Overflow, signedness and related fixes for images.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 xfree (CACHE); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 xfree (it2data);
1345 }
1346 bidi_unshelve_cache (itdata);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 /* Correct bogus values of tab_width. */
2482 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2483 if (it->tab_width <= 0 || it->tab_width > 1000)
2484 it->tab_width = 8;
2485
2486 /* Are lines in the display truncated? */
2487 if (base_face_id != DEFAULT_FACE_ID
2488 || XINT (it->w->hscroll)
2489 || (! WINDOW_FULL_WIDTH_P (it->w)
2490 && ((!NILP (Vtruncate_partial_width_windows)
2491 && !INTEGERP (Vtruncate_partial_width_windows))
2492 || (INTEGERP (Vtruncate_partial_width_windows)
2493 && (WINDOW_TOTAL_COLS (it->w)
2494 < XINT (Vtruncate_partial_width_windows))))))
2495 it->line_wrap = TRUNCATE;
2496 else if (NILP (BVAR (current_buffer, truncate_lines)))
2497 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2498 ? WINDOW_WRAP : WORD_WRAP;
2499 else
2500 it->line_wrap = TRUNCATE;
2501
2502 /* Get dimensions of truncation and continuation glyphs. These are
2503 displayed as fringe bitmaps under X, so we don't need them for such
2504 frames. */
2505 if (!FRAME_WINDOW_P (it->f))
2506 {
2507 if (it->line_wrap == TRUNCATE)
2508 {
2509 /* We will need the truncation glyph. */
2510 xassert (it->glyph_row == NULL);
2511 produce_special_glyphs (it, IT_TRUNCATION);
2512 it->truncation_pixel_width = it->pixel_width;
2513 }
2514 else
2515 {
2516 /* We will need the continuation glyph. */
2517 xassert (it->glyph_row == NULL);
2518 produce_special_glyphs (it, IT_CONTINUATION);
2519 it->continuation_pixel_width = it->pixel_width;
2520 }
2521
2522 /* Reset these values to zero because the produce_special_glyphs
2523 above has changed them. */
2524 it->pixel_width = it->ascent = it->descent = 0;
2525 it->phys_ascent = it->phys_descent = 0;
2526 }
2527
2528 /* Set this after getting the dimensions of truncation and
2529 continuation glyphs, so that we don't produce glyphs when calling
2530 produce_special_glyphs, above. */
2531 it->glyph_row = row;
2532 it->area = TEXT_AREA;
2533
2534 /* Forget any previous info about this row being reversed. */
2535 if (it->glyph_row)
2536 it->glyph_row->reversed_p = 0;
2537
2538 /* Get the dimensions of the display area. The display area
2539 consists of the visible window area plus a horizontally scrolled
2540 part to the left of the window. All x-values are relative to the
2541 start of this total display area. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 /* Mode lines, menu bar in terminal frames. */
2545 it->first_visible_x = 0;
2546 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2547 }
2548 else
2549 {
2550 it->first_visible_x
2551 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2552 it->last_visible_x = (it->first_visible_x
2553 + window_box_width (w, TEXT_AREA));
2554
2555 /* If we truncate lines, leave room for the truncator glyph(s) at
2556 the right margin. Otherwise, leave room for the continuation
2557 glyph(s). Truncation and continuation glyphs are not inserted
2558 for window-based redisplay. */
2559 if (!FRAME_WINDOW_P (it->f))
2560 {
2561 if (it->line_wrap == TRUNCATE)
2562 it->last_visible_x -= it->truncation_pixel_width;
2563 else
2564 it->last_visible_x -= it->continuation_pixel_width;
2565 }
2566
2567 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2568 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2569 }
2570
2571 /* Leave room for a border glyph. */
2572 if (!FRAME_WINDOW_P (it->f)
2573 && !WINDOW_RIGHTMOST_P (it->w))
2574 it->last_visible_x -= 1;
2575
2576 it->last_visible_y = window_text_bottom_y (w);
2577
2578 /* For mode lines and alike, arrange for the first glyph having a
2579 left box line if the face specifies a box. */
2580 if (base_face_id != DEFAULT_FACE_ID)
2581 {
2582 struct face *face;
2583
2584 it->face_id = remapped_base_face_id;
2585
2586 /* If we have a boxed mode line, make the first character appear
2587 with a left box line. */
2588 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2589 if (face->box != FACE_NO_BOX)
2590 it->start_of_box_run_p = 1;
2591 }
2592
2593 /* If a buffer position was specified, set the iterator there,
2594 getting overlays and face properties from that position. */
2595 if (charpos >= BUF_BEG (current_buffer))
2596 {
2597 it->end_charpos = ZV;
2598 it->face_id = -1;
2599 IT_CHARPOS (*it) = charpos;
2600
2601 /* Compute byte position if not specified. */
2602 if (bytepos < charpos)
2603 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2604 else
2605 IT_BYTEPOS (*it) = bytepos;
2606
2607 it->start = it->current;
2608 /* Do we need to reorder bidirectional text? Not if this is a
2609 unibyte buffer: by definition, none of the single-byte
2610 characters are strong R2L, so no reordering is needed. And
2611 bidi.c doesn't support unibyte buffers anyway. */
2612 it->bidi_p =
2613 !NILP (BVAR (current_buffer, bidi_display_reordering))
2614 && it->multibyte_p;
2615
2616 /* If we are to reorder bidirectional text, init the bidi
2617 iterator. */
2618 if (it->bidi_p)
2619 {
2620 /* Note the paragraph direction that this buffer wants to
2621 use. */
2622 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qleft_to_right))
2624 it->paragraph_embedding = L2R;
2625 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2626 Qright_to_left))
2627 it->paragraph_embedding = R2L;
2628 else
2629 it->paragraph_embedding = NEUTRAL_DIR;
2630 bidi_unshelve_cache (NULL);
2631 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2632 &it->bidi_it);
2633 }
2634
2635 /* Compute faces etc. */
2636 reseat (it, it->current.pos, 1);
2637 }
2638
2639 CHECK_IT (it);
2640 }
2641
2642
2643 /* Initialize IT for the display of window W with window start POS. */
2644
2645 void
2646 start_display (struct it *it, struct window *w, struct text_pos pos)
2647 {
2648 struct glyph_row *row;
2649 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2650
2651 row = w->desired_matrix->rows + first_vpos;
2652 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2653 it->first_vpos = first_vpos;
2654
2655 /* Don't reseat to previous visible line start if current start
2656 position is in a string or image. */
2657 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2658 {
2659 int start_at_line_beg_p;
2660 int first_y = it->current_y;
2661
2662 /* If window start is not at a line start, skip forward to POS to
2663 get the correct continuation lines width. */
2664 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2665 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2666 if (!start_at_line_beg_p)
2667 {
2668 int new_x;
2669
2670 reseat_at_previous_visible_line_start (it);
2671 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2672
2673 new_x = it->current_x + it->pixel_width;
2674
2675 /* If lines are continued, this line may end in the middle
2676 of a multi-glyph character (e.g. a control character
2677 displayed as \003, or in the middle of an overlay
2678 string). In this case move_it_to above will not have
2679 taken us to the start of the continuation line but to the
2680 end of the continued line. */
2681 if (it->current_x > 0
2682 && it->line_wrap != TRUNCATE /* Lines are continued. */
2683 && (/* And glyph doesn't fit on the line. */
2684 new_x > it->last_visible_x
2685 /* Or it fits exactly and we're on a window
2686 system frame. */
2687 || (new_x == it->last_visible_x
2688 && FRAME_WINDOW_P (it->f))))
2689 {
2690 if (it->current.dpvec_index >= 0
2691 || it->current.overlay_string_index >= 0)
2692 {
2693 set_iterator_to_next (it, 1);
2694 move_it_in_display_line_to (it, -1, -1, 0);
2695 }
2696
2697 it->continuation_lines_width += it->current_x;
2698 }
2699
2700 /* We're starting a new display line, not affected by the
2701 height of the continued line, so clear the appropriate
2702 fields in the iterator structure. */
2703 it->max_ascent = it->max_descent = 0;
2704 it->max_phys_ascent = it->max_phys_descent = 0;
2705
2706 it->current_y = first_y;
2707 it->vpos = 0;
2708 it->current_x = it->hpos = 0;
2709 }
2710 }
2711 }
2712
2713
2714 /* Return 1 if POS is a position in ellipses displayed for invisible
2715 text. W is the window we display, for text property lookup. */
2716
2717 static int
2718 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2719 {
2720 Lisp_Object prop, window;
2721 int ellipses_p = 0;
2722 EMACS_INT charpos = CHARPOS (pos->pos);
2723
2724 /* If POS specifies a position in a display vector, this might
2725 be for an ellipsis displayed for invisible text. We won't
2726 get the iterator set up for delivering that ellipsis unless
2727 we make sure that it gets aware of the invisible text. */
2728 if (pos->dpvec_index >= 0
2729 && pos->overlay_string_index < 0
2730 && CHARPOS (pos->string_pos) < 0
2731 && charpos > BEGV
2732 && (XSETWINDOW (window, w),
2733 prop = Fget_char_property (make_number (charpos),
2734 Qinvisible, window),
2735 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2736 {
2737 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2738 window);
2739 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2740 }
2741
2742 return ellipses_p;
2743 }
2744
2745
2746 /* Initialize IT for stepping through current_buffer in window W,
2747 starting at position POS that includes overlay string and display
2748 vector/ control character translation position information. Value
2749 is zero if there are overlay strings with newlines at POS. */
2750
2751 static int
2752 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2753 {
2754 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2755 int i, overlay_strings_with_newlines = 0;
2756
2757 /* If POS specifies a position in a display vector, this might
2758 be for an ellipsis displayed for invisible text. We won't
2759 get the iterator set up for delivering that ellipsis unless
2760 we make sure that it gets aware of the invisible text. */
2761 if (in_ellipses_for_invisible_text_p (pos, w))
2762 {
2763 --charpos;
2764 bytepos = 0;
2765 }
2766
2767 /* Keep in mind: the call to reseat in init_iterator skips invisible
2768 text, so we might end up at a position different from POS. This
2769 is only a problem when POS is a row start after a newline and an
2770 overlay starts there with an after-string, and the overlay has an
2771 invisible property. Since we don't skip invisible text in
2772 display_line and elsewhere immediately after consuming the
2773 newline before the row start, such a POS will not be in a string,
2774 but the call to init_iterator below will move us to the
2775 after-string. */
2776 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2777
2778 /* This only scans the current chunk -- it should scan all chunks.
2779 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2780 to 16 in 22.1 to make this a lesser problem. */
2781 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2782 {
2783 const char *s = SSDATA (it->overlay_strings[i]);
2784 const char *e = s + SBYTES (it->overlay_strings[i]);
2785
2786 while (s < e && *s != '\n')
2787 ++s;
2788
2789 if (s < e)
2790 {
2791 overlay_strings_with_newlines = 1;
2792 break;
2793 }
2794 }
2795
2796 /* If position is within an overlay string, set up IT to the right
2797 overlay string. */
2798 if (pos->overlay_string_index >= 0)
2799 {
2800 int relative_index;
2801
2802 /* If the first overlay string happens to have a `display'
2803 property for an image, the iterator will be set up for that
2804 image, and we have to undo that setup first before we can
2805 correct the overlay string index. */
2806 if (it->method == GET_FROM_IMAGE)
2807 pop_it (it);
2808
2809 /* We already have the first chunk of overlay strings in
2810 IT->overlay_strings. Load more until the one for
2811 pos->overlay_string_index is in IT->overlay_strings. */
2812 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2813 {
2814 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2815 it->current.overlay_string_index = 0;
2816 while (n--)
2817 {
2818 load_overlay_strings (it, 0);
2819 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 }
2821 }
2822
2823 it->current.overlay_string_index = pos->overlay_string_index;
2824 relative_index = (it->current.overlay_string_index
2825 % OVERLAY_STRING_CHUNK_SIZE);
2826 it->string = it->overlay_strings[relative_index];
2827 xassert (STRINGP (it->string));
2828 it->current.string_pos = pos->string_pos;
2829 it->method = GET_FROM_STRING;
2830 }
2831
2832 if (CHARPOS (pos->string_pos) >= 0)
2833 {
2834 /* Recorded position is not in an overlay string, but in another
2835 string. This can only be a string from a `display' property.
2836 IT should already be filled with that string. */
2837 it->current.string_pos = pos->string_pos;
2838 xassert (STRINGP (it->string));
2839 }
2840
2841 /* Restore position in display vector translations, control
2842 character translations or ellipses. */
2843 if (pos->dpvec_index >= 0)
2844 {
2845 if (it->dpvec == NULL)
2846 get_next_display_element (it);
2847 xassert (it->dpvec && it->current.dpvec_index == 0);
2848 it->current.dpvec_index = pos->dpvec_index;
2849 }
2850
2851 CHECK_IT (it);
2852 return !overlay_strings_with_newlines;
2853 }
2854
2855
2856 /* Initialize IT for stepping through current_buffer in window W
2857 starting at ROW->start. */
2858
2859 static void
2860 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2861 {
2862 init_from_display_pos (it, w, &row->start);
2863 it->start = row->start;
2864 it->continuation_lines_width = row->continuation_lines_width;
2865 CHECK_IT (it);
2866 }
2867
2868
2869 /* Initialize IT for stepping through current_buffer in window W
2870 starting in the line following ROW, i.e. starting at ROW->end.
2871 Value is zero if there are overlay strings with newlines at ROW's
2872 end position. */
2873
2874 static int
2875 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2876 {
2877 int success = 0;
2878
2879 if (init_from_display_pos (it, w, &row->end))
2880 {
2881 if (row->continued_p)
2882 it->continuation_lines_width
2883 = row->continuation_lines_width + row->pixel_width;
2884 CHECK_IT (it);
2885 success = 1;
2886 }
2887
2888 return success;
2889 }
2890
2891
2892
2893 \f
2894 /***********************************************************************
2895 Text properties
2896 ***********************************************************************/
2897
2898 /* Called when IT reaches IT->stop_charpos. Handle text property and
2899 overlay changes. Set IT->stop_charpos to the next position where
2900 to stop. */
2901
2902 static void
2903 handle_stop (struct it *it)
2904 {
2905 enum prop_handled handled;
2906 int handle_overlay_change_p;
2907 struct props *p;
2908
2909 it->dpvec = NULL;
2910 it->current.dpvec_index = -1;
2911 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2912 it->ignore_overlay_strings_at_pos_p = 0;
2913 it->ellipsis_p = 0;
2914
2915 /* Use face of preceding text for ellipsis (if invisible) */
2916 if (it->selective_display_ellipsis_p)
2917 it->saved_face_id = it->face_id;
2918
2919 do
2920 {
2921 handled = HANDLED_NORMALLY;
2922
2923 /* Call text property handlers. */
2924 for (p = it_props; p->handler; ++p)
2925 {
2926 handled = p->handler (it);
2927
2928 if (handled == HANDLED_RECOMPUTE_PROPS)
2929 break;
2930 else if (handled == HANDLED_RETURN)
2931 {
2932 /* We still want to show before and after strings from
2933 overlays even if the actual buffer text is replaced. */
2934 if (!handle_overlay_change_p
2935 || it->sp > 1
2936 || !get_overlay_strings_1 (it, 0, 0))
2937 {
2938 if (it->ellipsis_p)
2939 setup_for_ellipsis (it, 0);
2940 /* When handling a display spec, we might load an
2941 empty string. In that case, discard it here. We
2942 used to discard it in handle_single_display_spec,
2943 but that causes get_overlay_strings_1, above, to
2944 ignore overlay strings that we must check. */
2945 if (STRINGP (it->string) && !SCHARS (it->string))
2946 pop_it (it);
2947 return;
2948 }
2949 else if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 else
2952 {
2953 it->ignore_overlay_strings_at_pos_p = 1;
2954 it->string_from_display_prop_p = 0;
2955 it->from_disp_prop_p = 0;
2956 handle_overlay_change_p = 0;
2957 }
2958 handled = HANDLED_RECOMPUTE_PROPS;
2959 break;
2960 }
2961 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2962 handle_overlay_change_p = 0;
2963 }
2964
2965 if (handled != HANDLED_RECOMPUTE_PROPS)
2966 {
2967 /* Don't check for overlay strings below when set to deliver
2968 characters from a display vector. */
2969 if (it->method == GET_FROM_DISPLAY_VECTOR)
2970 handle_overlay_change_p = 0;
2971
2972 /* Handle overlay changes.
2973 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2974 if it finds overlays. */
2975 if (handle_overlay_change_p)
2976 handled = handle_overlay_change (it);
2977 }
2978
2979 if (it->ellipsis_p)
2980 {
2981 setup_for_ellipsis (it, 0);
2982 break;
2983 }
2984 }
2985 while (handled == HANDLED_RECOMPUTE_PROPS);
2986
2987 /* Determine where to stop next. */
2988 if (handled == HANDLED_NORMALLY)
2989 compute_stop_pos (it);
2990 }
2991
2992
2993 /* Compute IT->stop_charpos from text property and overlay change
2994 information for IT's current position. */
2995
2996 static void
2997 compute_stop_pos (struct it *it)
2998 {
2999 register INTERVAL iv, next_iv;
3000 Lisp_Object object, limit, position;
3001 EMACS_INT charpos, bytepos;
3002
3003 /* If nowhere else, stop at the end. */
3004 it->stop_charpos = it->end_charpos;
3005
3006 if (STRINGP (it->string))
3007 {
3008 /* Strings are usually short, so don't limit the search for
3009 properties. */
3010 object = it->string;
3011 limit = Qnil;
3012 charpos = IT_STRING_CHARPOS (*it);
3013 bytepos = IT_STRING_BYTEPOS (*it);
3014 }
3015 else
3016 {
3017 EMACS_INT pos;
3018
3019 /* If next overlay change is in front of the current stop pos
3020 (which is IT->end_charpos), stop there. Note: value of
3021 next_overlay_change is point-max if no overlay change
3022 follows. */
3023 charpos = IT_CHARPOS (*it);
3024 bytepos = IT_BYTEPOS (*it);
3025 pos = next_overlay_change (charpos);
3026 if (pos < it->stop_charpos)
3027 it->stop_charpos = pos;
3028
3029 /* If showing the region, we have to stop at the region
3030 start or end because the face might change there. */
3031 if (it->region_beg_charpos > 0)
3032 {
3033 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3034 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3035 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3036 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3037 }
3038
3039 /* Set up variables for computing the stop position from text
3040 property changes. */
3041 XSETBUFFER (object, current_buffer);
3042 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3043 }
3044
3045 /* Get the interval containing IT's position. Value is a null
3046 interval if there isn't such an interval. */
3047 position = make_number (charpos);
3048 iv = validate_interval_range (object, &position, &position, 0);
3049 if (!NULL_INTERVAL_P (iv))
3050 {
3051 Lisp_Object values_here[LAST_PROP_IDX];
3052 struct props *p;
3053
3054 /* Get properties here. */
3055 for (p = it_props; p->handler; ++p)
3056 values_here[p->idx] = textget (iv->plist, *p->name);
3057
3058 /* Look for an interval following iv that has different
3059 properties. */
3060 for (next_iv = next_interval (iv);
3061 (!NULL_INTERVAL_P (next_iv)
3062 && (NILP (limit)
3063 || XFASTINT (limit) > next_iv->position));
3064 next_iv = next_interval (next_iv))
3065 {
3066 for (p = it_props; p->handler; ++p)
3067 {
3068 Lisp_Object new_value;
3069
3070 new_value = textget (next_iv->plist, *p->name);
3071 if (!EQ (values_here[p->idx], new_value))
3072 break;
3073 }
3074
3075 if (p->handler)
3076 break;
3077 }
3078
3079 if (!NULL_INTERVAL_P (next_iv))
3080 {
3081 if (INTEGERP (limit)
3082 && next_iv->position >= XFASTINT (limit))
3083 /* No text property change up to limit. */
3084 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3085 else
3086 /* Text properties change in next_iv. */
3087 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 }
3089 }
3090
3091 if (it->cmp_it.id < 0)
3092 {
3093 EMACS_INT stoppos = it->end_charpos;
3094
3095 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3096 stoppos = -1;
3097 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3098 stoppos, it->string);
3099 }
3100
3101 xassert (STRINGP (it->string)
3102 || (it->stop_charpos >= BEGV
3103 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 }
3105
3106
3107 /* Return the position of the next overlay change after POS in
3108 current_buffer. Value is point-max if no overlay change
3109 follows. This is like `next-overlay-change' but doesn't use
3110 xmalloc. */
3111
3112 static EMACS_INT
3113 next_overlay_change (EMACS_INT pos)
3114 {
3115 ptrdiff_t i, noverlays;
3116 EMACS_INT endpos;
3117 Lisp_Object *overlays;
3118
3119 /* Get all overlays at the given position. */
3120 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3121
3122 /* If any of these overlays ends before endpos,
3123 use its ending point instead. */
3124 for (i = 0; i < noverlays; ++i)
3125 {
3126 Lisp_Object oend;
3127 EMACS_INT oendpos;
3128
3129 oend = OVERLAY_END (overlays[i]);
3130 oendpos = OVERLAY_POSITION (oend);
3131 endpos = min (endpos, oendpos);
3132 }
3133
3134 return endpos;
3135 }
3136
3137 /* Return the character position of a display string at or after
3138 position specified by POSITION. If no display string exists at or
3139 after POSITION, return ZV. A display string is either an overlay
3140 with `display' property whose value is a string, or a `display'
3141 text property whose value is a string. STRING is data about the
3142 string to iterate; if STRING->lstring is nil, we are iterating a
3143 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3144 on a GUI frame. */
3145 EMACS_INT
3146 compute_display_string_pos (struct text_pos *position,
3147 struct bidi_string_data *string, int frame_window_p)
3148 {
3149 /* OBJECT = nil means current buffer. */
3150 Lisp_Object object =
3151 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3152 Lisp_Object pos, spec;
3153 int string_p = (string && (STRINGP (string->lstring) || string->s));
3154 EMACS_INT eob = string_p ? string->schars : ZV;
3155 EMACS_INT begb = string_p ? 0 : BEGV;
3156 EMACS_INT bufpos, charpos = CHARPOS (*position);
3157 struct text_pos tpos;
3158
3159 if (charpos >= eob
3160 /* We don't support display properties whose values are strings
3161 that have display string properties. */
3162 || string->from_disp_str
3163 /* C strings cannot have display properties. */
3164 || (string->s && !STRINGP (object)))
3165 return eob;
3166
3167 /* If the character at CHARPOS is where the display string begins,
3168 return CHARPOS. */
3169 pos = make_number (charpos);
3170 if (STRINGP (object))
3171 bufpos = string->bufpos;
3172 else
3173 bufpos = charpos;
3174 tpos = *position;
3175 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3176 && (charpos <= begb
3177 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3178 object),
3179 spec))
3180 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3181 frame_window_p))
3182 return charpos;
3183
3184 /* Look forward for the first character with a `display' property
3185 that will replace the underlying text when displayed. */
3186 do {
3187 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3188 CHARPOS (tpos) = XFASTINT (pos);
3189 if (STRINGP (object))
3190 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3191 else
3192 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3193 if (CHARPOS (tpos) >= eob)
3194 break;
3195 spec = Fget_char_property (pos, Qdisplay, object);
3196 if (!STRINGP (object))
3197 bufpos = CHARPOS (tpos);
3198 } while (NILP (spec)
3199 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3200 frame_window_p));
3201
3202 return CHARPOS (tpos);
3203 }
3204
3205 /* Return the character position of the end of the display string that
3206 started at CHARPOS. A display string is either an overlay with
3207 `display' property whose value is a string or a `display' text
3208 property whose value is a string. */
3209 EMACS_INT
3210 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3211 {
3212 /* OBJECT = nil means current buffer. */
3213 Lisp_Object object =
3214 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3215 Lisp_Object pos = make_number (charpos);
3216 EMACS_INT eob =
3217 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3218
3219 if (charpos >= eob || (string->s && !STRINGP (object)))
3220 return eob;
3221
3222 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3223 abort ();
3224
3225 /* Look forward for the first character where the `display' property
3226 changes. */
3227 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3228
3229 return XFASTINT (pos);
3230 }
3231
3232
3233 \f
3234 /***********************************************************************
3235 Fontification
3236 ***********************************************************************/
3237
3238 /* Handle changes in the `fontified' property of the current buffer by
3239 calling hook functions from Qfontification_functions to fontify
3240 regions of text. */
3241
3242 static enum prop_handled
3243 handle_fontified_prop (struct it *it)
3244 {
3245 Lisp_Object prop, pos;
3246 enum prop_handled handled = HANDLED_NORMALLY;
3247
3248 if (!NILP (Vmemory_full))
3249 return handled;
3250
3251 /* Get the value of the `fontified' property at IT's current buffer
3252 position. (The `fontified' property doesn't have a special
3253 meaning in strings.) If the value is nil, call functions from
3254 Qfontification_functions. */
3255 if (!STRINGP (it->string)
3256 && it->s == NULL
3257 && !NILP (Vfontification_functions)
3258 && !NILP (Vrun_hooks)
3259 && (pos = make_number (IT_CHARPOS (*it)),
3260 prop = Fget_char_property (pos, Qfontified, Qnil),
3261 /* Ignore the special cased nil value always present at EOB since
3262 no amount of fontifying will be able to change it. */
3263 NILP (prop) && IT_CHARPOS (*it) < Z))
3264 {
3265 int count = SPECPDL_INDEX ();
3266 Lisp_Object val;
3267 struct buffer *obuf = current_buffer;
3268 int begv = BEGV, zv = ZV;
3269 int old_clip_changed = current_buffer->clip_changed;
3270
3271 val = Vfontification_functions;
3272 specbind (Qfontification_functions, Qnil);
3273
3274 xassert (it->end_charpos == ZV);
3275
3276 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3277 safe_call1 (val, pos);
3278 else
3279 {
3280 Lisp_Object fns, fn;
3281 struct gcpro gcpro1, gcpro2;
3282
3283 fns = Qnil;
3284 GCPRO2 (val, fns);
3285
3286 for (; CONSP (val); val = XCDR (val))
3287 {
3288 fn = XCAR (val);
3289
3290 if (EQ (fn, Qt))
3291 {
3292 /* A value of t indicates this hook has a local
3293 binding; it means to run the global binding too.
3294 In a global value, t should not occur. If it
3295 does, we must ignore it to avoid an endless
3296 loop. */
3297 for (fns = Fdefault_value (Qfontification_functions);
3298 CONSP (fns);
3299 fns = XCDR (fns))
3300 {
3301 fn = XCAR (fns);
3302 if (!EQ (fn, Qt))
3303 safe_call1 (fn, pos);
3304 }
3305 }
3306 else
3307 safe_call1 (fn, pos);
3308 }
3309
3310 UNGCPRO;
3311 }
3312
3313 unbind_to (count, Qnil);
3314
3315 /* Fontification functions routinely call `save-restriction'.
3316 Normally, this tags clip_changed, which can confuse redisplay
3317 (see discussion in Bug#6671). Since we don't perform any
3318 special handling of fontification changes in the case where
3319 `save-restriction' isn't called, there's no point doing so in
3320 this case either. So, if the buffer's restrictions are
3321 actually left unchanged, reset clip_changed. */
3322 if (obuf == current_buffer)
3323 {
3324 if (begv == BEGV && zv == ZV)
3325 current_buffer->clip_changed = old_clip_changed;
3326 }
3327 /* There isn't much we can reasonably do to protect against
3328 misbehaving fontification, but here's a fig leaf. */
3329 else if (!NILP (BVAR (obuf, name)))
3330 set_buffer_internal_1 (obuf);
3331
3332 /* The fontification code may have added/removed text.
3333 It could do even a lot worse, but let's at least protect against
3334 the most obvious case where only the text past `pos' gets changed',
3335 as is/was done in grep.el where some escapes sequences are turned
3336 into face properties (bug#7876). */
3337 it->end_charpos = ZV;
3338
3339 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3340 something. This avoids an endless loop if they failed to
3341 fontify the text for which reason ever. */
3342 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3343 handled = HANDLED_RECOMPUTE_PROPS;
3344 }
3345
3346 return handled;
3347 }
3348
3349
3350 \f
3351 /***********************************************************************
3352 Faces
3353 ***********************************************************************/
3354
3355 /* Set up iterator IT from face properties at its current position.
3356 Called from handle_stop. */
3357
3358 static enum prop_handled
3359 handle_face_prop (struct it *it)
3360 {
3361 int new_face_id;
3362 EMACS_INT next_stop;
3363
3364 if (!STRINGP (it->string))
3365 {
3366 new_face_id
3367 = face_at_buffer_position (it->w,
3368 IT_CHARPOS (*it),
3369 it->region_beg_charpos,
3370 it->region_end_charpos,
3371 &next_stop,
3372 (IT_CHARPOS (*it)
3373 + TEXT_PROP_DISTANCE_LIMIT),
3374 0, it->base_face_id);
3375
3376 /* Is this a start of a run of characters with box face?
3377 Caveat: this can be called for a freshly initialized
3378 iterator; face_id is -1 in this case. We know that the new
3379 face will not change until limit, i.e. if the new face has a
3380 box, all characters up to limit will have one. But, as
3381 usual, we don't know whether limit is really the end. */
3382 if (new_face_id != it->face_id)
3383 {
3384 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3385
3386 /* If new face has a box but old face has not, this is
3387 the start of a run of characters with box, i.e. it has
3388 a shadow on the left side. The value of face_id of the
3389 iterator will be -1 if this is the initial call that gets
3390 the face. In this case, we have to look in front of IT's
3391 position and see whether there is a face != new_face_id. */
3392 it->start_of_box_run_p
3393 = (new_face->box != FACE_NO_BOX
3394 && (it->face_id >= 0
3395 || IT_CHARPOS (*it) == BEG
3396 || new_face_id != face_before_it_pos (it)));
3397 it->face_box_p = new_face->box != FACE_NO_BOX;
3398 }
3399 }
3400 else
3401 {
3402 int base_face_id;
3403 EMACS_INT bufpos;
3404 int i;
3405 Lisp_Object from_overlay
3406 = (it->current.overlay_string_index >= 0
3407 ? it->string_overlays[it->current.overlay_string_index]
3408 : Qnil);
3409
3410 /* See if we got to this string directly or indirectly from
3411 an overlay property. That includes the before-string or
3412 after-string of an overlay, strings in display properties
3413 provided by an overlay, their text properties, etc.
3414
3415 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3416 if (! NILP (from_overlay))
3417 for (i = it->sp - 1; i >= 0; i--)
3418 {
3419 if (it->stack[i].current.overlay_string_index >= 0)
3420 from_overlay
3421 = it->string_overlays[it->stack[i].current.overlay_string_index];
3422 else if (! NILP (it->stack[i].from_overlay))
3423 from_overlay = it->stack[i].from_overlay;
3424
3425 if (!NILP (from_overlay))
3426 break;
3427 }
3428
3429 if (! NILP (from_overlay))
3430 {
3431 bufpos = IT_CHARPOS (*it);
3432 /* For a string from an overlay, the base face depends
3433 only on text properties and ignores overlays. */
3434 base_face_id
3435 = face_for_overlay_string (it->w,
3436 IT_CHARPOS (*it),
3437 it->region_beg_charpos,
3438 it->region_end_charpos,
3439 &next_stop,
3440 (IT_CHARPOS (*it)
3441 + TEXT_PROP_DISTANCE_LIMIT),
3442 0,
3443 from_overlay);
3444 }
3445 else
3446 {
3447 bufpos = 0;
3448
3449 /* For strings from a `display' property, use the face at
3450 IT's current buffer position as the base face to merge
3451 with, so that overlay strings appear in the same face as
3452 surrounding text, unless they specify their own
3453 faces. */
3454 base_face_id = underlying_face_id (it);
3455 }
3456
3457 new_face_id = face_at_string_position (it->w,
3458 it->string,
3459 IT_STRING_CHARPOS (*it),
3460 bufpos,
3461 it->region_beg_charpos,
3462 it->region_end_charpos,
3463 &next_stop,
3464 base_face_id, 0);
3465
3466 /* Is this a start of a run of characters with box? Caveat:
3467 this can be called for a freshly allocated iterator; face_id
3468 is -1 is this case. We know that the new face will not
3469 change until the next check pos, i.e. if the new face has a
3470 box, all characters up to that position will have a
3471 box. But, as usual, we don't know whether that position
3472 is really the end. */
3473 if (new_face_id != it->face_id)
3474 {
3475 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3476 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3477
3478 /* If new face has a box but old face hasn't, this is the
3479 start of a run of characters with box, i.e. it has a
3480 shadow on the left side. */
3481 it->start_of_box_run_p
3482 = new_face->box && (old_face == NULL || !old_face->box);
3483 it->face_box_p = new_face->box != FACE_NO_BOX;
3484 }
3485 }
3486
3487 it->face_id = new_face_id;
3488 return HANDLED_NORMALLY;
3489 }
3490
3491
3492 /* Return the ID of the face ``underlying'' IT's current position,
3493 which is in a string. If the iterator is associated with a
3494 buffer, return the face at IT's current buffer position.
3495 Otherwise, use the iterator's base_face_id. */
3496
3497 static int
3498 underlying_face_id (struct it *it)
3499 {
3500 int face_id = it->base_face_id, i;
3501
3502 xassert (STRINGP (it->string));
3503
3504 for (i = it->sp - 1; i >= 0; --i)
3505 if (NILP (it->stack[i].string))
3506 face_id = it->stack[i].face_id;
3507
3508 return face_id;
3509 }
3510
3511
3512 /* Compute the face one character before or after the current position
3513 of IT, in the visual order. BEFORE_P non-zero means get the face
3514 in front (to the left in L2R paragraphs, to the right in R2L
3515 paragraphs) of IT's screen position. Value is the ID of the face. */
3516
3517 static int
3518 face_before_or_after_it_pos (struct it *it, int before_p)
3519 {
3520 int face_id, limit;
3521 EMACS_INT next_check_charpos;
3522 struct it it_copy;
3523 void *it_copy_data = NULL;
3524
3525 xassert (it->s == NULL);
3526
3527 if (STRINGP (it->string))
3528 {
3529 EMACS_INT bufpos, charpos;
3530 int base_face_id;
3531
3532 /* No face change past the end of the string (for the case
3533 we are padding with spaces). No face change before the
3534 string start. */
3535 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3536 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3537 return it->face_id;
3538
3539 if (!it->bidi_p)
3540 {
3541 /* Set charpos to the position before or after IT's current
3542 position, in the logical order, which in the non-bidi
3543 case is the same as the visual order. */
3544 if (before_p)
3545 charpos = IT_STRING_CHARPOS (*it) - 1;
3546 else if (it->what == IT_COMPOSITION)
3547 /* For composition, we must check the character after the
3548 composition. */
3549 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3550 else
3551 charpos = IT_STRING_CHARPOS (*it) + 1;
3552 }
3553 else
3554 {
3555 if (before_p)
3556 {
3557 /* With bidi iteration, the character before the current
3558 in the visual order cannot be found by simple
3559 iteration, because "reverse" reordering is not
3560 supported. Instead, we need to use the move_it_*
3561 family of functions. */
3562 /* Ignore face changes before the first visible
3563 character on this display line. */
3564 if (it->current_x <= it->first_visible_x)
3565 return it->face_id;
3566 SAVE_IT (it_copy, *it, it_copy_data);
3567 /* Implementation note: Since move_it_in_display_line
3568 works in the iterator geometry, and thinks the first
3569 character is always the leftmost, even in R2L lines,
3570 we don't need to distinguish between the R2L and L2R
3571 cases here. */
3572 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3573 it_copy.current_x - 1, MOVE_TO_X);
3574 charpos = IT_STRING_CHARPOS (it_copy);
3575 RESTORE_IT (it, it, it_copy_data);
3576 }
3577 else
3578 {
3579 /* Set charpos to the string position of the character
3580 that comes after IT's current position in the visual
3581 order. */
3582 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3583
3584 it_copy = *it;
3585 while (n--)
3586 bidi_move_to_visually_next (&it_copy.bidi_it);
3587
3588 charpos = it_copy.bidi_it.charpos;
3589 }
3590 }
3591 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3592
3593 if (it->current.overlay_string_index >= 0)
3594 bufpos = IT_CHARPOS (*it);
3595 else
3596 bufpos = 0;
3597
3598 base_face_id = underlying_face_id (it);
3599
3600 /* Get the face for ASCII, or unibyte. */
3601 face_id = face_at_string_position (it->w,
3602 it->string,
3603 charpos,
3604 bufpos,
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 base_face_id, 0);
3609
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if IT->string is unibyte. */
3613 if (STRING_MULTIBYTE (it->string))
3614 {
3615 struct text_pos pos1 = string_pos (charpos, it->string);
3616 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3617 int c, len;
3618 struct face *face = FACE_FROM_ID (it->f, face_id);
3619
3620 c = string_char_and_length (p, &len);
3621 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3622 }
3623 }
3624 else
3625 {
3626 struct text_pos pos;
3627
3628 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3629 || (IT_CHARPOS (*it) <= BEGV && before_p))
3630 return it->face_id;
3631
3632 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3633 pos = it->current.pos;
3634
3635 if (!it->bidi_p)
3636 {
3637 if (before_p)
3638 DEC_TEXT_POS (pos, it->multibyte_p);
3639 else
3640 {
3641 if (it->what == IT_COMPOSITION)
3642 {
3643 /* For composition, we must check the position after
3644 the composition. */
3645 pos.charpos += it->cmp_it.nchars;
3646 pos.bytepos += it->len;
3647 }
3648 else
3649 INC_TEXT_POS (pos, it->multibyte_p);
3650 }
3651 }
3652 else
3653 {
3654 if (before_p)
3655 {
3656 /* With bidi iteration, the character before the current
3657 in the visual order cannot be found by simple
3658 iteration, because "reverse" reordering is not
3659 supported. Instead, we need to use the move_it_*
3660 family of functions. */
3661 /* Ignore face changes before the first visible
3662 character on this display line. */
3663 if (it->current_x <= it->first_visible_x)
3664 return it->face_id;
3665 SAVE_IT (it_copy, *it, it_copy_data);
3666 /* Implementation note: Since move_it_in_display_line
3667 works in the iterator geometry, and thinks the first
3668 character is always the leftmost, even in R2L lines,
3669 we don't need to distinguish between the R2L and L2R
3670 cases here. */
3671 move_it_in_display_line (&it_copy, ZV,
3672 it_copy.current_x - 1, MOVE_TO_X);
3673 pos = it_copy.current.pos;
3674 RESTORE_IT (it, it, it_copy_data);
3675 }
3676 else
3677 {
3678 /* Set charpos to the buffer position of the character
3679 that comes after IT's current position in the visual
3680 order. */
3681 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3682
3683 it_copy = *it;
3684 while (n--)
3685 bidi_move_to_visually_next (&it_copy.bidi_it);
3686
3687 SET_TEXT_POS (pos,
3688 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3689 }
3690 }
3691 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3692
3693 /* Determine face for CHARSET_ASCII, or unibyte. */
3694 face_id = face_at_buffer_position (it->w,
3695 CHARPOS (pos),
3696 it->region_beg_charpos,
3697 it->region_end_charpos,
3698 &next_check_charpos,
3699 limit, 0, -1);
3700
3701 /* Correct the face for charsets different from ASCII. Do it
3702 for the multibyte case only. The face returned above is
3703 suitable for unibyte text if current_buffer is unibyte. */
3704 if (it->multibyte_p)
3705 {
3706 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3707 struct face *face = FACE_FROM_ID (it->f, face_id);
3708 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3709 }
3710 }
3711
3712 return face_id;
3713 }
3714
3715
3716 \f
3717 /***********************************************************************
3718 Invisible text
3719 ***********************************************************************/
3720
3721 /* Set up iterator IT from invisible properties at its current
3722 position. Called from handle_stop. */
3723
3724 static enum prop_handled
3725 handle_invisible_prop (struct it *it)
3726 {
3727 enum prop_handled handled = HANDLED_NORMALLY;
3728
3729 if (STRINGP (it->string))
3730 {
3731 Lisp_Object prop, end_charpos, limit, charpos;
3732
3733 /* Get the value of the invisible text property at the
3734 current position. Value will be nil if there is no such
3735 property. */
3736 charpos = make_number (IT_STRING_CHARPOS (*it));
3737 prop = Fget_text_property (charpos, Qinvisible, it->string);
3738
3739 if (!NILP (prop)
3740 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3741 {
3742 EMACS_INT endpos;
3743
3744 handled = HANDLED_RECOMPUTE_PROPS;
3745
3746 /* Get the position at which the next change of the
3747 invisible text property can be found in IT->string.
3748 Value will be nil if the property value is the same for
3749 all the rest of IT->string. */
3750 XSETINT (limit, SCHARS (it->string));
3751 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3752 it->string, limit);
3753
3754 /* Text at current position is invisible. The next
3755 change in the property is at position end_charpos.
3756 Move IT's current position to that position. */
3757 if (INTEGERP (end_charpos)
3758 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3759 {
3760 struct text_pos old;
3761 EMACS_INT oldpos;
3762
3763 old = it->current.string_pos;
3764 oldpos = CHARPOS (old);
3765 if (it->bidi_p)
3766 {
3767 if (it->bidi_it.first_elt
3768 && it->bidi_it.charpos < SCHARS (it->string))
3769 bidi_paragraph_init (it->paragraph_embedding,
3770 &it->bidi_it, 1);
3771 /* Bidi-iterate out of the invisible text. */
3772 do
3773 {
3774 bidi_move_to_visually_next (&it->bidi_it);
3775 }
3776 while (oldpos <= it->bidi_it.charpos
3777 && it->bidi_it.charpos < endpos);
3778
3779 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3780 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3781 if (IT_CHARPOS (*it) >= endpos)
3782 it->prev_stop = endpos;
3783 }
3784 else
3785 {
3786 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3787 compute_string_pos (&it->current.string_pos, old, it->string);
3788 }
3789 }
3790 else
3791 {
3792 /* The rest of the string is invisible. If this is an
3793 overlay string, proceed with the next overlay string
3794 or whatever comes and return a character from there. */
3795 if (it->current.overlay_string_index >= 0)
3796 {
3797 next_overlay_string (it);
3798 /* Don't check for overlay strings when we just
3799 finished processing them. */
3800 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3801 }
3802 else
3803 {
3804 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3805 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3806 }
3807 }
3808 }
3809 }
3810 else
3811 {
3812 int invis_p;
3813 EMACS_INT newpos, next_stop, start_charpos, tem;
3814 Lisp_Object pos, prop, overlay;
3815
3816 /* First of all, is there invisible text at this position? */
3817 tem = start_charpos = IT_CHARPOS (*it);
3818 pos = make_number (tem);
3819 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3820 &overlay);
3821 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3822
3823 /* If we are on invisible text, skip over it. */
3824 if (invis_p && start_charpos < it->end_charpos)
3825 {
3826 /* Record whether we have to display an ellipsis for the
3827 invisible text. */
3828 int display_ellipsis_p = invis_p == 2;
3829
3830 handled = HANDLED_RECOMPUTE_PROPS;
3831
3832 /* Loop skipping over invisible text. The loop is left at
3833 ZV or with IT on the first char being visible again. */
3834 do
3835 {
3836 /* Try to skip some invisible text. Return value is the
3837 position reached which can be equal to where we start
3838 if there is nothing invisible there. This skips both
3839 over invisible text properties and overlays with
3840 invisible property. */
3841 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3842
3843 /* If we skipped nothing at all we weren't at invisible
3844 text in the first place. If everything to the end of
3845 the buffer was skipped, end the loop. */
3846 if (newpos == tem || newpos >= ZV)
3847 invis_p = 0;
3848 else
3849 {
3850 /* We skipped some characters but not necessarily
3851 all there are. Check if we ended up on visible
3852 text. Fget_char_property returns the property of
3853 the char before the given position, i.e. if we
3854 get invis_p = 0, this means that the char at
3855 newpos is visible. */
3856 pos = make_number (newpos);
3857 prop = Fget_char_property (pos, Qinvisible, it->window);
3858 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3859 }
3860
3861 /* If we ended up on invisible text, proceed to
3862 skip starting with next_stop. */
3863 if (invis_p)
3864 tem = next_stop;
3865
3866 /* If there are adjacent invisible texts, don't lose the
3867 second one's ellipsis. */
3868 if (invis_p == 2)
3869 display_ellipsis_p = 1;
3870 }
3871 while (invis_p);
3872
3873 /* The position newpos is now either ZV or on visible text. */
3874 if (it->bidi_p && newpos < ZV)
3875 {
3876 /* With bidi iteration, the region of invisible text
3877 could start and/or end in the middle of a non-base
3878 embedding level. Therefore, we need to skip
3879 invisible text using the bidi iterator, starting at
3880 IT's current position, until we find ourselves
3881 outside the invisible text. Skipping invisible text
3882 _after_ bidi iteration avoids affecting the visual
3883 order of the displayed text when invisible properties
3884 are added or removed. */
3885 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3886 {
3887 /* If we were `reseat'ed to a new paragraph,
3888 determine the paragraph base direction. We need
3889 to do it now because next_element_from_buffer may
3890 not have a chance to do it, if we are going to
3891 skip any text at the beginning, which resets the
3892 FIRST_ELT flag. */
3893 bidi_paragraph_init (it->paragraph_embedding,
3894 &it->bidi_it, 1);
3895 }
3896 do
3897 {
3898 bidi_move_to_visually_next (&it->bidi_it);
3899 }
3900 while (it->stop_charpos <= it->bidi_it.charpos
3901 && it->bidi_it.charpos < newpos);
3902 IT_CHARPOS (*it) = it->bidi_it.charpos;
3903 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3904 /* If we overstepped NEWPOS, record its position in the
3905 iterator, so that we skip invisible text if later the
3906 bidi iteration lands us in the invisible region
3907 again. */
3908 if (IT_CHARPOS (*it) >= newpos)
3909 it->prev_stop = newpos;
3910 }
3911 else
3912 {
3913 IT_CHARPOS (*it) = newpos;
3914 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3915 }
3916
3917 /* If there are before-strings at the start of invisible
3918 text, and the text is invisible because of a text
3919 property, arrange to show before-strings because 20.x did
3920 it that way. (If the text is invisible because of an
3921 overlay property instead of a text property, this is
3922 already handled in the overlay code.) */
3923 if (NILP (overlay)
3924 && get_overlay_strings (it, it->stop_charpos))
3925 {
3926 handled = HANDLED_RECOMPUTE_PROPS;
3927 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3928 }
3929 else if (display_ellipsis_p)
3930 {
3931 /* Make sure that the glyphs of the ellipsis will get
3932 correct `charpos' values. If we would not update
3933 it->position here, the glyphs would belong to the
3934 last visible character _before_ the invisible
3935 text, which confuses `set_cursor_from_row'.
3936
3937 We use the last invisible position instead of the
3938 first because this way the cursor is always drawn on
3939 the first "." of the ellipsis, whenever PT is inside
3940 the invisible text. Otherwise the cursor would be
3941 placed _after_ the ellipsis when the point is after the
3942 first invisible character. */
3943 if (!STRINGP (it->object))
3944 {
3945 it->position.charpos = newpos - 1;
3946 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3947 }
3948 it->ellipsis_p = 1;
3949 /* Let the ellipsis display before
3950 considering any properties of the following char.
3951 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3952 handled = HANDLED_RETURN;
3953 }
3954 }
3955 }
3956
3957 return handled;
3958 }
3959
3960
3961 /* Make iterator IT return `...' next.
3962 Replaces LEN characters from buffer. */
3963
3964 static void
3965 setup_for_ellipsis (struct it *it, int len)
3966 {
3967 /* Use the display table definition for `...'. Invalid glyphs
3968 will be handled by the method returning elements from dpvec. */
3969 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3970 {
3971 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3972 it->dpvec = v->contents;
3973 it->dpend = v->contents + v->header.size;
3974 }
3975 else
3976 {
3977 /* Default `...'. */
3978 it->dpvec = default_invis_vector;
3979 it->dpend = default_invis_vector + 3;
3980 }
3981
3982 it->dpvec_char_len = len;
3983 it->current.dpvec_index = 0;
3984 it->dpvec_face_id = -1;
3985
3986 /* Remember the current face id in case glyphs specify faces.
3987 IT's face is restored in set_iterator_to_next.
3988 saved_face_id was set to preceding char's face in handle_stop. */
3989 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3990 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3991
3992 it->method = GET_FROM_DISPLAY_VECTOR;
3993 it->ellipsis_p = 1;
3994 }
3995
3996
3997 \f
3998 /***********************************************************************
3999 'display' property
4000 ***********************************************************************/
4001
4002 /* Set up iterator IT from `display' property at its current position.
4003 Called from handle_stop.
4004 We return HANDLED_RETURN if some part of the display property
4005 overrides the display of the buffer text itself.
4006 Otherwise we return HANDLED_NORMALLY. */
4007
4008 static enum prop_handled
4009 handle_display_prop (struct it *it)
4010 {
4011 Lisp_Object propval, object, overlay;
4012 struct text_pos *position;
4013 EMACS_INT bufpos;
4014 /* Nonzero if some property replaces the display of the text itself. */
4015 int display_replaced_p = 0;
4016
4017 if (STRINGP (it->string))
4018 {
4019 object = it->string;
4020 position = &it->current.string_pos;
4021 bufpos = CHARPOS (it->current.pos);
4022 }
4023 else
4024 {
4025 XSETWINDOW (object, it->w);
4026 position = &it->current.pos;
4027 bufpos = CHARPOS (*position);
4028 }
4029
4030 /* Reset those iterator values set from display property values. */
4031 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4032 it->space_width = Qnil;
4033 it->font_height = Qnil;
4034 it->voffset = 0;
4035
4036 /* We don't support recursive `display' properties, i.e. string
4037 values that have a string `display' property, that have a string
4038 `display' property etc. */
4039 if (!it->string_from_display_prop_p)
4040 it->area = TEXT_AREA;
4041
4042 propval = get_char_property_and_overlay (make_number (position->charpos),
4043 Qdisplay, object, &overlay);
4044 if (NILP (propval))
4045 return HANDLED_NORMALLY;
4046 /* Now OVERLAY is the overlay that gave us this property, or nil
4047 if it was a text property. */
4048
4049 if (!STRINGP (it->string))
4050 object = it->w->buffer;
4051
4052 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4053 position, bufpos,
4054 FRAME_WINDOW_P (it->f));
4055
4056 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4057 }
4058
4059 /* Subroutine of handle_display_prop. Returns non-zero if the display
4060 specification in SPEC is a replacing specification, i.e. it would
4061 replace the text covered by `display' property with something else,
4062 such as an image or a display string.
4063
4064 See handle_single_display_spec for documentation of arguments.
4065 frame_window_p is non-zero if the window being redisplayed is on a
4066 GUI frame; this argument is used only if IT is NULL, see below.
4067
4068 IT can be NULL, if this is called by the bidi reordering code
4069 through compute_display_string_pos, which see. In that case, this
4070 function only examines SPEC, but does not otherwise "handle" it, in
4071 the sense that it doesn't set up members of IT from the display
4072 spec. */
4073 static int
4074 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4075 Lisp_Object overlay, struct text_pos *position,
4076 EMACS_INT bufpos, int frame_window_p)
4077 {
4078 int replacing_p = 0;
4079
4080 if (CONSP (spec)
4081 /* Simple specerties. */
4082 && !EQ (XCAR (spec), Qimage)
4083 && !EQ (XCAR (spec), Qspace)
4084 && !EQ (XCAR (spec), Qwhen)
4085 && !EQ (XCAR (spec), Qslice)
4086 && !EQ (XCAR (spec), Qspace_width)
4087 && !EQ (XCAR (spec), Qheight)
4088 && !EQ (XCAR (spec), Qraise)
4089 /* Marginal area specifications. */
4090 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4091 && !EQ (XCAR (spec), Qleft_fringe)
4092 && !EQ (XCAR (spec), Qright_fringe)
4093 && !NILP (XCAR (spec)))
4094 {
4095 for (; CONSP (spec); spec = XCDR (spec))
4096 {
4097 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4098 position, bufpos, replacing_p,
4099 frame_window_p))
4100 {
4101 replacing_p = 1;
4102 /* If some text in a string is replaced, `position' no
4103 longer points to the position of `object'. */
4104 if (!it || STRINGP (object))
4105 break;
4106 }
4107 }
4108 }
4109 else if (VECTORP (spec))
4110 {
4111 int i;
4112 for (i = 0; i < ASIZE (spec); ++i)
4113 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4114 position, bufpos, replacing_p,
4115 frame_window_p))
4116 {
4117 replacing_p = 1;
4118 /* If some text in a string is replaced, `position' no
4119 longer points to the position of `object'. */
4120 if (!it || STRINGP (object))
4121 break;
4122 }
4123 }
4124 else
4125 {
4126 if (handle_single_display_spec (it, spec, object, overlay,
4127 position, bufpos, 0, frame_window_p))
4128 replacing_p = 1;
4129 }
4130
4131 return replacing_p;
4132 }
4133
4134 /* Value is the position of the end of the `display' property starting
4135 at START_POS in OBJECT. */
4136
4137 static struct text_pos
4138 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4139 {
4140 Lisp_Object end;
4141 struct text_pos end_pos;
4142
4143 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4144 Qdisplay, object, Qnil);
4145 CHARPOS (end_pos) = XFASTINT (end);
4146 if (STRINGP (object))
4147 compute_string_pos (&end_pos, start_pos, it->string);
4148 else
4149 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4150
4151 return end_pos;
4152 }
4153
4154
4155 /* Set up IT from a single `display' property specification SPEC. OBJECT
4156 is the object in which the `display' property was found. *POSITION
4157 is the position in OBJECT at which the `display' property was found.
4158 BUFPOS is the buffer position of OBJECT (different from POSITION if
4159 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4160 previously saw a display specification which already replaced text
4161 display with something else, for example an image; we ignore such
4162 properties after the first one has been processed.
4163
4164 OVERLAY is the overlay this `display' property came from,
4165 or nil if it was a text property.
4166
4167 If SPEC is a `space' or `image' specification, and in some other
4168 cases too, set *POSITION to the position where the `display'
4169 property ends.
4170
4171 If IT is NULL, only examine the property specification in SPEC, but
4172 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4173 is intended to be displayed in a window on a GUI frame.
4174
4175 Value is non-zero if something was found which replaces the display
4176 of buffer or string text. */
4177
4178 static int
4179 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4180 Lisp_Object overlay, struct text_pos *position,
4181 EMACS_INT bufpos, int display_replaced_p,
4182 int frame_window_p)
4183 {
4184 Lisp_Object form;
4185 Lisp_Object location, value;
4186 struct text_pos start_pos = *position;
4187 int valid_p;
4188
4189 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4190 If the result is non-nil, use VALUE instead of SPEC. */
4191 form = Qt;
4192 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4193 {
4194 spec = XCDR (spec);
4195 if (!CONSP (spec))
4196 return 0;
4197 form = XCAR (spec);
4198 spec = XCDR (spec);
4199 }
4200
4201 if (!NILP (form) && !EQ (form, Qt))
4202 {
4203 int count = SPECPDL_INDEX ();
4204 struct gcpro gcpro1;
4205
4206 /* Bind `object' to the object having the `display' property, a
4207 buffer or string. Bind `position' to the position in the
4208 object where the property was found, and `buffer-position'
4209 to the current position in the buffer. */
4210
4211 if (NILP (object))
4212 XSETBUFFER (object, current_buffer);
4213 specbind (Qobject, object);
4214 specbind (Qposition, make_number (CHARPOS (*position)));
4215 specbind (Qbuffer_position, make_number (bufpos));
4216 GCPRO1 (form);
4217 form = safe_eval (form);
4218 UNGCPRO;
4219 unbind_to (count, Qnil);
4220 }
4221
4222 if (NILP (form))
4223 return 0;
4224
4225 /* Handle `(height HEIGHT)' specifications. */
4226 if (CONSP (spec)
4227 && EQ (XCAR (spec), Qheight)
4228 && CONSP (XCDR (spec)))
4229 {
4230 if (it)
4231 {
4232 if (!FRAME_WINDOW_P (it->f))
4233 return 0;
4234
4235 it->font_height = XCAR (XCDR (spec));
4236 if (!NILP (it->font_height))
4237 {
4238 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4239 int new_height = -1;
4240
4241 if (CONSP (it->font_height)
4242 && (EQ (XCAR (it->font_height), Qplus)
4243 || EQ (XCAR (it->font_height), Qminus))
4244 && CONSP (XCDR (it->font_height))
4245 && INTEGERP (XCAR (XCDR (it->font_height))))
4246 {
4247 /* `(+ N)' or `(- N)' where N is an integer. */
4248 int steps = XINT (XCAR (XCDR (it->font_height)));
4249 if (EQ (XCAR (it->font_height), Qplus))
4250 steps = - steps;
4251 it->face_id = smaller_face (it->f, it->face_id, steps);
4252 }
4253 else if (FUNCTIONP (it->font_height))
4254 {
4255 /* Call function with current height as argument.
4256 Value is the new height. */
4257 Lisp_Object height;
4258 height = safe_call1 (it->font_height,
4259 face->lface[LFACE_HEIGHT_INDEX]);
4260 if (NUMBERP (height))
4261 new_height = XFLOATINT (height);
4262 }
4263 else if (NUMBERP (it->font_height))
4264 {
4265 /* Value is a multiple of the canonical char height. */
4266 struct face *f;
4267
4268 f = FACE_FROM_ID (it->f,
4269 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4270 new_height = (XFLOATINT (it->font_height)
4271 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4272 }
4273 else
4274 {
4275 /* Evaluate IT->font_height with `height' bound to the
4276 current specified height to get the new height. */
4277 int count = SPECPDL_INDEX ();
4278
4279 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4280 value = safe_eval (it->font_height);
4281 unbind_to (count, Qnil);
4282
4283 if (NUMBERP (value))
4284 new_height = XFLOATINT (value);
4285 }
4286
4287 if (new_height > 0)
4288 it->face_id = face_with_height (it->f, it->face_id, new_height);
4289 }
4290 }
4291
4292 return 0;
4293 }
4294
4295 /* Handle `(space-width WIDTH)'. */
4296 if (CONSP (spec)
4297 && EQ (XCAR (spec), Qspace_width)
4298 && CONSP (XCDR (spec)))
4299 {
4300 if (it)
4301 {
4302 if (!FRAME_WINDOW_P (it->f))
4303 return 0;
4304
4305 value = XCAR (XCDR (spec));
4306 if (NUMBERP (value) && XFLOATINT (value) > 0)
4307 it->space_width = value;
4308 }
4309
4310 return 0;
4311 }
4312
4313 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4314 if (CONSP (spec)
4315 && EQ (XCAR (spec), Qslice))
4316 {
4317 Lisp_Object tem;
4318
4319 if (it)
4320 {
4321 if (!FRAME_WINDOW_P (it->f))
4322 return 0;
4323
4324 if (tem = XCDR (spec), CONSP (tem))
4325 {
4326 it->slice.x = XCAR (tem);
4327 if (tem = XCDR (tem), CONSP (tem))
4328 {
4329 it->slice.y = XCAR (tem);
4330 if (tem = XCDR (tem), CONSP (tem))
4331 {
4332 it->slice.width = XCAR (tem);
4333 if (tem = XCDR (tem), CONSP (tem))
4334 it->slice.height = XCAR (tem);
4335 }
4336 }
4337 }
4338 }
4339
4340 return 0;
4341 }
4342
4343 /* Handle `(raise FACTOR)'. */
4344 if (CONSP (spec)
4345 && EQ (XCAR (spec), Qraise)
4346 && CONSP (XCDR (spec)))
4347 {
4348 if (it)
4349 {
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4352
4353 #ifdef HAVE_WINDOW_SYSTEM
4354 value = XCAR (XCDR (spec));
4355 if (NUMBERP (value))
4356 {
4357 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4358 it->voffset = - (XFLOATINT (value)
4359 * (FONT_HEIGHT (face->font)));
4360 }
4361 #endif /* HAVE_WINDOW_SYSTEM */
4362 }
4363
4364 return 0;
4365 }
4366
4367 /* Don't handle the other kinds of display specifications
4368 inside a string that we got from a `display' property. */
4369 if (it && it->string_from_display_prop_p)
4370 return 0;
4371
4372 /* Characters having this form of property are not displayed, so
4373 we have to find the end of the property. */
4374 if (it)
4375 {
4376 start_pos = *position;
4377 *position = display_prop_end (it, object, start_pos);
4378 }
4379 value = Qnil;
4380
4381 /* Stop the scan at that end position--we assume that all
4382 text properties change there. */
4383 if (it)
4384 it->stop_charpos = position->charpos;
4385
4386 /* Handle `(left-fringe BITMAP [FACE])'
4387 and `(right-fringe BITMAP [FACE])'. */
4388 if (CONSP (spec)
4389 && (EQ (XCAR (spec), Qleft_fringe)
4390 || EQ (XCAR (spec), Qright_fringe))
4391 && CONSP (XCDR (spec)))
4392 {
4393 int fringe_bitmap;
4394
4395 if (it)
4396 {
4397 if (!FRAME_WINDOW_P (it->f))
4398 /* If we return here, POSITION has been advanced
4399 across the text with this property. */
4400 return 0;
4401 }
4402 else if (!frame_window_p)
4403 return 0;
4404
4405 #ifdef HAVE_WINDOW_SYSTEM
4406 value = XCAR (XCDR (spec));
4407 if (!SYMBOLP (value)
4408 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4409 /* If we return here, POSITION has been advanced
4410 across the text with this property. */
4411 return 0;
4412
4413 if (it)
4414 {
4415 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4416
4417 if (CONSP (XCDR (XCDR (spec))))
4418 {
4419 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4420 int face_id2 = lookup_derived_face (it->f, face_name,
4421 FRINGE_FACE_ID, 0);
4422 if (face_id2 >= 0)
4423 face_id = face_id2;
4424 }
4425
4426 /* Save current settings of IT so that we can restore them
4427 when we are finished with the glyph property value. */
4428 push_it (it, position);
4429
4430 it->area = TEXT_AREA;
4431 it->what = IT_IMAGE;
4432 it->image_id = -1; /* no image */
4433 it->position = start_pos;
4434 it->object = NILP (object) ? it->w->buffer : object;
4435 it->method = GET_FROM_IMAGE;
4436 it->from_overlay = Qnil;
4437 it->face_id = face_id;
4438 it->from_disp_prop_p = 1;
4439
4440 /* Say that we haven't consumed the characters with
4441 `display' property yet. The call to pop_it in
4442 set_iterator_to_next will clean this up. */
4443 *position = start_pos;
4444
4445 if (EQ (XCAR (spec), Qleft_fringe))
4446 {
4447 it->left_user_fringe_bitmap = fringe_bitmap;
4448 it->left_user_fringe_face_id = face_id;
4449 }
4450 else
4451 {
4452 it->right_user_fringe_bitmap = fringe_bitmap;
4453 it->right_user_fringe_face_id = face_id;
4454 }
4455 }
4456 #endif /* HAVE_WINDOW_SYSTEM */
4457 return 1;
4458 }
4459
4460 /* Prepare to handle `((margin left-margin) ...)',
4461 `((margin right-margin) ...)' and `((margin nil) ...)'
4462 prefixes for display specifications. */
4463 location = Qunbound;
4464 if (CONSP (spec) && CONSP (XCAR (spec)))
4465 {
4466 Lisp_Object tem;
4467
4468 value = XCDR (spec);
4469 if (CONSP (value))
4470 value = XCAR (value);
4471
4472 tem = XCAR (spec);
4473 if (EQ (XCAR (tem), Qmargin)
4474 && (tem = XCDR (tem),
4475 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4476 (NILP (tem)
4477 || EQ (tem, Qleft_margin)
4478 || EQ (tem, Qright_margin))))
4479 location = tem;
4480 }
4481
4482 if (EQ (location, Qunbound))
4483 {
4484 location = Qnil;
4485 value = spec;
4486 }
4487
4488 /* After this point, VALUE is the property after any
4489 margin prefix has been stripped. It must be a string,
4490 an image specification, or `(space ...)'.
4491
4492 LOCATION specifies where to display: `left-margin',
4493 `right-margin' or nil. */
4494
4495 valid_p = (STRINGP (value)
4496 #ifdef HAVE_WINDOW_SYSTEM
4497 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4498 && valid_image_p (value))
4499 #endif /* not HAVE_WINDOW_SYSTEM */
4500 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4501
4502 if (valid_p && !display_replaced_p)
4503 {
4504 if (!it)
4505 return 1;
4506
4507 /* Save current settings of IT so that we can restore them
4508 when we are finished with the glyph property value. */
4509 push_it (it, position);
4510 it->from_overlay = overlay;
4511 it->from_disp_prop_p = 1;
4512
4513 if (NILP (location))
4514 it->area = TEXT_AREA;
4515 else if (EQ (location, Qleft_margin))
4516 it->area = LEFT_MARGIN_AREA;
4517 else
4518 it->area = RIGHT_MARGIN_AREA;
4519
4520 if (STRINGP (value))
4521 {
4522 it->string = value;
4523 it->multibyte_p = STRING_MULTIBYTE (it->string);
4524 it->current.overlay_string_index = -1;
4525 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4526 it->end_charpos = it->string_nchars = SCHARS (it->string);
4527 it->method = GET_FROM_STRING;
4528 it->stop_charpos = 0;
4529 it->prev_stop = 0;
4530 it->base_level_stop = 0;
4531 it->string_from_display_prop_p = 1;
4532 /* Say that we haven't consumed the characters with
4533 `display' property yet. The call to pop_it in
4534 set_iterator_to_next will clean this up. */
4535 if (BUFFERP (object))
4536 *position = start_pos;
4537
4538 /* Force paragraph direction to be that of the parent
4539 object. If the parent object's paragraph direction is
4540 not yet determined, default to L2R. */
4541 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4542 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4543 else
4544 it->paragraph_embedding = L2R;
4545
4546 /* Set up the bidi iterator for this display string. */
4547 if (it->bidi_p)
4548 {
4549 it->bidi_it.string.lstring = it->string;
4550 it->bidi_it.string.s = NULL;
4551 it->bidi_it.string.schars = it->end_charpos;
4552 it->bidi_it.string.bufpos = bufpos;
4553 it->bidi_it.string.from_disp_str = 1;
4554 it->bidi_it.string.unibyte = !it->multibyte_p;
4555 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4556 }
4557 }
4558 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4559 {
4560 it->method = GET_FROM_STRETCH;
4561 it->object = value;
4562 *position = it->position = start_pos;
4563 }
4564 #ifdef HAVE_WINDOW_SYSTEM
4565 else
4566 {
4567 it->what = IT_IMAGE;
4568 it->image_id = lookup_image (it->f, value);
4569 it->position = start_pos;
4570 it->object = NILP (object) ? it->w->buffer : object;
4571 it->method = GET_FROM_IMAGE;
4572
4573 /* Say that we haven't consumed the characters with
4574 `display' property yet. The call to pop_it in
4575 set_iterator_to_next will clean this up. */
4576 *position = start_pos;
4577 }
4578 #endif /* HAVE_WINDOW_SYSTEM */
4579
4580 return 1;
4581 }
4582
4583 /* Invalid property or property not supported. Restore
4584 POSITION to what it was before. */
4585 *position = start_pos;
4586 return 0;
4587 }
4588
4589 /* Check if PROP is a display property value whose text should be
4590 treated as intangible. OVERLAY is the overlay from which PROP
4591 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4592 specify the buffer position covered by PROP. */
4593
4594 int
4595 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4596 EMACS_INT charpos, EMACS_INT bytepos)
4597 {
4598 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4599 struct text_pos position;
4600
4601 SET_TEXT_POS (position, charpos, bytepos);
4602 return handle_display_spec (NULL, prop, Qnil, overlay,
4603 &position, charpos, frame_window_p);
4604 }
4605
4606
4607 /* Return 1 if PROP is a display sub-property value containing STRING.
4608
4609 Implementation note: this and the following function are really
4610 special cases of handle_display_spec and
4611 handle_single_display_spec, and should ideally use the same code.
4612 Until they do, these two pairs must be consistent and must be
4613 modified in sync. */
4614
4615 static int
4616 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4617 {
4618 if (EQ (string, prop))
4619 return 1;
4620
4621 /* Skip over `when FORM'. */
4622 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4623 {
4624 prop = XCDR (prop);
4625 if (!CONSP (prop))
4626 return 0;
4627 /* Actually, the condition following `when' should be eval'ed,
4628 like handle_single_display_spec does, and we should return
4629 zero if it evaluates to nil. However, this function is
4630 called only when the buffer was already displayed and some
4631 glyph in the glyph matrix was found to come from a display
4632 string. Therefore, the condition was already evaluated, and
4633 the result was non-nil, otherwise the display string wouldn't
4634 have been displayed and we would have never been called for
4635 this property. Thus, we can skip the evaluation and assume
4636 its result is non-nil. */
4637 prop = XCDR (prop);
4638 }
4639
4640 if (CONSP (prop))
4641 /* Skip over `margin LOCATION'. */
4642 if (EQ (XCAR (prop), Qmargin))
4643 {
4644 prop = XCDR (prop);
4645 if (!CONSP (prop))
4646 return 0;
4647
4648 prop = XCDR (prop);
4649 if (!CONSP (prop))
4650 return 0;
4651 }
4652
4653 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4654 }
4655
4656
4657 /* Return 1 if STRING appears in the `display' property PROP. */
4658
4659 static int
4660 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4661 {
4662 if (CONSP (prop)
4663 && !EQ (XCAR (prop), Qwhen)
4664 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4665 {
4666 /* A list of sub-properties. */
4667 while (CONSP (prop))
4668 {
4669 if (single_display_spec_string_p (XCAR (prop), string))
4670 return 1;
4671 prop = XCDR (prop);
4672 }
4673 }
4674 else if (VECTORP (prop))
4675 {
4676 /* A vector of sub-properties. */
4677 int i;
4678 for (i = 0; i < ASIZE (prop); ++i)
4679 if (single_display_spec_string_p (AREF (prop, i), string))
4680 return 1;
4681 }
4682 else
4683 return single_display_spec_string_p (prop, string);
4684
4685 return 0;
4686 }
4687
4688 /* Look for STRING in overlays and text properties in the current
4689 buffer, between character positions FROM and TO (excluding TO).
4690 BACK_P non-zero means look back (in this case, TO is supposed to be
4691 less than FROM).
4692 Value is the first character position where STRING was found, or
4693 zero if it wasn't found before hitting TO.
4694
4695 This function may only use code that doesn't eval because it is
4696 called asynchronously from note_mouse_highlight. */
4697
4698 static EMACS_INT
4699 string_buffer_position_lim (Lisp_Object string,
4700 EMACS_INT from, EMACS_INT to, int back_p)
4701 {
4702 Lisp_Object limit, prop, pos;
4703 int found = 0;
4704
4705 pos = make_number (from);
4706
4707 if (!back_p) /* looking forward */
4708 {
4709 limit = make_number (min (to, ZV));
4710 while (!found && !EQ (pos, limit))
4711 {
4712 prop = Fget_char_property (pos, Qdisplay, Qnil);
4713 if (!NILP (prop) && display_prop_string_p (prop, string))
4714 found = 1;
4715 else
4716 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4717 limit);
4718 }
4719 }
4720 else /* looking back */
4721 {
4722 limit = make_number (max (to, BEGV));
4723 while (!found && !EQ (pos, limit))
4724 {
4725 prop = Fget_char_property (pos, Qdisplay, Qnil);
4726 if (!NILP (prop) && display_prop_string_p (prop, string))
4727 found = 1;
4728 else
4729 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4730 limit);
4731 }
4732 }
4733
4734 return found ? XINT (pos) : 0;
4735 }
4736
4737 /* Determine which buffer position in current buffer STRING comes from.
4738 AROUND_CHARPOS is an approximate position where it could come from.
4739 Value is the buffer position or 0 if it couldn't be determined.
4740
4741 This function is necessary because we don't record buffer positions
4742 in glyphs generated from strings (to keep struct glyph small).
4743 This function may only use code that doesn't eval because it is
4744 called asynchronously from note_mouse_highlight. */
4745
4746 static EMACS_INT
4747 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4748 {
4749 const int MAX_DISTANCE = 1000;
4750 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4751 around_charpos + MAX_DISTANCE,
4752 0);
4753
4754 if (!found)
4755 found = string_buffer_position_lim (string, around_charpos,
4756 around_charpos - MAX_DISTANCE, 1);
4757 return found;
4758 }
4759
4760
4761 \f
4762 /***********************************************************************
4763 `composition' property
4764 ***********************************************************************/
4765
4766 /* Set up iterator IT from `composition' property at its current
4767 position. Called from handle_stop. */
4768
4769 static enum prop_handled
4770 handle_composition_prop (struct it *it)
4771 {
4772 Lisp_Object prop, string;
4773 EMACS_INT pos, pos_byte, start, end;
4774
4775 if (STRINGP (it->string))
4776 {
4777 unsigned char *s;
4778
4779 pos = IT_STRING_CHARPOS (*it);
4780 pos_byte = IT_STRING_BYTEPOS (*it);
4781 string = it->string;
4782 s = SDATA (string) + pos_byte;
4783 it->c = STRING_CHAR (s);
4784 }
4785 else
4786 {
4787 pos = IT_CHARPOS (*it);
4788 pos_byte = IT_BYTEPOS (*it);
4789 string = Qnil;
4790 it->c = FETCH_CHAR (pos_byte);
4791 }
4792
4793 /* If there's a valid composition and point is not inside of the
4794 composition (in the case that the composition is from the current
4795 buffer), draw a glyph composed from the composition components. */
4796 if (find_composition (pos, -1, &start, &end, &prop, string)
4797 && COMPOSITION_VALID_P (start, end, prop)
4798 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4799 {
4800 if (start < pos)
4801 /* As we can't handle this situation (perhaps font-lock added
4802 a new composition), we just return here hoping that next
4803 redisplay will detect this composition much earlier. */
4804 return HANDLED_NORMALLY;
4805 if (start != pos)
4806 {
4807 if (STRINGP (it->string))
4808 pos_byte = string_char_to_byte (it->string, start);
4809 else
4810 pos_byte = CHAR_TO_BYTE (start);
4811 }
4812 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4813 prop, string);
4814
4815 if (it->cmp_it.id >= 0)
4816 {
4817 it->cmp_it.ch = -1;
4818 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4819 it->cmp_it.nglyphs = -1;
4820 }
4821 }
4822
4823 return HANDLED_NORMALLY;
4824 }
4825
4826
4827 \f
4828 /***********************************************************************
4829 Overlay strings
4830 ***********************************************************************/
4831
4832 /* The following structure is used to record overlay strings for
4833 later sorting in load_overlay_strings. */
4834
4835 struct overlay_entry
4836 {
4837 Lisp_Object overlay;
4838 Lisp_Object string;
4839 int priority;
4840 int after_string_p;
4841 };
4842
4843
4844 /* Set up iterator IT from overlay strings at its current position.
4845 Called from handle_stop. */
4846
4847 static enum prop_handled
4848 handle_overlay_change (struct it *it)
4849 {
4850 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4851 return HANDLED_RECOMPUTE_PROPS;
4852 else
4853 return HANDLED_NORMALLY;
4854 }
4855
4856
4857 /* Set up the next overlay string for delivery by IT, if there is an
4858 overlay string to deliver. Called by set_iterator_to_next when the
4859 end of the current overlay string is reached. If there are more
4860 overlay strings to display, IT->string and
4861 IT->current.overlay_string_index are set appropriately here.
4862 Otherwise IT->string is set to nil. */
4863
4864 static void
4865 next_overlay_string (struct it *it)
4866 {
4867 ++it->current.overlay_string_index;
4868 if (it->current.overlay_string_index == it->n_overlay_strings)
4869 {
4870 /* No more overlay strings. Restore IT's settings to what
4871 they were before overlay strings were processed, and
4872 continue to deliver from current_buffer. */
4873
4874 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4875 pop_it (it);
4876 xassert (it->sp > 0
4877 || (NILP (it->string)
4878 && it->method == GET_FROM_BUFFER
4879 && it->stop_charpos >= BEGV
4880 && it->stop_charpos <= it->end_charpos));
4881 it->current.overlay_string_index = -1;
4882 it->n_overlay_strings = 0;
4883 it->overlay_strings_charpos = -1;
4884
4885 /* If we're at the end of the buffer, record that we have
4886 processed the overlay strings there already, so that
4887 next_element_from_buffer doesn't try it again. */
4888 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4889 it->overlay_strings_at_end_processed_p = 1;
4890 }
4891 else
4892 {
4893 /* There are more overlay strings to process. If
4894 IT->current.overlay_string_index has advanced to a position
4895 where we must load IT->overlay_strings with more strings, do
4896 it. We must load at the IT->overlay_strings_charpos where
4897 IT->n_overlay_strings was originally computed; when invisible
4898 text is present, this might not be IT_CHARPOS (Bug#7016). */
4899 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4900
4901 if (it->current.overlay_string_index && i == 0)
4902 load_overlay_strings (it, it->overlay_strings_charpos);
4903
4904 /* Initialize IT to deliver display elements from the overlay
4905 string. */
4906 it->string = it->overlay_strings[i];
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 SET_TEXT_POS (it->current.string_pos, 0, 0);
4909 it->method = GET_FROM_STRING;
4910 it->stop_charpos = 0;
4911 if (it->cmp_it.stop_pos >= 0)
4912 it->cmp_it.stop_pos = 0;
4913 it->prev_stop = 0;
4914 it->base_level_stop = 0;
4915
4916 /* Set up the bidi iterator for this overlay string. */
4917 if (it->bidi_p)
4918 {
4919 it->bidi_it.string.lstring = it->string;
4920 it->bidi_it.string.s = NULL;
4921 it->bidi_it.string.schars = SCHARS (it->string);
4922 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4923 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4924 it->bidi_it.string.unibyte = !it->multibyte_p;
4925 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4926 }
4927 }
4928
4929 CHECK_IT (it);
4930 }
4931
4932
4933 /* Compare two overlay_entry structures E1 and E2. Used as a
4934 comparison function for qsort in load_overlay_strings. Overlay
4935 strings for the same position are sorted so that
4936
4937 1. All after-strings come in front of before-strings, except
4938 when they come from the same overlay.
4939
4940 2. Within after-strings, strings are sorted so that overlay strings
4941 from overlays with higher priorities come first.
4942
4943 2. Within before-strings, strings are sorted so that overlay
4944 strings from overlays with higher priorities come last.
4945
4946 Value is analogous to strcmp. */
4947
4948
4949 static int
4950 compare_overlay_entries (const void *e1, const void *e2)
4951 {
4952 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4953 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4954 int result;
4955
4956 if (entry1->after_string_p != entry2->after_string_p)
4957 {
4958 /* Let after-strings appear in front of before-strings if
4959 they come from different overlays. */
4960 if (EQ (entry1->overlay, entry2->overlay))
4961 result = entry1->after_string_p ? 1 : -1;
4962 else
4963 result = entry1->after_string_p ? -1 : 1;
4964 }
4965 else if (entry1->after_string_p)
4966 /* After-strings sorted in order of decreasing priority. */
4967 result = entry2->priority - entry1->priority;
4968 else
4969 /* Before-strings sorted in order of increasing priority. */
4970 result = entry1->priority - entry2->priority;
4971
4972 return result;
4973 }
4974
4975
4976 /* Load the vector IT->overlay_strings with overlay strings from IT's
4977 current buffer position, or from CHARPOS if that is > 0. Set
4978 IT->n_overlays to the total number of overlay strings found.
4979
4980 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4981 a time. On entry into load_overlay_strings,
4982 IT->current.overlay_string_index gives the number of overlay
4983 strings that have already been loaded by previous calls to this
4984 function.
4985
4986 IT->add_overlay_start contains an additional overlay start
4987 position to consider for taking overlay strings from, if non-zero.
4988 This position comes into play when the overlay has an `invisible'
4989 property, and both before and after-strings. When we've skipped to
4990 the end of the overlay, because of its `invisible' property, we
4991 nevertheless want its before-string to appear.
4992 IT->add_overlay_start will contain the overlay start position
4993 in this case.
4994
4995 Overlay strings are sorted so that after-string strings come in
4996 front of before-string strings. Within before and after-strings,
4997 strings are sorted by overlay priority. See also function
4998 compare_overlay_entries. */
4999
5000 static void
5001 load_overlay_strings (struct it *it, EMACS_INT charpos)
5002 {
5003 Lisp_Object overlay, window, str, invisible;
5004 struct Lisp_Overlay *ov;
5005 EMACS_INT start, end;
5006 int size = 20;
5007 int n = 0, i, j, invis_p;
5008 struct overlay_entry *entries
5009 = (struct overlay_entry *) alloca (size * sizeof *entries);
5010
5011 if (charpos <= 0)
5012 charpos = IT_CHARPOS (*it);
5013
5014 /* Append the overlay string STRING of overlay OVERLAY to vector
5015 `entries' which has size `size' and currently contains `n'
5016 elements. AFTER_P non-zero means STRING is an after-string of
5017 OVERLAY. */
5018 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5019 do \
5020 { \
5021 Lisp_Object priority; \
5022 \
5023 if (n == size) \
5024 { \
5025 int new_size = 2 * size; \
5026 struct overlay_entry *old = entries; \
5027 entries = \
5028 (struct overlay_entry *) alloca (new_size \
5029 * sizeof *entries); \
5030 memcpy (entries, old, size * sizeof *entries); \
5031 size = new_size; \
5032 } \
5033 \
5034 entries[n].string = (STRING); \
5035 entries[n].overlay = (OVERLAY); \
5036 priority = Foverlay_get ((OVERLAY), Qpriority); \
5037 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5038 entries[n].after_string_p = (AFTER_P); \
5039 ++n; \
5040 } \
5041 while (0)
5042
5043 /* Process overlay before the overlay center. */
5044 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5045 {
5046 XSETMISC (overlay, ov);
5047 xassert (OVERLAYP (overlay));
5048 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5049 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5050
5051 if (end < charpos)
5052 break;
5053
5054 /* Skip this overlay if it doesn't start or end at IT's current
5055 position. */
5056 if (end != charpos && start != charpos)
5057 continue;
5058
5059 /* Skip this overlay if it doesn't apply to IT->w. */
5060 window = Foverlay_get (overlay, Qwindow);
5061 if (WINDOWP (window) && XWINDOW (window) != it->w)
5062 continue;
5063
5064 /* If the text ``under'' the overlay is invisible, both before-
5065 and after-strings from this overlay are visible; start and
5066 end position are indistinguishable. */
5067 invisible = Foverlay_get (overlay, Qinvisible);
5068 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5069
5070 /* If overlay has a non-empty before-string, record it. */
5071 if ((start == charpos || (end == charpos && invis_p))
5072 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5073 && SCHARS (str))
5074 RECORD_OVERLAY_STRING (overlay, str, 0);
5075
5076 /* If overlay has a non-empty after-string, record it. */
5077 if ((end == charpos || (start == charpos && invis_p))
5078 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5079 && SCHARS (str))
5080 RECORD_OVERLAY_STRING (overlay, str, 1);
5081 }
5082
5083 /* Process overlays after the overlay center. */
5084 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5085 {
5086 XSETMISC (overlay, ov);
5087 xassert (OVERLAYP (overlay));
5088 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5089 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5090
5091 if (start > charpos)
5092 break;
5093
5094 /* Skip this overlay if it doesn't start or end at IT's current
5095 position. */
5096 if (end != charpos && start != charpos)
5097 continue;
5098
5099 /* Skip this overlay if it doesn't apply to IT->w. */
5100 window = Foverlay_get (overlay, Qwindow);
5101 if (WINDOWP (window) && XWINDOW (window) != it->w)
5102 continue;
5103
5104 /* If the text ``under'' the overlay is invisible, it has a zero
5105 dimension, and both before- and after-strings apply. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5108
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5114
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5120 }
5121
5122 #undef RECORD_OVERLAY_STRING
5123
5124 /* Sort entries. */
5125 if (n > 1)
5126 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5127
5128 /* Record number of overlay strings, and where we computed it. */
5129 it->n_overlay_strings = n;
5130 it->overlay_strings_charpos = charpos;
5131
5132 /* IT->current.overlay_string_index is the number of overlay strings
5133 that have already been consumed by IT. Copy some of the
5134 remaining overlay strings to IT->overlay_strings. */
5135 i = 0;
5136 j = it->current.overlay_string_index;
5137 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5138 {
5139 it->overlay_strings[i] = entries[j].string;
5140 it->string_overlays[i++] = entries[j++].overlay;
5141 }
5142
5143 CHECK_IT (it);
5144 }
5145
5146
5147 /* Get the first chunk of overlay strings at IT's current buffer
5148 position, or at CHARPOS if that is > 0. Value is non-zero if at
5149 least one overlay string was found. */
5150
5151 static int
5152 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5153 {
5154 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5155 process. This fills IT->overlay_strings with strings, and sets
5156 IT->n_overlay_strings to the total number of strings to process.
5157 IT->pos.overlay_string_index has to be set temporarily to zero
5158 because load_overlay_strings needs this; it must be set to -1
5159 when no overlay strings are found because a zero value would
5160 indicate a position in the first overlay string. */
5161 it->current.overlay_string_index = 0;
5162 load_overlay_strings (it, charpos);
5163
5164 /* If we found overlay strings, set up IT to deliver display
5165 elements from the first one. Otherwise set up IT to deliver
5166 from current_buffer. */
5167 if (it->n_overlay_strings)
5168 {
5169 /* Make sure we know settings in current_buffer, so that we can
5170 restore meaningful values when we're done with the overlay
5171 strings. */
5172 if (compute_stop_p)
5173 compute_stop_pos (it);
5174 xassert (it->face_id >= 0);
5175
5176 /* Save IT's settings. They are restored after all overlay
5177 strings have been processed. */
5178 xassert (!compute_stop_p || it->sp == 0);
5179
5180 /* When called from handle_stop, there might be an empty display
5181 string loaded. In that case, don't bother saving it. */
5182 if (!STRINGP (it->string) || SCHARS (it->string))
5183 push_it (it, NULL);
5184
5185 /* Set up IT to deliver display elements from the first overlay
5186 string. */
5187 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5188 it->string = it->overlay_strings[0];
5189 it->from_overlay = Qnil;
5190 it->stop_charpos = 0;
5191 xassert (STRINGP (it->string));
5192 it->end_charpos = SCHARS (it->string);
5193 it->prev_stop = 0;
5194 it->base_level_stop = 0;
5195 it->multibyte_p = STRING_MULTIBYTE (it->string);
5196 it->method = GET_FROM_STRING;
5197 it->from_disp_prop_p = 0;
5198
5199 /* Force paragraph direction to be that of the parent
5200 buffer. */
5201 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5202 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5203 else
5204 it->paragraph_embedding = L2R;
5205
5206 /* Set up the bidi iterator for this overlay string. */
5207 if (it->bidi_p)
5208 {
5209 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5210
5211 it->bidi_it.string.lstring = it->string;
5212 it->bidi_it.string.s = NULL;
5213 it->bidi_it.string.schars = SCHARS (it->string);
5214 it->bidi_it.string.bufpos = pos;
5215 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5216 it->bidi_it.string.unibyte = !it->multibyte_p;
5217 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5218 }
5219 return 1;
5220 }
5221
5222 it->current.overlay_string_index = -1;
5223 return 0;
5224 }
5225
5226 static int
5227 get_overlay_strings (struct it *it, EMACS_INT charpos)
5228 {
5229 it->string = Qnil;
5230 it->method = GET_FROM_BUFFER;
5231
5232 (void) get_overlay_strings_1 (it, charpos, 1);
5233
5234 CHECK_IT (it);
5235
5236 /* Value is non-zero if we found at least one overlay string. */
5237 return STRINGP (it->string);
5238 }
5239
5240
5241 \f
5242 /***********************************************************************
5243 Saving and restoring state
5244 ***********************************************************************/
5245
5246 /* Save current settings of IT on IT->stack. Called, for example,
5247 before setting up IT for an overlay string, to be able to restore
5248 IT's settings to what they were after the overlay string has been
5249 processed. If POSITION is non-NULL, it is the position to save on
5250 the stack instead of IT->position. */
5251
5252 static void
5253 push_it (struct it *it, struct text_pos *position)
5254 {
5255 struct iterator_stack_entry *p;
5256
5257 xassert (it->sp < IT_STACK_SIZE);
5258 p = it->stack + it->sp;
5259
5260 p->stop_charpos = it->stop_charpos;
5261 p->prev_stop = it->prev_stop;
5262 p->base_level_stop = it->base_level_stop;
5263 p->cmp_it = it->cmp_it;
5264 xassert (it->face_id >= 0);
5265 p->face_id = it->face_id;
5266 p->string = it->string;
5267 p->method = it->method;
5268 p->from_overlay = it->from_overlay;
5269 switch (p->method)
5270 {
5271 case GET_FROM_IMAGE:
5272 p->u.image.object = it->object;
5273 p->u.image.image_id = it->image_id;
5274 p->u.image.slice = it->slice;
5275 break;
5276 case GET_FROM_STRETCH:
5277 p->u.stretch.object = it->object;
5278 break;
5279 }
5280 p->position = position ? *position : it->position;
5281 p->current = it->current;
5282 p->end_charpos = it->end_charpos;
5283 p->string_nchars = it->string_nchars;
5284 p->area = it->area;
5285 p->multibyte_p = it->multibyte_p;
5286 p->avoid_cursor_p = it->avoid_cursor_p;
5287 p->space_width = it->space_width;
5288 p->font_height = it->font_height;
5289 p->voffset = it->voffset;
5290 p->string_from_display_prop_p = it->string_from_display_prop_p;
5291 p->display_ellipsis_p = 0;
5292 p->line_wrap = it->line_wrap;
5293 p->bidi_p = it->bidi_p;
5294 p->paragraph_embedding = it->paragraph_embedding;
5295 p->from_disp_prop_p = it->from_disp_prop_p;
5296 ++it->sp;
5297
5298 /* Save the state of the bidi iterator as well. */
5299 if (it->bidi_p)
5300 bidi_push_it (&it->bidi_it);
5301 }
5302
5303 static void
5304 iterate_out_of_display_property (struct it *it)
5305 {
5306 int buffer_p = BUFFERP (it->object);
5307 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5308 EMACS_INT bob = (buffer_p ? BEGV : 0);
5309
5310 /* Maybe initialize paragraph direction. If we are at the beginning
5311 of a new paragraph, next_element_from_buffer may not have a
5312 chance to do that. */
5313 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5314 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5315 /* prev_stop can be zero, so check against BEGV as well. */
5316 while (it->bidi_it.charpos >= bob
5317 && it->prev_stop <= it->bidi_it.charpos
5318 && it->bidi_it.charpos < CHARPOS (it->position))
5319 bidi_move_to_visually_next (&it->bidi_it);
5320 /* Record the stop_pos we just crossed, for when we cross it
5321 back, maybe. */
5322 if (it->bidi_it.charpos > CHARPOS (it->position))
5323 it->prev_stop = CHARPOS (it->position);
5324 /* If we ended up not where pop_it put us, resync IT's
5325 positional members with the bidi iterator. */
5326 if (it->bidi_it.charpos != CHARPOS (it->position))
5327 {
5328 SET_TEXT_POS (it->position,
5329 it->bidi_it.charpos, it->bidi_it.bytepos);
5330 if (buffer_p)
5331 it->current.pos = it->position;
5332 else
5333 it->current.string_pos = it->position;
5334 }
5335 }
5336
5337 /* Restore IT's settings from IT->stack. Called, for example, when no
5338 more overlay strings must be processed, and we return to delivering
5339 display elements from a buffer, or when the end of a string from a
5340 `display' property is reached and we return to delivering display
5341 elements from an overlay string, or from a buffer. */
5342
5343 static void
5344 pop_it (struct it *it)
5345 {
5346 struct iterator_stack_entry *p;
5347 int from_display_prop = it->from_disp_prop_p;
5348
5349 xassert (it->sp > 0);
5350 --it->sp;
5351 p = it->stack + it->sp;
5352 it->stop_charpos = p->stop_charpos;
5353 it->prev_stop = p->prev_stop;
5354 it->base_level_stop = p->base_level_stop;
5355 it->cmp_it = p->cmp_it;
5356 it->face_id = p->face_id;
5357 it->current = p->current;
5358 it->position = p->position;
5359 it->string = p->string;
5360 it->from_overlay = p->from_overlay;
5361 if (NILP (it->string))
5362 SET_TEXT_POS (it->current.string_pos, -1, -1);
5363 it->method = p->method;
5364 switch (it->method)
5365 {
5366 case GET_FROM_IMAGE:
5367 it->image_id = p->u.image.image_id;
5368 it->object = p->u.image.object;
5369 it->slice = p->u.image.slice;
5370 break;
5371 case GET_FROM_STRETCH:
5372 it->object = p->u.stretch.object;
5373 break;
5374 case GET_FROM_BUFFER:
5375 it->object = it->w->buffer;
5376 break;
5377 case GET_FROM_STRING:
5378 it->object = it->string;
5379 break;
5380 case GET_FROM_DISPLAY_VECTOR:
5381 if (it->s)
5382 it->method = GET_FROM_C_STRING;
5383 else if (STRINGP (it->string))
5384 it->method = GET_FROM_STRING;
5385 else
5386 {
5387 it->method = GET_FROM_BUFFER;
5388 it->object = it->w->buffer;
5389 }
5390 }
5391 it->end_charpos = p->end_charpos;
5392 it->string_nchars = p->string_nchars;
5393 it->area = p->area;
5394 it->multibyte_p = p->multibyte_p;
5395 it->avoid_cursor_p = p->avoid_cursor_p;
5396 it->space_width = p->space_width;
5397 it->font_height = p->font_height;
5398 it->voffset = p->voffset;
5399 it->string_from_display_prop_p = p->string_from_display_prop_p;
5400 it->line_wrap = p->line_wrap;
5401 it->bidi_p = p->bidi_p;
5402 it->paragraph_embedding = p->paragraph_embedding;
5403 it->from_disp_prop_p = p->from_disp_prop_p;
5404 if (it->bidi_p)
5405 {
5406 bidi_pop_it (&it->bidi_it);
5407 /* Bidi-iterate until we get out of the portion of text, if any,
5408 covered by a `display' text property or by an overlay with
5409 `display' property. (We cannot just jump there, because the
5410 internal coherency of the bidi iterator state can not be
5411 preserved across such jumps.) We also must determine the
5412 paragraph base direction if the overlay we just processed is
5413 at the beginning of a new paragraph. */
5414 if (from_display_prop
5415 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5416 iterate_out_of_display_property (it);
5417
5418 xassert ((BUFFERP (it->object)
5419 && IT_CHARPOS (*it) == it->bidi_it.charpos
5420 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5421 || (STRINGP (it->object)
5422 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5423 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5424 }
5425 }
5426
5427
5428 \f
5429 /***********************************************************************
5430 Moving over lines
5431 ***********************************************************************/
5432
5433 /* Set IT's current position to the previous line start. */
5434
5435 static void
5436 back_to_previous_line_start (struct it *it)
5437 {
5438 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5439 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5440 }
5441
5442
5443 /* Move IT to the next line start.
5444
5445 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5446 we skipped over part of the text (as opposed to moving the iterator
5447 continuously over the text). Otherwise, don't change the value
5448 of *SKIPPED_P.
5449
5450 Newlines may come from buffer text, overlay strings, or strings
5451 displayed via the `display' property. That's the reason we can't
5452 simply use find_next_newline_no_quit.
5453
5454 Note that this function may not skip over invisible text that is so
5455 because of text properties and immediately follows a newline. If
5456 it would, function reseat_at_next_visible_line_start, when called
5457 from set_iterator_to_next, would effectively make invisible
5458 characters following a newline part of the wrong glyph row, which
5459 leads to wrong cursor motion. */
5460
5461 static int
5462 forward_to_next_line_start (struct it *it, int *skipped_p)
5463 {
5464 EMACS_INT old_selective;
5465 int newline_found_p, n;
5466 const int MAX_NEWLINE_DISTANCE = 500;
5467
5468 /* If already on a newline, just consume it to avoid unintended
5469 skipping over invisible text below. */
5470 if (it->what == IT_CHARACTER
5471 && it->c == '\n'
5472 && CHARPOS (it->position) == IT_CHARPOS (*it))
5473 {
5474 set_iterator_to_next (it, 0);
5475 it->c = 0;
5476 return 1;
5477 }
5478
5479 /* Don't handle selective display in the following. It's (a)
5480 unnecessary because it's done by the caller, and (b) leads to an
5481 infinite recursion because next_element_from_ellipsis indirectly
5482 calls this function. */
5483 old_selective = it->selective;
5484 it->selective = 0;
5485
5486 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5487 from buffer text. */
5488 for (n = newline_found_p = 0;
5489 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5490 n += STRINGP (it->string) ? 0 : 1)
5491 {
5492 if (!get_next_display_element (it))
5493 return 0;
5494 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5495 set_iterator_to_next (it, 0);
5496 }
5497
5498 /* If we didn't find a newline near enough, see if we can use a
5499 short-cut. */
5500 if (!newline_found_p)
5501 {
5502 EMACS_INT start = IT_CHARPOS (*it);
5503 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5504 Lisp_Object pos;
5505
5506 xassert (!STRINGP (it->string));
5507
5508 /* If we are not bidi-reordering, and there isn't any `display'
5509 property in sight, and no overlays, we can just use the
5510 position of the newline in buffer text. */
5511 if (!it->bidi_p
5512 && (it->stop_charpos >= limit
5513 || ((pos = Fnext_single_property_change (make_number (start),
5514 Qdisplay, Qnil,
5515 make_number (limit)),
5516 NILP (pos))
5517 && next_overlay_change (start) == ZV)))
5518 {
5519 IT_CHARPOS (*it) = limit;
5520 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5521 *skipped_p = newline_found_p = 1;
5522 }
5523 else
5524 {
5525 while (get_next_display_element (it)
5526 && !newline_found_p)
5527 {
5528 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5529 set_iterator_to_next (it, 0);
5530 }
5531 }
5532 }
5533
5534 it->selective = old_selective;
5535 return newline_found_p;
5536 }
5537
5538
5539 /* Set IT's current position to the previous visible line start. Skip
5540 invisible text that is so either due to text properties or due to
5541 selective display. Caution: this does not change IT->current_x and
5542 IT->hpos. */
5543
5544 static void
5545 back_to_previous_visible_line_start (struct it *it)
5546 {
5547 while (IT_CHARPOS (*it) > BEGV)
5548 {
5549 back_to_previous_line_start (it);
5550
5551 if (IT_CHARPOS (*it) <= BEGV)
5552 break;
5553
5554 /* If selective > 0, then lines indented more than its value are
5555 invisible. */
5556 if (it->selective > 0
5557 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5558 it->selective))
5559 continue;
5560
5561 /* Check the newline before point for invisibility. */
5562 {
5563 Lisp_Object prop;
5564 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5565 Qinvisible, it->window);
5566 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5567 continue;
5568 }
5569
5570 if (IT_CHARPOS (*it) <= BEGV)
5571 break;
5572
5573 {
5574 struct it it2;
5575 void *it2data = NULL;
5576 EMACS_INT pos;
5577 EMACS_INT beg, end;
5578 Lisp_Object val, overlay;
5579
5580 SAVE_IT (it2, *it, it2data);
5581
5582 /* If newline is part of a composition, continue from start of composition */
5583 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5584 && beg < IT_CHARPOS (*it))
5585 goto replaced;
5586
5587 /* If newline is replaced by a display property, find start of overlay
5588 or interval and continue search from that point. */
5589 pos = --IT_CHARPOS (it2);
5590 --IT_BYTEPOS (it2);
5591 it2.sp = 0;
5592 bidi_unshelve_cache (NULL);
5593 it2.string_from_display_prop_p = 0;
5594 it2.from_disp_prop_p = 0;
5595 if (handle_display_prop (&it2) == HANDLED_RETURN
5596 && !NILP (val = get_char_property_and_overlay
5597 (make_number (pos), Qdisplay, Qnil, &overlay))
5598 && (OVERLAYP (overlay)
5599 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5600 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5601 {
5602 RESTORE_IT (it, it, it2data);
5603 goto replaced;
5604 }
5605
5606 /* Newline is not replaced by anything -- so we are done. */
5607 RESTORE_IT (it, it, it2data);
5608 break;
5609
5610 replaced:
5611 if (beg < BEGV)
5612 beg = BEGV;
5613 IT_CHARPOS (*it) = beg;
5614 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5615 }
5616 }
5617
5618 it->continuation_lines_width = 0;
5619
5620 xassert (IT_CHARPOS (*it) >= BEGV);
5621 xassert (IT_CHARPOS (*it) == BEGV
5622 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5623 CHECK_IT (it);
5624 }
5625
5626
5627 /* Reseat iterator IT at the previous visible line start. Skip
5628 invisible text that is so either due to text properties or due to
5629 selective display. At the end, update IT's overlay information,
5630 face information etc. */
5631
5632 void
5633 reseat_at_previous_visible_line_start (struct it *it)
5634 {
5635 back_to_previous_visible_line_start (it);
5636 reseat (it, it->current.pos, 1);
5637 CHECK_IT (it);
5638 }
5639
5640
5641 /* Reseat iterator IT on the next visible line start in the current
5642 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5643 preceding the line start. Skip over invisible text that is so
5644 because of selective display. Compute faces, overlays etc at the
5645 new position. Note that this function does not skip over text that
5646 is invisible because of text properties. */
5647
5648 static void
5649 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5650 {
5651 int newline_found_p, skipped_p = 0;
5652
5653 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5654
5655 /* Skip over lines that are invisible because they are indented
5656 more than the value of IT->selective. */
5657 if (it->selective > 0)
5658 while (IT_CHARPOS (*it) < ZV
5659 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5660 it->selective))
5661 {
5662 xassert (IT_BYTEPOS (*it) == BEGV
5663 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5664 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5665 }
5666
5667 /* Position on the newline if that's what's requested. */
5668 if (on_newline_p && newline_found_p)
5669 {
5670 if (STRINGP (it->string))
5671 {
5672 if (IT_STRING_CHARPOS (*it) > 0)
5673 {
5674 if (!it->bidi_p)
5675 {
5676 --IT_STRING_CHARPOS (*it);
5677 --IT_STRING_BYTEPOS (*it);
5678 }
5679 else
5680 /* Setting this flag will cause
5681 bidi_move_to_visually_next not to advance, but
5682 instead deliver the current character (newline),
5683 which is what the ON_NEWLINE_P flag wants. */
5684 it->bidi_it.first_elt = 1;
5685 }
5686 }
5687 else if (IT_CHARPOS (*it) > BEGV)
5688 {
5689 if (!it->bidi_p)
5690 {
5691 --IT_CHARPOS (*it);
5692 --IT_BYTEPOS (*it);
5693 }
5694 /* With bidi iteration, the call to `reseat' will cause
5695 bidi_move_to_visually_next deliver the current character,
5696 the newline, instead of advancing. */
5697 reseat (it, it->current.pos, 0);
5698 }
5699 }
5700 else if (skipped_p)
5701 reseat (it, it->current.pos, 0);
5702
5703 CHECK_IT (it);
5704 }
5705
5706
5707 \f
5708 /***********************************************************************
5709 Changing an iterator's position
5710 ***********************************************************************/
5711
5712 /* Change IT's current position to POS in current_buffer. If FORCE_P
5713 is non-zero, always check for text properties at the new position.
