Merge from atest branch.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct window *, struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, int,
827 Lisp_Object *);
828 static void display_menu_bar (struct window *);
829 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
830 EMACS_INT *);
831 static int display_string (const char *, Lisp_Object, Lisp_Object,
832 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
833 static void compute_line_metrics (struct it *);
834 static void run_redisplay_end_trigger_hook (struct it *);
835 static int get_overlay_strings (struct it *, EMACS_INT);
836 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
837 static void next_overlay_string (struct it *);
838 static void reseat (struct it *, struct text_pos, int);
839 static void reseat_1 (struct it *, struct text_pos, int);
840 static void back_to_previous_visible_line_start (struct it *);
841 void reseat_at_previous_visible_line_start (struct it *);
842 static void reseat_at_next_visible_line_start (struct it *, int);
843 static int next_element_from_ellipsis (struct it *);
844 static int next_element_from_display_vector (struct it *);
845 static int next_element_from_string (struct it *);
846 static int next_element_from_c_string (struct it *);
847 static int next_element_from_buffer (struct it *);
848 static int next_element_from_composition (struct it *);
849 static int next_element_from_image (struct it *);
850 static int next_element_from_stretch (struct it *);
851 static void load_overlay_strings (struct it *, EMACS_INT);
852 static int init_from_display_pos (struct it *, struct window *,
853 struct display_pos *);
854 static void reseat_to_string (struct it *, const char *,
855 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
856 static enum move_it_result
857 move_it_in_display_line_to (struct it *, EMACS_INT, int,
858 enum move_operation_enum);
859 void move_it_vertically_backward (struct it *, int);
860 static void init_to_row_start (struct it *, struct window *,
861 struct glyph_row *);
862 static int init_to_row_end (struct it *, struct window *,
863 struct glyph_row *);
864 static void back_to_previous_line_start (struct it *);
865 static int forward_to_next_line_start (struct it *, int *);
866 static struct text_pos string_pos_nchars_ahead (struct text_pos,
867 Lisp_Object, EMACS_INT);
868 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
869 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
870 static EMACS_INT number_of_chars (const char *, int);
871 static void compute_stop_pos (struct it *);
872 static void compute_string_pos (struct text_pos *, struct text_pos,
873 Lisp_Object);
874 static int face_before_or_after_it_pos (struct it *, int);
875 static EMACS_INT next_overlay_change (EMACS_INT);
876 static int handle_single_display_spec (struct it *, Lisp_Object,
877 Lisp_Object, Lisp_Object,
878 struct text_pos *, int);
879 static int underlying_face_id (struct it *);
880 static int in_ellipses_for_invisible_text_p (struct display_pos *,
881 struct window *);
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void x_consider_frame_title (Lisp_Object);
889 static int tool_bar_lines_needed (struct frame *, int *);
890 static void update_tool_bar (struct frame *, int);
891 static void build_desired_tool_bar_string (struct frame *f);
892 static int redisplay_tool_bar (struct frame *);
893 static void display_tool_bar_line (struct it *, int);
894 static void notice_overwritten_cursor (struct window *,
895 enum glyph_row_area,
896 int, int, int, int);
897 static void append_stretch_glyph (struct it *, Lisp_Object,
898 int, int, int);
899
900
901 #endif /* HAVE_WINDOW_SYSTEM */
902
903 static int coords_in_mouse_face_p (struct window *, int, int);
904
905
906 \f
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
910
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
914
915 This is the height of W minus the height of a mode line, if any. */
916
917 INLINE int
918 window_text_bottom_y (struct window *w)
919 {
920 int height = WINDOW_TOTAL_HEIGHT (w);
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 return height;
925 }
926
927 /* Return the pixel width of display area AREA of window W. AREA < 0
928 means return the total width of W, not including fringes to
929 the left and right of the window. */
930
931 INLINE int
932 window_box_width (struct window *w, int area)
933 {
934 int cols = XFASTINT (w->total_cols);
935 int pixels = 0;
936
937 if (!w->pseudo_window_p)
938 {
939 cols -= WINDOW_SCROLL_BAR_COLS (w);
940
941 if (area == TEXT_AREA)
942 {
943 if (INTEGERP (w->left_margin_cols))
944 cols -= XFASTINT (w->left_margin_cols);
945 if (INTEGERP (w->right_margin_cols))
946 cols -= XFASTINT (w->right_margin_cols);
947 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
948 }
949 else if (area == LEFT_MARGIN_AREA)
950 {
951 cols = (INTEGERP (w->left_margin_cols)
952 ? XFASTINT (w->left_margin_cols) : 0);
953 pixels = 0;
954 }
955 else if (area == RIGHT_MARGIN_AREA)
956 {
957 cols = (INTEGERP (w->right_margin_cols)
958 ? XFASTINT (w->right_margin_cols) : 0);
959 pixels = 0;
960 }
961 }
962
963 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 }
965
966
967 /* Return the pixel height of the display area of window W, not
968 including mode lines of W, if any. */
969
970 INLINE int
971 window_box_height (struct window *w)
972 {
973 struct frame *f = XFRAME (w->frame);
974 int height = WINDOW_TOTAL_HEIGHT (w);
975
976 xassert (height >= 0);
977
978 /* Note: the code below that determines the mode-line/header-line
979 height is essentially the same as that contained in the macro
980 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
981 the appropriate glyph row has its `mode_line_p' flag set,
982 and if it doesn't, uses estimate_mode_line_height instead. */
983
984 if (WINDOW_WANTS_MODELINE_P (w))
985 {
986 struct glyph_row *ml_row
987 = (w->current_matrix && w->current_matrix->rows
988 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
989 : 0);
990 if (ml_row && ml_row->mode_line_p)
991 height -= ml_row->height;
992 else
993 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 }
995
996 if (WINDOW_WANTS_HEADER_LINE_P (w))
997 {
998 struct glyph_row *hl_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (hl_row && hl_row->mode_line_p)
1003 height -= hl_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 }
1007
1008 /* With a very small font and a mode-line that's taller than
1009 default, we might end up with a negative height. */
1010 return max (0, height);
1011 }
1012
1013 /* Return the window-relative coordinate of the left edge of display
1014 area AREA of window W. AREA < 0 means return the left edge of the
1015 whole window, to the right of the left fringe of W. */
1016
1017 INLINE int
1018 window_box_left_offset (struct window *w, int area)
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the right edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (struct window *w, int area)
1051 {
1052 return window_box_left_offset (w, area) + window_box_width (w, area);
1053 }
1054
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. AREA < 0 means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1058
1059 INLINE int
1060 window_box_left (struct window *w, int area)
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1064
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1067
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1070
1071 return x;
1072 }
1073
1074
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. AREA < 0 means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1078
1079 INLINE int
1080 window_box_right (struct window *w, int area)
1081 {
1082 return window_box_left (w, area) + window_box_width (w, area);
1083 }
1084
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. AREA < 0 means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1091
1092 INLINE void
1093 window_box (struct window *w, int area, int *box_x, int *box_y,
1094 int *box_width, int *box_height)
1095 {
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1103 {
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 }
1108 }
1109
1110
1111 /* Get the bounding box of the display area AREA of window W, without
1112 mode lines. AREA < 0 means the whole window, not including the
1113 left and right fringe of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1118
1119 INLINE void
1120 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1122 {
1123 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1124 bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1127 }
1128
1129
1130 \f
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1134
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1137
1138 int
1139 line_bottom_y (struct it *it)
1140 {
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1143
1144 if (line_height == 0)
1145 {
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1149 {
1150 move_it_by_lines (it, 1, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1154 }
1155 else
1156 {
1157 struct glyph_row *row = it->glyph_row;
1158
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1167 }
1168 }
1169
1170 return line_top_y + line_height;
1171 }
1172
1173
1174 /* Return 1 if position CHARPOS is visible in window W.
1175 CHARPOS < 0 means return info about WINDOW_END position.
1176 If visible, set *X and *Y to pixel coordinates of top left corner.
1177 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1178 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1179
1180 int
1181 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1182 int *rtop, int *rbot, int *rowh, int *vpos)
1183 {
1184 struct it it;
1185 struct text_pos top;
1186 int visible_p = 0;
1187 struct buffer *old_buffer = NULL;
1188
1189 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1190 return visible_p;
1191
1192 if (XBUFFER (w->buffer) != current_buffer)
1193 {
1194 old_buffer = current_buffer;
1195 set_buffer_internal_1 (XBUFFER (w->buffer));
1196 }
1197
1198 SET_TEXT_POS_FROM_MARKER (top, w->start);
1199
1200 /* Compute exact mode line heights. */
1201 if (WINDOW_WANTS_MODELINE_P (w))
1202 current_mode_line_height
1203 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1204 BVAR (current_buffer, mode_line_format));
1205
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 current_header_line_height
1208 = display_mode_line (w, HEADER_LINE_FACE_ID,
1209 BVAR (current_buffer, header_line_format));
1210
1211 start_display (&it, w, top);
1212 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1213 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1214
1215 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1216 {
1217 /* We have reached CHARPOS, or passed it. How the call to
1218 move_it_to can overshoot: (i) If CHARPOS is on invisible
1219 text, move_it_to stops at the end of the invisible text,
1220 after CHARPOS. (ii) If CHARPOS is in a display vector,
1221 move_it_to stops on its last glyph. */
1222 int top_x = it.current_x;
1223 int top_y = it.current_y;
1224 enum it_method it_method = it.method;
1225 /* Calling line_bottom_y may change it.method, it.position, etc. */
1226 int bottom_y = (last_height = 0, line_bottom_y (&it));
1227 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1228
1229 if (top_y < window_top_y)
1230 visible_p = bottom_y > window_top_y;
1231 else if (top_y < it.last_visible_y)
1232 visible_p = 1;
1233 if (visible_p)
1234 {
1235 if (it_method == GET_FROM_DISPLAY_VECTOR)
1236 {
1237 /* We stopped on the last glyph of a display vector.
1238 Try and recompute. Hack alert! */
1239 if (charpos < 2 || top.charpos >= charpos)
1240 top_x = it.glyph_row->x;
1241 else
1242 {
1243 struct it it2;
1244 start_display (&it2, w, top);
1245 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1246 get_next_display_element (&it2);
1247 PRODUCE_GLYPHS (&it2);
1248 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1249 || it2.current_x > it2.last_visible_x)
1250 top_x = it.glyph_row->x;
1251 else
1252 {
1253 top_x = it2.current_x;
1254 top_y = it2.current_y;
1255 }
1256 }
1257 }
1258
1259 *x = top_x;
1260 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1261 *rtop = max (0, window_top_y - top_y);
1262 *rbot = max (0, bottom_y - it.last_visible_y);
1263 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1264 - max (top_y, window_top_y)));
1265 *vpos = it.vpos;
1266 }
1267 }
1268 else
1269 {
1270 struct it it2;
1271
1272 it2 = it;
1273 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1274 move_it_by_lines (&it, 1, 0);
1275 if (charpos < IT_CHARPOS (it)
1276 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1277 {
1278 visible_p = 1;
1279 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1280 *x = it2.current_x;
1281 *y = it2.current_y + it2.max_ascent - it2.ascent;
1282 *rtop = max (0, -it2.current_y);
1283 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1284 - it.last_visible_y));
1285 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1286 it.last_visible_y)
1287 - max (it2.current_y,
1288 WINDOW_HEADER_LINE_HEIGHT (w))));
1289 *vpos = it2.vpos;
1290 }
1291 }
1292
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 current_header_line_height = current_mode_line_height = -1;
1297
1298 if (visible_p && XFASTINT (w->hscroll) > 0)
1299 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1300
1301 #if 0
1302 /* Debugging code. */
1303 if (visible_p)
1304 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1305 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1306 else
1307 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1308 #endif
1309
1310 return visible_p;
1311 }
1312
1313
1314 /* Return the next character from STR. Return in *LEN the length of
1315 the character. This is like STRING_CHAR_AND_LENGTH but never
1316 returns an invalid character. If we find one, we return a `?', but
1317 with the length of the invalid character. */
1318
1319 static INLINE int
1320 string_char_and_length (const unsigned char *str, int *len)
1321 {
1322 int c;
1323
1324 c = STRING_CHAR_AND_LENGTH (str, *len);
1325 if (!CHAR_VALID_P (c, 1))
1326 /* We may not change the length here because other places in Emacs
1327 don't use this function, i.e. they silently accept invalid
1328 characters. */
1329 c = '?';
1330
1331 return c;
1332 }
1333
1334
1335
1336 /* Given a position POS containing a valid character and byte position
1337 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1338
1339 static struct text_pos
1340 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1341 {
1342 xassert (STRINGP (string) && nchars >= 0);
1343
1344 if (STRING_MULTIBYTE (string))
1345 {
1346 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1347 int len;
1348
1349 while (nchars--)
1350 {
1351 string_char_and_length (p, &len);
1352 p += len;
1353 CHARPOS (pos) += 1;
1354 BYTEPOS (pos) += len;
1355 }
1356 }
1357 else
1358 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1359
1360 return pos;
1361 }
1362
1363
1364 /* Value is the text position, i.e. character and byte position,
1365 for character position CHARPOS in STRING. */
1366
1367 static INLINE struct text_pos
1368 string_pos (EMACS_INT charpos, Lisp_Object string)
1369 {
1370 struct text_pos pos;
1371 xassert (STRINGP (string));
1372 xassert (charpos >= 0);
1373 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1374 return pos;
1375 }
1376
1377
1378 /* Value is a text position, i.e. character and byte position, for
1379 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1380 means recognize multibyte characters. */
1381
1382 static struct text_pos
1383 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1384 {
1385 struct text_pos pos;
1386
1387 xassert (s != NULL);
1388 xassert (charpos >= 0);
1389
1390 if (multibyte_p)
1391 {
1392 int len;
1393
1394 SET_TEXT_POS (pos, 0, 0);
1395 while (charpos--)
1396 {
1397 string_char_and_length ((const unsigned char *) s, &len);
1398 s += len;
1399 CHARPOS (pos) += 1;
1400 BYTEPOS (pos) += len;
1401 }
1402 }
1403 else
1404 SET_TEXT_POS (pos, charpos, charpos);
1405
1406 return pos;
1407 }
1408
1409
1410 /* Value is the number of characters in C string S. MULTIBYTE_P
1411 non-zero means recognize multibyte characters. */
1412
1413 static EMACS_INT
1414 number_of_chars (const char *s, int multibyte_p)
1415 {
1416 EMACS_INT nchars;
1417
1418 if (multibyte_p)
1419 {
1420 EMACS_INT rest = strlen (s);
1421 int len;
1422 const unsigned char *p = (const unsigned char *) s;
1423
1424 for (nchars = 0; rest > 0; ++nchars)
1425 {
1426 string_char_and_length (p, &len);
1427 rest -= len, p += len;
1428 }
1429 }
1430 else
1431 nchars = strlen (s);
1432
1433 return nchars;
1434 }
1435
1436
1437 /* Compute byte position NEWPOS->bytepos corresponding to
1438 NEWPOS->charpos. POS is a known position in string STRING.
1439 NEWPOS->charpos must be >= POS.charpos. */
1440
1441 static void
1442 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1443 {
1444 xassert (STRINGP (string));
1445 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1446
1447 if (STRING_MULTIBYTE (string))
1448 *newpos = string_pos_nchars_ahead (pos, string,
1449 CHARPOS (*newpos) - CHARPOS (pos));
1450 else
1451 BYTEPOS (*newpos) = CHARPOS (*newpos);
1452 }
1453
1454 /* EXPORT:
1455 Return an estimation of the pixel height of mode or header lines on
1456 frame F. FACE_ID specifies what line's height to estimate. */
1457
1458 int
1459 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1460 {
1461 #ifdef HAVE_WINDOW_SYSTEM
1462 if (FRAME_WINDOW_P (f))
1463 {
1464 int height = FONT_HEIGHT (FRAME_FONT (f));
1465
1466 /* This function is called so early when Emacs starts that the face
1467 cache and mode line face are not yet initialized. */
1468 if (FRAME_FACE_CACHE (f))
1469 {
1470 struct face *face = FACE_FROM_ID (f, face_id);
1471 if (face)
1472 {
1473 if (face->font)
1474 height = FONT_HEIGHT (face->font);
1475 if (face->box_line_width > 0)
1476 height += 2 * face->box_line_width;
1477 }
1478 }
1479
1480 return height;
1481 }
1482 #endif
1483
1484 return 1;
1485 }
1486
1487 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1488 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1489 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1490 not force the value into range. */
1491
1492 void
1493 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1494 int *x, int *y, NativeRectangle *bounds, int noclip)
1495 {
1496
1497 #ifdef HAVE_WINDOW_SYSTEM
1498 if (FRAME_WINDOW_P (f))
1499 {
1500 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1501 even for negative values. */
1502 if (pix_x < 0)
1503 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1504 if (pix_y < 0)
1505 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1506
1507 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1508 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1509
1510 if (bounds)
1511 STORE_NATIVE_RECT (*bounds,
1512 FRAME_COL_TO_PIXEL_X (f, pix_x),
1513 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1514 FRAME_COLUMN_WIDTH (f) - 1,
1515 FRAME_LINE_HEIGHT (f) - 1);
1516
1517 if (!noclip)
1518 {
1519 if (pix_x < 0)
1520 pix_x = 0;
1521 else if (pix_x > FRAME_TOTAL_COLS (f))
1522 pix_x = FRAME_TOTAL_COLS (f);
1523
1524 if (pix_y < 0)
1525 pix_y = 0;
1526 else if (pix_y > FRAME_LINES (f))
1527 pix_y = FRAME_LINES (f);
1528 }
1529 }
1530 #endif
1531
1532 *x = pix_x;
1533 *y = pix_y;
1534 }
1535
1536
1537 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1538 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1539 can't tell the positions because W's display is not up to date,
1540 return 0. */
1541
1542 int
1543 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1544 int *frame_x, int *frame_y)
1545 {
1546 #ifdef HAVE_WINDOW_SYSTEM
1547 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1548 {
1549 int success_p;
1550
1551 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1552 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1553
1554 if (display_completed)
1555 {
1556 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1557 struct glyph *glyph = row->glyphs[TEXT_AREA];
1558 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1559
1560 hpos = row->x;
1561 vpos = row->y;
1562 while (glyph < end)
1563 {
1564 hpos += glyph->pixel_width;
1565 ++glyph;
1566 }
1567
1568 /* If first glyph is partially visible, its first visible position is still 0. */
1569 if (hpos < 0)
1570 hpos = 0;
1571
1572 success_p = 1;
1573 }
1574 else
1575 {
1576 hpos = vpos = 0;
1577 success_p = 0;
1578 }
1579
1580 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1581 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1582 return success_p;
1583 }
1584 #endif
1585
1586 *frame_x = hpos;
1587 *frame_y = vpos;
1588 return 1;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* EXPORT:
1675 Convert frame-relative x/y to coordinates relative to window W.
1676 Takes pseudo-windows into account. */
1677
1678 void
1679 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 {
1681 if (w->pseudo_window_p)
1682 {
1683 /* A pseudo-window is always full-width, and starts at the
1684 left edge of the frame, plus a frame border. */
1685 struct frame *f = XFRAME (w->frame);
1686 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1687 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 }
1689 else
1690 {
1691 *x -= WINDOW_LEFT_EDGE_X (w);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 }
1695
1696 #ifdef HAVE_WINDOW_SYSTEM
1697
1698 /* EXPORT:
1699 Return in RECTS[] at most N clipping rectangles for glyph string S.
1700 Return the number of stored rectangles. */
1701
1702 int
1703 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 {
1705 XRectangle r;
1706
1707 if (n <= 0)
1708 return 0;
1709
1710 if (s->row->full_width_p)
1711 {
1712 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1713 r.x = WINDOW_LEFT_EDGE_X (s->w);
1714 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715
1716 /* Unless displaying a mode or menu bar line, which are always
1717 fully visible, clip to the visible part of the row. */
1718 if (s->w->pseudo_window_p)
1719 r.height = s->row->visible_height;
1720 else
1721 r.height = s->height;
1722 }
1723 else
1724 {
1725 /* This is a text line that may be partially visible. */
1726 r.x = window_box_left (s->w, s->area);
1727 r.width = window_box_width (s->w, s->area);
1728 r.height = s->row->visible_height;
1729 }
1730
1731 if (s->clip_head)
1732 if (r.x < s->clip_head->x)
1733 {
1734 if (r.width >= s->clip_head->x - r.x)
1735 r.width -= s->clip_head->x - r.x;
1736 else
1737 r.width = 0;
1738 r.x = s->clip_head->x;
1739 }
1740 if (s->clip_tail)
1741 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 {
1743 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1744 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1745 else
1746 r.width = 0;
1747 }
1748
1749 /* If S draws overlapping rows, it's sufficient to use the top and
1750 bottom of the window for clipping because this glyph string
1751 intentionally draws over other lines. */
1752 if (s->for_overlaps)
1753 {
1754 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1755 r.height = window_text_bottom_y (s->w) - r.y;
1756
1757 /* Alas, the above simple strategy does not work for the
1758 environments with anti-aliased text: if the same text is
1759 drawn onto the same place multiple times, it gets thicker.
1760 If the overlap we are processing is for the erased cursor, we
1761 take the intersection with the rectagle of the cursor. */
1762 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 {
1764 XRectangle rc, r_save = r;
1765
1766 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1767 rc.y = s->w->phys_cursor.y;
1768 rc.width = s->w->phys_cursor_width;
1769 rc.height = s->w->phys_cursor_height;
1770
1771 x_intersect_rectangles (&r_save, &rc, &r);
1772 }
1773 }
1774 else
1775 {
1776 /* Don't use S->y for clipping because it doesn't take partially
1777 visible lines into account. For example, it can be negative for
1778 partially visible lines at the top of a window. */
1779 if (!s->row->full_width_p
1780 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1781 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1782 else
1783 r.y = max (0, s->row->y);
1784 }
1785
1786 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787
1788 /* If drawing the cursor, don't let glyph draw outside its
1789 advertised boundaries. Cleartype does this under some circumstances. */
1790 if (s->hl == DRAW_CURSOR)
1791 {
1792 struct glyph *glyph = s->first_glyph;
1793 int height, max_y;
1794
1795 if (s->x > r.x)
1796 {
1797 r.width -= s->x - r.x;
1798 r.x = s->x;
1799 }
1800 r.width = min (r.width, glyph->pixel_width);
1801
1802 /* If r.y is below window bottom, ensure that we still see a cursor. */
1803 height = min (glyph->ascent + glyph->descent,
1804 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1805 max_y = window_text_bottom_y (s->w) - height;
1806 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1807 if (s->ybase - glyph->ascent > max_y)
1808 {
1809 r.y = max_y;
1810 r.height = height;
1811 }
1812 else
1813 {
1814 /* Don't draw cursor glyph taller than our actual glyph. */
1815 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1816 if (height < r.height)
1817 {
1818 max_y = r.y + r.height;
1819 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1820 r.height = min (max_y - r.y, height);
1821 }
1822 }
1823 }
1824
1825 if (s->row->clip)
1826 {
1827 XRectangle r_save = r;
1828
1829 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1830 r.width = 0;
1831 }
1832
1833 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1834 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 {
1836 #ifdef CONVERT_FROM_XRECT
1837 CONVERT_FROM_XRECT (r, *rects);
1838 #else
1839 *rects = r;
1840 #endif
1841 return 1;
1842 }
1843 else
1844 {
1845 /* If we are processing overlapping and allowed to return
1846 multiple clipping rectangles, we exclude the row of the glyph
1847 string from the clipping rectangle. This is to avoid drawing
1848 the same text on the environment with anti-aliasing. */
1849 #ifdef CONVERT_FROM_XRECT
1850 XRectangle rs[2];
1851 #else
1852 XRectangle *rs = rects;
1853 #endif
1854 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855
1856 if (s->for_overlaps & OVERLAPS_PRED)
1857 {
1858 rs[i] = r;
1859 if (r.y + r.height > row_y)
1860 {
1861 if (r.y < row_y)
1862 rs[i].height = row_y - r.y;
1863 else
1864 rs[i].height = 0;
1865 }
1866 i++;
1867 }
1868 if (s->for_overlaps & OVERLAPS_SUCC)
1869 {
1870 rs[i] = r;
1871 if (r.y < row_y + s->row->visible_height)
1872 {
1873 if (r.y + r.height > row_y + s->row->visible_height)
1874 {
1875 rs[i].y = row_y + s->row->visible_height;
1876 rs[i].height = r.y + r.height - rs[i].y;
1877 }
1878 else
1879 rs[i].height = 0;
1880 }
1881 i++;
1882 }
1883
1884 n = i;
1885 #ifdef CONVERT_FROM_XRECT
1886 for (i = 0; i < n; i++)
1887 CONVERT_FROM_XRECT (rs[i], rects[i]);
1888 #endif
1889 return n;
1890 }
1891 }
1892
1893 /* EXPORT:
1894 Return in *NR the clipping rectangle for glyph string S. */
1895
1896 void
1897 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 {
1899 get_glyph_string_clip_rects (s, nr, 1);
1900 }
1901
1902
1903 /* EXPORT:
1904 Return the position and height of the phys cursor in window W.
1905 Set w->phys_cursor_width to width of phys cursor.
1906 */
1907
1908 void
1909 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1910 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 {
1912 struct frame *f = XFRAME (WINDOW_FRAME (w));
1913 int x, y, wd, h, h0, y0;
1914
1915 /* Compute the width of the rectangle to draw. If on a stretch
1916 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1917 rectangle as wide as the glyph, but use a canonical character
1918 width instead. */
1919 wd = glyph->pixel_width - 1;
1920 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1921 wd++; /* Why? */
1922 #endif
1923
1924 x = w->phys_cursor.x;
1925 if (x < 0)
1926 {
1927 wd += x;
1928 x = 0;
1929 }
1930
1931 if (glyph->type == STRETCH_GLYPH
1932 && !x_stretch_cursor_p)
1933 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1934 w->phys_cursor_width = wd;
1935
1936 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937
1938 /* If y is below window bottom, ensure that we still see a cursor. */
1939 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940
1941 h = max (h0, glyph->ascent + glyph->descent);
1942 h0 = min (h0, glyph->ascent + glyph->descent);
1943
1944 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1945 if (y < y0)
1946 {
1947 h = max (h - (y0 - y) + 1, h0);
1948 y = y0 - 1;
1949 }
1950 else
1951 {
1952 y0 = window_text_bottom_y (w) - h0;
1953 if (y > y0)
1954 {
1955 h += y - y0;
1956 y = y0;
1957 }
1958 }
1959
1960 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1961 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1962 *heightp = h;
1963 }
1964
1965 /*
1966 * Remember which glyph the mouse is over.
1967 */
1968
1969 void
1970 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 {
1972 Lisp_Object window;
1973 struct window *w;
1974 struct glyph_row *r, *gr, *end_row;
1975 enum window_part part;
1976 enum glyph_row_area area;
1977 int x, y, width, height;
1978
1979 /* Try to determine frame pixel position and size of the glyph under
1980 frame pixel coordinates X/Y on frame F. */
1981
1982 if (!f->glyphs_initialized_p
1983 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1984 NILP (window)))
1985 {
1986 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1987 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1988 goto virtual_glyph;
1989 }
1990
1991 w = XWINDOW (window);
1992 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1993 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994
1995 x = window_relative_x_coord (w, part, gx);
1996 y = gy - WINDOW_TOP_EDGE_Y (w);
1997
1998 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1999 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000
2001 if (w->pseudo_window_p)
2002 {
2003 area = TEXT_AREA;
2004 part = ON_MODE_LINE; /* Don't adjust margin. */
2005 goto text_glyph;
2006 }
2007
2008 switch (part)
2009 {
2010 case ON_LEFT_MARGIN:
2011 area = LEFT_MARGIN_AREA;
2012 goto text_glyph;
2013
2014 case ON_RIGHT_MARGIN:
2015 area = RIGHT_MARGIN_AREA;
2016 goto text_glyph;
2017
2018 case ON_HEADER_LINE:
2019 case ON_MODE_LINE:
2020 gr = (part == ON_HEADER_LINE
2021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2022 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2023 gy = gr->y;
2024 area = TEXT_AREA;
2025 goto text_glyph_row_found;
2026
2027 case ON_TEXT:
2028 area = TEXT_AREA;
2029
2030 text_glyph:
2031 gr = 0; gy = 0;
2032 for (; r <= end_row && r->enabled_p; ++r)
2033 if (r->y + r->height > y)
2034 {
2035 gr = r; gy = r->y;
2036 break;
2037 }
2038
2039 text_glyph_row_found:
2040 if (gr && gy <= y)
2041 {
2042 struct glyph *g = gr->glyphs[area];
2043 struct glyph *end = g + gr->used[area];
2044
2045 height = gr->height;
2046 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2047 if (gx + g->pixel_width > x)
2048 break;
2049
2050 if (g < end)
2051 {
2052 if (g->type == IMAGE_GLYPH)
2053 {
2054 /* Don't remember when mouse is over image, as
2055 image may have hot-spots. */
2056 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2057 return;
2058 }
2059 width = g->pixel_width;
2060 }
2061 else
2062 {
2063 /* Use nominal char spacing at end of line. */
2064 x -= gx;
2065 gx += (x / width) * width;
2066 }
2067
2068 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2069 gx += window_box_left_offset (w, area);
2070 }
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 gx = (x / width) * width;
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 case ON_LEFT_FRINGE:
2081 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2083 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2084 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2085 goto row_glyph;
2086
2087 case ON_RIGHT_FRINGE:
2088 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2089 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2090 : window_box_right_offset (w, TEXT_AREA));
2091 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2092 goto row_glyph;
2093
2094 case ON_SCROLL_BAR:
2095 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 ? 0
2097 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2098 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2099 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2100 : 0)));
2101 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102
2103 row_glyph:
2104 gr = 0, gy = 0;
2105 for (; r <= end_row && r->enabled_p; ++r)
2106 if (r->y + r->height > y)
2107 {
2108 gr = r; gy = r->y;
2109 break;
2110 }
2111
2112 if (gr && gy <= y)
2113 height = gr->height;
2114 else
2115 {
2116 /* Use nominal line height at end of window. */
2117 y -= gy;
2118 gy += (y / height) * height;
2119 }
2120 break;
2121
2122 default:
2123 ;
2124 virtual_glyph:
2125 /* If there is no glyph under the mouse, then we divide the screen
2126 into a grid of the smallest glyph in the frame, and use that
2127 as our "glyph". */
2128
2129 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2130 round down even for negative values. */
2131 if (gx < 0)
2132 gx -= width - 1;
2133 if (gy < 0)
2134 gy -= height - 1;
2135
2136 gx = (gx / width) * width;
2137 gy = (gy / height) * height;
2138
2139 goto store_rect;
2140 }
2141
2142 gx += WINDOW_LEFT_EDGE_X (w);
2143 gy += WINDOW_TOP_EDGE_Y (w);
2144
2145 store_rect:
2146 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147
2148 /* Visible feedback for debugging. */
2149 #if 0
2150 #if HAVE_X_WINDOWS
2151 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2152 f->output_data.x->normal_gc,
2153 gx, gy, width, height);
2154 #endif
2155 #endif
2156 }
2157
2158
2159 #endif /* HAVE_WINDOW_SYSTEM */
2160
2161 \f
2162 /***********************************************************************
2163 Lisp form evaluation
2164 ***********************************************************************/
2165
2166 /* Error handler for safe_eval and safe_call. */
2167
2168 static Lisp_Object
2169 safe_eval_handler (Lisp_Object arg)
2170 {
2171 add_to_log ("Error during redisplay: %S", arg, Qnil);
2172 return Qnil;
2173 }
2174
2175
2176 /* Evaluate SEXPR and return the result, or nil if something went
2177 wrong. Prevent redisplay during the evaluation. */
2178
2179 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2180 Return the result, or nil if something went wrong. Prevent
2181 redisplay during the evaluation. */
2182
2183 Lisp_Object
2184 safe_call (size_t nargs, Lisp_Object *args)
2185 {
2186 Lisp_Object val;
2187
2188 if (inhibit_eval_during_redisplay)
2189 val = Qnil;
2190 else
2191 {
2192 int count = SPECPDL_INDEX ();
2193 struct gcpro gcpro1;
2194
2195 GCPRO1 (args[0]);
2196 gcpro1.nvars = nargs;
2197 specbind (Qinhibit_redisplay, Qt);
2198 /* Use Qt to ensure debugger does not run,
2199 so there is no possibility of wanting to redisplay. */
2200 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2201 safe_eval_handler);
2202 UNGCPRO;
2203 val = unbind_to (count, val);
2204 }
2205
2206 return val;
2207 }
2208
2209
2210 /* Call function FN with one argument ARG.
2211 Return the result, or nil if something went wrong. */
2212
2213 Lisp_Object
2214 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 {
2216 Lisp_Object args[2];
2217 args[0] = fn;
2218 args[1] = arg;
2219 return safe_call (2, args);
2220 }
2221
2222 static Lisp_Object Qeval;
2223
2224 Lisp_Object
2225 safe_eval (Lisp_Object sexpr)
2226 {
2227 return safe_call1 (Qeval, sexpr);
2228 }
2229
2230 /* Call function FN with one argument ARG.
2231 Return the result, or nil if something went wrong. */
2232
2233 Lisp_Object
2234 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 {
2236 Lisp_Object args[3];
2237 args[0] = fn;
2238 args[1] = arg1;
2239 args[2] = arg2;
2240 return safe_call (3, args);
2241 }
2242
2243
2244 \f
2245 /***********************************************************************
2246 Debugging
2247 ***********************************************************************/
2248
2249 #if 0
2250
2251 /* Define CHECK_IT to perform sanity checks on iterators.
2252 This is for debugging. It is too slow to do unconditionally. */
2253
2254 static void
2255 check_it (it)
2256 struct it *it;
2257 {
2258 if (it->method == GET_FROM_STRING)
2259 {
2260 xassert (STRINGP (it->string));
2261 xassert (IT_STRING_CHARPOS (*it) >= 0);
2262 }
2263 else
2264 {
2265 xassert (IT_STRING_CHARPOS (*it) < 0);
2266 if (it->method == GET_FROM_BUFFER)
2267 {
2268 /* Check that character and byte positions agree. */
2269 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2270 }
2271 }
2272
2273 if (it->dpvec)
2274 xassert (it->current.dpvec_index >= 0);
2275 else
2276 xassert (it->current.dpvec_index < 0);
2277 }
2278
2279 #define CHECK_IT(IT) check_it ((IT))
2280
2281 #else /* not 0 */
2282
2283 #define CHECK_IT(IT) (void) 0
2284
2285 #endif /* not 0 */
2286
2287
2288 #if GLYPH_DEBUG
2289
2290 /* Check that the window end of window W is what we expect it
2291 to be---the last row in the current matrix displaying text. */
2292
2293 static void
2294 check_window_end (w)
2295 struct window *w;
2296 {
2297 if (!MINI_WINDOW_P (w)
2298 && !NILP (w->window_end_valid))
2299 {
2300 struct glyph_row *row;
2301 xassert ((row = MATRIX_ROW (w->current_matrix,
2302 XFASTINT (w->window_end_vpos)),
2303 !row->enabled_p
2304 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2305 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 }
2307 }
2308
2309 #define CHECK_WINDOW_END(W) check_window_end ((W))
2310
2311 #else /* not GLYPH_DEBUG */
2312
2313 #define CHECK_WINDOW_END(W) (void) 0
2314
2315 #endif /* not GLYPH_DEBUG */
2316
2317
2318 \f
2319 /***********************************************************************
2320 Iterator initialization
2321 ***********************************************************************/
2322
2323 /* Initialize IT for displaying current_buffer in window W, starting
2324 at character position CHARPOS. CHARPOS < 0 means that no buffer
2325 position is specified which is useful when the iterator is assigned
2326 a position later. BYTEPOS is the byte position corresponding to
2327 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2328
2329 If ROW is not null, calls to produce_glyphs with IT as parameter
2330 will produce glyphs in that row.
2331
2332 BASE_FACE_ID is the id of a base face to use. It must be one of
2333 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2334 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2335 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2336
2337 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2338 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2339 will be initialized to use the corresponding mode line glyph row of
2340 the desired matrix of W. */
2341
2342 void
2343 init_iterator (struct it *it, struct window *w,
2344 EMACS_INT charpos, EMACS_INT bytepos,
2345 struct glyph_row *row, enum face_id base_face_id)
2346 {
2347 int highlight_region_p;
2348 enum face_id remapped_base_face_id = base_face_id;
2349
2350 /* Some precondition checks. */
2351 xassert (w != NULL && it != NULL);
2352 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2353 && charpos <= ZV));
2354
2355 /* If face attributes have been changed since the last redisplay,
2356 free realized faces now because they depend on face definitions
2357 that might have changed. Don't free faces while there might be
2358 desired matrices pending which reference these faces. */
2359 if (face_change_count && !inhibit_free_realized_faces)
2360 {
2361 face_change_count = 0;
2362 free_all_realized_faces (Qnil);
2363 }
2364
2365 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2366 if (! NILP (Vface_remapping_alist))
2367 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2368
2369 /* Use one of the mode line rows of W's desired matrix if
2370 appropriate. */
2371 if (row == NULL)
2372 {
2373 if (base_face_id == MODE_LINE_FACE_ID
2374 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2375 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2376 else if (base_face_id == HEADER_LINE_FACE_ID)
2377 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2378 }
2379
2380 /* Clear IT. */
2381 memset (it, 0, sizeof *it);
2382 it->current.overlay_string_index = -1;
2383 it->current.dpvec_index = -1;
2384 it->base_face_id = remapped_base_face_id;
2385 it->string = Qnil;
2386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2387
2388 /* The window in which we iterate over current_buffer: */
2389 XSETWINDOW (it->window, w);
2390 it->w = w;
2391 it->f = XFRAME (w->frame);
2392
2393 it->cmp_it.id = -1;
2394
2395 /* Extra space between lines (on window systems only). */
2396 if (base_face_id == DEFAULT_FACE_ID
2397 && FRAME_WINDOW_P (it->f))
2398 {
2399 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2401 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2402 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2403 * FRAME_LINE_HEIGHT (it->f));
2404 else if (it->f->extra_line_spacing > 0)
2405 it->extra_line_spacing = it->f->extra_line_spacing;
2406 it->max_extra_line_spacing = 0;
2407 }
2408
2409 /* If realized faces have been removed, e.g. because of face
2410 attribute changes of named faces, recompute them. When running
2411 in batch mode, the face cache of the initial frame is null. If
2412 we happen to get called, make a dummy face cache. */
2413 if (FRAME_FACE_CACHE (it->f) == NULL)
2414 init_frame_faces (it->f);
2415 if (FRAME_FACE_CACHE (it->f)->used == 0)
2416 recompute_basic_faces (it->f);
2417
2418 /* Current value of the `slice', `space-width', and 'height' properties. */
2419 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2420 it->space_width = Qnil;
2421 it->font_height = Qnil;
2422 it->override_ascent = -1;
2423
2424 /* Are control characters displayed as `^C'? */
2425 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2426
2427 /* -1 means everything between a CR and the following line end
2428 is invisible. >0 means lines indented more than this value are
2429 invisible. */
2430 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2431 ? XFASTINT (BVAR (current_buffer, selective_display))
2432 : (!NILP (BVAR (current_buffer, selective_display))
2433 ? -1 : 0));
2434 it->selective_display_ellipsis_p
2435 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2436
2437 /* Display table to use. */
2438 it->dp = window_display_table (w);
2439
2440 /* Are multibyte characters enabled in current_buffer? */
2441 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2442
2443 /* Do we need to reorder bidirectional text? Not if this is a
2444 unibyte buffer: by definition, none of the single-byte characters
2445 are strong R2L, so no reordering is needed. And bidi.c doesn't
2446 support unibyte buffers anyway. */
2447 it->bidi_p
2448 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2449
2450 /* Non-zero if we should highlight the region. */
2451 highlight_region_p
2452 = (!NILP (Vtransient_mark_mode)
2453 && !NILP (BVAR (current_buffer, mark_active))
2454 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455
2456 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2457 start and end of a visible region in window IT->w. Set both to
2458 -1 to indicate no region. */
2459 if (highlight_region_p
2460 /* Maybe highlight only in selected window. */
2461 && (/* Either show region everywhere. */
2462 highlight_nonselected_windows
2463 /* Or show region in the selected window. */
2464 || w == XWINDOW (selected_window)
2465 /* Or show the region if we are in the mini-buffer and W is
2466 the window the mini-buffer refers to. */
2467 || (MINI_WINDOW_P (XWINDOW (selected_window))
2468 && WINDOWP (minibuf_selected_window)
2469 && w == XWINDOW (minibuf_selected_window))))
2470 {
2471 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2472 it->region_beg_charpos = min (PT, markpos);
2473 it->region_end_charpos = max (PT, markpos);
2474 }
2475 else
2476 it->region_beg_charpos = it->region_end_charpos = -1;
2477
2478 /* Get the position at which the redisplay_end_trigger hook should
2479 be run, if it is to be run at all. */
2480 if (MARKERP (w->redisplay_end_trigger)
2481 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2482 it->redisplay_end_trigger_charpos
2483 = marker_position (w->redisplay_end_trigger);
2484 else if (INTEGERP (w->redisplay_end_trigger))
2485 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486
2487 /* Correct bogus values of tab_width. */
2488 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2489 if (it->tab_width <= 0 || it->tab_width > 1000)
2490 it->tab_width = 8;
2491
2492 /* Are lines in the display truncated? */
2493 if (base_face_id != DEFAULT_FACE_ID
2494 || XINT (it->w->hscroll)
2495 || (! WINDOW_FULL_WIDTH_P (it->w)
2496 && ((!NILP (Vtruncate_partial_width_windows)
2497 && !INTEGERP (Vtruncate_partial_width_windows))
2498 || (INTEGERP (Vtruncate_partial_width_windows)
2499 && (WINDOW_TOTAL_COLS (it->w)
2500 < XINT (Vtruncate_partial_width_windows))))))
2501 it->line_wrap = TRUNCATE;
2502 else if (NILP (BVAR (current_buffer, truncate_lines)))
2503 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2504 ? WINDOW_WRAP : WORD_WRAP;
2505 else
2506 it->line_wrap = TRUNCATE;
2507
2508 /* Get dimensions of truncation and continuation glyphs. These are
2509 displayed as fringe bitmaps under X, so we don't need them for such
2510 frames. */
2511 if (!FRAME_WINDOW_P (it->f))
2512 {
2513 if (it->line_wrap == TRUNCATE)
2514 {
2515 /* We will need the truncation glyph. */
2516 xassert (it->glyph_row == NULL);
2517 produce_special_glyphs (it, IT_TRUNCATION);
2518 it->truncation_pixel_width = it->pixel_width;
2519 }
2520 else
2521 {
2522 /* We will need the continuation glyph. */
2523 xassert (it->glyph_row == NULL);
2524 produce_special_glyphs (it, IT_CONTINUATION);
2525 it->continuation_pixel_width = it->pixel_width;
2526 }
2527
2528 /* Reset these values to zero because the produce_special_glyphs
2529 above has changed them. */
2530 it->pixel_width = it->ascent = it->descent = 0;
2531 it->phys_ascent = it->phys_descent = 0;
2532 }
2533
2534 /* Set this after getting the dimensions of truncation and
2535 continuation glyphs, so that we don't produce glyphs when calling
2536 produce_special_glyphs, above. */
2537 it->glyph_row = row;
2538 it->area = TEXT_AREA;
2539
2540 /* Forget any previous info about this row being reversed. */
2541 if (it->glyph_row)
2542 it->glyph_row->reversed_p = 0;
2543
2544 /* Get the dimensions of the display area. The display area
2545 consists of the visible window area plus a horizontally scrolled
2546 part to the left of the window. All x-values are relative to the
2547 start of this total display area. */
2548 if (base_face_id != DEFAULT_FACE_ID)
2549 {
2550 /* Mode lines, menu bar in terminal frames. */
2551 it->first_visible_x = 0;
2552 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 }
2554 else
2555 {
2556 it->first_visible_x
2557 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2558 it->last_visible_x = (it->first_visible_x
2559 + window_box_width (w, TEXT_AREA));
2560
2561 /* If we truncate lines, leave room for the truncator glyph(s) at
2562 the right margin. Otherwise, leave room for the continuation
2563 glyph(s). Truncation and continuation glyphs are not inserted
2564 for window-based redisplay. */
2565 if (!FRAME_WINDOW_P (it->f))
2566 {
2567 if (it->line_wrap == TRUNCATE)
2568 it->last_visible_x -= it->truncation_pixel_width;
2569 else
2570 it->last_visible_x -= it->continuation_pixel_width;
2571 }
2572
2573 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2574 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2575 }
2576
2577 /* Leave room for a border glyph. */
2578 if (!FRAME_WINDOW_P (it->f)
2579 && !WINDOW_RIGHTMOST_P (it->w))
2580 it->last_visible_x -= 1;
2581
2582 it->last_visible_y = window_text_bottom_y (w);
2583
2584 /* For mode lines and alike, arrange for the first glyph having a
2585 left box line if the face specifies a box. */
2586 if (base_face_id != DEFAULT_FACE_ID)
2587 {
2588 struct face *face;
2589
2590 it->face_id = remapped_base_face_id;
2591
2592 /* If we have a boxed mode line, make the first character appear
2593 with a left box line. */
2594 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2595 if (face->box != FACE_NO_BOX)
2596 it->start_of_box_run_p = 1;
2597 }
2598
2599 /* If we are to reorder bidirectional text, init the bidi
2600 iterator. */
2601 if (it->bidi_p)
2602 {
2603 /* Note the paragraph direction that this buffer wants to
2604 use. */
2605 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2606 it->paragraph_embedding = L2R;
2607 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2608 it->paragraph_embedding = R2L;
2609 else
2610 it->paragraph_embedding = NEUTRAL_DIR;
2611 bidi_init_it (charpos, bytepos, &it->bidi_it);
2612 }
2613
2614 /* If a buffer position was specified, set the iterator there,
2615 getting overlays and face properties from that position. */
2616 if (charpos >= BUF_BEG (current_buffer))
2617 {
2618 it->end_charpos = ZV;
2619 it->face_id = -1;
2620 IT_CHARPOS (*it) = charpos;
2621
2622 /* Compute byte position if not specified. */
2623 if (bytepos < charpos)
2624 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2625 else
2626 IT_BYTEPOS (*it) = bytepos;
2627
2628 it->start = it->current;
2629
2630 /* Compute faces etc. */
2631 reseat (it, it->current.pos, 1);
2632 }
2633
2634 CHECK_IT (it);
2635 }
2636
2637
2638 /* Initialize IT for the display of window W with window start POS. */
2639
2640 void
2641 start_display (struct it *it, struct window *w, struct text_pos pos)
2642 {
2643 struct glyph_row *row;
2644 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2645
2646 row = w->desired_matrix->rows + first_vpos;
2647 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2648 it->first_vpos = first_vpos;
2649
2650 /* Don't reseat to previous visible line start if current start
2651 position is in a string or image. */
2652 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2653 {
2654 int start_at_line_beg_p;
2655 int first_y = it->current_y;
2656
2657 /* If window start is not at a line start, skip forward to POS to
2658 get the correct continuation lines width. */
2659 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2660 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2661 if (!start_at_line_beg_p)
2662 {
2663 int new_x;
2664
2665 reseat_at_previous_visible_line_start (it);
2666 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2667
2668 new_x = it->current_x + it->pixel_width;
2669
2670 /* If lines are continued, this line may end in the middle
2671 of a multi-glyph character (e.g. a control character
2672 displayed as \003, or in the middle of an overlay
2673 string). In this case move_it_to above will not have
2674 taken us to the start of the continuation line but to the
2675 end of the continued line. */
2676 if (it->current_x > 0
2677 && it->line_wrap != TRUNCATE /* Lines are continued. */
2678 && (/* And glyph doesn't fit on the line. */
2679 new_x > it->last_visible_x
2680 /* Or it fits exactly and we're on a window
2681 system frame. */
2682 || (new_x == it->last_visible_x
2683 && FRAME_WINDOW_P (it->f))))
2684 {
2685 if (it->current.dpvec_index >= 0
2686 || it->current.overlay_string_index >= 0)
2687 {
2688 set_iterator_to_next (it, 1);
2689 move_it_in_display_line_to (it, -1, -1, 0);
2690 }
2691
2692 it->continuation_lines_width += it->current_x;
2693 }
2694
2695 /* We're starting a new display line, not affected by the
2696 height of the continued line, so clear the appropriate
2697 fields in the iterator structure. */
2698 it->max_ascent = it->max_descent = 0;
2699 it->max_phys_ascent = it->max_phys_descent = 0;
2700
2701 it->current_y = first_y;
2702 it->vpos = 0;
2703 it->current_x = it->hpos = 0;
2704 }
2705 }
2706 }
2707
2708
2709 /* Return 1 if POS is a position in ellipses displayed for invisible
2710 text. W is the window we display, for text property lookup. */
2711
2712 static int
2713 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2714 {
2715 Lisp_Object prop, window;
2716 int ellipses_p = 0;
2717 EMACS_INT charpos = CHARPOS (pos->pos);
2718
2719 /* If POS specifies a position in a display vector, this might
2720 be for an ellipsis displayed for invisible text. We won't
2721 get the iterator set up for delivering that ellipsis unless
2722 we make sure that it gets aware of the invisible text. */
2723 if (pos->dpvec_index >= 0
2724 && pos->overlay_string_index < 0
2725 && CHARPOS (pos->string_pos) < 0
2726 && charpos > BEGV
2727 && (XSETWINDOW (window, w),
2728 prop = Fget_char_property (make_number (charpos),
2729 Qinvisible, window),
2730 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2731 {
2732 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2733 window);
2734 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2735 }
2736
2737 return ellipses_p;
2738 }
2739
2740
2741 /* Initialize IT for stepping through current_buffer in window W,
2742 starting at position POS that includes overlay string and display
2743 vector/ control character translation position information. Value
2744 is zero if there are overlay strings with newlines at POS. */
2745
2746 static int
2747 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2748 {
2749 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2750 int i, overlay_strings_with_newlines = 0;
2751
2752 /* If POS specifies a position in a display vector, this might
2753 be for an ellipsis displayed for invisible text. We won't
2754 get the iterator set up for delivering that ellipsis unless
2755 we make sure that it gets aware of the invisible text. */
2756 if (in_ellipses_for_invisible_text_p (pos, w))
2757 {
2758 --charpos;
2759 bytepos = 0;
2760 }
2761
2762 /* Keep in mind: the call to reseat in init_iterator skips invisible
2763 text, so we might end up at a position different from POS. This
2764 is only a problem when POS is a row start after a newline and an
2765 overlay starts there with an after-string, and the overlay has an
2766 invisible property. Since we don't skip invisible text in
2767 display_line and elsewhere immediately after consuming the
2768 newline before the row start, such a POS will not be in a string,
2769 but the call to init_iterator below will move us to the
2770 after-string. */
2771 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2772
2773 /* This only scans the current chunk -- it should scan all chunks.
2774 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2775 to 16 in 22.1 to make this a lesser problem. */
2776 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2777 {
2778 const char *s = SSDATA (it->overlay_strings[i]);
2779 const char *e = s + SBYTES (it->overlay_strings[i]);
2780
2781 while (s < e && *s != '\n')
2782 ++s;
2783
2784 if (s < e)
2785 {
2786 overlay_strings_with_newlines = 1;
2787 break;
2788 }
2789 }
2790
2791 /* If position is within an overlay string, set up IT to the right
2792 overlay string. */
2793 if (pos->overlay_string_index >= 0)
2794 {
2795 int relative_index;
2796
2797 /* If the first overlay string happens to have a `display'
2798 property for an image, the iterator will be set up for that
2799 image, and we have to undo that setup first before we can
2800 correct the overlay string index. */
2801 if (it->method == GET_FROM_IMAGE)
2802 pop_it (it);
2803
2804 /* We already have the first chunk of overlay strings in
2805 IT->overlay_strings. Load more until the one for
2806 pos->overlay_string_index is in IT->overlay_strings. */
2807 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2808 {
2809 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2810 it->current.overlay_string_index = 0;
2811 while (n--)
2812 {
2813 load_overlay_strings (it, 0);
2814 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2815 }
2816 }
2817
2818 it->current.overlay_string_index = pos->overlay_string_index;
2819 relative_index = (it->current.overlay_string_index
2820 % OVERLAY_STRING_CHUNK_SIZE);
2821 it->string = it->overlay_strings[relative_index];
2822 xassert (STRINGP (it->string));
2823 it->current.string_pos = pos->string_pos;
2824 it->method = GET_FROM_STRING;
2825 }
2826
2827 if (CHARPOS (pos->string_pos) >= 0)
2828 {
2829 /* Recorded position is not in an overlay string, but in another
2830 string. This can only be a string from a `display' property.
2831 IT should already be filled with that string. */
2832 it->current.string_pos = pos->string_pos;
2833 xassert (STRINGP (it->string));
2834 }
2835
2836 /* Restore position in display vector translations, control
2837 character translations or ellipses. */
2838 if (pos->dpvec_index >= 0)
2839 {
2840 if (it->dpvec == NULL)
2841 get_next_display_element (it);
2842 xassert (it->dpvec && it->current.dpvec_index == 0);
2843 it->current.dpvec_index = pos->dpvec_index;
2844 }
2845
2846 CHECK_IT (it);
2847 return !overlay_strings_with_newlines;
2848 }
2849
2850
2851 /* Initialize IT for stepping through current_buffer in window W
2852 starting at ROW->start. */
2853
2854 static void
2855 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2856 {
2857 init_from_display_pos (it, w, &row->start);
2858 it->start = row->start;
2859 it->continuation_lines_width = row->continuation_lines_width;
2860 CHECK_IT (it);
2861 }
2862
2863
2864 /* Initialize IT for stepping through current_buffer in window W
2865 starting in the line following ROW, i.e. starting at ROW->end.
2866 Value is zero if there are overlay strings with newlines at ROW's
2867 end position. */
2868
2869 static int
2870 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2871 {
2872 int success = 0;
2873
2874 if (init_from_display_pos (it, w, &row->end))
2875 {
2876 if (row->continued_p)
2877 it->continuation_lines_width
2878 = row->continuation_lines_width + row->pixel_width;
2879 CHECK_IT (it);
2880 success = 1;
2881 }
2882
2883 return success;
2884 }
2885
2886
2887
2888 \f
2889 /***********************************************************************
2890 Text properties
2891 ***********************************************************************/
2892
2893 /* Called when IT reaches IT->stop_charpos. Handle text property and
2894 overlay changes. Set IT->stop_charpos to the next position where
2895 to stop. */
2896
2897 static void
2898 handle_stop (struct it *it)
2899 {
2900 enum prop_handled handled;
2901 int handle_overlay_change_p;
2902 struct props *p;
2903
2904 it->dpvec = NULL;
2905 it->current.dpvec_index = -1;
2906 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2907 it->ignore_overlay_strings_at_pos_p = 0;
2908 it->ellipsis_p = 0;
2909
2910 /* Use face of preceding text for ellipsis (if invisible) */
2911 if (it->selective_display_ellipsis_p)
2912 it->saved_face_id = it->face_id;
2913
2914 do
2915 {
2916 handled = HANDLED_NORMALLY;
2917
2918 /* Call text property handlers. */
2919 for (p = it_props; p->handler; ++p)
2920 {
2921 handled = p->handler (it);
2922
2923 if (handled == HANDLED_RECOMPUTE_PROPS)
2924 break;
2925 else if (handled == HANDLED_RETURN)
2926 {
2927 /* We still want to show before and after strings from
2928 overlays even if the actual buffer text is replaced. */
2929 if (!handle_overlay_change_p
2930 || it->sp > 1
2931 || !get_overlay_strings_1 (it, 0, 0))
2932 {
2933 if (it->ellipsis_p)
2934 setup_for_ellipsis (it, 0);
2935 /* When handling a display spec, we might load an
2936 empty string. In that case, discard it here. We
2937 used to discard it in handle_single_display_spec,
2938 but that causes get_overlay_strings_1, above, to
2939 ignore overlay strings that we must check. */
2940 if (STRINGP (it->string) && !SCHARS (it->string))
2941 pop_it (it);
2942 return;
2943 }
2944 else if (STRINGP (it->string) && !SCHARS (it->string))
2945 pop_it (it);
2946 else
2947 {
2948 it->ignore_overlay_strings_at_pos_p = 1;
2949 it->string_from_display_prop_p = 0;
2950 handle_overlay_change_p = 0;
2951 }
2952 handled = HANDLED_RECOMPUTE_PROPS;
2953 break;
2954 }
2955 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2956 handle_overlay_change_p = 0;
2957 }
2958
2959 if (handled != HANDLED_RECOMPUTE_PROPS)
2960 {
2961 /* Don't check for overlay strings below when set to deliver
2962 characters from a display vector. */
2963 if (it->method == GET_FROM_DISPLAY_VECTOR)
2964 handle_overlay_change_p = 0;
2965
2966 /* Handle overlay changes.
2967 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2968 if it finds overlays. */
2969 if (handle_overlay_change_p)
2970 handled = handle_overlay_change (it);
2971 }
2972
2973 if (it->ellipsis_p)
2974 {
2975 setup_for_ellipsis (it, 0);
2976 break;
2977 }
2978 }
2979 while (handled == HANDLED_RECOMPUTE_PROPS);
2980
2981 /* Determine where to stop next. */
2982 if (handled == HANDLED_NORMALLY)
2983 compute_stop_pos (it);
2984 }
2985
2986
2987 /* Compute IT->stop_charpos from text property and overlay change
2988 information for IT's current position. */
2989
2990 static void
2991 compute_stop_pos (struct it *it)
2992 {
2993 register INTERVAL iv, next_iv;
2994 Lisp_Object object, limit, position;
2995 EMACS_INT charpos, bytepos;
2996
2997 /* If nowhere else, stop at the end. */
2998 it->stop_charpos = it->end_charpos;
2999
3000 if (STRINGP (it->string))
3001 {
3002 /* Strings are usually short, so don't limit the search for
3003 properties. */
3004 object = it->string;
3005 limit = Qnil;
3006 charpos = IT_STRING_CHARPOS (*it);
3007 bytepos = IT_STRING_BYTEPOS (*it);
3008 }
3009 else
3010 {
3011 EMACS_INT pos;
3012
3013 /* If next overlay change is in front of the current stop pos
3014 (which is IT->end_charpos), stop there. Note: value of
3015 next_overlay_change is point-max if no overlay change
3016 follows. */
3017 charpos = IT_CHARPOS (*it);
3018 bytepos = IT_BYTEPOS (*it);
3019 pos = next_overlay_change (charpos);
3020 if (pos < it->stop_charpos)
3021 it->stop_charpos = pos;
3022
3023 /* If showing the region, we have to stop at the region
3024 start or end because the face might change there. */
3025 if (it->region_beg_charpos > 0)
3026 {
3027 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3029 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3030 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3031 }
3032
3033 /* Set up variables for computing the stop position from text
3034 property changes. */
3035 XSETBUFFER (object, current_buffer);
3036 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3037 }
3038
3039 /* Get the interval containing IT's position. Value is a null
3040 interval if there isn't such an interval. */
3041 position = make_number (charpos);
3042 iv = validate_interval_range (object, &position, &position, 0);
3043 if (!NULL_INTERVAL_P (iv))
3044 {
3045 Lisp_Object values_here[LAST_PROP_IDX];
3046 struct props *p;
3047
3048 /* Get properties here. */
3049 for (p = it_props; p->handler; ++p)
3050 values_here[p->idx] = textget (iv->plist, *p->name);
3051
3052 /* Look for an interval following iv that has different
3053 properties. */
3054 for (next_iv = next_interval (iv);
3055 (!NULL_INTERVAL_P (next_iv)
3056 && (NILP (limit)
3057 || XFASTINT (limit) > next_iv->position));
3058 next_iv = next_interval (next_iv))
3059 {
3060 for (p = it_props; p->handler; ++p)
3061 {
3062 Lisp_Object new_value;
3063
3064 new_value = textget (next_iv->plist, *p->name);
3065 if (!EQ (values_here[p->idx], new_value))
3066 break;
3067 }
3068
3069 if (p->handler)
3070 break;
3071 }
3072
3073 if (!NULL_INTERVAL_P (next_iv))
3074 {
3075 if (INTEGERP (limit)
3076 && next_iv->position >= XFASTINT (limit))
3077 /* No text property change up to limit. */
3078 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3079 else
3080 /* Text properties change in next_iv. */
3081 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3082 }
3083 }
3084
3085 if (it->cmp_it.id < 0)
3086 {
3087 EMACS_INT stoppos = it->end_charpos;
3088
3089 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3090 stoppos = -1;
3091 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3092 stoppos, it->string);
3093 }
3094
3095 xassert (STRINGP (it->string)
3096 || (it->stop_charpos >= BEGV
3097 && it->stop_charpos >= IT_CHARPOS (*it)));
3098 }
3099
3100
3101 /* Return the position of the next overlay change after POS in
3102 current_buffer. Value is point-max if no overlay change
3103 follows. This is like `next-overlay-change' but doesn't use
3104 xmalloc. */
3105
3106 static EMACS_INT
3107 next_overlay_change (EMACS_INT pos)
3108 {
3109 int noverlays;
3110 EMACS_INT endpos;
3111 Lisp_Object *overlays;
3112 int i;
3113
3114 /* Get all overlays at the given position. */
3115 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3116
3117 /* If any of these overlays ends before endpos,
3118 use its ending point instead. */
3119 for (i = 0; i < noverlays; ++i)
3120 {
3121 Lisp_Object oend;
3122 EMACS_INT oendpos;
3123
3124 oend = OVERLAY_END (overlays[i]);
3125 oendpos = OVERLAY_POSITION (oend);
3126 endpos = min (endpos, oendpos);
3127 }
3128
3129 return endpos;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Fontification
3136 ***********************************************************************/
3137
3138 /* Handle changes in the `fontified' property of the current buffer by
3139 calling hook functions from Qfontification_functions to fontify
3140 regions of text. */
3141
3142 static enum prop_handled
3143 handle_fontified_prop (struct it *it)
3144 {
3145 Lisp_Object prop, pos;
3146 enum prop_handled handled = HANDLED_NORMALLY;
3147
3148 if (!NILP (Vmemory_full))
3149 return handled;
3150
3151 /* Get the value of the `fontified' property at IT's current buffer
3152 position. (The `fontified' property doesn't have a special
3153 meaning in strings.) If the value is nil, call functions from
3154 Qfontification_functions. */
3155 if (!STRINGP (it->string)
3156 && it->s == NULL
3157 && !NILP (Vfontification_functions)
3158 && !NILP (Vrun_hooks)
3159 && (pos = make_number (IT_CHARPOS (*it)),
3160 prop = Fget_char_property (pos, Qfontified, Qnil),
3161 /* Ignore the special cased nil value always present at EOB since
3162 no amount of fontifying will be able to change it. */
3163 NILP (prop) && IT_CHARPOS (*it) < Z))
3164 {
3165 int count = SPECPDL_INDEX ();
3166 Lisp_Object val;
3167 struct buffer *obuf = current_buffer;
3168 int begv = BEGV, zv = ZV;
3169 int old_clip_changed = current_buffer->clip_changed;
3170
3171 val = Vfontification_functions;
3172 specbind (Qfontification_functions, Qnil);
3173
3174 xassert (it->end_charpos == ZV);
3175
3176 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3177 safe_call1 (val, pos);
3178 else
3179 {
3180 Lisp_Object fns, fn;
3181 struct gcpro gcpro1, gcpro2;
3182
3183 fns = Qnil;
3184 GCPRO2 (val, fns);
3185
3186 for (; CONSP (val); val = XCDR (val))
3187 {
3188 fn = XCAR (val);
3189
3190 if (EQ (fn, Qt))
3191 {
3192 /* A value of t indicates this hook has a local
3193 binding; it means to run the global binding too.
3194 In a global value, t should not occur. If it
3195 does, we must ignore it to avoid an endless
3196 loop. */
3197 for (fns = Fdefault_value (Qfontification_functions);
3198 CONSP (fns);
3199 fns = XCDR (fns))
3200 {
3201 fn = XCAR (fns);
3202 if (!EQ (fn, Qt))
3203 safe_call1 (fn, pos);
3204 }
3205 }
3206 else
3207 safe_call1 (fn, pos);
3208 }
3209
3210 UNGCPRO;
3211 }
3212
3213 unbind_to (count, Qnil);
3214
3215 /* Fontification functions routinely call `save-restriction'.
3216 Normally, this tags clip_changed, which can confuse redisplay
3217 (see discussion in Bug#6671). Since we don't perform any
3218 special handling of fontification changes in the case where
3219 `save-restriction' isn't called, there's no point doing so in
3220 this case either. So, if the buffer's restrictions are
3221 actually left unchanged, reset clip_changed. */
3222 if (obuf == current_buffer)
3223 {
3224 if (begv == BEGV && zv == ZV)
3225 current_buffer->clip_changed = old_clip_changed;
3226 }
3227 /* There isn't much we can reasonably do to protect against
3228 misbehaving fontification, but here's a fig leaf. */
3229 else if (!NILP (BVAR (obuf, name)))
3230 set_buffer_internal_1 (obuf);
3231
3232 /* The fontification code may have added/removed text.
3233 It could do even a lot worse, but let's at least protect against
3234 the most obvious case where only the text past `pos' gets changed',
3235 as is/was done in grep.el where some escapes sequences are turned
3236 into face properties (bug#7876). */
3237 it->end_charpos = ZV;
3238
3239 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3240 something. This avoids an endless loop if they failed to
3241 fontify the text for which reason ever. */
3242 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3243 handled = HANDLED_RECOMPUTE_PROPS;
3244 }
3245
3246 return handled;
3247 }
3248
3249
3250 \f
3251 /***********************************************************************
3252 Faces
3253 ***********************************************************************/
3254
3255 /* Set up iterator IT from face properties at its current position.
3256 Called from handle_stop. */
3257
3258 static enum prop_handled
3259 handle_face_prop (struct it *it)
3260 {
3261 int new_face_id;
3262 EMACS_INT next_stop;
3263
3264 if (!STRINGP (it->string))
3265 {
3266 new_face_id
3267 = face_at_buffer_position (it->w,
3268 IT_CHARPOS (*it),
3269 it->region_beg_charpos,
3270 it->region_end_charpos,
3271 &next_stop,
3272 (IT_CHARPOS (*it)
3273 + TEXT_PROP_DISTANCE_LIMIT),
3274 0, it->base_face_id);
3275
3276 /* Is this a start of a run of characters with box face?
3277 Caveat: this can be called for a freshly initialized
3278 iterator; face_id is -1 in this case. We know that the new
3279 face will not change until limit, i.e. if the new face has a
3280 box, all characters up to limit will have one. But, as
3281 usual, we don't know whether limit is really the end. */
3282 if (new_face_id != it->face_id)
3283 {
3284 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3285
3286 /* If new face has a box but old face has not, this is
3287 the start of a run of characters with box, i.e. it has
3288 a shadow on the left side. The value of face_id of the
3289 iterator will be -1 if this is the initial call that gets
3290 the face. In this case, we have to look in front of IT's
3291 position and see whether there is a face != new_face_id. */
3292 it->start_of_box_run_p
3293 = (new_face->box != FACE_NO_BOX
3294 && (it->face_id >= 0
3295 || IT_CHARPOS (*it) == BEG
3296 || new_face_id != face_before_it_pos (it)));
3297 it->face_box_p = new_face->box != FACE_NO_BOX;
3298 }
3299 }
3300 else
3301 {
3302 int base_face_id;
3303 EMACS_INT bufpos;
3304 int i;
3305 Lisp_Object from_overlay
3306 = (it->current.overlay_string_index >= 0
3307 ? it->string_overlays[it->current.overlay_string_index]
3308 : Qnil);
3309
3310 /* See if we got to this string directly or indirectly from
3311 an overlay property. That includes the before-string or
3312 after-string of an overlay, strings in display properties
3313 provided by an overlay, their text properties, etc.
3314
3315 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3316 if (! NILP (from_overlay))
3317 for (i = it->sp - 1; i >= 0; i--)
3318 {
3319 if (it->stack[i].current.overlay_string_index >= 0)
3320 from_overlay
3321 = it->string_overlays[it->stack[i].current.overlay_string_index];
3322 else if (! NILP (it->stack[i].from_overlay))
3323 from_overlay = it->stack[i].from_overlay;
3324
3325 if (!NILP (from_overlay))
3326 break;
3327 }
3328
3329 if (! NILP (from_overlay))
3330 {
3331 bufpos = IT_CHARPOS (*it);
3332 /* For a string from an overlay, the base face depends
3333 only on text properties and ignores overlays. */
3334 base_face_id
3335 = face_for_overlay_string (it->w,
3336 IT_CHARPOS (*it),
3337 it->region_beg_charpos,
3338 it->region_end_charpos,
3339 &next_stop,
3340 (IT_CHARPOS (*it)
3341 + TEXT_PROP_DISTANCE_LIMIT),
3342 0,
3343 from_overlay);
3344 }
3345 else
3346 {
3347 bufpos = 0;
3348
3349 /* For strings from a `display' property, use the face at
3350 IT's current buffer position as the base face to merge
3351 with, so that overlay strings appear in the same face as
3352 surrounding text, unless they specify their own
3353 faces. */
3354 base_face_id = underlying_face_id (it);
3355 }
3356
3357 new_face_id = face_at_string_position (it->w,
3358 it->string,
3359 IT_STRING_CHARPOS (*it),
3360 bufpos,
3361 it->region_beg_charpos,
3362 it->region_end_charpos,
3363 &next_stop,
3364 base_face_id, 0);
3365
3366 /* Is this a start of a run of characters with box? Caveat:
3367 this can be called for a freshly allocated iterator; face_id
3368 is -1 is this case. We know that the new face will not
3369 change until the next check pos, i.e. if the new face has a
3370 box, all characters up to that position will have a
3371 box. But, as usual, we don't know whether that position
3372 is really the end. */
3373 if (new_face_id != it->face_id)
3374 {
3375 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3376 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3377
3378 /* If new face has a box but old face hasn't, this is the
3379 start of a run of characters with box, i.e. it has a
3380 shadow on the left side. */
3381 it->start_of_box_run_p
3382 = new_face->box && (old_face == NULL || !old_face->box);
3383 it->face_box_p = new_face->box != FACE_NO_BOX;
3384 }
3385 }
3386
3387 it->face_id = new_face_id;
3388 return HANDLED_NORMALLY;
3389 }
3390
3391
3392 /* Return the ID of the face ``underlying'' IT's current position,
3393 which is in a string. If the iterator is associated with a
3394 buffer, return the face at IT's current buffer position.
3395 Otherwise, use the iterator's base_face_id. */
3396
3397 static int
3398 underlying_face_id (struct it *it)
3399 {
3400 int face_id = it->base_face_id, i;
3401
3402 xassert (STRINGP (it->string));
3403
3404 for (i = it->sp - 1; i >= 0; --i)
3405 if (NILP (it->stack[i].string))
3406 face_id = it->stack[i].face_id;
3407
3408 return face_id;
3409 }
3410
3411
3412 /* Compute the face one character before or after the current position
3413 of IT. BEFORE_P non-zero means get the face in front of IT's
3414 position. Value is the id of the face. */
3415
3416 static int
3417 face_before_or_after_it_pos (struct it *it, int before_p)
3418 {
3419 int face_id, limit;
3420 EMACS_INT next_check_charpos;
3421 struct text_pos pos;
3422
3423 xassert (it->s == NULL);
3424
3425 if (STRINGP (it->string))
3426 {
3427 EMACS_INT bufpos;
3428 int base_face_id;
3429
3430 /* No face change past the end of the string (for the case
3431 we are padding with spaces). No face change before the
3432 string start. */
3433 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3434 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3435 return it->face_id;
3436
3437 /* Set pos to the position before or after IT's current position. */
3438 if (before_p)
3439 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3440 else
3441 /* For composition, we must check the character after the
3442 composition. */
3443 pos = (it->what == IT_COMPOSITION
3444 ? string_pos (IT_STRING_CHARPOS (*it)
3445 + it->cmp_it.nchars, it->string)
3446 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3447
3448 if (it->current.overlay_string_index >= 0)
3449 bufpos = IT_CHARPOS (*it);
3450 else
3451 bufpos = 0;
3452
3453 base_face_id = underlying_face_id (it);
3454
3455 /* Get the face for ASCII, or unibyte. */
3456 face_id = face_at_string_position (it->w,
3457 it->string,
3458 CHARPOS (pos),
3459 bufpos,
3460 it->region_beg_charpos,
3461 it->region_end_charpos,
3462 &next_check_charpos,
3463 base_face_id, 0);
3464
3465 /* Correct the face for charsets different from ASCII. Do it
3466 for the multibyte case only. The face returned above is
3467 suitable for unibyte text if IT->string is unibyte. */
3468 if (STRING_MULTIBYTE (it->string))
3469 {
3470 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3471 int c, len;
3472 struct face *face = FACE_FROM_ID (it->f, face_id);
3473
3474 c = string_char_and_length (p, &len);
3475 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3476 }
3477 }
3478 else
3479 {
3480 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3481 || (IT_CHARPOS (*it) <= BEGV && before_p))
3482 return it->face_id;
3483
3484 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3485 pos = it->current.pos;
3486
3487 if (before_p)
3488 DEC_TEXT_POS (pos, it->multibyte_p);
3489 else
3490 {
3491 if (it->what == IT_COMPOSITION)
3492 /* For composition, we must check the position after the
3493 composition. */
3494 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3495 else
3496 INC_TEXT_POS (pos, it->multibyte_p);
3497 }
3498
3499 /* Determine face for CHARSET_ASCII, or unibyte. */
3500 face_id = face_at_buffer_position (it->w,
3501 CHARPOS (pos),
3502 it->region_beg_charpos,
3503 it->region_end_charpos,
3504 &next_check_charpos,
3505 limit, 0, -1);
3506
3507 /* Correct the face for charsets different from ASCII. Do it
3508 for the multibyte case only. The face returned above is
3509 suitable for unibyte text if current_buffer is unibyte. */
3510 if (it->multibyte_p)
3511 {
3512 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3513 struct face *face = FACE_FROM_ID (it->f, face_id);
3514 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3515 }
3516 }
3517
3518 return face_id;
3519 }
3520
3521
3522 \f
3523 /***********************************************************************
3524 Invisible text
3525 ***********************************************************************/
3526
3527 /* Set up iterator IT from invisible properties at its current
3528 position. Called from handle_stop. */
3529
3530 static enum prop_handled
3531 handle_invisible_prop (struct it *it)
3532 {
3533 enum prop_handled handled = HANDLED_NORMALLY;
3534
3535 if (STRINGP (it->string))
3536 {
3537 Lisp_Object prop, end_charpos, limit, charpos;
3538
3539 /* Get the value of the invisible text property at the
3540 current position. Value will be nil if there is no such
3541 property. */
3542 charpos = make_number (IT_STRING_CHARPOS (*it));
3543 prop = Fget_text_property (charpos, Qinvisible, it->string);
3544
3545 if (!NILP (prop)
3546 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3547 {
3548 handled = HANDLED_RECOMPUTE_PROPS;
3549
3550 /* Get the position at which the next change of the
3551 invisible text property can be found in IT->string.
3552 Value will be nil if the property value is the same for
3553 all the rest of IT->string. */
3554 XSETINT (limit, SCHARS (it->string));
3555 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3556 it->string, limit);
3557
3558 /* Text at current position is invisible. The next
3559 change in the property is at position end_charpos.
3560 Move IT's current position to that position. */
3561 if (INTEGERP (end_charpos)
3562 && XFASTINT (end_charpos) < XFASTINT (limit))
3563 {
3564 struct text_pos old;
3565 old = it->current.string_pos;
3566 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3567 compute_string_pos (&it->current.string_pos, old, it->string);
3568 }
3569 else
3570 {
3571 /* The rest of the string is invisible. If this is an
3572 overlay string, proceed with the next overlay string
3573 or whatever comes and return a character from there. */
3574 if (it->current.overlay_string_index >= 0)
3575 {
3576 next_overlay_string (it);
3577 /* Don't check for overlay strings when we just
3578 finished processing them. */
3579 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3580 }
3581 else
3582 {
3583 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3584 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3585 }
3586 }
3587 }
3588 }
3589 else
3590 {
3591 int invis_p;
3592 EMACS_INT newpos, next_stop, start_charpos, tem;
3593 Lisp_Object pos, prop, overlay;
3594
3595 /* First of all, is there invisible text at this position? */
3596 tem = start_charpos = IT_CHARPOS (*it);
3597 pos = make_number (tem);
3598 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3599 &overlay);
3600 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3601
3602 /* If we are on invisible text, skip over it. */
3603 if (invis_p && start_charpos < it->end_charpos)
3604 {
3605 /* Record whether we have to display an ellipsis for the
3606 invisible text. */
3607 int display_ellipsis_p = invis_p == 2;
3608
3609 handled = HANDLED_RECOMPUTE_PROPS;
3610
3611 /* Loop skipping over invisible text. The loop is left at
3612 ZV or with IT on the first char being visible again. */
3613 do
3614 {
3615 /* Try to skip some invisible text. Return value is the
3616 position reached which can be equal to where we start
3617 if there is nothing invisible there. This skips both
3618 over invisible text properties and overlays with
3619 invisible property. */
3620 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3621
3622 /* If we skipped nothing at all we weren't at invisible
3623 text in the first place. If everything to the end of
3624 the buffer was skipped, end the loop. */
3625 if (newpos == tem || newpos >= ZV)
3626 invis_p = 0;
3627 else
3628 {
3629 /* We skipped some characters but not necessarily
3630 all there are. Check if we ended up on visible
3631 text. Fget_char_property returns the property of
3632 the char before the given position, i.e. if we
3633 get invis_p = 0, this means that the char at
3634 newpos is visible. */
3635 pos = make_number (newpos);
3636 prop = Fget_char_property (pos, Qinvisible, it->window);
3637 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3638 }
3639
3640 /* If we ended up on invisible text, proceed to
3641 skip starting with next_stop. */
3642 if (invis_p)
3643 tem = next_stop;
3644
3645 /* If there are adjacent invisible texts, don't lose the
3646 second one's ellipsis. */
3647 if (invis_p == 2)
3648 display_ellipsis_p = 1;
3649 }
3650 while (invis_p);
3651
3652 /* The position newpos is now either ZV or on visible text. */
3653 if (it->bidi_p && newpos < ZV)
3654 {
3655 /* With bidi iteration, the region of invisible text
3656 could start and/or end in the middle of a non-base
3657 embedding level. Therefore, we need to skip
3658 invisible text using the bidi iterator, starting at
3659 IT's current position, until we find ourselves
3660 outside the invisible text. Skipping invisible text
3661 _after_ bidi iteration avoids affecting the visual
3662 order of the displayed text when invisible properties
3663 are added or removed. */
3664 if (it->bidi_it.first_elt)
3665 {
3666 /* If we were `reseat'ed to a new paragraph,
3667 determine the paragraph base direction. We need
3668 to do it now because next_element_from_buffer may
3669 not have a chance to do it, if we are going to
3670 skip any text at the beginning, which resets the
3671 FIRST_ELT flag. */
3672 bidi_paragraph_init (it->paragraph_embedding,
3673 &it->bidi_it, 1);
3674 }
3675 do
3676 {
3677 bidi_move_to_visually_next (&it->bidi_it);
3678 }
3679 while (it->stop_charpos <= it->bidi_it.charpos
3680 && it->bidi_it.charpos < newpos);
3681 IT_CHARPOS (*it) = it->bidi_it.charpos;
3682 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3683 /* If we overstepped NEWPOS, record its position in the
3684 iterator, so that we skip invisible text if later the
3685 bidi iteration lands us in the invisible region
3686 again. */
3687 if (IT_CHARPOS (*it) >= newpos)
3688 it->prev_stop = newpos;
3689 }
3690 else
3691 {
3692 IT_CHARPOS (*it) = newpos;
3693 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3694 }
3695
3696 /* If there are before-strings at the start of invisible
3697 text, and the text is invisible because of a text
3698 property, arrange to show before-strings because 20.x did
3699 it that way. (If the text is invisible because of an
3700 overlay property instead of a text property, this is
3701 already handled in the overlay code.) */
3702 if (NILP (overlay)
3703 && get_overlay_strings (it, it->stop_charpos))
3704 {
3705 handled = HANDLED_RECOMPUTE_PROPS;
3706 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3707 }
3708 else if (display_ellipsis_p)
3709 {
3710 /* Make sure that the glyphs of the ellipsis will get
3711 correct `charpos' values. If we would not update
3712 it->position here, the glyphs would belong to the
3713 last visible character _before_ the invisible
3714 text, which confuses `set_cursor_from_row'.
3715
3716 We use the last invisible position instead of the
3717 first because this way the cursor is always drawn on
3718 the first "." of the ellipsis, whenever PT is inside
3719 the invisible text. Otherwise the cursor would be
3720 placed _after_ the ellipsis when the point is after the
3721 first invisible character. */
3722 if (!STRINGP (it->object))
3723 {
3724 it->position.charpos = newpos - 1;
3725 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3726 }
3727 it->ellipsis_p = 1;
3728 /* Let the ellipsis display before
3729 considering any properties of the following char.
3730 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3731 handled = HANDLED_RETURN;
3732 }
3733 }
3734 }
3735
3736 return handled;
3737 }
3738
3739
3740 /* Make iterator IT return `...' next.
3741 Replaces LEN characters from buffer. */
3742
3743 static void
3744 setup_for_ellipsis (struct it *it, int len)
3745 {
3746 /* Use the display table definition for `...'. Invalid glyphs
3747 will be handled by the method returning elements from dpvec. */
3748 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3749 {
3750 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3751 it->dpvec = v->contents;
3752 it->dpend = v->contents + v->size;
3753 }
3754 else
3755 {
3756 /* Default `...'. */
3757 it->dpvec = default_invis_vector;
3758 it->dpend = default_invis_vector + 3;
3759 }
3760
3761 it->dpvec_char_len = len;
3762 it->current.dpvec_index = 0;
3763 it->dpvec_face_id = -1;
3764
3765 /* Remember the current face id in case glyphs specify faces.
3766 IT's face is restored in set_iterator_to_next.
3767 saved_face_id was set to preceding char's face in handle_stop. */
3768 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3769 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3770
3771 it->method = GET_FROM_DISPLAY_VECTOR;
3772 it->ellipsis_p = 1;
3773 }
3774
3775
3776 \f
3777 /***********************************************************************
3778 'display' property
3779 ***********************************************************************/
3780
3781 /* Set up iterator IT from `display' property at its current position.
3782 Called from handle_stop.
3783 We return HANDLED_RETURN if some part of the display property
3784 overrides the display of the buffer text itself.
3785 Otherwise we return HANDLED_NORMALLY. */
3786
3787 static enum prop_handled
3788 handle_display_prop (struct it *it)
3789 {
3790 Lisp_Object prop, object, overlay;
3791 struct text_pos *position;
3792 /* Nonzero if some property replaces the display of the text itself. */
3793 int display_replaced_p = 0;
3794
3795 if (STRINGP (it->string))
3796 {
3797 object = it->string;
3798 position = &it->current.string_pos;
3799 }
3800 else
3801 {
3802 XSETWINDOW (object, it->w);
3803 position = &it->current.pos;
3804 }
3805
3806 /* Reset those iterator values set from display property values. */
3807 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3808 it->space_width = Qnil;
3809 it->font_height = Qnil;
3810 it->voffset = 0;
3811
3812 /* We don't support recursive `display' properties, i.e. string
3813 values that have a string `display' property, that have a string
3814 `display' property etc. */
3815 if (!it->string_from_display_prop_p)
3816 it->area = TEXT_AREA;
3817
3818 prop = get_char_property_and_overlay (make_number (position->charpos),
3819 Qdisplay, object, &overlay);
3820 if (NILP (prop))
3821 return HANDLED_NORMALLY;
3822 /* Now OVERLAY is the overlay that gave us this property, or nil
3823 if it was a text property. */
3824
3825 if (!STRINGP (it->string))
3826 object = it->w->buffer;
3827
3828 if (CONSP (prop)
3829 /* Simple properties. */
3830 && !EQ (XCAR (prop), Qimage)
3831 && !EQ (XCAR (prop), Qspace)
3832 && !EQ (XCAR (prop), Qwhen)
3833 && !EQ (XCAR (prop), Qslice)
3834 && !EQ (XCAR (prop), Qspace_width)
3835 && !EQ (XCAR (prop), Qheight)
3836 && !EQ (XCAR (prop), Qraise)
3837 /* Marginal area specifications. */
3838 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3839 && !EQ (XCAR (prop), Qleft_fringe)
3840 && !EQ (XCAR (prop), Qright_fringe)
3841 && !NILP (XCAR (prop)))
3842 {
3843 for (; CONSP (prop); prop = XCDR (prop))
3844 {
3845 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3846 position, display_replaced_p))
3847 {
3848 display_replaced_p = 1;
3849 /* If some text in a string is replaced, `position' no
3850 longer points to the position of `object'. */
3851 if (STRINGP (object))
3852 break;
3853 }
3854 }
3855 }
3856 else if (VECTORP (prop))
3857 {
3858 int i;
3859 for (i = 0; i < ASIZE (prop); ++i)
3860 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3861 position, display_replaced_p))
3862 {
3863 display_replaced_p = 1;
3864 /* If some text in a string is replaced, `position' no
3865 longer points to the position of `object'. */
3866 if (STRINGP (object))
3867 break;
3868 }
3869 }
3870 else
3871 {
3872 if (handle_single_display_spec (it, prop, object, overlay,
3873 position, 0))
3874 display_replaced_p = 1;
3875 }
3876
3877 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3878 }
3879
3880
3881 /* Value is the position of the end of the `display' property starting
3882 at START_POS in OBJECT. */
3883
3884 static struct text_pos
3885 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3886 {
3887 Lisp_Object end;
3888 struct text_pos end_pos;
3889
3890 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3891 Qdisplay, object, Qnil);
3892 CHARPOS (end_pos) = XFASTINT (end);
3893 if (STRINGP (object))
3894 compute_string_pos (&end_pos, start_pos, it->string);
3895 else
3896 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3897
3898 return end_pos;
3899 }
3900
3901
3902 /* Set up IT from a single `display' specification PROP. OBJECT
3903 is the object in which the `display' property was found. *POSITION
3904 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3905 means that we previously saw a display specification which already
3906 replaced text display with something else, for example an image;
3907 we ignore such properties after the first one has been processed.
3908
3909 OVERLAY is the overlay this `display' property came from,
3910 or nil if it was a text property.
3911
3912 If PROP is a `space' or `image' specification, and in some other
3913 cases too, set *POSITION to the position where the `display'
3914 property ends.
3915
3916 Value is non-zero if something was found which replaces the display
3917 of buffer or string text. */
3918
3919 static int
3920 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3921 Lisp_Object overlay, struct text_pos *position,
3922 int display_replaced_before_p)
3923 {
3924 Lisp_Object form;
3925 Lisp_Object location, value;
3926 struct text_pos start_pos, save_pos;
3927 int valid_p;
3928
3929 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3930 If the result is non-nil, use VALUE instead of SPEC. */
3931 form = Qt;
3932 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3933 {
3934 spec = XCDR (spec);
3935 if (!CONSP (spec))
3936 return 0;
3937 form = XCAR (spec);
3938 spec = XCDR (spec);
3939 }
3940
3941 if (!NILP (form) && !EQ (form, Qt))
3942 {
3943 int count = SPECPDL_INDEX ();
3944 struct gcpro gcpro1;
3945
3946 /* Bind `object' to the object having the `display' property, a
3947 buffer or string. Bind `position' to the position in the
3948 object where the property was found, and `buffer-position'
3949 to the current position in the buffer. */
3950 specbind (Qobject, object);
3951 specbind (Qposition, make_number (CHARPOS (*position)));
3952 specbind (Qbuffer_position,
3953 make_number (STRINGP (object)
3954 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3955 GCPRO1 (form);
3956 form = safe_eval (form);
3957 UNGCPRO;
3958 unbind_to (count, Qnil);
3959 }
3960
3961 if (NILP (form))
3962 return 0;
3963
3964 /* Handle `(height HEIGHT)' specifications. */
3965 if (CONSP (spec)
3966 && EQ (XCAR (spec), Qheight)
3967 && CONSP (XCDR (spec)))
3968 {
3969 if (!FRAME_WINDOW_P (it->f))
3970 return 0;
3971
3972 it->font_height = XCAR (XCDR (spec));
3973 if (!NILP (it->font_height))
3974 {
3975 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3976 int new_height = -1;
3977
3978 if (CONSP (it->font_height)
3979 && (EQ (XCAR (it->font_height), Qplus)
3980 || EQ (XCAR (it->font_height), Qminus))
3981 && CONSP (XCDR (it->font_height))
3982 && INTEGERP (XCAR (XCDR (it->font_height))))
3983 {
3984 /* `(+ N)' or `(- N)' where N is an integer. */
3985 int steps = XINT (XCAR (XCDR (it->font_height)));
3986 if (EQ (XCAR (it->font_height), Qplus))
3987 steps = - steps;
3988 it->face_id = smaller_face (it->f, it->face_id, steps);
3989 }
3990 else if (FUNCTIONP (it->font_height))
3991 {
3992 /* Call function with current height as argument.
3993 Value is the new height. */
3994 Lisp_Object height;
3995 height = safe_call1 (it->font_height,
3996 face->lface[LFACE_HEIGHT_INDEX]);
3997 if (NUMBERP (height))
3998 new_height = XFLOATINT (height);
3999 }
4000 else if (NUMBERP (it->font_height))
4001 {
4002 /* Value is a multiple of the canonical char height. */
4003 struct face *f;
4004
4005 f = FACE_FROM_ID (it->f,
4006 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4007 new_height = (XFLOATINT (it->font_height)
4008 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4009 }
4010 else
4011 {
4012 /* Evaluate IT->font_height with `height' bound to the
4013 current specified height to get the new height. */
4014 int count = SPECPDL_INDEX ();
4015
4016 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4017 value = safe_eval (it->font_height);
4018 unbind_to (count, Qnil);
4019
4020 if (NUMBERP (value))
4021 new_height = XFLOATINT (value);
4022 }
4023
4024 if (new_height > 0)
4025 it->face_id = face_with_height (it->f, it->face_id, new_height);
4026 }
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(space-width WIDTH)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qspace_width)
4034 && CONSP (XCDR (spec)))
4035 {
4036 if (!FRAME_WINDOW_P (it->f))
4037 return 0;
4038
4039 value = XCAR (XCDR (spec));
4040 if (NUMBERP (value) && XFLOATINT (value) > 0)
4041 it->space_width = value;
4042
4043 return 0;
4044 }
4045
4046 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4047 if (CONSP (spec)
4048 && EQ (XCAR (spec), Qslice))
4049 {
4050 Lisp_Object tem;
4051
4052 if (!FRAME_WINDOW_P (it->f))
4053 return 0;
4054
4055 if (tem = XCDR (spec), CONSP (tem))
4056 {
4057 it->slice.x = XCAR (tem);
4058 if (tem = XCDR (tem), CONSP (tem))
4059 {
4060 it->slice.y = XCAR (tem);
4061 if (tem = XCDR (tem), CONSP (tem))
4062 {
4063 it->slice.width = XCAR (tem);
4064 if (tem = XCDR (tem), CONSP (tem))
4065 it->slice.height = XCAR (tem);
4066 }
4067 }
4068 }
4069
4070 return 0;
4071 }
4072
4073 /* Handle `(raise FACTOR)'. */
4074 if (CONSP (spec)
4075 && EQ (XCAR (spec), Qraise)
4076 && CONSP (XCDR (spec)))
4077 {
4078 if (!FRAME_WINDOW_P (it->f))
4079 return 0;
4080
4081 #ifdef HAVE_WINDOW_SYSTEM
4082 value = XCAR (XCDR (spec));
4083 if (NUMBERP (value))
4084 {
4085 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4086 it->voffset = - (XFLOATINT (value)
4087 * (FONT_HEIGHT (face->font)));
4088 }
4089 #endif /* HAVE_WINDOW_SYSTEM */
4090
4091 return 0;
4092 }
4093
4094 /* Don't handle the other kinds of display specifications
4095 inside a string that we got from a `display' property. */
4096 if (it->string_from_display_prop_p)
4097 return 0;
4098
4099 /* Characters having this form of property are not displayed, so
4100 we have to find the end of the property. */
4101 start_pos = *position;
4102 *position = display_prop_end (it, object, start_pos);
4103 value = Qnil;
4104
4105 /* Stop the scan at that end position--we assume that all
4106 text properties change there. */
4107 it->stop_charpos = position->charpos;
4108
4109 /* Handle `(left-fringe BITMAP [FACE])'
4110 and `(right-fringe BITMAP [FACE])'. */
4111 if (CONSP (spec)
4112 && (EQ (XCAR (spec), Qleft_fringe)
4113 || EQ (XCAR (spec), Qright_fringe))
4114 && CONSP (XCDR (spec)))
4115 {
4116 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4117 int fringe_bitmap;
4118
4119 if (!FRAME_WINDOW_P (it->f))
4120 /* If we return here, POSITION has been advanced
4121 across the text with this property. */
4122 return 0;
4123
4124 #ifdef HAVE_WINDOW_SYSTEM
4125 value = XCAR (XCDR (spec));
4126 if (!SYMBOLP (value)
4127 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4128 /* If we return here, POSITION has been advanced
4129 across the text with this property. */
4130 return 0;
4131
4132 if (CONSP (XCDR (XCDR (spec))))
4133 {
4134 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4135 int face_id2 = lookup_derived_face (it->f, face_name,
4136 FRINGE_FACE_ID, 0);
4137 if (face_id2 >= 0)
4138 face_id = face_id2;
4139 }
4140
4141 /* Save current settings of IT so that we can restore them
4142 when we are finished with the glyph property value. */
4143
4144 save_pos = it->position;
4145 it->position = *position;
4146 push_it (it);
4147 it->position = save_pos;
4148
4149 it->area = TEXT_AREA;
4150 it->what = IT_IMAGE;
4151 it->image_id = -1; /* no image */
4152 it->position = start_pos;
4153 it->object = NILP (object) ? it->w->buffer : object;
4154 it->method = GET_FROM_IMAGE;
4155 it->from_overlay = Qnil;
4156 it->face_id = face_id;
4157
4158 /* Say that we haven't consumed the characters with
4159 `display' property yet. The call to pop_it in
4160 set_iterator_to_next will clean this up. */
4161 *position = start_pos;
4162
4163 if (EQ (XCAR (spec), Qleft_fringe))
4164 {
4165 it->left_user_fringe_bitmap = fringe_bitmap;
4166 it->left_user_fringe_face_id = face_id;
4167 }
4168 else
4169 {
4170 it->right_user_fringe_bitmap = fringe_bitmap;
4171 it->right_user_fringe_face_id = face_id;
4172 }
4173 #endif /* HAVE_WINDOW_SYSTEM */
4174 return 1;
4175 }
4176
4177 /* Prepare to handle `((margin left-margin) ...)',
4178 `((margin right-margin) ...)' and `((margin nil) ...)'
4179 prefixes for display specifications. */
4180 location = Qunbound;
4181 if (CONSP (spec) && CONSP (XCAR (spec)))
4182 {
4183 Lisp_Object tem;
4184
4185 value = XCDR (spec);
4186 if (CONSP (value))
4187 value = XCAR (value);
4188
4189 tem = XCAR (spec);
4190 if (EQ (XCAR (tem), Qmargin)
4191 && (tem = XCDR (tem),
4192 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4193 (NILP (tem)
4194 || EQ (tem, Qleft_margin)
4195 || EQ (tem, Qright_margin))))
4196 location = tem;
4197 }
4198
4199 if (EQ (location, Qunbound))
4200 {
4201 location = Qnil;
4202 value = spec;
4203 }
4204
4205 /* After this point, VALUE is the property after any
4206 margin prefix has been stripped. It must be a string,
4207 an image specification, or `(space ...)'.
4208
4209 LOCATION specifies where to display: `left-margin',
4210 `right-margin' or nil. */
4211
4212 valid_p = (STRINGP (value)
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4215 #endif /* not HAVE_WINDOW_SYSTEM */
4216 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4217
4218 if (valid_p && !display_replaced_before_p)
4219 {
4220 /* Save current settings of IT so that we can restore them
4221 when we are finished with the glyph property value. */
4222 save_pos = it->position;
4223 it->position = *position;
4224 push_it (it);
4225 it->position = save_pos;
4226 it->from_overlay = overlay;
4227
4228 if (NILP (location))
4229 it->area = TEXT_AREA;
4230 else if (EQ (location, Qleft_margin))
4231 it->area = LEFT_MARGIN_AREA;
4232 else
4233 it->area = RIGHT_MARGIN_AREA;
4234
4235 if (STRINGP (value))
4236 {
4237 it->string = value;
4238 it->multibyte_p = STRING_MULTIBYTE (it->string);
4239 it->current.overlay_string_index = -1;
4240 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4241 it->end_charpos = it->string_nchars = SCHARS (it->string);
4242 it->method = GET_FROM_STRING;
4243 it->stop_charpos = 0;
4244 it->string_from_display_prop_p = 1;
4245 /* Say that we haven't consumed the characters with
4246 `display' property yet. The call to pop_it in
4247 set_iterator_to_next will clean this up. */
4248 if (BUFFERP (object))
4249 *position = start_pos;
4250 }
4251 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4252 {
4253 it->method = GET_FROM_STRETCH;
4254 it->object = value;
4255 *position = it->position = start_pos;
4256 }
4257 #ifdef HAVE_WINDOW_SYSTEM
4258 else
4259 {
4260 it->what = IT_IMAGE;
4261 it->image_id = lookup_image (it->f, value);
4262 it->position = start_pos;
4263 it->object = NILP (object) ? it->w->buffer : object;
4264 it->method = GET_FROM_IMAGE;
4265
4266 /* Say that we haven't consumed the characters with
4267 `display' property yet. The call to pop_it in
4268 set_iterator_to_next will clean this up. */
4269 *position = start_pos;
4270 }
4271 #endif /* HAVE_WINDOW_SYSTEM */
4272
4273 return 1;
4274 }
4275
4276 /* Invalid property or property not supported. Restore
4277 POSITION to what it was before. */
4278 *position = start_pos;
4279 return 0;
4280 }
4281
4282
4283 /* Check if SPEC is a display sub-property value whose text should be
4284 treated as intangible. */
4285
4286 static int
4287 single_display_spec_intangible_p (Lisp_Object prop)
4288 {
4289 /* Skip over `when FORM'. */
4290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4291 {
4292 prop = XCDR (prop);
4293 if (!CONSP (prop))
4294 return 0;
4295 prop = XCDR (prop);
4296 }
4297
4298 if (STRINGP (prop))
4299 return 1;
4300
4301 if (!CONSP (prop))
4302 return 0;
4303
4304 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4305 we don't need to treat text as intangible. */
4306 if (EQ (XCAR (prop), Qmargin))
4307 {
4308 prop = XCDR (prop);
4309 if (!CONSP (prop))
4310 return 0;
4311
4312 prop = XCDR (prop);
4313 if (!CONSP (prop)
4314 || EQ (XCAR (prop), Qleft_margin)
4315 || EQ (XCAR (prop), Qright_margin))
4316 return 0;
4317 }
4318
4319 return (CONSP (prop)
4320 && (EQ (XCAR (prop), Qimage)
4321 || EQ (XCAR (prop), Qspace)));
4322 }
4323
4324
4325 /* Check if PROP is a display property value whose text should be
4326 treated as intangible. */
4327
4328 int
4329 display_prop_intangible_p (Lisp_Object prop)
4330 {
4331 if (CONSP (prop)
4332 && CONSP (XCAR (prop))
4333 && !EQ (Qmargin, XCAR (XCAR (prop))))
4334 {
4335 /* A list of sub-properties. */
4336 while (CONSP (prop))
4337 {
4338 if (single_display_spec_intangible_p (XCAR (prop)))
4339 return 1;
4340 prop = XCDR (prop);
4341 }
4342 }
4343 else if (VECTORP (prop))
4344 {
4345 /* A vector of sub-properties. */
4346 int i;
4347 for (i = 0; i < ASIZE (prop); ++i)
4348 if (single_display_spec_intangible_p (AREF (prop, i)))
4349 return 1;
4350 }
4351 else
4352 return single_display_spec_intangible_p (prop);
4353
4354 return 0;
4355 }
4356
4357
4358 /* Return 1 if PROP is a display sub-property value containing STRING. */
4359
4360 static int
4361 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4362 {
4363 if (EQ (string, prop))
4364 return 1;
4365
4366 /* Skip over `when FORM'. */
4367 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372 prop = XCDR (prop);
4373 }
4374
4375 if (CONSP (prop))
4376 /* Skip over `margin LOCATION'. */
4377 if (EQ (XCAR (prop), Qmargin))
4378 {
4379 prop = XCDR (prop);
4380 if (!CONSP (prop))
4381 return 0;
4382
4383 prop = XCDR (prop);
4384 if (!CONSP (prop))
4385 return 0;
4386 }
4387
4388 return CONSP (prop) && EQ (XCAR (prop), string);
4389 }
4390
4391
4392 /* Return 1 if STRING appears in the `display' property PROP. */
4393
4394 static int
4395 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4396 {
4397 if (CONSP (prop)
4398 && CONSP (XCAR (prop))
4399 && !EQ (Qmargin, XCAR (XCAR (prop))))
4400 {
4401 /* A list of sub-properties. */
4402 while (CONSP (prop))
4403 {
4404 if (single_display_spec_string_p (XCAR (prop), string))
4405 return 1;
4406 prop = XCDR (prop);
4407 }
4408 }
4409 else if (VECTORP (prop))
4410 {
4411 /* A vector of sub-properties. */
4412 int i;
4413 for (i = 0; i < ASIZE (prop); ++i)
4414 if (single_display_spec_string_p (AREF (prop, i), string))
4415 return 1;
4416 }
4417 else
4418 return single_display_spec_string_p (prop, string);
4419
4420 return 0;
4421 }
4422
4423 /* Look for STRING in overlays and text properties in W's buffer,
4424 between character positions FROM and TO (excluding TO).
