(mouse-autoselect-window-cancel): Don't cancel for
[bpt/emacs.git] / src / msdos.c
1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 1994, 1995, 1996, 1997, 1999, 2000, 2001, 2002,
3 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 /* Contributed by Morten Welinder */
23 /* New display, keyboard, and mouse control by Kim F. Storm */
24
25 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
26
27 #include <config.h>
28
29 #ifdef MSDOS
30 #include "lisp.h"
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <time.h>
34 #include <sys/param.h>
35 #include <sys/time.h>
36 #include <dos.h>
37 #include <errno.h>
38 #include <string.h> /* for bzero and string functions */
39 #include <sys/stat.h> /* for _fixpath */
40 #include <unistd.h> /* for chdir, dup, dup2, etc. */
41 #include <dir.h> /* for getdisk */
42 #if __DJGPP__ >= 2
43 #pragma pack(0) /* dir.h does a pack(4), which isn't GCC's default */
44 #include <fcntl.h>
45 #include <io.h> /* for setmode */
46 #include <dpmi.h> /* for __dpmi_xxx stuff */
47 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
48 #include <libc/dosio.h> /* for _USE_LFN */
49 #include <conio.h> /* for cputs */
50 #endif
51
52 #include "msdos.h"
53 #include "systime.h"
54 #include "termhooks.h"
55 #include "termchar.h"
56 #include "dispextern.h"
57 #include "dosfns.h"
58 #include "termopts.h"
59 #include "charset.h"
60 #include "coding.h"
61 #include "disptab.h"
62 #include "frame.h"
63 #include "window.h"
64 #include "buffer.h"
65 #include "commands.h"
66 #include "blockinput.h"
67 #include "keyboard.h"
68 #include "intervals.h"
69 #include <go32.h>
70 #include <pc.h>
71 #include <ctype.h>
72 /* #include <process.h> */
73 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
74 #define P_WAIT 1
75
76 #ifndef _USE_LFN
77 #define _USE_LFN 0
78 #endif
79
80 #ifndef _dos_ds
81 #define _dos_ds _go32_info_block.selector_for_linear_memory
82 #endif
83
84 #if __DJGPP__ > 1
85
86 #include <signal.h>
87 #include "syssignal.h"
88
89 #ifndef SYSTEM_MALLOC
90
91 #ifdef GNU_MALLOC
92
93 /* If other `malloc' than ours is used, force our `sbrk' behave like
94 Unix programs expect (resize memory blocks to keep them contiguous).
95 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
96 because that's what `gmalloc' expects to get. */
97 #include <crt0.h>
98
99 #ifdef REL_ALLOC
100 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
101 #else /* not REL_ALLOC */
102 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
103 #endif /* not REL_ALLOC */
104 #endif /* GNU_MALLOC */
105
106 #endif /* not SYSTEM_MALLOC */
107 #endif /* __DJGPP__ > 1 */
108
109 static unsigned long
110 event_timestamp ()
111 {
112 struct time t;
113 unsigned long s;
114
115 gettime (&t);
116 s = t.ti_min;
117 s *= 60;
118 s += t.ti_sec;
119 s *= 1000;
120 s += t.ti_hund * 10;
121
122 return s;
123 }
124
125 \f
126 /* ------------------------ Mouse control ---------------------------
127 *
128 * Coordinates are in screen positions and zero based.
129 * Mouse buttons are numbered from left to right and also zero based.
130 */
131
132 /* This used to be in termhooks.h, but mainstream Emacs code no longer
133 uses it, and it was removed... */
134 #define NUM_MOUSE_BUTTONS (5)
135
136 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
137 static int mouse_visible;
138
139 static int mouse_last_x;
140 static int mouse_last_y;
141
142 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
143 static int mouse_button_count;
144
145 void
146 mouse_on ()
147 {
148 union REGS regs;
149
150 if (have_mouse > 0 && !mouse_visible)
151 {
152 if (termscript)
153 fprintf (termscript, "<M_ON>");
154 regs.x.ax = 0x0001;
155 int86 (0x33, &regs, &regs);
156 mouse_visible = 1;
157 }
158 }
159
160 void
161 mouse_off ()
162 {
163 union REGS regs;
164
165 if (have_mouse > 0 && mouse_visible)
166 {
167 if (termscript)
168 fprintf (termscript, "<M_OFF>");
169 regs.x.ax = 0x0002;
170 int86 (0x33, &regs, &regs);
171 mouse_visible = 0;
172 }
173 }
174
175 static void
176 mouse_setup_buttons (int n_buttons)
177 {
178 if (n_buttons == 3)
179 {
180 mouse_button_count = 3;
181 mouse_button_translate[0] = 0; /* Left */
182 mouse_button_translate[1] = 2; /* Middle */
183 mouse_button_translate[2] = 1; /* Right */
184 }
185 else /* two, what else? */
186 {
187 mouse_button_count = 2;
188 mouse_button_translate[0] = 0;
189 mouse_button_translate[1] = 1;
190 }
191 }
192
193 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
194 1, 1, "NSet number of mouse buttons to: ",
195 doc: /* Set the number of mouse buttons to use by Emacs.
196 This is useful with mice that report the number of buttons inconsistently,
197 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
198 them. This happens with wheeled mice on Windows 9X, for example. */)
199 (nbuttons)
200 Lisp_Object nbuttons;
201 {
202 int n;
203
204 CHECK_NUMBER (nbuttons);
205 n = XINT (nbuttons);
206 if (n < 2 || n > 3)
207 xsignal2 (Qargs_out_of_range,
208 build_string ("only 2 or 3 mouse buttons are supported"),
209 nbuttons);
210 mouse_setup_buttons (n);
211 return Qnil;
212 }
213
214 static void
215 mouse_get_xy (int *x, int *y)
216 {
217 union REGS regs;
218
219 regs.x.ax = 0x0003;
220 int86 (0x33, &regs, &regs);
221 *x = regs.x.cx / 8;
222 *y = regs.x.dx / 8;
223 }
224
225 void
226 mouse_moveto (x, y)
227 int x, y;
228 {
229 union REGS regs;
230
231 if (termscript)
232 fprintf (termscript, "<M_XY=%dx%d>", x, y);
233 regs.x.ax = 0x0004;
234 mouse_last_x = regs.x.cx = x * 8;
235 mouse_last_y = regs.x.dx = y * 8;
236 int86 (0x33, &regs, &regs);
237 }
238
239 static int
240 mouse_pressed (b, xp, yp)
241 int b, *xp, *yp;
242 {
243 union REGS regs;
244
245 if (b >= mouse_button_count)
246 return 0;
247 regs.x.ax = 0x0005;
248 regs.x.bx = mouse_button_translate[b];
249 int86 (0x33, &regs, &regs);
250 if (regs.x.bx)
251 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
252 return (regs.x.bx != 0);
253 }
254
255 static int
256 mouse_released (b, xp, yp)
257 int b, *xp, *yp;
258 {
259 union REGS regs;
260
261 if (b >= mouse_button_count)
262 return 0;
263 regs.x.ax = 0x0006;
264 regs.x.bx = mouse_button_translate[b];
265 int86 (0x33, &regs, &regs);
266 if (regs.x.bx)
267 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
268 return (regs.x.bx != 0);
269 }
270
271 static int
272 mouse_button_depressed (b, xp, yp)
273 int b, *xp, *yp;
274 {
275 union REGS regs;
276
277 if (b >= mouse_button_count)
278 return 0;
279 regs.x.ax = 0x0003;
280 int86 (0x33, &regs, &regs);
281 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
282 {
283 *xp = regs.x.cx / 8;
284 *yp = regs.x.dx / 8;
285 return 1;
286 }
287 return 0;
288 }
289
290 void
291 mouse_get_pos (f, insist, bar_window, part, x, y, time)
292 FRAME_PTR *f;
293 int insist;
294 Lisp_Object *bar_window, *x, *y;
295 enum scroll_bar_part *part;
296 unsigned long *time;
297 {
298 int ix, iy;
299 Lisp_Object frame, tail;
300
301 /* Clear the mouse-moved flag for every frame on this display. */
302 FOR_EACH_FRAME (tail, frame)
303 XFRAME (frame)->mouse_moved = 0;
304
305 *f = SELECTED_FRAME();
306 *bar_window = Qnil;
307 mouse_get_xy (&ix, &iy);
308 *time = event_timestamp ();
309 *x = make_number (mouse_last_x = ix);
310 *y = make_number (mouse_last_y = iy);
311 }
312
313 static void
314 mouse_check_moved ()
315 {
316 int x, y;
317
318 mouse_get_xy (&x, &y);
319 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
320 mouse_last_x = x;
321 mouse_last_y = y;
322 }
323
324 /* Force the mouse driver to ``forget'' about any button clicks until
325 now. */
326 static void
327 mouse_clear_clicks (void)
328 {
329 int b;
330
331 for (b = 0; b < mouse_button_count; b++)
332 {
333 int dummy_x, dummy_y;
334
335 (void) mouse_pressed (b, &dummy_x, &dummy_y);
336 (void) mouse_released (b, &dummy_x, &dummy_y);
337 }
338 }
339
340 void
341 mouse_init ()
342 {
343 union REGS regs;
344
345 if (termscript)
346 fprintf (termscript, "<M_INIT>");
347
348 regs.x.ax = 0x0021;
349 int86 (0x33, &regs, &regs);
350
351 /* Reset the mouse last press/release info. It seems that Windows
352 doesn't do that automatically when function 21h is called, which
353 causes Emacs to ``remember'' the click that switched focus to the
354 window just before Emacs was started from that window. */
355 mouse_clear_clicks ();
356
357 regs.x.ax = 0x0007;
358 regs.x.cx = 0;
359 regs.x.dx = 8 * (ScreenCols () - 1);
360 int86 (0x33, &regs, &regs);
361
362 regs.x.ax = 0x0008;
363 regs.x.cx = 0;
364 regs.x.dx = 8 * (ScreenRows () - 1);
365 int86 (0x33, &regs, &regs);
366
367 mouse_moveto (0, 0);
368 mouse_visible = 0;
369 }
370 \f
371 /* ------------------------- Screen control ----------------------
372 *
373 */
374
375 static int internal_terminal = 0;
376
377 #ifndef HAVE_X_WINDOWS
378 extern unsigned char ScreenAttrib;
379 static int screen_face;
380
381 static int screen_size_X;
382 static int screen_size_Y;
383 static int screen_size;
384
385 static int current_pos_X;
386 static int current_pos_Y;
387 static int new_pos_X;
388 static int new_pos_Y;
389
390 static void *startup_screen_buffer;
391 static int startup_screen_size_X;
392 static int startup_screen_size_Y;
393 static int startup_pos_X;
394 static int startup_pos_Y;
395 static unsigned char startup_screen_attrib;
396
397 static clock_t startup_time;
398
399 static int term_setup_done;
400
401 static unsigned short outside_cursor;
402
403 /* Similar to the_only_frame. */
404 struct x_output the_only_x_display;
405
406 /* Support for DOS/V (allows Japanese characters to be displayed on
407 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
408
409 /* Holds the address of the text-mode screen buffer. */
410 static unsigned long screen_old_address = 0;
411 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
412 static unsigned short screen_virtual_segment = 0;
413 static unsigned short screen_virtual_offset = 0;
414 /* A flag to control how to display unibyte 8-bit characters. */
415 extern int unibyte_display_via_language_environment;
416
417 extern Lisp_Object Qcursor_type;
418 extern Lisp_Object Qbar, Qhbar;
419
420 /* The screen colors of the current frame, which serve as the default
421 colors for newly-created frames. */
422 static int initial_screen_colors[2];
423
424 #if __DJGPP__ > 1
425 /* Update the screen from a part of relocated DOS/V screen buffer which
426 begins at OFFSET and includes COUNT characters. */
427 static void
428 dosv_refresh_virtual_screen (int offset, int count)
429 {
430 __dpmi_regs regs;
431
432 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
433 return;
434
435 regs.h.ah = 0xff; /* update relocated screen */
436 regs.x.es = screen_virtual_segment;
437 regs.x.di = screen_virtual_offset + offset;
438 regs.x.cx = count;
439 __dpmi_int (0x10, &regs);
440 }
441 #endif
442
443 static void
444 dos_direct_output (y, x, buf, len)
445 int x, y;
446 char *buf;
447 int len;
448 {
449 int t0 = 2 * (x + y * screen_size_X);
450 int t = t0 + (int) ScreenPrimary;
451 int l0 = len;
452
453 #if (__DJGPP__ < 2)
454 while (--len >= 0) {
455 dosmemput (buf++, 1, t);
456 t += 2;
457 }
458 #else
459 /* This is faster. */
460 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
461 _farnspokeb (t, *buf);
462
463 if (screen_virtual_segment)
464 dosv_refresh_virtual_screen (t0, l0);
465 #endif
466 }
467 #endif
468
469 /* Flash the screen as a substitute for BEEPs. */
470
471 #if (__DJGPP__ < 2)
472 static void
473 do_visible_bell (xorattr)
474 unsigned char xorattr;
475 {
476 asm volatile
477 (" movb $1,%%dl \n\
478 visible_bell_0: \n\
479 movl _ScreenPrimary,%%eax \n\
480 call dosmemsetup \n\
481 movl %%eax,%%ebx \n\
482 movl %1,%%ecx \n\
483 movb %0,%%al \n\
484 incl %%ebx \n\
485 visible_bell_1: \n\
486 xorb %%al,%%gs:(%%ebx) \n\
487 addl $2,%%ebx \n\
488 decl %%ecx \n\
489 jne visible_bell_1 \n\
490 decb %%dl \n\
491 jne visible_bell_3 \n\
492 visible_bell_2: \n\
493 movzwl %%ax,%%eax \n\
494 movzwl %%ax,%%eax \n\
495 movzwl %%ax,%%eax \n\
496 movzwl %%ax,%%eax \n\
497 decw %%cx \n\
498 jne visible_bell_2 \n\
499 jmp visible_bell_0 \n\
500 visible_bell_3:"
501 : /* no output */
502 : "m" (xorattr), "g" (screen_size)
503 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
504 }
505
506 static void
507 ScreenVisualBell (void)
508 {
509 /* This creates an xor-mask that will swap the default fore- and
510 background colors. */
511 do_visible_bell (((the_only_x_display.foreground_pixel
512 ^ the_only_x_display.background_pixel)
513 * 0x11) & 0x7f);
514 }
515 #endif
516
517 #ifndef HAVE_X_WINDOWS
518
519 static int blink_bit = -1; /* the state of the blink bit at startup */
520
521 /* Enable bright background colors. */
522 static void
523 bright_bg (void)
524 {
525 union REGS regs;
526
527 /* Remember the original state of the blink/bright-background bit.
