORT:
11314 Set the global variable output_cursor to CURSOR. All cursor
11315 positions are relative to updated_window. */
11316
11317 void
11318 set_output_cursor (struct cursor_pos *cursor)
11319 {
11320 output_cursor.hpos = cursor->hpos;
11321 output_cursor.vpos = cursor->vpos;
11322 output_cursor.x = cursor->x;
11323 output_cursor.y = cursor->y;
11324 }
11325
11326
11327 /* EXPORT for RIF:
11328 Set a nominal cursor position.
11329
11330 HPOS and VPOS are column/row positions in a window glyph matrix. X
11331 and Y are window text area relative pixel positions.
11332
11333 If this is done during an update, updated_window will contain the
11334 window that is being updated and the position is the future output
11335 cursor position for that window. If updated_window is null, use
11336 selected_window and display the cursor at the given position. */
11337
11338 void
11339 x_cursor_to (int vpos, int hpos, int y, int x)
11340 {
11341 struct window *w;
11342
11343 /* If updated_window is not set, work on selected_window. */
11344 if (updated_window)
11345 w = updated_window;
11346 else
11347 w = XWINDOW (selected_window);
11348
11349 /* Set the output cursor. */
11350 output_cursor.hpos = hpos;
11351 output_cursor.vpos = vpos;
11352 output_cursor.x = x;
11353 output_cursor.y = y;
11354
11355 /* If not called as part of an update, really display the cursor.
11356 This will also set the cursor position of W. */
11357 if (updated_window == NULL)
11358 {
11359 BLOCK_INPUT;
11360 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11361 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11362 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11363 UNBLOCK_INPUT;
11364 }
11365 }
11366
11367 #endif /* HAVE_WINDOW_SYSTEM */
11368
11369 \f
11370 /***********************************************************************
11371 Tool-bars
11372 ***********************************************************************/
11373
11374 #ifdef HAVE_WINDOW_SYSTEM
11375
11376 /* Where the mouse was last time we reported a mouse event. */
11377
11378 FRAME_PTR last_mouse_frame;
11379
11380 /* Tool-bar item index of the item on which a mouse button was pressed
11381 or -1. */
11382
11383 int last_tool_bar_item;
11384
11385
11386 static Lisp_Object
11387 update_tool_bar_unwind (Lisp_Object frame)
11388 {
11389 selected_frame = frame;
11390 return Qnil;
11391 }
11392
11393 /* Update the tool-bar item list for frame F. This has to be done
11394 before we start to fill in any display lines. Called from
11395 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11396 and restore it here. */
11397
11398 static void
11399 update_tool_bar (struct frame *f, int save_match_data)
11400 {
11401 #if defined (USE_GTK) || defined (HAVE_NS)
11402 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11403 #else
11404 int do_update = WINDOWP (f->tool_bar_window)
11405 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11406 #endif
11407
11408 if (do_update)
11409 {
11410 Lisp_Object window;
11411 struct window *w;
11412
11413 window = FRAME_SELECTED_WINDOW (f);
11414 w = XWINDOW (window);
11415
11416 /* If the user has switched buffers or windows, we need to
11417 recompute to reflect the new bindings. But we'll
11418 recompute when update_mode_lines is set too; that means
11419 that people can use force-mode-line-update to request
11420 that the menu bar be recomputed. The adverse effect on
11421 the rest of the redisplay algorithm is about the same as
11422 windows_or_buffers_changed anyway. */
11423 if (windows_or_buffers_changed
11424 || w->update_mode_line
11425 || update_mode_lines
11426 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11427 < BUF_MODIFF (XBUFFER (w->buffer)))
11428 != w->last_had_star)
11429 || ((!NILP (Vtransient_mark_mode)
11430 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11431 != !NILP (w->region_showing)))
11432 {
11433 struct buffer *prev = current_buffer;
11434 ptrdiff_t count = SPECPDL_INDEX ();
11435 Lisp_Object frame, new_tool_bar;
11436 int new_n_tool_bar;
11437 struct gcpro gcpro1;
11438
11439 /* Set current_buffer to the buffer of the selected
11440 window of the frame, so that we get the right local
11441 keymaps. */
11442 set_buffer_internal_1 (XBUFFER (w->buffer));
11443
11444 /* Save match data, if we must. */
11445 if (save_match_data)
11446 record_unwind_save_match_data ();
11447
11448 /* Make sure that we don't accidentally use bogus keymaps. */
11449 if (NILP (Voverriding_local_map_menu_flag))
11450 {
11451 specbind (Qoverriding_terminal_local_map, Qnil);
11452 specbind (Qoverriding_local_map, Qnil);
11453 }
11454
11455 GCPRO1 (new_tool_bar);
11456
11457 /* We must temporarily set the selected frame to this frame
11458 before calling tool_bar_items, because the calculation of
11459 the tool-bar keymap uses the selected frame (see
11460 `tool-bar-make-keymap' in tool-bar.el). */
11461 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11462 XSETFRAME (frame, f);
11463 selected_frame = frame;
11464
11465 /* Build desired tool-bar items from keymaps. */
11466 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11467 &new_n_tool_bar);
11468
11469 /* Redisplay the tool-bar if we changed it. */
11470 if (new_n_tool_bar != f->n_tool_bar_items
11471 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11472 {
11473 /* Redisplay that happens asynchronously due to an expose event
11474 may access f->tool_bar_items. Make sure we update both
11475 variables within BLOCK_INPUT so no such event interrupts. */
11476 BLOCK_INPUT;
11477 f->tool_bar_items = new_tool_bar;
11478 f->n_tool_bar_items = new_n_tool_bar;
11479 w->update_mode_line = 1;
11480 UNBLOCK_INPUT;
11481 }
11482
11483 UNGCPRO;
11484
11485 unbind_to (count, Qnil);
11486 set_buffer_internal_1 (prev);
11487 }
11488 }
11489 }
11490
11491
11492 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11493 F's desired tool-bar contents. F->tool_bar_items must have
11494 been set up previously by calling prepare_menu_bars. */
11495
11496 static void
11497 build_desired_tool_bar_string (struct frame *f)
11498 {
11499 int i, size, size_needed;
11500 struct gcpro gcpro1, gcpro2, gcpro3;
11501 Lisp_Object image, plist, props;
11502
11503 image = plist = props = Qnil;
11504 GCPRO3 (image, plist, props);
11505
11506 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11507 Otherwise, make a new string. */
11508
11509 /* The size of the string we might be able to reuse. */
11510 size = (STRINGP (f->desired_tool_bar_string)
11511 ? SCHARS (f->desired_tool_bar_string)
11512 : 0);
11513
11514 /* We need one space in the string for each image. */
11515 size_needed = f->n_tool_bar_items;
11516
11517 /* Reuse f->desired_tool_bar_string, if possible. */
11518 if (size < size_needed || NILP (f->desired_tool_bar_string))
11519 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11520 make_number (' '));
11521 else
11522 {
11523 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11524 Fremove_text_properties (make_number (0), make_number (size),
11525 props, f->desired_tool_bar_string);
11526 }
11527
11528 /* Put a `display' property on the string for the images to display,
11529 put a `menu_item' property on tool-bar items with a value that
11530 is the index of the item in F's tool-bar item vector. */
11531 for (i = 0; i < f->n_tool_bar_items; ++i)
11532 {
11533 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11534
11535 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11536 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11537 int hmargin, vmargin, relief, idx, end;
11538
11539 /* If image is a vector, choose the image according to the
11540 button state. */
11541 image = PROP (TOOL_BAR_ITEM_IMAGES);
11542 if (VECTORP (image))
11543 {
11544 if (enabled_p)
11545 idx = (selected_p
11546 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11547 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11548 else
11549 idx = (selected_p
11550 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11551 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11552
11553 eassert (ASIZE (image) >= idx);
11554 image = AREF (image, idx);
11555 }
11556 else
11557 idx = -1;
11558
11559 /* Ignore invalid image specifications. */
11560 if (!valid_image_p (image))
11561 continue;
11562
11563 /* Display the tool-bar button pressed, or depressed. */
11564 plist = Fcopy_sequence (XCDR (image));
11565
11566 /* Compute margin and relief to draw. */
11567 relief = (tool_bar_button_relief >= 0
11568 ? tool_bar_button_relief
11569 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11570 hmargin = vmargin = relief;
11571
11572 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11573 INT_MAX - max (hmargin, vmargin)))
11574 {
11575 hmargin += XFASTINT (Vtool_bar_button_margin);
11576 vmargin += XFASTINT (Vtool_bar_button_margin);
11577 }
11578 else if (CONSP (Vtool_bar_button_margin))
11579 {
11580 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11581 INT_MAX - hmargin))
11582 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11583
11584 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11585 INT_MAX - vmargin))
11586 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11587 }
11588
11589 if (auto_raise_tool_bar_buttons_p)
11590 {
11591 /* Add a `:relief' property to the image spec if the item is
11592 selected. */
11593 if (selected_p)
11594 {
11595 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11596 hmargin -= relief;
11597 vmargin -= relief;
11598 }
11599 }
11600 else
11601 {
11602 /* If image is selected, display it pressed, i.e. with a
11603 negative relief. If it's not selected, display it with a
11604 raised relief. */
11605 plist = Fplist_put (plist, QCrelief,
11606 (selected_p
11607 ? make_number (-relief)
11608 : make_number (relief)));
11609 hmargin -= relief;
11610 vmargin -= relief;
11611 }
11612
11613 /* Put a margin around the image. */
11614 if (hmargin || vmargin)
11615 {
11616 if (hmargin == vmargin)
11617 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11618 else
11619 plist = Fplist_put (plist, QCmargin,
11620 Fcons (make_number (hmargin),
11621 make_number (vmargin)));
11622 }
11623
11624 /* If button is not enabled, and we don't have special images
11625 for the disabled state, make the image appear disabled by
11626 applying an appropriate algorithm to it. */
11627 if (!enabled_p && idx < 0)
11628 plist = Fplist_put (plist, QCconversion, Qdisabled);
11629
11630 /* Put a `display' text property on the string for the image to
11631 display. Put a `menu-item' property on the string that gives
11632 the start of this item's properties in the tool-bar items
11633 vector. */
11634 image = Fcons (Qimage, plist);
11635 props = list4 (Qdisplay, image,
11636 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11637
11638 /* Let the last image hide all remaining spaces in the tool bar
11639 string. The string can be longer than needed when we reuse a
11640 previous string. */
11641 if (i + 1 == f->n_tool_bar_items)
11642 end = SCHARS (f->desired_tool_bar_string);
11643 else
11644 end = i + 1;
11645 Fadd_text_properties (make_number (i), make_number (end),
11646 props, f->desired_tool_bar_string);
11647 #undef PROP
11648 }
11649
11650 UNGCPRO;
11651 }
11652
11653
11654 /* Display one line of the tool-bar of frame IT->f.
11655
11656 HEIGHT specifies the desired height of the tool-bar line.
11657 If the actual height of the glyph row is less than HEIGHT, the
11658 row's height is increased to HEIGHT, and the icons are centered
11659 vertically in the new height.
11660
11661 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11662 count a final empty row in case the tool-bar width exactly matches
11663 the window width.
11664 */
11665
11666 static void
11667 display_tool_bar_line (struct it *it, int height)
11668 {
11669 struct glyph_row *row = it->glyph_row;
11670 int max_x = it->last_visible_x;
11671 struct glyph *last;
11672
11673 prepare_desired_row (row);
11674 row->y = it->current_y;
11675
11676 /* Note that this isn't made use of if the face hasn't a box,
11677 so there's no need to check the face here. */
11678 it->start_of_box_run_p = 1;
11679
11680 while (it->current_x < max_x)
11681 {
11682 int x, n_glyphs_before, i, nglyphs;
11683 struct it it_before;
11684
11685 /* Get the next display element. */
11686 if (!get_next_display_element (it))
11687 {
11688 /* Don't count empty row if we are counting needed tool-bar lines. */
11689 if (height < 0 && !it->hpos)
11690 return;
11691 break;
11692 }
11693
11694 /* Produce glyphs. */
11695 n_glyphs_before = row->used[TEXT_AREA];
11696 it_before = *it;
11697
11698 PRODUCE_GLYPHS (it);
11699
11700 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11701 i = 0;
11702 x = it_before.current_x;
11703 while (i < nglyphs)
11704 {
11705 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11706
11707 if (x + glyph->pixel_width > max_x)
11708 {
11709 /* Glyph doesn't fit on line. Backtrack. */
11710 row->used[TEXT_AREA] = n_glyphs_before;
11711 *it = it_before;
11712 /* If this is the only glyph on this line, it will never fit on the
11713 tool-bar, so skip it. But ensure there is at least one glyph,
11714 so we don't accidentally disable the tool-bar. */
11715 if (n_glyphs_before == 0
11716 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11717 break;
11718 goto out;
11719 }
11720
11721 ++it->hpos;
11722 x += glyph->pixel_width;
11723 ++i;
11724 }
11725
11726 /* Stop at line end. */
11727 if (ITERATOR_AT_END_OF_LINE_P (it))
11728 break;
11729
11730 set_iterator_to_next (it, 1);
11731 }
11732
11733 out:;
11734
11735 row->displays_text_p = row->used[TEXT_AREA] != 0;
11736
11737 /* Use default face for the border below the tool bar.
11738
11739 FIXME: When auto-resize-tool-bars is grow-only, there is
11740 no additional border below the possibly empty tool-bar lines.
11741 So to make the extra empty lines look "normal", we have to
11742 use the tool-bar face for the border too. */
11743 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11744 it->face_id = DEFAULT_FACE_ID;
11745
11746 extend_face_to_end_of_line (it);
11747 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11748 last->right_box_line_p = 1;
11749 if (last == row->glyphs[TEXT_AREA])
11750 last->left_box_line_p = 1;
11751
11752 /* Make line the desired height and center it vertically. */
11753 if ((height -= it->max_ascent + it->max_descent) > 0)
11754 {
11755 /* Don't add more than one line height. */
11756 height %= FRAME_LINE_HEIGHT (it->f);
11757 it->max_ascent += height / 2;
11758 it->max_descent += (height + 1) / 2;
11759 }
11760
11761 compute_line_metrics (it);
11762
11763 /* If line is empty, make it occupy the rest of the tool-bar. */
11764 if (!row->displays_text_p)
11765 {
11766 row->height = row->phys_height = it->last_visible_y - row->y;
11767 row->visible_height = row->height;
11768 row->ascent = row->phys_ascent = 0;
11769 row->extra_line_spacing = 0;
11770 }
11771
11772 row->full_width_p = 1;
11773 row->continued_p = 0;
11774 row->truncated_on_left_p = 0;
11775 row->truncated_on_right_p = 0;
11776
11777 it->current_x = it->hpos = 0;
11778 it->current_y += row->height;
11779 ++it->vpos;
11780 ++it->glyph_row;
11781 }
11782
11783
11784 /* Max tool-bar height. */
11785
11786 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11787 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11788
11789 /* Value is the number of screen lines needed to make all tool-bar
11790 items of frame F visible. The number of actual rows needed is
11791 returned in *N_ROWS if non-NULL. */
11792
11793 static int
11794 tool_bar_lines_needed (struct frame *f, int *n_rows)
11795 {
11796 struct window *w = XWINDOW (f->tool_bar_window);
11797 struct it it;
11798 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11799 the desired matrix, so use (unused) mode-line row as temporary row to
11800 avoid destroying the first tool-bar row. */
11801 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11802
11803 /* Initialize an iterator for iteration over
11804 F->desired_tool_bar_string in the tool-bar window of frame F. */
11805 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11806 it.first_visible_x = 0;
11807 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11808 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11809 it.paragraph_embedding = L2R;
11810
11811 while (!ITERATOR_AT_END_P (&it))
11812 {
11813 clear_glyph_row (temp_row);
11814 it.glyph_row = temp_row;
11815 display_tool_bar_line (&it, -1);
11816 }
11817 clear_glyph_row (temp_row);
11818
11819 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11820 if (n_rows)
11821 *n_rows = it.vpos > 0 ? it.vpos : -1;
11822
11823 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11824 }
11825
11826
11827 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11828 0, 1, 0,
11829 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11830 (Lisp_Object frame)
11831 {
11832 struct frame *f;
11833 struct window *w;
11834 int nlines = 0;
11835
11836 if (NILP (frame))
11837 frame = selected_frame;
11838 else
11839 CHECK_FRAME (frame);
11840 f = XFRAME (frame);
11841
11842 if (WINDOWP (f->tool_bar_window)
11843 && (w = XWINDOW (f->tool_bar_window),
11844 WINDOW_TOTAL_LINES (w) > 0))
11845 {
11846 update_tool_bar (f, 1);
11847 if (f->n_tool_bar_items)
11848 {
11849 build_desired_tool_bar_string (f);
11850 nlines = tool_bar_lines_needed (f, NULL);
11851 }
11852 }
11853
11854 return make_number (nlines);
11855 }
11856
11857
11858 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11859 height should be changed. */
11860
11861 static int
11862 redisplay_tool_bar (struct frame *f)
11863 {
11864 struct window *w;
11865 struct it it;
11866 struct glyph_row *row;
11867
11868 #if defined (USE_GTK) || defined (HAVE_NS)
11869 if (FRAME_EXTERNAL_TOOL_BAR (f))
11870 update_frame_tool_bar (f);
11871 return 0;
11872 #endif
11873
11874 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11875 do anything. This means you must start with tool-bar-lines
11876 non-zero to get the auto-sizing effect. Or in other words, you
11877 can turn off tool-bars by specifying tool-bar-lines zero. */
11878 if (!WINDOWP (f->tool_bar_window)
11879 || (w = XWINDOW (f->tool_bar_window),
11880 WINDOW_TOTAL_LINES (w) == 0))
11881 return 0;
11882
11883 /* Set up an iterator for the tool-bar window. */
11884 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11885 it.first_visible_x = 0;
11886 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11887 row = it.glyph_row;
11888
11889 /* Build a string that represents the contents of the tool-bar. */
11890 build_desired_tool_bar_string (f);
11891 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11892 /* FIXME: This should be controlled by a user option. But it
11893 doesn't make sense to have an R2L tool bar if the menu bar cannot
11894 be drawn also R2L, and making the menu bar R2L is tricky due
11895 toolkit-specific code that implements it. If an R2L tool bar is
11896 ever supported, display_tool_bar_line should also be augmented to
11897 call unproduce_glyphs like display_line and display_string
11898 do. */
11899 it.paragraph_embedding = L2R;
11900
11901 if (f->n_tool_bar_rows == 0)
11902 {
11903 int nlines;
11904
11905 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11906 nlines != WINDOW_TOTAL_LINES (w)))
11907 {
11908 Lisp_Object frame;
11909 int old_height = WINDOW_TOTAL_LINES (w);
11910
11911 XSETFRAME (frame, f);
11912 Fmodify_frame_parameters (frame,
11913 Fcons (Fcons (Qtool_bar_lines,
11914 make_number (nlines)),
11915 Qnil));
11916 if (WINDOW_TOTAL_LINES (w) != old_height)
11917 {
11918 clear_glyph_matrix (w->desired_matrix);
11919 fonts_changed_p = 1;
11920 return 1;
11921 }
11922 }
11923 }
11924
11925 /* Display as many lines as needed to display all tool-bar items. */
11926
11927 if (f->n_tool_bar_rows > 0)
11928 {
11929 int border, rows, height, extra;
11930
11931 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11932 border = XINT (Vtool_bar_border);
11933 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11934 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11935 else if (EQ (Vtool_bar_border, Qborder_width))
11936 border = f->border_width;
11937 else
11938 border = 0;
11939 if (border < 0)
11940 border = 0;
11941
11942 rows = f->n_tool_bar_rows;
11943 height = max (1, (it.last_visible_y - border) / rows);
11944 extra = it.last_visible_y - border - height * rows;
11945
11946 while (it.current_y < it.last_visible_y)
11947 {
11948 int h = 0;
11949 if (extra > 0 && rows-- > 0)
11950 {
11951 h = (extra + rows - 1) / rows;
11952 extra -= h;
11953 }
11954 display_tool_bar_line (&it, height + h);
11955 }
11956 }
11957 else
11958 {
11959 while (it.current_y < it.last_visible_y)
11960 display_tool_bar_line (&it, 0);
11961 }
11962
11963 /* It doesn't make much sense to try scrolling in the tool-bar
11964 window, so don't do it. */
11965 w->desired_matrix->no_scrolling_p = 1;
11966 w->must_be_updated_p = 1;
11967
11968 if (!NILP (Vauto_resize_tool_bars))
11969 {
11970 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11971 int change_height_p = 0;
11972
11973 /* If we couldn't display everything, change the tool-bar's
11974 height if there is room for more. */
11975 if (IT_STRING_CHARPOS (it) < it.end_charpos
11976 && it.current_y < max_tool_bar_height)
11977 change_height_p = 1;
11978
11979 row = it.glyph_row - 1;
11980
11981 /* If there are blank lines at the end, except for a partially
11982 visible blank line at the end that is smaller than
11983 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11984 if (!row->displays_text_p
11985 && row->height >= FRAME_LINE_HEIGHT (f))
11986 change_height_p = 1;
11987
11988 /* If row displays tool-bar items, but is partially visible,
11989 change the tool-bar's height. */
11990 if (row->displays_text_p
11991 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11992 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11993 change_height_p = 1;
11994
11995 /* Resize windows as needed by changing the `tool-bar-lines'
11996 frame parameter. */
11997 if (change_height_p)
11998 {
11999 Lisp_Object frame;
12000 int old_height = WINDOW_TOTAL_LINES (w);
12001 int nrows;
12002 int nlines = tool_bar_lines_needed (f, &nrows);
12003
12004 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12005 && !f->minimize_tool_bar_window_p)
12006 ? (nlines > old_height)
12007 : (nlines != old_height));
12008 f->minimize_tool_bar_window_p = 0;
12009
12010 if (change_height_p)
12011 {
12012 XSETFRAME (frame, f);
12013 Fmodify_frame_parameters (frame,
12014 Fcons (Fcons (Qtool_bar_lines,
12015 make_number (nlines)),
12016 Qnil));
12017 if (WINDOW_TOTAL_LINES (w) != old_height)
12018 {
12019 clear_glyph_matrix (w->desired_matrix);
12020 f->n_tool_bar_rows = nrows;
12021 fonts_changed_p = 1;
12022 return 1;
12023 }
12024 }
12025 }
12026 }
12027
12028 f->minimize_tool_bar_window_p = 0;
12029 return 0;
12030 }
12031
12032
12033 /* Get information about the tool-bar item which is displayed in GLYPH
12034 on frame F. Return in *PROP_IDX the index where tool-bar item
12035 properties start in F->tool_bar_items. Value is zero if
12036 GLYPH doesn't display a tool-bar item. */
12037
12038 static int
12039 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12040 {
12041 Lisp_Object prop;
12042 int success_p;
12043 int charpos;
12044
12045 /* This function can be called asynchronously, which means we must
12046 exclude any possibility that Fget_text_property signals an
12047 error. */
12048 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12049 charpos = max (0, charpos);
12050
12051 /* Get the text property `menu-item' at pos. The value of that
12052 property is the start index of this item's properties in
12053 F->tool_bar_items. */
12054 prop = Fget_text_property (make_number (charpos),
12055 Qmenu_item, f->current_tool_bar_string);
12056 if (INTEGERP (prop))
12057 {
12058 *prop_idx = XINT (prop);
12059 success_p = 1;
12060 }
12061 else
12062 success_p = 0;
12063
12064 return success_p;
12065 }
12066
12067 \f
12068 /* Get information about the tool-bar item at position X/Y on frame F.
12069 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12070 the current matrix of the tool-bar window of F, or NULL if not
12071 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12072 item in F->tool_bar_items. Value is
12073
12074 -1 if X/Y is not on a tool-bar item
12075 0 if X/Y is on the same item that was highlighted before.
12076 1 otherwise. */
12077
12078 static int
12079 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12080 int *hpos, int *vpos, int *prop_idx)
12081 {
12082 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12083 struct window *w = XWINDOW (f->tool_bar_window);
12084 int area;
12085
12086 /* Find the glyph under X/Y. */
12087 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12088 if (*glyph == NULL)
12089 return -1;
12090
12091 /* Get the start of this tool-bar item's properties in
12092 f->tool_bar_items. */
12093 if (!tool_bar_item_info (f, *glyph, prop_idx))
12094 return -1;
12095
12096 /* Is mouse on the highlighted item? */
12097 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12098 && *vpos >= hlinfo->mouse_face_beg_row
12099 && *vpos <= hlinfo->mouse_face_end_row
12100 && (*vpos > hlinfo->mouse_face_beg_row
12101 || *hpos >= hlinfo->mouse_face_beg_col)
12102 && (*vpos < hlinfo->mouse_face_end_row
12103 || *hpos < hlinfo->mouse_face_end_col
12104 || hlinfo->mouse_face_past_end))
12105 return 0;
12106
12107 return 1;
12108 }
12109
12110
12111 /* EXPORT:
12112 Handle mouse button event on the tool-bar of frame F, at
12113 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12114 0 for button release. MODIFIERS is event modifiers for button
12115 release. */
12116
12117 void
12118 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12119 int modifiers)
12120 {
12121 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12122 struct window *w = XWINDOW (f->tool_bar_window);
12123 int hpos, vpos, prop_idx;
12124 struct glyph *glyph;
12125 Lisp_Object enabled_p;
12126
12127 /* If not on the highlighted tool-bar item, return. */
12128 frame_to_window_pixel_xy (w, &x, &y);
12129 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12130 return;
12131
12132 /* If item is disabled, do nothing. */
12133 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12134 if (NILP (enabled_p))
12135 return;
12136
12137 if (down_p)
12138 {
12139 /* Show item in pressed state. */
12140 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12141 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12142 last_tool_bar_item = prop_idx;
12143 }
12144 else
12145 {
12146 Lisp_Object key, frame;
12147 struct input_event event;
12148 EVENT_INIT (event);
12149
12150 /* Show item in released state. */
12151 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12152 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12153
12154 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12155
12156 XSETFRAME (frame, f);
12157 event.kind = TOOL_BAR_EVENT;
12158 event.frame_or_window = frame;
12159 event.arg = frame;
12160 kbd_buffer_store_event (&event);
12161
12162 event.kind = TOOL_BAR_EVENT;
12163 event.frame_or_window = frame;
12164 event.arg = key;
12165 event.modifiers = modifiers;
12166 kbd_buffer_store_event (&event);
12167 last_tool_bar_item = -1;
12168 }
12169 }
12170
12171
12172 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12173 tool-bar window-relative coordinates X/Y. Called from
12174 note_mouse_highlight. */
12175
12176 static void
12177 note_tool_bar_highlight (struct frame *f, int x, int y)
12178 {
12179 Lisp_Object window = f->tool_bar_window;
12180 struct window *w = XWINDOW (window);
12181 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12182 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12183 int hpos, vpos;
12184 struct glyph *glyph;
12185 struct glyph_row *row;
12186 int i;
12187 Lisp_Object enabled_p;
12188 int prop_idx;
12189 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12190 int mouse_down_p, rc;
12191
12192 /* Function note_mouse_highlight is called with negative X/Y
12193 values when mouse moves outside of the frame. */
12194 if (x <= 0 || y <= 0)
12195 {
12196 clear_mouse_face (hlinfo);
12197 return;
12198 }
12199
12200 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12201 if (rc < 0)
12202 {
12203 /* Not on tool-bar item. */
12204 clear_mouse_face (hlinfo);
12205 return;
12206 }
12207 else if (rc == 0)
12208 /* On same tool-bar item as before. */
12209 goto set_help_echo;
12210
12211 clear_mouse_face (hlinfo);
12212
12213 /* Mouse is down, but on different tool-bar item? */
12214 mouse_down_p = (dpyinfo->grabbed
12215 && f == last_mouse_frame
12216 && FRAME_LIVE_P (f));
12217 if (mouse_down_p
12218 && last_tool_bar_item != prop_idx)
12219 return;
12220
12221 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12222 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12223
12224 /* If tool-bar item is not enabled, don't highlight it. */
12225 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12226 if (!NILP (enabled_p))
12227 {
12228 /* Compute the x-position of the glyph. In front and past the
12229 image is a space. We include this in the highlighted area. */
12230 row = MATRIX_ROW (w->current_matrix, vpos);
12231 for (i = x = 0; i < hpos; ++i)
12232 x += row->glyphs[TEXT_AREA][i].pixel_width;
12233
12234 /* Record this as the current active region. */
12235 hlinfo->mouse_face_beg_col = hpos;
12236 hlinfo->mouse_face_beg_row = vpos;
12237 hlinfo->mouse_face_beg_x = x;
12238 hlinfo->mouse_face_beg_y = row->y;
12239 hlinfo->mouse_face_past_end = 0;
12240
12241 hlinfo->mouse_face_end_col = hpos + 1;
12242 hlinfo->mouse_face_end_row = vpos;
12243 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12244 hlinfo->mouse_face_end_y = row->y;
12245 hlinfo->mouse_face_window = window;
12246 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12247
12248 /* Display it as active. */
12249 show_mouse_face (hlinfo, draw);
12250 hlinfo->mouse_face_image_state = draw;
12251 }
12252
12253 set_help_echo:
12254
12255 /* Set help_echo_string to a help string to display for this tool-bar item.
12256 XTread_socket does the rest. */
12257 help_echo_object = help_echo_window = Qnil;
12258 help_echo_pos = -1;
12259 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12260 if (NILP (help_echo_string))
12261 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12262 }
12263
12264 #endif /* HAVE_WINDOW_SYSTEM */
12265
12266
12267 \f
12268 /************************************************************************
12269 Horizontal scrolling
12270 ************************************************************************/
12271
12272 static int hscroll_window_tree (Lisp_Object);
12273 static int hscroll_windows (Lisp_Object);
12274
12275 /* For all leaf windows in the window tree rooted at WINDOW, set their
12276 hscroll value so that PT is (i) visible in the window, and (ii) so
12277 that it is not within a certain margin at the window's left and
12278 right border. Value is non-zero if any window's hscroll has been
12279 changed. */
12280
12281 static int
12282 hscroll_window_tree (Lisp_Object window)
12283 {
12284 int hscrolled_p = 0;
12285 int hscroll_relative_p = FLOATP (Vhscroll_step);
12286 int hscroll_step_abs = 0;
12287 double hscroll_step_rel = 0;
12288
12289 if (hscroll_relative_p)
12290 {
12291 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12292 if (hscroll_step_rel < 0)
12293 {
12294 hscroll_relative_p = 0;
12295 hscroll_step_abs = 0;
12296 }
12297 }
12298 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12299 {
12300 hscroll_step_abs = XINT (Vhscroll_step);
12301 if (hscroll_step_abs < 0)
12302 hscroll_step_abs = 0;
12303 }
12304 else
12305 hscroll_step_abs = 0;
12306
12307 while (WINDOWP (window))
12308 {
12309 struct window *w = XWINDOW (window);
12310
12311 if (WINDOWP (w->hchild))
12312 hscrolled_p |= hscroll_window_tree (w->hchild);
12313 else if (WINDOWP (w->vchild))
12314 hscrolled_p |= hscroll_window_tree (w->vchild);
12315 else if (w->cursor.vpos >= 0)
12316 {
12317 int h_margin;
12318 int text_area_width;
12319 struct glyph_row *current_cursor_row
12320 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12321 struct glyph_row *desired_cursor_row
12322 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12323 struct glyph_row *cursor_row
12324 = (desired_cursor_row->enabled_p
12325 ? desired_cursor_row
12326 : current_cursor_row);
12327 int row_r2l_p = cursor_row->reversed_p;
12328
12329 text_area_width = window_box_width (w, TEXT_AREA);
12330
12331 /* Scroll when cursor is inside this scroll margin. */
12332 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12333
12334 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12335 /* For left-to-right rows, hscroll when cursor is either
12336 (i) inside the right hscroll margin, or (ii) if it is
12337 inside the left margin and the window is already
12338 hscrolled. */
12339 && ((!row_r2l_p
12340 && ((w->hscroll
12341 && w->cursor.x <= h_margin)
12342 || (cursor_row->enabled_p
12343 && cursor_row->truncated_on_right_p
12344 && (w->cursor.x >= text_area_width - h_margin))))
12345 /* For right-to-left rows, the logic is similar,
12346 except that rules for scrolling to left and right
12347 are reversed. E.g., if cursor.x <= h_margin, we
12348 need to hscroll "to the right" unconditionally,
12349 and that will scroll the screen to the left so as
12350 to reveal the next portion of the row. */
12351 || (row_r2l_p
12352 && ((cursor_row->enabled_p
12353 /* FIXME: It is confusing to set the
12354 truncated_on_right_p flag when R2L rows
12355 are actually truncated on the left. */
12356 && cursor_row->truncated_on_right_p
12357 && w->cursor.x <= h_margin)
12358 || (w->hscroll
12359 && (w->cursor.x >= text_area_width - h_margin))))))
12360 {
12361 struct it it;
12362 ptrdiff_t hscroll;
12363 struct buffer *saved_current_buffer;
12364 ptrdiff_t pt;
12365 int wanted_x;
12366
12367 /* Find point in a display of infinite width. */
12368 saved_current_buffer = current_buffer;
12369 current_buffer = XBUFFER (w->buffer);
12370
12371 if (w == XWINDOW (selected_window))
12372 pt = PT;
12373 else
12374 {
12375 pt = marker_position (w->pointm);
12376 pt = max (BEGV, pt);
12377 pt = min (ZV, pt);
12378 }
12379
12380 /* Move iterator to pt starting at cursor_row->start in
12381 a line with infinite width. */
12382 init_to_row_start (&it, w, cursor_row);
12383 it.last_visible_x = INFINITY;
12384 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12385 current_buffer = saved_current_buffer;
12386
12387 /* Position cursor in window. */
12388 if (!hscroll_relative_p && hscroll_step_abs == 0)
12389 hscroll = max (0, (it.current_x
12390 - (ITERATOR_AT_END_OF_LINE_P (&it)
12391 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12392 : (text_area_width / 2))))
12393 / FRAME_COLUMN_WIDTH (it.f);
12394 else if ((!row_r2l_p
12395 && w->cursor.x >= text_area_width - h_margin)
12396 || (row_r2l_p && w->cursor.x <= h_margin))
12397 {
12398 if (hscroll_relative_p)
12399 wanted_x = text_area_width * (1 - hscroll_step_rel)
12400 - h_margin;
12401 else
12402 wanted_x = text_area_width
12403 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12404 - h_margin;
12405 hscroll
12406 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12407 }
12408 else
12409 {
12410 if (hscroll_relative_p)
12411 wanted_x = text_area_width * hscroll_step_rel
12412 + h_margin;
12413 else
12414 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12415 + h_margin;
12416 hscroll
12417 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12418 }
12419 hscroll = max (hscroll, w->min_hscroll);
12420
12421 /* Don't prevent redisplay optimizations if hscroll
12422 hasn't changed, as it will unnecessarily slow down
12423 redisplay. */
12424 if (w->hscroll != hscroll)
12425 {
12426 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12427 w->hscroll = hscroll;
12428 hscrolled_p = 1;
12429 }
12430 }
12431 }
12432
12433 window = w->next;
12434 }
12435
12436 /* Value is non-zero if hscroll of any leaf window has been changed. */
12437 return hscrolled_p;
12438 }
12439
12440
12441 /* Set hscroll so that cursor is visible and not inside horizontal
12442 scroll margins for all windows in the tree rooted at WINDOW. See
12443 also hscroll_window_tree above. Value is non-zero if any window's
12444 hscroll has been changed. If it has, desired matrices on the frame
12445 of WINDOW are cleared. */
12446
12447 static int
12448 hscroll_windows (Lisp_Object window)
12449 {
12450 int hscrolled_p = hscroll_window_tree (window);
12451 if (hscrolled_p)
12452 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12453 return hscrolled_p;
12454 }
12455
12456
12457 \f
12458 /************************************************************************
12459 Redisplay
12460 ************************************************************************/
12461
12462 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12463 to a non-zero value. This is sometimes handy to have in a debugger
12464 session. */
12465
12466 #ifdef GLYPH_DEBUG
12467
12468 /* First and last unchanged row for try_window_id. */
12469
12470 static int debug_first_unchanged_at_end_vpos;
12471 static int debug_last_unchanged_at_beg_vpos;
12472
12473 /* Delta vpos and y. */
12474
12475 static int debug_dvpos, debug_dy;
12476
12477 /* Delta in characters and bytes for try_window_id. */
12478
12479 static ptrdiff_t debug_delta, debug_delta_bytes;
12480
12481 /* Values of window_end_pos and window_end_vpos at the end of
12482 try_window_id. */
12483
12484 static ptrdiff_t debug_end_vpos;
12485
12486 /* Append a string to W->desired_matrix->method. FMT is a printf
12487 format string. If trace_redisplay_p is non-zero also printf the
12488 resulting string to stderr. */
12489
12490 static void debug_method_add (struct window *, char const *, ...)
12491 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12492
12493 static void
12494 debug_method_add (struct window *w, char const *fmt, ...)
12495 {
12496 char *method = w->desired_matrix->method;
12497 int len = strlen (method);
12498 int size = sizeof w->desired_matrix->method;
12499 int remaining = size - len - 1;
12500 va_list ap;
12501
12502 if (len && remaining)
12503 {
12504 method[len] = '|';
12505 --remaining, ++len;
12506 }
12507
12508 va_start (ap, fmt);
12509 vsnprintf (method + len, remaining + 1, fmt, ap);
12510 va_end (ap);
12511
12512 if (trace_redisplay_p)
12513 fprintf (stderr, "%p (%s): %s\n",
12514 w,
12515 ((BUFFERP (w->buffer)
12516 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12517 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12518 : "no buffer"),
12519 method + len);
12520 }
12521
12522 #endif /* GLYPH_DEBUG */
12523
12524
12525 /* Value is non-zero if all changes in window W, which displays
12526 current_buffer, are in the text between START and END. START is a
12527 buffer position, END is given as a distance from Z. Used in
12528 redisplay_internal for display optimization. */
12529
12530 static inline int
12531 text_outside_line_unchanged_p (struct window *w,
12532 ptrdiff_t start, ptrdiff_t end)
12533 {
12534 int unchanged_p = 1;
12535
12536 /* If text or overlays have changed, see where. */
12537 if (w->last_modified < MODIFF
12538 || w->last_overlay_modified < OVERLAY_MODIFF)
12539 {
12540 /* Gap in the line? */
12541 if (GPT < start || Z - GPT < end)
12542 unchanged_p = 0;
12543
12544 /* Changes start in front of the line, or end after it? */
12545 if (unchanged_p
12546 && (BEG_UNCHANGED < start - 1
12547 || END_UNCHANGED < end))
12548 unchanged_p = 0;
12549
12550 /* If selective display, can't optimize if changes start at the
12551 beginning of the line. */
12552 if (unchanged_p
12553 && INTEGERP (BVAR (current_buffer, selective_display))
12554 && XINT (BVAR (current_buffer, selective_display)) > 0
12555 && (BEG_UNCHANGED < start || GPT <= start))
12556 unchanged_p = 0;
12557
12558 /* If there are overlays at the start or end of the line, these
12559 may have overlay strings with newlines in them. A change at
12560 START, for instance, may actually concern the display of such
12561 overlay strings as well, and they are displayed on different
12562 lines. So, quickly rule out this case. (For the future, it
12563 might be desirable to implement something more telling than
12564 just BEG/END_UNCHANGED.) */
12565 if (unchanged_p)
12566 {
12567 if (BEG + BEG_UNCHANGED == start
12568 && overlay_touches_p (start))
12569 unchanged_p = 0;
12570 if (END_UNCHANGED == end
12571 && overlay_touches_p (Z - end))
12572 unchanged_p = 0;
12573 }
12574
12575 /* Under bidi reordering, adding or deleting a character in the
12576 beginning of a paragraph, before the first strong directional
12577 character, can change the base direction of the paragraph (unless
12578 the buffer specifies a fixed paragraph direction), which will
12579 require to redisplay the whole paragraph. It might be worthwhile
12580 to find the paragraph limits and widen the range of redisplayed
12581 lines to that, but for now just give up this optimization. */
12582 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12583 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12584 unchanged_p = 0;
12585 }
12586
12587 return unchanged_p;
12588 }
12589
12590
12591 /* Do a frame update, taking possible shortcuts into account. This is
12592 the main external entry point for redisplay.
12593
12594 If the last redisplay displayed an echo area message and that message
12595 is no longer requested, we clear the echo area or bring back the
12596 mini-buffer if that is in use. */
12597
12598 void
12599 redisplay (void)
12600 {
12601 redisplay_internal ();
12602 }
12603
12604
12605 static Lisp_Object
12606 overlay_arrow_string_or_property (Lisp_Object var)
12607 {
12608 Lisp_Object val;
12609
12610 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12611 return val;
12612
12613 return Voverlay_arrow_string;
12614 }
12615
12616 /* Return 1 if there are any overlay-arrows in current_buffer. */
12617 static int
12618 overlay_arrow_in_current_buffer_p (void)
12619 {
12620 Lisp_Object vlist;
12621
12622 for (vlist = Voverlay_arrow_variable_list;
12623 CONSP (vlist);
12624 vlist = XCDR (vlist))
12625 {
12626 Lisp_Object var = XCAR (vlist);
12627 Lisp_Object val;
12628
12629 if (!SYMBOLP (var))
12630 continue;
12631 val = find_symbol_value (var);
12632 if (MARKERP (val)
12633 && current_buffer == XMARKER (val)->buffer)
12634 return 1;
12635 }
12636 return 0;
12637 }
12638
12639
12640 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12641 has changed. */
12642
12643 static int
12644 overlay_arrows_changed_p (void)
12645 {
12646 Lisp_Object vlist;
12647
12648 for (vlist = Voverlay_arrow_variable_list;
12649 CONSP (vlist);
12650 vlist = XCDR (vlist))
12651 {
12652 Lisp_Object var = XCAR (vlist);
12653 Lisp_Object val, pstr;
12654
12655 if (!SYMBOLP (var))
12656 continue;
12657 val = find_symbol_value (var);
12658 if (!MARKERP (val))
12659 continue;
12660 if (! EQ (COERCE_MARKER (val),
12661 Fget (var, Qlast_arrow_position))
12662 || ! (pstr = overlay_arrow_string_or_property (var),
12663 EQ (pstr, Fget (var, Qlast_arrow_string))))
12664 return 1;
12665 }
12666 return 0;
12667 }
12668
12669 /* Mark overlay arrows to be updated on next redisplay. */
12670
12671 static void
12672 update_overlay_arrows (int up_to_date)
12673 {
12674 Lisp_Object vlist;
12675
12676 for (vlist = Voverlay_arrow_variable_list;
12677 CONSP (vlist);
12678 vlist = XCDR (vlist))
12679 {
12680 Lisp_Object var = XCAR (vlist);
12681
12682 if (!SYMBOLP (var))
12683 continue;
12684
12685 if (up_to_date > 0)
12686 {
12687 Lisp_Object val = find_symbol_value (var);
12688 Fput (var, Qlast_arrow_position,
12689 COERCE_MARKER (val));
12690 Fput (var, Qlast_arrow_string,
12691 overlay_arrow_string_or_property (var));
12692 }
12693 else if (up_to_date < 0
12694 || !NILP (Fget (var, Qlast_arrow_position)))
12695 {
12696 Fput (var, Qlast_arrow_position, Qt);
12697 Fput (var, Qlast_arrow_string, Qt);
12698 }
12699 }
12700 }
12701
12702
12703 /* Return overlay arrow string to display at row.
12704 Return integer (bitmap number) for arrow bitmap in left fringe.
12705 Return nil if no overlay arrow. */
12706
12707 static Lisp_Object
12708 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12709 {
12710 Lisp_Object vlist;
12711
12712 for (vlist = Voverlay_arrow_variable_list;
12713 CONSP (vlist);
12714 vlist = XCDR (vlist))
12715 {
12716 Lisp_Object var = XCAR (vlist);
12717 Lisp_Object val;
12718
12719 if (!SYMBOLP (var))
12720 continue;
12721
12722 val = find_symbol_value (var);
12723
12724 if (MARKERP (val)
12725 && current_buffer == XMARKER (val)->buffer
12726 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12727 {
12728 if (FRAME_WINDOW_P (it->f)
12729 /* FIXME: if ROW->reversed_p is set, this should test
12730 the right fringe, not the left one. */
12731 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12732 {
12733 #ifdef HAVE_WINDOW_SYSTEM
12734 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12735 {
12736 int fringe_bitmap;
12737 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12738 return make_number (fringe_bitmap);
12739 }
12740 #endif
12741 return make_number (-1); /* Use default arrow bitmap */
12742 }
12743 return overlay_arrow_string_or_property (var);
12744 }
12745 }
12746
12747 return Qnil;
12748 }
12749
12750 /* Return 1 if point moved out of or into a composition. Otherwise
12751 return 0. PREV_BUF and PREV_PT are the last point buffer and
12752 position. BUF and PT are the current point buffer and position. */
12753
12754 static int
12755 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12756 struct buffer *buf, ptrdiff_t pt)
12757 {
12758 ptrdiff_t start, end;
12759 Lisp_Object prop;
12760 Lisp_Object buffer;
12761
12762 XSETBUFFER (buffer, buf);
12763 /* Check a composition at the last point if point moved within the
12764 same buffer. */
12765 if (prev_buf == buf)
12766 {
12767 if (prev_pt == pt)
12768 /* Point didn't move. */
12769 return 0;
12770
12771 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12772 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12773 && COMPOSITION_VALID_P (start, end, prop)
12774 && start < prev_pt && end > prev_pt)
12775 /* The last point was within the composition. Return 1 iff
12776 point moved out of the composition. */
12777 return (pt <= start || pt >= end);
12778 }
12779
12780 /* Check a composition at the current point. */
12781 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12782 && find_composition (pt, -1, &start, &end, &prop, buffer)
12783 && COMPOSITION_VALID_P (start, end, prop)
12784 && start < pt && end > pt);
12785 }
12786
12787
12788 /* Reconsider the setting of B->clip_changed which is displayed
12789 in window W. */
12790
12791 static inline void
12792 reconsider_clip_changes (struct window *w, struct buffer *b)
12793 {
12794 if (b->clip_changed
12795 && !NILP (w->window_end_valid)
12796 && w->current_matrix->buffer == b
12797 && w->current_matrix->zv == BUF_ZV (b)
12798 && w->current_matrix->begv == BUF_BEGV (b))
12799 b->clip_changed = 0;
12800
12801 /* If display wasn't paused, and W is not a tool bar window, see if
12802 point has been moved into or out of a composition. In that case,
12803 we set b->clip_changed to 1 to force updating the screen. If
12804 b->clip_changed has already been set to 1, we can skip this
12805 check. */
12806 if (!b->clip_changed
12807 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12808 {
12809 ptrdiff_t pt;
12810
12811 if (w == XWINDOW (selected_window))
12812 pt = PT;
12813 else
12814 pt = marker_position (w->pointm);
12815
12816 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12817 || pt != w->last_point)
12818 && check_point_in_composition (w->current_matrix->buffer,
12819 w->last_point,
12820 XBUFFER (w->buffer), pt))
12821 b->clip_changed = 1;
12822 }
12823 }
12824 \f
12825
12826 /* Select FRAME to forward the values of frame-local variables into C
12827 variables so that the redisplay routines can access those values
12828 directly. */
12829
12830 static void
12831 select_frame_for_redisplay (Lisp_Object frame)
12832 {
12833 Lisp_Object tail, tem;
12834 Lisp_Object old = selected_frame;
12835 struct Lisp_Symbol *sym;
12836
12837 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12838
12839 selected_frame = frame;
12840
12841 do {
12842 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12843 if (CONSP (XCAR (tail))
12844 && (tem = XCAR (XCAR (tail)),
12845 SYMBOLP (tem))
12846 && (sym = indirect_variable (XSYMBOL (tem)),
12847 sym->redirect == SYMBOL_LOCALIZED)
12848 && sym->val.blv->frame_local)
12849 /* Use find_symbol_value rather than Fsymbol_value
12850 to avoid an error if it is void. */
12851 find_symbol_value (tem);
12852 } while (!EQ (frame, old) && (frame = old, 1));
12853 }
12854
12855
12856 #define STOP_POLLING \
12857 do { if (! polling_stopped_here) stop_polling (); \
12858 polling_stopped_here = 1; } while (0)
12859
12860 #define RESUME_POLLING \
12861 do { if (polling_stopped_here) start_polling (); \
12862 polling_stopped_here = 0; } while (0)
12863
12864
12865 /* Perhaps in the future avoid recentering windows if it
12866 is not necessary; currently that causes some problems. */
12867
12868 static void
12869 redisplay_internal (void)
12870 {
12871 struct window *w = XWINDOW (selected_window);
12872 struct window *sw;
12873 struct frame *fr;
12874 int pending;
12875 int must_finish = 0;
12876 struct text_pos tlbufpos, tlendpos;
12877 int number_of_visible_frames;
12878 ptrdiff_t count, count1;
12879 struct frame *sf;
12880 int polling_stopped_here = 0;
12881 Lisp_Object old_frame = selected_frame;
12882
12883 /* Non-zero means redisplay has to consider all windows on all
12884 frames. Zero means, only selected_window is considered. */
12885 int consider_all_windows_p;
12886
12887 /* Non-zero means redisplay has to redisplay the miniwindow */
12888 int update_miniwindow_p = 0;
12889
12890 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12891
12892 /* No redisplay if running in batch mode or frame is not yet fully
12893 initialized, or redisplay is explicitly turned off by setting
12894 Vinhibit_redisplay. */
12895 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12896 || !NILP (Vinhibit_redisplay))
12897 return;
12898
12899 /* Don't examine these until after testing Vinhibit_redisplay.
12900 When Emacs is shutting down, perhaps because its connection to
12901 X has dropped, we should not look at them at all. */
12902 fr = XFRAME (w->frame);
12903 sf = SELECTED_FRAME ();
12904
12905 if (!fr->glyphs_initialized_p)
12906 return;
12907
12908 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12909 if (popup_activated ())
12910 return;
12911 #endif
12912
12913 /* I don't think this happens but let's be paranoid. */
12914 if (redisplaying_p)
12915 return;
12916
12917 /* Record a function that resets redisplaying_p to its old value
12918 when we leave this function. */
12919 count = SPECPDL_INDEX ();
12920 record_unwind_protect (unwind_redisplay,
12921 Fcons (make_number (redisplaying_p), selected_frame));
12922 ++redisplaying_p;
12923 specbind (Qinhibit_free_realized_faces, Qnil);
12924
12925 {
12926 Lisp_Object tail, frame;
12927
12928 FOR_EACH_FRAME (tail, frame)
12929 {
12930 struct frame *f = XFRAME (frame);
12931 f->already_hscrolled_p = 0;
12932 }
12933 }
12934
12935 retry:
12936 /* Remember the currently selected window. */
12937 sw = w;
12938
12939 if (!EQ (old_frame, selected_frame)
12940 && FRAME_LIVE_P (XFRAME (old_frame)))
12941 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12942 selected_frame and selected_window to be temporarily out-of-sync so
12943 when we come back here via `goto retry', we need to resync because we
12944 may need to run Elisp code (via prepare_menu_bars). */
12945 select_frame_for_redisplay (old_frame);
12946
12947 pending = 0;
12948 reconsider_clip_changes (w, current_buffer);
12949 last_escape_glyph_frame = NULL;
12950 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12951 last_glyphless_glyph_frame = NULL;
12952 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12953
12954 /* If new fonts have been loaded that make a glyph matrix adjustment
12955 necessary, do it. */
12956 if (fonts_changed_p)
12957 {
12958 adjust_glyphs (NULL);
12959 ++windows_or_buffers_changed;
12960 fonts_changed_p = 0;
12961 }
12962
12963 /* If face_change_count is non-zero, init_iterator will free all
12964 realized faces, which includes the faces referenced from current
12965 matrices. So, we can't reuse current matrices in this case. */
12966 if (face_change_count)
12967 ++windows_or_buffers_changed;
12968
12969 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12970 && FRAME_TTY (sf)->previous_frame != sf)
12971 {
12972 /* Since frames on a single ASCII terminal share the same
12973 display area, displaying a different frame means redisplay
12974 the whole thing. */
12975 windows_or_buffers_changed++;
12976 SET_FRAME_GARBAGED (sf);
12977 #ifndef DOS_NT
12978 set_tty_color_mode (FRAME_TTY (sf), sf);
12979 #endif
12980 FRAME_TTY (sf)->previous_frame = sf;
12981 }
12982
12983 /* Set the visible flags for all frames. Do this before checking
12984 for resized or garbaged frames; they want to know if their frames
12985 are visible. See the comment in frame.h for
12986 FRAME_SAMPLE_VISIBILITY. */
12987 {
12988 Lisp_Object tail, frame;
12989
12990 number_of_visible_frames = 0;
12991
12992 FOR_EACH_FRAME (tail, frame)
12993 {
12994 struct frame *f = XFRAME (frame);
12995
12996 FRAME_SAMPLE_VISIBILITY (f);
12997 if (FRAME_VISIBLE_P (f))
12998 ++number_of_visible_frames;
12999 clear_desired_matrices (f);
13000 }
13001 }
13002
13003 /* Notice any pending interrupt request to change frame size. */
13004 do_pending_window_change (1);
13005
13006 /* do_pending_window_change could change the selected_window due to
13007 frame resizing which makes the selected window too small. */
13008 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13009 {
13010 sw = w;
13011 reconsider_clip_changes (w, current_buffer);
13012 }
13013
13014 /* Clear frames marked as garbaged. */
13015 if (frame_garbaged)
13016 clear_garbaged_frames ();
13017
13018 /* Build menubar and tool-bar items. */
13019 if (NILP (Vmemory_full))
13020 prepare_menu_bars ();
13021
13022 if (windows_or_buffers_changed)
13023 update_mode_lines++;
13024
13025 /* Detect case that we need to write or remove a star in the mode line. */
13026 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13027 {
13028 w->update_mode_line = 1;
13029 if (buffer_shared > 1)
13030 update_mode_lines++;
13031 }
13032
13033 /* Avoid invocation of point motion hooks by `current_column' below. */
13034 count1 = SPECPDL_INDEX ();
13035 specbind (Qinhibit_point_motion_hooks, Qt);
13036
13037 /* If %c is in the mode line, update it if needed. */
13038 if (!NILP (w->column_number_displayed)
13039 /* This alternative quickly identifies a common case
13040 where no change is needed. */
13041 && !(PT == w->last_point
13042 && w->last_modified >= MODIFF
13043 && w->last_overlay_modified >= OVERLAY_MODIFF)
13044 && (XFASTINT (w->column_number_displayed) != current_column ()))
13045 w->update_mode_line = 1;
13046
13047 unbind_to (count1, Qnil);
13048
13049 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13050
13051 /* The variable buffer_shared is set in redisplay_window and
13052 indicates that we redisplay a buffer in different windows. See
13053 there. */
13054 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13055 || cursor_type_changed);
13056
13057 /* If specs for an arrow have changed, do thorough redisplay
13058 to ensure we remove any arrow that should no longer exist. */
13059 if (overlay_arrows_changed_p ())
13060 consider_all_windows_p = windows_or_buffers_changed = 1;
13061
13062 /* Normally the message* functions will have already displayed and
13063 updated the echo area, but the frame may have been trashed, or
13064 the update may have been preempted, so display the echo area
13065 again here. Checking message_cleared_p captures the case that
13066 the echo area should be cleared. */
13067 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13068 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13069 || (message_cleared_p
13070 && minibuf_level == 0
13071 /* If the mini-window is currently selected, this means the
13072 echo-area doesn't show through. */
13073 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13074 {
13075 int window_height_changed_p = echo_area_display (0);
13076
13077 if (message_cleared_p)
13078 update_miniwindow_p = 1;
13079
13080 must_finish = 1;
13081
13082 /* If we don't display the current message, don't clear the
13083 message_cleared_p flag, because, if we did, we wouldn't clear
13084 the echo area in the next redisplay which doesn't preserve
13085 the echo area. */
13086 if (!display_last_displayed_message_p)
13087 message_cleared_p = 0;
13088
13089 if (fonts_changed_p)
13090 goto retry;
13091 else if (window_height_changed_p)
13092 {
13093 consider_all_windows_p = 1;
13094 ++update_mode_lines;
13095 ++windows_or_buffers_changed;
13096
13097 /* If window configuration was changed, frames may have been
13098 marked garbaged. Clear them or we will experience
13099 surprises wrt scrolling. */
13100 if (frame_garbaged)
13101 clear_garbaged_frames ();
13102 }
13103 }
13104 else if (EQ (selected_window, minibuf_window)
13105 && (current_buffer->clip_changed
13106 || w->last_modified < MODIFF
13107 || w->last_overlay_modified < OVERLAY_MODIFF)
13108 && resize_mini_window (w, 0))
13109 {
13110 /* Resized active mini-window to fit the size of what it is
13111 showing if its contents might have changed. */
13112 must_finish = 1;
13113 /* FIXME: this causes all frames to be updated, which seems unnecessary
13114 since only the current frame needs to be considered. This function needs
13115 to be rewritten with two variables, consider_all_windows and
13116 consider_all_frames. */
13117 consider_all_windows_p = 1;
13118 ++windows_or_buffers_changed;
13119 ++update_mode_lines;
13120
13121 /* If window configuration was changed, frames may have been
13122 marked garbaged. Clear them or we will experience
13123 surprises wrt scrolling. */
13124 if (frame_garbaged)
13125 clear_garbaged_frames ();
13126 }
13127
13128
13129 /* If showing the region, and mark has changed, we must redisplay
13130 the whole window. The assignment to this_line_start_pos prevents
13131 the optimization directly below this if-statement. */
13132 if (((!NILP (Vtransient_mark_mode)
13133 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13134 != !NILP (w->region_showing))
13135 || (!NILP (w->region_showing)
13136 && !EQ (w->region_showing,
13137 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13138 CHARPOS (this_line_start_pos) = 0;
13139
13140 /* Optimize the case that only the line containing the cursor in the
13141 selected window has changed. Variables starting with this_ are
13142 set in display_line and record information about the line
13143 containing the cursor. */
13144 tlbufpos = this_line_start_pos;
13145 tlendpos = this_line_end_pos;
13146 if (!consider_all_windows_p
13147 && CHARPOS (tlbufpos) > 0
13148 && !w->update_mode_line
13149 && !current_buffer->clip_changed
13150 && !current_buffer->prevent_redisplay_optimizations_p
13151 && FRAME_VISIBLE_P (XFRAME (w->frame))
13152 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13153 /* Make sure recorded data applies to current buffer, etc. */
13154 && this_line_buffer == current_buffer
13155 && current_buffer == XBUFFER (w->buffer)
13156 && !w->force_start
13157 && !w->optional_new_start
13158 /* Point must be on the line that we have info recorded about. */
13159 && PT >= CHARPOS (tlbufpos)
13160 && PT <= Z - CHARPOS (tlendpos)
13161 /* All text outside that line, including its final newline,
13162 must be unchanged. */
13163 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13164 CHARPOS (tlendpos)))
13165 {
13166 if (CHARPOS (tlbufpos) > BEGV
13167 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13168 && (CHARPOS (tlbufpos) == ZV
13169 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13170 /* Former continuation line has disappeared by becoming empty. */
13171 goto cancel;
13172 else if (w->last_modified < MODIFF
13173 || w->last_overlay_modified < OVERLAY_MODIFF
13174 || MINI_WINDOW_P (w))
13175 {
13176 /* We have to handle the case of continuation around a
13177 wide-column character (see the comment in indent.c around
13178 line 1340).
13179
13180 For instance, in the following case:
13181
13182 -------- Insert --------
13183 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13184 J_I_ ==> J_I_ `^^' are cursors.
13185 ^^ ^^
13186 -------- --------
13187
13188 As we have to redraw the line above, we cannot use this
13189 optimization. */
13190
13191 struct it it;
13192 int line_height_before = this_line_pixel_height;
13193
13194 /* Note that start_display will handle the case that the
13195 line starting at tlbufpos is a continuation line. */
13196 start_display (&it, w, tlbufpos);
13197
13198 /* Implementation note: It this still necessary? */
13199 if (it.current_x != this_line_start_x)
13200 goto cancel;
13201
13202 TRACE ((stderr, "trying display optimization 1\n"));
13203 w->cursor.vpos = -1;
13204 overlay_arrow_seen = 0;
13205 it.vpos = this_line_vpos;
13206 it.current_y = this_line_y;
13207 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13208 display_line (&it);
13209
13210 /* If line contains point, is not continued,
13211 and ends at same distance from eob as before, we win. */
13212 if (w->cursor.vpos >= 0
13213 /* Line is not continued, otherwise this_line_start_pos
13214 would have been set to 0 in display_line. */
13215 && CHARPOS (this_line_start_pos)
13216 /* Line ends as before. */
13217 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13218 /* Line has same height as before. Otherwise other lines
13219 would have to be shifted up or down. */
13220 && this_line_pixel_height == line_height_before)
13221 {
13222 /* If this is not the window's last line, we must adjust
13223 the charstarts of the lines below. */
13224 if (it.current_y < it.last_visible_y)
13225 {
13226 struct glyph_row *row
13227 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13228 ptrdiff_t delta, delta_bytes;
13229
13230 /* We used to distinguish between two cases here,
13231 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13232 when the line ends in a newline or the end of the
13233 buffer's accessible portion. But both cases did
13234 the same, so they were collapsed. */
13235 delta = (Z
13236 - CHARPOS (tlendpos)
13237 - MATRIX_ROW_START_CHARPOS (row));
13238 delta_bytes = (Z_BYTE
13239 - BYTEPOS (tlendpos)
13240 - MATRIX_ROW_START_BYTEPOS (row));
13241
13242 increment_matrix_positions (w->current_matrix,
13243 this_line_vpos + 1,
13244 w->current_matrix->nrows,
13245 delta, delta_bytes);
13246 }
13247
13248 /* If this row displays text now but previously didn't,
13249 or vice versa, w->window_end_vpos may have to be
13250 adjusted. */
13251 if ((it.glyph_row - 1)->displays_text_p)
13252 {
13253 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13254 XSETINT (w->window_end_vpos, this_line_vpos);
13255 }
13256 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13257 && this_line_vpos > 0)
13258 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13259 w->window_end_valid = Qnil;
13260
13261 /* Update hint: No need to try to scroll in update_window. */
13262 w->desired_matrix->no_scrolling_p = 1;
13263
13264 #ifdef GLYPH_DEBUG
13265 *w->desired_matrix->method = 0;
13266 debug_method_add (w, "optimization 1");
13267 #endif
13268 #ifdef HAVE_WINDOW_SYSTEM
13269 update_window_fringes (w, 0);
13270 #endif
13271 goto update;
13272 }
13273 else
13274 goto cancel;
13275 }
13276 else if (/* Cursor position hasn't changed. */
13277 PT == w->last_point
13278 /* Make sure the cursor was last displayed
13279 in this window. Otherwise we have to reposition it. */
13280 && 0 <= w->cursor.vpos
13281 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13282 {
13283 if (!must_finish)
13284 {
13285 do_pending_window_change (1);
13286 /* If selected_window changed, redisplay again. */
13287 if (WINDOWP (selected_window)
13288 && (w = XWINDOW (selected_window)) != sw)
13289 goto retry;
13290
13291 /* We used to always goto end_of_redisplay here, but this
13292 isn't enough if we have a blinking cursor. */
13293 if (w->cursor_off_p == w->last_cursor_off_p)
13294 goto end_of_redisplay;
13295 }
13296 goto update;
13297 }
13298 /* If highlighting the region, or if the cursor is in the echo area,
13299 then we can't just move the cursor. */
13300 else if (! (!NILP (Vtransient_mark_mode)
13301 && !NILP (BVAR (current_buffer, mark_active)))
13302 && (EQ (selected_window,
13303 BVAR (current_buffer, last_selected_window))
13304 || highlight_nonselected_windows)
13305 && NILP (w->region_showing)
13306 && NILP (Vshow_trailing_whitespace)
13307 && !cursor_in_echo_area)
13308 {
13309 struct it it;
13310 struct glyph_row *row;
13311
13312 /* Skip from tlbufpos to PT and see where it is. Note that
13313 PT may be in invisible text. If so, we will end at the
13314 next visible position. */
13315 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13316 NULL, DEFAULT_FACE_ID);
13317 it.current_x = this_line_start_x;
13318 it.current_y = this_line_y;
13319 it.vpos = this_line_vpos;
13320
13321 /* The call to move_it_to stops in front of PT, but
13322 moves over before-strings. */
13323 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13324
13325 if (it.vpos == this_line_vpos
13326 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13327 row->enabled_p))
13328 {
13329 eassert (this_line_vpos == it.vpos);
13330 eassert (this_line_y == it.current_y);
13331 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13332 #ifdef GLYPH_DEBUG
13333 *w->desired_matrix->method = 0;
13334 debug_method_add (w, "optimization 3");
13335 #endif
13336 goto update;
13337 }
13338 else
13339 goto cancel;
13340 }
13341
13342 cancel:
13343 /* Text changed drastically or point moved off of line. */
13344 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13345 }
13346
13347 CHARPOS (this_line_start_pos) = 0;
13348 consider_all_windows_p |= buffer_shared > 1;
13349 ++clear_face_cache_count;
13350 #ifdef HAVE_WINDOW_SYSTEM
13351 ++clear_image_cache_count;
13352 #endif
13353
13354 /* Build desired matrices, and update the display. If
13355 consider_all_windows_p is non-zero, do it for all windows on all
13356 frames. Otherwise do it for selected_window, only. */
13357
13358 if (consider_all_windows_p)
13359 {
13360 Lisp_Object tail, frame;
13361
13362 FOR_EACH_FRAME (tail, frame)
13363 XFRAME (frame)->updated_p = 0;
13364
13365 /* Recompute # windows showing selected buffer. This will be
13366 incremented each time such a window is displayed. */
13367 buffer_shared = 0;
13368
13369 FOR_EACH_FRAME (tail, frame)
13370 {
13371 struct frame *f = XFRAME (frame);
13372
13373 /* We don't have to do anything for unselected terminal
13374 frames. */
13375 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13376 && !EQ (FRAME_TTY (f)->top_frame, frame))
13377 continue;
13378
13379 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13380 {
13381 if (! EQ (frame, selected_frame))
13382 /* Select the frame, for the sake of frame-local
13383 variables. */
13384 select_frame_for_redisplay (frame);
13385
13386 /* Mark all the scroll bars to be removed; we'll redeem
13387 the ones we want when we redisplay their windows. */
13388 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13389 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13390
13391 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13392 redisplay_windows (FRAME_ROOT_WINDOW (f));
13393
13394 /* The X error handler may have deleted that frame. */
13395 if (!FRAME_LIVE_P (f))
13396 continue;
13397
13398 /* Any scroll bars which redisplay_windows should have
13399 nuked should now go away. */
13400 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13401 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13402
13403 /* If fonts changed, display again. */
13404 /* ??? rms: I suspect it is a mistake to jump all the way
13405 back to retry here. It should just retry this frame. */
13406 if (fonts_changed_p)
13407 goto retry;
13408
13409 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13410 {
13411 /* See if we have to hscroll. */
13412 if (!f->already_hscrolled_p)
13413 {
13414 f->already_hscrolled_p = 1;
13415 if (hscroll_windows (f->root_window))
13416 goto retry;
13417 }
13418
13419 /* Prevent various kinds of signals during display
13420 update. stdio is not robust about handling
13421 signals, which can cause an apparent I/O
13422 error. */
13423 if (interrupt_input)
13424 unrequest_sigio ();
13425 STOP_POLLING;
13426
13427 /* Update the display. */
13428 set_window_update_flags (XWINDOW (f->root_window), 1);
13429 pending |= update_frame (f, 0, 0);
13430 f->updated_p = 1;
13431 }
13432 }
13433 }
13434
13435 if (!EQ (old_frame, selected_frame)
13436 && FRAME_LIVE_P (XFRAME (old_frame)))
13437 /* We played a bit fast-and-loose above and allowed selected_frame
13438 and selected_window to be temporarily out-of-sync but let's make
13439 sure this stays contained. */
13440 select_frame_for_redisplay (old_frame);
13441 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13442
13443 if (!pending)
13444 {
13445 /* Do the mark_window_display_accurate after all windows have
13446 been redisplayed because this call resets flags in buffers
13447 which are needed for proper redisplay. */
13448 FOR_EACH_FRAME (tail, frame)
13449 {
13450 struct frame *f = XFRAME (frame);
13451 if (f->updated_p)
13452 {
13453 mark_window_display_accurate (f->root_window, 1);
13454 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13455 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13456 }
13457 }
13458 }
13459 }
13460 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13461 {
13462 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13463 struct frame *mini_frame;
13464
13465 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13466 /* Use list_of_error, not Qerror, so that
13467 we catch only errors and don't run the debugger. */
13468 internal_condition_case_1 (redisplay_window_1, selected_window,
13469 list_of_error,
13470 redisplay_window_error);
13471 if (update_miniwindow_p)
13472 internal_condition_case_1 (redisplay_window_1, mini_window,
13473 list_of_error,
13474 redisplay_window_error);
13475
13476 /* Compare desired and current matrices, perform output. */
13477
13478 update:
13479 /* If fonts changed, display again. */
13480 if (fonts_changed_p)
13481 goto retry;
13482
13483 /* Prevent various kinds of signals during display update.
13484 stdio is not robust about handling signals,
13485 which can cause an apparent I/O error. */
13486 if (interrupt_input)
13487 unrequest_sigio ();
13488 STOP_POLLING;
13489
13490 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13491 {
13492 if (hscroll_windows (selected_window))
13493 goto retry;
13494
13495 XWINDOW (selected_window)->must_be_updated_p = 1;
13496 pending = update_frame (sf, 0, 0);
13497 }
13498
13499 /* We may have called echo_area_display at the top of this
13500 function. If the echo area is on another frame, that may
13501 have put text on a frame other than the selected one, so the
13502 above call to update_frame would not have caught it. Catch
13503 it here. */
13504 mini_window = FRAME_MINIBUF_WINDOW (sf);
13505 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13506
13507 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13508 {
13509 XWINDOW (mini_window)->must_be_updated_p = 1;
13510 pending |= update_frame (mini_frame, 0, 0);
13511 if (!pending && hscroll_windows (mini_window))
13512 goto retry;
13513 }
13514 }
13515
13516 /* If display was paused because of pending input, make sure we do a
13517 thorough update the next time. */
13518 if (pending)
13519 {
13520 /* Prevent the optimization at the beginning of
13521 redisplay_internal that tries a single-line update of the
13522 line containing the cursor in the selected window. */
13523 CHARPOS (this_line_start_pos) = 0;
13524
13525 /* Let the overlay arrow be updated the next time. */
13526 update_overlay_arrows (0);
13527
13528 /* If we pause after scrolling, some rows in the current
13529 matrices of some windows are not valid. */
13530 if (!WINDOW_FULL_WIDTH_P (w)
13531 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13532 update_mode_lines = 1;
13533 }
13534 else
13535 {
13536 if (!consider_all_windows_p)
13537 {
13538 /* This has already been done above if
13539 consider_all_windows_p is set. */
13540 mark_window_display_accurate_1 (w, 1);
13541
13542 /* Say overlay arrows are up to date. */
13543 update_overlay_arrows (1);
13544
13545 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13546 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13547 }
13548
13549 update_mode_lines = 0;
13550 windows_or_buffers_changed = 0;
13551 cursor_type_changed = 0;
13552 }
13553
13554 /* Start SIGIO interrupts coming again. Having them off during the
13555 code above makes it less likely one will discard output, but not
13556 impossible, since there might be stuff in the system buffer here.