4425 BACK_P non-zero means look back (in this case, TO is supposed to be
4426 less than FROM).
4427 Value is the first character position where STRING was found, or
4428 zero if it wasn't found before hitting TO.
4429
4430 W's buffer must be current.
4431
4432 This function may only use code that doesn't eval because it is
4433 called asynchronously from note_mouse_highlight. */
4434
4435 static EMACS_INT
4436 string_buffer_position_lim (struct window *w, Lisp_Object string,
4437 EMACS_INT from, EMACS_INT to, int back_p)
4438 {
4439 Lisp_Object limit, prop, pos;
4440 int found = 0;
4441
4442 pos = make_number (from);
4443
4444 if (!back_p) /* looking forward */
4445 {
4446 limit = make_number (min (to, ZV));
4447 while (!found && !EQ (pos, limit))
4448 {
4449 prop = Fget_char_property (pos, Qdisplay, Qnil);
4450 if (!NILP (prop) && display_prop_string_p (prop, string))
4451 found = 1;
4452 else
4453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4454 limit);
4455 }
4456 }
4457 else /* looking back */
4458 {
4459 limit = make_number (max (to, BEGV));
4460 while (!found && !EQ (pos, limit))
4461 {
4462 prop = Fget_char_property (pos, Qdisplay, Qnil);
4463 if (!NILP (prop) && display_prop_string_p (prop, string))
4464 found = 1;
4465 else
4466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4467 limit);
4468 }
4469 }
4470
4471 return found ? XINT (pos) : 0;
4472 }
4473
4474 /* Determine which buffer position in W's buffer STRING comes from.
4475 AROUND_CHARPOS is an approximate position where it could come from.
4476 Value is the buffer position or 0 if it couldn't be determined.
4477
4478 W's buffer must be current.
4479
4480 This function is necessary because we don't record buffer positions
4481 in glyphs generated from strings (to keep struct glyph small).
4482 This function may only use code that doesn't eval because it is
4483 called asynchronously from note_mouse_highlight. */
4484
4485 EMACS_INT
4486 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4487 {
4488 const int MAX_DISTANCE = 1000;
4489 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4490 around_charpos + MAX_DISTANCE,
4491 0);
4492
4493 if (!found)
4494 found = string_buffer_position_lim (w, string, around_charpos,
4495 around_charpos - MAX_DISTANCE, 1);
4496 return found;
4497 }
4498
4499
4500 \f
4501 /***********************************************************************
4502 `composition' property
4503 ***********************************************************************/
4504
4505 /* Set up iterator IT from `composition' property at its current
4506 position. Called from handle_stop. */
4507
4508 static enum prop_handled
4509 handle_composition_prop (struct it *it)
4510 {
4511 Lisp_Object prop, string;
4512 EMACS_INT pos, pos_byte, start, end;
4513
4514 if (STRINGP (it->string))
4515 {
4516 unsigned char *s;
4517
4518 pos = IT_STRING_CHARPOS (*it);
4519 pos_byte = IT_STRING_BYTEPOS (*it);
4520 string = it->string;
4521 s = SDATA (string) + pos_byte;
4522 it->c = STRING_CHAR (s);
4523 }
4524 else
4525 {
4526 pos = IT_CHARPOS (*it);
4527 pos_byte = IT_BYTEPOS (*it);
4528 string = Qnil;
4529 it->c = FETCH_CHAR (pos_byte);
4530 }
4531
4532 /* If there's a valid composition and point is not inside of the
4533 composition (in the case that the composition is from the current
4534 buffer), draw a glyph composed from the composition components. */
4535 if (find_composition (pos, -1, &start, &end, &prop, string)
4536 && COMPOSITION_VALID_P (start, end, prop)
4537 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4538 {
4539 if (start != pos)
4540 {
4541 if (STRINGP (it->string))
4542 pos_byte = string_char_to_byte (it->string, start);
4543 else
4544 pos_byte = CHAR_TO_BYTE (start);
4545 }
4546 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4547 prop, string);
4548
4549 if (it->cmp_it.id >= 0)
4550 {
4551 it->cmp_it.ch = -1;
4552 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4553 it->cmp_it.nglyphs = -1;
4554 }
4555 }
4556
4557 return HANDLED_NORMALLY;
4558 }
4559
4560
4561 \f
4562 /***********************************************************************
4563 Overlay strings
4564 ***********************************************************************/
4565
4566 /* The following structure is used to record overlay strings for
4567 later sorting in load_overlay_strings. */
4568
4569 struct overlay_entry
4570 {
4571 Lisp_Object overlay;
4572 Lisp_Object string;
4573 int priority;
4574 int after_string_p;
4575 };
4576
4577
4578 /* Set up iterator IT from overlay strings at its current position.
4579 Called from handle_stop. */
4580
4581 static enum prop_handled
4582 handle_overlay_change (struct it *it)
4583 {
4584 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4585 return HANDLED_RECOMPUTE_PROPS;
4586 else
4587 return HANDLED_NORMALLY;
4588 }
4589
4590
4591 /* Set up the next overlay string for delivery by IT, if there is an
4592 overlay string to deliver. Called by set_iterator_to_next when the
4593 end of the current overlay string is reached. If there are more
4594 overlay strings to display, IT->string and
4595 IT->current.overlay_string_index are set appropriately here.
4596 Otherwise IT->string is set to nil. */
4597
4598 static void
4599 next_overlay_string (struct it *it)
4600 {
4601 ++it->current.overlay_string_index;
4602 if (it->current.overlay_string_index == it->n_overlay_strings)
4603 {
4604 /* No more overlay strings. Restore IT's settings to what
4605 they were before overlay strings were processed, and
4606 continue to deliver from current_buffer. */
4607
4608 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4609 pop_it (it);
4610 xassert (it->sp > 0
4611 || (NILP (it->string)
4612 && it->method == GET_FROM_BUFFER
4613 && it->stop_charpos >= BEGV
4614 && it->stop_charpos <= it->end_charpos));
4615 it->current.overlay_string_index = -1;
4616 it->n_overlay_strings = 0;
4617 it->overlay_strings_charpos = -1;
4618
4619 /* If we're at the end of the buffer, record that we have
4620 processed the overlay strings there already, so that
4621 next_element_from_buffer doesn't try it again. */
4622 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4623 it->overlay_strings_at_end_processed_p = 1;
4624 }
4625 else
4626 {
4627 /* There are more overlay strings to process. If
4628 IT->current.overlay_string_index has advanced to a position
4629 where we must load IT->overlay_strings with more strings, do
4630 it. We must load at the IT->overlay_strings_charpos where
4631 IT->n_overlay_strings was originally computed; when invisible
4632 text is present, this might not be IT_CHARPOS (Bug#7016). */
4633 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4634
4635 if (it->current.overlay_string_index && i == 0)
4636 load_overlay_strings (it, it->overlay_strings_charpos);
4637
4638 /* Initialize IT to deliver display elements from the overlay
4639 string. */
4640 it->string = it->overlay_strings[i];
4641 it->multibyte_p = STRING_MULTIBYTE (it->string);
4642 SET_TEXT_POS (it->current.string_pos, 0, 0);
4643 it->method = GET_FROM_STRING;
4644 it->stop_charpos = 0;
4645 if (it->cmp_it.stop_pos >= 0)
4646 it->cmp_it.stop_pos = 0;
4647 }
4648
4649 CHECK_IT (it);
4650 }
4651
4652
4653 /* Compare two overlay_entry structures E1 and E2. Used as a
4654 comparison function for qsort in load_overlay_strings. Overlay
4655 strings for the same position are sorted so that
4656
4657 1. All after-strings come in front of before-strings, except
4658 when they come from the same overlay.
4659
4660 2. Within after-strings, strings are sorted so that overlay strings
4661 from overlays with higher priorities come first.
4662
4663 2. Within before-strings, strings are sorted so that overlay
4664 strings from overlays with higher priorities come last.
4665
4666 Value is analogous to strcmp. */
4667
4668
4669 static int
4670 compare_overlay_entries (const void *e1, const void *e2)
4671 {
4672 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4673 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4674 int result;
4675
4676 if (entry1->after_string_p != entry2->after_string_p)
4677 {
4678 /* Let after-strings appear in front of before-strings if
4679 they come from different overlays. */
4680 if (EQ (entry1->overlay, entry2->overlay))
4681 result = entry1->after_string_p ? 1 : -1;
4682 else
4683 result = entry1->after_string_p ? -1 : 1;
4684 }
4685 else if (entry1->after_string_p)
4686 /* After-strings sorted in order of decreasing priority. */
4687 result = entry2->priority - entry1->priority;
4688 else
4689 /* Before-strings sorted in order of increasing priority. */
4690 result = entry1->priority - entry2->priority;
4691
4692 return result;
4693 }
4694
4695
4696 /* Load the vector IT->overlay_strings with overlay strings from IT's
4697 current buffer position, or from CHARPOS if that is > 0. Set
4698 IT->n_overlays to the total number of overlay strings found.
4699
4700 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4701 a time. On entry into load_overlay_strings,
4702 IT->current.overlay_string_index gives the number of overlay
4703 strings that have already been loaded by previous calls to this
4704 function.
4705
4706 IT->add_overlay_start contains an additional overlay start
4707 position to consider for taking overlay strings from, if non-zero.
4708 This position comes into play when the overlay has an `invisible'
4709 property, and both before and after-strings. When we've skipped to
4710 the end of the overlay, because of its `invisible' property, we
4711 nevertheless want its before-string to appear.
4712 IT->add_overlay_start will contain the overlay start position
4713 in this case.
4714
4715 Overlay strings are sorted so that after-string strings come in
4716 front of before-string strings. Within before and after-strings,
4717 strings are sorted by overlay priority. See also function
4718 compare_overlay_entries. */
4719
4720 static void
4721 load_overlay_strings (struct it *it, EMACS_INT charpos)
4722 {
4723 Lisp_Object overlay, window, str, invisible;
4724 struct Lisp_Overlay *ov;
4725 EMACS_INT start, end;
4726 int size = 20;
4727 int n = 0, i, j, invis_p;
4728 struct overlay_entry *entries
4729 = (struct overlay_entry *) alloca (size * sizeof *entries);
4730
4731 if (charpos <= 0)
4732 charpos = IT_CHARPOS (*it);
4733
4734 /* Append the overlay string STRING of overlay OVERLAY to vector
4735 `entries' which has size `size' and currently contains `n'
4736 elements. AFTER_P non-zero means STRING is an after-string of
4737 OVERLAY. */
4738 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4739 do \
4740 { \
4741 Lisp_Object priority; \
4742 \
4743 if (n == size) \
4744 { \
4745 int new_size = 2 * size; \
4746 struct overlay_entry *old = entries; \
4747 entries = \
4748 (struct overlay_entry *) alloca (new_size \
4749 * sizeof *entries); \
4750 memcpy (entries, old, size * sizeof *entries); \
4751 size = new_size; \
4752 } \
4753 \
4754 entries[n].string = (STRING); \
4755 entries[n].overlay = (OVERLAY); \
4756 priority = Foverlay_get ((OVERLAY), Qpriority); \
4757 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4758 entries[n].after_string_p = (AFTER_P); \
4759 ++n; \
4760 } \
4761 while (0)
4762
4763 /* Process overlay before the overlay center. */
4764 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4765 {
4766 XSETMISC (overlay, ov);
4767 xassert (OVERLAYP (overlay));
4768 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4769 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4770
4771 if (end < charpos)
4772 break;
4773
4774 /* Skip this overlay if it doesn't start or end at IT's current
4775 position. */
4776 if (end != charpos && start != charpos)
4777 continue;
4778
4779 /* Skip this overlay if it doesn't apply to IT->w. */
4780 window = Foverlay_get (overlay, Qwindow);
4781 if (WINDOWP (window) && XWINDOW (window) != it->w)
4782 continue;
4783
4784 /* If the text ``under'' the overlay is invisible, both before-
4785 and after-strings from this overlay are visible; start and
4786 end position are indistinguishable. */
4787 invisible = Foverlay_get (overlay, Qinvisible);
4788 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4789
4790 /* If overlay has a non-empty before-string, record it. */
4791 if ((start == charpos || (end == charpos && invis_p))
4792 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4793 && SCHARS (str))
4794 RECORD_OVERLAY_STRING (overlay, str, 0);
4795
4796 /* If overlay has a non-empty after-string, record it. */
4797 if ((end == charpos || (start == charpos && invis_p))
4798 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4799 && SCHARS (str))
4800 RECORD_OVERLAY_STRING (overlay, str, 1);
4801 }
4802
4803 /* Process overlays after the overlay center. */
4804 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4805 {
4806 XSETMISC (overlay, ov);
4807 xassert (OVERLAYP (overlay));
4808 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4809 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4810
4811 if (start > charpos)
4812 break;
4813
4814 /* Skip this overlay if it doesn't start or end at IT's current
4815 position. */
4816 if (end != charpos && start != charpos)
4817 continue;
4818
4819 /* Skip this overlay if it doesn't apply to IT->w. */
4820 window = Foverlay_get (overlay, Qwindow);
4821 if (WINDOWP (window) && XWINDOW (window) != it->w)
4822 continue;
4823
4824 /* If the text ``under'' the overlay is invisible, it has a zero
4825 dimension, and both before- and after-strings apply. */
4826 invisible = Foverlay_get (overlay, Qinvisible);
4827 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4828
4829 /* If overlay has a non-empty before-string, record it. */
4830 if ((start == charpos || (end == charpos && invis_p))
4831 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4832 && SCHARS (str))
4833 RECORD_OVERLAY_STRING (overlay, str, 0);
4834
4835 /* If overlay has a non-empty after-string, record it. */
4836 if ((end == charpos || (start == charpos && invis_p))
4837 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4838 && SCHARS (str))
4839 RECORD_OVERLAY_STRING (overlay, str, 1);
4840 }
4841
4842 #undef RECORD_OVERLAY_STRING
4843
4844 /* Sort entries. */
4845 if (n > 1)
4846 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4847
4848 /* Record number of overlay strings, and where we computed it. */
4849 it->n_overlay_strings = n;
4850 it->overlay_strings_charpos = charpos;
4851
4852 /* IT->current.overlay_string_index is the number of overlay strings
4853 that have already been consumed by IT. Copy some of the
4854 remaining overlay strings to IT->overlay_strings. */
4855 i = 0;
4856 j = it->current.overlay_string_index;
4857 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4858 {
4859 it->overlay_strings[i] = entries[j].string;
4860 it->string_overlays[i++] = entries[j++].overlay;
4861 }
4862
4863 CHECK_IT (it);
4864 }
4865
4866
4867 /* Get the first chunk of overlay strings at IT's current buffer
4868 position, or at CHARPOS if that is > 0. Value is non-zero if at
4869 least one overlay string was found. */
4870
4871 static int
4872 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4873 {
4874 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4875 process. This fills IT->overlay_strings with strings, and sets
4876 IT->n_overlay_strings to the total number of strings to process.
4877 IT->pos.overlay_string_index has to be set temporarily to zero
4878 because load_overlay_strings needs this; it must be set to -1
4879 when no overlay strings are found because a zero value would
4880 indicate a position in the first overlay string. */
4881 it->current.overlay_string_index = 0;
4882 load_overlay_strings (it, charpos);
4883
4884 /* If we found overlay strings, set up IT to deliver display
4885 elements from the first one. Otherwise set up IT to deliver
4886 from current_buffer. */
4887 if (it->n_overlay_strings)
4888 {
4889 /* Make sure we know settings in current_buffer, so that we can
4890 restore meaningful values when we're done with the overlay
4891 strings. */
4892 if (compute_stop_p)
4893 compute_stop_pos (it);
4894 xassert (it->face_id >= 0);
4895
4896 /* Save IT's settings. They are restored after all overlay
4897 strings have been processed. */
4898 xassert (!compute_stop_p || it->sp == 0);
4899
4900 /* When called from handle_stop, there might be an empty display
4901 string loaded. In that case, don't bother saving it. */
4902 if (!STRINGP (it->string) || SCHARS (it->string))
4903 push_it (it);
4904
4905 /* Set up IT to deliver display elements from the first overlay
4906 string. */
4907 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4908 it->string = it->overlay_strings[0];
4909 it->from_overlay = Qnil;
4910 it->stop_charpos = 0;
4911 xassert (STRINGP (it->string));
4912 it->end_charpos = SCHARS (it->string);
4913 it->multibyte_p = STRING_MULTIBYTE (it->string);
4914 it->method = GET_FROM_STRING;
4915 return 1;
4916 }
4917
4918 it->current.overlay_string_index = -1;
4919 return 0;
4920 }
4921
4922 static int
4923 get_overlay_strings (struct it *it, EMACS_INT charpos)
4924 {
4925 it->string = Qnil;
4926 it->method = GET_FROM_BUFFER;
4927
4928 (void) get_overlay_strings_1 (it, charpos, 1);
4929
4930 CHECK_IT (it);
4931
4932 /* Value is non-zero if we found at least one overlay string. */
4933 return STRINGP (it->string);
4934 }
4935
4936
4937 \f
4938 /***********************************************************************
4939 Saving and restoring state
4940 ***********************************************************************/
4941
4942 /* Save current settings of IT on IT->stack. Called, for example,
4943 before setting up IT for an overlay string, to be able to restore
4944 IT's settings to what they were after the overlay string has been
4945 processed. */
4946
4947 static void
4948 push_it (struct it *it)
4949 {
4950 struct iterator_stack_entry *p;
4951
4952 xassert (it->sp < IT_STACK_SIZE);
4953 p = it->stack + it->sp;
4954
4955 p->stop_charpos = it->stop_charpos;
4956 p->prev_stop = it->prev_stop;
4957 p->base_level_stop = it->base_level_stop;
4958 p->cmp_it = it->cmp_it;
4959 xassert (it->face_id >= 0);
4960 p->face_id = it->face_id;
4961 p->string = it->string;
4962 p->method = it->method;
4963 p->from_overlay = it->from_overlay;
4964 switch (p->method)
4965 {
4966 case GET_FROM_IMAGE:
4967 p->u.image.object = it->object;
4968 p->u.image.image_id = it->image_id;
4969 p->u.image.slice = it->slice;
4970 break;
4971 case GET_FROM_STRETCH:
4972 p->u.stretch.object = it->object;
4973 break;
4974 }
4975 p->position = it->position;
4976 p->current = it->current;
4977 p->end_charpos = it->end_charpos;
4978 p->string_nchars = it->string_nchars;
4979 p->area = it->area;
4980 p->multibyte_p = it->multibyte_p;
4981 p->avoid_cursor_p = it->avoid_cursor_p;
4982 p->space_width = it->space_width;
4983 p->font_height = it->font_height;
4984 p->voffset = it->voffset;
4985 p->string_from_display_prop_p = it->string_from_display_prop_p;
4986 p->display_ellipsis_p = 0;
4987 p->line_wrap = it->line_wrap;
4988 ++it->sp;
4989 }
4990
4991 static void
4992 iterate_out_of_display_property (struct it *it)
4993 {
4994 /* Maybe initialize paragraph direction. If we are at the beginning
4995 of a new paragraph, next_element_from_buffer may not have a
4996 chance to do that. */
4997 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4998 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4999 /* prev_stop can be zero, so check against BEGV as well. */
5000 while (it->bidi_it.charpos >= BEGV
5001 && it->prev_stop <= it->bidi_it.charpos
5002 && it->bidi_it.charpos < CHARPOS (it->position))
5003 bidi_move_to_visually_next (&it->bidi_it);
5004 /* Record the stop_pos we just crossed, for when we cross it
5005 back, maybe. */
5006 if (it->bidi_it.charpos > CHARPOS (it->position))
5007 it->prev_stop = CHARPOS (it->position);
5008 /* If we ended up not where pop_it put us, resync IT's
5009 positional members with the bidi iterator. */
5010 if (it->bidi_it.charpos != CHARPOS (it->position))
5011 {
5012 SET_TEXT_POS (it->position,
5013 it->bidi_it.charpos, it->bidi_it.bytepos);
5014 it->current.pos = it->position;
5015 }
5016 }
5017
5018 /* Restore IT's settings from IT->stack. Called, for example, when no
5019 more overlay strings must be processed, and we return to delivering
5020 display elements from a buffer, or when the end of a string from a
5021 `display' property is reached and we return to delivering display
5022 elements from an overlay string, or from a buffer. */
5023
5024 static void
5025 pop_it (struct it *it)
5026 {
5027 struct iterator_stack_entry *p;
5028
5029 xassert (it->sp > 0);
5030 --it->sp;
5031 p = it->stack + it->sp;
5032 it->stop_charpos = p->stop_charpos;
5033 it->prev_stop = p->prev_stop;
5034 it->base_level_stop = p->base_level_stop;
5035 it->cmp_it = p->cmp_it;
5036 it->face_id = p->face_id;
5037 it->current = p->current;
5038 it->position = p->position;
5039 it->string = p->string;
5040 it->from_overlay = p->from_overlay;
5041 if (NILP (it->string))
5042 SET_TEXT_POS (it->current.string_pos, -1, -1);
5043 it->method = p->method;
5044 switch (it->method)
5045 {
5046 case GET_FROM_IMAGE:
5047 it->image_id = p->u.image.image_id;
5048 it->object = p->u.image.object;
5049 it->slice = p->u.image.slice;
5050 break;
5051 case GET_FROM_STRETCH:
5052 it->object = p->u.comp.object;
5053 break;
5054 case GET_FROM_BUFFER:
5055 it->object = it->w->buffer;
5056 if (it->bidi_p)
5057 {
5058 /* Bidi-iterate until we get out of the portion of text, if
5059 any, covered by a `display' text property or an overlay
5060 with `display' property. (We cannot just jump there,
5061 because the internal coherency of the bidi iterator state
5062 can not be preserved across such jumps.) We also must
5063 determine the paragraph base direction if the overlay we
5064 just processed is at the beginning of a new
5065 paragraph. */
5066 iterate_out_of_display_property (it);
5067 }
5068 break;
5069 case GET_FROM_STRING:
5070 it->object = it->string;
5071 break;
5072 case GET_FROM_DISPLAY_VECTOR:
5073 if (it->s)
5074 it->method = GET_FROM_C_STRING;
5075 else if (STRINGP (it->string))
5076 it->method = GET_FROM_STRING;
5077 else
5078 {
5079 it->method = GET_FROM_BUFFER;
5080 it->object = it->w->buffer;
5081 }
5082 }
5083 it->end_charpos = p->end_charpos;
5084 it->string_nchars = p->string_nchars;
5085 it->area = p->area;
5086 it->multibyte_p = p->multibyte_p;
5087 it->avoid_cursor_p = p->avoid_cursor_p;
5088 it->space_width = p->space_width;
5089 it->font_height = p->font_height;
5090 it->voffset = p->voffset;
5091 it->string_from_display_prop_p = p->string_from_display_prop_p;
5092 it->line_wrap = p->line_wrap;
5093 }
5094
5095
5096 \f
5097 /***********************************************************************
5098 Moving over lines
5099 ***********************************************************************/
5100
5101 /* Set IT's current position to the previous line start. */
5102
5103 static void
5104 back_to_previous_line_start (struct it *it)
5105 {
5106 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5107 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5108 }
5109
5110
5111 /* Move IT to the next line start.
5112
5113 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5114 we skipped over part of the text (as opposed to moving the iterator
5115 continuously over the text). Otherwise, don't change the value
5116 of *SKIPPED_P.
5117
5118 Newlines may come from buffer text, overlay strings, or strings
5119 displayed via the `display' property. That's the reason we can't
5120 simply use find_next_newline_no_quit.
5121
5122 Note that this function may not skip over invisible text that is so
5123 because of text properties and immediately follows a newline. If
5124 it would, function reseat_at_next_visible_line_start, when called
5125 from set_iterator_to_next, would effectively make invisible
5126 characters following a newline part of the wrong glyph row, which
5127 leads to wrong cursor motion. */
5128
5129 static int
5130 forward_to_next_line_start (struct it *it, int *skipped_p)
5131 {
5132 int old_selective, newline_found_p, n;
5133 const int MAX_NEWLINE_DISTANCE = 500;
5134
5135 /* If already on a newline, just consume it to avoid unintended
5136 skipping over invisible text below. */
5137 if (it->what == IT_CHARACTER
5138 && it->c == '\n'
5139 && CHARPOS (it->position) == IT_CHARPOS (*it))
5140 {
5141 set_iterator_to_next (it, 0);
5142 it->c = 0;
5143 return 1;
5144 }
5145
5146 /* Don't handle selective display in the following. It's (a)
5147 unnecessary because it's done by the caller, and (b) leads to an
5148 infinite recursion because next_element_from_ellipsis indirectly
5149 calls this function. */
5150 old_selective = it->selective;
5151 it->selective = 0;
5152
5153 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5154 from buffer text. */
5155 for (n = newline_found_p = 0;
5156 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5157 n += STRINGP (it->string) ? 0 : 1)
5158 {
5159 if (!get_next_display_element (it))
5160 return 0;
5161 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5162 set_iterator_to_next (it, 0);
5163 }
5164
5165 /* If we didn't find a newline near enough, see if we can use a
5166 short-cut. */
5167 if (!newline_found_p)
5168 {
5169 EMACS_INT start = IT_CHARPOS (*it);
5170 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5171 Lisp_Object pos;
5172
5173 xassert (!STRINGP (it->string));
5174
5175 /* If there isn't any `display' property in sight, and no
5176 overlays, we can just use the position of the newline in
5177 buffer text. */
5178 if (it->stop_charpos >= limit
5179 || ((pos = Fnext_single_property_change (make_number (start),
5180 Qdisplay,
5181 Qnil, make_number (limit)),
5182 NILP (pos))
5183 && next_overlay_change (start) == ZV))
5184 {
5185 IT_CHARPOS (*it) = limit;
5186 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5187 *skipped_p = newline_found_p = 1;
5188 }
5189 else
5190 {
5191 while (get_next_display_element (it)
5192 && !newline_found_p)
5193 {
5194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5195 set_iterator_to_next (it, 0);
5196 }
5197 }
5198 }
5199
5200 it->selective = old_selective;
5201 return newline_found_p;
5202 }
5203
5204
5205 /* Set IT's current position to the previous visible line start. Skip
5206 invisible text that is so either due to text properties or due to
5207 selective display. Caution: this does not change IT->current_x and
5208 IT->hpos. */
5209
5210 static void
5211 back_to_previous_visible_line_start (struct it *it)
5212 {
5213 while (IT_CHARPOS (*it) > BEGV)
5214 {
5215 back_to_previous_line_start (it);
5216
5217 if (IT_CHARPOS (*it) <= BEGV)
5218 break;
5219
5220 /* If selective > 0, then lines indented more than its value are
5221 invisible. */
5222 if (it->selective > 0
5223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5224 (double) it->selective)) /* iftc */
5225 continue;
5226
5227 /* Check the newline before point for invisibility. */
5228 {
5229 Lisp_Object prop;
5230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5231 Qinvisible, it->window);
5232 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5233 continue;
5234 }
5235
5236 if (IT_CHARPOS (*it) <= BEGV)
5237 break;
5238
5239 {
5240 struct it it2;
5241 EMACS_INT pos;
5242 EMACS_INT beg, end;
5243 Lisp_Object val, overlay;
5244
5245 /* If newline is part of a composition, continue from start of composition */
5246 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5247 && beg < IT_CHARPOS (*it))
5248 goto replaced;
5249
5250 /* If newline is replaced by a display property, find start of overlay
5251 or interval and continue search from that point. */
5252 it2 = *it;
5253 pos = --IT_CHARPOS (it2);
5254 --IT_BYTEPOS (it2);
5255 it2.sp = 0;
5256 it2.string_from_display_prop_p = 0;
5257 if (handle_display_prop (&it2) == HANDLED_RETURN
5258 && !NILP (val = get_char_property_and_overlay
5259 (make_number (pos), Qdisplay, Qnil, &overlay))
5260 && (OVERLAYP (overlay)
5261 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5262 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5263 goto replaced;
5264
5265 /* Newline is not replaced by anything -- so we are done. */
5266 break;
5267
5268 replaced:
5269 if (beg < BEGV)
5270 beg = BEGV;
5271 IT_CHARPOS (*it) = beg;
5272 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5273 }
5274 }
5275
5276 it->continuation_lines_width = 0;
5277
5278 xassert (IT_CHARPOS (*it) >= BEGV);
5279 xassert (IT_CHARPOS (*it) == BEGV
5280 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5281 CHECK_IT (it);
5282 }
5283
5284
5285 /* Reseat iterator IT at the previous visible line start. Skip
5286 invisible text that is so either due to text properties or due to
5287 selective display. At the end, update IT's overlay information,
5288 face information etc. */
5289
5290 void
5291 reseat_at_previous_visible_line_start (struct it *it)
5292 {
5293 back_to_previous_visible_line_start (it);
5294 reseat (it, it->current.pos, 1);
5295 CHECK_IT (it);
5296 }
5297
5298
5299 /* Reseat iterator IT on the next visible line start in the current
5300 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5301 preceding the line start. Skip over invisible text that is so
5302 because of selective display. Compute faces, overlays etc at the
5303 new position. Note that this function does not skip over text that
5304 is invisible because of text properties. */
5305
5306 static void
5307 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5308 {
5309 int newline_found_p, skipped_p = 0;
5310
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312
5313 /* Skip over lines that are invisible because they are indented
5314 more than the value of IT->selective. */
5315 if (it->selective > 0)
5316 while (IT_CHARPOS (*it) < ZV
5317 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5318 (double) it->selective)) /* iftc */
5319 {
5320 xassert (IT_BYTEPOS (*it) == BEGV
5321 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5322 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5323 }
5324
5325 /* Position on the newline if that's what's requested. */
5326 if (on_newline_p && newline_found_p)
5327 {
5328 if (STRINGP (it->string))
5329 {
5330 if (IT_STRING_CHARPOS (*it) > 0)
5331 {
5332 --IT_STRING_CHARPOS (*it);
5333 --IT_STRING_BYTEPOS (*it);
5334 }
5335 }
5336 else if (IT_CHARPOS (*it) > BEGV)
5337 {
5338 --IT_CHARPOS (*it);
5339 --IT_BYTEPOS (*it);
5340 reseat (it, it->current.pos, 0);
5341 }
5342 }
5343 else if (skipped_p)
5344 reseat (it, it->current.pos, 0);
5345
5346 CHECK_IT (it);
5347 }
5348
5349
5350 \f
5351 /***********************************************************************
5352 Changing an iterator's position
5353 ***********************************************************************/
5354
5355 /* Change IT's current position to POS in current_buffer. If FORCE_P
5356 is non-zero, always check for text properties at the new position.
5357 Otherwise, text properties are only looked up if POS >=
5358 IT->check_charpos of a property. */
5359
5360 static void
5361 reseat (struct it *it, struct text_pos pos, int force_p)
5362 {
5363 EMACS_INT original_pos = IT_CHARPOS (*it);
5364
5365 reseat_1 (it, pos, 0);
5366
5367 /* Determine where to check text properties. Avoid doing it
5368 where possible because text property lookup is very expensive. */
5369 if (force_p
5370 || CHARPOS (pos) > it->stop_charpos
5371 || CHARPOS (pos) < original_pos)
5372 {
5373 if (it->bidi_p)
5374 {
5375 /* For bidi iteration, we need to prime prev_stop and
5376 base_level_stop with our best estimations. */
5377 if (CHARPOS (pos) < it->prev_stop)
5378 {
5379 handle_stop_backwards (it, BEGV);
5380 if (CHARPOS (pos) < it->base_level_stop)
5381 it->base_level_stop = 0;
5382 }
5383 else if (CHARPOS (pos) > it->stop_charpos
5384 && it->stop_charpos >= BEGV)
5385 handle_stop_backwards (it, it->stop_charpos);
5386 else /* force_p */
5387 handle_stop (it);
5388 }
5389 else
5390 {
5391 handle_stop (it);
5392 it->prev_stop = it->base_level_stop = 0;
5393 }
5394
5395 }
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5402 IT->stop_pos to POS, also. */
5403
5404 static void
5405 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5406 {
5407 /* Don't call this function when scanning a C string. */
5408 xassert (it->s == NULL);
5409
5410 /* POS must be a reasonable value. */
5411 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5412
5413 it->current.pos = it->position = pos;
5414 it->end_charpos = ZV;
5415 it->dpvec = NULL;
5416 it->current.dpvec_index = -1;
5417 it->current.overlay_string_index = -1;
5418 IT_STRING_CHARPOS (*it) = -1;
5419 IT_STRING_BYTEPOS (*it) = -1;
5420 it->string = Qnil;
5421 it->string_from_display_prop_p = 0;
5422 it->method = GET_FROM_BUFFER;
5423 it->object = it->w->buffer;
5424 it->area = TEXT_AREA;
5425 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5426 it->sp = 0;
5427 it->string_from_display_prop_p = 0;
5428 it->face_before_selective_p = 0;
5429 if (it->bidi_p)
5430 {
5431 it->bidi_it.first_elt = 1;
5432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5433 }
5434
5435 if (set_stop_p)
5436 {
5437 it->stop_charpos = CHARPOS (pos);
5438 it->base_level_stop = CHARPOS (pos);
5439 }
5440 }
5441
5442
5443 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5444 If S is non-null, it is a C string to iterate over. Otherwise,
5445 STRING gives a Lisp string to iterate over.
5446
5447 If PRECISION > 0, don't return more then PRECISION number of
5448 characters from the string.
5449
5450 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5451 characters have been returned. FIELD_WIDTH < 0 means an infinite
5452 field width.
5453
5454 MULTIBYTE = 0 means disable processing of multibyte characters,
5455 MULTIBYTE > 0 means enable it,
5456 MULTIBYTE < 0 means use IT->multibyte_p.
5457
5458 IT must be initialized via a prior call to init_iterator before
5459 calling this function. */
5460
5461 static void
5462 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5463 EMACS_INT charpos, EMACS_INT precision, int field_width,
5464 int multibyte)
5465 {
5466 /* No region in strings. */
5467 it->region_beg_charpos = it->region_end_charpos = -1;
5468
5469 /* No text property checks performed by default, but see below. */
5470 it->stop_charpos = -1;
5471
5472 /* Set iterator position and end position. */
5473 memset (&it->current, 0, sizeof it->current);
5474 it->current.overlay_string_index = -1;
5475 it->current.dpvec_index = -1;
5476 xassert (charpos >= 0);
5477
5478 /* If STRING is specified, use its multibyteness, otherwise use the
5479 setting of MULTIBYTE, if specified. */
5480 if (multibyte >= 0)
5481 it->multibyte_p = multibyte > 0;
5482
5483 if (s == NULL)
5484 {
5485 xassert (STRINGP (string));
5486 it->string = string;
5487 it->s = NULL;
5488 it->end_charpos = it->string_nchars = SCHARS (string);
5489 it->method = GET_FROM_STRING;
5490 it->current.string_pos = string_pos (charpos, string);
5491 }
5492 else
5493 {
5494 it->s = (const unsigned char *) s;
5495 it->string = Qnil;
5496
5497 /* Note that we use IT->current.pos, not it->current.string_pos,
5498 for displaying C strings. */
5499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5500 if (it->multibyte_p)
5501 {
5502 it->current.pos = c_string_pos (charpos, s, 1);
5503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5504 }
5505 else
5506 {
5507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5508 it->end_charpos = it->string_nchars = strlen (s);
5509 }
5510
5511 it->method = GET_FROM_C_STRING;
5512 }
5513
5514 /* PRECISION > 0 means don't return more than PRECISION characters
5515 from the string. */
5516 if (precision > 0 && it->end_charpos - charpos > precision)
5517 it->end_charpos = it->string_nchars = charpos + precision;
5518
5519 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5520 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5521 FIELD_WIDTH < 0 means infinite field width. This is useful for
5522 padding with `-' at the end of a mode line. */
5523 if (field_width < 0)
5524 field_width = INFINITY;
5525 if (field_width > it->end_charpos - charpos)
5526 it->end_charpos = charpos + field_width;
5527
5528 /* Use the standard display table for displaying strings. */
5529 if (DISP_TABLE_P (Vstandard_display_table))
5530 it->dp = XCHAR_TABLE (Vstandard_display_table);
5531
5532 it->stop_charpos = charpos;
5533 if (s == NULL && it->multibyte_p)
5534 {
5535 EMACS_INT endpos = SCHARS (it->string);
5536 if (endpos > it->end_charpos)
5537 endpos = it->end_charpos;
5538 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5539 it->string);
5540 }
5541 CHECK_IT (it);
5542 }
5543
5544
5545 \f
5546 /***********************************************************************
5547 Iteration
5548 ***********************************************************************/
5549
5550 /* Map enum it_method value to corresponding next_element_from_* function. */
5551
5552 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5553 {
5554 next_element_from_buffer,
5555 next_element_from_display_vector,
5556 next_element_from_string,
5557 next_element_from_c_string,
5558 next_element_from_image,
5559 next_element_from_stretch
5560 };
5561
5562 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5563
5564
5565 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5566 (possibly with the following characters). */
5567
5568 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5569 ((IT)->cmp_it.id >= 0 \
5570 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5571 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5572 END_CHARPOS, (IT)->w, \
5573 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5574 (IT)->string)))
5575
5576
5577 /* Lookup the char-table Vglyphless_char_display for character C (-1
5578 if we want information for no-font case), and return the display
5579 method symbol. By side-effect, update it->what and
5580 it->glyphless_method. This function is called from
5581 get_next_display_element for each character element, and from
5582 x_produce_glyphs when no suitable font was found. */
5583
5584 Lisp_Object
5585 lookup_glyphless_char_display (int c, struct it *it)
5586 {
5587 Lisp_Object glyphless_method = Qnil;
5588
5589 if (CHAR_TABLE_P (Vglyphless_char_display)
5590 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5591 glyphless_method = (c >= 0
5592 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5593 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5594 retry:
5595 if (NILP (glyphless_method))
5596 {
5597 if (c >= 0)
5598 /* The default is to display the character by a proper font. */
5599 return Qnil;
5600 /* The default for the no-font case is to display an empty box. */
5601 glyphless_method = Qempty_box;
5602 }
5603 if (EQ (glyphless_method, Qzero_width))
5604 {
5605 if (c >= 0)
5606 return glyphless_method;
5607 /* This method can't be used for the no-font case. */
5608 glyphless_method = Qempty_box;
5609 }
5610 if (EQ (glyphless_method, Qthin_space))
5611 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5612 else if (EQ (glyphless_method, Qempty_box))
5613 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5614 else if (EQ (glyphless_method, Qhex_code))
5615 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5616 else if (STRINGP (glyphless_method))
5617 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5618 else
5619 {
5620 /* Invalid value. We use the default method. */
5621 glyphless_method = Qnil;
5622 goto retry;
5623 }
5624 it->what = IT_GLYPHLESS;
5625 return glyphless_method;
5626 }
5627
5628 /* Load IT's display element fields with information about the next
5629 display element from the current position of IT. Value is zero if
5630 end of buffer (or C string) is reached. */
5631
5632 static struct frame *last_escape_glyph_frame = NULL;
5633 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5634 static int last_escape_glyph_merged_face_id = 0;
5635
5636 struct frame *last_glyphless_glyph_frame = NULL;
5637 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5638 int last_glyphless_glyph_merged_face_id = 0;
5639
5640 int
5641 get_next_display_element (struct it *it)
5642 {
5643 /* Non-zero means that we found a display element. Zero means that
5644 we hit the end of what we iterate over. Performance note: the
5645 function pointer `method' used here turns out to be faster than
5646 using a sequence of if-statements. */
5647 int success_p;
5648
5649 get_next:
5650 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5651
5652 if (it->what == IT_CHARACTER)
5653 {
5654 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5655 and only if (a) the resolved directionality of that character
5656 is R..." */
5657 /* FIXME: Do we need an exception for characters from display
5658 tables? */
5659 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5660 it->c = bidi_mirror_char (it->c);
5661 /* Map via display table or translate control characters.
5662 IT->c, IT->len etc. have been set to the next character by
5663 the function call above. If we have a display table, and it
5664 contains an entry for IT->c, translate it. Don't do this if
5665 IT->c itself comes from a display table, otherwise we could
5666 end up in an infinite recursion. (An alternative could be to
5667 count the recursion depth of this function and signal an
5668 error when a certain maximum depth is reached.) Is it worth
5669 it? */
5670 if (success_p && it->dpvec == NULL)
5671 {
5672 Lisp_Object dv;
5673 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5674 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5675 nbsp_or_shy = char_is_other;
5676 int c = it->c; /* This is the character to display. */
5677
5678 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5679 {
5680 xassert (SINGLE_BYTE_CHAR_P (c));
5681 if (unibyte_display_via_language_environment)
5682 {
5683 c = DECODE_CHAR (unibyte, c);
5684 if (c < 0)
5685 c = BYTE8_TO_CHAR (it->c);
5686 }
5687 else
5688 c = BYTE8_TO_CHAR (it->c);
5689 }
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (! NILP (lookup_glyphless_char_display (c, it)))
5719 {
5720 if (it->what == IT_GLYPHLESS)
5721 goto done;
5722 /* Don't display this character. */
5723 set_iterator_to_next (it, 0);
5724 goto get_next;
5725 }
5726
5727 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5728 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5729 : c == 0xAD ? char_is_soft_hyphen
5730 : char_is_other);
5731
5732 /* Translate control characters into `\003' or `^C' form.
5733 Control characters coming from a display table entry are
5734 currently not translated because we use IT->dpvec to hold
5735 the translation. This could easily be changed but I
5736 don't believe that it is worth doing.
5737
5738 NBSP and SOFT-HYPEN are property translated too.
5739
5740 Non-printable characters and raw-byte characters are also
5741 translated to octal form. */
5742 if (((c < ' ' || c == 127) /* ASCII control chars */
5743 ? (it->area != TEXT_AREA
5744 /* In mode line, treat \n, \t like other crl chars. */
5745 || (c != '\t'
5746 && it->glyph_row
5747 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5748 || (c != '\n' && c != '\t'))
5749 : (nbsp_or_shy
5750 || CHAR_BYTE8_P (c)
5751 || ! CHAR_PRINTABLE_P (c))))
5752 {
5753 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5754 or a non-printable character which must be displayed
5755 either as '\003' or as `^C' where the '\\' and '^'
5756 can be defined in the display table. Fill
5757 IT->ctl_chars with glyphs for what we have to
5758 display. Then, set IT->dpvec to these glyphs. */
5759 Lisp_Object gc;
5760 int ctl_len;
5761 int face_id, lface_id = 0 ;
5762 int escape_glyph;
5763
5764 /* Handle control characters with ^. */
5765
5766 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5767 {
5768 int g;
5769
5770 g = '^'; /* default glyph for Control */
5771 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5772 if (it->dp
5773 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5774 && GLYPH_CODE_CHAR_VALID_P (gc))
5775 {
5776 g = GLYPH_CODE_CHAR (gc);
5777 lface_id = GLYPH_CODE_FACE (gc);
5778 }
5779 if (lface_id)
5780 {
5781 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5782 }
5783 else if (it->f == last_escape_glyph_frame
5784 && it->face_id == last_escape_glyph_face_id)
5785 {
5786 face_id = last_escape_glyph_merged_face_id;
5787 }
5788 else
5789 {
5790 /* Merge the escape-glyph face into the current face. */
5791 face_id = merge_faces (it->f, Qescape_glyph, 0,
5792 it->face_id);
5793 last_escape_glyph_frame = it->f;
5794 last_escape_glyph_face_id = it->face_id;
5795 last_escape_glyph_merged_face_id = face_id;
5796 }
5797
5798 XSETINT (it->ctl_chars[0], g);
5799 XSETINT (it->ctl_chars[1], c ^ 0100);
5800 ctl_len = 2;
5801 goto display_control;
5802 }
5803
5804 /* Handle non-break space in the mode where it only gets
5805 highlighting. */
5806
5807 if (EQ (Vnobreak_char_display, Qt)
5808 && nbsp_or_shy == char_is_nbsp)
5809 {
5810 /* Merge the no-break-space face into the current face. */
5811 face_id = merge_faces (it->f, Qnobreak_space, 0,
5812 it->face_id);
5813
5814 c = ' ';
5815 XSETINT (it->ctl_chars[0], ' ');
5816 ctl_len = 1;
5817 goto display_control;
5818 }
5819
5820 /* Handle sequences that start with the "escape glyph". */
5821
5822 /* the default escape glyph is \. */
5823 escape_glyph = '\\';
5824
5825 if (it->dp
5826 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5827 && GLYPH_CODE_CHAR_VALID_P (gc))
5828 {
5829 escape_glyph = GLYPH_CODE_CHAR (gc);
5830 lface_id = GLYPH_CODE_FACE (gc);
5831 }
5832 if (lface_id)
5833 {
5834 /* The display table specified a face.
5835 Merge it into face_id and also into escape_glyph. */
5836 face_id = merge_faces (it->f, Qt, lface_id,
5837 it->face_id);
5838 }
5839 else if (it->f == last_escape_glyph_frame
5840 && it->face_id == last_escape_glyph_face_id)
5841 {
5842 face_id = last_escape_glyph_merged_face_id;
5843 }
5844 else
5845 {
5846 /* Merge the escape-glyph face into the current face. */
5847 face_id = merge_faces (it->f, Qescape_glyph, 0,
5848 it->face_id);
5849 last_escape_glyph_frame = it->f;
5850 last_escape_glyph_face_id = it->face_id;
5851 last_escape_glyph_merged_face_id = face_id;
5852 }
5853
5854 /* Handle soft hyphens in the mode where they only get
5855 highlighting. */
5856
5857 if (EQ (Vnobreak_char_display, Qt)
5858 && nbsp_or_shy == char_is_soft_hyphen)
5859 {
5860 XSETINT (it->ctl_chars[0], '-');
5861 ctl_len = 1;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space and soft hyphen
5866 with the escape glyph. */
5867
5868 if (nbsp_or_shy)
5869 {
5870 XSETINT (it->ctl_chars[0], escape_glyph);
5871 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5872 XSETINT (it->ctl_chars[1], c);
5873 ctl_len = 2;
5874 goto display_control;
5875 }
5876
5877 {
5878 char str[10];
5879 int len, i;
5880
5881 if (CHAR_BYTE8_P (c))
5882 /* Display \200 instead of \17777600. */
5883 c = CHAR_TO_BYTE8 (c);
5884 len = sprintf (str, "%03o", c);
5885
5886 XSETINT (it->ctl_chars[0], escape_glyph);
5887 for (i = 0; i < len; i++)
5888 XSETINT (it->ctl_chars[i + 1], str[i]);
5889 ctl_len = len + 1;
5890 }
5891
5892 display_control:
5893 /* Set up IT->dpvec and return first character from it. */
5894 it->dpvec_char_len = it->len;
5895 it->dpvec = it->ctl_chars;
5896 it->dpend = it->dpvec + ctl_len;
5897 it->current.dpvec_index = 0;
5898 it->dpvec_face_id = face_id;
5899 it->saved_face_id = it->face_id;
5900 it->method = GET_FROM_DISPLAY_VECTOR;
5901 it->ellipsis_p = 0;
5902 goto get_next;
5903 }
5904 it->char_to_display = c;
5905 }
5906 else if (success_p)
5907 {
5908 it->char_to_display = it->c;
5909 }
5910 }
5911
5912 #ifdef HAVE_WINDOW_SYSTEM
5913 /* Adjust face id for a multibyte character. There are no multibyte
5914 character in unibyte text. */
5915 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5916 && it->multibyte_p
5917 && success_p
5918 && FRAME_WINDOW_P (it->f))
5919 {
5920 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5921
5922 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5923 {
5924 /* Automatic composition with glyph-string. */
5925 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5926
5927 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5928 }
5929 else
5930 {
5931 EMACS_INT pos = (it->s ? -1
5932 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5933 : IT_CHARPOS (*it));
5934
5935 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5936 it->string);
5937 }
5938 }
5939 #endif
5940
5941 done:
5942 /* Is this character the last one of a run of characters with
5943 box? If yes, set IT->end_of_box_run_p to 1. */
5944 if (it->face_box_p
5945 && it->s == NULL)
5946 {
5947 if (it->method == GET_FROM_STRING && it->sp)
5948 {
5949 int face_id = underlying_face_id (it);
5950 struct face *face = FACE_FROM_ID (it->f, face_id);
5951
5952 if (face)
5953 {
5954 if (face->box == FACE_NO_BOX)
5955 {
5956 /* If the box comes from face properties in a
5957 display string, check faces in that string. */
5958 int string_face_id = face_after_it_pos (it);
5959 it->end_of_box_run_p
5960 = (FACE_FROM_ID (it->f, string_face_id)->box
5961 == FACE_NO_BOX);
5962 }
5963 /* Otherwise, the box comes from the underlying face.
5964 If this is the last string character displayed, check
5965 the next buffer location. */
5966 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5967 && (it->current.overlay_string_index
5968 == it->n_overlay_strings - 1))
5969 {
5970 EMACS_INT ignore;
5971 int next_face_id;
5972 struct text_pos pos = it->current.pos;
5973 INC_TEXT_POS (pos, it->multibyte_p);
5974
5975 next_face_id = face_at_buffer_position
5976 (it->w, CHARPOS (pos), it->region_beg_charpos,
5977 it->region_end_charpos, &ignore,
5978 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5979 -1);
5980 it->end_of_box_run_p
5981 = (FACE_FROM_ID (it->f, next_face_id)->box
5982 == FACE_NO_BOX);
5983 }
5984 }
5985 }
5986 else
5987 {
5988 int face_id = face_after_it_pos (it);
5989 it->end_of_box_run_p
5990 = (face_id != it->face_id
5991 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5992 }
5993 }
5994
5995 /* Value is 0 if end of buffer or string reached. */
5996 return success_p;
5997 }
5998
5999
6000 /* Move IT to the next display element.
6001
6002 RESEAT_P non-zero means if called on a newline in buffer text,
6003 skip to the next visible line start.
6004
6005 Functions get_next_display_element and set_iterator_to_next are
6006 separate because I find this arrangement easier to handle than a
6007 get_next_display_element function that also increments IT's
6008 position. The way it is we can first look at an iterator's current
6009 display element, decide whether it fits on a line, and if it does,
6010 increment the iterator position. The other way around we probably
6011 would either need a flag indicating whether the iterator has to be
6012 incremented the next time, or we would have to implement a
6013 decrement position function which would not be easy to write. */
6014
6015 void
6016 set_iterator_to_next (struct it *it, int reseat_p)
6017 {
6018 /* Reset flags indicating start and end of a sequence of characters
6019 with box. Reset them at the start of this function because
6020 moving the iterator to a new position might set them. */
6021 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6022
6023 switch (it->method)
6024 {
6025 case GET_FROM_BUFFER:
6026 /* The current display element of IT is a character from
6027 current_buffer. Advance in the buffer, and maybe skip over
6028 invisible lines that are so because of selective display. */
6029 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6030 reseat_at_next_visible_line_start (it, 0);
6031 else if (it->cmp_it.id >= 0)
6032 {
6033 /* We are currently getting glyphs from a composition. */
6034 int i;
6035
6036 if (! it->bidi_p)
6037 {
6038 IT_CHARPOS (*it) += it->cmp_it.nchars;
6039 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6040 if (it->cmp_it.to < it->cmp_it.nglyphs)
6041 {
6042 it->cmp_it.from = it->cmp_it.to;
6043 }
6044 else
6045 {
6046 it->cmp_it.id = -1;
6047 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6048 IT_BYTEPOS (*it),
6049 it->end_charpos, Qnil);
6050 }
6051 }
6052 else if (! it->cmp_it.reversed_p)
6053 {
6054 /* Composition created while scanning forward. */
6055 /* Update IT's char/byte positions to point to the first
6056 character of the next grapheme cluster, or to the
6057 character visually after the current composition. */
6058 for (i = 0; i < it->cmp_it.nchars; i++)
6059 bidi_move_to_visually_next (&it->bidi_it);
6060 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6061 IT_CHARPOS (*it) = it->bidi_it.charpos;
6062
6063 if (it->cmp_it.to < it->cmp_it.nglyphs)
6064 {
6065 /* Proceed to the next grapheme cluster. */
6066 it->cmp_it.from = it->cmp_it.to;
6067 }
6068 else
6069 {
6070 /* No more grapheme clusters in this composition.
6071 Find the next stop position. */
6072 EMACS_INT stop = it->end_charpos;
6073 if (it->bidi_it.scan_dir < 0)
6074 /* Now we are scanning backward and don't know
6075 where to stop. */
6076 stop = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), stop, Qnil);
6079 }
6080 }
6081 else
6082 {
6083 /* Composition created while scanning backward. */
6084 /* Update IT's char/byte positions to point to the last
6085 character of the previous grapheme cluster, or the
6086 character visually after the current composition. */
6087 for (i = 0; i < it->cmp_it.nchars; i++)
6088 bidi_move_to_visually_next (&it->bidi_it);
6089 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6090 IT_CHARPOS (*it) = it->bidi_it.charpos;
6091 if (it->cmp_it.from > 0)
6092 {
6093 /* Proceed to the previous grapheme cluster. */
6094 it->cmp_it.to = it->cmp_it.from;
6095 }
6096 else
6097 {
6098 /* No more grapheme clusters in this composition.
6099 Find the next stop position. */
6100 EMACS_INT stop = it->end_charpos;
6101 if (it->bidi_it.scan_dir < 0)
6102 /* Now we are scanning backward and don't know
6103 where to stop. */
6104 stop = -1;
6105 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6106 IT_BYTEPOS (*it), stop, Qnil);
6107 }
6108 }
6109 }
6110 else
6111 {
6112 xassert (it->len != 0);
6113
6114 if (!it->bidi_p)
6115 {
6116 IT_BYTEPOS (*it) += it->len;
6117 IT_CHARPOS (*it) += 1;
6118 }
6119 else
6120 {
6121 int prev_scan_dir = it->bidi_it.scan_dir;
6122 /* If this is a new paragraph, determine its base
6123 direction (a.k.a. its base embedding level). */
6124 if (it->bidi_it.new_paragraph)
6125 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6126 bidi_move_to_visually_next (&it->bidi_it);
6127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6128 IT_CHARPOS (*it) = it->bidi_it.charpos;
6129 if (prev_scan_dir != it->bidi_it.scan_dir)
6130 {
6131 /* As the scan direction was changed, we must
6132 re-compute the stop position for composition. */
6133 EMACS_INT stop = it->end_charpos;
6134 if (it->bidi_it.scan_dir < 0)
6135 stop = -1;
6136 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6137 IT_BYTEPOS (*it), stop, Qnil);
6138 }
6139 }
6140 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6141 }
6142 break;
6143
6144 case GET_FROM_C_STRING:
6145 /* Current display element of IT is from a C string. */
6146 IT_BYTEPOS (*it) += it->len;
6147 IT_CHARPOS (*it) += 1;
6148 break;
6149
6150 case GET_FROM_DISPLAY_VECTOR:
6151 /* Current display element of IT is from a display table entry.
6152 Advance in the display table definition. Reset it to null if
6153 end reached, and continue with characters from buffers/
6154 strings. */
6155 ++it->current.dpvec_index;
6156
6157 /* Restore face of the iterator to what they were before the
6158 display vector entry (these entries may contain faces). */
6159 it->face_id = it->saved_face_id;
6160
6161 if (it->dpvec + it->current.dpvec_index == it->dpend)
6162 {
6163 int recheck_faces = it->ellipsis_p;
6164
6165 if (it->s)
6166 it->method = GET_FROM_C_STRING;
6167 else if (STRINGP (it->string))
6168 it->method = GET_FROM_STRING;
6169 else
6170 {
6171 it->method = GET_FROM_BUFFER;
6172 it->object = it->w->buffer;
6173 }
6174
6175 it->dpvec = NULL;
6176 it->current.dpvec_index = -1;
6177
6178 /* Skip over characters which were displayed via IT->dpvec. */
6179 if (it->dpvec_char_len < 0)
6180 reseat_at_next_visible_line_start (it, 1);
6181 else if (it->dpvec_char_len > 0)
6182 {
6183 if (it->method == GET_FROM_STRING
6184 && it->n_overlay_strings > 0)
6185 it->ignore_overlay_strings_at_pos_p = 1;
6186 it->len = it->dpvec_char_len;
6187 set_iterator_to_next (it, reseat_p);
6188 }
6189
6190 /* Maybe recheck faces after display vector */
6191 if (recheck_faces)
6192 it->stop_charpos = IT_CHARPOS (*it);
6193 }
6194 break;
6195
6196 case GET_FROM_STRING:
6197 /* Current display element is a character from a Lisp string. */
6198 xassert (it->s == NULL && STRINGP (it->string));
6199 if (it->cmp_it.id >= 0)
6200 {
6201 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6202 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6203 if (it->cmp_it.to < it->cmp_it.nglyphs)
6204 it->cmp_it.from = it->cmp_it.to;
6205 else
6206 {
6207 it->cmp_it.id = -1;
6208 composition_compute_stop_pos (&it->cmp_it,
6209 IT_STRING_CHARPOS (*it),
6210 IT_STRING_BYTEPOS (*it),
6211 it->end_charpos, it->string);
6212 }
6213 }
6214 else
6215 {
6216 IT_STRING_BYTEPOS (*it) += it->len;
6217 IT_STRING_CHARPOS (*it) += 1;
6218 }
6219
6220 consider_string_end:
6221
6222 if (it->current.overlay_string_index >= 0)
6223 {
6224 /* IT->string is an overlay string. Advance to the
6225 next, if there is one. */
6226 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6227 {
6228 it->ellipsis_p = 0;
6229 next_overlay_string (it);
6230 if (it->ellipsis_p)
6231 setup_for_ellipsis (it, 0);
6232 }
6233 }
6234 else
6235 {
6236 /* IT->string is not an overlay string. If we reached
6237 its end, and there is something on IT->stack, proceed
6238 with what is on the stack. This can be either another
6239 string, this time an overlay string, or a buffer. */
6240 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6241 && it->sp > 0)
6242 {
6243 pop_it (it);
6244 if (it->method == GET_FROM_STRING)
6245 goto consider_string_end;
6246 }
6247 }
6248 break;
6249
6250 case GET_FROM_IMAGE:
6251 case GET_FROM_STRETCH:
6252 /* The position etc with which we have to proceed are on
6253 the stack. The position may be at the end of a string,
6254 if the `display' property takes up the whole string. */
6255 xassert (it->sp > 0);
6256 pop_it (it);
6257 if (it->method == GET_FROM_STRING)
6258 goto consider_string_end;
6259 break;
6260
6261 default:
6262 /* There are no other methods defined, so this should be a bug. */
6263 abort ();
6264 }
6265
6266 xassert (it->method != GET_FROM_STRING
6267 || (STRINGP (it->string)
6268 && IT_STRING_CHARPOS (*it) >= 0));
6269 }
6270
6271 /* Load IT's display element fields with information about the next
6272 display element which comes from a display table entry or from the
6273 result of translating a control character to one of the forms `^C'
6274 or `\003'.
6275
6276 IT->dpvec holds the glyphs to return as characters.
6277 IT->saved_face_id holds the face id before the display vector--it
6278 is restored into IT->face_id in set_iterator_to_next. */
6279
6280 static int
6281 next_element_from_display_vector (struct it *it)
6282 {
6283 Lisp_Object gc;
6284
6285 /* Precondition. */
6286 xassert (it->dpvec && it->current.dpvec_index >= 0);
6287
6288 it->face_id = it->saved_face_id;
6289
6290 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6291 That seemed totally bogus - so I changed it... */
6292 gc = it->dpvec[it->current.dpvec_index];
6293
6294 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6295 {
6296 it->c = GLYPH_CODE_CHAR (gc);
6297 it->len = CHAR_BYTES (it->c);
6298
6299 /* The entry may contain a face id to use. Such a face id is
6300 the id of a Lisp face, not a realized face. A face id of
6301 zero means no face is specified. */
6302 if (it->dpvec_face_id >= 0)
6303 it->face_id = it->dpvec_face_id;
6304 else
6305 {
6306 int lface_id = GLYPH_CODE_FACE (gc);
6307 if (lface_id > 0)
6308 it->face_id = merge_faces (it->f, Qt, lface_id,
6309 it->saved_face_id);
6310 }
6311 }
6312 else
6313 /* Display table entry is invalid. Return a space. */
6314 it->c = ' ', it->len = 1;
6315
6316 /* Don't change position and object of the iterator here. They are
6317 still the values of the character that had this display table
6318 entry or was translated, and that's what we want. */
6319 it->what = IT_CHARACTER;
6320 return 1;
6321 }
6322
6323
6324 /* Load IT with the next display element from Lisp string IT->string.
6325 IT->current.string_pos is the current position within the string.
6326 If IT->current.overlay_string_index >= 0, the Lisp string is an
6327 overlay string. */
6328
6329 static int
6330 next_element_from_string (struct it *it)
6331 {
6332 struct text_pos position;
6333
6334 xassert (STRINGP (it->string));
6335 xassert (IT_STRING_CHARPOS (*it) >= 0);
6336 position = it->current.string_pos;
6337
6338 /* Time to check for invisible text? */
6339 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6340 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6341 {
6342 handle_stop (it);
6343
6344 /* Since a handler may have changed IT->method, we must
6345 recurse here. */
6346 return GET_NEXT_DISPLAY_ELEMENT (it);
6347 }
6348
6349 if (it->current.overlay_string_index >= 0)
6350 {
6351 /* Get the next character from an overlay string. In overlay
6352 strings, There is no field width or padding with spaces to
6353 do. */
6354 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6355 {
6356 it->what = IT_EOB;
6357 return 0;
6358 }
6359 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6360 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6361 && next_element_from_composition (it))
6362 {
6363 return 1;
6364 }
6365 else if (STRING_MULTIBYTE (it->string))
6366 {
6367 const unsigned char *s = (SDATA (it->string)
6368 + IT_STRING_BYTEPOS (*it));
6369 it->c = string_char_and_length (s, &it->len);
6370 }
6371 else
6372 {
6373 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6374 it->len = 1;
6375 }
6376 }
6377 else
6378 {
6379 /* Get the next character from a Lisp string that is not an
6380 overlay string. Such strings come from the mode line, for
6381 example. We may have to pad with spaces, or truncate the
6382 string. See also next_element_from_c_string. */
6383 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6384 {
6385 it->what = IT_EOB;
6386 return 0;
6387 }
6388 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6389 {
6390 /* Pad with spaces. */
6391 it->c = ' ', it->len = 1;
6392 CHARPOS (position) = BYTEPOS (position) = -1;
6393 }
6394 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6395 IT_STRING_BYTEPOS (*it), it->string_nchars)
6396 && next_element_from_composition (it))
6397 {
6398 return 1;
6399 }
6400 else if (STRING_MULTIBYTE (it->string))
6401 {
6402 const unsigned char *s = (SDATA (it->string)
6403 + IT_STRING_BYTEPOS (*it));
6404 it->c = string_char_and_length (s, &it->len);
6405 }
6406 else
6407 {
6408 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6409 it->len = 1;
6410 }
6411 }
6412
6413 /* Record what we have and where it came from. */
6414 it->what = IT_CHARACTER;
6415 it->object = it->string;
6416 it->position = position;
6417 return 1;
6418 }
6419
6420
6421 /* Load IT with next display element from C string IT->s.
6422 IT->string_nchars is the maximum number of characters to return
6423 from the string. IT->end_charpos may be greater than
6424 IT->string_nchars when this function is called, in which case we
6425 may have to return padding spaces. Value is zero if end of string
6426 reached, including padding spaces. */
6427
6428 static int
6429 next_element_from_c_string (struct it *it)
6430 {
6431 int success_p = 1;
6432
6433 xassert (it->s);
6434 it->what = IT_CHARACTER;
6435 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6436 it->object = Qnil;
6437
6438 /* IT's position can be greater IT->string_nchars in case a field
6439 width or precision has been specified when the iterator was
6440 initialized. */
6441 if (IT_CHARPOS (*it) >= it->end_charpos)
6442 {
6443 /* End of the game. */
6444 it->what = IT_EOB;
6445 success_p = 0;
6446 }
6447 else if (IT_CHARPOS (*it) >= it->string_nchars)
6448 {
6449 /* Pad with spaces. */
6450 it->c = ' ', it->len = 1;
6451 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6452 }
6453 else if (it->multibyte_p)
6454 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6455 else
6456 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6457
6458 return success_p;
6459 }
6460
6461
6462 /* Set up IT to return characters from an ellipsis, if appropriate.
6463 The definition of the ellipsis glyphs may come from a display table
6464 entry. This function fills IT with the first glyph from the
6465 ellipsis if an ellipsis is to be displayed. */
6466
6467 static int
6468 next_element_from_ellipsis (struct it *it)
6469 {
6470 if (it->selective_display_ellipsis_p)
6471 setup_for_ellipsis (it, it->len);
6472 else
6473 {
6474 /* The face at the current position may be different from the
6475 face we find after the invisible text. Remember what it
6476 was in IT->saved_face_id, and signal that it's there by
6477 setting face_before_selective_p. */
6478 it->saved_face_id = it->face_id;
6479 it->method = GET_FROM_BUFFER;
6480 it->object = it->w->buffer;
6481 reseat_at_next_visible_line_start (it, 1);
6482 it->face_before_selective_p = 1;
6483 }
6484
6485 return GET_NEXT_DISPLAY_ELEMENT (it);
6486 }
6487
6488
6489 /* Deliver an image display element. The iterator IT is already
6490 filled with image information (done in handle_display_prop). Value
6491 is always 1. */
6492
6493
6494 static int
6495 next_element_from_image (struct it *it)
6496 {
6497 it->what = IT_IMAGE;
6498 it->ignore_overlay_strings_at_pos_p = 0;
6499 return 1;
6500 }
6501
6502
6503 /* Fill iterator IT with next display element from a stretch glyph
6504 property. IT->object is the value of the text property. Value is
6505 always 1. */
6506
6507 static int
6508 next_element_from_stretch (struct it *it)
6509 {
6510 it->what = IT_STRETCH;
6511 return 1;
6512 }
6513
6514 /* Scan forward from CHARPOS in the current buffer, until we find a
6515 stop position > current IT's position. Then handle the stop
6516 position before that. This is called when we bump into a stop
6517 position while reordering bidirectional text. CHARPOS should be
6518 the last previously processed stop_pos (or BEGV, if none were
6519 processed yet) whose position is less that IT's current
6520 position. */
6521
6522 static void
6523 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6524 {
6525 EMACS_INT where_we_are = IT_CHARPOS (*it);
6526 struct display_pos save_current = it->current;
6527 struct text_pos save_position = it->position;
6528 struct text_pos pos1;
6529 EMACS_INT next_stop;
6530
6531 /* Scan in strict logical order. */
6532 it->bidi_p = 0;
6533 do
6534 {
6535 it->prev_stop = charpos;
6536 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6537 reseat_1 (it, pos1, 0);
6538 compute_stop_pos (it);
6539 /* We must advance forward, right? */
6540 if (it->stop_charpos <= it->prev_stop)
6541 abort ();
6542 charpos = it->stop_charpos;
6543 }
6544 while (charpos <= where_we_are);
6545
6546 next_stop = it->stop_charpos;
6547 it->stop_charpos = it->prev_stop;
6548 it->bidi_p = 1;
6549 it->current = save_current;
6550 it->position = save_position;
6551 handle_stop (it);
6552 it->stop_charpos = next_stop;
6553 }
6554
6555 /* Load IT with the next display element from current_buffer. Value
6556 is zero if end of buffer reached. IT->stop_charpos is the next
6557 position at which to stop and check for text properties or buffer
6558 end. */
6559
6560 static int
6561 next_element_from_buffer (struct it *it)
6562 {
6563 int success_p = 1;
6564
6565 xassert (IT_CHARPOS (*it) >= BEGV);
6566
6567 /* With bidi reordering, the character to display might not be the
6568 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6569 we were reseat()ed to a new buffer position, which is potentially
6570 a different paragraph. */
6571 if (it->bidi_p && it->bidi_it.first_elt)
6572 {
6573 it->bidi_it.charpos = IT_CHARPOS (*it);
6574 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6575 if (it->bidi_it.bytepos == ZV_BYTE)
6576 {
6577 /* Nothing to do, but reset the FIRST_ELT flag, like
6578 bidi_paragraph_init does, because we are not going to
6579 call it. */
6580 it->bidi_it.first_elt = 0;
6581 }
6582 else if (it->bidi_it.bytepos == BEGV_BYTE
6583 /* FIXME: Should support all Unicode line separators. */
6584 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6585 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6586 {
6587 /* If we are at the beginning of a line, we can produce the
6588 next element right away. */
6589 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6590 bidi_move_to_visually_next (&it->bidi_it);
6591 }
6592 else
6593 {
6594 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6595
6596 /* We need to prime the bidi iterator starting at the line's
6597 beginning, before we will be able to produce the next
6598 element. */
6599 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6601 it->bidi_it.charpos = IT_CHARPOS (*it);
6602 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6603 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6604 do
6605 {
6606 /* Now return to buffer position where we were asked to
6607 get the next display element, and produce that. */
6608 bidi_move_to_visually_next (&it->bidi_it);
6609 }
6610 while (it->bidi_it.bytepos != orig_bytepos
6611 && it->bidi_it.bytepos < ZV_BYTE);
6612 }
6613
6614 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6615 /* Adjust IT's position information to where we ended up. */
6616 IT_CHARPOS (*it) = it->bidi_it.charpos;
6617 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6619 {
6620 EMACS_INT stop = it->end_charpos;
6621 if (it->bidi_it.scan_dir < 0)
6622 stop = -1;
6623 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6624 IT_BYTEPOS (*it), stop, Qnil);
6625 }
6626 }
6627
6628 if (IT_CHARPOS (*it) >= it->stop_charpos)
6629 {
6630 if (IT_CHARPOS (*it) >= it->end_charpos)
6631 {
6632 int overlay_strings_follow_p;
6633
6634 /* End of the game, except when overlay strings follow that
6635 haven't been returned yet. */
6636 if (it->overlay_strings_at_end_processed_p)
6637 overlay_strings_follow_p = 0;
6638 else
6639 {
6640 it->overlay_strings_at_end_processed_p = 1;
6641 overlay_strings_follow_p = get_overlay_strings (it, 0);
6642 }
6643
6644 if (overlay_strings_follow_p)
6645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6646 else
6647 {
6648 it->what = IT_EOB;
6649 it->position = it->current.pos;
6650 success_p = 0;
6651 }
6652 }
6653 else if (!(!it->bidi_p
6654 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6655 || IT_CHARPOS (*it) == it->stop_charpos))
6656 {
6657 /* With bidi non-linear iteration, we could find ourselves
6658 far beyond the last computed stop_charpos, with several
6659 other stop positions in between that we missed. Scan
6660 them all now, in buffer's logical order, until we find
6661 and handle the last stop_charpos that precedes our
6662 current position. */
6663 handle_stop_backwards (it, it->stop_charpos);
6664 return GET_NEXT_DISPLAY_ELEMENT (it);
6665 }
6666 else
6667 {
6668 if (it->bidi_p)
6669 {
6670 /* Take note of the stop position we just moved across,
6671 for when we will move back across it. */
6672 it->prev_stop = it->stop_charpos;
6673 /* If we are at base paragraph embedding level, take
6674 note of the last stop position seen at this
6675 level. */
6676 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6677 it->base_level_stop = it->stop_charpos;
6678 }
6679 handle_stop (it);
6680 return GET_NEXT_DISPLAY_ELEMENT (it);
6681 }
6682 }
6683 else if (it->bidi_p
6684 /* We can sometimes back up for reasons that have nothing
6685 to do with bidi reordering. E.g., compositions. The
6686 code below is only needed when we are above the base
6687 embedding level, so test for that explicitly. */
6688 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6689 && IT_CHARPOS (*it) < it->prev_stop)
6690 {
6691 if (it->base_level_stop <= 0)
6692 it->base_level_stop = BEGV;
6693 if (IT_CHARPOS (*it) < it->base_level_stop)
6694 abort ();
6695 handle_stop_backwards (it, it->base_level_stop);
6696 return GET_NEXT_DISPLAY_ELEMENT (it);
6697 }
6698 else
6699 {
6700 /* No face changes, overlays etc. in sight, so just return a
6701 character from current_buffer. */
6702 unsigned char *p;
6703 EMACS_INT stop;
6704
6705 /* Maybe run the redisplay end trigger hook. Performance note:
6706 This doesn't seem to cost measurable time. */
6707 if (it->redisplay_end_trigger_charpos
6708 && it->glyph_row
6709 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6710 run_redisplay_end_trigger_hook (it);
6711
6712 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6713 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6714 stop)
6715 && next_element_from_composition (it))
6716 {
6717 return 1;
6718 }
6719
6720 /* Get the next character, maybe multibyte. */
6721 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6722 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6723 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6724 else
6725 it->c = *p, it->len = 1;
6726
6727 /* Record what we have and where it came from. */
6728 it->what = IT_CHARACTER;
6729 it->object = it->w->buffer;
6730 it->position = it->current.pos;
6731
6732 /* Normally we return the character found above, except when we
6733 really want to return an ellipsis for selective display. */
6734 if (it->selective)
6735 {
6736 if (it->c == '\n')
6737 {
6738 /* A value of selective > 0 means hide lines indented more
6739 than that number of columns. */
6740 if (it->selective > 0
6741 && IT_CHARPOS (*it) + 1 < ZV
6742 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6743 IT_BYTEPOS (*it) + 1,
6744 (double) it->selective)) /* iftc */
6745 {
6746 success_p = next_element_from_ellipsis (it);
6747 it->dpvec_char_len = -1;
6748 }
6749 }
6750 else if (it->c == '\r' && it->selective == -1)
6751 {
6752 /* A value of selective == -1 means that everything from the
6753 CR to the end of the line is invisible, with maybe an
6754 ellipsis displayed for it. */
6755 success_p = next_element_from_ellipsis (it);
6756 it->dpvec_char_len = -1;
6757 }
6758 }
6759 }
6760
6761 /* Value is zero if end of buffer reached. */
6762 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6763 return success_p;
6764 }
6765
6766
6767 /* Run the redisplay end trigger hook for IT. */
6768
6769 static void
6770 run_redisplay_end_trigger_hook (struct it *it)
6771 {
6772 Lisp_Object args[3];
6773
6774 /* IT->glyph_row should be non-null, i.e. we should be actually
6775 displaying something, or otherwise we should not run the hook. */
6776 xassert (it->glyph_row);
6777
6778 /* Set up hook arguments. */
6779 args[0] = Qredisplay_end_trigger_functions;
6780 args[1] = it->window;
6781 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6782 it->redisplay_end_trigger_charpos = 0;
6783
6784 /* Since we are *trying* to run these functions, don't try to run
6785 them again, even if they get an error. */
6786 it->w->redisplay_end_trigger = Qnil;
6787 Frun_hook_with_args (3, args);
6788
6789 /* Notice if it changed the face of the character we are on. */
6790 handle_face_prop (it);
6791 }
6792
6793
6794 /* Deliver a composition display element. Unlike the other
6795 next_element_from_XXX, this function is not registered in the array
6796 get_next_element[]. It is called from next_element_from_buffer and
6797 next_element_from_string when necessary. */
6798
6799 static int
6800 next_element_from_composition (struct it *it)
6801 {
6802 it->what = IT_COMPOSITION;
6803 it->len = it->cmp_it.nbytes;
6804 if (STRINGP (it->string))
6805 {
6806 if (it->c < 0)
6807 {
6808 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6809 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6810 return 0;
6811 }
6812 it->position = it->current.string_pos;
6813 it->object = it->string;
6814 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6815 IT_STRING_BYTEPOS (*it), it->string);
6816 }
6817 else
6818 {
6819 if (it->c < 0)
6820 {
6821 IT_CHARPOS (*it) += it->cmp_it.nchars;
6822 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6823 if (it->bidi_p)
6824 {
6825 if (it->bidi_it.new_paragraph)
6826 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6827 /* Resync the bidi iterator with IT's new position.
6828 FIXME: this doesn't support bidirectional text. */
6829 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6830 bidi_move_to_visually_next (&it->bidi_it);
6831 }
6832 return 0;
6833 }
6834 it->position = it->current.pos;
6835 it->object = it->w->buffer;
6836 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6837 IT_BYTEPOS (*it), Qnil);
6838 }
6839 return 1;
6840 }
6841
6842
6843 \f
6844 /***********************************************************************
6845 Moving an iterator without producing glyphs
6846 ***********************************************************************/
6847
6848 /* Check if iterator is at a position corresponding to a valid buffer
6849 position after some move_it_ call. */
6850
6851 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6852 ((it)->method == GET_FROM_STRING \
6853 ? IT_STRING_CHARPOS (*it) == 0 \
6854 : 1)
6855
6856
6857 /* Move iterator IT to a specified buffer or X position within one
6858 line on the display without producing glyphs.
6859
6860 OP should be a bit mask including some or all of these bits:
6861 MOVE_TO_X: Stop upon reaching x-position TO_X.
6862 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6863 Regardless of OP's value, stop upon reaching the end of the display line.
6864
6865 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6866 This means, in particular, that TO_X includes window's horizontal
6867 scroll amount.
6868
6869 The return value has several possible values that
6870 say what condition caused the scan to stop:
6871
6872 MOVE_POS_MATCH_OR_ZV
6873 - when TO_POS or ZV was reached.
6874
6875 MOVE_X_REACHED
6876 -when TO_X was reached before TO_POS or ZV were reached.
6877
6878 MOVE_LINE_CONTINUED
6879 - when we reached the end of the display area and the line must
6880 be continued.
6881
6882 MOVE_LINE_TRUNCATED
6883 - when we reached the end of the display area and the line is
6884 truncated.
6885
6886 MOVE_NEWLINE_OR_CR
6887 - when we stopped at a line end, i.e. a newline or a CR and selective
6888 display is on. */
6889
6890 static enum move_it_result
6891 move_it_in_display_line_to (struct it *it,
6892 EMACS_INT to_charpos, int to_x,
6893 enum move_operation_enum op)
6894 {
6895 enum move_it_result result = MOVE_UNDEFINED;
6896 struct glyph_row *saved_glyph_row;
6897 struct it wrap_it, atpos_it, atx_it;
6898 int may_wrap = 0;
6899 enum it_method prev_method = it->method;
6900 EMACS_INT prev_pos = IT_CHARPOS (*it);
6901
6902 /* Don't produce glyphs in produce_glyphs. */
6903 saved_glyph_row = it->glyph_row;
6904 it->glyph_row = NULL;
6905
6906 /* Use wrap_it to save a copy of IT wherever a word wrap could
6907 occur. Use atpos_it to save a copy of IT at the desired buffer
6908 position, if found, so that we can scan ahead and check if the
6909 word later overshoots the window edge. Use atx_it similarly, for
6910 pixel positions. */
6911 wrap_it.sp = -1;
6912 atpos_it.sp = -1;
6913 atx_it.sp = -1;
6914
6915 #define BUFFER_POS_REACHED_P() \
6916 ((op & MOVE_TO_POS) != 0 \
6917 && BUFFERP (it->object) \
6918 && (IT_CHARPOS (*it) == to_charpos \
6919 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6920 && (it->method == GET_FROM_BUFFER \
6921 || (it->method == GET_FROM_DISPLAY_VECTOR \
6922 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6923
6924 /* If there's a line-/wrap-prefix, handle it. */
6925 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6926 && it->current_y < it->last_visible_y)
6927 handle_line_prefix (it);
6928
6929 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6930 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6931
6932 while (1)
6933 {
6934 int x, i, ascent = 0, descent = 0;
6935
6936 /* Utility macro to reset an iterator with x, ascent, and descent. */
6937 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6938 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6939 (IT)->max_descent = descent)
6940
6941 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6942 glyph). */
6943 if ((op & MOVE_TO_POS) != 0
6944 && BUFFERP (it->object)
6945 && it->method == GET_FROM_BUFFER
6946 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6947 || (it->bidi_p
6948 && (prev_method == GET_FROM_IMAGE
6949 || prev_method == GET_FROM_STRETCH)
6950 /* Passed TO_CHARPOS from left to right. */
6951 && ((prev_pos < to_charpos
6952 && IT_CHARPOS (*it) > to_charpos)
6953 /* Passed TO_CHARPOS from right to left. */
6954 || (prev_pos > to_charpos
6955 && IT_CHARPOS (*it) < to_charpos)))))
6956 {
6957 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6958 {
6959 result = MOVE_POS_MATCH_OR_ZV;
6960 break;
6961 }
6962 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6963 /* If wrap_it is valid, the current position might be in a
6964 word that is wrapped. So, save the iterator in
6965 atpos_it and continue to see if wrapping happens. */
6966 atpos_it = *it;
6967 }
6968
6969 prev_method = it->method;
6970 if (it->method == GET_FROM_BUFFER)
6971 prev_pos = IT_CHARPOS (*it);
6972 /* Stop when ZV reached.
6973 We used to stop here when TO_CHARPOS reached as well, but that is
6974 too soon if this glyph does not fit on this line. So we handle it
6975 explicitly below. */
6976 if (!get_next_display_element (it))
6977 {
6978 result = MOVE_POS_MATCH_OR_ZV;
6979 break;
6980 }
6981
6982 if (it->line_wrap == TRUNCATE)
6983 {
6984 if (BUFFER_POS_REACHED_P ())
6985 {
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 break;
6988 }
6989 }
6990 else
6991 {
6992 if (it->line_wrap == WORD_WRAP)
6993 {
6994 if (IT_DISPLAYING_WHITESPACE (it))
6995 may_wrap = 1;
6996 else if (may_wrap)
6997 {
6998 /* We have reached a glyph that follows one or more
6999 whitespace characters. If the position is
7000 already found, we are done. */
7001 if (atpos_it.sp >= 0)
7002 {
7003 *it = atpos_it;
7004 result = MOVE_POS_MATCH_OR_ZV;
7005 goto done;
7006 }
7007 if (atx_it.sp >= 0)
7008 {
7009 *it = atx_it;
7010 result = MOVE_X_REACHED;
7011 goto done;
7012 }
7013 /* Otherwise, we can wrap here. */
7014 wrap_it = *it;
7015 may_wrap = 0;
7016 }
7017 }
7018 }
7019
7020 /* Remember the line height for the current line, in case
7021 the next element doesn't fit on the line. */
7022 ascent = it->max_ascent;
7023 descent = it->max_descent;
7024
7025 /* The call to produce_glyphs will get the metrics of the
7026 display element IT is loaded with. Record the x-position
7027 before this display element, in case it doesn't fit on the
7028 line. */
7029 x = it->current_x;
7030
7031 PRODUCE_GLYPHS (it);
7032
7033 if (it->area != TEXT_AREA)
7034 {
7035 set_iterator_to_next (it, 1);
7036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7037 SET_TEXT_POS (this_line_min_pos,
7038 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7039 continue;
7040 }
7041
7042 /* The number of glyphs we get back in IT->nglyphs will normally
7043 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7044 character on a terminal frame, or (iii) a line end. For the
7045 second case, IT->nglyphs - 1 padding glyphs will be present.
7046 (On X frames, there is only one glyph produced for a
7047 composite character.)
7048
7049 The behavior implemented below means, for continuation lines,
7050 that as many spaces of a TAB as fit on the current line are
7051 displayed there. For terminal frames, as many glyphs of a
7052 multi-glyph character are displayed in the current line, too.
7053 This is what the old redisplay code did, and we keep it that
7054 way. Under X, the whole shape of a complex character must
7055 fit on the line or it will be completely displayed in the
7056 next line.
7057
7058 Note that both for tabs and padding glyphs, all glyphs have
7059 the same width. */
7060 if (it->nglyphs)
7061 {
7062 /* More than one glyph or glyph doesn't fit on line. All
7063 glyphs have the same width. */
7064 int single_glyph_width = it->pixel_width / it->nglyphs;
7065 int new_x;
7066 int x_before_this_char = x;
7067 int hpos_before_this_char = it->hpos;
7068
7069 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7070 {
7071 new_x = x + single_glyph_width;
7072
7073 /* We want to leave anything reaching TO_X to the caller. */
7074 if ((op & MOVE_TO_X) && new_x > to_x)
7075 {
7076 if (BUFFER_POS_REACHED_P ())
7077 {
7078 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7079 goto buffer_pos_reached;
7080 if (atpos_it.sp < 0)
7081 {
7082 atpos_it = *it;
7083 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7084 }
7085 }
7086 else
7087 {
7088 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7089 {
7090 it->current_x = x;
7091 result = MOVE_X_REACHED;
7092 break;
7093 }
7094 if (atx_it.sp < 0)
7095 {
7096 atx_it = *it;
7097 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7098 }
7099 }
7100 }
7101
7102 if (/* Lines are continued. */
7103 it->line_wrap != TRUNCATE
7104 && (/* And glyph doesn't fit on the line. */
7105 new_x > it->last_visible_x
7106 /* Or it fits exactly and we're on a window
7107 system frame. */
7108 || (new_x == it->last_visible_x
7109 && FRAME_WINDOW_P (it->f))))
7110 {
7111 if (/* IT->hpos == 0 means the very first glyph
7112 doesn't fit on the line, e.g. a wide image. */
7113 it->hpos == 0
7114 || (new_x == it->last_visible_x
7115 && FRAME_WINDOW_P (it->f)))
7116 {
7117 ++it->hpos;
7118 it->current_x = new_x;
7119
7120 /* The character's last glyph just barely fits
7121 in this row. */
7122 if (i == it->nglyphs - 1)
7123 {
7124 /* If this is the destination position,
7125 return a position *before* it in this row,
7126 now that we know it fits in this row. */
7127 if (BUFFER_POS_REACHED_P ())
7128 {
7129 if (it->line_wrap != WORD_WRAP
7130 || wrap_it.sp < 0)
7131 {
7132 it->hpos = hpos_before_this_char;
7133 it->current_x = x_before_this_char;
7134 result = MOVE_POS_MATCH_OR_ZV;
7135 break;
7136 }
7137 if (it->line_wrap == WORD_WRAP
7138 && atpos_it.sp < 0)
7139 {
7140 atpos_it = *it;
7141 atpos_it.current_x = x_before_this_char;
7142 atpos_it.hpos = hpos_before_this_char;
7143 }
7144 }
7145
7146 set_iterator_to_next (it, 1);
7147 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7148 SET_TEXT_POS (this_line_min_pos,
7149 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7150 /* On graphical terminals, newlines may
7151 "overflow" into the fringe if
7152 overflow-newline-into-fringe is non-nil.
7153 On text-only terminals, newlines may
7154 overflow into the last glyph on the
7155 display line.*/
7156 if (!FRAME_WINDOW_P (it->f)
7157 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7158 {
7159 if (!get_next_display_element (it))
7160 {
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 break;
7163 }
7164 if (BUFFER_POS_REACHED_P ())
7165 {
7166 if (ITERATOR_AT_END_OF_LINE_P (it))
7167 result = MOVE_POS_MATCH_OR_ZV;
7168 else
7169 result = MOVE_LINE_CONTINUED;
7170 break;
7171 }
7172 if (ITERATOR_AT_END_OF_LINE_P (it))
7173 {
7174 result = MOVE_NEWLINE_OR_CR;
7175 break;
7176 }
7177 }
7178 }
7179 }
7180 else
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182
7183 if (wrap_it.sp >= 0)
7184 {
7185 *it = wrap_it;
7186 atpos_it.sp = -1;
7187 atx_it.sp = -1;
7188 }
7189
7190 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7191 IT_CHARPOS (*it)));
7192 result = MOVE_LINE_CONTINUED;
7193 break;
7194 }
7195
7196 if (BUFFER_POS_REACHED_P ())
7197 {
7198 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7199 goto buffer_pos_reached;
7200 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7201 {
7202 atpos_it = *it;
7203 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7204 }
7205 }
7206
7207 if (new_x > it->first_visible_x)
7208 {
7209 /* Glyph is visible. Increment number of glyphs that
7210 would be displayed. */
7211 ++it->hpos;
7212 }
7213 }
7214
7215 if (result != MOVE_UNDEFINED)
7216 break;
7217 }
7218 else if (BUFFER_POS_REACHED_P ())
7219 {
7220 buffer_pos_reached:
7221 IT_RESET_X_ASCENT_DESCENT (it);
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7226 {
7227 /* Stop when TO_X specified and reached. This check is
7228 necessary here because of lines consisting of a line end,
7229 only. The line end will not produce any glyphs and we
7230 would never get MOVE_X_REACHED. */
7231 xassert (it->nglyphs == 0);
7232 result = MOVE_X_REACHED;
7233 break;
7234 }
7235
7236 /* Is this a line end? If yes, we're done. */
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 {
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7241 }
7242
7243 if (it->method == GET_FROM_BUFFER)
7244 prev_pos = IT_CHARPOS (*it);
7245 /* The current display element has been consumed. Advance
7246 to the next. */
7247 set_iterator_to_next (it, 1);
7248 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7249 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7250
7251 /* Stop if lines are truncated and IT's current x-position is
7252 past the right edge of the window now. */
7253 if (it->line_wrap == TRUNCATE
7254 && it->current_x >= it->last_visible_x)
7255 {
7256 if (!FRAME_WINDOW_P (it->f)
7257 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7258 {
7259 if (!get_next_display_element (it)
7260 || BUFFER_POS_REACHED_P ())
7261 {
7262 result = MOVE_POS_MATCH_OR_ZV;
7263 break;
7264 }
7265 if (ITERATOR_AT_END_OF_LINE_P (it))
7266 {
7267 result = MOVE_NEWLINE_OR_CR;
7268 break;
7269 }
7270 }
7271 result = MOVE_LINE_TRUNCATED;
7272 break;
7273 }
7274 #undef IT_RESET_X_ASCENT_DESCENT
7275 }
7276
7277 #undef BUFFER_POS_REACHED_P
7278
7279 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7280 restore the saved iterator. */
7281 if (atpos_it.sp >= 0)
7282 *it = atpos_it;
7283 else if (atx_it.sp >= 0)
7284 *it = atx_it;
7285
7286 done:
7287
7288 /* Restore the iterator settings altered at the beginning of this
7289 function. */
7290 it->glyph_row = saved_glyph_row;
7291 return result;
7292 }
7293
7294 /* For external use. */
7295 void
7296 move_it_in_display_line (struct it *it,
7297 EMACS_INT to_charpos, int to_x,
7298 enum move_operation_enum op)
7299 {
7300 if (it->line_wrap == WORD_WRAP
7301 && (op & MOVE_TO_X))
7302 {
7303 struct it save_it = *it;
7304 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7305 /* When word-wrap is on, TO_X may lie past the end
7306 of a wrapped line. Then it->current is the
7307 character on the next line, so backtrack to the
7308 space before the wrap point. */
7309 if (skip == MOVE_LINE_CONTINUED)
7310 {
7311 int prev_x = max (it->current_x - 1, 0);
7312 *it = save_it;
7313 move_it_in_display_line_to
7314 (it, -1, prev_x, MOVE_TO_X);
7315 }
7316 }
7317 else
7318 move_it_in_display_line_to (it, to_charpos, to_x, op);
7319 }
7320
7321
7322 /* Move IT forward until it satisfies one or more of the criteria in
7323 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7324
7325 OP is a bit-mask that specifies where to stop, and in particular,
7326 which of those four position arguments makes a difference. See the
7327 description of enum move_operation_enum.
7328
7329 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7330 screen line, this function will set IT to the next position >
7331 TO_CHARPOS. */
7332
7333 void
7334 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7335 {
7336 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7337 int line_height, line_start_x = 0, reached = 0;
7338
7339 for (;;)
7340 {
7341 if (op & MOVE_TO_VPOS)
7342 {
7343 /* If no TO_CHARPOS and no TO_X specified, stop at the
7344 start of the line TO_VPOS. */
7345 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7346 {
7347 if (it->vpos == to_vpos)
7348 {
7349 reached = 1;
7350 break;
7351 }
7352 else
7353 skip = move_it_in_display_line_to (it, -1, -1, 0);
7354 }
7355 else
7356 {
7357 /* TO_VPOS >= 0 means stop at TO_X in the line at
7358 TO_VPOS, or at TO_POS, whichever comes first. */
7359 if (it->vpos == to_vpos)
7360 {
7361 reached = 2;
7362 break;
7363 }
7364
7365 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7366
7367 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7368 {
7369 reached = 3;
7370 break;
7371 }
7372 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7373 {
7374 /* We have reached TO_X but not in the line we want. */
7375 skip = move_it_in_display_line_to (it, to_charpos,
7376 -1, MOVE_TO_POS);
7377 if (skip == MOVE_POS_MATCH_OR_ZV)
7378 {
7379 reached = 4;
7380 break;
7381 }
7382 }
7383 }
7384 }
7385 else if (op & MOVE_TO_Y)
7386 {
7387 struct it it_backup;
7388
7389 if (it->line_wrap == WORD_WRAP)
7390 it_backup = *it;
7391
7392 /* TO_Y specified means stop at TO_X in the line containing
7393 TO_Y---or at TO_CHARPOS if this is reached first. The
7394 problem is that we can't really tell whether the line
7395 contains TO_Y before we have completely scanned it, and
7396 this may skip past TO_X. What we do is to first scan to
7397 TO_X.
7398
7399 If TO_X is not specified, use a TO_X of zero. The reason
7400 is to make the outcome of this function more predictable.
7401 If we didn't use TO_X == 0, we would stop at the end of
7402 the line which is probably not what a caller would expect
7403 to happen. */
7404 skip = move_it_in_display_line_to
7405 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7406 (MOVE_TO_X | (op & MOVE_TO_POS)));
7407
7408 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7409 if (skip == MOVE_POS_MATCH_OR_ZV)
7410 reached = 5;
7411 else if (skip == MOVE_X_REACHED)
7412 {
7413 /* If TO_X was reached, we want to know whether TO_Y is
7414 in the line. We know this is the case if the already
7415 scanned glyphs make the line tall enough. Otherwise,
7416 we must check by scanning the rest of the line. */
7417 line_height = it->max_ascent + it->max_descent;
7418 if (to_y >= it->current_y
7419 && to_y < it->current_y + line_height)
7420 {
7421 reached = 6;
7422 break;
7423 }
7424 it_backup = *it;
7425 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7426 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7427 op & MOVE_TO_POS);
7428 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7429 line_height = it->max_ascent + it->max_descent;
7430 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7431
7432 if (to_y >= it->current_y
7433 && to_y < it->current_y + line_height)
7434 {
7435 /* If TO_Y is in this line and TO_X was reached
7436 above, we scanned too far. We have to restore
7437 IT's settings to the ones before skipping. */
7438 *it = it_backup;
7439 reached = 6;
7440 }
7441 else
7442 {
7443 skip = skip2;
7444 if (skip == MOVE_POS_MATCH_OR_ZV)
7445 reached = 7;
7446 }
7447 }
7448 else
7449 {
7450 /* Check whether TO_Y is in this line. */
7451 line_height = it->max_ascent + it->max_descent;
7452 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7453
7454 if (to_y >= it->current_y
7455 && to_y < it->current_y + line_height)
7456 {
7457 /* When word-wrap is on, TO_X may lie past the end
7458 of a wrapped line. Then it->current is the
7459 character on the next line, so backtrack to the
7460 space before the wrap point. */
7461 if (skip == MOVE_LINE_CONTINUED
7462 && it->line_wrap == WORD_WRAP)
7463 {
7464 int prev_x = max (it->current_x - 1, 0);
7465 *it = it_backup;
7466 skip = move_it_in_display_line_to
7467 (it, -1, prev_x, MOVE_TO_X);
7468 }
7469 reached = 6;
7470 }
7471 }
7472
7473 if (reached)
7474 break;
7475 }
7476 else if (BUFFERP (it->object)
7477 && (it->method == GET_FROM_BUFFER
7478 || it->method == GET_FROM_STRETCH)
7479 && IT_CHARPOS (*it) >= to_charpos)
7480 skip = MOVE_POS_MATCH_OR_ZV;
7481 else
7482 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7483
7484 switch (skip)
7485 {
7486 case MOVE_POS_MATCH_OR_ZV:
7487 reached = 8;
7488 goto out;
7489
7490 case MOVE_NEWLINE_OR_CR:
7491 set_iterator_to_next (it, 1);
7492 it->continuation_lines_width = 0;
7493 break;
7494
7495 case MOVE_LINE_TRUNCATED:
7496 it->continuation_lines_width = 0;
7497 reseat_at_next_visible_line_start (it, 0);
7498 if ((op & MOVE_TO_POS) != 0
7499 && IT_CHARPOS (*it) > to_charpos)
7500 {
7501 reached = 9;
7502 goto out;
7503 }
7504 break;
7505
7506 case MOVE_LINE_CONTINUED:
7507 /* For continued lines ending in a tab, some of the glyphs
7508 associated with the tab are displayed on the current
7509 line. Since it->current_x does not include these glyphs,
7510 we use it->last_visible_x instead. */
7511 if (it->c == '\t')
7512 {
7513 it->continuation_lines_width += it->last_visible_x;
7514 /* When moving by vpos, ensure that the iterator really
7515 advances to the next line (bug#847, bug#969). Fixme:
7516 do we need to do this in other circumstances? */
7517 if (it->current_x != it->last_visible_x
7518 && (op & MOVE_TO_VPOS)
7519 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7520 {
7521 line_start_x = it->current_x + it->pixel_width
7522 - it->last_visible_x;
7523 set_iterator_to_next (it, 0);
7524 }
7525 }
7526 else
7527 it->continuation_lines_width += it->current_x;
7528 break;
7529
7530 default:
7531 abort ();
7532 }
7533
7534 /* Reset/increment for the next run. */
7535 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7536 it->current_x = line_start_x;
7537 line_start_x = 0;
7538 it->hpos = 0;
7539 it->current_y += it->max_ascent + it->max_descent;
7540 ++it->vpos;
7541 last_height = it->max_ascent + it->max_descent;
7542 last_max_ascent = it->max_ascent;
7543 it->max_ascent = it->max_descent = 0;
7544 }
7545
7546 out:
7547
7548 /* On text terminals, we may stop at the end of a line in the middle
7549 of a multi-character glyph. If the glyph itself is continued,
7550 i.e. it is actually displayed on the next line, don't treat this
7551 stopping point as valid; move to the next line instead (unless
7552 that brings us offscreen). */
7553 if (!FRAME_WINDOW_P (it->f)
7554 && op & MOVE_TO_POS
7555 && IT_CHARPOS (*it) == to_charpos
7556 && it->what == IT_CHARACTER
7557 && it->nglyphs > 1
7558 && it->line_wrap == WINDOW_WRAP
7559 && it->current_x == it->last_visible_x - 1
7560 && it->c != '\n'
7561 && it->c != '\t'
7562 && it->vpos < XFASTINT (it->w->window_end_vpos))
7563 {
7564 it->continuation_lines_width += it->current_x;
7565 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7566 it->current_y += it->max_ascent + it->max_descent;
7567 ++it->vpos;
7568 last_height = it->max_ascent + it->max_descent;
7569 last_max_ascent = it->max_ascent;
7570 }
7571
7572 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7573 }
7574
7575
7576 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7577
7578 If DY > 0, move IT backward at least that many pixels. DY = 0
7579 means move IT backward to the preceding line start or BEGV. This
7580 function may move over more than DY pixels if IT->current_y - DY
7581 ends up in the middle of a line; in this case IT->current_y will be
7582 set to the top of the line moved to. */
7583
7584 void
7585 move_it_vertically_backward (struct it *it, int dy)
7586 {
7587 int nlines, h;
7588 struct it it2, it3;
7589 EMACS_INT start_pos;
7590
7591 move_further_back:
7592 xassert (dy >= 0);
7593
7594 start_pos = IT_CHARPOS (*it);
7595
7596 /* Estimate how many newlines we must move back. */
7597 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7598
7599 /* Set the iterator's position that many lines back. */
7600 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7601 back_to_previous_visible_line_start (it);
7602
7603 /* Reseat the iterator here. When moving backward, we don't want
7604 reseat to skip forward over invisible text, set up the iterator
7605 to deliver from overlay strings at the new position etc. So,
7606 use reseat_1 here. */
7607 reseat_1 (it, it->current.pos, 1);
7608
7609 /* We are now surely at a line start. */
7610 it->current_x = it->hpos = 0;
7611 it->continuation_lines_width = 0;
7612
7613 /* Move forward and see what y-distance we moved. First move to the
7614 start of the next line so that we get its height. We need this
7615 height to be able to tell whether we reached the specified
7616 y-distance. */
7617 it2 = *it;
7618 it2.max_ascent = it2.max_descent = 0;
7619 do
7620 {
7621 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7622 MOVE_TO_POS | MOVE_TO_VPOS);
7623 }
7624 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7625 xassert (IT_CHARPOS (*it) >= BEGV);
7626 it3 = it2;
7627
7628 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7629 xassert (IT_CHARPOS (*it) >= BEGV);
7630 /* H is the actual vertical distance from the position in *IT
7631 and the starting position. */
7632 h = it2.current_y - it->current_y;
7633 /* NLINES is the distance in number of lines. */
7634 nlines = it2.vpos - it->vpos;
7635
7636 /* Correct IT's y and vpos position
7637 so that they are relative to the starting point. */
7638 it->vpos -= nlines;
7639 it->current_y -= h;
7640
7641 if (dy == 0)
7642 {
7643 /* DY == 0 means move to the start of the screen line. The
7644 value of nlines is > 0 if continuation lines were involved. */
7645 if (nlines > 0)
7646 move_it_by_lines (it, nlines, 1);
7647 }
7648 else
7649 {
7650 /* The y-position we try to reach, relative to *IT.
