Trailing whitespace deleted.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->width);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_x, window_y, window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa. */
629 if (w)
630 {
631 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
632 header_line_changed_p = header_line_p != matrix->header_line_p;
633 }
634 matrix->header_line_p = header_line_p;
635
636 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
637 haven't changed. This optimization is important because preserving
638 the matrix means preventing redisplay. */
639 if (matrix->pool == NULL)
640 {
641 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
642 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
643 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
644 xassert (left >= 0 && right >= 0);
645 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
646 || right != matrix->right_margin_glyphs);
647
648 if (!marginal_areas_changed_p
649 && !fonts_changed_p
650 && !header_line_changed_p
651 && matrix->window_left_x == XFASTINT (w->left)
652 && matrix->window_top_y == XFASTINT (w->top)
653 && matrix->window_height == window_height
654 && matrix->window_vscroll == w->vscroll
655 && matrix->window_width == window_width)
656 return;
657 }
658
659 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
660 if (matrix->rows_allocated < dim.height)
661 {
662 int size = dim.height * sizeof (struct glyph_row);
663 new_rows = dim.height - matrix->rows_allocated;
664 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
665 bzero (matrix->rows + matrix->rows_allocated,
666 new_rows * sizeof *matrix->rows);
667 matrix->rows_allocated = dim.height;
668 }
669 else
670 new_rows = 0;
671
672 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
673 on a frame not using window-based redisplay. Set up pointers for
674 each row into the glyph pool. */
675 if (matrix->pool)
676 {
677 xassert (matrix->pool->glyphs);
678
679 if (w)
680 {
681 left = margin_glyphs_to_reserve (w, dim.width,
682 w->left_margin_width);
683 right = margin_glyphs_to_reserve (w, dim.width,
684 w->right_margin_width);
685 }
686 else
687 left = right = 0;
688
689 for (i = 0; i < dim.height; ++i)
690 {
691 struct glyph_row *row = &matrix->rows[i];
692
693 row->glyphs[LEFT_MARGIN_AREA]
694 = (matrix->pool->glyphs
695 + (y + i) * matrix->pool->ncolumns
696 + x);
697
698 if (w == NULL
699 || row == matrix->rows + dim.height - 1
700 || (row == matrix->rows && matrix->header_line_p))
701 {
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA];
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[RIGHT_MARGIN_AREA];
708 }
709 else
710 {
711 row->glyphs[TEXT_AREA]
712 = row->glyphs[LEFT_MARGIN_AREA] + left;
713 row->glyphs[RIGHT_MARGIN_AREA]
714 = row->glyphs[TEXT_AREA] + dim.width - left - right;
715 row->glyphs[LAST_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
717 }
718 }
719
720 matrix->left_margin_glyphs = left;
721 matrix->right_margin_glyphs = right;
722 }
723 else
724 {
725 /* If MATRIX->pool is null, MATRIX is responsible for managing
726 its own memory. Allocate glyph memory from the heap. */
727 if (dim.width > matrix->matrix_w
728 || new_rows
729 || header_line_changed_p
730 || marginal_areas_changed_p)
731 {
732 struct glyph_row *row = matrix->rows;
733 struct glyph_row *end = row + matrix->rows_allocated;
734
735 while (row < end)
736 {
737 row->glyphs[LEFT_MARGIN_AREA]
738 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
739 (dim.width
740 * sizeof (struct glyph)));
741
742 /* The mode line never has marginal areas. */
743 if (row == matrix->rows + dim.height - 1
744 || (row == matrix->rows && matrix->header_line_p))
745 {
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA];
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[RIGHT_MARGIN_AREA];
752 }
753 else
754 {
755 row->glyphs[TEXT_AREA]
756 = row->glyphs[LEFT_MARGIN_AREA] + left;
757 row->glyphs[RIGHT_MARGIN_AREA]
758 = row->glyphs[TEXT_AREA] + dim.width - left - right;
759 row->glyphs[LAST_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
761 }
762 ++row;
763 }
764 }
765
766 xassert (left >= 0 && right >= 0);
767 matrix->left_margin_glyphs = left;
768 matrix->right_margin_glyphs = right;
769 }
770
771 /* Number of rows to be used by MATRIX. */
772 matrix->nrows = dim.height;
773 xassert (matrix->nrows >= 0);
774
775 if (w)
776 {
777 if (matrix == w->current_matrix)
778 {
779 /* Mark rows in a current matrix of a window as not having
780 valid contents. It's important to not do this for
781 desired matrices. When Emacs starts, it may already be
782 building desired matrices when this function runs. */
783 if (window_width < 0)
784 window_width = window_box_width (w, -1);
785
786 /* Optimize the case that only the height has changed (C-x 2,
787 upper window). Invalidate all rows that are no longer part
788 of the window. */
789 if (!marginal_areas_changed_p
790 && !header_line_changed_p
791 && new_rows == 0
792 && dim.width == matrix->matrix_w
793 && matrix->window_left_x == XFASTINT (w->left)
794 && matrix->window_top_y == XFASTINT (w->top)
795 && matrix->window_width == window_width)
796 {
797 /* Find the last row in the window. */
798 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
799 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
800 {
801 ++i;
802 break;
803 }
804
805 /* Window end is invalid, if inside of the rows that
806 are invalidated below. */
807 if (INTEGERP (w->window_end_vpos)
808 && XFASTINT (w->window_end_vpos) >= i)
809 w->window_end_valid = Qnil;
810
811 while (i < matrix->nrows)
812 matrix->rows[i++].enabled_p = 0;
813 }
814 else
815 {
816 for (i = 0; i < matrix->nrows; ++i)
817 matrix->rows[i].enabled_p = 0;
818 }
819 }
820 else if (matrix == w->desired_matrix)
821 {
822 /* Rows in desired matrices always have to be cleared;
823 redisplay expects this is the case when it runs, so it
824 had better be the case when we adjust matrices between
825 redisplays. */
826 for (i = 0; i < matrix->nrows; ++i)
827 matrix->rows[i].enabled_p = 0;
828 }
829 }
830
831
832 /* Remember last values to be able to optimize frame redraws. */
833 matrix->matrix_x = x;
834 matrix->matrix_y = y;
835 matrix->matrix_w = dim.width;
836 matrix->matrix_h = dim.height;
837
838 /* Record the top y location and height of W at the time the matrix
839 was last adjusted. This is used to optimize redisplay above. */
840 if (w)
841 {
842 matrix->window_left_x = XFASTINT (w->left);
843 matrix->window_top_y = XFASTINT (w->top);
844 matrix->window_height = window_height;
845 matrix->window_width = window_width;
846 matrix->window_vscroll = w->vscroll;
847 }
848 }
849
850
851 /* Reverse the contents of rows in MATRIX between START and END. The
852 contents of the row at END - 1 end up at START, END - 2 at START +
853 1 etc. This is part of the implementation of rotate_matrix (see
854 below). */
855
856 static void
857 reverse_rows (matrix, start, end)
858 struct glyph_matrix *matrix;
859 int start, end;
860 {
861 int i, j;
862
863 for (i = start, j = end - 1; i < j; ++i, --j)
864 {
865 /* Non-ISO HP/UX compiler doesn't like auto struct
866 initialization. */
867 struct glyph_row temp;
868 temp = matrix->rows[i];
869 matrix->rows[i] = matrix->rows[j];
870 matrix->rows[j] = temp;
871 }
872 }
873
874
875 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
876 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
877 indices. (Note: this does not copy glyphs, only glyph pointers in
878 row structures are moved around).
879
880 The algorithm used for rotating the vector was, I believe, first
881 described by Kernighan. See the vector R as consisting of two
882 sub-vectors AB, where A has length BY for BY >= 0. The result
883 after rotating is then BA. Reverse both sub-vectors to get ArBr
884 and reverse the result to get (ArBr)r which is BA. Similar for
885 rotating right. */
886
887 void
888 rotate_matrix (matrix, first, last, by)
889 struct glyph_matrix *matrix;
890 int first, last, by;
891 {
892 if (by < 0)
893 {
894 /* Up (rotate left, i.e. towards lower indices). */
895 by = -by;
896 reverse_rows (matrix, first, first + by);
897 reverse_rows (matrix, first + by, last);
898 reverse_rows (matrix, first, last);
899 }
900 else if (by > 0)
901 {
902 /* Down (rotate right, i.e. towards higher indices). */
903 reverse_rows (matrix, last - by, last);
904 reverse_rows (matrix, first, last - by);
905 reverse_rows (matrix, first, last);
906 }
907 }
908
909
910 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
911 with indices START <= index < END. Increment positions by DELTA/
912 DELTA_BYTES. */
913
914 void
915 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
916 struct glyph_matrix *matrix;
917 int start, end, delta, delta_bytes;
918 {
919 /* Check that START and END are reasonable values. */
920 xassert (start >= 0 && start <= matrix->nrows);
921 xassert (end >= 0 && end <= matrix->nrows);
922 xassert (start <= end);
923
924 for (; start < end; ++start)
925 increment_row_positions (matrix->rows + start, delta, delta_bytes);
926 }
927
928
929 /* Enable a range of rows in glyph matrix MATRIX. START and END are
930 the row indices of the first and last + 1 row to enable. If
931 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
932
933 void
934 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
935 struct glyph_matrix *matrix;
936 int start, end;
937 int enabled_p;
938 {
939 xassert (start <= end);
940 xassert (start >= 0 && start < matrix->nrows);
941 xassert (end >= 0 && end <= matrix->nrows);
942
943 for (; start < end; ++start)
944 matrix->rows[start].enabled_p = enabled_p != 0;
945 }
946
947
948 /* Clear MATRIX.
949
950 This empties all rows in MATRIX by setting the enabled_p flag for
951 all rows of the matrix to zero. The function prepare_desired_row
952 will eventually really clear a row when it sees one with a zero
953 enabled_p flag.
954
955 Resets update hints to defaults value. The only update hint
956 currently present is the flag MATRIX->no_scrolling_p. */
957
958 void
959 clear_glyph_matrix (matrix)
960 struct glyph_matrix *matrix;
961 {
962 if (matrix)
963 {
964 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
965 matrix->no_scrolling_p = 0;
966 }
967 }
968
969
970 /* Shift part of the glyph matrix MATRIX of window W up or down.
971 Increment y-positions in glyph rows between START and END by DY,
972 and recompute their visible height. */
973
974 void
975 shift_glyph_matrix (w, matrix, start, end, dy)
976 struct window *w;
977 struct glyph_matrix *matrix;
978 int start, end, dy;
979 {
980 int min_y, max_y;
981
982 xassert (start <= end);
983 xassert (start >= 0 && start < matrix->nrows);
984 xassert (end >= 0 && end <= matrix->nrows);
985
986 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
987 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
988
989 for (; start < end; ++start)
990 {
991 struct glyph_row *row = &matrix->rows[start];
992
993 row->y += dy;
994 row->visible_height = row->height;
995
996 if (row->y < min_y)
997 row->visible_height -= min_y - row->y;
998 if (row->y + row->height > max_y)
999 row->visible_height -= row->y + row->height - max_y;
1000 }
1001 }
1002
1003
1004 /* Mark all rows in current matrices of frame F as invalid. Marking
1005 invalid is done by setting enabled_p to zero for all rows in a
1006 current matrix. */
1007
1008 void
1009 clear_current_matrices (f)
1010 register struct frame *f;
1011 {
1012 /* Clear frame current matrix, if we have one. */
1013 if (f->current_matrix)
1014 clear_glyph_matrix (f->current_matrix);
1015
1016 /* Clear the matrix of the menu bar window, if such a window exists.
1017 The menu bar window is currently used to display menus on X when
1018 no toolkit support is compiled in. */
1019 if (WINDOWP (f->menu_bar_window))
1020 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1021
1022 /* Clear the matrix of the tool-bar window, if any. */
1023 if (WINDOWP (f->tool_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1025
1026 /* Clear current window matrices. */
1027 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1028 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1029 }
1030
1031
1032 /* Clear out all display lines of F for a coming redisplay. */
1033
1034 void
1035 clear_desired_matrices (f)
1036 register struct frame *f;
1037 {
1038 if (f->desired_matrix)
1039 clear_glyph_matrix (f->desired_matrix);
1040
1041 if (WINDOWP (f->menu_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1043
1044 if (WINDOWP (f->tool_bar_window))
1045 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1046
1047 /* Do it for window matrices. */
1048 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1049 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1050 }
1051
1052
1053 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1054 non-zero clear desired matrices, otherwise clear current matrices. */
1055
1056 static void
1057 clear_window_matrices (w, desired_p)
1058 struct window *w;
1059 int desired_p;
1060 {
1061 while (w)
1062 {
1063 if (!NILP (w->hchild))
1064 {
1065 xassert (WINDOWP (w->hchild));
1066 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1067 }
1068 else if (!NILP (w->vchild))
1069 {
1070 xassert (WINDOWP (w->vchild));
1071 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1072 }
1073 else
1074 {
1075 if (desired_p)
1076 clear_glyph_matrix (w->desired_matrix);
1077 else
1078 {
1079 clear_glyph_matrix (w->current_matrix);
1080 w->window_end_valid = Qnil;
1081 }
1082 }
1083
1084 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1085 }
1086 }
1087
1088
1089 \f
1090 /***********************************************************************
1091 Glyph Rows
1092
1093 See dispextern.h for an overall explanation of glyph rows.
1094 ***********************************************************************/
1095
1096 /* Clear glyph row ROW. Do it in a way that makes it robust against
1097 changes in the glyph_row structure, i.e. addition or removal of
1098 structure members. */
1099
1100 static struct glyph_row null_row;
1101
1102 void
1103 clear_glyph_row (row)
1104 struct glyph_row *row;
1105 {
1106 struct glyph *p[1 + LAST_AREA];
1107
1108 /* Save pointers. */
1109 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1110 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1111 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1112 p[LAST_AREA] = row->glyphs[LAST_AREA];
1113
1114 /* Clear. */
1115 *row = null_row;
1116
1117 /* Restore pointers. */
1118 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1119 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1120 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1121 row->glyphs[LAST_AREA] = p[LAST_AREA];
1122
1123 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1124 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1125 Redisplay outputs such glyphs, and flickering effects were
1126 the result. This also depended on the contents of memory
1127 returned by xmalloc. If flickering happens again, activate
1128 the code below. If the flickering is gone with that, chances
1129 are that the flickering has the same reason as here. */
1130 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1131 #endif
1132 }
1133
1134
1135 /* Make ROW an empty, enabled row of canonical character height,
1136 in window W starting at y-position Y. */
1137
1138 void
1139 blank_row (w, row, y)
1140 struct window *w;
1141 struct glyph_row *row;
1142 int y;
1143 {
1144 int min_y, max_y;
1145
1146 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1147 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1148
1149 clear_glyph_row (row);
1150 row->y = y;
1151 row->ascent = row->phys_ascent = 0;
1152 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1153 row->visible_height = row->height;
1154
1155 if (row->y < min_y)
1156 row->visible_height -= min_y - row->y;
1157 if (row->y + row->height > max_y)
1158 row->visible_height -= row->y + row->height - max_y;
1159
1160 row->enabled_p = 1;
1161 }
1162
1163
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1169
1170 void
1171 increment_row_positions (row, delta, delta_bytes)
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1174 {
1175 int area, i;
1176
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1182
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1189
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1194 }
1195
1196
1197 #if 0
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1201
1202 static void
1203 swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1205 {
1206 int area;
1207
1208 for (area = 0; area < LAST_AREA; ++area)
1209 {
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1212
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1215
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1218
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1221
1222 while (glyph_a < glyph_a_end)
1223 {
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1232 }
1233 }
1234 }
1235
1236 #endif /* 0 */
1237
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1239
1240 static INLINE void
1241 swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1243 {
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1246 {
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1250 }
1251 }
1252
1253
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1256
1257 INLINE void
1258 copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1260 {
1261 struct glyph *pointers[1 + LAST_AREA];
1262
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1265
1266 /* Do a structure assignment. */
1267 *to = *from;
1268
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1271 }
1272
1273
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1278
1279 void
1280 copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1283 {
1284 int area;
1285
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1289
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
1293 bcopy (from->glyphs[area], to->glyphs[area],
1294 from->used[area] * sizeof (struct glyph));
1295
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to, delta, delta_bytes);
1298 }
1299
1300
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1305
1306 static INLINE void
1307 assign_row (to, from)
1308 struct glyph_row *to, *from;
1309 {
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1312 }
1313
1314
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1320
1321 #if GLYPH_DEBUG
1322
1323 static int
1324 glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1326 {
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1330
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1333 }
1334
1335 #endif /* GLYPH_DEBUG */
1336
1337 #if 0
1338
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1342
1343 static struct glyph_row *
1344 find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1347 {
1348 int i;
1349
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1351
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1356
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1358 }
1359
1360 #endif /* 0 */
1361
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1366
1367 void
1368 prepare_desired_row (row)
1369 struct glyph_row *row;
1370 {
1371 if (!row->enabled_p)
1372 {
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1375 }
1376 }
1377
1378
1379 /* Return a hash code for glyph row ROW. */
1380
1381 int
1382 line_hash_code (row)
1383 struct glyph_row *row;
1384 {
1385 int hash = 0;
1386
1387 if (row->enabled_p)
1388 {
1389 struct glyph *glyph = row->glyphs[TEXT_AREA];
1390 struct glyph *end = glyph + row->used[TEXT_AREA];
1391
1392 while (glyph < end)
1393 {
1394 int c = glyph->u.ch;
1395 int face_id = glyph->face_id;
1396 if (must_write_spaces)
1397 c -= SPACEGLYPH;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1399 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1400 ++glyph;
1401 }
1402
1403 if (hash == 0)
1404 hash = 1;
1405 }
1406
1407 return hash;
1408 }
1409
1410
1411 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1412 the number of characters in the line. If must_write_spaces is
1413 zero, leading and trailing spaces are ignored. */
1414
1415 static unsigned int
1416 line_draw_cost (matrix, vpos)
1417 struct glyph_matrix *matrix;
1418 int vpos;
1419 {
1420 struct glyph_row *row = matrix->rows + vpos;
1421 struct glyph *beg = row->glyphs[TEXT_AREA];
1422 struct glyph *end = beg + row->used[TEXT_AREA];
1423 int len;
1424 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1425 int glyph_table_len = GLYPH_TABLE_LENGTH;
1426
1427 /* Ignore trailing and leading spaces if we can. */
1428 if (!must_write_spaces)
1429 {
1430 /* Skip from the end over trailing spaces. */
1431 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1432 --end;
1433
1434 /* All blank line. */
1435 if (end == beg)
1436 return 0;
1437
1438 /* Skip over leading spaces. */
1439 while (CHAR_GLYPH_SPACE_P (*beg))
1440 ++beg;
1441 }
1442
1443 /* If we don't have a glyph-table, each glyph is one character,
1444 so return the number of glyphs. */
1445 if (glyph_table_base == 0)
1446 len = end - beg;
1447 else
1448 {
1449 /* Otherwise, scan the glyphs and accumulate their total length
1450 in LEN. */
1451 len = 0;
1452 while (beg < end)
1453 {
1454 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1455
1456 if (g < 0
1457 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1458 len += 1;
1459 else
1460 len += GLYPH_LENGTH (glyph_table_base, g);
1461
1462 ++beg;
1463 }
1464 }
1465
1466 return len;
1467 }
1468
1469
1470 /* Test two glyph rows A and B for equality. Value is non-zero if A
1471 and B have equal contents. W is the window to which the glyphs
1472 rows A and B belong. It is needed here to test for partial row
1473 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1474 flags of A and B, too. */
1475
1476 static INLINE int
1477 row_equal_p (w, a, b, mouse_face_p)
1478 struct window *w;
1479 struct glyph_row *a, *b;
1480 int mouse_face_p;
1481 {
1482 if (a == b)
1483 return 1;
1484 else if (a->hash != b->hash)
1485 return 0;
1486 else
1487 {
1488 struct glyph *a_glyph, *b_glyph, *a_end;
1489 int area;
1490
1491 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1492 return 0;
1493
1494 /* Compare glyphs. */
1495 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1496 {
1497 if (a->used[area] != b->used[area])
1498 return 0;
1499
1500 a_glyph = a->glyphs[area];
1501 a_end = a_glyph + a->used[area];
1502 b_glyph = b->glyphs[area];
1503
1504 while (a_glyph < a_end
1505 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1506 ++a_glyph, ++b_glyph;
1507
1508 if (a_glyph != a_end)
1509 return 0;
1510 }
1511
1512 if (a->truncated_on_left_p != b->truncated_on_left_p
1513 || a->fill_line_p != b->fill_line_p
1514 || a->truncated_on_right_p != b->truncated_on_right_p
1515 || a->overlay_arrow_p != b->overlay_arrow_p
1516 || a->continued_p != b->continued_p
1517 || a->indicate_empty_line_p != b->indicate_empty_line_p
1518 || a->overlapped_p != b->overlapped_p
1519 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1520 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1521 /* Different partially visible characters on left margin. */
1522 || a->x != b->x
1523 /* Different height. */
1524 || a->ascent != b->ascent
1525 || a->phys_ascent != b->phys_ascent
1526 || a->phys_height != b->phys_height
1527 || a->visible_height != b->visible_height)
1528 return 0;
1529 }
1530
1531 return 1;
1532 }
1533
1534
1535 \f
1536 /***********************************************************************
1537 Glyph Pool
1538
1539 See dispextern.h for an overall explanation of glyph pools.
1540 ***********************************************************************/
1541
1542 /* Allocate a glyph_pool structure. The structure returned is
1543 initialized with zeros. The global variable glyph_pool_count is
1544 incremented for each pool allocated. */
1545
1546 static struct glyph_pool *
1547 new_glyph_pool ()
1548 {
1549 struct glyph_pool *result;
1550
1551 /* Allocate a new glyph_pool and clear it. */
1552 result = (struct glyph_pool *) xmalloc (sizeof *result);
1553 bzero (result, sizeof *result);
1554
1555 /* For memory leak and double deletion checking. */
1556 ++glyph_pool_count;
1557
1558 return result;
1559 }
1560
1561
1562 /* Free a glyph_pool structure POOL. The function may be called with
1563 a null POOL pointer. The global variable glyph_pool_count is
1564 decremented with every pool structure freed. If this count gets
1565 negative, more structures were freed than allocated, i.e. one
1566 structure must have been freed more than once or a bogus pointer
1567 was passed to free_glyph_pool. */
1568
1569 static void
1570 free_glyph_pool (pool)
1571 struct glyph_pool *pool;
1572 {
1573 if (pool)
1574 {
1575 /* More freed than allocated? */
1576 --glyph_pool_count;
1577 xassert (glyph_pool_count >= 0);
1578
1579 xfree (pool->glyphs);
1580 xfree (pool);
1581 }
1582 }
1583
1584
1585 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1586 columns we need. This function never shrinks a pool. The only
1587 case in which this would make sense, would be when a frame's size
1588 is changed from a large value to a smaller one. But, if someone
1589 does it once, we can expect that he will do it again.