13557 But it is much hairier to try to do anything about that. */
13558 if (interrupt_input)
13559 request_sigio ();
13560 RESUME_POLLING;
13561
13562 /* If a frame has become visible which was not before, redisplay
13563 again, so that we display it. Expose events for such a frame
13564 (which it gets when becoming visible) don't call the parts of
13565 redisplay constructing glyphs, so simply exposing a frame won't
13566 display anything in this case. So, we have to display these
13567 frames here explicitly. */
13568 if (!pending)
13569 {
13570 Lisp_Object tail, frame;
13571 int new_count = 0;
13572
13573 FOR_EACH_FRAME (tail, frame)
13574 {
13575 int this_is_visible = 0;
13576
13577 if (XFRAME (frame)->visible)
13578 this_is_visible = 1;
13579 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13580 if (XFRAME (frame)->visible)
13581 this_is_visible = 1;
13582
13583 if (this_is_visible)
13584 new_count++;
13585 }
13586
13587 if (new_count != number_of_visible_frames)
13588 windows_or_buffers_changed++;
13589 }
13590
13591 /* Change frame size now if a change is pending. */
13592 do_pending_window_change (1);
13593
13594 /* If we just did a pending size change, or have additional
13595 visible frames, or selected_window changed, redisplay again. */
13596 if ((windows_or_buffers_changed && !pending)
13597 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13598 goto retry;
13599
13600 /* Clear the face and image caches.
13601
13602 We used to do this only if consider_all_windows_p. But the cache
13603 needs to be cleared if a timer creates images in the current
13604 buffer (e.g. the test case in Bug#6230). */
13605
13606 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13607 {
13608 clear_face_cache (0);
13609 clear_face_cache_count = 0;
13610 }
13611
13612 #ifdef HAVE_WINDOW_SYSTEM
13613 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13614 {
13615 clear_image_caches (Qnil);
13616 clear_image_cache_count = 0;
13617 }
13618 #endif /* HAVE_WINDOW_SYSTEM */
13619
13620 end_of_redisplay:
13621 unbind_to (count, Qnil);
13622 RESUME_POLLING;
13623 }
13624
13625
13626 /* Redisplay, but leave alone any recent echo area message unless
13627 another message has been requested in its place.
13628
13629 This is useful in situations where you need to redisplay but no
13630 user action has occurred, making it inappropriate for the message
13631 area to be cleared. See tracking_off and
13632 wait_reading_process_output for examples of these situations.
13633
13634 FROM_WHERE is an integer saying from where this function was
13635 called. This is useful for debugging. */
13636
13637 void
13638 redisplay_preserve_echo_area (int from_where)
13639 {
13640 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13641
13642 if (!NILP (echo_area_buffer[1]))
13643 {
13644 /* We have a previously displayed message, but no current
13645 message. Redisplay the previous message. */
13646 display_last_displayed_message_p = 1;
13647 redisplay_internal ();
13648 display_last_displayed_message_p = 0;
13649 }
13650 else
13651 redisplay_internal ();
13652
13653 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13654 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13655 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13656 }
13657
13658
13659 /* Function registered with record_unwind_protect in
13660 redisplay_internal. Reset redisplaying_p to the value it had
13661 before redisplay_internal was called, and clear
13662 prevent_freeing_realized_faces_p. It also selects the previously
13663 selected frame, unless it has been deleted (by an X connection
13664 failure during redisplay, for example). */
13665
13666 static Lisp_Object
13667 unwind_redisplay (Lisp_Object val)
13668 {
13669 Lisp_Object old_redisplaying_p, old_frame;
13670
13671 old_redisplaying_p = XCAR (val);
13672 redisplaying_p = XFASTINT (old_redisplaying_p);
13673 old_frame = XCDR (val);
13674 if (! EQ (old_frame, selected_frame)
13675 && FRAME_LIVE_P (XFRAME (old_frame)))
13676 select_frame_for_redisplay (old_frame);
13677 return Qnil;
13678 }
13679
13680
13681 /* Mark the display of window W as accurate or inaccurate. If
13682 ACCURATE_P is non-zero mark display of W as accurate. If
13683 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13684 redisplay_internal is called. */
13685
13686 static void
13687 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13688 {
13689 if (BUFFERP (w->buffer))
13690 {
13691 struct buffer *b = XBUFFER (w->buffer);
13692
13693 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13694 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13695 w->last_had_star
13696 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13697
13698 if (accurate_p)
13699 {
13700 b->clip_changed = 0;
13701 b->prevent_redisplay_optimizations_p = 0;
13702
13703 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13704 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13705 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13706 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13707
13708 w->current_matrix->buffer = b;
13709 w->current_matrix->begv = BUF_BEGV (b);
13710 w->current_matrix->zv = BUF_ZV (b);
13711
13712 w->last_cursor = w->cursor;
13713 w->last_cursor_off_p = w->cursor_off_p;
13714
13715 if (w == XWINDOW (selected_window))
13716 w->last_point = BUF_PT (b);
13717 else
13718 w->last_point = XMARKER (w->pointm)->charpos;
13719 }
13720 }
13721
13722 if (accurate_p)
13723 {
13724 w->window_end_valid = w->buffer;
13725 w->update_mode_line = 0;
13726 }
13727 }
13728
13729
13730 /* Mark the display of windows in the window tree rooted at WINDOW as
13731 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13732 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13733 be redisplayed the next time redisplay_internal is called. */
13734
13735 void
13736 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13737 {
13738 struct window *w;
13739
13740 for (; !NILP (window); window = w->next)
13741 {
13742 w = XWINDOW (window);
13743 mark_window_display_accurate_1 (w, accurate_p);
13744
13745 if (!NILP (w->vchild))
13746 mark_window_display_accurate (w->vchild, accurate_p);
13747 if (!NILP (w->hchild))
13748 mark_window_display_accurate (w->hchild, accurate_p);
13749 }
13750
13751 if (accurate_p)
13752 {
13753 update_overlay_arrows (1);
13754 }
13755 else
13756 {
13757 /* Force a thorough redisplay the next time by setting
13758 last_arrow_position and last_arrow_string to t, which is
13759 unequal to any useful value of Voverlay_arrow_... */
13760 update_overlay_arrows (-1);
13761 }
13762 }
13763
13764
13765 /* Return value in display table DP (Lisp_Char_Table *) for character
13766 C. Since a display table doesn't have any parent, we don't have to
13767 follow parent. Do not call this function directly but use the
13768 macro DISP_CHAR_VECTOR. */
13769
13770 Lisp_Object
13771 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13772 {
13773 Lisp_Object val;
13774
13775 if (ASCII_CHAR_P (c))
13776 {
13777 val = dp->ascii;
13778 if (SUB_CHAR_TABLE_P (val))
13779 val = XSUB_CHAR_TABLE (val)->contents[c];
13780 }
13781 else
13782 {
13783 Lisp_Object table;
13784
13785 XSETCHAR_TABLE (table, dp);
13786 val = char_table_ref (table, c);
13787 }
13788 if (NILP (val))
13789 val = dp->defalt;
13790 return val;
13791 }
13792
13793
13794 \f
13795 /***********************************************************************
13796 Window Redisplay
13797 ***********************************************************************/
13798
13799 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13800
13801 static void
13802 redisplay_windows (Lisp_Object window)
13803 {
13804 while (!NILP (window))
13805 {
13806 struct window *w = XWINDOW (window);
13807
13808 if (!NILP (w->hchild))
13809 redisplay_windows (w->hchild);
13810 else if (!NILP (w->vchild))
13811 redisplay_windows (w->vchild);
13812 else if (!NILP (w->buffer))
13813 {
13814 displayed_buffer = XBUFFER (w->buffer);
13815 /* Use list_of_error, not Qerror, so that
13816 we catch only errors and don't run the debugger. */
13817 internal_condition_case_1 (redisplay_window_0, window,
13818 list_of_error,
13819 redisplay_window_error);
13820 }
13821
13822 window = w->next;
13823 }
13824 }
13825
13826 static Lisp_Object
13827 redisplay_window_error (Lisp_Object ignore)
13828 {
13829 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13830 return Qnil;
13831 }
13832
13833 static Lisp_Object
13834 redisplay_window_0 (Lisp_Object window)
13835 {
13836 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13837 redisplay_window (window, 0);
13838 return Qnil;
13839 }
13840
13841 static Lisp_Object
13842 redisplay_window_1 (Lisp_Object window)
13843 {
13844 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13845 redisplay_window (window, 1);
13846 return Qnil;
13847 }
13848 \f
13849
13850 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13851 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13852 which positions recorded in ROW differ from current buffer
13853 positions.
13854
13855 Return 0 if cursor is not on this row, 1 otherwise. */
13856
13857 static int
13858 set_cursor_from_row (struct window *w, struct glyph_row *row,
13859 struct glyph_matrix *matrix,
13860 ptrdiff_t delta, ptrdiff_t delta_bytes,
13861 int dy, int dvpos)
13862 {
13863 struct glyph *glyph = row->glyphs[TEXT_AREA];
13864 struct glyph *end = glyph + row->used[TEXT_AREA];
13865 struct glyph *cursor = NULL;
13866 /* The last known character position in row. */
13867 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13868 int x = row->x;
13869 ptrdiff_t pt_old = PT - delta;
13870 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13871 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13872 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13873 /* A glyph beyond the edge of TEXT_AREA which we should never
13874 touch. */
13875 struct glyph *glyphs_end = end;
13876 /* Non-zero means we've found a match for cursor position, but that
13877 glyph has the avoid_cursor_p flag set. */
13878 int match_with_avoid_cursor = 0;
13879 /* Non-zero means we've seen at least one glyph that came from a
13880 display string. */
13881 int string_seen = 0;
13882 /* Largest and smallest buffer positions seen so far during scan of
13883 glyph row. */
13884 ptrdiff_t bpos_max = pos_before;
13885 ptrdiff_t bpos_min = pos_after;
13886 /* Last buffer position covered by an overlay string with an integer
13887 `cursor' property. */
13888 ptrdiff_t bpos_covered = 0;
13889 /* Non-zero means the display string on which to display the cursor
13890 comes from a text property, not from an overlay. */
13891 int string_from_text_prop = 0;
13892
13893 /* Don't even try doing anything if called for a mode-line or
13894 header-line row, since the rest of the code isn't prepared to
13895 deal with such calamities. */
13896 eassert (!row->mode_line_p);
13897 if (row->mode_line_p)
13898 return 0;
13899
13900 /* Skip over glyphs not having an object at the start and the end of
13901 the row. These are special glyphs like truncation marks on
13902 terminal frames. */
13903 if (row->displays_text_p)
13904 {
13905 if (!row->reversed_p)
13906 {
13907 while (glyph < end
13908 && INTEGERP (glyph->object)
13909 && glyph->charpos < 0)
13910 {
13911 x += glyph->pixel_width;
13912 ++glyph;
13913 }
13914 while (end > glyph
13915 && INTEGERP ((end - 1)->object)
13916 /* CHARPOS is zero for blanks and stretch glyphs
13917 inserted by extend_face_to_end_of_line. */
13918 && (end - 1)->charpos <= 0)
13919 --end;
13920 glyph_before = glyph - 1;
13921 glyph_after = end;
13922 }
13923 else
13924 {
13925 struct glyph *g;
13926
13927 /* If the glyph row is reversed, we need to process it from back
13928 to front, so swap the edge pointers. */
13929 glyphs_end = end = glyph - 1;
13930 glyph += row->used[TEXT_AREA] - 1;
13931
13932 while (glyph > end + 1
13933 && INTEGERP (glyph->object)
13934 && glyph->charpos < 0)
13935 {
13936 --glyph;
13937 x -= glyph->pixel_width;
13938 }
13939 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13940 --glyph;
13941 /* By default, in reversed rows we put the cursor on the
13942 rightmost (first in the reading order) glyph. */
13943 for (g = end + 1; g < glyph; g++)
13944 x += g->pixel_width;
13945 while (end < glyph
13946 && INTEGERP ((end + 1)->object)
13947 && (end + 1)->charpos <= 0)
13948 ++end;
13949 glyph_before = glyph + 1;
13950 glyph_after = end;
13951 }
13952 }
13953 else if (row->reversed_p)
13954 {
13955 /* In R2L rows that don't display text, put the cursor on the
13956 rightmost glyph. Case in point: an empty last line that is
13957 part of an R2L paragraph. */
13958 cursor = end - 1;
13959 /* Avoid placing the cursor on the last glyph of the row, where
13960 on terminal frames we hold the vertical border between
13961 adjacent windows. */
13962 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13963 && !WINDOW_RIGHTMOST_P (w)
13964 && cursor == row->glyphs[LAST_AREA] - 1)
13965 cursor--;
13966 x = -1; /* will be computed below, at label compute_x */
13967 }
13968
13969 /* Step 1: Try to find the glyph whose character position
13970 corresponds to point. If that's not possible, find 2 glyphs
13971 whose character positions are the closest to point, one before
13972 point, the other after it. */
13973 if (!row->reversed_p)
13974 while (/* not marched to end of glyph row */
13975 glyph < end
13976 /* glyph was not inserted by redisplay for internal purposes */
13977 && !INTEGERP (glyph->object))
13978 {
13979 if (BUFFERP (glyph->object))
13980 {
13981 ptrdiff_t dpos = glyph->charpos - pt_old;
13982
13983 if (glyph->charpos > bpos_max)
13984 bpos_max = glyph->charpos;
13985 if (glyph->charpos < bpos_min)
13986 bpos_min = glyph->charpos;
13987 if (!glyph->avoid_cursor_p)
13988 {
13989 /* If we hit point, we've found the glyph on which to
13990 display the cursor. */
13991 if (dpos == 0)
13992 {
13993 match_with_avoid_cursor = 0;
13994 break;
13995 }
13996 /* See if we've found a better approximation to
13997 POS_BEFORE or to POS_AFTER. */
13998 if (0 > dpos && dpos > pos_before - pt_old)
13999 {
14000 pos_before = glyph->charpos;
14001 glyph_before = glyph;
14002 }
14003 else if (0 < dpos && dpos < pos_after - pt_old)
14004 {
14005 pos_after = glyph->charpos;
14006 glyph_after = glyph;
14007 }
14008 }
14009 else if (dpos == 0)
14010 match_with_avoid_cursor = 1;
14011 }
14012 else if (STRINGP (glyph->object))
14013 {
14014 Lisp_Object chprop;
14015 ptrdiff_t glyph_pos = glyph->charpos;
14016
14017 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14018 glyph->object);
14019 if (!NILP (chprop))
14020 {
14021 /* If the string came from a `display' text property,
14022 look up the buffer position of that property and
14023 use that position to update bpos_max, as if we
14024 actually saw such a position in one of the row's
14025 glyphs. This helps with supporting integer values
14026 of `cursor' property on the display string in
14027 situations where most or all of the row's buffer
14028 text is completely covered by display properties,
14029 so that no glyph with valid buffer positions is
14030 ever seen in the row. */
14031 ptrdiff_t prop_pos =
14032 string_buffer_position_lim (glyph->object, pos_before,
14033 pos_after, 0);
14034
14035 if (prop_pos >= pos_before)
14036 bpos_max = prop_pos - 1;
14037 }
14038 if (INTEGERP (chprop))
14039 {
14040 bpos_covered = bpos_max + XINT (chprop);
14041 /* If the `cursor' property covers buffer positions up
14042 to and including point, we should display cursor on
14043 this glyph. Note that, if a `cursor' property on one
14044 of the string's characters has an integer value, we
14045 will break out of the loop below _before_ we get to
14046 the position match above. IOW, integer values of
14047 the `cursor' property override the "exact match for
14048 point" strategy of positioning the cursor. */
14049 /* Implementation note: bpos_max == pt_old when, e.g.,
14050 we are in an empty line, where bpos_max is set to
14051 MATRIX_ROW_START_CHARPOS, see above. */
14052 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14053 {
14054 cursor = glyph;
14055 break;
14056 }
14057 }
14058
14059 string_seen = 1;
14060 }
14061 x += glyph->pixel_width;
14062 ++glyph;
14063 }
14064 else if (glyph > end) /* row is reversed */
14065 while (!INTEGERP (glyph->object))
14066 {
14067 if (BUFFERP (glyph->object))
14068 {
14069 ptrdiff_t dpos = glyph->charpos - pt_old;
14070
14071 if (glyph->charpos > bpos_max)
14072 bpos_max = glyph->charpos;
14073 if (glyph->charpos < bpos_min)
14074 bpos_min = glyph->charpos;
14075 if (!glyph->avoid_cursor_p)
14076 {
14077 if (dpos == 0)
14078 {
14079 match_with_avoid_cursor = 0;
14080 break;
14081 }
14082 if (0 > dpos && dpos > pos_before - pt_old)
14083 {
14084 pos_before = glyph->charpos;
14085 glyph_before = glyph;
14086 }
14087 else if (0 < dpos && dpos < pos_after - pt_old)
14088 {
14089 pos_after = glyph->charpos;
14090 glyph_after = glyph;
14091 }
14092 }
14093 else if (dpos == 0)
14094 match_with_avoid_cursor = 1;
14095 }
14096 else if (STRINGP (glyph->object))
14097 {
14098 Lisp_Object chprop;
14099 ptrdiff_t glyph_pos = glyph->charpos;
14100
14101 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14102 glyph->object);
14103 if (!NILP (chprop))
14104 {
14105 ptrdiff_t prop_pos =
14106 string_buffer_position_lim (glyph->object, pos_before,
14107 pos_after, 0);
14108
14109 if (prop_pos >= pos_before)
14110 bpos_max = prop_pos - 1;
14111 }
14112 if (INTEGERP (chprop))
14113 {
14114 bpos_covered = bpos_max + XINT (chprop);
14115 /* If the `cursor' property covers buffer positions up
14116 to and including point, we should display cursor on
14117 this glyph. */
14118 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14119 {
14120 cursor = glyph;
14121 break;
14122 }
14123 }
14124 string_seen = 1;
14125 }
14126 --glyph;
14127 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14128 {
14129 x--; /* can't use any pixel_width */
14130 break;
14131 }
14132 x -= glyph->pixel_width;
14133 }
14134
14135 /* Step 2: If we didn't find an exact match for point, we need to
14136 look for a proper place to put the cursor among glyphs between
14137 GLYPH_BEFORE and GLYPH_AFTER. */
14138 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14139 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14140 && bpos_covered < pt_old)
14141 {
14142 /* An empty line has a single glyph whose OBJECT is zero and
14143 whose CHARPOS is the position of a newline on that line.
14144 Note that on a TTY, there are more glyphs after that, which
14145 were produced by extend_face_to_end_of_line, but their
14146 CHARPOS is zero or negative. */
14147 int empty_line_p =
14148 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14149 && INTEGERP (glyph->object) && glyph->charpos > 0;
14150
14151 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14152 {
14153 ptrdiff_t ellipsis_pos;
14154
14155 /* Scan back over the ellipsis glyphs. */
14156 if (!row->reversed_p)
14157 {
14158 ellipsis_pos = (glyph - 1)->charpos;
14159 while (glyph > row->glyphs[TEXT_AREA]
14160 && (glyph - 1)->charpos == ellipsis_pos)
14161 glyph--, x -= glyph->pixel_width;
14162 /* That loop always goes one position too far, including
14163 the glyph before the ellipsis. So scan forward over
14164 that one. */
14165 x += glyph->pixel_width;
14166 glyph++;
14167 }
14168 else /* row is reversed */
14169 {
14170 ellipsis_pos = (glyph + 1)->charpos;
14171 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14172 && (glyph + 1)->charpos == ellipsis_pos)
14173 glyph++, x += glyph->pixel_width;
14174 x -= glyph->pixel_width;
14175 glyph--;
14176 }
14177 }
14178 else if (match_with_avoid_cursor)
14179 {
14180 cursor = glyph_after;
14181 x = -1;
14182 }
14183 else if (string_seen)
14184 {
14185 int incr = row->reversed_p ? -1 : +1;
14186
14187 /* Need to find the glyph that came out of a string which is
14188 present at point. That glyph is somewhere between
14189 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14190 positioned between POS_BEFORE and POS_AFTER in the
14191 buffer. */
14192 struct glyph *start, *stop;
14193 ptrdiff_t pos = pos_before;
14194
14195 x = -1;
14196
14197 /* If the row ends in a newline from a display string,
14198 reordering could have moved the glyphs belonging to the
14199 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14200 in this case we extend the search to the last glyph in
14201 the row that was not inserted by redisplay. */
14202 if (row->ends_in_newline_from_string_p)
14203 {
14204 glyph_after = end;
14205 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14206 }
14207
14208 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14209 correspond to POS_BEFORE and POS_AFTER, respectively. We
14210 need START and STOP in the order that corresponds to the
14211 row's direction as given by its reversed_p flag. If the
14212 directionality of characters between POS_BEFORE and
14213 POS_AFTER is the opposite of the row's base direction,
14214 these characters will have been reordered for display,
14215 and we need to reverse START and STOP. */
14216 if (!row->reversed_p)
14217 {
14218 start = min (glyph_before, glyph_after);
14219 stop = max (glyph_before, glyph_after);
14220 }
14221 else
14222 {
14223 start = max (glyph_before, glyph_after);
14224 stop = min (glyph_before, glyph_after);
14225 }
14226 for (glyph = start + incr;
14227 row->reversed_p ? glyph > stop : glyph < stop; )
14228 {
14229
14230 /* Any glyphs that come from the buffer are here because
14231 of bidi reordering. Skip them, and only pay
14232 attention to glyphs that came from some string. */
14233 if (STRINGP (glyph->object))
14234 {
14235 Lisp_Object str;
14236 ptrdiff_t tem;
14237 /* If the display property covers the newline, we
14238 need to search for it one position farther. */
14239 ptrdiff_t lim = pos_after
14240 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14241
14242 string_from_text_prop = 0;
14243 str = glyph->object;
14244 tem = string_buffer_position_lim (str, pos, lim, 0);
14245 if (tem == 0 /* from overlay */
14246 || pos <= tem)
14247 {
14248 /* If the string from which this glyph came is
14249 found in the buffer at point, or at position
14250 that is closer to point than pos_after, then
14251 we've found the glyph we've been looking for.
14252 If it comes from an overlay (tem == 0), and
14253 it has the `cursor' property on one of its
14254 glyphs, record that glyph as a candidate for
14255 displaying the cursor. (As in the
14256 unidirectional version, we will display the
14257 cursor on the last candidate we find.) */
14258 if (tem == 0
14259 || tem == pt_old
14260 || (tem - pt_old > 0 && tem < pos_after))
14261 {
14262 /* The glyphs from this string could have
14263 been reordered. Find the one with the
14264 smallest string position. Or there could
14265 be a character in the string with the
14266 `cursor' property, which means display
14267 cursor on that character's glyph. */
14268 ptrdiff_t strpos = glyph->charpos;
14269
14270 if (tem)
14271 {
14272 cursor = glyph;
14273 string_from_text_prop = 1;
14274 }
14275 for ( ;
14276 (row->reversed_p ? glyph > stop : glyph < stop)
14277 && EQ (glyph->object, str);
14278 glyph += incr)
14279 {
14280 Lisp_Object cprop;
14281 ptrdiff_t gpos = glyph->charpos;
14282
14283 cprop = Fget_char_property (make_number (gpos),
14284 Qcursor,
14285 glyph->object);
14286 if (!NILP (cprop))
14287 {
14288 cursor = glyph;
14289 break;
14290 }
14291 if (tem && glyph->charpos < strpos)
14292 {
14293 strpos = glyph->charpos;
14294 cursor = glyph;
14295 }
14296 }
14297
14298 if (tem == pt_old
14299 || (tem - pt_old > 0 && tem < pos_after))
14300 goto compute_x;
14301 }
14302 if (tem)
14303 pos = tem + 1; /* don't find previous instances */
14304 }
14305 /* This string is not what we want; skip all of the
14306 glyphs that came from it. */
14307 while ((row->reversed_p ? glyph > stop : glyph < stop)
14308 && EQ (glyph->object, str))
14309 glyph += incr;
14310 }
14311 else
14312 glyph += incr;
14313 }
14314
14315 /* If we reached the end of the line, and END was from a string,
14316 the cursor is not on this line. */
14317 if (cursor == NULL
14318 && (row->reversed_p ? glyph <= end : glyph >= end)
14319 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14320 && STRINGP (end->object)
14321 && row->continued_p)
14322 return 0;
14323 }
14324 /* A truncated row may not include PT among its character positions.
14325 Setting the cursor inside the scroll margin will trigger
14326 recalculation of hscroll in hscroll_window_tree. But if a
14327 display string covers point, defer to the string-handling
14328 code below to figure this out. */
14329 else if (row->truncated_on_left_p && pt_old < bpos_min)
14330 {
14331 cursor = glyph_before;
14332 x = -1;
14333 }
14334 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14335 /* Zero-width characters produce no glyphs. */
14336 || (!empty_line_p
14337 && (row->reversed_p
14338 ? glyph_after > glyphs_end
14339 : glyph_after < glyphs_end)))
14340 {
14341 cursor = glyph_after;
14342 x = -1;
14343 }
14344 }
14345
14346 compute_x:
14347 if (cursor != NULL)
14348 glyph = cursor;
14349 else if (glyph == glyphs_end
14350 && pos_before == pos_after
14351 && STRINGP ((row->reversed_p
14352 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14353 : row->glyphs[TEXT_AREA])->object))
14354 {
14355 /* If all the glyphs of this row came from strings, put the
14356 cursor on the first glyph of the row. This avoids having the
14357 cursor outside of the text area in this very rare and hard
14358 use case. */
14359 glyph =
14360 row->reversed_p
14361 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14362 : row->glyphs[TEXT_AREA];
14363 }
14364 if (x < 0)
14365 {
14366 struct glyph *g;
14367
14368 /* Need to compute x that corresponds to GLYPH. */
14369 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14370 {
14371 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14372 abort ();
14373 x += g->pixel_width;
14374 }
14375 }
14376
14377 /* ROW could be part of a continued line, which, under bidi
14378 reordering, might have other rows whose start and end charpos
14379 occlude point. Only set w->cursor if we found a better
14380 approximation to the cursor position than we have from previously
14381 examined candidate rows belonging to the same continued line. */
14382 if (/* we already have a candidate row */
14383 w->cursor.vpos >= 0
14384 /* that candidate is not the row we are processing */
14385 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14386 /* Make sure cursor.vpos specifies a row whose start and end
14387 charpos occlude point, and it is valid candidate for being a
14388 cursor-row. This is because some callers of this function
14389 leave cursor.vpos at the row where the cursor was displayed
14390 during the last redisplay cycle. */
14391 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14392 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14393 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14394 {
14395 struct glyph *g1 =
14396 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14397
14398 /* Don't consider glyphs that are outside TEXT_AREA. */
14399 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14400 return 0;
14401 /* Keep the candidate whose buffer position is the closest to
14402 point or has the `cursor' property. */
14403 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14404 w->cursor.hpos >= 0
14405 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14406 && ((BUFFERP (g1->object)
14407 && (g1->charpos == pt_old /* an exact match always wins */
14408 || (BUFFERP (glyph->object)
14409 && eabs (g1->charpos - pt_old)
14410 < eabs (glyph->charpos - pt_old))))
14411 /* previous candidate is a glyph from a string that has
14412 a non-nil `cursor' property */
14413 || (STRINGP (g1->object)
14414 && (!NILP (Fget_char_property (make_number (g1->charpos),
14415 Qcursor, g1->object))
14416 /* previous candidate is from the same display
14417 string as this one, and the display string
14418 came from a text property */
14419 || (EQ (g1->object, glyph->object)
14420 && string_from_text_prop)
14421 /* this candidate is from newline and its
14422 position is not an exact match */
14423 || (INTEGERP (glyph->object)
14424 && glyph->charpos != pt_old)))))
14425 return 0;
14426 /* If this candidate gives an exact match, use that. */
14427 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14428 /* If this candidate is a glyph created for the
14429 terminating newline of a line, and point is on that
14430 newline, it wins because it's an exact match. */
14431 || (!row->continued_p
14432 && INTEGERP (glyph->object)
14433 && glyph->charpos == 0
14434 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14435 /* Otherwise, keep the candidate that comes from a row
14436 spanning less buffer positions. This may win when one or
14437 both candidate positions are on glyphs that came from
14438 display strings, for which we cannot compare buffer
14439 positions. */
14440 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14441 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14442 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14443 return 0;
14444 }
14445 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14446 w->cursor.x = x;
14447 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14448 w->cursor.y = row->y + dy;
14449
14450 if (w == XWINDOW (selected_window))
14451 {
14452 if (!row->continued_p
14453 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14454 && row->x == 0)
14455 {
14456 this_line_buffer = XBUFFER (w->buffer);
14457
14458 CHARPOS (this_line_start_pos)
14459 = MATRIX_ROW_START_CHARPOS (row) + delta;
14460 BYTEPOS (this_line_start_pos)
14461 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14462
14463 CHARPOS (this_line_end_pos)
14464 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14465 BYTEPOS (this_line_end_pos)
14466 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14467
14468 this_line_y = w->cursor.y;
14469 this_line_pixel_height = row->height;
14470 this_line_vpos = w->cursor.vpos;
14471 this_line_start_x = row->x;
14472 }
14473 else
14474 CHARPOS (this_line_start_pos) = 0;
14475 }
14476
14477 return 1;
14478 }
14479
14480
14481 /* Run window scroll functions, if any, for WINDOW with new window
14482 start STARTP. Sets the window start of WINDOW to that position.
14483
14484 We assume that the window's buffer is really current. */
14485
14486 static inline struct text_pos
14487 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14488 {
14489 struct window *w = XWINDOW (window);
14490 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14491
14492 if (current_buffer != XBUFFER (w->buffer))
14493 abort ();
14494
14495 if (!NILP (Vwindow_scroll_functions))
14496 {
14497 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14498 make_number (CHARPOS (startp)));
14499 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14500 /* In case the hook functions switch buffers. */
14501 if (current_buffer != XBUFFER (w->buffer))
14502 set_buffer_internal_1 (XBUFFER (w->buffer));
14503 }
14504
14505 return startp;
14506 }
14507
14508
14509 /* Make sure the line containing the cursor is fully visible.
14510 A value of 1 means there is nothing to be done.
14511 (Either the line is fully visible, or it cannot be made so,
14512 or we cannot tell.)
14513
14514 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14515 is higher than window.
14516
14517 A value of 0 means the caller should do scrolling
14518 as if point had gone off the screen. */
14519
14520 static int
14521 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14522 {
14523 struct glyph_matrix *matrix;
14524 struct glyph_row *row;
14525 int window_height;
14526
14527 if (!make_cursor_line_fully_visible_p)
14528 return 1;
14529
14530 /* It's not always possible to find the cursor, e.g, when a window
14531 is full of overlay strings. Don't do anything in that case. */
14532 if (w->cursor.vpos < 0)
14533 return 1;
14534
14535 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14536 row = MATRIX_ROW (matrix, w->cursor.vpos);
14537
14538 /* If the cursor row is not partially visible, there's nothing to do. */
14539 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14540 return 1;
14541
14542 /* If the row the cursor is in is taller than the window's height,
14543 it's not clear what to do, so do nothing. */
14544 window_height = window_box_height (w);
14545 if (row->height >= window_height)
14546 {
14547 if (!force_p || MINI_WINDOW_P (w)
14548 || w->vscroll || w->cursor.vpos == 0)
14549 return 1;
14550 }
14551 return 0;
14552 }
14553
14554
14555 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14556 non-zero means only WINDOW is redisplayed in redisplay_internal.
14557 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14558 in redisplay_window to bring a partially visible line into view in
14559 the case that only the cursor has moved.
14560
14561 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14562 last screen line's vertical height extends past the end of the screen.
14563
14564 Value is
14565
14566 1 if scrolling succeeded
14567
14568 0 if scrolling didn't find point.
14569
14570 -1 if new fonts have been loaded so that we must interrupt
14571 redisplay, adjust glyph matrices, and try again. */
14572
14573 enum
14574 {
14575 SCROLLING_SUCCESS,
14576 SCROLLING_FAILED,
14577 SCROLLING_NEED_LARGER_MATRICES
14578 };
14579
14580 /* If scroll-conservatively is more than this, never recenter.
14581
14582 If you change this, don't forget to update the doc string of
14583 `scroll-conservatively' and the Emacs manual. */
14584 #define SCROLL_LIMIT 100
14585
14586 static int
14587 try_scrolling (Lisp_Object window, int just_this_one_p,
14588 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14589 int temp_scroll_step, int last_line_misfit)
14590 {
14591 struct window *w = XWINDOW (window);
14592 struct frame *f = XFRAME (w->frame);
14593 struct text_pos pos, startp;
14594 struct it it;
14595 int this_scroll_margin, scroll_max, rc, height;
14596 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14597 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14598 Lisp_Object aggressive;
14599 /* We will never try scrolling more than this number of lines. */
14600 int scroll_limit = SCROLL_LIMIT;
14601
14602 #ifdef GLYPH_DEBUG
14603 debug_method_add (w, "try_scrolling");
14604 #endif
14605
14606 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14607
14608 /* Compute scroll margin height in pixels. We scroll when point is
14609 within this distance from the top or bottom of the window. */
14610 if (scroll_margin > 0)
14611 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14612 * FRAME_LINE_HEIGHT (f);
14613 else
14614 this_scroll_margin = 0;
14615
14616 /* Force arg_scroll_conservatively to have a reasonable value, to
14617 avoid scrolling too far away with slow move_it_* functions. Note
14618 that the user can supply scroll-conservatively equal to
14619 `most-positive-fixnum', which can be larger than INT_MAX. */
14620 if (arg_scroll_conservatively > scroll_limit)
14621 {
14622 arg_scroll_conservatively = scroll_limit + 1;
14623 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14624 }
14625 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14626 /* Compute how much we should try to scroll maximally to bring
14627 point into view. */
14628 scroll_max = (max (scroll_step,
14629 max (arg_scroll_conservatively, temp_scroll_step))
14630 * FRAME_LINE_HEIGHT (f));
14631 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14632 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14633 /* We're trying to scroll because of aggressive scrolling but no
14634 scroll_step is set. Choose an arbitrary one. */
14635 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14636 else
14637 scroll_max = 0;
14638
14639 too_near_end:
14640
14641 /* Decide whether to scroll down. */
14642 if (PT > CHARPOS (startp))
14643 {
14644 int scroll_margin_y;
14645
14646 /* Compute the pixel ypos of the scroll margin, then move IT to
14647 either that ypos or PT, whichever comes first. */
14648 start_display (&it, w, startp);
14649 scroll_margin_y = it.last_visible_y - this_scroll_margin
14650 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14651 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14652 (MOVE_TO_POS | MOVE_TO_Y));
14653
14654 if (PT > CHARPOS (it.current.pos))
14655 {
14656 int y0 = line_bottom_y (&it);
14657 /* Compute how many pixels below window bottom to stop searching
14658 for PT. This avoids costly search for PT that is far away if
14659 the user limited scrolling by a small number of lines, but
14660 always finds PT if scroll_conservatively is set to a large
14661 number, such as most-positive-fixnum. */
14662 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14663 int y_to_move = it.last_visible_y + slack;
14664
14665 /* Compute the distance from the scroll margin to PT or to
14666 the scroll limit, whichever comes first. This should
14667 include the height of the cursor line, to make that line
14668 fully visible. */
14669 move_it_to (&it, PT, -1, y_to_move,
14670 -1, MOVE_TO_POS | MOVE_TO_Y);
14671 dy = line_bottom_y (&it) - y0;
14672
14673 if (dy > scroll_max)
14674 return SCROLLING_FAILED;
14675
14676 if (dy > 0)
14677 scroll_down_p = 1;
14678 }
14679 }
14680
14681 if (scroll_down_p)
14682 {
14683 /* Point is in or below the bottom scroll margin, so move the
14684 window start down. If scrolling conservatively, move it just
14685 enough down to make point visible. If scroll_step is set,
14686 move it down by scroll_step. */
14687 if (arg_scroll_conservatively)
14688 amount_to_scroll
14689 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14690 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14691 else if (scroll_step || temp_scroll_step)
14692 amount_to_scroll = scroll_max;
14693 else
14694 {
14695 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14696 height = WINDOW_BOX_TEXT_HEIGHT (w);
14697 if (NUMBERP (aggressive))
14698 {
14699 double float_amount = XFLOATINT (aggressive) * height;
14700 amount_to_scroll = float_amount;
14701 if (amount_to_scroll == 0 && float_amount > 0)
14702 amount_to_scroll = 1;
14703 /* Don't let point enter the scroll margin near top of
14704 the window. */
14705 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14706 amount_to_scroll = height - 2*this_scroll_margin + dy;
14707 }
14708 }
14709
14710 if (amount_to_scroll <= 0)
14711 return SCROLLING_FAILED;
14712
14713 start_display (&it, w, startp);
14714 if (arg_scroll_conservatively <= scroll_limit)
14715 move_it_vertically (&it, amount_to_scroll);
14716 else
14717 {
14718 /* Extra precision for users who set scroll-conservatively
14719 to a large number: make sure the amount we scroll
14720 the window start is never less than amount_to_scroll,
14721 which was computed as distance from window bottom to
14722 point. This matters when lines at window top and lines
14723 below window bottom have different height. */
14724 struct it it1;
14725 void *it1data = NULL;
14726 /* We use a temporary it1 because line_bottom_y can modify
14727 its argument, if it moves one line down; see there. */
14728 int start_y;
14729
14730 SAVE_IT (it1, it, it1data);
14731 start_y = line_bottom_y (&it1);
14732 do {
14733 RESTORE_IT (&it, &it, it1data);
14734 move_it_by_lines (&it, 1);
14735 SAVE_IT (it1, it, it1data);
14736 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14737 }
14738
14739 /* If STARTP is unchanged, move it down another screen line. */
14740 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14741 move_it_by_lines (&it, 1);
14742 startp = it.current.pos;
14743 }
14744 else
14745 {
14746 struct text_pos scroll_margin_pos = startp;
14747
14748 /* See if point is inside the scroll margin at the top of the
14749 window. */
14750 if (this_scroll_margin)
14751 {
14752 start_display (&it, w, startp);
14753 move_it_vertically (&it, this_scroll_margin);
14754 scroll_margin_pos = it.current.pos;
14755 }
14756
14757 if (PT < CHARPOS (scroll_margin_pos))
14758 {
14759 /* Point is in the scroll margin at the top of the window or
14760 above what is displayed in the window. */
14761 int y0, y_to_move;
14762
14763 /* Compute the vertical distance from PT to the scroll
14764 margin position. Move as far as scroll_max allows, or
14765 one screenful, or 10 screen lines, whichever is largest.
14766 Give up if distance is greater than scroll_max. */
14767 SET_TEXT_POS (pos, PT, PT_BYTE);
14768 start_display (&it, w, pos);
14769 y0 = it.current_y;
14770 y_to_move = max (it.last_visible_y,
14771 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14772 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14773 y_to_move, -1,
14774 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14775 dy = it.current_y - y0;
14776 if (dy > scroll_max)
14777 return SCROLLING_FAILED;
14778
14779 /* Compute new window start. */
14780 start_display (&it, w, startp);
14781
14782 if (arg_scroll_conservatively)
14783 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14784 max (scroll_step, temp_scroll_step));
14785 else if (scroll_step || temp_scroll_step)
14786 amount_to_scroll = scroll_max;
14787 else
14788 {
14789 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14790 height = WINDOW_BOX_TEXT_HEIGHT (w);
14791 if (NUMBERP (aggressive))
14792 {
14793 double float_amount = XFLOATINT (aggressive) * height;
14794 amount_to_scroll = float_amount;
14795 if (amount_to_scroll == 0 && float_amount > 0)
14796 amount_to_scroll = 1;
14797 amount_to_scroll -=
14798 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14799 /* Don't let point enter the scroll margin near
14800 bottom of the window. */
14801 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14802 amount_to_scroll = height - 2*this_scroll_margin + dy;
14803 }
14804 }
14805
14806 if (amount_to_scroll <= 0)
14807 return SCROLLING_FAILED;
14808
14809 move_it_vertically_backward (&it, amount_to_scroll);
14810 startp = it.current.pos;
14811 }
14812 }
14813
14814 /* Run window scroll functions. */
14815 startp = run_window_scroll_functions (window, startp);
14816
14817 /* Display the window. Give up if new fonts are loaded, or if point
14818 doesn't appear. */
14819 if (!try_window (window, startp, 0))
14820 rc = SCROLLING_NEED_LARGER_MATRICES;
14821 else if (w->cursor.vpos < 0)
14822 {
14823 clear_glyph_matrix (w->desired_matrix);
14824 rc = SCROLLING_FAILED;
14825 }
14826 else
14827 {
14828 /* Maybe forget recorded base line for line number display. */
14829 if (!just_this_one_p
14830 || current_buffer->clip_changed
14831 || BEG_UNCHANGED < CHARPOS (startp))
14832 w->base_line_number = Qnil;
14833
14834 /* If cursor ends up on a partially visible line,
14835 treat that as being off the bottom of the screen. */
14836 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14837 /* It's possible that the cursor is on the first line of the
14838 buffer, which is partially obscured due to a vscroll
14839 (Bug#7537). In that case, avoid looping forever . */
14840 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14841 {
14842 clear_glyph_matrix (w->desired_matrix);
14843 ++extra_scroll_margin_lines;
14844 goto too_near_end;
14845 }
14846 rc = SCROLLING_SUCCESS;
14847 }
14848
14849 return rc;
14850 }
14851
14852
14853 /* Compute a suitable window start for window W if display of W starts
14854 on a continuation line. Value is non-zero if a new window start
14855 was computed.
14856
14857 The new window start will be computed, based on W's width, starting
14858 from the start of the continued line. It is the start of the
14859 screen line with the minimum distance from the old start W->start. */
14860
14861 static int
14862 compute_window_start_on_continuation_line (struct window *w)
14863 {
14864 struct text_pos pos, start_pos;
14865 int window_start_changed_p = 0;
14866
14867 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14868
14869 /* If window start is on a continuation line... Window start may be
14870 < BEGV in case there's invisible text at the start of the
14871 buffer (M-x rmail, for example). */
14872 if (CHARPOS (start_pos) > BEGV
14873 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14874 {
14875 struct it it;
14876 struct glyph_row *row;
14877
14878 /* Handle the case that the window start is out of range. */
14879 if (CHARPOS (start_pos) < BEGV)
14880 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14881 else if (CHARPOS (start_pos) > ZV)
14882 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14883
14884 /* Find the start of the continued line. This should be fast
14885 because scan_buffer is fast (newline cache). */
14886 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14887 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14888 row, DEFAULT_FACE_ID);
14889 reseat_at_previous_visible_line_start (&it);
14890
14891 /* If the line start is "too far" away from the window start,
14892 say it takes too much time to compute a new window start. */
14893 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14894 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14895 {
14896 int min_distance, distance;
14897
14898 /* Move forward by display lines to find the new window
14899 start. If window width was enlarged, the new start can
14900 be expected to be > the old start. If window width was
14901 decreased, the new window start will be < the old start.
14902 So, we're looking for the display line start with the
14903 minimum distance from the old window start. */
14904 pos = it.current.pos;
14905 min_distance = INFINITY;
14906 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14907 distance < min_distance)
14908 {
14909 min_distance = distance;
14910 pos = it.current.pos;
14911 move_it_by_lines (&it, 1);
14912 }
14913
14914 /* Set the window start there. */
14915 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14916 window_start_changed_p = 1;
14917 }
14918 }
14919
14920 return window_start_changed_p;
14921 }
14922
14923
14924 /* Try cursor movement in case text has not changed in window WINDOW,
14925 with window start STARTP. Value is
14926
14927 CURSOR_MOVEMENT_SUCCESS if successful
14928
14929 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14930
14931 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14932 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14933 we want to scroll as if scroll-step were set to 1. See the code.
14934
14935 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14936 which case we have to abort this redisplay, and adjust matrices
14937 first. */
14938
14939 enum
14940 {
14941 CURSOR_MOVEMENT_SUCCESS,
14942 CURSOR_MOVEMENT_CANNOT_BE_USED,
14943 CURSOR_MOVEMENT_MUST_SCROLL,
14944 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14945 };
14946
14947 static int
14948 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14949 {
14950 struct window *w = XWINDOW (window);
14951 struct frame *f = XFRAME (w->frame);
14952 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14953
14954 #ifdef GLYPH_DEBUG
14955 if (inhibit_try_cursor_movement)
14956 return rc;
14957 #endif
14958
14959 /* Previously, there was a check for Lisp integer in the
14960 if-statement below. Now, this field is converted to
14961 ptrdiff_t, thus zero means invalid position in a buffer. */
14962 eassert (w->last_point > 0);
14963
14964 /* Handle case where text has not changed, only point, and it has
14965 not moved off the frame. */
14966 if (/* Point may be in this window. */
14967 PT >= CHARPOS (startp)
14968 /* Selective display hasn't changed. */
14969 && !current_buffer->clip_changed
14970 /* Function force-mode-line-update is used to force a thorough
14971 redisplay. It sets either windows_or_buffers_changed or
14972 update_mode_lines. So don't take a shortcut here for these
14973 cases. */
14974 && !update_mode_lines
14975 && !windows_or_buffers_changed
14976 && !cursor_type_changed
14977 /* Can't use this case if highlighting a region. When a
14978 region exists, cursor movement has to do more than just
14979 set the cursor. */
14980 && !(!NILP (Vtransient_mark_mode)
14981 && !NILP (BVAR (current_buffer, mark_active)))
14982 && NILP (w->region_showing)
14983 && NILP (Vshow_trailing_whitespace)
14984 /* This code is not used for mini-buffer for the sake of the case
14985 of redisplaying to replace an echo area message; since in
14986 that case the mini-buffer contents per se are usually
14987 unchanged. This code is of no real use in the mini-buffer
14988 since the handling of this_line_start_pos, etc., in redisplay
14989 handles the same cases. */
14990 && !EQ (window, minibuf_window)
14991 /* When splitting windows or for new windows, it happens that
14992 redisplay is called with a nil window_end_vpos or one being
14993 larger than the window. This should really be fixed in
14994 window.c. I don't have this on my list, now, so we do
14995 approximately the same as the old redisplay code. --gerd. */
14996 && INTEGERP (w->window_end_vpos)
14997 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14998 && (FRAME_WINDOW_P (f)
14999 || !overlay_arrow_in_current_buffer_p ()))
15000 {
15001 int this_scroll_margin, top_scroll_margin;
15002 struct glyph_row *row = NULL;
15003
15004 #ifdef GLYPH_DEBUG
15005 debug_method_add (w, "cursor movement");
15006 #endif
15007
15008 /* Scroll if point within this distance from the top or bottom
15009 of the window. This is a pixel value. */
15010 if (scroll_margin > 0)
15011 {
15012 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15013 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15014 }
15015 else
15016 this_scroll_margin = 0;
15017
15018 top_scroll_margin = this_scroll_margin;
15019 if (WINDOW_WANTS_HEADER_LINE_P (w))
15020 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15021
15022 /* Start with the row the cursor was displayed during the last
15023 not paused redisplay. Give up if that row is not valid. */
15024 if (w->last_cursor.vpos < 0
15025 || w->last_cursor.vpos >= w->current_matrix->nrows)
15026 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15027 else
15028 {
15029 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15030 if (row->mode_line_p)
15031 ++row;
15032 if (!row->enabled_p)
15033 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15034 }
15035
15036 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15037 {
15038 int scroll_p = 0, must_scroll = 0;
15039 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15040
15041 if (PT > w->last_point)
15042 {
15043 /* Point has moved forward. */
15044 while (MATRIX_ROW_END_CHARPOS (row) < PT
15045 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15046 {
15047 eassert (row->enabled_p);
15048 ++row;
15049 }
15050
15051 /* If the end position of a row equals the start
15052 position of the next row, and PT is at that position,
15053 we would rather display cursor in the next line. */
15054 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15055 && MATRIX_ROW_END_CHARPOS (row) == PT
15056 && row < w->current_matrix->rows
15057 + w->current_matrix->nrows - 1
15058 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15059 && !cursor_row_p (row))
15060 ++row;
15061
15062 /* If within the scroll margin, scroll. Note that
15063 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15064 the next line would be drawn, and that
15065 this_scroll_margin can be zero. */
15066 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15067 || PT > MATRIX_ROW_END_CHARPOS (row)
15068 /* Line is completely visible last line in window
15069 and PT is to be set in the next line. */
15070 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15071 && PT == MATRIX_ROW_END_CHARPOS (row)
15072 && !row->ends_at_zv_p
15073 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15074 scroll_p = 1;
15075 }
15076 else if (PT < w->last_point)
15077 {
15078 /* Cursor has to be moved backward. Note that PT >=
15079 CHARPOS (startp) because of the outer if-statement. */
15080 while (!row->mode_line_p
15081 && (MATRIX_ROW_START_CHARPOS (row) > PT
15082 || (MATRIX_ROW_START_CHARPOS (row) == PT
15083 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15084 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15085 row > w->current_matrix->rows
15086 && (row-1)->ends_in_newline_from_string_p))))
15087 && (row->y > top_scroll_margin
15088 || CHARPOS (startp) == BEGV))
15089 {
15090 eassert (row->enabled_p);
15091 --row;
15092 }
15093
15094 /* Consider the following case: Window starts at BEGV,
15095 there is invisible, intangible text at BEGV, so that
15096 display starts at some point START > BEGV. It can
15097 happen that we are called with PT somewhere between
15098 BEGV and START. Try to handle that case. */
15099 if (row < w->current_matrix->rows
15100 || row->mode_line_p)
15101 {
15102 row = w->current_matrix->rows;
15103 if (row->mode_line_p)
15104 ++row;
15105 }
15106
15107 /* Due to newlines in overlay strings, we may have to
15108 skip forward over overlay strings. */
15109 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15110 && MATRIX_ROW_END_CHARPOS (row) == PT
15111 && !cursor_row_p (row))
15112 ++row;
15113
15114 /* If within the scroll margin, scroll. */
15115 if (row->y < top_scroll_margin
15116 && CHARPOS (startp) != BEGV)
15117 scroll_p = 1;
15118 }
15119 else
15120 {
15121 /* Cursor did not move. So don't scroll even if cursor line
15122 is partially visible, as it was so before. */
15123 rc = CURSOR_MOVEMENT_SUCCESS;
15124 }
15125
15126 if (PT < MATRIX_ROW_START_CHARPOS (row)
15127 || PT > MATRIX_ROW_END_CHARPOS (row))
15128 {
15129 /* if PT is not in the glyph row, give up. */
15130 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15131 must_scroll = 1;
15132 }
15133 else if (rc != CURSOR_MOVEMENT_SUCCESS
15134 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15135 {
15136 struct glyph_row *row1;
15137
15138 /* If rows are bidi-reordered and point moved, back up
15139 until we find a row that does not belong to a
15140 continuation line. This is because we must consider
15141 all rows of a continued line as candidates for the
15142 new cursor positioning, since row start and end
15143 positions change non-linearly with vertical position
15144 in such rows. */
15145 /* FIXME: Revisit this when glyph ``spilling'' in
15146 continuation lines' rows is implemented for
15147 bidi-reordered rows. */
15148 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15149 MATRIX_ROW_CONTINUATION_LINE_P (row);
15150 --row)
15151 {
15152 /* If we hit the beginning of the displayed portion
15153 without finding the first row of a continued
15154 line, give up. */
15155 if (row <= row1)
15156 {
15157 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15158 break;
15159 }
15160 eassert (row->enabled_p);
15161 }
15162 }
15163 if (must_scroll)
15164 ;
15165 else if (rc != CURSOR_MOVEMENT_SUCCESS
15166 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15167 /* Make sure this isn't a header line by any chance, since
15168 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15169 && !row->mode_line_p
15170 && make_cursor_line_fully_visible_p)
15171 {
15172 if (PT == MATRIX_ROW_END_CHARPOS (row)
15173 && !row->ends_at_zv_p
15174 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15175 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15176 else if (row->height > window_box_height (w))
15177 {
15178 /* If we end up in a partially visible line, let's
15179 make it fully visible, except when it's taller
15180 than the window, in which case we can't do much
15181 about it. */
15182 *scroll_step = 1;
15183 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15184 }
15185 else
15186 {
15187 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15188 if (!cursor_row_fully_visible_p (w, 0, 1))
15189 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15190 else
15191 rc = CURSOR_MOVEMENT_SUCCESS;
15192 }
15193 }
15194 else if (scroll_p)
15195 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15196 else if (rc != CURSOR_MOVEMENT_SUCCESS
15197 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15198 {
15199 /* With bidi-reordered rows, there could be more than
15200 one candidate row whose start and end positions
15201 occlude point. We need to let set_cursor_from_row
15202 find the best candidate. */
15203 /* FIXME: Revisit this when glyph ``spilling'' in
15204 continuation lines' rows is implemented for
15205 bidi-reordered rows. */
15206 int rv = 0;
15207
15208 do
15209 {
15210 int at_zv_p = 0, exact_match_p = 0;
15211
15212 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15213 && PT <= MATRIX_ROW_END_CHARPOS (row)
15214 && cursor_row_p (row))
15215 rv |= set_cursor_from_row (w, row, w->current_matrix,
15216 0, 0, 0, 0);
15217 /* As soon as we've found the exact match for point,
15218 or the first suitable row whose ends_at_zv_p flag
15219 is set, we are done. */
15220 at_zv_p =
15221 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15222 if (rv && !at_zv_p
15223 && w->cursor.hpos >= 0
15224 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15225 w->cursor.vpos))
15226 {
15227 struct glyph_row *candidate =
15228 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15229 struct glyph *g =
15230 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15231 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15232
15233 exact_match_p =
15234 (BUFFERP (g->object) && g->charpos == PT)
15235 || (INTEGERP (g->object)
15236 && (g->charpos == PT
15237 || (g->charpos == 0 && endpos - 1 == PT)));
15238 }
15239 if (rv && (at_zv_p || exact_match_p))
15240 {
15241 rc = CURSOR_MOVEMENT_SUCCESS;
15242 break;
15243 }
15244 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15245 break;
15246 ++row;
15247 }
15248 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15249 || row->continued_p)
15250 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15251 || (MATRIX_ROW_START_CHARPOS (row) == PT
15252 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15253 /* If we didn't find any candidate rows, or exited the
15254 loop before all the candidates were examined, signal
15255 to the caller that this method failed. */
15256 if (rc != CURSOR_MOVEMENT_SUCCESS
15257 && !(rv
15258 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15259 && !row->continued_p))
15260 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15261 else if (rv)
15262 rc = CURSOR_MOVEMENT_SUCCESS;
15263 }
15264 else
15265 {
15266 do
15267 {
15268 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15269 {
15270 rc = CURSOR_MOVEMENT_SUCCESS;
15271 break;
15272 }
15273 ++row;
15274 }
15275 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15276 && MATRIX_ROW_START_CHARPOS (row) == PT
15277 && cursor_row_p (row));
15278 }
15279 }
15280 }
15281
15282 return rc;
15283 }
15284
15285 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15286 static
15287 #endif
15288 void
15289 set_vertical_scroll_bar (struct window *w)
15290 {
15291 ptrdiff_t start, end, whole;
15292
15293 /* Calculate the start and end positions for the current window.
15294 At some point, it would be nice to choose between scrollbars
15295 which reflect the whole buffer size, with special markers
15296 indicating narrowing, and scrollbars which reflect only the
15297 visible region.
15298
15299 Note that mini-buffers sometimes aren't displaying any text. */
15300 if (!MINI_WINDOW_P (w)
15301 || (w == XWINDOW (minibuf_window)
15302 && NILP (echo_area_buffer[0])))
15303 {
15304 struct buffer *buf = XBUFFER (w->buffer);
15305 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15306 start = marker_position (w->start) - BUF_BEGV (buf);
15307 /* I don't think this is guaranteed to be right. For the
15308 moment, we'll pretend it is. */
15309 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15310
15311 if (end < start)
15312 end = start;
15313 if (whole < (end - start))
15314 whole = end - start;
15315 }
15316 else
15317 start = end = whole = 0;
15318
15319 /* Indicate what this scroll bar ought to be displaying now. */
15320 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15321 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15322 (w, end - start, whole, start);
15323 }
15324
15325
15326 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15327 selected_window is redisplayed.
15328
15329 We can return without actually redisplaying the window if
15330 fonts_changed_p is nonzero. In that case, redisplay_internal will
15331 retry. */
15332
15333 static void
15334 redisplay_window (Lisp_Object window, int just_this_one_p)
15335 {
15336 struct window *w = XWINDOW (window);
15337 struct frame *f = XFRAME (w->frame);
15338 struct buffer *buffer = XBUFFER (w->buffer);
15339 struct buffer *old = current_buffer;
15340 struct text_pos lpoint, opoint, startp;
15341 int update_mode_line;
15342 int tem;
15343 struct it it;
15344 /* Record it now because it's overwritten. */
15345 int current_matrix_up_to_date_p = 0;
15346 int used_current_matrix_p = 0;
15347 /* This is less strict than current_matrix_up_to_date_p.
15348 It indicates that the buffer contents and narrowing are unchanged. */
15349 int buffer_unchanged_p = 0;
15350 int temp_scroll_step = 0;
15351 ptrdiff_t count = SPECPDL_INDEX ();
15352 int rc;
15353 int centering_position = -1;
15354 int last_line_misfit = 0;
15355 ptrdiff_t beg_unchanged, end_unchanged;
15356
15357 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15358 opoint = lpoint;
15359
15360 /* W must be a leaf window here. */
15361 eassert (!NILP (w->buffer));
15362 #ifdef GLYPH_DEBUG
15363 *w->desired_matrix->method = 0;
15364 #endif
15365
15366 restart:
15367 reconsider_clip_changes (w, buffer);
15368
15369 /* Has the mode line to be updated? */
15370 update_mode_line = (w->update_mode_line
15371 || update_mode_lines
15372 || buffer->clip_changed
15373 || buffer->prevent_redisplay_optimizations_p);
15374
15375 if (MINI_WINDOW_P (w))
15376 {
15377 if (w == XWINDOW (echo_area_window)
15378 && !NILP (echo_area_buffer[0]))
15379 {
15380 if (update_mode_line)
15381 /* We may have to update a tty frame's menu bar or a
15382 tool-bar. Example `M-x C-h C-h C-g'. */
15383 goto finish_menu_bars;
15384 else
15385 /* We've already displayed the echo area glyphs in this window. */
15386 goto finish_scroll_bars;
15387 }
15388 else if ((w != XWINDOW (minibuf_window)
15389 || minibuf_level == 0)
15390 /* When buffer is nonempty, redisplay window normally. */
15391 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15392 /* Quail displays non-mini buffers in minibuffer window.
15393 In that case, redisplay the window normally. */
15394 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15395 {
15396 /* W is a mini-buffer window, but it's not active, so clear
15397 it. */
15398 int yb = window_text_bottom_y (w);
15399 struct glyph_row *row;
15400 int y;
15401
15402 for (y = 0, row = w->desired_matrix->rows;
15403 y < yb;
15404 y += row->height, ++row)
15405 blank_row (w, row, y);
15406 goto finish_scroll_bars;
15407 }
15408
15409 clear_glyph_matrix (w->desired_matrix);
15410 }
15411
15412 /* Otherwise set up data on this window; select its buffer and point
15413 value. */
15414 /* Really select the buffer, for the sake of buffer-local
15415 variables. */
15416 set_buffer_internal_1 (XBUFFER (w->buffer));
15417
15418 current_matrix_up_to_date_p
15419 = (!NILP (w->window_end_valid)
15420 && !current_buffer->clip_changed
15421 && !current_buffer->prevent_redisplay_optimizations_p
15422 && w->last_modified >= MODIFF
15423 && w->last_overlay_modified >= OVERLAY_MODIFF);
15424
15425 /* Run the window-bottom-change-functions
15426 if it is possible that the text on the screen has changed
15427 (either due to modification of the text, or any other reason). */
15428 if (!current_matrix_up_to_date_p
15429 && !NILP (Vwindow_text_change_functions))
15430 {
15431 safe_run_hooks (Qwindow_text_change_functions);
15432 goto restart;
15433 }
15434
15435 beg_unchanged = BEG_UNCHANGED;
15436 end_unchanged = END_UNCHANGED;
15437
15438 SET_TEXT_POS (opoint, PT, PT_BYTE);
15439
15440 specbind (Qinhibit_point_motion_hooks, Qt);
15441
15442 buffer_unchanged_p
15443 = (!NILP (w->window_end_valid)
15444 && !current_buffer->clip_changed
15445 && w->last_modified >= MODIFF
15446 && w->last_overlay_modified >= OVERLAY_MODIFF);
15447
15448 /* When windows_or_buffers_changed is non-zero, we can't rely on
15449 the window end being valid, so set it to nil there. */
15450 if (windows_or_buffers_changed)
15451 {
15452 /* If window starts on a continuation line, maybe adjust the
15453 window start in case the window's width changed. */
15454 if (XMARKER (w->start)->buffer == current_buffer)
15455 compute_window_start_on_continuation_line (w);
15456
15457 w->window_end_valid = Qnil;
15458 }
15459
15460 /* Some sanity checks. */
15461 CHECK_WINDOW_END (w);
15462 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15463 abort ();
15464 if (BYTEPOS (opoint) < CHARPOS (opoint))
15465 abort ();
15466
15467 /* If %c is in mode line, update it if needed. */
15468 if (!NILP (w->column_number_displayed)
15469 /* This alternative quickly identifies a common case
15470 where no change is needed. */
15471 && !(PT == w->last_point
15472 && w->last_modified >= MODIFF
15473 && w->last_overlay_modified >= OVERLAY_MODIFF)
15474 && (XFASTINT (w->column_number_displayed) != current_column ()))
15475 update_mode_line = 1;
15476
15477 /* Count number of windows showing the selected buffer. An indirect
15478 buffer counts as its base buffer. */
15479 if (!just_this_one_p)
15480 {
15481 struct buffer *current_base, *window_base;
15482 current_base = current_buffer;
15483 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15484 if (current_base->base_buffer)
15485 current_base = current_base->base_buffer;
15486 if (window_base->base_buffer)
15487 window_base = window_base->base_buffer;
15488 if (current_base == window_base)
15489 buffer_shared++;
15490 }
15491
15492 /* Point refers normally to the selected window. For any other
15493 window, set up appropriate value. */
15494 if (!EQ (window, selected_window))
15495 {
15496 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15497 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15498 if (new_pt < BEGV)
15499 {
15500 new_pt = BEGV;
15501 new_pt_byte = BEGV_BYTE;
15502 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15503 }
15504 else if (new_pt > (ZV - 1))
15505 {
15506 new_pt = ZV;
15507 new_pt_byte = ZV_BYTE;
15508 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15509 }
15510
15511 /* We don't use SET_PT so that the point-motion hooks don't run. */
15512 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15513 }
15514
15515 /* If any of the character widths specified in the display table
15516 have changed, invalidate the width run cache. It's true that
15517 this may be a bit late to catch such changes, but the rest of
15518 redisplay goes (non-fatally) haywire when the display table is
15519 changed, so why should we worry about doing any better? */
15520 if (current_buffer->width_run_cache)
15521 {
15522 struct Lisp_Char_Table *disptab = buffer_display_table ();
15523
15524 if (! disptab_matches_widthtab (disptab,
15525 XVECTOR (BVAR (current_buffer, width_table))))
15526 {
15527 invalidate_region_cache (current_buffer,
15528 current_buffer->width_run_cache,
15529 BEG, Z);
15530 recompute_width_table (current_buffer, disptab);
15531 }
15532 }
15533
15534 /* If window-start is screwed up, choose a new one. */
15535 if (XMARKER (w->start)->buffer != current_buffer)
15536 goto recenter;
15537
15538 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15539
15540 /* If someone specified a new starting point but did not insist,
15541 check whether it can be used. */
15542 if (w->optional_new_start
15543 && CHARPOS (startp) >= BEGV
15544 && CHARPOS (startp) <= ZV)
15545 {
15546 w->optional_new_start = 0;
15547 start_display (&it, w, startp);
15548 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15549 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15550 if (IT_CHARPOS (it) == PT)
15551 w->force_start = 1;
15552 /* IT may overshoot PT if text at PT is invisible. */
15553 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15554 w->force_start = 1;
15555 }
15556
15557 force_start:
15558
15559 /* Handle case where place to start displaying has been specified,
15560 unless the specified location is outside the accessible range. */
15561 if (w->force_start || w->frozen_window_start_p)
15562 {
15563 /* We set this later on if we have to adjust point. */
15564 int new_vpos = -1;
15565
15566 w->force_start = 0;
15567 w->vscroll = 0;
15568 w->window_end_valid = Qnil;
15569
15570 /* Forget any recorded base line for line number display. */
15571 if (!buffer_unchanged_p)
15572 w->base_line_number = Qnil;
15573
15574 /* Redisplay the mode line. Select the buffer properly for that.
15575 Also, run the hook window-scroll-functions
15576 because we have scrolled. */
15577 /* Note, we do this after clearing force_start because
15578 if there's an error, it is better to forget about force_start
15579 than to get into an infinite loop calling the hook functions
15580 and having them get more errors. */
15581 if (!update_mode_line
15582 || ! NILP (Vwindow_scroll_functions))
15583 {
15584 update_mode_line = 1;
15585 w->update_mode_line = 1;
15586 startp = run_window_scroll_functions (window, startp);
15587 }
15588
15589 w->last_modified = 0;
15590 w->last_overlay_modified = 0;
15591 if (CHARPOS (startp) < BEGV)
15592 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15593 else if (CHARPOS (startp) > ZV)
15594 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15595
15596 /* Redisplay, then check if cursor has been set during the
15597 redisplay. Give up if new fonts were loaded. */
15598 /* We used to issue a CHECK_MARGINS argument to try_window here,
15599 but this causes scrolling to fail when point begins inside
15600 the scroll margin (bug#148) -- cyd */
15601 if (!try_window (window, startp, 0))
15602 {
15603 w->force_start = 1;
15604 clear_glyph_matrix (w->desired_matrix);
15605 goto need_larger_matrices;
15606 }
15607
15608 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15609 {
15610 /* If point does not appear, try to move point so it does
15611 appear. The desired matrix has been built above, so we
15612 can use it here. */
15613 new_vpos = window_box_height (w) / 2;
15614 }
15615
15616 if (!cursor_row_fully_visible_p (w, 0, 0))
15617 {
15618 /* Point does appear, but on a line partly visible at end of window.
15619 Move it back to a fully-visible line. */
15620 new_vpos = window_box_height (w);
15621 }
15622
15623 /* If we need to move point for either of the above reasons,
15624 now actually do it. */
15625 if (new_vpos >= 0)
15626 {
15627 struct glyph_row *row;
15628
15629 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15630 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15631 ++row;
15632
15633 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15634 MATRIX_ROW_START_BYTEPOS (row));
15635
15636 if (w != XWINDOW (selected_window))
15637 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15638 else if (current_buffer == old)
15639 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15640
15641 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15642
15643 /* If we are highlighting the region, then we just changed
15644 the region, so redisplay to show it. */
15645 if (!NILP (Vtransient_mark_mode)
15646 && !NILP (BVAR (current_buffer, mark_active)))
15647 {
15648 clear_glyph_matrix (w->desired_matrix);
15649 if (!try_window (window, startp, 0))
15650 goto need_larger_matrices;
15651 }
15652 }
15653
15654 #ifdef GLYPH_DEBUG
15655 debug_method_add (w, "forced window start");
15656 #endif
15657 goto done;
15658 }
15659
15660 /* Handle case where text has not changed, only point, and it has
15661 not moved off the frame, and we are not retrying after hscroll.
15662 (current_matrix_up_to_date_p is nonzero when retrying.) */
15663 if (current_matrix_up_to_date_p
15664 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15665 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15666 {
15667 switch (rc)
15668 {
15669 case CURSOR_MOVEMENT_SUCCESS:
15670 used_current_matrix_p = 1;
15671 goto done;
15672
15673 case CURSOR_MOVEMENT_MUST_SCROLL:
15674 goto try_to_scroll;
15675
15676 default:
15677 abort ();
15678 }
15679 }
15680 /* If current starting point was originally the beginning of a line
15681 but no longer is, find a new starting point. */
15682 else if (w->start_at_line_beg
15683 && !(CHARPOS (startp) <= BEGV
15684 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15685 {
15686 #ifdef GLYPH_DEBUG
15687 debug_method_add (w, "recenter 1");
15688 #endif
15689 goto recenter;
15690 }
15691
15692 /* Try scrolling with try_window_id. Value is > 0 if update has
15693 been done, it is -1 if we know that the same window start will
15694 not work. It is 0 if unsuccessful for some other reason. */
15695 else if ((tem = try_window_id (w)) != 0)
15696 {
15697 #ifdef GLYPH_DEBUG
15698 debug_method_add (w, "try_window_id %d", tem);
15699 #endif
15700
15701 if (fonts_changed_p)
15702 goto need_larger_matrices;
15703 if (tem > 0)
15704 goto done;
15705
15706 /* Otherwise try_window_id has returned -1 which means that we
15707 don't want the alternative below this comment to execute. */
15708 }
15709 else if (CHARPOS (startp) >= BEGV
15710 && CHARPOS (startp) <= ZV
15711 && PT >= CHARPOS (startp)
15712 && (CHARPOS (startp) < ZV
15713 /* Avoid starting at end of buffer. */
15714 || CHARPOS (startp) == BEGV
15715 || (w->last_modified >= MODIFF
15716 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15717 {
15718 int d1, d2, d3, d4, d5, d6;
15719
15720 /* If first window line is a continuation line, and window start
15721 is inside the modified region, but the first change is before
15722 current window start, we must select a new window start.
15723
15724 However, if this is the result of a down-mouse event (e.g. by
15725 extending the mouse-drag-overlay), we don't want to select a
15726 new window start, since that would change the position under
15727 the mouse, resulting in an unwanted mouse-movement rather
15728 than a simple mouse-click. */
15729 if (!w->start_at_line_beg
15730 && NILP (do_mouse_tracking)
15731 && CHARPOS (startp) > BEGV
15732 && CHARPOS (startp) > BEG + beg_unchanged
15733 && CHARPOS (startp) <= Z - end_unchanged
15734 /* Even if w->start_at_line_beg is nil, a new window may
15735 start at a line_beg, since that's how set_buffer_window
15736 sets it. So, we need to check the return value of
15737 compute_window_start_on_continuation_line. (See also
15738 bug#197). */
15739 && XMARKER (w->start)->buffer == current_buffer
15740 && compute_window_start_on_continuation_line (w)
15741 /* It doesn't make sense to force the window start like we
15742 do at label force_start if it is already known that point
15743 will not be visible in the resulting window, because
15744 doing so will move point from its correct position
15745 instead of scrolling the window to bring point into view.
15746 See bug#9324. */
15747 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15748 {
15749 w->force_start = 1;
15750 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15751 goto force_start;
15752 }
15753
15754 #ifdef GLYPH_DEBUG
15755 debug_method_add (w, "same window start");
15756 #endif
15757
15758 /* Try to redisplay starting at same place as before.
15759 If point has not moved off frame, accept the results. */
15760 if (!current_matrix_up_to_date_p
15761 /* Don't use try_window_reusing_current_matrix in this case
15762 because a window scroll function can have changed the
15763 buffer. */
15764 || !NILP (Vwindow_scroll_functions)
15765 || MINI_WINDOW_P (w)
15766 || !(used_current_matrix_p
15767 = try_window_reusing_current_matrix (w)))
15768 {
15769 IF_DEBUG (debug_method_add (w, "1"));
15770 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15771 /* -1 means we need to scroll.