7651 Note that H has been subtracted in front of the if-statement. */
7652 int target_y = it->current_y + h - dy;
7653 int y0 = it3.current_y;
7654 int y1 = line_bottom_y (&it3);
7655 int line_height = y1 - y0;
7656
7657 /* If we did not reach target_y, try to move further backward if
7658 we can. If we moved too far backward, try to move forward. */
7659 if (target_y < it->current_y
7660 /* This is heuristic. In a window that's 3 lines high, with
7661 a line height of 13 pixels each, recentering with point
7662 on the bottom line will try to move -39/2 = 19 pixels
7663 backward. Try to avoid moving into the first line. */
7664 && (it->current_y - target_y
7665 > min (window_box_height (it->w), line_height * 2 / 3))
7666 && IT_CHARPOS (*it) > BEGV)
7667 {
7668 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7669 target_y - it->current_y));
7670 dy = it->current_y - target_y;
7671 goto move_further_back;
7672 }
7673 else if (target_y >= it->current_y + line_height
7674 && IT_CHARPOS (*it) < ZV)
7675 {
7676 /* Should move forward by at least one line, maybe more.
7677
7678 Note: Calling move_it_by_lines can be expensive on
7679 terminal frames, where compute_motion is used (via
7680 vmotion) to do the job, when there are very long lines
7681 and truncate-lines is nil. That's the reason for
7682 treating terminal frames specially here. */
7683
7684 if (!FRAME_WINDOW_P (it->f))
7685 move_it_vertically (it, target_y - (it->current_y + line_height));
7686 else
7687 {
7688 do
7689 {
7690 move_it_by_lines (it, 1, 1);
7691 }
7692 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7693 }
7694 }
7695 }
7696 }
7697
7698
7699 /* Move IT by a specified amount of pixel lines DY. DY negative means
7700 move backwards. DY = 0 means move to start of screen line. At the
7701 end, IT will be on the start of a screen line. */
7702
7703 void
7704 move_it_vertically (struct it *it, int dy)
7705 {
7706 if (dy <= 0)
7707 move_it_vertically_backward (it, -dy);
7708 else
7709 {
7710 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7711 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7712 MOVE_TO_POS | MOVE_TO_Y);
7713 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7714
7715 /* If buffer ends in ZV without a newline, move to the start of
7716 the line to satisfy the post-condition. */
7717 if (IT_CHARPOS (*it) == ZV
7718 && ZV > BEGV
7719 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7720 move_it_by_lines (it, 0, 0);
7721 }
7722 }
7723
7724
7725 /* Move iterator IT past the end of the text line it is in. */
7726
7727 void
7728 move_it_past_eol (struct it *it)
7729 {
7730 enum move_it_result rc;
7731
7732 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7733 if (rc == MOVE_NEWLINE_OR_CR)
7734 set_iterator_to_next (it, 0);
7735 }
7736
7737
7738 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7739 negative means move up. DVPOS == 0 means move to the start of the
7740 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7741 NEED_Y_P is zero, IT->current_y will be left unchanged.
7742
7743 Further optimization ideas: If we would know that IT->f doesn't use
7744 a face with proportional font, we could be faster for
7745 truncate-lines nil. */
7746
7747 void
7748 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7749 {
7750
7751 /* The commented-out optimization uses vmotion on terminals. This
7752 gives bad results, because elements like it->what, on which
7753 callers such as pos_visible_p rely, aren't updated. */
7754 /* struct position pos;
7755 if (!FRAME_WINDOW_P (it->f))
7756 {
7757 struct text_pos textpos;
7758
7759 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7760 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7761 reseat (it, textpos, 1);
7762 it->vpos += pos.vpos;
7763 it->current_y += pos.vpos;
7764 }
7765 else */
7766
7767 if (dvpos == 0)
7768 {
7769 /* DVPOS == 0 means move to the start of the screen line. */
7770 move_it_vertically_backward (it, 0);
7771 xassert (it->current_x == 0 && it->hpos == 0);
7772 /* Let next call to line_bottom_y calculate real line height */
7773 last_height = 0;
7774 }
7775 else if (dvpos > 0)
7776 {
7777 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7778 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7779 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7780 }
7781 else
7782 {
7783 struct it it2;
7784 EMACS_INT start_charpos, i;
7785
7786 /* Start at the beginning of the screen line containing IT's
7787 position. This may actually move vertically backwards,
7788 in case of overlays, so adjust dvpos accordingly. */
7789 dvpos += it->vpos;
7790 move_it_vertically_backward (it, 0);
7791 dvpos -= it->vpos;
7792
7793 /* Go back -DVPOS visible lines and reseat the iterator there. */
7794 start_charpos = IT_CHARPOS (*it);
7795 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7796 back_to_previous_visible_line_start (it);
7797 reseat (it, it->current.pos, 1);
7798
7799 /* Move further back if we end up in a string or an image. */
7800 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7801 {
7802 /* First try to move to start of display line. */
7803 dvpos += it->vpos;
7804 move_it_vertically_backward (it, 0);
7805 dvpos -= it->vpos;
7806 if (IT_POS_VALID_AFTER_MOVE_P (it))
7807 break;
7808 /* If start of line is still in string or image,
7809 move further back. */
7810 back_to_previous_visible_line_start (it);
7811 reseat (it, it->current.pos, 1);
7812 dvpos--;
7813 }
7814
7815 it->current_x = it->hpos = 0;
7816
7817 /* Above call may have moved too far if continuation lines
7818 are involved. Scan forward and see if it did. */
7819 it2 = *it;
7820 it2.vpos = it2.current_y = 0;
7821 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7822 it->vpos -= it2.vpos;
7823 it->current_y -= it2.current_y;
7824 it->current_x = it->hpos = 0;
7825
7826 /* If we moved too far back, move IT some lines forward. */
7827 if (it2.vpos > -dvpos)
7828 {
7829 int delta = it2.vpos + dvpos;
7830 it2 = *it;
7831 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7832 /* Move back again if we got too far ahead. */
7833 if (IT_CHARPOS (*it) >= start_charpos)
7834 *it = it2;
7835 }
7836 }
7837 }
7838
7839 /* Return 1 if IT points into the middle of a display vector. */
7840
7841 int
7842 in_display_vector_p (struct it *it)
7843 {
7844 return (it->method == GET_FROM_DISPLAY_VECTOR
7845 && it->current.dpvec_index > 0
7846 && it->dpvec + it->current.dpvec_index != it->dpend);
7847 }
7848
7849 \f
7850 /***********************************************************************
7851 Messages
7852 ***********************************************************************/
7853
7854
7855 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7856 to *Messages*. */
7857
7858 void
7859 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7860 {
7861 Lisp_Object args[3];
7862 Lisp_Object msg, fmt;
7863 char *buffer;
7864 EMACS_INT len;
7865 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7866 USE_SAFE_ALLOCA;
7867
7868 /* Do nothing if called asynchronously. Inserting text into
7869 a buffer may call after-change-functions and alike and
7870 that would means running Lisp asynchronously. */
7871 if (handling_signal)
7872 return;
7873
7874 fmt = msg = Qnil;
7875 GCPRO4 (fmt, msg, arg1, arg2);
7876
7877 args[0] = fmt = build_string (format);
7878 args[1] = arg1;
7879 args[2] = arg2;
7880 msg = Fformat (3, args);
7881
7882 len = SBYTES (msg) + 1;
7883 SAFE_ALLOCA (buffer, char *, len);
7884 memcpy (buffer, SDATA (msg), len);
7885
7886 message_dolog (buffer, len - 1, 1, 0);
7887 SAFE_FREE ();
7888
7889 UNGCPRO;
7890 }
7891
7892
7893 /* Output a newline in the *Messages* buffer if "needs" one. */
7894
7895 void
7896 message_log_maybe_newline (void)
7897 {
7898 if (message_log_need_newline)
7899 message_dolog ("", 0, 1, 0);
7900 }
7901
7902
7903 /* Add a string M of length NBYTES to the message log, optionally
7904 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7905 nonzero, means interpret the contents of M as multibyte. This
7906 function calls low-level routines in order to bypass text property
7907 hooks, etc. which might not be safe to run.
7908
7909 This may GC (insert may run before/after change hooks),
7910 so the buffer M must NOT point to a Lisp string. */
7911
7912 void
7913 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7914 {
7915 const unsigned char *msg = (const unsigned char *) m;
7916
7917 if (!NILP (Vmemory_full))
7918 return;
7919
7920 if (!NILP (Vmessage_log_max))
7921 {
7922 struct buffer *oldbuf;
7923 Lisp_Object oldpoint, oldbegv, oldzv;
7924 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7925 EMACS_INT point_at_end = 0;
7926 EMACS_INT zv_at_end = 0;
7927 Lisp_Object old_deactivate_mark, tem;
7928 struct gcpro gcpro1;
7929
7930 old_deactivate_mark = Vdeactivate_mark;
7931 oldbuf = current_buffer;
7932 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7933 BVAR (current_buffer, undo_list) = Qt;
7934
7935 oldpoint = message_dolog_marker1;
7936 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7937 oldbegv = message_dolog_marker2;
7938 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7939 oldzv = message_dolog_marker3;
7940 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7941 GCPRO1 (old_deactivate_mark);
7942
7943 if (PT == Z)
7944 point_at_end = 1;
7945 if (ZV == Z)
7946 zv_at_end = 1;
7947
7948 BEGV = BEG;
7949 BEGV_BYTE = BEG_BYTE;
7950 ZV = Z;
7951 ZV_BYTE = Z_BYTE;
7952 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7953
7954 /* Insert the string--maybe converting multibyte to single byte
7955 or vice versa, so that all the text fits the buffer. */
7956 if (multibyte
7957 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7958 {
7959 EMACS_INT i;
7960 int c, char_bytes;
7961 char work[1];
7962
7963 /* Convert a multibyte string to single-byte
7964 for the *Message* buffer. */
7965 for (i = 0; i < nbytes; i += char_bytes)
7966 {
7967 c = string_char_and_length (msg + i, &char_bytes);
7968 work[0] = (ASCII_CHAR_P (c)
7969 ? c
7970 : multibyte_char_to_unibyte (c, Qnil));
7971 insert_1_both (work, 1, 1, 1, 0, 0);
7972 }
7973 }
7974 else if (! multibyte
7975 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7976 {
7977 EMACS_INT i;
7978 int c, char_bytes;
7979 unsigned char str[MAX_MULTIBYTE_LENGTH];
7980 /* Convert a single-byte string to multibyte
7981 for the *Message* buffer. */
7982 for (i = 0; i < nbytes; i++)
7983 {
7984 c = msg[i];
7985 MAKE_CHAR_MULTIBYTE (c);
7986 char_bytes = CHAR_STRING (c, str);
7987 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7988 }
7989 }
7990 else if (nbytes)
7991 insert_1 (m, nbytes, 1, 0, 0);
7992
7993 if (nlflag)
7994 {
7995 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7996 unsigned long int dups;
7997 insert_1 ("\n", 1, 1, 0, 0);
7998
7999 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8000 this_bol = PT;
8001 this_bol_byte = PT_BYTE;
8002
8003 /* See if this line duplicates the previous one.
8004 If so, combine duplicates. */
8005 if (this_bol > BEG)
8006 {
8007 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8008 prev_bol = PT;
8009 prev_bol_byte = PT_BYTE;
8010
8011 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8012 this_bol, this_bol_byte);
8013 if (dups)
8014 {
8015 del_range_both (prev_bol, prev_bol_byte,
8016 this_bol, this_bol_byte, 0);
8017 if (dups > 1)
8018 {
8019 char dupstr[40];
8020 int duplen;
8021
8022 /* If you change this format, don't forget to also
8023 change message_log_check_duplicate. */
8024 sprintf (dupstr, " [%lu times]", dups);
8025 duplen = strlen (dupstr);
8026 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8027 insert_1 (dupstr, duplen, 1, 0, 1);
8028 }
8029 }
8030 }
8031
8032 /* If we have more than the desired maximum number of lines
8033 in the *Messages* buffer now, delete the oldest ones.
8034 This is safe because we don't have undo in this buffer. */
8035
8036 if (NATNUMP (Vmessage_log_max))
8037 {
8038 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8039 -XFASTINT (Vmessage_log_max) - 1, 0);
8040 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8041 }
8042 }
8043 BEGV = XMARKER (oldbegv)->charpos;
8044 BEGV_BYTE = marker_byte_position (oldbegv);
8045
8046 if (zv_at_end)
8047 {
8048 ZV = Z;
8049 ZV_BYTE = Z_BYTE;
8050 }
8051 else
8052 {
8053 ZV = XMARKER (oldzv)->charpos;
8054 ZV_BYTE = marker_byte_position (oldzv);
8055 }
8056
8057 if (point_at_end)
8058 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8059 else
8060 /* We can't do Fgoto_char (oldpoint) because it will run some
8061 Lisp code. */
8062 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8063 XMARKER (oldpoint)->bytepos);
8064
8065 UNGCPRO;
8066 unchain_marker (XMARKER (oldpoint));
8067 unchain_marker (XMARKER (oldbegv));
8068 unchain_marker (XMARKER (oldzv));
8069
8070 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8071 set_buffer_internal (oldbuf);
8072 if (NILP (tem))
8073 windows_or_buffers_changed = old_windows_or_buffers_changed;
8074 message_log_need_newline = !nlflag;
8075 Vdeactivate_mark = old_deactivate_mark;
8076 }
8077 }
8078
8079
8080 /* We are at the end of the buffer after just having inserted a newline.
8081 (Note: We depend on the fact we won't be crossing the gap.)
8082 Check to see if the most recent message looks a lot like the previous one.
8083 Return 0 if different, 1 if the new one should just replace it, or a
8084 value N > 1 if we should also append " [N times]". */
8085
8086 static unsigned long int
8087 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8088 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8089 {
8090 EMACS_INT i;
8091 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8092 int seen_dots = 0;
8093 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8094 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8095
8096 for (i = 0; i < len; i++)
8097 {
8098 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8099 seen_dots = 1;
8100 if (p1[i] != p2[i])
8101 return seen_dots;
8102 }
8103 p1 += len;
8104 if (*p1 == '\n')
8105 return 2;
8106 if (*p1++ == ' ' && *p1++ == '[')
8107 {
8108 char *pend;
8109 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8110 if (strncmp (pend, " times]\n", 8) == 0)
8111 return n+1;
8112 }
8113 return 0;
8114 }
8115 \f
8116
8117 /* Display an echo area message M with a specified length of NBYTES
8118 bytes. The string may include null characters. If M is 0, clear
8119 out any existing message, and let the mini-buffer text show
8120 through.
8121
8122 This may GC, so the buffer M must NOT point to a Lisp string. */
8123
8124 void
8125 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8126 {
8127 /* First flush out any partial line written with print. */
8128 message_log_maybe_newline ();
8129 if (m)
8130 message_dolog (m, nbytes, 1, multibyte);
8131 message2_nolog (m, nbytes, multibyte);
8132 }
8133
8134
8135 /* The non-logging counterpart of message2. */
8136
8137 void
8138 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8139 {
8140 struct frame *sf = SELECTED_FRAME ();
8141 message_enable_multibyte = multibyte;
8142
8143 if (FRAME_INITIAL_P (sf))
8144 {
8145 if (noninteractive_need_newline)
8146 putc ('\n', stderr);
8147 noninteractive_need_newline = 0;
8148 if (m)
8149 fwrite (m, nbytes, 1, stderr);
8150 if (cursor_in_echo_area == 0)
8151 fprintf (stderr, "\n");
8152 fflush (stderr);
8153 }
8154 /* A null message buffer means that the frame hasn't really been
8155 initialized yet. Error messages get reported properly by
8156 cmd_error, so this must be just an informative message; toss it. */
8157 else if (INTERACTIVE
8158 && sf->glyphs_initialized_p
8159 && FRAME_MESSAGE_BUF (sf))
8160 {
8161 Lisp_Object mini_window;
8162 struct frame *f;
8163
8164 /* Get the frame containing the mini-buffer
8165 that the selected frame is using. */
8166 mini_window = FRAME_MINIBUF_WINDOW (sf);
8167 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8168
8169 FRAME_SAMPLE_VISIBILITY (f);
8170 if (FRAME_VISIBLE_P (sf)
8171 && ! FRAME_VISIBLE_P (f))
8172 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8173
8174 if (m)
8175 {
8176 set_message (m, Qnil, nbytes, multibyte);
8177 if (minibuffer_auto_raise)
8178 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8179 }
8180 else
8181 clear_message (1, 1);
8182
8183 do_pending_window_change (0);
8184 echo_area_display (1);
8185 do_pending_window_change (0);
8186 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8187 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8188 }
8189 }
8190
8191
8192 /* Display an echo area message M with a specified length of NBYTES
8193 bytes. The string may include null characters. If M is not a
8194 string, clear out any existing message, and let the mini-buffer
8195 text show through.
8196
8197 This function cancels echoing. */
8198
8199 void
8200 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8201 {
8202 struct gcpro gcpro1;
8203
8204 GCPRO1 (m);
8205 clear_message (1,1);
8206 cancel_echoing ();
8207
8208 /* First flush out any partial line written with print. */
8209 message_log_maybe_newline ();
8210 if (STRINGP (m))
8211 {
8212 char *buffer;
8213 USE_SAFE_ALLOCA;
8214
8215 SAFE_ALLOCA (buffer, char *, nbytes);
8216 memcpy (buffer, SDATA (m), nbytes);
8217 message_dolog (buffer, nbytes, 1, multibyte);
8218 SAFE_FREE ();
8219 }
8220 message3_nolog (m, nbytes, multibyte);
8221
8222 UNGCPRO;
8223 }
8224
8225
8226 /* The non-logging version of message3.
8227 This does not cancel echoing, because it is used for echoing.
8228 Perhaps we need to make a separate function for echoing
8229 and make this cancel echoing. */
8230
8231 void
8232 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8233 {
8234 struct frame *sf = SELECTED_FRAME ();
8235 message_enable_multibyte = multibyte;
8236
8237 if (FRAME_INITIAL_P (sf))
8238 {
8239 if (noninteractive_need_newline)
8240 putc ('\n', stderr);
8241 noninteractive_need_newline = 0;
8242 if (STRINGP (m))
8243 fwrite (SDATA (m), nbytes, 1, stderr);
8244 if (cursor_in_echo_area == 0)
8245 fprintf (stderr, "\n");
8246 fflush (stderr);
8247 }
8248 /* A null message buffer means that the frame hasn't really been
8249 initialized yet. Error messages get reported properly by
8250 cmd_error, so this must be just an informative message; toss it. */
8251 else if (INTERACTIVE
8252 && sf->glyphs_initialized_p
8253 && FRAME_MESSAGE_BUF (sf))
8254 {
8255 Lisp_Object mini_window;
8256 Lisp_Object frame;
8257 struct frame *f;
8258
8259 /* Get the frame containing the mini-buffer
8260 that the selected frame is using. */
8261 mini_window = FRAME_MINIBUF_WINDOW (sf);
8262 frame = XWINDOW (mini_window)->frame;
8263 f = XFRAME (frame);
8264
8265 FRAME_SAMPLE_VISIBILITY (f);
8266 if (FRAME_VISIBLE_P (sf)
8267 && !FRAME_VISIBLE_P (f))
8268 Fmake_frame_visible (frame);
8269
8270 if (STRINGP (m) && SCHARS (m) > 0)
8271 {
8272 set_message (NULL, m, nbytes, multibyte);
8273 if (minibuffer_auto_raise)
8274 Fraise_frame (frame);
8275 /* Assume we are not echoing.
8276 (If we are, echo_now will override this.) */
8277 echo_message_buffer = Qnil;
8278 }
8279 else
8280 clear_message (1, 1);
8281
8282 do_pending_window_change (0);
8283 echo_area_display (1);
8284 do_pending_window_change (0);
8285 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8286 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8287 }
8288 }
8289
8290
8291 /* Display a null-terminated echo area message M. If M is 0, clear
8292 out any existing message, and let the mini-buffer text show through.
8293
8294 The buffer M must continue to exist until after the echo area gets
8295 cleared or some other message gets displayed there. Do not pass
8296 text that is stored in a Lisp string. Do not pass text in a buffer
8297 that was alloca'd. */
8298
8299 void
8300 message1 (const char *m)
8301 {
8302 message2 (m, (m ? strlen (m) : 0), 0);
8303 }
8304
8305
8306 /* The non-logging counterpart of message1. */
8307
8308 void
8309 message1_nolog (const char *m)
8310 {
8311 message2_nolog (m, (m ? strlen (m) : 0), 0);
8312 }
8313
8314 /* Display a message M which contains a single %s
8315 which gets replaced with STRING. */
8316
8317 void
8318 message_with_string (const char *m, Lisp_Object string, int log)
8319 {
8320 CHECK_STRING (string);
8321
8322 if (noninteractive)
8323 {
8324 if (m)
8325 {
8326 if (noninteractive_need_newline)
8327 putc ('\n', stderr);
8328 noninteractive_need_newline = 0;
8329 fprintf (stderr, m, SDATA (string));
8330 if (!cursor_in_echo_area)
8331 fprintf (stderr, "\n");
8332 fflush (stderr);
8333 }
8334 }
8335 else if (INTERACTIVE)
8336 {
8337 /* The frame whose minibuffer we're going to display the message on.
8338 It may be larger than the selected frame, so we need
8339 to use its buffer, not the selected frame's buffer. */
8340 Lisp_Object mini_window;
8341 struct frame *f, *sf = SELECTED_FRAME ();
8342
8343 /* Get the frame containing the minibuffer
8344 that the selected frame is using. */
8345 mini_window = FRAME_MINIBUF_WINDOW (sf);
8346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8347
8348 /* A null message buffer means that the frame hasn't really been
8349 initialized yet. Error messages get reported properly by
8350 cmd_error, so this must be just an informative message; toss it. */
8351 if (FRAME_MESSAGE_BUF (f))
8352 {
8353 Lisp_Object args[2], msg;
8354 struct gcpro gcpro1, gcpro2;
8355
8356 args[0] = build_string (m);
8357 args[1] = msg = string;
8358 GCPRO2 (args[0], msg);
8359 gcpro1.nvars = 2;
8360
8361 msg = Fformat (2, args);
8362
8363 if (log)
8364 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8365 else
8366 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8367
8368 UNGCPRO;
8369
8370 /* Print should start at the beginning of the message
8371 buffer next time. */
8372 message_buf_print = 0;
8373 }
8374 }
8375 }
8376
8377
8378 /* Dump an informative message to the minibuf. If M is 0, clear out
8379 any existing message, and let the mini-buffer text show through. */
8380
8381 static void
8382 vmessage (const char *m, va_list ap)
8383 {
8384 if (noninteractive)
8385 {
8386 if (m)
8387 {
8388 if (noninteractive_need_newline)
8389 putc ('\n', stderr);
8390 noninteractive_need_newline = 0;
8391 vfprintf (stderr, m, ap);
8392 if (cursor_in_echo_area == 0)
8393 fprintf (stderr, "\n");
8394 fflush (stderr);
8395 }
8396 }
8397 else if (INTERACTIVE)
8398 {
8399 /* The frame whose mini-buffer we're going to display the message
8400 on. It may be larger than the selected frame, so we need to
8401 use its buffer, not the selected frame's buffer. */
8402 Lisp_Object mini_window;
8403 struct frame *f, *sf = SELECTED_FRAME ();
8404
8405 /* Get the frame containing the mini-buffer
8406 that the selected frame is using. */
8407 mini_window = FRAME_MINIBUF_WINDOW (sf);
8408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8409
8410 /* A null message buffer means that the frame hasn't really been
8411 initialized yet. Error messages get reported properly by
8412 cmd_error, so this must be just an informative message; toss
8413 it. */
8414 if (FRAME_MESSAGE_BUF (f))
8415 {
8416 if (m)
8417 {
8418 EMACS_INT len;
8419
8420 len = doprnt (FRAME_MESSAGE_BUF (f),
8421 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8422
8423 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8424 }
8425 else
8426 message1 (0);
8427
8428 /* Print should start at the beginning of the message
8429 buffer next time. */
8430 message_buf_print = 0;
8431 }
8432 }
8433 }
8434
8435 void
8436 message (const char *m, ...)
8437 {
8438 va_list ap;
8439 va_start (ap, m);
8440 vmessage (m, ap);
8441 va_end (ap);
8442 }
8443
8444
8445 /* The non-logging version of message. */
8446
8447 void
8448 message_nolog (const char *m, ...)
8449 {
8450 Lisp_Object old_log_max;
8451 va_list ap;
8452 va_start (ap, m);
8453 old_log_max = Vmessage_log_max;
8454 Vmessage_log_max = Qnil;
8455 vmessage (m, ap);
8456 Vmessage_log_max = old_log_max;
8457 va_end (ap);
8458 }
8459
8460
8461 /* Display the current message in the current mini-buffer. This is
8462 only called from error handlers in process.c, and is not time
8463 critical. */
8464
8465 void
8466 update_echo_area (void)
8467 {
8468 if (!NILP (echo_area_buffer[0]))
8469 {
8470 Lisp_Object string;
8471 string = Fcurrent_message ();
8472 message3 (string, SBYTES (string),
8473 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8474 }
8475 }
8476
8477
8478 /* Make sure echo area buffers in `echo_buffers' are live.
8479 If they aren't, make new ones. */
8480
8481 static void
8482 ensure_echo_area_buffers (void)
8483 {
8484 int i;
8485
8486 for (i = 0; i < 2; ++i)
8487 if (!BUFFERP (echo_buffer[i])
8488 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8489 {
8490 char name[30];
8491 Lisp_Object old_buffer;
8492 int j;
8493
8494 old_buffer = echo_buffer[i];
8495 sprintf (name, " *Echo Area %d*", i);
8496 echo_buffer[i] = Fget_buffer_create (build_string (name));
8497 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8498 /* to force word wrap in echo area -
8499 it was decided to postpone this*/
8500 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8501
8502 for (j = 0; j < 2; ++j)
8503 if (EQ (old_buffer, echo_area_buffer[j]))
8504 echo_area_buffer[j] = echo_buffer[i];
8505 }
8506 }
8507
8508
8509 /* Call FN with args A1..A4 with either the current or last displayed
8510 echo_area_buffer as current buffer.
8511
8512 WHICH zero means use the current message buffer
8513 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8514 from echo_buffer[] and clear it.
8515
8516 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8517 suitable buffer from echo_buffer[] and clear it.
8518
8519 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8520 that the current message becomes the last displayed one, make
8521 choose a suitable buffer for echo_area_buffer[0], and clear it.
8522
8523 Value is what FN returns. */
8524
8525 static int
8526 with_echo_area_buffer (struct window *w, int which,
8527 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8528 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8529 {
8530 Lisp_Object buffer;
8531 int this_one, the_other, clear_buffer_p, rc;
8532 int count = SPECPDL_INDEX ();
8533
8534 /* If buffers aren't live, make new ones. */
8535 ensure_echo_area_buffers ();
8536
8537 clear_buffer_p = 0;
8538
8539 if (which == 0)
8540 this_one = 0, the_other = 1;
8541 else if (which > 0)
8542 this_one = 1, the_other = 0;
8543 else
8544 {
8545 this_one = 0, the_other = 1;
8546 clear_buffer_p = 1;
8547
8548 /* We need a fresh one in case the current echo buffer equals
8549 the one containing the last displayed echo area message. */
8550 if (!NILP (echo_area_buffer[this_one])
8551 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8552 echo_area_buffer[this_one] = Qnil;
8553 }
8554
8555 /* Choose a suitable buffer from echo_buffer[] is we don't
8556 have one. */
8557 if (NILP (echo_area_buffer[this_one]))
8558 {
8559 echo_area_buffer[this_one]
8560 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8561 ? echo_buffer[the_other]
8562 : echo_buffer[this_one]);
8563 clear_buffer_p = 1;
8564 }
8565
8566 buffer = echo_area_buffer[this_one];
8567
8568 /* Don't get confused by reusing the buffer used for echoing
8569 for a different purpose. */
8570 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8571 cancel_echoing ();
8572
8573 record_unwind_protect (unwind_with_echo_area_buffer,
8574 with_echo_area_buffer_unwind_data (w));
8575
8576 /* Make the echo area buffer current. Note that for display
8577 purposes, it is not necessary that the displayed window's buffer
8578 == current_buffer, except for text property lookup. So, let's
8579 only set that buffer temporarily here without doing a full
8580 Fset_window_buffer. We must also change w->pointm, though,
8581 because otherwise an assertions in unshow_buffer fails, and Emacs
8582 aborts. */
8583 set_buffer_internal_1 (XBUFFER (buffer));
8584 if (w)
8585 {
8586 w->buffer = buffer;
8587 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8588 }
8589
8590 BVAR (current_buffer, undo_list) = Qt;
8591 BVAR (current_buffer, read_only) = Qnil;
8592 specbind (Qinhibit_read_only, Qt);
8593 specbind (Qinhibit_modification_hooks, Qt);
8594
8595 if (clear_buffer_p && Z > BEG)
8596 del_range (BEG, Z);
8597
8598 xassert (BEGV >= BEG);
8599 xassert (ZV <= Z && ZV >= BEGV);
8600
8601 rc = fn (a1, a2, a3, a4);
8602
8603 xassert (BEGV >= BEG);
8604 xassert (ZV <= Z && ZV >= BEGV);
8605
8606 unbind_to (count, Qnil);
8607 return rc;
8608 }
8609
8610
8611 /* Save state that should be preserved around the call to the function
8612 FN called in with_echo_area_buffer. */
8613
8614 static Lisp_Object
8615 with_echo_area_buffer_unwind_data (struct window *w)
8616 {
8617 int i = 0;
8618 Lisp_Object vector, tmp;
8619
8620 /* Reduce consing by keeping one vector in
8621 Vwith_echo_area_save_vector. */
8622 vector = Vwith_echo_area_save_vector;
8623 Vwith_echo_area_save_vector = Qnil;
8624
8625 if (NILP (vector))
8626 vector = Fmake_vector (make_number (7), Qnil);
8627
8628 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8629 ASET (vector, i, Vdeactivate_mark); ++i;
8630 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8631
8632 if (w)
8633 {
8634 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8635 ASET (vector, i, w->buffer); ++i;
8636 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8637 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8638 }
8639 else
8640 {
8641 int end = i + 4;
8642 for (; i < end; ++i)
8643 ASET (vector, i, Qnil);
8644 }
8645
8646 xassert (i == ASIZE (vector));
8647 return vector;
8648 }
8649
8650
8651 /* Restore global state from VECTOR which was created by
8652 with_echo_area_buffer_unwind_data. */
8653
8654 static Lisp_Object
8655 unwind_with_echo_area_buffer (Lisp_Object vector)
8656 {
8657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8658 Vdeactivate_mark = AREF (vector, 1);
8659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8660
8661 if (WINDOWP (AREF (vector, 3)))
8662 {
8663 struct window *w;
8664 Lisp_Object buffer, charpos, bytepos;
8665
8666 w = XWINDOW (AREF (vector, 3));
8667 buffer = AREF (vector, 4);
8668 charpos = AREF (vector, 5);
8669 bytepos = AREF (vector, 6);
8670
8671 w->buffer = buffer;
8672 set_marker_both (w->pointm, buffer,
8673 XFASTINT (charpos), XFASTINT (bytepos));
8674 }
8675
8676 Vwith_echo_area_save_vector = vector;
8677 return Qnil;
8678 }
8679
8680
8681 /* Set up the echo area for use by print functions. MULTIBYTE_P
8682 non-zero means we will print multibyte. */
8683
8684 void
8685 setup_echo_area_for_printing (int multibyte_p)
8686 {
8687 /* If we can't find an echo area any more, exit. */
8688 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8689 Fkill_emacs (Qnil);
8690
8691 ensure_echo_area_buffers ();
8692
8693 if (!message_buf_print)
8694 {
8695 /* A message has been output since the last time we printed.
8696 Choose a fresh echo area buffer. */
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701
8702 /* Switch to that buffer and clear it. */
8703 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8704 BVAR (current_buffer, truncate_lines) = Qnil;
8705
8706 if (Z > BEG)
8707 {
8708 int count = SPECPDL_INDEX ();
8709 specbind (Qinhibit_read_only, Qt);
8710 /* Note that undo recording is always disabled. */
8711 del_range (BEG, Z);
8712 unbind_to (count, Qnil);
8713 }
8714 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8715
8716 /* Set up the buffer for the multibyteness we need. */
8717 if (multibyte_p
8718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8719 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8720
8721 /* Raise the frame containing the echo area. */
8722 if (minibuffer_auto_raise)
8723 {
8724 struct frame *sf = SELECTED_FRAME ();
8725 Lisp_Object mini_window;
8726 mini_window = FRAME_MINIBUF_WINDOW (sf);
8727 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8728 }
8729
8730 message_log_maybe_newline ();
8731 message_buf_print = 1;
8732 }
8733 else
8734 {
8735 if (NILP (echo_area_buffer[0]))
8736 {
8737 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8738 echo_area_buffer[0] = echo_buffer[1];
8739 else
8740 echo_area_buffer[0] = echo_buffer[0];
8741 }
8742
8743 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8744 {
8745 /* Someone switched buffers between print requests. */
8746 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8747 BVAR (current_buffer, truncate_lines) = Qnil;
8748 }
8749 }
8750 }
8751
8752
8753 /* Display an echo area message in window W. Value is non-zero if W's
8754 height is changed. If display_last_displayed_message_p is
8755 non-zero, display the message that was last displayed, otherwise
8756 display the current message. */
8757
8758 static int
8759 display_echo_area (struct window *w)
8760 {
8761 int i, no_message_p, window_height_changed_p, count;
8762
8763 /* Temporarily disable garbage collections while displaying the echo
8764 area. This is done because a GC can print a message itself.
8765 That message would modify the echo area buffer's contents while a
8766 redisplay of the buffer is going on, and seriously confuse
8767 redisplay. */
8768 count = inhibit_garbage_collection ();
8769
8770 /* If there is no message, we must call display_echo_area_1
8771 nevertheless because it resizes the window. But we will have to
8772 reset the echo_area_buffer in question to nil at the end because
8773 with_echo_area_buffer will sets it to an empty buffer. */
8774 i = display_last_displayed_message_p ? 1 : 0;
8775 no_message_p = NILP (echo_area_buffer[i]);
8776
8777 window_height_changed_p
8778 = with_echo_area_buffer (w, display_last_displayed_message_p,
8779 display_echo_area_1,
8780 (EMACS_INT) w, Qnil, 0, 0);
8781
8782 if (no_message_p)
8783 echo_area_buffer[i] = Qnil;
8784
8785 unbind_to (count, Qnil);
8786 return window_height_changed_p;
8787 }
8788
8789
8790 /* Helper for display_echo_area. Display the current buffer which
8791 contains the current echo area message in window W, a mini-window,
8792 a pointer to which is passed in A1. A2..A4 are currently not used.
8793 Change the height of W so that all of the message is displayed.
8794 Value is non-zero if height of W was changed. */
8795
8796 static int
8797 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8798 {
8799 struct window *w = (struct window *) a1;
8800 Lisp_Object window;
8801 struct text_pos start;
8802 int window_height_changed_p = 0;
8803
8804 /* Do this before displaying, so that we have a large enough glyph
8805 matrix for the display. If we can't get enough space for the
8806 whole text, display the last N lines. That works by setting w->start. */
8807 window_height_changed_p = resize_mini_window (w, 0);
8808
8809 /* Use the starting position chosen by resize_mini_window. */
8810 SET_TEXT_POS_FROM_MARKER (start, w->start);
8811
8812 /* Display. */
8813 clear_glyph_matrix (w->desired_matrix);
8814 XSETWINDOW (window, w);
8815 try_window (window, start, 0);
8816
8817 return window_height_changed_p;
8818 }
8819
8820
8821 /* Resize the echo area window to exactly the size needed for the
8822 currently displayed message, if there is one. If a mini-buffer
8823 is active, don't shrink it. */
8824
8825 void
8826 resize_echo_area_exactly (void)
8827 {
8828 if (BUFFERP (echo_area_buffer[0])
8829 && WINDOWP (echo_area_window))
8830 {
8831 struct window *w = XWINDOW (echo_area_window);
8832 int resized_p;
8833 Lisp_Object resize_exactly;
8834
8835 if (minibuf_level == 0)
8836 resize_exactly = Qt;
8837 else
8838 resize_exactly = Qnil;
8839
8840 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8841 (EMACS_INT) w, resize_exactly, 0, 0);
8842 if (resized_p)
8843 {
8844 ++windows_or_buffers_changed;
8845 ++update_mode_lines;
8846 redisplay_internal (0);
8847 }
8848 }
8849 }
8850
8851
8852 /* Callback function for with_echo_area_buffer, when used from
8853 resize_echo_area_exactly. A1 contains a pointer to the window to
8854 resize, EXACTLY non-nil means resize the mini-window exactly to the
8855 size of the text displayed. A3 and A4 are not used. Value is what
8856 resize_mini_window returns. */
8857
8858 static int
8859 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8860 {
8861 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8862 }
8863
8864
8865 /* Resize mini-window W to fit the size of its contents. EXACT_P
8866 means size the window exactly to the size needed. Otherwise, it's
8867 only enlarged until W's buffer is empty.
8868
8869 Set W->start to the right place to begin display. If the whole
8870 contents fit, start at the beginning. Otherwise, start so as
8871 to make the end of the contents appear. This is particularly
8872 important for y-or-n-p, but seems desirable generally.
8873
8874 Value is non-zero if the window height has been changed. */
8875
8876 int
8877 resize_mini_window (struct window *w, int exact_p)
8878 {
8879 struct frame *f = XFRAME (w->frame);
8880 int window_height_changed_p = 0;
8881
8882 xassert (MINI_WINDOW_P (w));
8883
8884 /* By default, start display at the beginning. */
8885 set_marker_both (w->start, w->buffer,
8886 BUF_BEGV (XBUFFER (w->buffer)),
8887 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8888
8889 /* Don't resize windows while redisplaying a window; it would
8890 confuse redisplay functions when the size of the window they are
8891 displaying changes from under them. Such a resizing can happen,
8892 for instance, when which-func prints a long message while
8893 we are running fontification-functions. We're running these
8894 functions with safe_call which binds inhibit-redisplay to t. */
8895 if (!NILP (Vinhibit_redisplay))
8896 return 0;
8897
8898 /* Nil means don't try to resize. */
8899 if (NILP (Vresize_mini_windows)
8900 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8901 return 0;
8902
8903 if (!FRAME_MINIBUF_ONLY_P (f))
8904 {
8905 struct it it;
8906 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8907 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8908 int height, max_height;
8909 int unit = FRAME_LINE_HEIGHT (f);
8910 struct text_pos start;
8911 struct buffer *old_current_buffer = NULL;
8912
8913 if (current_buffer != XBUFFER (w->buffer))
8914 {
8915 old_current_buffer = current_buffer;
8916 set_buffer_internal (XBUFFER (w->buffer));
8917 }
8918
8919 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8920
8921 /* Compute the max. number of lines specified by the user. */
8922 if (FLOATP (Vmax_mini_window_height))
8923 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8924 else if (INTEGERP (Vmax_mini_window_height))
8925 max_height = XINT (Vmax_mini_window_height);
8926 else
8927 max_height = total_height / 4;
8928
8929 /* Correct that max. height if it's bogus. */
8930 max_height = max (1, max_height);
8931 max_height = min (total_height, max_height);
8932
8933 /* Find out the height of the text in the window. */
8934 if (it.line_wrap == TRUNCATE)
8935 height = 1;
8936 else
8937 {
8938 last_height = 0;
8939 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8940 if (it.max_ascent == 0 && it.max_descent == 0)
8941 height = it.current_y + last_height;
8942 else
8943 height = it.current_y + it.max_ascent + it.max_descent;
8944 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8945 height = (height + unit - 1) / unit;
8946 }
8947
8948 /* Compute a suitable window start. */
8949 if (height > max_height)
8950 {
8951 height = max_height;
8952 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8953 move_it_vertically_backward (&it, (height - 1) * unit);
8954 start = it.current.pos;
8955 }
8956 else
8957 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8958 SET_MARKER_FROM_TEXT_POS (w->start, start);
8959
8960 if (EQ (Vresize_mini_windows, Qgrow_only))
8961 {
8962 /* Let it grow only, until we display an empty message, in which
8963 case the window shrinks again. */
8964 if (height > WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 1);
8968 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 else if (height < WINDOW_TOTAL_LINES (w)
8972 && (exact_p || BEGV == ZV))
8973 {
8974 int old_height = WINDOW_TOTAL_LINES (w);
8975 freeze_window_starts (f, 0);
8976 shrink_mini_window (w);
8977 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8978 }
8979 }
8980 else
8981 {
8982 /* Always resize to exact size needed. */
8983 if (height > WINDOW_TOTAL_LINES (w))
8984 {
8985 int old_height = WINDOW_TOTAL_LINES (w);
8986 freeze_window_starts (f, 1);
8987 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8988 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8989 }
8990 else if (height < WINDOW_TOTAL_LINES (w))
8991 {
8992 int old_height = WINDOW_TOTAL_LINES (w);
8993 freeze_window_starts (f, 0);
8994 shrink_mini_window (w);
8995
8996 if (height)
8997 {
8998 freeze_window_starts (f, 1);
8999 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9000 }
9001
9002 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9003 }
9004 }
9005
9006 if (old_current_buffer)
9007 set_buffer_internal (old_current_buffer);
9008 }
9009
9010 return window_height_changed_p;
9011 }
9012
9013
9014 /* Value is the current message, a string, or nil if there is no
9015 current message. */
9016
9017 Lisp_Object
9018 current_message (void)
9019 {
9020 Lisp_Object msg;
9021
9022 if (!BUFFERP (echo_area_buffer[0]))
9023 msg = Qnil;
9024 else
9025 {
9026 with_echo_area_buffer (0, 0, current_message_1,
9027 (EMACS_INT) &msg, Qnil, 0, 0);
9028 if (NILP (msg))
9029 echo_area_buffer[0] = Qnil;
9030 }
9031
9032 return msg;
9033 }
9034
9035
9036 static int
9037 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9038 {
9039 Lisp_Object *msg = (Lisp_Object *) a1;
9040
9041 if (Z > BEG)
9042 *msg = make_buffer_string (BEG, Z, 1);
9043 else
9044 *msg = Qnil;
9045 return 0;
9046 }
9047
9048
9049 /* Push the current message on Vmessage_stack for later restauration
9050 by restore_message. Value is non-zero if the current message isn't
9051 empty. This is a relatively infrequent operation, so it's not
9052 worth optimizing. */
9053
9054 int
9055 push_message (void)
9056 {
9057 Lisp_Object msg;
9058 msg = current_message ();
9059 Vmessage_stack = Fcons (msg, Vmessage_stack);
9060 return STRINGP (msg);
9061 }
9062
9063
9064 /* Restore message display from the top of Vmessage_stack. */
9065
9066 void
9067 restore_message (void)
9068 {
9069 Lisp_Object msg;
9070
9071 xassert (CONSP (Vmessage_stack));
9072 msg = XCAR (Vmessage_stack);
9073 if (STRINGP (msg))
9074 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9075 else
9076 message3_nolog (msg, 0, 0);
9077 }
9078
9079
9080 /* Handler for record_unwind_protect calling pop_message. */
9081
9082 Lisp_Object
9083 pop_message_unwind (Lisp_Object dummy)
9084 {
9085 pop_message ();
9086 return Qnil;
9087 }
9088
9089 /* Pop the top-most entry off Vmessage_stack. */
9090
9091 void
9092 pop_message (void)
9093 {
9094 xassert (CONSP (Vmessage_stack));
9095 Vmessage_stack = XCDR (Vmessage_stack);
9096 }
9097
9098
9099 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9100 exits. If the stack is not empty, we have a missing pop_message
9101 somewhere. */
9102
9103 void
9104 check_message_stack (void)
9105 {
9106 if (!NILP (Vmessage_stack))
9107 abort ();
9108 }
9109
9110
9111 /* Truncate to NCHARS what will be displayed in the echo area the next
9112 time we display it---but don't redisplay it now. */
9113
9114 void
9115 truncate_echo_area (EMACS_INT nchars)
9116 {
9117 if (nchars == 0)
9118 echo_area_buffer[0] = Qnil;
9119 /* A null message buffer means that the frame hasn't really been
9120 initialized yet. Error messages get reported properly by
9121 cmd_error, so this must be just an informative message; toss it. */
9122 else if (!noninteractive
9123 && INTERACTIVE
9124 && !NILP (echo_area_buffer[0]))
9125 {
9126 struct frame *sf = SELECTED_FRAME ();
9127 if (FRAME_MESSAGE_BUF (sf))
9128 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9129 }
9130 }
9131
9132
9133 /* Helper function for truncate_echo_area. Truncate the current
9134 message to at most NCHARS characters. */
9135
9136 static int
9137 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9138 {
9139 if (BEG + nchars < Z)
9140 del_range (BEG + nchars, Z);
9141 if (Z == BEG)
9142 echo_area_buffer[0] = Qnil;
9143 return 0;
9144 }
9145
9146
9147 /* Set the current message to a substring of S or STRING.
9148
9149 If STRING is a Lisp string, set the message to the first NBYTES
9150 bytes from STRING. NBYTES zero means use the whole string. If
9151 STRING is multibyte, the message will be displayed multibyte.
9152
9153 If S is not null, set the message to the first LEN bytes of S. LEN
9154 zero means use the whole string. MULTIBYTE_P non-zero means S is
9155 multibyte. Display the message multibyte in that case.
9156
9157 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9158 to t before calling set_message_1 (which calls insert).
9159 */
9160
9161 void
9162 set_message (const char *s, Lisp_Object string,
9163 EMACS_INT nbytes, int multibyte_p)
9164 {
9165 message_enable_multibyte
9166 = ((s && multibyte_p)
9167 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9168
9169 with_echo_area_buffer (0, -1, set_message_1,
9170 (EMACS_INT) s, string, nbytes, multibyte_p);
9171 message_buf_print = 0;
9172 help_echo_showing_p = 0;
9173 }
9174
9175
9176 /* Helper function for set_message. Arguments have the same meaning
9177 as there, with A1 corresponding to S and A2 corresponding to STRING
9178 This function is called with the echo area buffer being
9179 current. */
9180
9181 static int
9182 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9183 {
9184 const char *s = (const char *) a1;
9185 const unsigned char *msg = (const unsigned char *) s;
9186 Lisp_Object string = a2;
9187
9188 /* Change multibyteness of the echo buffer appropriately. */
9189 if (message_enable_multibyte
9190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9191 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9192
9193 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9194 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9195 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9196
9197 /* Insert new message at BEG. */
9198 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9199
9200 if (STRINGP (string))
9201 {
9202 EMACS_INT nchars;
9203
9204 if (nbytes == 0)
9205 nbytes = SBYTES (string);
9206 nchars = string_byte_to_char (string, nbytes);
9207
9208 /* This function takes care of single/multibyte conversion. We
9209 just have to ensure that the echo area buffer has the right
9210 setting of enable_multibyte_characters. */
9211 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9212 }
9213 else if (s)
9214 {
9215 if (nbytes == 0)
9216 nbytes = strlen (s);
9217
9218 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9219 {
9220 /* Convert from multi-byte to single-byte. */
9221 EMACS_INT i;
9222 int c, n;
9223 char work[1];
9224
9225 /* Convert a multibyte string to single-byte. */
9226 for (i = 0; i < nbytes; i += n)
9227 {
9228 c = string_char_and_length (msg + i, &n);
9229 work[0] = (ASCII_CHAR_P (c)
9230 ? c
9231 : multibyte_char_to_unibyte (c, Qnil));
9232 insert_1_both (work, 1, 1, 1, 0, 0);
9233 }
9234 }
9235 else if (!multibyte_p
9236 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9237 {
9238 /* Convert from single-byte to multi-byte. */
9239 EMACS_INT i;
9240 int c, n;
9241 unsigned char str[MAX_MULTIBYTE_LENGTH];
9242
9243 /* Convert a single-byte string to multibyte. */
9244 for (i = 0; i < nbytes; i++)
9245 {
9246 c = msg[i];
9247 MAKE_CHAR_MULTIBYTE (c);
9248 n = CHAR_STRING (c, str);
9249 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9250 }
9251 }
9252 else
9253 insert_1 (s, nbytes, 1, 0, 0);
9254 }
9255
9256 return 0;
9257 }
9258
9259
9260 /* Clear messages. CURRENT_P non-zero means clear the current
9261 message. LAST_DISPLAYED_P non-zero means clear the message
9262 last displayed. */
9263
9264 void
9265 clear_message (int current_p, int last_displayed_p)
9266 {
9267 if (current_p)
9268 {
9269 echo_area_buffer[0] = Qnil;
9270 message_cleared_p = 1;
9271 }
9272
9273 if (last_displayed_p)
9274 echo_area_buffer[1] = Qnil;
9275
9276 message_buf_print = 0;
9277 }
9278
9279 /* Clear garbaged frames.
9280
9281 This function is used where the old redisplay called
9282 redraw_garbaged_frames which in turn called redraw_frame which in
9283 turn called clear_frame. The call to clear_frame was a source of
9284 flickering. I believe a clear_frame is not necessary. It should
9285 suffice in the new redisplay to invalidate all current matrices,
9286 and ensure a complete redisplay of all windows. */
9287
9288 static void
9289 clear_garbaged_frames (void)
9290 {
9291 if (frame_garbaged)
9292 {
9293 Lisp_Object tail, frame;
9294 int changed_count = 0;
9295
9296 FOR_EACH_FRAME (tail, frame)
9297 {
9298 struct frame *f = XFRAME (frame);
9299
9300 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9301 {
9302 if (f->resized_p)
9303 {
9304 Fredraw_frame (frame);
9305 f->force_flush_display_p = 1;
9306 }
9307 clear_current_matrices (f);
9308 changed_count++;
9309 f->garbaged = 0;
9310 f->resized_p = 0;
9311 }
9312 }
9313
9314 frame_garbaged = 0;
9315 if (changed_count)
9316 ++windows_or_buffers_changed;
9317 }
9318 }
9319
9320
9321 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9322 is non-zero update selected_frame. Value is non-zero if the
9323 mini-windows height has been changed. */
9324
9325 static int
9326 echo_area_display (int update_frame_p)
9327 {
9328 Lisp_Object mini_window;
9329 struct window *w;
9330 struct frame *f;
9331 int window_height_changed_p = 0;
9332 struct frame *sf = SELECTED_FRAME ();
9333
9334 mini_window = FRAME_MINIBUF_WINDOW (sf);
9335 w = XWINDOW (mini_window);
9336 f = XFRAME (WINDOW_FRAME (w));
9337
9338 /* Don't display if frame is invisible or not yet initialized. */
9339 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9340 return 0;
9341
9342 #ifdef HAVE_WINDOW_SYSTEM
9343 /* When Emacs starts, selected_frame may be the initial terminal
9344 frame. If we let this through, a message would be displayed on
9345 the terminal. */
9346 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9347 return 0;
9348 #endif /* HAVE_WINDOW_SYSTEM */
9349
9350 /* Redraw garbaged frames. */
9351 if (frame_garbaged)
9352 clear_garbaged_frames ();
9353
9354 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9355 {
9356 echo_area_window = mini_window;
9357 window_height_changed_p = display_echo_area (w);
9358 w->must_be_updated_p = 1;
9359
9360 /* Update the display, unless called from redisplay_internal.
9361 Also don't update the screen during redisplay itself. The
9362 update will happen at the end of redisplay, and an update
9363 here could cause confusion. */
9364 if (update_frame_p && !redisplaying_p)
9365 {
9366 int n = 0;
9367
9368 /* If the display update has been interrupted by pending
9369 input, update mode lines in the frame. Due to the
9370 pending input, it might have been that redisplay hasn't
9371 been called, so that mode lines above the echo area are
9372 garbaged. This looks odd, so we prevent it here. */
9373 if (!display_completed)
9374 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9375
9376 if (window_height_changed_p
9377 /* Don't do this if Emacs is shutting down. Redisplay
9378 needs to run hooks. */
9379 && !NILP (Vrun_hooks))
9380 {
9381 /* Must update other windows. Likewise as in other
9382 cases, don't let this update be interrupted by
9383 pending input. */
9384 int count = SPECPDL_INDEX ();
9385 specbind (Qredisplay_dont_pause, Qt);
9386 windows_or_buffers_changed = 1;
9387 redisplay_internal (0);
9388 unbind_to (count, Qnil);
9389 }
9390 else if (FRAME_WINDOW_P (f) && n == 0)
9391 {
9392 /* Window configuration is the same as before.
9393 Can do with a display update of the echo area,
9394 unless we displayed some mode lines. */
9395 update_single_window (w, 1);
9396 FRAME_RIF (f)->flush_display (f);
9397 }
9398 else
9399 update_frame (f, 1, 1);
9400
9401 /* If cursor is in the echo area, make sure that the next
9402 redisplay displays the minibuffer, so that the cursor will
9403 be replaced with what the minibuffer wants. */
9404 if (cursor_in_echo_area)
9405 ++windows_or_buffers_changed;
9406 }
9407 }
9408 else if (!EQ (mini_window, selected_window))
9409 windows_or_buffers_changed++;
9410
9411 /* Last displayed message is now the current message. */
9412 echo_area_buffer[1] = echo_area_buffer[0];
9413 /* Inform read_char that we're not echoing. */
9414 echo_message_buffer = Qnil;
9415
9416 /* Prevent redisplay optimization in redisplay_internal by resetting
9417 this_line_start_pos. This is done because the mini-buffer now
9418 displays the message instead of its buffer text. */
9419 if (EQ (mini_window, selected_window))
9420 CHARPOS (this_line_start_pos) = 0;
9421
9422 return window_height_changed_p;
9423 }
9424
9425
9426 \f
9427 /***********************************************************************
9428 Mode Lines and Frame Titles
9429 ***********************************************************************/
9430
9431 /* A buffer for constructing non-propertized mode-line strings and
9432 frame titles in it; allocated from the heap in init_xdisp and
9433 resized as needed in store_mode_line_noprop_char. */
9434
9435 static char *mode_line_noprop_buf;
9436
9437 /* The buffer's end, and a current output position in it. */
9438
9439 static char *mode_line_noprop_buf_end;
9440 static char *mode_line_noprop_ptr;
9441
9442 #define MODE_LINE_NOPROP_LEN(start) \
9443 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9444
9445 static enum {
9446 MODE_LINE_DISPLAY = 0,
9447 MODE_LINE_TITLE,
9448 MODE_LINE_NOPROP,
9449 MODE_LINE_STRING
9450 } mode_line_target;
9451
9452 /* Alist that caches the results of :propertize.
9453 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9454 static Lisp_Object mode_line_proptrans_alist;
9455
9456 /* List of strings making up the mode-line. */
9457 static Lisp_Object mode_line_string_list;
9458
9459 /* Base face property when building propertized mode line string. */
9460 static Lisp_Object mode_line_string_face;
9461 static Lisp_Object mode_line_string_face_prop;
9462
9463
9464 /* Unwind data for mode line strings */
9465
9466 static Lisp_Object Vmode_line_unwind_vector;
9467
9468 static Lisp_Object
9469 format_mode_line_unwind_data (struct buffer *obuf,
9470 Lisp_Object owin,
9471 int save_proptrans)
9472 {
9473 Lisp_Object vector, tmp;
9474
9475 /* Reduce consing by keeping one vector in
9476 Vwith_echo_area_save_vector. */
9477 vector = Vmode_line_unwind_vector;
9478 Vmode_line_unwind_vector = Qnil;
9479
9480 if (NILP (vector))
9481 vector = Fmake_vector (make_number (8), Qnil);
9482
9483 ASET (vector, 0, make_number (mode_line_target));
9484 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9485 ASET (vector, 2, mode_line_string_list);
9486 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9487 ASET (vector, 4, mode_line_string_face);
9488 ASET (vector, 5, mode_line_string_face_prop);
9489
9490 if (obuf)
9491 XSETBUFFER (tmp, obuf);
9492 else
9493 tmp = Qnil;
9494 ASET (vector, 6, tmp);
9495 ASET (vector, 7, owin);
9496
9497 return vector;
9498 }
9499
9500 static Lisp_Object
9501 unwind_format_mode_line (Lisp_Object vector)
9502 {
9503 mode_line_target = XINT (AREF (vector, 0));
9504 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9505 mode_line_string_list = AREF (vector, 2);
9506 if (! EQ (AREF (vector, 3), Qt))
9507 mode_line_proptrans_alist = AREF (vector, 3);
9508 mode_line_string_face = AREF (vector, 4);
9509 mode_line_string_face_prop = AREF (vector, 5);
9510
9511 if (!NILP (AREF (vector, 7)))
9512 /* Select window before buffer, since it may change the buffer. */
9513 Fselect_window (AREF (vector, 7), Qt);
9514
9515 if (!NILP (AREF (vector, 6)))
9516 {
9517 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9518 ASET (vector, 6, Qnil);
9519 }
9520
9521 Vmode_line_unwind_vector = vector;
9522 return Qnil;
9523 }
9524
9525
9526 /* Store a single character C for the frame title in mode_line_noprop_buf.
9527 Re-allocate mode_line_noprop_buf if necessary. */
9528
9529 static void
9530 store_mode_line_noprop_char (char c)
9531 {
9532 /* If output position has reached the end of the allocated buffer,
9533 double the buffer's size. */
9534 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9535 {
9536 int len = MODE_LINE_NOPROP_LEN (0);
9537 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9538 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9539 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9540 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9541 }
9542
9543 *mode_line_noprop_ptr++ = c;
9544 }
9545
9546
9547 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9548 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9549 characters that yield more columns than PRECISION; PRECISION <= 0
9550 means copy the whole string. Pad with spaces until FIELD_WIDTH
9551 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9552 pad. Called from display_mode_element when it is used to build a
9553 frame title. */
9554
9555 static int
9556 store_mode_line_noprop (const char *string, int field_width, int precision)
9557 {
9558 const unsigned char *str = (const unsigned char *) string;
9559 int n = 0;
9560 EMACS_INT dummy, nbytes;
9561
9562 /* Copy at most PRECISION chars from STR. */
9563 nbytes = strlen (string);
9564 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9565 while (nbytes--)
9566 store_mode_line_noprop_char (*str++);
9567
9568 /* Fill up with spaces until FIELD_WIDTH reached. */
9569 while (field_width > 0
9570 && n < field_width)
9571 {
9572 store_mode_line_noprop_char (' ');
9573 ++n;
9574 }
9575
9576 return n;
9577 }
9578
9579 /***********************************************************************
9580 Frame Titles
9581 ***********************************************************************/
9582
9583 #ifdef HAVE_WINDOW_SYSTEM
9584
9585 /* Set the title of FRAME, if it has changed. The title format is
9586 Vicon_title_format if FRAME is iconified, otherwise it is
9587 frame_title_format. */
9588
9589 static void
9590 x_consider_frame_title (Lisp_Object frame)
9591 {
9592 struct frame *f = XFRAME (frame);
9593
9594 if (FRAME_WINDOW_P (f)
9595 || FRAME_MINIBUF_ONLY_P (f)
9596 || f->explicit_name)
9597 {
9598 /* Do we have more than one visible frame on this X display? */
9599 Lisp_Object tail;
9600 Lisp_Object fmt;
9601 int title_start;
9602 char *title;
9603 int len;
9604 struct it it;
9605 int count = SPECPDL_INDEX ();
9606
9607 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9608 {
9609 Lisp_Object other_frame = XCAR (tail);
9610 struct frame *tf = XFRAME (other_frame);
9611
9612 if (tf != f
9613 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9614 && !FRAME_MINIBUF_ONLY_P (tf)
9615 && !EQ (other_frame, tip_frame)
9616 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9617 break;
9618 }
9619
9620 /* Set global variable indicating that multiple frames exist. */
9621 multiple_frames = CONSP (tail);
9622
9623 /* Switch to the buffer of selected window of the frame. Set up
9624 mode_line_target so that display_mode_element will output into
9625 mode_line_noprop_buf; then display the title. */
9626 record_unwind_protect (unwind_format_mode_line,
9627 format_mode_line_unwind_data
9628 (current_buffer, selected_window, 0));
9629
9630 Fselect_window (f->selected_window, Qt);
9631 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9632 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9633
9634 mode_line_target = MODE_LINE_TITLE;
9635 title_start = MODE_LINE_NOPROP_LEN (0);
9636 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9637 NULL, DEFAULT_FACE_ID);
9638 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9639 len = MODE_LINE_NOPROP_LEN (title_start);
9640 title = mode_line_noprop_buf + title_start;
9641 unbind_to (count, Qnil);
9642
9643 /* Set the title only if it's changed. This avoids consing in
9644 the common case where it hasn't. (If it turns out that we've
9645 already wasted too much time by walking through the list with
9646 display_mode_element, then we might need to optimize at a
9647 higher level than this.) */
9648 if (! STRINGP (f->name)
9649 || SBYTES (f->name) != len
9650 || memcmp (title, SDATA (f->name), len) != 0)
9651 x_implicitly_set_name (f, make_string (title, len), Qnil);
9652 }
9653 }
9654
9655 #endif /* not HAVE_WINDOW_SYSTEM */
9656
9657
9658
9659 \f
9660 /***********************************************************************
9661 Menu Bars
9662 ***********************************************************************/
9663
9664
9665 /* Prepare for redisplay by updating menu-bar item lists when
9666 appropriate. This can call eval. */
9667
9668 void
9669 prepare_menu_bars (void)
9670 {
9671 int all_windows;
9672 struct gcpro gcpro1, gcpro2;
9673 struct frame *f;
9674 Lisp_Object tooltip_frame;
9675
9676 #ifdef HAVE_WINDOW_SYSTEM
9677 tooltip_frame = tip_frame;
9678 #else
9679 tooltip_frame = Qnil;
9680 #endif
9681
9682 /* Update all frame titles based on their buffer names, etc. We do
9683 this before the menu bars so that the buffer-menu will show the
9684 up-to-date frame titles. */
9685 #ifdef HAVE_WINDOW_SYSTEM
9686 if (windows_or_buffers_changed || update_mode_lines)
9687 {
9688 Lisp_Object tail, frame;
9689
9690 FOR_EACH_FRAME (tail, frame)
9691 {
9692 f = XFRAME (frame);
9693 if (!EQ (frame, tooltip_frame)
9694 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9695 x_consider_frame_title (frame);
9696 }
9697 }
9698 #endif /* HAVE_WINDOW_SYSTEM */
9699
9700 /* Update the menu bar item lists, if appropriate. This has to be
9701 done before any actual redisplay or generation of display lines. */
9702 all_windows = (update_mode_lines
9703 || buffer_shared > 1
9704 || windows_or_buffers_changed);
9705 if (all_windows)
9706 {
9707 Lisp_Object tail, frame;
9708 int count = SPECPDL_INDEX ();
9709 /* 1 means that update_menu_bar has run its hooks
9710 so any further calls to update_menu_bar shouldn't do so again. */
9711 int menu_bar_hooks_run = 0;
9712
9713 record_unwind_save_match_data ();
9714
9715 FOR_EACH_FRAME (tail, frame)
9716 {
9717 f = XFRAME (frame);
9718
9719 /* Ignore tooltip frame. */
9720 if (EQ (frame, tooltip_frame))
9721 continue;
9722
9723 /* If a window on this frame changed size, report that to
9724 the user and clear the size-change flag. */
9725 if (FRAME_WINDOW_SIZES_CHANGED (f))
9726 {
9727 Lisp_Object functions;
9728
9729 /* Clear flag first in case we get an error below. */
9730 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9731 functions = Vwindow_size_change_functions;
9732 GCPRO2 (tail, functions);
9733
9734 while (CONSP (functions))
9735 {
9736 if (!EQ (XCAR (functions), Qt))
9737 call1 (XCAR (functions), frame);
9738 functions = XCDR (functions);
9739 }
9740 UNGCPRO;
9741 }
9742
9743 GCPRO1 (tail);
9744 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9745 #ifdef HAVE_WINDOW_SYSTEM
9746 update_tool_bar (f, 0);
9747 #endif
9748 #ifdef HAVE_NS
9749 if (windows_or_buffers_changed
9750 && FRAME_NS_P (f))
9751 ns_set_doc_edited (f, Fbuffer_modified_p
9752 (XWINDOW (f->selected_window)->buffer));
9753 #endif
9754 UNGCPRO;
9755 }
9756
9757 unbind_to (count, Qnil);
9758 }
9759 else
9760 {
9761 struct frame *sf = SELECTED_FRAME ();
9762 update_menu_bar (sf, 1, 0);
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 update_tool_bar (sf, 1);
9765 #endif
9766 }
9767 }
9768
9769
9770 /* Update the menu bar item list for frame F. This has to be done
9771 before we start to fill in any display lines, because it can call
9772 eval.
9773
9774 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9775
9776 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9777 already ran the menu bar hooks for this redisplay, so there
9778 is no need to run them again. The return value is the
9779 updated value of this flag, to pass to the next call. */
9780
9781 static int
9782 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9783 {
9784 Lisp_Object window;
9785 register struct window *w;
9786
9787 /* If called recursively during a menu update, do nothing. This can
9788 happen when, for instance, an activate-menubar-hook causes a
9789 redisplay. */
9790 if (inhibit_menubar_update)
9791 return hooks_run;
9792
9793 window = FRAME_SELECTED_WINDOW (f);
9794 w = XWINDOW (window);
9795
9796 if (FRAME_WINDOW_P (f)
9797 ?
9798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9799 || defined (HAVE_NS) || defined (USE_GTK)
9800 FRAME_EXTERNAL_MENU_BAR (f)
9801 #else
9802 FRAME_MENU_BAR_LINES (f) > 0
9803 #endif
9804 : FRAME_MENU_BAR_LINES (f) > 0)
9805 {
9806 /* If the user has switched buffers or windows, we need to
9807 recompute to reflect the new bindings. But we'll
9808 recompute when update_mode_lines is set too; that means
9809 that people can use force-mode-line-update to request
9810 that the menu bar be recomputed. The adverse effect on
9811 the rest of the redisplay algorithm is about the same as
9812 windows_or_buffers_changed anyway. */
9813 if (windows_or_buffers_changed
9814 /* This used to test w->update_mode_line, but we believe
9815 there is no need to recompute the menu in that case. */
9816 || update_mode_lines
9817 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9818 < BUF_MODIFF (XBUFFER (w->buffer)))
9819 != !NILP (w->last_had_star))
9820 || ((!NILP (Vtransient_mark_mode)
9821 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9822 != !NILP (w->region_showing)))
9823 {
9824 struct buffer *prev = current_buffer;
9825 int count = SPECPDL_INDEX ();
9826
9827 specbind (Qinhibit_menubar_update, Qt);
9828
9829 set_buffer_internal_1 (XBUFFER (w->buffer));
9830 if (save_match_data)
9831 record_unwind_save_match_data ();
9832 if (NILP (Voverriding_local_map_menu_flag))
9833 {
9834 specbind (Qoverriding_terminal_local_map, Qnil);
9835 specbind (Qoverriding_local_map, Qnil);
9836 }
9837
9838 if (!hooks_run)
9839 {
9840 /* Run the Lucid hook. */
9841 safe_run_hooks (Qactivate_menubar_hook);
9842
9843 /* If it has changed current-menubar from previous value,
9844 really recompute the menu-bar from the value. */
9845 if (! NILP (Vlucid_menu_bar_dirty_flag))
9846 call0 (Qrecompute_lucid_menubar);
9847
9848 safe_run_hooks (Qmenu_bar_update_hook);
9849
9850 hooks_run = 1;
9851 }
9852
9853 XSETFRAME (Vmenu_updating_frame, f);
9854 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9855
9856 /* Redisplay the menu bar in case we changed it. */
9857 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9858 || defined (HAVE_NS) || defined (USE_GTK)
9859 if (FRAME_WINDOW_P (f))
9860 {
9861 #if defined (HAVE_NS)
9862 /* All frames on Mac OS share the same menubar. So only
9863 the selected frame should be allowed to set it. */
9864 if (f == SELECTED_FRAME ())
9865 #endif
9866 set_frame_menubar (f, 0, 0);
9867 }
9868 else
9869 /* On a terminal screen, the menu bar is an ordinary screen
9870 line, and this makes it get updated. */
9871 w->update_mode_line = Qt;
9872 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9873 /* In the non-toolkit version, the menu bar is an ordinary screen
9874 line, and this makes it get updated. */
9875 w->update_mode_line = Qt;
9876 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9877
9878 unbind_to (count, Qnil);
9879 set_buffer_internal_1 (prev);
9880 }
9881 }
9882
9883 return hooks_run;
9884 }
9885
9886
9887 \f
9888 /***********************************************************************
9889 Output Cursor
9890 ***********************************************************************/
9891
9892 #ifdef HAVE_WINDOW_SYSTEM
9893
9894 /* EXPORT:
9895 Nominal cursor position -- where to draw output.
9896 HPOS and VPOS are window relative glyph matrix coordinates.
9897 X and Y are window relative pixel coordinates. */
9898
9899 struct cursor_pos output_cursor;
9900
9901
9902 /* EXPORT:
9903 Set the global variable output_cursor to CURSOR. All cursor
9904 positions are relative to updated_window. */
9905
9906 void
9907 set_output_cursor (struct cursor_pos *cursor)
9908 {
9909 output_cursor.hpos = cursor->hpos;
9910 output_cursor.vpos = cursor->vpos;
9911 output_cursor.x = cursor->x;
9912 output_cursor.y = cursor->y;
9913 }
9914
9915
9916 /* EXPORT for RIF:
9917 Set a nominal cursor position.
9918
9919 HPOS and VPOS are column/row positions in a window glyph matrix. X
9920 and Y are window text area relative pixel positions.
9921
9922 If this is done during an update, updated_window will contain the
9923 window that is being updated and the position is the future output
9924 cursor position for that window. If updated_window is null, use
9925 selected_window and display the cursor at the given position. */
9926
9927 void
9928 x_cursor_to (int vpos, int hpos, int y, int x)
9929 {
9930 struct window *w;
9931
9932 /* If updated_window is not set, work on selected_window. */
9933 if (updated_window)
9934 w = updated_window;
9935 else
9936 w = XWINDOW (selected_window);
9937
9938 /* Set the output cursor. */
9939 output_cursor.hpos = hpos;
9940 output_cursor.vpos = vpos;
9941 output_cursor.x = x;
9942 output_cursor.y = y;
9943
9944 /* If not called as part of an update, really display the cursor.
9945 This will also set the cursor position of W. */
9946 if (updated_window == NULL)
9947 {
9948 BLOCK_INPUT;
9949 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9950 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9951 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9952 UNBLOCK_INPUT;
9953 }
9954 }
9955
9956 #endif /* HAVE_WINDOW_SYSTEM */
9957
9958 \f
9959 /***********************************************************************
9960 Tool-bars
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* Where the mouse was last time we reported a mouse event. */
9966
9967 FRAME_PTR last_mouse_frame;
9968
9969 /* Tool-bar item index of the item on which a mouse button was pressed
9970 or -1. */
9971
9972 int last_tool_bar_item;
9973
9974
9975 static Lisp_Object
9976 update_tool_bar_unwind (Lisp_Object frame)
9977 {
9978 selected_frame = frame;
9979 return Qnil;
9980 }
9981
9982 /* Update the tool-bar item list for frame F. This has to be done
9983 before we start to fill in any display lines. Called from
9984 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9985 and restore it here. */
9986
9987 static void
9988 update_tool_bar (struct frame *f, int save_match_data)
9989 {
9990 #if defined (USE_GTK) || defined (HAVE_NS)
9991 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9992 #else
9993 int do_update = WINDOWP (f->tool_bar_window)
9994 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9995 #endif
9996
9997 if (do_update)
9998 {
9999 Lisp_Object window;
10000 struct window *w;
10001
10002 window = FRAME_SELECTED_WINDOW (f);
10003 w = XWINDOW (window);
10004
10005 /* If the user has switched buffers or windows, we need to
10006 recompute to reflect the new bindings. But we'll
10007 recompute when update_mode_lines is set too; that means
10008 that people can use force-mode-line-update to request
10009 that the menu bar be recomputed. The adverse effect on
10010 the rest of the redisplay algorithm is about the same as
10011 windows_or_buffers_changed anyway. */
10012 if (windows_or_buffers_changed
10013 || !NILP (w->update_mode_line)
10014 || update_mode_lines
10015 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10016 < BUF_MODIFF (XBUFFER (w->buffer)))
10017 != !NILP (w->last_had_star))
10018 || ((!NILP (Vtransient_mark_mode)
10019 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10020 != !NILP (w->region_showing)))
10021 {
10022 struct buffer *prev = current_buffer;
10023 int count = SPECPDL_INDEX ();
10024 Lisp_Object frame, new_tool_bar;
10025 int new_n_tool_bar;
10026 struct gcpro gcpro1;
10027
10028 /* Set current_buffer to the buffer of the selected
10029 window of the frame, so that we get the right local
10030 keymaps. */
10031 set_buffer_internal_1 (XBUFFER (w->buffer));
10032
10033 /* Save match data, if we must. */
10034 if (save_match_data)
10035 record_unwind_save_match_data ();
10036
10037 /* Make sure that we don't accidentally use bogus keymaps. */
10038 if (NILP (Voverriding_local_map_menu_flag))
10039 {
10040 specbind (Qoverriding_terminal_local_map, Qnil);
10041 specbind (Qoverriding_local_map, Qnil);
10042 }
10043
10044 GCPRO1 (new_tool_bar);
10045
10046 /* We must temporarily set the selected frame to this frame
10047 before calling tool_bar_items, because the calculation of
10048 the tool-bar keymap uses the selected frame (see
10049 `tool-bar-make-keymap' in tool-bar.el). */
10050 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10051 XSETFRAME (frame, f);
10052 selected_frame = frame;
10053
10054 /* Build desired tool-bar items from keymaps. */
10055 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10056 &new_n_tool_bar);
10057
10058 /* Redisplay the tool-bar if we changed it. */
10059 if (new_n_tool_bar != f->n_tool_bar_items
10060 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10061 {
10062 /* Redisplay that happens asynchronously due to an expose event
10063 may access f->tool_bar_items. Make sure we update both
10064 variables within BLOCK_INPUT so no such event interrupts. */
10065 BLOCK_INPUT;
10066 f->tool_bar_items = new_tool_bar;
10067 f->n_tool_bar_items = new_n_tool_bar;
10068 w->update_mode_line = Qt;
10069 UNBLOCK_INPUT;
10070 }
10071
10072 UNGCPRO;
10073
10074 unbind_to (count, Qnil);
10075 set_buffer_internal_1 (prev);
10076 }
10077 }
10078 }
10079
10080
10081 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10082 F's desired tool-bar contents. F->tool_bar_items must have
10083 been set up previously by calling prepare_menu_bars. */
10084
10085 static void
10086 build_desired_tool_bar_string (struct frame *f)
10087 {
10088 int i, size, size_needed;
10089 struct gcpro gcpro1, gcpro2, gcpro3;
10090 Lisp_Object image, plist, props;
10091
10092 image = plist = props = Qnil;
10093 GCPRO3 (image, plist, props);
10094
10095 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10096 Otherwise, make a new string. */
10097
10098 /* The size of the string we might be able to reuse. */
10099 size = (STRINGP (f->desired_tool_bar_string)
10100 ? SCHARS (f->desired_tool_bar_string)
10101 : 0);
10102
10103 /* We need one space in the string for each image. */
10104 size_needed = f->n_tool_bar_items;
10105
10106 /* Reuse f->desired_tool_bar_string, if possible. */
10107 if (size < size_needed || NILP (f->desired_tool_bar_string))
10108 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10109 make_number (' '));
10110 else
10111 {
10112 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10113 Fremove_text_properties (make_number (0), make_number (size),
10114 props, f->desired_tool_bar_string);
10115 }
10116
10117 /* Put a `display' property on the string for the images to display,
10118 put a `menu_item' property on tool-bar items with a value that
10119 is the index of the item in F's tool-bar item vector. */
10120 for (i = 0; i < f->n_tool_bar_items; ++i)
10121 {
10122 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10123
10124 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10125 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10126 int hmargin, vmargin, relief, idx, end;
10127
10128 /* If image is a vector, choose the image according to the
10129 button state. */
10130 image = PROP (TOOL_BAR_ITEM_IMAGES);
10131 if (VECTORP (image))
10132 {
10133 if (enabled_p)
10134 idx = (selected_p
10135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10137 else
10138 idx = (selected_p
10139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10141
10142 xassert (ASIZE (image) >= idx);
10143 image = AREF (image, idx);
10144 }
10145 else
10146 idx = -1;
10147
10148 /* Ignore invalid image specifications. */
10149 if (!valid_image_p (image))
10150 continue;
10151
10152 /* Display the tool-bar button pressed, or depressed. */
10153 plist = Fcopy_sequence (XCDR (image));
10154
10155 /* Compute margin and relief to draw. */
10156 relief = (tool_bar_button_relief >= 0
10157 ? tool_bar_button_relief
10158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10159 hmargin = vmargin = relief;
10160
10161 if (INTEGERP (Vtool_bar_button_margin)
10162 && XINT (Vtool_bar_button_margin) > 0)
10163 {
10164 hmargin += XFASTINT (Vtool_bar_button_margin);
10165 vmargin += XFASTINT (Vtool_bar_button_margin);
10166 }
10167 else if (CONSP (Vtool_bar_button_margin))
10168 {
10169 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10170 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10172
10173 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10174 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10176 }
10177
10178 if (auto_raise_tool_bar_buttons_p)
10179 {
10180 /* Add a `:relief' property to the image spec if the item is
10181 selected. */
10182 if (selected_p)
10183 {
10184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10185 hmargin -= relief;
10186 vmargin -= relief;
10187 }
10188 }
10189 else
10190 {
10191 /* If image is selected, display it pressed, i.e. with a
10192 negative relief. If it's not selected, display it with a
10193 raised relief. */
10194 plist = Fplist_put (plist, QCrelief,
10195 (selected_p
10196 ? make_number (-relief)
10197 : make_number (relief)));
10198 hmargin -= relief;
10199 vmargin -= relief;
10200 }
10201
10202 /* Put a margin around the image. */
10203 if (hmargin || vmargin)
10204 {
10205 if (hmargin == vmargin)
10206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10207 else
10208 plist = Fplist_put (plist, QCmargin,
10209 Fcons (make_number (hmargin),
10210 make_number (vmargin)));
10211 }
10212
10213 /* If button is not enabled, and we don't have special images
10214 for the disabled state, make the image appear disabled by
10215 applying an appropriate algorithm to it. */
10216 if (!enabled_p && idx < 0)
10217 plist = Fplist_put (plist, QCconversion, Qdisabled);
10218
10219 /* Put a `display' text property on the string for the image to
10220 display. Put a `menu-item' property on the string that gives
10221 the start of this item's properties in the tool-bar items
10222 vector. */
10223 image = Fcons (Qimage, plist);
10224 props = list4 (Qdisplay, image,
10225 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10226
10227 /* Let the last image hide all remaining spaces in the tool bar
10228 string. The string can be longer than needed when we reuse a
10229 previous string. */
10230 if (i + 1 == f->n_tool_bar_items)
10231 end = SCHARS (f->desired_tool_bar_string);
10232 else
10233 end = i + 1;
10234 Fadd_text_properties (make_number (i), make_number (end),
10235 props, f->desired_tool_bar_string);
10236 #undef PROP
10237 }
10238
10239 UNGCPRO;
10240 }
10241
10242
10243 /* Display one line of the tool-bar of frame IT->f.
10244
10245 HEIGHT specifies the desired height of the tool-bar line.
10246 If the actual height of the glyph row is less than HEIGHT, the
10247 row's height is increased to HEIGHT, and the icons are centered
10248 vertically in the new height.
10249
10250 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10251 count a final empty row in case the tool-bar width exactly matches
10252 the window width.
10253 */
10254
10255 static void
10256 display_tool_bar_line (struct it *it, int height)
10257 {
10258 struct glyph_row *row = it->glyph_row;
10259 int max_x = it->last_visible_x;
10260 struct glyph *last;
10261
10262 prepare_desired_row (row);
10263 row->y = it->current_y;
10264
10265 /* Note that this isn't made use of if the face hasn't a box,
10266 so there's no need to check the face here. */
10267 it->start_of_box_run_p = 1;
10268
10269 while (it->current_x < max_x)
10270 {
10271 int x, n_glyphs_before, i, nglyphs;
10272 struct it it_before;
10273
10274 /* Get the next display element. */
10275 if (!get_next_display_element (it))
10276 {
10277 /* Don't count empty row if we are counting needed tool-bar lines. */
10278 if (height < 0 && !it->hpos)
10279 return;
10280 break;
10281 }
10282
10283 /* Produce glyphs. */
10284 n_glyphs_before = row->used[TEXT_AREA];
10285 it_before = *it;
10286
10287 PRODUCE_GLYPHS (it);
10288
10289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10290 i = 0;
10291 x = it_before.current_x;
10292 while (i < nglyphs)
10293 {
10294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10295
10296 if (x + glyph->pixel_width > max_x)
10297 {
10298 /* Glyph doesn't fit on line. Backtrack. */
10299 row->used[TEXT_AREA] = n_glyphs_before;
10300 *it = it_before;
10301 /* If this is the only glyph on this line, it will never fit on the
10302 tool-bar, so skip it. But ensure there is at least one glyph,
10303 so we don't accidentally disable the tool-bar. */
10304 if (n_glyphs_before == 0
10305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10306 break;
10307 goto out;
10308 }
10309
10310 ++it->hpos;
10311 x += glyph->pixel_width;
10312 ++i;
10313 }
10314
10315 /* Stop at line ends. */
10316 if (ITERATOR_AT_END_OF_LINE_P (it))
10317 break;
10318
10319 set_iterator_to_next (it, 1);
10320 }
10321
10322 out:;
10323
10324 row->displays_text_p = row->used[TEXT_AREA] != 0;
10325
10326 /* Use default face for the border below the tool bar.
10327
10328 FIXME: When auto-resize-tool-bars is grow-only, there is
10329 no additional border below the possibly empty tool-bar lines.
10330 So to make the extra empty lines look "normal", we have to
10331 use the tool-bar face for the border too. */
10332 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10333 it->face_id = DEFAULT_FACE_ID;
10334
10335 extend_face_to_end_of_line (it);
10336 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10337 last->right_box_line_p = 1;
10338 if (last == row->glyphs[TEXT_AREA])
10339 last->left_box_line_p = 1;
10340
10341 /* Make line the desired height and center it vertically. */
10342 if ((height -= it->max_ascent + it->max_descent) > 0)
10343 {
10344 /* Don't add more than one line height. */
10345 height %= FRAME_LINE_HEIGHT (it->f);
10346 it->max_ascent += height / 2;
10347 it->max_descent += (height + 1) / 2;
10348 }
10349
10350 compute_line_metrics (it);
10351
10352 /* If line is empty, make it occupy the rest of the tool-bar. */
10353 if (!row->displays_text_p)
10354 {
10355 row->height = row->phys_height = it->last_visible_y - row->y;
10356 row->visible_height = row->height;
10357 row->ascent = row->phys_ascent = 0;
10358 row->extra_line_spacing = 0;
10359 }
10360
10361 row->full_width_p = 1;
10362 row->continued_p = 0;
10363 row->truncated_on_left_p = 0;
10364 row->truncated_on_right_p = 0;
10365
10366 it->current_x = it->hpos = 0;
10367 it->current_y += row->height;
10368 ++it->vpos;
10369 ++it->glyph_row;
10370 }
10371
10372
10373 /* Max tool-bar height. */
10374
10375 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10376 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10377
10378 /* Value is the number of screen lines needed to make all tool-bar
10379 items of frame F visible. The number of actual rows needed is
10380 returned in *N_ROWS if non-NULL. */
10381
10382 static int
10383 tool_bar_lines_needed (struct frame *f, int *n_rows)
10384 {
10385 struct window *w = XWINDOW (f->tool_bar_window);
10386 struct it it;
10387 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10388 the desired matrix, so use (unused) mode-line row as temporary row to
10389 avoid destroying the first tool-bar row. */
10390 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10391
10392 /* Initialize an iterator for iteration over
10393 F->desired_tool_bar_string in the tool-bar window of frame F. */
10394 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10395 it.first_visible_x = 0;
10396 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10397 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10398
10399 while (!ITERATOR_AT_END_P (&it))
10400 {
10401 clear_glyph_row (temp_row);
10402 it.glyph_row = temp_row;
10403 display_tool_bar_line (&it, -1);
10404 }
10405 clear_glyph_row (temp_row);
10406
10407 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10408 if (n_rows)
10409 *n_rows = it.vpos > 0 ? it.vpos : -1;
10410
10411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10412 }
10413
10414
10415 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10416 0, 1, 0,
10417 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10418 (Lisp_Object frame)
10419 {
10420 struct frame *f;
10421 struct window *w;
10422 int nlines = 0;
10423
10424 if (NILP (frame))
10425 frame = selected_frame;
10426 else
10427 CHECK_FRAME (frame);
10428 f = XFRAME (frame);
10429
10430 if (WINDOWP (f->tool_bar_window)
10431 || (w = XWINDOW (f->tool_bar_window),
10432 WINDOW_TOTAL_LINES (w) > 0))
10433 {
10434 update_tool_bar (f, 1);
10435 if (f->n_tool_bar_items)
10436 {
10437 build_desired_tool_bar_string (f);
10438 nlines = tool_bar_lines_needed (f, NULL);
10439 }
10440 }
10441
10442 return make_number (nlines);
10443 }
10444
10445
10446 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10447 height should be changed. */
10448
10449 static int
10450 redisplay_tool_bar (struct frame *f)
10451 {
10452 struct window *w;
10453 struct it it;
10454 struct glyph_row *row;
10455
10456 #if defined (USE_GTK) || defined (HAVE_NS)
10457 if (FRAME_EXTERNAL_TOOL_BAR (f))
10458 update_frame_tool_bar (f);
10459 return 0;
10460 #endif
10461
10462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10463 do anything. This means you must start with tool-bar-lines
10464 non-zero to get the auto-sizing effect. Or in other words, you
10465 can turn off tool-bars by specifying tool-bar-lines zero. */
10466 if (!WINDOWP (f->tool_bar_window)
10467 || (w = XWINDOW (f->tool_bar_window),
10468 WINDOW_TOTAL_LINES (w) == 0))
10469 return 0;
10470
10471 /* Set up an iterator for the tool-bar window. */
10472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 row = it.glyph_row;
10476
10477 /* Build a string that represents the contents of the tool-bar. */
10478 build_desired_tool_bar_string (f);
10479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10480
10481 if (f->n_tool_bar_rows == 0)
10482 {
10483 int nlines;
10484
10485 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10486 nlines != WINDOW_TOTAL_LINES (w)))
10487 {
10488 Lisp_Object frame;
10489 int old_height = WINDOW_TOTAL_LINES (w);
10490
10491 XSETFRAME (frame, f);
10492 Fmodify_frame_parameters (frame,
10493 Fcons (Fcons (Qtool_bar_lines,
10494 make_number (nlines)),
10495 Qnil));
10496 if (WINDOW_TOTAL_LINES (w) != old_height)
10497 {
10498 clear_glyph_matrix (w->desired_matrix);
10499 fonts_changed_p = 1;
10500 return 1;
10501 }
10502 }
10503 }
10504
10505 /* Display as many lines as needed to display all tool-bar items. */
10506
10507 if (f->n_tool_bar_rows > 0)
10508 {
10509 int border, rows, height, extra;
10510
10511 if (INTEGERP (Vtool_bar_border))
10512 border = XINT (Vtool_bar_border);
10513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10515 else if (EQ (Vtool_bar_border, Qborder_width))
10516 border = f->border_width;
10517 else
10518 border = 0;
10519 if (border < 0)
10520 border = 0;
10521
10522 rows = f->n_tool_bar_rows;
10523 height = max (1, (it.last_visible_y - border) / rows);
10524 extra = it.last_visible_y - border - height * rows;
10525
10526 while (it.current_y < it.last_visible_y)
10527 {
10528 int h = 0;
10529 if (extra > 0 && rows-- > 0)
10530 {
10531 h = (extra + rows - 1) / rows;
10532 extra -= h;
10533 }
10534 display_tool_bar_line (&it, height + h);
10535 }
10536 }
10537 else
10538 {
10539 while (it.current_y < it.last_visible_y)
10540 display_tool_bar_line (&it, 0);
10541 }
10542
10543 /* It doesn't make much sense to try scrolling in the tool-bar
10544 window, so don't do it. */
10545 w->desired_matrix->no_scrolling_p = 1;
10546 w->must_be_updated_p = 1;
10547
10548 if (!NILP (Vauto_resize_tool_bars))
10549 {
10550 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10551 int change_height_p = 0;
10552
10553 /* If we couldn't display everything, change the tool-bar's
10554 height if there is room for more. */
10555 if (IT_STRING_CHARPOS (it) < it.end_charpos
10556 && it.current_y < max_tool_bar_height)
10557 change_height_p = 1;
10558
10559 row = it.glyph_row - 1;
10560
10561 /* If there are blank lines at the end, except for a partially
10562 visible blank line at the end that is smaller than
10563 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10564 if (!row->displays_text_p
10565 && row->height >= FRAME_LINE_HEIGHT (f))
10566 change_height_p = 1;
10567
10568 /* If row displays tool-bar items, but is partially visible,
10569 change the tool-bar's height. */
10570 if (row->displays_text_p
10571 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10572 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10573 change_height_p = 1;
10574
10575 /* Resize windows as needed by changing the `tool-bar-lines'
10576 frame parameter. */
10577 if (change_height_p)
10578 {
10579 Lisp_Object frame;
10580 int old_height = WINDOW_TOTAL_LINES (w);
10581 int nrows;
10582 int nlines = tool_bar_lines_needed (f, &nrows);
10583
10584 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10585 && !f->minimize_tool_bar_window_p)
10586 ? (nlines > old_height)
10587 : (nlines != old_height));
10588 f->minimize_tool_bar_window_p = 0;
10589
10590 if (change_height_p)
10591 {
10592 XSETFRAME (frame, f);
10593 Fmodify_frame_parameters (frame,
10594 Fcons (Fcons (Qtool_bar_lines,
10595 make_number (nlines)),
10596 Qnil));
10597 if (WINDOW_TOTAL_LINES (w) != old_height)
10598 {
10599 clear_glyph_matrix (w->desired_matrix);
10600 f->n_tool_bar_rows = nrows;
10601 fonts_changed_p = 1;
10602 return 1;
10603 }
10604 }
10605 }
10606 }
10607
10608 f->minimize_tool_bar_window_p = 0;
10609 return 0;
10610 }
10611
10612
10613 /* Get information about the tool-bar item which is displayed in GLYPH
10614 on frame F. Return in *PROP_IDX the index where tool-bar item
10615 properties start in F->tool_bar_items. Value is zero if
10616 GLYPH doesn't display a tool-bar item. */
10617
10618 static int
10619 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10620 {
10621 Lisp_Object prop;
10622 int success_p;
10623 int charpos;
10624
10625 /* This function can be called asynchronously, which means we must
10626 exclude any possibility that Fget_text_property signals an
10627 error. */
10628 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10629 charpos = max (0, charpos);
10630
10631 /* Get the text property `menu-item' at pos. The value of that
10632 property is the start index of this item's properties in
10633 F->tool_bar_items. */
10634 prop = Fget_text_property (make_number (charpos),
10635 Qmenu_item, f->current_tool_bar_string);
10636 if (INTEGERP (prop))
10637 {
10638 *prop_idx = XINT (prop);
10639 success_p = 1;
10640 }
10641 else
10642 success_p = 0;
10643
10644 return success_p;
10645 }
10646
10647 \f
10648 /* Get information about the tool-bar item at position X/Y on frame F.
10649 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10650 the current matrix of the tool-bar window of F, or NULL if not
10651 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10652 item in F->tool_bar_items. Value is
10653
10654 -1 if X/Y is not on a tool-bar item
10655 0 if X/Y is on the same item that was highlighted before.
10656 1 otherwise. */
10657
10658 static int
10659 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10660 int *hpos, int *vpos, int *prop_idx)
10661 {
10662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10663 struct window *w = XWINDOW (f->tool_bar_window);
10664 int area;
10665
10666 /* Find the glyph under X/Y. */
10667 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10668 if (*glyph == NULL)
10669 return -1;
10670
10671 /* Get the start of this tool-bar item's properties in
10672 f->tool_bar_items. */
10673 if (!tool_bar_item_info (f, *glyph, prop_idx))
10674 return -1;
10675
10676 /* Is mouse on the highlighted item? */
10677 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10678 && *vpos >= hlinfo->mouse_face_beg_row
10679 && *vpos <= hlinfo->mouse_face_end_row
10680 && (*vpos > hlinfo->mouse_face_beg_row
10681 || *hpos >= hlinfo->mouse_face_beg_col)
10682 && (*vpos < hlinfo->mouse_face_end_row
10683 || *hpos < hlinfo->mouse_face_end_col
10684 || hlinfo->mouse_face_past_end))
10685 return 0;
10686
10687 return 1;
10688 }
10689
10690
10691 /* EXPORT:
10692 Handle mouse button event on the tool-bar of frame F, at
10693 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10694 0 for button release. MODIFIERS is event modifiers for button
10695 release. */
10696
10697 void
10698 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10699 unsigned int modifiers)
10700 {
10701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10702 struct window *w = XWINDOW (f->tool_bar_window);
10703 int hpos, vpos, prop_idx;
10704 struct glyph *glyph;
10705 Lisp_Object enabled_p;
10706
10707 /* If not on the highlighted tool-bar item, return. */
10708 frame_to_window_pixel_xy (w, &x, &y);
10709 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10710 return;
10711
10712 /* If item is disabled, do nothing. */
10713 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10714 if (NILP (enabled_p))
10715 return;
10716
10717 if (down_p)
10718 {
10719 /* Show item in pressed state. */
10720 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10721 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10722 last_tool_bar_item = prop_idx;
10723 }
10724 else
10725 {
10726 Lisp_Object key, frame;
10727 struct input_event event;
10728 EVENT_INIT (event);
10729
10730 /* Show item in released state. */
10731 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10732 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10733
10734 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10735
10736 XSETFRAME (frame, f);
10737 event.kind = TOOL_BAR_EVENT;
10738 event.frame_or_window = frame;
10739 event.arg = frame;
10740 kbd_buffer_store_event (&event);
10741
10742 event.kind = TOOL_BAR_EVENT;
10743 event.frame_or_window = frame;
10744 event.arg = key;
10745 event.modifiers = modifiers;
10746 kbd_buffer_store_event (&event);
10747 last_tool_bar_item = -1;
10748 }
10749 }
10750
10751
10752 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10753 tool-bar window-relative coordinates X/Y. Called from
10754 note_mouse_highlight. */
10755
10756 static void
10757 note_tool_bar_highlight (struct frame *f, int x, int y)
10758 {
10759 Lisp_Object window = f->tool_bar_window;
10760 struct window *w = XWINDOW (window);
10761 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10762 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10763 int hpos, vpos;
10764 struct glyph *glyph;
10765 struct glyph_row *row;
10766 int i;
10767 Lisp_Object enabled_p;
10768 int prop_idx;
10769 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10770 int mouse_down_p, rc;
10771
10772 /* Function note_mouse_highlight is called with negative X/Y
10773 values when mouse moves outside of the frame. */
10774 if (x <= 0 || y <= 0)
10775 {
10776 clear_mouse_face (hlinfo);
10777 return;
10778 }
10779
10780 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10781 if (rc < 0)
10782 {
10783 /* Not on tool-bar item. */
10784 clear_mouse_face (hlinfo);
10785 return;
10786 }
10787 else if (rc == 0)
10788 /* On same tool-bar item as before. */
10789 goto set_help_echo;
10790
10791 clear_mouse_face (hlinfo);
10792
10793 /* Mouse is down, but on different tool-bar item? */
10794 mouse_down_p = (dpyinfo->grabbed
10795 && f == last_mouse_frame
10796 && FRAME_LIVE_P (f));
10797 if (mouse_down_p
10798 && last_tool_bar_item != prop_idx)
10799 return;
10800
10801 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10802 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10803
10804 /* If tool-bar item is not enabled, don't highlight it. */
10805 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10806 if (!NILP (enabled_p))
10807 {
10808 /* Compute the x-position of the glyph. In front and past the
10809 image is a space. We include this in the highlighted area. */
10810 row = MATRIX_ROW (w->current_matrix, vpos);
10811 for (i = x = 0; i < hpos; ++i)
10812 x += row->glyphs[TEXT_AREA][i].pixel_width;
10813
10814 /* Record this as the current active region. */
10815 hlinfo->mouse_face_beg_col = hpos;
10816 hlinfo->mouse_face_beg_row = vpos;
10817 hlinfo->mouse_face_beg_x = x;
10818 hlinfo->mouse_face_beg_y = row->y;
10819 hlinfo->mouse_face_past_end = 0;
10820
10821 hlinfo->mouse_face_end_col = hpos + 1;
10822 hlinfo->mouse_face_end_row = vpos;
10823 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10824 hlinfo->mouse_face_end_y = row->y;
10825 hlinfo->mouse_face_window = window;
10826 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10827
10828 /* Display it as active. */
10829 show_mouse_face (hlinfo, draw);
10830 hlinfo->mouse_face_image_state = draw;
10831 }
10832
10833 set_help_echo:
10834
10835 /* Set help_echo_string to a help string to display for this tool-bar item.