1590
1591 Value is non-zero if the pool changed in a way which makes
1592 re-adjusting window glyph matrices necessary. */
1593
1594 static int
1595 realloc_glyph_pool (pool, matrix_dim)
1596 struct glyph_pool *pool;
1597 struct dim matrix_dim;
1598 {
1599 int needed;
1600 int changed_p;
1601
1602 changed_p = (pool->glyphs == 0
1603 || matrix_dim.height != pool->nrows
1604 || matrix_dim.width != pool->ncolumns);
1605
1606 /* Enlarge the glyph pool. */
1607 needed = matrix_dim.width * matrix_dim.height;
1608 if (needed > pool->nglyphs)
1609 {
1610 int size = needed * sizeof (struct glyph);
1611
1612 if (pool->glyphs)
1613 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1614 else
1615 {
1616 pool->glyphs = (struct glyph *) xmalloc (size);
1617 bzero (pool->glyphs, size);
1618 }
1619
1620 pool->nglyphs = needed;
1621 }
1622
1623 /* Remember the number of rows and columns because (a) we use them
1624 to do sanity checks, and (b) the number of columns determines
1625 where rows in the frame matrix start---this must be available to
1626 determine pointers to rows of window sub-matrices. */
1627 pool->nrows = matrix_dim.height;
1628 pool->ncolumns = matrix_dim.width;
1629
1630 return changed_p;
1631 }
1632
1633
1634 \f
1635 /***********************************************************************
1636 Debug Code
1637 ***********************************************************************/
1638
1639 #if GLYPH_DEBUG
1640
1641
1642 /* Flush standard output. This is sometimes useful to call from
1643 the debugger. */
1644
1645 void
1646 flush_stdout ()
1647 {
1648 fflush (stdout);
1649 }
1650
1651
1652 /* Check that no glyph pointers have been lost in MATRIX. If a
1653 pointer has been lost, e.g. by using a structure assignment between
1654 rows, at least one pointer must occur more than once in the rows of
1655 MATRIX. */
1656
1657 void
1658 check_matrix_pointer_lossage (matrix)
1659 struct glyph_matrix *matrix;
1660 {
1661 int i, j;
1662
1663 for (i = 0; i < matrix->nrows; ++i)
1664 for (j = 0; j < matrix->nrows; ++j)
1665 xassert (i == j
1666 || (matrix->rows[i].glyphs[TEXT_AREA]
1667 != matrix->rows[j].glyphs[TEXT_AREA]));
1668 }
1669
1670
1671 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1672
1673 struct glyph_row *
1674 matrix_row (matrix, row)
1675 struct glyph_matrix *matrix;
1676 int row;
1677 {
1678 xassert (matrix && matrix->rows);
1679 xassert (row >= 0 && row < matrix->nrows);
1680
1681 /* That's really too slow for normal testing because this function
1682 is called almost everywhere. Although---it's still astonishingly
1683 fast, so it is valuable to have for debugging purposes. */
1684 #if 0
1685 check_matrix_pointer_lossage (matrix);
1686 #endif
1687
1688 return matrix->rows + row;
1689 }
1690
1691
1692 #if 0 /* This function makes invalid assumptions when text is
1693 partially invisible. But it might come handy for debugging
1694 nevertheless. */
1695
1696 /* Check invariants that must hold for an up to date current matrix of
1697 window W. */
1698
1699 static void
1700 check_matrix_invariants (w)
1701 struct window *w;
1702 {
1703 struct glyph_matrix *matrix = w->current_matrix;
1704 int yb = window_text_bottom_y (w);
1705 struct glyph_row *row = matrix->rows;
1706 struct glyph_row *last_text_row = NULL;
1707 struct buffer *saved = current_buffer;
1708 struct buffer *buffer = XBUFFER (w->buffer);
1709 int c;
1710
1711 /* This can sometimes happen for a fresh window. */
1712 if (matrix->nrows < 2)
1713 return;
1714
1715 set_buffer_temp (buffer);
1716
1717 /* Note: last row is always reserved for the mode line. */
1718 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1719 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1720 {
1721 struct glyph_row *next = row + 1;
1722
1723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1724 last_text_row = row;
1725
1726 /* Check that character and byte positions are in sync. */
1727 xassert (MATRIX_ROW_START_BYTEPOS (row)
1728 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1729
1730 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1731 have such a position temporarily in case of a minibuffer
1732 displaying something like `[Sole completion]' at its end. */
1733 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1734 xassert (MATRIX_ROW_END_BYTEPOS (row)
1735 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1736
1737 /* Check that end position of `row' is equal to start position
1738 of next row. */
1739 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1740 {
1741 xassert (MATRIX_ROW_END_CHARPOS (row)
1742 == MATRIX_ROW_START_CHARPOS (next));
1743 xassert (MATRIX_ROW_END_BYTEPOS (row)
1744 == MATRIX_ROW_START_BYTEPOS (next));
1745 }
1746 row = next;
1747 }
1748
1749 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1750 xassert (w->desired_matrix->rows != NULL);
1751 set_buffer_temp (saved);
1752 }
1753
1754 #endif /* 0 */
1755
1756 #endif /* GLYPH_DEBUG != 0 */
1757
1758
1759 \f
1760 /**********************************************************************
1761 Allocating/ Adjusting Glyph Matrices
1762 **********************************************************************/
1763
1764 /* Allocate glyph matrices over a window tree for a frame-based
1765 redisplay
1766
1767 X and Y are column/row within the frame glyph matrix where
1768 sub-matrices for the window tree rooted at WINDOW must be
1769 allocated. CH_DIM contains the dimensions of the smallest
1770 character that could be used during display. DIM_ONLY_P non-zero
1771 means that the caller of this function is only interested in the
1772 result matrix dimension, and matrix adjustments should not be
1773 performed.
1774
1775 The function returns the total width/height of the sub-matrices of
1776 the window tree. If called on a frame root window, the computation
1777 will take the mini-buffer window into account.
1778
1779 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1780
1781 NEW_LEAF_MATRIX set if any window in the tree did not have a
1782 glyph matrices yet, and
1783
1784 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1785 any window in the tree will be changed or have been changed (see
1786 DIM_ONLY_P)
1787
1788 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1789 function.
1790
1791 Windows are arranged into chains of windows on the same level
1792 through the next fields of window structures. Such a level can be
1793 either a sequence of horizontally adjacent windows from left to
1794 right, or a sequence of vertically adjacent windows from top to
1795 bottom. Each window in a horizontal sequence can be either a leaf
1796 window or a vertical sequence; a window in a vertical sequence can
1797 be either a leaf or a horizontal sequence. All windows in a
1798 horizontal sequence have the same height, and all windows in a
1799 vertical sequence have the same width.
1800
1801 This function uses, for historical reasons, a more general
1802 algorithm to determine glyph matrix dimensions that would be
1803 necessary.
1804
1805 The matrix height of a horizontal sequence is determined by the
1806 maximum height of any matrix in the sequence. The matrix width of
1807 a horizontal sequence is computed by adding up matrix widths of
1808 windows in the sequence.
1809
1810 |<------- result width ------->|
1811 +---------+----------+---------+ ---
1812 | | | | |
1813 | | | |
1814 +---------+ | | result height
1815 | +---------+
1816 | | |
1817 +----------+ ---
1818
1819 The matrix width of a vertical sequence is the maximum matrix width
1820 of any window in the sequence. Its height is computed by adding up
1821 matrix heights of windows in the sequence.
1822
1823 |<---- result width -->|
1824 +---------+ ---
1825 | | |
1826 | | |
1827 +---------+--+ |
1828 | | |
1829 | | result height
1830 | |
1831 +------------+---------+ |
1832 | | |
1833 | | |
1834 +------------+---------+ --- */
1835
1836 /* Bit indicating that a new matrix will be allocated or has been
1837 allocated. */
1838
1839 #define NEW_LEAF_MATRIX (1 << 0)
1840
1841 /* Bit indicating that a matrix will or has changed its location or
1842 size. */
1843
1844 #define CHANGED_LEAF_MATRIX (1 << 1)
1845
1846 static struct dim
1847 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1848 window_change_flags)
1849 Lisp_Object window;
1850 int x, y;
1851 int dim_only_p;
1852 int *window_change_flags;
1853 {
1854 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1855 int x0 = x, y0 = y;
1856 int wmax = 0, hmax = 0;
1857 struct dim total;
1858 struct dim dim;
1859 struct window *w;
1860 int in_horz_combination_p;
1861
1862 /* What combination is WINDOW part of? Compute this once since the
1863 result is the same for all windows in the `next' chain. The
1864 special case of a root window (parent equal to nil) is treated
1865 like a vertical combination because a root window's `next'
1866 points to the mini-buffer window, if any, which is arranged
1867 vertically below other windows. */
1868 in_horz_combination_p
1869 = (!NILP (XWINDOW (window)->parent)
1870 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1871
1872 /* For WINDOW and all windows on the same level. */
1873 do
1874 {
1875 w = XWINDOW (window);
1876
1877 /* Get the dimension of the window sub-matrix for W, depending
1878 on whether this is a combination or a leaf window. */
1879 if (!NILP (w->hchild))
1880 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1881 dim_only_p,
1882 window_change_flags);
1883 else if (!NILP (w->vchild))
1884 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1885 dim_only_p,
1886 window_change_flags);
1887 else
1888 {
1889 /* If not already done, allocate sub-matrix structures. */
1890 if (w->desired_matrix == NULL)
1891 {
1892 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1893 w->current_matrix = new_glyph_matrix (f->current_pool);
1894 *window_change_flags |= NEW_LEAF_MATRIX;
1895 }
1896
1897 /* Width and height MUST be chosen so that there are no
1898 holes in the frame matrix. */
1899 dim.width = required_matrix_width (w);
1900 dim.height = required_matrix_height (w);
1901
1902 /* Will matrix be re-allocated? */
1903 if (x != w->desired_matrix->matrix_x
1904 || y != w->desired_matrix->matrix_y
1905 || dim.width != w->desired_matrix->matrix_w
1906 || dim.height != w->desired_matrix->matrix_h
1907 || (margin_glyphs_to_reserve (w, dim.width,
1908 w->right_margin_width)
1909 != w->desired_matrix->left_margin_glyphs)
1910 || (margin_glyphs_to_reserve (w, dim.width,
1911 w->left_margin_width)
1912 != w->desired_matrix->right_margin_glyphs))
1913 *window_change_flags |= CHANGED_LEAF_MATRIX;
1914
1915 /* Actually change matrices, if allowed. Do not consider
1916 CHANGED_LEAF_MATRIX computed above here because the pool
1917 may have been changed which we don't now here. We trust
1918 that we only will be called with DIM_ONLY_P != 0 when
1919 necessary. */
1920 if (!dim_only_p)
1921 {
1922 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1923 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1924 }
1925 }
1926
1927 /* If we are part of a horizontal combination, advance x for
1928 windows to the right of W; otherwise advance y for windows
1929 below W. */
1930 if (in_horz_combination_p)
1931 x += dim.width;
1932 else
1933 y += dim.height;
1934
1935 /* Remember maximum glyph matrix dimensions. */
1936 wmax = max (wmax, dim.width);
1937 hmax = max (hmax, dim.height);
1938
1939 /* Next window on same level. */
1940 window = w->next;
1941 }
1942 while (!NILP (window));
1943
1944 /* Set `total' to the total glyph matrix dimension of this window
1945 level. In a vertical combination, the width is the width of the
1946 widest window; the height is the y we finally reached, corrected
1947 by the y we started with. In a horizontal combination, the total
1948 height is the height of the tallest window, and the width is the
1949 x we finally reached, corrected by the x we started with. */
1950 if (in_horz_combination_p)
1951 {
1952 total.width = x - x0;
1953 total.height = hmax;
1954 }
1955 else
1956 {
1957 total.width = wmax;
1958 total.height = y - y0;
1959 }
1960
1961 return total;
1962 }
1963
1964
1965 /* Return the required height of glyph matrices for window W. */
1966
1967 int
1968 required_matrix_height (w)
1969 struct window *w;
1970 {
1971 #ifdef HAVE_WINDOW_SYSTEM
1972 struct frame *f = XFRAME (w->frame);
1973
1974 if (FRAME_WINDOW_P (f))
1975 {
1976 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1977 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1978 return (((window_pixel_height + ch_height - 1)
1979 / ch_height)
1980 /* One partially visible line at the top and
1981 bottom of the window. */
1982 + 2
1983 /* 2 for header and mode line. */
1984 + 2);
1985 }
1986 #endif /* HAVE_WINDOW_SYSTEM */
1987
1988 return XINT (w->height);
1989 }
1990
1991
1992 /* Return the required width of glyph matrices for window W. */
1993
1994 int
1995 required_matrix_width (w)
1996 struct window *w;
1997 {
1998 #ifdef HAVE_WINDOW_SYSTEM
1999 struct frame *f = XFRAME (w->frame);
2000 if (FRAME_WINDOW_P (f))
2001 {
2002 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2003 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2004
2005 /* Compute number of glyphs needed in a glyph row. */
2006 return (((window_pixel_width + ch_width - 1)
2007 / ch_width)
2008 /* 2 partially visible columns in the text area. */
2009 + 2
2010 /* One partially visible column at the right
2011 edge of each marginal area. */
2012 + 1 + 1);
2013 }
2014 #endif /* HAVE_WINDOW_SYSTEM */
2015
2016 return XINT (w->width);
2017 }
2018
2019
2020 /* Allocate window matrices for window-based redisplay. W is the
2021 window whose matrices must be allocated/reallocated. CH_DIM is the
2022 size of the smallest character that could potentially be used on W. */
2023
2024 static void
2025 allocate_matrices_for_window_redisplay (w)
2026 struct window *w;
2027 {
2028 while (w)
2029 {
2030 if (!NILP (w->vchild))
2031 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2032 else if (!NILP (w->hchild))
2033 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2034 else
2035 {
2036 /* W is a leaf window. */
2037 struct dim dim;
2038
2039 /* If matrices are not yet allocated, allocate them now. */
2040 if (w->desired_matrix == NULL)
2041 {
2042 w->desired_matrix = new_glyph_matrix (NULL);
2043 w->current_matrix = new_glyph_matrix (NULL);
2044 }
2045
2046 dim.width = required_matrix_width (w);
2047 dim.height = required_matrix_height (w);
2048 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2049 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2050 }
2051
2052 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2053 }
2054 }
2055
2056
2057 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2058 do it for all frames; otherwise do it just for the given frame.
2059 This function must be called when a new frame is created, its size
2060 changes, or its window configuration changes. */
2061
2062 void
2063 adjust_glyphs (f)
2064 struct frame *f;
2065 {
2066 /* Block input so that expose events and other events that access
2067 glyph matrices are not processed while we are changing them. */
2068 BLOCK_INPUT;
2069
2070 if (f)
2071 adjust_frame_glyphs (f);
2072 else
2073 {
2074 Lisp_Object tail, lisp_frame;
2075
2076 FOR_EACH_FRAME (tail, lisp_frame)
2077 adjust_frame_glyphs (XFRAME (lisp_frame));
2078 }
2079
2080 UNBLOCK_INPUT;
2081 }
2082
2083
2084 /* Adjust frame glyphs when Emacs is initialized.
2085
2086 To be called from init_display.
2087
2088 We need a glyph matrix because redraw will happen soon.
2089 Unfortunately, window sizes on selected_frame are not yet set to
2090 meaningful values. I believe we can assume that there are only two
2091 windows on the frame---the mini-buffer and the root window. Frame
2092 height and width seem to be correct so far. So, set the sizes of
2093 windows to estimated values. */
2094
2095 static void
2096 adjust_frame_glyphs_initially ()
2097 {
2098 struct frame *sf = SELECTED_FRAME ();
2099 struct window *root = XWINDOW (sf->root_window);
2100 struct window *mini = XWINDOW (root->next);
2101 int frame_height = FRAME_HEIGHT (sf);
2102 int frame_width = FRAME_WIDTH (sf);
2103 int top_margin = FRAME_TOP_MARGIN (sf);
2104
2105 /* Do it for the root window. */
2106 XSETFASTINT (root->top, top_margin);
2107 XSETFASTINT (root->width, frame_width);
2108 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2109
2110 /* Do it for the mini-buffer window. */
2111 XSETFASTINT (mini->top, frame_height - 1);
2112 XSETFASTINT (mini->width, frame_width);
2113 set_window_height (root->next, 1, 0);
2114
2115 adjust_frame_glyphs (sf);
2116 glyphs_initialized_initially_p = 1;
2117 }
2118
2119
2120 /* Allocate/reallocate glyph matrices of a single frame F. */
2121
2122 static void
2123 adjust_frame_glyphs (f)
2124 struct frame *f;
2125 {
2126 if (FRAME_WINDOW_P (f))
2127 adjust_frame_glyphs_for_window_redisplay (f);
2128 else
2129 adjust_frame_glyphs_for_frame_redisplay (f);
2130
2131 /* Don't forget the message buffer and the buffer for
2132 decode_mode_spec. */
2133 adjust_frame_message_buffer (f);
2134 adjust_decode_mode_spec_buffer (f);
2135
2136 f->glyphs_initialized_p = 1;
2137 }
2138
2139
2140 /* In the window tree with root W, build current matrices of leaf
2141 windows from the frame's current matrix. */
2142
2143 static void
2144 fake_current_matrices (window)
2145 Lisp_Object window;
2146 {
2147 struct window *w;
2148
2149 for (; !NILP (window); window = w->next)
2150 {
2151 w = XWINDOW (window);
2152
2153 if (!NILP (w->hchild))
2154 fake_current_matrices (w->hchild);
2155 else if (!NILP (w->vchild))
2156 fake_current_matrices (w->vchild);
2157 else
2158 {
2159 int i;
2160 struct frame *f = XFRAME (w->frame);
2161 struct glyph_matrix *m = w->current_matrix;
2162 struct glyph_matrix *fm = f->current_matrix;
2163
2164 xassert (m->matrix_h == XFASTINT (w->height));
2165 xassert (m->matrix_w == XFASTINT (w->width));
2166
2167 for (i = 0; i < m->matrix_h; ++i)
2168 {
2169 struct glyph_row *r = m->rows + i;
2170 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2171
2172 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2173 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2174
2175 r->enabled_p = fr->enabled_p;
2176 if (r->enabled_p)
2177 {
2178 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2179 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2180 r->used[TEXT_AREA] = (m->matrix_w
2181 - r->used[LEFT_MARGIN_AREA]
2182 - r->used[RIGHT_MARGIN_AREA]);
2183 r->mode_line_p = 0;
2184 }
2185 }
2186 }
2187 }
2188 }
2189
2190
2191 /* Save away the contents of frame F's current frame matrix. Value is
2192 a glyph matrix holding the contents of F's current frame matrix. */
2193
2194 static struct glyph_matrix *
2195 save_current_matrix (f)
2196 struct frame *f;
2197 {
2198 int i;
2199 struct glyph_matrix *saved;
2200
2201 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2202 bzero (saved, sizeof *saved);
2203 saved->nrows = f->current_matrix->nrows;
2204 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2205 * sizeof *saved->rows);
2206 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2207
2208 for (i = 0; i < saved->nrows; ++i)
2209 {
2210 struct glyph_row *from = f->current_matrix->rows + i;
2211 struct glyph_row *to = saved->rows + i;
2212 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2213 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2214 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2215 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2216 }
2217
2218 return saved;
2219 }
2220
2221
2222 /* Restore the contents of frame F's current frame matrix from SAVED,
2223 and free memory associated with SAVED. */
2224
2225 static void
2226 restore_current_matrix (f, saved)
2227 struct frame *f;
2228 struct glyph_matrix *saved;
2229 {
2230 int i;
2231
2232 for (i = 0; i < saved->nrows; ++i)
2233 {
2234 struct glyph_row *from = saved->rows + i;
2235 struct glyph_row *to = f->current_matrix->rows + i;
2236 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2237 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2238 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2239 xfree (from->glyphs[TEXT_AREA]);
2240 }
2241
2242 xfree (saved->rows);
2243 xfree (saved);
2244 }
2245
2246
2247
2248 /* Allocate/reallocate glyph matrices of a single frame F for
2249 frame-based redisplay. */
2250
2251 static void
2252 adjust_frame_glyphs_for_frame_redisplay (f)
2253 struct frame *f;
2254 {
2255 struct dim ch_dim;
2256 struct dim matrix_dim;
2257 int pool_changed_p;
2258 int window_change_flags;
2259 int top_window_y;
2260
2261 if (!FRAME_LIVE_P (f))
2262 return;
2263
2264 /* Determine the smallest character in any font for F. On
2265 console windows, all characters have dimension (1, 1). */
2266 ch_dim.width = ch_dim.height = 1;
2267
2268 top_window_y = FRAME_TOP_MARGIN (f);
2269
2270 /* Allocate glyph pool structures if not already done. */
2271 if (f->desired_pool == NULL)
2272 {
2273 f->desired_pool = new_glyph_pool ();
2274 f->current_pool = new_glyph_pool ();
2275 }
2276
2277 /* Allocate frames matrix structures if needed. */
2278 if (f->desired_matrix == NULL)
2279 {
2280 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2281 f->current_matrix = new_glyph_matrix (f->current_pool);
2282 }
2283
2284 /* Compute window glyph matrices. (This takes the mini-buffer
2285 window into account). The result is the size of the frame glyph
2286 matrix needed. The variable window_change_flags is set to a bit
2287 mask indicating whether new matrices will be allocated or
2288 existing matrices change their size or location within the frame
2289 matrix. */
2290 window_change_flags = 0;
2291 matrix_dim
2292 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2293 0, top_window_y,
2294 1,
2295 &window_change_flags);
2296
2297 /* Add in menu bar lines, if any. */
2298 matrix_dim.height += top_window_y;
2299
2300 /* Enlarge pools as necessary. */
2301 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2302 realloc_glyph_pool (f->current_pool, matrix_dim);
2303
2304 /* Set up glyph pointers within window matrices. Do this only if
2305 absolutely necessary since it requires a frame redraw. */
2306 if (pool_changed_p || window_change_flags)
2307 {
2308 /* Do it for window matrices. */
2309 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2310 0, top_window_y, 0,
2311 &window_change_flags);
2312
2313 /* Size of frame matrices must equal size of frame. Note
2314 that we are called for X frames with window widths NOT equal
2315 to the frame width (from CHANGE_FRAME_SIZE_1). */
2316 xassert (matrix_dim.width == FRAME_WIDTH (f)
2317 && matrix_dim.height == FRAME_HEIGHT (f));
2318
2319 /* Pointers to glyph memory in glyph rows are exchanged during
2320 the update phase of redisplay, which means in general that a
2321 frame's current matrix consists of pointers into both the
2322 desired and current glyph pool of the frame. Adjusting a
2323 matrix sets the frame matrix up so that pointers are all into
2324 the same pool. If we want to preserve glyph contents of the
2325 current matrix over a call to adjust_glyph_matrix, we must
2326 make a copy of the current glyphs, and restore the current
2327 matrix' contents from that copy. */
2328 if (display_completed
2329 && !FRAME_GARBAGED_P (f)
2330 && matrix_dim.width == f->current_matrix->matrix_w
2331 && matrix_dim.height == f->current_matrix->matrix_h)
2332 {
2333 struct glyph_matrix *copy = save_current_matrix (f);
2334 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2335 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2336 restore_current_matrix (f, copy);
2337 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2338 }
2339 else
2340 {
2341 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2342 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2343 SET_FRAME_GARBAGED (f);
2344 }
2345 }
2346 }
2347
2348
2349 /* Allocate/reallocate glyph matrices of a single frame F for
2350 window-based redisplay. */
2351
2352 static void
2353 adjust_frame_glyphs_for_window_redisplay (f)
2354 struct frame *f;
2355 {
2356 struct dim ch_dim;
2357 struct window *w;
2358
2359 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2360
2361 /* Get minimum sizes. */
2362 #ifdef HAVE_WINDOW_SYSTEM
2363 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2364 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2365 #else
2366 ch_dim.width = ch_dim.height = 1;
2367 #endif
2368
2369 /* Allocate/reallocate window matrices. */
2370 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2371
2372 /* Allocate/ reallocate matrices of the dummy window used to display
2373 the menu bar under X when no X toolkit support is available. */
2374 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2375 {
2376 /* Allocate a dummy window if not already done. */
2377 if (NILP (f->menu_bar_window))
2378 {
2379 f->menu_bar_window = make_window ();
2380 w = XWINDOW (f->menu_bar_window);
2381 XSETFRAME (w->frame, f);
2382 w->pseudo_window_p = 1;
2383 }
2384 else
2385 w = XWINDOW (f->menu_bar_window);
2386
2387 /* Set window dimensions to frame dimensions and allocate or
2388 adjust glyph matrices of W. */
2389 XSETFASTINT (w->top, 0);
2390 XSETFASTINT (w->left, 0);
2391 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2392 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2393 allocate_matrices_for_window_redisplay (w);
2394 }
2395 #endif /* not USE_X_TOOLKIT */
2396
2397 #ifndef USE_GTK
2398 /* Allocate/ reallocate matrices of the tool bar window. If we
2399 don't have a tool bar window yet, make one. */
2400 if (NILP (f->tool_bar_window))
2401 {
2402 f->tool_bar_window = make_window ();
2403 w = XWINDOW (f->tool_bar_window);
2404 XSETFRAME (w->frame, f);
2405 w->pseudo_window_p = 1;
2406 }
2407 else
2408 w = XWINDOW (f->tool_bar_window);
2409
2410 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2411 XSETFASTINT (w->left, 0);
2412 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2413 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2414 allocate_matrices_for_window_redisplay (w);
2415 #endif
2416 }
2417
2418
2419 /* Adjust/ allocate message buffer of frame F.