5714 Otherwise, text properties are only looked up if POS >=
5715 IT->check_charpos of a property. */
5716
5717 static void
5718 reseat (struct it *it, struct text_pos pos, int force_p)
5719 {
5720 EMACS_INT original_pos = IT_CHARPOS (*it);
5721
5722 reseat_1 (it, pos, 0);
5723
5724 /* Determine where to check text properties. Avoid doing it
5725 where possible because text property lookup is very expensive. */
5726 if (force_p
5727 || CHARPOS (pos) > it->stop_charpos
5728 || CHARPOS (pos) < original_pos)
5729 {
5730 if (it->bidi_p)
5731 {
5732 /* For bidi iteration, we need to prime prev_stop and
5733 base_level_stop with our best estimations. */
5734 if (CHARPOS (pos) < it->prev_stop)
5735 {
5736 handle_stop_backwards (it, BEGV);
5737 if (CHARPOS (pos) < it->base_level_stop)
5738 it->base_level_stop = 0;
5739 }
5740 else if (CHARPOS (pos) > it->stop_charpos
5741 && it->stop_charpos >= BEGV)
5742 handle_stop_backwards (it, it->stop_charpos);
5743 else /* force_p */
5744 handle_stop (it);
5745 }
5746 else
5747 {
5748 handle_stop (it);
5749 it->prev_stop = it->base_level_stop = 0;
5750 }
5751
5752 }
5753
5754 CHECK_IT (it);
5755 }
5756
5757
5758 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5759 IT->stop_pos to POS, also. */
5760
5761 static void
5762 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5763 {
5764 /* Don't call this function when scanning a C string. */
5765 xassert (it->s == NULL);
5766
5767 /* POS must be a reasonable value. */
5768 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5769
5770 it->current.pos = it->position = pos;
5771 it->end_charpos = ZV;
5772 it->dpvec = NULL;
5773 it->current.dpvec_index = -1;
5774 it->current.overlay_string_index = -1;
5775 IT_STRING_CHARPOS (*it) = -1;
5776 IT_STRING_BYTEPOS (*it) = -1;
5777 it->string = Qnil;
5778 it->method = GET_FROM_BUFFER;
5779 it->object = it->w->buffer;
5780 it->area = TEXT_AREA;
5781 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5782 it->sp = 0;
5783 it->string_from_display_prop_p = 0;
5784 it->from_disp_prop_p = 0;
5785 it->face_before_selective_p = 0;
5786 if (it->bidi_p)
5787 {
5788 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5789 &it->bidi_it);
5790 bidi_unshelve_cache (NULL);
5791 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5792 it->bidi_it.string.s = NULL;
5793 it->bidi_it.string.lstring = Qnil;
5794 it->bidi_it.string.bufpos = 0;
5795 it->bidi_it.string.unibyte = 0;
5796 }
5797
5798 if (set_stop_p)
5799 {
5800 it->stop_charpos = CHARPOS (pos);
5801 it->base_level_stop = CHARPOS (pos);
5802 }
5803 }
5804
5805
5806 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5807 If S is non-null, it is a C string to iterate over. Otherwise,
5808 STRING gives a Lisp string to iterate over.
5809
5810 If PRECISION > 0, don't return more then PRECISION number of
5811 characters from the string.
5812
5813 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5814 characters have been returned. FIELD_WIDTH < 0 means an infinite
5815 field width.
5816
5817 MULTIBYTE = 0 means disable processing of multibyte characters,
5818 MULTIBYTE > 0 means enable it,
5819 MULTIBYTE < 0 means use IT->multibyte_p.
5820
5821 IT must be initialized via a prior call to init_iterator before
5822 calling this function. */
5823
5824 static void
5825 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5826 EMACS_INT charpos, EMACS_INT precision, int field_width,
5827 int multibyte)
5828 {
5829 /* No region in strings. */
5830 it->region_beg_charpos = it->region_end_charpos = -1;
5831
5832 /* No text property checks performed by default, but see below. */
5833 it->stop_charpos = -1;
5834
5835 /* Set iterator position and end position. */
5836 memset (&it->current, 0, sizeof it->current);
5837 it->current.overlay_string_index = -1;
5838 it->current.dpvec_index = -1;
5839 xassert (charpos >= 0);
5840
5841 /* If STRING is specified, use its multibyteness, otherwise use the
5842 setting of MULTIBYTE, if specified. */
5843 if (multibyte >= 0)
5844 it->multibyte_p = multibyte > 0;
5845
5846 /* Bidirectional reordering of strings is controlled by the default
5847 value of bidi-display-reordering. */
5848 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5849
5850 if (s == NULL)
5851 {
5852 xassert (STRINGP (string));
5853 it->string = string;
5854 it->s = NULL;
5855 it->end_charpos = it->string_nchars = SCHARS (string);
5856 it->method = GET_FROM_STRING;
5857 it->current.string_pos = string_pos (charpos, string);
5858
5859 if (it->bidi_p)
5860 {
5861 it->bidi_it.string.lstring = string;
5862 it->bidi_it.string.s = NULL;
5863 it->bidi_it.string.schars = it->end_charpos;
5864 it->bidi_it.string.bufpos = 0;
5865 it->bidi_it.string.from_disp_str = 0;
5866 it->bidi_it.string.unibyte = !it->multibyte_p;
5867 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5868 FRAME_WINDOW_P (it->f), &it->bidi_it);
5869 }
5870 }
5871 else
5872 {
5873 it->s = (const unsigned char *) s;
5874 it->string = Qnil;
5875
5876 /* Note that we use IT->current.pos, not it->current.string_pos,
5877 for displaying C strings. */
5878 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5879 if (it->multibyte_p)
5880 {
5881 it->current.pos = c_string_pos (charpos, s, 1);
5882 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5883 }
5884 else
5885 {
5886 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5887 it->end_charpos = it->string_nchars = strlen (s);
5888 }
5889
5890 if (it->bidi_p)
5891 {
5892 it->bidi_it.string.lstring = Qnil;
5893 it->bidi_it.string.s = (const unsigned char *) s;
5894 it->bidi_it.string.schars = it->end_charpos;
5895 it->bidi_it.string.bufpos = 0;
5896 it->bidi_it.string.from_disp_str = 0;
5897 it->bidi_it.string.unibyte = !it->multibyte_p;
5898 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5899 &it->bidi_it);
5900 }
5901 it->method = GET_FROM_C_STRING;
5902 }
5903
5904 /* PRECISION > 0 means don't return more than PRECISION characters
5905 from the string. */
5906 if (precision > 0 && it->end_charpos - charpos > precision)
5907 {
5908 it->end_charpos = it->string_nchars = charpos + precision;
5909 if (it->bidi_p)
5910 it->bidi_it.string.schars = it->end_charpos;
5911 }
5912
5913 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5914 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5915 FIELD_WIDTH < 0 means infinite field width. This is useful for
5916 padding with `-' at the end of a mode line. */
5917 if (field_width < 0)
5918 field_width = INFINITY;
5919 /* Implementation note: We deliberately don't enlarge
5920 it->bidi_it.string.schars here to fit it->end_charpos, because
5921 the bidi iterator cannot produce characters out of thin air. */
5922 if (field_width > it->end_charpos - charpos)
5923 it->end_charpos = charpos + field_width;
5924
5925 /* Use the standard display table for displaying strings. */
5926 if (DISP_TABLE_P (Vstandard_display_table))
5927 it->dp = XCHAR_TABLE (Vstandard_display_table);
5928
5929 it->stop_charpos = charpos;
5930 it->prev_stop = charpos;
5931 it->base_level_stop = 0;
5932 if (it->bidi_p)
5933 {
5934 it->bidi_it.first_elt = 1;
5935 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5936 it->bidi_it.disp_pos = -1;
5937 }
5938 if (s == NULL && it->multibyte_p)
5939 {
5940 EMACS_INT endpos = SCHARS (it->string);
5941 if (endpos > it->end_charpos)
5942 endpos = it->end_charpos;
5943 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5944 it->string);
5945 }
5946 CHECK_IT (it);
5947 }
5948
5949
5950 \f
5951 /***********************************************************************
5952 Iteration
5953 ***********************************************************************/
5954
5955 /* Map enum it_method value to corresponding next_element_from_* function. */
5956
5957 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5958 {
5959 next_element_from_buffer,
5960 next_element_from_display_vector,
5961 next_element_from_string,
5962 next_element_from_c_string,
5963 next_element_from_image,
5964 next_element_from_stretch
5965 };
5966
5967 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5968
5969
5970 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5971 (possibly with the following characters). */
5972
5973 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5974 ((IT)->cmp_it.id >= 0 \
5975 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5976 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5977 END_CHARPOS, (IT)->w, \
5978 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5979 (IT)->string)))
5980
5981
5982 /* Lookup the char-table Vglyphless_char_display for character C (-1
5983 if we want information for no-font case), and return the display
5984 method symbol. By side-effect, update it->what and
5985 it->glyphless_method. This function is called from
5986 get_next_display_element for each character element, and from
5987 x_produce_glyphs when no suitable font was found. */
5988
5989 Lisp_Object
5990 lookup_glyphless_char_display (int c, struct it *it)
5991 {
5992 Lisp_Object glyphless_method = Qnil;
5993
5994 if (CHAR_TABLE_P (Vglyphless_char_display)
5995 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5996 {
5997 if (c >= 0)
5998 {
5999 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6000 if (CONSP (glyphless_method))
6001 glyphless_method = FRAME_WINDOW_P (it->f)
6002 ? XCAR (glyphless_method)
6003 : XCDR (glyphless_method);
6004 }
6005 else
6006 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6007 }
6008
6009 retry:
6010 if (NILP (glyphless_method))
6011 {
6012 if (c >= 0)
6013 /* The default is to display the character by a proper font. */
6014 return Qnil;
6015 /* The default for the no-font case is to display an empty box. */
6016 glyphless_method = Qempty_box;
6017 }
6018 if (EQ (glyphless_method, Qzero_width))
6019 {
6020 if (c >= 0)
6021 return glyphless_method;
6022 /* This method can't be used for the no-font case. */
6023 glyphless_method = Qempty_box;
6024 }
6025 if (EQ (glyphless_method, Qthin_space))
6026 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6027 else if (EQ (glyphless_method, Qempty_box))
6028 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6029 else if (EQ (glyphless_method, Qhex_code))
6030 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6031 else if (STRINGP (glyphless_method))
6032 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6033 else
6034 {
6035 /* Invalid value. We use the default method. */
6036 glyphless_method = Qnil;
6037 goto retry;
6038 }
6039 it->what = IT_GLYPHLESS;
6040 return glyphless_method;
6041 }
6042
6043 /* Load IT's display element fields with information about the next
6044 display element from the current position of IT. Value is zero if
6045 end of buffer (or C string) is reached. */
6046
6047 static struct frame *last_escape_glyph_frame = NULL;
6048 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6049 static int last_escape_glyph_merged_face_id = 0;
6050
6051 struct frame *last_glyphless_glyph_frame = NULL;
6052 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6053 int last_glyphless_glyph_merged_face_id = 0;
6054
6055 static int
6056 get_next_display_element (struct it *it)
6057 {
6058 /* Non-zero means that we found a display element. Zero means that
6059 we hit the end of what we iterate over. Performance note: the
6060 function pointer `method' used here turns out to be faster than
6061 using a sequence of if-statements. */
6062 int success_p;
6063
6064 get_next:
6065 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6066
6067 if (it->what == IT_CHARACTER)
6068 {
6069 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6070 and only if (a) the resolved directionality of that character
6071 is R..." */
6072 /* FIXME: Do we need an exception for characters from display
6073 tables? */
6074 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6075 it->c = bidi_mirror_char (it->c);
6076 /* Map via display table or translate control characters.
6077 IT->c, IT->len etc. have been set to the next character by
6078 the function call above. If we have a display table, and it
6079 contains an entry for IT->c, translate it. Don't do this if
6080 IT->c itself comes from a display table, otherwise we could
6081 end up in an infinite recursion. (An alternative could be to
6082 count the recursion depth of this function and signal an
6083 error when a certain maximum depth is reached.) Is it worth
6084 it? */
6085 if (success_p && it->dpvec == NULL)
6086 {
6087 Lisp_Object dv;
6088 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6089 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6090 nbsp_or_shy = char_is_other;
6091 int c = it->c; /* This is the character to display. */
6092
6093 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6094 {
6095 xassert (SINGLE_BYTE_CHAR_P (c));
6096 if (unibyte_display_via_language_environment)
6097 {
6098 c = DECODE_CHAR (unibyte, c);
6099 if (c < 0)
6100 c = BYTE8_TO_CHAR (it->c);
6101 }
6102 else
6103 c = BYTE8_TO_CHAR (it->c);
6104 }
6105
6106 if (it->dp
6107 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6108 VECTORP (dv)))
6109 {
6110 struct Lisp_Vector *v = XVECTOR (dv);
6111
6112 /* Return the first character from the display table
6113 entry, if not empty. If empty, don't display the
6114 current character. */
6115 if (v->header.size)
6116 {
6117 it->dpvec_char_len = it->len;
6118 it->dpvec = v->contents;
6119 it->dpend = v->contents + v->header.size;
6120 it->current.dpvec_index = 0;
6121 it->dpvec_face_id = -1;
6122 it->saved_face_id = it->face_id;
6123 it->method = GET_FROM_DISPLAY_VECTOR;
6124 it->ellipsis_p = 0;
6125 }
6126 else
6127 {
6128 set_iterator_to_next (it, 0);
6129 }
6130 goto get_next;
6131 }
6132
6133 if (! NILP (lookup_glyphless_char_display (c, it)))
6134 {
6135 if (it->what == IT_GLYPHLESS)
6136 goto done;
6137 /* Don't display this character. */
6138 set_iterator_to_next (it, 0);
6139 goto get_next;
6140 }
6141
6142 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6143 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6144 : c == 0xAD ? char_is_soft_hyphen
6145 : char_is_other);
6146
6147 /* Translate control characters into `\003' or `^C' form.
6148 Control characters coming from a display table entry are
6149 currently not translated because we use IT->dpvec to hold
6150 the translation. This could easily be changed but I
6151 don't believe that it is worth doing.
6152
6153 NBSP and SOFT-HYPEN are property translated too.
6154
6155 Non-printable characters and raw-byte characters are also
6156 translated to octal form. */
6157 if (((c < ' ' || c == 127) /* ASCII control chars */
6158 ? (it->area != TEXT_AREA
6159 /* In mode line, treat \n, \t like other crl chars. */
6160 || (c != '\t'
6161 && it->glyph_row
6162 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6163 || (c != '\n' && c != '\t'))
6164 : (nbsp_or_shy
6165 || CHAR_BYTE8_P (c)
6166 || ! CHAR_PRINTABLE_P (c))))
6167 {
6168 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6169 or a non-printable character which must be displayed
6170 either as '\003' or as `^C' where the '\\' and '^'
6171 can be defined in the display table. Fill
6172 IT->ctl_chars with glyphs for what we have to
6173 display. Then, set IT->dpvec to these glyphs. */
6174 Lisp_Object gc;
6175 int ctl_len;
6176 int face_id;
6177 EMACS_INT lface_id = 0;
6178 int escape_glyph;
6179
6180 /* Handle control characters with ^. */
6181
6182 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6183 {
6184 int g;
6185
6186 g = '^'; /* default glyph for Control */
6187 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6188 if (it->dp
6189 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6190 && GLYPH_CODE_CHAR_VALID_P (gc))
6191 {
6192 g = GLYPH_CODE_CHAR (gc);
6193 lface_id = GLYPH_CODE_FACE (gc);
6194 }
6195 if (lface_id)
6196 {
6197 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6198 }
6199 else if (it->f == last_escape_glyph_frame
6200 && it->face_id == last_escape_glyph_face_id)
6201 {
6202 face_id = last_escape_glyph_merged_face_id;
6203 }
6204 else
6205 {
6206 /* Merge the escape-glyph face into the current face. */
6207 face_id = merge_faces (it->f, Qescape_glyph, 0,
6208 it->face_id);
6209 last_escape_glyph_frame = it->f;
6210 last_escape_glyph_face_id = it->face_id;
6211 last_escape_glyph_merged_face_id = face_id;
6212 }
6213
6214 XSETINT (it->ctl_chars[0], g);
6215 XSETINT (it->ctl_chars[1], c ^ 0100);
6216 ctl_len = 2;
6217 goto display_control;
6218 }
6219
6220 /* Handle non-break space in the mode where it only gets
6221 highlighting. */
6222
6223 if (EQ (Vnobreak_char_display, Qt)
6224 && nbsp_or_shy == char_is_nbsp)
6225 {
6226 /* Merge the no-break-space face into the current face. */
6227 face_id = merge_faces (it->f, Qnobreak_space, 0,
6228 it->face_id);
6229
6230 c = ' ';
6231 XSETINT (it->ctl_chars[0], ' ');
6232 ctl_len = 1;
6233 goto display_control;
6234 }
6235
6236 /* Handle sequences that start with the "escape glyph". */
6237
6238 /* the default escape glyph is \. */
6239 escape_glyph = '\\';
6240
6241 if (it->dp
6242 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6243 && GLYPH_CODE_CHAR_VALID_P (gc))
6244 {
6245 escape_glyph = GLYPH_CODE_CHAR (gc);
6246 lface_id = GLYPH_CODE_FACE (gc);
6247 }
6248 if (lface_id)
6249 {
6250 /* The display table specified a face.
6251 Merge it into face_id and also into escape_glyph. */
6252 face_id = merge_faces (it->f, Qt, lface_id,
6253 it->face_id);
6254 }
6255 else if (it->f == last_escape_glyph_frame
6256 && it->face_id == last_escape_glyph_face_id)
6257 {
6258 face_id = last_escape_glyph_merged_face_id;
6259 }
6260 else
6261 {
6262 /* Merge the escape-glyph face into the current face. */
6263 face_id = merge_faces (it->f, Qescape_glyph, 0,
6264 it->face_id);
6265 last_escape_glyph_frame = it->f;
6266 last_escape_glyph_face_id = it->face_id;
6267 last_escape_glyph_merged_face_id = face_id;
6268 }
6269
6270 /* Handle soft hyphens in the mode where they only get
6271 highlighting. */
6272
6273 if (EQ (Vnobreak_char_display, Qt)
6274 && nbsp_or_shy == char_is_soft_hyphen)
6275 {
6276 XSETINT (it->ctl_chars[0], '-');
6277 ctl_len = 1;
6278 goto display_control;
6279 }
6280
6281 /* Handle non-break space and soft hyphen
6282 with the escape glyph. */
6283
6284 if (nbsp_or_shy)
6285 {
6286 XSETINT (it->ctl_chars[0], escape_glyph);
6287 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6288 XSETINT (it->ctl_chars[1], c);
6289 ctl_len = 2;
6290 goto display_control;
6291 }
6292
6293 {
6294 char str[10];
6295 int len, i;
6296
6297 if (CHAR_BYTE8_P (c))
6298 /* Display \200 instead of \17777600. */
6299 c = CHAR_TO_BYTE8 (c);
6300 len = sprintf (str, "%03o", c);
6301
6302 XSETINT (it->ctl_chars[0], escape_glyph);
6303 for (i = 0; i < len; i++)
6304 XSETINT (it->ctl_chars[i + 1], str[i]);
6305 ctl_len = len + 1;
6306 }
6307
6308 display_control:
6309 /* Set up IT->dpvec and return first character from it. */
6310 it->dpvec_char_len = it->len;
6311 it->dpvec = it->ctl_chars;
6312 it->dpend = it->dpvec + ctl_len;
6313 it->current.dpvec_index = 0;
6314 it->dpvec_face_id = face_id;
6315 it->saved_face_id = it->face_id;
6316 it->method = GET_FROM_DISPLAY_VECTOR;
6317 it->ellipsis_p = 0;
6318 goto get_next;
6319 }
6320 it->char_to_display = c;
6321 }
6322 else if (success_p)
6323 {
6324 it->char_to_display = it->c;
6325 }
6326 }
6327
6328 /* Adjust face id for a multibyte character. There are no multibyte
6329 character in unibyte text. */
6330 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6331 && it->multibyte_p
6332 && success_p
6333 && FRAME_WINDOW_P (it->f))
6334 {
6335 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6336
6337 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6338 {
6339 /* Automatic composition with glyph-string. */
6340 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6341
6342 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6343 }
6344 else
6345 {
6346 EMACS_INT pos = (it->s ? -1
6347 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6348 : IT_CHARPOS (*it));
6349 int c;
6350
6351 if (it->what == IT_CHARACTER)
6352 c = it->char_to_display;
6353 else
6354 {
6355 struct composition *cmp = composition_table[it->cmp_it.id];
6356 int i;
6357
6358 c = ' ';
6359 for (i = 0; i < cmp->glyph_len; i++)
6360 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6361 break;
6362 }
6363 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6364 }
6365 }
6366
6367 done:
6368 /* Is this character the last one of a run of characters with
6369 box? If yes, set IT->end_of_box_run_p to 1. */
6370 if (it->face_box_p
6371 && it->s == NULL)
6372 {
6373 if (it->method == GET_FROM_STRING && it->sp)
6374 {
6375 int face_id = underlying_face_id (it);
6376 struct face *face = FACE_FROM_ID (it->f, face_id);
6377
6378 if (face)
6379 {
6380 if (face->box == FACE_NO_BOX)
6381 {
6382 /* If the box comes from face properties in a
6383 display string, check faces in that string. */
6384 int string_face_id = face_after_it_pos (it);
6385 it->end_of_box_run_p
6386 = (FACE_FROM_ID (it->f, string_face_id)->box
6387 == FACE_NO_BOX);
6388 }
6389 /* Otherwise, the box comes from the underlying face.
6390 If this is the last string character displayed, check
6391 the next buffer location. */
6392 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6393 && (it->current.overlay_string_index
6394 == it->n_overlay_strings - 1))
6395 {
6396 EMACS_INT ignore;
6397 int next_face_id;
6398 struct text_pos pos = it->current.pos;
6399 INC_TEXT_POS (pos, it->multibyte_p);
6400
6401 next_face_id = face_at_buffer_position
6402 (it->w, CHARPOS (pos), it->region_beg_charpos,
6403 it->region_end_charpos, &ignore,
6404 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6405 -1);
6406 it->end_of_box_run_p
6407 = (FACE_FROM_ID (it->f, next_face_id)->box
6408 == FACE_NO_BOX);
6409 }
6410 }
6411 }
6412 else
6413 {
6414 int face_id = face_after_it_pos (it);
6415 it->end_of_box_run_p
6416 = (face_id != it->face_id
6417 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6418 }
6419 }
6420
6421 /* Value is 0 if end of buffer or string reached. */
6422 return success_p;
6423 }
6424
6425
6426 /* Move IT to the next display element.
6427
6428 RESEAT_P non-zero means if called on a newline in buffer text,
6429 skip to the next visible line start.
6430
6431 Functions get_next_display_element and set_iterator_to_next are
6432 separate because I find this arrangement easier to handle than a
6433 get_next_display_element function that also increments IT's
6434 position. The way it is we can first look at an iterator's current
6435 display element, decide whether it fits on a line, and if it does,
6436 increment the iterator position. The other way around we probably
6437 would either need a flag indicating whether the iterator has to be
6438 incremented the next time, or we would have to implement a
6439 decrement position function which would not be easy to write. */
6440
6441 void
6442 set_iterator_to_next (struct it *it, int reseat_p)
6443 {
6444 /* Reset flags indicating start and end of a sequence of characters
6445 with box. Reset them at the start of this function because
6446 moving the iterator to a new position might set them. */
6447 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6448
6449 switch (it->method)
6450 {
6451 case GET_FROM_BUFFER:
6452 /* The current display element of IT is a character from
6453 current_buffer. Advance in the buffer, and maybe skip over
6454 invisible lines that are so because of selective display. */
6455 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6456 reseat_at_next_visible_line_start (it, 0);
6457 else if (it->cmp_it.id >= 0)
6458 {
6459 /* We are currently getting glyphs from a composition. */
6460 int i;
6461
6462 if (! it->bidi_p)
6463 {
6464 IT_CHARPOS (*it) += it->cmp_it.nchars;
6465 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6466 if (it->cmp_it.to < it->cmp_it.nglyphs)
6467 {
6468 it->cmp_it.from = it->cmp_it.to;
6469 }
6470 else
6471 {
6472 it->cmp_it.id = -1;
6473 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6474 IT_BYTEPOS (*it),
6475 it->end_charpos, Qnil);
6476 }
6477 }
6478 else if (! it->cmp_it.reversed_p)
6479 {
6480 /* Composition created while scanning forward. */
6481 /* Update IT's char/byte positions to point to the first
6482 character of the next grapheme cluster, or to the
6483 character visually after the current composition. */
6484 for (i = 0; i < it->cmp_it.nchars; i++)
6485 bidi_move_to_visually_next (&it->bidi_it);
6486 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6487 IT_CHARPOS (*it) = it->bidi_it.charpos;
6488
6489 if (it->cmp_it.to < it->cmp_it.nglyphs)
6490 {
6491 /* Proceed to the next grapheme cluster. */
6492 it->cmp_it.from = it->cmp_it.to;
6493 }
6494 else
6495 {
6496 /* No more grapheme clusters in this composition.
6497 Find the next stop position. */
6498 EMACS_INT stop = it->end_charpos;
6499 if (it->bidi_it.scan_dir < 0)
6500 /* Now we are scanning backward and don't know
6501 where to stop. */
6502 stop = -1;
6503 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6504 IT_BYTEPOS (*it), stop, Qnil);
6505 }
6506 }
6507 else
6508 {
6509 /* Composition created while scanning backward. */
6510 /* Update IT's char/byte positions to point to the last
6511 character of the previous grapheme cluster, or the
6512 character visually after the current composition. */
6513 for (i = 0; i < it->cmp_it.nchars; i++)
6514 bidi_move_to_visually_next (&it->bidi_it);
6515 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6516 IT_CHARPOS (*it) = it->bidi_it.charpos;
6517 if (it->cmp_it.from > 0)
6518 {
6519 /* Proceed to the previous grapheme cluster. */
6520 it->cmp_it.to = it->cmp_it.from;
6521 }
6522 else
6523 {
6524 /* No more grapheme clusters in this composition.
6525 Find the next stop position. */
6526 EMACS_INT stop = it->end_charpos;
6527 if (it->bidi_it.scan_dir < 0)
6528 /* Now we are scanning backward and don't know
6529 where to stop. */
6530 stop = -1;
6531 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6532 IT_BYTEPOS (*it), stop, Qnil);
6533 }
6534 }
6535 }
6536 else
6537 {
6538 xassert (it->len != 0);
6539
6540 if (!it->bidi_p)
6541 {
6542 IT_BYTEPOS (*it) += it->len;
6543 IT_CHARPOS (*it) += 1;
6544 }
6545 else
6546 {
6547 int prev_scan_dir = it->bidi_it.scan_dir;
6548 /* If this is a new paragraph, determine its base
6549 direction (a.k.a. its base embedding level). */
6550 if (it->bidi_it.new_paragraph)
6551 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6552 bidi_move_to_visually_next (&it->bidi_it);
6553 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6554 IT_CHARPOS (*it) = it->bidi_it.charpos;
6555 if (prev_scan_dir != it->bidi_it.scan_dir)
6556 {
6557 /* As the scan direction was changed, we must
6558 re-compute the stop position for composition. */
6559 EMACS_INT stop = it->end_charpos;
6560 if (it->bidi_it.scan_dir < 0)
6561 stop = -1;
6562 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6563 IT_BYTEPOS (*it), stop, Qnil);
6564 }
6565 }
6566 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6567 }
6568 break;
6569
6570 case GET_FROM_C_STRING:
6571 /* Current display element of IT is from a C string. */
6572 if (!it->bidi_p
6573 /* If the string position is beyond string's end, it means
6574 next_element_from_c_string is padding the string with
6575 blanks, in which case we bypass the bidi iterator,
6576 because it cannot deal with such virtual characters. */
6577 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6578 {
6579 IT_BYTEPOS (*it) += it->len;
6580 IT_CHARPOS (*it) += 1;
6581 }
6582 else
6583 {
6584 bidi_move_to_visually_next (&it->bidi_it);
6585 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6586 IT_CHARPOS (*it) = it->bidi_it.charpos;
6587 }
6588 break;
6589
6590 case GET_FROM_DISPLAY_VECTOR:
6591 /* Current display element of IT is from a display table entry.
6592 Advance in the display table definition. Reset it to null if
6593 end reached, and continue with characters from buffers/
6594 strings. */
6595 ++it->current.dpvec_index;
6596
6597 /* Restore face of the iterator to what they were before the
6598 display vector entry (these entries may contain faces). */
6599 it->face_id = it->saved_face_id;
6600
6601 if (it->dpvec + it->current.dpvec_index == it->dpend)
6602 {
6603 int recheck_faces = it->ellipsis_p;
6604
6605 if (it->s)
6606 it->method = GET_FROM_C_STRING;
6607 else if (STRINGP (it->string))
6608 it->method = GET_FROM_STRING;
6609 else
6610 {
6611 it->method = GET_FROM_BUFFER;
6612 it->object = it->w->buffer;
6613 }
6614
6615 it->dpvec = NULL;
6616 it->current.dpvec_index = -1;
6617
6618 /* Skip over characters which were displayed via IT->dpvec. */
6619 if (it->dpvec_char_len < 0)
6620 reseat_at_next_visible_line_start (it, 1);
6621 else if (it->dpvec_char_len > 0)
6622 {
6623 if (it->method == GET_FROM_STRING
6624 && it->n_overlay_strings > 0)
6625 it->ignore_overlay_strings_at_pos_p = 1;
6626 it->len = it->dpvec_char_len;
6627 set_iterator_to_next (it, reseat_p);
6628 }
6629
6630 /* Maybe recheck faces after display vector */
6631 if (recheck_faces)
6632 it->stop_charpos = IT_CHARPOS (*it);
6633 }
6634 break;
6635
6636 case GET_FROM_STRING:
6637 /* Current display element is a character from a Lisp string. */
6638 xassert (it->s == NULL && STRINGP (it->string));
6639 if (it->cmp_it.id >= 0)
6640 {
6641 int i;
6642
6643 if (! it->bidi_p)
6644 {
6645 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6646 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6647 if (it->cmp_it.to < it->cmp_it.nglyphs)
6648 it->cmp_it.from = it->cmp_it.to;
6649 else
6650 {
6651 it->cmp_it.id = -1;
6652 composition_compute_stop_pos (&it->cmp_it,
6653 IT_STRING_CHARPOS (*it),
6654 IT_STRING_BYTEPOS (*it),
6655 it->end_charpos, it->string);
6656 }
6657 }
6658 else if (! it->cmp_it.reversed_p)
6659 {
6660 for (i = 0; i < it->cmp_it.nchars; i++)
6661 bidi_move_to_visually_next (&it->bidi_it);
6662 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6663 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6664
6665 if (it->cmp_it.to < it->cmp_it.nglyphs)
6666 it->cmp_it.from = it->cmp_it.to;
6667 else
6668 {
6669 EMACS_INT stop = it->end_charpos;
6670 if (it->bidi_it.scan_dir < 0)
6671 stop = -1;
6672 composition_compute_stop_pos (&it->cmp_it,
6673 IT_STRING_CHARPOS (*it),
6674 IT_STRING_BYTEPOS (*it), stop,
6675 it->string);
6676 }
6677 }
6678 else
6679 {
6680 for (i = 0; i < it->cmp_it.nchars; i++)
6681 bidi_move_to_visually_next (&it->bidi_it);
6682 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6683 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6684 if (it->cmp_it.from > 0)
6685 it->cmp_it.to = it->cmp_it.from;
6686 else
6687 {
6688 EMACS_INT stop = it->end_charpos;
6689 if (it->bidi_it.scan_dir < 0)
6690 stop = -1;
6691 composition_compute_stop_pos (&it->cmp_it,
6692 IT_STRING_CHARPOS (*it),
6693 IT_STRING_BYTEPOS (*it), stop,
6694 it->string);
6695 }
6696 }
6697 }
6698 else
6699 {
6700 if (!it->bidi_p
6701 /* If the string position is beyond string's end, it
6702 means next_element_from_string is padding the string
6703 with blanks, in which case we bypass the bidi
6704 iterator, because it cannot deal with such virtual
6705 characters. */
6706 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6707 {
6708 IT_STRING_BYTEPOS (*it) += it->len;
6709 IT_STRING_CHARPOS (*it) += 1;
6710 }
6711 else
6712 {
6713 int prev_scan_dir = it->bidi_it.scan_dir;
6714
6715 bidi_move_to_visually_next (&it->bidi_it);
6716 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6717 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6718 if (prev_scan_dir != it->bidi_it.scan_dir)
6719 {
6720 EMACS_INT stop = it->end_charpos;
6721
6722 if (it->bidi_it.scan_dir < 0)
6723 stop = -1;
6724 composition_compute_stop_pos (&it->cmp_it,
6725 IT_STRING_CHARPOS (*it),
6726 IT_STRING_BYTEPOS (*it), stop,
6727 it->string);
6728 }
6729 }
6730 }
6731
6732 consider_string_end:
6733
6734 if (it->current.overlay_string_index >= 0)
6735 {
6736 /* IT->string is an overlay string. Advance to the
6737 next, if there is one. */
6738 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6739 {
6740 it->ellipsis_p = 0;
6741 next_overlay_string (it);
6742 if (it->ellipsis_p)
6743 setup_for_ellipsis (it, 0);
6744 }
6745 }
6746 else
6747 {
6748 /* IT->string is not an overlay string. If we reached
6749 its end, and there is something on IT->stack, proceed
6750 with what is on the stack. This can be either another
6751 string, this time an overlay string, or a buffer. */
6752 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6753 && it->sp > 0)
6754 {
6755 pop_it (it);
6756 if (it->method == GET_FROM_STRING)
6757 goto consider_string_end;
6758 }
6759 }
6760 break;
6761
6762 case GET_FROM_IMAGE:
6763 case GET_FROM_STRETCH:
6764 /* The position etc with which we have to proceed are on
6765 the stack. The position may be at the end of a string,
6766 if the `display' property takes up the whole string. */
6767 xassert (it->sp > 0);
6768 pop_it (it);
6769 if (it->method == GET_FROM_STRING)
6770 goto consider_string_end;
6771 break;
6772
6773 default:
6774 /* There are no other methods defined, so this should be a bug. */
6775 abort ();
6776 }
6777
6778 xassert (it->method != GET_FROM_STRING
6779 || (STRINGP (it->string)
6780 && IT_STRING_CHARPOS (*it) >= 0));
6781 }
6782
6783 /* Load IT's display element fields with information about the next
6784 display element which comes from a display table entry or from the
6785 result of translating a control character to one of the forms `^C'
6786 or `\003'.
6787
6788 IT->dpvec holds the glyphs to return as characters.
6789 IT->saved_face_id holds the face id before the display vector--it
6790 is restored into IT->face_id in set_iterator_to_next. */
6791
6792 static int
6793 next_element_from_display_vector (struct it *it)
6794 {
6795 Lisp_Object gc;
6796
6797 /* Precondition. */
6798 xassert (it->dpvec && it->current.dpvec_index >= 0);
6799
6800 it->face_id = it->saved_face_id;
6801
6802 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6803 That seemed totally bogus - so I changed it... */
6804 gc = it->dpvec[it->current.dpvec_index];
6805
6806 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6807 {
6808 it->c = GLYPH_CODE_CHAR (gc);
6809 it->len = CHAR_BYTES (it->c);
6810
6811 /* The entry may contain a face id to use. Such a face id is
6812 the id of a Lisp face, not a realized face. A face id of
6813 zero means no face is specified. */
6814 if (it->dpvec_face_id >= 0)
6815 it->face_id = it->dpvec_face_id;
6816 else
6817 {
6818 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6819 if (lface_id > 0)
6820 it->face_id = merge_faces (it->f, Qt, lface_id,
6821 it->saved_face_id);
6822 }
6823 }
6824 else
6825 /* Display table entry is invalid. Return a space. */
6826 it->c = ' ', it->len = 1;
6827
6828 /* Don't change position and object of the iterator here. They are
6829 still the values of the character that had this display table
6830 entry or was translated, and that's what we want. */
6831 it->what = IT_CHARACTER;
6832 return 1;
6833 }
6834
6835 /* Get the first element of string/buffer in the visual order, after
6836 being reseated to a new position in a string or a buffer. */
6837 static void
6838 get_visually_first_element (struct it *it)
6839 {
6840 int string_p = STRINGP (it->string) || it->s;
6841 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6842 EMACS_INT bob = (string_p ? 0 : BEGV);
6843
6844 if (STRINGP (it->string))
6845 {
6846 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6847 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6848 }
6849 else
6850 {
6851 it->bidi_it.charpos = IT_CHARPOS (*it);
6852 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6853 }
6854
6855 if (it->bidi_it.charpos == eob)
6856 {
6857 /* Nothing to do, but reset the FIRST_ELT flag, like
6858 bidi_paragraph_init does, because we are not going to
6859 call it. */
6860 it->bidi_it.first_elt = 0;
6861 }
6862 else if (it->bidi_it.charpos == bob
6863 || (!string_p
6864 /* FIXME: Should support all Unicode line separators. */
6865 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6866 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6867 {
6868 /* If we are at the beginning of a line/string, we can produce
6869 the next element right away. */
6870 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6871 bidi_move_to_visually_next (&it->bidi_it);
6872 }
6873 else
6874 {
6875 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6876
6877 /* We need to prime the bidi iterator starting at the line's or
6878 string's beginning, before we will be able to produce the
6879 next element. */
6880 if (string_p)
6881 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6882 else
6883 {
6884 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6885 -1);
6886 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6887 }
6888 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6889 do
6890 {
6891 /* Now return to buffer/string position where we were asked
6892 to get the next display element, and produce that. */
6893 bidi_move_to_visually_next (&it->bidi_it);
6894 }
6895 while (it->bidi_it.bytepos != orig_bytepos
6896 && it->bidi_it.charpos < eob);
6897 }
6898
6899 /* Adjust IT's position information to where we ended up. */
6900 if (STRINGP (it->string))
6901 {
6902 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6903 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6904 }
6905 else
6906 {
6907 IT_CHARPOS (*it) = it->bidi_it.charpos;
6908 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6909 }
6910
6911 if (STRINGP (it->string) || !it->s)
6912 {
6913 EMACS_INT stop, charpos, bytepos;
6914
6915 if (STRINGP (it->string))
6916 {
6917 xassert (!it->s);
6918 stop = SCHARS (it->string);
6919 if (stop > it->end_charpos)
6920 stop = it->end_charpos;
6921 charpos = IT_STRING_CHARPOS (*it);
6922 bytepos = IT_STRING_BYTEPOS (*it);
6923 }
6924 else
6925 {
6926 stop = it->end_charpos;
6927 charpos = IT_CHARPOS (*it);
6928 bytepos = IT_BYTEPOS (*it);
6929 }
6930 if (it->bidi_it.scan_dir < 0)
6931 stop = -1;
6932 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
6933 it->string);
6934 }
6935 }
6936
6937 /* Load IT with the next display element from Lisp string IT->string.
6938 IT->current.string_pos is the current position within the string.
6939 If IT->current.overlay_string_index >= 0, the Lisp string is an
6940 overlay string. */
6941
6942 static int
6943 next_element_from_string (struct it *it)
6944 {
6945 struct text_pos position;
6946
6947 xassert (STRINGP (it->string));
6948 xassert (!it->bidi_p || it->string == it->bidi_it.string.lstring);
6949 xassert (IT_STRING_CHARPOS (*it) >= 0);
6950 position = it->current.string_pos;
6951
6952 /* With bidi reordering, the character to display might not be the
6953 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
6954 that we were reseat()ed to a new string, whose paragraph
6955 direction is not known. */
6956 if (it->bidi_p && it->bidi_it.first_elt)
6957 {
6958 get_visually_first_element (it);
6959 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
6960 }
6961
6962 /* Time to check for invisible text? */
6963 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
6964 {
6965 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
6966 {
6967 if (!(!it->bidi_p
6968 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6969 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
6970 {
6971 /* With bidi non-linear iteration, we could find
6972 ourselves far beyond the last computed stop_charpos,
6973 with several other stop positions in between that we
6974 missed. Scan them all now, in buffer's logical
6975 order, until we find and handle the last stop_charpos
6976 that precedes our current position. */
6977 handle_stop_backwards (it, it->stop_charpos);
6978 return GET_NEXT_DISPLAY_ELEMENT (it);
6979 }
6980 else
6981 {
6982 if (it->bidi_p)
6983 {
6984 /* Take note of the stop position we just moved
6985 across, for when we will move back across it. */
6986 it->prev_stop = it->stop_charpos;
6987 /* If we are at base paragraph embedding level, take
6988 note of the last stop position seen at this
6989 level. */
6990 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6991 it->base_level_stop = it->stop_charpos;
6992 }
6993 handle_stop (it);
6994
6995 /* Since a handler may have changed IT->method, we must
6996 recurse here. */
6997 return GET_NEXT_DISPLAY_ELEMENT (it);
6998 }
6999 }
7000 else if (it->bidi_p
7001 /* If we are before prev_stop, we may have overstepped
7002 on our way backwards a stop_pos, and if so, we need
7003 to handle that stop_pos. */
7004 && IT_STRING_CHARPOS (*it) < it->prev_stop
7005 /* We can sometimes back up for reasons that have nothing
7006 to do with bidi reordering. E.g., compositions. The
7007 code below is only needed when we are above the base
7008 embedding level, so test for that explicitly. */
7009 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7010 {
7011 /* If we lost track of base_level_stop, we have no better place
7012 for handle_stop_backwards to start from than BEGV. This
7013 happens, e.g., when we were reseated to the previous
7014 screenful of text by vertical-motion. */
7015 if (it->base_level_stop <= 0
7016 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7017 it->base_level_stop = 0;
7018 handle_stop_backwards (it, it->base_level_stop);
7019 return GET_NEXT_DISPLAY_ELEMENT (it);
7020 }
7021 }
7022
7023 if (it->current.overlay_string_index >= 0)
7024 {
7025 /* Get the next character from an overlay string. In overlay
7026 strings, There is no field width or padding with spaces to
7027 do. */
7028 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7029 {
7030 it->what = IT_EOB;
7031 return 0;
7032 }
7033 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7034 IT_STRING_BYTEPOS (*it),
7035 it->bidi_it.scan_dir < 0
7036 ? -1
7037 : SCHARS (it->string))
7038 && next_element_from_composition (it))
7039 {
7040 return 1;
7041 }
7042 else if (STRING_MULTIBYTE (it->string))
7043 {
7044 const unsigned char *s = (SDATA (it->string)
7045 + IT_STRING_BYTEPOS (*it));
7046 it->c = string_char_and_length (s, &it->len);
7047 }
7048 else
7049 {
7050 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7051 it->len = 1;
7052 }
7053 }
7054 else
7055 {
7056 /* Get the next character from a Lisp string that is not an
7057 overlay string. Such strings come from the mode line, for
7058 example. We may have to pad with spaces, or truncate the
7059 string. See also next_element_from_c_string. */
7060 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7061 {
7062 it->what = IT_EOB;
7063 return 0;
7064 }
7065 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7066 {
7067 /* Pad with spaces. */
7068 it->c = ' ', it->len = 1;
7069 CHARPOS (position) = BYTEPOS (position) = -1;
7070 }
7071 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it),
7073 it->bidi_it.scan_dir < 0
7074 ? -1
7075 : it->string_nchars)
7076 && next_element_from_composition (it))
7077 {
7078 return 1;
7079 }
7080 else if (STRING_MULTIBYTE (it->string))
7081 {
7082 const unsigned char *s = (SDATA (it->string)
7083 + IT_STRING_BYTEPOS (*it));
7084 it->c = string_char_and_length (s, &it->len);
7085 }
7086 else
7087 {
7088 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7089 it->len = 1;
7090 }
7091 }
7092
7093 /* Record what we have and where it came from. */
7094 it->what = IT_CHARACTER;
7095 it->object = it->string;
7096 it->position = position;
7097 return 1;
7098 }
7099
7100
7101 /* Load IT with next display element from C string IT->s.
7102 IT->string_nchars is the maximum number of characters to return
7103 from the string. IT->end_charpos may be greater than
7104 IT->string_nchars when this function is called, in which case we
7105 may have to return padding spaces. Value is zero if end of string
7106 reached, including padding spaces. */
7107
7108 static int
7109 next_element_from_c_string (struct it *it)
7110 {
7111 int success_p = 1;
7112
7113 xassert (it->s);
7114 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7115 it->what = IT_CHARACTER;
7116 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7117 it->object = Qnil;
7118
7119 /* With bidi reordering, the character to display might not be the
7120 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7121 we were reseated to a new string, whose paragraph direction is
7122 not known. */
7123 if (it->bidi_p && it->bidi_it.first_elt)
7124 get_visually_first_element (it);
7125
7126 /* IT's position can be greater than IT->string_nchars in case a
7127 field width or precision has been specified when the iterator was
7128 initialized. */
7129 if (IT_CHARPOS (*it) >= it->end_charpos)
7130 {
7131 /* End of the game. */
7132 it->what = IT_EOB;
7133 success_p = 0;
7134 }
7135 else if (IT_CHARPOS (*it) >= it->string_nchars)
7136 {
7137 /* Pad with spaces. */
7138 it->c = ' ', it->len = 1;
7139 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7140 }
7141 else if (it->multibyte_p)
7142 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7143 else
7144 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7145
7146 return success_p;
7147 }
7148
7149
7150 /* Set up IT to return characters from an ellipsis, if appropriate.
7151 The definition of the ellipsis glyphs may come from a display table
7152 entry. This function fills IT with the first glyph from the
7153 ellipsis if an ellipsis is to be displayed. */
7154
7155 static int
7156 next_element_from_ellipsis (struct it *it)
7157 {
7158 if (it->selective_display_ellipsis_p)
7159 setup_for_ellipsis (it, it->len);
7160 else
7161 {
7162 /* The face at the current position may be different from the
7163 face we find after the invisible text. Remember what it
7164 was in IT->saved_face_id, and signal that it's there by
7165 setting face_before_selective_p. */
7166 it->saved_face_id = it->face_id;
7167 it->method = GET_FROM_BUFFER;
7168 it->object = it->w->buffer;
7169 reseat_at_next_visible_line_start (it, 1);
7170 it->face_before_selective_p = 1;
7171 }
7172
7173 return GET_NEXT_DISPLAY_ELEMENT (it);
7174 }
7175
7176
7177 /* Deliver an image display element. The iterator IT is already
7178 filled with image information (done in handle_display_prop). Value
7179 is always 1. */
7180
7181
7182 static int
7183 next_element_from_image (struct it *it)
7184 {
7185 it->what = IT_IMAGE;
7186 it->ignore_overlay_strings_at_pos_p = 0;
7187 return 1;
7188 }
7189
7190
7191 /* Fill iterator IT with next display element from a stretch glyph
7192 property. IT->object is the value of the text property. Value is
7193 always 1. */
7194
7195 static int
7196 next_element_from_stretch (struct it *it)
7197 {
7198 it->what = IT_STRETCH;
7199 return 1;
7200 }
7201
7202 /* Scan forward from CHARPOS in the current buffer/string, until we
7203 find a stop position > current IT's position. Then handle the stop
7204 position before that. This is called when we bump into a stop
7205 position while reordering bidirectional text. CHARPOS should be
7206 the last previously processed stop_pos (or BEGV/0, if none were
7207 processed yet) whose position is less that IT's current
7208 position. */
7209
7210 static void
7211 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7212 {
7213 int bufp = !STRINGP (it->string);
7214 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7215 struct display_pos save_current = it->current;
7216 struct text_pos save_position = it->position;
7217 struct text_pos pos1;
7218 EMACS_INT next_stop;
7219
7220 /* Scan in strict logical order. */
7221 it->bidi_p = 0;
7222 do
7223 {
7224 it->prev_stop = charpos;
7225 if (bufp)
7226 {
7227 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7228 reseat_1 (it, pos1, 0);
7229 }
7230 else
7231 it->current.string_pos = string_pos (charpos, it->string);
7232 compute_stop_pos (it);
7233 /* We must advance forward, right? */
7234 if (it->stop_charpos <= it->prev_stop)
7235 abort ();
7236 charpos = it->stop_charpos;
7237 }
7238 while (charpos <= where_we_are);
7239
7240 next_stop = it->stop_charpos;
7241 it->stop_charpos = it->prev_stop;
7242 it->bidi_p = 1;
7243 it->current = save_current;
7244 it->position = save_position;
7245 handle_stop (it);
7246 it->stop_charpos = next_stop;
7247 }
7248
7249 /* Load IT with the next display element from current_buffer. Value
7250 is zero if end of buffer reached. IT->stop_charpos is the next
7251 position at which to stop and check for text properties or buffer
7252 end. */
7253
7254 static int
7255 next_element_from_buffer (struct it *it)
7256 {
7257 int success_p = 1;
7258
7259 xassert (IT_CHARPOS (*it) >= BEGV);
7260 xassert (NILP (it->string) && !it->s);
7261 xassert (!it->bidi_p
7262 || (it->bidi_it.string.lstring == Qnil
7263 && it->bidi_it.string.s == NULL));
7264
7265 /* With bidi reordering, the character to display might not be the
7266 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7267 we were reseat()ed to a new buffer position, which is potentially
7268 a different paragraph. */
7269 if (it->bidi_p && it->bidi_it.first_elt)
7270 {
7271 get_visually_first_element (it);
7272 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7273 }
7274
7275 if (IT_CHARPOS (*it) >= it->stop_charpos)
7276 {
7277 if (IT_CHARPOS (*it) >= it->end_charpos)
7278 {
7279 int overlay_strings_follow_p;
7280
7281 /* End of the game, except when overlay strings follow that
7282 haven't been returned yet. */
7283 if (it->overlay_strings_at_end_processed_p)
7284 overlay_strings_follow_p = 0;
7285 else
7286 {
7287 it->overlay_strings_at_end_processed_p = 1;
7288 overlay_strings_follow_p = get_overlay_strings (it, 0);
7289 }
7290
7291 if (overlay_strings_follow_p)
7292 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7293 else
7294 {
7295 it->what = IT_EOB;
7296 it->position = it->current.pos;
7297 success_p = 0;
7298 }
7299 }
7300 else if (!(!it->bidi_p
7301 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7302 || IT_CHARPOS (*it) == it->stop_charpos))
7303 {
7304 /* With bidi non-linear iteration, we could find ourselves
7305 far beyond the last computed stop_charpos, with several
7306 other stop positions in between that we missed. Scan
7307 them all now, in buffer's logical order, until we find
7308 and handle the last stop_charpos that precedes our
7309 current position. */
7310 handle_stop_backwards (it, it->stop_charpos);
7311 return GET_NEXT_DISPLAY_ELEMENT (it);
7312 }
7313 else
7314 {
7315 if (it->bidi_p)
7316 {
7317 /* Take note of the stop position we just moved across,
7318 for when we will move back across it. */
7319 it->prev_stop = it->stop_charpos;
7320 /* If we are at base paragraph embedding level, take
7321 note of the last stop position seen at this
7322 level. */
7323 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7324 it->base_level_stop = it->stop_charpos;
7325 }
7326 handle_stop (it);
7327 return GET_NEXT_DISPLAY_ELEMENT (it);
7328 }
7329 }
7330 else if (it->bidi_p
7331 /* If we are before prev_stop, we may have overstepped on
7332 our way backwards a stop_pos, and if so, we need to
7333 handle that stop_pos. */
7334 && IT_CHARPOS (*it) < it->prev_stop
7335 /* We can sometimes back up for reasons that have nothing
7336 to do with bidi reordering. E.g., compositions. The
7337 code below is only needed when we are above the base
7338 embedding level, so test for that explicitly. */
7339 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7340 {
7341 /* If we lost track of base_level_stop, we have no better place
7342 for handle_stop_backwards to start from than BEGV. This
7343 happens, e.g., when we were reseated to the previous
7344 screenful of text by vertical-motion. */
7345 if (it->base_level_stop <= 0
7346 || IT_CHARPOS (*it) < it->base_level_stop)
7347 it->base_level_stop = BEGV;
7348 handle_stop_backwards (it, it->base_level_stop);
7349 return GET_NEXT_DISPLAY_ELEMENT (it);
7350 }
7351 else
7352 {
7353 /* No face changes, overlays etc. in sight, so just return a
7354 character from current_buffer. */
7355 unsigned char *p;
7356 EMACS_INT stop;
7357
7358 /* Maybe run the redisplay end trigger hook. Performance note:
7359 This doesn't seem to cost measurable time. */
7360 if (it->redisplay_end_trigger_charpos
7361 && it->glyph_row
7362 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7363 run_redisplay_end_trigger_hook (it);
7364
7365 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7366 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7367 stop)
7368 && next_element_from_composition (it))
7369 {
7370 return 1;
7371 }
7372
7373 /* Get the next character, maybe multibyte. */
7374 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7375 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7376 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7377 else
7378 it->c = *p, it->len = 1;
7379
7380 /* Record what we have and where it came from. */
7381 it->what = IT_CHARACTER;
7382 it->object = it->w->buffer;
7383 it->position = it->current.pos;
7384
7385 /* Normally we return the character found above, except when we
7386 really want to return an ellipsis for selective display. */
7387 if (it->selective)
7388 {
7389 if (it->c == '\n')
7390 {
7391 /* A value of selective > 0 means hide lines indented more
7392 than that number of columns. */
7393 if (it->selective > 0
7394 && IT_CHARPOS (*it) + 1 < ZV
7395 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7396 IT_BYTEPOS (*it) + 1,
7397 it->selective))
7398 {
7399 success_p = next_element_from_ellipsis (it);
7400 it->dpvec_char_len = -1;
7401 }
7402 }
7403 else if (it->c == '\r' && it->selective == -1)
7404 {
7405 /* A value of selective == -1 means that everything from the
7406 CR to the end of the line is invisible, with maybe an
7407 ellipsis displayed for it. */
7408 success_p = next_element_from_ellipsis (it);
7409 it->dpvec_char_len = -1;
7410 }
7411 }
7412 }
7413
7414 /* Value is zero if end of buffer reached. */
7415 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7416 return success_p;
7417 }
7418
7419
7420 /* Run the redisplay end trigger hook for IT. */
7421
7422 static void
7423 run_redisplay_end_trigger_hook (struct it *it)
7424 {
7425 Lisp_Object args[3];
7426
7427 /* IT->glyph_row should be non-null, i.e. we should be actually
7428 displaying something, or otherwise we should not run the hook. */
7429 xassert (it->glyph_row);
7430
7431 /* Set up hook arguments. */
7432 args[0] = Qredisplay_end_trigger_functions;
7433 args[1] = it->window;
7434 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7435 it->redisplay_end_trigger_charpos = 0;
7436
7437 /* Since we are *trying* to run these functions, don't try to run
7438 them again, even if they get an error. */
7439 it->w->redisplay_end_trigger = Qnil;
7440 Frun_hook_with_args (3, args);
7441
7442 /* Notice if it changed the face of the character we are on. */
7443 handle_face_prop (it);
7444 }
7445
7446
7447 /* Deliver a composition display element. Unlike the other
7448 next_element_from_XXX, this function is not registered in the array
7449 get_next_element[]. It is called from next_element_from_buffer and
7450 next_element_from_string when necessary. */
7451
7452 static int
7453 next_element_from_composition (struct it *it)
7454 {
7455 it->what = IT_COMPOSITION;
7456 it->len = it->cmp_it.nbytes;
7457 if (STRINGP (it->string))
7458 {
7459 if (it->c < 0)
7460 {
7461 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7462 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7463 return 0;
7464 }
7465 it->position = it->current.string_pos;
7466 it->object = it->string;
7467 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7468 IT_STRING_BYTEPOS (*it), it->string);
7469 }
7470 else
7471 {
7472 if (it->c < 0)
7473 {
7474 IT_CHARPOS (*it) += it->cmp_it.nchars;
7475 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7476 if (it->bidi_p)
7477 {
7478 if (it->bidi_it.new_paragraph)
7479 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7480 /* Resync the bidi iterator with IT's new position.
7481 FIXME: this doesn't support bidirectional text. */
7482 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7483 bidi_move_to_visually_next (&it->bidi_it);
7484 }
7485 return 0;
7486 }
7487 it->position = it->current.pos;
7488 it->object = it->w->buffer;
7489 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7490 IT_BYTEPOS (*it), Qnil);
7491 }
7492 return 1;
7493 }
7494
7495
7496 \f
7497 /***********************************************************************
7498 Moving an iterator without producing glyphs
7499 ***********************************************************************/
7500
7501 /* Check if iterator is at a position corresponding to a valid buffer
7502 position after some move_it_ call. */
7503
7504 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7505 ((it)->method == GET_FROM_STRING \
7506 ? IT_STRING_CHARPOS (*it) == 0 \
7507 : 1)
7508
7509
7510 /* Move iterator IT to a specified buffer or X position within one
7511 line on the display without producing glyphs.
7512
7513 OP should be a bit mask including some or all of these bits:
7514 MOVE_TO_X: Stop upon reaching x-position TO_X.
7515 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7516 Regardless of OP's value, stop upon reaching the end of the display line.
7517
7518 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7519 This means, in particular, that TO_X includes window's horizontal
7520 scroll amount.
7521
7522 The return value has several possible values that
7523 say what condition caused the scan to stop:
7524
7525 MOVE_POS_MATCH_OR_ZV
7526 - when TO_POS or ZV was reached.
7527
7528 MOVE_X_REACHED
7529 -when TO_X was reached before TO_POS or ZV were reached.
7530
7531 MOVE_LINE_CONTINUED
7532 - when we reached the end of the display area and the line must
7533 be continued.
7534
7535 MOVE_LINE_TRUNCATED
7536 - when we reached the end of the display area and the line is
7537 truncated.
7538
7539 MOVE_NEWLINE_OR_CR
7540 - when we stopped at a line end, i.e. a newline or a CR and selective
7541 display is on. */
7542
7543 static enum move_it_result
7544 move_it_in_display_line_to (struct it *it,
7545 EMACS_INT to_charpos, int to_x,
7546 enum move_operation_enum op)
7547 {
7548 enum move_it_result result = MOVE_UNDEFINED;
7549 struct glyph_row *saved_glyph_row;
7550 struct it wrap_it, atpos_it, atx_it;
7551 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7552 int may_wrap = 0;
7553 enum it_method prev_method = it->method;
7554 EMACS_INT prev_pos = IT_CHARPOS (*it);
7555 int saw_smaller_pos = prev_pos < to_charpos;
7556
7557 /* Don't produce glyphs in produce_glyphs. */
7558 saved_glyph_row = it->glyph_row;
7559 it->glyph_row = NULL;
7560
7561 /* Use wrap_it to save a copy of IT wherever a word wrap could
7562 occur. Use atpos_it to save a copy of IT at the desired buffer
7563 position, if found, so that we can scan ahead and check if the
7564 word later overshoots the window edge. Use atx_it similarly, for
7565 pixel positions. */
7566 wrap_it.sp = -1;
7567 atpos_it.sp = -1;
7568 atx_it.sp = -1;
7569
7570 #define BUFFER_POS_REACHED_P() \
7571 ((op & MOVE_TO_POS) != 0 \
7572 && BUFFERP (it->object) \
7573 && (IT_CHARPOS (*it) == to_charpos \
7574 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7575 && (it->method == GET_FROM_BUFFER \
7576 || (it->method == GET_FROM_DISPLAY_VECTOR \
7577 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7578
7579 /* If there's a line-/wrap-prefix, handle it. */
7580 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7581 && it->current_y < it->last_visible_y)
7582 handle_line_prefix (it);
7583
7584 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7585 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7586
7587 while (1)
7588 {
7589 int x, i, ascent = 0, descent = 0;
7590
7591 /* Utility macro to reset an iterator with x, ascent, and descent. */
7592 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7593 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7594 (IT)->max_descent = descent)
7595
7596 /* Stop if we move beyond TO_CHARPOS (after an image or a
7597 display string or stretch glyph). */
7598 if ((op & MOVE_TO_POS) != 0
7599 && BUFFERP (it->object)
7600 && it->method == GET_FROM_BUFFER
7601 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7602 || (it->bidi_p
7603 && (prev_method == GET_FROM_IMAGE
7604 || prev_method == GET_FROM_STRETCH
7605 || prev_method == GET_FROM_STRING)
7606 /* Passed TO_CHARPOS from left to right. */
7607 && ((prev_pos < to_charpos
7608 && IT_CHARPOS (*it) > to_charpos)
7609 /* Passed TO_CHARPOS from right to left. */
7610 || (prev_pos > to_charpos
7611 && IT_CHARPOS (*it) < to_charpos)))))
7612 {
7613 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7614 {
7615 result = MOVE_POS_MATCH_OR_ZV;
7616 break;
7617 }
7618 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7619 /* If wrap_it is valid, the current position might be in a
7620 word that is wrapped. So, save the iterator in
7621 atpos_it and continue to see if wrapping happens. */
7622 SAVE_IT (atpos_it, *it, atpos_data);
7623 }
7624
7625 /* Stop when ZV reached.
7626 We used to stop here when TO_CHARPOS reached as well, but that is
7627 too soon if this glyph does not fit on this line. So we handle it
7628 explicitly below. */
7629 if (!get_next_display_element (it))
7630 {
7631 result = MOVE_POS_MATCH_OR_ZV;
7632 break;
7633 }
7634
7635 if (it->line_wrap == TRUNCATE)
7636 {
7637 if (BUFFER_POS_REACHED_P ())
7638 {
7639 result = MOVE_POS_MATCH_OR_ZV;
7640 break;
7641 }
7642 }
7643 else
7644 {
7645 if (it->line_wrap == WORD_WRAP)
7646 {
7647 if (IT_DISPLAYING_WHITESPACE (it))
7648 may_wrap = 1;
7649 else if (may_wrap)
7650 {
7651 /* We have reached a glyph that follows one or more
7652 whitespace characters. If the position is
7653 already found, we are done. */
7654 if (atpos_it.sp >= 0)
7655 {
7656 RESTORE_IT (it, &atpos_it, atpos_data);
7657 result = MOVE_POS_MATCH_OR_ZV;
7658 goto done;
7659 }
7660 if (atx_it.sp >= 0)
7661 {
7662 RESTORE_IT (it, &atx_it, atx_data);
7663 result = MOVE_X_REACHED;
7664 goto done;
7665 }
7666 /* Otherwise, we can wrap here. */
7667 SAVE_IT (wrap_it, *it, wrap_data);
7668 may_wrap = 0;
7669 }
7670 }
7671 }
7672
7673 /* Remember the line height for the current line, in case
7674 the next element doesn't fit on the line. */
7675 ascent = it->max_ascent;
7676 descent = it->max_descent;
7677
7678 /* The call to produce_glyphs will get the metrics of the
7679 display element IT is loaded with. Record the x-position
7680 before this display element, in case it doesn't fit on the
7681 line. */
7682 x = it->current_x;
7683
7684 PRODUCE_GLYPHS (it);
7685
7686 if (it->area != TEXT_AREA)
7687 {
7688 prev_method = it->method;
7689 if (it->method == GET_FROM_BUFFER)
7690 prev_pos = IT_CHARPOS (*it);
7691 set_iterator_to_next (it, 1);
7692 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7693 SET_TEXT_POS (this_line_min_pos,
7694 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7695 continue;
7696 }
7697
7698 /* The number of glyphs we get back in IT->nglyphs will normally
7699 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7700 character on a terminal frame, or (iii) a line end. For the
7701 second case, IT->nglyphs - 1 padding glyphs will be present.
7702 (On X frames, there is only one glyph produced for a
7703 composite character.)
7704
7705 The behavior implemented below means, for continuation lines,
7706 that as many spaces of a TAB as fit on the current line are
7707 displayed there. For terminal frames, as many glyphs of a
7708 multi-glyph character are displayed in the current line, too.
7709 This is what the old redisplay code did, and we keep it that
7710 way. Under X, the whole shape of a complex character must
7711 fit on the line or it will be completely displayed in the
7712 next line.
7713
7714 Note that both for tabs and padding glyphs, all glyphs have
7715 the same width. */
7716 if (it->nglyphs)
7717 {
7718 /* More than one glyph or glyph doesn't fit on line. All
7719 glyphs have the same width. */
7720 int single_glyph_width = it->pixel_width / it->nglyphs;
7721 int new_x;
7722 int x_before_this_char = x;
7723 int hpos_before_this_char = it->hpos;
7724
7725 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7726 {
7727 new_x = x + single_glyph_width;
7728
7729 /* We want to leave anything reaching TO_X to the caller. */
7730 if ((op & MOVE_TO_X) && new_x > to_x)
7731 {
7732 if (BUFFER_POS_REACHED_P ())
7733 {
7734 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7735 goto buffer_pos_reached;
7736 if (atpos_it.sp < 0)
7737 {
7738 SAVE_IT (atpos_it, *it, atpos_data);
7739 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7740 }
7741 }
7742 else
7743 {
7744 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7745 {
7746 it->current_x = x;
7747 result = MOVE_X_REACHED;
7748 break;
7749 }
7750 if (atx_it.sp < 0)
7751 {
7752 SAVE_IT (atx_it, *it, atx_data);
7753 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7754 }
7755 }
7756 }
7757
7758 if (/* Lines are continued. */
7759 it->line_wrap != TRUNCATE
7760 && (/* And glyph doesn't fit on the line. */
7761 new_x > it->last_visible_x
7762 /* Or it fits exactly and we're on a window
7763 system frame. */
7764 || (new_x == it->last_visible_x
7765 && FRAME_WINDOW_P (it->f))))
7766 {
7767 if (/* IT->hpos == 0 means the very first glyph
7768 doesn't fit on the line, e.g. a wide image. */
7769 it->hpos == 0
7770 || (new_x == it->last_visible_x
7771 && FRAME_WINDOW_P (it->f)))
7772 {
7773 ++it->hpos;
7774 it->current_x = new_x;
7775
7776 /* The character's last glyph just barely fits
7777 in this row. */
7778 if (i == it->nglyphs - 1)
7779 {
7780 /* If this is the destination position,
7781 return a position *before* it in this row,
7782 now that we know it fits in this row. */
7783 if (BUFFER_POS_REACHED_P ())
7784 {
7785 if (it->line_wrap != WORD_WRAP
7786 || wrap_it.sp < 0)
7787 {
7788 it->hpos = hpos_before_this_char;
7789 it->current_x = x_before_this_char;
7790 result = MOVE_POS_MATCH_OR_ZV;
7791 break;
7792 }
7793 if (it->line_wrap == WORD_WRAP
7794 && atpos_it.sp < 0)
7795 {
7796 SAVE_IT (atpos_it, *it, atpos_data);
7797 atpos_it.current_x = x_before_this_char;
7798 atpos_it.hpos = hpos_before_this_char;
7799 }
7800 }
7801
7802 prev_method = it->method;
7803 if (it->method == GET_FROM_BUFFER)
7804 prev_pos = IT_CHARPOS (*it);
7805 set_iterator_to_next (it, 1);
7806 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7807 SET_TEXT_POS (this_line_min_pos,
7808 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7809 /* On graphical terminals, newlines may
7810 "overflow" into the fringe if
7811 overflow-newline-into-fringe is non-nil.
7812 On text-only terminals, newlines may
7813 overflow into the last glyph on the
7814 display line.*/
7815 if (!FRAME_WINDOW_P (it->f)
7816 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7817 {
7818 if (!get_next_display_element (it))
7819 {
7820 result = MOVE_POS_MATCH_OR_ZV;
7821 break;
7822 }
7823 if (BUFFER_POS_REACHED_P ())
7824 {
7825 if (ITERATOR_AT_END_OF_LINE_P (it))
7826 result = MOVE_POS_MATCH_OR_ZV;
7827 else
7828 result = MOVE_LINE_CONTINUED;
7829 break;
7830 }
7831 if (ITERATOR_AT_END_OF_LINE_P (it))
7832 {
7833 result = MOVE_NEWLINE_OR_CR;
7834 break;
7835 }
7836 }
7837 }
7838 }
7839 else
7840 IT_RESET_X_ASCENT_DESCENT (it);
7841
7842 if (wrap_it.sp >= 0)
7843 {
7844 RESTORE_IT (it, &wrap_it, wrap_data);
7845 atpos_it.sp = -1;
7846 atx_it.sp = -1;
7847 }
7848
7849 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7850 IT_CHARPOS (*it)));
7851 result = MOVE_LINE_CONTINUED;
7852 break;
7853 }
7854
7855 if (BUFFER_POS_REACHED_P ())
7856 {
7857 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7858 goto buffer_pos_reached;
7859 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7860 {
7861 SAVE_IT (atpos_it, *it, atpos_data);
7862 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7863 }
7864 }
7865
7866 if (new_x > it->first_visible_x)
7867 {
7868 /* Glyph is visible. Increment number of glyphs that
7869 would be displayed. */
7870 ++it->hpos;
7871 }
7872 }
7873
7874 if (result != MOVE_UNDEFINED)
7875 break;
7876 }
7877 else if (BUFFER_POS_REACHED_P ())
7878 {
7879 buffer_pos_reached:
7880 IT_RESET_X_ASCENT_DESCENT (it);
7881 result = MOVE_POS_MATCH_OR_ZV;
7882 break;
7883 }
7884 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7885 {
7886 /* Stop when TO_X specified and reached. This check is
7887 necessary here because of lines consisting of a line end,
7888 only. The line end will not produce any glyphs and we
7889 would never get MOVE_X_REACHED. */
7890 xassert (it->nglyphs == 0);
7891 result = MOVE_X_REACHED;
7892 break;
7893 }
7894
7895 /* Is this a line end? If yes, we're done. */
7896 if (ITERATOR_AT_END_OF_LINE_P (it))
7897 {
7898 /* If we are past TO_CHARPOS, but never saw any character
7899 positions smaller than TO_CHARPOS, return
7900 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
7901 did. */
7902 if ((op & MOVE_TO_POS) != 0
7903 && !saw_smaller_pos
7904 && IT_CHARPOS (*it) > to_charpos)
7905 result = MOVE_POS_MATCH_OR_ZV;
7906 else
7907 result = MOVE_NEWLINE_OR_CR;
7908 break;
7909 }
7910
7911 prev_method = it->method;
7912 if (it->method == GET_FROM_BUFFER)
7913 prev_pos = IT_CHARPOS (*it);
7914 /* The current display element has been consumed. Advance
7915 to the next. */
7916 set_iterator_to_next (it, 1);
7917 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7918 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7919 if (IT_CHARPOS (*it) < to_charpos)
7920 saw_smaller_pos = 1;
7921
7922 /* Stop if lines are truncated and IT's current x-position is
7923 past the right edge of the window now. */
7924 if (it->line_wrap == TRUNCATE
7925 && it->current_x >= it->last_visible_x)
7926 {
7927 if (!FRAME_WINDOW_P (it->f)
7928 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7929 {
7930 if (!get_next_display_element (it)
7931 || BUFFER_POS_REACHED_P ())
7932 {
7933 result = MOVE_POS_MATCH_OR_ZV;
7934 break;
7935 }
7936 if (ITERATOR_AT_END_OF_LINE_P (it))
7937 {
7938 result = MOVE_NEWLINE_OR_CR;
7939 break;
7940 }
7941 }
7942 result = MOVE_LINE_TRUNCATED;
7943 break;
7944 }
7945 #undef IT_RESET_X_ASCENT_DESCENT
7946 }
7947
7948 #undef BUFFER_POS_REACHED_P
7949
7950 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7951 restore the saved iterator. */
7952 if (atpos_it.sp >= 0)
7953 RESTORE_IT (it, &atpos_it, atpos_data);
7954 else if (atx_it.sp >= 0)
7955 RESTORE_IT (it, &atx_it, atx_data);
7956
7957 done:
7958
7959 if (atpos_data)
7960 xfree (atpos_data);
7961 if (atx_data)
7962 xfree (atx_data);
7963 if (wrap_data)
7964 xfree (wrap_data);
7965
7966 /* Restore the iterator settings altered at the beginning of this
7967 function. */
7968 it->glyph_row = saved_glyph_row;
7969 return result;
7970 }
7971
7972 /* For external use. */
7973 void
7974 move_it_in_display_line (struct it *it,
7975 EMACS_INT to_charpos, int to_x,
7976 enum move_operation_enum op)
7977 {
7978 if (it->line_wrap == WORD_WRAP
7979 && (op & MOVE_TO_X))
7980 {
7981 struct it save_it;
7982 void *save_data = NULL;
7983 int skip;
7984
7985 SAVE_IT (save_it, *it, save_data);
7986 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7987 /* When word-wrap is on, TO_X may lie past the end
7988 of a wrapped line. Then it->current is the
7989 character on the next line, so backtrack to the
7990 space before the wrap point. */
7991 if (skip == MOVE_LINE_CONTINUED)
7992 {
7993 int prev_x = max (it->current_x - 1, 0);
7994 RESTORE_IT (it, &save_it, save_data);
7995 move_it_in_display_line_to
7996 (it, -1, prev_x, MOVE_TO_X);
7997 }
7998 else
7999 xfree (save_data);
8000 }
8001 else
8002 move_it_in_display_line_to (it, to_charpos, to_x, op);
8003 }
8004
8005
8006 /* Move IT forward until it satisfies one or more of the criteria in
8007 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8008
8009 OP is a bit-mask that specifies where to stop, and in particular,
8010 which of those four position arguments makes a difference. See the
8011 description of enum move_operation_enum.
8012
8013 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8014 screen line, this function will set IT to the next position that is
8015 displayed to the right of TO_CHARPOS on the screen. */
8016
8017 void
8018 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8019 {
8020 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8021 int line_height, line_start_x = 0, reached = 0;
8022 void *backup_data = NULL;
8023
8024 for (;;)
8025 {
8026 if (op & MOVE_TO_VPOS)
8027 {
8028 /* If no TO_CHARPOS and no TO_X specified, stop at the
8029 start of the line TO_VPOS. */
8030 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8031 {
8032 if (it->vpos == to_vpos)
8033 {
8034 reached = 1;
8035 break;
8036 }
8037 else
8038 skip = move_it_in_display_line_to (it, -1, -1, 0);
8039 }
8040 else
8041 {
8042 /* TO_VPOS >= 0 means stop at TO_X in the line at
8043 TO_VPOS, or at TO_POS, whichever comes first. */
8044 if (it->vpos == to_vpos)
8045 {
8046 reached = 2;
8047 break;
8048 }
8049
8050 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8051
8052 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8053 {
8054 reached = 3;
8055 break;
8056 }
8057 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8058 {
8059 /* We have reached TO_X but not in the line we want. */
8060 skip = move_it_in_display_line_to (it, to_charpos,
8061 -1, MOVE_TO_POS);
8062 if (skip == MOVE_POS_MATCH_OR_ZV)
8063 {
8064 reached = 4;
8065 break;
8066 }
8067 }
8068 }
8069 }
8070 else if (op & MOVE_TO_Y)
8071 {
8072 struct it it_backup;
8073
8074 if (it->line_wrap == WORD_WRAP)
8075 SAVE_IT (it_backup, *it, backup_data);
8076
8077 /* TO_Y specified means stop at TO_X in the line containing
8078 TO_Y---or at TO_CHARPOS if this is reached first. The
8079 problem is that we can't really tell whether the line
8080 contains TO_Y before we have completely scanned it, and
8081 this may skip past TO_X. What we do is to first scan to
8082 TO_X.
8083
8084 If TO_X is not specified, use a TO_X of zero. The reason
8085 is to make the outcome of this function more predictable.
8086 If we didn't use TO_X == 0, we would stop at the end of
8087 the line which is probably not what a caller would expect
8088 to happen. */
8089 skip = move_it_in_display_line_to
8090 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8091 (MOVE_TO_X | (op & MOVE_TO_POS)));
8092
8093 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8094 if (skip == MOVE_POS_MATCH_OR_ZV)
8095 reached = 5;
8096 else if (skip == MOVE_X_REACHED)
8097 {
8098 /* If TO_X was reached, we want to know whether TO_Y is
8099 in the line. We know this is the case if the already
8100 scanned glyphs make the line tall enough. Otherwise,
8101 we must check by scanning the rest of the line. */
8102 line_height = it->max_ascent + it->max_descent;
8103 if (to_y >= it->current_y
8104 && to_y < it->current_y + line_height)
8105 {
8106 reached = 6;
8107 break;
8108 }
8109 SAVE_IT (it_backup, *it, backup_data);
8110 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8111 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8112 op & MOVE_TO_POS);
8113 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8114 line_height = it->max_ascent + it->max_descent;
8115 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8116
8117 if (to_y >= it->current_y
8118 && to_y < it->current_y + line_height)
8119 {
8120 /* If TO_Y is in this line and TO_X was reached
8121 above, we scanned too far. We have to restore
8122 IT's settings to the ones before skipping. */
8123 RESTORE_IT (it, &it_backup, backup_data);
8124 reached = 6;
8125 }
8126 else
8127 {
8128 skip = skip2;
8129 if (skip == MOVE_POS_MATCH_OR_ZV)
8130 reached = 7;
8131 }
8132 }
8133 else
8134 {
8135 /* Check whether TO_Y is in this line. */
8136 line_height = it->max_ascent + it->max_descent;
8137 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8138
8139 if (to_y >= it->current_y
8140 && to_y < it->current_y + line_height)
8141 {
8142 /* When word-wrap is on, TO_X may lie past the end
8143 of a wrapped line. Then it->current is the
8144 character on the next line, so backtrack to the
8145 space before the wrap point. */
8146 if (skip == MOVE_LINE_CONTINUED
8147 && it->line_wrap == WORD_WRAP)
8148 {
8149 int prev_x = max (it->current_x - 1, 0);
8150 RESTORE_IT (it, &it_backup, backup_data);
8151 skip = move_it_in_display_line_to
8152 (it, -1, prev_x, MOVE_TO_X);
8153 }
8154 reached = 6;
8155 }
8156 }
8157
8158 if (reached)
8159 break;
8160 }
8161 else if (BUFFERP (it->object)
8162 && (it->method == GET_FROM_BUFFER
8163 || it->method == GET_FROM_STRETCH)
8164 && IT_CHARPOS (*it) >= to_charpos)
8165 skip = MOVE_POS_MATCH_OR_ZV;
8166 else
8167 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8168
8169 switch (skip)
8170 {
8171 case MOVE_POS_MATCH_OR_ZV:
8172 reached = 8;
8173 goto out;
8174
8175 case MOVE_NEWLINE_OR_CR:
8176 set_iterator_to_next (it, 1);
8177 it->continuation_lines_width = 0;
8178 break;
8179
8180 case MOVE_LINE_TRUNCATED:
8181 it->continuation_lines_width = 0;
8182 reseat_at_next_visible_line_start (it, 0);
8183 if ((op & MOVE_TO_POS) != 0
8184 && IT_CHARPOS (*it) > to_charpos)
8185 {
8186 reached = 9;
8187 goto out;
8188 }
8189 break;
8190
8191 case MOVE_LINE_CONTINUED:
8192 /* For continued lines ending in a tab, some of the glyphs
8193 associated with the tab are displayed on the current
8194 line. Since it->current_x does not include these glyphs,
8195 we use it->last_visible_x instead. */
8196 if (it->c == '\t')
8197 {
8198 it->continuation_lines_width += it->last_visible_x;
8199 /* When moving by vpos, ensure that the iterator really
8200 advances to the next line (bug#847, bug#969). Fixme:
8201 do we need to do this in other circumstances? */
8202 if (it->current_x != it->last_visible_x
8203 && (op & MOVE_TO_VPOS)
8204 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8205 {
8206 line_start_x = it->current_x + it->pixel_width
8207 - it->last_visible_x;
8208 set_iterator_to_next (it, 0);
8209 }
8210 }
8211 else
8212 it->continuation_lines_width += it->current_x;
8213 break;
8214
8215 default:
8216 abort ();
8217 }
8218
8219 /* Reset/increment for the next run. */
8220 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8221 it->current_x = line_start_x;
8222 line_start_x = 0;
8223 it->hpos = 0;
8224 it->current_y += it->max_ascent + it->max_descent;
8225 ++it->vpos;
8226 last_height = it->max_ascent + it->max_descent;
8227 last_max_ascent = it->max_ascent;
8228 it->max_ascent = it->max_descent = 0;
8229 }
8230
8231 out:
8232
8233 /* On text terminals, we may stop at the end of a line in the middle
8234 of a multi-character glyph. If the glyph itself is continued,
8235 i.e. it is actually displayed on the next line, don't treat this
8236 stopping point as valid; move to the next line instead (unless
8237 that brings us offscreen). */
8238 if (!FRAME_WINDOW_P (it->f)
8239 && op & MOVE_TO_POS
8240 && IT_CHARPOS (*it) == to_charpos
8241 && it->what == IT_CHARACTER
8242 && it->nglyphs > 1
8243 && it->line_wrap == WINDOW_WRAP
8244 && it->current_x == it->last_visible_x - 1
8245 && it->c != '\n'
8246 && it->c != '\t'
8247 && it->vpos < XFASTINT (it->w->window_end_vpos))
8248 {
8249 it->continuation_lines_width += it->current_x;
8250 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8251 it->current_y += it->max_ascent + it->max_descent;
8252 ++it->vpos;
8253 last_height = it->max_ascent + it->max_descent;
8254 last_max_ascent = it->max_ascent;
8255 }
8256
8257 if (backup_data)
8258 xfree (backup_data);
8259
8260 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8261 }
8262
8263
8264 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8265
8266 If DY > 0, move IT backward at least that many pixels. DY = 0
8267 means move IT backward to the preceding line start or BEGV. This
8268 function may move over more than DY pixels if IT->current_y - DY
8269 ends up in the middle of a line; in this case IT->current_y will be
8270 set to the top of the line moved to. */
8271
8272 void
8273 move_it_vertically_backward (struct it *it, int dy)
8274 {
8275 int nlines, h;
8276 struct it it2, it3;
8277 void *it2data = NULL, *it3data = NULL;
8278 EMACS_INT start_pos;
8279
8280 move_further_back:
8281 xassert (dy >= 0);
8282
8283 start_pos = IT_CHARPOS (*it);
8284
8285 /* Estimate how many newlines we must move back. */
8286 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8287
8288 /* Set the iterator's position that many lines back. */
8289 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8290 back_to_previous_visible_line_start (it);
8291
8292 /* Reseat the iterator here. When moving backward, we don't want
8293 reseat to skip forward over invisible text, set up the iterator
8294 to deliver from overlay strings at the new position etc. So,
8295 use reseat_1 here. */
8296 reseat_1 (it, it->current.pos, 1);
8297
8298 /* We are now surely at a line start. */
8299 it->current_x = it->hpos = 0;
8300 it->continuation_lines_width = 0;
8301
8302 /* Move forward and see what y-distance we moved. First move to the
8303 start of the next line so that we get its height. We need this
8304 height to be able to tell whether we reached the specified
8305 y-distance. */
8306 SAVE_IT (it2, *it, it2data);
8307 it2.max_ascent = it2.max_descent = 0;
8308 do
8309 {
8310 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8311 MOVE_TO_POS | MOVE_TO_VPOS);
8312 }
8313 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8314 xassert (IT_CHARPOS (*it) >= BEGV);
8315 SAVE_IT (it3, it2, it3data);
8316
8317 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8318 xassert (IT_CHARPOS (*it) >= BEGV);
8319 /* H is the actual vertical distance from the position in *IT
8320 and the starting position. */
8321 h = it2.current_y - it->current_y;
8322 /* NLINES is the distance in number of lines. */
8323 nlines = it2.vpos - it->vpos;
8324
8325 /* Correct IT's y and vpos position
8326 so that they are relative to the starting point. */
8327 it->vpos -= nlines;
8328 it->current_y -= h;
8329
8330 if (dy == 0)
8331 {
8332 /* DY == 0 means move to the start of the screen line. The
8333 value of nlines is > 0 if continuation lines were involved. */
8334 RESTORE_IT (it, it, it2data);
8335 if (nlines > 0)
8336 move_it_by_lines (it, nlines);
8337 xfree (it3data);
8338 }
8339 else
8340 {
8341 /* The y-position we try to reach, relative to *IT.
8342 Note that H has been subtracted in front of the if-statement. */
8343 int target_y = it->current_y + h - dy;
8344 int y0 = it3.current_y;
8345 int y1;
8346 int line_height;
8347
8348 RESTORE_IT (&it3, &it3, it3data);
8349 y1 = line_bottom_y (&it3);
8350 line_height = y1 - y0;
8351 RESTORE_IT (it, it, it2data);
8352 /* If we did not reach target_y, try to move further backward if
8353 we can. If we moved too far backward, try to move forward. */
8354 if (target_y < it->current_y
8355 /* This is heuristic. In a window that's 3 lines high, with
8356 a line height of 13 pixels each, recentering with point
8357 on the bottom line will try to move -39/2 = 19 pixels
8358 backward. Try to avoid moving into the first line. */
8359 && (it->current_y - target_y
8360 > min (window_box_height (it->w), line_height * 2 / 3))
8361 && IT_CHARPOS (*it) > BEGV)
8362 {
8363 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8364 target_y - it->current_y));
8365 dy = it->current_y - target_y;
8366 goto move_further_back;
8367 }
8368 else if (target_y >= it->current_y + line_height
8369 && IT_CHARPOS (*it) < ZV)
8370 {
8371 /* Should move forward by at least one line, maybe more.
8372
8373 Note: Calling move_it_by_lines can be expensive on
8374 terminal frames, where compute_motion is used (via
8375 vmotion) to do the job, when there are very long lines
8376 and truncate-lines is nil. That's the reason for
8377 treating terminal frames specially here. */
8378
8379 if (!FRAME_WINDOW_P (it->f))
8380 move_it_vertically (it, target_y - (it->current_y + line_height));
8381 else
8382 {
8383 do
8384 {
8385 move_it_by_lines (it, 1);
8386 }
8387 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8388 }
8389 }
8390 }
8391 }
8392
8393
8394 /* Move IT by a specified amount of pixel lines DY. DY negative means
8395 move backwards. DY = 0 means move to start of screen line. At the
8396 end, IT will be on the start of a screen line. */
8397
8398 void
8399 move_it_vertically (struct it *it, int dy)
8400 {
8401 if (dy <= 0)
8402 move_it_vertically_backward (it, -dy);
8403 else
8404 {
8405 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8406 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8407 MOVE_TO_POS | MOVE_TO_Y);
8408 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8409
8410 /* If buffer ends in ZV without a newline, move to the start of
8411 the line to satisfy the post-condition. */
8412 if (IT_CHARPOS (*it) == ZV
8413 && ZV > BEGV
8414 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8415 move_it_by_lines (it, 0);
8416 }
8417 }
8418
8419
8420 /* Move iterator IT past the end of the text line it is in. */
8421
8422 void
8423 move_it_past_eol (struct it *it)
8424 {
8425 enum move_it_result rc;
8426
8427 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8428 if (rc == MOVE_NEWLINE_OR_CR)
8429 set_iterator_to_next (it, 0);
8430 }
8431
8432
8433 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8434 negative means move up. DVPOS == 0 means move to the start of the
8435 screen line.
8436
8437 Optimization idea: If we would know that IT->f doesn't use
8438 a face with proportional font, we could be faster for
8439 truncate-lines nil. */
8440
8441 void
8442 move_it_by_lines (struct it *it, int dvpos)
8443 {
8444
8445 /* The commented-out optimization uses vmotion on terminals. This
8446 gives bad results, because elements like it->what, on which
8447 callers such as pos_visible_p rely, aren't updated. */
8448 /* struct position pos;
8449 if (!FRAME_WINDOW_P (it->f))
8450 {
8451 struct text_pos textpos;
8452
8453 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8454 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8455 reseat (it, textpos, 1);
8456 it->vpos += pos.vpos;
8457 it->current_y += pos.vpos;
8458 }
8459 else */
8460
8461 if (dvpos == 0)
8462 {
8463 /* DVPOS == 0 means move to the start of the screen line. */
8464 move_it_vertically_backward (it, 0);
8465 xassert (it->current_x == 0 && it->hpos == 0);
8466 /* Let next call to line_bottom_y calculate real line height */
8467 last_height = 0;
8468 }
8469 else if (dvpos > 0)
8470 {
8471 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8472 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8473 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8474 }
8475 else
8476 {
8477 struct it it2;
8478 void *it2data = NULL;
8479 EMACS_INT start_charpos, i;
8480
8481 /* Start at the beginning of the screen line containing IT's
8482 position. This may actually move vertically backwards,
8483 in case of overlays, so adjust dvpos accordingly. */
8484 dvpos += it->vpos;
8485 move_it_vertically_backward (it, 0);
8486 dvpos -= it->vpos;
8487
8488 /* Go back -DVPOS visible lines and reseat the iterator there. */
8489 start_charpos = IT_CHARPOS (*it);
8490 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8491 back_to_previous_visible_line_start (it);
8492 reseat (it, it->current.pos, 1);
8493
8494 /* Move further back if we end up in a string or an image. */
8495 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8496 {
8497 /* First try to move to start of display line. */
8498 dvpos += it->vpos;
8499 move_it_vertically_backward (it, 0);
8500 dvpos -= it->vpos;
8501 if (IT_POS_VALID_AFTER_MOVE_P (it))
8502 break;
8503 /* If start of line is still in string or image,
8504 move further back. */
8505 back_to_previous_visible_line_start (it);
8506 reseat (it, it->current.pos, 1);
8507 dvpos--;
8508 }
8509
8510 it->current_x = it->hpos = 0;
8511
8512 /* Above call may have moved too far if continuation lines
8513 are involved. Scan forward and see if it did. */
8514 SAVE_IT (it2, *it, it2data);
8515 it2.vpos = it2.current_y = 0;
8516 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8517 it->vpos -= it2.vpos;
8518 it->current_y -= it2.current_y;
8519 it->current_x = it->hpos = 0;
8520
8521 /* If we moved too far back, move IT some lines forward. */
8522 if (it2.vpos > -dvpos)
8523 {
8524 int delta = it2.vpos + dvpos;
8525
8526 RESTORE_IT (&it2, &it2, it2data);
8527 SAVE_IT (it2, *it, it2data);
8528 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8529 /* Move back again if we got too far ahead. */
8530 if (IT_CHARPOS (*it) >= start_charpos)
8531 RESTORE_IT (it, &it2, it2data);
8532 else
8533 xfree (it2data);
8534 }
8535 else
8536 RESTORE_IT (it, it, it2data);
8537 }
8538 }
8539
8540 /* Return 1 if IT points into the middle of a display vector. */
8541
8542 int
8543 in_display_vector_p (struct it *it)
8544 {
8545 return (it->method == GET_FROM_DISPLAY_VECTOR
8546 && it->current.dpvec_index > 0
8547 && it->dpvec + it->current.dpvec_index != it->dpend);
8548 }
8549
8550 \f
8551 /***********************************************************************
8552 Messages
8553 ***********************************************************************/
8554
8555
8556 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8557 to *Messages*. */
8558
8559 void
8560 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8561 {
8562 Lisp_Object args[3];
8563 Lisp_Object msg, fmt;
8564 char *buffer;
8565 EMACS_INT len;
8566 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8567 USE_SAFE_ALLOCA;
8568
8569 /* Do nothing if called asynchronously. Inserting text into
8570 a buffer may call after-change-functions and alike and
8571 that would means running Lisp asynchronously. */
8572 if (handling_signal)
8573 return;
8574
8575 fmt = msg = Qnil;
8576 GCPRO4 (fmt, msg, arg1, arg2);
8577
8578 args[0] = fmt = build_string (format);
8579 args[1] = arg1;
8580 args[2] = arg2;
8581 msg = Fformat (3, args);
8582
8583 len = SBYTES (msg) + 1;
8584 SAFE_ALLOCA (buffer, char *, len);
8585 memcpy (buffer, SDATA (msg), len);
8586
8587 message_dolog (buffer, len - 1, 1, 0);
8588 SAFE_FREE ();
8589
8590 UNGCPRO;
8591 }
8592
8593
8594 /* Output a newline in the *Messages* buffer if "needs" one. */
8595
8596 void
8597 message_log_maybe_newline (void)
8598 {
8599 if (message_log_need_newline)
8600 message_dolog ("", 0, 1, 0);
8601 }
8602
8603
8604 /* Add a string M of length NBYTES to the message log, optionally
8605 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8606 nonzero, means interpret the contents of M as multibyte. This
8607 function calls low-level routines in order to bypass text property
8608 hooks, etc. which might not be safe to run.
8609
8610 This may GC (insert may run before/after change hooks),
8611 so the buffer M must NOT point to a Lisp string. */
8612
8613 void
8614 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8615 {
8616 const unsigned char *msg = (const unsigned char *) m;
8617
8618 if (!NILP (Vmemory_full))
8619 return;
8620
8621 if (!NILP (Vmessage_log_max))
8622 {
8623 struct buffer *oldbuf;
8624 Lisp_Object oldpoint, oldbegv, oldzv;
8625 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8626 EMACS_INT point_at_end = 0;
8627 EMACS_INT zv_at_end = 0;
8628 Lisp_Object old_deactivate_mark, tem;
8629 struct gcpro gcpro1;
8630
8631 old_deactivate_mark = Vdeactivate_mark;
8632 oldbuf = current_buffer;
8633 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8634 BVAR (current_buffer, undo_list) = Qt;
8635
8636 oldpoint = message_dolog_marker1;
8637 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8638 oldbegv = message_dolog_marker2;
8639 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8640 oldzv = message_dolog_marker3;
8641 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8642 GCPRO1 (old_deactivate_mark);
8643
8644 if (PT == Z)
8645 point_at_end = 1;
8646 if (ZV == Z)
8647 zv_at_end = 1;
8648
8649 BEGV = BEG;
8650 BEGV_BYTE = BEG_BYTE;
8651 ZV = Z;
8652 ZV_BYTE = Z_BYTE;
8653 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8654
8655 /* Insert the string--maybe converting multibyte to single byte
8656 or vice versa, so that all the text fits the buffer. */
8657 if (multibyte
8658 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8659 {
8660 EMACS_INT i;
8661 int c, char_bytes;
8662 char work[1];
8663
8664 /* Convert a multibyte string to single-byte
8665 for the *Message* buffer. */
8666 for (i = 0; i < nbytes; i += char_bytes)
8667 {
8668 c = string_char_and_length (msg + i, &char_bytes);
8669 work[0] = (ASCII_CHAR_P (c)
8670 ? c
8671 : multibyte_char_to_unibyte (c));
8672 insert_1_both (work, 1, 1, 1, 0, 0);
8673 }
8674 }
8675 else if (! multibyte
8676 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8677 {
8678 EMACS_INT i;
8679 int c, char_bytes;
8680 unsigned char str[MAX_MULTIBYTE_LENGTH];
8681 /* Convert a single-byte string to multibyte
8682 for the *Message* buffer. */
8683 for (i = 0; i < nbytes; i++)
8684 {
8685 c = msg[i];
8686 MAKE_CHAR_MULTIBYTE (c);
8687 char_bytes = CHAR_STRING (c, str);
8688 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8689 }
8690 }
8691 else if (nbytes)
8692 insert_1 (m, nbytes, 1, 0, 0);
8693
8694 if (nlflag)
8695 {
8696 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8697 printmax_t dups;
8698 insert_1 ("\n", 1, 1, 0, 0);
8699
8700 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8701 this_bol = PT;
8702 this_bol_byte = PT_BYTE;
8703
8704 /* See if this line duplicates the previous one.
8705 If so, combine duplicates. */
8706 if (this_bol > BEG)
8707 {
8708 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8709 prev_bol = PT;
8710 prev_bol_byte = PT_BYTE;
8711
8712 dups = message_log_check_duplicate (prev_bol_byte,
8713 this_bol_byte);
8714 if (dups)
8715 {
8716 del_range_both (prev_bol, prev_bol_byte,
8717 this_bol, this_bol_byte, 0);
8718 if (dups > 1)
8719 {
8720 char dupstr[sizeof " [ times]"
8721 + INT_STRLEN_BOUND (printmax_t)];
8722 int duplen;
8723
8724 /* If you change this format, don't forget to also
8725 change message_log_check_duplicate. */
8726 sprintf (dupstr, " [%"pMd" times]", dups);
8727 duplen = strlen (dupstr);
8728 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8729 insert_1 (dupstr, duplen, 1, 0, 1);
8730 }
8731 }
8732 }
8733
8734 /* If we have more than the desired maximum number of lines
8735 in the *Messages* buffer now, delete the oldest ones.
8736 This is safe because we don't have undo in this buffer. */
8737
8738 if (NATNUMP (Vmessage_log_max))
8739 {
8740 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8741 -XFASTINT (Vmessage_log_max) - 1, 0);
8742 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8743 }
8744 }
8745 BEGV = XMARKER (oldbegv)->charpos;
8746 BEGV_BYTE = marker_byte_position (oldbegv);
8747
8748 if (zv_at_end)
8749 {
8750 ZV = Z;
8751 ZV_BYTE = Z_BYTE;
8752 }
8753 else
8754 {
8755 ZV = XMARKER (oldzv)->charpos;
8756 ZV_BYTE = marker_byte_position (oldzv);
8757 }
8758
8759 if (point_at_end)
8760 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8761 else
8762 /* We can't do Fgoto_char (oldpoint) because it will run some
8763 Lisp code. */
8764 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8765 XMARKER (oldpoint)->bytepos);
8766
8767 UNGCPRO;
8768 unchain_marker (XMARKER (oldpoint));
8769 unchain_marker (XMARKER (oldbegv));
8770 unchain_marker (XMARKER (oldzv));
8771
8772 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8773 set_buffer_internal (oldbuf);
8774 if (NILP (tem))
8775 windows_or_buffers_changed = old_windows_or_buffers_changed;
8776 message_log_need_newline = !nlflag;
8777 Vdeactivate_mark = old_deactivate_mark;
8778 }
8779 }
8780
8781
8782 /* We are at the end of the buffer after just having inserted a newline.