10836 XTread_socket does the rest. */
10837 help_echo_object = help_echo_window = Qnil;
10838 help_echo_pos = -1;
10839 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10840 if (NILP (help_echo_string))
10841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10842 }
10843
10844 #endif /* HAVE_WINDOW_SYSTEM */
10845
10846
10847 \f
10848 /************************************************************************
10849 Horizontal scrolling
10850 ************************************************************************/
10851
10852 static int hscroll_window_tree (Lisp_Object);
10853 static int hscroll_windows (Lisp_Object);
10854
10855 /* For all leaf windows in the window tree rooted at WINDOW, set their
10856 hscroll value so that PT is (i) visible in the window, and (ii) so
10857 that it is not within a certain margin at the window's left and
10858 right border. Value is non-zero if any window's hscroll has been
10859 changed. */
10860
10861 static int
10862 hscroll_window_tree (Lisp_Object window)
10863 {
10864 int hscrolled_p = 0;
10865 int hscroll_relative_p = FLOATP (Vhscroll_step);
10866 int hscroll_step_abs = 0;
10867 double hscroll_step_rel = 0;
10868
10869 if (hscroll_relative_p)
10870 {
10871 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10872 if (hscroll_step_rel < 0)
10873 {
10874 hscroll_relative_p = 0;
10875 hscroll_step_abs = 0;
10876 }
10877 }
10878 else if (INTEGERP (Vhscroll_step))
10879 {
10880 hscroll_step_abs = XINT (Vhscroll_step);
10881 if (hscroll_step_abs < 0)
10882 hscroll_step_abs = 0;
10883 }
10884 else
10885 hscroll_step_abs = 0;
10886
10887 while (WINDOWP (window))
10888 {
10889 struct window *w = XWINDOW (window);
10890
10891 if (WINDOWP (w->hchild))
10892 hscrolled_p |= hscroll_window_tree (w->hchild);
10893 else if (WINDOWP (w->vchild))
10894 hscrolled_p |= hscroll_window_tree (w->vchild);
10895 else if (w->cursor.vpos >= 0)
10896 {
10897 int h_margin;
10898 int text_area_width;
10899 struct glyph_row *current_cursor_row
10900 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10901 struct glyph_row *desired_cursor_row
10902 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10903 struct glyph_row *cursor_row
10904 = (desired_cursor_row->enabled_p
10905 ? desired_cursor_row
10906 : current_cursor_row);
10907
10908 text_area_width = window_box_width (w, TEXT_AREA);
10909
10910 /* Scroll when cursor is inside this scroll margin. */
10911 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10912
10913 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10914 && ((XFASTINT (w->hscroll)
10915 && w->cursor.x <= h_margin)
10916 || (cursor_row->enabled_p
10917 && cursor_row->truncated_on_right_p
10918 && (w->cursor.x >= text_area_width - h_margin))))
10919 {
10920 struct it it;
10921 int hscroll;
10922 struct buffer *saved_current_buffer;
10923 EMACS_INT pt;
10924 int wanted_x;
10925
10926 /* Find point in a display of infinite width. */
10927 saved_current_buffer = current_buffer;
10928 current_buffer = XBUFFER (w->buffer);
10929
10930 if (w == XWINDOW (selected_window))
10931 pt = PT;
10932 else
10933 {
10934 pt = marker_position (w->pointm);
10935 pt = max (BEGV, pt);
10936 pt = min (ZV, pt);
10937 }
10938
10939 /* Move iterator to pt starting at cursor_row->start in
10940 a line with infinite width. */
10941 init_to_row_start (&it, w, cursor_row);
10942 it.last_visible_x = INFINITY;
10943 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10944 current_buffer = saved_current_buffer;
10945
10946 /* Position cursor in window. */
10947 if (!hscroll_relative_p && hscroll_step_abs == 0)
10948 hscroll = max (0, (it.current_x
10949 - (ITERATOR_AT_END_OF_LINE_P (&it)
10950 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10951 : (text_area_width / 2))))
10952 / FRAME_COLUMN_WIDTH (it.f);
10953 else if (w->cursor.x >= text_area_width - h_margin)
10954 {
10955 if (hscroll_relative_p)
10956 wanted_x = text_area_width * (1 - hscroll_step_rel)
10957 - h_margin;
10958 else
10959 wanted_x = text_area_width
10960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10961 - h_margin;
10962 hscroll
10963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10964 }
10965 else
10966 {
10967 if (hscroll_relative_p)
10968 wanted_x = text_area_width * hscroll_step_rel
10969 + h_margin;
10970 else
10971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10972 + h_margin;
10973 hscroll
10974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10975 }
10976 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10977
10978 /* Don't call Fset_window_hscroll if value hasn't
10979 changed because it will prevent redisplay
10980 optimizations. */
10981 if (XFASTINT (w->hscroll) != hscroll)
10982 {
10983 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10984 w->hscroll = make_number (hscroll);
10985 hscrolled_p = 1;
10986 }
10987 }
10988 }
10989
10990 window = w->next;
10991 }
10992
10993 /* Value is non-zero if hscroll of any leaf window has been changed. */
10994 return hscrolled_p;
10995 }
10996
10997
10998 /* Set hscroll so that cursor is visible and not inside horizontal
10999 scroll margins for all windows in the tree rooted at WINDOW. See
11000 also hscroll_window_tree above. Value is non-zero if any window's
11001 hscroll has been changed. If it has, desired matrices on the frame
11002 of WINDOW are cleared. */
11003
11004 static int
11005 hscroll_windows (Lisp_Object window)
11006 {
11007 int hscrolled_p = hscroll_window_tree (window);
11008 if (hscrolled_p)
11009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11010 return hscrolled_p;
11011 }
11012
11013
11014 \f
11015 /************************************************************************
11016 Redisplay
11017 ************************************************************************/
11018
11019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11020 to a non-zero value. This is sometimes handy to have in a debugger
11021 session. */
11022
11023 #if GLYPH_DEBUG
11024
11025 /* First and last unchanged row for try_window_id. */
11026
11027 int debug_first_unchanged_at_end_vpos;
11028 int debug_last_unchanged_at_beg_vpos;
11029
11030 /* Delta vpos and y. */
11031
11032 int debug_dvpos, debug_dy;
11033
11034 /* Delta in characters and bytes for try_window_id. */
11035
11036 EMACS_INT debug_delta, debug_delta_bytes;
11037
11038 /* Values of window_end_pos and window_end_vpos at the end of
11039 try_window_id. */
11040
11041 EMACS_INT debug_end_vpos;
11042
11043 /* Append a string to W->desired_matrix->method. FMT is a printf
11044 format string. A1...A9 are a supplement for a variable-length
11045 argument list. If trace_redisplay_p is non-zero also printf the
11046 resulting string to stderr. */
11047
11048 static void
11049 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11050 struct window *w;
11051 char *fmt;
11052 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11053 {
11054 char buffer[512];
11055 char *method = w->desired_matrix->method;
11056 int len = strlen (method);
11057 int size = sizeof w->desired_matrix->method;
11058 int remaining = size - len - 1;
11059
11060 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11061 if (len && remaining)
11062 {
11063 method[len] = '|';
11064 --remaining, ++len;
11065 }
11066
11067 strncpy (method + len, buffer, remaining);
11068
11069 if (trace_redisplay_p)
11070 fprintf (stderr, "%p (%s): %s\n",
11071 w,
11072 ((BUFFERP (w->buffer)
11073 && STRINGP (XBUFFER (w->buffer)->name))
11074 ? SSDATA (XBUFFER (w->buffer)->name)
11075 : "no buffer"),
11076 buffer);
11077 }
11078
11079 #endif /* GLYPH_DEBUG */
11080
11081
11082 /* Value is non-zero if all changes in window W, which displays
11083 current_buffer, are in the text between START and END. START is a
11084 buffer position, END is given as a distance from Z. Used in
11085 redisplay_internal for display optimization. */
11086
11087 static INLINE int
11088 text_outside_line_unchanged_p (struct window *w,
11089 EMACS_INT start, EMACS_INT end)
11090 {
11091 int unchanged_p = 1;
11092
11093 /* If text or overlays have changed, see where. */
11094 if (XFASTINT (w->last_modified) < MODIFF
11095 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11096 {
11097 /* Gap in the line? */
11098 if (GPT < start || Z - GPT < end)
11099 unchanged_p = 0;
11100
11101 /* Changes start in front of the line, or end after it? */
11102 if (unchanged_p
11103 && (BEG_UNCHANGED < start - 1
11104 || END_UNCHANGED < end))
11105 unchanged_p = 0;
11106
11107 /* If selective display, can't optimize if changes start at the
11108 beginning of the line. */
11109 if (unchanged_p
11110 && INTEGERP (BVAR (current_buffer, selective_display))
11111 && XINT (BVAR (current_buffer, selective_display)) > 0
11112 && (BEG_UNCHANGED < start || GPT <= start))
11113 unchanged_p = 0;
11114
11115 /* If there are overlays at the start or end of the line, these
11116 may have overlay strings with newlines in them. A change at
11117 START, for instance, may actually concern the display of such
11118 overlay strings as well, and they are displayed on different
11119 lines. So, quickly rule out this case. (For the future, it
11120 might be desirable to implement something more telling than
11121 just BEG/END_UNCHANGED.) */
11122 if (unchanged_p)
11123 {
11124 if (BEG + BEG_UNCHANGED == start
11125 && overlay_touches_p (start))
11126 unchanged_p = 0;
11127 if (END_UNCHANGED == end
11128 && overlay_touches_p (Z - end))
11129 unchanged_p = 0;
11130 }
11131
11132 /* Under bidi reordering, adding or deleting a character in the
11133 beginning of a paragraph, before the first strong directional
11134 character, can change the base direction of the paragraph (unless
11135 the buffer specifies a fixed paragraph direction), which will
11136 require to redisplay the whole paragraph. It might be worthwhile
11137 to find the paragraph limits and widen the range of redisplayed
11138 lines to that, but for now just give up this optimization. */
11139 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11140 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11141 unchanged_p = 0;
11142 }
11143
11144 return unchanged_p;
11145 }
11146
11147
11148 /* Do a frame update, taking possible shortcuts into account. This is
11149 the main external entry point for redisplay.
11150
11151 If the last redisplay displayed an echo area message and that message
11152 is no longer requested, we clear the echo area or bring back the
11153 mini-buffer if that is in use. */
11154
11155 void
11156 redisplay (void)
11157 {
11158 redisplay_internal (0);
11159 }
11160
11161
11162 static Lisp_Object
11163 overlay_arrow_string_or_property (Lisp_Object var)
11164 {
11165 Lisp_Object val;
11166
11167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11168 return val;
11169
11170 return Voverlay_arrow_string;
11171 }
11172
11173 /* Return 1 if there are any overlay-arrows in current_buffer. */
11174 static int
11175 overlay_arrow_in_current_buffer_p (void)
11176 {
11177 Lisp_Object vlist;
11178
11179 for (vlist = Voverlay_arrow_variable_list;
11180 CONSP (vlist);
11181 vlist = XCDR (vlist))
11182 {
11183 Lisp_Object var = XCAR (vlist);
11184 Lisp_Object val;
11185
11186 if (!SYMBOLP (var))
11187 continue;
11188 val = find_symbol_value (var);
11189 if (MARKERP (val)
11190 && current_buffer == XMARKER (val)->buffer)
11191 return 1;
11192 }
11193 return 0;
11194 }
11195
11196
11197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11198 has changed. */
11199
11200 static int
11201 overlay_arrows_changed_p (void)
11202 {
11203 Lisp_Object vlist;
11204
11205 for (vlist = Voverlay_arrow_variable_list;
11206 CONSP (vlist);
11207 vlist = XCDR (vlist))
11208 {
11209 Lisp_Object var = XCAR (vlist);
11210 Lisp_Object val, pstr;
11211
11212 if (!SYMBOLP (var))
11213 continue;
11214 val = find_symbol_value (var);
11215 if (!MARKERP (val))
11216 continue;
11217 if (! EQ (COERCE_MARKER (val),
11218 Fget (var, Qlast_arrow_position))
11219 || ! (pstr = overlay_arrow_string_or_property (var),
11220 EQ (pstr, Fget (var, Qlast_arrow_string))))
11221 return 1;
11222 }
11223 return 0;
11224 }
11225
11226 /* Mark overlay arrows to be updated on next redisplay. */
11227
11228 static void
11229 update_overlay_arrows (int up_to_date)
11230 {
11231 Lisp_Object vlist;
11232
11233 for (vlist = Voverlay_arrow_variable_list;
11234 CONSP (vlist);
11235 vlist = XCDR (vlist))
11236 {
11237 Lisp_Object var = XCAR (vlist);
11238
11239 if (!SYMBOLP (var))
11240 continue;
11241
11242 if (up_to_date > 0)
11243 {
11244 Lisp_Object val = find_symbol_value (var);
11245 Fput (var, Qlast_arrow_position,
11246 COERCE_MARKER (val));
11247 Fput (var, Qlast_arrow_string,
11248 overlay_arrow_string_or_property (var));
11249 }
11250 else if (up_to_date < 0
11251 || !NILP (Fget (var, Qlast_arrow_position)))
11252 {
11253 Fput (var, Qlast_arrow_position, Qt);
11254 Fput (var, Qlast_arrow_string, Qt);
11255 }
11256 }
11257 }
11258
11259
11260 /* Return overlay arrow string to display at row.
11261 Return integer (bitmap number) for arrow bitmap in left fringe.
11262 Return nil if no overlay arrow. */
11263
11264 static Lisp_Object
11265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11266 {
11267 Lisp_Object vlist;
11268
11269 for (vlist = Voverlay_arrow_variable_list;
11270 CONSP (vlist);
11271 vlist = XCDR (vlist))
11272 {
11273 Lisp_Object var = XCAR (vlist);
11274 Lisp_Object val;
11275
11276 if (!SYMBOLP (var))
11277 continue;
11278
11279 val = find_symbol_value (var);
11280
11281 if (MARKERP (val)
11282 && current_buffer == XMARKER (val)->buffer
11283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11284 {
11285 if (FRAME_WINDOW_P (it->f)
11286 /* FIXME: if ROW->reversed_p is set, this should test
11287 the right fringe, not the left one. */
11288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11289 {
11290 #ifdef HAVE_WINDOW_SYSTEM
11291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11292 {
11293 int fringe_bitmap;
11294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11295 return make_number (fringe_bitmap);
11296 }
11297 #endif
11298 return make_number (-1); /* Use default arrow bitmap */
11299 }
11300 return overlay_arrow_string_or_property (var);
11301 }
11302 }
11303
11304 return Qnil;
11305 }
11306
11307 /* Return 1 if point moved out of or into a composition. Otherwise
11308 return 0. PREV_BUF and PREV_PT are the last point buffer and
11309 position. BUF and PT are the current point buffer and position. */
11310
11311 int
11312 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11313 struct buffer *buf, EMACS_INT pt)
11314 {
11315 EMACS_INT start, end;
11316 Lisp_Object prop;
11317 Lisp_Object buffer;
11318
11319 XSETBUFFER (buffer, buf);
11320 /* Check a composition at the last point if point moved within the
11321 same buffer. */
11322 if (prev_buf == buf)
11323 {
11324 if (prev_pt == pt)
11325 /* Point didn't move. */
11326 return 0;
11327
11328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < prev_pt && end > prev_pt)
11332 /* The last point was within the composition. Return 1 iff
11333 point moved out of the composition. */
11334 return (pt <= start || pt >= end);
11335 }
11336
11337 /* Check a composition at the current point. */
11338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11339 && find_composition (pt, -1, &start, &end, &prop, buffer)
11340 && COMPOSITION_VALID_P (start, end, prop)
11341 && start < pt && end > pt);
11342 }
11343
11344
11345 /* Reconsider the setting of B->clip_changed which is displayed
11346 in window W. */
11347
11348 static INLINE void
11349 reconsider_clip_changes (struct window *w, struct buffer *b)
11350 {
11351 if (b->clip_changed
11352 && !NILP (w->window_end_valid)
11353 && w->current_matrix->buffer == b
11354 && w->current_matrix->zv == BUF_ZV (b)
11355 && w->current_matrix->begv == BUF_BEGV (b))
11356 b->clip_changed = 0;
11357
11358 /* If display wasn't paused, and W is not a tool bar window, see if
11359 point has been moved into or out of a composition. In that case,
11360 we set b->clip_changed to 1 to force updating the screen. If
11361 b->clip_changed has already been set to 1, we can skip this
11362 check. */
11363 if (!b->clip_changed
11364 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11365 {
11366 EMACS_INT pt;
11367
11368 if (w == XWINDOW (selected_window))
11369 pt = PT;
11370 else
11371 pt = marker_position (w->pointm);
11372
11373 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11374 || pt != XINT (w->last_point))
11375 && check_point_in_composition (w->current_matrix->buffer,
11376 XINT (w->last_point),
11377 XBUFFER (w->buffer), pt))
11378 b->clip_changed = 1;
11379 }
11380 }
11381 \f
11382
11383 /* Select FRAME to forward the values of frame-local variables into C
11384 variables so that the redisplay routines can access those values
11385 directly. */
11386
11387 static void
11388 select_frame_for_redisplay (Lisp_Object frame)
11389 {
11390 Lisp_Object tail, tem;
11391 Lisp_Object old = selected_frame;
11392 struct Lisp_Symbol *sym;
11393
11394 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11395
11396 selected_frame = frame;
11397
11398 do {
11399 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11400 if (CONSP (XCAR (tail))
11401 && (tem = XCAR (XCAR (tail)),
11402 SYMBOLP (tem))
11403 && (sym = indirect_variable (XSYMBOL (tem)),
11404 sym->redirect == SYMBOL_LOCALIZED)
11405 && sym->val.blv->frame_local)
11406 /* Use find_symbol_value rather than Fsymbol_value
11407 to avoid an error if it is void. */
11408 find_symbol_value (tem);
11409 } while (!EQ (frame, old) && (frame = old, 1));
11410 }
11411
11412
11413 #define STOP_POLLING \
11414 do { if (! polling_stopped_here) stop_polling (); \
11415 polling_stopped_here = 1; } while (0)
11416
11417 #define RESUME_POLLING \
11418 do { if (polling_stopped_here) start_polling (); \
11419 polling_stopped_here = 0; } while (0)
11420
11421
11422 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11423 response to any user action; therefore, we should preserve the echo
11424 area. (Actually, our caller does that job.) Perhaps in the future
11425 avoid recentering windows if it is not necessary; currently that
11426 causes some problems. */
11427
11428 static void
11429 redisplay_internal (int preserve_echo_area)
11430 {
11431 struct window *w = XWINDOW (selected_window);
11432 struct window *sw;
11433 struct frame *fr;
11434 int pending;
11435 int must_finish = 0;
11436 struct text_pos tlbufpos, tlendpos;
11437 int number_of_visible_frames;
11438 int count, count1;
11439 struct frame *sf;
11440 int polling_stopped_here = 0;
11441 Lisp_Object old_frame = selected_frame;
11442
11443 /* Non-zero means redisplay has to consider all windows on all
11444 frames. Zero means, only selected_window is considered. */
11445 int consider_all_windows_p;
11446
11447 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11448
11449 /* No redisplay if running in batch mode or frame is not yet fully
11450 initialized, or redisplay is explicitly turned off by setting
11451 Vinhibit_redisplay. */
11452 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11453 || !NILP (Vinhibit_redisplay))
11454 return;
11455
11456 /* Don't examine these until after testing Vinhibit_redisplay.
11457 When Emacs is shutting down, perhaps because its connection to
11458 X has dropped, we should not look at them at all. */
11459 fr = XFRAME (w->frame);
11460 sf = SELECTED_FRAME ();
11461
11462 if (!fr->glyphs_initialized_p)
11463 return;
11464
11465 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11466 if (popup_activated ())
11467 return;
11468 #endif
11469
11470 /* I don't think this happens but let's be paranoid. */
11471 if (redisplaying_p)
11472 return;
11473
11474 /* Record a function that resets redisplaying_p to its old value
11475 when we leave this function. */
11476 count = SPECPDL_INDEX ();
11477 record_unwind_protect (unwind_redisplay,
11478 Fcons (make_number (redisplaying_p), selected_frame));
11479 ++redisplaying_p;
11480 specbind (Qinhibit_free_realized_faces, Qnil);
11481
11482 {
11483 Lisp_Object tail, frame;
11484
11485 FOR_EACH_FRAME (tail, frame)
11486 {
11487 struct frame *f = XFRAME (frame);
11488 f->already_hscrolled_p = 0;
11489 }
11490 }
11491
11492 retry:
11493 /* Remember the currently selected window. */
11494 sw = w;
11495
11496 if (!EQ (old_frame, selected_frame)
11497 && FRAME_LIVE_P (XFRAME (old_frame)))
11498 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11499 selected_frame and selected_window to be temporarily out-of-sync so
11500 when we come back here via `goto retry', we need to resync because we
11501 may need to run Elisp code (via prepare_menu_bars). */
11502 select_frame_for_redisplay (old_frame);
11503
11504 pending = 0;
11505 reconsider_clip_changes (w, current_buffer);
11506 last_escape_glyph_frame = NULL;
11507 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11508 last_glyphless_glyph_frame = NULL;
11509 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11510
11511 /* If new fonts have been loaded that make a glyph matrix adjustment
11512 necessary, do it. */
11513 if (fonts_changed_p)
11514 {
11515 adjust_glyphs (NULL);
11516 ++windows_or_buffers_changed;
11517 fonts_changed_p = 0;
11518 }
11519
11520 /* If face_change_count is non-zero, init_iterator will free all
11521 realized faces, which includes the faces referenced from current
11522 matrices. So, we can't reuse current matrices in this case. */
11523 if (face_change_count)
11524 ++windows_or_buffers_changed;
11525
11526 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11527 && FRAME_TTY (sf)->previous_frame != sf)
11528 {
11529 /* Since frames on a single ASCII terminal share the same
11530 display area, displaying a different frame means redisplay
11531 the whole thing. */
11532 windows_or_buffers_changed++;
11533 SET_FRAME_GARBAGED (sf);
11534 #ifndef DOS_NT
11535 set_tty_color_mode (FRAME_TTY (sf), sf);
11536 #endif
11537 FRAME_TTY (sf)->previous_frame = sf;
11538 }
11539
11540 /* Set the visible flags for all frames. Do this before checking
11541 for resized or garbaged frames; they want to know if their frames
11542 are visible. See the comment in frame.h for
11543 FRAME_SAMPLE_VISIBILITY. */
11544 {
11545 Lisp_Object tail, frame;
11546
11547 number_of_visible_frames = 0;
11548
11549 FOR_EACH_FRAME (tail, frame)
11550 {
11551 struct frame *f = XFRAME (frame);
11552
11553 FRAME_SAMPLE_VISIBILITY (f);
11554 if (FRAME_VISIBLE_P (f))
11555 ++number_of_visible_frames;
11556 clear_desired_matrices (f);
11557 }
11558 }
11559
11560 /* Notice any pending interrupt request to change frame size. */
11561 do_pending_window_change (1);
11562
11563 /* do_pending_window_change could change the selected_window due to
11564 frame resizing which makes the selected window too small. */
11565 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11566 {
11567 sw = w;
11568 reconsider_clip_changes (w, current_buffer);
11569 }
11570
11571 /* Clear frames marked as garbaged. */
11572 if (frame_garbaged)
11573 clear_garbaged_frames ();
11574
11575 /* Build menubar and tool-bar items. */
11576 if (NILP (Vmemory_full))
11577 prepare_menu_bars ();
11578
11579 if (windows_or_buffers_changed)
11580 update_mode_lines++;
11581
11582 /* Detect case that we need to write or remove a star in the mode line. */
11583 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11584 {
11585 w->update_mode_line = Qt;
11586 if (buffer_shared > 1)
11587 update_mode_lines++;
11588 }
11589
11590 /* Avoid invocation of point motion hooks by `current_column' below. */
11591 count1 = SPECPDL_INDEX ();
11592 specbind (Qinhibit_point_motion_hooks, Qt);
11593
11594 /* If %c is in the mode line, update it if needed. */
11595 if (!NILP (w->column_number_displayed)
11596 /* This alternative quickly identifies a common case
11597 where no change is needed. */
11598 && !(PT == XFASTINT (w->last_point)
11599 && XFASTINT (w->last_modified) >= MODIFF
11600 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11601 && (XFASTINT (w->column_number_displayed) != current_column ()))
11602 w->update_mode_line = Qt;
11603
11604 unbind_to (count1, Qnil);
11605
11606 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11607
11608 /* The variable buffer_shared is set in redisplay_window and
11609 indicates that we redisplay a buffer in different windows. See
11610 there. */
11611 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11612 || cursor_type_changed);
11613
11614 /* If specs for an arrow have changed, do thorough redisplay
11615 to ensure we remove any arrow that should no longer exist. */
11616 if (overlay_arrows_changed_p ())
11617 consider_all_windows_p = windows_or_buffers_changed = 1;
11618
11619 /* Normally the message* functions will have already displayed and
11620 updated the echo area, but the frame may have been trashed, or
11621 the update may have been preempted, so display the echo area
11622 again here. Checking message_cleared_p captures the case that
11623 the echo area should be cleared. */
11624 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11625 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11626 || (message_cleared_p
11627 && minibuf_level == 0
11628 /* If the mini-window is currently selected, this means the
11629 echo-area doesn't show through. */
11630 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11631 {
11632 int window_height_changed_p = echo_area_display (0);
11633 must_finish = 1;
11634
11635 /* If we don't display the current message, don't clear the
11636 message_cleared_p flag, because, if we did, we wouldn't clear
11637 the echo area in the next redisplay which doesn't preserve
11638 the echo area. */
11639 if (!display_last_displayed_message_p)
11640 message_cleared_p = 0;
11641
11642 if (fonts_changed_p)
11643 goto retry;
11644 else if (window_height_changed_p)
11645 {
11646 consider_all_windows_p = 1;
11647 ++update_mode_lines;
11648 ++windows_or_buffers_changed;
11649
11650 /* If window configuration was changed, frames may have been
11651 marked garbaged. Clear them or we will experience
11652 surprises wrt scrolling. */
11653 if (frame_garbaged)
11654 clear_garbaged_frames ();
11655 }
11656 }
11657 else if (EQ (selected_window, minibuf_window)
11658 && (current_buffer->clip_changed
11659 || XFASTINT (w->last_modified) < MODIFF
11660 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11661 && resize_mini_window (w, 0))
11662 {
11663 /* Resized active mini-window to fit the size of what it is
11664 showing if its contents might have changed. */
11665 must_finish = 1;
11666 /* FIXME: this causes all frames to be updated, which seems unnecessary
11667 since only the current frame needs to be considered. This function needs
11668 to be rewritten with two variables, consider_all_windows and
11669 consider_all_frames. */
11670 consider_all_windows_p = 1;
11671 ++windows_or_buffers_changed;
11672 ++update_mode_lines;
11673
11674 /* If window configuration was changed, frames may have been
11675 marked garbaged. Clear them or we will experience
11676 surprises wrt scrolling. */
11677 if (frame_garbaged)
11678 clear_garbaged_frames ();
11679 }
11680
11681
11682 /* If showing the region, and mark has changed, we must redisplay
11683 the whole window. The assignment to this_line_start_pos prevents
11684 the optimization directly below this if-statement. */
11685 if (((!NILP (Vtransient_mark_mode)
11686 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11687 != !NILP (w->region_showing))
11688 || (!NILP (w->region_showing)
11689 && !EQ (w->region_showing,
11690 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11691 CHARPOS (this_line_start_pos) = 0;
11692
11693 /* Optimize the case that only the line containing the cursor in the
11694 selected window has changed. Variables starting with this_ are
11695 set in display_line and record information about the line
11696 containing the cursor. */
11697 tlbufpos = this_line_start_pos;
11698 tlendpos = this_line_end_pos;
11699 if (!consider_all_windows_p
11700 && CHARPOS (tlbufpos) > 0
11701 && NILP (w->update_mode_line)
11702 && !current_buffer->clip_changed
11703 && !current_buffer->prevent_redisplay_optimizations_p
11704 && FRAME_VISIBLE_P (XFRAME (w->frame))
11705 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11706 /* Make sure recorded data applies to current buffer, etc. */
11707 && this_line_buffer == current_buffer
11708 && current_buffer == XBUFFER (w->buffer)
11709 && NILP (w->force_start)
11710 && NILP (w->optional_new_start)
11711 /* Point must be on the line that we have info recorded about. */
11712 && PT >= CHARPOS (tlbufpos)
11713 && PT <= Z - CHARPOS (tlendpos)
11714 /* All text outside that line, including its final newline,
11715 must be unchanged. */
11716 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11717 CHARPOS (tlendpos)))
11718 {
11719 if (CHARPOS (tlbufpos) > BEGV
11720 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11721 && (CHARPOS (tlbufpos) == ZV
11722 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11723 /* Former continuation line has disappeared by becoming empty. */
11724 goto cancel;
11725 else if (XFASTINT (w->last_modified) < MODIFF
11726 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11727 || MINI_WINDOW_P (w))
11728 {
11729 /* We have to handle the case of continuation around a
11730 wide-column character (see the comment in indent.c around
11731 line 1340).
11732
11733 For instance, in the following case:
11734
11735 -------- Insert --------
11736 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11737 J_I_ ==> J_I_ `^^' are cursors.
11738 ^^ ^^
11739 -------- --------
11740
11741 As we have to redraw the line above, we cannot use this
11742 optimization. */
11743
11744 struct it it;
11745 int line_height_before = this_line_pixel_height;
11746
11747 /* Note that start_display will handle the case that the
11748 line starting at tlbufpos is a continuation line. */
11749 start_display (&it, w, tlbufpos);
11750
11751 /* Implementation note: It this still necessary? */
11752 if (it.current_x != this_line_start_x)
11753 goto cancel;
11754
11755 TRACE ((stderr, "trying display optimization 1\n"));
11756 w->cursor.vpos = -1;
11757 overlay_arrow_seen = 0;
11758 it.vpos = this_line_vpos;
11759 it.current_y = this_line_y;
11760 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11761 display_line (&it);
11762
11763 /* If line contains point, is not continued,
11764 and ends at same distance from eob as before, we win. */
11765 if (w->cursor.vpos >= 0
11766 /* Line is not continued, otherwise this_line_start_pos
11767 would have been set to 0 in display_line. */
11768 && CHARPOS (this_line_start_pos)
11769 /* Line ends as before. */
11770 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11771 /* Line has same height as before. Otherwise other lines
11772 would have to be shifted up or down. */
11773 && this_line_pixel_height == line_height_before)
11774 {
11775 /* If this is not the window's last line, we must adjust
11776 the charstarts of the lines below. */
11777 if (it.current_y < it.last_visible_y)
11778 {
11779 struct glyph_row *row
11780 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11781 EMACS_INT delta, delta_bytes;
11782
11783 /* We used to distinguish between two cases here,
11784 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11785 when the line ends in a newline or the end of the
11786 buffer's accessible portion. But both cases did
11787 the same, so they were collapsed. */
11788 delta = (Z
11789 - CHARPOS (tlendpos)
11790 - MATRIX_ROW_START_CHARPOS (row));
11791 delta_bytes = (Z_BYTE
11792 - BYTEPOS (tlendpos)
11793 - MATRIX_ROW_START_BYTEPOS (row));
11794
11795 increment_matrix_positions (w->current_matrix,
11796 this_line_vpos + 1,
11797 w->current_matrix->nrows,
11798 delta, delta_bytes);
11799 }
11800
11801 /* If this row displays text now but previously didn't,
11802 or vice versa, w->window_end_vpos may have to be
11803 adjusted. */
11804 if ((it.glyph_row - 1)->displays_text_p)
11805 {
11806 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11807 XSETINT (w->window_end_vpos, this_line_vpos);
11808 }
11809 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11810 && this_line_vpos > 0)
11811 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11812 w->window_end_valid = Qnil;
11813
11814 /* Update hint: No need to try to scroll in update_window. */
11815 w->desired_matrix->no_scrolling_p = 1;
11816
11817 #if GLYPH_DEBUG
11818 *w->desired_matrix->method = 0;
11819 debug_method_add (w, "optimization 1");
11820 #endif
11821 #ifdef HAVE_WINDOW_SYSTEM
11822 update_window_fringes (w, 0);
11823 #endif
11824 goto update;
11825 }
11826 else
11827 goto cancel;
11828 }
11829 else if (/* Cursor position hasn't changed. */
11830 PT == XFASTINT (w->last_point)
11831 /* Make sure the cursor was last displayed
11832 in this window. Otherwise we have to reposition it. */
11833 && 0 <= w->cursor.vpos
11834 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11835 {
11836 if (!must_finish)
11837 {
11838 do_pending_window_change (1);
11839 /* If selected_window changed, redisplay again. */
11840 if (WINDOWP (selected_window)
11841 && (w = XWINDOW (selected_window)) != sw)
11842 goto retry;
11843
11844 /* We used to always goto end_of_redisplay here, but this
11845 isn't enough if we have a blinking cursor. */
11846 if (w->cursor_off_p == w->last_cursor_off_p)
11847 goto end_of_redisplay;
11848 }
11849 goto update;
11850 }
11851 /* If highlighting the region, or if the cursor is in the echo area,
11852 then we can't just move the cursor. */
11853 else if (! (!NILP (Vtransient_mark_mode)
11854 && !NILP (BVAR (current_buffer, mark_active)))
11855 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11856 || highlight_nonselected_windows)
11857 && NILP (w->region_showing)
11858 && NILP (Vshow_trailing_whitespace)
11859 && !cursor_in_echo_area)
11860 {
11861 struct it it;
11862 struct glyph_row *row;
11863
11864 /* Skip from tlbufpos to PT and see where it is. Note that
11865 PT may be in invisible text. If so, we will end at the
11866 next visible position. */
11867 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11868 NULL, DEFAULT_FACE_ID);
11869 it.current_x = this_line_start_x;
11870 it.current_y = this_line_y;
11871 it.vpos = this_line_vpos;
11872
11873 /* The call to move_it_to stops in front of PT, but
11874 moves over before-strings. */
11875 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11876
11877 if (it.vpos == this_line_vpos
11878 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11879 row->enabled_p))
11880 {
11881 xassert (this_line_vpos == it.vpos);
11882 xassert (this_line_y == it.current_y);
11883 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11884 #if GLYPH_DEBUG
11885 *w->desired_matrix->method = 0;
11886 debug_method_add (w, "optimization 3");
11887 #endif
11888 goto update;
11889 }
11890 else
11891 goto cancel;
11892 }
11893
11894 cancel:
11895 /* Text changed drastically or point moved off of line. */
11896 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11897 }
11898
11899 CHARPOS (this_line_start_pos) = 0;
11900 consider_all_windows_p |= buffer_shared > 1;
11901 ++clear_face_cache_count;
11902 #ifdef HAVE_WINDOW_SYSTEM
11903 ++clear_image_cache_count;
11904 #endif
11905
11906 /* Build desired matrices, and update the display. If
11907 consider_all_windows_p is non-zero, do it for all windows on all
11908 frames. Otherwise do it for selected_window, only. */
11909
11910 if (consider_all_windows_p)
11911 {
11912 Lisp_Object tail, frame;
11913
11914 FOR_EACH_FRAME (tail, frame)
11915 XFRAME (frame)->updated_p = 0;
11916
11917 /* Recompute # windows showing selected buffer. This will be
11918 incremented each time such a window is displayed. */
11919 buffer_shared = 0;
11920
11921 FOR_EACH_FRAME (tail, frame)
11922 {
11923 struct frame *f = XFRAME (frame);
11924
11925 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11926 {
11927 if (! EQ (frame, selected_frame))
11928 /* Select the frame, for the sake of frame-local
11929 variables. */
11930 select_frame_for_redisplay (frame);
11931
11932 /* Mark all the scroll bars to be removed; we'll redeem
11933 the ones we want when we redisplay their windows. */
11934 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11935 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 redisplay_windows (FRAME_ROOT_WINDOW (f));
11939
11940 /* The X error handler may have deleted that frame. */
11941 if (!FRAME_LIVE_P (f))
11942 continue;
11943
11944 /* Any scroll bars which redisplay_windows should have
11945 nuked should now go away. */
11946 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11947 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11948
11949 /* If fonts changed, display again. */
11950 /* ??? rms: I suspect it is a mistake to jump all the way
11951 back to retry here. It should just retry this frame. */
11952 if (fonts_changed_p)
11953 goto retry;
11954
11955 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11956 {
11957 /* See if we have to hscroll. */
11958 if (!f->already_hscrolled_p)
11959 {
11960 f->already_hscrolled_p = 1;
11961 if (hscroll_windows (f->root_window))
11962 goto retry;
11963 }
11964
11965 /* Prevent various kinds of signals during display
11966 update. stdio is not robust about handling
11967 signals, which can cause an apparent I/O
11968 error. */
11969 if (interrupt_input)
11970 unrequest_sigio ();
11971 STOP_POLLING;
11972
11973 /* Update the display. */
11974 set_window_update_flags (XWINDOW (f->root_window), 1);
11975 pending |= update_frame (f, 0, 0);
11976 f->updated_p = 1;
11977 }
11978 }
11979 }
11980
11981 if (!EQ (old_frame, selected_frame)
11982 && FRAME_LIVE_P (XFRAME (old_frame)))
11983 /* We played a bit fast-and-loose above and allowed selected_frame
11984 and selected_window to be temporarily out-of-sync but let's make
11985 sure this stays contained. */
11986 select_frame_for_redisplay (old_frame);
11987 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11988
11989 if (!pending)
11990 {
11991 /* Do the mark_window_display_accurate after all windows have
11992 been redisplayed because this call resets flags in buffers
11993 which are needed for proper redisplay. */
11994 FOR_EACH_FRAME (tail, frame)
11995 {
11996 struct frame *f = XFRAME (frame);
11997 if (f->updated_p)
11998 {
11999 mark_window_display_accurate (f->root_window, 1);
12000 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12001 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12002 }
12003 }
12004 }
12005 }
12006 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12007 {
12008 Lisp_Object mini_window;
12009 struct frame *mini_frame;
12010
12011 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12012 /* Use list_of_error, not Qerror, so that
12013 we catch only errors and don't run the debugger. */
12014 internal_condition_case_1 (redisplay_window_1, selected_window,
12015 list_of_error,
12016 redisplay_window_error);
12017
12018 /* Compare desired and current matrices, perform output. */
12019
12020 update:
12021 /* If fonts changed, display again. */
12022 if (fonts_changed_p)
12023 goto retry;
12024
12025 /* Prevent various kinds of signals during display update.
12026 stdio is not robust about handling signals,
12027 which can cause an apparent I/O error. */
12028 if (interrupt_input)
12029 unrequest_sigio ();
12030 STOP_POLLING;
12031
12032 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12033 {
12034 if (hscroll_windows (selected_window))
12035 goto retry;
12036
12037 XWINDOW (selected_window)->must_be_updated_p = 1;
12038 pending = update_frame (sf, 0, 0);
12039 }
12040
12041 /* We may have called echo_area_display at the top of this
12042 function. If the echo area is on another frame, that may
12043 have put text on a frame other than the selected one, so the
12044 above call to update_frame would not have caught it. Catch
12045 it here. */
12046 mini_window = FRAME_MINIBUF_WINDOW (sf);
12047 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12048
12049 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12050 {
12051 XWINDOW (mini_window)->must_be_updated_p = 1;
12052 pending |= update_frame (mini_frame, 0, 0);
12053 if (!pending && hscroll_windows (mini_window))
12054 goto retry;
12055 }
12056 }
12057
12058 /* If display was paused because of pending input, make sure we do a
12059 thorough update the next time. */
12060 if (pending)
12061 {
12062 /* Prevent the optimization at the beginning of
12063 redisplay_internal that tries a single-line update of the
12064 line containing the cursor in the selected window. */
12065 CHARPOS (this_line_start_pos) = 0;
12066
12067 /* Let the overlay arrow be updated the next time. */
12068 update_overlay_arrows (0);
12069
12070 /* If we pause after scrolling, some rows in the current
12071 matrices of some windows are not valid. */
12072 if (!WINDOW_FULL_WIDTH_P (w)
12073 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12074 update_mode_lines = 1;
12075 }
12076 else
12077 {
12078 if (!consider_all_windows_p)
12079 {
12080 /* This has already been done above if
12081 consider_all_windows_p is set. */
12082 mark_window_display_accurate_1 (w, 1);
12083
12084 /* Say overlay arrows are up to date. */
12085 update_overlay_arrows (1);
12086
12087 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12088 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12089 }
12090
12091 update_mode_lines = 0;
12092 windows_or_buffers_changed = 0;
12093 cursor_type_changed = 0;
12094 }
12095
12096 /* Start SIGIO interrupts coming again. Having them off during the
12097 code above makes it less likely one will discard output, but not
12098 impossible, since there might be stuff in the system buffer here.
12099 But it is much hairier to try to do anything about that. */
12100 if (interrupt_input)
12101 request_sigio ();
12102 RESUME_POLLING;
12103
12104 /* If a frame has become visible which was not before, redisplay
12105 again, so that we display it. Expose events for such a frame
12106 (which it gets when becoming visible) don't call the parts of
12107 redisplay constructing glyphs, so simply exposing a frame won't
12108 display anything in this case. So, we have to display these
12109 frames here explicitly. */
12110 if (!pending)
12111 {
12112 Lisp_Object tail, frame;
12113 int new_count = 0;
12114
12115 FOR_EACH_FRAME (tail, frame)
12116 {
12117 int this_is_visible = 0;
12118
12119 if (XFRAME (frame)->visible)
12120 this_is_visible = 1;
12121 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12122 if (XFRAME (frame)->visible)
12123 this_is_visible = 1;
12124
12125 if (this_is_visible)
12126 new_count++;
12127 }
12128
12129 if (new_count != number_of_visible_frames)
12130 windows_or_buffers_changed++;
12131 }
12132
12133 /* Change frame size now if a change is pending. */
12134 do_pending_window_change (1);
12135
12136 /* If we just did a pending size change, or have additional
12137 visible frames, or selected_window changed, redisplay again. */
12138 if ((windows_or_buffers_changed && !pending)
12139 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12140 goto retry;
12141
12142 /* Clear the face and image caches.
12143
12144 We used to do this only if consider_all_windows_p. But the cache
12145 needs to be cleared if a timer creates images in the current
12146 buffer (e.g. the test case in Bug#6230). */
12147
12148 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12149 {
12150 clear_face_cache (0);
12151 clear_face_cache_count = 0;
12152 }
12153
12154 #ifdef HAVE_WINDOW_SYSTEM
12155 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12156 {
12157 clear_image_caches (Qnil);
12158 clear_image_cache_count = 0;
12159 }
12160 #endif /* HAVE_WINDOW_SYSTEM */
12161
12162 end_of_redisplay:
12163 unbind_to (count, Qnil);
12164 RESUME_POLLING;
12165 }
12166
12167
12168 /* Redisplay, but leave alone any recent echo area message unless
12169 another message has been requested in its place.
12170
12171 This is useful in situations where you need to redisplay but no
12172 user action has occurred, making it inappropriate for the message
12173 area to be cleared. See tracking_off and
12174 wait_reading_process_output for examples of these situations.
12175
12176 FROM_WHERE is an integer saying from where this function was
12177 called. This is useful for debugging. */
12178
12179 void
12180 redisplay_preserve_echo_area (int from_where)
12181 {
12182 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12183
12184 if (!NILP (echo_area_buffer[1]))
12185 {
12186 /* We have a previously displayed message, but no current
12187 message. Redisplay the previous message. */
12188 display_last_displayed_message_p = 1;
12189 redisplay_internal (1);
12190 display_last_displayed_message_p = 0;
12191 }
12192 else
12193 redisplay_internal (1);
12194
12195 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12196 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12197 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12198 }
12199
12200
12201 /* Function registered with record_unwind_protect in
12202 redisplay_internal. Reset redisplaying_p to the value it had
12203 before redisplay_internal was called, and clear
12204 prevent_freeing_realized_faces_p. It also selects the previously
12205 selected frame, unless it has been deleted (by an X connection
12206 failure during redisplay, for example). */
12207
12208 static Lisp_Object
12209 unwind_redisplay (Lisp_Object val)
12210 {
12211 Lisp_Object old_redisplaying_p, old_frame;
12212
12213 old_redisplaying_p = XCAR (val);
12214 redisplaying_p = XFASTINT (old_redisplaying_p);
12215 old_frame = XCDR (val);
12216 if (! EQ (old_frame, selected_frame)
12217 && FRAME_LIVE_P (XFRAME (old_frame)))
12218 select_frame_for_redisplay (old_frame);
12219 return Qnil;
12220 }
12221
12222
12223 /* Mark the display of window W as accurate or inaccurate. If
12224 ACCURATE_P is non-zero mark display of W as accurate. If
12225 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12226 redisplay_internal is called. */
12227
12228 static void
12229 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12230 {
12231 if (BUFFERP (w->buffer))
12232 {
12233 struct buffer *b = XBUFFER (w->buffer);
12234
12235 w->last_modified
12236 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12237 w->last_overlay_modified
12238 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12239 w->last_had_star
12240 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12241
12242 if (accurate_p)
12243 {
12244 b->clip_changed = 0;
12245 b->prevent_redisplay_optimizations_p = 0;
12246
12247 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12248 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12249 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12250 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12251
12252 w->current_matrix->buffer = b;
12253 w->current_matrix->begv = BUF_BEGV (b);
12254 w->current_matrix->zv = BUF_ZV (b);
12255
12256 w->last_cursor = w->cursor;
12257 w->last_cursor_off_p = w->cursor_off_p;
12258
12259 if (w == XWINDOW (selected_window))
12260 w->last_point = make_number (BUF_PT (b));
12261 else
12262 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12263 }
12264 }
12265
12266 if (accurate_p)
12267 {
12268 w->window_end_valid = w->buffer;
12269 w->update_mode_line = Qnil;
12270 }
12271 }
12272
12273
12274 /* Mark the display of windows in the window tree rooted at WINDOW as
12275 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12276 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12277 be redisplayed the next time redisplay_internal is called. */
12278
12279 void
12280 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12281 {
12282 struct window *w;
12283
12284 for (; !NILP (window); window = w->next)
12285 {
12286 w = XWINDOW (window);
12287 mark_window_display_accurate_1 (w, accurate_p);
12288
12289 if (!NILP (w->vchild))
12290 mark_window_display_accurate (w->vchild, accurate_p);
12291 if (!NILP (w->hchild))
12292 mark_window_display_accurate (w->hchild, accurate_p);
12293 }
12294
12295 if (accurate_p)
12296 {
12297 update_overlay_arrows (1);
12298 }
12299 else
12300 {
12301 /* Force a thorough redisplay the next time by setting
12302 last_arrow_position and last_arrow_string to t, which is
12303 unequal to any useful value of Voverlay_arrow_... */
12304 update_overlay_arrows (-1);
12305 }
12306 }
12307
12308
12309 /* Return value in display table DP (Lisp_Char_Table *) for character
12310 C. Since a display table doesn't have any parent, we don't have to
12311 follow parent. Do not call this function directly but use the
12312 macro DISP_CHAR_VECTOR. */
12313
12314 Lisp_Object
12315 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12316 {
12317 Lisp_Object val;
12318
12319 if (ASCII_CHAR_P (c))
12320 {
12321 val = dp->ascii;
12322 if (SUB_CHAR_TABLE_P (val))
12323 val = XSUB_CHAR_TABLE (val)->contents[c];
12324 }
12325 else
12326 {
12327 Lisp_Object table;
12328
12329 XSETCHAR_TABLE (table, dp);
12330 val = char_table_ref (table, c);
12331 }
12332 if (NILP (val))
12333 val = dp->defalt;
12334 return val;
12335 }
12336
12337
12338 \f
12339 /***********************************************************************
12340 Window Redisplay
12341 ***********************************************************************/
12342
12343 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12344
12345 static void
12346 redisplay_windows (Lisp_Object window)
12347 {
12348 while (!NILP (window))
12349 {
12350 struct window *w = XWINDOW (window);
12351
12352 if (!NILP (w->hchild))
12353 redisplay_windows (w->hchild);
12354 else if (!NILP (w->vchild))
12355 redisplay_windows (w->vchild);
12356 else if (!NILP (w->buffer))
12357 {
12358 displayed_buffer = XBUFFER (w->buffer);
12359 /* Use list_of_error, not Qerror, so that
12360 we catch only errors and don't run the debugger. */
12361 internal_condition_case_1 (redisplay_window_0, window,
12362 list_of_error,
12363 redisplay_window_error);
12364 }
12365
12366 window = w->next;
12367 }
12368 }
12369
12370 static Lisp_Object
12371 redisplay_window_error (Lisp_Object ignore)
12372 {
12373 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12374 return Qnil;
12375 }
12376
12377 static Lisp_Object
12378 redisplay_window_0 (Lisp_Object window)
12379 {
12380 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12381 redisplay_window (window, 0);
12382 return Qnil;
12383 }
12384
12385 static Lisp_Object
12386 redisplay_window_1 (Lisp_Object window)
12387 {
12388 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12389 redisplay_window (window, 1);
12390 return Qnil;
12391 }
12392 \f
12393
12394 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12395 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12396 which positions recorded in ROW differ from current buffer
12397 positions.
12398
12399 Return 0 if cursor is not on this row, 1 otherwise. */
12400
12401 int
12402 set_cursor_from_row (struct window *w, struct glyph_row *row,
12403 struct glyph_matrix *matrix,
12404 EMACS_INT delta, EMACS_INT delta_bytes,
12405 int dy, int dvpos)
12406 {
12407 struct glyph *glyph = row->glyphs[TEXT_AREA];
12408 struct glyph *end = glyph + row->used[TEXT_AREA];
12409 struct glyph *cursor = NULL;
12410 /* The last known character position in row. */
12411 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12412 int x = row->x;
12413 EMACS_INT pt_old = PT - delta;
12414 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12415 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12416 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12417 /* A glyph beyond the edge of TEXT_AREA which we should never
12418 touch. */
12419 struct glyph *glyphs_end = end;
12420 /* Non-zero means we've found a match for cursor position, but that
12421 glyph has the avoid_cursor_p flag set. */
12422 int match_with_avoid_cursor = 0;
12423 /* Non-zero means we've seen at least one glyph that came from a
12424 display string. */
12425 int string_seen = 0;
12426 /* Largest and smalles buffer positions seen so far during scan of
12427 glyph row. */
12428 EMACS_INT bpos_max = pos_before;
12429 EMACS_INT bpos_min = pos_after;
12430 /* Last buffer position covered by an overlay string with an integer
12431 `cursor' property. */
12432 EMACS_INT bpos_covered = 0;
12433
12434 /* Skip over glyphs not having an object at the start and the end of
12435 the row. These are special glyphs like truncation marks on
12436 terminal frames. */
12437 if (row->displays_text_p)
12438 {
12439 if (!row->reversed_p)
12440 {
12441 while (glyph < end
12442 && INTEGERP (glyph->object)
12443 && glyph->charpos < 0)
12444 {
12445 x += glyph->pixel_width;
12446 ++glyph;
12447 }
12448 while (end > glyph
12449 && INTEGERP ((end - 1)->object)
12450 /* CHARPOS is zero for blanks and stretch glyphs
12451 inserted by extend_face_to_end_of_line. */
12452 && (end - 1)->charpos <= 0)
12453 --end;
12454 glyph_before = glyph - 1;
12455 glyph_after = end;
12456 }
12457 else
12458 {
12459 struct glyph *g;
12460
12461 /* If the glyph row is reversed, we need to process it from back
12462 to front, so swap the edge pointers. */
12463 glyphs_end = end = glyph - 1;
12464 glyph += row->used[TEXT_AREA] - 1;
12465
12466 while (glyph > end + 1
12467 && INTEGERP (glyph->object)
12468 && glyph->charpos < 0)
12469 {
12470 --glyph;
12471 x -= glyph->pixel_width;
12472 }
12473 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12474 --glyph;
12475 /* By default, in reversed rows we put the cursor on the
12476 rightmost (first in the reading order) glyph. */
12477 for (g = end + 1; g < glyph; g++)
12478 x += g->pixel_width;
12479 while (end < glyph
12480 && INTEGERP ((end + 1)->object)
12481 && (end + 1)->charpos <= 0)
12482 ++end;
12483 glyph_before = glyph + 1;
12484 glyph_after = end;
12485 }
12486 }
12487 else if (row->reversed_p)
12488 {
12489 /* In R2L rows that don't display text, put the cursor on the
12490 rightmost glyph. Case in point: an empty last line that is
12491 part of an R2L paragraph. */
12492 cursor = end - 1;
12493 /* Avoid placing the cursor on the last glyph of the row, where
12494 on terminal frames we hold the vertical border between
12495 adjacent windows. */
12496 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12497 && !WINDOW_RIGHTMOST_P (w)
12498 && cursor == row->glyphs[LAST_AREA] - 1)
12499 cursor--;
12500 x = -1; /* will be computed below, at label compute_x */
12501 }
12502
12503 /* Step 1: Try to find the glyph whose character position
12504 corresponds to point. If that's not possible, find 2 glyphs
12505 whose character positions are the closest to point, one before
12506 point, the other after it. */
12507 if (!row->reversed_p)
12508 while (/* not marched to end of glyph row */
12509 glyph < end
12510 /* glyph was not inserted by redisplay for internal purposes */
12511 && !INTEGERP (glyph->object))
12512 {
12513 if (BUFFERP (glyph->object))
12514 {
12515 EMACS_INT dpos = glyph->charpos - pt_old;
12516
12517 if (glyph->charpos > bpos_max)
12518 bpos_max = glyph->charpos;
12519 if (glyph->charpos < bpos_min)
12520 bpos_min = glyph->charpos;
12521 if (!glyph->avoid_cursor_p)
12522 {
12523 /* If we hit point, we've found the glyph on which to
12524 display the cursor. */
12525 if (dpos == 0)
12526 {
12527 match_with_avoid_cursor = 0;
12528 break;
12529 }
12530 /* See if we've found a better approximation to
12531 POS_BEFORE or to POS_AFTER. Note that we want the
12532 first (leftmost) glyph of all those that are the
12533 closest from below, and the last (rightmost) of all
12534 those from above. */
12535 if (0 > dpos && dpos > pos_before - pt_old)
12536 {
12537 pos_before = glyph->charpos;
12538 glyph_before = glyph;
12539 }
12540 else if (0 < dpos && dpos <= pos_after - pt_old)
12541 {
12542 pos_after = glyph->charpos;
12543 glyph_after = glyph;
12544 }
12545 }
12546 else if (dpos == 0)
12547 match_with_avoid_cursor = 1;
12548 }
12549 else if (STRINGP (glyph->object))
12550 {
12551 Lisp_Object chprop;
12552 EMACS_INT glyph_pos = glyph->charpos;
12553
12554 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12555 glyph->object);
12556 if (INTEGERP (chprop))
12557 {
12558 bpos_covered = bpos_max + XINT (chprop);
12559 /* If the `cursor' property covers buffer positions up
12560 to and including point, we should display cursor on
12561 this glyph. Note that overlays and text properties
12562 with string values stop bidi reordering, so every
12563 buffer position to the left of the string is always
12564 smaller than any position to the right of the
12565 string. Therefore, if a `cursor' property on one
12566 of the string's characters has an integer value, we
12567 will break out of the loop below _before_ we get to
12568 the position match above. IOW, integer values of
12569 the `cursor' property override the "exact match for
12570 point" strategy of positioning the cursor. */
12571 /* Implementation note: bpos_max == pt_old when, e.g.,
12572 we are in an empty line, where bpos_max is set to
12573 MATRIX_ROW_START_CHARPOS, see above. */
12574 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12575 {
12576 cursor = glyph;
12577 break;
12578 }
12579 }
12580
12581 string_seen = 1;
12582 }
12583 x += glyph->pixel_width;
12584 ++glyph;
12585 }
12586 else if (glyph > end) /* row is reversed */
12587 while (!INTEGERP (glyph->object))
12588 {
12589 if (BUFFERP (glyph->object))
12590 {
12591 EMACS_INT dpos = glyph->charpos - pt_old;
12592
12593 if (glyph->charpos > bpos_max)
12594 bpos_max = glyph->charpos;
12595 if (glyph->charpos < bpos_min)
12596 bpos_min = glyph->charpos;
12597 if (!glyph->avoid_cursor_p)
12598 {
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 if (0 > dpos && dpos > pos_before - pt_old)
12605 {
12606 pos_before = glyph->charpos;
12607 glyph_before = glyph;
12608 }
12609 else if (0 < dpos && dpos <= pos_after - pt_old)
12610 {
12611 pos_after = glyph->charpos;
12612 glyph_after = glyph;
12613 }
12614 }
12615 else if (dpos == 0)
12616 match_with_avoid_cursor = 1;
12617 }
12618 else if (STRINGP (glyph->object))
12619 {
12620 Lisp_Object chprop;
12621 EMACS_INT glyph_pos = glyph->charpos;
12622
12623 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12624 glyph->object);
12625 if (INTEGERP (chprop))
12626 {
12627 bpos_covered = bpos_max + XINT (chprop);
12628 /* If the `cursor' property covers buffer positions up
12629 to and including point, we should display cursor on
12630 this glyph. */
12631 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12632 {
12633 cursor = glyph;
12634 break;
12635 }
12636 }
12637 string_seen = 1;
12638 }
12639 --glyph;
12640 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12641 {
12642 x--; /* can't use any pixel_width */
12643 break;
12644 }
12645 x -= glyph->pixel_width;
12646 }
12647
12648 /* Step 2: If we didn't find an exact match for point, we need to
12649 look for a proper place to put the cursor among glyphs between
12650 GLYPH_BEFORE and GLYPH_AFTER. */
12651 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12652 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12653 && bpos_covered < pt_old)
12654 {
12655 /* An empty line has a single glyph whose OBJECT is zero and
12656 whose CHARPOS is the position of a newline on that line.
12657 Note that on a TTY, there are more glyphs after that, which
12658 were produced by extend_face_to_end_of_line, but their
12659 CHARPOS is zero or negative. */
12660 int empty_line_p =
12661 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12662 && INTEGERP (glyph->object) && glyph->charpos > 0;
12663
12664 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12665 {
12666 EMACS_INT ellipsis_pos;
12667
12668 /* Scan back over the ellipsis glyphs. */
12669 if (!row->reversed_p)
12670 {
12671 ellipsis_pos = (glyph - 1)->charpos;
12672 while (glyph > row->glyphs[TEXT_AREA]
12673 && (glyph - 1)->charpos == ellipsis_pos)
12674 glyph--, x -= glyph->pixel_width;
12675 /* That loop always goes one position too far, including
12676 the glyph before the ellipsis. So scan forward over
12677 that one. */
12678 x += glyph->pixel_width;
12679 glyph++;
12680 }
12681 else /* row is reversed */
12682 {
12683 ellipsis_pos = (glyph + 1)->charpos;
12684 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12685 && (glyph + 1)->charpos == ellipsis_pos)
12686 glyph++, x += glyph->pixel_width;
12687 x -= glyph->pixel_width;
12688 glyph--;
12689 }
12690 }
12691 else if (match_with_avoid_cursor
12692 /* A truncated row may not include PT among its
12693 character positions. Setting the cursor inside the
12694 scroll margin will trigger recalculation of hscroll
12695 in hscroll_window_tree. */
12696 || (row->truncated_on_left_p && pt_old < bpos_min)
12697 || (row->truncated_on_right_p && pt_old > bpos_max)
12698 /* Zero-width characters produce no glyphs. */
12699 || (!string_seen
12700 && !empty_line_p
12701 && (row->reversed_p
12702 ? glyph_after > glyphs_end
12703 : glyph_after < glyphs_end)))
12704 {
12705 cursor = glyph_after;
12706 x = -1;
12707 }
12708 else if (string_seen)
12709 {
12710 int incr = row->reversed_p ? -1 : +1;
12711
12712 /* Need to find the glyph that came out of a string which is
12713 present at point. That glyph is somewhere between
12714 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12715 positioned between POS_BEFORE and POS_AFTER in the
12716 buffer. */
12717 struct glyph *stop = glyph_after;
12718 EMACS_INT pos = pos_before;
12719
12720 x = -1;
12721 for (glyph = glyph_before + incr;
12722 row->reversed_p ? glyph > stop : glyph < stop; )
12723 {
12724
12725 /* Any glyphs that come from the buffer are here because
12726 of bidi reordering. Skip them, and only pay
12727 attention to glyphs that came from some string. */
12728 if (STRINGP (glyph->object))
12729 {
12730 Lisp_Object str;
12731 EMACS_INT tem;
12732
12733 str = glyph->object;
12734 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12735 if (tem == 0 /* from overlay */
12736 || pos <= tem)
12737 {
12738 /* If the string from which this glyph came is
12739 found in the buffer at point, then we've
12740 found the glyph we've been looking for. If
12741 it comes from an overlay (tem == 0), and it
12742 has the `cursor' property on one of its
12743 glyphs, record that glyph as a candidate for
12744 displaying the cursor. (As in the
12745 unidirectional version, we will display the
12746 cursor on the last candidate we find.) */
12747 if (tem == 0 || tem == pt_old)
12748 {
12749 /* The glyphs from this string could have
12750 been reordered. Find the one with the
12751 smallest string position. Or there could
12752 be a character in the string with the
12753 `cursor' property, which means display
12754 cursor on that character's glyph. */
12755 EMACS_INT strpos = glyph->charpos;
12756
12757 if (tem)
12758 cursor = glyph;
12759 for ( ;
12760 (row->reversed_p ? glyph > stop : glyph < stop)
12761 && EQ (glyph->object, str);
12762 glyph += incr)
12763 {
12764 Lisp_Object cprop;
12765 EMACS_INT gpos = glyph->charpos;
12766
12767 cprop = Fget_char_property (make_number (gpos),
12768 Qcursor,
12769 glyph->object);
12770 if (!NILP (cprop))
12771 {
12772 cursor = glyph;
12773 break;
12774 }
12775 if (tem && glyph->charpos < strpos)
12776 {
12777 strpos = glyph->charpos;
12778 cursor = glyph;
12779 }
12780 }
12781
12782 if (tem == pt_old)
12783 goto compute_x;
12784 }
12785 if (tem)
12786 pos = tem + 1; /* don't find previous instances */
12787 }
12788 /* This string is not what we want; skip all of the
12789 glyphs that came from it. */
12790 while ((row->reversed_p ? glyph > stop : glyph < stop)
12791 && EQ (glyph->object, str))
12792 glyph += incr;
12793 }
12794 else
12795 glyph += incr;
12796 }
12797
12798 /* If we reached the end of the line, and END was from a string,
12799 the cursor is not on this line. */
12800 if (cursor == NULL
12801 && (row->reversed_p ? glyph <= end : glyph >= end)
12802 && STRINGP (end->object)
12803 && row->continued_p)
12804 return 0;
12805 }
12806 }
12807
12808 compute_x:
12809 if (cursor != NULL)
12810 glyph = cursor;
12811 if (x < 0)
12812 {
12813 struct glyph *g;
12814
12815 /* Need to compute x that corresponds to GLYPH. */
12816 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12817 {
12818 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12819 abort ();
12820 x += g->pixel_width;
12821 }
12822 }
12823
12824 /* ROW could be part of a continued line, which, under bidi
12825 reordering, might have other rows whose start and end charpos
12826 occlude point. Only set w->cursor if we found a better
12827 approximation to the cursor position than we have from previously
12828 examined candidate rows belonging to the same continued line. */
12829 if (/* we already have a candidate row */
12830 w->cursor.vpos >= 0
12831 /* that candidate is not the row we are processing */
12832 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12833 /* the row we are processing is part of a continued line */
12834 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12835 /* Make sure cursor.vpos specifies a row whose start and end
12836 charpos occlude point. This is because some callers of this
12837 function leave cursor.vpos at the row where the cursor was
12838 displayed during the last redisplay cycle. */
12839 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12840 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12841 {
12842 struct glyph *g1 =
12843 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12844
12845 /* Don't consider glyphs that are outside TEXT_AREA. */
12846 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12847 return 0;
12848 /* Keep the candidate whose buffer position is the closest to
12849 point. */
12850 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12851 w->cursor.hpos >= 0
12852 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12853 && BUFFERP (g1->object)
12854 && (g1->charpos == pt_old /* an exact match always wins */
12855 || (BUFFERP (glyph->object)
12856 && eabs (g1->charpos - pt_old)
12857 < eabs (glyph->charpos - pt_old))))
12858 return 0;
12859 /* If this candidate gives an exact match, use that. */
12860 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12861 /* Otherwise, keep the candidate that comes from a row
12862 spanning less buffer positions. This may win when one or
12863 both candidate positions are on glyphs that came from
12864 display strings, for which we cannot compare buffer
12865 positions. */
12866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12869 return 0;
12870 }
12871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12872 w->cursor.x = x;
12873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12874 w->cursor.y = row->y + dy;
12875
12876 if (w == XWINDOW (selected_window))
12877 {
12878 if (!row->continued_p
12879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12880 && row->x == 0)
12881 {
12882 this_line_buffer = XBUFFER (w->buffer);
12883
12884 CHARPOS (this_line_start_pos)
12885 = MATRIX_ROW_START_CHARPOS (row) + delta;
12886 BYTEPOS (this_line_start_pos)
12887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12888
12889 CHARPOS (this_line_end_pos)
12890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12891 BYTEPOS (this_line_end_pos)
12892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12893
12894 this_line_y = w->cursor.y;
12895 this_line_pixel_height = row->height;
12896 this_line_vpos = w->cursor.vpos;
12897 this_line_start_x = row->x;
12898 }
12899 else
12900 CHARPOS (this_line_start_pos) = 0;
12901 }
12902
12903 return 1;
12904 }
12905
12906
12907 /* Run window scroll functions, if any, for WINDOW with new window
12908 start STARTP. Sets the window start of WINDOW to that position.
12909
12910 We assume that the window's buffer is really current. */
12911
12912 static INLINE struct text_pos
12913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12914 {
12915 struct window *w = XWINDOW (window);
12916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12917
12918 if (current_buffer != XBUFFER (w->buffer))
12919 abort ();
12920
12921 if (!NILP (Vwindow_scroll_functions))
12922 {
12923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12924 make_number (CHARPOS (startp)));
12925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12926 /* In case the hook functions switch buffers. */
12927 if (current_buffer != XBUFFER (w->buffer))
12928 set_buffer_internal_1 (XBUFFER (w->buffer));
12929 }
12930
12931 return startp;
12932 }
12933
12934
12935 /* Make sure the line containing the cursor is fully visible.
12936 A value of 1 means there is nothing to be done.
12937 (Either the line is fully visible, or it cannot be made so,
12938 or we cannot tell.)
12939
12940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12941 is higher than window.
12942
12943 A value of 0 means the caller should do scrolling
12944 as if point had gone off the screen. */
12945
12946 static int
12947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12948 {
12949 struct glyph_matrix *matrix;
12950 struct glyph_row *row;
12951 int window_height;
12952
12953 if (!make_cursor_line_fully_visible_p)
12954 return 1;
12955
12956 /* It's not always possible to find the cursor, e.g, when a window
12957 is full of overlay strings. Don't do anything in that case. */
12958 if (w->cursor.vpos < 0)
12959 return 1;
12960
12961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12962 row = MATRIX_ROW (matrix, w->cursor.vpos);
12963
12964 /* If the cursor row is not partially visible, there's nothing to do. */
12965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12966 return 1;
12967
12968 /* If the row the cursor is in is taller than the window's height,
12969 it's not clear what to do, so do nothing. */
12970 window_height = window_box_height (w);
12971 if (row->height >= window_height)
12972 {
12973 if (!force_p || MINI_WINDOW_P (w)
12974 || w->vscroll || w->cursor.vpos == 0)
12975 return 1;
12976 }
12977 return 0;
12978 }
12979
12980
12981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12982 non-zero means only WINDOW is redisplayed in redisplay_internal.
12983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12984 in redisplay_window to bring a partially visible line into view in
12985 the case that only the cursor has moved.
12986
12987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12988 last screen line's vertical height extends past the end of the screen.
12989
12990 Value is
12991
12992 1 if scrolling succeeded
12993
12994 0 if scrolling didn't find point.
12995
12996 -1 if new fonts have been loaded so that we must interrupt
12997 redisplay, adjust glyph matrices, and try again. */
12998
12999 enum
13000 {
13001 SCROLLING_SUCCESS,
13002 SCROLLING_FAILED,
13003 SCROLLING_NEED_LARGER_MATRICES
13004 };
13005
13006 static int
13007 try_scrolling (Lisp_Object window, int just_this_one_p,
13008 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13009 int temp_scroll_step, int last_line_misfit)
13010 {
13011 struct window *w = XWINDOW (window);
13012 struct frame *f = XFRAME (w->frame);
13013 struct text_pos pos, startp;
13014 struct it it;
13015 int this_scroll_margin, scroll_max, rc, height;
13016 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13017 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13018 Lisp_Object aggressive;
13019 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13020
13021 #if GLYPH_DEBUG
13022 debug_method_add (w, "try_scrolling");
13023 #endif
13024
13025 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13026
13027 /* Compute scroll margin height in pixels. We scroll when point is
13028 within this distance from the top or bottom of the window. */
13029 if (scroll_margin > 0)
13030 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13031 * FRAME_LINE_HEIGHT (f);
13032 else
13033 this_scroll_margin = 0;
13034
13035 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13036 overflow while computing how much to scroll. Note that the user
13037 can supply scroll-conservatively equal to `most-positive-fixnum',
13038 which can be larger than INT_MAX. */
13039 if (arg_scroll_conservatively > scroll_limit)
13040 {
13041 arg_scroll_conservatively = scroll_limit;
13042 scroll_max = INT_MAX;
13043 }
13044 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13045 /* Compute how much we should try to scroll maximally to bring
13046 point into view. */
13047 scroll_max = (max (scroll_step,
13048 max (arg_scroll_conservatively, temp_scroll_step))
13049 * FRAME_LINE_HEIGHT (f));
13050 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13051 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13052 /* We're trying to scroll because of aggressive scrolling but no
13053 scroll_step is set. Choose an arbitrary one. */
13054 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13055 else
13056 scroll_max = 0;
13057
13058 too_near_end:
13059
13060 /* Decide whether to scroll down. */
13061 if (PT > CHARPOS (startp))
13062 {
13063 int scroll_margin_y;
13064
13065 /* Compute the pixel ypos of the scroll margin, then move it to
13066 either that ypos or PT, whichever comes first. */
13067 start_display (&it, w, startp);
13068 scroll_margin_y = it.last_visible_y - this_scroll_margin
13069 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13070 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13071 (MOVE_TO_POS | MOVE_TO_Y));
13072
13073 if (PT > CHARPOS (it.current.pos))
13074 {
13075 int y0 = line_bottom_y (&it);
13076 /* Compute how many pixels below window bottom to stop searching
13077 for PT. This avoids costly search for PT that is far away if
13078 the user limited scrolling by a small number of lines, but
13079 always finds PT if arg_scroll_conservatively is set to a large
13080 number, such as most-positive-fixnum. */
13081 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13082 int y_to_move =
13083 slack >= INT_MAX - it.last_visible_y
13084 ? INT_MAX
13085 : it.last_visible_y + slack;
13086
13087 /* Compute the distance from the scroll margin to PT or to
13088 the scroll limit, whichever comes first. This should
13089 include the height of the cursor line, to make that line
13090 fully visible. */
13091 move_it_to (&it, PT, -1, y_to_move,
13092 -1, MOVE_TO_POS | MOVE_TO_Y);
13093 dy = line_bottom_y (&it) - y0;
13094
13095 if (dy > scroll_max)
13096 return SCROLLING_FAILED;
13097
13098 scroll_down_p = 1;
13099 }
13100 }
13101
13102 if (scroll_down_p)
13103 {
13104 /* Point is in or below the bottom scroll margin, so move the
13105 window start down. If scrolling conservatively, move it just
13106 enough down to make point visible. If scroll_step is set,
13107 move it down by scroll_step. */
13108 if (arg_scroll_conservatively)
13109 amount_to_scroll
13110 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13111 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13112 else if (scroll_step || temp_scroll_step)
13113 amount_to_scroll = scroll_max;
13114 else
13115 {
13116 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13117 height = WINDOW_BOX_TEXT_HEIGHT (w);
13118 if (NUMBERP (aggressive))
13119 {
13120 double float_amount = XFLOATINT (aggressive) * height;
13121 amount_to_scroll = float_amount;
13122 if (amount_to_scroll == 0 && float_amount > 0)
13123 amount_to_scroll = 1;
13124 }
13125 }
13126
13127 if (amount_to_scroll <= 0)
13128 return SCROLLING_FAILED;
13129
13130 start_display (&it, w, startp);
13131 if (scroll_max < INT_MAX)
13132 move_it_vertically (&it, amount_to_scroll);
13133 else
13134 {
13135 /* Extra precision for users who set scroll-conservatively
13136 to most-positive-fixnum: make sure the amount we scroll
13137 the window start is never less than amount_to_scroll,
13138 which was computed as distance from window bottom to
13139 point. This matters when lines at window top and lines
13140 below window bottom have different height. */
13141 struct it it1 = it;
13142 /* We use a temporary it1 because line_bottom_y can modify
13143 its argument, if it moves one line down; see there. */
13144 int start_y = line_bottom_y (&it1);
13145
13146 do {
13147 move_it_by_lines (&it, 1, 1);
13148 it1 = it;
13149 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13150 }
13151
13152 /* If STARTP is unchanged, move it down another screen line. */
13153 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13154 move_it_by_lines (&it, 1, 1);
13155 startp = it.current.pos;
13156 }
13157 else
13158 {
13159 struct text_pos scroll_margin_pos = startp;
13160
13161 /* See if point is inside the scroll margin at the top of the
13162 window. */
13163 if (this_scroll_margin)
13164 {
13165 start_display (&it, w, startp);
13166 move_it_vertically (&it, this_scroll_margin);
13167 scroll_margin_pos = it.current.pos;
13168 }
13169
13170 if (PT < CHARPOS (scroll_margin_pos))
13171 {
13172 /* Point is in the scroll margin at the top of the window or
13173 above what is displayed in the window. */
13174 int y0;
13175
13176 /* Compute the vertical distance from PT to the scroll
13177 margin position. Give up if distance is greater than
13178 scroll_max. */
13179 SET_TEXT_POS (pos, PT, PT_BYTE);
13180 start_display (&it, w, pos);
13181 y0 = it.current_y;
13182 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13183 it.last_visible_y, -1,
13184 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13185 dy = it.current_y - y0;
13186 if (dy > scroll_max)
13187 return SCROLLING_FAILED;
13188
13189 /* Compute new window start. */
13190 start_display (&it, w, startp);
13191
13192 if (arg_scroll_conservatively)
13193 amount_to_scroll
13194 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13195 else if (scroll_step || temp_scroll_step)
13196 amount_to_scroll = scroll_max;
13197 else
13198 {
13199 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13200 height = WINDOW_BOX_TEXT_HEIGHT (w);
13201 if (NUMBERP (aggressive))
13202 {
13203 double float_amount = XFLOATINT (aggressive) * height;
13204 amount_to_scroll = float_amount;
13205 if (amount_to_scroll == 0 && float_amount > 0)
13206 amount_to_scroll = 1;
13207 }
13208 }
13209
13210 if (amount_to_scroll <= 0)
13211 return SCROLLING_FAILED;
13212
13213 move_it_vertically_backward (&it, amount_to_scroll);
13214 startp = it.current.pos;
13215 }
13216 }
13217
13218 /* Run window scroll functions. */
13219 startp = run_window_scroll_functions (window, startp);
13220
13221 /* Display the window. Give up if new fonts are loaded, or if point
13222 doesn't appear. */
13223 if (!try_window (window, startp, 0))
13224 rc = SCROLLING_NEED_LARGER_MATRICES;
13225 else if (w->cursor.vpos < 0)
13226 {
13227 clear_glyph_matrix (w->desired_matrix);
13228 rc = SCROLLING_FAILED;
13229 }
13230 else
13231 {
13232 /* Maybe forget recorded base line for line number display. */
13233 if (!just_this_one_p
13234 || current_buffer->clip_changed
13235 || BEG_UNCHANGED < CHARPOS (startp))
13236 w->base_line_number = Qnil;
13237
13238 /* If cursor ends up on a partially visible line,
13239 treat that as being off the bottom of the screen. */
13240 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13241 /* It's possible that the cursor is on the first line of the
13242 buffer, which is partially obscured due to a vscroll
13243 (Bug#7537). In that case, avoid looping forever . */
13244 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13245 {
13246 clear_glyph_matrix (w->desired_matrix);
13247 ++extra_scroll_margin_lines;
13248 goto too_near_end;
13249 }
13250 rc = SCROLLING_SUCCESS;
13251 }
13252
13253 return rc;
13254 }
13255
13256
13257 /* Compute a suitable window start for window W if display of W starts
13258 on a continuation line. Value is non-zero if a new window start
13259 was computed.
13260
13261 The new window start will be computed, based on W's width, starting
13262 from the start of the continued line. It is the start of the
13263 screen line with the minimum distance from the old start W->start. */
13264
13265 static int
13266 compute_window_start_on_continuation_line (struct window *w)
13267 {
13268 struct text_pos pos, start_pos;
13269 int window_start_changed_p = 0;
13270
13271 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13272
13273 /* If window start is on a continuation line... Window start may be
13274 < BEGV in case there's invisible text at the start of the
13275 buffer (M-x rmail, for example). */
13276 if (CHARPOS (start_pos) > BEGV
13277 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13278 {
13279 struct it it;
13280 struct glyph_row *row;
13281
13282 /* Handle the case that the window start is out of range. */
13283 if (CHARPOS (start_pos) < BEGV)
13284 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13285 else if (CHARPOS (start_pos) > ZV)
13286 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13287
13288 /* Find the start of the continued line. This should be fast
13289 because scan_buffer is fast (newline cache). */
13290 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13291 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13292 row, DEFAULT_FACE_ID);
13293 reseat_at_previous_visible_line_start (&it);
13294
13295 /* If the line start is "too far" away from the window start,
13296 say it takes too much time to compute a new window start. */
13297 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13298 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13299 {
13300 int min_distance, distance;
13301
13302 /* Move forward by display lines to find the new window
13303 start. If window width was enlarged, the new start can
13304 be expected to be > the old start. If window width was
13305 decreased, the new window start will be < the old start.
13306 So, we're looking for the display line start with the
13307 minimum distance from the old window start. */
13308 pos = it.current.pos;
13309 min_distance = INFINITY;
13310 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13311 distance < min_distance)
13312 {
13313 min_distance = distance;
13314 pos = it.current.pos;
13315 move_it_by_lines (&it, 1, 0);
13316 }
13317
13318 /* Set the window start there. */
13319 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13320 window_start_changed_p = 1;
13321 }
13322 }
13323
13324 return window_start_changed_p;
13325 }
13326
13327
13328 /* Try cursor movement in case text has not changed in window WINDOW,
13329 with window start STARTP. Value is
13330
13331 CURSOR_MOVEMENT_SUCCESS if successful
13332
13333 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13334
13335 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13336 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13337 we want to scroll as if scroll-step were set to 1. See the code.
13338
13339 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13340 which case we have to abort this redisplay, and adjust matrices
13341 first. */
13342
13343 enum
13344 {
13345 CURSOR_MOVEMENT_SUCCESS,
13346 CURSOR_MOVEMENT_CANNOT_BE_USED,
13347 CURSOR_MOVEMENT_MUST_SCROLL,
13348 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13349 };
13350
13351 static int
13352 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13353 {
13354 struct window *w = XWINDOW (window);
13355 struct frame *f = XFRAME (w->frame);
13356 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13357
13358 #if GLYPH_DEBUG
13359 if (inhibit_try_cursor_movement)
13360 return rc;
13361 #endif
13362
13363 /* Handle case where text has not changed, only point, and it has
13364 not moved off the frame. */
13365 if (/* Point may be in this window. */
13366 PT >= CHARPOS (startp)
13367 /* Selective display hasn't changed. */
13368 && !current_buffer->clip_changed
13369 /* Function force-mode-line-update is used to force a thorough
13370 redisplay. It sets either windows_or_buffers_changed or
13371 update_mode_lines. So don't take a shortcut here for these
13372 cases. */
13373 && !update_mode_lines
13374 && !windows_or_buffers_changed
13375 && !cursor_type_changed
13376 /* Can't use this case if highlighting a region. When a
13377 region exists, cursor movement has to do more than just
13378 set the cursor. */
13379 && !(!NILP (Vtransient_mark_mode)
13380 && !NILP (BVAR (current_buffer, mark_active)))
13381 && NILP (w->region_showing)
13382 && NILP (Vshow_trailing_whitespace)
13383 /* Right after splitting windows, last_point may be nil. */
13384 && INTEGERP (w->last_point)
13385 /* This code is not used for mini-buffer for the sake of the case
13386 of redisplaying to replace an echo area message; since in
13387 that case the mini-buffer contents per se are usually
13388 unchanged. This code is of no real use in the mini-buffer
13389 since the handling of this_line_start_pos, etc., in redisplay
13390 handles the same cases. */
13391 && !EQ (window, minibuf_window)
13392 /* When splitting windows or for new windows, it happens that
13393 redisplay is called with a nil window_end_vpos or one being
13394 larger than the window. This should really be fixed in
13395 window.c. I don't have this on my list, now, so we do
13396 approximately the same as the old redisplay code. --gerd. */
13397 && INTEGERP (w->window_end_vpos)
13398 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13399 && (FRAME_WINDOW_P (f)
13400 || !overlay_arrow_in_current_buffer_p ()))
13401 {
13402 int this_scroll_margin, top_scroll_margin;
13403 struct glyph_row *row = NULL;
13404
13405 #if GLYPH_DEBUG
13406 debug_method_add (w, "cursor movement");
13407 #endif
13408
13409 /* Scroll if point within this distance from the top or bottom
13410 of the window. This is a pixel value. */
13411 if (scroll_margin > 0)
13412 {
13413 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13414 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13415 }
13416 else
13417 this_scroll_margin = 0;
13418
13419 top_scroll_margin = this_scroll_margin;
13420 if (WINDOW_WANTS_HEADER_LINE_P (w))
13421 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13422
13423 /* Start with the row the cursor was displayed during the last
13424 not paused redisplay. Give up if that row is not valid. */
13425 if (w->last_cursor.vpos < 0
13426 || w->last_cursor.vpos >= w->current_matrix->nrows)
13427 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13428 else
13429 {
13430 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13431 if (row->mode_line_p)
13432 ++row;
13433 if (!row->enabled_p)
13434 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13435 }
13436
13437 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13438 {
13439 int scroll_p = 0, must_scroll = 0;
13440 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13441
13442 if (PT > XFASTINT (w->last_point))
13443 {
13444 /* Point has moved forward. */
13445 while (MATRIX_ROW_END_CHARPOS (row) < PT
13446 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13447 {
13448 xassert (row->enabled_p);
13449 ++row;
13450 }
13451
13452 /* If the end position of a row equals the start
13453 position of the next row, and PT is at that position,
13454 we would rather display cursor in the next line. */
13455 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13456 && MATRIX_ROW_END_CHARPOS (row) == PT
13457 && row < w->current_matrix->rows
13458 + w->current_matrix->nrows - 1
13459 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13460 && !cursor_row_p (w, row))
13461 ++row;
13462
13463 /* If within the scroll margin, scroll. Note that
13464 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13465 the next line would be drawn, and that
13466 this_scroll_margin can be zero. */
13467 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13468 || PT > MATRIX_ROW_END_CHARPOS (row)
13469 /* Line is completely visible last line in window
13470 and PT is to be set in the next line. */
13471 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13472 && PT == MATRIX_ROW_END_CHARPOS (row)
13473 && !row->ends_at_zv_p
13474 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13475 scroll_p = 1;
13476 }
13477 else if (PT < XFASTINT (w->last_point))
13478 {
13479 /* Cursor has to be moved backward. Note that PT >=
13480 CHARPOS (startp) because of the outer if-statement. */
13481 while (!row->mode_line_p
13482 && (MATRIX_ROW_START_CHARPOS (row) > PT
13483 || (MATRIX_ROW_START_CHARPOS (row) == PT
13484 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13485 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13486 row > w->current_matrix->rows
13487 && (row-1)->ends_in_newline_from_string_p))))
13488 && (row->y > top_scroll_margin
13489 || CHARPOS (startp) == BEGV))
13490 {
13491 xassert (row->enabled_p);
13492 --row;
13493 }
13494
13495 /* Consider the following case: Window starts at BEGV,
13496 there is invisible, intangible text at BEGV, so that
13497 display starts at some point START > BEGV. It can
13498 happen that we are called with PT somewhere between
13499 BEGV and START. Try to handle that case. */
13500 if (row < w->current_matrix->rows
13501 || row->mode_line_p)
13502 {
13503 row = w->current_matrix->rows;
13504 if (row->mode_line_p)
13505 ++row;
13506 }
13507
13508 /* Due to newlines in overlay strings, we may have to
13509 skip forward over overlay strings. */
13510 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13511 && MATRIX_ROW_END_CHARPOS (row) == PT
13512 && !cursor_row_p (w, row))
13513 ++row;
13514
13515 /* If within the scroll margin, scroll. */
13516 if (row->y < top_scroll_margin
13517 && CHARPOS (startp) != BEGV)
13518 scroll_p = 1;
13519 }
13520 else
13521 {
13522 /* Cursor did not move. So don't scroll even if cursor line
13523 is partially visible, as it was so before. */
13524 rc = CURSOR_MOVEMENT_SUCCESS;
13525 }
13526
13527 if (PT < MATRIX_ROW_START_CHARPOS (row)
13528 || PT > MATRIX_ROW_END_CHARPOS (row))
13529 {
13530 /* if PT is not in the glyph row, give up. */
13531 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13532 must_scroll = 1;
13533 }
13534 else if (rc != CURSOR_MOVEMENT_SUCCESS
13535 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13536 {
13537 /* If rows are bidi-reordered and point moved, back up
13538 until we find a row that does not belong to a
13539 continuation line. This is because we must consider
13540 all rows of a continued line as candidates for the
13541 new cursor positioning, since row start and end
13542 positions change non-linearly with vertical position
13543 in such rows. */
13544 /* FIXME: Revisit this when glyph ``spilling'' in
13545 continuation lines' rows is implemented for
13546 bidi-reordered rows. */
13547 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13548 {
13549 xassert (row->enabled_p);
13550 --row;
13551 /* If we hit the beginning of the displayed portion
13552 without finding the first row of a continued
13553 line, give up. */
13554 if (row <= w->current_matrix->rows)
13555 {
13556 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13557 break;
13558 }
13559
13560 }
13561 }
13562 if (must_scroll)
13563 ;
13564 else if (rc != CURSOR_MOVEMENT_SUCCESS
13565 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13566 && make_cursor_line_fully_visible_p)
13567 {
13568 if (PT == MATRIX_ROW_END_CHARPOS (row)
13569 && !row->ends_at_zv_p
13570 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13571 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13572 else if (row->height > window_box_height (w))
13573 {
13574 /* If we end up in a partially visible line, let's
13575 make it fully visible, except when it's taller
13576 than the window, in which case we can't do much
13577 about it. */
13578 *scroll_step = 1;
13579 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13580 }
13581 else
13582 {
13583 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13584 if (!cursor_row_fully_visible_p (w, 0, 1))
13585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13586 else
13587 rc = CURSOR_MOVEMENT_SUCCESS;
13588 }
13589 }
13590 else if (scroll_p)
13591 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13592 else if (rc != CURSOR_MOVEMENT_SUCCESS
13593 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13594 {
13595 /* With bidi-reordered rows, there could be more than
13596 one candidate row whose start and end positions
13597 occlude point. We need to let set_cursor_from_row
13598 find the best candidate. */
13599 /* FIXME: Revisit this when glyph ``spilling'' in
13600 continuation lines' rows is implemented for
13601 bidi-reordered rows. */
13602 int rv = 0;
13603
13604 do
13605 {
13606 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13607 && PT <= MATRIX_ROW_END_CHARPOS (row)
13608 && cursor_row_p (w, row))
13609 rv |= set_cursor_from_row (w, row, w->current_matrix,
13610 0, 0, 0, 0);
13611 /* As soon as we've found the first suitable row
13612 whose ends_at_zv_p flag is set, we are done. */
13613 if (rv
13614 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13615 {
13616 rc = CURSOR_MOVEMENT_SUCCESS;
13617 break;
13618 }
13619 ++row;
13620 }
13621 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13622 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13623 || (MATRIX_ROW_START_CHARPOS (row) == PT
13624 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13625 /* If we didn't find any candidate rows, or exited the
13626 loop before all the candidates were examined, signal
13627 to the caller that this method failed. */
13628 if (rc != CURSOR_MOVEMENT_SUCCESS
13629 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13630 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13631 else if (rv)
13632 rc = CURSOR_MOVEMENT_SUCCESS;
13633 }
13634 else
13635 {
13636 do
13637 {
13638 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13639 {
13640 rc = CURSOR_MOVEMENT_SUCCESS;
13641 break;
13642 }
13643 ++row;
13644 }
13645 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13646 && MATRIX_ROW_START_CHARPOS (row) == PT
13647 && cursor_row_p (w, row));
13648 }
13649 }
13650 }
13651
13652 return rc;
13653 }
13654
13655 void
13656 set_vertical_scroll_bar (struct window *w)
13657 {
13658 EMACS_INT start, end, whole;
13659
13660 /* Calculate the start and end positions for the current window.
13661 At some point, it would be nice to choose between scrollbars
13662 which reflect the whole buffer size, with special markers
13663 indicating narrowing, and scrollbars which reflect only the
13664 visible region.
13665
13666 Note that mini-buffers sometimes aren't displaying any text. */
13667 if (!MINI_WINDOW_P (w)
13668 || (w == XWINDOW (minibuf_window)
13669 && NILP (echo_area_buffer[0])))
13670 {
13671 struct buffer *buf = XBUFFER (w->buffer);
13672 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13673 start = marker_position (w->start) - BUF_BEGV (buf);
13674 /* I don't think this is guaranteed to be right. For the
13675 moment, we'll pretend it is. */
13676 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13677
13678 if (end < start)
13679 end = start;
13680 if (whole < (end - start))
13681 whole = end - start;
13682 }
13683 else
13684 start = end = whole = 0;
13685
13686 /* Indicate what this scroll bar ought to be displaying now. */
13687 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13688 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13689 (w, end - start, whole, start);
13690 }
13691
13692
13693 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13694 selected_window is redisplayed.
13695
13696 We can return without actually redisplaying the window if
13697 fonts_changed_p is nonzero. In that case, redisplay_internal will
13698 retry. */
13699
13700 static void
13701 redisplay_window (Lisp_Object window, int just_this_one_p)
13702 {
13703 struct window *w = XWINDOW (window);
13704 struct frame *f = XFRAME (w->frame);
13705 struct buffer *buffer = XBUFFER (w->buffer);
13706 struct buffer *old = current_buffer;
13707 struct text_pos lpoint, opoint, startp;
13708 int update_mode_line;
13709 int tem;
13710 struct it it;
13711 /* Record it now because it's overwritten. */
13712 int current_matrix_up_to_date_p = 0;
13713 int used_current_matrix_p = 0;
13714 /* This is less strict than current_matrix_up_to_date_p.
13715 It indictes that the buffer contents and narrowing are unchanged. */
13716 int buffer_unchanged_p = 0;
13717 int temp_scroll_step = 0;
13718 int count = SPECPDL_INDEX ();
13719 int rc;
13720 int centering_position = -1;
13721 int last_line_misfit = 0;
13722 EMACS_INT beg_unchanged, end_unchanged;
13723
13724 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13725 opoint = lpoint;
13726
13727 /* W must be a leaf window here. */
13728 xassert (!NILP (w->buffer));
13729 #if GLYPH_DEBUG
13730 *w->desired_matrix->method = 0;
13731 #endif
13732
13733 restart:
13734 reconsider_clip_changes (w, buffer);
13735
13736 /* Has the mode line to be updated? */
13737 update_mode_line = (!NILP (w->update_mode_line)
13738 || update_mode_lines
13739 || buffer->clip_changed
13740 || buffer->prevent_redisplay_optimizations_p);
13741
13742 if (MINI_WINDOW_P (w))
13743 {
13744 if (w == XWINDOW (echo_area_window)
13745 && !NILP (echo_area_buffer[0]))
13746 {
13747 if (update_mode_line)
13748 /* We may have to update a tty frame's menu bar or a
13749 tool-bar. Example `M-x C-h C-h C-g'. */
13750 goto finish_menu_bars;
13751 else
13752 /* We've already displayed the echo area glyphs in this window. */
13753 goto finish_scroll_bars;
13754 }
13755 else if ((w != XWINDOW (minibuf_window)
13756 || minibuf_level == 0)
13757 /* When buffer is nonempty, redisplay window normally. */
13758 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13759 /* Quail displays non-mini buffers in minibuffer window.
13760 In that case, redisplay the window normally. */
13761 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13762 {
13763 /* W is a mini-buffer window, but it's not active, so clear
13764 it. */
13765 int yb = window_text_bottom_y (w);
13766 struct glyph_row *row;
13767 int y;
13768
13769 for (y = 0, row = w->desired_matrix->rows;
13770 y < yb;
13771 y += row->height, ++row)
13772 blank_row (w, row, y);
13773 goto finish_scroll_bars;
13774 }
13775
13776 clear_glyph_matrix (w->desired_matrix);
13777 }
13778
13779 /* Otherwise set up data on this window; select its buffer and point
13780 value. */
13781 /* Really select the buffer, for the sake of buffer-local
13782 variables. */
13783 set_buffer_internal_1 (XBUFFER (w->buffer));
13784
13785 current_matrix_up_to_date_p
13786 = (!NILP (w->window_end_valid)
13787 && !current_buffer->clip_changed
13788 && !current_buffer->prevent_redisplay_optimizations_p
13789 && XFASTINT (w->last_modified) >= MODIFF
13790 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13791
13792 /* Run the window-bottom-change-functions
13793 if it is possible that the text on the screen has changed
13794 (either due to modification of the text, or any other reason). */
13795 if (!current_matrix_up_to_date_p
13796 && !NILP (Vwindow_text_change_functions))
13797 {
13798 safe_run_hooks (Qwindow_text_change_functions);
13799 goto restart;
13800 }
13801
13802 beg_unchanged = BEG_UNCHANGED;
13803 end_unchanged = END_UNCHANGED;
13804
13805 SET_TEXT_POS (opoint, PT, PT_BYTE);
13806
13807 specbind (Qinhibit_point_motion_hooks, Qt);
13808
13809 buffer_unchanged_p
13810 = (!NILP (w->window_end_valid)
13811 && !current_buffer->clip_changed
13812 && XFASTINT (w->last_modified) >= MODIFF
13813 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13814
13815 /* When windows_or_buffers_changed is non-zero, we can't rely on
13816 the window end being valid, so set it to nil there. */
13817 if (windows_or_buffers_changed)
13818 {
13819 /* If window starts on a continuation line, maybe adjust the
13820 window start in case the window's width changed. */
13821 if (XMARKER (w->start)->buffer == current_buffer)
13822 compute_window_start_on_continuation_line (w);
13823
13824 w->window_end_valid = Qnil;
13825 }
13826
13827 /* Some sanity checks. */
13828 CHECK_WINDOW_END (w);
13829 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13830 abort ();
13831 if (BYTEPOS (opoint) < CHARPOS (opoint))
13832 abort ();
13833
13834 /* If %c is in mode line, update it if needed. */
13835 if (!NILP (w->column_number_displayed)
13836 /* This alternative quickly identifies a common case
13837 where no change is needed. */
13838 && !(PT == XFASTINT (w->last_point)
13839 && XFASTINT (w->last_modified) >= MODIFF
13840 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13841 && (XFASTINT (w->column_number_displayed) != current_column ()))
13842 update_mode_line = 1;
13843
13844 /* Count number of windows showing the selected buffer. An indirect
13845 buffer counts as its base buffer. */
13846 if (!just_this_one_p)
13847 {
13848 struct buffer *current_base, *window_base;
13849 current_base = current_buffer;
13850 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13851 if (current_base->base_buffer)
13852 current_base = current_base->base_buffer;
13853 if (window_base->base_buffer)
13854 window_base = window_base->base_buffer;
13855 if (current_base == window_base)
13856 buffer_shared++;
13857 }
13858
13859 /* Point refers normally to the selected window. For any other
13860 window, set up appropriate value. */
13861 if (!EQ (window, selected_window))
13862 {
13863 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13864 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13865 if (new_pt < BEGV)
13866 {
13867 new_pt = BEGV;
13868 new_pt_byte = BEGV_BYTE;
13869 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13870 }
13871 else if (new_pt > (ZV - 1))
13872 {
13873 new_pt = ZV;
13874 new_pt_byte = ZV_BYTE;
13875 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13876 }
13877
13878 /* We don't use SET_PT so that the point-motion hooks don't run. */
13879 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13880 }
13881
13882 /* If any of the character widths specified in the display table
13883 have changed, invalidate the width run cache. It's true that
13884 this may be a bit late to catch such changes, but the rest of
13885 redisplay goes (non-fatally) haywire when the display table is
13886 changed, so why should we worry about doing any better? */
13887 if (current_buffer->width_run_cache)
13888 {
13889 struct Lisp_Char_Table *disptab = buffer_display_table ();
13890
13891 if (! disptab_matches_widthtab (disptab,
13892 XVECTOR (BVAR (current_buffer, width_table))))
13893 {
13894 invalidate_region_cache (current_buffer,
13895 current_buffer->width_run_cache,
13896 BEG, Z);
13897 recompute_width_table (current_buffer, disptab);
13898 }
13899 }
13900
13901 /* If window-start is screwed up, choose a new one. */
13902 if (XMARKER (w->start)->buffer != current_buffer)
13903 goto recenter;
13904
13905 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13906
13907 /* If someone specified a new starting point but did not insist,
13908 check whether it can be used. */
13909 if (!NILP (w->optional_new_start)
13910 && CHARPOS (startp) >= BEGV
13911 && CHARPOS (startp) <= ZV)
13912 {
13913 w->optional_new_start = Qnil;
13914 start_display (&it, w, startp);
13915 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13916 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13917 if (IT_CHARPOS (it) == PT)
13918 w->force_start = Qt;
13919 /* IT may overshoot PT if text at PT is invisible. */
13920 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13921 w->force_start = Qt;
13922 }
13923
13924 force_start:
13925
13926 /* Handle case where place to start displaying has been specified,
13927 unless the specified location is outside the accessible range. */
13928 if (!NILP (w->force_start)
13929 || w->frozen_window_start_p)
13930 {
13931 /* We set this later on if we have to adjust point. */
13932 int new_vpos = -1;
13933
13934 w->force_start = Qnil;
13935 w->vscroll = 0;
13936 w->window_end_valid = Qnil;
13937
13938 /* Forget any recorded base line for line number display. */
13939 if (!buffer_unchanged_p)
13940 w->base_line_number = Qnil;
13941
13942 /* Redisplay the mode line. Select the buffer properly for that.
13943 Also, run the hook window-scroll-functions
13944 because we have scrolled. */
13945 /* Note, we do this after clearing force_start because
13946 if there's an error, it is better to forget about force_start
13947 than to get into an infinite loop calling the hook functions
13948 and having them get more errors. */
13949 if (!update_mode_line
13950 || ! NILP (Vwindow_scroll_functions))
13951 {
13952 update_mode_line = 1;
13953 w->update_mode_line = Qt;
13954 startp = run_window_scroll_functions (window, startp);
13955 }
13956
13957 w->last_modified = make_number (0);
13958 w->last_overlay_modified = make_number (0);
13959 if (CHARPOS (startp) < BEGV)
13960 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13961 else if (CHARPOS (startp) > ZV)
13962 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13963
13964 /* Redisplay, then check if cursor has been set during the
13965 redisplay. Give up if new fonts were loaded. */
13966 /* We used to issue a CHECK_MARGINS argument to try_window here,
13967 but this causes scrolling to fail when point begins inside
13968 the scroll margin (bug#148) -- cyd */
13969 if (!try_window (window, startp, 0))
13970 {
13971 w->force_start = Qt;
13972 clear_glyph_matrix (w->desired_matrix);
13973 goto need_larger_matrices;
13974 }
13975
13976 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13977 {
13978 /* If point does not appear, try to move point so it does
13979 appear. The desired matrix has been built above, so we
13980 can use it here. */
13981 new_vpos = window_box_height (w) / 2;
13982 }
13983
13984 if (!cursor_row_fully_visible_p (w, 0, 0))
13985 {
13986 /* Point does appear, but on a line partly visible at end of window.
13987 Move it back to a fully-visible line. */
13988 new_vpos = window_box_height (w);
13989 }
13990
13991 /* If we need to move point for either of the above reasons,
13992 now actually do it. */
13993 if (new_vpos >= 0)
13994 {
13995 struct glyph_row *row;
13996
13997 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13998 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13999 ++row;
14000
14001 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14002 MATRIX_ROW_START_BYTEPOS (row));
14003
14004 if (w != XWINDOW (selected_window))
14005 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14006 else if (current_buffer == old)
14007 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14008
14009 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14010
14011 /* If we are highlighting the region, then we just changed
14012 the region, so redisplay to show it. */
14013 if (!NILP (Vtransient_mark_mode)
14014 && !NILP (BVAR (current_buffer, mark_active)))
14015 {
14016 clear_glyph_matrix (w->desired_matrix);
14017 if (!try_window (window, startp, 0))
14018 goto need_larger_matrices;
14019 }
14020 }
14021
14022 #if GLYPH_DEBUG
14023 debug_method_add (w, "forced window start");
14024 #endif
14025 goto done;
14026 }
14027
14028 /* Handle case where text has not changed, only point, and it has
14029 not moved off the frame, and we are not retrying after hscroll.
14030 (current_matrix_up_to_date_p is nonzero when retrying.) */
14031 if (current_matrix_up_to_date_p
14032 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14033 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14034 {
14035 switch (rc)
14036 {
14037 case CURSOR_MOVEMENT_SUCCESS:
14038 used_current_matrix_p = 1;
14039 goto done;
14040
14041 case CURSOR_MOVEMENT_MUST_SCROLL:
14042 goto try_to_scroll;
14043
14044 default:
14045 abort ();
14046 }
14047 }
14048 /* If current starting point was originally the beginning of a line
14049 but no longer is, find a new starting point. */
14050 else if (!NILP (w->start_at_line_beg)
14051 && !(CHARPOS (startp) <= BEGV
14052 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14053 {
14054 #if GLYPH_DEBUG
14055 debug_method_add (w, "recenter 1");
14056 #endif
14057 goto recenter;
14058 }
14059
14060 /* Try scrolling with try_window_id. Value is > 0 if update has
14061 been done, it is -1 if we know that the same window start will
14062 not work. It is 0 if unsuccessful for some other reason. */
14063 else if ((tem = try_window_id (w)) != 0)
14064 {
14065 #if GLYPH_DEBUG
14066 debug_method_add (w, "try_window_id %d", tem);
14067 #endif
14068
14069 if (fonts_changed_p)
14070 goto need_larger_matrices;
14071 if (tem > 0)
14072 goto done;
14073
14074 /* Otherwise try_window_id has returned -1 which means that we
14075 don't want the alternative below this comment to execute. */
14076 }
14077 else if (CHARPOS (startp) >= BEGV
14078 && CHARPOS (startp) <= ZV
14079 && PT >= CHARPOS (startp)
14080 && (CHARPOS (startp) < ZV
14081 /* Avoid starting at end of buffer. */
14082 || CHARPOS (startp) == BEGV
14083 || (XFASTINT (w->last_modified) >= MODIFF
14084 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14085 {
14086
14087 /* If first window line is a continuation line, and window start
14088 is inside the modified region, but the first change is before
14089 current window start, we must select a new window start.
14090
14091 However, if this is the result of a down-mouse event (e.g. by
14092 extending the mouse-drag-overlay), we don't want to select a
14093 new window start, since that would change the position under
14094 the mouse, resulting in an unwanted mouse-movement rather
14095 than a simple mouse-click. */
14096 if (NILP (w->start_at_line_beg)
14097 && NILP (do_mouse_tracking)
14098 && CHARPOS (startp) > BEGV
14099 && CHARPOS (startp) > BEG + beg_unchanged
14100 && CHARPOS (startp) <= Z - end_unchanged
14101 /* Even if w->start_at_line_beg is nil, a new window may
14102 start at a line_beg, since that's how set_buffer_window
14103 sets it. So, we need to check the return value of
14104 compute_window_start_on_continuation_line. (See also
14105 bug#197). */
14106 && XMARKER (w->start)->buffer == current_buffer
14107 && compute_window_start_on_continuation_line (w))
14108 {
14109 w->force_start = Qt;
14110 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14111 goto force_start;
14112 }
14113
14114 #if GLYPH_DEBUG
14115 debug_method_add (w, "same window start");
14116 #endif
14117
14118 /* Try to redisplay starting at same place as before.
14119 If point has not moved off frame, accept the results. */
14120 if (!current_matrix_up_to_date_p
14121 /* Don't use try_window_reusing_current_matrix in this case
14122 because a window scroll function can have changed the
14123 buffer. */
14124 || !NILP (Vwindow_scroll_functions)
14125 || MINI_WINDOW_P (w)
14126 || !(used_current_matrix_p
14127 = try_window_reusing_current_matrix (w)))
14128 {
14129 IF_DEBUG (debug_method_add (w, "1"));
14130 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14131 /* -1 means we need to scroll.