2420
2421 Note that the message buffer is never freed. Since I could not
2422 find a free in 19.34, I assume that freeing it would be
2423 problematic in some way and don't do it either.
2424
2425 (Implementation note: It should be checked if we can free it
2426 eventually without causing trouble). */
2427
2428 static void
2429 adjust_frame_message_buffer (f)
2430 struct frame *f;
2431 {
2432 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2433
2434 if (FRAME_MESSAGE_BUF (f))
2435 {
2436 char *buffer = FRAME_MESSAGE_BUF (f);
2437 char *new_buffer = (char *) xrealloc (buffer, size);
2438 FRAME_MESSAGE_BUF (f) = new_buffer;
2439 }
2440 else
2441 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2442 }
2443
2444
2445 /* Re-allocate buffer for decode_mode_spec on frame F. */
2446
2447 static void
2448 adjust_decode_mode_spec_buffer (f)
2449 struct frame *f;
2450 {
2451 f->decode_mode_spec_buffer
2452 = (char *) xrealloc (f->decode_mode_spec_buffer,
2453 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2454 }
2455
2456
2457 \f
2458 /**********************************************************************
2459 Freeing Glyph Matrices
2460 **********************************************************************/
2461
2462 /* Free glyph memory for a frame F. F may be null. This function can
2463 be called for the same frame more than once. The root window of
2464 F may be nil when this function is called. This is the case when
2465 the function is called when F is destroyed. */
2466
2467 void
2468 free_glyphs (f)
2469 struct frame *f;
2470 {
2471 if (f && f->glyphs_initialized_p)
2472 {
2473 /* Block interrupt input so that we don't get surprised by an X
2474 event while we're in an inconsistent state. */
2475 BLOCK_INPUT;
2476 f->glyphs_initialized_p = 0;
2477
2478 /* Release window sub-matrices. */
2479 if (!NILP (f->root_window))
2480 free_window_matrices (XWINDOW (f->root_window));
2481
2482 /* Free the dummy window for menu bars without X toolkit and its
2483 glyph matrices. */
2484 if (!NILP (f->menu_bar_window))
2485 {
2486 struct window *w = XWINDOW (f->menu_bar_window);
2487 free_glyph_matrix (w->desired_matrix);
2488 free_glyph_matrix (w->current_matrix);
2489 w->desired_matrix = w->current_matrix = NULL;
2490 f->menu_bar_window = Qnil;
2491 }
2492
2493 /* Free the tool bar window and its glyph matrices. */
2494 if (!NILP (f->tool_bar_window))
2495 {
2496 struct window *w = XWINDOW (f->tool_bar_window);
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
2500 f->tool_bar_window = Qnil;
2501 }
2502
2503 /* Release frame glyph matrices. Reset fields to zero in
2504 case we are called a second time. */
2505 if (f->desired_matrix)
2506 {
2507 free_glyph_matrix (f->desired_matrix);
2508 free_glyph_matrix (f->current_matrix);
2509 f->desired_matrix = f->current_matrix = NULL;
2510 }
2511
2512 /* Release glyph pools. */
2513 if (f->desired_pool)
2514 {
2515 free_glyph_pool (f->desired_pool);
2516 free_glyph_pool (f->current_pool);
2517 f->desired_pool = f->current_pool = NULL;
2518 }
2519
2520 UNBLOCK_INPUT;
2521 }
2522 }
2523
2524
2525 /* Free glyph sub-matrices in the window tree rooted at W. This
2526 function may be called with a null pointer, and it may be called on
2527 the same tree more than once. */
2528
2529 void
2530 free_window_matrices (w)
2531 struct window *w;
2532 {
2533 while (w)
2534 {
2535 if (!NILP (w->hchild))
2536 free_window_matrices (XWINDOW (w->hchild));
2537 else if (!NILP (w->vchild))
2538 free_window_matrices (XWINDOW (w->vchild));
2539 else
2540 {
2541 /* This is a leaf window. Free its memory and reset fields
2542 to zero in case this function is called a second time for
2543 W. */
2544 free_glyph_matrix (w->current_matrix);
2545 free_glyph_matrix (w->desired_matrix);
2546 w->current_matrix = w->desired_matrix = NULL;
2547 }
2548
2549 /* Next window on same level. */
2550 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2551 }
2552 }
2553
2554
2555 /* Check glyph memory leaks. This function is called from
2556 shut_down_emacs. Note that frames are not destroyed when Emacs
2557 exits. We therefore free all glyph memory for all active frames
2558 explicitly and check that nothing is left allocated. */
2559
2560 void
2561 check_glyph_memory ()
2562 {
2563 Lisp_Object tail, frame;
2564
2565 /* Free glyph memory for all frames. */
2566 FOR_EACH_FRAME (tail, frame)
2567 free_glyphs (XFRAME (frame));
2568
2569 /* Check that nothing is left allocated. */
2570 if (glyph_matrix_count)
2571 abort ();
2572 if (glyph_pool_count)
2573 abort ();
2574 }
2575
2576
2577 \f
2578 /**********************************************************************
2579 Building a Frame Matrix
2580 **********************************************************************/
2581
2582 /* Most of the redisplay code works on glyph matrices attached to
2583 windows. This is a good solution most of the time, but it is not
2584 suitable for terminal code. Terminal output functions cannot rely
2585 on being able to set an arbitrary terminal window. Instead they
2586 must be provided with a view of the whole frame, i.e. the whole
2587 screen. We build such a view by constructing a frame matrix from
2588 window matrices in this section.
2589
2590 Windows that must be updated have their must_be_update_p flag set.
2591 For all such windows, their desired matrix is made part of the
2592 desired frame matrix. For other windows, their current matrix is
2593 made part of the desired frame matrix.
2594
2595 +-----------------+----------------+
2596 | desired | desired |
2597 | | |
2598 +-----------------+----------------+
2599 | current |
2600 | |
2601 +----------------------------------+
2602
2603 Desired window matrices can be made part of the frame matrix in a
2604 cheap way: We exploit the fact that the desired frame matrix and
2605 desired window matrices share their glyph memory. This is not
2606 possible for current window matrices. Their glyphs are copied to
2607 the desired frame matrix. The latter is equivalent to
2608 preserve_other_columns in the old redisplay.
2609
2610 Used glyphs counters for frame matrix rows are the result of adding
2611 up glyph lengths of the window matrices. A line in the frame
2612 matrix is enabled, if a corresponding line in a window matrix is
2613 enabled.
2614
2615 After building the desired frame matrix, it will be passed to
2616 terminal code, which will manipulate both the desired and current
2617 frame matrix. Changes applied to the frame's current matrix have
2618 to be visible in current window matrices afterwards, of course.
2619
2620 This problem is solved like this:
2621
2622 1. Window and frame matrices share glyphs. Window matrices are
2623 constructed in a way that their glyph contents ARE the glyph
2624 contents needed in a frame matrix. Thus, any modification of
2625 glyphs done in terminal code will be reflected in window matrices
2626 automatically.
2627
2628 2. Exchanges of rows in a frame matrix done by terminal code are
2629 intercepted by hook functions so that corresponding row operations
2630 on window matrices can be performed. This is necessary because we
2631 use pointers to glyphs in glyph row structures. To satisfy the
2632 assumption of point 1 above that glyphs are updated implicitly in
2633 window matrices when they are manipulated via the frame matrix,
2634 window and frame matrix must of course agree where to find the
2635 glyphs for their rows. Possible manipulations that must be
2636 mirrored are assignments of rows of the desired frame matrix to the
2637 current frame matrix and scrolling the current frame matrix. */
2638
2639 /* Build frame F's desired matrix from window matrices. Only windows
2640 which have the flag must_be_updated_p set have to be updated. Menu
2641 bar lines of a frame are not covered by window matrices, so make
2642 sure not to touch them in this function. */
2643
2644 static void
2645 build_frame_matrix (f)
2646 struct frame *f;
2647 {
2648 int i;
2649
2650 /* F must have a frame matrix when this function is called. */
2651 xassert (!FRAME_WINDOW_P (f));
2652
2653 /* Clear all rows in the frame matrix covered by window matrices.
2654 Menu bar lines are not covered by windows. */
2655 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2656 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2657
2658 /* Build the matrix by walking the window tree. */
2659 build_frame_matrix_from_window_tree (f->desired_matrix,
2660 XWINDOW (FRAME_ROOT_WINDOW (f)));
2661 }
2662
2663
2664 /* Walk a window tree, building a frame matrix MATRIX from window
2665 matrices. W is the root of a window tree. */
2666
2667 static void
2668 build_frame_matrix_from_window_tree (matrix, w)
2669 struct glyph_matrix *matrix;
2670 struct window *w;
2671 {
2672 while (w)
2673 {
2674 if (!NILP (w->hchild))
2675 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2676 else if (!NILP (w->vchild))
2677 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2678 else
2679 build_frame_matrix_from_leaf_window (matrix, w);
2680
2681 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2682 }
2683 }
2684
2685
2686 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2687 desired frame matrix built. W is a leaf window whose desired or
2688 current matrix is to be added to FRAME_MATRIX. W's flag
2689 must_be_updated_p determines which matrix it contributes to
2690 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2691 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2692 Adding a desired matrix means setting up used counters and such in
2693 frame rows, while adding a current window matrix to FRAME_MATRIX
2694 means copying glyphs. The latter case corresponds to
2695 preserve_other_columns in the old redisplay. */
2696
2697 static void
2698 build_frame_matrix_from_leaf_window (frame_matrix, w)
2699 struct glyph_matrix *frame_matrix;
2700 struct window *w;
2701 {
2702 struct glyph_matrix *window_matrix;
2703 int window_y, frame_y;
2704 /* If non-zero, a glyph to insert at the right border of W. */
2705 GLYPH right_border_glyph = 0;
2706
2707 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2708 if (w->must_be_updated_p)
2709 {
2710 window_matrix = w->desired_matrix;
2711
2712 /* Decide whether we want to add a vertical border glyph. */
2713 if (!WINDOW_RIGHTMOST_P (w))
2714 {
2715 struct Lisp_Char_Table *dp = window_display_table (w);
2716 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2717 ? XINT (DISP_BORDER_GLYPH (dp))
2718 : '|');
2719 }
2720 }
2721 else
2722 window_matrix = w->current_matrix;
2723
2724 /* For all rows in the window matrix and corresponding rows in the
2725 frame matrix. */
2726 window_y = 0;
2727 frame_y = window_matrix->matrix_y;
2728 while (window_y < window_matrix->nrows)
2729 {
2730 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2731 struct glyph_row *window_row = window_matrix->rows + window_y;
2732 int current_row_p = window_matrix == w->current_matrix;
2733
2734 /* Fill up the frame row with spaces up to the left margin of the
2735 window row. */
2736 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2737
2738 /* Fill up areas in the window matrix row with spaces. */
2739 fill_up_glyph_row_with_spaces (window_row);
2740
2741 /* If only part of W's desired matrix has been built, and
2742 window_row wasn't displayed, use the corresponding current
2743 row instead. */
2744 if (window_matrix == w->desired_matrix
2745 && !window_row->enabled_p)
2746 {
2747 window_row = w->current_matrix->rows + window_y;
2748 current_row_p = 1;
2749 }
2750
2751 if (current_row_p)
2752 {
2753 /* Copy window row to frame row. */
2754 bcopy (window_row->glyphs[0],
2755 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2756 window_matrix->matrix_w * sizeof (struct glyph));
2757 }
2758 else
2759 {
2760 xassert (window_row->enabled_p);
2761
2762 /* Only when a desired row has been displayed, we want
2763 the corresponding frame row to be updated. */
2764 frame_row->enabled_p = 1;
2765
2766 /* Maybe insert a vertical border between horizontally adjacent
2767 windows. */
2768 if (right_border_glyph)
2769 {
2770 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2771 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2772 }
2773
2774 /* Window row window_y must be a slice of frame row
2775 frame_y. */
2776 xassert (glyph_row_slice_p (window_row, frame_row));
2777
2778 /* If rows are in sync, we don't have to copy glyphs because
2779 frame and window share glyphs. */
2780
2781 #if GLYPH_DEBUG
2782 strcpy (w->current_matrix->method, w->desired_matrix->method);
2783 add_window_display_history (w, w->current_matrix->method, 0);
2784 #endif
2785 }
2786
2787 /* Set number of used glyphs in the frame matrix. Since we fill
2788 up with spaces, and visit leaf windows from left to right it
2789 can be done simply. */
2790 frame_row->used[TEXT_AREA]
2791 = window_matrix->matrix_x + window_matrix->matrix_w;
2792
2793 /* Next row. */
2794 ++window_y;
2795 ++frame_y;
2796 }
2797 }
2798
2799
2800 /* Add spaces to a glyph row ROW in a window matrix.
2801
2802 Each row has the form:
2803
2804 +---------+-----------------------------+------------+
2805 | left | text | right |
2806 +---------+-----------------------------+------------+
2807
2808 Left and right marginal areas are optional. This function adds
2809 spaces to areas so that there are no empty holes between areas.
2810 In other words: If the right area is not empty, the text area
2811 is filled up with spaces up to the right area. If the text area
2812 is not empty, the left area is filled up.
2813
2814 To be called for frame-based redisplay, only. */
2815
2816 static void
2817 fill_up_glyph_row_with_spaces (row)
2818 struct glyph_row *row;
2819 {
2820 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2821 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2822 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2823 }
2824
2825
2826 /* Fill area AREA of glyph row ROW with spaces. To be called for
2827 frame-based redisplay only. */
2828
2829 static void
2830 fill_up_glyph_row_area_with_spaces (row, area)
2831 struct glyph_row *row;
2832 int area;
2833 {
2834 if (row->glyphs[area] < row->glyphs[area + 1])
2835 {
2836 struct glyph *end = row->glyphs[area + 1];
2837 struct glyph *text = row->glyphs[area] + row->used[area];
2838
2839 while (text < end)
2840 *text++ = space_glyph;
2841 row->used[area] = text - row->glyphs[area];
2842 }
2843 }
2844
2845
2846 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2847 reached. In frame matrices only one area, TEXT_AREA, is used. */
2848
2849 static void
2850 fill_up_frame_row_with_spaces (row, upto)
2851 struct glyph_row *row;
2852 int upto;
2853 {
2854 int i = row->used[TEXT_AREA];
2855 struct glyph *glyph = row->glyphs[TEXT_AREA];
2856
2857 while (i < upto)
2858 glyph[i++] = space_glyph;
2859
2860 row->used[TEXT_AREA] = i;
2861 }
2862
2863
2864 \f
2865 /**********************************************************************
2866 Mirroring operations on frame matrices in window matrices
2867 **********************************************************************/
2868
2869 /* Set frame being updated via frame-based redisplay to F. This
2870 function must be called before updates to make explicit that we are
2871 working on frame matrices or not. */
2872
2873 static INLINE void
2874 set_frame_matrix_frame (f)
2875 struct frame *f;
2876 {
2877 frame_matrix_frame = f;
2878 }
2879
2880
2881 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2882 DESIRED_MATRIX is the desired matrix corresponding to
2883 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2884 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2885 frame_matrix_frame is non-null, this indicates that the exchange is
2886 done in frame matrices, and that we have to perform analogous
2887 operations in window matrices of frame_matrix_frame. */
2888
2889 static INLINE void
2890 make_current (desired_matrix, current_matrix, row)
2891 struct glyph_matrix *desired_matrix, *current_matrix;
2892 int row;
2893 {
2894 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2895 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2896 int mouse_face_p = current_row->mouse_face_p;
2897
2898 /* Do current_row = desired_row. This exchanges glyph pointers
2899 between both rows, and does a structure assignment otherwise. */
2900 assign_row (current_row, desired_row);
2901
2902 /* Enable current_row to mark it as valid. */
2903 current_row->enabled_p = 1;
2904 current_row->mouse_face_p = mouse_face_p;
2905
2906 /* If we are called on frame matrices, perform analogous operations
2907 for window matrices. */
2908 if (frame_matrix_frame)
2909 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2910 }
2911
2912
2913 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2914 W's frame which has been made current (by swapping pointers between
2915 current and desired matrix). Perform analogous operations in the
2916 matrices of leaf windows in the window tree rooted at W. */
2917
2918 static void
2919 mirror_make_current (w, frame_row)
2920 struct window *w;
2921 int frame_row;
2922 {
2923 while (w)
2924 {
2925 if (!NILP (w->hchild))
2926 mirror_make_current (XWINDOW (w->hchild), frame_row);
2927 else if (!NILP (w->vchild))
2928 mirror_make_current (XWINDOW (w->vchild), frame_row);
2929 else
2930 {
2931 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2932 here because the checks performed in debug mode there
2933 will not allow the conversion. */
2934 int row = frame_row - w->desired_matrix->matrix_y;
2935
2936 /* If FRAME_ROW is within W, assign the desired row to the
2937 current row (exchanging glyph pointers). */
2938 if (row >= 0 && row < w->desired_matrix->matrix_h)
2939 {
2940 struct glyph_row *current_row
2941 = MATRIX_ROW (w->current_matrix, row);
2942 struct glyph_row *desired_row
2943 = MATRIX_ROW (w->desired_matrix, row);
2944
2945 if (desired_row->enabled_p)
2946 assign_row (current_row, desired_row);
2947 else
2948 swap_glyph_pointers (desired_row, current_row);
2949 current_row->enabled_p = 1;
2950 }
2951 }
2952
2953 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2954 }
2955 }
2956
2957
2958 /* Perform row dance after scrolling. We are working on the range of
2959 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2960 including) in MATRIX. COPY_FROM is a vector containing, for each
2961 row I in the range 0 <= I < NLINES, the index of the original line
2962 to move to I. This index is relative to the row range, i.e. 0 <=
2963 index < NLINES. RETAINED_P is a vector containing zero for each
2964 row 0 <= I < NLINES which is empty.