8783 (Note: We depend on the fact we won't be crossing the gap.)
8784 Check to see if the most recent message looks a lot like the previous one.
8785 Return 0 if different, 1 if the new one should just replace it, or a
8786 value N > 1 if we should also append " [N times]". */
8787
8788 static intmax_t
8789 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8790 {
8791 EMACS_INT i;
8792 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8793 int seen_dots = 0;
8794 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8795 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8796
8797 for (i = 0; i < len; i++)
8798 {
8799 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8800 seen_dots = 1;
8801 if (p1[i] != p2[i])
8802 return seen_dots;
8803 }
8804 p1 += len;
8805 if (*p1 == '\n')
8806 return 2;
8807 if (*p1++ == ' ' && *p1++ == '[')
8808 {
8809 char *pend;
8810 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8811 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8812 return n+1;
8813 }
8814 return 0;
8815 }
8816 \f
8817
8818 /* Display an echo area message M with a specified length of NBYTES
8819 bytes. The string may include null characters. If M is 0, clear
8820 out any existing message, and let the mini-buffer text show
8821 through.
8822
8823 This may GC, so the buffer M must NOT point to a Lisp string. */
8824
8825 void
8826 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8827 {
8828 /* First flush out any partial line written with print. */
8829 message_log_maybe_newline ();
8830 if (m)
8831 message_dolog (m, nbytes, 1, multibyte);
8832 message2_nolog (m, nbytes, multibyte);
8833 }
8834
8835
8836 /* The non-logging counterpart of message2. */
8837
8838 void
8839 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8840 {
8841 struct frame *sf = SELECTED_FRAME ();
8842 message_enable_multibyte = multibyte;
8843
8844 if (FRAME_INITIAL_P (sf))
8845 {
8846 if (noninteractive_need_newline)
8847 putc ('\n', stderr);
8848 noninteractive_need_newline = 0;
8849 if (m)
8850 fwrite (m, nbytes, 1, stderr);
8851 if (cursor_in_echo_area == 0)
8852 fprintf (stderr, "\n");
8853 fflush (stderr);
8854 }
8855 /* A null message buffer means that the frame hasn't really been
8856 initialized yet. Error messages get reported properly by
8857 cmd_error, so this must be just an informative message; toss it. */
8858 else if (INTERACTIVE
8859 && sf->glyphs_initialized_p
8860 && FRAME_MESSAGE_BUF (sf))
8861 {
8862 Lisp_Object mini_window;
8863 struct frame *f;
8864
8865 /* Get the frame containing the mini-buffer
8866 that the selected frame is using. */
8867 mini_window = FRAME_MINIBUF_WINDOW (sf);
8868 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8869
8870 FRAME_SAMPLE_VISIBILITY (f);
8871 if (FRAME_VISIBLE_P (sf)
8872 && ! FRAME_VISIBLE_P (f))
8873 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8874
8875 if (m)
8876 {
8877 set_message (m, Qnil, nbytes, multibyte);
8878 if (minibuffer_auto_raise)
8879 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8880 }
8881 else
8882 clear_message (1, 1);
8883
8884 do_pending_window_change (0);
8885 echo_area_display (1);
8886 do_pending_window_change (0);
8887 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8888 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8889 }
8890 }
8891
8892
8893 /* Display an echo area message M with a specified length of NBYTES
8894 bytes. The string may include null characters. If M is not a
8895 string, clear out any existing message, and let the mini-buffer
8896 text show through.
8897
8898 This function cancels echoing. */
8899
8900 void
8901 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8902 {
8903 struct gcpro gcpro1;
8904
8905 GCPRO1 (m);
8906 clear_message (1,1);
8907 cancel_echoing ();
8908
8909 /* First flush out any partial line written with print. */
8910 message_log_maybe_newline ();
8911 if (STRINGP (m))
8912 {
8913 char *buffer;
8914 USE_SAFE_ALLOCA;
8915
8916 SAFE_ALLOCA (buffer, char *, nbytes);
8917 memcpy (buffer, SDATA (m), nbytes);
8918 message_dolog (buffer, nbytes, 1, multibyte);
8919 SAFE_FREE ();
8920 }
8921 message3_nolog (m, nbytes, multibyte);
8922
8923 UNGCPRO;
8924 }
8925
8926
8927 /* The non-logging version of message3.
8928 This does not cancel echoing, because it is used for echoing.
8929 Perhaps we need to make a separate function for echoing
8930 and make this cancel echoing. */
8931
8932 void
8933 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8934 {
8935 struct frame *sf = SELECTED_FRAME ();
8936 message_enable_multibyte = multibyte;
8937
8938 if (FRAME_INITIAL_P (sf))
8939 {
8940 if (noninteractive_need_newline)
8941 putc ('\n', stderr);
8942 noninteractive_need_newline = 0;
8943 if (STRINGP (m))
8944 fwrite (SDATA (m), nbytes, 1, stderr);
8945 if (cursor_in_echo_area == 0)
8946 fprintf (stderr, "\n");
8947 fflush (stderr);
8948 }
8949 /* A null message buffer means that the frame hasn't really been
8950 initialized yet. Error messages get reported properly by
8951 cmd_error, so this must be just an informative message; toss it. */
8952 else if (INTERACTIVE
8953 && sf->glyphs_initialized_p
8954 && FRAME_MESSAGE_BUF (sf))
8955 {
8956 Lisp_Object mini_window;
8957 Lisp_Object frame;
8958 struct frame *f;
8959
8960 /* Get the frame containing the mini-buffer
8961 that the selected frame is using. */
8962 mini_window = FRAME_MINIBUF_WINDOW (sf);
8963 frame = XWINDOW (mini_window)->frame;
8964 f = XFRAME (frame);
8965
8966 FRAME_SAMPLE_VISIBILITY (f);
8967 if (FRAME_VISIBLE_P (sf)
8968 && !FRAME_VISIBLE_P (f))
8969 Fmake_frame_visible (frame);
8970
8971 if (STRINGP (m) && SCHARS (m) > 0)
8972 {
8973 set_message (NULL, m, nbytes, multibyte);
8974 if (minibuffer_auto_raise)
8975 Fraise_frame (frame);
8976 /* Assume we are not echoing.
8977 (If we are, echo_now will override this.) */
8978 echo_message_buffer = Qnil;
8979 }
8980 else
8981 clear_message (1, 1);
8982
8983 do_pending_window_change (0);
8984 echo_area_display (1);
8985 do_pending_window_change (0);
8986 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8987 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8988 }
8989 }
8990
8991
8992 /* Display a null-terminated echo area message M. If M is 0, clear
8993 out any existing message, and let the mini-buffer text show through.
8994
8995 The buffer M must continue to exist until after the echo area gets
8996 cleared or some other message gets displayed there. Do not pass
8997 text that is stored in a Lisp string. Do not pass text in a buffer
8998 that was alloca'd. */
8999
9000 void
9001 message1 (const char *m)
9002 {
9003 message2 (m, (m ? strlen (m) : 0), 0);
9004 }
9005
9006
9007 /* The non-logging counterpart of message1. */
9008
9009 void
9010 message1_nolog (const char *m)
9011 {
9012 message2_nolog (m, (m ? strlen (m) : 0), 0);
9013 }
9014
9015 /* Display a message M which contains a single %s
9016 which gets replaced with STRING. */
9017
9018 void
9019 message_with_string (const char *m, Lisp_Object string, int log)
9020 {
9021 CHECK_STRING (string);
9022
9023 if (noninteractive)
9024 {
9025 if (m)
9026 {
9027 if (noninteractive_need_newline)
9028 putc ('\n', stderr);
9029 noninteractive_need_newline = 0;
9030 fprintf (stderr, m, SDATA (string));
9031 if (!cursor_in_echo_area)
9032 fprintf (stderr, "\n");
9033 fflush (stderr);
9034 }
9035 }
9036 else if (INTERACTIVE)
9037 {
9038 /* The frame whose minibuffer we're going to display the message on.
9039 It may be larger than the selected frame, so we need
9040 to use its buffer, not the selected frame's buffer. */
9041 Lisp_Object mini_window;
9042 struct frame *f, *sf = SELECTED_FRAME ();
9043
9044 /* Get the frame containing the minibuffer
9045 that the selected frame is using. */
9046 mini_window = FRAME_MINIBUF_WINDOW (sf);
9047 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9048
9049 /* A null message buffer means that the frame hasn't really been
9050 initialized yet. Error messages get reported properly by
9051 cmd_error, so this must be just an informative message; toss it. */
9052 if (FRAME_MESSAGE_BUF (f))
9053 {
9054 Lisp_Object args[2], msg;
9055 struct gcpro gcpro1, gcpro2;
9056
9057 args[0] = build_string (m);
9058 args[1] = msg = string;
9059 GCPRO2 (args[0], msg);
9060 gcpro1.nvars = 2;
9061
9062 msg = Fformat (2, args);
9063
9064 if (log)
9065 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9066 else
9067 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9068
9069 UNGCPRO;
9070
9071 /* Print should start at the beginning of the message
9072 buffer next time. */
9073 message_buf_print = 0;
9074 }
9075 }
9076 }
9077
9078
9079 /* Dump an informative message to the minibuf. If M is 0, clear out
9080 any existing message, and let the mini-buffer text show through. */
9081
9082 static void
9083 vmessage (const char *m, va_list ap)
9084 {
9085 if (noninteractive)
9086 {
9087 if (m)
9088 {
9089 if (noninteractive_need_newline)
9090 putc ('\n', stderr);
9091 noninteractive_need_newline = 0;
9092 vfprintf (stderr, m, ap);
9093 if (cursor_in_echo_area == 0)
9094 fprintf (stderr, "\n");
9095 fflush (stderr);
9096 }
9097 }
9098 else if (INTERACTIVE)
9099 {
9100 /* The frame whose mini-buffer we're going to display the message
9101 on. It may be larger than the selected frame, so we need to
9102 use its buffer, not the selected frame's buffer. */
9103 Lisp_Object mini_window;
9104 struct frame *f, *sf = SELECTED_FRAME ();
9105
9106 /* Get the frame containing the mini-buffer
9107 that the selected frame is using. */
9108 mini_window = FRAME_MINIBUF_WINDOW (sf);
9109 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9110
9111 /* A null message buffer means that the frame hasn't really been
9112 initialized yet. Error messages get reported properly by
9113 cmd_error, so this must be just an informative message; toss
9114 it. */
9115 if (FRAME_MESSAGE_BUF (f))
9116 {
9117 if (m)
9118 {
9119 ptrdiff_t len;
9120
9121 len = doprnt (FRAME_MESSAGE_BUF (f),
9122 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9123
9124 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9125 }
9126 else
9127 message1 (0);
9128
9129 /* Print should start at the beginning of the message
9130 buffer next time. */
9131 message_buf_print = 0;
9132 }
9133 }
9134 }
9135
9136 void
9137 message (const char *m, ...)
9138 {
9139 va_list ap;
9140 va_start (ap, m);
9141 vmessage (m, ap);
9142 va_end (ap);
9143 }
9144
9145
9146 #if 0
9147 /* The non-logging version of message. */
9148
9149 void
9150 message_nolog (const char *m, ...)
9151 {
9152 Lisp_Object old_log_max;
9153 va_list ap;
9154 va_start (ap, m);
9155 old_log_max = Vmessage_log_max;
9156 Vmessage_log_max = Qnil;
9157 vmessage (m, ap);
9158 Vmessage_log_max = old_log_max;
9159 va_end (ap);
9160 }
9161 #endif
9162
9163
9164 /* Display the current message in the current mini-buffer. This is
9165 only called from error handlers in process.c, and is not time
9166 critical. */
9167
9168 void
9169 update_echo_area (void)
9170 {
9171 if (!NILP (echo_area_buffer[0]))
9172 {
9173 Lisp_Object string;
9174 string = Fcurrent_message ();
9175 message3 (string, SBYTES (string),
9176 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9177 }
9178 }
9179
9180
9181 /* Make sure echo area buffers in `echo_buffers' are live.
9182 If they aren't, make new ones. */
9183
9184 static void
9185 ensure_echo_area_buffers (void)
9186 {
9187 int i;
9188
9189 for (i = 0; i < 2; ++i)
9190 if (!BUFFERP (echo_buffer[i])
9191 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9192 {
9193 char name[30];
9194 Lisp_Object old_buffer;
9195 int j;
9196
9197 old_buffer = echo_buffer[i];
9198 sprintf (name, " *Echo Area %d*", i);
9199 echo_buffer[i] = Fget_buffer_create (build_string (name));
9200 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9201 /* to force word wrap in echo area -
9202 it was decided to postpone this*/
9203 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9204
9205 for (j = 0; j < 2; ++j)
9206 if (EQ (old_buffer, echo_area_buffer[j]))
9207 echo_area_buffer[j] = echo_buffer[i];
9208 }
9209 }
9210
9211
9212 /* Call FN with args A1..A4 with either the current or last displayed
9213 echo_area_buffer as current buffer.
9214
9215 WHICH zero means use the current message buffer
9216 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9217 from echo_buffer[] and clear it.
9218
9219 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9220 suitable buffer from echo_buffer[] and clear it.
9221
9222 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9223 that the current message becomes the last displayed one, make
9224 choose a suitable buffer for echo_area_buffer[0], and clear it.
9225
9226 Value is what FN returns. */
9227
9228 static int
9229 with_echo_area_buffer (struct window *w, int which,
9230 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9231 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9232 {
9233 Lisp_Object buffer;
9234 int this_one, the_other, clear_buffer_p, rc;
9235 int count = SPECPDL_INDEX ();
9236
9237 /* If buffers aren't live, make new ones. */
9238 ensure_echo_area_buffers ();
9239
9240 clear_buffer_p = 0;
9241
9242 if (which == 0)
9243 this_one = 0, the_other = 1;
9244 else if (which > 0)
9245 this_one = 1, the_other = 0;
9246 else
9247 {
9248 this_one = 0, the_other = 1;
9249 clear_buffer_p = 1;
9250
9251 /* We need a fresh one in case the current echo buffer equals
9252 the one containing the last displayed echo area message. */
9253 if (!NILP (echo_area_buffer[this_one])
9254 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9255 echo_area_buffer[this_one] = Qnil;
9256 }
9257
9258 /* Choose a suitable buffer from echo_buffer[] is we don't
9259 have one. */
9260 if (NILP (echo_area_buffer[this_one]))
9261 {
9262 echo_area_buffer[this_one]
9263 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9264 ? echo_buffer[the_other]
9265 : echo_buffer[this_one]);
9266 clear_buffer_p = 1;
9267 }
9268
9269 buffer = echo_area_buffer[this_one];
9270
9271 /* Don't get confused by reusing the buffer used for echoing
9272 for a different purpose. */
9273 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9274 cancel_echoing ();
9275
9276 record_unwind_protect (unwind_with_echo_area_buffer,
9277 with_echo_area_buffer_unwind_data (w));
9278
9279 /* Make the echo area buffer current. Note that for display
9280 purposes, it is not necessary that the displayed window's buffer
9281 == current_buffer, except for text property lookup. So, let's
9282 only set that buffer temporarily here without doing a full
9283 Fset_window_buffer. We must also change w->pointm, though,
9284 because otherwise an assertions in unshow_buffer fails, and Emacs
9285 aborts. */
9286 set_buffer_internal_1 (XBUFFER (buffer));
9287 if (w)
9288 {
9289 w->buffer = buffer;
9290 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9291 }
9292
9293 BVAR (current_buffer, undo_list) = Qt;
9294 BVAR (current_buffer, read_only) = Qnil;
9295 specbind (Qinhibit_read_only, Qt);
9296 specbind (Qinhibit_modification_hooks, Qt);
9297
9298 if (clear_buffer_p && Z > BEG)
9299 del_range (BEG, Z);
9300
9301 xassert (BEGV >= BEG);
9302 xassert (ZV <= Z && ZV >= BEGV);
9303
9304 rc = fn (a1, a2, a3, a4);
9305
9306 xassert (BEGV >= BEG);
9307 xassert (ZV <= Z && ZV >= BEGV);
9308
9309 unbind_to (count, Qnil);
9310 return rc;
9311 }
9312
9313
9314 /* Save state that should be preserved around the call to the function
9315 FN called in with_echo_area_buffer. */
9316
9317 static Lisp_Object
9318 with_echo_area_buffer_unwind_data (struct window *w)
9319 {
9320 int i = 0;
9321 Lisp_Object vector, tmp;
9322
9323 /* Reduce consing by keeping one vector in
9324 Vwith_echo_area_save_vector. */
9325 vector = Vwith_echo_area_save_vector;
9326 Vwith_echo_area_save_vector = Qnil;
9327
9328 if (NILP (vector))
9329 vector = Fmake_vector (make_number (7), Qnil);
9330
9331 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9332 ASET (vector, i, Vdeactivate_mark); ++i;
9333 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9334
9335 if (w)
9336 {
9337 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9338 ASET (vector, i, w->buffer); ++i;
9339 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9340 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9341 }
9342 else
9343 {
9344 int end = i + 4;
9345 for (; i < end; ++i)
9346 ASET (vector, i, Qnil);
9347 }
9348
9349 xassert (i == ASIZE (vector));
9350 return vector;
9351 }
9352
9353
9354 /* Restore global state from VECTOR which was created by
9355 with_echo_area_buffer_unwind_data. */
9356
9357 static Lisp_Object
9358 unwind_with_echo_area_buffer (Lisp_Object vector)
9359 {
9360 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9361 Vdeactivate_mark = AREF (vector, 1);
9362 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9363
9364 if (WINDOWP (AREF (vector, 3)))
9365 {
9366 struct window *w;
9367 Lisp_Object buffer, charpos, bytepos;
9368
9369 w = XWINDOW (AREF (vector, 3));
9370 buffer = AREF (vector, 4);
9371 charpos = AREF (vector, 5);
9372 bytepos = AREF (vector, 6);
9373
9374 w->buffer = buffer;
9375 set_marker_both (w->pointm, buffer,
9376 XFASTINT (charpos), XFASTINT (bytepos));
9377 }
9378
9379 Vwith_echo_area_save_vector = vector;
9380 return Qnil;
9381 }
9382
9383
9384 /* Set up the echo area for use by print functions. MULTIBYTE_P
9385 non-zero means we will print multibyte. */
9386
9387 void
9388 setup_echo_area_for_printing (int multibyte_p)
9389 {
9390 /* If we can't find an echo area any more, exit. */
9391 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9392 Fkill_emacs (Qnil);
9393
9394 ensure_echo_area_buffers ();
9395
9396 if (!message_buf_print)
9397 {
9398 /* A message has been output since the last time we printed.
9399 Choose a fresh echo area buffer. */
9400 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9401 echo_area_buffer[0] = echo_buffer[1];
9402 else
9403 echo_area_buffer[0] = echo_buffer[0];
9404
9405 /* Switch to that buffer and clear it. */
9406 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9407 BVAR (current_buffer, truncate_lines) = Qnil;
9408
9409 if (Z > BEG)
9410 {
9411 int count = SPECPDL_INDEX ();
9412 specbind (Qinhibit_read_only, Qt);
9413 /* Note that undo recording is always disabled. */
9414 del_range (BEG, Z);
9415 unbind_to (count, Qnil);
9416 }
9417 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9418
9419 /* Set up the buffer for the multibyteness we need. */
9420 if (multibyte_p
9421 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9422 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9423
9424 /* Raise the frame containing the echo area. */
9425 if (minibuffer_auto_raise)
9426 {
9427 struct frame *sf = SELECTED_FRAME ();
9428 Lisp_Object mini_window;
9429 mini_window = FRAME_MINIBUF_WINDOW (sf);
9430 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9431 }
9432
9433 message_log_maybe_newline ();
9434 message_buf_print = 1;
9435 }
9436 else
9437 {
9438 if (NILP (echo_area_buffer[0]))
9439 {
9440 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9441 echo_area_buffer[0] = echo_buffer[1];
9442 else
9443 echo_area_buffer[0] = echo_buffer[0];
9444 }
9445
9446 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9447 {
9448 /* Someone switched buffers between print requests. */
9449 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9450 BVAR (current_buffer, truncate_lines) = Qnil;
9451 }
9452 }
9453 }
9454
9455
9456 /* Display an echo area message in window W. Value is non-zero if W's
9457 height is changed. If display_last_displayed_message_p is
9458 non-zero, display the message that was last displayed, otherwise
9459 display the current message. */
9460
9461 static int
9462 display_echo_area (struct window *w)
9463 {
9464 int i, no_message_p, window_height_changed_p, count;
9465
9466 /* Temporarily disable garbage collections while displaying the echo
9467 area. This is done because a GC can print a message itself.
9468 That message would modify the echo area buffer's contents while a
9469 redisplay of the buffer is going on, and seriously confuse
9470 redisplay. */
9471 count = inhibit_garbage_collection ();
9472
9473 /* If there is no message, we must call display_echo_area_1
9474 nevertheless because it resizes the window. But we will have to
9475 reset the echo_area_buffer in question to nil at the end because
9476 with_echo_area_buffer will sets it to an empty buffer. */
9477 i = display_last_displayed_message_p ? 1 : 0;
9478 no_message_p = NILP (echo_area_buffer[i]);
9479
9480 window_height_changed_p
9481 = with_echo_area_buffer (w, display_last_displayed_message_p,
9482 display_echo_area_1,
9483 (intptr_t) w, Qnil, 0, 0);
9484
9485 if (no_message_p)
9486 echo_area_buffer[i] = Qnil;
9487
9488 unbind_to (count, Qnil);
9489 return window_height_changed_p;
9490 }
9491
9492
9493 /* Helper for display_echo_area. Display the current buffer which
9494 contains the current echo area message in window W, a mini-window,
9495 a pointer to which is passed in A1. A2..A4 are currently not used.
9496 Change the height of W so that all of the message is displayed.
9497 Value is non-zero if height of W was changed. */
9498
9499 static int
9500 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9501 {
9502 intptr_t i1 = a1;
9503 struct window *w = (struct window *) i1;
9504 Lisp_Object window;
9505 struct text_pos start;
9506 int window_height_changed_p = 0;
9507
9508 /* Do this before displaying, so that we have a large enough glyph
9509 matrix for the display. If we can't get enough space for the
9510 whole text, display the last N lines. That works by setting w->start. */
9511 window_height_changed_p = resize_mini_window (w, 0);
9512
9513 /* Use the starting position chosen by resize_mini_window. */
9514 SET_TEXT_POS_FROM_MARKER (start, w->start);
9515
9516 /* Display. */
9517 clear_glyph_matrix (w->desired_matrix);
9518 XSETWINDOW (window, w);
9519 try_window (window, start, 0);
9520
9521 return window_height_changed_p;
9522 }
9523
9524
9525 /* Resize the echo area window to exactly the size needed for the
9526 currently displayed message, if there is one. If a mini-buffer
9527 is active, don't shrink it. */
9528
9529 void
9530 resize_echo_area_exactly (void)
9531 {
9532 if (BUFFERP (echo_area_buffer[0])
9533 && WINDOWP (echo_area_window))
9534 {
9535 struct window *w = XWINDOW (echo_area_window);
9536 int resized_p;
9537 Lisp_Object resize_exactly;
9538
9539 if (minibuf_level == 0)
9540 resize_exactly = Qt;
9541 else
9542 resize_exactly = Qnil;
9543
9544 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9545 (intptr_t) w, resize_exactly,
9546 0, 0);
9547 if (resized_p)
9548 {
9549 ++windows_or_buffers_changed;
9550 ++update_mode_lines;
9551 redisplay_internal ();
9552 }
9553 }
9554 }
9555
9556
9557 /* Callback function for with_echo_area_buffer, when used from
9558 resize_echo_area_exactly. A1 contains a pointer to the window to
9559 resize, EXACTLY non-nil means resize the mini-window exactly to the
9560 size of the text displayed. A3 and A4 are not used. Value is what
9561 resize_mini_window returns. */
9562
9563 static int
9564 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9565 {
9566 intptr_t i1 = a1;
9567 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9568 }
9569
9570
9571 /* Resize mini-window W to fit the size of its contents. EXACT_P
9572 means size the window exactly to the size needed. Otherwise, it's
9573 only enlarged until W's buffer is empty.
9574
9575 Set W->start to the right place to begin display. If the whole
9576 contents fit, start at the beginning. Otherwise, start so as
9577 to make the end of the contents appear. This is particularly
9578 important for y-or-n-p, but seems desirable generally.
9579
9580 Value is non-zero if the window height has been changed. */
9581
9582 int
9583 resize_mini_window (struct window *w, int exact_p)
9584 {
9585 struct frame *f = XFRAME (w->frame);
9586 int window_height_changed_p = 0;
9587
9588 xassert (MINI_WINDOW_P (w));
9589
9590 /* By default, start display at the beginning. */
9591 set_marker_both (w->start, w->buffer,
9592 BUF_BEGV (XBUFFER (w->buffer)),
9593 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9594
9595 /* Don't resize windows while redisplaying a window; it would
9596 confuse redisplay functions when the size of the window they are
9597 displaying changes from under them. Such a resizing can happen,
9598 for instance, when which-func prints a long message while
9599 we are running fontification-functions. We're running these
9600 functions with safe_call which binds inhibit-redisplay to t. */
9601 if (!NILP (Vinhibit_redisplay))
9602 return 0;
9603
9604 /* Nil means don't try to resize. */
9605 if (NILP (Vresize_mini_windows)
9606 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9607 return 0;
9608
9609 if (!FRAME_MINIBUF_ONLY_P (f))
9610 {
9611 struct it it;
9612 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9613 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9614 int height, max_height;
9615 int unit = FRAME_LINE_HEIGHT (f);
9616 struct text_pos start;
9617 struct buffer *old_current_buffer = NULL;
9618
9619 if (current_buffer != XBUFFER (w->buffer))
9620 {
9621 old_current_buffer = current_buffer;
9622 set_buffer_internal (XBUFFER (w->buffer));
9623 }
9624
9625 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9626
9627 /* Compute the max. number of lines specified by the user. */
9628 if (FLOATP (Vmax_mini_window_height))
9629 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9630 else if (INTEGERP (Vmax_mini_window_height))
9631 max_height = XINT (Vmax_mini_window_height);
9632 else
9633 max_height = total_height / 4;
9634
9635 /* Correct that max. height if it's bogus. */
9636 max_height = max (1, max_height);
9637 max_height = min (total_height, max_height);
9638
9639 /* Find out the height of the text in the window. */
9640 if (it.line_wrap == TRUNCATE)
9641 height = 1;
9642 else
9643 {
9644 last_height = 0;
9645 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9646 if (it.max_ascent == 0 && it.max_descent == 0)
9647 height = it.current_y + last_height;
9648 else
9649 height = it.current_y + it.max_ascent + it.max_descent;
9650 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9651 height = (height + unit - 1) / unit;
9652 }
9653
9654 /* Compute a suitable window start. */
9655 if (height > max_height)
9656 {
9657 height = max_height;
9658 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9659 move_it_vertically_backward (&it, (height - 1) * unit);
9660 start = it.current.pos;
9661 }
9662 else
9663 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9664 SET_MARKER_FROM_TEXT_POS (w->start, start);
9665
9666 if (EQ (Vresize_mini_windows, Qgrow_only))
9667 {
9668 /* Let it grow only, until we display an empty message, in which
9669 case the window shrinks again. */
9670 if (height > WINDOW_TOTAL_LINES (w))
9671 {
9672 int old_height = WINDOW_TOTAL_LINES (w);
9673 freeze_window_starts (f, 1);
9674 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9675 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9676 }
9677 else if (height < WINDOW_TOTAL_LINES (w)
9678 && (exact_p || BEGV == ZV))
9679 {
9680 int old_height = WINDOW_TOTAL_LINES (w);
9681 freeze_window_starts (f, 0);
9682 shrink_mini_window (w);
9683 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9684 }
9685 }
9686 else
9687 {
9688 /* Always resize to exact size needed. */
9689 if (height > WINDOW_TOTAL_LINES (w))
9690 {
9691 int old_height = WINDOW_TOTAL_LINES (w);
9692 freeze_window_starts (f, 1);
9693 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9694 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9695 }
9696 else if (height < WINDOW_TOTAL_LINES (w))
9697 {
9698 int old_height = WINDOW_TOTAL_LINES (w);
9699 freeze_window_starts (f, 0);
9700 shrink_mini_window (w);
9701
9702 if (height)
9703 {
9704 freeze_window_starts (f, 1);
9705 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9706 }
9707
9708 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9709 }
9710 }
9711
9712 if (old_current_buffer)
9713 set_buffer_internal (old_current_buffer);
9714 }
9715
9716 return window_height_changed_p;
9717 }
9718
9719
9720 /* Value is the current message, a string, or nil if there is no
9721 current message. */
9722
9723 Lisp_Object
9724 current_message (void)
9725 {
9726 Lisp_Object msg;
9727
9728 if (!BUFFERP (echo_area_buffer[0]))
9729 msg = Qnil;
9730 else
9731 {
9732 with_echo_area_buffer (0, 0, current_message_1,
9733 (intptr_t) &msg, Qnil, 0, 0);
9734 if (NILP (msg))
9735 echo_area_buffer[0] = Qnil;
9736 }
9737
9738 return msg;
9739 }
9740
9741
9742 static int
9743 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9744 {
9745 intptr_t i1 = a1;
9746 Lisp_Object *msg = (Lisp_Object *) i1;
9747
9748 if (Z > BEG)
9749 *msg = make_buffer_string (BEG, Z, 1);
9750 else
9751 *msg = Qnil;
9752 return 0;
9753 }
9754
9755
9756 /* Push the current message on Vmessage_stack for later restauration
9757 by restore_message. Value is non-zero if the current message isn't
9758 empty. This is a relatively infrequent operation, so it's not
9759 worth optimizing. */
9760
9761 int
9762 push_message (void)
9763 {
9764 Lisp_Object msg;
9765 msg = current_message ();
9766 Vmessage_stack = Fcons (msg, Vmessage_stack);
9767 return STRINGP (msg);
9768 }
9769
9770
9771 /* Restore message display from the top of Vmessage_stack. */
9772
9773 void
9774 restore_message (void)
9775 {
9776 Lisp_Object msg;
9777
9778 xassert (CONSP (Vmessage_stack));
9779 msg = XCAR (Vmessage_stack);
9780 if (STRINGP (msg))
9781 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9782 else
9783 message3_nolog (msg, 0, 0);
9784 }
9785
9786
9787 /* Handler for record_unwind_protect calling pop_message. */
9788
9789 Lisp_Object
9790 pop_message_unwind (Lisp_Object dummy)
9791 {
9792 pop_message ();
9793 return Qnil;
9794 }
9795
9796 /* Pop the top-most entry off Vmessage_stack. */
9797
9798 static void
9799 pop_message (void)
9800 {
9801 xassert (CONSP (Vmessage_stack));
9802 Vmessage_stack = XCDR (Vmessage_stack);
9803 }
9804
9805
9806 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9807 exits. If the stack is not empty, we have a missing pop_message
9808 somewhere. */
9809
9810 void
9811 check_message_stack (void)
9812 {
9813 if (!NILP (Vmessage_stack))
9814 abort ();
9815 }
9816
9817
9818 /* Truncate to NCHARS what will be displayed in the echo area the next
9819 time we display it---but don't redisplay it now. */
9820
9821 void
9822 truncate_echo_area (EMACS_INT nchars)
9823 {
9824 if (nchars == 0)
9825 echo_area_buffer[0] = Qnil;
9826 /* A null message buffer means that the frame hasn't really been
9827 initialized yet. Error messages get reported properly by
9828 cmd_error, so this must be just an informative message; toss it. */
9829 else if (!noninteractive
9830 && INTERACTIVE
9831 && !NILP (echo_area_buffer[0]))
9832 {
9833 struct frame *sf = SELECTED_FRAME ();
9834 if (FRAME_MESSAGE_BUF (sf))
9835 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9836 }
9837 }
9838
9839
9840 /* Helper function for truncate_echo_area. Truncate the current
9841 message to at most NCHARS characters. */
9842
9843 static int
9844 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9845 {
9846 if (BEG + nchars < Z)
9847 del_range (BEG + nchars, Z);
9848 if (Z == BEG)
9849 echo_area_buffer[0] = Qnil;
9850 return 0;
9851 }
9852
9853
9854 /* Set the current message to a substring of S or STRING.
9855
9856 If STRING is a Lisp string, set the message to the first NBYTES
9857 bytes from STRING. NBYTES zero means use the whole string. If
9858 STRING is multibyte, the message will be displayed multibyte.
9859
9860 If S is not null, set the message to the first LEN bytes of S. LEN
9861 zero means use the whole string. MULTIBYTE_P non-zero means S is
9862 multibyte. Display the message multibyte in that case.
9863
9864 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9865 to t before calling set_message_1 (which calls insert).
9866 */
9867
9868 static void
9869 set_message (const char *s, Lisp_Object string,
9870 EMACS_INT nbytes, int multibyte_p)
9871 {
9872 message_enable_multibyte
9873 = ((s && multibyte_p)
9874 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9875
9876 with_echo_area_buffer (0, -1, set_message_1,
9877 (intptr_t) s, string, nbytes, multibyte_p);
9878 message_buf_print = 0;
9879 help_echo_showing_p = 0;
9880 }
9881
9882
9883 /* Helper function for set_message. Arguments have the same meaning
9884 as there, with A1 corresponding to S and A2 corresponding to STRING
9885 This function is called with the echo area buffer being
9886 current. */
9887
9888 static int
9889 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9890 {
9891 intptr_t i1 = a1;
9892 const char *s = (const char *) i1;
9893 const unsigned char *msg = (const unsigned char *) s;
9894 Lisp_Object string = a2;
9895
9896 /* Change multibyteness of the echo buffer appropriately. */
9897 if (message_enable_multibyte
9898 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9899 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9900
9901 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9902 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9903 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9904
9905 /* Insert new message at BEG. */
9906 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9907
9908 if (STRINGP (string))
9909 {
9910 EMACS_INT nchars;
9911
9912 if (nbytes == 0)
9913 nbytes = SBYTES (string);
9914 nchars = string_byte_to_char (string, nbytes);
9915
9916 /* This function takes care of single/multibyte conversion. We
9917 just have to ensure that the echo area buffer has the right
9918 setting of enable_multibyte_characters. */
9919 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9920 }
9921 else if (s)
9922 {
9923 if (nbytes == 0)
9924 nbytes = strlen (s);
9925
9926 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9927 {
9928 /* Convert from multi-byte to single-byte. */
9929 EMACS_INT i;
9930 int c, n;
9931 char work[1];
9932
9933 /* Convert a multibyte string to single-byte. */
9934 for (i = 0; i < nbytes; i += n)
9935 {
9936 c = string_char_and_length (msg + i, &n);
9937 work[0] = (ASCII_CHAR_P (c)
9938 ? c
9939 : multibyte_char_to_unibyte (c));
9940 insert_1_both (work, 1, 1, 1, 0, 0);
9941 }
9942 }
9943 else if (!multibyte_p
9944 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9945 {
9946 /* Convert from single-byte to multi-byte. */
9947 EMACS_INT i;
9948 int c, n;
9949 unsigned char str[MAX_MULTIBYTE_LENGTH];
9950
9951 /* Convert a single-byte string to multibyte. */
9952 for (i = 0; i < nbytes; i++)
9953 {
9954 c = msg[i];
9955 MAKE_CHAR_MULTIBYTE (c);
9956 n = CHAR_STRING (c, str);
9957 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9958 }
9959 }
9960 else
9961 insert_1 (s, nbytes, 1, 0, 0);
9962 }
9963
9964 return 0;
9965 }
9966
9967
9968 /* Clear messages. CURRENT_P non-zero means clear the current
9969 message. LAST_DISPLAYED_P non-zero means clear the message
9970 last displayed. */
9971
9972 void
9973 clear_message (int current_p, int last_displayed_p)
9974 {
9975 if (current_p)
9976 {
9977 echo_area_buffer[0] = Qnil;
9978 message_cleared_p = 1;
9979 }
9980
9981 if (last_displayed_p)
9982 echo_area_buffer[1] = Qnil;
9983
9984 message_buf_print = 0;
9985 }
9986
9987 /* Clear garbaged frames.
9988
9989 This function is used where the old redisplay called
9990 redraw_garbaged_frames which in turn called redraw_frame which in
9991 turn called clear_frame. The call to clear_frame was a source of
9992 flickering. I believe a clear_frame is not necessary. It should
9993 suffice in the new redisplay to invalidate all current matrices,
9994 and ensure a complete redisplay of all windows. */
9995
9996 static void
9997 clear_garbaged_frames (void)
9998 {
9999 if (frame_garbaged)
10000 {
10001 Lisp_Object tail, frame;
10002 int changed_count = 0;
10003
10004 FOR_EACH_FRAME (tail, frame)
10005 {
10006 struct frame *f = XFRAME (frame);
10007
10008 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10009 {
10010 if (f->resized_p)
10011 {
10012 Fredraw_frame (frame);
10013 f->force_flush_display_p = 1;
10014 }
10015 clear_current_matrices (f);
10016 changed_count++;
10017 f->garbaged = 0;
10018 f->resized_p = 0;
10019 }
10020 }
10021
10022 frame_garbaged = 0;
10023 if (changed_count)
10024 ++windows_or_buffers_changed;
10025 }
10026 }
10027
10028
10029 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10030 is non-zero update selected_frame. Value is non-zero if the
10031 mini-windows height has been changed. */
10032
10033 static int
10034 echo_area_display (int update_frame_p)
10035 {
10036 Lisp_Object mini_window;
10037 struct window *w;
10038 struct frame *f;
10039 int window_height_changed_p = 0;
10040 struct frame *sf = SELECTED_FRAME ();
10041
10042 mini_window = FRAME_MINIBUF_WINDOW (sf);
10043 w = XWINDOW (mini_window);
10044 f = XFRAME (WINDOW_FRAME (w));
10045
10046 /* Don't display if frame is invisible or not yet initialized. */
10047 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10048 return 0;
10049
10050 #ifdef HAVE_WINDOW_SYSTEM
10051 /* When Emacs starts, selected_frame may be the initial terminal
10052 frame. If we let this through, a message would be displayed on
10053 the terminal. */
10054 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10055 return 0;
10056 #endif /* HAVE_WINDOW_SYSTEM */
10057
10058 /* Redraw garbaged frames. */
10059 if (frame_garbaged)
10060 clear_garbaged_frames ();
10061
10062 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10063 {
10064 echo_area_window = mini_window;
10065 window_height_changed_p = display_echo_area (w);
10066 w->must_be_updated_p = 1;
10067
10068 /* Update the display, unless called from redisplay_internal.
10069 Also don't update the screen during redisplay itself. The
10070 update will happen at the end of redisplay, and an update
10071 here could cause confusion. */
10072 if (update_frame_p && !redisplaying_p)
10073 {
10074 int n = 0;
10075
10076 /* If the display update has been interrupted by pending
10077 input, update mode lines in the frame. Due to the
10078 pending input, it might have been that redisplay hasn't
10079 been called, so that mode lines above the echo area are
10080 garbaged. This looks odd, so we prevent it here. */
10081 if (!display_completed)
10082 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10083
10084 if (window_height_changed_p
10085 /* Don't do this if Emacs is shutting down. Redisplay
10086 needs to run hooks. */
10087 && !NILP (Vrun_hooks))
10088 {
10089 /* Must update other windows. Likewise as in other
10090 cases, don't let this update be interrupted by
10091 pending input. */
10092 int count = SPECPDL_INDEX ();
10093 specbind (Qredisplay_dont_pause, Qt);
10094 windows_or_buffers_changed = 1;
10095 redisplay_internal ();
10096 unbind_to (count, Qnil);
10097 }
10098 else if (FRAME_WINDOW_P (f) && n == 0)
10099 {
10100 /* Window configuration is the same as before.
10101 Can do with a display update of the echo area,
10102 unless we displayed some mode lines. */
10103 update_single_window (w, 1);
10104 FRAME_RIF (f)->flush_display (f);
10105 }
10106 else
10107 update_frame (f, 1, 1);
10108
10109 /* If cursor is in the echo area, make sure that the next
10110 redisplay displays the minibuffer, so that the cursor will
10111 be replaced with what the minibuffer wants. */
10112 if (cursor_in_echo_area)
10113 ++windows_or_buffers_changed;
10114 }
10115 }
10116 else if (!EQ (mini_window, selected_window))
10117 windows_or_buffers_changed++;
10118
10119 /* Last displayed message is now the current message. */
10120 echo_area_buffer[1] = echo_area_buffer[0];
10121 /* Inform read_char that we're not echoing. */
10122 echo_message_buffer = Qnil;
10123
10124 /* Prevent redisplay optimization in redisplay_internal by resetting
10125 this_line_start_pos. This is done because the mini-buffer now
10126 displays the message instead of its buffer text. */
10127 if (EQ (mini_window, selected_window))
10128 CHARPOS (this_line_start_pos) = 0;
10129
10130 return window_height_changed_p;
10131 }
10132
10133
10134 \f
10135 /***********************************************************************
10136 Mode Lines and Frame Titles
10137 ***********************************************************************/
10138
10139 /* A buffer for constructing non-propertized mode-line strings and
10140 frame titles in it; allocated from the heap in init_xdisp and
10141 resized as needed in store_mode_line_noprop_char. */
10142
10143 static char *mode_line_noprop_buf;
10144
10145 /* The buffer's end, and a current output position in it. */
10146
10147 static char *mode_line_noprop_buf_end;
10148 static char *mode_line_noprop_ptr;
10149
10150 #define MODE_LINE_NOPROP_LEN(start) \
10151 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10152
10153 static enum {
10154 MODE_LINE_DISPLAY = 0,
10155 MODE_LINE_TITLE,
10156 MODE_LINE_NOPROP,
10157 MODE_LINE_STRING
10158 } mode_line_target;
10159
10160 /* Alist that caches the results of :propertize.
10161 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10162 static Lisp_Object mode_line_proptrans_alist;
10163
10164 /* List of strings making up the mode-line. */
10165 static Lisp_Object mode_line_string_list;
10166
10167 /* Base face property when building propertized mode line string. */
10168 static Lisp_Object mode_line_string_face;
10169 static Lisp_Object mode_line_string_face_prop;
10170
10171
10172 /* Unwind data for mode line strings */
10173
10174 static Lisp_Object Vmode_line_unwind_vector;
10175
10176 static Lisp_Object
10177 format_mode_line_unwind_data (struct buffer *obuf,
10178 Lisp_Object owin,
10179 int save_proptrans)
10180 {
10181 Lisp_Object vector, tmp;
10182
10183 /* Reduce consing by keeping one vector in
10184 Vwith_echo_area_save_vector. */
10185 vector = Vmode_line_unwind_vector;
10186 Vmode_line_unwind_vector = Qnil;
10187
10188 if (NILP (vector))
10189 vector = Fmake_vector (make_number (8), Qnil);
10190
10191 ASET (vector, 0, make_number (mode_line_target));
10192 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10193 ASET (vector, 2, mode_line_string_list);
10194 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10195 ASET (vector, 4, mode_line_string_face);
10196 ASET (vector, 5, mode_line_string_face_prop);
10197
10198 if (obuf)
10199 XSETBUFFER (tmp, obuf);
10200 else
10201 tmp = Qnil;
10202 ASET (vector, 6, tmp);
10203 ASET (vector, 7, owin);
10204
10205 return vector;
10206 }
10207
10208 static Lisp_Object
10209 unwind_format_mode_line (Lisp_Object vector)
10210 {
10211 mode_line_target = XINT (AREF (vector, 0));
10212 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10213 mode_line_string_list = AREF (vector, 2);
10214 if (! EQ (AREF (vector, 3), Qt))
10215 mode_line_proptrans_alist = AREF (vector, 3);
10216 mode_line_string_face = AREF (vector, 4);
10217 mode_line_string_face_prop = AREF (vector, 5);
10218
10219 if (!NILP (AREF (vector, 7)))
10220 /* Select window before buffer, since it may change the buffer. */
10221 Fselect_window (AREF (vector, 7), Qt);
10222
10223 if (!NILP (AREF (vector, 6)))
10224 {
10225 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10226 ASET (vector, 6, Qnil);
10227 }
10228
10229 Vmode_line_unwind_vector = vector;
10230 return Qnil;
10231 }
10232
10233
10234 /* Store a single character C for the frame title in mode_line_noprop_buf.
10235 Re-allocate mode_line_noprop_buf if necessary. */
10236
10237 static void
10238 store_mode_line_noprop_char (char c)
10239 {
10240 /* If output position has reached the end of the allocated buffer,
10241 double the buffer's size. */
10242 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10243 {
10244 int len = MODE_LINE_NOPROP_LEN (0);
10245 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
10246 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
10247 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
10248 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10249 }
10250
10251 *mode_line_noprop_ptr++ = c;
10252 }
10253
10254
10255 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10256 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10257 characters that yield more columns than PRECISION; PRECISION <= 0
10258 means copy the whole string. Pad with spaces until FIELD_WIDTH
10259 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10260 pad. Called from display_mode_element when it is used to build a
10261 frame title. */
10262
10263 static int
10264 store_mode_line_noprop (const char *string, int field_width, int precision)
10265 {
10266 const unsigned char *str = (const unsigned char *) string;
10267 int n = 0;
10268 EMACS_INT dummy, nbytes;
10269
10270 /* Copy at most PRECISION chars from STR. */
10271 nbytes = strlen (string);
10272 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10273 while (nbytes--)
10274 store_mode_line_noprop_char (*str++);
10275
10276 /* Fill up with spaces until FIELD_WIDTH reached. */
10277 while (field_width > 0
10278 && n < field_width)
10279 {
10280 store_mode_line_noprop_char (' ');
10281 ++n;
10282 }
10283
10284 return n;
10285 }
10286
10287 /***********************************************************************
10288 Frame Titles
10289 ***********************************************************************/
10290
10291 #ifdef HAVE_WINDOW_SYSTEM
10292
10293 /* Set the title of FRAME, if it has changed. The title format is
10294 Vicon_title_format if FRAME is iconified, otherwise it is
10295 frame_title_format. */
10296
10297 static void
10298 x_consider_frame_title (Lisp_Object frame)
10299 {
10300 struct frame *f = XFRAME (frame);
10301
10302 if (FRAME_WINDOW_P (f)
10303 || FRAME_MINIBUF_ONLY_P (f)
10304 || f->explicit_name)
10305 {
10306 /* Do we have more than one visible frame on this X display? */
10307 Lisp_Object tail;
10308 Lisp_Object fmt;
10309 int title_start;
10310 char *title;
10311 int len;
10312 struct it it;
10313 int count = SPECPDL_INDEX ();
10314
10315 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10316 {
10317 Lisp_Object other_frame = XCAR (tail);
10318 struct frame *tf = XFRAME (other_frame);
10319
10320 if (tf != f
10321 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10322 && !FRAME_MINIBUF_ONLY_P (tf)
10323 && !EQ (other_frame, tip_frame)
10324 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10325 break;
10326 }
10327
10328 /* Set global variable indicating that multiple frames exist. */
10329 multiple_frames = CONSP (tail);
10330
10331 /* Switch to the buffer of selected window of the frame. Set up
10332 mode_line_target so that display_mode_element will output into
10333 mode_line_noprop_buf; then display the title. */
10334 record_unwind_protect (unwind_format_mode_line,
10335 format_mode_line_unwind_data
10336 (current_buffer, selected_window, 0));
10337
10338 Fselect_window (f->selected_window, Qt);
10339 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10340 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10341
10342 mode_line_target = MODE_LINE_TITLE;
10343 title_start = MODE_LINE_NOPROP_LEN (0);
10344 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10345 NULL, DEFAULT_FACE_ID);
10346 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10347 len = MODE_LINE_NOPROP_LEN (title_start);
10348 title = mode_line_noprop_buf + title_start;
10349 unbind_to (count, Qnil);
10350
10351 /* Set the title only if it's changed. This avoids consing in
10352 the common case where it hasn't. (If it turns out that we've
10353 already wasted too much time by walking through the list with
10354 display_mode_element, then we might need to optimize at a
10355 higher level than this.) */
10356 if (! STRINGP (f->name)
10357 || SBYTES (f->name) != len
10358 || memcmp (title, SDATA (f->name), len) != 0)
10359 x_implicitly_set_name (f, make_string (title, len), Qnil);
10360 }
10361 }
10362
10363 #endif /* not HAVE_WINDOW_SYSTEM */
10364
10365
10366
10367 \f
10368 /***********************************************************************
10369 Menu Bars
10370 ***********************************************************************/
10371
10372
10373 /* Prepare for redisplay by updating menu-bar item lists when
10374 appropriate. This can call eval. */
10375
10376 void
10377 prepare_menu_bars (void)
10378 {
10379 int all_windows;
10380 struct gcpro gcpro1, gcpro2;
10381 struct frame *f;
10382 Lisp_Object tooltip_frame;
10383
10384 #ifdef HAVE_WINDOW_SYSTEM
10385 tooltip_frame = tip_frame;
10386 #else
10387 tooltip_frame = Qnil;
10388 #endif
10389
10390 /* Update all frame titles based on their buffer names, etc. We do
10391 this before the menu bars so that the buffer-menu will show the
10392 up-to-date frame titles. */
10393 #ifdef HAVE_WINDOW_SYSTEM
10394 if (windows_or_buffers_changed || update_mode_lines)
10395 {
10396 Lisp_Object tail, frame;
10397
10398 FOR_EACH_FRAME (tail, frame)
10399 {
10400 f = XFRAME (frame);
10401 if (!EQ (frame, tooltip_frame)
10402 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10403 x_consider_frame_title (frame);
10404 }
10405 }
10406 #endif /* HAVE_WINDOW_SYSTEM */
10407
10408 /* Update the menu bar item lists, if appropriate. This has to be
10409 done before any actual redisplay or generation of display lines. */
10410 all_windows = (update_mode_lines
10411 || buffer_shared > 1
10412 || windows_or_buffers_changed);
10413 if (all_windows)
10414 {
10415 Lisp_Object tail, frame;
10416 int count = SPECPDL_INDEX ();
10417 /* 1 means that update_menu_bar has run its hooks
10418 so any further calls to update_menu_bar shouldn't do so again. */
10419 int menu_bar_hooks_run = 0;
10420
10421 record_unwind_save_match_data ();
10422
10423 FOR_EACH_FRAME (tail, frame)
10424 {
10425 f = XFRAME (frame);
10426
10427 /* Ignore tooltip frame. */
10428 if (EQ (frame, tooltip_frame))
10429 continue;
10430
10431 /* If a window on this frame changed size, report that to
10432 the user and clear the size-change flag. */
10433 if (FRAME_WINDOW_SIZES_CHANGED (f))
10434 {
10435 Lisp_Object functions;
10436
10437 /* Clear flag first in case we get an error below. */
10438 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10439 functions = Vwindow_size_change_functions;
10440 GCPRO2 (tail, functions);
10441
10442 while (CONSP (functions))
10443 {
10444 if (!EQ (XCAR (functions), Qt))
10445 call1 (XCAR (functions), frame);
10446 functions = XCDR (functions);
10447 }
10448 UNGCPRO;
10449 }
10450
10451 GCPRO1 (tail);
10452 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10453 #ifdef HAVE_WINDOW_SYSTEM
10454 update_tool_bar (f, 0);
10455 #endif
10456 #ifdef HAVE_NS
10457 if (windows_or_buffers_changed
10458 && FRAME_NS_P (f))
10459 ns_set_doc_edited (f, Fbuffer_modified_p
10460 (XWINDOW (f->selected_window)->buffer));
10461 #endif
10462 UNGCPRO;
10463 }
10464
10465 unbind_to (count, Qnil);
10466 }
10467 else
10468 {
10469 struct frame *sf = SELECTED_FRAME ();
10470 update_menu_bar (sf, 1, 0);
10471 #ifdef HAVE_WINDOW_SYSTEM
10472 update_tool_bar (sf, 1);
10473 #endif
10474 }
10475 }
10476
10477
10478 /* Update the menu bar item list for frame F. This has to be done
10479 before we start to fill in any display lines, because it can call
10480 eval.
10481
10482 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10483
10484 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10485 already ran the menu bar hooks for this redisplay, so there
10486 is no need to run them again. The return value is the
10487 updated value of this flag, to pass to the next call. */
10488
10489 static int
10490 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10491 {
10492 Lisp_Object window;
10493 register struct window *w;
10494
10495 /* If called recursively during a menu update, do nothing. This can
10496 happen when, for instance, an activate-menubar-hook causes a
10497 redisplay. */
10498 if (inhibit_menubar_update)
10499 return hooks_run;
10500
10501 window = FRAME_SELECTED_WINDOW (f);
10502 w = XWINDOW (window);
10503
10504 if (FRAME_WINDOW_P (f)
10505 ?
10506 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10507 || defined (HAVE_NS) || defined (USE_GTK)
10508 FRAME_EXTERNAL_MENU_BAR (f)
10509 #else
10510 FRAME_MENU_BAR_LINES (f) > 0
10511 #endif
10512 : FRAME_MENU_BAR_LINES (f) > 0)
10513 {
10514 /* If the user has switched buffers or windows, we need to
10515 recompute to reflect the new bindings. But we'll
10516 recompute when update_mode_lines is set too; that means
10517 that people can use force-mode-line-update to request
10518 that the menu bar be recomputed. The adverse effect on
10519 the rest of the redisplay algorithm is about the same as
10520 windows_or_buffers_changed anyway. */
10521 if (windows_or_buffers_changed
10522 /* This used to test w->update_mode_line, but we believe
10523 there is no need to recompute the menu in that case. */
10524 || update_mode_lines
10525 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10526 < BUF_MODIFF (XBUFFER (w->buffer)))
10527 != !NILP (w->last_had_star))
10528 || ((!NILP (Vtransient_mark_mode)
10529 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10530 != !NILP (w->region_showing)))
10531 {
10532 struct buffer *prev = current_buffer;
10533 int count = SPECPDL_INDEX ();
10534
10535 specbind (Qinhibit_menubar_update, Qt);
10536
10537 set_buffer_internal_1 (XBUFFER (w->buffer));
10538 if (save_match_data)
10539 record_unwind_save_match_data ();
10540 if (NILP (Voverriding_local_map_menu_flag))
10541 {
10542 specbind (Qoverriding_terminal_local_map, Qnil);
10543 specbind (Qoverriding_local_map, Qnil);
10544 }
10545
10546 if (!hooks_run)
10547 {
10548 /* Run the Lucid hook. */
10549 safe_run_hooks (Qactivate_menubar_hook);
10550
10551 /* If it has changed current-menubar from previous value,
10552 really recompute the menu-bar from the value. */
10553 if (! NILP (Vlucid_menu_bar_dirty_flag))
10554 call0 (Qrecompute_lucid_menubar);
10555
10556 safe_run_hooks (Qmenu_bar_update_hook);
10557
10558 hooks_run = 1;
10559 }
10560
10561 XSETFRAME (Vmenu_updating_frame, f);
10562 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10563
10564 /* Redisplay the menu bar in case we changed it. */
10565 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10566 || defined (HAVE_NS) || defined (USE_GTK)
10567 if (FRAME_WINDOW_P (f))
10568 {
10569 #if defined (HAVE_NS)
10570 /* All frames on Mac OS share the same menubar. So only
10571 the selected frame should be allowed to set it. */
10572 if (f == SELECTED_FRAME ())
10573 #endif
10574 set_frame_menubar (f, 0, 0);
10575 }
10576 else
10577 /* On a terminal screen, the menu bar is an ordinary screen
10578 line, and this makes it get updated. */
10579 w->update_mode_line = Qt;
10580 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10581 /* In the non-toolkit version, the menu bar is an ordinary screen
10582 line, and this makes it get updated. */
10583 w->update_mode_line = Qt;
10584 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10585
10586 unbind_to (count, Qnil);
10587 set_buffer_internal_1 (prev);
10588 }
10589 }
10590
10591 return hooks_run;
10592 }
10593
10594
10595 \f
10596 /***********************************************************************
10597 Output Cursor
10598 ***********************************************************************/
10599
10600 #ifdef HAVE_WINDOW_SYSTEM
10601
10602 /* EXPORT:
10603 Nominal cursor position -- where to draw output.
10604 HPOS and VPOS are window relative glyph matrix coordinates.
10605 X and Y are window relative pixel coordinates. */
10606
10607 struct cursor_pos output_cursor;
10608
10609
10610 /* EXPORT:
10611 Set the global variable output_cursor to CURSOR. All cursor
10612 positions are relative to updated_window. */
10613
10614 void
10615 set_output_cursor (struct cursor_pos *cursor)
10616 {
10617 output_cursor.hpos = cursor->hpos;
10618 output_cursor.vpos = cursor->vpos;
10619 output_cursor.x = cursor->x;
10620 output_cursor.y = cursor->y;
10621 }
10622
10623
10624 /* EXPORT for RIF:
10625 Set a nominal cursor position.
10626
10627 HPOS and VPOS are column/row positions in a window glyph matrix. X
10628 and Y are window text area relative pixel positions.
10629
10630 If this is done during an update, updated_window will contain the
10631 window that is being updated and the position is the future output
10632 cursor position for that window. If updated_window is null, use
10633 selected_window and display the cursor at the given position. */
10634
10635 void
10636 x_cursor_to (int vpos, int hpos, int y, int x)
10637 {
10638 struct window *w;
10639
10640 /* If updated_window is not set, work on selected_window. */
10641 if (updated_window)
10642 w = updated_window;
10643 else
10644 w = XWINDOW (selected_window);
10645
10646 /* Set the output cursor. */
10647 output_cursor.hpos = hpos;
10648 output_cursor.vpos = vpos;
10649 output_cursor.x = x;
10650 output_cursor.y = y;
10651
10652 /* If not called as part of an update, really display the cursor.
10653 This will also set the cursor position of W. */
10654 if (updated_window == NULL)
10655 {
10656 BLOCK_INPUT;
10657 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10658 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10659 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10660 UNBLOCK_INPUT;
10661 }
10662 }
10663
10664 #endif /* HAVE_WINDOW_SYSTEM */
10665
10666 \f
10667 /***********************************************************************
10668 Tool-bars
10669 ***********************************************************************/
10670
10671 #ifdef HAVE_WINDOW_SYSTEM
10672
10673 /* Where the mouse was last time we reported a mouse event. */
10674
10675 FRAME_PTR last_mouse_frame;
10676
10677 /* Tool-bar item index of the item on which a mouse button was pressed
10678 or -1. */
10679
10680 int last_tool_bar_item;
10681
10682
10683 static Lisp_Object
10684 update_tool_bar_unwind (Lisp_Object frame)
10685 {
10686 selected_frame = frame;
10687 return Qnil;
10688 }
10689
10690 /* Update the tool-bar item list for frame F. This has to be done
10691 before we start to fill in any display lines. Called from
10692 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10693 and restore it here. */
10694
10695 static void
10696 update_tool_bar (struct frame *f, int save_match_data)
10697 {
10698 #if defined (USE_GTK) || defined (HAVE_NS)
10699 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10700 #else
10701 int do_update = WINDOWP (f->tool_bar_window)
10702 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10703 #endif
10704
10705 if (do_update)
10706 {
10707 Lisp_Object window;
10708 struct window *w;
10709
10710 window = FRAME_SELECTED_WINDOW (f);
10711 w = XWINDOW (window);
10712
10713 /* If the user has switched buffers or windows, we need to
10714 recompute to reflect the new bindings. But we'll
10715 recompute when update_mode_lines is set too; that means
10716 that people can use force-mode-line-update to request
10717 that the menu bar be recomputed. The adverse effect on
10718 the rest of the redisplay algorithm is about the same as
10719 windows_or_buffers_changed anyway. */
10720 if (windows_or_buffers_changed
10721 || !NILP (w->update_mode_line)
10722 || update_mode_lines
10723 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10724 < BUF_MODIFF (XBUFFER (w->buffer)))
10725 != !NILP (w->last_had_star))
10726 || ((!NILP (Vtransient_mark_mode)
10727 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10728 != !NILP (w->region_showing)))
10729 {
10730 struct buffer *prev = current_buffer;
10731 int count = SPECPDL_INDEX ();
10732 Lisp_Object frame, new_tool_bar;
10733 int new_n_tool_bar;
10734 struct gcpro gcpro1;
10735
10736 /* Set current_buffer to the buffer of the selected
10737 window of the frame, so that we get the right local
10738 keymaps. */
10739 set_buffer_internal_1 (XBUFFER (w->buffer));
10740
10741 /* Save match data, if we must. */
10742 if (save_match_data)
10743 record_unwind_save_match_data ();
10744
10745 /* Make sure that we don't accidentally use bogus keymaps. */
10746 if (NILP (Voverriding_local_map_menu_flag))
10747 {
10748 specbind (Qoverriding_terminal_local_map, Qnil);
10749 specbind (Qoverriding_local_map, Qnil);
10750 }
10751
10752 GCPRO1 (new_tool_bar);
10753
10754 /* We must temporarily set the selected frame to this frame
10755 before calling tool_bar_items, because the calculation of
10756 the tool-bar keymap uses the selected frame (see
10757 `tool-bar-make-keymap' in tool-bar.el). */
10758 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10759 XSETFRAME (frame, f);
10760 selected_frame = frame;
10761
10762 /* Build desired tool-bar items from keymaps. */
10763 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10764 &new_n_tool_bar);
10765
10766 /* Redisplay the tool-bar if we changed it. */
10767 if (new_n_tool_bar != f->n_tool_bar_items
10768 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10769 {
10770 /* Redisplay that happens asynchronously due to an expose event
10771 may access f->tool_bar_items. Make sure we update both
10772 variables within BLOCK_INPUT so no such event interrupts. */
10773 BLOCK_INPUT;
10774 f->tool_bar_items = new_tool_bar;
10775 f->n_tool_bar_items = new_n_tool_bar;
10776 w->update_mode_line = Qt;
10777 UNBLOCK_INPUT;
10778 }
10779
10780 UNGCPRO;
10781
10782 unbind_to (count, Qnil);
10783 set_buffer_internal_1 (prev);
10784 }
10785 }
10786 }
10787
10788
10789 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10790 F's desired tool-bar contents. F->tool_bar_items must have
10791 been set up previously by calling prepare_menu_bars. */
10792
10793 static void
10794 build_desired_tool_bar_string (struct frame *f)
10795 {
10796 int i, size, size_needed;
10797 struct gcpro gcpro1, gcpro2, gcpro3;
10798 Lisp_Object image, plist, props;
10799
10800 image = plist = props = Qnil;
10801 GCPRO3 (image, plist, props);
10802
10803 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10804 Otherwise, make a new string. */
10805
10806 /* The size of the string we might be able to reuse. */
10807 size = (STRINGP (f->desired_tool_bar_string)
10808 ? SCHARS (f->desired_tool_bar_string)
10809 : 0);
10810
10811 /* We need one space in the string for each image. */
10812 size_needed = f->n_tool_bar_items;
10813
10814 /* Reuse f->desired_tool_bar_string, if possible. */
10815 if (size < size_needed || NILP (f->desired_tool_bar_string))
10816 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10817 make_number (' '));
10818 else
10819 {
10820 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10821 Fremove_text_properties (make_number (0), make_number (size),
10822 props, f->desired_tool_bar_string);
10823 }
10824
10825 /* Put a `display' property on the string for the images to display,
10826 put a `menu_item' property on tool-bar items with a value that
10827 is the index of the item in F's tool-bar item vector. */
10828 for (i = 0; i < f->n_tool_bar_items; ++i)
10829 {
10830 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10831
10832 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10833 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10834 int hmargin, vmargin, relief, idx, end;
10835
10836 /* If image is a vector, choose the image according to the
10837 button state. */
10838 image = PROP (TOOL_BAR_ITEM_IMAGES);
10839 if (VECTORP (image))
10840 {
10841 if (enabled_p)
10842 idx = (selected_p
10843 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10844 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10845 else
10846 idx = (selected_p
10847 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10848 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10849
10850 xassert (ASIZE (image) >= idx);
10851 image = AREF (image, idx);
10852 }
10853 else
10854 idx = -1;
10855
10856 /* Ignore invalid image specifications. */
10857 if (!valid_image_p (image))
10858 continue;
10859
10860 /* Display the tool-bar button pressed, or depressed. */
10861 plist = Fcopy_sequence (XCDR (image));
10862
10863 /* Compute margin and relief to draw. */
10864 relief = (tool_bar_button_relief >= 0
10865 ? tool_bar_button_relief
10866 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10867 hmargin = vmargin = relief;
10868
10869 if (INTEGERP (Vtool_bar_button_margin)
10870 && XINT (Vtool_bar_button_margin) > 0)
10871 {
10872 hmargin += XFASTINT (Vtool_bar_button_margin);
10873 vmargin += XFASTINT (Vtool_bar_button_margin);
10874 }
10875 else if (CONSP (Vtool_bar_button_margin))
10876 {
10877 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10878 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10879 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10880
10881 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10882 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10883 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10884 }
10885
10886 if (auto_raise_tool_bar_buttons_p)
10887 {
10888 /* Add a `:relief' property to the image spec if the item is
10889 selected. */
10890 if (selected_p)
10891 {
10892 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10893 hmargin -= relief;
10894 vmargin -= relief;
10895 }
10896 }
10897 else
10898 {
10899 /* If image is selected, display it pressed, i.e. with a
10900 negative relief. If it's not selected, display it with a
10901 raised relief. */
10902 plist = Fplist_put (plist, QCrelief,
10903 (selected_p
10904 ? make_number (-relief)
10905 : make_number (relief)));
10906 hmargin -= relief;
10907 vmargin -= relief;
10908 }
10909
10910 /* Put a margin around the image. */
10911 if (hmargin || vmargin)
10912 {
10913 if (hmargin == vmargin)
10914 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10915 else
10916 plist = Fplist_put (plist, QCmargin,
10917 Fcons (make_number (hmargin),
10918 make_number (vmargin)));
10919 }
10920
10921 /* If button is not enabled, and we don't have special images
10922 for the disabled state, make the image appear disabled by
10923 applying an appropriate algorithm to it. */
10924 if (!enabled_p && idx < 0)
10925 plist = Fplist_put (plist, QCconversion, Qdisabled);
10926
10927 /* Put a `display' text property on the string for the image to
10928 display. Put a `menu-item' property on the string that gives
10929 the start of this item's properties in the tool-bar items
10930 vector. */
10931 image = Fcons (Qimage, plist);
10932 props = list4 (Qdisplay, image,
10933 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10934
10935 /* Let the last image hide all remaining spaces in the tool bar
10936 string. The string can be longer than needed when we reuse a
10937 previous string. */
10938 if (i + 1 == f->n_tool_bar_items)
10939 end = SCHARS (f->desired_tool_bar_string);
10940 else
10941 end = i + 1;
10942 Fadd_text_properties (make_number (i), make_number (end),
10943 props, f->desired_tool_bar_string);
10944 #undef PROP
10945 }
10946
10947 UNGCPRO;
10948 }
10949
10950
10951 /* Display one line of the tool-bar of frame IT->f.
10952
10953 HEIGHT specifies the desired height of the tool-bar line.
10954 If the actual height of the glyph row is less than HEIGHT, the
10955 row's height is increased to HEIGHT, and the icons are centered
10956 vertically in the new height.
10957
10958 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10959 count a final empty row in case the tool-bar width exactly matches
10960 the window width.
10961 */
10962
10963 static void
10964 display_tool_bar_line (struct it *it, int height)
10965 {
10966 struct glyph_row *row = it->glyph_row;
10967 int max_x = it->last_visible_x;
10968 struct glyph *last;
10969
10970 prepare_desired_row (row);
10971 row->y = it->current_y;
10972
10973 /* Note that this isn't made use of if the face hasn't a box,
10974 so there's no need to check the face here. */
10975 it->start_of_box_run_p = 1;
10976
10977 while (it->current_x < max_x)
10978 {
10979 int x, n_glyphs_before, i, nglyphs;
10980 struct it it_before;
10981
10982 /* Get the next display element. */
10983 if (!get_next_display_element (it))
10984 {
10985 /* Don't count empty row if we are counting needed tool-bar lines. */
10986 if (height < 0 && !it->hpos)
10987 return;
10988 break;
10989 }
10990
10991 /* Produce glyphs. */
10992 n_glyphs_before = row->used[TEXT_AREA];
10993 it_before = *it;
10994
10995 PRODUCE_GLYPHS (it);
10996
10997 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10998 i = 0;
10999 x = it_before.current_x;
11000 while (i < nglyphs)
11001 {
11002 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11003
11004 if (x + glyph->pixel_width > max_x)
11005 {
11006 /* Glyph doesn't fit on line. Backtrack. */
11007 row->used[TEXT_AREA] = n_glyphs_before;
11008 *it = it_before;
11009 /* If this is the only glyph on this line, it will never fit on the
11010 tool-bar, so skip it. But ensure there is at least one glyph,
11011 so we don't accidentally disable the tool-bar. */
11012 if (n_glyphs_before == 0
11013 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11014 break;
11015 goto out;
11016 }
11017
11018 ++it->hpos;
11019 x += glyph->pixel_width;
11020 ++i;
11021 }
11022
11023 /* Stop at line end. */
11024 if (ITERATOR_AT_END_OF_LINE_P (it))
11025 break;
11026
11027 set_iterator_to_next (it, 1);
11028 }
11029
11030 out:;
11031
11032 row->displays_text_p = row->used[TEXT_AREA] != 0;
11033
11034 /* Use default face for the border below the tool bar.
11035
11036 FIXME: When auto-resize-tool-bars is grow-only, there is
11037 no additional border below the possibly empty tool-bar lines.
11038 So to make the extra empty lines look "normal", we have to
11039 use the tool-bar face for the border too. */
11040 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11041 it->face_id = DEFAULT_FACE_ID;
11042
11043 extend_face_to_end_of_line (it);
11044 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11045 last->right_box_line_p = 1;
11046 if (last == row->glyphs[TEXT_AREA])
11047 last->left_box_line_p = 1;
11048
11049 /* Make line the desired height and center it vertically. */
11050 if ((height -= it->max_ascent + it->max_descent) > 0)
11051 {
11052 /* Don't add more than one line height. */
11053 height %= FRAME_LINE_HEIGHT (it->f);
11054 it->max_ascent += height / 2;
11055 it->max_descent += (height + 1) / 2;
11056 }
11057
11058 compute_line_metrics (it);
11059
11060 /* If line is empty, make it occupy the rest of the tool-bar. */
11061 if (!row->displays_text_p)
11062 {
11063 row->height = row->phys_height = it->last_visible_y - row->y;
11064 row->visible_height = row->height;
11065 row->ascent = row->phys_ascent = 0;
11066 row->extra_line_spacing = 0;
11067 }
11068
11069 row->full_width_p = 1;
11070 row->continued_p = 0;
11071 row->truncated_on_left_p = 0;
11072 row->truncated_on_right_p = 0;
11073
11074 it->current_x = it->hpos = 0;
11075 it->current_y += row->height;
11076 ++it->vpos;
11077 ++it->glyph_row;
11078 }
11079
11080
11081 /* Max tool-bar height. */
11082
11083 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11084 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11085
11086 /* Value is the number of screen lines needed to make all tool-bar
11087 items of frame F visible. The number of actual rows needed is
11088 returned in *N_ROWS if non-NULL. */
11089
11090 static int
11091 tool_bar_lines_needed (struct frame *f, int *n_rows)
11092 {
11093 struct window *w = XWINDOW (f->tool_bar_window);
11094 struct it it;
11095 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11096 the desired matrix, so use (unused) mode-line row as temporary row to
11097 avoid destroying the first tool-bar row. */
11098 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11099
11100 /* Initialize an iterator for iteration over
11101 F->desired_tool_bar_string in the tool-bar window of frame F. */
11102 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11103 it.first_visible_x = 0;
11104 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11105 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11106 it.paragraph_embedding = L2R;
11107
11108 while (!ITERATOR_AT_END_P (&it))
11109 {
11110 clear_glyph_row (temp_row);
11111 it.glyph_row = temp_row;
11112 display_tool_bar_line (&it, -1);
11113 }
11114 clear_glyph_row (temp_row);
11115
11116 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11117 if (n_rows)
11118 *n_rows = it.vpos > 0 ? it.vpos : -1;
11119
11120 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11121 }
11122
11123
11124 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11125 0, 1, 0,
11126 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11127 (Lisp_Object frame)
11128 {
11129 struct frame *f;
11130 struct window *w;
11131 int nlines = 0;
11132
11133 if (NILP (frame))
11134 frame = selected_frame;
11135 else
11136 CHECK_FRAME (frame);
11137 f = XFRAME (frame);
11138
11139 if (WINDOWP (f->tool_bar_window)
11140 && (w = XWINDOW (f->tool_bar_window),
11141 WINDOW_TOTAL_LINES (w) > 0))
11142 {
11143 update_tool_bar (f, 1);
11144 if (f->n_tool_bar_items)
11145 {
11146 build_desired_tool_bar_string (f);
11147 nlines = tool_bar_lines_needed (f, NULL);
11148 }
11149 }
11150
11151 return make_number (nlines);
11152 }
11153
11154
11155 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11156 height should be changed. */
11157
11158 static int
11159 redisplay_tool_bar (struct frame *f)
11160 {
11161 struct window *w;
11162 struct it it;
11163 struct glyph_row *row;
11164
11165 #if defined (USE_GTK) || defined (HAVE_NS)
11166 if (FRAME_EXTERNAL_TOOL_BAR (f))
11167 update_frame_tool_bar (f);
11168 return 0;
11169 #endif
11170
11171 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11172 do anything. This means you must start with tool-bar-lines
11173 non-zero to get the auto-sizing effect. Or in other words, you
11174 can turn off tool-bars by specifying tool-bar-lines zero. */
11175 if (!WINDOWP (f->tool_bar_window)
11176 || (w = XWINDOW (f->tool_bar_window),
11177 WINDOW_TOTAL_LINES (w) == 0))
11178 return 0;
11179
11180 /* Set up an iterator for the tool-bar window. */
11181 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11182 it.first_visible_x = 0;
11183 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11184 row = it.glyph_row;
11185
11186 /* Build a string that represents the contents of the tool-bar. */
11187 build_desired_tool_bar_string (f);
11188 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11189 /* FIXME: This should be controlled by a user option. But it
11190 doesn't make sense to have an R2L tool bar if the menu bar cannot
11191 be drawn also R2L, and making the menu bar R2L is tricky due
11192 toolkit-specific code that implements it. If an R2L tool bar is
11193 ever supported, display_tool_bar_line should also be augmented to
11194 call unproduce_glyphs like display_line and display_string
11195 do. */
11196 it.paragraph_embedding = L2R;
11197
11198 if (f->n_tool_bar_rows == 0)
11199 {
11200 int nlines;
11201
11202 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11203 nlines != WINDOW_TOTAL_LINES (w)))
11204 {
11205 Lisp_Object frame;
11206 int old_height = WINDOW_TOTAL_LINES (w);
11207
11208 XSETFRAME (frame, f);
11209 Fmodify_frame_parameters (frame,
11210 Fcons (Fcons (Qtool_bar_lines,
11211 make_number (nlines)),
11212 Qnil));
11213 if (WINDOW_TOTAL_LINES (w) != old_height)
11214 {
11215 clear_glyph_matrix (w->desired_matrix);
11216 fonts_changed_p = 1;
11217 return 1;
11218 }
11219 }
11220 }
11221
11222 /* Display as many lines as needed to display all tool-bar items. */
11223
11224 if (f->n_tool_bar_rows > 0)
11225 {
11226 int border, rows, height, extra;
11227
11228 if (INTEGERP (Vtool_bar_border))
11229 border = XINT (Vtool_bar_border);
11230 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11231 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11232 else if (EQ (Vtool_bar_border, Qborder_width))
11233 border = f->border_width;
11234 else
11235 border = 0;
11236 if (border < 0)
11237 border = 0;
11238
11239 rows = f->n_tool_bar_rows;
11240 height = max (1, (it.last_visible_y - border) / rows);
11241 extra = it.last_visible_y - border - height * rows;
11242
11243 while (it.current_y < it.last_visible_y)
11244 {
11245 int h = 0;
11246 if (extra > 0 && rows-- > 0)
11247 {
11248 h = (extra + rows - 1) / rows;
11249 extra -= h;
11250 }
11251 display_tool_bar_line (&it, height + h);
11252 }
11253 }
11254 else
11255 {
11256 while (it.current_y < it.last_visible_y)
11257 display_tool_bar_line (&it, 0);
11258 }
11259
11260 /* It doesn't make much sense to try scrolling in the tool-bar
11261 window, so don't do it. */
11262 w->desired_matrix->no_scrolling_p = 1;
11263 w->must_be_updated_p = 1;
11264
11265 if (!NILP (Vauto_resize_tool_bars))
11266 {
11267 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11268 int change_height_p = 0;
11269
11270 /* If we couldn't display everything, change the tool-bar's
11271 height if there is room for more. */
11272 if (IT_STRING_CHARPOS (it) < it.end_charpos
11273 && it.current_y < max_tool_bar_height)
11274 change_height_p = 1;
11275
11276 row = it.glyph_row - 1;
11277
11278 /* If there are blank lines at the end, except for a partially
11279 visible blank line at the end that is smaller than
11280 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11281 if (!row->displays_text_p
11282 && row->height >= FRAME_LINE_HEIGHT (f))
11283 change_height_p = 1;
11284
11285 /* If row displays tool-bar items, but is partially visible,
11286 change the tool-bar's height. */
11287 if (row->displays_text_p
11288 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11289 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11290 change_height_p = 1;
11291
11292 /* Resize windows as needed by changing the `tool-bar-lines'
11293 frame parameter. */
11294 if (change_height_p)
11295 {
11296 Lisp_Object frame;
11297 int old_height = WINDOW_TOTAL_LINES (w);
11298 int nrows;
11299 int nlines = tool_bar_lines_needed (f, &nrows);
11300
11301 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11302 && !f->minimize_tool_bar_window_p)
11303 ? (nlines > old_height)
11304 : (nlines != old_height));
11305 f->minimize_tool_bar_window_p = 0;
11306
11307 if (change_height_p)
11308 {
11309 XSETFRAME (frame, f);
11310 Fmodify_frame_parameters (frame,
11311 Fcons (Fcons (Qtool_bar_lines,
11312 make_number (nlines)),
11313 Qnil));
11314 if (WINDOW_TOTAL_LINES (w) != old_height)
11315 {
11316 clear_glyph_matrix (w->desired_matrix);
11317 f->n_tool_bar_rows = nrows;
11318 fonts_changed_p = 1;
11319 return 1;
11320 }
11321 }
11322 }
11323 }
11324
11325 f->minimize_tool_bar_window_p = 0;
11326 return 0;
11327 }
11328
11329
11330 /* Get information about the tool-bar item which is displayed in GLYPH
11331 on frame F. Return in *PROP_IDX the index where tool-bar item
11332 properties start in F->tool_bar_items. Value is zero if
11333 GLYPH doesn't display a tool-bar item. */
11334
11335 static int
11336 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11337 {
11338 Lisp_Object prop;
11339 int success_p;
11340 int charpos;
11341
11342 /* This function can be called asynchronously, which means we must
11343 exclude any possibility that Fget_text_property signals an
11344 error. */
11345 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11346 charpos = max (0, charpos);
11347
11348 /* Get the text property `menu-item' at pos. The value of that
11349 property is the start index of this item's properties in
11350 F->tool_bar_items. */
11351 prop = Fget_text_property (make_number (charpos),
11352 Qmenu_item, f->current_tool_bar_string);
11353 if (INTEGERP (prop))
11354 {
11355 *prop_idx = XINT (prop);
11356 success_p = 1;
11357 }
11358 else
11359 success_p = 0;
11360
11361 return success_p;
11362 }
11363
11364 \f
11365 /* Get information about the tool-bar item at position X/Y on frame F.
11366 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11367 the current matrix of the tool-bar window of F, or NULL if not
11368 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11369 item in F->tool_bar_items. Value is
11370
11371 -1 if X/Y is not on a tool-bar item
11372 0 if X/Y is on the same item that was highlighted before.
11373 1 otherwise. */
11374
11375 static int
11376 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11377 int *hpos, int *vpos, int *prop_idx)
11378 {
11379 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11380 struct window *w = XWINDOW (f->tool_bar_window);
11381 int area;
11382
11383 /* Find the glyph under X/Y. */
11384 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11385 if (*glyph == NULL)
11386 return -1;
11387
11388 /* Get the start of this tool-bar item's properties in
11389 f->tool_bar_items. */
11390 if (!tool_bar_item_info (f, *glyph, prop_idx))
11391 return -1;
11392
11393 /* Is mouse on the highlighted item? */
11394 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11395 && *vpos >= hlinfo->mouse_face_beg_row
11396 && *vpos <= hlinfo->mouse_face_end_row
11397 && (*vpos > hlinfo->mouse_face_beg_row
11398 || *hpos >= hlinfo->mouse_face_beg_col)
11399 && (*vpos < hlinfo->mouse_face_end_row
11400 || *hpos < hlinfo->mouse_face_end_col
11401 || hlinfo->mouse_face_past_end))
11402 return 0;
11403
11404 return 1;
11405 }
11406
11407
11408 /* EXPORT:
11409 Handle mouse button event on the tool-bar of frame F, at
11410 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11411 0 for button release. MODIFIERS is event modifiers for button
11412 release. */
11413
11414 void
11415 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11416 unsigned int modifiers)
11417 {
11418 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11419 struct window *w = XWINDOW (f->tool_bar_window);
11420 int hpos, vpos, prop_idx;
11421 struct glyph *glyph;
11422 Lisp_Object enabled_p;
11423
11424 /* If not on the highlighted tool-bar item, return. */
11425 frame_to_window_pixel_xy (w, &x, &y);
11426 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11427 return;
11428
11429 /* If item is disabled, do nothing. */
11430 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11431 if (NILP (enabled_p))
11432 return;
11433
11434 if (down_p)
11435 {
11436 /* Show item in pressed state. */
11437 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11438 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11439 last_tool_bar_item = prop_idx;
11440 }
11441 else
11442 {
11443 Lisp_Object key, frame;
11444 struct input_event event;
11445 EVENT_INIT (event);
11446
11447 /* Show item in released state. */
11448 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11449 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11450
11451 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11452
11453 XSETFRAME (frame, f);
11454 event.kind = TOOL_BAR_EVENT;
11455 event.frame_or_window = frame;
11456 event.arg = frame;
11457 kbd_buffer_store_event (&event);
11458
11459 event.kind = TOOL_BAR_EVENT;
11460 event.frame_or_window = frame;
11461 event.arg = key;
11462 event.modifiers = modifiers;
11463 kbd_buffer_store_event (&event);
11464 last_tool_bar_item = -1;
11465 }
11466 }
11467
11468
11469 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11470 tool-bar window-relative coordinates X/Y. Called from
11471 note_mouse_highlight. */
11472
11473 static void
11474 note_tool_bar_highlight (struct frame *f, int x, int y)
11475 {
11476 Lisp_Object window = f->tool_bar_window;
11477 struct window *w = XWINDOW (window);
11478 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11479 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11480 int hpos, vpos;
11481 struct glyph *glyph;
11482 struct glyph_row *row;
11483 int i;
11484 Lisp_Object enabled_p;
11485 int prop_idx;
11486 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11487 int mouse_down_p, rc;
11488
11489 /* Function note_mouse_highlight is called with negative X/Y
11490 values when mouse moves outside of the frame. */
11491 if (x <= 0 || y <= 0)
11492 {
11493 clear_mouse_face (hlinfo);
11494 return;
11495 }
11496
11497 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11498 if (rc < 0)
11499 {
11500 /* Not on tool-bar item. */
11501 clear_mouse_face (hlinfo);
11502 return;
11503 }
11504 else if (rc == 0)
11505 /* On same tool-bar item as before. */
11506 goto set_help_echo;
11507
11508 clear_mouse_face (hlinfo);
11509
11510 /* Mouse is down, but on different tool-bar item? */
11511 mouse_down_p = (dpyinfo->grabbed
11512 && f == last_mouse_frame
11513 && FRAME_LIVE_P (f));
11514 if (mouse_down_p
11515 && last_tool_bar_item != prop_idx)
11516 return;
11517
11518 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11519 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11520
11521 /* If tool-bar item is not enabled, don't highlight it. */
11522 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11523 if (!NILP (enabled_p))
11524 {
11525 /* Compute the x-position of the glyph. In front and past the
11526 image is a space. We include this in the highlighted area. */
11527 row = MATRIX_ROW (w->current_matrix, vpos);
11528 for (i = x = 0; i < hpos; ++i)
11529 x += row->glyphs[TEXT_AREA][i].pixel_width;
11530
11531 /* Record this as the current active region. */
11532 hlinfo->mouse_face_beg_col = hpos;
11533 hlinfo->mouse_face_beg_row = vpos;
11534 hlinfo->mouse_face_beg_x = x;
11535 hlinfo->mouse_face_beg_y = row->y;
11536 hlinfo->mouse_face_past_end = 0;
11537
11538 hlinfo->mouse_face_end_col = hpos + 1;
11539 hlinfo->mouse_face_end_row = vpos;
11540 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11541 hlinfo->mouse_face_end_y = row->y;
11542 hlinfo->mouse_face_window = window;
11543 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11544
11545 /* Display it as active. */
11546 show_mouse_face (hlinfo, draw);
11547 hlinfo->mouse_face_image_state = draw;
11548 }
11549
11550 set_help_echo:
11551
11552 /* Set help_echo_string to a help string to display for this tool-bar item.
11553 XTread_socket does the rest. */
11554 help_echo_object = help_echo_window = Qnil;
11555 help_echo_pos = -1;
11556 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11557 if (NILP (help_echo_string))
11558 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11559 }
11560
11561 #endif /* HAVE_WINDOW_SYSTEM */
11562
11563
11564 \f
11565 /************************************************************************
11566 Horizontal scrolling
11567 ************************************************************************/
11568
11569 static int hscroll_window_tree (Lisp_Object);
11570 static int hscroll_windows (Lisp_Object);
11571
11572 /* For all leaf windows in the window tree rooted at WINDOW, set their
11573 hscroll value so that PT is (i) visible in the window, and (ii) so
11574 that it is not within a certain margin at the window's left and
11575 right border. Value is non-zero if any window's hscroll has been
11576 changed. */
11577
11578 static int
11579 hscroll_window_tree (Lisp_Object window)
11580 {
11581 int hscrolled_p = 0;
11582 int hscroll_relative_p = FLOATP (Vhscroll_step);
11583 int hscroll_step_abs = 0;
11584 double hscroll_step_rel = 0;
11585
11586 if (hscroll_relative_p)
11587 {
11588 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11589 if (hscroll_step_rel < 0)
11590 {
11591 hscroll_relative_p = 0;
11592 hscroll_step_abs = 0;
11593 }
11594 }
11595 else if (INTEGERP (Vhscroll_step))
11596 {
11597 hscroll_step_abs = XINT (Vhscroll_step);
11598 if (hscroll_step_abs < 0)
11599 hscroll_step_abs = 0;
11600 }
11601 else
11602 hscroll_step_abs = 0;
11603
11604 while (WINDOWP (window))
11605 {
11606 struct window *w = XWINDOW (window);
11607
11608 if (WINDOWP (w->hchild))
11609 hscrolled_p |= hscroll_window_tree (w->hchild);
11610 else if (WINDOWP (w->vchild))
11611 hscrolled_p |= hscroll_window_tree (w->vchild);
11612 else if (w->cursor.vpos >= 0)
11613 {
11614 int h_margin;
11615 int text_area_width;
11616 struct glyph_row *current_cursor_row
11617 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11618 struct glyph_row *desired_cursor_row
11619 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11620 struct glyph_row *cursor_row
11621 = (desired_cursor_row->enabled_p
11622 ? desired_cursor_row
11623 : current_cursor_row);
11624
11625 text_area_width = window_box_width (w, TEXT_AREA);
11626
11627 /* Scroll when cursor is inside this scroll margin. */
11628 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11629
11630 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11631 && ((XFASTINT (w->hscroll)
11632 && w->cursor.x <= h_margin)
11633 || (cursor_row->enabled_p
11634 && cursor_row->truncated_on_right_p
11635 && (w->cursor.x >= text_area_width - h_margin))))
11636 {
11637 struct it it;
11638 int hscroll;
11639 struct buffer *saved_current_buffer;
11640 EMACS_INT pt;
11641 int wanted_x;
11642
11643 /* Find point in a display of infinite width. */
11644 saved_current_buffer = current_buffer;
11645 current_buffer = XBUFFER (w->buffer);
11646
11647 if (w == XWINDOW (selected_window))
11648 pt = PT;
11649 else
11650 {
11651 pt = marker_position (w->pointm);
11652 pt = max (BEGV, pt);
11653 pt = min (ZV, pt);
11654 }
11655
11656 /* Move iterator to pt starting at cursor_row->start in
11657 a line with infinite width. */
11658 init_to_row_start (&it, w, cursor_row);
11659 it.last_visible_x = INFINITY;
11660 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11661 current_buffer = saved_current_buffer;
11662
11663 /* Position cursor in window. */
11664 if (!hscroll_relative_p && hscroll_step_abs == 0)
11665 hscroll = max (0, (it.current_x
11666 - (ITERATOR_AT_END_OF_LINE_P (&it)
11667 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11668 : (text_area_width / 2))))
11669 / FRAME_COLUMN_WIDTH (it.f);
11670 else if (w->cursor.x >= text_area_width - h_margin)
11671 {
11672 if (hscroll_relative_p)
11673 wanted_x = text_area_width * (1 - hscroll_step_rel)
11674 - h_margin;
11675 else
11676 wanted_x = text_area_width
11677 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11678 - h_margin;
11679 hscroll
11680 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11681 }
11682 else
11683 {
11684 if (hscroll_relative_p)
11685 wanted_x = text_area_width * hscroll_step_rel
11686 + h_margin;
11687 else
11688 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11689 + h_margin;
11690 hscroll
11691 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11692 }
11693 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11694
11695 /* Don't call Fset_window_hscroll if value hasn't
11696 changed because it will prevent redisplay
11697 optimizations. */
11698 if (XFASTINT (w->hscroll) != hscroll)
11699 {
11700 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11701 w->hscroll = make_number (hscroll);
11702 hscrolled_p = 1;
11703 }
11704 }
11705 }
11706
11707 window = w->next;
11708 }
11709
11710 /* Value is non-zero if hscroll of any leaf window has been changed. */
11711 return hscrolled_p;
11712 }
11713
11714
11715 /* Set hscroll so that cursor is visible and not inside horizontal
11716 scroll margins for all windows in the tree rooted at WINDOW. See
11717 also hscroll_window_tree above. Value is non-zero if any window's
11718 hscroll has been changed. If it has, desired matrices on the frame
11719 of WINDOW are cleared. */
11720
11721 static int
11722 hscroll_windows (Lisp_Object window)
11723 {
11724 int hscrolled_p = hscroll_window_tree (window);
11725 if (hscrolled_p)
11726 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11727 return hscrolled_p;
11728 }
11729
11730
11731 \f
11732 /************************************************************************
11733 Redisplay
11734 ************************************************************************/
11735
11736 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11737 to a non-zero value. This is sometimes handy to have in a debugger
11738 session. */
11739
11740 #if GLYPH_DEBUG
11741
11742 /* First and last unchanged row for try_window_id. */
11743
11744 static int debug_first_unchanged_at_end_vpos;
11745 static int debug_last_unchanged_at_beg_vpos;
11746
11747 /* Delta vpos and y. */
11748
11749 static int debug_dvpos, debug_dy;
11750
11751 /* Delta in characters and bytes for try_window_id. */
11752
11753 static EMACS_INT debug_delta, debug_delta_bytes;
11754
11755 /* Values of window_end_pos and window_end_vpos at the end of
11756 try_window_id. */
11757
11758 static EMACS_INT debug_end_vpos;
11759
11760 /* Append a string to W->desired_matrix->method. FMT is a printf
11761 format string. If trace_redisplay_p is non-zero also printf the
11762 resulting string to stderr. */
11763
11764 static void debug_method_add (struct window *, char const *, ...)
11765 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11766
11767 static void
11768 debug_method_add (struct window *w, char const *fmt, ...)
11769 {
11770 char buffer[512];
11771 char *method = w->desired_matrix->method;
11772 int len = strlen (method);
11773 int size = sizeof w->desired_matrix->method;
11774 int remaining = size - len - 1;
11775 va_list ap;
11776
11777 va_start (ap, fmt);
11778 vsprintf (buffer, fmt, ap);
11779 va_end (ap);
11780 if (len && remaining)
11781 {
11782 method[len] = '|';
11783 --remaining, ++len;
11784 }
11785
11786 strncpy (method + len, buffer, remaining);
11787
11788 if (trace_redisplay_p)
11789 fprintf (stderr, "%p (%s): %s\n",
11790 w,
11791 ((BUFFERP (w->buffer)
11792 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11793 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11794 : "no buffer"),
11795 buffer);
11796 }
11797
11798 #endif /* GLYPH_DEBUG */
11799
11800
11801 /* Value is non-zero if all changes in window W, which displays
11802 current_buffer, are in the text between START and END. START is a
11803 buffer position, END is given as a distance from Z. Used in
11804 redisplay_internal for display optimization. */
11805
11806 static inline int
11807 text_outside_line_unchanged_p (struct window *w,
11808 EMACS_INT start, EMACS_INT end)
11809 {
11810 int unchanged_p = 1;
11811
11812 /* If text or overlays have changed, see where. */
11813 if (XFASTINT (w->last_modified) < MODIFF
11814 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11815 {
11816 /* Gap in the line? */
11817 if (GPT < start || Z - GPT < end)
11818 unchanged_p = 0;
11819
11820 /* Changes start in front of the line, or end after it? */
11821 if (unchanged_p
11822 && (BEG_UNCHANGED < start - 1
11823 || END_UNCHANGED < end))
11824 unchanged_p = 0;
11825
11826 /* If selective display, can't optimize if changes start at the
11827 beginning of the line. */
11828 if (unchanged_p
11829 && INTEGERP (BVAR (current_buffer, selective_display))
11830 && XINT (BVAR (current_buffer, selective_display)) > 0
11831 && (BEG_UNCHANGED < start || GPT <= start))
11832 unchanged_p = 0;
11833
11834 /* If there are overlays at the start or end of the line, these
11835 may have overlay strings with newlines in them. A change at
11836 START, for instance, may actually concern the display of such
11837 overlay strings as well, and they are displayed on different
11838 lines. So, quickly rule out this case. (For the future, it
11839 might be desirable to implement something more telling than
11840 just BEG/END_UNCHANGED.) */
11841 if (unchanged_p)
11842 {
11843 if (BEG + BEG_UNCHANGED == start
11844 && overlay_touches_p (start))
11845 unchanged_p = 0;
11846 if (END_UNCHANGED == end
11847 && overlay_touches_p (Z - end))
11848 unchanged_p = 0;
11849 }
11850
11851 /* Under bidi reordering, adding or deleting a character in the
11852 beginning of a paragraph, before the first strong directional
11853 character, can change the base direction of the paragraph (unless
11854 the buffer specifies a fixed paragraph direction), which will
11855 require to redisplay the whole paragraph. It might be worthwhile
11856 to find the paragraph limits and widen the range of redisplayed
11857 lines to that, but for now just give up this optimization. */
11858 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11859 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11860 unchanged_p = 0;
11861 }
11862
11863 return unchanged_p;
11864 }
11865
11866
11867 /* Do a frame update, taking possible shortcuts into account. This is
11868 the main external entry point for redisplay.
11869
11870 If the last redisplay displayed an echo area message and that message
11871 is no longer requested, we clear the echo area or bring back the
11872 mini-buffer if that is in use. */
11873
11874 void
11875 redisplay (void)
11876 {
11877 redisplay_internal ();
11878 }
11879
11880
11881 static Lisp_Object
11882 overlay_arrow_string_or_property (Lisp_Object var)
11883 {
11884 Lisp_Object val;
11885
11886 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11887 return val;
11888
11889 return Voverlay_arrow_string;
11890 }
11891
11892 /* Return 1 if there are any overlay-arrows in current_buffer. */
11893 static int
11894 overlay_arrow_in_current_buffer_p (void)
11895 {
11896 Lisp_Object vlist;
11897
11898 for (vlist = Voverlay_arrow_variable_list;
11899 CONSP (vlist);
11900 vlist = XCDR (vlist))
11901 {
11902 Lisp_Object var = XCAR (vlist);
11903 Lisp_Object val;
11904
11905 if (!SYMBOLP (var))
11906 continue;
11907 val = find_symbol_value (var);
11908 if (MARKERP (val)
11909 && current_buffer == XMARKER (val)->buffer)
11910 return 1;
11911 }
11912 return 0;
11913 }
11914
11915
11916 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11917 has changed. */
11918
11919 static int
11920 overlay_arrows_changed_p (void)
11921 {
11922 Lisp_Object vlist;
11923
11924 for (vlist = Voverlay_arrow_variable_list;
11925 CONSP (vlist);
11926 vlist = XCDR (vlist))
11927 {
11928 Lisp_Object var = XCAR (vlist);
11929 Lisp_Object val, pstr;
11930
11931 if (!SYMBOLP (var))
11932 continue;
11933 val = find_symbol_value (var);
11934 if (!MARKERP (val))
11935 continue;
11936 if (! EQ (COERCE_MARKER (val),
11937 Fget (var, Qlast_arrow_position))
11938 || ! (pstr = overlay_arrow_string_or_property (var),
11939 EQ (pstr, Fget (var, Qlast_arrow_string))))
11940 return 1;
11941 }
11942 return 0;
11943 }
11944
11945 /* Mark overlay arrows to be updated on next redisplay. */
11946
11947 static void
11948 update_overlay_arrows (int up_to_date)
11949 {
11950 Lisp_Object vlist;
11951
11952 for (vlist = Voverlay_arrow_variable_list;
11953 CONSP (vlist);
11954 vlist = XCDR (vlist))
11955 {
11956 Lisp_Object var = XCAR (vlist);
11957
11958 if (!SYMBOLP (var))
11959 continue;
11960
11961 if (up_to_date > 0)
11962 {
11963 Lisp_Object val = find_symbol_value (var);
11964 Fput (var, Qlast_arrow_position,
11965 COERCE_MARKER (val));
11966 Fput (var, Qlast_arrow_string,
11967 overlay_arrow_string_or_property (var));
11968 }
11969 else if (up_to_date < 0
11970 || !NILP (Fget (var, Qlast_arrow_position)))
11971 {
11972 Fput (var, Qlast_arrow_position, Qt);
11973 Fput (var, Qlast_arrow_string, Qt);
11974 }
11975 }
11976 }
11977
11978
11979 /* Return overlay arrow string to display at row.
