Implement cygw32
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 /* These setters are used only in this file, so they can be private. */
369 static inline void
370 wset_base_line_number (struct window *w, Lisp_Object val)
371 {
372 w->base_line_number = val;
373 }
374 static inline void
375 wset_base_line_pos (struct window *w, Lisp_Object val)
376 {
377 w->base_line_pos = val;
378 }
379 static inline void
380 wset_column_number_displayed (struct window *w, Lisp_Object val)
381 {
382 w->column_number_displayed = val;
383 }
384 static inline void
385 wset_region_showing (struct window *w, Lisp_Object val)
386 {
387 w->region_showing = val;
388 }
389
390 #ifdef HAVE_WINDOW_SYSTEM
391
392 /* Test if overflow newline into fringe. Called with iterator IT
393 at or past right window margin, and with IT->current_x set. */
394
395 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
396 (!NILP (Voverflow_newline_into_fringe) \
397 && FRAME_WINDOW_P ((IT)->f) \
398 && ((IT)->bidi_it.paragraph_dir == R2L \
399 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
400 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
401 && (IT)->current_x == (IT)->last_visible_x \
402 && (IT)->line_wrap != WORD_WRAP)
403
404 #else /* !HAVE_WINDOW_SYSTEM */
405 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
406 #endif /* HAVE_WINDOW_SYSTEM */
407
408 /* Test if the display element loaded in IT, or the underlying buffer
409 or string character, is a space or a TAB character. This is used
410 to determine where word wrapping can occur. */
411
412 #define IT_DISPLAYING_WHITESPACE(it) \
413 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
414 || ((STRINGP (it->string) \
415 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
416 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
417 || (it->s \
418 && (it->s[IT_BYTEPOS (*it)] == ' ' \
419 || it->s[IT_BYTEPOS (*it)] == '\t')) \
420 || (IT_BYTEPOS (*it) < ZV_BYTE \
421 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
422 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
423
424 /* Name of the face used to highlight trailing whitespace. */
425
426 static Lisp_Object Qtrailing_whitespace;
427
428 /* Name and number of the face used to highlight escape glyphs. */
429
430 static Lisp_Object Qescape_glyph;
431
432 /* Name and number of the face used to highlight non-breaking spaces. */
433
434 static Lisp_Object Qnobreak_space;
435
436 /* The symbol `image' which is the car of the lists used to represent
437 images in Lisp. Also a tool bar style. */
438
439 Lisp_Object Qimage;
440
441 /* The image map types. */
442 Lisp_Object QCmap;
443 static Lisp_Object QCpointer;
444 static Lisp_Object Qrect, Qcircle, Qpoly;
445
446 /* Tool bar styles */
447 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
448
449 /* Non-zero means print newline to stdout before next mini-buffer
450 message. */
451
452 int noninteractive_need_newline;
453
454 /* Non-zero means print newline to message log before next message. */
455
456 static int message_log_need_newline;
457
458 /* Three markers that message_dolog uses.
459 It could allocate them itself, but that causes trouble
460 in handling memory-full errors. */
461 static Lisp_Object message_dolog_marker1;
462 static Lisp_Object message_dolog_marker2;
463 static Lisp_Object message_dolog_marker3;
464 \f
465 /* The buffer position of the first character appearing entirely or
466 partially on the line of the selected window which contains the
467 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
468 redisplay optimization in redisplay_internal. */
469
470 static struct text_pos this_line_start_pos;
471
472 /* Number of characters past the end of the line above, including the
473 terminating newline. */
474
475 static struct text_pos this_line_end_pos;
476
477 /* The vertical positions and the height of this line. */
478
479 static int this_line_vpos;
480 static int this_line_y;
481 static int this_line_pixel_height;
482
483 /* X position at which this display line starts. Usually zero;
484 negative if first character is partially visible. */
485
486 static int this_line_start_x;
487
488 /* The smallest character position seen by move_it_* functions as they
489 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
490 hscrolled lines, see display_line. */
491
492 static struct text_pos this_line_min_pos;
493
494 /* Buffer that this_line_.* variables are referring to. */
495
496 static struct buffer *this_line_buffer;
497
498
499 /* Values of those variables at last redisplay are stored as
500 properties on `overlay-arrow-position' symbol. However, if
501 Voverlay_arrow_position is a marker, last-arrow-position is its
502 numerical position. */
503
504 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
505
506 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
507 properties on a symbol in overlay-arrow-variable-list. */
508
509 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
510
511 Lisp_Object Qmenu_bar_update_hook;
512
513 /* Nonzero if an overlay arrow has been displayed in this window. */
514
515 static int overlay_arrow_seen;
516
517 /* Number of windows showing the buffer of the selected window (or
518 another buffer with the same base buffer). keyboard.c refers to
519 this. */
520
521 int buffer_shared;
522
523 /* Vector containing glyphs for an ellipsis `...'. */
524
525 static Lisp_Object default_invis_vector[3];
526
527 /* This is the window where the echo area message was displayed. It
528 is always a mini-buffer window, but it may not be the same window
529 currently active as a mini-buffer. */
530
531 Lisp_Object echo_area_window;
532
533 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
534 pushes the current message and the value of
535 message_enable_multibyte on the stack, the function restore_message
536 pops the stack and displays MESSAGE again. */
537
538 static Lisp_Object Vmessage_stack;
539
540 /* Nonzero means multibyte characters were enabled when the echo area
541 message was specified. */
542
543 static int message_enable_multibyte;
544
545 /* Nonzero if we should redraw the mode lines on the next redisplay. */
546
547 int update_mode_lines;
548
549 /* Nonzero if window sizes or contents have changed since last
550 redisplay that finished. */
551
552 int windows_or_buffers_changed;
553
554 /* Nonzero means a frame's cursor type has been changed. */
555
556 int cursor_type_changed;
557
558 /* Nonzero after display_mode_line if %l was used and it displayed a
559 line number. */
560
561 static int line_number_displayed;
562
563 /* The name of the *Messages* buffer, a string. */
564
565 static Lisp_Object Vmessages_buffer_name;
566
567 /* Current, index 0, and last displayed echo area message. Either
568 buffers from echo_buffers, or nil to indicate no message. */
569
570 Lisp_Object echo_area_buffer[2];
571
572 /* The buffers referenced from echo_area_buffer. */
573
574 static Lisp_Object echo_buffer[2];
575
576 /* A vector saved used in with_area_buffer to reduce consing. */
577
578 static Lisp_Object Vwith_echo_area_save_vector;
579
580 /* Non-zero means display_echo_area should display the last echo area
581 message again. Set by redisplay_preserve_echo_area. */
582
583 static int display_last_displayed_message_p;
584
585 /* Nonzero if echo area is being used by print; zero if being used by
586 message. */
587
588 static int message_buf_print;
589
590 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
591
592 static Lisp_Object Qinhibit_menubar_update;
593 static Lisp_Object Qmessage_truncate_lines;
594
595 /* Set to 1 in clear_message to make redisplay_internal aware
596 of an emptied echo area. */
597
598 static int message_cleared_p;
599
600 /* A scratch glyph row with contents used for generating truncation
601 glyphs. Also used in direct_output_for_insert. */
602
603 #define MAX_SCRATCH_GLYPHS 100
604 static struct glyph_row scratch_glyph_row;
605 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
606
607 /* Ascent and height of the last line processed by move_it_to. */
608
609 static int last_max_ascent, last_height;
610
611 /* Non-zero if there's a help-echo in the echo area. */
612
613 int help_echo_showing_p;
614
615 /* If >= 0, computed, exact values of mode-line and header-line height
616 to use in the macros CURRENT_MODE_LINE_HEIGHT and
617 CURRENT_HEADER_LINE_HEIGHT. */
618
619 int current_mode_line_height, current_header_line_height;
620
621 /* The maximum distance to look ahead for text properties. Values
622 that are too small let us call compute_char_face and similar
623 functions too often which is expensive. Values that are too large
624 let us call compute_char_face and alike too often because we
625 might not be interested in text properties that far away. */
626
627 #define TEXT_PROP_DISTANCE_LIMIT 100
628
629 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
630 iterator state and later restore it. This is needed because the
631 bidi iterator on bidi.c keeps a stacked cache of its states, which
632 is really a singleton. When we use scratch iterator objects to
633 move around the buffer, we can cause the bidi cache to be pushed or
634 popped, and therefore we need to restore the cache state when we
635 return to the original iterator. */
636 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
637 do { \
638 if (CACHE) \
639 bidi_unshelve_cache (CACHE, 1); \
640 ITCOPY = ITORIG; \
641 CACHE = bidi_shelve_cache (); \
642 } while (0)
643
644 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
645 do { \
646 if (pITORIG != pITCOPY) \
647 *(pITORIG) = *(pITCOPY); \
648 bidi_unshelve_cache (CACHE, 0); \
649 CACHE = NULL; \
650 } while (0)
651
652 #ifdef GLYPH_DEBUG
653
654 /* Non-zero means print traces of redisplay if compiled with
655 GLYPH_DEBUG defined. */
656
657 int trace_redisplay_p;
658
659 #endif /* GLYPH_DEBUG */
660
661 #ifdef DEBUG_TRACE_MOVE
662 /* Non-zero means trace with TRACE_MOVE to stderr. */
663 int trace_move;
664
665 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
666 #else
667 #define TRACE_MOVE(x) (void) 0
668 #endif
669
670 static Lisp_Object Qauto_hscroll_mode;
671
672 /* Buffer being redisplayed -- for redisplay_window_error. */
673
674 static struct buffer *displayed_buffer;
675
676 /* Value returned from text property handlers (see below). */
677
678 enum prop_handled
679 {
680 HANDLED_NORMALLY,
681 HANDLED_RECOMPUTE_PROPS,
682 HANDLED_OVERLAY_STRING_CONSUMED,
683 HANDLED_RETURN
684 };
685
686 /* A description of text properties that redisplay is interested
687 in. */
688
689 struct props
690 {
691 /* The name of the property. */
692 Lisp_Object *name;
693
694 /* A unique index for the property. */
695 enum prop_idx idx;
696
697 /* A handler function called to set up iterator IT from the property
698 at IT's current position. Value is used to steer handle_stop. */
699 enum prop_handled (*handler) (struct it *it);
700 };
701
702 static enum prop_handled handle_face_prop (struct it *);
703 static enum prop_handled handle_invisible_prop (struct it *);
704 static enum prop_handled handle_display_prop (struct it *);
705 static enum prop_handled handle_composition_prop (struct it *);
706 static enum prop_handled handle_overlay_change (struct it *);
707 static enum prop_handled handle_fontified_prop (struct it *);
708
709 /* Properties handled by iterators. */
710
711 static struct props it_props[] =
712 {
713 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
714 /* Handle `face' before `display' because some sub-properties of
715 `display' need to know the face. */
716 {&Qface, FACE_PROP_IDX, handle_face_prop},
717 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
718 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
719 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
720 {NULL, 0, NULL}
721 };
722
723 /* Value is the position described by X. If X is a marker, value is
724 the marker_position of X. Otherwise, value is X. */
725
726 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
727
728 /* Enumeration returned by some move_it_.* functions internally. */
729
730 enum move_it_result
731 {
732 /* Not used. Undefined value. */
733 MOVE_UNDEFINED,
734
735 /* Move ended at the requested buffer position or ZV. */
736 MOVE_POS_MATCH_OR_ZV,
737
738 /* Move ended at the requested X pixel position. */
739 MOVE_X_REACHED,
740
741 /* Move within a line ended at the end of a line that must be
742 continued. */
743 MOVE_LINE_CONTINUED,
744
745 /* Move within a line ended at the end of a line that would
746 be displayed truncated. */
747 MOVE_LINE_TRUNCATED,
748
749 /* Move within a line ended at a line end. */
750 MOVE_NEWLINE_OR_CR
751 };
752
753 /* This counter is used to clear the face cache every once in a while
754 in redisplay_internal. It is incremented for each redisplay.
755 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
756 cleared. */
757
758 #define CLEAR_FACE_CACHE_COUNT 500
759 static int clear_face_cache_count;
760
761 /* Similarly for the image cache. */
762
763 #ifdef HAVE_WINDOW_SYSTEM
764 #define CLEAR_IMAGE_CACHE_COUNT 101
765 static int clear_image_cache_count;
766
767 /* Null glyph slice */
768 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
769 #endif
770
771 /* Non-zero while redisplay_internal is in progress. */
772
773 int redisplaying_p;
774
775 static Lisp_Object Qinhibit_free_realized_faces;
776 static Lisp_Object Qmode_line_default_help_echo;
777
778 /* If a string, XTread_socket generates an event to display that string.
779 (The display is done in read_char.) */
780
781 Lisp_Object help_echo_string;
782 Lisp_Object help_echo_window;
783 Lisp_Object help_echo_object;
784 ptrdiff_t help_echo_pos;
785
786 /* Temporary variable for XTread_socket. */
787
788 Lisp_Object previous_help_echo_string;
789
790 /* Platform-independent portion of hourglass implementation. */
791
792 /* Non-zero means an hourglass cursor is currently shown. */
793 int hourglass_shown_p;
794
795 /* If non-null, an asynchronous timer that, when it expires, displays
796 an hourglass cursor on all frames. */
797 struct atimer *hourglass_atimer;
798
799 /* Name of the face used to display glyphless characters. */
800 Lisp_Object Qglyphless_char;
801
802 /* Symbol for the purpose of Vglyphless_char_display. */
803 static Lisp_Object Qglyphless_char_display;
804
805 /* Method symbols for Vglyphless_char_display. */
806 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
807
808 /* Default pixel width of `thin-space' display method. */
809 #define THIN_SPACE_WIDTH 1
810
811 /* Default number of seconds to wait before displaying an hourglass
812 cursor. */
813 #define DEFAULT_HOURGLASS_DELAY 1
814
815 \f
816 /* Function prototypes. */
817
818 static void setup_for_ellipsis (struct it *, int);
819 static void set_iterator_to_next (struct it *, int);
820 static void mark_window_display_accurate_1 (struct window *, int);
821 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
822 static int display_prop_string_p (Lisp_Object, Lisp_Object);
823 static int cursor_row_p (struct glyph_row *);
824 static int redisplay_mode_lines (Lisp_Object, int);
825 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
826
827 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
828
829 static void handle_line_prefix (struct it *);
830
831 static void pint2str (char *, int, ptrdiff_t);
832 static void pint2hrstr (char *, int, ptrdiff_t);
833 static struct text_pos run_window_scroll_functions (Lisp_Object,
834 struct text_pos);
835 static void reconsider_clip_changes (struct window *, struct buffer *);
836 static int text_outside_line_unchanged_p (struct window *,
837 ptrdiff_t, ptrdiff_t);
838 static void store_mode_line_noprop_char (char);
839 static int store_mode_line_noprop (const char *, int, int);
840 static void handle_stop (struct it *);
841 static void handle_stop_backwards (struct it *, ptrdiff_t);
842 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
843 static void ensure_echo_area_buffers (void);
844 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
845 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
846 static int with_echo_area_buffer (struct window *, int,
847 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
848 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
849 static void clear_garbaged_frames (void);
850 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
851 static void pop_message (void);
852 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
854 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
855 static int display_echo_area (struct window *);
856 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
857 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static Lisp_Object unwind_redisplay (Lisp_Object);
859 static int string_char_and_length (const unsigned char *, int *);
860 static struct text_pos display_prop_end (struct it *, Lisp_Object,
861 struct text_pos);
862 static int compute_window_start_on_continuation_line (struct window *);
863 static void insert_left_trunc_glyphs (struct it *);
864 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
865 Lisp_Object);
866 static void extend_face_to_end_of_line (struct it *);
867 static int append_space_for_newline (struct it *, int);
868 static int cursor_row_fully_visible_p (struct window *, int, int);
869 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
870 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
871 static int trailing_whitespace_p (ptrdiff_t);
872 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
873 static void push_it (struct it *, struct text_pos *);
874 static void iterate_out_of_display_property (struct it *);
875 static void pop_it (struct it *);
876 static void sync_frame_with_window_matrix_rows (struct window *);
877 static void select_frame_for_redisplay (Lisp_Object);
878 static void redisplay_internal (void);
879 static int echo_area_display (int);
880 static void redisplay_windows (Lisp_Object);
881 static void redisplay_window (Lisp_Object, int);
882 static Lisp_Object redisplay_window_error (Lisp_Object);
883 static Lisp_Object redisplay_window_0 (Lisp_Object);
884 static Lisp_Object redisplay_window_1 (Lisp_Object);
885 static int set_cursor_from_row (struct window *, struct glyph_row *,
886 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
887 int, int);
888 static int update_menu_bar (struct frame *, int, int);
889 static int try_window_reusing_current_matrix (struct window *);
890 static int try_window_id (struct window *);
891 static int display_line (struct it *);
892 static int display_mode_lines (struct window *);
893 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
894 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
895 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
896 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
897 static void display_menu_bar (struct window *);
898 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
899 ptrdiff_t *);
900 static int display_string (const char *, Lisp_Object, Lisp_Object,
901 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
902 static void compute_line_metrics (struct it *);
903 static void run_redisplay_end_trigger_hook (struct it *);
904 static int get_overlay_strings (struct it *, ptrdiff_t);
905 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
906 static void next_overlay_string (struct it *);
907 static void reseat (struct it *, struct text_pos, int);
908 static void reseat_1 (struct it *, struct text_pos, int);
909 static void back_to_previous_visible_line_start (struct it *);
910 void reseat_at_previous_visible_line_start (struct it *);
911 static void reseat_at_next_visible_line_start (struct it *, int);
912 static int next_element_from_ellipsis (struct it *);
913 static int next_element_from_display_vector (struct it *);
914 static int next_element_from_string (struct it *);
915 static int next_element_from_c_string (struct it *);
916 static int next_element_from_buffer (struct it *);
917 static int next_element_from_composition (struct it *);
918 static int next_element_from_image (struct it *);
919 static int next_element_from_stretch (struct it *);
920 static void load_overlay_strings (struct it *, ptrdiff_t);
921 static int init_from_display_pos (struct it *, struct window *,
922 struct display_pos *);
923 static void reseat_to_string (struct it *, const char *,
924 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
925 static int get_next_display_element (struct it *);
926 static enum move_it_result
927 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
928 enum move_operation_enum);
929 void move_it_vertically_backward (struct it *, int);
930 static void init_to_row_start (struct it *, struct window *,
931 struct glyph_row *);
932 static int init_to_row_end (struct it *, struct window *,
933 struct glyph_row *);
934 static void back_to_previous_line_start (struct it *);
935 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
936 static struct text_pos string_pos_nchars_ahead (struct text_pos,
937 Lisp_Object, ptrdiff_t);
938 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
939 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
940 static ptrdiff_t number_of_chars (const char *, int);
941 static void compute_stop_pos (struct it *);
942 static void compute_string_pos (struct text_pos *, struct text_pos,
943 Lisp_Object);
944 static int face_before_or_after_it_pos (struct it *, int);
945 static ptrdiff_t next_overlay_change (ptrdiff_t);
946 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
947 Lisp_Object, struct text_pos *, ptrdiff_t, int);
948 static int handle_single_display_spec (struct it *, Lisp_Object,
949 Lisp_Object, Lisp_Object,
950 struct text_pos *, ptrdiff_t, int, int);
951 static int underlying_face_id (struct it *);
952 static int in_ellipses_for_invisible_text_p (struct display_pos *,
953 struct window *);
954
955 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
956 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
957
958 #ifdef HAVE_WINDOW_SYSTEM
959
960 static void x_consider_frame_title (Lisp_Object);
961 static int tool_bar_lines_needed (struct frame *, int *);
962 static void update_tool_bar (struct frame *, int);
963 static void build_desired_tool_bar_string (struct frame *f);
964 static int redisplay_tool_bar (struct frame *);
965 static void display_tool_bar_line (struct it *, int);
966 static void notice_overwritten_cursor (struct window *,
967 enum glyph_row_area,
968 int, int, int, int);
969 static void append_stretch_glyph (struct it *, Lisp_Object,
970 int, int, int);
971
972
973 #endif /* HAVE_WINDOW_SYSTEM */
974
975 static void produce_special_glyphs (struct it *, enum display_element_type);
976 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
977 static int coords_in_mouse_face_p (struct window *, int, int);
978
979
980 \f
981 /***********************************************************************
982 Window display dimensions
983 ***********************************************************************/
984
985 /* Return the bottom boundary y-position for text lines in window W.
986 This is the first y position at which a line cannot start.
987 It is relative to the top of the window.
988
989 This is the height of W minus the height of a mode line, if any. */
990
991 int
992 window_text_bottom_y (struct window *w)
993 {
994 int height = WINDOW_TOTAL_HEIGHT (w);
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 height -= CURRENT_MODE_LINE_HEIGHT (w);
998 return height;
999 }
1000
1001 /* Return the pixel width of display area AREA of window W. AREA < 0
1002 means return the total width of W, not including fringes to
1003 the left and right of the window. */
1004
1005 int
1006 window_box_width (struct window *w, int area)
1007 {
1008 int cols = XFASTINT (w->total_cols);
1009 int pixels = 0;
1010
1011 if (!w->pseudo_window_p)
1012 {
1013 cols -= WINDOW_SCROLL_BAR_COLS (w);
1014
1015 if (area == TEXT_AREA)
1016 {
1017 if (INTEGERP (w->left_margin_cols))
1018 cols -= XFASTINT (w->left_margin_cols);
1019 if (INTEGERP (w->right_margin_cols))
1020 cols -= XFASTINT (w->right_margin_cols);
1021 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1022 }
1023 else if (area == LEFT_MARGIN_AREA)
1024 {
1025 cols = (INTEGERP (w->left_margin_cols)
1026 ? XFASTINT (w->left_margin_cols) : 0);
1027 pixels = 0;
1028 }
1029 else if (area == RIGHT_MARGIN_AREA)
1030 {
1031 cols = (INTEGERP (w->right_margin_cols)
1032 ? XFASTINT (w->right_margin_cols) : 0);
1033 pixels = 0;
1034 }
1035 }
1036
1037 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1038 }
1039
1040
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1043
1044 int
1045 window_box_height (struct window *w)
1046 {
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_TOTAL_HEIGHT (w);
1049
1050 eassert (height >= 0);
1051
1052 /* Note: the code below that determines the mode-line/header-line
1053 height is essentially the same as that contained in the macro
1054 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1055 the appropriate glyph row has its `mode_line_p' flag set,
1056 and if it doesn't, uses estimate_mode_line_height instead. */
1057
1058 if (WINDOW_WANTS_MODELINE_P (w))
1059 {
1060 struct glyph_row *ml_row
1061 = (w->current_matrix && w->current_matrix->rows
1062 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1063 : 0);
1064 if (ml_row && ml_row->mode_line_p)
1065 height -= ml_row->height;
1066 else
1067 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1068 }
1069
1070 if (WINDOW_WANTS_HEADER_LINE_P (w))
1071 {
1072 struct glyph_row *hl_row
1073 = (w->current_matrix && w->current_matrix->rows
1074 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1075 : 0);
1076 if (hl_row && hl_row->mode_line_p)
1077 height -= hl_row->height;
1078 else
1079 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1080 }
1081
1082 /* With a very small font and a mode-line that's taller than
1083 default, we might end up with a negative height. */
1084 return max (0, height);
1085 }
1086
1087 /* Return the window-relative coordinate of the left edge of display
1088 area AREA of window W. AREA < 0 means return the left edge of the
1089 whole window, to the right of the left fringe of W. */
1090
1091 int
1092 window_box_left_offset (struct window *w, int area)
1093 {
1094 int x;
1095
1096 if (w->pseudo_window_p)
1097 return 0;
1098
1099 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1100
1101 if (area == TEXT_AREA)
1102 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1103 + window_box_width (w, LEFT_MARGIN_AREA));
1104 else if (area == RIGHT_MARGIN_AREA)
1105 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1106 + window_box_width (w, LEFT_MARGIN_AREA)
1107 + window_box_width (w, TEXT_AREA)
1108 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1109 ? 0
1110 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1111 else if (area == LEFT_MARGIN_AREA
1112 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1113 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1114
1115 return x;
1116 }
1117
1118
1119 /* Return the window-relative coordinate of the right edge of display
1120 area AREA of window W. AREA < 0 means return the right edge of the
1121 whole window, to the left of the right fringe of W. */
1122
1123 int
1124 window_box_right_offset (struct window *w, int area)
1125 {
1126 return window_box_left_offset (w, area) + window_box_width (w, area);
1127 }
1128
1129 /* Return the frame-relative coordinate of the left edge of display
1130 area AREA of window W. AREA < 0 means return the left edge of the
1131 whole window, to the right of the left fringe of W. */
1132
1133 int
1134 window_box_left (struct window *w, int area)
1135 {
1136 struct frame *f = XFRAME (w->frame);
1137 int x;
1138
1139 if (w->pseudo_window_p)
1140 return FRAME_INTERNAL_BORDER_WIDTH (f);
1141
1142 x = (WINDOW_LEFT_EDGE_X (w)
1143 + window_box_left_offset (w, area));
1144
1145 return x;
1146 }
1147
1148
1149 /* Return the frame-relative coordinate of the right edge of display
1150 area AREA of window W. AREA < 0 means return the right edge of the
1151 whole window, to the left of the right fringe of W. */
1152
1153 int
1154 window_box_right (struct window *w, int area)
1155 {
1156 return window_box_left (w, area) + window_box_width (w, area);
1157 }
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines, in frame-relative coordinates. AREA < 0 means the
1161 whole window, not including the left and right fringes of
1162 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1163 coordinates of the upper-left corner of the box. Return in
1164 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1165
1166 void
1167 window_box (struct window *w, int area, int *box_x, int *box_y,
1168 int *box_width, int *box_height)
1169 {
1170 if (box_width)
1171 *box_width = window_box_width (w, area);
1172 if (box_height)
1173 *box_height = window_box_height (w);
1174 if (box_x)
1175 *box_x = window_box_left (w, area);
1176 if (box_y)
1177 {
1178 *box_y = WINDOW_TOP_EDGE_Y (w);
1179 if (WINDOW_WANTS_HEADER_LINE_P (w))
1180 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1181 }
1182 }
1183
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines. AREA < 0 means the whole window, not including the
1187 left and right fringe of the window. Return in *TOP_LEFT_X
1188 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1189 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1190 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1191 box. */
1192
1193 static inline void
1194 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1195 int *bottom_right_x, int *bottom_right_y)
1196 {
1197 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1198 bottom_right_y);
1199 *bottom_right_x += *top_left_x;
1200 *bottom_right_y += *top_left_y;
1201 }
1202
1203
1204 \f
1205 /***********************************************************************
1206 Utilities
1207 ***********************************************************************/
1208
1209 /* Return the bottom y-position of the line the iterator IT is in.
1210 This can modify IT's settings. */
1211
1212 int
1213 line_bottom_y (struct it *it)
1214 {
1215 int line_height = it->max_ascent + it->max_descent;
1216 int line_top_y = it->current_y;
1217
1218 if (line_height == 0)
1219 {
1220 if (last_height)
1221 line_height = last_height;
1222 else if (IT_CHARPOS (*it) < ZV)
1223 {
1224 move_it_by_lines (it, 1);
1225 line_height = (it->max_ascent || it->max_descent
1226 ? it->max_ascent + it->max_descent
1227 : last_height);
1228 }
1229 else
1230 {
1231 struct glyph_row *row = it->glyph_row;
1232
1233 /* Use the default character height. */
1234 it->glyph_row = NULL;
1235 it->what = IT_CHARACTER;
1236 it->c = ' ';
1237 it->len = 1;
1238 PRODUCE_GLYPHS (it);
1239 line_height = it->ascent + it->descent;
1240 it->glyph_row = row;
1241 }
1242 }
1243
1244 return line_top_y + line_height;
1245 }
1246
1247 /* Subroutine of pos_visible_p below. Extracts a display string, if
1248 any, from the display spec given as its argument. */
1249 static Lisp_Object
1250 string_from_display_spec (Lisp_Object spec)
1251 {
1252 if (CONSP (spec))
1253 {
1254 while (CONSP (spec))
1255 {
1256 if (STRINGP (XCAR (spec)))
1257 return XCAR (spec);
1258 spec = XCDR (spec);
1259 }
1260 }
1261 else if (VECTORP (spec))
1262 {
1263 ptrdiff_t i;
1264
1265 for (i = 0; i < ASIZE (spec); i++)
1266 {
1267 if (STRINGP (AREF (spec, i)))
1268 return AREF (spec, i);
1269 }
1270 return Qnil;
1271 }
1272
1273 return spec;
1274 }
1275
1276
1277 /* Limit insanely large values of W->hscroll on frame F to the largest
1278 value that will still prevent first_visible_x and last_visible_x of
1279 'struct it' from overflowing an int. */
1280 static inline int
1281 window_hscroll_limited (struct window *w, struct frame *f)
1282 {
1283 ptrdiff_t window_hscroll = w->hscroll;
1284 int window_text_width = window_box_width (w, TEXT_AREA);
1285 int colwidth = FRAME_COLUMN_WIDTH (f);
1286
1287 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1288 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1289
1290 return window_hscroll;
1291 }
1292
1293 /* Return 1 if position CHARPOS is visible in window W.
1294 CHARPOS < 0 means return info about WINDOW_END position.
1295 If visible, set *X and *Y to pixel coordinates of top left corner.
1296 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1297 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1298
1299 int
1300 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1301 int *rtop, int *rbot, int *rowh, int *vpos)
1302 {
1303 struct it it;
1304 void *itdata = bidi_shelve_cache ();
1305 struct text_pos top;
1306 int visible_p = 0;
1307 struct buffer *old_buffer = NULL;
1308
1309 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1310 return visible_p;
1311
1312 if (XBUFFER (w->buffer) != current_buffer)
1313 {
1314 old_buffer = current_buffer;
1315 set_buffer_internal_1 (XBUFFER (w->buffer));
1316 }
1317
1318 SET_TEXT_POS_FROM_MARKER (top, w->start);
1319 /* Scrolling a minibuffer window via scroll bar when the echo area
1320 shows long text sometimes resets the minibuffer contents behind
1321 our backs. */
1322 if (CHARPOS (top) > ZV)
1323 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1324
1325 /* Compute exact mode line heights. */
1326 if (WINDOW_WANTS_MODELINE_P (w))
1327 current_mode_line_height
1328 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1329 BVAR (current_buffer, mode_line_format));
1330
1331 if (WINDOW_WANTS_HEADER_LINE_P (w))
1332 current_header_line_height
1333 = display_mode_line (w, HEADER_LINE_FACE_ID,
1334 BVAR (current_buffer, header_line_format));
1335
1336 start_display (&it, w, top);
1337 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1338 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339
1340 if (charpos >= 0
1341 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1342 && IT_CHARPOS (it) >= charpos)
1343 /* When scanning backwards under bidi iteration, move_it_to
1344 stops at or _before_ CHARPOS, because it stops at or to
1345 the _right_ of the character at CHARPOS. */
1346 || (it.bidi_p && it.bidi_it.scan_dir == -1
1347 && IT_CHARPOS (it) <= charpos)))
1348 {
1349 /* We have reached CHARPOS, or passed it. How the call to
1350 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1351 or covered by a display property, move_it_to stops at the end
1352 of the invisible text, to the right of CHARPOS. (ii) If
1353 CHARPOS is in a display vector, move_it_to stops on its last
1354 glyph. */
1355 int top_x = it.current_x;
1356 int top_y = it.current_y;
1357 /* Calling line_bottom_y may change it.method, it.position, etc. */
1358 enum it_method it_method = it.method;
1359 int bottom_y = (last_height = 0, line_bottom_y (&it));
1360 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1361
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = 1;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 struct it save_it = it;
1379 /* Why 10? because we don't know how many canonical lines
1380 will the height of the next line(s) be. So we guess. */
1381 int ten_more_lines =
1382 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1383
1384 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1385 MOVE_TO_POS | MOVE_TO_Y);
1386 if (it.current_y > top_y)
1387 visible_p = 0;
1388
1389 it = save_it;
1390 }
1391 if (visible_p)
1392 {
1393 if (it_method == GET_FROM_DISPLAY_VECTOR)
1394 {
1395 /* We stopped on the last glyph of a display vector.
1396 Try and recompute. Hack alert! */
1397 if (charpos < 2 || top.charpos >= charpos)
1398 top_x = it.glyph_row->x;
1399 else
1400 {
1401 struct it it2;
1402 start_display (&it2, w, top);
1403 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1404 get_next_display_element (&it2);
1405 PRODUCE_GLYPHS (&it2);
1406 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1407 || it2.current_x > it2.last_visible_x)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 top_x = it2.current_x;
1412 top_y = it2.current_y;
1413 }
1414 }
1415 }
1416 else if (IT_CHARPOS (it) != charpos)
1417 {
1418 Lisp_Object cpos = make_number (charpos);
1419 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1420 Lisp_Object string = string_from_display_spec (spec);
1421 int newline_in_string = 0;
1422
1423 if (STRINGP (string))
1424 {
1425 const char *s = SSDATA (string);
1426 const char *e = s + SBYTES (string);
1427 while (s < e)
1428 {
1429 if (*s++ == '\n')
1430 {
1431 newline_in_string = 1;
1432 break;
1433 }
1434 }
1435 }
1436 /* The tricky code below is needed because there's a
1437 discrepancy between move_it_to and how we set cursor
1438 when the display line ends in a newline from a
1439 display string. move_it_to will stop _after_ such
1440 display strings, whereas set_cursor_from_row
1441 conspires with cursor_row_p to place the cursor on
1442 the first glyph produced from the display string. */
1443
1444 /* We have overshoot PT because it is covered by a
1445 display property whose value is a string. If the
1446 string includes embedded newlines, we are also in the
1447 wrong display line. Backtrack to the correct line,
1448 where the display string begins. */
1449 if (newline_in_string)
1450 {
1451 Lisp_Object startpos, endpos;
1452 EMACS_INT start, end;
1453 struct it it3;
1454 int it3_moved;
1455
1456 /* Find the first and the last buffer positions
1457 covered by the display string. */
1458 endpos =
1459 Fnext_single_char_property_change (cpos, Qdisplay,
1460 Qnil, Qnil);
1461 startpos =
1462 Fprevious_single_char_property_change (endpos, Qdisplay,
1463 Qnil, Qnil);
1464 start = XFASTINT (startpos);
1465 end = XFASTINT (endpos);
1466 /* Move to the last buffer position before the
1467 display property. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1470 /* Move forward one more line if the position before
1471 the display string is a newline or if it is the
1472 rightmost character on a line that is
1473 continued or word-wrapped. */
1474 if (it3.method == GET_FROM_BUFFER
1475 && it3.c == '\n')
1476 move_it_by_lines (&it3, 1);
1477 else if (move_it_in_display_line_to (&it3, -1,
1478 it3.current_x
1479 + it3.pixel_width,
1480 MOVE_TO_X)
1481 == MOVE_LINE_CONTINUED)
1482 {
1483 move_it_by_lines (&it3, 1);
1484 /* When we are under word-wrap, the #$@%!
1485 move_it_by_lines moves 2 lines, so we need to
1486 fix that up. */
1487 if (it3.line_wrap == WORD_WRAP)
1488 move_it_by_lines (&it3, -1);
1489 }
1490
1491 /* Record the vertical coordinate of the display
1492 line where we wound up. */
1493 top_y = it3.current_y;
1494 if (it3.bidi_p)
1495 {
1496 /* When characters are reordered for display,
1497 the character displayed to the left of the
1498 display string could be _after_ the display
1499 property in the logical order. Use the
1500 smallest vertical position of these two. */
1501 start_display (&it3, w, top);
1502 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1503 if (it3.current_y < top_y)
1504 top_y = it3.current_y;
1505 }
1506 /* Move from the top of the window to the beginning
1507 of the display line where the display string
1508 begins. */
1509 start_display (&it3, w, top);
1510 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1511 /* If it3_moved stays zero after the 'while' loop
1512 below, that means we already were at a newline
1513 before the loop (e.g., the display string begins
1514 with a newline), so we don't need to (and cannot)
1515 inspect the glyphs of it3.glyph_row, because
1516 PRODUCE_GLYPHS will not produce anything for a
1517 newline, and thus it3.glyph_row stays at its
1518 stale content it got at top of the window. */
1519 it3_moved = 0;
1520 /* Finally, advance the iterator until we hit the
1521 first display element whose character position is
1522 CHARPOS, or until the first newline from the
1523 display string, which signals the end of the
1524 display line. */
1525 while (get_next_display_element (&it3))
1526 {
1527 PRODUCE_GLYPHS (&it3);
1528 if (IT_CHARPOS (it3) == charpos
1529 || ITERATOR_AT_END_OF_LINE_P (&it3))
1530 break;
1531 it3_moved = 1;
1532 set_iterator_to_next (&it3, 0);
1533 }
1534 top_x = it3.current_x - it3.pixel_width;
1535 /* Normally, we would exit the above loop because we
1536 found the display element whose character
1537 position is CHARPOS. For the contingency that we
1538 didn't, and stopped at the first newline from the
1539 display string, move back over the glyphs
1540 produced from the string, until we find the
1541 rightmost glyph not from the string. */
1542 if (it3_moved
1543 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1544 {
1545 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1546 + it3.glyph_row->used[TEXT_AREA];
1547
1548 while (EQ ((g - 1)->object, string))
1549 {
1550 --g;
1551 top_x -= g->pixel_width;
1552 }
1553 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1554 + it3.glyph_row->used[TEXT_AREA]);
1555 }
1556 }
1557 }
1558
1559 *x = top_x;
1560 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1561 *rtop = max (0, window_top_y - top_y);
1562 *rbot = max (0, bottom_y - it.last_visible_y);
1563 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1564 - max (top_y, window_top_y)));
1565 *vpos = it.vpos;
1566 }
1567 }
1568 else
1569 {
1570 /* We were asked to provide info about WINDOW_END. */
1571 struct it it2;
1572 void *it2data = NULL;
1573
1574 SAVE_IT (it2, it, it2data);
1575 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1576 move_it_by_lines (&it, 1);
1577 if (charpos < IT_CHARPOS (it)
1578 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1579 {
1580 visible_p = 1;
1581 RESTORE_IT (&it2, &it2, it2data);
1582 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1583 *x = it2.current_x;
1584 *y = it2.current_y + it2.max_ascent - it2.ascent;
1585 *rtop = max (0, -it2.current_y);
1586 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1587 - it.last_visible_y));
1588 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1589 it.last_visible_y)
1590 - max (it2.current_y,
1591 WINDOW_HEADER_LINE_HEIGHT (w))));
1592 *vpos = it2.vpos;
1593 }
1594 else
1595 bidi_unshelve_cache (it2data, 1);
1596 }
1597 bidi_unshelve_cache (itdata, 0);
1598
1599 if (old_buffer)
1600 set_buffer_internal_1 (old_buffer);
1601
1602 current_header_line_height = current_mode_line_height = -1;
1603
1604 if (visible_p && w->hscroll > 0)
1605 *x -=
1606 window_hscroll_limited (w, WINDOW_XFRAME (w))
1607 * WINDOW_FRAME_COLUMN_WIDTH (w);
1608
1609 #if 0
1610 /* Debugging code. */
1611 if (visible_p)
1612 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1613 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1614 else
1615 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1616 #endif
1617
1618 return visible_p;
1619 }
1620
1621
1622 /* Return the next character from STR. Return in *LEN the length of
1623 the character. This is like STRING_CHAR_AND_LENGTH but never
1624 returns an invalid character. If we find one, we return a `?', but
1625 with the length of the invalid character. */
1626
1627 static inline int
1628 string_char_and_length (const unsigned char *str, int *len)
1629 {
1630 int c;
1631
1632 c = STRING_CHAR_AND_LENGTH (str, *len);
1633 if (!CHAR_VALID_P (c))
1634 /* We may not change the length here because other places in Emacs
1635 don't use this function, i.e. they silently accept invalid
1636 characters. */
1637 c = '?';
1638
1639 return c;
1640 }
1641
1642
1643
1644 /* Given a position POS containing a valid character and byte position
1645 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1646
1647 static struct text_pos
1648 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1649 {
1650 eassert (STRINGP (string) && nchars >= 0);
1651
1652 if (STRING_MULTIBYTE (string))
1653 {
1654 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1655 int len;
1656
1657 while (nchars--)
1658 {
1659 string_char_and_length (p, &len);
1660 p += len;
1661 CHARPOS (pos) += 1;
1662 BYTEPOS (pos) += len;
1663 }
1664 }
1665 else
1666 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1667
1668 return pos;
1669 }
1670
1671
1672 /* Value is the text position, i.e. character and byte position,
1673 for character position CHARPOS in STRING. */
1674
1675 static inline struct text_pos
1676 string_pos (ptrdiff_t charpos, Lisp_Object string)
1677 {
1678 struct text_pos pos;
1679 eassert (STRINGP (string));
1680 eassert (charpos >= 0);
1681 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1682 return pos;
1683 }
1684
1685
1686 /* Value is a text position, i.e. character and byte position, for
1687 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1688 means recognize multibyte characters. */
1689
1690 static struct text_pos
1691 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1692 {
1693 struct text_pos pos;
1694
1695 eassert (s != NULL);
1696 eassert (charpos >= 0);
1697
1698 if (multibyte_p)
1699 {
1700 int len;
1701
1702 SET_TEXT_POS (pos, 0, 0);
1703 while (charpos--)
1704 {
1705 string_char_and_length ((const unsigned char *) s, &len);
1706 s += len;
1707 CHARPOS (pos) += 1;
1708 BYTEPOS (pos) += len;
1709 }
1710 }
1711 else
1712 SET_TEXT_POS (pos, charpos, charpos);
1713
1714 return pos;
1715 }
1716
1717
1718 /* Value is the number of characters in C string S. MULTIBYTE_P
1719 non-zero means recognize multibyte characters. */
1720
1721 static ptrdiff_t
1722 number_of_chars (const char *s, int multibyte_p)
1723 {
1724 ptrdiff_t nchars;
1725
1726 if (multibyte_p)
1727 {
1728 ptrdiff_t rest = strlen (s);
1729 int len;
1730 const unsigned char *p = (const unsigned char *) s;
1731
1732 for (nchars = 0; rest > 0; ++nchars)
1733 {
1734 string_char_and_length (p, &len);
1735 rest -= len, p += len;
1736 }
1737 }
1738 else
1739 nchars = strlen (s);
1740
1741 return nchars;
1742 }
1743
1744
1745 /* Compute byte position NEWPOS->bytepos corresponding to
1746 NEWPOS->charpos. POS is a known position in string STRING.
1747 NEWPOS->charpos must be >= POS.charpos. */
1748
1749 static void
1750 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1751 {
1752 eassert (STRINGP (string));
1753 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1754
1755 if (STRING_MULTIBYTE (string))
1756 *newpos = string_pos_nchars_ahead (pos, string,
1757 CHARPOS (*newpos) - CHARPOS (pos));
1758 else
1759 BYTEPOS (*newpos) = CHARPOS (*newpos);
1760 }
1761
1762 /* EXPORT:
1763 Return an estimation of the pixel height of mode or header lines on
1764 frame F. FACE_ID specifies what line's height to estimate. */
1765
1766 int
1767 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1768 {
1769 #ifdef HAVE_WINDOW_SYSTEM
1770 if (FRAME_WINDOW_P (f))
1771 {
1772 int height = FONT_HEIGHT (FRAME_FONT (f));
1773
1774 /* This function is called so early when Emacs starts that the face
1775 cache and mode line face are not yet initialized. */
1776 if (FRAME_FACE_CACHE (f))
1777 {
1778 struct face *face = FACE_FROM_ID (f, face_id);
1779 if (face)
1780 {
1781 if (face->font)
1782 height = FONT_HEIGHT (face->font);
1783 if (face->box_line_width > 0)
1784 height += 2 * face->box_line_width;
1785 }
1786 }
1787
1788 return height;
1789 }
1790 #endif
1791
1792 return 1;
1793 }
1794
1795 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1796 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1797 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1798 not force the value into range. */
1799
1800 void
1801 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1802 int *x, int *y, NativeRectangle *bounds, int noclip)
1803 {
1804
1805 #ifdef HAVE_WINDOW_SYSTEM
1806 if (FRAME_WINDOW_P (f))
1807 {
1808 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1809 even for negative values. */
1810 if (pix_x < 0)
1811 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1812 if (pix_y < 0)
1813 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1814
1815 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1816 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1817
1818 if (bounds)
1819 STORE_NATIVE_RECT (*bounds,
1820 FRAME_COL_TO_PIXEL_X (f, pix_x),
1821 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1822 FRAME_COLUMN_WIDTH (f) - 1,
1823 FRAME_LINE_HEIGHT (f) - 1);
1824
1825 if (!noclip)
1826 {
1827 if (pix_x < 0)
1828 pix_x = 0;
1829 else if (pix_x > FRAME_TOTAL_COLS (f))
1830 pix_x = FRAME_TOTAL_COLS (f);
1831
1832 if (pix_y < 0)
1833 pix_y = 0;
1834 else if (pix_y > FRAME_LINES (f))
1835 pix_y = FRAME_LINES (f);
1836 }
1837 }
1838 #endif
1839
1840 *x = pix_x;
1841 *y = pix_y;
1842 }
1843
1844
1845 /* Find the glyph under window-relative coordinates X/Y in window W.
1846 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1847 strings. Return in *HPOS and *VPOS the row and column number of
1848 the glyph found. Return in *AREA the glyph area containing X.
1849 Value is a pointer to the glyph found or null if X/Y is not on
1850 text, or we can't tell because W's current matrix is not up to
1851 date. */
1852
1853 static
1854 struct glyph *
1855 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1856 int *dx, int *dy, int *area)
1857 {
1858 struct glyph *glyph, *end;
1859 struct glyph_row *row = NULL;
1860 int x0, i;
1861
1862 /* Find row containing Y. Give up if some row is not enabled. */
1863 for (i = 0; i < w->current_matrix->nrows; ++i)
1864 {
1865 row = MATRIX_ROW (w->current_matrix, i);
1866 if (!row->enabled_p)
1867 return NULL;
1868 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1869 break;
1870 }
1871
1872 *vpos = i;
1873 *hpos = 0;
1874
1875 /* Give up if Y is not in the window. */
1876 if (i == w->current_matrix->nrows)
1877 return NULL;
1878
1879 /* Get the glyph area containing X. */
1880 if (w->pseudo_window_p)
1881 {
1882 *area = TEXT_AREA;
1883 x0 = 0;
1884 }
1885 else
1886 {
1887 if (x < window_box_left_offset (w, TEXT_AREA))
1888 {
1889 *area = LEFT_MARGIN_AREA;
1890 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1891 }
1892 else if (x < window_box_right_offset (w, TEXT_AREA))
1893 {
1894 *area = TEXT_AREA;
1895 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1896 }
1897 else
1898 {
1899 *area = RIGHT_MARGIN_AREA;
1900 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1901 }
1902 }
1903
1904 /* Find glyph containing X. */
1905 glyph = row->glyphs[*area];
1906 end = glyph + row->used[*area];
1907 x -= x0;
1908 while (glyph < end && x >= glyph->pixel_width)
1909 {
1910 x -= glyph->pixel_width;
1911 ++glyph;
1912 }
1913
1914 if (glyph == end)
1915 return NULL;
1916
1917 if (dx)
1918 {
1919 *dx = x;
1920 *dy = y - (row->y + row->ascent - glyph->ascent);
1921 }
1922
1923 *hpos = glyph - row->glyphs[*area];
1924 return glyph;
1925 }
1926
1927 /* Convert frame-relative x/y to coordinates relative to window W.
1928 Takes pseudo-windows into account. */
1929
1930 static void
1931 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1932 {
1933 if (w->pseudo_window_p)
1934 {
1935 /* A pseudo-window is always full-width, and starts at the
1936 left edge of the frame, plus a frame border. */
1937 struct frame *f = XFRAME (w->frame);
1938 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1939 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1940 }
1941 else
1942 {
1943 *x -= WINDOW_LEFT_EDGE_X (w);
1944 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1945 }
1946 }
1947
1948 #ifdef HAVE_WINDOW_SYSTEM
1949
1950 /* EXPORT:
1951 Return in RECTS[] at most N clipping rectangles for glyph string S.
1952 Return the number of stored rectangles. */
1953
1954 int
1955 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1956 {
1957 XRectangle r;
1958
1959 if (n <= 0)
1960 return 0;
1961
1962 if (s->row->full_width_p)
1963 {
1964 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1965 r.x = WINDOW_LEFT_EDGE_X (s->w);
1966 r.width = WINDOW_TOTAL_WIDTH (s->w);
1967
1968 /* Unless displaying a mode or menu bar line, which are always
1969 fully visible, clip to the visible part of the row. */
1970 if (s->w->pseudo_window_p)
1971 r.height = s->row->visible_height;
1972 else
1973 r.height = s->height;
1974 }
1975 else
1976 {
1977 /* This is a text line that may be partially visible. */
1978 r.x = window_box_left (s->w, s->area);
1979 r.width = window_box_width (s->w, s->area);
1980 r.height = s->row->visible_height;
1981 }
1982
1983 if (s->clip_head)
1984 if (r.x < s->clip_head->x)
1985 {
1986 if (r.width >= s->clip_head->x - r.x)
1987 r.width -= s->clip_head->x - r.x;
1988 else
1989 r.width = 0;
1990 r.x = s->clip_head->x;
1991 }
1992 if (s->clip_tail)
1993 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1994 {
1995 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1996 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1997 else
1998 r.width = 0;
1999 }
2000
2001 /* If S draws overlapping rows, it's sufficient to use the top and
2002 bottom of the window for clipping because this glyph string
2003 intentionally draws over other lines. */
2004 if (s->for_overlaps)
2005 {
2006 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2007 r.height = window_text_bottom_y (s->w) - r.y;
2008
2009 /* Alas, the above simple strategy does not work for the
2010 environments with anti-aliased text: if the same text is
2011 drawn onto the same place multiple times, it gets thicker.
2012 If the overlap we are processing is for the erased cursor, we
2013 take the intersection with the rectangle of the cursor. */
2014 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2015 {
2016 XRectangle rc, r_save = r;
2017
2018 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2019 rc.y = s->w->phys_cursor.y;
2020 rc.width = s->w->phys_cursor_width;
2021 rc.height = s->w->phys_cursor_height;
2022
2023 x_intersect_rectangles (&r_save, &rc, &r);
2024 }
2025 }
2026 else
2027 {
2028 /* Don't use S->y for clipping because it doesn't take partially
2029 visible lines into account. For example, it can be negative for
2030 partially visible lines at the top of a window. */
2031 if (!s->row->full_width_p
2032 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2033 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2034 else
2035 r.y = max (0, s->row->y);
2036 }
2037
2038 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2039
2040 /* If drawing the cursor, don't let glyph draw outside its
2041 advertised boundaries. Cleartype does this under some circumstances. */
2042 if (s->hl == DRAW_CURSOR)
2043 {
2044 struct glyph *glyph = s->first_glyph;
2045 int height, max_y;
2046
2047 if (s->x > r.x)
2048 {
2049 r.width -= s->x - r.x;
2050 r.x = s->x;
2051 }
2052 r.width = min (r.width, glyph->pixel_width);
2053
2054 /* If r.y is below window bottom, ensure that we still see a cursor. */
2055 height = min (glyph->ascent + glyph->descent,
2056 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2057 max_y = window_text_bottom_y (s->w) - height;
2058 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2059 if (s->ybase - glyph->ascent > max_y)
2060 {
2061 r.y = max_y;
2062 r.height = height;
2063 }
2064 else
2065 {
2066 /* Don't draw cursor glyph taller than our actual glyph. */
2067 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2068 if (height < r.height)
2069 {
2070 max_y = r.y + r.height;
2071 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2072 r.height = min (max_y - r.y, height);
2073 }
2074 }
2075 }
2076
2077 if (s->row->clip)
2078 {
2079 XRectangle r_save = r;
2080
2081 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2082 r.width = 0;
2083 }
2084
2085 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2086 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2087 {
2088 #ifdef CONVERT_FROM_XRECT
2089 CONVERT_FROM_XRECT (r, *rects);
2090 #else
2091 *rects = r;
2092 #endif
2093 return 1;
2094 }
2095 else
2096 {
2097 /* If we are processing overlapping and allowed to return
2098 multiple clipping rectangles, we exclude the row of the glyph
2099 string from the clipping rectangle. This is to avoid drawing
2100 the same text on the environment with anti-aliasing. */
2101 #ifdef CONVERT_FROM_XRECT
2102 XRectangle rs[2];
2103 #else
2104 XRectangle *rs = rects;
2105 #endif
2106 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2107
2108 if (s->for_overlaps & OVERLAPS_PRED)
2109 {
2110 rs[i] = r;
2111 if (r.y + r.height > row_y)
2112 {
2113 if (r.y < row_y)
2114 rs[i].height = row_y - r.y;
2115 else
2116 rs[i].height = 0;
2117 }
2118 i++;
2119 }
2120 if (s->for_overlaps & OVERLAPS_SUCC)
2121 {
2122 rs[i] = r;
2123 if (r.y < row_y + s->row->visible_height)
2124 {
2125 if (r.y + r.height > row_y + s->row->visible_height)
2126 {
2127 rs[i].y = row_y + s->row->visible_height;
2128 rs[i].height = r.y + r.height - rs[i].y;
2129 }
2130 else
2131 rs[i].height = 0;
2132 }
2133 i++;
2134 }
2135
2136 n = i;
2137 #ifdef CONVERT_FROM_XRECT
2138 for (i = 0; i < n; i++)
2139 CONVERT_FROM_XRECT (rs[i], rects[i]);
2140 #endif
2141 return n;
2142 }
2143 }
2144
2145 /* EXPORT:
2146 Return in *NR the clipping rectangle for glyph string S. */
2147
2148 void
2149 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2150 {
2151 get_glyph_string_clip_rects (s, nr, 1);
2152 }
2153
2154
2155 /* EXPORT:
2156 Return the position and height of the phys cursor in window W.
2157 Set w->phys_cursor_width to width of phys cursor.
2158 */
2159
2160 void
2161 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2162 struct glyph *glyph, int *xp, int *yp, int *heightp)
2163 {
2164 struct frame *f = XFRAME (WINDOW_FRAME (w));
2165 int x, y, wd, h, h0, y0;
2166
2167 /* Compute the width of the rectangle to draw. If on a stretch
2168 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2169 rectangle as wide as the glyph, but use a canonical character
2170 width instead. */
2171 wd = glyph->pixel_width - 1;
2172 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2173 wd++; /* Why? */
2174 #endif
2175
2176 x = w->phys_cursor.x;
2177 if (x < 0)
2178 {
2179 wd += x;
2180 x = 0;
2181 }
2182
2183 if (glyph->type == STRETCH_GLYPH
2184 && !x_stretch_cursor_p)
2185 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2186 w->phys_cursor_width = wd;
2187
2188 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2189
2190 /* If y is below window bottom, ensure that we still see a cursor. */
2191 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2192
2193 h = max (h0, glyph->ascent + glyph->descent);
2194 h0 = min (h0, glyph->ascent + glyph->descent);
2195
2196 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2197 if (y < y0)
2198 {
2199 h = max (h - (y0 - y) + 1, h0);
2200 y = y0 - 1;
2201 }
2202 else
2203 {
2204 y0 = window_text_bottom_y (w) - h0;
2205 if (y > y0)
2206 {
2207 h += y - y0;
2208 y = y0;
2209 }
2210 }
2211
2212 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2213 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2214 *heightp = h;
2215 }
2216
2217 /*
2218 * Remember which glyph the mouse is over.
2219 */
2220
2221 void
2222 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2223 {
2224 Lisp_Object window;
2225 struct window *w;
2226 struct glyph_row *r, *gr, *end_row;
2227 enum window_part part;
2228 enum glyph_row_area area;
2229 int x, y, width, height;
2230
2231 /* Try to determine frame pixel position and size of the glyph under
2232 frame pixel coordinates X/Y on frame F. */
2233
2234 if (!f->glyphs_initialized_p
2235 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2236 NILP (window)))
2237 {
2238 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2239 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2240 goto virtual_glyph;
2241 }
2242
2243 w = XWINDOW (window);
2244 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2245 height = WINDOW_FRAME_LINE_HEIGHT (w);
2246
2247 x = window_relative_x_coord (w, part, gx);
2248 y = gy - WINDOW_TOP_EDGE_Y (w);
2249
2250 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2251 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2252
2253 if (w->pseudo_window_p)
2254 {
2255 area = TEXT_AREA;
2256 part = ON_MODE_LINE; /* Don't adjust margin. */
2257 goto text_glyph;
2258 }
2259
2260 switch (part)
2261 {
2262 case ON_LEFT_MARGIN:
2263 area = LEFT_MARGIN_AREA;
2264 goto text_glyph;
2265
2266 case ON_RIGHT_MARGIN:
2267 area = RIGHT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_HEADER_LINE:
2271 case ON_MODE_LINE:
2272 gr = (part == ON_HEADER_LINE
2273 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2274 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2275 gy = gr->y;
2276 area = TEXT_AREA;
2277 goto text_glyph_row_found;
2278
2279 case ON_TEXT:
2280 area = TEXT_AREA;
2281
2282 text_glyph:
2283 gr = 0; gy = 0;
2284 for (; r <= end_row && r->enabled_p; ++r)
2285 if (r->y + r->height > y)
2286 {
2287 gr = r; gy = r->y;
2288 break;
2289 }
2290
2291 text_glyph_row_found:
2292 if (gr && gy <= y)
2293 {
2294 struct glyph *g = gr->glyphs[area];
2295 struct glyph *end = g + gr->used[area];
2296
2297 height = gr->height;
2298 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2299 if (gx + g->pixel_width > x)
2300 break;
2301
2302 if (g < end)
2303 {
2304 if (g->type == IMAGE_GLYPH)
2305 {
2306 /* Don't remember when mouse is over image, as
2307 image may have hot-spots. */
2308 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2309 return;
2310 }
2311 width = g->pixel_width;
2312 }
2313 else
2314 {
2315 /* Use nominal char spacing at end of line. */
2316 x -= gx;
2317 gx += (x / width) * width;
2318 }
2319
2320 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2321 gx += window_box_left_offset (w, area);
2322 }
2323 else
2324 {
2325 /* Use nominal line height at end of window. */
2326 gx = (x / width) * width;
2327 y -= gy;
2328 gy += (y / height) * height;
2329 }
2330 break;
2331
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2338
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2344 goto row_glyph;
2345
2346 case ON_SCROLL_BAR:
2347 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2348 ? 0
2349 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2350 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2351 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2352 : 0)));
2353 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2354
2355 row_glyph:
2356 gr = 0, gy = 0;
2357 for (; r <= end_row && r->enabled_p; ++r)
2358 if (r->y + r->height > y)
2359 {
2360 gr = r; gy = r->y;
2361 break;
2362 }
2363
2364 if (gr && gy <= y)
2365 height = gr->height;
2366 else
2367 {
2368 /* Use nominal line height at end of window. */
2369 y -= gy;
2370 gy += (y / height) * height;
2371 }
2372 break;
2373
2374 default:
2375 ;
2376 virtual_glyph:
2377 /* If there is no glyph under the mouse, then we divide the screen
2378 into a grid of the smallest glyph in the frame, and use that
2379 as our "glyph". */
2380
2381 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2382 round down even for negative values. */
2383 if (gx < 0)
2384 gx -= width - 1;
2385 if (gy < 0)
2386 gy -= height - 1;
2387
2388 gx = (gx / width) * width;
2389 gy = (gy / height) * height;
2390
2391 goto store_rect;
2392 }
2393
2394 gx += WINDOW_LEFT_EDGE_X (w);
2395 gy += WINDOW_TOP_EDGE_Y (w);
2396
2397 store_rect:
2398 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2399
2400 /* Visible feedback for debugging. */
2401 #if 0
2402 #if HAVE_X_WINDOWS
2403 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2404 f->output_data.x->normal_gc,
2405 gx, gy, width, height);
2406 #endif
2407 #endif
2408 }
2409
2410
2411 #endif /* HAVE_WINDOW_SYSTEM */
2412
2413 \f
2414 /***********************************************************************
2415 Lisp form evaluation
2416 ***********************************************************************/
2417
2418 /* Error handler for safe_eval and safe_call. */
2419
2420 static Lisp_Object
2421 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2422 {
2423 add_to_log ("Error during redisplay: %S signaled %S",
2424 Flist (nargs, args), arg);
2425 return Qnil;
2426 }
2427
2428 /* Call function FUNC with the rest of NARGS - 1 arguments
2429 following. Return the result, or nil if something went
2430 wrong. Prevent redisplay during the evaluation. */
2431
2432 Lisp_Object
2433 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2434 {
2435 Lisp_Object val;
2436
2437 if (inhibit_eval_during_redisplay)
2438 val = Qnil;
2439 else
2440 {
2441 va_list ap;
2442 ptrdiff_t i;
2443 ptrdiff_t count = SPECPDL_INDEX ();
2444 struct gcpro gcpro1;
2445 Lisp_Object *args = alloca (nargs * word_size);
2446
2447 args[0] = func;
2448 va_start (ap, func);
2449 for (i = 1; i < nargs; i++)
2450 args[i] = va_arg (ap, Lisp_Object);
2451 va_end (ap);
2452
2453 GCPRO1 (args[0]);
2454 gcpro1.nvars = nargs;
2455 specbind (Qinhibit_redisplay, Qt);
2456 /* Use Qt to ensure debugger does not run,
2457 so there is no possibility of wanting to redisplay. */
2458 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2459 safe_eval_handler);
2460 UNGCPRO;
2461 val = unbind_to (count, val);
2462 }
2463
2464 return val;
2465 }
2466
2467
2468 /* Call function FN with one argument ARG.
2469 Return the result, or nil if something went wrong. */
2470
2471 Lisp_Object
2472 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2473 {
2474 return safe_call (2, fn, arg);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with two arguments ARG1 and ARG2.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 return safe_call (3, fn, arg1, arg2);
2492 }
2493
2494
2495 \f
2496 /***********************************************************************
2497 Debugging
2498 ***********************************************************************/
2499
2500 #if 0
2501
2502 /* Define CHECK_IT to perform sanity checks on iterators.