2965
2966 This function is called from do_scrolling and do_direct_scrolling. */
2967
2968 void
2969 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2970 retained_p)
2971 struct glyph_matrix *matrix;
2972 int unchanged_at_top, nlines;
2973 int *copy_from;
2974 char *retained_p;
2975 {
2976 /* A copy of original rows. */
2977 struct glyph_row *old_rows;
2978
2979 /* Rows to assign to. */
2980 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2981
2982 int i;
2983
2984 /* Make a copy of the original rows. */
2985 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2986 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2987
2988 /* Assign new rows, maybe clear lines. */
2989 for (i = 0; i < nlines; ++i)
2990 {
2991 int enabled_before_p = new_rows[i].enabled_p;
2992
2993 xassert (i + unchanged_at_top < matrix->nrows);
2994 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2995 new_rows[i] = old_rows[copy_from[i]];
2996 new_rows[i].enabled_p = enabled_before_p;
2997
2998 /* RETAINED_P is zero for empty lines. */
2999 if (!retained_p[copy_from[i]])
3000 new_rows[i].enabled_p = 0;
3001 }
3002
3003 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3004 if (frame_matrix_frame)
3005 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3006 unchanged_at_top, nlines, copy_from, retained_p);
3007 }
3008
3009
3010 /* Synchronize glyph pointers in the current matrix of window W with
3011 the current frame matrix. */
3012
3013 static void
3014 sync_window_with_frame_matrix_rows (w)
3015 struct window *w;
3016 {
3017 struct frame *f = XFRAME (w->frame);
3018 struct glyph_row *window_row, *window_row_end, *frame_row;
3019 int left, right, x, width;
3020
3021 /* Preconditions: W must be a leaf window on a tty frame. */
3022 xassert (NILP (w->hchild) && NILP (w->vchild));
3023 xassert (!FRAME_WINDOW_P (f));
3024
3025 left = margin_glyphs_to_reserve (w, 1, w->left_margin_width);
3026 right = margin_glyphs_to_reserve (w, 1, w->right_margin_width);
3027 x = w->current_matrix->matrix_x;
3028 width = w->current_matrix->matrix_w;
3029
3030 window_row = w->current_matrix->rows;
3031 window_row_end = window_row + w->current_matrix->nrows;
3032 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3033
3034 for (; window_row < window_row_end; ++window_row, ++frame_row)
3035 {
3036 window_row->glyphs[LEFT_MARGIN_AREA]
3037 = frame_row->glyphs[0] + x;
3038 window_row->glyphs[TEXT_AREA]
3039 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3040 window_row->glyphs[LAST_AREA]
3041 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3042 window_row->glyphs[RIGHT_MARGIN_AREA]
3043 = window_row->glyphs[LAST_AREA] - right;
3044 }
3045 }
3046
3047
3048 /* Return the window in the window tree rooted in W containing frame
3049 row ROW. Value is null if none is found. */
3050
3051 struct window *
3052 frame_row_to_window (w, row)
3053 struct window *w;
3054 int row;
3055 {
3056 struct window *found = NULL;
3057
3058 while (w && !found)
3059 {
3060 if (!NILP (w->hchild))
3061 found = frame_row_to_window (XWINDOW (w->hchild), row);
3062 else if (!NILP (w->vchild))
3063 found = frame_row_to_window (XWINDOW (w->vchild), row);
3064 else if (row >= XFASTINT (w->top)
3065 && row < XFASTINT (w->top) + XFASTINT (w->height))
3066 found = w;
3067
3068 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3069 }
3070
3071 return found;
3072 }
3073
3074
3075 /* Perform a line dance in the window tree rooted at W, after
3076 scrolling a frame matrix in mirrored_line_dance.
3077
3078 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3079 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3080 COPY_FROM is a vector containing, for each row I in the range 0 <=
3081 I < NLINES, the index of the original line to move to I. This
3082 index is relative to the row range, i.e. 0 <= index < NLINES.
3083 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3084 which is empty. */
3085
3086 static void
3087 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3088 struct window *w;
3089 int unchanged_at_top, nlines;
3090 int *copy_from;
3091 char *retained_p;
3092 {
3093 while (w)
3094 {
3095 if (!NILP (w->hchild))
3096 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else if (!NILP (w->vchild))
3099 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3100 nlines, copy_from, retained_p);
3101 else
3102 {
3103 /* W is a leaf window, and we are working on its current
3104 matrix m. */
3105 struct glyph_matrix *m = w->current_matrix;
3106 int i, sync_p = 0;
3107 struct glyph_row *old_rows;
3108
3109 /* Make a copy of the original rows of matrix m. */
3110 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3111 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3112
3113 for (i = 0; i < nlines; ++i)
3114 {
3115 /* Frame relative line assigned to. */
3116 int frame_to = i + unchanged_at_top;
3117
3118 /* Frame relative line assigned. */
3119 int frame_from = copy_from[i] + unchanged_at_top;
3120
3121 /* Window relative line assigned to. */
3122 int window_to = frame_to - m->matrix_y;
3123
3124 /* Window relative line assigned. */
3125 int window_from = frame_from - m->matrix_y;
3126
3127 /* Is assigned line inside window? */
3128 int from_inside_window_p
3129 = window_from >= 0 && window_from < m->matrix_h;
3130
3131 /* Is assigned to line inside window? */
3132 int to_inside_window_p
3133 = window_to >= 0 && window_to < m->matrix_h;
3134
3135 if (from_inside_window_p && to_inside_window_p)
3136 {
3137 /* Enabled setting before assignment. */
3138 int enabled_before_p;
3139
3140 /* Do the assignment. The enabled_p flag is saved
3141 over the assignment because the old redisplay did
3142 that. */
3143 enabled_before_p = m->rows[window_to].enabled_p;
3144 m->rows[window_to] = old_rows[window_from];
3145 m->rows[window_to].enabled_p = enabled_before_p;
3146
3147 /* If frame line is empty, window line is empty, too. */
3148 if (!retained_p[copy_from[i]])
3149 m->rows[window_to].enabled_p = 0;
3150 }
3151 else if (to_inside_window_p)
3152 {
3153 /* A copy between windows. This is an infrequent
3154 case not worth optimizing. */
3155 struct frame *f = XFRAME (w->frame);
3156 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3157 struct window *w2;
3158 struct glyph_matrix *m2;
3159 int m2_from;
3160
3161 w2 = frame_row_to_window (root, frame_to);
3162 m2 = w2->current_matrix;
3163 m2_from = frame_from - m2->matrix_y;
3164 copy_row_except_pointers (m->rows + window_to,
3165 m2->rows + m2_from);
3166
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p[copy_from[i]])
3169 m->rows[window_to].enabled_p = 0;
3170 sync_p = 1;
3171 }
3172 else if (from_inside_window_p)
3173 sync_p = 1;
3174 }
3175
3176 /* If there was a copy between windows, make sure glyph
3177 pointers are in sync with the frame matrix. */
3178 if (sync_p)
3179 sync_window_with_frame_matrix_rows (w);
3180
3181 /* Check that no pointers are lost. */
3182 CHECK_MATRIX (m);
3183 }
3184
3185 /* Next window on same level. */
3186 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3187 }
3188 }
3189
3190
3191 #if GLYPH_DEBUG
3192
3193 /* Check that window and frame matrices agree about their
3194 understanding where glyphs of the rows are to find. For each
3195 window in the window tree rooted at W, check that rows in the
3196 matrices of leaf window agree with their frame matrices about
3197 glyph pointers. */
3198
3199 void
3200 check_window_matrix_pointers (w)
3201 struct window *w;
3202 {
3203 while (w)
3204 {
3205 if (!NILP (w->hchild))
3206 check_window_matrix_pointers (XWINDOW (w->hchild));
3207 else if (!NILP (w->vchild))
3208 check_window_matrix_pointers (XWINDOW (w->vchild));
3209 else
3210 {
3211 struct frame *f = XFRAME (w->frame);
3212 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3213 check_matrix_pointers (w->current_matrix, f->current_matrix);
3214 }
3215
3216 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3217 }
3218 }
3219
3220
3221 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3222 a window and FRAME_MATRIX is the corresponding frame matrix. For
3223 each row in WINDOW_MATRIX check that it's a slice of the
3224 corresponding frame row. If it isn't, abort. */
3225
3226 static void
3227 check_matrix_pointers (window_matrix, frame_matrix)
3228 struct glyph_matrix *window_matrix, *frame_matrix;
3229 {
3230 /* Row number in WINDOW_MATRIX. */
3231 int i = 0;
3232
3233 /* Row number corresponding to I in FRAME_MATRIX. */
3234 int j = window_matrix->matrix_y;
3235
3236 /* For all rows check that the row in the window matrix is a
3237 slice of the row in the frame matrix. If it isn't we didn't
3238 mirror an operation on the frame matrix correctly. */
3239 while (i < window_matrix->nrows)
3240 {
3241 if (!glyph_row_slice_p (window_matrix->rows + i,
3242 frame_matrix->rows + j))
3243 abort ();
3244 ++i, ++j;
3245 }
3246 }
3247
3248 #endif /* GLYPH_DEBUG != 0 */
3249
3250
3251 \f
3252 /**********************************************************************
3253 VPOS and HPOS translations
3254 **********************************************************************/
3255
3256 #if GLYPH_DEBUG
3257
3258 /* Translate vertical position VPOS which is relative to window W to a
3259 vertical position relative to W's frame. */
3260
3261 static int
3262 window_to_frame_vpos (w, vpos)
3263 struct window *w;
3264 int vpos;
3265 {
3266 struct frame *f = XFRAME (w->frame);
3267
3268 xassert (!FRAME_WINDOW_P (f));
3269 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3270 vpos += XFASTINT (w->top);
3271 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3272 return vpos;
3273 }
3274
3275
3276 /* Translate horizontal position HPOS which is relative to window W to
3277 a horizontal position relative to W's frame. */
3278
3279 static int
3280 window_to_frame_hpos (w, hpos)
3281 struct window *w;
3282 int hpos;
3283 {
3284 struct frame *f = XFRAME (w->frame);
3285
3286 xassert (!FRAME_WINDOW_P (f));
3287 hpos += XFASTINT (w->left);
3288 return hpos;
3289 }
3290
3291 #endif /* GLYPH_DEBUG */
3292
3293
3294 \f
3295 /**********************************************************************
3296 Redrawing Frames
3297 **********************************************************************/
3298
3299 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3300 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3301 (frame)
3302 Lisp_Object frame;
3303 {
3304 struct frame *f;
3305
3306 CHECK_LIVE_FRAME (frame);
3307 f = XFRAME (frame);
3308
3309 /* Ignore redraw requests, if frame has no glyphs yet.
3310 (Implementation note: It still has to be checked why we are
3311 called so early here). */
3312 if (!glyphs_initialized_initially_p)
3313 return Qnil;
3314
3315 update_begin (f);
3316 if (FRAME_MSDOS_P (f))
3317 set_terminal_modes ();
3318 clear_frame ();
3319 clear_current_matrices (f);
3320 update_end (f);
3321 fflush (stdout);
3322 windows_or_buffers_changed++;
3323 /* Mark all windows as inaccurate, so that every window will have
3324 its redisplay done. */
3325 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3326 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3327 f->garbaged = 0;
3328 return Qnil;
3329 }
3330
3331
3332 /* Redraw frame F. This is nothing more than a call to the Lisp
3333 function redraw-frame. */
3334
3335 void
3336 redraw_frame (f)
3337 struct frame *f;
3338 {
3339 Lisp_Object frame;
3340 XSETFRAME (frame, f);
3341 Fredraw_frame (frame);
3342 }
3343
3344
3345 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3346 doc: /* Clear and redisplay all visible frames. */)
3347 ()
3348 {
3349 Lisp_Object tail, frame;
3350
3351 FOR_EACH_FRAME (tail, frame)
3352 if (FRAME_VISIBLE_P (XFRAME (frame)))
3353 Fredraw_frame (frame);
3354
3355 return Qnil;
3356 }
3357
3358
3359 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3360 visible frames marked as garbaged. */
3361
3362 void
3363 redraw_garbaged_frames ()
3364 {
3365 Lisp_Object tail, frame;
3366
3367 FOR_EACH_FRAME (tail, frame)
3368 if (FRAME_VISIBLE_P (XFRAME (frame))
3369 && FRAME_GARBAGED_P (XFRAME (frame)))
3370 Fredraw_frame (frame);
3371 }
3372
3373
3374 \f
3375 /***********************************************************************
3376 Direct Operations
3377 ***********************************************************************/
3378
3379 /* Try to update display and current glyph matrix directly.
3380
3381 This function is called after a character G has been inserted into
3382 current_buffer. It tries to update the current glyph matrix and
3383 perform appropriate screen output to reflect the insertion. If it
3384 succeeds, the global flag redisplay_performed_directly_p will be
3385 set to 1, and thereby prevent the more costly general redisplay
3386 from running (see redisplay_internal).
3387
3388 This function is not called for `hairy' character insertions.
3389 In particular, it is not called when after or before change
3390 functions exist, like they are used by font-lock. See keyboard.c
3391 for details where this function is called. */
3392
3393 int
3394 direct_output_for_insert (g)
3395 int g;
3396 {
3397 register struct frame *f = SELECTED_FRAME ();
3398 struct window *w = XWINDOW (selected_window);
3399 struct it it, it2;
3400 struct glyph_row *glyph_row;
3401 struct glyph *glyphs, *glyph, *end;
3402 int n;
3403 /* Non-null means that redisplay of W is based on window matrices. */
3404 int window_redisplay_p = FRAME_WINDOW_P (f);
3405 /* Non-null means we are in overwrite mode. */
3406 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3407 int added_width;
3408 struct text_pos pos;
3409 int delta, delta_bytes;
3410
3411 /* Not done directly. */
3412 redisplay_performed_directly_p = 0;
3413
3414 /* Quickly give up for some common cases. */
3415 if (cursor_in_echo_area
3416 /* Give up if fonts have changed. */
3417 || fonts_changed_p
3418 /* Give up if face attributes have been changed. */
3419 || face_change_count
3420 /* Give up if cursor position not really known. */
3421 || !display_completed
3422 /* Give up if buffer appears in two places. */
3423 || buffer_shared > 1
3424 /* Give up if currently displaying a message instead of the
3425 minibuffer contents. */
3426 || (EQ (selected_window, minibuf_window)
3427 && EQ (minibuf_window, echo_area_window))
3428 /* Give up for hscrolled mini-buffer because display of the prompt
3429 is handled specially there (see display_line). */
3430 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3431 /* Give up if overwriting in the middle of a line. */
3432 || (overwrite_p
3433 && PT != ZV
3434 && FETCH_BYTE (PT) != '\n')
3435 /* Give up for tabs and line ends. */
3436 || g == '\t'
3437 || g == '\n'
3438 || g == '\r'
3439 /* Give up if unable to display the cursor in the window. */
3440 || w->cursor.vpos < 0
3441 /* Give up if we are showing a message or just cleared the message
3442 because we might need to resize the echo area window. */
3443 || !NILP (echo_area_buffer[0])
3444 || !NILP (echo_area_buffer[1])
3445 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3446 /* Can't do it in a continued line because continuation
3447 lines would change. */
3448 (glyph_row->continued_p
3449 /* Can't use this method if the line overlaps others or is
3450 overlapped by others because these other lines would
3451 have to be redisplayed. */
3452 || glyph_row->overlapping_p
3453 || glyph_row->overlapped_p))
3454 /* Can't do it for partial width windows on terminal frames
3455 because we can't clear to eol in such a window. */
3456 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3457 return 0;
3458
3459 /* If we can't insert glyphs, we can use this method only
3460 at the end of a line. */
3461 if (!char_ins_del_ok)
3462 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3463 return 0;
3464
3465 /* Set up a display iterator structure for W. Glyphs will be
3466 produced in scratch_glyph_row. Current position is W's cursor
3467 position. */
3468 clear_glyph_row (&scratch_glyph_row);
3469 SET_TEXT_POS (pos, PT, PT_BYTE);
3470 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3471 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3472 DEFAULT_FACE_ID);
3473
3474 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3475 if (glyph_row->mouse_face_p)
3476 return 0;
3477
3478 /* Give up if highlighting trailing whitespace and we have trailing
3479 whitespace in glyph_row. We would have to remove the trailing
3480 whitespace face in that case. */
3481 if (!NILP (Vshow_trailing_whitespace)
3482 && glyph_row->used[TEXT_AREA])
3483 {
3484 struct glyph *last;
3485
3486 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3487 if (last->type == STRETCH_GLYPH
3488 || (last->type == CHAR_GLYPH
3489 && last->u.ch == ' '))
3490 return 0;
3491 }
3492
3493 /* Give up if there are overlay strings at pos. This would fail
3494 if the overlay string has newlines in it. */
3495 if (STRINGP (it.string))
3496 return 0;
3497
3498 it.hpos = w->cursor.hpos;
3499 it.vpos = w->cursor.vpos;
3500 it.current_x = w->cursor.x + it.first_visible_x;
3501 it.current_y = w->cursor.y;
3502 it.end_charpos = PT;
3503 it.stop_charpos = min (PT, it.stop_charpos);
3504 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3505
3506 /* More than one display element may be returned for PT - 1 if
3507 (i) it's a control character which is translated into `\003' or
3508 `^C', or (ii) it has a display table entry, or (iii) it's a
3509 combination of both. */
3510 delta = delta_bytes = 0;
3511 while (get_next_display_element (&it))
3512 {
3513 PRODUCE_GLYPHS (&it);
3514
3515 /* Give up if glyph doesn't fit completely on the line. */
3516 if (it.current_x >= it.last_visible_x)
3517 return 0;
3518
3519 /* Give up if new glyph has different ascent or descent than
3520 the original row, or if it is not a character glyph. */
3521 if (glyph_row->ascent != it.ascent
3522 || glyph_row->height != it.ascent + it.descent
3523 || glyph_row->phys_ascent != it.phys_ascent
3524 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3525 || it.what != IT_CHARACTER)
3526 return 0;
3527
3528 delta += 1;
3529 delta_bytes += it.len;
3530 set_iterator_to_next (&it, 1);
3531 }
3532
3533 /* Give up if we hit the right edge of the window. We would have
3534 to insert truncation or continuation glyphs. */
3535 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3536 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3537 return 0;
3538
3539 /* Give up if there is a \t following in the line. */
3540 it2 = it;
3541 it2.end_charpos = ZV;
3542 it2.stop_charpos = min (it2.stop_charpos, ZV);
3543 while (get_next_display_element (&it2)
3544 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3545 {
3546 if (it2.c == '\t')
3547 return 0;
3548 set_iterator_to_next (&it2, 1);
3549 }
3550
3551 /* Number of new glyphs produced. */
3552 n = it.glyph_row->used[TEXT_AREA];
3553
3554 /* Start and end of glyphs in original row. */
3555 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3556 end = glyph_row->glyphs[1 + TEXT_AREA];
3557
3558 /* Make room for new glyphs, then insert them. */
3559 xassert (end - glyphs - n >= 0);
3560 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3561 (end - glyphs - n) * sizeof (*end));
3562 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3563 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3564 end - glyph_row->glyphs[TEXT_AREA]);
3565
3566 /* Compute new line width. */
3567 glyph = glyph_row->glyphs[TEXT_AREA];
3568 end = glyph + glyph_row->used[TEXT_AREA];
3569 glyph_row->pixel_width = glyph_row->x;
3570 while (glyph < end)
3571 {
3572 glyph_row->pixel_width += glyph->pixel_width;
3573 ++glyph;
3574 }
3575
3576 /* Increment buffer positions for glyphs following the newly
3577 inserted ones. */
3578 for (glyph = glyphs + n; glyph < end; ++glyph)
3579 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3580 glyph->charpos += delta;
3581
3582 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3583 {
3584 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3585 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3586 }
3587
3588 /* Adjust positions in lines following the one we are in. */
3589 increment_matrix_positions (w->current_matrix,
3590 w->cursor.vpos + 1,
3591 w->current_matrix->nrows,
3592 delta, delta_bytes);
3593
3594 glyph_row->contains_overlapping_glyphs_p
3595 |= it.glyph_row->contains_overlapping_glyphs_p;
3596
3597 glyph_row->displays_text_p = 1;
3598 w->window_end_vpos = make_number (max (w->cursor.vpos,
3599 XFASTINT (w->window_end_vpos)));
3600
3601 if (!NILP (Vshow_trailing_whitespace))
3602 highlight_trailing_whitespace (it.f, glyph_row);
3603
3604 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3605 In the middle, we have to insert glyphs. Note that this is now
3606 implemented for X frames. The implementation uses updated_window
3607 and updated_row. */
3608 updated_row = glyph_row;
3609 updated_area = TEXT_AREA;
3610 update_begin (f);
3611 if (rif)
3612 {
3613 rif->update_window_begin_hook (w);
3614
3615 if (glyphs == end - n
3616 /* In front of a space added by append_space. */
3617 || (glyphs == end - n - 1
3618 && (end - n)->charpos <= 0))
3619 rif->write_glyphs (glyphs, n);
3620 else
3621 rif->insert_glyphs (glyphs, n);
3622 }
3623 else
3624 {
3625 if (glyphs == end - n)
3626 write_glyphs (glyphs, n);
3627 else
3628 insert_glyphs (glyphs, n);
3629 }
3630
3631 w->cursor.hpos += n;
3632 w->cursor.x = it.current_x - it.first_visible_x;
3633 xassert (w->cursor.hpos >= 0
3634 && w->cursor.hpos < w->desired_matrix->matrix_w);
3635
3636 /* How to set the cursor differs depending on whether we are
3637 using a frame matrix or a window matrix. Note that when
3638 a frame matrix is used, cursor_to expects frame coordinates,
3639 and the X and Y parameters are not used. */
3640 if (window_redisplay_p)
3641 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3642 w->cursor.y, w->cursor.x);
3643 else
3644 {
3645 int x, y;
3646 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3647 + (INTEGERP (w->left_margin_width)
3648 ? XFASTINT (w->left_margin_width)
3649 : 0));
3650 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3651 cursor_to (y, x);
3652 }
3653
3654 if (rif)
3655 rif->update_window_end_hook (w, 1, 0);
3656 update_end (f);
3657 updated_row = NULL;
3658 fflush (stdout);
3659
3660 TRACE ((stderr, "direct output for insert\n"));
3661 mark_window_display_accurate (it.window, 1);
3662 redisplay_performed_directly_p = 1;
3663 return 1;
3664 }
3665
3666
3667 /* Perform a direct display update for moving PT by N positions
3668 left or right. N < 0 means a movement backwards. This function
3669 is currently only called for N == 1 or N == -1. */
3670
3671 int
3672 direct_output_forward_char (n)
3673 int n;
3674 {
3675 struct frame *f = SELECTED_FRAME ();
3676 struct window *w = XWINDOW (selected_window);
3677 struct glyph_row *row;
3678
3679 /* Give up if point moved out of or into a composition. */
3680 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3681 current_buffer, PT))
3682 return 0;
3683
3684 /* Give up if face attributes have been changed. */
3685 if (face_change_count)
3686 return 0;
3687
3688 /* Give up if current matrix is not up to date or we are
3689 displaying a message. */
3690 if (!display_completed || cursor_in_echo_area)
3691 return 0;
3692
3693 /* Give up if the buffer's direction is reversed. */
3694 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3695 return 0;
3696
3697 /* Can't use direct output if highlighting a region. */
3698 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3699 return 0;
3700
3701 /* Can't use direct output if highlighting trailing whitespace. */
3702 if (!NILP (Vshow_trailing_whitespace))
3703 return 0;
3704
3705 /* Give up if we are showing a message or just cleared the message
3706 because we might need to resize the echo area window. */
3707 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3708 return 0;
3709
3710 /* Give up if currently displaying a message instead of the
3711 minibuffer contents. */
3712 if (XWINDOW (minibuf_window) == w
3713 && EQ (minibuf_window, echo_area_window))
3714 return 0;
3715
3716 /* Give up if we don't know where the cursor is. */
3717 if (w->cursor.vpos < 0)
3718 return 0;
3719
3720 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3721
3722 /* Give up if PT is outside of the last known cursor row. */
3723 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3724 || PT >= MATRIX_ROW_END_CHARPOS (row))
3725 return 0;
3726
3727 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3728
3729 w->last_cursor = w->cursor;
3730 XSETFASTINT (w->last_point, PT);
3731
3732 xassert (w->cursor.hpos >= 0
3733 && w->cursor.hpos < w->desired_matrix->matrix_w);
3734
3735 if (FRAME_WINDOW_P (f))
3736 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3737 w->cursor.y, w->cursor.x);
3738 else
3739 {
3740 int x, y;
3741 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3742 + (INTEGERP (w->left_margin_width)
3743 ? XFASTINT (w->left_margin_width)
3744 : 0));
3745 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3746 cursor_to (y, x);
3747 }
3748
3749 fflush (stdout);
3750 redisplay_performed_directly_p = 1;
3751 return 1;
3752 }
3753
3754
3755 \f
3756 /***********************************************************************
3757 Frame Update
3758 ***********************************************************************/
3759
3760 /* Update frame F based on the data in desired matrices.