528 It is stored at 0040:0065h in the BIOS data area. */
529 if (blink_bit == -1)
530 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
531
532 regs.h.bl = 0;
533 regs.x.ax = 0x1003;
534 int86 (0x10, &regs, &regs);
535 }
536
537 /* Disable bright background colors (and enable blinking) if we found
538 the video system in that state at startup. */
539 static void
540 maybe_enable_blinking (void)
541 {
542 if (blink_bit == 1)
543 {
544 union REGS regs;
545
546 regs.h.bl = 1;
547 regs.x.ax = 0x1003;
548 int86 (0x10, &regs, &regs);
549 }
550 }
551
552 /* Return non-zero if the system has a VGA adapter. */
553 static int
554 vga_installed (void)
555 {
556 union REGS regs;
557
558 regs.x.ax = 0x1a00;
559 int86 (0x10, &regs, &regs);
560 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
561 return 1;
562 return 0;
563 }
564
565 /* Set the screen dimensions so that it can show no less than
566 ROWS x COLS frame. */
567
568 void
569 dos_set_window_size (rows, cols)
570 int *rows, *cols;
571 {
572 char video_name[30];
573 union REGS regs;
574 Lisp_Object video_mode;
575 int video_mode_value, have_vga = 0;
576 int current_rows = ScreenRows (), current_cols = ScreenCols ();
577
578 if (*rows == current_rows && *cols == current_cols)
579 return;
580
581 mouse_off ();
582 have_vga = vga_installed ();
583
584 /* If the user specified a special video mode for these dimensions,
585 use that mode. */
586 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
587 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
588 Qnil))-> value;
589
590 if (INTEGERP (video_mode)
591 && (video_mode_value = XINT (video_mode)) > 0)
592 {
593 regs.x.ax = video_mode_value;
594 int86 (0x10, &regs, &regs);
595
596 if (have_mouse)
597 {
598 /* Must hardware-reset the mouse, or else it won't update
599 its notion of screen dimensions for some non-standard
600 video modes. This is *painfully* slow... */
601 regs.x.ax = 0;
602 int86 (0x33, &regs, &regs);
603 }
604 }
605
606 /* Find one of the dimensions supported by standard EGA/VGA
607 which gives us at least the required dimensions. */
608
609 #if __DJGPP__ > 1
610
611 else
612 {
613 static struct {
614 int rows, need_vga;
615 } std_dimension[] = {
616 {25, 0},
617 {28, 1},
618 {35, 0},
619 {40, 1},
620 {43, 0},
621 {50, 1}
622 };
623 int i = 0;
624
625 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
626 {
627 if (std_dimension[i].need_vga <= have_vga
628 && std_dimension[i].rows >= *rows)
629 {
630 if (std_dimension[i].rows != current_rows
631 || *cols != current_cols)
632 _set_screen_lines (std_dimension[i].rows);
633 break;
634 }
635 i++;
636 }
637 }
638
639 #else /* not __DJGPP__ > 1 */
640
641 else if (*rows <= 25)
642 {
643 if (current_rows != 25 || current_cols != 80)
644 {
645 regs.x.ax = 3;
646 int86 (0x10, &regs, &regs);
647 regs.x.ax = 0x1101;
648 regs.h.bl = 0;
649 int86 (0x10, &regs, &regs);
650 regs.x.ax = 0x1200;
651 regs.h.bl = 32;
652 int86 (0x10, &regs, &regs);
653 regs.x.ax = 3;
654 int86 (0x10, &regs, &regs);
655 }
656 }
657 else if (*rows <= 50)
658 if (have_vga && (current_rows != 50 || current_cols != 80)
659 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
660 {
661 regs.x.ax = 3;
662 int86 (0x10, &regs, &regs);
663 regs.x.ax = 0x1112;
664 regs.h.bl = 0;
665 int86 (0x10, &regs, &regs);
666 regs.x.ax = 0x1200;
667 regs.h.bl = 32;
668 int86 (0x10, &regs, &regs);
669 regs.x.ax = 0x0100;
670 regs.x.cx = 7;
671 int86 (0x10, &regs, &regs);
672 }
673 #endif /* not __DJGPP__ > 1 */
674
675 if (have_mouse)
676 {
677 mouse_init ();
678 mouse_on ();
679 }
680
681 /* Tell the caller what dimensions have been REALLY set. */
682 *rows = ScreenRows ();
683 *cols = ScreenCols ();
684
685 /* Update Emacs' notion of screen dimensions. */
686 screen_size_X = *cols;
687 screen_size_Y = *rows;
688 screen_size = *cols * *rows;
689
690 #if __DJGPP__ > 1
691 /* If the dimensions changed, the mouse highlight info is invalid. */
692 if (current_rows != *rows || current_cols != *cols)
693 {
694 struct frame *f = SELECTED_FRAME();
695 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
696 Lisp_Object window = dpyinfo->mouse_face_window;
697
698 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
699 {
700 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
701 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
702 dpyinfo->mouse_face_window = Qnil;
703 }
704 }
705 #endif
706
707 /* Enable bright background colors. */
708 bright_bg ();
709
710 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
711 be defensive anyway. */
712 if (screen_virtual_segment)
713 dosv_refresh_virtual_screen (0, *cols * *rows);
714 }
715
716 /* If we write a character in the position where the mouse is,
717 the mouse cursor may need to be refreshed. */
718
719 static void
720 mouse_off_maybe ()
721 {
722 int x, y;
723
724 if (!mouse_visible)
725 return;
726
727 mouse_get_xy (&x, &y);
728 if (y != new_pos_Y || x < new_pos_X)
729 return;
730
731 mouse_off ();
732 }
733
734 #define DEFAULT_CURSOR_START (-1)
735 #define DEFAULT_CURSOR_WIDTH (-1)
736 #define BOX_CURSOR_WIDTH (-32)
737
738 /* Set cursor to begin at scan line START_LINE in the character cell
739 and extend for WIDTH scan lines. Scan lines are counted from top
740 of the character cell, starting from zero. */
741 static void
742 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
743 {
744 #if __DJGPP__ > 1
745 unsigned desired_cursor;
746 __dpmi_regs regs;
747 int max_line, top_line, bot_line;
748
749 /* Avoid the costly BIOS call if F isn't the currently selected
750 frame. Allow for NULL as unconditionally meaning the selected
751 frame. */
752 if (f && f != SELECTED_FRAME())
753 return;
754
755 if (termscript)
756 fprintf (termscript, "\nCURSOR SHAPE=(%d,%d)", start_line, width);
757
758 /* The character cell size in scan lines is stored at 40:85 in the
759 BIOS data area. */
760 max_line = _farpeekw (_dos_ds, 0x485) - 1;
761 switch (max_line)
762 {
763 default: /* this relies on CGA cursor emulation being ON! */
764 case 7:
765 bot_line = 7;
766 break;
767 case 9:
768 bot_line = 9;
769 break;
770 case 13:
771 bot_line = 12;
772 break;
773 case 15:
774 bot_line = 14;
775 break;
776 }
777
778 if (width < 0)
779 {
780 if (width == BOX_CURSOR_WIDTH)
781 {
782 top_line = 0;
783 bot_line = max_line;
784 }
785 else if (start_line != DEFAULT_CURSOR_START)
786 {
787 top_line = start_line;
788 bot_line = top_line - width - 1;
789 }
790 else if (width != DEFAULT_CURSOR_WIDTH)
791 {
792 top_line = 0;
793 bot_line = -1 - width;
794 }
795 else
796 top_line = bot_line + 1;
797 }
798 else if (width == 0)
799 {
800 /* [31, 0] seems to DTRT for all screen sizes. */
801 top_line = 31;
802 bot_line = 0;
803 }
804 else /* WIDTH is positive */
805 {
806 if (start_line != DEFAULT_CURSOR_START)
807 bot_line = start_line;
808 top_line = bot_line - (width - 1);
809 }
810
811 /* If the current cursor shape is already what they want, we are
812 history here. */
813 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
814 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
815 return;
816
817 regs.h.ah = 1;
818 regs.x.cx = desired_cursor;
819 __dpmi_int (0x10, &regs);
820 #endif /* __DJGPP__ > 1 */
821 }
822
823 static void
824 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
825 {
826 if (EQ (cursor_type, Qbar) || EQ (cursor_type, Qhbar))
827 {
828 /* Just BAR means the normal EGA/VGA cursor. */
829 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
830 }
831 else if (CONSP (cursor_type)
832 && (EQ (XCAR (cursor_type), Qbar)
833 || EQ (XCAR (cursor_type), Qhbar)))
834 {
835 Lisp_Object bar_parms = XCDR (cursor_type);
836 int width;
837
838 if (INTEGERP (bar_parms))
839 {
840 /* Feature: negative WIDTH means cursor at the top
841 of the character cell, zero means invisible cursor. */
842 width = XINT (bar_parms);
843 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
844 width);
845 }
846 else if (CONSP (bar_parms)
847 && INTEGERP (XCAR (bar_parms))
848 && INTEGERP (XCDR (bar_parms)))
849 {
850 int start_line = XINT (XCDR (bar_parms));
851
852 width = XINT (XCAR (bar_parms));
853 msdos_set_cursor_shape (f, start_line, width);
854 }
855 }
856 else
857 {
858 /* Treat anything unknown as "box cursor". This includes nil, so
859 that a frame which doesn't specify a cursor type gets a box,
860 which is the default in Emacs. */
861 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
862 }
863 }
864
865 static void
866 IT_ring_bell (void)
867 {
868 if (visible_bell)
869 {
870 mouse_off ();
871 ScreenVisualBell ();
872 }
873 else
874 {
875 union REGS inregs, outregs;
876 inregs.h.ah = 2;
877 inregs.h.dl = 7;
878 intdos (&inregs, &outregs);
879 }
880 }
881
882 /* Given a face id FACE, extract the face parameters to be used for
883 display until the face changes. The face parameters (actually, its
884 color) are used to construct the video attribute byte for each
885 glyph during the construction of the buffer that is then blitted to
886 the video RAM. */
887 static void
888 IT_set_face (int face)
889 {
890 struct frame *sf = SELECTED_FRAME();
891 struct face *fp = FACE_FROM_ID (sf, face);
892 struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
893 unsigned long fg, bg, dflt_fg, dflt_bg;
894
895 if (!fp)
896 {
897 fp = dfp;
898 /* The default face for the frame should always be realized and
899 cached. */
900 if (!fp)
901 abort ();
902 }
903 screen_face = face;
904 fg = fp->foreground;
905 bg = fp->background;
906 dflt_fg = dfp->foreground;
907 dflt_bg = dfp->background;
908
909 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors
910 mean use the colors of the default face. Note that we assume all
911 16 colors to be available for the background, since Emacs switches
912 on this mode (and loses the blinking attribute) at startup. */
913 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
914 fg = FRAME_FOREGROUND_PIXEL (sf);
915 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
916 fg = FRAME_BACKGROUND_PIXEL (sf);
917 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
918 bg = FRAME_BACKGROUND_PIXEL (sf);
919 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
920 bg = FRAME_FOREGROUND_PIXEL (sf);
921
922 /* Make sure highlighted lines really stand out, come what may. */
923 if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
924 {
925 unsigned long tem = fg;
926
927 fg = bg;
928 bg = tem;
929 }
930 /* If the user requested inverse video, obey. */
931 if (inverse_video)
932 {
933 unsigned long tem2 = fg;
934
935 fg = bg;
936 bg = tem2;
937 }
938 if (termscript)
939 fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
940 fp->foreground, fp->background, fg, bg);
941 if (fg >= 0 && fg < 16)
942 {
943 ScreenAttrib &= 0xf0;
944 ScreenAttrib |= fg;
945 }
946 if (bg >= 0 && bg < 16)
947 {
948 ScreenAttrib &= 0x0f;
949 ScreenAttrib |= ((bg & 0x0f) << 4);
950 }
951 }
952
953 Lisp_Object Vdos_unsupported_char_glyph;
954
955 static void
956 IT_write_glyphs (struct glyph *str, int str_len)
957 {
958 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
959 int unsupported_face = 0;
960 unsigned unsupported_char = '\177';
961 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
962 register int sl = str_len;
963 register int tlen = GLYPH_TABLE_LENGTH;
964 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
965
966 /* If terminal_coding does any conversion, use it, otherwise use
967 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
968 because it always returns 1 if terminal_coding.src_multibyte is 1. */
969 struct coding_system *coding =
970 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
971 ? &terminal_coding
972 : &safe_terminal_coding);
973 struct frame *sf;
974
975 /* Do we need to consider conversion of unibyte characters to
976 multibyte? */
977 int convert_unibyte_characters
978 = (NILP (current_buffer->enable_multibyte_characters)
979 && unibyte_display_via_language_environment);
980
981 unsigned char conversion_buffer[256];
982 int conversion_buffer_size = sizeof conversion_buffer;
983
984 if (str_len <= 0) return;
985
986 /* Set up the unsupported character glyph */
987 if (!NILP (Vdos_unsupported_char_glyph))
988 {
989 unsupported_char = FAST_GLYPH_CHAR (XINT (Vdos_unsupported_char_glyph));
990 unsupported_face = FAST_GLYPH_FACE (XINT (Vdos_unsupported_char_glyph));
991 }
992
993 screen_buf = screen_bp = alloca (str_len * 2);
994 screen_buf_end = screen_buf + str_len * 2;
995 sf = SELECTED_FRAME();
996
997 /* Since faces get cached and uncached behind our back, we can't
998 rely on their indices in the cache being consistent across
999 invocations. So always reset the screen face to the default
1000 face of the frame, before writing glyphs, and let the glyphs
1001 set the right face if it's different from the default. */
1002 IT_set_face (DEFAULT_FACE_ID);
1003
1004 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
1005 the tail. */
1006 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
1007 while (sl)
1008 {
1009 int cf, chlen, enclen;
1010 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
1011 unsigned ch;
1012
1013 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
1014 only for the redisplay code to know how many columns does
1015 this character occupy on the screen. Skip padding glyphs. */
1016 if (CHAR_GLYPH_PADDING_P (*str))
1017 {
1018 str++;
1019 sl--;
1020 }
1021 else
1022 {
1023 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
1024 int glyph_not_in_table = 0;
1025
1026 /* If g is negative, it means we have a multibyte character
1027 in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
1028 multibyte characters. */
1029 if (g < 0 || g >= tlen)
1030 {
1031 /* This glyph doesn't have an entry in Vglyph_table. */
1032 ch = str->u.ch;
1033 glyph_not_in_table = 1;
1034 }
1035 else
1036 {
1037 /* This glyph has an entry in Vglyph_table, so process
1038 any aliases before testing for simpleness. */
1039 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
1040 ch = FAST_GLYPH_CHAR (g);
1041 }
1042
1043 /* Convert the character code to multibyte, if they
1044 requested display via language environment. We only want
1045 to convert unibyte characters to multibyte in unibyte
1046 buffers! Otherwise, the 8-bit value in CH came from the
1047 display table set up to display foreign characters. */
1048 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
1049 && (ch >= 0240
1050 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
1051 ch = unibyte_char_to_multibyte (ch);
1052
1053 /* Invalid characters are displayed with a special glyph. */
1054 if (! CHAR_VALID_P (ch, 0))
1055 {
1056 g = !NILP (Vdos_unsupported_char_glyph)
1057 ? XINT (Vdos_unsupported_char_glyph)
1058 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1059 ch = FAST_GLYPH_CHAR (g);
1060 }
1061
1062 /* If the face of this glyph is different from the current
1063 screen face, update the screen attribute byte. */
1064 cf = str->face_id;
1065 if (cf != screen_face)
1066 IT_set_face (cf); /* handles invalid faces gracefully */
1067
1068 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1069 {
1070 /* We generate the multi-byte form of CH in WORKBUF. */
1071 chlen = CHAR_STRING (ch, workbuf);
1072 buf = workbuf;
1073 }
1074 else
1075 {
1076 /* We have a string in Vglyph_table. */
1077 chlen = GLYPH_LENGTH (tbase, g);
1078 buf = GLYPH_STRING (tbase, g);
1079 }
1080
1081 /* If the character is not multibyte, don't bother converting it. */
1082 if (chlen == 1)
1083 {
1084 *conversion_buffer = (unsigned char)ch;
1085 chlen = 0;
1086 enclen = 1;
1087 }
1088 else
1089 {
1090 coding->src_multibyte = 1;
1091 encode_coding (coding, buf, conversion_buffer, chlen,
1092 conversion_buffer_size);
1093 chlen -= coding->consumed;
1094 enclen = coding->produced;
1095
1096 /* Replace glyph codes that cannot be converted by
1097 terminal_coding with Vdos_unsupported_char_glyph. */
1098 if (*conversion_buffer == '?')
1099 {
1100 unsigned char *cbp = conversion_buffer;
1101
1102 while (cbp < conversion_buffer + enclen && *cbp == '?')
1103 *cbp++ = unsupported_char;
1104 if (unsupported_face != screen_face)
1105 IT_set_face (unsupported_face);
1106 }
1107 }
1108
1109 if (enclen + chlen > screen_buf_end - screen_bp)
1110 {
1111 /* The allocated buffer for screen writes is too small.
1112 Flush it and loop again without incrementing STR, so
1113 that the next loop will begin with the same glyph. */
1114 int nbytes = screen_bp - screen_buf;
1115
1116 mouse_off_maybe ();
1117 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1118 if (screen_virtual_segment)
1119 dosv_refresh_virtual_screen (offset, nbytes / 2);
1120 new_pos_X += nbytes / 2;
1121 offset += nbytes;
1122
1123 /* Prepare to reuse the same buffer again. */
1124 screen_bp = screen_buf;
1125 }
1126 else
1127 {
1128 /* There's enough place in the allocated buffer to add
1129 the encoding of this glyph. */
1130
1131 /* First, copy the encoded bytes. */
1132 for (bp = conversion_buffer; enclen--; bp++)
1133 {
1134 *screen_bp++ = (unsigned char)*bp;
1135 *screen_bp++ = ScreenAttrib;
1136 if (termscript)
1137 fputc (*bp, termscript);
1138 }
1139
1140 /* Now copy the bytes not consumed by the encoding. */
1141 if (chlen > 0)
1142 {
1143 buf += coding->consumed;
1144 while (chlen--)
1145 {
1146 if (termscript)
1147 fputc (*buf, termscript);
1148 *screen_bp++ = (unsigned char)*buf++;
1149 *screen_bp++ = ScreenAttrib;
1150 }
1151 }
1152
1153 /* Update STR and its remaining length. */
1154 str++;
1155 sl--;
1156 }
1157 }
1158 }
1159
1160 /* Dump whatever is left in the screen buffer. */
1161 mouse_off_maybe ();
1162 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1163 if (screen_virtual_segment)
1164 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1165 new_pos_X += (screen_bp - screen_buf) / 2;
1166
1167 /* We may have to output some codes to terminate the writing. */
1168 if (CODING_REQUIRE_FLUSHING (coding))
1169 {
1170 coding->mode |= CODING_MODE_LAST_BLOCK;
1171 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1172 if (coding->produced > 0)
1173 {
1174 screen_buf = alloca (coding->produced * 2);
1175 for (screen_bp = screen_buf, bp = conversion_buffer;
1176 coding->produced--; bp++)
1177 {
1178 *screen_bp++ = (unsigned char)*bp;
1179 *screen_bp++ = ScreenAttrib;
1180 if (termscript)
1181 fputc (*bp, termscript);
1182 }
1183 offset += screen_bp - screen_buf;
1184 mouse_off_maybe ();
1185 dosmemput (screen_buf, screen_bp - screen_buf,
1186 (int)ScreenPrimary + offset);
1187 if (screen_virtual_segment)
1188 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1189 new_pos_X += (screen_bp - screen_buf) / 2;
1190 }
1191 }
1192 }
1193
1194 /************************************************************************
1195 Mouse Highlight (and friends..)
1196 ************************************************************************/
1197
1198 /* Last window where we saw the mouse. Used by mouse-autoselect-window. */
1199 static Lisp_Object last_mouse_window;
1200
1201 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1202
1203 /* Set the mouse pointer shape according to whether it is in the
1204 area where the mouse highlight is in effect. */
1205 static void
1206 IT_set_mouse_pointer (int mode)
1207 {
1208 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1209 many possibilities to change its shape, and the available
1210 functionality pretty much sucks (e.g., almost every reasonable
1211 shape will conceal the character it is on). Since the color of
1212 the pointer changes in the highlighted area, it is not clear to
1213 me whether anything else is required, anyway. */
1214 }
1215
1216 /* Display the active region described by mouse_face_*
1217 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1218 static void
1219 show_mouse_face (struct display_info *dpyinfo, int hl)
1220 {
1221 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1222 struct frame *f = XFRAME (WINDOW_FRAME (w));
1223 int i;
1224 struct face *fp;
1225
1226
1227 /* If window is in the process of being destroyed, don't bother
1228 doing anything. */
1229 if (w->current_matrix == NULL)
1230 goto set_cursor_shape;
1231
1232 /* Recognize when we are called to operate on rows that don't exist
1233 anymore. This can happen when a window is split. */
1234 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1235 goto set_cursor_shape;
1236
1237 /* There's no sense to do anything if the mouse face isn't realized. */
1238 if (hl > 0)
1239 {
1240 if (dpyinfo->mouse_face_hidden)
1241 goto set_cursor_shape;
1242
1243 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1244 if (!fp)
1245 goto set_cursor_shape;
1246 }
1247
1248 /* Note that mouse_face_beg_row etc. are window relative. */
1249 for (i = dpyinfo->mouse_face_beg_row;
1250 i <= dpyinfo->mouse_face_end_row;
1251 i++)
1252 {
1253 int start_hpos, end_hpos;
1254 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1255
1256 /* Don't do anything if row doesn't have valid contents. */
1257 if (!row->enabled_p)
1258 continue;
1259
1260 /* For all but the first row, the highlight starts at column 0. */
1261 if (i == dpyinfo->mouse_face_beg_row)
1262 start_hpos = dpyinfo->mouse_face_beg_col;
1263 else
1264 start_hpos = 0;
1265
1266 if (i == dpyinfo->mouse_face_end_row)
1267 end_hpos = dpyinfo->mouse_face_end_col;
1268 else
1269 end_hpos = row->used[TEXT_AREA];
1270
1271 if (end_hpos <= start_hpos)
1272 continue;
1273 /* Record that some glyphs of this row are displayed in
1274 mouse-face. */
1275 row->mouse_face_p = hl > 0;
1276 if (hl > 0)
1277 {
1278 int vpos = row->y + WINDOW_TOP_EDGE_Y (w);
1279 int kstart = start_hpos + WINDOW_LEFT_EDGE_X (w);
1280 int nglyphs = end_hpos - start_hpos;
1281 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1282 int start_offset = offset;
1283
1284 if (termscript)
1285 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1286 kstart, kstart + nglyphs - 1, vpos);
1287
1288 mouse_off ();
1289 IT_set_face (dpyinfo->mouse_face_face_id);
1290 /* Since we are going to change only the _colors_ of the
1291 displayed text, there's no need to go through all the
1292 pain of generating and encoding the text from the glyphs.
1293 Instead, we simply poke the attribute byte of each
1294 affected position in video memory with the colors
1295 computed by IT_set_face! */
1296 _farsetsel (_dos_ds);
1297 while (nglyphs--)
1298 {
1299 _farnspokeb (offset, ScreenAttrib);
1300 offset += 2;
1301 }
1302 if (screen_virtual_segment)
1303 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1304 mouse_on ();
1305 }
1306 else
1307 {
1308 /* We are removing a previously-drawn mouse highlight. The
1309 safest way to do so is to redraw the glyphs anew, since
1310 all kinds of faces and display tables could have changed
1311 behind our back. */
1312 int nglyphs = end_hpos - start_hpos;
1313 int save_x = new_pos_X, save_y = new_pos_Y;
1314
1315 if (end_hpos >= row->used[TEXT_AREA])
1316 nglyphs = row->used[TEXT_AREA] - start_hpos;
1317
1318 /* IT_write_glyphs writes at cursor position, so we need to
1319 temporarily move cursor coordinates to the beginning of
1320 the highlight region. */
1321 new_pos_X = start_hpos + WINDOW_LEFT_EDGE_X (w);
1322 new_pos_Y = row->y + WINDOW_TOP_EDGE_Y (w);
1323
1324 if (termscript)
1325 fprintf (termscript, "<MH- %d-%d:%d>",
1326 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1327 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1328 if (termscript)
1329 fputs ("\n", termscript);
1330 new_pos_X = save_x;
1331 new_pos_Y = save_y;
1332 }
1333 }
1334
1335 set_cursor_shape:
1336 /* Change the mouse pointer shape. */
1337 IT_set_mouse_pointer (hl);
1338 }
1339
1340 /* Clear out the mouse-highlighted active region.
1341 Redraw it un-highlighted first. */
1342 static void
1343 clear_mouse_face (struct display_info *dpyinfo)
1344 {
1345 if (!dpyinfo->mouse_face_hidden && ! NILP (dpyinfo->mouse_face_window))
1346 show_mouse_face (dpyinfo, 0);
1347
1348 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1349 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1350 dpyinfo->mouse_face_window = Qnil;
1351 }
1352
1353 /* Find the glyph matrix position of buffer position POS in window W.
1354 *HPOS and *VPOS are set to the positions found. W's current glyphs
1355 must be up to date. If POS is above window start return (0, 0).