14132 0 means we need new matrices, but fonts_changed_p
14133 is set in that case, so we will detect it below. */
14134 goto try_to_scroll;
14135 }
14136
14137 if (fonts_changed_p)
14138 goto need_larger_matrices;
14139
14140 if (w->cursor.vpos >= 0)
14141 {
14142 if (!just_this_one_p
14143 || current_buffer->clip_changed
14144 || BEG_UNCHANGED < CHARPOS (startp))
14145 /* Forget any recorded base line for line number display. */
14146 w->base_line_number = Qnil;
14147
14148 if (!cursor_row_fully_visible_p (w, 1, 0))
14149 {
14150 clear_glyph_matrix (w->desired_matrix);
14151 last_line_misfit = 1;
14152 }
14153 /* Drop through and scroll. */
14154 else
14155 goto done;
14156 }
14157 else
14158 clear_glyph_matrix (w->desired_matrix);
14159 }
14160
14161 try_to_scroll:
14162
14163 w->last_modified = make_number (0);
14164 w->last_overlay_modified = make_number (0);
14165
14166 /* Redisplay the mode line. Select the buffer properly for that. */
14167 if (!update_mode_line)
14168 {
14169 update_mode_line = 1;
14170 w->update_mode_line = Qt;
14171 }
14172
14173 /* Try to scroll by specified few lines. */
14174 if ((scroll_conservatively
14175 || emacs_scroll_step
14176 || temp_scroll_step
14177 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14178 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14179 && CHARPOS (startp) >= BEGV
14180 && CHARPOS (startp) <= ZV)
14181 {
14182 /* The function returns -1 if new fonts were loaded, 1 if
14183 successful, 0 if not successful. */
14184 int ss = try_scrolling (window, just_this_one_p,
14185 scroll_conservatively,
14186 emacs_scroll_step,
14187 temp_scroll_step, last_line_misfit);
14188 switch (ss)
14189 {
14190 case SCROLLING_SUCCESS:
14191 goto done;
14192
14193 case SCROLLING_NEED_LARGER_MATRICES:
14194 goto need_larger_matrices;
14195
14196 case SCROLLING_FAILED:
14197 break;
14198
14199 default:
14200 abort ();
14201 }
14202 }
14203
14204 /* Finally, just choose place to start which centers point */
14205
14206 recenter:
14207 if (centering_position < 0)
14208 centering_position = window_box_height (w) / 2;
14209
14210 #if GLYPH_DEBUG
14211 debug_method_add (w, "recenter");
14212 #endif
14213
14214 /* w->vscroll = 0; */
14215
14216 /* Forget any previously recorded base line for line number display. */
14217 if (!buffer_unchanged_p)
14218 w->base_line_number = Qnil;
14219
14220 /* Move backward half the height of the window. */
14221 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14222 it.current_y = it.last_visible_y;
14223 move_it_vertically_backward (&it, centering_position);
14224 xassert (IT_CHARPOS (it) >= BEGV);
14225
14226 /* The function move_it_vertically_backward may move over more
14227 than the specified y-distance. If it->w is small, e.g. a
14228 mini-buffer window, we may end up in front of the window's
14229 display area. Start displaying at the start of the line
14230 containing PT in this case. */
14231 if (it.current_y <= 0)
14232 {
14233 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14234 move_it_vertically_backward (&it, 0);
14235 it.current_y = 0;
14236 }
14237
14238 it.current_x = it.hpos = 0;
14239
14240 /* Set startp here explicitly in case that helps avoid an infinite loop
14241 in case the window-scroll-functions functions get errors. */
14242 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14243
14244 /* Run scroll hooks. */
14245 startp = run_window_scroll_functions (window, it.current.pos);
14246
14247 /* Redisplay the window. */
14248 if (!current_matrix_up_to_date_p
14249 || windows_or_buffers_changed
14250 || cursor_type_changed
14251 /* Don't use try_window_reusing_current_matrix in this case
14252 because it can have changed the buffer. */
14253 || !NILP (Vwindow_scroll_functions)
14254 || !just_this_one_p
14255 || MINI_WINDOW_P (w)
14256 || !(used_current_matrix_p
14257 = try_window_reusing_current_matrix (w)))
14258 try_window (window, startp, 0);
14259
14260 /* If new fonts have been loaded (due to fontsets), give up. We
14261 have to start a new redisplay since we need to re-adjust glyph
14262 matrices. */
14263 if (fonts_changed_p)
14264 goto need_larger_matrices;
14265
14266 /* If cursor did not appear assume that the middle of the window is
14267 in the first line of the window. Do it again with the next line.
14268 (Imagine a window of height 100, displaying two lines of height
14269 60. Moving back 50 from it->last_visible_y will end in the first
14270 line.) */
14271 if (w->cursor.vpos < 0)
14272 {
14273 if (!NILP (w->window_end_valid)
14274 && PT >= Z - XFASTINT (w->window_end_pos))
14275 {
14276 clear_glyph_matrix (w->desired_matrix);
14277 move_it_by_lines (&it, 1, 0);
14278 try_window (window, it.current.pos, 0);
14279 }
14280 else if (PT < IT_CHARPOS (it))
14281 {
14282 clear_glyph_matrix (w->desired_matrix);
14283 move_it_by_lines (&it, -1, 0);
14284 try_window (window, it.current.pos, 0);
14285 }
14286 else
14287 {
14288 /* Not much we can do about it. */
14289 }
14290 }
14291
14292 /* Consider the following case: Window starts at BEGV, there is
14293 invisible, intangible text at BEGV, so that display starts at
14294 some point START > BEGV. It can happen that we are called with
14295 PT somewhere between BEGV and START. Try to handle that case. */
14296 if (w->cursor.vpos < 0)
14297 {
14298 struct glyph_row *row = w->current_matrix->rows;
14299 if (row->mode_line_p)
14300 ++row;
14301 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14302 }
14303
14304 if (!cursor_row_fully_visible_p (w, 0, 0))
14305 {
14306 /* If vscroll is enabled, disable it and try again. */
14307 if (w->vscroll)
14308 {
14309 w->vscroll = 0;
14310 clear_glyph_matrix (w->desired_matrix);
14311 goto recenter;
14312 }
14313
14314 /* If centering point failed to make the whole line visible,
14315 put point at the top instead. That has to make the whole line
14316 visible, if it can be done. */
14317 if (centering_position == 0)
14318 goto done;
14319
14320 clear_glyph_matrix (w->desired_matrix);
14321 centering_position = 0;
14322 goto recenter;
14323 }
14324
14325 done:
14326
14327 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14328 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14329 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14330 ? Qt : Qnil);
14331
14332 /* Display the mode line, if we must. */
14333 if ((update_mode_line
14334 /* If window not full width, must redo its mode line
14335 if (a) the window to its side is being redone and
14336 (b) we do a frame-based redisplay. This is a consequence
14337 of how inverted lines are drawn in frame-based redisplay. */
14338 || (!just_this_one_p
14339 && !FRAME_WINDOW_P (f)
14340 && !WINDOW_FULL_WIDTH_P (w))
14341 /* Line number to display. */
14342 || INTEGERP (w->base_line_pos)
14343 /* Column number is displayed and different from the one displayed. */
14344 || (!NILP (w->column_number_displayed)
14345 && (XFASTINT (w->column_number_displayed) != current_column ())))
14346 /* This means that the window has a mode line. */
14347 && (WINDOW_WANTS_MODELINE_P (w)
14348 || WINDOW_WANTS_HEADER_LINE_P (w)))
14349 {
14350 display_mode_lines (w);
14351
14352 /* If mode line height has changed, arrange for a thorough
14353 immediate redisplay using the correct mode line height. */
14354 if (WINDOW_WANTS_MODELINE_P (w)
14355 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14356 {
14357 fonts_changed_p = 1;
14358 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14359 = DESIRED_MODE_LINE_HEIGHT (w);
14360 }
14361
14362 /* If header line height has changed, arrange for a thorough
14363 immediate redisplay using the correct header line height. */
14364 if (WINDOW_WANTS_HEADER_LINE_P (w)
14365 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14366 {
14367 fonts_changed_p = 1;
14368 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14369 = DESIRED_HEADER_LINE_HEIGHT (w);
14370 }
14371
14372 if (fonts_changed_p)
14373 goto need_larger_matrices;
14374 }
14375
14376 if (!line_number_displayed
14377 && !BUFFERP (w->base_line_pos))
14378 {
14379 w->base_line_pos = Qnil;
14380 w->base_line_number = Qnil;
14381 }
14382
14383 finish_menu_bars:
14384
14385 /* When we reach a frame's selected window, redo the frame's menu bar. */
14386 if (update_mode_line
14387 && EQ (FRAME_SELECTED_WINDOW (f), window))
14388 {
14389 int redisplay_menu_p = 0;
14390 int redisplay_tool_bar_p = 0;
14391
14392 if (FRAME_WINDOW_P (f))
14393 {
14394 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14395 || defined (HAVE_NS) || defined (USE_GTK)
14396 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14397 #else
14398 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14399 #endif
14400 }
14401 else
14402 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14403
14404 if (redisplay_menu_p)
14405 display_menu_bar (w);
14406
14407 #ifdef HAVE_WINDOW_SYSTEM
14408 if (FRAME_WINDOW_P (f))
14409 {
14410 #if defined (USE_GTK) || defined (HAVE_NS)
14411 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14412 #else
14413 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14414 && (FRAME_TOOL_BAR_LINES (f) > 0
14415 || !NILP (Vauto_resize_tool_bars));
14416 #endif
14417
14418 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14419 {
14420 ignore_mouse_drag_p = 1;
14421 }
14422 }
14423 #endif
14424 }
14425
14426 #ifdef HAVE_WINDOW_SYSTEM
14427 if (FRAME_WINDOW_P (f)
14428 && update_window_fringes (w, (just_this_one_p
14429 || (!used_current_matrix_p && !overlay_arrow_seen)
14430 || w->pseudo_window_p)))
14431 {
14432 update_begin (f);
14433 BLOCK_INPUT;
14434 if (draw_window_fringes (w, 1))
14435 x_draw_vertical_border (w);
14436 UNBLOCK_INPUT;
14437 update_end (f);
14438 }
14439 #endif /* HAVE_WINDOW_SYSTEM */
14440
14441 /* We go to this label, with fonts_changed_p nonzero,
14442 if it is necessary to try again using larger glyph matrices.
14443 We have to redeem the scroll bar even in this case,
14444 because the loop in redisplay_internal expects that. */
14445 need_larger_matrices:
14446 ;
14447 finish_scroll_bars:
14448
14449 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14450 {
14451 /* Set the thumb's position and size. */
14452 set_vertical_scroll_bar (w);
14453
14454 /* Note that we actually used the scroll bar attached to this
14455 window, so it shouldn't be deleted at the end of redisplay. */
14456 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14457 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14458 }
14459
14460 /* Restore current_buffer and value of point in it. The window
14461 update may have changed the buffer, so first make sure `opoint'
14462 is still valid (Bug#6177). */
14463 if (CHARPOS (opoint) < BEGV)
14464 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14465 else if (CHARPOS (opoint) > ZV)
14466 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14467 else
14468 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14469
14470 set_buffer_internal_1 (old);
14471 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14472 shorter. This can be caused by log truncation in *Messages*. */
14473 if (CHARPOS (lpoint) <= ZV)
14474 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14475
14476 unbind_to (count, Qnil);
14477 }
14478
14479
14480 /* Build the complete desired matrix of WINDOW with a window start
14481 buffer position POS.
14482
14483 Value is 1 if successful. It is zero if fonts were loaded during
14484 redisplay which makes re-adjusting glyph matrices necessary, and -1
14485 if point would appear in the scroll margins.
14486 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14487 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14488 set in FLAGS.) */
14489
14490 int
14491 try_window (Lisp_Object window, struct text_pos pos, int flags)
14492 {
14493 struct window *w = XWINDOW (window);
14494 struct it it;
14495 struct glyph_row *last_text_row = NULL;
14496 struct frame *f = XFRAME (w->frame);
14497
14498 /* Make POS the new window start. */
14499 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14500
14501 /* Mark cursor position as unknown. No overlay arrow seen. */
14502 w->cursor.vpos = -1;
14503 overlay_arrow_seen = 0;
14504
14505 /* Initialize iterator and info to start at POS. */
14506 start_display (&it, w, pos);
14507
14508 /* Display all lines of W. */
14509 while (it.current_y < it.last_visible_y)
14510 {
14511 if (display_line (&it))
14512 last_text_row = it.glyph_row - 1;
14513 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14514 return 0;
14515 }
14516
14517 /* Don't let the cursor end in the scroll margins. */
14518 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14519 && !MINI_WINDOW_P (w))
14520 {
14521 int this_scroll_margin;
14522
14523 if (scroll_margin > 0)
14524 {
14525 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14526 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14527 }
14528 else
14529 this_scroll_margin = 0;
14530
14531 if ((w->cursor.y >= 0 /* not vscrolled */
14532 && w->cursor.y < this_scroll_margin
14533 && CHARPOS (pos) > BEGV
14534 && IT_CHARPOS (it) < ZV)
14535 /* rms: considering make_cursor_line_fully_visible_p here
14536 seems to give wrong results. We don't want to recenter
14537 when the last line is partly visible, we want to allow
14538 that case to be handled in the usual way. */
14539 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14540 {
14541 w->cursor.vpos = -1;
14542 clear_glyph_matrix (w->desired_matrix);
14543 return -1;
14544 }
14545 }
14546
14547 /* If bottom moved off end of frame, change mode line percentage. */
14548 if (XFASTINT (w->window_end_pos) <= 0
14549 && Z != IT_CHARPOS (it))
14550 w->update_mode_line = Qt;
14551
14552 /* Set window_end_pos to the offset of the last character displayed
14553 on the window from the end of current_buffer. Set
14554 window_end_vpos to its row number. */
14555 if (last_text_row)
14556 {
14557 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14558 w->window_end_bytepos
14559 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14560 w->window_end_pos
14561 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14562 w->window_end_vpos
14563 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14564 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14565 ->displays_text_p);
14566 }
14567 else
14568 {
14569 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14570 w->window_end_pos = make_number (Z - ZV);
14571 w->window_end_vpos = make_number (0);
14572 }
14573
14574 /* But that is not valid info until redisplay finishes. */
14575 w->window_end_valid = Qnil;
14576 return 1;
14577 }
14578
14579
14580 \f
14581 /************************************************************************
14582 Window redisplay reusing current matrix when buffer has not changed
14583 ************************************************************************/
14584
14585 /* Try redisplay of window W showing an unchanged buffer with a
14586 different window start than the last time it was displayed by
14587 reusing its current matrix. Value is non-zero if successful.
14588 W->start is the new window start. */
14589
14590 static int
14591 try_window_reusing_current_matrix (struct window *w)
14592 {
14593 struct frame *f = XFRAME (w->frame);
14594 struct glyph_row *bottom_row;
14595 struct it it;
14596 struct run run;
14597 struct text_pos start, new_start;
14598 int nrows_scrolled, i;
14599 struct glyph_row *last_text_row;
14600 struct glyph_row *last_reused_text_row;
14601 struct glyph_row *start_row;
14602 int start_vpos, min_y, max_y;
14603
14604 #if GLYPH_DEBUG
14605 if (inhibit_try_window_reusing)
14606 return 0;
14607 #endif
14608
14609 if (/* This function doesn't handle terminal frames. */
14610 !FRAME_WINDOW_P (f)
14611 /* Don't try to reuse the display if windows have been split
14612 or such. */
14613 || windows_or_buffers_changed
14614 || cursor_type_changed)
14615 return 0;
14616
14617 /* Can't do this if region may have changed. */
14618 if ((!NILP (Vtransient_mark_mode)
14619 && !NILP (BVAR (current_buffer, mark_active)))
14620 || !NILP (w->region_showing)
14621 || !NILP (Vshow_trailing_whitespace))
14622 return 0;
14623
14624 /* If top-line visibility has changed, give up. */
14625 if (WINDOW_WANTS_HEADER_LINE_P (w)
14626 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14627 return 0;
14628
14629 /* Give up if old or new display is scrolled vertically. We could
14630 make this function handle this, but right now it doesn't. */
14631 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14632 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14633 return 0;
14634
14635 /* The variable new_start now holds the new window start. The old
14636 start `start' can be determined from the current matrix. */
14637 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14638 start = start_row->minpos;
14639 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14640
14641 /* Clear the desired matrix for the display below. */
14642 clear_glyph_matrix (w->desired_matrix);
14643
14644 if (CHARPOS (new_start) <= CHARPOS (start))
14645 {
14646 int first_row_y;
14647
14648 /* Don't use this method if the display starts with an ellipsis
14649 displayed for invisible text. It's not easy to handle that case
14650 below, and it's certainly not worth the effort since this is
14651 not a frequent case. */
14652 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14653 return 0;
14654
14655 IF_DEBUG (debug_method_add (w, "twu1"));
14656
14657 /* Display up to a row that can be reused. The variable
14658 last_text_row is set to the last row displayed that displays
14659 text. Note that it.vpos == 0 if or if not there is a
14660 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14661 start_display (&it, w, new_start);
14662 first_row_y = it.current_y;
14663 w->cursor.vpos = -1;
14664 last_text_row = last_reused_text_row = NULL;
14665
14666 while (it.current_y < it.last_visible_y
14667 && !fonts_changed_p)
14668 {
14669 /* If we have reached into the characters in the START row,
14670 that means the line boundaries have changed. So we
14671 can't start copying with the row START. Maybe it will
14672 work to start copying with the following row. */
14673 while (IT_CHARPOS (it) > CHARPOS (start))
14674 {
14675 /* Advance to the next row as the "start". */
14676 start_row++;
14677 start = start_row->minpos;
14678 /* If there are no more rows to try, or just one, give up. */
14679 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14680 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14681 || CHARPOS (start) == ZV)
14682 {
14683 clear_glyph_matrix (w->desired_matrix);
14684 return 0;
14685 }
14686
14687 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14688 }
14689 /* If we have reached alignment,
14690 we can copy the rest of the rows. */
14691 if (IT_CHARPOS (it) == CHARPOS (start))
14692 break;
14693
14694 if (display_line (&it))
14695 last_text_row = it.glyph_row - 1;
14696 }
14697
14698 /* A value of current_y < last_visible_y means that we stopped
14699 at the previous window start, which in turn means that we
14700 have at least one reusable row. */
14701 if (it.current_y < it.last_visible_y)
14702 {
14703 struct glyph_row *row;
14704
14705 /* IT.vpos always starts from 0; it counts text lines. */
14706 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14707
14708 /* Find PT if not already found in the lines displayed. */
14709 if (w->cursor.vpos < 0)
14710 {
14711 int dy = it.current_y - start_row->y;
14712
14713 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14714 row = row_containing_pos (w, PT, row, NULL, dy);
14715 if (row)
14716 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14717 dy, nrows_scrolled);
14718 else
14719 {
14720 clear_glyph_matrix (w->desired_matrix);
14721 return 0;
14722 }
14723 }
14724
14725 /* Scroll the display. Do it before the current matrix is
14726 changed. The problem here is that update has not yet
14727 run, i.e. part of the current matrix is not up to date.
14728 scroll_run_hook will clear the cursor, and use the
14729 current matrix to get the height of the row the cursor is
14730 in. */
14731 run.current_y = start_row->y;
14732 run.desired_y = it.current_y;
14733 run.height = it.last_visible_y - it.current_y;
14734
14735 if (run.height > 0 && run.current_y != run.desired_y)
14736 {
14737 update_begin (f);
14738 FRAME_RIF (f)->update_window_begin_hook (w);
14739 FRAME_RIF (f)->clear_window_mouse_face (w);
14740 FRAME_RIF (f)->scroll_run_hook (w, &run);
14741 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14742 update_end (f);
14743 }
14744
14745 /* Shift current matrix down by nrows_scrolled lines. */
14746 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14747 rotate_matrix (w->current_matrix,
14748 start_vpos,
14749 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14750 nrows_scrolled);
14751
14752 /* Disable lines that must be updated. */
14753 for (i = 0; i < nrows_scrolled; ++i)
14754 (start_row + i)->enabled_p = 0;
14755
14756 /* Re-compute Y positions. */
14757 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14758 max_y = it.last_visible_y;
14759 for (row = start_row + nrows_scrolled;
14760 row < bottom_row;
14761 ++row)
14762 {
14763 row->y = it.current_y;
14764 row->visible_height = row->height;
14765
14766 if (row->y < min_y)
14767 row->visible_height -= min_y - row->y;
14768 if (row->y + row->height > max_y)
14769 row->visible_height -= row->y + row->height - max_y;
14770 row->redraw_fringe_bitmaps_p = 1;
14771
14772 it.current_y += row->height;
14773
14774 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14775 last_reused_text_row = row;
14776 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14777 break;
14778 }
14779
14780 /* Disable lines in the current matrix which are now
14781 below the window. */
14782 for (++row; row < bottom_row; ++row)
14783 row->enabled_p = row->mode_line_p = 0;
14784 }
14785
14786 /* Update window_end_pos etc.; last_reused_text_row is the last
14787 reused row from the current matrix containing text, if any.
14788 The value of last_text_row is the last displayed line
14789 containing text. */
14790 if (last_reused_text_row)
14791 {
14792 w->window_end_bytepos
14793 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14794 w->window_end_pos
14795 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14796 w->window_end_vpos
14797 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14798 w->current_matrix));
14799 }
14800 else if (last_text_row)
14801 {
14802 w->window_end_bytepos
14803 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14804 w->window_end_pos
14805 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14806 w->window_end_vpos
14807 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14808 }
14809 else
14810 {
14811 /* This window must be completely empty. */
14812 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14813 w->window_end_pos = make_number (Z - ZV);
14814 w->window_end_vpos = make_number (0);
14815 }
14816 w->window_end_valid = Qnil;
14817
14818 /* Update hint: don't try scrolling again in update_window. */
14819 w->desired_matrix->no_scrolling_p = 1;
14820
14821 #if GLYPH_DEBUG
14822 debug_method_add (w, "try_window_reusing_current_matrix 1");
14823 #endif
14824 return 1;
14825 }
14826 else if (CHARPOS (new_start) > CHARPOS (start))
14827 {
14828 struct glyph_row *pt_row, *row;
14829 struct glyph_row *first_reusable_row;
14830 struct glyph_row *first_row_to_display;
14831 int dy;
14832 int yb = window_text_bottom_y (w);
14833
14834 /* Find the row starting at new_start, if there is one. Don't
14835 reuse a partially visible line at the end. */
14836 first_reusable_row = start_row;
14837 while (first_reusable_row->enabled_p
14838 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14839 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14840 < CHARPOS (new_start)))
14841 ++first_reusable_row;
14842
14843 /* Give up if there is no row to reuse. */
14844 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14845 || !first_reusable_row->enabled_p
14846 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14847 != CHARPOS (new_start)))
14848 return 0;
14849
14850 /* We can reuse fully visible rows beginning with
14851 first_reusable_row to the end of the window. Set
14852 first_row_to_display to the first row that cannot be reused.
14853 Set pt_row to the row containing point, if there is any. */
14854 pt_row = NULL;
14855 for (first_row_to_display = first_reusable_row;
14856 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14857 ++first_row_to_display)
14858 {
14859 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14860 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14861 pt_row = first_row_to_display;
14862 }
14863
14864 /* Start displaying at the start of first_row_to_display. */
14865 xassert (first_row_to_display->y < yb);
14866 init_to_row_start (&it, w, first_row_to_display);
14867
14868 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14869 - start_vpos);
14870 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14871 - nrows_scrolled);
14872 it.current_y = (first_row_to_display->y - first_reusable_row->y
14873 + WINDOW_HEADER_LINE_HEIGHT (w));
14874
14875 /* Display lines beginning with first_row_to_display in the
14876 desired matrix. Set last_text_row to the last row displayed
14877 that displays text. */
14878 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14879 if (pt_row == NULL)
14880 w->cursor.vpos = -1;
14881 last_text_row = NULL;
14882 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14883 if (display_line (&it))
14884 last_text_row = it.glyph_row - 1;
14885
14886 /* If point is in a reused row, adjust y and vpos of the cursor
14887 position. */
14888 if (pt_row)
14889 {
14890 w->cursor.vpos -= nrows_scrolled;
14891 w->cursor.y -= first_reusable_row->y - start_row->y;
14892 }
14893
14894 /* Give up if point isn't in a row displayed or reused. (This
14895 also handles the case where w->cursor.vpos < nrows_scrolled
14896 after the calls to display_line, which can happen with scroll
14897 margins. See bug#1295.) */
14898 if (w->cursor.vpos < 0)
14899 {
14900 clear_glyph_matrix (w->desired_matrix);
14901 return 0;
14902 }
14903
14904 /* Scroll the display. */
14905 run.current_y = first_reusable_row->y;
14906 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14907 run.height = it.last_visible_y - run.current_y;
14908 dy = run.current_y - run.desired_y;
14909
14910 if (run.height)
14911 {
14912 update_begin (f);
14913 FRAME_RIF (f)->update_window_begin_hook (w);
14914 FRAME_RIF (f)->clear_window_mouse_face (w);
14915 FRAME_RIF (f)->scroll_run_hook (w, &run);
14916 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14917 update_end (f);
14918 }
14919
14920 /* Adjust Y positions of reused rows. */
14921 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14922 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14923 max_y = it.last_visible_y;
14924 for (row = first_reusable_row; row < first_row_to_display; ++row)
14925 {
14926 row->y -= dy;
14927 row->visible_height = row->height;
14928 if (row->y < min_y)
14929 row->visible_height -= min_y - row->y;
14930 if (row->y + row->height > max_y)
14931 row->visible_height -= row->y + row->height - max_y;
14932 row->redraw_fringe_bitmaps_p = 1;
14933 }
14934
14935 /* Scroll the current matrix. */
14936 xassert (nrows_scrolled > 0);
14937 rotate_matrix (w->current_matrix,
14938 start_vpos,
14939 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14940 -nrows_scrolled);
14941
14942 /* Disable rows not reused. */
14943 for (row -= nrows_scrolled; row < bottom_row; ++row)
14944 row->enabled_p = 0;
14945
14946 /* Point may have moved to a different line, so we cannot assume that
14947 the previous cursor position is valid; locate the correct row. */
14948 if (pt_row)
14949 {
14950 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14951 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14952 row++)
14953 {
14954 w->cursor.vpos++;
14955 w->cursor.y = row->y;
14956 }
14957 if (row < bottom_row)
14958 {
14959 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14960 struct glyph *end = glyph + row->used[TEXT_AREA];
14961
14962 /* Can't use this optimization with bidi-reordered glyph
14963 rows, unless cursor is already at point. */
14964 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14965 {
14966 if (!(w->cursor.hpos >= 0
14967 && w->cursor.hpos < row->used[TEXT_AREA]
14968 && BUFFERP (glyph->object)
14969 && glyph->charpos == PT))
14970 return 0;
14971 }
14972 else
14973 for (; glyph < end
14974 && (!BUFFERP (glyph->object)
14975 || glyph->charpos < PT);
14976 glyph++)
14977 {
14978 w->cursor.hpos++;
14979 w->cursor.x += glyph->pixel_width;
14980 }
14981 }
14982 }
14983
14984 /* Adjust window end. A null value of last_text_row means that
14985 the window end is in reused rows which in turn means that
14986 only its vpos can have changed. */
14987 if (last_text_row)
14988 {
14989 w->window_end_bytepos
14990 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14991 w->window_end_pos
14992 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14993 w->window_end_vpos
14994 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14995 }
14996 else
14997 {
14998 w->window_end_vpos
14999 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15000 }
15001
15002 w->window_end_valid = Qnil;
15003 w->desired_matrix->no_scrolling_p = 1;
15004
15005 #if GLYPH_DEBUG
15006 debug_method_add (w, "try_window_reusing_current_matrix 2");
15007 #endif
15008 return 1;
15009 }
15010
15011 return 0;
15012 }
15013
15014
15015 \f
15016 /************************************************************************
15017 Window redisplay reusing current matrix when buffer has changed
15018 ************************************************************************/
15019
15020 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15021 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15022 EMACS_INT *, EMACS_INT *);
15023 static struct glyph_row *
15024 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15025 struct glyph_row *);
15026
15027
15028 /* Return the last row in MATRIX displaying text. If row START is
15029 non-null, start searching with that row. IT gives the dimensions
15030 of the display. Value is null if matrix is empty; otherwise it is
15031 a pointer to the row found. */
15032
15033 static struct glyph_row *
15034 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15035 struct glyph_row *start)
15036 {
15037 struct glyph_row *row, *row_found;
15038
15039 /* Set row_found to the last row in IT->w's current matrix
15040 displaying text. The loop looks funny but think of partially
15041 visible lines. */
15042 row_found = NULL;
15043 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15044 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15045 {
15046 xassert (row->enabled_p);
15047 row_found = row;
15048 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15049 break;
15050 ++row;
15051 }
15052
15053 return row_found;
15054 }
15055
15056
15057 /* Return the last row in the current matrix of W that is not affected
15058 by changes at the start of current_buffer that occurred since W's
15059 current matrix was built. Value is null if no such row exists.
15060
15061 BEG_UNCHANGED us the number of characters unchanged at the start of
15062 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15063 first changed character in current_buffer. Characters at positions <
15064 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15065 when the current matrix was built. */
15066
15067 static struct glyph_row *
15068 find_last_unchanged_at_beg_row (struct window *w)
15069 {
15070 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15071 struct glyph_row *row;
15072 struct glyph_row *row_found = NULL;
15073 int yb = window_text_bottom_y (w);
15074
15075 /* Find the last row displaying unchanged text. */
15076 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15077 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15078 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15079 ++row)
15080 {
15081 if (/* If row ends before first_changed_pos, it is unchanged,
15082 except in some case. */
15083 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15084 /* When row ends in ZV and we write at ZV it is not
15085 unchanged. */
15086 && !row->ends_at_zv_p
15087 /* When first_changed_pos is the end of a continued line,
15088 row is not unchanged because it may be no longer
15089 continued. */
15090 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15091 && (row->continued_p
15092 || row->exact_window_width_line_p)))
15093 row_found = row;
15094
15095 /* Stop if last visible row. */
15096 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15097 break;
15098 }
15099
15100 return row_found;
15101 }
15102
15103
15104 /* Find the first glyph row in the current matrix of W that is not
15105 affected by changes at the end of current_buffer since the
15106 time W's current matrix was built.
15107
15108 Return in *DELTA the number of chars by which buffer positions in
15109 unchanged text at the end of current_buffer must be adjusted.
15110
15111 Return in *DELTA_BYTES the corresponding number of bytes.
15112
15113 Value is null if no such row exists, i.e. all rows are affected by
15114 changes. */
15115
15116 static struct glyph_row *
15117 find_first_unchanged_at_end_row (struct window *w,
15118 EMACS_INT *delta, EMACS_INT *delta_bytes)
15119 {
15120 struct glyph_row *row;
15121 struct glyph_row *row_found = NULL;
15122
15123 *delta = *delta_bytes = 0;
15124
15125 /* Display must not have been paused, otherwise the current matrix
15126 is not up to date. */
15127 eassert (!NILP (w->window_end_valid));
15128
15129 /* A value of window_end_pos >= END_UNCHANGED means that the window
15130 end is in the range of changed text. If so, there is no
15131 unchanged row at the end of W's current matrix. */
15132 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15133 return NULL;
15134
15135 /* Set row to the last row in W's current matrix displaying text. */
15136 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15137
15138 /* If matrix is entirely empty, no unchanged row exists. */
15139 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15140 {
15141 /* The value of row is the last glyph row in the matrix having a
15142 meaningful buffer position in it. The end position of row
15143 corresponds to window_end_pos. This allows us to translate
15144 buffer positions in the current matrix to current buffer
15145 positions for characters not in changed text. */
15146 EMACS_INT Z_old =
15147 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15148 EMACS_INT Z_BYTE_old =
15149 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15150 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15151 struct glyph_row *first_text_row
15152 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15153
15154 *delta = Z - Z_old;
15155 *delta_bytes = Z_BYTE - Z_BYTE_old;
15156
15157 /* Set last_unchanged_pos to the buffer position of the last
15158 character in the buffer that has not been changed. Z is the
15159 index + 1 of the last character in current_buffer, i.e. by
15160 subtracting END_UNCHANGED we get the index of the last
15161 unchanged character, and we have to add BEG to get its buffer
15162 position. */
15163 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15164 last_unchanged_pos_old = last_unchanged_pos - *delta;
15165
15166 /* Search backward from ROW for a row displaying a line that
15167 starts at a minimum position >= last_unchanged_pos_old. */
15168 for (; row > first_text_row; --row)
15169 {
15170 /* This used to abort, but it can happen.
15171 It is ok to just stop the search instead here. KFS. */
15172 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15173 break;
15174
15175 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15176 row_found = row;
15177 }
15178 }
15179
15180 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15181
15182 return row_found;
15183 }
15184
15185
15186 /* Make sure that glyph rows in the current matrix of window W
15187 reference the same glyph memory as corresponding rows in the
15188 frame's frame matrix. This function is called after scrolling W's
15189 current matrix on a terminal frame in try_window_id and
15190 try_window_reusing_current_matrix. */
15191
15192 static void
15193 sync_frame_with_window_matrix_rows (struct window *w)
15194 {
15195 struct frame *f = XFRAME (w->frame);
15196 struct glyph_row *window_row, *window_row_end, *frame_row;
15197
15198 /* Preconditions: W must be a leaf window and full-width. Its frame
15199 must have a frame matrix. */
15200 xassert (NILP (w->hchild) && NILP (w->vchild));
15201 xassert (WINDOW_FULL_WIDTH_P (w));
15202 xassert (!FRAME_WINDOW_P (f));
15203
15204 /* If W is a full-width window, glyph pointers in W's current matrix
15205 have, by definition, to be the same as glyph pointers in the
15206 corresponding frame matrix. Note that frame matrices have no
15207 marginal areas (see build_frame_matrix). */
15208 window_row = w->current_matrix->rows;
15209 window_row_end = window_row + w->current_matrix->nrows;
15210 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15211 while (window_row < window_row_end)
15212 {
15213 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15214 struct glyph *end = window_row->glyphs[LAST_AREA];
15215
15216 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15217 frame_row->glyphs[TEXT_AREA] = start;
15218 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15219 frame_row->glyphs[LAST_AREA] = end;
15220
15221 /* Disable frame rows whose corresponding window rows have
15222 been disabled in try_window_id. */
15223 if (!window_row->enabled_p)
15224 frame_row->enabled_p = 0;
15225
15226 ++window_row, ++frame_row;
15227 }
15228 }
15229
15230
15231 /* Find the glyph row in window W containing CHARPOS. Consider all
15232 rows between START and END (not inclusive). END null means search
15233 all rows to the end of the display area of W. Value is the row
15234 containing CHARPOS or null. */
15235
15236 struct glyph_row *
15237 row_containing_pos (struct window *w, EMACS_INT charpos,
15238 struct glyph_row *start, struct glyph_row *end, int dy)
15239 {
15240 struct glyph_row *row = start;
15241 struct glyph_row *best_row = NULL;
15242 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15243 int last_y;
15244
15245 /* If we happen to start on a header-line, skip that. */
15246 if (row->mode_line_p)
15247 ++row;
15248
15249 if ((end && row >= end) || !row->enabled_p)
15250 return NULL;
15251
15252 last_y = window_text_bottom_y (w) - dy;
15253
15254 while (1)
15255 {
15256 /* Give up if we have gone too far. */
15257 if (end && row >= end)
15258 return NULL;
15259 /* This formerly returned if they were equal.
15260 I think that both quantities are of a "last plus one" type;
15261 if so, when they are equal, the row is within the screen. -- rms. */
15262 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15263 return NULL;
15264
15265 /* If it is in this row, return this row. */
15266 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15267 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15268 /* The end position of a row equals the start
15269 position of the next row. If CHARPOS is there, we
15270 would rather display it in the next line, except
15271 when this line ends in ZV. */
15272 && !row->ends_at_zv_p
15273 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15274 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15275 {
15276 struct glyph *g;
15277
15278 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15279 || (!best_row && !row->continued_p))
15280 return row;
15281 /* In bidi-reordered rows, there could be several rows
15282 occluding point, all of them belonging to the same
15283 continued line. We need to find the row which fits
15284 CHARPOS the best. */
15285 for (g = row->glyphs[TEXT_AREA];
15286 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15287 g++)
15288 {
15289 if (!STRINGP (g->object))
15290 {
15291 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15292 {
15293 mindif = eabs (g->charpos - charpos);
15294 best_row = row;
15295 /* Exact match always wins. */
15296 if (mindif == 0)
15297 return best_row;
15298 }
15299 }
15300 }
15301 }
15302 else if (best_row && !row->continued_p)
15303 return best_row;
15304 ++row;
15305 }
15306 }
15307
15308
15309 /* Try to redisplay window W by reusing its existing display. W's
15310 current matrix must be up to date when this function is called,
15311 i.e. window_end_valid must not be nil.
15312
15313 Value is
15314
15315 1 if display has been updated
15316 0 if otherwise unsuccessful
15317 -1 if redisplay with same window start is known not to succeed
15318
15319 The following steps are performed:
15320
15321 1. Find the last row in the current matrix of W that is not
15322 affected by changes at the start of current_buffer. If no such row
15323 is found, give up.
15324
15325 2. Find the first row in W's current matrix that is not affected by
15326 changes at the end of current_buffer. Maybe there is no such row.
15327
15328 3. Display lines beginning with the row + 1 found in step 1 to the
15329 row found in step 2 or, if step 2 didn't find a row, to the end of
15330 the window.
15331
15332 4. If cursor is not known to appear on the window, give up.
15333
15334 5. If display stopped at the row found in step 2, scroll the
15335 display and current matrix as needed.
15336
15337 6. Maybe display some lines at the end of W, if we must. This can
15338 happen under various circumstances, like a partially visible line
15339 becoming fully visible, or because newly displayed lines are displayed
15340 in smaller font sizes.
15341
15342 7. Update W's window end information. */
15343
15344 static int
15345 try_window_id (struct window *w)
15346 {
15347 struct frame *f = XFRAME (w->frame);
15348 struct glyph_matrix *current_matrix = w->current_matrix;
15349 struct glyph_matrix *desired_matrix = w->desired_matrix;
15350 struct glyph_row *last_unchanged_at_beg_row;
15351 struct glyph_row *first_unchanged_at_end_row;
15352 struct glyph_row *row;
15353 struct glyph_row *bottom_row;
15354 int bottom_vpos;
15355 struct it it;
15356 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15357 int dvpos, dy;
15358 struct text_pos start_pos;
15359 struct run run;
15360 int first_unchanged_at_end_vpos = 0;
15361 struct glyph_row *last_text_row, *last_text_row_at_end;
15362 struct text_pos start;
15363 EMACS_INT first_changed_charpos, last_changed_charpos;
15364
15365 #if GLYPH_DEBUG
15366 if (inhibit_try_window_id)
15367 return 0;
15368 #endif
15369
15370 /* This is handy for debugging. */
15371 #if 0
15372 #define GIVE_UP(X) \
15373 do { \
15374 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15375 return 0; \
15376 } while (0)
15377 #else
15378 #define GIVE_UP(X) return 0
15379 #endif
15380
15381 SET_TEXT_POS_FROM_MARKER (start, w->start);
15382
15383 /* Don't use this for mini-windows because these can show
15384 messages and mini-buffers, and we don't handle that here. */
15385 if (MINI_WINDOW_P (w))
15386 GIVE_UP (1);
15387
15388 /* This flag is used to prevent redisplay optimizations. */
15389 if (windows_or_buffers_changed || cursor_type_changed)
15390 GIVE_UP (2);
15391
15392 /* Verify that narrowing has not changed.
15393 Also verify that we were not told to prevent redisplay optimizations.
15394 It would be nice to further
15395 reduce the number of cases where this prevents try_window_id. */
15396 if (current_buffer->clip_changed
15397 || current_buffer->prevent_redisplay_optimizations_p)
15398 GIVE_UP (3);
15399
15400 /* Window must either use window-based redisplay or be full width. */
15401 if (!FRAME_WINDOW_P (f)
15402 && (!FRAME_LINE_INS_DEL_OK (f)
15403 || !WINDOW_FULL_WIDTH_P (w)))
15404 GIVE_UP (4);
15405
15406 /* Give up if point is known NOT to appear in W. */
15407 if (PT < CHARPOS (start))
15408 GIVE_UP (5);
15409
15410 /* Another way to prevent redisplay optimizations. */
15411 if (XFASTINT (w->last_modified) == 0)
15412 GIVE_UP (6);
15413
15414 /* Verify that window is not hscrolled. */
15415 if (XFASTINT (w->hscroll) != 0)
15416 GIVE_UP (7);
15417
15418 /* Verify that display wasn't paused. */
15419 if (NILP (w->window_end_valid))
15420 GIVE_UP (8);
15421
15422 /* Can't use this if highlighting a region because a cursor movement
15423 will do more than just set the cursor. */
15424 if (!NILP (Vtransient_mark_mode)
15425 && !NILP (BVAR (current_buffer, mark_active)))
15426 GIVE_UP (9);
15427
15428 /* Likewise if highlighting trailing whitespace. */
15429 if (!NILP (Vshow_trailing_whitespace))
15430 GIVE_UP (11);
15431
15432 /* Likewise if showing a region. */
15433 if (!NILP (w->region_showing))
15434 GIVE_UP (10);
15435
15436 /* Can't use this if overlay arrow position and/or string have
15437 changed. */
15438 if (overlay_arrows_changed_p ())
15439 GIVE_UP (12);
15440
15441 /* When word-wrap is on, adding a space to the first word of a
15442 wrapped line can change the wrap position, altering the line
15443 above it. It might be worthwhile to handle this more
15444 intelligently, but for now just redisplay from scratch. */
15445 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15446 GIVE_UP (21);
15447
15448 /* Under bidi reordering, adding or deleting a character in the
15449 beginning of a paragraph, before the first strong directional
15450 character, can change the base direction of the paragraph (unless
15451 the buffer specifies a fixed paragraph direction), which will
15452 require to redisplay the whole paragraph. It might be worthwhile
15453 to find the paragraph limits and widen the range of redisplayed
15454 lines to that, but for now just give up this optimization and
15455 redisplay from scratch. */
15456 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15457 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15458 GIVE_UP (22);
15459
15460 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15461 only if buffer has really changed. The reason is that the gap is
15462 initially at Z for freshly visited files. The code below would
15463 set end_unchanged to 0 in that case. */
15464 if (MODIFF > SAVE_MODIFF
15465 /* This seems to happen sometimes after saving a buffer. */
15466 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15467 {
15468 if (GPT - BEG < BEG_UNCHANGED)
15469 BEG_UNCHANGED = GPT - BEG;
15470 if (Z - GPT < END_UNCHANGED)
15471 END_UNCHANGED = Z - GPT;
15472 }
15473
15474 /* The position of the first and last character that has been changed. */
15475 first_changed_charpos = BEG + BEG_UNCHANGED;
15476 last_changed_charpos = Z - END_UNCHANGED;
15477
15478 /* If window starts after a line end, and the last change is in
15479 front of that newline, then changes don't affect the display.
15480 This case happens with stealth-fontification. Note that although
15481 the display is unchanged, glyph positions in the matrix have to
15482 be adjusted, of course. */
15483 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15484 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15485 && ((last_changed_charpos < CHARPOS (start)
15486 && CHARPOS (start) == BEGV)
15487 || (last_changed_charpos < CHARPOS (start) - 1
15488 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15489 {
15490 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15491 struct glyph_row *r0;
15492
15493 /* Compute how many chars/bytes have been added to or removed
15494 from the buffer. */
15495 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15496 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15497 Z_delta = Z - Z_old;
15498 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15499
15500 /* Give up if PT is not in the window. Note that it already has
15501 been checked at the start of try_window_id that PT is not in
15502 front of the window start. */
15503 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15504 GIVE_UP (13);
15505
15506 /* If window start is unchanged, we can reuse the whole matrix
15507 as is, after adjusting glyph positions. No need to compute
15508 the window end again, since its offset from Z hasn't changed. */
15509 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15510 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15511 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15512 /* PT must not be in a partially visible line. */
15513 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15514 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15515 {
15516 /* Adjust positions in the glyph matrix. */
15517 if (Z_delta || Z_delta_bytes)
15518 {
15519 struct glyph_row *r1
15520 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15521 increment_matrix_positions (w->current_matrix,
15522 MATRIX_ROW_VPOS (r0, current_matrix),
15523 MATRIX_ROW_VPOS (r1, current_matrix),
15524 Z_delta, Z_delta_bytes);
15525 }
15526
15527 /* Set the cursor. */
15528 row = row_containing_pos (w, PT, r0, NULL, 0);
15529 if (row)
15530 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15531 else
15532 abort ();
15533 return 1;
15534 }
15535 }
15536
15537 /* Handle the case that changes are all below what is displayed in
15538 the window, and that PT is in the window. This shortcut cannot
15539 be taken if ZV is visible in the window, and text has been added
15540 there that is visible in the window. */
15541 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15542 /* ZV is not visible in the window, or there are no
15543 changes at ZV, actually. */
15544 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15545 || first_changed_charpos == last_changed_charpos))
15546 {
15547 struct glyph_row *r0;
15548
15549 /* Give up if PT is not in the window. Note that it already has
15550 been checked at the start of try_window_id that PT is not in
15551 front of the window start. */
15552 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15553 GIVE_UP (14);
15554
15555 /* If window start is unchanged, we can reuse the whole matrix
15556 as is, without changing glyph positions since no text has
15557 been added/removed in front of the window end. */
15558 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15559 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15560 /* PT must not be in a partially visible line. */
15561 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15562 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15563 {
15564 /* We have to compute the window end anew since text
15565 could have been added/removed after it. */
15566 w->window_end_pos
15567 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15568 w->window_end_bytepos
15569 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15570
15571 /* Set the cursor. */
15572 row = row_containing_pos (w, PT, r0, NULL, 0);
15573 if (row)
15574 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15575 else
15576 abort ();
15577 return 2;
15578 }
15579 }
15580
15581 /* Give up if window start is in the changed area.
15582
15583 The condition used to read
15584
15585 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15586
15587 but why that was tested escapes me at the moment. */
15588 if (CHARPOS (start) >= first_changed_charpos
15589 && CHARPOS (start) <= last_changed_charpos)
15590 GIVE_UP (15);
15591
15592 /* Check that window start agrees with the start of the first glyph
15593 row in its current matrix. Check this after we know the window
15594 start is not in changed text, otherwise positions would not be
15595 comparable. */
15596 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15597 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15598 GIVE_UP (16);
15599
15600 /* Give up if the window ends in strings. Overlay strings
15601 at the end are difficult to handle, so don't try. */
15602 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15603 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15604 GIVE_UP (20);
15605
15606 /* Compute the position at which we have to start displaying new
15607 lines. Some of the lines at the top of the window might be
15608 reusable because they are not displaying changed text. Find the
15609 last row in W's current matrix not affected by changes at the
15610 start of current_buffer. Value is null if changes start in the
15611 first line of window. */
15612 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15613 if (last_unchanged_at_beg_row)
15614 {
15615 /* Avoid starting to display in the moddle of a character, a TAB
15616 for instance. This is easier than to set up the iterator
15617 exactly, and it's not a frequent case, so the additional
15618 effort wouldn't really pay off. */
15619 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15620 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15621 && last_unchanged_at_beg_row > w->current_matrix->rows)
15622 --last_unchanged_at_beg_row;
15623
15624 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15625 GIVE_UP (17);
15626
15627 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15628 GIVE_UP (18);
15629 start_pos = it.current.pos;
15630
15631 /* Start displaying new lines in the desired matrix at the same
15632 vpos we would use in the current matrix, i.e. below
15633 last_unchanged_at_beg_row. */
15634 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15635 current_matrix);
15636 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15637 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15638
15639 xassert (it.hpos == 0 && it.current_x == 0);
15640 }
15641 else
15642 {
15643 /* There are no reusable lines at the start of the window.
15644 Start displaying in the first text line. */
15645 start_display (&it, w, start);
15646 it.vpos = it.first_vpos;
15647 start_pos = it.current.pos;
15648 }
15649
15650 /* Find the first row that is not affected by changes at the end of
15651 the buffer. Value will be null if there is no unchanged row, in
15652 which case we must redisplay to the end of the window. delta
15653 will be set to the value by which buffer positions beginning with
15654 first_unchanged_at_end_row have to be adjusted due to text
15655 changes. */
15656 first_unchanged_at_end_row
15657 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15658 IF_DEBUG (debug_delta = delta);
15659 IF_DEBUG (debug_delta_bytes = delta_bytes);
15660
15661 /* Set stop_pos to the buffer position up to which we will have to
15662 display new lines. If first_unchanged_at_end_row != NULL, this
15663 is the buffer position of the start of the line displayed in that
15664 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15665 that we don't stop at a buffer position. */
15666 stop_pos = 0;
15667 if (first_unchanged_at_end_row)
15668 {
15669 xassert (last_unchanged_at_beg_row == NULL
15670 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15671
15672 /* If this is a continuation line, move forward to the next one
15673 that isn't. Changes in lines above affect this line.
15674 Caution: this may move first_unchanged_at_end_row to a row
15675 not displaying text. */
15676 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15677 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15678 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15679 < it.last_visible_y))
15680 ++first_unchanged_at_end_row;
15681
15682 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15683 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15684 >= it.last_visible_y))
15685 first_unchanged_at_end_row = NULL;
15686 else
15687 {
15688 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15689 + delta);
15690 first_unchanged_at_end_vpos
15691 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15692 xassert (stop_pos >= Z - END_UNCHANGED);
15693 }
15694 }
15695 else if (last_unchanged_at_beg_row == NULL)
15696 GIVE_UP (19);
15697
15698
15699 #if GLYPH_DEBUG
15700
15701 /* Either there is no unchanged row at the end, or the one we have
15702 now displays text. This is a necessary condition for the window
15703 end pos calculation at the end of this function. */
15704 xassert (first_unchanged_at_end_row == NULL
15705 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15706
15707 debug_last_unchanged_at_beg_vpos
15708 = (last_unchanged_at_beg_row
15709 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15710 : -1);
15711 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15712
15713 #endif /* GLYPH_DEBUG != 0 */
15714
15715
15716 /* Display new lines. Set last_text_row to the last new line
15717 displayed which has text on it, i.e. might end up as being the
15718 line where the window_end_vpos is. */
15719 w->cursor.vpos = -1;
15720 last_text_row = NULL;
15721 overlay_arrow_seen = 0;
15722 while (it.current_y < it.last_visible_y
15723 && !fonts_changed_p
15724 && (first_unchanged_at_end_row == NULL
15725 || IT_CHARPOS (it) < stop_pos))
15726 {
15727 if (display_line (&it))
15728 last_text_row = it.glyph_row - 1;
15729 }
15730
15731 if (fonts_changed_p)
15732 return -1;
15733
15734
15735 /* Compute differences in buffer positions, y-positions etc. for
15736 lines reused at the bottom of the window. Compute what we can
15737 scroll. */
15738 if (first_unchanged_at_end_row
15739 /* No lines reused because we displayed everything up to the
15740 bottom of the window. */
15741 && it.current_y < it.last_visible_y)
15742 {
15743 dvpos = (it.vpos
15744 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15745 current_matrix));
15746 dy = it.current_y - first_unchanged_at_end_row->y;
15747 run.current_y = first_unchanged_at_end_row->y;
15748 run.desired_y = run.current_y + dy;
15749 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15750 }
15751 else
15752 {
15753 delta = delta_bytes = dvpos = dy
15754 = run.current_y = run.desired_y = run.height = 0;
15755 first_unchanged_at_end_row = NULL;
15756 }
15757 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15758
15759
15760 /* Find the cursor if not already found. We have to decide whether
15761 PT will appear on this window (it sometimes doesn't, but this is
15762 not a very frequent case.) This decision has to be made before
15763 the current matrix is altered. A value of cursor.vpos < 0 means
15764 that PT is either in one of the lines beginning at
15765 first_unchanged_at_end_row or below the window. Don't care for
15766 lines that might be displayed later at the window end; as
15767 mentioned, this is not a frequent case. */
15768 if (w->cursor.vpos < 0)
15769 {
15770 /* Cursor in unchanged rows at the top? */
15771 if (PT < CHARPOS (start_pos)
15772 && last_unchanged_at_beg_row)
15773 {
15774 row = row_containing_pos (w, PT,
15775 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15776 last_unchanged_at_beg_row + 1, 0);
15777 if (row)
15778 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15779 }
15780
15781 /* Start from first_unchanged_at_end_row looking for PT. */
15782 else if (first_unchanged_at_end_row)
15783 {
15784 row = row_containing_pos (w, PT - delta,
15785 first_unchanged_at_end_row, NULL, 0);
15786 if (row)
15787 set_cursor_from_row (w, row, w->current_matrix, delta,
15788 delta_bytes, dy, dvpos);
15789 }
15790
15791 /* Give up if cursor was not found. */
15792 if (w->cursor.vpos < 0)
15793 {
15794 clear_glyph_matrix (w->desired_matrix);
15795 return -1;
15796 }
15797 }
15798
15799 /* Don't let the cursor end in the scroll margins. */
15800 {
15801 int this_scroll_margin, cursor_height;
15802
15803 this_scroll_margin = max (0, scroll_margin);
15804 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15805 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15806 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15807
15808 if ((w->cursor.y < this_scroll_margin
15809 && CHARPOS (start) > BEGV)
15810 /* Old redisplay didn't take scroll margin into account at the bottom,
15811 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15812 || (w->cursor.y + (make_cursor_line_fully_visible_p
15813 ? cursor_height + this_scroll_margin
15814 : 1)) > it.last_visible_y)
15815 {
15816 w->cursor.vpos = -1;
15817 clear_glyph_matrix (w->desired_matrix);
15818 return -1;
15819 }
15820 }
15821
15822 /* Scroll the display. Do it before changing the current matrix so
15823 that xterm.c doesn't get confused about where the cursor glyph is
15824 found. */
15825 if (dy && run.height)
15826 {
15827 update_begin (f);
15828
15829 if (FRAME_WINDOW_P (f))
15830 {
15831 FRAME_RIF (f)->update_window_begin_hook (w);
15832 FRAME_RIF (f)->clear_window_mouse_face (w);
15833 FRAME_RIF (f)->scroll_run_hook (w, &run);
15834 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15835 }
15836 else
15837 {
15838 /* Terminal frame. In this case, dvpos gives the number of
15839 lines to scroll by; dvpos < 0 means scroll up. */
15840 int from_vpos
15841 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15842 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15843 int end = (WINDOW_TOP_EDGE_LINE (w)
15844 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15845 + window_internal_height (w));
15846
15847 #if defined (HAVE_GPM) || defined (MSDOS)
15848 x_clear_window_mouse_face (w);
15849 #endif
15850 /* Perform the operation on the screen. */
15851 if (dvpos > 0)
15852 {
15853 /* Scroll last_unchanged_at_beg_row to the end of the
15854 window down dvpos lines. */
15855 set_terminal_window (f, end);
15856
15857 /* On dumb terminals delete dvpos lines at the end
15858 before inserting dvpos empty lines. */
15859 if (!FRAME_SCROLL_REGION_OK (f))
15860 ins_del_lines (f, end - dvpos, -dvpos);
15861
15862 /* Insert dvpos empty lines in front of
15863 last_unchanged_at_beg_row. */
15864 ins_del_lines (f, from, dvpos);
15865 }
15866 else if (dvpos < 0)
15867 {
15868 /* Scroll up last_unchanged_at_beg_vpos to the end of
15869 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15870 set_terminal_window (f, end);
15871
15872 /* Delete dvpos lines in front of
15873 last_unchanged_at_beg_vpos. ins_del_lines will set
15874 the cursor to the given vpos and emit |dvpos| delete
15875 line sequences. */
15876 ins_del_lines (f, from + dvpos, dvpos);
15877
15878 /* On a dumb terminal insert dvpos empty lines at the
15879 end. */
15880 if (!FRAME_SCROLL_REGION_OK (f))
15881 ins_del_lines (f, end + dvpos, -dvpos);
15882 }
15883
15884 set_terminal_window (f, 0);
15885 }
15886
15887 update_end (f);
15888 }
15889
15890 /* Shift reused rows of the current matrix to the right position.
15891 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15892 text. */
15893 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15894 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15895 if (dvpos < 0)
15896 {
15897 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15898 bottom_vpos, dvpos);
15899 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15900 bottom_vpos, 0);
15901 }
15902 else if (dvpos > 0)
15903 {
15904 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15905 bottom_vpos, dvpos);
15906 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15907 first_unchanged_at_end_vpos + dvpos, 0);
15908 }
15909
15910 /* For frame-based redisplay, make sure that current frame and window
15911 matrix are in sync with respect to glyph memory. */
15912 if (!FRAME_WINDOW_P (f))
15913 sync_frame_with_window_matrix_rows (w);
15914
15915 /* Adjust buffer positions in reused rows. */
15916 if (delta || delta_bytes)
15917 increment_matrix_positions (current_matrix,
15918 first_unchanged_at_end_vpos + dvpos,
15919 bottom_vpos, delta, delta_bytes);
15920
15921 /* Adjust Y positions. */
15922 if (dy)
15923 shift_glyph_matrix (w, current_matrix,
15924 first_unchanged_at_end_vpos + dvpos,
15925 bottom_vpos, dy);
15926
15927 if (first_unchanged_at_end_row)
15928 {
15929 first_unchanged_at_end_row += dvpos;
15930 if (first_unchanged_at_end_row->y >= it.last_visible_y
15931 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15932 first_unchanged_at_end_row = NULL;
15933 }
15934
15935 /* If scrolling up, there may be some lines to display at the end of
15936 the window. */
15937 last_text_row_at_end = NULL;
15938 if (dy < 0)
15939 {
15940 /* Scrolling up can leave for example a partially visible line
15941 at the end of the window to be redisplayed. */
15942 /* Set last_row to the glyph row in the current matrix where the
15943 window end line is found. It has been moved up or down in
15944 the matrix by dvpos. */
15945 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15946 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15947
15948 /* If last_row is the window end line, it should display text. */
15949 xassert (last_row->displays_text_p);
15950
15951 /* If window end line was partially visible before, begin
15952 displaying at that line. Otherwise begin displaying with the
15953 line following it. */
15954 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15955 {
15956 init_to_row_start (&it, w, last_row);
15957 it.vpos = last_vpos;
15958 it.current_y = last_row->y;
15959 }
15960 else
15961 {
15962 init_to_row_end (&it, w, last_row);
15963 it.vpos = 1 + last_vpos;
15964 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15965 ++last_row;
15966 }
15967
15968 /* We may start in a continuation line. If so, we have to
15969 get the right continuation_lines_width and current_x. */
15970 it.continuation_lines_width = last_row->continuation_lines_width;
15971 it.hpos = it.current_x = 0;
15972
15973 /* Display the rest of the lines at the window end. */
15974 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15975 while (it.current_y < it.last_visible_y
15976 && !fonts_changed_p)
15977 {
15978 /* Is it always sure that the display agrees with lines in
15979 the current matrix? I don't think so, so we mark rows
15980 displayed invalid in the current matrix by setting their
15981 enabled_p flag to zero. */
15982 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15983 if (display_line (&it))
15984 last_text_row_at_end = it.glyph_row - 1;
15985 }
15986 }
15987
15988 /* Update window_end_pos and window_end_vpos. */
15989 if (first_unchanged_at_end_row
15990 && !last_text_row_at_end)
15991 {
15992 /* Window end line if one of the preserved rows from the current
15993 matrix. Set row to the last row displaying text in current
15994 matrix starting at first_unchanged_at_end_row, after
15995 scrolling. */
15996 xassert (first_unchanged_at_end_row->displays_text_p);
15997 row = find_last_row_displaying_text (w->current_matrix, &it,
15998 first_unchanged_at_end_row);
15999 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16000
16001 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16002 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16003 w->window_end_vpos
16004 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16005 xassert (w->window_end_bytepos >= 0);
16006 IF_DEBUG (debug_method_add (w, "A"));
16007 }
16008 else if (last_text_row_at_end)
16009 {
16010 w->window_end_pos
16011 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16012 w->window_end_bytepos
16013 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16014 w->window_end_vpos
16015 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16016 xassert (w->window_end_bytepos >= 0);
16017 IF_DEBUG (debug_method_add (w, "B"));
16018 }
16019 else if (last_text_row)
16020 {
16021 /* We have displayed either to the end of the window or at the
16022 end of the window, i.e. the last row with text is to be found
16023 in the desired matrix. */
16024 w->window_end_pos
16025 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16026 w->window_end_bytepos
16027 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16028 w->window_end_vpos
16029 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16030 xassert (w->window_end_bytepos >= 0);
16031 }
16032 else if (first_unchanged_at_end_row == NULL
16033 && last_text_row == NULL
16034 && last_text_row_at_end == NULL)
16035 {
16036 /* Displayed to end of window, but no line containing text was
16037 displayed. Lines were deleted at the end of the window. */
16038 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16039 int vpos = XFASTINT (w->window_end_vpos);
16040 struct glyph_row *current_row = current_matrix->rows + vpos;
16041 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16042
16043 for (row = NULL;
16044 row == NULL && vpos >= first_vpos;
16045 --vpos, --current_row, --desired_row)
16046 {
16047 if (desired_row->enabled_p)
16048 {
16049 if (desired_row->displays_text_p)
16050 row = desired_row;
16051 }
16052 else if (current_row->displays_text_p)
16053 row = current_row;
16054 }
16055
16056 xassert (row != NULL);
16057 w->window_end_vpos = make_number (vpos + 1);
16058 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16059 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16060 xassert (w->window_end_bytepos >= 0);
16061 IF_DEBUG (debug_method_add (w, "C"));
16062 }
16063 else
16064 abort ();
16065
16066 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16067 debug_end_vpos = XFASTINT (w->window_end_vpos));
16068
16069 /* Record that display has not been completed. */
16070 w->window_end_valid = Qnil;
16071 w->desired_matrix->no_scrolling_p = 1;
16072 return 3;
16073
16074 #undef GIVE_UP
16075 }
16076
16077
16078 \f
16079 /***********************************************************************
16080 More debugging support
16081 ***********************************************************************/
16082
16083 #if GLYPH_DEBUG
16084
16085 void dump_glyph_row (struct glyph_row *, int, int);
16086 void dump_glyph_matrix (struct glyph_matrix *, int);
16087 void dump_glyph (struct glyph_row *, struct glyph *, int);
16088
16089
16090 /* Dump the contents of glyph matrix MATRIX on stderr.
16091
16092 GLYPHS 0 means don't show glyph contents.
16093 GLYPHS 1 means show glyphs in short form
16094 GLYPHS > 1 means show glyphs in long form. */
16095
16096 void
16097 dump_glyph_matrix (matrix, glyphs)
16098 struct glyph_matrix *matrix;
16099 int glyphs;
16100 {
16101 int i;
16102 for (i = 0; i < matrix->nrows; ++i)
16103 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16104 }
16105
16106
16107 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16108 the glyph row and area where the glyph comes from. */
16109
16110 void
16111 dump_glyph (row, glyph, area)
16112 struct glyph_row *row;
16113 struct glyph *glyph;
16114 int area;
16115 {
16116 if (glyph->type == CHAR_GLYPH)
16117 {
16118 fprintf (stderr,
16119 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16120 glyph - row->glyphs[TEXT_AREA],
16121 'C',
16122 glyph->charpos,
16123 (BUFFERP (glyph->object)
16124 ? 'B'
16125 : (STRINGP (glyph->object)
16126 ? 'S'
16127 : '-')),
16128 glyph->pixel_width,
16129 glyph->u.ch,
16130 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16131 ? glyph->u.ch
16132 : '.'),
16133 glyph->face_id,
16134 glyph->left_box_line_p,
16135 glyph->right_box_line_p);
16136 }
16137 else if (glyph->type == STRETCH_GLYPH)
16138 {
16139 fprintf (stderr,
16140 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16141 glyph - row->glyphs[TEXT_AREA],
16142 'S',
16143 glyph->charpos,
16144 (BUFFERP (glyph->object)
16145 ? 'B'
16146 : (STRINGP (glyph->object)
16147 ? 'S'
16148 : '-')),
16149 glyph->pixel_width,
16150 0,
16151 '.',
16152 glyph->face_id,
16153 glyph->left_box_line_p,
16154 glyph->right_box_line_p);
16155 }
16156 else if (glyph->type == IMAGE_GLYPH)
16157 {
16158 fprintf (stderr,
16159 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16160 glyph - row->glyphs[TEXT_AREA],
16161 'I',
16162 glyph->charpos,
16163 (BUFFERP (glyph->object)
16164 ? 'B'
16165 : (STRINGP (glyph->object)
16166 ? 'S'
16167 : '-')),
16168 glyph->pixel_width,
16169 glyph->u.img_id,
16170 '.',
16171 glyph->face_id,
16172 glyph->left_box_line_p,
16173 glyph->right_box_line_p);
16174 }
16175 else if (glyph->type == COMPOSITE_GLYPH)
16176 {
16177 fprintf (stderr,
16178 " %5d %4c %6d %c %3d 0x%05x",
16179 glyph - row->glyphs[TEXT_AREA],
16180 '+',
16181 glyph->charpos,
16182 (BUFFERP (glyph->object)
16183 ? 'B'
16184 : (STRINGP (glyph->object)
16185 ? 'S'
16186 : '-')),
16187 glyph->pixel_width,
16188 glyph->u.cmp.id);
16189 if (glyph->u.cmp.automatic)
16190 fprintf (stderr,
16191 "[%d-%d]",
16192 glyph->slice.cmp.from, glyph->slice.cmp.to);
16193 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16194 glyph->face_id,
16195 glyph->left_box_line_p,
16196 glyph->right_box_line_p);
16197 }
16198 }
16199
16200
16201 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16202 GLYPHS 0 means don't show glyph contents.
16203 GLYPHS 1 means show glyphs in short form
16204 GLYPHS > 1 means show glyphs in long form. */
16205
16206 void
16207 dump_glyph_row (row, vpos, glyphs)
16208 struct glyph_row *row;
16209 int vpos, glyphs;
16210 {
16211 if (glyphs != 1)
16212 {
16213 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16214 fprintf (stderr, "======================================================================\n");
16215
16216 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16217 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16218 vpos,
16219 MATRIX_ROW_START_CHARPOS (row),
16220 MATRIX_ROW_END_CHARPOS (row),
16221 row->used[TEXT_AREA],
16222 row->contains_overlapping_glyphs_p,
16223 row->enabled_p,
16224 row->truncated_on_left_p,
16225 row->truncated_on_right_p,
16226 row->continued_p,
16227 MATRIX_ROW_CONTINUATION_LINE_P (row),
16228 row->displays_text_p,
16229 row->ends_at_zv_p,
16230 row->fill_line_p,
16231 row->ends_in_middle_of_char_p,
16232 row->starts_in_middle_of_char_p,
16233 row->mouse_face_p,
16234 row->x,
16235 row->y,
16236 row->pixel_width,
16237 row->height,
16238 row->visible_height,
16239 row->ascent,
16240 row->phys_ascent);
16241 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16242 row->end.overlay_string_index,
16243 row->continuation_lines_width);
16244 fprintf (stderr, "%9d %5d\n",
16245 CHARPOS (row->start.string_pos),
16246 CHARPOS (row->end.string_pos));
16247 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16248 row->end.dpvec_index);
16249 }
16250
16251 if (glyphs > 1)
16252 {
16253 int area;
16254
16255 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16256 {
16257 struct glyph *glyph = row->glyphs[area];
16258 struct glyph *glyph_end = glyph + row->used[area];
16259
16260 /* Glyph for a line end in text. */
16261 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16262 ++glyph_end;
16263
16264 if (glyph < glyph_end)
16265 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16266
16267 for (; glyph < glyph_end; ++glyph)
16268 dump_glyph (row, glyph, area);
16269 }
16270 }
16271 else if (glyphs == 1)
16272 {
16273 int area;
16274
16275 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16276 {
16277 char *s = (char *) alloca (row->used[area] + 1);
16278 int i;
16279
16280 for (i = 0; i < row->used[area]; ++i)
16281 {
16282 struct glyph *glyph = row->glyphs[area] + i;
16283 if (glyph->type == CHAR_GLYPH
16284 && glyph->u.ch < 0x80
16285 && glyph->u.ch >= ' ')
16286 s[i] = glyph->u.ch;
16287 else
16288 s[i] = '.';
16289 }
16290
16291 s[i] = '\0';
16292 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16293 }
16294 }
16295 }
16296
16297
16298 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16299 Sdump_glyph_matrix, 0, 1, "p",
16300 doc: /* Dump the current matrix of the selected window to stderr.
16301 Shows contents of glyph row structures. With non-nil
16302 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16303 glyphs in short form, otherwise show glyphs in long form. */)
16304 (Lisp_Object glyphs)
16305 {
16306 struct window *w = XWINDOW (selected_window);
16307 struct buffer *buffer = XBUFFER (w->buffer);
16308
16309 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16310 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16311 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16312 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16313 fprintf (stderr, "=============================================\n");
16314 dump_glyph_matrix (w->current_matrix,
16315 NILP (glyphs) ? 0 : XINT (glyphs));
16316 return Qnil;
16317 }
16318
16319
16320 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16321 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16322 (void)
16323 {
16324 struct frame *f = XFRAME (selected_frame);
16325 dump_glyph_matrix (f->current_matrix, 1);
16326 return Qnil;
16327 }
16328
16329
16330 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16331 doc: /* Dump glyph row ROW to stderr.
16332 GLYPH 0 means don't dump glyphs.
16333 GLYPH 1 means dump glyphs in short form.
16334 GLYPH > 1 or omitted means dump glyphs in long form. */)
16335 (Lisp_Object row, Lisp_Object glyphs)
16336 {
16337 struct glyph_matrix *matrix;
16338 int vpos;
16339
16340 CHECK_NUMBER (row);
16341 matrix = XWINDOW (selected_window)->current_matrix;
16342 vpos = XINT (row);
16343 if (vpos >= 0 && vpos < matrix->nrows)
16344 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16345 vpos,
16346 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16347 return Qnil;
16348 }
16349
16350
16351 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16352 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16353 GLYPH 0 means don't dump glyphs.
16354 GLYPH 1 means dump glyphs in short form.
16355 GLYPH > 1 or omitted means dump glyphs in long form. */)
16356 (Lisp_Object row, Lisp_Object glyphs)
16357 {
16358 struct frame *sf = SELECTED_FRAME ();
16359 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16360 int vpos;
16361
16362 CHECK_NUMBER (row);
16363 vpos = XINT (row);
16364 if (vpos >= 0 && vpos < m->nrows)
16365 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16366 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16367 return Qnil;
16368 }
16369
16370
16371 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16372 doc: /* Toggle tracing of redisplay.
16373 With ARG, turn tracing on if and only if ARG is positive. */)
16374 (Lisp_Object arg)
16375 {
16376 if (NILP (arg))
16377 trace_redisplay_p = !trace_redisplay_p;
16378 else
16379 {
16380 arg = Fprefix_numeric_value (arg);
16381 trace_redisplay_p = XINT (arg) > 0;
16382 }
16383
16384 return Qnil;
16385 }
16386
16387
16388 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16389 doc: /* Like `format', but print result to stderr.
16390 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16391 (size_t nargs, Lisp_Object *args)
16392 {
16393 Lisp_Object s = Fformat (nargs, args);
16394 fprintf (stderr, "%s", SDATA (s));
16395 return Qnil;
16396 }
16397
16398 #endif /* GLYPH_DEBUG */
16399
16400
16401 \f
16402 /***********************************************************************
16403 Building Desired Matrix Rows
16404 ***********************************************************************/
16405
16406 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16407 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16408
16409 static struct glyph_row *
16410 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16411 {
16412 struct frame *f = XFRAME (WINDOW_FRAME (w));
16413 struct buffer *buffer = XBUFFER (w->buffer);
16414 struct buffer *old = current_buffer;
16415 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16416 int arrow_len = SCHARS (overlay_arrow_string);
16417 const unsigned char *arrow_end = arrow_string + arrow_len;
16418 const unsigned char *p;
16419 struct it it;
16420 int multibyte_p;
16421 int n_glyphs_before;
16422
16423 set_buffer_temp (buffer);
16424 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16425 it.glyph_row->used[TEXT_AREA] = 0;
16426 SET_TEXT_POS (it.position, 0, 0);
16427
16428 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16429 p = arrow_string;
16430 while (p < arrow_end)
16431 {
16432 Lisp_Object face, ilisp;
16433
16434 /* Get the next character. */
16435 if (multibyte_p)
16436 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16437 else
16438 {
16439 it.c = it.char_to_display = *p, it.len = 1;
16440 if (! ASCII_CHAR_P (it.c))
16441 it.char_to_display = BYTE8_TO_CHAR (it.c);
16442 }
16443 p += it.len;
16444
16445 /* Get its face. */
16446 ilisp = make_number (p - arrow_string);
16447 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16448 it.face_id = compute_char_face (f, it.char_to_display, face);
16449
16450 /* Compute its width, get its glyphs. */
16451 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16452 SET_TEXT_POS (it.position, -1, -1);
16453 PRODUCE_GLYPHS (&it);
16454
16455 /* If this character doesn't fit any more in the line, we have
16456 to remove some glyphs. */
16457 if (it.current_x > it.last_visible_x)
16458 {
16459 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16460 break;
16461 }
16462 }
16463
16464 set_buffer_temp (old);
16465 return it.glyph_row;
16466 }
16467
16468
16469 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16470 glyphs are only inserted for terminal frames since we can't really
16471 win with truncation glyphs when partially visible glyphs are
16472 involved. Which glyphs to insert is determined by
16473 produce_special_glyphs. */
16474
16475 static void
16476 insert_left_trunc_glyphs (struct it *it)
16477 {
16478 struct it truncate_it;
16479 struct glyph *from, *end, *to, *toend;
16480
16481 xassert (!FRAME_WINDOW_P (it->f));
16482
16483 /* Get the truncation glyphs. */
16484 truncate_it = *it;
16485 truncate_it.current_x = 0;
16486 truncate_it.face_id = DEFAULT_FACE_ID;
16487 truncate_it.glyph_row = &scratch_glyph_row;
16488 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16489 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16490 truncate_it.object = make_number (0);
16491 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16492
16493 /* Overwrite glyphs from IT with truncation glyphs. */
16494 if (!it->glyph_row->reversed_p)
16495 {
16496 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16497 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16498 to = it->glyph_row->glyphs[TEXT_AREA];
16499 toend = to + it->glyph_row->used[TEXT_AREA];
16500
16501 while (from < end)
16502 *to++ = *from++;
16503
16504 /* There may be padding glyphs left over. Overwrite them too. */
16505 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16506 {
16507 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16508 while (from < end)
16509 *to++ = *from++;
16510 }
16511
16512 if (to > toend)
16513 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16514 }
16515 else
16516 {
16517 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16518 that back to front. */
16519 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16520 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16521 toend = it->glyph_row->glyphs[TEXT_AREA];
16522 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16523
16524 while (from >= end && to >= toend)
16525 *to-- = *from--;
16526 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16527 {
16528 from =
16529 truncate_it.glyph_row->glyphs[TEXT_AREA]
16530 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16531 while (from >= end && to >= toend)
16532 *to-- = *from--;
16533 }
16534 if (from >= end)
16535 {
16536 /* Need to free some room before prepending additional
16537 glyphs. */
16538 int move_by = from - end + 1;
16539 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16540 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16541
16542 for ( ; g >= g0; g--)
16543 g[move_by] = *g;
16544 while (from >= end)
16545 *to-- = *from--;
16546 it->glyph_row->used[TEXT_AREA] += move_by;
16547 }
16548 }
16549 }
16550
16551
16552 /* Compute the pixel height and width of IT->glyph_row.
16553
16554 Most of the time, ascent and height of a display line will be equal
16555 to the max_ascent and max_height values of the display iterator
16556 structure. This is not the case if
16557
16558 1. We hit ZV without displaying anything. In this case, max_ascent
16559 and max_height will be zero.
16560
16561 2. We have some glyphs that don't contribute to the line height.
16562 (The glyph row flag contributes_to_line_height_p is for future
16563 pixmap extensions).
16564
16565 The first case is easily covered by using default values because in
16566 these cases, the line height does not really matter, except that it
16567 must not be zero. */
16568
16569 static void
16570 compute_line_metrics (struct it *it)
16571 {
16572 struct glyph_row *row = it->glyph_row;
16573
16574 if (FRAME_WINDOW_P (it->f))
16575 {
16576 int i, min_y, max_y;
16577
16578 /* The line may consist of one space only, that was added to
16579 place the cursor on it. If so, the row's height hasn't been
16580 computed yet. */
16581 if (row->height == 0)
16582 {
16583 if (it->max_ascent + it->max_descent == 0)
16584 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16585 row->ascent = it->max_ascent;
16586 row->height = it->max_ascent + it->max_descent;
16587 row->phys_ascent = it->max_phys_ascent;
16588 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16589 row->extra_line_spacing = it->max_extra_line_spacing;
16590 }
16591
16592 /* Compute the width of this line. */
16593 row->pixel_width = row->x;
16594 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16595 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16596
16597 xassert (row->pixel_width >= 0);
16598 xassert (row->ascent >= 0 && row->height > 0);
16599
16600 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16601 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16602
16603 /* If first line's physical ascent is larger than its logical
16604 ascent, use the physical ascent, and make the row taller.
16605 This makes accented characters fully visible. */
16606 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16607 && row->phys_ascent > row->ascent)
16608 {
16609 row->height += row->phys_ascent - row->ascent;
16610 row->ascent = row->phys_ascent;
16611 }
16612
16613 /* Compute how much of the line is visible. */
16614 row->visible_height = row->height;
16615
16616 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16617 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16618
16619 if (row->y < min_y)
16620 row->visible_height -= min_y - row->y;
16621 if (row->y + row->height > max_y)
16622 row->visible_height -= row->y + row->height - max_y;
16623 }
16624 else
16625 {
16626 row->pixel_width = row->used[TEXT_AREA];
16627 if (row->continued_p)
16628 row->pixel_width -= it->continuation_pixel_width;
16629 else if (row->truncated_on_right_p)
16630 row->pixel_width -= it->truncation_pixel_width;
16631 row->ascent = row->phys_ascent = 0;
16632 row->height = row->phys_height = row->visible_height = 1;
16633 row->extra_line_spacing = 0;
16634 }
16635
16636 /* Compute a hash code for this row. */
16637 {
16638 int area, i;
16639 row->hash = 0;
16640 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16641 for (i = 0; i < row->used[area]; ++i)
16642 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16643 + row->glyphs[area][i].u.val
16644 + row->glyphs[area][i].face_id
16645 + row->glyphs[area][i].padding_p
16646 + (row->glyphs[area][i].type << 2));
16647 }
16648
16649 it->max_ascent = it->max_descent = 0;
16650 it->max_phys_ascent = it->max_phys_descent = 0;
16651 }
16652
16653
16654 /* Append one space to the glyph row of iterator IT if doing a
16655 window-based redisplay. The space has the same face as
16656 IT->face_id. Value is non-zero if a space was added.
16657
16658 This function is called to make sure that there is always one glyph
16659 at the end of a glyph row that the cursor can be set on under
16660 window-systems. (If there weren't such a glyph we would not know
16661 how wide and tall a box cursor should be displayed).
16662
16663 At the same time this space let's a nicely handle clearing to the
16664 end of the line if the row ends in italic text. */
16665
16666 static int
16667 append_space_for_newline (struct it *it, int default_face_p)
16668 {
16669 if (FRAME_WINDOW_P (it->f))
16670 {
16671 int n = it->glyph_row->used[TEXT_AREA];
16672
16673 if (it->glyph_row->glyphs[TEXT_AREA] + n
16674 < it->glyph_row->glyphs[1 + TEXT_AREA])
16675 {
16676 /* Save some values that must not be changed.
16677 Must save IT->c and IT->len because otherwise
16678 ITERATOR_AT_END_P wouldn't work anymore after
16679 append_space_for_newline has been called. */
16680 enum display_element_type saved_what = it->what;
16681 int saved_c = it->c, saved_len = it->len;
16682 int saved_char_to_display = it->char_to_display;
16683 int saved_x = it->current_x;
16684 int saved_face_id = it->face_id;
16685 struct text_pos saved_pos;
16686 Lisp_Object saved_object;
16687 struct face *face;
16688
16689 saved_object = it->object;
16690 saved_pos = it->position;
16691
16692 it->what = IT_CHARACTER;
16693 memset (&it->position, 0, sizeof it->position);
16694 it->object = make_number (0);
16695 it->c = it->char_to_display = ' ';
16696 it->len = 1;
16697
16698 if (default_face_p)
16699 it->face_id = DEFAULT_FACE_ID;
16700 else if (it->face_before_selective_p)
16701 it->face_id = it->saved_face_id;
16702 face = FACE_FROM_ID (it->f, it->face_id);
16703 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16704
16705 PRODUCE_GLYPHS (it);
16706
16707 it->override_ascent = -1;
16708 it->constrain_row_ascent_descent_p = 0;
16709 it->current_x = saved_x;
16710 it->object = saved_object;
16711 it->position = saved_pos;
16712 it->what = saved_what;
16713 it->face_id = saved_face_id;
16714 it->len = saved_len;
16715 it->c = saved_c;
16716 it->char_to_display = saved_char_to_display;
16717 return 1;
16718 }
16719 }
16720
16721 return 0;
16722 }
16723
16724
16725 /* Extend the face of the last glyph in the text area of IT->glyph_row
16726 to the end of the display line. Called from display_line. If the
16727 glyph row is empty, add a space glyph to it so that we know the
16728 face to draw. Set the glyph row flag fill_line_p. If the glyph
16729 row is R2L, prepend a stretch glyph to cover the empty space to the
16730 left of the leftmost glyph. */
16731
16732 static void
16733 extend_face_to_end_of_line (struct it *it)
16734 {
16735 struct face *face;
16736 struct frame *f = it->f;
16737
16738 /* If line is already filled, do nothing. Non window-system frames
16739 get a grace of one more ``pixel'' because their characters are
16740 1-``pixel'' wide, so they hit the equality too early. This grace
16741 is needed only for R2L rows that are not continued, to produce
16742 one extra blank where we could display the cursor. */
16743 if (it->current_x >= it->last_visible_x
16744 + (!FRAME_WINDOW_P (f)
16745 && it->glyph_row->reversed_p
16746 && !it->glyph_row->continued_p))
16747 return;
16748
16749 /* Face extension extends the background and box of IT->face_id
16750 to the end of the line. If the background equals the background
16751 of the frame, we don't have to do anything. */
16752 if (it->face_before_selective_p)
16753 face = FACE_FROM_ID (f, it->saved_face_id);
16754 else
16755 face = FACE_FROM_ID (f, it->face_id);
16756
16757 if (FRAME_WINDOW_P (f)
16758 && it->glyph_row->displays_text_p
16759 && face->box == FACE_NO_BOX
16760 && face->background == FRAME_BACKGROUND_PIXEL (f)
16761 && !face->stipple
16762 && !it->glyph_row->reversed_p)
16763 return;
16764
16765 /* Set the glyph row flag indicating that the face of the last glyph
16766 in the text area has to be drawn to the end of the text area. */
16767 it->glyph_row->fill_line_p = 1;
16768
16769 /* If current character of IT is not ASCII, make sure we have the
16770 ASCII face. This will be automatically undone the next time
16771 get_next_display_element returns a multibyte character. Note
16772 that the character will always be single byte in unibyte
16773 text. */
16774 if (!ASCII_CHAR_P (it->c))
16775 {
16776 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16777 }
16778
16779 if (FRAME_WINDOW_P (f))
16780 {
16781 /* If the row is empty, add a space with the current face of IT,
16782 so that we know which face to draw. */
16783 if (it->glyph_row->used[TEXT_AREA] == 0)
16784 {
16785 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16786 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16787 it->glyph_row->used[TEXT_AREA] = 1;
16788 }
16789 #ifdef HAVE_WINDOW_SYSTEM
16790 if (it->glyph_row->reversed_p)
16791 {
16792 /* Prepend a stretch glyph to the row, such that the
16793 rightmost glyph will be drawn flushed all the way to the
16794 right margin of the window. The stretch glyph that will
16795 occupy the empty space, if any, to the left of the
16796 glyphs. */
16797 struct font *font = face->font ? face->font : FRAME_FONT (f);
16798 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16799 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16800 struct glyph *g;
16801 int row_width, stretch_ascent, stretch_width;
16802 struct text_pos saved_pos;
16803 int saved_face_id, saved_avoid_cursor;
16804
16805 for (row_width = 0, g = row_start; g < row_end; g++)
16806 row_width += g->pixel_width;
16807 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16808 if (stretch_width > 0)
16809 {
16810 stretch_ascent =
16811 (((it->ascent + it->descent)
16812 * FONT_BASE (font)) / FONT_HEIGHT (font));
16813 saved_pos = it->position;
16814 memset (&it->position, 0, sizeof it->position);
16815 saved_avoid_cursor = it->avoid_cursor_p;
16816 it->avoid_cursor_p = 1;
16817 saved_face_id = it->face_id;
16818 /* The last row's stretch glyph should get the default
16819 face, to avoid painting the rest of the window with
16820 the region face, if the region ends at ZV. */
16821 if (it->glyph_row->ends_at_zv_p)
16822 it->face_id = DEFAULT_FACE_ID;
16823 else
16824 it->face_id = face->id;
16825 append_stretch_glyph (it, make_number (0), stretch_width,
16826 it->ascent + it->descent, stretch_ascent);
16827 it->position = saved_pos;
16828 it->avoid_cursor_p = saved_avoid_cursor;
16829 it->face_id = saved_face_id;
16830 }
16831 }
16832 #endif /* HAVE_WINDOW_SYSTEM */
16833 }
16834 else
16835 {
16836 /* Save some values that must not be changed. */
16837 int saved_x = it->current_x;
16838 struct text_pos saved_pos;
16839 Lisp_Object saved_object;
16840 enum display_element_type saved_what = it->what;
16841 int saved_face_id = it->face_id;
16842
16843 saved_object = it->object;
16844 saved_pos = it->position;
16845
16846 it->what = IT_CHARACTER;
16847 memset (&it->position, 0, sizeof it->position);
16848 it->object = make_number (0);
16849 it->c = it->char_to_display = ' ';
16850 it->len = 1;
16851 /* The last row's blank glyphs should get the default face, to
16852 avoid painting the rest of the window with the region face,
16853 if the region ends at ZV. */
16854 if (it->glyph_row->ends_at_zv_p)
16855 it->face_id = DEFAULT_FACE_ID;
16856 else
16857 it->face_id = face->id;
16858
16859 PRODUCE_GLYPHS (it);
16860
16861 while (it->current_x <= it->last_visible_x)
16862 PRODUCE_GLYPHS (it);
16863
16864 /* Don't count these blanks really. It would let us insert a left
16865 truncation glyph below and make us set the cursor on them, maybe. */
16866 it->current_x = saved_x;
16867 it->object = saved_object;
16868 it->position = saved_pos;
16869 it->what = saved_what;
16870 it->face_id = saved_face_id;
16871 }
16872 }
16873
16874
16875 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16876 trailing whitespace. */
16877
16878 static int
16879 trailing_whitespace_p (EMACS_INT charpos)
16880 {
16881 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16882 int c = 0;
16883
16884 while (bytepos < ZV_BYTE
16885 && (c = FETCH_CHAR (bytepos),
16886 c == ' ' || c == '\t'))
16887 ++bytepos;
16888
16889 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16890 {
16891 if (bytepos != PT_BYTE)
16892 return 1;
16893 }
16894 return 0;
16895 }
16896
16897
16898 /* Highlight trailing whitespace, if any, in ROW. */
16899
16900 void
16901 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16902 {
16903 int used = row->used[TEXT_AREA];
16904
16905 if (used)
16906 {
16907 struct glyph *start = row->glyphs[TEXT_AREA];
16908 struct glyph *glyph = start + used - 1;
16909
16910 if (row->reversed_p)
16911 {
16912 /* Right-to-left rows need to be processed in the opposite
16913 direction, so swap the edge pointers. */
16914 glyph = start;
16915 start = row->glyphs[TEXT_AREA] + used - 1;
16916 }
16917
16918 /* Skip over glyphs inserted to display the cursor at the
16919 end of a line, for extending the face of the last glyph
16920 to the end of the line on terminals, and for truncation
16921 and continuation glyphs. */
16922 if (!row->reversed_p)
16923 {
16924 while (glyph >= start
16925 && glyph->type == CHAR_GLYPH
16926 && INTEGERP (glyph->object))
16927 --glyph;
16928 }
16929 else
16930 {
16931 while (glyph <= start
16932 && glyph->type == CHAR_GLYPH
16933 && INTEGERP (glyph->object))
16934 ++glyph;
16935 }
16936
16937 /* If last glyph is a space or stretch, and it's trailing
16938 whitespace, set the face of all trailing whitespace glyphs in
16939 IT->glyph_row to `trailing-whitespace'. */
16940 if ((row->reversed_p ? glyph <= start : glyph >= start)
16941 && BUFFERP (glyph->object)
16942 && (glyph->type == STRETCH_GLYPH
16943 || (glyph->type == CHAR_GLYPH
16944 && glyph->u.ch == ' '))
16945 && trailing_whitespace_p (glyph->charpos))
16946 {
16947 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16948 if (face_id < 0)
16949 return;
16950
16951 if (!row->reversed_p)
16952 {
16953 while (glyph >= start
16954 && BUFFERP (glyph->object)
16955 && (glyph->type == STRETCH_GLYPH
16956 || (glyph->type == CHAR_GLYPH
16957 && glyph->u.ch == ' ')))
16958 (glyph--)->face_id = face_id;
16959 }
16960 else
16961 {
16962 while (glyph <= start
16963 && BUFFERP (glyph->object)
16964 && (glyph->type == STRETCH_GLYPH
16965 || (glyph->type == CHAR_GLYPH
16966 && glyph->u.ch == ' ')))
16967 (glyph++)->face_id = face_id;
16968 }
16969 }
16970 }
16971 }
16972
16973
16974 /* Value is non-zero if glyph row ROW in window W should be
16975 used to hold the cursor. */
16976
16977 static int
16978 cursor_row_p (struct window *w, struct glyph_row *row)
16979 {
16980 int result = 1;
16981
16982 if (PT == CHARPOS (row->end.pos))
16983 {
16984 /* Suppose the row ends on a string.
16985 Unless the row is continued, that means it ends on a newline
16986 in the string. If it's anything other than a display string
16987 (e.g. a before-string from an overlay), we don't want the
16988 cursor there. (This heuristic seems to give the optimal
16989 behavior for the various types of multi-line strings.) */
16990 if (CHARPOS (row->end.string_pos) >= 0)
16991 {
16992 if (row->continued_p)
16993 result = 1;
16994 else
16995 {
16996 /* Check for `display' property. */
16997 struct glyph *beg = row->glyphs[TEXT_AREA];
16998 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16999 struct glyph *glyph;
17000
17001 result = 0;
17002 for (glyph = end; glyph >= beg; --glyph)
17003 if (STRINGP (glyph->object))
17004 {
17005 Lisp_Object prop
17006 = Fget_char_property (make_number (PT),
17007 Qdisplay, Qnil);
17008 result =
17009 (!NILP (prop)
17010 && display_prop_string_p (prop, glyph->object));
17011 break;
17012 }
17013 }
17014 }
17015 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17016 {
17017 /* If the row ends in middle of a real character,
17018 and the line is continued, we want the cursor here.
17019 That's because CHARPOS (ROW->end.pos) would equal
17020 PT if PT is before the character. */
17021 if (!row->ends_in_ellipsis_p)
17022 result = row->continued_p;
17023 else
17024 /* If the row ends in an ellipsis, then
17025 CHARPOS (ROW->end.pos) will equal point after the
17026 invisible text. We want that position to be displayed
17027 after the ellipsis. */
17028 result = 0;
17029 }
17030 /* If the row ends at ZV, display the cursor at the end of that
17031 row instead of at the start of the row below. */
17032 else if (row->ends_at_zv_p)
17033 result = 1;
17034 else
17035 result = 0;
17036 }
17037
17038 return result;
17039 }
17040
17041 \f
17042
17043 /* Push the display property PROP so that it will be rendered at the
17044 current position in IT. Return 1 if PROP was successfully pushed,
17045 0 otherwise. */
17046
17047 static int
17048 push_display_prop (struct it *it, Lisp_Object prop)
17049 {
17050 push_it (it);
17051
17052 if (STRINGP (prop))
17053 {
17054 if (SCHARS (prop) == 0)
17055 {
17056 pop_it (it);
17057 return 0;
17058 }
17059
17060 it->string = prop;
17061 it->multibyte_p = STRING_MULTIBYTE (it->string);
17062 it->current.overlay_string_index = -1;
17063 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17064 it->end_charpos = it->string_nchars = SCHARS (it->string);
17065 it->method = GET_FROM_STRING;
17066 it->stop_charpos = 0;
17067 }
17068 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17069 {
17070 it->method = GET_FROM_STRETCH;
17071 it->object = prop;
17072 }
17073 #ifdef HAVE_WINDOW_SYSTEM
17074 else if (IMAGEP (prop))
17075 {
17076 it->what = IT_IMAGE;
17077 it->image_id = lookup_image (it->f, prop);
17078 it->method = GET_FROM_IMAGE;
17079 }
17080 #endif /* HAVE_WINDOW_SYSTEM */
17081 else
17082 {
17083 pop_it (it); /* bogus display property, give up */
17084 return 0;
17085 }
17086
17087 return 1;
17088 }
17089
17090 /* Return the character-property PROP at the current position in IT. */
17091
17092 static Lisp_Object
17093 get_it_property (struct it *it, Lisp_Object prop)
17094 {
17095 Lisp_Object position;
17096
17097 if (STRINGP (it->object))
17098 position = make_number (IT_STRING_CHARPOS (*it));
17099 else if (BUFFERP (it->object))
17100 position = make_number (IT_CHARPOS (*it));
17101 else
17102 return Qnil;
17103
17104 return Fget_char_property (position, prop, it->object);
17105 }
17106
17107 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17108
17109 static void
17110 handle_line_prefix (struct it *it)
17111 {
17112 Lisp_Object prefix;
17113 if (it->continuation_lines_width > 0)
17114 {
17115 prefix = get_it_property (it, Qwrap_prefix);
17116 if (NILP (prefix))
17117 prefix = Vwrap_prefix;
17118 }
17119 else
17120 {
17121 prefix = get_it_property (it, Qline_prefix);
17122 if (NILP (prefix))
17123 prefix = Vline_prefix;
17124 }
17125 if (! NILP (prefix) && push_display_prop (it, prefix))
17126 {
17127 /* If the prefix is wider than the window, and we try to wrap
17128 it, it would acquire its own wrap prefix, and so on till the
17129 iterator stack overflows. So, don't wrap the prefix. */
17130 it->line_wrap = TRUNCATE;
17131 it->avoid_cursor_p = 1;
17132 }
17133 }
17134
17135 \f
17136
17137 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17138 only for R2L lines from display_line, when it decides that too many
17139 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17140 continued. */
17141 static void
17142 unproduce_glyphs (struct it *it, int n)
17143 {
17144 struct glyph *glyph, *end;
17145
17146 xassert (it->glyph_row);
17147 xassert (it->glyph_row->reversed_p);
17148 xassert (it->area == TEXT_AREA);
17149 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17150
17151 if (n > it->glyph_row->used[TEXT_AREA])
17152 n = it->glyph_row->used[TEXT_AREA];
17153 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17154 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17155 for ( ; glyph < end; glyph++)
17156 glyph[-n] = *glyph;
17157 }
17158
17159 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17160 and ROW->maxpos. */
17161 static void
17162 find_row_edges (struct it *it, struct glyph_row *row,
17163 EMACS_INT min_pos, EMACS_INT min_bpos,
17164 EMACS_INT max_pos, EMACS_INT max_bpos)
17165 {
17166 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17167 lines' rows is implemented for bidi-reordered rows. */
17168
17169 /* ROW->minpos is the value of min_pos, the minimal buffer position
17170 we have in ROW. */
17171 if (min_pos <= ZV)
17172 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17173 else
17174 /* We didn't find _any_ valid buffer positions in any of the
17175 glyphs, so we must trust the iterator's computed positions. */
17176 row->minpos = row->start.pos;
17177 if (max_pos <= 0)
17178 {
17179 max_pos = CHARPOS (it->current.pos);
17180 max_bpos = BYTEPOS (it->current.pos);
17181 }
17182
17183 /* Here are the various use-cases for ending the row, and the
17184 corresponding values for ROW->maxpos:
17185
17186 Line ends in a newline from buffer eol_pos + 1
17187 Line is continued from buffer max_pos + 1
17188 Line is truncated on right it->current.pos
17189 Line ends in a newline from string max_pos
17190 Line is continued from string max_pos
17191 Line is continued from display vector max_pos
17192 Line is entirely from a string min_pos == max_pos
17193 Line is entirely from a display vector min_pos == max_pos
17194 Line that ends at ZV ZV
17195
17196 If you discover other use-cases, please add them here as
17197 appropriate. */
17198 if (row->ends_at_zv_p)
17199 row->maxpos = it->current.pos;
17200 else if (row->used[TEXT_AREA])
17201 {
17202 if (row->ends_in_newline_from_string_p)
17203 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17204 else if (CHARPOS (it->eol_pos) > 0)
17205 SET_TEXT_POS (row->maxpos,
17206 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17207 else if (row->continued_p)
17208 {
17209 /* If max_pos is different from IT's current position, it
17210 means IT->method does not belong to the display element
17211 at max_pos. However, it also means that the display
17212 element at max_pos was displayed in its entirety on this
17213 line, which is equivalent to saying that the next line
17214 starts at the next buffer position. */
17215 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17216 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17217 else
17218 {
17219 INC_BOTH (max_pos, max_bpos);
17220 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17221 }
17222 }
17223 else if (row->truncated_on_right_p)
17224 /* display_line already called reseat_at_next_visible_line_start,
17225 which puts the iterator at the beginning of the next line, in
17226 the logical order. */
17227 row->maxpos = it->current.pos;
17228 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17229 /* A line that is entirely from a string/image/stretch... */
17230 row->maxpos = row->minpos;
17231 else
17232 abort ();
17233 }
17234 else
17235 row->maxpos = it->current.pos;
17236 }
17237
17238 /* Construct the glyph row IT->glyph_row in the desired matrix of
17239 IT->w from text at the current position of IT. See dispextern.h
17240 for an overview of struct it. Value is non-zero if
17241 IT->glyph_row displays text, as opposed to a line displaying ZV
17242 only. */
17243
17244 static int
17245 display_line (struct it *it)
17246 {
17247 struct glyph_row *row = it->glyph_row;
17248 Lisp_Object overlay_arrow_string;
17249 struct it wrap_it;
17250 int may_wrap = 0, wrap_x IF_LINT (= 0);
17251 int wrap_row_used = -1;
17252 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17253 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17254 int wrap_row_extra_line_spacing IF_LINT (= 0);
17255 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17256 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17257 int cvpos;
17258 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17259 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17260
17261 /* We always start displaying at hpos zero even if hscrolled. */
17262 xassert (it->hpos == 0 && it->current_x == 0);
17263
17264 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17265 >= it->w->desired_matrix->nrows)
17266 {
17267 it->w->nrows_scale_factor++;
17268 fonts_changed_p = 1;
17269 return 0;
17270 }
17271
17272 /* Is IT->w showing the region? */
17273 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17274
17275 /* Clear the result glyph row and enable it. */
17276 prepare_desired_row (row);
17277
17278 row->y = it->current_y;
17279 row->start = it->start;
17280 row->continuation_lines_width = it->continuation_lines_width;
17281 row->displays_text_p = 1;
17282 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17283 it->starts_in_middle_of_char_p = 0;
17284
17285 /* Arrange the overlays nicely for our purposes. Usually, we call
17286 display_line on only one line at a time, in which case this
17287 can't really hurt too much, or we call it on lines which appear
17288 one after another in the buffer, in which case all calls to
17289 recenter_overlay_lists but the first will be pretty cheap. */
17290 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17291
17292 /* Move over display elements that are not visible because we are
17293 hscrolled. This may stop at an x-position < IT->first_visible_x
17294 if the first glyph is partially visible or if we hit a line end. */
17295 if (it->current_x < it->first_visible_x)
17296 {
17297 this_line_min_pos = row->start.pos;
17298 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17299 MOVE_TO_POS | MOVE_TO_X);
17300 /* Record the smallest positions seen while we moved over
17301 display elements that are not visible. This is needed by
17302 redisplay_internal for optimizing the case where the cursor
17303 stays inside the same line. The rest of this function only
17304 considers positions that are actually displayed, so
17305 RECORD_MAX_MIN_POS will not otherwise record positions that
17306 are hscrolled to the left of the left edge of the window. */
17307 min_pos = CHARPOS (this_line_min_pos);
17308 min_bpos = BYTEPOS (this_line_min_pos);
17309 }
17310 else
17311 {
17312 /* We only do this when not calling `move_it_in_display_line_to'
17313 above, because move_it_in_display_line_to calls
17314 handle_line_prefix itself. */
17315 handle_line_prefix (it);
17316 }
17317
17318 /* Get the initial row height. This is either the height of the
17319 text hscrolled, if there is any, or zero. */
17320 row->ascent = it->max_ascent;
17321 row->height = it->max_ascent + it->max_descent;
17322 row->phys_ascent = it->max_phys_ascent;
17323 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17324 row->extra_line_spacing = it->max_extra_line_spacing;
17325
17326 /* Utility macro to record max and min buffer positions seen until now. */
17327 #define RECORD_MAX_MIN_POS(IT) \
17328 do \
17329 { \
17330 if (IT_CHARPOS (*(IT)) < min_pos) \
17331 { \
17332 min_pos = IT_CHARPOS (*(IT)); \
17333 min_bpos = IT_BYTEPOS (*(IT)); \
17334 } \
17335 if (IT_CHARPOS (*(IT)) > max_pos) \
17336 { \
17337 max_pos = IT_CHARPOS (*(IT)); \
17338 max_bpos = IT_BYTEPOS (*(IT)); \
17339 } \
17340 } \
17341 while (0)
17342
17343 /* Loop generating characters. The loop is left with IT on the next
17344 character to display. */
17345 while (1)
17346 {
17347 int n_glyphs_before, hpos_before, x_before;
17348 int x, nglyphs;
17349 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17350
17351 /* Retrieve the next thing to display. Value is zero if end of
17352 buffer reached. */
17353 if (!get_next_display_element (it))
17354 {
17355 /* Maybe add a space at the end of this line that is used to
17356 display the cursor there under X. Set the charpos of the
17357 first glyph of blank lines not corresponding to any text
17358 to -1. */
17359 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17360 row->exact_window_width_line_p = 1;
17361 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17362 || row->used[TEXT_AREA] == 0)
17363 {
17364 row->glyphs[TEXT_AREA]->charpos = -1;
17365 row->displays_text_p = 0;
17366
17367 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17368 && (!MINI_WINDOW_P (it->w)
17369 || (minibuf_level && EQ (it->window, minibuf_window))))
17370 row->indicate_empty_line_p = 1;
17371 }
17372
17373 it->continuation_lines_width = 0;
17374 row->ends_at_zv_p = 1;
17375 /* A row that displays right-to-left text must always have
17376 its last face extended all the way to the end of line,
17377 even if this row ends in ZV, because we still write to
17378 the screen left to right. */
17379 if (row->reversed_p)
17380 extend_face_to_end_of_line (it);
17381 break;
17382 }
17383
17384 /* Now, get the metrics of what we want to display. This also
17385 generates glyphs in `row' (which is IT->glyph_row). */
17386 n_glyphs_before = row->used[TEXT_AREA];
17387 x = it->current_x;
17388
17389 /* Remember the line height so far in case the next element doesn't
17390 fit on the line. */
17391 if (it->line_wrap != TRUNCATE)
17392 {
17393 ascent = it->max_ascent;
17394 descent = it->max_descent;
17395 phys_ascent = it->max_phys_ascent;
17396 phys_descent = it->max_phys_descent;
17397
17398 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17399 {
17400 if (IT_DISPLAYING_WHITESPACE (it))
17401 may_wrap = 1;
17402 else if (may_wrap)
17403 {
17404 wrap_it = *it;
17405 wrap_x = x;
17406 wrap_row_used = row->used[TEXT_AREA];
17407 wrap_row_ascent = row->ascent;
17408 wrap_row_height = row->height;
17409 wrap_row_phys_ascent = row->phys_ascent;
17410 wrap_row_phys_height = row->phys_height;
17411 wrap_row_extra_line_spacing = row->extra_line_spacing;
17412 wrap_row_min_pos = min_pos;
17413 wrap_row_min_bpos = min_bpos;
17414 wrap_row_max_pos = max_pos;
17415 wrap_row_max_bpos = max_bpos;
17416 may_wrap = 0;
17417 }
17418 }
17419 }
17420
17421 PRODUCE_GLYPHS (it);
17422
17423 /* If this display element was in marginal areas, continue with
17424 the next one. */
17425 if (it->area != TEXT_AREA)
17426 {
17427 row->ascent = max (row->ascent, it->max_ascent);
17428 row->height = max (row->height, it->max_ascent + it->max_descent);
17429 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17430 row->phys_height = max (row->phys_height,
17431 it->max_phys_ascent + it->max_phys_descent);
17432 row->extra_line_spacing = max (row->extra_line_spacing,
17433 it->max_extra_line_spacing);
17434 set_iterator_to_next (it, 1);
17435 continue;
17436 }
17437
17438 /* Does the display element fit on the line? If we truncate
17439 lines, we should draw past the right edge of the window. If
17440 we don't truncate, we want to stop so that we can display the
17441 continuation glyph before the right margin. If lines are
17442 continued, there are two possible strategies for characters
17443 resulting in more than 1 glyph (e.g. tabs): Display as many
17444 glyphs as possible in this line and leave the rest for the
17445 continuation line, or display the whole element in the next
17446 line. Original redisplay did the former, so we do it also. */
17447 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17448 hpos_before = it->hpos;
17449 x_before = x;
17450
17451 if (/* Not a newline. */
17452 nglyphs > 0
17453 /* Glyphs produced fit entirely in the line. */
17454 && it->current_x < it->last_visible_x)
17455 {
17456 it->hpos += nglyphs;
17457 row->ascent = max (row->ascent, it->max_ascent);
17458 row->height = max (row->height, it->max_ascent + it->max_descent);
17459 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17460 row->phys_height = max (row->phys_height,
17461 it->max_phys_ascent + it->max_phys_descent);
17462 row->extra_line_spacing = max (row->extra_line_spacing,
17463 it->max_extra_line_spacing);
17464 if (it->current_x - it->pixel_width < it->first_visible_x)
17465 row->x = x - it->first_visible_x;
17466 /* Record the maximum and minimum buffer positions seen so
17467 far in glyphs that will be displayed by this row. */
17468 if (it->bidi_p)
17469 RECORD_MAX_MIN_POS (it);
17470 }
17471 else
17472 {
17473 int i, new_x;
17474 struct glyph *glyph;
17475
17476 for (i = 0; i < nglyphs; ++i, x = new_x)
17477 {
17478 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17479 new_x = x + glyph->pixel_width;
17480
17481 if (/* Lines are continued. */
17482 it->line_wrap != TRUNCATE
17483 && (/* Glyph doesn't fit on the line. */
17484 new_x > it->last_visible_x
17485 /* Or it fits exactly on a window system frame. */
17486 || (new_x == it->last_visible_x
17487 && FRAME_WINDOW_P (it->f))))
17488 {
17489 /* End of a continued line. */
17490
17491 if (it->hpos == 0
17492 || (new_x == it->last_visible_x
17493 && FRAME_WINDOW_P (it->f)))
17494 {
17495 /* Current glyph is the only one on the line or
17496 fits exactly on the line. We must continue
17497 the line because we can't draw the cursor
17498 after the glyph. */
17499 row->continued_p = 1;
17500 it->current_x = new_x;
17501 it->continuation_lines_width += new_x;
17502 ++it->hpos;
17503 /* Record the maximum and minimum buffer
17504 positions seen so far in glyphs that will be
17505 displayed by this row. */
17506 if (it->bidi_p)
17507 RECORD_MAX_MIN_POS (it);
17508 if (i == nglyphs - 1)
17509 {
17510 /* If line-wrap is on, check if a previous
17511 wrap point was found. */
17512 if (wrap_row_used > 0
17513 /* Even if there is a previous wrap
17514 point, continue the line here as
17515 usual, if (i) the previous character
17516 was a space or tab AND (ii) the
17517 current character is not. */
17518 && (!may_wrap
17519 || IT_DISPLAYING_WHITESPACE (it)))
17520 goto back_to_wrap;
17521
17522 set_iterator_to_next (it, 1);
17523 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17524 {
17525 if (!get_next_display_element (it))
17526 {
17527 row->exact_window_width_line_p = 1;
17528 it->continuation_lines_width = 0;
17529 row->continued_p = 0;
17530 row->ends_at_zv_p = 1;
17531 }
17532 else if (ITERATOR_AT_END_OF_LINE_P (it))
17533 {
17534 row->continued_p = 0;
17535 row->exact_window_width_line_p = 1;
17536 }
17537 }
17538 }
17539 }
17540 else if (CHAR_GLYPH_PADDING_P (*glyph)
17541 && !FRAME_WINDOW_P (it->f))
17542 {
17543 /* A padding glyph that doesn't fit on this line.