3761
3762 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3763 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3764 scrolling.
3765
3766 Value is non-zero if redisplay was stopped due to pending input. */
3767
3768 int
3769 update_frame (f, force_p, inhibit_hairy_id_p)
3770 struct frame *f;
3771 int force_p;
3772 int inhibit_hairy_id_p;
3773 {
3774 /* 1 means display has been paused because of pending input. */
3775 int paused_p;
3776 struct window *root_window = XWINDOW (f->root_window);
3777
3778 if (FRAME_WINDOW_P (f))
3779 {
3780 /* We are working on window matrix basis. All windows whose
3781 flag must_be_updated_p is set have to be updated. */
3782
3783 /* Record that we are not working on frame matrices. */
3784 set_frame_matrix_frame (NULL);
3785
3786 /* Update all windows in the window tree of F, maybe stopping
3787 when pending input is detected. */
3788 update_begin (f);
3789
3790 /* Update the menu bar on X frames that don't have toolkit
3791 support. */
3792 if (WINDOWP (f->menu_bar_window))
3793 update_window (XWINDOW (f->menu_bar_window), 1);
3794
3795 /* Update the tool-bar window, if present. */
3796 if (WINDOWP (f->tool_bar_window))
3797 {
3798 struct window *w = XWINDOW (f->tool_bar_window);
3799
3800 /* Update tool-bar window. */
3801 if (w->must_be_updated_p)
3802 {
3803 Lisp_Object tem;
3804
3805 update_window (w, 1);
3806 w->must_be_updated_p = 0;
3807
3808 /* Swap tool-bar strings. We swap because we want to
3809 reuse strings. */
3810 tem = f->current_tool_bar_string;
3811 f->current_tool_bar_string = f->desired_tool_bar_string;
3812 f->desired_tool_bar_string = tem;
3813 }
3814 }
3815
3816
3817 /* Update windows. */
3818 paused_p = update_window_tree (root_window, force_p);
3819 update_end (f);
3820
3821 #if 0 /* This flush is a performance bottleneck under X,
3822 and it doesn't seem to be necessary anyway. */
3823 rif->flush_display (f);
3824 #endif
3825 }
3826 else
3827 {
3828 /* We are working on frame matrix basis. Set the frame on whose
3829 frame matrix we operate. */
3830 set_frame_matrix_frame (f);
3831
3832 /* Build F's desired matrix from window matrices. */
3833 build_frame_matrix (f);
3834
3835 /* Update the display */
3836 update_begin (f);
3837 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3838 update_end (f);
3839
3840 if (termscript)
3841 fflush (termscript);
3842 fflush (stdout);
3843
3844 /* Check window matrices for lost pointers. */
3845 #if GLYPH_DEBUG
3846 check_window_matrix_pointers (root_window);
3847 add_frame_display_history (f, paused_p);
3848 #endif
3849 }
3850
3851 /* Reset flags indicating that a window should be updated. */
3852 set_window_update_flags (root_window, 0);
3853
3854 display_completed = !paused_p;
3855 return paused_p;
3856 }
3857
3858
3859 \f
3860 /************************************************************************
3861 Window-based updates
3862 ************************************************************************/
3863
3864 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3865 don't stop updating when input is pending. */
3866
3867 static int
3868 update_window_tree (w, force_p)
3869 struct window *w;
3870 int force_p;
3871 {
3872 int paused_p = 0;
3873
3874 while (w && !paused_p)
3875 {
3876 if (!NILP (w->hchild))
3877 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3878 else if (!NILP (w->vchild))
3879 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3880 else if (w->must_be_updated_p)
3881 paused_p |= update_window (w, force_p);
3882
3883 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3884 }
3885
3886 return paused_p;
3887 }
3888
3889
3890 /* Update window W if its flag must_be_updated_p is non-zero. If
3891 FORCE_P is non-zero, don't stop updating if input is pending. */
3892
3893 void
3894 update_single_window (w, force_p)
3895 struct window *w;
3896 int force_p;
3897 {
3898 if (w->must_be_updated_p)
3899 {
3900 struct frame *f = XFRAME (WINDOW_FRAME (w));
3901
3902 /* Record that this is not a frame-based redisplay. */
3903 set_frame_matrix_frame (NULL);
3904
3905 /* Update W. */
3906 update_begin (f);
3907 update_window (w, force_p);
3908 update_end (f);
3909
3910 /* Reset flag in W. */
3911 w->must_be_updated_p = 0;
3912 }
3913 }
3914
3915
3916 /* Redraw lines from the current matrix of window W that are
3917 overlapped by other rows. YB is bottom-most y-position in W. */
3918
3919 static void
3920 redraw_overlapped_rows (w, yb)
3921 struct window *w;
3922 int yb;
3923 {
3924 int i;
3925
3926 /* If rows overlapping others have been changed, the rows being
3927 overlapped have to be redrawn. This won't draw lines that have
3928 already been drawn in update_window_line because overlapped_p in
3929 desired rows is 0, so after row assignment overlapped_p in
3930 current rows is 0. */
3931 for (i = 0; i < w->current_matrix->nrows; ++i)
3932 {
3933 struct glyph_row *row = w->current_matrix->rows + i;
3934
3935 if (!row->enabled_p)
3936 break;
3937 else if (row->mode_line_p)
3938 continue;
3939
3940 if (row->overlapped_p)
3941 {
3942 enum glyph_row_area area;
3943
3944 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3945 {
3946 updated_row = row;
3947 updated_area = area;
3948 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3949 if (row->used[area])
3950 rif->write_glyphs (row->glyphs[area], row->used[area]);
3951 rif->clear_end_of_line (-1);
3952 }
3953
3954 row->overlapped_p = 0;
3955 }
3956
3957 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3958 break;
3959 }
3960 }
3961
3962
3963 /* Redraw lines from the current matrix of window W that overlap
3964 others. YB is bottom-most y-position in W. */
3965
3966 static void
3967 redraw_overlapping_rows (w, yb)
3968 struct window *w;
3969 int yb;
3970 {
3971 int i, bottom_y;
3972 struct glyph_row *row;
3973
3974 for (i = 0; i < w->current_matrix->nrows; ++i)
3975 {
3976 row = w->current_matrix->rows + i;
3977
3978 if (!row->enabled_p)
3979 break;
3980 else if (row->mode_line_p)
3981 continue;
3982
3983 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3984
3985 if (row->overlapping_p && i > 0 && bottom_y < yb)
3986 {
3987 if (row->used[LEFT_MARGIN_AREA])
3988 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3989
3990 if (row->used[TEXT_AREA])
3991 rif->fix_overlapping_area (w, row, TEXT_AREA);
3992
3993 if (row->used[RIGHT_MARGIN_AREA])
3994 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3995
3996 /* Record in neighbour rows that ROW overwrites part of their
3997 display. */
3998 if (row->phys_ascent > row->ascent && i > 0)
3999 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4000 if ((row->phys_height - row->phys_ascent
4001 > row->height - row->ascent)
4002 && bottom_y < yb)
4003 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4004 }
4005
4006 if (bottom_y >= yb)
4007 break;
4008 }
4009 }
4010
4011
4012 #ifdef GLYPH_DEBUG
4013
4014 /* Check that no row in the current matrix of window W is enabled
4015 which is below what's displayed in the window. */
4016
4017 void
4018 check_current_matrix_flags (w)
4019 struct window *w;
4020 {
4021 int last_seen_p = 0;
4022 int i, yb = window_text_bottom_y (w);
4023
4024 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4025 {
4026 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4027 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4028 last_seen_p = 1;
4029 else if (last_seen_p && row->enabled_p)
4030 abort ();
4031 }
4032 }
4033
4034 #endif /* GLYPH_DEBUG */
4035
4036
4037 /* Update display of window W. FORCE_P non-zero means that we should
4038 not stop when detecting pending input. */
4039
4040 static int
4041 update_window (w, force_p)
4042 struct window *w;
4043 int force_p;
4044 {
4045 struct glyph_matrix *desired_matrix = w->desired_matrix;
4046 int paused_p;
4047 int preempt_count = baud_rate / 2400 + 1;
4048 extern int input_pending;
4049 extern Lisp_Object do_mouse_tracking;
4050 #if GLYPH_DEBUG
4051 struct frame *f = XFRAME (WINDOW_FRAME (w));
4052 extern struct frame *updating_frame;
4053 #endif
4054
4055 /* Check that W's frame doesn't have glyph matrices. */
4056 xassert (FRAME_WINDOW_P (f));
4057 xassert (updating_frame != NULL);
4058
4059 /* Check pending input the first time so that we can quickly return. */
4060 if (redisplay_dont_pause)
4061 force_p = 1;
4062 else
4063 detect_input_pending ();
4064
4065 /* If forced to complete the update, or if no input is pending, do
4066 the update. */
4067 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4068 {
4069 struct glyph_row *row, *end;
4070 struct glyph_row *mode_line_row;
4071 struct glyph_row *header_line_row;
4072 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4073
4074 rif->update_window_begin_hook (w);
4075 yb = window_text_bottom_y (w);
4076
4077 /* If window has a header line, update it before everything else.
4078 Adjust y-positions of other rows by the header line height. */
4079 row = desired_matrix->rows;
4080 end = row + desired_matrix->nrows - 1;
4081
4082 if (row->mode_line_p)
4083 {
4084 header_line_row = row;
4085 ++row;
4086 }
4087 else
4088 header_line_row = NULL;
4089
4090 /* Update the mode line, if necessary. */
4091 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4092 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4093 {
4094 mode_line_row->y = yb;
4095 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4096 desired_matrix),
4097 &mouse_face_overwritten_p);
4098 changed_p = 1;
4099 }
4100
4101 /* Find first enabled row. Optimizations in redisplay_internal
4102 may lead to an update with only one row enabled. There may
4103 be also completely empty matrices. */
4104 while (row < end && !row->enabled_p)
4105 ++row;
4106
4107 /* Try reusing part of the display by copying. */
4108 if (row < end && !desired_matrix->no_scrolling_p)
4109 {
4110 int rc = scrolling_window (w, header_line_row != NULL);
4111 if (rc < 0)
4112 {
4113 /* All rows were found to be equal. */
4114 paused_p = 0;
4115 goto set_cursor;
4116 }
4117 else if (rc > 0)
4118 /* We've scrolled the display. */
4119 force_p = 1;
4120 changed_p = 1;
4121 }
4122
4123 /* Update the header line after scrolling because a new header
4124 line would otherwise overwrite lines at the top of the window
4125 that can be scrolled. */
4126 if (header_line_row && header_line_row->enabled_p)
4127 {
4128 header_line_row->y = 0;
4129 update_window_line (w, 0, &mouse_face_overwritten_p);
4130 changed_p = 1;
4131 }
4132
4133 /* Update the rest of the lines. */
4134 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4135 if (row->enabled_p)
4136 {
4137 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4138 int i;
4139
4140 /* We'll have to play a little bit with when to
4141 detect_input_pending. If it's done too often,
4142 scrolling large windows with repeated scroll-up
4143 commands will too quickly pause redisplay. */
4144 if (!force_p && ++n_updated % preempt_count == 0)
4145 detect_input_pending ();
4146
4147 changed_p |= update_window_line (w, vpos,
4148 &mouse_face_overwritten_p);
4149
4150 /* Mark all rows below the last visible one in the current
4151 matrix as invalid. This is necessary because of
4152 variable line heights. Consider the case of three
4153 successive redisplays, where the first displays 5
4154 lines, the second 3 lines, and the third 5 lines again.
4155 If the second redisplay wouldn't mark rows in the
4156 current matrix invalid, the third redisplay might be
4157 tempted to optimize redisplay based on lines displayed
4158 in the first redisplay. */
4159 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4160 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4161 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4162 }
4163
4164 /* Was display preempted? */
4165 paused_p = row < end;
4166
4167 set_cursor:
4168
4169 /* Fix the appearance of overlapping/overlapped rows. */
4170 if (!paused_p && !w->pseudo_window_p)
4171 {
4172 if (changed_p && rif->fix_overlapping_area)
4173 {
4174 redraw_overlapped_rows (w, yb);
4175 redraw_overlapping_rows (w, yb);
4176 }
4177
4178 /* Make cursor visible at cursor position of W. */
4179 set_window_cursor_after_update (w);
4180
4181 #if 0 /* Check that current matrix invariants are satisfied. This is
4182 for debugging only. See the comment of check_matrix_invariants. */
4183 IF_DEBUG (check_matrix_invariants (w));
4184 #endif
4185 }
4186
4187 #if GLYPH_DEBUG
4188 /* Remember the redisplay method used to display the matrix. */
4189 strcpy (w->current_matrix->method, w->desired_matrix->method);
4190 #endif
4191
4192 /* End the update of window W. Don't set the cursor if we
4193 paused updating the display because in this case,
4194 set_window_cursor_after_update hasn't been called, and
4195 output_cursor doesn't contain the cursor location. */
4196 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4197 }
4198 else
4199 paused_p = 1;
4200
4201 #if GLYPH_DEBUG
4202 /* check_current_matrix_flags (w); */
4203 add_window_display_history (w, w->current_matrix->method, paused_p);
4204 #endif
4205
4206 clear_glyph_matrix (desired_matrix);
4207
4208 return paused_p;
4209 }
4210
4211
4212 /* Update the display of area AREA in window W, row number VPOS.
4213 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4214
4215 static void
4216 update_marginal_area (w, area, vpos)
4217 struct window *w;
4218 int area, vpos;
4219 {
4220 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4221
4222 /* Let functions in xterm.c know what area subsequent X positions
4223 will be relative to. */
4224 updated_area = area;
4225
4226 /* Set cursor to start of glyphs, write them, and clear to the end
4227 of the area. I don't think that something more sophisticated is
4228 necessary here, since marginal areas will not be the default. */
4229 rif->cursor_to (vpos, 0, desired_row->y, 0);
4230 if (desired_row->used[area])
4231 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4232 rif->clear_end_of_line (-1);
4233 }
4234
4235
4236 /* Update the display of the text area of row VPOS in window W.
4237 Value is non-zero if display has changed. */
4238
4239 static int
4240 update_text_area (w, vpos)
4241 struct window *w;
4242 int vpos;
4243 {
4244 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4245 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4246 int changed_p = 0;
4247
4248 /* Let functions in xterm.c know what area subsequent X positions
4249 will be relative to. */
4250 updated_area = TEXT_AREA;
4251
4252 /* If rows are at different X or Y, or rows have different height,
4253 or the current row is marked invalid, write the entire line. */
4254 if (!current_row->enabled_p
4255 || desired_row->y != current_row->y
4256 || desired_row->ascent != current_row->ascent
4257 || desired_row->phys_ascent != current_row->phys_ascent
4258 || desired_row->phys_height != current_row->phys_height
4259 || desired_row->visible_height != current_row->visible_height
4260 || current_row->overlapped_p
4261 || current_row->mouse_face_p
4262 || current_row->x != desired_row->x)
4263 {
4264 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4265
4266 if (desired_row->used[TEXT_AREA])
4267 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4268 desired_row->used[TEXT_AREA]);
4269
4270 /* Clear to end of window. */
4271 rif->clear_end_of_line (-1);
4272 changed_p = 1;
4273
4274 /* This erases the cursor. We do this here because
4275 notice_overwritten_cursor cannot easily check this, which
4276 might indicate that the whole functionality of
4277 notice_overwritten_cursor would better be implemented here.
4278 On the other hand, we need notice_overwritten_cursor as long
4279 as mouse highlighting is done asynchronously outside of
4280 redisplay. */
4281 if (vpos == w->phys_cursor.vpos)
4282 w->phys_cursor_on_p = 0;
4283 }
4284 else
4285 {
4286 int stop, i, x;
4287 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4288 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4289 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4290 int desired_stop_pos = desired_row->used[TEXT_AREA];
4291
4292 /* If the desired row extends its face to the text area end,
4293 make sure we write at least one glyph, so that the face
4294 extension actually takes place. */
4295 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4296 --desired_stop_pos;
4297
4298 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4299 i = 0;
4300 x = desired_row->x;
4301
4302 /* Loop over glyphs that current and desired row may have
4303 in common. */
4304 while (i < stop)
4305 {
4306 int can_skip_p = 1;
