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[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28
29 #include <X11/Xlib.h>
30 #ifdef USE_X_TOOLKIT
31 #include <X11/Intrinsic.h>
32 #endif /* USE_X_TOOLKIT */
33
34 #else /* !HAVE_X_WINDOWS */
35
36 /* X-related stuff used by non-X gui code. */
37
38 typedef struct {
39 unsigned long pixel;
40 unsigned short red, green, blue;
41 char flags;
42 char pad;
43 } XColor;
44
45 #endif /* HAVE_X_WINDOWS */
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_NTGUI
52 #include "w32gui.h"
53 #endif
54
55 #ifdef MAC_OS
56 #include "macgui.h"
57 #endif
58
59 /* Structure forward declarations. Some are here because function
60 prototypes below reference structure types before their definition
61 in this file. Some are here because not every file including
62 dispextern.h also includes frame.h and windows.h. */
63
64 struct glyph;
65 struct glyph_row;
66 struct glyph_matrix;
67 struct glyph_pool;
68 struct frame;
69 struct window;
70
71
72 \f
73 /***********************************************************************
74 Debugging
75 ***********************************************************************/
76
77 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
78 it off by defining the macro GLYPH_DEBUG to zero. */
79
80 #ifndef GLYPH_DEBUG
81 #define GLYPH_DEBUG 0
82 #endif
83
84 /* Macros to include code only if GLYPH_DEBUG != 0. */
85
86 #if GLYPH_DEBUG
87 #define IF_DEBUG(X) X
88 #define xassert(X) do {if (!(X)) abort ();} while (0)
89 #else
90 #define IF_DEBUG(X) (void) 0
91 #define xassert(X) (void) 0
92 #endif
93
94 /* Macro for displaying traces of redisplay. If Emacs was compiled
95 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
96 a non-zero value in debugging sessions to activate traces. */
97
98 #if GLYPH_DEBUG
99
100 extern int trace_redisplay_p;
101 #include <stdio.h>
102
103 #define TRACE(X) \
104 if (trace_redisplay_p) \
105 fprintf X; \
106 else \
107 (void) 0
108
109 #else /* GLYPH_DEBUG == 0 */
110
111 #define TRACE(X) (void) 0
112
113 #endif /* GLYPH_DEBUG == 0 */
114
115
116 \f
117 /***********************************************************************
118 Text positions
119 ***********************************************************************/
120
121 /* Starting with Emacs 20.3, characters from strings and buffers have
122 both a character and a byte position associated with them. The
123 following structure holds such a pair of positions. */
124
125 struct text_pos
126 {
127 /* Character position. */
128 int charpos;
129
130 /* Corresponding byte position. */
131 int bytepos;
132 };
133
134 /* Access character and byte position of POS in a functional form. */
135
136 #define BYTEPOS(POS) (POS).bytepos
137 #define CHARPOS(POS) (POS).charpos
138
139 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
140
141 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
142 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
143
144 /* Increment text position POS. */
145
146 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 ++(POS).charpos; \
150 if (MULTIBYTE_P) \
151 INC_POS ((POS).bytepos); \
152 else \
153 ++(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Decrement text position POS. */
158
159 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
160 do \
161 { \
162 --(POS).charpos; \
163 if (MULTIBYTE_P) \
164 DEC_POS ((POS).bytepos); \
165 else \
166 --(POS).bytepos; \
167 } \
168 while (0)
169
170 /* Set text position POS from marker MARKER. */
171
172 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
173 (CHARPOS (POS) = marker_position ((MARKER)), \
174 BYTEPOS (POS) = marker_byte_position ((MARKER)))
175
176 /* Set marker MARKER from text position POS. */
177
178 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
179 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
180
181 /* Value is non-zero if character and byte positions of POS1 and POS2
182 are equal. */
183
184 #define TEXT_POS_EQUAL_P(POS1, POS2) \
185 ((POS1).charpos == (POS2).charpos \
186 && (POS1).bytepos == (POS2).bytepos)
187
188 /* When rendering glyphs, redisplay scans string or buffer text,
189 overlay strings in that text, and does display table or control
190 character translations. The following structure captures a
191 position taking all this into account. */
192
193 struct display_pos
194 {
195 /* Buffer or string position. */
196 struct text_pos pos;
197
198 /* If this is a position in an overlay string, overlay_string_index
199 is the index of that overlay string in the sequence of overlay
200 strings at `pos' in the order redisplay processes them. A value
201 < 0 means that this is not a position in an overlay string. */
202 int overlay_string_index;
203
204 /* If this is a position in an overlay string, string_pos is the
205 position within that string. */
206 struct text_pos string_pos;
207
208 /* If the character at the position above is a control character or
209 has a display table entry, dpvec_index is an index in the display
210 table or control character translation of that character. A
211 value < 0 means this is not a position in such a translation. */
212 int dpvec_index;
213 };
214
215
216 \f
217 /***********************************************************************
218 Glyphs
219 ***********************************************************************/
220
221 /* Enumeration of glyph types. Glyph structures contain a type field
222 containing one of the enumerators defined here. */
223
224 enum glyph_type
225 {
226 /* Glyph describes a character. */
227 CHAR_GLYPH,
228
229 /* Glyph describes a composition sequence. */
230 COMPOSITE_GLYPH,
231
232 /* Glyph describes an image. */
233 IMAGE_GLYPH,
234
235 /* Glyph is a space of fractional width and/or height. */
236 STRETCH_GLYPH
237 };
238
239
240 /* Glyphs.
241
242 Be extra careful when changing this structure! Esp. make sure that
243 functions producing glyphs, like x_append_glyph, fill ALL of the
244 glyph structure, and that GLYPH_EQUAL_P compares all
245 display-relevant members of glyphs (not to imply that these are the
246 only things to check when you add a member). */
247
248 struct glyph
249 {
250 /* Position from which this glyph was drawn. If `object' below is a
251 Lisp string, this is a position in that string. If it is a
252 buffer, this is a position in that buffer. A value of -1
253 together with a null object means glyph is a truncation glyph at
254 the start of a row. */
255 int charpos;
256
257 /* Lisp object source of this glyph. Currently either a buffer or
258 a string, if the glyph was produced from characters which came from
259 a buffer or a string; or 0 if the glyph was inserted by redisplay
260 for its own purposes such as padding. */
261 Lisp_Object object;
262
263 /* Width in pixels. */
264 short pixel_width;
265
266 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
267 the glyph is displayed lowered. */
268 short voffset;
269
270 /* Which kind of glyph this is---character, image etc. Value
271 should be an enumerator of type enum glyph_type. */
272 unsigned type : 2;
273
274 /* 1 means this glyph was produced from multibyte text. Zero
275 means it was produced from unibyte text, i.e. charsets aren't
276 applicable, and encoding is not performed. */
277 unsigned multibyte_p : 1;
278
279 /* Non-zero means draw a box line at the left or right side of this
280 glyph. This is part of the implementation of the face attribute
281 `:box'. */
282 unsigned left_box_line_p : 1;
283 unsigned right_box_line_p : 1;
284
285 /* Non-zero means this glyph's physical ascent or descent is greater
286 than its logical ascent/descent, i.e. it may potentially overlap
287 glyphs above or below it. */
288 unsigned overlaps_vertically_p : 1;
289
290 /* 1 means glyph is a padding glyph. Padding glyphs are used for
291 characters whose visual shape consists of more than one glyph
292 (e.g. Asian characters). All but the first glyph of such a glyph
293 sequence have the padding_p flag set. Only used for terminal
294 frames, and there only to minimize code changes. A better way
295 would probably be to use the width field of glyphs to express
296 padding. */
297 unsigned padding_p : 1;
298
299 /* 1 means the actual glyph is not available, draw a box instead.
300 This can happen when a font couldn't be loaded, or a character
301 doesn't have a glyph in a font. */
302 unsigned glyph_not_available_p : 1;
303
304 /* Face of the glyph. */
305 unsigned face_id : 22;
306
307 #ifdef WINDOWSNT
308 /* Type of font used to display the character glyph. Used to
309 determine which set of functions to use to obtain font metrics
310 for the glyph. Value should be an enumerator of the type
311 w32_char_font_type. */
312 unsigned w32_font_type : 2;
313 #endif
314
315 /* A union of sub-structures for different glyph types. */
316 union
317 {
318 /* Character code for character glyphs (type == CHAR_GLYPH). */
319 unsigned ch;
320
321 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
322 unsigned cmp_id;
323
324 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
325 unsigned img_id;
326
327 /* Sub-structure for type == STRETCH_GLYPH. */
328 struct
329 {
330 /* The height of the glyph. */
331 unsigned height : 16;
332
333 /* The ascent of the glyph. */
334 unsigned ascent : 16;
335 }
336 stretch;
337
338 /* Used to compare all bit-fields above in one step. */
339 unsigned val;
340 } u;
341 };
342
343
344 /* Is GLYPH a space? */
345
346 #define CHAR_GLYPH_SPACE_P(GLYPH) \
347 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
348
349 /* Are glyphs *X and *Y displayed equal? */
350
351 #define GLYPH_EQUAL_P(X, Y) \
352 ((X)->type == (Y)->type \
353 && (X)->u.val == (Y)->u.val \
354 && (X)->face_id == (Y)->face_id \
355 && (X)->padding_p == (Y)->padding_p \
356 && (X)->left_box_line_p == (Y)->left_box_line_p \
357 && (X)->right_box_line_p == (Y)->right_box_line_p \
358 && (X)->voffset == (Y)->voffset \
359 && (X)->pixel_width == (Y)->pixel_width)
360
361 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
362
363 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
364 ((X)->u.ch == (Y)->u.ch \
365 && (X)->face_id == (Y)->face_id \
366 && (X)->padding_p == (Y)->padding_p)
367
368 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
369 to the bits defined for the typedef `GLYPH' in lisp.h. */
370
371 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
372 do \
373 { \
374 (GLYPH).u.ch = (CODE); \
375 (GLYPH).face_id = (FACE_ID); \
376 (GLYPH).padding_p = (PADDING_P); \
377 } \
378 while (0)
379
380 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
381 defined in lisp.h. */
382
383 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
384 SET_CHAR_GLYPH ((GLYPH), \
385 FAST_GLYPH_CHAR ((FROM)), \
386 FAST_GLYPH_FACE ((FROM)), \
387 0)
388
389 /* Construct a glyph code from a character glyph GLYPH. If the
390 character is multibyte, return -1 as we can't use glyph table for a
391 multibyte character. */
392
393 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
394 ((GLYPH).u.ch < 256 \
395 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
396 : -1)
397
398 /* Is GLYPH a padding glyph? */
399
400 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
401
402
403
404 \f
405 /***********************************************************************
406 Glyph Pools
407 ***********************************************************************/
408
409 /* Glyph Pool.