11980 Return integer (bitmap number) for arrow bitmap in left fringe.
11981 Return nil if no overlay arrow. */
11982
11983 static Lisp_Object
11984 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11985 {
11986 Lisp_Object vlist;
11987
11988 for (vlist = Voverlay_arrow_variable_list;
11989 CONSP (vlist);
11990 vlist = XCDR (vlist))
11991 {
11992 Lisp_Object var = XCAR (vlist);
11993 Lisp_Object val;
11994
11995 if (!SYMBOLP (var))
11996 continue;
11997
11998 val = find_symbol_value (var);
11999
12000 if (MARKERP (val)
12001 && current_buffer == XMARKER (val)->buffer
12002 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12003 {
12004 if (FRAME_WINDOW_P (it->f)
12005 /* FIXME: if ROW->reversed_p is set, this should test
12006 the right fringe, not the left one. */
12007 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12008 {
12009 #ifdef HAVE_WINDOW_SYSTEM
12010 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12011 {
12012 int fringe_bitmap;
12013 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12014 return make_number (fringe_bitmap);
12015 }
12016 #endif
12017 return make_number (-1); /* Use default arrow bitmap */
12018 }
12019 return overlay_arrow_string_or_property (var);
12020 }
12021 }
12022
12023 return Qnil;
12024 }
12025
12026 /* Return 1 if point moved out of or into a composition. Otherwise
12027 return 0. PREV_BUF and PREV_PT are the last point buffer and
12028 position. BUF and PT are the current point buffer and position. */
12029
12030 static int
12031 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12032 struct buffer *buf, EMACS_INT pt)
12033 {
12034 EMACS_INT start, end;
12035 Lisp_Object prop;
12036 Lisp_Object buffer;
12037
12038 XSETBUFFER (buffer, buf);
12039 /* Check a composition at the last point if point moved within the
12040 same buffer. */
12041 if (prev_buf == buf)
12042 {
12043 if (prev_pt == pt)
12044 /* Point didn't move. */
12045 return 0;
12046
12047 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12048 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12049 && COMPOSITION_VALID_P (start, end, prop)
12050 && start < prev_pt && end > prev_pt)
12051 /* The last point was within the composition. Return 1 iff
12052 point moved out of the composition. */
12053 return (pt <= start || pt >= end);
12054 }
12055
12056 /* Check a composition at the current point. */
12057 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12058 && find_composition (pt, -1, &start, &end, &prop, buffer)
12059 && COMPOSITION_VALID_P (start, end, prop)
12060 && start < pt && end > pt);
12061 }
12062
12063
12064 /* Reconsider the setting of B->clip_changed which is displayed
12065 in window W. */
12066
12067 static inline void
12068 reconsider_clip_changes (struct window *w, struct buffer *b)
12069 {
12070 if (b->clip_changed
12071 && !NILP (w->window_end_valid)
12072 && w->current_matrix->buffer == b
12073 && w->current_matrix->zv == BUF_ZV (b)
12074 && w->current_matrix->begv == BUF_BEGV (b))
12075 b->clip_changed = 0;
12076
12077 /* If display wasn't paused, and W is not a tool bar window, see if
12078 point has been moved into or out of a composition. In that case,
12079 we set b->clip_changed to 1 to force updating the screen. If
12080 b->clip_changed has already been set to 1, we can skip this
12081 check. */
12082 if (!b->clip_changed
12083 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12084 {
12085 EMACS_INT pt;
12086
12087 if (w == XWINDOW (selected_window))
12088 pt = PT;
12089 else
12090 pt = marker_position (w->pointm);
12091
12092 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12093 || pt != XINT (w->last_point))
12094 && check_point_in_composition (w->current_matrix->buffer,
12095 XINT (w->last_point),
12096 XBUFFER (w->buffer), pt))
12097 b->clip_changed = 1;
12098 }
12099 }
12100 \f
12101
12102 /* Select FRAME to forward the values of frame-local variables into C
12103 variables so that the redisplay routines can access those values
12104 directly. */
12105
12106 static void
12107 select_frame_for_redisplay (Lisp_Object frame)
12108 {
12109 Lisp_Object tail, tem;
12110 Lisp_Object old = selected_frame;
12111 struct Lisp_Symbol *sym;
12112
12113 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12114
12115 selected_frame = frame;
12116
12117 do {
12118 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12119 if (CONSP (XCAR (tail))
12120 && (tem = XCAR (XCAR (tail)),
12121 SYMBOLP (tem))
12122 && (sym = indirect_variable (XSYMBOL (tem)),
12123 sym->redirect == SYMBOL_LOCALIZED)
12124 && sym->val.blv->frame_local)
12125 /* Use find_symbol_value rather than Fsymbol_value
12126 to avoid an error if it is void. */
12127 find_symbol_value (tem);
12128 } while (!EQ (frame, old) && (frame = old, 1));
12129 }
12130
12131
12132 #define STOP_POLLING \
12133 do { if (! polling_stopped_here) stop_polling (); \
12134 polling_stopped_here = 1; } while (0)
12135
12136 #define RESUME_POLLING \
12137 do { if (polling_stopped_here) start_polling (); \
12138 polling_stopped_here = 0; } while (0)
12139
12140
12141 /* Perhaps in the future avoid recentering windows if it
12142 is not necessary; currently that causes some problems. */
12143
12144 static void
12145 redisplay_internal (void)
12146 {
12147 struct window *w = XWINDOW (selected_window);
12148 struct window *sw;
12149 struct frame *fr;
12150 int pending;
12151 int must_finish = 0;
12152 struct text_pos tlbufpos, tlendpos;
12153 int number_of_visible_frames;
12154 int count, count1;
12155 struct frame *sf;
12156 int polling_stopped_here = 0;
12157 Lisp_Object old_frame = selected_frame;
12158
12159 /* Non-zero means redisplay has to consider all windows on all
12160 frames. Zero means, only selected_window is considered. */
12161 int consider_all_windows_p;
12162
12163 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12164
12165 /* No redisplay if running in batch mode or frame is not yet fully
12166 initialized, or redisplay is explicitly turned off by setting
12167 Vinhibit_redisplay. */
12168 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12169 || !NILP (Vinhibit_redisplay))
12170 return;
12171
12172 /* Don't examine these until after testing Vinhibit_redisplay.
12173 When Emacs is shutting down, perhaps because its connection to
12174 X has dropped, we should not look at them at all. */
12175 fr = XFRAME (w->frame);
12176 sf = SELECTED_FRAME ();
12177
12178 if (!fr->glyphs_initialized_p)
12179 return;
12180
12181 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12182 if (popup_activated ())
12183 return;
12184 #endif
12185
12186 /* I don't think this happens but let's be paranoid. */
12187 if (redisplaying_p)
12188 return;
12189
12190 /* Record a function that resets redisplaying_p to its old value
12191 when we leave this function. */
12192 count = SPECPDL_INDEX ();
12193 record_unwind_protect (unwind_redisplay,
12194 Fcons (make_number (redisplaying_p), selected_frame));
12195 ++redisplaying_p;
12196 specbind (Qinhibit_free_realized_faces, Qnil);
12197
12198 {
12199 Lisp_Object tail, frame;
12200
12201 FOR_EACH_FRAME (tail, frame)
12202 {
12203 struct frame *f = XFRAME (frame);
12204 f->already_hscrolled_p = 0;
12205 }
12206 }
12207
12208 retry:
12209 /* Remember the currently selected window. */
12210 sw = w;
12211
12212 if (!EQ (old_frame, selected_frame)
12213 && FRAME_LIVE_P (XFRAME (old_frame)))
12214 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12215 selected_frame and selected_window to be temporarily out-of-sync so
12216 when we come back here via `goto retry', we need to resync because we
12217 may need to run Elisp code (via prepare_menu_bars). */
12218 select_frame_for_redisplay (old_frame);
12219
12220 pending = 0;
12221 reconsider_clip_changes (w, current_buffer);
12222 last_escape_glyph_frame = NULL;
12223 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12224 last_glyphless_glyph_frame = NULL;
12225 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12226
12227 /* If new fonts have been loaded that make a glyph matrix adjustment
12228 necessary, do it. */
12229 if (fonts_changed_p)
12230 {
12231 adjust_glyphs (NULL);
12232 ++windows_or_buffers_changed;
12233 fonts_changed_p = 0;
12234 }
12235
12236 /* If face_change_count is non-zero, init_iterator will free all
12237 realized faces, which includes the faces referenced from current
12238 matrices. So, we can't reuse current matrices in this case. */
12239 if (face_change_count)
12240 ++windows_or_buffers_changed;
12241
12242 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12243 && FRAME_TTY (sf)->previous_frame != sf)
12244 {
12245 /* Since frames on a single ASCII terminal share the same
12246 display area, displaying a different frame means redisplay
12247 the whole thing. */
12248 windows_or_buffers_changed++;
12249 SET_FRAME_GARBAGED (sf);
12250 #ifndef DOS_NT
12251 set_tty_color_mode (FRAME_TTY (sf), sf);
12252 #endif
12253 FRAME_TTY (sf)->previous_frame = sf;
12254 }
12255
12256 /* Set the visible flags for all frames. Do this before checking
12257 for resized or garbaged frames; they want to know if their frames
12258 are visible. See the comment in frame.h for
12259 FRAME_SAMPLE_VISIBILITY. */
12260 {
12261 Lisp_Object tail, frame;
12262
12263 number_of_visible_frames = 0;
12264
12265 FOR_EACH_FRAME (tail, frame)
12266 {
12267 struct frame *f = XFRAME (frame);
12268
12269 FRAME_SAMPLE_VISIBILITY (f);
12270 if (FRAME_VISIBLE_P (f))
12271 ++number_of_visible_frames;
12272 clear_desired_matrices (f);
12273 }
12274 }
12275
12276 /* Notice any pending interrupt request to change frame size. */
12277 do_pending_window_change (1);
12278
12279 /* do_pending_window_change could change the selected_window due to
12280 frame resizing which makes the selected window too small. */
12281 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12282 {
12283 sw = w;
12284 reconsider_clip_changes (w, current_buffer);
12285 }
12286
12287 /* Clear frames marked as garbaged. */
12288 if (frame_garbaged)
12289 clear_garbaged_frames ();
12290
12291 /* Build menubar and tool-bar items. */
12292 if (NILP (Vmemory_full))
12293 prepare_menu_bars ();
12294
12295 if (windows_or_buffers_changed)
12296 update_mode_lines++;
12297
12298 /* Detect case that we need to write or remove a star in the mode line. */
12299 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12300 {
12301 w->update_mode_line = Qt;
12302 if (buffer_shared > 1)
12303 update_mode_lines++;
12304 }
12305
12306 /* Avoid invocation of point motion hooks by `current_column' below. */
12307 count1 = SPECPDL_INDEX ();
12308 specbind (Qinhibit_point_motion_hooks, Qt);
12309
12310 /* If %c is in the mode line, update it if needed. */
12311 if (!NILP (w->column_number_displayed)
12312 /* This alternative quickly identifies a common case
12313 where no change is needed. */
12314 && !(PT == XFASTINT (w->last_point)
12315 && XFASTINT (w->last_modified) >= MODIFF
12316 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12317 && (XFASTINT (w->column_number_displayed) != current_column ()))
12318 w->update_mode_line = Qt;
12319
12320 unbind_to (count1, Qnil);
12321
12322 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12323
12324 /* The variable buffer_shared is set in redisplay_window and
12325 indicates that we redisplay a buffer in different windows. See
12326 there. */
12327 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12328 || cursor_type_changed);
12329
12330 /* If specs for an arrow have changed, do thorough redisplay
12331 to ensure we remove any arrow that should no longer exist. */
12332 if (overlay_arrows_changed_p ())
12333 consider_all_windows_p = windows_or_buffers_changed = 1;
12334
12335 /* Normally the message* functions will have already displayed and
12336 updated the echo area, but the frame may have been trashed, or
12337 the update may have been preempted, so display the echo area
12338 again here. Checking message_cleared_p captures the case that
12339 the echo area should be cleared. */
12340 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12341 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12342 || (message_cleared_p
12343 && minibuf_level == 0
12344 /* If the mini-window is currently selected, this means the
12345 echo-area doesn't show through. */
12346 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12347 {
12348 int window_height_changed_p = echo_area_display (0);
12349 must_finish = 1;
12350
12351 /* If we don't display the current message, don't clear the
12352 message_cleared_p flag, because, if we did, we wouldn't clear
12353 the echo area in the next redisplay which doesn't preserve
12354 the echo area. */
12355 if (!display_last_displayed_message_p)
12356 message_cleared_p = 0;
12357
12358 if (fonts_changed_p)
12359 goto retry;
12360 else if (window_height_changed_p)
12361 {
12362 consider_all_windows_p = 1;
12363 ++update_mode_lines;
12364 ++windows_or_buffers_changed;
12365
12366 /* If window configuration was changed, frames may have been
12367 marked garbaged. Clear them or we will experience
12368 surprises wrt scrolling. */
12369 if (frame_garbaged)
12370 clear_garbaged_frames ();
12371 }
12372 }
12373 else if (EQ (selected_window, minibuf_window)
12374 && (current_buffer->clip_changed
12375 || XFASTINT (w->last_modified) < MODIFF
12376 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12377 && resize_mini_window (w, 0))
12378 {
12379 /* Resized active mini-window to fit the size of what it is
12380 showing if its contents might have changed. */
12381 must_finish = 1;
12382 /* FIXME: this causes all frames to be updated, which seems unnecessary
12383 since only the current frame needs to be considered. This function needs
12384 to be rewritten with two variables, consider_all_windows and
12385 consider_all_frames. */
12386 consider_all_windows_p = 1;
12387 ++windows_or_buffers_changed;
12388 ++update_mode_lines;
12389
12390 /* If window configuration was changed, frames may have been
12391 marked garbaged. Clear them or we will experience
12392 surprises wrt scrolling. */
12393 if (frame_garbaged)
12394 clear_garbaged_frames ();
12395 }
12396
12397
12398 /* If showing the region, and mark has changed, we must redisplay
12399 the whole window. The assignment to this_line_start_pos prevents
12400 the optimization directly below this if-statement. */
12401 if (((!NILP (Vtransient_mark_mode)
12402 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12403 != !NILP (w->region_showing))
12404 || (!NILP (w->region_showing)
12405 && !EQ (w->region_showing,
12406 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12407 CHARPOS (this_line_start_pos) = 0;
12408
12409 /* Optimize the case that only the line containing the cursor in the
12410 selected window has changed. Variables starting with this_ are
12411 set in display_line and record information about the line
12412 containing the cursor. */
12413 tlbufpos = this_line_start_pos;
12414 tlendpos = this_line_end_pos;
12415 if (!consider_all_windows_p
12416 && CHARPOS (tlbufpos) > 0
12417 && NILP (w->update_mode_line)
12418 && !current_buffer->clip_changed
12419 && !current_buffer->prevent_redisplay_optimizations_p
12420 && FRAME_VISIBLE_P (XFRAME (w->frame))
12421 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12422 /* Make sure recorded data applies to current buffer, etc. */
12423 && this_line_buffer == current_buffer
12424 && current_buffer == XBUFFER (w->buffer)
12425 && NILP (w->force_start)
12426 && NILP (w->optional_new_start)
12427 /* Point must be on the line that we have info recorded about. */
12428 && PT >= CHARPOS (tlbufpos)
12429 && PT <= Z - CHARPOS (tlendpos)
12430 /* All text outside that line, including its final newline,
12431 must be unchanged. */
12432 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12433 CHARPOS (tlendpos)))
12434 {
12435 if (CHARPOS (tlbufpos) > BEGV
12436 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12437 && (CHARPOS (tlbufpos) == ZV
12438 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12439 /* Former continuation line has disappeared by becoming empty. */
12440 goto cancel;
12441 else if (XFASTINT (w->last_modified) < MODIFF
12442 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12443 || MINI_WINDOW_P (w))
12444 {
12445 /* We have to handle the case of continuation around a
12446 wide-column character (see the comment in indent.c around
12447 line 1340).
12448
12449 For instance, in the following case:
12450
12451 -------- Insert --------
12452 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12453 J_I_ ==> J_I_ `^^' are cursors.
12454 ^^ ^^
12455 -------- --------
12456
12457 As we have to redraw the line above, we cannot use this
12458 optimization. */
12459
12460 struct it it;
12461 int line_height_before = this_line_pixel_height;
12462
12463 /* Note that start_display will handle the case that the
12464 line starting at tlbufpos is a continuation line. */
12465 start_display (&it, w, tlbufpos);
12466
12467 /* Implementation note: It this still necessary? */
12468 if (it.current_x != this_line_start_x)
12469 goto cancel;
12470
12471 TRACE ((stderr, "trying display optimization 1\n"));
12472 w->cursor.vpos = -1;
12473 overlay_arrow_seen = 0;
12474 it.vpos = this_line_vpos;
12475 it.current_y = this_line_y;
12476 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12477 display_line (&it);
12478
12479 /* If line contains point, is not continued,
12480 and ends at same distance from eob as before, we win. */
12481 if (w->cursor.vpos >= 0
12482 /* Line is not continued, otherwise this_line_start_pos
12483 would have been set to 0 in display_line. */
12484 && CHARPOS (this_line_start_pos)
12485 /* Line ends as before. */
12486 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12487 /* Line has same height as before. Otherwise other lines
12488 would have to be shifted up or down. */
12489 && this_line_pixel_height == line_height_before)
12490 {
12491 /* If this is not the window's last line, we must adjust
12492 the charstarts of the lines below. */
12493 if (it.current_y < it.last_visible_y)
12494 {
12495 struct glyph_row *row
12496 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12497 EMACS_INT delta, delta_bytes;
12498
12499 /* We used to distinguish between two cases here,
12500 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12501 when the line ends in a newline or the end of the
12502 buffer's accessible portion. But both cases did
12503 the same, so they were collapsed. */
12504 delta = (Z
12505 - CHARPOS (tlendpos)
12506 - MATRIX_ROW_START_CHARPOS (row));
12507 delta_bytes = (Z_BYTE
12508 - BYTEPOS (tlendpos)
12509 - MATRIX_ROW_START_BYTEPOS (row));
12510
12511 increment_matrix_positions (w->current_matrix,
12512 this_line_vpos + 1,
12513 w->current_matrix->nrows,
12514 delta, delta_bytes);
12515 }
12516
12517 /* If this row displays text now but previously didn't,
12518 or vice versa, w->window_end_vpos may have to be
12519 adjusted. */
12520 if ((it.glyph_row - 1)->displays_text_p)
12521 {
12522 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12523 XSETINT (w->window_end_vpos, this_line_vpos);
12524 }
12525 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12526 && this_line_vpos > 0)
12527 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12528 w->window_end_valid = Qnil;
12529
12530 /* Update hint: No need to try to scroll in update_window. */
12531 w->desired_matrix->no_scrolling_p = 1;
12532
12533 #if GLYPH_DEBUG
12534 *w->desired_matrix->method = 0;
12535 debug_method_add (w, "optimization 1");
12536 #endif
12537 #ifdef HAVE_WINDOW_SYSTEM
12538 update_window_fringes (w, 0);
12539 #endif
12540 goto update;
12541 }
12542 else
12543 goto cancel;
12544 }
12545 else if (/* Cursor position hasn't changed. */
12546 PT == XFASTINT (w->last_point)
12547 /* Make sure the cursor was last displayed
12548 in this window. Otherwise we have to reposition it. */
12549 && 0 <= w->cursor.vpos
12550 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12551 {
12552 if (!must_finish)
12553 {
12554 do_pending_window_change (1);
12555 /* If selected_window changed, redisplay again. */
12556 if (WINDOWP (selected_window)
12557 && (w = XWINDOW (selected_window)) != sw)
12558 goto retry;
12559
12560 /* We used to always goto end_of_redisplay here, but this
12561 isn't enough if we have a blinking cursor. */
12562 if (w->cursor_off_p == w->last_cursor_off_p)
12563 goto end_of_redisplay;
12564 }
12565 goto update;
12566 }
12567 /* If highlighting the region, or if the cursor is in the echo area,
12568 then we can't just move the cursor. */
12569 else if (! (!NILP (Vtransient_mark_mode)
12570 && !NILP (BVAR (current_buffer, mark_active)))
12571 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12572 || highlight_nonselected_windows)
12573 && NILP (w->region_showing)
12574 && NILP (Vshow_trailing_whitespace)
12575 && !cursor_in_echo_area)
12576 {
12577 struct it it;
12578 struct glyph_row *row;
12579
12580 /* Skip from tlbufpos to PT and see where it is. Note that
12581 PT may be in invisible text. If so, we will end at the
12582 next visible position. */
12583 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12584 NULL, DEFAULT_FACE_ID);
12585 it.current_x = this_line_start_x;
12586 it.current_y = this_line_y;
12587 it.vpos = this_line_vpos;
12588
12589 /* The call to move_it_to stops in front of PT, but
12590 moves over before-strings. */
12591 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12592
12593 if (it.vpos == this_line_vpos
12594 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12595 row->enabled_p))
12596 {
12597 xassert (this_line_vpos == it.vpos);
12598 xassert (this_line_y == it.current_y);
12599 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12600 #if GLYPH_DEBUG
12601 *w->desired_matrix->method = 0;
12602 debug_method_add (w, "optimization 3");
12603 #endif
12604 goto update;
12605 }
12606 else
12607 goto cancel;
12608 }
12609
12610 cancel:
12611 /* Text changed drastically or point moved off of line. */
12612 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12613 }
12614
12615 CHARPOS (this_line_start_pos) = 0;
12616 consider_all_windows_p |= buffer_shared > 1;
12617 ++clear_face_cache_count;
12618 #ifdef HAVE_WINDOW_SYSTEM
12619 ++clear_image_cache_count;
12620 #endif
12621
12622 /* Build desired matrices, and update the display. If
12623 consider_all_windows_p is non-zero, do it for all windows on all
12624 frames. Otherwise do it for selected_window, only. */
12625
12626 if (consider_all_windows_p)
12627 {
12628 Lisp_Object tail, frame;
12629
12630 FOR_EACH_FRAME (tail, frame)
12631 XFRAME (frame)->updated_p = 0;
12632
12633 /* Recompute # windows showing selected buffer. This will be
12634 incremented each time such a window is displayed. */
12635 buffer_shared = 0;
12636
12637 FOR_EACH_FRAME (tail, frame)
12638 {
12639 struct frame *f = XFRAME (frame);
12640
12641 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12642 {
12643 if (! EQ (frame, selected_frame))
12644 /* Select the frame, for the sake of frame-local
12645 variables. */
12646 select_frame_for_redisplay (frame);
12647
12648 /* Mark all the scroll bars to be removed; we'll redeem
12649 the ones we want when we redisplay their windows. */
12650 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12651 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12652
12653 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12654 redisplay_windows (FRAME_ROOT_WINDOW (f));
12655
12656 /* The X error handler may have deleted that frame. */
12657 if (!FRAME_LIVE_P (f))
12658 continue;
12659
12660 /* Any scroll bars which redisplay_windows should have
12661 nuked should now go away. */
12662 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12663 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12664
12665 /* If fonts changed, display again. */
12666 /* ??? rms: I suspect it is a mistake to jump all the way
12667 back to retry here. It should just retry this frame. */
12668 if (fonts_changed_p)
12669 goto retry;
12670
12671 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12672 {
12673 /* See if we have to hscroll. */
12674 if (!f->already_hscrolled_p)
12675 {
12676 f->already_hscrolled_p = 1;
12677 if (hscroll_windows (f->root_window))
12678 goto retry;
12679 }
12680
12681 /* Prevent various kinds of signals during display
12682 update. stdio is not robust about handling
12683 signals, which can cause an apparent I/O
12684 error. */
12685 if (interrupt_input)
12686 unrequest_sigio ();
12687 STOP_POLLING;
12688
12689 /* Update the display. */
12690 set_window_update_flags (XWINDOW (f->root_window), 1);
12691 pending |= update_frame (f, 0, 0);
12692 f->updated_p = 1;
12693 }
12694 }
12695 }
12696
12697 if (!EQ (old_frame, selected_frame)
12698 && FRAME_LIVE_P (XFRAME (old_frame)))
12699 /* We played a bit fast-and-loose above and allowed selected_frame
12700 and selected_window to be temporarily out-of-sync but let's make
12701 sure this stays contained. */
12702 select_frame_for_redisplay (old_frame);
12703 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12704
12705 if (!pending)
12706 {
12707 /* Do the mark_window_display_accurate after all windows have
12708 been redisplayed because this call resets flags in buffers
12709 which are needed for proper redisplay. */
12710 FOR_EACH_FRAME (tail, frame)
12711 {
12712 struct frame *f = XFRAME (frame);
12713 if (f->updated_p)
12714 {
12715 mark_window_display_accurate (f->root_window, 1);
12716 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12717 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12718 }
12719 }
12720 }
12721 }
12722 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12723 {
12724 Lisp_Object mini_window;
12725 struct frame *mini_frame;
12726
12727 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12728 /* Use list_of_error, not Qerror, so that
12729 we catch only errors and don't run the debugger. */
12730 internal_condition_case_1 (redisplay_window_1, selected_window,
12731 list_of_error,
12732 redisplay_window_error);
12733
12734 /* Compare desired and current matrices, perform output. */
12735
12736 update:
12737 /* If fonts changed, display again. */
12738 if (fonts_changed_p)
12739 goto retry;
12740
12741 /* Prevent various kinds of signals during display update.
12742 stdio is not robust about handling signals,
12743 which can cause an apparent I/O error. */
12744 if (interrupt_input)
12745 unrequest_sigio ();
12746 STOP_POLLING;
12747
12748 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12749 {
12750 if (hscroll_windows (selected_window))
12751 goto retry;
12752
12753 XWINDOW (selected_window)->must_be_updated_p = 1;
12754 pending = update_frame (sf, 0, 0);
12755 }
12756
12757 /* We may have called echo_area_display at the top of this
12758 function. If the echo area is on another frame, that may
12759 have put text on a frame other than the selected one, so the
12760 above call to update_frame would not have caught it. Catch
12761 it here. */
12762 mini_window = FRAME_MINIBUF_WINDOW (sf);
12763 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12764
12765 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12766 {
12767 XWINDOW (mini_window)->must_be_updated_p = 1;
12768 pending |= update_frame (mini_frame, 0, 0);
12769 if (!pending && hscroll_windows (mini_window))
12770 goto retry;
12771 }
12772 }
12773
12774 /* If display was paused because of pending input, make sure we do a
12775 thorough update the next time. */
12776 if (pending)
12777 {
12778 /* Prevent the optimization at the beginning of
12779 redisplay_internal that tries a single-line update of the
12780 line containing the cursor in the selected window. */
12781 CHARPOS (this_line_start_pos) = 0;
12782
12783 /* Let the overlay arrow be updated the next time. */
12784 update_overlay_arrows (0);
12785
12786 /* If we pause after scrolling, some rows in the current
12787 matrices of some windows are not valid. */
12788 if (!WINDOW_FULL_WIDTH_P (w)
12789 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12790 update_mode_lines = 1;
12791 }
12792 else
12793 {
12794 if (!consider_all_windows_p)
12795 {
12796 /* This has already been done above if
12797 consider_all_windows_p is set. */
12798 mark_window_display_accurate_1 (w, 1);
12799
12800 /* Say overlay arrows are up to date. */
12801 update_overlay_arrows (1);
12802
12803 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12804 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12805 }
12806
12807 update_mode_lines = 0;
12808 windows_or_buffers_changed = 0;
12809 cursor_type_changed = 0;
12810 }
12811
12812 /* Start SIGIO interrupts coming again. Having them off during the
12813 code above makes it less likely one will discard output, but not
12814 impossible, since there might be stuff in the system buffer here.
12815 But it is much hairier to try to do anything about that. */
12816 if (interrupt_input)
12817 request_sigio ();
12818 RESUME_POLLING;
12819
12820 /* If a frame has become visible which was not before, redisplay
12821 again, so that we display it. Expose events for such a frame
12822 (which it gets when becoming visible) don't call the parts of
12823 redisplay constructing glyphs, so simply exposing a frame won't
12824 display anything in this case. So, we have to display these
12825 frames here explicitly. */
12826 if (!pending)
12827 {
12828 Lisp_Object tail, frame;
12829 int new_count = 0;
12830
12831 FOR_EACH_FRAME (tail, frame)
12832 {
12833 int this_is_visible = 0;
12834
12835 if (XFRAME (frame)->visible)
12836 this_is_visible = 1;
12837 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12838 if (XFRAME (frame)->visible)
12839 this_is_visible = 1;
12840
12841 if (this_is_visible)
12842 new_count++;
12843 }
12844
12845 if (new_count != number_of_visible_frames)
12846 windows_or_buffers_changed++;
12847 }
12848
12849 /* Change frame size now if a change is pending. */
12850 do_pending_window_change (1);
12851
12852 /* If we just did a pending size change, or have additional
12853 visible frames, or selected_window changed, redisplay again. */
12854 if ((windows_or_buffers_changed && !pending)
12855 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12856 goto retry;
12857
12858 /* Clear the face and image caches.
12859
12860 We used to do this only if consider_all_windows_p. But the cache
12861 needs to be cleared if a timer creates images in the current
12862 buffer (e.g. the test case in Bug#6230). */
12863
12864 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12865 {
12866 clear_face_cache (0);
12867 clear_face_cache_count = 0;
12868 }
12869
12870 #ifdef HAVE_WINDOW_SYSTEM
12871 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12872 {
12873 clear_image_caches (Qnil);
12874 clear_image_cache_count = 0;
12875 }
12876 #endif /* HAVE_WINDOW_SYSTEM */
12877
12878 end_of_redisplay:
12879 unbind_to (count, Qnil);
12880 RESUME_POLLING;
12881 }
12882
12883
12884 /* Redisplay, but leave alone any recent echo area message unless
12885 another message has been requested in its place.
12886
12887 This is useful in situations where you need to redisplay but no
12888 user action has occurred, making it inappropriate for the message
12889 area to be cleared. See tracking_off and
12890 wait_reading_process_output for examples of these situations.
12891
12892 FROM_WHERE is an integer saying from where this function was
12893 called. This is useful for debugging. */
12894
12895 void
12896 redisplay_preserve_echo_area (int from_where)
12897 {
12898 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12899
12900 if (!NILP (echo_area_buffer[1]))
12901 {
12902 /* We have a previously displayed message, but no current
12903 message. Redisplay the previous message. */
12904 display_last_displayed_message_p = 1;
12905 redisplay_internal ();
12906 display_last_displayed_message_p = 0;
12907 }
12908 else
12909 redisplay_internal ();
12910
12911 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12912 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12913 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12914 }
12915
12916
12917 /* Function registered with record_unwind_protect in
12918 redisplay_internal. Reset redisplaying_p to the value it had
12919 before redisplay_internal was called, and clear
12920 prevent_freeing_realized_faces_p. It also selects the previously
12921 selected frame, unless it has been deleted (by an X connection
12922 failure during redisplay, for example). */
12923
12924 static Lisp_Object
12925 unwind_redisplay (Lisp_Object val)
12926 {
12927 Lisp_Object old_redisplaying_p, old_frame;
12928
12929 old_redisplaying_p = XCAR (val);
12930 redisplaying_p = XFASTINT (old_redisplaying_p);
12931 old_frame = XCDR (val);
12932 if (! EQ (old_frame, selected_frame)
12933 && FRAME_LIVE_P (XFRAME (old_frame)))
12934 select_frame_for_redisplay (old_frame);
12935 return Qnil;
12936 }
12937
12938
12939 /* Mark the display of window W as accurate or inaccurate. If
12940 ACCURATE_P is non-zero mark display of W as accurate. If
12941 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12942 redisplay_internal is called. */
12943
12944 static void
12945 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12946 {
12947 if (BUFFERP (w->buffer))
12948 {
12949 struct buffer *b = XBUFFER (w->buffer);
12950
12951 w->last_modified
12952 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12953 w->last_overlay_modified
12954 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12955 w->last_had_star
12956 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12957
12958 if (accurate_p)
12959 {
12960 b->clip_changed = 0;
12961 b->prevent_redisplay_optimizations_p = 0;
12962
12963 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12964 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12965 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12966 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12967
12968 w->current_matrix->buffer = b;
12969 w->current_matrix->begv = BUF_BEGV (b);
12970 w->current_matrix->zv = BUF_ZV (b);
12971
12972 w->last_cursor = w->cursor;
12973 w->last_cursor_off_p = w->cursor_off_p;
12974
12975 if (w == XWINDOW (selected_window))
12976 w->last_point = make_number (BUF_PT (b));
12977 else
12978 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12979 }
12980 }
12981
12982 if (accurate_p)
12983 {
12984 w->window_end_valid = w->buffer;
12985 w->update_mode_line = Qnil;
12986 }
12987 }
12988
12989
12990 /* Mark the display of windows in the window tree rooted at WINDOW as
12991 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12992 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12993 be redisplayed the next time redisplay_internal is called. */
12994
12995 void
12996 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12997 {
12998 struct window *w;
12999
13000 for (; !NILP (window); window = w->next)
13001 {
13002 w = XWINDOW (window);
13003 mark_window_display_accurate_1 (w, accurate_p);
13004
13005 if (!NILP (w->vchild))
13006 mark_window_display_accurate (w->vchild, accurate_p);
13007 if (!NILP (w->hchild))
13008 mark_window_display_accurate (w->hchild, accurate_p);
13009 }
13010
13011 if (accurate_p)
13012 {
13013 update_overlay_arrows (1);
13014 }
13015 else
13016 {
13017 /* Force a thorough redisplay the next time by setting
13018 last_arrow_position and last_arrow_string to t, which is
13019 unequal to any useful value of Voverlay_arrow_... */
13020 update_overlay_arrows (-1);
13021 }
13022 }
13023
13024
13025 /* Return value in display table DP (Lisp_Char_Table *) for character
13026 C. Since a display table doesn't have any parent, we don't have to
13027 follow parent. Do not call this function directly but use the
13028 macro DISP_CHAR_VECTOR. */
13029
13030 Lisp_Object
13031 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13032 {
13033 Lisp_Object val;
13034
13035 if (ASCII_CHAR_P (c))
13036 {
13037 val = dp->ascii;
13038 if (SUB_CHAR_TABLE_P (val))
13039 val = XSUB_CHAR_TABLE (val)->contents[c];
13040 }
13041 else
13042 {
13043 Lisp_Object table;
13044
13045 XSETCHAR_TABLE (table, dp);
13046 val = char_table_ref (table, c);
13047 }
13048 if (NILP (val))
13049 val = dp->defalt;
13050 return val;
13051 }
13052
13053
13054 \f
13055 /***********************************************************************
13056 Window Redisplay
13057 ***********************************************************************/
13058
13059 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13060
13061 static void
13062 redisplay_windows (Lisp_Object window)
13063 {
13064 while (!NILP (window))
13065 {
13066 struct window *w = XWINDOW (window);
13067
13068 if (!NILP (w->hchild))
13069 redisplay_windows (w->hchild);
13070 else if (!NILP (w->vchild))
13071 redisplay_windows (w->vchild);
13072 else if (!NILP (w->buffer))
13073 {
13074 displayed_buffer = XBUFFER (w->buffer);
13075 /* Use list_of_error, not Qerror, so that
13076 we catch only errors and don't run the debugger. */
13077 internal_condition_case_1 (redisplay_window_0, window,
13078 list_of_error,
13079 redisplay_window_error);
13080 }
13081
13082 window = w->next;
13083 }
13084 }
13085
13086 static Lisp_Object
13087 redisplay_window_error (Lisp_Object ignore)
13088 {
13089 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13090 return Qnil;
13091 }
13092
13093 static Lisp_Object
13094 redisplay_window_0 (Lisp_Object window)
13095 {
13096 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13097 redisplay_window (window, 0);
13098 return Qnil;
13099 }
13100
13101 static Lisp_Object
13102 redisplay_window_1 (Lisp_Object window)
13103 {
13104 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13105 redisplay_window (window, 1);
13106 return Qnil;
13107 }
13108 \f
13109
13110 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13111 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13112 which positions recorded in ROW differ from current buffer
13113 positions.
13114
13115 Return 0 if cursor is not on this row, 1 otherwise. */
13116
13117 static int
13118 set_cursor_from_row (struct window *w, struct glyph_row *row,
13119 struct glyph_matrix *matrix,
13120 EMACS_INT delta, EMACS_INT delta_bytes,
13121 int dy, int dvpos)
13122 {
13123 struct glyph *glyph = row->glyphs[TEXT_AREA];
13124 struct glyph *end = glyph + row->used[TEXT_AREA];
13125 struct glyph *cursor = NULL;
13126 /* The last known character position in row. */
13127 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13128 int x = row->x;
13129 EMACS_INT pt_old = PT - delta;
13130 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13131 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13132 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13133 /* A glyph beyond the edge of TEXT_AREA which we should never
13134 touch. */
13135 struct glyph *glyphs_end = end;
13136 /* Non-zero means we've found a match for cursor position, but that
13137 glyph has the avoid_cursor_p flag set. */
13138 int match_with_avoid_cursor = 0;
13139 /* Non-zero means we've seen at least one glyph that came from a
13140 display string. */
13141 int string_seen = 0;
13142 /* Largest and smalles buffer positions seen so far during scan of
13143 glyph row. */
13144 EMACS_INT bpos_max = pos_before;
13145 EMACS_INT bpos_min = pos_after;
13146 /* Last buffer position covered by an overlay string with an integer
13147 `cursor' property. */
13148 EMACS_INT bpos_covered = 0;
13149
13150 /* Skip over glyphs not having an object at the start and the end of
13151 the row. These are special glyphs like truncation marks on
13152 terminal frames. */
13153 if (row->displays_text_p)
13154 {
13155 if (!row->reversed_p)
13156 {
13157 while (glyph < end
13158 && INTEGERP (glyph->object)
13159 && glyph->charpos < 0)
13160 {
13161 x += glyph->pixel_width;
13162 ++glyph;
13163 }
13164 while (end > glyph
13165 && INTEGERP ((end - 1)->object)
13166 /* CHARPOS is zero for blanks and stretch glyphs
13167 inserted by extend_face_to_end_of_line. */
13168 && (end - 1)->charpos <= 0)
13169 --end;
13170 glyph_before = glyph - 1;
13171 glyph_after = end;
13172 }
13173 else
13174 {
13175 struct glyph *g;
13176
13177 /* If the glyph row is reversed, we need to process it from back
13178 to front, so swap the edge pointers. */
13179 glyphs_end = end = glyph - 1;
13180 glyph += row->used[TEXT_AREA] - 1;
13181
13182 while (glyph > end + 1
13183 && INTEGERP (glyph->object)
13184 && glyph->charpos < 0)
13185 {
13186 --glyph;
13187 x -= glyph->pixel_width;
13188 }
13189 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13190 --glyph;
13191 /* By default, in reversed rows we put the cursor on the
13192 rightmost (first in the reading order) glyph. */
13193 for (g = end + 1; g < glyph; g++)
13194 x += g->pixel_width;
13195 while (end < glyph
13196 && INTEGERP ((end + 1)->object)
13197 && (end + 1)->charpos <= 0)
13198 ++end;
13199 glyph_before = glyph + 1;
13200 glyph_after = end;
13201 }
13202 }
13203 else if (row->reversed_p)
13204 {
13205 /* In R2L rows that don't display text, put the cursor on the
13206 rightmost glyph. Case in point: an empty last line that is
13207 part of an R2L paragraph. */
13208 cursor = end - 1;
13209 /* Avoid placing the cursor on the last glyph of the row, where
13210 on terminal frames we hold the vertical border between
13211 adjacent windows. */
13212 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13213 && !WINDOW_RIGHTMOST_P (w)
13214 && cursor == row->glyphs[LAST_AREA] - 1)
13215 cursor--;
13216 x = -1; /* will be computed below, at label compute_x */
13217 }
13218
13219 /* Step 1: Try to find the glyph whose character position
13220 corresponds to point. If that's not possible, find 2 glyphs
13221 whose character positions are the closest to point, one before
13222 point, the other after it. */
13223 if (!row->reversed_p)
13224 while (/* not marched to end of glyph row */
13225 glyph < end
13226 /* glyph was not inserted by redisplay for internal purposes */
13227 && !INTEGERP (glyph->object))
13228 {
13229 if (BUFFERP (glyph->object))
13230 {
13231 EMACS_INT dpos = glyph->charpos - pt_old;
13232
13233 if (glyph->charpos > bpos_max)
13234 bpos_max = glyph->charpos;
13235 if (glyph->charpos < bpos_min)
13236 bpos_min = glyph->charpos;
13237 if (!glyph->avoid_cursor_p)
13238 {
13239 /* If we hit point, we've found the glyph on which to
13240 display the cursor. */
13241 if (dpos == 0)
13242 {
13243 match_with_avoid_cursor = 0;
13244 break;
13245 }
13246 /* See if we've found a better approximation to
13247 POS_BEFORE or to POS_AFTER. Note that we want the
13248 first (leftmost) glyph of all those that are the
13249 closest from below, and the last (rightmost) of all
13250 those from above. */
13251 if (0 > dpos && dpos > pos_before - pt_old)
13252 {
13253 pos_before = glyph->charpos;
13254 glyph_before = glyph;
13255 }
13256 else if (0 < dpos && dpos <= pos_after - pt_old)
13257 {
13258 pos_after = glyph->charpos;
13259 glyph_after = glyph;
13260 }
13261 }
13262 else if (dpos == 0)
13263 match_with_avoid_cursor = 1;
13264 }
13265 else if (STRINGP (glyph->object))
13266 {
13267 Lisp_Object chprop;
13268 EMACS_INT glyph_pos = glyph->charpos;
13269
13270 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13271 glyph->object);
13272 if (INTEGERP (chprop))
13273 {
13274 bpos_covered = bpos_max + XINT (chprop);
13275 /* If the `cursor' property covers buffer positions up
13276 to and including point, we should display cursor on
13277 this glyph. Note that overlays and text properties
13278 with string values stop bidi reordering, so every
13279 buffer position to the left of the string is always
13280 smaller than any position to the right of the
13281 string. Therefore, if a `cursor' property on one
13282 of the string's characters has an integer value, we
13283 will break out of the loop below _before_ we get to
13284 the position match above. IOW, integer values of
13285 the `cursor' property override the "exact match for
13286 point" strategy of positioning the cursor. */
13287 /* Implementation note: bpos_max == pt_old when, e.g.,
13288 we are in an empty line, where bpos_max is set to
13289 MATRIX_ROW_START_CHARPOS, see above. */
13290 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13291 {
13292 cursor = glyph;
13293 break;
13294 }
13295 }
13296
13297 string_seen = 1;
13298 }
13299 x += glyph->pixel_width;
13300 ++glyph;
13301 }
13302 else if (glyph > end) /* row is reversed */
13303 while (!INTEGERP (glyph->object))
13304 {
13305 if (BUFFERP (glyph->object))
13306 {
13307 EMACS_INT dpos = glyph->charpos - pt_old;
13308
13309 if (glyph->charpos > bpos_max)
13310 bpos_max = glyph->charpos;
13311 if (glyph->charpos < bpos_min)
13312 bpos_min = glyph->charpos;
13313 if (!glyph->avoid_cursor_p)
13314 {
13315 if (dpos == 0)
13316 {
13317 match_with_avoid_cursor = 0;
13318 break;
13319 }
13320 if (0 > dpos && dpos > pos_before - pt_old)
13321 {
13322 pos_before = glyph->charpos;
13323 glyph_before = glyph;
13324 }
13325 else if (0 < dpos && dpos <= pos_after - pt_old)
13326 {
13327 pos_after = glyph->charpos;
13328 glyph_after = glyph;
13329 }
13330 }
13331 else if (dpos == 0)
13332 match_with_avoid_cursor = 1;
13333 }
13334 else if (STRINGP (glyph->object))
13335 {
13336 Lisp_Object chprop;
13337 EMACS_INT glyph_pos = glyph->charpos;
13338
13339 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13340 glyph->object);
13341 if (INTEGERP (chprop))
13342 {
13343 bpos_covered = bpos_max + XINT (chprop);
13344 /* If the `cursor' property covers buffer positions up
13345 to and including point, we should display cursor on
13346 this glyph. */
13347 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13348 {
13349 cursor = glyph;
13350 break;
13351 }
13352 }
13353 string_seen = 1;
13354 }
13355 --glyph;
13356 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13357 {
13358 x--; /* can't use any pixel_width */
13359 break;
13360 }
13361 x -= glyph->pixel_width;
13362 }
13363
13364 /* Step 2: If we didn't find an exact match for point, we need to
13365 look for a proper place to put the cursor among glyphs between
13366 GLYPH_BEFORE and GLYPH_AFTER. */
13367 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13368 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13369 && bpos_covered < pt_old)
13370 {
13371 /* An empty line has a single glyph whose OBJECT is zero and
13372 whose CHARPOS is the position of a newline on that line.
13373 Note that on a TTY, there are more glyphs after that, which
13374 were produced by extend_face_to_end_of_line, but their
13375 CHARPOS is zero or negative. */
13376 int empty_line_p =
13377 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13378 && INTEGERP (glyph->object) && glyph->charpos > 0;
13379
13380 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13381 {
13382 EMACS_INT ellipsis_pos;
13383
13384 /* Scan back over the ellipsis glyphs. */
13385 if (!row->reversed_p)
13386 {
13387 ellipsis_pos = (glyph - 1)->charpos;
13388 while (glyph > row->glyphs[TEXT_AREA]
13389 && (glyph - 1)->charpos == ellipsis_pos)
13390 glyph--, x -= glyph->pixel_width;
13391 /* That loop always goes one position too far, including
13392 the glyph before the ellipsis. So scan forward over
13393 that one. */
13394 x += glyph->pixel_width;
13395 glyph++;
13396 }
13397 else /* row is reversed */
13398 {
13399 ellipsis_pos = (glyph + 1)->charpos;
13400 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13401 && (glyph + 1)->charpos == ellipsis_pos)
13402 glyph++, x += glyph->pixel_width;
13403 x -= glyph->pixel_width;
13404 glyph--;
13405 }
13406 }
13407 else if (match_with_avoid_cursor
13408 /* A truncated row may not include PT among its
13409 character positions. Setting the cursor inside the
13410 scroll margin will trigger recalculation of hscroll
13411 in hscroll_window_tree. */
13412 || (row->truncated_on_left_p && pt_old < bpos_min)
13413 || (row->truncated_on_right_p && pt_old > bpos_max)
13414 /* Zero-width characters produce no glyphs. */
13415 || (!string_seen
13416 && !empty_line_p
13417 && (row->reversed_p
13418 ? glyph_after > glyphs_end
13419 : glyph_after < glyphs_end)))
13420 {
13421 cursor = glyph_after;
13422 x = -1;
13423 }
13424 else if (string_seen)
13425 {
13426 int incr = row->reversed_p ? -1 : +1;
13427
13428 /* Need to find the glyph that came out of a string which is
13429 present at point. That glyph is somewhere between
13430 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13431 positioned between POS_BEFORE and POS_AFTER in the
13432 buffer. */
13433 struct glyph *start, *stop;
13434 EMACS_INT pos = pos_before;
13435
13436 x = -1;
13437
13438 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13439 correspond to POS_BEFORE and POS_AFTER, respectively. We
13440 need START and STOP in the order that corresponds to the
13441 row's direction as given by its reversed_p flag. If the
13442 directionality of characters between POS_BEFORE and
13443 POS_AFTER is the opposite of the row's base direction,
13444 these characters will have been reordered for display,
13445 and we need to reverse START and STOP. */
13446 if (!row->reversed_p)
13447 {
13448 start = min (glyph_before, glyph_after);
13449 stop = max (glyph_before, glyph_after);
13450 }
13451 else
13452 {
13453 start = max (glyph_before, glyph_after);
13454 stop = min (glyph_before, glyph_after);
13455 }
13456 for (glyph = start + incr;
13457 row->reversed_p ? glyph > stop : glyph < stop; )
13458 {
13459
13460 /* Any glyphs that come from the buffer are here because
13461 of bidi reordering. Skip them, and only pay
13462 attention to glyphs that came from some string. */
13463 if (STRINGP (glyph->object))
13464 {
13465 Lisp_Object str;
13466 EMACS_INT tem;
13467
13468 str = glyph->object;
13469 tem = string_buffer_position_lim (str, pos, pos_after, 0);
13470 if (tem == 0 /* from overlay */
13471 || pos <= tem)
13472 {
13473 /* If the string from which this glyph came is
13474 found in the buffer at point, then we've
13475 found the glyph we've been looking for. If
13476 it comes from an overlay (tem == 0), and it
13477 has the `cursor' property on one of its
13478 glyphs, record that glyph as a candidate for
13479 displaying the cursor. (As in the
13480 unidirectional version, we will display the
13481 cursor on the last candidate we find.) */
13482 if (tem == 0 || tem == pt_old)
13483 {
13484 /* The glyphs from this string could have
13485 been reordered. Find the one with the
13486 smallest string position. Or there could
13487 be a character in the string with the
13488 `cursor' property, which means display
13489 cursor on that character's glyph. */
13490 EMACS_INT strpos = glyph->charpos;
13491
13492 if (tem)
13493 cursor = glyph;
13494 for ( ;
13495 (row->reversed_p ? glyph > stop : glyph < stop)
13496 && EQ (glyph->object, str);
13497 glyph += incr)
13498 {
13499 Lisp_Object cprop;
13500 EMACS_INT gpos = glyph->charpos;
13501
13502 cprop = Fget_char_property (make_number (gpos),
13503 Qcursor,
13504 glyph->object);
13505 if (!NILP (cprop))
13506 {
13507 cursor = glyph;
13508 break;
13509 }
13510 if (tem && glyph->charpos < strpos)
13511 {
13512 strpos = glyph->charpos;
13513 cursor = glyph;
13514 }
13515 }
13516
13517 if (tem == pt_old)
13518 goto compute_x;
13519 }
13520 if (tem)
13521 pos = tem + 1; /* don't find previous instances */
13522 }
13523 /* This string is not what we want; skip all of the
13524 glyphs that came from it. */
13525 while ((row->reversed_p ? glyph > stop : glyph < stop)
13526 && EQ (glyph->object, str))
13527 glyph += incr;
13528 }
13529 else
13530 glyph += incr;
13531 }
13532
13533 /* If we reached the end of the line, and END was from a string,
13534 the cursor is not on this line. */
13535 if (cursor == NULL
13536 && (row->reversed_p ? glyph <= end : glyph >= end)
13537 && STRINGP (end->object)
13538 && row->continued_p)
13539 return 0;
13540 }
13541 }
13542
13543 compute_x:
13544 if (cursor != NULL)
13545 glyph = cursor;
13546 if (x < 0)
13547 {
13548 struct glyph *g;
13549
13550 /* Need to compute x that corresponds to GLYPH. */
13551 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13552 {
13553 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13554 abort ();
13555 x += g->pixel_width;
13556 }
13557 }
13558
13559 /* ROW could be part of a continued line, which, under bidi
13560 reordering, might have other rows whose start and end charpos
13561 occlude point. Only set w->cursor if we found a better
13562 approximation to the cursor position than we have from previously
13563 examined candidate rows belonging to the same continued line. */
13564 if (/* we already have a candidate row */
13565 w->cursor.vpos >= 0
13566 /* that candidate is not the row we are processing */
13567 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13568 /* the row we are processing is part of a continued line */
13569 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13570 /* Make sure cursor.vpos specifies a row whose start and end
13571 charpos occlude point. This is because some callers of this
13572 function leave cursor.vpos at the row where the cursor was
13573 displayed during the last redisplay cycle. */
13574 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13575 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13576 {
13577 struct glyph *g1 =
13578 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13579
13580 /* Don't consider glyphs that are outside TEXT_AREA. */
13581 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13582 return 0;
13583 /* Keep the candidate whose buffer position is the closest to
13584 point. */
13585 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13586 w->cursor.hpos >= 0
13587 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13588 && BUFFERP (g1->object)
13589 && (g1->charpos == pt_old /* an exact match always wins */
13590 || (BUFFERP (glyph->object)
13591 && eabs (g1->charpos - pt_old)
13592 < eabs (glyph->charpos - pt_old))))
13593 return 0;
13594 /* If this candidate gives an exact match, use that. */
13595 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13596 /* Otherwise, keep the candidate that comes from a row
13597 spanning less buffer positions. This may win when one or
13598 both candidate positions are on glyphs that came from
13599 display strings, for which we cannot compare buffer
13600 positions. */
13601 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13602 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13603 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13604 return 0;
13605 }
13606 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13607 w->cursor.x = x;
13608 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13609 w->cursor.y = row->y + dy;
13610
13611 if (w == XWINDOW (selected_window))
13612 {
13613 if (!row->continued_p
13614 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13615 && row->x == 0)
13616 {
13617 this_line_buffer = XBUFFER (w->buffer);
13618
13619 CHARPOS (this_line_start_pos)
13620 = MATRIX_ROW_START_CHARPOS (row) + delta;
13621 BYTEPOS (this_line_start_pos)
13622 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13623
13624 CHARPOS (this_line_end_pos)
13625 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13626 BYTEPOS (this_line_end_pos)
13627 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13628
13629 this_line_y = w->cursor.y;
13630 this_line_pixel_height = row->height;
13631 this_line_vpos = w->cursor.vpos;
13632 this_line_start_x = row->x;
13633 }
13634 else
13635 CHARPOS (this_line_start_pos) = 0;
13636 }
13637
13638 return 1;
13639 }
13640
13641
13642 /* Run window scroll functions, if any, for WINDOW with new window
13643 start STARTP. Sets the window start of WINDOW to that position.
13644
13645 We assume that the window's buffer is really current. */
13646
13647 static inline struct text_pos
13648 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13649 {
13650 struct window *w = XWINDOW (window);
13651 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13652
13653 if (current_buffer != XBUFFER (w->buffer))
13654 abort ();
13655
13656 if (!NILP (Vwindow_scroll_functions))
13657 {
13658 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13659 make_number (CHARPOS (startp)));
13660 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13661 /* In case the hook functions switch buffers. */
13662 if (current_buffer != XBUFFER (w->buffer))
13663 set_buffer_internal_1 (XBUFFER (w->buffer));
13664 }
13665
13666 return startp;
13667 }
13668
13669
13670 /* Make sure the line containing the cursor is fully visible.
13671 A value of 1 means there is nothing to be done.
13672 (Either the line is fully visible, or it cannot be made so,
13673 or we cannot tell.)
13674
13675 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13676 is higher than window.
13677
13678 A value of 0 means the caller should do scrolling
13679 as if point had gone off the screen. */
13680
13681 static int
13682 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13683 {
13684 struct glyph_matrix *matrix;
13685 struct glyph_row *row;
13686 int window_height;
13687
13688 if (!make_cursor_line_fully_visible_p)
13689 return 1;
13690
13691 /* It's not always possible to find the cursor, e.g, when a window
13692 is full of overlay strings. Don't do anything in that case. */
13693 if (w->cursor.vpos < 0)
13694 return 1;
13695
13696 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13697 row = MATRIX_ROW (matrix, w->cursor.vpos);
13698
13699 /* If the cursor row is not partially visible, there's nothing to do. */
13700 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13701 return 1;
13702
13703 /* If the row the cursor is in is taller than the window's height,
13704 it's not clear what to do, so do nothing. */
13705 window_height = window_box_height (w);
13706 if (row->height >= window_height)
13707 {
13708 if (!force_p || MINI_WINDOW_P (w)
13709 || w->vscroll || w->cursor.vpos == 0)
13710 return 1;
13711 }
13712 return 0;
13713 }
13714
13715
13716 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13717 non-zero means only WINDOW is redisplayed in redisplay_internal.
13718 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13719 in redisplay_window to bring a partially visible line into view in
13720 the case that only the cursor has moved.
13721
13722 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13723 last screen line's vertical height extends past the end of the screen.
13724
13725 Value is
13726
13727 1 if scrolling succeeded
13728
13729 0 if scrolling didn't find point.
13730
13731 -1 if new fonts have been loaded so that we must interrupt
13732 redisplay, adjust glyph matrices, and try again. */
13733
13734 enum
13735 {
13736 SCROLLING_SUCCESS,
13737 SCROLLING_FAILED,
13738 SCROLLING_NEED_LARGER_MATRICES
13739 };
13740
13741 /* If scroll-conservatively is more than this, never recenter.
13742
13743 If you change this, don't forget to update the doc string of
13744 `scroll-conservatively' and the Emacs manual. */
13745 #define SCROLL_LIMIT 100
13746
13747 static int
13748 try_scrolling (Lisp_Object window, int just_this_one_p,
13749 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13750 int temp_scroll_step, int last_line_misfit)
13751 {
13752 struct window *w = XWINDOW (window);
13753 struct frame *f = XFRAME (w->frame);
13754 struct text_pos pos, startp;
13755 struct it it;
13756 int this_scroll_margin, scroll_max, rc, height;
13757 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13758 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13759 Lisp_Object aggressive;
13760 /* We will never try scrolling more than this number of lines. */
13761 int scroll_limit = SCROLL_LIMIT;
13762
13763 #if GLYPH_DEBUG
13764 debug_method_add (w, "try_scrolling");
13765 #endif
13766
13767 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13768
13769 /* Compute scroll margin height in pixels. We scroll when point is
13770 within this distance from the top or bottom of the window. */
13771 if (scroll_margin > 0)
13772 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13773 * FRAME_LINE_HEIGHT (f);
13774 else
13775 this_scroll_margin = 0;
13776
13777 /* Force arg_scroll_conservatively to have a reasonable value, to
13778 avoid scrolling too far away with slow move_it_* functions. Note
13779 that the user can supply scroll-conservatively equal to
13780 `most-positive-fixnum', which can be larger than INT_MAX. */
13781 if (arg_scroll_conservatively > scroll_limit)
13782 {
13783 arg_scroll_conservatively = scroll_limit + 1;
13784 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13785 }
13786 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13787 /* Compute how much we should try to scroll maximally to bring
13788 point into view. */
13789 scroll_max = (max (scroll_step,
13790 max (arg_scroll_conservatively, temp_scroll_step))
13791 * FRAME_LINE_HEIGHT (f));
13792 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13793 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13794 /* We're trying to scroll because of aggressive scrolling but no
13795 scroll_step is set. Choose an arbitrary one. */
13796 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13797 else
13798 scroll_max = 0;
13799
13800 too_near_end:
13801
13802 /* Decide whether to scroll down. */
13803 if (PT > CHARPOS (startp))
13804 {
13805 int scroll_margin_y;
13806
13807 /* Compute the pixel ypos of the scroll margin, then move it to
13808 either that ypos or PT, whichever comes first. */
13809 start_display (&it, w, startp);
13810 scroll_margin_y = it.last_visible_y - this_scroll_margin
13811 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13812 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13813 (MOVE_TO_POS | MOVE_TO_Y));
13814
13815 if (PT > CHARPOS (it.current.pos))
13816 {
13817 int y0 = line_bottom_y (&it);
13818 /* Compute how many pixels below window bottom to stop searching
13819 for PT. This avoids costly search for PT that is far away if
13820 the user limited scrolling by a small number of lines, but
13821 always finds PT if scroll_conservatively is set to a large
13822 number, such as most-positive-fixnum. */
13823 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13824 int y_to_move = it.last_visible_y + slack;
13825
13826 /* Compute the distance from the scroll margin to PT or to
13827 the scroll limit, whichever comes first. This should
13828 include the height of the cursor line, to make that line
13829 fully visible. */
13830 move_it_to (&it, PT, -1, y_to_move,
13831 -1, MOVE_TO_POS | MOVE_TO_Y);
13832 dy = line_bottom_y (&it) - y0;
13833
13834 if (dy > scroll_max)
13835 return SCROLLING_FAILED;
13836
13837 scroll_down_p = 1;
13838 }
13839 }
13840
13841 if (scroll_down_p)
13842 {
13843 /* Point is in or below the bottom scroll margin, so move the
13844 window start down. If scrolling conservatively, move it just
13845 enough down to make point visible. If scroll_step is set,
13846 move it down by scroll_step. */
13847 if (arg_scroll_conservatively)
13848 amount_to_scroll
13849 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13850 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13851 else if (scroll_step || temp_scroll_step)
13852 amount_to_scroll = scroll_max;
13853 else
13854 {
13855 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13856 height = WINDOW_BOX_TEXT_HEIGHT (w);
13857 if (NUMBERP (aggressive))
13858 {
13859 double float_amount = XFLOATINT (aggressive) * height;
13860 amount_to_scroll = float_amount;
13861 if (amount_to_scroll == 0 && float_amount > 0)
13862 amount_to_scroll = 1;
13863 /* Don't let point enter the scroll margin near top of
13864 the window. */
13865 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13866 amount_to_scroll = height - 2*this_scroll_margin + dy;
13867 }
13868 }
13869
13870 if (amount_to_scroll <= 0)
13871 return SCROLLING_FAILED;
13872
13873 start_display (&it, w, startp);
13874 if (arg_scroll_conservatively <= scroll_limit)
13875 move_it_vertically (&it, amount_to_scroll);
13876 else
13877 {
13878 /* Extra precision for users who set scroll-conservatively
13879 to a large number: make sure the amount we scroll
13880 the window start is never less than amount_to_scroll,
13881 which was computed as distance from window bottom to
13882 point. This matters when lines at window top and lines
13883 below window bottom have different height. */
13884 struct it it1;
13885 void *it1data = NULL;
13886 /* We use a temporary it1 because line_bottom_y can modify
13887 its argument, if it moves one line down; see there. */
13888 int start_y;
13889
13890 SAVE_IT (it1, it, it1data);
13891 start_y = line_bottom_y (&it1);
13892 do {
13893 RESTORE_IT (&it, &it, it1data);
13894 move_it_by_lines (&it, 1);
13895 SAVE_IT (it1, it, it1data);
13896 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13897 }
13898
13899 /* If STARTP is unchanged, move it down another screen line. */
13900 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13901 move_it_by_lines (&it, 1);
13902 startp = it.current.pos;
13903 }
13904 else
13905 {
13906 struct text_pos scroll_margin_pos = startp;
13907
13908 /* See if point is inside the scroll margin at the top of the
13909 window. */
13910 if (this_scroll_margin)
13911 {
13912 start_display (&it, w, startp);
13913 move_it_vertically (&it, this_scroll_margin);
13914 scroll_margin_pos = it.current.pos;
13915 }
13916
13917 if (PT < CHARPOS (scroll_margin_pos))
13918 {
13919 /* Point is in the scroll margin at the top of the window or
13920 above what is displayed in the window. */
13921 int y0, y_to_move;
13922
13923 /* Compute the vertical distance from PT to the scroll
13924 margin position. Move as far as scroll_max allows, or
13925 one screenful, or 10 screen lines, whichever is largest.
13926 Give up if distance is greater than scroll_max. */
13927 SET_TEXT_POS (pos, PT, PT_BYTE);
13928 start_display (&it, w, pos);
13929 y0 = it.current_y;
13930 y_to_move = max (it.last_visible_y,
13931 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13932 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13933 y_to_move, -1,
13934 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13935 dy = it.current_y - y0;
13936 if (dy > scroll_max)
13937 return SCROLLING_FAILED;
13938
13939 /* Compute new window start. */
13940 start_display (&it, w, startp);
13941
13942 if (arg_scroll_conservatively)
13943 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13944 max (scroll_step, temp_scroll_step));
13945 else if (scroll_step || temp_scroll_step)
13946 amount_to_scroll = scroll_max;
13947 else
13948 {
13949 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13950 height = WINDOW_BOX_TEXT_HEIGHT (w);
13951 if (NUMBERP (aggressive))
13952 {
13953 double float_amount = XFLOATINT (aggressive) * height;
13954 amount_to_scroll = float_amount;
13955 if (amount_to_scroll == 0 && float_amount > 0)
13956 amount_to_scroll = 1;
13957 amount_to_scroll -=
13958 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13959 /* Don't let point enter the scroll margin near
13960 bottom of the window. */
13961 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13962 amount_to_scroll = height - 2*this_scroll_margin + dy;
13963 }
13964 }
13965
13966 if (amount_to_scroll <= 0)
13967 return SCROLLING_FAILED;
13968
13969 move_it_vertically_backward (&it, amount_to_scroll);
13970 startp = it.current.pos;
13971 }
13972 }
13973
13974 /* Run window scroll functions. */
13975 startp = run_window_scroll_functions (window, startp);
13976
13977 /* Display the window. Give up if new fonts are loaded, or if point
13978 doesn't appear. */
13979 if (!try_window (window, startp, 0))
13980 rc = SCROLLING_NEED_LARGER_MATRICES;
13981 else if (w->cursor.vpos < 0)
13982 {
13983 clear_glyph_matrix (w->desired_matrix);
13984 rc = SCROLLING_FAILED;
13985 }
13986 else
13987 {
13988 /* Maybe forget recorded base line for line number display. */
13989 if (!just_this_one_p
13990 || current_buffer->clip_changed
13991 || BEG_UNCHANGED < CHARPOS (startp))
13992 w->base_line_number = Qnil;
13993
13994 /* If cursor ends up on a partially visible line,
13995 treat that as being off the bottom of the screen. */
13996 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13997 /* It's possible that the cursor is on the first line of the
13998 buffer, which is partially obscured due to a vscroll
13999 (Bug#7537). In that case, avoid looping forever . */
14000 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14001 {
14002 clear_glyph_matrix (w->desired_matrix);
14003 ++extra_scroll_margin_lines;
14004 goto too_near_end;
14005 }
14006 rc = SCROLLING_SUCCESS;
14007 }
14008
14009 return rc;
14010 }
14011
14012
14013 /* Compute a suitable window start for window W if display of W starts
14014 on a continuation line. Value is non-zero if a new window start
14015 was computed.
14016
14017 The new window start will be computed, based on W's width, starting
14018 from the start of the continued line. It is the start of the
14019 screen line with the minimum distance from the old start W->start. */
14020
14021 static int
14022 compute_window_start_on_continuation_line (struct window *w)
14023 {
14024 struct text_pos pos, start_pos;
14025 int window_start_changed_p = 0;
14026
14027 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14028
14029 /* If window start is on a continuation line... Window start may be
14030 < BEGV in case there's invisible text at the start of the
14031 buffer (M-x rmail, for example). */
14032 if (CHARPOS (start_pos) > BEGV
14033 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14034 {
14035 struct it it;
14036 struct glyph_row *row;
14037
14038 /* Handle the case that the window start is out of range. */
14039 if (CHARPOS (start_pos) < BEGV)
14040 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14041 else if (CHARPOS (start_pos) > ZV)
14042 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14043
14044 /* Find the start of the continued line. This should be fast
14045 because scan_buffer is fast (newline cache). */
14046 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14047 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14048 row, DEFAULT_FACE_ID);
14049 reseat_at_previous_visible_line_start (&it);
14050
14051 /* If the line start is "too far" away from the window start,
14052 say it takes too much time to compute a new window start. */
14053 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14054 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14055 {
14056 int min_distance, distance;
14057
14058 /* Move forward by display lines to find the new window
14059 start. If window width was enlarged, the new start can
14060 be expected to be > the old start. If window width was
14061 decreased, the new window start will be < the old start.
14062 So, we're looking for the display line start with the
14063 minimum distance from the old window start. */
14064 pos = it.current.pos;
14065 min_distance = INFINITY;
14066 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14067 distance < min_distance)
14068 {
14069 min_distance = distance;
14070 pos = it.current.pos;
14071 move_it_by_lines (&it, 1);
14072 }
14073
14074 /* Set the window start there. */
14075 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14076 window_start_changed_p = 1;
14077 }
14078 }
14079
14080 return window_start_changed_p;
14081 }
14082
14083
14084 /* Try cursor movement in case text has not changed in window WINDOW,
14085 with window start STARTP. Value is
14086
14087 CURSOR_MOVEMENT_SUCCESS if successful
14088
14089 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14090
14091 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14092 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14093 we want to scroll as if scroll-step were set to 1. See the code.
14094
14095 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14096 which case we have to abort this redisplay, and adjust matrices
14097 first. */
14098
14099 enum
14100 {
14101 CURSOR_MOVEMENT_SUCCESS,
14102 CURSOR_MOVEMENT_CANNOT_BE_USED,
14103 CURSOR_MOVEMENT_MUST_SCROLL,
14104 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14105 };
14106
14107 static int
14108 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14109 {
14110 struct window *w = XWINDOW (window);
14111 struct frame *f = XFRAME (w->frame);
14112 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14113
14114 #if GLYPH_DEBUG
14115 if (inhibit_try_cursor_movement)
14116 return rc;
14117 #endif
14118
14119 /* Handle case where text has not changed, only point, and it has
14120 not moved off the frame. */
14121 if (/* Point may be in this window. */
14122 PT >= CHARPOS (startp)
14123 /* Selective display hasn't changed. */
14124 && !current_buffer->clip_changed
14125 /* Function force-mode-line-update is used to force a thorough
14126 redisplay. It sets either windows_or_buffers_changed or
14127 update_mode_lines. So don't take a shortcut here for these
14128 cases. */
14129 && !update_mode_lines
14130 && !windows_or_buffers_changed
14131 && !cursor_type_changed
14132 /* Can't use this case if highlighting a region. When a
14133 region exists, cursor movement has to do more than just
14134 set the cursor. */
14135 && !(!NILP (Vtransient_mark_mode)
14136 && !NILP (BVAR (current_buffer, mark_active)))
14137 && NILP (w->region_showing)
14138 && NILP (Vshow_trailing_whitespace)
14139 /* Right after splitting windows, last_point may be nil. */
14140 && INTEGERP (w->last_point)
14141 /* This code is not used for mini-buffer for the sake of the case
14142 of redisplaying to replace an echo area message; since in
14143 that case the mini-buffer contents per se are usually
14144 unchanged. This code is of no real use in the mini-buffer
14145 since the handling of this_line_start_pos, etc., in redisplay
14146 handles the same cases. */
14147 && !EQ (window, minibuf_window)
14148 /* When splitting windows or for new windows, it happens that
14149 redisplay is called with a nil window_end_vpos or one being
14150 larger than the window. This should really be fixed in
14151 window.c. I don't have this on my list, now, so we do
14152 approximately the same as the old redisplay code. --gerd. */
14153 && INTEGERP (w->window_end_vpos)
14154 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14155 && (FRAME_WINDOW_P (f)
14156 || !overlay_arrow_in_current_buffer_p ()))
14157 {
14158 int this_scroll_margin, top_scroll_margin;
14159 struct glyph_row *row = NULL;
14160
14161 #if GLYPH_DEBUG
14162 debug_method_add (w, "cursor movement");
14163 #endif
14164
14165 /* Scroll if point within this distance from the top or bottom
14166 of the window. This is a pixel value. */
14167 if (scroll_margin > 0)
14168 {
14169 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14170 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14171 }
14172 else
14173 this_scroll_margin = 0;
14174
14175 top_scroll_margin = this_scroll_margin;
14176 if (WINDOW_WANTS_HEADER_LINE_P (w))
14177 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14178
14179 /* Start with the row the cursor was displayed during the last
14180 not paused redisplay. Give up if that row is not valid. */
14181 if (w->last_cursor.vpos < 0
14182 || w->last_cursor.vpos >= w->current_matrix->nrows)
14183 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14184 else
14185 {
14186 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14187 if (row->mode_line_p)
14188 ++row;
14189 if (!row->enabled_p)
14190 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14191 }
14192
14193 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14194 {
14195 int scroll_p = 0, must_scroll = 0;
14196 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14197
14198 if (PT > XFASTINT (w->last_point))
14199 {
14200 /* Point has moved forward. */
14201 while (MATRIX_ROW_END_CHARPOS (row) < PT
14202 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14203 {
14204 xassert (row->enabled_p);
14205 ++row;
14206 }
14207
14208 /* If the end position of a row equals the start
14209 position of the next row, and PT is at that position,
14210 we would rather display cursor in the next line. */
14211 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14212 && MATRIX_ROW_END_CHARPOS (row) == PT
14213 && row < w->current_matrix->rows
14214 + w->current_matrix->nrows - 1
14215 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14216 && !cursor_row_p (row))
14217 ++row;
14218
14219 /* If within the scroll margin, scroll. Note that
14220 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14221 the next line would be drawn, and that
14222 this_scroll_margin can be zero. */
14223 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14224 || PT > MATRIX_ROW_END_CHARPOS (row)
14225 /* Line is completely visible last line in window
14226 and PT is to be set in the next line. */
14227 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14228 && PT == MATRIX_ROW_END_CHARPOS (row)
14229 && !row->ends_at_zv_p
14230 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14231 scroll_p = 1;
14232 }
14233 else if (PT < XFASTINT (w->last_point))
14234 {
14235 /* Cursor has to be moved backward. Note that PT >=
14236 CHARPOS (startp) because of the outer if-statement. */
14237 while (!row->mode_line_p
14238 && (MATRIX_ROW_START_CHARPOS (row) > PT
14239 || (MATRIX_ROW_START_CHARPOS (row) == PT
14240 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14241 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14242 row > w->current_matrix->rows
14243 && (row-1)->ends_in_newline_from_string_p))))
14244 && (row->y > top_scroll_margin
14245 || CHARPOS (startp) == BEGV))
14246 {
14247 xassert (row->enabled_p);
14248 --row;
14249 }
14250
14251 /* Consider the following case: Window starts at BEGV,
14252 there is invisible, intangible text at BEGV, so that
14253 display starts at some point START > BEGV. It can
14254 happen that we are called with PT somewhere between
14255 BEGV and START. Try to handle that case. */
14256 if (row < w->current_matrix->rows
14257 || row->mode_line_p)
14258 {
14259 row = w->current_matrix->rows;
14260 if (row->mode_line_p)
14261 ++row;
14262 }
14263
14264 /* Due to newlines in overlay strings, we may have to
14265 skip forward over overlay strings. */
14266 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14267 && MATRIX_ROW_END_CHARPOS (row) == PT
14268 && !cursor_row_p (row))
14269 ++row;
14270
14271 /* If within the scroll margin, scroll. */
14272 if (row->y < top_scroll_margin
14273 && CHARPOS (startp) != BEGV)
14274 scroll_p = 1;
14275 }
14276 else
14277 {
14278 /* Cursor did not move. So don't scroll even if cursor line
14279 is partially visible, as it was so before. */
14280 rc = CURSOR_MOVEMENT_SUCCESS;
14281 }
14282
14283 if (PT < MATRIX_ROW_START_CHARPOS (row)
14284 || PT > MATRIX_ROW_END_CHARPOS (row))
14285 {
14286 /* if PT is not in the glyph row, give up. */
14287 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14288 must_scroll = 1;
14289 }
14290 else if (rc != CURSOR_MOVEMENT_SUCCESS
14291 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14292 {
14293 /* If rows are bidi-reordered and point moved, back up
14294 until we find a row that does not belong to a
14295 continuation line. This is because we must consider
14296 all rows of a continued line as candidates for the
14297 new cursor positioning, since row start and end
14298 positions change non-linearly with vertical position
14299 in such rows. */
14300 /* FIXME: Revisit this when glyph ``spilling'' in
14301 continuation lines' rows is implemented for
14302 bidi-reordered rows. */
14303 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14304 {
14305 xassert (row->enabled_p);
14306 --row;
14307 /* If we hit the beginning of the displayed portion
14308 without finding the first row of a continued
14309 line, give up. */
14310 if (row <= w->current_matrix->rows)
14311 {
14312 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14313 break;
14314 }
14315
14316 }
14317 }
14318 if (must_scroll)
14319 ;
14320 else if (rc != CURSOR_MOVEMENT_SUCCESS
14321 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14322 && make_cursor_line_fully_visible_p)
14323 {
14324 if (PT == MATRIX_ROW_END_CHARPOS (row)
14325 && !row->ends_at_zv_p
14326 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14327 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14328 else if (row->height > window_box_height (w))
14329 {
14330 /* If we end up in a partially visible line, let's
14331 make it fully visible, except when it's taller
14332 than the window, in which case we can't do much
14333 about it. */
14334 *scroll_step = 1;
14335 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14336 }
14337 else
14338 {
14339 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14340 if (!cursor_row_fully_visible_p (w, 0, 1))
14341 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14342 else
14343 rc = CURSOR_MOVEMENT_SUCCESS;
14344 }
14345 }
14346 else if (scroll_p)
14347 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14348 else if (rc != CURSOR_MOVEMENT_SUCCESS
14349 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14350 {
14351 /* With bidi-reordered rows, there could be more than
14352 one candidate row whose start and end positions
14353 occlude point. We need to let set_cursor_from_row
14354 find the best candidate. */
14355 /* FIXME: Revisit this when glyph ``spilling'' in
14356 continuation lines' rows is implemented for
14357 bidi-reordered rows. */
14358 int rv = 0;
14359
14360 do
14361 {
14362 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14363 && PT <= MATRIX_ROW_END_CHARPOS (row)
14364 && cursor_row_p (row))
14365 rv |= set_cursor_from_row (w, row, w->current_matrix,
14366 0, 0, 0, 0);
14367 /* As soon as we've found the first suitable row
14368 whose ends_at_zv_p flag is set, we are done. */
14369 if (rv
14370 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14371 {
14372 rc = CURSOR_MOVEMENT_SUCCESS;
14373 break;
14374 }
14375 ++row;
14376 }
14377 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14378 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14379 || (MATRIX_ROW_START_CHARPOS (row) == PT
14380 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14381 /* If we didn't find any candidate rows, or exited the
14382 loop before all the candidates were examined, signal
14383 to the caller that this method failed. */
14384 if (rc != CURSOR_MOVEMENT_SUCCESS
14385 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14386 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14387 else if (rv)
14388 rc = CURSOR_MOVEMENT_SUCCESS;
14389 }
14390 else
14391 {
14392 do
14393 {
14394 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14395 {
14396 rc = CURSOR_MOVEMENT_SUCCESS;
14397 break;
14398 }
14399 ++row;
14400 }
14401 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14402 && MATRIX_ROW_START_CHARPOS (row) == PT
14403 && cursor_row_p (row));
14404 }
14405 }
14406 }
14407
14408 return rc;
14409 }
14410
14411 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14412 static
14413 #endif
14414 void
14415 set_vertical_scroll_bar (struct window *w)
14416 {
14417 EMACS_INT start, end, whole;
14418
14419 /* Calculate the start and end positions for the current window.
14420 At some point, it would be nice to choose between scrollbars
14421 which reflect the whole buffer size, with special markers
14422 indicating narrowing, and scrollbars which reflect only the
14423 visible region.
14424
14425 Note that mini-buffers sometimes aren't displaying any text. */
14426 if (!MINI_WINDOW_P (w)
14427 || (w == XWINDOW (minibuf_window)
14428 && NILP (echo_area_buffer[0])))
14429 {
14430 struct buffer *buf = XBUFFER (w->buffer);
14431 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14432 start = marker_position (w->start) - BUF_BEGV (buf);
14433 /* I don't think this is guaranteed to be right. For the
14434 moment, we'll pretend it is. */
14435 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14436
14437 if (end < start)
14438 end = start;
14439 if (whole < (end - start))
14440 whole = end - start;
14441 }
14442 else
14443 start = end = whole = 0;
14444
14445 /* Indicate what this scroll bar ought to be displaying now. */
14446 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14447 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14448 (w, end - start, whole, start);
14449 }
14450
14451
14452 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14453 selected_window is redisplayed.
14454
14455 We can return without actually redisplaying the window if
14456 fonts_changed_p is nonzero. In that case, redisplay_internal will
14457 retry. */
14458
14459 static void
14460 redisplay_window (Lisp_Object window, int just_this_one_p)
14461 {
14462 struct window *w = XWINDOW (window);
14463 struct frame *f = XFRAME (w->frame);
14464 struct buffer *buffer = XBUFFER (w->buffer);
14465 struct buffer *old = current_buffer;
14466 struct text_pos lpoint, opoint, startp;
14467 int update_mode_line;
14468 int tem;
14469 struct it it;
14470 /* Record it now because it's overwritten. */
14471 int current_matrix_up_to_date_p = 0;
14472 int used_current_matrix_p = 0;
14473 /* This is less strict than current_matrix_up_to_date_p.
14474 It indictes that the buffer contents and narrowing are unchanged. */
14475 int buffer_unchanged_p = 0;
14476 int temp_scroll_step = 0;
14477 int count = SPECPDL_INDEX ();
14478 int rc;
14479 int centering_position = -1;
14480 int last_line_misfit = 0;
14481 EMACS_INT beg_unchanged, end_unchanged;
14482
14483 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14484 opoint = lpoint;
14485
14486 /* W must be a leaf window here. */
14487 xassert (!NILP (w->buffer));
14488 #if GLYPH_DEBUG
14489 *w->desired_matrix->method = 0;
14490 #endif
14491
14492 restart:
14493 reconsider_clip_changes (w, buffer);
14494
14495 /* Has the mode line to be updated? */
14496 update_mode_line = (!NILP (w->update_mode_line)
14497 || update_mode_lines
14498 || buffer->clip_changed
14499 || buffer->prevent_redisplay_optimizations_p);
14500
14501 if (MINI_WINDOW_P (w))
14502 {
14503 if (w == XWINDOW (echo_area_window)
14504 && !NILP (echo_area_buffer[0]))
14505 {
14506 if (update_mode_line)
14507 /* We may have to update a tty frame's menu bar or a
14508 tool-bar. Example `M-x C-h C-h C-g'. */
14509 goto finish_menu_bars;
14510 else
14511 /* We've already displayed the echo area glyphs in this window. */
14512 goto finish_scroll_bars;
14513 }
14514 else if ((w != XWINDOW (minibuf_window)
14515 || minibuf_level == 0)
14516 /* When buffer is nonempty, redisplay window normally. */
14517 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14518 /* Quail displays non-mini buffers in minibuffer window.
14519 In that case, redisplay the window normally. */
14520 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14521 {
14522 /* W is a mini-buffer window, but it's not active, so clear
14523 it. */
14524 int yb = window_text_bottom_y (w);
14525 struct glyph_row *row;
14526 int y;
14527
14528 for (y = 0, row = w->desired_matrix->rows;
14529 y < yb;
14530 y += row->height, ++row)
14531 blank_row (w, row, y);
14532 goto finish_scroll_bars;
14533 }
14534
14535 clear_glyph_matrix (w->desired_matrix);
14536 }
14537
14538 /* Otherwise set up data on this window; select its buffer and point
14539 value. */
14540 /* Really select the buffer, for the sake of buffer-local
14541 variables. */
14542 set_buffer_internal_1 (XBUFFER (w->buffer));
14543
14544 current_matrix_up_to_date_p
14545 = (!NILP (w->window_end_valid)
14546 && !current_buffer->clip_changed
14547 && !current_buffer->prevent_redisplay_optimizations_p
14548 && XFASTINT (w->last_modified) >= MODIFF
14549 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14550
14551 /* Run the window-bottom-change-functions
14552 if it is possible that the text on the screen has changed
14553 (either due to modification of the text, or any other reason). */
14554 if (!current_matrix_up_to_date_p
14555 && !NILP (Vwindow_text_change_functions))
14556 {
14557 safe_run_hooks (Qwindow_text_change_functions);
14558 goto restart;
14559 }
14560
14561 beg_unchanged = BEG_UNCHANGED;
14562 end_unchanged = END_UNCHANGED;
14563
14564 SET_TEXT_POS (opoint, PT, PT_BYTE);
14565
14566 specbind (Qinhibit_point_motion_hooks, Qt);
14567
14568 buffer_unchanged_p
14569 = (!NILP (w->window_end_valid)
14570 && !current_buffer->clip_changed
14571 && XFASTINT (w->last_modified) >= MODIFF
14572 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14573
14574 /* When windows_or_buffers_changed is non-zero, we can't rely on
14575 the window end being valid, so set it to nil there. */
14576 if (windows_or_buffers_changed)
14577 {
14578 /* If window starts on a continuation line, maybe adjust the
14579 window start in case the window's width changed. */
14580 if (XMARKER (w->start)->buffer == current_buffer)
14581 compute_window_start_on_continuation_line (w);
14582
14583 w->window_end_valid = Qnil;
14584 }
14585
14586 /* Some sanity checks. */
14587 CHECK_WINDOW_END (w);
14588 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14589 abort ();
14590 if (BYTEPOS (opoint) < CHARPOS (opoint))
14591 abort ();
14592
14593 /* If %c is in mode line, update it if needed. */
14594 if (!NILP (w->column_number_displayed)
14595 /* This alternative quickly identifies a common case
14596 where no change is needed. */
14597 && !(PT == XFASTINT (w->last_point)
14598 && XFASTINT (w->last_modified) >= MODIFF
14599 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14600 && (XFASTINT (w->column_number_displayed) != current_column ()))
14601 update_mode_line = 1;
14602
14603 /* Count number of windows showing the selected buffer. An indirect
14604 buffer counts as its base buffer. */
14605 if (!just_this_one_p)
14606 {
14607 struct buffer *current_base, *window_base;
14608 current_base = current_buffer;
14609 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14610 if (current_base->base_buffer)
14611 current_base = current_base->base_buffer;
14612 if (window_base->base_buffer)
14613 window_base = window_base->base_buffer;
14614 if (current_base == window_base)
14615 buffer_shared++;
14616 }
14617
14618 /* Point refers normally to the selected window. For any other
14619 window, set up appropriate value. */
14620 if (!EQ (window, selected_window))
14621 {
14622 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14623 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14624 if (new_pt < BEGV)
14625 {
14626 new_pt = BEGV;
14627 new_pt_byte = BEGV_BYTE;
14628 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14629 }
14630 else if (new_pt > (ZV - 1))
14631 {
14632 new_pt = ZV;
14633 new_pt_byte = ZV_BYTE;
14634 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14635 }
14636
14637 /* We don't use SET_PT so that the point-motion hooks don't run. */
14638 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14639 }
14640
14641 /* If any of the character widths specified in the display table
14642 have changed, invalidate the width run cache. It's true that
14643 this may be a bit late to catch such changes, but the rest of
14644 redisplay goes (non-fatally) haywire when the display table is
14645 changed, so why should we worry about doing any better? */
14646 if (current_buffer->width_run_cache)
14647 {
14648 struct Lisp_Char_Table *disptab = buffer_display_table ();
14649
14650 if (! disptab_matches_widthtab (disptab,
14651 XVECTOR (BVAR (current_buffer, width_table))))
14652 {
14653 invalidate_region_cache (current_buffer,
14654 current_buffer->width_run_cache,
14655 BEG, Z);
14656 recompute_width_table (current_buffer, disptab);
14657 }
14658 }
14659
14660 /* If window-start is screwed up, choose a new one. */
14661 if (XMARKER (w->start)->buffer != current_buffer)
14662 goto recenter;
14663
14664 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14665
14666 /* If someone specified a new starting point but did not insist,
14667 check whether it can be used. */
14668 if (!NILP (w->optional_new_start)
14669 && CHARPOS (startp) >= BEGV
14670 && CHARPOS (startp) <= ZV)
14671 {
14672 w->optional_new_start = Qnil;
14673 start_display (&it, w, startp);
14674 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14675 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14676 if (IT_CHARPOS (it) == PT)
14677 w->force_start = Qt;
14678 /* IT may overshoot PT if text at PT is invisible. */
14679 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14680 w->force_start = Qt;
14681 }
14682
14683 force_start:
14684
14685 /* Handle case where place to start displaying has been specified,
14686 unless the specified location is outside the accessible range. */
14687 if (!NILP (w->force_start)
14688 || w->frozen_window_start_p)
14689 {
14690 /* We set this later on if we have to adjust point. */
14691 int new_vpos = -1;
14692
14693 w->force_start = Qnil;
14694 w->vscroll = 0;
14695 w->window_end_valid = Qnil;
14696
14697 /* Forget any recorded base line for line number display. */
14698 if (!buffer_unchanged_p)
14699 w->base_line_number = Qnil;
14700
14701 /* Redisplay the mode line. Select the buffer properly for that.
14702 Also, run the hook window-scroll-functions
14703 because we have scrolled. */
14704 /* Note, we do this after clearing force_start because
14705 if there's an error, it is better to forget about force_start
14706 than to get into an infinite loop calling the hook functions
14707 and having them get more errors. */
14708 if (!update_mode_line
14709 || ! NILP (Vwindow_scroll_functions))
14710 {
14711 update_mode_line = 1;
14712 w->update_mode_line = Qt;
14713 startp = run_window_scroll_functions (window, startp);
14714 }
14715
14716 w->last_modified = make_number (0);
14717 w->last_overlay_modified = make_number (0);
14718 if (CHARPOS (startp) < BEGV)
14719 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14720 else if (CHARPOS (startp) > ZV)
14721 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14722
14723 /* Redisplay, then check if cursor has been set during the
14724 redisplay. Give up if new fonts were loaded. */
14725 /* We used to issue a CHECK_MARGINS argument to try_window here,
14726 but this causes scrolling to fail when point begins inside
14727 the scroll margin (bug#148) -- cyd */
14728 if (!try_window (window, startp, 0))
14729 {
14730 w->force_start = Qt;
14731 clear_glyph_matrix (w->desired_matrix);
14732 goto need_larger_matrices;
14733 }
14734
14735 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14736 {
14737 /* If point does not appear, try to move point so it does
14738 appear. The desired matrix has been built above, so we
14739 can use it here. */
14740 new_vpos = window_box_height (w) / 2;
14741 }
14742
14743 if (!cursor_row_fully_visible_p (w, 0, 0))
14744 {
14745 /* Point does appear, but on a line partly visible at end of window.
14746 Move it back to a fully-visible line. */
14747 new_vpos = window_box_height (w);
14748 }
14749
14750 /* If we need to move point for either of the above reasons,
14751 now actually do it. */
14752 if (new_vpos >= 0)
14753 {
14754 struct glyph_row *row;
14755
14756 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14757 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14758 ++row;
14759
14760 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14761 MATRIX_ROW_START_BYTEPOS (row));
14762
14763 if (w != XWINDOW (selected_window))
14764 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14765 else if (current_buffer == old)
14766 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14767
14768 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14769
14770 /* If we are highlighting the region, then we just changed
14771 the region, so redisplay to show it. */
14772 if (!NILP (Vtransient_mark_mode)
14773 && !NILP (BVAR (current_buffer, mark_active)))
14774 {
14775 clear_glyph_matrix (w->desired_matrix);
14776 if (!try_window (window, startp, 0))
14777 goto need_larger_matrices;
14778 }
14779 }
14780
14781 #if GLYPH_DEBUG
14782 debug_method_add (w, "forced window start");
14783 #endif
14784 goto done;
14785 }
14786
14787 /* Handle case where text has not changed, only point, and it has
14788 not moved off the frame, and we are not retrying after hscroll.
14789 (current_matrix_up_to_date_p is nonzero when retrying.) */
14790 if (current_matrix_up_to_date_p
14791 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14792 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14793 {
14794 switch (rc)
14795 {
14796 case CURSOR_MOVEMENT_SUCCESS:
14797 used_current_matrix_p = 1;
14798 goto done;
14799
14800 case CURSOR_MOVEMENT_MUST_SCROLL:
14801 goto try_to_scroll;
14802
14803 default:
14804 abort ();
14805 }
14806 }
14807 /* If current starting point was originally the beginning of a line
14808 but no longer is, find a new starting point. */
14809 else if (!NILP (w->start_at_line_beg)
14810 && !(CHARPOS (startp) <= BEGV
14811 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14812 {
14813 #if GLYPH_DEBUG
14814 debug_method_add (w, "recenter 1");
14815 #endif
14816 goto recenter;
14817 }
14818
14819 /* Try scrolling with try_window_id. Value is > 0 if update has
14820 been done, it is -1 if we know that the same window start will
14821 not work. It is 0 if unsuccessful for some other reason. */
14822 else if ((tem = try_window_id (w)) != 0)
14823 {
14824 #if GLYPH_DEBUG
14825 debug_method_add (w, "try_window_id %d", tem);
14826 #endif
14827
14828 if (fonts_changed_p)
14829 goto need_larger_matrices;
14830 if (tem > 0)
14831 goto done;
14832
14833 /* Otherwise try_window_id has returned -1 which means that we
14834 don't want the alternative below this comment to execute. */
14835 }
14836 else if (CHARPOS (startp) >= BEGV
14837 && CHARPOS (startp) <= ZV
14838 && PT >= CHARPOS (startp)
14839 && (CHARPOS (startp) < ZV
14840 /* Avoid starting at end of buffer. */
14841 || CHARPOS (startp) == BEGV
14842 || (XFASTINT (w->last_modified) >= MODIFF
14843 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14844 {
14845
14846 /* If first window line is a continuation line, and window start
14847 is inside the modified region, but the first change is before
14848 current window start, we must select a new window start.
14849
14850 However, if this is the result of a down-mouse event (e.g. by
14851 extending the mouse-drag-overlay), we don't want to select a
14852 new window start, since that would change the position under
14853 the mouse, resulting in an unwanted mouse-movement rather
14854 than a simple mouse-click. */
14855 if (NILP (w->start_at_line_beg)
14856 && NILP (do_mouse_tracking)
14857 && CHARPOS (startp) > BEGV
14858 && CHARPOS (startp) > BEG + beg_unchanged
14859 && CHARPOS (startp) <= Z - end_unchanged
14860 /* Even if w->start_at_line_beg is nil, a new window may
14861 start at a line_beg, since that's how set_buffer_window
14862 sets it. So, we need to check the return value of
14863 compute_window_start_on_continuation_line. (See also
14864 bug#197). */
14865 && XMARKER (w->start)->buffer == current_buffer
14866 && compute_window_start_on_continuation_line (w))
14867 {
14868 w->force_start = Qt;
14869 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14870 goto force_start;
14871 }
14872
14873 #if GLYPH_DEBUG
14874 debug_method_add (w, "same window start");
14875 #endif
14876
14877 /* Try to redisplay starting at same place as before.
14878 If point has not moved off frame, accept the results. */
14879 if (!current_matrix_up_to_date_p
14880 /* Don't use try_window_reusing_current_matrix in this case
14881 because a window scroll function can have changed the
14882 buffer. */
14883 || !NILP (Vwindow_scroll_functions)
14884 || MINI_WINDOW_P (w)
14885 || !(used_current_matrix_p
14886 = try_window_reusing_current_matrix (w)))
14887 {
14888 IF_DEBUG (debug_method_add (w, "1"));
14889 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14890 /* -1 means we need to scroll.
14891 0 means we need new matrices, but fonts_changed_p
14892 is set in that case, so we will detect it below. */
14893 goto try_to_scroll;
14894 }
14895
14896 if (fonts_changed_p)
14897 goto need_larger_matrices;
14898
14899 if (w->cursor.vpos >= 0)
14900 {
14901 if (!just_this_one_p
14902 || current_buffer->clip_changed
14903 || BEG_UNCHANGED < CHARPOS (startp))
14904 /* Forget any recorded base line for line number display. */
14905 w->base_line_number = Qnil;
14906
14907 if (!cursor_row_fully_visible_p (w, 1, 0))
14908 {
14909 clear_glyph_matrix (w->desired_matrix);
14910 last_line_misfit = 1;
14911 }
14912 /* Drop through and scroll. */
14913 else
14914 goto done;
14915 }
14916 else
14917 clear_glyph_matrix (w->desired_matrix);
14918 }
14919
14920 try_to_scroll:
14921
14922 w->last_modified = make_number (0);
14923 w->last_overlay_modified = make_number (0);
14924
14925 /* Redisplay the mode line. Select the buffer properly for that. */
14926 if (!update_mode_line)
14927 {
14928 update_mode_line = 1;
14929 w->update_mode_line = Qt;
14930 }
14931
14932 /* Try to scroll by specified few lines. */
14933 if ((scroll_conservatively
14934 || emacs_scroll_step
14935 || temp_scroll_step
14936 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14937 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14938 && CHARPOS (startp) >= BEGV
14939 && CHARPOS (startp) <= ZV)
14940 {
14941 /* The function returns -1 if new fonts were loaded, 1 if
14942 successful, 0 if not successful. */
14943 int ss = try_scrolling (window, just_this_one_p,
14944 scroll_conservatively,
14945 emacs_scroll_step,
14946 temp_scroll_step, last_line_misfit);
14947 switch (ss)
14948 {
14949 case SCROLLING_SUCCESS:
14950 goto done;
14951
14952 case SCROLLING_NEED_LARGER_MATRICES:
14953 goto need_larger_matrices;
14954
14955 case SCROLLING_FAILED:
14956 break;
14957
14958 default:
14959 abort ();
14960 }
14961 }
14962
14963 /* Finally, just choose a place to start which positions point
14964 according to user preferences. */
14965
14966 recenter:
14967
14968 #if GLYPH_DEBUG
14969 debug_method_add (w, "recenter");
14970 #endif
14971
14972 /* w->vscroll = 0; */
14973
14974 /* Forget any previously recorded base line for line number display. */
14975 if (!buffer_unchanged_p)
14976 w->base_line_number = Qnil;
14977
14978 /* Determine the window start relative to point. */
14979 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14980 it.current_y = it.last_visible_y;
14981 if (centering_position < 0)
14982 {
14983 int margin =
14984 scroll_margin > 0
14985 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14986 : 0;
14987 EMACS_INT margin_pos = CHARPOS (startp);
14988 int scrolling_up;
14989 Lisp_Object aggressive;
14990
14991 /* If there is a scroll margin at the top of the window, find
14992 its character position. */
14993 if (margin
14994 /* Cannot call start_display if startp is not in the
14995 accessible region of the buffer. This can happen when we
14996 have just switched to a different buffer and/or changed
14997 its restriction. In that case, startp is initialized to
14998 the character position 1 (BEG) because we did not yet
14999 have chance to display the buffer even once. */
15000 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15001 {
15002 struct it it1;
15003 void *it1data = NULL;
15004
15005 SAVE_IT (it1, it, it1data);
15006 start_display (&it1, w, startp);
15007 move_it_vertically (&it1, margin);
15008 margin_pos = IT_CHARPOS (it1);
15009 RESTORE_IT (&it, &it, it1data);
15010 }
15011 scrolling_up = PT > margin_pos;
15012 aggressive =
15013 scrolling_up
15014 ? BVAR (current_buffer, scroll_up_aggressively)
15015 : BVAR (current_buffer, scroll_down_aggressively);
15016
15017 if (!MINI_WINDOW_P (w)
15018 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15019 {
15020 int pt_offset = 0;
15021
15022 /* Setting scroll-conservatively overrides
15023 scroll-*-aggressively. */
15024 if (!scroll_conservatively && NUMBERP (aggressive))
15025 {
15026 double float_amount = XFLOATINT (aggressive);
15027
15028 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15029 if (pt_offset == 0 && float_amount > 0)
15030 pt_offset = 1;
15031 if (pt_offset)
15032 margin -= 1;
15033 }
15034 /* Compute how much to move the window start backward from
15035 point so that point will be displayed where the user
15036 wants it. */
15037 if (scrolling_up)
15038 {
15039 centering_position = it.last_visible_y;
15040 if (pt_offset)
15041 centering_position -= pt_offset;
15042 centering_position -=
15043 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15044 /* Don't let point enter the scroll margin near top of
15045 the window. */
15046 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15047 centering_position = margin * FRAME_LINE_HEIGHT (f);
15048 }
15049 else
15050 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15051 }
15052 else
15053 /* Set the window start half the height of the window backward
15054 from point. */
15055 centering_position = window_box_height (w) / 2;
15056 }
15057 move_it_vertically_backward (&it, centering_position);
15058
15059 xassert (IT_CHARPOS (it) >= BEGV);
15060
15061 /* The function move_it_vertically_backward may move over more
15062 than the specified y-distance. If it->w is small, e.g. a
15063 mini-buffer window, we may end up in front of the window's
15064 display area. Start displaying at the start of the line
15065 containing PT in this case. */
15066 if (it.current_y <= 0)
15067 {
15068 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15069 move_it_vertically_backward (&it, 0);
15070 it.current_y = 0;
15071 }
15072
15073 it.current_x = it.hpos = 0;
15074
15075 /* Set the window start position here explicitly, to avoid an
15076 infinite loop in case the functions in window-scroll-functions
15077 get errors. */
15078 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15079
15080 /* Run scroll hooks. */
15081 startp = run_window_scroll_functions (window, it.current.pos);
15082
15083 /* Redisplay the window. */
15084 if (!current_matrix_up_to_date_p
15085 || windows_or_buffers_changed
15086 || cursor_type_changed
15087 /* Don't use try_window_reusing_current_matrix in this case
15088 because it can have changed the buffer. */
15089 || !NILP (Vwindow_scroll_functions)
15090 || !just_this_one_p
15091 || MINI_WINDOW_P (w)
15092 || !(used_current_matrix_p
15093 = try_window_reusing_current_matrix (w)))
15094 try_window (window, startp, 0);
15095
15096 /* If new fonts have been loaded (due to fontsets), give up. We
15097 have to start a new redisplay since we need to re-adjust glyph
15098 matrices. */
15099 if (fonts_changed_p)
15100 goto need_larger_matrices;
15101
15102 /* If cursor did not appear assume that the middle of the window is
15103 in the first line of the window. Do it again with the next line.