4307
4308 /* Skip over glyphs that both rows have in common. These
4309 don't have to be written. We can't skip if the last
4310 current glyph overlaps the glyph to its right. For
4311 example, consider a current row of `if ' with the `f' in
4312 Courier bold so that it overlaps the ` ' to its right.
4313 If the desired row is ` ', we would skip over the space
4314 after the `if' and there would remain a pixel from the
4315 `f' on the screen. */
4316 if (overlapping_glyphs_p && i > 0)
4317 {
4318 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4319 int left, right;
4320
4321 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4322 &left, &right);
4323 can_skip_p = right == 0;
4324 }
4325
4326 if (can_skip_p)
4327 {
4328 while (i < stop
4329 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4330 {
4331 x += desired_glyph->pixel_width;
4332 ++desired_glyph, ++current_glyph, ++i;
4333 }
4334
4335 /* Consider the case that the current row contains "xxx
4336 ppp ggg" in italic Courier font, and the desired row
4337 is "xxx ggg". The character `p' has lbearing, `g'
4338 has not. The loop above will stop in front of the
4339 first `p' in the current row. If we would start
4340 writing glyphs there, we wouldn't erase the lbearing
4341 of the `p'. The rest of the lbearing problem is then
4342 taken care of by x_draw_glyphs. */
4343 if (overlapping_glyphs_p
4344 && i > 0
4345 && i < current_row->used[TEXT_AREA]
4346 && (current_row->used[TEXT_AREA]
4347 != desired_row->used[TEXT_AREA]))
4348 {
4349 int left, right;
4350
4351 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4352 &left, &right);
4353 while (left > 0 && i > 0)
4354 {
4355 --i, --desired_glyph, --current_glyph;
4356 x -= desired_glyph->pixel_width;
4357 left -= desired_glyph->pixel_width;
4358 }
4359 }
4360 }
4361
4362 /* Try to avoid writing the entire rest of the desired row
4363 by looking for a resync point. This mainly prevents
4364 mode line flickering in the case the mode line is in
4365 fixed-pitch font, which it usually will be. */
4366 if (i < desired_row->used[TEXT_AREA])
4367 {
4368 int start_x = x, start_hpos = i;
4369 struct glyph *start = desired_glyph;
4370 int current_x = x;
4371 int skip_first_p = !can_skip_p;
4372
4373 /* Find the next glyph that's equal again. */
4374 while (i < stop
4375 && (skip_first_p
4376 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4377 && x == current_x)
4378 {
4379 x += desired_glyph->pixel_width;
4380 current_x += current_glyph->pixel_width;
4381 ++desired_glyph, ++current_glyph, ++i;
4382 skip_first_p = 0;
4383 }
4384
4385 if (i == start_hpos || x != current_x)
4386 {
4387 i = start_hpos;
4388 x = start_x;
4389 desired_glyph = start;
4390 break;
4391 }
4392
4393 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4394 rif->write_glyphs (start, i - start_hpos);
4395 changed_p = 1;
4396 }
4397 }
4398
4399 /* Write the rest. */
4400 if (i < desired_row->used[TEXT_AREA])
4401 {
4402 rif->cursor_to (vpos, i, desired_row->y, x);
4403 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4404 changed_p = 1;
4405 }
4406
4407 /* Maybe clear to end of line. */
4408 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4409 {
4410 /* If new row extends to the end of the text area, nothing
4411 has to be cleared, if and only if we did a write_glyphs
4412 above. This is made sure by setting desired_stop_pos
4413 appropriately above. */
4414 xassert (i < desired_row->used[TEXT_AREA]);
4415 }
4416 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4417 {
4418 /* If old row extends to the end of the text area, clear. */
4419 if (i >= desired_row->used[TEXT_AREA])
4420 rif->cursor_to (vpos, i, desired_row->y,
4421 desired_row->x + desired_row->pixel_width);
4422 rif->clear_end_of_line (-1);
4423 changed_p = 1;
4424 }
4425 else if (desired_row->pixel_width < current_row->pixel_width)
4426 {
4427 /* Otherwise clear to the end of the old row. Everything
4428 after that position should be clear already. */
4429 int x;
4430
4431 if (i >= desired_row->used[TEXT_AREA])
4432 rif->cursor_to (vpos, i, desired_row->y,
4433 desired_row->x + desired_row->pixel_width);
4434
4435 /* If cursor is displayed at the end of the line, make sure
4436 it's cleared. Nowadays we don't have a phys_cursor_glyph
4437 with which to erase the cursor (because this method
4438 doesn't work with lbearing/rbearing), so we must do it
4439 this way. */
4440 if (vpos == w->phys_cursor.vpos
4441 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4442 {
4443 w->phys_cursor_on_p = 0;
4444 x = -1;
4445 }
4446 else
4447 x = current_row->x + current_row->pixel_width;
4448 rif->clear_end_of_line (x);
4449 changed_p = 1;
4450 }
4451 }
4452
4453 return changed_p;
4454 }
4455
4456
4457 /* Update row VPOS in window W. Value is non-zero if display has been
4458 changed. */
4459
4460 static int
4461 update_window_line (w, vpos, mouse_face_overwritten_p)
4462 struct window *w;
4463 int vpos, *mouse_face_overwritten_p;
4464 {
4465 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4466 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4467 int changed_p = 0;
4468
4469 /* Set the row being updated. This is important to let xterm.c
4470 know what line height values are in effect. */
4471 updated_row = desired_row;
4472
4473 /* A row can be completely invisible in case a desired matrix was
4474 built with a vscroll and then make_cursor_line_fully_visible shifts
4475 the matrix. Make sure to make such rows current anyway, since
4476 we need the correct y-position, for example, in the current matrix. */
4477 if (desired_row->mode_line_p
4478 || desired_row->visible_height > 0)
4479 {
4480 xassert (desired_row->enabled_p);
4481
4482 /* Update display of the left margin area, if there is one. */
4483 if (!desired_row->full_width_p
4484 && !NILP (w->left_margin_width))
4485 {
4486 changed_p = 1;
4487 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4488 }
4489
4490 /* Update the display of the text area. */
4491 if (update_text_area (w, vpos))
4492 {
4493 changed_p = 1;
4494 if (current_row->mouse_face_p)
4495 *mouse_face_overwritten_p = 1;
4496 }
4497
4498 /* Update display of the right margin area, if there is one. */
4499 if (!desired_row->full_width_p
4500 && !NILP (w->right_margin_width))
4501 {
4502 changed_p = 1;
4503 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4504 }
4505
4506 /* Draw truncation marks etc. */
4507 if (!current_row->enabled_p
4508 || desired_row->y != current_row->y
4509 || desired_row->visible_height != current_row->visible_height
4510 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4511 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4512 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4513 || desired_row->continued_p != current_row->continued_p
4514 || desired_row->mode_line_p != current_row->mode_line_p
4515 || (desired_row->indicate_empty_line_p
4516 != current_row->indicate_empty_line_p)
4517 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4518 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4519 rif->after_update_window_line_hook (desired_row);
4520 }
4521
4522 /* Update current_row from desired_row. */
4523 make_current (w->desired_matrix, w->current_matrix, vpos);
4524 updated_row = NULL;
4525 return changed_p;
4526 }
4527
4528
4529 /* Set the cursor after an update of window W. This function may only
4530 be called from update_window. */
4531
4532 static void
4533 set_window_cursor_after_update (w)
4534 struct window *w;
4535 {
4536 struct frame *f = XFRAME (w->frame);
4537 int cx, cy, vpos, hpos;
4538
4539 /* Not intended for frame matrix updates. */
4540 xassert (FRAME_WINDOW_P (f));
4541
4542 if (cursor_in_echo_area
4543 && !NILP (echo_area_buffer[0])
4544 /* If we are showing a message instead of the mini-buffer,
4545 show the cursor for the message instead. */
4546 && XWINDOW (minibuf_window) == w
4547 && EQ (minibuf_window, echo_area_window)
4548 /* These cases apply only to the frame that contains
4549 the active mini-buffer window. */
4550 && FRAME_HAS_MINIBUF_P (f)
4551 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4552 {
4553 cx = cy = vpos = hpos = 0;
4554
4555 if (cursor_in_echo_area >= 0)
4556 {
4557 /* If the mini-buffer is several lines high, find the last
4558 line that has any text on it. Note: either all lines
4559 are enabled or none. Otherwise we wouldn't be able to
4560 determine Y. */
4561 struct glyph_row *row, *last_row;
4562 struct glyph *glyph;
4563 int yb = window_text_bottom_y (w);
4564
4565 last_row = NULL;
4566 row = w->current_matrix->rows;
4567 while (row->enabled_p
4568 && (last_row == NULL
4569 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4570 {
4571 if (row->used[TEXT_AREA]
4572 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4573 last_row = row;
4574 ++row;
4575 }
4576
4577 if (last_row)
4578 {
4579 struct glyph *start = last_row->glyphs[TEXT_AREA];
4580 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4581
4582 while (last > start && last->charpos < 0)
4583 --last;
4584
4585 for (glyph = start; glyph < last; ++glyph)
4586 {
4587 cx += glyph->pixel_width;
4588 ++hpos;
4589 }
4590
4591 cy = last_row->y;
4592 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4593 }
4594 }
4595 }
4596 else
4597 {
4598 cx = w->cursor.x;
4599 cy = w->cursor.y;
4600 hpos = w->cursor.hpos;
4601 vpos = w->cursor.vpos;
4602 }
4603
4604 /* Window cursor can be out of sync for horizontally split windows. */
4605 hpos = max (0, hpos);
4606 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4607 vpos = max (0, vpos);
4608 vpos = min (w->current_matrix->nrows - 1, vpos);
4609 rif->cursor_to (vpos, hpos, cy, cx);
4610 }
4611
4612
4613 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4614 tree rooted at W. */
4615
4616 void
4617 set_window_update_flags (w, on_p)
4618 struct window *w;
4619 int on_p;
4620 {
4621 while (w)
4622 {
4623 if (!NILP (w->hchild))
4624 set_window_update_flags (XWINDOW (w->hchild), on_p);
4625 else if (!NILP (w->vchild))
4626 set_window_update_flags (XWINDOW (w->vchild), on_p);
4627 else
4628 w->must_be_updated_p = on_p;
4629
4630 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4631 }
4632 }
4633
4634
4635 \f
4636 /***********************************************************************
4637 Window-Based Scrolling
4638 ***********************************************************************/
4639
4640 /* Structure describing rows in scrolling_window. */
4641
4642 struct row_entry
4643 {
4644 /* Number of occurrences of this row in desired and current matrix. */
4645 int old_uses, new_uses;
4646
4647 /* Vpos of row in new matrix. */
4648 int new_line_number;
4649
4650 /* Bucket index of this row_entry in the hash table row_table. */
4651 int bucket;
4652
4653 /* The row described by this entry. */
4654 struct glyph_row *row;
4655
4656 /* Hash collision chain. */
4657 struct row_entry *next;
4658 };
4659
4660 /* A pool to allocate row_entry structures from, and the size of the
4661 pool. The pool is reallocated in scrolling_window when we find
4662 that we need a larger one. */
4663
4664 static struct row_entry *row_entry_pool;
4665 static int row_entry_pool_size;
4666
4667 /* Index of next free entry in row_entry_pool. */
4668
4669 static int row_entry_idx;
4670
4671 /* The hash table used during scrolling, and the table's size. This
4672 table is used to quickly identify equal rows in the desired and
4673 current matrix. */
4674
4675 static struct row_entry **row_table;
4676 static int row_table_size;
4677
4678 /* Vectors of pointers to row_entry structures belonging to the
4679 current and desired matrix, and the size of the vectors. */
4680
4681 static struct row_entry **old_lines, **new_lines;
4682 static int old_lines_size, new_lines_size;
4683
4684 /* A pool to allocate run structures from, and its size. */
4685
4686 static struct run *run_pool;
4687 static int runs_size;
4688
4689 /* A vector of runs of lines found during scrolling. */
4690
4691 static struct run **runs;
4692
4693 /* Add glyph row ROW to the scrolling hash table during the scrolling
4694 of window W. */
4695
4696 static INLINE struct row_entry *
4697 add_row_entry (w, row)
4698 struct window *w;
4699 struct glyph_row *row;
4700 {
4701 struct row_entry *entry;
4702 int i = row->hash % row_table_size;
4703
4704 entry = row_table[i];
4705 while (entry && !row_equal_p (w, entry->row, row, 1))
4706 entry = entry->next;
4707
4708 if (entry == NULL)
4709 {
4710 entry = row_entry_pool + row_entry_idx++;
4711 entry->row = row;
4712 entry->old_uses = entry->new_uses = 0;
4713 entry->new_line_number = 0;
4714 entry->bucket = i;
4715 entry->next = row_table[i];
4716 row_table[i] = entry;
4717 }
4718
4719 return entry;
4720 }
4721
4722
4723 /* Try to reuse part of the current display of W by scrolling lines.
4724 HEADER_LINE_P non-zero means W has a header line.
4725
4726 The algorithm is taken from Communications of the ACM, Apr78 "A
4727 Technique for Isolating Differences Between Files." It should take
4728 O(N) time.
4729
4730 A short outline of the steps of the algorithm
4731
4732 1. Skip lines equal at the start and end of both matrices.
4733
4734 2. Enter rows in the current and desired matrix into a symbol
4735 table, counting how often they appear in both matrices.
4736
4737 3. Rows that appear exactly once in both matrices serve as anchors,
4738 i.e. we assume that such lines are likely to have been moved.
4739
4740 4. Starting from anchor lines, extend regions to be scrolled both
4741 forward and backward.
4742
4743 Value is
4744
4745 -1 if all rows were found to be equal.
4746 0 to indicate that we did not scroll the display, or
4747 1 if we did scroll. */
4748
4749 static int
4750 scrolling_window (w, header_line_p)
4751 struct window *w;
4752 int header_line_p;
4753 {
4754 struct glyph_matrix *desired_matrix = w->desired_matrix;
4755 struct glyph_matrix *current_matrix = w->current_matrix;
4756 int yb = window_text_bottom_y (w);
4757 int i, j, first_old, first_new, last_old, last_new;
4758 int nruns, nbytes, n, run_idx;
4759 struct row_entry *entry;
4760
4761 /* Skip over rows equal at the start. */
4762 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4763 {
4764 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4765 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4766
4767 if (c->enabled_p
4768 && d->enabled_p
4769 && c->y == d->y
4770 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4771 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4772 && row_equal_p (w, c, d, 1))
4773 {
4774 assign_row (c, d);
4775 d->enabled_p = 0;
4776 }
4777 else
4778 break;
4779 }
4780
4781 /* Give up if some rows in the desired matrix are not enabled. */
4782 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4783 return -1;
4784
4785 first_old = first_new = i;
4786
4787 /* Set last_new to the index + 1 of the last enabled row in the
4788 desired matrix. */
4789 i = first_new + 1;
4790 while (i < desired_matrix->nrows - 1
4791 && MATRIX_ROW (desired_matrix, i)->enabled_p
4792 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4793 ++i;
4794
4795 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4796 return 0;
4797
4798 last_new = i;
4799
4800 /* Set last_old to the index + 1 of the last enabled row in the
4801 current matrix. We don't look at the enabled flag here because
4802 we plan to reuse part of the display even if other parts are
4803 disabled. */
4804 i = first_old + 1;
4805 while (i < current_matrix->nrows - 1)
4806 {
4807 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4808 if (bottom <= yb)
4809 ++i;
4810 if (bottom >= yb)
4811 break;
4812 }
4813
4814 last_old = i;
4815
4816 /* Skip over rows equal at the bottom. */
4817 i = last_new;
4818 j = last_old;
4819 while (i - 1 > first_new
4820 && j - 1 > first_old
4821 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4822 && (MATRIX_ROW (current_matrix, i - 1)->y
4823 == MATRIX_ROW (desired_matrix, j - 1)->y)
4824 && row_equal_p (w,
4825 MATRIX_ROW (desired_matrix, i - 1),
4826 MATRIX_ROW (current_matrix, j - 1), 1))
4827 --i, --j;
4828 last_new = i;
4829 last_old = j;
4830
4831 /* Nothing to do if all rows are equal. */
4832 if (last_new == first_new)
4833 return 0;
4834
4835 /* Reallocate vectors, tables etc. if necessary. */
4836
4837 if (current_matrix->nrows > old_lines_size)
4838 {
4839 old_lines_size = current_matrix->nrows;
4840 nbytes = old_lines_size * sizeof *old_lines;
4841 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4842 }
4843
4844 if (desired_matrix->nrows > new_lines_size)
4845 {
4846 new_lines_size = desired_matrix->nrows;
4847 nbytes = new_lines_size * sizeof *new_lines;
4848 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4849 }
4850
4851 n = desired_matrix->nrows + current_matrix->nrows;
4852 if (3 * n > row_table_size)
4853 {
4854 row_table_size = next_almost_prime (3 * n);
4855 nbytes = row_table_size * sizeof *row_table;
4856 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4857 bzero (row_table, nbytes);
4858 }
4859
4860 if (n > row_entry_pool_size)
4861 {
4862 row_entry_pool_size = n;
4863 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4864 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4865 }
4866
4867 if (desired_matrix->nrows > runs_size)
4868 {
4869 runs_size = desired_matrix->nrows;
4870 nbytes = runs_size * sizeof *runs;
4871 runs = (struct run **) xrealloc (runs, nbytes);
4872 nbytes = runs_size * sizeof *run_pool;
4873 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4874 }
4875
4876 nruns = run_idx = 0;
4877 row_entry_idx = 0;
4878
4879 /* Add rows from the current and desired matrix to the hash table
4880 row_hash_table to be able to find equal ones quickly. */
4881
4882 for (i = first_old; i < last_old; ++i)
4883 {
4884 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4885 {
4886 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4887 old_lines[i] = entry;
4888 ++entry->old_uses;
4889 }
4890 else
4891 old_lines[i] = NULL;
4892 }
4893
4894 for (i = first_new; i < last_new; ++i)
4895 {
4896 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4897 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4898 ++entry->new_uses;
4899 entry->new_line_number = i;
4900 new_lines[i] = entry;
4901 }
4902
4903 /* Identify moves based on lines that are unique and equal
4904 in both matrices. */
4905 for (i = first_old; i < last_old;)
4906 if (old_lines[i]
4907 && old_lines[i]->old_uses == 1
4908 && old_lines[i]->new_uses == 1)
4909 {
4910 int j, k;
4911 int new_line = old_lines[i]->new_line_number;
4912 struct run *run = run_pool + run_idx++;
4913
4914 /* Record move. */
4915 run->current_vpos = i;
4916 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4917 run->desired_vpos = new_line;
4918 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4919 run->nrows = 1;
4920 run->height = MATRIX_ROW (current_matrix, i)->height;
4921
4922 /* Extend backward. */
4923 j = i - 1;
4924 k = new_line - 1;
4925 while (j > first_old
4926 && k > first_new
4927 && old_lines[j] == new_lines[k])
4928 {
4929 int h = MATRIX_ROW (current_matrix, j)->height;
4930 --run->current_vpos;
4931 --run->desired_vpos;
4932 ++run->nrows;
4933 run->height += h;
4934 run->desired_y -= h;
4935 run->current_y -= h;
4936 --j, --k;
4937 }
4938
4939 /* Extend forward. */
4940 j = i + 1;
4941 k = new_line + 1;
4942 while (j < last_old
4943 && k < last_new
4944 && old_lines[j] == new_lines[k])
4945 {
4946 int h = MATRIX_ROW (current_matrix, j)->height;
4947 ++run->nrows;
4948 run->height += h;
4949 ++j, ++k;
4950 }
4951
4952 /* Insert run into list of all runs. Order runs by copied
4953 pixel lines. Note that we record runs that don't have to
4954 be copied because they are already in place. This is done
4955 because we can avoid calling update_window_line in this
4956 case. */
4957 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4958 ;
4959 for (k = nruns; k > j; --k)
4960 runs[k] = runs[k - 1];
4961 runs[j] = run;
4962 ++nruns;
4963
4964 i += run->nrows;
4965 }
4966 else
4967 ++i;
4968
4969 /* Do the moves. Do it in a way that we don't overwrite something
4970 we want to copy later on. This is not solvable in general
4971 because there is only one display and we don't have a way to
4972 exchange areas on this display. Example:
4973
4974 +-----------+ +-----------+
4975 | A | | B |
4976 +-----------+ --> +-----------+
4977 | B | | A |
4978 +-----------+ +-----------+
4979
4980 Instead, prefer bigger moves, and invalidate moves that would
4981 copy from where we copied to. */
4982
4983 for (i = 0; i < nruns; ++i)
4984 if (runs[i]->nrows > 0)
4985 {
4986 struct run *r = runs[i];
4987
4988 /* Copy on the display. */
4989 if (r->current_y != r->desired_y)
4990 {
4991 rif->scroll_run_hook (w, r);
4992
4993 /* Invalidate runs that copy from where we copied to. */
4994 for (j = i + 1; j < nruns; ++j)
4995 {
4996 struct run *p = runs[j];
4997
4998 if ((p->current_y >= r->desired_y
4999 && p->current_y < r->desired_y + r->height)
5000 || (p->current_y + p->height >= r->desired_y
5001 && (p->current_y + p->height
5002 < r->desired_y + r->height)))
5003 p->nrows = 0;
5004 }
5005 }
5006
5007 /* Assign matrix rows. */
5008 for (j = 0; j < r->nrows; ++j)
5009 {
5010 struct glyph_row *from, *to;
5011 int to_overlapped_p;
5012
5013 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5014 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5015 to_overlapped_p = to->overlapped_p;
5016 assign_row (to, from);
5017 to->enabled_p = 1, from->enabled_p = 0;
5018 to->overlapped_p = to_overlapped_p;
5019 }
5020 }
5021
5022 /* Clear the hash table, for the next time. */
5023 for (i = 0; i < row_entry_idx; ++i)
5024 row_table[row_entry_pool[i].bucket] = NULL;
5025
5026 /* Value is non-zero to indicate that we scrolled the display. */
5027 return 1;
5028 }
5029
5030
5031 \f
5032 /************************************************************************
5033 Frame-Based Updates
5034 ************************************************************************/
5035
5036 /* Update the desired frame matrix of frame F.
5037
5038 FORCE_P non-zero means that the update should not be stopped by
5039 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5040 should not be tried.
5041
5042 Value is non-zero if update was stopped due to pending input. */
5043
5044 static int
5045 update_frame_1 (f, force_p, inhibit_id_p)
5046 struct frame *f;
5047 int force_p;
5048 int inhibit_id_p;
5049 {
5050 /* Frame matrices to work on. */
5051 struct glyph_matrix *current_matrix = f->current_matrix;
5052 struct glyph_matrix *desired_matrix = f->desired_matrix;
5053 int i;
5054 int pause;
5055 int preempt_count = baud_rate / 2400 + 1;
5056 extern int input_pending;
5057
5058 xassert (current_matrix && desired_matrix);
5059
5060 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5061 calculate_costs (f);
5062
5063 if (preempt_count <= 0)
5064 preempt_count = 1;
5065
5066 if (redisplay_dont_pause)
5067 force_p = 1;
5068 else if (!force_p && detect_input_pending ())
5069 {
5070 pause = 1;
5071 goto do_pause;
5072 }
5073
5074 /* If we cannot insert/delete lines, it's no use trying it. */
5075 if (!line_ins_del_ok)
5076 inhibit_id_p = 1;
5077
5078 /* See if any of the desired lines are enabled; don't compute for
5079 i/d line if just want cursor motion. */
5080 for (i = 0; i < desired_matrix->nrows; i++)
5081 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5082 break;
5083
5084 /* Try doing i/d line, if not yet inhibited. */
5085 if (!inhibit_id_p && i < desired_matrix->nrows)
5086 force_p |= scrolling (f);
5087
5088 /* Update the individual lines as needed. Do bottom line first. */
5089 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5090 update_frame_line (f, desired_matrix->nrows - 1);
5091
5092 /* Now update the rest of the lines. */
5093 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5094 {
5095 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5096 {
5097 if (FRAME_TERMCAP_P (f))
5098 {
5099 /* Flush out every so many lines.