2503 This is for debugging. It is too slow to do unconditionally. */
2504
2505 static void
2506 check_it (struct it *it)
2507 {
2508 if (it->method == GET_FROM_STRING)
2509 {
2510 eassert (STRINGP (it->string));
2511 eassert (IT_STRING_CHARPOS (*it) >= 0);
2512 }
2513 else
2514 {
2515 eassert (IT_STRING_CHARPOS (*it) < 0);
2516 if (it->method == GET_FROM_BUFFER)
2517 {
2518 /* Check that character and byte positions agree. */
2519 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2520 }
2521 }
2522
2523 if (it->dpvec)
2524 eassert (it->current.dpvec_index >= 0);
2525 else
2526 eassert (it->current.dpvec_index < 0);
2527 }
2528
2529 #define CHECK_IT(IT) check_it ((IT))
2530
2531 #else /* not 0 */
2532
2533 #define CHECK_IT(IT) (void) 0
2534
2535 #endif /* not 0 */
2536
2537
2538 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2539
2540 /* Check that the window end of window W is what we expect it
2541 to be---the last row in the current matrix displaying text. */
2542
2543 static void
2544 check_window_end (struct window *w)
2545 {
2546 if (!MINI_WINDOW_P (w)
2547 && !NILP (w->window_end_valid))
2548 {
2549 struct glyph_row *row;
2550 eassert ((row = MATRIX_ROW (w->current_matrix,
2551 XFASTINT (w->window_end_vpos)),
2552 !row->enabled_p
2553 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2554 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2555 }
2556 }
2557
2558 #define CHECK_WINDOW_END(W) check_window_end ((W))
2559
2560 #else
2561
2562 #define CHECK_WINDOW_END(W) (void) 0
2563
2564 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2565
2566
2567 \f
2568 /***********************************************************************
2569 Iterator initialization
2570 ***********************************************************************/
2571
2572 /* Initialize IT for displaying current_buffer in window W, starting
2573 at character position CHARPOS. CHARPOS < 0 means that no buffer
2574 position is specified which is useful when the iterator is assigned
2575 a position later. BYTEPOS is the byte position corresponding to
2576 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2577
2578 If ROW is not null, calls to produce_glyphs with IT as parameter
2579 will produce glyphs in that row.
2580
2581 BASE_FACE_ID is the id of a base face to use. It must be one of
2582 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2583 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2584 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2585
2586 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2587 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2588 will be initialized to use the corresponding mode line glyph row of
2589 the desired matrix of W. */
2590
2591 void
2592 init_iterator (struct it *it, struct window *w,
2593 ptrdiff_t charpos, ptrdiff_t bytepos,
2594 struct glyph_row *row, enum face_id base_face_id)
2595 {
2596 int highlight_region_p;
2597 enum face_id remapped_base_face_id = base_face_id;
2598
2599 /* Some precondition checks. */
2600 eassert (w != NULL && it != NULL);
2601 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2602 && charpos <= ZV));
2603
2604 /* If face attributes have been changed since the last redisplay,
2605 free realized faces now because they depend on face definitions
2606 that might have changed. Don't free faces while there might be
2607 desired matrices pending which reference these faces. */
2608 if (face_change_count && !inhibit_free_realized_faces)
2609 {
2610 face_change_count = 0;
2611 free_all_realized_faces (Qnil);
2612 }
2613
2614 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2615 if (! NILP (Vface_remapping_alist))
2616 remapped_base_face_id
2617 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2618
2619 /* Use one of the mode line rows of W's desired matrix if
2620 appropriate. */
2621 if (row == NULL)
2622 {
2623 if (base_face_id == MODE_LINE_FACE_ID
2624 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2625 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2626 else if (base_face_id == HEADER_LINE_FACE_ID)
2627 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2628 }
2629
2630 /* Clear IT. */
2631 memset (it, 0, sizeof *it);
2632 it->current.overlay_string_index = -1;
2633 it->current.dpvec_index = -1;
2634 it->base_face_id = remapped_base_face_id;
2635 it->string = Qnil;
2636 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2637 it->paragraph_embedding = L2R;
2638 it->bidi_it.string.lstring = Qnil;
2639 it->bidi_it.string.s = NULL;
2640 it->bidi_it.string.bufpos = 0;
2641
2642 /* The window in which we iterate over current_buffer: */
2643 XSETWINDOW (it->window, w);
2644 it->w = w;
2645 it->f = XFRAME (w->frame);
2646
2647 it->cmp_it.id = -1;
2648
2649 /* Extra space between lines (on window systems only). */
2650 if (base_face_id == DEFAULT_FACE_ID
2651 && FRAME_WINDOW_P (it->f))
2652 {
2653 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2654 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2655 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2656 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2657 * FRAME_LINE_HEIGHT (it->f));
2658 else if (it->f->extra_line_spacing > 0)
2659 it->extra_line_spacing = it->f->extra_line_spacing;
2660 it->max_extra_line_spacing = 0;
2661 }
2662
2663 /* If realized faces have been removed, e.g. because of face
2664 attribute changes of named faces, recompute them. When running
2665 in batch mode, the face cache of the initial frame is null. If
2666 we happen to get called, make a dummy face cache. */
2667 if (FRAME_FACE_CACHE (it->f) == NULL)
2668 init_frame_faces (it->f);
2669 if (FRAME_FACE_CACHE (it->f)->used == 0)
2670 recompute_basic_faces (it->f);
2671
2672 /* Current value of the `slice', `space-width', and 'height' properties. */
2673 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2674 it->space_width = Qnil;
2675 it->font_height = Qnil;
2676 it->override_ascent = -1;
2677
2678 /* Are control characters displayed as `^C'? */
2679 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2680
2681 /* -1 means everything between a CR and the following line end
2682 is invisible. >0 means lines indented more than this value are
2683 invisible. */
2684 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2685 ? (clip_to_bounds
2686 (-1, XINT (BVAR (current_buffer, selective_display)),
2687 PTRDIFF_MAX))
2688 : (!NILP (BVAR (current_buffer, selective_display))
2689 ? -1 : 0));
2690 it->selective_display_ellipsis_p
2691 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2692
2693 /* Display table to use. */
2694 it->dp = window_display_table (w);
2695
2696 /* Are multibyte characters enabled in current_buffer? */
2697 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2698
2699 /* Non-zero if we should highlight the region. */
2700 highlight_region_p
2701 = (!NILP (Vtransient_mark_mode)
2702 && !NILP (BVAR (current_buffer, mark_active))
2703 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2704
2705 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2706 start and end of a visible region in window IT->w. Set both to
2707 -1 to indicate no region. */
2708 if (highlight_region_p
2709 /* Maybe highlight only in selected window. */
2710 && (/* Either show region everywhere. */
2711 highlight_nonselected_windows
2712 /* Or show region in the selected window. */
2713 || w == XWINDOW (selected_window)
2714 /* Or show the region if we are in the mini-buffer and W is
2715 the window the mini-buffer refers to. */
2716 || (MINI_WINDOW_P (XWINDOW (selected_window))
2717 && WINDOWP (minibuf_selected_window)
2718 && w == XWINDOW (minibuf_selected_window))))
2719 {
2720 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2721 it->region_beg_charpos = min (PT, markpos);
2722 it->region_end_charpos = max (PT, markpos);
2723 }
2724 else
2725 it->region_beg_charpos = it->region_end_charpos = -1;
2726
2727 /* Get the position at which the redisplay_end_trigger hook should
2728 be run, if it is to be run at all. */
2729 if (MARKERP (w->redisplay_end_trigger)
2730 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2731 it->redisplay_end_trigger_charpos
2732 = marker_position (w->redisplay_end_trigger);
2733 else if (INTEGERP (w->redisplay_end_trigger))
2734 it->redisplay_end_trigger_charpos =
2735 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2736
2737 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2738
2739 /* Are lines in the display truncated? */
2740 if (base_face_id != DEFAULT_FACE_ID
2741 || it->w->hscroll
2742 || (! WINDOW_FULL_WIDTH_P (it->w)
2743 && ((!NILP (Vtruncate_partial_width_windows)
2744 && !INTEGERP (Vtruncate_partial_width_windows))
2745 || (INTEGERP (Vtruncate_partial_width_windows)
2746 && (WINDOW_TOTAL_COLS (it->w)
2747 < XINT (Vtruncate_partial_width_windows))))))
2748 it->line_wrap = TRUNCATE;
2749 else if (NILP (BVAR (current_buffer, truncate_lines)))
2750 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2751 ? WINDOW_WRAP : WORD_WRAP;
2752 else
2753 it->line_wrap = TRUNCATE;
2754
2755 /* Get dimensions of truncation and continuation glyphs. These are
2756 displayed as fringe bitmaps under X, but we need them for such
2757 frames when the fringes are turned off. But leave the dimensions
2758 zero for tooltip frames, as these glyphs look ugly there and also
2759 sabotage calculations of tooltip dimensions in x-show-tip. */
2760 #ifdef HAVE_WINDOW_SYSTEM
2761 if (!(FRAME_WINDOW_P (it->f)
2762 && FRAMEP (tip_frame)
2763 && it->f == XFRAME (tip_frame)))
2764 #endif
2765 {
2766 if (it->line_wrap == TRUNCATE)
2767 {
2768 /* We will need the truncation glyph. */
2769 eassert (it->glyph_row == NULL);
2770 produce_special_glyphs (it, IT_TRUNCATION);
2771 it->truncation_pixel_width = it->pixel_width;
2772 }
2773 else
2774 {
2775 /* We will need the continuation glyph. */
2776 eassert (it->glyph_row == NULL);
2777 produce_special_glyphs (it, IT_CONTINUATION);
2778 it->continuation_pixel_width = it->pixel_width;
2779 }
2780 }
2781
2782 /* Reset these values to zero because the produce_special_glyphs
2783 above has changed them. */
2784 it->pixel_width = it->ascent = it->descent = 0;
2785 it->phys_ascent = it->phys_descent = 0;
2786
2787 /* Set this after getting the dimensions of truncation and
2788 continuation glyphs, so that we don't produce glyphs when calling
2789 produce_special_glyphs, above. */
2790 it->glyph_row = row;
2791 it->area = TEXT_AREA;
2792
2793 /* Forget any previous info about this row being reversed. */
2794 if (it->glyph_row)
2795 it->glyph_row->reversed_p = 0;
2796
2797 /* Get the dimensions of the display area. The display area
2798 consists of the visible window area plus a horizontally scrolled
2799 part to the left of the window. All x-values are relative to the
2800 start of this total display area. */
2801 if (base_face_id != DEFAULT_FACE_ID)
2802 {
2803 /* Mode lines, menu bar in terminal frames. */
2804 it->first_visible_x = 0;
2805 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2806 }
2807 else
2808 {
2809 it->first_visible_x =
2810 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2811 it->last_visible_x = (it->first_visible_x
2812 + window_box_width (w, TEXT_AREA));
2813
2814 /* If we truncate lines, leave room for the truncation glyph(s) at
2815 the right margin. Otherwise, leave room for the continuation
2816 glyph(s). Done only if the window has no fringes. Since we
2817 don't know at this point whether there will be any R2L lines in
2818 the window, we reserve space for truncation/continuation glyphs
2819 even if only one of the fringes is absent. */
2820 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2821 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2822 {
2823 if (it->line_wrap == TRUNCATE)
2824 it->last_visible_x -= it->truncation_pixel_width;
2825 else
2826 it->last_visible_x -= it->continuation_pixel_width;
2827 }
2828
2829 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2830 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2831 }
2832
2833 /* Leave room for a border glyph. */
2834 if (!FRAME_WINDOW_P (it->f)
2835 && !WINDOW_RIGHTMOST_P (it->w))
2836 it->last_visible_x -= 1;
2837
2838 it->last_visible_y = window_text_bottom_y (w);
2839
2840 /* For mode lines and alike, arrange for the first glyph having a
2841 left box line if the face specifies a box. */
2842 if (base_face_id != DEFAULT_FACE_ID)
2843 {
2844 struct face *face;
2845
2846 it->face_id = remapped_base_face_id;
2847
2848 /* If we have a boxed mode line, make the first character appear
2849 with a left box line. */
2850 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2851 if (face->box != FACE_NO_BOX)
2852 it->start_of_box_run_p = 1;
2853 }
2854
2855 /* If a buffer position was specified, set the iterator there,
2856 getting overlays and face properties from that position. */
2857 if (charpos >= BUF_BEG (current_buffer))
2858 {
2859 it->end_charpos = ZV;
2860 IT_CHARPOS (*it) = charpos;
2861
2862 /* We will rely on `reseat' to set this up properly, via
2863 handle_face_prop. */
2864 it->face_id = it->base_face_id;
2865
2866 /* Compute byte position if not specified. */
2867 if (bytepos < charpos)
2868 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2869 else
2870 IT_BYTEPOS (*it) = bytepos;
2871
2872 it->start = it->current;
2873 /* Do we need to reorder bidirectional text? Not if this is a
2874 unibyte buffer: by definition, none of the single-byte
2875 characters are strong R2L, so no reordering is needed. And
2876 bidi.c doesn't support unibyte buffers anyway. Also, don't
2877 reorder while we are loading loadup.el, since the tables of
2878 character properties needed for reordering are not yet
2879 available. */
2880 it->bidi_p =
2881 NILP (Vpurify_flag)
2882 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2883 && it->multibyte_p;
2884
2885 /* If we are to reorder bidirectional text, init the bidi
2886 iterator. */
2887 if (it->bidi_p)
2888 {
2889 /* Note the paragraph direction that this buffer wants to
2890 use. */
2891 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2892 Qleft_to_right))
2893 it->paragraph_embedding = L2R;
2894 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2895 Qright_to_left))
2896 it->paragraph_embedding = R2L;
2897 else
2898 it->paragraph_embedding = NEUTRAL_DIR;
2899 bidi_unshelve_cache (NULL, 0);
2900 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2901 &it->bidi_it);
2902 }
2903
2904 /* Compute faces etc. */
2905 reseat (it, it->current.pos, 1);
2906 }
2907
2908 CHECK_IT (it);
2909 }
2910
2911
2912 /* Initialize IT for the display of window W with window start POS. */
2913
2914 void
2915 start_display (struct it *it, struct window *w, struct text_pos pos)
2916 {
2917 struct glyph_row *row;
2918 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2919
2920 row = w->desired_matrix->rows + first_vpos;
2921 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2922 it->first_vpos = first_vpos;
2923
2924 /* Don't reseat to previous visible line start if current start
2925 position is in a string or image. */
2926 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2927 {
2928 int start_at_line_beg_p;
2929 int first_y = it->current_y;
2930
2931 /* If window start is not at a line start, skip forward to POS to
2932 get the correct continuation lines width. */
2933 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2934 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2935 if (!start_at_line_beg_p)
2936 {
2937 int new_x;
2938
2939 reseat_at_previous_visible_line_start (it);
2940 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2941
2942 new_x = it->current_x + it->pixel_width;
2943
2944 /* If lines are continued, this line may end in the middle
2945 of a multi-glyph character (e.g. a control character
2946 displayed as \003, or in the middle of an overlay
2947 string). In this case move_it_to above will not have
2948 taken us to the start of the continuation line but to the
2949 end of the continued line. */
2950 if (it->current_x > 0
2951 && it->line_wrap != TRUNCATE /* Lines are continued. */
2952 && (/* And glyph doesn't fit on the line. */
2953 new_x > it->last_visible_x
2954 /* Or it fits exactly and we're on a window
2955 system frame. */
2956 || (new_x == it->last_visible_x
2957 && FRAME_WINDOW_P (it->f)
2958 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2959 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2960 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2961 {
2962 if ((it->current.dpvec_index >= 0
2963 || it->current.overlay_string_index >= 0)
2964 /* If we are on a newline from a display vector or
2965 overlay string, then we are already at the end of
2966 a screen line; no need to go to the next line in
2967 that case, as this line is not really continued.
2968 (If we do go to the next line, C-e will not DTRT.) */
2969 && it->c != '\n')
2970 {
2971 set_iterator_to_next (it, 1);
2972 move_it_in_display_line_to (it, -1, -1, 0);
2973 }
2974
2975 it->continuation_lines_width += it->current_x;
2976 }
2977 /* If the character at POS is displayed via a display
2978 vector, move_it_to above stops at the final glyph of
2979 IT->dpvec. To make the caller redisplay that character
2980 again (a.k.a. start at POS), we need to reset the
2981 dpvec_index to the beginning of IT->dpvec. */
2982 else if (it->current.dpvec_index >= 0)
2983 it->current.dpvec_index = 0;
2984
2985 /* We're starting a new display line, not affected by the
2986 height of the continued line, so clear the appropriate
2987 fields in the iterator structure. */
2988 it->max_ascent = it->max_descent = 0;
2989 it->max_phys_ascent = it->max_phys_descent = 0;
2990
2991 it->current_y = first_y;
2992 it->vpos = 0;
2993 it->current_x = it->hpos = 0;
2994 }
2995 }
2996 }
2997
2998
2999 /* Return 1 if POS is a position in ellipses displayed for invisible
3000 text. W is the window we display, for text property lookup. */
3001
3002 static int
3003 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3004 {
3005 Lisp_Object prop, window;
3006 int ellipses_p = 0;
3007 ptrdiff_t charpos = CHARPOS (pos->pos);
3008
3009 /* If POS specifies a position in a display vector, this might
3010 be for an ellipsis displayed for invisible text. We won't
3011 get the iterator set up for delivering that ellipsis unless
3012 we make sure that it gets aware of the invisible text. */
3013 if (pos->dpvec_index >= 0
3014 && pos->overlay_string_index < 0
3015 && CHARPOS (pos->string_pos) < 0
3016 && charpos > BEGV
3017 && (XSETWINDOW (window, w),
3018 prop = Fget_char_property (make_number (charpos),
3019 Qinvisible, window),
3020 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3021 {
3022 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3023 window);
3024 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3025 }
3026
3027 return ellipses_p;
3028 }
3029
3030
3031 /* Initialize IT for stepping through current_buffer in window W,
3032 starting at position POS that includes overlay string and display
3033 vector/ control character translation position information. Value
3034 is zero if there are overlay strings with newlines at POS. */
3035
3036 static int
3037 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3038 {
3039 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3040 int i, overlay_strings_with_newlines = 0;
3041
3042 /* If POS specifies a position in a display vector, this might
3043 be for an ellipsis displayed for invisible text. We won't
3044 get the iterator set up for delivering that ellipsis unless
3045 we make sure that it gets aware of the invisible text. */
3046 if (in_ellipses_for_invisible_text_p (pos, w))
3047 {
3048 --charpos;
3049 bytepos = 0;
3050 }
3051
3052 /* Keep in mind: the call to reseat in init_iterator skips invisible
3053 text, so we might end up at a position different from POS. This
3054 is only a problem when POS is a row start after a newline and an
3055 overlay starts there with an after-string, and the overlay has an
3056 invisible property. Since we don't skip invisible text in
3057 display_line and elsewhere immediately after consuming the
3058 newline before the row start, such a POS will not be in a string,
3059 but the call to init_iterator below will move us to the
3060 after-string. */
3061 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3062
3063 /* This only scans the current chunk -- it should scan all chunks.
3064 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3065 to 16 in 22.1 to make this a lesser problem. */
3066 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3067 {
3068 const char *s = SSDATA (it->overlay_strings[i]);
3069 const char *e = s + SBYTES (it->overlay_strings[i]);
3070
3071 while (s < e && *s != '\n')
3072 ++s;
3073
3074 if (s < e)
3075 {
3076 overlay_strings_with_newlines = 1;
3077 break;
3078 }
3079 }
3080
3081 /* If position is within an overlay string, set up IT to the right
3082 overlay string. */
3083 if (pos->overlay_string_index >= 0)
3084 {
3085 int relative_index;
3086
3087 /* If the first overlay string happens to have a `display'
3088 property for an image, the iterator will be set up for that
3089 image, and we have to undo that setup first before we can
3090 correct the overlay string index. */
3091 if (it->method == GET_FROM_IMAGE)
3092 pop_it (it);
3093
3094 /* We already have the first chunk of overlay strings in
3095 IT->overlay_strings. Load more until the one for
3096 pos->overlay_string_index is in IT->overlay_strings. */
3097 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3098 {
3099 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3100 it->current.overlay_string_index = 0;
3101 while (n--)
3102 {
3103 load_overlay_strings (it, 0);
3104 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3105 }
3106 }
3107
3108 it->current.overlay_string_index = pos->overlay_string_index;
3109 relative_index = (it->current.overlay_string_index
3110 % OVERLAY_STRING_CHUNK_SIZE);
3111 it->string = it->overlay_strings[relative_index];
3112 eassert (STRINGP (it->string));
3113 it->current.string_pos = pos->string_pos;
3114 it->method = GET_FROM_STRING;
3115 }
3116
3117 if (CHARPOS (pos->string_pos) >= 0)
3118 {
3119 /* Recorded position is not in an overlay string, but in another
3120 string. This can only be a string from a `display' property.
3121 IT should already be filled with that string. */
3122 it->current.string_pos = pos->string_pos;
3123 eassert (STRINGP (it->string));
3124 }
3125
3126 /* Restore position in display vector translations, control
3127 character translations or ellipses. */
3128 if (pos->dpvec_index >= 0)
3129 {
3130 if (it->dpvec == NULL)
3131 get_next_display_element (it);
3132 eassert (it->dpvec && it->current.dpvec_index == 0);
3133 it->current.dpvec_index = pos->dpvec_index;
3134 }
3135
3136 CHECK_IT (it);
3137 return !overlay_strings_with_newlines;
3138 }
3139
3140
3141 /* Initialize IT for stepping through current_buffer in window W
3142 starting at ROW->start. */
3143
3144 static void
3145 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3146 {
3147 init_from_display_pos (it, w, &row->start);
3148 it->start = row->start;
3149 it->continuation_lines_width = row->continuation_lines_width;
3150 CHECK_IT (it);
3151 }
3152
3153
3154 /* Initialize IT for stepping through current_buffer in window W
3155 starting in the line following ROW, i.e. starting at ROW->end.
3156 Value is zero if there are overlay strings with newlines at ROW's
3157 end position. */
3158
3159 static int
3160 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3161 {
3162 int success = 0;
3163
3164 if (init_from_display_pos (it, w, &row->end))
3165 {
3166 if (row->continued_p)
3167 it->continuation_lines_width
3168 = row->continuation_lines_width + row->pixel_width;
3169 CHECK_IT (it);
3170 success = 1;
3171 }
3172
3173 return success;
3174 }
3175
3176
3177
3178 \f
3179 /***********************************************************************
3180 Text properties
3181 ***********************************************************************/
3182
3183 /* Called when IT reaches IT->stop_charpos. Handle text property and
3184 overlay changes. Set IT->stop_charpos to the next position where
3185 to stop. */
3186
3187 static void
3188 handle_stop (struct it *it)
3189 {
3190 enum prop_handled handled;
3191 int handle_overlay_change_p;
3192 struct props *p;
3193
3194 it->dpvec = NULL;
3195 it->current.dpvec_index = -1;
3196 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3197 it->ignore_overlay_strings_at_pos_p = 0;
3198 it->ellipsis_p = 0;
3199
3200 /* Use face of preceding text for ellipsis (if invisible) */
3201 if (it->selective_display_ellipsis_p)
3202 it->saved_face_id = it->face_id;
3203
3204 do
3205 {
3206 handled = HANDLED_NORMALLY;
3207
3208 /* Call text property handlers. */
3209 for (p = it_props; p->handler; ++p)
3210 {
3211 handled = p->handler (it);
3212
3213 if (handled == HANDLED_RECOMPUTE_PROPS)
3214 break;
3215 else if (handled == HANDLED_RETURN)
3216 {
3217 /* We still want to show before and after strings from
3218 overlays even if the actual buffer text is replaced. */
3219 if (!handle_overlay_change_p
3220 || it->sp > 1
3221 /* Don't call get_overlay_strings_1 if we already
3222 have overlay strings loaded, because doing so
3223 will load them again and push the iterator state
3224 onto the stack one more time, which is not
3225 expected by the rest of the code that processes
3226 overlay strings. */
3227 || (it->current.overlay_string_index < 0
3228 ? !get_overlay_strings_1 (it, 0, 0)
3229 : 0))
3230 {
3231 if (it->ellipsis_p)
3232 setup_for_ellipsis (it, 0);
3233 /* When handling a display spec, we might load an
3234 empty string. In that case, discard it here. We
3235 used to discard it in handle_single_display_spec,
3236 but that causes get_overlay_strings_1, above, to
3237 ignore overlay strings that we must check. */
3238 if (STRINGP (it->string) && !SCHARS (it->string))
3239 pop_it (it);
3240 return;
3241 }
3242 else if (STRINGP (it->string) && !SCHARS (it->string))
3243 pop_it (it);
3244 else
3245 {
3246 it->ignore_overlay_strings_at_pos_p = 1;
3247 it->string_from_display_prop_p = 0;
3248 it->from_disp_prop_p = 0;
3249 handle_overlay_change_p = 0;
3250 }
3251 handled = HANDLED_RECOMPUTE_PROPS;
3252 break;
3253 }
3254 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3255 handle_overlay_change_p = 0;
3256 }
3257
3258 if (handled != HANDLED_RECOMPUTE_PROPS)
3259 {
3260 /* Don't check for overlay strings below when set to deliver
3261 characters from a display vector. */
3262 if (it->method == GET_FROM_DISPLAY_VECTOR)
3263 handle_overlay_change_p = 0;
3264
3265 /* Handle overlay changes.
3266 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3267 if it finds overlays. */
3268 if (handle_overlay_change_p)
3269 handled = handle_overlay_change (it);
3270 }
3271
3272 if (it->ellipsis_p)
3273 {
3274 setup_for_ellipsis (it, 0);
3275 break;
3276 }
3277 }
3278 while (handled == HANDLED_RECOMPUTE_PROPS);
3279
3280 /* Determine where to stop next. */
3281 if (handled == HANDLED_NORMALLY)
3282 compute_stop_pos (it);
3283 }
3284
3285
3286 /* Compute IT->stop_charpos from text property and overlay change
3287 information for IT's current position. */
3288
3289 static void
3290 compute_stop_pos (struct it *it)
3291 {
3292 register INTERVAL iv, next_iv;
3293 Lisp_Object object, limit, position;
3294 ptrdiff_t charpos, bytepos;
3295
3296 if (STRINGP (it->string))
3297 {
3298 /* Strings are usually short, so don't limit the search for
3299 properties. */
3300 it->stop_charpos = it->end_charpos;
3301 object = it->string;
3302 limit = Qnil;
3303 charpos = IT_STRING_CHARPOS (*it);
3304 bytepos = IT_STRING_BYTEPOS (*it);
3305 }
3306 else
3307 {
3308 ptrdiff_t pos;
3309
3310 /* If end_charpos is out of range for some reason, such as a
3311 misbehaving display function, rationalize it (Bug#5984). */
3312 if (it->end_charpos > ZV)
3313 it->end_charpos = ZV;
3314 it->stop_charpos = it->end_charpos;
3315
3316 /* If next overlay change is in front of the current stop pos
3317 (which is IT->end_charpos), stop there. Note: value of
3318 next_overlay_change is point-max if no overlay change
3319 follows. */
3320 charpos = IT_CHARPOS (*it);
3321 bytepos = IT_BYTEPOS (*it);
3322 pos = next_overlay_change (charpos);
3323 if (pos < it->stop_charpos)
3324 it->stop_charpos = pos;
3325
3326 /* If showing the region, we have to stop at the region
3327 start or end because the face might change there. */
3328 if (it->region_beg_charpos > 0)
3329 {
3330 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3331 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3332 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3333 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3334 }
3335
3336 /* Set up variables for computing the stop position from text
3337 property changes. */
3338 XSETBUFFER (object, current_buffer);
3339 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3340 }
3341
3342 /* Get the interval containing IT's position. Value is a null
3343 interval if there isn't such an interval. */
3344 position = make_number (charpos);
3345 iv = validate_interval_range (object, &position, &position, 0);
3346 if (iv)
3347 {
3348 Lisp_Object values_here[LAST_PROP_IDX];
3349 struct props *p;
3350
3351 /* Get properties here. */
3352 for (p = it_props; p->handler; ++p)
3353 values_here[p->idx] = textget (iv->plist, *p->name);
3354
3355 /* Look for an interval following iv that has different
3356 properties. */
3357 for (next_iv = next_interval (iv);
3358 (next_iv
3359 && (NILP (limit)
3360 || XFASTINT (limit) > next_iv->position));
3361 next_iv = next_interval (next_iv))
3362 {
3363 for (p = it_props; p->handler; ++p)
3364 {
3365 Lisp_Object new_value;
3366
3367 new_value = textget (next_iv->plist, *p->name);
3368 if (!EQ (values_here[p->idx], new_value))
3369 break;
3370 }
3371
3372 if (p->handler)
3373 break;
3374 }
3375
3376 if (next_iv)
3377 {
3378 if (INTEGERP (limit)
3379 && next_iv->position >= XFASTINT (limit))
3380 /* No text property change up to limit. */
3381 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3382 else
3383 /* Text properties change in next_iv. */
3384 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3385 }
3386 }
3387
3388 if (it->cmp_it.id < 0)
3389 {
3390 ptrdiff_t stoppos = it->end_charpos;
3391
3392 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3393 stoppos = -1;
3394 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3395 stoppos, it->string);
3396 }
3397
3398 eassert (STRINGP (it->string)
3399 || (it->stop_charpos >= BEGV
3400 && it->stop_charpos >= IT_CHARPOS (*it)));
3401 }
3402
3403
3404 /* Return the position of the next overlay change after POS in
3405 current_buffer. Value is point-max if no overlay change
3406 follows. This is like `next-overlay-change' but doesn't use
3407 xmalloc. */
3408
3409 static ptrdiff_t
3410 next_overlay_change (ptrdiff_t pos)
3411 {
3412 ptrdiff_t i, noverlays;
3413 ptrdiff_t endpos;
3414 Lisp_Object *overlays;
3415
3416 /* Get all overlays at the given position. */
3417 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3418
3419 /* If any of these overlays ends before endpos,
3420 use its ending point instead. */
3421 for (i = 0; i < noverlays; ++i)
3422 {
3423 Lisp_Object oend;
3424 ptrdiff_t oendpos;
3425
3426 oend = OVERLAY_END (overlays[i]);
3427 oendpos = OVERLAY_POSITION (oend);
3428 endpos = min (endpos, oendpos);
3429 }
3430
3431 return endpos;
3432 }
3433
3434 /* How many characters forward to search for a display property or
3435 display string. Searching too far forward makes the bidi display
3436 sluggish, especially in small windows. */
3437 #define MAX_DISP_SCAN 250
3438
3439 /* Return the character position of a display string at or after
3440 position specified by POSITION. If no display string exists at or
3441 after POSITION, return ZV. A display string is either an overlay
3442 with `display' property whose value is a string, or a `display'
3443 text property whose value is a string. STRING is data about the
3444 string to iterate; if STRING->lstring is nil, we are iterating a
3445 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3446 on a GUI frame. DISP_PROP is set to zero if we searched
3447 MAX_DISP_SCAN characters forward without finding any display
3448 strings, non-zero otherwise. It is set to 2 if the display string
3449 uses any kind of `(space ...)' spec that will produce a stretch of
3450 white space in the text area. */
3451 ptrdiff_t
3452 compute_display_string_pos (struct text_pos *position,
3453 struct bidi_string_data *string,
3454 int frame_window_p, int *disp_prop)
3455 {
3456 /* OBJECT = nil means current buffer. */
3457 Lisp_Object object =
3458 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3459 Lisp_Object pos, spec, limpos;
3460 int string_p = (string && (STRINGP (string->lstring) || string->s));
3461 ptrdiff_t eob = string_p ? string->schars : ZV;
3462 ptrdiff_t begb = string_p ? 0 : BEGV;
3463 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3464 ptrdiff_t lim =
3465 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3466 struct text_pos tpos;
3467 int rv = 0;
3468
3469 *disp_prop = 1;
3470
3471 if (charpos >= eob
3472 /* We don't support display properties whose values are strings
3473 that have display string properties. */
3474 || string->from_disp_str
3475 /* C strings cannot have display properties. */
3476 || (string->s && !STRINGP (object)))
3477 {
3478 *disp_prop = 0;
3479 return eob;
3480 }
3481
3482 /* If the character at CHARPOS is where the display string begins,
3483 return CHARPOS. */
3484 pos = make_number (charpos);
3485 if (STRINGP (object))
3486 bufpos = string->bufpos;
3487 else
3488 bufpos = charpos;
3489 tpos = *position;
3490 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3491 && (charpos <= begb
3492 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3493 object),
3494 spec))
3495 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3496 frame_window_p)))
3497 {
3498 if (rv == 2)
3499 *disp_prop = 2;
3500 return charpos;
3501 }
3502
3503 /* Look forward for the first character with a `display' property
3504 that will replace the underlying text when displayed. */
3505 limpos = make_number (lim);
3506 do {
3507 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3508 CHARPOS (tpos) = XFASTINT (pos);
3509 if (CHARPOS (tpos) >= lim)
3510 {
3511 *disp_prop = 0;
3512 break;
3513 }
3514 if (STRINGP (object))
3515 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3516 else
3517 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3518 spec = Fget_char_property (pos, Qdisplay, object);
3519 if (!STRINGP (object))
3520 bufpos = CHARPOS (tpos);
3521 } while (NILP (spec)
3522 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3523 bufpos, frame_window_p)));
3524 if (rv == 2)
3525 *disp_prop = 2;
3526
3527 return CHARPOS (tpos);
3528 }
3529
3530 /* Return the character position of the end of the display string that
3531 started at CHARPOS. If there's no display string at CHARPOS,
3532 return -1. A display string is either an overlay with `display'
3533 property whose value is a string or a `display' text property whose
3534 value is a string. */
3535 ptrdiff_t
3536 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3537 {
3538 /* OBJECT = nil means current buffer. */
3539 Lisp_Object object =
3540 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3541 Lisp_Object pos = make_number (charpos);
3542 ptrdiff_t eob =
3543 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3544
3545 if (charpos >= eob || (string->s && !STRINGP (object)))
3546 return eob;
3547
3548 /* It could happen that the display property or overlay was removed
3549 since we found it in compute_display_string_pos above. One way
3550 this can happen is if JIT font-lock was called (through
3551 handle_fontified_prop), and jit-lock-functions remove text
3552 properties or overlays from the portion of buffer that includes
3553 CHARPOS. Muse mode is known to do that, for example. In this
3554 case, we return -1 to the caller, to signal that no display
3555 string is actually present at CHARPOS. See bidi_fetch_char for
3556 how this is handled.
3557
3558 An alternative would be to never look for display properties past
3559 it->stop_charpos. But neither compute_display_string_pos nor
3560 bidi_fetch_char that calls it know or care where the next
3561 stop_charpos is. */
3562 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3563 return -1;
3564
3565 /* Look forward for the first character where the `display' property
3566 changes. */
3567 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3568
3569 return XFASTINT (pos);
3570 }
3571
3572
3573 \f
3574 /***********************************************************************
3575 Fontification
3576 ***********************************************************************/
3577
3578 /* Handle changes in the `fontified' property of the current buffer by
3579 calling hook functions from Qfontification_functions to fontify
3580 regions of text. */
3581
3582 static enum prop_handled
3583 handle_fontified_prop (struct it *it)
3584 {
3585 Lisp_Object prop, pos;
3586 enum prop_handled handled = HANDLED_NORMALLY;
3587
3588 if (!NILP (Vmemory_full))
3589 return handled;
3590
3591 /* Get the value of the `fontified' property at IT's current buffer
3592 position. (The `fontified' property doesn't have a special
3593 meaning in strings.) If the value is nil, call functions from
3594 Qfontification_functions. */
3595 if (!STRINGP (it->string)
3596 && it->s == NULL
3597 && !NILP (Vfontification_functions)
3598 && !NILP (Vrun_hooks)
3599 && (pos = make_number (IT_CHARPOS (*it)),
3600 prop = Fget_char_property (pos, Qfontified, Qnil),
3601 /* Ignore the special cased nil value always present at EOB since
3602 no amount of fontifying will be able to change it. */
3603 NILP (prop) && IT_CHARPOS (*it) < Z))
3604 {
3605 ptrdiff_t count = SPECPDL_INDEX ();
3606 Lisp_Object val;
3607 struct buffer *obuf = current_buffer;
3608 int begv = BEGV, zv = ZV;
3609 int old_clip_changed = current_buffer->clip_changed;
3610
3611 val = Vfontification_functions;
3612 specbind (Qfontification_functions, Qnil);
3613
3614 eassert (it->end_charpos == ZV);
3615
3616 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3617 safe_call1 (val, pos);
3618 else
3619 {
3620 Lisp_Object fns, fn;
3621 struct gcpro gcpro1, gcpro2;
3622
3623 fns = Qnil;
3624 GCPRO2 (val, fns);
3625
3626 for (; CONSP (val); val = XCDR (val))
3627 {
3628 fn = XCAR (val);
3629
3630 if (EQ (fn, Qt))
3631 {
3632 /* A value of t indicates this hook has a local
3633 binding; it means to run the global binding too.
3634 In a global value, t should not occur. If it
3635 does, we must ignore it to avoid an endless
3636 loop. */
3637 for (fns = Fdefault_value (Qfontification_functions);
3638 CONSP (fns);
3639 fns = XCDR (fns))
3640 {
3641 fn = XCAR (fns);
3642 if (!EQ (fn, Qt))
3643 safe_call1 (fn, pos);
3644 }
3645 }
3646 else
3647 safe_call1 (fn, pos);
3648 }
3649
3650 UNGCPRO;
3651 }
3652
3653 unbind_to (count, Qnil);
3654
3655 /* Fontification functions routinely call `save-restriction'.
3656 Normally, this tags clip_changed, which can confuse redisplay
3657 (see discussion in Bug#6671). Since we don't perform any
3658 special handling of fontification changes in the case where
3659 `save-restriction' isn't called, there's no point doing so in
3660 this case either. So, if the buffer's restrictions are
3661 actually left unchanged, reset clip_changed. */
3662 if (obuf == current_buffer)
3663 {
3664 if (begv == BEGV && zv == ZV)
3665 current_buffer->clip_changed = old_clip_changed;
3666 }
3667 /* There isn't much we can reasonably do to protect against
3668 misbehaving fontification, but here's a fig leaf. */
3669 else if (!NILP (BVAR (obuf, name)))
3670 set_buffer_internal_1 (obuf);
3671
3672 /* The fontification code may have added/removed text.
3673 It could do even a lot worse, but let's at least protect against
3674 the most obvious case where only the text past `pos' gets changed',
3675 as is/was done in grep.el where some escapes sequences are turned
3676 into face properties (bug#7876). */
3677 it->end_charpos = ZV;
3678
3679 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3680 something. This avoids an endless loop if they failed to
3681 fontify the text for which reason ever. */
3682 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3683 handled = HANDLED_RECOMPUTE_PROPS;
3684 }
3685
3686 return handled;
3687 }
3688
3689
3690 \f
3691 /***********************************************************************
3692 Faces
3693 ***********************************************************************/
3694
3695 /* Set up iterator IT from face properties at its current position.
3696 Called from handle_stop. */
3697
3698 static enum prop_handled
3699 handle_face_prop (struct it *it)
3700 {
3701 int new_face_id;
3702 ptrdiff_t next_stop;
3703
3704 if (!STRINGP (it->string))
3705 {
3706 new_face_id
3707 = face_at_buffer_position (it->w,
3708 IT_CHARPOS (*it),
3709 it->region_beg_charpos,
3710 it->region_end_charpos,
3711 &next_stop,
3712 (IT_CHARPOS (*it)
3713 + TEXT_PROP_DISTANCE_LIMIT),
3714 0, it->base_face_id);
3715
3716 /* Is this a start of a run of characters with box face?
3717 Caveat: this can be called for a freshly initialized
3718 iterator; face_id is -1 in this case. We know that the new
3719 face will not change until limit, i.e. if the new face has a
3720 box, all characters up to limit will have one. But, as
3721 usual, we don't know whether limit is really the end. */
3722 if (new_face_id != it->face_id)
3723 {
3724 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3725
3726 /* If new face has a box but old face has not, this is
3727 the start of a run of characters with box, i.e. it has
3728 a shadow on the left side. The value of face_id of the
3729 iterator will be -1 if this is the initial call that gets
3730 the face. In this case, we have to look in front of IT's
3731 position and see whether there is a face != new_face_id. */
3732 it->start_of_box_run_p
3733 = (new_face->box != FACE_NO_BOX
3734 && (it->face_id >= 0
3735 || IT_CHARPOS (*it) == BEG
3736 || new_face_id != face_before_it_pos (it)));
3737 it->face_box_p = new_face->box != FACE_NO_BOX;
3738 }
3739 }
3740 else
3741 {
3742 int base_face_id;
3743 ptrdiff_t bufpos;
3744 int i;
3745 Lisp_Object from_overlay
3746 = (it->current.overlay_string_index >= 0
3747 ? it->string_overlays[it->current.overlay_string_index
3748 % OVERLAY_STRING_CHUNK_SIZE]
3749 : Qnil);
3750
3751 /* See if we got to this string directly or indirectly from
3752 an overlay property. That includes the before-string or
3753 after-string of an overlay, strings in display properties
3754 provided by an overlay, their text properties, etc.
3755
3756 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3757 if (! NILP (from_overlay))
3758 for (i = it->sp - 1; i >= 0; i--)
3759 {
3760 if (it->stack[i].current.overlay_string_index >= 0)
3761 from_overlay
3762 = it->string_overlays[it->stack[i].current.overlay_string_index
3763 % OVERLAY_STRING_CHUNK_SIZE];
3764 else if (! NILP (it->stack[i].from_overlay))
3765 from_overlay = it->stack[i].from_overlay;
3766
3767 if (!NILP (from_overlay))
3768 break;
3769 }
3770
3771 if (! NILP (from_overlay))
3772 {
3773 bufpos = IT_CHARPOS (*it);
3774 /* For a string from an overlay, the base face depends
3775 only on text properties and ignores overlays. */
3776 base_face_id
3777 = face_for_overlay_string (it->w,
3778 IT_CHARPOS (*it),
3779 it->region_beg_charpos,
3780 it->region_end_charpos,
3781 &next_stop,
3782 (IT_CHARPOS (*it)
3783 + TEXT_PROP_DISTANCE_LIMIT),
3784 0,
3785 from_overlay);
3786 }
3787 else
3788 {
3789 bufpos = 0;
3790
3791 /* For strings from a `display' property, use the face at
3792 IT's current buffer position as the base face to merge
3793 with, so that overlay strings appear in the same face as
3794 surrounding text, unless they specify their own
3795 faces. */
3796 base_face_id = it->string_from_prefix_prop_p
3797 ? DEFAULT_FACE_ID
3798 : underlying_face_id (it);
3799 }
3800
3801 new_face_id = face_at_string_position (it->w,
3802 it->string,
3803 IT_STRING_CHARPOS (*it),
3804 bufpos,
3805 it->region_beg_charpos,
3806 it->region_end_charpos,
3807 &next_stop,
3808 base_face_id, 0);
3809
3810 /* Is this a start of a run of characters with box? Caveat:
3811 this can be called for a freshly allocated iterator; face_id
3812 is -1 is this case. We know that the new face will not
3813 change until the next check pos, i.e. if the new face has a
3814 box, all characters up to that position will have a
3815 box. But, as usual, we don't know whether that position
3816 is really the end. */
3817 if (new_face_id != it->face_id)
3818 {
3819 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3820 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3821
3822 /* If new face has a box but old face hasn't, this is the
3823 start of a run of characters with box, i.e. it has a
3824 shadow on the left side. */
3825 it->start_of_box_run_p
3826 = new_face->box && (old_face == NULL || !old_face->box);
3827 it->face_box_p = new_face->box != FACE_NO_BOX;
3828 }
3829 }
3830
3831 it->face_id = new_face_id;
3832 return HANDLED_NORMALLY;
3833 }
3834
3835
3836 /* Return the ID of the face ``underlying'' IT's current position,
3837 which is in a string. If the iterator is associated with a
3838 buffer, return the face at IT's current buffer position.
3839 Otherwise, use the iterator's base_face_id. */
3840
3841 static int
3842 underlying_face_id (struct it *it)
3843 {
3844 int face_id = it->base_face_id, i;
3845
3846 eassert (STRINGP (it->string));
3847
3848 for (i = it->sp - 1; i >= 0; --i)
3849 if (NILP (it->stack[i].string))
3850 face_id = it->stack[i].face_id;
3851
3852 return face_id;
3853 }
3854
3855
3856 /* Compute the face one character before or after the current position
3857 of IT, in the visual order. BEFORE_P non-zero means get the face
3858 in front (to the left in L2R paragraphs, to the right in R2L
3859 paragraphs) of IT's screen position. Value is the ID of the face. */
3860
3861 static int
3862 face_before_or_after_it_pos (struct it *it, int before_p)
3863 {
3864 int face_id, limit;
3865 ptrdiff_t next_check_charpos;
3866 struct it it_copy;
3867 void *it_copy_data = NULL;
3868
3869 eassert (it->s == NULL);
3870
3871 if (STRINGP (it->string))
3872 {
3873 ptrdiff_t bufpos, charpos;
3874 int base_face_id;
3875
3876 /* No face change past the end of the string (for the case
3877 we are padding with spaces). No face change before the
3878 string start. */
3879 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3880 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3881 return it->face_id;
3882
3883 if (!it->bidi_p)
3884 {
3885 /* Set charpos to the position before or after IT's current
3886 position, in the logical order, which in the non-bidi
3887 case is the same as the visual order. */
3888 if (before_p)
3889 charpos = IT_STRING_CHARPOS (*it) - 1;
3890 else if (it->what == IT_COMPOSITION)
3891 /* For composition, we must check the character after the
3892 composition. */
3893 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3894 else
3895 charpos = IT_STRING_CHARPOS (*it) + 1;
3896 }
3897 else
3898 {
3899 if (before_p)
3900 {
3901 /* With bidi iteration, the character before the current
3902 in the visual order cannot be found by simple
3903 iteration, because "reverse" reordering is not
3904 supported. Instead, we need to use the move_it_*
3905 family of functions. */
3906 /* Ignore face changes before the first visible
3907 character on this display line. */
3908 if (it->current_x <= it->first_visible_x)
3909 return it->face_id;
3910 SAVE_IT (it_copy, *it, it_copy_data);
3911 /* Implementation note: Since move_it_in_display_line
3912 works in the iterator geometry, and thinks the first
3913 character is always the leftmost, even in R2L lines,
3914 we don't need to distinguish between the R2L and L2R
3915 cases here. */
3916 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3917 it_copy.current_x - 1, MOVE_TO_X);
3918 charpos = IT_STRING_CHARPOS (it_copy);
3919 RESTORE_IT (it, it, it_copy_data);
3920 }
3921 else
3922 {
3923 /* Set charpos to the string position of the character
3924 that comes after IT's current position in the visual
3925 order. */
3926 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3927
3928 it_copy = *it;
3929 while (n--)
3930 bidi_move_to_visually_next (&it_copy.bidi_it);
3931
3932 charpos = it_copy.bidi_it.charpos;
3933 }
3934 }
3935 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3936
3937 if (it->current.overlay_string_index >= 0)
3938 bufpos = IT_CHARPOS (*it);
3939 else
3940 bufpos = 0;
3941
3942 base_face_id = underlying_face_id (it);
3943
3944 /* Get the face for ASCII, or unibyte. */
3945 face_id = face_at_string_position (it->w,
3946 it->string,
3947 charpos,
3948 bufpos,
3949 it->region_beg_charpos,
3950 it->region_end_charpos,
3951 &next_check_charpos,
3952 base_face_id, 0);
3953
3954 /* Correct the face for charsets different from ASCII. Do it
3955 for the multibyte case only. The face returned above is
3956 suitable for unibyte text if IT->string is unibyte. */
3957 if (STRING_MULTIBYTE (it->string))
3958 {
3959 struct text_pos pos1 = string_pos (charpos, it->string);
3960 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3961 int c, len;
3962 struct face *face = FACE_FROM_ID (it->f, face_id);
3963
3964 c = string_char_and_length (p, &len);
3965 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3966 }
3967 }
3968 else
3969 {
3970 struct text_pos pos;
3971
3972 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3973 || (IT_CHARPOS (*it) <= BEGV && before_p))
3974 return it->face_id;
3975
3976 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3977 pos = it->current.pos;
3978
3979 if (!it->bidi_p)
3980 {
3981 if (before_p)
3982 DEC_TEXT_POS (pos, it->multibyte_p);
3983 else
3984 {
3985 if (it->what == IT_COMPOSITION)
3986 {
3987 /* For composition, we must check the position after
3988 the composition. */
3989 pos.charpos += it->cmp_it.nchars;
3990 pos.bytepos += it->len;
3991 }
3992 else
3993 INC_TEXT_POS (pos, it->multibyte_p);
3994 }
3995 }
3996 else
3997 {
3998 if (before_p)
3999 {
4000 /* With bidi iteration, the character before the current
4001 in the visual order cannot be found by simple
4002 iteration, because "reverse" reordering is not
4003 supported. Instead, we need to use the move_it_*
4004 family of functions. */
4005 /* Ignore face changes before the first visible
4006 character on this display line. */
4007 if (it->current_x <= it->first_visible_x)
4008 return it->face_id;
4009 SAVE_IT (it_copy, *it, it_copy_data);
4010 /* Implementation note: Since move_it_in_display_line
4011 works in the iterator geometry, and thinks the first
4012 character is always the leftmost, even in R2L lines,
4013 we don't need to distinguish between the R2L and L2R
4014 cases here. */
4015 move_it_in_display_line (&it_copy, ZV,
4016 it_copy.current_x - 1, MOVE_TO_X);
4017 pos = it_copy.current.pos;
4018 RESTORE_IT (it, it, it_copy_data);
4019 }
4020 else
4021 {
4022 /* Set charpos to the buffer position of the character
4023 that comes after IT's current position in the visual
4024 order. */
4025 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4026
4027 it_copy = *it;
4028 while (n--)
4029 bidi_move_to_visually_next (&it_copy.bidi_it);
4030
4031 SET_TEXT_POS (pos,
4032 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4033 }
4034 }
4035 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4036
4037 /* Determine face for CHARSET_ASCII, or unibyte. */
4038 face_id = face_at_buffer_position (it->w,
4039 CHARPOS (pos),
4040 it->region_beg_charpos,
4041 it->region_end_charpos,
4042 &next_check_charpos,
4043 limit, 0, -1);
4044
4045 /* Correct the face for charsets different from ASCII. Do it
4046 for the multibyte case only. The face returned above is
4047 suitable for unibyte text if current_buffer is unibyte. */
4048 if (it->multibyte_p)
4049 {
4050 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4051 struct face *face = FACE_FROM_ID (it->f, face_id);
4052 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4053 }
4054 }
4055
4056 return face_id;
4057 }
4058
4059
4060 \f
4061 /***********************************************************************
4062 Invisible text
4063 ***********************************************************************/
4064
4065 /* Set up iterator IT from invisible properties at its current
4066 position. Called from handle_stop. */
4067
4068 static enum prop_handled
4069 handle_invisible_prop (struct it *it)
4070 {
4071 enum prop_handled handled = HANDLED_NORMALLY;
4072 int invis_p;
4073 Lisp_Object prop;
4074
4075 if (STRINGP (it->string))
4076 {
4077 Lisp_Object end_charpos, limit, charpos;
4078
4079 /* Get the value of the invisible text property at the
4080 current position. Value will be nil if there is no such
4081 property. */
4082 charpos = make_number (IT_STRING_CHARPOS (*it));
4083 prop = Fget_text_property (charpos, Qinvisible, it->string);
4084 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4085
4086 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4087 {
4088 /* Record whether we have to display an ellipsis for the
4089 invisible text. */
4090 int display_ellipsis_p = (invis_p == 2);
4091 ptrdiff_t len, endpos;
4092
4093 handled = HANDLED_RECOMPUTE_PROPS;
4094
4095 /* Get the position at which the next visible text can be
4096 found in IT->string, if any. */
4097 endpos = len = SCHARS (it->string);
4098 XSETINT (limit, len);
4099 do
4100 {
4101 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4102 it->string, limit);
4103 if (INTEGERP (end_charpos))
4104 {
4105 endpos = XFASTINT (end_charpos);
4106 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4107 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4108 if (invis_p == 2)
4109 display_ellipsis_p = 1;
4110 }
4111 }
4112 while (invis_p && endpos < len);
4113
4114 if (display_ellipsis_p)
4115 it->ellipsis_p = 1;
4116
4117 if (endpos < len)
4118 {
4119 /* Text at END_CHARPOS is visible. Move IT there. */
4120 struct text_pos old;
4121 ptrdiff_t oldpos;
4122
4123 old = it->current.string_pos;
4124 oldpos = CHARPOS (old);
4125 if (it->bidi_p)
4126 {
4127 if (it->bidi_it.first_elt
4128 && it->bidi_it.charpos < SCHARS (it->string))
4129 bidi_paragraph_init (it->paragraph_embedding,
4130 &it->bidi_it, 1);
4131 /* Bidi-iterate out of the invisible text. */
4132 do
4133 {
4134 bidi_move_to_visually_next (&it->bidi_it);
4135 }
4136 while (oldpos <= it->bidi_it.charpos
4137 && it->bidi_it.charpos < endpos);
4138
4139 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4140 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4141 if (IT_CHARPOS (*it) >= endpos)
4142 it->prev_stop = endpos;
4143 }
4144 else
4145 {
4146 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4147 compute_string_pos (&it->current.string_pos, old, it->string);
4148 }
4149 }
4150 else
4151 {
4152 /* The rest of the string is invisible. If this is an
4153 overlay string, proceed with the next overlay string
4154 or whatever comes and return a character from there. */
4155 if (it->current.overlay_string_index >= 0
4156 && !display_ellipsis_p)
4157 {
4158 next_overlay_string (it);
4159 /* Don't check for overlay strings when we just
4160 finished processing them. */
4161 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4162 }
4163 else
4164 {
4165 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4166 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4167 }
4168 }
4169 }
4170 }
4171 else
4172 {
4173 ptrdiff_t newpos, next_stop, start_charpos, tem;
4174 Lisp_Object pos, overlay;
4175
4176 /* First of all, is there invisible text at this position? */
4177 tem = start_charpos = IT_CHARPOS (*it);
4178 pos = make_number (tem);
4179 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4180 &overlay);
4181 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4182
4183 /* If we are on invisible text, skip over it. */
4184 if (invis_p && start_charpos < it->end_charpos)
4185 {
4186 /* Record whether we have to display an ellipsis for the
4187 invisible text. */
4188 int display_ellipsis_p = invis_p == 2;
4189
4190 handled = HANDLED_RECOMPUTE_PROPS;
4191
4192 /* Loop skipping over invisible text. The loop is left at
4193 ZV or with IT on the first char being visible again. */
4194 do
4195 {
4196 /* Try to skip some invisible text. Return value is the
4197 position reached which can be equal to where we start
4198 if there is nothing invisible there. This skips both
4199 over invisible text properties and overlays with
4200 invisible property. */
4201 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4202
4203 /* If we skipped nothing at all we weren't at invisible
4204 text in the first place. If everything to the end of
4205 the buffer was skipped, end the loop. */
4206 if (newpos == tem || newpos >= ZV)
4207 invis_p = 0;
4208 else
4209 {
4210 /* We skipped some characters but not necessarily
4211 all there are. Check if we ended up on visible
4212 text. Fget_char_property returns the property of
4213 the char before the given position, i.e. if we
4214 get invis_p = 0, this means that the char at
4215 newpos is visible. */
4216 pos = make_number (newpos);
4217 prop = Fget_char_property (pos, Qinvisible, it->window);
4218 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4219 }
4220
4221 /* If we ended up on invisible text, proceed to
4222 skip starting with next_stop. */
4223 if (invis_p)
4224 tem = next_stop;
4225
4226 /* If there are adjacent invisible texts, don't lose the
4227 second one's ellipsis. */
4228 if (invis_p == 2)
4229 display_ellipsis_p = 1;
4230 }
4231 while (invis_p);
4232
4233 /* The position newpos is now either ZV or on visible text. */
4234 if (it->bidi_p)
4235 {
4236 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4237 int on_newline =
4238 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4239 int after_newline =
4240 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4241
4242 /* If the invisible text ends on a newline or on a
4243 character after a newline, we can avoid the costly,
4244 character by character, bidi iteration to NEWPOS, and
4245 instead simply reseat the iterator there. That's
4246 because all bidi reordering information is tossed at
4247 the newline. This is a big win for modes that hide
4248 complete lines, like Outline, Org, etc. */
4249 if (on_newline || after_newline)
4250 {
4251 struct text_pos tpos;
4252 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4253
4254 SET_TEXT_POS (tpos, newpos, bpos);
4255 reseat_1 (it, tpos, 0);
4256 /* If we reseat on a newline/ZV, we need to prep the
4257 bidi iterator for advancing to the next character
4258 after the newline/EOB, keeping the current paragraph
4259 direction (so that PRODUCE_GLYPHS does TRT wrt
4260 prepending/appending glyphs to a glyph row). */
4261 if (on_newline)
4262 {
4263 it->bidi_it.first_elt = 0;
4264 it->bidi_it.paragraph_dir = pdir;
4265 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4266 it->bidi_it.nchars = 1;
4267 it->bidi_it.ch_len = 1;
4268 }
4269 }
4270 else /* Must use the slow method. */
4271 {
4272 /* With bidi iteration, the region of invisible text
4273 could start and/or end in the middle of a
4274 non-base embedding level. Therefore, we need to
4275 skip invisible text using the bidi iterator,
4276 starting at IT's current position, until we find
4277 ourselves outside of the invisible text.
4278 Skipping invisible text _after_ bidi iteration
4279 avoids affecting the visual order of the
4280 displayed text when invisible properties are
4281 added or removed. */
4282 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4283 {
4284 /* If we were `reseat'ed to a new paragraph,
4285 determine the paragraph base direction. We
4286 need to do it now because
4287 next_element_from_buffer may not have a
4288 chance to do it, if we are going to skip any
4289 text at the beginning, which resets the
4290 FIRST_ELT flag. */
4291 bidi_paragraph_init (it->paragraph_embedding,
4292 &it->bidi_it, 1);
4293 }
4294 do
4295 {
4296 bidi_move_to_visually_next (&it->bidi_it);
4297 }
4298 while (it->stop_charpos <= it->bidi_it.charpos
4299 && it->bidi_it.charpos < newpos);
4300 IT_CHARPOS (*it) = it->bidi_it.charpos;
4301 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4302 /* If we overstepped NEWPOS, record its position in
4303 the iterator, so that we skip invisible text if
4304 later the bidi iteration lands us in the
4305 invisible region again. */
4306 if (IT_CHARPOS (*it) >= newpos)
4307 it->prev_stop = newpos;
4308 }
4309 }
4310 else
4311 {
4312 IT_CHARPOS (*it) = newpos;
4313 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4314 }
4315
4316 /* If there are before-strings at the start of invisible
4317 text, and the text is invisible because of a text
4318 property, arrange to show before-strings because 20.x did
4319 it that way. (If the text is invisible because of an
4320 overlay property instead of a text property, this is
4321 already handled in the overlay code.) */
4322 if (NILP (overlay)
4323 && get_overlay_strings (it, it->stop_charpos))
4324 {
4325 handled = HANDLED_RECOMPUTE_PROPS;
4326 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4327 }
4328 else if (display_ellipsis_p)
4329 {
4330 /* Make sure that the glyphs of the ellipsis will get
4331 correct `charpos' values. If we would not update
4332 it->position here, the glyphs would belong to the
4333 last visible character _before_ the invisible
4334 text, which confuses `set_cursor_from_row'.
4335
4336 We use the last invisible position instead of the
4337 first because this way the cursor is always drawn on
4338 the first "." of the ellipsis, whenever PT is inside
4339 the invisible text. Otherwise the cursor would be
4340 placed _after_ the ellipsis when the point is after the
4341 first invisible character. */
4342 if (!STRINGP (it->object))
4343 {
4344 it->position.charpos = newpos - 1;
4345 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4346 }
4347 it->ellipsis_p = 1;
4348 /* Let the ellipsis display before
4349 considering any properties of the following char.
4350 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4351 handled = HANDLED_RETURN;
4352 }
4353 }
4354 }
4355
4356 return handled;
4357 }
4358
4359
4360 /* Make iterator IT return `...' next.
4361 Replaces LEN characters from buffer. */
4362
4363 static void
4364 setup_for_ellipsis (struct it *it, int len)
4365 {
4366 /* Use the display table definition for `...'. Invalid glyphs
4367 will be handled by the method returning elements from dpvec. */
4368 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4369 {
4370 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4371 it->dpvec = v->contents;
4372 it->dpend = v->contents + v->header.size;
4373 }
4374 else
4375 {
4376 /* Default `...'. */
4377 it->dpvec = default_invis_vector;
4378 it->dpend = default_invis_vector + 3;
4379 }
4380
4381 it->dpvec_char_len = len;
4382 it->current.dpvec_index = 0;
4383 it->dpvec_face_id = -1;
4384
4385 /* Remember the current face id in case glyphs specify faces.
4386 IT's face is restored in set_iterator_to_next.
4387 saved_face_id was set to preceding char's face in handle_stop. */
4388 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4389 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4390
4391 it->method = GET_FROM_DISPLAY_VECTOR;
4392 it->ellipsis_p = 1;
4393 }
4394
4395
4396 \f
4397 /***********************************************************************
4398 'display' property
4399 ***********************************************************************/
4400
4401 /* Set up iterator IT from `display' property at its current position.
4402 Called from handle_stop.
4403 We return HANDLED_RETURN if some part of the display property
4404 overrides the display of the buffer text itself.
4405 Otherwise we return HANDLED_NORMALLY. */
4406
4407 static enum prop_handled
4408 handle_display_prop (struct it *it)
4409 {
4410 Lisp_Object propval, object, overlay;
4411 struct text_pos *position;
4412 ptrdiff_t bufpos;
4413 /* Nonzero if some property replaces the display of the text itself. */
4414 int display_replaced_p = 0;
4415
4416 if (STRINGP (it->string))
4417 {
4418 object = it->string;
4419 position = &it->current.string_pos;
4420 bufpos = CHARPOS (it->current.pos);
4421 }
4422 else
4423 {
4424 XSETWINDOW (object, it->w);
4425 position = &it->current.pos;
4426 bufpos = CHARPOS (*position);
4427 }
4428
4429 /* Reset those iterator values set from display property values. */
4430 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4431 it->space_width = Qnil;
4432 it->font_height = Qnil;
4433 it->voffset = 0;
4434
4435 /* We don't support recursive `display' properties, i.e. string
4436 values that have a string `display' property, that have a string
4437 `display' property etc. */
4438 if (!it->string_from_display_prop_p)
4439 it->area = TEXT_AREA;
4440
4441 propval = get_char_property_and_overlay (make_number (position->charpos),
4442 Qdisplay, object, &overlay);
4443 if (NILP (propval))
4444 return HANDLED_NORMALLY;
4445 /* Now OVERLAY is the overlay that gave us this property, or nil
4446 if it was a text property. */
4447
4448 if (!STRINGP (it->string))
4449 object = it->w->buffer;
4450
4451 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4452 position, bufpos,
4453 FRAME_WINDOW_P (it->f));
4454
4455 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4456 }
4457
4458 /* Subroutine of handle_display_prop. Returns non-zero if the display
4459 specification in SPEC is a replacing specification, i.e. it would
4460 replace the text covered by `display' property with something else,
4461 such as an image or a display string. If SPEC includes any kind or
4462 `(space ...) specification, the value is 2; this is used by
4463 compute_display_string_pos, which see.