410
411 Glyph memory for frame-based redisplay is allocated from the heap
412 in one vector kept in a glyph pool structure which is stored with
413 the frame. The size of the vector is made large enough to cover
414 all windows on the frame.
415
416 Both frame and window glyph matrices reference memory from a glyph
417 pool in frame-based redisplay.
418
419 In window-based redisplay, no glyphs pools exist; windows allocate
420 and free their glyph memory themselves. */
421
422 struct glyph_pool
423 {
424 /* Vector of glyphs allocated from the heap. */
425 struct glyph *glyphs;
426
427 /* Allocated size of `glyphs'. */
428 int nglyphs;
429
430 /* Number of rows and columns in a matrix. */
431 int nrows, ncolumns;
432 };
433
434
435 \f
436 /***********************************************************************
437 Glyph Matrix
438 ***********************************************************************/
439
440 /* Glyph Matrix.
441
442 Three kinds of glyph matrices exist:
443
444 1. Frame glyph matrices. These are used for terminal frames whose
445 redisplay needs a view of the whole screen due to limited terminal
446 capabilities. Frame matrices are used only in the update phase
447 of redisplay. They are built in update_frame and not used after
448 the update has been performed.
449
450 2. Window glyph matrices on frames having frame glyph matrices.
451 Such matrices are sub-matrices of their corresponding frame matrix,
452 i.e. frame glyph matrices and window glyph matrices share the same
453 glyph memory which is allocated in form of a glyph_pool structure.
454 Glyph rows in such a window matrix are slices of frame matrix rows.
455
456 2. Free-standing window glyph matrices managing their own glyph
457 storage. This form is used in window-based redisplay which
458 includes variable width and height fonts etc.
459
460 The size of a window's row vector depends on the height of fonts
461 defined on its frame. It is chosen so that the vector is large
462 enough to describe all lines in a window when it is displayed in
463 the smallest possible character size. When new fonts are loaded,
464 or window sizes change, the row vector is adjusted accordingly. */
465
466 struct glyph_matrix
467 {
468 /* The pool from which glyph memory is allocated, if any. This is
469 null for frame matrices and for window matrices managing their
470 own storage. */
471 struct glyph_pool *pool;
472
473 /* Vector of glyph row structures. The row at nrows - 1 is reserved
474 for the mode line. */
475 struct glyph_row *rows;
476
477 /* Number of elements allocated for the vector rows above. */
478 int rows_allocated;
479
480 /* The number of rows used by the window if all lines were displayed
481 with the smallest possible character height. */
482 int nrows;
483
484 /* Origin within the frame matrix if this is a window matrix on a
485 frame having a frame matrix. Both values are zero for
486 window-based redisplay. */
487 int matrix_x, matrix_y;
488
489 /* Width and height of the matrix in columns and rows. */
490 int matrix_w, matrix_h;
491
492 /* If this structure describes a window matrix of window W,
493 window_left_x is the value of W->left, window_top_y the value of
494 W->top, window_height and window_width are width and height of W,
495 as returned by window_box, and window_vscroll is the value of
496 W->vscroll at the time the matrix was last adjusted. Only set
497 for window-based redisplay. */
498 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
499
500 /* Number of glyphs reserved for left and right marginal areas when
501 the matrix was last adjusted. */
502 int left_margin_glyphs, right_margin_glyphs;
503
504 /* Flag indicating that scrolling should not be tried in
505 update_window. This flag is set by functions like try_window_id
506 which do their own scrolling. */
507 unsigned no_scrolling_p : 1;
508
509 /* Non-zero means window displayed in this matrix has a top mode
510 line. */
511 unsigned header_line_p : 1;
512
513 #ifdef GLYPH_DEBUG
514 /* A string identifying the method used to display the matrix. */
515 char method[512];
516 #endif
517
518 /* The buffer this matrix displays. Set in
519 mark_window_display_accurate_1. */
520 struct buffer *buffer;
521
522 /* Values of BEGV and ZV as of last redisplay. Set in
523 mark_window_display_accurate_1. */
524 int begv, zv;
525 };
526
527
528 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
529 This aborts if any pointer is found twice. */
530
531 #if GLYPH_DEBUG
532 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
533 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
534 #else
535 #define CHECK_MATRIX(MATRIX) (void) 0
536 #endif
537
538
539 \f
540 /***********************************************************************
541 Glyph Rows
542 ***********************************************************************/
543
544 /* Area in window glyph matrix. If values are added or removed, the
545 function mark_object in alloc.c has to be changed. */
546
547 enum glyph_row_area
548 {
549 LEFT_MARGIN_AREA,
550 TEXT_AREA,
551 RIGHT_MARGIN_AREA,
552 LAST_AREA
553 };
554
555
556 /* Rows of glyphs in a windows or frame glyph matrix.
557
558 Each row is partitioned into three areas. The start and end of
559 each area is recorded in a pointer as shown below.
560
561 +--------------------+-------------+---------------------+
562 | left margin area | text area | right margin area |
563 +--------------------+-------------+---------------------+
564 | | | |
565 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
566 | |
567 glyphs[TEXT_AREA] |
568 glyphs[LAST_AREA]
569
570 Rows in frame matrices reference glyph memory allocated in a frame
571 glyph pool (see the description of struct glyph_pool). Rows in
572 window matrices on frames having frame matrices reference slices of
573 the glyphs of corresponding rows in the frame matrix.
574
575 Rows in window matrices on frames having no frame matrices point to
576 glyphs allocated from the heap via xmalloc;
577 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
578 glyph structure array. */
579
580 struct glyph_row
581 {
582 /* Pointers to beginnings of areas. The end of an area A is found at
583 A + 1 in the vector. The last element of the vector is the end
584 of the whole row.
585
586 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
587 position field is used. It is -1 if this row does not correspond
588 to any text; it is some buffer position if the row corresponds to
589 an empty display line that displays a line end. This is what old
590 redisplay used to do. (Except in code for terminal frames, this
591 kludge is no longer used, I believe. --gerd).
592
593 See also start, end, displays_text_p and ends_at_zv_p for cleaner
594 ways to do it. The special meaning of positions 0 and -1 will be
595 removed some day, so don't use it in new code. */
596 struct glyph *glyphs[1 + LAST_AREA];
597
598 /* Number of glyphs actually filled in areas. */
599 short used[LAST_AREA];
600
601 /* Window-relative x and y-position of the top-left corner of this
602 row. If y < 0, this means that abs (y) pixels of the row are
603 invisible because it is partially visible at the top of a window.
604 If x < 0, this means that abs (x) pixels of the first glyph of
605 the text area of the row are invisible because the glyph is
606 partially visible. */
607 int x, y;
608
609 /* Width of the row in pixels without taking face extension at the
610 end of the row into account, and without counting truncation
611 and continuation glyphs at the end of a row on ttys. */
612 int pixel_width;
613
614 /* Logical ascent/height of this line. The value of ascent is zero
615 and height is 1 on terminal frames. */
616 int ascent, height;
617
618 /* Physical ascent/height of this line. If max_ascent > ascent,
619 this line overlaps the line above it on the display. Otherwise,
620 if max_height > height, this line overlaps the line beneath it. */
621 int phys_ascent, phys_height;
622
623 /* Portion of row that is visible. Partially visible rows may be
624 found at the top and bottom of a window. This is 1 for tty
625 frames. It may be < 0 in case of completely invisible rows. */
626 int visible_height;
627
628 /* Hash code. This hash code is available as soon as the row
629 is constructed, i.e. after a call to display_line. */
630 unsigned hash;
631
632 /* First position in this row. This is the text position, including
633 overlay position information etc, where the display of this row
634 started, and can thus be less the position of the first glyph
635 (e.g. due to invisible text or horizontal scrolling). */
636 struct display_pos start;
637
638 /* Text position at the end of this row. This is the position after
639 the last glyph on this row. It can be greater than the last
640 glyph position + 1, due to truncation, invisible text etc. In an
641 up-to-date display, this should always be equal to the start
642 position of the next row. */
643 struct display_pos end;
644
645 /* In a desired matrix, 1 means that this row must be updated. In a
646 current matrix, 0 means that the row has been invalidated, i.e.