15772 0 means we need new matrices, but fonts_changed_p
15773 is set in that case, so we will detect it below. */
15774 goto try_to_scroll;
15775 }
15776
15777 if (fonts_changed_p)
15778 goto need_larger_matrices;
15779
15780 if (w->cursor.vpos >= 0)
15781 {
15782 if (!just_this_one_p
15783 || current_buffer->clip_changed
15784 || BEG_UNCHANGED < CHARPOS (startp))
15785 /* Forget any recorded base line for line number display. */
15786 w->base_line_number = Qnil;
15787
15788 if (!cursor_row_fully_visible_p (w, 1, 0))
15789 {
15790 clear_glyph_matrix (w->desired_matrix);
15791 last_line_misfit = 1;
15792 }
15793 /* Drop through and scroll. */
15794 else
15795 goto done;
15796 }
15797 else
15798 clear_glyph_matrix (w->desired_matrix);
15799 }
15800
15801 try_to_scroll:
15802
15803 w->last_modified = 0;
15804 w->last_overlay_modified = 0;
15805
15806 /* Redisplay the mode line. Select the buffer properly for that. */
15807 if (!update_mode_line)
15808 {
15809 update_mode_line = 1;
15810 w->update_mode_line = 1;
15811 }
15812
15813 /* Try to scroll by specified few lines. */
15814 if ((scroll_conservatively
15815 || emacs_scroll_step
15816 || temp_scroll_step
15817 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15818 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15819 && CHARPOS (startp) >= BEGV
15820 && CHARPOS (startp) <= ZV)
15821 {
15822 /* The function returns -1 if new fonts were loaded, 1 if
15823 successful, 0 if not successful. */
15824 int ss = try_scrolling (window, just_this_one_p,
15825 scroll_conservatively,
15826 emacs_scroll_step,
15827 temp_scroll_step, last_line_misfit);
15828 switch (ss)
15829 {
15830 case SCROLLING_SUCCESS:
15831 goto done;
15832
15833 case SCROLLING_NEED_LARGER_MATRICES:
15834 goto need_larger_matrices;
15835
15836 case SCROLLING_FAILED:
15837 break;
15838
15839 default:
15840 abort ();
15841 }
15842 }
15843
15844 /* Finally, just choose a place to start which positions point
15845 according to user preferences. */
15846
15847 recenter:
15848
15849 #ifdef GLYPH_DEBUG
15850 debug_method_add (w, "recenter");
15851 #endif
15852
15853 /* w->vscroll = 0; */
15854
15855 /* Forget any previously recorded base line for line number display. */
15856 if (!buffer_unchanged_p)
15857 w->base_line_number = Qnil;
15858
15859 /* Determine the window start relative to point. */
15860 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15861 it.current_y = it.last_visible_y;
15862 if (centering_position < 0)
15863 {
15864 int margin =
15865 scroll_margin > 0
15866 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15867 : 0;
15868 ptrdiff_t margin_pos = CHARPOS (startp);
15869 Lisp_Object aggressive;
15870 int scrolling_up;
15871
15872 /* If there is a scroll margin at the top of the window, find
15873 its character position. */
15874 if (margin
15875 /* Cannot call start_display if startp is not in the
15876 accessible region of the buffer. This can happen when we
15877 have just switched to a different buffer and/or changed
15878 its restriction. In that case, startp is initialized to
15879 the character position 1 (BEGV) because we did not yet
15880 have chance to display the buffer even once. */
15881 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15882 {
15883 struct it it1;
15884 void *it1data = NULL;
15885
15886 SAVE_IT (it1, it, it1data);
15887 start_display (&it1, w, startp);
15888 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15889 margin_pos = IT_CHARPOS (it1);
15890 RESTORE_IT (&it, &it, it1data);
15891 }
15892 scrolling_up = PT > margin_pos;
15893 aggressive =
15894 scrolling_up
15895 ? BVAR (current_buffer, scroll_up_aggressively)
15896 : BVAR (current_buffer, scroll_down_aggressively);
15897
15898 if (!MINI_WINDOW_P (w)
15899 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15900 {
15901 int pt_offset = 0;
15902
15903 /* Setting scroll-conservatively overrides
15904 scroll-*-aggressively. */
15905 if (!scroll_conservatively && NUMBERP (aggressive))
15906 {
15907 double float_amount = XFLOATINT (aggressive);
15908
15909 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15910 if (pt_offset == 0 && float_amount > 0)
15911 pt_offset = 1;
15912 if (pt_offset && margin > 0)
15913 margin -= 1;
15914 }
15915 /* Compute how much to move the window start backward from
15916 point so that point will be displayed where the user
15917 wants it. */
15918 if (scrolling_up)
15919 {
15920 centering_position = it.last_visible_y;
15921 if (pt_offset)
15922 centering_position -= pt_offset;
15923 centering_position -=
15924 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15925 + WINDOW_HEADER_LINE_HEIGHT (w);
15926 /* Don't let point enter the scroll margin near top of
15927 the window. */
15928 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15929 centering_position = margin * FRAME_LINE_HEIGHT (f);
15930 }
15931 else
15932 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15933 }
15934 else
15935 /* Set the window start half the height of the window backward
15936 from point. */
15937 centering_position = window_box_height (w) / 2;
15938 }
15939 move_it_vertically_backward (&it, centering_position);
15940
15941 eassert (IT_CHARPOS (it) >= BEGV);
15942
15943 /* The function move_it_vertically_backward may move over more
15944 than the specified y-distance. If it->w is small, e.g. a
15945 mini-buffer window, we may end up in front of the window's
15946 display area. Start displaying at the start of the line
15947 containing PT in this case. */
15948 if (it.current_y <= 0)
15949 {
15950 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15951 move_it_vertically_backward (&it, 0);
15952 it.current_y = 0;
15953 }
15954
15955 it.current_x = it.hpos = 0;
15956
15957 /* Set the window start position here explicitly, to avoid an
15958 infinite loop in case the functions in window-scroll-functions
15959 get errors. */
15960 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15961
15962 /* Run scroll hooks. */
15963 startp = run_window_scroll_functions (window, it.current.pos);
15964
15965 /* Redisplay the window. */
15966 if (!current_matrix_up_to_date_p
15967 || windows_or_buffers_changed
15968 || cursor_type_changed
15969 /* Don't use try_window_reusing_current_matrix in this case
15970 because it can have changed the buffer. */
15971 || !NILP (Vwindow_scroll_functions)
15972 || !just_this_one_p
15973 || MINI_WINDOW_P (w)
15974 || !(used_current_matrix_p
15975 = try_window_reusing_current_matrix (w)))
15976 try_window (window, startp, 0);
15977
15978 /* If new fonts have been loaded (due to fontsets), give up. We
15979 have to start a new redisplay since we need to re-adjust glyph
15980 matrices. */
15981 if (fonts_changed_p)
15982 goto need_larger_matrices;
15983
15984 /* If cursor did not appear assume that the middle of the window is
15985 in the first line of the window. Do it again with the next line.
15986 (Imagine a window of height 100, displaying two lines of height
15987 60. Moving back 50 from it->last_visible_y will end in the first
15988 line.) */
15989 if (w->cursor.vpos < 0)
15990 {
15991 if (!NILP (w->window_end_valid)
15992 && PT >= Z - XFASTINT (w->window_end_pos))
15993 {
15994 clear_glyph_matrix (w->desired_matrix);
15995 move_it_by_lines (&it, 1);
15996 try_window (window, it.current.pos, 0);
15997 }
15998 else if (PT < IT_CHARPOS (it))
15999 {
16000 clear_glyph_matrix (w->desired_matrix);
16001 move_it_by_lines (&it, -1);
16002 try_window (window, it.current.pos, 0);
16003 }
16004 else
16005 {
16006 /* Not much we can do about it. */
16007 }
16008 }
16009
16010 /* Consider the following case: Window starts at BEGV, there is
16011 invisible, intangible text at BEGV, so that display starts at
16012 some point START > BEGV. It can happen that we are called with
16013 PT somewhere between BEGV and START. Try to handle that case. */
16014 if (w->cursor.vpos < 0)
16015 {
16016 struct glyph_row *row = w->current_matrix->rows;
16017 if (row->mode_line_p)
16018 ++row;
16019 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16020 }
16021
16022 if (!cursor_row_fully_visible_p (w, 0, 0))
16023 {
16024 /* If vscroll is enabled, disable it and try again. */
16025 if (w->vscroll)
16026 {
16027 w->vscroll = 0;
16028 clear_glyph_matrix (w->desired_matrix);
16029 goto recenter;
16030 }
16031
16032 /* Users who set scroll-conservatively to a large number want
16033 point just above/below the scroll margin. If we ended up
16034 with point's row partially visible, move the window start to
16035 make that row fully visible and out of the margin. */
16036 if (scroll_conservatively > SCROLL_LIMIT)
16037 {
16038 int margin =
16039 scroll_margin > 0
16040 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16041 : 0;
16042 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16043
16044 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16045 clear_glyph_matrix (w->desired_matrix);
16046 if (1 == try_window (window, it.current.pos,
16047 TRY_WINDOW_CHECK_MARGINS))
16048 goto done;
16049 }
16050
16051 /* If centering point failed to make the whole line visible,
16052 put point at the top instead. That has to make the whole line
16053 visible, if it can be done. */
16054 if (centering_position == 0)
16055 goto done;
16056
16057 clear_glyph_matrix (w->desired_matrix);
16058 centering_position = 0;
16059 goto recenter;
16060 }
16061
16062 done:
16063
16064 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16065 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16066 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16067
16068 /* Display the mode line, if we must. */
16069 if ((update_mode_line
16070 /* If window not full width, must redo its mode line
16071 if (a) the window to its side is being redone and
16072 (b) we do a frame-based redisplay. This is a consequence
16073 of how inverted lines are drawn in frame-based redisplay. */
16074 || (!just_this_one_p
16075 && !FRAME_WINDOW_P (f)
16076 && !WINDOW_FULL_WIDTH_P (w))
16077 /* Line number to display. */
16078 || INTEGERP (w->base_line_pos)
16079 /* Column number is displayed and different from the one displayed. */
16080 || (!NILP (w->column_number_displayed)
16081 && (XFASTINT (w->column_number_displayed) != current_column ())))
16082 /* This means that the window has a mode line. */
16083 && (WINDOW_WANTS_MODELINE_P (w)
16084 || WINDOW_WANTS_HEADER_LINE_P (w)))
16085 {
16086 display_mode_lines (w);
16087
16088 /* If mode line height has changed, arrange for a thorough
16089 immediate redisplay using the correct mode line height. */
16090 if (WINDOW_WANTS_MODELINE_P (w)
16091 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16092 {
16093 fonts_changed_p = 1;
16094 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16095 = DESIRED_MODE_LINE_HEIGHT (w);
16096 }
16097
16098 /* If header line height has changed, arrange for a thorough
16099 immediate redisplay using the correct header line height. */
16100 if (WINDOW_WANTS_HEADER_LINE_P (w)
16101 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16102 {
16103 fonts_changed_p = 1;
16104 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16105 = DESIRED_HEADER_LINE_HEIGHT (w);
16106 }
16107
16108 if (fonts_changed_p)
16109 goto need_larger_matrices;
16110 }
16111
16112 if (!line_number_displayed
16113 && !BUFFERP (w->base_line_pos))
16114 {
16115 w->base_line_pos = Qnil;
16116 w->base_line_number = Qnil;
16117 }
16118
16119 finish_menu_bars:
16120
16121 /* When we reach a frame's selected window, redo the frame's menu bar. */
16122 if (update_mode_line
16123 && EQ (FRAME_SELECTED_WINDOW (f), window))
16124 {
16125 int redisplay_menu_p = 0;
16126
16127 if (FRAME_WINDOW_P (f))
16128 {
16129 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16130 || defined (HAVE_NS) || defined (USE_GTK)
16131 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16132 #else
16133 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16134 #endif
16135 }
16136 else
16137 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16138
16139 if (redisplay_menu_p)
16140 display_menu_bar (w);
16141
16142 #ifdef HAVE_WINDOW_SYSTEM
16143 if (FRAME_WINDOW_P (f))
16144 {
16145 #if defined (USE_GTK) || defined (HAVE_NS)
16146 if (FRAME_EXTERNAL_TOOL_BAR (f))
16147 redisplay_tool_bar (f);
16148 #else
16149 if (WINDOWP (f->tool_bar_window)
16150 && (FRAME_TOOL_BAR_LINES (f) > 0
16151 || !NILP (Vauto_resize_tool_bars))
16152 && redisplay_tool_bar (f))
16153 ignore_mouse_drag_p = 1;
16154 #endif
16155 }
16156 #endif
16157 }
16158
16159 #ifdef HAVE_WINDOW_SYSTEM
16160 if (FRAME_WINDOW_P (f)
16161 && update_window_fringes (w, (just_this_one_p
16162 || (!used_current_matrix_p && !overlay_arrow_seen)
16163 || w->pseudo_window_p)))
16164 {
16165 update_begin (f);
16166 BLOCK_INPUT;
16167 if (draw_window_fringes (w, 1))
16168 x_draw_vertical_border (w);
16169 UNBLOCK_INPUT;
16170 update_end (f);
16171 }
16172 #endif /* HAVE_WINDOW_SYSTEM */
16173
16174 /* We go to this label, with fonts_changed_p nonzero,
16175 if it is necessary to try again using larger glyph matrices.
16176 We have to redeem the scroll bar even in this case,
16177 because the loop in redisplay_internal expects that. */
16178 need_larger_matrices:
16179 ;
16180 finish_scroll_bars:
16181
16182 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16183 {
16184 /* Set the thumb's position and size. */
16185 set_vertical_scroll_bar (w);
16186
16187 /* Note that we actually used the scroll bar attached to this
16188 window, so it shouldn't be deleted at the end of redisplay. */
16189 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16190 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16191 }
16192
16193 /* Restore current_buffer and value of point in it. The window
16194 update may have changed the buffer, so first make sure `opoint'
16195 is still valid (Bug#6177). */
16196 if (CHARPOS (opoint) < BEGV)
16197 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16198 else if (CHARPOS (opoint) > ZV)
16199 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16200 else
16201 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16202
16203 set_buffer_internal_1 (old);
16204 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16205 shorter. This can be caused by log truncation in *Messages*. */
16206 if (CHARPOS (lpoint) <= ZV)
16207 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16208
16209 unbind_to (count, Qnil);
16210 }
16211
16212
16213 /* Build the complete desired matrix of WINDOW with a window start
16214 buffer position POS.
16215
16216 Value is 1 if successful. It is zero if fonts were loaded during
16217 redisplay which makes re-adjusting glyph matrices necessary, and -1
16218 if point would appear in the scroll margins.
16219 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16220 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16221 set in FLAGS.) */
16222
16223 int
16224 try_window (Lisp_Object window, struct text_pos pos, int flags)
16225 {
16226 struct window *w = XWINDOW (window);
16227 struct it it;
16228 struct glyph_row *last_text_row = NULL;
16229 struct frame *f = XFRAME (w->frame);
16230
16231 /* Make POS the new window start. */
16232 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16233
16234 /* Mark cursor position as unknown. No overlay arrow seen. */
16235 w->cursor.vpos = -1;
16236 overlay_arrow_seen = 0;
16237
16238 /* Initialize iterator and info to start at POS. */
16239 start_display (&it, w, pos);
16240
16241 /* Display all lines of W. */
16242 while (it.current_y < it.last_visible_y)
16243 {
16244 if (display_line (&it))
16245 last_text_row = it.glyph_row - 1;
16246 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16247 return 0;
16248 }
16249
16250 /* Don't let the cursor end in the scroll margins. */
16251 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16252 && !MINI_WINDOW_P (w))
16253 {
16254 int this_scroll_margin;
16255
16256 if (scroll_margin > 0)
16257 {
16258 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16259 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16260 }
16261 else
16262 this_scroll_margin = 0;
16263
16264 if ((w->cursor.y >= 0 /* not vscrolled */
16265 && w->cursor.y < this_scroll_margin
16266 && CHARPOS (pos) > BEGV
16267 && IT_CHARPOS (it) < ZV)
16268 /* rms: considering make_cursor_line_fully_visible_p here
16269 seems to give wrong results. We don't want to recenter
16270 when the last line is partly visible, we want to allow
16271 that case to be handled in the usual way. */
16272 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16273 {
16274 w->cursor.vpos = -1;
16275 clear_glyph_matrix (w->desired_matrix);
16276 return -1;
16277 }
16278 }
16279
16280 /* If bottom moved off end of frame, change mode line percentage. */
16281 if (XFASTINT (w->window_end_pos) <= 0
16282 && Z != IT_CHARPOS (it))
16283 w->update_mode_line = 1;
16284
16285 /* Set window_end_pos to the offset of the last character displayed
16286 on the window from the end of current_buffer. Set
16287 window_end_vpos to its row number. */
16288 if (last_text_row)
16289 {
16290 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16291 w->window_end_bytepos
16292 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16293 w->window_end_pos
16294 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16295 w->window_end_vpos
16296 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16297 eassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16298 ->displays_text_p);
16299 }
16300 else
16301 {
16302 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16303 w->window_end_pos = make_number (Z - ZV);
16304 w->window_end_vpos = make_number (0);
16305 }
16306
16307 /* But that is not valid info until redisplay finishes. */
16308 w->window_end_valid = Qnil;
16309 return 1;
16310 }
16311
16312
16313 \f
16314 /************************************************************************
16315 Window redisplay reusing current matrix when buffer has not changed
16316 ************************************************************************/
16317
16318 /* Try redisplay of window W showing an unchanged buffer with a
16319 different window start than the last time it was displayed by
16320 reusing its current matrix. Value is non-zero if successful.
16321 W->start is the new window start. */
16322
16323 static int
16324 try_window_reusing_current_matrix (struct window *w)
16325 {
16326 struct frame *f = XFRAME (w->frame);
16327 struct glyph_row *bottom_row;
16328 struct it it;
16329 struct run run;
16330 struct text_pos start, new_start;
16331 int nrows_scrolled, i;
16332 struct glyph_row *last_text_row;
16333 struct glyph_row *last_reused_text_row;
16334 struct glyph_row *start_row;
16335 int start_vpos, min_y, max_y;
16336
16337 #ifdef GLYPH_DEBUG
16338 if (inhibit_try_window_reusing)
16339 return 0;
16340 #endif
16341
16342 if (/* This function doesn't handle terminal frames. */
16343 !FRAME_WINDOW_P (f)
16344 /* Don't try to reuse the display if windows have been split
16345 or such. */
16346 || windows_or_buffers_changed
16347 || cursor_type_changed)
16348 return 0;
16349
16350 /* Can't do this if region may have changed. */
16351 if ((!NILP (Vtransient_mark_mode)
16352 && !NILP (BVAR (current_buffer, mark_active)))
16353 || !NILP (w->region_showing)
16354 || !NILP (Vshow_trailing_whitespace))
16355 return 0;
16356
16357 /* If top-line visibility has changed, give up. */
16358 if (WINDOW_WANTS_HEADER_LINE_P (w)
16359 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16360 return 0;
16361
16362 /* Give up if old or new display is scrolled vertically. We could
16363 make this function handle this, but right now it doesn't. */
16364 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16365 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16366 return 0;
16367
16368 /* The variable new_start now holds the new window start. The old
16369 start `start' can be determined from the current matrix. */
16370 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16371 start = start_row->minpos;
16372 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16373
16374 /* Clear the desired matrix for the display below. */
16375 clear_glyph_matrix (w->desired_matrix);
16376
16377 if (CHARPOS (new_start) <= CHARPOS (start))
16378 {
16379 /* Don't use this method if the display starts with an ellipsis
16380 displayed for invisible text. It's not easy to handle that case
16381 below, and it's certainly not worth the effort since this is
16382 not a frequent case. */
16383 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16384 return 0;
16385
16386 IF_DEBUG (debug_method_add (w, "twu1"));
16387
16388 /* Display up to a row that can be reused. The variable
16389 last_text_row is set to the last row displayed that displays
16390 text. Note that it.vpos == 0 if or if not there is a
16391 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16392 start_display (&it, w, new_start);
16393 w->cursor.vpos = -1;
16394 last_text_row = last_reused_text_row = NULL;
16395
16396 while (it.current_y < it.last_visible_y
16397 && !fonts_changed_p)
16398 {
16399 /* If we have reached into the characters in the START row,
16400 that means the line boundaries have changed. So we
16401 can't start copying with the row START. Maybe it will
16402 work to start copying with the following row. */
16403 while (IT_CHARPOS (it) > CHARPOS (start))
16404 {
16405 /* Advance to the next row as the "start". */
16406 start_row++;
16407 start = start_row->minpos;
16408 /* If there are no more rows to try, or just one, give up. */
16409 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16410 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16411 || CHARPOS (start) == ZV)
16412 {
16413 clear_glyph_matrix (w->desired_matrix);
16414 return 0;
16415 }
16416
16417 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16418 }
16419 /* If we have reached alignment, we can copy the rest of the
16420 rows. */
16421 if (IT_CHARPOS (it) == CHARPOS (start)
16422 /* Don't accept "alignment" inside a display vector,
16423 since start_row could have started in the middle of
16424 that same display vector (thus their character
16425 positions match), and we have no way of telling if
16426 that is the case. */
16427 && it.current.dpvec_index < 0)
16428 break;
16429
16430 if (display_line (&it))
16431 last_text_row = it.glyph_row - 1;
16432
16433 }
16434
16435 /* A value of current_y < last_visible_y means that we stopped
16436 at the previous window start, which in turn means that we
16437 have at least one reusable row. */
16438 if (it.current_y < it.last_visible_y)
16439 {
16440 struct glyph_row *row;
16441
16442 /* IT.vpos always starts from 0; it counts text lines. */
16443 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16444
16445 /* Find PT if not already found in the lines displayed. */
16446 if (w->cursor.vpos < 0)
16447 {
16448 int dy = it.current_y - start_row->y;
16449
16450 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16451 row = row_containing_pos (w, PT, row, NULL, dy);
16452 if (row)
16453 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16454 dy, nrows_scrolled);
16455 else
16456 {
16457 clear_glyph_matrix (w->desired_matrix);
16458 return 0;
16459 }
16460 }
16461
16462 /* Scroll the display. Do it before the current matrix is
16463 changed. The problem here is that update has not yet
16464 run, i.e. part of the current matrix is not up to date.
16465 scroll_run_hook will clear the cursor, and use the
16466 current matrix to get the height of the row the cursor is
16467 in. */
16468 run.current_y = start_row->y;
16469 run.desired_y = it.current_y;
16470 run.height = it.last_visible_y - it.current_y;
16471
16472 if (run.height > 0 && run.current_y != run.desired_y)
16473 {
16474 update_begin (f);
16475 FRAME_RIF (f)->update_window_begin_hook (w);
16476 FRAME_RIF (f)->clear_window_mouse_face (w);
16477 FRAME_RIF (f)->scroll_run_hook (w, &run);
16478 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16479 update_end (f);
16480 }
16481
16482 /* Shift current matrix down by nrows_scrolled lines. */
16483 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16484 rotate_matrix (w->current_matrix,
16485 start_vpos,
16486 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16487 nrows_scrolled);
16488
16489 /* Disable lines that must be updated. */
16490 for (i = 0; i < nrows_scrolled; ++i)
16491 (start_row + i)->enabled_p = 0;
16492
16493 /* Re-compute Y positions. */
16494 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16495 max_y = it.last_visible_y;
16496 for (row = start_row + nrows_scrolled;
16497 row < bottom_row;
16498 ++row)
16499 {
16500 row->y = it.current_y;
16501 row->visible_height = row->height;
16502
16503 if (row->y < min_y)
16504 row->visible_height -= min_y - row->y;
16505 if (row->y + row->height > max_y)
16506 row->visible_height -= row->y + row->height - max_y;
16507 if (row->fringe_bitmap_periodic_p)
16508 row->redraw_fringe_bitmaps_p = 1;
16509
16510 it.current_y += row->height;
16511
16512 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16513 last_reused_text_row = row;
16514 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16515 break;
16516 }
16517
16518 /* Disable lines in the current matrix which are now
16519 below the window. */
16520 for (++row; row < bottom_row; ++row)
16521 row->enabled_p = row->mode_line_p = 0;
16522 }
16523
16524 /* Update window_end_pos etc.; last_reused_text_row is the last
16525 reused row from the current matrix containing text, if any.
16526 The value of last_text_row is the last displayed line
16527 containing text. */
16528 if (last_reused_text_row)
16529 {
16530 w->window_end_bytepos
16531 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16532 w->window_end_pos
16533 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16534 w->window_end_vpos
16535 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16536 w->current_matrix));
16537 }
16538 else if (last_text_row)
16539 {
16540 w->window_end_bytepos
16541 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16542 w->window_end_pos
16543 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16544 w->window_end_vpos
16545 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16546 }
16547 else
16548 {
16549 /* This window must be completely empty. */
16550 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16551 w->window_end_pos = make_number (Z - ZV);
16552 w->window_end_vpos = make_number (0);
16553 }
16554 w->window_end_valid = Qnil;
16555
16556 /* Update hint: don't try scrolling again in update_window. */
16557 w->desired_matrix->no_scrolling_p = 1;
16558
16559 #ifdef GLYPH_DEBUG
16560 debug_method_add (w, "try_window_reusing_current_matrix 1");
16561 #endif
16562 return 1;
16563 }
16564 else if (CHARPOS (new_start) > CHARPOS (start))
16565 {
16566 struct glyph_row *pt_row, *row;
16567 struct glyph_row *first_reusable_row;
16568 struct glyph_row *first_row_to_display;
16569 int dy;
16570 int yb = window_text_bottom_y (w);
16571
16572 /* Find the row starting at new_start, if there is one. Don't
16573 reuse a partially visible line at the end. */
16574 first_reusable_row = start_row;
16575 while (first_reusable_row->enabled_p
16576 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16577 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16578 < CHARPOS (new_start)))
16579 ++first_reusable_row;
16580
16581 /* Give up if there is no row to reuse. */
16582 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16583 || !first_reusable_row->enabled_p
16584 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16585 != CHARPOS (new_start)))
16586 return 0;
16587
16588 /* We can reuse fully visible rows beginning with
16589 first_reusable_row to the end of the window. Set
16590 first_row_to_display to the first row that cannot be reused.
16591 Set pt_row to the row containing point, if there is any. */
16592 pt_row = NULL;
16593 for (first_row_to_display = first_reusable_row;
16594 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16595 ++first_row_to_display)
16596 {
16597 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16598 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16599 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16600 && first_row_to_display->ends_at_zv_p
16601 && pt_row == NULL)))
16602 pt_row = first_row_to_display;
16603 }
16604
16605 /* Start displaying at the start of first_row_to_display. */
16606 eassert (first_row_to_display->y < yb);
16607 init_to_row_start (&it, w, first_row_to_display);
16608
16609 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16610 - start_vpos);
16611 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16612 - nrows_scrolled);
16613 it.current_y = (first_row_to_display->y - first_reusable_row->y
16614 + WINDOW_HEADER_LINE_HEIGHT (w));
16615
16616 /* Display lines beginning with first_row_to_display in the
16617 desired matrix. Set last_text_row to the last row displayed
16618 that displays text. */
16619 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16620 if (pt_row == NULL)
16621 w->cursor.vpos = -1;
16622 last_text_row = NULL;
16623 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16624 if (display_line (&it))
16625 last_text_row = it.glyph_row - 1;
16626
16627 /* If point is in a reused row, adjust y and vpos of the cursor
16628 position. */
16629 if (pt_row)
16630 {
16631 w->cursor.vpos -= nrows_scrolled;
16632 w->cursor.y -= first_reusable_row->y - start_row->y;
16633 }
16634
16635 /* Give up if point isn't in a row displayed or reused. (This
16636 also handles the case where w->cursor.vpos < nrows_scrolled
16637 after the calls to display_line, which can happen with scroll
16638 margins. See bug#1295.) */
16639 if (w->cursor.vpos < 0)
16640 {
16641 clear_glyph_matrix (w->desired_matrix);
16642 return 0;
16643 }
16644
16645 /* Scroll the display. */
16646 run.current_y = first_reusable_row->y;
16647 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16648 run.height = it.last_visible_y - run.current_y;
16649 dy = run.current_y - run.desired_y;
16650
16651 if (run.height)
16652 {
16653 update_begin (f);
16654 FRAME_RIF (f)->update_window_begin_hook (w);
16655 FRAME_RIF (f)->clear_window_mouse_face (w);
16656 FRAME_RIF (f)->scroll_run_hook (w, &run);
16657 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16658 update_end (f);
16659 }
16660
16661 /* Adjust Y positions of reused rows. */
16662 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16663 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16664 max_y = it.last_visible_y;
16665 for (row = first_reusable_row; row < first_row_to_display; ++row)
16666 {
16667 row->y -= dy;
16668 row->visible_height = row->height;
16669 if (row->y < min_y)
16670 row->visible_height -= min_y - row->y;
16671 if (row->y + row->height > max_y)
16672 row->visible_height -= row->y + row->height - max_y;
16673 if (row->fringe_bitmap_periodic_p)
16674 row->redraw_fringe_bitmaps_p = 1;
16675 }
16676
16677 /* Scroll the current matrix. */
16678 eassert (nrows_scrolled > 0);
16679 rotate_matrix (w->current_matrix,
16680 start_vpos,
16681 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16682 -nrows_scrolled);
16683
16684 /* Disable rows not reused. */
16685 for (row -= nrows_scrolled; row < bottom_row; ++row)
16686 row->enabled_p = 0;
16687
16688 /* Point may have moved to a different line, so we cannot assume that
16689 the previous cursor position is valid; locate the correct row. */
16690 if (pt_row)
16691 {
16692 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16693 row < bottom_row
16694 && PT >= MATRIX_ROW_END_CHARPOS (row)
16695 && !row->ends_at_zv_p;
16696 row++)
16697 {
16698 w->cursor.vpos++;
16699 w->cursor.y = row->y;
16700 }
16701 if (row < bottom_row)
16702 {
16703 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16704 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16705
16706 /* Can't use this optimization with bidi-reordered glyph
16707 rows, unless cursor is already at point. */
16708 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16709 {
16710 if (!(w->cursor.hpos >= 0
16711 && w->cursor.hpos < row->used[TEXT_AREA]
16712 && BUFFERP (glyph->object)
16713 && glyph->charpos == PT))
16714 return 0;
16715 }
16716 else
16717 for (; glyph < end
16718 && (!BUFFERP (glyph->object)
16719 || glyph->charpos < PT);
16720 glyph++)
16721 {
16722 w->cursor.hpos++;
16723 w->cursor.x += glyph->pixel_width;
16724 }
16725 }
16726 }
16727
16728 /* Adjust window end. A null value of last_text_row means that
16729 the window end is in reused rows which in turn means that
16730 only its vpos can have changed. */
16731 if (last_text_row)
16732 {
16733 w->window_end_bytepos
16734 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16735 w->window_end_pos
16736 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16737 w->window_end_vpos
16738 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16739 }
16740 else
16741 {
16742 w->window_end_vpos
16743 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16744 }
16745
16746 w->window_end_valid = Qnil;
16747 w->desired_matrix->no_scrolling_p = 1;
16748
16749 #ifdef GLYPH_DEBUG
16750 debug_method_add (w, "try_window_reusing_current_matrix 2");
16751 #endif
16752 return 1;
16753 }
16754
16755 return 0;
16756 }
16757
16758
16759 \f
16760 /************************************************************************
16761 Window redisplay reusing current matrix when buffer has changed
16762 ************************************************************************/
16763
16764 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16765 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16766 ptrdiff_t *, ptrdiff_t *);
16767 static struct glyph_row *
16768 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16769 struct glyph_row *);
16770
16771
16772 /* Return the last row in MATRIX displaying text. If row START is
16773 non-null, start searching with that row. IT gives the dimensions
16774 of the display. Value is null if matrix is empty; otherwise it is
16775 a pointer to the row found. */
16776
16777 static struct glyph_row *
16778 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16779 struct glyph_row *start)
16780 {
16781 struct glyph_row *row, *row_found;
16782
16783 /* Set row_found to the last row in IT->w's current matrix
16784 displaying text. The loop looks funny but think of partially
16785 visible lines. */
16786 row_found = NULL;
16787 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16788 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16789 {
16790 eassert (row->enabled_p);
16791 row_found = row;
16792 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16793 break;
16794 ++row;
16795 }
16796
16797 return row_found;
16798 }
16799
16800
16801 /* Return the last row in the current matrix of W that is not affected
16802 by changes at the start of current_buffer that occurred since W's
16803 current matrix was built. Value is null if no such row exists.
16804
16805 BEG_UNCHANGED us the number of characters unchanged at the start of
16806 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16807 first changed character in current_buffer. Characters at positions <
16808 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16809 when the current matrix was built. */
16810
16811 static struct glyph_row *
16812 find_last_unchanged_at_beg_row (struct window *w)
16813 {
16814 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16815 struct glyph_row *row;
16816 struct glyph_row *row_found = NULL;
16817 int yb = window_text_bottom_y (w);
16818
16819 /* Find the last row displaying unchanged text. */
16820 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16821 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16822 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16823 ++row)
16824 {
16825 if (/* If row ends before first_changed_pos, it is unchanged,
16826 except in some case. */
16827 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16828 /* When row ends in ZV and we write at ZV it is not
16829 unchanged. */
16830 && !row->ends_at_zv_p
16831 /* When first_changed_pos is the end of a continued line,
16832 row is not unchanged because it may be no longer
16833 continued. */
16834 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16835 && (row->continued_p
16836 || row->exact_window_width_line_p))
16837 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16838 needs to be recomputed, so don't consider this row as
16839 unchanged. This happens when the last line was
16840 bidi-reordered and was killed immediately before this
16841 redisplay cycle. In that case, ROW->end stores the
16842 buffer position of the first visual-order character of
16843 the killed text, which is now beyond ZV. */
16844 && CHARPOS (row->end.pos) <= ZV)
16845 row_found = row;
16846
16847 /* Stop if last visible row. */
16848 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16849 break;
16850 }
16851
16852 return row_found;
16853 }
16854
16855
16856 /* Find the first glyph row in the current matrix of W that is not
16857 affected by changes at the end of current_buffer since the
16858 time W's current matrix was built.
16859
16860 Return in *DELTA the number of chars by which buffer positions in
16861 unchanged text at the end of current_buffer must be adjusted.
16862
16863 Return in *DELTA_BYTES the corresponding number of bytes.
16864
16865 Value is null if no such row exists, i.e. all rows are affected by
16866 changes. */
16867
16868 static struct glyph_row *
16869 find_first_unchanged_at_end_row (struct window *w,
16870 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16871 {
16872 struct glyph_row *row;
16873 struct glyph_row *row_found = NULL;
16874
16875 *delta = *delta_bytes = 0;
16876
16877 /* Display must not have been paused, otherwise the current matrix
16878 is not up to date. */
16879 eassert (!NILP (w->window_end_valid));
16880
16881 /* A value of window_end_pos >= END_UNCHANGED means that the window
16882 end is in the range of changed text. If so, there is no
16883 unchanged row at the end of W's current matrix. */
16884 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16885 return NULL;
16886
16887 /* Set row to the last row in W's current matrix displaying text. */
16888 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16889
16890 /* If matrix is entirely empty, no unchanged row exists. */
16891 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16892 {
16893 /* The value of row is the last glyph row in the matrix having a
16894 meaningful buffer position in it. The end position of row
16895 corresponds to window_end_pos. This allows us to translate
16896 buffer positions in the current matrix to current buffer
16897 positions for characters not in changed text. */
16898 ptrdiff_t Z_old =
16899 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16900 ptrdiff_t Z_BYTE_old =
16901 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16902 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16903 struct glyph_row *first_text_row
16904 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16905
16906 *delta = Z - Z_old;
16907 *delta_bytes = Z_BYTE - Z_BYTE_old;
16908
16909 /* Set last_unchanged_pos to the buffer position of the last
16910 character in the buffer that has not been changed. Z is the
16911 index + 1 of the last character in current_buffer, i.e. by
16912 subtracting END_UNCHANGED we get the index of the last
16913 unchanged character, and we have to add BEG to get its buffer
16914 position. */
16915 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16916 last_unchanged_pos_old = last_unchanged_pos - *delta;
16917
16918 /* Search backward from ROW for a row displaying a line that
16919 starts at a minimum position >= last_unchanged_pos_old. */
16920 for (; row > first_text_row; --row)
16921 {
16922 /* This used to abort, but it can happen.
16923 It is ok to just stop the search instead here. KFS. */
16924 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16925 break;
16926
16927 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16928 row_found = row;
16929 }
16930 }
16931
16932 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16933
16934 return row_found;
16935 }
16936
16937
16938 /* Make sure that glyph rows in the current matrix of window W
16939 reference the same glyph memory as corresponding rows in the
16940 frame's frame matrix. This function is called after scrolling W's
16941 current matrix on a terminal frame in try_window_id and
16942 try_window_reusing_current_matrix. */
16943
16944 static void
16945 sync_frame_with_window_matrix_rows (struct window *w)
16946 {
16947 struct frame *f = XFRAME (w->frame);
16948 struct glyph_row *window_row, *window_row_end, *frame_row;
16949
16950 /* Preconditions: W must be a leaf window and full-width. Its frame
16951 must have a frame matrix. */
16952 eassert (NILP (w->hchild) && NILP (w->vchild));
16953 eassert (WINDOW_FULL_WIDTH_P (w));
16954 eassert (!FRAME_WINDOW_P (f));
16955
16956 /* If W is a full-width window, glyph pointers in W's current matrix
16957 have, by definition, to be the same as glyph pointers in the
16958 corresponding frame matrix. Note that frame matrices have no
16959 marginal areas (see build_frame_matrix). */
16960 window_row = w->current_matrix->rows;
16961 window_row_end = window_row + w->current_matrix->nrows;
16962 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16963 while (window_row < window_row_end)
16964 {
16965 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16966 struct glyph *end = window_row->glyphs[LAST_AREA];
16967
16968 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16969 frame_row->glyphs[TEXT_AREA] = start;
16970 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16971 frame_row->glyphs[LAST_AREA] = end;
16972
16973 /* Disable frame rows whose corresponding window rows have
16974 been disabled in try_window_id. */
16975 if (!window_row->enabled_p)
16976 frame_row->enabled_p = 0;
16977
16978 ++window_row, ++frame_row;
16979 }
16980 }
16981
16982
16983 /* Find the glyph row in window W containing CHARPOS. Consider all
16984 rows between START and END (not inclusive). END null means search
16985 all rows to the end of the display area of W. Value is the row
16986 containing CHARPOS or null. */
16987
16988 struct glyph_row *
16989 row_containing_pos (struct window *w, ptrdiff_t charpos,
16990 struct glyph_row *start, struct glyph_row *end, int dy)
16991 {
16992 struct glyph_row *row = start;
16993 struct glyph_row *best_row = NULL;
16994 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16995 int last_y;
16996
16997 /* If we happen to start on a header-line, skip that. */
16998 if (row->mode_line_p)
16999 ++row;
17000
17001 if ((end && row >= end) || !row->enabled_p)
17002 return NULL;
17003
17004 last_y = window_text_bottom_y (w) - dy;
17005
17006 while (1)
17007 {
17008 /* Give up if we have gone too far. */
17009 if (end && row >= end)
17010 return NULL;
17011 /* This formerly returned if they were equal.
17012 I think that both quantities are of a "last plus one" type;
17013 if so, when they are equal, the row is within the screen. -- rms. */
17014 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17015 return NULL;
17016
17017 /* If it is in this row, return this row. */
17018 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17019 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17020 /* The end position of a row equals the start
17021 position of the next row. If CHARPOS is there, we
17022 would rather display it in the next line, except
17023 when this line ends in ZV. */
17024 && !row->ends_at_zv_p
17025 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17026 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17027 {
17028 struct glyph *g;
17029
17030 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17031 || (!best_row && !row->continued_p))
17032 return row;
17033 /* In bidi-reordered rows, there could be several rows
17034 occluding point, all of them belonging to the same
17035 continued line. We need to find the row which fits
17036 CHARPOS the best. */
17037 for (g = row->glyphs[TEXT_AREA];
17038 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17039 g++)
17040 {
17041 if (!STRINGP (g->object))
17042 {
17043 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17044 {
17045 mindif = eabs (g->charpos - charpos);
17046 best_row = row;
17047 /* Exact match always wins. */
17048 if (mindif == 0)
17049 return best_row;
17050 }
17051 }
17052 }
17053 }
17054 else if (best_row && !row->continued_p)
17055 return best_row;
17056 ++row;
17057 }
17058 }
17059
17060
17061 /* Try to redisplay window W by reusing its existing display. W's
17062 current matrix must be up to date when this function is called,
17063 i.e. window_end_valid must not be nil.
17064
17065 Value is
17066
17067 1 if display has been updated
17068 0 if otherwise unsuccessful
17069 -1 if redisplay with same window start is known not to succeed
17070
17071 The following steps are performed:
17072
17073 1. Find the last row in the current matrix of W that is not
17074 affected by changes at the start of current_buffer. If no such row
17075 is found, give up.
17076
17077 2. Find the first row in W's current matrix that is not affected by
17078 changes at the end of current_buffer. Maybe there is no such row.
17079
17080 3. Display lines beginning with the row + 1 found in step 1 to the
17081 row found in step 2 or, if step 2 didn't find a row, to the end of
17082 the window.
17083
17084 4. If cursor is not known to appear on the window, give up.
17085
17086 5. If display stopped at the row found in step 2, scroll the
17087 display and current matrix as needed.
17088
17089 6. Maybe display some lines at the end of W, if we must. This can
17090 happen under various circumstances, like a partially visible line
17091 becoming fully visible, or because newly displayed lines are displayed
17092 in smaller font sizes.
17093
17094 7. Update W's window end information. */
17095
17096 static int
17097 try_window_id (struct window *w)
17098 {
17099 struct frame *f = XFRAME (w->frame);
17100 struct glyph_matrix *current_matrix = w->current_matrix;
17101 struct glyph_matrix *desired_matrix = w->desired_matrix;
17102 struct glyph_row *last_unchanged_at_beg_row;
17103 struct glyph_row *first_unchanged_at_end_row;
17104 struct glyph_row *row;
17105 struct glyph_row *bottom_row;
17106 int bottom_vpos;
17107 struct it it;
17108 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17109 int dvpos, dy;
17110 struct text_pos start_pos;
17111 struct run run;
17112 int first_unchanged_at_end_vpos = 0;
17113 struct glyph_row *last_text_row, *last_text_row_at_end;
17114 struct text_pos start;
17115 ptrdiff_t first_changed_charpos, last_changed_charpos;
17116
17117 #ifdef GLYPH_DEBUG
17118 if (inhibit_try_window_id)
17119 return 0;
17120 #endif
17121
17122 /* This is handy for debugging. */
17123 #if 0
17124 #define GIVE_UP(X) \
17125 do { \
17126 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17127 return 0; \
17128 } while (0)
17129 #else
17130 #define GIVE_UP(X) return 0
17131 #endif
17132
17133 SET_TEXT_POS_FROM_MARKER (start, w->start);
17134
17135 /* Don't use this for mini-windows because these can show
17136 messages and mini-buffers, and we don't handle that here. */
17137 if (MINI_WINDOW_P (w))
17138 GIVE_UP (1);
17139
17140 /* This flag is used to prevent redisplay optimizations. */
17141 if (windows_or_buffers_changed || cursor_type_changed)
17142 GIVE_UP (2);
17143
17144 /* Verify that narrowing has not changed.
17145 Also verify that we were not told to prevent redisplay optimizations.
17146 It would be nice to further
17147 reduce the number of cases where this prevents try_window_id. */
17148 if (current_buffer->clip_changed
17149 || current_buffer->prevent_redisplay_optimizations_p)
17150 GIVE_UP (3);
17151
17152 /* Window must either use window-based redisplay or be full width. */
17153 if (!FRAME_WINDOW_P (f)
17154 && (!FRAME_LINE_INS_DEL_OK (f)
17155 || !WINDOW_FULL_WIDTH_P (w)))
17156 GIVE_UP (4);
17157
17158 /* Give up if point is known NOT to appear in W. */
17159 if (PT < CHARPOS (start))
17160 GIVE_UP (5);
17161
17162 /* Another way to prevent redisplay optimizations. */
17163 if (w->last_modified == 0)
17164 GIVE_UP (6);
17165
17166 /* Verify that window is not hscrolled. */
17167 if (w->hscroll != 0)
17168 GIVE_UP (7);
17169
17170 /* Verify that display wasn't paused. */
17171 if (NILP (w->window_end_valid))
17172 GIVE_UP (8);
17173
17174 /* Can't use this if highlighting a region because a cursor movement
17175 will do more than just set the cursor. */
17176 if (!NILP (Vtransient_mark_mode)
17177 && !NILP (BVAR (current_buffer, mark_active)))
17178 GIVE_UP (9);
17179
17180 /* Likewise if highlighting trailing whitespace. */
17181 if (!NILP (Vshow_trailing_whitespace))
17182 GIVE_UP (11);
17183
17184 /* Likewise if showing a region. */
17185 if (!NILP (w->region_showing))
17186 GIVE_UP (10);
17187
17188 /* Can't use this if overlay arrow position and/or string have
17189 changed. */
17190 if (overlay_arrows_changed_p ())
17191 GIVE_UP (12);
17192
17193 /* When word-wrap is on, adding a space to the first word of a
17194 wrapped line can change the wrap position, altering the line
17195 above it. It might be worthwhile to handle this more
17196 intelligently, but for now just redisplay from scratch. */
17197 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17198 GIVE_UP (21);
17199
17200 /* Under bidi reordering, adding or deleting a character in the
17201 beginning of a paragraph, before the first strong directional
17202 character, can change the base direction of the paragraph (unless
17203 the buffer specifies a fixed paragraph direction), which will
17204 require to redisplay the whole paragraph. It might be worthwhile
17205 to find the paragraph limits and widen the range of redisplayed
17206 lines to that, but for now just give up this optimization and
17207 redisplay from scratch. */
17208 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17209 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17210 GIVE_UP (22);
17211
17212 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17213 only if buffer has really changed. The reason is that the gap is
17214 initially at Z for freshly visited files. The code below would
17215 set end_unchanged to 0 in that case. */
17216 if (MODIFF > SAVE_MODIFF
17217 /* This seems to happen sometimes after saving a buffer. */
17218 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17219 {
17220 if (GPT - BEG < BEG_UNCHANGED)
17221 BEG_UNCHANGED = GPT - BEG;
17222 if (Z - GPT < END_UNCHANGED)
17223 END_UNCHANGED = Z - GPT;
17224 }
17225
17226 /* The position of the first and last character that has been changed. */
17227 first_changed_charpos = BEG + BEG_UNCHANGED;
17228 last_changed_charpos = Z - END_UNCHANGED;
17229
17230 /* If window starts after a line end, and the last change is in
17231 front of that newline, then changes don't affect the display.
17232 This case happens with stealth-fontification. Note that although
17233 the display is unchanged, glyph positions in the matrix have to
17234 be adjusted, of course. */
17235 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17236 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17237 && ((last_changed_charpos < CHARPOS (start)
17238 && CHARPOS (start) == BEGV)
17239 || (last_changed_charpos < CHARPOS (start) - 1
17240 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17241 {
17242 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17243 struct glyph_row *r0;
17244
17245 /* Compute how many chars/bytes have been added to or removed
17246 from the buffer. */
17247 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17248 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17249 Z_delta = Z - Z_old;
17250 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17251
17252 /* Give up if PT is not in the window. Note that it already has
17253 been checked at the start of try_window_id that PT is not in
17254 front of the window start. */
17255 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17256 GIVE_UP (13);
17257
17258 /* If window start is unchanged, we can reuse the whole matrix
17259 as is, after adjusting glyph positions. No need to compute
17260 the window end again, since its offset from Z hasn't changed. */
17261 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17262 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17263 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17264 /* PT must not be in a partially visible line. */
17265 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17266 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17267 {
17268 /* Adjust positions in the glyph matrix. */
17269 if (Z_delta || Z_delta_bytes)
17270 {
17271 struct glyph_row *r1
17272 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17273 increment_matrix_positions (w->current_matrix,
17274 MATRIX_ROW_VPOS (r0, current_matrix),
17275 MATRIX_ROW_VPOS (r1, current_matrix),
17276 Z_delta, Z_delta_bytes);
17277 }
17278
17279 /* Set the cursor. */
17280 row = row_containing_pos (w, PT, r0, NULL, 0);
17281 if (row)
17282 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17283 else
17284 abort ();
17285 return 1;
17286 }
17287 }
17288
17289 /* Handle the case that changes are all below what is displayed in
17290 the window, and that PT is in the window. This shortcut cannot
17291 be taken if ZV is visible in the window, and text has been added
17292 there that is visible in the window. */
17293 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17294 /* ZV is not visible in the window, or there are no
17295 changes at ZV, actually. */
17296 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17297 || first_changed_charpos == last_changed_charpos))
17298 {
17299 struct glyph_row *r0;
17300
17301 /* Give up if PT is not in the window. Note that it already has
17302 been checked at the start of try_window_id that PT is not in
17303 front of the window start. */
17304 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17305 GIVE_UP (14);
17306
17307 /* If window start is unchanged, we can reuse the whole matrix
17308 as is, without changing glyph positions since no text has
17309 been added/removed in front of the window end. */
17310 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17311 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17312 /* PT must not be in a partially visible line. */
17313 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17314 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17315 {
17316 /* We have to compute the window end anew since text
17317 could have been added/removed after it. */
17318 w->window_end_pos
17319 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17320 w->window_end_bytepos
17321 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17322
17323 /* Set the cursor. */
17324 row = row_containing_pos (w, PT, r0, NULL, 0);
17325 if (row)
17326 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17327 else
17328 abort ();
17329 return 2;
17330 }
17331 }
17332
17333 /* Give up if window start is in the changed area.
17334
17335 The condition used to read
17336
17337 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17338
17339 but why that was tested escapes me at the moment. */
17340 if (CHARPOS (start) >= first_changed_charpos
17341 && CHARPOS (start) <= last_changed_charpos)
17342 GIVE_UP (15);
17343
17344 /* Check that window start agrees with the start of the first glyph
17345 row in its current matrix. Check this after we know the window
17346 start is not in changed text, otherwise positions would not be
17347 comparable. */
17348 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17349 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17350 GIVE_UP (16);
17351
17352 /* Give up if the window ends in strings. Overlay strings
17353 at the end are difficult to handle, so don't try. */
17354 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17355 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17356 GIVE_UP (20);
17357
17358 /* Compute the position at which we have to start displaying new
17359 lines. Some of the lines at the top of the window might be
17360 reusable because they are not displaying changed text. Find the
17361 last row in W's current matrix not affected by changes at the
17362 start of current_buffer. Value is null if changes start in the
17363 first line of window. */
17364 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17365 if (last_unchanged_at_beg_row)
17366 {
17367 /* Avoid starting to display in the middle of a character, a TAB
17368 for instance. This is easier than to set up the iterator
17369 exactly, and it's not a frequent case, so the additional
17370 effort wouldn't really pay off. */
17371 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17372 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17373 && last_unchanged_at_beg_row > w->current_matrix->rows)
17374 --last_unchanged_at_beg_row;
17375
17376 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17377 GIVE_UP (17);
17378
17379 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17380 GIVE_UP (18);
17381 start_pos = it.current.pos;
17382
17383 /* Start displaying new lines in the desired matrix at the same
17384 vpos we would use in the current matrix, i.e. below
17385 last_unchanged_at_beg_row. */
17386 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17387 current_matrix);
17388 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17389 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17390
17391 eassert (it.hpos == 0 && it.current_x == 0);
17392 }
17393 else
17394 {
17395 /* There are no reusable lines at the start of the window.
17396 Start displaying in the first text line. */
17397 start_display (&it, w, start);
17398 it.vpos = it.first_vpos;
17399 start_pos = it.current.pos;
17400 }
17401
17402 /* Find the first row that is not affected by changes at the end of
17403 the buffer. Value will be null if there is no unchanged row, in
17404 which case we must redisplay to the end of the window. delta
17405 will be set to the value by which buffer positions beginning with
17406 first_unchanged_at_end_row have to be adjusted due to text
17407 changes. */
17408 first_unchanged_at_end_row
17409 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17410 IF_DEBUG (debug_delta = delta);
17411 IF_DEBUG (debug_delta_bytes = delta_bytes);
17412
17413 /* Set stop_pos to the buffer position up to which we will have to
17414 display new lines. If first_unchanged_at_end_row != NULL, this
17415 is the buffer position of the start of the line displayed in that
17416 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17417 that we don't stop at a buffer position. */
17418 stop_pos = 0;
17419 if (first_unchanged_at_end_row)
17420 {
17421 eassert (last_unchanged_at_beg_row == NULL
17422 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17423
17424 /* If this is a continuation line, move forward to the next one
17425 that isn't. Changes in lines above affect this line.
17426 Caution: this may move first_unchanged_at_end_row to a row
17427 not displaying text. */
17428 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17429 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17430 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17431 < it.last_visible_y))
17432 ++first_unchanged_at_end_row;
17433
17434 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17435 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17436 >= it.last_visible_y))
17437 first_unchanged_at_end_row = NULL;
17438 else
17439 {
17440 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17441 + delta);
17442 first_unchanged_at_end_vpos
17443 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17444 eassert (stop_pos >= Z - END_UNCHANGED);
17445 }
17446 }
17447 else if (last_unchanged_at_beg_row == NULL)
17448 GIVE_UP (19);
17449
17450
17451 #ifdef GLYPH_DEBUG
17452
17453 /* Either there is no unchanged row at the end, or the one we have
17454 now displays text. This is a necessary condition for the window
17455 end pos calculation at the end of this function. */
17456 eassert (first_unchanged_at_end_row == NULL
17457 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17458
17459 debug_last_unchanged_at_beg_vpos
17460 = (last_unchanged_at_beg_row
17461 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17462 : -1);
17463 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17464
17465 #endif /* GLYPH_DEBUG */
17466
17467
17468 /* Display new lines. Set last_text_row to the last new line
17469 displayed which has text on it, i.e. might end up as being the
17470 line where the window_end_vpos is. */
17471 w->cursor.vpos = -1;
17472 last_text_row = NULL;
17473 overlay_arrow_seen = 0;
17474 while (it.current_y < it.last_visible_y
17475 && !fonts_changed_p
17476 && (first_unchanged_at_end_row == NULL
17477 || IT_CHARPOS (it) < stop_pos))
17478 {
17479 if (display_line (&it))
17480 last_text_row = it.glyph_row - 1;
17481 }
17482
17483 if (fonts_changed_p)
17484 return -1;
17485
17486
17487 /* Compute differences in buffer positions, y-positions etc. for
17488 lines reused at the bottom of the window. Compute what we can
17489 scroll. */
17490 if (first_unchanged_at_end_row
17491 /* No lines reused because we displayed everything up to the
17492 bottom of the window. */
17493 && it.current_y < it.last_visible_y)
17494 {
17495 dvpos = (it.vpos
17496 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17497 current_matrix));
17498 dy = it.current_y - first_unchanged_at_end_row->y;
17499 run.current_y = first_unchanged_at_end_row->y;
17500 run.desired_y = run.current_y + dy;
17501 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17502 }
17503 else
17504 {
17505 delta = delta_bytes = dvpos = dy
17506 = run.current_y = run.desired_y = run.height = 0;
17507 first_unchanged_at_end_row = NULL;
17508 }
17509 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17510
17511
17512 /* Find the cursor if not already found. We have to decide whether
17513 PT will appear on this window (it sometimes doesn't, but this is
17514 not a very frequent case.) This decision has to be made before
17515 the current matrix is altered. A value of cursor.vpos < 0 means
17516 that PT is either in one of the lines beginning at
17517 first_unchanged_at_end_row or below the window. Don't care for
17518 lines that might be displayed later at the window end; as
17519 mentioned, this is not a frequent case. */
17520 if (w->cursor.vpos < 0)
17521 {
17522 /* Cursor in unchanged rows at the top? */
17523 if (PT < CHARPOS (start_pos)
17524 && last_unchanged_at_beg_row)
17525 {
17526 row = row_containing_pos (w, PT,
17527 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17528 last_unchanged_at_beg_row + 1, 0);
17529 if (row)
17530 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17531 }
17532
17533 /* Start from first_unchanged_at_end_row looking for PT. */
17534 else if (first_unchanged_at_end_row)
17535 {
17536 row = row_containing_pos (w, PT - delta,
17537 first_unchanged_at_end_row, NULL, 0);
17538 if (row)
17539 set_cursor_from_row (w, row, w->current_matrix, delta,
17540 delta_bytes, dy, dvpos);
17541 }
17542
17543 /* Give up if cursor was not found. */
17544 if (w->cursor.vpos < 0)
17545 {
17546 clear_glyph_matrix (w->desired_matrix);
17547 return -1;
17548 }
17549 }
17550
17551 /* Don't let the cursor end in the scroll margins. */
17552 {
17553 int this_scroll_margin, cursor_height;
17554
17555 this_scroll_margin =
17556 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17557 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17558 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17559
17560 if ((w->cursor.y < this_scroll_margin
17561 && CHARPOS (start) > BEGV)
17562 /* Old redisplay didn't take scroll margin into account at the bottom,
17563 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17564 || (w->cursor.y + (make_cursor_line_fully_visible_p
17565 ? cursor_height + this_scroll_margin
17566 : 1)) > it.last_visible_y)
17567 {
17568 w->cursor.vpos = -1;
17569 clear_glyph_matrix (w->desired_matrix);
17570 return -1;
17571 }
17572 }
17573
17574 /* Scroll the display. Do it before changing the current matrix so
17575 that xterm.c doesn't get confused about where the cursor glyph is
17576 found. */
17577 if (dy && run.height)
17578 {
17579 update_begin (f);
17580
17581 if (FRAME_WINDOW_P (f))
17582 {
17583 FRAME_RIF (f)->update_window_begin_hook (w);
17584 FRAME_RIF (f)->clear_window_mouse_face (w);
17585 FRAME_RIF (f)->scroll_run_hook (w, &run);
17586 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17587 }
17588 else
17589 {
17590 /* Terminal frame. In this case, dvpos gives the number of
17591 lines to scroll by; dvpos < 0 means scroll up. */
17592 int from_vpos
17593 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17594 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17595 int end = (WINDOW_TOP_EDGE_LINE (w)
17596 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17597 + window_internal_height (w));
17598
17599 #if defined (HAVE_GPM) || defined (MSDOS)
17600 x_clear_window_mouse_face (w);
17601 #endif
17602 /* Perform the operation on the screen. */
17603 if (dvpos > 0)
17604 {
17605 /* Scroll last_unchanged_at_beg_row to the end of the
17606 window down dvpos lines. */
17607 set_terminal_window (f, end);
17608
17609 /* On dumb terminals delete dvpos lines at the end
17610 before inserting dvpos empty lines. */
17611 if (!FRAME_SCROLL_REGION_OK (f))
17612 ins_del_lines (f, end - dvpos, -dvpos);
17613
17614 /* Insert dvpos empty lines in front of
17615 last_unchanged_at_beg_row. */
17616 ins_del_lines (f, from, dvpos);
17617 }
17618 else if (dvpos < 0)
17619 {
17620 /* Scroll up last_unchanged_at_beg_vpos to the end of
17621 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17622 set_terminal_window (f, end);
17623
17624 /* Delete dvpos lines in front of
17625 last_unchanged_at_beg_vpos. ins_del_lines will set
17626 the cursor to the given vpos and emit |dvpos| delete
17627 line sequences. */
17628 ins_del_lines (f, from + dvpos, dvpos);
17629
17630 /* On a dumb terminal insert dvpos empty lines at the
17631 end. */
17632 if (!FRAME_SCROLL_REGION_OK (f))
17633 ins_del_lines (f, end + dvpos, -dvpos);
17634 }
17635
17636 set_terminal_window (f, 0);
17637 }
17638
17639 update_end (f);
17640 }
17641
17642 /* Shift reused rows of the current matrix to the right position.
17643 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17644 text. */
17645 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17646 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17647 if (dvpos < 0)
17648 {
17649 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17650 bottom_vpos, dvpos);
17651 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17652 bottom_vpos, 0);
17653 }
17654 else if (dvpos > 0)
17655 {
17656 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17657 bottom_vpos, dvpos);
17658 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17659 first_unchanged_at_end_vpos + dvpos, 0);
17660 }
17661
17662 /* For frame-based redisplay, make sure that current frame and window
17663 matrix are in sync with respect to glyph memory. */
17664 if (!FRAME_WINDOW_P (f))
17665 sync_frame_with_window_matrix_rows (w);
17666
17667 /* Adjust buffer positions in reused rows. */
17668 if (delta || delta_bytes)
17669 increment_matrix_positions (current_matrix,
17670 first_unchanged_at_end_vpos + dvpos,
17671 bottom_vpos, delta, delta_bytes);
17672
17673 /* Adjust Y positions. */
17674 if (dy)
17675 shift_glyph_matrix (w, current_matrix,
17676 first_unchanged_at_end_vpos + dvpos,
17677 bottom_vpos, dy);
17678
17679 if (first_unchanged_at_end_row)
17680 {
17681 first_unchanged_at_end_row += dvpos;
17682 if (first_unchanged_at_end_row->y >= it.last_visible_y
17683 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17684 first_unchanged_at_end_row = NULL;
17685 }
17686
17687 /* If scrolling up, there may be some lines to display at the end of
17688 the window. */
17689 last_text_row_at_end = NULL;
17690 if (dy < 0)
17691 {
17692 /* Scrolling up can leave for example a partially visible line
17693 at the end of the window to be redisplayed. */
17694 /* Set last_row to the glyph row in the current matrix where the
17695 window end line is found. It has been moved up or down in
17696 the matrix by dvpos. */
17697 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17698 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17699
17700 /* If last_row is the window end line, it should display text. */
17701 eassert (last_row->displays_text_p);
17702
17703 /* If window end line was partially visible before, begin
17704 displaying at that line. Otherwise begin displaying with the
17705 line following it. */
17706 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17707 {
17708 init_to_row_start (&it, w, last_row);
17709 it.vpos = last_vpos;
17710 it.current_y = last_row->y;
17711 }
17712 else
17713 {
17714 init_to_row_end (&it, w, last_row);
17715 it.vpos = 1 + last_vpos;
17716 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17717 ++last_row;
17718 }
17719
17720 /* We may start in a continuation line. If so, we have to
17721 get the right continuation_lines_width and current_x. */
17722 it.continuation_lines_width = last_row->continuation_lines_width;
17723 it.hpos = it.current_x = 0;
17724
17725 /* Display the rest of the lines at the window end. */
17726 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17727 while (it.current_y < it.last_visible_y
17728 && !fonts_changed_p)
17729 {
17730 /* Is it always sure that the display agrees with lines in
17731 the current matrix? I don't think so, so we mark rows
17732 displayed invalid in the current matrix by setting their
17733 enabled_p flag to zero. */
17734 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17735 if (display_line (&it))
17736 last_text_row_at_end = it.glyph_row - 1;
17737 }
17738 }
17739
17740 /* Update window_end_pos and window_end_vpos. */
17741 if (first_unchanged_at_end_row
17742 && !last_text_row_at_end)
17743 {
17744 /* Window end line if one of the preserved rows from the current
17745 matrix. Set row to the last row displaying text in current
17746 matrix starting at first_unchanged_at_end_row, after
17747 scrolling. */
17748 eassert (first_unchanged_at_end_row->displays_text_p);
17749 row = find_last_row_displaying_text (w->current_matrix, &it,
17750 first_unchanged_at_end_row);
17751 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17752
17753 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17754 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17755 w->window_end_vpos
17756 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17757 eassert (w->window_end_bytepos >= 0);
17758 IF_DEBUG (debug_method_add (w, "A"));
17759 }
17760 else if (last_text_row_at_end)
17761 {
17762 w->window_end_pos
17763 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17764 w->window_end_bytepos
17765 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17766 w->window_end_vpos
17767 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17768 eassert (w->window_end_bytepos >= 0);
17769 IF_DEBUG (debug_method_add (w, "B"));
17770 }
17771 else if (last_text_row)
17772 {
17773 /* We have displayed either to the end of the window or at the
17774 end of the window, i.e. the last row with text is to be found
17775 in the desired matrix. */
17776 w->window_end_pos
17777 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17778 w->window_end_bytepos
17779 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17780 w->window_end_vpos
17781 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17782 eassert (w->window_end_bytepos >= 0);
17783 }
17784 else if (first_unchanged_at_end_row == NULL
17785 && last_text_row == NULL
17786 && last_text_row_at_end == NULL)
17787 {
17788 /* Displayed to end of window, but no line containing text was
17789 displayed. Lines were deleted at the end of the window. */
17790 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17791 int vpos = XFASTINT (w->window_end_vpos);
17792 struct glyph_row *current_row = current_matrix->rows + vpos;
17793 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17794
17795 for (row = NULL;
17796 row == NULL && vpos >= first_vpos;
17797 --vpos, --current_row, --desired_row)
17798 {
17799 if (desired_row->enabled_p)
17800 {
17801 if (desired_row->displays_text_p)
17802 row = desired_row;
17803 }
17804 else if (current_row->displays_text_p)
17805 row = current_row;
17806 }
17807
17808 eassert (row != NULL);
17809 w->window_end_vpos = make_number (vpos + 1);
17810 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17811 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17812 eassert (w->window_end_bytepos >= 0);
17813 IF_DEBUG (debug_method_add (w, "C"));
17814 }
17815 else
17816 abort ();
17817
17818 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17819 debug_end_vpos = XFASTINT (w->window_end_vpos));
17820
17821 /* Record that display has not been completed. */
17822 w->window_end_valid = Qnil;
17823 w->desired_matrix->no_scrolling_p = 1;
17824 return 3;
17825
17826 #undef GIVE_UP
17827 }
17828
17829
17830 \f
17831 /***********************************************************************
17832 More debugging support
17833 ***********************************************************************/
17834
17835 #ifdef GLYPH_DEBUG
17836
17837 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17838 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17839 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17840
17841
17842 /* Dump the contents of glyph matrix MATRIX on stderr.
17843
17844 GLYPHS 0 means don't show glyph contents.
17845 GLYPHS 1 means show glyphs in short form
17846 GLYPHS > 1 means show glyphs in long form. */
17847
17848 void
17849 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17850 {
17851 int i;
17852 for (i = 0; i < matrix->nrows; ++i)
17853 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17854 }
17855
17856
17857 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17858 the glyph row and area where the glyph comes from. */
17859
17860 void
17861 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17862 {
17863 if (glyph->type == CHAR_GLYPH)
17864 {
17865 fprintf (stderr,
17866 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17867 glyph - row->glyphs[TEXT_AREA],
17868 'C',
17869 glyph->charpos,
17870 (BUFFERP (glyph->object)
17871 ? 'B'
17872 : (STRINGP (glyph->object)
17873 ? 'S'
17874 : '-')),
17875 glyph->pixel_width,
17876 glyph->u.ch,
17877 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17878 ? glyph->u.ch
17879 : '.'),
17880 glyph->face_id,
17881 glyph->left_box_line_p,
17882 glyph->right_box_line_p);
17883 }
17884 else if (glyph->type == STRETCH_GLYPH)
17885 {
17886 fprintf (stderr,
17887 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17888 glyph - row->glyphs[TEXT_AREA],
17889 'S',
17890 glyph->charpos,
17891 (BUFFERP (glyph->object)
17892 ? 'B'
17893 : (STRINGP (glyph->object)
17894 ? 'S'
17895 : '-')),
17896 glyph->pixel_width,
17897 0,
17898 '.',
17899 glyph->face_id,
17900 glyph->left_box_line_p,
17901 glyph->right_box_line_p);
17902 }
17903 else if (glyph->type == IMAGE_GLYPH)
17904 {
17905 fprintf (stderr,
17906 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17907 glyph - row->glyphs[TEXT_AREA],
17908 'I',
17909 glyph->charpos,
17910 (BUFFERP (glyph->object)
17911 ? 'B'
17912 : (STRINGP (glyph->object)
17913 ? 'S'
17914 : '-')),
17915 glyph->pixel_width,
17916 glyph->u.img_id,
17917 '.',
17918 glyph->face_id,
17919 glyph->left_box_line_p,
17920 glyph->right_box_line_p);
17921 }
17922 else if (glyph->type == COMPOSITE_GLYPH)
17923 {
17924 fprintf (stderr,
17925 " %5td %4c %6"pI"d %c %3d 0x%05x",
17926 glyph - row->glyphs[TEXT_AREA],
17927 '+',
17928 glyph->charpos,
17929 (BUFFERP (glyph->object)
17930 ? 'B'
17931 : (STRINGP (glyph->object)
17932 ? 'S'
17933 : '-')),
17934 glyph->pixel_width,
17935 glyph->u.cmp.id);
17936 if (glyph->u.cmp.automatic)
17937 fprintf (stderr,
17938 "[%d-%d]",
17939 glyph->slice.cmp.from, glyph->slice.cmp.to);
17940 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17941 glyph->face_id,
17942 glyph->left_box_line_p,
17943 glyph->right_box_line_p);
17944 }
17945 }
17946
17947
17948 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17949 GLYPHS 0 means don't show glyph contents.
17950 GLYPHS 1 means show glyphs in short form
17951 GLYPHS > 1 means show glyphs in long form. */
17952
17953 void
17954 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17955 {
17956 if (glyphs != 1)
17957 {
17958 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17959 fprintf (stderr, "======================================================================\n");
17960
17961 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17962 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17963 vpos,
17964 MATRIX_ROW_START_CHARPOS (row),
17965 MATRIX_ROW_END_CHARPOS (row),
17966 row->used[TEXT_AREA],
17967 row->contains_overlapping_glyphs_p,
17968 row->enabled_p,
17969 row->truncated_on_left_p,
17970 row->truncated_on_right_p,
17971 row->continued_p,
17972 MATRIX_ROW_CONTINUATION_LINE_P (row),
17973 row->displays_text_p,
17974 row->ends_at_zv_p,
17975 row->fill_line_p,
17976 row->ends_in_middle_of_char_p,
17977 row->starts_in_middle_of_char_p,
17978 row->mouse_face_p,
17979 row->x,
17980 row->y,
17981 row->pixel_width,
17982 row->height,
17983 row->visible_height,
17984 row->ascent,
17985 row->phys_ascent);
17986 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
17987 row->end.overlay_string_index,
17988 row->continuation_lines_width);
17989 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17990 CHARPOS (row->start.string_pos),
17991 CHARPOS (row->end.string_pos));
17992 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17993 row->end.dpvec_index);
17994 }
17995
17996 if (glyphs > 1)
17997 {
17998 int area;
17999
18000 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18001 {
18002 struct glyph *glyph = row->glyphs[area];
18003 struct glyph *glyph_end = glyph + row->used[area];
18004
18005 /* Glyph for a line end in text. */
18006 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18007 ++glyph_end;
18008
18009 if (glyph < glyph_end)
18010 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18011
18012 for (; glyph < glyph_end; ++glyph)
18013 dump_glyph (row, glyph, area);
18014 }
18015 }
18016 else if (glyphs == 1)
18017 {
18018 int area;
18019
18020 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18021 {
18022 char *s = alloca (row->used[area] + 1);
18023 int i;
18024
18025 for (i = 0; i < row->used[area]; ++i)
18026 {
18027 struct glyph *glyph = row->glyphs[area] + i;
18028 if (glyph->type == CHAR_GLYPH
18029 && glyph->u.ch < 0x80
18030 && glyph->u.ch >= ' ')
18031 s[i] = glyph->u.ch;
18032 else
18033 s[i] = '.';
18034 }
18035
18036 s[i] = '\0';
18037 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18038 }
18039 }
18040 }
18041
18042
18043 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18044 Sdump_glyph_matrix, 0, 1, "p",
18045 doc: /* Dump the current matrix of the selected window to stderr.