5100 Also flush out if likely to have more than 1k buffered
5101 otherwise. I'm told that some telnet connections get
5102 really screwed by more than 1k output at once. */
5103 int outq = PENDING_OUTPUT_COUNT (stdout);
5104 if (outq > 900
5105 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5106 {
5107 fflush (stdout);
5108 if (preempt_count == 1)
5109 {
5110 #ifdef EMACS_OUTQSIZE
5111 if (EMACS_OUTQSIZE (0, &outq) < 0)
5112 /* Probably not a tty. Ignore the error and reset
5113 the outq count. */
5114 outq = PENDING_OUTPUT_COUNT (stdout);
5115 #endif
5116 outq *= 10;
5117 if (baud_rate <= outq && baud_rate > 0)
5118 sleep (outq / baud_rate);
5119 }
5120 }
5121 }
5122
5123 if ((i - 1) % preempt_count == 0)
5124 detect_input_pending ();
5125
5126 update_frame_line (f, i);
5127 }
5128 }
5129
5130 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5131
5132 /* Now just clean up termcap drivers and set cursor, etc. */
5133 if (!pause)
5134 {
5135 if ((cursor_in_echo_area
5136 /* If we are showing a message instead of the mini-buffer,
5137 show the cursor for the message instead of for the
5138 (now hidden) mini-buffer contents. */
5139 || (EQ (minibuf_window, selected_window)
5140 && EQ (minibuf_window, echo_area_window)
5141 && !NILP (echo_area_buffer[0])))
5142 /* These cases apply only to the frame that contains
5143 the active mini-buffer window. */
5144 && FRAME_HAS_MINIBUF_P (f)
5145 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5146 {
5147 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5148 int row, col;
5149
5150 if (cursor_in_echo_area < 0)
5151 {
5152 /* Negative value of cursor_in_echo_area means put
5153 cursor at beginning of line. */
5154 row = top;
5155 col = 0;
5156 }
5157 else
5158 {
5159 /* Positive value of cursor_in_echo_area means put
5160 cursor at the end of the prompt. If the mini-buffer
5161 is several lines high, find the last line that has
5162 any text on it. */
5163 row = FRAME_HEIGHT (f);
5164 do
5165 {
5166 --row;
5167 col = 0;
5168
5169 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5170 {
5171 /* Frame rows are filled up with spaces that
5172 must be ignored here. */
5173 struct glyph_row *r = MATRIX_ROW (current_matrix,
5174 row);
5175 struct glyph *start = r->glyphs[TEXT_AREA];
5176 struct glyph *last = start + r->used[TEXT_AREA];
5177
5178 while (last > start
5179 && (last - 1)->charpos < 0)
5180 --last;
5181
5182 col = last - start;
5183 }
5184 }
5185 while (row > top && col == 0);
5186
5187 /* Make sure COL is not out of range. */
5188 if (col >= FRAME_CURSOR_X_LIMIT (f))
5189 {
5190 /* If we have another row, advance cursor into it. */
5191 if (row < FRAME_HEIGHT (f) - 1)
5192 {
5193 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5194 row++;
5195 }
5196 /* Otherwise move it back in range. */
5197 else
5198 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5199 }
5200 }
5201
5202 cursor_to (row, col);
5203 }
5204 else
5205 {
5206 /* We have only one cursor on terminal frames. Use it to
5207 display the cursor of the selected window. */
5208 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5209 if (w->cursor.vpos >= 0
5210 /* The cursor vpos may be temporarily out of bounds
5211 in the following situation: There is one window,
5212 with the cursor in the lower half of it. The window
5213 is split, and a message causes a redisplay before
5214 a new cursor position has been computed. */
5215 && w->cursor.vpos < XFASTINT (w->height))
5216 {
5217 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5218 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5219
5220 if (INTEGERP (w->left_margin_width))
5221 x += XFASTINT (w->left_margin_width);
5222
5223 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5224 cursor_to (y, x);
5225 }
5226 }
5227 }
5228
5229 do_pause:
5230
5231 clear_desired_matrices (f);
5232 return pause;
5233 }
5234
5235
5236 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5237
5238 int
5239 scrolling (frame)
5240 struct frame *frame;
5241 {
5242 int unchanged_at_top, unchanged_at_bottom;
5243 int window_size;
5244 int changed_lines;
5245 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5246 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5247 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5248 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5249 register int i;
5250 int free_at_end_vpos = FRAME_HEIGHT (frame);
5251 struct glyph_matrix *current_matrix = frame->current_matrix;
5252 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5253
5254 if (!current_matrix)
5255 abort ();
5256
5257 /* Compute hash codes of all the lines. Also calculate number of
5258 changed lines, number of unchanged lines at the beginning, and
5259 number of unchanged lines at the end. */
5260 changed_lines = 0;
5261 unchanged_at_top = 0;
5262 unchanged_at_bottom = FRAME_HEIGHT (frame);
5263 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5264 {
5265 /* Give up on this scrolling if some old lines are not enabled. */
5266 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5267 return 0;
5268 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5269 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5270 {
5271 /* This line cannot be redrawn, so don't let scrolling mess it. */
5272 new_hash[i] = old_hash[i];
5273 #define INFINITY 1000000 /* Taken from scroll.c */
5274 draw_cost[i] = INFINITY;
5275 }
5276 else
5277 {
5278 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5279 draw_cost[i] = line_draw_cost (desired_matrix, i);
5280 }
5281
5282 if (old_hash[i] != new_hash[i])
5283 {
5284 changed_lines++;
5285 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5286 }
5287 else if (i == unchanged_at_top)
5288 unchanged_at_top++;
5289 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5290 }
5291
5292 /* If changed lines are few, don't allow preemption, don't scroll. */
5293 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5294 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5295 return 1;
5296
5297 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5298 - unchanged_at_bottom);
5299
5300 if (scroll_region_ok)
5301 free_at_end_vpos -= unchanged_at_bottom;
5302 else if (memory_below_frame)
5303 free_at_end_vpos = -1;
5304
5305 /* If large window, fast terminal and few lines in common between
5306 current frame and desired frame, don't bother with i/d calc. */
5307 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5308 && (window_size >=
5309 10 * scrolling_max_lines_saved (unchanged_at_top,
5310 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5311 old_hash, new_hash, draw_cost)))
5312 return 0;
5313
5314 if (window_size < 2)
5315 return 0;
5316
5317 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5318 draw_cost + unchanged_at_top - 1,
5319 old_draw_cost + unchanged_at_top - 1,
5320 old_hash + unchanged_at_top - 1,
5321 new_hash + unchanged_at_top - 1,
5322 free_at_end_vpos - unchanged_at_top);
5323
5324 return 0;
5325 }
5326
5327
5328 /* Count the number of blanks at the start of the vector of glyphs R
5329 which is LEN glyphs long. */
5330
5331 static int
5332 count_blanks (r, len)
5333 struct glyph *r;
5334 int len;
5335 {
5336 int i;
5337
5338 for (i = 0; i < len; ++i)
5339 if (!CHAR_GLYPH_SPACE_P (r[i]))
5340 break;
5341
5342 return i;
5343 }
5344
5345
5346 /* Count the number of glyphs in common at the start of the glyph
5347 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5348 of STR2. Value is the number of equal glyphs equal at the start. */
5349
5350 static int
5351 count_match (str1, end1, str2, end2)
5352 struct glyph *str1, *end1, *str2, *end2;
5353 {
5354 struct glyph *p1 = str1;
5355 struct glyph *p2 = str2;
5356
5357 while (p1 < end1
5358 && p2 < end2
5359 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5360 ++p1, ++p2;
5361
5362 return p1 - str1;
5363 }
5364
5365
5366 /* Char insertion/deletion cost vector, from term.c */
5367
5368 extern int *char_ins_del_vector;
5369 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5370
5371
5372 /* Perform a frame-based update on line VPOS in frame FRAME. */
5373
5374 static void
5375 update_frame_line (f, vpos)
5376 struct frame *f;
5377 int vpos;
5378 {
5379 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5380 int tem;
5381 int osp, nsp, begmatch, endmatch, olen, nlen;
5382 struct glyph_matrix *current_matrix = f->current_matrix;
5383 struct glyph_matrix *desired_matrix = f->desired_matrix;
5384 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5385 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5386 int must_write_whole_line_p;
5387 int write_spaces_p = must_write_spaces;
5388 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5389 != FACE_TTY_DEFAULT_BG_COLOR);
5390
5391 if (colored_spaces_p)
5392 write_spaces_p = 1;
5393
5394 /* Current row not enabled means it has unknown contents. We must
5395 write the whole desired line in that case. */
5396 must_write_whole_line_p = !current_row->enabled_p;
5397 if (must_write_whole_line_p)
5398 {
5399 obody = 0;
5400 olen = 0;
5401 }
5402 else
5403 {
5404 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5405 olen = current_row->used[TEXT_AREA];
5406
5407 /* Ignore trailing spaces, if we can. */
5408 if (!write_spaces_p)
5409 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5410 olen--;
5411 }
5412
5413 current_row->enabled_p = 1;
5414 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5415
5416 /* If desired line is empty, just clear the line. */
5417 if (!desired_row->enabled_p)
5418 {
5419 nlen = 0;
5420 goto just_erase;
5421 }
5422
5423 nbody = desired_row->glyphs[TEXT_AREA];
5424 nlen = desired_row->used[TEXT_AREA];
5425 nend = nbody + nlen;
5426
5427 /* If display line has unknown contents, write the whole line. */
5428 if (must_write_whole_line_p)
5429 {
5430 /* Ignore spaces at the end, if we can. */
5431 if (!write_spaces_p)
5432 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5433 --nlen;
5434
5435 /* Write the contents of the desired line. */
5436 if (nlen)
5437 {
5438 cursor_to (vpos, 0);
5439 write_glyphs (nbody, nlen);
5440 }
5441
5442 /* Don't call clear_end_of_line if we already wrote the whole
5443 line. The cursor will not be at the right margin in that
5444 case but in the line below. */
5445 if (nlen < FRAME_WINDOW_WIDTH (f))
5446 {
5447 cursor_to (vpos, nlen);
5448 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5449 }
5450 else
5451 /* Make sure we are in the right row, otherwise cursor movement
5452 with cmgoto might use `ch' in the wrong row. */
5453 cursor_to (vpos, 0);
5454
5455 make_current (desired_matrix, current_matrix, vpos);
5456 return;
5457 }
5458
5459 /* Pretend trailing spaces are not there at all,
5460 unless for one reason or another we must write all spaces. */
5461 if (!write_spaces_p)
5462 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5463 nlen--;
5464
5465 /* If there's no i/d char, quickly do the best we can without it. */
5466 if (!char_ins_del_ok)
5467 {
5468 int i, j;
5469
5470 /* Find the first glyph in desired row that doesn't agree with
5471 a glyph in the current row, and write the rest from there on. */
5472 for (i = 0; i < nlen; i++)
5473 {
5474 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5475 {
5476 /* Find the end of the run of different glyphs. */
5477 j = i + 1;
5478 while (j < nlen
5479 && (j >= olen
5480 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5481 || CHAR_GLYPH_PADDING_P (nbody[j])))
5482 ++j;
5483
5484 /* Output this run of non-matching chars. */
5485 cursor_to (vpos, i);
5486 write_glyphs (nbody + i, j - i);
5487 i = j - 1;
5488
5489 /* Now find the next non-match. */
5490 }
5491 }
5492
5493 /* Clear the rest of the line, or the non-clear part of it. */
5494 if (olen > nlen)
5495 {
5496 cursor_to (vpos, nlen);
5497 clear_end_of_line (olen);
5498 }
5499
5500 /* Make current row = desired row. */
5501 make_current (desired_matrix, current_matrix, vpos);
5502 return;
5503 }
5504
5505 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5506 characters in a row. */
5507
5508 if (!olen)
5509 {
5510 /* If current line is blank, skip over initial spaces, if
5511 possible, and write the rest. */
5512 if (write_spaces_p)
5513 nsp = 0;
5514 else
5515 nsp = count_blanks (nbody, nlen);
5516
5517 if (nlen > nsp)
5518 {
5519 cursor_to (vpos, nsp);
5520 write_glyphs (nbody + nsp, nlen - nsp);
5521 }
5522
5523 /* Exchange contents between current_frame and new_frame. */
5524 make_current (desired_matrix, current_matrix, vpos);
5525 return;
5526 }
5527
5528 /* Compute number of leading blanks in old and new contents. */
5529 osp = count_blanks (obody, olen);
5530 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5531
5532 /* Compute number of matching chars starting with first non-blank. */
5533 begmatch = count_match (obody + osp, obody + olen,
5534 nbody + nsp, nbody + nlen);
5535
5536 /* Spaces in new match implicit space past the end of old. */
5537 /* A bug causing this to be a no-op was fixed in 18.29. */
5538 if (!write_spaces_p && osp + begmatch == olen)
5539 {
5540 np1 = nbody + nsp;
5541 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5542 ++begmatch;
5543 }
5544
5545 /* Avoid doing insert/delete char
5546 just cause number of leading spaces differs
5547 when the following text does not match. */
5548 if (begmatch == 0 && osp != nsp)
5549 osp = nsp = min (osp, nsp);
5550
5551 /* Find matching characters at end of line */
5552 op1 = obody + olen;
5553 np1 = nbody + nlen;
5554 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5555 while (op1 > op2
5556 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5557 {
5558 op1--;
5559 np1--;
5560 }
5561 endmatch = obody + olen - op1;
5562
5563 /* tem gets the distance to insert or delete.
5564 endmatch is how many characters we save by doing so.
5565 Is it worth it? */
5566
5567 tem = (nlen - nsp) - (olen - osp);
5568 if (endmatch && tem
5569 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5570 endmatch = 0;
5571
5572 /* nsp - osp is the distance to insert or delete.
5573 If that is nonzero, begmatch is known to be nonzero also.
5574 begmatch + endmatch is how much we save by doing the ins/del.
5575 Is it worth it? */
5576
5577 if (nsp != osp
5578 && (!char_ins_del_ok
5579 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5580 {
5581 begmatch = 0;
5582 endmatch = 0;
5583 osp = nsp = min (osp, nsp);
5584 }
5585
5586 /* Now go through the line, inserting, writing and
5587 deleting as appropriate. */
5588
5589 if (osp > nsp)
5590 {
5591 cursor_to (vpos, nsp);
5592 delete_glyphs (osp - nsp);
5593 }
5594 else if (nsp > osp)
5595 {
5596 /* If going to delete chars later in line
5597 and insert earlier in the line,
5598 must delete first to avoid losing data in the insert */
5599 if (endmatch && nlen < olen + nsp - osp)
5600 {
5601 cursor_to (vpos, nlen - endmatch + osp - nsp);
5602 delete_glyphs (olen + nsp - osp - nlen);
5603 olen = nlen - (nsp - osp);
5604 }
5605 cursor_to (vpos, osp);
5606 insert_glyphs (0, nsp - osp);
5607 }
5608 olen += nsp - osp;
5609
5610 tem = nsp + begmatch + endmatch;
5611 if (nlen != tem || olen != tem)
5612 {
5613 if (!endmatch || nlen == olen)
5614 {
5615 /* If new text being written reaches right margin, there is
5616 no need to do clear-to-eol at the end of this function
5617 (and it would not be safe, since cursor is not going to
5618 be "at the margin" after the text is done). */
5619 if (nlen == FRAME_WINDOW_WIDTH (f))
5620 olen = 0;
5621
5622 /* Function write_glyphs is prepared to do nothing
5623 if passed a length <= 0. Check it here to avoid
5624 unnecessary cursor movement. */
5625 if (nlen - tem > 0)
5626 {
5627 cursor_to (vpos, nsp + begmatch);
5628 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5629 }
5630 }
5631 else if (nlen > olen)
5632 {
5633 /* Here, we used to have the following simple code:
5634 ----------------------------------------
5635 write_glyphs (nbody + nsp + begmatch, olen - tem);
5636 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5637 ----------------------------------------
5638 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5639 is a padding glyph. */
5640 int out = olen - tem; /* Columns to be overwritten originally. */
5641 int del;
5642
5643 cursor_to (vpos, nsp + begmatch);
5644
5645 /* Calculate columns we can actually overwrite. */
5646 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5647 out--;
5648 write_glyphs (nbody + nsp + begmatch, out);
5649
5650 /* If we left columns to be overwritten, we must delete them. */
5651 del = olen - tem - out;
5652 if (del > 0)
5653 delete_glyphs (del);
5654
5655 /* At last, we insert columns not yet written out. */
5656 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5657 olen = nlen;
5658 }
5659 else if (olen > nlen)
5660 {
5661 cursor_to (vpos, nsp + begmatch);
5662 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5663 delete_glyphs (olen - nlen);
5664 olen = nlen;
5665 }
5666 }
5667
5668 just_erase:
5669 /* If any unerased characters remain after the new line, erase them. */
5670 if (olen > nlen)
5671 {
5672 cursor_to (vpos, nlen);
5673 clear_end_of_line (olen);
5674 }
5675
5676 /* Exchange contents between current_frame and new_frame. */
5677 make_current (desired_matrix, current_matrix, vpos);
5678 }
5679
5680
5681 \f
5682 /***********************************************************************
5683 X/Y Position -> Buffer Position
5684 ***********************************************************************/
5685
5686 /* Determine what's under window-relative pixel position (*X, *Y).
5687 Return in *OBJECT the object (string or buffer) that's there.
5688 Return in *POS the position in that object. Adjust *X and *Y
5689 to character boundaries. */
5690
5691 void
5692 buffer_posn_from_coords (w, x, y, object, pos)
5693 struct window *w;
5694 int *x, *y;
5695 Lisp_Object *object;
5696 struct display_pos *pos;
5697 {
5698 struct it it;
5699 struct buffer *old_current_buffer = current_buffer;
5700 struct text_pos startp;
5701 int left_area_width;
5702
5703 current_buffer = XBUFFER (w->buffer);
5704 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5705 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5706 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5707 start_display (&it, w, startp);
5708
5709 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5710 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5711 MOVE_TO_X | MOVE_TO_Y);
5712
5713 *x = it.current_x - it.first_visible_x + left_area_width;
5714 *y = it.current_y;
5715 current_buffer = old_current_buffer;
5716
5717 *object = STRINGP (it.string) ? it.string : w->buffer;
5718 *pos = it.current;
5719 }
5720
5721
5722 /* Value is the string under window-relative coordinates X/Y in the
5723 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5724 means look at the mode line. *CHARPOS is set to the position in
5725 the string returned. */
5726
5727 Lisp_Object
5728 mode_line_string (w, x, y, mode_line_p, charpos)
5729 struct window *w;
5730 int x, y, mode_line_p;
5731 int *charpos;
5732 {
5733 struct glyph_row *row;
5734 struct glyph *glyph, *end;
5735 struct frame *f = XFRAME (w->frame);
5736 int x0;
5737 Lisp_Object string = Qnil;
5738
5739 if (mode_line_p)
5740 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5741 else
5742 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5743
5744 if (row->mode_line_p && row->enabled_p)
5745 {
5746 /* The mode lines are displayed over scroll bars and fringes,
5747 and X is window-relative. Correct X by the scroll bar
5748 and fringe width. */
5749 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5750 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5751 x += FRAME_LEFT_FRINGE_WIDTH (f);
5752
5753 /* Find the glyph under X. If we find one with a string object,
5754 it's the one we were looking for. */
5755 glyph = row->glyphs[TEXT_AREA];
5756 end = glyph + row->used[TEXT_AREA];
5757 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5758 if (x >= x0 && x < x0 + glyph->pixel_width)
5759 {
5760 string = glyph->object;
5761 *charpos = glyph->charpos;
5762 break;
5763 }
5764 }
5765
5766 return string;
5767 }
5768
5769
5770 /* Value is the string under window-relative coordinates X/Y in either
5771 marginal area, or nil if none. *CHARPOS is set to the position in
5772 the string returned. */
5773
5774 Lisp_Object
5775 marginal_area_string (w, x, y, area, charpos)
5776 struct window *w;
5777 int x, y;
5778 int area;
5779 int *charpos;
5780 {
5781 struct glyph_row *row = w->current_matrix->rows;
5782 struct glyph *glyph, *end;
5783 int x0, i, wy = y;
5784 Lisp_Object string = Qnil;
5785
5786 if (area == 6)
5787 area = LEFT_MARGIN_AREA;
5788 else if (area == 7)
5789 area = RIGHT_MARGIN_AREA;
5790 else
5791 abort ();
5792
5793 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5794 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5795 break;
5796
5797 if (row->enabled_p)
5798 {
5799 /* Find the glyph under X. If we find one with a string object,
5800 it's the one we were looking for. */
5801 glyph = row->glyphs[area];
5802 end = glyph + row->used[area];
5803 if (area == RIGHT_MARGIN_AREA)
5804 x0 = (window_box_width (w, TEXT_AREA)
5805 + window_box_width (w, LEFT_MARGIN_AREA));
5806 else
5807 x0 = 0;
5808 for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
5809 if (x >= x0 && x < x0 + glyph->pixel_width)
5810 {
5811 string = glyph->object;
5812 *charpos = glyph->charpos;
5813 break;
5814 }
5815 }
5816
5817 return string;
5818 }
5819
5820
5821 /***********************************************************************
5822 Changing Frame Sizes
5823 ***********************************************************************/
5824
5825 #ifdef SIGWINCH
5826
5827 SIGTYPE
5828 window_change_signal (signalnum) /* If we don't have an argument, */
5829 int signalnum; /* some compilers complain in signal calls. */
5830 {
5831 int width, height;
5832 #ifndef USE_CRT_DLL
5833 extern int errno;
5834 #endif
5835 int old_errno = errno;
5836
5837 get_frame_size (&width, &height);
5838
5839 /* The frame size change obviously applies to a termcap-controlled
5840 frame. Find such a frame in the list, and assume it's the only
5841 one (since the redisplay code always writes to stdout, not a
5842 FILE * specified in the frame structure). Record the new size,
5843 but don't reallocate the data structures now. Let that be done
5844 later outside of the signal handler. */
5845
5846 {
5847 Lisp_Object tail, frame;
5848
5849 FOR_EACH_FRAME (tail, frame)
5850 {
5851 if (FRAME_TERMCAP_P (XFRAME (frame)))
5852 {
5853 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5854 break;
5855 }
5856 }
5857 }
5858
5859 signal (SIGWINCH, window_change_signal);
5860 errno = old_errno;
5861 }
5862 #endif /* SIGWINCH */
5863
5864
5865 /* Do any change in frame size that was requested by a signal. SAFE
5866 non-zero means this function is called from a place where it is
5867 safe to change frame sizes while a redisplay is in progress. */
5868
5869 void
5870 do_pending_window_change (safe)
5871 int safe;
5872 {
5873 /* If window_change_signal should have run before, run it now. */
5874 if (redisplaying_p && !safe)
5875 return;
5876
5877 while (delayed_size_change)
5878 {
5879 Lisp_Object tail, frame;
5880
5881 delayed_size_change = 0;
5882
5883 FOR_EACH_FRAME (tail, frame)
5884 {
5885 struct frame *f = XFRAME (frame);
5886
5887 int height = FRAME_NEW_HEIGHT (f);
5888 int width = FRAME_NEW_WIDTH (f);
5889
5890 if (height != 0 || width != 0)
5891 change_frame_size (f, height, width, 0, 0, safe);
5892 }
5893 }
5894 }
5895
5896
5897 /* Change the frame height and/or width. Values may be given as zero to
5898 indicate no change is to take place.
5899
5900 If DELAY is non-zero, then assume we're being called from a signal
5901 handler, and queue the change for later - perhaps the next
5902 redisplay. Since this tries to resize windows, we can't call it
5903 from a signal handler.
5904
5905 SAFE non-zero means this function is called from a place where it's
5906 safe to change frame sizes while a redisplay is in progress. */
5907
5908 void
5909 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5910 register struct frame *f;
5911 int newheight, newwidth, pretend, delay, safe;
5912 {
5913 Lisp_Object tail, frame;
5914
5915 if (! FRAME_WINDOW_P (f))
5916 {
5917 /* When using termcap, or on MS-DOS, all frames use
5918 the same screen, so a change in size affects all frames. */
5919 FOR_EACH_FRAME (tail, frame)
5920 if (! FRAME_WINDOW_P (XFRAME (frame)))
5921 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5922 pretend, delay, safe);
5923 }
5924 else
5925 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5926 }
5927
5928 static void
5929 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5930 register struct frame *f;
5931 int newheight, newwidth, pretend, delay, safe;
5932 {
5933 int new_frame_window_width;
5934 int count = SPECPDL_INDEX ();
5935
5936 /* If we can't deal with the change now, queue it for later. */
5937 if (delay || (redisplaying_p && !safe))
5938 {
5939 FRAME_NEW_HEIGHT (f) = newheight;
5940 FRAME_NEW_WIDTH (f) = newwidth;
5941 delayed_size_change = 1;
5942 return;
5943 }
5944
5945 /* This size-change overrides any pending one for this frame. */
5946 FRAME_NEW_HEIGHT (f) = 0;
5947 FRAME_NEW_WIDTH (f) = 0;
5948
5949 /* If an argument is zero, set it to the current value. */
5950 if (newheight == 0)
5951 newheight = FRAME_HEIGHT (f);
5952 if (newwidth == 0)
5953 newwidth = FRAME_WIDTH (f);
5954
5955 /* Compute width of windows in F.