647 the row's contents do not agree with what is visible on the
648 screen. */
649 unsigned enabled_p : 1;
650
651 /* 1 means row displays a text line that is truncated on the left or
652 right side. */
653 unsigned truncated_on_left_p : 1;
654 unsigned truncated_on_right_p : 1;
655
656 /* 1 means the overlay arrow is on this line. */
657 unsigned overlay_arrow_p : 1;
658
659 /* 1 means that this row displays a continued line, i.e. it has a
660 continuation mark at the right side. */
661 unsigned continued_p : 1;
662
663 /* 0 means that this row does not contain any text, i.e. it is
664 a blank line at the window and buffer end. */
665 unsigned displays_text_p : 1;
666
667 /* 1 means that this line ends at ZV. */
668 unsigned ends_at_zv_p : 1;
669
670 /* 1 means the face of the last glyph in the text area is drawn to
671 the right end of the window. This flag is used in
672 update_text_area to optimize clearing to the end of the area. */
673 unsigned fill_line_p : 1;
674
675 /* Non-zero means display a bitmap on X frames indicating that this
676 line contains no text and ends in ZV. */
677 unsigned indicate_empty_line_p : 1;
678
679 /* 1 means this row contains glyphs that overlap each other because
680 of lbearing or rbearing. */
681 unsigned contains_overlapping_glyphs_p : 1;
682
683 /* 1 means this row is as wide as the window it is displayed in, including
684 scroll bars, fringes, and internal borders. This also
685 implies that the row doesn't have marginal areas. */
686 unsigned full_width_p : 1;
687
688 /* Non-zero means row is a mode or header-line. */
689 unsigned mode_line_p : 1;
690
691 /* 1 in a current row means this row is overlapped by another row. */
692 unsigned overlapped_p : 1;
693
694 /* 1 means this line ends in the middle of a character consisting
695 of more than one glyph. Some glyphs have been put in this row,
696 the rest are put in rows below this one. */
697 unsigned ends_in_middle_of_char_p : 1;
698
699 /* 1 means this line starts in the middle of a character consisting
700 of more than one glyph. Some glyphs have been put in the
701 previous row, the rest are put in this row. */
702 unsigned starts_in_middle_of_char_p : 1;
703
704 /* 1 in a current row means this row overlaps others. */
705 unsigned overlapping_p : 1;
706
707 /* 1 means some glyphs in this row are displayed in mouse-face. */
708 unsigned mouse_face_p : 1;
709
710 /* 1 means this row was ended by a newline from a string. */
711 unsigned ends_in_newline_from_string_p : 1;
712
713 /* Continuation lines width at the start of the row. */
714 int continuation_lines_width;
715 };
716
717
718 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
719 is defined to a non-zero value, the function matrix_row checks that
720 we don't try to access rows that are out of bounds. */
721
722 #if GLYPH_DEBUG
723 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
724 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
725 #else
726 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
727 #endif
728
729 /* Return a pointer to the row reserved for the mode line in MATRIX.
730 Row MATRIX->nrows - 1 is always reserved for the mode line. */
731
732 #define MATRIX_MODE_LINE_ROW(MATRIX) \
733 ((MATRIX)->rows + (MATRIX)->nrows - 1)
734
735 /* Return a pointer to the row reserved for the header line in MATRIX.
736 This is always the first row in MATRIX because that's the only
737 way that works in frame-based redisplay. */
738
739 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
740
741 /* Return a pointer to first row in MATRIX used for text display. */
742
743 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
744 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
745
746 /* Return a pointer to the first glyph in the text area of a row.
747 MATRIX is the glyph matrix accessed, and ROW is the row index in
748 MATRIX. */
749
750 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
751 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
752
753 /* Return the number of used glyphs in the text area of a row. */
754
755 #define MATRIX_ROW_USED(MATRIX, ROW) \
756 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
757
758 /* Return the character/ byte position at which the display of ROW
759 starts. */
760
761 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
762 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
763
764 /* Return the character/ byte position at which ROW ends. */
765
766 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
767 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
768
769 /* Return the vertical position of ROW in MATRIX. */
770
771 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
772
773 /* Return the last glyph row + 1 in MATRIX on window W reserved for
774 text. If W has a mode line, the last row in the matrix is reserved
775 for it. */
776
777 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
778 ((MATRIX)->rows \
779 + (MATRIX)->nrows \
780 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
781
782 /* Non-zero if the face of the last glyph in ROW's text area has
783 to be drawn to the end of the text area. */
784
785 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
786
787 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
788
789 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
790 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
791
792 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
793 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
794
795 /* Non-zero if ROW displays text. Value is non-zero if the row is
796 blank but displays a line end. */
797
798 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
799
800 /* Non-zero if ROW is not completely visible in window W. */
801
802 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
803 ((ROW)->height != (ROW)->visible_height)
804
805 /* Non-zero if ROW is partially visible at the top of window W. */
806
807 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
808 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
809 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
810
811 /* Non-zero if ROW is partially visible at the bottom of window W. */
812
813 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
814 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
815 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
816
817 /* Return the bottom Y + 1 of ROW. */
818
819 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
820
821 /* Is ROW the last visible one in the display described by the
822 iterator structure pointed to by IT?. */
823
824 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
825 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
826
827 /* Non-zero if ROW displays a continuation line. */
828
829 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
830 ((ROW)->continuation_lines_width > 0)
831
832 /* Non-zero if ROW ends in the middle of a character. This is the
833 case for continued lines showing only part of a display table entry
834 or a control char, or an overlay string. */
835
836 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
837 ((ROW)->end.dpvec_index >= 0 \
838 || (ROW)->end.overlay_string_index >= 0 \
839 || (ROW)->ends_in_middle_of_char_p)
840
841 /* Non-zero if ROW ends in the middle of an overlay string. */
842
843 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
844 ((ROW)->end.overlay_string_index >= 0)
845
846 /* Non-zero if ROW starts in the middle of a character. See above. */
847
848 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
849 ((ROW)->start.dpvec_index >= 0 \
850 || (ROW)->starts_in_middle_of_char_p \
851 || ((ROW)->start.overlay_string_index >= 0 \
852 && (ROW)->start.string_pos.charpos > 0))
853
854 /* Non-zero means ROW overlaps its predecessor. */
855
856 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
857 ((ROW)->phys_ascent > (ROW)->ascent)
858
859 /* Non-zero means ROW overlaps its successor. */
860
861 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
862 ((ROW)->phys_height - (ROW)->phys_ascent \
863 > (ROW)->height - (ROW)->ascent)
864
865 /* Non-zero means that fonts have been loaded since the last glyph
866 matrix adjustments. The function redisplay_internal adjusts glyph
867 matrices when this flag is non-zero. */
868
869 extern int fonts_changed_p;
870
871 /* A glyph for a space. */
872
873 extern struct glyph space_glyph;
874
875 /* Frame being updated by update_window/update_frame. */
876
877 extern struct frame *updating_frame;
878
879 /* Window being updated by update_window. This is non-null as long as
880 update_window has not finished, and null otherwise. It's role is
881 analogous to updating_frame. */
882
883 extern struct window *updated_window;
884
885 /* Glyph row and area updated by update_window_line. */
886
887 extern struct glyph_row *updated_row;
888 extern int updated_area;
889
890 /* Non-zero means reading single-character input with prompt so put
891 cursor on mini-buffer after the prompt. Positive means at end of
892 text in echo area; negative means at beginning of line. */
893
894 extern int cursor_in_echo_area;
895
896 /* Non-zero means last display completed. Zero means it was
897 preempted. */
898
899 extern int display_completed;
900
901 /* Non-zero means redisplay has been performed directly (see also
902 direct_output_for_insert and direct_output_forward_char), so that
903 no further updating has to be performed. The function
904 redisplay_internal checks this flag, and does nothing but reset it
905 to zero if it is non-zero. */
906
907 extern int redisplay_performed_directly_p;
908
909 /* A temporary storage area, including a row of glyphs. Initialized
910 in xdisp.c. Used for various purposes, as an example see
911 direct_output_for_insert. */
912
913 extern struct glyph_row scratch_glyph_row;
914
915
916 \f
917 /************************************************************************
918 Display Dimensions
919 ************************************************************************/
920
921 /* Return the height of the mode line in glyph matrix MATRIX, or zero
922 if not known. This macro is called under circumstances where
923 MATRIX might not have been allocated yet. */
924
925 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
926 ((MATRIX) && (MATRIX)->rows \
927 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
928 : 0)
929
930 /* Return the height of the header line in glyph matrix MATRIX, or zero
931 if not known. This macro is called under circumstances where
932 MATRIX might not have been allocated yet. */
933
934 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
935 ((MATRIX) && (MATRIX)->rows \
936 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
937 : 0)
938
939 /* Return the desired face id for the mode line of a window, depending
940 on whether the window is selected or not, or if the window is the
941 scrolling window for the currently active minibuffer window.