17544 This means the whole character doesn't fit
17545 on the line. */
17546 if (row->reversed_p)
17547 unproduce_glyphs (it, row->used[TEXT_AREA]
17548 - n_glyphs_before);
17549 row->used[TEXT_AREA] = n_glyphs_before;
17550
17551 /* Fill the rest of the row with continuation
17552 glyphs like in 20.x. */
17553 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17554 < row->glyphs[1 + TEXT_AREA])
17555 produce_special_glyphs (it, IT_CONTINUATION);
17556
17557 row->continued_p = 1;
17558 it->current_x = x_before;
17559 it->continuation_lines_width += x_before;
17560
17561 /* Restore the height to what it was before the
17562 element not fitting on the line. */
17563 it->max_ascent = ascent;
17564 it->max_descent = descent;
17565 it->max_phys_ascent = phys_ascent;
17566 it->max_phys_descent = phys_descent;
17567 }
17568 else if (wrap_row_used > 0)
17569 {
17570 back_to_wrap:
17571 if (row->reversed_p)
17572 unproduce_glyphs (it,
17573 row->used[TEXT_AREA] - wrap_row_used);
17574 *it = wrap_it;
17575 it->continuation_lines_width += wrap_x;
17576 row->used[TEXT_AREA] = wrap_row_used;
17577 row->ascent = wrap_row_ascent;
17578 row->height = wrap_row_height;
17579 row->phys_ascent = wrap_row_phys_ascent;
17580 row->phys_height = wrap_row_phys_height;
17581 row->extra_line_spacing = wrap_row_extra_line_spacing;
17582 min_pos = wrap_row_min_pos;
17583 min_bpos = wrap_row_min_bpos;
17584 max_pos = wrap_row_max_pos;
17585 max_bpos = wrap_row_max_bpos;
17586 row->continued_p = 1;
17587 row->ends_at_zv_p = 0;
17588 row->exact_window_width_line_p = 0;
17589 it->continuation_lines_width += x;
17590
17591 /* Make sure that a non-default face is extended
17592 up to the right margin of the window. */
17593 extend_face_to_end_of_line (it);
17594 }
17595 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17596 {
17597 /* A TAB that extends past the right edge of the
17598 window. This produces a single glyph on
17599 window system frames. We leave the glyph in
17600 this row and let it fill the row, but don't
17601 consume the TAB. */
17602 it->continuation_lines_width += it->last_visible_x;
17603 row->ends_in_middle_of_char_p = 1;
17604 row->continued_p = 1;
17605 glyph->pixel_width = it->last_visible_x - x;
17606 it->starts_in_middle_of_char_p = 1;
17607 }
17608 else
17609 {
17610 /* Something other than a TAB that draws past
17611 the right edge of the window. Restore
17612 positions to values before the element. */
17613 if (row->reversed_p)
17614 unproduce_glyphs (it, row->used[TEXT_AREA]
17615 - (n_glyphs_before + i));
17616 row->used[TEXT_AREA] = n_glyphs_before + i;
17617
17618 /* Display continuation glyphs. */
17619 if (!FRAME_WINDOW_P (it->f))
17620 produce_special_glyphs (it, IT_CONTINUATION);
17621 row->continued_p = 1;
17622
17623 it->current_x = x_before;
17624 it->continuation_lines_width += x;
17625 extend_face_to_end_of_line (it);
17626
17627 if (nglyphs > 1 && i > 0)
17628 {
17629 row->ends_in_middle_of_char_p = 1;
17630 it->starts_in_middle_of_char_p = 1;
17631 }
17632
17633 /* Restore the height to what it was before the
17634 element not fitting on the line. */
17635 it->max_ascent = ascent;
17636 it->max_descent = descent;
17637 it->max_phys_ascent = phys_ascent;
17638 it->max_phys_descent = phys_descent;
17639 }
17640
17641 break;
17642 }
17643 else if (new_x > it->first_visible_x)
17644 {
17645 /* Increment number of glyphs actually displayed. */
17646 ++it->hpos;
17647
17648 /* Record the maximum and minimum buffer positions
17649 seen so far in glyphs that will be displayed by
17650 this row. */
17651 if (it->bidi_p)
17652 RECORD_MAX_MIN_POS (it);
17653
17654 if (x < it->first_visible_x)
17655 /* Glyph is partially visible, i.e. row starts at
17656 negative X position. */
17657 row->x = x - it->first_visible_x;
17658 }
17659 else
17660 {
17661 /* Glyph is completely off the left margin of the
17662 window. This should not happen because of the
17663 move_it_in_display_line at the start of this
17664 function, unless the text display area of the
17665 window is empty. */
17666 xassert (it->first_visible_x <= it->last_visible_x);
17667 }
17668 }
17669
17670 row->ascent = max (row->ascent, it->max_ascent);
17671 row->height = max (row->height, it->max_ascent + it->max_descent);
17672 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17673 row->phys_height = max (row->phys_height,
17674 it->max_phys_ascent + it->max_phys_descent);
17675 row->extra_line_spacing = max (row->extra_line_spacing,
17676 it->max_extra_line_spacing);
17677
17678 /* End of this display line if row is continued. */
17679 if (row->continued_p || row->ends_at_zv_p)
17680 break;
17681 }
17682
17683 at_end_of_line:
17684 /* Is this a line end? If yes, we're also done, after making
17685 sure that a non-default face is extended up to the right
17686 margin of the window. */
17687 if (ITERATOR_AT_END_OF_LINE_P (it))
17688 {
17689 int used_before = row->used[TEXT_AREA];
17690
17691 row->ends_in_newline_from_string_p = STRINGP (it->object);
17692
17693 /* Add a space at the end of the line that is used to
17694 display the cursor there. */
17695 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17696 append_space_for_newline (it, 0);
17697
17698 /* Extend the face to the end of the line. */
17699 extend_face_to_end_of_line (it);
17700
17701 /* Make sure we have the position. */
17702 if (used_before == 0)
17703 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17704
17705 /* Record the position of the newline, for use in
17706 find_row_edges. */
17707 it->eol_pos = it->current.pos;
17708
17709 /* Consume the line end. This skips over invisible lines. */
17710 set_iterator_to_next (it, 1);
17711 it->continuation_lines_width = 0;
17712 break;
17713 }
17714
17715 /* Proceed with next display element. Note that this skips
17716 over lines invisible because of selective display. */
17717 set_iterator_to_next (it, 1);
17718
17719 /* If we truncate lines, we are done when the last displayed
17720 glyphs reach past the right margin of the window. */
17721 if (it->line_wrap == TRUNCATE
17722 && (FRAME_WINDOW_P (it->f)
17723 ? (it->current_x >= it->last_visible_x)
17724 : (it->current_x > it->last_visible_x)))
17725 {
17726 /* Maybe add truncation glyphs. */
17727 if (!FRAME_WINDOW_P (it->f))
17728 {
17729 int i, n;
17730
17731 if (!row->reversed_p)
17732 {
17733 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17734 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17735 break;
17736 }
17737 else
17738 {
17739 for (i = 0; i < row->used[TEXT_AREA]; i++)
17740 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17741 break;
17742 /* Remove any padding glyphs at the front of ROW, to
17743 make room for the truncation glyphs we will be
17744 adding below. The loop below always inserts at
17745 least one truncation glyph, so also remove the
17746 last glyph added to ROW. */
17747 unproduce_glyphs (it, i + 1);
17748 /* Adjust i for the loop below. */
17749 i = row->used[TEXT_AREA] - (i + 1);
17750 }
17751
17752 for (n = row->used[TEXT_AREA]; i < n; ++i)
17753 {
17754 row->used[TEXT_AREA] = i;
17755 produce_special_glyphs (it, IT_TRUNCATION);
17756 }
17757 }
17758 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17759 {
17760 /* Don't truncate if we can overflow newline into fringe. */
17761 if (!get_next_display_element (it))
17762 {
17763 it->continuation_lines_width = 0;
17764 row->ends_at_zv_p = 1;
17765 row->exact_window_width_line_p = 1;
17766 break;
17767 }
17768 if (ITERATOR_AT_END_OF_LINE_P (it))
17769 {
17770 row->exact_window_width_line_p = 1;
17771 goto at_end_of_line;
17772 }
17773 }
17774
17775 row->truncated_on_right_p = 1;
17776 it->continuation_lines_width = 0;
17777 reseat_at_next_visible_line_start (it, 0);
17778 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17779 it->hpos = hpos_before;
17780 it->current_x = x_before;
17781 break;
17782 }
17783 }
17784
17785 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17786 at the left window margin. */
17787 if (it->first_visible_x
17788 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17789 {
17790 if (!FRAME_WINDOW_P (it->f))
17791 insert_left_trunc_glyphs (it);
17792 row->truncated_on_left_p = 1;
17793 }
17794
17795 /* Remember the position at which this line ends.
17796
17797 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17798 cannot be before the call to find_row_edges below, since that is
17799 where these positions are determined. */
17800 row->end = it->current;
17801 if (!it->bidi_p)
17802 {
17803 row->minpos = row->start.pos;
17804 row->maxpos = row->end.pos;
17805 }
17806 else
17807 {
17808 /* ROW->minpos and ROW->maxpos must be the smallest and
17809 `1 + the largest' buffer positions in ROW. But if ROW was
17810 bidi-reordered, these two positions can be anywhere in the
17811 row, so we must determine them now. */
17812 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17813 }
17814
17815 /* If the start of this line is the overlay arrow-position, then
17816 mark this glyph row as the one containing the overlay arrow.
17817 This is clearly a mess with variable size fonts. It would be
17818 better to let it be displayed like cursors under X. */
17819 if ((row->displays_text_p || !overlay_arrow_seen)
17820 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17821 !NILP (overlay_arrow_string)))
17822 {
17823 /* Overlay arrow in window redisplay is a fringe bitmap. */
17824 if (STRINGP (overlay_arrow_string))
17825 {
17826 struct glyph_row *arrow_row
17827 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17828 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17829 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17830 struct glyph *p = row->glyphs[TEXT_AREA];
17831 struct glyph *p2, *end;
17832
17833 /* Copy the arrow glyphs. */
17834 while (glyph < arrow_end)
17835 *p++ = *glyph++;
17836
17837 /* Throw away padding glyphs. */
17838 p2 = p;
17839 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17840 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17841 ++p2;
17842 if (p2 > p)
17843 {
17844 while (p2 < end)
17845 *p++ = *p2++;
17846 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17847 }
17848 }
17849 else
17850 {
17851 xassert (INTEGERP (overlay_arrow_string));
17852 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17853 }
17854 overlay_arrow_seen = 1;
17855 }
17856
17857 /* Compute pixel dimensions of this line. */
17858 compute_line_metrics (it);
17859
17860 /* Record whether this row ends inside an ellipsis. */
17861 row->ends_in_ellipsis_p
17862 = (it->method == GET_FROM_DISPLAY_VECTOR
17863 && it->ellipsis_p);
17864
17865 /* Save fringe bitmaps in this row. */
17866 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17867 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17868 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17869 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17870
17871 it->left_user_fringe_bitmap = 0;
17872 it->left_user_fringe_face_id = 0;
17873 it->right_user_fringe_bitmap = 0;
17874 it->right_user_fringe_face_id = 0;
17875
17876 /* Maybe set the cursor. */
17877 cvpos = it->w->cursor.vpos;
17878 if ((cvpos < 0
17879 /* In bidi-reordered rows, keep checking for proper cursor
17880 position even if one has been found already, because buffer
17881 positions in such rows change non-linearly with ROW->VPOS,
17882 when a line is continued. One exception: when we are at ZV,
17883 display cursor on the first suitable glyph row, since all
17884 the empty rows after that also have their position set to ZV. */
17885 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17886 lines' rows is implemented for bidi-reordered rows. */
17887 || (it->bidi_p
17888 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17889 && PT >= MATRIX_ROW_START_CHARPOS (row)
17890 && PT <= MATRIX_ROW_END_CHARPOS (row)
17891 && cursor_row_p (it->w, row))
17892 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17893
17894 /* Highlight trailing whitespace. */
17895 if (!NILP (Vshow_trailing_whitespace))
17896 highlight_trailing_whitespace (it->f, it->glyph_row);
17897
17898 /* Prepare for the next line. This line starts horizontally at (X
17899 HPOS) = (0 0). Vertical positions are incremented. As a
17900 convenience for the caller, IT->glyph_row is set to the next
17901 row to be used. */
17902 it->current_x = it->hpos = 0;
17903 it->current_y += row->height;
17904 SET_TEXT_POS (it->eol_pos, 0, 0);
17905 ++it->vpos;
17906 ++it->glyph_row;
17907 /* The next row should by default use the same value of the
17908 reversed_p flag as this one. set_iterator_to_next decides when
17909 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17910 the flag accordingly. */
17911 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17912 it->glyph_row->reversed_p = row->reversed_p;
17913 it->start = row->end;
17914 return row->displays_text_p;
17915
17916 #undef RECORD_MAX_MIN_POS
17917 }
17918
17919 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17920 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17921 doc: /* Return paragraph direction at point in BUFFER.
17922 Value is either `left-to-right' or `right-to-left'.
17923 If BUFFER is omitted or nil, it defaults to the current buffer.
17924
17925 Paragraph direction determines how the text in the paragraph is displayed.
17926 In left-to-right paragraphs, text begins at the left margin of the window
17927 and the reading direction is generally left to right. In right-to-left
17928 paragraphs, text begins at the right margin and is read from right to left.
17929
17930 See also `bidi-paragraph-direction'. */)
17931 (Lisp_Object buffer)
17932 {
17933 struct buffer *buf = current_buffer;
17934 struct buffer *old = buf;
17935
17936 if (! NILP (buffer))
17937 {
17938 CHECK_BUFFER (buffer);
17939 buf = XBUFFER (buffer);
17940 }
17941
17942 if (NILP (BVAR (buf, bidi_display_reordering)))
17943 return Qleft_to_right;
17944 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17945 return BVAR (buf, bidi_paragraph_direction);
17946 else
17947 {
17948 /* Determine the direction from buffer text. We could try to
17949 use current_matrix if it is up to date, but this seems fast
17950 enough as it is. */
17951 struct bidi_it itb;
17952 EMACS_INT pos = BUF_PT (buf);
17953 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17954 int c;
17955
17956 set_buffer_temp (buf);
17957 /* bidi_paragraph_init finds the base direction of the paragraph
17958 by searching forward from paragraph start. We need the base
17959 direction of the current or _previous_ paragraph, so we need
17960 to make sure we are within that paragraph. To that end, find
17961 the previous non-empty line. */
17962 if (pos >= ZV && pos > BEGV)
17963 {
17964 pos--;
17965 bytepos = CHAR_TO_BYTE (pos);
17966 }
17967 while ((c = FETCH_BYTE (bytepos)) == '\n'
17968 || c == ' ' || c == '\t' || c == '\f')
17969 {
17970 if (bytepos <= BEGV_BYTE)
17971 break;
17972 bytepos--;
17973 pos--;
17974 }
17975 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17976 bytepos--;
17977 itb.charpos = pos;
17978 itb.bytepos = bytepos;
17979 itb.first_elt = 1;
17980 itb.separator_limit = -1;
17981 itb.paragraph_dir = NEUTRAL_DIR;
17982
17983 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17984 set_buffer_temp (old);
17985 switch (itb.paragraph_dir)
17986 {
17987 case L2R:
17988 return Qleft_to_right;
17989 break;
17990 case R2L:
17991 return Qright_to_left;
17992 break;
17993 default:
17994 abort ();
17995 }
17996 }
17997 }
17998
17999
18000 \f
18001 /***********************************************************************
18002 Menu Bar
18003 ***********************************************************************/
18004
18005 /* Redisplay the menu bar in the frame for window W.
18006
18007 The menu bar of X frames that don't have X toolkit support is
18008 displayed in a special window W->frame->menu_bar_window.
18009
18010 The menu bar of terminal frames is treated specially as far as
18011 glyph matrices are concerned. Menu bar lines are not part of
18012 windows, so the update is done directly on the frame matrix rows
18013 for the menu bar. */
18014
18015 static void
18016 display_menu_bar (struct window *w)
18017 {
18018 struct frame *f = XFRAME (WINDOW_FRAME (w));
18019 struct it it;
18020 Lisp_Object items;
18021 int i;
18022
18023 /* Don't do all this for graphical frames. */
18024 #ifdef HAVE_NTGUI
18025 if (FRAME_W32_P (f))
18026 return;
18027 #endif
18028 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18029 if (FRAME_X_P (f))
18030 return;
18031 #endif
18032
18033 #ifdef HAVE_NS
18034 if (FRAME_NS_P (f))
18035 return;
18036 #endif /* HAVE_NS */
18037
18038 #ifdef USE_X_TOOLKIT
18039 xassert (!FRAME_WINDOW_P (f));
18040 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18041 it.first_visible_x = 0;
18042 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18043 #else /* not USE_X_TOOLKIT */
18044 if (FRAME_WINDOW_P (f))
18045 {
18046 /* Menu bar lines are displayed in the desired matrix of the
18047 dummy window menu_bar_window. */
18048 struct window *menu_w;
18049 xassert (WINDOWP (f->menu_bar_window));
18050 menu_w = XWINDOW (f->menu_bar_window);
18051 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18052 MENU_FACE_ID);
18053 it.first_visible_x = 0;
18054 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18055 }
18056 else
18057 {
18058 /* This is a TTY frame, i.e. character hpos/vpos are used as
18059 pixel x/y. */
18060 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18061 MENU_FACE_ID);
18062 it.first_visible_x = 0;
18063 it.last_visible_x = FRAME_COLS (f);
18064 }
18065 #endif /* not USE_X_TOOLKIT */
18066
18067 if (! mode_line_inverse_video)
18068 /* Force the menu-bar to be displayed in the default face. */
18069 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18070
18071 /* Clear all rows of the menu bar. */
18072 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18073 {
18074 struct glyph_row *row = it.glyph_row + i;
18075 clear_glyph_row (row);
18076 row->enabled_p = 1;
18077 row->full_width_p = 1;
18078 }
18079
18080 /* Display all items of the menu bar. */
18081 items = FRAME_MENU_BAR_ITEMS (it.f);
18082 for (i = 0; i < XVECTOR (items)->size; i += 4)
18083 {
18084 Lisp_Object string;
18085
18086 /* Stop at nil string. */
18087 string = AREF (items, i + 1);
18088 if (NILP (string))
18089 break;
18090
18091 /* Remember where item was displayed. */
18092 ASET (items, i + 3, make_number (it.hpos));
18093
18094 /* Display the item, pad with one space. */
18095 if (it.current_x < it.last_visible_x)
18096 display_string (NULL, string, Qnil, 0, 0, &it,
18097 SCHARS (string) + 1, 0, 0, -1);
18098 }
18099
18100 /* Fill out the line with spaces. */
18101 if (it.current_x < it.last_visible_x)
18102 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18103
18104 /* Compute the total height of the lines. */
18105 compute_line_metrics (&it);
18106 }
18107
18108
18109 \f
18110 /***********************************************************************
18111 Mode Line
18112 ***********************************************************************/
18113
18114 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18115 FORCE is non-zero, redisplay mode lines unconditionally.
18116 Otherwise, redisplay only mode lines that are garbaged. Value is
18117 the number of windows whose mode lines were redisplayed. */
18118
18119 static int
18120 redisplay_mode_lines (Lisp_Object window, int force)
18121 {
18122 int nwindows = 0;
18123
18124 while (!NILP (window))
18125 {
18126 struct window *w = XWINDOW (window);
18127
18128 if (WINDOWP (w->hchild))
18129 nwindows += redisplay_mode_lines (w->hchild, force);
18130 else if (WINDOWP (w->vchild))
18131 nwindows += redisplay_mode_lines (w->vchild, force);
18132 else if (force
18133 || FRAME_GARBAGED_P (XFRAME (w->frame))
18134 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18135 {
18136 struct text_pos lpoint;
18137 struct buffer *old = current_buffer;
18138
18139 /* Set the window's buffer for the mode line display. */
18140 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18141 set_buffer_internal_1 (XBUFFER (w->buffer));
18142
18143 /* Point refers normally to the selected window. For any
18144 other window, set up appropriate value. */
18145 if (!EQ (window, selected_window))
18146 {
18147 struct text_pos pt;
18148
18149 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18150 if (CHARPOS (pt) < BEGV)
18151 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18152 else if (CHARPOS (pt) > (ZV - 1))
18153 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18154 else
18155 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18156 }
18157
18158 /* Display mode lines. */
18159 clear_glyph_matrix (w->desired_matrix);
18160 if (display_mode_lines (w))
18161 {
18162 ++nwindows;
18163 w->must_be_updated_p = 1;
18164 }
18165
18166 /* Restore old settings. */
18167 set_buffer_internal_1 (old);
18168 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18169 }
18170
18171 window = w->next;
18172 }
18173
18174 return nwindows;
18175 }
18176
18177
18178 /* Display the mode and/or header line of window W. Value is the
18179 sum number of mode lines and header lines displayed. */
18180
18181 static int
18182 display_mode_lines (struct window *w)
18183 {
18184 Lisp_Object old_selected_window, old_selected_frame;
18185 int n = 0;
18186
18187 old_selected_frame = selected_frame;
18188 selected_frame = w->frame;
18189 old_selected_window = selected_window;
18190 XSETWINDOW (selected_window, w);
18191
18192 /* These will be set while the mode line specs are processed. */
18193 line_number_displayed = 0;
18194 w->column_number_displayed = Qnil;
18195
18196 if (WINDOW_WANTS_MODELINE_P (w))
18197 {
18198 struct window *sel_w = XWINDOW (old_selected_window);
18199
18200 /* Select mode line face based on the real selected window. */
18201 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18202 BVAR (current_buffer, mode_line_format));
18203 ++n;
18204 }
18205
18206 if (WINDOW_WANTS_HEADER_LINE_P (w))
18207 {
18208 display_mode_line (w, HEADER_LINE_FACE_ID,
18209 BVAR (current_buffer, header_line_format));
18210 ++n;
18211 }
18212
18213 selected_frame = old_selected_frame;
18214 selected_window = old_selected_window;
18215 return n;
18216 }
18217
18218
18219 /* Display mode or header line of window W. FACE_ID specifies which
18220 line to display; it is either MODE_LINE_FACE_ID or
18221 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18222 display. Value is the pixel height of the mode/header line
18223 displayed. */
18224
18225 static int
18226 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18227 {
18228 struct it it;
18229 struct face *face;
18230 int count = SPECPDL_INDEX ();
18231
18232 init_iterator (&it, w, -1, -1, NULL, face_id);
18233 /* Don't extend on a previously drawn mode-line.
18234 This may happen if called from pos_visible_p. */
18235 it.glyph_row->enabled_p = 0;
18236 prepare_desired_row (it.glyph_row);
18237
18238 it.glyph_row->mode_line_p = 1;
18239
18240 if (! mode_line_inverse_video)
18241 /* Force the mode-line to be displayed in the default face. */
18242 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18243
18244 record_unwind_protect (unwind_format_mode_line,
18245 format_mode_line_unwind_data (NULL, Qnil, 0));
18246
18247 mode_line_target = MODE_LINE_DISPLAY;
18248
18249 /* Temporarily make frame's keyboard the current kboard so that
18250 kboard-local variables in the mode_line_format will get the right
18251 values. */
18252 push_kboard (FRAME_KBOARD (it.f));
18253 record_unwind_save_match_data ();
18254 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18255 pop_kboard ();
18256
18257 unbind_to (count, Qnil);
18258
18259 /* Fill up with spaces. */
18260 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18261
18262 compute_line_metrics (&it);
18263 it.glyph_row->full_width_p = 1;
18264 it.glyph_row->continued_p = 0;
18265 it.glyph_row->truncated_on_left_p = 0;
18266 it.glyph_row->truncated_on_right_p = 0;
18267
18268 /* Make a 3D mode-line have a shadow at its right end. */
18269 face = FACE_FROM_ID (it.f, face_id);
18270 extend_face_to_end_of_line (&it);
18271 if (face->box != FACE_NO_BOX)
18272 {
18273 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18274 + it.glyph_row->used[TEXT_AREA] - 1);
18275 last->right_box_line_p = 1;
18276 }
18277
18278 return it.glyph_row->height;
18279 }
18280
18281 /* Move element ELT in LIST to the front of LIST.
18282 Return the updated list. */
18283
18284 static Lisp_Object
18285 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18286 {
18287 register Lisp_Object tail, prev;
18288 register Lisp_Object tem;
18289
18290 tail = list;
18291 prev = Qnil;
18292 while (CONSP (tail))
18293 {
18294 tem = XCAR (tail);
18295
18296 if (EQ (elt, tem))
18297 {
18298 /* Splice out the link TAIL. */
18299 if (NILP (prev))
18300 list = XCDR (tail);
18301 else
18302 Fsetcdr (prev, XCDR (tail));
18303
18304 /* Now make it the first. */
18305 Fsetcdr (tail, list);
18306 return tail;
18307 }
18308 else
18309 prev = tail;
18310 tail = XCDR (tail);
18311 QUIT;
18312 }
18313
18314 /* Not found--return unchanged LIST. */
18315 return list;
18316 }
18317
18318 /* Contribute ELT to the mode line for window IT->w. How it
18319 translates into text depends on its data type.
18320
18321 IT describes the display environment in which we display, as usual.
18322
18323 DEPTH is the depth in recursion. It is used to prevent
18324 infinite recursion here.
18325
18326 FIELD_WIDTH is the number of characters the display of ELT should
18327 occupy in the mode line, and PRECISION is the maximum number of
18328 characters to display from ELT's representation. See
18329 display_string for details.
18330
18331 Returns the hpos of the end of the text generated by ELT.
18332
18333 PROPS is a property list to add to any string we encounter.
18334
18335 If RISKY is nonzero, remove (disregard) any properties in any string
18336 we encounter, and ignore :eval and :propertize.
18337
18338 The global variable `mode_line_target' determines whether the
18339 output is passed to `store_mode_line_noprop',
18340 `store_mode_line_string', or `display_string'. */
18341
18342 static int
18343 display_mode_element (struct it *it, int depth, int field_width, int precision,
18344 Lisp_Object elt, Lisp_Object props, int risky)
18345 {
18346 int n = 0, field, prec;
18347 int literal = 0;
18348
18349 tail_recurse:
18350 if (depth > 100)
18351 elt = build_string ("*too-deep*");
18352
18353 depth++;
18354
18355 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18356 {
18357 case Lisp_String:
18358 {
18359 /* A string: output it and check for %-constructs within it. */
18360 unsigned char c;
18361 EMACS_INT offset = 0;
18362
18363 if (SCHARS (elt) > 0
18364 && (!NILP (props) || risky))
18365 {
18366 Lisp_Object oprops, aelt;
18367 oprops = Ftext_properties_at (make_number (0), elt);
18368
18369 /* If the starting string's properties are not what
18370 we want, translate the string. Also, if the string
18371 is risky, do that anyway. */
18372
18373 if (NILP (Fequal (props, oprops)) || risky)
18374 {
18375 /* If the starting string has properties,
18376 merge the specified ones onto the existing ones. */
18377 if (! NILP (oprops) && !risky)
18378 {
18379 Lisp_Object tem;
18380
18381 oprops = Fcopy_sequence (oprops);
18382 tem = props;
18383 while (CONSP (tem))
18384 {
18385 oprops = Fplist_put (oprops, XCAR (tem),
18386 XCAR (XCDR (tem)));
18387 tem = XCDR (XCDR (tem));
18388 }
18389 props = oprops;
18390 }
18391
18392 aelt = Fassoc (elt, mode_line_proptrans_alist);
18393 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18394 {
18395 /* AELT is what we want. Move it to the front
18396 without consing. */
18397 elt = XCAR (aelt);
18398 mode_line_proptrans_alist
18399 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18400 }
18401 else
18402 {
18403 Lisp_Object tem;
18404
18405 /* If AELT has the wrong props, it is useless.
18406 so get rid of it. */
18407 if (! NILP (aelt))
18408 mode_line_proptrans_alist
18409 = Fdelq (aelt, mode_line_proptrans_alist);
18410
18411 elt = Fcopy_sequence (elt);
18412 Fset_text_properties (make_number (0), Flength (elt),
18413 props, elt);
18414 /* Add this item to mode_line_proptrans_alist. */
18415 mode_line_proptrans_alist
18416 = Fcons (Fcons (elt, props),
18417 mode_line_proptrans_alist);
18418 /* Truncate mode_line_proptrans_alist
18419 to at most 50 elements. */
18420 tem = Fnthcdr (make_number (50),
18421 mode_line_proptrans_alist);
18422 if (! NILP (tem))
18423 XSETCDR (tem, Qnil);
18424 }
18425 }
18426 }
18427
18428 offset = 0;
18429
18430 if (literal)
18431 {
18432 prec = precision - n;
18433 switch (mode_line_target)
18434 {
18435 case MODE_LINE_NOPROP:
18436 case MODE_LINE_TITLE:
18437 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18438 break;
18439 case MODE_LINE_STRING:
18440 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18441 break;
18442 case MODE_LINE_DISPLAY:
18443 n += display_string (NULL, elt, Qnil, 0, 0, it,
18444 0, prec, 0, STRING_MULTIBYTE (elt));
18445 break;
18446 }
18447
18448 break;
18449 }
18450
18451 /* Handle the non-literal case. */
18452
18453 while ((precision <= 0 || n < precision)
18454 && SREF (elt, offset) != 0
18455 && (mode_line_target != MODE_LINE_DISPLAY
18456 || it->current_x < it->last_visible_x))
18457 {
18458 EMACS_INT last_offset = offset;
18459
18460 /* Advance to end of string or next format specifier. */
18461 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18462 ;
18463
18464 if (offset - 1 != last_offset)
18465 {
18466 EMACS_INT nchars, nbytes;
18467
18468 /* Output to end of string or up to '%'. Field width
18469 is length of string. Don't output more than
18470 PRECISION allows us. */
18471 offset--;
18472
18473 prec = c_string_width (SDATA (elt) + last_offset,
18474 offset - last_offset, precision - n,
18475 &nchars, &nbytes);
18476
18477 switch (mode_line_target)
18478 {
18479 case MODE_LINE_NOPROP:
18480 case MODE_LINE_TITLE:
18481 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18482 break;
18483 case MODE_LINE_STRING:
18484 {
18485 EMACS_INT bytepos = last_offset;
18486 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18487 EMACS_INT endpos = (precision <= 0
18488 ? string_byte_to_char (elt, offset)
18489 : charpos + nchars);
18490
18491 n += store_mode_line_string (NULL,
18492 Fsubstring (elt, make_number (charpos),
18493 make_number (endpos)),
18494 0, 0, 0, Qnil);
18495 }
18496 break;
18497 case MODE_LINE_DISPLAY:
18498 {
18499 EMACS_INT bytepos = last_offset;
18500 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18501
18502 if (precision <= 0)
18503 nchars = string_byte_to_char (elt, offset) - charpos;
18504 n += display_string (NULL, elt, Qnil, 0, charpos,
18505 it, 0, nchars, 0,
18506 STRING_MULTIBYTE (elt));
18507 }
18508 break;
18509 }
18510 }
18511 else /* c == '%' */
18512 {
18513 EMACS_INT percent_position = offset;
18514
18515 /* Get the specified minimum width. Zero means
18516 don't pad. */
18517 field = 0;
18518 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18519 field = field * 10 + c - '0';
18520
18521 /* Don't pad beyond the total padding allowed. */
18522 if (field_width - n > 0 && field > field_width - n)
18523 field = field_width - n;
18524
18525 /* Note that either PRECISION <= 0 or N < PRECISION. */
18526 prec = precision - n;
18527
18528 if (c == 'M')
18529 n += display_mode_element (it, depth, field, prec,
18530 Vglobal_mode_string, props,
18531 risky);
18532 else if (c != 0)
18533 {
18534 int multibyte;
18535 EMACS_INT bytepos, charpos;
18536 const char *spec;
18537 Lisp_Object string;
18538
18539 bytepos = percent_position;
18540 charpos = (STRING_MULTIBYTE (elt)
18541 ? string_byte_to_char (elt, bytepos)
18542 : bytepos);
18543 spec = decode_mode_spec (it->w, c, field, prec, &string);
18544 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18545
18546 switch (mode_line_target)
18547 {
18548 case MODE_LINE_NOPROP:
18549 case MODE_LINE_TITLE:
18550 n += store_mode_line_noprop (spec, field, prec);
18551 break;
18552 case MODE_LINE_STRING:
18553 {
18554 int len = strlen (spec);
18555 Lisp_Object tem = make_string (spec, len);
18556 props = Ftext_properties_at (make_number (charpos), elt);
18557 /* Should only keep face property in props */
18558 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18559 }
18560 break;
18561 case MODE_LINE_DISPLAY:
18562 {
18563 int nglyphs_before, nwritten;
18564
18565 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18566 nwritten = display_string (spec, string, elt,
18567 charpos, 0, it,
18568 field, prec, 0,
18569 multibyte);
18570
18571 /* Assign to the glyphs written above the
18572 string where the `%x' came from, position
18573 of the `%'. */
18574 if (nwritten > 0)
18575 {
18576 struct glyph *glyph
18577 = (it->glyph_row->glyphs[TEXT_AREA]
18578 + nglyphs_before);
18579 int i;
18580
18581 for (i = 0; i < nwritten; ++i)
18582 {
18583 glyph[i].object = elt;
18584 glyph[i].charpos = charpos;
18585 }
18586
18587 n += nwritten;
18588 }
18589 }
18590 break;
18591 }
18592 }
18593 else /* c == 0 */
18594 break;
18595 }
18596 }
18597 }
18598 break;
18599
18600 case Lisp_Symbol:
18601 /* A symbol: process the value of the symbol recursively
18602 as if it appeared here directly. Avoid error if symbol void.
18603 Special case: if value of symbol is a string, output the string
18604 literally. */
18605 {
18606 register Lisp_Object tem;
18607
18608 /* If the variable is not marked as risky to set
18609 then its contents are risky to use. */
18610 if (NILP (Fget (elt, Qrisky_local_variable)))
18611 risky = 1;
18612
18613 tem = Fboundp (elt);
18614 if (!NILP (tem))
18615 {
18616 tem = Fsymbol_value (elt);
18617 /* If value is a string, output that string literally:
18618 don't check for % within it. */
18619 if (STRINGP (tem))
18620 literal = 1;
18621
18622 if (!EQ (tem, elt))
18623 {
18624 /* Give up right away for nil or t. */
18625 elt = tem;
18626 goto tail_recurse;
18627 }
18628 }
18629 }
18630 break;
18631
18632 case Lisp_Cons:
18633 {
18634 register Lisp_Object car, tem;
18635
18636 /* A cons cell: five distinct cases.
18637 If first element is :eval or :propertize, do something special.
18638 If first element is a string or a cons, process all the elements
18639 and effectively concatenate them.
18640 If first element is a negative number, truncate displaying cdr to
18641 at most that many characters. If positive, pad (with spaces)
18642 to at least that many characters.
18643 If first element is a symbol, process the cadr or caddr recursively
18644 according to whether the symbol's value is non-nil or nil. */
18645 car = XCAR (elt);
18646 if (EQ (car, QCeval))
18647 {
18648 /* An element of the form (:eval FORM) means evaluate FORM
18649 and use the result as mode line elements. */
18650
18651 if (risky)
18652 break;
18653
18654 if (CONSP (XCDR (elt)))
18655 {
18656 Lisp_Object spec;
18657 spec = safe_eval (XCAR (XCDR (elt)));
18658 n += display_mode_element (it, depth, field_width - n,
18659 precision - n, spec, props,
18660 risky);
18661 }
18662 }
18663 else if (EQ (car, QCpropertize))
18664 {
18665 /* An element of the form (:propertize ELT PROPS...)
18666 means display ELT but applying properties PROPS. */
18667
18668 if (risky)
18669 break;
18670
18671 if (CONSP (XCDR (elt)))
18672 n += display_mode_element (it, depth, field_width - n,
18673 precision - n, XCAR (XCDR (elt)),
18674 XCDR (XCDR (elt)), risky);
18675 }
18676 else if (SYMBOLP (car))
18677 {
18678 tem = Fboundp (car);
18679 elt = XCDR (elt);
18680 if (!CONSP (elt))
18681 goto invalid;
18682 /* elt is now the cdr, and we know it is a cons cell.
18683 Use its car if CAR has a non-nil value. */
18684 if (!NILP (tem))
18685 {
18686 tem = Fsymbol_value (car);
18687 if (!NILP (tem))
18688 {
18689 elt = XCAR (elt);
18690 goto tail_recurse;
18691 }
18692 }
18693 /* Symbol's value is nil (or symbol is unbound)
18694 Get the cddr of the original list
18695 and if possible find the caddr and use that. */
18696 elt = XCDR (elt);
18697 if (NILP (elt))
18698 break;
18699 else if (!CONSP (elt))
18700 goto invalid;
18701 elt = XCAR (elt);
18702 goto tail_recurse;
18703 }
18704 else if (INTEGERP (car))
18705 {
18706 register int lim = XINT (car);
18707 elt = XCDR (elt);
18708 if (lim < 0)
18709 {
18710 /* Negative int means reduce maximum width. */
18711 if (precision <= 0)
18712 precision = -lim;
18713 else
18714 precision = min (precision, -lim);
18715 }
18716 else if (lim > 0)
18717 {
18718 /* Padding specified. Don't let it be more than
18719 current maximum. */
18720 if (precision > 0)
18721 lim = min (precision, lim);
18722
18723 /* If that's more padding than already wanted, queue it.
18724 But don't reduce padding already specified even if
18725 that is beyond the current truncation point. */
18726 field_width = max (lim, field_width);
18727 }
18728 goto tail_recurse;
18729 }
18730 else if (STRINGP (car) || CONSP (car))
18731 {
18732 Lisp_Object halftail = elt;
18733 int len = 0;
18734
18735 while (CONSP (elt)
18736 && (precision <= 0 || n < precision))
18737 {
18738 n += display_mode_element (it, depth,
18739 /* Do padding only after the last
18740 element in the list. */
18741 (! CONSP (XCDR (elt))
18742 ? field_width - n
18743 : 0),
18744 precision - n, XCAR (elt),
18745 props, risky);
18746 elt = XCDR (elt);
18747 len++;
18748 if ((len & 1) == 0)
18749 halftail = XCDR (halftail);
18750 /* Check for cycle. */
18751 if (EQ (halftail, elt))
18752 break;
18753 }
18754 }
18755 }
18756 break;
18757
18758 default:
18759 invalid:
18760 elt = build_string ("*invalid*");
18761 goto tail_recurse;
18762 }
18763
18764 /* Pad to FIELD_WIDTH. */
18765 if (field_width > 0 && n < field_width)
18766 {
18767 switch (mode_line_target)
18768 {
18769 case MODE_LINE_NOPROP:
18770 case MODE_LINE_TITLE:
18771 n += store_mode_line_noprop ("", field_width - n, 0);
18772 break;
18773 case MODE_LINE_STRING:
18774 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18775 break;
18776 case MODE_LINE_DISPLAY:
18777 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18778 0, 0, 0);
18779 break;
18780 }
18781 }
18782
18783 return n;
18784 }
18785
18786 /* Store a mode-line string element in mode_line_string_list.
18787
18788 If STRING is non-null, display that C string. Otherwise, the Lisp
18789 string LISP_STRING is displayed.
18790
18791 FIELD_WIDTH is the minimum number of output glyphs to produce.
18792 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18793 with spaces. FIELD_WIDTH <= 0 means don't pad.
18794
18795 PRECISION is the maximum number of characters to output from
18796 STRING. PRECISION <= 0 means don't truncate the string.
18797
18798 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18799 properties to the string.
18800
18801 PROPS are the properties to add to the string.
18802 The mode_line_string_face face property is always added to the string.
18803 */
18804
18805 static int
18806 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18807 int field_width, int precision, Lisp_Object props)
18808 {
18809 EMACS_INT len;
18810 int n = 0;
18811
18812 if (string != NULL)
18813 {
18814 len = strlen (string);
18815 if (precision > 0 && len > precision)
18816 len = precision;
18817 lisp_string = make_string (string, len);
18818 if (NILP (props))
18819 props = mode_line_string_face_prop;
18820 else if (!NILP (mode_line_string_face))
18821 {
18822 Lisp_Object face = Fplist_get (props, Qface);
18823 props = Fcopy_sequence (props);
18824 if (NILP (face))
18825 face = mode_line_string_face;
18826 else
18827 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18828 props = Fplist_put (props, Qface, face);
18829 }
18830 Fadd_text_properties (make_number (0), make_number (len),
18831 props, lisp_string);
18832 }
18833 else
18834 {
18835 len = XFASTINT (Flength (lisp_string));
18836 if (precision > 0 && len > precision)
18837 {
18838 len = precision;
18839 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18840 precision = -1;
18841 }
18842 if (!NILP (mode_line_string_face))
18843 {
18844 Lisp_Object face;
18845 if (NILP (props))
18846 props = Ftext_properties_at (make_number (0), lisp_string);
18847 face = Fplist_get (props, Qface);
18848 if (NILP (face))
18849 face = mode_line_string_face;
18850 else
18851 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18852 props = Fcons (Qface, Fcons (face, Qnil));
18853 if (copy_string)
18854 lisp_string = Fcopy_sequence (lisp_string);
18855 }
18856 if (!NILP (props))
18857 Fadd_text_properties (make_number (0), make_number (len),
18858 props, lisp_string);
18859 }
18860
18861 if (len > 0)
18862 {
18863 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18864 n += len;
18865 }
18866
18867 if (field_width > len)
18868 {
18869 field_width -= len;
18870 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18871 if (!NILP (props))
18872 Fadd_text_properties (make_number (0), make_number (field_width),
18873 props, lisp_string);
18874 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18875 n += field_width;
18876 }
18877
18878 return n;
18879 }
18880
18881
18882 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18883 1, 4, 0,
18884 doc: /* Format a string out of a mode line format specification.
18885 First arg FORMAT specifies the mode line format (see `mode-line-format'
18886 for details) to use.
18887
18888 By default, the format is evaluated for the currently selected window.
18889
18890 Optional second arg FACE specifies the face property to put on all
18891 characters for which no face is specified. The value nil means the
18892 default face. The value t means whatever face the window's mode line
18893 currently uses (either `mode-line' or `mode-line-inactive',
18894 depending on whether the window is the selected window or not).
18895 An integer value means the value string has no text
18896 properties.
18897
18898 Optional third and fourth args WINDOW and BUFFER specify the window
18899 and buffer to use as the context for the formatting (defaults
18900 are the selected window and the WINDOW's buffer). */)
18901 (Lisp_Object format, Lisp_Object face,
18902 Lisp_Object window, Lisp_Object buffer)
18903 {
18904 struct it it;
18905 int len;
18906 struct window *w;
18907 struct buffer *old_buffer = NULL;
18908 int face_id;
18909 int no_props = INTEGERP (face);
18910 int count = SPECPDL_INDEX ();
18911 Lisp_Object str;
18912 int string_start = 0;
18913
18914 if (NILP (window))
18915 window = selected_window;
18916 CHECK_WINDOW (window);
18917 w = XWINDOW (window);
18918
18919 if (NILP (buffer))
18920 buffer = w->buffer;
18921 CHECK_BUFFER (buffer);
18922
18923 /* Make formatting the modeline a non-op when noninteractive, otherwise
18924 there will be problems later caused by a partially initialized frame. */
18925 if (NILP (format) || noninteractive)
18926 return empty_unibyte_string;
18927
18928 if (no_props)
18929 face = Qnil;
18930
18931 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18932 : EQ (face, Qt) ? (EQ (window, selected_window)
18933 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18934 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18935 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18936 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18937 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18938 : DEFAULT_FACE_ID;
18939
18940 if (XBUFFER (buffer) != current_buffer)
18941 old_buffer = current_buffer;
18942
18943 /* Save things including mode_line_proptrans_alist,
18944 and set that to nil so that we don't alter the outer value. */
18945 record_unwind_protect (unwind_format_mode_line,
18946 format_mode_line_unwind_data
18947 (old_buffer, selected_window, 1));
18948 mode_line_proptrans_alist = Qnil;
18949
18950 Fselect_window (window, Qt);
18951 if (old_buffer)
18952 set_buffer_internal_1 (XBUFFER (buffer));
18953
18954 init_iterator (&it, w, -1, -1, NULL, face_id);
18955
18956 if (no_props)
18957 {
18958 mode_line_target = MODE_LINE_NOPROP;
18959 mode_line_string_face_prop = Qnil;
18960 mode_line_string_list = Qnil;
18961 string_start = MODE_LINE_NOPROP_LEN (0);
18962 }
18963 else
18964 {
18965 mode_line_target = MODE_LINE_STRING;
18966 mode_line_string_list = Qnil;
18967 mode_line_string_face = face;
18968 mode_line_string_face_prop
18969 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18970 }
18971
18972 push_kboard (FRAME_KBOARD (it.f));
18973 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18974 pop_kboard ();
18975
18976 if (no_props)
18977 {
18978 len = MODE_LINE_NOPROP_LEN (string_start);
18979 str = make_string (mode_line_noprop_buf + string_start, len);
18980 }
18981 else
18982 {
18983 mode_line_string_list = Fnreverse (mode_line_string_list);
18984 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18985 empty_unibyte_string);
18986 }
18987
18988 unbind_to (count, Qnil);
18989 return str;
18990 }
18991
18992 /* Write a null-terminated, right justified decimal representation of
18993 the positive integer D to BUF using a minimal field width WIDTH. */
18994
18995 static void
18996 pint2str (register char *buf, register int width, register EMACS_INT d)
18997 {
18998 register char *p = buf;
18999
19000 if (d <= 0)
19001 *p++ = '0';
19002 else
19003 {
19004 while (d > 0)
19005 {
19006 *p++ = d % 10 + '0';
19007 d /= 10;
19008 }
19009 }
19010
19011 for (width -= (int) (p - buf); width > 0; --width)
19012 *p++ = ' ';
19013 *p-- = '\0';
19014 while (p > buf)
19015 {
19016 d = *buf;
19017 *buf++ = *p;
19018 *p-- = d;
19019 }
19020 }
19021
19022 /* Write a null-terminated, right justified decimal and "human
19023 readable" representation of the nonnegative integer D to BUF using
19024 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19025
19026 static const char power_letter[] =
19027 {
19028 0, /* no letter */
19029 'k', /* kilo */
19030 'M', /* mega */
19031 'G', /* giga */
19032 'T', /* tera */
19033 'P', /* peta */
19034 'E', /* exa */
19035 'Z', /* zetta */
19036 'Y' /* yotta */
19037 };
19038
19039 static void
19040 pint2hrstr (char *buf, int width, int d)
19041 {
19042 /* We aim to represent the nonnegative integer D as
19043 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19044 int quotient = d;
19045 int remainder = 0;
19046 /* -1 means: do not use TENTHS. */
19047 int tenths = -1;
19048 int exponent = 0;
19049
19050 /* Length of QUOTIENT.TENTHS as a string. */
19051 int length;
19052
19053 char * psuffix;
19054 char * p;
19055
19056 if (1000 <= quotient)
19057 {
19058 /* Scale to the appropriate EXPONENT. */
19059 do
19060 {
19061 remainder = quotient % 1000;
19062 quotient /= 1000;
19063 exponent++;
19064 }
19065 while (1000 <= quotient);
19066
19067 /* Round to nearest and decide whether to use TENTHS or not. */
19068 if (quotient <= 9)
19069 {
19070 tenths = remainder / 100;
19071 if (50 <= remainder % 100)
19072 {
19073 if (tenths < 9)
19074 tenths++;
19075 else
19076 {
19077 quotient++;
19078 if (quotient == 10)
19079 tenths = -1;
19080 else
19081 tenths = 0;
19082 }
19083 }
19084 }
19085 else
19086 if (500 <= remainder)
19087 {
19088 if (quotient < 999)
19089 quotient++;
19090 else
19091 {
19092 quotient = 1;
19093 exponent++;
19094 tenths = 0;
19095 }
19096 }
19097 }
19098
19099 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19100 if (tenths == -1 && quotient <= 99)
19101 if (quotient <= 9)
19102 length = 1;
19103 else
19104 length = 2;
19105 else
19106 length = 3;
19107 p = psuffix = buf + max (width, length);
19108
19109 /* Print EXPONENT. */
19110 *psuffix++ = power_letter[exponent];
19111 *psuffix = '\0';
19112
19113 /* Print TENTHS. */
19114 if (tenths >= 0)
19115 {
19116 *--p = '0' + tenths;
19117 *--p = '.';
19118 }
19119
19120 /* Print QUOTIENT. */
19121 do
19122 {
19123 int digit = quotient % 10;
19124 *--p = '0' + digit;
19125 }
19126 while ((quotient /= 10) != 0);
19127
19128 /* Print leading spaces. */
19129 while (buf < p)
19130 *--p = ' ';
19131 }
19132
19133 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19134 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19135 type of CODING_SYSTEM. Return updated pointer into BUF. */
19136
19137 static unsigned char invalid_eol_type[] = "(*invalid*)";
19138
19139 static char *
19140 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19141 {
19142 Lisp_Object val;
19143 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19144 const unsigned char *eol_str;
19145 int eol_str_len;
19146 /* The EOL conversion we are using. */
19147 Lisp_Object eoltype;
19148
19149 val = CODING_SYSTEM_SPEC (coding_system);
19150 eoltype = Qnil;
19151
19152 if (!VECTORP (val)) /* Not yet decided. */
19153 {
19154 if (multibyte)
19155 *buf++ = '-';
19156 if (eol_flag)
19157 eoltype = eol_mnemonic_undecided;
19158 /* Don't mention EOL conversion if it isn't decided. */
19159 }
19160 else
19161 {
19162 Lisp_Object attrs;
19163 Lisp_Object eolvalue;
19164
19165 attrs = AREF (val, 0);
19166 eolvalue = AREF (val, 2);
19167
19168 if (multibyte)
19169 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19170
19171 if (eol_flag)
19172 {
19173 /* The EOL conversion that is normal on this system. */
19174
19175 if (NILP (eolvalue)) /* Not yet decided. */
19176 eoltype = eol_mnemonic_undecided;
19177 else if (VECTORP (eolvalue)) /* Not yet decided. */
19178 eoltype = eol_mnemonic_undecided;
19179 else /* eolvalue is Qunix, Qdos, or Qmac. */
19180 eoltype = (EQ (eolvalue, Qunix)
19181 ? eol_mnemonic_unix
19182 : (EQ (eolvalue, Qdos) == 1
19183 ? eol_mnemonic_dos : eol_mnemonic_mac));
19184 }
19185 }
19186
19187 if (eol_flag)
19188 {
19189 /* Mention the EOL conversion if it is not the usual one. */
19190 if (STRINGP (eoltype))
19191 {
19192 eol_str = SDATA (eoltype);
19193 eol_str_len = SBYTES (eoltype);
19194 }
19195 else if (CHARACTERP (eoltype))
19196 {
19197 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19198 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19199 eol_str = tmp;
19200 }
19201 else
19202 {
19203 eol_str = invalid_eol_type;
19204 eol_str_len = sizeof (invalid_eol_type) - 1;
19205 }
19206 memcpy (buf, eol_str, eol_str_len);
19207 buf += eol_str_len;
19208 }
19209
19210 return buf;
19211 }
19212
19213 /* Return a string for the output of a mode line %-spec for window W,
19214 generated by character C. PRECISION >= 0 means don't return a
19215 string longer than that value. FIELD_WIDTH > 0 means pad the
19216 string returned with spaces to that value. Return a Lisp string in
19217 *STRING if the resulting string is taken from that Lisp string.
19218
19219 Note we operate on the current buffer for most purposes,
19220 the exception being w->base_line_pos. */
19221
19222 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19223
19224 static const char *
19225 decode_mode_spec (struct window *w, register int c, int field_width,
19226 int precision, Lisp_Object *string)
19227 {
19228 Lisp_Object obj;
19229 struct frame *f = XFRAME (WINDOW_FRAME (w));
19230 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19231 struct buffer *b = current_buffer;
19232
19233 obj = Qnil;
19234 *string = Qnil;
19235
19236 switch (c)
19237 {
19238 case '*':
19239 if (!NILP (BVAR (b, read_only)))
19240 return "%";
19241 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19242 return "*";
19243 return "-";
19244
19245 case '+':
19246 /* This differs from %* only for a modified read-only buffer. */
19247 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19248 return "*";
19249 if (!NILP (BVAR (b, read_only)))
19250 return "%";
19251 return "-";
19252
19253 case '&':
19254 /* This differs from %* in ignoring read-only-ness. */
19255 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19256 return "*";
19257 return "-";
19258
19259 case '%':
19260 return "%";
19261
19262 case '[':
19263 {
19264 int i;
19265 char *p;
19266
19267 if (command_loop_level > 5)
19268 return "[[[... ";
19269 p = decode_mode_spec_buf;
19270 for (i = 0; i < command_loop_level; i++)
19271 *p++ = '[';
19272 *p = 0;
19273 return decode_mode_spec_buf;
19274 }
19275
19276 case ']':
19277 {
19278 int i;
19279 char *p;
19280
19281 if (command_loop_level > 5)
19282 return " ...]]]";
19283 p = decode_mode_spec_buf;
19284 for (i = 0; i < command_loop_level; i++)
19285 *p++ = ']';
19286 *p = 0;
19287 return decode_mode_spec_buf;
19288 }
19289
19290 case '-':
19291 {
19292 register int i;
19293
19294 /* Let lots_of_dashes be a string of infinite length. */
19295 if (mode_line_target == MODE_LINE_NOPROP ||
19296 mode_line_target == MODE_LINE_STRING)
19297 return "--";
19298 if (field_width <= 0
19299 || field_width > sizeof (lots_of_dashes))
19300 {
19301 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19302 decode_mode_spec_buf[i] = '-';
19303 decode_mode_spec_buf[i] = '\0';
19304 return decode_mode_spec_buf;
19305 }
19306 else
19307 return lots_of_dashes;
19308 }
19309
19310 case 'b':
19311 obj = BVAR (b, name);
19312 break;
19313
19314 case 'c':
19315 /* %c and %l are ignored in `frame-title-format'.
19316 (In redisplay_internal, the frame title is drawn _before_ the
19317 windows are updated, so the stuff which depends on actual
19318 window contents (such as %l) may fail to render properly, or
19319 even crash emacs.) */
19320 if (mode_line_target == MODE_LINE_TITLE)
19321 return "";
19322 else
19323 {
19324 EMACS_INT col = current_column ();
19325 w->column_number_displayed = make_number (col);
19326 pint2str (decode_mode_spec_buf, field_width, col);
19327 return decode_mode_spec_buf;
19328 }
19329
19330 case 'e':
19331 #ifndef SYSTEM_MALLOC
19332 {
19333 if (NILP (Vmemory_full))
19334 return "";
19335 else
19336 return "!MEM FULL! ";
19337 }
19338 #else
19339 return "";
19340 #endif
19341
19342 case 'F':
19343 /* %F displays the frame name. */
19344 if (!NILP (f->title))
19345 return SSDATA (f->title);
19346 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19347 return SSDATA (f->name);
19348 return "Emacs";
19349
19350 case 'f':
19351 obj = BVAR (b, filename);
19352 break;
19353
19354 case 'i':
19355 {
19356 EMACS_INT size = ZV - BEGV;
19357 pint2str (decode_mode_spec_buf, field_width, size);
19358 return decode_mode_spec_buf;
19359 }
19360
19361 case 'I':
19362 {
19363 EMACS_INT size = ZV - BEGV;
19364 pint2hrstr (decode_mode_spec_buf, field_width, size);
19365 return decode_mode_spec_buf;
19366 }
19367
19368 case 'l':
19369 {
19370 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19371 int topline, nlines, height;
19372 EMACS_INT junk;
19373
19374 /* %c and %l are ignored in `frame-title-format'. */
19375 if (mode_line_target == MODE_LINE_TITLE)
19376 return "";
19377
19378 startpos = XMARKER (w->start)->charpos;
19379 startpos_byte = marker_byte_position (w->start);
19380 height = WINDOW_TOTAL_LINES (w);
19381
19382 /* If we decided that this buffer isn't suitable for line numbers,
19383 don't forget that too fast. */
19384 if (EQ (w->base_line_pos, w->buffer))
19385 goto no_value;
19386 /* But do forget it, if the window shows a different buffer now. */
19387 else if (BUFFERP (w->base_line_pos))
19388 w->base_line_pos = Qnil;
19389
19390 /* If the buffer is very big, don't waste time. */
19391 if (INTEGERP (Vline_number_display_limit)
19392 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19393 {
19394 w->base_line_pos = Qnil;
19395 w->base_line_number = Qnil;
19396 goto no_value;
19397 }
19398
19399 if (INTEGERP (w->base_line_number)
19400 && INTEGERP (w->base_line_pos)
19401 && XFASTINT (w->base_line_pos) <= startpos)
19402 {
19403 line = XFASTINT (w->base_line_number);
19404 linepos = XFASTINT (w->base_line_pos);
19405 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19406 }
19407 else
19408 {
19409 line = 1;
19410 linepos = BUF_BEGV (b);
19411 linepos_byte = BUF_BEGV_BYTE (b);
19412 }
19413
19414 /* Count lines from base line to window start position. */
19415 nlines = display_count_lines (linepos, linepos_byte,
19416 startpos_byte,
19417 startpos, &junk);
19418
19419 topline = nlines + line;
19420
19421 /* Determine a new base line, if the old one is too close
19422 or too far away, or if we did not have one.
19423 "Too close" means it's plausible a scroll-down would
19424 go back past it. */
19425 if (startpos == BUF_BEGV (b))
19426 {
19427 w->base_line_number = make_number (topline);
19428 w->base_line_pos = make_number (BUF_BEGV (b));
19429 }
19430 else if (nlines < height + 25 || nlines > height * 3 + 50
19431 || linepos == BUF_BEGV (b))
19432 {
19433 EMACS_INT limit = BUF_BEGV (b);
19434 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19435 EMACS_INT position;
19436 int distance = (height * 2 + 30) * line_number_display_limit_width;
19437
19438 if (startpos - distance > limit)
19439 {
19440 limit = startpos - distance;
19441 limit_byte = CHAR_TO_BYTE (limit);
19442 }
19443
19444 nlines = display_count_lines (startpos, startpos_byte,
19445 limit_byte,
19446 - (height * 2 + 30),
19447 &position);
19448 /* If we couldn't find the lines we wanted within
19449 line_number_display_limit_width chars per line,
19450 give up on line numbers for this window. */
19451 if (position == limit_byte && limit == startpos - distance)
19452 {
19453 w->base_line_pos = w->buffer;
19454 w->base_line_number = Qnil;
19455 goto no_value;
19456 }
19457
19458 w->base_line_number = make_number (topline - nlines);
19459 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19460 }
19461
19462 /* Now count lines from the start pos to point. */
19463 nlines = display_count_lines (startpos, startpos_byte,
19464 PT_BYTE, PT, &junk);
19465
19466 /* Record that we did display the line number. */
19467 line_number_displayed = 1;
19468
19469 /* Make the string to show. */
19470 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19471 return decode_mode_spec_buf;
19472 no_value:
19473 {
19474 char* p = decode_mode_spec_buf;
19475 int pad = field_width - 2;
19476 while (pad-- > 0)
19477 *p++ = ' ';
19478 *p++ = '?';
19479 *p++ = '?';
19480 *p = '\0';
19481 return decode_mode_spec_buf;
19482 }
19483 }
19484 break;
19485
19486 case 'm':
19487 obj = BVAR (b, mode_name);
19488 break;
19489
19490 case 'n':
19491 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19492 return " Narrow";
19493 break;
19494
19495 case 'p':
19496 {
19497 EMACS_INT pos = marker_position (w->start);
19498 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19499
19500 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19501 {
19502 if (pos <= BUF_BEGV (b))
19503 return "All";
19504 else
19505 return "Bottom";
19506 }
19507 else if (pos <= BUF_BEGV (b))
19508 return "Top";
19509 else
19510 {
19511 if (total > 1000000)
19512 /* Do it differently for a large value, to avoid overflow. */
19513 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19514 else
19515 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19516 /* We can't normally display a 3-digit number,
19517 so get us a 2-digit number that is close. */
19518 if (total == 100)
19519 total = 99;
19520 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19521 return decode_mode_spec_buf;
19522 }
19523 }
19524
19525 /* Display percentage of size above the bottom of the screen. */
19526 case 'P':
19527 {
19528 EMACS_INT toppos = marker_position (w->start);
19529 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19530 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19531
19532 if (botpos >= BUF_ZV (b))
19533 {
19534 if (toppos <= BUF_BEGV (b))
19535 return "All";
19536 else
19537 return "Bottom";
19538 }
19539 else
19540 {
19541 if (total > 1000000)
19542 /* Do it differently for a large value, to avoid overflow. */
19543 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19544 else
19545 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19546 /* We can't normally display a 3-digit number,
19547 so get us a 2-digit number that is close. */
19548 if (total == 100)
19549 total = 99;
19550 if (toppos <= BUF_BEGV (b))
19551 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19552 else
19553 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19554 return decode_mode_spec_buf;
19555 }
19556 }
19557
19558 case 's':
19559 /* status of process */
19560 obj = Fget_buffer_process (Fcurrent_buffer ());
19561 if (NILP (obj))
19562 return "no process";
19563 #ifndef MSDOS
19564 obj = Fsymbol_name (Fprocess_status (obj));
19565 #endif
19566 break;
19567
19568 case '@':
19569 {
19570 int count = inhibit_garbage_collection ();
19571 Lisp_Object val = call1 (intern ("file-remote-p"),
19572 BVAR (current_buffer, directory));
19573 unbind_to (count, Qnil);
19574
19575 if (NILP (val))
19576 return "-";
19577 else
19578 return "@";
19579 }
19580
19581 case 't': /* indicate TEXT or BINARY */
19582 return "T";
19583
19584 case 'z':
19585 /* coding-system (not including end-of-line format) */
19586 case 'Z':
19587 /* coding-system (including end-of-line type) */
19588 {
19589 int eol_flag = (c == 'Z');
19590 char *p = decode_mode_spec_buf;
19591
19592 if (! FRAME_WINDOW_P (f))
19593 {
19594 /* No need to mention EOL here--the terminal never needs
19595 to do EOL conversion. */
19596 p = decode_mode_spec_coding (CODING_ID_NAME
19597 (FRAME_KEYBOARD_CODING (f)->id),
19598 p, 0);
19599 p = decode_mode_spec_coding (CODING_ID_NAME
19600 (FRAME_TERMINAL_CODING (f)->id),
19601 p, 0);
19602 }
19603 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19604 p, eol_flag);
19605
19606 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19607 #ifdef subprocesses
19608 obj = Fget_buffer_process (Fcurrent_buffer ());
19609 if (PROCESSP (obj))
19610 {
19611 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19612 p, eol_flag);
19613 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19614 p, eol_flag);
19615 }
19616 #endif /* subprocesses */
19617 #endif /* 0 */
19618 *p = 0;
19619 return decode_mode_spec_buf;
19620 }
19621 }
19622
19623 if (STRINGP (obj))
19624 {
19625 *string = obj;
19626 return SSDATA (obj);
19627 }
19628 else
19629 return "";
19630 }
19631
19632
19633 /* Count up to COUNT lines starting from START / START_BYTE.
19634 But don't go beyond LIMIT_BYTE.
19635 Return the number of lines thus found (always nonnegative).
19636
19637 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19638
19639 static int
19640 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19641 EMACS_INT limit_byte, int count,
19642 EMACS_INT *byte_pos_ptr)
19643 {
19644 register unsigned char *cursor;
19645 unsigned char *base;
19646
19647 register int ceiling;
19648 register unsigned char *ceiling_addr;
19649 int orig_count = count;
19650
19651 /* If we are not in selective display mode,
19652 check only for newlines. */
19653 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19654 && !INTEGERP (BVAR (current_buffer, selective_display)));
19655
19656 if (count > 0)
19657 {
19658 while (start_byte < limit_byte)
19659 {
19660 ceiling = BUFFER_CEILING_OF (start_byte);
19661 ceiling = min (limit_byte - 1, ceiling);
19662 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19663 base = (cursor = BYTE_POS_ADDR (start_byte));
19664 while (1)
19665 {
19666 if (selective_display)
19667 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19668 ;
19669 else
19670 while (*cursor != '\n' && ++cursor != ceiling_addr)
19671 ;
19672
19673 if (cursor != ceiling_addr)
19674 {
19675 if (--count == 0)
19676 {
19677 start_byte += cursor - base + 1;
19678 *byte_pos_ptr = start_byte;
19679 return orig_count;
19680 }
19681 else
19682 if (++cursor == ceiling_addr)
19683 break;
19684 }
19685 else
19686 break;
19687 }
19688 start_byte += cursor - base;
19689 }
19690 }
19691 else
19692 {
19693 while (start_byte > limit_byte)
19694 {
19695 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19696 ceiling = max (limit_byte, ceiling);
19697 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19698 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19699 while (1)
19700 {
19701 if (selective_display)
19702 while (--cursor != ceiling_addr
19703 && *cursor != '\n' && *cursor != 015)
19704 ;
19705 else
19706 while (--cursor != ceiling_addr && *cursor != '\n')
19707 ;
19708
19709 if (cursor != ceiling_addr)
19710 {
19711 if (++count == 0)
19712 {
19713 start_byte += cursor - base + 1;
19714 *byte_pos_ptr = start_byte;
19715 /* When scanning backwards, we should
19716 not count the newline posterior to which we stop. */
19717 return - orig_count - 1;
19718 }
19719 }
19720 else
19721 break;
19722 }
19723 /* Here we add 1 to compensate for the last decrement
19724 of CURSOR, which took it past the valid range. */
19725 start_byte += cursor - base + 1;
19726 }
19727 }
19728
19729 *byte_pos_ptr = limit_byte;
19730
19731 if (count < 0)
19732 return - orig_count + count;
19733 return orig_count - count;
19734
19735 }
19736
19737
19738 \f
19739 /***********************************************************************
19740 Displaying strings
19741 ***********************************************************************/
19742
19743 /* Display a NUL-terminated string, starting with index START.
19744
19745 If STRING is non-null, display that C string. Otherwise, the Lisp
19746 string LISP_STRING is displayed. There's a case that STRING is
19747 non-null and LISP_STRING is not nil. It means STRING is a string
19748 data of LISP_STRING. In that case, we display LISP_STRING while
19749 ignoring its text properties.
19750
19751 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19752 FACE_STRING. Display STRING or LISP_STRING with the face at
19753 FACE_STRING_POS in FACE_STRING:
19754
19755 Display the string in the environment given by IT, but use the
19756 standard display table, temporarily.
19757
19758 FIELD_WIDTH is the minimum number of output glyphs to produce.
19759 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19760 with spaces. If STRING has more characters, more than FIELD_WIDTH
19761 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19762
19763 PRECISION is the maximum number of characters to output from
19764 STRING. PRECISION < 0 means don't truncate the string.
19765
19766 This is roughly equivalent to printf format specifiers:
19767
19768 FIELD_WIDTH PRECISION PRINTF
19769 ----------------------------------------
19770 -1 -1 %s
19771 -1 10 %.10s
19772 10 -1 %10s
19773 20 10 %20.10s
19774
19775 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19776 display them, and < 0 means obey the current buffer's value of
19777 enable_multibyte_characters.
19778
19779 Value is the number of columns displayed. */
19780
19781 static int
19782 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19783 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19784 int field_width, int precision, int max_x, int multibyte)
19785 {
19786 int hpos_at_start = it->hpos;
19787 int saved_face_id = it->face_id;
19788 struct glyph_row *row = it->glyph_row;
19789
19790 /* Initialize the iterator IT for iteration over STRING beginning
19791 with index START. */
19792 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19793 precision, field_width, multibyte);
19794 if (string && STRINGP (lisp_string))
19795 /* LISP_STRING is the one returned by decode_mode_spec. We should
19796 ignore its text properties. */
19797 it->stop_charpos = -1;
19798
19799 /* If displaying STRING, set up the face of the iterator
19800 from LISP_STRING, if that's given. */
19801 if (STRINGP (face_string))
19802 {
19803 EMACS_INT endptr;
19804 struct face *face;
19805
19806 it->face_id
19807 = face_at_string_position (it->w, face_string, face_string_pos,
19808 0, it->region_beg_charpos,
19809 it->region_end_charpos,
19810 &endptr, it->base_face_id, 0);
19811 face = FACE_FROM_ID (it->f, it->face_id);
19812 it->face_box_p = face->box != FACE_NO_BOX;
19813 }
19814
19815 /* Set max_x to the maximum allowed X position. Don't let it go
19816 beyond the right edge of the window. */
19817 if (max_x <= 0)
19818 max_x = it->last_visible_x;
19819 else
19820 max_x = min (max_x, it->last_visible_x);
19821
19822 /* Skip over display elements that are not visible. because IT->w is
19823 hscrolled. */
19824 if (it->current_x < it->first_visible_x)
19825 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19826 MOVE_TO_POS | MOVE_TO_X);
19827
19828 row->ascent = it->max_ascent;
19829 row->height = it->max_ascent + it->max_descent;
19830 row->phys_ascent = it->max_phys_ascent;
19831 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19832 row->extra_line_spacing = it->max_extra_line_spacing;
19833
19834 /* This condition is for the case that we are called with current_x
19835 past last_visible_x. */
19836 while (it->current_x < max_x)
19837 {
19838 int x_before, x, n_glyphs_before, i, nglyphs;
19839
19840 /* Get the next display element. */
19841 if (!get_next_display_element (it))
19842 break;
19843
19844 /* Produce glyphs. */
19845 x_before = it->current_x;
19846 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19847 PRODUCE_GLYPHS (it);
19848
19849 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19850 i = 0;
19851 x = x_before;
19852 while (i < nglyphs)
19853 {
19854 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19855
19856 if (it->line_wrap != TRUNCATE
19857 && x + glyph->pixel_width > max_x)
19858 {
19859 /* End of continued line or max_x reached. */
19860 if (CHAR_GLYPH_PADDING_P (*glyph))
19861 {
19862 /* A wide character is unbreakable. */
19863 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19864 it->current_x = x_before;
19865 }
19866 else
19867 {
19868 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19869 it->current_x = x;
19870 }
19871 break;
19872 }
19873 else if (x + glyph->pixel_width >= it->first_visible_x)
19874 {
19875 /* Glyph is at least partially visible. */
19876 ++it->hpos;
19877 if (x < it->first_visible_x)
19878 it->glyph_row->x = x - it->first_visible_x;
19879 }
19880 else
19881 {
19882 /* Glyph is off the left margin of the display area.
19883 Should not happen. */
19884 abort ();
19885 }
19886
19887 row->ascent = max (row->ascent, it->max_ascent);
19888 row->height = max (row->height, it->max_ascent + it->max_descent);
19889 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19890 row->phys_height = max (row->phys_height,
19891 it->max_phys_ascent + it->max_phys_descent);
19892 row->extra_line_spacing = max (row->extra_line_spacing,
19893 it->max_extra_line_spacing);
19894 x += glyph->pixel_width;
19895 ++i;
19896 }
19897
19898 /* Stop if max_x reached. */
19899 if (i < nglyphs)
19900 break;
19901
19902 /* Stop at line ends. */
19903 if (ITERATOR_AT_END_OF_LINE_P (it))
19904 {
19905 it->continuation_lines_width = 0;
19906 break;
19907 }
19908
19909 set_iterator_to_next (it, 1);
19910
19911 /* Stop if truncating at the right edge. */
19912 if (it->line_wrap == TRUNCATE
19913 && it->current_x >= it->last_visible_x)
19914 {
19915 /* Add truncation mark, but don't do it if the line is
19916 truncated at a padding space. */
19917 if (IT_CHARPOS (*it) < it->string_nchars)
19918 {
19919 if (!FRAME_WINDOW_P (it->f))
19920 {
19921 int ii, n;
19922
19923 if (it->current_x > it->last_visible_x)
19924 {
19925 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19926 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19927 break;
19928 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19929 {
19930 row->used[TEXT_AREA] = ii;
19931 produce_special_glyphs (it, IT_TRUNCATION);
19932 }
19933 }
19934 produce_special_glyphs (it, IT_TRUNCATION);
19935 }
19936 it->glyph_row->truncated_on_right_p = 1;
19937 }
19938 break;
19939 }
19940 }
19941
19942 /* Maybe insert a truncation at the left. */
19943 if (it->first_visible_x
19944 && IT_CHARPOS (*it) > 0)
19945 {
19946 if (!FRAME_WINDOW_P (it->f))
19947 insert_left_trunc_glyphs (it);
19948 it->glyph_row->truncated_on_left_p = 1;
19949 }
19950
19951 it->face_id = saved_face_id;
19952
19953 /* Value is number of columns displayed. */
19954 return it->hpos - hpos_at_start;
19955 }
19956
19957
19958 \f
19959 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19960 appears as an element of LIST or as the car of an element of LIST.
19961 If PROPVAL is a list, compare each element against LIST in that
19962 way, and return 1/2 if any element of PROPVAL is found in LIST.
19963 Otherwise return 0. This function cannot quit.
19964 The return value is 2 if the text is invisible but with an ellipsis
19965 and 1 if it's invisible and without an ellipsis. */
19966
19967 int
19968 invisible_p (register Lisp_Object propval, Lisp_Object list)
19969 {
19970 register Lisp_Object tail, proptail;
19971
19972 for (tail = list; CONSP (tail); tail = XCDR (tail))
19973 {
19974 register Lisp_Object tem;
19975 tem = XCAR (tail);
19976 if (EQ (propval, tem))
19977 return 1;
19978 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19979 return NILP (XCDR (tem)) ? 1 : 2;
19980 }
19981
19982 if (CONSP (propval))
19983 {
19984 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19985 {
19986 Lisp_Object propelt;
19987 propelt = XCAR (proptail);
19988 for (tail = list; CONSP (tail); tail = XCDR (tail))
19989 {
19990 register Lisp_Object tem;
19991 tem = XCAR (tail);
19992 if (EQ (propelt, tem))
19993 return 1;
19994 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19995 return NILP (XCDR (tem)) ? 1 : 2;
19996 }
19997 }
19998 }
19999
20000 return 0;
20001 }
20002
20003 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20004 doc: /* Non-nil if the property makes the text invisible.
20005 POS-OR-PROP can be a marker or number, in which case it is taken to be
20006 a position in the current buffer and the value of the `invisible' property
20007 is checked; or it can be some other value, which is then presumed to be the
20008 value of the `invisible' property of the text of interest.
20009 The non-nil value returned can be t for truly invisible text or something
20010 else if the text is replaced by an ellipsis. */)
20011 (Lisp_Object pos_or_prop)
20012 {
20013 Lisp_Object prop
20014 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20015 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20016 : pos_or_prop);
20017 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20018 return (invis == 0 ? Qnil
20019 : invis == 1 ? Qt
20020 : make_number (invis));
20021 }
20022
20023 /* Calculate a width or height in pixels from a specification using
20024 the following elements:
20025
20026 SPEC ::=
20027 NUM - a (fractional) multiple of the default font width/height
20028 (NUM) - specifies exactly NUM pixels
20029 UNIT - a fixed number of pixels, see below.
20030 ELEMENT - size of a display element in pixels, see below.
20031 (NUM . SPEC) - equals NUM * SPEC
20032 (+ SPEC SPEC ...) - add pixel values
20033 (- SPEC SPEC ...) - subtract pixel values
20034 (- SPEC) - negate pixel value
20035
20036 NUM ::=
20037 INT or FLOAT - a number constant
20038 SYMBOL - use symbol's (buffer local) variable binding.
20039
20040 UNIT ::=
20041 in - pixels per inch *)
20042 mm - pixels per 1/1000 meter *)
20043 cm - pixels per 1/100 meter *)
20044 width - width of current font in pixels.
20045 height - height of current font in pixels.
20046
20047 *) using the ratio(s) defined in display-pixels-per-inch.
20048
20049 ELEMENT ::=
20050
20051 left-fringe - left fringe width in pixels
20052 right-fringe - right fringe width in pixels
20053
20054 left-margin - left margin width in pixels
20055 right-margin - right margin width in pixels
20056
20057 scroll-bar - scroll-bar area width in pixels
20058
20059 Examples:
20060
20061 Pixels corresponding to 5 inches:
20062 (5 . in)
20063
20064 Total width of non-text areas on left side of window (if scroll-bar is on left):
20065 '(space :width (+ left-fringe left-margin scroll-bar))
20066
20067 Align to first text column (in header line):
20068 '(space :align-to 0)
20069
20070 Align to middle of text area minus half the width of variable `my-image'
20071 containing a loaded image:
20072 '(space :align-to (0.5 . (- text my-image)))
20073
20074 Width of left margin minus width of 1 character in the default font:
20075 '(space :width (- left-margin 1))
20076
20077 Width of left margin minus width of 2 characters in the current font:
20078 '(space :width (- left-margin (2 . width)))
20079
20080 Center 1 character over left-margin (in header line):
20081 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20082
20083 Different ways to express width of left fringe plus left margin minus one pixel:
20084 '(space :width (- (+ left-fringe left-margin) (1)))
20085 '(space :width (+ left-fringe left-margin (- (1))))
20086 '(space :width (+ left-fringe left-margin (-1)))
20087
20088 */
20089
20090 #define NUMVAL(X) \
20091 ((INTEGERP (X) || FLOATP (X)) \
20092 ? XFLOATINT (X) \
20093 : - 1)
20094
20095 int
20096 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20097 struct font *font, int width_p, int *align_to)
20098 {
20099 double pixels;
20100
20101 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20102 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20103
20104 if (NILP (prop))
20105 return OK_PIXELS (0);
20106
20107 xassert (FRAME_LIVE_P (it->f));
20108
20109 if (SYMBOLP (prop))
20110 {
20111 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20112 {
20113 char *unit = SSDATA (SYMBOL_NAME (prop));
20114
20115 if (unit[0] == 'i' && unit[1] == 'n')
20116 pixels = 1.0;
20117 else if (unit[0] == 'm' && unit[1] == 'm')
20118 pixels = 25.4;
20119 else if (unit[0] == 'c' && unit[1] == 'm')
20120 pixels = 2.54;
20121 else
20122 pixels = 0;
20123 if (pixels > 0)
20124 {
20125 double ppi;
20126 #ifdef HAVE_WINDOW_SYSTEM
20127 if (FRAME_WINDOW_P (it->f)
20128 && (ppi = (width_p
20129 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20130 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20131 ppi > 0))
20132 return OK_PIXELS (ppi / pixels);
20133 #endif
20134
20135 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20136 || (CONSP (Vdisplay_pixels_per_inch)
20137 && (ppi = (width_p
20138 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20139 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20140 ppi > 0)))
20141 return OK_PIXELS (ppi / pixels);
20142
20143 return 0;
20144 }
20145 }
20146
20147 #ifdef HAVE_WINDOW_SYSTEM
20148 if (EQ (prop, Qheight))
20149 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20150 if (EQ (prop, Qwidth))
20151 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20152 #else
20153 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20154 return OK_PIXELS (1);
20155 #endif
20156
20157 if (EQ (prop, Qtext))
20158 return OK_PIXELS (width_p
20159 ? window_box_width (it->w, TEXT_AREA)
20160 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20161
20162 if (align_to && *align_to < 0)
20163 {
20164 *res = 0;
20165 if (EQ (prop, Qleft))
20166 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20167 if (EQ (prop, Qright))
20168 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20169 if (EQ (prop, Qcenter))
20170 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20171 + window_box_width (it->w, TEXT_AREA) / 2);
20172 if (EQ (prop, Qleft_fringe))
20173 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20174 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20175 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20176 if (EQ (prop, Qright_fringe))
20177 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20178 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20179 : window_box_right_offset (it->w, TEXT_AREA));
20180 if (EQ (prop, Qleft_margin))
20181 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20182 if (EQ (prop, Qright_margin))
20183 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20184 if (EQ (prop, Qscroll_bar))
20185 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20186 ? 0
20187 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20188 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20189 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20190 : 0)));
20191 }
20192 else
20193 {
20194 if (EQ (prop, Qleft_fringe))
20195 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20196 if (EQ (prop, Qright_fringe))
20197 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20198 if (EQ (prop, Qleft_margin))
20199 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20200 if (EQ (prop, Qright_margin))
20201 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20202 if (EQ (prop, Qscroll_bar))
20203 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20204 }
20205
20206 prop = Fbuffer_local_value (prop, it->w->buffer);
20207 }
20208
20209 if (INTEGERP (prop) || FLOATP (prop))
20210 {
20211 int base_unit = (width_p
20212 ? FRAME_COLUMN_WIDTH (it->f)
20213 : FRAME_LINE_HEIGHT (it->f));
20214 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20215 }
20216
20217 if (CONSP (prop))
20218 {
20219 Lisp_Object car = XCAR (prop);
20220 Lisp_Object cdr = XCDR (prop);
20221
20222 if (SYMBOLP (car))
20223 {
20224 #ifdef HAVE_WINDOW_SYSTEM
20225 if (FRAME_WINDOW_P (it->f)
20226 && valid_image_p (prop))
20227 {
20228 int id = lookup_image (it->f, prop);
20229 struct image *img = IMAGE_FROM_ID (it->f, id);
20230
20231 return OK_PIXELS (width_p ? img->width : img->height);
20232 }
20233 #endif
20234 if (EQ (car, Qplus) || EQ (car, Qminus))
20235 {
20236 int first = 1;
20237 double px;
20238
20239 pixels = 0;
20240 while (CONSP (cdr))
20241 {
20242 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20243 font, width_p, align_to))
20244 return 0;
20245 if (first)
20246 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20247 else
20248 pixels += px;
20249 cdr = XCDR (cdr);
20250 }
20251 if (EQ (car, Qminus))
20252 pixels = -pixels;
20253 return OK_PIXELS (pixels);
20254 }
20255
20256 car = Fbuffer_local_value (car, it->w->buffer);
20257 }
20258
20259 if (INTEGERP (car) || FLOATP (car))
20260 {
20261 double fact;
20262 pixels = XFLOATINT (car);
20263 if (NILP (cdr))
20264 return OK_PIXELS (pixels);
20265 if (calc_pixel_width_or_height (&fact, it, cdr,
20266 font, width_p, align_to))
20267 return OK_PIXELS (pixels * fact);
20268 return 0;
20269 }
20270
20271 return 0;
20272 }
20273
20274 return 0;
20275 }
20276
20277 \f
20278 /***********************************************************************
20279 Glyph Display
20280 ***********************************************************************/
20281
20282 #ifdef HAVE_WINDOW_SYSTEM
20283
20284 #if GLYPH_DEBUG
20285
20286 void
20287 dump_glyph_string (s)
20288 struct glyph_string *s;
20289 {
20290 fprintf (stderr, "glyph string\n");
20291 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20292 s->x, s->y, s->width, s->height);
20293 fprintf (stderr, " ybase = %d\n", s->ybase);
20294 fprintf (stderr, " hl = %d\n", s->hl);
20295 fprintf (stderr, " left overhang = %d, right = %d\n",
20296 s->left_overhang, s->right_overhang);
20297 fprintf (stderr, " nchars = %d\n", s->nchars);
20298 fprintf (stderr, " extends to end of line = %d\n",
20299 s->extends_to_end_of_line_p);
20300 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20301 fprintf (stderr, " bg width = %d\n", s->background_width);
20302 }
20303
20304 #endif /* GLYPH_DEBUG */
20305
20306 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20307 of XChar2b structures for S; it can't be allocated in
20308 init_glyph_string because it must be allocated via `alloca'. W
20309 is the window on which S is drawn. ROW and AREA are the glyph row
20310 and area within the row from which S is constructed. START is the
20311 index of the first glyph structure covered by S. HL is a
20312 face-override for drawing S. */
20313
20314 #ifdef HAVE_NTGUI
20315 #define OPTIONAL_HDC(hdc) HDC hdc,
20316 #define DECLARE_HDC(hdc) HDC hdc;
20317 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20318 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20319 #endif
20320
20321 #ifndef OPTIONAL_HDC
20322 #define OPTIONAL_HDC(hdc)
20323 #define DECLARE_HDC(hdc)
20324 #define ALLOCATE_HDC(hdc, f)
20325 #define RELEASE_HDC(hdc, f)
20326 #endif
20327
20328 static void
20329 init_glyph_string (struct glyph_string *s,
20330 OPTIONAL_HDC (hdc)
20331 XChar2b *char2b, struct window *w, struct glyph_row *row,
20332 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20333 {
20334 memset (s, 0, sizeof *s);
20335 s->w = w;
20336 s->f = XFRAME (w->frame);
20337 #ifdef HAVE_NTGUI
20338 s->hdc = hdc;
20339 #endif
20340 s->display = FRAME_X_DISPLAY (s->f);
20341 s->window = FRAME_X_WINDOW (s->f);
20342 s->char2b = char2b;
20343 s->hl = hl;
20344 s->row = row;
20345 s->area = area;
20346 s->first_glyph = row->glyphs[area] + start;
20347 s->height = row->height;
20348 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20349 s->ybase = s->y + row->ascent;
20350 }
20351
20352
20353 /* Append the list of glyph strings with head H and tail T to the list
20354 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20355
20356 static INLINE void
20357 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20358 struct glyph_string *h, struct glyph_string *t)
20359 {
20360 if (h)
20361 {
20362 if (*head)
20363 (*tail)->next = h;
20364 else
20365 *head = h;
20366 h->prev = *tail;
20367 *tail = t;
20368 }
20369 }
20370
20371
20372 /* Prepend the list of glyph strings with head H and tail T to the
20373 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20374 result. */
20375
20376 static INLINE void
20377 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20378 struct glyph_string *h, struct glyph_string *t)
20379 {
20380 if (h)
20381 {
20382 if (*head)
20383 (*head)->prev = t;
20384 else
20385 *tail = t;
20386 t->next = *head;
20387 *head = h;
20388 }
20389 }
20390
20391
20392 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20393 Set *HEAD and *TAIL to the resulting list. */
20394
20395 static INLINE void
20396 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20397 struct glyph_string *s)
20398 {
20399 s->next = s->prev = NULL;
20400 append_glyph_string_lists (head, tail, s, s);
20401 }
20402
20403
20404 /* Get face and two-byte form of character C in face FACE_ID on frame
20405 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20406 means we want to display multibyte text. DISPLAY_P non-zero means
20407 make sure that X resources for the face returned are allocated.
20408 Value is a pointer to a realized face that is ready for display if
20409 DISPLAY_P is non-zero. */
20410
20411 static INLINE struct face *
20412 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20413 XChar2b *char2b, int multibyte_p, int display_p)
20414 {
20415 struct face *face = FACE_FROM_ID (f, face_id);
20416
20417 if (face->font)
20418 {
20419 unsigned code = face->font->driver->encode_char (face->font, c);
20420
20421 if (code != FONT_INVALID_CODE)
20422 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20423 else
20424 STORE_XCHAR2B (char2b, 0, 0);
20425 }
20426
20427 /* Make sure X resources of the face are allocated. */
20428 #ifdef HAVE_X_WINDOWS
20429 if (display_p)
20430 #endif
20431 {
20432 xassert (face != NULL);
20433 PREPARE_FACE_FOR_DISPLAY (f, face);
20434 }
20435
20436 return face;
20437 }
20438
20439
20440 /* Get face and two-byte form of character glyph GLYPH on frame F.
20441 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20442 a pointer to a realized face that is ready for display. */
20443
20444 static INLINE struct face *
20445 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20446 XChar2b *char2b, int *two_byte_p)
20447 {
20448 struct face *face;
20449
20450 xassert (glyph->type == CHAR_GLYPH);
20451 face = FACE_FROM_ID (f, glyph->face_id);
20452
20453 if (two_byte_p)
20454 *two_byte_p = 0;
20455
20456 if (face->font)
20457 {
20458 unsigned code;
20459
20460 if (CHAR_BYTE8_P (glyph->u.ch))
20461 code = CHAR_TO_BYTE8 (glyph->u.ch);
20462 else
20463 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20464
20465 if (code != FONT_INVALID_CODE)
20466 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20467 else
20468 STORE_XCHAR2B (char2b, 0, 0);
20469 }
20470
20471 /* Make sure X resources of the face are allocated. */
20472 xassert (face != NULL);
20473 PREPARE_FACE_FOR_DISPLAY (f, face);
20474 return face;
20475 }
20476
20477
20478 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20479 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20480
20481 static INLINE int
20482 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20483 {
20484 unsigned code;
20485
20486 if (CHAR_BYTE8_P (c))
20487 code = CHAR_TO_BYTE8 (c);
20488 else
20489 code = font->driver->encode_char (font, c);
20490
20491 if (code == FONT_INVALID_CODE)
20492 return 0;
20493 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20494 return 1;
20495 }
20496
20497
20498 /* Fill glyph string S with composition components specified by S->cmp.
20499
20500 BASE_FACE is the base face of the composition.
20501 S->cmp_from is the index of the first component for S.
20502
20503 OVERLAPS non-zero means S should draw the foreground only, and use
20504 its physical height for clipping. See also draw_glyphs.
20505
20506 Value is the index of a component not in S. */
20507
20508 static int
20509 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20510 int overlaps)
20511 {
20512 int i;
20513 /* For all glyphs of this composition, starting at the offset
20514 S->cmp_from, until we reach the end of the definition or encounter a
20515 glyph that requires the different face, add it to S. */
20516 struct face *face;
20517
20518 xassert (s);
20519
20520 s->for_overlaps = overlaps;
20521 s->face = NULL;
20522 s->font = NULL;
20523 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20524 {
20525 int c = COMPOSITION_GLYPH (s->cmp, i);
20526
20527 if (c != '\t')
20528 {
20529 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20530 -1, Qnil);
20531
20532 face = get_char_face_and_encoding (s->f, c, face_id,
20533 s->char2b + i, 1, 1);
20534 if (face)
20535 {
20536 if (! s->face)
20537 {
20538 s->face = face;
20539 s->font = s->face->font;
20540 }
20541 else if (s->face != face)
20542 break;
20543 }
20544 }
20545 ++s->nchars;
20546 }
20547 s->cmp_to = i;
20548
20549 /* All glyph strings for the same composition has the same width,
20550 i.e. the width set for the first component of the composition. */
20551 s->width = s->first_glyph->pixel_width;
20552
20553 /* If the specified font could not be loaded, use the frame's
20554 default font, but record the fact that we couldn't load it in
20555 the glyph string so that we can draw rectangles for the
20556 characters of the glyph string. */
20557 if (s->font == NULL)
20558 {
20559 s->font_not_found_p = 1;
20560 s->font = FRAME_FONT (s->f);
20561 }
20562
20563 /* Adjust base line for subscript/superscript text. */
20564 s->ybase += s->first_glyph->voffset;
20565
20566 /* This glyph string must always be drawn with 16-bit functions. */
20567 s->two_byte_p = 1;
20568
20569 return s->cmp_to;
20570 }
20571
20572 static int
20573 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20574 int start, int end, int overlaps)
20575 {
20576 struct glyph *glyph, *last;
20577 Lisp_Object lgstring;
20578 int i;
20579
20580 s->for_overlaps = overlaps;
20581 glyph = s->row->glyphs[s->area] + start;
20582 last = s->row->glyphs[s->area] + end;
20583 s->cmp_id = glyph->u.cmp.id;
20584 s->cmp_from = glyph->slice.cmp.from;
20585 s->cmp_to = glyph->slice.cmp.to + 1;
20586 s->face = FACE_FROM_ID (s->f, face_id);
20587 lgstring = composition_gstring_from_id (s->cmp_id);
20588 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20589 glyph++;
20590 while (glyph < last
20591 && glyph->u.cmp.automatic
20592 && glyph->u.cmp.id == s->cmp_id
20593 && s->cmp_to == glyph->slice.cmp.from)
20594 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20595
20596 for (i = s->cmp_from; i < s->cmp_to; i++)
20597 {
20598 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20599 unsigned code = LGLYPH_CODE (lglyph);
20600
20601 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20602 }
20603 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20604 return glyph - s->row->glyphs[s->area];
20605 }
20606
20607
20608 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20609 See the comment of fill_glyph_string for arguments.
20610 Value is the index of the first glyph not in S. */
20611
20612
20613 static int
20614 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20615 int start, int end, int overlaps)
20616 {
20617 struct glyph *glyph, *last;
20618 int voffset;
20619
20620 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20621 s->for_overlaps = overlaps;
20622 glyph = s->row->glyphs[s->area] + start;
20623 last = s->row->glyphs[s->area] + end;
20624 voffset = glyph->voffset;
20625 s->face = FACE_FROM_ID (s->f, face_id);
20626 s->font = s->face->font;
20627 s->nchars = 1;
20628 s->width = glyph->pixel_width;
20629 glyph++;
20630 while (glyph < last
20631 && glyph->type == GLYPHLESS_GLYPH
20632 && glyph->voffset == voffset
20633 && glyph->face_id == face_id)
20634 {
20635 s->nchars++;
20636 s->width += glyph->pixel_width;
20637 glyph++;
20638 }
20639 s->ybase += voffset;
20640 return glyph - s->row->glyphs[s->area];
20641 }
20642
20643
20644 /* Fill glyph string S from a sequence of character glyphs.
20645
20646 FACE_ID is the face id of the string. START is the index of the
20647 first glyph to consider, END is the index of the last + 1.
20648 OVERLAPS non-zero means S should draw the foreground only, and use
20649 its physical height for clipping. See also draw_glyphs.