4464
4465 See handle_single_display_spec for documentation of arguments.
4466 frame_window_p is non-zero if the window being redisplayed is on a
4467 GUI frame; this argument is used only if IT is NULL, see below.
4468
4469 IT can be NULL, if this is called by the bidi reordering code
4470 through compute_display_string_pos, which see. In that case, this
4471 function only examines SPEC, but does not otherwise "handle" it, in
4472 the sense that it doesn't set up members of IT from the display
4473 spec. */
4474 static int
4475 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4476 Lisp_Object overlay, struct text_pos *position,
4477 ptrdiff_t bufpos, int frame_window_p)
4478 {
4479 int replacing_p = 0;
4480 int rv;
4481
4482 if (CONSP (spec)
4483 /* Simple specifications. */
4484 && !EQ (XCAR (spec), Qimage)
4485 && !EQ (XCAR (spec), Qspace)
4486 && !EQ (XCAR (spec), Qwhen)
4487 && !EQ (XCAR (spec), Qslice)
4488 && !EQ (XCAR (spec), Qspace_width)
4489 && !EQ (XCAR (spec), Qheight)
4490 && !EQ (XCAR (spec), Qraise)
4491 /* Marginal area specifications. */
4492 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4493 && !EQ (XCAR (spec), Qleft_fringe)
4494 && !EQ (XCAR (spec), Qright_fringe)
4495 && !NILP (XCAR (spec)))
4496 {
4497 for (; CONSP (spec); spec = XCDR (spec))
4498 {
4499 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4500 overlay, position, bufpos,
4501 replacing_p, frame_window_p)))
4502 {
4503 replacing_p = rv;
4504 /* If some text in a string is replaced, `position' no
4505 longer points to the position of `object'. */
4506 if (!it || STRINGP (object))
4507 break;
4508 }
4509 }
4510 }
4511 else if (VECTORP (spec))
4512 {
4513 ptrdiff_t i;
4514 for (i = 0; i < ASIZE (spec); ++i)
4515 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4516 overlay, position, bufpos,
4517 replacing_p, frame_window_p)))
4518 {
4519 replacing_p = rv;
4520 /* If some text in a string is replaced, `position' no
4521 longer points to the position of `object'. */
4522 if (!it || STRINGP (object))
4523 break;
4524 }
4525 }
4526 else
4527 {
4528 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4529 position, bufpos, 0,
4530 frame_window_p)))
4531 replacing_p = rv;
4532 }
4533
4534 return replacing_p;
4535 }
4536
4537 /* Value is the position of the end of the `display' property starting
4538 at START_POS in OBJECT. */
4539
4540 static struct text_pos
4541 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4542 {
4543 Lisp_Object end;
4544 struct text_pos end_pos;
4545
4546 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4547 Qdisplay, object, Qnil);
4548 CHARPOS (end_pos) = XFASTINT (end);
4549 if (STRINGP (object))
4550 compute_string_pos (&end_pos, start_pos, it->string);
4551 else
4552 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4553
4554 return end_pos;
4555 }
4556
4557
4558 /* Set up IT from a single `display' property specification SPEC. OBJECT
4559 is the object in which the `display' property was found. *POSITION
4560 is the position in OBJECT at which the `display' property was found.
4561 BUFPOS is the buffer position of OBJECT (different from POSITION if
4562 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4563 previously saw a display specification which already replaced text
4564 display with something else, for example an image; we ignore such
4565 properties after the first one has been processed.
4566
4567 OVERLAY is the overlay this `display' property came from,
4568 or nil if it was a text property.
4569
4570 If SPEC is a `space' or `image' specification, and in some other
4571 cases too, set *POSITION to the position where the `display'
4572 property ends.
4573
4574 If IT is NULL, only examine the property specification in SPEC, but
4575 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4576 is intended to be displayed in a window on a GUI frame.
4577
4578 Value is non-zero if something was found which replaces the display
4579 of buffer or string text. */
4580
4581 static int
4582 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4583 Lisp_Object overlay, struct text_pos *position,
4584 ptrdiff_t bufpos, int display_replaced_p,
4585 int frame_window_p)
4586 {
4587 Lisp_Object form;
4588 Lisp_Object location, value;
4589 struct text_pos start_pos = *position;
4590 int valid_p;
4591
4592 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4593 If the result is non-nil, use VALUE instead of SPEC. */
4594 form = Qt;
4595 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4596 {
4597 spec = XCDR (spec);
4598 if (!CONSP (spec))
4599 return 0;
4600 form = XCAR (spec);
4601 spec = XCDR (spec);
4602 }
4603
4604 if (!NILP (form) && !EQ (form, Qt))
4605 {
4606 ptrdiff_t count = SPECPDL_INDEX ();
4607 struct gcpro gcpro1;
4608
4609 /* Bind `object' to the object having the `display' property, a
4610 buffer or string. Bind `position' to the position in the
4611 object where the property was found, and `buffer-position'
4612 to the current position in the buffer. */
4613
4614 if (NILP (object))
4615 XSETBUFFER (object, current_buffer);
4616 specbind (Qobject, object);
4617 specbind (Qposition, make_number (CHARPOS (*position)));
4618 specbind (Qbuffer_position, make_number (bufpos));
4619 GCPRO1 (form);
4620 form = safe_eval (form);
4621 UNGCPRO;
4622 unbind_to (count, Qnil);
4623 }
4624
4625 if (NILP (form))
4626 return 0;
4627
4628 /* Handle `(height HEIGHT)' specifications. */
4629 if (CONSP (spec)
4630 && EQ (XCAR (spec), Qheight)
4631 && CONSP (XCDR (spec)))
4632 {
4633 if (it)
4634 {
4635 if (!FRAME_WINDOW_P (it->f))
4636 return 0;
4637
4638 it->font_height = XCAR (XCDR (spec));
4639 if (!NILP (it->font_height))
4640 {
4641 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4642 int new_height = -1;
4643
4644 if (CONSP (it->font_height)
4645 && (EQ (XCAR (it->font_height), Qplus)
4646 || EQ (XCAR (it->font_height), Qminus))
4647 && CONSP (XCDR (it->font_height))
4648 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4649 {
4650 /* `(+ N)' or `(- N)' where N is an integer. */
4651 int steps = XINT (XCAR (XCDR (it->font_height)));
4652 if (EQ (XCAR (it->font_height), Qplus))
4653 steps = - steps;
4654 it->face_id = smaller_face (it->f, it->face_id, steps);
4655 }
4656 else if (FUNCTIONP (it->font_height))
4657 {
4658 /* Call function with current height as argument.
4659 Value is the new height. */
4660 Lisp_Object height;
4661 height = safe_call1 (it->font_height,
4662 face->lface[LFACE_HEIGHT_INDEX]);
4663 if (NUMBERP (height))
4664 new_height = XFLOATINT (height);
4665 }
4666 else if (NUMBERP (it->font_height))
4667 {
4668 /* Value is a multiple of the canonical char height. */
4669 struct face *f;
4670
4671 f = FACE_FROM_ID (it->f,
4672 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4673 new_height = (XFLOATINT (it->font_height)
4674 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4675 }
4676 else
4677 {
4678 /* Evaluate IT->font_height with `height' bound to the
4679 current specified height to get the new height. */
4680 ptrdiff_t count = SPECPDL_INDEX ();
4681
4682 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4683 value = safe_eval (it->font_height);
4684 unbind_to (count, Qnil);
4685
4686 if (NUMBERP (value))
4687 new_height = XFLOATINT (value);
4688 }
4689
4690 if (new_height > 0)
4691 it->face_id = face_with_height (it->f, it->face_id, new_height);
4692 }
4693 }
4694
4695 return 0;
4696 }
4697
4698 /* Handle `(space-width WIDTH)'. */
4699 if (CONSP (spec)
4700 && EQ (XCAR (spec), Qspace_width)
4701 && CONSP (XCDR (spec)))
4702 {
4703 if (it)
4704 {
4705 if (!FRAME_WINDOW_P (it->f))
4706 return 0;
4707
4708 value = XCAR (XCDR (spec));
4709 if (NUMBERP (value) && XFLOATINT (value) > 0)
4710 it->space_width = value;
4711 }
4712
4713 return 0;
4714 }
4715
4716 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4717 if (CONSP (spec)
4718 && EQ (XCAR (spec), Qslice))
4719 {
4720 Lisp_Object tem;
4721
4722 if (it)
4723 {
4724 if (!FRAME_WINDOW_P (it->f))
4725 return 0;
4726
4727 if (tem = XCDR (spec), CONSP (tem))
4728 {
4729 it->slice.x = XCAR (tem);
4730 if (tem = XCDR (tem), CONSP (tem))
4731 {
4732 it->slice.y = XCAR (tem);
4733 if (tem = XCDR (tem), CONSP (tem))
4734 {
4735 it->slice.width = XCAR (tem);
4736 if (tem = XCDR (tem), CONSP (tem))
4737 it->slice.height = XCAR (tem);
4738 }
4739 }
4740 }
4741 }
4742
4743 return 0;
4744 }
4745
4746 /* Handle `(raise FACTOR)'. */
4747 if (CONSP (spec)
4748 && EQ (XCAR (spec), Qraise)
4749 && CONSP (XCDR (spec)))
4750 {
4751 if (it)
4752 {
4753 if (!FRAME_WINDOW_P (it->f))
4754 return 0;
4755
4756 #ifdef HAVE_WINDOW_SYSTEM
4757 value = XCAR (XCDR (spec));
4758 if (NUMBERP (value))
4759 {
4760 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4761 it->voffset = - (XFLOATINT (value)
4762 * (FONT_HEIGHT (face->font)));
4763 }
4764 #endif /* HAVE_WINDOW_SYSTEM */
4765 }
4766
4767 return 0;
4768 }
4769
4770 /* Don't handle the other kinds of display specifications
4771 inside a string that we got from a `display' property. */
4772 if (it && it->string_from_display_prop_p)
4773 return 0;
4774
4775 /* Characters having this form of property are not displayed, so
4776 we have to find the end of the property. */
4777 if (it)
4778 {
4779 start_pos = *position;
4780 *position = display_prop_end (it, object, start_pos);
4781 }
4782 value = Qnil;
4783
4784 /* Stop the scan at that end position--we assume that all
4785 text properties change there. */
4786 if (it)
4787 it->stop_charpos = position->charpos;
4788
4789 /* Handle `(left-fringe BITMAP [FACE])'
4790 and `(right-fringe BITMAP [FACE])'. */
4791 if (CONSP (spec)
4792 && (EQ (XCAR (spec), Qleft_fringe)
4793 || EQ (XCAR (spec), Qright_fringe))
4794 && CONSP (XCDR (spec)))
4795 {
4796 int fringe_bitmap;
4797
4798 if (it)
4799 {
4800 if (!FRAME_WINDOW_P (it->f))
4801 /* If we return here, POSITION has been advanced
4802 across the text with this property. */
4803 {
4804 /* Synchronize the bidi iterator with POSITION. This is
4805 needed because we are not going to push the iterator
4806 on behalf of this display property, so there will be
4807 no pop_it call to do this synchronization for us. */
4808 if (it->bidi_p)
4809 {
4810 it->position = *position;
4811 iterate_out_of_display_property (it);
4812 *position = it->position;
4813 }
4814 return 1;
4815 }
4816 }
4817 else if (!frame_window_p)
4818 return 1;
4819
4820 #ifdef HAVE_WINDOW_SYSTEM
4821 value = XCAR (XCDR (spec));
4822 if (!SYMBOLP (value)
4823 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4824 /* If we return here, POSITION has been advanced
4825 across the text with this property. */
4826 {
4827 if (it && it->bidi_p)
4828 {
4829 it->position = *position;
4830 iterate_out_of_display_property (it);
4831 *position = it->position;
4832 }
4833 return 1;
4834 }
4835
4836 if (it)
4837 {
4838 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4839
4840 if (CONSP (XCDR (XCDR (spec))))
4841 {
4842 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4843 int face_id2 = lookup_derived_face (it->f, face_name,
4844 FRINGE_FACE_ID, 0);
4845 if (face_id2 >= 0)
4846 face_id = face_id2;
4847 }
4848
4849 /* Save current settings of IT so that we can restore them
4850 when we are finished with the glyph property value. */
4851 push_it (it, position);
4852
4853 it->area = TEXT_AREA;
4854 it->what = IT_IMAGE;
4855 it->image_id = -1; /* no image */
4856 it->position = start_pos;
4857 it->object = NILP (object) ? it->w->buffer : object;
4858 it->method = GET_FROM_IMAGE;
4859 it->from_overlay = Qnil;
4860 it->face_id = face_id;
4861 it->from_disp_prop_p = 1;
4862
4863 /* Say that we haven't consumed the characters with
4864 `display' property yet. The call to pop_it in
4865 set_iterator_to_next will clean this up. */
4866 *position = start_pos;
4867
4868 if (EQ (XCAR (spec), Qleft_fringe))
4869 {
4870 it->left_user_fringe_bitmap = fringe_bitmap;
4871 it->left_user_fringe_face_id = face_id;
4872 }
4873 else
4874 {
4875 it->right_user_fringe_bitmap = fringe_bitmap;
4876 it->right_user_fringe_face_id = face_id;
4877 }
4878 }
4879 #endif /* HAVE_WINDOW_SYSTEM */
4880 return 1;
4881 }
4882
4883 /* Prepare to handle `((margin left-margin) ...)',
4884 `((margin right-margin) ...)' and `((margin nil) ...)'
4885 prefixes for display specifications. */
4886 location = Qunbound;
4887 if (CONSP (spec) && CONSP (XCAR (spec)))
4888 {
4889 Lisp_Object tem;
4890
4891 value = XCDR (spec);
4892 if (CONSP (value))
4893 value = XCAR (value);
4894
4895 tem = XCAR (spec);
4896 if (EQ (XCAR (tem), Qmargin)
4897 && (tem = XCDR (tem),
4898 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4899 (NILP (tem)
4900 || EQ (tem, Qleft_margin)
4901 || EQ (tem, Qright_margin))))
4902 location = tem;
4903 }
4904
4905 if (EQ (location, Qunbound))
4906 {
4907 location = Qnil;
4908 value = spec;
4909 }
4910
4911 /* After this point, VALUE is the property after any
4912 margin prefix has been stripped. It must be a string,
4913 an image specification, or `(space ...)'.
4914
4915 LOCATION specifies where to display: `left-margin',
4916 `right-margin' or nil. */
4917
4918 valid_p = (STRINGP (value)
4919 #ifdef HAVE_WINDOW_SYSTEM
4920 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4921 && valid_image_p (value))
4922 #endif /* not HAVE_WINDOW_SYSTEM */
4923 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4924
4925 if (valid_p && !display_replaced_p)
4926 {
4927 int retval = 1;
4928
4929 if (!it)
4930 {
4931 /* Callers need to know whether the display spec is any kind
4932 of `(space ...)' spec that is about to affect text-area
4933 display. */
4934 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4935 retval = 2;
4936 return retval;
4937 }
4938
4939 /* Save current settings of IT so that we can restore them
4940 when we are finished with the glyph property value. */
4941 push_it (it, position);
4942 it->from_overlay = overlay;
4943 it->from_disp_prop_p = 1;
4944
4945 if (NILP (location))
4946 it->area = TEXT_AREA;
4947 else if (EQ (location, Qleft_margin))
4948 it->area = LEFT_MARGIN_AREA;
4949 else
4950 it->area = RIGHT_MARGIN_AREA;
4951
4952 if (STRINGP (value))
4953 {
4954 it->string = value;
4955 it->multibyte_p = STRING_MULTIBYTE (it->string);
4956 it->current.overlay_string_index = -1;
4957 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4958 it->end_charpos = it->string_nchars = SCHARS (it->string);
4959 it->method = GET_FROM_STRING;
4960 it->stop_charpos = 0;
4961 it->prev_stop = 0;
4962 it->base_level_stop = 0;
4963 it->string_from_display_prop_p = 1;
4964 /* Say that we haven't consumed the characters with
4965 `display' property yet. The call to pop_it in
4966 set_iterator_to_next will clean this up. */
4967 if (BUFFERP (object))
4968 *position = start_pos;
4969
4970 /* Force paragraph direction to be that of the parent
4971 object. If the parent object's paragraph direction is
4972 not yet determined, default to L2R. */
4973 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4974 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4975 else
4976 it->paragraph_embedding = L2R;
4977
4978 /* Set up the bidi iterator for this display string. */
4979 if (it->bidi_p)
4980 {
4981 it->bidi_it.string.lstring = it->string;
4982 it->bidi_it.string.s = NULL;
4983 it->bidi_it.string.schars = it->end_charpos;
4984 it->bidi_it.string.bufpos = bufpos;
4985 it->bidi_it.string.from_disp_str = 1;
4986 it->bidi_it.string.unibyte = !it->multibyte_p;
4987 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4988 }
4989 }
4990 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4991 {
4992 it->method = GET_FROM_STRETCH;
4993 it->object = value;
4994 *position = it->position = start_pos;
4995 retval = 1 + (it->area == TEXT_AREA);
4996 }
4997 #ifdef HAVE_WINDOW_SYSTEM
4998 else
4999 {
5000 it->what = IT_IMAGE;
5001 it->image_id = lookup_image (it->f, value);
5002 it->position = start_pos;
5003 it->object = NILP (object) ? it->w->buffer : object;
5004 it->method = GET_FROM_IMAGE;
5005
5006 /* Say that we haven't consumed the characters with
5007 `display' property yet. The call to pop_it in
5008 set_iterator_to_next will clean this up. */
5009 *position = start_pos;
5010 }
5011 #endif /* HAVE_WINDOW_SYSTEM */
5012
5013 return retval;
5014 }
5015
5016 /* Invalid property or property not supported. Restore
5017 POSITION to what it was before. */
5018 *position = start_pos;
5019 return 0;
5020 }
5021
5022 /* Check if PROP is a display property value whose text should be
5023 treated as intangible. OVERLAY is the overlay from which PROP
5024 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5025 specify the buffer position covered by PROP. */
5026
5027 int
5028 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5029 ptrdiff_t charpos, ptrdiff_t bytepos)
5030 {
5031 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5032 struct text_pos position;
5033
5034 SET_TEXT_POS (position, charpos, bytepos);
5035 return handle_display_spec (NULL, prop, Qnil, overlay,
5036 &position, charpos, frame_window_p);
5037 }
5038
5039
5040 /* Return 1 if PROP is a display sub-property value containing STRING.
5041
5042 Implementation note: this and the following function are really
5043 special cases of handle_display_spec and
5044 handle_single_display_spec, and should ideally use the same code.
5045 Until they do, these two pairs must be consistent and must be
5046 modified in sync. */
5047
5048 static int
5049 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5050 {
5051 if (EQ (string, prop))
5052 return 1;
5053
5054 /* Skip over `when FORM'. */
5055 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5056 {
5057 prop = XCDR (prop);
5058 if (!CONSP (prop))
5059 return 0;
5060 /* Actually, the condition following `when' should be eval'ed,
5061 like handle_single_display_spec does, and we should return
5062 zero if it evaluates to nil. However, this function is
5063 called only when the buffer was already displayed and some
5064 glyph in the glyph matrix was found to come from a display
5065 string. Therefore, the condition was already evaluated, and
5066 the result was non-nil, otherwise the display string wouldn't
5067 have been displayed and we would have never been called for
5068 this property. Thus, we can skip the evaluation and assume
5069 its result is non-nil. */
5070 prop = XCDR (prop);
5071 }
5072
5073 if (CONSP (prop))
5074 /* Skip over `margin LOCATION'. */
5075 if (EQ (XCAR (prop), Qmargin))
5076 {
5077 prop = XCDR (prop);
5078 if (!CONSP (prop))
5079 return 0;
5080
5081 prop = XCDR (prop);
5082 if (!CONSP (prop))
5083 return 0;
5084 }
5085
5086 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5087 }
5088
5089
5090 /* Return 1 if STRING appears in the `display' property PROP. */
5091
5092 static int
5093 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5094 {
5095 if (CONSP (prop)
5096 && !EQ (XCAR (prop), Qwhen)
5097 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5098 {
5099 /* A list of sub-properties. */
5100 while (CONSP (prop))
5101 {
5102 if (single_display_spec_string_p (XCAR (prop), string))
5103 return 1;
5104 prop = XCDR (prop);
5105 }
5106 }
5107 else if (VECTORP (prop))
5108 {
5109 /* A vector of sub-properties. */
5110 ptrdiff_t i;
5111 for (i = 0; i < ASIZE (prop); ++i)
5112 if (single_display_spec_string_p (AREF (prop, i), string))
5113 return 1;
5114 }
5115 else
5116 return single_display_spec_string_p (prop, string);
5117
5118 return 0;
5119 }
5120
5121 /* Look for STRING in overlays and text properties in the current
5122 buffer, between character positions FROM and TO (excluding TO).
5123 BACK_P non-zero means look back (in this case, TO is supposed to be
5124 less than FROM).
5125 Value is the first character position where STRING was found, or
5126 zero if it wasn't found before hitting TO.
5127
5128 This function may only use code that doesn't eval because it is
5129 called asynchronously from note_mouse_highlight. */
5130
5131 static ptrdiff_t
5132 string_buffer_position_lim (Lisp_Object string,
5133 ptrdiff_t from, ptrdiff_t to, int back_p)
5134 {
5135 Lisp_Object limit, prop, pos;
5136 int found = 0;
5137
5138 pos = make_number (max (from, BEGV));
5139
5140 if (!back_p) /* looking forward */
5141 {
5142 limit = make_number (min (to, ZV));
5143 while (!found && !EQ (pos, limit))
5144 {
5145 prop = Fget_char_property (pos, Qdisplay, Qnil);
5146 if (!NILP (prop) && display_prop_string_p (prop, string))
5147 found = 1;
5148 else
5149 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5150 limit);
5151 }
5152 }
5153 else /* looking back */
5154 {
5155 limit = make_number (max (to, BEGV));
5156 while (!found && !EQ (pos, limit))
5157 {
5158 prop = Fget_char_property (pos, Qdisplay, Qnil);
5159 if (!NILP (prop) && display_prop_string_p (prop, string))
5160 found = 1;
5161 else
5162 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5163 limit);
5164 }
5165 }
5166
5167 return found ? XINT (pos) : 0;
5168 }
5169
5170 /* Determine which buffer position in current buffer STRING comes from.
5171 AROUND_CHARPOS is an approximate position where it could come from.
5172 Value is the buffer position or 0 if it couldn't be determined.
5173
5174 This function is necessary because we don't record buffer positions
5175 in glyphs generated from strings (to keep struct glyph small).
5176 This function may only use code that doesn't eval because it is
5177 called asynchronously from note_mouse_highlight. */
5178
5179 static ptrdiff_t
5180 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5181 {
5182 const int MAX_DISTANCE = 1000;
5183 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5184 around_charpos + MAX_DISTANCE,
5185 0);
5186
5187 if (!found)
5188 found = string_buffer_position_lim (string, around_charpos,
5189 around_charpos - MAX_DISTANCE, 1);
5190 return found;
5191 }
5192
5193
5194 \f
5195 /***********************************************************************
5196 `composition' property
5197 ***********************************************************************/
5198
5199 /* Set up iterator IT from `composition' property at its current
5200 position. Called from handle_stop. */
5201
5202 static enum prop_handled
5203 handle_composition_prop (struct it *it)
5204 {
5205 Lisp_Object prop, string;
5206 ptrdiff_t pos, pos_byte, start, end;
5207
5208 if (STRINGP (it->string))
5209 {
5210 unsigned char *s;
5211
5212 pos = IT_STRING_CHARPOS (*it);
5213 pos_byte = IT_STRING_BYTEPOS (*it);
5214 string = it->string;
5215 s = SDATA (string) + pos_byte;
5216 it->c = STRING_CHAR (s);
5217 }
5218 else
5219 {
5220 pos = IT_CHARPOS (*it);
5221 pos_byte = IT_BYTEPOS (*it);
5222 string = Qnil;
5223 it->c = FETCH_CHAR (pos_byte);
5224 }
5225
5226 /* If there's a valid composition and point is not inside of the
5227 composition (in the case that the composition is from the current
5228 buffer), draw a glyph composed from the composition components. */
5229 if (find_composition (pos, -1, &start, &end, &prop, string)
5230 && COMPOSITION_VALID_P (start, end, prop)
5231 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5232 {
5233 if (start < pos)
5234 /* As we can't handle this situation (perhaps font-lock added
5235 a new composition), we just return here hoping that next
5236 redisplay will detect this composition much earlier. */
5237 return HANDLED_NORMALLY;
5238 if (start != pos)
5239 {
5240 if (STRINGP (it->string))
5241 pos_byte = string_char_to_byte (it->string, start);
5242 else
5243 pos_byte = CHAR_TO_BYTE (start);
5244 }
5245 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5246 prop, string);
5247
5248 if (it->cmp_it.id >= 0)
5249 {
5250 it->cmp_it.ch = -1;
5251 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5252 it->cmp_it.nglyphs = -1;
5253 }
5254 }
5255
5256 return HANDLED_NORMALLY;
5257 }
5258
5259
5260 \f
5261 /***********************************************************************
5262 Overlay strings
5263 ***********************************************************************/
5264
5265 /* The following structure is used to record overlay strings for
5266 later sorting in load_overlay_strings. */
5267
5268 struct overlay_entry
5269 {
5270 Lisp_Object overlay;
5271 Lisp_Object string;
5272 EMACS_INT priority;
5273 int after_string_p;
5274 };
5275
5276
5277 /* Set up iterator IT from overlay strings at its current position.
5278 Called from handle_stop. */
5279
5280 static enum prop_handled
5281 handle_overlay_change (struct it *it)
5282 {
5283 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5284 return HANDLED_RECOMPUTE_PROPS;
5285 else
5286 return HANDLED_NORMALLY;
5287 }
5288
5289
5290 /* Set up the next overlay string for delivery by IT, if there is an
5291 overlay string to deliver. Called by set_iterator_to_next when the
5292 end of the current overlay string is reached. If there are more
5293 overlay strings to display, IT->string and
5294 IT->current.overlay_string_index are set appropriately here.
5295 Otherwise IT->string is set to nil. */
5296
5297 static void
5298 next_overlay_string (struct it *it)
5299 {
5300 ++it->current.overlay_string_index;
5301 if (it->current.overlay_string_index == it->n_overlay_strings)
5302 {
5303 /* No more overlay strings. Restore IT's settings to what
5304 they were before overlay strings were processed, and
5305 continue to deliver from current_buffer. */
5306
5307 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5308 pop_it (it);
5309 eassert (it->sp > 0
5310 || (NILP (it->string)
5311 && it->method == GET_FROM_BUFFER
5312 && it->stop_charpos >= BEGV
5313 && it->stop_charpos <= it->end_charpos));
5314 it->current.overlay_string_index = -1;
5315 it->n_overlay_strings = 0;
5316 it->overlay_strings_charpos = -1;
5317 /* If there's an empty display string on the stack, pop the
5318 stack, to resync the bidi iterator with IT's position. Such
5319 empty strings are pushed onto the stack in
5320 get_overlay_strings_1. */
5321 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5322 pop_it (it);
5323
5324 /* If we're at the end of the buffer, record that we have
5325 processed the overlay strings there already, so that
5326 next_element_from_buffer doesn't try it again. */
5327 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5328 it->overlay_strings_at_end_processed_p = 1;
5329 }
5330 else
5331 {
5332 /* There are more overlay strings to process. If
5333 IT->current.overlay_string_index has advanced to a position
5334 where we must load IT->overlay_strings with more strings, do
5335 it. We must load at the IT->overlay_strings_charpos where
5336 IT->n_overlay_strings was originally computed; when invisible
5337 text is present, this might not be IT_CHARPOS (Bug#7016). */
5338 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5339
5340 if (it->current.overlay_string_index && i == 0)
5341 load_overlay_strings (it, it->overlay_strings_charpos);
5342
5343 /* Initialize IT to deliver display elements from the overlay
5344 string. */
5345 it->string = it->overlay_strings[i];
5346 it->multibyte_p = STRING_MULTIBYTE (it->string);
5347 SET_TEXT_POS (it->current.string_pos, 0, 0);
5348 it->method = GET_FROM_STRING;
5349 it->stop_charpos = 0;
5350 if (it->cmp_it.stop_pos >= 0)
5351 it->cmp_it.stop_pos = 0;
5352 it->prev_stop = 0;
5353 it->base_level_stop = 0;
5354
5355 /* Set up the bidi iterator for this overlay string. */
5356 if (it->bidi_p)
5357 {
5358 it->bidi_it.string.lstring = it->string;
5359 it->bidi_it.string.s = NULL;
5360 it->bidi_it.string.schars = SCHARS (it->string);
5361 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5362 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5363 it->bidi_it.string.unibyte = !it->multibyte_p;
5364 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5365 }
5366 }
5367
5368 CHECK_IT (it);
5369 }
5370
5371
5372 /* Compare two overlay_entry structures E1 and E2. Used as a
5373 comparison function for qsort in load_overlay_strings. Overlay
5374 strings for the same position are sorted so that
5375
5376 1. All after-strings come in front of before-strings, except
5377 when they come from the same overlay.
5378
5379 2. Within after-strings, strings are sorted so that overlay strings
5380 from overlays with higher priorities come first.
5381
5382 2. Within before-strings, strings are sorted so that overlay
5383 strings from overlays with higher priorities come last.
5384
5385 Value is analogous to strcmp. */
5386
5387
5388 static int
5389 compare_overlay_entries (const void *e1, const void *e2)
5390 {
5391 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5392 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5393 int result;
5394
5395 if (entry1->after_string_p != entry2->after_string_p)
5396 {
5397 /* Let after-strings appear in front of before-strings if
5398 they come from different overlays. */
5399 if (EQ (entry1->overlay, entry2->overlay))
5400 result = entry1->after_string_p ? 1 : -1;
5401 else
5402 result = entry1->after_string_p ? -1 : 1;
5403 }
5404 else if (entry1->priority != entry2->priority)
5405 {
5406 if (entry1->after_string_p)
5407 /* After-strings sorted in order of decreasing priority. */
5408 result = entry2->priority < entry1->priority ? -1 : 1;
5409 else
5410 /* Before-strings sorted in order of increasing priority. */
5411 result = entry1->priority < entry2->priority ? -1 : 1;
5412 }
5413 else
5414 result = 0;
5415
5416 return result;
5417 }
5418
5419
5420 /* Load the vector IT->overlay_strings with overlay strings from IT's
5421 current buffer position, or from CHARPOS if that is > 0. Set
5422 IT->n_overlays to the total number of overlay strings found.
5423
5424 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5425 a time. On entry into load_overlay_strings,
5426 IT->current.overlay_string_index gives the number of overlay
5427 strings that have already been loaded by previous calls to this
5428 function.
5429
5430 IT->add_overlay_start contains an additional overlay start
5431 position to consider for taking overlay strings from, if non-zero.
5432 This position comes into play when the overlay has an `invisible'
5433 property, and both before and after-strings. When we've skipped to
5434 the end of the overlay, because of its `invisible' property, we
5435 nevertheless want its before-string to appear.
5436 IT->add_overlay_start will contain the overlay start position
5437 in this case.
5438
5439 Overlay strings are sorted so that after-string strings come in
5440 front of before-string strings. Within before and after-strings,
5441 strings are sorted by overlay priority. See also function
5442 compare_overlay_entries. */
5443
5444 static void
5445 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5446 {
5447 Lisp_Object overlay, window, str, invisible;
5448 struct Lisp_Overlay *ov;
5449 ptrdiff_t start, end;
5450 ptrdiff_t size = 20;
5451 ptrdiff_t n = 0, i, j;
5452 int invis_p;
5453 struct overlay_entry *entries = alloca (size * sizeof *entries);
5454 USE_SAFE_ALLOCA;
5455
5456 if (charpos <= 0)
5457 charpos = IT_CHARPOS (*it);
5458
5459 /* Append the overlay string STRING of overlay OVERLAY to vector
5460 `entries' which has size `size' and currently contains `n'
5461 elements. AFTER_P non-zero means STRING is an after-string of
5462 OVERLAY. */
5463 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5464 do \
5465 { \
5466 Lisp_Object priority; \
5467 \
5468 if (n == size) \
5469 { \
5470 struct overlay_entry *old = entries; \
5471 SAFE_NALLOCA (entries, 2, size); \
5472 memcpy (entries, old, size * sizeof *entries); \
5473 size *= 2; \
5474 } \
5475 \
5476 entries[n].string = (STRING); \
5477 entries[n].overlay = (OVERLAY); \
5478 priority = Foverlay_get ((OVERLAY), Qpriority); \
5479 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5480 entries[n].after_string_p = (AFTER_P); \
5481 ++n; \
5482 } \
5483 while (0)
5484
5485 /* Process overlay before the overlay center. */
5486 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5487 {
5488 XSETMISC (overlay, ov);
5489 eassert (OVERLAYP (overlay));
5490 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5491 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5492
5493 if (end < charpos)
5494 break;
5495
5496 /* Skip this overlay if it doesn't start or end at IT's current
5497 position. */
5498 if (end != charpos && start != charpos)
5499 continue;
5500
5501 /* Skip this overlay if it doesn't apply to IT->w. */
5502 window = Foverlay_get (overlay, Qwindow);
5503 if (WINDOWP (window) && XWINDOW (window) != it->w)
5504 continue;
5505
5506 /* If the text ``under'' the overlay is invisible, both before-
5507 and after-strings from this overlay are visible; start and
5508 end position are indistinguishable. */
5509 invisible = Foverlay_get (overlay, Qinvisible);
5510 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5511
5512 /* If overlay has a non-empty before-string, record it. */
5513 if ((start == charpos || (end == charpos && invis_p))
5514 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5515 && SCHARS (str))
5516 RECORD_OVERLAY_STRING (overlay, str, 0);
5517
5518 /* If overlay has a non-empty after-string, record it. */
5519 if ((end == charpos || (start == charpos && invis_p))
5520 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5521 && SCHARS (str))
5522 RECORD_OVERLAY_STRING (overlay, str, 1);
5523 }
5524
5525 /* Process overlays after the overlay center. */
5526 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5527 {
5528 XSETMISC (overlay, ov);
5529 eassert (OVERLAYP (overlay));
5530 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5531 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5532
5533 if (start > charpos)
5534 break;
5535
5536 /* Skip this overlay if it doesn't start or end at IT's current
5537 position. */
5538 if (end != charpos && start != charpos)
5539 continue;
5540
5541 /* Skip this overlay if it doesn't apply to IT->w. */
5542 window = Foverlay_get (overlay, Qwindow);
5543 if (WINDOWP (window) && XWINDOW (window) != it->w)
5544 continue;
5545
5546 /* If the text ``under'' the overlay is invisible, it has a zero
5547 dimension, and both before- and after-strings apply. */
5548 invisible = Foverlay_get (overlay, Qinvisible);
5549 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5550
5551 /* If overlay has a non-empty before-string, record it. */
5552 if ((start == charpos || (end == charpos && invis_p))
5553 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5554 && SCHARS (str))
5555 RECORD_OVERLAY_STRING (overlay, str, 0);
5556
5557 /* If overlay has a non-empty after-string, record it. */
5558 if ((end == charpos || (start == charpos && invis_p))
5559 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5560 && SCHARS (str))
5561 RECORD_OVERLAY_STRING (overlay, str, 1);
5562 }
5563
5564 #undef RECORD_OVERLAY_STRING
5565
5566 /* Sort entries. */
5567 if (n > 1)
5568 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5569
5570 /* Record number of overlay strings, and where we computed it. */
5571 it->n_overlay_strings = n;
5572 it->overlay_strings_charpos = charpos;
5573
5574 /* IT->current.overlay_string_index is the number of overlay strings
5575 that have already been consumed by IT. Copy some of the
5576 remaining overlay strings to IT->overlay_strings. */
5577 i = 0;
5578 j = it->current.overlay_string_index;
5579 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5580 {
5581 it->overlay_strings[i] = entries[j].string;
5582 it->string_overlays[i++] = entries[j++].overlay;
5583 }
5584
5585 CHECK_IT (it);
5586 SAFE_FREE ();
5587 }
5588
5589
5590 /* Get the first chunk of overlay strings at IT's current buffer
5591 position, or at CHARPOS if that is > 0. Value is non-zero if at
5592 least one overlay string was found. */
5593
5594 static int
5595 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5596 {
5597 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5598 process. This fills IT->overlay_strings with strings, and sets
5599 IT->n_overlay_strings to the total number of strings to process.
5600 IT->pos.overlay_string_index has to be set temporarily to zero
5601 because load_overlay_strings needs this; it must be set to -1
5602 when no overlay strings are found because a zero value would
5603 indicate a position in the first overlay string. */
5604 it->current.overlay_string_index = 0;
5605 load_overlay_strings (it, charpos);
5606
5607 /* If we found overlay strings, set up IT to deliver display
5608 elements from the first one. Otherwise set up IT to deliver
5609 from current_buffer. */
5610 if (it->n_overlay_strings)
5611 {
5612 /* Make sure we know settings in current_buffer, so that we can
5613 restore meaningful values when we're done with the overlay
5614 strings. */
5615 if (compute_stop_p)
5616 compute_stop_pos (it);
5617 eassert (it->face_id >= 0);
5618
5619 /* Save IT's settings. They are restored after all overlay
5620 strings have been processed. */
5621 eassert (!compute_stop_p || it->sp == 0);
5622
5623 /* When called from handle_stop, there might be an empty display
5624 string loaded. In that case, don't bother saving it. But
5625 don't use this optimization with the bidi iterator, since we
5626 need the corresponding pop_it call to resync the bidi
5627 iterator's position with IT's position, after we are done
5628 with the overlay strings. (The corresponding call to pop_it
5629 in case of an empty display string is in
5630 next_overlay_string.) */
5631 if (!(!it->bidi_p
5632 && STRINGP (it->string) && !SCHARS (it->string)))
5633 push_it (it, NULL);
5634
5635 /* Set up IT to deliver display elements from the first overlay
5636 string. */
5637 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5638 it->string = it->overlay_strings[0];
5639 it->from_overlay = Qnil;
5640 it->stop_charpos = 0;
5641 eassert (STRINGP (it->string));
5642 it->end_charpos = SCHARS (it->string);
5643 it->prev_stop = 0;
5644 it->base_level_stop = 0;
5645 it->multibyte_p = STRING_MULTIBYTE (it->string);
5646 it->method = GET_FROM_STRING;
5647 it->from_disp_prop_p = 0;
5648
5649 /* Force paragraph direction to be that of the parent
5650 buffer. */
5651 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5652 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5653 else
5654 it->paragraph_embedding = L2R;
5655
5656 /* Set up the bidi iterator for this overlay string. */
5657 if (it->bidi_p)
5658 {
5659 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5660
5661 it->bidi_it.string.lstring = it->string;
5662 it->bidi_it.string.s = NULL;
5663 it->bidi_it.string.schars = SCHARS (it->string);
5664 it->bidi_it.string.bufpos = pos;
5665 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5666 it->bidi_it.string.unibyte = !it->multibyte_p;
5667 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5668 }
5669 return 1;
5670 }
5671
5672 it->current.overlay_string_index = -1;
5673 return 0;
5674 }
5675
5676 static int
5677 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5678 {
5679 it->string = Qnil;
5680 it->method = GET_FROM_BUFFER;
5681
5682 (void) get_overlay_strings_1 (it, charpos, 1);
5683
5684 CHECK_IT (it);
5685
5686 /* Value is non-zero if we found at least one overlay string. */
5687 return STRINGP (it->string);
5688 }
5689
5690
5691 \f
5692 /***********************************************************************
5693 Saving and restoring state
5694 ***********************************************************************/
5695
5696 /* Save current settings of IT on IT->stack. Called, for example,
5697 before setting up IT for an overlay string, to be able to restore
5698 IT's settings to what they were after the overlay string has been
5699 processed. If POSITION is non-NULL, it is the position to save on
5700 the stack instead of IT->position. */
5701
5702 static void
5703 push_it (struct it *it, struct text_pos *position)
5704 {
5705 struct iterator_stack_entry *p;
5706
5707 eassert (it->sp < IT_STACK_SIZE);
5708 p = it->stack + it->sp;
5709
5710 p->stop_charpos = it->stop_charpos;
5711 p->prev_stop = it->prev_stop;
5712 p->base_level_stop = it->base_level_stop;
5713 p->cmp_it = it->cmp_it;
5714 eassert (it->face_id >= 0);
5715 p->face_id = it->face_id;
5716 p->string = it->string;
5717 p->method = it->method;
5718 p->from_overlay = it->from_overlay;
5719 switch (p->method)
5720 {
5721 case GET_FROM_IMAGE:
5722 p->u.image.object = it->object;
5723 p->u.image.image_id = it->image_id;
5724 p->u.image.slice = it->slice;
5725 break;
5726 case GET_FROM_STRETCH:
5727 p->u.stretch.object = it->object;
5728 break;
5729 }
5730 p->position = position ? *position : it->position;
5731 p->current = it->current;
5732 p->end_charpos = it->end_charpos;
5733 p->string_nchars = it->string_nchars;
5734 p->area = it->area;
5735 p->multibyte_p = it->multibyte_p;
5736 p->avoid_cursor_p = it->avoid_cursor_p;
5737 p->space_width = it->space_width;
5738 p->font_height = it->font_height;
5739 p->voffset = it->voffset;
5740 p->string_from_display_prop_p = it->string_from_display_prop_p;
5741 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5742 p->display_ellipsis_p = 0;
5743 p->line_wrap = it->line_wrap;
5744 p->bidi_p = it->bidi_p;
5745 p->paragraph_embedding = it->paragraph_embedding;
5746 p->from_disp_prop_p = it->from_disp_prop_p;
5747 ++it->sp;
5748
5749 /* Save the state of the bidi iterator as well. */
5750 if (it->bidi_p)
5751 bidi_push_it (&it->bidi_it);
5752 }
5753
5754 static void
5755 iterate_out_of_display_property (struct it *it)
5756 {
5757 int buffer_p = !STRINGP (it->string);
5758 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5759 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5760
5761 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5762
5763 /* Maybe initialize paragraph direction. If we are at the beginning
5764 of a new paragraph, next_element_from_buffer may not have a
5765 chance to do that. */
5766 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5767 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5768 /* prev_stop can be zero, so check against BEGV as well. */
5769 while (it->bidi_it.charpos >= bob
5770 && it->prev_stop <= it->bidi_it.charpos
5771 && it->bidi_it.charpos < CHARPOS (it->position)
5772 && it->bidi_it.charpos < eob)
5773 bidi_move_to_visually_next (&it->bidi_it);
5774 /* Record the stop_pos we just crossed, for when we cross it
5775 back, maybe. */
5776 if (it->bidi_it.charpos > CHARPOS (it->position))
5777 it->prev_stop = CHARPOS (it->position);
5778 /* If we ended up not where pop_it put us, resync IT's
5779 positional members with the bidi iterator. */
5780 if (it->bidi_it.charpos != CHARPOS (it->position))
5781 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5782 if (buffer_p)
5783 it->current.pos = it->position;
5784 else
5785 it->current.string_pos = it->position;
5786 }
5787
5788 /* Restore IT's settings from IT->stack. Called, for example, when no
5789 more overlay strings must be processed, and we return to delivering
5790 display elements from a buffer, or when the end of a string from a
5791 `display' property is reached and we return to delivering display
5792 elements from an overlay string, or from a buffer. */
5793
5794 static void
5795 pop_it (struct it *it)
5796 {
5797 struct iterator_stack_entry *p;
5798 int from_display_prop = it->from_disp_prop_p;
5799
5800 eassert (it->sp > 0);
5801 --it->sp;
5802 p = it->stack + it->sp;
5803 it->stop_charpos = p->stop_charpos;
5804 it->prev_stop = p->prev_stop;
5805 it->base_level_stop = p->base_level_stop;
5806 it->cmp_it = p->cmp_it;
5807 it->face_id = p->face_id;
5808 it->current = p->current;
5809 it->position = p->position;
5810 it->string = p->string;
5811 it->from_overlay = p->from_overlay;
5812 if (NILP (it->string))
5813 SET_TEXT_POS (it->current.string_pos, -1, -1);
5814 it->method = p->method;
5815 switch (it->method)
5816 {
5817 case GET_FROM_IMAGE:
5818 it->image_id = p->u.image.image_id;
5819 it->object = p->u.image.object;
5820 it->slice = p->u.image.slice;
5821 break;
5822 case GET_FROM_STRETCH:
5823 it->object = p->u.stretch.object;
5824 break;
5825 case GET_FROM_BUFFER:
5826 it->object = it->w->buffer;
5827 break;
5828 case GET_FROM_STRING:
5829 it->object = it->string;
5830 break;
5831 case GET_FROM_DISPLAY_VECTOR:
5832 if (it->s)
5833 it->method = GET_FROM_C_STRING;
5834 else if (STRINGP (it->string))
5835 it->method = GET_FROM_STRING;
5836 else
5837 {
5838 it->method = GET_FROM_BUFFER;
5839 it->object = it->w->buffer;
5840 }
5841 }
5842 it->end_charpos = p->end_charpos;
5843 it->string_nchars = p->string_nchars;
5844 it->area = p->area;
5845 it->multibyte_p = p->multibyte_p;
5846 it->avoid_cursor_p = p->avoid_cursor_p;
5847 it->space_width = p->space_width;
5848 it->font_height = p->font_height;
5849 it->voffset = p->voffset;
5850 it->string_from_display_prop_p = p->string_from_display_prop_p;
5851 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5852 it->line_wrap = p->line_wrap;
5853 it->bidi_p = p->bidi_p;
5854 it->paragraph_embedding = p->paragraph_embedding;
5855 it->from_disp_prop_p = p->from_disp_prop_p;
5856 if (it->bidi_p)
5857 {
5858 bidi_pop_it (&it->bidi_it);
5859 /* Bidi-iterate until we get out of the portion of text, if any,
5860 covered by a `display' text property or by an overlay with
5861 `display' property. (We cannot just jump there, because the
5862 internal coherency of the bidi iterator state can not be
5863 preserved across such jumps.) We also must determine the
5864 paragraph base direction if the overlay we just processed is
5865 at the beginning of a new paragraph. */
5866 if (from_display_prop
5867 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5868 iterate_out_of_display_property (it);
5869
5870 eassert ((BUFFERP (it->object)
5871 && IT_CHARPOS (*it) == it->bidi_it.charpos
5872 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5873 || (STRINGP (it->object)
5874 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5875 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5876 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5877 }
5878 }
5879
5880
5881 \f
5882 /***********************************************************************
5883 Moving over lines
5884 ***********************************************************************/
5885
5886 /* Set IT's current position to the previous line start. */
5887
5888 static void
5889 back_to_previous_line_start (struct it *it)
5890 {
5891 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5892 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5893 }
5894
5895
5896 /* Move IT to the next line start.
5897
5898 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5899 we skipped over part of the text (as opposed to moving the iterator
5900 continuously over the text). Otherwise, don't change the value
5901 of *SKIPPED_P.
5902
5903 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5904 iterator on the newline, if it was found.
5905
5906 Newlines may come from buffer text, overlay strings, or strings
5907 displayed via the `display' property. That's the reason we can't
5908 simply use find_next_newline_no_quit.
5909
5910 Note that this function may not skip over invisible text that is so
5911 because of text properties and immediately follows a newline. If
5912 it would, function reseat_at_next_visible_line_start, when called
5913 from set_iterator_to_next, would effectively make invisible
5914 characters following a newline part of the wrong glyph row, which
5915 leads to wrong cursor motion. */
5916
5917 static int
5918 forward_to_next_line_start (struct it *it, int *skipped_p,
5919 struct bidi_it *bidi_it_prev)
5920 {
5921 ptrdiff_t old_selective;
5922 int newline_found_p, n;
5923 const int MAX_NEWLINE_DISTANCE = 500;
5924
5925 /* If already on a newline, just consume it to avoid unintended
5926 skipping over invisible text below. */
5927 if (it->what == IT_CHARACTER
5928 && it->c == '\n'
5929 && CHARPOS (it->position) == IT_CHARPOS (*it))
5930 {
5931 if (it->bidi_p && bidi_it_prev)
5932 *bidi_it_prev = it->bidi_it;
5933 set_iterator_to_next (it, 0);
5934 it->c = 0;
5935 return 1;
5936 }
5937
5938 /* Don't handle selective display in the following. It's (a)
5939 unnecessary because it's done by the caller, and (b) leads to an
5940 infinite recursion because next_element_from_ellipsis indirectly
5941 calls this function. */
5942 old_selective = it->selective;
5943 it->selective = 0;
5944
5945 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5946 from buffer text. */
5947 for (n = newline_found_p = 0;
5948 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5949 n += STRINGP (it->string) ? 0 : 1)
5950 {
5951 if (!get_next_display_element (it))
5952 return 0;
5953 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5954 if (newline_found_p && it->bidi_p && bidi_it_prev)
5955 *bidi_it_prev = it->bidi_it;
5956 set_iterator_to_next (it, 0);
5957 }
5958
5959 /* If we didn't find a newline near enough, see if we can use a
5960 short-cut. */
5961 if (!newline_found_p)
5962 {
5963 ptrdiff_t start = IT_CHARPOS (*it);
5964 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5965 Lisp_Object pos;
5966
5967 eassert (!STRINGP (it->string));
5968
5969 /* If there isn't any `display' property in sight, and no
5970 overlays, we can just use the position of the newline in
5971 buffer text. */
5972 if (it->stop_charpos >= limit
5973 || ((pos = Fnext_single_property_change (make_number (start),
5974 Qdisplay, Qnil,
5975 make_number (limit)),
5976 NILP (pos))
5977 && next_overlay_change (start) == ZV))
5978 {
5979 if (!it->bidi_p)
5980 {
5981 IT_CHARPOS (*it) = limit;
5982 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5983 }
5984 else
5985 {
5986 struct bidi_it bprev;
5987
5988 /* Help bidi.c avoid expensive searches for display
5989 properties and overlays, by telling it that there are
5990 none up to `limit'. */
5991 if (it->bidi_it.disp_pos < limit)
5992 {
5993 it->bidi_it.disp_pos = limit;
5994 it->bidi_it.disp_prop = 0;
5995 }
5996 do {
5997 bprev = it->bidi_it;
5998 bidi_move_to_visually_next (&it->bidi_it);
5999 } while (it->bidi_it.charpos != limit);
6000 IT_CHARPOS (*it) = limit;
6001 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6002 if (bidi_it_prev)
6003 *bidi_it_prev = bprev;
6004 }
6005 *skipped_p = newline_found_p = 1;
6006 }
6007 else
6008 {
6009 while (get_next_display_element (it)
6010 && !newline_found_p)
6011 {
6012 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6013 if (newline_found_p && it->bidi_p && bidi_it_prev)
6014 *bidi_it_prev = it->bidi_it;
6015 set_iterator_to_next (it, 0);
6016 }
6017 }
6018 }
6019
6020 it->selective = old_selective;
6021 return newline_found_p;
6022 }
6023
6024
6025 /* Set IT's current position to the previous visible line start. Skip
6026 invisible text that is so either due to text properties or due to
6027 selective display. Caution: this does not change IT->current_x and
6028 IT->hpos. */
6029
6030 static void
6031 back_to_previous_visible_line_start (struct it *it)
6032 {
6033 while (IT_CHARPOS (*it) > BEGV)
6034 {
6035 back_to_previous_line_start (it);
6036
6037 if (IT_CHARPOS (*it) <= BEGV)
6038 break;
6039
6040 /* If selective > 0, then lines indented more than its value are
6041 invisible. */
6042 if (it->selective > 0
6043 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6044 it->selective))
6045 continue;
6046
6047 /* Check the newline before point for invisibility. */
6048 {
6049 Lisp_Object prop;
6050 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6051 Qinvisible, it->window);
6052 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6053 continue;
6054 }
6055
6056 if (IT_CHARPOS (*it) <= BEGV)
6057 break;
6058
6059 {
6060 struct it it2;
6061 void *it2data = NULL;
6062 ptrdiff_t pos;
6063 ptrdiff_t beg, end;
6064 Lisp_Object val, overlay;
6065
6066 SAVE_IT (it2, *it, it2data);
6067
6068 /* If newline is part of a composition, continue from start of composition */
6069 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6070 && beg < IT_CHARPOS (*it))
6071 goto replaced;
6072
6073 /* If newline is replaced by a display property, find start of overlay
6074 or interval and continue search from that point. */
6075 pos = --IT_CHARPOS (it2);
6076 --IT_BYTEPOS (it2);
6077 it2.sp = 0;
6078 bidi_unshelve_cache (NULL, 0);
6079 it2.string_from_display_prop_p = 0;
6080 it2.from_disp_prop_p = 0;
6081 if (handle_display_prop (&it2) == HANDLED_RETURN
6082 && !NILP (val = get_char_property_and_overlay
6083 (make_number (pos), Qdisplay, Qnil, &overlay))
6084 && (OVERLAYP (overlay)
6085 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6086 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6087 {
6088 RESTORE_IT (it, it, it2data);
6089 goto replaced;
6090 }
6091
6092 /* Newline is not replaced by anything -- so we are done. */
6093 RESTORE_IT (it, it, it2data);
6094 break;
6095
6096 replaced:
6097 if (beg < BEGV)
6098 beg = BEGV;
6099 IT_CHARPOS (*it) = beg;
6100 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6101 }
6102 }
6103
6104 it->continuation_lines_width = 0;
6105
6106 eassert (IT_CHARPOS (*it) >= BEGV);
6107 eassert (IT_CHARPOS (*it) == BEGV
6108 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6109 CHECK_IT (it);
6110 }
6111
6112
6113 /* Reseat iterator IT at the previous visible line start. Skip
6114 invisible text that is so either due to text properties or due to
6115 selective display. At the end, update IT's overlay information,
6116 face information etc. */
6117
6118 void
6119 reseat_at_previous_visible_line_start (struct it *it)
6120 {
6121 back_to_previous_visible_line_start (it);
6122 reseat (it, it->current.pos, 1);
6123 CHECK_IT (it);
6124 }
6125
6126
6127 /* Reseat iterator IT on the next visible line start in the current
6128 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6129 preceding the line start. Skip over invisible text that is so
6130 because of selective display. Compute faces, overlays etc at the
6131 new position. Note that this function does not skip over text that
6132 is invisible because of text properties. */
6133
6134 static void
6135 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6136 {
6137 int newline_found_p, skipped_p = 0;
6138 struct bidi_it bidi_it_prev;
6139
6140 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6141
6142 /* Skip over lines that are invisible because they are indented
6143 more than the value of IT->selective. */
6144 if (it->selective > 0)
6145 while (IT_CHARPOS (*it) < ZV
6146 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6147 it->selective))
6148 {
6149 eassert (IT_BYTEPOS (*it) == BEGV
6150 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6151 newline_found_p =
6152 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6153 }
6154
6155 /* Position on the newline if that's what's requested. */
6156 if (on_newline_p && newline_found_p)
6157 {
6158 if (STRINGP (it->string))
6159 {
6160 if (IT_STRING_CHARPOS (*it) > 0)
6161 {
6162 if (!it->bidi_p)
6163 {
6164 --IT_STRING_CHARPOS (*it);
6165 --IT_STRING_BYTEPOS (*it);
6166 }
6167 else
6168 {
6169 /* We need to restore the bidi iterator to the state
6170 it had on the newline, and resync the IT's
6171 position with that. */
6172 it->bidi_it = bidi_it_prev;
6173 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6174 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6175 }
6176 }
6177 }
6178 else if (IT_CHARPOS (*it) > BEGV)
6179 {
6180 if (!it->bidi_p)
6181 {
6182 --IT_CHARPOS (*it);
6183 --IT_BYTEPOS (*it);
6184 }
6185 else
6186 {
6187 /* We need to restore the bidi iterator to the state it
6188 had on the newline and resync IT with that. */
6189 it->bidi_it = bidi_it_prev;
6190 IT_CHARPOS (*it) = it->bidi_it.charpos;
6191 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6192 }
6193 reseat (it, it->current.pos, 0);
6194 }
6195 }
6196 else if (skipped_p)
6197 reseat (it, it->current.pos, 0);
6198
6199 CHECK_IT (it);
6200 }
6201
6202
6203 \f
6204 /***********************************************************************
6205 Changing an iterator's position
6206 ***********************************************************************/
6207
6208 /* Change IT's current position to POS in current_buffer. If FORCE_P
6209 is non-zero, always check for text properties at the new position.
6210 Otherwise, text properties are only looked up if POS >=
6211 IT->check_charpos of a property. */
6212
6213 static void
6214 reseat (struct it *it, struct text_pos pos, int force_p)
6215 {
6216 ptrdiff_t original_pos = IT_CHARPOS (*it);
6217
6218 reseat_1 (it, pos, 0);
6219
6220 /* Determine where to check text properties. Avoid doing it
6221 where possible because text property lookup is very expensive. */
6222 if (force_p
6223 || CHARPOS (pos) > it->stop_charpos
6224 || CHARPOS (pos) < original_pos)
6225 {
6226 if (it->bidi_p)
6227 {
6228 /* For bidi iteration, we need to prime prev_stop and
6229 base_level_stop with our best estimations. */
6230 /* Implementation note: Of course, POS is not necessarily a
6231 stop position, so assigning prev_pos to it is a lie; we
6232 should have called compute_stop_backwards. However, if
6233 the current buffer does not include any R2L characters,
6234 that call would be a waste of cycles, because the
6235 iterator will never move back, and thus never cross this
6236 "fake" stop position. So we delay that backward search
6237 until the time we really need it, in next_element_from_buffer. */
6238 if (CHARPOS (pos) != it->prev_stop)
6239 it->prev_stop = CHARPOS (pos);
6240 if (CHARPOS (pos) < it->base_level_stop)
6241 it->base_level_stop = 0; /* meaning it's unknown */
6242 handle_stop (it);
6243 }
6244 else
6245 {
6246 handle_stop (it);
6247 it->prev_stop = it->base_level_stop = 0;
6248 }
6249
6250 }
6251
6252 CHECK_IT (it);
6253 }
6254
6255
6256 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6257 IT->stop_pos to POS, also. */
6258
6259 static void
6260 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6261 {
6262 /* Don't call this function when scanning a C string. */
6263 eassert (it->s == NULL);
6264
6265 /* POS must be a reasonable value. */
6266 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6267
6268 it->current.pos = it->position = pos;
6269 it->end_charpos = ZV;
6270 it->dpvec = NULL;
6271 it->current.dpvec_index = -1;
6272 it->current.overlay_string_index = -1;
6273 IT_STRING_CHARPOS (*it) = -1;
6274 IT_STRING_BYTEPOS (*it) = -1;
6275 it->string = Qnil;
6276 it->method = GET_FROM_BUFFER;
6277 it->object = it->w->buffer;
6278 it->area = TEXT_AREA;
6279 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6280 it->sp = 0;
6281 it->string_from_display_prop_p = 0;
6282 it->string_from_prefix_prop_p = 0;
6283
6284 it->from_disp_prop_p = 0;
6285 it->face_before_selective_p = 0;
6286 if (it->bidi_p)
6287 {
6288 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6289 &it->bidi_it);
6290 bidi_unshelve_cache (NULL, 0);
6291 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6292 it->bidi_it.string.s = NULL;
6293 it->bidi_it.string.lstring = Qnil;
6294 it->bidi_it.string.bufpos = 0;
6295 it->bidi_it.string.unibyte = 0;
6296 }
6297
6298 if (set_stop_p)
6299 {
6300 it->stop_charpos = CHARPOS (pos);
6301 it->base_level_stop = CHARPOS (pos);
6302 }
6303 }
6304
6305
6306 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6307 If S is non-null, it is a C string to iterate over. Otherwise,
6308 STRING gives a Lisp string to iterate over.
6309
6310 If PRECISION > 0, don't return more then PRECISION number of
6311 characters from the string.
6312
6313 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6314 characters have been returned. FIELD_WIDTH < 0 means an infinite
6315 field width.