15104 (Imagine a window of height 100, displaying two lines of height
15105 60. Moving back 50 from it->last_visible_y will end in the first
15106 line.) */
15107 if (w->cursor.vpos < 0)
15108 {
15109 if (!NILP (w->window_end_valid)
15110 && PT >= Z - XFASTINT (w->window_end_pos))
15111 {
15112 clear_glyph_matrix (w->desired_matrix);
15113 move_it_by_lines (&it, 1);
15114 try_window (window, it.current.pos, 0);
15115 }
15116 else if (PT < IT_CHARPOS (it))
15117 {
15118 clear_glyph_matrix (w->desired_matrix);
15119 move_it_by_lines (&it, -1);
15120 try_window (window, it.current.pos, 0);
15121 }
15122 else
15123 {
15124 /* Not much we can do about it. */
15125 }
15126 }
15127
15128 /* Consider the following case: Window starts at BEGV, there is
15129 invisible, intangible text at BEGV, so that display starts at
15130 some point START > BEGV. It can happen that we are called with
15131 PT somewhere between BEGV and START. Try to handle that case. */
15132 if (w->cursor.vpos < 0)
15133 {
15134 struct glyph_row *row = w->current_matrix->rows;
15135 if (row->mode_line_p)
15136 ++row;
15137 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15138 }
15139
15140 if (!cursor_row_fully_visible_p (w, 0, 0))
15141 {
15142 /* If vscroll is enabled, disable it and try again. */
15143 if (w->vscroll)
15144 {
15145 w->vscroll = 0;
15146 clear_glyph_matrix (w->desired_matrix);
15147 goto recenter;
15148 }
15149
15150 /* If centering point failed to make the whole line visible,
15151 put point at the top instead. That has to make the whole line
15152 visible, if it can be done. */
15153 if (centering_position == 0)
15154 goto done;
15155
15156 clear_glyph_matrix (w->desired_matrix);
15157 centering_position = 0;
15158 goto recenter;
15159 }
15160
15161 done:
15162
15163 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15164 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15165 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15166 ? Qt : Qnil);
15167
15168 /* Display the mode line, if we must. */
15169 if ((update_mode_line
15170 /* If window not full width, must redo its mode line
15171 if (a) the window to its side is being redone and
15172 (b) we do a frame-based redisplay. This is a consequence
15173 of how inverted lines are drawn in frame-based redisplay. */
15174 || (!just_this_one_p
15175 && !FRAME_WINDOW_P (f)
15176 && !WINDOW_FULL_WIDTH_P (w))
15177 /* Line number to display. */
15178 || INTEGERP (w->base_line_pos)
15179 /* Column number is displayed and different from the one displayed. */
15180 || (!NILP (w->column_number_displayed)
15181 && (XFASTINT (w->column_number_displayed) != current_column ())))
15182 /* This means that the window has a mode line. */
15183 && (WINDOW_WANTS_MODELINE_P (w)
15184 || WINDOW_WANTS_HEADER_LINE_P (w)))
15185 {
15186 display_mode_lines (w);
15187
15188 /* If mode line height has changed, arrange for a thorough
15189 immediate redisplay using the correct mode line height. */
15190 if (WINDOW_WANTS_MODELINE_P (w)
15191 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15192 {
15193 fonts_changed_p = 1;
15194 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15195 = DESIRED_MODE_LINE_HEIGHT (w);
15196 }
15197
15198 /* If header line height has changed, arrange for a thorough
15199 immediate redisplay using the correct header line height. */
15200 if (WINDOW_WANTS_HEADER_LINE_P (w)
15201 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15202 {
15203 fonts_changed_p = 1;
15204 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15205 = DESIRED_HEADER_LINE_HEIGHT (w);
15206 }
15207
15208 if (fonts_changed_p)
15209 goto need_larger_matrices;
15210 }
15211
15212 if (!line_number_displayed
15213 && !BUFFERP (w->base_line_pos))
15214 {
15215 w->base_line_pos = Qnil;
15216 w->base_line_number = Qnil;
15217 }
15218
15219 finish_menu_bars:
15220
15221 /* When we reach a frame's selected window, redo the frame's menu bar. */
15222 if (update_mode_line
15223 && EQ (FRAME_SELECTED_WINDOW (f), window))
15224 {
15225 int redisplay_menu_p = 0;
15226
15227 if (FRAME_WINDOW_P (f))
15228 {
15229 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15230 || defined (HAVE_NS) || defined (USE_GTK)
15231 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15232 #else
15233 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15234 #endif
15235 }
15236 else
15237 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15238
15239 if (redisplay_menu_p)
15240 display_menu_bar (w);
15241
15242 #ifdef HAVE_WINDOW_SYSTEM
15243 if (FRAME_WINDOW_P (f))
15244 {
15245 #if defined (USE_GTK) || defined (HAVE_NS)
15246 if (FRAME_EXTERNAL_TOOL_BAR (f))
15247 redisplay_tool_bar (f);
15248 #else
15249 if (WINDOWP (f->tool_bar_window)
15250 && (FRAME_TOOL_BAR_LINES (f) > 0
15251 || !NILP (Vauto_resize_tool_bars))
15252 && redisplay_tool_bar (f))
15253 ignore_mouse_drag_p = 1;
15254 #endif
15255 }
15256 #endif
15257 }
15258
15259 #ifdef HAVE_WINDOW_SYSTEM
15260 if (FRAME_WINDOW_P (f)
15261 && update_window_fringes (w, (just_this_one_p
15262 || (!used_current_matrix_p && !overlay_arrow_seen)
15263 || w->pseudo_window_p)))
15264 {
15265 update_begin (f);
15266 BLOCK_INPUT;
15267 if (draw_window_fringes (w, 1))
15268 x_draw_vertical_border (w);
15269 UNBLOCK_INPUT;
15270 update_end (f);
15271 }
15272 #endif /* HAVE_WINDOW_SYSTEM */
15273
15274 /* We go to this label, with fonts_changed_p nonzero,
15275 if it is necessary to try again using larger glyph matrices.
15276 We have to redeem the scroll bar even in this case,
15277 because the loop in redisplay_internal expects that. */
15278 need_larger_matrices:
15279 ;
15280 finish_scroll_bars:
15281
15282 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15283 {
15284 /* Set the thumb's position and size. */
15285 set_vertical_scroll_bar (w);
15286
15287 /* Note that we actually used the scroll bar attached to this
15288 window, so it shouldn't be deleted at the end of redisplay. */
15289 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15290 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15291 }
15292
15293 /* Restore current_buffer and value of point in it. The window
15294 update may have changed the buffer, so first make sure `opoint'
15295 is still valid (Bug#6177). */
15296 if (CHARPOS (opoint) < BEGV)
15297 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15298 else if (CHARPOS (opoint) > ZV)
15299 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15300 else
15301 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15302
15303 set_buffer_internal_1 (old);
15304 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15305 shorter. This can be caused by log truncation in *Messages*. */
15306 if (CHARPOS (lpoint) <= ZV)
15307 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15308
15309 unbind_to (count, Qnil);
15310 }
15311
15312
15313 /* Build the complete desired matrix of WINDOW with a window start
15314 buffer position POS.
15315
15316 Value is 1 if successful. It is zero if fonts were loaded during
15317 redisplay which makes re-adjusting glyph matrices necessary, and -1
15318 if point would appear in the scroll margins.
15319 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15320 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15321 set in FLAGS.) */
15322
15323 int
15324 try_window (Lisp_Object window, struct text_pos pos, int flags)
15325 {
15326 struct window *w = XWINDOW (window);
15327 struct it it;
15328 struct glyph_row *last_text_row = NULL;
15329 struct frame *f = XFRAME (w->frame);
15330
15331 /* Make POS the new window start. */
15332 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15333
15334 /* Mark cursor position as unknown. No overlay arrow seen. */
15335 w->cursor.vpos = -1;
15336 overlay_arrow_seen = 0;
15337
15338 /* Initialize iterator and info to start at POS. */
15339 start_display (&it, w, pos);
15340
15341 /* Display all lines of W. */
15342 while (it.current_y < it.last_visible_y)
15343 {
15344 if (display_line (&it))
15345 last_text_row = it.glyph_row - 1;
15346 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15347 return 0;
15348 }
15349
15350 /* Don't let the cursor end in the scroll margins. */
15351 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15352 && !MINI_WINDOW_P (w))
15353 {
15354 int this_scroll_margin;
15355
15356 if (scroll_margin > 0)
15357 {
15358 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15359 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15360 }
15361 else
15362 this_scroll_margin = 0;
15363
15364 if ((w->cursor.y >= 0 /* not vscrolled */
15365 && w->cursor.y < this_scroll_margin
15366 && CHARPOS (pos) > BEGV
15367 && IT_CHARPOS (it) < ZV)
15368 /* rms: considering make_cursor_line_fully_visible_p here
15369 seems to give wrong results. We don't want to recenter
15370 when the last line is partly visible, we want to allow
15371 that case to be handled in the usual way. */
15372 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15373 {
15374 w->cursor.vpos = -1;
15375 clear_glyph_matrix (w->desired_matrix);
15376 return -1;
15377 }
15378 }
15379
15380 /* If bottom moved off end of frame, change mode line percentage. */
15381 if (XFASTINT (w->window_end_pos) <= 0
15382 && Z != IT_CHARPOS (it))
15383 w->update_mode_line = Qt;
15384
15385 /* Set window_end_pos to the offset of the last character displayed
15386 on the window from the end of current_buffer. Set
15387 window_end_vpos to its row number. */
15388 if (last_text_row)
15389 {
15390 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15391 w->window_end_bytepos
15392 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15393 w->window_end_pos
15394 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15395 w->window_end_vpos
15396 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15397 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15398 ->displays_text_p);
15399 }
15400 else
15401 {
15402 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15403 w->window_end_pos = make_number (Z - ZV);
15404 w->window_end_vpos = make_number (0);
15405 }
15406
15407 /* But that is not valid info until redisplay finishes. */
15408 w->window_end_valid = Qnil;
15409 return 1;
15410 }
15411
15412
15413 \f
15414 /************************************************************************
15415 Window redisplay reusing current matrix when buffer has not changed
15416 ************************************************************************/
15417
15418 /* Try redisplay of window W showing an unchanged buffer with a
15419 different window start than the last time it was displayed by
15420 reusing its current matrix. Value is non-zero if successful.
15421 W->start is the new window start. */
15422
15423 static int
15424 try_window_reusing_current_matrix (struct window *w)
15425 {
15426 struct frame *f = XFRAME (w->frame);
15427 struct glyph_row *bottom_row;
15428 struct it it;
15429 struct run run;
15430 struct text_pos start, new_start;
15431 int nrows_scrolled, i;
15432 struct glyph_row *last_text_row;
15433 struct glyph_row *last_reused_text_row;
15434 struct glyph_row *start_row;
15435 int start_vpos, min_y, max_y;
15436
15437 #if GLYPH_DEBUG
15438 if (inhibit_try_window_reusing)
15439 return 0;
15440 #endif
15441
15442 if (/* This function doesn't handle terminal frames. */
15443 !FRAME_WINDOW_P (f)
15444 /* Don't try to reuse the display if windows have been split
15445 or such. */
15446 || windows_or_buffers_changed
15447 || cursor_type_changed)
15448 return 0;
15449
15450 /* Can't do this if region may have changed. */
15451 if ((!NILP (Vtransient_mark_mode)
15452 && !NILP (BVAR (current_buffer, mark_active)))
15453 || !NILP (w->region_showing)
15454 || !NILP (Vshow_trailing_whitespace))
15455 return 0;
15456
15457 /* If top-line visibility has changed, give up. */
15458 if (WINDOW_WANTS_HEADER_LINE_P (w)
15459 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15460 return 0;
15461
15462 /* Give up if old or new display is scrolled vertically. We could
15463 make this function handle this, but right now it doesn't. */
15464 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15465 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15466 return 0;
15467
15468 /* The variable new_start now holds the new window start. The old
15469 start `start' can be determined from the current matrix. */
15470 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15471 start = start_row->minpos;
15472 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15473
15474 /* Clear the desired matrix for the display below. */
15475 clear_glyph_matrix (w->desired_matrix);
15476
15477 if (CHARPOS (new_start) <= CHARPOS (start))
15478 {
15479 /* Don't use this method if the display starts with an ellipsis
15480 displayed for invisible text. It's not easy to handle that case
15481 below, and it's certainly not worth the effort since this is
15482 not a frequent case. */
15483 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15484 return 0;
15485
15486 IF_DEBUG (debug_method_add (w, "twu1"));
15487
15488 /* Display up to a row that can be reused. The variable
15489 last_text_row is set to the last row displayed that displays
15490 text. Note that it.vpos == 0 if or if not there is a
15491 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15492 start_display (&it, w, new_start);
15493 w->cursor.vpos = -1;
15494 last_text_row = last_reused_text_row = NULL;
15495
15496 while (it.current_y < it.last_visible_y
15497 && !fonts_changed_p)
15498 {
15499 /* If we have reached into the characters in the START row,
15500 that means the line boundaries have changed. So we
15501 can't start copying with the row START. Maybe it will
15502 work to start copying with the following row. */
15503 while (IT_CHARPOS (it) > CHARPOS (start))
15504 {
15505 /* Advance to the next row as the "start". */
15506 start_row++;
15507 start = start_row->minpos;
15508 /* If there are no more rows to try, or just one, give up. */
15509 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15510 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15511 || CHARPOS (start) == ZV)
15512 {
15513 clear_glyph_matrix (w->desired_matrix);
15514 return 0;
15515 }
15516
15517 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15518 }
15519 /* If we have reached alignment,
15520 we can copy the rest of the rows. */
15521 if (IT_CHARPOS (it) == CHARPOS (start))
15522 break;
15523
15524 if (display_line (&it))
15525 last_text_row = it.glyph_row - 1;
15526 }
15527
15528 /* A value of current_y < last_visible_y means that we stopped
15529 at the previous window start, which in turn means that we
15530 have at least one reusable row. */
15531 if (it.current_y < it.last_visible_y)
15532 {
15533 struct glyph_row *row;
15534
15535 /* IT.vpos always starts from 0; it counts text lines. */
15536 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15537
15538 /* Find PT if not already found in the lines displayed. */
15539 if (w->cursor.vpos < 0)
15540 {
15541 int dy = it.current_y - start_row->y;
15542
15543 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15544 row = row_containing_pos (w, PT, row, NULL, dy);
15545 if (row)
15546 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15547 dy, nrows_scrolled);
15548 else
15549 {
15550 clear_glyph_matrix (w->desired_matrix);
15551 return 0;
15552 }
15553 }
15554
15555 /* Scroll the display. Do it before the current matrix is
15556 changed. The problem here is that update has not yet
15557 run, i.e. part of the current matrix is not up to date.
15558 scroll_run_hook will clear the cursor, and use the
15559 current matrix to get the height of the row the cursor is
15560 in. */
15561 run.current_y = start_row->y;
15562 run.desired_y = it.current_y;
15563 run.height = it.last_visible_y - it.current_y;
15564
15565 if (run.height > 0 && run.current_y != run.desired_y)
15566 {
15567 update_begin (f);
15568 FRAME_RIF (f)->update_window_begin_hook (w);
15569 FRAME_RIF (f)->clear_window_mouse_face (w);
15570 FRAME_RIF (f)->scroll_run_hook (w, &run);
15571 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15572 update_end (f);
15573 }
15574
15575 /* Shift current matrix down by nrows_scrolled lines. */
15576 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15577 rotate_matrix (w->current_matrix,
15578 start_vpos,
15579 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15580 nrows_scrolled);
15581
15582 /* Disable lines that must be updated. */
15583 for (i = 0; i < nrows_scrolled; ++i)
15584 (start_row + i)->enabled_p = 0;
15585
15586 /* Re-compute Y positions. */
15587 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15588 max_y = it.last_visible_y;
15589 for (row = start_row + nrows_scrolled;
15590 row < bottom_row;
15591 ++row)
15592 {
15593 row->y = it.current_y;
15594 row->visible_height = row->height;
15595
15596 if (row->y < min_y)
15597 row->visible_height -= min_y - row->y;
15598 if (row->y + row->height > max_y)
15599 row->visible_height -= row->y + row->height - max_y;
15600 if (row->fringe_bitmap_periodic_p)
15601 row->redraw_fringe_bitmaps_p = 1;
15602
15603 it.current_y += row->height;
15604
15605 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15606 last_reused_text_row = row;
15607 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15608 break;
15609 }
15610
15611 /* Disable lines in the current matrix which are now
15612 below the window. */
15613 for (++row; row < bottom_row; ++row)
15614 row->enabled_p = row->mode_line_p = 0;
15615 }
15616
15617 /* Update window_end_pos etc.; last_reused_text_row is the last
15618 reused row from the current matrix containing text, if any.
15619 The value of last_text_row is the last displayed line
15620 containing text. */
15621 if (last_reused_text_row)
15622 {
15623 w->window_end_bytepos
15624 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15625 w->window_end_pos
15626 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15627 w->window_end_vpos
15628 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15629 w->current_matrix));
15630 }
15631 else if (last_text_row)
15632 {
15633 w->window_end_bytepos
15634 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15635 w->window_end_pos
15636 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15637 w->window_end_vpos
15638 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15639 }
15640 else
15641 {
15642 /* This window must be completely empty. */
15643 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15644 w->window_end_pos = make_number (Z - ZV);
15645 w->window_end_vpos = make_number (0);
15646 }
15647 w->window_end_valid = Qnil;
15648
15649 /* Update hint: don't try scrolling again in update_window. */
15650 w->desired_matrix->no_scrolling_p = 1;
15651
15652 #if GLYPH_DEBUG
15653 debug_method_add (w, "try_window_reusing_current_matrix 1");
15654 #endif
15655 return 1;
15656 }
15657 else if (CHARPOS (new_start) > CHARPOS (start))
15658 {
15659 struct glyph_row *pt_row, *row;
15660 struct glyph_row *first_reusable_row;
15661 struct glyph_row *first_row_to_display;
15662 int dy;
15663 int yb = window_text_bottom_y (w);
15664
15665 /* Find the row starting at new_start, if there is one. Don't
15666 reuse a partially visible line at the end. */
15667 first_reusable_row = start_row;
15668 while (first_reusable_row->enabled_p
15669 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15670 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15671 < CHARPOS (new_start)))
15672 ++first_reusable_row;
15673
15674 /* Give up if there is no row to reuse. */
15675 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15676 || !first_reusable_row->enabled_p
15677 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15678 != CHARPOS (new_start)))
15679 return 0;
15680
15681 /* We can reuse fully visible rows beginning with
15682 first_reusable_row to the end of the window. Set
15683 first_row_to_display to the first row that cannot be reused.
15684 Set pt_row to the row containing point, if there is any. */
15685 pt_row = NULL;
15686 for (first_row_to_display = first_reusable_row;
15687 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15688 ++first_row_to_display)
15689 {
15690 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15691 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15692 pt_row = first_row_to_display;
15693 }
15694
15695 /* Start displaying at the start of first_row_to_display. */
15696 xassert (first_row_to_display->y < yb);
15697 init_to_row_start (&it, w, first_row_to_display);
15698
15699 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15700 - start_vpos);
15701 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15702 - nrows_scrolled);
15703 it.current_y = (first_row_to_display->y - first_reusable_row->y
15704 + WINDOW_HEADER_LINE_HEIGHT (w));
15705
15706 /* Display lines beginning with first_row_to_display in the
15707 desired matrix. Set last_text_row to the last row displayed
15708 that displays text. */
15709 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15710 if (pt_row == NULL)
15711 w->cursor.vpos = -1;
15712 last_text_row = NULL;
15713 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15714 if (display_line (&it))
15715 last_text_row = it.glyph_row - 1;
15716
15717 /* If point is in a reused row, adjust y and vpos of the cursor
15718 position. */
15719 if (pt_row)
15720 {
15721 w->cursor.vpos -= nrows_scrolled;
15722 w->cursor.y -= first_reusable_row->y - start_row->y;
15723 }
15724
15725 /* Give up if point isn't in a row displayed or reused. (This
15726 also handles the case where w->cursor.vpos < nrows_scrolled
15727 after the calls to display_line, which can happen with scroll
15728 margins. See bug#1295.) */
15729 if (w->cursor.vpos < 0)
15730 {
15731 clear_glyph_matrix (w->desired_matrix);
15732 return 0;
15733 }
15734
15735 /* Scroll the display. */
15736 run.current_y = first_reusable_row->y;
15737 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15738 run.height = it.last_visible_y - run.current_y;
15739 dy = run.current_y - run.desired_y;
15740
15741 if (run.height)
15742 {
15743 update_begin (f);
15744 FRAME_RIF (f)->update_window_begin_hook (w);
15745 FRAME_RIF (f)->clear_window_mouse_face (w);
15746 FRAME_RIF (f)->scroll_run_hook (w, &run);
15747 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15748 update_end (f);
15749 }
15750
15751 /* Adjust Y positions of reused rows. */
15752 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15753 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15754 max_y = it.last_visible_y;
15755 for (row = first_reusable_row; row < first_row_to_display; ++row)
15756 {
15757 row->y -= dy;
15758 row->visible_height = row->height;
15759 if (row->y < min_y)
15760 row->visible_height -= min_y - row->y;
15761 if (row->y + row->height > max_y)
15762 row->visible_height -= row->y + row->height - max_y;
15763 if (row->fringe_bitmap_periodic_p)
15764 row->redraw_fringe_bitmaps_p = 1;
15765 }
15766
15767 /* Scroll the current matrix. */
15768 xassert (nrows_scrolled > 0);
15769 rotate_matrix (w->current_matrix,
15770 start_vpos,
15771 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15772 -nrows_scrolled);
15773
15774 /* Disable rows not reused. */
15775 for (row -= nrows_scrolled; row < bottom_row; ++row)
15776 row->enabled_p = 0;
15777
15778 /* Point may have moved to a different line, so we cannot assume that
15779 the previous cursor position is valid; locate the correct row. */
15780 if (pt_row)
15781 {
15782 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15783 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15784 row++)
15785 {
15786 w->cursor.vpos++;
15787 w->cursor.y = row->y;
15788 }
15789 if (row < bottom_row)
15790 {
15791 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15792 struct glyph *end = glyph + row->used[TEXT_AREA];
15793
15794 /* Can't use this optimization with bidi-reordered glyph
15795 rows, unless cursor is already at point. */
15796 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15797 {
15798 if (!(w->cursor.hpos >= 0
15799 && w->cursor.hpos < row->used[TEXT_AREA]
15800 && BUFFERP (glyph->object)
15801 && glyph->charpos == PT))
15802 return 0;
15803 }
15804 else
15805 for (; glyph < end
15806 && (!BUFFERP (glyph->object)
15807 || glyph->charpos < PT);
15808 glyph++)
15809 {
15810 w->cursor.hpos++;
15811 w->cursor.x += glyph->pixel_width;
15812 }
15813 }
15814 }
15815
15816 /* Adjust window end. A null value of last_text_row means that
15817 the window end is in reused rows which in turn means that
15818 only its vpos can have changed. */
15819 if (last_text_row)
15820 {
15821 w->window_end_bytepos
15822 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15823 w->window_end_pos
15824 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15825 w->window_end_vpos
15826 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15827 }
15828 else
15829 {
15830 w->window_end_vpos
15831 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15832 }
15833
15834 w->window_end_valid = Qnil;
15835 w->desired_matrix->no_scrolling_p = 1;
15836
15837 #if GLYPH_DEBUG
15838 debug_method_add (w, "try_window_reusing_current_matrix 2");
15839 #endif
15840 return 1;
15841 }
15842
15843 return 0;
15844 }
15845
15846
15847 \f
15848 /************************************************************************
15849 Window redisplay reusing current matrix when buffer has changed
15850 ************************************************************************/
15851
15852 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15853 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15854 EMACS_INT *, EMACS_INT *);
15855 static struct glyph_row *
15856 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15857 struct glyph_row *);
15858
15859
15860 /* Return the last row in MATRIX displaying text. If row START is
15861 non-null, start searching with that row. IT gives the dimensions
15862 of the display. Value is null if matrix is empty; otherwise it is
15863 a pointer to the row found. */
15864
15865 static struct glyph_row *
15866 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15867 struct glyph_row *start)
15868 {
15869 struct glyph_row *row, *row_found;
15870
15871 /* Set row_found to the last row in IT->w's current matrix
15872 displaying text. The loop looks funny but think of partially
15873 visible lines. */
15874 row_found = NULL;
15875 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15876 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15877 {
15878 xassert (row->enabled_p);
15879 row_found = row;
15880 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15881 break;
15882 ++row;
15883 }
15884
15885 return row_found;
15886 }
15887
15888
15889 /* Return the last row in the current matrix of W that is not affected
15890 by changes at the start of current_buffer that occurred since W's
15891 current matrix was built. Value is null if no such row exists.
15892
15893 BEG_UNCHANGED us the number of characters unchanged at the start of
15894 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15895 first changed character in current_buffer. Characters at positions <
15896 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15897 when the current matrix was built. */
15898
15899 static struct glyph_row *
15900 find_last_unchanged_at_beg_row (struct window *w)
15901 {
15902 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15903 struct glyph_row *row;
15904 struct glyph_row *row_found = NULL;
15905 int yb = window_text_bottom_y (w);
15906
15907 /* Find the last row displaying unchanged text. */
15908 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15909 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15910 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15911 ++row)
15912 {
15913 if (/* If row ends before first_changed_pos, it is unchanged,
15914 except in some case. */
15915 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15916 /* When row ends in ZV and we write at ZV it is not
15917 unchanged. */
15918 && !row->ends_at_zv_p
15919 /* When first_changed_pos is the end of a continued line,
15920 row is not unchanged because it may be no longer
15921 continued. */
15922 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15923 && (row->continued_p
15924 || row->exact_window_width_line_p)))
15925 row_found = row;
15926
15927 /* Stop if last visible row. */
15928 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15929 break;
15930 }
15931
15932 return row_found;
15933 }
15934
15935
15936 /* Find the first glyph row in the current matrix of W that is not
15937 affected by changes at the end of current_buffer since the
15938 time W's current matrix was built.
15939
15940 Return in *DELTA the number of chars by which buffer positions in
15941 unchanged text at the end of current_buffer must be adjusted.
15942
15943 Return in *DELTA_BYTES the corresponding number of bytes.
15944
15945 Value is null if no such row exists, i.e. all rows are affected by
15946 changes. */
15947
15948 static struct glyph_row *
15949 find_first_unchanged_at_end_row (struct window *w,
15950 EMACS_INT *delta, EMACS_INT *delta_bytes)
15951 {
15952 struct glyph_row *row;
15953 struct glyph_row *row_found = NULL;
15954
15955 *delta = *delta_bytes = 0;
15956
15957 /* Display must not have been paused, otherwise the current matrix
15958 is not up to date. */
15959 eassert (!NILP (w->window_end_valid));
15960
15961 /* A value of window_end_pos >= END_UNCHANGED means that the window
15962 end is in the range of changed text. If so, there is no
15963 unchanged row at the end of W's current matrix. */
15964 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15965 return NULL;
15966
15967 /* Set row to the last row in W's current matrix displaying text. */
15968 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15969
15970 /* If matrix is entirely empty, no unchanged row exists. */
15971 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15972 {
15973 /* The value of row is the last glyph row in the matrix having a
15974 meaningful buffer position in it. The end position of row
15975 corresponds to window_end_pos. This allows us to translate
15976 buffer positions in the current matrix to current buffer
15977 positions for characters not in changed text. */
15978 EMACS_INT Z_old =
15979 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15980 EMACS_INT Z_BYTE_old =
15981 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15982 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15983 struct glyph_row *first_text_row
15984 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15985
15986 *delta = Z - Z_old;
15987 *delta_bytes = Z_BYTE - Z_BYTE_old;
15988
15989 /* Set last_unchanged_pos to the buffer position of the last
15990 character in the buffer that has not been changed. Z is the
15991 index + 1 of the last character in current_buffer, i.e. by
15992 subtracting END_UNCHANGED we get the index of the last
15993 unchanged character, and we have to add BEG to get its buffer
15994 position. */
15995 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15996 last_unchanged_pos_old = last_unchanged_pos - *delta;
15997
15998 /* Search backward from ROW for a row displaying a line that
15999 starts at a minimum position >= last_unchanged_pos_old. */
16000 for (; row > first_text_row; --row)
16001 {
16002 /* This used to abort, but it can happen.
16003 It is ok to just stop the search instead here. KFS. */
16004 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16005 break;
16006
16007 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16008 row_found = row;
16009 }
16010 }
16011
16012 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16013
16014 return row_found;
16015 }
16016
16017
16018 /* Make sure that glyph rows in the current matrix of window W
16019 reference the same glyph memory as corresponding rows in the
16020 frame's frame matrix. This function is called after scrolling W's
16021 current matrix on a terminal frame in try_window_id and
16022 try_window_reusing_current_matrix. */
16023
16024 static void
16025 sync_frame_with_window_matrix_rows (struct window *w)
16026 {
16027 struct frame *f = XFRAME (w->frame);
16028 struct glyph_row *window_row, *window_row_end, *frame_row;
16029
16030 /* Preconditions: W must be a leaf window and full-width. Its frame
16031 must have a frame matrix. */
16032 xassert (NILP (w->hchild) && NILP (w->vchild));
16033 xassert (WINDOW_FULL_WIDTH_P (w));
16034 xassert (!FRAME_WINDOW_P (f));
16035
16036 /* If W is a full-width window, glyph pointers in W's current matrix
16037 have, by definition, to be the same as glyph pointers in the
16038 corresponding frame matrix. Note that frame matrices have no
16039 marginal areas (see build_frame_matrix). */
16040 window_row = w->current_matrix->rows;
16041 window_row_end = window_row + w->current_matrix->nrows;
16042 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16043 while (window_row < window_row_end)
16044 {
16045 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16046 struct glyph *end = window_row->glyphs[LAST_AREA];
16047
16048 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16049 frame_row->glyphs[TEXT_AREA] = start;
16050 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16051 frame_row->glyphs[LAST_AREA] = end;
16052
16053 /* Disable frame rows whose corresponding window rows have
16054 been disabled in try_window_id. */
16055 if (!window_row->enabled_p)
16056 frame_row->enabled_p = 0;
16057
16058 ++window_row, ++frame_row;
16059 }
16060 }
16061
16062
16063 /* Find the glyph row in window W containing CHARPOS. Consider all
16064 rows between START and END (not inclusive). END null means search
16065 all rows to the end of the display area of W. Value is the row
16066 containing CHARPOS or null. */
16067
16068 struct glyph_row *
16069 row_containing_pos (struct window *w, EMACS_INT charpos,
16070 struct glyph_row *start, struct glyph_row *end, int dy)
16071 {
16072 struct glyph_row *row = start;
16073 struct glyph_row *best_row = NULL;
16074 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16075 int last_y;
16076
16077 /* If we happen to start on a header-line, skip that. */
16078 if (row->mode_line_p)
16079 ++row;
16080
16081 if ((end && row >= end) || !row->enabled_p)
16082 return NULL;
16083
16084 last_y = window_text_bottom_y (w) - dy;
16085
16086 while (1)
16087 {
16088 /* Give up if we have gone too far. */
16089 if (end && row >= end)
16090 return NULL;
16091 /* This formerly returned if they were equal.
16092 I think that both quantities are of a "last plus one" type;
16093 if so, when they are equal, the row is within the screen. -- rms. */
16094 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16095 return NULL;
16096
16097 /* If it is in this row, return this row. */
16098 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16099 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16100 /* The end position of a row equals the start
16101 position of the next row. If CHARPOS is there, we
16102 would rather display it in the next line, except
16103 when this line ends in ZV. */
16104 && !row->ends_at_zv_p
16105 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16106 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16107 {
16108 struct glyph *g;
16109
16110 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16111 || (!best_row && !row->continued_p))
16112 return row;
16113 /* In bidi-reordered rows, there could be several rows
16114 occluding point, all of them belonging to the same
16115 continued line. We need to find the row which fits
16116 CHARPOS the best. */
16117 for (g = row->glyphs[TEXT_AREA];
16118 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16119 g++)
16120 {
16121 if (!STRINGP (g->object))
16122 {
16123 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16124 {
16125 mindif = eabs (g->charpos - charpos);
16126 best_row = row;
16127 /* Exact match always wins. */
16128 if (mindif == 0)
16129 return best_row;
16130 }
16131 }
16132 }
16133 }
16134 else if (best_row && !row->continued_p)
16135 return best_row;
16136 ++row;
16137 }
16138 }
16139
16140
16141 /* Try to redisplay window W by reusing its existing display. W's
16142 current matrix must be up to date when this function is called,
16143 i.e. window_end_valid must not be nil.
16144
16145 Value is
16146
16147 1 if display has been updated
16148 0 if otherwise unsuccessful
16149 -1 if redisplay with same window start is known not to succeed
16150
16151 The following steps are performed:
16152
16153 1. Find the last row in the current matrix of W that is not
16154 affected by changes at the start of current_buffer. If no such row
16155 is found, give up.
16156
16157 2. Find the first row in W's current matrix that is not affected by
16158 changes at the end of current_buffer. Maybe there is no such row.
16159
16160 3. Display lines beginning with the row + 1 found in step 1 to the
16161 row found in step 2 or, if step 2 didn't find a row, to the end of
16162 the window.
16163
16164 4. If cursor is not known to appear on the window, give up.
16165
16166 5. If display stopped at the row found in step 2, scroll the
16167 display and current matrix as needed.
16168
16169 6. Maybe display some lines at the end of W, if we must. This can
16170 happen under various circumstances, like a partially visible line
16171 becoming fully visible, or because newly displayed lines are displayed
16172 in smaller font sizes.
16173
16174 7. Update W's window end information. */
16175
16176 static int
16177 try_window_id (struct window *w)
16178 {
16179 struct frame *f = XFRAME (w->frame);
16180 struct glyph_matrix *current_matrix = w->current_matrix;
16181 struct glyph_matrix *desired_matrix = w->desired_matrix;
16182 struct glyph_row *last_unchanged_at_beg_row;
16183 struct glyph_row *first_unchanged_at_end_row;
16184 struct glyph_row *row;
16185 struct glyph_row *bottom_row;
16186 int bottom_vpos;
16187 struct it it;
16188 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16189 int dvpos, dy;
16190 struct text_pos start_pos;
16191 struct run run;
16192 int first_unchanged_at_end_vpos = 0;
16193 struct glyph_row *last_text_row, *last_text_row_at_end;
16194 struct text_pos start;
16195 EMACS_INT first_changed_charpos, last_changed_charpos;
16196
16197 #if GLYPH_DEBUG
16198 if (inhibit_try_window_id)
16199 return 0;
16200 #endif
16201
16202 /* This is handy for debugging. */
16203 #if 0
16204 #define GIVE_UP(X) \
16205 do { \
16206 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16207 return 0; \
16208 } while (0)
16209 #else
16210 #define GIVE_UP(X) return 0
16211 #endif
16212
16213 SET_TEXT_POS_FROM_MARKER (start, w->start);
16214
16215 /* Don't use this for mini-windows because these can show
16216 messages and mini-buffers, and we don't handle that here. */
16217 if (MINI_WINDOW_P (w))
16218 GIVE_UP (1);
16219
16220 /* This flag is used to prevent redisplay optimizations. */
16221 if (windows_or_buffers_changed || cursor_type_changed)
16222 GIVE_UP (2);
16223
16224 /* Verify that narrowing has not changed.
16225 Also verify that we were not told to prevent redisplay optimizations.
16226 It would be nice to further
16227 reduce the number of cases where this prevents try_window_id. */
16228 if (current_buffer->clip_changed
16229 || current_buffer->prevent_redisplay_optimizations_p)
16230 GIVE_UP (3);
16231
16232 /* Window must either use window-based redisplay or be full width. */
16233 if (!FRAME_WINDOW_P (f)
16234 && (!FRAME_LINE_INS_DEL_OK (f)
16235 || !WINDOW_FULL_WIDTH_P (w)))
16236 GIVE_UP (4);
16237
16238 /* Give up if point is known NOT to appear in W. */
16239 if (PT < CHARPOS (start))
16240 GIVE_UP (5);
16241
16242 /* Another way to prevent redisplay optimizations. */
16243 if (XFASTINT (w->last_modified) == 0)
16244 GIVE_UP (6);
16245
16246 /* Verify that window is not hscrolled. */
16247 if (XFASTINT (w->hscroll) != 0)
16248 GIVE_UP (7);
16249
16250 /* Verify that display wasn't paused. */
16251 if (NILP (w->window_end_valid))
16252 GIVE_UP (8);
16253
16254 /* Can't use this if highlighting a region because a cursor movement
16255 will do more than just set the cursor. */
16256 if (!NILP (Vtransient_mark_mode)
16257 && !NILP (BVAR (current_buffer, mark_active)))
16258 GIVE_UP (9);
16259
16260 /* Likewise if highlighting trailing whitespace. */
16261 if (!NILP (Vshow_trailing_whitespace))
16262 GIVE_UP (11);
16263
16264 /* Likewise if showing a region. */
16265 if (!NILP (w->region_showing))
16266 GIVE_UP (10);
16267
16268 /* Can't use this if overlay arrow position and/or string have
16269 changed. */
16270 if (overlay_arrows_changed_p ())
16271 GIVE_UP (12);
16272
16273 /* When word-wrap is on, adding a space to the first word of a
16274 wrapped line can change the wrap position, altering the line
16275 above it. It might be worthwhile to handle this more
16276 intelligently, but for now just redisplay from scratch. */
16277 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16278 GIVE_UP (21);
16279
16280 /* Under bidi reordering, adding or deleting a character in the
16281 beginning of a paragraph, before the first strong directional
16282 character, can change the base direction of the paragraph (unless
16283 the buffer specifies a fixed paragraph direction), which will
16284 require to redisplay the whole paragraph. It might be worthwhile
16285 to find the paragraph limits and widen the range of redisplayed
16286 lines to that, but for now just give up this optimization and
16287 redisplay from scratch. */
16288 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16289 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16290 GIVE_UP (22);
16291
16292 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16293 only if buffer has really changed. The reason is that the gap is
16294 initially at Z for freshly visited files. The code below would
16295 set end_unchanged to 0 in that case. */
16296 if (MODIFF > SAVE_MODIFF
16297 /* This seems to happen sometimes after saving a buffer. */
16298 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16299 {
16300 if (GPT - BEG < BEG_UNCHANGED)
16301 BEG_UNCHANGED = GPT - BEG;
16302 if (Z - GPT < END_UNCHANGED)
16303 END_UNCHANGED = Z - GPT;
16304 }
16305
16306 /* The position of the first and last character that has been changed. */
16307 first_changed_charpos = BEG + BEG_UNCHANGED;
16308 last_changed_charpos = Z - END_UNCHANGED;
16309
16310 /* If window starts after a line end, and the last change is in
16311 front of that newline, then changes don't affect the display.
16312 This case happens with stealth-fontification. Note that although
16313 the display is unchanged, glyph positions in the matrix have to
16314 be adjusted, of course. */
16315 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16316 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16317 && ((last_changed_charpos < CHARPOS (start)
16318 && CHARPOS (start) == BEGV)
16319 || (last_changed_charpos < CHARPOS (start) - 1
16320 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16321 {
16322 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16323 struct glyph_row *r0;
16324
16325 /* Compute how many chars/bytes have been added to or removed
16326 from the buffer. */
16327 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16328 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16329 Z_delta = Z - Z_old;
16330 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16331
16332 /* Give up if PT is not in the window. Note that it already has
16333 been checked at the start of try_window_id that PT is not in
16334 front of the window start. */
16335 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16336 GIVE_UP (13);
16337
16338 /* If window start is unchanged, we can reuse the whole matrix
16339 as is, after adjusting glyph positions. No need to compute
16340 the window end again, since its offset from Z hasn't changed. */
16341 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16342 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16343 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16344 /* PT must not be in a partially visible line. */
16345 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16346 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16347 {
16348 /* Adjust positions in the glyph matrix. */
16349 if (Z_delta || Z_delta_bytes)
16350 {
16351 struct glyph_row *r1
16352 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16353 increment_matrix_positions (w->current_matrix,
16354 MATRIX_ROW_VPOS (r0, current_matrix),
16355 MATRIX_ROW_VPOS (r1, current_matrix),
16356 Z_delta, Z_delta_bytes);
16357 }
16358
16359 /* Set the cursor. */
16360 row = row_containing_pos (w, PT, r0, NULL, 0);
16361 if (row)
16362 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16363 else
16364 abort ();
16365 return 1;
16366 }
16367 }
16368
16369 /* Handle the case that changes are all below what is displayed in
16370 the window, and that PT is in the window. This shortcut cannot
16371 be taken if ZV is visible in the window, and text has been added
16372 there that is visible in the window. */
16373 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16374 /* ZV is not visible in the window, or there are no
16375 changes at ZV, actually. */
16376 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16377 || first_changed_charpos == last_changed_charpos))
16378 {
16379 struct glyph_row *r0;
16380
16381 /* Give up if PT is not in the window. Note that it already has
16382 been checked at the start of try_window_id that PT is not in
16383 front of the window start. */
16384 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16385 GIVE_UP (14);
16386
16387 /* If window start is unchanged, we can reuse the whole matrix
16388 as is, without changing glyph positions since no text has
16389 been added/removed in front of the window end. */
16390 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16391 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16392 /* PT must not be in a partially visible line. */
16393 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16394 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16395 {
16396 /* We have to compute the window end anew since text
16397 could have been added/removed after it. */
16398 w->window_end_pos
16399 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16400 w->window_end_bytepos
16401 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16402
16403 /* Set the cursor. */
16404 row = row_containing_pos (w, PT, r0, NULL, 0);
16405 if (row)
16406 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16407 else
16408 abort ();
16409 return 2;
16410 }
16411 }
16412
16413 /* Give up if window start is in the changed area.
16414
16415 The condition used to read
16416
16417 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16418
16419 but why that was tested escapes me at the moment. */
16420 if (CHARPOS (start) >= first_changed_charpos
16421 && CHARPOS (start) <= last_changed_charpos)
16422 GIVE_UP (15);
16423
16424 /* Check that window start agrees with the start of the first glyph
16425 row in its current matrix. Check this after we know the window
16426 start is not in changed text, otherwise positions would not be
16427 comparable. */
16428 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16429 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16430 GIVE_UP (16);
16431
16432 /* Give up if the window ends in strings. Overlay strings
16433 at the end are difficult to handle, so don't try. */
16434 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16435 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16436 GIVE_UP (20);
16437
16438 /* Compute the position at which we have to start displaying new
16439 lines. Some of the lines at the top of the window might be
16440 reusable because they are not displaying changed text. Find the
16441 last row in W's current matrix not affected by changes at the
16442 start of current_buffer. Value is null if changes start in the
16443 first line of window. */
16444 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16445 if (last_unchanged_at_beg_row)
16446 {
16447 /* Avoid starting to display in the moddle of a character, a TAB
16448 for instance. This is easier than to set up the iterator
16449 exactly, and it's not a frequent case, so the additional
16450 effort wouldn't really pay off. */
16451 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16452 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16453 && last_unchanged_at_beg_row > w->current_matrix->rows)
16454 --last_unchanged_at_beg_row;
16455
16456 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16457 GIVE_UP (17);
16458
16459 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16460 GIVE_UP (18);
16461 start_pos = it.current.pos;
16462
16463 /* Start displaying new lines in the desired matrix at the same
16464 vpos we would use in the current matrix, i.e. below
16465 last_unchanged_at_beg_row. */
16466 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16467 current_matrix);
16468 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16469 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16470
16471 xassert (it.hpos == 0 && it.current_x == 0);
16472 }
16473 else
16474 {
16475 /* There are no reusable lines at the start of the window.
16476 Start displaying in the first text line. */
16477 start_display (&it, w, start);
16478 it.vpos = it.first_vpos;
16479 start_pos = it.current.pos;
16480 }
16481
16482 /* Find the first row that is not affected by changes at the end of
16483 the buffer. Value will be null if there is no unchanged row, in
16484 which case we must redisplay to the end of the window. delta
16485 will be set to the value by which buffer positions beginning with
16486 first_unchanged_at_end_row have to be adjusted due to text
16487 changes. */
16488 first_unchanged_at_end_row
16489 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16490 IF_DEBUG (debug_delta = delta);
16491 IF_DEBUG (debug_delta_bytes = delta_bytes);
16492
16493 /* Set stop_pos to the buffer position up to which we will have to
16494 display new lines. If first_unchanged_at_end_row != NULL, this
16495 is the buffer position of the start of the line displayed in that
16496 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16497 that we don't stop at a buffer position. */
16498 stop_pos = 0;
16499 if (first_unchanged_at_end_row)
16500 {
16501 xassert (last_unchanged_at_beg_row == NULL
16502 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16503
16504 /* If this is a continuation line, move forward to the next one
16505 that isn't. Changes in lines above affect this line.
16506 Caution: this may move first_unchanged_at_end_row to a row
16507 not displaying text. */
16508 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16509 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16510 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16511 < it.last_visible_y))
16512 ++first_unchanged_at_end_row;
16513
16514 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16515 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16516 >= it.last_visible_y))
16517 first_unchanged_at_end_row = NULL;
16518 else
16519 {
16520 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16521 + delta);
16522 first_unchanged_at_end_vpos
16523 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16524 xassert (stop_pos >= Z - END_UNCHANGED);
16525 }
16526 }
16527 else if (last_unchanged_at_beg_row == NULL)
16528 GIVE_UP (19);
16529
16530
16531 #if GLYPH_DEBUG
16532
16533 /* Either there is no unchanged row at the end, or the one we have
16534 now displays text. This is a necessary condition for the window
16535 end pos calculation at the end of this function. */
16536 xassert (first_unchanged_at_end_row == NULL
16537 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16538
16539 debug_last_unchanged_at_beg_vpos
16540 = (last_unchanged_at_beg_row
16541 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16542 : -1);
16543 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16544
16545 #endif /* GLYPH_DEBUG != 0 */
16546
16547
16548 /* Display new lines. Set last_text_row to the last new line
16549 displayed which has text on it, i.e. might end up as being the
16550 line where the window_end_vpos is. */
16551 w->cursor.vpos = -1;
16552 last_text_row = NULL;
16553 overlay_arrow_seen = 0;
16554 while (it.current_y < it.last_visible_y
16555 && !fonts_changed_p
16556 && (first_unchanged_at_end_row == NULL
16557 || IT_CHARPOS (it) < stop_pos))
16558 {
16559 if (display_line (&it))
16560 last_text_row = it.glyph_row - 1;
16561 }
16562
16563 if (fonts_changed_p)
16564 return -1;
16565
16566
16567 /* Compute differences in buffer positions, y-positions etc. for
16568 lines reused at the bottom of the window. Compute what we can
16569 scroll. */
16570 if (first_unchanged_at_end_row
16571 /* No lines reused because we displayed everything up to the
16572 bottom of the window. */
16573 && it.current_y < it.last_visible_y)
16574 {
16575 dvpos = (it.vpos
16576 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16577 current_matrix));
16578 dy = it.current_y - first_unchanged_at_end_row->y;
16579 run.current_y = first_unchanged_at_end_row->y;
16580 run.desired_y = run.current_y + dy;
16581 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16582 }
16583 else
16584 {
16585 delta = delta_bytes = dvpos = dy
16586 = run.current_y = run.desired_y = run.height = 0;
16587 first_unchanged_at_end_row = NULL;
16588 }
16589 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16590
16591
16592 /* Find the cursor if not already found. We have to decide whether
16593 PT will appear on this window (it sometimes doesn't, but this is
16594 not a very frequent case.) This decision has to be made before
16595 the current matrix is altered. A value of cursor.vpos < 0 means
16596 that PT is either in one of the lines beginning at
16597 first_unchanged_at_end_row or below the window. Don't care for
16598 lines that might be displayed later at the window end; as
16599 mentioned, this is not a frequent case. */
16600 if (w->cursor.vpos < 0)
16601 {
16602 /* Cursor in unchanged rows at the top? */
16603 if (PT < CHARPOS (start_pos)
16604 && last_unchanged_at_beg_row)
16605 {
16606 row = row_containing_pos (w, PT,
16607 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16608 last_unchanged_at_beg_row + 1, 0);
16609 if (row)
16610 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16611 }
16612
16613 /* Start from first_unchanged_at_end_row looking for PT. */
16614 else if (first_unchanged_at_end_row)
16615 {
16616 row = row_containing_pos (w, PT - delta,
16617 first_unchanged_at_end_row, NULL, 0);
16618 if (row)
16619 set_cursor_from_row (w, row, w->current_matrix, delta,
16620 delta_bytes, dy, dvpos);
16621 }
16622
16623 /* Give up if cursor was not found. */
16624 if (w->cursor.vpos < 0)
16625 {
16626 clear_glyph_matrix (w->desired_matrix);
16627 return -1;
16628 }
16629 }
16630
16631 /* Don't let the cursor end in the scroll margins. */
16632 {
16633 int this_scroll_margin, cursor_height;
16634
16635 this_scroll_margin = max (0, scroll_margin);
16636 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16637 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16638 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16639
16640 if ((w->cursor.y < this_scroll_margin
16641 && CHARPOS (start) > BEGV)
16642 /* Old redisplay didn't take scroll margin into account at the bottom,
16643 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16644 || (w->cursor.y + (make_cursor_line_fully_visible_p
16645 ? cursor_height + this_scroll_margin
16646 : 1)) > it.last_visible_y)
16647 {
16648 w->cursor.vpos = -1;
16649 clear_glyph_matrix (w->desired_matrix);
16650 return -1;
16651 }
16652 }
16653
16654 /* Scroll the display. Do it before changing the current matrix so
16655 that xterm.c doesn't get confused about where the cursor glyph is
16656 found. */
16657 if (dy && run.height)
16658 {
16659 update_begin (f);
16660
16661 if (FRAME_WINDOW_P (f))
16662 {
16663 FRAME_RIF (f)->update_window_begin_hook (w);
16664 FRAME_RIF (f)->clear_window_mouse_face (w);
16665 FRAME_RIF (f)->scroll_run_hook (w, &run);
16666 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16667 }
16668 else
16669 {
16670 /* Terminal frame. In this case, dvpos gives the number of
16671 lines to scroll by; dvpos < 0 means scroll up. */
16672 int from_vpos
16673 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16674 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16675 int end = (WINDOW_TOP_EDGE_LINE (w)
16676 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16677 + window_internal_height (w));
16678
16679 #if defined (HAVE_GPM) || defined (MSDOS)
16680 x_clear_window_mouse_face (w);
16681 #endif
16682 /* Perform the operation on the screen. */
16683 if (dvpos > 0)
16684 {
16685 /* Scroll last_unchanged_at_beg_row to the end of the
16686 window down dvpos lines. */
16687 set_terminal_window (f, end);
16688
16689 /* On dumb terminals delete dvpos lines at the end
16690 before inserting dvpos empty lines. */
16691 if (!FRAME_SCROLL_REGION_OK (f))
16692 ins_del_lines (f, end - dvpos, -dvpos);
16693
16694 /* Insert dvpos empty lines in front of
16695 last_unchanged_at_beg_row. */
16696 ins_del_lines (f, from, dvpos);
16697 }
16698 else if (dvpos < 0)
16699 {
16700 /* Scroll up last_unchanged_at_beg_vpos to the end of
16701 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16702 set_terminal_window (f, end);
16703
16704 /* Delete dvpos lines in front of
16705 last_unchanged_at_beg_vpos. ins_del_lines will set
16706 the cursor to the given vpos and emit |dvpos| delete
16707 line sequences. */
16708 ins_del_lines (f, from + dvpos, dvpos);
16709
16710 /* On a dumb terminal insert dvpos empty lines at the
16711 end. */
16712 if (!FRAME_SCROLL_REGION_OK (f))
16713 ins_del_lines (f, end + dvpos, -dvpos);
16714 }
16715
16716 set_terminal_window (f, 0);
16717 }
16718
16719 update_end (f);
16720 }
16721
16722 /* Shift reused rows of the current matrix to the right position.
16723 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16724 text. */
16725 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16726 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16727 if (dvpos < 0)
16728 {
16729 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16730 bottom_vpos, dvpos);
16731 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16732 bottom_vpos, 0);
16733 }
16734 else if (dvpos > 0)
16735 {
16736 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16737 bottom_vpos, dvpos);
16738 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16739 first_unchanged_at_end_vpos + dvpos, 0);
16740 }
16741
16742 /* For frame-based redisplay, make sure that current frame and window
16743 matrix are in sync with respect to glyph memory. */
16744 if (!FRAME_WINDOW_P (f))
16745 sync_frame_with_window_matrix_rows (w);
16746
16747 /* Adjust buffer positions in reused rows. */
16748 if (delta || delta_bytes)
16749 increment_matrix_positions (current_matrix,
16750 first_unchanged_at_end_vpos + dvpos,
16751 bottom_vpos, delta, delta_bytes);
16752
16753 /* Adjust Y positions. */
16754 if (dy)
16755 shift_glyph_matrix (w, current_matrix,
16756 first_unchanged_at_end_vpos + dvpos,
16757 bottom_vpos, dy);
16758
16759 if (first_unchanged_at_end_row)
16760 {
16761 first_unchanged_at_end_row += dvpos;
16762 if (first_unchanged_at_end_row->y >= it.last_visible_y
16763 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16764 first_unchanged_at_end_row = NULL;
16765 }
16766
16767 /* If scrolling up, there may be some lines to display at the end of
16768 the window. */
16769 last_text_row_at_end = NULL;
16770 if (dy < 0)
16771 {
16772 /* Scrolling up can leave for example a partially visible line
16773 at the end of the window to be redisplayed. */
16774 /* Set last_row to the glyph row in the current matrix where the
16775 window end line is found. It has been moved up or down in
16776 the matrix by dvpos. */
16777 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16778 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16779
16780 /* If last_row is the window end line, it should display text. */
16781 xassert (last_row->displays_text_p);
16782
16783 /* If window end line was partially visible before, begin
16784 displaying at that line. Otherwise begin displaying with the
16785 line following it. */
16786 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16787 {
16788 init_to_row_start (&it, w, last_row);
16789 it.vpos = last_vpos;
16790 it.current_y = last_row->y;
16791 }
16792 else
16793 {
16794 init_to_row_end (&it, w, last_row);
16795 it.vpos = 1 + last_vpos;
16796 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16797 ++last_row;
16798 }
16799
16800 /* We may start in a continuation line. If so, we have to
16801 get the right continuation_lines_width and current_x. */
16802 it.continuation_lines_width = last_row->continuation_lines_width;
16803 it.hpos = it.current_x = 0;
16804
16805 /* Display the rest of the lines at the window end. */
16806 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16807 while (it.current_y < it.last_visible_y
16808 && !fonts_changed_p)
16809 {
16810 /* Is it always sure that the display agrees with lines in
16811 the current matrix? I don't think so, so we mark rows
16812 displayed invalid in the current matrix by setting their
16813 enabled_p flag to zero. */
16814 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16815 if (display_line (&it))
16816 last_text_row_at_end = it.glyph_row - 1;
16817 }
16818 }
16819
16820 /* Update window_end_pos and window_end_vpos. */
16821 if (first_unchanged_at_end_row
16822 && !last_text_row_at_end)
16823 {
16824 /* Window end line if one of the preserved rows from the current
16825 matrix. Set row to the last row displaying text in current
16826 matrix starting at first_unchanged_at_end_row, after
16827 scrolling. */
16828 xassert (first_unchanged_at_end_row->displays_text_p);
16829 row = find_last_row_displaying_text (w->current_matrix, &it,
16830 first_unchanged_at_end_row);
16831 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16832
16833 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16834 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16835 w->window_end_vpos
16836 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16837 xassert (w->window_end_bytepos >= 0);
16838 IF_DEBUG (debug_method_add (w, "A"));
16839 }
16840 else if (last_text_row_at_end)
16841 {
16842 w->window_end_pos
16843 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16844 w->window_end_bytepos
16845 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16846 w->window_end_vpos
16847 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16848 xassert (w->window_end_bytepos >= 0);
16849 IF_DEBUG (debug_method_add (w, "B"));
16850 }
16851 else if (last_text_row)
16852 {
16853 /* We have displayed either to the end of the window or at the
16854 end of the window, i.e. the last row with text is to be found
16855 in the desired matrix. */
16856 w->window_end_pos
16857 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16858 w->window_end_bytepos
16859 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16860 w->window_end_vpos
16861 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16862 xassert (w->window_end_bytepos >= 0);
16863 }
16864 else if (first_unchanged_at_end_row == NULL
16865 && last_text_row == NULL
16866 && last_text_row_at_end == NULL)
16867 {
16868 /* Displayed to end of window, but no line containing text was
16869 displayed. Lines were deleted at the end of the window. */
16870 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16871 int vpos = XFASTINT (w->window_end_vpos);
16872 struct glyph_row *current_row = current_matrix->rows + vpos;
16873 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16874
16875 for (row = NULL;
16876 row == NULL && vpos >= first_vpos;
16877 --vpos, --current_row, --desired_row)
16878 {
16879 if (desired_row->enabled_p)
16880 {
16881 if (desired_row->displays_text_p)
16882 row = desired_row;
16883 }
16884 else if (current_row->displays_text_p)
16885 row = current_row;
16886 }
16887
16888 xassert (row != NULL);
16889 w->window_end_vpos = make_number (vpos + 1);
16890 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16891 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16892 xassert (w->window_end_bytepos >= 0);
16893 IF_DEBUG (debug_method_add (w, "C"));
16894 }
16895 else
16896 abort ();
16897
16898 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16899 debug_end_vpos = XFASTINT (w->window_end_vpos));
16900
16901 /* Record that display has not been completed. */
16902 w->window_end_valid = Qnil;
16903 w->desired_matrix->no_scrolling_p = 1;
16904 return 3;
16905
16906 #undef GIVE_UP
16907 }
16908
16909
16910 \f
16911 /***********************************************************************
16912 More debugging support
16913 ***********************************************************************/
16914
16915 #if GLYPH_DEBUG
16916
16917 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
16918 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
16919 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
16920
16921
16922 /* Dump the contents of glyph matrix MATRIX on stderr.
16923
16924 GLYPHS 0 means don't show glyph contents.
16925 GLYPHS 1 means show glyphs in short form
16926 GLYPHS > 1 means show glyphs in long form. */
16927
16928 void
16929 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
16930 {
16931 int i;
16932 for (i = 0; i < matrix->nrows; ++i)
16933 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16934 }
16935
16936
16937 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16938 the glyph row and area where the glyph comes from. */
16939
16940 void
16941 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
16942 {
16943 if (glyph->type == CHAR_GLYPH)
16944 {
16945 fprintf (stderr,
16946 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16947 glyph - row->glyphs[TEXT_AREA],
16948 'C',
16949 glyph->charpos,
16950 (BUFFERP (glyph->object)
16951 ? 'B'
16952 : (STRINGP (glyph->object)
16953 ? 'S'
16954 : '-')),
16955 glyph->pixel_width,
16956 glyph->u.ch,
16957 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16958 ? glyph->u.ch
16959 : '.'),
16960 glyph->face_id,
16961 glyph->left_box_line_p,
16962 glyph->right_box_line_p);
16963 }
16964 else if (glyph->type == STRETCH_GLYPH)
16965 {
16966 fprintf (stderr,
16967 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16968 glyph - row->glyphs[TEXT_AREA],
16969 'S',
16970 glyph->charpos,
16971 (BUFFERP (glyph->object)
16972 ? 'B'
16973 : (STRINGP (glyph->object)
16974 ? 'S'
16975 : '-')),
16976 glyph->pixel_width,
16977 0,
16978 '.',
16979 glyph->face_id,
16980 glyph->left_box_line_p,
16981 glyph->right_box_line_p);
16982 }
16983 else if (glyph->type == IMAGE_GLYPH)
16984 {
16985 fprintf (stderr,
16986 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16987 glyph - row->glyphs[TEXT_AREA],
16988 'I',
16989 glyph->charpos,
16990 (BUFFERP (glyph->object)
16991 ? 'B'
16992 : (STRINGP (glyph->object)
16993 ? 'S'
16994 : '-')),
16995 glyph->pixel_width,
16996 glyph->u.img_id,
16997 '.',
16998 glyph->face_id,
16999 glyph->left_box_line_p,
17000 glyph->right_box_line_p);
17001 }
17002 else if (glyph->type == COMPOSITE_GLYPH)
17003 {
17004 fprintf (stderr,
17005 " %5td %4c %6"pI"d %c %3d 0x%05x",
17006 glyph - row->glyphs[TEXT_AREA],
17007 '+',
17008 glyph->charpos,
17009 (BUFFERP (glyph->object)
17010 ? 'B'
17011 : (STRINGP (glyph->object)
17012 ? 'S'
17013 : '-')),
17014 glyph->pixel_width,
17015 glyph->u.cmp.id);
17016 if (glyph->u.cmp.automatic)
17017 fprintf (stderr,
17018 "[%d-%d]",
17019 glyph->slice.cmp.from, glyph->slice.cmp.to);
17020 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17021 glyph->face_id,
17022 glyph->left_box_line_p,
17023 glyph->right_box_line_p);
17024 }
17025 }
17026
17027
17028 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17029 GLYPHS 0 means don't show glyph contents.
17030 GLYPHS 1 means show glyphs in short form
17031 GLYPHS > 1 means show glyphs in long form. */
17032
17033 void
17034 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17035 {
17036 if (glyphs != 1)
17037 {
17038 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17039 fprintf (stderr, "======================================================================\n");
17040
17041 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17042 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17043 vpos,
17044 MATRIX_ROW_START_CHARPOS (row),
17045 MATRIX_ROW_END_CHARPOS (row),
17046 row->used[TEXT_AREA],
17047 row->contains_overlapping_glyphs_p,
17048 row->enabled_p,
17049 row->truncated_on_left_p,
17050 row->truncated_on_right_p,
17051 row->continued_p,
17052 MATRIX_ROW_CONTINUATION_LINE_P (row),
17053 row->displays_text_p,
17054 row->ends_at_zv_p,
17055 row->fill_line_p,
17056 row->ends_in_middle_of_char_p,
17057 row->starts_in_middle_of_char_p,
17058 row->mouse_face_p,
17059 row->x,
17060 row->y,
17061 row->pixel_width,
17062 row->height,
17063 row->visible_height,
17064 row->ascent,
17065 row->phys_ascent);
17066 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17067 row->end.overlay_string_index,
17068 row->continuation_lines_width);
17069 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17070 CHARPOS (row->start.string_pos),
17071 CHARPOS (row->end.string_pos));
17072 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17073 row->end.dpvec_index);
17074 }
17075
17076 if (glyphs > 1)
17077 {
17078 int area;
17079
17080 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17081 {
17082 struct glyph *glyph = row->glyphs[area];
17083 struct glyph *glyph_end = glyph + row->used[area];
17084
17085 /* Glyph for a line end in text. */
17086 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17087 ++glyph_end;
17088
17089 if (glyph < glyph_end)
17090 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17091
17092 for (; glyph < glyph_end; ++glyph)
17093 dump_glyph (row, glyph, area);
17094 }
17095 }
17096 else if (glyphs == 1)
17097 {
17098 int area;
17099
17100 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17101 {
17102 char *s = (char *) alloca (row->used[area] + 1);
17103 int i;
17104
17105 for (i = 0; i < row->used[area]; ++i)
17106 {
17107 struct glyph *glyph = row->glyphs[area] + i;
17108 if (glyph->type == CHAR_GLYPH
17109 && glyph->u.ch < 0x80
17110 && glyph->u.ch >= ' ')
17111 s[i] = glyph->u.ch;
17112 else
17113 s[i] = '.';
17114 }
17115
17116 s[i] = '\0';
17117 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17118 }
17119 }
17120 }
17121
17122
17123 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17124 Sdump_glyph_matrix, 0, 1, "p",
17125 doc: /* Dump the current matrix of the selected window to stderr.
17126 Shows contents of glyph row structures. With non-nil
17127 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17128 glyphs in short form, otherwise show glyphs in long form. */)
17129 (Lisp_Object glyphs)
17130 {
17131 struct window *w = XWINDOW (selected_window);
17132 struct buffer *buffer = XBUFFER (w->buffer);
17133
17134 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17135 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17136 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17137 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17138 fprintf (stderr, "=============================================\n");
17139 dump_glyph_matrix (w->current_matrix,
17140 NILP (glyphs) ? 0 : XINT (glyphs));
17141 return Qnil;
17142 }
17143
17144
17145 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17146 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17147 (void)
17148 {
17149 struct frame *f = XFRAME (selected_frame);
17150 dump_glyph_matrix (f->current_matrix, 1);
17151 return Qnil;
17152 }
17153
17154
17155 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17156 doc: /* Dump glyph row ROW to stderr.
17157 GLYPH 0 means don't dump glyphs.
17158 GLYPH 1 means dump glyphs in short form.
17159 GLYPH > 1 or omitted means dump glyphs in long form. */)
17160 (Lisp_Object row, Lisp_Object glyphs)
17161 {
17162 struct glyph_matrix *matrix;
17163 int vpos;
17164
17165 CHECK_NUMBER (row);
17166 matrix = XWINDOW (selected_window)->current_matrix;
17167 vpos = XINT (row);
17168 if (vpos >= 0 && vpos < matrix->nrows)
17169 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17170 vpos,
17171 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17172 return Qnil;
17173 }
17174
17175
17176 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17177 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17178 GLYPH 0 means don't dump glyphs.
17179 GLYPH 1 means dump glyphs in short form.
17180 GLYPH > 1 or omitted means dump glyphs in long form. */)
17181 (Lisp_Object row, Lisp_Object glyphs)
17182 {
17183 struct frame *sf = SELECTED_FRAME ();
17184 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17185 int vpos;
17186
17187 CHECK_NUMBER (row);
17188 vpos = XINT (row);
17189 if (vpos >= 0 && vpos < m->nrows)
17190 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17191 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17192 return Qnil;
17193 }
17194
17195
17196 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17197 doc: /* Toggle tracing of redisplay.
17198 With ARG, turn tracing on if and only if ARG is positive. */)
17199 (Lisp_Object arg)
17200 {
17201 if (NILP (arg))
17202 trace_redisplay_p = !trace_redisplay_p;
17203 else
17204 {
17205 arg = Fprefix_numeric_value (arg);
17206 trace_redisplay_p = XINT (arg) > 0;
17207 }
17208
17209 return Qnil;
17210 }
17211
17212
17213 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17214 doc: /* Like `format', but print result to stderr.
17215 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17216 (ptrdiff_t nargs, Lisp_Object *args)
17217 {
17218 Lisp_Object s = Fformat (nargs, args);
17219 fprintf (stderr, "%s", SDATA (s));
17220 return Qnil;
17221 }
17222
17223 #endif /* GLYPH_DEBUG */
17224
17225
17226 \f
17227 /***********************************************************************
17228 Building Desired Matrix Rows
17229 ***********************************************************************/
17230
17231 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17232 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17233
17234 static struct glyph_row *
17235 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17236 {
17237 struct frame *f = XFRAME (WINDOW_FRAME (w));
17238 struct buffer *buffer = XBUFFER (w->buffer);
17239 struct buffer *old = current_buffer;
17240 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17241 int arrow_len = SCHARS (overlay_arrow_string);
17242 const unsigned char *arrow_end = arrow_string + arrow_len;
17243 const unsigned char *p;
17244 struct it it;
17245 int multibyte_p;
17246 int n_glyphs_before;
17247
17248 set_buffer_temp (buffer);
17249 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17250 it.glyph_row->used[TEXT_AREA] = 0;
17251 SET_TEXT_POS (it.position, 0, 0);
17252
17253 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17254 p = arrow_string;
17255 while (p < arrow_end)
17256 {
17257 Lisp_Object face, ilisp;
17258
17259 /* Get the next character. */
17260 if (multibyte_p)
17261 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17262 else
17263 {
17264 it.c = it.char_to_display = *p, it.len = 1;
17265 if (! ASCII_CHAR_P (it.c))
17266 it.char_to_display = BYTE8_TO_CHAR (it.c);
17267 }
17268 p += it.len;
17269
17270 /* Get its face. */
17271 ilisp = make_number (p - arrow_string);
17272 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17273 it.face_id = compute_char_face (f, it.char_to_display, face);
17274
17275 /* Compute its width, get its glyphs. */
17276 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17277 SET_TEXT_POS (it.position, -1, -1);
17278 PRODUCE_GLYPHS (&it);
17279
17280 /* If this character doesn't fit any more in the line, we have
17281 to remove some glyphs. */
17282 if (it.current_x > it.last_visible_x)
17283 {
17284 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17285 break;
17286 }
17287 }
17288
17289 set_buffer_temp (old);
17290 return it.glyph_row;
17291 }
17292
17293
17294 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17295 glyphs are only inserted for terminal frames since we can't really
17296 win with truncation glyphs when partially visible glyphs are
17297 involved. Which glyphs to insert is determined by
17298 produce_special_glyphs. */
17299
17300 static void
17301 insert_left_trunc_glyphs (struct it *it)
17302 {
17303 struct it truncate_it;
17304 struct glyph *from, *end, *to, *toend;
17305
17306 xassert (!FRAME_WINDOW_P (it->f));
17307
17308 /* Get the truncation glyphs. */
17309 truncate_it = *it;
17310 truncate_it.current_x = 0;
17311 truncate_it.face_id = DEFAULT_FACE_ID;
17312 truncate_it.glyph_row = &scratch_glyph_row;
17313 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17314 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17315 truncate_it.object = make_number (0);
17316 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17317
17318 /* Overwrite glyphs from IT with truncation glyphs. */
17319 if (!it->glyph_row->reversed_p)
17320 {
17321 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17322 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17323 to = it->glyph_row->glyphs[TEXT_AREA];
17324 toend = to + it->glyph_row->used[TEXT_AREA];
17325
17326 while (from < end)
17327 *to++ = *from++;
17328
17329 /* There may be padding glyphs left over. Overwrite them too. */
17330 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17331 {
17332 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17333 while (from < end)
17334 *to++ = *from++;
17335 }
17336
17337 if (to > toend)
17338 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17339 }
17340 else
17341 {
17342 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17343 that back to front. */
17344 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17345 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17346 toend = it->glyph_row->glyphs[TEXT_AREA];
17347 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17348
17349 while (from >= end && to >= toend)
17350 *to-- = *from--;
17351 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17352 {
17353 from =
17354 truncate_it.glyph_row->glyphs[TEXT_AREA]
17355 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17356 while (from >= end && to >= toend)
17357 *to-- = *from--;
17358 }
17359 if (from >= end)
17360 {
17361 /* Need to free some room before prepending additional
17362 glyphs. */
17363 int move_by = from - end + 1;
17364 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17365 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17366
17367 for ( ; g >= g0; g--)
17368 g[move_by] = *g;
17369 while (from >= end)
17370 *to-- = *from--;
17371 it->glyph_row->used[TEXT_AREA] += move_by;
17372 }
17373 }
17374 }
17375
17376
17377 /* Compute the pixel height and width of IT->glyph_row.
17378
17379 Most of the time, ascent and height of a display line will be equal
17380 to the max_ascent and max_height values of the display iterator
17381 structure. This is not the case if
17382
17383 1. We hit ZV without displaying anything. In this case, max_ascent
17384 and max_height will be zero.
17385
17386 2. We have some glyphs that don't contribute to the line height.
17387 (The glyph row flag contributes_to_line_height_p is for future
17388 pixmap extensions).
17389
17390 The first case is easily covered by using default values because in
17391 these cases, the line height does not really matter, except that it
17392 must not be zero. */
17393
17394 static void
17395 compute_line_metrics (struct it *it)
17396 {
17397 struct glyph_row *row = it->glyph_row;
17398
17399 if (FRAME_WINDOW_P (it->f))
17400 {
17401 int i, min_y, max_y;
17402
17403 /* The line may consist of one space only, that was added to
17404 place the cursor on it. If so, the row's height hasn't been
17405 computed yet. */
17406 if (row->height == 0)
17407 {
17408 if (it->max_ascent + it->max_descent == 0)
17409 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17410 row->ascent = it->max_ascent;
17411 row->height = it->max_ascent + it->max_descent;
17412 row->phys_ascent = it->max_phys_ascent;
17413 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17414 row->extra_line_spacing = it->max_extra_line_spacing;
17415 }
17416
17417 /* Compute the width of this line. */
17418 row->pixel_width = row->x;
17419 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17420 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17421
17422 xassert (row->pixel_width >= 0);
17423 xassert (row->ascent >= 0 && row->height > 0);
17424
17425 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17426 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17427
17428 /* If first line's physical ascent is larger than its logical
17429 ascent, use the physical ascent, and make the row taller.
17430 This makes accented characters fully visible. */
17431 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17432 && row->phys_ascent > row->ascent)
17433 {
17434 row->height += row->phys_ascent - row->ascent;
17435 row->ascent = row->phys_ascent;
17436 }
17437
17438 /* Compute how much of the line is visible. */
17439 row->visible_height = row->height;
17440
17441 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17442 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17443
17444 if (row->y < min_y)
17445 row->visible_height -= min_y - row->y;
17446 if (row->y + row->height > max_y)
17447 row->visible_height -= row->y + row->height - max_y;
17448 }
17449 else
17450 {
17451 row->pixel_width = row->used[TEXT_AREA];
17452 if (row->continued_p)
17453 row->pixel_width -= it->continuation_pixel_width;
17454 else if (row->truncated_on_right_p)
17455 row->pixel_width -= it->truncation_pixel_width;
17456 row->ascent = row->phys_ascent = 0;
17457 row->height = row->phys_height = row->visible_height = 1;
17458 row->extra_line_spacing = 0;
17459 }
17460
17461 /* Compute a hash code for this row. */
17462 {
17463 int area, i;
17464 row->hash = 0;
17465 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17466 for (i = 0; i < row->used[area]; ++i)
17467 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17468 + row->glyphs[area][i].u.val
17469 + row->glyphs[area][i].face_id
17470 + row->glyphs[area][i].padding_p
17471 + (row->glyphs[area][i].type << 2));
17472 }
17473
17474 it->max_ascent = it->max_descent = 0;
17475 it->max_phys_ascent = it->max_phys_descent = 0;
17476 }
17477
17478
17479 /* Append one space to the glyph row of iterator IT if doing a
17480 window-based redisplay. The space has the same face as
17481 IT->face_id. Value is non-zero if a space was added.
17482
17483 This function is called to make sure that there is always one glyph
17484 at the end of a glyph row that the cursor can be set on under
17485 window-systems. (If there weren't such a glyph we would not know
17486 how wide and tall a box cursor should be displayed).
17487
17488 At the same time this space let's a nicely handle clearing to the
17489 end of the line if the row ends in italic text. */
17490
17491 static int
17492 append_space_for_newline (struct it *it, int default_face_p)
17493 {
17494 if (FRAME_WINDOW_P (it->f))
17495 {
17496 int n = it->glyph_row->used[TEXT_AREA];
17497
17498 if (it->glyph_row->glyphs[TEXT_AREA] + n
17499 < it->glyph_row->glyphs[1 + TEXT_AREA])
17500 {
17501 /* Save some values that must not be changed.
17502 Must save IT->c and IT->len because otherwise
17503 ITERATOR_AT_END_P wouldn't work anymore after
17504 append_space_for_newline has been called. */
17505 enum display_element_type saved_what = it->what;
17506 int saved_c = it->c, saved_len = it->len;
17507 int saved_char_to_display = it->char_to_display;
17508 int saved_x = it->current_x;
17509 int saved_face_id = it->face_id;
17510 struct text_pos saved_pos;
17511 Lisp_Object saved_object;
17512 struct face *face;
17513
17514 saved_object = it->object;
17515 saved_pos = it->position;
17516
17517 it->what = IT_CHARACTER;
17518 memset (&it->position, 0, sizeof it->position);
17519 it->object = make_number (0);
17520 it->c = it->char_to_display = ' ';
17521 it->len = 1;
17522
17523 if (default_face_p)
17524 it->face_id = DEFAULT_FACE_ID;
17525 else if (it->face_before_selective_p)
17526 it->face_id = it->saved_face_id;
17527 face = FACE_FROM_ID (it->f, it->face_id);
17528 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17529
17530 PRODUCE_GLYPHS (it);
17531
17532 it->override_ascent = -1;
17533 it->constrain_row_ascent_descent_p = 0;
17534 it->current_x = saved_x;
17535 it->object = saved_object;
17536 it->position = saved_pos;
17537 it->what = saved_what;
17538 it->face_id = saved_face_id;
17539 it->len = saved_len;
17540 it->c = saved_c;
17541 it->char_to_display = saved_char_to_display;
17542 return 1;
17543 }
17544 }
17545
17546 return 0;
17547 }
17548
17549
17550 /* Extend the face of the last glyph in the text area of IT->glyph_row
17551 to the end of the display line. Called from display_line. If the
17552 glyph row is empty, add a space glyph to it so that we know the
17553 face to draw. Set the glyph row flag fill_line_p. If the glyph
17554 row is R2L, prepend a stretch glyph to cover the empty space to the
17555 left of the leftmost glyph. */
17556
17557 static void
17558 extend_face_to_end_of_line (struct it *it)
17559 {
17560 struct face *face;
17561 struct frame *f = it->f;
17562
17563 /* If line is already filled, do nothing. Non window-system frames
17564 get a grace of one more ``pixel'' because their characters are
17565 1-``pixel'' wide, so they hit the equality too early. This grace
17566 is needed only for R2L rows that are not continued, to produce
17567 one extra blank where we could display the cursor. */
17568 if (it->current_x >= it->last_visible_x
17569 + (!FRAME_WINDOW_P (f)
17570 && it->glyph_row->reversed_p
17571 && !it->glyph_row->continued_p))
17572 return;
17573
17574 /* Face extension extends the background and box of IT->face_id
17575 to the end of the line. If the background equals the background
17576 of the frame, we don't have to do anything. */
17577 if (it->face_before_selective_p)
17578 face = FACE_FROM_ID (f, it->saved_face_id);
17579 else
17580 face = FACE_FROM_ID (f, it->face_id);
17581
17582 if (FRAME_WINDOW_P (f)
17583 && it->glyph_row->displays_text_p
17584 && face->box == FACE_NO_BOX
17585 && face->background == FRAME_BACKGROUND_PIXEL (f)
17586 && !face->stipple
17587 && !it->glyph_row->reversed_p)
17588 return;
17589
17590 /* Set the glyph row flag indicating that the face of the last glyph
17591 in the text area has to be drawn to the end of the text area. */
17592 it->glyph_row->fill_line_p = 1;
17593
17594 /* If current character of IT is not ASCII, make sure we have the
17595 ASCII face. This will be automatically undone the next time
17596 get_next_display_element returns a multibyte character. Note
17597 that the character will always be single byte in unibyte
17598 text. */
17599 if (!ASCII_CHAR_P (it->c))
17600 {
17601 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17602 }
17603
17604 if (FRAME_WINDOW_P (f))
17605 {
17606 /* If the row is empty, add a space with the current face of IT,
17607 so that we know which face to draw. */
17608 if (it->glyph_row->used[TEXT_AREA] == 0)
17609 {
17610 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17611 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17612 it->glyph_row->used[TEXT_AREA] = 1;
17613 }
17614 #ifdef HAVE_WINDOW_SYSTEM
17615 if (it->glyph_row->reversed_p)
17616 {
17617 /* Prepend a stretch glyph to the row, such that the
17618 rightmost glyph will be drawn flushed all the way to the
17619 right margin of the window. The stretch glyph that will
17620 occupy the empty space, if any, to the left of the
17621 glyphs. */
17622 struct font *font = face->font ? face->font : FRAME_FONT (f);
17623 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17624 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17625 struct glyph *g;
17626 int row_width, stretch_ascent, stretch_width;
17627 struct text_pos saved_pos;
17628 int saved_face_id, saved_avoid_cursor;
17629
17630 for (row_width = 0, g = row_start; g < row_end; g++)
17631 row_width += g->pixel_width;
17632 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17633 if (stretch_width > 0)
17634 {
17635 stretch_ascent =
17636 (((it->ascent + it->descent)
17637 * FONT_BASE (font)) / FONT_HEIGHT (font));
17638 saved_pos = it->position;
17639 memset (&it->position, 0, sizeof it->position);
17640 saved_avoid_cursor = it->avoid_cursor_p;
17641 it->avoid_cursor_p = 1;
17642 saved_face_id = it->face_id;
17643 /* The last row's stretch glyph should get the default
17644 face, to avoid painting the rest of the window with
17645 the region face, if the region ends at ZV. */
17646 if (it->glyph_row->ends_at_zv_p)
17647 it->face_id = DEFAULT_FACE_ID;
17648 else
17649 it->face_id = face->id;
17650 append_stretch_glyph (it, make_number (0), stretch_width,
17651 it->ascent + it->descent, stretch_ascent);
17652 it->position = saved_pos;
17653 it->avoid_cursor_p = saved_avoid_cursor;
17654 it->face_id = saved_face_id;
17655 }
17656 }
17657 #endif /* HAVE_WINDOW_SYSTEM */
17658 }
17659 else
17660 {
17661 /* Save some values that must not be changed. */
17662 int saved_x = it->current_x;
17663 struct text_pos saved_pos;
17664 Lisp_Object saved_object;
17665 enum display_element_type saved_what = it->what;
17666 int saved_face_id = it->face_id;
17667
17668 saved_object = it->object;
17669 saved_pos = it->position;
17670
17671 it->what = IT_CHARACTER;
17672 memset (&it->position, 0, sizeof it->position);
17673 it->object = make_number (0);
17674 it->c = it->char_to_display = ' ';
17675 it->len = 1;
17676 /* The last row's blank glyphs should get the default face, to
17677 avoid painting the rest of the window with the region face,
17678 if the region ends at ZV. */
17679 if (it->glyph_row->ends_at_zv_p)
17680 it->face_id = DEFAULT_FACE_ID;
17681 else
17682 it->face_id = face->id;
17683
17684 PRODUCE_GLYPHS (it);
17685
17686 while (it->current_x <= it->last_visible_x)
17687 PRODUCE_GLYPHS (it);
17688
17689 /* Don't count these blanks really. It would let us insert a left
17690 truncation glyph below and make us set the cursor on them, maybe. */
17691 it->current_x = saved_x;
17692 it->object = saved_object;
17693 it->position = saved_pos;
17694 it->what = saved_what;
17695 it->face_id = saved_face_id;
17696 }
17697 }
17698
17699
17700 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17701 trailing whitespace. */
17702
17703 static int
17704 trailing_whitespace_p (EMACS_INT charpos)
17705 {
17706 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17707 int c = 0;
17708
17709 while (bytepos < ZV_BYTE
17710 && (c = FETCH_CHAR (bytepos),
17711 c == ' ' || c == '\t'))
17712 ++bytepos;
17713
17714 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17715 {
17716 if (bytepos != PT_BYTE)
17717 return 1;
17718 }
17719 return 0;
17720 }
17721
17722
17723 /* Highlight trailing whitespace, if any, in ROW. */
17724
17725 static void
17726 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17727 {
17728 int used = row->used[TEXT_AREA];
17729
17730 if (used)
17731 {
17732 struct glyph *start = row->glyphs[TEXT_AREA];
17733 struct glyph *glyph = start + used - 1;
17734
17735 if (row->reversed_p)
17736 {
17737 /* Right-to-left rows need to be processed in the opposite
17738 direction, so swap the edge pointers. */
17739 glyph = start;
17740 start = row->glyphs[TEXT_AREA] + used - 1;
17741 }
17742
17743 /* Skip over glyphs inserted to display the cursor at the
17744 end of a line, for extending the face of the last glyph
17745 to the end of the line on terminals, and for truncation
17746 and continuation glyphs. */
17747 if (!row->reversed_p)
17748 {
17749 while (glyph >= start
17750 && glyph->type == CHAR_GLYPH
17751 && INTEGERP (glyph->object))
17752 --glyph;
17753 }
17754 else
17755 {
17756 while (glyph <= start
17757 && glyph->type == CHAR_GLYPH
17758 && INTEGERP (glyph->object))
17759 ++glyph;
17760 }
17761
17762 /* If last glyph is a space or stretch, and it's trailing
17763 whitespace, set the face of all trailing whitespace glyphs in
17764 IT->glyph_row to `trailing-whitespace'. */
17765 if ((row->reversed_p ? glyph <= start : glyph >= start)
17766 && BUFFERP (glyph->object)
17767 && (glyph->type == STRETCH_GLYPH
17768 || (glyph->type == CHAR_GLYPH
17769 && glyph->u.ch == ' '))
17770 && trailing_whitespace_p (glyph->charpos))
17771 {
17772 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17773 if (face_id < 0)
17774 return;
17775
17776 if (!row->reversed_p)
17777 {
17778 while (glyph >= start
17779 && BUFFERP (glyph->object)
17780 && (glyph->type == STRETCH_GLYPH
17781 || (glyph->type == CHAR_GLYPH
17782 && glyph->u.ch == ' ')))
17783 (glyph--)->face_id = face_id;
17784 }
17785 else
17786 {
17787 while (glyph <= start
17788 && BUFFERP (glyph->object)
17789 && (glyph->type == STRETCH_GLYPH
17790 || (glyph->type == CHAR_GLYPH
17791 && glyph->u.ch == ' ')))
17792 (glyph++)->face_id = face_id;
17793 }
17794 }
17795 }
17796 }
17797
17798
17799 /* Value is non-zero if glyph row ROW should be
17800 used to hold the cursor. */
17801
17802 static int
17803 cursor_row_p (struct glyph_row *row)
17804 {
17805 int result = 1;
17806
17807 if (PT == CHARPOS (row->end.pos))
17808 {
17809 /* Suppose the row ends on a string.
17810 Unless the row is continued, that means it ends on a newline
17811 in the string. If it's anything other than a display string
17812 (e.g. a before-string from an overlay), we don't want the
17813 cursor there. (This heuristic seems to give the optimal
17814 behavior for the various types of multi-line strings.) */
17815 if (CHARPOS (row->end.string_pos) >= 0)
17816 {
17817 if (row->continued_p)
17818 result = 1;
17819 else
17820 {
17821 /* Check for `display' property. */
17822 struct glyph *beg = row->glyphs[TEXT_AREA];
17823 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17824 struct glyph *glyph;
17825
17826 result = 0;
17827 for (glyph = end; glyph >= beg; --glyph)
17828 if (STRINGP (glyph->object))
17829 {
17830 Lisp_Object prop
17831 = Fget_char_property (make_number (PT),
17832 Qdisplay, Qnil);
17833 result =
17834 (!NILP (prop)
17835 && display_prop_string_p (prop, glyph->object));
17836 break;
17837 }
17838 }
17839 }
17840 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17841 {
17842 /* If the row ends in middle of a real character,
17843 and the line is continued, we want the cursor here.
17844 That's because CHARPOS (ROW->end.pos) would equal
17845 PT if PT is before the character. */
17846 if (!row->ends_in_ellipsis_p)
17847 result = row->continued_p;
17848 else
17849 /* If the row ends in an ellipsis, then
17850 CHARPOS (ROW->end.pos) will equal point after the
17851 invisible text. We want that position to be displayed
17852 after the ellipsis. */
17853 result = 0;
17854 }
17855 /* If the row ends at ZV, display the cursor at the end of that
17856 row instead of at the start of the row below. */
17857 else if (row->ends_at_zv_p)
17858 result = 1;
17859 else
17860 result = 0;
17861 }
17862
17863 return result;
17864 }
17865
17866 \f
17867
17868 /* Push the display property PROP so that it will be rendered at the
17869 current position in IT. Return 1 if PROP was successfully pushed,
17870 0 otherwise. */
17871
17872 static int
17873 push_display_prop (struct it *it, Lisp_Object prop)
17874 {
17875 xassert (it->method == GET_FROM_BUFFER);
17876
17877 push_it (it, NULL);
17878
17879 if (STRINGP (prop))
17880 {
17881 if (SCHARS (prop) == 0)
17882 {
17883 pop_it (it);
17884 return 0;
17885 }
17886
17887 it->string = prop;
17888 it->multibyte_p = STRING_MULTIBYTE (it->string);
17889 it->current.overlay_string_index = -1;
17890 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17891 it->end_charpos = it->string_nchars = SCHARS (it->string);
17892 it->method = GET_FROM_STRING;
17893 it->stop_charpos = 0;
17894 it->prev_stop = 0;
17895 it->base_level_stop = 0;
17896 it->string_from_display_prop_p = 1;
17897 it->from_disp_prop_p = 1;
17898
17899 /* Force paragraph direction to be that of the parent
17900 buffer. */
17901 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
17902 it->paragraph_embedding = it->bidi_it.paragraph_dir;
17903 else
17904 it->paragraph_embedding = L2R;
17905
17906 /* Set up the bidi iterator for this display string. */
17907 if (it->bidi_p)
17908 {
17909 it->bidi_it.string.lstring = it->string;
17910 it->bidi_it.string.s = NULL;
17911 it->bidi_it.string.schars = it->end_charpos;
17912 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
17913 it->bidi_it.string.from_disp_str = 1;
17914 it->bidi_it.string.unibyte = !it->multibyte_p;
17915 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
17916 }
17917 }
17918 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17919 {
17920 it->method = GET_FROM_STRETCH;
17921 it->object = prop;
17922 }
17923 #ifdef HAVE_WINDOW_SYSTEM
17924 else if (IMAGEP (prop))
17925 {
17926 it->what = IT_IMAGE;
17927 it->image_id = lookup_image (it->f, prop);
17928 it->method = GET_FROM_IMAGE;
17929 }
17930 #endif /* HAVE_WINDOW_SYSTEM */
17931 else
17932 {
17933 pop_it (it); /* bogus display property, give up */
17934 return 0;
17935 }
17936
17937 return 1;
17938 }
17939
17940 /* Return the character-property PROP at the current position in IT. */
17941
17942 static Lisp_Object
17943 get_it_property (struct it *it, Lisp_Object prop)
17944 {
17945 Lisp_Object position;
17946
17947 if (STRINGP (it->object))
17948 position = make_number (IT_STRING_CHARPOS (*it));
17949 else if (BUFFERP (it->object))
17950 position = make_number (IT_CHARPOS (*it));
17951 else
17952 return Qnil;
17953
17954 return Fget_char_property (position, prop, it->object);
17955 }
17956
17957 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17958
17959 static void
17960 handle_line_prefix (struct it *it)
17961 {
17962 Lisp_Object prefix;
17963
17964 if (it->continuation_lines_width > 0)
17965 {
17966 prefix = get_it_property (it, Qwrap_prefix);
17967 if (NILP (prefix))
17968 prefix = Vwrap_prefix;
17969 }
17970 else
17971 {
17972 prefix = get_it_property (it, Qline_prefix);
17973 if (NILP (prefix))
17974 prefix = Vline_prefix;
17975 }
17976 if (! NILP (prefix) && push_display_prop (it, prefix))
17977 {
17978 /* If the prefix is wider than the window, and we try to wrap
17979 it, it would acquire its own wrap prefix, and so on till the
17980 iterator stack overflows. So, don't wrap the prefix. */
17981 it->line_wrap = TRUNCATE;
17982 it->avoid_cursor_p = 1;
17983 }
17984 }
17985
17986 \f
17987
17988 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17989 only for R2L lines from display_line and display_string, when they
17990 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
17991 the line/string needs to be continued on the next glyph row. */
17992 static void
17993 unproduce_glyphs (struct it *it, int n)
17994 {
17995 struct glyph *glyph, *end;
17996
17997 xassert (it->glyph_row);
17998 xassert (it->glyph_row->reversed_p);
17999 xassert (it->area == TEXT_AREA);
18000 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18001
18002 if (n > it->glyph_row->used[TEXT_AREA])
18003 n = it->glyph_row->used[TEXT_AREA];
18004 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18005 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18006 for ( ; glyph < end; glyph++)
18007 glyph[-n] = *glyph;
18008 }
18009
18010 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18011 and ROW->maxpos. */
18012 static void
18013 find_row_edges (struct it *it, struct glyph_row *row,
18014 EMACS_INT min_pos, EMACS_INT min_bpos,
18015 EMACS_INT max_pos, EMACS_INT max_bpos)
18016 {
18017 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18018 lines' rows is implemented for bidi-reordered rows. */
18019
18020 /* ROW->minpos is the value of min_pos, the minimal buffer position
18021 we have in ROW, or ROW->start.pos if that is smaller. */
18022 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18023 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18024 else
18025 /* We didn't find buffer positions smaller than ROW->start, or
18026 didn't find _any_ valid buffer positions in any of the glyphs,
18027 so we must trust the iterator's computed positions. */
18028 row->minpos = row->start.pos;
18029 if (max_pos <= 0)
18030 {
18031 max_pos = CHARPOS (it->current.pos);
18032 max_bpos = BYTEPOS (it->current.pos);
18033 }
18034
18035 /* Here are the various use-cases for ending the row, and the
18036 corresponding values for ROW->maxpos:
18037
18038 Line ends in a newline from buffer eol_pos + 1
18039 Line is continued from buffer max_pos + 1
18040 Line is truncated on right it->current.pos
18041 Line ends in a newline from string max_pos
18042 Line is continued from string max_pos
18043 Line is continued from display vector max_pos
18044 Line is entirely from a string min_pos == max_pos
18045 Line is entirely from a display vector min_pos == max_pos
18046 Line that ends at ZV ZV
18047
18048 If you discover other use-cases, please add them here as
18049 appropriate. */
18050 if (row->ends_at_zv_p)
18051 row->maxpos = it->current.pos;
18052 else if (row->used[TEXT_AREA])
18053 {
18054 if (row->ends_in_newline_from_string_p)
18055 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18056 else if (CHARPOS (it->eol_pos) > 0)
18057 SET_TEXT_POS (row->maxpos,
18058 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18059 else if (row->continued_p)
18060 {
18061 /* If max_pos is different from IT's current position, it
18062 means IT->method does not belong to the display element
18063 at max_pos. However, it also means that the display
18064 element at max_pos was displayed in its entirety on this
18065 line, which is equivalent to saying that the next line
18066 starts at the next buffer position. */
18067 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18068 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18069 else
18070 {
18071 INC_BOTH (max_pos, max_bpos);
18072 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18073 }
18074 }
18075 else if (row->truncated_on_right_p)
18076 /* display_line already called reseat_at_next_visible_line_start,
18077 which puts the iterator at the beginning of the next line, in
18078 the logical order. */
18079 row->maxpos = it->current.pos;
18080 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18081 /* A line that is entirely from a string/image/stretch... */
18082 row->maxpos = row->minpos;
18083 else
18084 abort ();
18085 }
18086 else
18087 row->maxpos = it->current.pos;
18088 }
18089
18090 /* Construct the glyph row IT->glyph_row in the desired matrix of
18091 IT->w from text at the current position of IT. See dispextern.h
18092 for an overview of struct it. Value is non-zero if
18093 IT->glyph_row displays text, as opposed to a line displaying ZV
18094 only. */
18095
18096 static int
18097 display_line (struct it *it)
18098 {
18099 struct glyph_row *row = it->glyph_row;
18100 Lisp_Object overlay_arrow_string;
18101 struct it wrap_it;
18102 void *wrap_data = NULL;
18103 int may_wrap = 0, wrap_x IF_LINT (= 0);
18104 int wrap_row_used = -1;
18105 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18106 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18107 int wrap_row_extra_line_spacing IF_LINT (= 0);
18108 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18109 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18110 int cvpos;
18111 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18112 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18113
18114 /* We always start displaying at hpos zero even if hscrolled. */
18115 xassert (it->hpos == 0 && it->current_x == 0);
18116
18117 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18118 >= it->w->desired_matrix->nrows)
18119 {
18120 it->w->nrows_scale_factor++;
18121 fonts_changed_p = 1;
18122 return 0;
18123 }
18124
18125 /* Is IT->w showing the region? */
18126 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18127
18128 /* Clear the result glyph row and enable it. */
18129 prepare_desired_row (row);
18130
18131 row->y = it->current_y;
18132 row->start = it->start;
18133 row->continuation_lines_width = it->continuation_lines_width;
18134 row->displays_text_p = 1;
18135 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18136 it->starts_in_middle_of_char_p = 0;
18137
18138 /* Arrange the overlays nicely for our purposes. Usually, we call
18139 display_line on only one line at a time, in which case this
18140 can't really hurt too much, or we call it on lines which appear
18141 one after another in the buffer, in which case all calls to
18142 recenter_overlay_lists but the first will be pretty cheap. */
18143 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18144
18145 /* Move over display elements that are not visible because we are
18146 hscrolled. This may stop at an x-position < IT->first_visible_x
18147 if the first glyph is partially visible or if we hit a line end. */
18148 if (it->current_x < it->first_visible_x)
18149 {
18150 this_line_min_pos = row->start.pos;
18151 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18152 MOVE_TO_POS | MOVE_TO_X);
18153 /* Record the smallest positions seen while we moved over
18154 display elements that are not visible. This is needed by
18155 redisplay_internal for optimizing the case where the cursor
18156 stays inside the same line. The rest of this function only
18157 considers positions that are actually displayed, so
18158 RECORD_MAX_MIN_POS will not otherwise record positions that
18159 are hscrolled to the left of the left edge of the window. */
18160 min_pos = CHARPOS (this_line_min_pos);
18161 min_bpos = BYTEPOS (this_line_min_pos);
18162 }
18163 else
18164 {
18165 /* We only do this when not calling `move_it_in_display_line_to'
18166 above, because move_it_in_display_line_to calls
18167 handle_line_prefix itself. */
18168 handle_line_prefix (it);
18169 }
18170
18171 /* Get the initial row height. This is either the height of the
18172 text hscrolled, if there is any, or zero. */
18173 row->ascent = it->max_ascent;
18174 row->height = it->max_ascent + it->max_descent;
18175 row->phys_ascent = it->max_phys_ascent;
18176 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18177 row->extra_line_spacing = it->max_extra_line_spacing;
18178
18179 /* Utility macro to record max and min buffer positions seen until now. */
18180 #define RECORD_MAX_MIN_POS(IT) \
18181 do \
18182 { \
18183 if (IT_CHARPOS (*(IT)) < min_pos) \
18184 { \
18185 min_pos = IT_CHARPOS (*(IT)); \
18186 min_bpos = IT_BYTEPOS (*(IT)); \
18187 } \
18188 if (IT_CHARPOS (*(IT)) > max_pos) \
18189 { \
18190 max_pos = IT_CHARPOS (*(IT)); \
18191 max_bpos = IT_BYTEPOS (*(IT)); \
18192 } \
18193 } \
18194 while (0)
18195
18196 /* Loop generating characters. The loop is left with IT on the next
18197 character to display. */
18198 while (1)
18199 {
18200 int n_glyphs_before, hpos_before, x_before;
18201 int x, nglyphs;
18202 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18203
18204 /* Retrieve the next thing to display. Value is zero if end of
18205 buffer reached. */
18206 if (!get_next_display_element (it))
18207 {
18208 /* Maybe add a space at the end of this line that is used to
18209 display the cursor there under X. Set the charpos of the
18210 first glyph of blank lines not corresponding to any text
18211 to -1. */
18212 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18213 row->exact_window_width_line_p = 1;
18214 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18215 || row->used[TEXT_AREA] == 0)
18216 {
18217 row->glyphs[TEXT_AREA]->charpos = -1;
18218 row->displays_text_p = 0;
18219
18220 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18221 && (!MINI_WINDOW_P (it->w)
18222 || (minibuf_level && EQ (it->window, minibuf_window))))
18223 row->indicate_empty_line_p = 1;
18224 }
18225
18226 it->continuation_lines_width = 0;
18227 row->ends_at_zv_p = 1;
18228 /* A row that displays right-to-left text must always have
18229 its last face extended all the way to the end of line,
18230 even if this row ends in ZV, because we still write to
18231 the screen left to right. */
18232 if (row->reversed_p)
18233 extend_face_to_end_of_line (it);
18234 break;
18235 }
18236
18237 /* Now, get the metrics of what we want to display. This also
18238 generates glyphs in `row' (which is IT->glyph_row). */
18239 n_glyphs_before = row->used[TEXT_AREA];
18240 x = it->current_x;
18241
18242 /* Remember the line height so far in case the next element doesn't
18243 fit on the line. */
18244 if (it->line_wrap != TRUNCATE)
18245 {
18246 ascent = it->max_ascent;
18247 descent = it->max_descent;
18248 phys_ascent = it->max_phys_ascent;
18249 phys_descent = it->max_phys_descent;
18250
18251 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18252 {
18253 if (IT_DISPLAYING_WHITESPACE (it))
18254 may_wrap = 1;
18255 else if (may_wrap)
18256 {
18257 SAVE_IT (wrap_it, *it, wrap_data);
18258 wrap_x = x;
18259 wrap_row_used = row->used[TEXT_AREA];
18260 wrap_row_ascent = row->ascent;
18261 wrap_row_height = row->height;
18262 wrap_row_phys_ascent = row->phys_ascent;
18263 wrap_row_phys_height = row->phys_height;
18264 wrap_row_extra_line_spacing = row->extra_line_spacing;
18265 wrap_row_min_pos = min_pos;
18266 wrap_row_min_bpos = min_bpos;
18267 wrap_row_max_pos = max_pos;
18268 wrap_row_max_bpos = max_bpos;
18269 may_wrap = 0;
18270 }
18271 }
18272 }
18273
18274 PRODUCE_GLYPHS (it);
18275
18276 /* If this display element was in marginal areas, continue with
18277 the next one. */
18278 if (it->area != TEXT_AREA)
18279 {
18280 row->ascent = max (row->ascent, it->max_ascent);
18281 row->height = max (row->height, it->max_ascent + it->max_descent);
18282 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18283 row->phys_height = max (row->phys_height,
18284 it->max_phys_ascent + it->max_phys_descent);
18285 row->extra_line_spacing = max (row->extra_line_spacing,
18286 it->max_extra_line_spacing);
18287 set_iterator_to_next (it, 1);
18288 continue;
18289 }
18290
18291 /* Does the display element fit on the line? If we truncate
18292 lines, we should draw past the right edge of the window. If
18293 we don't truncate, we want to stop so that we can display the
18294 continuation glyph before the right margin. If lines are
18295 continued, there are two possible strategies for characters
18296 resulting in more than 1 glyph (e.g. tabs): Display as many
18297 glyphs as possible in this line and leave the rest for the
18298 continuation line, or display the whole element in the next
18299 line. Original redisplay did the former, so we do it also. */
18300 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18301 hpos_before = it->hpos;
18302 x_before = x;
18303
18304 if (/* Not a newline. */
18305 nglyphs > 0
18306 /* Glyphs produced fit entirely in the line. */
18307 && it->current_x < it->last_visible_x)
18308 {
18309 it->hpos += nglyphs;
18310 row->ascent = max (row->ascent, it->max_ascent);
18311 row->height = max (row->height, it->max_ascent + it->max_descent);
18312 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18313 row->phys_height = max (row->phys_height,
18314 it->max_phys_ascent + it->max_phys_descent);
18315 row->extra_line_spacing = max (row->extra_line_spacing,
18316 it->max_extra_line_spacing);
18317 if (it->current_x - it->pixel_width < it->first_visible_x)
18318 row->x = x - it->first_visible_x;
18319 /* Record the maximum and minimum buffer positions seen so
18320 far in glyphs that will be displayed by this row. */
18321 if (it->bidi_p)
18322 RECORD_MAX_MIN_POS (it);
18323 }
18324 else
18325 {
18326 int i, new_x;
18327 struct glyph *glyph;
18328
18329 for (i = 0; i < nglyphs; ++i, x = new_x)
18330 {
18331 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18332 new_x = x + glyph->pixel_width;
18333
18334 if (/* Lines are continued. */
18335 it->line_wrap != TRUNCATE
18336 && (/* Glyph doesn't fit on the line. */
18337 new_x > it->last_visible_x
18338 /* Or it fits exactly on a window system frame. */
18339 || (new_x == it->last_visible_x
18340 && FRAME_WINDOW_P (it->f))))
18341 {
18342 /* End of a continued line. */
18343
18344 if (it->hpos == 0
18345 || (new_x == it->last_visible_x
18346 && FRAME_WINDOW_P (it->f)))
18347 {
18348 /* Current glyph is the only one on the line or
18349 fits exactly on the line. We must continue
18350 the line because we can't draw the cursor
18351 after the glyph. */
18352 row->continued_p = 1;
18353 it->current_x = new_x;
18354 it->continuation_lines_width += new_x;
18355 ++it->hpos;
18356 /* Record the maximum and minimum buffer
18357 positions seen so far in glyphs that will be
18358 displayed by this row. */
18359 if (it->bidi_p)
18360 RECORD_MAX_MIN_POS (it);
18361 if (i == nglyphs - 1)
18362 {
18363 /* If line-wrap is on, check if a previous
18364 wrap point was found. */
18365 if (wrap_row_used > 0
18366 /* Even if there is a previous wrap
18367 point, continue the line here as
18368 usual, if (i) the previous character
18369 was a space or tab AND (ii) the
18370 current character is not. */
18371 && (!may_wrap
18372 || IT_DISPLAYING_WHITESPACE (it)))
18373 goto back_to_wrap;
18374
18375 set_iterator_to_next (it, 1);
18376 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18377 {
18378 if (!get_next_display_element (it))
18379 {
18380 row->exact_window_width_line_p = 1;
18381 it->continuation_lines_width = 0;
18382 row->continued_p = 0;
18383 row->ends_at_zv_p = 1;
18384 }
18385 else if (ITERATOR_AT_END_OF_LINE_P (it))
18386 {
18387 row->continued_p = 0;
18388 row->exact_window_width_line_p = 1;
18389 }
18390 }
18391 }
18392 }
18393 else if (CHAR_GLYPH_PADDING_P (*glyph)
18394 && !FRAME_WINDOW_P (it->f))
18395 {
18396 /* A padding glyph that doesn't fit on this line.