942
943 Due to the way display_mode_lines manipulates with the contents of
944 selected_window, this macro needs three arguments: SELW which is
945 compared against the current value of selected_window, MBW which is
946 compared against minibuf_window (if SELW doesn't match), and SCRW
947 which is compared against minibuf_selected_window (if MBW matches). */
948
949 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
950 ((!mode_line_in_non_selected_windows \
951 || (SELW) == XWINDOW (selected_window) \
952 || (minibuf_level > 0 \
953 && !NILP (minibuf_selected_window) \
954 && (MBW) == XWINDOW (minibuf_window) \
955 && (SCRW) == XWINDOW (minibuf_selected_window))) \
956 ? MODE_LINE_FACE_ID \
957 : MODE_LINE_INACTIVE_FACE_ID)
958
959
960 /* Return the desired face id for the mode line of window W. */
961
962 #define CURRENT_MODE_LINE_FACE_ID(W) \
963 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
964
965 /* Return the current height of the mode line of window W. If not
966 known from current_mode_line_height, look at W's current glyph
967 matrix, or return a default based on the height of the font of the
968 face `mode-line'. */
969
970 #define CURRENT_MODE_LINE_HEIGHT(W) \
971 (current_mode_line_height >= 0 \
972 ? current_mode_line_height \
973 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
974 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
975 : estimate_mode_line_height (XFRAME ((W)->frame), \
976 CURRENT_MODE_LINE_FACE_ID (W))))
977
978 /* Return the current height of the header line of window W. If not
979 known from current_header_line_height, look at W's current glyph
980 matrix, or return an estimation based on the height of the font of
981 the face `header-line'. */
982
983 #define CURRENT_HEADER_LINE_HEIGHT(W) \
984 (current_header_line_height >= 0 \
985 ? current_header_line_height \
986 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
987 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
988 : estimate_mode_line_height (XFRAME ((W)->frame), \
989 HEADER_LINE_FACE_ID)))
990
991 /* Return the height of the desired mode line of window W. */
992
993 #define DESIRED_MODE_LINE_HEIGHT(W) \
994 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
995
996 /* Return the height of the desired header line of window W. */
997
998 #define DESIRED_HEADER_LINE_HEIGHT(W) \
999 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
1000
1001 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
1002 window-system frame. */
1003
1004 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
1005 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
1006
1007 /* Width of display region of window W. For terminal frames, this
1008 equals the width of W since there are no vertical scroll bars. For
1009 window system frames, the value has to be corrected by the pixel
1010 width of vertical scroll bars, and fringes. */
1011
1012 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
1013 (((XFASTINT ((W)->width) \
1014 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
1015 - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
1016 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1017
1018 /* Height of the display region of W, including a mode line, if any. */
1019
1020 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
1021 (XFASTINT ((W)->height) \
1022 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
1023
1024 /* Height in pixels of the mode line. May be zero if W doesn't have a
1025 mode line. */
1026
1027 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
1028 (WINDOW_WANTS_MODELINE_P ((W)) \
1029 ? CURRENT_MODE_LINE_HEIGHT (W) \
1030 : 0)
1031
1032 /* Height in pixels of the header line. Zero if W doesn't have a header
1033 line. */
1034
1035 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
1036 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
1037 ? CURRENT_HEADER_LINE_HEIGHT (W) \
1038 : 0)
1039
1040 /* Pixel height of window W without mode line. */
1041
1042 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1043 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1044 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1045
1046 /* Pixel height of window W without mode and header line. */
1047
1048 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1049 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1050 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1051 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1052
1053 /* Left edge of W in pixels relative to its frame. */
1054
1055 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1056 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1057 + (WINDOW_LEFT_MARGIN ((W)) \
1058 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1059 + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1060
1061 /* Right edge of window W in pixels, relative to its frame. */
1062
1063 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1064 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1065 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1066
1067 /* Top edge of W in pixels relative to its frame. */
1068
1069 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1070 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1071 + (XFASTINT ((W)->top) \
1072 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1073
1074 /* Bottom edge of window W relative to its frame. */
1075
1076 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1077 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1078 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1079
1080 /* Convert window W relative pixel X to frame pixel coordinates. */
1081
1082 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1083 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1084
1085 /* Convert window W relative pixel Y to frame pixel coordinates. */
1086
1087 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1088 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1089
1090 /* Convert frame relative pixel X to window relative pixel X. */
1091
1092 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1093 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1094
1095 /* Convert frame relative pixel Y to window relative pixel Y. */
1096
1097 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1098 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1099
1100 /* Width of left margin area in pixels. */
1101
1102 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1103 (NILP ((W)->left_margin_width) \
1104 ? 0 \
1105 : (XINT ((W)->left_margin_width) \
1106 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1107
1108 /* Width of right marginal area in pixels. */
1109
1110 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1111 (NILP ((W)->right_margin_width) \
1112 ? 0 \
1113 : (XINT ((W)->right_margin_width) \
1114 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1115
1116 /* Width of text area in pixels. */
1117
1118 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1119 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1120 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1121 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1122
1123 /* Convert a text area relative x-position in window W to frame X
1124 pixel coordinates. */
1125
1126 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1127 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1128 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1129
1130 /* Translate an x-position relative to AREA in window W to frame pixel
1131 coordinates. */
1132
1133 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1134 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1135 + (((AREA) > LEFT_MARGIN_AREA) \
1136 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1137 : 0) \
1138 + (((AREA) > TEXT_AREA) \
1139 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1140 : 0))
1141
1142 /* Return the pixel width of AREA in W. */
1143
1144 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1145 (((AREA) == TEXT_AREA) \
1146 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1147 : (((AREA) == LEFT_MARGIN_AREA) \
1148 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1149 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1150
1151 /* Value is non-zero if window W wants a mode line. */
1152
1153 #define WINDOW_WANTS_MODELINE_P(W) \
1154 (!MINI_WINDOW_P ((W)) \
1155 && !(W)->pseudo_window_p \
1156 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1157 && BUFFERP ((W)->buffer) \
1158 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1159 && XFASTINT ((W)->height) > 1)
1160
1161 /* Value is non-zero if window W wants a header line. */
1162
1163 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1164 (!MINI_WINDOW_P ((W)) \
1165 && !(W)->pseudo_window_p \
1166 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1167 && BUFFERP ((W)->buffer) \
1168 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1169 && XFASTINT ((W)->height) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1170
1171 \f
1172 /***********************************************************************
1173 Faces
1174 ***********************************************************************/
1175
1176 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1177 symbol `face'. */
1178
1179 enum lface_attribute_index
1180 {
1181 LFACE_FAMILY_INDEX = 1,
1182 LFACE_SWIDTH_INDEX,
1183 LFACE_HEIGHT_INDEX,
1184 LFACE_WEIGHT_INDEX,
1185 LFACE_SLANT_INDEX,
1186 LFACE_UNDERLINE_INDEX,
1187 LFACE_INVERSE_INDEX,
1188 LFACE_FOREGROUND_INDEX,
1189 LFACE_BACKGROUND_INDEX,
1190 LFACE_STIPPLE_INDEX,
1191 LFACE_OVERLINE_INDEX,
1192 LFACE_STRIKE_THROUGH_INDEX,
1193 LFACE_BOX_INDEX,
1194 LFACE_FONT_INDEX,
1195 LFACE_INHERIT_INDEX,
1196 LFACE_AVGWIDTH_INDEX,
1197 LFACE_VECTOR_SIZE
1198 };
1199
1200
1201 /* Box types of faces. */
1202
1203 enum face_box_type
1204 {
1205 /* No box around text. */
1206 FACE_NO_BOX,
1207
1208 /* Simple box of specified width and color. Default width is 1, and
1209 default color is the foreground color of the face. */
1210 FACE_SIMPLE_BOX,
1211
1212 /* Boxes with 3D shadows. Color equals the background color of the
1213 face. Width is specified. */
1214 FACE_RAISED_BOX,
1215 FACE_SUNKEN_BOX
1216 };
1217
1218
1219 /* Structure describing a realized face.
1220
1221 For each Lisp face, 0..N realized faces can exist for different
1222 frames and different charsets. Realized faces are built from Lisp
1223 faces and text properties/overlays by merging faces and adding
1224 unspecified attributes from the `default' face. */
1225
1226 struct face
1227 {
1228 /* The id of this face. The id equals the index of this face in the
1229 vector faces_by_id of its face cache. */
1230 int id;
1231
1232 #ifdef HAVE_WINDOW_SYSTEM
1233
1234 /* If non-zero, this is a GC that we can use without modification for
1235 drawing the characters in this face. */
1236 GC gc;
1237
1238 /* Font used for this face, or null if the font could not be loaded
1239 for some reason. This points to a `font' slot of a struct
1240 font_info, and we should not call XFreeFont on it because the
1241 font may still be used somewhere else. */
1242 XFontStruct *font;
1243
1244 /* Background stipple or bitmap used for this face. This is
1245 an id as returned from load_pixmap. */
1246 int stipple;
1247
1248 #else /* not HAVE_WINDOW_SYSTEM */
1249
1250 /* Dummy. */
1251 int stipple;
1252
1253 #endif /* not HAVE_WINDOW_SYSTEM */
1254
1255 /* Pixel value of foreground color for X frames. Color index
1256 for tty frames. */
1257 unsigned long foreground;
1258
1259 /* Pixel value or color index of background color. */
1260 unsigned long background;
1261
1262 /* Pixel value or color index of underline color. */
1263 unsigned long underline_color;
1264
1265 /* Pixel value or color index of overlined, strike-through, or box
1266 color. */
1267 unsigned long overline_color;
1268 unsigned long strike_through_color;
1269 unsigned long box_color;
1270
1271 /* The font's name. This points to a `name' of a font_info, and it
1272 must not be freed. */
1273 char *font_name;
1274
1275 /* Font info ID for this face's font. An ID is stored here because
1276 pointers to font_info structures may change. The reason is that
1277 they are pointers into a font table vector that is itself
1278 reallocated. */
1279 int font_info_id;
1280
1281 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1282 if the face was realized for a composition sequence.
1283 Otherwise, a specific font is loaded from the set of fonts
1284 specified by the fontset given by the family attribute of the face. */
1285 int fontset;
1286
1287 /* Pixmap width and height. */
1288 unsigned int pixmap_w, pixmap_h;
1289
1290 /* Non-zero means characters in this face have a box that thickness
1291 around them. If it is negative, the absolute value indicates the
1292 thickness, and the horizontal lines of box (top and bottom) are
1293 drawn inside of characters glyph area. The vertical lines of box
1294 (left and right) are drawn as the same way as the case that this
1295 value is positive. */
1296 int box_line_width;
1297
1298 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1299 around text in this face. A value of FACE_SIMPLE_BOX means a box
1300 of width box_line_width is drawn in color box_color. A value of
1301 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1302 shadow colors derived from the background color of the face. */
1303 enum face_box_type box;
1304
1305 /* If `box' above specifies a 3D type, 1 means use box_color for
1306 drawing shadows. */
1307 unsigned use_box_color_for_shadows_p : 1;
1308
1309 /* The Lisp face attributes this face realizes. All attributes
1310 in this vector are non-nil. */
1311 Lisp_Object lface[LFACE_VECTOR_SIZE];
1312
1313 /* The hash value of this face. */
1314 unsigned hash;
1315
1316 /* The charset for which this face was realized if it was realized
1317 for use in multibyte text. If fontset >= 0, this is the charset
1318 of the first character of the composition sequence. A value of
1319 charset < 0 means the face was realized for use in unibyte text
1320 where the idea of Emacs charsets isn't applicable. */
1321 int charset;
1322
1323 /* Non-zero if text in this face should be underlined, overlined,
1324 strike-through or have a box drawn around it. */
1325 unsigned underline_p : 1;
1326 unsigned overline_p : 1;
1327 unsigned strike_through_p : 1;
1328
1329 /* 1 means that the colors specified for this face could not be
1330 loaded, and were replaced by default colors, so they shouldn't be
1331 freed. */
1332 unsigned foreground_defaulted_p : 1;
1333 unsigned background_defaulted_p : 1;
1334
1335 /* 1 means that either no color is specified for underlining or that
1336 the specified color couldn't be loaded. Use the foreground
1337 color when drawing in that case. */
1338 unsigned underline_defaulted_p : 1;
1339
1340 /* 1 means that either no color is specified for the corresponding
1341 attribute or that the specified color couldn't be loaded.