6316
6317 MULTIBYTE = 0 means disable processing of multibyte characters,
6318 MULTIBYTE > 0 means enable it,
6319 MULTIBYTE < 0 means use IT->multibyte_p.
6320
6321 IT must be initialized via a prior call to init_iterator before
6322 calling this function. */
6323
6324 static void
6325 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6326 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6327 int multibyte)
6328 {
6329 /* No region in strings. */
6330 it->region_beg_charpos = it->region_end_charpos = -1;
6331
6332 /* No text property checks performed by default, but see below. */
6333 it->stop_charpos = -1;
6334
6335 /* Set iterator position and end position. */
6336 memset (&it->current, 0, sizeof it->current);
6337 it->current.overlay_string_index = -1;
6338 it->current.dpvec_index = -1;
6339 eassert (charpos >= 0);
6340
6341 /* If STRING is specified, use its multibyteness, otherwise use the
6342 setting of MULTIBYTE, if specified. */
6343 if (multibyte >= 0)
6344 it->multibyte_p = multibyte > 0;
6345
6346 /* Bidirectional reordering of strings is controlled by the default
6347 value of bidi-display-reordering. Don't try to reorder while
6348 loading loadup.el, as the necessary character property tables are
6349 not yet available. */
6350 it->bidi_p =
6351 NILP (Vpurify_flag)
6352 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6353
6354 if (s == NULL)
6355 {
6356 eassert (STRINGP (string));
6357 it->string = string;
6358 it->s = NULL;
6359 it->end_charpos = it->string_nchars = SCHARS (string);
6360 it->method = GET_FROM_STRING;
6361 it->current.string_pos = string_pos (charpos, string);
6362
6363 if (it->bidi_p)
6364 {
6365 it->bidi_it.string.lstring = string;
6366 it->bidi_it.string.s = NULL;
6367 it->bidi_it.string.schars = it->end_charpos;
6368 it->bidi_it.string.bufpos = 0;
6369 it->bidi_it.string.from_disp_str = 0;
6370 it->bidi_it.string.unibyte = !it->multibyte_p;
6371 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6372 FRAME_WINDOW_P (it->f), &it->bidi_it);
6373 }
6374 }
6375 else
6376 {
6377 it->s = (const unsigned char *) s;
6378 it->string = Qnil;
6379
6380 /* Note that we use IT->current.pos, not it->current.string_pos,
6381 for displaying C strings. */
6382 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6383 if (it->multibyte_p)
6384 {
6385 it->current.pos = c_string_pos (charpos, s, 1);
6386 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6387 }
6388 else
6389 {
6390 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6391 it->end_charpos = it->string_nchars = strlen (s);
6392 }
6393
6394 if (it->bidi_p)
6395 {
6396 it->bidi_it.string.lstring = Qnil;
6397 it->bidi_it.string.s = (const unsigned char *) s;
6398 it->bidi_it.string.schars = it->end_charpos;
6399 it->bidi_it.string.bufpos = 0;
6400 it->bidi_it.string.from_disp_str = 0;
6401 it->bidi_it.string.unibyte = !it->multibyte_p;
6402 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6403 &it->bidi_it);
6404 }
6405 it->method = GET_FROM_C_STRING;
6406 }
6407
6408 /* PRECISION > 0 means don't return more than PRECISION characters
6409 from the string. */
6410 if (precision > 0 && it->end_charpos - charpos > precision)
6411 {
6412 it->end_charpos = it->string_nchars = charpos + precision;
6413 if (it->bidi_p)
6414 it->bidi_it.string.schars = it->end_charpos;
6415 }
6416
6417 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6418 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6419 FIELD_WIDTH < 0 means infinite field width. This is useful for
6420 padding with `-' at the end of a mode line. */
6421 if (field_width < 0)
6422 field_width = INFINITY;
6423 /* Implementation note: We deliberately don't enlarge
6424 it->bidi_it.string.schars here to fit it->end_charpos, because
6425 the bidi iterator cannot produce characters out of thin air. */
6426 if (field_width > it->end_charpos - charpos)
6427 it->end_charpos = charpos + field_width;
6428
6429 /* Use the standard display table for displaying strings. */
6430 if (DISP_TABLE_P (Vstandard_display_table))
6431 it->dp = XCHAR_TABLE (Vstandard_display_table);
6432
6433 it->stop_charpos = charpos;
6434 it->prev_stop = charpos;
6435 it->base_level_stop = 0;
6436 if (it->bidi_p)
6437 {
6438 it->bidi_it.first_elt = 1;
6439 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6440 it->bidi_it.disp_pos = -1;
6441 }
6442 if (s == NULL && it->multibyte_p)
6443 {
6444 ptrdiff_t endpos = SCHARS (it->string);
6445 if (endpos > it->end_charpos)
6446 endpos = it->end_charpos;
6447 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6448 it->string);
6449 }
6450 CHECK_IT (it);
6451 }
6452
6453
6454 \f
6455 /***********************************************************************
6456 Iteration
6457 ***********************************************************************/
6458
6459 /* Map enum it_method value to corresponding next_element_from_* function. */
6460
6461 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6462 {
6463 next_element_from_buffer,
6464 next_element_from_display_vector,
6465 next_element_from_string,
6466 next_element_from_c_string,
6467 next_element_from_image,
6468 next_element_from_stretch
6469 };
6470
6471 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6472
6473
6474 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6475 (possibly with the following characters). */
6476
6477 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6478 ((IT)->cmp_it.id >= 0 \
6479 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6480 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6481 END_CHARPOS, (IT)->w, \
6482 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6483 (IT)->string)))
6484
6485
6486 /* Lookup the char-table Vglyphless_char_display for character C (-1
6487 if we want information for no-font case), and return the display
6488 method symbol. By side-effect, update it->what and
6489 it->glyphless_method. This function is called from
6490 get_next_display_element for each character element, and from
6491 x_produce_glyphs when no suitable font was found. */
6492
6493 Lisp_Object
6494 lookup_glyphless_char_display (int c, struct it *it)
6495 {
6496 Lisp_Object glyphless_method = Qnil;
6497
6498 if (CHAR_TABLE_P (Vglyphless_char_display)
6499 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6500 {
6501 if (c >= 0)
6502 {
6503 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6504 if (CONSP (glyphless_method))
6505 glyphless_method = FRAME_WINDOW_P (it->f)
6506 ? XCAR (glyphless_method)
6507 : XCDR (glyphless_method);
6508 }
6509 else
6510 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6511 }
6512
6513 retry:
6514 if (NILP (glyphless_method))
6515 {
6516 if (c >= 0)
6517 /* The default is to display the character by a proper font. */
6518 return Qnil;
6519 /* The default for the no-font case is to display an empty box. */
6520 glyphless_method = Qempty_box;
6521 }
6522 if (EQ (glyphless_method, Qzero_width))
6523 {
6524 if (c >= 0)
6525 return glyphless_method;
6526 /* This method can't be used for the no-font case. */
6527 glyphless_method = Qempty_box;
6528 }
6529 if (EQ (glyphless_method, Qthin_space))
6530 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6531 else if (EQ (glyphless_method, Qempty_box))
6532 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6533 else if (EQ (glyphless_method, Qhex_code))
6534 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6535 else if (STRINGP (glyphless_method))
6536 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6537 else
6538 {
6539 /* Invalid value. We use the default method. */
6540 glyphless_method = Qnil;
6541 goto retry;
6542 }
6543 it->what = IT_GLYPHLESS;
6544 return glyphless_method;
6545 }
6546
6547 /* Load IT's display element fields with information about the next
6548 display element from the current position of IT. Value is zero if
6549 end of buffer (or C string) is reached. */
6550
6551 static struct frame *last_escape_glyph_frame = NULL;
6552 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6553 static int last_escape_glyph_merged_face_id = 0;
6554
6555 struct frame *last_glyphless_glyph_frame = NULL;
6556 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6557 int last_glyphless_glyph_merged_face_id = 0;
6558
6559 static int
6560 get_next_display_element (struct it *it)
6561 {
6562 /* Non-zero means that we found a display element. Zero means that
6563 we hit the end of what we iterate over. Performance note: the
6564 function pointer `method' used here turns out to be faster than
6565 using a sequence of if-statements. */
6566 int success_p;
6567
6568 get_next:
6569 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6570
6571 if (it->what == IT_CHARACTER)
6572 {
6573 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6574 and only if (a) the resolved directionality of that character
6575 is R..." */
6576 /* FIXME: Do we need an exception for characters from display
6577 tables? */
6578 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6579 it->c = bidi_mirror_char (it->c);
6580 /* Map via display table or translate control characters.
6581 IT->c, IT->len etc. have been set to the next character by
6582 the function call above. If we have a display table, and it
6583 contains an entry for IT->c, translate it. Don't do this if
6584 IT->c itself comes from a display table, otherwise we could
6585 end up in an infinite recursion. (An alternative could be to
6586 count the recursion depth of this function and signal an
6587 error when a certain maximum depth is reached.) Is it worth
6588 it? */
6589 if (success_p && it->dpvec == NULL)
6590 {
6591 Lisp_Object dv;
6592 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6593 int nonascii_space_p = 0;
6594 int nonascii_hyphen_p = 0;
6595 int c = it->c; /* This is the character to display. */
6596
6597 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6598 {
6599 eassert (SINGLE_BYTE_CHAR_P (c));
6600 if (unibyte_display_via_language_environment)
6601 {
6602 c = DECODE_CHAR (unibyte, c);
6603 if (c < 0)
6604 c = BYTE8_TO_CHAR (it->c);
6605 }
6606 else
6607 c = BYTE8_TO_CHAR (it->c);
6608 }
6609
6610 if (it->dp
6611 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6612 VECTORP (dv)))
6613 {
6614 struct Lisp_Vector *v = XVECTOR (dv);
6615
6616 /* Return the first character from the display table
6617 entry, if not empty. If empty, don't display the
6618 current character. */
6619 if (v->header.size)
6620 {
6621 it->dpvec_char_len = it->len;
6622 it->dpvec = v->contents;
6623 it->dpend = v->contents + v->header.size;
6624 it->current.dpvec_index = 0;
6625 it->dpvec_face_id = -1;
6626 it->saved_face_id = it->face_id;
6627 it->method = GET_FROM_DISPLAY_VECTOR;
6628 it->ellipsis_p = 0;
6629 }
6630 else
6631 {
6632 set_iterator_to_next (it, 0);
6633 }
6634 goto get_next;
6635 }
6636
6637 if (! NILP (lookup_glyphless_char_display (c, it)))
6638 {
6639 if (it->what == IT_GLYPHLESS)
6640 goto done;
6641 /* Don't display this character. */
6642 set_iterator_to_next (it, 0);
6643 goto get_next;
6644 }
6645
6646 /* If `nobreak-char-display' is non-nil, we display
6647 non-ASCII spaces and hyphens specially. */
6648 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6649 {
6650 if (c == 0xA0)
6651 nonascii_space_p = 1;
6652 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6653 nonascii_hyphen_p = 1;
6654 }
6655
6656 /* Translate control characters into `\003' or `^C' form.
6657 Control characters coming from a display table entry are
6658 currently not translated because we use IT->dpvec to hold
6659 the translation. This could easily be changed but I
6660 don't believe that it is worth doing.
6661
6662 The characters handled by `nobreak-char-display' must be
6663 translated too.
6664
6665 Non-printable characters and raw-byte characters are also
6666 translated to octal form. */
6667 if (((c < ' ' || c == 127) /* ASCII control chars */
6668 ? (it->area != TEXT_AREA
6669 /* In mode line, treat \n, \t like other crl chars. */
6670 || (c != '\t'
6671 && it->glyph_row
6672 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6673 || (c != '\n' && c != '\t'))
6674 : (nonascii_space_p
6675 || nonascii_hyphen_p
6676 || CHAR_BYTE8_P (c)
6677 || ! CHAR_PRINTABLE_P (c))))
6678 {
6679 /* C is a control character, non-ASCII space/hyphen,
6680 raw-byte, or a non-printable character which must be
6681 displayed either as '\003' or as `^C' where the '\\'
6682 and '^' can be defined in the display table. Fill
6683 IT->ctl_chars with glyphs for what we have to
6684 display. Then, set IT->dpvec to these glyphs. */
6685 Lisp_Object gc;
6686 int ctl_len;
6687 int face_id;
6688 int lface_id = 0;
6689 int escape_glyph;
6690
6691 /* Handle control characters with ^. */
6692
6693 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6694 {
6695 int g;
6696
6697 g = '^'; /* default glyph for Control */
6698 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6699 if (it->dp
6700 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6701 {
6702 g = GLYPH_CODE_CHAR (gc);
6703 lface_id = GLYPH_CODE_FACE (gc);
6704 }
6705 if (lface_id)
6706 {
6707 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6708 }
6709 else if (it->f == last_escape_glyph_frame
6710 && it->face_id == last_escape_glyph_face_id)
6711 {
6712 face_id = last_escape_glyph_merged_face_id;
6713 }
6714 else
6715 {
6716 /* Merge the escape-glyph face into the current face. */
6717 face_id = merge_faces (it->f, Qescape_glyph, 0,
6718 it->face_id);
6719 last_escape_glyph_frame = it->f;
6720 last_escape_glyph_face_id = it->face_id;
6721 last_escape_glyph_merged_face_id = face_id;
6722 }
6723
6724 XSETINT (it->ctl_chars[0], g);
6725 XSETINT (it->ctl_chars[1], c ^ 0100);
6726 ctl_len = 2;
6727 goto display_control;
6728 }
6729
6730 /* Handle non-ascii space in the mode where it only gets
6731 highlighting. */
6732
6733 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6734 {
6735 /* Merge `nobreak-space' into the current face. */
6736 face_id = merge_faces (it->f, Qnobreak_space, 0,
6737 it->face_id);
6738 XSETINT (it->ctl_chars[0], ' ');
6739 ctl_len = 1;
6740 goto display_control;
6741 }
6742
6743 /* Handle sequences that start with the "escape glyph". */
6744
6745 /* the default escape glyph is \. */
6746 escape_glyph = '\\';
6747
6748 if (it->dp
6749 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6750 {
6751 escape_glyph = GLYPH_CODE_CHAR (gc);
6752 lface_id = GLYPH_CODE_FACE (gc);
6753 }
6754 if (lface_id)
6755 {
6756 /* The display table specified a face.
6757 Merge it into face_id and also into escape_glyph. */
6758 face_id = merge_faces (it->f, Qt, lface_id,
6759 it->face_id);
6760 }
6761 else if (it->f == last_escape_glyph_frame
6762 && it->face_id == last_escape_glyph_face_id)
6763 {
6764 face_id = last_escape_glyph_merged_face_id;
6765 }
6766 else
6767 {
6768 /* Merge the escape-glyph face into the current face. */
6769 face_id = merge_faces (it->f, Qescape_glyph, 0,
6770 it->face_id);
6771 last_escape_glyph_frame = it->f;
6772 last_escape_glyph_face_id = it->face_id;
6773 last_escape_glyph_merged_face_id = face_id;
6774 }
6775
6776 /* Draw non-ASCII hyphen with just highlighting: */
6777
6778 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6779 {
6780 XSETINT (it->ctl_chars[0], '-');
6781 ctl_len = 1;
6782 goto display_control;
6783 }
6784
6785 /* Draw non-ASCII space/hyphen with escape glyph: */
6786
6787 if (nonascii_space_p || nonascii_hyphen_p)
6788 {
6789 XSETINT (it->ctl_chars[0], escape_glyph);
6790 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6791 ctl_len = 2;
6792 goto display_control;
6793 }
6794
6795 {
6796 char str[10];
6797 int len, i;
6798
6799 if (CHAR_BYTE8_P (c))
6800 /* Display \200 instead of \17777600. */
6801 c = CHAR_TO_BYTE8 (c);
6802 len = sprintf (str, "%03o", c);
6803
6804 XSETINT (it->ctl_chars[0], escape_glyph);
6805 for (i = 0; i < len; i++)
6806 XSETINT (it->ctl_chars[i + 1], str[i]);
6807 ctl_len = len + 1;
6808 }
6809
6810 display_control:
6811 /* Set up IT->dpvec and return first character from it. */
6812 it->dpvec_char_len = it->len;
6813 it->dpvec = it->ctl_chars;
6814 it->dpend = it->dpvec + ctl_len;
6815 it->current.dpvec_index = 0;
6816 it->dpvec_face_id = face_id;
6817 it->saved_face_id = it->face_id;
6818 it->method = GET_FROM_DISPLAY_VECTOR;
6819 it->ellipsis_p = 0;
6820 goto get_next;
6821 }
6822 it->char_to_display = c;
6823 }
6824 else if (success_p)
6825 {
6826 it->char_to_display = it->c;
6827 }
6828 }
6829
6830 /* Adjust face id for a multibyte character. There are no multibyte
6831 character in unibyte text. */
6832 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6833 && it->multibyte_p
6834 && success_p
6835 && FRAME_WINDOW_P (it->f))
6836 {
6837 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6838
6839 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6840 {
6841 /* Automatic composition with glyph-string. */
6842 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6843
6844 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6845 }
6846 else
6847 {
6848 ptrdiff_t pos = (it->s ? -1
6849 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6850 : IT_CHARPOS (*it));
6851 int c;
6852
6853 if (it->what == IT_CHARACTER)
6854 c = it->char_to_display;
6855 else
6856 {
6857 struct composition *cmp = composition_table[it->cmp_it.id];
6858 int i;
6859
6860 c = ' ';
6861 for (i = 0; i < cmp->glyph_len; i++)
6862 /* TAB in a composition means display glyphs with
6863 padding space on the left or right. */
6864 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6865 break;
6866 }
6867 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6868 }
6869 }
6870
6871 done:
6872 /* Is this character the last one of a run of characters with
6873 box? If yes, set IT->end_of_box_run_p to 1. */
6874 if (it->face_box_p
6875 && it->s == NULL)
6876 {
6877 if (it->method == GET_FROM_STRING && it->sp)
6878 {
6879 int face_id = underlying_face_id (it);
6880 struct face *face = FACE_FROM_ID (it->f, face_id);
6881
6882 if (face)
6883 {
6884 if (face->box == FACE_NO_BOX)
6885 {
6886 /* If the box comes from face properties in a
6887 display string, check faces in that string. */
6888 int string_face_id = face_after_it_pos (it);
6889 it->end_of_box_run_p
6890 = (FACE_FROM_ID (it->f, string_face_id)->box
6891 == FACE_NO_BOX);
6892 }
6893 /* Otherwise, the box comes from the underlying face.
6894 If this is the last string character displayed, check
6895 the next buffer location. */
6896 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6897 && (it->current.overlay_string_index
6898 == it->n_overlay_strings - 1))
6899 {
6900 ptrdiff_t ignore;
6901 int next_face_id;
6902 struct text_pos pos = it->current.pos;
6903 INC_TEXT_POS (pos, it->multibyte_p);
6904
6905 next_face_id = face_at_buffer_position
6906 (it->w, CHARPOS (pos), it->region_beg_charpos,
6907 it->region_end_charpos, &ignore,
6908 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6909 -1);
6910 it->end_of_box_run_p
6911 = (FACE_FROM_ID (it->f, next_face_id)->box
6912 == FACE_NO_BOX);
6913 }
6914 }
6915 }
6916 else
6917 {
6918 int face_id = face_after_it_pos (it);
6919 it->end_of_box_run_p
6920 = (face_id != it->face_id
6921 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6922 }
6923 }
6924 /* If we reached the end of the object we've been iterating (e.g., a
6925 display string or an overlay string), and there's something on
6926 IT->stack, proceed with what's on the stack. It doesn't make
6927 sense to return zero if there's unprocessed stuff on the stack,
6928 because otherwise that stuff will never be displayed. */
6929 if (!success_p && it->sp > 0)
6930 {
6931 set_iterator_to_next (it, 0);
6932 success_p = get_next_display_element (it);
6933 }
6934
6935 /* Value is 0 if end of buffer or string reached. */
6936 return success_p;
6937 }
6938
6939
6940 /* Move IT to the next display element.
6941
6942 RESEAT_P non-zero means if called on a newline in buffer text,
6943 skip to the next visible line start.
6944
6945 Functions get_next_display_element and set_iterator_to_next are
6946 separate because I find this arrangement easier to handle than a
6947 get_next_display_element function that also increments IT's
6948 position. The way it is we can first look at an iterator's current
6949 display element, decide whether it fits on a line, and if it does,
6950 increment the iterator position. The other way around we probably
6951 would either need a flag indicating whether the iterator has to be
6952 incremented the next time, or we would have to implement a
6953 decrement position function which would not be easy to write. */
6954
6955 void
6956 set_iterator_to_next (struct it *it, int reseat_p)
6957 {
6958 /* Reset flags indicating start and end of a sequence of characters
6959 with box. Reset them at the start of this function because
6960 moving the iterator to a new position might set them. */
6961 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6962
6963 switch (it->method)
6964 {
6965 case GET_FROM_BUFFER:
6966 /* The current display element of IT is a character from
6967 current_buffer. Advance in the buffer, and maybe skip over
6968 invisible lines that are so because of selective display. */
6969 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6970 reseat_at_next_visible_line_start (it, 0);
6971 else if (it->cmp_it.id >= 0)
6972 {
6973 /* We are currently getting glyphs from a composition. */
6974 int i;
6975
6976 if (! it->bidi_p)
6977 {
6978 IT_CHARPOS (*it) += it->cmp_it.nchars;
6979 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6980 if (it->cmp_it.to < it->cmp_it.nglyphs)
6981 {
6982 it->cmp_it.from = it->cmp_it.to;
6983 }
6984 else
6985 {
6986 it->cmp_it.id = -1;
6987 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6988 IT_BYTEPOS (*it),
6989 it->end_charpos, Qnil);
6990 }
6991 }
6992 else if (! it->cmp_it.reversed_p)
6993 {
6994 /* Composition created while scanning forward. */
6995 /* Update IT's char/byte positions to point to the first
6996 character of the next grapheme cluster, or to the
6997 character visually after the current composition. */
6998 for (i = 0; i < it->cmp_it.nchars; i++)
6999 bidi_move_to_visually_next (&it->bidi_it);
7000 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7001 IT_CHARPOS (*it) = it->bidi_it.charpos;
7002
7003 if (it->cmp_it.to < it->cmp_it.nglyphs)
7004 {
7005 /* Proceed to the next grapheme cluster. */
7006 it->cmp_it.from = it->cmp_it.to;
7007 }
7008 else
7009 {
7010 /* No more grapheme clusters in this composition.
7011 Find the next stop position. */
7012 ptrdiff_t stop = it->end_charpos;
7013 if (it->bidi_it.scan_dir < 0)
7014 /* Now we are scanning backward and don't know
7015 where to stop. */
7016 stop = -1;
7017 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7018 IT_BYTEPOS (*it), stop, Qnil);
7019 }
7020 }
7021 else
7022 {
7023 /* Composition created while scanning backward. */
7024 /* Update IT's char/byte positions to point to the last
7025 character of the previous grapheme cluster, or the
7026 character visually after the current composition. */
7027 for (i = 0; i < it->cmp_it.nchars; i++)
7028 bidi_move_to_visually_next (&it->bidi_it);
7029 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7030 IT_CHARPOS (*it) = it->bidi_it.charpos;
7031 if (it->cmp_it.from > 0)
7032 {
7033 /* Proceed to the previous grapheme cluster. */
7034 it->cmp_it.to = it->cmp_it.from;
7035 }
7036 else
7037 {
7038 /* No more grapheme clusters in this composition.
7039 Find the next stop position. */
7040 ptrdiff_t stop = it->end_charpos;
7041 if (it->bidi_it.scan_dir < 0)
7042 /* Now we are scanning backward and don't know
7043 where to stop. */
7044 stop = -1;
7045 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7046 IT_BYTEPOS (*it), stop, Qnil);
7047 }
7048 }
7049 }
7050 else
7051 {
7052 eassert (it->len != 0);
7053
7054 if (!it->bidi_p)
7055 {
7056 IT_BYTEPOS (*it) += it->len;
7057 IT_CHARPOS (*it) += 1;
7058 }
7059 else
7060 {
7061 int prev_scan_dir = it->bidi_it.scan_dir;
7062 /* If this is a new paragraph, determine its base
7063 direction (a.k.a. its base embedding level). */
7064 if (it->bidi_it.new_paragraph)
7065 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7066 bidi_move_to_visually_next (&it->bidi_it);
7067 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7068 IT_CHARPOS (*it) = it->bidi_it.charpos;
7069 if (prev_scan_dir != it->bidi_it.scan_dir)
7070 {
7071 /* As the scan direction was changed, we must
7072 re-compute the stop position for composition. */
7073 ptrdiff_t stop = it->end_charpos;
7074 if (it->bidi_it.scan_dir < 0)
7075 stop = -1;
7076 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7077 IT_BYTEPOS (*it), stop, Qnil);
7078 }
7079 }
7080 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7081 }
7082 break;
7083
7084 case GET_FROM_C_STRING:
7085 /* Current display element of IT is from a C string. */
7086 if (!it->bidi_p
7087 /* If the string position is beyond string's end, it means
7088 next_element_from_c_string is padding the string with
7089 blanks, in which case we bypass the bidi iterator,
7090 because it cannot deal with such virtual characters. */
7091 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7092 {
7093 IT_BYTEPOS (*it) += it->len;
7094 IT_CHARPOS (*it) += 1;
7095 }
7096 else
7097 {
7098 bidi_move_to_visually_next (&it->bidi_it);
7099 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7100 IT_CHARPOS (*it) = it->bidi_it.charpos;
7101 }
7102 break;
7103
7104 case GET_FROM_DISPLAY_VECTOR:
7105 /* Current display element of IT is from a display table entry.
7106 Advance in the display table definition. Reset it to null if
7107 end reached, and continue with characters from buffers/
7108 strings. */
7109 ++it->current.dpvec_index;
7110
7111 /* Restore face of the iterator to what they were before the
7112 display vector entry (these entries may contain faces). */
7113 it->face_id = it->saved_face_id;
7114
7115 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7116 {
7117 int recheck_faces = it->ellipsis_p;
7118
7119 if (it->s)
7120 it->method = GET_FROM_C_STRING;
7121 else if (STRINGP (it->string))
7122 it->method = GET_FROM_STRING;
7123 else
7124 {
7125 it->method = GET_FROM_BUFFER;
7126 it->object = it->w->buffer;
7127 }
7128
7129 it->dpvec = NULL;
7130 it->current.dpvec_index = -1;
7131
7132 /* Skip over characters which were displayed via IT->dpvec. */
7133 if (it->dpvec_char_len < 0)
7134 reseat_at_next_visible_line_start (it, 1);
7135 else if (it->dpvec_char_len > 0)
7136 {
7137 if (it->method == GET_FROM_STRING
7138 && it->n_overlay_strings > 0)
7139 it->ignore_overlay_strings_at_pos_p = 1;
7140 it->len = it->dpvec_char_len;
7141 set_iterator_to_next (it, reseat_p);
7142 }
7143
7144 /* Maybe recheck faces after display vector */
7145 if (recheck_faces)
7146 it->stop_charpos = IT_CHARPOS (*it);
7147 }
7148 break;
7149
7150 case GET_FROM_STRING:
7151 /* Current display element is a character from a Lisp string. */
7152 eassert (it->s == NULL && STRINGP (it->string));
7153 /* Don't advance past string end. These conditions are true
7154 when set_iterator_to_next is called at the end of
7155 get_next_display_element, in which case the Lisp string is
7156 already exhausted, and all we want is pop the iterator
7157 stack. */
7158 if (it->current.overlay_string_index >= 0)
7159 {
7160 /* This is an overlay string, so there's no padding with
7161 spaces, and the number of characters in the string is
7162 where the string ends. */
7163 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7164 goto consider_string_end;
7165 }
7166 else
7167 {
7168 /* Not an overlay string. There could be padding, so test
7169 against it->end_charpos . */
7170 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7171 goto consider_string_end;
7172 }
7173 if (it->cmp_it.id >= 0)
7174 {
7175 int i;
7176
7177 if (! it->bidi_p)
7178 {
7179 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7180 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7181 if (it->cmp_it.to < it->cmp_it.nglyphs)
7182 it->cmp_it.from = it->cmp_it.to;
7183 else
7184 {
7185 it->cmp_it.id = -1;
7186 composition_compute_stop_pos (&it->cmp_it,
7187 IT_STRING_CHARPOS (*it),
7188 IT_STRING_BYTEPOS (*it),
7189 it->end_charpos, it->string);
7190 }
7191 }
7192 else if (! it->cmp_it.reversed_p)
7193 {
7194 for (i = 0; i < it->cmp_it.nchars; i++)
7195 bidi_move_to_visually_next (&it->bidi_it);
7196 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7197 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7198
7199 if (it->cmp_it.to < it->cmp_it.nglyphs)
7200 it->cmp_it.from = it->cmp_it.to;
7201 else
7202 {
7203 ptrdiff_t stop = it->end_charpos;
7204 if (it->bidi_it.scan_dir < 0)
7205 stop = -1;
7206 composition_compute_stop_pos (&it->cmp_it,
7207 IT_STRING_CHARPOS (*it),
7208 IT_STRING_BYTEPOS (*it), stop,
7209 it->string);
7210 }
7211 }
7212 else
7213 {
7214 for (i = 0; i < it->cmp_it.nchars; i++)
7215 bidi_move_to_visually_next (&it->bidi_it);
7216 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7217 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7218 if (it->cmp_it.from > 0)
7219 it->cmp_it.to = it->cmp_it.from;
7220 else
7221 {
7222 ptrdiff_t stop = it->end_charpos;
7223 if (it->bidi_it.scan_dir < 0)
7224 stop = -1;
7225 composition_compute_stop_pos (&it->cmp_it,
7226 IT_STRING_CHARPOS (*it),
7227 IT_STRING_BYTEPOS (*it), stop,
7228 it->string);
7229 }
7230 }
7231 }
7232 else
7233 {
7234 if (!it->bidi_p
7235 /* If the string position is beyond string's end, it
7236 means next_element_from_string is padding the string
7237 with blanks, in which case we bypass the bidi
7238 iterator, because it cannot deal with such virtual
7239 characters. */
7240 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7241 {
7242 IT_STRING_BYTEPOS (*it) += it->len;
7243 IT_STRING_CHARPOS (*it) += 1;
7244 }
7245 else
7246 {
7247 int prev_scan_dir = it->bidi_it.scan_dir;
7248
7249 bidi_move_to_visually_next (&it->bidi_it);
7250 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7251 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7252 if (prev_scan_dir != it->bidi_it.scan_dir)
7253 {
7254 ptrdiff_t stop = it->end_charpos;
7255
7256 if (it->bidi_it.scan_dir < 0)
7257 stop = -1;
7258 composition_compute_stop_pos (&it->cmp_it,
7259 IT_STRING_CHARPOS (*it),
7260 IT_STRING_BYTEPOS (*it), stop,
7261 it->string);
7262 }
7263 }
7264 }
7265
7266 consider_string_end:
7267
7268 if (it->current.overlay_string_index >= 0)
7269 {
7270 /* IT->string is an overlay string. Advance to the
7271 next, if there is one. */
7272 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7273 {
7274 it->ellipsis_p = 0;
7275 next_overlay_string (it);
7276 if (it->ellipsis_p)
7277 setup_for_ellipsis (it, 0);
7278 }
7279 }
7280 else
7281 {
7282 /* IT->string is not an overlay string. If we reached
7283 its end, and there is something on IT->stack, proceed
7284 with what is on the stack. This can be either another
7285 string, this time an overlay string, or a buffer. */
7286 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7287 && it->sp > 0)
7288 {
7289 pop_it (it);
7290 if (it->method == GET_FROM_STRING)
7291 goto consider_string_end;
7292 }
7293 }
7294 break;
7295
7296 case GET_FROM_IMAGE:
7297 case GET_FROM_STRETCH:
7298 /* The position etc with which we have to proceed are on
7299 the stack. The position may be at the end of a string,
7300 if the `display' property takes up the whole string. */
7301 eassert (it->sp > 0);
7302 pop_it (it);
7303 if (it->method == GET_FROM_STRING)
7304 goto consider_string_end;
7305 break;
7306
7307 default:
7308 /* There are no other methods defined, so this should be a bug. */
7309 abort ();
7310 }
7311
7312 eassert (it->method != GET_FROM_STRING
7313 || (STRINGP (it->string)
7314 && IT_STRING_CHARPOS (*it) >= 0));
7315 }
7316
7317 /* Load IT's display element fields with information about the next
7318 display element which comes from a display table entry or from the
7319 result of translating a control character to one of the forms `^C'
7320 or `\003'.
7321
7322 IT->dpvec holds the glyphs to return as characters.
7323 IT->saved_face_id holds the face id before the display vector--it
7324 is restored into IT->face_id in set_iterator_to_next. */
7325
7326 static int
7327 next_element_from_display_vector (struct it *it)
7328 {
7329 Lisp_Object gc;
7330
7331 /* Precondition. */
7332 eassert (it->dpvec && it->current.dpvec_index >= 0);
7333
7334 it->face_id = it->saved_face_id;
7335
7336 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7337 That seemed totally bogus - so I changed it... */
7338 gc = it->dpvec[it->current.dpvec_index];
7339
7340 if (GLYPH_CODE_P (gc))
7341 {
7342 it->c = GLYPH_CODE_CHAR (gc);
7343 it->len = CHAR_BYTES (it->c);
7344
7345 /* The entry may contain a face id to use. Such a face id is
7346 the id of a Lisp face, not a realized face. A face id of
7347 zero means no face is specified. */
7348 if (it->dpvec_face_id >= 0)
7349 it->face_id = it->dpvec_face_id;
7350 else
7351 {
7352 int lface_id = GLYPH_CODE_FACE (gc);
7353 if (lface_id > 0)
7354 it->face_id = merge_faces (it->f, Qt, lface_id,
7355 it->saved_face_id);
7356 }
7357 }
7358 else
7359 /* Display table entry is invalid. Return a space. */
7360 it->c = ' ', it->len = 1;
7361
7362 /* Don't change position and object of the iterator here. They are
7363 still the values of the character that had this display table
7364 entry or was translated, and that's what we want. */
7365 it->what = IT_CHARACTER;
7366 return 1;
7367 }
7368
7369 /* Get the first element of string/buffer in the visual order, after
7370 being reseated to a new position in a string or a buffer. */
7371 static void
7372 get_visually_first_element (struct it *it)
7373 {
7374 int string_p = STRINGP (it->string) || it->s;
7375 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7376 ptrdiff_t bob = (string_p ? 0 : BEGV);
7377
7378 if (STRINGP (it->string))
7379 {
7380 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7381 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7382 }
7383 else
7384 {
7385 it->bidi_it.charpos = IT_CHARPOS (*it);
7386 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7387 }
7388
7389 if (it->bidi_it.charpos == eob)
7390 {
7391 /* Nothing to do, but reset the FIRST_ELT flag, like
7392 bidi_paragraph_init does, because we are not going to
7393 call it. */
7394 it->bidi_it.first_elt = 0;
7395 }
7396 else if (it->bidi_it.charpos == bob
7397 || (!string_p
7398 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7399 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7400 {
7401 /* If we are at the beginning of a line/string, we can produce
7402 the next element right away. */
7403 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7404 bidi_move_to_visually_next (&it->bidi_it);
7405 }
7406 else
7407 {
7408 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7409
7410 /* We need to prime the bidi iterator starting at the line's or
7411 string's beginning, before we will be able to produce the
7412 next element. */
7413 if (string_p)
7414 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7415 else
7416 {
7417 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7418 -1);
7419 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7420 }
7421 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7422 do
7423 {
7424 /* Now return to buffer/string position where we were asked
7425 to get the next display element, and produce that. */
7426 bidi_move_to_visually_next (&it->bidi_it);
7427 }
7428 while (it->bidi_it.bytepos != orig_bytepos
7429 && it->bidi_it.charpos < eob);
7430 }
7431
7432 /* Adjust IT's position information to where we ended up. */
7433 if (STRINGP (it->string))
7434 {
7435 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7436 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7437 }
7438 else
7439 {
7440 IT_CHARPOS (*it) = it->bidi_it.charpos;
7441 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7442 }
7443
7444 if (STRINGP (it->string) || !it->s)
7445 {
7446 ptrdiff_t stop, charpos, bytepos;
7447
7448 if (STRINGP (it->string))
7449 {
7450 eassert (!it->s);
7451 stop = SCHARS (it->string);
7452 if (stop > it->end_charpos)
7453 stop = it->end_charpos;
7454 charpos = IT_STRING_CHARPOS (*it);
7455 bytepos = IT_STRING_BYTEPOS (*it);
7456 }
7457 else
7458 {
7459 stop = it->end_charpos;
7460 charpos = IT_CHARPOS (*it);
7461 bytepos = IT_BYTEPOS (*it);
7462 }
7463 if (it->bidi_it.scan_dir < 0)
7464 stop = -1;
7465 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7466 it->string);
7467 }
7468 }
7469
7470 /* Load IT with the next display element from Lisp string IT->string.
7471 IT->current.string_pos is the current position within the string.
7472 If IT->current.overlay_string_index >= 0, the Lisp string is an
7473 overlay string. */
7474
7475 static int
7476 next_element_from_string (struct it *it)
7477 {
7478 struct text_pos position;
7479
7480 eassert (STRINGP (it->string));
7481 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7482 eassert (IT_STRING_CHARPOS (*it) >= 0);
7483 position = it->current.string_pos;
7484
7485 /* With bidi reordering, the character to display might not be the
7486 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7487 that we were reseat()ed to a new string, whose paragraph
7488 direction is not known. */
7489 if (it->bidi_p && it->bidi_it.first_elt)
7490 {
7491 get_visually_first_element (it);
7492 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7493 }
7494
7495 /* Time to check for invisible text? */
7496 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7497 {
7498 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7499 {
7500 if (!(!it->bidi_p
7501 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7502 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7503 {
7504 /* With bidi non-linear iteration, we could find
7505 ourselves far beyond the last computed stop_charpos,
7506 with several other stop positions in between that we
7507 missed. Scan them all now, in buffer's logical
7508 order, until we find and handle the last stop_charpos
7509 that precedes our current position. */
7510 handle_stop_backwards (it, it->stop_charpos);
7511 return GET_NEXT_DISPLAY_ELEMENT (it);
7512 }
7513 else
7514 {
7515 if (it->bidi_p)
7516 {
7517 /* Take note of the stop position we just moved
7518 across, for when we will move back across it. */
7519 it->prev_stop = it->stop_charpos;
7520 /* If we are at base paragraph embedding level, take
7521 note of the last stop position seen at this
7522 level. */
7523 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7524 it->base_level_stop = it->stop_charpos;
7525 }
7526 handle_stop (it);
7527
7528 /* Since a handler may have changed IT->method, we must
7529 recurse here. */
7530 return GET_NEXT_DISPLAY_ELEMENT (it);
7531 }
7532 }
7533 else if (it->bidi_p
7534 /* If we are before prev_stop, we may have overstepped
7535 on our way backwards a stop_pos, and if so, we need
7536 to handle that stop_pos. */
7537 && IT_STRING_CHARPOS (*it) < it->prev_stop
7538 /* We can sometimes back up for reasons that have nothing
7539 to do with bidi reordering. E.g., compositions. The
7540 code below is only needed when we are above the base
7541 embedding level, so test for that explicitly. */
7542 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7543 {
7544 /* If we lost track of base_level_stop, we have no better
7545 place for handle_stop_backwards to start from than string
7546 beginning. This happens, e.g., when we were reseated to
7547 the previous screenful of text by vertical-motion. */
7548 if (it->base_level_stop <= 0
7549 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7550 it->base_level_stop = 0;
7551 handle_stop_backwards (it, it->base_level_stop);
7552 return GET_NEXT_DISPLAY_ELEMENT (it);
7553 }
7554 }
7555
7556 if (it->current.overlay_string_index >= 0)
7557 {
7558 /* Get the next character from an overlay string. In overlay
7559 strings, there is no field width or padding with spaces to
7560 do. */
7561 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7562 {
7563 it->what = IT_EOB;
7564 return 0;
7565 }
7566 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7567 IT_STRING_BYTEPOS (*it),
7568 it->bidi_it.scan_dir < 0
7569 ? -1
7570 : SCHARS (it->string))
7571 && next_element_from_composition (it))
7572 {
7573 return 1;
7574 }
7575 else if (STRING_MULTIBYTE (it->string))
7576 {
7577 const unsigned char *s = (SDATA (it->string)
7578 + IT_STRING_BYTEPOS (*it));
7579 it->c = string_char_and_length (s, &it->len);
7580 }
7581 else
7582 {
7583 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7584 it->len = 1;
7585 }
7586 }
7587 else
7588 {
7589 /* Get the next character from a Lisp string that is not an
7590 overlay string. Such strings come from the mode line, for
7591 example. We may have to pad with spaces, or truncate the
7592 string. See also next_element_from_c_string. */
7593 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7594 {
7595 it->what = IT_EOB;
7596 return 0;
7597 }
7598 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7599 {
7600 /* Pad with spaces. */
7601 it->c = ' ', it->len = 1;
7602 CHARPOS (position) = BYTEPOS (position) = -1;
7603 }
7604 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7605 IT_STRING_BYTEPOS (*it),
7606 it->bidi_it.scan_dir < 0
7607 ? -1
7608 : it->string_nchars)
7609 && next_element_from_composition (it))
7610 {
7611 return 1;
7612 }
7613 else if (STRING_MULTIBYTE (it->string))
7614 {
7615 const unsigned char *s = (SDATA (it->string)
7616 + IT_STRING_BYTEPOS (*it));
7617 it->c = string_char_and_length (s, &it->len);
7618 }
7619 else
7620 {
7621 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7622 it->len = 1;
7623 }
7624 }
7625
7626 /* Record what we have and where it came from. */
7627 it->what = IT_CHARACTER;
7628 it->object = it->string;
7629 it->position = position;
7630 return 1;
7631 }
7632
7633
7634 /* Load IT with next display element from C string IT->s.
7635 IT->string_nchars is the maximum number of characters to return
7636 from the string. IT->end_charpos may be greater than
7637 IT->string_nchars when this function is called, in which case we
7638 may have to return padding spaces. Value is zero if end of string
7639 reached, including padding spaces. */
7640
7641 static int
7642 next_element_from_c_string (struct it *it)
7643 {
7644 int success_p = 1;
7645
7646 eassert (it->s);
7647 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7648 it->what = IT_CHARACTER;
7649 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7650 it->object = Qnil;
7651
7652 /* With bidi reordering, the character to display might not be the
7653 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7654 we were reseated to a new string, whose paragraph direction is
7655 not known. */
7656 if (it->bidi_p && it->bidi_it.first_elt)
7657 get_visually_first_element (it);
7658
7659 /* IT's position can be greater than IT->string_nchars in case a
7660 field width or precision has been specified when the iterator was
7661 initialized. */
7662 if (IT_CHARPOS (*it) >= it->end_charpos)
7663 {
7664 /* End of the game. */
7665 it->what = IT_EOB;
7666 success_p = 0;
7667 }
7668 else if (IT_CHARPOS (*it) >= it->string_nchars)
7669 {
7670 /* Pad with spaces. */
7671 it->c = ' ', it->len = 1;
7672 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7673 }
7674 else if (it->multibyte_p)
7675 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7676 else
7677 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7678
7679 return success_p;
7680 }
7681
7682
7683 /* Set up IT to return characters from an ellipsis, if appropriate.
7684 The definition of the ellipsis glyphs may come from a display table
7685 entry. This function fills IT with the first glyph from the
7686 ellipsis if an ellipsis is to be displayed. */
7687
7688 static int
7689 next_element_from_ellipsis (struct it *it)
7690 {
7691 if (it->selective_display_ellipsis_p)
7692 setup_for_ellipsis (it, it->len);
7693 else
7694 {
7695 /* The face at the current position may be different from the
7696 face we find after the invisible text. Remember what it
7697 was in IT->saved_face_id, and signal that it's there by
7698 setting face_before_selective_p. */
7699 it->saved_face_id = it->face_id;
7700 it->method = GET_FROM_BUFFER;
7701 it->object = it->w->buffer;
7702 reseat_at_next_visible_line_start (it, 1);
7703 it->face_before_selective_p = 1;
7704 }
7705
7706 return GET_NEXT_DISPLAY_ELEMENT (it);
7707 }
7708
7709
7710 /* Deliver an image display element. The iterator IT is already
7711 filled with image information (done in handle_display_prop). Value
7712 is always 1. */
7713
7714
7715 static int
7716 next_element_from_image (struct it *it)
7717 {
7718 it->what = IT_IMAGE;
7719 it->ignore_overlay_strings_at_pos_p = 0;
7720 return 1;
7721 }
7722
7723
7724 /* Fill iterator IT with next display element from a stretch glyph
7725 property. IT->object is the value of the text property. Value is
7726 always 1. */
7727
7728 static int
7729 next_element_from_stretch (struct it *it)
7730 {
7731 it->what = IT_STRETCH;
7732 return 1;
7733 }
7734
7735 /* Scan backwards from IT's current position until we find a stop
7736 position, or until BEGV. This is called when we find ourself
7737 before both the last known prev_stop and base_level_stop while
7738 reordering bidirectional text. */
7739
7740 static void
7741 compute_stop_pos_backwards (struct it *it)
7742 {
7743 const int SCAN_BACK_LIMIT = 1000;
7744 struct text_pos pos;
7745 struct display_pos save_current = it->current;
7746 struct text_pos save_position = it->position;
7747 ptrdiff_t charpos = IT_CHARPOS (*it);
7748 ptrdiff_t where_we_are = charpos;
7749 ptrdiff_t save_stop_pos = it->stop_charpos;
7750 ptrdiff_t save_end_pos = it->end_charpos;
7751
7752 eassert (NILP (it->string) && !it->s);
7753 eassert (it->bidi_p);
7754 it->bidi_p = 0;
7755 do
7756 {
7757 it->end_charpos = min (charpos + 1, ZV);
7758 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7759 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7760 reseat_1 (it, pos, 0);
7761 compute_stop_pos (it);
7762 /* We must advance forward, right? */
7763 if (it->stop_charpos <= charpos)
7764 abort ();
7765 }
7766 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7767
7768 if (it->stop_charpos <= where_we_are)
7769 it->prev_stop = it->stop_charpos;
7770 else
7771 it->prev_stop = BEGV;
7772 it->bidi_p = 1;
7773 it->current = save_current;
7774 it->position = save_position;
7775 it->stop_charpos = save_stop_pos;
7776 it->end_charpos = save_end_pos;
7777 }
7778
7779 /* Scan forward from CHARPOS in the current buffer/string, until we
7780 find a stop position > current IT's position. Then handle the stop
7781 position before that. This is called when we bump into a stop
7782 position while reordering bidirectional text. CHARPOS should be
7783 the last previously processed stop_pos (or BEGV/0, if none were
7784 processed yet) whose position is less that IT's current
7785 position. */
7786
7787 static void
7788 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7789 {
7790 int bufp = !STRINGP (it->string);
7791 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7792 struct display_pos save_current = it->current;
7793 struct text_pos save_position = it->position;
7794 struct text_pos pos1;
7795 ptrdiff_t next_stop;
7796
7797 /* Scan in strict logical order. */
7798 eassert (it->bidi_p);
7799 it->bidi_p = 0;
7800 do
7801 {
7802 it->prev_stop = charpos;
7803 if (bufp)
7804 {
7805 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7806 reseat_1 (it, pos1, 0);
7807 }
7808 else
7809 it->current.string_pos = string_pos (charpos, it->string);
7810 compute_stop_pos (it);
7811 /* We must advance forward, right? */
7812 if (it->stop_charpos <= it->prev_stop)
7813 abort ();
7814 charpos = it->stop_charpos;
7815 }
7816 while (charpos <= where_we_are);
7817
7818 it->bidi_p = 1;
7819 it->current = save_current;
7820 it->position = save_position;
7821 next_stop = it->stop_charpos;
7822 it->stop_charpos = it->prev_stop;
7823 handle_stop (it);
7824 it->stop_charpos = next_stop;
7825 }
7826
7827 /* Load IT with the next display element from current_buffer. Value
7828 is zero if end of buffer reached. IT->stop_charpos is the next
7829 position at which to stop and check for text properties or buffer
7830 end. */
7831
7832 static int
7833 next_element_from_buffer (struct it *it)
7834 {
7835 int success_p = 1;
7836
7837 eassert (IT_CHARPOS (*it) >= BEGV);
7838 eassert (NILP (it->string) && !it->s);
7839 eassert (!it->bidi_p
7840 || (EQ (it->bidi_it.string.lstring, Qnil)
7841 && it->bidi_it.string.s == NULL));
7842
7843 /* With bidi reordering, the character to display might not be the
7844 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7845 we were reseat()ed to a new buffer position, which is potentially
7846 a different paragraph. */
7847 if (it->bidi_p && it->bidi_it.first_elt)
7848 {
7849 get_visually_first_element (it);
7850 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7851 }
7852
7853 if (IT_CHARPOS (*it) >= it->stop_charpos)
7854 {
7855 if (IT_CHARPOS (*it) >= it->end_charpos)
7856 {
7857 int overlay_strings_follow_p;
7858
7859 /* End of the game, except when overlay strings follow that
7860 haven't been returned yet. */
7861 if (it->overlay_strings_at_end_processed_p)
7862 overlay_strings_follow_p = 0;
7863 else
7864 {
7865 it->overlay_strings_at_end_processed_p = 1;
7866 overlay_strings_follow_p = get_overlay_strings (it, 0);
7867 }
7868
7869 if (overlay_strings_follow_p)
7870 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7871 else
7872 {
7873 it->what = IT_EOB;
7874 it->position = it->current.pos;
7875 success_p = 0;
7876 }
7877 }
7878 else if (!(!it->bidi_p
7879 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7880 || IT_CHARPOS (*it) == it->stop_charpos))
7881 {
7882 /* With bidi non-linear iteration, we could find ourselves
7883 far beyond the last computed stop_charpos, with several
7884 other stop positions in between that we missed. Scan
7885 them all now, in buffer's logical order, until we find
7886 and handle the last stop_charpos that precedes our
7887 current position. */
7888 handle_stop_backwards (it, it->stop_charpos);
7889 return GET_NEXT_DISPLAY_ELEMENT (it);
7890 }
7891 else
7892 {
7893 if (it->bidi_p)
7894 {
7895 /* Take note of the stop position we just moved across,
7896 for when we will move back across it. */
7897 it->prev_stop = it->stop_charpos;
7898 /* If we are at base paragraph embedding level, take
7899 note of the last stop position seen at this
7900 level. */
7901 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7902 it->base_level_stop = it->stop_charpos;
7903 }
7904 handle_stop (it);
7905 return GET_NEXT_DISPLAY_ELEMENT (it);
7906 }
7907 }
7908 else if (it->bidi_p
7909 /* If we are before prev_stop, we may have overstepped on
7910 our way backwards a stop_pos, and if so, we need to
7911 handle that stop_pos. */
7912 && IT_CHARPOS (*it) < it->prev_stop
7913 /* We can sometimes back up for reasons that have nothing
7914 to do with bidi reordering. E.g., compositions. The
7915 code below is only needed when we are above the base
7916 embedding level, so test for that explicitly. */
7917 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7918 {
7919 if (it->base_level_stop <= 0
7920 || IT_CHARPOS (*it) < it->base_level_stop)
7921 {
7922 /* If we lost track of base_level_stop, we need to find
7923 prev_stop by looking backwards. This happens, e.g., when
7924 we were reseated to the previous screenful of text by
7925 vertical-motion. */
7926 it->base_level_stop = BEGV;
7927 compute_stop_pos_backwards (it);
7928 handle_stop_backwards (it, it->prev_stop);
7929 }
7930 else
7931 handle_stop_backwards (it, it->base_level_stop);
7932 return GET_NEXT_DISPLAY_ELEMENT (it);
7933 }
7934 else
7935 {
7936 /* No face changes, overlays etc. in sight, so just return a
7937 character from current_buffer. */
7938 unsigned char *p;
7939 ptrdiff_t stop;
7940
7941 /* Maybe run the redisplay end trigger hook. Performance note:
7942 This doesn't seem to cost measurable time. */
7943 if (it->redisplay_end_trigger_charpos
7944 && it->glyph_row
7945 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7946 run_redisplay_end_trigger_hook (it);
7947
7948 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7949 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7950 stop)
7951 && next_element_from_composition (it))
7952 {
7953 return 1;
7954 }
7955
7956 /* Get the next character, maybe multibyte. */
7957 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7958 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7959 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7960 else
7961 it->c = *p, it->len = 1;
7962
7963 /* Record what we have and where it came from. */
7964 it->what = IT_CHARACTER;
7965 it->object = it->w->buffer;
7966 it->position = it->current.pos;
7967
7968 /* Normally we return the character found above, except when we
7969 really want to return an ellipsis for selective display. */
7970 if (it->selective)
7971 {
7972 if (it->c == '\n')
7973 {
7974 /* A value of selective > 0 means hide lines indented more
7975 than that number of columns. */
7976 if (it->selective > 0
7977 && IT_CHARPOS (*it) + 1 < ZV
7978 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7979 IT_BYTEPOS (*it) + 1,
7980 it->selective))
7981 {
7982 success_p = next_element_from_ellipsis (it);
7983 it->dpvec_char_len = -1;
7984 }
7985 }
7986 else if (it->c == '\r' && it->selective == -1)
7987 {
7988 /* A value of selective == -1 means that everything from the
7989 CR to the end of the line is invisible, with maybe an
7990 ellipsis displayed for it. */
7991 success_p = next_element_from_ellipsis (it);
7992 it->dpvec_char_len = -1;
7993 }
7994 }
7995 }
7996
7997 /* Value is zero if end of buffer reached. */
7998 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7999 return success_p;
8000 }
8001
8002
8003 /* Run the redisplay end trigger hook for IT. */
8004
8005 static void
8006 run_redisplay_end_trigger_hook (struct it *it)
8007 {
8008 Lisp_Object args[3];
8009
8010 /* IT->glyph_row should be non-null, i.e. we should be actually
8011 displaying something, or otherwise we should not run the hook. */
8012 eassert (it->glyph_row);
8013
8014 /* Set up hook arguments. */
8015 args[0] = Qredisplay_end_trigger_functions;
8016 args[1] = it->window;
8017 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8018 it->redisplay_end_trigger_charpos = 0;
8019
8020 /* Since we are *trying* to run these functions, don't try to run
8021 them again, even if they get an error. */
8022 wset_redisplay_end_trigger (it->w, Qnil);
8023 Frun_hook_with_args (3, args);
8024
8025 /* Notice if it changed the face of the character we are on. */
8026 handle_face_prop (it);
8027 }
8028
8029
8030 /* Deliver a composition display element. Unlike the other
8031 next_element_from_XXX, this function is not registered in the array
8032 get_next_element[]. It is called from next_element_from_buffer and
8033 next_element_from_string when necessary. */
8034
8035 static int
8036 next_element_from_composition (struct it *it)
8037 {
8038 it->what = IT_COMPOSITION;
8039 it->len = it->cmp_it.nbytes;
8040 if (STRINGP (it->string))
8041 {
8042 if (it->c < 0)
8043 {
8044 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8045 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8046 return 0;
8047 }
8048 it->position = it->current.string_pos;
8049 it->object = it->string;
8050 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8051 IT_STRING_BYTEPOS (*it), it->string);
8052 }
8053 else
8054 {
8055 if (it->c < 0)
8056 {
8057 IT_CHARPOS (*it) += it->cmp_it.nchars;
8058 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8059 if (it->bidi_p)
8060 {
8061 if (it->bidi_it.new_paragraph)
8062 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8063 /* Resync the bidi iterator with IT's new position.
8064 FIXME: this doesn't support bidirectional text. */
8065 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8066 bidi_move_to_visually_next (&it->bidi_it);
8067 }
8068 return 0;
8069 }
8070 it->position = it->current.pos;
8071 it->object = it->w->buffer;
8072 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8073 IT_BYTEPOS (*it), Qnil);
8074 }
8075 return 1;
8076 }
8077
8078
8079 \f
8080 /***********************************************************************
8081 Moving an iterator without producing glyphs
8082 ***********************************************************************/
8083
8084 /* Check if iterator is at a position corresponding to a valid buffer
8085 position after some move_it_ call. */
8086
8087 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8088 ((it)->method == GET_FROM_STRING \
8089 ? IT_STRING_CHARPOS (*it) == 0 \
8090 : 1)
8091
8092
8093 /* Move iterator IT to a specified buffer or X position within one
8094 line on the display without producing glyphs.
8095
8096 OP should be a bit mask including some or all of these bits:
8097 MOVE_TO_X: Stop upon reaching x-position TO_X.
8098 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8099 Regardless of OP's value, stop upon reaching the end of the display line.
8100
8101 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8102 This means, in particular, that TO_X includes window's horizontal
8103 scroll amount.
8104
8105 The return value has several possible values that
8106 say what condition caused the scan to stop:
8107
8108 MOVE_POS_MATCH_OR_ZV
8109 - when TO_POS or ZV was reached.
8110
8111 MOVE_X_REACHED
8112 -when TO_X was reached before TO_POS or ZV were reached.
8113
8114 MOVE_LINE_CONTINUED
8115 - when we reached the end of the display area and the line must
8116 be continued.
8117
8118 MOVE_LINE_TRUNCATED
8119 - when we reached the end of the display area and the line is
8120 truncated.
8121
8122 MOVE_NEWLINE_OR_CR
8123 - when we stopped at a line end, i.e. a newline or a CR and selective
8124 display is on. */
8125
8126 static enum move_it_result
8127 move_it_in_display_line_to (struct it *it,
8128 ptrdiff_t to_charpos, int to_x,
8129 enum move_operation_enum op)
8130 {
8131 enum move_it_result result = MOVE_UNDEFINED;
8132 struct glyph_row *saved_glyph_row;
8133 struct it wrap_it, atpos_it, atx_it, ppos_it;
8134 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8135 void *ppos_data = NULL;
8136 int may_wrap = 0;
8137 enum it_method prev_method = it->method;
8138 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8139 int saw_smaller_pos = prev_pos < to_charpos;
8140
8141 /* Don't produce glyphs in produce_glyphs. */
8142 saved_glyph_row = it->glyph_row;
8143 it->glyph_row = NULL;
8144
8145 /* Use wrap_it to save a copy of IT wherever a word wrap could
8146 occur. Use atpos_it to save a copy of IT at the desired buffer
8147 position, if found, so that we can scan ahead and check if the
8148 word later overshoots the window edge. Use atx_it similarly, for
8149 pixel positions. */
8150 wrap_it.sp = -1;
8151 atpos_it.sp = -1;
8152 atx_it.sp = -1;
8153
8154 /* Use ppos_it under bidi reordering to save a copy of IT for the
8155 position > CHARPOS that is the closest to CHARPOS. We restore
8156 that position in IT when we have scanned the entire display line
8157 without finding a match for CHARPOS and all the character
8158 positions are greater than CHARPOS. */
8159 if (it->bidi_p)
8160 {
8161 SAVE_IT (ppos_it, *it, ppos_data);
8162 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8163 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8164 SAVE_IT (ppos_it, *it, ppos_data);
8165 }
8166
8167 #define BUFFER_POS_REACHED_P() \
8168 ((op & MOVE_TO_POS) != 0 \
8169 && BUFFERP (it->object) \
8170 && (IT_CHARPOS (*it) == to_charpos \
8171 || ((!it->bidi_p \
8172 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8173 && IT_CHARPOS (*it) > to_charpos) \
8174 || (it->what == IT_COMPOSITION \
8175 && ((IT_CHARPOS (*it) > to_charpos \
8176 && to_charpos >= it->cmp_it.charpos) \
8177 || (IT_CHARPOS (*it) < to_charpos \
8178 && to_charpos <= it->cmp_it.charpos)))) \
8179 && (it->method == GET_FROM_BUFFER \
8180 || (it->method == GET_FROM_DISPLAY_VECTOR \
8181 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8182
8183 /* If there's a line-/wrap-prefix, handle it. */
8184 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8185 && it->current_y < it->last_visible_y)
8186 handle_line_prefix (it);
8187
8188 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8189 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8190
8191 while (1)
8192 {
8193 int x, i, ascent = 0, descent = 0;
8194
8195 /* Utility macro to reset an iterator with x, ascent, and descent. */
8196 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8197 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8198 (IT)->max_descent = descent)
8199
8200 /* Stop if we move beyond TO_CHARPOS (after an image or a
8201 display string or stretch glyph). */
8202 if ((op & MOVE_TO_POS) != 0
8203 && BUFFERP (it->object)
8204 && it->method == GET_FROM_BUFFER
8205 && (((!it->bidi_p
8206 /* When the iterator is at base embedding level, we
8207 are guaranteed that characters are delivered for
8208 display in strictly increasing order of their
8209 buffer positions. */
8210 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8211 && IT_CHARPOS (*it) > to_charpos)
8212 || (it->bidi_p
8213 && (prev_method == GET_FROM_IMAGE
8214 || prev_method == GET_FROM_STRETCH
8215 || prev_method == GET_FROM_STRING)
8216 /* Passed TO_CHARPOS from left to right. */
8217 && ((prev_pos < to_charpos
8218 && IT_CHARPOS (*it) > to_charpos)
8219 /* Passed TO_CHARPOS from right to left. */
8220 || (prev_pos > to_charpos
8221 && IT_CHARPOS (*it) < to_charpos)))))
8222 {
8223 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8224 {
8225 result = MOVE_POS_MATCH_OR_ZV;
8226 break;
8227 }
8228 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8229 /* If wrap_it is valid, the current position might be in a
8230 word that is wrapped. So, save the iterator in
8231 atpos_it and continue to see if wrapping happens. */
8232 SAVE_IT (atpos_it, *it, atpos_data);
8233 }
8234
8235 /* Stop when ZV reached.
8236 We used to stop here when TO_CHARPOS reached as well, but that is
8237 too soon if this glyph does not fit on this line. So we handle it
8238 explicitly below. */
8239 if (!get_next_display_element (it))
8240 {
8241 result = MOVE_POS_MATCH_OR_ZV;
8242 break;
8243 }
8244
8245 if (it->line_wrap == TRUNCATE)
8246 {
8247 if (BUFFER_POS_REACHED_P ())
8248 {
8249 result = MOVE_POS_MATCH_OR_ZV;
8250 break;
8251 }
8252 }
8253 else
8254 {
8255 if (it->line_wrap == WORD_WRAP)
8256 {
8257 if (IT_DISPLAYING_WHITESPACE (it))
8258 may_wrap = 1;
8259 else if (may_wrap)
8260 {
8261 /* We have reached a glyph that follows one or more
8262 whitespace characters. If the position is
8263 already found, we are done. */
8264 if (atpos_it.sp >= 0)
8265 {
8266 RESTORE_IT (it, &atpos_it, atpos_data);
8267 result = MOVE_POS_MATCH_OR_ZV;
8268 goto done;
8269 }
8270 if (atx_it.sp >= 0)
8271 {
8272 RESTORE_IT (it, &atx_it, atx_data);
8273 result = MOVE_X_REACHED;
8274 goto done;
8275 }
8276 /* Otherwise, we can wrap here. */
8277 SAVE_IT (wrap_it, *it, wrap_data);
8278 may_wrap = 0;
8279 }
8280 }
8281 }
8282
8283 /* Remember the line height for the current line, in case
8284 the next element doesn't fit on the line. */
8285 ascent = it->max_ascent;
8286 descent = it->max_descent;
8287
8288 /* The call to produce_glyphs will get the metrics of the
8289 display element IT is loaded with. Record the x-position
8290 before this display element, in case it doesn't fit on the
8291 line. */
8292 x = it->current_x;
8293
8294 PRODUCE_GLYPHS (it);
8295
8296 if (it->area != TEXT_AREA)
8297 {
8298 prev_method = it->method;
8299 if (it->method == GET_FROM_BUFFER)
8300 prev_pos = IT_CHARPOS (*it);
8301 set_iterator_to_next (it, 1);
8302 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8303 SET_TEXT_POS (this_line_min_pos,
8304 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8305 if (it->bidi_p
8306 && (op & MOVE_TO_POS)
8307 && IT_CHARPOS (*it) > to_charpos
8308 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8309 SAVE_IT (ppos_it, *it, ppos_data);
8310 continue;
8311 }
8312
8313 /* The number of glyphs we get back in IT->nglyphs will normally
8314 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8315 character on a terminal frame, or (iii) a line end. For the
8316 second case, IT->nglyphs - 1 padding glyphs will be present.
8317 (On X frames, there is only one glyph produced for a
8318 composite character.)
8319
8320 The behavior implemented below means, for continuation lines,
8321 that as many spaces of a TAB as fit on the current line are
8322 displayed there. For terminal frames, as many glyphs of a
8323 multi-glyph character are displayed in the current line, too.
8324 This is what the old redisplay code did, and we keep it that
8325 way. Under X, the whole shape of a complex character must
8326 fit on the line or it will be completely displayed in the
8327 next line.