18397 This means the whole character doesn't fit
18398 on the line. */
18399 if (row->reversed_p)
18400 unproduce_glyphs (it, row->used[TEXT_AREA]
18401 - n_glyphs_before);
18402 row->used[TEXT_AREA] = n_glyphs_before;
18403
18404 /* Fill the rest of the row with continuation
18405 glyphs like in 20.x. */
18406 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18407 < row->glyphs[1 + TEXT_AREA])
18408 produce_special_glyphs (it, IT_CONTINUATION);
18409
18410 row->continued_p = 1;
18411 it->current_x = x_before;
18412 it->continuation_lines_width += x_before;
18413
18414 /* Restore the height to what it was before the
18415 element not fitting on the line. */
18416 it->max_ascent = ascent;
18417 it->max_descent = descent;
18418 it->max_phys_ascent = phys_ascent;
18419 it->max_phys_descent = phys_descent;
18420 }
18421 else if (wrap_row_used > 0)
18422 {
18423 back_to_wrap:
18424 if (row->reversed_p)
18425 unproduce_glyphs (it,
18426 row->used[TEXT_AREA] - wrap_row_used);
18427 RESTORE_IT (it, &wrap_it, wrap_data);
18428 it->continuation_lines_width += wrap_x;
18429 row->used[TEXT_AREA] = wrap_row_used;
18430 row->ascent = wrap_row_ascent;
18431 row->height = wrap_row_height;
18432 row->phys_ascent = wrap_row_phys_ascent;
18433 row->phys_height = wrap_row_phys_height;
18434 row->extra_line_spacing = wrap_row_extra_line_spacing;
18435 min_pos = wrap_row_min_pos;
18436 min_bpos = wrap_row_min_bpos;
18437 max_pos = wrap_row_max_pos;
18438 max_bpos = wrap_row_max_bpos;
18439 row->continued_p = 1;
18440 row->ends_at_zv_p = 0;
18441 row->exact_window_width_line_p = 0;
18442 it->continuation_lines_width += x;
18443
18444 /* Make sure that a non-default face is extended
18445 up to the right margin of the window. */
18446 extend_face_to_end_of_line (it);
18447 }
18448 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18449 {
18450 /* A TAB that extends past the right edge of the
18451 window. This produces a single glyph on
18452 window system frames. We leave the glyph in
18453 this row and let it fill the row, but don't
18454 consume the TAB. */
18455 it->continuation_lines_width += it->last_visible_x;
18456 row->ends_in_middle_of_char_p = 1;
18457 row->continued_p = 1;
18458 glyph->pixel_width = it->last_visible_x - x;
18459 it->starts_in_middle_of_char_p = 1;
18460 }
18461 else
18462 {
18463 /* Something other than a TAB that draws past
18464 the right edge of the window. Restore
18465 positions to values before the element. */
18466 if (row->reversed_p)
18467 unproduce_glyphs (it, row->used[TEXT_AREA]
18468 - (n_glyphs_before + i));
18469 row->used[TEXT_AREA] = n_glyphs_before + i;
18470
18471 /* Display continuation glyphs. */
18472 if (!FRAME_WINDOW_P (it->f))
18473 produce_special_glyphs (it, IT_CONTINUATION);
18474 row->continued_p = 1;
18475
18476 it->current_x = x_before;
18477 it->continuation_lines_width += x;
18478 extend_face_to_end_of_line (it);
18479
18480 if (nglyphs > 1 && i > 0)
18481 {
18482 row->ends_in_middle_of_char_p = 1;
18483 it->starts_in_middle_of_char_p = 1;
18484 }
18485
18486 /* Restore the height to what it was before the
18487 element not fitting on the line. */
18488 it->max_ascent = ascent;
18489 it->max_descent = descent;
18490 it->max_phys_ascent = phys_ascent;
18491 it->max_phys_descent = phys_descent;
18492 }
18493
18494 break;
18495 }
18496 else if (new_x > it->first_visible_x)
18497 {
18498 /* Increment number of glyphs actually displayed. */
18499 ++it->hpos;
18500
18501 /* Record the maximum and minimum buffer positions
18502 seen so far in glyphs that will be displayed by
18503 this row. */
18504 if (it->bidi_p)
18505 RECORD_MAX_MIN_POS (it);
18506
18507 if (x < it->first_visible_x)
18508 /* Glyph is partially visible, i.e. row starts at
18509 negative X position. */
18510 row->x = x - it->first_visible_x;
18511 }
18512 else
18513 {
18514 /* Glyph is completely off the left margin of the
18515 window. This should not happen because of the
18516 move_it_in_display_line at the start of this
18517 function, unless the text display area of the
18518 window is empty. */
18519 xassert (it->first_visible_x <= it->last_visible_x);
18520 }
18521 }
18522
18523 row->ascent = max (row->ascent, it->max_ascent);
18524 row->height = max (row->height, it->max_ascent + it->max_descent);
18525 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18526 row->phys_height = max (row->phys_height,
18527 it->max_phys_ascent + it->max_phys_descent);
18528 row->extra_line_spacing = max (row->extra_line_spacing,
18529 it->max_extra_line_spacing);
18530
18531 /* End of this display line if row is continued. */
18532 if (row->continued_p || row->ends_at_zv_p)
18533 break;
18534 }
18535
18536 at_end_of_line:
18537 /* Is this a line end? If yes, we're also done, after making
18538 sure that a non-default face is extended up to the right
18539 margin of the window. */
18540 if (ITERATOR_AT_END_OF_LINE_P (it))
18541 {
18542 int used_before = row->used[TEXT_AREA];
18543
18544 row->ends_in_newline_from_string_p = STRINGP (it->object);
18545
18546 /* Add a space at the end of the line that is used to
18547 display the cursor there. */
18548 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18549 append_space_for_newline (it, 0);
18550
18551 /* Extend the face to the end of the line. */
18552 extend_face_to_end_of_line (it);
18553
18554 /* Make sure we have the position. */
18555 if (used_before == 0)
18556 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18557
18558 /* Record the position of the newline, for use in
18559 find_row_edges. */
18560 it->eol_pos = it->current.pos;
18561
18562 /* Consume the line end. This skips over invisible lines. */
18563 set_iterator_to_next (it, 1);
18564 it->continuation_lines_width = 0;
18565 break;
18566 }
18567
18568 /* Proceed with next display element. Note that this skips
18569 over lines invisible because of selective display. */
18570 set_iterator_to_next (it, 1);
18571
18572 /* If we truncate lines, we are done when the last displayed
18573 glyphs reach past the right margin of the window. */
18574 if (it->line_wrap == TRUNCATE
18575 && (FRAME_WINDOW_P (it->f)
18576 ? (it->current_x >= it->last_visible_x)
18577 : (it->current_x > it->last_visible_x)))
18578 {
18579 /* Maybe add truncation glyphs. */
18580 if (!FRAME_WINDOW_P (it->f))
18581 {
18582 int i, n;
18583
18584 if (!row->reversed_p)
18585 {
18586 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18587 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18588 break;
18589 }
18590 else
18591 {
18592 for (i = 0; i < row->used[TEXT_AREA]; i++)
18593 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18594 break;
18595 /* Remove any padding glyphs at the front of ROW, to
18596 make room for the truncation glyphs we will be
18597 adding below. The loop below always inserts at
18598 least one truncation glyph, so also remove the
18599 last glyph added to ROW. */
18600 unproduce_glyphs (it, i + 1);
18601 /* Adjust i for the loop below. */
18602 i = row->used[TEXT_AREA] - (i + 1);
18603 }
18604
18605 for (n = row->used[TEXT_AREA]; i < n; ++i)
18606 {
18607 row->used[TEXT_AREA] = i;
18608 produce_special_glyphs (it, IT_TRUNCATION);
18609 }
18610 }
18611 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18612 {
18613 /* Don't truncate if we can overflow newline into fringe. */
18614 if (!get_next_display_element (it))
18615 {
18616 it->continuation_lines_width = 0;
18617 row->ends_at_zv_p = 1;
18618 row->exact_window_width_line_p = 1;
18619 break;
18620 }
18621 if (ITERATOR_AT_END_OF_LINE_P (it))
18622 {
18623 row->exact_window_width_line_p = 1;
18624 goto at_end_of_line;
18625 }
18626 }
18627
18628 row->truncated_on_right_p = 1;
18629 it->continuation_lines_width = 0;
18630 reseat_at_next_visible_line_start (it, 0);
18631 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18632 it->hpos = hpos_before;
18633 it->current_x = x_before;
18634 break;
18635 }
18636 }
18637
18638 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18639 at the left window margin. */
18640 if (it->first_visible_x
18641 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18642 {
18643 if (!FRAME_WINDOW_P (it->f))
18644 insert_left_trunc_glyphs (it);
18645 row->truncated_on_left_p = 1;
18646 }
18647
18648 /* Remember the position at which this line ends.
18649
18650 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18651 cannot be before the call to find_row_edges below, since that is
18652 where these positions are determined. */
18653 row->end = it->current;
18654 if (!it->bidi_p)
18655 {
18656 row->minpos = row->start.pos;
18657 row->maxpos = row->end.pos;
18658 }
18659 else
18660 {
18661 /* ROW->minpos and ROW->maxpos must be the smallest and
18662 `1 + the largest' buffer positions in ROW. But if ROW was
18663 bidi-reordered, these two positions can be anywhere in the
18664 row, so we must determine them now. */
18665 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18666 }
18667
18668 /* If the start of this line is the overlay arrow-position, then
18669 mark this glyph row as the one containing the overlay arrow.
18670 This is clearly a mess with variable size fonts. It would be
18671 better to let it be displayed like cursors under X. */
18672 if ((row->displays_text_p || !overlay_arrow_seen)
18673 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18674 !NILP (overlay_arrow_string)))
18675 {
18676 /* Overlay arrow in window redisplay is a fringe bitmap. */
18677 if (STRINGP (overlay_arrow_string))
18678 {
18679 struct glyph_row *arrow_row
18680 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18681 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18682 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18683 struct glyph *p = row->glyphs[TEXT_AREA];
18684 struct glyph *p2, *end;
18685
18686 /* Copy the arrow glyphs. */
18687 while (glyph < arrow_end)
18688 *p++ = *glyph++;
18689
18690 /* Throw away padding glyphs. */
18691 p2 = p;
18692 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18693 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18694 ++p2;
18695 if (p2 > p)
18696 {
18697 while (p2 < end)
18698 *p++ = *p2++;
18699 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18700 }
18701 }
18702 else
18703 {
18704 xassert (INTEGERP (overlay_arrow_string));
18705 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18706 }
18707 overlay_arrow_seen = 1;
18708 }
18709
18710 /* Compute pixel dimensions of this line. */
18711 compute_line_metrics (it);
18712
18713 /* Record whether this row ends inside an ellipsis. */
18714 row->ends_in_ellipsis_p
18715 = (it->method == GET_FROM_DISPLAY_VECTOR
18716 && it->ellipsis_p);
18717
18718 /* Save fringe bitmaps in this row. */
18719 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18720 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18721 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18722 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18723
18724 it->left_user_fringe_bitmap = 0;
18725 it->left_user_fringe_face_id = 0;
18726 it->right_user_fringe_bitmap = 0;
18727 it->right_user_fringe_face_id = 0;
18728
18729 /* Maybe set the cursor. */
18730 cvpos = it->w->cursor.vpos;
18731 if ((cvpos < 0
18732 /* In bidi-reordered rows, keep checking for proper cursor
18733 position even if one has been found already, because buffer
18734 positions in such rows change non-linearly with ROW->VPOS,
18735 when a line is continued. One exception: when we are at ZV,
18736 display cursor on the first suitable glyph row, since all
18737 the empty rows after that also have their position set to ZV. */
18738 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18739 lines' rows is implemented for bidi-reordered rows. */
18740 || (it->bidi_p
18741 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18742 && PT >= MATRIX_ROW_START_CHARPOS (row)
18743 && PT <= MATRIX_ROW_END_CHARPOS (row)
18744 && cursor_row_p (row))
18745 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18746
18747 /* Highlight trailing whitespace. */
18748 if (!NILP (Vshow_trailing_whitespace))
18749 highlight_trailing_whitespace (it->f, it->glyph_row);
18750
18751 /* Prepare for the next line. This line starts horizontally at (X
18752 HPOS) = (0 0). Vertical positions are incremented. As a
18753 convenience for the caller, IT->glyph_row is set to the next
18754 row to be used. */
18755 it->current_x = it->hpos = 0;
18756 it->current_y += row->height;
18757 SET_TEXT_POS (it->eol_pos, 0, 0);
18758 ++it->vpos;
18759 ++it->glyph_row;
18760 /* The next row should by default use the same value of the
18761 reversed_p flag as this one. set_iterator_to_next decides when
18762 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18763 the flag accordingly. */
18764 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18765 it->glyph_row->reversed_p = row->reversed_p;
18766 it->start = row->end;
18767 return row->displays_text_p;
18768
18769 #undef RECORD_MAX_MIN_POS
18770 }
18771
18772 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18773 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18774 doc: /* Return paragraph direction at point in BUFFER.
18775 Value is either `left-to-right' or `right-to-left'.
18776 If BUFFER is omitted or nil, it defaults to the current buffer.
18777
18778 Paragraph direction determines how the text in the paragraph is displayed.
18779 In left-to-right paragraphs, text begins at the left margin of the window
18780 and the reading direction is generally left to right. In right-to-left
18781 paragraphs, text begins at the right margin and is read from right to left.
18782
18783 See also `bidi-paragraph-direction'. */)
18784 (Lisp_Object buffer)
18785 {
18786 struct buffer *buf = current_buffer;
18787 struct buffer *old = buf;
18788
18789 if (! NILP (buffer))
18790 {
18791 CHECK_BUFFER (buffer);
18792 buf = XBUFFER (buffer);
18793 }
18794
18795 if (NILP (BVAR (buf, bidi_display_reordering)))
18796 return Qleft_to_right;
18797 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18798 return BVAR (buf, bidi_paragraph_direction);
18799 else
18800 {
18801 /* Determine the direction from buffer text. We could try to
18802 use current_matrix if it is up to date, but this seems fast
18803 enough as it is. */
18804 struct bidi_it itb;
18805 EMACS_INT pos = BUF_PT (buf);
18806 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18807 int c;
18808
18809 set_buffer_temp (buf);
18810 /* bidi_paragraph_init finds the base direction of the paragraph
18811 by searching forward from paragraph start. We need the base
18812 direction of the current or _previous_ paragraph, so we need
18813 to make sure we are within that paragraph. To that end, find
18814 the previous non-empty line. */
18815 if (pos >= ZV && pos > BEGV)
18816 {
18817 pos--;
18818 bytepos = CHAR_TO_BYTE (pos);
18819 }
18820 while ((c = FETCH_BYTE (bytepos)) == '\n'
18821 || c == ' ' || c == '\t' || c == '\f')
18822 {
18823 if (bytepos <= BEGV_BYTE)
18824 break;
18825 bytepos--;
18826 pos--;
18827 }
18828 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18829 bytepos--;
18830 itb.charpos = pos;
18831 itb.bytepos = bytepos;
18832 itb.nchars = -1;
18833 itb.string.s = NULL;
18834 itb.string.lstring = Qnil;
18835 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18836 itb.first_elt = 1;
18837 itb.separator_limit = -1;
18838 itb.paragraph_dir = NEUTRAL_DIR;
18839
18840 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18841 set_buffer_temp (old);
18842 switch (itb.paragraph_dir)
18843 {
18844 case L2R:
18845 return Qleft_to_right;
18846 break;
18847 case R2L:
18848 return Qright_to_left;
18849 break;
18850 default:
18851 abort ();
18852 }
18853 }
18854 }
18855
18856
18857 \f
18858 /***********************************************************************
18859 Menu Bar
18860 ***********************************************************************/
18861
18862 /* Redisplay the menu bar in the frame for window W.
18863
18864 The menu bar of X frames that don't have X toolkit support is
18865 displayed in a special window W->frame->menu_bar_window.
18866
18867 The menu bar of terminal frames is treated specially as far as
18868 glyph matrices are concerned. Menu bar lines are not part of
18869 windows, so the update is done directly on the frame matrix rows
18870 for the menu bar. */
18871
18872 static void
18873 display_menu_bar (struct window *w)
18874 {
18875 struct frame *f = XFRAME (WINDOW_FRAME (w));
18876 struct it it;
18877 Lisp_Object items;
18878 int i;
18879
18880 /* Don't do all this for graphical frames. */
18881 #ifdef HAVE_NTGUI
18882 if (FRAME_W32_P (f))
18883 return;
18884 #endif
18885 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18886 if (FRAME_X_P (f))
18887 return;
18888 #endif
18889
18890 #ifdef HAVE_NS
18891 if (FRAME_NS_P (f))
18892 return;
18893 #endif /* HAVE_NS */
18894
18895 #ifdef USE_X_TOOLKIT
18896 xassert (!FRAME_WINDOW_P (f));
18897 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18898 it.first_visible_x = 0;
18899 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18900 #else /* not USE_X_TOOLKIT */
18901 if (FRAME_WINDOW_P (f))
18902 {
18903 /* Menu bar lines are displayed in the desired matrix of the
18904 dummy window menu_bar_window. */
18905 struct window *menu_w;
18906 xassert (WINDOWP (f->menu_bar_window));
18907 menu_w = XWINDOW (f->menu_bar_window);
18908 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18909 MENU_FACE_ID);
18910 it.first_visible_x = 0;
18911 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18912 }
18913 else
18914 {
18915 /* This is a TTY frame, i.e. character hpos/vpos are used as
18916 pixel x/y. */
18917 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18918 MENU_FACE_ID);
18919 it.first_visible_x = 0;
18920 it.last_visible_x = FRAME_COLS (f);
18921 }
18922 #endif /* not USE_X_TOOLKIT */
18923
18924 /* FIXME: This should be controlled by a user option. See the
18925 comments in redisplay_tool_bar and display_mode_line about
18926 this. */
18927 it.paragraph_embedding = L2R;
18928
18929 if (! mode_line_inverse_video)
18930 /* Force the menu-bar to be displayed in the default face. */
18931 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18932
18933 /* Clear all rows of the menu bar. */
18934 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18935 {
18936 struct glyph_row *row = it.glyph_row + i;
18937 clear_glyph_row (row);
18938 row->enabled_p = 1;
18939 row->full_width_p = 1;
18940 }
18941
18942 /* Display all items of the menu bar. */
18943 items = FRAME_MENU_BAR_ITEMS (it.f);
18944 for (i = 0; i < ASIZE (items); i += 4)
18945 {
18946 Lisp_Object string;
18947
18948 /* Stop at nil string. */
18949 string = AREF (items, i + 1);
18950 if (NILP (string))
18951 break;
18952
18953 /* Remember where item was displayed. */
18954 ASET (items, i + 3, make_number (it.hpos));
18955
18956 /* Display the item, pad with one space. */
18957 if (it.current_x < it.last_visible_x)
18958 display_string (NULL, string, Qnil, 0, 0, &it,
18959 SCHARS (string) + 1, 0, 0, -1);
18960 }
18961
18962 /* Fill out the line with spaces. */
18963 if (it.current_x < it.last_visible_x)
18964 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18965
18966 /* Compute the total height of the lines. */
18967 compute_line_metrics (&it);
18968 }
18969
18970
18971 \f
18972 /***********************************************************************
18973 Mode Line
18974 ***********************************************************************/
18975
18976 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18977 FORCE is non-zero, redisplay mode lines unconditionally.
18978 Otherwise, redisplay only mode lines that are garbaged. Value is
18979 the number of windows whose mode lines were redisplayed. */
18980
18981 static int
18982 redisplay_mode_lines (Lisp_Object window, int force)
18983 {
18984 int nwindows = 0;
18985
18986 while (!NILP (window))
18987 {
18988 struct window *w = XWINDOW (window);
18989
18990 if (WINDOWP (w->hchild))
18991 nwindows += redisplay_mode_lines (w->hchild, force);
18992 else if (WINDOWP (w->vchild))
18993 nwindows += redisplay_mode_lines (w->vchild, force);
18994 else if (force
18995 || FRAME_GARBAGED_P (XFRAME (w->frame))
18996 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18997 {
18998 struct text_pos lpoint;
18999 struct buffer *old = current_buffer;
19000
19001 /* Set the window's buffer for the mode line display. */
19002 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19003 set_buffer_internal_1 (XBUFFER (w->buffer));
19004
19005 /* Point refers normally to the selected window. For any
19006 other window, set up appropriate value. */
19007 if (!EQ (window, selected_window))
19008 {
19009 struct text_pos pt;
19010
19011 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19012 if (CHARPOS (pt) < BEGV)
19013 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19014 else if (CHARPOS (pt) > (ZV - 1))
19015 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19016 else
19017 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19018 }
19019
19020 /* Display mode lines. */
19021 clear_glyph_matrix (w->desired_matrix);
19022 if (display_mode_lines (w))
19023 {
19024 ++nwindows;
19025 w->must_be_updated_p = 1;
19026 }
19027
19028 /* Restore old settings. */
19029 set_buffer_internal_1 (old);
19030 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19031 }
19032
19033 window = w->next;
19034 }
19035
19036 return nwindows;
19037 }
19038
19039
19040 /* Display the mode and/or header line of window W. Value is the
19041 sum number of mode lines and header lines displayed. */
19042
19043 static int
19044 display_mode_lines (struct window *w)
19045 {
19046 Lisp_Object old_selected_window, old_selected_frame;
19047 int n = 0;
19048
19049 old_selected_frame = selected_frame;
19050 selected_frame = w->frame;
19051 old_selected_window = selected_window;
19052 XSETWINDOW (selected_window, w);
19053
19054 /* These will be set while the mode line specs are processed. */
19055 line_number_displayed = 0;
19056 w->column_number_displayed = Qnil;
19057
19058 if (WINDOW_WANTS_MODELINE_P (w))
19059 {
19060 struct window *sel_w = XWINDOW (old_selected_window);
19061
19062 /* Select mode line face based on the real selected window. */
19063 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19064 BVAR (current_buffer, mode_line_format));
19065 ++n;
19066 }
19067
19068 if (WINDOW_WANTS_HEADER_LINE_P (w))
19069 {
19070 display_mode_line (w, HEADER_LINE_FACE_ID,
19071 BVAR (current_buffer, header_line_format));
19072 ++n;
19073 }
19074
19075 selected_frame = old_selected_frame;
19076 selected_window = old_selected_window;
19077 return n;
19078 }
19079
19080
19081 /* Display mode or header line of window W. FACE_ID specifies which
19082 line to display; it is either MODE_LINE_FACE_ID or
19083 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19084 display. Value is the pixel height of the mode/header line
19085 displayed. */
19086
19087 static int
19088 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19089 {
19090 struct it it;
19091 struct face *face;
19092 int count = SPECPDL_INDEX ();
19093
19094 init_iterator (&it, w, -1, -1, NULL, face_id);
19095 /* Don't extend on a previously drawn mode-line.
19096 This may happen if called from pos_visible_p. */
19097 it.glyph_row->enabled_p = 0;
19098 prepare_desired_row (it.glyph_row);
19099
19100 it.glyph_row->mode_line_p = 1;
19101
19102 if (! mode_line_inverse_video)
19103 /* Force the mode-line to be displayed in the default face. */
19104 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19105
19106 /* FIXME: This should be controlled by a user option. But
19107 supporting such an option is not trivial, since the mode line is
19108 made up of many separate strings. */
19109 it.paragraph_embedding = L2R;
19110
19111 record_unwind_protect (unwind_format_mode_line,
19112 format_mode_line_unwind_data (NULL, Qnil, 0));
19113
19114 mode_line_target = MODE_LINE_DISPLAY;
19115
19116 /* Temporarily make frame's keyboard the current kboard so that
19117 kboard-local variables in the mode_line_format will get the right
19118 values. */
19119 push_kboard (FRAME_KBOARD (it.f));
19120 record_unwind_save_match_data ();
19121 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19122 pop_kboard ();
19123
19124 unbind_to (count, Qnil);
19125
19126 /* Fill up with spaces. */
19127 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19128
19129 compute_line_metrics (&it);
19130 it.glyph_row->full_width_p = 1;
19131 it.glyph_row->continued_p = 0;
19132 it.glyph_row->truncated_on_left_p = 0;
19133 it.glyph_row->truncated_on_right_p = 0;
19134
19135 /* Make a 3D mode-line have a shadow at its right end. */
19136 face = FACE_FROM_ID (it.f, face_id);
19137 extend_face_to_end_of_line (&it);
19138 if (face->box != FACE_NO_BOX)
19139 {
19140 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19141 + it.glyph_row->used[TEXT_AREA] - 1);
19142 last->right_box_line_p = 1;
19143 }
19144
19145 return it.glyph_row->height;
19146 }
19147
19148 /* Move element ELT in LIST to the front of LIST.
19149 Return the updated list. */
19150
19151 static Lisp_Object
19152 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19153 {
19154 register Lisp_Object tail, prev;
19155 register Lisp_Object tem;
19156
19157 tail = list;
19158 prev = Qnil;
19159 while (CONSP (tail))
19160 {
19161 tem = XCAR (tail);
19162
19163 if (EQ (elt, tem))
19164 {
19165 /* Splice out the link TAIL. */
19166 if (NILP (prev))
19167 list = XCDR (tail);
19168 else
19169 Fsetcdr (prev, XCDR (tail));
19170
19171 /* Now make it the first. */
19172 Fsetcdr (tail, list);
19173 return tail;
19174 }
19175 else
19176 prev = tail;
19177 tail = XCDR (tail);
19178 QUIT;
19179 }
19180
19181 /* Not found--return unchanged LIST. */
19182 return list;
19183 }
19184
19185 /* Contribute ELT to the mode line for window IT->w. How it
19186 translates into text depends on its data type.
19187
19188 IT describes the display environment in which we display, as usual.
19189
19190 DEPTH is the depth in recursion. It is used to prevent
19191 infinite recursion here.
19192
19193 FIELD_WIDTH is the number of characters the display of ELT should
19194 occupy in the mode line, and PRECISION is the maximum number of
19195 characters to display from ELT's representation. See
19196 display_string for details.
19197
19198 Returns the hpos of the end of the text generated by ELT.
19199
19200 PROPS is a property list to add to any string we encounter.
19201
19202 If RISKY is nonzero, remove (disregard) any properties in any string
19203 we encounter, and ignore :eval and :propertize.
19204
19205 The global variable `mode_line_target' determines whether the
19206 output is passed to `store_mode_line_noprop',
19207 `store_mode_line_string', or `display_string'. */
19208
19209 static int
19210 display_mode_element (struct it *it, int depth, int field_width, int precision,
19211 Lisp_Object elt, Lisp_Object props, int risky)
19212 {
19213 int n = 0, field, prec;
19214 int literal = 0;
19215
19216 tail_recurse:
19217 if (depth > 100)
19218 elt = build_string ("*too-deep*");
19219
19220 depth++;
19221
19222 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19223 {
19224 case Lisp_String:
19225 {
19226 /* A string: output it and check for %-constructs within it. */
19227 unsigned char c;
19228 EMACS_INT offset = 0;
19229
19230 if (SCHARS (elt) > 0
19231 && (!NILP (props) || risky))
19232 {
19233 Lisp_Object oprops, aelt;
19234 oprops = Ftext_properties_at (make_number (0), elt);
19235
19236 /* If the starting string's properties are not what
19237 we want, translate the string. Also, if the string
19238 is risky, do that anyway. */
19239
19240 if (NILP (Fequal (props, oprops)) || risky)
19241 {
19242 /* If the starting string has properties,
19243 merge the specified ones onto the existing ones. */
19244 if (! NILP (oprops) && !risky)
19245 {
19246 Lisp_Object tem;
19247
19248 oprops = Fcopy_sequence (oprops);
19249 tem = props;
19250 while (CONSP (tem))
19251 {
19252 oprops = Fplist_put (oprops, XCAR (tem),
19253 XCAR (XCDR (tem)));
19254 tem = XCDR (XCDR (tem));
19255 }
19256 props = oprops;
19257 }
19258
19259 aelt = Fassoc (elt, mode_line_proptrans_alist);
19260 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19261 {
19262 /* AELT is what we want. Move it to the front
19263 without consing. */
19264 elt = XCAR (aelt);
19265 mode_line_proptrans_alist
19266 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19267 }
19268 else
19269 {
19270 Lisp_Object tem;
19271
19272 /* If AELT has the wrong props, it is useless.
19273 so get rid of it. */
19274 if (! NILP (aelt))
19275 mode_line_proptrans_alist
19276 = Fdelq (aelt, mode_line_proptrans_alist);
19277
19278 elt = Fcopy_sequence (elt);
19279 Fset_text_properties (make_number (0), Flength (elt),
19280 props, elt);
19281 /* Add this item to mode_line_proptrans_alist. */
19282 mode_line_proptrans_alist
19283 = Fcons (Fcons (elt, props),
19284 mode_line_proptrans_alist);
19285 /* Truncate mode_line_proptrans_alist
19286 to at most 50 elements. */
19287 tem = Fnthcdr (make_number (50),
19288 mode_line_proptrans_alist);
19289 if (! NILP (tem))
19290 XSETCDR (tem, Qnil);
19291 }
19292 }
19293 }
19294
19295 offset = 0;
19296
19297 if (literal)
19298 {
19299 prec = precision - n;
19300 switch (mode_line_target)
19301 {
19302 case MODE_LINE_NOPROP:
19303 case MODE_LINE_TITLE:
19304 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19305 break;
19306 case MODE_LINE_STRING:
19307 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19308 break;
19309 case MODE_LINE_DISPLAY:
19310 n += display_string (NULL, elt, Qnil, 0, 0, it,
19311 0, prec, 0, STRING_MULTIBYTE (elt));
19312 break;
19313 }
19314
19315 break;
19316 }
19317
19318 /* Handle the non-literal case. */
19319
19320 while ((precision <= 0 || n < precision)
19321 && SREF (elt, offset) != 0
19322 && (mode_line_target != MODE_LINE_DISPLAY
19323 || it->current_x < it->last_visible_x))
19324 {
19325 EMACS_INT last_offset = offset;
19326
19327 /* Advance to end of string or next format specifier. */
19328 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19329 ;
19330
19331 if (offset - 1 != last_offset)
19332 {
19333 EMACS_INT nchars, nbytes;
19334
19335 /* Output to end of string or up to '%'. Field width
19336 is length of string. Don't output more than
19337 PRECISION allows us. */
19338 offset--;
19339
19340 prec = c_string_width (SDATA (elt) + last_offset,
19341 offset - last_offset, precision - n,
19342 &nchars, &nbytes);
19343
19344 switch (mode_line_target)
19345 {
19346 case MODE_LINE_NOPROP:
19347 case MODE_LINE_TITLE:
19348 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19349 break;
19350 case MODE_LINE_STRING:
19351 {
19352 EMACS_INT bytepos = last_offset;
19353 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19354 EMACS_INT endpos = (precision <= 0
19355 ? string_byte_to_char (elt, offset)
19356 : charpos + nchars);
19357
19358 n += store_mode_line_string (NULL,
19359 Fsubstring (elt, make_number (charpos),
19360 make_number (endpos)),
19361 0, 0, 0, Qnil);
19362 }
19363 break;
19364 case MODE_LINE_DISPLAY:
19365 {
19366 EMACS_INT bytepos = last_offset;
19367 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19368
19369 if (precision <= 0)
19370 nchars = string_byte_to_char (elt, offset) - charpos;
19371 n += display_string (NULL, elt, Qnil, 0, charpos,
19372 it, 0, nchars, 0,
19373 STRING_MULTIBYTE (elt));
19374 }
19375 break;
19376 }
19377 }
19378 else /* c == '%' */
19379 {
19380 EMACS_INT percent_position = offset;
19381
19382 /* Get the specified minimum width. Zero means
19383 don't pad. */
19384 field = 0;
19385 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19386 field = field * 10 + c - '0';
19387
19388 /* Don't pad beyond the total padding allowed. */
19389 if (field_width - n > 0 && field > field_width - n)
19390 field = field_width - n;
19391
19392 /* Note that either PRECISION <= 0 or N < PRECISION. */
19393 prec = precision - n;
19394
19395 if (c == 'M')
19396 n += display_mode_element (it, depth, field, prec,
19397 Vglobal_mode_string, props,
19398 risky);
19399 else if (c != 0)
19400 {
19401 int multibyte;
19402 EMACS_INT bytepos, charpos;
19403 const char *spec;
19404 Lisp_Object string;
19405
19406 bytepos = percent_position;
19407 charpos = (STRING_MULTIBYTE (elt)
19408 ? string_byte_to_char (elt, bytepos)
19409 : bytepos);
19410 spec = decode_mode_spec (it->w, c, field, &string);
19411 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19412
19413 switch (mode_line_target)
19414 {
19415 case MODE_LINE_NOPROP:
19416 case MODE_LINE_TITLE:
19417 n += store_mode_line_noprop (spec, field, prec);
19418 break;
19419 case MODE_LINE_STRING:
19420 {
19421 Lisp_Object tem = build_string (spec);
19422 props = Ftext_properties_at (make_number (charpos), elt);
19423 /* Should only keep face property in props */
19424 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19425 }
19426 break;
19427 case MODE_LINE_DISPLAY:
19428 {
19429 int nglyphs_before, nwritten;
19430
19431 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19432 nwritten = display_string (spec, string, elt,
19433 charpos, 0, it,
19434 field, prec, 0,
19435 multibyte);
19436
19437 /* Assign to the glyphs written above the
19438 string where the `%x' came from, position
19439 of the `%'. */
19440 if (nwritten > 0)
19441 {
19442 struct glyph *glyph
19443 = (it->glyph_row->glyphs[TEXT_AREA]
19444 + nglyphs_before);
19445 int i;
19446
19447 for (i = 0; i < nwritten; ++i)
19448 {
19449 glyph[i].object = elt;
19450 glyph[i].charpos = charpos;
19451 }
19452
19453 n += nwritten;
19454 }
19455 }
19456 break;
19457 }
19458 }
19459 else /* c == 0 */
19460 break;
19461 }
19462 }
19463 }
19464 break;
19465
19466 case Lisp_Symbol:
19467 /* A symbol: process the value of the symbol recursively
19468 as if it appeared here directly. Avoid error if symbol void.
19469 Special case: if value of symbol is a string, output the string
19470 literally. */
19471 {
19472 register Lisp_Object tem;
19473
19474 /* If the variable is not marked as risky to set
19475 then its contents are risky to use. */
19476 if (NILP (Fget (elt, Qrisky_local_variable)))
19477 risky = 1;
19478
19479 tem = Fboundp (elt);
19480 if (!NILP (tem))
19481 {
19482 tem = Fsymbol_value (elt);
19483 /* If value is a string, output that string literally:
19484 don't check for % within it. */
19485 if (STRINGP (tem))
19486 literal = 1;
19487
19488 if (!EQ (tem, elt))
19489 {
19490 /* Give up right away for nil or t. */
19491 elt = tem;
19492 goto tail_recurse;
19493 }
19494 }
19495 }
19496 break;
19497
19498 case Lisp_Cons:
19499 {
19500 register Lisp_Object car, tem;
19501
19502 /* A cons cell: five distinct cases.
19503 If first element is :eval or :propertize, do something special.
19504 If first element is a string or a cons, process all the elements
19505 and effectively concatenate them.
19506 If first element is a negative number, truncate displaying cdr to
19507 at most that many characters. If positive, pad (with spaces)
19508 to at least that many characters.
19509 If first element is a symbol, process the cadr or caddr recursively
19510 according to whether the symbol's value is non-nil or nil. */
19511 car = XCAR (elt);
19512 if (EQ (car, QCeval))
19513 {
19514 /* An element of the form (:eval FORM) means evaluate FORM
19515 and use the result as mode line elements. */
19516
19517 if (risky)
19518 break;
19519
19520 if (CONSP (XCDR (elt)))
19521 {
19522 Lisp_Object spec;
19523 spec = safe_eval (XCAR (XCDR (elt)));
19524 n += display_mode_element (it, depth, field_width - n,
19525 precision - n, spec, props,
19526 risky);
19527 }
19528 }
19529 else if (EQ (car, QCpropertize))
19530 {
19531 /* An element of the form (:propertize ELT PROPS...)
19532 means display ELT but applying properties PROPS. */
19533
19534 if (risky)
19535 break;
19536
19537 if (CONSP (XCDR (elt)))
19538 n += display_mode_element (it, depth, field_width - n,
19539 precision - n, XCAR (XCDR (elt)),
19540 XCDR (XCDR (elt)), risky);
19541 }
19542 else if (SYMBOLP (car))
19543 {
19544 tem = Fboundp (car);
19545 elt = XCDR (elt);
19546 if (!CONSP (elt))
19547 goto invalid;
19548 /* elt is now the cdr, and we know it is a cons cell.
19549 Use its car if CAR has a non-nil value. */
19550 if (!NILP (tem))
19551 {
19552 tem = Fsymbol_value (car);
19553 if (!NILP (tem))
19554 {
19555 elt = XCAR (elt);
19556 goto tail_recurse;
19557 }
19558 }
19559 /* Symbol's value is nil (or symbol is unbound)
19560 Get the cddr of the original list
19561 and if possible find the caddr and use that. */
19562 elt = XCDR (elt);
19563 if (NILP (elt))
19564 break;
19565 else if (!CONSP (elt))
19566 goto invalid;
19567 elt = XCAR (elt);
19568 goto tail_recurse;
19569 }
19570 else if (INTEGERP (car))
19571 {
19572 register int lim = XINT (car);
19573 elt = XCDR (elt);
19574 if (lim < 0)
19575 {
19576 /* Negative int means reduce maximum width. */
19577 if (precision <= 0)
19578 precision = -lim;
19579 else
19580 precision = min (precision, -lim);
19581 }
19582 else if (lim > 0)
19583 {
19584 /* Padding specified. Don't let it be more than
19585 current maximum. */
19586 if (precision > 0)
19587 lim = min (precision, lim);
19588
19589 /* If that's more padding than already wanted, queue it.
19590 But don't reduce padding already specified even if
19591 that is beyond the current truncation point. */
19592 field_width = max (lim, field_width);
19593 }
19594 goto tail_recurse;
19595 }
19596 else if (STRINGP (car) || CONSP (car))
19597 {
19598 Lisp_Object halftail = elt;
19599 int len = 0;
19600
19601 while (CONSP (elt)
19602 && (precision <= 0 || n < precision))
19603 {
19604 n += display_mode_element (it, depth,
19605 /* Do padding only after the last
19606 element in the list. */
19607 (! CONSP (XCDR (elt))
19608 ? field_width - n
19609 : 0),
19610 precision - n, XCAR (elt),
19611 props, risky);
19612 elt = XCDR (elt);
19613 len++;
19614 if ((len & 1) == 0)
19615 halftail = XCDR (halftail);
19616 /* Check for cycle. */
19617 if (EQ (halftail, elt))
19618 break;
19619 }
19620 }
19621 }
19622 break;
19623
19624 default:
19625 invalid:
19626 elt = build_string ("*invalid*");
19627 goto tail_recurse;
19628 }
19629
19630 /* Pad to FIELD_WIDTH. */
19631 if (field_width > 0 && n < field_width)
19632 {
19633 switch (mode_line_target)
19634 {
19635 case MODE_LINE_NOPROP:
19636 case MODE_LINE_TITLE:
19637 n += store_mode_line_noprop ("", field_width - n, 0);
19638 break;
19639 case MODE_LINE_STRING:
19640 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19641 break;
19642 case MODE_LINE_DISPLAY:
19643 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19644 0, 0, 0);
19645 break;
19646 }
19647 }
19648
19649 return n;
19650 }
19651
19652 /* Store a mode-line string element in mode_line_string_list.
19653
19654 If STRING is non-null, display that C string. Otherwise, the Lisp
19655 string LISP_STRING is displayed.
19656
19657 FIELD_WIDTH is the minimum number of output glyphs to produce.
19658 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19659 with spaces. FIELD_WIDTH <= 0 means don't pad.
19660
19661 PRECISION is the maximum number of characters to output from
19662 STRING. PRECISION <= 0 means don't truncate the string.
19663
19664 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19665 properties to the string.
19666
19667 PROPS are the properties to add to the string.
19668 The mode_line_string_face face property is always added to the string.
19669 */
19670
19671 static int
19672 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19673 int field_width, int precision, Lisp_Object props)
19674 {
19675 EMACS_INT len;
19676 int n = 0;
19677
19678 if (string != NULL)
19679 {
19680 len = strlen (string);
19681 if (precision > 0 && len > precision)
19682 len = precision;
19683 lisp_string = make_string (string, len);
19684 if (NILP (props))
19685 props = mode_line_string_face_prop;
19686 else if (!NILP (mode_line_string_face))
19687 {
19688 Lisp_Object face = Fplist_get (props, Qface);
19689 props = Fcopy_sequence (props);
19690 if (NILP (face))
19691 face = mode_line_string_face;
19692 else
19693 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19694 props = Fplist_put (props, Qface, face);
19695 }
19696 Fadd_text_properties (make_number (0), make_number (len),
19697 props, lisp_string);
19698 }
19699 else
19700 {
19701 len = XFASTINT (Flength (lisp_string));
19702 if (precision > 0 && len > precision)
19703 {
19704 len = precision;
19705 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19706 precision = -1;
19707 }
19708 if (!NILP (mode_line_string_face))
19709 {
19710 Lisp_Object face;
19711 if (NILP (props))
19712 props = Ftext_properties_at (make_number (0), lisp_string);
19713 face = Fplist_get (props, Qface);
19714 if (NILP (face))
19715 face = mode_line_string_face;
19716 else
19717 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19718 props = Fcons (Qface, Fcons (face, Qnil));
19719 if (copy_string)
19720 lisp_string = Fcopy_sequence (lisp_string);
19721 }
19722 if (!NILP (props))
19723 Fadd_text_properties (make_number (0), make_number (len),
19724 props, lisp_string);
19725 }
19726
19727 if (len > 0)
19728 {
19729 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19730 n += len;
19731 }
19732
19733 if (field_width > len)
19734 {
19735 field_width -= len;
19736 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19737 if (!NILP (props))
19738 Fadd_text_properties (make_number (0), make_number (field_width),
19739 props, lisp_string);
19740 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19741 n += field_width;
19742 }
19743
19744 return n;
19745 }
19746
19747
19748 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19749 1, 4, 0,
19750 doc: /* Format a string out of a mode line format specification.
19751 First arg FORMAT specifies the mode line format (see `mode-line-format'
19752 for details) to use.
19753
19754 By default, the format is evaluated for the currently selected window.
19755
19756 Optional second arg FACE specifies the face property to put on all
19757 characters for which no face is specified. The value nil means the
19758 default face. The value t means whatever face the window's mode line
19759 currently uses (either `mode-line' or `mode-line-inactive',
19760 depending on whether the window is the selected window or not).
19761 An integer value means the value string has no text
19762 properties.
19763
19764 Optional third and fourth args WINDOW and BUFFER specify the window
19765 and buffer to use as the context for the formatting (defaults
19766 are the selected window and the WINDOW's buffer). */)
19767 (Lisp_Object format, Lisp_Object face,
19768 Lisp_Object window, Lisp_Object buffer)
19769 {
19770 struct it it;
19771 int len;
19772 struct window *w;
19773 struct buffer *old_buffer = NULL;
19774 int face_id;
19775 int no_props = INTEGERP (face);
19776 int count = SPECPDL_INDEX ();
19777 Lisp_Object str;
19778 int string_start = 0;
19779
19780 if (NILP (window))
19781 window = selected_window;
19782 CHECK_WINDOW (window);
19783 w = XWINDOW (window);
19784
19785 if (NILP (buffer))
19786 buffer = w->buffer;
19787 CHECK_BUFFER (buffer);
19788
19789 /* Make formatting the modeline a non-op when noninteractive, otherwise
19790 there will be problems later caused by a partially initialized frame. */
19791 if (NILP (format) || noninteractive)
19792 return empty_unibyte_string;
19793
19794 if (no_props)
19795 face = Qnil;
19796
19797 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19798 : EQ (face, Qt) ? (EQ (window, selected_window)
19799 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19800 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19801 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19802 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19803 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19804 : DEFAULT_FACE_ID;
19805
19806 if (XBUFFER (buffer) != current_buffer)
19807 old_buffer = current_buffer;
19808
19809 /* Save things including mode_line_proptrans_alist,
19810 and set that to nil so that we don't alter the outer value. */
19811 record_unwind_protect (unwind_format_mode_line,
19812 format_mode_line_unwind_data
19813 (old_buffer, selected_window, 1));
19814 mode_line_proptrans_alist = Qnil;
19815
19816 Fselect_window (window, Qt);
19817 if (old_buffer)
19818 set_buffer_internal_1 (XBUFFER (buffer));
19819
19820 init_iterator (&it, w, -1, -1, NULL, face_id);
19821
19822 if (no_props)
19823 {
19824 mode_line_target = MODE_LINE_NOPROP;
19825 mode_line_string_face_prop = Qnil;
19826 mode_line_string_list = Qnil;
19827 string_start = MODE_LINE_NOPROP_LEN (0);
19828 }
19829 else
19830 {
19831 mode_line_target = MODE_LINE_STRING;
19832 mode_line_string_list = Qnil;
19833 mode_line_string_face = face;
19834 mode_line_string_face_prop
19835 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19836 }
19837
19838 push_kboard (FRAME_KBOARD (it.f));
19839 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19840 pop_kboard ();
19841
19842 if (no_props)
19843 {
19844 len = MODE_LINE_NOPROP_LEN (string_start);
19845 str = make_string (mode_line_noprop_buf + string_start, len);
19846 }
19847 else
19848 {
19849 mode_line_string_list = Fnreverse (mode_line_string_list);
19850 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19851 empty_unibyte_string);
19852 }
19853
19854 unbind_to (count, Qnil);
19855 return str;
19856 }
19857
19858 /* Write a null-terminated, right justified decimal representation of
19859 the positive integer D to BUF using a minimal field width WIDTH. */
19860
19861 static void
19862 pint2str (register char *buf, register int width, register EMACS_INT d)
19863 {
19864 register char *p = buf;
19865
19866 if (d <= 0)
19867 *p++ = '0';
19868 else
19869 {
19870 while (d > 0)
19871 {
19872 *p++ = d % 10 + '0';
19873 d /= 10;
19874 }
19875 }
19876
19877 for (width -= (int) (p - buf); width > 0; --width)
19878 *p++ = ' ';
19879 *p-- = '\0';
19880 while (p > buf)
19881 {
19882 d = *buf;
19883 *buf++ = *p;
19884 *p-- = d;
19885 }
19886 }
19887
19888 /* Write a null-terminated, right justified decimal and "human
19889 readable" representation of the nonnegative integer D to BUF using
19890 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19891
19892 static const char power_letter[] =
19893 {
19894 0, /* no letter */
19895 'k', /* kilo */
19896 'M', /* mega */
19897 'G', /* giga */
19898 'T', /* tera */
19899 'P', /* peta */
19900 'E', /* exa */
19901 'Z', /* zetta */
19902 'Y' /* yotta */
19903 };
19904
19905 static void
19906 pint2hrstr (char *buf, int width, EMACS_INT d)
19907 {
19908 /* We aim to represent the nonnegative integer D as
19909 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19910 EMACS_INT quotient = d;
19911 int remainder = 0;
19912 /* -1 means: do not use TENTHS. */
19913 int tenths = -1;
19914 int exponent = 0;
19915
19916 /* Length of QUOTIENT.TENTHS as a string. */
19917 int length;
19918
19919 char * psuffix;
19920 char * p;
19921
19922 if (1000 <= quotient)
19923 {
19924 /* Scale to the appropriate EXPONENT. */
19925 do
19926 {
19927 remainder = quotient % 1000;
19928 quotient /= 1000;
19929 exponent++;
19930 }
19931 while (1000 <= quotient);
19932
19933 /* Round to nearest and decide whether to use TENTHS or not. */
19934 if (quotient <= 9)
19935 {
19936 tenths = remainder / 100;
19937 if (50 <= remainder % 100)
19938 {
19939 if (tenths < 9)
19940 tenths++;
19941 else
19942 {
19943 quotient++;
19944 if (quotient == 10)
19945 tenths = -1;
19946 else
19947 tenths = 0;
19948 }
19949 }
19950 }
19951 else
19952 if (500 <= remainder)
19953 {
19954 if (quotient < 999)
19955 quotient++;
19956 else
19957 {
19958 quotient = 1;
19959 exponent++;
19960 tenths = 0;
19961 }
19962 }
19963 }
19964
19965 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19966 if (tenths == -1 && quotient <= 99)
19967 if (quotient <= 9)
19968 length = 1;
19969 else
19970 length = 2;
19971 else
19972 length = 3;
19973 p = psuffix = buf + max (width, length);
19974
19975 /* Print EXPONENT. */
19976 *psuffix++ = power_letter[exponent];
19977 *psuffix = '\0';
19978
19979 /* Print TENTHS. */
19980 if (tenths >= 0)
19981 {
19982 *--p = '0' + tenths;
19983 *--p = '.';
19984 }
19985
19986 /* Print QUOTIENT. */
19987 do
19988 {
19989 int digit = quotient % 10;
19990 *--p = '0' + digit;
19991 }
19992 while ((quotient /= 10) != 0);
19993
19994 /* Print leading spaces. */
19995 while (buf < p)
19996 *--p = ' ';
19997 }
19998
19999 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20000 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20001 type of CODING_SYSTEM. Return updated pointer into BUF. */
20002
20003 static unsigned char invalid_eol_type[] = "(*invalid*)";
20004
20005 static char *
20006 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20007 {
20008 Lisp_Object val;
20009 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20010 const unsigned char *eol_str;
20011 int eol_str_len;
20012 /* The EOL conversion we are using. */
20013 Lisp_Object eoltype;
20014
20015 val = CODING_SYSTEM_SPEC (coding_system);
20016 eoltype = Qnil;
20017
20018 if (!VECTORP (val)) /* Not yet decided. */
20019 {
20020 if (multibyte)
20021 *buf++ = '-';
20022 if (eol_flag)
20023 eoltype = eol_mnemonic_undecided;
20024 /* Don't mention EOL conversion if it isn't decided. */
20025 }
20026 else
20027 {
20028 Lisp_Object attrs;
20029 Lisp_Object eolvalue;
20030
20031 attrs = AREF (val, 0);
20032 eolvalue = AREF (val, 2);
20033
20034 if (multibyte)
20035 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20036
20037 if (eol_flag)
20038 {
20039 /* The EOL conversion that is normal on this system. */
20040
20041 if (NILP (eolvalue)) /* Not yet decided. */
20042 eoltype = eol_mnemonic_undecided;
20043 else if (VECTORP (eolvalue)) /* Not yet decided. */
20044 eoltype = eol_mnemonic_undecided;
20045 else /* eolvalue is Qunix, Qdos, or Qmac. */
20046 eoltype = (EQ (eolvalue, Qunix)
20047 ? eol_mnemonic_unix
20048 : (EQ (eolvalue, Qdos) == 1
20049 ? eol_mnemonic_dos : eol_mnemonic_mac));
20050 }
20051 }
20052
20053 if (eol_flag)
20054 {
20055 /* Mention the EOL conversion if it is not the usual one. */
20056 if (STRINGP (eoltype))
20057 {
20058 eol_str = SDATA (eoltype);
20059 eol_str_len = SBYTES (eoltype);
20060 }
20061 else if (CHARACTERP (eoltype))
20062 {
20063 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20064 int c = XFASTINT (eoltype);
20065 eol_str_len = CHAR_STRING (c, tmp);
20066 eol_str = tmp;
20067 }
20068 else
20069 {
20070 eol_str = invalid_eol_type;
20071 eol_str_len = sizeof (invalid_eol_type) - 1;
20072 }
20073 memcpy (buf, eol_str, eol_str_len);
20074 buf += eol_str_len;
20075 }
20076
20077 return buf;
20078 }
20079
20080 /* Return a string for the output of a mode line %-spec for window W,
20081 generated by character C. FIELD_WIDTH > 0 means pad the string
20082 returned with spaces to that value. Return a Lisp string in
20083 *STRING if the resulting string is taken from that Lisp string.
20084
20085 Note we operate on the current buffer for most purposes,
20086 the exception being w->base_line_pos. */
20087
20088 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20089
20090 static const char *
20091 decode_mode_spec (struct window *w, register int c, int field_width,
20092 Lisp_Object *string)
20093 {
20094 Lisp_Object obj;
20095 struct frame *f = XFRAME (WINDOW_FRAME (w));
20096 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20097 struct buffer *b = current_buffer;
20098
20099 obj = Qnil;
20100 *string = Qnil;
20101
20102 switch (c)
20103 {
20104 case '*':
20105 if (!NILP (BVAR (b, read_only)))
20106 return "%";
20107 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20108 return "*";
20109 return "-";
20110
20111 case '+':
20112 /* This differs from %* only for a modified read-only buffer. */
20113 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20114 return "*";
20115 if (!NILP (BVAR (b, read_only)))
20116 return "%";
20117 return "-";
20118
20119 case '&':
20120 /* This differs from %* in ignoring read-only-ness. */
20121 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20122 return "*";
20123 return "-";
20124
20125 case '%':
20126 return "%";
20127
20128 case '[':
20129 {
20130 int i;
20131 char *p;
20132
20133 if (command_loop_level > 5)
20134 return "[[[... ";
20135 p = decode_mode_spec_buf;
20136 for (i = 0; i < command_loop_level; i++)
20137 *p++ = '[';
20138 *p = 0;
20139 return decode_mode_spec_buf;
20140 }
20141
20142 case ']':
20143 {
20144 int i;
20145 char *p;
20146
20147 if (command_loop_level > 5)
20148 return " ...]]]";
20149 p = decode_mode_spec_buf;
20150 for (i = 0; i < command_loop_level; i++)
20151 *p++ = ']';
20152 *p = 0;
20153 return decode_mode_spec_buf;
20154 }
20155
20156 case '-':
20157 {
20158 register int i;
20159
20160 /* Let lots_of_dashes be a string of infinite length. */
20161 if (mode_line_target == MODE_LINE_NOPROP ||
20162 mode_line_target == MODE_LINE_STRING)
20163 return "--";
20164 if (field_width <= 0
20165 || field_width > sizeof (lots_of_dashes))
20166 {
20167 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20168 decode_mode_spec_buf[i] = '-';
20169 decode_mode_spec_buf[i] = '\0';
20170 return decode_mode_spec_buf;
20171 }
20172 else
20173 return lots_of_dashes;
20174 }
20175
20176 case 'b':
20177 obj = BVAR (b, name);
20178 break;
20179
20180 case 'c':
20181 /* %c and %l are ignored in `frame-title-format'.
20182 (In redisplay_internal, the frame title is drawn _before_ the
20183 windows are updated, so the stuff which depends on actual
20184 window contents (such as %l) may fail to render properly, or
20185 even crash emacs.) */
20186 if (mode_line_target == MODE_LINE_TITLE)
20187 return "";
20188 else
20189 {
20190 EMACS_INT col = current_column ();
20191 w->column_number_displayed = make_number (col);
20192 pint2str (decode_mode_spec_buf, field_width, col);
20193 return decode_mode_spec_buf;
20194 }
20195
20196 case 'e':
20197 #ifndef SYSTEM_MALLOC
20198 {
20199 if (NILP (Vmemory_full))
20200 return "";
20201 else
20202 return "!MEM FULL! ";
20203 }
20204 #else
20205 return "";
20206 #endif
20207
20208 case 'F':
20209 /* %F displays the frame name. */
20210 if (!NILP (f->title))
20211 return SSDATA (f->title);
20212 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20213 return SSDATA (f->name);
20214 return "Emacs";
20215
20216 case 'f':
20217 obj = BVAR (b, filename);
20218 break;
20219
20220 case 'i':
20221 {
20222 EMACS_INT size = ZV - BEGV;
20223 pint2str (decode_mode_spec_buf, field_width, size);
20224 return decode_mode_spec_buf;
20225 }
20226
20227 case 'I':
20228 {
20229 EMACS_INT size = ZV - BEGV;
20230 pint2hrstr (decode_mode_spec_buf, field_width, size);
20231 return decode_mode_spec_buf;
20232 }
20233
20234 case 'l':
20235 {
20236 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20237 EMACS_INT topline, nlines, height;
20238 EMACS_INT junk;
20239
20240 /* %c and %l are ignored in `frame-title-format'. */
20241 if (mode_line_target == MODE_LINE_TITLE)
20242 return "";
20243
20244 startpos = XMARKER (w->start)->charpos;
20245 startpos_byte = marker_byte_position (w->start);
20246 height = WINDOW_TOTAL_LINES (w);
20247
20248 /* If we decided that this buffer isn't suitable for line numbers,
20249 don't forget that too fast. */
20250 if (EQ (w->base_line_pos, w->buffer))
20251 goto no_value;
20252 /* But do forget it, if the window shows a different buffer now. */
20253 else if (BUFFERP (w->base_line_pos))
20254 w->base_line_pos = Qnil;
20255
20256 /* If the buffer is very big, don't waste time. */
20257 if (INTEGERP (Vline_number_display_limit)
20258 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20259 {
20260 w->base_line_pos = Qnil;
20261 w->base_line_number = Qnil;
20262 goto no_value;
20263 }
20264
20265 if (INTEGERP (w->base_line_number)
20266 && INTEGERP (w->base_line_pos)
20267 && XFASTINT (w->base_line_pos) <= startpos)
20268 {
20269 line = XFASTINT (w->base_line_number);
20270 linepos = XFASTINT (w->base_line_pos);
20271 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20272 }
20273 else
20274 {
20275 line = 1;
20276 linepos = BUF_BEGV (b);
20277 linepos_byte = BUF_BEGV_BYTE (b);
20278 }
20279
20280 /* Count lines from base line to window start position. */
20281 nlines = display_count_lines (linepos_byte,
20282 startpos_byte,
20283 startpos, &junk);
20284
20285 topline = nlines + line;
20286
20287 /* Determine a new base line, if the old one is too close
20288 or too far away, or if we did not have one.
20289 "Too close" means it's plausible a scroll-down would
20290 go back past it. */
20291 if (startpos == BUF_BEGV (b))
20292 {
20293 w->base_line_number = make_number (topline);
20294 w->base_line_pos = make_number (BUF_BEGV (b));
20295 }
20296 else if (nlines < height + 25 || nlines > height * 3 + 50
20297 || linepos == BUF_BEGV (b))
20298 {
20299 EMACS_INT limit = BUF_BEGV (b);
20300 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20301 EMACS_INT position;
20302 EMACS_INT distance =
20303 (height * 2 + 30) * line_number_display_limit_width;
20304
20305 if (startpos - distance > limit)
20306 {
20307 limit = startpos - distance;
20308 limit_byte = CHAR_TO_BYTE (limit);
20309 }
20310
20311 nlines = display_count_lines (startpos_byte,
20312 limit_byte,
20313 - (height * 2 + 30),
20314 &position);
20315 /* If we couldn't find the lines we wanted within
20316 line_number_display_limit_width chars per line,
20317 give up on line numbers for this window. */
20318 if (position == limit_byte && limit == startpos - distance)
20319 {
20320 w->base_line_pos = w->buffer;
20321 w->base_line_number = Qnil;
20322 goto no_value;
20323 }
20324
20325 w->base_line_number = make_number (topline - nlines);
20326 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20327 }
20328
20329 /* Now count lines from the start pos to point. */
20330 nlines = display_count_lines (startpos_byte,
20331 PT_BYTE, PT, &junk);
20332
20333 /* Record that we did display the line number. */
20334 line_number_displayed = 1;
20335
20336 /* Make the string to show. */
20337 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20338 return decode_mode_spec_buf;
20339 no_value:
20340 {
20341 char* p = decode_mode_spec_buf;
20342 int pad = field_width - 2;
20343 while (pad-- > 0)
20344 *p++ = ' ';
20345 *p++ = '?';
20346 *p++ = '?';
20347 *p = '\0';
20348 return decode_mode_spec_buf;
20349 }
20350 }
20351 break;
20352
20353 case 'm':
20354 obj = BVAR (b, mode_name);
20355 break;
20356
20357 case 'n':
20358 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20359 return " Narrow";
20360 break;
20361
20362 case 'p':
20363 {
20364 EMACS_INT pos = marker_position (w->start);
20365 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20366
20367 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20368 {
20369 if (pos <= BUF_BEGV (b))
20370 return "All";
20371 else
20372 return "Bottom";
20373 }
20374 else if (pos <= BUF_BEGV (b))
20375 return "Top";
20376 else
20377 {
20378 if (total > 1000000)
20379 /* Do it differently for a large value, to avoid overflow. */
20380 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20381 else
20382 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20383 /* We can't normally display a 3-digit number,
20384 so get us a 2-digit number that is close. */
20385 if (total == 100)
20386 total = 99;
20387 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20388 return decode_mode_spec_buf;
20389 }
20390 }
20391
20392 /* Display percentage of size above the bottom of the screen. */
20393 case 'P':
20394 {
20395 EMACS_INT toppos = marker_position (w->start);
20396 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20397 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20398
20399 if (botpos >= BUF_ZV (b))
20400 {
20401 if (toppos <= BUF_BEGV (b))
20402 return "All";
20403 else
20404 return "Bottom";
20405 }
20406 else
20407 {
20408 if (total > 1000000)
20409 /* Do it differently for a large value, to avoid overflow. */
20410 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20411 else
20412 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20413 /* We can't normally display a 3-digit number,
20414 so get us a 2-digit number that is close. */
20415 if (total == 100)
20416 total = 99;
20417 if (toppos <= BUF_BEGV (b))
20418 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20419 else
20420 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20421 return decode_mode_spec_buf;
20422 }
20423 }
20424
20425 case 's':
20426 /* status of process */
20427 obj = Fget_buffer_process (Fcurrent_buffer ());
20428 if (NILP (obj))
20429 return "no process";
20430 #ifndef MSDOS
20431 obj = Fsymbol_name (Fprocess_status (obj));
20432 #endif
20433 break;
20434
20435 case '@':
20436 {
20437 int count = inhibit_garbage_collection ();
20438 Lisp_Object val = call1 (intern ("file-remote-p"),
20439 BVAR (current_buffer, directory));
20440 unbind_to (count, Qnil);
20441
20442 if (NILP (val))
20443 return "-";
20444 else
20445 return "@";
20446 }
20447
20448 case 't': /* indicate TEXT or BINARY */
20449 return "T";
20450
20451 case 'z':
20452 /* coding-system (not including end-of-line format) */
20453 case 'Z':
20454 /* coding-system (including end-of-line type) */
20455 {
20456 int eol_flag = (c == 'Z');
20457 char *p = decode_mode_spec_buf;
20458
20459 if (! FRAME_WINDOW_P (f))
20460 {
20461 /* No need to mention EOL here--the terminal never needs
20462 to do EOL conversion. */
20463 p = decode_mode_spec_coding (CODING_ID_NAME
20464 (FRAME_KEYBOARD_CODING (f)->id),
20465 p, 0);
20466 p = decode_mode_spec_coding (CODING_ID_NAME
20467 (FRAME_TERMINAL_CODING (f)->id),
20468 p, 0);
20469 }
20470 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20471 p, eol_flag);
20472
20473 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20474 #ifdef subprocesses
20475 obj = Fget_buffer_process (Fcurrent_buffer ());
20476 if (PROCESSP (obj))
20477 {
20478 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20479 p, eol_flag);
20480 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20481 p, eol_flag);
20482 }
20483 #endif /* subprocesses */
20484 #endif /* 0 */
20485 *p = 0;
20486 return decode_mode_spec_buf;
20487 }
20488 }
20489
20490 if (STRINGP (obj))
20491 {
20492 *string = obj;
20493 return SSDATA (obj);
20494 }
20495 else
20496 return "";
20497 }
20498
20499
20500 /* Count up to COUNT lines starting from START_BYTE.
20501 But don't go beyond LIMIT_BYTE.
20502 Return the number of lines thus found (always nonnegative).
20503
20504 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20505
20506 static EMACS_INT
20507 display_count_lines (EMACS_INT start_byte,
20508 EMACS_INT limit_byte, EMACS_INT count,
20509 EMACS_INT *byte_pos_ptr)
20510 {
20511 register unsigned char *cursor;
20512 unsigned char *base;
20513
20514 register EMACS_INT ceiling;
20515 register unsigned char *ceiling_addr;
20516 EMACS_INT orig_count = count;
20517
20518 /* If we are not in selective display mode,
20519 check only for newlines. */
20520 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20521 && !INTEGERP (BVAR (current_buffer, selective_display)));
20522
20523 if (count > 0)
20524 {
20525 while (start_byte < limit_byte)
20526 {
20527 ceiling = BUFFER_CEILING_OF (start_byte);
20528 ceiling = min (limit_byte - 1, ceiling);
20529 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20530 base = (cursor = BYTE_POS_ADDR (start_byte));
20531 while (1)
20532 {
20533 if (selective_display)
20534 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20535 ;
20536 else
20537 while (*cursor != '\n' && ++cursor != ceiling_addr)
20538 ;
20539
20540 if (cursor != ceiling_addr)
20541 {
20542 if (--count == 0)
20543 {
20544 start_byte += cursor - base + 1;
20545 *byte_pos_ptr = start_byte;
20546 return orig_count;
20547 }
20548 else
20549 if (++cursor == ceiling_addr)
20550 break;
20551 }
20552 else
20553 break;
20554 }
20555 start_byte += cursor - base;
20556 }
20557 }
20558 else
20559 {
20560 while (start_byte > limit_byte)
20561 {
20562 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20563 ceiling = max (limit_byte, ceiling);
20564 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20565 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20566 while (1)
20567 {
20568 if (selective_display)
20569 while (--cursor != ceiling_addr
20570 && *cursor != '\n' && *cursor != 015)
20571 ;
20572 else
20573 while (--cursor != ceiling_addr && *cursor != '\n')
20574 ;
20575
20576 if (cursor != ceiling_addr)
20577 {
20578 if (++count == 0)
20579 {
20580 start_byte += cursor - base + 1;
20581 *byte_pos_ptr = start_byte;
20582 /* When scanning backwards, we should
20583 not count the newline posterior to which we stop. */
20584 return - orig_count - 1;
20585 }
20586 }
20587 else
20588 break;
20589 }
20590 /* Here we add 1 to compensate for the last decrement
20591 of CURSOR, which took it past the valid range. */
20592 start_byte += cursor - base + 1;
20593 }
20594 }
20595
20596 *byte_pos_ptr = limit_byte;
20597
20598 if (count < 0)
20599 return - orig_count + count;
20600 return orig_count - count;
20601
20602 }
20603
20604
20605 \f
20606 /***********************************************************************
20607 Displaying strings
20608 ***********************************************************************/
20609
20610 /* Display a NUL-terminated string, starting with index START.
20611
20612 If STRING is non-null, display that C string. Otherwise, the Lisp
20613 string LISP_STRING is displayed. There's a case that STRING is
20614 non-null and LISP_STRING is not nil. It means STRING is a string
20615 data of LISP_STRING. In that case, we display LISP_STRING while
20616 ignoring its text properties.
20617
20618 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20619 FACE_STRING. Display STRING or LISP_STRING with the face at
20620 FACE_STRING_POS in FACE_STRING:
20621
20622 Display the string in the environment given by IT, but use the
20623 standard display table, temporarily.
20624
20625 FIELD_WIDTH is the minimum number of output glyphs to produce.
20626 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20627 with spaces. If STRING has more characters, more than FIELD_WIDTH
20628 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20629
20630 PRECISION is the maximum number of characters to output from
20631 STRING. PRECISION < 0 means don't truncate the string.
20632
20633 This is roughly equivalent to printf format specifiers:
20634
20635 FIELD_WIDTH PRECISION PRINTF
20636 ----------------------------------------
20637 -1 -1 %s
20638 -1 10 %.10s
20639 10 -1 %10s
20640 20 10 %20.10s
20641
20642 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20643 display them, and < 0 means obey the current buffer's value of
20644 enable_multibyte_characters.
20645
20646 Value is the number of columns displayed. */
20647
20648 static int
20649 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20650 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20651 int field_width, int precision, int max_x, int multibyte)
20652 {
20653 int hpos_at_start = it->hpos;
20654 int saved_face_id = it->face_id;
20655 struct glyph_row *row = it->glyph_row;
20656 EMACS_INT it_charpos;
20657
20658 /* Initialize the iterator IT for iteration over STRING beginning
20659 with index START. */
20660 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20661 precision, field_width, multibyte);
20662 if (string && STRINGP (lisp_string))
20663 /* LISP_STRING is the one returned by decode_mode_spec. We should
20664 ignore its text properties. */
20665 it->stop_charpos = it->end_charpos;
20666
20667 /* If displaying STRING, set up the face of the iterator from
20668 FACE_STRING, if that's given. */
20669 if (STRINGP (face_string))
20670 {
20671 EMACS_INT endptr;
20672 struct face *face;
20673
20674 it->face_id
20675 = face_at_string_position (it->w, face_string, face_string_pos,
20676 0, it->region_beg_charpos,
20677 it->region_end_charpos,
20678 &endptr, it->base_face_id, 0);
20679 face = FACE_FROM_ID (it->f, it->face_id);
20680 it->face_box_p = face->box != FACE_NO_BOX;
20681 }
20682
20683 /* Set max_x to the maximum allowed X position. Don't let it go
20684 beyond the right edge of the window. */
20685 if (max_x <= 0)
20686 max_x = it->last_visible_x;
20687 else
20688 max_x = min (max_x, it->last_visible_x);
20689
20690 /* Skip over display elements that are not visible. because IT->w is
20691 hscrolled. */
20692 if (it->current_x < it->first_visible_x)
20693 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20694 MOVE_TO_POS | MOVE_TO_X);
20695
20696 row->ascent = it->max_ascent;
20697 row->height = it->max_ascent + it->max_descent;
20698 row->phys_ascent = it->max_phys_ascent;
20699 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20700 row->extra_line_spacing = it->max_extra_line_spacing;
20701
20702 if (STRINGP (it->string))
20703 it_charpos = IT_STRING_CHARPOS (*it);
20704 else
20705 it_charpos = IT_CHARPOS (*it);
20706
20707 /* This condition is for the case that we are called with current_x
20708 past last_visible_x. */
20709 while (it->current_x < max_x)
20710 {
20711 int x_before, x, n_glyphs_before, i, nglyphs;
20712
20713 /* Get the next display element. */
20714 if (!get_next_display_element (it))
20715 break;
20716
20717 /* Produce glyphs. */
20718 x_before = it->current_x;
20719 n_glyphs_before = row->used[TEXT_AREA];
20720 PRODUCE_GLYPHS (it);
20721
20722 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20723 i = 0;
20724 x = x_before;
20725 while (i < nglyphs)
20726 {
20727 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20728
20729 if (it->line_wrap != TRUNCATE
20730 && x + glyph->pixel_width > max_x)
20731 {
20732 /* End of continued line or max_x reached. */
20733 if (CHAR_GLYPH_PADDING_P (*glyph))
20734 {
20735 /* A wide character is unbreakable. */
20736 if (row->reversed_p)
20737 unproduce_glyphs (it, row->used[TEXT_AREA]
20738 - n_glyphs_before);
20739 row->used[TEXT_AREA] = n_glyphs_before;
20740 it->current_x = x_before;
20741 }
20742 else
20743 {
20744 if (row->reversed_p)
20745 unproduce_glyphs (it, row->used[TEXT_AREA]
20746 - (n_glyphs_before + i));
20747 row->used[TEXT_AREA] = n_glyphs_before + i;
20748 it->current_x = x;
20749 }
20750 break;
20751 }
20752 else if (x + glyph->pixel_width >= it->first_visible_x)
20753 {
20754 /* Glyph is at least partially visible. */
20755 ++it->hpos;
20756 if (x < it->first_visible_x)
20757 row->x = x - it->first_visible_x;
20758 }
20759 else
20760 {
20761 /* Glyph is off the left margin of the display area.
20762 Should not happen. */
20763 abort ();
20764 }
20765
20766 row->ascent = max (row->ascent, it->max_ascent);
20767 row->height = max (row->height, it->max_ascent + it->max_descent);
20768 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20769 row->phys_height = max (row->phys_height,
20770 it->max_phys_ascent + it->max_phys_descent);
20771 row->extra_line_spacing = max (row->extra_line_spacing,
20772 it->max_extra_line_spacing);
20773 x += glyph->pixel_width;
20774 ++i;
20775 }
20776
20777 /* Stop if max_x reached. */
20778 if (i < nglyphs)
20779 break;
20780
20781 /* Stop at line ends. */
20782 if (ITERATOR_AT_END_OF_LINE_P (it))
20783 {
20784 it->continuation_lines_width = 0;
20785 break;
20786 }
20787
20788 set_iterator_to_next (it, 1);
20789 if (STRINGP (it->string))
20790 it_charpos = IT_STRING_CHARPOS (*it);
20791 else
20792 it_charpos = IT_CHARPOS (*it);
20793
20794 /* Stop if truncating at the right edge. */
20795 if (it->line_wrap == TRUNCATE
20796 && it->current_x >= it->last_visible_x)
20797 {
20798 /* Add truncation mark, but don't do it if the line is
20799 truncated at a padding space. */
20800 if (it_charpos < it->string_nchars)
20801 {
20802 if (!FRAME_WINDOW_P (it->f))
20803 {
20804 int ii, n;
20805
20806 if (it->current_x > it->last_visible_x)
20807 {
20808 if (!row->reversed_p)
20809 {
20810 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20811 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20812 break;
20813 }
20814 else
20815 {
20816 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
20817 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20818 break;
20819 unproduce_glyphs (it, ii + 1);
20820 ii = row->used[TEXT_AREA] - (ii + 1);
20821 }
20822 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20823 {
20824 row->used[TEXT_AREA] = ii;
20825 produce_special_glyphs (it, IT_TRUNCATION);
20826 }
20827 }
20828 produce_special_glyphs (it, IT_TRUNCATION);
20829 }
20830 row->truncated_on_right_p = 1;
20831 }
20832 break;
20833 }
20834 }
20835
20836 /* Maybe insert a truncation at the left. */
20837 if (it->first_visible_x
20838 && it_charpos > 0)
20839 {
20840 if (!FRAME_WINDOW_P (it->f))
20841 insert_left_trunc_glyphs (it);
20842 row->truncated_on_left_p = 1;
20843 }
20844
20845 it->face_id = saved_face_id;
20846
20847 /* Value is number of columns displayed. */
20848 return it->hpos - hpos_at_start;
20849 }
20850
20851
20852 \f
20853 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20854 appears as an element of LIST or as the car of an element of LIST.
20855 If PROPVAL is a list, compare each element against LIST in that
20856 way, and return 1/2 if any element of PROPVAL is found in LIST.
20857 Otherwise return 0. This function cannot quit.
20858 The return value is 2 if the text is invisible but with an ellipsis
20859 and 1 if it's invisible and without an ellipsis. */
20860
20861 int
20862 invisible_p (register Lisp_Object propval, Lisp_Object list)
20863 {
20864 register Lisp_Object tail, proptail;
20865
20866 for (tail = list; CONSP (tail); tail = XCDR (tail))
20867 {
20868 register Lisp_Object tem;
20869 tem = XCAR (tail);
20870 if (EQ (propval, tem))
20871 return 1;
20872 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20873 return NILP (XCDR (tem)) ? 1 : 2;
20874 }
20875
20876 if (CONSP (propval))
20877 {
20878 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20879 {
20880 Lisp_Object propelt;
20881 propelt = XCAR (proptail);
20882 for (tail = list; CONSP (tail); tail = XCDR (tail))
20883 {
20884 register Lisp_Object tem;
20885 tem = XCAR (tail);
20886 if (EQ (propelt, tem))
20887 return 1;
20888 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20889 return NILP (XCDR (tem)) ? 1 : 2;
20890 }
20891 }
20892 }
20893
20894 return 0;
20895 }
20896
20897 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20898 doc: /* Non-nil if the property makes the text invisible.
20899 POS-OR-PROP can be a marker or number, in which case it is taken to be
20900 a position in the current buffer and the value of the `invisible' property
20901 is checked; or it can be some other value, which is then presumed to be the
20902 value of the `invisible' property of the text of interest.
20903 The non-nil value returned can be t for truly invisible text or something
20904 else if the text is replaced by an ellipsis. */)
20905 (Lisp_Object pos_or_prop)
20906 {
20907 Lisp_Object prop
20908 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20909 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20910 : pos_or_prop);
20911 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20912 return (invis == 0 ? Qnil
20913 : invis == 1 ? Qt
20914 : make_number (invis));
20915 }
20916
20917 /* Calculate a width or height in pixels from a specification using
20918 the following elements:
20919
20920 SPEC ::=
20921 NUM - a (fractional) multiple of the default font width/height
20922 (NUM) - specifies exactly NUM pixels
20923 UNIT - a fixed number of pixels, see below.
20924 ELEMENT - size of a display element in pixels, see below.
20925 (NUM . SPEC) - equals NUM * SPEC
20926 (+ SPEC SPEC ...) - add pixel values
20927 (- SPEC SPEC ...) - subtract pixel values
20928 (- SPEC) - negate pixel value
20929
20930 NUM ::=
20931 INT or FLOAT - a number constant
20932 SYMBOL - use symbol's (buffer local) variable binding.
20933
20934 UNIT ::=
20935 in - pixels per inch *)
20936 mm - pixels per 1/1000 meter *)
20937 cm - pixels per 1/100 meter *)
20938 width - width of current font in pixels.
20939 height - height of current font in pixels.
20940
20941 *) using the ratio(s) defined in display-pixels-per-inch.
20942
20943 ELEMENT ::=
20944
20945 left-fringe - left fringe width in pixels
20946 right-fringe - right fringe width in pixels
20947
20948 left-margin - left margin width in pixels
20949 right-margin - right margin width in pixels
20950
20951 scroll-bar - scroll-bar area width in pixels
20952
20953 Examples:
20954
20955 Pixels corresponding to 5 inches:
20956 (5 . in)
20957
20958 Total width of non-text areas on left side of window (if scroll-bar is on left):
20959 '(space :width (+ left-fringe left-margin scroll-bar))
20960
20961 Align to first text column (in header line):
20962 '(space :align-to 0)
20963
20964 Align to middle of text area minus half the width of variable `my-image'
20965 containing a loaded image:
20966 '(space :align-to (0.5 . (- text my-image)))
20967
20968 Width of left margin minus width of 1 character in the default font:
20969 '(space :width (- left-margin 1))
20970
20971 Width of left margin minus width of 2 characters in the current font:
20972 '(space :width (- left-margin (2 . width)))
20973
20974 Center 1 character over left-margin (in header line):
20975 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20976
20977 Different ways to express width of left fringe plus left margin minus one pixel:
20978 '(space :width (- (+ left-fringe left-margin) (1)))
20979 '(space :width (+ left-fringe left-margin (- (1))))
20980 '(space :width (+ left-fringe left-margin (-1)))
20981
20982 */
20983
20984 #define NUMVAL(X) \
20985 ((INTEGERP (X) || FLOATP (X)) \
20986 ? XFLOATINT (X) \
20987 : - 1)
20988
20989 int
20990 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20991 struct font *font, int width_p, int *align_to)
20992 {
20993 double pixels;
20994
20995 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20996 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20997
20998 if (NILP (prop))
20999 return OK_PIXELS (0);
21000
21001 xassert (FRAME_LIVE_P (it->f));
21002
21003 if (SYMBOLP (prop))
21004 {
21005 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21006 {
21007 char *unit = SSDATA (SYMBOL_NAME (prop));
21008
21009 if (unit[0] == 'i' && unit[1] == 'n')
21010 pixels = 1.0;
21011 else if (unit[0] == 'm' && unit[1] == 'm')
21012 pixels = 25.4;
21013 else if (unit[0] == 'c' && unit[1] == 'm')
21014 pixels = 2.54;
21015 else
21016 pixels = 0;
21017 if (pixels > 0)
21018 {
21019 double ppi;
21020 #ifdef HAVE_WINDOW_SYSTEM
21021 if (FRAME_WINDOW_P (it->f)
21022 && (ppi = (width_p
21023 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21024 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21025 ppi > 0))
21026 return OK_PIXELS (ppi / pixels);
21027 #endif
21028
21029 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21030 || (CONSP (Vdisplay_pixels_per_inch)
21031 && (ppi = (width_p
21032 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21033 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21034 ppi > 0)))
21035 return OK_PIXELS (ppi / pixels);
21036
21037 return 0;
21038 }
21039 }
21040
21041 #ifdef HAVE_WINDOW_SYSTEM
21042 if (EQ (prop, Qheight))
21043 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21044 if (EQ (prop, Qwidth))
21045 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21046 #else
21047 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21048 return OK_PIXELS (1);
21049 #endif
21050
21051 if (EQ (prop, Qtext))
21052 return OK_PIXELS (width_p
21053 ? window_box_width (it->w, TEXT_AREA)
21054 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21055
21056 if (align_to && *align_to < 0)
21057 {
21058 *res = 0;
21059 if (EQ (prop, Qleft))
21060 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21061 if (EQ (prop, Qright))
21062 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21063 if (EQ (prop, Qcenter))
21064 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21065 + window_box_width (it->w, TEXT_AREA) / 2);
21066 if (EQ (prop, Qleft_fringe))
21067 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21068 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21069 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21070 if (EQ (prop, Qright_fringe))
21071 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21072 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21073 : window_box_right_offset (it->w, TEXT_AREA));
21074 if (EQ (prop, Qleft_margin))
21075 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21076 if (EQ (prop, Qright_margin))
21077 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21078 if (EQ (prop, Qscroll_bar))
21079 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21080 ? 0
21081 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21083 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21084 : 0)));
21085 }
21086 else
21087 {
21088 if (EQ (prop, Qleft_fringe))
21089 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21090 if (EQ (prop, Qright_fringe))
21091 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21092 if (EQ (prop, Qleft_margin))
21093 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21094 if (EQ (prop, Qright_margin))
21095 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21096 if (EQ (prop, Qscroll_bar))
21097 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21098 }
21099
21100 prop = Fbuffer_local_value (prop, it->w->buffer);
21101 }
21102
21103 if (INTEGERP (prop) || FLOATP (prop))
21104 {
21105 int base_unit = (width_p
21106 ? FRAME_COLUMN_WIDTH (it->f)
21107 : FRAME_LINE_HEIGHT (it->f));
21108 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21109 }
21110
21111 if (CONSP (prop))
21112 {
21113 Lisp_Object car = XCAR (prop);
21114 Lisp_Object cdr = XCDR (prop);
21115
21116 if (SYMBOLP (car))
21117 {
21118 #ifdef HAVE_WINDOW_SYSTEM
21119 if (FRAME_WINDOW_P (it->f)
21120 && valid_image_p (prop))
21121 {
21122 ptrdiff_t id = lookup_image (it->f, prop);
21123 struct image *img = IMAGE_FROM_ID (it->f, id);
21124
21125 return OK_PIXELS (width_p ? img->width : img->height);
21126 }
21127 #endif
21128 if (EQ (car, Qplus) || EQ (car, Qminus))
21129 {
21130 int first = 1;
21131 double px;
21132
21133 pixels = 0;
21134 while (CONSP (cdr))
21135 {
21136 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21137 font, width_p, align_to))
21138 return 0;
21139 if (first)
21140 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21141 else
21142 pixels += px;
21143 cdr = XCDR (cdr);
21144 }
21145 if (EQ (car, Qminus))
21146 pixels = -pixels;
21147 return OK_PIXELS (pixels);
21148 }
21149
21150 car = Fbuffer_local_value (car, it->w->buffer);
21151 }
21152
21153 if (INTEGERP (car) || FLOATP (car))
21154 {
21155 double fact;
21156 pixels = XFLOATINT (car);
21157 if (NILP (cdr))
21158 return OK_PIXELS (pixels);
21159 if (calc_pixel_width_or_height (&fact, it, cdr,
21160 font, width_p, align_to))
21161 return OK_PIXELS (pixels * fact);
21162 return 0;
21163 }
21164
21165 return 0;
21166 }
21167
21168 return 0;
21169 }
21170
21171 \f
21172 /***********************************************************************
21173 Glyph Display
21174 ***********************************************************************/
21175
21176 #ifdef HAVE_WINDOW_SYSTEM
21177
21178 #if GLYPH_DEBUG
21179
21180 void
21181 dump_glyph_string (struct glyph_string *s)
21182 {
21183 fprintf (stderr, "glyph string\n");
21184 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21185 s->x, s->y, s->width, s->height);
21186 fprintf (stderr, " ybase = %d\n", s->ybase);
21187 fprintf (stderr, " hl = %d\n", s->hl);
21188 fprintf (stderr, " left overhang = %d, right = %d\n",
21189 s->left_overhang, s->right_overhang);
21190 fprintf (stderr, " nchars = %d\n", s->nchars);
21191 fprintf (stderr, " extends to end of line = %d\n",
21192 s->extends_to_end_of_line_p);
21193 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21194 fprintf (stderr, " bg width = %d\n", s->background_width);
21195 }
21196
21197 #endif /* GLYPH_DEBUG */
21198
21199 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21200 of XChar2b structures for S; it can't be allocated in
21201 init_glyph_string because it must be allocated via `alloca'. W
21202 is the window on which S is drawn. ROW and AREA are the glyph row
21203 and area within the row from which S is constructed. START is the
21204 index of the first glyph structure covered by S. HL is a
21205 face-override for drawing S. */
21206
21207 #ifdef HAVE_NTGUI
21208 #define OPTIONAL_HDC(hdc) HDC hdc,
21209 #define DECLARE_HDC(hdc) HDC hdc;
21210 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21211 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21212 #endif
21213
21214 #ifndef OPTIONAL_HDC
21215 #define OPTIONAL_HDC(hdc)
21216 #define DECLARE_HDC(hdc)
21217 #define ALLOCATE_HDC(hdc, f)
21218 #define RELEASE_HDC(hdc, f)
21219 #endif
21220
21221 static void
21222 init_glyph_string (struct glyph_string *s,
21223 OPTIONAL_HDC (hdc)
21224 XChar2b *char2b, struct window *w, struct glyph_row *row,
21225 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21226 {
21227 memset (s, 0, sizeof *s);
21228 s->w = w;
21229 s->f = XFRAME (w->frame);
21230 #ifdef HAVE_NTGUI
21231 s->hdc = hdc;
21232 #endif
21233 s->display = FRAME_X_DISPLAY (s->f);
21234 s->window = FRAME_X_WINDOW (s->f);
21235 s->char2b = char2b;
21236 s->hl = hl;
21237 s->row = row;
21238 s->area = area;
21239 s->first_glyph = row->glyphs[area] + start;
21240 s->height = row->height;
21241 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21242 s->ybase = s->y + row->ascent;
21243 }
21244
21245
21246 /* Append the list of glyph strings with head H and tail T to the list
21247 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21248
21249 static inline void
21250 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21251 struct glyph_string *h, struct glyph_string *t)
21252 {
21253 if (h)
21254 {
21255 if (*head)
21256 (*tail)->next = h;
21257 else
21258 *head = h;
21259 h->prev = *tail;
21260 *tail = t;
21261 }
21262 }
21263
21264
21265 /* Prepend the list of glyph strings with head H and tail T to the
21266 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21267 result. */
21268
21269 static inline void
21270 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21271 struct glyph_string *h, struct glyph_string *t)
21272 {
21273 if (h)
21274 {
21275 if (*head)
21276 (*head)->prev = t;
21277 else
21278 *tail = t;
21279 t->next = *head;
21280 *head = h;
21281 }
21282 }
21283
21284
21285 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21286 Set *HEAD and *TAIL to the resulting list. */
21287
21288 static inline void
21289 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21290 struct glyph_string *s)
21291 {
21292 s->next = s->prev = NULL;
21293 append_glyph_string_lists (head, tail, s, s);
21294 }
21295
21296
21297 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21298 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21299 make sure that X resources for the face returned are allocated.
21300 Value is a pointer to a realized face that is ready for display if
21301 DISPLAY_P is non-zero. */
21302
21303 static inline struct face *
21304 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21305 XChar2b *char2b, int display_p)
21306 {
21307 struct face *face = FACE_FROM_ID (f, face_id);
21308
21309 if (face->font)
21310 {
21311 unsigned code = face->font->driver->encode_char (face->font, c);
21312
21313 if (code != FONT_INVALID_CODE)
21314 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21315 else
21316 STORE_XCHAR2B (char2b, 0, 0);
21317 }
21318
21319 /* Make sure X resources of the face are allocated. */
21320 #ifdef HAVE_X_WINDOWS
21321 if (display_p)
21322 #endif
21323 {
21324 xassert (face != NULL);
21325 PREPARE_FACE_FOR_DISPLAY (f, face);
21326 }
21327
21328 return face;
21329 }
21330
21331
21332 /* Get face and two-byte form of character glyph GLYPH on frame F.
21333 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21334 a pointer to a realized face that is ready for display. */
21335
21336 static inline struct face *
21337 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21338 XChar2b *char2b, int *two_byte_p)
21339 {
21340 struct face *face;
21341
21342 xassert (glyph->type == CHAR_GLYPH);
21343 face = FACE_FROM_ID (f, glyph->face_id);
21344
21345 if (two_byte_p)
21346 *two_byte_p = 0;
21347
21348 if (face->font)
21349 {
21350 unsigned code;
21351
21352 if (CHAR_BYTE8_P (glyph->u.ch))
21353 code = CHAR_TO_BYTE8 (glyph->u.ch);
21354 else
21355 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21356
21357 if (code != FONT_INVALID_CODE)
21358 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21359 else
21360 STORE_XCHAR2B (char2b, 0, 0);
21361 }
21362
21363 /* Make sure X resources of the face are allocated. */
21364 xassert (face != NULL);
21365 PREPARE_FACE_FOR_DISPLAY (f, face);
21366 return face;
21367 }
21368
21369
21370 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21371 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21372
21373 static inline int
21374 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21375 {
21376 unsigned code;
21377
21378 if (CHAR_BYTE8_P (c))
21379 code = CHAR_TO_BYTE8 (c);
21380 else
21381 code = font->driver->encode_char (font, c);
21382
21383 if (code == FONT_INVALID_CODE)
21384 return 0;
21385 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21386 return 1;
21387 }
21388
21389
21390 /* Fill glyph string S with composition components specified by S->cmp.
21391
21392 BASE_FACE is the base face of the composition.
21393 S->cmp_from is the index of the first component for S.
21394
21395 OVERLAPS non-zero means S should draw the foreground only, and use
21396 its physical height for clipping. See also draw_glyphs.
21397
21398 Value is the index of a component not in S. */
21399
21400 static int
21401 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21402 int overlaps)
21403 {
21404 int i;
21405 /* For all glyphs of this composition, starting at the offset
21406 S->cmp_from, until we reach the end of the definition or encounter a
21407 glyph that requires the different face, add it to S. */
21408 struct face *face;
21409
21410 xassert (s);
21411
21412 s->for_overlaps = overlaps;
21413 s->face = NULL;
21414 s->font = NULL;
21415 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21416 {
21417 int c = COMPOSITION_GLYPH (s->cmp, i);
21418
21419 if (c != '\t')
21420 {
21421 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21422 -1, Qnil);
21423
21424 face = get_char_face_and_encoding (s->f, c, face_id,
21425 s->char2b + i, 1);
21426 if (face)
21427 {
21428 if (! s->face)
21429 {
21430 s->face = face;
21431 s->font = s->face->font;
21432 }
21433 else if (s->face != face)
21434 break;
21435 }
21436 }
21437 ++s->nchars;
21438 }
21439 s->cmp_to = i;
21440
21441 /* All glyph strings for the same composition has the same width,
21442 i.e. the width set for the first component of the composition. */
21443 s->width = s->first_glyph->pixel_width;
21444
21445 /* If the specified font could not be loaded, use the frame's
21446 default font, but record the fact that we couldn't load it in
21447 the glyph string so that we can draw rectangles for the
21448 characters of the glyph string. */
21449 if (s->font == NULL)
21450 {
21451 s->font_not_found_p = 1;
21452 s->font = FRAME_FONT (s->f);
21453 }
21454
21455 /* Adjust base line for subscript/superscript text. */
21456 s->ybase += s->first_glyph->voffset;
21457
21458 /* This glyph string must always be drawn with 16-bit functions. */
21459 s->two_byte_p = 1;
21460
21461 return s->cmp_to;
21462 }
21463
21464 static int
21465 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21466 int start, int end, int overlaps)
21467 {
21468 struct glyph *glyph, *last;
21469 Lisp_Object lgstring;
21470 int i;
21471
21472 s->for_overlaps = overlaps;
21473 glyph = s->row->glyphs[s->area] + start;
21474 last = s->row->glyphs[s->area] + end;
21475 s->cmp_id = glyph->u.cmp.id;
21476 s->cmp_from = glyph->slice.cmp.from;
21477 s->cmp_to = glyph->slice.cmp.to + 1;
21478 s->face = FACE_FROM_ID (s->f, face_id);
21479 lgstring = composition_gstring_from_id (s->cmp_id);
21480 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21481 glyph++;
21482 while (glyph < last
21483 && glyph->u.cmp.automatic
21484 && glyph->u.cmp.id == s->cmp_id
21485 && s->cmp_to == glyph->slice.cmp.from)
21486 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21487
21488 for (i = s->cmp_from; i < s->cmp_to; i++)
21489 {
21490 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21491 unsigned code = LGLYPH_CODE (lglyph);
21492
21493 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21494 }
21495 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21496 return glyph - s->row->glyphs[s->area];
21497 }
21498
21499
21500 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21501 See the comment of fill_glyph_string for arguments.
21502 Value is the index of the first glyph not in S. */
21503
21504
21505 static int
21506 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21507 int start, int end, int overlaps)
21508 {
21509 struct glyph *glyph, *last;
21510 int voffset;
21511
21512 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21513 s->for_overlaps = overlaps;
21514 glyph = s->row->glyphs[s->area] + start;
21515 last = s->row->glyphs[s->area] + end;
21516 voffset = glyph->voffset;
21517 s->face = FACE_FROM_ID (s->f, face_id);
21518 s->font = s->face->font;
21519 s->nchars = 1;
21520 s->width = glyph->pixel_width;
21521 glyph++;
21522 while (glyph < last
21523 && glyph->type == GLYPHLESS_GLYPH
21524 && glyph->voffset == voffset
21525 && glyph->face_id == face_id)
21526 {
21527 s->nchars++;
21528 s->width += glyph->pixel_width;
21529 glyph++;
21530 }
21531 s->ybase += voffset;
21532 return glyph - s->row->glyphs[s->area];
21533 }
21534
21535
21536 /* Fill glyph string S from a sequence of character glyphs.
21537
21538 FACE_ID is the face id of the string. START is the index of the
21539 first glyph to consider, END is the index of the last + 1.
21540 OVERLAPS non-zero means S should draw the foreground only, and use
21541 its physical height for clipping. See also draw_glyphs.