1342 Use the foreground color when drawing in that case. */
1343 unsigned overline_color_defaulted_p : 1;
1344 unsigned strike_through_color_defaulted_p : 1;
1345 unsigned box_color_defaulted_p : 1;
1346
1347 /* TTY appearances. Blinking is not yet implemented. Colors are
1348 found in `lface' with empty color string meaning the default
1349 color of the TTY. */
1350 unsigned tty_bold_p : 1;
1351 unsigned tty_dim_p : 1;
1352 unsigned tty_underline_p : 1;
1353 unsigned tty_alt_charset_p : 1;
1354 unsigned tty_reverse_p : 1;
1355 unsigned tty_blinking_p : 1;
1356
1357 /* 1 means that colors of this face may not be freed because they
1358 have been copied bitwise from a base face (see
1359 realize_x_face). */
1360 unsigned colors_copied_bitwise_p : 1;
1361
1362 /* If non-zero, use overstrike (to simulate bold-face). */
1363 unsigned overstrike : 1;
1364
1365 /* Next and previous face in hash collision list of face cache. */
1366 struct face *next, *prev;
1367
1368 /* If this face is for ASCII characters, this points this face
1369 itself. Otherwise, this points a face for ASCII characters. */
1370 struct face *ascii_face;
1371 };
1372
1373
1374 /* Color index indicating that face uses a terminal's default color. */
1375
1376 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1377
1378 /* Color index indicating that face uses an unknown foreground color. */
1379
1380 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1381
1382 /* Color index indicating that face uses an unknown background color. */
1383
1384 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1385
1386 /* Non-zero if FACE was realized for unibyte use. */
1387
1388 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1389
1390
1391 /* IDs of important faces known by the C face code. These are the IDs
1392 of the faces for CHARSET_ASCII. */
1393
1394 enum face_id
1395 {
1396 DEFAULT_FACE_ID,
1397 MODE_LINE_FACE_ID,
1398 MODE_LINE_INACTIVE_FACE_ID,
1399 TOOL_BAR_FACE_ID,
1400 FRINGE_FACE_ID,
1401 HEADER_LINE_FACE_ID,
1402 SCROLL_BAR_FACE_ID,
1403 BORDER_FACE_ID,
1404 CURSOR_FACE_ID,
1405 MOUSE_FACE_ID,
1406 MENU_FACE_ID,
1407 BASIC_FACE_ID_SENTINEL
1408 };
1409
1410
1411 /* A cache of realized faces. Each frame has its own cache because
1412 Emacs allows different frame-local face definitions. */
1413
1414 struct face_cache
1415 {
1416 /* Hash table of cached realized faces. */
1417 struct face **buckets;
1418
1419 /* Back-pointer to the frame this cache belongs to. */
1420 struct frame *f;
1421
1422 /* A vector of faces so that faces can be referenced by an ID. */
1423 struct face **faces_by_id;
1424
1425 /* The allocated size, and number of used slots of faces_by_id. */
1426 int size, used;
1427
1428 /* Flag indicating that attributes of the `menu' face have been
1429 changed. */
1430 unsigned menu_face_changed_p : 1;
1431 };
1432
1433
1434 /* Prepare face FACE for use on frame F. This must be called before
1435 using X resources of FACE. */
1436
1437 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1438 if ((FACE)->gc == 0) \
1439 prepare_face_for_display ((F), (FACE)); \
1440 else \
1441 (void) 0
1442
1443 /* Return a pointer to the face with ID on frame F, or null if such a
1444 face doesn't exist. */
1445
1446 #define FACE_FROM_ID(F, ID) \
1447 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1448 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1449 : NULL)
1450
1451 #ifdef HAVE_WINDOW_SYSTEM
1452
1453 /* Non-zero if FACE is suitable for displaying character CHAR. */
1454
1455 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1456 (SINGLE_BYTE_CHAR_P (CHAR) \
1457 ? (FACE) == (FACE)->ascii_face \
1458 : face_suitable_for_char_p ((FACE), (CHAR)))
1459
1460 /* Return the id of the realized face on frame F that is like the face
1461 with id ID but is suitable for displaying character CHAR.
1462 This macro is only meaningful for multibyte character CHAR. */
1463
1464 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1465 (SINGLE_BYTE_CHAR_P (CHAR) \
1466 ? (FACE)->ascii_face->id \
1467 : face_for_char ((F), (FACE), (CHAR)))
1468
1469 #else /* not HAVE_WINDOW_SYSTEM */
1470
1471 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1472 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1473
1474 #endif /* not HAVE_WINDOW_SYSTEM */
1475
1476 /* Non-zero means face attributes have been changed since the last
1477 redisplay. Used in redisplay_internal. */
1478
1479 extern int face_change_count;
1480
1481
1482
1483 \f
1484 /***********************************************************************
1485 Display Iterator
1486 ***********************************************************************/
1487
1488 /* Iteration over things to display in current_buffer or in a string.
1489
1490 The iterator handles:
1491
1492 1. Overlay strings (after-string, before-string).
1493 2. Face properties.
1494 3. Invisible text properties.
1495 4. Selective display.
1496 5. Translation of characters via display tables.
1497 6. Translation of control characters to the forms `\003' or `^C'.
1498 7. `glyph' and `space-width' properties.
1499
1500 Iterators are initialized by calling init_iterator or one of the
1501 equivalent functions below. A call to get_next_display_element
1502 loads the iterator structure with information about what next to
1503 display. A call to set_iterator_to_next increments the iterator's
1504 position.
1505
1506 Characters from overlay strings, display table entries or control
1507 character translations are returned one at a time. For example, if
1508 we have a text of `a\x01' where `a' has a display table definition
1509 of `cd' and the control character is displayed with a leading
1510 arrow, then the iterator will return:
1511
1512 Call Return Source Call next
1513 -----------------------------------------------------------------
1514 next c display table move
1515 next d display table move
1516 next ^ control char move
1517 next A control char move
1518
1519 The same mechanism is also used to return characters for ellipses
1520 displayed at the end of invisible text.
1521
1522 CAVEAT: Under some circumstances, move_.* functions can be called
1523 asynchronously, e.g. when computing a buffer position from an x and
1524 y pixel position. This means that these functions and functions
1525 called from them SHOULD NOT USE xmalloc and alike. See also the
1526 comment at the start of xdisp.c. */
1527
1528 /* Enumeration describing what kind of display element an iterator is
1529 loaded with after a call to get_next_display_element. */
1530
1531 enum display_element_type
1532 {
1533 /* A normal character. */
1534 IT_CHARACTER,
1535
1536 /* A composition sequence. */
1537 IT_COMPOSITION,
1538
1539 /* An image. */
1540 IT_IMAGE,
1541
1542 /* A flexible width and height space. */
1543 IT_STRETCH,
1544
1545 /* End of buffer or string. */
1546 IT_EOB,
1547
1548 /* Truncation glyphs. Never returned by get_next_display_element.
1549 Used to get display information about truncation glyphs via
1550 produce_glyphs. */
1551 IT_TRUNCATION,
1552
1553 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1554 IT_CONTINUATION
1555 };
1556
1557
1558 /* An enumerator for each text property that has a meaning for display
1559 purposes. */
1560
1561 enum prop_idx
1562 {
1563 FONTIFIED_PROP_IDX,
1564 FACE_PROP_IDX,
1565 INVISIBLE_PROP_IDX,
1566 DISPLAY_PROP_IDX,
1567 COMPOSITION_PROP_IDX,
1568
1569 /* Not a property. Used to indicate changes in overlays. */
1570 OVERLAY_PROP_IDX,
1571
1572 /* Sentinel. */
1573 LAST_PROP_IDX
1574 };
1575
1576
1577 struct it
1578 {
1579 /* The window in which we iterate over current_buffer (or a string). */
1580 Lisp_Object window;
1581 struct window *w;
1582
1583 /* The window's frame. */
1584 struct frame *f;
1585
1586 /* Function to call to load this structure with the next display
1587 element. */
1588 int (* method) P_ ((struct it *it));
1589
1590 /* The next position at which to check for face changes, invisible
1591 text, overlay strings, end of text etc., which see. */
1592 int stop_charpos;
1593
1594 /* Maximum string or buffer position + 1. ZV when iterating over
1595 current_buffer. */
1596 int end_charpos;
1597
1598 /* C string to iterate over. Non-null means get characters from
1599 this string, otherwise characters are read from current_buffer
1600 or it->string. */
1601 unsigned char *s;
1602
1603 /* Number of characters in the string (s, or it->string) we iterate
1604 over. */
1605 int string_nchars;
1606
1607 /* Start and end of a visible region; -1 if the region is not
1608 visible in the window. */
1609 int region_beg_charpos, region_end_charpos;
1610
1611 /* Position at which redisplay end trigger functions should be run. */
1612 int redisplay_end_trigger_charpos;
1613
1614 /* 1 means multibyte characters are enabled. */
1615 unsigned multibyte_p : 1;
1616
1617 /* 1 means window has a mode line at its top. */
1618 unsigned header_line_p : 1;
1619
1620 /* 1 means `string' is the value of a `display' property.
1621 Don't handle some `display' properties in these strings. */
1622 unsigned string_from_display_prop_p : 1;
1623
1624 /* Display table in effect or null for none. */
1625 struct Lisp_Char_Table *dp;
1626
1627 /* Current display table vector to return characters from and its
1628 end. dpvec null means we are not returning characters from a
1629 display table entry; current.dpvec_index gives the current index
1630 into dpvec. This same mechanism is also used to return
1631 characters from translated control characters, i.e. `\003' or
1632 `^C'. */
1633 Lisp_Object *dpvec, *dpend;
1634
1635 /* Length in bytes of the char that filled dpvec. A value of zero
1636 means that no such character is involved. */
1637 int dpvec_char_len;
1638
1639 /* Face id of the iterator saved in case a glyph from dpvec contains
1640 a face. The face is restored when all glyphs from dpvec have
1641 been delivered. */
1642 int saved_face_id;
1643
1644 /* Vector of glyphs for control character translation. The pointer
1645 dpvec is set to ctl_chars when a control character is translated.