20650
20651 Value is the index of the first glyph not in S. */
20652
20653 static int
20654 fill_glyph_string (struct glyph_string *s, int face_id,
20655 int start, int end, int overlaps)
20656 {
20657 struct glyph *glyph, *last;
20658 int voffset;
20659 int glyph_not_available_p;
20660
20661 xassert (s->f == XFRAME (s->w->frame));
20662 xassert (s->nchars == 0);
20663 xassert (start >= 0 && end > start);
20664
20665 s->for_overlaps = overlaps;
20666 glyph = s->row->glyphs[s->area] + start;
20667 last = s->row->glyphs[s->area] + end;
20668 voffset = glyph->voffset;
20669 s->padding_p = glyph->padding_p;
20670 glyph_not_available_p = glyph->glyph_not_available_p;
20671
20672 while (glyph < last
20673 && glyph->type == CHAR_GLYPH
20674 && glyph->voffset == voffset
20675 /* Same face id implies same font, nowadays. */
20676 && glyph->face_id == face_id
20677 && glyph->glyph_not_available_p == glyph_not_available_p)
20678 {
20679 int two_byte_p;
20680
20681 s->face = get_glyph_face_and_encoding (s->f, glyph,
20682 s->char2b + s->nchars,
20683 &two_byte_p);
20684 s->two_byte_p = two_byte_p;
20685 ++s->nchars;
20686 xassert (s->nchars <= end - start);
20687 s->width += glyph->pixel_width;
20688 if (glyph++->padding_p != s->padding_p)
20689 break;
20690 }
20691
20692 s->font = s->face->font;
20693
20694 /* If the specified font could not be loaded, use the frame's font,
20695 but record the fact that we couldn't load it in
20696 S->font_not_found_p so that we can draw rectangles for the
20697 characters of the glyph string. */
20698 if (s->font == NULL || glyph_not_available_p)
20699 {
20700 s->font_not_found_p = 1;
20701 s->font = FRAME_FONT (s->f);
20702 }
20703
20704 /* Adjust base line for subscript/superscript text. */
20705 s->ybase += voffset;
20706
20707 xassert (s->face && s->face->gc);
20708 return glyph - s->row->glyphs[s->area];
20709 }
20710
20711
20712 /* Fill glyph string S from image glyph S->first_glyph. */
20713
20714 static void
20715 fill_image_glyph_string (struct glyph_string *s)
20716 {
20717 xassert (s->first_glyph->type == IMAGE_GLYPH);
20718 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20719 xassert (s->img);
20720 s->slice = s->first_glyph->slice.img;
20721 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20722 s->font = s->face->font;
20723 s->width = s->first_glyph->pixel_width;
20724
20725 /* Adjust base line for subscript/superscript text. */
20726 s->ybase += s->first_glyph->voffset;
20727 }
20728
20729
20730 /* Fill glyph string S from a sequence of stretch glyphs.
20731
20732 ROW is the glyph row in which the glyphs are found, AREA is the
20733 area within the row. START is the index of the first glyph to
20734 consider, END is the index of the last + 1.
20735
20736 Value is the index of the first glyph not in S. */
20737
20738 static int
20739 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20740 enum glyph_row_area area, int start, int end)
20741 {
20742 struct glyph *glyph, *last;
20743 int voffset, face_id;
20744
20745 xassert (s->first_glyph->type == STRETCH_GLYPH);
20746
20747 glyph = s->row->glyphs[s->area] + start;
20748 last = s->row->glyphs[s->area] + end;
20749 face_id = glyph->face_id;
20750 s->face = FACE_FROM_ID (s->f, face_id);
20751 s->font = s->face->font;
20752 s->width = glyph->pixel_width;
20753 s->nchars = 1;
20754 voffset = glyph->voffset;
20755
20756 for (++glyph;
20757 (glyph < last
20758 && glyph->type == STRETCH_GLYPH
20759 && glyph->voffset == voffset
20760 && glyph->face_id == face_id);
20761 ++glyph)
20762 s->width += glyph->pixel_width;
20763
20764 /* Adjust base line for subscript/superscript text. */
20765 s->ybase += voffset;
20766
20767 /* The case that face->gc == 0 is handled when drawing the glyph
20768 string by calling PREPARE_FACE_FOR_DISPLAY. */
20769 xassert (s->face);
20770 return glyph - s->row->glyphs[s->area];
20771 }
20772
20773 static struct font_metrics *
20774 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20775 {
20776 static struct font_metrics metrics;
20777 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20778
20779 if (! font || code == FONT_INVALID_CODE)
20780 return NULL;
20781 font->driver->text_extents (font, &code, 1, &metrics);
20782 return &metrics;
20783 }
20784
20785 /* EXPORT for RIF:
20786 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20787 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20788 assumed to be zero. */
20789
20790 void
20791 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20792 {
20793 *left = *right = 0;
20794
20795 if (glyph->type == CHAR_GLYPH)
20796 {
20797 struct face *face;
20798 XChar2b char2b;
20799 struct font_metrics *pcm;
20800
20801 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20802 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20803 {
20804 if (pcm->rbearing > pcm->width)
20805 *right = pcm->rbearing - pcm->width;
20806 if (pcm->lbearing < 0)
20807 *left = -pcm->lbearing;
20808 }
20809 }
20810 else if (glyph->type == COMPOSITE_GLYPH)
20811 {
20812 if (! glyph->u.cmp.automatic)
20813 {
20814 struct composition *cmp = composition_table[glyph->u.cmp.id];
20815
20816 if (cmp->rbearing > cmp->pixel_width)
20817 *right = cmp->rbearing - cmp->pixel_width;
20818 if (cmp->lbearing < 0)
20819 *left = - cmp->lbearing;
20820 }
20821 else
20822 {
20823 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20824 struct font_metrics metrics;
20825
20826 composition_gstring_width (gstring, glyph->slice.cmp.from,
20827 glyph->slice.cmp.to + 1, &metrics);
20828 if (metrics.rbearing > metrics.width)
20829 *right = metrics.rbearing - metrics.width;
20830 if (metrics.lbearing < 0)
20831 *left = - metrics.lbearing;
20832 }
20833 }
20834 }
20835
20836
20837 /* Return the index of the first glyph preceding glyph string S that
20838 is overwritten by S because of S's left overhang. Value is -1
20839 if no glyphs are overwritten. */
20840
20841 static int
20842 left_overwritten (struct glyph_string *s)
20843 {
20844 int k;
20845
20846 if (s->left_overhang)
20847 {
20848 int x = 0, i;
20849 struct glyph *glyphs = s->row->glyphs[s->area];
20850 int first = s->first_glyph - glyphs;
20851
20852 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20853 x -= glyphs[i].pixel_width;
20854
20855 k = i + 1;
20856 }
20857 else
20858 k = -1;
20859
20860 return k;
20861 }
20862
20863
20864 /* Return the index of the first glyph preceding glyph string S that
20865 is overwriting S because of its right overhang. Value is -1 if no
20866 glyph in front of S overwrites S. */
20867
20868 static int
20869 left_overwriting (struct glyph_string *s)
20870 {
20871 int i, k, x;
20872 struct glyph *glyphs = s->row->glyphs[s->area];
20873 int first = s->first_glyph - glyphs;
20874
20875 k = -1;
20876 x = 0;
20877 for (i = first - 1; i >= 0; --i)
20878 {
20879 int left, right;
20880 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20881 if (x + right > 0)
20882 k = i;
20883 x -= glyphs[i].pixel_width;
20884 }
20885
20886 return k;
20887 }
20888
20889
20890 /* Return the index of the last glyph following glyph string S that is
20891 overwritten by S because of S's right overhang. Value is -1 if
20892 no such glyph is found. */
20893
20894 static int
20895 right_overwritten (struct glyph_string *s)
20896 {
20897 int k = -1;
20898
20899 if (s->right_overhang)
20900 {
20901 int x = 0, i;
20902 struct glyph *glyphs = s->row->glyphs[s->area];
20903 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20904 int end = s->row->used[s->area];
20905
20906 for (i = first; i < end && s->right_overhang > x; ++i)
20907 x += glyphs[i].pixel_width;
20908
20909 k = i;
20910 }
20911
20912 return k;
20913 }
20914
20915
20916 /* Return the index of the last glyph following glyph string S that
20917 overwrites S because of its left overhang. Value is negative
20918 if no such glyph is found. */
20919
20920 static int
20921 right_overwriting (struct glyph_string *s)
20922 {
20923 int i, k, x;
20924 int end = s->row->used[s->area];
20925 struct glyph *glyphs = s->row->glyphs[s->area];
20926 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20927
20928 k = -1;
20929 x = 0;
20930 for (i = first; i < end; ++i)
20931 {
20932 int left, right;
20933 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20934 if (x - left < 0)
20935 k = i;
20936 x += glyphs[i].pixel_width;
20937 }
20938
20939 return k;
20940 }
20941
20942
20943 /* Set background width of glyph string S. START is the index of the
20944 first glyph following S. LAST_X is the right-most x-position + 1
20945 in the drawing area. */
20946
20947 static INLINE void
20948 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20949 {
20950 /* If the face of this glyph string has to be drawn to the end of
20951 the drawing area, set S->extends_to_end_of_line_p. */
20952
20953 if (start == s->row->used[s->area]
20954 && s->area == TEXT_AREA
20955 && ((s->row->fill_line_p
20956 && (s->hl == DRAW_NORMAL_TEXT
20957 || s->hl == DRAW_IMAGE_RAISED
20958 || s->hl == DRAW_IMAGE_SUNKEN))
20959 || s->hl == DRAW_MOUSE_FACE))
20960 s->extends_to_end_of_line_p = 1;
20961
20962 /* If S extends its face to the end of the line, set its
20963 background_width to the distance to the right edge of the drawing
20964 area. */
20965 if (s->extends_to_end_of_line_p)
20966 s->background_width = last_x - s->x + 1;
20967 else
20968 s->background_width = s->width;
20969 }
20970
20971
20972 /* Compute overhangs and x-positions for glyph string S and its
20973 predecessors, or successors. X is the starting x-position for S.
20974 BACKWARD_P non-zero means process predecessors. */
20975
20976 static void
20977 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20978 {
20979 if (backward_p)
20980 {
20981 while (s)
20982 {
20983 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20984 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20985 x -= s->width;
20986 s->x = x;
20987 s = s->prev;
20988 }
20989 }
20990 else
20991 {
20992 while (s)
20993 {
20994 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20995 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20996 s->x = x;
20997 x += s->width;
20998 s = s->next;
20999 }
21000 }
21001 }
21002
21003
21004
21005 /* The following macros are only called from draw_glyphs below.
21006 They reference the following parameters of that function directly:
21007 `w', `row', `area', and `overlap_p'
21008 as well as the following local variables:
21009 `s', `f', and `hdc' (in W32) */
21010
21011 #ifdef HAVE_NTGUI
21012 /* On W32, silently add local `hdc' variable to argument list of
21013 init_glyph_string. */
21014 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21015 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21016 #else
21017 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21018 init_glyph_string (s, char2b, w, row, area, start, hl)
21019 #endif
21020
21021 /* Add a glyph string for a stretch glyph to the list of strings
21022 between HEAD and TAIL. START is the index of the stretch glyph in
21023 row area AREA of glyph row ROW. END is the index of the last glyph
21024 in that glyph row area. X is the current output position assigned
21025 to the new glyph string constructed. HL overrides that face of the
21026 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21027 is the right-most x-position of the drawing area. */
21028
21029 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21030 and below -- keep them on one line. */
21031 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21032 do \
21033 { \
21034 s = (struct glyph_string *) alloca (sizeof *s); \
21035 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21036 START = fill_stretch_glyph_string (s, row, area, START, END); \
21037 append_glyph_string (&HEAD, &TAIL, s); \
21038 s->x = (X); \
21039 } \
21040 while (0)
21041
21042
21043 /* Add a glyph string for an image glyph to the list of strings
21044 between HEAD and TAIL. START is the index of the image glyph in
21045 row area AREA of glyph row ROW. END is the index of the last glyph
21046 in that glyph row area. X is the current output position assigned
21047 to the new glyph string constructed. HL overrides that face of the
21048 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21049 is the right-most x-position of the drawing area. */
21050
21051 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21052 do \
21053 { \
21054 s = (struct glyph_string *) alloca (sizeof *s); \
21055 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21056 fill_image_glyph_string (s); \
21057 append_glyph_string (&HEAD, &TAIL, s); \
21058 ++START; \
21059 s->x = (X); \
21060 } \
21061 while (0)
21062
21063
21064 /* Add a glyph string for a sequence of character glyphs to the list
21065 of strings between HEAD and TAIL. START is the index of the first
21066 glyph in row area AREA of glyph row ROW that is part of the new
21067 glyph string. END is the index of the last glyph in that glyph row
21068 area. X is the current output position assigned to the new glyph
21069 string constructed. HL overrides that face of the glyph; e.g. it
21070 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21071 right-most x-position of the drawing area. */
21072
21073 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21074 do \
21075 { \
21076 int face_id; \
21077 XChar2b *char2b; \
21078 \
21079 face_id = (row)->glyphs[area][START].face_id; \
21080 \
21081 s = (struct glyph_string *) alloca (sizeof *s); \
21082 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21083 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21084 append_glyph_string (&HEAD, &TAIL, s); \
21085 s->x = (X); \
21086 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21087 } \
21088 while (0)
21089
21090
21091 /* Add a glyph string for a composite sequence to the list of strings
21092 between HEAD and TAIL. START is the index of the first glyph in
21093 row area AREA of glyph row ROW that is part of the new glyph
21094 string. END is the index of the last glyph in that glyph row area.
21095 X is the current output position assigned to the new glyph string
21096 constructed. HL overrides that face of the glyph; e.g. it is
21097 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21098 x-position of the drawing area. */
21099
21100 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21101 do { \
21102 int face_id = (row)->glyphs[area][START].face_id; \
21103 struct face *base_face = FACE_FROM_ID (f, face_id); \
21104 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21105 struct composition *cmp = composition_table[cmp_id]; \
21106 XChar2b *char2b; \
21107 struct glyph_string *first_s IF_LINT (= NULL); \
21108 int n; \
21109 \
21110 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21111 \
21112 /* Make glyph_strings for each glyph sequence that is drawable by \
21113 the same face, and append them to HEAD/TAIL. */ \
21114 for (n = 0; n < cmp->glyph_len;) \
21115 { \
21116 s = (struct glyph_string *) alloca (sizeof *s); \
21117 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21118 append_glyph_string (&(HEAD), &(TAIL), s); \
21119 s->cmp = cmp; \
21120 s->cmp_from = n; \
21121 s->x = (X); \
21122 if (n == 0) \
21123 first_s = s; \
21124 n = fill_composite_glyph_string (s, base_face, overlaps); \
21125 } \
21126 \
21127 ++START; \
21128 s = first_s; \
21129 } while (0)
21130
21131
21132 /* Add a glyph string for a glyph-string sequence to the list of strings
21133 between HEAD and TAIL. */
21134
21135 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21136 do { \
21137 int face_id; \
21138 XChar2b *char2b; \
21139 Lisp_Object gstring; \
21140 \
21141 face_id = (row)->glyphs[area][START].face_id; \
21142 gstring = (composition_gstring_from_id \
21143 ((row)->glyphs[area][START].u.cmp.id)); \
21144 s = (struct glyph_string *) alloca (sizeof *s); \
21145 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21146 * LGSTRING_GLYPH_LEN (gstring)); \
21147 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21148 append_glyph_string (&(HEAD), &(TAIL), s); \
21149 s->x = (X); \
21150 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21151 } while (0)
21152
21153
21154 /* Add a glyph string for a sequence of glyphless character's glyphs
21155 to the list of strings between HEAD and TAIL. The meanings of
21156 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21157
21158 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21159 do \
21160 { \
21161 int face_id; \
21162 \
21163 face_id = (row)->glyphs[area][START].face_id; \
21164 \
21165 s = (struct glyph_string *) alloca (sizeof *s); \
21166 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21167 append_glyph_string (&HEAD, &TAIL, s); \
21168 s->x = (X); \
21169 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21170 overlaps); \
21171 } \
21172 while (0)
21173
21174
21175 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21176 of AREA of glyph row ROW on window W between indices START and END.
21177 HL overrides the face for drawing glyph strings, e.g. it is
21178 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21179 x-positions of the drawing area.
21180
21181 This is an ugly monster macro construct because we must use alloca
21182 to allocate glyph strings (because draw_glyphs can be called
21183 asynchronously). */
21184
21185 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21186 do \
21187 { \
21188 HEAD = TAIL = NULL; \
21189 while (START < END) \
21190 { \
21191 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21192 switch (first_glyph->type) \
21193 { \
21194 case CHAR_GLYPH: \
21195 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21196 HL, X, LAST_X); \
21197 break; \
21198 \
21199 case COMPOSITE_GLYPH: \
21200 if (first_glyph->u.cmp.automatic) \
21201 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21202 HL, X, LAST_X); \
21203 else \
21204 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21205 HL, X, LAST_X); \
21206 break; \
21207 \
21208 case STRETCH_GLYPH: \
21209 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21210 HL, X, LAST_X); \
21211 break; \
21212 \
21213 case IMAGE_GLYPH: \
21214 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21215 HL, X, LAST_X); \
21216 break; \
21217 \
21218 case GLYPHLESS_GLYPH: \
21219 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21220 HL, X, LAST_X); \
21221 break; \
21222 \
21223 default: \
21224 abort (); \
21225 } \
21226 \
21227 if (s) \
21228 { \
21229 set_glyph_string_background_width (s, START, LAST_X); \
21230 (X) += s->width; \
21231 } \
21232 } \
21233 } while (0)
21234
21235
21236 /* Draw glyphs between START and END in AREA of ROW on window W,
21237 starting at x-position X. X is relative to AREA in W. HL is a
21238 face-override with the following meaning:
21239
21240 DRAW_NORMAL_TEXT draw normally
21241 DRAW_CURSOR draw in cursor face
21242 DRAW_MOUSE_FACE draw in mouse face.
21243 DRAW_INVERSE_VIDEO draw in mode line face
21244 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21245 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21246
21247 If OVERLAPS is non-zero, draw only the foreground of characters and
21248 clip to the physical height of ROW. Non-zero value also defines
21249 the overlapping part to be drawn:
21250
21251 OVERLAPS_PRED overlap with preceding rows
21252 OVERLAPS_SUCC overlap with succeeding rows
21253 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21254 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21255
21256 Value is the x-position reached, relative to AREA of W. */
21257
21258 static int
21259 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21260 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21261 enum draw_glyphs_face hl, int overlaps)
21262 {
21263 struct glyph_string *head, *tail;
21264 struct glyph_string *s;
21265 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21266 int i, j, x_reached, last_x, area_left = 0;
21267 struct frame *f = XFRAME (WINDOW_FRAME (w));
21268 DECLARE_HDC (hdc);
21269
21270 ALLOCATE_HDC (hdc, f);
21271
21272 /* Let's rather be paranoid than getting a SEGV. */
21273 end = min (end, row->used[area]);
21274 start = max (0, start);
21275 start = min (end, start);
21276
21277 /* Translate X to frame coordinates. Set last_x to the right
21278 end of the drawing area. */
21279 if (row->full_width_p)
21280 {
21281 /* X is relative to the left edge of W, without scroll bars
21282 or fringes. */
21283 area_left = WINDOW_LEFT_EDGE_X (w);
21284 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21285 }
21286 else
21287 {
21288 area_left = window_box_left (w, area);
21289 last_x = area_left + window_box_width (w, area);
21290 }
21291 x += area_left;
21292
21293 /* Build a doubly-linked list of glyph_string structures between
21294 head and tail from what we have to draw. Note that the macro
21295 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21296 the reason we use a separate variable `i'. */
21297 i = start;
21298 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21299 if (tail)
21300 x_reached = tail->x + tail->background_width;
21301 else
21302 x_reached = x;
21303
21304 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21305 the row, redraw some glyphs in front or following the glyph
21306 strings built above. */
21307 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21308 {
21309 struct glyph_string *h, *t;
21310 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21311 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21312 int check_mouse_face = 0;
21313 int dummy_x = 0;
21314
21315 /* If mouse highlighting is on, we may need to draw adjacent
21316 glyphs using mouse-face highlighting. */
21317 if (area == TEXT_AREA && row->mouse_face_p)
21318 {
21319 struct glyph_row *mouse_beg_row, *mouse_end_row;
21320
21321 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21322 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21323
21324 if (row >= mouse_beg_row && row <= mouse_end_row)
21325 {
21326 check_mouse_face = 1;
21327 mouse_beg_col = (row == mouse_beg_row)
21328 ? hlinfo->mouse_face_beg_col : 0;
21329 mouse_end_col = (row == mouse_end_row)
21330 ? hlinfo->mouse_face_end_col
21331 : row->used[TEXT_AREA];
21332 }
21333 }
21334
21335 /* Compute overhangs for all glyph strings. */
21336 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21337 for (s = head; s; s = s->next)
21338 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21339
21340 /* Prepend glyph strings for glyphs in front of the first glyph
21341 string that are overwritten because of the first glyph
21342 string's left overhang. The background of all strings
21343 prepended must be drawn because the first glyph string
21344 draws over it. */
21345 i = left_overwritten (head);
21346 if (i >= 0)
21347 {
21348 enum draw_glyphs_face overlap_hl;
21349
21350 /* If this row contains mouse highlighting, attempt to draw
21351 the overlapped glyphs with the correct highlight. This
21352 code fails if the overlap encompasses more than one glyph
21353 and mouse-highlight spans only some of these glyphs.
21354 However, making it work perfectly involves a lot more
21355 code, and I don't know if the pathological case occurs in
21356 practice, so we'll stick to this for now. --- cyd */
21357 if (check_mouse_face
21358 && mouse_beg_col < start && mouse_end_col > i)
21359 overlap_hl = DRAW_MOUSE_FACE;
21360 else
21361 overlap_hl = DRAW_NORMAL_TEXT;
21362
21363 j = i;
21364 BUILD_GLYPH_STRINGS (j, start, h, t,
21365 overlap_hl, dummy_x, last_x);
21366 start = i;
21367 compute_overhangs_and_x (t, head->x, 1);
21368 prepend_glyph_string_lists (&head, &tail, h, t);
21369 clip_head = head;
21370 }
21371
21372 /* Prepend glyph strings for glyphs in front of the first glyph
21373 string that overwrite that glyph string because of their
21374 right overhang. For these strings, only the foreground must
21375 be drawn, because it draws over the glyph string at `head'.
21376 The background must not be drawn because this would overwrite
21377 right overhangs of preceding glyphs for which no glyph
21378 strings exist. */
21379 i = left_overwriting (head);
21380 if (i >= 0)
21381 {
21382 enum draw_glyphs_face overlap_hl;
21383
21384 if (check_mouse_face
21385 && mouse_beg_col < start && mouse_end_col > i)
21386 overlap_hl = DRAW_MOUSE_FACE;
21387 else
21388 overlap_hl = DRAW_NORMAL_TEXT;
21389
21390 clip_head = head;
21391 BUILD_GLYPH_STRINGS (i, start, h, t,
21392 overlap_hl, dummy_x, last_x);
21393 for (s = h; s; s = s->next)
21394 s->background_filled_p = 1;
21395 compute_overhangs_and_x (t, head->x, 1);
21396 prepend_glyph_string_lists (&head, &tail, h, t);
21397 }
21398
21399 /* Append glyphs strings for glyphs following the last glyph
21400 string tail that are overwritten by tail. The background of
21401 these strings has to be drawn because tail's foreground draws
21402 over it. */
21403 i = right_overwritten (tail);
21404 if (i >= 0)
21405 {
21406 enum draw_glyphs_face overlap_hl;
21407
21408 if (check_mouse_face
21409 && mouse_beg_col < i && mouse_end_col > end)
21410 overlap_hl = DRAW_MOUSE_FACE;
21411 else
21412 overlap_hl = DRAW_NORMAL_TEXT;
21413
21414 BUILD_GLYPH_STRINGS (end, i, h, t,
21415 overlap_hl, x, last_x);
21416 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21417 we don't have `end = i;' here. */
21418 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21419 append_glyph_string_lists (&head, &tail, h, t);
21420 clip_tail = tail;
21421 }
21422
21423 /* Append glyph strings for glyphs following the last glyph
21424 string tail that overwrite tail. The foreground of such
21425 glyphs has to be drawn because it writes into the background
21426 of tail. The background must not be drawn because it could
21427 paint over the foreground of following glyphs. */
21428 i = right_overwriting (tail);
21429 if (i >= 0)
21430 {
21431 enum draw_glyphs_face overlap_hl;
21432 if (check_mouse_face
21433 && mouse_beg_col < i && mouse_end_col > end)
21434 overlap_hl = DRAW_MOUSE_FACE;
21435 else
21436 overlap_hl = DRAW_NORMAL_TEXT;
21437
21438 clip_tail = tail;
21439 i++; /* We must include the Ith glyph. */
21440 BUILD_GLYPH_STRINGS (end, i, h, t,
21441 overlap_hl, x, last_x);
21442 for (s = h; s; s = s->next)
21443 s->background_filled_p = 1;
21444 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21445 append_glyph_string_lists (&head, &tail, h, t);
21446 }
21447 if (clip_head || clip_tail)
21448 for (s = head; s; s = s->next)
21449 {
21450 s->clip_head = clip_head;
21451 s->clip_tail = clip_tail;
21452 }
21453 }
21454
21455 /* Draw all strings. */
21456 for (s = head; s; s = s->next)
21457 FRAME_RIF (f)->draw_glyph_string (s);
21458
21459 #ifndef HAVE_NS
21460 /* When focus a sole frame and move horizontally, this sets on_p to 0
21461 causing a failure to erase prev cursor position. */
21462 if (area == TEXT_AREA
21463 && !row->full_width_p
21464 /* When drawing overlapping rows, only the glyph strings'
21465 foreground is drawn, which doesn't erase a cursor
21466 completely. */
21467 && !overlaps)
21468 {
21469 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21470 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21471 : (tail ? tail->x + tail->background_width : x));
21472 x0 -= area_left;
21473 x1 -= area_left;
21474
21475 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21476 row->y, MATRIX_ROW_BOTTOM_Y (row));
21477 }
21478 #endif
21479
21480 /* Value is the x-position up to which drawn, relative to AREA of W.
21481 This doesn't include parts drawn because of overhangs. */
21482 if (row->full_width_p)
21483 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21484 else
21485 x_reached -= area_left;
21486
21487 RELEASE_HDC (hdc, f);
21488
21489 return x_reached;
21490 }
21491
21492 /* Expand row matrix if too narrow. Don't expand if area
21493 is not present. */
21494
21495 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21496 { \
21497 if (!fonts_changed_p \
21498 && (it->glyph_row->glyphs[area] \
21499 < it->glyph_row->glyphs[area + 1])) \
21500 { \
21501 it->w->ncols_scale_factor++; \
21502 fonts_changed_p = 1; \
21503 } \
21504 }
21505
21506 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21507 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21508
21509 static INLINE void
21510 append_glyph (struct it *it)
21511 {
21512 struct glyph *glyph;
21513 enum glyph_row_area area = it->area;
21514
21515 xassert (it->glyph_row);
21516 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21517
21518 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21519 if (glyph < it->glyph_row->glyphs[area + 1])
21520 {
21521 /* If the glyph row is reversed, we need to prepend the glyph
21522 rather than append it. */
21523 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21524 {
21525 struct glyph *g;
21526
21527 /* Make room for the additional glyph. */
21528 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21529 g[1] = *g;
21530 glyph = it->glyph_row->glyphs[area];
21531 }
21532 glyph->charpos = CHARPOS (it->position);
21533 glyph->object = it->object;
21534 if (it->pixel_width > 0)
21535 {
21536 glyph->pixel_width = it->pixel_width;
21537 glyph->padding_p = 0;
21538 }
21539 else
21540 {
21541 /* Assure at least 1-pixel width. Otherwise, cursor can't
21542 be displayed correctly. */
21543 glyph->pixel_width = 1;
21544 glyph->padding_p = 1;
21545 }
21546 glyph->ascent = it->ascent;
21547 glyph->descent = it->descent;
21548 glyph->voffset = it->voffset;
21549 glyph->type = CHAR_GLYPH;
21550 glyph->avoid_cursor_p = it->avoid_cursor_p;
21551 glyph->multibyte_p = it->multibyte_p;
21552 glyph->left_box_line_p = it->start_of_box_run_p;
21553 glyph->right_box_line_p = it->end_of_box_run_p;
21554 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21555 || it->phys_descent > it->descent);
21556 glyph->glyph_not_available_p = it->glyph_not_available_p;
21557 glyph->face_id = it->face_id;
21558 glyph->u.ch = it->char_to_display;
21559 glyph->slice.img = null_glyph_slice;
21560 glyph->font_type = FONT_TYPE_UNKNOWN;
21561 if (it->bidi_p)
21562 {
21563 glyph->resolved_level = it->bidi_it.resolved_level;
21564 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21565 abort ();
21566 glyph->bidi_type = it->bidi_it.type;
21567 }
21568 else
21569 {
21570 glyph->resolved_level = 0;
21571 glyph->bidi_type = UNKNOWN_BT;
21572 }
21573 ++it->glyph_row->used[area];
21574 }
21575 else
21576 IT_EXPAND_MATRIX_WIDTH (it, area);
21577 }
21578
21579 /* Store one glyph for the composition IT->cmp_it.id in
21580 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21581 non-null. */
21582
21583 static INLINE void
21584 append_composite_glyph (struct it *it)
21585 {
21586 struct glyph *glyph;
21587 enum glyph_row_area area = it->area;
21588
21589 xassert (it->glyph_row);
21590
21591 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21592 if (glyph < it->glyph_row->glyphs[area + 1])
21593 {
21594 /* If the glyph row is reversed, we need to prepend the glyph
21595 rather than append it. */
21596 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21597 {
21598 struct glyph *g;
21599
21600 /* Make room for the new glyph. */
21601 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21602 g[1] = *g;
21603 glyph = it->glyph_row->glyphs[it->area];
21604 }
21605 glyph->charpos = it->cmp_it.charpos;
21606 glyph->object = it->object;
21607 glyph->pixel_width = it->pixel_width;
21608 glyph->ascent = it->ascent;
21609 glyph->descent = it->descent;
21610 glyph->voffset = it->voffset;
21611 glyph->type = COMPOSITE_GLYPH;
21612 if (it->cmp_it.ch < 0)
21613 {
21614 glyph->u.cmp.automatic = 0;
21615 glyph->u.cmp.id = it->cmp_it.id;
21616 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21617 }
21618 else
21619 {
21620 glyph->u.cmp.automatic = 1;
21621 glyph->u.cmp.id = it->cmp_it.id;
21622 glyph->slice.cmp.from = it->cmp_it.from;
21623 glyph->slice.cmp.to = it->cmp_it.to - 1;
21624 }
21625 glyph->avoid_cursor_p = it->avoid_cursor_p;
21626 glyph->multibyte_p = it->multibyte_p;
21627 glyph->left_box_line_p = it->start_of_box_run_p;
21628 glyph->right_box_line_p = it->end_of_box_run_p;
21629 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21630 || it->phys_descent > it->descent);
21631 glyph->padding_p = 0;
21632 glyph->glyph_not_available_p = 0;
21633 glyph->face_id = it->face_id;
21634 glyph->font_type = FONT_TYPE_UNKNOWN;
21635 if (it->bidi_p)
21636 {
21637 glyph->resolved_level = it->bidi_it.resolved_level;
21638 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21639 abort ();
21640 glyph->bidi_type = it->bidi_it.type;
21641 }
21642 ++it->glyph_row->used[area];
21643 }
21644 else
21645 IT_EXPAND_MATRIX_WIDTH (it, area);
21646 }
21647
21648
21649 /* Change IT->ascent and IT->height according to the setting of
21650 IT->voffset. */
21651
21652 static INLINE void
21653 take_vertical_position_into_account (struct it *it)
21654 {
21655 if (it->voffset)
21656 {
21657 if (it->voffset < 0)
21658 /* Increase the ascent so that we can display the text higher
21659 in the line. */
21660 it->ascent -= it->voffset;
21661 else
21662 /* Increase the descent so that we can display the text lower
21663 in the line. */
21664 it->descent += it->voffset;
21665 }
21666 }
21667
21668
21669 /* Produce glyphs/get display metrics for the image IT is loaded with.
21670 See the description of struct display_iterator in dispextern.h for
21671 an overview of struct display_iterator. */
21672
21673 static void
21674 produce_image_glyph (struct it *it)
21675 {
21676 struct image *img;
21677 struct face *face;
21678 int glyph_ascent, crop;
21679 struct glyph_slice slice;
21680
21681 xassert (it->what == IT_IMAGE);
21682
21683 face = FACE_FROM_ID (it->f, it->face_id);
21684 xassert (face);
21685 /* Make sure X resources of the face is loaded. */
21686 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21687
21688 if (it->image_id < 0)
21689 {
21690 /* Fringe bitmap. */
21691 it->ascent = it->phys_ascent = 0;
21692 it->descent = it->phys_descent = 0;
21693 it->pixel_width = 0;
21694 it->nglyphs = 0;
21695 return;
21696 }
21697
21698 img = IMAGE_FROM_ID (it->f, it->image_id);
21699 xassert (img);
21700 /* Make sure X resources of the image is loaded. */
21701 prepare_image_for_display (it->f, img);
21702
21703 slice.x = slice.y = 0;
21704 slice.width = img->width;
21705 slice.height = img->height;
21706
21707 if (INTEGERP (it->slice.x))
21708 slice.x = XINT (it->slice.x);
21709 else if (FLOATP (it->slice.x))
21710 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21711
21712 if (INTEGERP (it->slice.y))
21713 slice.y = XINT (it->slice.y);
21714 else if (FLOATP (it->slice.y))
21715 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21716
21717 if (INTEGERP (it->slice.width))
21718 slice.width = XINT (it->slice.width);
21719 else if (FLOATP (it->slice.width))
21720 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21721
21722 if (INTEGERP (it->slice.height))
21723 slice.height = XINT (it->slice.height);
21724 else if (FLOATP (it->slice.height))
21725 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21726
21727 if (slice.x >= img->width)
21728 slice.x = img->width;
21729 if (slice.y >= img->height)
21730 slice.y = img->height;
21731 if (slice.x + slice.width >= img->width)
21732 slice.width = img->width - slice.x;
21733 if (slice.y + slice.height > img->height)
21734 slice.height = img->height - slice.y;
21735
21736 if (slice.width == 0 || slice.height == 0)
21737 return;
21738
21739 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21740
21741 it->descent = slice.height - glyph_ascent;
21742 if (slice.y == 0)
21743 it->descent += img->vmargin;
21744 if (slice.y + slice.height == img->height)
21745 it->descent += img->vmargin;
21746 it->phys_descent = it->descent;
21747
21748 it->pixel_width = slice.width;
21749 if (slice.x == 0)
21750 it->pixel_width += img->hmargin;
21751 if (slice.x + slice.width == img->width)
21752 it->pixel_width += img->hmargin;
21753
21754 /* It's quite possible for images to have an ascent greater than
21755 their height, so don't get confused in that case. */
21756 if (it->descent < 0)
21757 it->descent = 0;
21758
21759 it->nglyphs = 1;
21760
21761 if (face->box != FACE_NO_BOX)
21762 {
21763 if (face->box_line_width > 0)
21764 {
21765 if (slice.y == 0)
21766 it->ascent += face->box_line_width;
21767 if (slice.y + slice.height == img->height)
21768 it->descent += face->box_line_width;
21769 }
21770
21771 if (it->start_of_box_run_p && slice.x == 0)
21772 it->pixel_width += eabs (face->box_line_width);
21773 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21774 it->pixel_width += eabs (face->box_line_width);
21775 }
21776
21777 take_vertical_position_into_account (it);
21778
21779 /* Automatically crop wide image glyphs at right edge so we can
21780 draw the cursor on same display row. */
21781 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21782 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21783 {
21784 it->pixel_width -= crop;
21785 slice.width -= crop;
21786 }
21787
21788 if (it->glyph_row)
21789 {
21790 struct glyph *glyph;
21791 enum glyph_row_area area = it->area;
21792
21793 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21794 if (glyph < it->glyph_row->glyphs[area + 1])
21795 {
21796 glyph->charpos = CHARPOS (it->position);
21797 glyph->object = it->object;
21798 glyph->pixel_width = it->pixel_width;
21799 glyph->ascent = glyph_ascent;
21800 glyph->descent = it->descent;
21801 glyph->voffset = it->voffset;
21802 glyph->type = IMAGE_GLYPH;
21803 glyph->avoid_cursor_p = it->avoid_cursor_p;
21804 glyph->multibyte_p = it->multibyte_p;
21805 glyph->left_box_line_p = it->start_of_box_run_p;
21806 glyph->right_box_line_p = it->end_of_box_run_p;
21807 glyph->overlaps_vertically_p = 0;
21808 glyph->padding_p = 0;
21809 glyph->glyph_not_available_p = 0;
21810 glyph->face_id = it->face_id;
21811 glyph->u.img_id = img->id;
21812 glyph->slice.img = slice;
21813 glyph->font_type = FONT_TYPE_UNKNOWN;
21814 if (it->bidi_p)
21815 {
21816 glyph->resolved_level = it->bidi_it.resolved_level;
21817 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21818 abort ();
21819 glyph->bidi_type = it->bidi_it.type;
21820 }
21821 ++it->glyph_row->used[area];
21822 }
21823 else
21824 IT_EXPAND_MATRIX_WIDTH (it, area);
21825 }
21826 }
21827
21828
21829 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21830 of the glyph, WIDTH and HEIGHT are the width and height of the
21831 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21832
21833 static void
21834 append_stretch_glyph (struct it *it, Lisp_Object object,
21835 int width, int height, int ascent)
21836 {
21837 struct glyph *glyph;
21838 enum glyph_row_area area = it->area;
21839
21840 xassert (ascent >= 0 && ascent <= height);
21841
21842 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21843 if (glyph < it->glyph_row->glyphs[area + 1])
21844 {
21845 /* If the glyph row is reversed, we need to prepend the glyph
21846 rather than append it. */
21847 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21848 {
21849 struct glyph *g;
21850
21851 /* Make room for the additional glyph. */
21852 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21853 g[1] = *g;
21854 glyph = it->glyph_row->glyphs[area];
21855 }
21856 glyph->charpos = CHARPOS (it->position);
21857 glyph->object = object;
21858 glyph->pixel_width = width;
21859 glyph->ascent = ascent;
21860 glyph->descent = height - ascent;
21861 glyph->voffset = it->voffset;
21862 glyph->type = STRETCH_GLYPH;
21863 glyph->avoid_cursor_p = it->avoid_cursor_p;
21864 glyph->multibyte_p = it->multibyte_p;
21865 glyph->left_box_line_p = it->start_of_box_run_p;
21866 glyph->right_box_line_p = it->end_of_box_run_p;
21867 glyph->overlaps_vertically_p = 0;
21868 glyph->padding_p = 0;
21869 glyph->glyph_not_available_p = 0;
21870 glyph->face_id = it->face_id;
21871 glyph->u.stretch.ascent = ascent;
21872 glyph->u.stretch.height = height;
21873 glyph->slice.img = null_glyph_slice;
21874 glyph->font_type = FONT_TYPE_UNKNOWN;
21875 if (it->bidi_p)
21876 {
21877 glyph->resolved_level = it->bidi_it.resolved_level;
21878 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21879 abort ();
21880 glyph->bidi_type = it->bidi_it.type;
21881 }
21882 else
21883 {
21884 glyph->resolved_level = 0;
21885 glyph->bidi_type = UNKNOWN_BT;
21886 }
21887 ++it->glyph_row->used[area];
21888 }
21889 else
21890 IT_EXPAND_MATRIX_WIDTH (it, area);
21891 }
21892
21893
21894 /* Produce a stretch glyph for iterator IT. IT->object is the value
21895 of the glyph property displayed. The value must be a list
21896 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21897 being recognized:
21898
21899 1. `:width WIDTH' specifies that the space should be WIDTH *
21900 canonical char width wide. WIDTH may be an integer or floating
21901 point number.
21902
21903 2. `:relative-width FACTOR' specifies that the width of the stretch
21904 should be computed from the width of the first character having the
21905 `glyph' property, and should be FACTOR times that width.
21906
21907 3. `:align-to HPOS' specifies that the space should be wide enough
21908 to reach HPOS, a value in canonical character units.
21909
21910 Exactly one of the above pairs must be present.
21911
21912 4. `:height HEIGHT' specifies that the height of the stretch produced
21913 should be HEIGHT, measured in canonical character units.
21914
21915 5. `:relative-height FACTOR' specifies that the height of the
21916 stretch should be FACTOR times the height of the characters having
21917 the glyph property.
21918
21919 Either none or exactly one of 4 or 5 must be present.
21920
21921 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21922 of the stretch should be used for the ascent of the stretch.
21923 ASCENT must be in the range 0 <= ASCENT <= 100. */
21924
21925 static void
21926 produce_stretch_glyph (struct it *it)
21927 {
21928 /* (space :width WIDTH :height HEIGHT ...) */
21929 Lisp_Object prop, plist;
21930 int width = 0, height = 0, align_to = -1;
21931 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21932 int ascent = 0;
21933 double tem;
21934 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21935 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21936
21937 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21938
21939 /* List should start with `space'. */
21940 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21941 plist = XCDR (it->object);
21942
21943 /* Compute the width of the stretch. */
21944 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21945 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21946 {
21947 /* Absolute width `:width WIDTH' specified and valid. */
21948 zero_width_ok_p = 1;
21949 width = (int)tem;
21950 }
21951 else if (prop = Fplist_get (plist, QCrelative_width),
21952 NUMVAL (prop) > 0)
21953 {
21954 /* Relative width `:relative-width FACTOR' specified and valid.
21955 Compute the width of the characters having the `glyph'
21956 property. */
21957 struct it it2;
21958 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21959
21960 it2 = *it;
21961 if (it->multibyte_p)
21962 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21963 else
21964 {
21965 it2.c = it2.char_to_display = *p, it2.len = 1;
21966 if (! ASCII_CHAR_P (it2.c))
21967 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21968 }
21969
21970 it2.glyph_row = NULL;
21971 it2.what = IT_CHARACTER;
21972 x_produce_glyphs (&it2);
21973 width = NUMVAL (prop) * it2.pixel_width;
21974 }
21975 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21976 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21977 {
21978 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21979 align_to = (align_to < 0
21980 ? 0
21981 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21982 else if (align_to < 0)
21983 align_to = window_box_left_offset (it->w, TEXT_AREA);
21984 width = max (0, (int)tem + align_to - it->current_x);
21985 zero_width_ok_p = 1;
21986 }
21987 else
21988 /* Nothing specified -> width defaults to canonical char width. */
21989 width = FRAME_COLUMN_WIDTH (it->f);
21990
21991 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21992 width = 1;
21993
21994 /* Compute height. */
21995 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21996 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21997 {
21998 height = (int)tem;
21999 zero_height_ok_p = 1;
22000 }
22001 else if (prop = Fplist_get (plist, QCrelative_height),
22002 NUMVAL (prop) > 0)
22003 height = FONT_HEIGHT (font) * NUMVAL (prop);
22004 else
22005 height = FONT_HEIGHT (font);
22006
22007 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22008 height = 1;
22009
22010 /* Compute percentage of height used for ascent. If
22011 `:ascent ASCENT' is present and valid, use that. Otherwise,
22012 derive the ascent from the font in use. */
22013 if (prop = Fplist_get (plist, QCascent),
22014 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22015 ascent = height * NUMVAL (prop) / 100.0;
22016 else if (!NILP (prop)
22017 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22018 ascent = min (max (0, (int)tem), height);
22019 else
22020 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22021
22022 if (width > 0 && it->line_wrap != TRUNCATE
22023 && it->current_x + width > it->last_visible_x)
22024 width = it->last_visible_x - it->current_x - 1;
22025
22026 if (width > 0 && height > 0 && it->glyph_row)
22027 {
22028 Lisp_Object object = it->stack[it->sp - 1].string;
22029 if (!STRINGP (object))
22030 object = it->w->buffer;
22031 append_stretch_glyph (it, object, width, height, ascent);
22032 }
22033
22034 it->pixel_width = width;
22035 it->ascent = it->phys_ascent = ascent;
22036 it->descent = it->phys_descent = height - it->ascent;
22037 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22038
22039 take_vertical_position_into_account (it);
22040 }
22041
22042 /* Calculate line-height and line-spacing properties.
22043 An integer value specifies explicit pixel value.
22044 A float value specifies relative value to current face height.
22045 A cons (float . face-name) specifies relative value to
22046 height of specified face font.
22047
22048 Returns height in pixels, or nil. */
22049
22050
22051 static Lisp_Object
22052 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22053 int boff, int override)
22054 {
22055 Lisp_Object face_name = Qnil;
22056 int ascent, descent, height;
22057
22058 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22059 return val;
22060
22061 if (CONSP (val))
22062 {
22063 face_name = XCAR (val);
22064 val = XCDR (val);
22065 if (!NUMBERP (val))
22066 val = make_number (1);
22067 if (NILP (face_name))
22068 {
22069 height = it->ascent + it->descent;
22070 goto scale;
22071 }
22072 }
22073
22074 if (NILP (face_name))
22075 {
22076 font = FRAME_FONT (it->f);
22077 boff = FRAME_BASELINE_OFFSET (it->f);
22078 }
22079 else if (EQ (face_name, Qt))
22080 {
22081 override = 0;
22082 }
22083 else
22084 {
22085 int face_id;
22086 struct face *face;
22087
22088 face_id = lookup_named_face (it->f, face_name, 0);
22089 if (face_id < 0)
22090 return make_number (-1);
22091
22092 face = FACE_FROM_ID (it->f, face_id);
22093 font = face->font;
22094 if (font == NULL)
22095 return make_number (-1);
22096 boff = font->baseline_offset;
22097 if (font->vertical_centering)
22098 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22099 }
22100
22101 ascent = FONT_BASE (font) + boff;
22102 descent = FONT_DESCENT (font) - boff;
22103
22104 if (override)
22105 {
22106 it->override_ascent = ascent;
22107 it->override_descent = descent;
22108 it->override_boff = boff;
22109 }
22110
22111 height = ascent + descent;
22112
22113 scale:
22114 if (FLOATP (val))
22115 height = (int)(XFLOAT_DATA (val) * height);
22116 else if (INTEGERP (val))
22117 height *= XINT (val);
22118
22119 return make_number (height);
22120 }
22121
22122
22123 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22124 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22125 and only if this is for a character for which no font was found.
22126
22127 If the display method (it->glyphless_method) is
22128 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22129 length of the acronym or the hexadecimal string, UPPER_XOFF and
22130 UPPER_YOFF are pixel offsets for the upper part of the string,
22131 LOWER_XOFF and LOWER_YOFF are for the lower part.
22132
22133 For the other display methods, LEN through LOWER_YOFF are zero. */
22134
22135 static void
22136 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22137 short upper_xoff, short upper_yoff,
22138 short lower_xoff, short lower_yoff)
22139 {
22140 struct glyph *glyph;
22141 enum glyph_row_area area = it->area;
22142
22143 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22144 if (glyph < it->glyph_row->glyphs[area + 1])
22145 {
22146 /* If the glyph row is reversed, we need to prepend the glyph
22147 rather than append it. */
22148 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22149 {
22150 struct glyph *g;
22151
22152 /* Make room for the additional glyph. */
22153 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22154 g[1] = *g;
22155 glyph = it->glyph_row->glyphs[area];
22156 }
22157 glyph->charpos = CHARPOS (it->position);
22158 glyph->object = it->object;
22159 glyph->pixel_width = it->pixel_width;
22160 glyph->ascent = it->ascent;
22161 glyph->descent = it->descent;
22162 glyph->voffset = it->voffset;
22163 glyph->type = GLYPHLESS_GLYPH;
22164 glyph->u.glyphless.method = it->glyphless_method;
22165 glyph->u.glyphless.for_no_font = for_no_font;
22166 glyph->u.glyphless.len = len;
22167 glyph->u.glyphless.ch = it->c;
22168 glyph->slice.glyphless.upper_xoff = upper_xoff;
22169 glyph->slice.glyphless.upper_yoff = upper_yoff;
22170 glyph->slice.glyphless.lower_xoff = lower_xoff;
22171 glyph->slice.glyphless.lower_yoff = lower_yoff;
22172 glyph->avoid_cursor_p = it->avoid_cursor_p;
22173 glyph->multibyte_p = it->multibyte_p;
22174 glyph->left_box_line_p = it->start_of_box_run_p;
22175 glyph->right_box_line_p = it->end_of_box_run_p;
22176 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22177 || it->phys_descent > it->descent);
22178 glyph->padding_p = 0;
22179 glyph->glyph_not_available_p = 0;
22180 glyph->face_id = face_id;
22181 glyph->font_type = FONT_TYPE_UNKNOWN;
22182 if (it->bidi_p)
22183 {
22184 glyph->resolved_level = it->bidi_it.resolved_level;
22185 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22186 abort ();
22187 glyph->bidi_type = it->bidi_it.type;
22188 }
22189 ++it->glyph_row->used[area];
22190 }
22191 else
22192 IT_EXPAND_MATRIX_WIDTH (it, area);
22193 }
22194
22195
22196 /* Produce a glyph for a glyphless character for iterator IT.
22197 IT->glyphless_method specifies which method to use for displaying
22198 the character. See the description of enum
22199 glyphless_display_method in dispextern.h for the detail.
22200
22201 FOR_NO_FONT is nonzero if and only if this is for a character for
22202 which no font was found. ACRONYM, if non-nil, is an acronym string
22203 for the character. */
22204
22205 static void
22206 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22207 {
22208 int face_id;
22209 struct face *face;
22210 struct font *font;
22211 int base_width, base_height, width, height;
22212 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22213 int len;
22214
22215 /* Get the metrics of the base font. We always refer to the current
22216 ASCII face. */
22217 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22218 font = face->font ? face->font : FRAME_FONT (it->f);
22219 it->ascent = FONT_BASE (font) + font->baseline_offset;
22220 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22221 base_height = it->ascent + it->descent;
22222 base_width = font->average_width;
22223
22224 /* Get a face ID for the glyph by utilizing a cache (the same way as
22225 doen for `escape-glyph' in get_next_display_element). */
22226 if (it->f == last_glyphless_glyph_frame
22227 && it->face_id == last_glyphless_glyph_face_id)
22228 {
22229 face_id = last_glyphless_glyph_merged_face_id;
22230 }
22231 else
22232 {
22233 /* Merge the `glyphless-char' face into the current face. */
22234 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22235 last_glyphless_glyph_frame = it->f;
22236 last_glyphless_glyph_face_id = it->face_id;
22237 last_glyphless_glyph_merged_face_id = face_id;
22238 }
22239
22240 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22241 {
22242 it->pixel_width = THIN_SPACE_WIDTH;
22243 len = 0;
22244 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22245 }
22246 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22247 {
22248 width = CHAR_WIDTH (it->c);
22249 if (width == 0)
22250 width = 1;
22251 else if (width > 4)
22252 width = 4;
22253 it->pixel_width = base_width * width;
22254 len = 0;
22255 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22256 }
22257 else
22258 {
22259 char buf[7];
22260 const char *str;
22261 unsigned int code[6];
22262 int upper_len;
22263 int ascent, descent;
22264 struct font_metrics metrics_upper, metrics_lower;
22265
22266 face = FACE_FROM_ID (it->f, face_id);
22267 font = face->font ? face->font : FRAME_FONT (it->f);
22268 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22269
22270 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22271 {
22272 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22273 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22274 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22275 }
22276 else
22277 {
22278 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22279 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22280 str = buf;
22281 }
22282 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22283 code[len] = font->driver->encode_char (font, str[len]);
22284 upper_len = (len + 1) / 2;
22285 font->driver->text_extents (font, code, upper_len,
22286 &metrics_upper);
22287 font->driver->text_extents (font, code + upper_len, len - upper_len,
22288 &metrics_lower);
22289
22290
22291
22292 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22293 width = max (metrics_upper.width, metrics_lower.width) + 4;
22294 upper_xoff = upper_yoff = 2; /* the typical case */
22295 if (base_width >= width)
22296 {
22297 /* Align the upper to the left, the lower to the right. */
22298 it->pixel_width = base_width;
22299 lower_xoff = base_width - 2 - metrics_lower.width;
22300 }
22301 else
22302 {
22303 /* Center the shorter one. */
22304 it->pixel_width = width;
22305 if (metrics_upper.width >= metrics_lower.width)
22306 lower_xoff = (width - metrics_lower.width) / 2;
22307 else
22308 {
22309 /* FIXME: This code doesn't look right. It formerly was
22310 missing the "lower_xoff = 0;", which couldn't have
22311 been right since it left lower_xoff uninitialized. */
22312 lower_xoff = 0;
22313 upper_xoff = (width - metrics_upper.width) / 2;
22314 }
22315 }
22316
22317 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22318 top, bottom, and between upper and lower strings. */
22319 height = (metrics_upper.ascent + metrics_upper.descent
22320 + metrics_lower.ascent + metrics_lower.descent) + 5;
22321 /* Center vertically.
22322 H:base_height, D:base_descent
22323 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22324
22325 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22326 descent = D - H/2 + h/2;
22327 lower_yoff = descent - 2 - ld;
22328 upper_yoff = lower_yoff - la - 1 - ud; */
22329 ascent = - (it->descent - (base_height + height + 1) / 2);
22330 descent = it->descent - (base_height - height) / 2;
22331 lower_yoff = descent - 2 - metrics_lower.descent;
22332 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22333 - metrics_upper.descent);
22334 /* Don't make the height shorter than the base height. */
22335 if (height > base_height)
22336 {
22337 it->ascent = ascent;
22338 it->descent = descent;
22339 }
22340 }
22341
22342 it->phys_ascent = it->ascent;
22343 it->phys_descent = it->descent;
22344 if (it->glyph_row)
22345 append_glyphless_glyph (it, face_id, for_no_font, len,
22346 upper_xoff, upper_yoff,
22347 lower_xoff, lower_yoff);
22348 it->nglyphs = 1;
22349 take_vertical_position_into_account (it);
22350 }
22351
22352
22353 /* RIF:
22354 Produce glyphs/get display metrics for the display element IT is
22355 loaded with. See the description of struct it in dispextern.h
22356 for an overview of struct it. */
22357
22358 void
22359 x_produce_glyphs (struct it *it)
22360 {
22361 int extra_line_spacing = it->extra_line_spacing;
22362
22363 it->glyph_not_available_p = 0;
22364
22365 if (it->what == IT_CHARACTER)
22366 {
22367 XChar2b char2b;
22368 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22369 struct font *font = face->font;
22370 struct font_metrics *pcm = NULL;
22371 int boff; /* baseline offset */
22372
22373 if (font == NULL)
22374 {
22375 /* When no suitable font is found, display this character by
22376 the method specified in the first extra slot of
22377 Vglyphless_char_display. */
22378 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22379
22380 xassert (it->what == IT_GLYPHLESS);
22381 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22382 goto done;
22383 }
22384
22385 boff = font->baseline_offset;
22386 if (font->vertical_centering)
22387 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22388
22389 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22390 {
22391 int stretched_p;
22392
22393 it->nglyphs = 1;
22394
22395 if (it->override_ascent >= 0)
22396 {
22397 it->ascent = it->override_ascent;
22398 it->descent = it->override_descent;
22399 boff = it->override_boff;
22400 }
22401 else
22402 {
22403 it->ascent = FONT_BASE (font) + boff;
22404 it->descent = FONT_DESCENT (font) - boff;
22405 }
22406
22407 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22408 {
22409 pcm = get_per_char_metric (it->f, font, &char2b);
22410 if (pcm->width == 0
22411 && pcm->rbearing == 0 && pcm->lbearing == 0)
22412 pcm = NULL;
22413 }
22414
22415 if (pcm)
22416 {
22417 it->phys_ascent = pcm->ascent + boff;
22418 it->phys_descent = pcm->descent - boff;
22419 it->pixel_width = pcm->width;
22420 }
22421 else
22422 {
22423 it->glyph_not_available_p = 1;
22424 it->phys_ascent = it->ascent;
22425 it->phys_descent = it->descent;
22426 it->pixel_width = font->space_width;
22427 }
22428
22429 if (it->constrain_row_ascent_descent_p)
22430 {
22431 if (it->descent > it->max_descent)
22432 {
22433 it->ascent += it->descent - it->max_descent;
22434 it->descent = it->max_descent;
22435 }
22436 if (it->ascent > it->max_ascent)
22437 {
22438 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22439 it->ascent = it->max_ascent;
22440 }
22441 it->phys_ascent = min (it->phys_ascent, it->ascent);
22442 it->phys_descent = min (it->phys_descent, it->descent);
22443 extra_line_spacing = 0;
22444 }
22445
22446 /* If this is a space inside a region of text with
22447 `space-width' property, change its width. */
22448 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22449 if (stretched_p)
22450 it->pixel_width *= XFLOATINT (it->space_width);
22451
22452 /* If face has a box, add the box thickness to the character
22453 height. If character has a box line to the left and/or
22454 right, add the box line width to the character's width. */
22455 if (face->box != FACE_NO_BOX)
22456 {
22457 int thick = face->box_line_width;
22458
22459 if (thick > 0)
22460 {
22461 it->ascent += thick;
22462 it->descent += thick;
22463 }
22464 else
22465 thick = -thick;
22466
22467 if (it->start_of_box_run_p)
22468 it->pixel_width += thick;
22469 if (it->end_of_box_run_p)
22470 it->pixel_width += thick;
22471 }
22472
22473 /* If face has an overline, add the height of the overline
22474 (1 pixel) and a 1 pixel margin to the character height. */
22475 if (face->overline_p)
22476 it->ascent += overline_margin;
22477
22478 if (it->constrain_row_ascent_descent_p)
22479 {
22480 if (it->ascent > it->max_ascent)
22481 it->ascent = it->max_ascent;
22482 if (it->descent > it->max_descent)
22483 it->descent = it->max_descent;
22484 }
22485
22486 take_vertical_position_into_account (it);
22487
22488 /* If we have to actually produce glyphs, do it. */
22489 if (it->glyph_row)
22490 {
22491 if (stretched_p)
22492 {
22493 /* Translate a space with a `space-width' property
22494 into a stretch glyph. */
22495 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22496 / FONT_HEIGHT (font));
22497 append_stretch_glyph (it, it->object, it->pixel_width,
22498 it->ascent + it->descent, ascent);
22499 }
22500 else
22501 append_glyph (it);
22502
22503 /* If characters with lbearing or rbearing are displayed
22504 in this line, record that fact in a flag of the
22505 glyph row. This is used to optimize X output code. */
22506 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22507 it->glyph_row->contains_overlapping_glyphs_p = 1;
22508 }
22509 if (! stretched_p && it->pixel_width == 0)
22510 /* We assure that all visible glyphs have at least 1-pixel
22511 width. */
22512 it->pixel_width = 1;
22513 }
22514 else if (it->char_to_display == '\n')
22515 {
22516 /* A newline has no width, but we need the height of the
22517 line. But if previous part of the line sets a height,
22518 don't increase that height */
22519
22520 Lisp_Object height;
22521 Lisp_Object total_height = Qnil;
22522
22523 it->override_ascent = -1;
22524 it->pixel_width = 0;
22525 it->nglyphs = 0;
22526
22527 height = get_it_property (it, Qline_height);
22528 /* Split (line-height total-height) list */
22529 if (CONSP (height)
22530 && CONSP (XCDR (height))
22531 && NILP (XCDR (XCDR (height))))
22532 {
22533 total_height = XCAR (XCDR (height));
22534 height = XCAR (height);
22535 }
22536 height = calc_line_height_property (it, height, font, boff, 1);
22537
22538 if (it->override_ascent >= 0)
22539 {
22540 it->ascent = it->override_ascent;
22541 it->descent = it->override_descent;
22542 boff = it->override_boff;
22543 }
22544 else
22545 {
22546 it->ascent = FONT_BASE (font) + boff;
22547 it->descent = FONT_DESCENT (font) - boff;
22548 }
22549
22550 if (EQ (height, Qt))
22551 {
22552 if (it->descent > it->max_descent)
22553 {
22554 it->ascent += it->descent - it->max_descent;
22555 it->descent = it->max_descent;
22556 }
22557 if (it->ascent > it->max_ascent)
22558 {
22559 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22560 it->ascent = it->max_ascent;
22561 }
22562 it->phys_ascent = min (it->phys_ascent, it->ascent);
22563 it->phys_descent = min (it->phys_descent, it->descent);
22564 it->constrain_row_ascent_descent_p = 1;
22565 extra_line_spacing = 0;
22566 }
22567 else
22568 {
22569 Lisp_Object spacing;
22570
22571 it->phys_ascent = it->ascent;
22572 it->phys_descent = it->descent;
22573
22574 if ((it->max_ascent > 0 || it->max_descent > 0)
22575 && face->box != FACE_NO_BOX
22576 && face->box_line_width > 0)
22577 {
22578 it->ascent += face->box_line_width;
22579 it->descent += face->box_line_width;
22580 }
22581 if (!NILP (height)
22582 && XINT (height) > it->ascent + it->descent)
22583 it->ascent = XINT (height) - it->descent;
22584
22585 if (!NILP (total_height))
22586 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22587 else
22588 {
22589 spacing = get_it_property (it, Qline_spacing);
22590 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22591 }
22592 if (INTEGERP (spacing))
22593 {
22594 extra_line_spacing = XINT (spacing);
22595 if (!NILP (total_height))
22596 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22597 }
22598 }
22599 }
22600 else /* i.e. (it->char_to_display == '\t') */
22601 {
22602 if (font->space_width > 0)
22603 {
22604 int tab_width = it->tab_width * font->space_width;
22605 int x = it->current_x + it->continuation_lines_width;
22606 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22607
22608 /* If the distance from the current position to the next tab
22609 stop is less than a space character width, use the
22610 tab stop after that. */
22611 if (next_tab_x - x < font->space_width)
22612 next_tab_x += tab_width;
22613
22614 it->pixel_width = next_tab_x - x;
22615 it->nglyphs = 1;
22616 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22617 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22618
22619 if (it->glyph_row)
22620 {
22621 append_stretch_glyph (it, it->object, it->pixel_width,
22622 it->ascent + it->descent, it->ascent);
22623 }
22624 }
22625 else
22626 {
22627 it->pixel_width = 0;
22628 it->nglyphs = 1;
22629 }
22630 }
22631 }
22632 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22633 {
22634 /* A static composition.
22635
22636 Note: A composition is represented as one glyph in the
22637 glyph matrix. There are no padding glyphs.
22638
22639 Important note: pixel_width, ascent, and descent are the
22640 values of what is drawn by draw_glyphs (i.e. the values of
22641 the overall glyphs composed). */
22642 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22643 int boff; /* baseline offset */
22644 struct composition *cmp = composition_table[it->cmp_it.id];
22645 int glyph_len = cmp->glyph_len;
22646 struct font *font = face->font;
22647
22648 it->nglyphs = 1;
22649
22650 /* If we have not yet calculated pixel size data of glyphs of
22651 the composition for the current face font, calculate them
22652 now. Theoretically, we have to check all fonts for the
22653 glyphs, but that requires much time and memory space. So,
22654 here we check only the font of the first glyph. This may
22655 lead to incorrect display, but it's very rare, and C-l
22656 (recenter-top-bottom) can correct the display anyway. */
22657 if (! cmp->font || cmp->font != font)
22658 {
22659 /* Ascent and descent of the font of the first character
22660 of this composition (adjusted by baseline offset).
22661 Ascent and descent of overall glyphs should not be less
22662 than these, respectively. */
22663 int font_ascent, font_descent, font_height;
22664 /* Bounding box of the overall glyphs. */
22665 int leftmost, rightmost, lowest, highest;
22666 int lbearing, rbearing;
22667 int i, width, ascent, descent;
22668 int left_padded = 0, right_padded = 0;
22669 int c;
22670 XChar2b char2b;
22671 struct font_metrics *pcm;
22672 int font_not_found_p;
22673 EMACS_INT pos;
22674
22675 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22676 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22677 break;
22678 if (glyph_len < cmp->glyph_len)
22679 right_padded = 1;
22680 for (i = 0; i < glyph_len; i++)
22681 {
22682 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22683 break;
22684 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22685 }
22686 if (i > 0)
22687 left_padded = 1;
22688
22689 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22690 : IT_CHARPOS (*it));
22691 /* If no suitable font is found, use the default font. */
22692 font_not_found_p = font == NULL;
22693 if (font_not_found_p)
22694 {
22695 face = face->ascii_face;
22696 font = face->font;
22697 }
22698 boff = font->baseline_offset;
22699 if (font->vertical_centering)
22700 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22701 font_ascent = FONT_BASE (font) + boff;
22702 font_descent = FONT_DESCENT (font) - boff;
22703 font_height = FONT_HEIGHT (font);
22704
22705 cmp->font = (void *) font;
22706
22707 pcm = NULL;
22708 if (! font_not_found_p)
22709 {
22710 get_char_face_and_encoding (it->f, c, it->face_id,
22711 &char2b, it->multibyte_p, 0);
22712 pcm = get_per_char_metric (it->f, font, &char2b);
22713 }
22714
22715 /* Initialize the bounding box. */
22716 if (pcm)
22717 {
22718 width = pcm->width;
22719 ascent = pcm->ascent;
22720 descent = pcm->descent;
22721 lbearing = pcm->lbearing;
22722 rbearing = pcm->rbearing;
22723 }
22724 else
22725 {
22726 width = font->space_width;
22727 ascent = FONT_BASE (font);
22728 descent = FONT_DESCENT (font);
22729 lbearing = 0;
22730 rbearing = width;
22731 }
22732
22733 rightmost = width;
22734 leftmost = 0;
22735 lowest = - descent + boff;
22736 highest = ascent + boff;
22737
22738 if (! font_not_found_p
22739 && font->default_ascent
22740 && CHAR_TABLE_P (Vuse_default_ascent)
22741 && !NILP (Faref (Vuse_default_ascent,
22742 make_number (it->char_to_display))))
22743 highest = font->default_ascent + boff;
22744
22745 /* Draw the first glyph at the normal position. It may be
22746 shifted to right later if some other glyphs are drawn
22747 at the left. */
22748 cmp->offsets[i * 2] = 0;
22749 cmp->offsets[i * 2 + 1] = boff;
22750 cmp->lbearing = lbearing;
22751 cmp->rbearing = rbearing;
22752
22753 /* Set cmp->offsets for the remaining glyphs. */
22754 for (i++; i < glyph_len; i++)
22755 {
22756 int left, right, btm, top;
22757 int ch = COMPOSITION_GLYPH (cmp, i);
22758 int face_id;
22759 struct face *this_face;
22760 int this_boff;
22761
22762 if (ch == '\t')
22763 ch = ' ';
22764 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22765 this_face = FACE_FROM_ID (it->f, face_id);
22766 font = this_face->font;
22767
22768 if (font == NULL)
22769 pcm = NULL;
22770 else
22771 {
22772 this_boff = font->baseline_offset;
22773 if (font->vertical_centering)
22774 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22775 get_char_face_and_encoding (it->f, ch, face_id,
22776 &char2b, it->multibyte_p, 0);
22777 pcm = get_per_char_metric (it->f, font, &char2b);
22778 }
22779 if (! pcm)
22780 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22781 else
22782 {
22783 width = pcm->width;
22784 ascent = pcm->ascent;
22785 descent = pcm->descent;
22786 lbearing = pcm->lbearing;
22787 rbearing = pcm->rbearing;
22788 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22789 {
22790 /* Relative composition with or without
22791 alternate chars. */
22792 left = (leftmost + rightmost - width) / 2;
22793 btm = - descent + boff;
22794 if (font->relative_compose
22795 && (! CHAR_TABLE_P (Vignore_relative_composition)
22796 || NILP (Faref (Vignore_relative_composition,
22797 make_number (ch)))))
22798 {
22799
22800 if (- descent >= font->relative_compose)
22801 /* One extra pixel between two glyphs. */
22802 btm = highest + 1;
22803 else if (ascent <= 0)
22804 /* One extra pixel between two glyphs. */
22805 btm = lowest - 1 - ascent - descent;
22806 }
22807 }
22808 else
22809 {
22810 /* A composition rule is specified by an integer
22811 value that encodes global and new reference
22812 points (GREF and NREF). GREF and NREF are
22813 specified by numbers as below:
22814
22815 0---1---2 -- ascent
22816 | |
22817 | |
22818 | |
22819 9--10--11 -- center
22820 | |
22821 ---3---4---5--- baseline
22822 | |
22823 6---7---8 -- descent
22824 */
22825 int rule = COMPOSITION_RULE (cmp, i);
22826 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22827
22828 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22829 grefx = gref % 3, nrefx = nref % 3;
22830 grefy = gref / 3, nrefy = nref / 3;
22831 if (xoff)
22832 xoff = font_height * (xoff - 128) / 256;
22833 if (yoff)
22834 yoff = font_height * (yoff - 128) / 256;
22835
22836 left = (leftmost
22837 + grefx * (rightmost - leftmost) / 2
22838 - nrefx * width / 2
22839 + xoff);
22840
22841 btm = ((grefy == 0 ? highest
22842 : grefy == 1 ? 0
22843 : grefy == 2 ? lowest
22844 : (highest + lowest) / 2)
22845 - (nrefy == 0 ? ascent + descent
22846 : nrefy == 1 ? descent - boff
22847 : nrefy == 2 ? 0
22848 : (ascent + descent) / 2)
22849 + yoff);
22850 }
22851
22852 cmp->offsets[i * 2] = left;
22853 cmp->offsets[i * 2 + 1] = btm + descent;
22854
22855 /* Update the bounding box of the overall glyphs. */
22856 if (width > 0)
22857 {
22858 right = left + width;
22859 if (left < leftmost)
22860 leftmost = left;
22861 if (right > rightmost)
22862 rightmost = right;
22863 }
22864 top = btm + descent + ascent;
22865 if (top > highest)
22866 highest = top;
22867 if (btm < lowest)
22868 lowest = btm;
22869
22870 if (cmp->lbearing > left + lbearing)
22871 cmp->lbearing = left + lbearing;
22872 if (cmp->rbearing < left + rbearing)
22873 cmp->rbearing = left + rbearing;
22874 }
22875 }
22876
22877 /* If there are glyphs whose x-offsets are negative,
22878 shift all glyphs to the right and make all x-offsets
22879 non-negative. */
22880 if (leftmost < 0)
22881 {
22882 for (i = 0; i < cmp->glyph_len; i++)
22883 cmp->offsets[i * 2] -= leftmost;
22884 rightmost -= leftmost;
22885 cmp->lbearing -= leftmost;
22886 cmp->rbearing -= leftmost;
22887 }
22888
22889 if (left_padded && cmp->lbearing < 0)
22890 {
22891 for (i = 0; i < cmp->glyph_len; i++)
22892 cmp->offsets[i * 2] -= cmp->lbearing;
22893 rightmost -= cmp->lbearing;
22894 cmp->rbearing -= cmp->lbearing;
22895 cmp->lbearing = 0;
22896 }
22897 if (right_padded && rightmost < cmp->rbearing)
22898 {
22899 rightmost = cmp->rbearing;
22900 }
22901
22902 cmp->pixel_width = rightmost;
22903 cmp->ascent = highest;
22904 cmp->descent = - lowest;
22905 if (cmp->ascent < font_ascent)
22906 cmp->ascent = font_ascent;
22907 if (cmp->descent < font_descent)
22908 cmp->descent = font_descent;
22909 }
22910
22911 if (it->glyph_row
22912 && (cmp->lbearing < 0
22913 || cmp->rbearing > cmp->pixel_width))
22914 it->glyph_row->contains_overlapping_glyphs_p = 1;
22915
22916 it->pixel_width = cmp->pixel_width;
22917 it->ascent = it->phys_ascent = cmp->ascent;
22918 it->descent = it->phys_descent = cmp->descent;
22919 if (face->box != FACE_NO_BOX)
22920 {
22921 int thick = face->box_line_width;
22922
22923 if (thick > 0)
22924 {
22925 it->ascent += thick;
22926 it->descent += thick;
22927 }
22928 else
22929 thick = - thick;
22930
22931 if (it->start_of_box_run_p)
22932 it->pixel_width += thick;
22933 if (it->end_of_box_run_p)
22934 it->pixel_width += thick;
22935 }
22936
22937 /* If face has an overline, add the height of the overline
22938 (1 pixel) and a 1 pixel margin to the character height. */
22939 if (face->overline_p)
22940 it->ascent += overline_margin;
22941
22942 take_vertical_position_into_account (it);
22943 if (it->ascent < 0)
22944 it->ascent = 0;
22945 if (it->descent < 0)
22946 it->descent = 0;
22947
22948 if (it->glyph_row)
22949 append_composite_glyph (it);
22950 }
22951 else if (it->what == IT_COMPOSITION)
22952 {
22953 /* A dynamic (automatic) composition. */
22954 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22955 Lisp_Object gstring;
22956 struct font_metrics metrics;
22957
22958 gstring = composition_gstring_from_id (it->cmp_it.id);
22959 it->pixel_width
22960 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22961 &metrics);
22962 if (it->glyph_row
22963 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22964 it->glyph_row->contains_overlapping_glyphs_p = 1;
22965 it->ascent = it->phys_ascent = metrics.ascent;
22966 it->descent = it->phys_descent = metrics.descent;
22967 if (face->box != FACE_NO_BOX)
22968 {
22969 int thick = face->box_line_width;
22970
22971 if (thick > 0)
22972 {
22973 it->ascent += thick;
22974 it->descent += thick;
22975 }
22976 else
22977 thick = - thick;
22978
22979 if (it->start_of_box_run_p)
22980 it->pixel_width += thick;
22981 if (it->end_of_box_run_p)
22982 it->pixel_width += thick;
22983 }
22984 /* If face has an overline, add the height of the overline
22985 (1 pixel) and a 1 pixel margin to the character height. */
22986 if (face->overline_p)
22987 it->ascent += overline_margin;
22988 take_vertical_position_into_account (it);
22989 if (it->ascent < 0)
22990 it->ascent = 0;
22991 if (it->descent < 0)
22992 it->descent = 0;
22993
22994 if (it->glyph_row)
22995 append_composite_glyph (it);
22996 }
22997 else if (it->what == IT_GLYPHLESS)
22998 produce_glyphless_glyph (it, 0, Qnil);
22999 else if (it->what == IT_IMAGE)
23000 produce_image_glyph (it);
23001 else if (it->what == IT_STRETCH)
23002 produce_stretch_glyph (it);
23003
23004 done:
23005 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23006 because this isn't true for images with `:ascent 100'. */
23007 xassert (it->ascent >= 0 && it->descent >= 0);
23008 if (it->area == TEXT_AREA)
23009 it->current_x += it->pixel_width;
23010
23011 if (extra_line_spacing > 0)
23012 {
23013 it->descent += extra_line_spacing;
23014 if (extra_line_spacing > it->max_extra_line_spacing)
23015 it->max_extra_line_spacing = extra_line_spacing;
23016 }
23017
23018 it->max_ascent = max (it->max_ascent, it->ascent);
23019 it->max_descent = max (it->max_descent, it->descent);
23020 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23021 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23022 }
23023
23024 /* EXPORT for RIF:
23025 Output LEN glyphs starting at START at the nominal cursor position.
23026 Advance the nominal cursor over the text. The global variable
23027 updated_window contains the window being updated, updated_row is
23028 the glyph row being updated, and updated_area is the area of that
23029 row being updated. */
23030
23031 void
23032 x_write_glyphs (struct glyph *start, int len)
23033 {
23034 int x, hpos;
23035
23036 xassert (updated_window && updated_row);
23037 BLOCK_INPUT;
23038
23039 /* Write glyphs. */
23040
23041 hpos = start - updated_row->glyphs[updated_area];
23042 x = draw_glyphs (updated_window, output_cursor.x,
23043 updated_row, updated_area,
23044 hpos, hpos + len,
23045 DRAW_NORMAL_TEXT, 0);
23046
23047 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23048 if (updated_area == TEXT_AREA
23049 && updated_window->phys_cursor_on_p
23050 && updated_window->phys_cursor.vpos == output_cursor.vpos
23051 && updated_window->phys_cursor.hpos >= hpos
23052 && updated_window->phys_cursor.hpos < hpos + len)
23053 updated_window->phys_cursor_on_p = 0;
23054
23055 UNBLOCK_INPUT;
23056
23057 /* Advance the output cursor. */
23058 output_cursor.hpos += len;
23059 output_cursor.x = x;
23060 }
23061
23062
23063 /* EXPORT for RIF:
23064 Insert LEN glyphs from START at the nominal cursor position. */
23065
23066 void
23067 x_insert_glyphs (struct glyph *start, int len)
23068 {
23069 struct frame *f;
23070 struct window *w;
23071 int line_height, shift_by_width, shifted_region_width;
23072 struct glyph_row *row;
23073 struct glyph *glyph;
23074 int frame_x, frame_y;
23075 EMACS_INT hpos;
23076
23077 xassert (updated_window && updated_row);
23078 BLOCK_INPUT;
23079 w = updated_window;
23080 f = XFRAME (WINDOW_FRAME (w));
23081
23082 /* Get the height of the line we are in. */
23083 row = updated_row;
23084 line_height = row->height;
23085
23086 /* Get the width of the glyphs to insert. */
23087 shift_by_width = 0;
23088 for (glyph = start; glyph < start + len; ++glyph)
23089 shift_by_width += glyph->pixel_width;
23090
23091 /* Get the width of the region to shift right. */
23092 shifted_region_width = (window_box_width (w, updated_area)
23093 - output_cursor.x
23094 - shift_by_width);
23095
23096 /* Shift right. */
23097 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23098 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23099
23100 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23101 line_height, shift_by_width);
23102
23103 /* Write the glyphs. */
23104 hpos = start - row->glyphs[updated_area];
23105 draw_glyphs (w, output_cursor.x, row, updated_area,
23106 hpos, hpos + len,
23107 DRAW_NORMAL_TEXT, 0);
23108
23109 /* Advance the output cursor. */
23110 output_cursor.hpos += len;
23111 output_cursor.x += shift_by_width;
23112 UNBLOCK_INPUT;
23113 }
23114
23115
23116 /* EXPORT for RIF:
23117 Erase the current text line from the nominal cursor position
23118 (inclusive) to pixel column TO_X (exclusive). The idea is that
23119 everything from TO_X onward is already erased.
23120
23121 TO_X is a pixel position relative to updated_area of
23122 updated_window. TO_X == -1 means clear to the end of this area. */
23123
23124 void
23125 x_clear_end_of_line (int to_x)
23126 {
23127 struct frame *f;
23128 struct window *w = updated_window;
23129 int max_x, min_y, max_y;
23130 int from_x, from_y, to_y;
23131
23132 xassert (updated_window && updated_row);
23133 f = XFRAME (w->frame);
23134
23135 if (updated_row->full_width_p)
23136 max_x = WINDOW_TOTAL_WIDTH (w);
23137 else
23138 max_x = window_box_width (w, updated_area);
23139 max_y = window_text_bottom_y (w);
23140
23141 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23142 of window. For TO_X > 0, truncate to end of drawing area. */
23143 if (to_x == 0)
23144 return;
23145 else if (to_x < 0)
23146 to_x = max_x;
23147 else
23148 to_x = min (to_x, max_x);
23149
23150 to_y = min (max_y, output_cursor.y + updated_row->height);
23151
23152 /* Notice if the cursor will be cleared by this operation. */
23153 if (!updated_row->full_width_p)
23154 notice_overwritten_cursor (w, updated_area,
23155 output_cursor.x, -1,
23156 updated_row->y,
23157 MATRIX_ROW_BOTTOM_Y (updated_row));
23158
23159 from_x = output_cursor.x;
23160
23161 /* Translate to frame coordinates. */
23162 if (updated_row->full_width_p)
23163 {
23164 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23165 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23166 }
23167 else
23168 {
23169 int area_left = window_box_left (w, updated_area);
23170 from_x += area_left;
23171 to_x += area_left;
23172 }
23173
23174 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23175 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23176 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23177
23178 /* Prevent inadvertently clearing to end of the X window. */
23179 if (to_x > from_x && to_y > from_y)
23180 {
23181 BLOCK_INPUT;
23182 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23183 to_x - from_x, to_y - from_y);
23184 UNBLOCK_INPUT;
23185 }
23186 }
23187
23188 #endif /* HAVE_WINDOW_SYSTEM */
23189
23190
23191 \f
23192 /***********************************************************************
23193 Cursor types
23194 ***********************************************************************/
23195
23196 /* Value is the internal representation of the specified cursor type
23197 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23198 of the bar cursor. */
23199
23200 static enum text_cursor_kinds
23201 get_specified_cursor_type (Lisp_Object arg, int *width)
23202 {
23203 enum text_cursor_kinds type;
23204
23205 if (NILP (arg))
23206 return NO_CURSOR;
23207
23208 if (EQ (arg, Qbox))
23209 return FILLED_BOX_CURSOR;
23210
23211 if (EQ (arg, Qhollow))
23212 return HOLLOW_BOX_CURSOR;
23213
23214 if (EQ (arg, Qbar))
23215 {
23216 *width = 2;
23217 return BAR_CURSOR;
23218 }
23219
23220 if (CONSP (arg)
23221 && EQ (XCAR (arg), Qbar)
23222 && INTEGERP (XCDR (arg))
23223 && XINT (XCDR (arg)) >= 0)
23224 {
23225 *width = XINT (XCDR (arg));
23226 return BAR_CURSOR;
23227 }
23228
23229 if (EQ (arg, Qhbar))
23230 {
23231 *width = 2;
23232 return HBAR_CURSOR;
23233 }
23234
23235 if (CONSP (arg)
23236 && EQ (XCAR (arg), Qhbar)
23237 && INTEGERP (XCDR (arg))
23238 && XINT (XCDR (arg)) >= 0)
23239 {
23240 *width = XINT (XCDR (arg));
23241 return HBAR_CURSOR;
23242 }
23243
23244 /* Treat anything unknown as "hollow box cursor".
23245 It was bad to signal an error; people have trouble fixing
23246 .Xdefaults with Emacs, when it has something bad in it. */
23247 type = HOLLOW_BOX_CURSOR;
23248
23249 return type;
23250 }
23251
23252 /* Set the default cursor types for specified frame. */
23253 void
23254 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23255 {
23256 int width = 1;
23257 Lisp_Object tem;
23258
23259 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23260 FRAME_CURSOR_WIDTH (f) = width;
23261
23262 /* By default, set up the blink-off state depending on the on-state. */
23263
23264 tem = Fassoc (arg, Vblink_cursor_alist);
23265 if (!NILP (tem))
23266 {
23267 FRAME_BLINK_OFF_CURSOR (f)
23268 = get_specified_cursor_type (XCDR (tem), &width);
23269 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23270 }
23271 else
23272 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23273 }
23274
23275
23276 #ifdef HAVE_WINDOW_SYSTEM
23277
23278 /* Return the cursor we want to be displayed in window W. Return
23279 width of bar/hbar cursor through WIDTH arg. Return with
23280 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23281 (i.e. if the `system caret' should track this cursor).
23282
23283 In a mini-buffer window, we want the cursor only to appear if we
23284 are reading input from this window. For the selected window, we
23285 want the cursor type given by the frame parameter or buffer local
23286 setting of cursor-type. If explicitly marked off, draw no cursor.
23287 In all other cases, we want a hollow box cursor. */
23288
23289 static enum text_cursor_kinds
23290 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23291 int *active_cursor)
23292 {
23293 struct frame *f = XFRAME (w->frame);
23294 struct buffer *b = XBUFFER (w->buffer);
23295 int cursor_type = DEFAULT_CURSOR;
23296 Lisp_Object alt_cursor;
23297 int non_selected = 0;
23298
23299 *active_cursor = 1;
23300
23301 /* Echo area */
23302 if (cursor_in_echo_area
23303 && FRAME_HAS_MINIBUF_P (f)
23304 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23305 {
23306 if (w == XWINDOW (echo_area_window))
23307 {
23308 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23309 {
23310 *width = FRAME_CURSOR_WIDTH (f);
23311 return FRAME_DESIRED_CURSOR (f);
23312 }
23313 else
23314 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23315 }
23316
23317 *active_cursor = 0;
23318 non_selected = 1;
23319 }
23320
23321 /* Detect a nonselected window or nonselected frame. */
23322 else if (w != XWINDOW (f->selected_window)
23323 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23324 {
23325 *active_cursor = 0;
23326
23327 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23328 return NO_CURSOR;
23329
23330 non_selected = 1;
23331 }
23332
23333 /* Never display a cursor in a window in which cursor-type is nil. */
23334 if (NILP (BVAR (b, cursor_type)))
23335 return NO_CURSOR;
23336
23337 /* Get the normal cursor type for this window. */
23338 if (EQ (BVAR (b, cursor_type), Qt))
23339 {
23340 cursor_type = FRAME_DESIRED_CURSOR (f);
23341 *width = FRAME_CURSOR_WIDTH (f);
23342 }
23343 else
23344 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23345
23346 /* Use cursor-in-non-selected-windows instead
23347 for non-selected window or frame. */
23348 if (non_selected)
23349 {
23350 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23351 if (!EQ (Qt, alt_cursor))
23352 return get_specified_cursor_type (alt_cursor, width);
23353 /* t means modify the normal cursor type. */
23354 if (cursor_type == FILLED_BOX_CURSOR)
23355 cursor_type = HOLLOW_BOX_CURSOR;
23356 else if (cursor_type == BAR_CURSOR && *width > 1)
23357 --*width;
23358 return cursor_type;
23359 }
23360
23361 /* Use normal cursor if not blinked off. */
23362 if (!w->cursor_off_p)
23363 {
23364 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23365 {
23366 if (cursor_type == FILLED_BOX_CURSOR)
23367 {
23368 /* Using a block cursor on large images can be very annoying.
23369 So use a hollow cursor for "large" images.
23370 If image is not transparent (no mask), also use hollow cursor. */
23371 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23372 if (img != NULL && IMAGEP (img->spec))
23373 {
23374 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23375 where N = size of default frame font size.
23376 This should cover most of the "tiny" icons people may use. */
23377 if (!img->mask
23378 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23379 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23380 cursor_type = HOLLOW_BOX_CURSOR;
23381 }
23382 }
23383 else if (cursor_type != NO_CURSOR)
23384 {
23385 /* Display current only supports BOX and HOLLOW cursors for images.
23386 So for now, unconditionally use a HOLLOW cursor when cursor is
23387 not a solid box cursor. */
23388 cursor_type = HOLLOW_BOX_CURSOR;
23389 }
23390 }
23391 return cursor_type;
23392 }
23393
23394 /* Cursor is blinked off, so determine how to "toggle" it. */
23395
23396 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23397 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23398 return get_specified_cursor_type (XCDR (alt_cursor), width);
23399
23400 /* Then see if frame has specified a specific blink off cursor type. */
23401 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23402 {
23403 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23404 return FRAME_BLINK_OFF_CURSOR (f);
23405 }
23406
23407 #if 0
23408 /* Some people liked having a permanently visible blinking cursor,
23409 while others had very strong opinions against it. So it was
23410 decided to remove it. KFS 2003-09-03 */
23411
23412 /* Finally perform built-in cursor blinking:
23413 filled box <-> hollow box
23414 wide [h]bar <-> narrow [h]bar
23415 narrow [h]bar <-> no cursor
23416 other type <-> no cursor */
23417
23418 if (cursor_type == FILLED_BOX_CURSOR)
23419 return HOLLOW_BOX_CURSOR;
23420
23421 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23422 {
23423 *width = 1;
23424 return cursor_type;
23425 }
23426 #endif
23427
23428 return NO_CURSOR;
23429 }
23430
23431
23432 /* Notice when the text cursor of window W has been completely
23433 overwritten by a drawing operation that outputs glyphs in AREA
23434 starting at X0 and ending at X1 in the line starting at Y0 and
23435 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23436 the rest of the line after X0 has been written. Y coordinates
23437 are window-relative. */
23438
23439 static void
23440 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23441 int x0, int x1, int y0, int y1)
23442 {
23443 int cx0, cx1, cy0, cy1;
23444 struct glyph_row *row;
23445
23446 if (!w->phys_cursor_on_p)
23447 return;
23448 if (area != TEXT_AREA)
23449 return;
23450
23451 if (w->phys_cursor.vpos < 0
23452 || w->phys_cursor.vpos >= w->current_matrix->nrows
23453 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23454 !(row->enabled_p && row->displays_text_p)))
23455 return;
23456
23457 if (row->cursor_in_fringe_p)
23458 {
23459 row->cursor_in_fringe_p = 0;
23460 draw_fringe_bitmap (w, row, row->reversed_p);
23461 w->phys_cursor_on_p = 0;
23462 return;
23463 }
23464
23465 cx0 = w->phys_cursor.x;
23466 cx1 = cx0 + w->phys_cursor_width;
23467 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23468 return;
23469
23470 /* The cursor image will be completely removed from the
23471 screen if the output area intersects the cursor area in
23472 y-direction. When we draw in [y0 y1[, and some part of
23473 the cursor is at y < y0, that part must have been drawn
23474 before. When scrolling, the cursor is erased before
23475 actually scrolling, so we don't come here. When not
23476 scrolling, the rows above the old cursor row must have
23477 changed, and in this case these rows must have written
23478 over the cursor image.
23479
23480 Likewise if part of the cursor is below y1, with the
23481 exception of the cursor being in the first blank row at
23482 the buffer and window end because update_text_area
23483 doesn't draw that row. (Except when it does, but
23484 that's handled in update_text_area.) */
23485
23486 cy0 = w->phys_cursor.y;
23487 cy1 = cy0 + w->phys_cursor_height;
23488 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23489 return;
23490
23491 w->phys_cursor_on_p = 0;
23492 }
23493
23494 #endif /* HAVE_WINDOW_SYSTEM */
23495
23496 \f
23497 /************************************************************************
23498 Mouse Face
23499 ************************************************************************/
23500
23501 #ifdef HAVE_WINDOW_SYSTEM
23502
23503 /* EXPORT for RIF:
23504 Fix the display of area AREA of overlapping row ROW in window W
23505 with respect to the overlapping part OVERLAPS. */
23506
23507 void
23508 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23509 enum glyph_row_area area, int overlaps)
23510 {
23511 int i, x;
23512
23513 BLOCK_INPUT;
23514
23515 x = 0;
23516 for (i = 0; i < row->used[area];)
23517 {
23518 if (row->glyphs[area][i].overlaps_vertically_p)
23519 {
23520 int start = i, start_x = x;
23521
23522 do
23523 {
23524 x += row->glyphs[area][i].pixel_width;
23525 ++i;
23526 }
23527 while (i < row->used[area]
23528 && row->glyphs[area][i].overlaps_vertically_p);
23529
23530 draw_glyphs (w, start_x, row, area,
23531 start, i,
23532 DRAW_NORMAL_TEXT, overlaps);
23533 }
23534 else
23535 {
23536 x += row->glyphs[area][i].pixel_width;
23537 ++i;
23538 }
23539 }
23540
23541 UNBLOCK_INPUT;
23542 }
23543
23544
23545 /* EXPORT:
23546 Draw the cursor glyph of window W in glyph row ROW. See the
23547 comment of draw_glyphs for the meaning of HL. */
23548
23549 void
23550 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23551 enum draw_glyphs_face hl)
23552 {
23553 /* If cursor hpos is out of bounds, don't draw garbage. This can
23554 happen in mini-buffer windows when switching between echo area
23555 glyphs and mini-buffer. */
23556 if ((row->reversed_p
23557 ? (w->phys_cursor.hpos >= 0)
23558 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23559 {
23560 int on_p = w->phys_cursor_on_p;
23561 int x1;
23562 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23563 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23564 hl, 0);
23565 w->phys_cursor_on_p = on_p;
23566
23567 if (hl == DRAW_CURSOR)
23568 w->phys_cursor_width = x1 - w->phys_cursor.x;
23569 /* When we erase the cursor, and ROW is overlapped by other
23570 rows, make sure that these overlapping parts of other rows
23571 are redrawn. */
23572 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23573 {
23574 w->phys_cursor_width = x1 - w->phys_cursor.x;
23575
23576 if (row > w->current_matrix->rows
23577 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23578 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23579 OVERLAPS_ERASED_CURSOR);
23580
23581 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23582 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23583 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23584 OVERLAPS_ERASED_CURSOR);
23585 }
23586 }
23587 }
23588
23589
23590 /* EXPORT:
23591 Erase the image of a cursor of window W from the screen. */
23592
23593 void
23594 erase_phys_cursor (struct window *w)
23595 {
23596 struct frame *f = XFRAME (w->frame);
23597 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23598 int hpos = w->phys_cursor.hpos;
23599 int vpos = w->phys_cursor.vpos;
23600 int mouse_face_here_p = 0;
23601 struct glyph_matrix *active_glyphs = w->current_matrix;
23602 struct glyph_row *cursor_row;
23603 struct glyph *cursor_glyph;
23604 enum draw_glyphs_face hl;
23605
23606 /* No cursor displayed or row invalidated => nothing to do on the
23607 screen. */
23608 if (w->phys_cursor_type == NO_CURSOR)
23609 goto mark_cursor_off;
23610
23611 /* VPOS >= active_glyphs->nrows means that window has been resized.
23612 Don't bother to erase the cursor. */
23613 if (vpos >= active_glyphs->nrows)
23614 goto mark_cursor_off;
23615
23616 /* If row containing cursor is marked invalid, there is nothing we
23617 can do. */
23618 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23619 if (!cursor_row->enabled_p)
23620 goto mark_cursor_off;
23621
23622 /* If line spacing is > 0, old cursor may only be partially visible in
23623 window after split-window. So adjust visible height. */
23624 cursor_row->visible_height = min (cursor_row->visible_height,
23625 window_text_bottom_y (w) - cursor_row->y);
23626
23627 /* If row is completely invisible, don't attempt to delete a cursor which
23628 isn't there. This can happen if cursor is at top of a window, and
23629 we switch to a buffer with a header line in that window. */
23630 if (cursor_row->visible_height <= 0)
23631 goto mark_cursor_off;
23632
23633 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23634 if (cursor_row->cursor_in_fringe_p)
23635 {
23636 cursor_row->cursor_in_fringe_p = 0;
23637 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23638 goto mark_cursor_off;
23639 }
23640
23641 /* This can happen when the new row is shorter than the old one.
23642 In this case, either draw_glyphs or clear_end_of_line
23643 should have cleared the cursor. Note that we wouldn't be
23644 able to erase the cursor in this case because we don't have a
23645 cursor glyph at hand. */
23646 if ((cursor_row->reversed_p
23647 ? (w->phys_cursor.hpos < 0)
23648 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23649 goto mark_cursor_off;
23650
23651 /* If the cursor is in the mouse face area, redisplay that when
23652 we clear the cursor. */
23653 if (! NILP (hlinfo->mouse_face_window)
23654 && coords_in_mouse_face_p (w, hpos, vpos)
23655 /* Don't redraw the cursor's spot in mouse face if it is at the
23656 end of a line (on a newline). The cursor appears there, but
23657 mouse highlighting does not. */
23658 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23659 mouse_face_here_p = 1;
23660
23661 /* Maybe clear the display under the cursor. */
23662 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23663 {
23664 int x, y, left_x;
23665 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23666 int width;
23667
23668 cursor_glyph = get_phys_cursor_glyph (w);
23669 if (cursor_glyph == NULL)
23670 goto mark_cursor_off;
23671
23672 width = cursor_glyph->pixel_width;
23673 left_x = window_box_left_offset (w, TEXT_AREA);
23674 x = w->phys_cursor.x;
23675 if (x < left_x)
23676 width -= left_x - x;
23677 width = min (width, window_box_width (w, TEXT_AREA) - x);
23678 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23679 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23680
23681 if (width > 0)
23682 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23683 }
23684
23685 /* Erase the cursor by redrawing the character underneath it. */
23686 if (mouse_face_here_p)
23687 hl = DRAW_MOUSE_FACE;
23688 else
23689 hl = DRAW_NORMAL_TEXT;
23690 draw_phys_cursor_glyph (w, cursor_row, hl);
23691
23692 mark_cursor_off:
23693 w->phys_cursor_on_p = 0;
23694 w->phys_cursor_type = NO_CURSOR;
23695 }
23696
23697
23698 /* EXPORT:
23699 Display or clear cursor of window W. If ON is zero, clear the
23700 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23701 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23702
23703 void
23704 display_and_set_cursor (struct window *w, int on,
23705 int hpos, int vpos, int x, int y)
23706 {
23707 struct frame *f = XFRAME (w->frame);
23708 int new_cursor_type;
23709 int new_cursor_width;
23710 int active_cursor;
23711 struct glyph_row *glyph_row;
23712 struct glyph *glyph;
23713
23714 /* This is pointless on invisible frames, and dangerous on garbaged
23715 windows and frames; in the latter case, the frame or window may
23716 be in the midst of changing its size, and x and y may be off the
23717 window. */
23718 if (! FRAME_VISIBLE_P (f)
23719 || FRAME_GARBAGED_P (f)
23720 || vpos >= w->current_matrix->nrows
23721 || hpos >= w->current_matrix->matrix_w)
23722 return;
23723
23724 /* If cursor is off and we want it off, return quickly. */
23725 if (!on && !w->phys_cursor_on_p)
23726 return;
23727
23728 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23729 /* If cursor row is not enabled, we don't really know where to
23730 display the cursor. */
23731 if (!glyph_row->enabled_p)
23732 {
23733 w->phys_cursor_on_p = 0;
23734 return;
23735 }
23736
23737 glyph = NULL;
23738 if (!glyph_row->exact_window_width_line_p
23739 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23740 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23741
23742 xassert (interrupt_input_blocked);
23743
23744 /* Set new_cursor_type to the cursor we want to be displayed. */
23745 new_cursor_type = get_window_cursor_type (w, glyph,
23746 &new_cursor_width, &active_cursor);
23747
23748 /* If cursor is currently being shown and we don't want it to be or
23749 it is in the wrong place, or the cursor type is not what we want,
23750 erase it. */
23751 if (w->phys_cursor_on_p
23752 && (!on
23753 || w->phys_cursor.x != x
23754 || w->phys_cursor.y != y
23755 || new_cursor_type != w->phys_cursor_type
23756 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23757 && new_cursor_width != w->phys_cursor_width)))
23758 erase_phys_cursor (w);
23759
23760 /* Don't check phys_cursor_on_p here because that flag is only set
23761 to zero in some cases where we know that the cursor has been
23762 completely erased, to avoid the extra work of erasing the cursor
23763 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23764 still not be visible, or it has only been partly erased. */
23765 if (on)
23766 {
23767 w->phys_cursor_ascent = glyph_row->ascent;
23768 w->phys_cursor_height = glyph_row->height;
23769
23770 /* Set phys_cursor_.* before x_draw_.* is called because some
23771 of them may need the information. */
23772 w->phys_cursor.x = x;
23773 w->phys_cursor.y = glyph_row->y;
23774 w->phys_cursor.hpos = hpos;
23775 w->phys_cursor.vpos = vpos;
23776 }
23777
23778 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23779 new_cursor_type, new_cursor_width,
23780 on, active_cursor);
23781 }
23782
23783
23784 /* Switch the display of W's cursor on or off, according to the value
23785 of ON. */
23786
23787 static void
23788 update_window_cursor (struct window *w, int on)
23789 {
23790 /* Don't update cursor in windows whose frame is in the process
23791 of being deleted. */
23792 if (w->current_matrix)
23793 {
23794 BLOCK_INPUT;
23795 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23796 w->phys_cursor.x, w->phys_cursor.y);
23797 UNBLOCK_INPUT;
23798 }
23799 }
23800
23801
23802 /* Call update_window_cursor with parameter ON_P on all leaf windows
23803 in the window tree rooted at W. */
23804
23805 static void
23806 update_cursor_in_window_tree (struct window *w, int on_p)
23807 {
23808 while (w)
23809 {
23810 if (!NILP (w->hchild))
23811 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23812 else if (!NILP (w->vchild))
23813 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23814 else
23815 update_window_cursor (w, on_p);
23816
23817 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23818 }
23819 }
23820
23821
23822 /* EXPORT:
23823 Display the cursor on window W, or clear it, according to ON_P.
23824 Don't change the cursor's position. */
23825
23826 void
23827 x_update_cursor (struct frame *f, int on_p)
23828 {
23829 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23830 }
23831
23832
23833 /* EXPORT:
23834 Clear the cursor of window W to background color, and mark the
23835 cursor as not shown. This is used when the text where the cursor
23836 is about to be rewritten. */
23837
23838 void
23839 x_clear_cursor (struct window *w)
23840 {
23841 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23842 update_window_cursor (w, 0);
23843 }
23844
23845 #endif /* HAVE_WINDOW_SYSTEM */
23846
23847 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23848 and MSDOS. */
23849 void
23850 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23851 int start_hpos, int end_hpos,
23852 enum draw_glyphs_face draw)
23853 {
23854 #ifdef HAVE_WINDOW_SYSTEM
23855 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23856 {
23857 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23858 return;
23859 }
23860 #endif
23861 #if defined (HAVE_GPM) || defined (MSDOS)
23862 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23863 #endif
23864 }
23865
23866 /* EXPORT:
23867 Display the active region described by mouse_face_* according to DRAW. */
23868
23869 void
23870 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23871 {
23872 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23873 struct frame *f = XFRAME (WINDOW_FRAME (w));
23874
23875 if (/* If window is in the process of being destroyed, don't bother
23876 to do anything. */
23877 w->current_matrix != NULL
23878 /* Don't update mouse highlight if hidden */
23879 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23880 /* Recognize when we are called to operate on rows that don't exist
23881 anymore. This can happen when a window is split. */
23882 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23883 {
23884 int phys_cursor_on_p = w->phys_cursor_on_p;
23885 struct glyph_row *row, *first, *last;
23886
23887 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23888 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23889
23890 for (row = first; row <= last && row->enabled_p; ++row)
23891 {
23892 int start_hpos, end_hpos, start_x;
23893
23894 /* For all but the first row, the highlight starts at column 0. */
23895 if (row == first)
23896 {
23897 /* R2L rows have BEG and END in reversed order, but the
23898 screen drawing geometry is always left to right. So
23899 we need to mirror the beginning and end of the
23900 highlighted area in R2L rows. */
23901 if (!row->reversed_p)
23902 {
23903 start_hpos = hlinfo->mouse_face_beg_col;
23904 start_x = hlinfo->mouse_face_beg_x;
23905 }
23906 else if (row == last)
23907 {
23908 start_hpos = hlinfo->mouse_face_end_col;
23909 start_x = hlinfo->mouse_face_end_x;
23910 }
23911 else
23912 {
23913 start_hpos = 0;
23914 start_x = 0;
23915 }
23916 }
23917 else if (row->reversed_p && row == last)
23918 {
23919 start_hpos = hlinfo->mouse_face_end_col;
23920 start_x = hlinfo->mouse_face_end_x;
23921 }
23922 else
23923 {
23924 start_hpos = 0;
23925 start_x = 0;
23926 }
23927
23928 if (row == last)
23929 {
23930 if (!row->reversed_p)
23931 end_hpos = hlinfo->mouse_face_end_col;
23932 else if (row == first)
23933 end_hpos = hlinfo->mouse_face_beg_col;
23934 else
23935 {
23936 end_hpos = row->used[TEXT_AREA];
23937 if (draw == DRAW_NORMAL_TEXT)
23938 row->fill_line_p = 1; /* Clear to end of line */
23939 }
23940 }
23941 else if (row->reversed_p && row == first)
23942 end_hpos = hlinfo->mouse_face_beg_col;
23943 else
23944 {
23945 end_hpos = row->used[TEXT_AREA];
23946 if (draw == DRAW_NORMAL_TEXT)
23947 row->fill_line_p = 1; /* Clear to end of line */
23948 }
23949
23950 if (end_hpos > start_hpos)
23951 {
23952 draw_row_with_mouse_face (w, start_x, row,
23953 start_hpos, end_hpos, draw);
23954
23955 row->mouse_face_p
23956 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23957 }
23958 }
23959
23960 #ifdef HAVE_WINDOW_SYSTEM
23961 /* When we've written over the cursor, arrange for it to
23962 be displayed again. */
23963 if (FRAME_WINDOW_P (f)
23964 && phys_cursor_on_p && !w->phys_cursor_on_p)
23965 {
23966 BLOCK_INPUT;
23967 display_and_set_cursor (w, 1,
23968 w->phys_cursor.hpos, w->phys_cursor.vpos,
23969 w->phys_cursor.x, w->phys_cursor.y);
23970 UNBLOCK_INPUT;
23971 }
23972 #endif /* HAVE_WINDOW_SYSTEM */
23973 }
23974
23975 #ifdef HAVE_WINDOW_SYSTEM
23976 /* Change the mouse cursor. */
23977 if (FRAME_WINDOW_P (f))
23978 {
23979 if (draw == DRAW_NORMAL_TEXT
23980 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23981 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23982 else if (draw == DRAW_MOUSE_FACE)
23983 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23984 else
23985 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23986 }
23987 #endif /* HAVE_WINDOW_SYSTEM */
23988 }
23989
23990 /* EXPORT:
23991 Clear out the mouse-highlighted active region.
23992 Redraw it un-highlighted first. Value is non-zero if mouse
23993 face was actually drawn unhighlighted. */
23994
23995 int
23996 clear_mouse_face (Mouse_HLInfo *hlinfo)
23997 {
23998 int cleared = 0;
23999
24000 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24001 {
24002 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24003 cleared = 1;
24004 }
24005
24006 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24007 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24008 hlinfo->mouse_face_window = Qnil;
24009 hlinfo->mouse_face_overlay = Qnil;
24010 return cleared;
24011 }
24012
24013 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24014 within the mouse face on that window. */
24015 static int
24016 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24017 {
24018 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24019
24020 /* Quickly resolve the easy cases. */
24021 if (!(WINDOWP (hlinfo->mouse_face_window)
24022 && XWINDOW (hlinfo->mouse_face_window) == w))
24023 return 0;
24024 if (vpos < hlinfo->mouse_face_beg_row
24025 || vpos > hlinfo->mouse_face_end_row)
24026 return 0;
24027 if (vpos > hlinfo->mouse_face_beg_row
24028 && vpos < hlinfo->mouse_face_end_row)
24029 return 1;
24030
24031 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24032 {
24033 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24034 {
24035 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24036 return 1;
24037 }
24038 else if ((vpos == hlinfo->mouse_face_beg_row
24039 && hpos >= hlinfo->mouse_face_beg_col)
24040 || (vpos == hlinfo->mouse_face_end_row
24041 && hpos < hlinfo->mouse_face_end_col))
24042 return 1;
24043 }
24044 else
24045 {
24046 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24047 {
24048 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24049 return 1;
24050 }
24051 else if ((vpos == hlinfo->mouse_face_beg_row
24052 && hpos <= hlinfo->mouse_face_beg_col)
24053 || (vpos == hlinfo->mouse_face_end_row
24054 && hpos > hlinfo->mouse_face_end_col))
24055 return 1;
24056 }
24057 return 0;
24058 }
24059
24060
24061 /* EXPORT:
24062 Non-zero if physical cursor of window W is within mouse face. */
24063
24064 int
24065 cursor_in_mouse_face_p (struct window *w)
24066 {
24067 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24068 }
24069
24070
24071 \f
24072 /* Find the glyph rows START_ROW and END_ROW of window W that display
24073 characters between buffer positions START_CHARPOS and END_CHARPOS
24074 (excluding END_CHARPOS). This is similar to row_containing_pos,
24075 but is more accurate when bidi reordering makes buffer positions
24076 change non-linearly with glyph rows. */
24077 static void
24078 rows_from_pos_range (struct window *w,
24079 EMACS_INT start_charpos, EMACS_INT end_charpos,
24080 struct glyph_row **start, struct glyph_row **end)
24081 {
24082 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24083 int last_y = window_text_bottom_y (w);
24084 struct glyph_row *row;
24085
24086 *start = NULL;
24087 *end = NULL;
24088
24089 while (!first->enabled_p
24090 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24091 first++;
24092
24093 /* Find the START row. */
24094 for (row = first;
24095 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24096 row++)
24097 {
24098 /* A row can potentially be the START row if the range of the
24099 characters it displays intersects the range
24100 [START_CHARPOS..END_CHARPOS). */
24101 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24102 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24103 /* See the commentary in row_containing_pos, for the
24104 explanation of the complicated way to check whether
24105 some position is beyond the end of the characters
24106 displayed by a row. */
24107 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24108 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24109 && !row->ends_at_zv_p
24110 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24111 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24112 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24113 && !row->ends_at_zv_p
24114 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24115 {
24116 /* Found a candidate row. Now make sure at least one of the
24117 glyphs it displays has a charpos from the range
24118 [START_CHARPOS..END_CHARPOS).