1356 If POS is after end of W, return end of last line in W. */
1357 static int
1358 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1359 {
1360 int i, lastcol, line_start_position, maybe_next_line_p = 0;
1361 int yb = window_text_bottom_y (w);
1362 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0), *best_row = row;
1363
1364 while (row->y < yb)
1365 {
1366 if (row->used[TEXT_AREA])
1367 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1368 else
1369 line_start_position = 0;
1370
1371 if (line_start_position > pos)
1372 break;
1373 /* If the position sought is the end of the buffer,
1374 don't include the blank lines at the bottom of the window. */
1375 else if (line_start_position == pos
1376 && pos == BUF_ZV (XBUFFER (w->buffer)))
1377 {
1378 maybe_next_line_p = 1;
1379 break;
1380 }
1381 else if (line_start_position > 0)
1382 best_row = row;
1383
1384 /* Don't overstep the last matrix row, lest we get into the
1385 never-never land... */
1386 if (row->y + 1 >= yb)
1387 break;
1388
1389 ++row;
1390 }
1391
1392 /* Find the right column within BEST_ROW. */
1393 lastcol = 0;
1394 row = best_row;
1395 for (i = 0; i < row->used[TEXT_AREA]; i++)
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1398 int charpos;
1399
1400 charpos = glyph->charpos;
1401 if (charpos == pos)
1402 {
1403 *hpos = i;
1404 *vpos = row->y;
1405 return 1;
1406 }
1407 else if (charpos > pos)
1408 break;
1409 else if (charpos > 0)
1410 lastcol = i;
1411 }
1412
1413 /* If we're looking for the end of the buffer,
1414 and we didn't find it in the line we scanned,
1415 use the start of the following line. */
1416 if (maybe_next_line_p)
1417 {
1418 ++row;
1419 lastcol = 0;
1420 }
1421
1422 *vpos = row->y;
1423 *hpos = lastcol + 1;
1424 return 0;
1425 }
1426
1427 /* Take proper action when mouse has moved to the mode or top line of
1428 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1429 mode line. X is relative to the start of the text display area of
1430 W, so the width of fringes and scroll bars must be subtracted
1431 to get a position relative to the start of the mode line. */
1432 static void
1433 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1434 {
1435 struct frame *f = XFRAME (w->frame);
1436 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1437 struct glyph_row *row;
1438
1439 if (mode_line_p)
1440 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1441 else
1442 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1443
1444 if (row->enabled_p)
1445 {
1446 extern Lisp_Object Qhelp_echo;
1447 struct glyph *glyph, *end;
1448 Lisp_Object help, map;
1449
1450 /* Find the glyph under X. */
1451 glyph = (row->glyphs[TEXT_AREA]
1452 + x
1453 /* in case someone implements scroll bars some day... */
1454 - WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w));
1455 end = glyph + row->used[TEXT_AREA];
1456 if (glyph < end
1457 && STRINGP (glyph->object)
1458 && STRING_INTERVALS (glyph->object)
1459 && glyph->charpos >= 0
1460 && glyph->charpos < SCHARS (glyph->object))
1461 {
1462 /* If we're on a string with `help-echo' text property,
1463 arrange for the help to be displayed. This is done by
1464 setting the global variable help_echo to the help string. */
1465 help = Fget_text_property (make_number (glyph->charpos),
1466 Qhelp_echo, glyph->object);
1467 if (!NILP (help))
1468 {
1469 help_echo_string = help;
1470 XSETWINDOW (help_echo_window, w);
1471 help_echo_object = glyph->object;
1472 help_echo_pos = glyph->charpos;
1473 }
1474 }
1475 }
1476 }
1477
1478 /* Take proper action when the mouse has moved to position X, Y on
1479 frame F as regards highlighting characters that have mouse-face
1480 properties. Also de-highlighting chars where the mouse was before.
1481 X and Y can be negative or out of range. */
1482 static void
1483 IT_note_mouse_highlight (struct frame *f, int x, int y)
1484 {
1485 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1486 enum window_part part = ON_NOTHING;
1487 Lisp_Object window;
1488 struct window *w;
1489
1490 /* When a menu is active, don't highlight because this looks odd. */
1491 if (mouse_preempted)
1492 return;
1493
1494 if (NILP (Vmouse_highlight)
1495 || !f->glyphs_initialized_p)
1496 return;
1497
1498 dpyinfo->mouse_face_mouse_x = x;
1499 dpyinfo->mouse_face_mouse_y = y;
1500 dpyinfo->mouse_face_mouse_frame = f;
1501
1502 if (dpyinfo->mouse_face_defer)
1503 return;
1504
1505 if (gc_in_progress)
1506 {
1507 dpyinfo->mouse_face_deferred_gc = 1;
1508 return;
1509 }
1510
1511 /* Which window is that in? */
1512 window = window_from_coordinates (f, x, y, &part, &x, &y, 0);
1513
1514 /* If we were displaying active text in another window, clear that. */
1515 if (! EQ (window, dpyinfo->mouse_face_window))
1516 clear_mouse_face (dpyinfo);
1517
1518 /* Not on a window -> return. */
1519 if (!WINDOWP (window))
1520 return;
1521
1522 /* Convert to window-relative coordinates. */
1523 w = XWINDOW (window);
1524
1525 if (part == ON_MODE_LINE || part == ON_HEADER_LINE)
1526 {
1527 /* Mouse is on the mode or top line. */
1528 IT_note_mode_line_highlight (w, x, part == ON_MODE_LINE);
1529 return;
1530 }
1531
1532 IT_set_mouse_pointer (0);
1533
1534 /* Are we in a window whose display is up to date?
1535 And verify the buffer's text has not changed. */
1536 if (part == ON_TEXT
1537 && EQ (w->window_end_valid, w->buffer)
1538 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1539 && (XFASTINT (w->last_overlay_modified)
1540 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1541 {
1542 int pos, i, nrows = w->current_matrix->nrows;
1543 struct glyph_row *row;
1544 struct glyph *glyph;
1545
1546 /* Find the glyph under X/Y. */
1547 glyph = NULL;
1548 if (y >= 0 && y < nrows)
1549 {
1550 row = MATRIX_ROW (w->current_matrix, y);
1551 /* Give up if some row before the one we are looking for is
1552 not enabled. */
1553 for (i = 0; i <= y; i++)
1554 if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
1555 break;
1556 if (i > y /* all rows upto and including the one at Y are enabled */
1557 && row->displays_text_p
1558 && x < window_box_width (w, TEXT_AREA))
1559 {
1560 glyph = row->glyphs[TEXT_AREA];
1561 if (x >= row->used[TEXT_AREA])
1562 glyph = NULL;
1563 else
1564 {
1565 glyph += x;
1566 if (!BUFFERP (glyph->object))
1567 glyph = NULL;
1568 }
1569 }
1570 }
1571
1572 /* Clear mouse face if X/Y not over text. */
1573 if (glyph == NULL)
1574 {
1575 clear_mouse_face (dpyinfo);
1576 return;
1577 }
1578
1579 if (!BUFFERP (glyph->object))
1580 abort ();
1581 pos = glyph->charpos;
1582
1583 /* Check for mouse-face and help-echo. */
1584 {
1585 extern Lisp_Object Qmouse_face;
1586 Lisp_Object mouse_face, overlay, position, *overlay_vec;
1587 int noverlays, obegv, ozv;
1588 struct buffer *obuf;
1589
1590 /* If we get an out-of-range value, return now; avoid an error. */
1591 if (pos > BUF_Z (XBUFFER (w->buffer)))
1592 return;
1593
1594 /* Make the window's buffer temporarily current for
1595 overlays_at and compute_char_face. */
1596 obuf = current_buffer;
1597 current_buffer = XBUFFER (w->buffer);
1598 obegv = BEGV;
1599 ozv = ZV;
1600 BEGV = BEG;
1601 ZV = Z;
1602
1603 /* Is this char mouse-active or does it have help-echo? */
1604 XSETINT (position, pos);
1605
1606 /* Put all the overlays we want in a vector in overlay_vec. */
1607 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
1608 /* Sort overlays into increasing priority order. */
1609 noverlays = sort_overlays (overlay_vec, noverlays, w);
1610
1611 /* Check mouse-face highlighting. */
1612 if (! (EQ (window, dpyinfo->mouse_face_window)
1613 && y >= dpyinfo->mouse_face_beg_row
1614 && y <= dpyinfo->mouse_face_end_row
1615 && (y > dpyinfo->mouse_face_beg_row
1616 || x >= dpyinfo->mouse_face_beg_col)
1617 && (y < dpyinfo->mouse_face_end_row
1618 || x < dpyinfo->mouse_face_end_col
1619 || dpyinfo->mouse_face_past_end)))
1620 {
1621 /* Clear the display of the old active region, if any. */
1622 clear_mouse_face (dpyinfo);
1623
1624 /* Find highest priority overlay that has a mouse-face prop. */
1625 overlay = Qnil;
1626 for (i = noverlays - 1; i >= 0; --i)
1627 {
1628 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1629 if (!NILP (mouse_face))
1630 {
1631 overlay = overlay_vec[i];
1632 break;
1633 }
1634 }
1635
1636 /* If no overlay applies, get a text property. */
1637 if (NILP (overlay))
1638 mouse_face = Fget_text_property (position, Qmouse_face,
1639 w->buffer);
1640
1641 /* Handle the overlay case. */
1642 if (! NILP (overlay))
1643 {
1644 /* Find the range of text around this char that
1645 should be active. */
1646 Lisp_Object before, after;
1647 int ignore;
1648
1649 before = Foverlay_start (overlay);
1650 after = Foverlay_end (overlay);
1651 /* Record this as the current active region. */
1652 fast_find_position (w, XFASTINT (before),
1653 &dpyinfo->mouse_face_beg_col,
1654 &dpyinfo->mouse_face_beg_row);
1655 dpyinfo->mouse_face_past_end
1656 = !fast_find_position (w, XFASTINT (after),
1657 &dpyinfo->mouse_face_end_col,
1658 &dpyinfo->mouse_face_end_row);
1659 dpyinfo->mouse_face_window = window;
1660 dpyinfo->mouse_face_face_id
1661 = face_at_buffer_position (w, pos, 0, 0,
1662 &ignore, pos + 1,
1663 !dpyinfo->mouse_face_hidden);
1664
1665 /* Display it as active. */
1666 show_mouse_face (dpyinfo, 1);
1667 }
1668 /* Handle the text property case. */
1669 else if (! NILP (mouse_face))
1670 {
1671 /* Find the range of text around this char that
1672 should be active. */
1673 Lisp_Object before, after, beginning, end;
1674 int ignore;
1675
1676 beginning = Fmarker_position (w->start);
1677 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1678 - XFASTINT (w->window_end_pos)));
1679 before
1680 = Fprevious_single_property_change (make_number (pos + 1),
1681 Qmouse_face,
1682 w->buffer, beginning);
1683 after
1684 = Fnext_single_property_change (position, Qmouse_face,
1685 w->buffer, end);
1686 /* Record this as the current active region. */
1687 fast_find_position (w, XFASTINT (before),
1688 &dpyinfo->mouse_face_beg_col,
1689 &dpyinfo->mouse_face_beg_row);
1690 dpyinfo->mouse_face_past_end
1691 = !fast_find_position (w, XFASTINT (after),
1692 &dpyinfo->mouse_face_end_col,
1693 &dpyinfo->mouse_face_end_row);
1694 dpyinfo->mouse_face_window = window;
1695 dpyinfo->mouse_face_face_id
1696 = face_at_buffer_position (w, pos, 0, 0,
1697 &ignore, pos + 1,
1698 !dpyinfo->mouse_face_hidden);
1699
1700 /* Display it as active. */
1701 show_mouse_face (dpyinfo, 1);
1702 }
1703 }
1704
1705 /* Look for a `help-echo' property. */
1706 {
1707 Lisp_Object help;
1708 extern Lisp_Object Qhelp_echo;
1709
1710 /* Check overlays first. */
1711 help = Qnil;
1712 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1713 {
1714 overlay = overlay_vec[i];
1715 help = Foverlay_get (overlay, Qhelp_echo);
1716 }
1717
1718 if (!NILP (help))
1719 {
1720 help_echo_string = help;
1721 help_echo_window = window;
1722 help_echo_object = overlay;
1723 help_echo_pos = pos;
1724 }
1725 /* Try text properties. */
1726 else if (NILP (help)
1727 && ((STRINGP (glyph->object)
1728 && glyph->charpos >= 0
1729 && glyph->charpos < SCHARS (glyph->object))
1730 || (BUFFERP (glyph->object)
1731 && glyph->charpos >= BEGV
1732 && glyph->charpos < ZV)))
1733 {
1734 help = Fget_text_property (make_number (glyph->charpos),
1735 Qhelp_echo, glyph->object);
1736 if (!NILP (help))
1737 {
1738 help_echo_string = help;
1739 help_echo_window = window;
1740 help_echo_object = glyph->object;
1741 help_echo_pos = glyph->charpos;
1742 }
1743 }
1744 }
1745
1746 BEGV = obegv;
1747 ZV = ozv;
1748 current_buffer = obuf;
1749 }
1750 }
1751 }
1752
1753 static void
1754 IT_clear_end_of_line (int first_unused)
1755 {
1756 char *spaces, *sp;
1757 int i, j, offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1758 extern int fatal_error_in_progress;
1759
1760 if (new_pos_X >= first_unused || fatal_error_in_progress)
1761 return;
1762
1763 IT_set_face (0);
1764 i = (j = first_unused - new_pos_X) * 2;
1765 if (termscript)
1766 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1767 spaces = sp = alloca (i);
1768
1769 while (--j >= 0)
1770 {
1771 *sp++ = ' ';
1772 *sp++ = ScreenAttrib;
1773 }
1774
1775 mouse_off_maybe ();
1776 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1777 if (screen_virtual_segment)
1778 dosv_refresh_virtual_screen (offset, i / 2);
1779
1780 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1781 Let's follow their lead, in case someone relies on this. */
1782 new_pos_X = first_unused;
1783 }
1784
1785 static void
1786 IT_clear_screen (void)
1787 {
1788 if (termscript)
1789 fprintf (termscript, "<CLR:SCR>");
1790 /* We are sometimes called (from clear_garbaged_frames) when a new
1791 frame is being created, but its faces are not yet realized. In
1792 such a case we cannot call IT_set_face, since it will fail to find
1793 any valid faces and will abort. Instead, use the initial screen
1794 colors; that should mimic what a Unix tty does, which simply clears
1795 the screen with whatever default colors are in use. */
1796 if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
1797 ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
1798 else
1799 IT_set_face (0);
1800 mouse_off ();
1801 ScreenClear ();
1802 if (screen_virtual_segment)
1803 dosv_refresh_virtual_screen (0, screen_size);
1804 new_pos_X = new_pos_Y = 0;
1805 }
1806
1807 static void
1808 IT_clear_to_end (void)
1809 {
1810 if (termscript)
1811 fprintf (termscript, "<CLR:EOS>");
1812
1813 while (new_pos_Y < screen_size_Y) {
1814 new_pos_X = 0;
1815 IT_clear_end_of_line (screen_size_X);
1816 new_pos_Y++;
1817 }
1818 }
1819
1820 static void
1821 IT_cursor_to (int y, int x)
1822 {
1823 if (termscript)
1824 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1825 new_pos_X = x;
1826 new_pos_Y = y;
1827 }
1828
1829 static int cursor_cleared;
1830
1831 static void
1832 IT_display_cursor (int on)
1833 {
1834 if (termscript)
1835 fprintf (termscript, "\nCURSOR %s", on ? "ON" : "OFF");
1836 if (on && cursor_cleared)
1837 {
1838 ScreenSetCursor (current_pos_Y, current_pos_X);
1839 cursor_cleared = 0;
1840 }
1841 else if (!on && !cursor_cleared)
1842 {
1843 ScreenSetCursor (-1, -1);
1844 cursor_cleared = 1;
1845 }
1846 }
1847
1848 /* Emacs calls cursor-movement functions a lot when it updates the
1849 display (probably a legacy of old terminals where you cannot
1850 update a screen line without first moving the cursor there).
1851 However, cursor movement is expensive on MSDOS (it calls a slow
1852 BIOS function and requires 2 mode switches), while actual screen
1853 updates access the video memory directly and don't depend on
1854 cursor position. To avoid slowing down the redisplay, we cheat:
1855 all functions that move the cursor only set internal variables
1856 which record the cursor position, whereas the cursor is only
1857 moved to its final position whenever screen update is complete.
1858
1859 `IT_cmgoto' is called from the keyboard reading loop and when the
1860 frame update is complete. This means that we are ready for user
1861 input, so we update the cursor position to show where the point is,
1862 and also make the mouse pointer visible.
1863
1864 Special treatment is required when the cursor is in the echo area,
1865 to put the cursor at the end of the text displayed there. */
1866
1867 static void
1868 IT_cmgoto (FRAME_PTR f)
1869 {
1870 /* Only set the cursor to where it should be if the display is
1871 already in sync with the window contents. */
1872 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1873
1874 /* FIXME: This needs to be rewritten for the new redisplay, or
1875 removed. */
1876 #if 0
1877 static int previous_pos_X = -1;
1878
1879 update_cursor_pos = 1; /* temporary!!! */
1880
1881 /* If the display is in sync, forget any previous knowledge about
1882 cursor position. This is primarily for unexpected events like
1883 C-g in the minibuffer. */
1884 if (update_cursor_pos && previous_pos_X >= 0)
1885 previous_pos_X = -1;
1886 /* If we are in the echo area, put the cursor at the
1887 end of the echo area message. */
1888 if (!update_cursor_pos
1889 && WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f))) <= new_pos_Y)
1890 {
1891 int tem_X = current_pos_X, dummy;
1892
1893 if (echo_area_glyphs)
1894 {
1895 tem_X = echo_area_glyphs_length;
1896 /* Save current cursor position, to be restored after the
1897 echo area message is erased. Only remember one level
1898 of previous cursor position. */
1899 if (previous_pos_X == -1)
1900 ScreenGetCursor (&dummy, &previous_pos_X);
1901 }
1902 else if (previous_pos_X >= 0)
1903 {
1904 /* We wind up here after the echo area message is erased.
1905 Restore the cursor position we remembered above. */
1906 tem_X = previous_pos_X;
1907 previous_pos_X = -1;
1908 }
1909
1910 if (current_pos_X != tem_X)
1911 {
1912 new_pos_X = tem_X;
1913 update_cursor_pos = 1;
1914 }
1915 }
1916 #endif
1917
1918 if (update_cursor_pos
1919 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1920 {
1921 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1922 if (termscript)
1923 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1924 }
1925
1926 /* Maybe cursor is invisible, so make it visible. */
1927 IT_display_cursor (1);
1928
1929 /* Mouse pointer should be always visible if we are waiting for
1930 keyboard input. */
1931 if (!mouse_visible)
1932 mouse_on ();
1933 }
1934
1935 static void
1936 IT_update_begin (struct frame *f)
1937 {
1938 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1939 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
1940
1941 BLOCK_INPUT;
1942
1943 if (f && f == mouse_face_frame)
1944 {
1945 /* Don't do highlighting for mouse motion during the update. */
1946 display_info->mouse_face_defer = 1;
1947
1948 /* If F needs to be redrawn, simply forget about any prior mouse
1949 highlighting. */
1950 if (FRAME_GARBAGED_P (f))
1951 display_info->mouse_face_window = Qnil;
1952
1953 /* Can we tell that this update does not affect the window
1954 where the mouse highlight is? If so, no need to turn off.