1646 This vector is also used for incomplete multibyte character
1647 translation (e.g \222\244). Such a character is at most 4 bytes,
1648 thus we need at most 16 bytes here. */
1649 Lisp_Object ctl_chars[16];
1650
1651 /* Current buffer or string position of the iterator, including
1652 position in overlay strings etc. */
1653 struct display_pos current;
1654
1655 /* Vector of overlays to process. Overlay strings are processed
1656 OVERLAY_STRING_CHUNK_SIZE at a time. */
1657 #define OVERLAY_STRING_CHUNK_SIZE 3
1658 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1659
1660 /* Total number of overlay strings to process. This can be >
1661 OVERLAY_STRING_CHUNK_SIZE. */
1662 int n_overlay_strings;
1663
1664 /* If non-nil, a Lisp string being processed. If
1665 current.overlay_string_index >= 0, this is an overlay string from
1666 pos. */
1667 Lisp_Object string;
1668
1669 /* Stack of saved values. New entries are pushed when we begin to
1670 process an overlay string or a string from a `glyph' property.
1671 Entries are popped when we return to deliver display elements
1672 from what we previously had. */
1673 struct iterator_stack_entry
1674 {
1675 int stop_charpos;
1676 int face_id;
1677 Lisp_Object string;
1678 struct display_pos pos;
1679 int end_charpos;
1680 int string_nchars;
1681 enum glyph_row_area area;
1682 unsigned multibyte_p : 1;
1683 unsigned string_from_display_prop_p : 1;
1684 unsigned display_ellipsis_p : 1;
1685 Lisp_Object space_width;
1686 short voffset;
1687 Lisp_Object font_height;
1688 }
1689 stack[2];
1690
1691 /* Stack pointer. */
1692 int sp;
1693
1694 /* Setting of buffer-local variable selective-display-ellipsis. */
1695 unsigned selective_display_ellipsis_p : 1;
1696
1697 /* 1 means control characters are translated into the form `^C'
1698 where the `^' can be replaced by a display table entry. */
1699 unsigned ctl_arrow_p : 1;
1700
1701 /* -1 means selective display hides everything between a \r and the
1702 next newline; > 0 means hide lines indented more than that value. */
1703 int selective;
1704
1705 /* An enumeration describing what the next display element is
1706 after a call to get_next_display_element. */
1707 enum display_element_type what;
1708
1709 /* Face to use. */
1710 int face_id;
1711
1712 /* Non-zero means that the current face has a box. */
1713 unsigned face_box_p : 1;
1714
1715 /* Non-null means that the current character is the first in a run
1716 of characters with box face. */
1717 unsigned start_of_box_run_p : 1;
1718
1719 /* Non-zero means that the current character is the last in a run
1720 of characters with box face. */
1721 unsigned end_of_box_run_p : 1;
1722
1723 /* 1 means overlay strings at end_charpos have been processed. */
1724 unsigned overlay_strings_at_end_processed_p : 1;
1725
1726 /* 1 means the actual glyph is not available in the current
1727 system. */
1728 unsigned glyph_not_available_p : 1;
1729
1730 /* 1 means the next line in display_line continues a character
1731 consisting of more than one glyph, and some glyphs of this
1732 character have been put on the previous line. */
1733 unsigned starts_in_middle_of_char_p : 1;
1734
1735 /* If 1, saved_face_id contains the id of the face in front of text
1736 skipped due to selective display. */
1737 unsigned face_before_selective_p : 1;
1738
1739 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1740 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1741 int base_face_id;
1742
1743 /* If what == IT_CHARACTER, character and length in bytes. This is
1744 a character from a buffer or string. It may be different from
1745 the character displayed in case that
1746 unibyte_display_via_language_environment is set.
1747
1748 If what == IT_COMPOSITION, the first component of a composition
1749 and length in bytes of the composition. */
1750 int c, len;
1751
1752 /* If what == IT_COMPOSITION, identification number and length in
1753 chars of a composition. */
1754 int cmp_id, cmp_len;
1755
1756 /* The character to display, possibly translated to multibyte
1757 if unibyte_display_via_language_environment is set. This
1758 is set after x_produce_glyphs has been called. */
1759 int char_to_display;
1760
1761 /* If what == IT_IMAGE, the id of the image to display. */
1762 int image_id;
1763
1764 /* Value of the `space-width' property, if any; nil if none. */
1765 Lisp_Object space_width;
1766
1767 /* Computed from the value of the `raise' property. */
1768 short voffset;
1769
1770 /* Value of the `height' property, if any; nil if none. */
1771 Lisp_Object font_height;
1772
1773 /* Object and position where the current display element came from.
1774 Object can be a Lisp string in case the current display element
1775 comes from an overlay string, or it is buffer. Position is
1776 a position in object. */
1777 Lisp_Object object;
1778 struct text_pos position;
1779
1780 /* 1 means lines are truncated. */
1781 unsigned truncate_lines_p : 1;
1782
1783 /* Number of columns per \t. */
1784 short tab_width;
1785
1786 /* Width in pixels of truncation and continuation glyphs. */
1787 short truncation_pixel_width, continuation_pixel_width;
1788
1789 /* First and last visible x-position in the display area. If window
1790 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1791 (f), and last_visible_x == pixel width of W + first_visible_x. */
1792 int first_visible_x, last_visible_x;
1793
1794 /* Last visible y-position + 1 in the display area without a mode
1795 line, if the window has one. */
1796 int last_visible_y;
1797
1798 /* Additional space in pixels between lines (for window systems
1799 only.) */
1800 int extra_line_spacing;
1801
1802 /* If non-null, glyphs are produced in glyph_row with each call to
1803 produce_glyphs. */
1804 struct glyph_row *glyph_row;
1805
1806 /* The area of glyph_row to which glyphs are added. */
1807 enum glyph_row_area area;
1808
1809 /* Number of glyphs needed for the last character requested via
1810 produce_glyphs. This is 1 except for tabs. */
1811 int nglyphs;
1812
1813 /* Width of the display element in pixels. Result of
1814 produce_glyphs. */
1815 int pixel_width;
1816
1817 /* Current, maximum logical, and maximum physical line height
1818 information. Result of produce_glyphs. */
1819 int ascent, descent, max_ascent, max_descent;
1820 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1821
1822 /* Current x pixel position within the display line. This value
1823 does not include the width of continuation lines in front of the
1824 line. The value of current_x is automatically incremented by
1825 pixel_width with each call to produce_glyphs. */
1826 int current_x;
1827
1828 /* Accumulated width of continuation lines. If > 0, this means we
1829 are currently in a continuation line. This is initially zero and
1830 incremented/reset by display_line, move_it_to etc. */
1831 int continuation_lines_width;
1832
1833 /* Current y-position. Automatically incremented by the height of
1834 glyph_row in move_it_to and display_line. */
1835 int current_y;
1836
1837 /* Current vertical matrix position, or line number. Automatically
1838 incremented by move_it_to and display_line. */
1839 int vpos;
1840
1841 /* Horizontal matrix position reached in move_it_in_display_line.
1842 Only set there, not in display_line. */
1843 int hpos;
1844 };
1845
1846
1847 /* Access to positions of iterator IT. */
1848
1849 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1850 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1851 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1852 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1853
1854 /* Test if IT has reached the end of its buffer or string. This will
1855 only work after get_next_display_element has been called. */
1856
1857 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1858
1859 /* Non-zero means IT is at the end of a line. This is the case if it
1860 is either on a newline or on a carriage return and selective
1861 display hides the rest of the line. */
1862
1863 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1864 ((IT)->what == IT_CHARACTER \
1865 && ((IT)->c == '\n' \
1866 || ((IT)->c == '\r' && (IT)->selective)))
1867
1868 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1869 avoid the function call overhead. */
1870
1871 #define PRODUCE_GLYPHS(IT) \
1872 do { \
1873 extern int inhibit_free_realized_faces; \
1874 if (rif != NULL) \
1875 rif->produce_glyphs ((IT)); \
1876 else \
1877 produce_glyphs ((IT)); \
1878 if ((IT)->glyph_row != NULL) \
1879 inhibit_free_realized_faces = 1; \
1880 } while (0)
1881
1882 /* Bit-flags indicating what operation move_it_to should perform. */
1883
1884 enum move_operation_enum
1885 {
1886 /* Stop if specified x-position is reached. */
1887 MOVE_TO_X = 0x01,
1888
1889 /* Stop if specified y-position is reached. */
1890 MOVE_TO_Y = 0x02,
1891
1892 /* Stop if specified vpos is reached. */
1893 MOVE_TO_VPOS = 0x04,
1894
1895 /* Stop if specified buffer or string position is reached. */
1896 MOVE_TO_POS = 0x08
1897 };
1898
1899
1900 \f
1901 /***********************************************************************
1902 Window-based redisplay interface
1903 ***********************************************************************/
1904
1905 /* Structure used to describe runs of lines that must be scrolled. */
1906
1907 struct run
1908 {
1909 /* Source and destination y pixel position. */
1910 int desired_y, current_y;
1911
1912 /* Source and destination vpos in matrix. */
1913 int desired_vpos, current_vpos;
1914
1915 /* Height in pixels, number of glyph rows. */
1916 int height, nrows;
1917 };
1918
1919
1920 /* Structure holding system-dependent interface functions needed
1921 for window-based redisplay. */
1922
1923 struct redisplay_interface
1924 {
1925 /* Produce glyphs/get display metrics for the display element IT is
1926 loaded with. */
1927 void (*produce_glyphs) P_ ((struct it *it));
1928
1929 /* Write or insert LEN glyphs from STRING at the nominal output
1930 position. */
1931 void (*write_glyphs) P_ ((struct glyph *string, int len));
1932 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1933
1934 /* Clear from nominal output position to X. X < 0 means clear
1935 to right end of display. */
1936 void (*clear_end_of_line) P_ ((int x));
1937
1938 /* Function to call to scroll the display as described by RUN on
1939 window W. */
1940 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1941
1942 /* Function to call after a line in a display has been completely
1943 updated. Used to draw truncation marks and alike. DESIRED_ROW
1944 is the desired row which has been updated. */
1945 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1946
1947 /* Function to call before beginning to update window W in
1948 window-based redisplay. */
1949 void (*update_window_begin_hook) P_ ((struct window *w));
1950
1951 /* Function to call after window W has been updated in window-based
1952 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1953 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1954 that contained glyphs in mouse-face were overwritten, so we
1955 have to update the mouse highlight. */
1956 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1957 int mouse_face_overwritten_p));
1958
1959 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1960 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1961 are window-relative pixel positions. */
1962 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1963
1964 /* Flush the display of frame F. For X, this is XFlush. */
1965 void (*flush_display) P_ ((struct frame *f));
1966
1967 /* Clear the mouse hightlight in window W, if there is any. */
1968 void (*clear_mouse_face) P_ ((struct window *w));
1969
1970 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1971 frame F. */
1972 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1973 int *left, int *right));
1974
1975 /* Fix the display of AREA of ROW in window W for overlapping rows.