18046 Shows contents of glyph row structures. With non-nil
18047 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18048 glyphs in short form, otherwise show glyphs in long form. */)
18049 (Lisp_Object glyphs)
18050 {
18051 struct window *w = XWINDOW (selected_window);
18052 struct buffer *buffer = XBUFFER (w->buffer);
18053
18054 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18055 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18056 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18057 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18058 fprintf (stderr, "=============================================\n");
18059 dump_glyph_matrix (w->current_matrix,
18060 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18061 return Qnil;
18062 }
18063
18064
18065 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18066 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18067 (void)
18068 {
18069 struct frame *f = XFRAME (selected_frame);
18070 dump_glyph_matrix (f->current_matrix, 1);
18071 return Qnil;
18072 }
18073
18074
18075 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18076 doc: /* Dump glyph row ROW to stderr.
18077 GLYPH 0 means don't dump glyphs.
18078 GLYPH 1 means dump glyphs in short form.
18079 GLYPH > 1 or omitted means dump glyphs in long form. */)
18080 (Lisp_Object row, Lisp_Object glyphs)
18081 {
18082 struct glyph_matrix *matrix;
18083 EMACS_INT vpos;
18084
18085 CHECK_NUMBER (row);
18086 matrix = XWINDOW (selected_window)->current_matrix;
18087 vpos = XINT (row);
18088 if (vpos >= 0 && vpos < matrix->nrows)
18089 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18090 vpos,
18091 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18092 return Qnil;
18093 }
18094
18095
18096 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18097 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18098 GLYPH 0 means don't dump glyphs.
18099 GLYPH 1 means dump glyphs in short form.
18100 GLYPH > 1 or omitted means dump glyphs in long form. */)
18101 (Lisp_Object row, Lisp_Object glyphs)
18102 {
18103 struct frame *sf = SELECTED_FRAME ();
18104 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18105 EMACS_INT vpos;
18106
18107 CHECK_NUMBER (row);
18108 vpos = XINT (row);
18109 if (vpos >= 0 && vpos < m->nrows)
18110 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18111 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18112 return Qnil;
18113 }
18114
18115
18116 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18117 doc: /* Toggle tracing of redisplay.
18118 With ARG, turn tracing on if and only if ARG is positive. */)
18119 (Lisp_Object arg)
18120 {
18121 if (NILP (arg))
18122 trace_redisplay_p = !trace_redisplay_p;
18123 else
18124 {
18125 arg = Fprefix_numeric_value (arg);
18126 trace_redisplay_p = XINT (arg) > 0;
18127 }
18128
18129 return Qnil;
18130 }
18131
18132
18133 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18134 doc: /* Like `format', but print result to stderr.
18135 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18136 (ptrdiff_t nargs, Lisp_Object *args)
18137 {
18138 Lisp_Object s = Fformat (nargs, args);
18139 fprintf (stderr, "%s", SDATA (s));
18140 return Qnil;
18141 }
18142
18143 #endif /* GLYPH_DEBUG */
18144
18145
18146 \f
18147 /***********************************************************************
18148 Building Desired Matrix Rows
18149 ***********************************************************************/
18150
18151 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18152 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18153
18154 static struct glyph_row *
18155 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18156 {
18157 struct frame *f = XFRAME (WINDOW_FRAME (w));
18158 struct buffer *buffer = XBUFFER (w->buffer);
18159 struct buffer *old = current_buffer;
18160 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18161 int arrow_len = SCHARS (overlay_arrow_string);
18162 const unsigned char *arrow_end = arrow_string + arrow_len;
18163 const unsigned char *p;
18164 struct it it;
18165 int multibyte_p;
18166 int n_glyphs_before;
18167
18168 set_buffer_temp (buffer);
18169 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18170 it.glyph_row->used[TEXT_AREA] = 0;
18171 SET_TEXT_POS (it.position, 0, 0);
18172
18173 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18174 p = arrow_string;
18175 while (p < arrow_end)
18176 {
18177 Lisp_Object face, ilisp;
18178
18179 /* Get the next character. */
18180 if (multibyte_p)
18181 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18182 else
18183 {
18184 it.c = it.char_to_display = *p, it.len = 1;
18185 if (! ASCII_CHAR_P (it.c))
18186 it.char_to_display = BYTE8_TO_CHAR (it.c);
18187 }
18188 p += it.len;
18189
18190 /* Get its face. */
18191 ilisp = make_number (p - arrow_string);
18192 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18193 it.face_id = compute_char_face (f, it.char_to_display, face);
18194
18195 /* Compute its width, get its glyphs. */
18196 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18197 SET_TEXT_POS (it.position, -1, -1);
18198 PRODUCE_GLYPHS (&it);
18199
18200 /* If this character doesn't fit any more in the line, we have
18201 to remove some glyphs. */
18202 if (it.current_x > it.last_visible_x)
18203 {
18204 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18205 break;
18206 }
18207 }
18208
18209 set_buffer_temp (old);
18210 return it.glyph_row;
18211 }
18212
18213
18214 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18215 glyphs to insert is determined by produce_special_glyphs. */
18216
18217 static void
18218 insert_left_trunc_glyphs (struct it *it)
18219 {
18220 struct it truncate_it;
18221 struct glyph *from, *end, *to, *toend;
18222
18223 eassert (!FRAME_WINDOW_P (it->f)
18224 || (!it->glyph_row->reversed_p
18225 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18226 || (it->glyph_row->reversed_p
18227 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18228
18229 /* Get the truncation glyphs. */
18230 truncate_it = *it;
18231 truncate_it.current_x = 0;
18232 truncate_it.face_id = DEFAULT_FACE_ID;
18233 truncate_it.glyph_row = &scratch_glyph_row;
18234 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18235 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18236 truncate_it.object = make_number (0);
18237 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18238
18239 /* Overwrite glyphs from IT with truncation glyphs. */
18240 if (!it->glyph_row->reversed_p)
18241 {
18242 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18243
18244 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18245 end = from + tused;
18246 to = it->glyph_row->glyphs[TEXT_AREA];
18247 toend = to + it->glyph_row->used[TEXT_AREA];
18248 if (FRAME_WINDOW_P (it->f))
18249 {
18250 /* On GUI frames, when variable-size fonts are displayed,
18251 the truncation glyphs may need more pixels than the row's
18252 glyphs they overwrite. We overwrite more glyphs to free
18253 enough screen real estate, and enlarge the stretch glyph
18254 on the right (see display_line), if there is one, to
18255 preserve the screen position of the truncation glyphs on
18256 the right. */
18257 int w = 0;
18258 struct glyph *g = to;
18259 short used;
18260
18261 /* The first glyph could be partially visible, in which case
18262 it->glyph_row->x will be negative. But we want the left
18263 truncation glyphs to be aligned at the left margin of the
18264 window, so we override the x coordinate at which the row
18265 will begin. */
18266 it->glyph_row->x = 0;
18267 while (g < toend && w < it->truncation_pixel_width)
18268 {
18269 w += g->pixel_width;
18270 ++g;
18271 }
18272 if (g - to - tused > 0)
18273 {
18274 memmove (to + tused, g, (toend - g) * sizeof(*g));
18275 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18276 }
18277 used = it->glyph_row->used[TEXT_AREA];
18278 if (it->glyph_row->truncated_on_right_p
18279 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18280 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18281 == STRETCH_GLYPH)
18282 {
18283 int extra = w - it->truncation_pixel_width;
18284
18285 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18286 }
18287 }
18288
18289 while (from < end)
18290 *to++ = *from++;
18291
18292 /* There may be padding glyphs left over. Overwrite them too. */
18293 if (!FRAME_WINDOW_P (it->f))
18294 {
18295 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18296 {
18297 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18298 while (from < end)
18299 *to++ = *from++;
18300 }
18301 }
18302
18303 if (to > toend)
18304 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18305 }
18306 else
18307 {
18308 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18309
18310 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18311 that back to front. */
18312 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18313 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18314 toend = it->glyph_row->glyphs[TEXT_AREA];
18315 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18316 if (FRAME_WINDOW_P (it->f))
18317 {
18318 int w = 0;
18319 struct glyph *g = to;
18320
18321 while (g >= toend && w < it->truncation_pixel_width)
18322 {
18323 w += g->pixel_width;
18324 --g;
18325 }
18326 if (to - g - tused > 0)
18327 to = g + tused;
18328 if (it->glyph_row->truncated_on_right_p
18329 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18330 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18331 {
18332 int extra = w - it->truncation_pixel_width;
18333
18334 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18335 }
18336 }
18337
18338 while (from >= end && to >= toend)
18339 *to-- = *from--;
18340 if (!FRAME_WINDOW_P (it->f))
18341 {
18342 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18343 {
18344 from =
18345 truncate_it.glyph_row->glyphs[TEXT_AREA]
18346 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18347 while (from >= end && to >= toend)
18348 *to-- = *from--;
18349 }
18350 }
18351 if (from >= end)
18352 {
18353 /* Need to free some room before prepending additional
18354 glyphs. */
18355 int move_by = from - end + 1;
18356 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18357 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18358
18359 for ( ; g >= g0; g--)
18360 g[move_by] = *g;
18361 while (from >= end)
18362 *to-- = *from--;
18363 it->glyph_row->used[TEXT_AREA] += move_by;
18364 }
18365 }
18366 }
18367
18368 /* Compute the hash code for ROW. */
18369 unsigned
18370 row_hash (struct glyph_row *row)
18371 {
18372 int area, k;
18373 unsigned hashval = 0;
18374
18375 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18376 for (k = 0; k < row->used[area]; ++k)
18377 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18378 + row->glyphs[area][k].u.val
18379 + row->glyphs[area][k].face_id
18380 + row->glyphs[area][k].padding_p
18381 + (row->glyphs[area][k].type << 2));
18382
18383 return hashval;
18384 }
18385
18386 /* Compute the pixel height and width of IT->glyph_row.
18387
18388 Most of the time, ascent and height of a display line will be equal
18389 to the max_ascent and max_height values of the display iterator
18390 structure. This is not the case if
18391
18392 1. We hit ZV without displaying anything. In this case, max_ascent
18393 and max_height will be zero.
18394
18395 2. We have some glyphs that don't contribute to the line height.
18396 (The glyph row flag contributes_to_line_height_p is for future
18397 pixmap extensions).
18398
18399 The first case is easily covered by using default values because in
18400 these cases, the line height does not really matter, except that it
18401 must not be zero. */
18402
18403 static void
18404 compute_line_metrics (struct it *it)
18405 {
18406 struct glyph_row *row = it->glyph_row;
18407
18408 if (FRAME_WINDOW_P (it->f))
18409 {
18410 int i, min_y, max_y;
18411
18412 /* The line may consist of one space only, that was added to
18413 place the cursor on it. If so, the row's height hasn't been
18414 computed yet. */
18415 if (row->height == 0)
18416 {
18417 if (it->max_ascent + it->max_descent == 0)
18418 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18419 row->ascent = it->max_ascent;
18420 row->height = it->max_ascent + it->max_descent;
18421 row->phys_ascent = it->max_phys_ascent;
18422 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18423 row->extra_line_spacing = it->max_extra_line_spacing;
18424 }
18425
18426 /* Compute the width of this line. */
18427 row->pixel_width = row->x;
18428 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18429 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18430
18431 eassert (row->pixel_width >= 0);
18432 eassert (row->ascent >= 0 && row->height > 0);
18433
18434 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18435 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18436
18437 /* If first line's physical ascent is larger than its logical
18438 ascent, use the physical ascent, and make the row taller.
18439 This makes accented characters fully visible. */
18440 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18441 && row->phys_ascent > row->ascent)
18442 {
18443 row->height += row->phys_ascent - row->ascent;
18444 row->ascent = row->phys_ascent;
18445 }
18446
18447 /* Compute how much of the line is visible. */
18448 row->visible_height = row->height;
18449
18450 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18451 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18452
18453 if (row->y < min_y)
18454 row->visible_height -= min_y - row->y;
18455 if (row->y + row->height > max_y)
18456 row->visible_height -= row->y + row->height - max_y;
18457 }
18458 else
18459 {
18460 row->pixel_width = row->used[TEXT_AREA];
18461 if (row->continued_p)
18462 row->pixel_width -= it->continuation_pixel_width;
18463 else if (row->truncated_on_right_p)
18464 row->pixel_width -= it->truncation_pixel_width;
18465 row->ascent = row->phys_ascent = 0;
18466 row->height = row->phys_height = row->visible_height = 1;
18467 row->extra_line_spacing = 0;
18468 }
18469
18470 /* Compute a hash code for this row. */
18471 row->hash = row_hash (row);
18472
18473 it->max_ascent = it->max_descent = 0;
18474 it->max_phys_ascent = it->max_phys_descent = 0;
18475 }
18476
18477
18478 /* Append one space to the glyph row of iterator IT if doing a
18479 window-based redisplay. The space has the same face as
18480 IT->face_id. Value is non-zero if a space was added.
18481
18482 This function is called to make sure that there is always one glyph
18483 at the end of a glyph row that the cursor can be set on under
18484 window-systems. (If there weren't such a glyph we would not know
18485 how wide and tall a box cursor should be displayed).
18486
18487 At the same time this space let's a nicely handle clearing to the
18488 end of the line if the row ends in italic text. */
18489
18490 static int
18491 append_space_for_newline (struct it *it, int default_face_p)
18492 {
18493 if (FRAME_WINDOW_P (it->f))
18494 {
18495 int n = it->glyph_row->used[TEXT_AREA];
18496
18497 if (it->glyph_row->glyphs[TEXT_AREA] + n
18498 < it->glyph_row->glyphs[1 + TEXT_AREA])
18499 {
18500 /* Save some values that must not be changed.
18501 Must save IT->c and IT->len because otherwise
18502 ITERATOR_AT_END_P wouldn't work anymore after
18503 append_space_for_newline has been called. */
18504 enum display_element_type saved_what = it->what;
18505 int saved_c = it->c, saved_len = it->len;
18506 int saved_char_to_display = it->char_to_display;
18507 int saved_x = it->current_x;
18508 int saved_face_id = it->face_id;
18509 struct text_pos saved_pos;
18510 Lisp_Object saved_object;
18511 struct face *face;
18512
18513 saved_object = it->object;
18514 saved_pos = it->position;
18515
18516 it->what = IT_CHARACTER;
18517 memset (&it->position, 0, sizeof it->position);
18518 it->object = make_number (0);
18519 it->c = it->char_to_display = ' ';
18520 it->len = 1;
18521
18522 /* If the default face was remapped, be sure to use the
18523 remapped face for the appended newline. */
18524 if (default_face_p)
18525 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18526 else if (it->face_before_selective_p)
18527 it->face_id = it->saved_face_id;
18528 face = FACE_FROM_ID (it->f, it->face_id);
18529 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18530
18531 PRODUCE_GLYPHS (it);
18532
18533 it->override_ascent = -1;
18534 it->constrain_row_ascent_descent_p = 0;
18535 it->current_x = saved_x;
18536 it->object = saved_object;
18537 it->position = saved_pos;
18538 it->what = saved_what;
18539 it->face_id = saved_face_id;
18540 it->len = saved_len;
18541 it->c = saved_c;
18542 it->char_to_display = saved_char_to_display;
18543 return 1;
18544 }
18545 }
18546
18547 return 0;
18548 }
18549
18550
18551 /* Extend the face of the last glyph in the text area of IT->glyph_row
18552 to the end of the display line. Called from display_line. If the
18553 glyph row is empty, add a space glyph to it so that we know the
18554 face to draw. Set the glyph row flag fill_line_p. If the glyph
18555 row is R2L, prepend a stretch glyph to cover the empty space to the
18556 left of the leftmost glyph. */
18557
18558 static void
18559 extend_face_to_end_of_line (struct it *it)
18560 {
18561 struct face *face, *default_face;
18562 struct frame *f = it->f;
18563
18564 /* If line is already filled, do nothing. Non window-system frames
18565 get a grace of one more ``pixel'' because their characters are
18566 1-``pixel'' wide, so they hit the equality too early. This grace
18567 is needed only for R2L rows that are not continued, to produce
18568 one extra blank where we could display the cursor. */
18569 if (it->current_x >= it->last_visible_x
18570 + (!FRAME_WINDOW_P (f)
18571 && it->glyph_row->reversed_p
18572 && !it->glyph_row->continued_p))
18573 return;
18574
18575 /* The default face, possibly remapped. */
18576 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18577
18578 /* Face extension extends the background and box of IT->face_id
18579 to the end of the line. If the background equals the background
18580 of the frame, we don't have to do anything. */
18581 if (it->face_before_selective_p)
18582 face = FACE_FROM_ID (f, it->saved_face_id);
18583 else
18584 face = FACE_FROM_ID (f, it->face_id);
18585
18586 if (FRAME_WINDOW_P (f)
18587 && it->glyph_row->displays_text_p
18588 && face->box == FACE_NO_BOX
18589 && face->background == FRAME_BACKGROUND_PIXEL (f)
18590 && !face->stipple
18591 && !it->glyph_row->reversed_p)
18592 return;
18593
18594 /* Set the glyph row flag indicating that the face of the last glyph
18595 in the text area has to be drawn to the end of the text area. */
18596 it->glyph_row->fill_line_p = 1;
18597
18598 /* If current character of IT is not ASCII, make sure we have the
18599 ASCII face. This will be automatically undone the next time
18600 get_next_display_element returns a multibyte character. Note
18601 that the character will always be single byte in unibyte
18602 text. */
18603 if (!ASCII_CHAR_P (it->c))
18604 {
18605 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18606 }
18607
18608 if (FRAME_WINDOW_P (f))
18609 {
18610 /* If the row is empty, add a space with the current face of IT,
18611 so that we know which face to draw. */
18612 if (it->glyph_row->used[TEXT_AREA] == 0)
18613 {
18614 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18615 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18616 it->glyph_row->used[TEXT_AREA] = 1;
18617 }
18618 #ifdef HAVE_WINDOW_SYSTEM
18619 if (it->glyph_row->reversed_p)
18620 {
18621 /* Prepend a stretch glyph to the row, such that the
18622 rightmost glyph will be drawn flushed all the way to the
18623 right margin of the window. The stretch glyph that will
18624 occupy the empty space, if any, to the left of the
18625 glyphs. */
18626 struct font *font = face->font ? face->font : FRAME_FONT (f);
18627 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18628 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18629 struct glyph *g;
18630 int row_width, stretch_ascent, stretch_width;
18631 struct text_pos saved_pos;
18632 int saved_face_id, saved_avoid_cursor;
18633
18634 for (row_width = 0, g = row_start; g < row_end; g++)
18635 row_width += g->pixel_width;
18636 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18637 if (stretch_width > 0)
18638 {
18639 stretch_ascent =
18640 (((it->ascent + it->descent)
18641 * FONT_BASE (font)) / FONT_HEIGHT (font));
18642 saved_pos = it->position;
18643 memset (&it->position, 0, sizeof it->position);
18644 saved_avoid_cursor = it->avoid_cursor_p;
18645 it->avoid_cursor_p = 1;
18646 saved_face_id = it->face_id;
18647 /* The last row's stretch glyph should get the default
18648 face, to avoid painting the rest of the window with
18649 the region face, if the region ends at ZV. */
18650 if (it->glyph_row->ends_at_zv_p)
18651 it->face_id = default_face->id;
18652 else
18653 it->face_id = face->id;
18654 append_stretch_glyph (it, make_number (0), stretch_width,
18655 it->ascent + it->descent, stretch_ascent);
18656 it->position = saved_pos;
18657 it->avoid_cursor_p = saved_avoid_cursor;
18658 it->face_id = saved_face_id;
18659 }
18660 }
18661 #endif /* HAVE_WINDOW_SYSTEM */
18662 }
18663 else
18664 {
18665 /* Save some values that must not be changed. */
18666 int saved_x = it->current_x;
18667 struct text_pos saved_pos;
18668 Lisp_Object saved_object;
18669 enum display_element_type saved_what = it->what;
18670 int saved_face_id = it->face_id;
18671
18672 saved_object = it->object;
18673 saved_pos = it->position;
18674
18675 it->what = IT_CHARACTER;
18676 memset (&it->position, 0, sizeof it->position);
18677 it->object = make_number (0);
18678 it->c = it->char_to_display = ' ';
18679 it->len = 1;
18680 /* The last row's blank glyphs should get the default face, to
18681 avoid painting the rest of the window with the region face,
18682 if the region ends at ZV. */
18683 if (it->glyph_row->ends_at_zv_p)
18684 it->face_id = default_face->id;
18685 else
18686 it->face_id = face->id;
18687
18688 PRODUCE_GLYPHS (it);
18689
18690 while (it->current_x <= it->last_visible_x)
18691 PRODUCE_GLYPHS (it);
18692
18693 /* Don't count these blanks really. It would let us insert a left
18694 truncation glyph below and make us set the cursor on them, maybe. */
18695 it->current_x = saved_x;
18696 it->object = saved_object;
18697 it->position = saved_pos;
18698 it->what = saved_what;
18699 it->face_id = saved_face_id;
18700 }
18701 }
18702
18703
18704 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18705 trailing whitespace. */
18706
18707 static int
18708 trailing_whitespace_p (ptrdiff_t charpos)
18709 {
18710 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18711 int c = 0;
18712
18713 while (bytepos < ZV_BYTE
18714 && (c = FETCH_CHAR (bytepos),
18715 c == ' ' || c == '\t'))
18716 ++bytepos;
18717
18718 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18719 {
18720 if (bytepos != PT_BYTE)
18721 return 1;
18722 }
18723 return 0;
18724 }
18725
18726
18727 /* Highlight trailing whitespace, if any, in ROW. */
18728
18729 static void
18730 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18731 {
18732 int used = row->used[TEXT_AREA];
18733
18734 if (used)
18735 {
18736 struct glyph *start = row->glyphs[TEXT_AREA];
18737 struct glyph *glyph = start + used - 1;
18738
18739 if (row->reversed_p)
18740 {
18741 /* Right-to-left rows need to be processed in the opposite
18742 direction, so swap the edge pointers. */
18743 glyph = start;
18744 start = row->glyphs[TEXT_AREA] + used - 1;
18745 }
18746
18747 /* Skip over glyphs inserted to display the cursor at the
18748 end of a line, for extending the face of the last glyph
18749 to the end of the line on terminals, and for truncation
18750 and continuation glyphs. */
18751 if (!row->reversed_p)
18752 {
18753 while (glyph >= start
18754 && glyph->type == CHAR_GLYPH
18755 && INTEGERP (glyph->object))
18756 --glyph;
18757 }
18758 else
18759 {
18760 while (glyph <= start
18761 && glyph->type == CHAR_GLYPH
18762 && INTEGERP (glyph->object))
18763 ++glyph;
18764 }
18765
18766 /* If last glyph is a space or stretch, and it's trailing
18767 whitespace, set the face of all trailing whitespace glyphs in
18768 IT->glyph_row to `trailing-whitespace'. */
18769 if ((row->reversed_p ? glyph <= start : glyph >= start)
18770 && BUFFERP (glyph->object)
18771 && (glyph->type == STRETCH_GLYPH
18772 || (glyph->type == CHAR_GLYPH
18773 && glyph->u.ch == ' '))
18774 && trailing_whitespace_p (glyph->charpos))
18775 {
18776 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18777 if (face_id < 0)
18778 return;
18779
18780 if (!row->reversed_p)
18781 {
18782 while (glyph >= start
18783 && BUFFERP (glyph->object)
18784 && (glyph->type == STRETCH_GLYPH
18785 || (glyph->type == CHAR_GLYPH
18786 && glyph->u.ch == ' ')))
18787 (glyph--)->face_id = face_id;
18788 }
18789 else
18790 {
18791 while (glyph <= start
18792 && BUFFERP (glyph->object)
18793 && (glyph->type == STRETCH_GLYPH
18794 || (glyph->type == CHAR_GLYPH
18795 && glyph->u.ch == ' ')))
18796 (glyph++)->face_id = face_id;
18797 }
18798 }
18799 }
18800 }
18801
18802
18803 /* Value is non-zero if glyph row ROW should be
18804 used to hold the cursor. */
18805
18806 static int
18807 cursor_row_p (struct glyph_row *row)
18808 {
18809 int result = 1;
18810
18811 if (PT == CHARPOS (row->end.pos)
18812 || PT == MATRIX_ROW_END_CHARPOS (row))
18813 {
18814 /* Suppose the row ends on a string.
18815 Unless the row is continued, that means it ends on a newline
18816 in the string. If it's anything other than a display string
18817 (e.g., a before-string from an overlay), we don't want the
18818 cursor there. (This heuristic seems to give the optimal
18819 behavior for the various types of multi-line strings.)
18820 One exception: if the string has `cursor' property on one of
18821 its characters, we _do_ want the cursor there. */
18822 if (CHARPOS (row->end.string_pos) >= 0)
18823 {
18824 if (row->continued_p)
18825 result = 1;
18826 else
18827 {
18828 /* Check for `display' property. */
18829 struct glyph *beg = row->glyphs[TEXT_AREA];
18830 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18831 struct glyph *glyph;
18832
18833 result = 0;
18834 for (glyph = end; glyph >= beg; --glyph)
18835 if (STRINGP (glyph->object))
18836 {
18837 Lisp_Object prop
18838 = Fget_char_property (make_number (PT),
18839 Qdisplay, Qnil);
18840 result =
18841 (!NILP (prop)
18842 && display_prop_string_p (prop, glyph->object));
18843 /* If there's a `cursor' property on one of the
18844 string's characters, this row is a cursor row,
18845 even though this is not a display string. */
18846 if (!result)
18847 {
18848 Lisp_Object s = glyph->object;
18849
18850 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18851 {
18852 ptrdiff_t gpos = glyph->charpos;
18853
18854 if (!NILP (Fget_char_property (make_number (gpos),
18855 Qcursor, s)))
18856 {
18857 result = 1;
18858 break;
18859 }
18860 }
18861 }
18862 break;
18863 }
18864 }
18865 }
18866 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18867 {
18868 /* If the row ends in middle of a real character,
18869 and the line is continued, we want the cursor here.
18870 That's because CHARPOS (ROW->end.pos) would equal
18871 PT if PT is before the character. */
18872 if (!row->ends_in_ellipsis_p)
18873 result = row->continued_p;
18874 else
18875 /* If the row ends in an ellipsis, then
18876 CHARPOS (ROW->end.pos) will equal point after the
18877 invisible text. We want that position to be displayed
18878 after the ellipsis. */
18879 result = 0;
18880 }
18881 /* If the row ends at ZV, display the cursor at the end of that
18882 row instead of at the start of the row below. */
18883 else if (row->ends_at_zv_p)
18884 result = 1;
18885 else
18886 result = 0;
18887 }
18888
18889 return result;
18890 }
18891
18892 \f
18893
18894 /* Push the property PROP so that it will be rendered at the current
18895 position in IT. Return 1 if PROP was successfully pushed, 0
18896 otherwise. Called from handle_line_prefix to handle the
18897 `line-prefix' and `wrap-prefix' properties. */
18898
18899 static int
18900 push_prefix_prop (struct it *it, Lisp_Object prop)
18901 {
18902 struct text_pos pos =
18903 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18904
18905 eassert (it->method == GET_FROM_BUFFER
18906 || it->method == GET_FROM_DISPLAY_VECTOR
18907 || it->method == GET_FROM_STRING);
18908
18909 /* We need to save the current buffer/string position, so it will be
18910 restored by pop_it, because iterate_out_of_display_property
18911 depends on that being set correctly, but some situations leave
18912 it->position not yet set when this function is called. */
18913 push_it (it, &pos);
18914
18915 if (STRINGP (prop))
18916 {
18917 if (SCHARS (prop) == 0)
18918 {
18919 pop_it (it);
18920 return 0;
18921 }
18922
18923 it->string = prop;
18924 it->string_from_prefix_prop_p = 1;
18925 it->multibyte_p = STRING_MULTIBYTE (it->string);
18926 it->current.overlay_string_index = -1;
18927 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18928 it->end_charpos = it->string_nchars = SCHARS (it->string);
18929 it->method = GET_FROM_STRING;
18930 it->stop_charpos = 0;
18931 it->prev_stop = 0;
18932 it->base_level_stop = 0;
18933
18934 /* Force paragraph direction to be that of the parent
18935 buffer/string. */
18936 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18937 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18938 else
18939 it->paragraph_embedding = L2R;
18940
18941 /* Set up the bidi iterator for this display string. */
18942 if (it->bidi_p)
18943 {
18944 it->bidi_it.string.lstring = it->string;
18945 it->bidi_it.string.s = NULL;
18946 it->bidi_it.string.schars = it->end_charpos;
18947 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18948 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18949 it->bidi_it.string.unibyte = !it->multibyte_p;
18950 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18951 }
18952 }
18953 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18954 {
18955 it->method = GET_FROM_STRETCH;
18956 it->object = prop;
18957 }
18958 #ifdef HAVE_WINDOW_SYSTEM
18959 else if (IMAGEP (prop))
18960 {
18961 it->what = IT_IMAGE;
18962 it->image_id = lookup_image (it->f, prop);
18963 it->method = GET_FROM_IMAGE;
18964 }
18965 #endif /* HAVE_WINDOW_SYSTEM */
18966 else
18967 {
18968 pop_it (it); /* bogus display property, give up */
18969 return 0;
18970 }
18971
18972 return 1;
18973 }
18974
18975 /* Return the character-property PROP at the current position in IT. */
18976
18977 static Lisp_Object
18978 get_it_property (struct it *it, Lisp_Object prop)
18979 {
18980 Lisp_Object position;
18981
18982 if (STRINGP (it->object))
18983 position = make_number (IT_STRING_CHARPOS (*it));
18984 else if (BUFFERP (it->object))
18985 position = make_number (IT_CHARPOS (*it));
18986 else
18987 return Qnil;
18988
18989 return Fget_char_property (position, prop, it->object);
18990 }
18991
18992 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18993
18994 static void
18995 handle_line_prefix (struct it *it)
18996 {
18997 Lisp_Object prefix;
18998
18999 if (it->continuation_lines_width > 0)
19000 {
19001 prefix = get_it_property (it, Qwrap_prefix);
19002 if (NILP (prefix))
19003 prefix = Vwrap_prefix;
19004 }
19005 else
19006 {
19007 prefix = get_it_property (it, Qline_prefix);
19008 if (NILP (prefix))
19009 prefix = Vline_prefix;
19010 }
19011 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19012 {
19013 /* If the prefix is wider than the window, and we try to wrap
19014 it, it would acquire its own wrap prefix, and so on till the
19015 iterator stack overflows. So, don't wrap the prefix. */
19016 it->line_wrap = TRUNCATE;
19017 it->avoid_cursor_p = 1;
19018 }
19019 }
19020
19021 \f
19022
19023 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19024 only for R2L lines from display_line and display_string, when they
19025 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19026 the line/string needs to be continued on the next glyph row. */
19027 static void
19028 unproduce_glyphs (struct it *it, int n)
19029 {
19030 struct glyph *glyph, *end;
19031
19032 eassert (it->glyph_row);
19033 eassert (it->glyph_row->reversed_p);
19034 eassert (it->area == TEXT_AREA);
19035 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19036
19037 if (n > it->glyph_row->used[TEXT_AREA])
19038 n = it->glyph_row->used[TEXT_AREA];
19039 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19040 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19041 for ( ; glyph < end; glyph++)
19042 glyph[-n] = *glyph;
19043 }
19044
19045 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19046 and ROW->maxpos. */
19047 static void
19048 find_row_edges (struct it *it, struct glyph_row *row,
19049 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19050 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19051 {
19052 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19053 lines' rows is implemented for bidi-reordered rows. */
19054
19055 /* ROW->minpos is the value of min_pos, the minimal buffer position
19056 we have in ROW, or ROW->start.pos if that is smaller. */
19057 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19058 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19059 else
19060 /* We didn't find buffer positions smaller than ROW->start, or
19061 didn't find _any_ valid buffer positions in any of the glyphs,
19062 so we must trust the iterator's computed positions. */
19063 row->minpos = row->start.pos;
19064 if (max_pos <= 0)
19065 {
19066 max_pos = CHARPOS (it->current.pos);
19067 max_bpos = BYTEPOS (it->current.pos);
19068 }
19069
19070 /* Here are the various use-cases for ending the row, and the
19071 corresponding values for ROW->maxpos:
19072
19073 Line ends in a newline from buffer eol_pos + 1
19074 Line is continued from buffer max_pos + 1
19075 Line is truncated on right it->current.pos
19076 Line ends in a newline from string max_pos + 1(*)
19077 (*) + 1 only when line ends in a forward scan
19078 Line is continued from string max_pos
19079 Line is continued from display vector max_pos
19080 Line is entirely from a string min_pos == max_pos
19081 Line is entirely from a display vector min_pos == max_pos
19082 Line that ends at ZV ZV
19083
19084 If you discover other use-cases, please add them here as
19085 appropriate. */
19086 if (row->ends_at_zv_p)
19087 row->maxpos = it->current.pos;
19088 else if (row->used[TEXT_AREA])
19089 {
19090 int seen_this_string = 0;
19091 struct glyph_row *r1 = row - 1;
19092
19093 /* Did we see the same display string on the previous row? */
19094 if (STRINGP (it->object)
19095 /* this is not the first row */
19096 && row > it->w->desired_matrix->rows
19097 /* previous row is not the header line */
19098 && !r1->mode_line_p
19099 /* previous row also ends in a newline from a string */
19100 && r1->ends_in_newline_from_string_p)
19101 {
19102 struct glyph *start, *end;
19103
19104 /* Search for the last glyph of the previous row that came
19105 from buffer or string. Depending on whether the row is
19106 L2R or R2L, we need to process it front to back or the
19107 other way round. */
19108 if (!r1->reversed_p)
19109 {
19110 start = r1->glyphs[TEXT_AREA];
19111 end = start + r1->used[TEXT_AREA];
19112 /* Glyphs inserted by redisplay have an integer (zero)
19113 as their object. */
19114 while (end > start
19115 && INTEGERP ((end - 1)->object)
19116 && (end - 1)->charpos <= 0)
19117 --end;
19118 if (end > start)
19119 {
19120 if (EQ ((end - 1)->object, it->object))
19121 seen_this_string = 1;
19122 }
19123 else
19124 /* If all the glyphs of the previous row were inserted
19125 by redisplay, it means the previous row was
19126 produced from a single newline, which is only
19127 possible if that newline came from the same string
19128 as the one which produced this ROW. */
19129 seen_this_string = 1;
19130 }
19131 else
19132 {
19133 end = r1->glyphs[TEXT_AREA] - 1;
19134 start = end + r1->used[TEXT_AREA];
19135 while (end < start
19136 && INTEGERP ((end + 1)->object)
19137 && (end + 1)->charpos <= 0)
19138 ++end;
19139 if (end < start)
19140 {
19141 if (EQ ((end + 1)->object, it->object))
19142 seen_this_string = 1;
19143 }
19144 else
19145 seen_this_string = 1;
19146 }
19147 }
19148 /* Take note of each display string that covers a newline only
19149 once, the first time we see it. This is for when a display
19150 string includes more than one newline in it. */
19151 if (row->ends_in_newline_from_string_p && !seen_this_string)
19152 {
19153 /* If we were scanning the buffer forward when we displayed
19154 the string, we want to account for at least one buffer
19155 position that belongs to this row (position covered by
19156 the display string), so that cursor positioning will
19157 consider this row as a candidate when point is at the end
19158 of the visual line represented by this row. This is not
19159 required when scanning back, because max_pos will already
19160 have a much larger value. */
19161 if (CHARPOS (row->end.pos) > max_pos)
19162 INC_BOTH (max_pos, max_bpos);
19163 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19164 }
19165 else if (CHARPOS (it->eol_pos) > 0)
19166 SET_TEXT_POS (row->maxpos,
19167 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19168 else if (row->continued_p)
19169 {
19170 /* If max_pos is different from IT's current position, it
19171 means IT->method does not belong to the display element
19172 at max_pos. However, it also means that the display
19173 element at max_pos was displayed in its entirety on this
19174 line, which is equivalent to saying that the next line
19175 starts at the next buffer position. */
19176 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19177 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19178 else
19179 {
19180 INC_BOTH (max_pos, max_bpos);
19181 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19182 }
19183 }
19184 else if (row->truncated_on_right_p)
19185 /* display_line already called reseat_at_next_visible_line_start,
19186 which puts the iterator at the beginning of the next line, in
19187 the logical order. */
19188 row->maxpos = it->current.pos;
19189 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19190 /* A line that is entirely from a string/image/stretch... */
19191 row->maxpos = row->minpos;
19192 else
19193 abort ();
19194 }
19195 else
19196 row->maxpos = it->current.pos;
19197 }
19198
19199 /* Construct the glyph row IT->glyph_row in the desired matrix of
19200 IT->w from text at the current position of IT. See dispextern.h
19201 for an overview of struct it. Value is non-zero if
19202 IT->glyph_row displays text, as opposed to a line displaying ZV
19203 only. */
19204
19205 static int
19206 display_line (struct it *it)
19207 {
19208 struct glyph_row *row = it->glyph_row;
19209 Lisp_Object overlay_arrow_string;
19210 struct it wrap_it;
19211 void *wrap_data = NULL;
19212 int may_wrap = 0, wrap_x IF_LINT (= 0);
19213 int wrap_row_used = -1;
19214 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19215 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19216 int wrap_row_extra_line_spacing IF_LINT (= 0);
19217 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19218 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19219 int cvpos;
19220 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19221 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19222
19223 /* We always start displaying at hpos zero even if hscrolled. */
19224 eassert (it->hpos == 0 && it->current_x == 0);
19225
19226 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19227 >= it->w->desired_matrix->nrows)
19228 {
19229 it->w->nrows_scale_factor++;
19230 fonts_changed_p = 1;
19231 return 0;
19232 }
19233
19234 /* Is IT->w showing the region? */
19235 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
19236
19237 /* Clear the result glyph row and enable it. */
19238 prepare_desired_row (row);
19239
19240 row->y = it->current_y;
19241 row->start = it->start;
19242 row->continuation_lines_width = it->continuation_lines_width;
19243 row->displays_text_p = 1;
19244 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19245 it->starts_in_middle_of_char_p = 0;
19246
19247 /* Arrange the overlays nicely for our purposes. Usually, we call
19248 display_line on only one line at a time, in which case this
19249 can't really hurt too much, or we call it on lines which appear
19250 one after another in the buffer, in which case all calls to
19251 recenter_overlay_lists but the first will be pretty cheap. */
19252 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19253
19254 /* Move over display elements that are not visible because we are
19255 hscrolled. This may stop at an x-position < IT->first_visible_x
19256 if the first glyph is partially visible or if we hit a line end. */
19257 if (it->current_x < it->first_visible_x)
19258 {
19259 enum move_it_result move_result;
19260
19261 this_line_min_pos = row->start.pos;
19262 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19263 MOVE_TO_POS | MOVE_TO_X);
19264 /* If we are under a large hscroll, move_it_in_display_line_to
19265 could hit the end of the line without reaching
19266 it->first_visible_x. Pretend that we did reach it. This is
19267 especially important on a TTY, where we will call
19268 extend_face_to_end_of_line, which needs to know how many
19269 blank glyphs to produce. */
19270 if (it->current_x < it->first_visible_x
19271 && (move_result == MOVE_NEWLINE_OR_CR
19272 || move_result == MOVE_POS_MATCH_OR_ZV))
19273 it->current_x = it->first_visible_x;
19274
19275 /* Record the smallest positions seen while we moved over
19276 display elements that are not visible. This is needed by
19277 redisplay_internal for optimizing the case where the cursor
19278 stays inside the same line. The rest of this function only
19279 considers positions that are actually displayed, so
19280 RECORD_MAX_MIN_POS will not otherwise record positions that
19281 are hscrolled to the left of the left edge of the window. */
19282 min_pos = CHARPOS (this_line_min_pos);
19283 min_bpos = BYTEPOS (this_line_min_pos);
19284 }
19285 else
19286 {
19287 /* We only do this when not calling `move_it_in_display_line_to'
19288 above, because move_it_in_display_line_to calls
19289 handle_line_prefix itself. */
19290 handle_line_prefix (it);
19291 }
19292
19293 /* Get the initial row height. This is either the height of the
19294 text hscrolled, if there is any, or zero. */
19295 row->ascent = it->max_ascent;
19296 row->height = it->max_ascent + it->max_descent;
19297 row->phys_ascent = it->max_phys_ascent;
19298 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19299 row->extra_line_spacing = it->max_extra_line_spacing;
19300
19301 /* Utility macro to record max and min buffer positions seen until now. */
19302 #define RECORD_MAX_MIN_POS(IT) \
19303 do \
19304 { \
19305 int composition_p = !STRINGP ((IT)->string) \
19306 && ((IT)->what == IT_COMPOSITION); \
19307 ptrdiff_t current_pos = \
19308 composition_p ? (IT)->cmp_it.charpos \
19309 : IT_CHARPOS (*(IT)); \
19310 ptrdiff_t current_bpos = \
19311 composition_p ? CHAR_TO_BYTE (current_pos) \
19312 : IT_BYTEPOS (*(IT)); \
19313 if (current_pos < min_pos) \
19314 { \
19315 min_pos = current_pos; \
19316 min_bpos = current_bpos; \
19317 } \
19318 if (IT_CHARPOS (*it) > max_pos) \
19319 { \
19320 max_pos = IT_CHARPOS (*it); \
19321 max_bpos = IT_BYTEPOS (*it); \
19322 } \
19323 } \
19324 while (0)
19325
19326 /* Loop generating characters. The loop is left with IT on the next
19327 character to display. */
19328 while (1)
19329 {
19330 int n_glyphs_before, hpos_before, x_before;
19331 int x, nglyphs;
19332 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19333
19334 /* Retrieve the next thing to display. Value is zero if end of
19335 buffer reached. */
19336 if (!get_next_display_element (it))
19337 {
19338 /* Maybe add a space at the end of this line that is used to
19339 display the cursor there under X. Set the charpos of the
19340 first glyph of blank lines not corresponding to any text
19341 to -1. */
19342 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19343 row->exact_window_width_line_p = 1;
19344 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19345 || row->used[TEXT_AREA] == 0)
19346 {
19347 row->glyphs[TEXT_AREA]->charpos = -1;
19348 row->displays_text_p = 0;
19349
19350 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19351 && (!MINI_WINDOW_P (it->w)
19352 || (minibuf_level && EQ (it->window, minibuf_window))))
19353 row->indicate_empty_line_p = 1;
19354 }
19355
19356 it->continuation_lines_width = 0;
19357 row->ends_at_zv_p = 1;
19358 /* A row that displays right-to-left text must always have
19359 its last face extended all the way to the end of line,
19360 even if this row ends in ZV, because we still write to
19361 the screen left to right. We also need to extend the
19362 last face if the default face is remapped to some
19363 different face, otherwise the functions that clear
19364 portions of the screen will clear with the default face's
19365 background color. */
19366 if (row->reversed_p
19367 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19368 extend_face_to_end_of_line (it);
19369 break;
19370 }
19371
19372 /* Now, get the metrics of what we want to display. This also
19373 generates glyphs in `row' (which is IT->glyph_row). */
19374 n_glyphs_before = row->used[TEXT_AREA];
19375 x = it->current_x;
19376
19377 /* Remember the line height so far in case the next element doesn't
19378 fit on the line. */
19379 if (it->line_wrap != TRUNCATE)
19380 {
19381 ascent = it->max_ascent;
19382 descent = it->max_descent;
19383 phys_ascent = it->max_phys_ascent;
19384 phys_descent = it->max_phys_descent;
19385
19386 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19387 {
19388 if (IT_DISPLAYING_WHITESPACE (it))
19389 may_wrap = 1;
19390 else if (may_wrap)
19391 {
19392 SAVE_IT (wrap_it, *it, wrap_data);
19393 wrap_x = x;
19394 wrap_row_used = row->used[TEXT_AREA];
19395 wrap_row_ascent = row->ascent;
19396 wrap_row_height = row->height;
19397 wrap_row_phys_ascent = row->phys_ascent;
19398 wrap_row_phys_height = row->phys_height;
19399 wrap_row_extra_line_spacing = row->extra_line_spacing;
19400 wrap_row_min_pos = min_pos;
19401 wrap_row_min_bpos = min_bpos;
19402 wrap_row_max_pos = max_pos;
19403 wrap_row_max_bpos = max_bpos;
19404 may_wrap = 0;
19405 }
19406 }
19407 }
19408
19409 PRODUCE_GLYPHS (it);
19410
19411 /* If this display element was in marginal areas, continue with
19412 the next one. */
19413 if (it->area != TEXT_AREA)
19414 {
19415 row->ascent = max (row->ascent, it->max_ascent);
19416 row->height = max (row->height, it->max_ascent + it->max_descent);
19417 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19418 row->phys_height = max (row->phys_height,
19419 it->max_phys_ascent + it->max_phys_descent);
19420 row->extra_line_spacing = max (row->extra_line_spacing,
19421 it->max_extra_line_spacing);
19422 set_iterator_to_next (it, 1);
19423 continue;
19424 }
19425
19426 /* Does the display element fit on the line? If we truncate
19427 lines, we should draw past the right edge of the window. If
19428 we don't truncate, we want to stop so that we can display the
19429 continuation glyph before the right margin. If lines are
19430 continued, there are two possible strategies for characters
19431 resulting in more than 1 glyph (e.g. tabs): Display as many
19432 glyphs as possible in this line and leave the rest for the
19433 continuation line, or display the whole element in the next
19434 line. Original redisplay did the former, so we do it also. */
19435 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19436 hpos_before = it->hpos;
19437 x_before = x;
19438
19439 if (/* Not a newline. */
19440 nglyphs > 0
19441 /* Glyphs produced fit entirely in the line. */
19442 && it->current_x < it->last_visible_x)
19443 {
19444 it->hpos += nglyphs;
19445 row->ascent = max (row->ascent, it->max_ascent);
19446 row->height = max (row->height, it->max_ascent + it->max_descent);
19447 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19448 row->phys_height = max (row->phys_height,
19449 it->max_phys_ascent + it->max_phys_descent);
19450 row->extra_line_spacing = max (row->extra_line_spacing,
19451 it->max_extra_line_spacing);
19452 if (it->current_x - it->pixel_width < it->first_visible_x)
19453 row->x = x - it->first_visible_x;
19454 /* Record the maximum and minimum buffer positions seen so
19455 far in glyphs that will be displayed by this row. */
19456 if (it->bidi_p)
19457 RECORD_MAX_MIN_POS (it);
19458 }
19459 else
19460 {
19461 int i, new_x;
19462 struct glyph *glyph;
19463
19464 for (i = 0; i < nglyphs; ++i, x = new_x)
19465 {
19466 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19467 new_x = x + glyph->pixel_width;
19468
19469 if (/* Lines are continued. */
19470 it->line_wrap != TRUNCATE
19471 && (/* Glyph doesn't fit on the line. */
19472 new_x > it->last_visible_x
19473 /* Or it fits exactly on a window system frame. */
19474 || (new_x == it->last_visible_x
19475 && FRAME_WINDOW_P (it->f)
19476 && (row->reversed_p
19477 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19478 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19479 {
19480 /* End of a continued line. */
19481
19482 if (it->hpos == 0
19483 || (new_x == it->last_visible_x
19484 && FRAME_WINDOW_P (it->f)
19485 && (row->reversed_p
19486 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19487 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19488 {
19489 /* Current glyph is the only one on the line or
19490 fits exactly on the line. We must continue
19491 the line because we can't draw the cursor
19492 after the glyph. */
19493 row->continued_p = 1;
19494 it->current_x = new_x;
19495 it->continuation_lines_width += new_x;
19496 ++it->hpos;
19497 if (i == nglyphs - 1)
19498 {
19499 /* If line-wrap is on, check if a previous
19500 wrap point was found. */
19501 if (wrap_row_used > 0
19502 /* Even if there is a previous wrap
19503 point, continue the line here as
19504 usual, if (i) the previous character
19505 was a space or tab AND (ii) the
19506 current character is not. */
19507 && (!may_wrap
19508 || IT_DISPLAYING_WHITESPACE (it)))
19509 goto back_to_wrap;
19510
19511 /* Record the maximum and minimum buffer
19512 positions seen so far in glyphs that will be
19513 displayed by this row. */
19514 if (it->bidi_p)
19515 RECORD_MAX_MIN_POS (it);
19516 set_iterator_to_next (it, 1);
19517 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19518 {
19519 if (!get_next_display_element (it))
19520 {
19521 row->exact_window_width_line_p = 1;
19522 it->continuation_lines_width = 0;
19523 row->continued_p = 0;
19524 row->ends_at_zv_p = 1;
19525 }
19526 else if (ITERATOR_AT_END_OF_LINE_P (it))
19527 {
19528 row->continued_p = 0;
19529 row->exact_window_width_line_p = 1;
19530 }
19531 }
19532 }
19533 else if (it->bidi_p)
19534 RECORD_MAX_MIN_POS (it);
19535 }
19536 else if (CHAR_GLYPH_PADDING_P (*glyph)
19537 && !FRAME_WINDOW_P (it->f))
19538 {
19539 /* A padding glyph that doesn't fit on this line.
19540 This means the whole character doesn't fit
19541 on the line. */
19542 if (row->reversed_p)
19543 unproduce_glyphs (it, row->used[TEXT_AREA]
19544 - n_glyphs_before);
19545 row->used[TEXT_AREA] = n_glyphs_before;
19546
19547 /* Fill the rest of the row with continuation
19548 glyphs like in 20.x. */
19549 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19550 < row->glyphs[1 + TEXT_AREA])
19551 produce_special_glyphs (it, IT_CONTINUATION);
19552
19553 row->continued_p = 1;
19554 it->current_x = x_before;
19555 it->continuation_lines_width += x_before;
19556
19557 /* Restore the height to what it was before the
19558 element not fitting on the line. */
19559 it->max_ascent = ascent;
19560 it->max_descent = descent;
19561 it->max_phys_ascent = phys_ascent;
19562 it->max_phys_descent = phys_descent;
19563 }
19564 else if (wrap_row_used > 0)
19565 {
19566 back_to_wrap:
19567 if (row->reversed_p)
19568 unproduce_glyphs (it,
19569 row->used[TEXT_AREA] - wrap_row_used);
19570 RESTORE_IT (it, &wrap_it, wrap_data);
19571 it->continuation_lines_width += wrap_x;
19572 row->used[TEXT_AREA] = wrap_row_used;
19573 row->ascent = wrap_row_ascent;
19574 row->height = wrap_row_height;
19575 row->phys_ascent = wrap_row_phys_ascent;
19576 row->phys_height = wrap_row_phys_height;
19577 row->extra_line_spacing = wrap_row_extra_line_spacing;
19578 min_pos = wrap_row_min_pos;
19579 min_bpos = wrap_row_min_bpos;
19580 max_pos = wrap_row_max_pos;
19581 max_bpos = wrap_row_max_bpos;
19582 row->continued_p = 1;
19583 row->ends_at_zv_p = 0;
19584 row->exact_window_width_line_p = 0;
19585 it->continuation_lines_width += x;
19586
19587 /* Make sure that a non-default face is extended
19588 up to the right margin of the window. */
19589 extend_face_to_end_of_line (it);
19590 }
19591 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19592 {
19593 /* A TAB that extends past the right edge of the
19594 window. This produces a single glyph on
19595 window system frames. We leave the glyph in
19596 this row and let it fill the row, but don't
19597 consume the TAB. */
19598 if ((row->reversed_p
19599 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19600 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19601 produce_special_glyphs (it, IT_CONTINUATION);
19602 it->continuation_lines_width += it->last_visible_x;
19603 row->ends_in_middle_of_char_p = 1;
19604 row->continued_p = 1;
19605 glyph->pixel_width = it->last_visible_x - x;
19606 it->starts_in_middle_of_char_p = 1;
19607 }
19608 else
19609 {
19610 /* Something other than a TAB that draws past
19611 the right edge of the window. Restore
19612 positions to values before the element. */
19613 if (row->reversed_p)
19614 unproduce_glyphs (it, row->used[TEXT_AREA]
19615 - (n_glyphs_before + i));
19616 row->used[TEXT_AREA] = n_glyphs_before + i;
19617
19618 /* Display continuation glyphs. */
19619 it->current_x = x_before;
19620 it->continuation_lines_width += x;
19621 if (!FRAME_WINDOW_P (it->f)
19622 || (row->reversed_p
19623 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19624 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19625 produce_special_glyphs (it, IT_CONTINUATION);
19626 row->continued_p = 1;
19627
19628 extend_face_to_end_of_line (it);
19629
19630 if (nglyphs > 1 && i > 0)
19631 {
19632 row->ends_in_middle_of_char_p = 1;
19633 it->starts_in_middle_of_char_p = 1;
19634 }
19635
19636 /* Restore the height to what it was before the
19637 element not fitting on the line. */
19638 it->max_ascent = ascent;
19639 it->max_descent = descent;
19640 it->max_phys_ascent = phys_ascent;
19641 it->max_phys_descent = phys_descent;
19642 }
19643
19644 break;
19645 }
19646 else if (new_x > it->first_visible_x)
19647 {
19648 /* Increment number of glyphs actually displayed. */
19649 ++it->hpos;
19650
19651 /* Record the maximum and minimum buffer positions
19652 seen so far in glyphs that will be displayed by
19653 this row. */
19654 if (it->bidi_p)
19655 RECORD_MAX_MIN_POS (it);
19656
19657 if (x < it->first_visible_x)
19658 /* Glyph is partially visible, i.e. row starts at
19659 negative X position. */
19660 row->x = x - it->first_visible_x;
19661 }
19662 else
19663 {
19664 /* Glyph is completely off the left margin of the
19665 window. This should not happen because of the
19666 move_it_in_display_line at the start of this
19667 function, unless the text display area of the
19668 window is empty. */
19669 eassert (it->first_visible_x <= it->last_visible_x);
19670 }
19671 }
19672 /* Even if this display element produced no glyphs at all,
19673 we want to record its position. */
19674 if (it->bidi_p && nglyphs == 0)
19675 RECORD_MAX_MIN_POS (it);
19676
19677 row->ascent = max (row->ascent, it->max_ascent);
19678 row->height = max (row->height, it->max_ascent + it->max_descent);
19679 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19680 row->phys_height = max (row->phys_height,
19681 it->max_phys_ascent + it->max_phys_descent);
19682 row->extra_line_spacing = max (row->extra_line_spacing,
19683 it->max_extra_line_spacing);
19684
19685 /* End of this display line if row is continued. */
19686 if (row->continued_p || row->ends_at_zv_p)
19687 break;
19688 }
19689
19690 at_end_of_line:
19691 /* Is this a line end? If yes, we're also done, after making
19692 sure that a non-default face is extended up to the right
19693 margin of the window. */
19694 if (ITERATOR_AT_END_OF_LINE_P (it))
19695 {
19696 int used_before = row->used[TEXT_AREA];
19697
19698 row->ends_in_newline_from_string_p = STRINGP (it->object);
19699
19700 /* Add a space at the end of the line that is used to
19701 display the cursor there. */
19702 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19703 append_space_for_newline (it, 0);
19704
19705 /* Extend the face to the end of the line. */
19706 extend_face_to_end_of_line (it);
19707
19708 /* Make sure we have the position. */
19709 if (used_before == 0)
19710 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19711
19712 /* Record the position of the newline, for use in
19713 find_row_edges. */
19714 it->eol_pos = it->current.pos;
19715
19716 /* Consume the line end. This skips over invisible lines. */
19717 set_iterator_to_next (it, 1);
19718 it->continuation_lines_width = 0;
19719 break;
19720 }
19721
19722 /* Proceed with next display element. Note that this skips
19723 over lines invisible because of selective display. */
19724 set_iterator_to_next (it, 1);
19725
19726 /* If we truncate lines, we are done when the last displayed
19727 glyphs reach past the right margin of the window. */
19728 if (it->line_wrap == TRUNCATE
19729 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19730 ? (it->current_x >= it->last_visible_x)
19731 : (it->current_x > it->last_visible_x)))
19732 {
19733 /* Maybe add truncation glyphs. */
19734 if (!FRAME_WINDOW_P (it->f)
19735 || (row->reversed_p
19736 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19737 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19738 {
19739 int i, n;
19740
19741 if (!row->reversed_p)
19742 {
19743 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19744 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19745 break;
19746 }
19747 else
19748 {
19749 for (i = 0; i < row->used[TEXT_AREA]; i++)
19750 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19751 break;
19752 /* Remove any padding glyphs at the front of ROW, to
19753 make room for the truncation glyphs we will be
19754 adding below. The loop below always inserts at
19755 least one truncation glyph, so also remove the
19756 last glyph added to ROW. */
19757 unproduce_glyphs (it, i + 1);
19758 /* Adjust i for the loop below. */
19759 i = row->used[TEXT_AREA] - (i + 1);
19760 }
19761
19762 it->current_x = x_before;
19763 if (!FRAME_WINDOW_P (it->f))
19764 {
19765 for (n = row->used[TEXT_AREA]; i < n; ++i)
19766 {
19767 row->used[TEXT_AREA] = i;
19768 produce_special_glyphs (it, IT_TRUNCATION);
19769 }
19770 }
19771 else
19772 {
19773 row->used[TEXT_AREA] = i;
19774 produce_special_glyphs (it, IT_TRUNCATION);
19775 }
19776 }
19777 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19778 {
19779 /* Don't truncate if we can overflow newline into fringe. */
19780 if (!get_next_display_element (it))
19781 {
19782 it->continuation_lines_width = 0;
19783 row->ends_at_zv_p = 1;
19784 row->exact_window_width_line_p = 1;
19785 break;
19786 }
19787 if (ITERATOR_AT_END_OF_LINE_P (it))
19788 {
19789 row->exact_window_width_line_p = 1;
19790 goto at_end_of_line;
19791 }
19792 it->current_x = x_before;
19793 }
19794
19795 row->truncated_on_right_p = 1;
19796 it->continuation_lines_width = 0;
19797 reseat_at_next_visible_line_start (it, 0);
19798 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19799 it->hpos = hpos_before;
19800 break;
19801 }
19802 }
19803
19804 if (wrap_data)
19805 bidi_unshelve_cache (wrap_data, 1);
19806
19807 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19808 at the left window margin. */
19809 if (it->first_visible_x
19810 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19811 {
19812 if (!FRAME_WINDOW_P (it->f)
19813 || (row->reversed_p
19814 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19815 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19816 insert_left_trunc_glyphs (it);
19817 row->truncated_on_left_p = 1;
19818 }
19819
19820 /* Remember the position at which this line ends.
19821
19822 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19823 cannot be before the call to find_row_edges below, since that is
19824 where these positions are determined. */
19825 row->end = it->current;
19826 if (!it->bidi_p)
19827 {
19828 row->minpos = row->start.pos;
19829 row->maxpos = row->end.pos;
19830 }
19831 else
19832 {
19833 /* ROW->minpos and ROW->maxpos must be the smallest and
19834 `1 + the largest' buffer positions in ROW. But if ROW was
19835 bidi-reordered, these two positions can be anywhere in the
19836 row, so we must determine them now. */
19837 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19838 }
19839
19840 /* If the start of this line is the overlay arrow-position, then
19841 mark this glyph row as the one containing the overlay arrow.
19842 This is clearly a mess with variable size fonts. It would be
19843 better to let it be displayed like cursors under X. */
19844 if ((row->displays_text_p || !overlay_arrow_seen)
19845 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19846 !NILP (overlay_arrow_string)))
19847 {
19848 /* Overlay arrow in window redisplay is a fringe bitmap. */
19849 if (STRINGP (overlay_arrow_string))
19850 {
19851 struct glyph_row *arrow_row
19852 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19853 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19854 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19855 struct glyph *p = row->glyphs[TEXT_AREA];
19856 struct glyph *p2, *end;
19857
19858 /* Copy the arrow glyphs. */
19859 while (glyph < arrow_end)
19860 *p++ = *glyph++;
19861
19862 /* Throw away padding glyphs. */
19863 p2 = p;
19864 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19865 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19866 ++p2;
19867 if (p2 > p)
19868 {
19869 while (p2 < end)
19870 *p++ = *p2++;
19871 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19872 }
19873 }
19874 else
19875 {
19876 eassert (INTEGERP (overlay_arrow_string));
19877 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19878 }
19879 overlay_arrow_seen = 1;
19880 }
19881
19882 /* Highlight trailing whitespace. */
19883 if (!NILP (Vshow_trailing_whitespace))
19884 highlight_trailing_whitespace (it->f, it->glyph_row);
19885
19886 /* Compute pixel dimensions of this line. */
19887 compute_line_metrics (it);
19888
19889 /* Implementation note: No changes in the glyphs of ROW or in their
19890 faces can be done past this point, because compute_line_metrics
19891 computes ROW's hash value and stores it within the glyph_row
19892 structure. */
19893
19894 /* Record whether this row ends inside an ellipsis. */
19895 row->ends_in_ellipsis_p
19896 = (it->method == GET_FROM_DISPLAY_VECTOR
19897 && it->ellipsis_p);
19898
19899 /* Save fringe bitmaps in this row. */
19900 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19901 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19902 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19903 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19904
19905 it->left_user_fringe_bitmap = 0;
19906 it->left_user_fringe_face_id = 0;
19907 it->right_user_fringe_bitmap = 0;
19908 it->right_user_fringe_face_id = 0;
19909
19910 /* Maybe set the cursor. */
19911 cvpos = it->w->cursor.vpos;
19912 if ((cvpos < 0
19913 /* In bidi-reordered rows, keep checking for proper cursor
19914 position even if one has been found already, because buffer
19915 positions in such rows change non-linearly with ROW->VPOS,
19916 when a line is continued. One exception: when we are at ZV,
19917 display cursor on the first suitable glyph row, since all
19918 the empty rows after that also have their position set to ZV. */
19919 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19920 lines' rows is implemented for bidi-reordered rows. */
19921 || (it->bidi_p
19922 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19923 && PT >= MATRIX_ROW_START_CHARPOS (row)
19924 && PT <= MATRIX_ROW_END_CHARPOS (row)
19925 && cursor_row_p (row))
19926 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19927
19928 /* Prepare for the next line. This line starts horizontally at (X
19929 HPOS) = (0 0). Vertical positions are incremented. As a
19930 convenience for the caller, IT->glyph_row is set to the next
19931 row to be used. */
19932 it->current_x = it->hpos = 0;
19933 it->current_y += row->height;
19934 SET_TEXT_POS (it->eol_pos, 0, 0);
19935 ++it->vpos;
19936 ++it->glyph_row;
19937 /* The next row should by default use the same value of the
19938 reversed_p flag as this one. set_iterator_to_next decides when
19939 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19940 the flag accordingly. */
19941 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19942 it->glyph_row->reversed_p = row->reversed_p;
19943 it->start = row->end;
19944 return row->displays_text_p;
19945
19946 #undef RECORD_MAX_MIN_POS
19947 }
19948
19949 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19950 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19951 doc: /* Return paragraph direction at point in BUFFER.
19952 Value is either `left-to-right' or `right-to-left'.
19953 If BUFFER is omitted or nil, it defaults to the current buffer.
19954
19955 Paragraph direction determines how the text in the paragraph is displayed.
19956 In left-to-right paragraphs, text begins at the left margin of the window
19957 and the reading direction is generally left to right. In right-to-left
19958 paragraphs, text begins at the right margin and is read from right to left.
19959
19960 See also `bidi-paragraph-direction'. */)
19961 (Lisp_Object buffer)
19962 {
19963 struct buffer *buf = current_buffer;
19964 struct buffer *old = buf;
19965
19966 if (! NILP (buffer))
19967 {
19968 CHECK_BUFFER (buffer);
19969 buf = XBUFFER (buffer);
19970 }
19971
19972 if (NILP (BVAR (buf, bidi_display_reordering))
19973 || NILP (BVAR (buf, enable_multibyte_characters))
19974 /* When we are loading loadup.el, the character property tables
19975 needed for bidi iteration are not yet available. */
19976 || !NILP (Vpurify_flag))
19977 return Qleft_to_right;
19978 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19979 return BVAR (buf, bidi_paragraph_direction);
19980 else
19981 {
19982 /* Determine the direction from buffer text. We could try to
19983 use current_matrix if it is up to date, but this seems fast
19984 enough as it is. */
19985 struct bidi_it itb;
19986 ptrdiff_t pos = BUF_PT (buf);
19987 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19988 int c;
19989 void *itb_data = bidi_shelve_cache ();
19990
19991 set_buffer_temp (buf);
19992 /* bidi_paragraph_init finds the base direction of the paragraph
19993 by searching forward from paragraph start. We need the base
19994 direction of the current or _previous_ paragraph, so we need
19995 to make sure we are within that paragraph. To that end, find
19996 the previous non-empty line. */
19997 if (pos >= ZV && pos > BEGV)
19998 {
19999 pos--;
20000 bytepos = CHAR_TO_BYTE (pos);
20001 }
20002 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20003 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20004 {
20005 while ((c = FETCH_BYTE (bytepos)) == '\n'
20006 || c == ' ' || c == '\t' || c == '\f')
20007 {
20008 if (bytepos <= BEGV_BYTE)
20009 break;
20010 bytepos--;
20011 pos--;
20012 }
20013 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20014 bytepos--;
20015 }
20016 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20017 itb.paragraph_dir = NEUTRAL_DIR;
20018 itb.string.s = NULL;
20019 itb.string.lstring = Qnil;
20020 itb.string.bufpos = 0;
20021 itb.string.unibyte = 0;
20022 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20023 bidi_unshelve_cache (itb_data, 0);
20024 set_buffer_temp (old);
20025 switch (itb.paragraph_dir)
20026 {
20027 case L2R:
20028 return Qleft_to_right;
20029 break;
20030 case R2L:
20031 return Qright_to_left;
20032 break;
20033 default:
20034 abort ();
20035 }
20036 }
20037 }
20038
20039
20040 \f
20041 /***********************************************************************
20042 Menu Bar
20043 ***********************************************************************/
20044
20045 /* Redisplay the menu bar in the frame for window W.
20046
20047 The menu bar of X frames that don't have X toolkit support is
20048 displayed in a special window W->frame->menu_bar_window.
20049
20050 The menu bar of terminal frames is treated specially as far as
20051 glyph matrices are concerned. Menu bar lines are not part of
20052 windows, so the update is done directly on the frame matrix rows
20053 for the menu bar. */
20054
20055 static void
20056 display_menu_bar (struct window *w)
20057 {
20058 struct frame *f = XFRAME (WINDOW_FRAME (w));
20059 struct it it;
20060 Lisp_Object items;
20061 int i;
20062
20063 /* Don't do all this for graphical frames. */
20064 #ifdef HAVE_NTGUI
20065 if (FRAME_W32_P (f))
20066 return;
20067 #endif
20068 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20069 if (FRAME_X_P (f))
20070 return;
20071 #endif
20072
20073 #ifdef HAVE_NS
20074 if (FRAME_NS_P (f))
20075 return;
20076 #endif /* HAVE_NS */
20077
20078 #ifdef USE_X_TOOLKIT
20079 eassert (!FRAME_WINDOW_P (f));
20080 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20081 it.first_visible_x = 0;
20082 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20083 #else /* not USE_X_TOOLKIT */
20084 if (FRAME_WINDOW_P (f))
20085 {
20086 /* Menu bar lines are displayed in the desired matrix of the
20087 dummy window menu_bar_window. */
20088 struct window *menu_w;
20089 eassert (WINDOWP (f->menu_bar_window));
20090 menu_w = XWINDOW (f->menu_bar_window);
20091 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20092 MENU_FACE_ID);
20093 it.first_visible_x = 0;
20094 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20095 }
20096 else
20097 {
20098 /* This is a TTY frame, i.e. character hpos/vpos are used as
20099 pixel x/y. */
20100 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20101 MENU_FACE_ID);
20102 it.first_visible_x = 0;
20103 it.last_visible_x = FRAME_COLS (f);
20104 }
20105 #endif /* not USE_X_TOOLKIT */
20106
20107 /* FIXME: This should be controlled by a user option. See the
20108 comments in redisplay_tool_bar and display_mode_line about
20109 this. */
20110 it.paragraph_embedding = L2R;
20111
20112 if (! mode_line_inverse_video)
20113 /* Force the menu-bar to be displayed in the default face. */
20114 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
20115
20116 /* Clear all rows of the menu bar. */
20117 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20118 {
20119 struct glyph_row *row = it.glyph_row + i;
20120 clear_glyph_row (row);
20121 row->enabled_p = 1;
20122 row->full_width_p = 1;
20123 }
20124
20125 /* Display all items of the menu bar. */
20126 items = FRAME_MENU_BAR_ITEMS (it.f);
20127 for (i = 0; i < ASIZE (items); i += 4)
20128 {
20129 Lisp_Object string;
20130
20131 /* Stop at nil string. */
20132 string = AREF (items, i + 1);
20133 if (NILP (string))
20134 break;
20135
20136 /* Remember where item was displayed. */
20137 ASET (items, i + 3, make_number (it.hpos));
20138
20139 /* Display the item, pad with one space. */
20140 if (it.current_x < it.last_visible_x)
20141 display_string (NULL, string, Qnil, 0, 0, &it,
20142 SCHARS (string) + 1, 0, 0, -1);
20143 }
20144
20145 /* Fill out the line with spaces. */
20146 if (it.current_x < it.last_visible_x)
20147 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20148
20149 /* Compute the total height of the lines. */
20150 compute_line_metrics (&it);
20151 }
20152
20153
20154 \f
20155 /***********************************************************************
20156 Mode Line
20157 ***********************************************************************/
20158
20159 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20160 FORCE is non-zero, redisplay mode lines unconditionally.