1955 Likewise, don't do anything if none of the enabled rows
1956 contains glyphs highlighted in mouse face. */
1957 if (!NILP (display_info->mouse_face_window)
1958 && WINDOWP (display_info->mouse_face_window))
1959 {
1960 struct window *w = XWINDOW (display_info->mouse_face_window);
1961 int i;
1962
1963 /* If the mouse highlight is in the window that was deleted
1964 (e.g., if it was popped by completion), clear highlight
1965 unconditionally. */
1966 if (NILP (w->buffer))
1967 display_info->mouse_face_window = Qnil;
1968 else
1969 {
1970 for (i = 0; i < w->desired_matrix->nrows; ++i)
1971 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1972 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1973 break;
1974 }
1975
1976 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1977 clear_mouse_face (display_info);
1978 }
1979 }
1980 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
1981 {
1982 /* If the frame with mouse highlight was deleted, invalidate the
1983 highlight info. */
1984 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
1985 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
1986 display_info->mouse_face_window = Qnil;
1987 display_info->mouse_face_deferred_gc = 0;
1988 display_info->mouse_face_mouse_frame = NULL;
1989 }
1990
1991 UNBLOCK_INPUT;
1992 }
1993
1994 static void
1995 IT_update_end (struct frame *f)
1996 {
1997 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
1998 }
1999
2000 static void
2001 IT_frame_up_to_date (struct frame *f)
2002 {
2003 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
2004 Lisp_Object new_cursor, frame_desired_cursor;
2005 struct window *sw;
2006
2007 if (dpyinfo->mouse_face_deferred_gc
2008 || (f && f == dpyinfo->mouse_face_mouse_frame))
2009 {
2010 BLOCK_INPUT;
2011 if (dpyinfo->mouse_face_mouse_frame)
2012 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
2013 dpyinfo->mouse_face_mouse_x,
2014 dpyinfo->mouse_face_mouse_y);
2015 dpyinfo->mouse_face_deferred_gc = 0;
2016 UNBLOCK_INPUT;
2017 }
2018
2019 /* Set the cursor type to whatever they wanted. In a minibuffer
2020 window, we want the cursor to appear only if we are reading input
2021 from this window, and we want the cursor to be taken from the
2022 frame parameters. For the selected window, we use either its
2023 buffer-local value or the value from the frame parameters if the
2024 buffer doesn't define its local value for the cursor type. */
2025 sw = XWINDOW (f->selected_window);
2026 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2027 if (cursor_in_echo_area
2028 && FRAME_HAS_MINIBUF_P (f)
2029 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2030 && sw == XWINDOW (echo_area_window))
2031 new_cursor = frame_desired_cursor;
2032 else
2033 {
2034 struct buffer *b = XBUFFER (sw->buffer);
2035
2036 if (EQ (b->cursor_type, Qt))
2037 new_cursor = frame_desired_cursor;
2038 else if (NILP (b->cursor_type)) /* nil means no cursor */
2039 new_cursor = Fcons (Qbar, make_number (0));
2040 else
2041 new_cursor = b->cursor_type;
2042 }
2043
2044 IT_set_cursor_type (f, new_cursor);
2045
2046 IT_cmgoto (f); /* position cursor when update is done */
2047 }
2048
2049 /* Copy LEN glyphs displayed on a single line whose vertical position
2050 is YPOS, beginning at horizontal position XFROM to horizontal
2051 position XTO, by moving blocks in the video memory. Used by
2052 functions that insert and delete glyphs. */
2053 static void
2054 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2055 {
2056 /* The offsets of source and destination relative to the
2057 conventional memorty selector. */
2058 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2059 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2060
2061 if (from == to || len <= 0)
2062 return;
2063
2064 _farsetsel (_dos_ds);
2065
2066 /* The source and destination might overlap, so we need to move
2067 glyphs non-destructively. */
2068 if (from > to)
2069 {
2070 for ( ; len; from += 2, to += 2, len--)
2071 _farnspokew (to, _farnspeekw (from));
2072 }
2073 else
2074 {
2075 from += (len - 1) * 2;
2076 to += (len - 1) * 2;
2077 for ( ; len; from -= 2, to -= 2, len--)
2078 _farnspokew (to, _farnspeekw (from));
2079 }
2080 if (screen_virtual_segment)
2081 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2082 }
2083
2084 /* Insert and delete glyphs. */
2085 static void
2086 IT_insert_glyphs (start, len)
2087 register struct glyph *start;
2088 register int len;
2089 {
2090 int shift_by_width = screen_size_X - (new_pos_X + len);
2091
2092 /* Shift right the glyphs from the nominal cursor position to the
2093 end of this line. */
2094 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2095
2096 /* Now write the glyphs to be inserted. */
2097 IT_write_glyphs (start, len);
2098 }
2099
2100 static void
2101 IT_delete_glyphs (n)
2102 register int n;
2103 {
2104 abort ();
2105 }
2106
2107 /* set-window-configuration on window.c needs this. */
2108 void
2109 x_set_menu_bar_lines (f, value, oldval)
2110 struct frame *f;
2111 Lisp_Object value, oldval;
2112 {
2113 set_menu_bar_lines (f, value, oldval);
2114 }
2115
2116 /* This was copied from xfaces.c */
2117
2118 extern Lisp_Object Qbackground_color;
2119 extern Lisp_Object Qforeground_color;
2120 Lisp_Object Qreverse;
2121 extern Lisp_Object Qtitle;
2122
2123 /* IT_set_terminal_modes is called when emacs is started,
2124 resumed, and whenever the screen is redrawn! */
2125
2126 static void
2127 IT_set_terminal_modes (void)
2128 {
2129 if (termscript)
2130 fprintf (termscript, "\n<SET_TERM>");
2131
2132 screen_size_X = ScreenCols ();
2133 screen_size_Y = ScreenRows ();
2134 screen_size = screen_size_X * screen_size_Y;
2135
2136 new_pos_X = new_pos_Y = 0;
2137 current_pos_X = current_pos_Y = -1;
2138
2139 if (term_setup_done)
2140 return;
2141 term_setup_done = 1;
2142
2143 startup_screen_size_X = screen_size_X;
2144 startup_screen_size_Y = screen_size_Y;
2145 startup_screen_attrib = ScreenAttrib;
2146
2147 #if __DJGPP__ > 1
2148 /* Is DOS/V (or any other RSIS software which relocates
2149 the screen) installed? */
2150 {
2151 unsigned short es_value;
2152 __dpmi_regs regs;
2153
2154 regs.h.ah = 0xfe; /* get relocated screen address */
2155 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2156 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2157 else if (screen_old_address) /* already switched to Japanese mode once */
2158 regs.x.es = (screen_old_address >> 4) & 0xffff;
2159 else
2160 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2161 regs.x.di = 0;
2162 es_value = regs.x.es;
2163 __dpmi_int (0x10, &regs);
2164
2165 if (regs.x.es != es_value)
2166 {
2167 /* screen_old_address is only set if ScreenPrimary does NOT
2168 already point to the relocated buffer address returned by
2169 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2170 ScreenPrimary to that address at startup under DOS/V. */
2171 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2172 screen_old_address = ScreenPrimary;
2173 screen_virtual_segment = regs.x.es;
2174 screen_virtual_offset = regs.x.di;
2175 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2176 }
2177 }
2178 #endif /* __DJGPP__ > 1 */
2179
2180 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2181 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2182
2183 if (termscript)
2184 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2185 screen_size_X, screen_size_Y);
2186
2187 bright_bg ();
2188 }
2189
2190 /* IT_reset_terminal_modes is called when emacs is
2191 suspended or killed. */
2192
2193 static void
2194 IT_reset_terminal_modes (void)
2195 {
2196 int display_row_start = (int) ScreenPrimary;
2197 int saved_row_len = startup_screen_size_X * 2;
2198 int update_row_len = ScreenCols () * 2, current_rows = ScreenRows ();
2199 int to_next_row = update_row_len;
2200 unsigned char *saved_row = startup_screen_buffer;
2201 int cursor_pos_X = ScreenCols () - 1, cursor_pos_Y = ScreenRows () - 1;
2202
2203 if (termscript)
2204 fprintf (termscript, "\n<RESET_TERM>");
2205
2206 if (!term_setup_done)
2207 return;
2208
2209 mouse_off ();
2210
2211 /* Leave the video system in the same state as we found it,
2212 as far as the blink/bright-background bit is concerned. */
2213 maybe_enable_blinking ();
2214
2215 /* We have a situation here.
2216 We cannot just do ScreenUpdate(startup_screen_buffer) because
2217 the luser could have changed screen dimensions inside Emacs
2218 and failed (or didn't want) to restore them before killing
2219 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2220 thus will happily use memory outside what was allocated for
2221 `startup_screen_buffer'.
2222 Thus we only restore as much as the current screen dimensions
2223 can hold, and clear the rest (if the saved screen is smaller than
2224 the current) with the color attribute saved at startup. The cursor
2225 is also restored within the visible dimensions. */
2226
2227 ScreenAttrib = startup_screen_attrib;
2228
2229 /* Don't restore the screen if we are exiting less than 2 seconds
2230 after startup: we might be crashing, and the screen might show
2231 some vital clues to what's wrong. */
2232 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2233 {
2234 ScreenClear ();
2235 if (screen_virtual_segment)
2236 dosv_refresh_virtual_screen (0, screen_size);
2237
2238 if (update_row_len > saved_row_len)
2239 update_row_len = saved_row_len;
2240 if (current_rows > startup_screen_size_Y)
2241 current_rows = startup_screen_size_Y;
2242
2243 if (termscript)
2244 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2245 update_row_len / 2, current_rows);
2246
2247 while (current_rows--)
2248 {
2249 dosmemput (saved_row, update_row_len, display_row_start);
2250 if (screen_virtual_segment)
2251 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2252 update_row_len / 2);
2253 saved_row += saved_row_len;
2254 display_row_start += to_next_row;
2255 }
2256 }
2257 if (startup_pos_X < cursor_pos_X)
2258 cursor_pos_X = startup_pos_X;
2259 if (startup_pos_Y < cursor_pos_Y)
2260 cursor_pos_Y = startup_pos_Y;
2261
2262 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2263 xfree (startup_screen_buffer);
2264
2265 term_setup_done = 0;
2266 }
2267
2268 static void
2269 IT_set_terminal_window (int foo)
2270 {
2271 }
2272
2273 /* Remember the screen colors of the curent frame, to serve as the
2274 default colors for newly-created frames. */
2275 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2276 Smsdos_remember_default_colors, 1, 1, 0,
2277 doc: /* Remember the screen colors of the current frame. */)
2278 (frame)
2279 Lisp_Object frame;
2280 {
2281 struct frame *f;
2282
2283 CHECK_FRAME (frame);
2284 f= XFRAME (frame);
2285
2286 /* This function is called after applying default-frame-alist to the
2287 initial frame. At that time, if reverse-colors option was
2288 specified in default-frame-alist, it was already applied, and
2289 frame colors are reversed. We need to account for that. */
2290 if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
2291 {
2292 initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
2293 initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
2294 }
2295 else
2296 {
2297 initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
2298 initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
2299 }
2300 }
2301
2302 void
2303 IT_set_frame_parameters (f, alist)
2304 struct frame *f;
2305 Lisp_Object alist;
2306 {
2307 Lisp_Object tail;
2308 int i, j, length = XINT (Flength (alist));
2309 Lisp_Object *parms
2310 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2311 Lisp_Object *values
2312 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2313 /* Do we have to reverse the foreground and background colors? */
2314 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2315 int need_to_reverse, was_reverse = reverse;
2316 int redraw = 0, fg_set = 0, bg_set = 0;
2317 unsigned long orig_fg, orig_bg;
2318 Lisp_Object frame_bg, frame_fg;
2319 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2320
2321 /* If we are creating a new frame, begin with the original screen colors
2322 used for the initial frame. */
2323 if (EQ (alist, Vdefault_frame_alist)
2324 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2325 {
2326 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2327 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2328 }
2329 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2330 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2331 frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
2332 frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
2333 /* frame_fg and frame_bg could be nil if, for example,
2334 f->param_alist is nil, e.g. if we are called from
2335 Fmake_terminal_frame. */
2336 if (NILP (frame_fg))
2337 frame_fg = build_string (unspecified_fg);
2338 if (NILP (frame_bg))
2339 frame_bg = build_string (unspecified_bg);
2340
2341 /* Extract parm names and values into those vectors. */
2342 i = 0;
2343 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2344 {
2345 Lisp_Object elt;
2346
2347 elt = Fcar (tail);
2348 parms[i] = Fcar (elt);
2349 CHECK_SYMBOL (parms[i]);
2350 values[i] = Fcdr (elt);
2351 i++;
2352 }
2353
2354 j = i;
2355
2356 for (i = 0; i < j; i++)
2357 {
2358 Lisp_Object prop, val;
2359
2360 prop = parms[i];
2361 val = values[i];
2362
2363 if (EQ (prop, Qreverse))
2364 reverse = EQ (val, Qt);
2365 }
2366
2367 need_to_reverse = reverse && !was_reverse;
2368 if (termscript && need_to_reverse)
2369 fprintf (termscript, "<INVERSE-VIDEO>\n");
2370
2371 /* Now process the alist elements in reverse of specified order. */
2372 for (i--; i >= 0; i--)
2373 {
2374 Lisp_Object prop, val, frame;
2375
2376 prop = parms[i];
2377 val = values[i];
2378
2379 if (EQ (prop, Qforeground_color))
2380 {
2381 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2382 ? LFACE_BACKGROUND_INDEX
2383 : LFACE_FOREGROUND_INDEX);
2384 if (new_color != FACE_TTY_DEFAULT_COLOR
2385 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2386 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2387 {
2388 FRAME_FOREGROUND_PIXEL (f) = new_color;
2389 /* Make sure the foreground of the default face for this
2390 frame is changed as well. */
2391 XSETFRAME (frame, f);
2392 if (need_to_reverse)
2393 {
2394 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2395 val, frame);
2396 prop = Qbackground_color;
2397 bg_set = 1;
2398 }
2399 else
2400 {
2401 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2402 val, frame);
2403 fg_set = 1;
2404 }
2405 redraw = 1;
2406 if (termscript)
2407 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2408 }
2409 }
2410 else if (EQ (prop, Qbackground_color))
2411 {
2412 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2413 ? LFACE_FOREGROUND_INDEX
2414 : LFACE_BACKGROUND_INDEX);
2415 if (new_color != FACE_TTY_DEFAULT_COLOR
2416 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2417 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2418 {
2419 FRAME_BACKGROUND_PIXEL (f) = new_color;
2420 /* Make sure the background of the default face for this
2421 frame is changed as well. */
2422 XSETFRAME (frame, f);
2423 if (need_to_reverse)
2424 {
2425 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2426 val, frame);
2427 prop = Qforeground_color;
2428 fg_set = 1;
2429 }
2430 else
2431 {
2432 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2433 val, frame);
2434 bg_set = 1;
2435 }
2436 redraw = 1;
2437 if (termscript)
2438 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2439 }
2440 }
2441 else if (EQ (prop, Qtitle))
2442 {
2443 x_set_title (f, val);
2444 if (termscript)
2445 fprintf (termscript, "<TITLE: %s>\n", SDATA (val));
2446 }
2447 else if (EQ (prop, Qcursor_type))
2448 {
2449 IT_set_cursor_type (f, val);
2450 if (termscript)
2451 fprintf (termscript, "<CTYPE: %s>\n",
2452 EQ (val, Qbar) || EQ (val, Qhbar)
2453 || CONSP (val) && (EQ (XCAR (val), Qbar)
2454 || EQ (XCAR (val), Qhbar))
2455 ? "bar" : "box");
2456 }
2457 store_frame_param (f, prop, val);
2458 }
2459
2460 /* If they specified "reverse", but not the colors, we need to swap
2461 the current frame colors. */
2462 if (need_to_reverse)
2463 {
2464 Lisp_Object frame;
2465
2466 if (!fg_set)
2467 {
2468 XSETFRAME (frame, f);
2469 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2470 tty_color_name (f, orig_bg),
2471 frame);
2472 redraw = 1;
2473 }
2474 if (!bg_set)
2475 {
2476 XSETFRAME (frame, f);
2477 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2478 tty_color_name (f, orig_fg),
2479 frame);
2480 redraw = 1;
2481 }
2482 }
2483
2484 if (redraw)
2485 {
2486 face_change_count++; /* forces xdisp.c to recompute basic faces */
2487 if (f == SELECTED_FRAME())
2488 redraw_frame (f);
2489 }
2490 }
2491
2492 extern void init_frame_faces (FRAME_PTR);
2493
2494 #endif /* !HAVE_X_WINDOWS */
2495
2496
2497 /* Do we need the internal terminal? */
2498
2499 void
2500 internal_terminal_init ()
2501 {
2502 char *term = getenv ("TERM"), *colors;
2503 struct frame *sf = SELECTED_FRAME();
2504
2505 #ifdef HAVE_X_WINDOWS
2506 if (!inhibit_window_system)
2507 return;
2508 #endif
2509
2510 internal_terminal
2511 = (!noninteractive) && term && !strcmp (term, "internal");
2512
2513 if (getenv ("EMACSTEST"))
2514 termscript = fopen (getenv ("EMACSTEST"), "wt");
2515
2516 #ifndef HAVE_X_WINDOWS
2517 if (!internal_terminal || inhibit_window_system)
2518 {
2519 sf->output_method = output_termcap;
2520 return;
2521 }
2522
2523 Vwindow_system = intern ("pc");
2524 Vwindow_system_version = make_number (1);
2525 sf->output_method = output_msdos_raw;
2526
2527 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2528 screen_old_address = 0;
2529
2530 /* Forget the stale screen colors as well. */
2531 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2532
2533 bzero (&the_only_x_display, sizeof the_only_x_display);
2534 the_only_x_display.background_pixel = 7; /* White */
2535 the_only_x_display.foreground_pixel = 0; /* Black */
2536 bright_bg ();
2537 colors = getenv ("EMACSCOLORS");
2538 if (colors && strlen (colors) >= 2)
2539 {
2540 /* The colors use 4 bits each (we enable bright background). */
2541 if (isdigit (colors[0]))
2542 colors[0] -= '0';
2543 else if (isxdigit (colors[0]))
2544 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2545 if (colors[0] >= 0 && colors[0] < 16)
2546 the_only_x_display.foreground_pixel = colors[0];
2547 if (isdigit (colors[1]))
2548 colors[1] -= '0';
2549 else if (isxdigit (colors[1]))
2550 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2551 if (colors[1] >= 0 && colors[1] < 16)
2552 the_only_x_display.background_pixel = colors[1];
2553 }
2554 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2555 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2556 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2557 the_only_x_display.display_info.mouse_face_beg_row =
2558 the_only_x_display.display_info.mouse_face_beg_col = -1;
2559 the_only_x_display.display_info.mouse_face_end_row =
2560 the_only_x_display.display_info.mouse_face_end_col = -1;
2561 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2562 the_only_x_display.display_info.mouse_face_window = Qnil;
2563 the_only_x_display.display_info.mouse_face_mouse_x =
2564 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2565 the_only_x_display.display_info.mouse_face_defer = 0;
2566 the_only_x_display.display_info.mouse_face_hidden = 0;
2567
2568 init_frame_faces (sf);
2569
2570 ring_bell_hook = IT_ring_bell;
2571 insert_glyphs_hook = IT_insert_glyphs;
2572 delete_glyphs_hook = IT_delete_glyphs;
2573 write_glyphs_hook = IT_write_glyphs;
2574 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2575 clear_to_end_hook = IT_clear_to_end;
2576 clear_end_of_line_hook = IT_clear_end_of_line;
2577 clear_frame_hook = IT_clear_screen;
2578 update_begin_hook = IT_update_begin;
2579 update_end_hook = IT_update_end;
2580 frame_up_to_date_hook = IT_frame_up_to_date;
2581
2582 /* These hooks are called by term.c without being checked. */
2583 set_terminal_modes_hook = IT_set_terminal_modes;
2584 reset_terminal_modes_hook = IT_reset_terminal_modes;
2585 set_terminal_window_hook = IT_set_terminal_window;
2586 char_ins_del_ok = 0;
2587 #endif
2588 }
2589
2590 dos_get_saved_screen (screen, rows, cols)
2591 char **screen;
2592 int *rows;
2593 int *cols;
2594 {
2595 #ifndef HAVE_X_WINDOWS
2596 *screen = startup_screen_buffer;
2597 *cols = startup_screen_size_X;
2598 *rows = startup_screen_size_Y;
2599 return *screen != (char *)0;
2600 #else
2601 return 0;
2602 #endif
2603 }
2604
2605 #ifndef HAVE_X_WINDOWS
2606
2607 /* We are not X, but we can emulate it well enough for our needs... */
2608 void
2609 check_x (void)
2610 {
2611 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2612 error ("Not running under a window system");
2613 }
2614
2615 #endif
2616
2617 \f
2618 /* ----------------------- Keyboard control ----------------------
2619 *
2620 * Keymaps reflect the following keyboard layout:
2621 *
2622 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2623 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2624 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2625 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2626 * SPACE
2627 */
2628
2629 #define Ignore 0x0000
2630 #define Normal 0x0000 /* normal key - alt changes scan-code */
2631 #define FctKey 0x1000 /* func key if c == 0, else c */
2632 #define Special 0x2000 /* func key even if c != 0 */
2633 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2634 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2635 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2636 #define Grey 0x6000 /* Grey keypad key */
2637
2638 #define Alt 0x0100 /* alt scan-code */
2639 #define Ctrl 0x0200 /* ctrl scan-code */
2640 #define Shift 0x0400 /* shift scan-code */
2641
2642 static int extended_kbd; /* 101 (102) keyboard present. */
2643
2644 struct kbd_translate {
2645 unsigned char sc;
2646 unsigned char ch;
2647 unsigned short code;
2648 };
2649
2650 struct dos_keyboard_map
2651 {
2652 char *unshifted;
2653 char *shifted;
2654 char *alt_gr;
2655 struct kbd_translate *translate_table;
2656 };
2657
2658
2659 static struct dos_keyboard_map us_keyboard = {
2660 /* 0 1 2 3 4 5 */
2661 /* 01234567890123456789012345678901234567890 12345678901234 */
2662 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2663 /* 0123456789012345678901234567890123456789 012345678901234 */
2664 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2665 0, /* no Alt-Gr key */
2666 0 /* no translate table */
2667 };
2668
2669 static struct dos_keyboard_map fr_keyboard = {
2670 /* 0 1 2 3 4 5 */
2671 /* 012 3456789012345678901234567890123456789012345678901234 */
2672 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2673 /* 0123456789012345678901234567890123456789012345678901234 */
2674 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2675 /* 01234567 89012345678901234567890123456789012345678901234 */
2676 " ~#{[|`\\^@]} Ï ",
2677 0 /* no translate table */
2678 };
2679
2680 /*
2681 * Italian keyboard support, country code 39.