21542
21543 Value is the index of the first glyph not in S. */
21544
21545 static int
21546 fill_glyph_string (struct glyph_string *s, int face_id,
21547 int start, int end, int overlaps)
21548 {
21549 struct glyph *glyph, *last;
21550 int voffset;
21551 int glyph_not_available_p;
21552
21553 xassert (s->f == XFRAME (s->w->frame));
21554 xassert (s->nchars == 0);
21555 xassert (start >= 0 && end > start);
21556
21557 s->for_overlaps = overlaps;
21558 glyph = s->row->glyphs[s->area] + start;
21559 last = s->row->glyphs[s->area] + end;
21560 voffset = glyph->voffset;
21561 s->padding_p = glyph->padding_p;
21562 glyph_not_available_p = glyph->glyph_not_available_p;
21563
21564 while (glyph < last
21565 && glyph->type == CHAR_GLYPH
21566 && glyph->voffset == voffset
21567 /* Same face id implies same font, nowadays. */
21568 && glyph->face_id == face_id
21569 && glyph->glyph_not_available_p == glyph_not_available_p)
21570 {
21571 int two_byte_p;
21572
21573 s->face = get_glyph_face_and_encoding (s->f, glyph,
21574 s->char2b + s->nchars,
21575 &two_byte_p);
21576 s->two_byte_p = two_byte_p;
21577 ++s->nchars;
21578 xassert (s->nchars <= end - start);
21579 s->width += glyph->pixel_width;
21580 if (glyph++->padding_p != s->padding_p)
21581 break;
21582 }
21583
21584 s->font = s->face->font;
21585
21586 /* If the specified font could not be loaded, use the frame's font,
21587 but record the fact that we couldn't load it in
21588 S->font_not_found_p so that we can draw rectangles for the
21589 characters of the glyph string. */
21590 if (s->font == NULL || glyph_not_available_p)
21591 {
21592 s->font_not_found_p = 1;
21593 s->font = FRAME_FONT (s->f);
21594 }
21595
21596 /* Adjust base line for subscript/superscript text. */
21597 s->ybase += voffset;
21598
21599 xassert (s->face && s->face->gc);
21600 return glyph - s->row->glyphs[s->area];
21601 }
21602
21603
21604 /* Fill glyph string S from image glyph S->first_glyph. */
21605
21606 static void
21607 fill_image_glyph_string (struct glyph_string *s)
21608 {
21609 xassert (s->first_glyph->type == IMAGE_GLYPH);
21610 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21611 xassert (s->img);
21612 s->slice = s->first_glyph->slice.img;
21613 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21614 s->font = s->face->font;
21615 s->width = s->first_glyph->pixel_width;
21616
21617 /* Adjust base line for subscript/superscript text. */
21618 s->ybase += s->first_glyph->voffset;
21619 }
21620
21621
21622 /* Fill glyph string S from a sequence of stretch glyphs.
21623
21624 START is the index of the first glyph to consider,
21625 END is the index of the last + 1.
21626
21627 Value is the index of the first glyph not in S. */
21628
21629 static int
21630 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21631 {
21632 struct glyph *glyph, *last;
21633 int voffset, face_id;
21634
21635 xassert (s->first_glyph->type == STRETCH_GLYPH);
21636
21637 glyph = s->row->glyphs[s->area] + start;
21638 last = s->row->glyphs[s->area] + end;
21639 face_id = glyph->face_id;
21640 s->face = FACE_FROM_ID (s->f, face_id);
21641 s->font = s->face->font;
21642 s->width = glyph->pixel_width;
21643 s->nchars = 1;
21644 voffset = glyph->voffset;
21645
21646 for (++glyph;
21647 (glyph < last
21648 && glyph->type == STRETCH_GLYPH
21649 && glyph->voffset == voffset
21650 && glyph->face_id == face_id);
21651 ++glyph)
21652 s->width += glyph->pixel_width;
21653
21654 /* Adjust base line for subscript/superscript text. */
21655 s->ybase += voffset;
21656
21657 /* The case that face->gc == 0 is handled when drawing the glyph
21658 string by calling PREPARE_FACE_FOR_DISPLAY. */
21659 xassert (s->face);
21660 return glyph - s->row->glyphs[s->area];
21661 }
21662
21663 static struct font_metrics *
21664 get_per_char_metric (struct font *font, XChar2b *char2b)
21665 {
21666 static struct font_metrics metrics;
21667 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21668
21669 if (! font || code == FONT_INVALID_CODE)
21670 return NULL;
21671 font->driver->text_extents (font, &code, 1, &metrics);
21672 return &metrics;
21673 }
21674
21675 /* EXPORT for RIF:
21676 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21677 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21678 assumed to be zero. */
21679
21680 void
21681 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21682 {
21683 *left = *right = 0;
21684
21685 if (glyph->type == CHAR_GLYPH)
21686 {
21687 struct face *face;
21688 XChar2b char2b;
21689 struct font_metrics *pcm;
21690
21691 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21692 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21693 {
21694 if (pcm->rbearing > pcm->width)
21695 *right = pcm->rbearing - pcm->width;
21696 if (pcm->lbearing < 0)
21697 *left = -pcm->lbearing;
21698 }
21699 }
21700 else if (glyph->type == COMPOSITE_GLYPH)
21701 {
21702 if (! glyph->u.cmp.automatic)
21703 {
21704 struct composition *cmp = composition_table[glyph->u.cmp.id];
21705
21706 if (cmp->rbearing > cmp->pixel_width)
21707 *right = cmp->rbearing - cmp->pixel_width;
21708 if (cmp->lbearing < 0)
21709 *left = - cmp->lbearing;
21710 }
21711 else
21712 {
21713 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21714 struct font_metrics metrics;
21715
21716 composition_gstring_width (gstring, glyph->slice.cmp.from,
21717 glyph->slice.cmp.to + 1, &metrics);
21718 if (metrics.rbearing > metrics.width)
21719 *right = metrics.rbearing - metrics.width;
21720 if (metrics.lbearing < 0)
21721 *left = - metrics.lbearing;
21722 }
21723 }
21724 }
21725
21726
21727 /* Return the index of the first glyph preceding glyph string S that
21728 is overwritten by S because of S's left overhang. Value is -1
21729 if no glyphs are overwritten. */
21730
21731 static int
21732 left_overwritten (struct glyph_string *s)
21733 {
21734 int k;
21735
21736 if (s->left_overhang)
21737 {
21738 int x = 0, i;
21739 struct glyph *glyphs = s->row->glyphs[s->area];
21740 int first = s->first_glyph - glyphs;
21741
21742 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21743 x -= glyphs[i].pixel_width;
21744
21745 k = i + 1;
21746 }
21747 else
21748 k = -1;
21749
21750 return k;
21751 }
21752
21753
21754 /* Return the index of the first glyph preceding glyph string S that
21755 is overwriting S because of its right overhang. Value is -1 if no
21756 glyph in front of S overwrites S. */
21757
21758 static int
21759 left_overwriting (struct glyph_string *s)
21760 {
21761 int i, k, x;
21762 struct glyph *glyphs = s->row->glyphs[s->area];
21763 int first = s->first_glyph - glyphs;
21764
21765 k = -1;
21766 x = 0;
21767 for (i = first - 1; i >= 0; --i)
21768 {
21769 int left, right;
21770 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21771 if (x + right > 0)
21772 k = i;
21773 x -= glyphs[i].pixel_width;
21774 }
21775
21776 return k;
21777 }
21778
21779
21780 /* Return the index of the last glyph following glyph string S that is
21781 overwritten by S because of S's right overhang. Value is -1 if
21782 no such glyph is found. */
21783
21784 static int
21785 right_overwritten (struct glyph_string *s)
21786 {
21787 int k = -1;
21788
21789 if (s->right_overhang)
21790 {
21791 int x = 0, i;
21792 struct glyph *glyphs = s->row->glyphs[s->area];
21793 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21794 int end = s->row->used[s->area];
21795
21796 for (i = first; i < end && s->right_overhang > x; ++i)
21797 x += glyphs[i].pixel_width;
21798
21799 k = i;
21800 }
21801
21802 return k;
21803 }
21804
21805
21806 /* Return the index of the last glyph following glyph string S that
21807 overwrites S because of its left overhang. Value is negative
21808 if no such glyph is found. */
21809
21810 static int
21811 right_overwriting (struct glyph_string *s)
21812 {
21813 int i, k, x;
21814 int end = s->row->used[s->area];
21815 struct glyph *glyphs = s->row->glyphs[s->area];
21816 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21817
21818 k = -1;
21819 x = 0;
21820 for (i = first; i < end; ++i)
21821 {
21822 int left, right;
21823 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21824 if (x - left < 0)
21825 k = i;
21826 x += glyphs[i].pixel_width;
21827 }
21828
21829 return k;
21830 }
21831
21832
21833 /* Set background width of glyph string S. START is the index of the
21834 first glyph following S. LAST_X is the right-most x-position + 1
21835 in the drawing area. */
21836
21837 static inline void
21838 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21839 {
21840 /* If the face of this glyph string has to be drawn to the end of
21841 the drawing area, set S->extends_to_end_of_line_p. */
21842
21843 if (start == s->row->used[s->area]
21844 && s->area == TEXT_AREA
21845 && ((s->row->fill_line_p
21846 && (s->hl == DRAW_NORMAL_TEXT
21847 || s->hl == DRAW_IMAGE_RAISED
21848 || s->hl == DRAW_IMAGE_SUNKEN))
21849 || s->hl == DRAW_MOUSE_FACE))
21850 s->extends_to_end_of_line_p = 1;
21851
21852 /* If S extends its face to the end of the line, set its
21853 background_width to the distance to the right edge of the drawing
21854 area. */
21855 if (s->extends_to_end_of_line_p)
21856 s->background_width = last_x - s->x + 1;
21857 else
21858 s->background_width = s->width;
21859 }
21860
21861
21862 /* Compute overhangs and x-positions for glyph string S and its
21863 predecessors, or successors. X is the starting x-position for S.
21864 BACKWARD_P non-zero means process predecessors. */
21865
21866 static void
21867 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21868 {
21869 if (backward_p)
21870 {
21871 while (s)
21872 {
21873 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21874 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21875 x -= s->width;
21876 s->x = x;
21877 s = s->prev;
21878 }
21879 }
21880 else
21881 {
21882 while (s)
21883 {
21884 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21885 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21886 s->x = x;
21887 x += s->width;
21888 s = s->next;
21889 }
21890 }
21891 }
21892
21893
21894
21895 /* The following macros are only called from draw_glyphs below.
21896 They reference the following parameters of that function directly:
21897 `w', `row', `area', and `overlap_p'
21898 as well as the following local variables:
21899 `s', `f', and `hdc' (in W32) */
21900
21901 #ifdef HAVE_NTGUI
21902 /* On W32, silently add local `hdc' variable to argument list of
21903 init_glyph_string. */
21904 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21905 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21906 #else
21907 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21908 init_glyph_string (s, char2b, w, row, area, start, hl)
21909 #endif
21910
21911 /* Add a glyph string for a stretch glyph to the list of strings
21912 between HEAD and TAIL. START is the index of the stretch glyph in
21913 row area AREA of glyph row ROW. END is the index of the last glyph
21914 in that glyph row area. X is the current output position assigned
21915 to the new glyph string constructed. HL overrides that face of the
21916 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21917 is the right-most x-position of the drawing area. */
21918
21919 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21920 and below -- keep them on one line. */
21921 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21922 do \
21923 { \
21924 s = (struct glyph_string *) alloca (sizeof *s); \
21925 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21926 START = fill_stretch_glyph_string (s, START, END); \
21927 append_glyph_string (&HEAD, &TAIL, s); \
21928 s->x = (X); \
21929 } \
21930 while (0)
21931
21932
21933 /* Add a glyph string for an image glyph to the list of strings
21934 between HEAD and TAIL. START is the index of the image glyph in
21935 row area AREA of glyph row ROW. END is the index of the last glyph
21936 in that glyph row area. X is the current output position assigned
21937 to the new glyph string constructed. HL overrides that face of the
21938 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21939 is the right-most x-position of the drawing area. */
21940
21941 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21942 do \
21943 { \
21944 s = (struct glyph_string *) alloca (sizeof *s); \
21945 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21946 fill_image_glyph_string (s); \
21947 append_glyph_string (&HEAD, &TAIL, s); \
21948 ++START; \
21949 s->x = (X); \
21950 } \
21951 while (0)
21952
21953
21954 /* Add a glyph string for a sequence of character glyphs to the list
21955 of strings between HEAD and TAIL. START is the index of the first
21956 glyph in row area AREA of glyph row ROW that is part of the new
21957 glyph string. END is the index of the last glyph in that glyph row
21958 area. X is the current output position assigned to the new glyph
21959 string constructed. HL overrides that face of the glyph; e.g. it
21960 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21961 right-most x-position of the drawing area. */
21962
21963 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21964 do \
21965 { \
21966 int face_id; \
21967 XChar2b *char2b; \
21968 \
21969 face_id = (row)->glyphs[area][START].face_id; \
21970 \
21971 s = (struct glyph_string *) alloca (sizeof *s); \
21972 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21973 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21974 append_glyph_string (&HEAD, &TAIL, s); \
21975 s->x = (X); \
21976 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21977 } \
21978 while (0)
21979
21980
21981 /* Add a glyph string for a composite sequence to the list of strings
21982 between HEAD and TAIL. START is the index of the first glyph in
21983 row area AREA of glyph row ROW that is part of the new glyph
21984 string. END is the index of the last glyph in that glyph row area.
21985 X is the current output position assigned to the new glyph string
21986 constructed. HL overrides that face of the glyph; e.g. it is
21987 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21988 x-position of the drawing area. */
21989
21990 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21991 do { \
21992 int face_id = (row)->glyphs[area][START].face_id; \
21993 struct face *base_face = FACE_FROM_ID (f, face_id); \
21994 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21995 struct composition *cmp = composition_table[cmp_id]; \
21996 XChar2b *char2b; \
21997 struct glyph_string *first_s IF_LINT (= NULL); \
21998 int n; \
21999 \
22000 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22001 \
22002 /* Make glyph_strings for each glyph sequence that is drawable by \
22003 the same face, and append them to HEAD/TAIL. */ \
22004 for (n = 0; n < cmp->glyph_len;) \
22005 { \
22006 s = (struct glyph_string *) alloca (sizeof *s); \
22007 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22008 append_glyph_string (&(HEAD), &(TAIL), s); \
22009 s->cmp = cmp; \
22010 s->cmp_from = n; \
22011 s->x = (X); \
22012 if (n == 0) \
22013 first_s = s; \
22014 n = fill_composite_glyph_string (s, base_face, overlaps); \
22015 } \
22016 \
22017 ++START; \
22018 s = first_s; \
22019 } while (0)
22020
22021
22022 /* Add a glyph string for a glyph-string sequence to the list of strings
22023 between HEAD and TAIL. */
22024
22025 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22026 do { \
22027 int face_id; \
22028 XChar2b *char2b; \
22029 Lisp_Object gstring; \
22030 \
22031 face_id = (row)->glyphs[area][START].face_id; \
22032 gstring = (composition_gstring_from_id \
22033 ((row)->glyphs[area][START].u.cmp.id)); \
22034 s = (struct glyph_string *) alloca (sizeof *s); \
22035 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22036 * LGSTRING_GLYPH_LEN (gstring)); \
22037 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22038 append_glyph_string (&(HEAD), &(TAIL), s); \
22039 s->x = (X); \
22040 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22041 } while (0)
22042
22043
22044 /* Add a glyph string for a sequence of glyphless character's glyphs
22045 to the list of strings between HEAD and TAIL. The meanings of
22046 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22047
22048 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22049 do \
22050 { \
22051 int face_id; \
22052 \
22053 face_id = (row)->glyphs[area][START].face_id; \
22054 \
22055 s = (struct glyph_string *) alloca (sizeof *s); \
22056 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22057 append_glyph_string (&HEAD, &TAIL, s); \
22058 s->x = (X); \
22059 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22060 overlaps); \
22061 } \
22062 while (0)
22063
22064
22065 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22066 of AREA of glyph row ROW on window W between indices START and END.
22067 HL overrides the face for drawing glyph strings, e.g. it is
22068 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22069 x-positions of the drawing area.
22070
22071 This is an ugly monster macro construct because we must use alloca
22072 to allocate glyph strings (because draw_glyphs can be called
22073 asynchronously). */
22074
22075 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22076 do \
22077 { \
22078 HEAD = TAIL = NULL; \
22079 while (START < END) \
22080 { \
22081 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22082 switch (first_glyph->type) \
22083 { \
22084 case CHAR_GLYPH: \
22085 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22086 HL, X, LAST_X); \
22087 break; \
22088 \
22089 case COMPOSITE_GLYPH: \
22090 if (first_glyph->u.cmp.automatic) \
22091 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22092 HL, X, LAST_X); \
22093 else \
22094 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22095 HL, X, LAST_X); \
22096 break; \
22097 \
22098 case STRETCH_GLYPH: \
22099 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22100 HL, X, LAST_X); \
22101 break; \
22102 \
22103 case IMAGE_GLYPH: \
22104 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22105 HL, X, LAST_X); \
22106 break; \
22107 \
22108 case GLYPHLESS_GLYPH: \
22109 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22110 HL, X, LAST_X); \
22111 break; \
22112 \
22113 default: \
22114 abort (); \
22115 } \
22116 \
22117 if (s) \
22118 { \
22119 set_glyph_string_background_width (s, START, LAST_X); \
22120 (X) += s->width; \
22121 } \
22122 } \
22123 } while (0)
22124
22125
22126 /* Draw glyphs between START and END in AREA of ROW on window W,
22127 starting at x-position X. X is relative to AREA in W. HL is a
22128 face-override with the following meaning:
22129
22130 DRAW_NORMAL_TEXT draw normally
22131 DRAW_CURSOR draw in cursor face
22132 DRAW_MOUSE_FACE draw in mouse face.
22133 DRAW_INVERSE_VIDEO draw in mode line face
22134 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22135 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22136
22137 If OVERLAPS is non-zero, draw only the foreground of characters and
22138 clip to the physical height of ROW. Non-zero value also defines
22139 the overlapping part to be drawn:
22140
22141 OVERLAPS_PRED overlap with preceding rows
22142 OVERLAPS_SUCC overlap with succeeding rows
22143 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22144 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22145
22146 Value is the x-position reached, relative to AREA of W. */
22147
22148 static int
22149 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22150 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22151 enum draw_glyphs_face hl, int overlaps)
22152 {
22153 struct glyph_string *head, *tail;
22154 struct glyph_string *s;
22155 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22156 int i, j, x_reached, last_x, area_left = 0;
22157 struct frame *f = XFRAME (WINDOW_FRAME (w));
22158 DECLARE_HDC (hdc);
22159
22160 ALLOCATE_HDC (hdc, f);
22161
22162 /* Let's rather be paranoid than getting a SEGV. */
22163 end = min (end, row->used[area]);
22164 start = max (0, start);
22165 start = min (end, start);
22166
22167 /* Translate X to frame coordinates. Set last_x to the right
22168 end of the drawing area. */
22169 if (row->full_width_p)
22170 {
22171 /* X is relative to the left edge of W, without scroll bars
22172 or fringes. */
22173 area_left = WINDOW_LEFT_EDGE_X (w);
22174 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22175 }
22176 else
22177 {
22178 area_left = window_box_left (w, area);
22179 last_x = area_left + window_box_width (w, area);
22180 }
22181 x += area_left;
22182
22183 /* Build a doubly-linked list of glyph_string structures between
22184 head and tail from what we have to draw. Note that the macro
22185 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22186 the reason we use a separate variable `i'. */
22187 i = start;
22188 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22189 if (tail)
22190 x_reached = tail->x + tail->background_width;
22191 else
22192 x_reached = x;
22193
22194 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22195 the row, redraw some glyphs in front or following the glyph
22196 strings built above. */
22197 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22198 {
22199 struct glyph_string *h, *t;
22200 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22201 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22202 int check_mouse_face = 0;
22203 int dummy_x = 0;
22204
22205 /* If mouse highlighting is on, we may need to draw adjacent
22206 glyphs using mouse-face highlighting. */
22207 if (area == TEXT_AREA && row->mouse_face_p)
22208 {
22209 struct glyph_row *mouse_beg_row, *mouse_end_row;
22210
22211 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22212 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22213
22214 if (row >= mouse_beg_row && row <= mouse_end_row)
22215 {
22216 check_mouse_face = 1;
22217 mouse_beg_col = (row == mouse_beg_row)
22218 ? hlinfo->mouse_face_beg_col : 0;
22219 mouse_end_col = (row == mouse_end_row)
22220 ? hlinfo->mouse_face_end_col
22221 : row->used[TEXT_AREA];
22222 }
22223 }
22224
22225 /* Compute overhangs for all glyph strings. */
22226 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22227 for (s = head; s; s = s->next)
22228 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22229
22230 /* Prepend glyph strings for glyphs in front of the first glyph
22231 string that are overwritten because of the first glyph
22232 string's left overhang. The background of all strings
22233 prepended must be drawn because the first glyph string
22234 draws over it. */
22235 i = left_overwritten (head);
22236 if (i >= 0)
22237 {
22238 enum draw_glyphs_face overlap_hl;
22239
22240 /* If this row contains mouse highlighting, attempt to draw
22241 the overlapped glyphs with the correct highlight. This
22242 code fails if the overlap encompasses more than one glyph
22243 and mouse-highlight spans only some of these glyphs.
22244 However, making it work perfectly involves a lot more
22245 code, and I don't know if the pathological case occurs in
22246 practice, so we'll stick to this for now. --- cyd */
22247 if (check_mouse_face
22248 && mouse_beg_col < start && mouse_end_col > i)
22249 overlap_hl = DRAW_MOUSE_FACE;
22250 else
22251 overlap_hl = DRAW_NORMAL_TEXT;
22252
22253 j = i;
22254 BUILD_GLYPH_STRINGS (j, start, h, t,
22255 overlap_hl, dummy_x, last_x);
22256 start = i;
22257 compute_overhangs_and_x (t, head->x, 1);
22258 prepend_glyph_string_lists (&head, &tail, h, t);
22259 clip_head = head;
22260 }
22261
22262 /* Prepend glyph strings for glyphs in front of the first glyph
22263 string that overwrite that glyph string because of their
22264 right overhang. For these strings, only the foreground must
22265 be drawn, because it draws over the glyph string at `head'.
22266 The background must not be drawn because this would overwrite
22267 right overhangs of preceding glyphs for which no glyph
22268 strings exist. */
22269 i = left_overwriting (head);
22270 if (i >= 0)
22271 {
22272 enum draw_glyphs_face overlap_hl;
22273
22274 if (check_mouse_face
22275 && mouse_beg_col < start && mouse_end_col > i)
22276 overlap_hl = DRAW_MOUSE_FACE;
22277 else
22278 overlap_hl = DRAW_NORMAL_TEXT;
22279
22280 clip_head = head;
22281 BUILD_GLYPH_STRINGS (i, start, h, t,
22282 overlap_hl, dummy_x, last_x);
22283 for (s = h; s; s = s->next)
22284 s->background_filled_p = 1;
22285 compute_overhangs_and_x (t, head->x, 1);
22286 prepend_glyph_string_lists (&head, &tail, h, t);
22287 }
22288
22289 /* Append glyphs strings for glyphs following the last glyph
22290 string tail that are overwritten by tail. The background of
22291 these strings has to be drawn because tail's foreground draws
22292 over it. */
22293 i = right_overwritten (tail);
22294 if (i >= 0)
22295 {
22296 enum draw_glyphs_face overlap_hl;
22297
22298 if (check_mouse_face
22299 && mouse_beg_col < i && mouse_end_col > end)
22300 overlap_hl = DRAW_MOUSE_FACE;
22301 else
22302 overlap_hl = DRAW_NORMAL_TEXT;
22303
22304 BUILD_GLYPH_STRINGS (end, i, h, t,
22305 overlap_hl, x, last_x);
22306 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22307 we don't have `end = i;' here. */
22308 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22309 append_glyph_string_lists (&head, &tail, h, t);
22310 clip_tail = tail;
22311 }
22312
22313 /* Append glyph strings for glyphs following the last glyph
22314 string tail that overwrite tail. The foreground of such
22315 glyphs has to be drawn because it writes into the background
22316 of tail. The background must not be drawn because it could
22317 paint over the foreground of following glyphs. */
22318 i = right_overwriting (tail);
22319 if (i >= 0)
22320 {
22321 enum draw_glyphs_face overlap_hl;
22322 if (check_mouse_face
22323 && mouse_beg_col < i && mouse_end_col > end)
22324 overlap_hl = DRAW_MOUSE_FACE;
22325 else
22326 overlap_hl = DRAW_NORMAL_TEXT;
22327
22328 clip_tail = tail;
22329 i++; /* We must include the Ith glyph. */
22330 BUILD_GLYPH_STRINGS (end, i, h, t,
22331 overlap_hl, x, last_x);
22332 for (s = h; s; s = s->next)
22333 s->background_filled_p = 1;
22334 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22335 append_glyph_string_lists (&head, &tail, h, t);
22336 }
22337 if (clip_head || clip_tail)
22338 for (s = head; s; s = s->next)
22339 {
22340 s->clip_head = clip_head;
22341 s->clip_tail = clip_tail;
22342 }
22343 }
22344
22345 /* Draw all strings. */
22346 for (s = head; s; s = s->next)
22347 FRAME_RIF (f)->draw_glyph_string (s);
22348
22349 #ifndef HAVE_NS
22350 /* When focus a sole frame and move horizontally, this sets on_p to 0
22351 causing a failure to erase prev cursor position. */
22352 if (area == TEXT_AREA
22353 && !row->full_width_p
22354 /* When drawing overlapping rows, only the glyph strings'
22355 foreground is drawn, which doesn't erase a cursor
22356 completely. */
22357 && !overlaps)
22358 {
22359 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22360 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22361 : (tail ? tail->x + tail->background_width : x));
22362 x0 -= area_left;
22363 x1 -= area_left;
22364
22365 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22366 row->y, MATRIX_ROW_BOTTOM_Y (row));
22367 }
22368 #endif
22369
22370 /* Value is the x-position up to which drawn, relative to AREA of W.
22371 This doesn't include parts drawn because of overhangs. */
22372 if (row->full_width_p)
22373 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22374 else
22375 x_reached -= area_left;
22376
22377 RELEASE_HDC (hdc, f);
22378
22379 return x_reached;
22380 }
22381
22382 /* Expand row matrix if too narrow. Don't expand if area
22383 is not present. */
22384
22385 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22386 { \
22387 if (!fonts_changed_p \
22388 && (it->glyph_row->glyphs[area] \
22389 < it->glyph_row->glyphs[area + 1])) \
22390 { \
22391 it->w->ncols_scale_factor++; \
22392 fonts_changed_p = 1; \
22393 } \
22394 }
22395
22396 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22397 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22398
22399 static inline void
22400 append_glyph (struct it *it)
22401 {
22402 struct glyph *glyph;
22403 enum glyph_row_area area = it->area;
22404
22405 xassert (it->glyph_row);
22406 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22407
22408 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22409 if (glyph < it->glyph_row->glyphs[area + 1])
22410 {
22411 /* If the glyph row is reversed, we need to prepend the glyph
22412 rather than append it. */
22413 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22414 {
22415 struct glyph *g;
22416
22417 /* Make room for the additional glyph. */
22418 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22419 g[1] = *g;
22420 glyph = it->glyph_row->glyphs[area];
22421 }
22422 glyph->charpos = CHARPOS (it->position);
22423 glyph->object = it->object;
22424 if (it->pixel_width > 0)
22425 {
22426 glyph->pixel_width = it->pixel_width;
22427 glyph->padding_p = 0;
22428 }
22429 else
22430 {
22431 /* Assure at least 1-pixel width. Otherwise, cursor can't
22432 be displayed correctly. */
22433 glyph->pixel_width = 1;
22434 glyph->padding_p = 1;
22435 }
22436 glyph->ascent = it->ascent;
22437 glyph->descent = it->descent;
22438 glyph->voffset = it->voffset;
22439 glyph->type = CHAR_GLYPH;
22440 glyph->avoid_cursor_p = it->avoid_cursor_p;
22441 glyph->multibyte_p = it->multibyte_p;
22442 glyph->left_box_line_p = it->start_of_box_run_p;
22443 glyph->right_box_line_p = it->end_of_box_run_p;
22444 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22445 || it->phys_descent > it->descent);
22446 glyph->glyph_not_available_p = it->glyph_not_available_p;
22447 glyph->face_id = it->face_id;
22448 glyph->u.ch = it->char_to_display;
22449 glyph->slice.img = null_glyph_slice;
22450 glyph->font_type = FONT_TYPE_UNKNOWN;
22451 if (it->bidi_p)
22452 {
22453 glyph->resolved_level = it->bidi_it.resolved_level;
22454 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22455 abort ();
22456 glyph->bidi_type = it->bidi_it.type;
22457 }
22458 else
22459 {
22460 glyph->resolved_level = 0;
22461 glyph->bidi_type = UNKNOWN_BT;
22462 }
22463 ++it->glyph_row->used[area];
22464 }
22465 else
22466 IT_EXPAND_MATRIX_WIDTH (it, area);
22467 }
22468
22469 /* Store one glyph for the composition IT->cmp_it.id in
22470 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22471 non-null. */
22472
22473 static inline void
22474 append_composite_glyph (struct it *it)
22475 {
22476 struct glyph *glyph;
22477 enum glyph_row_area area = it->area;
22478
22479 xassert (it->glyph_row);
22480
22481 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22482 if (glyph < it->glyph_row->glyphs[area + 1])
22483 {
22484 /* If the glyph row is reversed, we need to prepend the glyph
22485 rather than append it. */
22486 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22487 {
22488 struct glyph *g;
22489
22490 /* Make room for the new glyph. */
22491 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22492 g[1] = *g;
22493 glyph = it->glyph_row->glyphs[it->area];
22494 }
22495 glyph->charpos = it->cmp_it.charpos;
22496 glyph->object = it->object;
22497 glyph->pixel_width = it->pixel_width;
22498 glyph->ascent = it->ascent;
22499 glyph->descent = it->descent;
22500 glyph->voffset = it->voffset;
22501 glyph->type = COMPOSITE_GLYPH;
22502 if (it->cmp_it.ch < 0)
22503 {
22504 glyph->u.cmp.automatic = 0;
22505 glyph->u.cmp.id = it->cmp_it.id;
22506 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22507 }
22508 else
22509 {
22510 glyph->u.cmp.automatic = 1;
22511 glyph->u.cmp.id = it->cmp_it.id;
22512 glyph->slice.cmp.from = it->cmp_it.from;
22513 glyph->slice.cmp.to = it->cmp_it.to - 1;
22514 }
22515 glyph->avoid_cursor_p = it->avoid_cursor_p;
22516 glyph->multibyte_p = it->multibyte_p;
22517 glyph->left_box_line_p = it->start_of_box_run_p;
22518 glyph->right_box_line_p = it->end_of_box_run_p;
22519 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22520 || it->phys_descent > it->descent);
22521 glyph->padding_p = 0;
22522 glyph->glyph_not_available_p = 0;
22523 glyph->face_id = it->face_id;
22524 glyph->font_type = FONT_TYPE_UNKNOWN;
22525 if (it->bidi_p)
22526 {
22527 glyph->resolved_level = it->bidi_it.resolved_level;
22528 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22529 abort ();
22530 glyph->bidi_type = it->bidi_it.type;
22531 }
22532 ++it->glyph_row->used[area];
22533 }
22534 else
22535 IT_EXPAND_MATRIX_WIDTH (it, area);
22536 }
22537
22538
22539 /* Change IT->ascent and IT->height according to the setting of
22540 IT->voffset. */
22541
22542 static inline void
22543 take_vertical_position_into_account (struct it *it)
22544 {
22545 if (it->voffset)
22546 {
22547 if (it->voffset < 0)
22548 /* Increase the ascent so that we can display the text higher
22549 in the line. */
22550 it->ascent -= it->voffset;
22551 else
22552 /* Increase the descent so that we can display the text lower
22553 in the line. */
22554 it->descent += it->voffset;
22555 }
22556 }
22557
22558
22559 /* Produce glyphs/get display metrics for the image IT is loaded with.
22560 See the description of struct display_iterator in dispextern.h for
22561 an overview of struct display_iterator. */
22562
22563 static void
22564 produce_image_glyph (struct it *it)
22565 {
22566 struct image *img;
22567 struct face *face;
22568 int glyph_ascent, crop;
22569 struct glyph_slice slice;
22570
22571 xassert (it->what == IT_IMAGE);
22572
22573 face = FACE_FROM_ID (it->f, it->face_id);
22574 xassert (face);
22575 /* Make sure X resources of the face is loaded. */
22576 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22577
22578 if (it->image_id < 0)
22579 {
22580 /* Fringe bitmap. */
22581 it->ascent = it->phys_ascent = 0;
22582 it->descent = it->phys_descent = 0;
22583 it->pixel_width = 0;
22584 it->nglyphs = 0;
22585 return;
22586 }
22587
22588 img = IMAGE_FROM_ID (it->f, it->image_id);
22589 xassert (img);
22590 /* Make sure X resources of the image is loaded. */
22591 prepare_image_for_display (it->f, img);
22592
22593 slice.x = slice.y = 0;
22594 slice.width = img->width;
22595 slice.height = img->height;
22596
22597 if (INTEGERP (it->slice.x))
22598 slice.x = XINT (it->slice.x);
22599 else if (FLOATP (it->slice.x))
22600 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22601
22602 if (INTEGERP (it->slice.y))
22603 slice.y = XINT (it->slice.y);
22604 else if (FLOATP (it->slice.y))
22605 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22606
22607 if (INTEGERP (it->slice.width))
22608 slice.width = XINT (it->slice.width);
22609 else if (FLOATP (it->slice.width))
22610 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22611
22612 if (INTEGERP (it->slice.height))
22613 slice.height = XINT (it->slice.height);
22614 else if (FLOATP (it->slice.height))
22615 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22616
22617 if (slice.x >= img->width)
22618 slice.x = img->width;
22619 if (slice.y >= img->height)
22620 slice.y = img->height;
22621 if (slice.x + slice.width >= img->width)
22622 slice.width = img->width - slice.x;
22623 if (slice.y + slice.height > img->height)
22624 slice.height = img->height - slice.y;
22625
22626 if (slice.width == 0 || slice.height == 0)
22627 return;
22628
22629 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22630
22631 it->descent = slice.height - glyph_ascent;
22632 if (slice.y == 0)
22633 it->descent += img->vmargin;
22634 if (slice.y + slice.height == img->height)
22635 it->descent += img->vmargin;
22636 it->phys_descent = it->descent;
22637
22638 it->pixel_width = slice.width;
22639 if (slice.x == 0)
22640 it->pixel_width += img->hmargin;
22641 if (slice.x + slice.width == img->width)
22642 it->pixel_width += img->hmargin;
22643
22644 /* It's quite possible for images to have an ascent greater than
22645 their height, so don't get confused in that case. */
22646 if (it->descent < 0)
22647 it->descent = 0;
22648
22649 it->nglyphs = 1;
22650
22651 if (face->box != FACE_NO_BOX)
22652 {
22653 if (face->box_line_width > 0)
22654 {
22655 if (slice.y == 0)
22656 it->ascent += face->box_line_width;
22657 if (slice.y + slice.height == img->height)
22658 it->descent += face->box_line_width;
22659 }
22660
22661 if (it->start_of_box_run_p && slice.x == 0)
22662 it->pixel_width += eabs (face->box_line_width);
22663 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22664 it->pixel_width += eabs (face->box_line_width);
22665 }
22666
22667 take_vertical_position_into_account (it);
22668
22669 /* Automatically crop wide image glyphs at right edge so we can
22670 draw the cursor on same display row. */
22671 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22672 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22673 {
22674 it->pixel_width -= crop;
22675 slice.width -= crop;
22676 }
22677
22678 if (it->glyph_row)
22679 {
22680 struct glyph *glyph;
22681 enum glyph_row_area area = it->area;
22682
22683 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22684 if (glyph < it->glyph_row->glyphs[area + 1])
22685 {
22686 glyph->charpos = CHARPOS (it->position);
22687 glyph->object = it->object;
22688 glyph->pixel_width = it->pixel_width;
22689 glyph->ascent = glyph_ascent;
22690 glyph->descent = it->descent;
22691 glyph->voffset = it->voffset;
22692 glyph->type = IMAGE_GLYPH;
22693 glyph->avoid_cursor_p = it->avoid_cursor_p;
22694 glyph->multibyte_p = it->multibyte_p;
22695 glyph->left_box_line_p = it->start_of_box_run_p;
22696 glyph->right_box_line_p = it->end_of_box_run_p;
22697 glyph->overlaps_vertically_p = 0;
22698 glyph->padding_p = 0;
22699 glyph->glyph_not_available_p = 0;
22700 glyph->face_id = it->face_id;
22701 glyph->u.img_id = img->id;
22702 glyph->slice.img = slice;
22703 glyph->font_type = FONT_TYPE_UNKNOWN;
22704 if (it->bidi_p)
22705 {
22706 glyph->resolved_level = it->bidi_it.resolved_level;
22707 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22708 abort ();
22709 glyph->bidi_type = it->bidi_it.type;
22710 }
22711 ++it->glyph_row->used[area];
22712 }
22713 else
22714 IT_EXPAND_MATRIX_WIDTH (it, area);
22715 }
22716 }
22717
22718
22719 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22720 of the glyph, WIDTH and HEIGHT are the width and height of the
22721 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22722
22723 static void
22724 append_stretch_glyph (struct it *it, Lisp_Object object,
22725 int width, int height, int ascent)
22726 {
22727 struct glyph *glyph;
22728 enum glyph_row_area area = it->area;
22729
22730 xassert (ascent >= 0 && ascent <= height);
22731
22732 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22733 if (glyph < it->glyph_row->glyphs[area + 1])
22734 {
22735 /* If the glyph row is reversed, we need to prepend the glyph
22736 rather than append it. */
22737 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22738 {
22739 struct glyph *g;
22740
22741 /* Make room for the additional glyph. */
22742 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22743 g[1] = *g;
22744 glyph = it->glyph_row->glyphs[area];
22745 }
22746 glyph->charpos = CHARPOS (it->position);
22747 glyph->object = object;
22748 glyph->pixel_width = width;
22749 glyph->ascent = ascent;
22750 glyph->descent = height - ascent;
22751 glyph->voffset = it->voffset;
22752 glyph->type = STRETCH_GLYPH;
22753 glyph->avoid_cursor_p = it->avoid_cursor_p;
22754 glyph->multibyte_p = it->multibyte_p;
22755 glyph->left_box_line_p = it->start_of_box_run_p;
22756 glyph->right_box_line_p = it->end_of_box_run_p;
22757 glyph->overlaps_vertically_p = 0;
22758 glyph->padding_p = 0;
22759 glyph->glyph_not_available_p = 0;
22760 glyph->face_id = it->face_id;
22761 glyph->u.stretch.ascent = ascent;
22762 glyph->u.stretch.height = height;
22763 glyph->slice.img = null_glyph_slice;
22764 glyph->font_type = FONT_TYPE_UNKNOWN;
22765 if (it->bidi_p)
22766 {
22767 glyph->resolved_level = it->bidi_it.resolved_level;
22768 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22769 abort ();
22770 glyph->bidi_type = it->bidi_it.type;
22771 }
22772 else
22773 {
22774 glyph->resolved_level = 0;
22775 glyph->bidi_type = UNKNOWN_BT;
22776 }
22777 ++it->glyph_row->used[area];
22778 }
22779 else
22780 IT_EXPAND_MATRIX_WIDTH (it, area);
22781 }
22782
22783
22784 /* Produce a stretch glyph for iterator IT. IT->object is the value
22785 of the glyph property displayed. The value must be a list
22786 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22787 being recognized:
22788
22789 1. `:width WIDTH' specifies that the space should be WIDTH *
22790 canonical char width wide. WIDTH may be an integer or floating
22791 point number.
22792
22793 2. `:relative-width FACTOR' specifies that the width of the stretch
22794 should be computed from the width of the first character having the
22795 `glyph' property, and should be FACTOR times that width.
22796
22797 3. `:align-to HPOS' specifies that the space should be wide enough
22798 to reach HPOS, a value in canonical character units.
22799
22800 Exactly one of the above pairs must be present.
22801
22802 4. `:height HEIGHT' specifies that the height of the stretch produced
22803 should be HEIGHT, measured in canonical character units.
22804
22805 5. `:relative-height FACTOR' specifies that the height of the
22806 stretch should be FACTOR times the height of the characters having
22807 the glyph property.
22808
22809 Either none or exactly one of 4 or 5 must be present.
22810
22811 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22812 of the stretch should be used for the ascent of the stretch.
22813 ASCENT must be in the range 0 <= ASCENT <= 100. */
22814
22815 static void
22816 produce_stretch_glyph (struct it *it)
22817 {
22818 /* (space :width WIDTH :height HEIGHT ...) */
22819 Lisp_Object prop, plist;
22820 int width = 0, height = 0, align_to = -1;
22821 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22822 int ascent = 0;
22823 double tem;
22824 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22825 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22826
22827 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22828
22829 /* List should start with `space'. */
22830 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22831 plist = XCDR (it->object);
22832
22833 /* Compute the width of the stretch. */
22834 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22835 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22836 {
22837 /* Absolute width `:width WIDTH' specified and valid. */
22838 zero_width_ok_p = 1;
22839 width = (int)tem;
22840 }
22841 else if (prop = Fplist_get (plist, QCrelative_width),
22842 NUMVAL (prop) > 0)
22843 {
22844 /* Relative width `:relative-width FACTOR' specified and valid.
22845 Compute the width of the characters having the `glyph'
22846 property. */
22847 struct it it2;
22848 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22849
22850 it2 = *it;
22851 if (it->multibyte_p)
22852 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22853 else
22854 {
22855 it2.c = it2.char_to_display = *p, it2.len = 1;
22856 if (! ASCII_CHAR_P (it2.c))
22857 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22858 }
22859
22860 it2.glyph_row = NULL;
22861 it2.what = IT_CHARACTER;
22862 x_produce_glyphs (&it2);
22863 width = NUMVAL (prop) * it2.pixel_width;
22864 }
22865 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22866 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22867 {
22868 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22869 align_to = (align_to < 0
22870 ? 0
22871 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22872 else if (align_to < 0)
22873 align_to = window_box_left_offset (it->w, TEXT_AREA);
22874 width = max (0, (int)tem + align_to - it->current_x);
22875 zero_width_ok_p = 1;
22876 }
22877 else
22878 /* Nothing specified -> width defaults to canonical char width. */
22879 width = FRAME_COLUMN_WIDTH (it->f);
22880
22881 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22882 width = 1;
22883
22884 /* Compute height. */
22885 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22886 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22887 {
22888 height = (int)tem;
22889 zero_height_ok_p = 1;
22890 }
22891 else if (prop = Fplist_get (plist, QCrelative_height),
22892 NUMVAL (prop) > 0)
22893 height = FONT_HEIGHT (font) * NUMVAL (prop);
22894 else
22895 height = FONT_HEIGHT (font);
22896
22897 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22898 height = 1;
22899
22900 /* Compute percentage of height used for ascent. If
22901 `:ascent ASCENT' is present and valid, use that. Otherwise,
22902 derive the ascent from the font in use. */
22903 if (prop = Fplist_get (plist, QCascent),
22904 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22905 ascent = height * NUMVAL (prop) / 100.0;
22906 else if (!NILP (prop)
22907 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22908 ascent = min (max (0, (int)tem), height);
22909 else
22910 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22911
22912 if (width > 0 && it->line_wrap != TRUNCATE
22913 && it->current_x + width > it->last_visible_x)
22914 width = it->last_visible_x - it->current_x - 1;
22915
22916 if (width > 0 && height > 0 && it->glyph_row)
22917 {
22918 Lisp_Object object = it->stack[it->sp - 1].string;
22919 if (!STRINGP (object))
22920 object = it->w->buffer;
22921 append_stretch_glyph (it, object, width, height, ascent);
22922 }
22923
22924 it->pixel_width = width;
22925 it->ascent = it->phys_ascent = ascent;
22926 it->descent = it->phys_descent = height - it->ascent;
22927 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22928
22929 take_vertical_position_into_account (it);
22930 }
22931
22932 /* Calculate line-height and line-spacing properties.
22933 An integer value specifies explicit pixel value.
22934 A float value specifies relative value to current face height.
22935 A cons (float . face-name) specifies relative value to
22936 height of specified face font.
22937
22938 Returns height in pixels, or nil. */
22939
22940
22941 static Lisp_Object
22942 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22943 int boff, int override)
22944 {
22945 Lisp_Object face_name = Qnil;
22946 int ascent, descent, height;
22947
22948 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22949 return val;
22950
22951 if (CONSP (val))
22952 {
22953 face_name = XCAR (val);
22954 val = XCDR (val);
22955 if (!NUMBERP (val))
22956 val = make_number (1);
22957 if (NILP (face_name))
22958 {
22959 height = it->ascent + it->descent;
22960 goto scale;
22961 }
22962 }
22963
22964 if (NILP (face_name))
22965 {
22966 font = FRAME_FONT (it->f);
22967 boff = FRAME_BASELINE_OFFSET (it->f);
22968 }
22969 else if (EQ (face_name, Qt))
22970 {
22971 override = 0;
22972 }
22973 else
22974 {
22975 int face_id;
22976 struct face *face;
22977
22978 face_id = lookup_named_face (it->f, face_name, 0);
22979 if (face_id < 0)
22980 return make_number (-1);
22981
22982 face = FACE_FROM_ID (it->f, face_id);
22983 font = face->font;
22984 if (font == NULL)
22985 return make_number (-1);
22986 boff = font->baseline_offset;
22987 if (font->vertical_centering)
22988 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22989 }
22990
22991 ascent = FONT_BASE (font) + boff;
22992 descent = FONT_DESCENT (font) - boff;
22993
22994 if (override)
22995 {
22996 it->override_ascent = ascent;
22997 it->override_descent = descent;
22998 it->override_boff = boff;
22999 }
23000
23001 height = ascent + descent;
23002
23003 scale:
23004 if (FLOATP (val))
23005 height = (int)(XFLOAT_DATA (val) * height);
23006 else if (INTEGERP (val))
23007 height *= XINT (val);
23008
23009 return make_number (height);
23010 }
23011
23012
23013 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23014 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23015 and only if this is for a character for which no font was found.
23016
23017 If the display method (it->glyphless_method) is
23018 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23019 length of the acronym or the hexadecimal string, UPPER_XOFF and
23020 UPPER_YOFF are pixel offsets for the upper part of the string,
23021 LOWER_XOFF and LOWER_YOFF are for the lower part.
23022
23023 For the other display methods, LEN through LOWER_YOFF are zero. */
23024
23025 static void
23026 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23027 short upper_xoff, short upper_yoff,
23028 short lower_xoff, short lower_yoff)
23029 {
23030 struct glyph *glyph;
23031 enum glyph_row_area area = it->area;
23032
23033 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23034 if (glyph < it->glyph_row->glyphs[area + 1])
23035 {
23036 /* If the glyph row is reversed, we need to prepend the glyph
23037 rather than append it. */
23038 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23039 {
23040 struct glyph *g;
23041
23042 /* Make room for the additional glyph. */
23043 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23044 g[1] = *g;
23045 glyph = it->glyph_row->glyphs[area];
23046 }
23047 glyph->charpos = CHARPOS (it->position);
23048 glyph->object = it->object;
23049 glyph->pixel_width = it->pixel_width;
23050 glyph->ascent = it->ascent;
23051 glyph->descent = it->descent;
23052 glyph->voffset = it->voffset;
23053 glyph->type = GLYPHLESS_GLYPH;
23054 glyph->u.glyphless.method = it->glyphless_method;
23055 glyph->u.glyphless.for_no_font = for_no_font;
23056 glyph->u.glyphless.len = len;
23057 glyph->u.glyphless.ch = it->c;
23058 glyph->slice.glyphless.upper_xoff = upper_xoff;
23059 glyph->slice.glyphless.upper_yoff = upper_yoff;
23060 glyph->slice.glyphless.lower_xoff = lower_xoff;
23061 glyph->slice.glyphless.lower_yoff = lower_yoff;
23062 glyph->avoid_cursor_p = it->avoid_cursor_p;
23063 glyph->multibyte_p = it->multibyte_p;
23064 glyph->left_box_line_p = it->start_of_box_run_p;
23065 glyph->right_box_line_p = it->end_of_box_run_p;
23066 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23067 || it->phys_descent > it->descent);
23068 glyph->padding_p = 0;
23069 glyph->glyph_not_available_p = 0;
23070 glyph->face_id = face_id;
23071 glyph->font_type = FONT_TYPE_UNKNOWN;
23072 if (it->bidi_p)
23073 {
23074 glyph->resolved_level = it->bidi_it.resolved_level;
23075 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23076 abort ();
23077 glyph->bidi_type = it->bidi_it.type;
23078 }
23079 ++it->glyph_row->used[area];
23080 }
23081 else
23082 IT_EXPAND_MATRIX_WIDTH (it, area);
23083 }
23084
23085
23086 /* Produce a glyph for a glyphless character for iterator IT.
23087 IT->glyphless_method specifies which method to use for displaying
23088 the character. See the description of enum
23089 glyphless_display_method in dispextern.h for the detail.
23090
23091 FOR_NO_FONT is nonzero if and only if this is for a character for
23092 which no font was found. ACRONYM, if non-nil, is an acronym string
23093 for the character. */
23094
23095 static void
23096 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23097 {
23098 int face_id;
23099 struct face *face;
23100 struct font *font;
23101 int base_width, base_height, width, height;
23102 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23103 int len;
23104
23105 /* Get the metrics of the base font. We always refer to the current
23106 ASCII face. */
23107 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23108 font = face->font ? face->font : FRAME_FONT (it->f);
23109 it->ascent = FONT_BASE (font) + font->baseline_offset;
23110 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23111 base_height = it->ascent + it->descent;
23112 base_width = font->average_width;
23113
23114 /* Get a face ID for the glyph by utilizing a cache (the same way as
23115 doen for `escape-glyph' in get_next_display_element). */
23116 if (it->f == last_glyphless_glyph_frame
23117 && it->face_id == last_glyphless_glyph_face_id)
23118 {
23119 face_id = last_glyphless_glyph_merged_face_id;
23120 }
23121 else
23122 {
23123 /* Merge the `glyphless-char' face into the current face. */
23124 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23125 last_glyphless_glyph_frame = it->f;
23126 last_glyphless_glyph_face_id = it->face_id;
23127 last_glyphless_glyph_merged_face_id = face_id;
23128 }
23129
23130 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23131 {
23132 it->pixel_width = THIN_SPACE_WIDTH;
23133 len = 0;
23134 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23135 }
23136 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23137 {
23138 width = CHAR_WIDTH (it->c);
23139 if (width == 0)
23140 width = 1;
23141 else if (width > 4)
23142 width = 4;
23143 it->pixel_width = base_width * width;
23144 len = 0;
23145 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23146 }
23147 else
23148 {
23149 char buf[7];
23150 const char *str;
23151 unsigned int code[6];
23152 int upper_len;
23153 int ascent, descent;
23154 struct font_metrics metrics_upper, metrics_lower;
23155
23156 face = FACE_FROM_ID (it->f, face_id);
23157 font = face->font ? face->font : FRAME_FONT (it->f);
23158 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23159
23160 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23161 {
23162 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23163 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23164 if (CONSP (acronym))
23165 acronym = XCAR (acronym);
23166 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23167 }
23168 else
23169 {
23170 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23171 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23172 str = buf;
23173 }
23174 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23175 code[len] = font->driver->encode_char (font, str[len]);
23176 upper_len = (len + 1) / 2;
23177 font->driver->text_extents (font, code, upper_len,
23178 &metrics_upper);
23179 font->driver->text_extents (font, code + upper_len, len - upper_len,
23180 &metrics_lower);
23181
23182
23183
23184 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23185 width = max (metrics_upper.width, metrics_lower.width) + 4;
23186 upper_xoff = upper_yoff = 2; /* the typical case */
23187 if (base_width >= width)
23188 {
23189 /* Align the upper to the left, the lower to the right. */
23190 it->pixel_width = base_width;
23191 lower_xoff = base_width - 2 - metrics_lower.width;
23192 }
23193 else
23194 {
23195 /* Center the shorter one. */
23196 it->pixel_width = width;
23197 if (metrics_upper.width >= metrics_lower.width)
23198 lower_xoff = (width - metrics_lower.width) / 2;
23199 else
23200 {
23201 /* FIXME: This code doesn't look right. It formerly was
23202 missing the "lower_xoff = 0;", which couldn't have
23203 been right since it left lower_xoff uninitialized. */
23204 lower_xoff = 0;
23205 upper_xoff = (width - metrics_upper.width) / 2;
23206 }
23207 }
23208
23209 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23210 top, bottom, and between upper and lower strings. */
23211 height = (metrics_upper.ascent + metrics_upper.descent
23212 + metrics_lower.ascent + metrics_lower.descent) + 5;
23213 /* Center vertically.
23214 H:base_height, D:base_descent
23215 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23216
23217 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23218 descent = D - H/2 + h/2;
23219 lower_yoff = descent - 2 - ld;
23220 upper_yoff = lower_yoff - la - 1 - ud; */
23221 ascent = - (it->descent - (base_height + height + 1) / 2);
23222 descent = it->descent - (base_height - height) / 2;
23223 lower_yoff = descent - 2 - metrics_lower.descent;
23224 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23225 - metrics_upper.descent);
23226 /* Don't make the height shorter than the base height. */
23227 if (height > base_height)
23228 {
23229 it->ascent = ascent;
23230 it->descent = descent;
23231 }
23232 }
23233
23234 it->phys_ascent = it->ascent;
23235 it->phys_descent = it->descent;
23236 if (it->glyph_row)
23237 append_glyphless_glyph (it, face_id, for_no_font, len,
23238 upper_xoff, upper_yoff,
23239 lower_xoff, lower_yoff);
23240 it->nglyphs = 1;
23241 take_vertical_position_into_account (it);
23242 }
23243
23244
23245 /* RIF:
23246 Produce glyphs/get display metrics for the display element IT is
23247 loaded with. See the description of struct it in dispextern.h
23248 for an overview of struct it. */
23249
23250 void
23251 x_produce_glyphs (struct it *it)
23252 {
23253 int extra_line_spacing = it->extra_line_spacing;
23254
23255 it->glyph_not_available_p = 0;
23256
23257 if (it->what == IT_CHARACTER)
23258 {
23259 XChar2b char2b;
23260 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23261 struct font *font = face->font;
23262 struct font_metrics *pcm = NULL;
23263 int boff; /* baseline offset */
23264
23265 if (font == NULL)
23266 {
23267 /* When no suitable font is found, display this character by
23268 the method specified in the first extra slot of
23269 Vglyphless_char_display. */
23270 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23271
23272 xassert (it->what == IT_GLYPHLESS);
23273 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23274 goto done;
23275 }
23276
23277 boff = font->baseline_offset;
23278 if (font->vertical_centering)
23279 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23280
23281 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23282 {
23283 int stretched_p;
23284
23285 it->nglyphs = 1;
23286
23287 if (it->override_ascent >= 0)
23288 {
23289 it->ascent = it->override_ascent;
23290 it->descent = it->override_descent;
23291 boff = it->override_boff;
23292 }
23293 else
23294 {
23295 it->ascent = FONT_BASE (font) + boff;
23296 it->descent = FONT_DESCENT (font) - boff;
23297 }
23298
23299 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23300 {
23301 pcm = get_per_char_metric (font, &char2b);
23302 if (pcm->width == 0
23303 && pcm->rbearing == 0 && pcm->lbearing == 0)
23304 pcm = NULL;
23305 }
23306
23307 if (pcm)
23308 {
23309 it->phys_ascent = pcm->ascent + boff;
23310 it->phys_descent = pcm->descent - boff;
23311 it->pixel_width = pcm->width;
23312 }
23313 else
23314 {
23315 it->glyph_not_available_p = 1;
23316 it->phys_ascent = it->ascent;
23317 it->phys_descent = it->descent;
23318 it->pixel_width = font->space_width;
23319 }
23320
23321 if (it->constrain_row_ascent_descent_p)
23322 {
23323 if (it->descent > it->max_descent)
23324 {
23325 it->ascent += it->descent - it->max_descent;
23326 it->descent = it->max_descent;
23327 }
23328 if (it->ascent > it->max_ascent)
23329 {
23330 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23331 it->ascent = it->max_ascent;
23332 }
23333 it->phys_ascent = min (it->phys_ascent, it->ascent);
23334 it->phys_descent = min (it->phys_descent, it->descent);
23335 extra_line_spacing = 0;
23336 }
23337
23338 /* If this is a space inside a region of text with
23339 `space-width' property, change its width. */
23340 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23341 if (stretched_p)
23342 it->pixel_width *= XFLOATINT (it->space_width);
23343
23344 /* If face has a box, add the box thickness to the character
23345 height. If character has a box line to the left and/or
23346 right, add the box line width to the character's width. */
23347 if (face->box != FACE_NO_BOX)
23348 {
23349 int thick = face->box_line_width;
23350
23351 if (thick > 0)
23352 {
23353 it->ascent += thick;
23354 it->descent += thick;
23355 }
23356 else
23357 thick = -thick;
23358
23359 if (it->start_of_box_run_p)
23360 it->pixel_width += thick;
23361 if (it->end_of_box_run_p)
23362 it->pixel_width += thick;
23363 }
23364
23365 /* If face has an overline, add the height of the overline
23366 (1 pixel) and a 1 pixel margin to the character height. */
23367 if (face->overline_p)
23368 it->ascent += overline_margin;
23369
23370 if (it->constrain_row_ascent_descent_p)
23371 {
23372 if (it->ascent > it->max_ascent)
23373 it->ascent = it->max_ascent;
23374 if (it->descent > it->max_descent)
23375 it->descent = it->max_descent;
23376 }
23377
23378 take_vertical_position_into_account (it);
23379
23380 /* If we have to actually produce glyphs, do it. */
23381 if (it->glyph_row)
23382 {
23383 if (stretched_p)
23384 {
23385 /* Translate a space with a `space-width' property
23386 into a stretch glyph. */
23387 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23388 / FONT_HEIGHT (font));
23389 append_stretch_glyph (it, it->object, it->pixel_width,
23390 it->ascent + it->descent, ascent);
23391 }
23392 else
23393 append_glyph (it);
23394
23395 /* If characters with lbearing or rbearing are displayed
23396 in this line, record that fact in a flag of the
23397 glyph row. This is used to optimize X output code. */
23398 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23399 it->glyph_row->contains_overlapping_glyphs_p = 1;
23400 }
23401 if (! stretched_p && it->pixel_width == 0)
23402 /* We assure that all visible glyphs have at least 1-pixel
23403 width. */
23404 it->pixel_width = 1;
23405 }
23406 else if (it->char_to_display == '\n')
23407 {
23408 /* A newline has no width, but we need the height of the
23409 line. But if previous part of the line sets a height,
23410 don't increase that height */
23411
23412 Lisp_Object height;
23413 Lisp_Object total_height = Qnil;
23414
23415 it->override_ascent = -1;
23416 it->pixel_width = 0;
23417 it->nglyphs = 0;
23418
23419 height = get_it_property (it, Qline_height);
23420 /* Split (line-height total-height) list */
23421 if (CONSP (height)
23422 && CONSP (XCDR (height))
23423 && NILP (XCDR (XCDR (height))))
23424 {
23425 total_height = XCAR (XCDR (height));
23426 height = XCAR (height);
23427 }
23428 height = calc_line_height_property (it, height, font, boff, 1);
23429
23430 if (it->override_ascent >= 0)
23431 {
23432 it->ascent = it->override_ascent;
23433 it->descent = it->override_descent;
23434 boff = it->override_boff;
23435 }
23436 else
23437 {
23438 it->ascent = FONT_BASE (font) + boff;
23439 it->descent = FONT_DESCENT (font) - boff;
23440 }
23441
23442 if (EQ (height, Qt))
23443 {
23444 if (it->descent > it->max_descent)
23445 {
23446 it->ascent += it->descent - it->max_descent;
23447 it->descent = it->max_descent;
23448 }
23449 if (it->ascent > it->max_ascent)
23450 {
23451 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23452 it->ascent = it->max_ascent;
23453 }
23454 it->phys_ascent = min (it->phys_ascent, it->ascent);
23455 it->phys_descent = min (it->phys_descent, it->descent);
23456 it->constrain_row_ascent_descent_p = 1;
23457 extra_line_spacing = 0;
23458 }
23459 else
23460 {
23461 Lisp_Object spacing;
23462
23463 it->phys_ascent = it->ascent;
23464 it->phys_descent = it->descent;
23465
23466 if ((it->max_ascent > 0 || it->max_descent > 0)
23467 && face->box != FACE_NO_BOX
23468 && face->box_line_width > 0)
23469 {
23470 it->ascent += face->box_line_width;
23471 it->descent += face->box_line_width;
23472 }
23473 if (!NILP (height)
23474 && XINT (height) > it->ascent + it->descent)
23475 it->ascent = XINT (height) - it->descent;
23476
23477 if (!NILP (total_height))
23478 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23479 else
23480 {
23481 spacing = get_it_property (it, Qline_spacing);
23482 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23483 }
23484 if (INTEGERP (spacing))
23485 {
23486 extra_line_spacing = XINT (spacing);
23487 if (!NILP (total_height))
23488 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23489 }
23490 }
23491 }
23492 else /* i.e. (it->char_to_display == '\t') */
23493 {
23494 if (font->space_width > 0)
23495 {
23496 int tab_width = it->tab_width * font->space_width;
23497 int x = it->current_x + it->continuation_lines_width;
23498 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23499
23500 /* If the distance from the current position to the next tab
23501 stop is less than a space character width, use the
23502 tab stop after that. */
23503 if (next_tab_x - x < font->space_width)
23504 next_tab_x += tab_width;
23505
23506 it->pixel_width = next_tab_x - x;
23507 it->nglyphs = 1;
23508 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23509 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23510
23511 if (it->glyph_row)
23512 {
23513 append_stretch_glyph (it, it->object, it->pixel_width,
23514 it->ascent + it->descent, it->ascent);
23515 }
23516 }
23517 else
23518 {
23519 it->pixel_width = 0;
23520 it->nglyphs = 1;
23521 }
23522 }
23523 }
23524 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23525 {
23526 /* A static composition.
23527
23528 Note: A composition is represented as one glyph in the
23529 glyph matrix. There are no padding glyphs.
23530
23531 Important note: pixel_width, ascent, and descent are the
23532 values of what is drawn by draw_glyphs (i.e. the values of
23533 the overall glyphs composed). */
23534 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23535 int boff; /* baseline offset */
23536 struct composition *cmp = composition_table[it->cmp_it.id];
23537 int glyph_len = cmp->glyph_len;
23538 struct font *font = face->font;
23539
23540 it->nglyphs = 1;
23541
23542 /* If we have not yet calculated pixel size data of glyphs of
23543 the composition for the current face font, calculate them
23544 now. Theoretically, we have to check all fonts for the
23545 glyphs, but that requires much time and memory space. So,
23546 here we check only the font of the first glyph. This may
23547 lead to incorrect display, but it's very rare, and C-l
23548 (recenter-top-bottom) can correct the display anyway. */
23549 if (! cmp->font || cmp->font != font)
23550 {
23551 /* Ascent and descent of the font of the first character
23552 of this composition (adjusted by baseline offset).
23553 Ascent and descent of overall glyphs should not be less
23554 than these, respectively. */
23555 int font_ascent, font_descent, font_height;
23556 /* Bounding box of the overall glyphs. */
23557 int leftmost, rightmost, lowest, highest;
23558 int lbearing, rbearing;
23559 int i, width, ascent, descent;
23560 int left_padded = 0, right_padded = 0;
23561 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23562 XChar2b char2b;
23563 struct font_metrics *pcm;
23564 int font_not_found_p;
23565 EMACS_INT pos;
23566
23567 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23568 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23569 break;
23570 if (glyph_len < cmp->glyph_len)
23571 right_padded = 1;
23572 for (i = 0; i < glyph_len; i++)
23573 {
23574 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23575 break;
23576 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23577 }
23578 if (i > 0)
23579 left_padded = 1;
23580
23581 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23582 : IT_CHARPOS (*it));
23583 /* If no suitable font is found, use the default font. */
23584 font_not_found_p = font == NULL;
23585 if (font_not_found_p)
23586 {
23587 face = face->ascii_face;
23588 font = face->font;
23589 }
23590 boff = font->baseline_offset;
23591 if (font->vertical_centering)
23592 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23593 font_ascent = FONT_BASE (font) + boff;
23594 font_descent = FONT_DESCENT (font) - boff;
23595 font_height = FONT_HEIGHT (font);
23596
23597 cmp->font = (void *) font;
23598
23599 pcm = NULL;
23600 if (! font_not_found_p)
23601 {
23602 get_char_face_and_encoding (it->f, c, it->face_id,
23603 &char2b, 0);
23604 pcm = get_per_char_metric (font, &char2b);
23605 }
23606
23607 /* Initialize the bounding box. */
23608 if (pcm)
23609 {
23610 width = pcm->width;
23611 ascent = pcm->ascent;
23612 descent = pcm->descent;
23613 lbearing = pcm->lbearing;
23614 rbearing = pcm->rbearing;
23615 }
23616 else
23617 {
23618 width = font->space_width;
23619 ascent = FONT_BASE (font);
23620 descent = FONT_DESCENT (font);
23621 lbearing = 0;
23622 rbearing = width;
23623 }
23624
23625 rightmost = width;
23626 leftmost = 0;
23627 lowest = - descent + boff;
23628 highest = ascent + boff;
23629
23630 if (! font_not_found_p
23631 && font->default_ascent
23632 && CHAR_TABLE_P (Vuse_default_ascent)
23633 && !NILP (Faref (Vuse_default_ascent,
23634 make_number (it->char_to_display))))
23635 highest = font->default_ascent + boff;
23636
23637 /* Draw the first glyph at the normal position. It may be
23638 shifted to right later if some other glyphs are drawn
23639 at the left. */
23640 cmp->offsets[i * 2] = 0;
23641 cmp->offsets[i * 2 + 1] = boff;
23642 cmp->lbearing = lbearing;
23643 cmp->rbearing = rbearing;
23644
23645 /* Set cmp->offsets for the remaining glyphs. */
23646 for (i++; i < glyph_len; i++)
23647 {
23648 int left, right, btm, top;
23649 int ch = COMPOSITION_GLYPH (cmp, i);
23650 int face_id;
23651 struct face *this_face;
23652
23653 if (ch == '\t')
23654 ch = ' ';
23655 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23656 this_face = FACE_FROM_ID (it->f, face_id);
23657 font = this_face->font;
23658
23659 if (font == NULL)
23660 pcm = NULL;
23661 else
23662 {
23663 get_char_face_and_encoding (it->f, ch, face_id,
23664 &char2b, 0);
23665 pcm = get_per_char_metric (font, &char2b);
23666 }
23667 if (! pcm)
23668 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23669 else
23670 {
23671 width = pcm->width;
23672 ascent = pcm->ascent;
23673 descent = pcm->descent;
23674 lbearing = pcm->lbearing;
23675 rbearing = pcm->rbearing;
23676 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23677 {
23678 /* Relative composition with or without
23679 alternate chars. */
23680 left = (leftmost + rightmost - width) / 2;
23681 btm = - descent + boff;
23682 if (font->relative_compose
23683 && (! CHAR_TABLE_P (Vignore_relative_composition)
23684 || NILP (Faref (Vignore_relative_composition,
23685 make_number (ch)))))
23686 {
23687
23688 if (- descent >= font->relative_compose)
23689 /* One extra pixel between two glyphs. */
23690 btm = highest + 1;
23691 else if (ascent <= 0)
23692 /* One extra pixel between two glyphs. */
23693 btm = lowest - 1 - ascent - descent;
23694 }
23695 }
23696 else
23697 {
23698 /* A composition rule is specified by an integer
23699 value that encodes global and new reference
23700 points (GREF and NREF). GREF and NREF are
23701 specified by numbers as below:
23702
23703 0---1---2 -- ascent
23704 | |
23705 | |
23706 | |
23707 9--10--11 -- center
23708 | |
23709 ---3---4---5--- baseline
23710 | |
23711 6---7---8 -- descent
23712 */
23713 int rule = COMPOSITION_RULE (cmp, i);
23714 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23715
23716 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23717 grefx = gref % 3, nrefx = nref % 3;
23718 grefy = gref / 3, nrefy = nref / 3;
23719 if (xoff)
23720 xoff = font_height * (xoff - 128) / 256;
23721 if (yoff)
23722 yoff = font_height * (yoff - 128) / 256;
23723
23724 left = (leftmost
23725 + grefx * (rightmost - leftmost) / 2
23726 - nrefx * width / 2
23727 + xoff);
23728
23729 btm = ((grefy == 0 ? highest
23730 : grefy == 1 ? 0
23731 : grefy == 2 ? lowest
23732 : (highest + lowest) / 2)
23733 - (nrefy == 0 ? ascent + descent
23734 : nrefy == 1 ? descent - boff
23735 : nrefy == 2 ? 0
23736 : (ascent + descent) / 2)
23737 + yoff);
23738 }
23739
23740 cmp->offsets[i * 2] = left;
23741 cmp->offsets[i * 2 + 1] = btm + descent;
23742
23743 /* Update the bounding box of the overall glyphs. */
23744 if (width > 0)
23745 {
23746 right = left + width;
23747 if (left < leftmost)
23748 leftmost = left;
23749 if (right > rightmost)
23750 rightmost = right;
23751 }
23752 top = btm + descent + ascent;
23753 if (top > highest)
23754 highest = top;
23755 if (btm < lowest)
23756 lowest = btm;
23757
23758 if (cmp->lbearing > left + lbearing)
23759 cmp->lbearing = left + lbearing;
23760 if (cmp->rbearing < left + rbearing)
23761 cmp->rbearing = left + rbearing;
23762 }
23763 }
23764
23765 /* If there are glyphs whose x-offsets are negative,
23766 shift all glyphs to the right and make all x-offsets
23767 non-negative. */
23768 if (leftmost < 0)
23769 {
23770 for (i = 0; i < cmp->glyph_len; i++)
23771 cmp->offsets[i * 2] -= leftmost;
23772 rightmost -= leftmost;
23773 cmp->lbearing -= leftmost;
23774 cmp->rbearing -= leftmost;
23775 }
23776
23777 if (left_padded && cmp->lbearing < 0)
23778 {
23779 for (i = 0; i < cmp->glyph_len; i++)
23780 cmp->offsets[i * 2] -= cmp->lbearing;
23781 rightmost -= cmp->lbearing;
23782 cmp->rbearing -= cmp->lbearing;
23783 cmp->lbearing = 0;
23784 }
23785 if (right_padded && rightmost < cmp->rbearing)
23786 {
23787 rightmost = cmp->rbearing;
23788 }
23789
23790 cmp->pixel_width = rightmost;
23791 cmp->ascent = highest;
23792 cmp->descent = - lowest;
23793 if (cmp->ascent < font_ascent)
23794 cmp->ascent = font_ascent;
23795 if (cmp->descent < font_descent)
23796 cmp->descent = font_descent;
23797 }
23798
23799 if (it->glyph_row
23800 && (cmp->lbearing < 0
23801 || cmp->rbearing > cmp->pixel_width))
23802 it->glyph_row->contains_overlapping_glyphs_p = 1;
23803
23804 it->pixel_width = cmp->pixel_width;
23805 it->ascent = it->phys_ascent = cmp->ascent;
23806 it->descent = it->phys_descent = cmp->descent;
23807 if (face->box != FACE_NO_BOX)
23808 {
23809 int thick = face->box_line_width;
23810
23811 if (thick > 0)
23812 {
23813 it->ascent += thick;
23814 it->descent += thick;
23815 }
23816 else
23817 thick = - thick;
23818
23819 if (it->start_of_box_run_p)
23820 it->pixel_width += thick;
23821 if (it->end_of_box_run_p)
23822 it->pixel_width += thick;
23823 }
23824
23825 /* If face has an overline, add the height of the overline
23826 (1 pixel) and a 1 pixel margin to the character height. */
23827 if (face->overline_p)
23828 it->ascent += overline_margin;
23829
23830 take_vertical_position_into_account (it);
23831 if (it->ascent < 0)
23832 it->ascent = 0;
23833 if (it->descent < 0)
23834 it->descent = 0;
23835
23836 if (it->glyph_row)
23837 append_composite_glyph (it);
23838 }
23839 else if (it->what == IT_COMPOSITION)
23840 {
23841 /* A dynamic (automatic) composition. */
23842 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23843 Lisp_Object gstring;
23844 struct font_metrics metrics;
23845
23846 gstring = composition_gstring_from_id (it->cmp_it.id);
23847 it->pixel_width
23848 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23849 &metrics);
23850 if (it->glyph_row
23851 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23852 it->glyph_row->contains_overlapping_glyphs_p = 1;
23853 it->ascent = it->phys_ascent = metrics.ascent;
23854 it->descent = it->phys_descent = metrics.descent;
23855 if (face->box != FACE_NO_BOX)
23856 {
23857 int thick = face->box_line_width;
23858
23859 if (thick > 0)
23860 {
23861 it->ascent += thick;
23862 it->descent += thick;
23863 }
23864 else
23865 thick = - thick;
23866
23867 if (it->start_of_box_run_p)
23868 it->pixel_width += thick;
23869 if (it->end_of_box_run_p)
23870 it->pixel_width += thick;
23871 }
23872 /* If face has an overline, add the height of the overline
23873 (1 pixel) and a 1 pixel margin to the character height. */
23874 if (face->overline_p)
23875 it->ascent += overline_margin;
23876 take_vertical_position_into_account (it);
23877 if (it->ascent < 0)
23878 it->ascent = 0;
23879 if (it->descent < 0)
23880 it->descent = 0;
23881
23882 if (it->glyph_row)
23883 append_composite_glyph (it);
23884 }
23885 else if (it->what == IT_GLYPHLESS)
23886 produce_glyphless_glyph (it, 0, Qnil);
23887 else if (it->what == IT_IMAGE)
23888 produce_image_glyph (it);
23889 else if (it->what == IT_STRETCH)
23890 produce_stretch_glyph (it);
23891
23892 done:
23893 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23894 because this isn't true for images with `:ascent 100'. */
23895 xassert (it->ascent >= 0 && it->descent >= 0);
23896 if (it->area == TEXT_AREA)
23897 it->current_x += it->pixel_width;
23898
23899 if (extra_line_spacing > 0)
23900 {
23901 it->descent += extra_line_spacing;
23902 if (extra_line_spacing > it->max_extra_line_spacing)
23903 it->max_extra_line_spacing = extra_line_spacing;
23904 }
23905
23906 it->max_ascent = max (it->max_ascent, it->ascent);
23907 it->max_descent = max (it->max_descent, it->descent);
23908 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23909 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23910 }
23911
23912 /* EXPORT for RIF:
23913 Output LEN glyphs starting at START at the nominal cursor position.
23914 Advance the nominal cursor over the text. The global variable
23915 updated_window contains the window being updated, updated_row is
23916 the glyph row being updated, and updated_area is the area of that
23917 row being updated. */
23918
23919 void
23920 x_write_glyphs (struct glyph *start, int len)
23921 {
23922 int x, hpos;
23923
23924 xassert (updated_window && updated_row);
23925 BLOCK_INPUT;
23926
23927 /* Write glyphs. */
23928
23929 hpos = start - updated_row->glyphs[updated_area];
23930 x = draw_glyphs (updated_window, output_cursor.x,
23931 updated_row, updated_area,
23932 hpos, hpos + len,
23933 DRAW_NORMAL_TEXT, 0);
23934
23935 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23936 if (updated_area == TEXT_AREA
23937 && updated_window->phys_cursor_on_p
23938 && updated_window->phys_cursor.vpos == output_cursor.vpos
23939 && updated_window->phys_cursor.hpos >= hpos
23940 && updated_window->phys_cursor.hpos < hpos + len)
23941 updated_window->phys_cursor_on_p = 0;
23942
23943 UNBLOCK_INPUT;
23944
23945 /* Advance the output cursor. */
23946 output_cursor.hpos += len;
23947 output_cursor.x = x;
23948 }
23949
23950
23951 /* EXPORT for RIF:
23952 Insert LEN glyphs from START at the nominal cursor position. */
23953
23954 void
23955 x_insert_glyphs (struct glyph *start, int len)
23956 {
23957 struct frame *f;
23958 struct window *w;
23959 int line_height, shift_by_width, shifted_region_width;
23960 struct glyph_row *row;
23961 struct glyph *glyph;
23962 int frame_x, frame_y;
23963 EMACS_INT hpos;
23964
23965 xassert (updated_window && updated_row);
23966 BLOCK_INPUT;
23967 w = updated_window;
23968 f = XFRAME (WINDOW_FRAME (w));
23969
23970 /* Get the height of the line we are in. */
23971 row = updated_row;
23972 line_height = row->height;
23973
23974 /* Get the width of the glyphs to insert. */
23975 shift_by_width = 0;
23976 for (glyph = start; glyph < start + len; ++glyph)
23977 shift_by_width += glyph->pixel_width;
23978
23979 /* Get the width of the region to shift right. */
23980 shifted_region_width = (window_box_width (w, updated_area)
23981 - output_cursor.x
23982 - shift_by_width);
23983
23984 /* Shift right. */
23985 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23986 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23987
23988 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23989 line_height, shift_by_width);
23990
23991 /* Write the glyphs. */
23992 hpos = start - row->glyphs[updated_area];
23993 draw_glyphs (w, output_cursor.x, row, updated_area,
23994 hpos, hpos + len,
23995 DRAW_NORMAL_TEXT, 0);
23996
23997 /* Advance the output cursor. */
23998 output_cursor.hpos += len;
23999 output_cursor.x += shift_by_width;
24000 UNBLOCK_INPUT;
24001 }
24002
24003
24004 /* EXPORT for RIF:
24005 Erase the current text line from the nominal cursor position
24006 (inclusive) to pixel column TO_X (exclusive). The idea is that
24007 everything from TO_X onward is already erased.
24008
24009 TO_X is a pixel position relative to updated_area of
24010 updated_window. TO_X == -1 means clear to the end of this area. */
24011
24012 void
24013 x_clear_end_of_line (int to_x)
24014 {
24015 struct frame *f;
24016 struct window *w = updated_window;
24017 int max_x, min_y, max_y;
24018 int from_x, from_y, to_y;
24019
24020 xassert (updated_window && updated_row);
24021 f = XFRAME (w->frame);
24022
24023 if (updated_row->full_width_p)
24024 max_x = WINDOW_TOTAL_WIDTH (w);
24025 else
24026 max_x = window_box_width (w, updated_area);
24027 max_y = window_text_bottom_y (w);
24028
24029 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24030 of window. For TO_X > 0, truncate to end of drawing area. */
24031 if (to_x == 0)
24032 return;
24033 else if (to_x < 0)
24034 to_x = max_x;
24035 else
24036 to_x = min (to_x, max_x);
24037
24038 to_y = min (max_y, output_cursor.y + updated_row->height);
24039
24040 /* Notice if the cursor will be cleared by this operation. */
24041 if (!updated_row->full_width_p)
24042 notice_overwritten_cursor (w, updated_area,
24043 output_cursor.x, -1,
24044 updated_row->y,
24045 MATRIX_ROW_BOTTOM_Y (updated_row));
24046
24047 from_x = output_cursor.x;
24048
24049 /* Translate to frame coordinates. */
24050 if (updated_row->full_width_p)
24051 {
24052 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24053 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24054 }
24055 else
24056 {
24057 int area_left = window_box_left (w, updated_area);
24058 from_x += area_left;
24059 to_x += area_left;
24060 }
24061
24062 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24063 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24064 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24065
24066 /* Prevent inadvertently clearing to end of the X window. */
24067 if (to_x > from_x && to_y > from_y)
24068 {
24069 BLOCK_INPUT;
24070 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24071 to_x - from_x, to_y - from_y);
24072 UNBLOCK_INPUT;
24073 }
24074 }
24075
24076 #endif /* HAVE_WINDOW_SYSTEM */
24077
24078
24079 \f
24080 /***********************************************************************
24081 Cursor types
24082 ***********************************************************************/
24083
24084 /* Value is the internal representation of the specified cursor type
24085 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24086 of the bar cursor. */
24087
24088 static enum text_cursor_kinds
24089 get_specified_cursor_type (Lisp_Object arg, int *width)
24090 {
24091 enum text_cursor_kinds type;
24092
24093 if (NILP (arg))
24094 return NO_CURSOR;
24095
24096 if (EQ (arg, Qbox))
24097 return FILLED_BOX_CURSOR;
24098
24099 if (EQ (arg, Qhollow))
24100 return HOLLOW_BOX_CURSOR;
24101
24102 if (EQ (arg, Qbar))
24103 {
24104 *width = 2;
24105 return BAR_CURSOR;
24106 }
24107
24108 if (CONSP (arg)
24109 && EQ (XCAR (arg), Qbar)
24110 && INTEGERP (XCDR (arg))
24111 && XINT (XCDR (arg)) >= 0)
24112 {
24113 *width = XINT (XCDR (arg));
24114 return BAR_CURSOR;
24115 }
24116
24117 if (EQ (arg, Qhbar))
24118 {
24119 *width = 2;
24120 return HBAR_CURSOR;
24121 }
24122
24123 if (CONSP (arg)
24124 && EQ (XCAR (arg), Qhbar)
24125 && INTEGERP (XCDR (arg))
24126 && XINT (XCDR (arg)) >= 0)
24127 {
24128 *width = XINT (XCDR (arg));
24129 return HBAR_CURSOR;
24130 }
24131
24132 /* Treat anything unknown as "hollow box cursor".
24133 It was bad to signal an error; people have trouble fixing
24134 .Xdefaults with Emacs, when it has something bad in it. */
24135 type = HOLLOW_BOX_CURSOR;
24136
24137 return type;
24138 }
24139
24140 /* Set the default cursor types for specified frame. */
24141 void
24142 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24143 {
24144 int width = 1;
24145 Lisp_Object tem;
24146
24147 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24148 FRAME_CURSOR_WIDTH (f) = width;
24149
24150 /* By default, set up the blink-off state depending on the on-state. */
24151
24152 tem = Fassoc (arg, Vblink_cursor_alist);
24153 if (!NILP (tem))
24154 {
24155 FRAME_BLINK_OFF_CURSOR (f)
24156 = get_specified_cursor_type (XCDR (tem), &width);
24157 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24158 }
24159 else
24160 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24161 }
24162
24163
24164 #ifdef HAVE_WINDOW_SYSTEM
24165
24166 /* Return the cursor we want to be displayed in window W. Return
24167 width of bar/hbar cursor through WIDTH arg. Return with
24168 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24169 (i.e. if the `system caret' should track this cursor).
24170
24171 In a mini-buffer window, we want the cursor only to appear if we
24172 are reading input from this window. For the selected window, we
24173 want the cursor type given by the frame parameter or buffer local
24174 setting of cursor-type. If explicitly marked off, draw no cursor.
24175 In all other cases, we want a hollow box cursor. */
24176
24177 static enum text_cursor_kinds
24178 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24179 int *active_cursor)
24180 {
24181 struct frame *f = XFRAME (w->frame);
24182 struct buffer *b = XBUFFER (w->buffer);
24183 int cursor_type = DEFAULT_CURSOR;
24184 Lisp_Object alt_cursor;
24185 int non_selected = 0;
24186
24187 *active_cursor = 1;
24188
24189 /* Echo area */
24190 if (cursor_in_echo_area
24191 && FRAME_HAS_MINIBUF_P (f)
24192 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24193 {
24194 if (w == XWINDOW (echo_area_window))
24195 {
24196 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24197 {
24198 *width = FRAME_CURSOR_WIDTH (f);
24199 return FRAME_DESIRED_CURSOR (f);
24200 }
24201 else
24202 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24203 }
24204
24205 *active_cursor = 0;
24206 non_selected = 1;
24207 }
24208
24209 /* Detect a nonselected window or nonselected frame. */
24210 else if (w != XWINDOW (f->selected_window)
24211 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24212 {
24213 *active_cursor = 0;
24214
24215 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24216 return NO_CURSOR;
24217
24218 non_selected = 1;
24219 }
24220
24221 /* Never display a cursor in a window in which cursor-type is nil. */
24222 if (NILP (BVAR (b, cursor_type)))
24223 return NO_CURSOR;
24224
24225 /* Get the normal cursor type for this window. */
24226 if (EQ (BVAR (b, cursor_type), Qt))
24227 {
24228 cursor_type = FRAME_DESIRED_CURSOR (f);
24229 *width = FRAME_CURSOR_WIDTH (f);
24230 }
24231 else
24232 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24233
24234 /* Use cursor-in-non-selected-windows instead
24235 for non-selected window or frame. */
24236 if (non_selected)
24237 {
24238 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24239 if (!EQ (Qt, alt_cursor))
24240 return get_specified_cursor_type (alt_cursor, width);
24241 /* t means modify the normal cursor type. */
24242 if (cursor_type == FILLED_BOX_CURSOR)
24243 cursor_type = HOLLOW_BOX_CURSOR;
24244 else if (cursor_type == BAR_CURSOR && *width > 1)
24245 --*width;
24246 return cursor_type;
24247 }
24248
24249 /* Use normal cursor if not blinked off. */
24250 if (!w->cursor_off_p)
24251 {
24252 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24253 {
24254 if (cursor_type == FILLED_BOX_CURSOR)
24255 {
24256 /* Using a block cursor on large images can be very annoying.
24257 So use a hollow cursor for "large" images.
24258 If image is not transparent (no mask), also use hollow cursor. */
24259 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24260 if (img != NULL && IMAGEP (img->spec))
24261 {
24262 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24263 where N = size of default frame font size.
24264 This should cover most of the "tiny" icons people may use. */
24265 if (!img->mask
24266 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24267 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24268 cursor_type = HOLLOW_BOX_CURSOR;
24269 }
24270 }
24271 else if (cursor_type != NO_CURSOR)
24272 {
24273 /* Display current only supports BOX and HOLLOW cursors for images.
24274 So for now, unconditionally use a HOLLOW cursor when cursor is
24275 not a solid box cursor. */
24276 cursor_type = HOLLOW_BOX_CURSOR;
24277 }
24278 }
24279 return cursor_type;
24280 }
24281
24282 /* Cursor is blinked off, so determine how to "toggle" it. */
24283
24284 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24285 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24286 return get_specified_cursor_type (XCDR (alt_cursor), width);
24287
24288 /* Then see if frame has specified a specific blink off cursor type. */
24289 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24290 {
24291 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24292 return FRAME_BLINK_OFF_CURSOR (f);
24293 }
24294
24295 #if 0
24296 /* Some people liked having a permanently visible blinking cursor,
24297 while others had very strong opinions against it. So it was
24298 decided to remove it. KFS 2003-09-03 */
24299
24300 /* Finally perform built-in cursor blinking:
24301 filled box <-> hollow box
24302 wide [h]bar <-> narrow [h]bar
24303 narrow [h]bar <-> no cursor
24304 other type <-> no cursor */
24305
24306 if (cursor_type == FILLED_BOX_CURSOR)
24307 return HOLLOW_BOX_CURSOR;
24308
24309 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24310 {
24311 *width = 1;
24312 return cursor_type;
24313 }
24314 #endif
24315
24316 return NO_CURSOR;
24317 }
24318
24319
24320 /* Notice when the text cursor of window W has been completely
24321 overwritten by a drawing operation that outputs glyphs in AREA
24322 starting at X0 and ending at X1 in the line starting at Y0 and
24323 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24324 the rest of the line after X0 has been written. Y coordinates
24325 are window-relative. */
24326
24327 static void
24328 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24329 int x0, int x1, int y0, int y1)
24330 {
24331 int cx0, cx1, cy0, cy1;
24332 struct glyph_row *row;
24333
24334 if (!w->phys_cursor_on_p)
24335 return;
24336 if (area != TEXT_AREA)
24337 return;
24338
24339 if (w->phys_cursor.vpos < 0
24340 || w->phys_cursor.vpos >= w->current_matrix->nrows
24341 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24342 !(row->enabled_p && row->displays_text_p)))
24343 return;
24344
24345 if (row->cursor_in_fringe_p)
24346 {
24347 row->cursor_in_fringe_p = 0;
24348 draw_fringe_bitmap (w, row, row->reversed_p);
24349 w->phys_cursor_on_p = 0;
24350 return;
24351 }
24352
24353 cx0 = w->phys_cursor.x;
24354 cx1 = cx0 + w->phys_cursor_width;
24355 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24356 return;
24357
24358 /* The cursor image will be completely removed from the
24359 screen if the output area intersects the cursor area in
24360 y-direction. When we draw in [y0 y1[, and some part of
24361 the cursor is at y < y0, that part must have been drawn
24362 before. When scrolling, the cursor is erased before
24363 actually scrolling, so we don't come here. When not
24364 scrolling, the rows above the old cursor row must have
24365 changed, and in this case these rows must have written
24366 over the cursor image.
24367
24368 Likewise if part of the cursor is below y1, with the
24369 exception of the cursor being in the first blank row at
24370 the buffer and window end because update_text_area
24371 doesn't draw that row. (Except when it does, but
24372 that's handled in update_text_area.) */
24373
24374 cy0 = w->phys_cursor.y;
24375 cy1 = cy0 + w->phys_cursor_height;
24376 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24377 return;
24378
24379 w->phys_cursor_on_p = 0;
24380 }
24381
24382 #endif /* HAVE_WINDOW_SYSTEM */
24383
24384 \f
24385 /************************************************************************
24386 Mouse Face
24387 ************************************************************************/
24388
24389 #ifdef HAVE_WINDOW_SYSTEM
24390
24391 /* EXPORT for RIF:
24392 Fix the display of area AREA of overlapping row ROW in window W
24393 with respect to the overlapping part OVERLAPS. */
24394
24395 void
24396 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24397 enum glyph_row_area area, int overlaps)
24398 {
24399 int i, x;
24400
24401 BLOCK_INPUT;
24402
24403 x = 0;
24404 for (i = 0; i < row->used[area];)
24405 {
24406 if (row->glyphs[area][i].overlaps_vertically_p)
24407 {
24408 int start = i, start_x = x;
24409
24410 do
24411 {
24412 x += row->glyphs[area][i].pixel_width;
24413 ++i;
24414 }
24415 while (i < row->used[area]
24416 && row->glyphs[area][i].overlaps_vertically_p);
24417
24418 draw_glyphs (w, start_x, row, area,
24419 start, i,
24420 DRAW_NORMAL_TEXT, overlaps);
24421 }
24422 else
24423 {
24424 x += row->glyphs[area][i].pixel_width;
24425 ++i;
24426 }
24427 }
24428
24429 UNBLOCK_INPUT;
24430 }
24431
24432
24433 /* EXPORT:
24434 Draw the cursor glyph of window W in glyph row ROW. See the
24435 comment of draw_glyphs for the meaning of HL. */
24436
24437 void
24438 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24439 enum draw_glyphs_face hl)
24440 {
24441 /* If cursor hpos is out of bounds, don't draw garbage. This can
24442 happen in mini-buffer windows when switching between echo area
24443 glyphs and mini-buffer. */
24444 if ((row->reversed_p
24445 ? (w->phys_cursor.hpos >= 0)
24446 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24447 {
24448 int on_p = w->phys_cursor_on_p;
24449 int x1;
24450 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24451 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24452 hl, 0);
24453 w->phys_cursor_on_p = on_p;
24454
24455 if (hl == DRAW_CURSOR)
24456 w->phys_cursor_width = x1 - w->phys_cursor.x;
24457 /* When we erase the cursor, and ROW is overlapped by other
24458 rows, make sure that these overlapping parts of other rows
24459 are redrawn. */
24460 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24461 {
24462 w->phys_cursor_width = x1 - w->phys_cursor.x;
24463
24464 if (row > w->current_matrix->rows
24465 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24466 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24467 OVERLAPS_ERASED_CURSOR);
24468
24469 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24470 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24471 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24472 OVERLAPS_ERASED_CURSOR);
24473 }
24474 }
24475 }
24476
24477
24478 /* EXPORT:
24479 Erase the image of a cursor of window W from the screen. */
24480
24481 void
24482 erase_phys_cursor (struct window *w)
24483 {
24484 struct frame *f = XFRAME (w->frame);
24485 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24486 int hpos = w->phys_cursor.hpos;
24487 int vpos = w->phys_cursor.vpos;
24488 int mouse_face_here_p = 0;
24489 struct glyph_matrix *active_glyphs = w->current_matrix;
24490 struct glyph_row *cursor_row;
24491 struct glyph *cursor_glyph;
24492 enum draw_glyphs_face hl;
24493
24494 /* No cursor displayed or row invalidated => nothing to do on the
24495 screen. */
24496 if (w->phys_cursor_type == NO_CURSOR)
24497 goto mark_cursor_off;
24498
24499 /* VPOS >= active_glyphs->nrows means that window has been resized.
24500 Don't bother to erase the cursor. */
24501 if (vpos >= active_glyphs->nrows)
24502 goto mark_cursor_off;
24503
24504 /* If row containing cursor is marked invalid, there is nothing we
24505 can do. */
24506 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24507 if (!cursor_row->enabled_p)
24508 goto mark_cursor_off;
24509
24510 /* If line spacing is > 0, old cursor may only be partially visible in
24511 window after split-window. So adjust visible height. */
24512 cursor_row->visible_height = min (cursor_row->visible_height,
24513 window_text_bottom_y (w) - cursor_row->y);
24514
24515 /* If row is completely invisible, don't attempt to delete a cursor which
24516 isn't there. This can happen if cursor is at top of a window, and
24517 we switch to a buffer with a header line in that window. */
24518 if (cursor_row->visible_height <= 0)
24519 goto mark_cursor_off;
24520
24521 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24522 if (cursor_row->cursor_in_fringe_p)
24523 {
24524 cursor_row->cursor_in_fringe_p = 0;
24525 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24526 goto mark_cursor_off;
24527 }
24528
24529 /* This can happen when the new row is shorter than the old one.