8328
8329 Note that both for tabs and padding glyphs, all glyphs have
8330 the same width. */
8331 if (it->nglyphs)
8332 {
8333 /* More than one glyph or glyph doesn't fit on line. All
8334 glyphs have the same width. */
8335 int single_glyph_width = it->pixel_width / it->nglyphs;
8336 int new_x;
8337 int x_before_this_char = x;
8338 int hpos_before_this_char = it->hpos;
8339
8340 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8341 {
8342 new_x = x + single_glyph_width;
8343
8344 /* We want to leave anything reaching TO_X to the caller. */
8345 if ((op & MOVE_TO_X) && new_x > to_x)
8346 {
8347 if (BUFFER_POS_REACHED_P ())
8348 {
8349 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8350 goto buffer_pos_reached;
8351 if (atpos_it.sp < 0)
8352 {
8353 SAVE_IT (atpos_it, *it, atpos_data);
8354 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8355 }
8356 }
8357 else
8358 {
8359 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8360 {
8361 it->current_x = x;
8362 result = MOVE_X_REACHED;
8363 break;
8364 }
8365 if (atx_it.sp < 0)
8366 {
8367 SAVE_IT (atx_it, *it, atx_data);
8368 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8369 }
8370 }
8371 }
8372
8373 if (/* Lines are continued. */
8374 it->line_wrap != TRUNCATE
8375 && (/* And glyph doesn't fit on the line. */
8376 new_x > it->last_visible_x
8377 /* Or it fits exactly and we're on a window
8378 system frame. */
8379 || (new_x == it->last_visible_x
8380 && FRAME_WINDOW_P (it->f)
8381 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8382 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8383 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8384 {
8385 if (/* IT->hpos == 0 means the very first glyph
8386 doesn't fit on the line, e.g. a wide image. */
8387 it->hpos == 0
8388 || (new_x == it->last_visible_x
8389 && FRAME_WINDOW_P (it->f)))
8390 {
8391 ++it->hpos;
8392 it->current_x = new_x;
8393
8394 /* The character's last glyph just barely fits
8395 in this row. */
8396 if (i == it->nglyphs - 1)
8397 {
8398 /* If this is the destination position,
8399 return a position *before* it in this row,
8400 now that we know it fits in this row. */
8401 if (BUFFER_POS_REACHED_P ())
8402 {
8403 if (it->line_wrap != WORD_WRAP
8404 || wrap_it.sp < 0)
8405 {
8406 it->hpos = hpos_before_this_char;
8407 it->current_x = x_before_this_char;
8408 result = MOVE_POS_MATCH_OR_ZV;
8409 break;
8410 }
8411 if (it->line_wrap == WORD_WRAP
8412 && atpos_it.sp < 0)
8413 {
8414 SAVE_IT (atpos_it, *it, atpos_data);
8415 atpos_it.current_x = x_before_this_char;
8416 atpos_it.hpos = hpos_before_this_char;
8417 }
8418 }
8419
8420 prev_method = it->method;
8421 if (it->method == GET_FROM_BUFFER)
8422 prev_pos = IT_CHARPOS (*it);
8423 set_iterator_to_next (it, 1);
8424 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8425 SET_TEXT_POS (this_line_min_pos,
8426 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8427 /* On graphical terminals, newlines may
8428 "overflow" into the fringe if
8429 overflow-newline-into-fringe is non-nil.
8430 On text terminals, and on graphical
8431 terminals with no right margin, newlines
8432 may overflow into the last glyph on the
8433 display line.*/
8434 if (!FRAME_WINDOW_P (it->f)
8435 || ((it->bidi_p
8436 && it->bidi_it.paragraph_dir == R2L)
8437 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8438 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8439 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8440 {
8441 if (!get_next_display_element (it))
8442 {
8443 result = MOVE_POS_MATCH_OR_ZV;
8444 break;
8445 }
8446 if (BUFFER_POS_REACHED_P ())
8447 {
8448 if (ITERATOR_AT_END_OF_LINE_P (it))
8449 result = MOVE_POS_MATCH_OR_ZV;
8450 else
8451 result = MOVE_LINE_CONTINUED;
8452 break;
8453 }
8454 if (ITERATOR_AT_END_OF_LINE_P (it))
8455 {
8456 result = MOVE_NEWLINE_OR_CR;
8457 break;
8458 }
8459 }
8460 }
8461 }
8462 else
8463 IT_RESET_X_ASCENT_DESCENT (it);
8464
8465 if (wrap_it.sp >= 0)
8466 {
8467 RESTORE_IT (it, &wrap_it, wrap_data);
8468 atpos_it.sp = -1;
8469 atx_it.sp = -1;
8470 }
8471
8472 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8473 IT_CHARPOS (*it)));
8474 result = MOVE_LINE_CONTINUED;
8475 break;
8476 }
8477
8478 if (BUFFER_POS_REACHED_P ())
8479 {
8480 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8481 goto buffer_pos_reached;
8482 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8483 {
8484 SAVE_IT (atpos_it, *it, atpos_data);
8485 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8486 }
8487 }
8488
8489 if (new_x > it->first_visible_x)
8490 {
8491 /* Glyph is visible. Increment number of glyphs that
8492 would be displayed. */
8493 ++it->hpos;
8494 }
8495 }
8496
8497 if (result != MOVE_UNDEFINED)
8498 break;
8499 }
8500 else if (BUFFER_POS_REACHED_P ())
8501 {
8502 buffer_pos_reached:
8503 IT_RESET_X_ASCENT_DESCENT (it);
8504 result = MOVE_POS_MATCH_OR_ZV;
8505 break;
8506 }
8507 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8508 {
8509 /* Stop when TO_X specified and reached. This check is
8510 necessary here because of lines consisting of a line end,
8511 only. The line end will not produce any glyphs and we
8512 would never get MOVE_X_REACHED. */
8513 eassert (it->nglyphs == 0);
8514 result = MOVE_X_REACHED;
8515 break;
8516 }
8517
8518 /* Is this a line end? If yes, we're done. */
8519 if (ITERATOR_AT_END_OF_LINE_P (it))
8520 {
8521 /* If we are past TO_CHARPOS, but never saw any character
8522 positions smaller than TO_CHARPOS, return
8523 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8524 did. */
8525 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8526 {
8527 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8528 {
8529 if (IT_CHARPOS (ppos_it) < ZV)
8530 {
8531 RESTORE_IT (it, &ppos_it, ppos_data);
8532 result = MOVE_POS_MATCH_OR_ZV;
8533 }
8534 else
8535 goto buffer_pos_reached;
8536 }
8537 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8538 && IT_CHARPOS (*it) > to_charpos)
8539 goto buffer_pos_reached;
8540 else
8541 result = MOVE_NEWLINE_OR_CR;
8542 }
8543 else
8544 result = MOVE_NEWLINE_OR_CR;
8545 break;
8546 }
8547
8548 prev_method = it->method;
8549 if (it->method == GET_FROM_BUFFER)
8550 prev_pos = IT_CHARPOS (*it);
8551 /* The current display element has been consumed. Advance
8552 to the next. */
8553 set_iterator_to_next (it, 1);
8554 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8555 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8556 if (IT_CHARPOS (*it) < to_charpos)
8557 saw_smaller_pos = 1;
8558 if (it->bidi_p
8559 && (op & MOVE_TO_POS)
8560 && IT_CHARPOS (*it) >= to_charpos
8561 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8562 SAVE_IT (ppos_it, *it, ppos_data);
8563
8564 /* Stop if lines are truncated and IT's current x-position is
8565 past the right edge of the window now. */
8566 if (it->line_wrap == TRUNCATE
8567 && it->current_x >= it->last_visible_x)
8568 {
8569 if (!FRAME_WINDOW_P (it->f)
8570 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8571 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8572 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8573 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8574 {
8575 int at_eob_p = 0;
8576
8577 if ((at_eob_p = !get_next_display_element (it))
8578 || BUFFER_POS_REACHED_P ()
8579 /* If we are past TO_CHARPOS, but never saw any
8580 character positions smaller than TO_CHARPOS,
8581 return MOVE_POS_MATCH_OR_ZV, like the
8582 unidirectional display did. */
8583 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8584 && !saw_smaller_pos
8585 && IT_CHARPOS (*it) > to_charpos))
8586 {
8587 if (it->bidi_p
8588 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8589 RESTORE_IT (it, &ppos_it, ppos_data);
8590 result = MOVE_POS_MATCH_OR_ZV;
8591 break;
8592 }
8593 if (ITERATOR_AT_END_OF_LINE_P (it))
8594 {
8595 result = MOVE_NEWLINE_OR_CR;
8596 break;
8597 }
8598 }
8599 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8600 && !saw_smaller_pos
8601 && IT_CHARPOS (*it) > to_charpos)
8602 {
8603 if (IT_CHARPOS (ppos_it) < ZV)
8604 RESTORE_IT (it, &ppos_it, ppos_data);
8605 result = MOVE_POS_MATCH_OR_ZV;
8606 break;
8607 }
8608 result = MOVE_LINE_TRUNCATED;
8609 break;
8610 }
8611 #undef IT_RESET_X_ASCENT_DESCENT
8612 }
8613
8614 #undef BUFFER_POS_REACHED_P
8615
8616 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8617 restore the saved iterator. */
8618 if (atpos_it.sp >= 0)
8619 RESTORE_IT (it, &atpos_it, atpos_data);
8620 else if (atx_it.sp >= 0)
8621 RESTORE_IT (it, &atx_it, atx_data);
8622
8623 done:
8624
8625 if (atpos_data)
8626 bidi_unshelve_cache (atpos_data, 1);
8627 if (atx_data)
8628 bidi_unshelve_cache (atx_data, 1);
8629 if (wrap_data)
8630 bidi_unshelve_cache (wrap_data, 1);
8631 if (ppos_data)
8632 bidi_unshelve_cache (ppos_data, 1);
8633
8634 /* Restore the iterator settings altered at the beginning of this
8635 function. */
8636 it->glyph_row = saved_glyph_row;
8637 return result;
8638 }
8639
8640 /* For external use. */
8641 void
8642 move_it_in_display_line (struct it *it,
8643 ptrdiff_t to_charpos, int to_x,
8644 enum move_operation_enum op)
8645 {
8646 if (it->line_wrap == WORD_WRAP
8647 && (op & MOVE_TO_X))
8648 {
8649 struct it save_it;
8650 void *save_data = NULL;
8651 int skip;
8652
8653 SAVE_IT (save_it, *it, save_data);
8654 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8655 /* When word-wrap is on, TO_X may lie past the end
8656 of a wrapped line. Then it->current is the
8657 character on the next line, so backtrack to the
8658 space before the wrap point. */
8659 if (skip == MOVE_LINE_CONTINUED)
8660 {
8661 int prev_x = max (it->current_x - 1, 0);
8662 RESTORE_IT (it, &save_it, save_data);
8663 move_it_in_display_line_to
8664 (it, -1, prev_x, MOVE_TO_X);
8665 }
8666 else
8667 bidi_unshelve_cache (save_data, 1);
8668 }
8669 else
8670 move_it_in_display_line_to (it, to_charpos, to_x, op);
8671 }
8672
8673
8674 /* Move IT forward until it satisfies one or more of the criteria in
8675 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8676
8677 OP is a bit-mask that specifies where to stop, and in particular,
8678 which of those four position arguments makes a difference. See the
8679 description of enum move_operation_enum.
8680
8681 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8682 screen line, this function will set IT to the next position that is
8683 displayed to the right of TO_CHARPOS on the screen. */
8684
8685 void
8686 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8687 {
8688 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8689 int line_height, line_start_x = 0, reached = 0;
8690 void *backup_data = NULL;
8691
8692 for (;;)
8693 {
8694 if (op & MOVE_TO_VPOS)
8695 {
8696 /* If no TO_CHARPOS and no TO_X specified, stop at the
8697 start of the line TO_VPOS. */
8698 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8699 {
8700 if (it->vpos == to_vpos)
8701 {
8702 reached = 1;
8703 break;
8704 }
8705 else
8706 skip = move_it_in_display_line_to (it, -1, -1, 0);
8707 }
8708 else
8709 {
8710 /* TO_VPOS >= 0 means stop at TO_X in the line at
8711 TO_VPOS, or at TO_POS, whichever comes first. */
8712 if (it->vpos == to_vpos)
8713 {
8714 reached = 2;
8715 break;
8716 }
8717
8718 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8719
8720 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8721 {
8722 reached = 3;
8723 break;
8724 }
8725 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8726 {
8727 /* We have reached TO_X but not in the line we want. */
8728 skip = move_it_in_display_line_to (it, to_charpos,
8729 -1, MOVE_TO_POS);
8730 if (skip == MOVE_POS_MATCH_OR_ZV)
8731 {
8732 reached = 4;
8733 break;
8734 }
8735 }
8736 }
8737 }
8738 else if (op & MOVE_TO_Y)
8739 {
8740 struct it it_backup;
8741
8742 if (it->line_wrap == WORD_WRAP)
8743 SAVE_IT (it_backup, *it, backup_data);
8744
8745 /* TO_Y specified means stop at TO_X in the line containing
8746 TO_Y---or at TO_CHARPOS if this is reached first. The
8747 problem is that we can't really tell whether the line
8748 contains TO_Y before we have completely scanned it, and
8749 this may skip past TO_X. What we do is to first scan to
8750 TO_X.
8751
8752 If TO_X is not specified, use a TO_X of zero. The reason
8753 is to make the outcome of this function more predictable.
8754 If we didn't use TO_X == 0, we would stop at the end of
8755 the line which is probably not what a caller would expect
8756 to happen. */
8757 skip = move_it_in_display_line_to
8758 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8759 (MOVE_TO_X | (op & MOVE_TO_POS)));
8760
8761 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8762 if (skip == MOVE_POS_MATCH_OR_ZV)
8763 reached = 5;
8764 else if (skip == MOVE_X_REACHED)
8765 {
8766 /* If TO_X was reached, we want to know whether TO_Y is
8767 in the line. We know this is the case if the already
8768 scanned glyphs make the line tall enough. Otherwise,
8769 we must check by scanning the rest of the line. */
8770 line_height = it->max_ascent + it->max_descent;
8771 if (to_y >= it->current_y
8772 && to_y < it->current_y + line_height)
8773 {
8774 reached = 6;
8775 break;
8776 }
8777 SAVE_IT (it_backup, *it, backup_data);
8778 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8779 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8780 op & MOVE_TO_POS);
8781 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8782 line_height = it->max_ascent + it->max_descent;
8783 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8784
8785 if (to_y >= it->current_y
8786 && to_y < it->current_y + line_height)
8787 {
8788 /* If TO_Y is in this line and TO_X was reached
8789 above, we scanned too far. We have to restore
8790 IT's settings to the ones before skipping. But
8791 keep the more accurate values of max_ascent and
8792 max_descent we've found while skipping the rest
8793 of the line, for the sake of callers, such as
8794 pos_visible_p, that need to know the line
8795 height. */
8796 int max_ascent = it->max_ascent;
8797 int max_descent = it->max_descent;
8798
8799 RESTORE_IT (it, &it_backup, backup_data);
8800 it->max_ascent = max_ascent;
8801 it->max_descent = max_descent;
8802 reached = 6;
8803 }
8804 else
8805 {
8806 skip = skip2;
8807 if (skip == MOVE_POS_MATCH_OR_ZV)
8808 reached = 7;
8809 }
8810 }
8811 else
8812 {
8813 /* Check whether TO_Y is in this line. */
8814 line_height = it->max_ascent + it->max_descent;
8815 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8816
8817 if (to_y >= it->current_y
8818 && to_y < it->current_y + line_height)
8819 {
8820 /* When word-wrap is on, TO_X may lie past the end
8821 of a wrapped line. Then it->current is the
8822 character on the next line, so backtrack to the
8823 space before the wrap point. */
8824 if (skip == MOVE_LINE_CONTINUED
8825 && it->line_wrap == WORD_WRAP)
8826 {
8827 int prev_x = max (it->current_x - 1, 0);
8828 RESTORE_IT (it, &it_backup, backup_data);
8829 skip = move_it_in_display_line_to
8830 (it, -1, prev_x, MOVE_TO_X);
8831 }
8832 reached = 6;
8833 }
8834 }
8835
8836 if (reached)
8837 break;
8838 }
8839 else if (BUFFERP (it->object)
8840 && (it->method == GET_FROM_BUFFER
8841 || it->method == GET_FROM_STRETCH)
8842 && IT_CHARPOS (*it) >= to_charpos
8843 /* Under bidi iteration, a call to set_iterator_to_next
8844 can scan far beyond to_charpos if the initial
8845 portion of the next line needs to be reordered. In
8846 that case, give move_it_in_display_line_to another
8847 chance below. */
8848 && !(it->bidi_p
8849 && it->bidi_it.scan_dir == -1))
8850 skip = MOVE_POS_MATCH_OR_ZV;
8851 else
8852 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8853
8854 switch (skip)
8855 {
8856 case MOVE_POS_MATCH_OR_ZV:
8857 reached = 8;
8858 goto out;
8859
8860 case MOVE_NEWLINE_OR_CR:
8861 set_iterator_to_next (it, 1);
8862 it->continuation_lines_width = 0;
8863 break;
8864
8865 case MOVE_LINE_TRUNCATED:
8866 it->continuation_lines_width = 0;
8867 reseat_at_next_visible_line_start (it, 0);
8868 if ((op & MOVE_TO_POS) != 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 {
8871 reached = 9;
8872 goto out;
8873 }
8874 break;
8875
8876 case MOVE_LINE_CONTINUED:
8877 /* For continued lines ending in a tab, some of the glyphs
8878 associated with the tab are displayed on the current
8879 line. Since it->current_x does not include these glyphs,
8880 we use it->last_visible_x instead. */
8881 if (it->c == '\t')
8882 {
8883 it->continuation_lines_width += it->last_visible_x;
8884 /* When moving by vpos, ensure that the iterator really
8885 advances to the next line (bug#847, bug#969). Fixme:
8886 do we need to do this in other circumstances? */
8887 if (it->current_x != it->last_visible_x
8888 && (op & MOVE_TO_VPOS)
8889 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8890 {
8891 line_start_x = it->current_x + it->pixel_width
8892 - it->last_visible_x;
8893 set_iterator_to_next (it, 0);
8894 }
8895 }
8896 else
8897 it->continuation_lines_width += it->current_x;
8898 break;
8899
8900 default:
8901 abort ();
8902 }
8903
8904 /* Reset/increment for the next run. */
8905 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8906 it->current_x = line_start_x;
8907 line_start_x = 0;
8908 it->hpos = 0;
8909 it->current_y += it->max_ascent + it->max_descent;
8910 ++it->vpos;
8911 last_height = it->max_ascent + it->max_descent;
8912 last_max_ascent = it->max_ascent;
8913 it->max_ascent = it->max_descent = 0;
8914 }
8915
8916 out:
8917
8918 /* On text terminals, we may stop at the end of a line in the middle
8919 of a multi-character glyph. If the glyph itself is continued,
8920 i.e. it is actually displayed on the next line, don't treat this
8921 stopping point as valid; move to the next line instead (unless
8922 that brings us offscreen). */
8923 if (!FRAME_WINDOW_P (it->f)
8924 && op & MOVE_TO_POS
8925 && IT_CHARPOS (*it) == to_charpos
8926 && it->what == IT_CHARACTER
8927 && it->nglyphs > 1
8928 && it->line_wrap == WINDOW_WRAP
8929 && it->current_x == it->last_visible_x - 1
8930 && it->c != '\n'
8931 && it->c != '\t'
8932 && it->vpos < XFASTINT (it->w->window_end_vpos))
8933 {
8934 it->continuation_lines_width += it->current_x;
8935 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8936 it->current_y += it->max_ascent + it->max_descent;
8937 ++it->vpos;
8938 last_height = it->max_ascent + it->max_descent;
8939 last_max_ascent = it->max_ascent;
8940 }
8941
8942 if (backup_data)
8943 bidi_unshelve_cache (backup_data, 1);
8944
8945 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8946 }
8947
8948
8949 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8950
8951 If DY > 0, move IT backward at least that many pixels. DY = 0
8952 means move IT backward to the preceding line start or BEGV. This
8953 function may move over more than DY pixels if IT->current_y - DY
8954 ends up in the middle of a line; in this case IT->current_y will be
8955 set to the top of the line moved to. */
8956
8957 void
8958 move_it_vertically_backward (struct it *it, int dy)
8959 {
8960 int nlines, h;
8961 struct it it2, it3;
8962 void *it2data = NULL, *it3data = NULL;
8963 ptrdiff_t start_pos;
8964
8965 move_further_back:
8966 eassert (dy >= 0);
8967
8968 start_pos = IT_CHARPOS (*it);
8969
8970 /* Estimate how many newlines we must move back. */
8971 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8972
8973 /* Set the iterator's position that many lines back. */
8974 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8975 back_to_previous_visible_line_start (it);
8976
8977 /* Reseat the iterator here. When moving backward, we don't want
8978 reseat to skip forward over invisible text, set up the iterator
8979 to deliver from overlay strings at the new position etc. So,
8980 use reseat_1 here. */
8981 reseat_1 (it, it->current.pos, 1);
8982
8983 /* We are now surely at a line start. */
8984 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8985 reordering is in effect. */
8986 it->continuation_lines_width = 0;
8987
8988 /* Move forward and see what y-distance we moved. First move to the
8989 start of the next line so that we get its height. We need this
8990 height to be able to tell whether we reached the specified
8991 y-distance. */
8992 SAVE_IT (it2, *it, it2data);
8993 it2.max_ascent = it2.max_descent = 0;
8994 do
8995 {
8996 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8997 MOVE_TO_POS | MOVE_TO_VPOS);
8998 }
8999 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9000 /* If we are in a display string which starts at START_POS,
9001 and that display string includes a newline, and we are
9002 right after that newline (i.e. at the beginning of a
9003 display line), exit the loop, because otherwise we will
9004 infloop, since move_it_to will see that it is already at
9005 START_POS and will not move. */
9006 || (it2.method == GET_FROM_STRING
9007 && IT_CHARPOS (it2) == start_pos
9008 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9009 eassert (IT_CHARPOS (*it) >= BEGV);
9010 SAVE_IT (it3, it2, it3data);
9011
9012 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9013 eassert (IT_CHARPOS (*it) >= BEGV);
9014 /* H is the actual vertical distance from the position in *IT
9015 and the starting position. */
9016 h = it2.current_y - it->current_y;
9017 /* NLINES is the distance in number of lines. */
9018 nlines = it2.vpos - it->vpos;
9019
9020 /* Correct IT's y and vpos position
9021 so that they are relative to the starting point. */
9022 it->vpos -= nlines;
9023 it->current_y -= h;
9024
9025 if (dy == 0)
9026 {
9027 /* DY == 0 means move to the start of the screen line. The
9028 value of nlines is > 0 if continuation lines were involved,
9029 or if the original IT position was at start of a line. */
9030 RESTORE_IT (it, it, it2data);
9031 if (nlines > 0)
9032 move_it_by_lines (it, nlines);
9033 /* The above code moves us to some position NLINES down,
9034 usually to its first glyph (leftmost in an L2R line), but
9035 that's not necessarily the start of the line, under bidi
9036 reordering. We want to get to the character position
9037 that is immediately after the newline of the previous
9038 line. */
9039 if (it->bidi_p
9040 && !it->continuation_lines_width
9041 && !STRINGP (it->string)
9042 && IT_CHARPOS (*it) > BEGV
9043 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9044 {
9045 ptrdiff_t nl_pos =
9046 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9047
9048 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9049 }
9050 bidi_unshelve_cache (it3data, 1);
9051 }
9052 else
9053 {
9054 /* The y-position we try to reach, relative to *IT.
9055 Note that H has been subtracted in front of the if-statement. */
9056 int target_y = it->current_y + h - dy;
9057 int y0 = it3.current_y;
9058 int y1;
9059 int line_height;
9060
9061 RESTORE_IT (&it3, &it3, it3data);
9062 y1 = line_bottom_y (&it3);
9063 line_height = y1 - y0;
9064 RESTORE_IT (it, it, it2data);
9065 /* If we did not reach target_y, try to move further backward if
9066 we can. If we moved too far backward, try to move forward. */
9067 if (target_y < it->current_y
9068 /* This is heuristic. In a window that's 3 lines high, with
9069 a line height of 13 pixels each, recentering with point
9070 on the bottom line will try to move -39/2 = 19 pixels
9071 backward. Try to avoid moving into the first line. */
9072 && (it->current_y - target_y
9073 > min (window_box_height (it->w), line_height * 2 / 3))
9074 && IT_CHARPOS (*it) > BEGV)
9075 {
9076 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9077 target_y - it->current_y));
9078 dy = it->current_y - target_y;
9079 goto move_further_back;
9080 }
9081 else if (target_y >= it->current_y + line_height
9082 && IT_CHARPOS (*it) < ZV)
9083 {
9084 /* Should move forward by at least one line, maybe more.
9085
9086 Note: Calling move_it_by_lines can be expensive on
9087 terminal frames, where compute_motion is used (via
9088 vmotion) to do the job, when there are very long lines
9089 and truncate-lines is nil. That's the reason for
9090 treating terminal frames specially here. */
9091
9092 if (!FRAME_WINDOW_P (it->f))
9093 move_it_vertically (it, target_y - (it->current_y + line_height));
9094 else
9095 {
9096 do
9097 {
9098 move_it_by_lines (it, 1);
9099 }
9100 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9101 }
9102 }
9103 }
9104 }
9105
9106
9107 /* Move IT by a specified amount of pixel lines DY. DY negative means
9108 move backwards. DY = 0 means move to start of screen line. At the
9109 end, IT will be on the start of a screen line. */
9110
9111 void
9112 move_it_vertically (struct it *it, int dy)
9113 {
9114 if (dy <= 0)
9115 move_it_vertically_backward (it, -dy);
9116 else
9117 {
9118 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9119 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9120 MOVE_TO_POS | MOVE_TO_Y);
9121 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9122
9123 /* If buffer ends in ZV without a newline, move to the start of
9124 the line to satisfy the post-condition. */
9125 if (IT_CHARPOS (*it) == ZV
9126 && ZV > BEGV
9127 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9128 move_it_by_lines (it, 0);
9129 }
9130 }
9131
9132
9133 /* Move iterator IT past the end of the text line it is in. */
9134
9135 void
9136 move_it_past_eol (struct it *it)
9137 {
9138 enum move_it_result rc;
9139
9140 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9141 if (rc == MOVE_NEWLINE_OR_CR)
9142 set_iterator_to_next (it, 0);
9143 }
9144
9145
9146 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9147 negative means move up. DVPOS == 0 means move to the start of the
9148 screen line.
9149
9150 Optimization idea: If we would know that IT->f doesn't use
9151 a face with proportional font, we could be faster for
9152 truncate-lines nil. */
9153
9154 void
9155 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9156 {
9157
9158 /* The commented-out optimization uses vmotion on terminals. This
9159 gives bad results, because elements like it->what, on which
9160 callers such as pos_visible_p rely, aren't updated. */
9161 /* struct position pos;
9162 if (!FRAME_WINDOW_P (it->f))
9163 {
9164 struct text_pos textpos;
9165
9166 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9167 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9168 reseat (it, textpos, 1);
9169 it->vpos += pos.vpos;
9170 it->current_y += pos.vpos;
9171 }
9172 else */
9173
9174 if (dvpos == 0)
9175 {
9176 /* DVPOS == 0 means move to the start of the screen line. */
9177 move_it_vertically_backward (it, 0);
9178 /* Let next call to line_bottom_y calculate real line height */
9179 last_height = 0;
9180 }
9181 else if (dvpos > 0)
9182 {
9183 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9184 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9185 {
9186 /* Only move to the next buffer position if we ended up in a
9187 string from display property, not in an overlay string
9188 (before-string or after-string). That is because the
9189 latter don't conceal the underlying buffer position, so
9190 we can ask to move the iterator to the exact position we
9191 are interested in. Note that, even if we are already at
9192 IT_CHARPOS (*it), the call below is not a no-op, as it
9193 will detect that we are at the end of the string, pop the
9194 iterator, and compute it->current_x and it->hpos
9195 correctly. */
9196 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9197 -1, -1, -1, MOVE_TO_POS);
9198 }
9199 }
9200 else
9201 {
9202 struct it it2;
9203 void *it2data = NULL;
9204 ptrdiff_t start_charpos, i;
9205
9206 /* Start at the beginning of the screen line containing IT's
9207 position. This may actually move vertically backwards,
9208 in case of overlays, so adjust dvpos accordingly. */
9209 dvpos += it->vpos;
9210 move_it_vertically_backward (it, 0);
9211 dvpos -= it->vpos;
9212
9213 /* Go back -DVPOS visible lines and reseat the iterator there. */
9214 start_charpos = IT_CHARPOS (*it);
9215 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9216 back_to_previous_visible_line_start (it);
9217 reseat (it, it->current.pos, 1);
9218
9219 /* Move further back if we end up in a string or an image. */
9220 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9221 {
9222 /* First try to move to start of display line. */
9223 dvpos += it->vpos;
9224 move_it_vertically_backward (it, 0);
9225 dvpos -= it->vpos;
9226 if (IT_POS_VALID_AFTER_MOVE_P (it))
9227 break;
9228 /* If start of line is still in string or image,
9229 move further back. */
9230 back_to_previous_visible_line_start (it);
9231 reseat (it, it->current.pos, 1);
9232 dvpos--;
9233 }
9234
9235 it->current_x = it->hpos = 0;
9236
9237 /* Above call may have moved too far if continuation lines
9238 are involved. Scan forward and see if it did. */
9239 SAVE_IT (it2, *it, it2data);
9240 it2.vpos = it2.current_y = 0;
9241 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9242 it->vpos -= it2.vpos;
9243 it->current_y -= it2.current_y;
9244 it->current_x = it->hpos = 0;
9245
9246 /* If we moved too far back, move IT some lines forward. */
9247 if (it2.vpos > -dvpos)
9248 {
9249 int delta = it2.vpos + dvpos;
9250
9251 RESTORE_IT (&it2, &it2, it2data);
9252 SAVE_IT (it2, *it, it2data);
9253 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9254 /* Move back again if we got too far ahead. */
9255 if (IT_CHARPOS (*it) >= start_charpos)
9256 RESTORE_IT (it, &it2, it2data);
9257 else
9258 bidi_unshelve_cache (it2data, 1);
9259 }
9260 else
9261 RESTORE_IT (it, it, it2data);
9262 }
9263 }
9264
9265 /* Return 1 if IT points into the middle of a display vector. */
9266
9267 int
9268 in_display_vector_p (struct it *it)
9269 {
9270 return (it->method == GET_FROM_DISPLAY_VECTOR
9271 && it->current.dpvec_index > 0
9272 && it->dpvec + it->current.dpvec_index != it->dpend);
9273 }
9274
9275 \f
9276 /***********************************************************************
9277 Messages
9278 ***********************************************************************/
9279
9280
9281 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9282 to *Messages*. */
9283
9284 void
9285 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9286 {
9287 Lisp_Object args[3];
9288 Lisp_Object msg, fmt;
9289 char *buffer;
9290 ptrdiff_t len;
9291 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9292 USE_SAFE_ALLOCA;
9293
9294 /* Do nothing if called asynchronously. Inserting text into
9295 a buffer may call after-change-functions and alike and
9296 that would means running Lisp asynchronously. */
9297 if (handling_signal)
9298 return;
9299
9300 fmt = msg = Qnil;
9301 GCPRO4 (fmt, msg, arg1, arg2);
9302
9303 args[0] = fmt = build_string (format);
9304 args[1] = arg1;
9305 args[2] = arg2;
9306 msg = Fformat (3, args);
9307
9308 len = SBYTES (msg) + 1;
9309 buffer = SAFE_ALLOCA (len);
9310 memcpy (buffer, SDATA (msg), len);
9311
9312 message_dolog (buffer, len - 1, 1, 0);
9313 SAFE_FREE ();
9314
9315 UNGCPRO;
9316 }
9317
9318
9319 /* Output a newline in the *Messages* buffer if "needs" one. */
9320
9321 void
9322 message_log_maybe_newline (void)
9323 {
9324 if (message_log_need_newline)
9325 message_dolog ("", 0, 1, 0);
9326 }
9327
9328
9329 /* Add a string M of length NBYTES to the message log, optionally
9330 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9331 nonzero, means interpret the contents of M as multibyte. This
9332 function calls low-level routines in order to bypass text property
9333 hooks, etc. which might not be safe to run.
9334
9335 This may GC (insert may run before/after change hooks),
9336 so the buffer M must NOT point to a Lisp string. */
9337
9338 void
9339 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9340 {
9341 const unsigned char *msg = (const unsigned char *) m;
9342
9343 if (!NILP (Vmemory_full))
9344 return;
9345
9346 if (!NILP (Vmessage_log_max))
9347 {
9348 struct buffer *oldbuf;
9349 Lisp_Object oldpoint, oldbegv, oldzv;
9350 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9351 ptrdiff_t point_at_end = 0;
9352 ptrdiff_t zv_at_end = 0;
9353 Lisp_Object old_deactivate_mark, tem;
9354 struct gcpro gcpro1;
9355
9356 old_deactivate_mark = Vdeactivate_mark;
9357 oldbuf = current_buffer;
9358 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9359 bset_undo_list (current_buffer, Qt);
9360
9361 oldpoint = message_dolog_marker1;
9362 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9363 oldbegv = message_dolog_marker2;
9364 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9365 oldzv = message_dolog_marker3;
9366 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9367 GCPRO1 (old_deactivate_mark);
9368
9369 if (PT == Z)
9370 point_at_end = 1;
9371 if (ZV == Z)
9372 zv_at_end = 1;
9373
9374 BEGV = BEG;
9375 BEGV_BYTE = BEG_BYTE;
9376 ZV = Z;
9377 ZV_BYTE = Z_BYTE;
9378 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9379
9380 /* Insert the string--maybe converting multibyte to single byte
9381 or vice versa, so that all the text fits the buffer. */
9382 if (multibyte
9383 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9384 {
9385 ptrdiff_t i;
9386 int c, char_bytes;
9387 char work[1];
9388
9389 /* Convert a multibyte string to single-byte
9390 for the *Message* buffer. */
9391 for (i = 0; i < nbytes; i += char_bytes)
9392 {
9393 c = string_char_and_length (msg + i, &char_bytes);
9394 work[0] = (ASCII_CHAR_P (c)
9395 ? c
9396 : multibyte_char_to_unibyte (c));
9397 insert_1_both (work, 1, 1, 1, 0, 0);
9398 }
9399 }
9400 else if (! multibyte
9401 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9402 {
9403 ptrdiff_t i;
9404 int c, char_bytes;
9405 unsigned char str[MAX_MULTIBYTE_LENGTH];
9406 /* Convert a single-byte string to multibyte
9407 for the *Message* buffer. */
9408 for (i = 0; i < nbytes; i++)
9409 {
9410 c = msg[i];
9411 MAKE_CHAR_MULTIBYTE (c);
9412 char_bytes = CHAR_STRING (c, str);
9413 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9414 }
9415 }
9416 else if (nbytes)
9417 insert_1 (m, nbytes, 1, 0, 0);
9418
9419 if (nlflag)
9420 {
9421 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9422 printmax_t dups;
9423 insert_1 ("\n", 1, 1, 0, 0);
9424
9425 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9426 this_bol = PT;
9427 this_bol_byte = PT_BYTE;
9428
9429 /* See if this line duplicates the previous one.
9430 If so, combine duplicates. */
9431 if (this_bol > BEG)
9432 {
9433 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9434 prev_bol = PT;
9435 prev_bol_byte = PT_BYTE;
9436
9437 dups = message_log_check_duplicate (prev_bol_byte,
9438 this_bol_byte);
9439 if (dups)
9440 {
9441 del_range_both (prev_bol, prev_bol_byte,
9442 this_bol, this_bol_byte, 0);
9443 if (dups > 1)
9444 {
9445 char dupstr[sizeof " [ times]"
9446 + INT_STRLEN_BOUND (printmax_t)];
9447
9448 /* If you change this format, don't forget to also
9449 change message_log_check_duplicate. */
9450 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9451 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9452 insert_1 (dupstr, duplen, 1, 0, 1);
9453 }
9454 }
9455 }
9456
9457 /* If we have more than the desired maximum number of lines
9458 in the *Messages* buffer now, delete the oldest ones.
9459 This is safe because we don't have undo in this buffer. */
9460
9461 if (NATNUMP (Vmessage_log_max))
9462 {
9463 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9464 -XFASTINT (Vmessage_log_max) - 1, 0);
9465 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9466 }
9467 }
9468 BEGV = XMARKER (oldbegv)->charpos;
9469 BEGV_BYTE = marker_byte_position (oldbegv);
9470
9471 if (zv_at_end)
9472 {
9473 ZV = Z;
9474 ZV_BYTE = Z_BYTE;
9475 }
9476 else
9477 {
9478 ZV = XMARKER (oldzv)->charpos;
9479 ZV_BYTE = marker_byte_position (oldzv);
9480 }
9481
9482 if (point_at_end)
9483 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9484 else
9485 /* We can't do Fgoto_char (oldpoint) because it will run some
9486 Lisp code. */
9487 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9488 XMARKER (oldpoint)->bytepos);
9489
9490 UNGCPRO;
9491 unchain_marker (XMARKER (oldpoint));
9492 unchain_marker (XMARKER (oldbegv));
9493 unchain_marker (XMARKER (oldzv));
9494
9495 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9496 set_buffer_internal (oldbuf);
9497 if (NILP (tem))
9498 windows_or_buffers_changed = old_windows_or_buffers_changed;
9499 message_log_need_newline = !nlflag;
9500 Vdeactivate_mark = old_deactivate_mark;
9501 }
9502 }
9503
9504
9505 /* We are at the end of the buffer after just having inserted a newline.
9506 (Note: We depend on the fact we won't be crossing the gap.)
9507 Check to see if the most recent message looks a lot like the previous one.
9508 Return 0 if different, 1 if the new one should just replace it, or a
9509 value N > 1 if we should also append " [N times]". */
9510
9511 static intmax_t
9512 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9513 {
9514 ptrdiff_t i;
9515 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9516 int seen_dots = 0;
9517 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9518 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9519
9520 for (i = 0; i < len; i++)
9521 {
9522 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9523 seen_dots = 1;
9524 if (p1[i] != p2[i])
9525 return seen_dots;
9526 }
9527 p1 += len;
9528 if (*p1 == '\n')
9529 return 2;
9530 if (*p1++ == ' ' && *p1++ == '[')
9531 {
9532 char *pend;
9533 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9534 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9535 return n+1;
9536 }
9537 return 0;
9538 }
9539 \f
9540
9541 /* Display an echo area message M with a specified length of NBYTES
9542 bytes. The string may include null characters. If M is 0, clear
9543 out any existing message, and let the mini-buffer text show
9544 through.
9545
9546 This may GC, so the buffer M must NOT point to a Lisp string. */
9547
9548 void
9549 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9550 {
9551 /* First flush out any partial line written with print. */
9552 message_log_maybe_newline ();
9553 if (m)
9554 message_dolog (m, nbytes, 1, multibyte);
9555 message2_nolog (m, nbytes, multibyte);
9556 }
9557
9558
9559 /* The non-logging counterpart of message2. */
9560
9561 void
9562 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9563 {
9564 struct frame *sf = SELECTED_FRAME ();
9565 message_enable_multibyte = multibyte;
9566
9567 if (FRAME_INITIAL_P (sf))
9568 {
9569 if (noninteractive_need_newline)
9570 putc ('\n', stderr);
9571 noninteractive_need_newline = 0;
9572 if (m)
9573 fwrite (m, nbytes, 1, stderr);
9574 if (cursor_in_echo_area == 0)
9575 fprintf (stderr, "\n");
9576 fflush (stderr);
9577 }
9578 /* A null message buffer means that the frame hasn't really been
9579 initialized yet. Error messages get reported properly by
9580 cmd_error, so this must be just an informative message; toss it. */
9581 else if (INTERACTIVE
9582 && sf->glyphs_initialized_p
9583 && FRAME_MESSAGE_BUF (sf))
9584 {
9585 Lisp_Object mini_window;
9586 struct frame *f;
9587
9588 /* Get the frame containing the mini-buffer
9589 that the selected frame is using. */
9590 mini_window = FRAME_MINIBUF_WINDOW (sf);
9591 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9592
9593 FRAME_SAMPLE_VISIBILITY (f);
9594 if (FRAME_VISIBLE_P (sf)
9595 && ! FRAME_VISIBLE_P (f))
9596 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9597
9598 if (m)
9599 {
9600 set_message (m, Qnil, nbytes, multibyte);
9601 if (minibuffer_auto_raise)
9602 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9603 }
9604 else
9605 clear_message (1, 1);
9606
9607 do_pending_window_change (0);
9608 echo_area_display (1);
9609 do_pending_window_change (0);
9610 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9611 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9612 }
9613 }
9614
9615
9616 /* Display an echo area message M with a specified length of NBYTES
9617 bytes. The string may include null characters. If M is not a
9618 string, clear out any existing message, and let the mini-buffer
9619 text show through.
9620
9621 This function cancels echoing. */
9622
9623 void
9624 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9625 {
9626 struct gcpro gcpro1;
9627
9628 GCPRO1 (m);
9629 clear_message (1,1);
9630 cancel_echoing ();
9631
9632 /* First flush out any partial line written with print. */
9633 message_log_maybe_newline ();
9634 if (STRINGP (m))
9635 {
9636 USE_SAFE_ALLOCA;
9637 char *buffer = SAFE_ALLOCA (nbytes);
9638 memcpy (buffer, SDATA (m), nbytes);
9639 message_dolog (buffer, nbytes, 1, multibyte);
9640 SAFE_FREE ();
9641 }
9642 message3_nolog (m, nbytes, multibyte);
9643
9644 UNGCPRO;
9645 }
9646
9647
9648 /* The non-logging version of message3.
9649 This does not cancel echoing, because it is used for echoing.
9650 Perhaps we need to make a separate function for echoing
9651 and make this cancel echoing. */
9652
9653 void
9654 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9655 {
9656 struct frame *sf = SELECTED_FRAME ();
9657 message_enable_multibyte = multibyte;
9658
9659 if (FRAME_INITIAL_P (sf))
9660 {
9661 if (noninteractive_need_newline)
9662 putc ('\n', stderr);
9663 noninteractive_need_newline = 0;
9664 if (STRINGP (m))
9665 fwrite (SDATA (m), nbytes, 1, stderr);
9666 if (cursor_in_echo_area == 0)
9667 fprintf (stderr, "\n");
9668 fflush (stderr);
9669 }
9670 /* A null message buffer means that the frame hasn't really been
9671 initialized yet. Error messages get reported properly by
9672 cmd_error, so this must be just an informative message; toss it. */
9673 else if (INTERACTIVE
9674 && sf->glyphs_initialized_p
9675 && FRAME_MESSAGE_BUF (sf))
9676 {
9677 Lisp_Object mini_window;
9678 Lisp_Object frame;
9679 struct frame *f;
9680
9681 /* Get the frame containing the mini-buffer
9682 that the selected frame is using. */
9683 mini_window = FRAME_MINIBUF_WINDOW (sf);
9684 frame = XWINDOW (mini_window)->frame;
9685 f = XFRAME (frame);
9686
9687 FRAME_SAMPLE_VISIBILITY (f);
9688 if (FRAME_VISIBLE_P (sf)
9689 && !FRAME_VISIBLE_P (f))
9690 Fmake_frame_visible (frame);
9691
9692 if (STRINGP (m) && SCHARS (m) > 0)
9693 {
9694 set_message (NULL, m, nbytes, multibyte);
9695 if (minibuffer_auto_raise)
9696 Fraise_frame (frame);
9697 /* Assume we are not echoing.
9698 (If we are, echo_now will override this.) */
9699 echo_message_buffer = Qnil;
9700 }
9701 else
9702 clear_message (1, 1);
9703
9704 do_pending_window_change (0);
9705 echo_area_display (1);
9706 do_pending_window_change (0);
9707 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9708 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9709 }
9710 }
9711
9712
9713 /* Display a null-terminated echo area message M. If M is 0, clear
9714 out any existing message, and let the mini-buffer text show through.
9715
9716 The buffer M must continue to exist until after the echo area gets
9717 cleared or some other message gets displayed there. Do not pass
9718 text that is stored in a Lisp string. Do not pass text in a buffer
9719 that was alloca'd. */
9720
9721 void
9722 message1 (const char *m)
9723 {
9724 message2 (m, (m ? strlen (m) : 0), 0);
9725 }
9726
9727
9728 /* The non-logging counterpart of message1. */
9729
9730 void
9731 message1_nolog (const char *m)
9732 {
9733 message2_nolog (m, (m ? strlen (m) : 0), 0);
9734 }
9735
9736 /* Display a message M which contains a single %s
9737 which gets replaced with STRING. */
9738
9739 void
9740 message_with_string (const char *m, Lisp_Object string, int log)
9741 {
9742 CHECK_STRING (string);
9743
9744 if (noninteractive)
9745 {
9746 if (m)
9747 {
9748 if (noninteractive_need_newline)
9749 putc ('\n', stderr);
9750 noninteractive_need_newline = 0;
9751 fprintf (stderr, m, SDATA (string));
9752 if (!cursor_in_echo_area)
9753 fprintf (stderr, "\n");
9754 fflush (stderr);
9755 }
9756 }
9757 else if (INTERACTIVE)
9758 {
9759 /* The frame whose minibuffer we're going to display the message on.
9760 It may be larger than the selected frame, so we need
9761 to use its buffer, not the selected frame's buffer. */
9762 Lisp_Object mini_window;
9763 struct frame *f, *sf = SELECTED_FRAME ();
9764
9765 /* Get the frame containing the minibuffer
9766 that the selected frame is using. */
9767 mini_window = FRAME_MINIBUF_WINDOW (sf);
9768 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9769
9770 /* A null message buffer means that the frame hasn't really been
9771 initialized yet. Error messages get reported properly by
9772 cmd_error, so this must be just an informative message; toss it. */
9773 if (FRAME_MESSAGE_BUF (f))
9774 {
9775 Lisp_Object args[2], msg;
9776 struct gcpro gcpro1, gcpro2;
9777
9778 args[0] = build_string (m);
9779 args[1] = msg = string;
9780 GCPRO2 (args[0], msg);
9781 gcpro1.nvars = 2;
9782
9783 msg = Fformat (2, args);
9784
9785 if (log)
9786 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9787 else
9788 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9789
9790 UNGCPRO;
9791
9792 /* Print should start at the beginning of the message
9793 buffer next time. */
9794 message_buf_print = 0;
9795 }
9796 }
9797 }
9798
9799
9800 /* Dump an informative message to the minibuf. If M is 0, clear out
9801 any existing message, and let the mini-buffer text show through. */
9802
9803 static void
9804 vmessage (const char *m, va_list ap)
9805 {
9806 if (noninteractive)
9807 {
9808 if (m)
9809 {
9810 if (noninteractive_need_newline)
9811 putc ('\n', stderr);
9812 noninteractive_need_newline = 0;
9813 vfprintf (stderr, m, ap);
9814 if (cursor_in_echo_area == 0)
9815 fprintf (stderr, "\n");
9816 fflush (stderr);
9817 }
9818 }
9819 else if (INTERACTIVE)
9820 {
9821 /* The frame whose mini-buffer we're going to display the message
9822 on. It may be larger than the selected frame, so we need to
9823 use its buffer, not the selected frame's buffer. */
9824 Lisp_Object mini_window;
9825 struct frame *f, *sf = SELECTED_FRAME ();
9826
9827 /* Get the frame containing the mini-buffer
9828 that the selected frame is using. */
9829 mini_window = FRAME_MINIBUF_WINDOW (sf);
9830 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9831
9832 /* A null message buffer means that the frame hasn't really been
9833 initialized yet. Error messages get reported properly by
9834 cmd_error, so this must be just an informative message; toss
9835 it. */
9836 if (FRAME_MESSAGE_BUF (f))
9837 {
9838 if (m)
9839 {
9840 ptrdiff_t len;
9841
9842 len = doprnt (FRAME_MESSAGE_BUF (f),
9843 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9844
9845 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9846 }
9847 else
9848 message1 (0);
9849
9850 /* Print should start at the beginning of the message
9851 buffer next time. */
9852 message_buf_print = 0;
9853 }
9854 }
9855 }
9856
9857 void
9858 message (const char *m, ...)
9859 {
9860 va_list ap;
9861 va_start (ap, m);
9862 vmessage (m, ap);
9863 va_end (ap);
9864 }
9865
9866
9867 #if 0
9868 /* The non-logging version of message. */
9869
9870 void
9871 message_nolog (const char *m, ...)
9872 {
9873 Lisp_Object old_log_max;
9874 va_list ap;
9875 va_start (ap, m);
9876 old_log_max = Vmessage_log_max;
9877 Vmessage_log_max = Qnil;
9878 vmessage (m, ap);
9879 Vmessage_log_max = old_log_max;
9880 va_end (ap);
9881 }
9882 #endif
9883
9884
9885 /* Display the current message in the current mini-buffer. This is
9886 only called from error handlers in process.c, and is not time
9887 critical. */
9888
9889 void
9890 update_echo_area (void)
9891 {
9892 if (!NILP (echo_area_buffer[0]))
9893 {
9894 Lisp_Object string;
9895 string = Fcurrent_message ();
9896 message3 (string, SBYTES (string),
9897 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9898 }
9899 }
9900
9901
9902 /* Make sure echo area buffers in `echo_buffers' are live.
9903 If they aren't, make new ones. */
9904
9905 static void
9906 ensure_echo_area_buffers (void)
9907 {
9908 int i;
9909
9910 for (i = 0; i < 2; ++i)
9911 if (!BUFFERP (echo_buffer[i])
9912 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9913 {
9914 char name[30];
9915 Lisp_Object old_buffer;
9916 int j;
9917
9918 old_buffer = echo_buffer[i];
9919 echo_buffer[i] = Fget_buffer_create
9920 (make_formatted_string (name, " *Echo Area %d*", i));
9921 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9922 /* to force word wrap in echo area -
9923 it was decided to postpone this*/
9924 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9925
9926 for (j = 0; j < 2; ++j)
9927 if (EQ (old_buffer, echo_area_buffer[j]))
9928 echo_area_buffer[j] = echo_buffer[i];
9929 }
9930 }
9931
9932
9933 /* Call FN with args A1..A4 with either the current or last displayed
9934 echo_area_buffer as current buffer.
9935
9936 WHICH zero means use the current message buffer
9937 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9938 from echo_buffer[] and clear it.
9939
9940 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9941 suitable buffer from echo_buffer[] and clear it.
9942
9943 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9944 that the current message becomes the last displayed one, make
9945 choose a suitable buffer for echo_area_buffer[0], and clear it.
9946
9947 Value is what FN returns. */
9948
9949 static int
9950 with_echo_area_buffer (struct window *w, int which,
9951 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9952 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9953 {
9954 Lisp_Object buffer;
9955 int this_one, the_other, clear_buffer_p, rc;
9956 ptrdiff_t count = SPECPDL_INDEX ();
9957
9958 /* If buffers aren't live, make new ones. */
9959 ensure_echo_area_buffers ();
9960
9961 clear_buffer_p = 0;
9962
9963 if (which == 0)
9964 this_one = 0, the_other = 1;
9965 else if (which > 0)
9966 this_one = 1, the_other = 0;
9967 else
9968 {
9969 this_one = 0, the_other = 1;
9970 clear_buffer_p = 1;
9971
9972 /* We need a fresh one in case the current echo buffer equals
9973 the one containing the last displayed echo area message. */
9974 if (!NILP (echo_area_buffer[this_one])
9975 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9976 echo_area_buffer[this_one] = Qnil;
9977 }
9978
9979 /* Choose a suitable buffer from echo_buffer[] is we don't
9980 have one. */
9981 if (NILP (echo_area_buffer[this_one]))
9982 {
9983 echo_area_buffer[this_one]
9984 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9985 ? echo_buffer[the_other]
9986 : echo_buffer[this_one]);
9987 clear_buffer_p = 1;
9988 }
9989
9990 buffer = echo_area_buffer[this_one];
9991
9992 /* Don't get confused by reusing the buffer used for echoing
9993 for a different purpose. */
9994 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9995 cancel_echoing ();
9996
9997 record_unwind_protect (unwind_with_echo_area_buffer,
9998 with_echo_area_buffer_unwind_data (w));
9999
10000 /* Make the echo area buffer current. Note that for display
10001 purposes, it is not necessary that the displayed window's buffer
10002 == current_buffer, except for text property lookup. So, let's
10003 only set that buffer temporarily here without doing a full
10004 Fset_window_buffer. We must also change w->pointm, though,
10005 because otherwise an assertions in unshow_buffer fails, and Emacs
10006 aborts. */
10007 set_buffer_internal_1 (XBUFFER (buffer));
10008 if (w)
10009 {
10010 wset_buffer (w, buffer);
10011 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10012 }
10013
10014 bset_undo_list (current_buffer, Qt);
10015 bset_read_only (current_buffer, Qnil);
10016 specbind (Qinhibit_read_only, Qt);
10017 specbind (Qinhibit_modification_hooks, Qt);
10018
10019 if (clear_buffer_p && Z > BEG)
10020 del_range (BEG, Z);
10021
10022 eassert (BEGV >= BEG);
10023 eassert (ZV <= Z && ZV >= BEGV);
10024
10025 rc = fn (a1, a2, a3, a4);
10026
10027 eassert (BEGV >= BEG);
10028 eassert (ZV <= Z && ZV >= BEGV);
10029
10030 unbind_to (count, Qnil);
10031 return rc;
10032 }
10033
10034
10035 /* Save state that should be preserved around the call to the function
10036 FN called in with_echo_area_buffer. */
10037
10038 static Lisp_Object
10039 with_echo_area_buffer_unwind_data (struct window *w)
10040 {
10041 int i = 0;
10042 Lisp_Object vector, tmp;
10043
10044 /* Reduce consing by keeping one vector in
10045 Vwith_echo_area_save_vector. */
10046 vector = Vwith_echo_area_save_vector;
10047 Vwith_echo_area_save_vector = Qnil;
10048
10049 if (NILP (vector))
10050 vector = Fmake_vector (make_number (7), Qnil);
10051
10052 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10053 ASET (vector, i, Vdeactivate_mark); ++i;
10054 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10055
10056 if (w)
10057 {
10058 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10059 ASET (vector, i, w->buffer); ++i;
10060 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10061 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10062 }
10063 else
10064 {
10065 int end = i + 4;
10066 for (; i < end; ++i)
10067 ASET (vector, i, Qnil);
10068 }
10069
10070 eassert (i == ASIZE (vector));
10071 return vector;
10072 }
10073
10074
10075 /* Restore global state from VECTOR which was created by
10076 with_echo_area_buffer_unwind_data. */
10077
10078 static Lisp_Object
10079 unwind_with_echo_area_buffer (Lisp_Object vector)
10080 {
10081 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10082 Vdeactivate_mark = AREF (vector, 1);
10083 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10084
10085 if (WINDOWP (AREF (vector, 3)))
10086 {
10087 struct window *w;
10088 Lisp_Object buffer, charpos, bytepos;
10089
10090 w = XWINDOW (AREF (vector, 3));
10091 buffer = AREF (vector, 4);
10092 charpos = AREF (vector, 5);
10093 bytepos = AREF (vector, 6);
10094
10095 wset_buffer (w, buffer);
10096 set_marker_both (w->pointm, buffer,
10097 XFASTINT (charpos), XFASTINT (bytepos));
10098 }
10099
10100 Vwith_echo_area_save_vector = vector;
10101 return Qnil;
10102 }
10103
10104
10105 /* Set up the echo area for use by print functions. MULTIBYTE_P
10106 non-zero means we will print multibyte. */
10107
10108 void
10109 setup_echo_area_for_printing (int multibyte_p)
10110 {
10111 /* If we can't find an echo area any more, exit. */
10112 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10113 Fkill_emacs (Qnil);
10114
10115 ensure_echo_area_buffers ();
10116
10117 if (!message_buf_print)
10118 {
10119 /* A message has been output since the last time we printed.
10120 Choose a fresh echo area buffer. */
10121 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10122 echo_area_buffer[0] = echo_buffer[1];
10123 else
10124 echo_area_buffer[0] = echo_buffer[0];
10125
10126 /* Switch to that buffer and clear it. */
10127 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10128 bset_truncate_lines (current_buffer, Qnil);
10129
10130 if (Z > BEG)
10131 {
10132 ptrdiff_t count = SPECPDL_INDEX ();
10133 specbind (Qinhibit_read_only, Qt);
10134 /* Note that undo recording is always disabled. */
10135 del_range (BEG, Z);
10136 unbind_to (count, Qnil);
10137 }
10138 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10139
10140 /* Set up the buffer for the multibyteness we need. */
10141 if (multibyte_p
10142 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10143 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10144
10145 /* Raise the frame containing the echo area. */
10146 if (minibuffer_auto_raise)
10147 {
10148 struct frame *sf = SELECTED_FRAME ();
10149 Lisp_Object mini_window;
10150 mini_window = FRAME_MINIBUF_WINDOW (sf);
10151 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10152 }
10153
10154 message_log_maybe_newline ();
10155 message_buf_print = 1;
10156 }
10157 else
10158 {
10159 if (NILP (echo_area_buffer[0]))
10160 {
10161 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10162 echo_area_buffer[0] = echo_buffer[1];
10163 else
10164 echo_area_buffer[0] = echo_buffer[0];
10165 }
10166
10167 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10168 {
10169 /* Someone switched buffers between print requests. */
10170 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10171 bset_truncate_lines (current_buffer, Qnil);
10172 }
10173 }
10174 }
10175
10176
10177 /* Display an echo area message in window W. Value is non-zero if W's
10178 height is changed. If display_last_displayed_message_p is
10179 non-zero, display the message that was last displayed, otherwise
10180 display the current message. */
10181
10182 static int
10183 display_echo_area (struct window *w)
10184 {
10185 int i, no_message_p, window_height_changed_p;
10186
10187 /* Temporarily disable garbage collections while displaying the echo
10188 area. This is done because a GC can print a message itself.
10189 That message would modify the echo area buffer's contents while a
10190 redisplay of the buffer is going on, and seriously confuse
10191 redisplay. */
10192 ptrdiff_t count = inhibit_garbage_collection ();
10193
10194 /* If there is no message, we must call display_echo_area_1
10195 nevertheless because it resizes the window. But we will have to
10196 reset the echo_area_buffer in question to nil at the end because
10197 with_echo_area_buffer will sets it to an empty buffer. */
10198 i = display_last_displayed_message_p ? 1 : 0;
10199 no_message_p = NILP (echo_area_buffer[i]);
10200
10201 window_height_changed_p
10202 = with_echo_area_buffer (w, display_last_displayed_message_p,
10203 display_echo_area_1,
10204 (intptr_t) w, Qnil, 0, 0);
10205
10206 if (no_message_p)
10207 echo_area_buffer[i] = Qnil;
10208
10209 unbind_to (count, Qnil);
10210 return window_height_changed_p;
10211 }
10212
10213
10214 /* Helper for display_echo_area. Display the current buffer which
10215 contains the current echo area message in window W, a mini-window,
10216 a pointer to which is passed in A1. A2..A4 are currently not used.
10217 Change the height of W so that all of the message is displayed.
10218 Value is non-zero if height of W was changed. */
10219
10220 static int
10221 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10222 {
10223 intptr_t i1 = a1;
10224 struct window *w = (struct window *) i1;
10225 Lisp_Object window;
10226 struct text_pos start;
10227 int window_height_changed_p = 0;
10228
10229 /* Do this before displaying, so that we have a large enough glyph
10230 matrix for the display. If we can't get enough space for the
10231 whole text, display the last N lines. That works by setting w->start. */
10232 window_height_changed_p = resize_mini_window (w, 0);
10233
10234 /* Use the starting position chosen by resize_mini_window. */
10235 SET_TEXT_POS_FROM_MARKER (start, w->start);
10236
10237 /* Display. */
10238 clear_glyph_matrix (w->desired_matrix);
10239 XSETWINDOW (window, w);
10240 try_window (window, start, 0);
10241
10242 return window_height_changed_p;
10243 }
10244
10245
10246 /* Resize the echo area window to exactly the size needed for the
10247 currently displayed message, if there is one. If a mini-buffer
10248 is active, don't shrink it. */
10249
10250 void
10251 resize_echo_area_exactly (void)
10252 {
10253 if (BUFFERP (echo_area_buffer[0])
10254 && WINDOWP (echo_area_window))
10255 {
10256 struct window *w = XWINDOW (echo_area_window);
10257 int resized_p;
10258 Lisp_Object resize_exactly;
10259
10260 if (minibuf_level == 0)
10261 resize_exactly = Qt;
10262 else
10263 resize_exactly = Qnil;
10264
10265 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10266 (intptr_t) w, resize_exactly,
10267 0, 0);
10268 if (resized_p)
10269 {
10270 ++windows_or_buffers_changed;
10271 ++update_mode_lines;
10272 redisplay_internal ();
10273 }
10274 }
10275 }
10276
10277
10278 /* Callback function for with_echo_area_buffer, when used from
10279 resize_echo_area_exactly. A1 contains a pointer to the window to
10280 resize, EXACTLY non-nil means resize the mini-window exactly to the
10281 size of the text displayed. A3 and A4 are not used. Value is what
10282 resize_mini_window returns. */
10283
10284 static int
10285 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10286 {
10287 intptr_t i1 = a1;
10288 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10289 }
10290
10291
10292 /* Resize mini-window W to fit the size of its contents. EXACT_P
10293 means size the window exactly to the size needed. Otherwise, it's
10294 only enlarged until W's buffer is empty.
10295
10296 Set W->start to the right place to begin display. If the whole
10297 contents fit, start at the beginning. Otherwise, start so as
10298 to make the end of the contents appear. This is particularly
10299 important for y-or-n-p, but seems desirable generally.