1976 This function is called from redraw_overlapping_rows after
1977 desired rows have been made current. */
1978 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1979 enum glyph_row_area area));
1980 };
1981
1982 /* The current interface for window-based redisplay. */
1983
1984 extern struct redisplay_interface *rif;
1985
1986 /* Hook to call in estimate_mode_line_height. */
1987
1988 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1989 enum face_id));
1990
1991 \f
1992 /***********************************************************************
1993 Images
1994 ***********************************************************************/
1995
1996 #ifdef HAVE_WINDOW_SYSTEM
1997
1998 /* Structure forward declarations. */
1999
2000 struct image;
2001
2002
2003 /* Each image format (JPEG, TIFF, ...) supported is described by
2004 a structure of the type below. */
2005
2006 struct image_type
2007 {
2008 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
2009 Lisp_Object *type;
2010
2011 /* Check that SPEC is a valid image specification for the given
2012 image type. Value is non-zero if SPEC is valid. */
2013 int (* valid_p) P_ ((Lisp_Object spec));
2014
2015 /* Load IMG which is used on frame F from information contained in
2016 IMG->spec. Value is non-zero if successful. */
2017 int (* load) P_ ((struct frame *f, struct image *img));
2018
2019 /* Free resources of image IMG which is used on frame F. */
2020 void (* free) P_ ((struct frame *f, struct image *img));
2021
2022 /* Next in list of all supported image types. */
2023 struct image_type *next;
2024 };
2025
2026
2027 /* Structure describing an image. Specific image formats like XBM are
2028 converted into this form, so that display only has to deal with
2029 this type of image. */
2030
2031 struct image
2032 {
2033 /* The time in seconds at which the image was last displayed. Set
2034 in prepare_image_for_display. */
2035 unsigned long timestamp;
2036
2037 /* Pixmaps of the image. */
2038 Pixmap pixmap, mask;
2039
2040 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2041 unsigned long *colors;
2042 int ncolors;
2043
2044 /* A single `background color' for this image, for the use of anyone that
2045 cares about such a thing. Only valid if the `background_valid' field
2046 is true. This should generally be accessed by calling the accessor
2047 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2048 if necessary. */
2049 unsigned long background;
2050
2051 /* True if this image has a `transparent' background -- that is, is
2052 uses an image mask. The accessor macro for this is
2053 `IMAGE_BACKGROUND_TRANSPARENT'. */
2054 unsigned background_transparent : 1;
2055
2056 /* True if the `background' and `background_transparent' fields are
2057 valid, respectively. */
2058 unsigned background_valid : 1, background_transparent_valid : 1;
2059
2060 /* Width and height of the image. */
2061 int width, height;
2062
2063 /* These values are used for the rectangles displayed for images
2064 that can't be loaded. */
2065 #define DEFAULT_IMAGE_WIDTH 30
2066 #define DEFAULT_IMAGE_HEIGHT 30
2067
2068 /* Percent of image height used as ascent. A value of
2069 CENTERED_IMAGE_ASCENT means draw the image centered on the
2070 line. */
2071 int ascent;
2072 #define DEFAULT_IMAGE_ASCENT 50
2073 #define CENTERED_IMAGE_ASCENT -1
2074
2075 /* Lisp specification of this image. */
2076 Lisp_Object spec;
2077
2078 /* Relief to draw around the image. */
2079 int relief;
2080
2081 /* Optional margins around the image. This includes the relief. */
2082 int hmargin, vmargin;
2083
2084 /* Reference to the type of the image. */
2085 struct image_type *type;
2086
2087 /* 1 means that loading the image failed. Don't try again. */
2088 unsigned load_failed_p;
2089
2090 /* A place for image types to store additional data. The member
2091 data.lisp_val is marked during GC, so it's safe to store Lisp data
2092 there. Image types should free this data when their `free'
2093 function is called. */
2094 struct
2095 {
2096 int int_val;
2097 void *ptr_val;
2098 Lisp_Object lisp_val;
2099 } data;
2100
2101 /* Hash value of image specification to speed up comparisons. */
2102 unsigned hash;
2103
2104 /* Image id of this image. */
2105 int id;
2106
2107 /* Hash collision chain. */
2108 struct image *next, *prev;
2109 };
2110
2111
2112 /* Cache of images. Each frame has a cache. X frames with the same
2113 x_display_info share their caches. */
2114
2115 struct image_cache
2116 {
2117 /* Hash table of images. */
2118 struct image **buckets;
2119
2120 /* Vector mapping image ids to images. */
2121 struct image **images;
2122
2123 /* Allocated size of `images'. */
2124 unsigned size;
2125
2126 /* Number of images in the cache. */
2127 unsigned used;
2128
2129 /* Reference count (number of frames sharing this cache). */
2130 int refcount;
2131 };
2132
2133
2134 /* Value is a pointer to the image with id ID on frame F, or null if
2135 no image with that id exists. */
2136
2137 #define IMAGE_FROM_ID(F, ID) \
2138 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2139 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2140 : NULL)
2141
2142 /* Size of bucket vector of image caches. Should be prime. */
2143
2144 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2145
2146 #endif /* HAVE_WINDOW_SYSTEM */
2147
2148
2149 \f
2150 /***********************************************************************
2151 Tool-bars
2152 ***********************************************************************/
2153
2154 /* Enumeration defining where to find tool-bar item information in
2155 tool-bar items vectors stored with frames. Each tool-bar item
2156 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2157
2158 enum tool_bar_item_idx
2159 {
2160 /* The key of the tool-bar item. Used to remove items when a binding
2161 for `undefined' is found. */
2162 TOOL_BAR_ITEM_KEY,
2163
2164 /* Non-nil if item is enabled. */
2165 TOOL_BAR_ITEM_ENABLED_P,
2166
2167 /* Non-nil if item is selected (pressed). */
2168 TOOL_BAR_ITEM_SELECTED_P,
2169
2170 /* Caption. */
2171 TOOL_BAR_ITEM_CAPTION,
2172
2173 /* Image(s) to display. This is either a single image specification
2174 or a vector of specifications. */
2175 TOOL_BAR_ITEM_IMAGES,
2176
2177 /* The binding. */
2178 TOOL_BAR_ITEM_BINDING,
2179
2180 /* Button type. One of nil, `:radio' or `:toggle'. */
2181 TOOL_BAR_ITEM_TYPE,
2182
2183 /* Help string. */
2184 TOOL_BAR_ITEM_HELP,
2185
2186 /* Sentinel = number of slots in tool_bar_items occupied by one
2187 tool-bar item. */
2188 TOOL_BAR_ITEM_NSLOTS
2189 };
2190
2191
2192 /* An enumeration for the different images that can be specified
2193 for a tool-bar item. */
2194
2195 enum tool_bar_item_image
2196 {
2197 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2198 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2199 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2200 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2201 };
2202
2203 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2204
2205 extern int auto_raise_tool_bar_buttons_p;
2206
2207 /* Margin around tool-bar buttons in pixels. */
2208
2209 extern Lisp_Object Vtool_bar_button_margin;
2210
2211 /* Thickness of relief to draw around tool-bar buttons. */
2212
2213 extern EMACS_INT tool_bar_button_relief;
2214
2215 /* Default values of the above variables. */
2216
2217 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 4
2218 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 1
2219
2220 /* The height in pixels of the default tool-bar images. */
2221
2222 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2223
2224 \f
2225 /***********************************************************************
2226 Terminal Capabilities
2227 ***********************************************************************/
2228
2229 /* Each of these is a bit representing a terminal `capability' (bold,
2230 inverse, etc). They are or'd together to specify the set of
2231 capabilities being queried for when calling `tty_capable_p' (which
2232 returns true if the terminal supports all of them). */
2233
2234 #define TTY_CAP_INVERSE 0x01
2235 #define TTY_CAP_UNDERLINE 0x02
2236 #define TTY_CAP_BOLD 0x04
2237 #define TTY_CAP_DIM 0x08
2238 #define TTY_CAP_BLINK 0x10
2239 #define TTY_CAP_ALT_CHARSET 0x20
2240
2241 \f
2242 /***********************************************************************
2243 Function Prototypes
2244 ***********************************************************************/
2245
2246 /* Defined in xdisp.c */
2247
2248 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2249 struct glyph_row *,
2250 struct glyph_row *, int));
2251 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2252 int line_bottom_y P_ ((struct it *));
2253 int display_prop_intangible_p P_ ((Lisp_Object));
2254 void resize_echo_area_exactly P_ ((void));
2255 int resize_mini_window P_ ((struct window *, int));
2256 int try_window P_ ((Lisp_Object, struct text_pos));
2257 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2258 int window_box_height P_ ((struct window *));
2259 int window_text_bottom_y P_ ((struct window *));
2260 int window_box_width P_ ((struct window *, int));
2261 int window_box_left P_ ((struct window *, int));
2262 int window_box_right P_ ((struct window *, int));
2263 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2264 void mark_window_display_accurate P_ ((Lisp_Object, int));
2265 void redisplay_preserve_echo_area P_ ((int));
2266 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2267 struct glyph_matrix *, int, int, int, int));
2268 void init_iterator P_ ((struct it *, struct window *, int,
2269 int, struct glyph_row *, enum face_id));
2270 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2271 struct glyph_row *));
2272 int get_next_display_element P_ ((struct it *));