20161 Otherwise, redisplay only mode lines that are garbaged. Value is
20162 the number of windows whose mode lines were redisplayed. */
20163
20164 static int
20165 redisplay_mode_lines (Lisp_Object window, int force)
20166 {
20167 int nwindows = 0;
20168
20169 while (!NILP (window))
20170 {
20171 struct window *w = XWINDOW (window);
20172
20173 if (WINDOWP (w->hchild))
20174 nwindows += redisplay_mode_lines (w->hchild, force);
20175 else if (WINDOWP (w->vchild))
20176 nwindows += redisplay_mode_lines (w->vchild, force);
20177 else if (force
20178 || FRAME_GARBAGED_P (XFRAME (w->frame))
20179 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20180 {
20181 struct text_pos lpoint;
20182 struct buffer *old = current_buffer;
20183
20184 /* Set the window's buffer for the mode line display. */
20185 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20186 set_buffer_internal_1 (XBUFFER (w->buffer));
20187
20188 /* Point refers normally to the selected window. For any
20189 other window, set up appropriate value. */
20190 if (!EQ (window, selected_window))
20191 {
20192 struct text_pos pt;
20193
20194 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20195 if (CHARPOS (pt) < BEGV)
20196 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20197 else if (CHARPOS (pt) > (ZV - 1))
20198 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20199 else
20200 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20201 }
20202
20203 /* Display mode lines. */
20204 clear_glyph_matrix (w->desired_matrix);
20205 if (display_mode_lines (w))
20206 {
20207 ++nwindows;
20208 w->must_be_updated_p = 1;
20209 }
20210
20211 /* Restore old settings. */
20212 set_buffer_internal_1 (old);
20213 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20214 }
20215
20216 window = w->next;
20217 }
20218
20219 return nwindows;
20220 }
20221
20222
20223 /* Display the mode and/or header line of window W. Value is the
20224 sum number of mode lines and header lines displayed. */
20225
20226 static int
20227 display_mode_lines (struct window *w)
20228 {
20229 Lisp_Object old_selected_window, old_selected_frame;
20230 int n = 0;
20231
20232 old_selected_frame = selected_frame;
20233 selected_frame = w->frame;
20234 old_selected_window = selected_window;
20235 XSETWINDOW (selected_window, w);
20236
20237 /* These will be set while the mode line specs are processed. */
20238 line_number_displayed = 0;
20239 w->column_number_displayed = Qnil;
20240
20241 if (WINDOW_WANTS_MODELINE_P (w))
20242 {
20243 struct window *sel_w = XWINDOW (old_selected_window);
20244
20245 /* Select mode line face based on the real selected window. */
20246 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20247 BVAR (current_buffer, mode_line_format));
20248 ++n;
20249 }
20250
20251 if (WINDOW_WANTS_HEADER_LINE_P (w))
20252 {
20253 display_mode_line (w, HEADER_LINE_FACE_ID,
20254 BVAR (current_buffer, header_line_format));
20255 ++n;
20256 }
20257
20258 selected_frame = old_selected_frame;
20259 selected_window = old_selected_window;
20260 return n;
20261 }
20262
20263
20264 /* Display mode or header line of window W. FACE_ID specifies which
20265 line to display; it is either MODE_LINE_FACE_ID or
20266 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20267 display. Value is the pixel height of the mode/header line
20268 displayed. */
20269
20270 static int
20271 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20272 {
20273 struct it it;
20274 struct face *face;
20275 ptrdiff_t count = SPECPDL_INDEX ();
20276
20277 init_iterator (&it, w, -1, -1, NULL, face_id);
20278 /* Don't extend on a previously drawn mode-line.
20279 This may happen if called from pos_visible_p. */
20280 it.glyph_row->enabled_p = 0;
20281 prepare_desired_row (it.glyph_row);
20282
20283 it.glyph_row->mode_line_p = 1;
20284
20285 if (! mode_line_inverse_video)
20286 /* Force the mode-line to be displayed in the default face. */
20287 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
20288
20289 /* FIXME: This should be controlled by a user option. But
20290 supporting such an option is not trivial, since the mode line is
20291 made up of many separate strings. */
20292 it.paragraph_embedding = L2R;
20293
20294 record_unwind_protect (unwind_format_mode_line,
20295 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20296
20297 mode_line_target = MODE_LINE_DISPLAY;
20298
20299 /* Temporarily make frame's keyboard the current kboard so that
20300 kboard-local variables in the mode_line_format will get the right
20301 values. */
20302 push_kboard (FRAME_KBOARD (it.f));
20303 record_unwind_save_match_data ();
20304 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20305 pop_kboard ();
20306
20307 unbind_to (count, Qnil);
20308
20309 /* Fill up with spaces. */
20310 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20311
20312 compute_line_metrics (&it);
20313 it.glyph_row->full_width_p = 1;
20314 it.glyph_row->continued_p = 0;
20315 it.glyph_row->truncated_on_left_p = 0;
20316 it.glyph_row->truncated_on_right_p = 0;
20317
20318 /* Make a 3D mode-line have a shadow at its right end. */
20319 face = FACE_FROM_ID (it.f, face_id);
20320 extend_face_to_end_of_line (&it);
20321 if (face->box != FACE_NO_BOX)
20322 {
20323 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20324 + it.glyph_row->used[TEXT_AREA] - 1);
20325 last->right_box_line_p = 1;
20326 }
20327
20328 return it.glyph_row->height;
20329 }
20330
20331 /* Move element ELT in LIST to the front of LIST.
20332 Return the updated list. */
20333
20334 static Lisp_Object
20335 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20336 {
20337 register Lisp_Object tail, prev;
20338 register Lisp_Object tem;
20339
20340 tail = list;
20341 prev = Qnil;
20342 while (CONSP (tail))
20343 {
20344 tem = XCAR (tail);
20345
20346 if (EQ (elt, tem))
20347 {
20348 /* Splice out the link TAIL. */
20349 if (NILP (prev))
20350 list = XCDR (tail);
20351 else
20352 Fsetcdr (prev, XCDR (tail));
20353
20354 /* Now make it the first. */
20355 Fsetcdr (tail, list);
20356 return tail;
20357 }
20358 else
20359 prev = tail;
20360 tail = XCDR (tail);
20361 QUIT;
20362 }
20363
20364 /* Not found--return unchanged LIST. */
20365 return list;
20366 }
20367
20368 /* Contribute ELT to the mode line for window IT->w. How it
20369 translates into text depends on its data type.
20370
20371 IT describes the display environment in which we display, as usual.
20372
20373 DEPTH is the depth in recursion. It is used to prevent
20374 infinite recursion here.
20375
20376 FIELD_WIDTH is the number of characters the display of ELT should
20377 occupy in the mode line, and PRECISION is the maximum number of
20378 characters to display from ELT's representation. See
20379 display_string for details.
20380
20381 Returns the hpos of the end of the text generated by ELT.
20382
20383 PROPS is a property list to add to any string we encounter.
20384
20385 If RISKY is nonzero, remove (disregard) any properties in any string
20386 we encounter, and ignore :eval and :propertize.
20387
20388 The global variable `mode_line_target' determines whether the
20389 output is passed to `store_mode_line_noprop',
20390 `store_mode_line_string', or `display_string'. */
20391
20392 static int
20393 display_mode_element (struct it *it, int depth, int field_width, int precision,
20394 Lisp_Object elt, Lisp_Object props, int risky)
20395 {
20396 int n = 0, field, prec;
20397 int literal = 0;
20398
20399 tail_recurse:
20400 if (depth > 100)
20401 elt = build_string ("*too-deep*");
20402
20403 depth++;
20404
20405 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20406 {
20407 case Lisp_String:
20408 {
20409 /* A string: output it and check for %-constructs within it. */
20410 unsigned char c;
20411 ptrdiff_t offset = 0;
20412
20413 if (SCHARS (elt) > 0
20414 && (!NILP (props) || risky))
20415 {
20416 Lisp_Object oprops, aelt;
20417 oprops = Ftext_properties_at (make_number (0), elt);
20418
20419 /* If the starting string's properties are not what
20420 we want, translate the string. Also, if the string
20421 is risky, do that anyway. */
20422
20423 if (NILP (Fequal (props, oprops)) || risky)
20424 {
20425 /* If the starting string has properties,
20426 merge the specified ones onto the existing ones. */
20427 if (! NILP (oprops) && !risky)
20428 {
20429 Lisp_Object tem;
20430
20431 oprops = Fcopy_sequence (oprops);
20432 tem = props;
20433 while (CONSP (tem))
20434 {
20435 oprops = Fplist_put (oprops, XCAR (tem),
20436 XCAR (XCDR (tem)));
20437 tem = XCDR (XCDR (tem));
20438 }
20439 props = oprops;
20440 }
20441
20442 aelt = Fassoc (elt, mode_line_proptrans_alist);
20443 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20444 {
20445 /* AELT is what we want. Move it to the front
20446 without consing. */
20447 elt = XCAR (aelt);
20448 mode_line_proptrans_alist
20449 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20450 }
20451 else
20452 {
20453 Lisp_Object tem;
20454
20455 /* If AELT has the wrong props, it is useless.
20456 so get rid of it. */
20457 if (! NILP (aelt))
20458 mode_line_proptrans_alist
20459 = Fdelq (aelt, mode_line_proptrans_alist);
20460
20461 elt = Fcopy_sequence (elt);
20462 Fset_text_properties (make_number (0), Flength (elt),
20463 props, elt);
20464 /* Add this item to mode_line_proptrans_alist. */
20465 mode_line_proptrans_alist
20466 = Fcons (Fcons (elt, props),
20467 mode_line_proptrans_alist);
20468 /* Truncate mode_line_proptrans_alist
20469 to at most 50 elements. */
20470 tem = Fnthcdr (make_number (50),
20471 mode_line_proptrans_alist);
20472 if (! NILP (tem))
20473 XSETCDR (tem, Qnil);
20474 }
20475 }
20476 }
20477
20478 offset = 0;
20479
20480 if (literal)
20481 {
20482 prec = precision - n;
20483 switch (mode_line_target)
20484 {
20485 case MODE_LINE_NOPROP:
20486 case MODE_LINE_TITLE:
20487 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20488 break;
20489 case MODE_LINE_STRING:
20490 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20491 break;
20492 case MODE_LINE_DISPLAY:
20493 n += display_string (NULL, elt, Qnil, 0, 0, it,
20494 0, prec, 0, STRING_MULTIBYTE (elt));
20495 break;
20496 }
20497
20498 break;
20499 }
20500
20501 /* Handle the non-literal case. */
20502
20503 while ((precision <= 0 || n < precision)
20504 && SREF (elt, offset) != 0
20505 && (mode_line_target != MODE_LINE_DISPLAY
20506 || it->current_x < it->last_visible_x))
20507 {
20508 ptrdiff_t last_offset = offset;
20509
20510 /* Advance to end of string or next format specifier. */
20511 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20512 ;
20513
20514 if (offset - 1 != last_offset)
20515 {
20516 ptrdiff_t nchars, nbytes;
20517
20518 /* Output to end of string or up to '%'. Field width
20519 is length of string. Don't output more than
20520 PRECISION allows us. */
20521 offset--;
20522
20523 prec = c_string_width (SDATA (elt) + last_offset,
20524 offset - last_offset, precision - n,
20525 &nchars, &nbytes);
20526
20527 switch (mode_line_target)
20528 {
20529 case MODE_LINE_NOPROP:
20530 case MODE_LINE_TITLE:
20531 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20532 break;
20533 case MODE_LINE_STRING:
20534 {
20535 ptrdiff_t bytepos = last_offset;
20536 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20537 ptrdiff_t endpos = (precision <= 0
20538 ? string_byte_to_char (elt, offset)
20539 : charpos + nchars);
20540
20541 n += store_mode_line_string (NULL,
20542 Fsubstring (elt, make_number (charpos),
20543 make_number (endpos)),
20544 0, 0, 0, Qnil);
20545 }
20546 break;
20547 case MODE_LINE_DISPLAY:
20548 {
20549 ptrdiff_t bytepos = last_offset;
20550 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20551
20552 if (precision <= 0)
20553 nchars = string_byte_to_char (elt, offset) - charpos;
20554 n += display_string (NULL, elt, Qnil, 0, charpos,
20555 it, 0, nchars, 0,
20556 STRING_MULTIBYTE (elt));
20557 }
20558 break;
20559 }
20560 }
20561 else /* c == '%' */
20562 {
20563 ptrdiff_t percent_position = offset;
20564
20565 /* Get the specified minimum width. Zero means
20566 don't pad. */
20567 field = 0;
20568 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20569 field = field * 10 + c - '0';
20570
20571 /* Don't pad beyond the total padding allowed. */
20572 if (field_width - n > 0 && field > field_width - n)
20573 field = field_width - n;
20574
20575 /* Note that either PRECISION <= 0 or N < PRECISION. */
20576 prec = precision - n;
20577
20578 if (c == 'M')
20579 n += display_mode_element (it, depth, field, prec,
20580 Vglobal_mode_string, props,
20581 risky);
20582 else if (c != 0)
20583 {
20584 int multibyte;
20585 ptrdiff_t bytepos, charpos;
20586 const char *spec;
20587 Lisp_Object string;
20588
20589 bytepos = percent_position;
20590 charpos = (STRING_MULTIBYTE (elt)
20591 ? string_byte_to_char (elt, bytepos)
20592 : bytepos);
20593 spec = decode_mode_spec (it->w, c, field, &string);
20594 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20595
20596 switch (mode_line_target)
20597 {
20598 case MODE_LINE_NOPROP:
20599 case MODE_LINE_TITLE:
20600 n += store_mode_line_noprop (spec, field, prec);
20601 break;
20602 case MODE_LINE_STRING:
20603 {
20604 Lisp_Object tem = build_string (spec);
20605 props = Ftext_properties_at (make_number (charpos), elt);
20606 /* Should only keep face property in props */
20607 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20608 }
20609 break;
20610 case MODE_LINE_DISPLAY:
20611 {
20612 int nglyphs_before, nwritten;
20613
20614 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20615 nwritten = display_string (spec, string, elt,
20616 charpos, 0, it,
20617 field, prec, 0,
20618 multibyte);
20619
20620 /* Assign to the glyphs written above the
20621 string where the `%x' came from, position
20622 of the `%'. */
20623 if (nwritten > 0)
20624 {
20625 struct glyph *glyph
20626 = (it->glyph_row->glyphs[TEXT_AREA]
20627 + nglyphs_before);
20628 int i;
20629
20630 for (i = 0; i < nwritten; ++i)
20631 {
20632 glyph[i].object = elt;
20633 glyph[i].charpos = charpos;
20634 }
20635
20636 n += nwritten;
20637 }
20638 }
20639 break;
20640 }
20641 }
20642 else /* c == 0 */
20643 break;
20644 }
20645 }
20646 }
20647 break;
20648
20649 case Lisp_Symbol:
20650 /* A symbol: process the value of the symbol recursively
20651 as if it appeared here directly. Avoid error if symbol void.
20652 Special case: if value of symbol is a string, output the string
20653 literally. */
20654 {
20655 register Lisp_Object tem;
20656
20657 /* If the variable is not marked as risky to set
20658 then its contents are risky to use. */
20659 if (NILP (Fget (elt, Qrisky_local_variable)))
20660 risky = 1;
20661
20662 tem = Fboundp (elt);
20663 if (!NILP (tem))
20664 {
20665 tem = Fsymbol_value (elt);
20666 /* If value is a string, output that string literally:
20667 don't check for % within it. */
20668 if (STRINGP (tem))
20669 literal = 1;
20670
20671 if (!EQ (tem, elt))
20672 {
20673 /* Give up right away for nil or t. */
20674 elt = tem;
20675 goto tail_recurse;
20676 }
20677 }
20678 }
20679 break;
20680
20681 case Lisp_Cons:
20682 {
20683 register Lisp_Object car, tem;
20684
20685 /* A cons cell: five distinct cases.
20686 If first element is :eval or :propertize, do something special.
20687 If first element is a string or a cons, process all the elements
20688 and effectively concatenate them.
20689 If first element is a negative number, truncate displaying cdr to
20690 at most that many characters. If positive, pad (with spaces)
20691 to at least that many characters.
20692 If first element is a symbol, process the cadr or caddr recursively
20693 according to whether the symbol's value is non-nil or nil. */
20694 car = XCAR (elt);
20695 if (EQ (car, QCeval))
20696 {
20697 /* An element of the form (:eval FORM) means evaluate FORM
20698 and use the result as mode line elements. */
20699
20700 if (risky)
20701 break;
20702
20703 if (CONSP (XCDR (elt)))
20704 {
20705 Lisp_Object spec;
20706 spec = safe_eval (XCAR (XCDR (elt)));
20707 n += display_mode_element (it, depth, field_width - n,
20708 precision - n, spec, props,
20709 risky);
20710 }
20711 }
20712 else if (EQ (car, QCpropertize))
20713 {
20714 /* An element of the form (:propertize ELT PROPS...)
20715 means display ELT but applying properties PROPS. */
20716
20717 if (risky)
20718 break;
20719
20720 if (CONSP (XCDR (elt)))
20721 n += display_mode_element (it, depth, field_width - n,
20722 precision - n, XCAR (XCDR (elt)),
20723 XCDR (XCDR (elt)), risky);
20724 }
20725 else if (SYMBOLP (car))
20726 {
20727 tem = Fboundp (car);
20728 elt = XCDR (elt);
20729 if (!CONSP (elt))
20730 goto invalid;
20731 /* elt is now the cdr, and we know it is a cons cell.
20732 Use its car if CAR has a non-nil value. */
20733 if (!NILP (tem))
20734 {
20735 tem = Fsymbol_value (car);
20736 if (!NILP (tem))
20737 {
20738 elt = XCAR (elt);
20739 goto tail_recurse;
20740 }
20741 }
20742 /* Symbol's value is nil (or symbol is unbound)
20743 Get the cddr of the original list
20744 and if possible find the caddr and use that. */
20745 elt = XCDR (elt);
20746 if (NILP (elt))
20747 break;
20748 else if (!CONSP (elt))
20749 goto invalid;
20750 elt = XCAR (elt);
20751 goto tail_recurse;
20752 }
20753 else if (INTEGERP (car))
20754 {
20755 register int lim = XINT (car);
20756 elt = XCDR (elt);
20757 if (lim < 0)
20758 {
20759 /* Negative int means reduce maximum width. */
20760 if (precision <= 0)
20761 precision = -lim;
20762 else
20763 precision = min (precision, -lim);
20764 }
20765 else if (lim > 0)
20766 {
20767 /* Padding specified. Don't let it be more than
20768 current maximum. */
20769 if (precision > 0)
20770 lim = min (precision, lim);
20771
20772 /* If that's more padding than already wanted, queue it.
20773 But don't reduce padding already specified even if
20774 that is beyond the current truncation point. */
20775 field_width = max (lim, field_width);
20776 }
20777 goto tail_recurse;
20778 }
20779 else if (STRINGP (car) || CONSP (car))
20780 {
20781 Lisp_Object halftail = elt;
20782 int len = 0;
20783
20784 while (CONSP (elt)
20785 && (precision <= 0 || n < precision))
20786 {
20787 n += display_mode_element (it, depth,
20788 /* Do padding only after the last
20789 element in the list. */
20790 (! CONSP (XCDR (elt))
20791 ? field_width - n
20792 : 0),
20793 precision - n, XCAR (elt),
20794 props, risky);
20795 elt = XCDR (elt);
20796 len++;
20797 if ((len & 1) == 0)
20798 halftail = XCDR (halftail);
20799 /* Check for cycle. */
20800 if (EQ (halftail, elt))
20801 break;
20802 }
20803 }
20804 }
20805 break;
20806
20807 default:
20808 invalid:
20809 elt = build_string ("*invalid*");
20810 goto tail_recurse;
20811 }
20812
20813 /* Pad to FIELD_WIDTH. */
20814 if (field_width > 0 && n < field_width)
20815 {
20816 switch (mode_line_target)
20817 {
20818 case MODE_LINE_NOPROP:
20819 case MODE_LINE_TITLE:
20820 n += store_mode_line_noprop ("", field_width - n, 0);
20821 break;
20822 case MODE_LINE_STRING:
20823 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20824 break;
20825 case MODE_LINE_DISPLAY:
20826 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20827 0, 0, 0);
20828 break;
20829 }
20830 }
20831
20832 return n;
20833 }
20834
20835 /* Store a mode-line string element in mode_line_string_list.
20836
20837 If STRING is non-null, display that C string. Otherwise, the Lisp
20838 string LISP_STRING is displayed.
20839
20840 FIELD_WIDTH is the minimum number of output glyphs to produce.
20841 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20842 with spaces. FIELD_WIDTH <= 0 means don't pad.
20843
20844 PRECISION is the maximum number of characters to output from
20845 STRING. PRECISION <= 0 means don't truncate the string.
20846
20847 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20848 properties to the string.
20849
20850 PROPS are the properties to add to the string.
20851 The mode_line_string_face face property is always added to the string.
20852 */
20853
20854 static int
20855 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20856 int field_width, int precision, Lisp_Object props)
20857 {
20858 ptrdiff_t len;
20859 int n = 0;
20860
20861 if (string != NULL)
20862 {
20863 len = strlen (string);
20864 if (precision > 0 && len > precision)
20865 len = precision;
20866 lisp_string = make_string (string, len);
20867 if (NILP (props))
20868 props = mode_line_string_face_prop;
20869 else if (!NILP (mode_line_string_face))
20870 {
20871 Lisp_Object face = Fplist_get (props, Qface);
20872 props = Fcopy_sequence (props);
20873 if (NILP (face))
20874 face = mode_line_string_face;
20875 else
20876 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20877 props = Fplist_put (props, Qface, face);
20878 }
20879 Fadd_text_properties (make_number (0), make_number (len),
20880 props, lisp_string);
20881 }
20882 else
20883 {
20884 len = XFASTINT (Flength (lisp_string));
20885 if (precision > 0 && len > precision)
20886 {
20887 len = precision;
20888 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20889 precision = -1;
20890 }
20891 if (!NILP (mode_line_string_face))
20892 {
20893 Lisp_Object face;
20894 if (NILP (props))
20895 props = Ftext_properties_at (make_number (0), lisp_string);
20896 face = Fplist_get (props, Qface);
20897 if (NILP (face))
20898 face = mode_line_string_face;
20899 else
20900 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20901 props = Fcons (Qface, Fcons (face, Qnil));
20902 if (copy_string)
20903 lisp_string = Fcopy_sequence (lisp_string);
20904 }
20905 if (!NILP (props))
20906 Fadd_text_properties (make_number (0), make_number (len),
20907 props, lisp_string);
20908 }
20909
20910 if (len > 0)
20911 {
20912 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20913 n += len;
20914 }
20915
20916 if (field_width > len)
20917 {
20918 field_width -= len;
20919 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20920 if (!NILP (props))
20921 Fadd_text_properties (make_number (0), make_number (field_width),
20922 props, lisp_string);
20923 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20924 n += field_width;
20925 }
20926
20927 return n;
20928 }
20929
20930
20931 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20932 1, 4, 0,
20933 doc: /* Format a string out of a mode line format specification.
20934 First arg FORMAT specifies the mode line format (see `mode-line-format'
20935 for details) to use.
20936
20937 By default, the format is evaluated for the currently selected window.
20938
20939 Optional second arg FACE specifies the face property to put on all
20940 characters for which no face is specified. The value nil means the
20941 default face. The value t means whatever face the window's mode line
20942 currently uses (either `mode-line' or `mode-line-inactive',
20943 depending on whether the window is the selected window or not).
20944 An integer value means the value string has no text
20945 properties.
20946
20947 Optional third and fourth args WINDOW and BUFFER specify the window
20948 and buffer to use as the context for the formatting (defaults
20949 are the selected window and the WINDOW's buffer). */)
20950 (Lisp_Object format, Lisp_Object face,
20951 Lisp_Object window, Lisp_Object buffer)
20952 {
20953 struct it it;
20954 int len;
20955 struct window *w;
20956 struct buffer *old_buffer = NULL;
20957 int face_id;
20958 int no_props = INTEGERP (face);
20959 ptrdiff_t count = SPECPDL_INDEX ();
20960 Lisp_Object str;
20961 int string_start = 0;
20962
20963 if (NILP (window))
20964 window = selected_window;
20965 CHECK_WINDOW (window);
20966 w = XWINDOW (window);
20967
20968 if (NILP (buffer))
20969 buffer = w->buffer;
20970 CHECK_BUFFER (buffer);
20971
20972 /* Make formatting the modeline a non-op when noninteractive, otherwise
20973 there will be problems later caused by a partially initialized frame. */
20974 if (NILP (format) || noninteractive)
20975 return empty_unibyte_string;
20976
20977 if (no_props)
20978 face = Qnil;
20979
20980 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20981 : EQ (face, Qt) ? (EQ (window, selected_window)
20982 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20983 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20984 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20985 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20986 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20987 : DEFAULT_FACE_ID;
20988
20989 if (XBUFFER (buffer) != current_buffer)
20990 old_buffer = current_buffer;
20991
20992 /* Save things including mode_line_proptrans_alist,
20993 and set that to nil so that we don't alter the outer value. */
20994 record_unwind_protect (unwind_format_mode_line,
20995 format_mode_line_unwind_data
20996 (XFRAME (WINDOW_FRAME (XWINDOW (window))),
20997 old_buffer, selected_window, 1));
20998 mode_line_proptrans_alist = Qnil;
20999
21000 Fselect_window (window, Qt);
21001 if (old_buffer)
21002 set_buffer_internal_1 (XBUFFER (buffer));
21003
21004 init_iterator (&it, w, -1, -1, NULL, face_id);
21005
21006 if (no_props)
21007 {
21008 mode_line_target = MODE_LINE_NOPROP;
21009 mode_line_string_face_prop = Qnil;
21010 mode_line_string_list = Qnil;
21011 string_start = MODE_LINE_NOPROP_LEN (0);
21012 }
21013 else
21014 {
21015 mode_line_target = MODE_LINE_STRING;
21016 mode_line_string_list = Qnil;
21017 mode_line_string_face = face;
21018 mode_line_string_face_prop
21019 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21020 }
21021
21022 push_kboard (FRAME_KBOARD (it.f));
21023 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21024 pop_kboard ();
21025
21026 if (no_props)
21027 {
21028 len = MODE_LINE_NOPROP_LEN (string_start);
21029 str = make_string (mode_line_noprop_buf + string_start, len);
21030 }
21031 else
21032 {
21033 mode_line_string_list = Fnreverse (mode_line_string_list);
21034 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21035 empty_unibyte_string);
21036 }
21037
21038 unbind_to (count, Qnil);
21039 return str;
21040 }
21041
21042 /* Write a null-terminated, right justified decimal representation of
21043 the positive integer D to BUF using a minimal field width WIDTH. */
21044
21045 static void
21046 pint2str (register char *buf, register int width, register ptrdiff_t d)
21047 {
21048 register char *p = buf;
21049
21050 if (d <= 0)
21051 *p++ = '0';
21052 else
21053 {
21054 while (d > 0)
21055 {
21056 *p++ = d % 10 + '0';
21057 d /= 10;
21058 }
21059 }
21060
21061 for (width -= (int) (p - buf); width > 0; --width)
21062 *p++ = ' ';
21063 *p-- = '\0';
21064 while (p > buf)
21065 {
21066 d = *buf;
21067 *buf++ = *p;
21068 *p-- = d;
21069 }
21070 }
21071
21072 /* Write a null-terminated, right justified decimal and "human
21073 readable" representation of the nonnegative integer D to BUF using
21074 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21075
21076 static const char power_letter[] =
21077 {
21078 0, /* no letter */
21079 'k', /* kilo */
21080 'M', /* mega */
21081 'G', /* giga */
21082 'T', /* tera */
21083 'P', /* peta */
21084 'E', /* exa */
21085 'Z', /* zetta */
21086 'Y' /* yotta */
21087 };
21088
21089 static void
21090 pint2hrstr (char *buf, int width, ptrdiff_t d)
21091 {
21092 /* We aim to represent the nonnegative integer D as
21093 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21094 ptrdiff_t quotient = d;
21095 int remainder = 0;
21096 /* -1 means: do not use TENTHS. */
21097 int tenths = -1;
21098 int exponent = 0;
21099
21100 /* Length of QUOTIENT.TENTHS as a string. */
21101 int length;
21102
21103 char * psuffix;
21104 char * p;
21105
21106 if (1000 <= quotient)
21107 {
21108 /* Scale to the appropriate EXPONENT. */
21109 do
21110 {
21111 remainder = quotient % 1000;
21112 quotient /= 1000;
21113 exponent++;
21114 }
21115 while (1000 <= quotient);
21116
21117 /* Round to nearest and decide whether to use TENTHS or not. */
21118 if (quotient <= 9)
21119 {
21120 tenths = remainder / 100;
21121 if (50 <= remainder % 100)
21122 {
21123 if (tenths < 9)
21124 tenths++;
21125 else
21126 {
21127 quotient++;
21128 if (quotient == 10)
21129 tenths = -1;
21130 else
21131 tenths = 0;
21132 }
21133 }
21134 }
21135 else
21136 if (500 <= remainder)
21137 {
21138 if (quotient < 999)
21139 quotient++;
21140 else
21141 {
21142 quotient = 1;
21143 exponent++;
21144 tenths = 0;
21145 }
21146 }
21147 }
21148
21149 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21150 if (tenths == -1 && quotient <= 99)
21151 if (quotient <= 9)
21152 length = 1;
21153 else
21154 length = 2;
21155 else
21156 length = 3;
21157 p = psuffix = buf + max (width, length);
21158
21159 /* Print EXPONENT. */
21160 *psuffix++ = power_letter[exponent];
21161 *psuffix = '\0';
21162
21163 /* Print TENTHS. */
21164 if (tenths >= 0)
21165 {
21166 *--p = '0' + tenths;
21167 *--p = '.';
21168 }
21169
21170 /* Print QUOTIENT. */
21171 do
21172 {
21173 int digit = quotient % 10;
21174 *--p = '0' + digit;
21175 }
21176 while ((quotient /= 10) != 0);
21177
21178 /* Print leading spaces. */
21179 while (buf < p)
21180 *--p = ' ';
21181 }
21182
21183 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21184 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21185 type of CODING_SYSTEM. Return updated pointer into BUF. */
21186
21187 static unsigned char invalid_eol_type[] = "(*invalid*)";
21188
21189 static char *
21190 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21191 {
21192 Lisp_Object val;
21193 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21194 const unsigned char *eol_str;
21195 int eol_str_len;
21196 /* The EOL conversion we are using. */
21197 Lisp_Object eoltype;
21198
21199 val = CODING_SYSTEM_SPEC (coding_system);
21200 eoltype = Qnil;
21201
21202 if (!VECTORP (val)) /* Not yet decided. */
21203 {
21204 *buf++ = multibyte ? '-' : ' ';
21205 if (eol_flag)
21206 eoltype = eol_mnemonic_undecided;
21207 /* Don't mention EOL conversion if it isn't decided. */
21208 }
21209 else
21210 {
21211 Lisp_Object attrs;
21212 Lisp_Object eolvalue;
21213
21214 attrs = AREF (val, 0);
21215 eolvalue = AREF (val, 2);
21216
21217 *buf++ = multibyte
21218 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21219 : ' ';
21220
21221 if (eol_flag)
21222 {
21223 /* The EOL conversion that is normal on this system. */
21224
21225 if (NILP (eolvalue)) /* Not yet decided. */
21226 eoltype = eol_mnemonic_undecided;
21227 else if (VECTORP (eolvalue)) /* Not yet decided. */
21228 eoltype = eol_mnemonic_undecided;
21229 else /* eolvalue is Qunix, Qdos, or Qmac. */
21230 eoltype = (EQ (eolvalue, Qunix)
21231 ? eol_mnemonic_unix
21232 : (EQ (eolvalue, Qdos) == 1
21233 ? eol_mnemonic_dos : eol_mnemonic_mac));
21234 }
21235 }
21236
21237 if (eol_flag)
21238 {
21239 /* Mention the EOL conversion if it is not the usual one. */
21240 if (STRINGP (eoltype))
21241 {
21242 eol_str = SDATA (eoltype);
21243 eol_str_len = SBYTES (eoltype);
21244 }
21245 else if (CHARACTERP (eoltype))
21246 {
21247 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21248 int c = XFASTINT (eoltype);
21249 eol_str_len = CHAR_STRING (c, tmp);
21250 eol_str = tmp;
21251 }
21252 else
21253 {
21254 eol_str = invalid_eol_type;
21255 eol_str_len = sizeof (invalid_eol_type) - 1;
21256 }
21257 memcpy (buf, eol_str, eol_str_len);
21258 buf += eol_str_len;
21259 }
21260
21261 return buf;
21262 }
21263
21264 /* Return a string for the output of a mode line %-spec for window W,
21265 generated by character C. FIELD_WIDTH > 0 means pad the string
21266 returned with spaces to that value. Return a Lisp string in
21267 *STRING if the resulting string is taken from that Lisp string.
21268
21269 Note we operate on the current buffer for most purposes,
21270 the exception being w->base_line_pos. */
21271
21272 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21273
21274 static const char *
21275 decode_mode_spec (struct window *w, register int c, int field_width,
21276 Lisp_Object *string)
21277 {
21278 Lisp_Object obj;
21279 struct frame *f = XFRAME (WINDOW_FRAME (w));
21280 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21281 struct buffer *b = current_buffer;
21282
21283 obj = Qnil;
21284 *string = Qnil;
21285
21286 switch (c)
21287 {
21288 case '*':
21289 if (!NILP (BVAR (b, read_only)))
21290 return "%";
21291 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21292 return "*";
21293 return "-";
21294
21295 case '+':
21296 /* This differs from %* only for a modified read-only buffer. */
21297 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21298 return "*";
21299 if (!NILP (BVAR (b, read_only)))
21300 return "%";
21301 return "-";
21302
21303 case '&':
21304 /* This differs from %* in ignoring read-only-ness. */
21305 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21306 return "*";
21307 return "-";
21308
21309 case '%':
21310 return "%";
21311
21312 case '[':
21313 {
21314 int i;
21315 char *p;
21316
21317 if (command_loop_level > 5)
21318 return "[[[... ";
21319 p = decode_mode_spec_buf;
21320 for (i = 0; i < command_loop_level; i++)
21321 *p++ = '[';
21322 *p = 0;
21323 return decode_mode_spec_buf;
21324 }
21325
21326 case ']':
21327 {
21328 int i;
21329 char *p;
21330
21331 if (command_loop_level > 5)
21332 return " ...]]]";
21333 p = decode_mode_spec_buf;
21334 for (i = 0; i < command_loop_level; i++)
21335 *p++ = ']';
21336 *p = 0;
21337 return decode_mode_spec_buf;
21338 }
21339
21340 case '-':
21341 {
21342 register int i;
21343
21344 /* Let lots_of_dashes be a string of infinite length. */
21345 if (mode_line_target == MODE_LINE_NOPROP ||
21346 mode_line_target == MODE_LINE_STRING)
21347 return "--";
21348 if (field_width <= 0
21349 || field_width > sizeof (lots_of_dashes))
21350 {
21351 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21352 decode_mode_spec_buf[i] = '-';
21353 decode_mode_spec_buf[i] = '\0';
21354 return decode_mode_spec_buf;
21355 }
21356 else
21357 return lots_of_dashes;
21358 }
21359
21360 case 'b':
21361 obj = BVAR (b, name);
21362 break;
21363
21364 case 'c':
21365 /* %c and %l are ignored in `frame-title-format'.
21366 (In redisplay_internal, the frame title is drawn _before_ the
21367 windows are updated, so the stuff which depends on actual
21368 window contents (such as %l) may fail to render properly, or
21369 even crash emacs.) */
21370 if (mode_line_target == MODE_LINE_TITLE)
21371 return "";
21372 else
21373 {
21374 ptrdiff_t col = current_column ();
21375 w->column_number_displayed = make_number (col);
21376 pint2str (decode_mode_spec_buf, field_width, col);
21377 return decode_mode_spec_buf;
21378 }
21379
21380 case 'e':
21381 #ifndef SYSTEM_MALLOC
21382 {
21383 if (NILP (Vmemory_full))
21384 return "";
21385 else
21386 return "!MEM FULL! ";
21387 }
21388 #else
21389 return "";
21390 #endif
21391
21392 case 'F':
21393 /* %F displays the frame name. */
21394 if (!NILP (f->title))
21395 return SSDATA (f->title);
21396 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21397 return SSDATA (f->name);
21398 return "Emacs";
21399
21400 case 'f':
21401 obj = BVAR (b, filename);
21402 break;
21403
21404 case 'i':
21405 {
21406 ptrdiff_t size = ZV - BEGV;
21407 pint2str (decode_mode_spec_buf, field_width, size);
21408 return decode_mode_spec_buf;
21409 }
21410
21411 case 'I':
21412 {
21413 ptrdiff_t size = ZV - BEGV;
21414 pint2hrstr (decode_mode_spec_buf, field_width, size);
21415 return decode_mode_spec_buf;
21416 }
21417
21418 case 'l':
21419 {
21420 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21421 ptrdiff_t topline, nlines, height;
21422 ptrdiff_t junk;
21423
21424 /* %c and %l are ignored in `frame-title-format'. */
21425 if (mode_line_target == MODE_LINE_TITLE)
21426 return "";
21427
21428 startpos = XMARKER (w->start)->charpos;
21429 startpos_byte = marker_byte_position (w->start);
21430 height = WINDOW_TOTAL_LINES (w);
21431
21432 /* If we decided that this buffer isn't suitable for line numbers,
21433 don't forget that too fast. */
21434 if (EQ (w->base_line_pos, w->buffer))
21435 goto no_value;
21436 /* But do forget it, if the window shows a different buffer now. */
21437 else if (BUFFERP (w->base_line_pos))
21438 w->base_line_pos = Qnil;
21439
21440 /* If the buffer is very big, don't waste time. */
21441 if (INTEGERP (Vline_number_display_limit)
21442 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21443 {
21444 w->base_line_pos = Qnil;
21445 w->base_line_number = Qnil;
21446 goto no_value;
21447 }
21448
21449 if (INTEGERP (w->base_line_number)
21450 && INTEGERP (w->base_line_pos)
21451 && XFASTINT (w->base_line_pos) <= startpos)
21452 {
21453 line = XFASTINT (w->base_line_number);
21454 linepos = XFASTINT (w->base_line_pos);
21455 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21456 }
21457 else
21458 {
21459 line = 1;
21460 linepos = BUF_BEGV (b);
21461 linepos_byte = BUF_BEGV_BYTE (b);
21462 }
21463
21464 /* Count lines from base line to window start position. */
21465 nlines = display_count_lines (linepos_byte,
21466 startpos_byte,
21467 startpos, &junk);
21468
21469 topline = nlines + line;
21470
21471 /* Determine a new base line, if the old one is too close
21472 or too far away, or if we did not have one.
21473 "Too close" means it's plausible a scroll-down would
21474 go back past it. */
21475 if (startpos == BUF_BEGV (b))
21476 {
21477 w->base_line_number = make_number (topline);
21478 w->base_line_pos = make_number (BUF_BEGV (b));
21479 }
21480 else if (nlines < height + 25 || nlines > height * 3 + 50
21481 || linepos == BUF_BEGV (b))
21482 {
21483 ptrdiff_t limit = BUF_BEGV (b);
21484 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21485 ptrdiff_t position;
21486 ptrdiff_t distance =
21487 (height * 2 + 30) * line_number_display_limit_width;
21488
21489 if (startpos - distance > limit)
21490 {
21491 limit = startpos - distance;
21492 limit_byte = CHAR_TO_BYTE (limit);
21493 }
21494
21495 nlines = display_count_lines (startpos_byte,
21496 limit_byte,
21497 - (height * 2 + 30),
21498 &position);
21499 /* If we couldn't find the lines we wanted within
21500 line_number_display_limit_width chars per line,
21501 give up on line numbers for this window. */
21502 if (position == limit_byte && limit == startpos - distance)
21503 {
21504 w->base_line_pos = w->buffer;
21505 w->base_line_number = Qnil;
21506 goto no_value;
21507 }
21508
21509 w->base_line_number = make_number (topline - nlines);
21510 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21511 }
21512
21513 /* Now count lines from the start pos to point. */
21514 nlines = display_count_lines (startpos_byte,
21515 PT_BYTE, PT, &junk);
21516
21517 /* Record that we did display the line number. */
21518 line_number_displayed = 1;
21519
21520 /* Make the string to show. */
21521 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21522 return decode_mode_spec_buf;
21523 no_value:
21524 {
21525 char* p = decode_mode_spec_buf;
21526 int pad = field_width - 2;
21527 while (pad-- > 0)
21528 *p++ = ' ';
21529 *p++ = '?';
21530 *p++ = '?';
21531 *p = '\0';
21532 return decode_mode_spec_buf;
21533 }
21534 }
21535 break;
21536
21537 case 'm':
21538 obj = BVAR (b, mode_name);
21539 break;
21540
21541 case 'n':
21542 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21543 return " Narrow";
21544 break;
21545
21546 case 'p':
21547 {
21548 ptrdiff_t pos = marker_position (w->start);
21549 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21550
21551 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21552 {
21553 if (pos <= BUF_BEGV (b))
21554 return "All";
21555 else
21556 return "Bottom";
21557 }
21558 else if (pos <= BUF_BEGV (b))
21559 return "Top";
21560 else
21561 {
21562 if (total > 1000000)
21563 /* Do it differently for a large value, to avoid overflow. */
21564 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21565 else
21566 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21567 /* We can't normally display a 3-digit number,
21568 so get us a 2-digit number that is close. */
21569 if (total == 100)
21570 total = 99;
21571 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21572 return decode_mode_spec_buf;
21573 }
21574 }
21575
21576 /* Display percentage of size above the bottom of the screen. */
21577 case 'P':
21578 {
21579 ptrdiff_t toppos = marker_position (w->start);
21580 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21581 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21582
21583 if (botpos >= BUF_ZV (b))
21584 {
21585 if (toppos <= BUF_BEGV (b))
21586 return "All";
21587 else
21588 return "Bottom";
21589 }
21590 else
21591 {
21592 if (total > 1000000)
21593 /* Do it differently for a large value, to avoid overflow. */
21594 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21595 else
21596 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21597 /* We can't normally display a 3-digit number,
21598 so get us a 2-digit number that is close. */
21599 if (total == 100)
21600 total = 99;
21601 if (toppos <= BUF_BEGV (b))
21602 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21603 else
21604 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21605 return decode_mode_spec_buf;
21606 }
21607 }
21608
21609 case 's':
21610 /* status of process */
21611 obj = Fget_buffer_process (Fcurrent_buffer ());
21612 if (NILP (obj))
21613 return "no process";
21614 #ifndef MSDOS
21615 obj = Fsymbol_name (Fprocess_status (obj));
21616 #endif
21617 break;
21618
21619 case '@':
21620 {
21621 ptrdiff_t count = inhibit_garbage_collection ();
21622 Lisp_Object val = call1 (intern ("file-remote-p"),
21623 BVAR (current_buffer, directory));
21624 unbind_to (count, Qnil);
21625
21626 if (NILP (val))
21627 return "-";
21628 else
21629 return "@";
21630 }
21631
21632 case 't': /* indicate TEXT or BINARY */
21633 return "T";
21634
21635 case 'z':
21636 /* coding-system (not including end-of-line format) */
21637 case 'Z':
21638 /* coding-system (including end-of-line type) */
21639 {
21640 int eol_flag = (c == 'Z');
21641 char *p = decode_mode_spec_buf;
21642
21643 if (! FRAME_WINDOW_P (f))
21644 {
21645 /* No need to mention EOL here--the terminal never needs
21646 to do EOL conversion. */
21647 p = decode_mode_spec_coding (CODING_ID_NAME
21648 (FRAME_KEYBOARD_CODING (f)->id),
21649 p, 0);
21650 p = decode_mode_spec_coding (CODING_ID_NAME
21651 (FRAME_TERMINAL_CODING (f)->id),
21652 p, 0);
21653 }
21654 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21655 p, eol_flag);
21656
21657 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21658 #ifdef subprocesses
21659 obj = Fget_buffer_process (Fcurrent_buffer ());
21660 if (PROCESSP (obj))
21661 {
21662 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21663 p, eol_flag);
21664 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21665 p, eol_flag);
21666 }
21667 #endif /* subprocesses */
21668 #endif /* 0 */
21669 *p = 0;
21670 return decode_mode_spec_buf;
21671 }
21672 }
21673
21674 if (STRINGP (obj))
21675 {
21676 *string = obj;
21677 return SSDATA (obj);
21678 }
21679 else
21680 return "";
21681 }
21682
21683
21684 /* Count up to COUNT lines starting from START_BYTE.
21685 But don't go beyond LIMIT_BYTE.
21686 Return the number of lines thus found (always nonnegative).
21687
21688 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21689
21690 static ptrdiff_t
21691 display_count_lines (ptrdiff_t start_byte,
21692 ptrdiff_t limit_byte, ptrdiff_t count,
21693 ptrdiff_t *byte_pos_ptr)
21694 {
21695 register unsigned char *cursor;
21696 unsigned char *base;
21697
21698 register ptrdiff_t ceiling;
21699 register unsigned char *ceiling_addr;
21700 ptrdiff_t orig_count = count;
21701
21702 /* If we are not in selective display mode,
21703 check only for newlines. */
21704 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21705 && !INTEGERP (BVAR (current_buffer, selective_display)));
21706
21707 if (count > 0)
21708 {
21709 while (start_byte < limit_byte)
21710 {
21711 ceiling = BUFFER_CEILING_OF (start_byte);
21712 ceiling = min (limit_byte - 1, ceiling);
21713 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21714 base = (cursor = BYTE_POS_ADDR (start_byte));
21715 while (1)
21716 {
21717 if (selective_display)
21718 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21719 ;
21720 else
21721 while (*cursor != '\n' && ++cursor != ceiling_addr)
21722 ;
21723
21724 if (cursor != ceiling_addr)
21725 {
21726 if (--count == 0)
21727 {
21728 start_byte += cursor - base + 1;
21729 *byte_pos_ptr = start_byte;
21730 return orig_count;
21731 }
21732 else
21733 if (++cursor == ceiling_addr)
21734 break;
21735 }
21736 else
21737 break;
21738 }
21739 start_byte += cursor - base;
21740 }
21741 }
21742 else
21743 {
21744 while (start_byte > limit_byte)
21745 {
21746 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21747 ceiling = max (limit_byte, ceiling);
21748 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21749 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21750 while (1)
21751 {
21752 if (selective_display)
21753 while (--cursor != ceiling_addr
21754 && *cursor != '\n' && *cursor != 015)
21755 ;
21756 else
21757 while (--cursor != ceiling_addr && *cursor != '\n')
21758 ;
21759
21760 if (cursor != ceiling_addr)
21761 {
21762 if (++count == 0)
21763 {
21764 start_byte += cursor - base + 1;
21765 *byte_pos_ptr = start_byte;
21766 /* When scanning backwards, we should
21767 not count the newline posterior to which we stop. */
21768 return - orig_count - 1;
21769 }
21770 }
21771 else
21772 break;
21773 }
21774 /* Here we add 1 to compensate for the last decrement
21775 of CURSOR, which took it past the valid range. */
21776 start_byte += cursor - base + 1;
21777 }
21778 }
21779
21780 *byte_pos_ptr = limit_byte;
21781
21782 if (count < 0)
21783 return - orig_count + count;
21784 return orig_count - count;
21785
21786 }
21787
21788
21789 \f
21790 /***********************************************************************
21791 Displaying strings
21792 ***********************************************************************/
21793
21794 /* Display a NUL-terminated string, starting with index START.
21795
21796 If STRING is non-null, display that C string. Otherwise, the Lisp
21797 string LISP_STRING is displayed. There's a case that STRING is
21798 non-null and LISP_STRING is not nil. It means STRING is a string
21799 data of LISP_STRING. In that case, we display LISP_STRING while
21800 ignoring its text properties.
21801
21802 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21803 FACE_STRING. Display STRING or LISP_STRING with the face at
21804 FACE_STRING_POS in FACE_STRING:
21805
21806 Display the string in the environment given by IT, but use the
21807 standard display table, temporarily.
21808
21809 FIELD_WIDTH is the minimum number of output glyphs to produce.
21810 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21811 with spaces. If STRING has more characters, more than FIELD_WIDTH
21812 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21813
21814 PRECISION is the maximum number of characters to output from
21815 STRING. PRECISION < 0 means don't truncate the string.
21816
21817 This is roughly equivalent to printf format specifiers:
21818
21819 FIELD_WIDTH PRECISION PRINTF
21820 ----------------------------------------
21821 -1 -1 %s
21822 -1 10 %.10s
21823 10 -1 %10s
21824 20 10 %20.10s
21825
21826 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21827 display them, and < 0 means obey the current buffer's value of
21828 enable_multibyte_characters.
21829
21830 Value is the number of columns displayed. */
21831
21832 static int
21833 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21834 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21835 int field_width, int precision, int max_x, int multibyte)
21836 {
21837 int hpos_at_start = it->hpos;
21838 int saved_face_id = it->face_id;
21839 struct glyph_row *row = it->glyph_row;
21840 ptrdiff_t it_charpos;
21841
21842 /* Initialize the iterator IT for iteration over STRING beginning
21843 with index START. */
21844 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21845 precision, field_width, multibyte);
21846 if (string && STRINGP (lisp_string))
21847 /* LISP_STRING is the one returned by decode_mode_spec. We should
21848 ignore its text properties. */
21849 it->stop_charpos = it->end_charpos;
21850
21851 /* If displaying STRING, set up the face of the iterator from
21852 FACE_STRING, if that's given. */
21853 if (STRINGP (face_string))
21854 {
21855 ptrdiff_t endptr;
21856 struct face *face;
21857
21858 it->face_id
21859 = face_at_string_position (it->w, face_string, face_string_pos,
21860 0, it->region_beg_charpos,
21861 it->region_end_charpos,
21862 &endptr, it->base_face_id, 0);
21863 face = FACE_FROM_ID (it->f, it->face_id);
21864 it->face_box_p = face->box != FACE_NO_BOX;
21865 }
21866
21867 /* Set max_x to the maximum allowed X position. Don't let it go
21868 beyond the right edge of the window. */
21869 if (max_x <= 0)
21870 max_x = it->last_visible_x;
21871 else
21872 max_x = min (max_x, it->last_visible_x);
21873
21874 /* Skip over display elements that are not visible. because IT->w is
21875 hscrolled. */
21876 if (it->current_x < it->first_visible_x)
21877 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21878 MOVE_TO_POS | MOVE_TO_X);
21879
21880 row->ascent = it->max_ascent;
21881 row->height = it->max_ascent + it->max_descent;
21882 row->phys_ascent = it->max_phys_ascent;
21883 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21884 row->extra_line_spacing = it->max_extra_line_spacing;
21885
21886 if (STRINGP (it->string))
21887 it_charpos = IT_STRING_CHARPOS (*it);
21888 else
21889 it_charpos = IT_CHARPOS (*it);
21890
21891 /* This condition is for the case that we are called with current_x
21892 past last_visible_x. */
21893 while (it->current_x < max_x)
21894 {
21895 int x_before, x, n_glyphs_before, i, nglyphs;
21896
21897 /* Get the next display element. */
21898 if (!get_next_display_element (it))
21899 break;
21900
21901 /* Produce glyphs. */
21902 x_before = it->current_x;
21903 n_glyphs_before = row->used[TEXT_AREA];
21904 PRODUCE_GLYPHS (it);
21905
21906 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21907 i = 0;
21908 x = x_before;
21909 while (i < nglyphs)
21910 {
21911 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21912
21913 if (it->line_wrap != TRUNCATE
21914 && x + glyph->pixel_width > max_x)
21915 {
21916 /* End of continued line or max_x reached. */
21917 if (CHAR_GLYPH_PADDING_P (*glyph))
21918 {
21919 /* A wide character is unbreakable. */
21920 if (row->reversed_p)
21921 unproduce_glyphs (it, row->used[TEXT_AREA]
21922 - n_glyphs_before);
21923 row->used[TEXT_AREA] = n_glyphs_before;
21924 it->current_x = x_before;
21925 }
21926 else
21927 {
21928 if (row->reversed_p)
21929 unproduce_glyphs (it, row->used[TEXT_AREA]
21930 - (n_glyphs_before + i));
21931 row->used[TEXT_AREA] = n_glyphs_before + i;
21932 it->current_x = x;
21933 }
21934 break;
21935 }
21936 else if (x + glyph->pixel_width >= it->first_visible_x)
21937 {
21938 /* Glyph is at least partially visible. */
21939 ++it->hpos;
21940 if (x < it->first_visible_x)
21941 row->x = x - it->first_visible_x;
21942 }
21943 else
21944 {
21945 /* Glyph is off the left margin of the display area.
21946 Should not happen. */
21947 abort ();
21948 }
21949
21950 row->ascent = max (row->ascent, it->max_ascent);
21951 row->height = max (row->height, it->max_ascent + it->max_descent);
21952 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21953 row->phys_height = max (row->phys_height,
21954 it->max_phys_ascent + it->max_phys_descent);
21955 row->extra_line_spacing = max (row->extra_line_spacing,
21956 it->max_extra_line_spacing);
21957 x += glyph->pixel_width;
21958 ++i;
21959 }
21960
21961 /* Stop if max_x reached. */
21962 if (i < nglyphs)
21963 break;
21964
21965 /* Stop at line ends. */
21966 if (ITERATOR_AT_END_OF_LINE_P (it))
21967 {
21968 it->continuation_lines_width = 0;
21969 break;
21970 }
21971
21972 set_iterator_to_next (it, 1);
21973 if (STRINGP (it->string))
21974 it_charpos = IT_STRING_CHARPOS (*it);
21975 else
21976 it_charpos = IT_CHARPOS (*it);
21977
21978 /* Stop if truncating at the right edge. */
21979 if (it->line_wrap == TRUNCATE
21980 && it->current_x >= it->last_visible_x)
21981 {
21982 /* Add truncation mark, but don't do it if the line is
21983 truncated at a padding space. */
21984 if (it_charpos < it->string_nchars)
21985 {
21986 if (!FRAME_WINDOW_P (it->f))
21987 {
21988 int ii, n;
21989
21990 if (it->current_x > it->last_visible_x)
21991 {
21992 if (!row->reversed_p)
21993 {
21994 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21995 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21996 break;
21997 }
21998 else
21999 {
22000 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22001 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22002 break;
22003 unproduce_glyphs (it, ii + 1);
22004 ii = row->used[TEXT_AREA] - (ii + 1);
22005 }
22006 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22007 {
22008 row->used[TEXT_AREA] = ii;
22009 produce_special_glyphs (it, IT_TRUNCATION);
22010 }
22011 }
22012 produce_special_glyphs (it, IT_TRUNCATION);
22013 }
22014 row->truncated_on_right_p = 1;
22015 }
22016 break;
22017 }
22018 }
22019
22020 /* Maybe insert a truncation at the left. */
22021 if (it->first_visible_x
22022 && it_charpos > 0)
22023 {
22024 if (!FRAME_WINDOW_P (it->f)
22025 || (row->reversed_p
22026 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22027 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22028 insert_left_trunc_glyphs (it);
22029 row->truncated_on_left_p = 1;
22030 }
22031
22032 it->face_id = saved_face_id;
22033
22034 /* Value is number of columns displayed. */
22035 return it->hpos - hpos_at_start;
22036 }
22037
22038
22039 \f
22040 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22041 appears as an element of LIST or as the car of an element of LIST.
22042 If PROPVAL is a list, compare each element against LIST in that
22043 way, and return 1/2 if any element of PROPVAL is found in LIST.
22044 Otherwise return 0. This function cannot quit.
22045 The return value is 2 if the text is invisible but with an ellipsis
22046 and 1 if it's invisible and without an ellipsis. */
22047
22048 int
22049 invisible_p (register Lisp_Object propval, Lisp_Object list)
22050 {
22051 register Lisp_Object tail, proptail;
22052
22053 for (tail = list; CONSP (tail); tail = XCDR (tail))
22054 {
22055 register Lisp_Object tem;
22056 tem = XCAR (tail);
22057 if (EQ (propval, tem))
22058 return 1;
22059 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22060 return NILP (XCDR (tem)) ? 1 : 2;
22061 }
22062
22063 if (CONSP (propval))
22064 {
22065 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22066 {
22067 Lisp_Object propelt;
22068 propelt = XCAR (proptail);
22069 for (tail = list; CONSP (tail); tail = XCDR (tail))
22070 {
22071 register Lisp_Object tem;
22072 tem = XCAR (tail);
22073 if (EQ (propelt, tem))
22074 return 1;
22075 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22076 return NILP (XCDR (tem)) ? 1 : 2;
22077 }
22078 }
22079 }
22080
22081 return 0;
22082 }
22083
22084 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22085 doc: /* Non-nil if the property makes the text invisible.
22086 POS-OR-PROP can be a marker or number, in which case it is taken to be
22087 a position in the current buffer and the value of the `invisible' property
22088 is checked; or it can be some other value, which is then presumed to be the
22089 value of the `invisible' property of the text of interest.
22090 The non-nil value returned can be t for truly invisible text or something
22091 else if the text is replaced by an ellipsis. */)
22092 (Lisp_Object pos_or_prop)
22093 {
22094 Lisp_Object prop
22095 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22096 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22097 : pos_or_prop);
22098 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22099 return (invis == 0 ? Qnil
22100 : invis == 1 ? Qt
22101 : make_number (invis));
22102 }
22103
22104 /* Calculate a width or height in pixels from a specification using
22105 the following elements:
22106
22107 SPEC ::=
22108 NUM - a (fractional) multiple of the default font width/height
22109 (NUM) - specifies exactly NUM pixels
22110 UNIT - a fixed number of pixels, see below.
22111 ELEMENT - size of a display element in pixels, see below.
22112 (NUM . SPEC) - equals NUM * SPEC
22113 (+ SPEC SPEC ...) - add pixel values
22114 (- SPEC SPEC ...) - subtract pixel values
22115 (- SPEC) - negate pixel value
22116
22117 NUM ::=
22118 INT or FLOAT - a number constant
22119 SYMBOL - use symbol's (buffer local) variable binding.
22120
22121 UNIT ::=
22122 in - pixels per inch *)
22123 mm - pixels per 1/1000 meter *)
22124 cm - pixels per 1/100 meter *)
22125 width - width of current font in pixels.
22126 height - height of current font in pixels.
22127
22128 *) using the ratio(s) defined in display-pixels-per-inch.
22129
22130 ELEMENT ::=
22131
22132 left-fringe - left fringe width in pixels
22133 right-fringe - right fringe width in pixels
22134
22135 left-margin - left margin width in pixels
22136 right-margin - right margin width in pixels
22137
22138 scroll-bar - scroll-bar area width in pixels
22139
22140 Examples:
22141
22142 Pixels corresponding to 5 inches:
22143 (5 . in)
22144
22145 Total width of non-text areas on left side of window (if scroll-bar is on left):
22146 '(space :width (+ left-fringe left-margin scroll-bar))
22147
22148 Align to first text column (in header line):
22149 '(space :align-to 0)
22150
22151 Align to middle of text area minus half the width of variable `my-image'
22152 containing a loaded image:
22153 '(space :align-to (0.5 . (- text my-image)))
22154
22155 Width of left margin minus width of 1 character in the default font:
22156 '(space :width (- left-margin 1))
22157
22158 Width of left margin minus width of 2 characters in the current font:
22159 '(space :width (- left-margin (2 . width)))
22160
22161 Center 1 character over left-margin (in header line):
22162 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22163
22164 Different ways to express width of left fringe plus left margin minus one pixel:
22165 '(space :width (- (+ left-fringe left-margin) (1)))
22166 '(space :width (+ left-fringe left-margin (- (1))))
22167 '(space :width (+ left-fringe left-margin (-1)))
22168
22169 */
22170
22171 #define NUMVAL(X) \
22172 ((INTEGERP (X) || FLOATP (X)) \
22173 ? XFLOATINT (X) \
22174 : - 1)
22175
22176 static int
22177 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22178 struct font *font, int width_p, int *align_to)
22179 {
22180 double pixels;
22181
22182 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22183 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22184
22185 if (NILP (prop))
22186 return OK_PIXELS (0);
22187
22188 eassert (FRAME_LIVE_P (it->f));
22189
22190 if (SYMBOLP (prop))
22191 {
22192 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22193 {
22194 char *unit = SSDATA (SYMBOL_NAME (prop));
22195
22196 if (unit[0] == 'i' && unit[1] == 'n')
22197 pixels = 1.0;
22198 else if (unit[0] == 'm' && unit[1] == 'm')
22199 pixels = 25.4;
22200 else if (unit[0] == 'c' && unit[1] == 'm')
22201 pixels = 2.54;
22202 else
22203 pixels = 0;
22204 if (pixels > 0)
22205 {
22206 double ppi;
22207 #ifdef HAVE_WINDOW_SYSTEM
22208 if (FRAME_WINDOW_P (it->f)
22209 && (ppi = (width_p
22210 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22211 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22212 ppi > 0))
22213 return OK_PIXELS (ppi / pixels);
22214 #endif
22215
22216 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22217 || (CONSP (Vdisplay_pixels_per_inch)
22218 && (ppi = (width_p
22219 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22220 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22221 ppi > 0)))
22222 return OK_PIXELS (ppi / pixels);
22223
22224 return 0;
22225 }
22226 }
22227
22228 #ifdef HAVE_WINDOW_SYSTEM
22229 if (EQ (prop, Qheight))
22230 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22231 if (EQ (prop, Qwidth))
22232 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22233 #else
22234 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22235 return OK_PIXELS (1);
22236 #endif
22237
22238 if (EQ (prop, Qtext))
22239 return OK_PIXELS (width_p
22240 ? window_box_width (it->w, TEXT_AREA)
22241 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22242
22243 if (align_to && *align_to < 0)
22244 {
22245 *res = 0;
22246 if (EQ (prop, Qleft))
22247 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22248 if (EQ (prop, Qright))
22249 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22250 if (EQ (prop, Qcenter))
22251 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22252 + window_box_width (it->w, TEXT_AREA) / 2);
22253 if (EQ (prop, Qleft_fringe))
22254 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22255 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22256 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22257 if (EQ (prop, Qright_fringe))
22258 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22259 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22260 : window_box_right_offset (it->w, TEXT_AREA));
22261 if (EQ (prop, Qleft_margin))
22262 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22263 if (EQ (prop, Qright_margin))
22264 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22265 if (EQ (prop, Qscroll_bar))
22266 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22267 ? 0
22268 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22269 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22270 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22271 : 0)));
22272 }
22273 else
22274 {
22275 if (EQ (prop, Qleft_fringe))
22276 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22277 if (EQ (prop, Qright_fringe))
22278 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22279 if (EQ (prop, Qleft_margin))
22280 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22281 if (EQ (prop, Qright_margin))
22282 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22283 if (EQ (prop, Qscroll_bar))
22284 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22285 }
22286
22287 prop = buffer_local_value_1 (prop, it->w->buffer);
22288 if (EQ (prop, Qunbound))
22289 prop = Qnil;
22290 }
22291
22292 if (INTEGERP (prop) || FLOATP (prop))
22293 {
22294 int base_unit = (width_p
22295 ? FRAME_COLUMN_WIDTH (it->f)
22296 : FRAME_LINE_HEIGHT (it->f));
22297 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22298 }
22299
22300 if (CONSP (prop))
22301 {
22302 Lisp_Object car = XCAR (prop);
22303 Lisp_Object cdr = XCDR (prop);
22304
22305 if (SYMBOLP (car))
22306 {
22307 #ifdef HAVE_WINDOW_SYSTEM
22308 if (FRAME_WINDOW_P (it->f)
22309 && valid_image_p (prop))
22310 {
22311 ptrdiff_t id = lookup_image (it->f, prop);
22312 struct image *img = IMAGE_FROM_ID (it->f, id);
22313
22314 return OK_PIXELS (width_p ? img->width : img->height);
22315 }
22316 #endif
22317 if (EQ (car, Qplus) || EQ (car, Qminus))
22318 {
22319 int first = 1;
22320 double px;
22321
22322 pixels = 0;
22323 while (CONSP (cdr))
22324 {
22325 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22326 font, width_p, align_to))
22327 return 0;
22328 if (first)
22329 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22330 else
22331 pixels += px;
22332 cdr = XCDR (cdr);
22333 }
22334 if (EQ (car, Qminus))
22335 pixels = -pixels;
22336 return OK_PIXELS (pixels);
22337 }
22338
22339 car = buffer_local_value_1 (car, it->w->buffer);
22340 if (EQ (car, Qunbound))
22341 car = Qnil;
22342 }
22343
22344 if (INTEGERP (car) || FLOATP (car))
22345 {
22346 double fact;
22347 pixels = XFLOATINT (car);
22348 if (NILP (cdr))
22349 return OK_PIXELS (pixels);
22350 if (calc_pixel_width_or_height (&fact, it, cdr,
22351 font, width_p, align_to))
22352 return OK_PIXELS (pixels * fact);
22353 return 0;
22354 }
22355
22356 return 0;
22357 }
22358
22359 return 0;
22360 }
22361
22362 \f
22363 /***********************************************************************
22364 Glyph Display
22365 ***********************************************************************/
22366
22367 #ifdef HAVE_WINDOW_SYSTEM
22368
22369 #ifdef GLYPH_DEBUG
22370
22371 void
22372 dump_glyph_string (struct glyph_string *s)
22373 {
22374 fprintf (stderr, "glyph string\n");
22375 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22376 s->x, s->y, s->width, s->height);
22377 fprintf (stderr, " ybase = %d\n", s->ybase);
22378 fprintf (stderr, " hl = %d\n", s->hl);
22379 fprintf (stderr, " left overhang = %d, right = %d\n",
22380 s->left_overhang, s->right_overhang);
22381 fprintf (stderr, " nchars = %d\n", s->nchars);
22382 fprintf (stderr, " extends to end of line = %d\n",
22383 s->extends_to_end_of_line_p);
22384 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22385 fprintf (stderr, " bg width = %d\n", s->background_width);
22386 }
22387
22388 #endif /* GLYPH_DEBUG */
22389
22390 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22391 of XChar2b structures for S; it can't be allocated in
22392 init_glyph_string because it must be allocated via `alloca'. W
22393 is the window on which S is drawn. ROW and AREA are the glyph row
22394 and area within the row from which S is constructed. START is the
22395 index of the first glyph structure covered by S. HL is a
22396 face-override for drawing S. */
22397
22398 #ifdef HAVE_NTGUI
22399 #define OPTIONAL_HDC(hdc) HDC hdc,
22400 #define DECLARE_HDC(hdc) HDC hdc;
22401 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22402 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22403 #endif
22404
22405 #ifndef OPTIONAL_HDC
22406 #define OPTIONAL_HDC(hdc)
22407 #define DECLARE_HDC(hdc)
22408 #define ALLOCATE_HDC(hdc, f)
22409 #define RELEASE_HDC(hdc, f)
22410 #endif
22411
22412 static void
22413 init_glyph_string (struct glyph_string *s,
22414 OPTIONAL_HDC (hdc)
22415 XChar2b *char2b, struct window *w, struct glyph_row *row,
22416 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22417 {
22418 memset (s, 0, sizeof *s);
22419 s->w = w;
22420 s->f = XFRAME (w->frame);
22421 #ifdef HAVE_NTGUI
22422 s->hdc = hdc;
22423 #endif
22424 s->display = FRAME_X_DISPLAY (s->f);
22425 s->window = FRAME_X_WINDOW (s->f);
22426 s->char2b = char2b;
22427 s->hl = hl;
22428 s->row = row;
22429 s->area = area;
22430 s->first_glyph = row->glyphs[area] + start;
22431 s->height = row->height;
22432 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22433 s->ybase = s->y + row->ascent;
22434 }
22435
22436
22437 /* Append the list of glyph strings with head H and tail T to the list
22438 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22439
22440 static inline void
22441 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22442 struct glyph_string *h, struct glyph_string *t)
22443 {
22444 if (h)
22445 {
22446 if (*head)
22447 (*tail)->next = h;
22448 else
22449 *head = h;
22450 h->prev = *tail;
22451 *tail = t;
22452 }
22453 }
22454
22455
22456 /* Prepend the list of glyph strings with head H and tail T to the
22457 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22458 result. */
22459
22460 static inline void
22461 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22462 struct glyph_string *h, struct glyph_string *t)
22463 {
22464 if (h)
22465 {
22466 if (*head)
22467 (*head)->prev = t;
22468 else
22469 *tail = t;
22470 t->next = *head;
22471 *head = h;
22472 }
22473 }
22474
22475
22476 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22477 Set *HEAD and *TAIL to the resulting list. */
22478
22479 static inline void
22480 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22481 struct glyph_string *s)
22482 {
22483 s->next = s->prev = NULL;
22484 append_glyph_string_lists (head, tail, s, s);
22485 }
22486
22487
22488 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22489 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22490 make sure that X resources for the face returned are allocated.
22491 Value is a pointer to a realized face that is ready for display if
22492 DISPLAY_P is non-zero. */
22493
22494 static inline struct face *
22495 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22496 XChar2b *char2b, int display_p)
22497 {
22498 struct face *face = FACE_FROM_ID (f, face_id);
22499
22500 if (face->font)
22501 {
22502 unsigned code = face->font->driver->encode_char (face->font, c);
22503
22504 if (code != FONT_INVALID_CODE)
22505 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22506 else
22507 STORE_XCHAR2B (char2b, 0, 0);
22508 }
22509
22510 /* Make sure X resources of the face are allocated. */
22511 #ifdef HAVE_X_WINDOWS
22512 if (display_p)
22513 #endif
22514 {
22515 eassert (face != NULL);
22516 PREPARE_FACE_FOR_DISPLAY (f, face);
22517 }
22518
22519 return face;
22520 }
22521
22522
22523 /* Get face and two-byte form of character glyph GLYPH on frame F.
22524 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22525 a pointer to a realized face that is ready for display. */
22526
22527 static inline struct face *
22528 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22529 XChar2b *char2b, int *two_byte_p)
22530 {
22531 struct face *face;
22532
22533 eassert (glyph->type == CHAR_GLYPH);
22534 face = FACE_FROM_ID (f, glyph->face_id);
22535
22536 if (two_byte_p)
22537 *two_byte_p = 0;
22538
22539 if (face->font)
22540 {
22541 unsigned code;
22542
22543 if (CHAR_BYTE8_P (glyph->u.ch))
22544 code = CHAR_TO_BYTE8 (glyph->u.ch);
22545 else
22546 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22547
22548 if (code != FONT_INVALID_CODE)
22549 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22550 else
22551 STORE_XCHAR2B (char2b, 0, 0);
22552 }
22553
22554 /* Make sure X resources of the face are allocated. */
22555 eassert (face != NULL);
22556 PREPARE_FACE_FOR_DISPLAY (f, face);
22557 return face;
22558 }
22559
22560
22561 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22562 Return 1 if FONT has a glyph for C, otherwise return 0. */
22563
22564 static inline int
22565 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22566 {
22567 unsigned code;
22568
22569 if (CHAR_BYTE8_P (c))
22570 code = CHAR_TO_BYTE8 (c);
22571 else
22572 code = font->driver->encode_char (font, c);
22573
22574 if (code == FONT_INVALID_CODE)
22575 return 0;
22576 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22577 return 1;
22578 }
22579
22580
22581 /* Fill glyph string S with composition components specified by S->cmp.
22582
22583 BASE_FACE is the base face of the composition.
22584 S->cmp_from is the index of the first component for S.
22585
22586 OVERLAPS non-zero means S should draw the foreground only, and use
22587 its physical height for clipping. See also draw_glyphs.