10300
10301 Value is non-zero if the window height has been changed. */
10302
10303 int
10304 resize_mini_window (struct window *w, int exact_p)
10305 {
10306 struct frame *f = XFRAME (w->frame);
10307 int window_height_changed_p = 0;
10308
10309 eassert (MINI_WINDOW_P (w));
10310
10311 /* By default, start display at the beginning. */
10312 set_marker_both (w->start, w->buffer,
10313 BUF_BEGV (XBUFFER (w->buffer)),
10314 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10315
10316 /* Don't resize windows while redisplaying a window; it would
10317 confuse redisplay functions when the size of the window they are
10318 displaying changes from under them. Such a resizing can happen,
10319 for instance, when which-func prints a long message while
10320 we are running fontification-functions. We're running these
10321 functions with safe_call which binds inhibit-redisplay to t. */
10322 if (!NILP (Vinhibit_redisplay))
10323 return 0;
10324
10325 /* Nil means don't try to resize. */
10326 if (NILP (Vresize_mini_windows)
10327 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10328 return 0;
10329
10330 if (!FRAME_MINIBUF_ONLY_P (f))
10331 {
10332 struct it it;
10333 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10334 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10335 int height;
10336 EMACS_INT max_height;
10337 int unit = FRAME_LINE_HEIGHT (f);
10338 struct text_pos start;
10339 struct buffer *old_current_buffer = NULL;
10340
10341 if (current_buffer != XBUFFER (w->buffer))
10342 {
10343 old_current_buffer = current_buffer;
10344 set_buffer_internal (XBUFFER (w->buffer));
10345 }
10346
10347 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10348
10349 /* Compute the max. number of lines specified by the user. */
10350 if (FLOATP (Vmax_mini_window_height))
10351 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10352 else if (INTEGERP (Vmax_mini_window_height))
10353 max_height = XINT (Vmax_mini_window_height);
10354 else
10355 max_height = total_height / 4;
10356
10357 /* Correct that max. height if it's bogus. */
10358 max_height = max (1, max_height);
10359 max_height = min (total_height, max_height);
10360
10361 /* Find out the height of the text in the window. */
10362 if (it.line_wrap == TRUNCATE)
10363 height = 1;
10364 else
10365 {
10366 last_height = 0;
10367 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10368 if (it.max_ascent == 0 && it.max_descent == 0)
10369 height = it.current_y + last_height;
10370 else
10371 height = it.current_y + it.max_ascent + it.max_descent;
10372 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10373 height = (height + unit - 1) / unit;
10374 }
10375
10376 /* Compute a suitable window start. */
10377 if (height > max_height)
10378 {
10379 height = max_height;
10380 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10381 move_it_vertically_backward (&it, (height - 1) * unit);
10382 start = it.current.pos;
10383 }
10384 else
10385 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10386 SET_MARKER_FROM_TEXT_POS (w->start, start);
10387
10388 if (EQ (Vresize_mini_windows, Qgrow_only))
10389 {
10390 /* Let it grow only, until we display an empty message, in which
10391 case the window shrinks again. */
10392 if (height > WINDOW_TOTAL_LINES (w))
10393 {
10394 int old_height = WINDOW_TOTAL_LINES (w);
10395 freeze_window_starts (f, 1);
10396 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10397 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10398 }
10399 else if (height < WINDOW_TOTAL_LINES (w)
10400 && (exact_p || BEGV == ZV))
10401 {
10402 int old_height = WINDOW_TOTAL_LINES (w);
10403 freeze_window_starts (f, 0);
10404 shrink_mini_window (w);
10405 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10406 }
10407 }
10408 else
10409 {
10410 /* Always resize to exact size needed. */
10411 if (height > WINDOW_TOTAL_LINES (w))
10412 {
10413 int old_height = WINDOW_TOTAL_LINES (w);
10414 freeze_window_starts (f, 1);
10415 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10416 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10417 }
10418 else if (height < WINDOW_TOTAL_LINES (w))
10419 {
10420 int old_height = WINDOW_TOTAL_LINES (w);
10421 freeze_window_starts (f, 0);
10422 shrink_mini_window (w);
10423
10424 if (height)
10425 {
10426 freeze_window_starts (f, 1);
10427 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10428 }
10429
10430 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10431 }
10432 }
10433
10434 if (old_current_buffer)
10435 set_buffer_internal (old_current_buffer);
10436 }
10437
10438 return window_height_changed_p;
10439 }
10440
10441
10442 /* Value is the current message, a string, or nil if there is no
10443 current message. */
10444
10445 Lisp_Object
10446 current_message (void)
10447 {
10448 Lisp_Object msg;
10449
10450 if (!BUFFERP (echo_area_buffer[0]))
10451 msg = Qnil;
10452 else
10453 {
10454 with_echo_area_buffer (0, 0, current_message_1,
10455 (intptr_t) &msg, Qnil, 0, 0);
10456 if (NILP (msg))
10457 echo_area_buffer[0] = Qnil;
10458 }
10459
10460 return msg;
10461 }
10462
10463
10464 static int
10465 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10466 {
10467 intptr_t i1 = a1;
10468 Lisp_Object *msg = (Lisp_Object *) i1;
10469
10470 if (Z > BEG)
10471 *msg = make_buffer_string (BEG, Z, 1);
10472 else
10473 *msg = Qnil;
10474 return 0;
10475 }
10476
10477
10478 /* Push the current message on Vmessage_stack for later restoration
10479 by restore_message. Value is non-zero if the current message isn't
10480 empty. This is a relatively infrequent operation, so it's not
10481 worth optimizing. */
10482
10483 bool
10484 push_message (void)
10485 {
10486 Lisp_Object msg = current_message ();
10487 Vmessage_stack = Fcons (msg, Vmessage_stack);
10488 return STRINGP (msg);
10489 }
10490
10491
10492 /* Restore message display from the top of Vmessage_stack. */
10493
10494 void
10495 restore_message (void)
10496 {
10497 Lisp_Object msg;
10498
10499 eassert (CONSP (Vmessage_stack));
10500 msg = XCAR (Vmessage_stack);
10501 if (STRINGP (msg))
10502 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10503 else
10504 message3_nolog (msg, 0, 0);
10505 }
10506
10507
10508 /* Handler for record_unwind_protect calling pop_message. */
10509
10510 Lisp_Object
10511 pop_message_unwind (Lisp_Object dummy)
10512 {
10513 pop_message ();
10514 return Qnil;
10515 }
10516
10517 /* Pop the top-most entry off Vmessage_stack. */
10518
10519 static void
10520 pop_message (void)
10521 {
10522 eassert (CONSP (Vmessage_stack));
10523 Vmessage_stack = XCDR (Vmessage_stack);
10524 }
10525
10526
10527 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10528 exits. If the stack is not empty, we have a missing pop_message
10529 somewhere. */
10530
10531 void
10532 check_message_stack (void)
10533 {
10534 if (!NILP (Vmessage_stack))
10535 abort ();
10536 }
10537
10538
10539 /* Truncate to NCHARS what will be displayed in the echo area the next
10540 time we display it---but don't redisplay it now. */
10541
10542 void
10543 truncate_echo_area (ptrdiff_t nchars)
10544 {
10545 if (nchars == 0)
10546 echo_area_buffer[0] = Qnil;
10547 /* A null message buffer means that the frame hasn't really been
10548 initialized yet. Error messages get reported properly by
10549 cmd_error, so this must be just an informative message; toss it. */
10550 else if (!noninteractive
10551 && INTERACTIVE
10552 && !NILP (echo_area_buffer[0]))
10553 {
10554 struct frame *sf = SELECTED_FRAME ();
10555 if (FRAME_MESSAGE_BUF (sf))
10556 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10557 }
10558 }
10559
10560
10561 /* Helper function for truncate_echo_area. Truncate the current
10562 message to at most NCHARS characters. */
10563
10564 static int
10565 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10566 {
10567 if (BEG + nchars < Z)
10568 del_range (BEG + nchars, Z);
10569 if (Z == BEG)
10570 echo_area_buffer[0] = Qnil;
10571 return 0;
10572 }
10573
10574
10575 /* Set the current message to a substring of S or STRING.
10576
10577 If STRING is a Lisp string, set the message to the first NBYTES
10578 bytes from STRING. NBYTES zero means use the whole string. If
10579 STRING is multibyte, the message will be displayed multibyte.
10580
10581 If S is not null, set the message to the first LEN bytes of S. LEN
10582 zero means use the whole string. MULTIBYTE_P non-zero means S is
10583 multibyte. Display the message multibyte in that case.
10584
10585 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10586 to t before calling set_message_1 (which calls insert).
10587 */
10588
10589 static void
10590 set_message (const char *s, Lisp_Object string,
10591 ptrdiff_t nbytes, int multibyte_p)
10592 {
10593 message_enable_multibyte
10594 = ((s && multibyte_p)
10595 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10596
10597 with_echo_area_buffer (0, -1, set_message_1,
10598 (intptr_t) s, string, nbytes, multibyte_p);
10599 message_buf_print = 0;
10600 help_echo_showing_p = 0;
10601 }
10602
10603
10604 /* Helper function for set_message. Arguments have the same meaning
10605 as there, with A1 corresponding to S and A2 corresponding to STRING
10606 This function is called with the echo area buffer being
10607 current. */
10608
10609 static int
10610 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10611 {
10612 intptr_t i1 = a1;
10613 const char *s = (const char *) i1;
10614 const unsigned char *msg = (const unsigned char *) s;
10615 Lisp_Object string = a2;
10616
10617 /* Change multibyteness of the echo buffer appropriately. */
10618 if (message_enable_multibyte
10619 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10620 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10621
10622 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10623 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10624 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10625
10626 /* Insert new message at BEG. */
10627 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10628
10629 if (STRINGP (string))
10630 {
10631 ptrdiff_t nchars;
10632
10633 if (nbytes == 0)
10634 nbytes = SBYTES (string);
10635 nchars = string_byte_to_char (string, nbytes);
10636
10637 /* This function takes care of single/multibyte conversion. We
10638 just have to ensure that the echo area buffer has the right
10639 setting of enable_multibyte_characters. */
10640 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10641 }
10642 else if (s)
10643 {
10644 if (nbytes == 0)
10645 nbytes = strlen (s);
10646
10647 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10648 {
10649 /* Convert from multi-byte to single-byte. */
10650 ptrdiff_t i;
10651 int c, n;
10652 char work[1];
10653
10654 /* Convert a multibyte string to single-byte. */
10655 for (i = 0; i < nbytes; i += n)
10656 {
10657 c = string_char_and_length (msg + i, &n);
10658 work[0] = (ASCII_CHAR_P (c)
10659 ? c
10660 : multibyte_char_to_unibyte (c));
10661 insert_1_both (work, 1, 1, 1, 0, 0);
10662 }
10663 }
10664 else if (!multibyte_p
10665 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10666 {
10667 /* Convert from single-byte to multi-byte. */
10668 ptrdiff_t i;
10669 int c, n;
10670 unsigned char str[MAX_MULTIBYTE_LENGTH];
10671
10672 /* Convert a single-byte string to multibyte. */
10673 for (i = 0; i < nbytes; i++)
10674 {
10675 c = msg[i];
10676 MAKE_CHAR_MULTIBYTE (c);
10677 n = CHAR_STRING (c, str);
10678 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10679 }
10680 }
10681 else
10682 insert_1 (s, nbytes, 1, 0, 0);
10683 }
10684
10685 return 0;
10686 }
10687
10688
10689 /* Clear messages. CURRENT_P non-zero means clear the current
10690 message. LAST_DISPLAYED_P non-zero means clear the message
10691 last displayed. */
10692
10693 void
10694 clear_message (int current_p, int last_displayed_p)
10695 {
10696 if (current_p)
10697 {
10698 echo_area_buffer[0] = Qnil;
10699 message_cleared_p = 1;
10700 }
10701
10702 if (last_displayed_p)
10703 echo_area_buffer[1] = Qnil;
10704
10705 message_buf_print = 0;
10706 }
10707
10708 /* Clear garbaged frames.
10709
10710 This function is used where the old redisplay called
10711 redraw_garbaged_frames which in turn called redraw_frame which in
10712 turn called clear_frame. The call to clear_frame was a source of
10713 flickering. I believe a clear_frame is not necessary. It should
10714 suffice in the new redisplay to invalidate all current matrices,
10715 and ensure a complete redisplay of all windows. */
10716
10717 static void
10718 clear_garbaged_frames (void)
10719 {
10720 if (frame_garbaged)
10721 {
10722 Lisp_Object tail, frame;
10723 int changed_count = 0;
10724
10725 FOR_EACH_FRAME (tail, frame)
10726 {
10727 struct frame *f = XFRAME (frame);
10728
10729 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10730 {
10731 if (f->resized_p)
10732 {
10733 Fredraw_frame (frame);
10734 f->force_flush_display_p = 1;
10735 }
10736 clear_current_matrices (f);
10737 changed_count++;
10738 f->garbaged = 0;
10739 f->resized_p = 0;
10740 }
10741 }
10742
10743 frame_garbaged = 0;
10744 if (changed_count)
10745 ++windows_or_buffers_changed;
10746 }
10747 }
10748
10749
10750 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10751 is non-zero update selected_frame. Value is non-zero if the
10752 mini-windows height has been changed. */
10753
10754 static int
10755 echo_area_display (int update_frame_p)
10756 {
10757 Lisp_Object mini_window;
10758 struct window *w;
10759 struct frame *f;
10760 int window_height_changed_p = 0;
10761 struct frame *sf = SELECTED_FRAME ();
10762
10763 mini_window = FRAME_MINIBUF_WINDOW (sf);
10764 w = XWINDOW (mini_window);
10765 f = XFRAME (WINDOW_FRAME (w));
10766
10767 /* Don't display if frame is invisible or not yet initialized. */
10768 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10769 return 0;
10770
10771 #ifdef HAVE_WINDOW_SYSTEM
10772 /* When Emacs starts, selected_frame may be the initial terminal
10773 frame. If we let this through, a message would be displayed on
10774 the terminal. */
10775 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10776 return 0;
10777 #endif /* HAVE_WINDOW_SYSTEM */
10778
10779 /* Redraw garbaged frames. */
10780 if (frame_garbaged)
10781 clear_garbaged_frames ();
10782
10783 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10784 {
10785 echo_area_window = mini_window;
10786 window_height_changed_p = display_echo_area (w);
10787 w->must_be_updated_p = 1;
10788
10789 /* Update the display, unless called from redisplay_internal.
10790 Also don't update the screen during redisplay itself. The
10791 update will happen at the end of redisplay, and an update
10792 here could cause confusion. */
10793 if (update_frame_p && !redisplaying_p)
10794 {
10795 int n = 0;
10796
10797 /* If the display update has been interrupted by pending
10798 input, update mode lines in the frame. Due to the
10799 pending input, it might have been that redisplay hasn't
10800 been called, so that mode lines above the echo area are
10801 garbaged. This looks odd, so we prevent it here. */
10802 if (!display_completed)
10803 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10804
10805 if (window_height_changed_p
10806 /* Don't do this if Emacs is shutting down. Redisplay
10807 needs to run hooks. */
10808 && !NILP (Vrun_hooks))
10809 {
10810 /* Must update other windows. Likewise as in other
10811 cases, don't let this update be interrupted by
10812 pending input. */
10813 ptrdiff_t count = SPECPDL_INDEX ();
10814 specbind (Qredisplay_dont_pause, Qt);
10815 windows_or_buffers_changed = 1;
10816 redisplay_internal ();
10817 unbind_to (count, Qnil);
10818 }
10819 else if (FRAME_WINDOW_P (f) && n == 0)
10820 {
10821 /* Window configuration is the same as before.
10822 Can do with a display update of the echo area,
10823 unless we displayed some mode lines. */
10824 update_single_window (w, 1);
10825 FRAME_RIF (f)->flush_display (f);
10826 }
10827 else
10828 update_frame (f, 1, 1);
10829
10830 /* If cursor is in the echo area, make sure that the next
10831 redisplay displays the minibuffer, so that the cursor will
10832 be replaced with what the minibuffer wants. */
10833 if (cursor_in_echo_area)
10834 ++windows_or_buffers_changed;
10835 }
10836 }
10837 else if (!EQ (mini_window, selected_window))
10838 windows_or_buffers_changed++;
10839
10840 /* Last displayed message is now the current message. */
10841 echo_area_buffer[1] = echo_area_buffer[0];
10842 /* Inform read_char that we're not echoing. */
10843 echo_message_buffer = Qnil;
10844
10845 /* Prevent redisplay optimization in redisplay_internal by resetting
10846 this_line_start_pos. This is done because the mini-buffer now
10847 displays the message instead of its buffer text. */
10848 if (EQ (mini_window, selected_window))
10849 CHARPOS (this_line_start_pos) = 0;
10850
10851 return window_height_changed_p;
10852 }
10853
10854
10855 \f
10856 /***********************************************************************
10857 Mode Lines and Frame Titles
10858 ***********************************************************************/
10859
10860 /* A buffer for constructing non-propertized mode-line strings and
10861 frame titles in it; allocated from the heap in init_xdisp and
10862 resized as needed in store_mode_line_noprop_char. */
10863
10864 static char *mode_line_noprop_buf;
10865
10866 /* The buffer's end, and a current output position in it. */
10867
10868 static char *mode_line_noprop_buf_end;
10869 static char *mode_line_noprop_ptr;
10870
10871 #define MODE_LINE_NOPROP_LEN(start) \
10872 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10873
10874 static enum {
10875 MODE_LINE_DISPLAY = 0,
10876 MODE_LINE_TITLE,
10877 MODE_LINE_NOPROP,
10878 MODE_LINE_STRING
10879 } mode_line_target;
10880
10881 /* Alist that caches the results of :propertize.
10882 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10883 static Lisp_Object mode_line_proptrans_alist;
10884
10885 /* List of strings making up the mode-line. */
10886 static Lisp_Object mode_line_string_list;
10887
10888 /* Base face property when building propertized mode line string. */
10889 static Lisp_Object mode_line_string_face;
10890 static Lisp_Object mode_line_string_face_prop;
10891
10892
10893 /* Unwind data for mode line strings */
10894
10895 static Lisp_Object Vmode_line_unwind_vector;
10896
10897 static Lisp_Object
10898 format_mode_line_unwind_data (struct frame *target_frame,
10899 struct buffer *obuf,
10900 Lisp_Object owin,
10901 int save_proptrans)
10902 {
10903 Lisp_Object vector, tmp;
10904
10905 /* Reduce consing by keeping one vector in
10906 Vwith_echo_area_save_vector. */
10907 vector = Vmode_line_unwind_vector;
10908 Vmode_line_unwind_vector = Qnil;
10909
10910 if (NILP (vector))
10911 vector = Fmake_vector (make_number (10), Qnil);
10912
10913 ASET (vector, 0, make_number (mode_line_target));
10914 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10915 ASET (vector, 2, mode_line_string_list);
10916 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10917 ASET (vector, 4, mode_line_string_face);
10918 ASET (vector, 5, mode_line_string_face_prop);
10919
10920 if (obuf)
10921 XSETBUFFER (tmp, obuf);
10922 else
10923 tmp = Qnil;
10924 ASET (vector, 6, tmp);
10925 ASET (vector, 7, owin);
10926 if (target_frame)
10927 {
10928 /* Similarly to `with-selected-window', if the operation selects
10929 a window on another frame, we must restore that frame's
10930 selected window, and (for a tty) the top-frame. */
10931 ASET (vector, 8, target_frame->selected_window);
10932 if (FRAME_TERMCAP_P (target_frame))
10933 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10934 }
10935
10936 return vector;
10937 }
10938
10939 static Lisp_Object
10940 unwind_format_mode_line (Lisp_Object vector)
10941 {
10942 Lisp_Object old_window = AREF (vector, 7);
10943 Lisp_Object target_frame_window = AREF (vector, 8);
10944 Lisp_Object old_top_frame = AREF (vector, 9);
10945
10946 mode_line_target = XINT (AREF (vector, 0));
10947 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10948 mode_line_string_list = AREF (vector, 2);
10949 if (! EQ (AREF (vector, 3), Qt))
10950 mode_line_proptrans_alist = AREF (vector, 3);
10951 mode_line_string_face = AREF (vector, 4);
10952 mode_line_string_face_prop = AREF (vector, 5);
10953
10954 /* Select window before buffer, since it may change the buffer. */
10955 if (!NILP (old_window))
10956 {
10957 /* If the operation that we are unwinding had selected a window
10958 on a different frame, reset its frame-selected-window. For a
10959 text terminal, reset its top-frame if necessary. */
10960 if (!NILP (target_frame_window))
10961 {
10962 Lisp_Object frame
10963 = WINDOW_FRAME (XWINDOW (target_frame_window));
10964
10965 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10966 Fselect_window (target_frame_window, Qt);
10967
10968 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10969 Fselect_frame (old_top_frame, Qt);
10970 }
10971
10972 Fselect_window (old_window, Qt);
10973 }
10974
10975 if (!NILP (AREF (vector, 6)))
10976 {
10977 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10978 ASET (vector, 6, Qnil);
10979 }
10980
10981 Vmode_line_unwind_vector = vector;
10982 return Qnil;
10983 }
10984
10985
10986 /* Store a single character C for the frame title in mode_line_noprop_buf.
10987 Re-allocate mode_line_noprop_buf if necessary. */
10988
10989 static void
10990 store_mode_line_noprop_char (char c)
10991 {
10992 /* If output position has reached the end of the allocated buffer,
10993 increase the buffer's size. */
10994 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10995 {
10996 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10997 ptrdiff_t size = len;
10998 mode_line_noprop_buf =
10999 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11000 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11001 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11002 }
11003
11004 *mode_line_noprop_ptr++ = c;
11005 }
11006
11007
11008 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11009 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11010 characters that yield more columns than PRECISION; PRECISION <= 0
11011 means copy the whole string. Pad with spaces until FIELD_WIDTH
11012 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11013 pad. Called from display_mode_element when it is used to build a
11014 frame title. */
11015
11016 static int
11017 store_mode_line_noprop (const char *string, int field_width, int precision)
11018 {
11019 const unsigned char *str = (const unsigned char *) string;
11020 int n = 0;
11021 ptrdiff_t dummy, nbytes;
11022
11023 /* Copy at most PRECISION chars from STR. */
11024 nbytes = strlen (string);
11025 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11026 while (nbytes--)
11027 store_mode_line_noprop_char (*str++);
11028
11029 /* Fill up with spaces until FIELD_WIDTH reached. */
11030 while (field_width > 0
11031 && n < field_width)
11032 {
11033 store_mode_line_noprop_char (' ');
11034 ++n;
11035 }
11036
11037 return n;
11038 }
11039
11040 /***********************************************************************
11041 Frame Titles
11042 ***********************************************************************/
11043
11044 #ifdef HAVE_WINDOW_SYSTEM
11045
11046 /* Set the title of FRAME, if it has changed. The title format is
11047 Vicon_title_format if FRAME is iconified, otherwise it is
11048 frame_title_format. */
11049
11050 static void
11051 x_consider_frame_title (Lisp_Object frame)
11052 {
11053 struct frame *f = XFRAME (frame);
11054
11055 if (FRAME_WINDOW_P (f)
11056 || FRAME_MINIBUF_ONLY_P (f)
11057 || f->explicit_name)
11058 {
11059 /* Do we have more than one visible frame on this X display? */
11060 Lisp_Object tail;
11061 Lisp_Object fmt;
11062 ptrdiff_t title_start;
11063 char *title;
11064 ptrdiff_t len;
11065 struct it it;
11066 ptrdiff_t count = SPECPDL_INDEX ();
11067
11068 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11069 {
11070 Lisp_Object other_frame = XCAR (tail);
11071 struct frame *tf = XFRAME (other_frame);
11072
11073 if (tf != f
11074 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11075 && !FRAME_MINIBUF_ONLY_P (tf)
11076 && !EQ (other_frame, tip_frame)
11077 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11078 break;
11079 }
11080
11081 /* Set global variable indicating that multiple frames exist. */
11082 multiple_frames = CONSP (tail);
11083
11084 /* Switch to the buffer of selected window of the frame. Set up
11085 mode_line_target so that display_mode_element will output into
11086 mode_line_noprop_buf; then display the title. */
11087 record_unwind_protect (unwind_format_mode_line,
11088 format_mode_line_unwind_data
11089 (f, current_buffer, selected_window, 0));
11090
11091 Fselect_window (f->selected_window, Qt);
11092 set_buffer_internal_1
11093 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11094 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11095
11096 mode_line_target = MODE_LINE_TITLE;
11097 title_start = MODE_LINE_NOPROP_LEN (0);
11098 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11099 NULL, DEFAULT_FACE_ID);
11100 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11101 len = MODE_LINE_NOPROP_LEN (title_start);
11102 title = mode_line_noprop_buf + title_start;
11103 unbind_to (count, Qnil);
11104
11105 /* Set the title only if it's changed. This avoids consing in
11106 the common case where it hasn't. (If it turns out that we've
11107 already wasted too much time by walking through the list with
11108 display_mode_element, then we might need to optimize at a
11109 higher level than this.) */
11110 if (! STRINGP (f->name)
11111 || SBYTES (f->name) != len
11112 || memcmp (title, SDATA (f->name), len) != 0)
11113 x_implicitly_set_name (f, make_string (title, len), Qnil);
11114 }
11115 }
11116
11117 #endif /* not HAVE_WINDOW_SYSTEM */
11118
11119 \f
11120 /***********************************************************************
11121 Menu Bars
11122 ***********************************************************************/
11123
11124
11125 /* Prepare for redisplay by updating menu-bar item lists when
11126 appropriate. This can call eval. */
11127
11128 void
11129 prepare_menu_bars (void)
11130 {
11131 int all_windows;
11132 struct gcpro gcpro1, gcpro2;
11133 struct frame *f;
11134 Lisp_Object tooltip_frame;
11135
11136 #ifdef HAVE_WINDOW_SYSTEM
11137 tooltip_frame = tip_frame;
11138 #else
11139 tooltip_frame = Qnil;
11140 #endif
11141
11142 /* Update all frame titles based on their buffer names, etc. We do
11143 this before the menu bars so that the buffer-menu will show the
11144 up-to-date frame titles. */
11145 #ifdef HAVE_WINDOW_SYSTEM
11146 if (windows_or_buffers_changed || update_mode_lines)
11147 {
11148 Lisp_Object tail, frame;
11149
11150 FOR_EACH_FRAME (tail, frame)
11151 {
11152 f = XFRAME (frame);
11153 if (!EQ (frame, tooltip_frame)
11154 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11155 x_consider_frame_title (frame);
11156 }
11157 }
11158 #endif /* HAVE_WINDOW_SYSTEM */
11159
11160 /* Update the menu bar item lists, if appropriate. This has to be
11161 done before any actual redisplay or generation of display lines. */
11162 all_windows = (update_mode_lines
11163 || buffer_shared > 1
11164 || windows_or_buffers_changed);
11165 if (all_windows)
11166 {
11167 Lisp_Object tail, frame;
11168 ptrdiff_t count = SPECPDL_INDEX ();
11169 /* 1 means that update_menu_bar has run its hooks
11170 so any further calls to update_menu_bar shouldn't do so again. */
11171 int menu_bar_hooks_run = 0;
11172
11173 record_unwind_save_match_data ();
11174
11175 FOR_EACH_FRAME (tail, frame)
11176 {
11177 f = XFRAME (frame);
11178
11179 /* Ignore tooltip frame. */
11180 if (EQ (frame, tooltip_frame))
11181 continue;
11182
11183 /* If a window on this frame changed size, report that to
11184 the user and clear the size-change flag. */
11185 if (FRAME_WINDOW_SIZES_CHANGED (f))
11186 {
11187 Lisp_Object functions;
11188
11189 /* Clear flag first in case we get an error below. */
11190 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11191 functions = Vwindow_size_change_functions;
11192 GCPRO2 (tail, functions);
11193
11194 while (CONSP (functions))
11195 {
11196 if (!EQ (XCAR (functions), Qt))
11197 call1 (XCAR (functions), frame);
11198 functions = XCDR (functions);
11199 }
11200 UNGCPRO;
11201 }
11202
11203 GCPRO1 (tail);
11204 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11205 #ifdef HAVE_WINDOW_SYSTEM
11206 update_tool_bar (f, 0);
11207 #endif
11208 #ifdef HAVE_NS
11209 if (windows_or_buffers_changed
11210 && FRAME_NS_P (f))
11211 ns_set_doc_edited
11212 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11213 #endif
11214 UNGCPRO;
11215 }
11216
11217 unbind_to (count, Qnil);
11218 }
11219 else
11220 {
11221 struct frame *sf = SELECTED_FRAME ();
11222 update_menu_bar (sf, 1, 0);
11223 #ifdef HAVE_WINDOW_SYSTEM
11224 update_tool_bar (sf, 1);
11225 #endif
11226 }
11227 }
11228
11229
11230 /* Update the menu bar item list for frame F. This has to be done
11231 before we start to fill in any display lines, because it can call
11232 eval.
11233
11234 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11235
11236 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11237 already ran the menu bar hooks for this redisplay, so there
11238 is no need to run them again. The return value is the
11239 updated value of this flag, to pass to the next call. */
11240
11241 static int
11242 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11243 {
11244 Lisp_Object window;
11245 register struct window *w;
11246
11247 /* If called recursively during a menu update, do nothing. This can
11248 happen when, for instance, an activate-menubar-hook causes a
11249 redisplay. */
11250 if (inhibit_menubar_update)
11251 return hooks_run;
11252
11253 window = FRAME_SELECTED_WINDOW (f);
11254 w = XWINDOW (window);
11255
11256 if (FRAME_WINDOW_P (f)
11257 ?
11258 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11259 || defined (HAVE_NS) || defined (USE_GTK)
11260 FRAME_EXTERNAL_MENU_BAR (f)
11261 #else
11262 FRAME_MENU_BAR_LINES (f) > 0
11263 #endif
11264 : FRAME_MENU_BAR_LINES (f) > 0)
11265 {
11266 /* If the user has switched buffers or windows, we need to
11267 recompute to reflect the new bindings. But we'll
11268 recompute when update_mode_lines is set too; that means
11269 that people can use force-mode-line-update to request
11270 that the menu bar be recomputed. The adverse effect on
11271 the rest of the redisplay algorithm is about the same as
11272 windows_or_buffers_changed anyway. */
11273 if (windows_or_buffers_changed
11274 /* This used to test w->update_mode_line, but we believe
11275 there is no need to recompute the menu in that case. */
11276 || update_mode_lines
11277 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11278 < BUF_MODIFF (XBUFFER (w->buffer)))
11279 != w->last_had_star)
11280 || ((!NILP (Vtransient_mark_mode)
11281 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11282 != !NILP (w->region_showing)))
11283 {
11284 struct buffer *prev = current_buffer;
11285 ptrdiff_t count = SPECPDL_INDEX ();
11286
11287 specbind (Qinhibit_menubar_update, Qt);
11288
11289 set_buffer_internal_1 (XBUFFER (w->buffer));
11290 if (save_match_data)
11291 record_unwind_save_match_data ();
11292 if (NILP (Voverriding_local_map_menu_flag))
11293 {
11294 specbind (Qoverriding_terminal_local_map, Qnil);
11295 specbind (Qoverriding_local_map, Qnil);
11296 }
11297
11298 if (!hooks_run)
11299 {
11300 /* Run the Lucid hook. */
11301 safe_run_hooks (Qactivate_menubar_hook);
11302
11303 /* If it has changed current-menubar from previous value,
11304 really recompute the menu-bar from the value. */
11305 if (! NILP (Vlucid_menu_bar_dirty_flag))
11306 call0 (Qrecompute_lucid_menubar);
11307
11308 safe_run_hooks (Qmenu_bar_update_hook);
11309
11310 hooks_run = 1;
11311 }
11312
11313 XSETFRAME (Vmenu_updating_frame, f);
11314 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11315
11316 /* Redisplay the menu bar in case we changed it. */
11317 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11318 || defined (HAVE_NS) || defined (USE_GTK)
11319 if (FRAME_WINDOW_P (f))
11320 {
11321 #if defined (HAVE_NS)
11322 /* All frames on Mac OS share the same menubar. So only
11323 the selected frame should be allowed to set it. */
11324 if (f == SELECTED_FRAME ())
11325 #endif
11326 set_frame_menubar (f, 0, 0);
11327 }
11328 else
11329 /* On a terminal screen, the menu bar is an ordinary screen
11330 line, and this makes it get updated. */
11331 w->update_mode_line = 1;
11332 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11333 /* In the non-toolkit version, the menu bar is an ordinary screen
11334 line, and this makes it get updated. */
11335 w->update_mode_line = 1;
11336 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11337
11338 unbind_to (count, Qnil);
11339 set_buffer_internal_1 (prev);
11340 }
11341 }
11342
11343 return hooks_run;
11344 }
11345
11346
11347 \f
11348 /***********************************************************************
11349 Output Cursor
11350 ***********************************************************************/
11351
11352 #ifdef HAVE_WINDOW_SYSTEM
11353
11354 /* EXPORT:
11355 Nominal cursor position -- where to draw output.
11356 HPOS and VPOS are window relative glyph matrix coordinates.
11357 X and Y are window relative pixel coordinates. */
11358
11359 struct cursor_pos output_cursor;
11360
11361
11362 /* EXPORT:
11363 Set the global variable output_cursor to CURSOR. All cursor
11364 positions are relative to updated_window. */
11365
11366 void
11367 set_output_cursor (struct cursor_pos *cursor)
11368 {
11369 output_cursor.hpos = cursor->hpos;
11370 output_cursor.vpos = cursor->vpos;
11371 output_cursor.x = cursor->x;
11372 output_cursor.y = cursor->y;
11373 }
11374
11375
11376 /* EXPORT for RIF:
11377 Set a nominal cursor position.
11378
11379 HPOS and VPOS are column/row positions in a window glyph matrix. X
11380 and Y are window text area relative pixel positions.
11381
11382 If this is done during an update, updated_window will contain the
11383 window that is being updated and the position is the future output
11384 cursor position for that window. If updated_window is null, use
11385 selected_window and display the cursor at the given position. */
11386
11387 void
11388 x_cursor_to (int vpos, int hpos, int y, int x)
11389 {
11390 struct window *w;
11391
11392 /* If updated_window is not set, work on selected_window. */
11393 if (updated_window)
11394 w = updated_window;
11395 else
11396 w = XWINDOW (selected_window);
11397
11398 /* Set the output cursor. */
11399 output_cursor.hpos = hpos;
11400 output_cursor.vpos = vpos;
11401 output_cursor.x = x;
11402 output_cursor.y = y;
11403
11404 /* If not called as part of an update, really display the cursor.
11405 This will also set the cursor position of W. */
11406 if (updated_window == NULL)
11407 {
11408 BLOCK_INPUT;
11409 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11410 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11411 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11412 UNBLOCK_INPUT;
11413 }
11414 }
11415
11416 #endif /* HAVE_WINDOW_SYSTEM */
11417
11418 \f
11419 /***********************************************************************
11420 Tool-bars
11421 ***********************************************************************/
11422
11423 #ifdef HAVE_WINDOW_SYSTEM
11424
11425 /* Where the mouse was last time we reported a mouse event. */
11426
11427 FRAME_PTR last_mouse_frame;
11428
11429 /* Tool-bar item index of the item on which a mouse button was pressed
11430 or -1. */
11431
11432 int last_tool_bar_item;
11433
11434
11435 static Lisp_Object
11436 update_tool_bar_unwind (Lisp_Object frame)
11437 {
11438 selected_frame = frame;
11439 return Qnil;
11440 }
11441
11442 /* Update the tool-bar item list for frame F. This has to be done
11443 before we start to fill in any display lines. Called from
11444 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11445 and restore it here. */
11446
11447 static void
11448 update_tool_bar (struct frame *f, int save_match_data)
11449 {
11450 #if defined (USE_GTK) || defined (HAVE_NS)
11451 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11452 #else
11453 int do_update = WINDOWP (f->tool_bar_window)
11454 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11455 #endif
11456
11457 if (do_update)
11458 {
11459 Lisp_Object window;
11460 struct window *w;
11461
11462 window = FRAME_SELECTED_WINDOW (f);
11463 w = XWINDOW (window);
11464
11465 /* If the user has switched buffers or windows, we need to
11466 recompute to reflect the new bindings. But we'll
11467 recompute when update_mode_lines is set too; that means
11468 that people can use force-mode-line-update to request
11469 that the menu bar be recomputed. The adverse effect on
11470 the rest of the redisplay algorithm is about the same as
11471 windows_or_buffers_changed anyway. */
11472 if (windows_or_buffers_changed
11473 || w->update_mode_line
11474 || update_mode_lines
11475 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11476 < BUF_MODIFF (XBUFFER (w->buffer)))
11477 != w->last_had_star)
11478 || ((!NILP (Vtransient_mark_mode)
11479 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11480 != !NILP (w->region_showing)))
11481 {
11482 struct buffer *prev = current_buffer;
11483 ptrdiff_t count = SPECPDL_INDEX ();
11484 Lisp_Object frame, new_tool_bar;
11485 int new_n_tool_bar;
11486 struct gcpro gcpro1;
11487
11488 /* Set current_buffer to the buffer of the selected
11489 window of the frame, so that we get the right local
11490 keymaps. */
11491 set_buffer_internal_1 (XBUFFER (w->buffer));
11492
11493 /* Save match data, if we must. */
11494 if (save_match_data)
11495 record_unwind_save_match_data ();
11496
11497 /* Make sure that we don't accidentally use bogus keymaps. */
11498 if (NILP (Voverriding_local_map_menu_flag))
11499 {
11500 specbind (Qoverriding_terminal_local_map, Qnil);
11501 specbind (Qoverriding_local_map, Qnil);
11502 }
11503
11504 GCPRO1 (new_tool_bar);
11505
11506 /* We must temporarily set the selected frame to this frame
11507 before calling tool_bar_items, because the calculation of
11508 the tool-bar keymap uses the selected frame (see
11509 `tool-bar-make-keymap' in tool-bar.el). */
11510 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11511 XSETFRAME (frame, f);
11512 selected_frame = frame;
11513
11514 /* Build desired tool-bar items from keymaps. */
11515 new_tool_bar
11516 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11517 &new_n_tool_bar);
11518
11519 /* Redisplay the tool-bar if we changed it. */
11520 if (new_n_tool_bar != f->n_tool_bar_items
11521 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11522 {
11523 /* Redisplay that happens asynchronously due to an expose event
11524 may access f->tool_bar_items. Make sure we update both
11525 variables within BLOCK_INPUT so no such event interrupts. */
11526 BLOCK_INPUT;
11527 fset_tool_bar_items (f, new_tool_bar);
11528 f->n_tool_bar_items = new_n_tool_bar;
11529 w->update_mode_line = 1;
11530 UNBLOCK_INPUT;
11531 }
11532
11533 UNGCPRO;
11534
11535 unbind_to (count, Qnil);
11536 set_buffer_internal_1 (prev);
11537 }
11538 }
11539 }
11540
11541
11542 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11543 F's desired tool-bar contents. F->tool_bar_items must have
11544 been set up previously by calling prepare_menu_bars. */
11545
11546 static void
11547 build_desired_tool_bar_string (struct frame *f)
11548 {
11549 int i, size, size_needed;
11550 struct gcpro gcpro1, gcpro2, gcpro3;
11551 Lisp_Object image, plist, props;
11552
11553 image = plist = props = Qnil;
11554 GCPRO3 (image, plist, props);
11555
11556 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11557 Otherwise, make a new string. */
11558
11559 /* The size of the string we might be able to reuse. */
11560 size = (STRINGP (f->desired_tool_bar_string)
11561 ? SCHARS (f->desired_tool_bar_string)
11562 : 0);
11563
11564 /* We need one space in the string for each image. */
11565 size_needed = f->n_tool_bar_items;
11566
11567 /* Reuse f->desired_tool_bar_string, if possible. */
11568 if (size < size_needed || NILP (f->desired_tool_bar_string))
11569 fset_desired_tool_bar_string
11570 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11571 else
11572 {
11573 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11574 Fremove_text_properties (make_number (0), make_number (size),
11575 props, f->desired_tool_bar_string);
11576 }
11577
11578 /* Put a `display' property on the string for the images to display,
11579 put a `menu_item' property on tool-bar items with a value that
11580 is the index of the item in F's tool-bar item vector. */
11581 for (i = 0; i < f->n_tool_bar_items; ++i)
11582 {
11583 #define PROP(IDX) \
11584 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11585
11586 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11587 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11588 int hmargin, vmargin, relief, idx, end;
11589
11590 /* If image is a vector, choose the image according to the
11591 button state. */
11592 image = PROP (TOOL_BAR_ITEM_IMAGES);
11593 if (VECTORP (image))
11594 {
11595 if (enabled_p)
11596 idx = (selected_p
11597 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11598 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11599 else
11600 idx = (selected_p
11601 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11602 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11603
11604 eassert (ASIZE (image) >= idx);
11605 image = AREF (image, idx);
11606 }
11607 else
11608 idx = -1;
11609
11610 /* Ignore invalid image specifications. */
11611 if (!valid_image_p (image))
11612 continue;
11613
11614 /* Display the tool-bar button pressed, or depressed. */
11615 plist = Fcopy_sequence (XCDR (image));
11616
11617 /* Compute margin and relief to draw. */
11618 relief = (tool_bar_button_relief >= 0
11619 ? tool_bar_button_relief
11620 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11621 hmargin = vmargin = relief;
11622
11623 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11624 INT_MAX - max (hmargin, vmargin)))
11625 {
11626 hmargin += XFASTINT (Vtool_bar_button_margin);
11627 vmargin += XFASTINT (Vtool_bar_button_margin);
11628 }
11629 else if (CONSP (Vtool_bar_button_margin))
11630 {
11631 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11632 INT_MAX - hmargin))
11633 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11634
11635 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11636 INT_MAX - vmargin))
11637 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11638 }
11639
11640 if (auto_raise_tool_bar_buttons_p)
11641 {
11642 /* Add a `:relief' property to the image spec if the item is
11643 selected. */
11644 if (selected_p)
11645 {
11646 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11647 hmargin -= relief;
11648 vmargin -= relief;
11649 }
11650 }
11651 else
11652 {
11653 /* If image is selected, display it pressed, i.e. with a
11654 negative relief. If it's not selected, display it with a
11655 raised relief. */
11656 plist = Fplist_put (plist, QCrelief,
11657 (selected_p
11658 ? make_number (-relief)
11659 : make_number (relief)));
11660 hmargin -= relief;
11661 vmargin -= relief;
11662 }
11663
11664 /* Put a margin around the image. */
11665 if (hmargin || vmargin)
11666 {
11667 if (hmargin == vmargin)
11668 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11669 else
11670 plist = Fplist_put (plist, QCmargin,
11671 Fcons (make_number (hmargin),
11672 make_number (vmargin)));
11673 }
11674
11675 /* If button is not enabled, and we don't have special images
11676 for the disabled state, make the image appear disabled by
11677 applying an appropriate algorithm to it. */
11678 if (!enabled_p && idx < 0)
11679 plist = Fplist_put (plist, QCconversion, Qdisabled);
11680
11681 /* Put a `display' text property on the string for the image to
11682 display. Put a `menu-item' property on the string that gives
11683 the start of this item's properties in the tool-bar items
11684 vector. */
11685 image = Fcons (Qimage, plist);
11686 props = list4 (Qdisplay, image,
11687 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11688
11689 /* Let the last image hide all remaining spaces in the tool bar
11690 string. The string can be longer than needed when we reuse a
11691 previous string. */
11692 if (i + 1 == f->n_tool_bar_items)
11693 end = SCHARS (f->desired_tool_bar_string);
11694 else
11695 end = i + 1;
11696 Fadd_text_properties (make_number (i), make_number (end),
11697 props, f->desired_tool_bar_string);
11698 #undef PROP
11699 }
11700
11701 UNGCPRO;
11702 }
11703
11704
11705 /* Display one line of the tool-bar of frame IT->f.
11706
11707 HEIGHT specifies the desired height of the tool-bar line.
11708 If the actual height of the glyph row is less than HEIGHT, the
11709 row's height is increased to HEIGHT, and the icons are centered
11710 vertically in the new height.
11711
11712 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11713 count a final empty row in case the tool-bar width exactly matches
11714 the window width.
11715 */
11716
11717 static void
11718 display_tool_bar_line (struct it *it, int height)
11719 {
11720 struct glyph_row *row = it->glyph_row;
11721 int max_x = it->last_visible_x;
11722 struct glyph *last;
11723
11724 prepare_desired_row (row);
11725 row->y = it->current_y;
11726
11727 /* Note that this isn't made use of if the face hasn't a box,
11728 so there's no need to check the face here. */
11729 it->start_of_box_run_p = 1;
11730
11731 while (it->current_x < max_x)
11732 {
11733 int x, n_glyphs_before, i, nglyphs;
11734 struct it it_before;
11735
11736 /* Get the next display element. */
11737 if (!get_next_display_element (it))
11738 {
11739 /* Don't count empty row if we are counting needed tool-bar lines. */
11740 if (height < 0 && !it->hpos)
11741 return;
11742 break;
11743 }
11744
11745 /* Produce glyphs. */
11746 n_glyphs_before = row->used[TEXT_AREA];
11747 it_before = *it;
11748
11749 PRODUCE_GLYPHS (it);
11750
11751 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11752 i = 0;
11753 x = it_before.current_x;
11754 while (i < nglyphs)
11755 {
11756 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11757
11758 if (x + glyph->pixel_width > max_x)
11759 {
11760 /* Glyph doesn't fit on line. Backtrack. */
11761 row->used[TEXT_AREA] = n_glyphs_before;
11762 *it = it_before;
11763 /* If this is the only glyph on this line, it will never fit on the
11764 tool-bar, so skip it. But ensure there is at least one glyph,
11765 so we don't accidentally disable the tool-bar. */
11766 if (n_glyphs_before == 0
11767 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11768 break;
11769 goto out;
11770 }
11771
11772 ++it->hpos;
11773 x += glyph->pixel_width;
11774 ++i;
11775 }
11776
11777 /* Stop at line end. */
11778 if (ITERATOR_AT_END_OF_LINE_P (it))
11779 break;
11780
11781 set_iterator_to_next (it, 1);
11782 }
11783
11784 out:;
11785
11786 row->displays_text_p = row->used[TEXT_AREA] != 0;
11787
11788 /* Use default face for the border below the tool bar.
11789
11790 FIXME: When auto-resize-tool-bars is grow-only, there is
11791 no additional border below the possibly empty tool-bar lines.
11792 So to make the extra empty lines look "normal", we have to
11793 use the tool-bar face for the border too. */
11794 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11795 it->face_id = DEFAULT_FACE_ID;
11796
11797 extend_face_to_end_of_line (it);
11798 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11799 last->right_box_line_p = 1;
11800 if (last == row->glyphs[TEXT_AREA])
11801 last->left_box_line_p = 1;
11802
11803 /* Make line the desired height and center it vertically. */
11804 if ((height -= it->max_ascent + it->max_descent) > 0)
11805 {
11806 /* Don't add more than one line height. */
11807 height %= FRAME_LINE_HEIGHT (it->f);
11808 it->max_ascent += height / 2;
11809 it->max_descent += (height + 1) / 2;
11810 }
11811
11812 compute_line_metrics (it);
11813
11814 /* If line is empty, make it occupy the rest of the tool-bar. */
11815 if (!row->displays_text_p)
11816 {
11817 row->height = row->phys_height = it->last_visible_y - row->y;
11818 row->visible_height = row->height;
11819 row->ascent = row->phys_ascent = 0;
11820 row->extra_line_spacing = 0;
11821 }
11822
11823 row->full_width_p = 1;
11824 row->continued_p = 0;
11825 row->truncated_on_left_p = 0;
11826 row->truncated_on_right_p = 0;
11827
11828 it->current_x = it->hpos = 0;
11829 it->current_y += row->height;
11830 ++it->vpos;
11831 ++it->glyph_row;
11832 }
11833
11834
11835 /* Max tool-bar height. */
11836
11837 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11838 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11839
11840 /* Value is the number of screen lines needed to make all tool-bar
11841 items of frame F visible. The number of actual rows needed is
11842 returned in *N_ROWS if non-NULL. */
11843
11844 static int
11845 tool_bar_lines_needed (struct frame *f, int *n_rows)
11846 {
11847 struct window *w = XWINDOW (f->tool_bar_window);
11848 struct it it;
11849 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11850 the desired matrix, so use (unused) mode-line row as temporary row to
11851 avoid destroying the first tool-bar row. */
11852 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11853
11854 /* Initialize an iterator for iteration over
11855 F->desired_tool_bar_string in the tool-bar window of frame F. */
11856 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11857 it.first_visible_x = 0;
11858 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11859 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11860 it.paragraph_embedding = L2R;
11861
11862 while (!ITERATOR_AT_END_P (&it))
11863 {
11864 clear_glyph_row (temp_row);
11865 it.glyph_row = temp_row;
11866 display_tool_bar_line (&it, -1);
11867 }
11868 clear_glyph_row (temp_row);
11869
11870 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11871 if (n_rows)
11872 *n_rows = it.vpos > 0 ? it.vpos : -1;
11873
11874 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11875 }
11876
11877
11878 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11879 0, 1, 0,
11880 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11881 (Lisp_Object frame)
11882 {
11883 struct frame *f;
11884 struct window *w;
11885 int nlines = 0;
11886
11887 if (NILP (frame))
11888 frame = selected_frame;
11889 else
11890 CHECK_FRAME (frame);
11891 f = XFRAME (frame);
11892
11893 if (WINDOWP (f->tool_bar_window)
11894 && (w = XWINDOW (f->tool_bar_window),
11895 WINDOW_TOTAL_LINES (w) > 0))
11896 {
11897 update_tool_bar (f, 1);
11898 if (f->n_tool_bar_items)
11899 {
11900 build_desired_tool_bar_string (f);
11901 nlines = tool_bar_lines_needed (f, NULL);
11902 }
11903 }
11904
11905 return make_number (nlines);
11906 }
11907
11908
11909 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11910 height should be changed. */
11911
11912 static int
11913 redisplay_tool_bar (struct frame *f)
11914 {
11915 struct window *w;
11916 struct it it;
11917 struct glyph_row *row;
11918
11919 #if defined (USE_GTK) || defined (HAVE_NS)
11920 if (FRAME_EXTERNAL_TOOL_BAR (f))
11921 update_frame_tool_bar (f);
11922 return 0;
11923 #endif
11924
11925 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11926 do anything. This means you must start with tool-bar-lines
11927 non-zero to get the auto-sizing effect. Or in other words, you
11928 can turn off tool-bars by specifying tool-bar-lines zero. */
11929 if (!WINDOWP (f->tool_bar_window)
11930 || (w = XWINDOW (f->tool_bar_window),
11931 WINDOW_TOTAL_LINES (w) == 0))
11932 return 0;
11933
11934 /* Set up an iterator for the tool-bar window. */
11935 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11936 it.first_visible_x = 0;
11937 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11938 row = it.glyph_row;
11939
11940 /* Build a string that represents the contents of the tool-bar. */
11941 build_desired_tool_bar_string (f);
11942 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11943 /* FIXME: This should be controlled by a user option. But it
11944 doesn't make sense to have an R2L tool bar if the menu bar cannot
11945 be drawn also R2L, and making the menu bar R2L is tricky due
11946 toolkit-specific code that implements it. If an R2L tool bar is
11947 ever supported, display_tool_bar_line should also be augmented to
11948 call unproduce_glyphs like display_line and display_string
11949 do. */
11950 it.paragraph_embedding = L2R;
11951
11952 if (f->n_tool_bar_rows == 0)
11953 {
11954 int nlines;
11955
11956 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11957 nlines != WINDOW_TOTAL_LINES (w)))
11958 {
11959 Lisp_Object frame;
11960 int old_height = WINDOW_TOTAL_LINES (w);
11961
11962 XSETFRAME (frame, f);
11963 Fmodify_frame_parameters (frame,
11964 Fcons (Fcons (Qtool_bar_lines,
11965 make_number (nlines)),
11966 Qnil));
11967 if (WINDOW_TOTAL_LINES (w) != old_height)
11968 {
11969 clear_glyph_matrix (w->desired_matrix);
11970 fonts_changed_p = 1;
11971 return 1;
11972 }
11973 }
11974 }
11975
11976 /* Display as many lines as needed to display all tool-bar items. */
11977
11978 if (f->n_tool_bar_rows > 0)
11979 {
11980 int border, rows, height, extra;
11981
11982 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11983 border = XINT (Vtool_bar_border);
11984 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11985 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11986 else if (EQ (Vtool_bar_border, Qborder_width))
11987 border = f->border_width;
11988 else
11989 border = 0;
11990 if (border < 0)
11991 border = 0;
11992
11993 rows = f->n_tool_bar_rows;
11994 height = max (1, (it.last_visible_y - border) / rows);
11995 extra = it.last_visible_y - border - height * rows;
11996
11997 while (it.current_y < it.last_visible_y)
11998 {
11999 int h = 0;
12000 if (extra > 0 && rows-- > 0)
12001 {
12002 h = (extra + rows - 1) / rows;
12003 extra -= h;
12004 }
12005 display_tool_bar_line (&it, height + h);
12006 }
12007 }
12008 else
12009 {
12010 while (it.current_y < it.last_visible_y)
12011 display_tool_bar_line (&it, 0);
12012 }
12013
12014 /* It doesn't make much sense to try scrolling in the tool-bar
12015 window, so don't do it. */
12016 w->desired_matrix->no_scrolling_p = 1;
12017 w->must_be_updated_p = 1;
12018
12019 if (!NILP (Vauto_resize_tool_bars))
12020 {
12021 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12022 int change_height_p = 0;
12023
12024 /* If we couldn't display everything, change the tool-bar's
12025 height if there is room for more. */
12026 if (IT_STRING_CHARPOS (it) < it.end_charpos
12027 && it.current_y < max_tool_bar_height)
12028 change_height_p = 1;
12029
12030 row = it.glyph_row - 1;
12031
12032 /* If there are blank lines at the end, except for a partially
12033 visible blank line at the end that is smaller than
12034 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12035 if (!row->displays_text_p
12036 && row->height >= FRAME_LINE_HEIGHT (f))
12037 change_height_p = 1;
12038
12039 /* If row displays tool-bar items, but is partially visible,
12040 change the tool-bar's height. */
12041 if (row->displays_text_p
12042 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12043 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12044 change_height_p = 1;
12045
12046 /* Resize windows as needed by changing the `tool-bar-lines'
12047 frame parameter. */
12048 if (change_height_p)
12049 {
12050 Lisp_Object frame;
12051 int old_height = WINDOW_TOTAL_LINES (w);
12052 int nrows;
12053 int nlines = tool_bar_lines_needed (f, &nrows);
12054
12055 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12056 && !f->minimize_tool_bar_window_p)
12057 ? (nlines > old_height)
12058 : (nlines != old_height));
12059 f->minimize_tool_bar_window_p = 0;
12060
12061 if (change_height_p)
12062 {
12063 XSETFRAME (frame, f);
12064 Fmodify_frame_parameters (frame,
12065 Fcons (Fcons (Qtool_bar_lines,
12066 make_number (nlines)),
12067 Qnil));
12068 if (WINDOW_TOTAL_LINES (w) != old_height)
12069 {
12070 clear_glyph_matrix (w->desired_matrix);
12071 f->n_tool_bar_rows = nrows;
12072 fonts_changed_p = 1;
12073 return 1;
12074 }
12075 }
12076 }
12077 }
12078
12079 f->minimize_tool_bar_window_p = 0;
12080 return 0;
12081 }
12082
12083
12084 /* Get information about the tool-bar item which is displayed in GLYPH
12085 on frame F. Return in *PROP_IDX the index where tool-bar item
12086 properties start in F->tool_bar_items. Value is zero if
12087 GLYPH doesn't display a tool-bar item. */
12088
12089 static int
12090 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12091 {
12092 Lisp_Object prop;
12093 int success_p;
12094 int charpos;
12095
12096 /* This function can be called asynchronously, which means we must
12097 exclude any possibility that Fget_text_property signals an
12098 error. */
12099 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12100 charpos = max (0, charpos);
12101
12102 /* Get the text property `menu-item' at pos. The value of that
12103 property is the start index of this item's properties in
12104 F->tool_bar_items. */
12105 prop = Fget_text_property (make_number (charpos),
12106 Qmenu_item, f->current_tool_bar_string);
12107 if (INTEGERP (prop))
12108 {
12109 *prop_idx = XINT (prop);
12110 success_p = 1;
12111 }
12112 else
12113 success_p = 0;
12114
12115 return success_p;
12116 }
12117
12118 \f
12119 /* Get information about the tool-bar item at position X/Y on frame F.
12120 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12121 the current matrix of the tool-bar window of F, or NULL if not
12122 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12123 item in F->tool_bar_items. Value is
12124
12125 -1 if X/Y is not on a tool-bar item
12126 0 if X/Y is on the same item that was highlighted before.
12127 1 otherwise. */
12128
12129 static int
12130 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12131 int *hpos, int *vpos, int *prop_idx)
12132 {
12133 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12134 struct window *w = XWINDOW (f->tool_bar_window);
12135 int area;
12136
12137 /* Find the glyph under X/Y. */
12138 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12139 if (*glyph == NULL)
12140 return -1;
12141
12142 /* Get the start of this tool-bar item's properties in
12143 f->tool_bar_items. */
12144 if (!tool_bar_item_info (f, *glyph, prop_idx))
12145 return -1;
12146
12147 /* Is mouse on the highlighted item? */
12148 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12149 && *vpos >= hlinfo->mouse_face_beg_row
12150 && *vpos <= hlinfo->mouse_face_end_row
12151 && (*vpos > hlinfo->mouse_face_beg_row
12152 || *hpos >= hlinfo->mouse_face_beg_col)
12153 && (*vpos < hlinfo->mouse_face_end_row
12154 || *hpos < hlinfo->mouse_face_end_col
12155 || hlinfo->mouse_face_past_end))
12156 return 0;
12157
12158 return 1;
12159 }
12160
12161
12162 /* EXPORT:
12163 Handle mouse button event on the tool-bar of frame F, at
12164 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12165 0 for button release. MODIFIERS is event modifiers for button
12166 release. */
12167
12168 void
12169 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12170 int modifiers)
12171 {
12172 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12173 struct window *w = XWINDOW (f->tool_bar_window);
12174 int hpos, vpos, prop_idx;
12175 struct glyph *glyph;
12176 Lisp_Object enabled_p;
12177
12178 /* If not on the highlighted tool-bar item, return. */
12179 frame_to_window_pixel_xy (w, &x, &y);
12180 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12181 return;
12182
12183 /* If item is disabled, do nothing. */
12184 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12185 if (NILP (enabled_p))
12186 return;
12187
12188 if (down_p)
12189 {
12190 /* Show item in pressed state. */
12191 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12192 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12193 last_tool_bar_item = prop_idx;
12194 }
12195 else
12196 {
12197 Lisp_Object key, frame;
12198 struct input_event event;
12199 EVENT_INIT (event);
12200
12201 /* Show item in released state. */
12202 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12203 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12204
12205 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12206
12207 XSETFRAME (frame, f);
12208 event.kind = TOOL_BAR_EVENT;
12209 event.frame_or_window = frame;
12210 event.arg = frame;
12211 kbd_buffer_store_event (&event);
12212
12213 event.kind = TOOL_BAR_EVENT;
12214 event.frame_or_window = frame;
12215 event.arg = key;
12216 event.modifiers = modifiers;
12217 kbd_buffer_store_event (&event);
12218 last_tool_bar_item = -1;
12219 }
12220 }
12221
12222
12223 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12224 tool-bar window-relative coordinates X/Y. Called from
12225 note_mouse_highlight. */
12226
12227 static void
12228 note_tool_bar_highlight (struct frame *f, int x, int y)
12229 {
12230 Lisp_Object window = f->tool_bar_window;
12231 struct window *w = XWINDOW (window);
12232 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12233 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12234 int hpos, vpos;
12235 struct glyph *glyph;
12236 struct glyph_row *row;
12237 int i;
12238 Lisp_Object enabled_p;
12239 int prop_idx;
12240 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12241 int mouse_down_p, rc;
12242
12243 /* Function note_mouse_highlight is called with negative X/Y
12244 values when mouse moves outside of the frame. */
12245 if (x <= 0 || y <= 0)
12246 {
12247 clear_mouse_face (hlinfo);
12248 return;
12249 }
12250
12251 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12252 if (rc < 0)
12253 {
12254 /* Not on tool-bar item. */
12255 clear_mouse_face (hlinfo);
12256 return;
12257 }
12258 else if (rc == 0)
12259 /* On same tool-bar item as before. */
12260 goto set_help_echo;
12261
12262 clear_mouse_face (hlinfo);
12263
12264 /* Mouse is down, but on different tool-bar item? */
12265 mouse_down_p = (dpyinfo->grabbed
12266 && f == last_mouse_frame
12267 && FRAME_LIVE_P (f));
12268 if (mouse_down_p
12269 && last_tool_bar_item != prop_idx)
12270 return;
12271
12272 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12273 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12274
12275 /* If tool-bar item is not enabled, don't highlight it. */
12276 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12277 if (!NILP (enabled_p))
12278 {
12279 /* Compute the x-position of the glyph. In front and past the
12280 image is a space. We include this in the highlighted area. */
12281 row = MATRIX_ROW (w->current_matrix, vpos);
12282 for (i = x = 0; i < hpos; ++i)
12283 x += row->glyphs[TEXT_AREA][i].pixel_width;
12284
12285 /* Record this as the current active region. */
12286 hlinfo->mouse_face_beg_col = hpos;
12287 hlinfo->mouse_face_beg_row = vpos;
12288 hlinfo->mouse_face_beg_x = x;
12289 hlinfo->mouse_face_beg_y = row->y;
12290 hlinfo->mouse_face_past_end = 0;
12291
12292 hlinfo->mouse_face_end_col = hpos + 1;
12293 hlinfo->mouse_face_end_row = vpos;
12294 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12295 hlinfo->mouse_face_end_y = row->y;
12296 hlinfo->mouse_face_window = window;
12297 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12298
12299 /* Display it as active. */
12300 show_mouse_face (hlinfo, draw);
12301 hlinfo->mouse_face_image_state = draw;
12302 }
12303
12304 set_help_echo:
12305
12306 /* Set help_echo_string to a help string to display for this tool-bar item.