24119
24120 This is not obvious because bidi reordering could make
24121 buffer positions of a row be 1,2,3,102,101,100, and if we
24122 want to highlight characters in [50..60), we don't want
24123 this row, even though [50..60) does intersect [1..103),
24124 the range of character positions given by the row's start
24125 and end positions. */
24126 struct glyph *g = row->glyphs[TEXT_AREA];
24127 struct glyph *e = g + row->used[TEXT_AREA];
24128
24129 while (g < e)
24130 {
24131 if (BUFFERP (g->object)
24132 && start_charpos <= g->charpos && g->charpos < end_charpos)
24133 *start = row;
24134 g++;
24135 }
24136 if (*start)
24137 break;
24138 }
24139 }
24140
24141 /* Find the END row. */
24142 if (!*start
24143 /* If the last row is partially visible, start looking for END
24144 from that row, instead of starting from FIRST. */
24145 && !(row->enabled_p
24146 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24147 row = first;
24148 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24149 {
24150 struct glyph_row *next = row + 1;
24151
24152 if (!next->enabled_p
24153 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24154 /* The first row >= START whose range of displayed characters
24155 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24156 is the row END + 1. */
24157 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24158 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24159 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24160 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24161 && !next->ends_at_zv_p
24162 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24163 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24164 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24165 && !next->ends_at_zv_p
24166 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24167 {
24168 *end = row;
24169 break;
24170 }
24171 else
24172 {
24173 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24174 but none of the characters it displays are in the range, it is
24175 also END + 1. */
24176 struct glyph *g = next->glyphs[TEXT_AREA];
24177 struct glyph *e = g + next->used[TEXT_AREA];
24178
24179 while (g < e)
24180 {
24181 if (BUFFERP (g->object)
24182 && start_charpos <= g->charpos && g->charpos < end_charpos)
24183 break;
24184 g++;
24185 }
24186 if (g == e)
24187 {
24188 *end = row;
24189 break;
24190 }
24191 }
24192 }
24193 }
24194
24195 /* This function sets the mouse_face_* elements of HLINFO, assuming
24196 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24197 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24198 for the overlay or run of text properties specifying the mouse
24199 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24200 before-string and after-string that must also be highlighted.
24201 COVER_STRING, if non-nil, is a display string that may cover some
24202 or all of the highlighted text. */
24203
24204 static void
24205 mouse_face_from_buffer_pos (Lisp_Object window,
24206 Mouse_HLInfo *hlinfo,
24207 EMACS_INT mouse_charpos,
24208 EMACS_INT start_charpos,
24209 EMACS_INT end_charpos,
24210 Lisp_Object before_string,
24211 Lisp_Object after_string,
24212 Lisp_Object cover_string)
24213 {
24214 struct window *w = XWINDOW (window);
24215 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24216 struct glyph_row *r1, *r2;
24217 struct glyph *glyph, *end;
24218 EMACS_INT ignore, pos;
24219 int x;
24220
24221 xassert (NILP (cover_string) || STRINGP (cover_string));
24222 xassert (NILP (before_string) || STRINGP (before_string));
24223 xassert (NILP (after_string) || STRINGP (after_string));
24224
24225 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24226 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24227 if (r1 == NULL)
24228 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24229 /* If the before-string or display-string contains newlines,
24230 rows_from_pos_range skips to its last row. Move back. */
24231 if (!NILP (before_string) || !NILP (cover_string))
24232 {
24233 struct glyph_row *prev;
24234 while ((prev = r1 - 1, prev >= first)
24235 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24236 && prev->used[TEXT_AREA] > 0)
24237 {
24238 struct glyph *beg = prev->glyphs[TEXT_AREA];
24239 glyph = beg + prev->used[TEXT_AREA];
24240 while (--glyph >= beg && INTEGERP (glyph->object));
24241 if (glyph < beg
24242 || !(EQ (glyph->object, before_string)
24243 || EQ (glyph->object, cover_string)))
24244 break;
24245 r1 = prev;
24246 }
24247 }
24248 if (r2 == NULL)
24249 {
24250 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24251 hlinfo->mouse_face_past_end = 1;
24252 }
24253 else if (!NILP (after_string))
24254 {
24255 /* If the after-string has newlines, advance to its last row. */
24256 struct glyph_row *next;
24257 struct glyph_row *last
24258 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24259
24260 for (next = r2 + 1;
24261 next <= last
24262 && next->used[TEXT_AREA] > 0
24263 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24264 ++next)
24265 r2 = next;
24266 }
24267 /* The rest of the display engine assumes that mouse_face_beg_row is
24268 either above below mouse_face_end_row or identical to it. But
24269 with bidi-reordered continued lines, the row for START_CHARPOS
24270 could be below the row for END_CHARPOS. If so, swap the rows and
24271 store them in correct order. */
24272 if (r1->y > r2->y)
24273 {
24274 struct glyph_row *tem = r2;
24275
24276 r2 = r1;
24277 r1 = tem;
24278 }
24279
24280 hlinfo->mouse_face_beg_y = r1->y;
24281 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24282 hlinfo->mouse_face_end_y = r2->y;
24283 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24284
24285 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24286 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24287 could be anywhere in the row and in any order. The strategy
24288 below is to find the leftmost and the rightmost glyph that
24289 belongs to either of these 3 strings, or whose position is
24290 between START_CHARPOS and END_CHARPOS, and highlight all the
24291 glyphs between those two. This may cover more than just the text
24292 between START_CHARPOS and END_CHARPOS if the range of characters
24293 strides the bidi level boundary, e.g. if the beginning is in R2L
24294 text while the end is in L2R text or vice versa. */
24295 if (!r1->reversed_p)
24296 {
24297 /* This row is in a left to right paragraph. Scan it left to
24298 right. */
24299 glyph = r1->glyphs[TEXT_AREA];
24300 end = glyph + r1->used[TEXT_AREA];
24301 x = r1->x;
24302
24303 /* Skip truncation glyphs at the start of the glyph row. */
24304 if (r1->displays_text_p)
24305 for (; glyph < end
24306 && INTEGERP (glyph->object)
24307 && glyph->charpos < 0;
24308 ++glyph)
24309 x += glyph->pixel_width;
24310
24311 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24312 or COVER_STRING, and the first glyph from buffer whose
24313 position is between START_CHARPOS and END_CHARPOS. */
24314 for (; glyph < end
24315 && !INTEGERP (glyph->object)
24316 && !EQ (glyph->object, cover_string)
24317 && !(BUFFERP (glyph->object)
24318 && (glyph->charpos >= start_charpos
24319 && glyph->charpos < end_charpos));
24320 ++glyph)
24321 {
24322 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24323 are present at buffer positions between START_CHARPOS and
24324 END_CHARPOS, or if they come from an overlay. */
24325 if (EQ (glyph->object, before_string))
24326 {
24327 pos = string_buffer_position (w, before_string,
24328 start_charpos);
24329 /* If pos == 0, it means before_string came from an
24330 overlay, not from a buffer position. */
24331 if (!pos || (pos >= start_charpos && pos < end_charpos))
24332 break;
24333 }
24334 else if (EQ (glyph->object, after_string))
24335 {
24336 pos = string_buffer_position (w, after_string, end_charpos);
24337 if (!pos || (pos >= start_charpos && pos < end_charpos))
24338 break;
24339 }
24340 x += glyph->pixel_width;
24341 }
24342 hlinfo->mouse_face_beg_x = x;
24343 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24344 }
24345 else
24346 {
24347 /* This row is in a right to left paragraph. Scan it right to
24348 left. */
24349 struct glyph *g;
24350
24351 end = r1->glyphs[TEXT_AREA] - 1;
24352 glyph = end + r1->used[TEXT_AREA];
24353
24354 /* Skip truncation glyphs at the start of the glyph row. */
24355 if (r1->displays_text_p)
24356 for (; glyph > end
24357 && INTEGERP (glyph->object)
24358 && glyph->charpos < 0;
24359 --glyph)
24360 ;
24361
24362 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24363 or COVER_STRING, and the first glyph from buffer whose
24364 position is between START_CHARPOS and END_CHARPOS. */
24365 for (; glyph > end
24366 && !INTEGERP (glyph->object)
24367 && !EQ (glyph->object, cover_string)
24368 && !(BUFFERP (glyph->object)
24369 && (glyph->charpos >= start_charpos
24370 && glyph->charpos < end_charpos));
24371 --glyph)
24372 {
24373 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24374 are present at buffer positions between START_CHARPOS and
24375 END_CHARPOS, or if they come from an overlay. */
24376 if (EQ (glyph->object, before_string))
24377 {
24378 pos = string_buffer_position (w, before_string, start_charpos);
24379 /* If pos == 0, it means before_string came from an
24380 overlay, not from a buffer position. */
24381 if (!pos || (pos >= start_charpos && pos < end_charpos))
24382 break;
24383 }
24384 else if (EQ (glyph->object, after_string))
24385 {
24386 pos = string_buffer_position (w, after_string, end_charpos);
24387 if (!pos || (pos >= start_charpos && pos < end_charpos))
24388 break;
24389 }
24390 }
24391
24392 glyph++; /* first glyph to the right of the highlighted area */
24393 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24394 x += g->pixel_width;
24395 hlinfo->mouse_face_beg_x = x;
24396 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24397 }
24398
24399 /* If the highlight ends in a different row, compute GLYPH and END
24400 for the end row. Otherwise, reuse the values computed above for
24401 the row where the highlight begins. */
24402 if (r2 != r1)
24403 {
24404 if (!r2->reversed_p)
24405 {
24406 glyph = r2->glyphs[TEXT_AREA];
24407 end = glyph + r2->used[TEXT_AREA];
24408 x = r2->x;
24409 }
24410 else
24411 {
24412 end = r2->glyphs[TEXT_AREA] - 1;
24413 glyph = end + r2->used[TEXT_AREA];
24414 }
24415 }
24416
24417 if (!r2->reversed_p)
24418 {
24419 /* Skip truncation and continuation glyphs near the end of the
24420 row, and also blanks and stretch glyphs inserted by
24421 extend_face_to_end_of_line. */
24422 while (end > glyph
24423 && INTEGERP ((end - 1)->object)
24424 && (end - 1)->charpos <= 0)
24425 --end;
24426 /* Scan the rest of the glyph row from the end, looking for the
24427 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24428 COVER_STRING, or whose position is between START_CHARPOS
24429 and END_CHARPOS */
24430 for (--end;
24431 end > glyph
24432 && !INTEGERP (end->object)
24433 && !EQ (end->object, cover_string)
24434 && !(BUFFERP (end->object)
24435 && (end->charpos >= start_charpos
24436 && end->charpos < end_charpos));
24437 --end)
24438 {
24439 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24440 are present at buffer positions between START_CHARPOS and
24441 END_CHARPOS, or if they come from an overlay. */
24442 if (EQ (end->object, before_string))
24443 {
24444 pos = string_buffer_position (w, before_string, start_charpos);
24445 if (!pos || (pos >= start_charpos && pos < end_charpos))
24446 break;
24447 }
24448 else if (EQ (end->object, after_string))
24449 {
24450 pos = string_buffer_position (w, after_string, end_charpos);
24451 if (!pos || (pos >= start_charpos && pos < end_charpos))
24452 break;
24453 }
24454 }
24455 /* Find the X coordinate of the last glyph to be highlighted. */
24456 for (; glyph <= end; ++glyph)
24457 x += glyph->pixel_width;
24458
24459 hlinfo->mouse_face_end_x = x;
24460 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24461 }
24462 else
24463 {
24464 /* Skip truncation and continuation glyphs near the end of the
24465 row, and also blanks and stretch glyphs inserted by
24466 extend_face_to_end_of_line. */
24467 x = r2->x;
24468 end++;
24469 while (end < glyph
24470 && INTEGERP (end->object)
24471 && end->charpos <= 0)
24472 {
24473 x += end->pixel_width;
24474 ++end;
24475 }
24476 /* Scan the rest of the glyph row from the end, looking for the
24477 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24478 COVER_STRING, or whose position is between START_CHARPOS
24479 and END_CHARPOS */
24480 for ( ;
24481 end < glyph
24482 && !INTEGERP (end->object)
24483 && !EQ (end->object, cover_string)
24484 && !(BUFFERP (end->object)
24485 && (end->charpos >= start_charpos
24486 && end->charpos < end_charpos));
24487 ++end)
24488 {
24489 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24490 are present at buffer positions between START_CHARPOS and
24491 END_CHARPOS, or if they come from an overlay. */
24492 if (EQ (end->object, before_string))
24493 {
24494 pos = string_buffer_position (w, before_string, start_charpos);
24495 if (!pos || (pos >= start_charpos && pos < end_charpos))
24496 break;
24497 }
24498 else if (EQ (end->object, after_string))
24499 {
24500 pos = string_buffer_position (w, after_string, end_charpos);
24501 if (!pos || (pos >= start_charpos && pos < end_charpos))
24502 break;
24503 }
24504 x += end->pixel_width;
24505 }
24506 hlinfo->mouse_face_end_x = x;
24507 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24508 }
24509
24510 hlinfo->mouse_face_window = window;
24511 hlinfo->mouse_face_face_id
24512 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24513 mouse_charpos + 1,
24514 !hlinfo->mouse_face_hidden, -1);
24515 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24516 }
24517
24518 /* The following function is not used anymore (replaced with
24519 mouse_face_from_string_pos), but I leave it here for the time
24520 being, in case someone would. */
24521
24522 #if 0 /* not used */
24523
24524 /* Find the position of the glyph for position POS in OBJECT in
24525 window W's current matrix, and return in *X, *Y the pixel
24526 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24527
24528 RIGHT_P non-zero means return the position of the right edge of the
24529 glyph, RIGHT_P zero means return the left edge position.
24530
24531 If no glyph for POS exists in the matrix, return the position of
24532 the glyph with the next smaller position that is in the matrix, if
24533 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24534 exists in the matrix, return the position of the glyph with the
24535 next larger position in OBJECT.
24536
24537 Value is non-zero if a glyph was found. */
24538
24539 static int
24540 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24541 int *hpos, int *vpos, int *x, int *y, int right_p)
24542 {
24543 int yb = window_text_bottom_y (w);
24544 struct glyph_row *r;
24545 struct glyph *best_glyph = NULL;
24546 struct glyph_row *best_row = NULL;
24547 int best_x = 0;
24548
24549 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24550 r->enabled_p && r->y < yb;
24551 ++r)
24552 {
24553 struct glyph *g = r->glyphs[TEXT_AREA];
24554 struct glyph *e = g + r->used[TEXT_AREA];
24555 int gx;
24556
24557 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24558 if (EQ (g->object, object))
24559 {
24560 if (g->charpos == pos)
24561 {
24562 best_glyph = g;
24563 best_x = gx;
24564 best_row = r;
24565 goto found;
24566 }
24567 else if (best_glyph == NULL
24568 || ((eabs (g->charpos - pos)
24569 < eabs (best_glyph->charpos - pos))
24570 && (right_p
24571 ? g->charpos < pos
24572 : g->charpos > pos)))
24573 {
24574 best_glyph = g;
24575 best_x = gx;
24576 best_row = r;
24577 }
24578 }
24579 }
24580
24581 found:
24582
24583 if (best_glyph)
24584 {
24585 *x = best_x;
24586 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24587
24588 if (right_p)
24589 {
24590 *x += best_glyph->pixel_width;
24591 ++*hpos;
24592 }
24593
24594 *y = best_row->y;
24595 *vpos = best_row - w->current_matrix->rows;
24596 }
24597
24598 return best_glyph != NULL;
24599 }
24600 #endif /* not used */
24601
24602 /* Find the positions of the first and the last glyphs in window W's
24603 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24604 (assumed to be a string), and return in HLINFO's mouse_face_*
24605 members the pixel and column/row coordinates of those glyphs. */
24606
24607 static void
24608 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24609 Lisp_Object object,
24610 EMACS_INT startpos, EMACS_INT endpos)
24611 {
24612 int yb = window_text_bottom_y (w);
24613 struct glyph_row *r;
24614 struct glyph *g, *e;
24615 int gx;
24616 int found = 0;
24617
24618 /* Find the glyph row with at least one position in the range
24619 [STARTPOS..ENDPOS], and the first glyph in that row whose
24620 position belongs to that range. */
24621 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24622 r->enabled_p && r->y < yb;
24623 ++r)
24624 {
24625 if (!r->reversed_p)
24626 {
24627 g = r->glyphs[TEXT_AREA];
24628 e = g + r->used[TEXT_AREA];
24629 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24630 if (EQ (g->object, object)
24631 && startpos <= g->charpos && g->charpos <= endpos)
24632 {
24633 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24634 hlinfo->mouse_face_beg_y = r->y;
24635 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24636 hlinfo->mouse_face_beg_x = gx;
24637 found = 1;
24638 break;
24639 }
24640 }
24641 else
24642 {
24643 struct glyph *g1;
24644
24645 e = r->glyphs[TEXT_AREA];
24646 g = e + r->used[TEXT_AREA];
24647 for ( ; g > e; --g)
24648 if (EQ ((g-1)->object, object)
24649 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24650 {
24651 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24652 hlinfo->mouse_face_beg_y = r->y;
24653 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24654 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24655 gx += g1->pixel_width;
24656 hlinfo->mouse_face_beg_x = gx;
24657 found = 1;
24658 break;
24659 }
24660 }
24661 if (found)
24662 break;
24663 }
24664
24665 if (!found)
24666 return;
24667
24668 /* Starting with the next row, look for the first row which does NOT
24669 include any glyphs whose positions are in the range. */
24670 for (++r; r->enabled_p && r->y < yb; ++r)
24671 {
24672 g = r->glyphs[TEXT_AREA];
24673 e = g + r->used[TEXT_AREA];
24674 found = 0;
24675 for ( ; g < e; ++g)
24676 if (EQ (g->object, object)
24677 && startpos <= g->charpos && g->charpos <= endpos)
24678 {
24679 found = 1;
24680 break;
24681 }
24682 if (!found)
24683 break;
24684 }
24685
24686 /* The highlighted region ends on the previous row. */
24687 r--;
24688
24689 /* Set the end row and its vertical pixel coordinate. */
24690 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24691 hlinfo->mouse_face_end_y = r->y;
24692
24693 /* Compute and set the end column and the end column's horizontal
24694 pixel coordinate. */
24695 if (!r->reversed_p)
24696 {
24697 g = r->glyphs[TEXT_AREA];
24698 e = g + r->used[TEXT_AREA];
24699 for ( ; e > g; --e)
24700 if (EQ ((e-1)->object, object)
24701 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24702 break;
24703 hlinfo->mouse_face_end_col = e - g;
24704
24705 for (gx = r->x; g < e; ++g)
24706 gx += g->pixel_width;
24707 hlinfo->mouse_face_end_x = gx;
24708 }
24709 else
24710 {
24711 e = r->glyphs[TEXT_AREA];
24712 g = e + r->used[TEXT_AREA];
24713 for (gx = r->x ; e < g; ++e)
24714 {
24715 if (EQ (e->object, object)
24716 && startpos <= e->charpos && e->charpos <= endpos)
24717 break;
24718 gx += e->pixel_width;
24719 }
24720 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24721 hlinfo->mouse_face_end_x = gx;
24722 }
24723 }
24724
24725 #ifdef HAVE_WINDOW_SYSTEM
24726
24727 /* See if position X, Y is within a hot-spot of an image. */
24728
24729 static int
24730 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24731 {
24732 if (!CONSP (hot_spot))
24733 return 0;
24734
24735 if (EQ (XCAR (hot_spot), Qrect))
24736 {
24737 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24738 Lisp_Object rect = XCDR (hot_spot);
24739 Lisp_Object tem;
24740 if (!CONSP (rect))
24741 return 0;
24742 if (!CONSP (XCAR (rect)))
24743 return 0;
24744 if (!CONSP (XCDR (rect)))
24745 return 0;
24746 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24747 return 0;
24748 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24749 return 0;
24750 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24751 return 0;
24752 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24753 return 0;
24754 return 1;
24755 }
24756 else if (EQ (XCAR (hot_spot), Qcircle))
24757 {
24758 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24759 Lisp_Object circ = XCDR (hot_spot);
24760 Lisp_Object lr, lx0, ly0;
24761 if (CONSP (circ)
24762 && CONSP (XCAR (circ))
24763 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24764 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24765 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24766 {
24767 double r = XFLOATINT (lr);
24768 double dx = XINT (lx0) - x;
24769 double dy = XINT (ly0) - y;
24770 return (dx * dx + dy * dy <= r * r);
24771 }
24772 }
24773 else if (EQ (XCAR (hot_spot), Qpoly))
24774 {
24775 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24776 if (VECTORP (XCDR (hot_spot)))
24777 {
24778 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24779 Lisp_Object *poly = v->contents;
24780 int n = v->size;
24781 int i;
24782 int inside = 0;
24783 Lisp_Object lx, ly;
24784 int x0, y0;
24785
24786 /* Need an even number of coordinates, and at least 3 edges. */
24787 if (n < 6 || n & 1)
24788 return 0;
24789
24790 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24791 If count is odd, we are inside polygon. Pixels on edges
24792 may or may not be included depending on actual geometry of the
24793 polygon. */
24794 if ((lx = poly[n-2], !INTEGERP (lx))
24795 || (ly = poly[n-1], !INTEGERP (lx)))
24796 return 0;
24797 x0 = XINT (lx), y0 = XINT (ly);
24798 for (i = 0; i < n; i += 2)
24799 {
24800 int x1 = x0, y1 = y0;
24801 if ((lx = poly[i], !INTEGERP (lx))
24802 || (ly = poly[i+1], !INTEGERP (ly)))
24803 return 0;
24804 x0 = XINT (lx), y0 = XINT (ly);
24805
24806 /* Does this segment cross the X line? */
24807 if (x0 >= x)
24808 {
24809 if (x1 >= x)
24810 continue;
24811 }
24812 else if (x1 < x)
24813 continue;
24814 if (y > y0 && y > y1)
24815 continue;
24816 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24817 inside = !inside;
24818 }
24819 return inside;
24820 }
24821 }
24822 return 0;
24823 }
24824
24825 Lisp_Object
24826 find_hot_spot (Lisp_Object map, int x, int y)
24827 {
24828 while (CONSP (map))
24829 {
24830 if (CONSP (XCAR (map))
24831 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24832 return XCAR (map);
24833 map = XCDR (map);
24834 }
24835
24836 return Qnil;
24837 }
24838
24839 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24840 3, 3, 0,
24841 doc: /* Lookup in image map MAP coordinates X and Y.
24842 An image map is an alist where each element has the format (AREA ID PLIST).
24843 An AREA is specified as either a rectangle, a circle, or a polygon:
24844 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24845 pixel coordinates of the upper left and bottom right corners.
24846 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24847 and the radius of the circle; r may be a float or integer.
24848 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24849 vector describes one corner in the polygon.
24850 Returns the alist element for the first matching AREA in MAP. */)
24851 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24852 {
24853 if (NILP (map))
24854 return Qnil;
24855
24856 CHECK_NUMBER (x);
24857 CHECK_NUMBER (y);
24858
24859 return find_hot_spot (map, XINT (x), XINT (y));
24860 }
24861
24862
24863 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24864 static void
24865 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24866 {
24867 /* Do not change cursor shape while dragging mouse. */
24868 if (!NILP (do_mouse_tracking))
24869 return;
24870
24871 if (!NILP (pointer))
24872 {
24873 if (EQ (pointer, Qarrow))
24874 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24875 else if (EQ (pointer, Qhand))
24876 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24877 else if (EQ (pointer, Qtext))
24878 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24879 else if (EQ (pointer, intern ("hdrag")))
24880 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24881 #ifdef HAVE_X_WINDOWS
24882 else if (EQ (pointer, intern ("vdrag")))
24883 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24884 #endif
24885 else if (EQ (pointer, intern ("hourglass")))
24886 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24887 else if (EQ (pointer, Qmodeline))
24888 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24889 else
24890 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24891 }
24892
24893 if (cursor != No_Cursor)
24894 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24895 }
24896
24897 #endif /* HAVE_WINDOW_SYSTEM */
24898
24899 /* Take proper action when mouse has moved to the mode or header line
24900 or marginal area AREA of window W, x-position X and y-position Y.
24901 X is relative to the start of the text display area of W, so the
24902 width of bitmap areas and scroll bars must be subtracted to get a
24903 position relative to the start of the mode line. */
24904
24905 static void
24906 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24907 enum window_part area)
24908 {
24909 struct window *w = XWINDOW (window);
24910 struct frame *f = XFRAME (w->frame);
24911 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24912 #ifdef HAVE_WINDOW_SYSTEM
24913 Display_Info *dpyinfo;
24914 #endif
24915 Cursor cursor = No_Cursor;
24916 Lisp_Object pointer = Qnil;
24917 int dx, dy, width, height;
24918 EMACS_INT charpos;
24919 Lisp_Object string, object = Qnil;
24920 Lisp_Object pos, help;
24921
24922 Lisp_Object mouse_face;
24923 int original_x_pixel = x;
24924 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24925 struct glyph_row *row;
24926
24927 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24928 {
24929 int x0;
24930 struct glyph *end;
24931
24932 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24933 returns them in row/column units! */
24934 string = mode_line_string (w, area, &x, &y, &charpos,
24935 &object, &dx, &dy, &width, &height);
24936
24937 row = (area == ON_MODE_LINE
24938 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24939 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24940
24941 /* Find the glyph under the mouse pointer. */
24942 if (row->mode_line_p && row->enabled_p)
24943 {
24944 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24945 end = glyph + row->used[TEXT_AREA];
24946
24947 for (x0 = original_x_pixel;
24948 glyph < end && x0 >= glyph->pixel_width;
24949 ++glyph)
24950 x0 -= glyph->pixel_width;
24951
24952 if (glyph >= end)
24953 glyph = NULL;
24954 }
24955 }
24956 else
24957 {
24958 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24959 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24960 returns them in row/column units! */
24961 string = marginal_area_string (w, area, &x, &y, &charpos,
24962 &object, &dx, &dy, &width, &height);
24963 }
24964
24965 help = Qnil;
24966
24967 #ifdef HAVE_WINDOW_SYSTEM
24968 if (IMAGEP (object))
24969 {
24970 Lisp_Object image_map, hotspot;
24971 if ((image_map = Fplist_get (XCDR (object), QCmap),
24972 !NILP (image_map))
24973 && (hotspot = find_hot_spot (image_map, dx, dy),
24974 CONSP (hotspot))
24975 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24976 {
24977 Lisp_Object area_id, plist;
24978
24979 area_id = XCAR (hotspot);
24980 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24981 If so, we could look for mouse-enter, mouse-leave
24982 properties in PLIST (and do something...). */
24983 hotspot = XCDR (hotspot);
24984 if (CONSP (hotspot)
24985 && (plist = XCAR (hotspot), CONSP (plist)))
24986 {
24987 pointer = Fplist_get (plist, Qpointer);
24988 if (NILP (pointer))
24989 pointer = Qhand;
24990 help = Fplist_get (plist, Qhelp_echo);
24991 if (!NILP (help))
24992 {
24993 help_echo_string = help;
24994 /* Is this correct? ++kfs */
24995 XSETWINDOW (help_echo_window, w);
24996 help_echo_object = w->buffer;
24997 help_echo_pos = charpos;
24998 }
24999 }
25000 }
25001 if (NILP (pointer))
25002 pointer = Fplist_get (XCDR (object), QCpointer);
25003 }
25004 #endif /* HAVE_WINDOW_SYSTEM */
25005
25006 if (STRINGP (string))
25007 {
25008 pos = make_number (charpos);
25009 /* If we're on a string with `help-echo' text property, arrange
25010 for the help to be displayed. This is done by setting the
25011 global variable help_echo_string to the help string. */
25012 if (NILP (help))
25013 {
25014 help = Fget_text_property (pos, Qhelp_echo, string);
25015 if (!NILP (help))
25016 {
25017 help_echo_string = help;
25018 XSETWINDOW (help_echo_window, w);
25019 help_echo_object = string;
25020 help_echo_pos = charpos;
25021 }
25022 }
25023
25024 #ifdef HAVE_WINDOW_SYSTEM
25025 if (FRAME_WINDOW_P (f))
25026 {
25027 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25028 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25029 if (NILP (pointer))
25030 pointer = Fget_text_property (pos, Qpointer, string);
25031
25032 /* Change the mouse pointer according to what is under X/Y. */
25033 if (NILP (pointer)
25034 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25035 {
25036 Lisp_Object map;
25037 map = Fget_text_property (pos, Qlocal_map, string);
25038 if (!KEYMAPP (map))
25039 map = Fget_text_property (pos, Qkeymap, string);
25040 if (!KEYMAPP (map))
25041 cursor = dpyinfo->vertical_scroll_bar_cursor;
25042 }
25043 }
25044 #endif
25045
25046 /* Change the mouse face according to what is under X/Y. */
25047 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25048 if (!NILP (mouse_face)
25049 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25050 && glyph)
25051 {
25052 Lisp_Object b, e;
25053
25054 struct glyph * tmp_glyph;
25055
25056 int gpos;
25057 int gseq_length;
25058 int total_pixel_width;
25059 EMACS_INT begpos, endpos, ignore;
25060
25061 int vpos, hpos;
25062
25063 b = Fprevious_single_property_change (make_number (charpos + 1),
25064 Qmouse_face, string, Qnil);
25065 if (NILP (b))
25066 begpos = 0;
25067 else
25068 begpos = XINT (b);
25069
25070 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25071 if (NILP (e))
25072 endpos = SCHARS (string);
25073 else
25074 endpos = XINT (e);
25075
25076 /* Calculate the glyph position GPOS of GLYPH in the
25077 displayed string, relative to the beginning of the
25078 highlighted part of the string.
25079
25080 Note: GPOS is different from CHARPOS. CHARPOS is the
25081 position of GLYPH in the internal string object. A mode
25082 line string format has structures which are converted to
25083 a flattened string by the Emacs Lisp interpreter. The
25084 internal string is an element of those structures. The
25085 displayed string is the flattened string. */
25086 tmp_glyph = row_start_glyph;
25087 while (tmp_glyph < glyph
25088 && (!(EQ (tmp_glyph->object, glyph->object)
25089 && begpos <= tmp_glyph->charpos
25090 && tmp_glyph->charpos < endpos)))
25091 tmp_glyph++;
25092 gpos = glyph - tmp_glyph;
25093
25094 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25095 the highlighted part of the displayed string to which
25096 GLYPH belongs. Note: GSEQ_LENGTH is different from
25097 SCHARS (STRING), because the latter returns the length of
25098 the internal string. */
25099 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25100 tmp_glyph > glyph
25101 && (!(EQ (tmp_glyph->object, glyph->object)
25102 && begpos <= tmp_glyph->charpos
25103 && tmp_glyph->charpos < endpos));
25104 tmp_glyph--)
25105 ;
25106 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25107
25108 /* Calculate the total pixel width of all the glyphs between
25109 the beginning of the highlighted area and GLYPH. */
25110 total_pixel_width = 0;
25111 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25112 total_pixel_width += tmp_glyph->pixel_width;
25113
25114 /* Pre calculation of re-rendering position. Note: X is in
25115 column units here, after the call to mode_line_string or
25116 marginal_area_string. */
25117 hpos = x - gpos;
25118 vpos = (area == ON_MODE_LINE
25119 ? (w->current_matrix)->nrows - 1
25120 : 0);
25121
25122 /* If GLYPH's position is included in the region that is
25123 already drawn in mouse face, we have nothing to do. */
25124 if ( EQ (window, hlinfo->mouse_face_window)
25125 && (!row->reversed_p
25126 ? (hlinfo->mouse_face_beg_col <= hpos
25127 && hpos < hlinfo->mouse_face_end_col)
25128 /* In R2L rows we swap BEG and END, see below. */
25129 : (hlinfo->mouse_face_end_col <= hpos
25130 && hpos < hlinfo->mouse_face_beg_col))
25131 && hlinfo->mouse_face_beg_row == vpos )
25132 return;
25133
25134 if (clear_mouse_face (hlinfo))
25135 cursor = No_Cursor;
25136
25137 if (!row->reversed_p)
25138 {
25139 hlinfo->mouse_face_beg_col = hpos;
25140 hlinfo->mouse_face_beg_x = original_x_pixel
25141 - (total_pixel_width + dx);
25142 hlinfo->mouse_face_end_col = hpos + gseq_length;
25143 hlinfo->mouse_face_end_x = 0;
25144 }
25145 else
25146 {
25147 /* In R2L rows, show_mouse_face expects BEG and END
25148 coordinates to be swapped. */
25149 hlinfo->mouse_face_end_col = hpos;
25150 hlinfo->mouse_face_end_x = original_x_pixel
25151 - (total_pixel_width + dx);
25152 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25153 hlinfo->mouse_face_beg_x = 0;
25154 }
25155
25156 hlinfo->mouse_face_beg_row = vpos;
25157 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25158 hlinfo->mouse_face_beg_y = 0;
25159 hlinfo->mouse_face_end_y = 0;
25160 hlinfo->mouse_face_past_end = 0;
25161 hlinfo->mouse_face_window = window;
25162
25163 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25164 charpos,
25165 0, 0, 0,
25166 &ignore,
25167 glyph->face_id,
25168 1);
25169 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25170
25171 if (NILP (pointer))
25172 pointer = Qhand;
25173 }
25174 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25175 clear_mouse_face (hlinfo);
25176 }
25177 #ifdef HAVE_WINDOW_SYSTEM
25178 if (FRAME_WINDOW_P (f))
25179 define_frame_cursor1 (f, cursor, pointer);
25180 #endif
25181 }
25182
25183
25184 /* EXPORT:
25185 Take proper action when the mouse has moved to position X, Y on
25186 frame F as regards highlighting characters that have mouse-face
25187 properties. Also de-highlighting chars where the mouse was before.
25188 X and Y can be negative or out of range. */
25189
25190 void
25191 note_mouse_highlight (struct frame *f, int x, int y)
25192 {
25193 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25194 enum window_part part;
25195 Lisp_Object window;
25196 struct window *w;
25197 Cursor cursor = No_Cursor;
25198 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25199 struct buffer *b;
25200
25201 /* When a menu is active, don't highlight because this looks odd. */
25202 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25203 if (popup_activated ())
25204 return;
25205 #endif
25206
25207 if (NILP (Vmouse_highlight)
25208 || !f->glyphs_initialized_p
25209 || f->pointer_invisible)
25210 return;
25211
25212 hlinfo->mouse_face_mouse_x = x;
25213 hlinfo->mouse_face_mouse_y = y;
25214 hlinfo->mouse_face_mouse_frame = f;
25215
25216 if (hlinfo->mouse_face_defer)
25217 return;
25218
25219 if (gc_in_progress)
25220 {
25221 hlinfo->mouse_face_deferred_gc = 1;
25222 return;
25223 }
25224
25225 /* Which window is that in? */
25226 window = window_from_coordinates (f, x, y, &part, 1);
25227
25228 /* If we were displaying active text in another window, clear that.
25229 Also clear if we move out of text area in same window. */
25230 if (! EQ (window, hlinfo->mouse_face_window)
25231 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25232 && !NILP (hlinfo->mouse_face_window)))
25233 clear_mouse_face (hlinfo);
25234
25235 /* Not on a window -> return. */
25236 if (!WINDOWP (window))
25237 return;
25238
25239 /* Reset help_echo_string. It will get recomputed below. */
25240 help_echo_string = Qnil;
25241
25242 /* Convert to window-relative pixel coordinates. */
25243 w = XWINDOW (window);
25244 frame_to_window_pixel_xy (w, &x, &y);
25245
25246 #ifdef HAVE_WINDOW_SYSTEM
25247 /* Handle tool-bar window differently since it doesn't display a
25248 buffer. */
25249 if (EQ (window, f->tool_bar_window))
25250 {
25251 note_tool_bar_highlight (f, x, y);
25252 return;
25253 }
25254 #endif
25255
25256 /* Mouse is on the mode, header line or margin? */
25257 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25258 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25259 {
25260 note_mode_line_or_margin_highlight (window, x, y, part);
25261 return;
25262 }
25263
25264 #ifdef HAVE_WINDOW_SYSTEM
25265 if (part == ON_VERTICAL_BORDER)
25266 {
25267 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25268 help_echo_string = build_string ("drag-mouse-1: resize");
25269 }
25270 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25271 || part == ON_SCROLL_BAR)
25272 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25273 else
25274 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25275 #endif
25276
25277 /* Are we in a window whose display is up to date?
25278 And verify the buffer's text has not changed. */
25279 b = XBUFFER (w->buffer);
25280 if (part == ON_TEXT
25281 && EQ (w->window_end_valid, w->buffer)
25282 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25283 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25284 {
25285 int hpos, vpos, i, dx, dy, area;
25286 EMACS_INT pos;
25287 struct glyph *glyph;
25288 Lisp_Object object;
25289 Lisp_Object mouse_face = Qnil, position;
25290 Lisp_Object *overlay_vec = NULL;
25291 int noverlays;
25292 struct buffer *obuf;
25293 EMACS_INT obegv, ozv;
25294 int same_region;
25295
25296 /* Find the glyph under X/Y. */
25297 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25298
25299 #ifdef HAVE_WINDOW_SYSTEM
25300 /* Look for :pointer property on image. */
25301 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25302 {
25303 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25304 if (img != NULL && IMAGEP (img->spec))
25305 {
25306 Lisp_Object image_map, hotspot;
25307 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25308 !NILP (image_map))
25309 && (hotspot = find_hot_spot (image_map,
25310 glyph->slice.img.x + dx,
25311 glyph->slice.img.y + dy),
25312 CONSP (hotspot))
25313 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25314 {
25315 Lisp_Object area_id, plist;
25316
25317 area_id = XCAR (hotspot);
25318 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25319 If so, we could look for mouse-enter, mouse-leave
25320 properties in PLIST (and do something...). */
25321 hotspot = XCDR (hotspot);
25322 if (CONSP (hotspot)
25323 && (plist = XCAR (hotspot), CONSP (plist)))
25324 {
25325 pointer = Fplist_get (plist, Qpointer);
25326 if (NILP (pointer))
25327 pointer = Qhand;
25328 help_echo_string = Fplist_get (plist, Qhelp_echo);
25329 if (!NILP (help_echo_string))
25330 {
25331 help_echo_window = window;
25332 help_echo_object = glyph->object;
25333 help_echo_pos = glyph->charpos;
25334 }
25335 }
25336 }
25337 if (NILP (pointer))
25338 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25339 }
25340 }
25341 #endif /* HAVE_WINDOW_SYSTEM */
25342
25343 /* Clear mouse face if X/Y not over text. */
25344 if (glyph == NULL
25345 || area != TEXT_AREA
25346 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25347 /* Glyph's OBJECT is an integer for glyphs inserted by the
25348 display engine for its internal purposes, like truncation
25349 and continuation glyphs and blanks beyond the end of
25350 line's text on text terminals. If we are over such a
25351 glyph, we are not over any text. */
25352 || INTEGERP (glyph->object)
25353 /* R2L rows have a stretch glyph at their front, which
25354 stands for no text, whereas L2R rows have no glyphs at
25355 all beyond the end of text. Treat such stretch glyphs
25356 like we do with NULL glyphs in L2R rows. */
25357 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25358 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25359 && glyph->type == STRETCH_GLYPH
25360 && glyph->avoid_cursor_p))
25361 {
25362 if (clear_mouse_face (hlinfo))
25363 cursor = No_Cursor;
25364 #ifdef HAVE_WINDOW_SYSTEM
25365 if (FRAME_WINDOW_P (f) && NILP (pointer))
25366 {
25367 if (area != TEXT_AREA)
25368 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25369 else
25370 pointer = Vvoid_text_area_pointer;
25371 }
25372 #endif
25373 goto set_cursor;
25374 }
25375
25376 pos = glyph->charpos;
25377 object = glyph->object;
25378 if (!STRINGP (object) && !BUFFERP (object))
25379 goto set_cursor;
25380
25381 /* If we get an out-of-range value, return now; avoid an error. */
25382 if (BUFFERP (object) && pos > BUF_Z (b))
25383 goto set_cursor;
25384
25385 /* Make the window's buffer temporarily current for
25386 overlays_at and compute_char_face. */
25387 obuf = current_buffer;
25388 current_buffer = b;
25389 obegv = BEGV;
25390 ozv = ZV;
25391 BEGV = BEG;
25392 ZV = Z;
25393
25394 /* Is this char mouse-active or does it have help-echo? */
25395 position = make_number (pos);
25396
25397 if (BUFFERP (object))
25398 {
25399 /* Put all the overlays we want in a vector in overlay_vec. */
25400 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25401 /* Sort overlays into increasing priority order. */
25402 noverlays = sort_overlays (overlay_vec, noverlays, w);
25403 }
25404 else
25405 noverlays = 0;
25406
25407 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25408
25409 if (same_region)
25410 cursor = No_Cursor;
25411
25412 /* Check mouse-face highlighting. */
25413 if (! same_region
25414 /* If there exists an overlay with mouse-face overlapping
25415 the one we are currently highlighting, we have to
25416 check if we enter the overlapping overlay, and then
25417 highlight only that. */
25418 || (OVERLAYP (hlinfo->mouse_face_overlay)
25419 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25420 {
25421 /* Find the highest priority overlay with a mouse-face. */
25422 Lisp_Object overlay = Qnil;
25423 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25424 {
25425 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25426 if (!NILP (mouse_face))
25427 overlay = overlay_vec[i];
25428 }
25429
25430 /* If we're highlighting the same overlay as before, there's
25431 no need to do that again. */
25432 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25433 goto check_help_echo;
25434 hlinfo->mouse_face_overlay = overlay;
25435
25436 /* Clear the display of the old active region, if any. */
25437 if (clear_mouse_face (hlinfo))
25438 cursor = No_Cursor;
25439
25440 /* If no overlay applies, get a text property. */
25441 if (NILP (overlay))
25442 mouse_face = Fget_text_property (position, Qmouse_face, object);
25443
25444 /* Next, compute the bounds of the mouse highlighting and
25445 display it. */
25446 if (!NILP (mouse_face) && STRINGP (object))
25447 {
25448 /* The mouse-highlighting comes from a display string
25449 with a mouse-face. */
25450 Lisp_Object s, e;
25451 EMACS_INT ignore;
25452
25453 s = Fprevious_single_property_change
25454 (make_number (pos + 1), Qmouse_face, object, Qnil);
25455 e = Fnext_single_property_change
25456 (position, Qmouse_face, object, Qnil);
25457 if (NILP (s))
25458 s = make_number (0);
25459 if (NILP (e))
25460 e = make_number (SCHARS (object) - 1);
25461 mouse_face_from_string_pos (w, hlinfo, object,
25462 XINT (s), XINT (e));
25463 hlinfo->mouse_face_past_end = 0;
25464 hlinfo->mouse_face_window = window;
25465 hlinfo->mouse_face_face_id
25466 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25467 glyph->face_id, 1);
25468 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25469 cursor = No_Cursor;
25470 }
25471 else
25472 {
25473 /* The mouse-highlighting, if any, comes from an overlay
25474 or text property in the buffer. */
25475 Lisp_Object buffer IF_LINT (= Qnil);
25476 Lisp_Object cover_string IF_LINT (= Qnil);
25477
25478 if (STRINGP (object))
25479 {
25480 /* If we are on a display string with no mouse-face,
25481 check if the text under it has one. */
25482 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25483 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25484 pos = string_buffer_position (w, object, start);
25485 if (pos > 0)
25486 {
25487 mouse_face = get_char_property_and_overlay
25488 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25489 buffer = w->buffer;
25490 cover_string = object;
25491 }
25492 }
25493 else
25494 {
25495 buffer = object;
25496 cover_string = Qnil;
25497 }
25498
25499 if (!NILP (mouse_face))
25500 {
25501 Lisp_Object before, after;
25502 Lisp_Object before_string, after_string;
25503 /* To correctly find the limits of mouse highlight
25504 in a bidi-reordered buffer, we must not use the
25505 optimization of limiting the search in
25506 previous-single-property-change and
25507 next-single-property-change, because
25508 rows_from_pos_range needs the real start and end
25509 positions to DTRT in this case. That's because
25510 the first row visible in a window does not
25511 necessarily display the character whose position
25512 is the smallest. */
25513 Lisp_Object lim1 =
25514 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25515 ? Fmarker_position (w->start)
25516 : Qnil;
25517 Lisp_Object lim2 =
25518 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25519 ? make_number (BUF_Z (XBUFFER (buffer))
25520 - XFASTINT (w->window_end_pos))
25521 : Qnil;
25522
25523 if (NILP (overlay))
25524 {
25525 /* Handle the text property case. */
25526 before = Fprevious_single_property_change
25527 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25528 after = Fnext_single_property_change
25529 (make_number (pos), Qmouse_face, buffer, lim2);
25530 before_string = after_string = Qnil;
25531 }
25532 else
25533 {
25534 /* Handle the overlay case. */
25535 before = Foverlay_start (overlay);
25536 after = Foverlay_end (overlay);
25537 before_string = Foverlay_get (overlay, Qbefore_string);
25538 after_string = Foverlay_get (overlay, Qafter_string);
25539
25540 if (!STRINGP (before_string)) before_string = Qnil;
25541 if (!STRINGP (after_string)) after_string = Qnil;
25542 }
25543
25544 mouse_face_from_buffer_pos (window, hlinfo, pos,
25545 XFASTINT (before),
25546 XFASTINT (after),
25547 before_string, after_string,
25548 cover_string);
25549 cursor = No_Cursor;
25550 }
25551 }
25552 }
25553
25554 check_help_echo:
25555
25556 /* Look for a `help-echo' property. */
25557 if (NILP (help_echo_string)) {
25558 Lisp_Object help, overlay;
25559
25560 /* Check overlays first. */
25561 help = overlay = Qnil;
25562 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25563 {
25564 overlay = overlay_vec[i];
25565 help = Foverlay_get (overlay, Qhelp_echo);
25566 }
25567
25568 if (!NILP (help))
25569 {
25570 help_echo_string = help;
25571 help_echo_window = window;
25572 help_echo_object = overlay;
25573 help_echo_pos = pos;
25574 }
25575 else
25576 {
25577 Lisp_Object obj = glyph->object;
25578 EMACS_INT charpos = glyph->charpos;
25579
25580 /* Try text properties. */
25581 if (STRINGP (obj)
25582 && charpos >= 0
25583 && charpos < SCHARS (obj))
25584 {
25585 help = Fget_text_property (make_number (charpos),
25586 Qhelp_echo, obj);
25587 if (NILP (help))
25588 {
25589 /* If the string itself doesn't specify a help-echo,
25590 see if the buffer text ``under'' it does. */
25591 struct glyph_row *r
25592 = MATRIX_ROW (w->current_matrix, vpos);
25593 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25594 EMACS_INT p = string_buffer_position (w, obj, start);
25595 if (p > 0)
25596 {
25597 help = Fget_char_property (make_number (p),
25598 Qhelp_echo, w->buffer);
25599 if (!NILP (help))
25600 {
25601 charpos = p;
25602 obj = w->buffer;
25603 }
25604 }
25605 }
25606 }
25607 else if (BUFFERP (obj)
25608 && charpos >= BEGV
25609 && charpos < ZV)
25610 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25611 obj);
25612
25613 if (!NILP (help))
25614 {
25615 help_echo_string = help;
25616 help_echo_window = window;
25617 help_echo_object = obj;
25618 help_echo_pos = charpos;
25619 }
25620 }
25621 }
25622
25623 #ifdef HAVE_WINDOW_SYSTEM
25624 /* Look for a `pointer' property. */
25625 if (FRAME_WINDOW_P (f) && NILP (pointer))
25626 {
25627 /* Check overlays first. */
25628 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25629 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25630
25631 if (NILP (pointer))
25632 {
25633 Lisp_Object obj = glyph->object;
25634 EMACS_INT charpos = glyph->charpos;
25635
25636 /* Try text properties. */
25637 if (STRINGP (obj)
25638 && charpos >= 0
25639 && charpos < SCHARS (obj))
25640 {
25641 pointer = Fget_text_property (make_number (charpos),
25642 Qpointer, obj);
25643 if (NILP (pointer))
25644 {
25645 /* If the string itself doesn't specify a pointer,
25646 see if the buffer text ``under'' it does. */
25647 struct glyph_row *r
25648 = MATRIX_ROW (w->current_matrix, vpos);
25649 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25650 EMACS_INT p = string_buffer_position (w, obj, start);
25651 if (p > 0)
25652 pointer = Fget_char_property (make_number (p),
25653 Qpointer, w->buffer);
25654 }
25655 }
25656 else if (BUFFERP (obj)
25657 && charpos >= BEGV
25658 && charpos < ZV)
25659 pointer = Fget_text_property (make_number (charpos),
25660 Qpointer, obj);
25661 }
25662 }
25663 #endif /* HAVE_WINDOW_SYSTEM */
25664
25665 BEGV = obegv;
25666 ZV = ozv;
25667 current_buffer = obuf;
25668 }
25669
25670 set_cursor:
25671
25672 #ifdef HAVE_WINDOW_SYSTEM
25673 if (FRAME_WINDOW_P (f))
25674 define_frame_cursor1 (f, cursor, pointer);
25675 #else
25676 /* This is here to prevent a compiler error, about "label at end of
25677 compound statement". */
25678 return;
25679 #endif
25680 }
25681
25682
25683 /* EXPORT for RIF:
25684 Clear any mouse-face on window W. This function is part of the
25685 redisplay interface, and is called from try_window_id and similar
25686 functions to ensure the mouse-highlight is off. */
25687
25688 void
25689 x_clear_window_mouse_face (struct window *w)
25690 {
25691 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25692 Lisp_Object window;
25693
25694 BLOCK_INPUT;
25695 XSETWINDOW (window, w);
25696 if (EQ (window, hlinfo->mouse_face_window))
25697 clear_mouse_face (hlinfo);
25698 UNBLOCK_INPUT;
25699 }
25700
25701
25702 /* EXPORT:
25703 Just discard the mouse face information for frame F, if any.
25704 This is used when the size of F is changed. */
25705
25706 void
25707 cancel_mouse_face (struct frame *f)
25708 {
25709 Lisp_Object window;
25710 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25711
25712 window = hlinfo->mouse_face_window;
25713 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25714 {
25715 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25716 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25717 hlinfo->mouse_face_window = Qnil;
25718 }
25719 }
25720
25721
25722 \f
25723 /***********************************************************************
25724 Exposure Events
25725 ***********************************************************************/
25726
25727 #ifdef HAVE_WINDOW_SYSTEM
25728
25729 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25730 which intersects rectangle R. R is in window-relative coordinates. */
25731
25732 static void
25733 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25734 enum glyph_row_area area)
25735 {
25736 struct glyph *first = row->glyphs[area];
25737 struct glyph *end = row->glyphs[area] + row->used[area];
25738 struct glyph *last;
25739 int first_x, start_x, x;
25740
25741 if (area == TEXT_AREA && row->fill_line_p)
25742 /* If row extends face to end of line write the whole line. */
25743 draw_glyphs (w, 0, row, area,
25744 0, row->used[area],
25745 DRAW_NORMAL_TEXT, 0);
25746 else
25747 {
25748 /* Set START_X to the window-relative start position for drawing glyphs of
25749 AREA. The first glyph of the text area can be partially visible.
25750 The first glyphs of other areas cannot. */
25751 start_x = window_box_left_offset (w, area);
25752 x = start_x;
25753 if (area == TEXT_AREA)
25754 x += row->x;
25755
25756 /* Find the first glyph that must be redrawn. */
25757 while (first < end
25758 && x + first->pixel_width < r->x)
25759 {
25760 x += first->pixel_width;
25761 ++first;
25762 }
25763
25764 /* Find the last one. */
25765 last = first;
25766 first_x = x;
25767 while (last < end
25768 && x < r->x + r->width)
25769 {
25770 x += last->pixel_width;
25771 ++last;
25772 }
25773
25774 /* Repaint. */
25775 if (last > first)
25776 draw_glyphs (w, first_x - start_x, row, area,
25777 first - row->glyphs[area], last - row->glyphs[area],
25778 DRAW_NORMAL_TEXT, 0);
25779 }
25780 }
25781
25782
25783 /* Redraw the parts of the glyph row ROW on window W intersecting
25784 rectangle R. R is in window-relative coordinates. Value is
25785 non-zero if mouse-face was overwritten. */
25786
25787 static int
25788 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25789 {
25790 xassert (row->enabled_p);
25791
25792 if (row->mode_line_p || w->pseudo_window_p)
25793 draw_glyphs (w, 0, row, TEXT_AREA,
25794 0, row->used[TEXT_AREA],
25795 DRAW_NORMAL_TEXT, 0);
25796 else
25797 {
25798 if (row->used[LEFT_MARGIN_AREA])
25799 expose_area (w, row, r, LEFT_MARGIN_AREA);
25800 if (row->used[TEXT_AREA])
25801 expose_area (w, row, r, TEXT_AREA);
25802 if (row->used[RIGHT_MARGIN_AREA])
25803 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25804 draw_row_fringe_bitmaps (w, row);
25805 }
25806
25807 return row->mouse_face_p;
25808 }
25809
25810
25811 /* Redraw those parts of glyphs rows during expose event handling that
25812 overlap other rows. Redrawing of an exposed line writes over parts
25813 of lines overlapping that exposed line; this function fixes that.
25814
25815 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25816 row in W's current matrix that is exposed and overlaps other rows.
25817 LAST_OVERLAPPING_ROW is the last such row. */
25818
25819 static void
25820 expose_overlaps (struct window *w,
25821 struct glyph_row *first_overlapping_row,
25822 struct glyph_row *last_overlapping_row,
25823 XRectangle *r)
25824 {
25825 struct glyph_row *row;
25826
25827 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25828 if (row->overlapping_p)
25829 {
25830 xassert (row->enabled_p && !row->mode_line_p);
25831
25832 row->clip = r;
25833 if (row->used[LEFT_MARGIN_AREA])
25834 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25835
25836 if (row->used[TEXT_AREA])
25837 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25838
25839 if (row->used[RIGHT_MARGIN_AREA])
25840 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25841 row->clip = NULL;
25842 }
25843 }
25844
25845
25846 /* Return non-zero if W's cursor intersects rectangle R. */
25847
25848 static int
25849 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25850 {
25851 XRectangle cr, result;
25852 struct glyph *cursor_glyph;
25853 struct glyph_row *row;
25854
25855 if (w->phys_cursor.vpos >= 0
25856 && w->phys_cursor.vpos < w->current_matrix->nrows
25857 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25858 row->enabled_p)
25859 && row->cursor_in_fringe_p)
25860 {
25861 /* Cursor is in the fringe. */
25862 cr.x = window_box_right_offset (w,
25863 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25864 ? RIGHT_MARGIN_AREA
25865 : TEXT_AREA));
25866 cr.y = row->y;
25867 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25868 cr.height = row->height;
25869 return x_intersect_rectangles (&cr, r, &result);
25870 }
25871
25872 cursor_glyph = get_phys_cursor_glyph (w);
25873 if (cursor_glyph)
25874 {
25875 /* r is relative to W's box, but w->phys_cursor.x is relative
25876 to left edge of W's TEXT area. Adjust it. */
25877 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25878 cr.y = w->phys_cursor.y;
25879 cr.width = cursor_glyph->pixel_width;
25880 cr.height = w->phys_cursor_height;
25881 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25882 I assume the effect is the same -- and this is portable. */
25883 return x_intersect_rectangles (&cr, r, &result);
25884 }
25885 /* If we don't understand the format, pretend we're not in the hot-spot. */
25886 return 0;
25887 }
25888
25889
25890 /* EXPORT:
25891 Draw a vertical window border to the right of window W if W doesn't
25892 have vertical scroll bars. */
25893
25894 void
25895 x_draw_vertical_border (struct window *w)
25896 {
25897 struct frame *f = XFRAME (WINDOW_FRAME (w));
25898
25899 /* We could do better, if we knew what type of scroll-bar the adjacent
25900 windows (on either side) have... But we don't :-(
25901 However, I think this works ok. ++KFS 2003-04-25 */
25902
25903 /* Redraw borders between horizontally adjacent windows. Don't
25904 do it for frames with vertical scroll bars because either the
25905 right scroll bar of a window, or the left scroll bar of its
25906 neighbor will suffice as a border. */
25907 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25908 return;
25909
25910 if (!WINDOW_RIGHTMOST_P (w)
25911 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25912 {
25913 int x0, x1, y0, y1;
25914
25915 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25916 y1 -= 1;
25917
25918 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25919 x1 -= 1;
25920
25921 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25922 }
25923 else if (!WINDOW_LEFTMOST_P (w)
25924 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25925 {
25926 int x0, x1, y0, y1;
25927
25928 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25929 y1 -= 1;
25930
25931 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25932 x0 -= 1;
25933
25934 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25935 }
25936 }
25937
25938
25939 /* Redraw the part of window W intersection rectangle FR. Pixel
25940 coordinates in FR are frame-relative. Call this function with
25941 input blocked. Value is non-zero if the exposure overwrites
25942 mouse-face. */
25943
25944 static int
25945 expose_window (struct window *w, XRectangle *fr)
25946 {
25947 struct frame *f = XFRAME (w->frame);
25948 XRectangle wr, r;
25949 int mouse_face_overwritten_p = 0;
25950
25951 /* If window is not yet fully initialized, do nothing. This can
25952 happen when toolkit scroll bars are used and a window is split.
25953 Reconfiguring the scroll bar will generate an expose for a newly
25954 created window. */
25955 if (w->current_matrix == NULL)
25956 return 0;
25957
25958 /* When we're currently updating the window, display and current
25959 matrix usually don't agree. Arrange for a thorough display
25960 later. */
25961 if (w == updated_window)
25962 {
25963 SET_FRAME_GARBAGED (f);
25964 return 0;
25965 }
25966
25967 /* Frame-relative pixel rectangle of W. */
25968 wr.x = WINDOW_LEFT_EDGE_X (w);
25969 wr.y = WINDOW_TOP_EDGE_Y (w);
25970 wr.width = WINDOW_TOTAL_WIDTH (w);
25971 wr.height = WINDOW_TOTAL_HEIGHT (w);
25972
25973 if (x_intersect_rectangles (fr, &wr, &r))
25974 {
25975 int yb = window_text_bottom_y (w);
25976 struct glyph_row *row;
25977 int cursor_cleared_p;
25978 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25979
25980 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25981 r.x, r.y, r.width, r.height));
25982
25983 /* Convert to window coordinates. */
25984 r.x -= WINDOW_LEFT_EDGE_X (w);
25985 r.y -= WINDOW_TOP_EDGE_Y (w);
25986
25987 /* Turn off the cursor. */
25988 if (!w->pseudo_window_p
25989 && phys_cursor_in_rect_p (w, &r))
25990 {
25991 x_clear_cursor (w);
25992 cursor_cleared_p = 1;
25993 }
25994 else
25995 cursor_cleared_p = 0;
25996
25997 /* Update lines intersecting rectangle R. */
25998 first_overlapping_row = last_overlapping_row = NULL;
25999 for (row = w->current_matrix->rows;
26000 row->enabled_p;
26001 ++row)
26002 {
26003 int y0 = row->y;
26004 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26005
26006 if ((y0 >= r.y && y0 < r.y + r.height)
26007 || (y1 > r.y && y1 < r.y + r.height)
26008 || (r.y >= y0 && r.y < y1)
26009 || (r.y + r.height > y0 && r.y + r.height < y1))
26010 {
26011 /* A header line may be overlapping, but there is no need
26012 to fix overlapping areas for them. KFS 2005-02-12 */
26013 if (row->overlapping_p && !row->mode_line_p)
26014 {
26015 if (first_overlapping_row == NULL)
26016 first_overlapping_row = row;
26017 last_overlapping_row = row;
26018 }
26019
26020 row->clip = fr;
26021 if (expose_line (w, row, &r))
26022 mouse_face_overwritten_p = 1;
26023 row->clip = NULL;
26024 }
26025 else if (row->overlapping_p)
26026 {
26027 /* We must redraw a row overlapping the exposed area. */
26028 if (y0 < r.y
26029 ? y0 + row->phys_height > r.y
26030 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26031 {
26032 if (first_overlapping_row == NULL)
26033 first_overlapping_row = row;
26034 last_overlapping_row = row;
26035 }
26036 }
26037
26038 if (y1 >= yb)
26039 break;
26040 }
26041
26042 /* Display the mode line if there is one. */
26043 if (WINDOW_WANTS_MODELINE_P (w)
26044 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26045 row->enabled_p)
26046 && row->y < r.y + r.height)
26047 {
26048 if (expose_line (w, row, &r))
26049 mouse_face_overwritten_p = 1;
26050 }
26051
26052 if (!w->pseudo_window_p)
26053 {
26054 /* Fix the display of overlapping rows. */
26055 if (first_overlapping_row)
26056 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26057 fr);
26058
26059 /* Draw border between windows. */
26060 x_draw_vertical_border (w);
26061
26062 /* Turn the cursor on again. */
26063 if (cursor_cleared_p)
26064 update_window_cursor (w, 1);
26065 }
26066 }
26067
26068 return mouse_face_overwritten_p;
26069 }
26070
26071
26072
26073 /* Redraw (parts) of all windows in the window tree rooted at W that
26074 intersect R. R contains frame pixel coordinates. Value is
26075 non-zero if the exposure overwrites mouse-face. */
26076
26077 static int
26078 expose_window_tree (struct window *w, XRectangle *r)
26079 {
26080 struct frame *f = XFRAME (w->frame);
26081 int mouse_face_overwritten_p = 0;
26082
26083 while (w && !FRAME_GARBAGED_P (f))
26084 {
26085 if (!NILP (w->hchild))
26086 mouse_face_overwritten_p
26087 |= expose_window_tree (XWINDOW (w->hchild), r);
26088 else if (!NILP (w->vchild))
26089 mouse_face_overwritten_p
26090 |= expose_window_tree (XWINDOW (w->vchild), r);
26091 else
26092 mouse_face_overwritten_p |= expose_window (w, r);
26093
26094 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26095 }
26096
26097 return mouse_face_overwritten_p;
26098 }
26099
26100
26101 /* EXPORT:
26102 Redisplay an exposed area of frame F. X and Y are the upper-left
26103 corner of the exposed rectangle. W and H are width and height of
26104 the exposed area. All are pixel values. W or H zero means redraw
26105 the entire frame. */
26106
26107 void
26108 expose_frame (struct frame *f, int x, int y, int w, int h)
26109 {
26110 XRectangle r;
26111 int mouse_face_overwritten_p = 0;
26112
26113 TRACE ((stderr, "expose_frame "));
26114
26115 /* No need to redraw if frame will be redrawn soon. */
26116 if (FRAME_GARBAGED_P (f))
26117 {
26118 TRACE ((stderr, " garbaged\n"));
26119 return;
26120 }
26121
26122 /* If basic faces haven't been realized yet, there is no point in
26123 trying to redraw anything. This can happen when we get an expose
26124 event while Emacs is starting, e.g. by moving another window. */
26125 if (FRAME_FACE_CACHE (f) == NULL
26126 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26127 {
26128 TRACE ((stderr, " no faces\n"));
26129 return;
26130 }
26131
26132 if (w == 0 || h == 0)
26133 {
26134 r.x = r.y = 0;
26135 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26136 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26137 }
26138 else
26139 {
26140 r.x = x;
26141 r.y = y;
26142 r.width = w;
26143 r.height = h;
26144 }
26145
26146 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26147 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26148
26149 if (WINDOWP (f->tool_bar_window))
26150 mouse_face_overwritten_p
26151 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26152
26153 #ifdef HAVE_X_WINDOWS
26154 #ifndef MSDOS
26155 #ifndef USE_X_TOOLKIT
26156 if (WINDOWP (f->menu_bar_window))
26157 mouse_face_overwritten_p
26158 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26159 #endif /* not USE_X_TOOLKIT */
26160 #endif
26161 #endif
26162
26163 /* Some window managers support a focus-follows-mouse style with
26164 delayed raising of frames. Imagine a partially obscured frame,
26165 and moving the mouse into partially obscured mouse-face on that
26166 frame. The visible part of the mouse-face will be highlighted,
26167 then the WM raises the obscured frame. With at least one WM, KDE
26168 2.1, Emacs is not getting any event for the raising of the frame
26169 (even tried with SubstructureRedirectMask), only Expose events.
26170 These expose events will draw text normally, i.e. not
26171 highlighted. Which means we must redo the highlight here.
26172 Subsume it under ``we love X''. --gerd 2001-08-15 */
26173 /* Included in Windows version because Windows most likely does not
26174 do the right thing if any third party tool offers
26175 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26176 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26177 {
26178 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26179 if (f == hlinfo->mouse_face_mouse_frame)
26180 {
26181 int mouse_x = hlinfo->mouse_face_mouse_x;
26182 int mouse_y = hlinfo->mouse_face_mouse_y;
26183 clear_mouse_face (hlinfo);
26184 note_mouse_highlight (f, mouse_x, mouse_y);
26185 }
26186 }
26187 }
26188
26189
26190 /* EXPORT:
26191 Determine the intersection of two rectangles R1 and R2. Return
26192 the intersection in *RESULT. Value is non-zero if RESULT is not
26193 empty. */
26194
26195 int
26196 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26197 {
26198 XRectangle *left, *right;
26199 XRectangle *upper, *lower;
26200 int intersection_p = 0;
26201
26202 /* Rearrange so that R1 is the left-most rectangle. */
26203 if (r1->x < r2->x)
26204 left = r1, right = r2;
26205 else
26206 left = r2, right = r1;
26207
26208 /* X0 of the intersection is right.x0, if this is inside R1,
26209 otherwise there is no intersection. */
26210 if (right->x <= left->x + left->width)
26211 {
26212 result->x = right->x;
26213
26214 /* The right end of the intersection is the minimum of the
26215 the right ends of left and right. */
26216 result->width = (min (left->x + left->width, right->x + right->width)
26217 - result->x);
26218
26219 /* Same game for Y. */
26220 if (r1->y < r2->y)
26221 upper = r1, lower = r2;
26222 else
26223 upper = r2, lower = r1;
26224
26225 /* The upper end of the intersection is lower.y0, if this is inside
26226 of upper. Otherwise, there is no intersection. */
26227 if (lower->y <= upper->y + upper->height)
26228 {
26229 result->y = lower->y;
26230
26231 /* The lower end of the intersection is the minimum of the lower
26232 ends of upper and lower. */
26233 result->height = (min (lower->y + lower->height,
26234 upper->y + upper->height)
26235 - result->y);
26236 intersection_p = 1;
26237 }
26238 }
26239
26240 return intersection_p;
26241 }
26242
26243 #endif /* HAVE_WINDOW_SYSTEM */
26244
26245 \f
26246 /***********************************************************************
26247 Initialization
26248 ***********************************************************************/
26249
26250 void
26251 syms_of_xdisp (void)
26252 {
26253 Vwith_echo_area_save_vector = Qnil;
26254 staticpro (&Vwith_echo_area_save_vector);
26255
26256 Vmessage_stack = Qnil;
26257 staticpro (&Vmessage_stack);
26258
26259 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26260 staticpro (&Qinhibit_redisplay);
26261
26262 message_dolog_marker1 = Fmake_marker ();
26263 staticpro (&message_dolog_marker1);
26264 message_dolog_marker2 = Fmake_marker ();
26265 staticpro (&message_dolog_marker2);
26266 message_dolog_marker3 = Fmake_marker ();
26267 staticpro (&message_dolog_marker3);
26268
26269 #if GLYPH_DEBUG
26270 defsubr (&Sdump_frame_glyph_matrix);
26271 defsubr (&Sdump_glyph_matrix);
26272 defsubr (&Sdump_glyph_row);
26273 defsubr (&Sdump_tool_bar_row);
26274 defsubr (&Strace_redisplay);
26275 defsubr (&Strace_to_stderr);
26276 #endif
26277 #ifdef HAVE_WINDOW_SYSTEM
26278 defsubr (&Stool_bar_lines_needed);
26279 defsubr (&Slookup_image_map);
26280 #endif
26281 defsubr (&Sformat_mode_line);
26282 defsubr (&Sinvisible_p);
26283 defsubr (&Scurrent_bidi_paragraph_direction);
26284
26285 staticpro (&Qmenu_bar_update_hook);
26286 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26287
26288 staticpro (&Qoverriding_terminal_local_map);
26289 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26290
26291 staticpro (&Qoverriding_local_map);
26292 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26293
26294 staticpro (&Qwindow_scroll_functions);
26295 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26296
26297 staticpro (&Qwindow_text_change_functions);
26298 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26299
26300 staticpro (&Qredisplay_end_trigger_functions);
26301 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26302
26303 staticpro (&Qinhibit_point_motion_hooks);
26304 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26305
26306 Qeval = intern_c_string ("eval");
26307 staticpro (&Qeval);
26308
26309 QCdata = intern_c_string (":data");
26310 staticpro (&QCdata);
26311 Qdisplay = intern_c_string ("display");
26312 staticpro (&Qdisplay);
26313 Qspace_width = intern_c_string ("space-width");
26314 staticpro (&Qspace_width);
26315 Qraise = intern_c_string ("raise");
26316 staticpro (&Qraise);
26317 Qslice = intern_c_string ("slice");
26318 staticpro (&Qslice);
26319 Qspace = intern_c_string ("space");
26320 staticpro (&Qspace);
26321 Qmargin = intern_c_string ("margin");
26322 staticpro (&Qmargin);
26323 Qpointer = intern_c_string ("pointer");
26324 staticpro (&Qpointer);
26325 Qleft_margin = intern_c_string ("left-margin");
26326 staticpro (&Qleft_margin);
26327 Qright_margin = intern_c_string ("right-margin");
26328 staticpro (&Qright_margin);
26329 Qcenter = intern_c_string ("center");
26330 staticpro (&Qcenter);
26331 Qline_height = intern_c_string ("line-height");
26332 staticpro (&Qline_height);
26333 QCalign_to = intern_c_string (":align-to");
26334 staticpro (&QCalign_to);
26335 QCrelative_width = intern_c_string (":relative-width");
26336 staticpro (&QCrelative_width);
26337 QCrelative_height = intern_c_string (":relative-height");
26338 staticpro (&QCrelative_height);
26339 QCeval = intern_c_string (":eval");
26340 staticpro (&QCeval);
26341 QCpropertize = intern_c_string (":propertize");
26342 staticpro (&QCpropertize);
26343 QCfile = intern_c_string (":file");
26344 staticpro (&QCfile);
26345 Qfontified = intern_c_string ("fontified");
26346 staticpro (&Qfontified);
26347 Qfontification_functions = intern_c_string ("fontification-functions");
26348 staticpro (&Qfontification_functions);
26349 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26350 staticpro (&Qtrailing_whitespace);
26351 Qescape_glyph = intern_c_string ("escape-glyph");
26352 staticpro (&Qescape_glyph);
26353 Qnobreak_space = intern_c_string ("nobreak-space");
26354 staticpro (&Qnobreak_space);
26355 Qimage = intern_c_string ("image");
26356 staticpro (&Qimage);
26357 Qtext = intern_c_string ("text");
26358 staticpro (&Qtext);
26359 Qboth = intern_c_string ("both");
26360 staticpro (&Qboth);
26361 Qboth_horiz = intern_c_string ("both-horiz");
26362 staticpro (&Qboth_horiz);
26363 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26364 staticpro (&Qtext_image_horiz);
26365 QCmap = intern_c_string (":map");
26366 staticpro (&QCmap);
26367 QCpointer = intern_c_string (":pointer");
26368 staticpro (&QCpointer);
26369 Qrect = intern_c_string ("rect");
26370 staticpro (&Qrect);
26371 Qcircle = intern_c_string ("circle");
26372 staticpro (&Qcircle);
26373 Qpoly = intern_c_string ("poly");
26374 staticpro (&Qpoly);
26375 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26376 staticpro (&Qmessage_truncate_lines);
26377 Qgrow_only = intern_c_string ("grow-only");
26378 staticpro (&Qgrow_only);
26379 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26380 staticpro (&Qinhibit_menubar_update);
26381 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26382 staticpro (&Qinhibit_eval_during_redisplay);
26383 Qposition = intern_c_string ("position");
26384 staticpro (&Qposition);
26385 Qbuffer_position = intern_c_string ("buffer-position");
26386 staticpro (&Qbuffer_position);
26387 Qobject = intern_c_string ("object");
26388 staticpro (&Qobject);
26389 Qbar = intern_c_string ("bar");
26390 staticpro (&Qbar);
26391 Qhbar = intern_c_string ("hbar");
26392 staticpro (&Qhbar);
26393 Qbox = intern_c_string ("box");
26394 staticpro (&Qbox);
26395 Qhollow = intern_c_string ("hollow");
26396 staticpro (&Qhollow);
26397 Qhand = intern_c_string ("hand");
26398 staticpro (&Qhand);
26399 Qarrow = intern_c_string ("arrow");
26400 staticpro (&Qarrow);
26401 Qtext = intern_c_string ("text");
26402 staticpro (&Qtext);
26403 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26404 staticpro (&Qinhibit_free_realized_faces);
26405
26406 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26407 Fcons (intern_c_string ("void-variable"), Qnil)),
26408 Qnil);
26409 staticpro (&list_of_error);
26410
26411 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26412 staticpro (&Qlast_arrow_position);
26413 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26414 staticpro (&Qlast_arrow_string);
26415
26416 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26417 staticpro (&Qoverlay_arrow_string);
26418 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26419 staticpro (&Qoverlay_arrow_bitmap);
26420
26421 echo_buffer[0] = echo_buffer[1] = Qnil;
26422 staticpro (&echo_buffer[0]);
26423 staticpro (&echo_buffer[1]);
26424
26425 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26426 staticpro (&echo_area_buffer[0]);
26427 staticpro (&echo_area_buffer[1]);
26428
26429 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26430 staticpro (&Vmessages_buffer_name);
26431
26432 mode_line_proptrans_alist = Qnil;
26433 staticpro (&mode_line_proptrans_alist);
26434 mode_line_string_list = Qnil;
26435 staticpro (&mode_line_string_list);
26436 mode_line_string_face = Qnil;
26437 staticpro (&mode_line_string_face);
26438 mode_line_string_face_prop = Qnil;
26439 staticpro (&mode_line_string_face_prop);
26440 Vmode_line_unwind_vector = Qnil;
26441 staticpro (&Vmode_line_unwind_vector);
26442
26443 help_echo_string = Qnil;
26444 staticpro (&help_echo_string);
26445 help_echo_object = Qnil;
26446 staticpro (&help_echo_object);
26447 help_echo_window = Qnil;
26448 staticpro (&help_echo_window);
26449 previous_help_echo_string = Qnil;
26450 staticpro (&previous_help_echo_string);
26451 help_echo_pos = -1;
26452
26453 Qright_to_left = intern_c_string ("right-to-left");
26454 staticpro (&Qright_to_left);
26455 Qleft_to_right = intern_c_string ("left-to-right");
26456 staticpro (&Qleft_to_right);
26457
26458 #ifdef HAVE_WINDOW_SYSTEM
26459 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26460 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26461 For example, if a block cursor is over a tab, it will be drawn as
26462 wide as that tab on the display. */);
26463 x_stretch_cursor_p = 0;
26464 #endif
26465
26466 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26467 doc: /* *Non-nil means highlight trailing whitespace.
26468 The face used for trailing whitespace is `trailing-whitespace'. */);
26469 Vshow_trailing_whitespace = Qnil;
26470
26471 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26472 doc: /* *Control highlighting of nobreak space and soft hyphen.
26473 A value of t means highlight the character itself (for nobreak space,
26474 use face `nobreak-space').
26475 A value of nil means no highlighting.
26476 Other values mean display the escape glyph followed by an ordinary
26477 space or ordinary hyphen. */);
26478 Vnobreak_char_display = Qt;
26479
26480 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26481 doc: /* *The pointer shape to show in void text areas.
26482 A value of nil means to show the text pointer. Other options are `arrow',
26483 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26484 Vvoid_text_area_pointer = Qarrow;
26485
26486 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26487 doc: /* Non-nil means don't actually do any redisplay.
26488 This is used for internal purposes. */);
26489 Vinhibit_redisplay = Qnil;
26490
26491 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26492 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26493 Vglobal_mode_string = Qnil;
26494
26495 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26496 doc: /* Marker for where to display an arrow on top of the buffer text.
26497 This must be the beginning of a line in order to work.
26498 See also `overlay-arrow-string'. */);
26499 Voverlay_arrow_position = Qnil;
26500
26501 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26502 doc: /* String to display as an arrow in non-window frames.
26503 See also `overlay-arrow-position'. */);
26504 Voverlay_arrow_string = make_pure_c_string ("=>");
26505
26506 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26507 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26508 The symbols on this list are examined during redisplay to determine
26509 where to display overlay arrows. */);
26510 Voverlay_arrow_variable_list
26511 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26512
26513 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26514 doc: /* *The number of lines to try scrolling a window by when point moves out.
26515 If that fails to bring point back on frame, point is centered instead.
26516 If this is zero, point is always centered after it moves off frame.
26517 If you want scrolling to always be a line at a time, you should set
26518 `scroll-conservatively' to a large value rather than set this to 1. */);
26519
26520 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26521 doc: /* *Scroll up to this many lines, to bring point back on screen.
26522 If point moves off-screen, redisplay will scroll by up to
26523 `scroll-conservatively' lines in order to bring point just barely
26524 onto the screen again. If that cannot be done, then redisplay
26525 recenters point as usual.
26526
26527 A value of zero means always recenter point if it moves off screen. */);
26528 scroll_conservatively = 0;
26529
26530 DEFVAR_INT ("scroll-margin", scroll_margin,
26531 doc: /* *Number of lines of margin at the top and bottom of a window.
26532 Recenter the window whenever point gets within this many lines
26533 of the top or bottom of the window. */);
26534 scroll_margin = 0;
26535
26536 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26537 doc: /* Pixels per inch value for non-window system displays.
26538 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26539 Vdisplay_pixels_per_inch = make_float (72.0);
26540
26541 #if GLYPH_DEBUG
26542 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26543 #endif
26544
26545 DEFVAR_LISP ("truncate-partial-width-windows",
26546 Vtruncate_partial_width_windows,
26547 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26548 For an integer value, truncate lines in each window narrower than the
26549 full frame width, provided the window width is less than that integer;
26550 otherwise, respect the value of `truncate-lines'.
26551
26552 For any other non-nil value, truncate lines in all windows that do
26553 not span the full frame width.
26554
26555 A value of nil means to respect the value of `truncate-lines'.
26556
26557 If `word-wrap' is enabled, you might want to reduce this. */);
26558 Vtruncate_partial_width_windows = make_number (50);
26559
26560 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26561 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26562 Any other value means to use the appropriate face, `mode-line',
26563 `header-line', or `menu' respectively. */);
26564 mode_line_inverse_video = 1;
26565
26566 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26567 doc: /* *Maximum buffer size for which line number should be displayed.
26568 If the buffer is bigger than this, the line number does not appear
26569 in the mode line. A value of nil means no limit. */);
26570 Vline_number_display_limit = Qnil;
26571
26572 DEFVAR_INT ("line-number-display-limit-width",
26573 line_number_display_limit_width,
26574 doc: /* *Maximum line width (in characters) for line number display.
26575 If the average length of the lines near point is bigger than this, then the
26576 line number may be omitted from the mode line. */);
26577 line_number_display_limit_width = 200;
26578
26579 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26580 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26581 highlight_nonselected_windows = 0;
26582
26583 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26584 doc: /* Non-nil if more than one frame is visible on this display.
26585 Minibuffer-only frames don't count, but iconified frames do.
26586 This variable is not guaranteed to be accurate except while processing
26587 `frame-title-format' and `icon-title-format'. */);
26588
26589 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26590 doc: /* Template for displaying the title bar of visible frames.
26591 \(Assuming the window manager supports this feature.)
26592
26593 This variable has the same structure as `mode-line-format', except that
26594 the %c and %l constructs are ignored. It is used only on frames for
26595 which no explicit name has been set \(see `modify-frame-parameters'). */);
26596
26597 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26598 doc: /* Template for displaying the title bar of an iconified frame.
26599 \(Assuming the window manager supports this feature.)
26600 This variable has the same structure as `mode-line-format' (which see),
26601 and is used only on frames for which no explicit name has been set
26602 \(see `modify-frame-parameters'). */);
26603 Vicon_title_format
26604 = Vframe_title_format
26605 = pure_cons (intern_c_string ("multiple-frames"),
26606 pure_cons (make_pure_c_string ("%b"),
26607 pure_cons (pure_cons (empty_unibyte_string,
26608 pure_cons (intern_c_string ("invocation-name"),
26609 pure_cons (make_pure_c_string ("@"),
26610 pure_cons (intern_c_string ("system-name"),
26611 Qnil)))),
26612 Qnil)));
26613
26614 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26615 doc: /* Maximum number of lines to keep in the message log buffer.
26616 If nil, disable message logging. If t, log messages but don't truncate
26617 the buffer when it becomes large. */);
26618 Vmessage_log_max = make_number (100);
26619
26620 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26621 doc: /* Functions called before redisplay, if window sizes have changed.
26622 The value should be a list of functions that take one argument.
26623 Just before redisplay, for each frame, if any of its windows have changed
26624 size since the last redisplay, or have been split or deleted,
26625 all the functions in the list are called, with the frame as argument. */);
26626 Vwindow_size_change_functions = Qnil;
26627
26628 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26629 doc: /* List of functions to call before redisplaying a window with scrolling.
26630 Each function is called with two arguments, the window and its new
26631 display-start position. Note that these functions are also called by
26632 `set-window-buffer'. Also note that the value of `window-end' is not
26633 valid when these functions are called. */);
26634 Vwindow_scroll_functions = Qnil;
26635
26636 DEFVAR_LISP ("window-text-change-functions",
26637 Vwindow_text_change_functions,
26638 doc: /* Functions to call in redisplay when text in the window might change. */);
26639 Vwindow_text_change_functions = Qnil;
26640
26641 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26642 doc: /* Functions called when redisplay of a window reaches the end trigger.
26643 Each function is called with two arguments, the window and the end trigger value.
26644 See `set-window-redisplay-end-trigger'. */);
26645 Vredisplay_end_trigger_functions = Qnil;
26646
26647 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26648 doc: /* *Non-nil means autoselect window with mouse pointer.
26649 If nil, do not autoselect windows.
26650 A positive number means delay autoselection by that many seconds: a
26651 window is autoselected only after the mouse has remained in that
26652 window for the duration of the delay.
26653 A negative number has a similar effect, but causes windows to be
26654 autoselected only after the mouse has stopped moving. \(Because of
26655 the way Emacs compares mouse events, you will occasionally wait twice
26656 that time before the window gets selected.\)
26657 Any other value means to autoselect window instantaneously when the
26658 mouse pointer enters it.
26659
26660 Autoselection selects the minibuffer only if it is active, and never
26661 unselects the minibuffer if it is active.
26662
26663 When customizing this variable make sure that the actual value of
26664 `focus-follows-mouse' matches the behavior of your window manager. */);
26665 Vmouse_autoselect_window = Qnil;
26666
26667 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26668 doc: /* *Non-nil means automatically resize tool-bars.
26669 This dynamically changes the tool-bar's height to the minimum height
26670 that is needed to make all tool-bar items visible.
26671 If value is `grow-only', the tool-bar's height is only increased
26672 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26673 Vauto_resize_tool_bars = Qt;
26674
26675 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26676 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26677 auto_raise_tool_bar_buttons_p = 1;
26678
26679 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26680 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26681 make_cursor_line_fully_visible_p = 1;
26682
26683 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26684 doc: /* *Border below tool-bar in pixels.
26685 If an integer, use it as the height of the border.
26686 If it is one of `internal-border-width' or `border-width', use the
26687 value of the corresponding frame parameter.
26688 Otherwise, no border is added below the tool-bar. */);
26689 Vtool_bar_border = Qinternal_border_width;
26690
26691 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26692 doc: /* *Margin around tool-bar buttons in pixels.
26693 If an integer, use that for both horizontal and vertical margins.
26694 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26695 HORZ specifying the horizontal margin, and VERT specifying the
26696 vertical margin. */);
26697 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26698
26699 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26700 doc: /* *Relief thickness of tool-bar buttons. */);
26701 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26702
26703 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26704 doc: /* Tool bar style to use.
26705 It can be one of
26706 image - show images only
26707 text - show text only
26708 both - show both, text below image
26709 both-horiz - show text to the right of the image
26710 text-image-horiz - show text to the left of the image
26711 any other - use system default or image if no system default. */);
26712 Vtool_bar_style = Qnil;
26713
26714 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26715 doc: /* *Maximum number of characters a label can have to be shown.
26716 The tool bar style must also show labels for this to have any effect, see
26717 `tool-bar-style'. */);
26718 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26719
26720 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26721 doc: /* List of functions to call to fontify regions of text.
26722 Each function is called with one argument POS. Functions must
26723 fontify a region starting at POS in the current buffer, and give
26724 fontified regions the property `fontified'. */);
26725 Vfontification_functions = Qnil;
26726 Fmake_variable_buffer_local (Qfontification_functions);
26727
26728 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26729 unibyte_display_via_language_environment,
26730 doc: /* *Non-nil means display unibyte text according to language environment.
26731 Specifically, this means that raw bytes in the range 160-255 decimal
26732 are displayed by converting them to the equivalent multibyte characters
26733 according to the current language environment. As a result, they are
26734 displayed according to the current fontset.
26735
26736 Note that this variable affects only how these bytes are displayed,
26737 but does not change the fact they are interpreted as raw bytes. */);
26738 unibyte_display_via_language_environment = 0;
26739
26740 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26741 doc: /* *Maximum height for resizing mini-windows.
26742 If a float, it specifies a fraction of the mini-window frame's height.
26743 If an integer, it specifies a number of lines. */);
26744 Vmax_mini_window_height = make_float (0.25);
26745
26746 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26747 doc: /* *How to resize mini-windows.
26748 A value of nil means don't automatically resize mini-windows.
26749 A value of t means resize them to fit the text displayed in them.
26750 A value of `grow-only', the default, means let mini-windows grow
26751 only, until their display becomes empty, at which point the windows
26752 go back to their normal size. */);
26753 Vresize_mini_windows = Qgrow_only;
26754
26755 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26756 doc: /* Alist specifying how to blink the cursor off.
26757 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26758 `cursor-type' frame-parameter or variable equals ON-STATE,
26759 comparing using `equal', Emacs uses OFF-STATE to specify
26760 how to blink it off. ON-STATE and OFF-STATE are values for
26761 the `cursor-type' frame parameter.
26762
26763 If a frame's ON-STATE has no entry in this list,
26764 the frame's other specifications determine how to blink the cursor off. */);
26765 Vblink_cursor_alist = Qnil;
26766
26767 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26768 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26769 If non-nil, windows are automatically scrolled horizontally to make
26770 point visible. */);
26771 automatic_hscrolling_p = 1;
26772 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26773 staticpro (&Qauto_hscroll_mode);
26774
26775 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26776 doc: /* *How many columns away from the window edge point is allowed to get
26777 before automatic hscrolling will horizontally scroll the window. */);
26778 hscroll_margin = 5;
26779
26780 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26781 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26782 When point is less than `hscroll-margin' columns from the window
26783 edge, automatic hscrolling will scroll the window by the amount of columns
26784 determined by this variable. If its value is a positive integer, scroll that
26785 many columns. If it's a positive floating-point number, it specifies the
26786 fraction of the window's width to scroll. If it's nil or zero, point will be
26787 centered horizontally after the scroll. Any other value, including negative
26788 numbers, are treated as if the value were zero.
26789
26790 Automatic hscrolling always moves point outside the scroll margin, so if
26791 point was more than scroll step columns inside the margin, the window will
26792 scroll more than the value given by the scroll step.
26793
26794 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26795 and `scroll-right' overrides this variable's effect. */);
26796 Vhscroll_step = make_number (0);
26797
26798 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26799 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26800 Bind this around calls to `message' to let it take effect. */);
26801 message_truncate_lines = 0;
26802
26803 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26804 doc: /* Normal hook run to update the menu bar definitions.
26805 Redisplay runs this hook before it redisplays the menu bar.
26806 This is used to update submenus such as Buffers,
26807 whose contents depend on various data. */);
26808 Vmenu_bar_update_hook = Qnil;
26809
26810 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26811 doc: /* Frame for which we are updating a menu.
26812 The enable predicate for a menu binding should check this variable. */);
26813 Vmenu_updating_frame = Qnil;
26814
26815 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26816 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26817 inhibit_menubar_update = 0;
26818
26819 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26820 doc: /* Prefix prepended to all continuation lines at display time.
26821 The value may be a string, an image, or a stretch-glyph; it is
26822 interpreted in the same way as the value of a `display' text property.
26823
26824 This variable is overridden by any `wrap-prefix' text or overlay
26825 property.
26826
26827 To add a prefix to non-continuation lines, use `line-prefix'. */);
26828 Vwrap_prefix = Qnil;
26829 staticpro (&Qwrap_prefix);
26830 Qwrap_prefix = intern_c_string ("wrap-prefix");
26831 Fmake_variable_buffer_local (Qwrap_prefix);
26832
26833 DEFVAR_LISP ("line-prefix", Vline_prefix,
26834 doc: /* Prefix prepended to all non-continuation lines at display time.
26835 The value may be a string, an image, or a stretch-glyph; it is
26836 interpreted in the same way as the value of a `display' text property.
26837
26838 This variable is overridden by any `line-prefix' text or overlay
26839 property.
26840
26841 To add a prefix to continuation lines, use `wrap-prefix'. */);
26842 Vline_prefix = Qnil;
26843 staticpro (&Qline_prefix);
26844 Qline_prefix = intern_c_string ("line-prefix");
26845 Fmake_variable_buffer_local (Qline_prefix);
26846
26847 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26848 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26849 inhibit_eval_during_redisplay = 0;
26850
26851 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26852 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26853 inhibit_free_realized_faces = 0;
26854
26855 #if GLYPH_DEBUG
26856 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26857 doc: /* Inhibit try_window_id display optimization. */);
26858 inhibit_try_window_id = 0;
26859
26860 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26861 doc: /* Inhibit try_window_reusing display optimization. */);
26862 inhibit_try_window_reusing = 0;
26863
26864 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26865 doc: /* Inhibit try_cursor_movement display optimization. */);
26866 inhibit_try_cursor_movement = 0;
26867 #endif /* GLYPH_DEBUG */
26868
26869 DEFVAR_INT ("overline-margin", overline_margin,
26870 doc: /* *Space between overline and text, in pixels.
26871 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26872 margin to the caracter height. */);
26873 overline_margin = 2;
26874
26875 DEFVAR_INT ("underline-minimum-offset",
26876 underline_minimum_offset,
26877 doc: /* Minimum distance between baseline and underline.
26878 This can improve legibility of underlined text at small font sizes,
26879 particularly when using variable `x-use-underline-position-properties'
26880 with fonts that specify an UNDERLINE_POSITION relatively close to the
26881 baseline. The default value is 1. */);
26882 underline_minimum_offset = 1;
26883
26884 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26885 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26886 This feature only works when on a window system that can change
26887 cursor shapes. */);
26888 display_hourglass_p = 1;
26889
26890 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26891 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26892 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26893
26894 hourglass_atimer = NULL;
26895 hourglass_shown_p = 0;
26896
26897 DEFSYM (Qglyphless_char, "glyphless-char");
26898 DEFSYM (Qhex_code, "hex-code");
26899 DEFSYM (Qempty_box, "empty-box");
26900 DEFSYM (Qthin_space, "thin-space");
26901 DEFSYM (Qzero_width, "zero-width");
26902
26903 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26904 /* Intern this now in case it isn't already done.
26905 Setting this variable twice is harmless.
26906 But don't staticpro it here--that is done in alloc.c. */
26907 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26908 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26909
26910 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26911 doc: /* Char-table to control displaying of glyphless characters.
26912 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26913 or one of these symbols:
26914 hex-code: display the hexadecimal code of a character in a box
26915 empty-box: display as an empty box
26916 thin-space: display as 1-pixel width space
26917 zero-width: don't display
26918
26919 It has one extra slot to control the display of a character for which
26920 no font is found. The value of the slot is `hex-code' or `empty-box'.
26921 The default is `empty-box'. */);
26922 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26923 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26924 Qempty_box);
26925 }
26926
26927
26928 /* Initialize this module when Emacs starts. */
26929
26930 void
26931 init_xdisp (void)
26932 {
26933 Lisp_Object root_window;
26934 struct window *mini_w;
26935
26936 current_header_line_height = current_mode_line_height = -1;
26937
26938 CHARPOS (this_line_start_pos) = 0;
26939
26940 mini_w = XWINDOW (minibuf_window);
26941 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26942
26943 if (!noninteractive)
26944 {
26945 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26946 int i;
26947
26948 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26949 set_window_height (root_window,
26950 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26951 0);
26952 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26953 set_window_height (minibuf_window, 1, 0);
26954
26955 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26956 mini_w->total_cols = make_number (FRAME_COLS (f));
26957
26958 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26959 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26960 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26961
26962 /* The default ellipsis glyphs `...'. */
26963 for (i = 0; i < 3; ++i)
26964 default_invis_vector[i] = make_number ('.');
26965 }
26966
26967 {
26968 /* Allocate the buffer for frame titles.
26969 Also used for `format-mode-line'. */
26970 int size = 100;
26971 mode_line_noprop_buf = (char *) xmalloc (size);
26972 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26973 mode_line_noprop_ptr = mode_line_noprop_buf;
26974 mode_line_target = MODE_LINE_DISPLAY;
26975 }
26976
26977 help_echo_showing_p = 0;
26978 }
26979
26980 /* Since w32 does not support atimers, it defines its own implementation of
26981 the following three functions in w32fns.c. */
26982 #ifndef WINDOWSNT
26983
26984 /* Platform-independent portion of hourglass implementation. */
26985
26986 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26987 int
26988 hourglass_started (void)
26989 {
26990 return hourglass_shown_p || hourglass_atimer != NULL;
26991 }
26992
26993 /* Cancel a currently active hourglass timer, and start a new one. */
26994 void
26995 start_hourglass (void)
26996 {
26997 #if defined (HAVE_WINDOW_SYSTEM)
26998 EMACS_TIME delay;
26999 int secs, usecs = 0;
27000
27001 cancel_hourglass ();
27002
27003 if (INTEGERP (Vhourglass_delay)
27004 && XINT (Vhourglass_delay) > 0)
27005 secs = XFASTINT (Vhourglass_delay);
27006 else if (FLOATP (Vhourglass_delay)
27007 && XFLOAT_DATA (Vhourglass_delay) > 0)
27008 {
27009 Lisp_Object tem;
27010 tem = Ftruncate (Vhourglass_delay, Qnil);
27011 secs = XFASTINT (tem);
27012 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27013 }
27014 else
27015 secs = DEFAULT_HOURGLASS_DELAY;
27016
27017 EMACS_SET_SECS_USECS (delay, secs, usecs);
27018 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27019 show_hourglass, NULL);
27020 #endif
27021 }
27022
27023
27024 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27025 shown. */
27026 void
27027 cancel_hourglass (void)
27028 {
27029 #if defined (HAVE_WINDOW_SYSTEM)
27030 if (hourglass_atimer)
27031 {
27032 cancel_atimer (hourglass_atimer);
27033 hourglass_atimer = NULL;
27034 }
27035
27036 if (hourglass_shown_p)
27037 hide_hourglass ();
27038 #endif
27039 }
27040 #endif /* ! WINDOWSNT */