2682 * '<' 56:3c*0000
2683 * '>' 56:3e*0000
2684 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2685 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2686 */
2687
2688 static struct kbd_translate it_kbd_translate_table[] = {
2689 { 0x56, 0x3c, Normal | 13 },
2690 { 0x56, 0x3e, Normal | 27 },
2691 { 0, 0, 0 }
2692 };
2693 static struct dos_keyboard_map it_keyboard = {
2694 /* 0 1 2 3 4 5 */
2695 /* 0 123456789012345678901234567890123456789012345678901234 */
2696 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2697 /* 01 23456789012345678901234567890123456789012345678901234 */
2698 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2699 /* 0123456789012345678901234567890123456789012345678901234 */
2700 " {}~` [] @# ",
2701 it_kbd_translate_table
2702 };
2703
2704 static struct dos_keyboard_map dk_keyboard = {
2705 /* 0 1 2 3 4 5 */
2706 /* 0123456789012345678901234567890123456789012345678901234 */
2707 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2708 /* 01 23456789012345678901234567890123456789012345678901234 */
2709 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2710 /* 0123456789012345678901234567890123456789012345678901234 */
2711 " @\9c$ {[]} | ",
2712 0 /* no translate table */
2713 };
2714
2715 static struct kbd_translate jp_kbd_translate_table[] = {
2716 { 0x73, 0x5c, Normal | 0 },
2717 { 0x73, 0x5f, Normal | 0 },
2718 { 0x73, 0x1c, Map | 0 },
2719 { 0x7d, 0x5c, Normal | 13 },
2720 { 0x7d, 0x7c, Normal | 13 },
2721 { 0x7d, 0x1c, Map | 13 },
2722 { 0, 0, 0 }
2723 };
2724 static struct dos_keyboard_map jp_keyboard = {
2725 /* 0 1 2 3 4 5 */
2726 /* 0123456789012 345678901234567890123456789012345678901234 */
2727 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2728 /* 01 23456789012345678901234567890123456789012345678901234 */
2729 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2730 0, /* no Alt-Gr key */
2731 jp_kbd_translate_table
2732 };
2733
2734 static struct keyboard_layout_list
2735 {
2736 int country_code;
2737 struct dos_keyboard_map *keyboard_map;
2738 } keyboard_layout_list[] =
2739 {
2740 1, &us_keyboard,
2741 33, &fr_keyboard,
2742 39, &it_keyboard,
2743 45, &dk_keyboard,
2744 81, &jp_keyboard
2745 };
2746
2747 static struct dos_keyboard_map *keyboard;
2748 static int keyboard_map_all;
2749 static int international_keyboard;
2750
2751 int
2752 dos_set_keyboard (code, always)
2753 int code;
2754 int always;
2755 {
2756 int i;
2757 _go32_dpmi_registers regs;
2758
2759 /* See if Keyb.Com is installed (for international keyboard support).
2760 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2761 of Windows 9X! So don't do that! */
2762 regs.x.ax = 0xad80;
2763 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2764 _go32_dpmi_simulate_int (0x2f, &regs);
2765 if (regs.h.al == 0xff)
2766 international_keyboard = 1;
2767
2768 /* Initialize to US settings, for countries that don't have their own. */
2769 keyboard = keyboard_layout_list[0].keyboard_map;
2770 keyboard_map_all = always;
2771 dos_keyboard_layout = 1;
2772
2773 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2774 if (code == keyboard_layout_list[i].country_code)
2775 {
2776 keyboard = keyboard_layout_list[i].keyboard_map;
2777 keyboard_map_all = always;
2778 dos_keyboard_layout = code;
2779 return 1;
2780 }
2781 return 0;
2782 }
2783 \f
2784 static struct
2785 {
2786 unsigned char char_code; /* normal code */
2787 unsigned char meta_code; /* M- code */
2788 unsigned char keypad_code; /* keypad code */
2789 unsigned char editkey_code; /* edit key */
2790 } keypad_translate_map[] = {
2791 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2792 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2793 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2794 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2795 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2796 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2797 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2798 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2799 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2800 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2801 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2802 };
2803
2804 static struct
2805 {
2806 unsigned char char_code; /* normal code */
2807 unsigned char keypad_code; /* keypad code */
2808 } grey_key_translate_map[] = {
2809 '/', 0xaf, /* kp-decimal */
2810 '*', 0xaa, /* kp-multiply */
2811 '-', 0xad, /* kp-subtract */
2812 '+', 0xab, /* kp-add */
2813 '\r', 0x8d /* kp-enter */
2814 };
2815
2816 static unsigned short
2817 ibmpc_translate_map[] =
2818 {
2819 /* --------------- 00 to 0f --------------- */
2820 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2821 Alt | ModFct | 0x1b, /* Escape */
2822 Normal | 1, /* '1' */
2823 Normal | 2, /* '2' */
2824 Normal | 3, /* '3' */
2825 Normal | 4, /* '4' */
2826 Normal | 5, /* '5' */
2827 Normal | 6, /* '6' */
2828 Normal | 7, /* '7' */
2829 Normal | 8, /* '8' */
2830 Normal | 9, /* '9' */
2831 Normal | 10, /* '0' */
2832 Normal | 11, /* '-' */
2833 Normal | 12, /* '=' */
2834 Special | 0x08, /* Backspace */
2835 ModFct | 0x74, /* Tab/Backtab */
2836
2837 /* --------------- 10 to 1f --------------- */
2838 Map | 15, /* 'q' */
2839 Map | 16, /* 'w' */
2840 Map | 17, /* 'e' */
2841 Map | 18, /* 'r' */
2842 Map | 19, /* 't' */
2843 Map | 20, /* 'y' */
2844 Map | 21, /* 'u' */
2845 Map | 22, /* 'i' */
2846 Map | 23, /* 'o' */
2847 Map | 24, /* 'p' */
2848 Map | 25, /* '[' */
2849 Map | 26, /* ']' */
2850 ModFct | 0x0d, /* Return */
2851 Ignore, /* Ctrl */
2852 Map | 30, /* 'a' */
2853 Map | 31, /* 's' */
2854
2855 /* --------------- 20 to 2f --------------- */
2856 Map | 32, /* 'd' */
2857 Map | 33, /* 'f' */
2858 Map | 34, /* 'g' */
2859 Map | 35, /* 'h' */
2860 Map | 36, /* 'j' */
2861 Map | 37, /* 'k' */
2862 Map | 38, /* 'l' */
2863 Map | 39, /* ';' */
2864 Map | 40, /* '\'' */
2865 Map | 0, /* '`' */
2866 Ignore, /* Left shift */
2867 Map | 41, /* '\\' */
2868 Map | 45, /* 'z' */
2869 Map | 46, /* 'x' */
2870 Map | 47, /* 'c' */
2871 Map | 48, /* 'v' */
2872
2873 /* --------------- 30 to 3f --------------- */
2874 Map | 49, /* 'b' */
2875 Map | 50, /* 'n' */
2876 Map | 51, /* 'm' */
2877 Map | 52, /* ',' */
2878 Map | 53, /* '.' */
2879 Map | 54, /* '/' */
2880 Ignore, /* Right shift */
2881 Grey | 1, /* Grey * */
2882 Ignore, /* Alt */
2883 Normal | 55, /* ' ' */
2884 Ignore, /* Caps Lock */
2885 FctKey | 0xbe, /* F1 */
2886 FctKey | 0xbf, /* F2 */
2887 FctKey | 0xc0, /* F3 */
2888 FctKey | 0xc1, /* F4 */
2889 FctKey | 0xc2, /* F5 */
2890
2891 /* --------------- 40 to 4f --------------- */
2892 FctKey | 0xc3, /* F6 */
2893 FctKey | 0xc4, /* F7 */
2894 FctKey | 0xc5, /* F8 */
2895 FctKey | 0xc6, /* F9 */
2896 FctKey | 0xc7, /* F10 */
2897 Ignore, /* Num Lock */
2898 Ignore, /* Scroll Lock */
2899 KeyPad | 7, /* Home */
2900 KeyPad | 8, /* Up */
2901 KeyPad | 9, /* Page Up */
2902 Grey | 2, /* Grey - */
2903 KeyPad | 4, /* Left */
2904 KeyPad | 5, /* Keypad 5 */
2905 KeyPad | 6, /* Right */
2906 Grey | 3, /* Grey + */
2907 KeyPad | 1, /* End */
2908
2909 /* --------------- 50 to 5f --------------- */
2910 KeyPad | 2, /* Down */
2911 KeyPad | 3, /* Page Down */
2912 KeyPad | 0, /* Insert */
2913 KeyPad | 10, /* Delete */
2914 Shift | FctKey | 0xbe, /* (Shift) F1 */
2915 Shift | FctKey | 0xbf, /* (Shift) F2 */
2916 Shift | FctKey | 0xc0, /* (Shift) F3 */
2917 Shift | FctKey | 0xc1, /* (Shift) F4 */
2918 Shift | FctKey | 0xc2, /* (Shift) F5 */
2919 Shift | FctKey | 0xc3, /* (Shift) F6 */
2920 Shift | FctKey | 0xc4, /* (Shift) F7 */
2921 Shift | FctKey | 0xc5, /* (Shift) F8 */
2922 Shift | FctKey | 0xc6, /* (Shift) F9 */
2923 Shift | FctKey | 0xc7, /* (Shift) F10 */
2924 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2925 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2926
2927 /* --------------- 60 to 6f --------------- */
2928 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2929 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2930 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2931 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2932 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2933 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2934 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2935 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2936 Alt | FctKey | 0xbe, /* (Alt) F1 */
2937 Alt | FctKey | 0xbf, /* (Alt) F2 */
2938 Alt | FctKey | 0xc0, /* (Alt) F3 */
2939 Alt | FctKey | 0xc1, /* (Alt) F4 */
2940 Alt | FctKey | 0xc2, /* (Alt) F5 */
2941 Alt | FctKey | 0xc3, /* (Alt) F6 */
2942 Alt | FctKey | 0xc4, /* (Alt) F7 */
2943 Alt | FctKey | 0xc5, /* (Alt) F8 */
2944
2945 /* --------------- 70 to 7f --------------- */
2946 Alt | FctKey | 0xc6, /* (Alt) F9 */
2947 Alt | FctKey | 0xc7, /* (Alt) F10 */
2948 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2949 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2950 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2951 Ctrl | KeyPad | 1, /* (Ctrl) End */
2952 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2953 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2954 Alt | Map | 1, /* '1' */
2955 Alt | Map | 2, /* '2' */
2956 Alt | Map | 3, /* '3' */
2957 Alt | Map | 4, /* '4' */
2958 Alt | Map | 5, /* '5' */
2959 Alt | Map | 6, /* '6' */
2960 Alt | Map | 7, /* '7' */
2961 Alt | Map | 8, /* '8' */
2962
2963 /* --------------- 80 to 8f --------------- */
2964 Alt | Map | 9, /* '9' */
2965 Alt | Map | 10, /* '0' */
2966 Alt | Map | 11, /* '-' */
2967 Alt | Map | 12, /* '=' */
2968 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2969 FctKey | 0xc8, /* F11 */
2970 FctKey | 0xc9, /* F12 */
2971 Shift | FctKey | 0xc8, /* (Shift) F11 */
2972 Shift | FctKey | 0xc9, /* (Shift) F12 */
2973 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
2974 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
2975 Alt | FctKey | 0xc8, /* (Alt) F11 */
2976 Alt | FctKey | 0xc9, /* (Alt) F12 */
2977 Ctrl | KeyPad | 8, /* (Ctrl) Up */
2978 Ctrl | Grey | 2, /* (Ctrl) Grey - */
2979 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
2980
2981 /* --------------- 90 to 9f --------------- */
2982 Ctrl | Grey | 3, /* (Ctrl) Grey + */
2983 Ctrl | KeyPad | 2, /* (Ctrl) Down */
2984 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
2985 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
2986 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
2987 Ctrl | Grey | 0, /* (Ctrl) Grey / */
2988 Ctrl | Grey | 1, /* (Ctrl) Grey * */
2989 Alt | FctKey | 0x50, /* (Alt) Home */
2990 Alt | FctKey | 0x52, /* (Alt) Up */
2991 Alt | FctKey | 0x55, /* (Alt) Page Up */
2992 Ignore, /* NO KEY */
2993 Alt | FctKey | 0x51, /* (Alt) Left */
2994 Ignore, /* NO KEY */
2995 Alt | FctKey | 0x53, /* (Alt) Right */
2996 Ignore, /* NO KEY */
2997 Alt | FctKey | 0x57, /* (Alt) End */
2998
2999 /* --------------- a0 to af --------------- */
3000 Alt | KeyPad | 2, /* (Alt) Down */
3001 Alt | KeyPad | 3, /* (Alt) Page Down */
3002 Alt | KeyPad | 0, /* (Alt) Insert */
3003 Alt | KeyPad | 10, /* (Alt) Delete */
3004 Alt | Grey | 0, /* (Alt) Grey / */
3005 Alt | FctKey | 0x09, /* (Alt) Tab */
3006 Alt | Grey | 4 /* (Alt) Keypad Enter */
3007 };
3008 \f
3009 /* These bit-positions corresponds to values returned by BIOS */
3010 #define SHIFT_P 0x0003 /* two bits! */
3011 #define CTRL_P 0x0004
3012 #define ALT_P 0x0008
3013 #define SCRLOCK_P 0x0010
3014 #define NUMLOCK_P 0x0020
3015 #define CAPSLOCK_P 0x0040
3016 #define ALT_GR_P 0x0800
3017 #define SUPER_P 0x4000 /* pseudo */
3018 #define HYPER_P 0x8000 /* pseudo */
3019
3020 static int
3021 dos_get_modifiers (keymask)
3022 int *keymask;
3023 {
3024 union REGS regs;
3025 int mask, modifiers = 0;
3026
3027 /* Calculate modifier bits */
3028 regs.h.ah = extended_kbd ? 0x12 : 0x02;
3029 int86 (0x16, &regs, &regs);
3030
3031 if (!extended_kbd)
3032 {
3033 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
3034 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3035 }
3036 else
3037 {
3038 mask = regs.h.al & (SHIFT_P |
3039 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3040
3041 /* Do not break international keyboard support. */
3042 /* When Keyb.Com is loaded, the right Alt key is */
3043 /* used for accessing characters like { and } */
3044 if (regs.h.ah & 2) /* Left ALT pressed ? */
3045 mask |= ALT_P;
3046
3047 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
3048 {
3049 mask |= ALT_GR_P;
3050 if (dos_hyper_key == 1)
3051 {
3052 mask |= HYPER_P;
3053 modifiers |= hyper_modifier;
3054 }
3055 else if (dos_super_key == 1)
3056 {
3057 mask |= SUPER_P;
3058 modifiers |= super_modifier;
3059 }
3060 else if (!international_keyboard)
3061 {
3062 /* If Keyb.Com is NOT installed, let Right Alt behave
3063 like the Left Alt. */
3064 mask &= ~ALT_GR_P;
3065 mask |= ALT_P;
3066 }
3067 }
3068
3069 if (regs.h.ah & 1) /* Left CTRL pressed ? */
3070 mask |= CTRL_P;
3071
3072 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3073 {
3074 if (dos_hyper_key == 2)
3075 {
3076 mask |= HYPER_P;
3077 modifiers |= hyper_modifier;
3078 }
3079 else if (dos_super_key == 2)
3080 {
3081 mask |= SUPER_P;
3082 modifiers |= super_modifier;
3083 }
3084 else
3085 mask |= CTRL_P;
3086 }
3087 }
3088
3089 if (mask & SHIFT_P)
3090 modifiers |= shift_modifier;
3091 if (mask & CTRL_P)
3092 modifiers |= ctrl_modifier;
3093 if (mask & ALT_P)
3094 modifiers |= meta_modifier;
3095
3096 if (keymask)
3097 *keymask = mask;
3098 return modifiers;
3099 }
3100
3101 #define NUM_RECENT_DOSKEYS (100)
3102 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3103 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3104 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3105
3106 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3107 doc: /* Return vector of last 100 keyboard input values seen in dos_rawgetc.
3108 Each input key receives two values in this vector: first the ASCII code,
3109 and then the scan code. */)
3110 ()
3111 {
3112 Lisp_Object val, *keys = XVECTOR (recent_doskeys)->contents;
3113
3114 if (total_doskeys < NUM_RECENT_DOSKEYS)
3115 return Fvector (total_doskeys, keys);
3116 else
3117 {
3118 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3119 bcopy (keys + recent_doskeys_index,
3120 XVECTOR (val)->contents,
3121 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3122 bcopy (keys,
3123 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3124 recent_doskeys_index * sizeof (Lisp_Object));
3125 return val;
3126 }
3127 }
3128
3129 /* Get a char from keyboard. Function keys are put into the event queue. */
3130 static int
3131 dos_rawgetc ()
3132 {
3133 struct input_event event;
3134 union REGS regs;
3135 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (SELECTED_FRAME());
3136 EVENT_INIT (event);
3137
3138 #ifndef HAVE_X_WINDOWS
3139 /* Maybe put the cursor where it should be. */
3140 IT_cmgoto (SELECTED_FRAME());
3141 #endif
3142
3143 /* The following condition is equivalent to `kbhit ()', except that
3144 it uses the bios to do its job. This pleases DESQview/X. */
3145 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3146 int86 (0x16, &regs, &regs),
3147 (regs.x.flags & 0x40) == 0)
3148 {
3149 union REGS regs;
3150 register unsigned char c;
3151 int modifiers, sc, code = -1, mask, kp_mode;
3152
3153 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3154 int86 (0x16, &regs, &regs);
3155 c = regs.h.al;
3156 sc = regs.h.ah;
3157
3158 total_doskeys += 2;
3159 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3160 = make_number (c);
3161 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3162 recent_doskeys_index = 0;
3163 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3164 = make_number (sc);
3165 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3166 recent_doskeys_index = 0;
3167
3168 modifiers = dos_get_modifiers (&mask);
3169
3170 #ifndef HAVE_X_WINDOWS
3171 if (!NILP (Vdos_display_scancodes))
3172 {
3173 char buf[11];
3174 sprintf (buf, "%02x:%02x*%04x",
3175 (unsigned) (sc&0xff), (unsigned) c, mask);
3176 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3177 }
3178 #endif
3179
3180 if (sc == 0xe0)
3181 {
3182 switch (c)
3183 {
3184 case 10: /* Ctrl Grey Enter */
3185 code = Ctrl | Grey | 4;
3186 break;
3187 case 13: /* Grey Enter */
3188 code = Grey | 4;
3189 break;
3190 case '/': /* Grey / */
3191 code = Grey | 0;
3192 break;
3193 default:
3194 continue;
3195 };
3196 c = 0;
3197 }
3198 else
3199 {
3200 /* Try the keyboard-private translation table first. */
3201 if (keyboard->translate_table)
3202 {
3203 struct kbd_translate *p = keyboard->translate_table;
3204
3205 while (p->sc)
3206 {
3207 if (p->sc == sc && p->ch == c)
3208 {
3209 code = p->code;
3210 break;
3211 }
3212 p++;
3213 }
3214 }
3215 /* If the private table didn't translate it, use the general
3216 one. */
3217 if (code == -1)
3218 {
3219 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3220 continue;
3221 if ((code = ibmpc_translate_map[sc]) == Ignore)
3222 continue;
3223 }
3224 }
3225
3226 if (c == 0)
3227 {
3228 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3229 Emacs is ready to read a key. Therefore, if they press