12307 XTread_socket does the rest. */
12308 help_echo_object = help_echo_window = Qnil;
12309 help_echo_pos = -1;
12310 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12311 if (NILP (help_echo_string))
12312 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12313 }
12314
12315 #endif /* HAVE_WINDOW_SYSTEM */
12316
12317
12318 \f
12319 /************************************************************************
12320 Horizontal scrolling
12321 ************************************************************************/
12322
12323 static int hscroll_window_tree (Lisp_Object);
12324 static int hscroll_windows (Lisp_Object);
12325
12326 /* For all leaf windows in the window tree rooted at WINDOW, set their
12327 hscroll value so that PT is (i) visible in the window, and (ii) so
12328 that it is not within a certain margin at the window's left and
12329 right border. Value is non-zero if any window's hscroll has been
12330 changed. */
12331
12332 static int
12333 hscroll_window_tree (Lisp_Object window)
12334 {
12335 int hscrolled_p = 0;
12336 int hscroll_relative_p = FLOATP (Vhscroll_step);
12337 int hscroll_step_abs = 0;
12338 double hscroll_step_rel = 0;
12339
12340 if (hscroll_relative_p)
12341 {
12342 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12343 if (hscroll_step_rel < 0)
12344 {
12345 hscroll_relative_p = 0;
12346 hscroll_step_abs = 0;
12347 }
12348 }
12349 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12350 {
12351 hscroll_step_abs = XINT (Vhscroll_step);
12352 if (hscroll_step_abs < 0)
12353 hscroll_step_abs = 0;
12354 }
12355 else
12356 hscroll_step_abs = 0;
12357
12358 while (WINDOWP (window))
12359 {
12360 struct window *w = XWINDOW (window);
12361
12362 if (WINDOWP (w->hchild))
12363 hscrolled_p |= hscroll_window_tree (w->hchild);
12364 else if (WINDOWP (w->vchild))
12365 hscrolled_p |= hscroll_window_tree (w->vchild);
12366 else if (w->cursor.vpos >= 0)
12367 {
12368 int h_margin;
12369 int text_area_width;
12370 struct glyph_row *current_cursor_row
12371 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12372 struct glyph_row *desired_cursor_row
12373 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12374 struct glyph_row *cursor_row
12375 = (desired_cursor_row->enabled_p
12376 ? desired_cursor_row
12377 : current_cursor_row);
12378 int row_r2l_p = cursor_row->reversed_p;
12379
12380 text_area_width = window_box_width (w, TEXT_AREA);
12381
12382 /* Scroll when cursor is inside this scroll margin. */
12383 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12384
12385 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12386 /* For left-to-right rows, hscroll when cursor is either
12387 (i) inside the right hscroll margin, or (ii) if it is
12388 inside the left margin and the window is already
12389 hscrolled. */
12390 && ((!row_r2l_p
12391 && ((w->hscroll
12392 && w->cursor.x <= h_margin)
12393 || (cursor_row->enabled_p
12394 && cursor_row->truncated_on_right_p
12395 && (w->cursor.x >= text_area_width - h_margin))))
12396 /* For right-to-left rows, the logic is similar,
12397 except that rules for scrolling to left and right
12398 are reversed. E.g., if cursor.x <= h_margin, we
12399 need to hscroll "to the right" unconditionally,
12400 and that will scroll the screen to the left so as
12401 to reveal the next portion of the row. */
12402 || (row_r2l_p
12403 && ((cursor_row->enabled_p
12404 /* FIXME: It is confusing to set the
12405 truncated_on_right_p flag when R2L rows
12406 are actually truncated on the left. */
12407 && cursor_row->truncated_on_right_p
12408 && w->cursor.x <= h_margin)
12409 || (w->hscroll
12410 && (w->cursor.x >= text_area_width - h_margin))))))
12411 {
12412 struct it it;
12413 ptrdiff_t hscroll;
12414 struct buffer *saved_current_buffer;
12415 ptrdiff_t pt;
12416 int wanted_x;
12417
12418 /* Find point in a display of infinite width. */
12419 saved_current_buffer = current_buffer;
12420 current_buffer = XBUFFER (w->buffer);
12421
12422 if (w == XWINDOW (selected_window))
12423 pt = PT;
12424 else
12425 {
12426 pt = marker_position (w->pointm);
12427 pt = max (BEGV, pt);
12428 pt = min (ZV, pt);
12429 }
12430
12431 /* Move iterator to pt starting at cursor_row->start in
12432 a line with infinite width. */
12433 init_to_row_start (&it, w, cursor_row);
12434 it.last_visible_x = INFINITY;
12435 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12436 current_buffer = saved_current_buffer;
12437
12438 /* Position cursor in window. */
12439 if (!hscroll_relative_p && hscroll_step_abs == 0)
12440 hscroll = max (0, (it.current_x
12441 - (ITERATOR_AT_END_OF_LINE_P (&it)
12442 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12443 : (text_area_width / 2))))
12444 / FRAME_COLUMN_WIDTH (it.f);
12445 else if ((!row_r2l_p
12446 && w->cursor.x >= text_area_width - h_margin)
12447 || (row_r2l_p && w->cursor.x <= h_margin))
12448 {
12449 if (hscroll_relative_p)
12450 wanted_x = text_area_width * (1 - hscroll_step_rel)
12451 - h_margin;
12452 else
12453 wanted_x = text_area_width
12454 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12455 - h_margin;
12456 hscroll
12457 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12458 }
12459 else
12460 {
12461 if (hscroll_relative_p)
12462 wanted_x = text_area_width * hscroll_step_rel
12463 + h_margin;
12464 else
12465 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12466 + h_margin;
12467 hscroll
12468 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12469 }
12470 hscroll = max (hscroll, w->min_hscroll);
12471
12472 /* Don't prevent redisplay optimizations if hscroll
12473 hasn't changed, as it will unnecessarily slow down
12474 redisplay. */
12475 if (w->hscroll != hscroll)
12476 {
12477 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12478 w->hscroll = hscroll;
12479 hscrolled_p = 1;
12480 }
12481 }
12482 }
12483
12484 window = w->next;
12485 }
12486
12487 /* Value is non-zero if hscroll of any leaf window has been changed. */
12488 return hscrolled_p;
12489 }
12490
12491
12492 /* Set hscroll so that cursor is visible and not inside horizontal
12493 scroll margins for all windows in the tree rooted at WINDOW. See
12494 also hscroll_window_tree above. Value is non-zero if any window's
12495 hscroll has been changed. If it has, desired matrices on the frame
12496 of WINDOW are cleared. */
12497
12498 static int
12499 hscroll_windows (Lisp_Object window)
12500 {
12501 int hscrolled_p = hscroll_window_tree (window);
12502 if (hscrolled_p)
12503 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12504 return hscrolled_p;
12505 }
12506
12507
12508 \f
12509 /************************************************************************
12510 Redisplay
12511 ************************************************************************/
12512
12513 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12514 to a non-zero value. This is sometimes handy to have in a debugger
12515 session. */
12516
12517 #ifdef GLYPH_DEBUG
12518
12519 /* First and last unchanged row for try_window_id. */
12520
12521 static int debug_first_unchanged_at_end_vpos;
12522 static int debug_last_unchanged_at_beg_vpos;
12523
12524 /* Delta vpos and y. */
12525
12526 static int debug_dvpos, debug_dy;
12527
12528 /* Delta in characters and bytes for try_window_id. */
12529
12530 static ptrdiff_t debug_delta, debug_delta_bytes;
12531
12532 /* Values of window_end_pos and window_end_vpos at the end of
12533 try_window_id. */
12534
12535 static ptrdiff_t debug_end_vpos;
12536
12537 /* Append a string to W->desired_matrix->method. FMT is a printf
12538 format string. If trace_redisplay_p is non-zero also printf the
12539 resulting string to stderr. */
12540
12541 static void debug_method_add (struct window *, char const *, ...)
12542 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12543
12544 static void
12545 debug_method_add (struct window *w, char const *fmt, ...)
12546 {
12547 char *method = w->desired_matrix->method;
12548 int len = strlen (method);
12549 int size = sizeof w->desired_matrix->method;
12550 int remaining = size - len - 1;
12551 va_list ap;
12552
12553 if (len && remaining)
12554 {
12555 method[len] = '|';
12556 --remaining, ++len;
12557 }
12558
12559 va_start (ap, fmt);
12560 vsnprintf (method + len, remaining + 1, fmt, ap);
12561 va_end (ap);
12562
12563 if (trace_redisplay_p)
12564 fprintf (stderr, "%p (%s): %s\n",
12565 w,
12566 ((BUFFERP (w->buffer)
12567 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12568 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12569 : "no buffer"),
12570 method + len);
12571 }
12572
12573 #endif /* GLYPH_DEBUG */
12574
12575
12576 /* Value is non-zero if all changes in window W, which displays
12577 current_buffer, are in the text between START and END. START is a
12578 buffer position, END is given as a distance from Z. Used in
12579 redisplay_internal for display optimization. */
12580
12581 static inline int
12582 text_outside_line_unchanged_p (struct window *w,
12583 ptrdiff_t start, ptrdiff_t end)
12584 {
12585 int unchanged_p = 1;
12586
12587 /* If text or overlays have changed, see where. */
12588 if (w->last_modified < MODIFF
12589 || w->last_overlay_modified < OVERLAY_MODIFF)
12590 {
12591 /* Gap in the line? */
12592 if (GPT < start || Z - GPT < end)
12593 unchanged_p = 0;
12594
12595 /* Changes start in front of the line, or end after it? */
12596 if (unchanged_p
12597 && (BEG_UNCHANGED < start - 1
12598 || END_UNCHANGED < end))
12599 unchanged_p = 0;
12600
12601 /* If selective display, can't optimize if changes start at the
12602 beginning of the line. */
12603 if (unchanged_p
12604 && INTEGERP (BVAR (current_buffer, selective_display))
12605 && XINT (BVAR (current_buffer, selective_display)) > 0
12606 && (BEG_UNCHANGED < start || GPT <= start))
12607 unchanged_p = 0;
12608
12609 /* If there are overlays at the start or end of the line, these
12610 may have overlay strings with newlines in them. A change at
12611 START, for instance, may actually concern the display of such
12612 overlay strings as well, and they are displayed on different
12613 lines. So, quickly rule out this case. (For the future, it
12614 might be desirable to implement something more telling than
12615 just BEG/END_UNCHANGED.) */
12616 if (unchanged_p)
12617 {
12618 if (BEG + BEG_UNCHANGED == start
12619 && overlay_touches_p (start))
12620 unchanged_p = 0;
12621 if (END_UNCHANGED == end
12622 && overlay_touches_p (Z - end))
12623 unchanged_p = 0;
12624 }
12625
12626 /* Under bidi reordering, adding or deleting a character in the
12627 beginning of a paragraph, before the first strong directional
12628 character, can change the base direction of the paragraph (unless
12629 the buffer specifies a fixed paragraph direction), which will
12630 require to redisplay the whole paragraph. It might be worthwhile
12631 to find the paragraph limits and widen the range of redisplayed
12632 lines to that, but for now just give up this optimization. */
12633 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12634 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12635 unchanged_p = 0;
12636 }
12637
12638 return unchanged_p;
12639 }
12640
12641
12642 /* Do a frame update, taking possible shortcuts into account. This is
12643 the main external entry point for redisplay.
12644
12645 If the last redisplay displayed an echo area message and that message
12646 is no longer requested, we clear the echo area or bring back the
12647 mini-buffer if that is in use. */
12648
12649 void
12650 redisplay (void)
12651 {
12652 redisplay_internal ();
12653 }
12654
12655
12656 static Lisp_Object
12657 overlay_arrow_string_or_property (Lisp_Object var)
12658 {
12659 Lisp_Object val;
12660
12661 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12662 return val;
12663
12664 return Voverlay_arrow_string;
12665 }
12666
12667 /* Return 1 if there are any overlay-arrows in current_buffer. */
12668 static int
12669 overlay_arrow_in_current_buffer_p (void)
12670 {
12671 Lisp_Object vlist;
12672
12673 for (vlist = Voverlay_arrow_variable_list;
12674 CONSP (vlist);
12675 vlist = XCDR (vlist))
12676 {
12677 Lisp_Object var = XCAR (vlist);
12678 Lisp_Object val;
12679
12680 if (!SYMBOLP (var))
12681 continue;
12682 val = find_symbol_value (var);
12683 if (MARKERP (val)
12684 && current_buffer == XMARKER (val)->buffer)
12685 return 1;
12686 }
12687 return 0;
12688 }
12689
12690
12691 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12692 has changed. */
12693
12694 static int
12695 overlay_arrows_changed_p (void)
12696 {
12697 Lisp_Object vlist;
12698
12699 for (vlist = Voverlay_arrow_variable_list;
12700 CONSP (vlist);
12701 vlist = XCDR (vlist))
12702 {
12703 Lisp_Object var = XCAR (vlist);
12704 Lisp_Object val, pstr;
12705
12706 if (!SYMBOLP (var))
12707 continue;
12708 val = find_symbol_value (var);
12709 if (!MARKERP (val))
12710 continue;
12711 if (! EQ (COERCE_MARKER (val),
12712 Fget (var, Qlast_arrow_position))
12713 || ! (pstr = overlay_arrow_string_or_property (var),
12714 EQ (pstr, Fget (var, Qlast_arrow_string))))
12715 return 1;
12716 }
12717 return 0;
12718 }
12719
12720 /* Mark overlay arrows to be updated on next redisplay. */
12721
12722 static void
12723 update_overlay_arrows (int up_to_date)
12724 {
12725 Lisp_Object vlist;
12726
12727 for (vlist = Voverlay_arrow_variable_list;
12728 CONSP (vlist);
12729 vlist = XCDR (vlist))
12730 {
12731 Lisp_Object var = XCAR (vlist);
12732
12733 if (!SYMBOLP (var))
12734 continue;
12735
12736 if (up_to_date > 0)
12737 {
12738 Lisp_Object val = find_symbol_value (var);
12739 Fput (var, Qlast_arrow_position,
12740 COERCE_MARKER (val));
12741 Fput (var, Qlast_arrow_string,
12742 overlay_arrow_string_or_property (var));
12743 }
12744 else if (up_to_date < 0
12745 || !NILP (Fget (var, Qlast_arrow_position)))
12746 {
12747 Fput (var, Qlast_arrow_position, Qt);
12748 Fput (var, Qlast_arrow_string, Qt);
12749 }
12750 }
12751 }
12752
12753
12754 /* Return overlay arrow string to display at row.
12755 Return integer (bitmap number) for arrow bitmap in left fringe.
12756 Return nil if no overlay arrow. */
12757
12758 static Lisp_Object
12759 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12760 {
12761 Lisp_Object vlist;
12762
12763 for (vlist = Voverlay_arrow_variable_list;
12764 CONSP (vlist);
12765 vlist = XCDR (vlist))
12766 {
12767 Lisp_Object var = XCAR (vlist);
12768 Lisp_Object val;
12769
12770 if (!SYMBOLP (var))
12771 continue;
12772
12773 val = find_symbol_value (var);
12774
12775 if (MARKERP (val)
12776 && current_buffer == XMARKER (val)->buffer
12777 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12778 {
12779 if (FRAME_WINDOW_P (it->f)
12780 /* FIXME: if ROW->reversed_p is set, this should test
12781 the right fringe, not the left one. */
12782 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12783 {
12784 #ifdef HAVE_WINDOW_SYSTEM
12785 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12786 {
12787 int fringe_bitmap;
12788 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12789 return make_number (fringe_bitmap);
12790 }
12791 #endif
12792 return make_number (-1); /* Use default arrow bitmap */
12793 }
12794 return overlay_arrow_string_or_property (var);
12795 }
12796 }
12797
12798 return Qnil;
12799 }
12800
12801 /* Return 1 if point moved out of or into a composition. Otherwise
12802 return 0. PREV_BUF and PREV_PT are the last point buffer and
12803 position. BUF and PT are the current point buffer and position. */
12804
12805 static int
12806 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12807 struct buffer *buf, ptrdiff_t pt)
12808 {
12809 ptrdiff_t start, end;
12810 Lisp_Object prop;
12811 Lisp_Object buffer;
12812
12813 XSETBUFFER (buffer, buf);
12814 /* Check a composition at the last point if point moved within the
12815 same buffer. */
12816 if (prev_buf == buf)
12817 {
12818 if (prev_pt == pt)
12819 /* Point didn't move. */
12820 return 0;
12821
12822 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12823 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12824 && COMPOSITION_VALID_P (start, end, prop)
12825 && start < prev_pt && end > prev_pt)
12826 /* The last point was within the composition. Return 1 iff
12827 point moved out of the composition. */
12828 return (pt <= start || pt >= end);
12829 }
12830
12831 /* Check a composition at the current point. */
12832 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12833 && find_composition (pt, -1, &start, &end, &prop, buffer)
12834 && COMPOSITION_VALID_P (start, end, prop)
12835 && start < pt && end > pt);
12836 }
12837
12838
12839 /* Reconsider the setting of B->clip_changed which is displayed
12840 in window W. */
12841
12842 static inline void
12843 reconsider_clip_changes (struct window *w, struct buffer *b)
12844 {
12845 if (b->clip_changed
12846 && !NILP (w->window_end_valid)
12847 && w->current_matrix->buffer == b
12848 && w->current_matrix->zv == BUF_ZV (b)
12849 && w->current_matrix->begv == BUF_BEGV (b))
12850 b->clip_changed = 0;
12851
12852 /* If display wasn't paused, and W is not a tool bar window, see if
12853 point has been moved into or out of a composition. In that case,
12854 we set b->clip_changed to 1 to force updating the screen. If
12855 b->clip_changed has already been set to 1, we can skip this
12856 check. */
12857 if (!b->clip_changed
12858 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12859 {
12860 ptrdiff_t pt;
12861
12862 if (w == XWINDOW (selected_window))
12863 pt = PT;
12864 else
12865 pt = marker_position (w->pointm);
12866
12867 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12868 || pt != w->last_point)
12869 && check_point_in_composition (w->current_matrix->buffer,
12870 w->last_point,
12871 XBUFFER (w->buffer), pt))
12872 b->clip_changed = 1;
12873 }
12874 }
12875 \f
12876
12877 /* Select FRAME to forward the values of frame-local variables into C
12878 variables so that the redisplay routines can access those values
12879 directly. */
12880
12881 static void
12882 select_frame_for_redisplay (Lisp_Object frame)
12883 {
12884 Lisp_Object tail, tem;
12885 Lisp_Object old = selected_frame;
12886 struct Lisp_Symbol *sym;
12887
12888 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12889
12890 selected_frame = frame;
12891
12892 do {
12893 for (tail = XFRAME (frame)->param_alist;
12894 CONSP (tail); tail = XCDR (tail))
12895 if (CONSP (XCAR (tail))
12896 && (tem = XCAR (XCAR (tail)),
12897 SYMBOLP (tem))
12898 && (sym = indirect_variable (XSYMBOL (tem)),
12899 sym->redirect == SYMBOL_LOCALIZED)
12900 && sym->val.blv->frame_local)
12901 /* Use find_symbol_value rather than Fsymbol_value
12902 to avoid an error if it is void. */
12903 find_symbol_value (tem);
12904 } while (!EQ (frame, old) && (frame = old, 1));
12905 }
12906
12907
12908 #define STOP_POLLING \
12909 do { if (! polling_stopped_here) stop_polling (); \
12910 polling_stopped_here = 1; } while (0)
12911
12912 #define RESUME_POLLING \
12913 do { if (polling_stopped_here) start_polling (); \
12914 polling_stopped_here = 0; } while (0)
12915
12916
12917 /* Perhaps in the future avoid recentering windows if it
12918 is not necessary; currently that causes some problems. */
12919
12920 static void
12921 redisplay_internal (void)
12922 {
12923 struct window *w = XWINDOW (selected_window);
12924 struct window *sw;
12925 struct frame *fr;
12926 int pending;
12927 int must_finish = 0;
12928 struct text_pos tlbufpos, tlendpos;
12929 int number_of_visible_frames;
12930 ptrdiff_t count, count1;
12931 struct frame *sf;
12932 int polling_stopped_here = 0;
12933 Lisp_Object old_frame = selected_frame;
12934
12935 /* Non-zero means redisplay has to consider all windows on all
12936 frames. Zero means, only selected_window is considered. */
12937 int consider_all_windows_p;
12938
12939 /* Non-zero means redisplay has to redisplay the miniwindow */
12940 int update_miniwindow_p = 0;
12941
12942 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12943
12944 /* No redisplay if running in batch mode or frame is not yet fully
12945 initialized, or redisplay is explicitly turned off by setting
12946 Vinhibit_redisplay. */
12947 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12948 || !NILP (Vinhibit_redisplay))
12949 return;
12950
12951 /* Don't examine these until after testing Vinhibit_redisplay.
12952 When Emacs is shutting down, perhaps because its connection to
12953 X has dropped, we should not look at them at all. */
12954 fr = XFRAME (w->frame);
12955 sf = SELECTED_FRAME ();
12956
12957 if (!fr->glyphs_initialized_p)
12958 return;
12959
12960 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12961 if (popup_activated ())
12962 return;
12963 #endif
12964
12965 /* I don't think this happens but let's be paranoid. */
12966 if (redisplaying_p)
12967 return;
12968
12969 /* Record a function that resets redisplaying_p to its old value
12970 when we leave this function. */
12971 count = SPECPDL_INDEX ();
12972 record_unwind_protect (unwind_redisplay,
12973 Fcons (make_number (redisplaying_p), selected_frame));
12974 ++redisplaying_p;
12975 specbind (Qinhibit_free_realized_faces, Qnil);
12976
12977 {
12978 Lisp_Object tail, frame;
12979
12980 FOR_EACH_FRAME (tail, frame)
12981 {
12982 struct frame *f = XFRAME (frame);
12983 f->already_hscrolled_p = 0;
12984 }
12985 }
12986
12987 retry:
12988 /* Remember the currently selected window. */
12989 sw = w;
12990
12991 if (!EQ (old_frame, selected_frame)
12992 && FRAME_LIVE_P (XFRAME (old_frame)))
12993 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12994 selected_frame and selected_window to be temporarily out-of-sync so
12995 when we come back here via `goto retry', we need to resync because we
12996 may need to run Elisp code (via prepare_menu_bars). */
12997 select_frame_for_redisplay (old_frame);
12998
12999 pending = 0;
13000 reconsider_clip_changes (w, current_buffer);
13001 last_escape_glyph_frame = NULL;
13002 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13003 last_glyphless_glyph_frame = NULL;
13004 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13005
13006 /* If new fonts have been loaded that make a glyph matrix adjustment
13007 necessary, do it. */
13008 if (fonts_changed_p)
13009 {
13010 adjust_glyphs (NULL);
13011 ++windows_or_buffers_changed;
13012 fonts_changed_p = 0;
13013 }
13014
13015 /* If face_change_count is non-zero, init_iterator will free all
13016 realized faces, which includes the faces referenced from current
13017 matrices. So, we can't reuse current matrices in this case. */
13018 if (face_change_count)
13019 ++windows_or_buffers_changed;
13020
13021 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13022 && FRAME_TTY (sf)->previous_frame != sf)
13023 {
13024 /* Since frames on a single ASCII terminal share the same
13025 display area, displaying a different frame means redisplay
13026 the whole thing. */
13027 windows_or_buffers_changed++;
13028 SET_FRAME_GARBAGED (sf);
13029 #ifndef DOS_NT
13030 set_tty_color_mode (FRAME_TTY (sf), sf);
13031 #endif
13032 FRAME_TTY (sf)->previous_frame = sf;
13033 }
13034
13035 /* Set the visible flags for all frames. Do this before checking
13036 for resized or garbaged frames; they want to know if their frames
13037 are visible. See the comment in frame.h for
13038 FRAME_SAMPLE_VISIBILITY. */
13039 {
13040 Lisp_Object tail, frame;
13041
13042 number_of_visible_frames = 0;
13043
13044 FOR_EACH_FRAME (tail, frame)
13045 {
13046 struct frame *f = XFRAME (frame);
13047
13048 FRAME_SAMPLE_VISIBILITY (f);
13049 if (FRAME_VISIBLE_P (f))
13050 ++number_of_visible_frames;
13051 clear_desired_matrices (f);
13052 }
13053 }
13054
13055 /* Notice any pending interrupt request to change frame size. */
13056 do_pending_window_change (1);
13057
13058 /* do_pending_window_change could change the selected_window due to
13059 frame resizing which makes the selected window too small. */
13060 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13061 {
13062 sw = w;
13063 reconsider_clip_changes (w, current_buffer);
13064 }
13065
13066 /* Clear frames marked as garbaged. */
13067 if (frame_garbaged)
13068 clear_garbaged_frames ();
13069
13070 /* Build menubar and tool-bar items. */
13071 if (NILP (Vmemory_full))
13072 prepare_menu_bars ();
13073
13074 if (windows_or_buffers_changed)
13075 update_mode_lines++;
13076
13077 /* Detect case that we need to write or remove a star in the mode line. */
13078 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13079 {
13080 w->update_mode_line = 1;
13081 if (buffer_shared > 1)
13082 update_mode_lines++;
13083 }
13084
13085 /* Avoid invocation of point motion hooks by `current_column' below. */
13086 count1 = SPECPDL_INDEX ();
13087 specbind (Qinhibit_point_motion_hooks, Qt);
13088
13089 /* If %c is in the mode line, update it if needed. */
13090 if (!NILP (w->column_number_displayed)
13091 /* This alternative quickly identifies a common case
13092 where no change is needed. */
13093 && !(PT == w->last_point
13094 && w->last_modified >= MODIFF
13095 && w->last_overlay_modified >= OVERLAY_MODIFF)
13096 && (XFASTINT (w->column_number_displayed) != current_column ()))
13097 w->update_mode_line = 1;
13098
13099 unbind_to (count1, Qnil);
13100
13101 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13102
13103 /* The variable buffer_shared is set in redisplay_window and
13104 indicates that we redisplay a buffer in different windows. See
13105 there. */
13106 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13107 || cursor_type_changed);
13108
13109 /* If specs for an arrow have changed, do thorough redisplay
13110 to ensure we remove any arrow that should no longer exist. */
13111 if (overlay_arrows_changed_p ())
13112 consider_all_windows_p = windows_or_buffers_changed = 1;
13113
13114 /* Normally the message* functions will have already displayed and
13115 updated the echo area, but the frame may have been trashed, or
13116 the update may have been preempted, so display the echo area
13117 again here. Checking message_cleared_p captures the case that
13118 the echo area should be cleared. */
13119 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13120 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13121 || (message_cleared_p
13122 && minibuf_level == 0
13123 /* If the mini-window is currently selected, this means the
13124 echo-area doesn't show through. */
13125 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13126 {
13127 int window_height_changed_p = echo_area_display (0);
13128
13129 if (message_cleared_p)
13130 update_miniwindow_p = 1;
13131
13132 must_finish = 1;
13133
13134 /* If we don't display the current message, don't clear the
13135 message_cleared_p flag, because, if we did, we wouldn't clear
13136 the echo area in the next redisplay which doesn't preserve
13137 the echo area. */
13138 if (!display_last_displayed_message_p)
13139 message_cleared_p = 0;
13140
13141 if (fonts_changed_p)
13142 goto retry;
13143 else if (window_height_changed_p)
13144 {
13145 consider_all_windows_p = 1;
13146 ++update_mode_lines;
13147 ++windows_or_buffers_changed;
13148
13149 /* If window configuration was changed, frames may have been
13150 marked garbaged. Clear them or we will experience
13151 surprises wrt scrolling. */
13152 if (frame_garbaged)
13153 clear_garbaged_frames ();
13154 }
13155 }
13156 else if (EQ (selected_window, minibuf_window)
13157 && (current_buffer->clip_changed
13158 || w->last_modified < MODIFF
13159 || w->last_overlay_modified < OVERLAY_MODIFF)
13160 && resize_mini_window (w, 0))
13161 {
13162 /* Resized active mini-window to fit the size of what it is
13163 showing if its contents might have changed. */
13164 must_finish = 1;
13165 /* FIXME: this causes all frames to be updated, which seems unnecessary
13166 since only the current frame needs to be considered. This function needs
13167 to be rewritten with two variables, consider_all_windows and
13168 consider_all_frames. */
13169 consider_all_windows_p = 1;
13170 ++windows_or_buffers_changed;
13171 ++update_mode_lines;
13172
13173 /* If window configuration was changed, frames may have been
13174 marked garbaged. Clear them or we will experience
13175 surprises wrt scrolling. */
13176 if (frame_garbaged)
13177 clear_garbaged_frames ();
13178 }
13179
13180
13181 /* If showing the region, and mark has changed, we must redisplay
13182 the whole window. The assignment to this_line_start_pos prevents
13183 the optimization directly below this if-statement. */
13184 if (((!NILP (Vtransient_mark_mode)
13185 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13186 != !NILP (w->region_showing))
13187 || (!NILP (w->region_showing)
13188 && !EQ (w->region_showing,
13189 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13190 CHARPOS (this_line_start_pos) = 0;
13191
13192 /* Optimize the case that only the line containing the cursor in the
13193 selected window has changed. Variables starting with this_ are
13194 set in display_line and record information about the line
13195 containing the cursor. */
13196 tlbufpos = this_line_start_pos;
13197 tlendpos = this_line_end_pos;
13198 if (!consider_all_windows_p
13199 && CHARPOS (tlbufpos) > 0
13200 && !w->update_mode_line
13201 && !current_buffer->clip_changed
13202 && !current_buffer->prevent_redisplay_optimizations_p
13203 && FRAME_VISIBLE_P (XFRAME (w->frame))
13204 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13205 /* Make sure recorded data applies to current buffer, etc. */
13206 && this_line_buffer == current_buffer
13207 && current_buffer == XBUFFER (w->buffer)
13208 && !w->force_start
13209 && !w->optional_new_start
13210 /* Point must be on the line that we have info recorded about. */
13211 && PT >= CHARPOS (tlbufpos)
13212 && PT <= Z - CHARPOS (tlendpos)
13213 /* All text outside that line, including its final newline,
13214 must be unchanged. */
13215 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13216 CHARPOS (tlendpos)))
13217 {
13218 if (CHARPOS (tlbufpos) > BEGV
13219 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13220 && (CHARPOS (tlbufpos) == ZV
13221 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13222 /* Former continuation line has disappeared by becoming empty. */
13223 goto cancel;
13224 else if (w->last_modified < MODIFF
13225 || w->last_overlay_modified < OVERLAY_MODIFF
13226 || MINI_WINDOW_P (w))
13227 {
13228 /* We have to handle the case of continuation around a
13229 wide-column character (see the comment in indent.c around
13230 line 1340).
13231
13232 For instance, in the following case:
13233
13234 -------- Insert --------
13235 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13236 J_I_ ==> J_I_ `^^' are cursors.
13237 ^^ ^^
13238 -------- --------
13239
13240 As we have to redraw the line above, we cannot use this
13241 optimization. */
13242
13243 struct it it;
13244 int line_height_before = this_line_pixel_height;
13245
13246 /* Note that start_display will handle the case that the
13247 line starting at tlbufpos is a continuation line. */
13248 start_display (&it, w, tlbufpos);
13249
13250 /* Implementation note: It this still necessary? */
13251 if (it.current_x != this_line_start_x)
13252 goto cancel;
13253
13254 TRACE ((stderr, "trying display optimization 1\n"));
13255 w->cursor.vpos = -1;
13256 overlay_arrow_seen = 0;
13257 it.vpos = this_line_vpos;
13258 it.current_y = this_line_y;
13259 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13260 display_line (&it);
13261
13262 /* If line contains point, is not continued,
13263 and ends at same distance from eob as before, we win. */
13264 if (w->cursor.vpos >= 0
13265 /* Line is not continued, otherwise this_line_start_pos
13266 would have been set to 0 in display_line. */
13267 && CHARPOS (this_line_start_pos)
13268 /* Line ends as before. */
13269 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13270 /* Line has same height as before. Otherwise other lines
13271 would have to be shifted up or down. */
13272 && this_line_pixel_height == line_height_before)
13273 {
13274 /* If this is not the window's last line, we must adjust
13275 the charstarts of the lines below. */
13276 if (it.current_y < it.last_visible_y)
13277 {
13278 struct glyph_row *row
13279 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13280 ptrdiff_t delta, delta_bytes;
13281
13282 /* We used to distinguish between two cases here,
13283 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13284 when the line ends in a newline or the end of the
13285 buffer's accessible portion. But both cases did
13286 the same, so they were collapsed. */
13287 delta = (Z
13288 - CHARPOS (tlendpos)
13289 - MATRIX_ROW_START_CHARPOS (row));
13290 delta_bytes = (Z_BYTE
13291 - BYTEPOS (tlendpos)
13292 - MATRIX_ROW_START_BYTEPOS (row));
13293
13294 increment_matrix_positions (w->current_matrix,
13295 this_line_vpos + 1,
13296 w->current_matrix->nrows,
13297 delta, delta_bytes);
13298 }
13299
13300 /* If this row displays text now but previously didn't,
13301 or vice versa, w->window_end_vpos may have to be
13302 adjusted. */
13303 if ((it.glyph_row - 1)->displays_text_p)
13304 {
13305 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13306 wset_window_end_vpos (w, make_number (this_line_vpos));
13307 }
13308 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13309 && this_line_vpos > 0)
13310 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13311 wset_window_end_valid (w, Qnil);
13312
13313 /* Update hint: No need to try to scroll in update_window. */
13314 w->desired_matrix->no_scrolling_p = 1;
13315
13316 #ifdef GLYPH_DEBUG
13317 *w->desired_matrix->method = 0;
13318 debug_method_add (w, "optimization 1");
13319 #endif
13320 #ifdef HAVE_WINDOW_SYSTEM
13321 update_window_fringes (w, 0);
13322 #endif
13323 goto update;
13324 }
13325 else
13326 goto cancel;
13327 }
13328 else if (/* Cursor position hasn't changed. */
13329 PT == w->last_point
13330 /* Make sure the cursor was last displayed
13331 in this window. Otherwise we have to reposition it. */
13332 && 0 <= w->cursor.vpos
13333 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13334 {
13335 if (!must_finish)
13336 {
13337 do_pending_window_change (1);
13338 /* If selected_window changed, redisplay again. */
13339 if (WINDOWP (selected_window)
13340 && (w = XWINDOW (selected_window)) != sw)
13341 goto retry;
13342
13343 /* We used to always goto end_of_redisplay here, but this
13344 isn't enough if we have a blinking cursor. */
13345 if (w->cursor_off_p == w->last_cursor_off_p)
13346 goto end_of_redisplay;
13347 }
13348 goto update;
13349 }
13350 /* If highlighting the region, or if the cursor is in the echo area,
13351 then we can't just move the cursor. */
13352 else if (! (!NILP (Vtransient_mark_mode)
13353 && !NILP (BVAR (current_buffer, mark_active)))
13354 && (EQ (selected_window,
13355 BVAR (current_buffer, last_selected_window))
13356 || highlight_nonselected_windows)
13357 && NILP (w->region_showing)
13358 && NILP (Vshow_trailing_whitespace)
13359 && !cursor_in_echo_area)
13360 {
13361 struct it it;
13362 struct glyph_row *row;
13363
13364 /* Skip from tlbufpos to PT and see where it is. Note that
13365 PT may be in invisible text. If so, we will end at the
13366 next visible position. */
13367 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13368 NULL, DEFAULT_FACE_ID);
13369 it.current_x = this_line_start_x;
13370 it.current_y = this_line_y;
13371 it.vpos = this_line_vpos;
13372
13373 /* The call to move_it_to stops in front of PT, but
13374 moves over before-strings. */
13375 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13376
13377 if (it.vpos == this_line_vpos
13378 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13379 row->enabled_p))
13380 {
13381 eassert (this_line_vpos == it.vpos);
13382 eassert (this_line_y == it.current_y);
13383 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13384 #ifdef GLYPH_DEBUG
13385 *w->desired_matrix->method = 0;
13386 debug_method_add (w, "optimization 3");
13387 #endif
13388 goto update;
13389 }
13390 else
13391 goto cancel;
13392 }
13393
13394 cancel:
13395 /* Text changed drastically or point moved off of line. */
13396 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13397 }
13398
13399 CHARPOS (this_line_start_pos) = 0;
13400 consider_all_windows_p |= buffer_shared > 1;
13401 ++clear_face_cache_count;
13402 #ifdef HAVE_WINDOW_SYSTEM
13403 ++clear_image_cache_count;
13404 #endif
13405
13406 /* Build desired matrices, and update the display. If
13407 consider_all_windows_p is non-zero, do it for all windows on all
13408 frames. Otherwise do it for selected_window, only. */
13409
13410 if (consider_all_windows_p)
13411 {
13412 Lisp_Object tail, frame;
13413
13414 FOR_EACH_FRAME (tail, frame)
13415 XFRAME (frame)->updated_p = 0;
13416
13417 /* Recompute # windows showing selected buffer. This will be
13418 incremented each time such a window is displayed. */
13419 buffer_shared = 0;
13420
13421 FOR_EACH_FRAME (tail, frame)
13422 {
13423 struct frame *f = XFRAME (frame);
13424
13425 /* We don't have to do anything for unselected terminal
13426 frames. */
13427 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13428 && !EQ (FRAME_TTY (f)->top_frame, frame))
13429 continue;
13430
13431 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13432 {
13433 if (! EQ (frame, selected_frame))
13434 /* Select the frame, for the sake of frame-local
13435 variables. */
13436 select_frame_for_redisplay (frame);
13437
13438 /* Mark all the scroll bars to be removed; we'll redeem
13439 the ones we want when we redisplay their windows. */
13440 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13441 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13442
13443 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13444 redisplay_windows (FRAME_ROOT_WINDOW (f));
13445
13446 /* The X error handler may have deleted that frame. */
13447 if (!FRAME_LIVE_P (f))
13448 continue;
13449
13450 /* Any scroll bars which redisplay_windows should have
13451 nuked should now go away. */
13452 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13453 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13454
13455 /* If fonts changed, display again. */
13456 /* ??? rms: I suspect it is a mistake to jump all the way
13457 back to retry here. It should just retry this frame. */
13458 if (fonts_changed_p)
13459 goto retry;
13460
13461 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13462 {
13463 /* See if we have to hscroll. */
13464 if (!f->already_hscrolled_p)
13465 {
13466 f->already_hscrolled_p = 1;
13467 if (hscroll_windows (f->root_window))
13468 goto retry;
13469 }
13470
13471 /* Prevent various kinds of signals during display
13472 update. stdio is not robust about handling
13473 signals, which can cause an apparent I/O
13474 error. */
13475 if (interrupt_input)
13476 unrequest_sigio ();
13477 STOP_POLLING;
13478
13479 /* Update the display. */
13480 set_window_update_flags (XWINDOW (f->root_window), 1);
13481 pending |= update_frame (f, 0, 0);
13482 f->updated_p = 1;
13483 }
13484 }
13485 }
13486
13487 if (!EQ (old_frame, selected_frame)
13488 && FRAME_LIVE_P (XFRAME (old_frame)))
13489 /* We played a bit fast-and-loose above and allowed selected_frame
13490 and selected_window to be temporarily out-of-sync but let's make
13491 sure this stays contained. */
13492 select_frame_for_redisplay (old_frame);
13493 eassert (EQ (XFRAME (selected_frame)->selected_window,
13494 selected_window));
13495
13496 if (!pending)
13497 {
13498 /* Do the mark_window_display_accurate after all windows have
13499 been redisplayed because this call resets flags in buffers
13500 which are needed for proper redisplay. */
13501 FOR_EACH_FRAME (tail, frame)
13502 {
13503 struct frame *f = XFRAME (frame);
13504 if (f->updated_p)
13505 {
13506 mark_window_display_accurate (f->root_window, 1);
13507 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13508 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13509 }
13510 }
13511 }
13512 }
13513 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13514 {
13515 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13516 struct frame *mini_frame;
13517
13518 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13519 /* Use list_of_error, not Qerror, so that
13520 we catch only errors and don't run the debugger. */
13521 internal_condition_case_1 (redisplay_window_1, selected_window,
13522 list_of_error,
13523 redisplay_window_error);
13524 if (update_miniwindow_p)
13525 internal_condition_case_1 (redisplay_window_1, mini_window,
13526 list_of_error,
13527 redisplay_window_error);
13528
13529 /* Compare desired and current matrices, perform output. */
13530
13531 update:
13532 /* If fonts changed, display again. */
13533 if (fonts_changed_p)
13534 goto retry;
13535
13536 /* Prevent various kinds of signals during display update.
13537 stdio is not robust about handling signals,
13538 which can cause an apparent I/O error. */
13539 if (interrupt_input)
13540 unrequest_sigio ();
13541 STOP_POLLING;
13542
13543 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13544 {
13545 if (hscroll_windows (selected_window))
13546 goto retry;
13547
13548 XWINDOW (selected_window)->must_be_updated_p = 1;
13549 pending = update_frame (sf, 0, 0);
13550 }
13551
13552 /* We may have called echo_area_display at the top of this
13553 function. If the echo area is on another frame, that may
13554 have put text on a frame other than the selected one, so the
13555 above call to update_frame would not have caught it. Catch
13556 it here. */
13557 mini_window = FRAME_MINIBUF_WINDOW (sf);
13558 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13559
13560 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13561 {
13562 XWINDOW (mini_window)->must_be_updated_p = 1;
13563 pending |= update_frame (mini_frame, 0, 0);
13564 if (!pending && hscroll_windows (mini_window))
13565 goto retry;
13566 }
13567 }
13568
13569 /* If display was paused because of pending input, make sure we do a
13570 thorough update the next time. */
13571 if (pending)
13572 {
13573 /* Prevent the optimization at the beginning of
13574 redisplay_internal that tries a single-line update of the
13575 line containing the cursor in the selected window. */
13576 CHARPOS (this_line_start_pos) = 0;
13577
13578 /* Let the overlay arrow be updated the next time. */
13579 update_overlay_arrows (0);
13580
13581 /* If we pause after scrolling, some rows in the current
13582 matrices of some windows are not valid. */
13583 if (!WINDOW_FULL_WIDTH_P (w)
13584 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13585 update_mode_lines = 1;
13586 }
13587 else
13588 {
13589 if (!consider_all_windows_p)
13590 {
13591 /* This has already been done above if
13592 consider_all_windows_p is set. */
13593 mark_window_display_accurate_1 (w, 1);
13594
13595 /* Say overlay arrows are up to date. */
13596 update_overlay_arrows (1);
13597
13598 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13599 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13600 }
13601
13602 update_mode_lines = 0;
13603 windows_or_buffers_changed = 0;
13604 cursor_type_changed = 0;
13605 }
13606
13607 /* Start SIGIO interrupts coming again. Having them off during the
13608 code above makes it less likely one will discard output, but not
13609 impossible, since there might be stuff in the system buffer here.
13610 But it is much hairier to try to do anything about that. */
13611 if (interrupt_input)
13612 request_sigio ();
13613 RESUME_POLLING;
13614
13615 /* If a frame has become visible which was not before, redisplay
13616 again, so that we display it. Expose events for such a frame
13617 (which it gets when becoming visible) don't call the parts of
13618 redisplay constructing glyphs, so simply exposing a frame won't
13619 display anything in this case. So, we have to display these
13620 frames here explicitly. */
13621 if (!pending)
13622 {
13623 Lisp_Object tail, frame;
13624 int new_count = 0;
13625
13626 FOR_EACH_FRAME (tail, frame)
13627 {
13628 int this_is_visible = 0;
13629
13630 if (XFRAME (frame)->visible)
13631 this_is_visible = 1;
13632 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13633 if (XFRAME (frame)->visible)
13634 this_is_visible = 1;
13635
13636 if (this_is_visible)
13637 new_count++;
13638 }
13639
13640 if (new_count != number_of_visible_frames)
13641 windows_or_buffers_changed++;
13642 }
13643
13644 /* Change frame size now if a change is pending. */
13645 do_pending_window_change (1);
13646
13647 /* If we just did a pending size change, or have additional
13648 visible frames, or selected_window changed, redisplay again. */
13649 if ((windows_or_buffers_changed && !pending)
13650 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13651 goto retry;
13652
13653 /* Clear the face and image caches.
13654
13655 We used to do this only if consider_all_windows_p. But the cache
13656 needs to be cleared if a timer creates images in the current
13657 buffer (e.g. the test case in Bug#6230). */
13658
13659 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13660 {
13661 clear_face_cache (0);
13662 clear_face_cache_count = 0;
13663 }
13664
13665 #ifdef HAVE_WINDOW_SYSTEM
13666 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13667 {
13668 clear_image_caches (Qnil);
13669 clear_image_cache_count = 0;
13670 }
13671 #endif /* HAVE_WINDOW_SYSTEM */
13672
13673 end_of_redisplay:
13674 unbind_to (count, Qnil);
13675 RESUME_POLLING;
13676 }
13677
13678
13679 /* Redisplay, but leave alone any recent echo area message unless
13680 another message has been requested in its place.
13681
13682 This is useful in situations where you need to redisplay but no
13683 user action has occurred, making it inappropriate for the message
13684 area to be cleared. See tracking_off and
13685 wait_reading_process_output for examples of these situations.
13686
13687 FROM_WHERE is an integer saying from where this function was
13688 called. This is useful for debugging. */
13689
13690 void
13691 redisplay_preserve_echo_area (int from_where)
13692 {
13693 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13694
13695 if (!NILP (echo_area_buffer[1]))
13696 {
13697 /* We have a previously displayed message, but no current
13698 message. Redisplay the previous message. */
13699 display_last_displayed_message_p = 1;
13700 redisplay_internal ();
13701 display_last_displayed_message_p = 0;
13702 }
13703 else
13704 redisplay_internal ();
13705
13706 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13707 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13708 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13709 }
13710
13711
13712 /* Function registered with record_unwind_protect in
13713 redisplay_internal. Reset redisplaying_p to the value it had
13714 before redisplay_internal was called, and clear
13715 prevent_freeing_realized_faces_p. It also selects the previously
13716 selected frame, unless it has been deleted (by an X connection
13717 failure during redisplay, for example). */
13718
13719 static Lisp_Object
13720 unwind_redisplay (Lisp_Object val)
13721 {
13722 Lisp_Object old_redisplaying_p, old_frame;
13723
13724 old_redisplaying_p = XCAR (val);
13725 redisplaying_p = XFASTINT (old_redisplaying_p);
13726 old_frame = XCDR (val);
13727 if (! EQ (old_frame, selected_frame)
13728 && FRAME_LIVE_P (XFRAME (old_frame)))
13729 select_frame_for_redisplay (old_frame);
13730 return Qnil;
13731 }
13732
13733
13734 /* Mark the display of window W as accurate or inaccurate. If
13735 ACCURATE_P is non-zero mark display of W as accurate. If
13736 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13737 redisplay_internal is called. */
13738
13739 static void
13740 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13741 {
13742 if (BUFFERP (w->buffer))
13743 {
13744 struct buffer *b = XBUFFER (w->buffer);
13745
13746 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13747 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13748 w->last_had_star
13749 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13750
13751 if (accurate_p)
13752 {
13753 b->clip_changed = 0;
13754 b->prevent_redisplay_optimizations_p = 0;
13755
13756 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13757 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13758 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13759 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13760
13761 w->current_matrix->buffer = b;
13762 w->current_matrix->begv = BUF_BEGV (b);
13763 w->current_matrix->zv = BUF_ZV (b);
13764
13765 w->last_cursor = w->cursor;
13766 w->last_cursor_off_p = w->cursor_off_p;
13767
13768 if (w == XWINDOW (selected_window))
13769 w->last_point = BUF_PT (b);
13770 else
13771 w->last_point = XMARKER (w->pointm)->charpos;
13772 }
13773 }
13774
13775 if (accurate_p)
13776 {
13777 wset_window_end_valid (w, w->buffer);
13778 w->update_mode_line = 0;
13779 }
13780 }
13781
13782
13783 /* Mark the display of windows in the window tree rooted at WINDOW as
13784 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13785 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13786 be redisplayed the next time redisplay_internal is called. */
13787
13788 void
13789 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13790 {
13791 struct window *w;
13792
13793 for (; !NILP (window); window = w->next)
13794 {
13795 w = XWINDOW (window);
13796 mark_window_display_accurate_1 (w, accurate_p);
13797
13798 if (!NILP (w->vchild))
13799 mark_window_display_accurate (w->vchild, accurate_p);
13800 if (!NILP (w->hchild))
13801 mark_window_display_accurate (w->hchild, accurate_p);
13802 }
13803
13804 if (accurate_p)
13805 {
13806 update_overlay_arrows (1);
13807 }
13808 else
13809 {
13810 /* Force a thorough redisplay the next time by setting
13811 last_arrow_position and last_arrow_string to t, which is
13812 unequal to any useful value of Voverlay_arrow_... */
13813 update_overlay_arrows (-1);
13814 }
13815 }
13816
13817
13818 /* Return value in display table DP (Lisp_Char_Table *) for character
13819 C. Since a display table doesn't have any parent, we don't have to
13820 follow parent. Do not call this function directly but use the
13821 macro DISP_CHAR_VECTOR. */
13822
13823 Lisp_Object
13824 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13825 {
13826 Lisp_Object val;
13827
13828 if (ASCII_CHAR_P (c))
13829 {
13830 val = dp->ascii;
13831 if (SUB_CHAR_TABLE_P (val))
13832 val = XSUB_CHAR_TABLE (val)->contents[c];
13833 }
13834 else
13835 {
13836 Lisp_Object table;
13837
13838 XSETCHAR_TABLE (table, dp);
13839 val = char_table_ref (table, c);
13840 }
13841 if (NILP (val))
13842 val = dp->defalt;
13843 return val;
13844 }
13845
13846
13847 \f
13848 /***********************************************************************
13849 Window Redisplay
13850 ***********************************************************************/
13851
13852 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13853
13854 static void
13855 redisplay_windows (Lisp_Object window)
13856 {
13857 while (!NILP (window))
13858 {
13859 struct window *w = XWINDOW (window);
13860
13861 if (!NILP (w->hchild))
13862 redisplay_windows (w->hchild);
13863 else if (!NILP (w->vchild))
13864 redisplay_windows (w->vchild);
13865 else if (!NILP (w->buffer))
13866 {
13867 displayed_buffer = XBUFFER (w->buffer);
13868 /* Use list_of_error, not Qerror, so that
13869 we catch only errors and don't run the debugger. */
13870 internal_condition_case_1 (redisplay_window_0, window,
13871 list_of_error,
13872 redisplay_window_error);
13873 }
13874
13875 window = w->next;
13876 }
13877 }
13878
13879 static Lisp_Object
13880 redisplay_window_error (Lisp_Object ignore)
13881 {
13882 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13883 return Qnil;
13884 }
13885
13886 static Lisp_Object
13887 redisplay_window_0 (Lisp_Object window)
13888 {
13889 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13890 redisplay_window (window, 0);
13891 return Qnil;
13892 }
13893
13894 static Lisp_Object
13895 redisplay_window_1 (Lisp_Object window)
13896 {
13897 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13898 redisplay_window (window, 1);
13899 return Qnil;
13900 }
13901 \f
13902
13903 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13904 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13905 which positions recorded in ROW differ from current buffer
13906 positions.
13907
13908 Return 0 if cursor is not on this row, 1 otherwise. */
13909
13910 static int
13911 set_cursor_from_row (struct window *w, struct glyph_row *row,
13912 struct glyph_matrix *matrix,
13913 ptrdiff_t delta, ptrdiff_t delta_bytes,
13914 int dy, int dvpos)
13915 {
13916 struct glyph *glyph = row->glyphs[TEXT_AREA];
13917 struct glyph *end = glyph + row->used[TEXT_AREA];
13918 struct glyph *cursor = NULL;
13919 /* The last known character position in row. */
13920 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13921 int x = row->x;
13922 ptrdiff_t pt_old = PT - delta;
13923 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13924 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13925 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13926 /* A glyph beyond the edge of TEXT_AREA which we should never
13927 touch. */
13928 struct glyph *glyphs_end = end;
13929 /* Non-zero means we've found a match for cursor position, but that
13930 glyph has the avoid_cursor_p flag set. */
13931 int match_with_avoid_cursor = 0;
13932 /* Non-zero means we've seen at least one glyph that came from a
13933 display string. */
13934 int string_seen = 0;
13935 /* Largest and smallest buffer positions seen so far during scan of
13936 glyph row. */
13937 ptrdiff_t bpos_max = pos_before;
13938 ptrdiff_t bpos_min = pos_after;
13939 /* Last buffer position covered by an overlay string with an integer
13940 `cursor' property. */
13941 ptrdiff_t bpos_covered = 0;
13942 /* Non-zero means the display string on which to display the cursor
13943 comes from a text property, not from an overlay. */
13944 int string_from_text_prop = 0;
13945
13946 /* Don't even try doing anything if called for a mode-line or
13947 header-line row, since the rest of the code isn't prepared to
13948 deal with such calamities. */
13949 eassert (!row->mode_line_p);
13950 if (row->mode_line_p)
13951 return 0;
13952
13953 /* Skip over glyphs not having an object at the start and the end of
13954 the row. These are special glyphs like truncation marks on
13955 terminal frames. */
13956 if (row->displays_text_p)
13957 {
13958 if (!row->reversed_p)
13959 {
13960 while (glyph < end
13961 && INTEGERP (glyph->object)
13962 && glyph->charpos < 0)
13963 {
13964 x += glyph->pixel_width;
13965 ++glyph;
13966 }
13967 while (end > glyph
13968 && INTEGERP ((end - 1)->object)
13969 /* CHARPOS is zero for blanks and stretch glyphs
13970 inserted by extend_face_to_end_of_line. */
13971 && (end - 1)->charpos <= 0)
13972 --end;
13973 glyph_before = glyph - 1;
13974 glyph_after = end;
13975 }
13976 else
13977 {
13978 struct glyph *g;
13979
13980 /* If the glyph row is reversed, we need to process it from back
13981 to front, so swap the edge pointers. */
13982 glyphs_end = end = glyph - 1;
13983 glyph += row->used[TEXT_AREA] - 1;
13984
13985 while (glyph > end + 1
13986 && INTEGERP (glyph->object)
13987 && glyph->charpos < 0)
13988 {
13989 --glyph;
13990 x -= glyph->pixel_width;
13991 }
13992 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13993 --glyph;
13994 /* By default, in reversed rows we put the cursor on the
13995 rightmost (first in the reading order) glyph. */
13996 for (g = end + 1; g < glyph; g++)
13997 x += g->pixel_width;
13998 while (end < glyph
13999 && INTEGERP ((end + 1)->object)
14000 && (end + 1)->charpos <= 0)
14001 ++end;
14002 glyph_before = glyph + 1;
14003 glyph_after = end;
14004 }
14005 }
14006 else if (row->reversed_p)
14007 {
14008 /* In R2L rows that don't display text, put the cursor on the
14009 rightmost glyph. Case in point: an empty last line that is
14010 part of an R2L paragraph. */
14011 cursor = end - 1;
14012 /* Avoid placing the cursor on the last glyph of the row, where
14013 on terminal frames we hold the vertical border between
14014 adjacent windows. */
14015 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14016 && !WINDOW_RIGHTMOST_P (w)
14017 && cursor == row->glyphs[LAST_AREA] - 1)
14018 cursor--;
14019 x = -1; /* will be computed below, at label compute_x */
14020 }
14021
14022 /* Step 1: Try to find the glyph whose character position
14023 corresponds to point. If that's not possible, find 2 glyphs
14024 whose character positions are the closest to point, one before
14025 point, the other after it. */
14026 if (!row->reversed_p)
14027 while (/* not marched to end of glyph row */
14028 glyph < end
14029 /* glyph was not inserted by redisplay for internal purposes */
14030 && !INTEGERP (glyph->object))
14031 {
14032 if (BUFFERP (glyph->object))
14033 {
14034 ptrdiff_t dpos = glyph->charpos - pt_old;
14035
14036 if (glyph->charpos > bpos_max)
14037 bpos_max = glyph->charpos;
14038 if (glyph->charpos < bpos_min)
14039 bpos_min = glyph->charpos;
14040 if (!glyph->avoid_cursor_p)
14041 {
14042 /* If we hit point, we've found the glyph on which to
14043 display the cursor. */
14044 if (dpos == 0)
14045 {
14046 match_with_avoid_cursor = 0;
14047 break;
14048 }
14049 /* See if we've found a better approximation to
14050 POS_BEFORE or to POS_AFTER. */
14051 if (0 > dpos && dpos > pos_before - pt_old)
14052 {
14053 pos_before = glyph->charpos;
14054 glyph_before = glyph;
14055 }
14056 else if (0 < dpos && dpos < pos_after - pt_old)
14057 {
14058 pos_after = glyph->charpos;
14059 glyph_after = glyph;
14060 }
14061 }
14062 else if (dpos == 0)
14063 match_with_avoid_cursor = 1;
14064 }
14065 else if (STRINGP (glyph->object))
14066 {
14067 Lisp_Object chprop;
14068 ptrdiff_t glyph_pos = glyph->charpos;
14069
14070 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14071 glyph->object);
14072 if (!NILP (chprop))
14073 {
14074 /* If the string came from a `display' text property,
14075 look up the buffer position of that property and
14076 use that position to update bpos_max, as if we
14077 actually saw such a position in one of the row's
14078 glyphs. This helps with supporting integer values
14079 of `cursor' property on the display string in
14080 situations where most or all of the row's buffer
14081 text is completely covered by display properties,
14082 so that no glyph with valid buffer positions is
14083 ever seen in the row. */
14084 ptrdiff_t prop_pos =
14085 string_buffer_position_lim (glyph->object, pos_before,
14086 pos_after, 0);
14087
14088 if (prop_pos >= pos_before)
14089 bpos_max = prop_pos - 1;
14090 }
14091 if (INTEGERP (chprop))
14092 {
14093 bpos_covered = bpos_max + XINT (chprop);
14094 /* If the `cursor' property covers buffer positions up
14095 to and including point, we should display cursor on
14096 this glyph. Note that, if a `cursor' property on one
14097 of the string's characters has an integer value, we
14098 will break out of the loop below _before_ we get to
14099 the position match above. IOW, integer values of
14100 the `cursor' property override the "exact match for
14101 point" strategy of positioning the cursor. */
14102 /* Implementation note: bpos_max == pt_old when, e.g.,
14103 we are in an empty line, where bpos_max is set to
14104 MATRIX_ROW_START_CHARPOS, see above. */
14105 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14106 {
14107 cursor = glyph;
14108 break;
14109 }
14110 }
14111
14112 string_seen = 1;
14113 }
14114 x += glyph->pixel_width;
14115 ++glyph;
14116 }
14117 else if (glyph > end) /* row is reversed */
14118 while (!INTEGERP (glyph->object))
14119 {
14120 if (BUFFERP (glyph->object))
14121 {
14122 ptrdiff_t dpos = glyph->charpos - pt_old;
14123
14124 if (glyph->charpos > bpos_max)
14125 bpos_max = glyph->charpos;
14126 if (glyph->charpos < bpos_min)
14127 bpos_min = glyph->charpos;
14128 if (!glyph->avoid_cursor_p)
14129 {
14130 if (dpos == 0)
14131 {
14132 match_with_avoid_cursor = 0;
14133 break;
14134 }
14135 if (0 > dpos && dpos > pos_before - pt_old)
14136 {
14137 pos_before = glyph->charpos;
14138 glyph_before = glyph;
14139 }
14140 else if (0 < dpos && dpos < pos_after - pt_old)
14141 {
14142 pos_after = glyph->charpos;
14143 glyph_after = glyph;
14144 }
14145 }
14146 else if (dpos == 0)
14147 match_with_avoid_cursor = 1;
14148 }
14149 else if (STRINGP (glyph->object))
14150 {
14151 Lisp_Object chprop;
14152 ptrdiff_t glyph_pos = glyph->charpos;
14153
14154 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14155 glyph->object);
14156 if (!NILP (chprop))
14157 {
14158 ptrdiff_t prop_pos =
14159 string_buffer_position_lim (glyph->object, pos_before,
14160 pos_after, 0);
14161
14162 if (prop_pos >= pos_before)
14163 bpos_max = prop_pos - 1;
14164 }
14165 if (INTEGERP (chprop))
14166 {
14167 bpos_covered = bpos_max + XINT (chprop);
14168 /* If the `cursor' property covers buffer positions up
14169 to and including point, we should display cursor on
14170 this glyph. */
14171 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14172 {
14173 cursor = glyph;
14174 break;
14175 }
14176 }
14177 string_seen = 1;
14178 }
14179 --glyph;
14180 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14181 {
14182 x--; /* can't use any pixel_width */
14183 break;
14184 }
14185 x -= glyph->pixel_width;
14186 }
14187
14188 /* Step 2: If we didn't find an exact match for point, we need to
14189 look for a proper place to put the cursor among glyphs between
14190 GLYPH_BEFORE and GLYPH_AFTER. */
14191 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14192 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14193 && bpos_covered < pt_old)
14194 {
14195 /* An empty line has a single glyph whose OBJECT is zero and
14196 whose CHARPOS is the position of a newline on that line.
14197 Note that on a TTY, there are more glyphs after that, which
14198 were produced by extend_face_to_end_of_line, but their
14199 CHARPOS is zero or negative. */
14200 int empty_line_p =
14201 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14202 && INTEGERP (glyph->object) && glyph->charpos > 0;
14203
14204 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14205 {
14206 ptrdiff_t ellipsis_pos;
14207
14208 /* Scan back over the ellipsis glyphs. */
14209 if (!row->reversed_p)
14210 {
14211 ellipsis_pos = (glyph - 1)->charpos;
14212 while (glyph > row->glyphs[TEXT_AREA]
14213 && (glyph - 1)->charpos == ellipsis_pos)
14214 glyph--, x -= glyph->pixel_width;
14215 /* That loop always goes one position too far, including
14216 the glyph before the ellipsis. So scan forward over
14217 that one. */
14218 x += glyph->pixel_width;
14219 glyph++;
14220 }
14221 else /* row is reversed */
14222 {
14223 ellipsis_pos = (glyph + 1)->charpos;
14224 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14225 && (glyph + 1)->charpos == ellipsis_pos)
14226 glyph++, x += glyph->pixel_width;
14227 x -= glyph->pixel_width;
14228 glyph--;
14229 }
14230 }
14231 else if (match_with_avoid_cursor)
14232 {
14233 cursor = glyph_after;
14234 x = -1;
14235 }
14236 else if (string_seen)
14237 {
14238 int incr = row->reversed_p ? -1 : +1;
14239
14240 /* Need to find the glyph that came out of a string which is
14241 present at point. That glyph is somewhere between
14242 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14243 positioned between POS_BEFORE and POS_AFTER in the
14244 buffer. */
14245 struct glyph *start, *stop;
14246 ptrdiff_t pos = pos_before;
14247
14248 x = -1;
14249
14250 /* If the row ends in a newline from a display string,
14251 reordering could have moved the glyphs belonging to the
14252 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14253 in this case we extend the search to the last glyph in
14254 the row that was not inserted by redisplay. */
14255 if (row->ends_in_newline_from_string_p)
14256 {
14257 glyph_after = end;
14258 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14259 }
14260
14261 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14262 correspond to POS_BEFORE and POS_AFTER, respectively. We
14263 need START and STOP in the order that corresponds to the
14264 row's direction as given by its reversed_p flag. If the
14265 directionality of characters between POS_BEFORE and
14266 POS_AFTER is the opposite of the row's base direction,
14267 these characters will have been reordered for display,
14268 and we need to reverse START and STOP. */
14269 if (!row->reversed_p)
14270 {
14271 start = min (glyph_before, glyph_after);
14272 stop = max (glyph_before, glyph_after);
14273 }
14274 else
14275 {
14276 start = max (glyph_before, glyph_after);
14277 stop = min (glyph_before, glyph_after);
14278 }
14279 for (glyph = start + incr;
14280 row->reversed_p ? glyph > stop : glyph < stop; )
14281 {
14282
14283 /* Any glyphs that come from the buffer are here because
14284 of bidi reordering. Skip them, and only pay
14285 attention to glyphs that came from some string. */
14286 if (STRINGP (glyph->object))
14287 {
14288 Lisp_Object str;
14289 ptrdiff_t tem;
14290 /* If the display property covers the newline, we
14291 need to search for it one position farther. */
14292 ptrdiff_t lim = pos_after
14293 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14294
14295 string_from_text_prop = 0;
14296 str = glyph->object;
14297 tem = string_buffer_position_lim (str, pos, lim, 0);
14298 if (tem == 0 /* from overlay */
14299 || pos <= tem)
14300 {
14301 /* If the string from which this glyph came is
14302 found in the buffer at point, or at position
14303 that is closer to point than pos_after, then
14304 we've found the glyph we've been looking for.
14305 If it comes from an overlay (tem == 0), and
14306 it has the `cursor' property on one of its
14307 glyphs, record that glyph as a candidate for
14308 displaying the cursor. (As in the
14309 unidirectional version, we will display the
14310 cursor on the last candidate we find.) */
14311 if (tem == 0
14312 || tem == pt_old
14313 || (tem - pt_old > 0 && tem < pos_after))
14314 {
14315 /* The glyphs from this string could have
14316 been reordered. Find the one with the
14317 smallest string position. Or there could
14318 be a character in the string with the
14319 `cursor' property, which means display
14320 cursor on that character's glyph. */
14321 ptrdiff_t strpos = glyph->charpos;
14322
14323 if (tem)
14324 {
14325 cursor = glyph;
14326 string_from_text_prop = 1;
14327 }
14328 for ( ;
14329 (row->reversed_p ? glyph > stop : glyph < stop)
14330 && EQ (glyph->object, str);
14331 glyph += incr)
14332 {
14333 Lisp_Object cprop;
14334 ptrdiff_t gpos = glyph->charpos;
14335
14336 cprop = Fget_char_property (make_number (gpos),
14337 Qcursor,
14338 glyph->object);
14339 if (!NILP (cprop))
14340 {
14341 cursor = glyph;
14342 break;
14343 }
14344 if (tem && glyph->charpos < strpos)
14345 {
14346 strpos = glyph->charpos;
14347 cursor = glyph;
14348 }
14349 }
14350
14351 if (tem == pt_old
14352 || (tem - pt_old > 0 && tem < pos_after))
14353 goto compute_x;
14354 }
14355 if (tem)
14356 pos = tem + 1; /* don't find previous instances */
14357 }
14358 /* This string is not what we want; skip all of the
14359 glyphs that came from it. */
14360 while ((row->reversed_p ? glyph > stop : glyph < stop)
14361 && EQ (glyph->object, str))
14362 glyph += incr;
14363 }
14364 else
14365 glyph += incr;
14366 }
14367
14368 /* If we reached the end of the line, and END was from a string,
14369 the cursor is not on this line. */
14370 if (cursor == NULL
14371 && (row->reversed_p ? glyph <= end : glyph >= end)
14372 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14373 && STRINGP (end->object)
14374 && row->continued_p)
14375 return 0;
14376 }
14377 /* A truncated row may not include PT among its character positions.