22588
22589 Value is the index of a component not in S. */
22590
22591 static int
22592 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22593 int overlaps)
22594 {
22595 int i;
22596 /* For all glyphs of this composition, starting at the offset
22597 S->cmp_from, until we reach the end of the definition or encounter a
22598 glyph that requires the different face, add it to S. */
22599 struct face *face;
22600
22601 eassert (s);
22602
22603 s->for_overlaps = overlaps;
22604 s->face = NULL;
22605 s->font = NULL;
22606 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22607 {
22608 int c = COMPOSITION_GLYPH (s->cmp, i);
22609
22610 /* TAB in a composition means display glyphs with padding space
22611 on the left or right. */
22612 if (c != '\t')
22613 {
22614 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22615 -1, Qnil);
22616
22617 face = get_char_face_and_encoding (s->f, c, face_id,
22618 s->char2b + i, 1);
22619 if (face)
22620 {
22621 if (! s->face)
22622 {
22623 s->face = face;
22624 s->font = s->face->font;
22625 }
22626 else if (s->face != face)
22627 break;
22628 }
22629 }
22630 ++s->nchars;
22631 }
22632 s->cmp_to = i;
22633
22634 if (s->face == NULL)
22635 {
22636 s->face = base_face->ascii_face;
22637 s->font = s->face->font;
22638 }
22639
22640 /* All glyph strings for the same composition has the same width,
22641 i.e. the width set for the first component of the composition. */
22642 s->width = s->first_glyph->pixel_width;
22643
22644 /* If the specified font could not be loaded, use the frame's
22645 default font, but record the fact that we couldn't load it in
22646 the glyph string so that we can draw rectangles for the
22647 characters of the glyph string. */
22648 if (s->font == NULL)
22649 {
22650 s->font_not_found_p = 1;
22651 s->font = FRAME_FONT (s->f);
22652 }
22653
22654 /* Adjust base line for subscript/superscript text. */
22655 s->ybase += s->first_glyph->voffset;
22656
22657 /* This glyph string must always be drawn with 16-bit functions. */
22658 s->two_byte_p = 1;
22659
22660 return s->cmp_to;
22661 }
22662
22663 static int
22664 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22665 int start, int end, int overlaps)
22666 {
22667 struct glyph *glyph, *last;
22668 Lisp_Object lgstring;
22669 int i;
22670
22671 s->for_overlaps = overlaps;
22672 glyph = s->row->glyphs[s->area] + start;
22673 last = s->row->glyphs[s->area] + end;
22674 s->cmp_id = glyph->u.cmp.id;
22675 s->cmp_from = glyph->slice.cmp.from;
22676 s->cmp_to = glyph->slice.cmp.to + 1;
22677 s->face = FACE_FROM_ID (s->f, face_id);
22678 lgstring = composition_gstring_from_id (s->cmp_id);
22679 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22680 glyph++;
22681 while (glyph < last
22682 && glyph->u.cmp.automatic
22683 && glyph->u.cmp.id == s->cmp_id
22684 && s->cmp_to == glyph->slice.cmp.from)
22685 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22686
22687 for (i = s->cmp_from; i < s->cmp_to; i++)
22688 {
22689 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22690 unsigned code = LGLYPH_CODE (lglyph);
22691
22692 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22693 }
22694 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22695 return glyph - s->row->glyphs[s->area];
22696 }
22697
22698
22699 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22700 See the comment of fill_glyph_string for arguments.
22701 Value is the index of the first glyph not in S. */
22702
22703
22704 static int
22705 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22706 int start, int end, int overlaps)
22707 {
22708 struct glyph *glyph, *last;
22709 int voffset;
22710
22711 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22712 s->for_overlaps = overlaps;
22713 glyph = s->row->glyphs[s->area] + start;
22714 last = s->row->glyphs[s->area] + end;
22715 voffset = glyph->voffset;
22716 s->face = FACE_FROM_ID (s->f, face_id);
22717 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22718 s->nchars = 1;
22719 s->width = glyph->pixel_width;
22720 glyph++;
22721 while (glyph < last
22722 && glyph->type == GLYPHLESS_GLYPH
22723 && glyph->voffset == voffset
22724 && glyph->face_id == face_id)
22725 {
22726 s->nchars++;
22727 s->width += glyph->pixel_width;
22728 glyph++;
22729 }
22730 s->ybase += voffset;
22731 return glyph - s->row->glyphs[s->area];
22732 }
22733
22734
22735 /* Fill glyph string S from a sequence of character glyphs.
22736
22737 FACE_ID is the face id of the string. START is the index of the
22738 first glyph to consider, END is the index of the last + 1.
22739 OVERLAPS non-zero means S should draw the foreground only, and use
22740 its physical height for clipping. See also draw_glyphs.
22741
22742 Value is the index of the first glyph not in S. */
22743
22744 static int
22745 fill_glyph_string (struct glyph_string *s, int face_id,
22746 int start, int end, int overlaps)
22747 {
22748 struct glyph *glyph, *last;
22749 int voffset;
22750 int glyph_not_available_p;
22751
22752 eassert (s->f == XFRAME (s->w->frame));
22753 eassert (s->nchars == 0);
22754 eassert (start >= 0 && end > start);
22755
22756 s->for_overlaps = overlaps;
22757 glyph = s->row->glyphs[s->area] + start;
22758 last = s->row->glyphs[s->area] + end;
22759 voffset = glyph->voffset;
22760 s->padding_p = glyph->padding_p;
22761 glyph_not_available_p = glyph->glyph_not_available_p;
22762
22763 while (glyph < last
22764 && glyph->type == CHAR_GLYPH
22765 && glyph->voffset == voffset
22766 /* Same face id implies same font, nowadays. */
22767 && glyph->face_id == face_id
22768 && glyph->glyph_not_available_p == glyph_not_available_p)
22769 {
22770 int two_byte_p;
22771
22772 s->face = get_glyph_face_and_encoding (s->f, glyph,
22773 s->char2b + s->nchars,
22774 &two_byte_p);
22775 s->two_byte_p = two_byte_p;
22776 ++s->nchars;
22777 eassert (s->nchars <= end - start);
22778 s->width += glyph->pixel_width;
22779 if (glyph++->padding_p != s->padding_p)
22780 break;
22781 }
22782
22783 s->font = s->face->font;
22784
22785 /* If the specified font could not be loaded, use the frame's font,
22786 but record the fact that we couldn't load it in
22787 S->font_not_found_p so that we can draw rectangles for the
22788 characters of the glyph string. */
22789 if (s->font == NULL || glyph_not_available_p)
22790 {
22791 s->font_not_found_p = 1;
22792 s->font = FRAME_FONT (s->f);
22793 }
22794
22795 /* Adjust base line for subscript/superscript text. */
22796 s->ybase += voffset;
22797
22798 eassert (s->face && s->face->gc);
22799 return glyph - s->row->glyphs[s->area];
22800 }
22801
22802
22803 /* Fill glyph string S from image glyph S->first_glyph. */
22804
22805 static void
22806 fill_image_glyph_string (struct glyph_string *s)
22807 {
22808 eassert (s->first_glyph->type == IMAGE_GLYPH);
22809 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22810 eassert (s->img);
22811 s->slice = s->first_glyph->slice.img;
22812 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22813 s->font = s->face->font;
22814 s->width = s->first_glyph->pixel_width;
22815
22816 /* Adjust base line for subscript/superscript text. */
22817 s->ybase += s->first_glyph->voffset;
22818 }
22819
22820
22821 /* Fill glyph string S from a sequence of stretch glyphs.
22822
22823 START is the index of the first glyph to consider,
22824 END is the index of the last + 1.
22825
22826 Value is the index of the first glyph not in S. */
22827
22828 static int
22829 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22830 {
22831 struct glyph *glyph, *last;
22832 int voffset, face_id;
22833
22834 eassert (s->first_glyph->type == STRETCH_GLYPH);
22835
22836 glyph = s->row->glyphs[s->area] + start;
22837 last = s->row->glyphs[s->area] + end;
22838 face_id = glyph->face_id;
22839 s->face = FACE_FROM_ID (s->f, face_id);
22840 s->font = s->face->font;
22841 s->width = glyph->pixel_width;
22842 s->nchars = 1;
22843 voffset = glyph->voffset;
22844
22845 for (++glyph;
22846 (glyph < last
22847 && glyph->type == STRETCH_GLYPH
22848 && glyph->voffset == voffset
22849 && glyph->face_id == face_id);
22850 ++glyph)
22851 s->width += glyph->pixel_width;
22852
22853 /* Adjust base line for subscript/superscript text. */
22854 s->ybase += voffset;
22855
22856 /* The case that face->gc == 0 is handled when drawing the glyph
22857 string by calling PREPARE_FACE_FOR_DISPLAY. */
22858 eassert (s->face);
22859 return glyph - s->row->glyphs[s->area];
22860 }
22861
22862 static struct font_metrics *
22863 get_per_char_metric (struct font *font, XChar2b *char2b)
22864 {
22865 static struct font_metrics metrics;
22866 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22867
22868 if (! font || code == FONT_INVALID_CODE)
22869 return NULL;
22870 font->driver->text_extents (font, &code, 1, &metrics);
22871 return &metrics;
22872 }
22873
22874 /* EXPORT for RIF:
22875 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22876 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22877 assumed to be zero. */
22878
22879 void
22880 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22881 {
22882 *left = *right = 0;
22883
22884 if (glyph->type == CHAR_GLYPH)
22885 {
22886 struct face *face;
22887 XChar2b char2b;
22888 struct font_metrics *pcm;
22889
22890 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22891 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22892 {
22893 if (pcm->rbearing > pcm->width)
22894 *right = pcm->rbearing - pcm->width;
22895 if (pcm->lbearing < 0)
22896 *left = -pcm->lbearing;
22897 }
22898 }
22899 else if (glyph->type == COMPOSITE_GLYPH)
22900 {
22901 if (! glyph->u.cmp.automatic)
22902 {
22903 struct composition *cmp = composition_table[glyph->u.cmp.id];
22904
22905 if (cmp->rbearing > cmp->pixel_width)
22906 *right = cmp->rbearing - cmp->pixel_width;
22907 if (cmp->lbearing < 0)
22908 *left = - cmp->lbearing;
22909 }
22910 else
22911 {
22912 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22913 struct font_metrics metrics;
22914
22915 composition_gstring_width (gstring, glyph->slice.cmp.from,
22916 glyph->slice.cmp.to + 1, &metrics);
22917 if (metrics.rbearing > metrics.width)
22918 *right = metrics.rbearing - metrics.width;
22919 if (metrics.lbearing < 0)
22920 *left = - metrics.lbearing;
22921 }
22922 }
22923 }
22924
22925
22926 /* Return the index of the first glyph preceding glyph string S that
22927 is overwritten by S because of S's left overhang. Value is -1
22928 if no glyphs are overwritten. */
22929
22930 static int
22931 left_overwritten (struct glyph_string *s)
22932 {
22933 int k;
22934
22935 if (s->left_overhang)
22936 {
22937 int x = 0, i;
22938 struct glyph *glyphs = s->row->glyphs[s->area];
22939 int first = s->first_glyph - glyphs;
22940
22941 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22942 x -= glyphs[i].pixel_width;
22943
22944 k = i + 1;
22945 }
22946 else
22947 k = -1;
22948
22949 return k;
22950 }
22951
22952
22953 /* Return the index of the first glyph preceding glyph string S that
22954 is overwriting S because of its right overhang. Value is -1 if no
22955 glyph in front of S overwrites S. */
22956
22957 static int
22958 left_overwriting (struct glyph_string *s)
22959 {
22960 int i, k, x;
22961 struct glyph *glyphs = s->row->glyphs[s->area];
22962 int first = s->first_glyph - glyphs;
22963
22964 k = -1;
22965 x = 0;
22966 for (i = first - 1; i >= 0; --i)
22967 {
22968 int left, right;
22969 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22970 if (x + right > 0)
22971 k = i;
22972 x -= glyphs[i].pixel_width;
22973 }
22974
22975 return k;
22976 }
22977
22978
22979 /* Return the index of the last glyph following glyph string S that is
22980 overwritten by S because of S's right overhang. Value is -1 if
22981 no such glyph is found. */
22982
22983 static int
22984 right_overwritten (struct glyph_string *s)
22985 {
22986 int k = -1;
22987
22988 if (s->right_overhang)
22989 {
22990 int x = 0, i;
22991 struct glyph *glyphs = s->row->glyphs[s->area];
22992 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22993 int end = s->row->used[s->area];
22994
22995 for (i = first; i < end && s->right_overhang > x; ++i)
22996 x += glyphs[i].pixel_width;
22997
22998 k = i;
22999 }
23000
23001 return k;
23002 }
23003
23004
23005 /* Return the index of the last glyph following glyph string S that
23006 overwrites S because of its left overhang. Value is negative
23007 if no such glyph is found. */
23008
23009 static int
23010 right_overwriting (struct glyph_string *s)
23011 {
23012 int i, k, x;
23013 int end = s->row->used[s->area];
23014 struct glyph *glyphs = s->row->glyphs[s->area];
23015 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
23016
23017 k = -1;
23018 x = 0;
23019 for (i = first; i < end; ++i)
23020 {
23021 int left, right;
23022 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23023 if (x - left < 0)
23024 k = i;
23025 x += glyphs[i].pixel_width;
23026 }
23027
23028 return k;
23029 }
23030
23031
23032 /* Set background width of glyph string S. START is the index of the
23033 first glyph following S. LAST_X is the right-most x-position + 1
23034 in the drawing area. */
23035
23036 static inline void
23037 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23038 {
23039 /* If the face of this glyph string has to be drawn to the end of
23040 the drawing area, set S->extends_to_end_of_line_p. */
23041
23042 if (start == s->row->used[s->area]
23043 && s->area == TEXT_AREA
23044 && ((s->row->fill_line_p
23045 && (s->hl == DRAW_NORMAL_TEXT
23046 || s->hl == DRAW_IMAGE_RAISED
23047 || s->hl == DRAW_IMAGE_SUNKEN))
23048 || s->hl == DRAW_MOUSE_FACE))
23049 s->extends_to_end_of_line_p = 1;
23050
23051 /* If S extends its face to the end of the line, set its
23052 background_width to the distance to the right edge of the drawing
23053 area. */
23054 if (s->extends_to_end_of_line_p)
23055 s->background_width = last_x - s->x + 1;
23056 else
23057 s->background_width = s->width;
23058 }
23059
23060
23061 /* Compute overhangs and x-positions for glyph string S and its
23062 predecessors, or successors. X is the starting x-position for S.
23063 BACKWARD_P non-zero means process predecessors. */
23064
23065 static void
23066 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23067 {
23068 if (backward_p)
23069 {
23070 while (s)
23071 {
23072 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23073 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23074 x -= s->width;
23075 s->x = x;
23076 s = s->prev;
23077 }
23078 }
23079 else
23080 {
23081 while (s)
23082 {
23083 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23084 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23085 s->x = x;
23086 x += s->width;
23087 s = s->next;
23088 }
23089 }
23090 }
23091
23092
23093
23094 /* The following macros are only called from draw_glyphs below.
23095 They reference the following parameters of that function directly:
23096 `w', `row', `area', and `overlap_p'
23097 as well as the following local variables:
23098 `s', `f', and `hdc' (in W32) */
23099
23100 #ifdef HAVE_NTGUI
23101 /* On W32, silently add local `hdc' variable to argument list of
23102 init_glyph_string. */
23103 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23104 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23105 #else
23106 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23107 init_glyph_string (s, char2b, w, row, area, start, hl)
23108 #endif
23109
23110 /* Add a glyph string for a stretch glyph to the list of strings
23111 between HEAD and TAIL. START is the index of the stretch glyph in
23112 row area AREA of glyph row ROW. END is the index of the last glyph
23113 in that glyph row area. X is the current output position assigned
23114 to the new glyph string constructed. HL overrides that face of the
23115 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23116 is the right-most x-position of the drawing area. */
23117
23118 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23119 and below -- keep them on one line. */
23120 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23121 do \
23122 { \
23123 s = alloca (sizeof *s); \
23124 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23125 START = fill_stretch_glyph_string (s, START, END); \
23126 append_glyph_string (&HEAD, &TAIL, s); \
23127 s->x = (X); \
23128 } \
23129 while (0)
23130
23131
23132 /* Add a glyph string for an image glyph to the list of strings
23133 between HEAD and TAIL. START is the index of the image glyph in
23134 row area AREA of glyph row ROW. END is the index of the last glyph
23135 in that glyph row area. X is the current output position assigned
23136 to the new glyph string constructed. HL overrides that face of the
23137 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23138 is the right-most x-position of the drawing area. */
23139
23140 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23141 do \
23142 { \
23143 s = alloca (sizeof *s); \
23144 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23145 fill_image_glyph_string (s); \
23146 append_glyph_string (&HEAD, &TAIL, s); \
23147 ++START; \
23148 s->x = (X); \
23149 } \
23150 while (0)
23151
23152
23153 /* Add a glyph string for a sequence of character glyphs to the list
23154 of strings between HEAD and TAIL. START is the index of the first
23155 glyph in row area AREA of glyph row ROW that is part of the new
23156 glyph string. END is the index of the last glyph in that glyph row
23157 area. X is the current output position assigned to the new glyph
23158 string constructed. HL overrides that face of the glyph; e.g. it
23159 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23160 right-most x-position of the drawing area. */
23161
23162 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23163 do \
23164 { \
23165 int face_id; \
23166 XChar2b *char2b; \
23167 \
23168 face_id = (row)->glyphs[area][START].face_id; \
23169 \
23170 s = alloca (sizeof *s); \
23171 char2b = alloca ((END - START) * sizeof *char2b); \
23172 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23173 append_glyph_string (&HEAD, &TAIL, s); \
23174 s->x = (X); \
23175 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23176 } \
23177 while (0)
23178
23179
23180 /* Add a glyph string for a composite sequence to the list of strings
23181 between HEAD and TAIL. START is the index of the first glyph in
23182 row area AREA of glyph row ROW that is part of the new glyph
23183 string. END is the index of the last glyph in that glyph row area.
23184 X is the current output position assigned to the new glyph string
23185 constructed. HL overrides that face of the glyph; e.g. it is
23186 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23187 x-position of the drawing area. */
23188
23189 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23190 do { \
23191 int face_id = (row)->glyphs[area][START].face_id; \
23192 struct face *base_face = FACE_FROM_ID (f, face_id); \
23193 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23194 struct composition *cmp = composition_table[cmp_id]; \
23195 XChar2b *char2b; \
23196 struct glyph_string *first_s = NULL; \
23197 int n; \
23198 \
23199 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23200 \
23201 /* Make glyph_strings for each glyph sequence that is drawable by \
23202 the same face, and append them to HEAD/TAIL. */ \
23203 for (n = 0; n < cmp->glyph_len;) \
23204 { \
23205 s = alloca (sizeof *s); \
23206 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23207 append_glyph_string (&(HEAD), &(TAIL), s); \
23208 s->cmp = cmp; \
23209 s->cmp_from = n; \
23210 s->x = (X); \
23211 if (n == 0) \
23212 first_s = s; \
23213 n = fill_composite_glyph_string (s, base_face, overlaps); \
23214 } \
23215 \
23216 ++START; \
23217 s = first_s; \
23218 } while (0)
23219
23220
23221 /* Add a glyph string for a glyph-string sequence to the list of strings
23222 between HEAD and TAIL. */
23223
23224 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23225 do { \
23226 int face_id; \
23227 XChar2b *char2b; \
23228 Lisp_Object gstring; \
23229 \
23230 face_id = (row)->glyphs[area][START].face_id; \
23231 gstring = (composition_gstring_from_id \
23232 ((row)->glyphs[area][START].u.cmp.id)); \
23233 s = alloca (sizeof *s); \
23234 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23235 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23236 append_glyph_string (&(HEAD), &(TAIL), s); \
23237 s->x = (X); \
23238 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23239 } while (0)
23240
23241
23242 /* Add a glyph string for a sequence of glyphless character's glyphs
23243 to the list of strings between HEAD and TAIL. The meanings of
23244 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23245
23246 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23247 do \
23248 { \
23249 int face_id; \
23250 \
23251 face_id = (row)->glyphs[area][START].face_id; \
23252 \
23253 s = alloca (sizeof *s); \
23254 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23255 append_glyph_string (&HEAD, &TAIL, s); \
23256 s->x = (X); \
23257 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23258 overlaps); \
23259 } \
23260 while (0)
23261
23262
23263 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23264 of AREA of glyph row ROW on window W between indices START and END.
23265 HL overrides the face for drawing glyph strings, e.g. it is
23266 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23267 x-positions of the drawing area.
23268
23269 This is an ugly monster macro construct because we must use alloca
23270 to allocate glyph strings (because draw_glyphs can be called
23271 asynchronously). */
23272
23273 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23274 do \
23275 { \
23276 HEAD = TAIL = NULL; \
23277 while (START < END) \
23278 { \
23279 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23280 switch (first_glyph->type) \
23281 { \
23282 case CHAR_GLYPH: \
23283 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23284 HL, X, LAST_X); \
23285 break; \
23286 \
23287 case COMPOSITE_GLYPH: \
23288 if (first_glyph->u.cmp.automatic) \
23289 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23290 HL, X, LAST_X); \
23291 else \
23292 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23293 HL, X, LAST_X); \
23294 break; \
23295 \
23296 case STRETCH_GLYPH: \
23297 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23298 HL, X, LAST_X); \
23299 break; \
23300 \
23301 case IMAGE_GLYPH: \
23302 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23303 HL, X, LAST_X); \
23304 break; \
23305 \
23306 case GLYPHLESS_GLYPH: \
23307 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23308 HL, X, LAST_X); \
23309 break; \
23310 \
23311 default: \
23312 abort (); \
23313 } \
23314 \
23315 if (s) \
23316 { \
23317 set_glyph_string_background_width (s, START, LAST_X); \
23318 (X) += s->width; \
23319 } \
23320 } \
23321 } while (0)
23322
23323
23324 /* Draw glyphs between START and END in AREA of ROW on window W,
23325 starting at x-position X. X is relative to AREA in W. HL is a
23326 face-override with the following meaning:
23327
23328 DRAW_NORMAL_TEXT draw normally
23329 DRAW_CURSOR draw in cursor face
23330 DRAW_MOUSE_FACE draw in mouse face.
23331 DRAW_INVERSE_VIDEO draw in mode line face
23332 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23333 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23334
23335 If OVERLAPS is non-zero, draw only the foreground of characters and
23336 clip to the physical height of ROW. Non-zero value also defines
23337 the overlapping part to be drawn:
23338
23339 OVERLAPS_PRED overlap with preceding rows
23340 OVERLAPS_SUCC overlap with succeeding rows
23341 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23342 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23343
23344 Value is the x-position reached, relative to AREA of W. */
23345
23346 static int
23347 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23348 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23349 enum draw_glyphs_face hl, int overlaps)
23350 {
23351 struct glyph_string *head, *tail;
23352 struct glyph_string *s;
23353 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23354 int i, j, x_reached, last_x, area_left = 0;
23355 struct frame *f = XFRAME (WINDOW_FRAME (w));
23356 DECLARE_HDC (hdc);
23357
23358 ALLOCATE_HDC (hdc, f);
23359
23360 /* Let's rather be paranoid than getting a SEGV. */
23361 end = min (end, row->used[area]);
23362 start = max (0, start);
23363 start = min (end, start);
23364
23365 /* Translate X to frame coordinates. Set last_x to the right
23366 end of the drawing area. */
23367 if (row->full_width_p)
23368 {
23369 /* X is relative to the left edge of W, without scroll bars
23370 or fringes. */
23371 area_left = WINDOW_LEFT_EDGE_X (w);
23372 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23373 }
23374 else
23375 {
23376 area_left = window_box_left (w, area);
23377 last_x = area_left + window_box_width (w, area);
23378 }
23379 x += area_left;
23380
23381 /* Build a doubly-linked list of glyph_string structures between
23382 head and tail from what we have to draw. Note that the macro
23383 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23384 the reason we use a separate variable `i'. */
23385 i = start;
23386 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23387 if (tail)
23388 x_reached = tail->x + tail->background_width;
23389 else
23390 x_reached = x;
23391
23392 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23393 the row, redraw some glyphs in front or following the glyph
23394 strings built above. */
23395 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23396 {
23397 struct glyph_string *h, *t;
23398 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23399 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23400 int check_mouse_face = 0;
23401 int dummy_x = 0;
23402
23403 /* If mouse highlighting is on, we may need to draw adjacent
23404 glyphs using mouse-face highlighting. */
23405 if (area == TEXT_AREA && row->mouse_face_p)
23406 {
23407 struct glyph_row *mouse_beg_row, *mouse_end_row;
23408
23409 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23410 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23411
23412 if (row >= mouse_beg_row && row <= mouse_end_row)
23413 {
23414 check_mouse_face = 1;
23415 mouse_beg_col = (row == mouse_beg_row)
23416 ? hlinfo->mouse_face_beg_col : 0;
23417 mouse_end_col = (row == mouse_end_row)
23418 ? hlinfo->mouse_face_end_col
23419 : row->used[TEXT_AREA];
23420 }
23421 }
23422
23423 /* Compute overhangs for all glyph strings. */
23424 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23425 for (s = head; s; s = s->next)
23426 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23427
23428 /* Prepend glyph strings for glyphs in front of the first glyph
23429 string that are overwritten because of the first glyph
23430 string's left overhang. The background of all strings
23431 prepended must be drawn because the first glyph string
23432 draws over it. */
23433 i = left_overwritten (head);
23434 if (i >= 0)
23435 {
23436 enum draw_glyphs_face overlap_hl;
23437
23438 /* If this row contains mouse highlighting, attempt to draw
23439 the overlapped glyphs with the correct highlight. This
23440 code fails if the overlap encompasses more than one glyph
23441 and mouse-highlight spans only some of these glyphs.
23442 However, making it work perfectly involves a lot more
23443 code, and I don't know if the pathological case occurs in
23444 practice, so we'll stick to this for now. --- cyd */
23445 if (check_mouse_face
23446 && mouse_beg_col < start && mouse_end_col > i)
23447 overlap_hl = DRAW_MOUSE_FACE;
23448 else
23449 overlap_hl = DRAW_NORMAL_TEXT;
23450
23451 j = i;
23452 BUILD_GLYPH_STRINGS (j, start, h, t,
23453 overlap_hl, dummy_x, last_x);
23454 start = i;
23455 compute_overhangs_and_x (t, head->x, 1);
23456 prepend_glyph_string_lists (&head, &tail, h, t);
23457 clip_head = head;
23458 }
23459
23460 /* Prepend glyph strings for glyphs in front of the first glyph
23461 string that overwrite that glyph string because of their
23462 right overhang. For these strings, only the foreground must
23463 be drawn, because it draws over the glyph string at `head'.
23464 The background must not be drawn because this would overwrite
23465 right overhangs of preceding glyphs for which no glyph
23466 strings exist. */
23467 i = left_overwriting (head);
23468 if (i >= 0)
23469 {
23470 enum draw_glyphs_face overlap_hl;
23471
23472 if (check_mouse_face
23473 && mouse_beg_col < start && mouse_end_col > i)
23474 overlap_hl = DRAW_MOUSE_FACE;
23475 else
23476 overlap_hl = DRAW_NORMAL_TEXT;
23477
23478 clip_head = head;
23479 BUILD_GLYPH_STRINGS (i, start, h, t,
23480 overlap_hl, dummy_x, last_x);
23481 for (s = h; s; s = s->next)
23482 s->background_filled_p = 1;
23483 compute_overhangs_and_x (t, head->x, 1);
23484 prepend_glyph_string_lists (&head, &tail, h, t);
23485 }
23486
23487 /* Append glyphs strings for glyphs following the last glyph
23488 string tail that are overwritten by tail. The background of
23489 these strings has to be drawn because tail's foreground draws
23490 over it. */
23491 i = right_overwritten (tail);
23492 if (i >= 0)
23493 {
23494 enum draw_glyphs_face overlap_hl;
23495
23496 if (check_mouse_face
23497 && mouse_beg_col < i && mouse_end_col > end)
23498 overlap_hl = DRAW_MOUSE_FACE;
23499 else
23500 overlap_hl = DRAW_NORMAL_TEXT;
23501
23502 BUILD_GLYPH_STRINGS (end, i, h, t,
23503 overlap_hl, x, last_x);
23504 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23505 we don't have `end = i;' here. */
23506 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23507 append_glyph_string_lists (&head, &tail, h, t);
23508 clip_tail = tail;
23509 }
23510
23511 /* Append glyph strings for glyphs following the last glyph
23512 string tail that overwrite tail. The foreground of such
23513 glyphs has to be drawn because it writes into the background
23514 of tail. The background must not be drawn because it could
23515 paint over the foreground of following glyphs. */
23516 i = right_overwriting (tail);
23517 if (i >= 0)
23518 {
23519 enum draw_glyphs_face overlap_hl;
23520 if (check_mouse_face
23521 && mouse_beg_col < i && mouse_end_col > end)
23522 overlap_hl = DRAW_MOUSE_FACE;
23523 else
23524 overlap_hl = DRAW_NORMAL_TEXT;
23525
23526 clip_tail = tail;
23527 i++; /* We must include the Ith glyph. */
23528 BUILD_GLYPH_STRINGS (end, i, h, t,
23529 overlap_hl, x, last_x);
23530 for (s = h; s; s = s->next)
23531 s->background_filled_p = 1;
23532 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23533 append_glyph_string_lists (&head, &tail, h, t);
23534 }
23535 if (clip_head || clip_tail)
23536 for (s = head; s; s = s->next)
23537 {
23538 s->clip_head = clip_head;
23539 s->clip_tail = clip_tail;
23540 }
23541 }
23542
23543 /* Draw all strings. */
23544 for (s = head; s; s = s->next)
23545 FRAME_RIF (f)->draw_glyph_string (s);
23546
23547 #ifndef HAVE_NS
23548 /* When focus a sole frame and move horizontally, this sets on_p to 0
23549 causing a failure to erase prev cursor position. */
23550 if (area == TEXT_AREA
23551 && !row->full_width_p
23552 /* When drawing overlapping rows, only the glyph strings'
23553 foreground is drawn, which doesn't erase a cursor
23554 completely. */
23555 && !overlaps)
23556 {
23557 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23558 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23559 : (tail ? tail->x + tail->background_width : x));
23560 x0 -= area_left;
23561 x1 -= area_left;
23562
23563 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23564 row->y, MATRIX_ROW_BOTTOM_Y (row));
23565 }
23566 #endif
23567
23568 /* Value is the x-position up to which drawn, relative to AREA of W.
23569 This doesn't include parts drawn because of overhangs. */
23570 if (row->full_width_p)
23571 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23572 else
23573 x_reached -= area_left;
23574
23575 RELEASE_HDC (hdc, f);
23576
23577 return x_reached;
23578 }
23579
23580 /* Expand row matrix if too narrow. Don't expand if area
23581 is not present. */
23582
23583 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23584 { \
23585 if (!fonts_changed_p \
23586 && (it->glyph_row->glyphs[area] \
23587 < it->glyph_row->glyphs[area + 1])) \
23588 { \
23589 it->w->ncols_scale_factor++; \
23590 fonts_changed_p = 1; \
23591 } \
23592 }
23593
23594 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23595 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23596
23597 static inline void
23598 append_glyph (struct it *it)
23599 {
23600 struct glyph *glyph;
23601 enum glyph_row_area area = it->area;
23602
23603 eassert (it->glyph_row);
23604 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23605
23606 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23607 if (glyph < it->glyph_row->glyphs[area + 1])
23608 {
23609 /* If the glyph row is reversed, we need to prepend the glyph
23610 rather than append it. */
23611 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23612 {
23613 struct glyph *g;
23614
23615 /* Make room for the additional glyph. */
23616 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23617 g[1] = *g;
23618 glyph = it->glyph_row->glyphs[area];
23619 }
23620 glyph->charpos = CHARPOS (it->position);
23621 glyph->object = it->object;
23622 if (it->pixel_width > 0)
23623 {
23624 glyph->pixel_width = it->pixel_width;
23625 glyph->padding_p = 0;
23626 }
23627 else
23628 {
23629 /* Assure at least 1-pixel width. Otherwise, cursor can't
23630 be displayed correctly. */
23631 glyph->pixel_width = 1;
23632 glyph->padding_p = 1;
23633 }
23634 glyph->ascent = it->ascent;
23635 glyph->descent = it->descent;
23636 glyph->voffset = it->voffset;
23637 glyph->type = CHAR_GLYPH;
23638 glyph->avoid_cursor_p = it->avoid_cursor_p;
23639 glyph->multibyte_p = it->multibyte_p;
23640 glyph->left_box_line_p = it->start_of_box_run_p;
23641 glyph->right_box_line_p = it->end_of_box_run_p;
23642 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23643 || it->phys_descent > it->descent);
23644 glyph->glyph_not_available_p = it->glyph_not_available_p;
23645 glyph->face_id = it->face_id;
23646 glyph->u.ch = it->char_to_display;
23647 glyph->slice.img = null_glyph_slice;
23648 glyph->font_type = FONT_TYPE_UNKNOWN;
23649 if (it->bidi_p)
23650 {
23651 glyph->resolved_level = it->bidi_it.resolved_level;
23652 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23653 abort ();
23654 glyph->bidi_type = it->bidi_it.type;
23655 }
23656 else
23657 {
23658 glyph->resolved_level = 0;
23659 glyph->bidi_type = UNKNOWN_BT;
23660 }
23661 ++it->glyph_row->used[area];
23662 }
23663 else
23664 IT_EXPAND_MATRIX_WIDTH (it, area);
23665 }
23666
23667 /* Store one glyph for the composition IT->cmp_it.id in
23668 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23669 non-null. */
23670
23671 static inline void
23672 append_composite_glyph (struct it *it)
23673 {
23674 struct glyph *glyph;
23675 enum glyph_row_area area = it->area;
23676
23677 eassert (it->glyph_row);
23678
23679 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23680 if (glyph < it->glyph_row->glyphs[area + 1])
23681 {
23682 /* If the glyph row is reversed, we need to prepend the glyph
23683 rather than append it. */
23684 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23685 {
23686 struct glyph *g;
23687
23688 /* Make room for the new glyph. */
23689 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23690 g[1] = *g;
23691 glyph = it->glyph_row->glyphs[it->area];
23692 }
23693 glyph->charpos = it->cmp_it.charpos;
23694 glyph->object = it->object;
23695 glyph->pixel_width = it->pixel_width;
23696 glyph->ascent = it->ascent;
23697 glyph->descent = it->descent;
23698 glyph->voffset = it->voffset;
23699 glyph->type = COMPOSITE_GLYPH;
23700 if (it->cmp_it.ch < 0)
23701 {
23702 glyph->u.cmp.automatic = 0;
23703 glyph->u.cmp.id = it->cmp_it.id;
23704 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23705 }
23706 else
23707 {
23708 glyph->u.cmp.automatic = 1;
23709 glyph->u.cmp.id = it->cmp_it.id;
23710 glyph->slice.cmp.from = it->cmp_it.from;
23711 glyph->slice.cmp.to = it->cmp_it.to - 1;
23712 }
23713 glyph->avoid_cursor_p = it->avoid_cursor_p;
23714 glyph->multibyte_p = it->multibyte_p;
23715 glyph->left_box_line_p = it->start_of_box_run_p;
23716 glyph->right_box_line_p = it->end_of_box_run_p;
23717 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23718 || it->phys_descent > it->descent);
23719 glyph->padding_p = 0;
23720 glyph->glyph_not_available_p = 0;
23721 glyph->face_id = it->face_id;
23722 glyph->font_type = FONT_TYPE_UNKNOWN;
23723 if (it->bidi_p)
23724 {
23725 glyph->resolved_level = it->bidi_it.resolved_level;
23726 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23727 abort ();
23728 glyph->bidi_type = it->bidi_it.type;
23729 }
23730 ++it->glyph_row->used[area];
23731 }
23732 else
23733 IT_EXPAND_MATRIX_WIDTH (it, area);
23734 }
23735
23736
23737 /* Change IT->ascent and IT->height according to the setting of
23738 IT->voffset. */
23739
23740 static inline void
23741 take_vertical_position_into_account (struct it *it)
23742 {
23743 if (it->voffset)
23744 {
23745 if (it->voffset < 0)
23746 /* Increase the ascent so that we can display the text higher
23747 in the line. */
23748 it->ascent -= it->voffset;
23749 else
23750 /* Increase the descent so that we can display the text lower
23751 in the line. */
23752 it->descent += it->voffset;
23753 }
23754 }
23755
23756
23757 /* Produce glyphs/get display metrics for the image IT is loaded with.
23758 See the description of struct display_iterator in dispextern.h for
23759 an overview of struct display_iterator. */
23760
23761 static void
23762 produce_image_glyph (struct it *it)
23763 {
23764 struct image *img;
23765 struct face *face;
23766 int glyph_ascent, crop;
23767 struct glyph_slice slice;
23768
23769 eassert (it->what == IT_IMAGE);
23770
23771 face = FACE_FROM_ID (it->f, it->face_id);
23772 eassert (face);
23773 /* Make sure X resources of the face is loaded. */
23774 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23775
23776 if (it->image_id < 0)
23777 {
23778 /* Fringe bitmap. */
23779 it->ascent = it->phys_ascent = 0;
23780 it->descent = it->phys_descent = 0;
23781 it->pixel_width = 0;
23782 it->nglyphs = 0;
23783 return;
23784 }
23785
23786 img = IMAGE_FROM_ID (it->f, it->image_id);
23787 eassert (img);
23788 /* Make sure X resources of the image is loaded. */
23789 prepare_image_for_display (it->f, img);
23790
23791 slice.x = slice.y = 0;
23792 slice.width = img->width;
23793 slice.height = img->height;
23794
23795 if (INTEGERP (it->slice.x))
23796 slice.x = XINT (it->slice.x);
23797 else if (FLOATP (it->slice.x))
23798 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23799
23800 if (INTEGERP (it->slice.y))
23801 slice.y = XINT (it->slice.y);
23802 else if (FLOATP (it->slice.y))
23803 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23804
23805 if (INTEGERP (it->slice.width))
23806 slice.width = XINT (it->slice.width);
23807 else if (FLOATP (it->slice.width))
23808 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23809
23810 if (INTEGERP (it->slice.height))
23811 slice.height = XINT (it->slice.height);
23812 else if (FLOATP (it->slice.height))
23813 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23814
23815 if (slice.x >= img->width)
23816 slice.x = img->width;
23817 if (slice.y >= img->height)
23818 slice.y = img->height;
23819 if (slice.x + slice.width >= img->width)
23820 slice.width = img->width - slice.x;
23821 if (slice.y + slice.height > img->height)
23822 slice.height = img->height - slice.y;
23823
23824 if (slice.width == 0 || slice.height == 0)
23825 return;
23826
23827 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23828
23829 it->descent = slice.height - glyph_ascent;
23830 if (slice.y == 0)
23831 it->descent += img->vmargin;
23832 if (slice.y + slice.height == img->height)
23833 it->descent += img->vmargin;
23834 it->phys_descent = it->descent;
23835
23836 it->pixel_width = slice.width;
23837 if (slice.x == 0)
23838 it->pixel_width += img->hmargin;
23839 if (slice.x + slice.width == img->width)
23840 it->pixel_width += img->hmargin;
23841
23842 /* It's quite possible for images to have an ascent greater than
23843 their height, so don't get confused in that case. */
23844 if (it->descent < 0)
23845 it->descent = 0;
23846
23847 it->nglyphs = 1;
23848
23849 if (face->box != FACE_NO_BOX)
23850 {
23851 if (face->box_line_width > 0)
23852 {
23853 if (slice.y == 0)
23854 it->ascent += face->box_line_width;
23855 if (slice.y + slice.height == img->height)
23856 it->descent += face->box_line_width;
23857 }
23858
23859 if (it->start_of_box_run_p && slice.x == 0)
23860 it->pixel_width += eabs (face->box_line_width);
23861 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23862 it->pixel_width += eabs (face->box_line_width);
23863 }
23864
23865 take_vertical_position_into_account (it);
23866
23867 /* Automatically crop wide image glyphs at right edge so we can
23868 draw the cursor on same display row. */
23869 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23870 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23871 {
23872 it->pixel_width -= crop;
23873 slice.width -= crop;
23874 }
23875
23876 if (it->glyph_row)
23877 {
23878 struct glyph *glyph;
23879 enum glyph_row_area area = it->area;
23880
23881 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23882 if (glyph < it->glyph_row->glyphs[area + 1])
23883 {
23884 glyph->charpos = CHARPOS (it->position);
23885 glyph->object = it->object;
23886 glyph->pixel_width = it->pixel_width;
23887 glyph->ascent = glyph_ascent;
23888 glyph->descent = it->descent;
23889 glyph->voffset = it->voffset;
23890 glyph->type = IMAGE_GLYPH;
23891 glyph->avoid_cursor_p = it->avoid_cursor_p;
23892 glyph->multibyte_p = it->multibyte_p;
23893 glyph->left_box_line_p = it->start_of_box_run_p;
23894 glyph->right_box_line_p = it->end_of_box_run_p;
23895 glyph->overlaps_vertically_p = 0;
23896 glyph->padding_p = 0;
23897 glyph->glyph_not_available_p = 0;
23898 glyph->face_id = it->face_id;
23899 glyph->u.img_id = img->id;
23900 glyph->slice.img = slice;
23901 glyph->font_type = FONT_TYPE_UNKNOWN;
23902 if (it->bidi_p)
23903 {
23904 glyph->resolved_level = it->bidi_it.resolved_level;
23905 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23906 abort ();
23907 glyph->bidi_type = it->bidi_it.type;
23908 }
23909 ++it->glyph_row->used[area];
23910 }
23911 else
23912 IT_EXPAND_MATRIX_WIDTH (it, area);
23913 }
23914 }
23915
23916
23917 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23918 of the glyph, WIDTH and HEIGHT are the width and height of the
23919 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23920
23921 static void
23922 append_stretch_glyph (struct it *it, Lisp_Object object,
23923 int width, int height, int ascent)
23924 {
23925 struct glyph *glyph;
23926 enum glyph_row_area area = it->area;
23927
23928 eassert (ascent >= 0 && ascent <= height);
23929
23930 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23931 if (glyph < it->glyph_row->glyphs[area + 1])
23932 {
23933 /* If the glyph row is reversed, we need to prepend the glyph
23934 rather than append it. */
23935 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23936 {
23937 struct glyph *g;
23938
23939 /* Make room for the additional glyph. */
23940 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23941 g[1] = *g;
23942 glyph = it->glyph_row->glyphs[area];
23943 }
23944 glyph->charpos = CHARPOS (it->position);
23945 glyph->object = object;
23946 glyph->pixel_width = width;
23947 glyph->ascent = ascent;
23948 glyph->descent = height - ascent;
23949 glyph->voffset = it->voffset;
23950 glyph->type = STRETCH_GLYPH;
23951 glyph->avoid_cursor_p = it->avoid_cursor_p;
23952 glyph->multibyte_p = it->multibyte_p;
23953 glyph->left_box_line_p = it->start_of_box_run_p;
23954 glyph->right_box_line_p = it->end_of_box_run_p;
23955 glyph->overlaps_vertically_p = 0;
23956 glyph->padding_p = 0;
23957 glyph->glyph_not_available_p = 0;
23958 glyph->face_id = it->face_id;
23959 glyph->u.stretch.ascent = ascent;
23960 glyph->u.stretch.height = height;
23961 glyph->slice.img = null_glyph_slice;
23962 glyph->font_type = FONT_TYPE_UNKNOWN;
23963 if (it->bidi_p)
23964 {
23965 glyph->resolved_level = it->bidi_it.resolved_level;
23966 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23967 abort ();
23968 glyph->bidi_type = it->bidi_it.type;
23969 }
23970 else
23971 {
23972 glyph->resolved_level = 0;
23973 glyph->bidi_type = UNKNOWN_BT;
23974 }
23975 ++it->glyph_row->used[area];
23976 }
23977 else
23978 IT_EXPAND_MATRIX_WIDTH (it, area);
23979 }
23980
23981 #endif /* HAVE_WINDOW_SYSTEM */
23982
23983 /* Produce a stretch glyph for iterator IT. IT->object is the value
23984 of the glyph property displayed. The value must be a list
23985 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23986 being recognized:
23987
23988 1. `:width WIDTH' specifies that the space should be WIDTH *
23989 canonical char width wide. WIDTH may be an integer or floating
23990 point number.
23991
23992 2. `:relative-width FACTOR' specifies that the width of the stretch
23993 should be computed from the width of the first character having the
23994 `glyph' property, and should be FACTOR times that width.
23995
23996 3. `:align-to HPOS' specifies that the space should be wide enough
23997 to reach HPOS, a value in canonical character units.
23998
23999 Exactly one of the above pairs must be present.
24000
24001 4. `:height HEIGHT' specifies that the height of the stretch produced
24002 should be HEIGHT, measured in canonical character units.
24003
24004 5. `:relative-height FACTOR' specifies that the height of the
24005 stretch should be FACTOR times the height of the characters having
24006 the glyph property.
24007
24008 Either none or exactly one of 4 or 5 must be present.
24009
24010 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24011 of the stretch should be used for the ascent of the stretch.
24012 ASCENT must be in the range 0 <= ASCENT <= 100. */
24013
24014 void
24015 produce_stretch_glyph (struct it *it)
24016 {
24017 /* (space :width WIDTH :height HEIGHT ...) */
24018 Lisp_Object prop, plist;
24019 int width = 0, height = 0, align_to = -1;
24020 int zero_width_ok_p = 0;
24021 int ascent = 0;
24022 double tem;
24023 struct face *face = NULL;
24024 struct font *font = NULL;
24025
24026 #ifdef HAVE_WINDOW_SYSTEM
24027 int zero_height_ok_p = 0;
24028
24029 if (FRAME_WINDOW_P (it->f))
24030 {
24031 face = FACE_FROM_ID (it->f, it->face_id);
24032 font = face->font ? face->font : FRAME_FONT (it->f);
24033 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24034 }
24035 #endif
24036
24037 /* List should start with `space'. */
24038 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24039 plist = XCDR (it->object);
24040
24041 /* Compute the width of the stretch. */
24042 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24043 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24044 {
24045 /* Absolute width `:width WIDTH' specified and valid. */
24046 zero_width_ok_p = 1;
24047 width = (int)tem;
24048 }
24049 #ifdef HAVE_WINDOW_SYSTEM
24050 else if (FRAME_WINDOW_P (it->f)
24051 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24052 {
24053 /* Relative width `:relative-width FACTOR' specified and valid.
24054 Compute the width of the characters having the `glyph'
24055 property. */
24056 struct it it2;
24057 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24058
24059 it2 = *it;
24060 if (it->multibyte_p)
24061 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24062 else
24063 {
24064 it2.c = it2.char_to_display = *p, it2.len = 1;
24065 if (! ASCII_CHAR_P (it2.c))
24066 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24067 }
24068
24069 it2.glyph_row = NULL;
24070 it2.what = IT_CHARACTER;
24071 x_produce_glyphs (&it2);
24072 width = NUMVAL (prop) * it2.pixel_width;
24073 }
24074 #endif /* HAVE_WINDOW_SYSTEM */
24075 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24076 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24077 {
24078 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24079 align_to = (align_to < 0
24080 ? 0
24081 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24082 else if (align_to < 0)
24083 align_to = window_box_left_offset (it->w, TEXT_AREA);
24084 width = max (0, (int)tem + align_to - it->current_x);
24085 zero_width_ok_p = 1;
24086 }
24087 else
24088 /* Nothing specified -> width defaults to canonical char width. */
24089 width = FRAME_COLUMN_WIDTH (it->f);
24090
24091 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24092 width = 1;
24093
24094 #ifdef HAVE_WINDOW_SYSTEM
24095 /* Compute height. */
24096 if (FRAME_WINDOW_P (it->f))
24097 {
24098 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24099 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24100 {
24101 height = (int)tem;
24102 zero_height_ok_p = 1;
24103 }
24104 else if (prop = Fplist_get (plist, QCrelative_height),
24105 NUMVAL (prop) > 0)
24106 height = FONT_HEIGHT (font) * NUMVAL (prop);
24107 else
24108 height = FONT_HEIGHT (font);
24109
24110 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24111 height = 1;
24112
24113 /* Compute percentage of height used for ascent. If
24114 `:ascent ASCENT' is present and valid, use that. Otherwise,
24115 derive the ascent from the font in use. */
24116 if (prop = Fplist_get (plist, QCascent),
24117 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24118 ascent = height * NUMVAL (prop) / 100.0;
24119 else if (!NILP (prop)
24120 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24121 ascent = min (max (0, (int)tem), height);
24122 else
24123 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24124 }
24125 else
24126 #endif /* HAVE_WINDOW_SYSTEM */
24127 height = 1;
24128
24129 if (width > 0 && it->line_wrap != TRUNCATE
24130 && it->current_x + width > it->last_visible_x)
24131 {
24132 width = it->last_visible_x - it->current_x;
24133 #ifdef HAVE_WINDOW_SYSTEM
24134 /* Subtract one more pixel from the stretch width, but only on
24135 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24136 width -= FRAME_WINDOW_P (it->f);
24137 #endif
24138 }
24139
24140 if (width > 0 && height > 0 && it->glyph_row)
24141 {
24142 Lisp_Object o_object = it->object;
24143 Lisp_Object object = it->stack[it->sp - 1].string;
24144 int n = width;
24145
24146 if (!STRINGP (object))
24147 object = it->w->buffer;
24148 #ifdef HAVE_WINDOW_SYSTEM
24149 if (FRAME_WINDOW_P (it->f))
24150 append_stretch_glyph (it, object, width, height, ascent);
24151 else
24152 #endif
24153 {
24154 it->object = object;
24155 it->char_to_display = ' ';
24156 it->pixel_width = it->len = 1;
24157 while (n--)
24158 tty_append_glyph (it);
24159 it->object = o_object;
24160 }
24161 }
24162
24163 it->pixel_width = width;
24164 #ifdef HAVE_WINDOW_SYSTEM
24165 if (FRAME_WINDOW_P (it->f))
24166 {
24167 it->ascent = it->phys_ascent = ascent;
24168 it->descent = it->phys_descent = height - it->ascent;
24169 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24170 take_vertical_position_into_account (it);
24171 }
24172 else
24173 #endif
24174 it->nglyphs = width;
24175 }
24176
24177 /* Get information about special display element WHAT in an
24178 environment described by IT. WHAT is one of IT_TRUNCATION or
24179 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24180 non-null glyph_row member. This function ensures that fields like
24181 face_id, c, len of IT are left untouched. */
24182
24183 static void
24184 produce_special_glyphs (struct it *it, enum display_element_type what)
24185 {
24186 struct it temp_it;
24187 Lisp_Object gc;
24188 GLYPH glyph;
24189
24190 temp_it = *it;
24191 temp_it.object = make_number (0);
24192 memset (&temp_it.current, 0, sizeof temp_it.current);
24193
24194 if (what == IT_CONTINUATION)
24195 {
24196 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24197 if (it->bidi_it.paragraph_dir == R2L)
24198 SET_GLYPH_FROM_CHAR (glyph, '/');
24199 else
24200 SET_GLYPH_FROM_CHAR (glyph, '\\');
24201 if (it->dp
24202 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24203 {
24204 /* FIXME: Should we mirror GC for R2L lines? */
24205 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24206 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24207 }
24208 }
24209 else if (what == IT_TRUNCATION)
24210 {
24211 /* Truncation glyph. */
24212 SET_GLYPH_FROM_CHAR (glyph, '$');
24213 if (it->dp
24214 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24215 {
24216 /* FIXME: Should we mirror GC for R2L lines? */
24217 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24218 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24219 }
24220 }
24221 else
24222 abort ();
24223
24224 #ifdef HAVE_WINDOW_SYSTEM
24225 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24226 is turned off, we precede the truncation/continuation glyphs by a
24227 stretch glyph whose width is computed such that these special
24228 glyphs are aligned at the window margin, even when very different
24229 fonts are used in different glyph rows. */
24230 if (FRAME_WINDOW_P (temp_it.f)
24231 /* init_iterator calls this with it->glyph_row == NULL, and it
24232 wants only the pixel width of the truncation/continuation
24233 glyphs. */
24234 && temp_it.glyph_row
24235 /* insert_left_trunc_glyphs calls us at the beginning of the
24236 row, and it has its own calculation of the stretch glyph
24237 width. */
24238 && temp_it.glyph_row->used[TEXT_AREA] > 0
24239 && (temp_it.glyph_row->reversed_p
24240 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24241 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24242 {
24243 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24244
24245 if (stretch_width > 0)
24246 {
24247 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24248 struct font *font =
24249 face->font ? face->font : FRAME_FONT (temp_it.f);
24250 int stretch_ascent =
24251 (((temp_it.ascent + temp_it.descent)
24252 * FONT_BASE (font)) / FONT_HEIGHT (font));
24253
24254 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24255 temp_it.ascent + temp_it.descent,
24256 stretch_ascent);
24257 }
24258 }
24259 #endif
24260
24261 temp_it.dp = NULL;
24262 temp_it.what = IT_CHARACTER;
24263 temp_it.len = 1;
24264 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24265 temp_it.face_id = GLYPH_FACE (glyph);
24266 temp_it.len = CHAR_BYTES (temp_it.c);
24267
24268 PRODUCE_GLYPHS (&temp_it);
24269 it->pixel_width = temp_it.pixel_width;
24270 it->nglyphs = temp_it.pixel_width;
24271 }
24272
24273 #ifdef HAVE_WINDOW_SYSTEM
24274
24275 /* Calculate line-height and line-spacing properties.
24276 An integer value specifies explicit pixel value.
24277 A float value specifies relative value to current face height.
24278 A cons (float . face-name) specifies relative value to
24279 height of specified face font.
24280
24281 Returns height in pixels, or nil. */
24282
24283
24284 static Lisp_Object
24285 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24286 int boff, int override)
24287 {
24288 Lisp_Object face_name = Qnil;
24289 int ascent, descent, height;
24290
24291 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24292 return val;
24293
24294 if (CONSP (val))
24295 {
24296 face_name = XCAR (val);
24297 val = XCDR (val);
24298 if (!NUMBERP (val))
24299 val = make_number (1);
24300 if (NILP (face_name))
24301 {
24302 height = it->ascent + it->descent;
24303 goto scale;
24304 }
24305 }
24306
24307 if (NILP (face_name))
24308 {
24309 font = FRAME_FONT (it->f);
24310 boff = FRAME_BASELINE_OFFSET (it->f);
24311 }
24312 else if (EQ (face_name, Qt))
24313 {
24314 override = 0;
24315 }
24316 else
24317 {
24318 int face_id;
24319 struct face *face;
24320
24321 face_id = lookup_named_face (it->f, face_name, 0);
24322 if (face_id < 0)
24323 return make_number (-1);
24324
24325 face = FACE_FROM_ID (it->f, face_id);
24326 font = face->font;
24327 if (font == NULL)
24328 return make_number (-1);
24329 boff = font->baseline_offset;
24330 if (font->vertical_centering)
24331 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24332 }
24333
24334 ascent = FONT_BASE (font) + boff;
24335 descent = FONT_DESCENT (font) - boff;
24336
24337 if (override)
24338 {
24339 it->override_ascent = ascent;
24340 it->override_descent = descent;
24341 it->override_boff = boff;
24342 }
24343
24344 height = ascent + descent;
24345
24346 scale:
24347 if (FLOATP (val))
24348 height = (int)(XFLOAT_DATA (val) * height);
24349 else if (INTEGERP (val))
24350 height *= XINT (val);
24351
24352 return make_number (height);
24353 }
24354
24355
24356 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24357 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24358 and only if this is for a character for which no font was found.
24359
24360 If the display method (it->glyphless_method) is
24361 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24362 length of the acronym or the hexadecimal string, UPPER_XOFF and
24363 UPPER_YOFF are pixel offsets for the upper part of the string,
24364 LOWER_XOFF and LOWER_YOFF are for the lower part.
24365
24366 For the other display methods, LEN through LOWER_YOFF are zero. */
24367
24368 static void
24369 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24370 short upper_xoff, short upper_yoff,
24371 short lower_xoff, short lower_yoff)
24372 {
24373 struct glyph *glyph;
24374 enum glyph_row_area area = it->area;
24375
24376 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24377 if (glyph < it->glyph_row->glyphs[area + 1])
24378 {
24379 /* If the glyph row is reversed, we need to prepend the glyph
24380 rather than append it. */
24381 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24382 {
24383 struct glyph *g;
24384
24385 /* Make room for the additional glyph. */
24386 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24387 g[1] = *g;
24388 glyph = it->glyph_row->glyphs[area];
24389 }
24390 glyph->charpos = CHARPOS (it->position);
24391 glyph->object = it->object;
24392 glyph->pixel_width = it->pixel_width;
24393 glyph->ascent = it->ascent;
24394 glyph->descent = it->descent;
24395 glyph->voffset = it->voffset;
24396 glyph->type = GLYPHLESS_GLYPH;
24397 glyph->u.glyphless.method = it->glyphless_method;
24398 glyph->u.glyphless.for_no_font = for_no_font;
24399 glyph->u.glyphless.len = len;
24400 glyph->u.glyphless.ch = it->c;
24401 glyph->slice.glyphless.upper_xoff = upper_xoff;
24402 glyph->slice.glyphless.upper_yoff = upper_yoff;
24403 glyph->slice.glyphless.lower_xoff = lower_xoff;
24404 glyph->slice.glyphless.lower_yoff = lower_yoff;
24405 glyph->avoid_cursor_p = it->avoid_cursor_p;
24406 glyph->multibyte_p = it->multibyte_p;
24407 glyph->left_box_line_p = it->start_of_box_run_p;
24408 glyph->right_box_line_p = it->end_of_box_run_p;
24409 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24410 || it->phys_descent > it->descent);
24411 glyph->padding_p = 0;
24412 glyph->glyph_not_available_p = 0;
24413 glyph->face_id = face_id;
24414 glyph->font_type = FONT_TYPE_UNKNOWN;
24415 if (it->bidi_p)
24416 {
24417 glyph->resolved_level = it->bidi_it.resolved_level;
24418 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24419 abort ();
24420 glyph->bidi_type = it->bidi_it.type;
24421 }
24422 ++it->glyph_row->used[area];
24423 }
24424 else
24425 IT_EXPAND_MATRIX_WIDTH (it, area);
24426 }
24427
24428
24429 /* Produce a glyph for a glyphless character for iterator IT.
24430 IT->glyphless_method specifies which method to use for displaying
24431 the character. See the description of enum
24432 glyphless_display_method in dispextern.h for the detail.
24433
24434 FOR_NO_FONT is nonzero if and only if this is for a character for
24435 which no font was found. ACRONYM, if non-nil, is an acronym string
24436 for the character. */
24437
24438 static void
24439 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24440 {
24441 int face_id;
24442 struct face *face;
24443 struct font *font;
24444 int base_width, base_height, width, height;
24445 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24446 int len;
24447
24448 /* Get the metrics of the base font. We always refer to the current
24449 ASCII face. */
24450 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24451 font = face->font ? face->font : FRAME_FONT (it->f);
24452 it->ascent = FONT_BASE (font) + font->baseline_offset;
24453 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24454 base_height = it->ascent + it->descent;
24455 base_width = font->average_width;
24456
24457 /* Get a face ID for the glyph by utilizing a cache (the same way as
24458 done for `escape-glyph' in get_next_display_element). */
24459 if (it->f == last_glyphless_glyph_frame
24460 && it->face_id == last_glyphless_glyph_face_id)
24461 {
24462 face_id = last_glyphless_glyph_merged_face_id;
24463 }
24464 else
24465 {
24466 /* Merge the `glyphless-char' face into the current face. */
24467 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24468 last_glyphless_glyph_frame = it->f;
24469 last_glyphless_glyph_face_id = it->face_id;
24470 last_glyphless_glyph_merged_face_id = face_id;
24471 }
24472
24473 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24474 {
24475 it->pixel_width = THIN_SPACE_WIDTH;
24476 len = 0;
24477 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24478 }
24479 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24480 {
24481 width = CHAR_WIDTH (it->c);
24482 if (width == 0)
24483 width = 1;
24484 else if (width > 4)
24485 width = 4;
24486 it->pixel_width = base_width * width;
24487 len = 0;
24488 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24489 }
24490 else
24491 {
24492 char buf[7];
24493 const char *str;
24494 unsigned int code[6];
24495 int upper_len;
24496 int ascent, descent;
24497 struct font_metrics metrics_upper, metrics_lower;
24498
24499 face = FACE_FROM_ID (it->f, face_id);
24500 font = face->font ? face->font : FRAME_FONT (it->f);
24501 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24502
24503 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24504 {
24505 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24506 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24507 if (CONSP (acronym))
24508 acronym = XCAR (acronym);
24509 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24510 }
24511 else
24512 {
24513 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24514 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24515 str = buf;
24516 }
24517 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24518 code[len] = font->driver->encode_char (font, str[len]);
24519 upper_len = (len + 1) / 2;
24520 font->driver->text_extents (font, code, upper_len,
24521 &metrics_upper);
24522 font->driver->text_extents (font, code + upper_len, len - upper_len,
24523 &metrics_lower);
24524
24525
24526
24527 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24528 width = max (metrics_upper.width, metrics_lower.width) + 4;
24529 upper_xoff = upper_yoff = 2; /* the typical case */
24530 if (base_width >= width)
24531 {
24532 /* Align the upper to the left, the lower to the right. */
24533 it->pixel_width = base_width;
24534 lower_xoff = base_width - 2 - metrics_lower.width;
24535 }
24536 else
24537 {
24538 /* Center the shorter one. */
24539 it->pixel_width = width;
24540 if (metrics_upper.width >= metrics_lower.width)
24541 lower_xoff = (width - metrics_lower.width) / 2;
24542 else
24543 {
24544 /* FIXME: This code doesn't look right. It formerly was
24545 missing the "lower_xoff = 0;", which couldn't have
24546 been right since it left lower_xoff uninitialized. */
24547 lower_xoff = 0;
24548 upper_xoff = (width - metrics_upper.width) / 2;
24549 }
24550 }
24551
24552 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24553 top, bottom, and between upper and lower strings. */
24554 height = (metrics_upper.ascent + metrics_upper.descent
24555 + metrics_lower.ascent + metrics_lower.descent) + 5;
24556 /* Center vertically.
24557 H:base_height, D:base_descent
24558 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24559
24560 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24561 descent = D - H/2 + h/2;
24562 lower_yoff = descent - 2 - ld;
24563 upper_yoff = lower_yoff - la - 1 - ud; */
24564 ascent = - (it->descent - (base_height + height + 1) / 2);
24565 descent = it->descent - (base_height - height) / 2;
24566 lower_yoff = descent - 2 - metrics_lower.descent;
24567 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24568 - metrics_upper.descent);
24569 /* Don't make the height shorter than the base height. */
24570 if (height > base_height)
24571 {
24572 it->ascent = ascent;
24573 it->descent = descent;
24574 }
24575 }
24576
24577 it->phys_ascent = it->ascent;
24578 it->phys_descent = it->descent;
24579 if (it->glyph_row)
24580 append_glyphless_glyph (it, face_id, for_no_font, len,
24581 upper_xoff, upper_yoff,
24582 lower_xoff, lower_yoff);
24583 it->nglyphs = 1;
24584 take_vertical_position_into_account (it);
24585 }
24586
24587
24588 /* RIF:
24589 Produce glyphs/get display metrics for the display element IT is
24590 loaded with. See the description of struct it in dispextern.h
24591 for an overview of struct it. */
24592
24593 void
24594 x_produce_glyphs (struct it *it)
24595 {
24596 int extra_line_spacing = it->extra_line_spacing;
24597
24598 it->glyph_not_available_p = 0;
24599
24600 if (it->what == IT_CHARACTER)
24601 {
24602 XChar2b char2b;
24603 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24604 struct font *font = face->font;
24605 struct font_metrics *pcm = NULL;
24606 int boff; /* baseline offset */
24607
24608 if (font == NULL)
24609 {
24610 /* When no suitable font is found, display this character by
24611 the method specified in the first extra slot of
24612 Vglyphless_char_display. */
24613 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24614
24615 eassert (it->what == IT_GLYPHLESS);
24616 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24617 goto done;
24618 }
24619
24620 boff = font->baseline_offset;
24621 if (font->vertical_centering)
24622 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24623
24624 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24625 {
24626 int stretched_p;
24627
24628 it->nglyphs = 1;
24629
24630 if (it->override_ascent >= 0)
24631 {
24632 it->ascent = it->override_ascent;
24633 it->descent = it->override_descent;
24634 boff = it->override_boff;
24635 }
24636 else
24637 {
24638 it->ascent = FONT_BASE (font) + boff;
24639 it->descent = FONT_DESCENT (font) - boff;
24640 }
24641
24642 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24643 {
24644 pcm = get_per_char_metric (font, &char2b);
24645 if (pcm->width == 0
24646 && pcm->rbearing == 0 && pcm->lbearing == 0)
24647 pcm = NULL;
24648 }
24649
24650 if (pcm)
24651 {
24652 it->phys_ascent = pcm->ascent + boff;
24653 it->phys_descent = pcm->descent - boff;
24654 it->pixel_width = pcm->width;
24655 }
24656 else
24657 {
24658 it->glyph_not_available_p = 1;
24659 it->phys_ascent = it->ascent;
24660 it->phys_descent = it->descent;
24661 it->pixel_width = font->space_width;
24662 }
24663
24664 if (it->constrain_row_ascent_descent_p)
24665 {
24666 if (it->descent > it->max_descent)
24667 {
24668 it->ascent += it->descent - it->max_descent;
24669 it->descent = it->max_descent;
24670 }
24671 if (it->ascent > it->max_ascent)
24672 {
24673 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24674 it->ascent = it->max_ascent;
24675 }
24676 it->phys_ascent = min (it->phys_ascent, it->ascent);
24677 it->phys_descent = min (it->phys_descent, it->descent);
24678 extra_line_spacing = 0;
24679 }
24680
24681 /* If this is a space inside a region of text with
24682 `space-width' property, change its width. */
24683 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24684 if (stretched_p)
24685 it->pixel_width *= XFLOATINT (it->space_width);
24686
24687 /* If face has a box, add the box thickness to the character
24688 height. If character has a box line to the left and/or
24689 right, add the box line width to the character's width. */
24690 if (face->box != FACE_NO_BOX)
24691 {
24692 int thick = face->box_line_width;
24693
24694 if (thick > 0)
24695 {
24696 it->ascent += thick;
24697 it->descent += thick;
24698 }
24699 else
24700 thick = -thick;
24701
24702 if (it->start_of_box_run_p)
24703 it->pixel_width += thick;
24704 if (it->end_of_box_run_p)
24705 it->pixel_width += thick;
24706 }
24707
24708 /* If face has an overline, add the height of the overline
24709 (1 pixel) and a 1 pixel margin to the character height. */
24710 if (face->overline_p)
24711 it->ascent += overline_margin;
24712
24713 if (it->constrain_row_ascent_descent_p)
24714 {
24715 if (it->ascent > it->max_ascent)
24716 it->ascent = it->max_ascent;
24717 if (it->descent > it->max_descent)
24718 it->descent = it->max_descent;
24719 }
24720
24721 take_vertical_position_into_account (it);
24722
24723 /* If we have to actually produce glyphs, do it. */
24724 if (it->glyph_row)
24725 {
24726 if (stretched_p)
24727 {
24728 /* Translate a space with a `space-width' property
24729 into a stretch glyph. */
24730 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24731 / FONT_HEIGHT (font));
24732 append_stretch_glyph (it, it->object, it->pixel_width,
24733 it->ascent + it->descent, ascent);
24734 }
24735 else
24736 append_glyph (it);
24737
24738 /* If characters with lbearing or rbearing are displayed
24739 in this line, record that fact in a flag of the
24740 glyph row. This is used to optimize X output code. */
24741 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24742 it->glyph_row->contains_overlapping_glyphs_p = 1;
24743 }
24744 if (! stretched_p && it->pixel_width == 0)
24745 /* We assure that all visible glyphs have at least 1-pixel
24746 width. */
24747 it->pixel_width = 1;
24748 }
24749 else if (it->char_to_display == '\n')
24750 {
24751 /* A newline has no width, but we need the height of the
24752 line. But if previous part of the line sets a height,
24753 don't increase that height */
24754
24755 Lisp_Object height;
24756 Lisp_Object total_height = Qnil;
24757
24758 it->override_ascent = -1;
24759 it->pixel_width = 0;
24760 it->nglyphs = 0;
24761
24762 height = get_it_property (it, Qline_height);
24763 /* Split (line-height total-height) list */
24764 if (CONSP (height)
24765 && CONSP (XCDR (height))
24766 && NILP (XCDR (XCDR (height))))
24767 {
24768 total_height = XCAR (XCDR (height));
24769 height = XCAR (height);
24770 }
24771 height = calc_line_height_property (it, height, font, boff, 1);
24772
24773 if (it->override_ascent >= 0)
24774 {
24775 it->ascent = it->override_ascent;
24776 it->descent = it->override_descent;
24777 boff = it->override_boff;
24778 }
24779 else
24780 {
24781 it->ascent = FONT_BASE (font) + boff;
24782 it->descent = FONT_DESCENT (font) - boff;
24783 }
24784
24785 if (EQ (height, Qt))
24786 {
24787 if (it->descent > it->max_descent)
24788 {
24789 it->ascent += it->descent - it->max_descent;
24790 it->descent = it->max_descent;
24791 }
24792 if (it->ascent > it->max_ascent)
24793 {
24794 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24795 it->ascent = it->max_ascent;
24796 }
24797 it->phys_ascent = min (it->phys_ascent, it->ascent);
24798 it->phys_descent = min (it->phys_descent, it->descent);
24799 it->constrain_row_ascent_descent_p = 1;
24800 extra_line_spacing = 0;
24801 }
24802 else
24803 {
24804 Lisp_Object spacing;
24805
24806 it->phys_ascent = it->ascent;
24807 it->phys_descent = it->descent;
24808
24809 if ((it->max_ascent > 0 || it->max_descent > 0)
24810 && face->box != FACE_NO_BOX
24811 && face->box_line_width > 0)
24812 {
24813 it->ascent += face->box_line_width;
24814 it->descent += face->box_line_width;
24815 }
24816 if (!NILP (height)
24817 && XINT (height) > it->ascent + it->descent)
24818 it->ascent = XINT (height) - it->descent;
24819
24820 if (!NILP (total_height))
24821 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24822 else
24823 {
24824 spacing = get_it_property (it, Qline_spacing);
24825 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24826 }
24827 if (INTEGERP (spacing))
24828 {
24829 extra_line_spacing = XINT (spacing);
24830 if (!NILP (total_height))
24831 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24832 }
24833 }
24834 }
24835 else /* i.e. (it->char_to_display == '\t') */
24836 {
24837 if (font->space_width > 0)
24838 {
24839 int tab_width = it->tab_width * font->space_width;
24840 int x = it->current_x + it->continuation_lines_width;
24841 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24842
24843 /* If the distance from the current position to the next tab
24844 stop is less than a space character width, use the
24845 tab stop after that. */
24846 if (next_tab_x - x < font->space_width)
24847 next_tab_x += tab_width;
24848
24849 it->pixel_width = next_tab_x - x;
24850 it->nglyphs = 1;
24851 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24852 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24853
24854 if (it->glyph_row)
24855 {
24856 append_stretch_glyph (it, it->object, it->pixel_width,
24857 it->ascent + it->descent, it->ascent);
24858 }
24859 }
24860 else
24861 {
24862 it->pixel_width = 0;
24863 it->nglyphs = 1;
24864 }
24865 }
24866 }
24867 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24868 {
24869 /* A static composition.
24870
24871 Note: A composition is represented as one glyph in the
24872 glyph matrix. There are no padding glyphs.
24873
24874 Important note: pixel_width, ascent, and descent are the
24875 values of what is drawn by draw_glyphs (i.e. the values of
24876 the overall glyphs composed). */
24877 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24878 int boff; /* baseline offset */
24879 struct composition *cmp = composition_table[it->cmp_it.id];
24880 int glyph_len = cmp->glyph_len;
24881 struct font *font = face->font;
24882
24883 it->nglyphs = 1;
24884
24885 /* If we have not yet calculated pixel size data of glyphs of
24886 the composition for the current face font, calculate them
24887 now. Theoretically, we have to check all fonts for the
24888 glyphs, but that requires much time and memory space. So,
24889 here we check only the font of the first glyph. This may
24890 lead to incorrect display, but it's very rare, and C-l
24891 (recenter-top-bottom) can correct the display anyway. */
24892 if (! cmp->font || cmp->font != font)
24893 {
24894 /* Ascent and descent of the font of the first character
24895 of this composition (adjusted by baseline offset).