24530 In this case, either draw_glyphs or clear_end_of_line
24531 should have cleared the cursor. Note that we wouldn't be
24532 able to erase the cursor in this case because we don't have a
24533 cursor glyph at hand. */
24534 if ((cursor_row->reversed_p
24535 ? (w->phys_cursor.hpos < 0)
24536 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24537 goto mark_cursor_off;
24538
24539 /* If the cursor is in the mouse face area, redisplay that when
24540 we clear the cursor. */
24541 if (! NILP (hlinfo->mouse_face_window)
24542 && coords_in_mouse_face_p (w, hpos, vpos)
24543 /* Don't redraw the cursor's spot in mouse face if it is at the
24544 end of a line (on a newline). The cursor appears there, but
24545 mouse highlighting does not. */
24546 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24547 mouse_face_here_p = 1;
24548
24549 /* Maybe clear the display under the cursor. */
24550 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24551 {
24552 int x, y, left_x;
24553 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24554 int width;
24555
24556 cursor_glyph = get_phys_cursor_glyph (w);
24557 if (cursor_glyph == NULL)
24558 goto mark_cursor_off;
24559
24560 width = cursor_glyph->pixel_width;
24561 left_x = window_box_left_offset (w, TEXT_AREA);
24562 x = w->phys_cursor.x;
24563 if (x < left_x)
24564 width -= left_x - x;
24565 width = min (width, window_box_width (w, TEXT_AREA) - x);
24566 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24567 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24568
24569 if (width > 0)
24570 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24571 }
24572
24573 /* Erase the cursor by redrawing the character underneath it. */
24574 if (mouse_face_here_p)
24575 hl = DRAW_MOUSE_FACE;
24576 else
24577 hl = DRAW_NORMAL_TEXT;
24578 draw_phys_cursor_glyph (w, cursor_row, hl);
24579
24580 mark_cursor_off:
24581 w->phys_cursor_on_p = 0;
24582 w->phys_cursor_type = NO_CURSOR;
24583 }
24584
24585
24586 /* EXPORT:
24587 Display or clear cursor of window W. If ON is zero, clear the
24588 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24589 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24590
24591 void
24592 display_and_set_cursor (struct window *w, int on,
24593 int hpos, int vpos, int x, int y)
24594 {
24595 struct frame *f = XFRAME (w->frame);
24596 int new_cursor_type;
24597 int new_cursor_width;
24598 int active_cursor;
24599 struct glyph_row *glyph_row;
24600 struct glyph *glyph;
24601
24602 /* This is pointless on invisible frames, and dangerous on garbaged
24603 windows and frames; in the latter case, the frame or window may
24604 be in the midst of changing its size, and x and y may be off the
24605 window. */
24606 if (! FRAME_VISIBLE_P (f)
24607 || FRAME_GARBAGED_P (f)
24608 || vpos >= w->current_matrix->nrows
24609 || hpos >= w->current_matrix->matrix_w)
24610 return;
24611
24612 /* If cursor is off and we want it off, return quickly. */
24613 if (!on && !w->phys_cursor_on_p)
24614 return;
24615
24616 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24617 /* If cursor row is not enabled, we don't really know where to
24618 display the cursor. */
24619 if (!glyph_row->enabled_p)
24620 {
24621 w->phys_cursor_on_p = 0;
24622 return;
24623 }
24624
24625 glyph = NULL;
24626 if (!glyph_row->exact_window_width_line_p
24627 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24628 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24629
24630 xassert (interrupt_input_blocked);
24631
24632 /* Set new_cursor_type to the cursor we want to be displayed. */
24633 new_cursor_type = get_window_cursor_type (w, glyph,
24634 &new_cursor_width, &active_cursor);
24635
24636 /* If cursor is currently being shown and we don't want it to be or
24637 it is in the wrong place, or the cursor type is not what we want,
24638 erase it. */
24639 if (w->phys_cursor_on_p
24640 && (!on
24641 || w->phys_cursor.x != x
24642 || w->phys_cursor.y != y
24643 || new_cursor_type != w->phys_cursor_type
24644 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24645 && new_cursor_width != w->phys_cursor_width)))
24646 erase_phys_cursor (w);
24647
24648 /* Don't check phys_cursor_on_p here because that flag is only set
24649 to zero in some cases where we know that the cursor has been
24650 completely erased, to avoid the extra work of erasing the cursor
24651 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24652 still not be visible, or it has only been partly erased. */
24653 if (on)
24654 {
24655 w->phys_cursor_ascent = glyph_row->ascent;
24656 w->phys_cursor_height = glyph_row->height;
24657
24658 /* Set phys_cursor_.* before x_draw_.* is called because some
24659 of them may need the information. */
24660 w->phys_cursor.x = x;
24661 w->phys_cursor.y = glyph_row->y;
24662 w->phys_cursor.hpos = hpos;
24663 w->phys_cursor.vpos = vpos;
24664 }
24665
24666 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24667 new_cursor_type, new_cursor_width,
24668 on, active_cursor);
24669 }
24670
24671
24672 /* Switch the display of W's cursor on or off, according to the value
24673 of ON. */
24674
24675 static void
24676 update_window_cursor (struct window *w, int on)
24677 {
24678 /* Don't update cursor in windows whose frame is in the process
24679 of being deleted. */
24680 if (w->current_matrix)
24681 {
24682 BLOCK_INPUT;
24683 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24684 w->phys_cursor.x, w->phys_cursor.y);
24685 UNBLOCK_INPUT;
24686 }
24687 }
24688
24689
24690 /* Call update_window_cursor with parameter ON_P on all leaf windows
24691 in the window tree rooted at W. */
24692
24693 static void
24694 update_cursor_in_window_tree (struct window *w, int on_p)
24695 {
24696 while (w)
24697 {
24698 if (!NILP (w->hchild))
24699 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24700 else if (!NILP (w->vchild))
24701 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24702 else
24703 update_window_cursor (w, on_p);
24704
24705 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24706 }
24707 }
24708
24709
24710 /* EXPORT:
24711 Display the cursor on window W, or clear it, according to ON_P.
24712 Don't change the cursor's position. */
24713
24714 void
24715 x_update_cursor (struct frame *f, int on_p)
24716 {
24717 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24718 }
24719
24720
24721 /* EXPORT:
24722 Clear the cursor of window W to background color, and mark the
24723 cursor as not shown. This is used when the text where the cursor
24724 is about to be rewritten. */
24725
24726 void
24727 x_clear_cursor (struct window *w)
24728 {
24729 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24730 update_window_cursor (w, 0);
24731 }
24732
24733 #endif /* HAVE_WINDOW_SYSTEM */
24734
24735 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24736 and MSDOS. */
24737 static void
24738 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24739 int start_hpos, int end_hpos,
24740 enum draw_glyphs_face draw)
24741 {
24742 #ifdef HAVE_WINDOW_SYSTEM
24743 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24744 {
24745 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24746 return;
24747 }
24748 #endif
24749 #if defined (HAVE_GPM) || defined (MSDOS)
24750 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24751 #endif
24752 }
24753
24754 /* Display the active region described by mouse_face_* according to DRAW. */
24755
24756 static void
24757 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24758 {
24759 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24760 struct frame *f = XFRAME (WINDOW_FRAME (w));
24761
24762 if (/* If window is in the process of being destroyed, don't bother
24763 to do anything. */
24764 w->current_matrix != NULL
24765 /* Don't update mouse highlight if hidden */
24766 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24767 /* Recognize when we are called to operate on rows that don't exist
24768 anymore. This can happen when a window is split. */
24769 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24770 {
24771 int phys_cursor_on_p = w->phys_cursor_on_p;
24772 struct glyph_row *row, *first, *last;
24773
24774 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24775 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24776
24777 for (row = first; row <= last && row->enabled_p; ++row)
24778 {
24779 int start_hpos, end_hpos, start_x;
24780
24781 /* For all but the first row, the highlight starts at column 0. */
24782 if (row == first)
24783 {
24784 /* R2L rows have BEG and END in reversed order, but the
24785 screen drawing geometry is always left to right. So
24786 we need to mirror the beginning and end of the
24787 highlighted area in R2L rows. */
24788 if (!row->reversed_p)
24789 {
24790 start_hpos = hlinfo->mouse_face_beg_col;
24791 start_x = hlinfo->mouse_face_beg_x;
24792 }
24793 else if (row == last)
24794 {
24795 start_hpos = hlinfo->mouse_face_end_col;
24796 start_x = hlinfo->mouse_face_end_x;
24797 }
24798 else
24799 {
24800 start_hpos = 0;
24801 start_x = 0;
24802 }
24803 }
24804 else if (row->reversed_p && row == last)
24805 {
24806 start_hpos = hlinfo->mouse_face_end_col;
24807 start_x = hlinfo->mouse_face_end_x;
24808 }
24809 else
24810 {
24811 start_hpos = 0;
24812 start_x = 0;
24813 }
24814
24815 if (row == last)
24816 {
24817 if (!row->reversed_p)
24818 end_hpos = hlinfo->mouse_face_end_col;
24819 else if (row == first)
24820 end_hpos = hlinfo->mouse_face_beg_col;
24821 else
24822 {
24823 end_hpos = row->used[TEXT_AREA];
24824 if (draw == DRAW_NORMAL_TEXT)
24825 row->fill_line_p = 1; /* Clear to end of line */
24826 }
24827 }
24828 else if (row->reversed_p && row == first)
24829 end_hpos = hlinfo->mouse_face_beg_col;
24830 else
24831 {
24832 end_hpos = row->used[TEXT_AREA];
24833 if (draw == DRAW_NORMAL_TEXT)
24834 row->fill_line_p = 1; /* Clear to end of line */
24835 }
24836
24837 if (end_hpos > start_hpos)
24838 {
24839 draw_row_with_mouse_face (w, start_x, row,
24840 start_hpos, end_hpos, draw);
24841
24842 row->mouse_face_p
24843 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24844 }
24845 }
24846
24847 #ifdef HAVE_WINDOW_SYSTEM
24848 /* When we've written over the cursor, arrange for it to
24849 be displayed again. */
24850 if (FRAME_WINDOW_P (f)
24851 && phys_cursor_on_p && !w->phys_cursor_on_p)
24852 {
24853 BLOCK_INPUT;
24854 display_and_set_cursor (w, 1,
24855 w->phys_cursor.hpos, w->phys_cursor.vpos,
24856 w->phys_cursor.x, w->phys_cursor.y);
24857 UNBLOCK_INPUT;
24858 }
24859 #endif /* HAVE_WINDOW_SYSTEM */
24860 }
24861
24862 #ifdef HAVE_WINDOW_SYSTEM
24863 /* Change the mouse cursor. */
24864 if (FRAME_WINDOW_P (f))
24865 {
24866 if (draw == DRAW_NORMAL_TEXT
24867 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24868 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24869 else if (draw == DRAW_MOUSE_FACE)
24870 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24871 else
24872 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24873 }
24874 #endif /* HAVE_WINDOW_SYSTEM */
24875 }
24876
24877 /* EXPORT:
24878 Clear out the mouse-highlighted active region.
24879 Redraw it un-highlighted first. Value is non-zero if mouse
24880 face was actually drawn unhighlighted. */
24881
24882 int
24883 clear_mouse_face (Mouse_HLInfo *hlinfo)
24884 {
24885 int cleared = 0;
24886
24887 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24888 {
24889 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24890 cleared = 1;
24891 }
24892
24893 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24894 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24895 hlinfo->mouse_face_window = Qnil;
24896 hlinfo->mouse_face_overlay = Qnil;
24897 return cleared;
24898 }
24899
24900 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24901 within the mouse face on that window. */
24902 static int
24903 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24904 {
24905 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24906
24907 /* Quickly resolve the easy cases. */
24908 if (!(WINDOWP (hlinfo->mouse_face_window)
24909 && XWINDOW (hlinfo->mouse_face_window) == w))
24910 return 0;
24911 if (vpos < hlinfo->mouse_face_beg_row
24912 || vpos > hlinfo->mouse_face_end_row)
24913 return 0;
24914 if (vpos > hlinfo->mouse_face_beg_row
24915 && vpos < hlinfo->mouse_face_end_row)
24916 return 1;
24917
24918 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24919 {
24920 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24921 {
24922 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24923 return 1;
24924 }
24925 else if ((vpos == hlinfo->mouse_face_beg_row
24926 && hpos >= hlinfo->mouse_face_beg_col)
24927 || (vpos == hlinfo->mouse_face_end_row
24928 && hpos < hlinfo->mouse_face_end_col))
24929 return 1;
24930 }
24931 else
24932 {
24933 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24934 {
24935 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24936 return 1;
24937 }
24938 else if ((vpos == hlinfo->mouse_face_beg_row
24939 && hpos <= hlinfo->mouse_face_beg_col)
24940 || (vpos == hlinfo->mouse_face_end_row
24941 && hpos > hlinfo->mouse_face_end_col))
24942 return 1;
24943 }
24944 return 0;
24945 }
24946
24947
24948 /* EXPORT:
24949 Non-zero if physical cursor of window W is within mouse face. */
24950
24951 int
24952 cursor_in_mouse_face_p (struct window *w)
24953 {
24954 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24955 }
24956
24957
24958 \f
24959 /* Find the glyph rows START_ROW and END_ROW of window W that display
24960 characters between buffer positions START_CHARPOS and END_CHARPOS
24961 (excluding END_CHARPOS). This is similar to row_containing_pos,
24962 but is more accurate when bidi reordering makes buffer positions
24963 change non-linearly with glyph rows. */
24964 static void
24965 rows_from_pos_range (struct window *w,
24966 EMACS_INT start_charpos, EMACS_INT end_charpos,
24967 struct glyph_row **start, struct glyph_row **end)
24968 {
24969 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24970 int last_y = window_text_bottom_y (w);
24971 struct glyph_row *row;
24972
24973 *start = NULL;
24974 *end = NULL;
24975
24976 while (!first->enabled_p
24977 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24978 first++;
24979
24980 /* Find the START row. */
24981 for (row = first;
24982 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24983 row++)
24984 {
24985 /* A row can potentially be the START row if the range of the
24986 characters it displays intersects the range
24987 [START_CHARPOS..END_CHARPOS). */
24988 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24989 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24990 /* See the commentary in row_containing_pos, for the
24991 explanation of the complicated way to check whether
24992 some position is beyond the end of the characters
24993 displayed by a row. */
24994 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24995 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24996 && !row->ends_at_zv_p
24997 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24998 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24999 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25000 && !row->ends_at_zv_p
25001 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25002 {
25003 /* Found a candidate row. Now make sure at least one of the
25004 glyphs it displays has a charpos from the range
25005 [START_CHARPOS..END_CHARPOS).
25006
25007 This is not obvious because bidi reordering could make
25008 buffer positions of a row be 1,2,3,102,101,100, and if we
25009 want to highlight characters in [50..60), we don't want
25010 this row, even though [50..60) does intersect [1..103),
25011 the range of character positions given by the row's start
25012 and end positions. */
25013 struct glyph *g = row->glyphs[TEXT_AREA];
25014 struct glyph *e = g + row->used[TEXT_AREA];
25015
25016 while (g < e)
25017 {
25018 if (BUFFERP (g->object)
25019 && start_charpos <= g->charpos && g->charpos < end_charpos)
25020 *start = row;
25021 g++;
25022 }
25023 if (*start)
25024 break;
25025 }
25026 }
25027
25028 /* Find the END row. */
25029 if (!*start
25030 /* If the last row is partially visible, start looking for END
25031 from that row, instead of starting from FIRST. */
25032 && !(row->enabled_p
25033 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25034 row = first;
25035 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25036 {
25037 struct glyph_row *next = row + 1;
25038
25039 if (!next->enabled_p
25040 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25041 /* The first row >= START whose range of displayed characters
25042 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25043 is the row END + 1. */
25044 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25045 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25046 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25047 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25048 && !next->ends_at_zv_p
25049 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25050 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25051 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25052 && !next->ends_at_zv_p
25053 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25054 {
25055 *end = row;
25056 break;
25057 }
25058 else
25059 {
25060 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25061 but none of the characters it displays are in the range, it is
25062 also END + 1. */
25063 struct glyph *g = next->glyphs[TEXT_AREA];
25064 struct glyph *e = g + next->used[TEXT_AREA];
25065
25066 while (g < e)
25067 {
25068 if (BUFFERP (g->object)
25069 && start_charpos <= g->charpos && g->charpos < end_charpos)
25070 break;
25071 g++;
25072 }
25073 if (g == e)
25074 {
25075 *end = row;
25076 break;
25077 }
25078 }
25079 }
25080 }
25081
25082 /* This function sets the mouse_face_* elements of HLINFO, assuming
25083 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25084 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25085 for the overlay or run of text properties specifying the mouse
25086 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25087 before-string and after-string that must also be highlighted.
25088 COVER_STRING, if non-nil, is a display string that may cover some
25089 or all of the highlighted text. */
25090
25091 static void
25092 mouse_face_from_buffer_pos (Lisp_Object window,
25093 Mouse_HLInfo *hlinfo,
25094 EMACS_INT mouse_charpos,
25095 EMACS_INT start_charpos,
25096 EMACS_INT end_charpos,
25097 Lisp_Object before_string,
25098 Lisp_Object after_string,
25099 Lisp_Object cover_string)
25100 {
25101 struct window *w = XWINDOW (window);
25102 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25103 struct glyph_row *r1, *r2;
25104 struct glyph *glyph, *end;
25105 EMACS_INT ignore, pos;
25106 int x;
25107
25108 xassert (NILP (cover_string) || STRINGP (cover_string));
25109 xassert (NILP (before_string) || STRINGP (before_string));
25110 xassert (NILP (after_string) || STRINGP (after_string));
25111
25112 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25113 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25114 if (r1 == NULL)
25115 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25116 /* If the before-string or display-string contains newlines,
25117 rows_from_pos_range skips to its last row. Move back. */
25118 if (!NILP (before_string) || !NILP (cover_string))
25119 {
25120 struct glyph_row *prev;
25121 while ((prev = r1 - 1, prev >= first)
25122 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25123 && prev->used[TEXT_AREA] > 0)
25124 {
25125 struct glyph *beg = prev->glyphs[TEXT_AREA];
25126 glyph = beg + prev->used[TEXT_AREA];
25127 while (--glyph >= beg && INTEGERP (glyph->object));
25128 if (glyph < beg
25129 || !(EQ (glyph->object, before_string)
25130 || EQ (glyph->object, cover_string)))
25131 break;
25132 r1 = prev;
25133 }
25134 }
25135 if (r2 == NULL)
25136 {
25137 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25138 hlinfo->mouse_face_past_end = 1;
25139 }
25140 else if (!NILP (after_string))
25141 {
25142 /* If the after-string has newlines, advance to its last row. */
25143 struct glyph_row *next;
25144 struct glyph_row *last
25145 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25146
25147 for (next = r2 + 1;
25148 next <= last
25149 && next->used[TEXT_AREA] > 0
25150 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25151 ++next)
25152 r2 = next;
25153 }
25154 /* The rest of the display engine assumes that mouse_face_beg_row is
25155 either above below mouse_face_end_row or identical to it. But
25156 with bidi-reordered continued lines, the row for START_CHARPOS
25157 could be below the row for END_CHARPOS. If so, swap the rows and
25158 store them in correct order. */
25159 if (r1->y > r2->y)
25160 {
25161 struct glyph_row *tem = r2;
25162
25163 r2 = r1;
25164 r1 = tem;
25165 }
25166
25167 hlinfo->mouse_face_beg_y = r1->y;
25168 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25169 hlinfo->mouse_face_end_y = r2->y;
25170 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25171
25172 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25173 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25174 could be anywhere in the row and in any order. The strategy
25175 below is to find the leftmost and the rightmost glyph that
25176 belongs to either of these 3 strings, or whose position is
25177 between START_CHARPOS and END_CHARPOS, and highlight all the
25178 glyphs between those two. This may cover more than just the text
25179 between START_CHARPOS and END_CHARPOS if the range of characters
25180 strides the bidi level boundary, e.g. if the beginning is in R2L
25181 text while the end is in L2R text or vice versa. */
25182 if (!r1->reversed_p)
25183 {
25184 /* This row is in a left to right paragraph. Scan it left to
25185 right. */
25186 glyph = r1->glyphs[TEXT_AREA];
25187 end = glyph + r1->used[TEXT_AREA];
25188 x = r1->x;
25189
25190 /* Skip truncation glyphs at the start of the glyph row. */
25191 if (r1->displays_text_p)
25192 for (; glyph < end
25193 && INTEGERP (glyph->object)
25194 && glyph->charpos < 0;
25195 ++glyph)
25196 x += glyph->pixel_width;
25197
25198 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25199 or COVER_STRING, and the first glyph from buffer whose
25200 position is between START_CHARPOS and END_CHARPOS. */
25201 for (; glyph < end
25202 && !INTEGERP (glyph->object)
25203 && !EQ (glyph->object, cover_string)
25204 && !(BUFFERP (glyph->object)
25205 && (glyph->charpos >= start_charpos
25206 && glyph->charpos < end_charpos));
25207 ++glyph)
25208 {
25209 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25210 are present at buffer positions between START_CHARPOS and
25211 END_CHARPOS, or if they come from an overlay. */
25212 if (EQ (glyph->object, before_string))
25213 {
25214 pos = string_buffer_position (before_string,
25215 start_charpos);
25216 /* If pos == 0, it means before_string came from an
25217 overlay, not from a buffer position. */
25218 if (!pos || (pos >= start_charpos && pos < end_charpos))
25219 break;
25220 }
25221 else if (EQ (glyph->object, after_string))
25222 {
25223 pos = string_buffer_position (after_string, end_charpos);
25224 if (!pos || (pos >= start_charpos && pos < end_charpos))
25225 break;
25226 }
25227 x += glyph->pixel_width;
25228 }
25229 hlinfo->mouse_face_beg_x = x;
25230 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25231 }
25232 else
25233 {
25234 /* This row is in a right to left paragraph. Scan it right to
25235 left. */
25236 struct glyph *g;
25237
25238 end = r1->glyphs[TEXT_AREA] - 1;
25239 glyph = end + r1->used[TEXT_AREA];
25240
25241 /* Skip truncation glyphs at the start of the glyph row. */
25242 if (r1->displays_text_p)
25243 for (; glyph > end
25244 && INTEGERP (glyph->object)
25245 && glyph->charpos < 0;
25246 --glyph)
25247 ;
25248
25249 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25250 or COVER_STRING, and the first glyph from buffer whose
25251 position is between START_CHARPOS and END_CHARPOS. */
25252 for (; glyph > end
25253 && !INTEGERP (glyph->object)
25254 && !EQ (glyph->object, cover_string)
25255 && !(BUFFERP (glyph->object)
25256 && (glyph->charpos >= start_charpos
25257 && glyph->charpos < end_charpos));
25258 --glyph)
25259 {
25260 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25261 are present at buffer positions between START_CHARPOS and
25262 END_CHARPOS, or if they come from an overlay. */
25263 if (EQ (glyph->object, before_string))
25264 {
25265 pos = string_buffer_position (before_string, start_charpos);
25266 /* If pos == 0, it means before_string came from an
25267 overlay, not from a buffer position. */
25268 if (!pos || (pos >= start_charpos && pos < end_charpos))
25269 break;
25270 }
25271 else if (EQ (glyph->object, after_string))
25272 {
25273 pos = string_buffer_position (after_string, end_charpos);
25274 if (!pos || (pos >= start_charpos && pos < end_charpos))
25275 break;
25276 }
25277 }
25278
25279 glyph++; /* first glyph to the right of the highlighted area */
25280 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25281 x += g->pixel_width;
25282 hlinfo->mouse_face_beg_x = x;
25283 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25284 }
25285
25286 /* If the highlight ends in a different row, compute GLYPH and END
25287 for the end row. Otherwise, reuse the values computed above for
25288 the row where the highlight begins. */
25289 if (r2 != r1)
25290 {
25291 if (!r2->reversed_p)
25292 {
25293 glyph = r2->glyphs[TEXT_AREA];
25294 end = glyph + r2->used[TEXT_AREA];
25295 x = r2->x;
25296 }
25297 else
25298 {
25299 end = r2->glyphs[TEXT_AREA] - 1;
25300 glyph = end + r2->used[TEXT_AREA];
25301 }
25302 }
25303
25304 if (!r2->reversed_p)
25305 {
25306 /* Skip truncation and continuation glyphs near the end of the
25307 row, and also blanks and stretch glyphs inserted by
25308 extend_face_to_end_of_line. */
25309 while (end > glyph
25310 && INTEGERP ((end - 1)->object)
25311 && (end - 1)->charpos <= 0)
25312 --end;
25313 /* Scan the rest of the glyph row from the end, looking for the
25314 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25315 COVER_STRING, or whose position is between START_CHARPOS
25316 and END_CHARPOS */
25317 for (--end;
25318 end > glyph
25319 && !INTEGERP (end->object)
25320 && !EQ (end->object, cover_string)
25321 && !(BUFFERP (end->object)
25322 && (end->charpos >= start_charpos
25323 && end->charpos < end_charpos));
25324 --end)
25325 {
25326 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25327 are present at buffer positions between START_CHARPOS and
25328 END_CHARPOS, or if they come from an overlay. */
25329 if (EQ (end->object, before_string))
25330 {
25331 pos = string_buffer_position (before_string, start_charpos);
25332 if (!pos || (pos >= start_charpos && pos < end_charpos))
25333 break;
25334 }
25335 else if (EQ (end->object, after_string))
25336 {
25337 pos = string_buffer_position (after_string, end_charpos);
25338 if (!pos || (pos >= start_charpos && pos < end_charpos))
25339 break;
25340 }
25341 }
25342 /* Find the X coordinate of the last glyph to be highlighted. */
25343 for (; glyph <= end; ++glyph)
25344 x += glyph->pixel_width;
25345
25346 hlinfo->mouse_face_end_x = x;
25347 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25348 }
25349 else
25350 {
25351 /* Skip truncation and continuation glyphs near the end of the
25352 row, and also blanks and stretch glyphs inserted by
25353 extend_face_to_end_of_line. */
25354 x = r2->x;
25355 end++;
25356 while (end < glyph
25357 && INTEGERP (end->object)
25358 && end->charpos <= 0)
25359 {
25360 x += end->pixel_width;
25361 ++end;
25362 }
25363 /* Scan the rest of the glyph row from the end, looking for the
25364 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25365 COVER_STRING, or whose position is between START_CHARPOS
25366 and END_CHARPOS */
25367 for ( ;
25368 end < glyph
25369 && !INTEGERP (end->object)
25370 && !EQ (end->object, cover_string)
25371 && !(BUFFERP (end->object)
25372 && (end->charpos >= start_charpos
25373 && end->charpos < end_charpos));
25374 ++end)
25375 {
25376 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25377 are present at buffer positions between START_CHARPOS and
25378 END_CHARPOS, or if they come from an overlay. */
25379 if (EQ (end->object, before_string))
25380 {
25381 pos = string_buffer_position (before_string, start_charpos);
25382 if (!pos || (pos >= start_charpos && pos < end_charpos))
25383 break;
25384 }
25385 else if (EQ (end->object, after_string))
25386 {
25387 pos = string_buffer_position (after_string, end_charpos);
25388 if (!pos || (pos >= start_charpos && pos < end_charpos))
25389 break;
25390 }
25391 x += end->pixel_width;
25392 }
25393 hlinfo->mouse_face_end_x = x;
25394 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25395 }
25396
25397 hlinfo->mouse_face_window = window;
25398 hlinfo->mouse_face_face_id
25399 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25400 mouse_charpos + 1,
25401 !hlinfo->mouse_face_hidden, -1);
25402 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25403 }
25404
25405 /* The following function is not used anymore (replaced with
25406 mouse_face_from_string_pos), but I leave it here for the time
25407 being, in case someone would. */
25408
25409 #if 0 /* not used */
25410
25411 /* Find the position of the glyph for position POS in OBJECT in
25412 window W's current matrix, and return in *X, *Y the pixel
25413 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25414
25415 RIGHT_P non-zero means return the position of the right edge of the
25416 glyph, RIGHT_P zero means return the left edge position.
25417
25418 If no glyph for POS exists in the matrix, return the position of
25419 the glyph with the next smaller position that is in the matrix, if
25420 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25421 exists in the matrix, return the position of the glyph with the
25422 next larger position in OBJECT.
25423
25424 Value is non-zero if a glyph was found. */
25425
25426 static int
25427 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25428 int *hpos, int *vpos, int *x, int *y, int right_p)
25429 {
25430 int yb = window_text_bottom_y (w);
25431 struct glyph_row *r;
25432 struct glyph *best_glyph = NULL;
25433 struct glyph_row *best_row = NULL;
25434 int best_x = 0;
25435
25436 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25437 r->enabled_p && r->y < yb;
25438 ++r)
25439 {
25440 struct glyph *g = r->glyphs[TEXT_AREA];
25441 struct glyph *e = g + r->used[TEXT_AREA];
25442 int gx;
25443
25444 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25445 if (EQ (g->object, object))
25446 {
25447 if (g->charpos == pos)
25448 {
25449 best_glyph = g;
25450 best_x = gx;
25451 best_row = r;
25452 goto found;
25453 }
25454 else if (best_glyph == NULL
25455 || ((eabs (g->charpos - pos)
25456 < eabs (best_glyph->charpos - pos))
25457 && (right_p
25458 ? g->charpos < pos
25459 : g->charpos > pos)))
25460 {
25461 best_glyph = g;
25462 best_x = gx;
25463 best_row = r;
25464 }
25465 }
25466 }
25467
25468 found:
25469
25470 if (best_glyph)
25471 {
25472 *x = best_x;
25473 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25474
25475 if (right_p)
25476 {
25477 *x += best_glyph->pixel_width;
25478 ++*hpos;
25479 }
25480
25481 *y = best_row->y;
25482 *vpos = best_row - w->current_matrix->rows;
25483 }
25484
25485 return best_glyph != NULL;
25486 }
25487 #endif /* not used */
25488
25489 /* Find the positions of the first and the last glyphs in window W's
25490 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25491 (assumed to be a string), and return in HLINFO's mouse_face_*
25492 members the pixel and column/row coordinates of those glyphs. */
25493
25494 static void
25495 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25496 Lisp_Object object,
25497 EMACS_INT startpos, EMACS_INT endpos)
25498 {
25499 int yb = window_text_bottom_y (w);
25500 struct glyph_row *r;
25501 struct glyph *g, *e;
25502 int gx;
25503 int found = 0;
25504
25505 /* Find the glyph row with at least one position in the range
25506 [STARTPOS..ENDPOS], and the first glyph in that row whose
25507 position belongs to that range. */
25508 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25509 r->enabled_p && r->y < yb;
25510 ++r)
25511 {
25512 if (!r->reversed_p)
25513 {
25514 g = r->glyphs[TEXT_AREA];
25515 e = g + r->used[TEXT_AREA];
25516 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25517 if (EQ (g->object, object)
25518 && startpos <= g->charpos && g->charpos <= endpos)
25519 {
25520 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25521 hlinfo->mouse_face_beg_y = r->y;
25522 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25523 hlinfo->mouse_face_beg_x = gx;
25524 found = 1;
25525 break;
25526 }
25527 }
25528 else
25529 {
25530 struct glyph *g1;
25531
25532 e = r->glyphs[TEXT_AREA];
25533 g = e + r->used[TEXT_AREA];
25534 for ( ; g > e; --g)
25535 if (EQ ((g-1)->object, object)
25536 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25537 {
25538 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25539 hlinfo->mouse_face_beg_y = r->y;
25540 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25541 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25542 gx += g1->pixel_width;
25543 hlinfo->mouse_face_beg_x = gx;
25544 found = 1;
25545 break;
25546 }
25547 }
25548 if (found)
25549 break;
25550 }
25551
25552 if (!found)
25553 return;
25554
25555 /* Starting with the next row, look for the first row which does NOT
25556 include any glyphs whose positions are in the range. */
25557 for (++r; r->enabled_p && r->y < yb; ++r)
25558 {
25559 g = r->glyphs[TEXT_AREA];
25560 e = g + r->used[TEXT_AREA];
25561 found = 0;
25562 for ( ; g < e; ++g)
25563 if (EQ (g->object, object)
25564 && startpos <= g->charpos && g->charpos <= endpos)
25565 {
25566 found = 1;
25567 break;
25568 }
25569 if (!found)
25570 break;
25571 }
25572
25573 /* The highlighted region ends on the previous row. */
25574 r--;
25575
25576 /* Set the end row and its vertical pixel coordinate. */
25577 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25578 hlinfo->mouse_face_end_y = r->y;
25579
25580 /* Compute and set the end column and the end column's horizontal
25581 pixel coordinate. */
25582 if (!r->reversed_p)
25583 {
25584 g = r->glyphs[TEXT_AREA];
25585 e = g + r->used[TEXT_AREA];
25586 for ( ; e > g; --e)
25587 if (EQ ((e-1)->object, object)
25588 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25589 break;
25590 hlinfo->mouse_face_end_col = e - g;
25591
25592 for (gx = r->x; g < e; ++g)
25593 gx += g->pixel_width;
25594 hlinfo->mouse_face_end_x = gx;
25595 }
25596 else
25597 {
25598 e = r->glyphs[TEXT_AREA];
25599 g = e + r->used[TEXT_AREA];
25600 for (gx = r->x ; e < g; ++e)
25601 {
25602 if (EQ (e->object, object)
25603 && startpos <= e->charpos && e->charpos <= endpos)
25604 break;
25605 gx += e->pixel_width;
25606 }
25607 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25608 hlinfo->mouse_face_end_x = gx;
25609 }
25610 }
25611
25612 #ifdef HAVE_WINDOW_SYSTEM
25613
25614 /* See if position X, Y is within a hot-spot of an image. */
25615
25616 static int
25617 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25618 {
25619 if (!CONSP (hot_spot))
25620 return 0;
25621
25622 if (EQ (XCAR (hot_spot), Qrect))
25623 {
25624 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25625 Lisp_Object rect = XCDR (hot_spot);
25626 Lisp_Object tem;
25627 if (!CONSP (rect))
25628 return 0;
25629 if (!CONSP (XCAR (rect)))
25630 return 0;
25631 if (!CONSP (XCDR (rect)))
25632 return 0;
25633 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25634 return 0;
25635 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25636 return 0;
25637 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25638 return 0;
25639 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25640 return 0;
25641 return 1;
25642 }
25643 else if (EQ (XCAR (hot_spot), Qcircle))
25644 {
25645 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25646 Lisp_Object circ = XCDR (hot_spot);
25647 Lisp_Object lr, lx0, ly0;
25648 if (CONSP (circ)
25649 && CONSP (XCAR (circ))
25650 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25651 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25652 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25653 {
25654 double r = XFLOATINT (lr);
25655 double dx = XINT (lx0) - x;
25656 double dy = XINT (ly0) - y;
25657 return (dx * dx + dy * dy <= r * r);
25658 }
25659 }
25660 else if (EQ (XCAR (hot_spot), Qpoly))
25661 {
25662 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25663 if (VECTORP (XCDR (hot_spot)))
25664 {
25665 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25666 Lisp_Object *poly = v->contents;
25667 int n = v->header.size;
25668 int i;
25669 int inside = 0;
25670 Lisp_Object lx, ly;
25671 int x0, y0;
25672
25673 /* Need an even number of coordinates, and at least 3 edges. */
25674 if (n < 6 || n & 1)
25675 return 0;
25676
25677 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25678 If count is odd, we are inside polygon. Pixels on edges
25679 may or may not be included depending on actual geometry of the
25680 polygon. */
25681 if ((lx = poly[n-2], !INTEGERP (lx))
25682 || (ly = poly[n-1], !INTEGERP (lx)))
25683 return 0;
25684 x0 = XINT (lx), y0 = XINT (ly);
25685 for (i = 0; i < n; i += 2)
25686 {
25687 int x1 = x0, y1 = y0;
25688 if ((lx = poly[i], !INTEGERP (lx))
25689 || (ly = poly[i+1], !INTEGERP (ly)))
25690 return 0;
25691 x0 = XINT (lx), y0 = XINT (ly);
25692
25693 /* Does this segment cross the X line? */
25694 if (x0 >= x)
25695 {
25696 if (x1 >= x)
25697 continue;
25698 }
25699 else if (x1 < x)
25700 continue;
25701 if (y > y0 && y > y1)
25702 continue;
25703 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25704 inside = !inside;
25705 }
25706 return inside;
25707 }
25708 }
25709 return 0;
25710 }
25711
25712 Lisp_Object
25713 find_hot_spot (Lisp_Object map, int x, int y)
25714 {
25715 while (CONSP (map))
25716 {
25717 if (CONSP (XCAR (map))
25718 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25719 return XCAR (map);
25720 map = XCDR (map);
25721 }
25722
25723 return Qnil;
25724 }
25725
25726 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25727 3, 3, 0,
25728 doc: /* Lookup in image map MAP coordinates X and Y.
25729 An image map is an alist where each element has the format (AREA ID PLIST).
25730 An AREA is specified as either a rectangle, a circle, or a polygon:
25731 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25732 pixel coordinates of the upper left and bottom right corners.
25733 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25734 and the radius of the circle; r may be a float or integer.
25735 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25736 vector describes one corner in the polygon.
25737 Returns the alist element for the first matching AREA in MAP. */)
25738 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25739 {
25740 if (NILP (map))
25741 return Qnil;
25742
25743 CHECK_NUMBER (x);
25744 CHECK_NUMBER (y);
25745
25746 return find_hot_spot (map, XINT (x), XINT (y));
25747 }
25748
25749
25750 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25751 static void
25752 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25753 {
25754 /* Do not change cursor shape while dragging mouse. */
25755 if (!NILP (do_mouse_tracking))
25756 return;
25757
25758 if (!NILP (pointer))
25759 {
25760 if (EQ (pointer, Qarrow))
25761 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25762 else if (EQ (pointer, Qhand))
25763 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25764 else if (EQ (pointer, Qtext))
25765 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25766 else if (EQ (pointer, intern ("hdrag")))
25767 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25768 #ifdef HAVE_X_WINDOWS
25769 else if (EQ (pointer, intern ("vdrag")))
25770 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25771 #endif
25772 else if (EQ (pointer, intern ("hourglass")))
25773 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25774 else if (EQ (pointer, Qmodeline))
25775 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25776 else
25777 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25778 }
25779
25780 if (cursor != No_Cursor)
25781 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25782 }
25783
25784 #endif /* HAVE_WINDOW_SYSTEM */
25785
25786 /* Take proper action when mouse has moved to the mode or header line
25787 or marginal area AREA of window W, x-position X and y-position Y.
25788 X is relative to the start of the text display area of W, so the
25789 width of bitmap areas and scroll bars must be subtracted to get a
25790 position relative to the start of the mode line. */
25791
25792 static void
25793 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25794 enum window_part area)
25795 {
25796 struct window *w = XWINDOW (window);
25797 struct frame *f = XFRAME (w->frame);
25798 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25799 #ifdef HAVE_WINDOW_SYSTEM
25800 Display_Info *dpyinfo;
25801 #endif
25802 Cursor cursor = No_Cursor;
25803 Lisp_Object pointer = Qnil;
25804 int dx, dy, width, height;
25805 EMACS_INT charpos;
25806 Lisp_Object string, object = Qnil;
25807 Lisp_Object pos, help;
25808
25809 Lisp_Object mouse_face;
25810 int original_x_pixel = x;
25811 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25812 struct glyph_row *row;
25813
25814 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25815 {
25816 int x0;
25817 struct glyph *end;
25818
25819 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25820 returns them in row/column units! */
25821 string = mode_line_string (w, area, &x, &y, &charpos,
25822 &object, &dx, &dy, &width, &height);
25823
25824 row = (area == ON_MODE_LINE
25825 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25826 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25827
25828 /* Find the glyph under the mouse pointer. */
25829 if (row->mode_line_p && row->enabled_p)
25830 {
25831 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25832 end = glyph + row->used[TEXT_AREA];
25833
25834 for (x0 = original_x_pixel;
25835 glyph < end && x0 >= glyph->pixel_width;
25836 ++glyph)
25837 x0 -= glyph->pixel_width;
25838
25839 if (glyph >= end)
25840 glyph = NULL;
25841 }
25842 }
25843 else
25844 {
25845 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25846 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25847 returns them in row/column units! */
25848 string = marginal_area_string (w, area, &x, &y, &charpos,
25849 &object, &dx, &dy, &width, &height);
25850 }
25851
25852 help = Qnil;
25853
25854 #ifdef HAVE_WINDOW_SYSTEM
25855 if (IMAGEP (object))
25856 {
25857 Lisp_Object image_map, hotspot;
25858 if ((image_map = Fplist_get (XCDR (object), QCmap),
25859 !NILP (image_map))
25860 && (hotspot = find_hot_spot (image_map, dx, dy),
25861 CONSP (hotspot))
25862 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25863 {
25864 Lisp_Object plist;
25865
25866 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25867 If so, we could look for mouse-enter, mouse-leave
25868 properties in PLIST (and do something...). */
25869 hotspot = XCDR (hotspot);
25870 if (CONSP (hotspot)
25871 && (plist = XCAR (hotspot), CONSP (plist)))
25872 {
25873 pointer = Fplist_get (plist, Qpointer);
25874 if (NILP (pointer))
25875 pointer = Qhand;
25876 help = Fplist_get (plist, Qhelp_echo);
25877 if (!NILP (help))
25878 {
25879 help_echo_string = help;
25880 /* Is this correct? ++kfs */
25881 XSETWINDOW (help_echo_window, w);
25882 help_echo_object = w->buffer;
25883 help_echo_pos = charpos;
25884 }
25885 }
25886 }
25887 if (NILP (pointer))
25888 pointer = Fplist_get (XCDR (object), QCpointer);
25889 }
25890 #endif /* HAVE_WINDOW_SYSTEM */
25891
25892 if (STRINGP (string))
25893 {
25894 pos = make_number (charpos);
25895 /* If we're on a string with `help-echo' text property, arrange
25896 for the help to be displayed. This is done by setting the
25897 global variable help_echo_string to the help string. */
25898 if (NILP (help))
25899 {
25900 help = Fget_text_property (pos, Qhelp_echo, string);
25901 if (!NILP (help))
25902 {
25903 help_echo_string = help;
25904 XSETWINDOW (help_echo_window, w);
25905 help_echo_object = string;
25906 help_echo_pos = charpos;
25907 }
25908 }
25909
25910 #ifdef HAVE_WINDOW_SYSTEM
25911 if (FRAME_WINDOW_P (f))
25912 {
25913 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25914 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25915 if (NILP (pointer))
25916 pointer = Fget_text_property (pos, Qpointer, string);
25917
25918 /* Change the mouse pointer according to what is under X/Y. */
25919 if (NILP (pointer)
25920 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25921 {
25922 Lisp_Object map;
25923 map = Fget_text_property (pos, Qlocal_map, string);
25924 if (!KEYMAPP (map))
25925 map = Fget_text_property (pos, Qkeymap, string);
25926 if (!KEYMAPP (map))
25927 cursor = dpyinfo->vertical_scroll_bar_cursor;
25928 }
25929 }
25930 #endif
25931
25932 /* Change the mouse face according to what is under X/Y. */
25933 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25934 if (!NILP (mouse_face)
25935 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25936 && glyph)
25937 {
25938 Lisp_Object b, e;
25939
25940 struct glyph * tmp_glyph;
25941
25942 int gpos;
25943 int gseq_length;
25944 int total_pixel_width;
25945 EMACS_INT begpos, endpos, ignore;
25946
25947 int vpos, hpos;
25948
25949 b = Fprevious_single_property_change (make_number (charpos + 1),
25950 Qmouse_face, string, Qnil);
25951 if (NILP (b))
25952 begpos = 0;
25953 else
25954 begpos = XINT (b);
25955
25956 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25957 if (NILP (e))
25958 endpos = SCHARS (string);
25959 else
25960 endpos = XINT (e);
25961
25962 /* Calculate the glyph position GPOS of GLYPH in the
25963 displayed string, relative to the beginning of the
25964 highlighted part of the string.
25965
25966 Note: GPOS is different from CHARPOS. CHARPOS is the
25967 position of GLYPH in the internal string object. A mode
25968 line string format has structures which are converted to
25969 a flattened string by the Emacs Lisp interpreter. The
25970 internal string is an element of those structures. The
25971 displayed string is the flattened string. */
25972 tmp_glyph = row_start_glyph;
25973 while (tmp_glyph < glyph
25974 && (!(EQ (tmp_glyph->object, glyph->object)
25975 && begpos <= tmp_glyph->charpos
25976 && tmp_glyph->charpos < endpos)))
25977 tmp_glyph++;
25978 gpos = glyph - tmp_glyph;
25979
25980 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25981 the highlighted part of the displayed string to which
25982 GLYPH belongs. Note: GSEQ_LENGTH is different from
25983 SCHARS (STRING), because the latter returns the length of
25984 the internal string. */
25985 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25986 tmp_glyph > glyph
25987 && (!(EQ (tmp_glyph->object, glyph->object)
25988 && begpos <= tmp_glyph->charpos
25989 && tmp_glyph->charpos < endpos));
25990 tmp_glyph--)
25991 ;
25992 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25993
25994 /* Calculate the total pixel width of all the glyphs between
25995 the beginning of the highlighted area and GLYPH. */
25996 total_pixel_width = 0;
25997 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25998 total_pixel_width += tmp_glyph->pixel_width;
25999
26000 /* Pre calculation of re-rendering position. Note: X is in
26001 column units here, after the call to mode_line_string or
26002 marginal_area_string. */
26003 hpos = x - gpos;
26004 vpos = (area == ON_MODE_LINE
26005 ? (w->current_matrix)->nrows - 1
26006 : 0);
26007
26008 /* If GLYPH's position is included in the region that is
26009 already drawn in mouse face, we have nothing to do. */
26010 if ( EQ (window, hlinfo->mouse_face_window)
26011 && (!row->reversed_p
26012 ? (hlinfo->mouse_face_beg_col <= hpos
26013 && hpos < hlinfo->mouse_face_end_col)
26014 /* In R2L rows we swap BEG and END, see below. */
26015 : (hlinfo->mouse_face_end_col <= hpos
26016 && hpos < hlinfo->mouse_face_beg_col))
26017 && hlinfo->mouse_face_beg_row == vpos )
26018 return;
26019
26020 if (clear_mouse_face (hlinfo))
26021 cursor = No_Cursor;
26022
26023 if (!row->reversed_p)
26024 {
26025 hlinfo->mouse_face_beg_col = hpos;
26026 hlinfo->mouse_face_beg_x = original_x_pixel
26027 - (total_pixel_width + dx);
26028 hlinfo->mouse_face_end_col = hpos + gseq_length;
26029 hlinfo->mouse_face_end_x = 0;
26030 }
26031 else
26032 {
26033 /* In R2L rows, show_mouse_face expects BEG and END
26034 coordinates to be swapped. */
26035 hlinfo->mouse_face_end_col = hpos;
26036 hlinfo->mouse_face_end_x = original_x_pixel
26037 - (total_pixel_width + dx);
26038 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26039 hlinfo->mouse_face_beg_x = 0;
26040 }
26041
26042 hlinfo->mouse_face_beg_row = vpos;
26043 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26044 hlinfo->mouse_face_beg_y = 0;
26045 hlinfo->mouse_face_end_y = 0;
26046 hlinfo->mouse_face_past_end = 0;
26047 hlinfo->mouse_face_window = window;
26048
26049 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26050 charpos,
26051 0, 0, 0,
26052 &ignore,
26053 glyph->face_id,
26054 1);
26055 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26056
26057 if (NILP (pointer))
26058 pointer = Qhand;
26059 }
26060 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26061 clear_mouse_face (hlinfo);
26062 }
26063 #ifdef HAVE_WINDOW_SYSTEM
26064 if (FRAME_WINDOW_P (f))
26065 define_frame_cursor1 (f, cursor, pointer);
26066 #endif
26067 }
26068
26069
26070 /* EXPORT:
26071 Take proper action when the mouse has moved to position X, Y on
26072 frame F as regards highlighting characters that have mouse-face
26073 properties. Also de-highlighting chars where the mouse was before.
26074 X and Y can be negative or out of range. */
26075
26076 void
26077 note_mouse_highlight (struct frame *f, int x, int y)
26078 {
26079 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26080 enum window_part part;
26081 Lisp_Object window;
26082 struct window *w;
26083 Cursor cursor = No_Cursor;
26084 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26085 struct buffer *b;
26086
26087 /* When a menu is active, don't highlight because this looks odd. */
26088 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26089 if (popup_activated ())
26090 return;
26091 #endif
26092
26093 if (NILP (Vmouse_highlight)
26094 || !f->glyphs_initialized_p
26095 || f->pointer_invisible)
26096 return;
26097
26098 hlinfo->mouse_face_mouse_x = x;
26099 hlinfo->mouse_face_mouse_y = y;
26100 hlinfo->mouse_face_mouse_frame = f;
26101
26102 if (hlinfo->mouse_face_defer)
26103 return;
26104
26105 if (gc_in_progress)
26106 {
26107 hlinfo->mouse_face_deferred_gc = 1;
26108 return;
26109 }
26110
26111 /* Which window is that in? */
26112 window = window_from_coordinates (f, x, y, &part, 1);
26113
26114 /* If we were displaying active text in another window, clear that.
26115 Also clear if we move out of text area in same window. */
26116 if (! EQ (window, hlinfo->mouse_face_window)
26117 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26118 && !NILP (hlinfo->mouse_face_window)))
26119 clear_mouse_face (hlinfo);
26120
26121 /* Not on a window -> return. */
26122 if (!WINDOWP (window))
26123 return;
26124
26125 /* Reset help_echo_string. It will get recomputed below. */
26126 help_echo_string = Qnil;
26127
26128 /* Convert to window-relative pixel coordinates. */
26129 w = XWINDOW (window);
26130 frame_to_window_pixel_xy (w, &x, &y);
26131
26132 #ifdef HAVE_WINDOW_SYSTEM
26133 /* Handle tool-bar window differently since it doesn't display a
26134 buffer. */
26135 if (EQ (window, f->tool_bar_window))
26136 {
26137 note_tool_bar_highlight (f, x, y);
26138 return;
26139 }
26140 #endif
26141
26142 /* Mouse is on the mode, header line or margin? */
26143 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26144 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26145 {
26146 note_mode_line_or_margin_highlight (window, x, y, part);
26147 return;
26148 }
26149
26150 #ifdef HAVE_WINDOW_SYSTEM
26151 if (part == ON_VERTICAL_BORDER)
26152 {
26153 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26154 help_echo_string = build_string ("drag-mouse-1: resize");
26155 }
26156 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26157 || part == ON_SCROLL_BAR)
26158 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26159 else
26160 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26161 #endif
26162
26163 /* Are we in a window whose display is up to date?
26164 And verify the buffer's text has not changed. */
26165 b = XBUFFER (w->buffer);
26166 if (part == ON_TEXT
26167 && EQ (w->window_end_valid, w->buffer)
26168 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26169 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26170 {
26171 int hpos, vpos, dx, dy, area;
26172 EMACS_INT pos;
26173 struct glyph *glyph;
26174 Lisp_Object object;
26175 Lisp_Object mouse_face = Qnil, position;
26176 Lisp_Object *overlay_vec = NULL;
26177 ptrdiff_t i, noverlays;
26178 struct buffer *obuf;
26179 EMACS_INT obegv, ozv;
26180 int same_region;
26181
26182 /* Find the glyph under X/Y. */
26183 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26184
26185 #ifdef HAVE_WINDOW_SYSTEM
26186 /* Look for :pointer property on image. */
26187 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26188 {
26189 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26190 if (img != NULL && IMAGEP (img->spec))
26191 {
26192 Lisp_Object image_map, hotspot;
26193 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26194 !NILP (image_map))
26195 && (hotspot = find_hot_spot (image_map,
26196 glyph->slice.img.x + dx,
26197 glyph->slice.img.y + dy),
26198 CONSP (hotspot))
26199 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26200 {
26201 Lisp_Object plist;
26202
26203 /* Could check XCAR (hotspot) to see if we enter/leave
26204 this hot-spot.
26205 If so, we could look for mouse-enter, mouse-leave
26206 properties in PLIST (and do something...). */
26207 hotspot = XCDR (hotspot);
26208 if (CONSP (hotspot)
26209 && (plist = XCAR (hotspot), CONSP (plist)))
26210 {
26211 pointer = Fplist_get (plist, Qpointer);
26212 if (NILP (pointer))
26213 pointer = Qhand;
26214 help_echo_string = Fplist_get (plist, Qhelp_echo);
26215 if (!NILP (help_echo_string))
26216 {
26217 help_echo_window = window;
26218 help_echo_object = glyph->object;
26219 help_echo_pos = glyph->charpos;
26220 }
26221 }
26222 }
26223 if (NILP (pointer))
26224 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26225 }
26226 }
26227 #endif /* HAVE_WINDOW_SYSTEM */
26228
26229 /* Clear mouse face if X/Y not over text. */
26230 if (glyph == NULL
26231 || area != TEXT_AREA
26232 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26233 /* Glyph's OBJECT is an integer for glyphs inserted by the
26234 display engine for its internal purposes, like truncation
26235 and continuation glyphs and blanks beyond the end of
26236 line's text on text terminals. If we are over such a
26237 glyph, we are not over any text. */
26238 || INTEGERP (glyph->object)
26239 /* R2L rows have a stretch glyph at their front, which
26240 stands for no text, whereas L2R rows have no glyphs at
26241 all beyond the end of text. Treat such stretch glyphs
26242 like we do with NULL glyphs in L2R rows. */
26243 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26244 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26245 && glyph->type == STRETCH_GLYPH
26246 && glyph->avoid_cursor_p))
26247 {
26248 if (clear_mouse_face (hlinfo))
26249 cursor = No_Cursor;
26250 #ifdef HAVE_WINDOW_SYSTEM
26251 if (FRAME_WINDOW_P (f) && NILP (pointer))
26252 {
26253 if (area != TEXT_AREA)
26254 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26255 else
26256 pointer = Vvoid_text_area_pointer;
26257 }
26258 #endif
26259 goto set_cursor;
26260 }
26261
26262 pos = glyph->charpos;
26263 object = glyph->object;
26264 if (!STRINGP (object) && !BUFFERP (object))
26265 goto set_cursor;
26266
26267 /* If we get an out-of-range value, return now; avoid an error. */
26268 if (BUFFERP (object) && pos > BUF_Z (b))
26269 goto set_cursor;
26270
26271 /* Make the window's buffer temporarily current for
26272 overlays_at and compute_char_face. */
26273 obuf = current_buffer;
26274 current_buffer = b;
26275 obegv = BEGV;
26276 ozv = ZV;
26277 BEGV = BEG;
26278 ZV = Z;
26279
26280 /* Is this char mouse-active or does it have help-echo? */
26281 position = make_number (pos);
26282
26283 if (BUFFERP (object))
26284 {
26285 /* Put all the overlays we want in a vector in overlay_vec. */
26286 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26287 /* Sort overlays into increasing priority order. */
26288 noverlays = sort_overlays (overlay_vec, noverlays, w);
26289 }
26290 else
26291 noverlays = 0;
26292
26293 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26294
26295 if (same_region)
26296 cursor = No_Cursor;
26297
26298 /* Check mouse-face highlighting. */
26299 if (! same_region
26300 /* If there exists an overlay with mouse-face overlapping
26301 the one we are currently highlighting, we have to
26302 check if we enter the overlapping overlay, and then
26303 highlight only that. */
26304 || (OVERLAYP (hlinfo->mouse_face_overlay)
26305 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26306 {
26307 /* Find the highest priority overlay with a mouse-face. */
26308 Lisp_Object overlay = Qnil;
26309 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26310 {
26311 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26312 if (!NILP (mouse_face))
26313 overlay = overlay_vec[i];
26314 }
26315
26316 /* If we're highlighting the same overlay as before, there's
26317 no need to do that again. */
26318 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26319 goto check_help_echo;
26320 hlinfo->mouse_face_overlay = overlay;
26321
26322 /* Clear the display of the old active region, if any. */
26323 if (clear_mouse_face (hlinfo))
26324 cursor = No_Cursor;
26325
26326 /* If no overlay applies, get a text property. */
26327 if (NILP (overlay))
26328 mouse_face = Fget_text_property (position, Qmouse_face, object);
26329
26330 /* Next, compute the bounds of the mouse highlighting and
26331 display it. */
26332 if (!NILP (mouse_face) && STRINGP (object))
26333 {
26334 /* The mouse-highlighting comes from a display string
26335 with a mouse-face. */
26336 Lisp_Object s, e;
26337 EMACS_INT ignore;
26338
26339 s = Fprevious_single_property_change
26340 (make_number (pos + 1), Qmouse_face, object, Qnil);
26341 e = Fnext_single_property_change
26342 (position, Qmouse_face, object, Qnil);
26343 if (NILP (s))
26344 s = make_number (0);
26345 if (NILP (e))
26346 e = make_number (SCHARS (object) - 1);
26347 mouse_face_from_string_pos (w, hlinfo, object,
26348 XINT (s), XINT (e));
26349 hlinfo->mouse_face_past_end = 0;
26350 hlinfo->mouse_face_window = window;
26351 hlinfo->mouse_face_face_id
26352 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26353 glyph->face_id, 1);
26354 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26355 cursor = No_Cursor;
26356 }
26357 else
26358 {
26359 /* The mouse-highlighting, if any, comes from an overlay
26360 or text property in the buffer. */
26361 Lisp_Object buffer IF_LINT (= Qnil);
26362 Lisp_Object cover_string IF_LINT (= Qnil);
26363
26364 if (STRINGP (object))
26365 {
26366 /* If we are on a display string with no mouse-face,
26367 check if the text under it has one. */
26368 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26369 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26370 pos = string_buffer_position (object, start);
26371 if (pos > 0)
26372 {
26373 mouse_face = get_char_property_and_overlay
26374 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26375 buffer = w->buffer;
26376 cover_string = object;
26377 }
26378 }
26379 else
26380 {
26381 buffer = object;
26382 cover_string = Qnil;
26383 }
26384
26385 if (!NILP (mouse_face))
26386 {
26387 Lisp_Object before, after;
26388 Lisp_Object before_string, after_string;
26389 /* To correctly find the limits of mouse highlight
26390 in a bidi-reordered buffer, we must not use the
26391 optimization of limiting the search in
26392 previous-single-property-change and
26393 next-single-property-change, because
26394 rows_from_pos_range needs the real start and end
26395 positions to DTRT in this case. That's because
26396 the first row visible in a window does not
26397 necessarily display the character whose position
26398 is the smallest. */
26399 Lisp_Object lim1 =
26400 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26401 ? Fmarker_position (w->start)
26402 : Qnil;
26403 Lisp_Object lim2 =
26404 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26405 ? make_number (BUF_Z (XBUFFER (buffer))
26406 - XFASTINT (w->window_end_pos))
26407 : Qnil;
26408
26409 if (NILP (overlay))
26410 {
26411 /* Handle the text property case. */
26412 before = Fprevious_single_property_change
26413 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26414 after = Fnext_single_property_change
26415 (make_number (pos), Qmouse_face, buffer, lim2);
26416 before_string = after_string = Qnil;
26417 }
26418 else
26419 {
26420 /* Handle the overlay case. */
26421 before = Foverlay_start (overlay);
26422 after = Foverlay_end (overlay);
26423 before_string = Foverlay_get (overlay, Qbefore_string);
26424 after_string = Foverlay_get (overlay, Qafter_string);
26425
26426 if (!STRINGP (before_string)) before_string = Qnil;
26427 if (!STRINGP (after_string)) after_string = Qnil;
26428 }
26429
26430 mouse_face_from_buffer_pos (window, hlinfo, pos,
26431 XFASTINT (before),
26432 XFASTINT (after),
26433 before_string, after_string,
26434 cover_string);
26435 cursor = No_Cursor;
26436 }
26437 }
26438 }
26439
26440 check_help_echo:
26441
26442 /* Look for a `help-echo' property. */
26443 if (NILP (help_echo_string)) {
26444 Lisp_Object help, overlay;
26445
26446 /* Check overlays first. */
26447 help = overlay = Qnil;
26448 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26449 {
26450 overlay = overlay_vec[i];
26451 help = Foverlay_get (overlay, Qhelp_echo);
26452 }
26453
26454 if (!NILP (help))
26455 {
26456 help_echo_string = help;
26457 help_echo_window = window;
26458 help_echo_object = overlay;
26459 help_echo_pos = pos;
26460 }
26461 else
26462 {
26463 Lisp_Object obj = glyph->object;
26464 EMACS_INT charpos = glyph->charpos;
26465
26466 /* Try text properties. */
26467 if (STRINGP (obj)
26468 && charpos >= 0
26469 && charpos < SCHARS (obj))
26470 {
26471 help = Fget_text_property (make_number (charpos),
26472 Qhelp_echo, obj);
26473 if (NILP (help))
26474 {
26475 /* If the string itself doesn't specify a help-echo,
26476 see if the buffer text ``under'' it does. */
26477 struct glyph_row *r
26478 = MATRIX_ROW (w->current_matrix, vpos);
26479 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26480 EMACS_INT p = string_buffer_position (obj, start);
26481 if (p > 0)
26482 {
26483 help = Fget_char_property (make_number (p),
26484 Qhelp_echo, w->buffer);
26485 if (!NILP (help))
26486 {
26487 charpos = p;
26488 obj = w->buffer;
26489 }
26490 }
26491 }
26492 }
26493 else if (BUFFERP (obj)
26494 && charpos >= BEGV
26495 && charpos < ZV)
26496 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26497 obj);
26498
26499 if (!NILP (help))
26500 {
26501 help_echo_string = help;
26502 help_echo_window = window;
26503 help_echo_object = obj;
26504 help_echo_pos = charpos;
26505 }
26506 }
26507 }
26508
26509 #ifdef HAVE_WINDOW_SYSTEM
26510 /* Look for a `pointer' property. */
26511 if (FRAME_WINDOW_P (f) && NILP (pointer))
26512 {
26513 /* Check overlays first. */
26514 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26515 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26516
26517 if (NILP (pointer))
26518 {
26519 Lisp_Object obj = glyph->object;
26520 EMACS_INT charpos = glyph->charpos;
26521
26522 /* Try text properties. */
26523 if (STRINGP (obj)
26524 && charpos >= 0
26525 && charpos < SCHARS (obj))
26526 {
26527 pointer = Fget_text_property (make_number (charpos),
26528 Qpointer, obj);
26529 if (NILP (pointer))
26530 {
26531 /* If the string itself doesn't specify a pointer,
26532 see if the buffer text ``under'' it does. */
26533 struct glyph_row *r
26534 = MATRIX_ROW (w->current_matrix, vpos);
26535 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26536 EMACS_INT p = string_buffer_position (obj, start);
26537 if (p > 0)
26538 pointer = Fget_char_property (make_number (p),
26539 Qpointer, w->buffer);
26540 }
26541 }
26542 else if (BUFFERP (obj)
26543 && charpos >= BEGV
26544 && charpos < ZV)
26545 pointer = Fget_text_property (make_number (charpos),
26546 Qpointer, obj);
26547 }
26548 }
26549 #endif /* HAVE_WINDOW_SYSTEM */
26550
26551 BEGV = obegv;
26552 ZV = ozv;
26553 current_buffer = obuf;
26554 }
26555
26556 set_cursor:
26557
26558 #ifdef HAVE_WINDOW_SYSTEM
26559 if (FRAME_WINDOW_P (f))
26560 define_frame_cursor1 (f, cursor, pointer);
26561 #else
26562 /* This is here to prevent a compiler error, about "label at end of
26563 compound statement". */
26564 return;
26565 #endif
26566 }
26567
26568
26569 /* EXPORT for RIF:
26570 Clear any mouse-face on window W. This function is part of the
26571 redisplay interface, and is called from try_window_id and similar
26572 functions to ensure the mouse-highlight is off. */
26573
26574 void
26575 x_clear_window_mouse_face (struct window *w)
26576 {
26577 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26578 Lisp_Object window;
26579
26580 BLOCK_INPUT;
26581 XSETWINDOW (window, w);
26582 if (EQ (window, hlinfo->mouse_face_window))
26583 clear_mouse_face (hlinfo);
26584 UNBLOCK_INPUT;
26585 }
26586
26587
26588 /* EXPORT:
26589 Just discard the mouse face information for frame F, if any.
26590 This is used when the size of F is changed. */
26591
26592 void
26593 cancel_mouse_face (struct frame *f)
26594 {
26595 Lisp_Object window;
26596 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26597
26598 window = hlinfo->mouse_face_window;
26599 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26600 {
26601 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26602 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26603 hlinfo->mouse_face_window = Qnil;
26604 }
26605 }
26606
26607
26608 \f
26609 /***********************************************************************
26610 Exposure Events
26611 ***********************************************************************/
26612
26613 #ifdef HAVE_WINDOW_SYSTEM
26614
26615 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26616 which intersects rectangle R. R is in window-relative coordinates. */
26617
26618 static void
26619 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26620 enum glyph_row_area area)
26621 {
26622 struct glyph *first = row->glyphs[area];
26623 struct glyph *end = row->glyphs[area] + row->used[area];
26624 struct glyph *last;
26625 int first_x, start_x, x;
26626
26627 if (area == TEXT_AREA && row->fill_line_p)
26628 /* If row extends face to end of line write the whole line. */
26629 draw_glyphs (w, 0, row, area,
26630 0, row->used[area],
26631 DRAW_NORMAL_TEXT, 0);
26632 else
26633 {
26634 /* Set START_X to the window-relative start position for drawing glyphs of
26635 AREA. The first glyph of the text area can be partially visible.
26636 The first glyphs of other areas cannot. */
26637 start_x = window_box_left_offset (w, area);
26638 x = start_x;
26639 if (area == TEXT_AREA)
26640 x += row->x;
26641
26642 /* Find the first glyph that must be redrawn. */
26643 while (first < end
26644 && x + first->pixel_width < r->x)
26645 {
26646 x += first->pixel_width;
26647 ++first;
26648 }
26649
26650 /* Find the last one. */
26651 last = first;
26652 first_x = x;
26653 while (last < end
26654 && x < r->x + r->width)
26655 {
26656 x += last->pixel_width;
26657 ++last;
26658 }
26659
26660 /* Repaint. */
26661 if (last > first)
26662 draw_glyphs (w, first_x - start_x, row, area,
26663 first - row->glyphs[area], last - row->glyphs[area],
26664 DRAW_NORMAL_TEXT, 0);
26665 }
26666 }
26667
26668
26669 /* Redraw the parts of the glyph row ROW on window W intersecting
26670 rectangle R. R is in window-relative coordinates. Value is
26671 non-zero if mouse-face was overwritten. */
26672
26673 static int
26674 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26675 {
26676 xassert (row->enabled_p);
26677
26678 if (row->mode_line_p || w->pseudo_window_p)
26679 draw_glyphs (w, 0, row, TEXT_AREA,
26680 0, row->used[TEXT_AREA],
26681 DRAW_NORMAL_TEXT, 0);
26682 else
26683 {
26684 if (row->used[LEFT_MARGIN_AREA])
26685 expose_area (w, row, r, LEFT_MARGIN_AREA);
26686 if (row->used[TEXT_AREA])
26687 expose_area (w, row, r, TEXT_AREA);
26688 if (row->used[RIGHT_MARGIN_AREA])
26689 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26690 draw_row_fringe_bitmaps (w, row);
26691 }
26692
26693 return row->mouse_face_p;
26694 }
26695
26696
26697 /* Redraw those parts of glyphs rows during expose event handling that
26698 overlap other rows. Redrawing of an exposed line writes over parts
26699 of lines overlapping that exposed line; this function fixes that.
26700
26701 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26702 row in W's current matrix that is exposed and overlaps other rows.
26703 LAST_OVERLAPPING_ROW is the last such row. */
26704
26705 static void
26706 expose_overlaps (struct window *w,
26707 struct glyph_row *first_overlapping_row,
26708 struct glyph_row *last_overlapping_row,
26709 XRectangle *r)
26710 {
26711 struct glyph_row *row;
26712
26713 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26714 if (row->overlapping_p)
26715 {
26716 xassert (row->enabled_p && !row->mode_line_p);
26717
26718 row->clip = r;
26719 if (row->used[LEFT_MARGIN_AREA])
26720 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26721
26722 if (row->used[TEXT_AREA])
26723 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26724
26725 if (row->used[RIGHT_MARGIN_AREA])
26726 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26727 row->clip = NULL;
26728 }
26729 }
26730
26731
26732 /* Return non-zero if W's cursor intersects rectangle R. */
26733
26734 static int
26735 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26736 {
26737 XRectangle cr, result;
26738 struct glyph *cursor_glyph;
26739 struct glyph_row *row;
26740
26741 if (w->phys_cursor.vpos >= 0
26742 && w->phys_cursor.vpos < w->current_matrix->nrows
26743 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26744 row->enabled_p)
26745 && row->cursor_in_fringe_p)
26746 {
26747 /* Cursor is in the fringe. */
26748 cr.x = window_box_right_offset (w,
26749 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26750 ? RIGHT_MARGIN_AREA
26751 : TEXT_AREA));
26752 cr.y = row->y;
26753 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26754 cr.height = row->height;
26755 return x_intersect_rectangles (&cr, r, &result);
26756 }
26757
26758 cursor_glyph = get_phys_cursor_glyph (w);
26759 if (cursor_glyph)
26760 {
26761 /* r is relative to W's box, but w->phys_cursor.x is relative
26762 to left edge of W's TEXT area. Adjust it. */
26763 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26764 cr.y = w->phys_cursor.y;
26765 cr.width = cursor_glyph->pixel_width;
26766 cr.height = w->phys_cursor_height;
26767 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26768 I assume the effect is the same -- and this is portable. */
26769 return x_intersect_rectangles (&cr, r, &result);
26770 }
26771 /* If we don't understand the format, pretend we're not in the hot-spot. */
26772 return 0;
26773 }
26774
26775
26776 /* EXPORT:
26777 Draw a vertical window border to the right of window W if W doesn't
26778 have vertical scroll bars. */
26779
26780 void
26781 x_draw_vertical_border (struct window *w)
26782 {
26783 struct frame *f = XFRAME (WINDOW_FRAME (w));
26784
26785 /* We could do better, if we knew what type of scroll-bar the adjacent
26786 windows (on either side) have... But we don't :-(
26787 However, I think this works ok. ++KFS 2003-04-25 */
26788
26789 /* Redraw borders between horizontally adjacent windows. Don't
26790 do it for frames with vertical scroll bars because either the
26791 right scroll bar of a window, or the left scroll bar of its
26792 neighbor will suffice as a border. */
26793 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26794 return;
26795
26796 if (!WINDOW_RIGHTMOST_P (w)
26797 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26798 {
26799 int x0, x1, y0, y1;
26800
26801 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26802 y1 -= 1;
26803
26804 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26805 x1 -= 1;
26806
26807 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26808 }
26809 else if (!WINDOW_LEFTMOST_P (w)
26810 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26811 {
26812 int x0, x1, y0, y1;
26813
26814 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26815 y1 -= 1;
26816
26817 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26818 x0 -= 1;
26819
26820 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26821 }
26822 }
26823
26824
26825 /* Redraw the part of window W intersection rectangle FR. Pixel
26826 coordinates in FR are frame-relative. Call this function with
26827 input blocked. Value is non-zero if the exposure overwrites
26828 mouse-face. */
26829
26830 static int
26831 expose_window (struct window *w, XRectangle *fr)
26832 {
26833 struct frame *f = XFRAME (w->frame);
26834 XRectangle wr, r;
26835 int mouse_face_overwritten_p = 0;
26836
26837 /* If window is not yet fully initialized, do nothing. This can
26838 happen when toolkit scroll bars are used and a window is split.
26839 Reconfiguring the scroll bar will generate an expose for a newly
26840 created window. */
26841 if (w->current_matrix == NULL)
26842 return 0;
26843
26844 /* When we're currently updating the window, display and current
26845 matrix usually don't agree. Arrange for a thorough display
26846 later. */
26847 if (w == updated_window)
26848 {
26849 SET_FRAME_GARBAGED (f);
26850 return 0;
26851 }
26852
26853 /* Frame-relative pixel rectangle of W. */
26854 wr.x = WINDOW_LEFT_EDGE_X (w);
26855 wr.y = WINDOW_TOP_EDGE_Y (w);
26856 wr.width = WINDOW_TOTAL_WIDTH (w);
26857 wr.height = WINDOW_TOTAL_HEIGHT (w);
26858
26859 if (x_intersect_rectangles (fr, &wr, &r))
26860 {
26861 int yb = window_text_bottom_y (w);
26862 struct glyph_row *row;
26863 int cursor_cleared_p;
26864 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26865
26866 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26867 r.x, r.y, r.width, r.height));
26868
26869 /* Convert to window coordinates. */
26870 r.x -= WINDOW_LEFT_EDGE_X (w);
26871 r.y -= WINDOW_TOP_EDGE_Y (w);
26872
26873 /* Turn off the cursor. */
26874 if (!w->pseudo_window_p
26875 && phys_cursor_in_rect_p (w, &r))
26876 {
26877 x_clear_cursor (w);
26878 cursor_cleared_p = 1;
26879 }
26880 else
26881 cursor_cleared_p = 0;
26882
26883 /* Update lines intersecting rectangle R. */
26884 first_overlapping_row = last_overlapping_row = NULL;
26885 for (row = w->current_matrix->rows;
26886 row->enabled_p;
26887 ++row)
26888 {
26889 int y0 = row->y;
26890 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26891
26892 if ((y0 >= r.y && y0 < r.y + r.height)
26893 || (y1 > r.y && y1 < r.y + r.height)
26894 || (r.y >= y0 && r.y < y1)
26895 || (r.y + r.height > y0 && r.y + r.height < y1))
26896 {
26897 /* A header line may be overlapping, but there is no need
26898 to fix overlapping areas for them. KFS 2005-02-12 */
26899 if (row->overlapping_p && !row->mode_line_p)
26900 {
26901 if (first_overlapping_row == NULL)
26902 first_overlapping_row = row;
26903 last_overlapping_row = row;
26904 }
26905
26906 row->clip = fr;
26907 if (expose_line (w, row, &r))
26908 mouse_face_overwritten_p = 1;
26909 row->clip = NULL;
26910 }
26911 else if (row->overlapping_p)
26912 {
26913 /* We must redraw a row overlapping the exposed area. */
26914 if (y0 < r.y
26915 ? y0 + row->phys_height > r.y
26916 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26917 {
26918 if (first_overlapping_row == NULL)
26919 first_overlapping_row = row;
26920 last_overlapping_row = row;
26921 }
26922 }
26923
26924 if (y1 >= yb)
26925 break;
26926 }
26927
26928 /* Display the mode line if there is one. */
26929 if (WINDOW_WANTS_MODELINE_P (w)
26930 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26931 row->enabled_p)
26932 && row->y < r.y + r.height)
26933 {
26934 if (expose_line (w, row, &r))
26935 mouse_face_overwritten_p = 1;
26936 }
26937
26938 if (!w->pseudo_window_p)
26939 {
26940 /* Fix the display of overlapping rows. */
26941 if (first_overlapping_row)
26942 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26943 fr);
26944
26945 /* Draw border between windows. */
26946 x_draw_vertical_border (w);
26947
26948 /* Turn the cursor on again. */
26949 if (cursor_cleared_p)
26950 update_window_cursor (w, 1);
26951 }
26952 }
26953
26954 return mouse_face_overwritten_p;
26955 }
26956
26957
26958
26959 /* Redraw (parts) of all windows in the window tree rooted at W that
26960 intersect R. R contains frame pixel coordinates. Value is
26961 non-zero if the exposure overwrites mouse-face. */
26962
26963 static int
26964 expose_window_tree (struct window *w, XRectangle *r)
26965 {
26966 struct frame *f = XFRAME (w->frame);
26967 int mouse_face_overwritten_p = 0;
26968
26969 while (w && !FRAME_GARBAGED_P (f))
26970 {
26971 if (!NILP (w->hchild))
26972 mouse_face_overwritten_p
26973 |= expose_window_tree (XWINDOW (w->hchild), r);
26974 else if (!NILP (w->vchild))
26975 mouse_face_overwritten_p
26976 |= expose_window_tree (XWINDOW (w->vchild), r);
26977 else
26978 mouse_face_overwritten_p |= expose_window (w, r);
26979
26980 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26981 }
26982
26983 return mouse_face_overwritten_p;
26984 }
26985
26986
26987 /* EXPORT:
26988 Redisplay an exposed area of frame F. X and Y are the upper-left
26989 corner of the exposed rectangle. W and H are width and height of
26990 the exposed area. All are pixel values. W or H zero means redraw
26991 the entire frame. */
26992
26993 void
26994 expose_frame (struct frame *f, int x, int y, int w, int h)
26995 {
26996 XRectangle r;
26997 int mouse_face_overwritten_p = 0;
26998
26999 TRACE ((stderr, "expose_frame "));
27000
27001 /* No need to redraw if frame will be redrawn soon. */
27002 if (FRAME_GARBAGED_P (f))
27003 {
27004 TRACE ((stderr, " garbaged\n"));
27005 return;
27006 }
27007
27008 /* If basic faces haven't been realized yet, there is no point in
27009 trying to redraw anything. This can happen when we get an expose
27010 event while Emacs is starting, e.g. by moving another window. */
27011 if (FRAME_FACE_CACHE (f) == NULL
27012 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27013 {
27014 TRACE ((stderr, " no faces\n"));
27015 return;
27016 }
27017
27018 if (w == 0 || h == 0)
27019 {
27020 r.x = r.y = 0;
27021 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27022 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27023 }
27024 else
27025 {
27026 r.x = x;
27027 r.y = y;
27028 r.width = w;
27029 r.height = h;
27030 }
27031
27032 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27033 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27034
27035 if (WINDOWP (f->tool_bar_window))
27036 mouse_face_overwritten_p
27037 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27038
27039 #ifdef HAVE_X_WINDOWS
27040 #ifndef MSDOS
27041 #ifndef USE_X_TOOLKIT
27042 if (WINDOWP (f->menu_bar_window))
27043 mouse_face_overwritten_p
27044 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27045 #endif /* not USE_X_TOOLKIT */
27046 #endif
27047 #endif
27048
27049 /* Some window managers support a focus-follows-mouse style with
27050 delayed raising of frames. Imagine a partially obscured frame,
27051 and moving the mouse into partially obscured mouse-face on that
27052 frame. The visible part of the mouse-face will be highlighted,
27053 then the WM raises the obscured frame. With at least one WM, KDE
27054 2.1, Emacs is not getting any event for the raising of the frame
27055 (even tried with SubstructureRedirectMask), only Expose events.
27056 These expose events will draw text normally, i.e. not
27057 highlighted. Which means we must redo the highlight here.
27058 Subsume it under ``we love X''. --gerd 2001-08-15 */
27059 /* Included in Windows version because Windows most likely does not
27060 do the right thing if any third party tool offers
27061 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27062 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27063 {
27064 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27065 if (f == hlinfo->mouse_face_mouse_frame)
27066 {
27067 int mouse_x = hlinfo->mouse_face_mouse_x;
27068 int mouse_y = hlinfo->mouse_face_mouse_y;
27069 clear_mouse_face (hlinfo);
27070 note_mouse_highlight (f, mouse_x, mouse_y);
27071 }
27072 }
27073 }
27074
27075
27076 /* EXPORT:
27077 Determine the intersection of two rectangles R1 and R2. Return
27078 the intersection in *RESULT. Value is non-zero if RESULT is not
27079 empty. */
27080
27081 int
27082 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27083 {
27084 XRectangle *left, *right;
27085 XRectangle *upper, *lower;
27086 int intersection_p = 0;
27087
27088 /* Rearrange so that R1 is the left-most rectangle. */
27089 if (r1->x < r2->x)
27090 left = r1, right = r2;
27091 else
27092 left = r2, right = r1;
27093
27094 /* X0 of the intersection is right.x0, if this is inside R1,
27095 otherwise there is no intersection. */
27096 if (right->x <= left->x + left->width)
27097 {
27098 result->x = right->x;
27099
27100 /* The right end of the intersection is the minimum of
27101 the right ends of left and right. */
27102 result->width = (min (left->x + left->width, right->x + right->width)
27103 - result->x);
27104
27105 /* Same game for Y. */
27106 if (r1->y < r2->y)
27107 upper = r1, lower = r2;
27108 else
27109 upper = r2, lower = r1;
27110
27111 /* The upper end of the intersection is lower.y0, if this is inside
27112 of upper. Otherwise, there is no intersection. */
27113 if (lower->y <= upper->y + upper->height)
27114 {
27115 result->y = lower->y;
27116
27117 /* The lower end of the intersection is the minimum of the lower
27118 ends of upper and lower. */
27119 result->height = (min (lower->y + lower->height,
27120 upper->y + upper->height)
27121 - result->y);
27122 intersection_p = 1;
27123 }
27124 }
27125
27126 return intersection_p;
27127 }
27128
27129 #endif /* HAVE_WINDOW_SYSTEM */
27130
27131 \f
27132 /***********************************************************************
27133 Initialization
27134 ***********************************************************************/
27135
27136 void
27137 syms_of_xdisp (void)
27138 {
27139 Vwith_echo_area_save_vector = Qnil;
27140 staticpro (&Vwith_echo_area_save_vector);
27141
27142 Vmessage_stack = Qnil;
27143 staticpro (&Vmessage_stack);
27144
27145 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27146
27147 message_dolog_marker1 = Fmake_marker ();
27148 staticpro (&message_dolog_marker1);
27149 message_dolog_marker2 = Fmake_marker ();
27150 staticpro (&message_dolog_marker2);
27151 message_dolog_marker3 = Fmake_marker ();
27152 staticpro (&message_dolog_marker3);
27153
27154 #if GLYPH_DEBUG
27155 defsubr (&Sdump_frame_glyph_matrix);
27156 defsubr (&Sdump_glyph_matrix);
27157 defsubr (&Sdump_glyph_row);
27158 defsubr (&Sdump_tool_bar_row);
27159 defsubr (&Strace_redisplay);
27160 defsubr (&Strace_to_stderr);
27161 #endif
27162 #ifdef HAVE_WINDOW_SYSTEM
27163 defsubr (&Stool_bar_lines_needed);
27164 defsubr (&Slookup_image_map);
27165 #endif
27166 defsubr (&Sformat_mode_line);
27167 defsubr (&Sinvisible_p);
27168 defsubr (&Scurrent_bidi_paragraph_direction);
27169
27170 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27171 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27172 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27173 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27174 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27175 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27176 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27177 DEFSYM (Qeval, "eval");
27178 DEFSYM (QCdata, ":data");
27179 DEFSYM (Qdisplay, "display");
27180 DEFSYM (Qspace_width, "space-width");
27181 DEFSYM (Qraise, "raise");
27182 DEFSYM (Qslice, "slice");
27183 DEFSYM (Qspace, "space");
27184 DEFSYM (Qmargin, "margin");
27185 DEFSYM (Qpointer, "pointer");
27186 DEFSYM (Qleft_margin, "left-margin");
27187 DEFSYM (Qright_margin, "right-margin");
27188 DEFSYM (Qcenter, "center");
27189 DEFSYM (Qline_height, "line-height");
27190 DEFSYM (QCalign_to, ":align-to");
27191 DEFSYM (QCrelative_width, ":relative-width");
27192 DEFSYM (QCrelative_height, ":relative-height");
27193 DEFSYM (QCeval, ":eval");
27194 DEFSYM (QCpropertize, ":propertize");
27195 DEFSYM (QCfile, ":file");
27196 DEFSYM (Qfontified, "fontified");
27197 DEFSYM (Qfontification_functions, "fontification-functions");
27198 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27199 DEFSYM (Qescape_glyph, "escape-glyph");
27200 DEFSYM (Qnobreak_space, "nobreak-space");
27201 DEFSYM (Qimage, "image");
27202 DEFSYM (Qtext, "text");
27203 DEFSYM (Qboth, "both");
27204 DEFSYM (Qboth_horiz, "both-horiz");
27205 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27206 DEFSYM (QCmap, ":map");
27207 DEFSYM (QCpointer, ":pointer");
27208 DEFSYM (Qrect, "rect");
27209 DEFSYM (Qcircle, "circle");
27210 DEFSYM (Qpoly, "poly");
27211 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27212 DEFSYM (Qgrow_only, "grow-only");
27213 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27214 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27215 DEFSYM (Qposition, "position");
27216 DEFSYM (Qbuffer_position, "buffer-position");
27217 DEFSYM (Qobject, "object");
27218 DEFSYM (Qbar, "bar");
27219 DEFSYM (Qhbar, "hbar");
27220 DEFSYM (Qbox, "box");
27221 DEFSYM (Qhollow, "hollow");
27222 DEFSYM (Qhand, "hand");
27223 DEFSYM (Qarrow, "arrow");
27224 DEFSYM (Qtext, "text");
27225 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27226
27227 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27228 Fcons (intern_c_string ("void-variable"), Qnil)),
27229 Qnil);
27230 staticpro (&list_of_error);
27231
27232 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27233 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27234 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27235 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27236
27237 echo_buffer[0] = echo_buffer[1] = Qnil;
27238 staticpro (&echo_buffer[0]);
27239 staticpro (&echo_buffer[1]);
27240
27241 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27242 staticpro (&echo_area_buffer[0]);
27243 staticpro (&echo_area_buffer[1]);
27244
27245 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27246 staticpro (&Vmessages_buffer_name);
27247
27248 mode_line_proptrans_alist = Qnil;
27249 staticpro (&mode_line_proptrans_alist);
27250 mode_line_string_list = Qnil;
27251 staticpro (&mode_line_string_list);
27252 mode_line_string_face = Qnil;
27253 staticpro (&mode_line_string_face);
27254 mode_line_string_face_prop = Qnil;
27255 staticpro (&mode_line_string_face_prop);
27256 Vmode_line_unwind_vector = Qnil;
27257 staticpro (&Vmode_line_unwind_vector);
27258
27259 help_echo_string = Qnil;
27260 staticpro (&help_echo_string);
27261 help_echo_object = Qnil;
27262 staticpro (&help_echo_object);
27263 help_echo_window = Qnil;
27264 staticpro (&help_echo_window);
27265 previous_help_echo_string = Qnil;
27266 staticpro (&previous_help_echo_string);
27267 help_echo_pos = -1;
27268
27269 DEFSYM (Qright_to_left, "right-to-left");
27270 DEFSYM (Qleft_to_right, "left-to-right");
27271
27272 #ifdef HAVE_WINDOW_SYSTEM
27273 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27274 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27275 For example, if a block cursor is over a tab, it will be drawn as
27276 wide as that tab on the display. */);
27277 x_stretch_cursor_p = 0;
27278 #endif
27279
27280 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27281 doc: /* *Non-nil means highlight trailing whitespace.
27282 The face used for trailing whitespace is `trailing-whitespace'. */);
27283 Vshow_trailing_whitespace = Qnil;
27284
27285 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27286 doc: /* *Control highlighting of nobreak space and soft hyphen.
27287 A value of t means highlight the character itself (for nobreak space,
27288 use face `nobreak-space').
27289 A value of nil means no highlighting.
27290 Other values mean display the escape glyph followed by an ordinary
27291 space or ordinary hyphen. */);
27292 Vnobreak_char_display = Qt;
27293
27294 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27295 doc: /* *The pointer shape to show in void text areas.
27296 A value of nil means to show the text pointer. Other options are `arrow',
27297 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27298 Vvoid_text_area_pointer = Qarrow;
27299
27300 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27301 doc: /* Non-nil means don't actually do any redisplay.
27302 This is used for internal purposes. */);
27303 Vinhibit_redisplay = Qnil;
27304
27305 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27306 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27307 Vglobal_mode_string = Qnil;
27308
27309 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27310 doc: /* Marker for where to display an arrow on top of the buffer text.
27311 This must be the beginning of a line in order to work.
27312 See also `overlay-arrow-string'. */);
27313 Voverlay_arrow_position = Qnil;
27314
27315 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27316 doc: /* String to display as an arrow in non-window frames.
27317 See also `overlay-arrow-position'. */);
27318 Voverlay_arrow_string = make_pure_c_string ("=>");
27319
27320 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27321 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27322 The symbols on this list are examined during redisplay to determine
27323 where to display overlay arrows. */);
27324 Voverlay_arrow_variable_list
27325 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27326
27327 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27328 doc: /* *The number of lines to try scrolling a window by when point moves out.
27329 If that fails to bring point back on frame, point is centered instead.
27330 If this is zero, point is always centered after it moves off frame.
27331 If you want scrolling to always be a line at a time, you should set
27332 `scroll-conservatively' to a large value rather than set this to 1. */);
27333
27334 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27335 doc: /* *Scroll up to this many lines, to bring point back on screen.
27336 If point moves off-screen, redisplay will scroll by up to
27337 `scroll-conservatively' lines in order to bring point just barely
27338 onto the screen again. If that cannot be done, then redisplay
27339 recenters point as usual.
27340
27341 If the value is greater than 100, redisplay will never recenter point,
27342 but will always scroll just enough text to bring point into view, even
27343 if you move far away.
27344
27345 A value of zero means always recenter point if it moves off screen. */);
27346 scroll_conservatively = 0;
27347
27348 DEFVAR_INT ("scroll-margin", scroll_margin,
27349 doc: /* *Number of lines of margin at the top and bottom of a window.
27350 Recenter the window whenever point gets within this many lines
27351 of the top or bottom of the window. */);
27352 scroll_margin = 0;
27353
27354 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27355 doc: /* Pixels per inch value for non-window system displays.
27356 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27357 Vdisplay_pixels_per_inch = make_float (72.0);
27358
27359 #if GLYPH_DEBUG
27360 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27361 #endif
27362
27363 DEFVAR_LISP ("truncate-partial-width-windows",
27364 Vtruncate_partial_width_windows,
27365 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27366 For an integer value, truncate lines in each window narrower than the
27367 full frame width, provided the window width is less than that integer;
27368 otherwise, respect the value of `truncate-lines'.
27369
27370 For any other non-nil value, truncate lines in all windows that do
27371 not span the full frame width.
27372
27373 A value of nil means to respect the value of `truncate-lines'.
27374
27375 If `word-wrap' is enabled, you might want to reduce this. */);
27376 Vtruncate_partial_width_windows = make_number (50);
27377
27378 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27379 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27380 Any other value means to use the appropriate face, `mode-line',
27381 `header-line', or `menu' respectively. */);
27382 mode_line_inverse_video = 1;
27383
27384 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27385 doc: /* *Maximum buffer size for which line number should be displayed.
27386 If the buffer is bigger than this, the line number does not appear
27387 in the mode line. A value of nil means no limit. */);
27388 Vline_number_display_limit = Qnil;
27389
27390 DEFVAR_INT ("line-number-display-limit-width",
27391 line_number_display_limit_width,
27392 doc: /* *Maximum line width (in characters) for line number display.
27393 If the average length of the lines near point is bigger than this, then the
27394 line number may be omitted from the mode line. */);
27395 line_number_display_limit_width = 200;
27396
27397 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27398 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27399 highlight_nonselected_windows = 0;
27400
27401 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27402 doc: /* Non-nil if more than one frame is visible on this display.
27403 Minibuffer-only frames don't count, but iconified frames do.
27404 This variable is not guaranteed to be accurate except while processing
27405 `frame-title-format' and `icon-title-format'. */);
27406
27407 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27408 doc: /* Template for displaying the title bar of visible frames.
27409 \(Assuming the window manager supports this feature.)
27410
27411 This variable has the same structure as `mode-line-format', except that
27412 the %c and %l constructs are ignored. It is used only on frames for
27413 which no explicit name has been set \(see `modify-frame-parameters'). */);
27414
27415 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27416 doc: /* Template for displaying the title bar of an iconified frame.
27417 \(Assuming the window manager supports this feature.)
27418 This variable has the same structure as `mode-line-format' (which see),
27419 and is used only on frames for which no explicit name has been set
27420 \(see `modify-frame-parameters'). */);
27421 Vicon_title_format
27422 = Vframe_title_format
27423 = pure_cons (intern_c_string ("multiple-frames"),
27424 pure_cons (make_pure_c_string ("%b"),
27425 pure_cons (pure_cons (empty_unibyte_string,
27426 pure_cons (intern_c_string ("invocation-name"),
27427 pure_cons (make_pure_c_string ("@"),
27428 pure_cons (intern_c_string ("system-name"),
27429 Qnil)))),
27430 Qnil)));
27431
27432 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27433 doc: /* Maximum number of lines to keep in the message log buffer.
27434 If nil, disable message logging. If t, log messages but don't truncate
27435 the buffer when it becomes large. */);
27436 Vmessage_log_max = make_number (100);
27437
27438 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27439 doc: /* Functions called before redisplay, if window sizes have changed.
27440 The value should be a list of functions that take one argument.
27441 Just before redisplay, for each frame, if any of its windows have changed
27442 size since the last redisplay, or have been split or deleted,
27443 all the functions in the list are called, with the frame as argument. */);
27444 Vwindow_size_change_functions = Qnil;
27445
27446 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27447 doc: /* List of functions to call before redisplaying a window with scrolling.
27448 Each function is called with two arguments, the window and its new
27449 display-start position. Note that these functions are also called by
27450 `set-window-buffer'. Also note that the value of `window-end' is not
27451 valid when these functions are called. */);
27452 Vwindow_scroll_functions = Qnil;
27453
27454 DEFVAR_LISP ("window-text-change-functions",
27455 Vwindow_text_change_functions,
27456 doc: /* Functions to call in redisplay when text in the window might change. */);
27457 Vwindow_text_change_functions = Qnil;
27458
27459 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27460 doc: /* Functions called when redisplay of a window reaches the end trigger.
27461 Each function is called with two arguments, the window and the end trigger value.
27462 See `set-window-redisplay-end-trigger'. */);
27463 Vredisplay_end_trigger_functions = Qnil;
27464
27465 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27466 doc: /* *Non-nil means autoselect window with mouse pointer.
27467 If nil, do not autoselect windows.
27468 A positive number means delay autoselection by that many seconds: a
27469 window is autoselected only after the mouse has remained in that
27470 window for the duration of the delay.
27471 A negative number has a similar effect, but causes windows to be
27472 autoselected only after the mouse has stopped moving. \(Because of
27473 the way Emacs compares mouse events, you will occasionally wait twice
27474 that time before the window gets selected.\)
27475 Any other value means to autoselect window instantaneously when the
27476 mouse pointer enters it.
27477
27478 Autoselection selects the minibuffer only if it is active, and never
27479 unselects the minibuffer if it is active.
27480
27481 When customizing this variable make sure that the actual value of
27482 `focus-follows-mouse' matches the behavior of your window manager. */);
27483 Vmouse_autoselect_window = Qnil;
27484
27485 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27486 doc: /* *Non-nil means automatically resize tool-bars.
27487 This dynamically changes the tool-bar's height to the minimum height
27488 that is needed to make all tool-bar items visible.
27489 If value is `grow-only', the tool-bar's height is only increased
27490 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27491 Vauto_resize_tool_bars = Qt;
27492
27493 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27494 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27495 auto_raise_tool_bar_buttons_p = 1;
27496
27497 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27498 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27499 make_cursor_line_fully_visible_p = 1;
27500
27501 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27502 doc: /* *Border below tool-bar in pixels.
27503 If an integer, use it as the height of the border.
27504 If it is one of `internal-border-width' or `border-width', use the
27505 value of the corresponding frame parameter.
27506 Otherwise, no border is added below the tool-bar. */);
27507 Vtool_bar_border = Qinternal_border_width;
27508
27509 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27510 doc: /* *Margin around tool-bar buttons in pixels.
27511 If an integer, use that for both horizontal and vertical margins.
27512 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27513 HORZ specifying the horizontal margin, and VERT specifying the
27514 vertical margin. */);
27515 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27516
27517 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27518 doc: /* *Relief thickness of tool-bar buttons. */);
27519 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27520
27521 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27522 doc: /* Tool bar style to use.
27523 It can be one of
27524 image - show images only
27525 text - show text only
27526 both - show both, text below image
27527 both-horiz - show text to the right of the image
27528 text-image-horiz - show text to the left of the image
27529 any other - use system default or image if no system default. */);
27530 Vtool_bar_style = Qnil;
27531
27532 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27533 doc: /* *Maximum number of characters a label can have to be shown.
27534 The tool bar style must also show labels for this to have any effect, see
27535 `tool-bar-style'. */);
27536 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27537
27538 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27539 doc: /* List of functions to call to fontify regions of text.
27540 Each function is called with one argument POS. Functions must
27541 fontify a region starting at POS in the current buffer, and give
27542 fontified regions the property `fontified'. */);
27543 Vfontification_functions = Qnil;
27544 Fmake_variable_buffer_local (Qfontification_functions);
27545
27546 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27547 unibyte_display_via_language_environment,
27548 doc: /* *Non-nil means display unibyte text according to language environment.
27549 Specifically, this means that raw bytes in the range 160-255 decimal
27550 are displayed by converting them to the equivalent multibyte characters
27551 according to the current language environment. As a result, they are
27552 displayed according to the current fontset.
27553
27554 Note that this variable affects only how these bytes are displayed,
27555 but does not change the fact they are interpreted as raw bytes. */);
27556 unibyte_display_via_language_environment = 0;
27557
27558 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27559 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27560 If a float, it specifies a fraction of the mini-window frame's height.
27561 If an integer, it specifies a number of lines. */);
27562 Vmax_mini_window_height = make_float (0.25);
27563
27564 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27565 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27566 A value of nil means don't automatically resize mini-windows.
27567 A value of t means resize them to fit the text displayed in them.
27568 A value of `grow-only', the default, means let mini-windows grow only;
27569 they return to their normal size when the minibuffer is closed, or the
27570 echo area becomes empty. */);
27571 Vresize_mini_windows = Qgrow_only;
27572
27573 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27574 doc: /* Alist specifying how to blink the cursor off.
27575 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27576 `cursor-type' frame-parameter or variable equals ON-STATE,
27577 comparing using `equal', Emacs uses OFF-STATE to specify
27578 how to blink it off. ON-STATE and OFF-STATE are values for
27579 the `cursor-type' frame parameter.
27580
27581 If a frame's ON-STATE has no entry in this list,
27582 the frame's other specifications determine how to blink the cursor off. */);
27583 Vblink_cursor_alist = Qnil;
27584
27585 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27586 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27587 If non-nil, windows are automatically scrolled horizontally to make
27588 point visible. */);
27589 automatic_hscrolling_p = 1;
27590 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27591
27592 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27593 doc: /* *How many columns away from the window edge point is allowed to get
27594 before automatic hscrolling will horizontally scroll the window. */);
27595 hscroll_margin = 5;
27596
27597 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27598 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27599 When point is less than `hscroll-margin' columns from the window
27600 edge, automatic hscrolling will scroll the window by the amount of columns
27601 determined by this variable. If its value is a positive integer, scroll that
27602 many columns. If it's a positive floating-point number, it specifies the
27603 fraction of the window's width to scroll. If it's nil or zero, point will be
27604 centered horizontally after the scroll. Any other value, including negative
27605 numbers, are treated as if the value were zero.
27606
27607 Automatic hscrolling always moves point outside the scroll margin, so if
27608 point was more than scroll step columns inside the margin, the window will
27609 scroll more than the value given by the scroll step.
27610
27611 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27612 and `scroll-right' overrides this variable's effect. */);
27613 Vhscroll_step = make_number (0);
27614
27615 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27616 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27617 Bind this around calls to `message' to let it take effect. */);
27618 message_truncate_lines = 0;
27619
27620 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27621 doc: /* Normal hook run to update the menu bar definitions.
27622 Redisplay runs this hook before it redisplays the menu bar.
27623 This is used to update submenus such as Buffers,
27624 whose contents depend on various data. */);
27625 Vmenu_bar_update_hook = Qnil;
27626
27627 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27628 doc: /* Frame for which we are updating a menu.
27629 The enable predicate for a menu binding should check this variable. */);
27630 Vmenu_updating_frame = Qnil;
27631
27632 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27633 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27634 inhibit_menubar_update = 0;
27635
27636 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27637 doc: /* Prefix prepended to all continuation lines at display time.
27638 The value may be a string, an image, or a stretch-glyph; it is
27639 interpreted in the same way as the value of a `display' text property.
27640
27641 This variable is overridden by any `wrap-prefix' text or overlay
27642 property.
27643
27644 To add a prefix to non-continuation lines, use `line-prefix'. */);
27645 Vwrap_prefix = Qnil;
27646 DEFSYM (Qwrap_prefix, "wrap-prefix");
27647 Fmake_variable_buffer_local (Qwrap_prefix);
27648
27649 DEFVAR_LISP ("line-prefix", Vline_prefix,
27650 doc: /* Prefix prepended to all non-continuation lines at display time.
27651 The value may be a string, an image, or a stretch-glyph; it is
27652 interpreted in the same way as the value of a `display' text property.
27653
27654 This variable is overridden by any `line-prefix' text or overlay
27655 property.
27656
27657 To add a prefix to continuation lines, use `wrap-prefix'. */);
27658 Vline_prefix = Qnil;
27659 DEFSYM (Qline_prefix, "line-prefix");
27660 Fmake_variable_buffer_local (Qline_prefix);
27661
27662 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27663 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27664 inhibit_eval_during_redisplay = 0;
27665
27666 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27667 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27668 inhibit_free_realized_faces = 0;
27669
27670 #if GLYPH_DEBUG
27671 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27672 doc: /* Inhibit try_window_id display optimization. */);
27673 inhibit_try_window_id = 0;
27674
27675 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27676 doc: /* Inhibit try_window_reusing display optimization. */);
27677 inhibit_try_window_reusing = 0;
27678
27679 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27680 doc: /* Inhibit try_cursor_movement display optimization. */);
27681 inhibit_try_cursor_movement = 0;
27682 #endif /* GLYPH_DEBUG */
27683
27684 DEFVAR_INT ("overline-margin", overline_margin,
27685 doc: /* *Space between overline and text, in pixels.
27686 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27687 margin to the caracter height. */);
27688 overline_margin = 2;
27689
27690 DEFVAR_INT ("underline-minimum-offset",
27691 underline_minimum_offset,
27692 doc: /* Minimum distance between baseline and underline.
27693 This can improve legibility of underlined text at small font sizes,
27694 particularly when using variable `x-use-underline-position-properties'
27695 with fonts that specify an UNDERLINE_POSITION relatively close to the
27696 baseline. The default value is 1. */);
27697 underline_minimum_offset = 1;
27698
27699 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27700 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27701 This feature only works when on a window system that can change
27702 cursor shapes. */);
27703 display_hourglass_p = 1;
27704
27705 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27706 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27707 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27708
27709 hourglass_atimer = NULL;
27710 hourglass_shown_p = 0;
27711
27712 DEFSYM (Qglyphless_char, "glyphless-char");
27713 DEFSYM (Qhex_code, "hex-code");
27714 DEFSYM (Qempty_box, "empty-box");
27715 DEFSYM (Qthin_space, "thin-space");
27716 DEFSYM (Qzero_width, "zero-width");
27717
27718 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27719 /* Intern this now in case it isn't already done.
27720 Setting this variable twice is harmless.
27721 But don't staticpro it here--that is done in alloc.c. */
27722 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27723 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27724
27725 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27726 doc: /* Char-table defining glyphless characters.
27727 Each element, if non-nil, should be one of the following:
27728 an ASCII acronym string: display this string in a box
27729 `hex-code': display the hexadecimal code of a character in a box
27730 `empty-box': display as an empty box
27731 `thin-space': display as 1-pixel width space
27732 `zero-width': don't display
27733 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27734 display method for graphical terminals and text terminals respectively.
27735 GRAPHICAL and TEXT should each have one of the values listed above.
27736
27737 The char-table has one extra slot to control the display of a character for
27738 which no font is found. This slot only takes effect on graphical terminals.
27739 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27740 `thin-space'. The default is `empty-box'. */);
27741 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27742 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27743 Qempty_box);
27744 }
27745
27746
27747 /* Initialize this module when Emacs starts. */
27748
27749 void
27750 init_xdisp (void)
27751 {
27752 current_header_line_height = current_mode_line_height = -1;
27753
27754 CHARPOS (this_line_start_pos) = 0;
27755
27756 if (!noninteractive)
27757 {
27758 struct window *m = XWINDOW (minibuf_window);
27759 Lisp_Object frame = m->frame;
27760 struct frame *f = XFRAME (frame);
27761 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27762 struct window *r = XWINDOW (root);
27763 int i;
27764
27765 echo_area_window = minibuf_window;
27766
27767 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27768 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27769 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27770 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27771 XSETFASTINT (m->total_lines, 1);
27772 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27773
27774 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27775 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27776 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27777
27778 /* The default ellipsis glyphs `...'. */
27779 for (i = 0; i < 3; ++i)
27780 default_invis_vector[i] = make_number ('.');
27781 }
27782
27783 {
27784 /* Allocate the buffer for frame titles.
27785 Also used for `format-mode-line'. */
27786 int size = 100;
27787 mode_line_noprop_buf = (char *) xmalloc (size);
27788 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27789 mode_line_noprop_ptr = mode_line_noprop_buf;
27790 mode_line_target = MODE_LINE_DISPLAY;
27791 }
27792
27793 help_echo_showing_p = 0;
27794 }
27795
27796 /* Since w32 does not support atimers, it defines its own implementation of
27797 the following three functions in w32fns.c. */
27798 #ifndef WINDOWSNT
27799
27800 /* Platform-independent portion of hourglass implementation. */
27801
27802 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27803 int
27804 hourglass_started (void)
27805 {
27806 return hourglass_shown_p || hourglass_atimer != NULL;
27807 }
27808
27809 /* Cancel a currently active hourglass timer, and start a new one. */
27810 void
27811 start_hourglass (void)
27812 {
27813 #if defined (HAVE_WINDOW_SYSTEM)
27814 EMACS_TIME delay;
27815 int secs, usecs = 0;
27816
27817 cancel_hourglass ();
27818
27819 if (INTEGERP (Vhourglass_delay)
27820 && XINT (Vhourglass_delay) > 0)
27821 secs = XFASTINT (Vhourglass_delay);
27822 else if (FLOATP (Vhourglass_delay)
27823 && XFLOAT_DATA (Vhourglass_delay) > 0)
27824 {
27825 Lisp_Object tem;
27826 tem = Ftruncate (Vhourglass_delay, Qnil);
27827 secs = XFASTINT (tem);
27828 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27829 }
27830 else
27831 secs = DEFAULT_HOURGLASS_DELAY;
27832
27833 EMACS_SET_SECS_USECS (delay, secs, usecs);
27834 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27835 show_hourglass, NULL);
27836 #endif
27837 }
27838
27839
27840 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27841 shown. */
27842 void
27843 cancel_hourglass (void)
27844 {
27845 #if defined (HAVE_WINDOW_SYSTEM)
27846 if (hourglass_atimer)
27847 {
27848 cancel_atimer (hourglass_atimer);
27849 hourglass_atimer = NULL;
27850 }
27851
27852 if (hourglass_shown_p)
27853 hide_hourglass ();
27854 #endif
27855 }
27856 #endif /* ! WINDOWSNT */