3230 `Alt-x' when Emacs is busy, by the time we get to
3231 `dos_get_modifiers', they might have already released the
3232 Alt key, and Emacs gets just `x', which is BAD.
3233 However, for keys with the `Map' property set, the ASCII
3234 code returns zero only if Alt is pressed. So, when we DON'T
3235 have to support international_keyboard, we don't have to
3236 distinguish between the left and right Alt keys, and we
3237 can set the META modifier for any keys with the `Map'
3238 property if they return zero ASCII code (c = 0). */
3239 if ( (code & Alt)
3240 || ( (code & 0xf000) == Map && !international_keyboard))
3241 modifiers |= meta_modifier;
3242 if (code & Ctrl)
3243 modifiers |= ctrl_modifier;
3244 if (code & Shift)
3245 modifiers |= shift_modifier;
3246 }
3247
3248 switch (code & 0xf000)
3249 {
3250 case ModFct:
3251 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3252 return c;
3253 c = 0; /* Special */
3254
3255 case FctKey:
3256 if (c != 0)
3257 return c;
3258
3259 case Special:
3260 code |= 0xff00;
3261 break;
3262
3263 case Normal:
3264 if (sc == 0)
3265 {
3266 if (c == 0) /* ctrl-break */
3267 continue;
3268 return c; /* ALT-nnn */
3269 }
3270 if (!keyboard_map_all)
3271 {
3272 if (c != ' ')
3273 return c;
3274 code = c;
3275 break;
3276 }
3277
3278 case Map:
3279 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3280 if (!keyboard_map_all)
3281 return c;
3282
3283 code &= 0xff;
3284 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3285 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3286
3287 if (mask & SHIFT_P)
3288 {
3289 code = keyboard->shifted[code];
3290 mask -= SHIFT_P;
3291 modifiers &= ~shift_modifier;
3292 }
3293 else
3294 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3295 code = keyboard->alt_gr[code];
3296 else
3297 code = keyboard->unshifted[code];
3298 break;
3299
3300 case KeyPad:
3301 code &= 0xff;
3302 if (c == 0xe0) /* edit key */
3303 kp_mode = 3;
3304 else
3305 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3306 kp_mode = dos_keypad_mode & 0x03;
3307 else
3308 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3309
3310 switch (kp_mode)
3311 {
3312 case 0:
3313 if (code == 10 && dos_decimal_point)
3314 return dos_decimal_point;
3315 return keypad_translate_map[code].char_code;
3316
3317 case 1:
3318 code = 0xff00 | keypad_translate_map[code].keypad_code;
3319 break;
3320
3321 case 2:
3322 code = keypad_translate_map[code].meta_code;
3323 modifiers = meta_modifier;
3324 break;
3325
3326 case 3:
3327 code = 0xff00 | keypad_translate_map[code].editkey_code;
3328 break;
3329 }
3330 break;
3331
3332 case Grey:
3333 code &= 0xff;
3334 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3335 if (dos_keypad_mode & kp_mode)
3336 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3337 else
3338 code = grey_key_translate_map[code].char_code;
3339 break;
3340 }
3341
3342 make_event:
3343 if (code == 0)
3344 continue;
3345
3346 if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
3347 {
3348 clear_mouse_face (dpyinfo);
3349 dpyinfo->mouse_face_hidden = 1;
3350 }
3351
3352 if (code >= 0x100)
3353 event.kind = NON_ASCII_KEYSTROKE_EVENT;
3354 else
3355 event.kind = ASCII_KEYSTROKE_EVENT;
3356 event.code = code;
3357 event.modifiers = modifiers;
3358 event.frame_or_window = selected_frame;
3359 event.arg = Qnil;
3360 event.timestamp = event_timestamp ();
3361 kbd_buffer_store_event (&event);
3362 }
3363
3364 if (have_mouse > 0 && !mouse_preempted)
3365 {
3366 int but, press, x, y, ok;
3367 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3368 Lisp_Object mouse_window = Qnil;
3369
3370 /* Check for mouse movement *before* buttons. */
3371 mouse_check_moved ();
3372
3373 /* If the mouse moved from the spot of its last sighting, we
3374 might need to update mouse highlight. */
3375 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3376 {
3377 if (dpyinfo->mouse_face_hidden)
3378 {
3379 dpyinfo->mouse_face_hidden = 0;
3380 clear_mouse_face (dpyinfo);
3381 }
3382
3383 /* Generate SELECT_WINDOW_EVENTs when needed. */
3384 if (!NILP (Vmouse_autoselect_window))
3385 {
3386 mouse_window = window_from_coordinates (SELECTED_FRAME(),
3387 mouse_last_x,
3388 mouse_last_y,
3389 0, 0, 0, 0);
3390 /* A window will be selected only when it is not
3391 selected now, and the last mouse movement event was
3392 not in it. A minibuffer window will be selected iff
3393 it is active. */
3394 if (WINDOWP (mouse_window)
3395 && !EQ (mouse_window, last_mouse_window)
3396 && !EQ (window, selected_window)
3397 /* For click-to-focus window managers
3398 create event iff we don't leave the
3399 selected frame. */
3400 && (focus_follows_mouse
3401 || (EQ (XWINDOW (window)->frame,
3402 XWINDOW (selected_window)->frame))))
3403 {
3404 event.kind = SELECT_WINDOW_EVENT;
3405 event.frame_or_window = mouse_window;
3406 event.arg = Qnil;
3407 event.timestamp = event_timestamp ();
3408 kbd_buffer_store_event (&event);
3409 }
3410 last_mouse_window = mouse_window;
3411 }
3412 else
3413 last_mouse_window = Qnil;
3414
3415 previous_help_echo_string = help_echo_string;
3416 help_echo_string = help_echo_object = help_echo_window = Qnil;
3417 help_echo_pos = -1;
3418 IT_note_mouse_highlight (SELECTED_FRAME(),
3419 mouse_last_x, mouse_last_y);
3420 /* If the contents of the global variable help_echo has
3421 changed, generate a HELP_EVENT. */
3422 if (!NILP (help_echo_string) || !NILP (previous_help_echo_string))
3423 {
3424 event.kind = HELP_EVENT;
3425 event.frame_or_window = selected_frame;
3426 event.arg = help_echo_object;
3427 event.x = WINDOWP (help_echo_window)
3428 ? help_echo_window : selected_frame;
3429 event.y = help_echo_string;
3430 event.timestamp = event_timestamp ();
3431 event.code = help_echo_pos;
3432 kbd_buffer_store_event (&event);
3433 }
3434 }
3435
3436 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3437 for (press = 0; press < 2; press++)
3438 {
3439 int button_num = but;
3440
3441 if (press)
3442 ok = mouse_pressed (but, &x, &y);
3443 else
3444 ok = mouse_released (but, &x, &y);
3445 if (ok)
3446 {
3447 /* Allow a simultaneous press/release of Mouse-1 and
3448 Mouse-2 to simulate Mouse-3 on two-button mice. */
3449 if (mouse_button_count == 2 && but < 2)
3450 {
3451 int x2, y2; /* don't clobber original coordinates */
3452
3453 /* If only one button is pressed, wait 100 msec and
3454 check again. This way, Speedy Gonzales isn't
3455 punished, while the slow get their chance. */
3456 if (press && mouse_pressed (1-but, &x2, &y2)
3457 || !press && mouse_released (1-but, &x2, &y2))
3458 button_num = 2;
3459 else
3460 {
3461 delay (100);
3462 if (press && mouse_pressed (1-but, &x2, &y2)
3463 || !press && mouse_released (1-but, &x2, &y2))
3464 button_num = 2;
3465 }
3466 }
3467
3468 event.kind = MOUSE_CLICK_EVENT;
3469 event.code = button_num;
3470 event.modifiers = dos_get_modifiers (0)
3471 | (press ? down_modifier : up_modifier);
3472 event.x = make_number (x);
3473 event.y = make_number (y);
3474 event.frame_or_window = selected_frame;
3475 event.arg = Qnil;
3476 event.timestamp = event_timestamp ();
3477 kbd_buffer_store_event (&event);
3478 }
3479 }
3480 }
3481
3482 return -1;
3483 }
3484
3485 static int prev_get_char = -1;
3486
3487 /* Return 1 if a key is ready to be read without suspending execution. */
3488
3489 dos_keysns ()
3490 {
3491 if (prev_get_char != -1)
3492 return 1;
3493 else
3494 return ((prev_get_char = dos_rawgetc ()) != -1);
3495 }
3496
3497 /* Read a key. Return -1 if no key is ready. */
3498
3499 dos_keyread ()
3500 {
3501 if (prev_get_char != -1)
3502 {
3503 int c = prev_get_char;
3504 prev_get_char = -1;
3505 return c;
3506 }
3507 else
3508 return dos_rawgetc ();
3509 }
3510 \f
3511 #ifndef HAVE_X_WINDOWS
3512
3513 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3514 for now.
3515
3516 Actually, I don't know the meaning of all the parameters of the functions
3517 here -- I only know how they are called by xmenu.c. I could of course
3518 grab the nearest Xlib manual (down the hall, second-to-last door on the
3519 left), but I don't think it's worth the effort. */
3520
3521 /* These hold text of the current and the previous menu help messages. */
3522 static char *menu_help_message, *prev_menu_help_message;
3523 /* Pane number and item number of the menu item which generated the
3524 last menu help message. */
3525 static int menu_help_paneno, menu_help_itemno;
3526
3527 static XMenu *
3528 IT_menu_create ()
3529 {
3530 XMenu *menu;
3531
3532 menu = (XMenu *) xmalloc (sizeof (XMenu));
3533 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3534 return menu;
3535 }
3536
3537 /* Allocate some (more) memory for MENU ensuring that there is room for one
3538 for item. */
3539
3540 static void
3541 IT_menu_make_room (XMenu *menu)
3542 {
3543 if (menu->allocated == 0)
3544 {
3545 int count = menu->allocated = 10;
3546 menu->text = (char **) xmalloc (count * sizeof (char *));
3547 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3548 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3549 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3550 }
3551 else if (menu->allocated == menu->count)
3552 {
3553 int count = menu->allocated = menu->allocated + 10;
3554 menu->text
3555 = (char **) xrealloc (menu->text, count * sizeof (char *));
3556 menu->submenu
3557 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3558 menu->panenumber
3559 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3560 menu->help_text
3561 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3562 }
3563 }
3564
3565 /* Search the given menu structure for a given pane number. */
3566
3567 static XMenu *
3568 IT_menu_search_pane (XMenu *menu, int pane)
3569 {
3570 int i;
3571 XMenu *try;
3572
3573 for (i = 0; i < menu->count; i++)
3574 if (menu->submenu[i])
3575 {
3576 if (pane == menu->panenumber[i])
3577 return menu->submenu[i];
3578 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3579 return try;
3580 }
3581 return (XMenu *) 0;
3582 }
3583
3584 /* Determine how much screen space a given menu needs. */
3585
3586 static void
3587 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3588 {
3589 int i, h2, w2, maxsubwidth, maxheight;
3590
3591 maxsubwidth = 0;
3592 maxheight = menu->count;
3593 for (i = 0; i < menu->count; i++)
3594 {
3595 if (menu->submenu[i])
3596 {
3597 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3598 if (w2 > maxsubwidth) maxsubwidth = w2;
3599 if (i + h2 > maxheight) maxheight = i + h2;
3600 }
3601 }
3602 *width = menu->width + maxsubwidth;
3603 *height = maxheight;
3604 }
3605
3606 /* Display MENU at (X,Y) using FACES. */
3607
3608 static void
3609 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3610 {
3611 int i, j, face, width, mx, my, enabled, mousehere, row, col;
3612 struct glyph *text, *p;
3613 char *q;
3614 struct frame *sf = SELECTED_FRAME();
3615
3616 menu_help_message = NULL;
3617
3618 width = menu->width;
3619 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3620 ScreenGetCursor (&row, &col);
3621 mouse_get_xy (&mx, &my);
3622 IT_update_begin (sf);
3623 for (i = 0; i < menu->count; i++)
3624 {
3625 int max_width = width + 2;
3626
3627 IT_cursor_to (y + i, x);
3628 enabled
3629 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3630 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3631 face = faces[enabled + mousehere * 2];
3632 /* The following if clause means that we display the menu help
3633 strings even if the menu item is currently disabled. */
3634 if (disp_help && enabled + mousehere * 2 >= 2)
3635 {
3636 menu_help_message = menu->help_text[i];
3637 menu_help_paneno = pn - 1;
3638 menu_help_itemno = i;
3639 }
3640 p = text;
3641 SET_CHAR_GLYPH (*p, ' ', face, 0);
3642 p++;
3643 for (j = 0, q = menu->text[i]; *q; j++)
3644 {
3645 if (*q > 26)
3646 {
3647 SET_CHAR_GLYPH (*p, *q++, face, 0);
3648 p++;
3649 }
3650 else /* make '^x' */
3651 {
3652 SET_CHAR_GLYPH (*p, '^', face, 0);
3653 p++;
3654 j++;
3655 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3656 p++;
3657 }
3658 }
3659 /* Don't let the menu text overflow into the next screen row. */
3660 if (x + max_width > screen_size_X)
3661 {
3662 max_width = screen_size_X - x;
3663 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3664 }
3665 for (; j < max_width - 2; j++, p++)
3666 SET_CHAR_GLYPH (*p, ' ', face, 0);
3667
3668 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3669 p++;
3670 IT_write_glyphs (text, max_width);
3671 }
3672 IT_update_end (sf);
3673 IT_cursor_to (row, col);
3674 xfree (text);
3675 }
3676 \f
3677 /* --------------------------- X Menu emulation ---------------------- */
3678
3679 /* Report availability of menus. */
3680
3681 int
3682 have_menus_p () { return 1; }
3683
3684 /* Create a brand new menu structure. */
3685
3686 XMenu *
3687 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3688 {
3689 return IT_menu_create ();
3690 }
3691
3692 /* Create a new pane and place it on the outer-most level. It is not
3693 clear that it should be placed out there, but I don't know what else
3694 to do. */
3695
3696 int
3697 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3698 {
3699 int len;
3700 char *p;
3701
3702 if (!enable)
3703 abort ();
3704
3705 IT_menu_make_room (menu);
3706 menu->submenu[menu->count] = IT_menu_create ();
3707 menu->text[menu->count] = txt;
3708 menu->panenumber[menu->count] = ++menu->panecount;
3709 menu->help_text[menu->count] = NULL;
3710 menu->count++;
3711
3712 /* Adjust length for possible control characters (which will
3713 be written as ^x). */
3714 for (len = strlen (txt), p = txt; *p; p++)
3715 if (*p < 27)
3716 len++;
3717
3718 if (len > menu->width)
3719 menu->width = len;
3720
3721 return menu->panecount;
3722 }
3723
3724 /* Create a new item in a menu pane. */
3725
3726 int
3727 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3728 int foo, char *txt, int enable, char *help_text)
3729 {
3730 int len;
3731 char *p;
3732
3733 if (pane)
3734 if (!(menu = IT_menu_search_pane (menu, pane)))
3735 return XM_FAILURE;
3736 IT_menu_make_room (menu);
3737 menu->submenu[menu->count] = (XMenu *) 0;
3738 menu->text[menu->count] = txt;
3739 menu->panenumber[menu->count] = enable;
3740 menu->help_text[menu->count] = help_text;
3741 menu->count++;
3742
3743 /* Adjust length for possible control characters (which will
3744 be written as ^x). */
3745 for (len = strlen (txt), p = txt; *p; p++)
3746 if (*p < 27)
3747 len++;
3748
3749 if (len > menu->width)
3750 menu->width = len;
3751
3752 return XM_SUCCESS;
3753 }
3754
3755 /* Decide where the menu would be placed if requested at (X,Y). */
3756
3757 void
3758 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3759 int *ulx, int *uly, int *width, int *height)
3760 {
3761 IT_menu_calc_size (menu, width, height);
3762 *ulx = x + 1;
3763 *uly = y;
3764 *width += 2;
3765 }
3766
3767 struct IT_menu_state
3768 {
3769 void *screen_behind;
3770 XMenu *menu;
3771 int pane;
3772 int x, y;
3773 };
3774
3775
3776 /* Display menu, wait for user's response, and return that response. */
3777
3778 int
3779 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3780 int x0, int y0, unsigned ButtonMask, char **txt,
3781 void (*help_callback)(char *, int, int))
3782 {
3783 struct IT_menu_state *state;
3784 int statecount, x, y, i, b, screensize, leave, result, onepane;
3785 int title_faces[4]; /* face to display the menu title */
3786 int faces[4], buffers_num_deleted = 0;
3787 struct frame *sf = SELECTED_FRAME();
3788 Lisp_Object saved_echo_area_message, selectface;
3789
3790 /* Just in case we got here without a mouse present... */
3791 if (have_mouse <= 0)
3792 return XM_IA_SELECT;
3793 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3794 around the display. */
3795 if (x0 <= 0)
3796 x0 = 1;
3797 if (y0 <= 0)
3798 y0 = 1;
3799
3800 /* We will process all the mouse events directly, so we had
3801 better prevent dos_rawgetc from stealing them from us. */
3802 mouse_preempted++;
3803
3804 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3805 screensize = screen_size * 2;
3806 faces[0]
3807 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3808 0, DEFAULT_FACE_ID, 1);
3809 faces[1]
3810 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3811 0, DEFAULT_FACE_ID, 1);
3812 selectface = intern ("msdos-menu-select-face");
3813 faces[2] = lookup_derived_face (sf, selectface,
3814 0, faces[0], 1);
3815 faces[3] = lookup_derived_face (sf, selectface,
3816 0, faces[1], 1);
3817
3818 /* Make sure the menu title is always displayed with
3819 `msdos-menu-active-face', no matter where the mouse pointer is. */
3820 for (i = 0; i < 4; i++)
3821 title_faces[i] = faces[3];
3822
3823 statecount = 1;
3824
3825 /* Don't let the title for the "Buffers" popup menu include a
3826 digit (which is ugly).
3827
3828 This is a terrible kludge, but I think the "Buffers" case is
3829 the only one where the title includes a number, so it doesn't
3830 seem to be necessary to make this more general. */
3831 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3832 {
3833 menu->text[0][7] = '\0';
3834 buffers_num_deleted = 1;
3835 }
3836
3837 /* We need to save the current echo area message, so that we could
3838 restore it below, before we exit. See the commentary below,
3839 before the call to message_with_string. */
3840 saved_echo_area_message = Fcurrent_message ();
3841 state[0].menu = menu;
3842 mouse_off ();
3843 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3844
3845 /* Turn off the cursor. Otherwise it shows through the menu
3846 panes, which is ugly. */
3847 IT_display_cursor (0);
3848
3849 /* Display the menu title. */
3850 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3851 if (buffers_num_deleted)
3852 menu->text[0][7] = ' ';
3853 if ((onepane = menu->count == 1 && menu->submenu[0]))
3854 {
3855 menu->width = menu->submenu[0]->width;
3856 state[0].menu = menu->submenu[0];
3857 }
3858 else
3859 {
3860 state[0].menu = menu;
3861 }
3862 state[0].x = x0 - 1;
3863 state[0].y = y0;
3864 state[0].pane = onepane;
3865
3866 mouse_last_x = -1; /* A hack that forces display. */
3867 leave = 0;
3868 while (!leave)
3869 {
3870 if (!mouse_visible) mouse_on ();
3871 mouse_check_moved ();
3872 if (sf->mouse_moved)
3873 {
3874 sf->mouse_moved = 0;
3875 result = XM_IA_SELECT;
3876 mouse_get_xy (&x, &y);
3877 for (i = 0; i < statecount; i++)
3878 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3879 {
3880 int dy = y - state[i].y;
3881 if (0 <= dy && dy < state[i].menu->count)
3882 {
3883 if (!state[i].menu->submenu[dy])
3884 if (state[i].menu->panenumber[dy])
3885 result = XM_SUCCESS;
3886 else
3887 result = XM_IA_SELECT;
3888 *pane = state[i].pane - 1;
3889 *selidx = dy;
3890 /* We hit some part of a menu, so drop extra menus that
3891 have been opened. That does not include an open and
3892 active submenu. */
3893 if (i != statecount - 2
3894 || state[i].menu->submenu[dy] != state[i+1].menu)
3895 while (i != statecount - 1)
3896 {
3897 statecount--;
3898 mouse_off ();
3899 ScreenUpdate (state[statecount].screen_behind);
3900 if (screen_virtual_segment)
3901 dosv_refresh_virtual_screen (0, screen_size);
3902 xfree (state[statecount].screen_behind);
3903 }
3904 if (i == statecount - 1 && state[i].menu->submenu[dy])
3905 {
3906 IT_menu_display (state[i].menu,
3907 state[i].y,
3908 state[i].x,
3909 state[i].pane,
3910 faces, 1);
3911 state[statecount].menu = state[i].menu->submenu[dy];
3912 state[statecount].pane = state[i].menu->panenumber[dy];
3913 mouse_off ();
3914 ScreenRetrieve (state[statecount].screen_behind
3915 = xmalloc (screensize));
3916 state[statecount].x
3917 = state[i].x + state[i].menu->width + 2;
3918 state[statecount].y = y;
3919 statecount++;
3920 }
3921 }
3922 }
3923 IT_menu_display (state[statecount - 1].menu,
3924 state[statecount - 1].y,
3925 state[statecount - 1].x,
3926 state[statecount - 1].pane,
3927 faces, 1);
3928 }
3929 else
3930 {
3931 if ((menu_help_message || prev_menu_help_message)
3932 && menu_help_message != prev_menu_help_message)
3933 {
3934 help_callback (menu_help_message,
3935 menu_help_paneno, menu_help_itemno);
3936 IT_display_cursor (0);
3937 prev_menu_help_message = menu_help_message;
3938 }
3939 /* We are busy-waiting for the mouse to move, so let's be nice
3940 to other Windows applications by releasing our time slice. */
3941 __dpmi_yield ();
3942 }
3943 for (b = 0; b < mouse_button_count && !leave; b++)
3944 {
3945 /* Only leave if user both pressed and released the mouse, and in
3946 that order. This avoids popping down the menu pane unless
3947 the user is really done with it. */
3948 if (mouse_pressed (b, &x, &y))
3949 {
3950 while (mouse_button_depressed (b, &x, &y))
3951 __dpmi_yield ();
3952 leave = 1;
3953 }
3954 (void) mouse_released (b, &x, &y);
3955 }
3956 }
3957
3958 mouse_off ();
3959 ScreenUpdate (state[0].screen_behind);
3960 if (screen_virtual_segment)
3961 dosv_refresh_virtual_screen (0, screen_size);
3962
3963 /* We have a situation here. ScreenUpdate has just restored the
3964 screen contents as it was before we started drawing this menu.