2273 void set_iterator_to_next P_ ((struct it *, int));
2274 void produce_glyphs P_ ((struct it *));
2275 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2276 void start_display P_ ((struct it *, struct window *, struct text_pos));
2277 void move_it_to P_ ((struct it *, int, int, int, int, int));
2278 void move_it_vertically P_ ((struct it *, int));
2279 void move_it_vertically_backward P_ ((struct it *, int));
2280 void move_it_by_lines P_ ((struct it *, int, int));
2281 void move_it_past_eol P_ ((struct it *));
2282 int frame_mode_line_height P_ ((struct frame *));
2283 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2284 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2285 extern Lisp_Object Qtool_bar;
2286 extern Lisp_Object Vshow_trailing_whitespace;
2287 extern int mode_line_in_non_selected_windows;
2288 extern int redisplaying_p;
2289 extern Lisp_Object Vimage_types;
2290 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2291 extern int help_echo_showing_p;
2292 extern int current_mode_line_height, current_header_line_height;
2293
2294 /* Defined in sysdep.c */
2295
2296 void get_frame_size P_ ((int *, int *));
2297 void request_sigio P_ ((void));
2298 void unrequest_sigio P_ ((void));
2299 int tabs_safe_p P_ ((void));
2300 void init_baud_rate P_ ((void));
2301 void init_sigio P_ ((int));
2302
2303 /* Defined in xfaces.c */
2304
2305 #ifdef HAVE_X_WINDOWS
2306 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2307 #endif
2308
2309 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2310 Lisp_Object));
2311 Lisp_Object tty_color_name P_ ((struct frame *, int));
2312 void clear_face_cache P_ ((int));
2313 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2314 enum lface_attribute_index));
2315 void unload_color P_ ((struct frame *, unsigned long));
2316 int frame_update_line_height P_ ((struct frame *));
2317 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2318 void prepare_face_for_display P_ ((struct frame *, struct face *));
2319 int xstricmp P_ ((const unsigned char *, const unsigned char *));
2320 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2321 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2322 int smaller_face P_ ((struct frame *, int, int));
2323 int face_with_height P_ ((struct frame *, int, int));
2324 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2325 void init_frame_faces P_ ((struct frame *));
2326 void free_frame_faces P_ ((struct frame *));
2327 void recompute_basic_faces P_ ((struct frame *));
2328 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2329 int, int));
2330 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2331 int, int *, enum face_id, int));
2332 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2333 void free_all_realized_faces P_ ((Lisp_Object));
2334 extern Lisp_Object Qforeground_color, Qbackground_color;
2335 extern char unspecified_fg[], unspecified_bg[];
2336 void free_realized_multibyte_face P_ ((struct frame *, int));
2337
2338 /* Defined in xfns.c */
2339
2340 #ifdef HAVE_X_WINDOWS
2341 void gamma_correct P_ ((struct frame *, XColor *));
2342 #endif
2343 #ifdef WINDOWSNT
2344 void gamma_correct P_ ((struct frame *, COLORREF *));
2345 #endif
2346
2347 #ifdef HAVE_WINDOW_SYSTEM
2348
2349 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2350 int x_screen_planes P_ ((struct frame *));
2351 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2352 struct image_cache *make_image_cache P_ ((void));
2353 void free_image_cache P_ ((struct frame *));
2354 void clear_image_cache P_ ((struct frame *, int));
2355 void forall_images_in_image_cache P_ ((struct frame *,
2356 void (*) P_ ((struct image *))));
2357 int valid_image_p P_ ((Lisp_Object));
2358 void prepare_image_for_display P_ ((struct frame *, struct image *));
2359 int lookup_image P_ ((struct frame *, Lisp_Object));
2360
2361 #ifdef HAVE_X_WINDOWS
2362 unsigned long image_background P_ ((struct image *, struct frame *,
2363 XImage *ximg));
2364 int image_background_transparent P_ ((struct image *, struct frame *,
2365 XImage *mask));
2366 #endif /* HAVE_X_WINDOWS */
2367
2368 extern Lisp_Object tip_frame;
2369 extern Window tip_window;
2370 EXFUN (Fx_show_tip, 6);
2371 EXFUN (Fx_hide_tip, 0);
2372 extern void start_hourglass P_ ((void));
2373 extern void cancel_hourglass P_ ((void));
2374 extern int display_hourglass_p;
2375
2376 /* Returns the background color of IMG, calculating one heuristically if
2377 necessary. If non-zero, XIMG is an existing XImage object to use for
2378 the heuristic. */
2379
2380 #define IMAGE_BACKGROUND(img, f, ximg) \
2381 ((img)->background_valid \
2382 ? (img)->background \
2383 : image_background (img, f, ximg))
2384
2385 /* Returns true if IMG has a `transparent' background, using heuristics
2386 to decide if necessary. If non-zero, MASK is an existing XImage
2387 object to use for the heuristic. */
2388
2389 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2390 ((img)->background_transparent_valid \
2391 ? (img)->background_transparent \
2392 : image_background_transparent (img, f, mask))
2393
2394 #endif /* HAVE_WINDOW_SYSTEM */
2395
2396
2397 /* Defined in xmenu.c */
2398
2399 int popup_activated P_ ((void));
2400
2401 /* Defined in dispnew.c */
2402
2403 extern int inverse_video;
2404 extern int required_matrix_width P_ ((struct window *));
2405 extern int required_matrix_height P_ ((struct window *));
2406 extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2407 extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2408 extern Lisp_Object marginal_area_string P_ ((struct window *, int, int, int, int *));
2409 extern void redraw_frame P_ ((struct frame *));
2410 extern void redraw_garbaged_frames P_ ((void));
2411 extern void cancel_line P_ ((int, struct frame *));
2412 extern void init_desired_glyphs P_ ((struct frame *));
2413 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2414 extern int direct_output_for_insert P_ ((int));
2415 extern int direct_output_forward_char P_ ((int));
2416 extern int update_frame P_ ((struct frame *, int, int));
2417 extern int scrolling P_ ((struct frame *));
2418 extern void bitch_at_user P_ ((void));
2419 void adjust_glyphs P_ ((struct frame *));
2420 void free_glyphs P_ ((struct frame *));
2421 void free_window_matrices P_ ((struct window *));
2422 void check_glyph_memory P_ ((void));
2423 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2424 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2425 void clear_current_matrices P_ ((struct frame *f));
2426 void clear_desired_matrices P_ ((struct frame *));
2427 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2428 int, int, int));
2429 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2430 void increment_matrix_positions P_ ((struct glyph_matrix *,
2431 int, int, int, int));
2432 void blank_row P_ ((struct window *, struct glyph_row *, int));
2433 void increment_row_positions P_ ((struct glyph_row *, int, int));
2434 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2435 void clear_glyph_row P_ ((struct glyph_row *));
2436 void prepare_desired_row P_ ((struct glyph_row *));
2437 int line_hash_code P_ ((struct glyph_row *));
2438 void set_window_update_flags P_ ((struct window *, int));
2439 void write_glyphs P_ ((struct glyph *, int));
2440 void insert_glyphs P_ ((struct glyph *, int));
2441 void redraw_frame P_ ((struct frame *));
2442 void redraw_garbaged_frames P_ ((void));
2443 int scroll_cost P_ ((struct frame *, int, int, int));
2444 int direct_output_for_insert P_ ((int));
2445 int direct_output_forward_char P_ ((int));
2446 int update_frame P_ ((struct frame *, int, int));
2447 void update_single_window P_ ((struct window *, int));
2448 int scrolling P_ ((struct frame *));
2449 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2450 Lisp_Object *, struct display_pos *));
2451 void do_pending_window_change P_ ((int));
2452 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2453 void bitch_at_user P_ ((void));
2454 Lisp_Object sit_for P_ ((int, int, int, int, int));
2455 void init_display P_ ((void));
2456 void syms_of_display P_ ((void));
2457 extern Lisp_Object Qredisplay_dont_pause;
2458
2459 /* Defined in term.c */
2460
2461 extern void ring_bell P_ ((void));
2462 extern void set_terminal_modes P_ ((void));
2463 extern void reset_terminal_modes P_ ((void));
2464 extern void update_begin P_ ((struct frame *));
2465 extern void update_end P_ ((struct frame *));
2466 extern void set_terminal_window P_ ((int));
2467 extern void set_scroll_region P_ ((int, int));
2468 extern void turn_off_insert P_ ((void));
2469 extern void turn_off_highlight P_ ((void));
2470 extern void background_highlight P_ ((void));
2471 extern void clear_frame P_ ((void));
2472 extern void clear_end_of_line P_ ((int));
2473 extern void clear_end_of_line_raw P_ ((int));
2474 extern void delete_glyphs P_ ((int));
2475 extern void ins_del_lines P_ ((int, int));
2476 extern int string_cost P_ ((char *));
2477 extern int per_line_cost P_ ((char *));
2478 extern void calculate_costs P_ ((struct frame *));
2479 extern void set_tty_color_mode P_ ((struct frame *, Lisp_Object));
2480 extern void tty_setup_colors P_ ((int));
2481 extern void term_init P_ ((char *));
2482 extern void fatal P_ ((/* char *, ... */));
2483 void cursor_to P_ ((int, int));
2484 extern int tty_capable_p P_ ((struct frame *, unsigned, unsigned long, unsigned long));
2485
2486 /* Defined in scroll.c */
2487
2488 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2489 extern int scroll_cost P_ ((struct frame *, int, int, int));
2490 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2491 char *, char *, char *,
2492 char *, char *, int));
2493 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2494 int *, int));
2495
2496 #endif /* not DISPEXTERN_H_INCLUDED */