24896 Ascent and descent of overall glyphs should not be less
24897 than these, respectively. */
24898 int font_ascent, font_descent, font_height;
24899 /* Bounding box of the overall glyphs. */
24900 int leftmost, rightmost, lowest, highest;
24901 int lbearing, rbearing;
24902 int i, width, ascent, descent;
24903 int left_padded = 0, right_padded = 0;
24904 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24905 XChar2b char2b;
24906 struct font_metrics *pcm;
24907 int font_not_found_p;
24908 ptrdiff_t pos;
24909
24910 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24911 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24912 break;
24913 if (glyph_len < cmp->glyph_len)
24914 right_padded = 1;
24915 for (i = 0; i < glyph_len; i++)
24916 {
24917 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24918 break;
24919 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24920 }
24921 if (i > 0)
24922 left_padded = 1;
24923
24924 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24925 : IT_CHARPOS (*it));
24926 /* If no suitable font is found, use the default font. */
24927 font_not_found_p = font == NULL;
24928 if (font_not_found_p)
24929 {
24930 face = face->ascii_face;
24931 font = face->font;
24932 }
24933 boff = font->baseline_offset;
24934 if (font->vertical_centering)
24935 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24936 font_ascent = FONT_BASE (font) + boff;
24937 font_descent = FONT_DESCENT (font) - boff;
24938 font_height = FONT_HEIGHT (font);
24939
24940 cmp->font = (void *) font;
24941
24942 pcm = NULL;
24943 if (! font_not_found_p)
24944 {
24945 get_char_face_and_encoding (it->f, c, it->face_id,
24946 &char2b, 0);
24947 pcm = get_per_char_metric (font, &char2b);
24948 }
24949
24950 /* Initialize the bounding box. */
24951 if (pcm)
24952 {
24953 width = cmp->glyph_len > 0 ? pcm->width : 0;
24954 ascent = pcm->ascent;
24955 descent = pcm->descent;
24956 lbearing = pcm->lbearing;
24957 rbearing = pcm->rbearing;
24958 }
24959 else
24960 {
24961 width = cmp->glyph_len > 0 ? font->space_width : 0;
24962 ascent = FONT_BASE (font);
24963 descent = FONT_DESCENT (font);
24964 lbearing = 0;
24965 rbearing = width;
24966 }
24967
24968 rightmost = width;
24969 leftmost = 0;
24970 lowest = - descent + boff;
24971 highest = ascent + boff;
24972
24973 if (! font_not_found_p
24974 && font->default_ascent
24975 && CHAR_TABLE_P (Vuse_default_ascent)
24976 && !NILP (Faref (Vuse_default_ascent,
24977 make_number (it->char_to_display))))
24978 highest = font->default_ascent + boff;
24979
24980 /* Draw the first glyph at the normal position. It may be
24981 shifted to right later if some other glyphs are drawn
24982 at the left. */
24983 cmp->offsets[i * 2] = 0;
24984 cmp->offsets[i * 2 + 1] = boff;
24985 cmp->lbearing = lbearing;
24986 cmp->rbearing = rbearing;
24987
24988 /* Set cmp->offsets for the remaining glyphs. */
24989 for (i++; i < glyph_len; i++)
24990 {
24991 int left, right, btm, top;
24992 int ch = COMPOSITION_GLYPH (cmp, i);
24993 int face_id;
24994 struct face *this_face;
24995
24996 if (ch == '\t')
24997 ch = ' ';
24998 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24999 this_face = FACE_FROM_ID (it->f, face_id);
25000 font = this_face->font;
25001
25002 if (font == NULL)
25003 pcm = NULL;
25004 else
25005 {
25006 get_char_face_and_encoding (it->f, ch, face_id,
25007 &char2b, 0);
25008 pcm = get_per_char_metric (font, &char2b);
25009 }
25010 if (! pcm)
25011 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25012 else
25013 {
25014 width = pcm->width;
25015 ascent = pcm->ascent;
25016 descent = pcm->descent;
25017 lbearing = pcm->lbearing;
25018 rbearing = pcm->rbearing;
25019 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25020 {
25021 /* Relative composition with or without
25022 alternate chars. */
25023 left = (leftmost + rightmost - width) / 2;
25024 btm = - descent + boff;
25025 if (font->relative_compose
25026 && (! CHAR_TABLE_P (Vignore_relative_composition)
25027 || NILP (Faref (Vignore_relative_composition,
25028 make_number (ch)))))
25029 {
25030
25031 if (- descent >= font->relative_compose)
25032 /* One extra pixel between two glyphs. */
25033 btm = highest + 1;
25034 else if (ascent <= 0)
25035 /* One extra pixel between two glyphs. */
25036 btm = lowest - 1 - ascent - descent;
25037 }
25038 }
25039 else
25040 {
25041 /* A composition rule is specified by an integer
25042 value that encodes global and new reference
25043 points (GREF and NREF). GREF and NREF are
25044 specified by numbers as below:
25045
25046 0---1---2 -- ascent
25047 | |
25048 | |
25049 | |
25050 9--10--11 -- center
25051 | |
25052 ---3---4---5--- baseline
25053 | |
25054 6---7---8 -- descent
25055 */
25056 int rule = COMPOSITION_RULE (cmp, i);
25057 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25058
25059 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25060 grefx = gref % 3, nrefx = nref % 3;
25061 grefy = gref / 3, nrefy = nref / 3;
25062 if (xoff)
25063 xoff = font_height * (xoff - 128) / 256;
25064 if (yoff)
25065 yoff = font_height * (yoff - 128) / 256;
25066
25067 left = (leftmost
25068 + grefx * (rightmost - leftmost) / 2
25069 - nrefx * width / 2
25070 + xoff);
25071
25072 btm = ((grefy == 0 ? highest
25073 : grefy == 1 ? 0
25074 : grefy == 2 ? lowest
25075 : (highest + lowest) / 2)
25076 - (nrefy == 0 ? ascent + descent
25077 : nrefy == 1 ? descent - boff
25078 : nrefy == 2 ? 0
25079 : (ascent + descent) / 2)
25080 + yoff);
25081 }
25082
25083 cmp->offsets[i * 2] = left;
25084 cmp->offsets[i * 2 + 1] = btm + descent;
25085
25086 /* Update the bounding box of the overall glyphs. */
25087 if (width > 0)
25088 {
25089 right = left + width;
25090 if (left < leftmost)
25091 leftmost = left;
25092 if (right > rightmost)
25093 rightmost = right;
25094 }
25095 top = btm + descent + ascent;
25096 if (top > highest)
25097 highest = top;
25098 if (btm < lowest)
25099 lowest = btm;
25100
25101 if (cmp->lbearing > left + lbearing)
25102 cmp->lbearing = left + lbearing;
25103 if (cmp->rbearing < left + rbearing)
25104 cmp->rbearing = left + rbearing;
25105 }
25106 }
25107
25108 /* If there are glyphs whose x-offsets are negative,
25109 shift all glyphs to the right and make all x-offsets
25110 non-negative. */
25111 if (leftmost < 0)
25112 {
25113 for (i = 0; i < cmp->glyph_len; i++)
25114 cmp->offsets[i * 2] -= leftmost;
25115 rightmost -= leftmost;
25116 cmp->lbearing -= leftmost;
25117 cmp->rbearing -= leftmost;
25118 }
25119
25120 if (left_padded && cmp->lbearing < 0)
25121 {
25122 for (i = 0; i < cmp->glyph_len; i++)
25123 cmp->offsets[i * 2] -= cmp->lbearing;
25124 rightmost -= cmp->lbearing;
25125 cmp->rbearing -= cmp->lbearing;
25126 cmp->lbearing = 0;
25127 }
25128 if (right_padded && rightmost < cmp->rbearing)
25129 {
25130 rightmost = cmp->rbearing;
25131 }
25132
25133 cmp->pixel_width = rightmost;
25134 cmp->ascent = highest;
25135 cmp->descent = - lowest;
25136 if (cmp->ascent < font_ascent)
25137 cmp->ascent = font_ascent;
25138 if (cmp->descent < font_descent)
25139 cmp->descent = font_descent;
25140 }
25141
25142 if (it->glyph_row
25143 && (cmp->lbearing < 0
25144 || cmp->rbearing > cmp->pixel_width))
25145 it->glyph_row->contains_overlapping_glyphs_p = 1;
25146
25147 it->pixel_width = cmp->pixel_width;
25148 it->ascent = it->phys_ascent = cmp->ascent;
25149 it->descent = it->phys_descent = cmp->descent;
25150 if (face->box != FACE_NO_BOX)
25151 {
25152 int thick = face->box_line_width;
25153
25154 if (thick > 0)
25155 {
25156 it->ascent += thick;
25157 it->descent += thick;
25158 }
25159 else
25160 thick = - thick;
25161
25162 if (it->start_of_box_run_p)
25163 it->pixel_width += thick;
25164 if (it->end_of_box_run_p)
25165 it->pixel_width += thick;
25166 }
25167
25168 /* If face has an overline, add the height of the overline
25169 (1 pixel) and a 1 pixel margin to the character height. */
25170 if (face->overline_p)
25171 it->ascent += overline_margin;
25172
25173 take_vertical_position_into_account (it);
25174 if (it->ascent < 0)
25175 it->ascent = 0;
25176 if (it->descent < 0)
25177 it->descent = 0;
25178
25179 if (it->glyph_row && cmp->glyph_len > 0)
25180 append_composite_glyph (it);
25181 }
25182 else if (it->what == IT_COMPOSITION)
25183 {
25184 /* A dynamic (automatic) composition. */
25185 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25186 Lisp_Object gstring;
25187 struct font_metrics metrics;
25188
25189 it->nglyphs = 1;
25190
25191 gstring = composition_gstring_from_id (it->cmp_it.id);
25192 it->pixel_width
25193 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25194 &metrics);
25195 if (it->glyph_row
25196 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25197 it->glyph_row->contains_overlapping_glyphs_p = 1;
25198 it->ascent = it->phys_ascent = metrics.ascent;
25199 it->descent = it->phys_descent = metrics.descent;
25200 if (face->box != FACE_NO_BOX)
25201 {
25202 int thick = face->box_line_width;
25203
25204 if (thick > 0)
25205 {
25206 it->ascent += thick;
25207 it->descent += thick;
25208 }
25209 else
25210 thick = - thick;
25211
25212 if (it->start_of_box_run_p)
25213 it->pixel_width += thick;
25214 if (it->end_of_box_run_p)
25215 it->pixel_width += thick;
25216 }
25217 /* If face has an overline, add the height of the overline
25218 (1 pixel) and a 1 pixel margin to the character height. */
25219 if (face->overline_p)
25220 it->ascent += overline_margin;
25221 take_vertical_position_into_account (it);
25222 if (it->ascent < 0)
25223 it->ascent = 0;
25224 if (it->descent < 0)
25225 it->descent = 0;
25226
25227 if (it->glyph_row)
25228 append_composite_glyph (it);
25229 }
25230 else if (it->what == IT_GLYPHLESS)
25231 produce_glyphless_glyph (it, 0, Qnil);
25232 else if (it->what == IT_IMAGE)
25233 produce_image_glyph (it);
25234 else if (it->what == IT_STRETCH)
25235 produce_stretch_glyph (it);
25236
25237 done:
25238 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25239 because this isn't true for images with `:ascent 100'. */
25240 eassert (it->ascent >= 0 && it->descent >= 0);
25241 if (it->area == TEXT_AREA)
25242 it->current_x += it->pixel_width;
25243
25244 if (extra_line_spacing > 0)
25245 {
25246 it->descent += extra_line_spacing;
25247 if (extra_line_spacing > it->max_extra_line_spacing)
25248 it->max_extra_line_spacing = extra_line_spacing;
25249 }
25250
25251 it->max_ascent = max (it->max_ascent, it->ascent);
25252 it->max_descent = max (it->max_descent, it->descent);
25253 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25254 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25255 }
25256
25257 /* EXPORT for RIF:
25258 Output LEN glyphs starting at START at the nominal cursor position.
25259 Advance the nominal cursor over the text. The global variable
25260 updated_window contains the window being updated, updated_row is
25261 the glyph row being updated, and updated_area is the area of that
25262 row being updated. */
25263
25264 void
25265 x_write_glyphs (struct glyph *start, int len)
25266 {
25267 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25268
25269 eassert (updated_window && updated_row);
25270 /* When the window is hscrolled, cursor hpos can legitimately be out
25271 of bounds, but we draw the cursor at the corresponding window
25272 margin in that case. */
25273 if (!updated_row->reversed_p && chpos < 0)
25274 chpos = 0;
25275 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25276 chpos = updated_row->used[TEXT_AREA] - 1;
25277
25278 BLOCK_INPUT;
25279
25280 /* Write glyphs. */
25281
25282 hpos = start - updated_row->glyphs[updated_area];
25283 x = draw_glyphs (updated_window, output_cursor.x,
25284 updated_row, updated_area,
25285 hpos, hpos + len,
25286 DRAW_NORMAL_TEXT, 0);
25287
25288 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25289 if (updated_area == TEXT_AREA
25290 && updated_window->phys_cursor_on_p
25291 && updated_window->phys_cursor.vpos == output_cursor.vpos
25292 && chpos >= hpos
25293 && chpos < hpos + len)
25294 updated_window->phys_cursor_on_p = 0;
25295
25296 UNBLOCK_INPUT;
25297
25298 /* Advance the output cursor. */
25299 output_cursor.hpos += len;
25300 output_cursor.x = x;
25301 }
25302
25303
25304 /* EXPORT for RIF:
25305 Insert LEN glyphs from START at the nominal cursor position. */
25306
25307 void
25308 x_insert_glyphs (struct glyph *start, int len)
25309 {
25310 struct frame *f;
25311 struct window *w;
25312 int line_height, shift_by_width, shifted_region_width;
25313 struct glyph_row *row;
25314 struct glyph *glyph;
25315 int frame_x, frame_y;
25316 ptrdiff_t hpos;
25317
25318 eassert (updated_window && updated_row);
25319 BLOCK_INPUT;
25320 w = updated_window;
25321 f = XFRAME (WINDOW_FRAME (w));
25322
25323 /* Get the height of the line we are in. */
25324 row = updated_row;
25325 line_height = row->height;
25326
25327 /* Get the width of the glyphs to insert. */
25328 shift_by_width = 0;
25329 for (glyph = start; glyph < start + len; ++glyph)
25330 shift_by_width += glyph->pixel_width;
25331
25332 /* Get the width of the region to shift right. */
25333 shifted_region_width = (window_box_width (w, updated_area)
25334 - output_cursor.x
25335 - shift_by_width);
25336
25337 /* Shift right. */
25338 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25339 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25340
25341 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25342 line_height, shift_by_width);
25343
25344 /* Write the glyphs. */
25345 hpos = start - row->glyphs[updated_area];
25346 draw_glyphs (w, output_cursor.x, row, updated_area,
25347 hpos, hpos + len,
25348 DRAW_NORMAL_TEXT, 0);
25349
25350 /* Advance the output cursor. */
25351 output_cursor.hpos += len;
25352 output_cursor.x += shift_by_width;
25353 UNBLOCK_INPUT;
25354 }
25355
25356
25357 /* EXPORT for RIF:
25358 Erase the current text line from the nominal cursor position
25359 (inclusive) to pixel column TO_X (exclusive). The idea is that
25360 everything from TO_X onward is already erased.
25361
25362 TO_X is a pixel position relative to updated_area of
25363 updated_window. TO_X == -1 means clear to the end of this area. */
25364
25365 void
25366 x_clear_end_of_line (int to_x)
25367 {
25368 struct frame *f;
25369 struct window *w = updated_window;
25370 int max_x, min_y, max_y;
25371 int from_x, from_y, to_y;
25372
25373 eassert (updated_window && updated_row);
25374 f = XFRAME (w->frame);
25375
25376 if (updated_row->full_width_p)
25377 max_x = WINDOW_TOTAL_WIDTH (w);
25378 else
25379 max_x = window_box_width (w, updated_area);
25380 max_y = window_text_bottom_y (w);
25381
25382 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25383 of window. For TO_X > 0, truncate to end of drawing area. */
25384 if (to_x == 0)
25385 return;
25386 else if (to_x < 0)
25387 to_x = max_x;
25388 else
25389 to_x = min (to_x, max_x);
25390
25391 to_y = min (max_y, output_cursor.y + updated_row->height);
25392
25393 /* Notice if the cursor will be cleared by this operation. */
25394 if (!updated_row->full_width_p)
25395 notice_overwritten_cursor (w, updated_area,
25396 output_cursor.x, -1,
25397 updated_row->y,
25398 MATRIX_ROW_BOTTOM_Y (updated_row));
25399
25400 from_x = output_cursor.x;
25401
25402 /* Translate to frame coordinates. */
25403 if (updated_row->full_width_p)
25404 {
25405 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25406 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25407 }
25408 else
25409 {
25410 int area_left = window_box_left (w, updated_area);
25411 from_x += area_left;
25412 to_x += area_left;
25413 }
25414
25415 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25416 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25417 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25418
25419 /* Prevent inadvertently clearing to end of the X window. */
25420 if (to_x > from_x && to_y > from_y)
25421 {
25422 BLOCK_INPUT;
25423 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25424 to_x - from_x, to_y - from_y);
25425 UNBLOCK_INPUT;
25426 }
25427 }
25428
25429 #endif /* HAVE_WINDOW_SYSTEM */
25430
25431
25432 \f
25433 /***********************************************************************
25434 Cursor types
25435 ***********************************************************************/
25436
25437 /* Value is the internal representation of the specified cursor type
25438 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25439 of the bar cursor. */
25440
25441 static enum text_cursor_kinds
25442 get_specified_cursor_type (Lisp_Object arg, int *width)
25443 {
25444 enum text_cursor_kinds type;
25445
25446 if (NILP (arg))
25447 return NO_CURSOR;
25448
25449 if (EQ (arg, Qbox))
25450 return FILLED_BOX_CURSOR;
25451
25452 if (EQ (arg, Qhollow))
25453 return HOLLOW_BOX_CURSOR;
25454
25455 if (EQ (arg, Qbar))
25456 {
25457 *width = 2;
25458 return BAR_CURSOR;
25459 }
25460
25461 if (CONSP (arg)
25462 && EQ (XCAR (arg), Qbar)
25463 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25464 {
25465 *width = XINT (XCDR (arg));
25466 return BAR_CURSOR;
25467 }
25468
25469 if (EQ (arg, Qhbar))
25470 {
25471 *width = 2;
25472 return HBAR_CURSOR;
25473 }
25474
25475 if (CONSP (arg)
25476 && EQ (XCAR (arg), Qhbar)
25477 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25478 {
25479 *width = XINT (XCDR (arg));
25480 return HBAR_CURSOR;
25481 }
25482
25483 /* Treat anything unknown as "hollow box cursor".
25484 It was bad to signal an error; people have trouble fixing
25485 .Xdefaults with Emacs, when it has something bad in it. */
25486 type = HOLLOW_BOX_CURSOR;
25487
25488 return type;
25489 }
25490
25491 /* Set the default cursor types for specified frame. */
25492 void
25493 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25494 {
25495 int width = 1;
25496 Lisp_Object tem;
25497
25498 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25499 FRAME_CURSOR_WIDTH (f) = width;
25500
25501 /* By default, set up the blink-off state depending on the on-state. */
25502
25503 tem = Fassoc (arg, Vblink_cursor_alist);
25504 if (!NILP (tem))
25505 {
25506 FRAME_BLINK_OFF_CURSOR (f)
25507 = get_specified_cursor_type (XCDR (tem), &width);
25508 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25509 }
25510 else
25511 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25512 }
25513
25514
25515 #ifdef HAVE_WINDOW_SYSTEM
25516
25517 /* Return the cursor we want to be displayed in window W. Return
25518 width of bar/hbar cursor through WIDTH arg. Return with
25519 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25520 (i.e. if the `system caret' should track this cursor).
25521
25522 In a mini-buffer window, we want the cursor only to appear if we
25523 are reading input from this window. For the selected window, we
25524 want the cursor type given by the frame parameter or buffer local
25525 setting of cursor-type. If explicitly marked off, draw no cursor.
25526 In all other cases, we want a hollow box cursor. */
25527
25528 static enum text_cursor_kinds
25529 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25530 int *active_cursor)
25531 {
25532 struct frame *f = XFRAME (w->frame);
25533 struct buffer *b = XBUFFER (w->buffer);
25534 int cursor_type = DEFAULT_CURSOR;
25535 Lisp_Object alt_cursor;
25536 int non_selected = 0;
25537
25538 *active_cursor = 1;
25539
25540 /* Echo area */
25541 if (cursor_in_echo_area
25542 && FRAME_HAS_MINIBUF_P (f)
25543 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25544 {
25545 if (w == XWINDOW (echo_area_window))
25546 {
25547 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25548 {
25549 *width = FRAME_CURSOR_WIDTH (f);
25550 return FRAME_DESIRED_CURSOR (f);
25551 }
25552 else
25553 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25554 }
25555
25556 *active_cursor = 0;
25557 non_selected = 1;
25558 }
25559
25560 /* Detect a nonselected window or nonselected frame. */
25561 else if (w != XWINDOW (f->selected_window)
25562 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25563 {
25564 *active_cursor = 0;
25565
25566 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25567 return NO_CURSOR;
25568
25569 non_selected = 1;
25570 }
25571
25572 /* Never display a cursor in a window in which cursor-type is nil. */
25573 if (NILP (BVAR (b, cursor_type)))
25574 return NO_CURSOR;
25575
25576 /* Get the normal cursor type for this window. */
25577 if (EQ (BVAR (b, cursor_type), Qt))
25578 {
25579 cursor_type = FRAME_DESIRED_CURSOR (f);
25580 *width = FRAME_CURSOR_WIDTH (f);
25581 }
25582 else
25583 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25584
25585 /* Use cursor-in-non-selected-windows instead
25586 for non-selected window or frame. */
25587 if (non_selected)
25588 {
25589 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25590 if (!EQ (Qt, alt_cursor))
25591 return get_specified_cursor_type (alt_cursor, width);
25592 /* t means modify the normal cursor type. */
25593 if (cursor_type == FILLED_BOX_CURSOR)
25594 cursor_type = HOLLOW_BOX_CURSOR;
25595 else if (cursor_type == BAR_CURSOR && *width > 1)
25596 --*width;
25597 return cursor_type;
25598 }
25599
25600 /* Use normal cursor if not blinked off. */
25601 if (!w->cursor_off_p)
25602 {
25603 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25604 {
25605 if (cursor_type == FILLED_BOX_CURSOR)
25606 {
25607 /* Using a block cursor on large images can be very annoying.
25608 So use a hollow cursor for "large" images.
25609 If image is not transparent (no mask), also use hollow cursor. */
25610 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25611 if (img != NULL && IMAGEP (img->spec))
25612 {
25613 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25614 where N = size of default frame font size.
25615 This should cover most of the "tiny" icons people may use. */
25616 if (!img->mask
25617 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25618 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25619 cursor_type = HOLLOW_BOX_CURSOR;
25620 }
25621 }
25622 else if (cursor_type != NO_CURSOR)
25623 {
25624 /* Display current only supports BOX and HOLLOW cursors for images.
25625 So for now, unconditionally use a HOLLOW cursor when cursor is
25626 not a solid box cursor. */
25627 cursor_type = HOLLOW_BOX_CURSOR;
25628 }
25629 }
25630 return cursor_type;
25631 }
25632
25633 /* Cursor is blinked off, so determine how to "toggle" it. */
25634
25635 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25636 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25637 return get_specified_cursor_type (XCDR (alt_cursor), width);
25638
25639 /* Then see if frame has specified a specific blink off cursor type. */
25640 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25641 {
25642 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25643 return FRAME_BLINK_OFF_CURSOR (f);
25644 }
25645
25646 #if 0
25647 /* Some people liked having a permanently visible blinking cursor,
25648 while others had very strong opinions against it. So it was
25649 decided to remove it. KFS 2003-09-03 */
25650
25651 /* Finally perform built-in cursor blinking:
25652 filled box <-> hollow box
25653 wide [h]bar <-> narrow [h]bar
25654 narrow [h]bar <-> no cursor
25655 other type <-> no cursor */
25656
25657 if (cursor_type == FILLED_BOX_CURSOR)
25658 return HOLLOW_BOX_CURSOR;
25659
25660 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25661 {
25662 *width = 1;
25663 return cursor_type;
25664 }
25665 #endif
25666
25667 return NO_CURSOR;
25668 }
25669
25670
25671 /* Notice when the text cursor of window W has been completely
25672 overwritten by a drawing operation that outputs glyphs in AREA
25673 starting at X0 and ending at X1 in the line starting at Y0 and
25674 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25675 the rest of the line after X0 has been written. Y coordinates
25676 are window-relative. */
25677
25678 static void
25679 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25680 int x0, int x1, int y0, int y1)
25681 {
25682 int cx0, cx1, cy0, cy1;
25683 struct glyph_row *row;
25684
25685 if (!w->phys_cursor_on_p)
25686 return;
25687 if (area != TEXT_AREA)
25688 return;
25689
25690 if (w->phys_cursor.vpos < 0
25691 || w->phys_cursor.vpos >= w->current_matrix->nrows
25692 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25693 !(row->enabled_p && row->displays_text_p)))
25694 return;
25695
25696 if (row->cursor_in_fringe_p)
25697 {
25698 row->cursor_in_fringe_p = 0;
25699 draw_fringe_bitmap (w, row, row->reversed_p);
25700 w->phys_cursor_on_p = 0;
25701 return;
25702 }
25703
25704 cx0 = w->phys_cursor.x;
25705 cx1 = cx0 + w->phys_cursor_width;
25706 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25707 return;
25708
25709 /* The cursor image will be completely removed from the
25710 screen if the output area intersects the cursor area in
25711 y-direction. When we draw in [y0 y1[, and some part of
25712 the cursor is at y < y0, that part must have been drawn
25713 before. When scrolling, the cursor is erased before
25714 actually scrolling, so we don't come here. When not
25715 scrolling, the rows above the old cursor row must have
25716 changed, and in this case these rows must have written
25717 over the cursor image.
25718
25719 Likewise if part of the cursor is below y1, with the
25720 exception of the cursor being in the first blank row at
25721 the buffer and window end because update_text_area
25722 doesn't draw that row. (Except when it does, but
25723 that's handled in update_text_area.) */
25724
25725 cy0 = w->phys_cursor.y;
25726 cy1 = cy0 + w->phys_cursor_height;
25727 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25728 return;
25729
25730 w->phys_cursor_on_p = 0;
25731 }
25732
25733 #endif /* HAVE_WINDOW_SYSTEM */
25734
25735 \f
25736 /************************************************************************
25737 Mouse Face
25738 ************************************************************************/
25739
25740 #ifdef HAVE_WINDOW_SYSTEM
25741
25742 /* EXPORT for RIF:
25743 Fix the display of area AREA of overlapping row ROW in window W
25744 with respect to the overlapping part OVERLAPS. */
25745
25746 void
25747 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25748 enum glyph_row_area area, int overlaps)
25749 {
25750 int i, x;
25751
25752 BLOCK_INPUT;
25753
25754 x = 0;
25755 for (i = 0; i < row->used[area];)
25756 {
25757 if (row->glyphs[area][i].overlaps_vertically_p)
25758 {
25759 int start = i, start_x = x;
25760
25761 do
25762 {
25763 x += row->glyphs[area][i].pixel_width;
25764 ++i;
25765 }
25766 while (i < row->used[area]
25767 && row->glyphs[area][i].overlaps_vertically_p);
25768
25769 draw_glyphs (w, start_x, row, area,
25770 start, i,
25771 DRAW_NORMAL_TEXT, overlaps);
25772 }
25773 else
25774 {
25775 x += row->glyphs[area][i].pixel_width;
25776 ++i;
25777 }
25778 }
25779
25780 UNBLOCK_INPUT;
25781 }
25782
25783
25784 /* EXPORT:
25785 Draw the cursor glyph of window W in glyph row ROW. See the
25786 comment of draw_glyphs for the meaning of HL. */
25787
25788 void
25789 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25790 enum draw_glyphs_face hl)
25791 {
25792 /* If cursor hpos is out of bounds, don't draw garbage. This can
25793 happen in mini-buffer windows when switching between echo area
25794 glyphs and mini-buffer. */
25795 if ((row->reversed_p
25796 ? (w->phys_cursor.hpos >= 0)
25797 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25798 {
25799 int on_p = w->phys_cursor_on_p;
25800 int x1;
25801 int hpos = w->phys_cursor.hpos;
25802
25803 /* When the window is hscrolled, cursor hpos can legitimately be
25804 out of bounds, but we draw the cursor at the corresponding
25805 window margin in that case. */
25806 if (!row->reversed_p && hpos < 0)
25807 hpos = 0;
25808 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25809 hpos = row->used[TEXT_AREA] - 1;
25810
25811 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25812 hl, 0);
25813 w->phys_cursor_on_p = on_p;
25814
25815 if (hl == DRAW_CURSOR)
25816 w->phys_cursor_width = x1 - w->phys_cursor.x;
25817 /* When we erase the cursor, and ROW is overlapped by other
25818 rows, make sure that these overlapping parts of other rows
25819 are redrawn. */
25820 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25821 {
25822 w->phys_cursor_width = x1 - w->phys_cursor.x;
25823
25824 if (row > w->current_matrix->rows
25825 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25826 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25827 OVERLAPS_ERASED_CURSOR);
25828
25829 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25830 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25831 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25832 OVERLAPS_ERASED_CURSOR);
25833 }
25834 }
25835 }
25836
25837
25838 /* EXPORT:
25839 Erase the image of a cursor of window W from the screen. */
25840
25841 void
25842 erase_phys_cursor (struct window *w)
25843 {
25844 struct frame *f = XFRAME (w->frame);
25845 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25846 int hpos = w->phys_cursor.hpos;
25847 int vpos = w->phys_cursor.vpos;
25848 int mouse_face_here_p = 0;
25849 struct glyph_matrix *active_glyphs = w->current_matrix;
25850 struct glyph_row *cursor_row;
25851 struct glyph *cursor_glyph;
25852 enum draw_glyphs_face hl;
25853
25854 /* No cursor displayed or row invalidated => nothing to do on the
25855 screen. */
25856 if (w->phys_cursor_type == NO_CURSOR)
25857 goto mark_cursor_off;
25858
25859 /* VPOS >= active_glyphs->nrows means that window has been resized.
25860 Don't bother to erase the cursor. */
25861 if (vpos >= active_glyphs->nrows)
25862 goto mark_cursor_off;
25863
25864 /* If row containing cursor is marked invalid, there is nothing we
25865 can do. */
25866 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25867 if (!cursor_row->enabled_p)
25868 goto mark_cursor_off;
25869
25870 /* If line spacing is > 0, old cursor may only be partially visible in
25871 window after split-window. So adjust visible height. */
25872 cursor_row->visible_height = min (cursor_row->visible_height,
25873 window_text_bottom_y (w) - cursor_row->y);
25874
25875 /* If row is completely invisible, don't attempt to delete a cursor which
25876 isn't there. This can happen if cursor is at top of a window, and
25877 we switch to a buffer with a header line in that window. */
25878 if (cursor_row->visible_height <= 0)
25879 goto mark_cursor_off;
25880
25881 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25882 if (cursor_row->cursor_in_fringe_p)
25883 {
25884 cursor_row->cursor_in_fringe_p = 0;
25885 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25886 goto mark_cursor_off;
25887 }
25888
25889 /* This can happen when the new row is shorter than the old one.
25890 In this case, either draw_glyphs or clear_end_of_line
25891 should have cleared the cursor. Note that we wouldn't be
25892 able to erase the cursor in this case because we don't have a
25893 cursor glyph at hand. */
25894 if ((cursor_row->reversed_p
25895 ? (w->phys_cursor.hpos < 0)
25896 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25897 goto mark_cursor_off;
25898
25899 /* When the window is hscrolled, cursor hpos can legitimately be out
25900 of bounds, but we draw the cursor at the corresponding window
25901 margin in that case. */
25902 if (!cursor_row->reversed_p && hpos < 0)
25903 hpos = 0;
25904 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25905 hpos = cursor_row->used[TEXT_AREA] - 1;
25906
25907 /* If the cursor is in the mouse face area, redisplay that when
25908 we clear the cursor. */
25909 if (! NILP (hlinfo->mouse_face_window)
25910 && coords_in_mouse_face_p (w, hpos, vpos)
25911 /* Don't redraw the cursor's spot in mouse face if it is at the
25912 end of a line (on a newline). The cursor appears there, but
25913 mouse highlighting does not. */
25914 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25915 mouse_face_here_p = 1;
25916
25917 /* Maybe clear the display under the cursor. */
25918 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25919 {
25920 int x, y, left_x;
25921 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25922 int width;
25923
25924 cursor_glyph = get_phys_cursor_glyph (w);
25925 if (cursor_glyph == NULL)
25926 goto mark_cursor_off;
25927
25928 width = cursor_glyph->pixel_width;
25929 left_x = window_box_left_offset (w, TEXT_AREA);
25930 x = w->phys_cursor.x;
25931 if (x < left_x)
25932 width -= left_x - x;
25933 width = min (width, window_box_width (w, TEXT_AREA) - x);
25934 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25935 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25936
25937 if (width > 0)
25938 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25939 }
25940
25941 /* Erase the cursor by redrawing the character underneath it. */
25942 if (mouse_face_here_p)
25943 hl = DRAW_MOUSE_FACE;
25944 else
25945 hl = DRAW_NORMAL_TEXT;
25946 draw_phys_cursor_glyph (w, cursor_row, hl);
25947
25948 mark_cursor_off:
25949 w->phys_cursor_on_p = 0;
25950 w->phys_cursor_type = NO_CURSOR;
25951 }
25952
25953
25954 /* EXPORT:
25955 Display or clear cursor of window W. If ON is zero, clear the
25956 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25957 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25958
25959 void
25960 display_and_set_cursor (struct window *w, int on,
25961 int hpos, int vpos, int x, int y)
25962 {
25963 struct frame *f = XFRAME (w->frame);
25964 int new_cursor_type;
25965 int new_cursor_width;
25966 int active_cursor;
25967 struct glyph_row *glyph_row;
25968 struct glyph *glyph;
25969
25970 /* This is pointless on invisible frames, and dangerous on garbaged
25971 windows and frames; in the latter case, the frame or window may
25972 be in the midst of changing its size, and x and y may be off the
25973 window. */
25974 if (! FRAME_VISIBLE_P (f)
25975 || FRAME_GARBAGED_P (f)
25976 || vpos >= w->current_matrix->nrows
25977 || hpos >= w->current_matrix->matrix_w)
25978 return;
25979
25980 /* If cursor is off and we want it off, return quickly. */
25981 if (!on && !w->phys_cursor_on_p)
25982 return;
25983
25984 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25985 /* If cursor row is not enabled, we don't really know where to
25986 display the cursor. */
25987 if (!glyph_row->enabled_p)
25988 {
25989 w->phys_cursor_on_p = 0;
25990 return;
25991 }
25992
25993 glyph = NULL;
25994 if (!glyph_row->exact_window_width_line_p
25995 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25996 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25997
25998 eassert (interrupt_input_blocked);
25999
26000 /* Set new_cursor_type to the cursor we want to be displayed. */
26001 new_cursor_type = get_window_cursor_type (w, glyph,
26002 &new_cursor_width, &active_cursor);
26003
26004 /* If cursor is currently being shown and we don't want it to be or
26005 it is in the wrong place, or the cursor type is not what we want,
26006 erase it. */
26007 if (w->phys_cursor_on_p
26008 && (!on
26009 || w->phys_cursor.x != x
26010 || w->phys_cursor.y != y
26011 || new_cursor_type != w->phys_cursor_type
26012 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26013 && new_cursor_width != w->phys_cursor_width)))
26014 erase_phys_cursor (w);
26015
26016 /* Don't check phys_cursor_on_p here because that flag is only set
26017 to zero in some cases where we know that the cursor has been
26018 completely erased, to avoid the extra work of erasing the cursor
26019 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26020 still not be visible, or it has only been partly erased. */
26021 if (on)
26022 {
26023 w->phys_cursor_ascent = glyph_row->ascent;
26024 w->phys_cursor_height = glyph_row->height;
26025
26026 /* Set phys_cursor_.* before x_draw_.* is called because some
26027 of them may need the information. */
26028 w->phys_cursor.x = x;
26029 w->phys_cursor.y = glyph_row->y;
26030 w->phys_cursor.hpos = hpos;
26031 w->phys_cursor.vpos = vpos;
26032 }
26033
26034 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26035 new_cursor_type, new_cursor_width,
26036 on, active_cursor);
26037 }
26038
26039
26040 /* Switch the display of W's cursor on or off, according to the value
26041 of ON. */
26042
26043 static void
26044 update_window_cursor (struct window *w, int on)
26045 {
26046 /* Don't update cursor in windows whose frame is in the process
26047 of being deleted. */
26048 if (w->current_matrix)
26049 {
26050 int hpos = w->phys_cursor.hpos;
26051 int vpos = w->phys_cursor.vpos;
26052 struct glyph_row *row;
26053
26054 if (vpos >= w->current_matrix->nrows
26055 || hpos >= w->current_matrix->matrix_w)
26056 return;
26057
26058 row = MATRIX_ROW (w->current_matrix, vpos);
26059
26060 /* When the window is hscrolled, cursor hpos can legitimately be
26061 out of bounds, but we draw the cursor at the corresponding
26062 window margin in that case. */
26063 if (!row->reversed_p && hpos < 0)
26064 hpos = 0;
26065 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26066 hpos = row->used[TEXT_AREA] - 1;
26067
26068 BLOCK_INPUT;
26069 display_and_set_cursor (w, on, hpos, vpos,
26070 w->phys_cursor.x, w->phys_cursor.y);
26071 UNBLOCK_INPUT;
26072 }
26073 }
26074
26075
26076 /* Call update_window_cursor with parameter ON_P on all leaf windows
26077 in the window tree rooted at W. */
26078
26079 static void
26080 update_cursor_in_window_tree (struct window *w, int on_p)
26081 {
26082 while (w)
26083 {
26084 if (!NILP (w->hchild))
26085 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26086 else if (!NILP (w->vchild))
26087 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26088 else
26089 update_window_cursor (w, on_p);
26090
26091 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26092 }
26093 }
26094
26095
26096 /* EXPORT:
26097 Display the cursor on window W, or clear it, according to ON_P.
26098 Don't change the cursor's position. */
26099
26100 void
26101 x_update_cursor (struct frame *f, int on_p)
26102 {
26103 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26104 }
26105
26106
26107 /* EXPORT:
26108 Clear the cursor of window W to background color, and mark the
26109 cursor as not shown. This is used when the text where the cursor
26110 is about to be rewritten. */
26111
26112 void
26113 x_clear_cursor (struct window *w)
26114 {
26115 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26116 update_window_cursor (w, 0);
26117 }
26118
26119 #endif /* HAVE_WINDOW_SYSTEM */
26120
26121 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26122 and MSDOS. */
26123 static void
26124 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26125 int start_hpos, int end_hpos,
26126 enum draw_glyphs_face draw)
26127 {
26128 #ifdef HAVE_WINDOW_SYSTEM
26129 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26130 {
26131 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26132 return;
26133 }
26134 #endif
26135 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26136 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26137 #endif
26138 }
26139
26140 /* Display the active region described by mouse_face_* according to DRAW. */
26141
26142 static void
26143 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26144 {
26145 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26146 struct frame *f = XFRAME (WINDOW_FRAME (w));
26147
26148 if (/* If window is in the process of being destroyed, don't bother
26149 to do anything. */
26150 w->current_matrix != NULL
26151 /* Don't update mouse highlight if hidden */
26152 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26153 /* Recognize when we are called to operate on rows that don't exist
26154 anymore. This can happen when a window is split. */
26155 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26156 {
26157 int phys_cursor_on_p = w->phys_cursor_on_p;
26158 struct glyph_row *row, *first, *last;
26159
26160 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26161 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26162
26163 for (row = first; row <= last && row->enabled_p; ++row)
26164 {
26165 int start_hpos, end_hpos, start_x;
26166
26167 /* For all but the first row, the highlight starts at column 0. */
26168 if (row == first)
26169 {
26170 /* R2L rows have BEG and END in reversed order, but the
26171 screen drawing geometry is always left to right. So
26172 we need to mirror the beginning and end of the
26173 highlighted area in R2L rows. */
26174 if (!row->reversed_p)
26175 {
26176 start_hpos = hlinfo->mouse_face_beg_col;
26177 start_x = hlinfo->mouse_face_beg_x;
26178 }
26179 else if (row == last)
26180 {
26181 start_hpos = hlinfo->mouse_face_end_col;
26182 start_x = hlinfo->mouse_face_end_x;
26183 }
26184 else
26185 {
26186 start_hpos = 0;
26187 start_x = 0;
26188 }
26189 }
26190 else if (row->reversed_p && row == last)
26191 {
26192 start_hpos = hlinfo->mouse_face_end_col;
26193 start_x = hlinfo->mouse_face_end_x;
26194 }
26195 else
26196 {
26197 start_hpos = 0;
26198 start_x = 0;
26199 }
26200
26201 if (row == last)
26202 {
26203 if (!row->reversed_p)
26204 end_hpos = hlinfo->mouse_face_end_col;
26205 else if (row == first)
26206 end_hpos = hlinfo->mouse_face_beg_col;
26207 else
26208 {
26209 end_hpos = row->used[TEXT_AREA];
26210 if (draw == DRAW_NORMAL_TEXT)
26211 row->fill_line_p = 1; /* Clear to end of line */
26212 }
26213 }
26214 else if (row->reversed_p && row == first)
26215 end_hpos = hlinfo->mouse_face_beg_col;
26216 else
26217 {
26218 end_hpos = row->used[TEXT_AREA];
26219 if (draw == DRAW_NORMAL_TEXT)
26220 row->fill_line_p = 1; /* Clear to end of line */
26221 }
26222
26223 if (end_hpos > start_hpos)
26224 {
26225 draw_row_with_mouse_face (w, start_x, row,
26226 start_hpos, end_hpos, draw);
26227
26228 row->mouse_face_p
26229 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26230 }
26231 }
26232
26233 #ifdef HAVE_WINDOW_SYSTEM
26234 /* When we've written over the cursor, arrange for it to
26235 be displayed again. */
26236 if (FRAME_WINDOW_P (f)
26237 && phys_cursor_on_p && !w->phys_cursor_on_p)
26238 {
26239 int hpos = w->phys_cursor.hpos;
26240
26241 /* When the window is hscrolled, cursor hpos can legitimately be
26242 out of bounds, but we draw the cursor at the corresponding
26243 window margin in that case. */
26244 if (!row->reversed_p && hpos < 0)
26245 hpos = 0;
26246 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26247 hpos = row->used[TEXT_AREA] - 1;
26248
26249 BLOCK_INPUT;
26250 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26251 w->phys_cursor.x, w->phys_cursor.y);
26252 UNBLOCK_INPUT;
26253 }
26254 #endif /* HAVE_WINDOW_SYSTEM */
26255 }
26256
26257 #ifdef HAVE_WINDOW_SYSTEM
26258 /* Change the mouse cursor. */
26259 if (FRAME_WINDOW_P (f))
26260 {
26261 if (draw == DRAW_NORMAL_TEXT
26262 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26263 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26264 else if (draw == DRAW_MOUSE_FACE)
26265 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26266 else
26267 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26268 }
26269 #endif /* HAVE_WINDOW_SYSTEM */
26270 }
26271
26272 /* EXPORT:
26273 Clear out the mouse-highlighted active region.
26274 Redraw it un-highlighted first. Value is non-zero if mouse
26275 face was actually drawn unhighlighted. */
26276
26277 int
26278 clear_mouse_face (Mouse_HLInfo *hlinfo)
26279 {
26280 int cleared = 0;
26281
26282 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26283 {
26284 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26285 cleared = 1;
26286 }
26287
26288 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26289 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26290 hlinfo->mouse_face_window = Qnil;
26291 hlinfo->mouse_face_overlay = Qnil;
26292 return cleared;
26293 }
26294
26295 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26296 within the mouse face on that window. */
26297 static int
26298 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26299 {
26300 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26301
26302 /* Quickly resolve the easy cases. */
26303 if (!(WINDOWP (hlinfo->mouse_face_window)
26304 && XWINDOW (hlinfo->mouse_face_window) == w))
26305 return 0;
26306 if (vpos < hlinfo->mouse_face_beg_row
26307 || vpos > hlinfo->mouse_face_end_row)
26308 return 0;
26309 if (vpos > hlinfo->mouse_face_beg_row
26310 && vpos < hlinfo->mouse_face_end_row)
26311 return 1;
26312
26313 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26314 {
26315 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26316 {
26317 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26318 return 1;
26319 }
26320 else if ((vpos == hlinfo->mouse_face_beg_row
26321 && hpos >= hlinfo->mouse_face_beg_col)
26322 || (vpos == hlinfo->mouse_face_end_row
26323 && hpos < hlinfo->mouse_face_end_col))
26324 return 1;
26325 }
26326 else
26327 {
26328 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26329 {
26330 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26331 return 1;
26332 }
26333 else if ((vpos == hlinfo->mouse_face_beg_row
26334 && hpos <= hlinfo->mouse_face_beg_col)
26335 || (vpos == hlinfo->mouse_face_end_row
26336 && hpos > hlinfo->mouse_face_end_col))
26337 return 1;
26338 }
26339 return 0;
26340 }
26341
26342
26343 /* EXPORT:
26344 Non-zero if physical cursor of window W is within mouse face. */
26345
26346 int
26347 cursor_in_mouse_face_p (struct window *w)
26348 {
26349 int hpos = w->phys_cursor.hpos;
26350 int vpos = w->phys_cursor.vpos;
26351 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26352
26353 /* When the window is hscrolled, cursor hpos can legitimately be out
26354 of bounds, but we draw the cursor at the corresponding window
26355 margin in that case. */
26356 if (!row->reversed_p && hpos < 0)
26357 hpos = 0;
26358 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26359 hpos = row->used[TEXT_AREA] - 1;
26360
26361 return coords_in_mouse_face_p (w, hpos, vpos);
26362 }
26363
26364
26365 \f
26366 /* Find the glyph rows START_ROW and END_ROW of window W that display
26367 characters between buffer positions START_CHARPOS and END_CHARPOS
26368 (excluding END_CHARPOS). DISP_STRING is a display string that
26369 covers these buffer positions. This is similar to
26370 row_containing_pos, but is more accurate when bidi reordering makes
26371 buffer positions change non-linearly with glyph rows. */
26372 static void
26373 rows_from_pos_range (struct window *w,
26374 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26375 Lisp_Object disp_string,
26376 struct glyph_row **start, struct glyph_row **end)
26377 {
26378 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26379 int last_y = window_text_bottom_y (w);
26380 struct glyph_row *row;
26381
26382 *start = NULL;
26383 *end = NULL;
26384
26385 while (!first->enabled_p
26386 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26387 first++;
26388
26389 /* Find the START row. */
26390 for (row = first;
26391 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26392 row++)
26393 {
26394 /* A row can potentially be the START row if the range of the
26395 characters it displays intersects the range
26396 [START_CHARPOS..END_CHARPOS). */
26397 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26398 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26399 /* See the commentary in row_containing_pos, for the
26400 explanation of the complicated way to check whether
26401 some position is beyond the end of the characters
26402 displayed by a row. */
26403 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26404 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26405 && !row->ends_at_zv_p
26406 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26407 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26408 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26409 && !row->ends_at_zv_p
26410 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26411 {
26412 /* Found a candidate row. Now make sure at least one of the
26413 glyphs it displays has a charpos from the range
26414 [START_CHARPOS..END_CHARPOS).
26415
26416 This is not obvious because bidi reordering could make
26417 buffer positions of a row be 1,2,3,102,101,100, and if we
26418 want to highlight characters in [50..60), we don't want
26419 this row, even though [50..60) does intersect [1..103),
26420 the range of character positions given by the row's start
26421 and end positions. */
26422 struct glyph *g = row->glyphs[TEXT_AREA];
26423 struct glyph *e = g + row->used[TEXT_AREA];
26424
26425 while (g < e)
26426 {
26427 if (((BUFFERP (g->object) || INTEGERP (g->object))
26428 && start_charpos <= g->charpos && g->charpos < end_charpos)
26429 /* A glyph that comes from DISP_STRING is by
26430 definition to be highlighted. */
26431 || EQ (g->object, disp_string))
26432 *start = row;
26433 g++;
26434 }
26435 if (*start)
26436 break;
26437 }
26438 }
26439
26440 /* Find the END row. */
26441 if (!*start
26442 /* If the last row is partially visible, start looking for END
26443 from that row, instead of starting from FIRST. */
26444 && !(row->enabled_p
26445 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26446 row = first;
26447 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26448 {
26449 struct glyph_row *next = row + 1;
26450 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26451
26452 if (!next->enabled_p
26453 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26454 /* The first row >= START whose range of displayed characters
26455 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26456 is the row END + 1. */
26457 || (start_charpos < next_start
26458 && end_charpos < next_start)
26459 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26460 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26461 && !next->ends_at_zv_p
26462 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26463 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26464 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26465 && !next->ends_at_zv_p
26466 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26467 {
26468 *end = row;
26469 break;
26470 }
26471 else
26472 {
26473 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26474 but none of the characters it displays are in the range, it is
26475 also END + 1. */
26476 struct glyph *g = next->glyphs[TEXT_AREA];
26477 struct glyph *s = g;
26478 struct glyph *e = g + next->used[TEXT_AREA];
26479
26480 while (g < e)
26481 {
26482 if (((BUFFERP (g->object) || INTEGERP (g->object))
26483 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26484 /* If the buffer position of the first glyph in
26485 the row is equal to END_CHARPOS, it means
26486 the last character to be highlighted is the
26487 newline of ROW, and we must consider NEXT as
26488 END, not END+1. */
26489 || (((!next->reversed_p && g == s)
26490 || (next->reversed_p && g == e - 1))
26491 && (g->charpos == end_charpos
26492 /* Special case for when NEXT is an
26493 empty line at ZV. */
26494 || (g->charpos == -1
26495 && !row->ends_at_zv_p
26496 && next_start == end_charpos)))))
26497 /* A glyph that comes from DISP_STRING is by
26498 definition to be highlighted. */
26499 || EQ (g->object, disp_string))
26500 break;
26501 g++;
26502 }
26503 if (g == e)
26504 {
26505 *end = row;
26506 break;
26507 }
26508 /* The first row that ends at ZV must be the last to be
26509 highlighted. */
26510 else if (next->ends_at_zv_p)
26511 {
26512 *end = next;
26513 break;
26514 }
26515 }
26516 }
26517 }
26518
26519 /* This function sets the mouse_face_* elements of HLINFO, assuming
26520 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26521 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26522 for the overlay or run of text properties specifying the mouse
26523 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26524 before-string and after-string that must also be highlighted.
26525 DISP_STRING, if non-nil, is a display string that may cover some
26526 or all of the highlighted text. */
26527
26528 static void
26529 mouse_face_from_buffer_pos (Lisp_Object window,
26530 Mouse_HLInfo *hlinfo,
26531 ptrdiff_t mouse_charpos,
26532 ptrdiff_t start_charpos,
26533 ptrdiff_t end_charpos,
26534 Lisp_Object before_string,
26535 Lisp_Object after_string,
26536 Lisp_Object disp_string)
26537 {
26538 struct window *w = XWINDOW (window);
26539 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26540 struct glyph_row *r1, *r2;
26541 struct glyph *glyph, *end;
26542 ptrdiff_t ignore, pos;
26543 int x;
26544
26545 eassert (NILP (disp_string) || STRINGP (disp_string));
26546 eassert (NILP (before_string) || STRINGP (before_string));
26547 eassert (NILP (after_string) || STRINGP (after_string));
26548
26549 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26550 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26551 if (r1 == NULL)
26552 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26553 /* If the before-string or display-string contains newlines,
26554 rows_from_pos_range skips to its last row. Move back. */
26555 if (!NILP (before_string) || !NILP (disp_string))
26556 {
26557 struct glyph_row *prev;
26558 while ((prev = r1 - 1, prev >= first)
26559 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26560 && prev->used[TEXT_AREA] > 0)
26561 {
26562 struct glyph *beg = prev->glyphs[TEXT_AREA];
26563 glyph = beg + prev->used[TEXT_AREA];
26564 while (--glyph >= beg && INTEGERP (glyph->object));
26565 if (glyph < beg
26566 || !(EQ (glyph->object, before_string)
26567 || EQ (glyph->object, disp_string)))
26568 break;
26569 r1 = prev;
26570 }
26571 }
26572 if (r2 == NULL)
26573 {
26574 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26575 hlinfo->mouse_face_past_end = 1;
26576 }
26577 else if (!NILP (after_string))
26578 {
26579 /* If the after-string has newlines, advance to its last row. */
26580 struct glyph_row *next;
26581 struct glyph_row *last
26582 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26583
26584 for (next = r2 + 1;
26585 next <= last
26586 && next->used[TEXT_AREA] > 0
26587 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26588 ++next)
26589 r2 = next;
26590 }
26591 /* The rest of the display engine assumes that mouse_face_beg_row is
26592 either above mouse_face_end_row or identical to it. But with
26593 bidi-reordered continued lines, the row for START_CHARPOS could
26594 be below the row for END_CHARPOS. If so, swap the rows and store
26595 them in correct order. */
26596 if (r1->y > r2->y)
26597 {
26598 struct glyph_row *tem = r2;
26599
26600 r2 = r1;
26601 r1 = tem;
26602 }
26603
26604 hlinfo->mouse_face_beg_y = r1->y;
26605 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26606 hlinfo->mouse_face_end_y = r2->y;
26607 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26608
26609 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26610 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26611 could be anywhere in the row and in any order. The strategy
26612 below is to find the leftmost and the rightmost glyph that
26613 belongs to either of these 3 strings, or whose position is
26614 between START_CHARPOS and END_CHARPOS, and highlight all the
26615 glyphs between those two. This may cover more than just the text
26616 between START_CHARPOS and END_CHARPOS if the range of characters
26617 strides the bidi level boundary, e.g. if the beginning is in R2L
26618 text while the end is in L2R text or vice versa. */
26619 if (!r1->reversed_p)
26620 {
26621 /* This row is in a left to right paragraph. Scan it left to
26622 right. */
26623 glyph = r1->glyphs[TEXT_AREA];
26624 end = glyph + r1->used[TEXT_AREA];
26625 x = r1->x;
26626
26627 /* Skip truncation glyphs at the start of the glyph row. */
26628 if (r1->displays_text_p)
26629 for (; glyph < end
26630 && INTEGERP (glyph->object)
26631 && glyph->charpos < 0;
26632 ++glyph)
26633 x += glyph->pixel_width;
26634
26635 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26636 or DISP_STRING, and the first glyph from buffer whose
26637 position is between START_CHARPOS and END_CHARPOS. */
26638 for (; glyph < end
26639 && !INTEGERP (glyph->object)
26640 && !EQ (glyph->object, disp_string)
26641 && !(BUFFERP (glyph->object)
26642 && (glyph->charpos >= start_charpos
26643 && glyph->charpos < end_charpos));
26644 ++glyph)
26645 {
26646 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26647 are present at buffer positions between START_CHARPOS and
26648 END_CHARPOS, or if they come from an overlay. */
26649 if (EQ (glyph->object, before_string))
26650 {
26651 pos = string_buffer_position (before_string,
26652 start_charpos);
26653 /* If pos == 0, it means before_string came from an
26654 overlay, not from a buffer position. */
26655 if (!pos || (pos >= start_charpos && pos < end_charpos))
26656 break;
26657 }
26658 else if (EQ (glyph->object, after_string))
26659 {
26660 pos = string_buffer_position (after_string, end_charpos);
26661 if (!pos || (pos >= start_charpos && pos < end_charpos))
26662 break;
26663 }
26664 x += glyph->pixel_width;
26665 }
26666 hlinfo->mouse_face_beg_x = x;
26667 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26668 }
26669 else
26670 {
26671 /* This row is in a right to left paragraph. Scan it right to
26672 left. */
26673 struct glyph *g;
26674
26675 end = r1->glyphs[TEXT_AREA] - 1;
26676 glyph = end + r1->used[TEXT_AREA];
26677
26678 /* Skip truncation glyphs at the start of the glyph row. */
26679 if (r1->displays_text_p)
26680 for (; glyph > end
26681 && INTEGERP (glyph->object)
26682 && glyph->charpos < 0;
26683 --glyph)
26684 ;
26685
26686 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26687 or DISP_STRING, and the first glyph from buffer whose
26688 position is between START_CHARPOS and END_CHARPOS. */
26689 for (; glyph > end
26690 && !INTEGERP (glyph->object)
26691 && !EQ (glyph->object, disp_string)
26692 && !(BUFFERP (glyph->object)
26693 && (glyph->charpos >= start_charpos
26694 && glyph->charpos < end_charpos));
26695 --glyph)
26696 {
26697 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26698 are present at buffer positions between START_CHARPOS and
26699 END_CHARPOS, or if they come from an overlay. */
26700 if (EQ (glyph->object, before_string))
26701 {
26702 pos = string_buffer_position (before_string, start_charpos);
26703 /* If pos == 0, it means before_string came from an
26704 overlay, not from a buffer position. */
26705 if (!pos || (pos >= start_charpos && pos < end_charpos))
26706 break;
26707 }
26708 else if (EQ (glyph->object, after_string))
26709 {
26710 pos = string_buffer_position (after_string, end_charpos);
26711 if (!pos || (pos >= start_charpos && pos < end_charpos))
26712 break;
26713 }
26714 }
26715
26716 glyph++; /* first glyph to the right of the highlighted area */
26717 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26718 x += g->pixel_width;
26719 hlinfo->mouse_face_beg_x = x;
26720 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26721 }
26722
26723 /* If the highlight ends in a different row, compute GLYPH and END
26724 for the end row. Otherwise, reuse the values computed above for
26725 the row where the highlight begins. */
26726 if (r2 != r1)
26727 {
26728 if (!r2->reversed_p)
26729 {
26730 glyph = r2->glyphs[TEXT_AREA];
26731 end = glyph + r2->used[TEXT_AREA];
26732 x = r2->x;
26733 }
26734 else
26735 {
26736 end = r2->glyphs[TEXT_AREA] - 1;
26737 glyph = end + r2->used[TEXT_AREA];
26738 }
26739 }
26740
26741 if (!r2->reversed_p)
26742 {
26743 /* Skip truncation and continuation glyphs near the end of the
26744 row, and also blanks and stretch glyphs inserted by
26745 extend_face_to_end_of_line. */
26746 while (end > glyph
26747 && INTEGERP ((end - 1)->object))
26748 --end;
26749 /* Scan the rest of the glyph row from the end, looking for the
26750 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26751 DISP_STRING, or whose position is between START_CHARPOS
26752 and END_CHARPOS */
26753 for (--end;
26754 end > glyph
26755 && !INTEGERP (end->object)
26756 && !EQ (end->object, disp_string)
26757 && !(BUFFERP (end->object)
26758 && (end->charpos >= start_charpos
26759 && end->charpos < end_charpos));
26760 --end)
26761 {
26762 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26763 are present at buffer positions between START_CHARPOS and
26764 END_CHARPOS, or if they come from an overlay. */
26765 if (EQ (end->object, before_string))
26766 {
26767 pos = string_buffer_position (before_string, start_charpos);
26768 if (!pos || (pos >= start_charpos && pos < end_charpos))
26769 break;
26770 }
26771 else if (EQ (end->object, after_string))
26772 {
26773 pos = string_buffer_position (after_string, end_charpos);
26774 if (!pos || (pos >= start_charpos && pos < end_charpos))
26775 break;
26776 }
26777 }
26778 /* Find the X coordinate of the last glyph to be highlighted. */
26779 for (; glyph <= end; ++glyph)
26780 x += glyph->pixel_width;
26781
26782 hlinfo->mouse_face_end_x = x;
26783 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26784 }
26785 else
26786 {
26787 /* Skip truncation and continuation glyphs near the end of the
26788 row, and also blanks and stretch glyphs inserted by
26789 extend_face_to_end_of_line. */
26790 x = r2->x;
26791 end++;
26792 while (end < glyph
26793 && INTEGERP (end->object))
26794 {
26795 x += end->pixel_width;
26796 ++end;
26797 }
26798 /* Scan the rest of the glyph row from the end, looking for the
26799 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26800 DISP_STRING, or whose position is between START_CHARPOS
26801 and END_CHARPOS */
26802 for ( ;
26803 end < glyph
26804 && !INTEGERP (end->object)
26805 && !EQ (end->object, disp_string)
26806 && !(BUFFERP (end->object)
26807 && (end->charpos >= start_charpos
26808 && end->charpos < end_charpos));
26809 ++end)
26810 {
26811 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26812 are present at buffer positions between START_CHARPOS and
26813 END_CHARPOS, or if they come from an overlay. */
26814 if (EQ (end->object, before_string))
26815 {
26816 pos = string_buffer_position (before_string, start_charpos);
26817 if (!pos || (pos >= start_charpos && pos < end_charpos))
26818 break;
26819 }
26820 else if (EQ (end->object, after_string))
26821 {
26822 pos = string_buffer_position (after_string, end_charpos);
26823 if (!pos || (pos >= start_charpos && pos < end_charpos))
26824 break;
26825 }
26826 x += end->pixel_width;
26827 }
26828 /* If we exited the above loop because we arrived at the last
26829 glyph of the row, and its buffer position is still not in
26830 range, it means the last character in range is the preceding
26831 newline. Bump the end column and x values to get past the
26832 last glyph. */
26833 if (end == glyph
26834 && BUFFERP (end->object)
26835 && (end->charpos < start_charpos
26836 || end->charpos >= end_charpos))
26837 {
26838 x += end->pixel_width;
26839 ++end;
26840 }
26841 hlinfo->mouse_face_end_x = x;
26842 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26843 }
26844
26845 hlinfo->mouse_face_window = window;
26846 hlinfo->mouse_face_face_id
26847 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26848 mouse_charpos + 1,
26849 !hlinfo->mouse_face_hidden, -1);
26850 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26851 }
26852
26853 /* The following function is not used anymore (replaced with
26854 mouse_face_from_string_pos), but I leave it here for the time
26855 being, in case someone would. */
26856
26857 #if 0 /* not used */
26858
26859 /* Find the position of the glyph for position POS in OBJECT in
26860 window W's current matrix, and return in *X, *Y the pixel
26861 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26862
26863 RIGHT_P non-zero means return the position of the right edge of the
26864 glyph, RIGHT_P zero means return the left edge position.
26865
26866 If no glyph for POS exists in the matrix, return the position of
26867 the glyph with the next smaller position that is in the matrix, if
26868 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26869 exists in the matrix, return the position of the glyph with the
26870 next larger position in OBJECT.
26871
26872 Value is non-zero if a glyph was found. */
26873
26874 static int
26875 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26876 int *hpos, int *vpos, int *x, int *y, int right_p)
26877 {
26878 int yb = window_text_bottom_y (w);
26879 struct glyph_row *r;
26880 struct glyph *best_glyph = NULL;
26881 struct glyph_row *best_row = NULL;
26882 int best_x = 0;
26883
26884 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26885 r->enabled_p && r->y < yb;
26886 ++r)
26887 {
26888 struct glyph *g = r->glyphs[TEXT_AREA];
26889 struct glyph *e = g + r->used[TEXT_AREA];
26890 int gx;
26891
26892 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26893 if (EQ (g->object, object))
26894 {
26895 if (g->charpos == pos)
26896 {
26897 best_glyph = g;
26898 best_x = gx;
26899 best_row = r;
26900 goto found;
26901 }
26902 else if (best_glyph == NULL
26903 || ((eabs (g->charpos - pos)
26904 < eabs (best_glyph->charpos - pos))
26905 && (right_p
26906 ? g->charpos < pos
26907 : g->charpos > pos)))
26908 {
26909 best_glyph = g;
26910 best_x = gx;
26911 best_row = r;
26912 }
26913 }
26914 }
26915
26916 found:
26917
26918 if (best_glyph)
26919 {
26920 *x = best_x;
26921 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26922
26923 if (right_p)
26924 {
26925 *x += best_glyph->pixel_width;
26926 ++*hpos;
26927 }
26928
26929 *y = best_row->y;
26930 *vpos = best_row - w->current_matrix->rows;
26931 }
26932
26933 return best_glyph != NULL;
26934 }
26935 #endif /* not used */
26936
26937 /* Find the positions of the first and the last glyphs in window W's
26938 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26939 (assumed to be a string), and return in HLINFO's mouse_face_*
26940 members the pixel and column/row coordinates of those glyphs. */
26941
26942 static void
26943 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26944 Lisp_Object object,
26945 ptrdiff_t startpos, ptrdiff_t endpos)
26946 {
26947 int yb = window_text_bottom_y (w);
26948 struct glyph_row *r;
26949 struct glyph *g, *e;
26950 int gx;
26951 int found = 0;
26952
26953 /* Find the glyph row with at least one position in the range
26954 [STARTPOS..ENDPOS], and the first glyph in that row whose
26955 position belongs to that range. */
26956 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26957 r->enabled_p && r->y < yb;
26958 ++r)
26959 {
26960 if (!r->reversed_p)
26961 {
26962 g = r->glyphs[TEXT_AREA];
26963 e = g + r->used[TEXT_AREA];
26964 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26965 if (EQ (g->object, object)
26966 && startpos <= g->charpos && g->charpos <= endpos)
26967 {
26968 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26969 hlinfo->mouse_face_beg_y = r->y;
26970 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26971 hlinfo->mouse_face_beg_x = gx;
26972 found = 1;
26973 break;
26974 }
26975 }
26976 else
26977 {
26978 struct glyph *g1;
26979
26980 e = r->glyphs[TEXT_AREA];
26981 g = e + r->used[TEXT_AREA];
26982 for ( ; g > e; --g)
26983 if (EQ ((g-1)->object, object)
26984 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26985 {
26986 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26987 hlinfo->mouse_face_beg_y = r->y;
26988 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26989 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26990 gx += g1->pixel_width;
26991 hlinfo->mouse_face_beg_x = gx;
26992 found = 1;
26993 break;
26994 }
26995 }
26996 if (found)
26997 break;
26998 }
26999
27000 if (!found)
27001 return;
27002
27003 /* Starting with the next row, look for the first row which does NOT
27004 include any glyphs whose positions are in the range. */
27005 for (++r; r->enabled_p && r->y < yb; ++r)
27006 {
27007 g = r->glyphs[TEXT_AREA];
27008 e = g + r->used[TEXT_AREA];
27009 found = 0;
27010 for ( ; g < e; ++g)
27011 if (EQ (g->object, object)
27012 && startpos <= g->charpos && g->charpos <= endpos)
27013 {
27014 found = 1;
27015 break;
27016 }
27017 if (!found)
27018 break;
27019 }
27020
27021 /* The highlighted region ends on the previous row. */
27022 r--;
27023
27024 /* Set the end row and its vertical pixel coordinate. */
27025 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27026 hlinfo->mouse_face_end_y = r->y;
27027
27028 /* Compute and set the end column and the end column's horizontal
27029 pixel coordinate. */
27030 if (!r->reversed_p)
27031 {
27032 g = r->glyphs[TEXT_AREA];
27033 e = g + r->used[TEXT_AREA];
27034 for ( ; e > g; --e)
27035 if (EQ ((e-1)->object, object)
27036 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27037 break;
27038 hlinfo->mouse_face_end_col = e - g;
27039
27040 for (gx = r->x; g < e; ++g)
27041 gx += g->pixel_width;
27042 hlinfo->mouse_face_end_x = gx;
27043 }
27044 else
27045 {
27046 e = r->glyphs[TEXT_AREA];
27047 g = e + r->used[TEXT_AREA];
27048 for (gx = r->x ; e < g; ++e)
27049 {
27050 if (EQ (e->object, object)
27051 && startpos <= e->charpos && e->charpos <= endpos)
27052 break;
27053 gx += e->pixel_width;
27054 }
27055 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27056 hlinfo->mouse_face_end_x = gx;
27057 }
27058 }
27059
27060 #ifdef HAVE_WINDOW_SYSTEM
27061
27062 /* See if position X, Y is within a hot-spot of an image. */
27063
27064 static int
27065 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27066 {
27067 if (!CONSP (hot_spot))
27068 return 0;
27069
27070 if (EQ (XCAR (hot_spot), Qrect))
27071 {
27072 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27073 Lisp_Object rect = XCDR (hot_spot);
27074 Lisp_Object tem;
27075 if (!CONSP (rect))
27076 return 0;
27077 if (!CONSP (XCAR (rect)))
27078 return 0;
27079 if (!CONSP (XCDR (rect)))
27080 return 0;
27081 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27082 return 0;
27083 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27084 return 0;
27085 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27086 return 0;
27087 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27088 return 0;
27089 return 1;
27090 }
27091 else if (EQ (XCAR (hot_spot), Qcircle))
27092 {
27093 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27094 Lisp_Object circ = XCDR (hot_spot);
27095 Lisp_Object lr, lx0, ly0;
27096 if (CONSP (circ)
27097 && CONSP (XCAR (circ))
27098 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27099 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27100 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27101 {
27102 double r = XFLOATINT (lr);
27103 double dx = XINT (lx0) - x;
27104 double dy = XINT (ly0) - y;
27105 return (dx * dx + dy * dy <= r * r);
27106 }
27107 }
27108 else if (EQ (XCAR (hot_spot), Qpoly))
27109 {
27110 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27111 if (VECTORP (XCDR (hot_spot)))
27112 {
27113 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27114 Lisp_Object *poly = v->contents;
27115 ptrdiff_t n = v->header.size;
27116 ptrdiff_t i;
27117 int inside = 0;
27118 Lisp_Object lx, ly;
27119 int x0, y0;
27120
27121 /* Need an even number of coordinates, and at least 3 edges. */
27122 if (n < 6 || n & 1)
27123 return 0;
27124
27125 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27126 If count is odd, we are inside polygon. Pixels on edges
27127 may or may not be included depending on actual geometry of the
27128 polygon. */
27129 if ((lx = poly[n-2], !INTEGERP (lx))
27130 || (ly = poly[n-1], !INTEGERP (lx)))
27131 return 0;
27132 x0 = XINT (lx), y0 = XINT (ly);
27133 for (i = 0; i < n; i += 2)
27134 {
27135 int x1 = x0, y1 = y0;
27136 if ((lx = poly[i], !INTEGERP (lx))
27137 || (ly = poly[i+1], !INTEGERP (ly)))
27138 return 0;
27139 x0 = XINT (lx), y0 = XINT (ly);
27140
27141 /* Does this segment cross the X line? */
27142 if (x0 >= x)
27143 {
27144 if (x1 >= x)
27145 continue;
27146 }
27147 else if (x1 < x)
27148 continue;
27149 if (y > y0 && y > y1)
27150 continue;
27151 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27152 inside = !inside;
27153 }
27154 return inside;
27155 }
27156 }
27157 return 0;
27158 }
27159
27160 Lisp_Object
27161 find_hot_spot (Lisp_Object map, int x, int y)
27162 {
27163 while (CONSP (map))
27164 {
27165 if (CONSP (XCAR (map))
27166 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27167 return XCAR (map);
27168 map = XCDR (map);
27169 }
27170
27171 return Qnil;
27172 }
27173
27174 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27175 3, 3, 0,
27176 doc: /* Lookup in image map MAP coordinates X and Y.
27177 An image map is an alist where each element has the format (AREA ID PLIST).
27178 An AREA is specified as either a rectangle, a circle, or a polygon:
27179 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27180 pixel coordinates of the upper left and bottom right corners.
27181 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27182 and the radius of the circle; r may be a float or integer.
27183 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27184 vector describes one corner in the polygon.