3965 That includes any echo area message that could have been
3966 displayed back then. (In reality, that echo area message will
3967 almost always be the ``keystroke echo'' that echoes the sequence
3968 of menu items chosen by the user.) However, if the menu had some
3969 help messages, then displaying those messages caused Emacs to
3970 forget about the original echo area message. So when
3971 ScreenUpdate restored it, it created a discrepancy between the
3972 actual screen contents and what Emacs internal data structures
3973 know about it.
3974
3975 To avoid this conflict, we force Emacs to restore the original
3976 echo area message as we found it when we entered this function.
3977 The irony of this is that we then erase the restored message
3978 right away, so the only purpose of restoring it is so that
3979 erasing it works correctly... */
3980 if (! NILP (saved_echo_area_message))
3981 message_with_string ("%s", saved_echo_area_message, 0);
3982 message (0);
3983 while (statecount--)
3984 xfree (state[statecount].screen_behind);
3985 IT_display_cursor (1); /* turn cursor back on */
3986 /* Clean up any mouse events that are waiting inside Emacs event queue.
3987 These events are likely to be generated before the menu was even
3988 displayed, probably because the user pressed and released the button
3989 (which invoked the menu) too quickly. If we don't remove these events,
3990 Emacs will process them after we return and surprise the user. */
3991 discard_mouse_events ();
3992 mouse_clear_clicks ();
3993 if (!kbd_buffer_events_waiting (1))
3994 clear_input_pending ();
3995 /* Allow mouse events generation by dos_rawgetc. */
3996 mouse_preempted--;
3997 return result;
3998 }
3999
4000 /* Dispose of a menu. */
4001
4002 void
4003 XMenuDestroy (Display *foo, XMenu *menu)
4004 {
4005 int i;
4006 if (menu->allocated)
4007 {
4008 for (i = 0; i < menu->count; i++)
4009 if (menu->submenu[i])
4010 XMenuDestroy (foo, menu->submenu[i]);
4011 xfree (menu->text);
4012 xfree (menu->submenu);
4013 xfree (menu->panenumber);
4014 xfree (menu->help_text);
4015 }
4016 xfree (menu);
4017 menu_help_message = prev_menu_help_message = NULL;
4018 }
4019
4020 int
4021 x_pixel_width (struct frame *f)
4022 {
4023 return FRAME_COLS (f);
4024 }
4025
4026 int
4027 x_pixel_height (struct frame *f)
4028 {
4029 return FRAME_LINES (f);
4030 }
4031 #endif /* !HAVE_X_WINDOWS */
4032 \f
4033 /* ----------------------- DOS / UNIX conversion --------------------- */
4034
4035 void msdos_downcase_filename (unsigned char *);
4036
4037 /* Destructively turn backslashes into slashes. */
4038
4039 void
4040 dostounix_filename (p)
4041 register char *p;
4042 {
4043 msdos_downcase_filename (p);
4044
4045 while (*p)
4046 {
4047 if (*p == '\\')
4048 *p = '/';
4049 p++;
4050 }
4051 }
4052
4053 /* Destructively turn slashes into backslashes. */
4054
4055 void
4056 unixtodos_filename (p)
4057 register char *p;
4058 {
4059 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4060 {
4061 *p += 'a' - 'A';
4062 p += 2;
4063 }
4064
4065 while (*p)
4066 {
4067 if (*p == '/')
4068 *p = '\\';
4069 p++;
4070 }
4071 }
4072
4073 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
4074
4075 int
4076 getdefdir (drive, dst)
4077 int drive;
4078 char *dst;
4079 {
4080 char in_path[4], *p = in_path, e = errno;
4081
4082 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4083 if (drive != 0)
4084 {
4085 *p++ = drive + 'A' - 1;
4086 *p++ = ':';
4087 }
4088
4089 *p++ = '.';
4090 *p = '\0';
4091 errno = 0;
4092 _fixpath (in_path, dst);
4093 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4094 it queries the LFN support, so ignore that error. */
4095 if ((errno && errno != ENOSYS) || *dst == '\0')
4096 return 0;
4097
4098 msdos_downcase_filename (dst);
4099
4100 errno = e;
4101 return 1;
4102 }
4103
4104 char *
4105 emacs_root_dir (void)
4106 {
4107 static char root_dir[4];
4108
4109 sprintf (root_dir, "%c:/", 'A' + getdisk ());
4110 root_dir[0] = tolower (root_dir[0]);
4111 return root_dir;
4112 }
4113
4114 /* Remove all CR's that are followed by a LF. */
4115
4116 int
4117 crlf_to_lf (n, buf)
4118 register int n;
4119 register unsigned char *buf;
4120 {
4121 unsigned char *np = buf, *startp = buf, *endp = buf + n;
4122
4123 if (n == 0)
4124 return n;
4125 while (buf < endp - 1)
4126 {
4127 if (*buf == 0x0d)
4128 {
4129 if (*(++buf) != 0x0a)
4130 *np++ = 0x0d;
4131 }
4132 else
4133 *np++ = *buf++;
4134 }
4135 if (buf < endp)
4136 *np++ = *buf++;
4137 return np - startp;
4138 }
4139
4140 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4141
4142 /* In DJGPP v2.0, library `write' can call `malloc', which might
4143 cause relocation of the buffer whose address we get in ADDR.
4144 Here is a version of `write' that avoids calling `malloc',
4145 to serve us until such time as the library is fixed.
4146 Actually, what we define here is called `__write', because
4147 `write' is a stub that just jmp's to `__write' (to be
4148 POSIXLY-correct with respect to the global name-space). */
4149
4150 #include <io.h> /* for _write */
4151 #include <libc/dosio.h> /* for __file_handle_modes[] */
4152
4153 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4154
4155 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4156
4157 int
4158 __write (int handle, const void *buffer, size_t count)
4159 {
4160 if (count == 0)
4161 return 0;
4162
4163 if(__file_handle_modes[handle] & O_BINARY)
4164 return _write (handle, buffer, count);
4165 else
4166 {
4167 char *xbp = xbuf;
4168 const char *bp = buffer;
4169 int total_written = 0;
4170 int nmoved = 0, ncr = 0;
4171
4172 while (count)
4173 {
4174 /* The next test makes sure there's space for at least 2 more
4175 characters in xbuf[], so both CR and LF can be put there. */
4176 if (xbp < XBUF_END)
4177 {
4178 if (*bp == '\n')
4179 {
4180 ncr++;
4181 *xbp++ = '\r';
4182 }
4183 *xbp++ = *bp++;
4184 nmoved++;
4185 count--;
4186 }
4187 if (xbp >= XBUF_END || !count)
4188 {
4189 size_t to_write = nmoved + ncr;
4190 int written = _write (handle, xbuf, to_write);
4191
4192 if (written == -1)
4193 return -1;
4194 else
4195 total_written += nmoved; /* CRs aren't counted in ret value */
4196
4197 /* If some, but not all were written (disk full?), return
4198 an estimate of the total written bytes not counting CRs. */
4199 if (written < to_write)
4200 return total_written - (to_write - written) * nmoved/to_write;
4201
4202 nmoved = 0;
4203 ncr = 0;
4204 xbp = xbuf;
4205 }
4206 }
4207 return total_written;
4208 }
4209 }
4210
4211 /* A low-level file-renaming function which works around Windows 95 bug.
4212 This is pulled directly out of DJGPP v2.01 library sources, and only
4213 used when you compile with DJGPP v2.0. */
4214
4215 #include <io.h>
4216
4217 int _rename(const char *old, const char *new)
4218 {
4219 __dpmi_regs r;
4220 int olen = strlen(old) + 1;
4221 int i;
4222 int use_lfn = _USE_LFN;
4223 char tempfile[FILENAME_MAX];
4224 const char *orig = old;
4225 int lfn_fd = -1;
4226
4227 r.x.dx = __tb_offset;
4228 r.x.di = __tb_offset + olen;
4229 r.x.ds = r.x.es = __tb_segment;
4230
4231 if (use_lfn)
4232 {
4233 /* Windows 95 bug: for some filenames, when you rename
4234 file -> file~ (as in Emacs, to leave a backup), the
4235 short 8+3 alias doesn't change, which effectively
4236 makes OLD and NEW the same file. We must rename
4237 through a temporary file to work around this. */
4238
4239 char *pbase = 0, *p;
4240 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4241 int idx = sizeof(try_char) - 1;
4242
4243 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4244 might point to another drive, which will fail the DOS call. */
4245 strcpy(tempfile, old);
4246 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4247 if (*p == '/' || *p == '\\' || *p == ':')
4248 pbase = p;
4249 if (pbase)
4250 pbase++;
4251 else
4252 pbase = tempfile;
4253 strcpy(pbase, "X$$djren$$.$$temp$$");
4254
4255 do
4256 {
4257 if (idx <= 0)
4258 return -1;
4259 *pbase = try_char[--idx];
4260 } while (_chmod(tempfile, 0) != -1);
4261
4262 r.x.ax = 0x7156;
4263 _put_path2(tempfile, olen);
4264 _put_path(old);
4265 __dpmi_int(0x21, &r);
4266 if (r.x.flags & 1)
4267 {
4268 errno = __doserr_to_errno(r.x.ax);
4269 return -1;
4270 }
4271
4272 /* Now create a file with the original name. This will
4273 ensure that NEW will always have a 8+3 alias
4274 different from that of OLD. (Seems to be required
4275 when NameNumericTail in the Registry is set to 0.) */
4276 lfn_fd = _creat(old, 0);
4277
4278 olen = strlen(tempfile) + 1;
4279 old = tempfile;
4280 r.x.di = __tb_offset + olen;
4281 }
4282
4283 for (i=0; i<2; i++)
4284 {
4285 if(use_lfn)
4286 r.x.ax = 0x7156;
4287 else
4288 r.h.ah = 0x56;
4289 _put_path2(new, olen);
4290 _put_path(old);
4291 __dpmi_int(0x21, &r);
4292 if(r.x.flags & 1)
4293 {
4294 if (r.x.ax == 5 && i == 0) /* access denied */
4295 remove(new); /* and try again */
4296 else
4297 {
4298 errno = __doserr_to_errno(r.x.ax);
4299
4300 /* Restore to original name if we renamed it to temporary. */
4301 if (use_lfn)
4302 {
4303 if (lfn_fd != -1)
4304 {
4305 _close (lfn_fd);
4306 remove (orig);
4307 }
4308 _put_path2(orig, olen);
4309 _put_path(tempfile);
4310 r.x.ax = 0x7156;
4311 __dpmi_int(0x21, &r);
4312 }
4313 return -1;
4314 }
4315 }
4316 else
4317 break;
4318 }
4319
4320 /* Success. Delete the file possibly created to work
4321 around the Windows 95 bug. */
4322 if (lfn_fd != -1)
4323 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4324 return 0;
4325 }
4326
4327 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4328
4329 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4330 0, 0, 0,
4331 doc: /* Return non-nil if long file names are supported on MSDOS. */)
4332 ()
4333 {
4334 return (_USE_LFN ? Qt : Qnil);
4335 }
4336
4337 /* Convert alphabetic characters in a filename to lower-case. */
4338
4339 void
4340 msdos_downcase_filename (p)
4341 register unsigned char *p;
4342 {
4343 /* Always lower-case drive letters a-z, even if the filesystem
4344 preserves case in filenames.
4345 This is so MSDOS filenames could be compared by string comparison
4346 functions that are case-sensitive. Even case-preserving filesystems
4347 do not distinguish case in drive letters. */
4348 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4349 {
4350 *p += 'a' - 'A';
4351 p += 2;
4352 }
4353
4354 /* Under LFN we expect to get pathnames in their true case. */
4355 if (NILP (Fmsdos_long_file_names ()))
4356 for ( ; *p; p++)
4357 if (*p >= 'A' && *p <= 'Z')
4358 *p += 'a' - 'A';
4359 }
4360
4361 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4362 1, 1, 0,
4363 doc: /* Convert alphabetic characters in FILENAME to lower case and return that.
4364 When long filenames are supported, doesn't change FILENAME.
4365 If FILENAME is not a string, returns nil.
4366 The argument object is never altered--the value is a copy. */)
4367 (filename)
4368 Lisp_Object filename;
4369 {
4370 Lisp_Object tem;
4371
4372 if (! STRINGP (filename))
4373 return Qnil;
4374
4375 tem = Fcopy_sequence (filename);
4376 msdos_downcase_filename (SDATA (tem));
4377 return tem;
4378 }
4379 \f
4380 /* The Emacs root directory as determined by init_environment. */
4381
4382 static char emacsroot[MAXPATHLEN];
4383
4384 char *
4385 rootrelativepath (rel)
4386 char *rel;
4387 {
4388 static char result[MAXPATHLEN + 10];
4389
4390 strcpy (result, emacsroot);
4391 strcat (result, "/");
4392 strcat (result, rel);
4393 return result;
4394 }
4395
4396 /* Define a lot of environment variables if not already defined. Don't
4397 remove anything unless you know what you're doing -- lots of code will
4398 break if one or more of these are missing. */
4399
4400 void
4401 init_environment (argc, argv, skip_args)
4402 int argc;
4403 char **argv;
4404 int skip_args;
4405 {
4406 char *s, *t, *root;
4407 int len, i;
4408 static const char * const tempdirs[] = {
4409 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4410 };
4411 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4412
4413 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4414 temporary files and assume "/tmp" if $TMPDIR is unset, which
4415 will break on DOS/Windows. Refuse to work if we cannot find
4416 a directory, not even "c:/", usable for that purpose. */
4417 for (i = 0; i < imax ; i++)
4418 {
4419 const char *tmp = tempdirs[i];
4420 char buf[FILENAME_MAX];
4421
4422 if (*tmp == '$')
4423 {
4424 int tmp_len;
4425
4426 tmp = getenv (tmp + 1);
4427 if (!tmp)
4428 continue;
4429
4430 /* Some lusers set TMPDIR=e:, probably because some losing
4431 programs cannot handle multiple slashes if they use e:/.
4432 e: fails in `access' below, so we interpret e: as e:/. */
4433 tmp_len = strlen(tmp);
4434 if (tmp[tmp_len - 1] != '/' && tmp[tmp_len - 1] != '\\')
4435 {
4436 strcpy(buf, tmp);
4437 buf[tmp_len++] = '/', buf[tmp_len] = 0;
4438 tmp = buf;
4439 }
4440 }
4441
4442 /* Note that `access' can lie to us if the directory resides on a
4443 read-only filesystem, like CD-ROM or a write-protected floppy.
4444 The only way to be really sure is to actually create a file and
4445 see if it succeeds. But I think that's too much to ask. */
4446 if (tmp && access (tmp, D_OK) == 0)
4447 {
4448 setenv ("TMPDIR", tmp, 1);
4449 break;
4450 }
4451 }
4452 if (i >= imax)
4453 cmd_error_internal
4454 (Fcons (Qerror,
4455 Fcons (build_string ("no usable temporary directories found!!"),
4456 Qnil)),
4457 "While setting TMPDIR: ");
4458
4459 /* Note the startup time, so we know not to clear the screen if we
4460 exit immediately; see IT_reset_terminal_modes.
4461 (Yes, I know `clock' returns zero the first time it's called, but
4462 I do this anyway, in case some wiseguy changes that at some point.) */
4463 startup_time = clock ();
4464
4465 /* Find our root from argv[0]. Assuming argv[0] is, say,
4466 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4467 root = alloca (MAXPATHLEN + 20);
4468 _fixpath (argv[0], root);
4469 msdos_downcase_filename (root);
4470 len = strlen (root);
4471 while (len > 0 && root[len] != '/' && root[len] != ':')
4472 len--;
4473 root[len] = '\0';
4474 if (len > 4
4475 && (strcmp (root + len - 4, "/bin") == 0
4476 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4477 root[len - 4] = '\0';
4478 else
4479 strcpy (root, "c:/emacs"); /* let's be defensive */
4480 len = strlen (root);
4481 strcpy (emacsroot, root);
4482
4483 /* We default HOME to our root. */
4484 setenv ("HOME", root, 0);
4485
4486 /* We default EMACSPATH to root + "/bin". */
4487 strcpy (root + len, "/bin");
4488 setenv ("EMACSPATH", root, 0);
4489
4490 /* I don't expect anybody to ever use other terminals so the internal
4491 terminal is the default. */
4492 setenv ("TERM", "internal", 0);
4493
4494 #ifdef HAVE_X_WINDOWS
4495 /* Emacs expects DISPLAY to be set. */
4496 setenv ("DISPLAY", "unix:0.0", 0);
4497 #endif
4498
4499 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4500 downcase it and mirror the backslashes. */
4501 s = getenv ("COMSPEC");
4502 if (!s) s = "c:/command.com";
4503 t = alloca (strlen (s) + 1);
4504 strcpy (t, s);
4505 dostounix_filename (t);
4506 setenv ("SHELL", t, 0);
4507
4508 /* PATH is also downcased and backslashes mirrored. */
4509 s = getenv ("PATH");
4510 if (!s) s = "";
4511 t = alloca (strlen (s) + 3);
4512 /* Current directory is always considered part of MsDos's path but it is
4513 not normally mentioned. Now it is. */
4514 strcat (strcpy (t, ".;"), s);
4515 dostounix_filename (t); /* Not a single file name, but this should work. */
4516 setenv ("PATH", t, 1);
4517
4518 /* In some sense all dos users have root privileges, so... */
4519 setenv ("USER", "root", 0);
4520 setenv ("NAME", getenv ("USER"), 0);
4521
4522 /* Time zone determined from country code. To make this possible, the
4523 country code may not span more than one time zone. In other words,
4524 in the USA, you lose. */
4525 if (!getenv ("TZ"))
4526 switch (dos_country_code)
4527 {
4528 case 31: /* Belgium */
4529 case 32: /* The Netherlands */
4530 case 33: /* France */
4531 case 34: /* Spain */
4532 case 36: /* Hungary */
4533 case 38: /* Yugoslavia (or what's left of it?) */
4534 case 39: /* Italy */
4535 case 41: /* Switzerland */
4536 case 42: /* Tjekia */
4537 case 45: /* Denmark */
4538 case 46: /* Sweden */
4539 case 47: /* Norway */
4540 case 48: /* Poland */
4541 case 49: /* Germany */
4542 /* Daylight saving from last Sunday in March to last Sunday in
4543 September, both at 2AM. */
4544 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4545 break;
4546 case 44: /* United Kingdom */
4547 case 351: /* Portugal */
4548 case 354: /* Iceland */
4549 setenv ("TZ", "GMT+00", 0);
4550 break;
4551 case 81: /* Japan */
4552 case 82: /* Korea */
4553 setenv ("TZ", "JST-09", 0);
4554 break;
4555 case 90: /* Turkey */
4556 case 358: /* Finland */
4557 setenv ("TZ", "EET-02", 0);
4558 break;
4559 case 972: /* Israel */
4560 /* This is an approximation. (For exact rules, use the
4561 `zoneinfo/israel' file which comes with DJGPP, but you need
4562 to install it in `/usr/share/zoneinfo/' directory first.) */
4563 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4564 break;
4565 }
4566 tzset ();
4567 }
4568
4569 \f
4570
4571 static int break_stat; /* BREAK check mode status. */
4572 static int stdin_stat; /* stdin IOCTL status. */
4573
4574 #if __DJGPP__ < 2
4575
4576 /* These must be global. */
4577 static _go32_dpmi_seginfo ctrl_break_vector;
4578 static _go32_dpmi_registers ctrl_break_regs;
4579 static int ctrlbreakinstalled = 0;
4580
4581 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4582
4583 void
4584 ctrl_break_func (regs)
4585 _go32_dpmi_registers *regs;
4586 {
4587 Vquit_flag = Qt;
4588 }
4589
4590 void
4591 install_ctrl_break_check ()
4592 {
4593 if (!ctrlbreakinstalled)
4594 {
4595 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4596 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4597 ctrlbreakinstalled = 1;
4598 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4599 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4600 &ctrl_break_regs);
4601 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4602 }
4603 }
4604
4605 #endif /* __DJGPP__ < 2 */
4606
4607 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4608 control chars by DOS. Determine the keyboard type. */
4609
4610 int
4611 dos_ttraw ()
4612 {
4613 union REGS inregs, outregs;
4614 static int first_time = 1;
4615
4616 break_stat = getcbrk ();
4617 setcbrk (0);
4618 #if __DJGPP__ < 2
4619 install_ctrl_break_check ();
4620 #endif
4621
4622 if (first_time)
4623 {
4624 inregs.h.ah = 0xc0;
4625 int86 (0x15, &inregs, &outregs);
4626 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4627
4628 have_mouse = 0;
4629
4630 if (internal_terminal
4631 #ifdef HAVE_X_WINDOWS
4632 && inhibit_window_system
4633 #endif
4634 )
4635 {
4636 inregs.x.ax = 0x0021;
4637 int86 (0x33, &inregs, &outregs);
4638 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4639 if (!have_mouse)
4640 {
4641 /* Reportedly, the above doesn't work for some mouse drivers. There
4642 is an additional detection method that should work, but might be
4643 a little slower. Use that as an alternative. */
4644 inregs.x.ax = 0x0000;
4645 int86 (0x33, &inregs, &outregs);
4646 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4647 }
4648
4649 if (have_mouse)
4650 {
4651 have_mouse = 1; /* enable mouse */
4652 mouse_visible = 0;
4653 mouse_setup_buttons (outregs.x.bx);
4654 mouse_position_hook = &mouse_get_pos;
4655 mouse_init ();
4656 }
4657
4658 #ifndef HAVE_X_WINDOWS
4659 #if __DJGPP__ >= 2
4660 /* Save the cursor shape used outside Emacs. */
4661 outside_cursor = _farpeekw (_dos_ds, 0x460);
4662 #endif
4663 #endif
4664 }
4665
4666 first_time = 0;
4667
4668 #if __DJGPP__ >= 2
4669
4670 stdin_stat = setmode (fileno (stdin), O_BINARY);
4671 return (stdin_stat != -1);
4672 }
4673 else
4674 return (setmode (fileno (stdin), O_BINARY) != -1);
4675
4676 #else /* __DJGPP__ < 2 */
4677
4678 }
4679
4680 /* I think it is wrong to overwrite `stdin_stat' every time
4681 but the first one this function is called, but I don't
4682 want to change the way it used to work in v1.x.--EZ */
4683
4684 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4685 inregs.x.bx = 0x00; /* 0 = stdin. */
4686 intdos (&inregs, &outregs);
4687 stdin_stat = outregs.h.dl;
4688
4689 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4690 inregs.x.ax = 0x4401; /* Set IOCTL status */
4691 intdos (&inregs, &outregs);
4692 return !outregs.x.cflag;
4693
4694 #endif /* __DJGPP__ < 2 */
4695 }
4696
4697 /* Restore status of standard input and Ctrl-C checking. */
4698
4699 int
4700 dos_ttcooked ()
4701 {
4702 union REGS inregs, outregs;
4703
4704 setcbrk (break_stat);
4705 mouse_off ();
4706
4707 #if __DJGPP__ >= 2
4708
4709 #ifndef HAVE_X_WINDOWS
4710 /* Restore the cursor shape we found on startup. */
4711 if (outside_cursor)
4712 {
4713 inregs.h.ah = 1;
4714 inregs.x.cx = outside_cursor;
4715 int86 (0x10, &inregs, &outregs);
4716 }
4717 #endif
4718
4719 return (setmode (fileno (stdin), stdin_stat) != -1);
4720
4721 #else /* not __DJGPP__ >= 2 */
4722
4723 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4724 inregs.x.bx = 0x00; /* 0 = stdin. */
4725 inregs.x.dx = stdin_stat;
4726 intdos (&inregs, &outregs);
4727 return !outregs.x.cflag;
4728
4729 #endif /* not __DJGPP__ >= 2 */
4730 }
4731
4732 \f
4733 /* Run command as specified by ARGV in directory DIR.