5956 This is the width of the frame without vertical scroll bars. */
5957 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5958
5959 /* Round up to the smallest acceptable size. */
5960 check_frame_size (f, &newheight, &newwidth);
5961
5962 /* If we're not changing the frame size, quit now. */
5963 if (newheight == FRAME_HEIGHT (f)
5964 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5965 return;
5966
5967 BLOCK_INPUT;
5968
5969 #ifdef MSDOS
5970 /* We only can set screen dimensions to certain values supported
5971 by our video hardware. Try to find the smallest size greater
5972 or equal to the requested dimensions. */
5973 dos_set_window_size (&newheight, &newwidth);
5974 #endif
5975
5976 if (newheight != FRAME_HEIGHT (f))
5977 {
5978 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5979 {
5980 /* Frame has both root and mini-buffer. */
5981 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5982 FRAME_TOP_MARGIN (f));
5983 set_window_height (FRAME_ROOT_WINDOW (f),
5984 (newheight
5985 - 1
5986 - FRAME_TOP_MARGIN (f)),
5987 0);
5988 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5989 newheight - 1);
5990 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5991 }
5992 else
5993 /* Frame has just one top-level window. */
5994 set_window_height (FRAME_ROOT_WINDOW (f),
5995 newheight - FRAME_TOP_MARGIN (f), 0);
5996
5997 if (FRAME_TERMCAP_P (f) && !pretend)
5998 FrameRows = newheight;
5999 }
6000
6001 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
6002 {
6003 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
6004 if (FRAME_HAS_MINIBUF_P (f))
6005 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
6006
6007 if (FRAME_TERMCAP_P (f) && !pretend)
6008 FrameCols = newwidth;
6009
6010 if (WINDOWP (f->tool_bar_window))
6011 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
6012 }
6013
6014 FRAME_HEIGHT (f) = newheight;
6015 SET_FRAME_WIDTH (f, newwidth);
6016
6017 {
6018 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6019 int text_area_x, text_area_y, text_area_width, text_area_height;
6020
6021 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6022 &text_area_height);
6023 if (w->cursor.x >= text_area_x + text_area_width)
6024 w->cursor.hpos = w->cursor.x = 0;
6025 if (w->cursor.y >= text_area_y + text_area_height)
6026 w->cursor.vpos = w->cursor.y = 0;
6027 }
6028
6029 adjust_glyphs (f);
6030 calculate_costs (f);
6031 SET_FRAME_GARBAGED (f);
6032 f->resized_p = 1;
6033
6034 UNBLOCK_INPUT;
6035
6036 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6037
6038 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6039 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6040 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
6041
6042 unbind_to (count, Qnil);
6043 }
6044
6045
6046 \f
6047 /***********************************************************************
6048 Terminal Related Lisp Functions
6049 ***********************************************************************/
6050
6051 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6052 1, 1, "FOpen termscript file: ",
6053 doc: /* Start writing all terminal output to FILE as well as the terminal.
6054 FILE = nil means just close any termscript file currently open. */)
6055 (file)
6056 Lisp_Object file;
6057 {
6058 if (termscript != 0) fclose (termscript);
6059 termscript = 0;
6060
6061 if (! NILP (file))
6062 {
6063 file = Fexpand_file_name (file, Qnil);
6064 termscript = fopen (SDATA (file), "w");
6065 if (termscript == 0)
6066 report_file_error ("Opening termscript", Fcons (file, Qnil));
6067 }
6068 return Qnil;
6069 }
6070
6071
6072 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6073 Ssend_string_to_terminal, 1, 1, 0,
6074 doc: /* Send STRING to the terminal without alteration.
6075 Control characters in STRING will have terminal-dependent effects. */)
6076 (string)
6077 Lisp_Object string;
6078 {
6079 /* ??? Perhaps we should do something special for multibyte strings here. */
6080 CHECK_STRING (string);
6081 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6082 fflush (stdout);
6083 if (termscript)
6084 {
6085 fwrite (SDATA (string), 1, SBYTES (string),
6086 termscript);
6087 fflush (termscript);
6088 }
6089 return Qnil;
6090 }
6091
6092
6093 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6094 doc: /* Beep, or flash the screen.
6095 Also, unless an argument is given,
6096 terminate any keyboard macro currently executing. */)
6097 (arg)
6098 Lisp_Object arg;
6099 {
6100 if (!NILP (arg))
6101 {
6102 if (noninteractive)
6103 putchar (07);
6104 else
6105 ring_bell ();
6106 fflush (stdout);
6107 }
6108 else
6109 bitch_at_user ();
6110
6111 return Qnil;
6112 }
6113
6114 void
6115 bitch_at_user ()
6116 {
6117 if (noninteractive)
6118 putchar (07);
6119 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6120 error ("Keyboard macro terminated by a command ringing the bell");
6121 else
6122 ring_bell ();
6123 fflush (stdout);
6124 }
6125
6126
6127 \f
6128 /***********************************************************************
6129 Sleeping, Waiting
6130 ***********************************************************************/
6131
6132 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6133 doc: /* Pause, without updating display, for SECONDS seconds.
6134 SECONDS may be a floating-point value, meaning that you can wait for a
6135 fraction of a second. Optional second arg MILLISECONDS specifies an
6136 additional wait period, in milliseconds; this may be useful if your
6137 Emacs was built without floating point support.
6138 \(Not all operating systems support waiting for a fraction of a second.) */)
6139 (seconds, milliseconds)
6140 Lisp_Object seconds, milliseconds;
6141 {
6142 int sec, usec;
6143
6144 if (NILP (milliseconds))
6145 XSETINT (milliseconds, 0);
6146 else
6147 CHECK_NUMBER (milliseconds);
6148 usec = XINT (milliseconds) * 1000;
6149
6150 {
6151 double duration = extract_float (seconds);
6152 sec = (int) duration;
6153 usec += (duration - sec) * 1000000;
6154 }
6155
6156 #ifndef EMACS_HAS_USECS
6157 if (sec == 0 && usec != 0)
6158 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6159 #endif
6160
6161 /* Assure that 0 <= usec < 1000000. */
6162 if (usec < 0)
6163 {
6164 /* We can't rely on the rounding being correct if usec is negative. */
6165 if (-1000000 < usec)
6166 sec--, usec += 1000000;
6167 else
6168 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6169 }
6170 else
6171 sec += usec / 1000000, usec %= 1000000;
6172
6173 if (sec < 0 || (sec == 0 && usec == 0))
6174 return Qnil;
6175
6176 {
6177 Lisp_Object zero;
6178
6179 XSETFASTINT (zero, 0);
6180 wait_reading_process_input (sec, usec, zero, 0);
6181 }
6182
6183 /* We should always have wait_reading_process_input; we have a dummy
6184 implementation for systems which don't support subprocesses. */
6185 #if 0
6186 /* No wait_reading_process_input */
6187 immediate_quit = 1;
6188 QUIT;
6189
6190 #ifdef VMS
6191 sys_sleep (sec);
6192 #else /* not VMS */
6193 /* The reason this is done this way
6194 (rather than defined (H_S) && defined (H_T))
6195 is because the VMS preprocessor doesn't grok `defined'. */
6196 #ifdef HAVE_SELECT
6197 EMACS_GET_TIME (end_time);
6198 EMACS_SET_SECS_USECS (timeout, sec, usec);
6199 EMACS_ADD_TIME (end_time, end_time, timeout);
6200
6201 while (1)
6202 {
6203 EMACS_GET_TIME (timeout);
6204 EMACS_SUB_TIME (timeout, end_time, timeout);
6205 if (EMACS_TIME_NEG_P (timeout)
6206 || !select (1, 0, 0, 0, &timeout))
6207 break;
6208 }
6209 #else /* not HAVE_SELECT */
6210 sleep (sec);
6211 #endif /* HAVE_SELECT */
6212 #endif /* not VMS */
6213
6214 immediate_quit = 0;
6215 #endif /* no subprocesses */
6216
6217 return Qnil;
6218 }
6219
6220
6221 /* This is just like wait_reading_process_input, except that
6222 it does the redisplay.
6223
6224 It's also much like Fsit_for, except that it can be used for
6225 waiting for input as well. */
6226
6227 Lisp_Object
6228 sit_for (sec, usec, reading, display, initial_display)
6229 int sec, usec, reading, display, initial_display;
6230 {
6231 Lisp_Object read_kbd;
6232
6233 swallow_events (display);
6234
6235 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6236 return Qnil;
6237
6238 if (initial_display)
6239 redisplay_preserve_echo_area (2);
6240
6241 if (sec == 0 && usec == 0)
6242 return Qt;
6243
6244 #ifdef SIGIO
6245 gobble_input (0);
6246 #endif
6247
6248 XSETINT (read_kbd, reading ? -1 : 1);
6249 wait_reading_process_input (sec, usec, read_kbd, display);
6250
6251 return detect_input_pending () ? Qnil : Qt;
6252 }
6253
6254
6255 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6256 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6257 SECONDS may be a floating-point value, meaning that you can wait for a
6258 fraction of a second. Optional second arg MILLISECONDS specifies an
6259 additional wait period, in milliseconds; this may be useful if your
6260 Emacs was built without floating point support.
6261 \(Not all operating systems support waiting for a fraction of a second.)
6262 Optional third arg NODISP non-nil means don't redisplay, just wait for input.
6263 Redisplay is preempted as always if input arrives, and does not happen
6264 if input is available before it starts.
6265 Value is t if waited the full time with no input arriving. */)
6266 (seconds, milliseconds, nodisp)
6267 Lisp_Object seconds, milliseconds, nodisp;
6268 {
6269 int sec, usec;
6270
6271 if (NILP (milliseconds))
6272 XSETINT (milliseconds, 0);
6273 else
6274 CHECK_NUMBER (milliseconds);
6275 usec = XINT (milliseconds) * 1000;
6276
6277 {
6278 double duration = extract_float (seconds);
6279 sec = (int) duration;
6280 usec += (duration - sec) * 1000000;
6281 }
6282
6283 #ifndef EMACS_HAS_USECS
6284 if (usec != 0 && sec == 0)
6285 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6286 #endif
6287
6288 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6289 }
6290
6291
6292 \f
6293 /***********************************************************************
6294 Other Lisp Functions
6295 ***********************************************************************/
6296
6297 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6298 session's frames, frame names, buffers, buffer-read-only flags, and
6299 buffer-modified-flags, and a trailing sentinel (so we don't need to
6300 add length checks). */
6301
6302 static Lisp_Object frame_and_buffer_state;
6303
6304
6305 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6306 Sframe_or_buffer_changed_p, 0, 0, 0,
6307 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6308 The state variable is an internal vector containing all frames and buffers,
6309 aside from buffers whose names start with space,
6310 along with the buffers' read-only and modified flags, which allows a fast
6311 check to see whether the menu bars might need to be recomputed.
6312 If this function returns non-nil, it updates the internal vector to reflect
6313 the current state. */)
6314 ()
6315 {
6316 Lisp_Object tail, frame, buf;
6317 Lisp_Object *vecp;
6318 int n;
6319
6320 vecp = XVECTOR (frame_and_buffer_state)->contents;
6321 FOR_EACH_FRAME (tail, frame)
6322 {
6323 if (!EQ (*vecp++, frame))
6324 goto changed;
6325 if (!EQ (*vecp++, XFRAME (frame)->name))
6326 goto changed;
6327 }
6328 /* Check that the buffer info matches.
6329 No need to test for the end of the vector
6330 because the last element of the vector is lambda
6331 and that will always cause a mismatch. */
6332 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6333 {
6334 buf = XCDR (XCAR (tail));
6335 /* Ignore buffers that aren't included in buffer lists. */
6336 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6337 continue;
6338 if (!EQ (*vecp++, buf))
6339 goto changed;
6340 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6341 goto changed;
6342 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6343 goto changed;
6344 }
6345 /* Detect deletion of a buffer at the end of the list. */
6346 if (EQ (*vecp, Qlambda))
6347 return Qnil;
6348 changed:
6349 /* Start with 1 so there is room for at least one lambda at the end. */
6350 n = 1;
6351 FOR_EACH_FRAME (tail, frame)
6352 n += 2;
6353 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6354 n += 3;
6355 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6356 if (n > XVECTOR (frame_and_buffer_state)->size
6357 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6358 /* Add 20 extra so we grow it less often. */
6359 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6360 vecp = XVECTOR (frame_and_buffer_state)->contents;
6361 FOR_EACH_FRAME (tail, frame)
6362 {
6363 *vecp++ = frame;
6364 *vecp++ = XFRAME (frame)->name;
6365 }
6366 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6367 {
6368 buf = XCDR (XCAR (tail));
6369 /* Ignore buffers that aren't included in buffer lists. */
6370 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6371 continue;
6372 *vecp++ = buf;
6373 *vecp++ = XBUFFER (buf)->read_only;
6374 *vecp++ = Fbuffer_modified_p (buf);
6375 }
6376 /* Fill up the vector with lambdas (always at least one). */
6377 *vecp++ = Qlambda;
6378 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6379 < XVECTOR (frame_and_buffer_state)->size)
6380 *vecp++ = Qlambda;
6381 /* Make sure we didn't overflow the vector. */
6382 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6383 > XVECTOR (frame_and_buffer_state)->size)
6384 abort ();
6385 return Qt;
6386 }
6387
6388
6389 \f
6390 /***********************************************************************
6391 Initialization
6392 ***********************************************************************/
6393
6394 char *terminal_type;
6395
6396 /* Initialization done when Emacs fork is started, before doing stty.
6397 Determine terminal type and set terminal_driver. Then invoke its
6398 decoding routine to set up variables in the terminal package. */
6399
6400 void
6401 init_display ()
6402 {
6403 #ifdef HAVE_X_WINDOWS
6404 extern int display_arg;
6405 #endif
6406
6407 /* Construct the space glyph. */
6408 space_glyph.type = CHAR_GLYPH;
6409 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6410 space_glyph.charpos = -1;
6411
6412 meta_key = 0;
6413 inverse_video = 0;
6414 cursor_in_echo_area = 0;
6415 terminal_type = (char *) 0;
6416
6417 /* Now is the time to initialize this; it's used by init_sys_modes
6418 during startup. */
6419 Vwindow_system = Qnil;
6420
6421 /* If the user wants to use a window system, we shouldn't bother
6422 initializing the terminal. This is especially important when the
6423 terminal is so dumb that emacs gives up before and doesn't bother
6424 using the window system.
6425
6426 If the DISPLAY environment variable is set and nonempty,
6427 try to use X, and die with an error message if that doesn't work. */
6428
6429 #ifdef HAVE_X_WINDOWS
6430 if (! display_arg)
6431 {
6432 char *display;
6433 #ifdef VMS
6434 display = getenv ("DECW$DISPLAY");
6435 #else
6436 display = getenv ("DISPLAY");
6437 #endif
6438
6439 display_arg = (display != 0 && *display != 0);
6440 }
6441
6442 if (!inhibit_window_system && display_arg
6443 #ifndef CANNOT_DUMP
6444 && initialized
6445 #endif
6446 )
6447 {
6448 Vwindow_system = intern ("x");
6449 #ifdef HAVE_X11
6450 Vwindow_system_version = make_number (11);
6451 #else
6452 Vwindow_system_version = make_number (10);
6453 #endif
6454 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6455 /* In some versions of ncurses,
6456 tputs crashes if we have not called tgetent.
6457 So call tgetent. */
6458 { char b[2044]; tgetent (b, "xterm");}
6459 #endif
6460 adjust_frame_glyphs_initially ();
6461 return;
6462 }
6463 #endif /* HAVE_X_WINDOWS */
6464
6465 #ifdef HAVE_NTGUI
6466 if (!inhibit_window_system)
6467 {
6468 Vwindow_system = intern ("w32");
6469 Vwindow_system_version = make_number (1);
6470 adjust_frame_glyphs_initially ();
6471 return;
6472 }
6473 #endif /* HAVE_NTGUI */
6474
6475 #ifdef MAC_OS
6476 if (!inhibit_window_system)
6477 {
6478 Vwindow_system = intern ("mac");
6479 Vwindow_system_version = make_number (1);
6480 adjust_frame_glyphs_initially ();
6481 return;
6482 }
6483 #endif /* MAC_OS */
6484
6485 /* If no window system has been specified, try to use the terminal. */
6486 if (! isatty (0))
6487 {
6488 fatal ("standard input is not a tty");
6489 exit (1);
6490 }
6491
6492 /* Look at the TERM variable. */
6493 terminal_type = (char *) getenv ("TERM");
6494 if (!terminal_type)
6495 {
6496 #ifdef VMS
6497 fprintf (stderr, "Please specify your terminal type.\n\
6498 For types defined in VMS, use set term /device=TYPE.\n\
6499 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6500 \(The quotation marks are necessary since terminal types are lower case.)\n");
6501 #else
6502 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6503 #endif
6504 exit (1);
6505 }
6506
6507 #ifdef VMS
6508 /* VMS DCL tends to up-case things, so down-case term type.
6509 Hardly any uppercase letters in terminal types; should be none. */
6510 {
6511 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6512 char *p;
6513
6514 strcpy (new, terminal_type);
6515
6516 for (p = new; *p; p++)
6517 if (isupper (*p))
6518 *p = tolower (*p);
6519
6520 terminal_type = new;
6521 }
6522 #endif /* VMS */
6523
6524 term_init (terminal_type);
6525
6526 {
6527 struct frame *sf = SELECTED_FRAME ();
6528 int width = FRAME_WINDOW_WIDTH (sf);
6529 int height = FRAME_HEIGHT (sf);
6530
6531 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6532
6533 /* If these sizes are so big they cause overflow, just ignore the
6534 change. It's not clear what better we could do. */
6535 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6536 fatal ("screen size %dx%d too big", width, height);
6537 }
6538
6539 adjust_frame_glyphs_initially ();
6540 calculate_costs (XFRAME (selected_frame));
6541
6542 #ifdef SIGWINCH
6543 #ifndef CANNOT_DUMP
6544 if (initialized)
6545 #endif /* CANNOT_DUMP */
6546 signal (SIGWINCH, window_change_signal);
6547 #endif /* SIGWINCH */
6548
6549 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6550 if (initialized
6551 && !noninteractive
6552 #ifdef MSDOS
6553 /* The MSDOS terminal turns on its ``window system'' relatively
6554 late into the startup, so we cannot do the frame faces'
6555 initialization just yet. It will be done later by pc-win.el
6556 and internal_terminal_init. */
6557 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6558 #endif
6559 && NILP (Vwindow_system))
6560 {
6561 /* For the initial frame, we don't have any way of knowing what
6562 are the foreground and background colors of the terminal. */
6563 struct frame *sf = SELECTED_FRAME();
6564
6565 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6566 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6567 call0 (intern ("tty-set-up-initial-frame-faces"));
6568 }
6569 }
6570
6571
6572 \f
6573 /***********************************************************************
6574 Blinking cursor
6575 ***********************************************************************/
6576
6577 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6578 Sinternal_show_cursor, 2, 2, 0,
6579 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6580 WINDOW nil means use the selected window. SHOW non-nil means
6581 show a cursor in WINDOW in the next redisplay. SHOW nil means
6582 don't show a cursor. */)
6583 (window, show)
6584 Lisp_Object window, show;
6585 {
6586 /* Don't change cursor state while redisplaying. This could confuse
6587 output routines. */
6588 if (!redisplaying_p)
6589 {
6590 if (NILP (window))
6591 window = selected_window;
6592 else
6593 CHECK_WINDOW (window);
6594
6595 XWINDOW (window)->cursor_off_p = NILP (show);
6596 }
6597
6598 return Qnil;
6599 }
6600
6601
6602 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6603 Sinternal_show_cursor_p, 0, 1, 0,
6604 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6605 WINDOW nil or omitted means report on the selected window. */)
6606 (window)
6607 Lisp_Object window;
6608 {
6609 struct window *w;
6610
6611 if (NILP (window))
6612 window = selected_window;
6613 else
6614 CHECK_WINDOW (window);
6615
6616 w = XWINDOW (window);
6617 return w->cursor_off_p ? Qnil : Qt;
6618 }
6619
6620 \f
6621 /***********************************************************************
6622 Initialization
6623 ***********************************************************************/
6624
6625 void
6626 syms_of_display ()
6627 {
6628 defsubr (&Sredraw_frame);
6629 defsubr (&Sredraw_display);
6630 defsubr (&Sframe_or_buffer_changed_p);
6631 defsubr (&Sopen_termscript);
6632 defsubr (&Sding);
6633 defsubr (&Ssit_for);
6634 defsubr (&Ssleep_for);
6635 defsubr (&Ssend_string_to_terminal);
6636 defsubr (&Sinternal_show_cursor);
6637 defsubr (&Sinternal_show_cursor_p);
6638
6639 #if GLYPH_DEBUG
6640 defsubr (&Sdump_redisplay_history);
6641 #endif
6642
6643 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6644 staticpro (&frame_and_buffer_state);
6645
6646 Qdisplay_table = intern ("display-table");
6647 staticpro (&Qdisplay_table);
6648 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6649 staticpro (&Qredisplay_dont_pause);
6650
6651 DEFVAR_INT ("baud-rate", &baud_rate,
6652 doc: /* *The output baud rate of the terminal.
6653 On most systems, changing this value will affect the amount of padding
6654 and the other strategic decisions made during redisplay. */);
6655
6656 DEFVAR_BOOL ("inverse-video", &inverse_video,
6657 doc: /* *Non-nil means invert the entire frame display.
6658 This means everything is in inverse video which otherwise would not be. */);
6659
6660 DEFVAR_BOOL ("visible-bell", &visible_bell,
6661 doc: /* *Non-nil means try to flash the frame to represent a bell.
6662
6663 See also `ring-bell-function'. */);
6664
6665 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6666 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6667 A non-nil value is useful if the terminal can automatically preserve
6668 Emacs's frame display when you reenter Emacs.
6669 It is up to you to set this variable if your terminal can do that. */);
6670
6671 DEFVAR_LISP ("window-system", &Vwindow_system,
6672 doc: /* Name of window system that Emacs is displaying through.
6673 The value is a symbol--for instance, `x' for X windows.
6674 The value is nil if Emacs is using a text-only terminal. */);
6675
6676 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6677 doc: /* The version number of the window system in use.
6678 For X windows, this is 10 or 11. */);
6679
6680 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6681 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6682
6683 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6684 doc: /* Table defining how to output a glyph code to the frame.
6685 If not nil, this is a vector indexed by glyph code to define the glyph.
6686 Each element can be:
6687 integer: a glyph code which this glyph is an alias for.
6688 string: output this glyph using that string (not impl. in X windows).
6689 nil: this glyph mod 524288 is the code of a character to output,
6690 and this glyph / 524288 is the face number (see `face-id') to use
6691 while outputting it. */);
6692 Vglyph_table = Qnil;
6693
6694 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6695 doc: /* Display table to use for buffers that specify none.
6696 See `buffer-display-table' for more information. */);
6697 Vstandard_display_table = Qnil;
6698
6699 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6700 doc: /* *Non-nil means update isn't paused when input is detected. */);
6701 redisplay_dont_pause = 0;
6702
6703 /* Initialize `window-system', unless init_display already decided it. */
6704 #ifdef CANNOT_DUMP
6705 if (noninteractive)
6706 #endif
6707 {
6708 Vwindow_system = Qnil;
6709 Vwindow_system_version = Qnil;
6710 }
6711 }