27185 Returns the alist element for the first matching AREA in MAP. */)
27186 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27187 {
27188 if (NILP (map))
27189 return Qnil;
27190
27191 CHECK_NUMBER (x);
27192 CHECK_NUMBER (y);
27193
27194 return find_hot_spot (map,
27195 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27196 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27197 }
27198
27199
27200 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27201 static void
27202 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27203 {
27204 /* Do not change cursor shape while dragging mouse. */
27205 if (!NILP (do_mouse_tracking))
27206 return;
27207
27208 if (!NILP (pointer))
27209 {
27210 if (EQ (pointer, Qarrow))
27211 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27212 else if (EQ (pointer, Qhand))
27213 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27214 else if (EQ (pointer, Qtext))
27215 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27216 else if (EQ (pointer, intern ("hdrag")))
27217 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27218 #ifdef HAVE_X_WINDOWS
27219 else if (EQ (pointer, intern ("vdrag")))
27220 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27221 #endif
27222 else if (EQ (pointer, intern ("hourglass")))
27223 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27224 else if (EQ (pointer, Qmodeline))
27225 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27226 else
27227 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27228 }
27229
27230 if (cursor != No_Cursor)
27231 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27232 }
27233
27234 #endif /* HAVE_WINDOW_SYSTEM */
27235
27236 /* Take proper action when mouse has moved to the mode or header line
27237 or marginal area AREA of window W, x-position X and y-position Y.
27238 X is relative to the start of the text display area of W, so the
27239 width of bitmap areas and scroll bars must be subtracted to get a
27240 position relative to the start of the mode line. */
27241
27242 static void
27243 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27244 enum window_part area)
27245 {
27246 struct window *w = XWINDOW (window);
27247 struct frame *f = XFRAME (w->frame);
27248 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27249 #ifdef HAVE_WINDOW_SYSTEM
27250 Display_Info *dpyinfo;
27251 #endif
27252 Cursor cursor = No_Cursor;
27253 Lisp_Object pointer = Qnil;
27254 int dx, dy, width, height;
27255 ptrdiff_t charpos;
27256 Lisp_Object string, object = Qnil;
27257 Lisp_Object pos IF_LINT (= Qnil), help;
27258
27259 Lisp_Object mouse_face;
27260 int original_x_pixel = x;
27261 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27262 struct glyph_row *row IF_LINT (= 0);
27263
27264 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27265 {
27266 int x0;
27267 struct glyph *end;
27268
27269 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27270 returns them in row/column units! */
27271 string = mode_line_string (w, area, &x, &y, &charpos,
27272 &object, &dx, &dy, &width, &height);
27273
27274 row = (area == ON_MODE_LINE
27275 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27276 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27277
27278 /* Find the glyph under the mouse pointer. */
27279 if (row->mode_line_p && row->enabled_p)
27280 {
27281 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27282 end = glyph + row->used[TEXT_AREA];
27283
27284 for (x0 = original_x_pixel;
27285 glyph < end && x0 >= glyph->pixel_width;
27286 ++glyph)
27287 x0 -= glyph->pixel_width;
27288
27289 if (glyph >= end)
27290 glyph = NULL;
27291 }
27292 }
27293 else
27294 {
27295 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27296 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27297 returns them in row/column units! */
27298 string = marginal_area_string (w, area, &x, &y, &charpos,
27299 &object, &dx, &dy, &width, &height);
27300 }
27301
27302 help = Qnil;
27303
27304 #ifdef HAVE_WINDOW_SYSTEM
27305 if (IMAGEP (object))
27306 {
27307 Lisp_Object image_map, hotspot;
27308 if ((image_map = Fplist_get (XCDR (object), QCmap),
27309 !NILP (image_map))
27310 && (hotspot = find_hot_spot (image_map, dx, dy),
27311 CONSP (hotspot))
27312 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27313 {
27314 Lisp_Object plist;
27315
27316 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27317 If so, we could look for mouse-enter, mouse-leave
27318 properties in PLIST (and do something...). */
27319 hotspot = XCDR (hotspot);
27320 if (CONSP (hotspot)
27321 && (plist = XCAR (hotspot), CONSP (plist)))
27322 {
27323 pointer = Fplist_get (plist, Qpointer);
27324 if (NILP (pointer))
27325 pointer = Qhand;
27326 help = Fplist_get (plist, Qhelp_echo);
27327 if (!NILP (help))
27328 {
27329 help_echo_string = help;
27330 XSETWINDOW (help_echo_window, w);
27331 help_echo_object = w->buffer;
27332 help_echo_pos = charpos;
27333 }
27334 }
27335 }
27336 if (NILP (pointer))
27337 pointer = Fplist_get (XCDR (object), QCpointer);
27338 }
27339 #endif /* HAVE_WINDOW_SYSTEM */
27340
27341 if (STRINGP (string))
27342 pos = make_number (charpos);
27343
27344 /* Set the help text and mouse pointer. If the mouse is on a part
27345 of the mode line without any text (e.g. past the right edge of
27346 the mode line text), use the default help text and pointer. */
27347 if (STRINGP (string) || area == ON_MODE_LINE)
27348 {
27349 /* Arrange to display the help by setting the global variables
27350 help_echo_string, help_echo_object, and help_echo_pos. */
27351 if (NILP (help))
27352 {
27353 if (STRINGP (string))
27354 help = Fget_text_property (pos, Qhelp_echo, string);
27355
27356 if (!NILP (help))
27357 {
27358 help_echo_string = help;
27359 XSETWINDOW (help_echo_window, w);
27360 help_echo_object = string;
27361 help_echo_pos = charpos;
27362 }
27363 else if (area == ON_MODE_LINE)
27364 {
27365 Lisp_Object default_help
27366 = buffer_local_value_1 (Qmode_line_default_help_echo,
27367 w->buffer);
27368
27369 if (STRINGP (default_help))
27370 {
27371 help_echo_string = default_help;
27372 XSETWINDOW (help_echo_window, w);
27373 help_echo_object = Qnil;
27374 help_echo_pos = -1;
27375 }
27376 }
27377 }
27378
27379 #ifdef HAVE_WINDOW_SYSTEM
27380 /* Change the mouse pointer according to what is under it. */
27381 if (FRAME_WINDOW_P (f))
27382 {
27383 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27384 if (STRINGP (string))
27385 {
27386 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27387
27388 if (NILP (pointer))
27389 pointer = Fget_text_property (pos, Qpointer, string);
27390
27391 /* Change the mouse pointer according to what is under X/Y. */
27392 if (NILP (pointer)
27393 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27394 {
27395 Lisp_Object map;
27396 map = Fget_text_property (pos, Qlocal_map, string);
27397 if (!KEYMAPP (map))
27398 map = Fget_text_property (pos, Qkeymap, string);
27399 if (!KEYMAPP (map))
27400 cursor = dpyinfo->vertical_scroll_bar_cursor;
27401 }
27402 }
27403 else
27404 /* Default mode-line pointer. */
27405 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27406 }
27407 #endif
27408 }
27409
27410 /* Change the mouse face according to what is under X/Y. */
27411 if (STRINGP (string))
27412 {
27413 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27414 if (!NILP (mouse_face)
27415 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27416 && glyph)
27417 {
27418 Lisp_Object b, e;
27419
27420 struct glyph * tmp_glyph;
27421
27422 int gpos;
27423 int gseq_length;
27424 int total_pixel_width;
27425 ptrdiff_t begpos, endpos, ignore;
27426
27427 int vpos, hpos;
27428
27429 b = Fprevious_single_property_change (make_number (charpos + 1),
27430 Qmouse_face, string, Qnil);
27431 if (NILP (b))
27432 begpos = 0;
27433 else
27434 begpos = XINT (b);
27435
27436 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27437 if (NILP (e))
27438 endpos = SCHARS (string);
27439 else
27440 endpos = XINT (e);
27441
27442 /* Calculate the glyph position GPOS of GLYPH in the
27443 displayed string, relative to the beginning of the
27444 highlighted part of the string.
27445
27446 Note: GPOS is different from CHARPOS. CHARPOS is the
27447 position of GLYPH in the internal string object. A mode
27448 line string format has structures which are converted to
27449 a flattened string by the Emacs Lisp interpreter. The
27450 internal string is an element of those structures. The
27451 displayed string is the flattened string. */
27452 tmp_glyph = row_start_glyph;
27453 while (tmp_glyph < glyph
27454 && (!(EQ (tmp_glyph->object, glyph->object)
27455 && begpos <= tmp_glyph->charpos
27456 && tmp_glyph->charpos < endpos)))
27457 tmp_glyph++;
27458 gpos = glyph - tmp_glyph;
27459
27460 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27461 the highlighted part of the displayed string to which
27462 GLYPH belongs. Note: GSEQ_LENGTH is different from
27463 SCHARS (STRING), because the latter returns the length of
27464 the internal string. */
27465 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27466 tmp_glyph > glyph
27467 && (!(EQ (tmp_glyph->object, glyph->object)
27468 && begpos <= tmp_glyph->charpos
27469 && tmp_glyph->charpos < endpos));
27470 tmp_glyph--)
27471 ;
27472 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27473
27474 /* Calculate the total pixel width of all the glyphs between
27475 the beginning of the highlighted area and GLYPH. */
27476 total_pixel_width = 0;
27477 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27478 total_pixel_width += tmp_glyph->pixel_width;
27479
27480 /* Pre calculation of re-rendering position. Note: X is in
27481 column units here, after the call to mode_line_string or
27482 marginal_area_string. */
27483 hpos = x - gpos;
27484 vpos = (area == ON_MODE_LINE
27485 ? (w->current_matrix)->nrows - 1
27486 : 0);
27487
27488 /* If GLYPH's position is included in the region that is
27489 already drawn in mouse face, we have nothing to do. */
27490 if ( EQ (window, hlinfo->mouse_face_window)
27491 && (!row->reversed_p
27492 ? (hlinfo->mouse_face_beg_col <= hpos
27493 && hpos < hlinfo->mouse_face_end_col)
27494 /* In R2L rows we swap BEG and END, see below. */
27495 : (hlinfo->mouse_face_end_col <= hpos
27496 && hpos < hlinfo->mouse_face_beg_col))
27497 && hlinfo->mouse_face_beg_row == vpos )
27498 return;
27499
27500 if (clear_mouse_face (hlinfo))
27501 cursor = No_Cursor;
27502
27503 if (!row->reversed_p)
27504 {
27505 hlinfo->mouse_face_beg_col = hpos;
27506 hlinfo->mouse_face_beg_x = original_x_pixel
27507 - (total_pixel_width + dx);
27508 hlinfo->mouse_face_end_col = hpos + gseq_length;
27509 hlinfo->mouse_face_end_x = 0;
27510 }
27511 else
27512 {
27513 /* In R2L rows, show_mouse_face expects BEG and END
27514 coordinates to be swapped. */
27515 hlinfo->mouse_face_end_col = hpos;
27516 hlinfo->mouse_face_end_x = original_x_pixel
27517 - (total_pixel_width + dx);
27518 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27519 hlinfo->mouse_face_beg_x = 0;
27520 }
27521
27522 hlinfo->mouse_face_beg_row = vpos;
27523 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27524 hlinfo->mouse_face_beg_y = 0;
27525 hlinfo->mouse_face_end_y = 0;
27526 hlinfo->mouse_face_past_end = 0;
27527 hlinfo->mouse_face_window = window;
27528
27529 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27530 charpos,
27531 0, 0, 0,
27532 &ignore,
27533 glyph->face_id,
27534 1);
27535 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27536
27537 if (NILP (pointer))
27538 pointer = Qhand;
27539 }
27540 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27541 clear_mouse_face (hlinfo);
27542 }
27543 #ifdef HAVE_WINDOW_SYSTEM
27544 if (FRAME_WINDOW_P (f))
27545 define_frame_cursor1 (f, cursor, pointer);
27546 #endif
27547 }
27548
27549
27550 /* EXPORT:
27551 Take proper action when the mouse has moved to position X, Y on
27552 frame F as regards highlighting characters that have mouse-face
27553 properties. Also de-highlighting chars where the mouse was before.
27554 X and Y can be negative or out of range. */
27555
27556 void
27557 note_mouse_highlight (struct frame *f, int x, int y)
27558 {
27559 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27560 enum window_part part = ON_NOTHING;
27561 Lisp_Object window;
27562 struct window *w;
27563 Cursor cursor = No_Cursor;
27564 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27565 struct buffer *b;
27566
27567 /* When a menu is active, don't highlight because this looks odd. */
27568 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27569 if (popup_activated ())
27570 return;
27571 #endif
27572
27573 if (NILP (Vmouse_highlight)
27574 || !f->glyphs_initialized_p
27575 || f->pointer_invisible)
27576 return;
27577
27578 hlinfo->mouse_face_mouse_x = x;
27579 hlinfo->mouse_face_mouse_y = y;
27580 hlinfo->mouse_face_mouse_frame = f;
27581
27582 if (hlinfo->mouse_face_defer)
27583 return;
27584
27585 if (gc_in_progress)
27586 {
27587 hlinfo->mouse_face_deferred_gc = 1;
27588 return;
27589 }
27590
27591 /* Which window is that in? */
27592 window = window_from_coordinates (f, x, y, &part, 1);
27593
27594 /* If displaying active text in another window, clear that. */
27595 if (! EQ (window, hlinfo->mouse_face_window)
27596 /* Also clear if we move out of text area in same window. */
27597 || (!NILP (hlinfo->mouse_face_window)
27598 && !NILP (window)
27599 && part != ON_TEXT
27600 && part != ON_MODE_LINE
27601 && part != ON_HEADER_LINE))
27602 clear_mouse_face (hlinfo);
27603
27604 /* Not on a window -> return. */
27605 if (!WINDOWP (window))
27606 return;
27607
27608 /* Reset help_echo_string. It will get recomputed below. */
27609 help_echo_string = Qnil;
27610
27611 /* Convert to window-relative pixel coordinates. */
27612 w = XWINDOW (window);
27613 frame_to_window_pixel_xy (w, &x, &y);
27614
27615 #ifdef HAVE_WINDOW_SYSTEM
27616 /* Handle tool-bar window differently since it doesn't display a
27617 buffer. */
27618 if (EQ (window, f->tool_bar_window))
27619 {
27620 note_tool_bar_highlight (f, x, y);
27621 return;
27622 }
27623 #endif
27624
27625 /* Mouse is on the mode, header line or margin? */
27626 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27627 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27628 {
27629 note_mode_line_or_margin_highlight (window, x, y, part);
27630 return;
27631 }
27632
27633 #ifdef HAVE_WINDOW_SYSTEM
27634 if (part == ON_VERTICAL_BORDER)
27635 {
27636 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27637 help_echo_string = build_string ("drag-mouse-1: resize");
27638 }
27639 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27640 || part == ON_SCROLL_BAR)
27641 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27642 else
27643 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27644 #endif
27645
27646 /* Are we in a window whose display is up to date?
27647 And verify the buffer's text has not changed. */
27648 b = XBUFFER (w->buffer);
27649 if (part == ON_TEXT
27650 && EQ (w->window_end_valid, w->buffer)
27651 && w->last_modified == BUF_MODIFF (b)
27652 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27653 {
27654 int hpos, vpos, dx, dy, area = LAST_AREA;
27655 ptrdiff_t pos;
27656 struct glyph *glyph;
27657 Lisp_Object object;
27658 Lisp_Object mouse_face = Qnil, position;
27659 Lisp_Object *overlay_vec = NULL;
27660 ptrdiff_t i, noverlays;
27661 struct buffer *obuf;
27662 ptrdiff_t obegv, ozv;
27663 int same_region;
27664
27665 /* Find the glyph under X/Y. */
27666 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27667
27668 #ifdef HAVE_WINDOW_SYSTEM
27669 /* Look for :pointer property on image. */
27670 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27671 {
27672 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27673 if (img != NULL && IMAGEP (img->spec))
27674 {
27675 Lisp_Object image_map, hotspot;
27676 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27677 !NILP (image_map))
27678 && (hotspot = find_hot_spot (image_map,
27679 glyph->slice.img.x + dx,
27680 glyph->slice.img.y + dy),
27681 CONSP (hotspot))
27682 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27683 {
27684 Lisp_Object plist;
27685
27686 /* Could check XCAR (hotspot) to see if we enter/leave
27687 this hot-spot.
27688 If so, we could look for mouse-enter, mouse-leave
27689 properties in PLIST (and do something...). */
27690 hotspot = XCDR (hotspot);
27691 if (CONSP (hotspot)
27692 && (plist = XCAR (hotspot), CONSP (plist)))
27693 {
27694 pointer = Fplist_get (plist, Qpointer);
27695 if (NILP (pointer))
27696 pointer = Qhand;
27697 help_echo_string = Fplist_get (plist, Qhelp_echo);
27698 if (!NILP (help_echo_string))
27699 {
27700 help_echo_window = window;
27701 help_echo_object = glyph->object;
27702 help_echo_pos = glyph->charpos;
27703 }
27704 }
27705 }
27706 if (NILP (pointer))
27707 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27708 }
27709 }
27710 #endif /* HAVE_WINDOW_SYSTEM */
27711
27712 /* Clear mouse face if X/Y not over text. */
27713 if (glyph == NULL
27714 || area != TEXT_AREA
27715 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27716 /* Glyph's OBJECT is an integer for glyphs inserted by the
27717 display engine for its internal purposes, like truncation
27718 and continuation glyphs and blanks beyond the end of
27719 line's text on text terminals. If we are over such a
27720 glyph, we are not over any text. */
27721 || INTEGERP (glyph->object)
27722 /* R2L rows have a stretch glyph at their front, which
27723 stands for no text, whereas L2R rows have no glyphs at
27724 all beyond the end of text. Treat such stretch glyphs
27725 like we do with NULL glyphs in L2R rows. */
27726 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27727 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27728 && glyph->type == STRETCH_GLYPH
27729 && glyph->avoid_cursor_p))
27730 {
27731 if (clear_mouse_face (hlinfo))
27732 cursor = No_Cursor;
27733 #ifdef HAVE_WINDOW_SYSTEM
27734 if (FRAME_WINDOW_P (f) && NILP (pointer))
27735 {
27736 if (area != TEXT_AREA)
27737 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27738 else
27739 pointer = Vvoid_text_area_pointer;
27740 }
27741 #endif
27742 goto set_cursor;
27743 }
27744
27745 pos = glyph->charpos;
27746 object = glyph->object;
27747 if (!STRINGP (object) && !BUFFERP (object))
27748 goto set_cursor;
27749
27750 /* If we get an out-of-range value, return now; avoid an error. */
27751 if (BUFFERP (object) && pos > BUF_Z (b))
27752 goto set_cursor;
27753
27754 /* Make the window's buffer temporarily current for
27755 overlays_at and compute_char_face. */
27756 obuf = current_buffer;
27757 current_buffer = b;
27758 obegv = BEGV;
27759 ozv = ZV;
27760 BEGV = BEG;
27761 ZV = Z;
27762
27763 /* Is this char mouse-active or does it have help-echo? */
27764 position = make_number (pos);
27765
27766 if (BUFFERP (object))
27767 {
27768 /* Put all the overlays we want in a vector in overlay_vec. */
27769 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27770 /* Sort overlays into increasing priority order. */
27771 noverlays = sort_overlays (overlay_vec, noverlays, w);
27772 }
27773 else
27774 noverlays = 0;
27775
27776 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27777
27778 if (same_region)
27779 cursor = No_Cursor;
27780
27781 /* Check mouse-face highlighting. */
27782 if (! same_region
27783 /* If there exists an overlay with mouse-face overlapping
27784 the one we are currently highlighting, we have to
27785 check if we enter the overlapping overlay, and then
27786 highlight only that. */
27787 || (OVERLAYP (hlinfo->mouse_face_overlay)
27788 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27789 {
27790 /* Find the highest priority overlay with a mouse-face. */
27791 Lisp_Object overlay = Qnil;
27792 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27793 {
27794 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27795 if (!NILP (mouse_face))
27796 overlay = overlay_vec[i];
27797 }
27798
27799 /* If we're highlighting the same overlay as before, there's
27800 no need to do that again. */
27801 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27802 goto check_help_echo;
27803 hlinfo->mouse_face_overlay = overlay;
27804
27805 /* Clear the display of the old active region, if any. */
27806 if (clear_mouse_face (hlinfo))
27807 cursor = No_Cursor;
27808
27809 /* If no overlay applies, get a text property. */
27810 if (NILP (overlay))
27811 mouse_face = Fget_text_property (position, Qmouse_face, object);
27812
27813 /* Next, compute the bounds of the mouse highlighting and
27814 display it. */
27815 if (!NILP (mouse_face) && STRINGP (object))
27816 {
27817 /* The mouse-highlighting comes from a display string
27818 with a mouse-face. */
27819 Lisp_Object s, e;
27820 ptrdiff_t ignore;
27821
27822 s = Fprevious_single_property_change
27823 (make_number (pos + 1), Qmouse_face, object, Qnil);
27824 e = Fnext_single_property_change
27825 (position, Qmouse_face, object, Qnil);
27826 if (NILP (s))
27827 s = make_number (0);
27828 if (NILP (e))
27829 e = make_number (SCHARS (object) - 1);
27830 mouse_face_from_string_pos (w, hlinfo, object,
27831 XINT (s), XINT (e));
27832 hlinfo->mouse_face_past_end = 0;
27833 hlinfo->mouse_face_window = window;
27834 hlinfo->mouse_face_face_id
27835 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27836 glyph->face_id, 1);
27837 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27838 cursor = No_Cursor;
27839 }
27840 else
27841 {
27842 /* The mouse-highlighting, if any, comes from an overlay
27843 or text property in the buffer. */
27844 Lisp_Object buffer IF_LINT (= Qnil);
27845 Lisp_Object disp_string IF_LINT (= Qnil);
27846
27847 if (STRINGP (object))
27848 {
27849 /* If we are on a display string with no mouse-face,
27850 check if the text under it has one. */
27851 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27852 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27853 pos = string_buffer_position (object, start);
27854 if (pos > 0)
27855 {
27856 mouse_face = get_char_property_and_overlay
27857 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27858 buffer = w->buffer;
27859 disp_string = object;
27860 }
27861 }
27862 else
27863 {
27864 buffer = object;
27865 disp_string = Qnil;
27866 }
27867
27868 if (!NILP (mouse_face))
27869 {
27870 Lisp_Object before, after;
27871 Lisp_Object before_string, after_string;
27872 /* To correctly find the limits of mouse highlight
27873 in a bidi-reordered buffer, we must not use the
27874 optimization of limiting the search in
27875 previous-single-property-change and
27876 next-single-property-change, because
27877 rows_from_pos_range needs the real start and end
27878 positions to DTRT in this case. That's because
27879 the first row visible in a window does not
27880 necessarily display the character whose position
27881 is the smallest. */
27882 Lisp_Object lim1 =
27883 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27884 ? Fmarker_position (w->start)
27885 : Qnil;
27886 Lisp_Object lim2 =
27887 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27888 ? make_number (BUF_Z (XBUFFER (buffer))
27889 - XFASTINT (w->window_end_pos))
27890 : Qnil;
27891
27892 if (NILP (overlay))
27893 {
27894 /* Handle the text property case. */
27895 before = Fprevious_single_property_change
27896 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27897 after = Fnext_single_property_change
27898 (make_number (pos), Qmouse_face, buffer, lim2);
27899 before_string = after_string = Qnil;
27900 }
27901 else
27902 {
27903 /* Handle the overlay case. */
27904 before = Foverlay_start (overlay);
27905 after = Foverlay_end (overlay);
27906 before_string = Foverlay_get (overlay, Qbefore_string);
27907 after_string = Foverlay_get (overlay, Qafter_string);
27908
27909 if (!STRINGP (before_string)) before_string = Qnil;
27910 if (!STRINGP (after_string)) after_string = Qnil;
27911 }
27912
27913 mouse_face_from_buffer_pos (window, hlinfo, pos,
27914 NILP (before)
27915 ? 1
27916 : XFASTINT (before),
27917 NILP (after)
27918 ? BUF_Z (XBUFFER (buffer))
27919 : XFASTINT (after),
27920 before_string, after_string,
27921 disp_string);
27922 cursor = No_Cursor;
27923 }
27924 }
27925 }
27926
27927 check_help_echo:
27928
27929 /* Look for a `help-echo' property. */
27930 if (NILP (help_echo_string)) {
27931 Lisp_Object help, overlay;
27932
27933 /* Check overlays first. */
27934 help = overlay = Qnil;
27935 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27936 {
27937 overlay = overlay_vec[i];
27938 help = Foverlay_get (overlay, Qhelp_echo);
27939 }
27940
27941 if (!NILP (help))
27942 {
27943 help_echo_string = help;
27944 help_echo_window = window;
27945 help_echo_object = overlay;
27946 help_echo_pos = pos;
27947 }
27948 else
27949 {
27950 Lisp_Object obj = glyph->object;
27951 ptrdiff_t charpos = glyph->charpos;
27952
27953 /* Try text properties. */
27954 if (STRINGP (obj)
27955 && charpos >= 0
27956 && charpos < SCHARS (obj))
27957 {
27958 help = Fget_text_property (make_number (charpos),
27959 Qhelp_echo, obj);
27960 if (NILP (help))
27961 {
27962 /* If the string itself doesn't specify a help-echo,
27963 see if the buffer text ``under'' it does. */
27964 struct glyph_row *r
27965 = MATRIX_ROW (w->current_matrix, vpos);
27966 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27967 ptrdiff_t p = string_buffer_position (obj, start);
27968 if (p > 0)
27969 {
27970 help = Fget_char_property (make_number (p),
27971 Qhelp_echo, w->buffer);
27972 if (!NILP (help))
27973 {
27974 charpos = p;
27975 obj = w->buffer;
27976 }
27977 }
27978 }
27979 }
27980 else if (BUFFERP (obj)
27981 && charpos >= BEGV
27982 && charpos < ZV)
27983 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27984 obj);
27985
27986 if (!NILP (help))
27987 {
27988 help_echo_string = help;
27989 help_echo_window = window;
27990 help_echo_object = obj;
27991 help_echo_pos = charpos;
27992 }
27993 }
27994 }
27995
27996 #ifdef HAVE_WINDOW_SYSTEM
27997 /* Look for a `pointer' property. */
27998 if (FRAME_WINDOW_P (f) && NILP (pointer))
27999 {
28000 /* Check overlays first. */
28001 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28002 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28003
28004 if (NILP (pointer))
28005 {
28006 Lisp_Object obj = glyph->object;
28007 ptrdiff_t charpos = glyph->charpos;
28008
28009 /* Try text properties. */
28010 if (STRINGP (obj)
28011 && charpos >= 0
28012 && charpos < SCHARS (obj))
28013 {
28014 pointer = Fget_text_property (make_number (charpos),
28015 Qpointer, obj);
28016 if (NILP (pointer))
28017 {
28018 /* If the string itself doesn't specify a pointer,
28019 see if the buffer text ``under'' it does. */
28020 struct glyph_row *r
28021 = MATRIX_ROW (w->current_matrix, vpos);
28022 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28023 ptrdiff_t p = string_buffer_position (obj, start);
28024 if (p > 0)
28025 pointer = Fget_char_property (make_number (p),
28026 Qpointer, w->buffer);
28027 }
28028 }
28029 else if (BUFFERP (obj)
28030 && charpos >= BEGV
28031 && charpos < ZV)
28032 pointer = Fget_text_property (make_number (charpos),
28033 Qpointer, obj);
28034 }
28035 }
28036 #endif /* HAVE_WINDOW_SYSTEM */
28037
28038 BEGV = obegv;
28039 ZV = ozv;
28040 current_buffer = obuf;
28041 }
28042
28043 set_cursor:
28044
28045 #ifdef HAVE_WINDOW_SYSTEM
28046 if (FRAME_WINDOW_P (f))
28047 define_frame_cursor1 (f, cursor, pointer);
28048 #else
28049 /* This is here to prevent a compiler error, about "label at end of
28050 compound statement". */
28051 return;
28052 #endif
28053 }
28054
28055
28056 /* EXPORT for RIF:
28057 Clear any mouse-face on window W. This function is part of the
28058 redisplay interface, and is called from try_window_id and similar
28059 functions to ensure the mouse-highlight is off. */
28060
28061 void
28062 x_clear_window_mouse_face (struct window *w)
28063 {
28064 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28065 Lisp_Object window;
28066
28067 BLOCK_INPUT;
28068 XSETWINDOW (window, w);
28069 if (EQ (window, hlinfo->mouse_face_window))
28070 clear_mouse_face (hlinfo);
28071 UNBLOCK_INPUT;
28072 }
28073
28074
28075 /* EXPORT:
28076 Just discard the mouse face information for frame F, if any.
28077 This is used when the size of F is changed. */
28078
28079 void
28080 cancel_mouse_face (struct frame *f)
28081 {
28082 Lisp_Object window;
28083 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28084
28085 window = hlinfo->mouse_face_window;
28086 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28087 {
28088 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28089 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28090 hlinfo->mouse_face_window = Qnil;
28091 }
28092 }
28093
28094
28095 \f
28096 /***********************************************************************
28097 Exposure Events
28098 ***********************************************************************/
28099
28100 #ifdef HAVE_WINDOW_SYSTEM
28101
28102 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28103 which intersects rectangle R. R is in window-relative coordinates. */
28104
28105 static void
28106 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28107 enum glyph_row_area area)
28108 {
28109 struct glyph *first = row->glyphs[area];
28110 struct glyph *end = row->glyphs[area] + row->used[area];
28111 struct glyph *last;
28112 int first_x, start_x, x;
28113
28114 if (area == TEXT_AREA && row->fill_line_p)
28115 /* If row extends face to end of line write the whole line. */
28116 draw_glyphs (w, 0, row, area,
28117 0, row->used[area],
28118 DRAW_NORMAL_TEXT, 0);
28119 else
28120 {
28121 /* Set START_X to the window-relative start position for drawing glyphs of
28122 AREA. The first glyph of the text area can be partially visible.
28123 The first glyphs of other areas cannot. */
28124 start_x = window_box_left_offset (w, area);
28125 x = start_x;
28126 if (area == TEXT_AREA)
28127 x += row->x;
28128
28129 /* Find the first glyph that must be redrawn. */
28130 while (first < end
28131 && x + first->pixel_width < r->x)
28132 {
28133 x += first->pixel_width;
28134 ++first;
28135 }
28136
28137 /* Find the last one. */
28138 last = first;
28139 first_x = x;
28140 while (last < end
28141 && x < r->x + r->width)
28142 {
28143 x += last->pixel_width;
28144 ++last;
28145 }
28146
28147 /* Repaint. */
28148 if (last > first)
28149 draw_glyphs (w, first_x - start_x, row, area,
28150 first - row->glyphs[area], last - row->glyphs[area],
28151 DRAW_NORMAL_TEXT, 0);
28152 }
28153 }
28154
28155
28156 /* Redraw the parts of the glyph row ROW on window W intersecting
28157 rectangle R. R is in window-relative coordinates. Value is
28158 non-zero if mouse-face was overwritten. */
28159
28160 static int
28161 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28162 {
28163 eassert (row->enabled_p);
28164
28165 if (row->mode_line_p || w->pseudo_window_p)
28166 draw_glyphs (w, 0, row, TEXT_AREA,
28167 0, row->used[TEXT_AREA],
28168 DRAW_NORMAL_TEXT, 0);
28169 else
28170 {
28171 if (row->used[LEFT_MARGIN_AREA])
28172 expose_area (w, row, r, LEFT_MARGIN_AREA);
28173 if (row->used[TEXT_AREA])
28174 expose_area (w, row, r, TEXT_AREA);
28175 if (row->used[RIGHT_MARGIN_AREA])
28176 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28177 draw_row_fringe_bitmaps (w, row);
28178 }
28179
28180 return row->mouse_face_p;
28181 }
28182
28183
28184 /* Redraw those parts of glyphs rows during expose event handling that
28185 overlap other rows. Redrawing of an exposed line writes over parts
28186 of lines overlapping that exposed line; this function fixes that.
28187
28188 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28189 row in W's current matrix that is exposed and overlaps other rows.
28190 LAST_OVERLAPPING_ROW is the last such row. */
28191
28192 static void
28193 expose_overlaps (struct window *w,
28194 struct glyph_row *first_overlapping_row,
28195 struct glyph_row *last_overlapping_row,
28196 XRectangle *r)
28197 {
28198 struct glyph_row *row;
28199
28200 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28201 if (row->overlapping_p)
28202 {
28203 eassert (row->enabled_p && !row->mode_line_p);
28204
28205 row->clip = r;
28206 if (row->used[LEFT_MARGIN_AREA])
28207 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28208
28209 if (row->used[TEXT_AREA])
28210 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28211
28212 if (row->used[RIGHT_MARGIN_AREA])
28213 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28214 row->clip = NULL;
28215 }
28216 }
28217
28218
28219 /* Return non-zero if W's cursor intersects rectangle R. */
28220
28221 static int
28222 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28223 {
28224 XRectangle cr, result;
28225 struct glyph *cursor_glyph;
28226 struct glyph_row *row;
28227
28228 if (w->phys_cursor.vpos >= 0
28229 && w->phys_cursor.vpos < w->current_matrix->nrows
28230 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28231 row->enabled_p)
28232 && row->cursor_in_fringe_p)
28233 {
28234 /* Cursor is in the fringe. */
28235 cr.x = window_box_right_offset (w,
28236 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28237 ? RIGHT_MARGIN_AREA
28238 : TEXT_AREA));
28239 cr.y = row->y;
28240 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28241 cr.height = row->height;
28242 return x_intersect_rectangles (&cr, r, &result);
28243 }
28244
28245 cursor_glyph = get_phys_cursor_glyph (w);
28246 if (cursor_glyph)
28247 {
28248 /* r is relative to W's box, but w->phys_cursor.x is relative
28249 to left edge of W's TEXT area. Adjust it. */
28250 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28251 cr.y = w->phys_cursor.y;
28252 cr.width = cursor_glyph->pixel_width;
28253 cr.height = w->phys_cursor_height;
28254 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28255 I assume the effect is the same -- and this is portable. */
28256 return x_intersect_rectangles (&cr, r, &result);
28257 }
28258 /* If we don't understand the format, pretend we're not in the hot-spot. */
28259 return 0;
28260 }
28261
28262
28263 /* EXPORT:
28264 Draw a vertical window border to the right of window W if W doesn't
28265 have vertical scroll bars. */
28266
28267 void
28268 x_draw_vertical_border (struct window *w)
28269 {
28270 struct frame *f = XFRAME (WINDOW_FRAME (w));
28271
28272 /* We could do better, if we knew what type of scroll-bar the adjacent
28273 windows (on either side) have... But we don't :-(
28274 However, I think this works ok. ++KFS 2003-04-25 */
28275
28276 /* Redraw borders between horizontally adjacent windows. Don't
28277 do it for frames with vertical scroll bars because either the
28278 right scroll bar of a window, or the left scroll bar of its
28279 neighbor will suffice as a border. */
28280 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28281 return;
28282
28283 if (!WINDOW_RIGHTMOST_P (w)
28284 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28285 {
28286 int x0, x1, y0, y1;
28287
28288 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28289 y1 -= 1;
28290
28291 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28292 x1 -= 1;
28293
28294 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28295 }
28296 else if (!WINDOW_LEFTMOST_P (w)
28297 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28298 {
28299 int x0, x1, y0, y1;
28300
28301 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28302 y1 -= 1;
28303
28304 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28305 x0 -= 1;
28306
28307 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28308 }
28309 }
28310
28311
28312 /* Redraw the part of window W intersection rectangle FR. Pixel
28313 coordinates in FR are frame-relative. Call this function with
28314 input blocked. Value is non-zero if the exposure overwrites
28315 mouse-face. */
28316
28317 static int
28318 expose_window (struct window *w, XRectangle *fr)
28319 {
28320 struct frame *f = XFRAME (w->frame);
28321 XRectangle wr, r;
28322 int mouse_face_overwritten_p = 0;
28323
28324 /* If window is not yet fully initialized, do nothing. This can
28325 happen when toolkit scroll bars are used and a window is split.
28326 Reconfiguring the scroll bar will generate an expose for a newly
28327 created window. */
28328 if (w->current_matrix == NULL)
28329 return 0;
28330
28331 /* When we're currently updating the window, display and current
28332 matrix usually don't agree. Arrange for a thorough display
28333 later. */
28334 if (w == updated_window)
28335 {
28336 SET_FRAME_GARBAGED (f);
28337 return 0;
28338 }
28339
28340 /* Frame-relative pixel rectangle of W. */
28341 wr.x = WINDOW_LEFT_EDGE_X (w);
28342 wr.y = WINDOW_TOP_EDGE_Y (w);
28343 wr.width = WINDOW_TOTAL_WIDTH (w);
28344 wr.height = WINDOW_TOTAL_HEIGHT (w);
28345
28346 if (x_intersect_rectangles (fr, &wr, &r))
28347 {
28348 int yb = window_text_bottom_y (w);
28349 struct glyph_row *row;
28350 int cursor_cleared_p, phys_cursor_on_p;
28351 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28352
28353 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28354 r.x, r.y, r.width, r.height));
28355
28356 /* Convert to window coordinates. */
28357 r.x -= WINDOW_LEFT_EDGE_X (w);
28358 r.y -= WINDOW_TOP_EDGE_Y (w);
28359
28360 /* Turn off the cursor. */
28361 if (!w->pseudo_window_p
28362 && phys_cursor_in_rect_p (w, &r))
28363 {
28364 x_clear_cursor (w);
28365 cursor_cleared_p = 1;
28366 }
28367 else
28368 cursor_cleared_p = 0;
28369
28370 /* If the row containing the cursor extends face to end of line,
28371 then expose_area might overwrite the cursor outside the
28372 rectangle and thus notice_overwritten_cursor might clear
28373 w->phys_cursor_on_p. We remember the original value and
28374 check later if it is changed. */
28375 phys_cursor_on_p = w->phys_cursor_on_p;
28376
28377 /* Update lines intersecting rectangle R. */
28378 first_overlapping_row = last_overlapping_row = NULL;
28379 for (row = w->current_matrix->rows;
28380 row->enabled_p;
28381 ++row)
28382 {
28383 int y0 = row->y;
28384 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28385
28386 if ((y0 >= r.y && y0 < r.y + r.height)
28387 || (y1 > r.y && y1 < r.y + r.height)
28388 || (r.y >= y0 && r.y < y1)
28389 || (r.y + r.height > y0 && r.y + r.height < y1))
28390 {
28391 /* A header line may be overlapping, but there is no need
28392 to fix overlapping areas for them. KFS 2005-02-12 */
28393 if (row->overlapping_p && !row->mode_line_p)
28394 {
28395 if (first_overlapping_row == NULL)
28396 first_overlapping_row = row;
28397 last_overlapping_row = row;
28398 }
28399
28400 row->clip = fr;
28401 if (expose_line (w, row, &r))
28402 mouse_face_overwritten_p = 1;
28403 row->clip = NULL;
28404 }
28405 else if (row->overlapping_p)
28406 {
28407 /* We must redraw a row overlapping the exposed area. */
28408 if (y0 < r.y
28409 ? y0 + row->phys_height > r.y
28410 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28411 {
28412 if (first_overlapping_row == NULL)
28413 first_overlapping_row = row;
28414 last_overlapping_row = row;
28415 }
28416 }
28417
28418 if (y1 >= yb)
28419 break;
28420 }
28421
28422 /* Display the mode line if there is one. */
28423 if (WINDOW_WANTS_MODELINE_P (w)
28424 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28425 row->enabled_p)
28426 && row->y < r.y + r.height)
28427 {
28428 if (expose_line (w, row, &r))
28429 mouse_face_overwritten_p = 1;
28430 }
28431
28432 if (!w->pseudo_window_p)
28433 {
28434 /* Fix the display of overlapping rows. */
28435 if (first_overlapping_row)
28436 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28437 fr);
28438
28439 /* Draw border between windows. */
28440 x_draw_vertical_border (w);
28441
28442 /* Turn the cursor on again. */
28443 if (cursor_cleared_p
28444 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28445 update_window_cursor (w, 1);
28446 }
28447 }
28448
28449 return mouse_face_overwritten_p;
28450 }
28451
28452
28453
28454 /* Redraw (parts) of all windows in the window tree rooted at W that
28455 intersect R. R contains frame pixel coordinates. Value is
28456 non-zero if the exposure overwrites mouse-face. */
28457
28458 static int
28459 expose_window_tree (struct window *w, XRectangle *r)
28460 {
28461 struct frame *f = XFRAME (w->frame);
28462 int mouse_face_overwritten_p = 0;
28463
28464 while (w && !FRAME_GARBAGED_P (f))
28465 {
28466 if (!NILP (w->hchild))
28467 mouse_face_overwritten_p
28468 |= expose_window_tree (XWINDOW (w->hchild), r);
28469 else if (!NILP (w->vchild))
28470 mouse_face_overwritten_p
28471 |= expose_window_tree (XWINDOW (w->vchild), r);
28472 else
28473 mouse_face_overwritten_p |= expose_window (w, r);
28474
28475 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28476 }
28477
28478 return mouse_face_overwritten_p;
28479 }
28480
28481
28482 /* EXPORT:
28483 Redisplay an exposed area of frame F. X and Y are the upper-left
28484 corner of the exposed rectangle. W and H are width and height of
28485 the exposed area. All are pixel values. W or H zero means redraw
28486 the entire frame. */
28487
28488 void
28489 expose_frame (struct frame *f, int x, int y, int w, int h)
28490 {
28491 XRectangle r;
28492 int mouse_face_overwritten_p = 0;
28493
28494 TRACE ((stderr, "expose_frame "));
28495
28496 /* No need to redraw if frame will be redrawn soon. */
28497 if (FRAME_GARBAGED_P (f))
28498 {
28499 TRACE ((stderr, " garbaged\n"));
28500 return;
28501 }
28502
28503 /* If basic faces haven't been realized yet, there is no point in
28504 trying to redraw anything. This can happen when we get an expose
28505 event while Emacs is starting, e.g. by moving another window. */
28506 if (FRAME_FACE_CACHE (f) == NULL
28507 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28508 {
28509 TRACE ((stderr, " no faces\n"));
28510 return;
28511 }
28512
28513 if (w == 0 || h == 0)
28514 {
28515 r.x = r.y = 0;
28516 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28517 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28518 }
28519 else
28520 {
28521 r.x = x;
28522 r.y = y;
28523 r.width = w;
28524 r.height = h;
28525 }
28526
28527 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28528 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28529
28530 if (WINDOWP (f->tool_bar_window))
28531 mouse_face_overwritten_p
28532 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28533
28534 #ifdef HAVE_X_WINDOWS
28535 #ifndef MSDOS
28536 #ifndef USE_X_TOOLKIT
28537 if (WINDOWP (f->menu_bar_window))
28538 mouse_face_overwritten_p
28539 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28540 #endif /* not USE_X_TOOLKIT */
28541 #endif
28542 #endif
28543
28544 /* Some window managers support a focus-follows-mouse style with
28545 delayed raising of frames. Imagine a partially obscured frame,
28546 and moving the mouse into partially obscured mouse-face on that
28547 frame. The visible part of the mouse-face will be highlighted,
28548 then the WM raises the obscured frame. With at least one WM, KDE
28549 2.1, Emacs is not getting any event for the raising of the frame
28550 (even tried with SubstructureRedirectMask), only Expose events.
28551 These expose events will draw text normally, i.e. not
28552 highlighted. Which means we must redo the highlight here.
28553 Subsume it under ``we love X''. --gerd 2001-08-15 */
28554 /* Included in Windows version because Windows most likely does not
28555 do the right thing if any third party tool offers
28556 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28557 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28558 {
28559 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28560 if (f == hlinfo->mouse_face_mouse_frame)
28561 {
28562 int mouse_x = hlinfo->mouse_face_mouse_x;
28563 int mouse_y = hlinfo->mouse_face_mouse_y;
28564 clear_mouse_face (hlinfo);
28565 note_mouse_highlight (f, mouse_x, mouse_y);
28566 }
28567 }
28568 }
28569
28570
28571 /* EXPORT:
28572 Determine the intersection of two rectangles R1 and R2. Return
28573 the intersection in *RESULT. Value is non-zero if RESULT is not
28574 empty. */
28575
28576 int
28577 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28578 {
28579 XRectangle *left, *right;
28580 XRectangle *upper, *lower;
28581 int intersection_p = 0;
28582
28583 /* Rearrange so that R1 is the left-most rectangle. */
28584 if (r1->x < r2->x)
28585 left = r1, right = r2;
28586 else
28587 left = r2, right = r1;
28588
28589 /* X0 of the intersection is right.x0, if this is inside R1,
28590 otherwise there is no intersection. */
28591 if (right->x <= left->x + left->width)
28592 {
28593 result->x = right->x;
28594
28595 /* The right end of the intersection is the minimum of
28596 the right ends of left and right. */
28597 result->width = (min (left->x + left->width, right->x + right->width)
28598 - result->x);
28599
28600 /* Same game for Y. */
28601 if (r1->y < r2->y)
28602 upper = r1, lower = r2;
28603 else
28604 upper = r2, lower = r1;
28605
28606 /* The upper end of the intersection is lower.y0, if this is inside
28607 of upper. Otherwise, there is no intersection. */
28608 if (lower->y <= upper->y + upper->height)
28609 {
28610 result->y = lower->y;
28611
28612 /* The lower end of the intersection is the minimum of the lower
28613 ends of upper and lower. */
28614 result->height = (min (lower->y + lower->height,
28615 upper->y + upper->height)
28616 - result->y);
28617 intersection_p = 1;
28618 }
28619 }
28620
28621 return intersection_p;
28622 }
28623
28624 #endif /* HAVE_WINDOW_SYSTEM */
28625
28626 \f
28627 /***********************************************************************
28628 Initialization
28629 ***********************************************************************/
28630
28631 void
28632 syms_of_xdisp (void)
28633 {
28634 Vwith_echo_area_save_vector = Qnil;
28635 staticpro (&Vwith_echo_area_save_vector);
28636
28637 Vmessage_stack = Qnil;
28638 staticpro (&Vmessage_stack);
28639
28640 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28641
28642 message_dolog_marker1 = Fmake_marker ();
28643 staticpro (&message_dolog_marker1);
28644 message_dolog_marker2 = Fmake_marker ();
28645 staticpro (&message_dolog_marker2);
28646 message_dolog_marker3 = Fmake_marker ();
28647 staticpro (&message_dolog_marker3);
28648
28649 #ifdef GLYPH_DEBUG
28650 defsubr (&Sdump_frame_glyph_matrix);
28651 defsubr (&Sdump_glyph_matrix);
28652 defsubr (&Sdump_glyph_row);
28653 defsubr (&Sdump_tool_bar_row);
28654 defsubr (&Strace_redisplay);
28655 defsubr (&Strace_to_stderr);
28656 #endif
28657 #ifdef HAVE_WINDOW_SYSTEM
28658 defsubr (&Stool_bar_lines_needed);
28659 defsubr (&Slookup_image_map);
28660 #endif
28661 defsubr (&Sformat_mode_line);
28662 defsubr (&Sinvisible_p);
28663 defsubr (&Scurrent_bidi_paragraph_direction);
28664
28665 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28666 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28667 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28668 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28669 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28670 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28671 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28672 DEFSYM (Qeval, "eval");
28673 DEFSYM (QCdata, ":data");
28674 DEFSYM (Qdisplay, "display");
28675 DEFSYM (Qspace_width, "space-width");
28676 DEFSYM (Qraise, "raise");
28677 DEFSYM (Qslice, "slice");
28678 DEFSYM (Qspace, "space");
28679 DEFSYM (Qmargin, "margin");
28680 DEFSYM (Qpointer, "pointer");
28681 DEFSYM (Qleft_margin, "left-margin");
28682 DEFSYM (Qright_margin, "right-margin");
28683 DEFSYM (Qcenter, "center");
28684 DEFSYM (Qline_height, "line-height");
28685 DEFSYM (QCalign_to, ":align-to");
28686 DEFSYM (QCrelative_width, ":relative-width");
28687 DEFSYM (QCrelative_height, ":relative-height");
28688 DEFSYM (QCeval, ":eval");
28689 DEFSYM (QCpropertize, ":propertize");
28690 DEFSYM (QCfile, ":file");
28691 DEFSYM (Qfontified, "fontified");
28692 DEFSYM (Qfontification_functions, "fontification-functions");
28693 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28694 DEFSYM (Qescape_glyph, "escape-glyph");
28695 DEFSYM (Qnobreak_space, "nobreak-space");
28696 DEFSYM (Qimage, "image");
28697 DEFSYM (Qtext, "text");
28698 DEFSYM (Qboth, "both");
28699 DEFSYM (Qboth_horiz, "both-horiz");
28700 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28701 DEFSYM (QCmap, ":map");
28702 DEFSYM (QCpointer, ":pointer");
28703 DEFSYM (Qrect, "rect");
28704 DEFSYM (Qcircle, "circle");
28705 DEFSYM (Qpoly, "poly");
28706 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28707 DEFSYM (Qgrow_only, "grow-only");
28708 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28709 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28710 DEFSYM (Qposition, "position");
28711 DEFSYM (Qbuffer_position, "buffer-position");
28712 DEFSYM (Qobject, "object");
28713 DEFSYM (Qbar, "bar");
28714 DEFSYM (Qhbar, "hbar");
28715 DEFSYM (Qbox, "box");
28716 DEFSYM (Qhollow, "hollow");
28717 DEFSYM (Qhand, "hand");
28718 DEFSYM (Qarrow, "arrow");
28719 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28720
28721 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28722 Fcons (intern_c_string ("void-variable"), Qnil)),
28723 Qnil);
28724 staticpro (&list_of_error);
28725
28726 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28727 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28728 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28729 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28730
28731 echo_buffer[0] = echo_buffer[1] = Qnil;
28732 staticpro (&echo_buffer[0]);
28733 staticpro (&echo_buffer[1]);
28734
28735 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28736 staticpro (&echo_area_buffer[0]);
28737 staticpro (&echo_area_buffer[1]);
28738
28739 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28740 staticpro (&Vmessages_buffer_name);
28741
28742 mode_line_proptrans_alist = Qnil;
28743 staticpro (&mode_line_proptrans_alist);
28744 mode_line_string_list = Qnil;
28745 staticpro (&mode_line_string_list);
28746 mode_line_string_face = Qnil;
28747 staticpro (&mode_line_string_face);
28748 mode_line_string_face_prop = Qnil;
28749 staticpro (&mode_line_string_face_prop);
28750 Vmode_line_unwind_vector = Qnil;
28751 staticpro (&Vmode_line_unwind_vector);
28752
28753 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28754
28755 help_echo_string = Qnil;
28756 staticpro (&help_echo_string);
28757 help_echo_object = Qnil;
28758 staticpro (&help_echo_object);
28759 help_echo_window = Qnil;
28760 staticpro (&help_echo_window);
28761 previous_help_echo_string = Qnil;
28762 staticpro (&previous_help_echo_string);
28763 help_echo_pos = -1;
28764
28765 DEFSYM (Qright_to_left, "right-to-left");
28766 DEFSYM (Qleft_to_right, "left-to-right");
28767
28768 #ifdef HAVE_WINDOW_SYSTEM
28769 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28770 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28771 For example, if a block cursor is over a tab, it will be drawn as
28772 wide as that tab on the display. */);
28773 x_stretch_cursor_p = 0;
28774 #endif
28775
28776 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28777 doc: /* Non-nil means highlight trailing whitespace.
28778 The face used for trailing whitespace is `trailing-whitespace'. */);
28779 Vshow_trailing_whitespace = Qnil;
28780
28781 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28782 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28783 If the value is t, Emacs highlights non-ASCII chars which have the
28784 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28785 or `escape-glyph' face respectively.
28786
28787 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28788 U+2011 (non-breaking hyphen) are affected.
28789
28790 Any other non-nil value means to display these characters as a escape
28791 glyph followed by an ordinary space or hyphen.
28792
28793 A value of nil means no special handling of these characters. */);
28794 Vnobreak_char_display = Qt;
28795
28796 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28797 doc: /* The pointer shape to show in void text areas.
28798 A value of nil means to show the text pointer. Other options are `arrow',
28799 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28800 Vvoid_text_area_pointer = Qarrow;
28801
28802 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28803 doc: /* Non-nil means don't actually do any redisplay.
28804 This is used for internal purposes. */);
28805 Vinhibit_redisplay = Qnil;
28806
28807 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28808 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28809 Vglobal_mode_string = Qnil;
28810
28811 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28812 doc: /* Marker for where to display an arrow on top of the buffer text.
28813 This must be the beginning of a line in order to work.
28814 See also `overlay-arrow-string'. */);
28815 Voverlay_arrow_position = Qnil;
28816
28817 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28818 doc: /* String to display as an arrow in non-window frames.
28819 See also `overlay-arrow-position'. */);
28820 Voverlay_arrow_string = build_pure_c_string ("=>");
28821
28822 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28823 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28824 The symbols on this list are examined during redisplay to determine
28825 where to display overlay arrows. */);
28826 Voverlay_arrow_variable_list
28827 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28828
28829 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28830 doc: /* The number of lines to try scrolling a window by when point moves out.
28831 If that fails to bring point back on frame, point is centered instead.
28832 If this is zero, point is always centered after it moves off frame.
28833 If you want scrolling to always be a line at a time, you should set
28834 `scroll-conservatively' to a large value rather than set this to 1. */);
28835
28836 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28837 doc: /* Scroll up to this many lines, to bring point back on screen.
28838 If point moves off-screen, redisplay will scroll by up to
28839 `scroll-conservatively' lines in order to bring point just barely
28840 onto the screen again. If that cannot be done, then redisplay
28841 recenters point as usual.
28842
28843 If the value is greater than 100, redisplay will never recenter point,
28844 but will always scroll just enough text to bring point into view, even
28845 if you move far away.
28846
28847 A value of zero means always recenter point if it moves off screen. */);
28848 scroll_conservatively = 0;
28849
28850 DEFVAR_INT ("scroll-margin", scroll_margin,
28851 doc: /* Number of lines of margin at the top and bottom of a window.
28852 Recenter the window whenever point gets within this many lines
28853 of the top or bottom of the window. */);
28854 scroll_margin = 0;
28855
28856 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28857 doc: /* Pixels per inch value for non-window system displays.
28858 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28859 Vdisplay_pixels_per_inch = make_float (72.0);
28860
28861 #ifdef GLYPH_DEBUG
28862 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28863 #endif
28864
28865 DEFVAR_LISP ("truncate-partial-width-windows",
28866 Vtruncate_partial_width_windows,
28867 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28868 For an integer value, truncate lines in each window narrower than the
28869 full frame width, provided the window width is less than that integer;
28870 otherwise, respect the value of `truncate-lines'.
28871
28872 For any other non-nil value, truncate lines in all windows that do
28873 not span the full frame width.
28874
28875 A value of nil means to respect the value of `truncate-lines'.
28876
28877 If `word-wrap' is enabled, you might want to reduce this. */);
28878 Vtruncate_partial_width_windows = make_number (50);
28879
28880 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28881 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28882 Any other value means to use the appropriate face, `mode-line',
28883 `header-line', or `menu' respectively. */);
28884 mode_line_inverse_video = 1;
28885
28886 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28887 doc: /* Maximum buffer size for which line number should be displayed.
28888 If the buffer is bigger than this, the line number does not appear
28889 in the mode line. A value of nil means no limit. */);
28890 Vline_number_display_limit = Qnil;
28891
28892 DEFVAR_INT ("line-number-display-limit-width",
28893 line_number_display_limit_width,
28894 doc: /* Maximum line width (in characters) for line number display.
28895 If the average length of the lines near point is bigger than this, then the
28896 line number may be omitted from the mode line. */);
28897 line_number_display_limit_width = 200;
28898
28899 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28900 doc: /* Non-nil means highlight region even in nonselected windows. */);
28901 highlight_nonselected_windows = 0;
28902
28903 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28904 doc: /* Non-nil if more than one frame is visible on this display.
28905 Minibuffer-only frames don't count, but iconified frames do.
28906 This variable is not guaranteed to be accurate except while processing
28907 `frame-title-format' and `icon-title-format'. */);
28908
28909 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28910 doc: /* Template for displaying the title bar of visible frames.
28911 \(Assuming the window manager supports this feature.)
28912
28913 This variable has the same structure as `mode-line-format', except that
28914 the %c and %l constructs are ignored. It is used only on frames for
28915 which no explicit name has been set \(see `modify-frame-parameters'). */);
28916
28917 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28918 doc: /* Template for displaying the title bar of an iconified frame.
28919 \(Assuming the window manager supports this feature.)
28920 This variable has the same structure as `mode-line-format' (which see),
28921 and is used only on frames for which no explicit name has been set
28922 \(see `modify-frame-parameters'). */);
28923 Vicon_title_format
28924 = Vframe_title_format
28925 = pure_cons (intern_c_string ("multiple-frames"),
28926 pure_cons (build_pure_c_string ("%b"),
28927 pure_cons (pure_cons (empty_unibyte_string,
28928 pure_cons (intern_c_string ("invocation-name"),
28929 pure_cons (build_pure_c_string ("@"),
28930 pure_cons (intern_c_string ("system-name"),
28931 Qnil)))),
28932 Qnil)));
28933
28934 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28935 doc: /* Maximum number of lines to keep in the message log buffer.
28936 If nil, disable message logging. If t, log messages but don't truncate
28937 the buffer when it becomes large. */);
28938 Vmessage_log_max = make_number (100);
28939
28940 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28941 doc: /* Functions called before redisplay, if window sizes have changed.
28942 The value should be a list of functions that take one argument.
28943 Just before redisplay, for each frame, if any of its windows have changed
28944 size since the last redisplay, or have been split or deleted,
28945 all the functions in the list are called, with the frame as argument. */);
28946 Vwindow_size_change_functions = Qnil;
28947
28948 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28949 doc: /* List of functions to call before redisplaying a window with scrolling.
28950 Each function is called with two arguments, the window and its new
28951 display-start position. Note that these functions are also called by
28952 `set-window-buffer'. Also note that the value of `window-end' is not
28953 valid when these functions are called.
28954
28955 Warning: Do not use this feature to alter the way the window
28956 is scrolled. It is not designed for that, and such use probably won't
28957 work. */);
28958 Vwindow_scroll_functions = Qnil;
28959
28960 DEFVAR_LISP ("window-text-change-functions",
28961 Vwindow_text_change_functions,
28962 doc: /* Functions to call in redisplay when text in the window might change. */);
28963 Vwindow_text_change_functions = Qnil;
28964
28965 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28966 doc: /* Functions called when redisplay of a window reaches the end trigger.
28967 Each function is called with two arguments, the window and the end trigger value.
28968 See `set-window-redisplay-end-trigger'. */);
28969 Vredisplay_end_trigger_functions = Qnil;
28970
28971 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28972 doc: /* Non-nil means autoselect window with mouse pointer.
28973 If nil, do not autoselect windows.
28974 A positive number means delay autoselection by that many seconds: a
28975 window is autoselected only after the mouse has remained in that
28976 window for the duration of the delay.
28977 A negative number has a similar effect, but causes windows to be
28978 autoselected only after the mouse has stopped moving. \(Because of
28979 the way Emacs compares mouse events, you will occasionally wait twice
28980 that time before the window gets selected.\)
28981 Any other value means to autoselect window instantaneously when the
28982 mouse pointer enters it.
28983
28984 Autoselection selects the minibuffer only if it is active, and never
28985 unselects the minibuffer if it is active.
28986
28987 When customizing this variable make sure that the actual value of
28988 `focus-follows-mouse' matches the behavior of your window manager. */);
28989 Vmouse_autoselect_window = Qnil;
28990
28991 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28992 doc: /* Non-nil means automatically resize tool-bars.
28993 This dynamically changes the tool-bar's height to the minimum height
28994 that is needed to make all tool-bar items visible.
28995 If value is `grow-only', the tool-bar's height is only increased
28996 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28997 Vauto_resize_tool_bars = Qt;
28998
28999 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29000 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29001 auto_raise_tool_bar_buttons_p = 1;
29002
29003 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29004 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29005 make_cursor_line_fully_visible_p = 1;
29006
29007 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29008 doc: /* Border below tool-bar in pixels.
29009 If an integer, use it as the height of the border.
29010 If it is one of `internal-border-width' or `border-width', use the
29011 value of the corresponding frame parameter.
29012 Otherwise, no border is added below the tool-bar. */);
29013 Vtool_bar_border = Qinternal_border_width;
29014
29015 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29016 doc: /* Margin around tool-bar buttons in pixels.
29017 If an integer, use that for both horizontal and vertical margins.
29018 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29019 HORZ specifying the horizontal margin, and VERT specifying the
29020 vertical margin. */);
29021 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29022
29023 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29024 doc: /* Relief thickness of tool-bar buttons. */);
29025 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29026
29027 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29028 doc: /* Tool bar style to use.
29029 It can be one of
29030 image - show images only
29031 text - show text only
29032 both - show both, text below image
29033 both-horiz - show text to the right of the image
29034 text-image-horiz - show text to the left of the image
29035 any other - use system default or image if no system default.
29036
29037 This variable only affects the GTK+ toolkit version of Emacs. */);
29038 Vtool_bar_style = Qnil;
29039
29040 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29041 doc: /* Maximum number of characters a label can have to be shown.
29042 The tool bar style must also show labels for this to have any effect, see
29043 `tool-bar-style'. */);
29044 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29045
29046 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29047 doc: /* List of functions to call to fontify regions of text.
29048 Each function is called with one argument POS. Functions must
29049 fontify a region starting at POS in the current buffer, and give
29050 fontified regions the property `fontified'. */);
29051 Vfontification_functions = Qnil;
29052 Fmake_variable_buffer_local (Qfontification_functions);
29053
29054 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29055 unibyte_display_via_language_environment,
29056 doc: /* Non-nil means display unibyte text according to language environment.
29057 Specifically, this means that raw bytes in the range 160-255 decimal
29058 are displayed by converting them to the equivalent multibyte characters
29059 according to the current language environment. As a result, they are
29060 displayed according to the current fontset.
29061
29062 Note that this variable affects only how these bytes are displayed,
29063 but does not change the fact they are interpreted as raw bytes. */);
29064 unibyte_display_via_language_environment = 0;
29065
29066 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29067 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29068 If a float, it specifies a fraction of the mini-window frame's height.
29069 If an integer, it specifies a number of lines. */);
29070 Vmax_mini_window_height = make_float (0.25);
29071
29072 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29073 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29074 A value of nil means don't automatically resize mini-windows.
29075 A value of t means resize them to fit the text displayed in them.
29076 A value of `grow-only', the default, means let mini-windows grow only;
29077 they return to their normal size when the minibuffer is closed, or the
29078 echo area becomes empty. */);
29079 Vresize_mini_windows = Qgrow_only;
29080
29081 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29082 doc: /* Alist specifying how to blink the cursor off.
29083 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29084 `cursor-type' frame-parameter or variable equals ON-STATE,
29085 comparing using `equal', Emacs uses OFF-STATE to specify
29086 how to blink it off. ON-STATE and OFF-STATE are values for
29087 the `cursor-type' frame parameter.
29088
29089 If a frame's ON-STATE has no entry in this list,
29090 the frame's other specifications determine how to blink the cursor off. */);
29091 Vblink_cursor_alist = Qnil;
29092
29093 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29094 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29095 If non-nil, windows are automatically scrolled horizontally to make
29096 point visible. */);
29097 automatic_hscrolling_p = 1;
29098 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29099
29100 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29101 doc: /* How many columns away from the window edge point is allowed to get
29102 before automatic hscrolling will horizontally scroll the window. */);
29103 hscroll_margin = 5;
29104
29105 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29106 doc: /* How many columns to scroll the window when point gets too close to the edge.
29107 When point is less than `hscroll-margin' columns from the window
29108 edge, automatic hscrolling will scroll the window by the amount of columns
29109 determined by this variable. If its value is a positive integer, scroll that
29110 many columns. If it's a positive floating-point number, it specifies the
29111 fraction of the window's width to scroll. If it's nil or zero, point will be
29112 centered horizontally after the scroll. Any other value, including negative
29113 numbers, are treated as if the value were zero.
29114
29115 Automatic hscrolling always moves point outside the scroll margin, so if
29116 point was more than scroll step columns inside the margin, the window will
29117 scroll more than the value given by the scroll step.
29118
29119 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29120 and `scroll-right' overrides this variable's effect. */);
29121 Vhscroll_step = make_number (0);
29122
29123 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29124 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29125 Bind this around calls to `message' to let it take effect. */);
29126 message_truncate_lines = 0;
29127
29128 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29129 doc: /* Normal hook run to update the menu bar definitions.
29130 Redisplay runs this hook before it redisplays the menu bar.
29131 This is used to update submenus such as Buffers,
29132 whose contents depend on various data. */);
29133 Vmenu_bar_update_hook = Qnil;
29134
29135 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29136 doc: /* Frame for which we are updating a menu.
29137 The enable predicate for a menu binding should check this variable. */);
29138 Vmenu_updating_frame = Qnil;
29139
29140 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29141 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29142 inhibit_menubar_update = 0;
29143
29144 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29145 doc: /* Prefix prepended to all continuation lines at display time.
29146 The value may be a string, an image, or a stretch-glyph; it is
29147 interpreted in the same way as the value of a `display' text property.
29148
29149 This variable is overridden by any `wrap-prefix' text or overlay
29150 property.
29151
29152 To add a prefix to non-continuation lines, use `line-prefix'. */);
29153 Vwrap_prefix = Qnil;
29154 DEFSYM (Qwrap_prefix, "wrap-prefix");
29155 Fmake_variable_buffer_local (Qwrap_prefix);
29156
29157 DEFVAR_LISP ("line-prefix", Vline_prefix,
29158 doc: /* Prefix prepended to all non-continuation lines at display time.
29159 The value may be a string, an image, or a stretch-glyph; it is
29160 interpreted in the same way as the value of a `display' text property.
29161
29162 This variable is overridden by any `line-prefix' text or overlay
29163 property.
29164
29165 To add a prefix to continuation lines, use `wrap-prefix'. */);
29166 Vline_prefix = Qnil;
29167 DEFSYM (Qline_prefix, "line-prefix");
29168 Fmake_variable_buffer_local (Qline_prefix);
29169
29170 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29171 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29172 inhibit_eval_during_redisplay = 0;
29173
29174 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29175 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29176 inhibit_free_realized_faces = 0;
29177
29178 #ifdef GLYPH_DEBUG
29179 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29180 doc: /* Inhibit try_window_id display optimization. */);
29181 inhibit_try_window_id = 0;
29182
29183 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29184 doc: /* Inhibit try_window_reusing display optimization. */);
29185 inhibit_try_window_reusing = 0;
29186
29187 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29188 doc: /* Inhibit try_cursor_movement display optimization. */);
29189 inhibit_try_cursor_movement = 0;
29190 #endif /* GLYPH_DEBUG */
29191
29192 DEFVAR_INT ("overline-margin", overline_margin,
29193 doc: /* Space between overline and text, in pixels.
29194 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29195 margin to the character height. */);
29196 overline_margin = 2;
29197
29198 DEFVAR_INT ("underline-minimum-offset",
29199 underline_minimum_offset,
29200 doc: /* Minimum distance between baseline and underline.
29201 This can improve legibility of underlined text at small font sizes,
29202 particularly when using variable `x-use-underline-position-properties'
29203 with fonts that specify an UNDERLINE_POSITION relatively close to the
29204 baseline. The default value is 1. */);
29205 underline_minimum_offset = 1;
29206
29207 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29208 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29209 This feature only works when on a window system that can change
29210 cursor shapes. */);
29211 display_hourglass_p = 1;
29212
29213 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29214 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29215 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29216
29217 hourglass_atimer = NULL;
29218 hourglass_shown_p = 0;
29219
29220 DEFSYM (Qglyphless_char, "glyphless-char");
29221 DEFSYM (Qhex_code, "hex-code");
29222 DEFSYM (Qempty_box, "empty-box");
29223 DEFSYM (Qthin_space, "thin-space");
29224 DEFSYM (Qzero_width, "zero-width");
29225
29226 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29227 /* Intern this now in case it isn't already done.
29228 Setting this variable twice is harmless.
29229 But don't staticpro it here--that is done in alloc.c. */
29230 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29231 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29232
29233 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29234 doc: /* Char-table defining glyphless characters.
29235 Each element, if non-nil, should be one of the following:
29236 an ASCII acronym string: display this string in a box
29237 `hex-code': display the hexadecimal code of a character in a box
29238 `empty-box': display as an empty box
29239 `thin-space': display as 1-pixel width space
29240 `zero-width': don't display
29241 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29242 display method for graphical terminals and text terminals respectively.
29243 GRAPHICAL and TEXT should each have one of the values listed above.
29244
29245 The char-table has one extra slot to control the display of a character for
29246 which no font is found. This slot only takes effect on graphical terminals.
29247 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29248 `thin-space'. The default is `empty-box'. */);
29249 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29250 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29251 Qempty_box);
29252 }
29253
29254
29255 /* Initialize this module when Emacs starts. */
29256
29257 void
29258 init_xdisp (void)
29259 {
29260 current_header_line_height = current_mode_line_height = -1;
29261
29262 CHARPOS (this_line_start_pos) = 0;
29263
29264 if (!noninteractive)
29265 {
29266 struct window *m = XWINDOW (minibuf_window);
29267 Lisp_Object frame = m->frame;
29268 struct frame *f = XFRAME (frame);
29269 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29270 struct window *r = XWINDOW (root);
29271 int i;
29272
29273 echo_area_window = minibuf_window;
29274
29275 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
29276 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
29277 XSETFASTINT (r->total_cols, FRAME_COLS (f));
29278 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
29279 XSETFASTINT (m->total_lines, 1);
29280 XSETFASTINT (m->total_cols, FRAME_COLS (f));
29281
29282 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29283 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29284 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29285
29286 /* The default ellipsis glyphs `...'. */
29287 for (i = 0; i < 3; ++i)
29288 default_invis_vector[i] = make_number ('.');
29289 }
29290
29291 {
29292 /* Allocate the buffer for frame titles.
29293 Also used for `format-mode-line'. */
29294 int size = 100;
29295 mode_line_noprop_buf = xmalloc (size);
29296 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29297 mode_line_noprop_ptr = mode_line_noprop_buf;
29298 mode_line_target = MODE_LINE_DISPLAY;
29299 }
29300
29301 help_echo_showing_p = 0;
29302 }
29303
29304 /* Since w32 does not support atimers, it defines its own implementation of
29305 the following three functions in w32fns.c. */
29306 #ifndef WINDOWSNT
29307
29308 /* Platform-independent portion of hourglass implementation. */
29309
29310 /* Cancel a currently active hourglass timer, and start a new one. */
29311 void
29312 start_hourglass (void)
29313 {
29314 #if defined (HAVE_WINDOW_SYSTEM)
29315 EMACS_TIME delay;
29316
29317 cancel_hourglass ();
29318
29319 if (INTEGERP (Vhourglass_delay)
29320 && XINT (Vhourglass_delay) > 0)
29321 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29322 TYPE_MAXIMUM (time_t)),
29323 0);
29324 else if (FLOATP (Vhourglass_delay)
29325 && XFLOAT_DATA (Vhourglass_delay) > 0)
29326 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29327 else
29328 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29329
29330 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29331 show_hourglass, NULL);
29332 #endif
29333 }
29334
29335
29336 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29337 shown. */
29338 void
29339 cancel_hourglass (void)
29340 {
29341 #if defined (HAVE_WINDOW_SYSTEM)
29342 if (hourglass_atimer)
29343 {
29344 cancel_atimer (hourglass_atimer);
29345 hourglass_atimer = NULL;
29346 }
29347
29348 if (hourglass_shown_p)
29349 hide_hourglass ();
29350 #endif
29351 }
29352 #endif /* ! WINDOWSNT */