4734 The command is run with input from TEMPIN, output to
4735 file TEMPOUT and stderr to TEMPERR. */
4736
4737 int
4738 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4739 unsigned char **argv;
4740 const char *working_dir;
4741 int tempin, tempout, temperr;
4742 char **envv;
4743 {
4744 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4745 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4746 int msshell, result = -1, inbak, outbak, errbak, x, y;
4747 Lisp_Object cmd;
4748
4749 /* Get current directory as MSDOS cwd is not per-process. */
4750 getwd (oldwd);
4751
4752 /* If argv[0] is the shell, it might come in any lettercase.
4753 Since `Fmember' is case-sensitive, we need to downcase
4754 argv[0], even if we are on case-preserving filesystems. */
4755 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4756 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4757 {
4758 *pl = *pa++;
4759 if (*pl >= 'A' && *pl <= 'Z')
4760 *pl += 'a' - 'A';
4761 }
4762 *pl = '\0';
4763
4764 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4765 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4766 && !strcmp ("-c", argv[1]);
4767 if (msshell)
4768 {
4769 saveargv1 = argv[1];
4770 saveargv2 = argv[2];
4771 argv[1] = "/c";
4772 /* We only need to mirror slashes if a DOS shell will be invoked
4773 not via `system' (which does the mirroring itself). Yes, that
4774 means DJGPP v1.x will lose here. */
4775 if (argv[2] && argv[3])
4776 {
4777 char *p = alloca (strlen (argv[2]) + 1);
4778
4779 strcpy (argv[2] = p, saveargv2);
4780 while (*p && isspace (*p))
4781 p++;
4782 while (*p)
4783 {
4784 if (*p == '/')
4785 *p++ = '\\';
4786 else
4787 p++;
4788 }
4789 }
4790 }
4791
4792 chdir (working_dir);
4793 inbak = dup (0);
4794 outbak = dup (1);
4795 errbak = dup (2);
4796 if (inbak < 0 || outbak < 0 || errbak < 0)
4797 goto done; /* Allocation might fail due to lack of descriptors. */
4798
4799 if (have_mouse > 0)
4800 mouse_get_xy (&x, &y);
4801
4802 dos_ttcooked (); /* do it here while 0 = stdin */
4803
4804 dup2 (tempin, 0);
4805 dup2 (tempout, 1);
4806 dup2 (temperr, 2);
4807
4808 #if __DJGPP__ > 1
4809
4810 if (msshell && !argv[3])
4811 {
4812 /* MS-DOS native shells are too restrictive. For starters, they
4813 cannot grok commands longer than 126 characters. In DJGPP v2
4814 and later, `system' is much smarter, so we'll call it instead. */
4815
4816 const char *cmnd;
4817
4818 /* A shell gets a single argument--its full command
4819 line--whose original was saved in `saveargv2'. */
4820
4821 /* Don't let them pass empty command lines to `system', since
4822 with some shells it will try to invoke an interactive shell,
4823 which will hang Emacs. */
4824 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4825 ;
4826 if (*cmnd)
4827 {
4828 extern char **environ;
4829 char **save_env = environ;
4830 int save_system_flags = __system_flags;
4831
4832 /* Request the most powerful version of `system'. We need
4833 all the help we can get to avoid calling stock DOS shells. */
4834 __system_flags = (__system_redirect
4835 | __system_use_shell
4836 | __system_allow_multiple_cmds
4837 | __system_allow_long_cmds
4838 | __system_handle_null_commands
4839 | __system_emulate_chdir);
4840
4841 environ = envv;
4842 result = system (cmnd);
4843 __system_flags = save_system_flags;
4844 environ = save_env;
4845 }
4846 else
4847 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4848 }
4849 else
4850
4851 #endif /* __DJGPP__ > 1 */
4852
4853 result = spawnve (P_WAIT, argv[0], argv, envv);
4854
4855 dup2 (inbak, 0);
4856 dup2 (outbak, 1);
4857 dup2 (errbak, 2);
4858 emacs_close (inbak);
4859 emacs_close (outbak);
4860 emacs_close (errbak);
4861
4862 dos_ttraw ();
4863 if (have_mouse > 0)
4864 {
4865 mouse_init ();
4866 mouse_moveto (x, y);
4867 }
4868
4869 /* Some programs might change the meaning of the highest bit of the
4870 text attribute byte, so we get blinking characters instead of the
4871 bright background colors. Restore that. */
4872 bright_bg ();
4873
4874 done:
4875 chdir (oldwd);
4876 if (msshell)
4877 {
4878 argv[1] = saveargv1;
4879 argv[2] = saveargv2;
4880 }
4881 return result;
4882 }
4883
4884 void
4885 croak (badfunc)
4886 char *badfunc;
4887 {
4888 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4889 reset_sys_modes ();
4890 exit (1);
4891 }
4892 \f
4893 #if __DJGPP__ < 2
4894
4895 /* ------------------------- Compatibility functions -------------------
4896 * gethostname
4897 * gettimeofday
4898 */
4899
4900 /* Hostnames for a pc are not really funny,
4901 but they are used in change log so we emulate the best we can. */
4902
4903 gethostname (p, size)
4904 char *p;
4905 int size;
4906 {
4907 char *q = egetenv ("HOSTNAME");
4908
4909 if (!q) q = "pc";
4910 strcpy (p, q);
4911 return 0;
4912 }
4913
4914 /* When time zones are set from Ms-Dos too many C-libraries are playing
4915 tricks with time values. We solve this by defining our own version
4916 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4917 once and after each call to `tzset' with TZ changed. That is
4918 accomplished by aliasing tzset to init_gettimeofday. */
4919
4920 static struct tm time_rec;
4921
4922 int
4923 gettimeofday (struct timeval *tp, struct timezone *tzp)
4924 {
4925 if (tp)
4926 {
4927 struct time t;
4928 struct tm tm;
4929
4930 gettime (&t);
4931 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4932 {
4933 struct date d;
4934 getdate (&d);
4935 time_rec.tm_year = d.da_year - 1900;
4936 time_rec.tm_mon = d.da_mon - 1;
4937 time_rec.tm_mday = d.da_day;
4938 }
4939
4940 time_rec.tm_hour = t.ti_hour;
4941 time_rec.tm_min = t.ti_min;
4942 time_rec.tm_sec = t.ti_sec;
4943
4944 tm = time_rec;
4945 tm.tm_gmtoff = dos_timezone_offset;
4946
4947 tp->tv_sec = mktime (&tm); /* may modify tm */
4948 tp->tv_usec = t.ti_hund * (1000000 / 100);
4949 }
4950 /* Ignore tzp; it's obsolescent. */
4951 return 0;
4952 }
4953
4954 #endif /* __DJGPP__ < 2 */
4955
4956 /*
4957 * A list of unimplemented functions that we silently ignore.
4958 */
4959
4960 #if __DJGPP__ < 2
4961 unsigned alarm (s) unsigned s; {}
4962 fork () { return 0; }
4963 int kill (x, y) int x, y; { return -1; }
4964 nice (p) int p; {}
4965 void volatile pause () {}
4966 sigsetmask (x) int x; { return 0; }
4967 sigblock (mask) int mask; { return 0; }
4968 #endif
4969
4970 void request_sigio (void) {}
4971 setpgrp () {return 0; }
4972 setpriority (x,y,z) int x,y,z; { return 0; }
4973 void unrequest_sigio (void) {}
4974
4975 #if __DJGPP__ > 1
4976 #if __DJGPP_MINOR__ < 2
4977
4978 #ifdef POSIX_SIGNALS
4979
4980 /* Augment DJGPP library POSIX signal functions. This is needed
4981 as of DJGPP v2.01, but might be in the library in later releases. */
4982
4983 #include <libc/bss.h>
4984
4985 /* A counter to know when to re-initialize the static sets. */
4986 static int sigprocmask_count = -1;
4987
4988 /* Which signals are currently blocked (initially none). */
4989 static sigset_t current_mask;
4990
4991 /* Which signals are pending (initially none). */
4992 static sigset_t pending_signals;
4993
4994 /* Previous handlers to restore when the blocked signals are unblocked. */
4995 typedef void (*sighandler_t)(int);
4996 static sighandler_t prev_handlers[320];
4997
4998 /* A signal handler which just records that a signal occurred
4999 (it will be raised later, if and when the signal is unblocked). */
5000 static void
5001 sig_suspender (signo)
5002 int signo;
5003 {
5004 sigaddset (&pending_signals, signo);
5005 }
5006
5007 int
5008 sigprocmask (how, new_set, old_set)
5009 int how;
5010 const sigset_t *new_set;
5011 sigset_t *old_set;
5012 {
5013 int signo;
5014 sigset_t new_mask;
5015
5016 /* If called for the first time, initialize. */
5017 if (sigprocmask_count != __bss_count)
5018 {
5019 sigprocmask_count = __bss_count;
5020 sigemptyset (&pending_signals);
5021 sigemptyset (&current_mask);
5022 for (signo = 0; signo < 320; signo++)
5023 prev_handlers[signo] = SIG_ERR;
5024 }
5025
5026 if (old_set)
5027 *old_set = current_mask;
5028
5029 if (new_set == 0)
5030 return 0;
5031
5032 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
5033 {
5034 errno = EINVAL;
5035 return -1;
5036 }
5037
5038 sigemptyset (&new_mask);
5039
5040 /* DJGPP supports upto 320 signals. */
5041 for (signo = 0; signo < 320; signo++)
5042 {
5043 if (sigismember (&current_mask, signo))
5044 sigaddset (&new_mask, signo);
5045 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
5046 {
5047 sigaddset (&new_mask, signo);
5048
5049 /* SIGKILL is silently ignored, as on other platforms. */
5050 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
5051 prev_handlers[signo] = signal (signo, sig_suspender);
5052 }
5053 if (( how == SIG_UNBLOCK
5054 && sigismember (&new_mask, signo)
5055 && sigismember (new_set, signo))
5056 || (how == SIG_SETMASK
5057 && sigismember (&new_mask, signo)
5058 && !sigismember (new_set, signo)))
5059 {
5060 sigdelset (&new_mask, signo);
5061 if (prev_handlers[signo] != SIG_ERR)
5062 {
5063 signal (signo, prev_handlers[signo]);
5064 prev_handlers[signo] = SIG_ERR;
5065 }
5066 if (sigismember (&pending_signals, signo))
5067 {
5068 sigdelset (&pending_signals, signo);
5069 raise (signo);
5070 }
5071 }
5072 }
5073 current_mask = new_mask;
5074 return 0;
5075 }
5076
5077 #else /* not POSIX_SIGNALS */
5078
5079 sigsetmask (x) int x; { return 0; }
5080 sigblock (mask) int mask; { return 0; }
5081
5082 #endif /* not POSIX_SIGNALS */
5083 #endif /* not __DJGPP_MINOR__ < 2 */
5084 #endif /* __DJGPP__ > 1 */
5085
5086 #ifndef HAVE_SELECT
5087 #include "sysselect.h"
5088
5089 #ifndef EMACS_TIME_ZERO_OR_NEG_P
5090 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
5091 ((long)(time).tv_sec < 0 \
5092 || ((time).tv_sec == 0 \
5093 && (long)(time).tv_usec <= 0))
5094 #endif
5095
5096 /* This yields the rest of the current time slice to the task manager.
5097 It should be called by any code which knows that it has nothing
5098 useful to do except idle.
5099
5100 I don't use __dpmi_yield here, since versions of library before 2.02
5101 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5102 on some versions of Windows 9X. */
5103
5104 void
5105 dos_yield_time_slice (void)
5106 {
5107 _go32_dpmi_registers r;
5108
5109 r.x.ax = 0x1680;
5110 r.x.ss = r.x.sp = r.x.flags = 0;
5111 _go32_dpmi_simulate_int (0x2f, &r);
5112 if (r.h.al == 0x80)
5113 errno = ENOSYS;
5114 }
5115
5116 /* Only event queue is checked. */
5117 /* We don't have to call timer_check here
5118 because wait_reading_process_output takes care of that. */
5119 int
5120 sys_select (nfds, rfds, wfds, efds, timeout)
5121 int nfds;
5122 SELECT_TYPE *rfds, *wfds, *efds;
5123 EMACS_TIME *timeout;
5124 {
5125 int check_input;
5126 struct time t;
5127
5128 check_input = 0;
5129 if (rfds)
5130 {
5131 check_input = FD_ISSET (0, rfds);
5132 FD_ZERO (rfds);
5133 }
5134 if (wfds)
5135 FD_ZERO (wfds);
5136 if (efds)
5137 FD_ZERO (efds);
5138
5139 if (nfds != 1)
5140 abort ();
5141
5142 /* If we are looking only for the terminal, with no timeout,
5143 just read it and wait -- that's more efficient. */
5144 if (!timeout)
5145 {
5146 while (!detect_input_pending ())
5147 {
5148 dos_yield_time_slice ();
5149 }
5150 }
5151 else
5152 {
5153 EMACS_TIME clnow, cllast, cldiff;
5154
5155 gettime (&t);
5156 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5157
5158 while (!check_input || !detect_input_pending ())
5159 {
5160 gettime (&t);
5161 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5162 EMACS_SUB_TIME (cldiff, clnow, cllast);
5163
5164 /* When seconds wrap around, we assume that no more than
5165 1 minute passed since last `gettime'. */
5166 if (EMACS_TIME_NEG_P (cldiff))
5167 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5168 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5169
5170 /* Stop when timeout value crosses zero. */
5171 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5172 return 0;
5173 cllast = clnow;
5174 dos_yield_time_slice ();
5175 }
5176 }
5177
5178 FD_SET (0, rfds);
5179 return 1;
5180 }
5181 #endif
5182
5183 /*
5184 * Define overlaid functions:
5185 *
5186 * chdir -> sys_chdir
5187 * tzset -> init_gettimeofday
5188 * abort -> dos_abort
5189 */
5190
5191 #ifdef chdir
5192 #undef chdir
5193 extern int chdir ();
5194
5195 int
5196 sys_chdir (path)
5197 const char* path;
5198 {
5199 int len = strlen (path);
5200 char *tmp = (char *)path;
5201
5202 if (*tmp && tmp[1] == ':')
5203 {
5204 if (getdisk () != tolower (tmp[0]) - 'a')
5205 setdisk (tolower (tmp[0]) - 'a');
5206 tmp += 2; /* strip drive: KFS 1995-07-06 */
5207 len -= 2;
5208 }
5209
5210 if (len > 1 && (tmp[len - 1] == '/'))
5211 {
5212 char *tmp1 = (char *) alloca (len + 1);
5213 strcpy (tmp1, tmp);
5214 tmp1[len - 1] = 0;
5215 tmp = tmp1;
5216 }
5217 return chdir (tmp);
5218 }
5219 #endif
5220
5221 #ifdef tzset
5222 #undef tzset
5223 extern void tzset (void);
5224
5225 void
5226 init_gettimeofday ()
5227 {
5228 time_t ltm, gtm;
5229 struct tm *lstm;
5230
5231 tzset ();
5232 ltm = gtm = time (NULL);
5233 ltm = mktime (lstm = localtime (&ltm));
5234 gtm = mktime (gmtime (&gtm));
5235 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5236 time_rec.tm_isdst = lstm->tm_isdst;
5237 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5238 }
5239 #endif
5240
5241 #ifdef abort
5242 #undef abort
5243 void
5244 dos_abort (file, line)
5245 char *file;
5246 int line;
5247 {
5248 char buffer1[200], buffer2[400];
5249 int i, j;
5250
5251 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5252 for (i = j = 0; buffer1[i]; i++) {
5253 buffer2[j++] = buffer1[i];
5254 buffer2[j++] = 0x70;
5255 }
5256 dosmemput (buffer2, j, (int)ScreenPrimary);
5257 ScreenSetCursor (2, 0);
5258 abort ();
5259 }
5260 #else
5261 void
5262 abort ()
5263 {
5264 dos_ttcooked ();
5265 ScreenSetCursor (10, 0);
5266 cputs ("\r\n\nEmacs aborted!\r\n");
5267 #if __DJGPP__ > 1
5268 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5269 if (screen_virtual_segment)
5270 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5271 /* Generate traceback, so we could tell whodunit. */
5272 signal (SIGINT, SIG_DFL);
5273 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5274 #else /* __DJGPP_MINOR__ >= 2 */
5275 raise (SIGABRT);
5276 #endif /* __DJGPP_MINOR__ >= 2 */
5277 #endif
5278 exit (2);
5279 }
5280 #endif
5281
5282 /* The following variables are required so that cus-start.el won't
5283 complain about unbound variables. */
5284 #ifndef subprocesses
5285 /* Nonzero means delete a process right away if it exits (process.c). */
5286 static int delete_exited_processes;
5287 #endif
5288
5289 syms_of_msdos ()
5290 {
5291 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5292 staticpro (&recent_doskeys);
5293
5294 #ifndef HAVE_X_WINDOWS
5295
5296 /* The following two are from xfns.c: */
5297 Qreverse = intern ("reverse");
5298 staticpro (&Qreverse);
5299
5300 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5301 doc: /* *Glyph to display instead of chars not supported by current codepage.
5302 This variable is used only by MSDOS terminals. */);
5303 Vdos_unsupported_char_glyph = make_number ('\177');
5304
5305 #endif
5306 #ifndef subprocesses
5307 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5308 doc: /* *Non-nil means delete processes immediately when they exit.
5309 A value of nil means don't delete them until `list-processes' is run. */);
5310 delete_exited_processes = 0;
5311 #endif
5312
5313 defsubr (&Srecent_doskeys);
5314 defsubr (&Smsdos_long_file_names);
5315 defsubr (&Smsdos_downcase_filename);
5316 defsubr (&Smsdos_remember_default_colors);
5317 defsubr (&Smsdos_set_mouse_buttons);
5318 }
5319
5320 #endif /* MSDOS */
5321
5322 /* arch-tag: db404e92-52a5-475f-9eb2-1cb78dd05f30
5323 (do not change this comment) */