14378 Setting the cursor inside the scroll margin will trigger
14379 recalculation of hscroll in hscroll_window_tree. But if a
14380 display string covers point, defer to the string-handling
14381 code below to figure this out. */
14382 else if (row->truncated_on_left_p && pt_old < bpos_min)
14383 {
14384 cursor = glyph_before;
14385 x = -1;
14386 }
14387 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14388 /* Zero-width characters produce no glyphs. */
14389 || (!empty_line_p
14390 && (row->reversed_p
14391 ? glyph_after > glyphs_end
14392 : glyph_after < glyphs_end)))
14393 {
14394 cursor = glyph_after;
14395 x = -1;
14396 }
14397 }
14398
14399 compute_x:
14400 if (cursor != NULL)
14401 glyph = cursor;
14402 else if (glyph == glyphs_end
14403 && pos_before == pos_after
14404 && STRINGP ((row->reversed_p
14405 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14406 : row->glyphs[TEXT_AREA])->object))
14407 {
14408 /* If all the glyphs of this row came from strings, put the
14409 cursor on the first glyph of the row. This avoids having the
14410 cursor outside of the text area in this very rare and hard
14411 use case. */
14412 glyph =
14413 row->reversed_p
14414 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14415 : row->glyphs[TEXT_AREA];
14416 }
14417 if (x < 0)
14418 {
14419 struct glyph *g;
14420
14421 /* Need to compute x that corresponds to GLYPH. */
14422 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14423 {
14424 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14425 abort ();
14426 x += g->pixel_width;
14427 }
14428 }
14429
14430 /* ROW could be part of a continued line, which, under bidi
14431 reordering, might have other rows whose start and end charpos
14432 occlude point. Only set w->cursor if we found a better
14433 approximation to the cursor position than we have from previously
14434 examined candidate rows belonging to the same continued line. */
14435 if (/* we already have a candidate row */
14436 w->cursor.vpos >= 0
14437 /* that candidate is not the row we are processing */
14438 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14439 /* Make sure cursor.vpos specifies a row whose start and end
14440 charpos occlude point, and it is valid candidate for being a
14441 cursor-row. This is because some callers of this function
14442 leave cursor.vpos at the row where the cursor was displayed
14443 during the last redisplay cycle. */
14444 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14445 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14446 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14447 {
14448 struct glyph *g1 =
14449 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14450
14451 /* Don't consider glyphs that are outside TEXT_AREA. */
14452 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14453 return 0;
14454 /* Keep the candidate whose buffer position is the closest to
14455 point or has the `cursor' property. */
14456 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14457 w->cursor.hpos >= 0
14458 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14459 && ((BUFFERP (g1->object)
14460 && (g1->charpos == pt_old /* an exact match always wins */
14461 || (BUFFERP (glyph->object)
14462 && eabs (g1->charpos - pt_old)
14463 < eabs (glyph->charpos - pt_old))))
14464 /* previous candidate is a glyph from a string that has
14465 a non-nil `cursor' property */
14466 || (STRINGP (g1->object)
14467 && (!NILP (Fget_char_property (make_number (g1->charpos),
14468 Qcursor, g1->object))
14469 /* previous candidate is from the same display
14470 string as this one, and the display string
14471 came from a text property */
14472 || (EQ (g1->object, glyph->object)
14473 && string_from_text_prop)
14474 /* this candidate is from newline and its
14475 position is not an exact match */
14476 || (INTEGERP (glyph->object)
14477 && glyph->charpos != pt_old)))))
14478 return 0;
14479 /* If this candidate gives an exact match, use that. */
14480 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14481 /* If this candidate is a glyph created for the
14482 terminating newline of a line, and point is on that
14483 newline, it wins because it's an exact match. */
14484 || (!row->continued_p
14485 && INTEGERP (glyph->object)
14486 && glyph->charpos == 0
14487 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14488 /* Otherwise, keep the candidate that comes from a row
14489 spanning less buffer positions. This may win when one or
14490 both candidate positions are on glyphs that came from
14491 display strings, for which we cannot compare buffer
14492 positions. */
14493 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14494 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14495 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14496 return 0;
14497 }
14498 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14499 w->cursor.x = x;
14500 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14501 w->cursor.y = row->y + dy;
14502
14503 if (w == XWINDOW (selected_window))
14504 {
14505 if (!row->continued_p
14506 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14507 && row->x == 0)
14508 {
14509 this_line_buffer = XBUFFER (w->buffer);
14510
14511 CHARPOS (this_line_start_pos)
14512 = MATRIX_ROW_START_CHARPOS (row) + delta;
14513 BYTEPOS (this_line_start_pos)
14514 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14515
14516 CHARPOS (this_line_end_pos)
14517 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14518 BYTEPOS (this_line_end_pos)
14519 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14520
14521 this_line_y = w->cursor.y;
14522 this_line_pixel_height = row->height;
14523 this_line_vpos = w->cursor.vpos;
14524 this_line_start_x = row->x;
14525 }
14526 else
14527 CHARPOS (this_line_start_pos) = 0;
14528 }
14529
14530 return 1;
14531 }
14532
14533
14534 /* Run window scroll functions, if any, for WINDOW with new window
14535 start STARTP. Sets the window start of WINDOW to that position.
14536
14537 We assume that the window's buffer is really current. */
14538
14539 static inline struct text_pos
14540 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14541 {
14542 struct window *w = XWINDOW (window);
14543 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14544
14545 if (current_buffer != XBUFFER (w->buffer))
14546 abort ();
14547
14548 if (!NILP (Vwindow_scroll_functions))
14549 {
14550 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14551 make_number (CHARPOS (startp)));
14552 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14553 /* In case the hook functions switch buffers. */
14554 set_buffer_internal (XBUFFER (w->buffer));
14555 }
14556
14557 return startp;
14558 }
14559
14560
14561 /* Make sure the line containing the cursor is fully visible.
14562 A value of 1 means there is nothing to be done.
14563 (Either the line is fully visible, or it cannot be made so,
14564 or we cannot tell.)
14565
14566 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14567 is higher than window.
14568
14569 A value of 0 means the caller should do scrolling
14570 as if point had gone off the screen. */
14571
14572 static int
14573 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14574 {
14575 struct glyph_matrix *matrix;
14576 struct glyph_row *row;
14577 int window_height;
14578
14579 if (!make_cursor_line_fully_visible_p)
14580 return 1;
14581
14582 /* It's not always possible to find the cursor, e.g, when a window
14583 is full of overlay strings. Don't do anything in that case. */
14584 if (w->cursor.vpos < 0)
14585 return 1;
14586
14587 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14588 row = MATRIX_ROW (matrix, w->cursor.vpos);
14589
14590 /* If the cursor row is not partially visible, there's nothing to do. */
14591 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14592 return 1;
14593
14594 /* If the row the cursor is in is taller than the window's height,
14595 it's not clear what to do, so do nothing. */
14596 window_height = window_box_height (w);
14597 if (row->height >= window_height)
14598 {
14599 if (!force_p || MINI_WINDOW_P (w)
14600 || w->vscroll || w->cursor.vpos == 0)
14601 return 1;
14602 }
14603 return 0;
14604 }
14605
14606
14607 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14608 non-zero means only WINDOW is redisplayed in redisplay_internal.
14609 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14610 in redisplay_window to bring a partially visible line into view in
14611 the case that only the cursor has moved.
14612
14613 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14614 last screen line's vertical height extends past the end of the screen.
14615
14616 Value is
14617
14618 1 if scrolling succeeded
14619
14620 0 if scrolling didn't find point.
14621
14622 -1 if new fonts have been loaded so that we must interrupt
14623 redisplay, adjust glyph matrices, and try again. */
14624
14625 enum
14626 {
14627 SCROLLING_SUCCESS,
14628 SCROLLING_FAILED,
14629 SCROLLING_NEED_LARGER_MATRICES
14630 };
14631
14632 /* If scroll-conservatively is more than this, never recenter.
14633
14634 If you change this, don't forget to update the doc string of
14635 `scroll-conservatively' and the Emacs manual. */
14636 #define SCROLL_LIMIT 100
14637
14638 static int
14639 try_scrolling (Lisp_Object window, int just_this_one_p,
14640 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14641 int temp_scroll_step, int last_line_misfit)
14642 {
14643 struct window *w = XWINDOW (window);
14644 struct frame *f = XFRAME (w->frame);
14645 struct text_pos pos, startp;
14646 struct it it;
14647 int this_scroll_margin, scroll_max, rc, height;
14648 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14649 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14650 Lisp_Object aggressive;
14651 /* We will never try scrolling more than this number of lines. */
14652 int scroll_limit = SCROLL_LIMIT;
14653
14654 #ifdef GLYPH_DEBUG
14655 debug_method_add (w, "try_scrolling");
14656 #endif
14657
14658 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14659
14660 /* Compute scroll margin height in pixels. We scroll when point is
14661 within this distance from the top or bottom of the window. */
14662 if (scroll_margin > 0)
14663 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14664 * FRAME_LINE_HEIGHT (f);
14665 else
14666 this_scroll_margin = 0;
14667
14668 /* Force arg_scroll_conservatively to have a reasonable value, to
14669 avoid scrolling too far away with slow move_it_* functions. Note
14670 that the user can supply scroll-conservatively equal to
14671 `most-positive-fixnum', which can be larger than INT_MAX. */
14672 if (arg_scroll_conservatively > scroll_limit)
14673 {
14674 arg_scroll_conservatively = scroll_limit + 1;
14675 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14676 }
14677 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14678 /* Compute how much we should try to scroll maximally to bring
14679 point into view. */
14680 scroll_max = (max (scroll_step,
14681 max (arg_scroll_conservatively, temp_scroll_step))
14682 * FRAME_LINE_HEIGHT (f));
14683 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14684 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14685 /* We're trying to scroll because of aggressive scrolling but no
14686 scroll_step is set. Choose an arbitrary one. */
14687 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14688 else
14689 scroll_max = 0;
14690
14691 too_near_end:
14692
14693 /* Decide whether to scroll down. */
14694 if (PT > CHARPOS (startp))
14695 {
14696 int scroll_margin_y;
14697
14698 /* Compute the pixel ypos of the scroll margin, then move IT to
14699 either that ypos or PT, whichever comes first. */
14700 start_display (&it, w, startp);
14701 scroll_margin_y = it.last_visible_y - this_scroll_margin
14702 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14703 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14704 (MOVE_TO_POS | MOVE_TO_Y));
14705
14706 if (PT > CHARPOS (it.current.pos))
14707 {
14708 int y0 = line_bottom_y (&it);
14709 /* Compute how many pixels below window bottom to stop searching
14710 for PT. This avoids costly search for PT that is far away if
14711 the user limited scrolling by a small number of lines, but
14712 always finds PT if scroll_conservatively is set to a large
14713 number, such as most-positive-fixnum. */
14714 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14715 int y_to_move = it.last_visible_y + slack;
14716
14717 /* Compute the distance from the scroll margin to PT or to
14718 the scroll limit, whichever comes first. This should
14719 include the height of the cursor line, to make that line
14720 fully visible. */
14721 move_it_to (&it, PT, -1, y_to_move,
14722 -1, MOVE_TO_POS | MOVE_TO_Y);
14723 dy = line_bottom_y (&it) - y0;
14724
14725 if (dy > scroll_max)
14726 return SCROLLING_FAILED;
14727
14728 if (dy > 0)
14729 scroll_down_p = 1;
14730 }
14731 }
14732
14733 if (scroll_down_p)
14734 {
14735 /* Point is in or below the bottom scroll margin, so move the
14736 window start down. If scrolling conservatively, move it just
14737 enough down to make point visible. If scroll_step is set,
14738 move it down by scroll_step. */
14739 if (arg_scroll_conservatively)
14740 amount_to_scroll
14741 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14742 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14743 else if (scroll_step || temp_scroll_step)
14744 amount_to_scroll = scroll_max;
14745 else
14746 {
14747 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14748 height = WINDOW_BOX_TEXT_HEIGHT (w);
14749 if (NUMBERP (aggressive))
14750 {
14751 double float_amount = XFLOATINT (aggressive) * height;
14752 amount_to_scroll = float_amount;
14753 if (amount_to_scroll == 0 && float_amount > 0)
14754 amount_to_scroll = 1;
14755 /* Don't let point enter the scroll margin near top of
14756 the window. */
14757 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14758 amount_to_scroll = height - 2*this_scroll_margin + dy;
14759 }
14760 }
14761
14762 if (amount_to_scroll <= 0)
14763 return SCROLLING_FAILED;
14764
14765 start_display (&it, w, startp);
14766 if (arg_scroll_conservatively <= scroll_limit)
14767 move_it_vertically (&it, amount_to_scroll);
14768 else
14769 {
14770 /* Extra precision for users who set scroll-conservatively
14771 to a large number: make sure the amount we scroll
14772 the window start is never less than amount_to_scroll,
14773 which was computed as distance from window bottom to
14774 point. This matters when lines at window top and lines
14775 below window bottom have different height. */
14776 struct it it1;
14777 void *it1data = NULL;
14778 /* We use a temporary it1 because line_bottom_y can modify
14779 its argument, if it moves one line down; see there. */
14780 int start_y;
14781
14782 SAVE_IT (it1, it, it1data);
14783 start_y = line_bottom_y (&it1);
14784 do {
14785 RESTORE_IT (&it, &it, it1data);
14786 move_it_by_lines (&it, 1);
14787 SAVE_IT (it1, it, it1data);
14788 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14789 }
14790
14791 /* If STARTP is unchanged, move it down another screen line. */
14792 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14793 move_it_by_lines (&it, 1);
14794 startp = it.current.pos;
14795 }
14796 else
14797 {
14798 struct text_pos scroll_margin_pos = startp;
14799
14800 /* See if point is inside the scroll margin at the top of the
14801 window. */
14802 if (this_scroll_margin)
14803 {
14804 start_display (&it, w, startp);
14805 move_it_vertically (&it, this_scroll_margin);
14806 scroll_margin_pos = it.current.pos;
14807 }
14808
14809 if (PT < CHARPOS (scroll_margin_pos))
14810 {
14811 /* Point is in the scroll margin at the top of the window or
14812 above what is displayed in the window. */
14813 int y0, y_to_move;
14814
14815 /* Compute the vertical distance from PT to the scroll
14816 margin position. Move as far as scroll_max allows, or
14817 one screenful, or 10 screen lines, whichever is largest.
14818 Give up if distance is greater than scroll_max. */
14819 SET_TEXT_POS (pos, PT, PT_BYTE);
14820 start_display (&it, w, pos);
14821 y0 = it.current_y;
14822 y_to_move = max (it.last_visible_y,
14823 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14824 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14825 y_to_move, -1,
14826 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14827 dy = it.current_y - y0;
14828 if (dy > scroll_max)
14829 return SCROLLING_FAILED;
14830
14831 /* Compute new window start. */
14832 start_display (&it, w, startp);
14833
14834 if (arg_scroll_conservatively)
14835 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14836 max (scroll_step, temp_scroll_step));
14837 else if (scroll_step || temp_scroll_step)
14838 amount_to_scroll = scroll_max;
14839 else
14840 {
14841 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14842 height = WINDOW_BOX_TEXT_HEIGHT (w);
14843 if (NUMBERP (aggressive))
14844 {
14845 double float_amount = XFLOATINT (aggressive) * height;
14846 amount_to_scroll = float_amount;
14847 if (amount_to_scroll == 0 && float_amount > 0)
14848 amount_to_scroll = 1;
14849 amount_to_scroll -=
14850 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14851 /* Don't let point enter the scroll margin near
14852 bottom of the window. */
14853 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14854 amount_to_scroll = height - 2*this_scroll_margin + dy;
14855 }
14856 }
14857
14858 if (amount_to_scroll <= 0)
14859 return SCROLLING_FAILED;
14860
14861 move_it_vertically_backward (&it, amount_to_scroll);
14862 startp = it.current.pos;
14863 }
14864 }
14865
14866 /* Run window scroll functions. */
14867 startp = run_window_scroll_functions (window, startp);
14868
14869 /* Display the window. Give up if new fonts are loaded, or if point
14870 doesn't appear. */
14871 if (!try_window (window, startp, 0))
14872 rc = SCROLLING_NEED_LARGER_MATRICES;
14873 else if (w->cursor.vpos < 0)
14874 {
14875 clear_glyph_matrix (w->desired_matrix);
14876 rc = SCROLLING_FAILED;
14877 }
14878 else
14879 {
14880 /* Maybe forget recorded base line for line number display. */
14881 if (!just_this_one_p
14882 || current_buffer->clip_changed
14883 || BEG_UNCHANGED < CHARPOS (startp))
14884 wset_base_line_number (w, Qnil);
14885
14886 /* If cursor ends up on a partially visible line,
14887 treat that as being off the bottom of the screen. */
14888 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14889 /* It's possible that the cursor is on the first line of the
14890 buffer, which is partially obscured due to a vscroll
14891 (Bug#7537). In that case, avoid looping forever . */
14892 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14893 {
14894 clear_glyph_matrix (w->desired_matrix);
14895 ++extra_scroll_margin_lines;
14896 goto too_near_end;
14897 }
14898 rc = SCROLLING_SUCCESS;
14899 }
14900
14901 return rc;
14902 }
14903
14904
14905 /* Compute a suitable window start for window W if display of W starts
14906 on a continuation line. Value is non-zero if a new window start
14907 was computed.
14908
14909 The new window start will be computed, based on W's width, starting
14910 from the start of the continued line. It is the start of the
14911 screen line with the minimum distance from the old start W->start. */
14912
14913 static int
14914 compute_window_start_on_continuation_line (struct window *w)
14915 {
14916 struct text_pos pos, start_pos;
14917 int window_start_changed_p = 0;
14918
14919 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14920
14921 /* If window start is on a continuation line... Window start may be
14922 < BEGV in case there's invisible text at the start of the
14923 buffer (M-x rmail, for example). */
14924 if (CHARPOS (start_pos) > BEGV
14925 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14926 {
14927 struct it it;
14928 struct glyph_row *row;
14929
14930 /* Handle the case that the window start is out of range. */
14931 if (CHARPOS (start_pos) < BEGV)
14932 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14933 else if (CHARPOS (start_pos) > ZV)
14934 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14935
14936 /* Find the start of the continued line. This should be fast
14937 because scan_buffer is fast (newline cache). */
14938 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14939 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14940 row, DEFAULT_FACE_ID);
14941 reseat_at_previous_visible_line_start (&it);
14942
14943 /* If the line start is "too far" away from the window start,
14944 say it takes too much time to compute a new window start. */
14945 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14946 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14947 {
14948 int min_distance, distance;
14949
14950 /* Move forward by display lines to find the new window
14951 start. If window width was enlarged, the new start can
14952 be expected to be > the old start. If window width was
14953 decreased, the new window start will be < the old start.
14954 So, we're looking for the display line start with the
14955 minimum distance from the old window start. */
14956 pos = it.current.pos;
14957 min_distance = INFINITY;
14958 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14959 distance < min_distance)
14960 {
14961 min_distance = distance;
14962 pos = it.current.pos;
14963 move_it_by_lines (&it, 1);
14964 }
14965
14966 /* Set the window start there. */
14967 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14968 window_start_changed_p = 1;
14969 }
14970 }
14971
14972 return window_start_changed_p;
14973 }
14974
14975
14976 /* Try cursor movement in case text has not changed in window WINDOW,
14977 with window start STARTP. Value is
14978
14979 CURSOR_MOVEMENT_SUCCESS if successful
14980
14981 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14982
14983 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14984 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14985 we want to scroll as if scroll-step were set to 1. See the code.
14986
14987 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14988 which case we have to abort this redisplay, and adjust matrices
14989 first. */
14990
14991 enum
14992 {
14993 CURSOR_MOVEMENT_SUCCESS,
14994 CURSOR_MOVEMENT_CANNOT_BE_USED,
14995 CURSOR_MOVEMENT_MUST_SCROLL,
14996 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14997 };
14998
14999 static int
15000 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15001 {
15002 struct window *w = XWINDOW (window);
15003 struct frame *f = XFRAME (w->frame);
15004 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15005
15006 #ifdef GLYPH_DEBUG
15007 if (inhibit_try_cursor_movement)
15008 return rc;
15009 #endif
15010
15011 /* Previously, there was a check for Lisp integer in the
15012 if-statement below. Now, this field is converted to
15013 ptrdiff_t, thus zero means invalid position in a buffer. */
15014 eassert (w->last_point > 0);
15015
15016 /* Handle case where text has not changed, only point, and it has
15017 not moved off the frame. */
15018 if (/* Point may be in this window. */
15019 PT >= CHARPOS (startp)
15020 /* Selective display hasn't changed. */
15021 && !current_buffer->clip_changed
15022 /* Function force-mode-line-update is used to force a thorough
15023 redisplay. It sets either windows_or_buffers_changed or
15024 update_mode_lines. So don't take a shortcut here for these
15025 cases. */
15026 && !update_mode_lines
15027 && !windows_or_buffers_changed
15028 && !cursor_type_changed
15029 /* Can't use this case if highlighting a region. When a
15030 region exists, cursor movement has to do more than just
15031 set the cursor. */
15032 && !(!NILP (Vtransient_mark_mode)
15033 && !NILP (BVAR (current_buffer, mark_active)))
15034 && NILP (w->region_showing)
15035 && NILP (Vshow_trailing_whitespace)
15036 /* This code is not used for mini-buffer for the sake of the case
15037 of redisplaying to replace an echo area message; since in
15038 that case the mini-buffer contents per se are usually
15039 unchanged. This code is of no real use in the mini-buffer
15040 since the handling of this_line_start_pos, etc., in redisplay
15041 handles the same cases. */
15042 && !EQ (window, minibuf_window)
15043 /* When splitting windows or for new windows, it happens that
15044 redisplay is called with a nil window_end_vpos or one being
15045 larger than the window. This should really be fixed in
15046 window.c. I don't have this on my list, now, so we do
15047 approximately the same as the old redisplay code. --gerd. */
15048 && INTEGERP (w->window_end_vpos)
15049 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15050 && (FRAME_WINDOW_P (f)
15051 || !overlay_arrow_in_current_buffer_p ()))
15052 {
15053 int this_scroll_margin, top_scroll_margin;
15054 struct glyph_row *row = NULL;
15055
15056 #ifdef GLYPH_DEBUG
15057 debug_method_add (w, "cursor movement");
15058 #endif
15059
15060 /* Scroll if point within this distance from the top or bottom
15061 of the window. This is a pixel value. */
15062 if (scroll_margin > 0)
15063 {
15064 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15065 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15066 }
15067 else
15068 this_scroll_margin = 0;
15069
15070 top_scroll_margin = this_scroll_margin;
15071 if (WINDOW_WANTS_HEADER_LINE_P (w))
15072 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15073
15074 /* Start with the row the cursor was displayed during the last
15075 not paused redisplay. Give up if that row is not valid. */
15076 if (w->last_cursor.vpos < 0
15077 || w->last_cursor.vpos >= w->current_matrix->nrows)
15078 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15079 else
15080 {
15081 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15082 if (row->mode_line_p)
15083 ++row;
15084 if (!row->enabled_p)
15085 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15086 }
15087
15088 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15089 {
15090 int scroll_p = 0, must_scroll = 0;
15091 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15092
15093 if (PT > w->last_point)
15094 {
15095 /* Point has moved forward. */
15096 while (MATRIX_ROW_END_CHARPOS (row) < PT
15097 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15098 {
15099 eassert (row->enabled_p);
15100 ++row;
15101 }
15102
15103 /* If the end position of a row equals the start
15104 position of the next row, and PT is at that position,
15105 we would rather display cursor in the next line. */
15106 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15107 && MATRIX_ROW_END_CHARPOS (row) == PT
15108 && row < w->current_matrix->rows
15109 + w->current_matrix->nrows - 1
15110 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15111 && !cursor_row_p (row))
15112 ++row;
15113
15114 /* If within the scroll margin, scroll. Note that
15115 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15116 the next line would be drawn, and that
15117 this_scroll_margin can be zero. */
15118 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15119 || PT > MATRIX_ROW_END_CHARPOS (row)
15120 /* Line is completely visible last line in window
15121 and PT is to be set in the next line. */
15122 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15123 && PT == MATRIX_ROW_END_CHARPOS (row)
15124 && !row->ends_at_zv_p
15125 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15126 scroll_p = 1;
15127 }
15128 else if (PT < w->last_point)
15129 {
15130 /* Cursor has to be moved backward. Note that PT >=
15131 CHARPOS (startp) because of the outer if-statement. */
15132 while (!row->mode_line_p
15133 && (MATRIX_ROW_START_CHARPOS (row) > PT
15134 || (MATRIX_ROW_START_CHARPOS (row) == PT
15135 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15136 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15137 row > w->current_matrix->rows
15138 && (row-1)->ends_in_newline_from_string_p))))
15139 && (row->y > top_scroll_margin
15140 || CHARPOS (startp) == BEGV))
15141 {
15142 eassert (row->enabled_p);
15143 --row;
15144 }
15145
15146 /* Consider the following case: Window starts at BEGV,
15147 there is invisible, intangible text at BEGV, so that
15148 display starts at some point START > BEGV. It can
15149 happen that we are called with PT somewhere between
15150 BEGV and START. Try to handle that case. */
15151 if (row < w->current_matrix->rows
15152 || row->mode_line_p)
15153 {
15154 row = w->current_matrix->rows;
15155 if (row->mode_line_p)
15156 ++row;
15157 }
15158
15159 /* Due to newlines in overlay strings, we may have to
15160 skip forward over overlay strings. */
15161 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15162 && MATRIX_ROW_END_CHARPOS (row) == PT
15163 && !cursor_row_p (row))
15164 ++row;
15165
15166 /* If within the scroll margin, scroll. */
15167 if (row->y < top_scroll_margin
15168 && CHARPOS (startp) != BEGV)
15169 scroll_p = 1;
15170 }
15171 else
15172 {
15173 /* Cursor did not move. So don't scroll even if cursor line
15174 is partially visible, as it was so before. */
15175 rc = CURSOR_MOVEMENT_SUCCESS;
15176 }
15177
15178 if (PT < MATRIX_ROW_START_CHARPOS (row)
15179 || PT > MATRIX_ROW_END_CHARPOS (row))
15180 {
15181 /* if PT is not in the glyph row, give up. */
15182 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15183 must_scroll = 1;
15184 }
15185 else if (rc != CURSOR_MOVEMENT_SUCCESS
15186 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15187 {
15188 struct glyph_row *row1;
15189
15190 /* If rows are bidi-reordered and point moved, back up
15191 until we find a row that does not belong to a
15192 continuation line. This is because we must consider
15193 all rows of a continued line as candidates for the
15194 new cursor positioning, since row start and end
15195 positions change non-linearly with vertical position
15196 in such rows. */
15197 /* FIXME: Revisit this when glyph ``spilling'' in
15198 continuation lines' rows is implemented for
15199 bidi-reordered rows. */
15200 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15201 MATRIX_ROW_CONTINUATION_LINE_P (row);
15202 --row)
15203 {
15204 /* If we hit the beginning of the displayed portion
15205 without finding the first row of a continued
15206 line, give up. */
15207 if (row <= row1)
15208 {
15209 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15210 break;
15211 }
15212 eassert (row->enabled_p);
15213 }
15214 }
15215 if (must_scroll)
15216 ;
15217 else if (rc != CURSOR_MOVEMENT_SUCCESS
15218 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15219 /* Make sure this isn't a header line by any chance, since
15220 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15221 && !row->mode_line_p
15222 && make_cursor_line_fully_visible_p)
15223 {
15224 if (PT == MATRIX_ROW_END_CHARPOS (row)
15225 && !row->ends_at_zv_p
15226 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15227 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15228 else if (row->height > window_box_height (w))
15229 {
15230 /* If we end up in a partially visible line, let's
15231 make it fully visible, except when it's taller
15232 than the window, in which case we can't do much
15233 about it. */
15234 *scroll_step = 1;
15235 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15236 }
15237 else
15238 {
15239 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15240 if (!cursor_row_fully_visible_p (w, 0, 1))
15241 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15242 else
15243 rc = CURSOR_MOVEMENT_SUCCESS;
15244 }
15245 }
15246 else if (scroll_p)
15247 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15248 else if (rc != CURSOR_MOVEMENT_SUCCESS
15249 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15250 {
15251 /* With bidi-reordered rows, there could be more than
15252 one candidate row whose start and end positions
15253 occlude point. We need to let set_cursor_from_row
15254 find the best candidate. */
15255 /* FIXME: Revisit this when glyph ``spilling'' in
15256 continuation lines' rows is implemented for
15257 bidi-reordered rows. */
15258 int rv = 0;
15259
15260 do
15261 {
15262 int at_zv_p = 0, exact_match_p = 0;
15263
15264 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15265 && PT <= MATRIX_ROW_END_CHARPOS (row)
15266 && cursor_row_p (row))
15267 rv |= set_cursor_from_row (w, row, w->current_matrix,
15268 0, 0, 0, 0);
15269 /* As soon as we've found the exact match for point,
15270 or the first suitable row whose ends_at_zv_p flag
15271 is set, we are done. */
15272 at_zv_p =
15273 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15274 if (rv && !at_zv_p
15275 && w->cursor.hpos >= 0
15276 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15277 w->cursor.vpos))
15278 {
15279 struct glyph_row *candidate =
15280 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15281 struct glyph *g =
15282 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15283 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15284
15285 exact_match_p =
15286 (BUFFERP (g->object) && g->charpos == PT)
15287 || (INTEGERP (g->object)
15288 && (g->charpos == PT
15289 || (g->charpos == 0 && endpos - 1 == PT)));
15290 }
15291 if (rv && (at_zv_p || exact_match_p))
15292 {
15293 rc = CURSOR_MOVEMENT_SUCCESS;
15294 break;
15295 }
15296 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15297 break;
15298 ++row;
15299 }
15300 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15301 || row->continued_p)
15302 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15303 || (MATRIX_ROW_START_CHARPOS (row) == PT
15304 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15305 /* If we didn't find any candidate rows, or exited the
15306 loop before all the candidates were examined, signal
15307 to the caller that this method failed. */
15308 if (rc != CURSOR_MOVEMENT_SUCCESS
15309 && !(rv
15310 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15311 && !row->continued_p))
15312 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15313 else if (rv)
15314 rc = CURSOR_MOVEMENT_SUCCESS;
15315 }
15316 else
15317 {
15318 do
15319 {
15320 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15321 {
15322 rc = CURSOR_MOVEMENT_SUCCESS;
15323 break;
15324 }
15325 ++row;
15326 }
15327 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15328 && MATRIX_ROW_START_CHARPOS (row) == PT
15329 && cursor_row_p (row));
15330 }
15331 }
15332 }
15333
15334 return rc;
15335 }
15336
15337 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15338 static
15339 #endif
15340 void
15341 set_vertical_scroll_bar (struct window *w)
15342 {
15343 ptrdiff_t start, end, whole;
15344
15345 /* Calculate the start and end positions for the current window.
15346 At some point, it would be nice to choose between scrollbars
15347 which reflect the whole buffer size, with special markers
15348 indicating narrowing, and scrollbars which reflect only the
15349 visible region.
15350
15351 Note that mini-buffers sometimes aren't displaying any text. */
15352 if (!MINI_WINDOW_P (w)
15353 || (w == XWINDOW (minibuf_window)
15354 && NILP (echo_area_buffer[0])))
15355 {
15356 struct buffer *buf = XBUFFER (w->buffer);
15357 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15358 start = marker_position (w->start) - BUF_BEGV (buf);
15359 /* I don't think this is guaranteed to be right. For the
15360 moment, we'll pretend it is. */
15361 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15362
15363 if (end < start)
15364 end = start;
15365 if (whole < (end - start))
15366 whole = end - start;
15367 }
15368 else
15369 start = end = whole = 0;
15370
15371 /* Indicate what this scroll bar ought to be displaying now. */
15372 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15373 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15374 (w, end - start, whole, start);
15375 }
15376
15377
15378 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15379 selected_window is redisplayed.
15380
15381 We can return without actually redisplaying the window if
15382 fonts_changed_p. In that case, redisplay_internal will
15383 retry. */
15384
15385 static void
15386 redisplay_window (Lisp_Object window, int just_this_one_p)
15387 {
15388 struct window *w = XWINDOW (window);
15389 struct frame *f = XFRAME (w->frame);
15390 struct buffer *buffer = XBUFFER (w->buffer);
15391 struct buffer *old = current_buffer;
15392 struct text_pos lpoint, opoint, startp;
15393 int update_mode_line;
15394 int tem;
15395 struct it it;
15396 /* Record it now because it's overwritten. */
15397 int current_matrix_up_to_date_p = 0;
15398 int used_current_matrix_p = 0;
15399 /* This is less strict than current_matrix_up_to_date_p.
15400 It indicates that the buffer contents and narrowing are unchanged. */
15401 int buffer_unchanged_p = 0;
15402 int temp_scroll_step = 0;
15403 ptrdiff_t count = SPECPDL_INDEX ();
15404 int rc;
15405 int centering_position = -1;
15406 int last_line_misfit = 0;
15407 ptrdiff_t beg_unchanged, end_unchanged;
15408
15409 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15410 opoint = lpoint;
15411
15412 /* W must be a leaf window here. */
15413 eassert (!NILP (w->buffer));
15414 #ifdef GLYPH_DEBUG
15415 *w->desired_matrix->method = 0;
15416 #endif
15417
15418 restart:
15419 reconsider_clip_changes (w, buffer);
15420
15421 /* Has the mode line to be updated? */
15422 update_mode_line = (w->update_mode_line
15423 || update_mode_lines
15424 || buffer->clip_changed
15425 || buffer->prevent_redisplay_optimizations_p);
15426
15427 if (MINI_WINDOW_P (w))
15428 {
15429 if (w == XWINDOW (echo_area_window)
15430 && !NILP (echo_area_buffer[0]))
15431 {
15432 if (update_mode_line)
15433 /* We may have to update a tty frame's menu bar or a
15434 tool-bar. Example `M-x C-h C-h C-g'. */
15435 goto finish_menu_bars;
15436 else
15437 /* We've already displayed the echo area glyphs in this window. */
15438 goto finish_scroll_bars;
15439 }
15440 else if ((w != XWINDOW (minibuf_window)
15441 || minibuf_level == 0)
15442 /* When buffer is nonempty, redisplay window normally. */
15443 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15444 /* Quail displays non-mini buffers in minibuffer window.
15445 In that case, redisplay the window normally. */
15446 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15447 {
15448 /* W is a mini-buffer window, but it's not active, so clear
15449 it. */
15450 int yb = window_text_bottom_y (w);
15451 struct glyph_row *row;
15452 int y;
15453
15454 for (y = 0, row = w->desired_matrix->rows;
15455 y < yb;
15456 y += row->height, ++row)
15457 blank_row (w, row, y);
15458 goto finish_scroll_bars;
15459 }
15460
15461 clear_glyph_matrix (w->desired_matrix);
15462 }
15463
15464 /* Otherwise set up data on this window; select its buffer and point
15465 value. */
15466 /* Really select the buffer, for the sake of buffer-local
15467 variables. */
15468 set_buffer_internal_1 (XBUFFER (w->buffer));
15469
15470 current_matrix_up_to_date_p
15471 = (!NILP (w->window_end_valid)
15472 && !current_buffer->clip_changed
15473 && !current_buffer->prevent_redisplay_optimizations_p
15474 && w->last_modified >= MODIFF
15475 && w->last_overlay_modified >= OVERLAY_MODIFF);
15476
15477 /* Run the window-bottom-change-functions
15478 if it is possible that the text on the screen has changed
15479 (either due to modification of the text, or any other reason). */
15480 if (!current_matrix_up_to_date_p
15481 && !NILP (Vwindow_text_change_functions))
15482 {
15483 safe_run_hooks (Qwindow_text_change_functions);
15484 goto restart;
15485 }
15486
15487 beg_unchanged = BEG_UNCHANGED;
15488 end_unchanged = END_UNCHANGED;
15489
15490 SET_TEXT_POS (opoint, PT, PT_BYTE);
15491
15492 specbind (Qinhibit_point_motion_hooks, Qt);
15493
15494 buffer_unchanged_p
15495 = (!NILP (w->window_end_valid)
15496 && !current_buffer->clip_changed
15497 && w->last_modified >= MODIFF
15498 && w->last_overlay_modified >= OVERLAY_MODIFF);
15499
15500 /* When windows_or_buffers_changed is non-zero, we can't rely on
15501 the window end being valid, so set it to nil there. */
15502 if (windows_or_buffers_changed)
15503 {
15504 /* If window starts on a continuation line, maybe adjust the
15505 window start in case the window's width changed. */
15506 if (XMARKER (w->start)->buffer == current_buffer)
15507 compute_window_start_on_continuation_line (w);
15508
15509 wset_window_end_valid (w, Qnil);
15510 }
15511
15512 /* Some sanity checks. */
15513 CHECK_WINDOW_END (w);
15514 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15515 abort ();
15516 if (BYTEPOS (opoint) < CHARPOS (opoint))
15517 abort ();
15518
15519 /* If %c is in mode line, update it if needed. */
15520 if (!NILP (w->column_number_displayed)
15521 /* This alternative quickly identifies a common case
15522 where no change is needed. */
15523 && !(PT == w->last_point
15524 && w->last_modified >= MODIFF
15525 && w->last_overlay_modified >= OVERLAY_MODIFF)
15526 && (XFASTINT (w->column_number_displayed) != current_column ()))
15527 update_mode_line = 1;
15528
15529 /* Count number of windows showing the selected buffer. An indirect
15530 buffer counts as its base buffer. */
15531 if (!just_this_one_p)
15532 {
15533 struct buffer *current_base, *window_base;
15534 current_base = current_buffer;
15535 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15536 if (current_base->base_buffer)
15537 current_base = current_base->base_buffer;
15538 if (window_base->base_buffer)
15539 window_base = window_base->base_buffer;
15540 if (current_base == window_base)
15541 buffer_shared++;
15542 }
15543
15544 /* Point refers normally to the selected window. For any other
15545 window, set up appropriate value. */
15546 if (!EQ (window, selected_window))
15547 {
15548 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15549 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15550 if (new_pt < BEGV)
15551 {
15552 new_pt = BEGV;
15553 new_pt_byte = BEGV_BYTE;
15554 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15555 }
15556 else if (new_pt > (ZV - 1))
15557 {
15558 new_pt = ZV;
15559 new_pt_byte = ZV_BYTE;
15560 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15561 }
15562
15563 /* We don't use SET_PT so that the point-motion hooks don't run. */
15564 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15565 }
15566
15567 /* If any of the character widths specified in the display table
15568 have changed, invalidate the width run cache. It's true that
15569 this may be a bit late to catch such changes, but the rest of
15570 redisplay goes (non-fatally) haywire when the display table is
15571 changed, so why should we worry about doing any better? */
15572 if (current_buffer->width_run_cache)
15573 {
15574 struct Lisp_Char_Table *disptab = buffer_display_table ();
15575
15576 if (! disptab_matches_widthtab
15577 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15578 {
15579 invalidate_region_cache (current_buffer,
15580 current_buffer->width_run_cache,
15581 BEG, Z);
15582 recompute_width_table (current_buffer, disptab);
15583 }
15584 }
15585
15586 /* If window-start is screwed up, choose a new one. */
15587 if (XMARKER (w->start)->buffer != current_buffer)
15588 goto recenter;
15589
15590 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15591
15592 /* If someone specified a new starting point but did not insist,
15593 check whether it can be used. */
15594 if (w->optional_new_start
15595 && CHARPOS (startp) >= BEGV
15596 && CHARPOS (startp) <= ZV)
15597 {
15598 w->optional_new_start = 0;
15599 start_display (&it, w, startp);
15600 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15601 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15602 if (IT_CHARPOS (it) == PT)
15603 w->force_start = 1;
15604 /* IT may overshoot PT if text at PT is invisible. */
15605 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15606 w->force_start = 1;
15607 }
15608
15609 force_start:
15610
15611 /* Handle case where place to start displaying has been specified,
15612 unless the specified location is outside the accessible range. */
15613 if (w->force_start || w->frozen_window_start_p)
15614 {
15615 /* We set this later on if we have to adjust point. */
15616 int new_vpos = -1;
15617
15618 w->force_start = 0;
15619 w->vscroll = 0;
15620 wset_window_end_valid (w, Qnil);
15621
15622 /* Forget any recorded base line for line number display. */
15623 if (!buffer_unchanged_p)
15624 wset_base_line_number (w, Qnil);
15625
15626 /* Redisplay the mode line. Select the buffer properly for that.
15627 Also, run the hook window-scroll-functions
15628 because we have scrolled. */
15629 /* Note, we do this after clearing force_start because
15630 if there's an error, it is better to forget about force_start
15631 than to get into an infinite loop calling the hook functions
15632 and having them get more errors. */
15633 if (!update_mode_line
15634 || ! NILP (Vwindow_scroll_functions))
15635 {
15636 update_mode_line = 1;
15637 w->update_mode_line = 1;
15638 startp = run_window_scroll_functions (window, startp);
15639 }
15640
15641 w->last_modified = 0;
15642 w->last_overlay_modified = 0;
15643 if (CHARPOS (startp) < BEGV)
15644 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15645 else if (CHARPOS (startp) > ZV)
15646 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15647
15648 /* Redisplay, then check if cursor has been set during the
15649 redisplay. Give up if new fonts were loaded. */
15650 /* We used to issue a CHECK_MARGINS argument to try_window here,
15651 but this causes scrolling to fail when point begins inside
15652 the scroll margin (bug#148) -- cyd */
15653 if (!try_window (window, startp, 0))
15654 {
15655 w->force_start = 1;
15656 clear_glyph_matrix (w->desired_matrix);
15657 goto need_larger_matrices;
15658 }
15659
15660 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15661 {
15662 /* If point does not appear, try to move point so it does
15663 appear. The desired matrix has been built above, so we
15664 can use it here. */
15665 new_vpos = window_box_height (w) / 2;
15666 }
15667
15668 if (!cursor_row_fully_visible_p (w, 0, 0))
15669 {
15670 /* Point does appear, but on a line partly visible at end of window.
15671 Move it back to a fully-visible line. */
15672 new_vpos = window_box_height (w);
15673 }
15674
15675 /* If we need to move point for either of the above reasons,
15676 now actually do it. */
15677 if (new_vpos >= 0)
15678 {
15679 struct glyph_row *row;
15680
15681 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15682 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15683 ++row;
15684
15685 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15686 MATRIX_ROW_START_BYTEPOS (row));
15687
15688 if (w != XWINDOW (selected_window))
15689 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15690 else if (current_buffer == old)
15691 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15692
15693 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15694
15695 /* If we are highlighting the region, then we just changed
15696 the region, so redisplay to show it. */
15697 if (!NILP (Vtransient_mark_mode)
15698 && !NILP (BVAR (current_buffer, mark_active)))
15699 {
15700 clear_glyph_matrix (w->desired_matrix);
15701 if (!try_window (window, startp, 0))
15702 goto need_larger_matrices;
15703 }
15704 }
15705
15706 #ifdef GLYPH_DEBUG
15707 debug_method_add (w, "forced window start");
15708 #endif
15709 goto done;
15710 }
15711
15712 /* Handle case where text has not changed, only point, and it has
15713 not moved off the frame, and we are not retrying after hscroll.
15714 (current_matrix_up_to_date_p is nonzero when retrying.) */
15715 if (current_matrix_up_to_date_p
15716 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15717 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15718 {
15719 switch (rc)
15720 {
15721 case CURSOR_MOVEMENT_SUCCESS:
15722 used_current_matrix_p = 1;
15723 goto done;
15724
15725 case CURSOR_MOVEMENT_MUST_SCROLL:
15726 goto try_to_scroll;
15727
15728 default:
15729 abort ();
15730 }
15731 }
15732 /* If current starting point was originally the beginning of a line
15733 but no longer is, find a new starting point. */
15734 else if (w->start_at_line_beg
15735 && !(CHARPOS (startp) <= BEGV
15736 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15737 {
15738 #ifdef GLYPH_DEBUG
15739 debug_method_add (w, "recenter 1");
15740 #endif
15741 goto recenter;
15742 }
15743
15744 /* Try scrolling with try_window_id. Value is > 0 if update has
15745 been done, it is -1 if we know that the same window start will
15746 not work. It is 0 if unsuccessful for some other reason. */
15747 else if ((tem = try_window_id (w)) != 0)
15748 {
15749 #ifdef GLYPH_DEBUG
15750 debug_method_add (w, "try_window_id %d", tem);
15751 #endif
15752
15753 if (fonts_changed_p)
15754 goto need_larger_matrices;
15755 if (tem > 0)
15756 goto done;
15757
15758 /* Otherwise try_window_id has returned -1 which means that we
15759 don't want the alternative below this comment to execute. */
15760 }
15761 else if (CHARPOS (startp) >= BEGV
15762 && CHARPOS (startp) <= ZV
15763 && PT >= CHARPOS (startp)
15764 && (CHARPOS (startp) < ZV
15765 /* Avoid starting at end of buffer. */
15766 || CHARPOS (startp) == BEGV
15767 || (w->last_modified >= MODIFF
15768 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15769 {
15770 int d1, d2, d3, d4, d5, d6;
15771
15772 /* If first window line is a continuation line, and window start
15773 is inside the modified region, but the first change is before
15774 current window start, we must select a new window start.
15775
15776 However, if this is the result of a down-mouse event (e.g. by
15777 extending the mouse-drag-overlay), we don't want to select a
15778 new window start, since that would change the position under
15779 the mouse, resulting in an unwanted mouse-movement rather
15780 than a simple mouse-click. */
15781 if (!w->start_at_line_beg
15782 && NILP (do_mouse_tracking)
15783 && CHARPOS (startp) > BEGV
15784 && CHARPOS (startp) > BEG + beg_unchanged
15785 && CHARPOS (startp) <= Z - end_unchanged
15786 /* Even if w->start_at_line_beg is nil, a new window may
15787 start at a line_beg, since that's how set_buffer_window
15788 sets it. So, we need to check the return value of
15789 compute_window_start_on_continuation_line. (See also
15790 bug#197). */
15791 && XMARKER (w->start)->buffer == current_buffer
15792 && compute_window_start_on_continuation_line (w)
15793 /* It doesn't make sense to force the window start like we
15794 do at label force_start if it is already known that point
15795 will not be visible in the resulting window, because
15796 doing so will move point from its correct position
15797 instead of scrolling the window to bring point into view.
15798 See bug#9324. */
15799 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15800 {
15801 w->force_start = 1;
15802 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15803 goto force_start;
15804 }
15805
15806 #ifdef GLYPH_DEBUG
15807 debug_method_add (w, "same window start");
15808 #endif
15809
15810 /* Try to redisplay starting at same place as before.
15811 If point has not moved off frame, accept the results. */
15812 if (!current_matrix_up_to_date_p
15813 /* Don't use try_window_reusing_current_matrix in this case
15814 because a window scroll function can have changed the
15815 buffer. */
15816 || !NILP (Vwindow_scroll_functions)
15817 || MINI_WINDOW_P (w)
15818 || !(used_current_matrix_p
15819 = try_window_reusing_current_matrix (w)))
15820 {
15821 IF_DEBUG (debug_method_add (w, "1"));
15822 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15823 /* -1 means we need to scroll.
15824 0 means we need new matrices, but fonts_changed_p
15825 is set in that case, so we will detect it below. */
15826 goto try_to_scroll;
15827 }
15828
15829 if (fonts_changed_p)
15830 goto need_larger_matrices;
15831
15832 if (w->cursor.vpos >= 0)
15833 {
15834 if (!just_this_one_p
15835 || current_buffer->clip_changed
15836 || BEG_UNCHANGED < CHARPOS (startp))
15837 /* Forget any recorded base line for line number display. */
15838 wset_base_line_number (w, Qnil);
15839
15840 if (!cursor_row_fully_visible_p (w, 1, 0))
15841 {
15842 clear_glyph_matrix (w->desired_matrix);
15843 last_line_misfit = 1;
15844 }
15845 /* Drop through and scroll. */
15846 else
15847 goto done;
15848 }
15849 else
15850 clear_glyph_matrix (w->desired_matrix);
15851 }
15852
15853 try_to_scroll:
15854
15855 w->last_modified = 0;
15856 w->last_overlay_modified = 0;
15857
15858 /* Redisplay the mode line. Select the buffer properly for that. */
15859 if (!update_mode_line)
15860 {
15861 update_mode_line = 1;
15862 w->update_mode_line = 1;
15863 }
15864
15865 /* Try to scroll by specified few lines. */
15866 if ((scroll_conservatively
15867 || emacs_scroll_step
15868 || temp_scroll_step
15869 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15870 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15871 && CHARPOS (startp) >= BEGV
15872 && CHARPOS (startp) <= ZV)
15873 {
15874 /* The function returns -1 if new fonts were loaded, 1 if
15875 successful, 0 if not successful. */
15876 int ss = try_scrolling (window, just_this_one_p,
15877 scroll_conservatively,
15878 emacs_scroll_step,
15879 temp_scroll_step, last_line_misfit);
15880 switch (ss)
15881 {
15882 case SCROLLING_SUCCESS:
15883 goto done;
15884
15885 case SCROLLING_NEED_LARGER_MATRICES:
15886 goto need_larger_matrices;
15887
15888 case SCROLLING_FAILED:
15889 break;
15890
15891 default:
15892 abort ();
15893 }
15894 }
15895
15896 /* Finally, just choose a place to start which positions point
15897 according to user preferences. */
15898
15899 recenter:
15900
15901 #ifdef GLYPH_DEBUG
15902 debug_method_add (w, "recenter");
15903 #endif
15904
15905 /* w->vscroll = 0; */
15906
15907 /* Forget any previously recorded base line for line number display. */
15908 if (!buffer_unchanged_p)
15909 wset_base_line_number (w, Qnil);
15910
15911 /* Determine the window start relative to point. */
15912 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15913 it.current_y = it.last_visible_y;
15914 if (centering_position < 0)
15915 {
15916 int margin =
15917 scroll_margin > 0
15918 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15919 : 0;
15920 ptrdiff_t margin_pos = CHARPOS (startp);
15921 Lisp_Object aggressive;
15922 int scrolling_up;
15923
15924 /* If there is a scroll margin at the top of the window, find
15925 its character position. */
15926 if (margin
15927 /* Cannot call start_display if startp is not in the
15928 accessible region of the buffer. This can happen when we
15929 have just switched to a different buffer and/or changed
15930 its restriction. In that case, startp is initialized to
15931 the character position 1 (BEGV) because we did not yet
15932 have chance to display the buffer even once. */
15933 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15934 {
15935 struct it it1;
15936 void *it1data = NULL;
15937
15938 SAVE_IT (it1, it, it1data);
15939 start_display (&it1, w, startp);
15940 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15941 margin_pos = IT_CHARPOS (it1);
15942 RESTORE_IT (&it, &it, it1data);
15943 }
15944 scrolling_up = PT > margin_pos;
15945 aggressive =
15946 scrolling_up
15947 ? BVAR (current_buffer, scroll_up_aggressively)
15948 : BVAR (current_buffer, scroll_down_aggressively);
15949
15950 if (!MINI_WINDOW_P (w)
15951 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15952 {
15953 int pt_offset = 0;
15954
15955 /* Setting scroll-conservatively overrides
15956 scroll-*-aggressively. */
15957 if (!scroll_conservatively && NUMBERP (aggressive))
15958 {
15959 double float_amount = XFLOATINT (aggressive);
15960
15961 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15962 if (pt_offset == 0 && float_amount > 0)
15963 pt_offset = 1;
15964 if (pt_offset && margin > 0)
15965 margin -= 1;
15966 }
15967 /* Compute how much to move the window start backward from
15968 point so that point will be displayed where the user
15969 wants it. */
15970 if (scrolling_up)
15971 {
15972 centering_position = it.last_visible_y;
15973 if (pt_offset)
15974 centering_position -= pt_offset;
15975 centering_position -=
15976 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15977 + WINDOW_HEADER_LINE_HEIGHT (w);
15978 /* Don't let point enter the scroll margin near top of
15979 the window. */
15980 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15981 centering_position = margin * FRAME_LINE_HEIGHT (f);
15982 }
15983 else
15984 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15985 }
15986 else
15987 /* Set the window start half the height of the window backward
15988 from point. */
15989 centering_position = window_box_height (w) / 2;
15990 }
15991 move_it_vertically_backward (&it, centering_position);
15992
15993 eassert (IT_CHARPOS (it) >= BEGV);
15994
15995 /* The function move_it_vertically_backward may move over more
15996 than the specified y-distance. If it->w is small, e.g. a
15997 mini-buffer window, we may end up in front of the window's
15998 display area. Start displaying at the start of the line
15999 containing PT in this case. */
16000 if (it.current_y <= 0)
16001 {
16002 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16003 move_it_vertically_backward (&it, 0);
16004 it.current_y = 0;
16005 }
16006
16007 it.current_x = it.hpos = 0;
16008
16009 /* Set the window start position here explicitly, to avoid an
16010 infinite loop in case the functions in window-scroll-functions
16011 get errors. */
16012 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16013
16014 /* Run scroll hooks. */
16015 startp = run_window_scroll_functions (window, it.current.pos);
16016
16017 /* Redisplay the window. */
16018 if (!current_matrix_up_to_date_p
16019 || windows_or_buffers_changed
16020 || cursor_type_changed
16021 /* Don't use try_window_reusing_current_matrix in this case
16022 because it can have changed the buffer. */
16023 || !NILP (Vwindow_scroll_functions)
16024 || !just_this_one_p
16025 || MINI_WINDOW_P (w)
16026 || !(used_current_matrix_p
16027 = try_window_reusing_current_matrix (w)))
16028 try_window (window, startp, 0);
16029
16030 /* If new fonts have been loaded (due to fontsets), give up. We
16031 have to start a new redisplay since we need to re-adjust glyph
16032 matrices. */
16033 if (fonts_changed_p)
16034 goto need_larger_matrices;
16035
16036 /* If cursor did not appear assume that the middle of the window is
16037 in the first line of the window. Do it again with the next line.
16038 (Imagine a window of height 100, displaying two lines of height
16039 60. Moving back 50 from it->last_visible_y will end in the first
16040 line.) */
16041 if (w->cursor.vpos < 0)
16042 {
16043 if (!NILP (w->window_end_valid)
16044 && PT >= Z - XFASTINT (w->window_end_pos))
16045 {
16046 clear_glyph_matrix (w->desired_matrix);
16047 move_it_by_lines (&it, 1);
16048 try_window (window, it.current.pos, 0);
16049 }
16050 else if (PT < IT_CHARPOS (it))
16051 {
16052 clear_glyph_matrix (w->desired_matrix);
16053 move_it_by_lines (&it, -1);
16054 try_window (window, it.current.pos, 0);
16055 }
16056 else
16057 {
16058 /* Not much we can do about it. */
16059 }
16060 }
16061
16062 /* Consider the following case: Window starts at BEGV, there is
16063 invisible, intangible text at BEGV, so that display starts at
16064 some point START > BEGV. It can happen that we are called with
16065 PT somewhere between BEGV and START. Try to handle that case. */
16066 if (w->cursor.vpos < 0)
16067 {
16068 struct glyph_row *row = w->current_matrix->rows;
16069 if (row->mode_line_p)
16070 ++row;
16071 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16072 }
16073
16074 if (!cursor_row_fully_visible_p (w, 0, 0))
16075 {
16076 /* If vscroll is enabled, disable it and try again. */
16077 if (w->vscroll)
16078 {
16079 w->vscroll = 0;
16080 clear_glyph_matrix (w->desired_matrix);
16081 goto recenter;
16082 }
16083
16084 /* Users who set scroll-conservatively to a large number want
16085 point just above/below the scroll margin. If we ended up
16086 with point's row partially visible, move the window start to
16087 make that row fully visible and out of the margin. */
16088 if (scroll_conservatively > SCROLL_LIMIT)
16089 {
16090 int margin =
16091 scroll_margin > 0
16092 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16093 : 0;
16094 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16095
16096 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16097 clear_glyph_matrix (w->desired_matrix);
16098 if (1 == try_window (window, it.current.pos,
16099 TRY_WINDOW_CHECK_MARGINS))
16100 goto done;
16101 }
16102
16103 /* If centering point failed to make the whole line visible,
16104 put point at the top instead. That has to make the whole line
16105 visible, if it can be done. */
16106 if (centering_position == 0)
16107 goto done;
16108
16109 clear_glyph_matrix (w->desired_matrix);
16110 centering_position = 0;
16111 goto recenter;
16112 }
16113
16114 done:
16115
16116 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16117 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16118 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16119
16120 /* Display the mode line, if we must. */
16121 if ((update_mode_line
16122 /* If window not full width, must redo its mode line
16123 if (a) the window to its side is being redone and
16124 (b) we do a frame-based redisplay. This is a consequence
16125 of how inverted lines are drawn in frame-based redisplay. */
16126 || (!just_this_one_p
16127 && !FRAME_WINDOW_P (f)
16128 && !WINDOW_FULL_WIDTH_P (w))
16129 /* Line number to display. */
16130 || INTEGERP (w->base_line_pos)
16131 /* Column number is displayed and different from the one displayed. */
16132 || (!NILP (w->column_number_displayed)
16133 && (XFASTINT (w->column_number_displayed) != current_column ())))
16134 /* This means that the window has a mode line. */
16135 && (WINDOW_WANTS_MODELINE_P (w)
16136 || WINDOW_WANTS_HEADER_LINE_P (w)))
16137 {
16138 display_mode_lines (w);
16139
16140 /* If mode line height has changed, arrange for a thorough
16141 immediate redisplay using the correct mode line height. */
16142 if (WINDOW_WANTS_MODELINE_P (w)
16143 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16144 {
16145 fonts_changed_p = 1;
16146 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16147 = DESIRED_MODE_LINE_HEIGHT (w);
16148 }
16149
16150 /* If header line height has changed, arrange for a thorough
16151 immediate redisplay using the correct header line height. */
16152 if (WINDOW_WANTS_HEADER_LINE_P (w)
16153 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16154 {
16155 fonts_changed_p = 1;
16156 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16157 = DESIRED_HEADER_LINE_HEIGHT (w);
16158 }
16159
16160 if (fonts_changed_p)
16161 goto need_larger_matrices;
16162 }
16163
16164 if (!line_number_displayed
16165 && !BUFFERP (w->base_line_pos))
16166 {
16167 wset_base_line_pos (w, Qnil);
16168 wset_base_line_number (w, Qnil);
16169 }
16170
16171 finish_menu_bars:
16172
16173 /* When we reach a frame's selected window, redo the frame's menu bar. */
16174 if (update_mode_line
16175 && EQ (FRAME_SELECTED_WINDOW (f), window))
16176 {
16177 int redisplay_menu_p = 0;
16178
16179 if (FRAME_WINDOW_P (f))
16180 {
16181 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16182 || defined (HAVE_NS) || defined (USE_GTK)
16183 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16184 #else
16185 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16186 #endif
16187 }
16188 else
16189 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16190
16191 if (redisplay_menu_p)
16192 display_menu_bar (w);
16193
16194 #ifdef HAVE_WINDOW_SYSTEM
16195 if (FRAME_WINDOW_P (f))
16196 {
16197 #if defined (USE_GTK) || defined (HAVE_NS)
16198 if (FRAME_EXTERNAL_TOOL_BAR (f))
16199 redisplay_tool_bar (f);
16200 #else
16201 if (WINDOWP (f->tool_bar_window)
16202 && (FRAME_TOOL_BAR_LINES (f) > 0
16203 || !NILP (Vauto_resize_tool_bars))
16204 && redisplay_tool_bar (f))
16205 ignore_mouse_drag_p = 1;
16206 #endif
16207 }
16208 #endif
16209 }
16210
16211 #ifdef HAVE_WINDOW_SYSTEM
16212 if (FRAME_WINDOW_P (f)
16213 && update_window_fringes (w, (just_this_one_p
16214 || (!used_current_matrix_p && !overlay_arrow_seen)
16215 || w->pseudo_window_p)))
16216 {
16217 update_begin (f);
16218 BLOCK_INPUT;
16219 if (draw_window_fringes (w, 1))
16220 x_draw_vertical_border (w);
16221 UNBLOCK_INPUT;
16222 update_end (f);
16223 }
16224 #endif /* HAVE_WINDOW_SYSTEM */
16225
16226 /* We go to this label, with fonts_changed_p set,
16227 if it is necessary to try again using larger glyph matrices.
16228 We have to redeem the scroll bar even in this case,
16229 because the loop in redisplay_internal expects that. */
16230 need_larger_matrices:
16231 ;
16232 finish_scroll_bars:
16233
16234 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16235 {
16236 /* Set the thumb's position and size. */
16237 set_vertical_scroll_bar (w);
16238
16239 /* Note that we actually used the scroll bar attached to this
16240 window, so it shouldn't be deleted at the end of redisplay. */
16241 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16242 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16243 }
16244
16245 /* Restore current_buffer and value of point in it. The window
16246 update may have changed the buffer, so first make sure `opoint'
16247 is still valid (Bug#6177). */
16248 if (CHARPOS (opoint) < BEGV)
16249 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16250 else if (CHARPOS (opoint) > ZV)
16251 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16252 else
16253 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16254
16255 set_buffer_internal_1 (old);
16256 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16257 shorter. This can be caused by log truncation in *Messages*. */
16258 if (CHARPOS (lpoint) <= ZV)
16259 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16260
16261 unbind_to (count, Qnil);
16262 }
16263
16264
16265 /* Build the complete desired matrix of WINDOW with a window start
16266 buffer position POS.
16267
16268 Value is 1 if successful. It is zero if fonts were loaded during
16269 redisplay which makes re-adjusting glyph matrices necessary, and -1
16270 if point would appear in the scroll margins.
16271 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16272 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16273 set in FLAGS.) */
16274
16275 int
16276 try_window (Lisp_Object window, struct text_pos pos, int flags)
16277 {
16278 struct window *w = XWINDOW (window);
16279 struct it it;
16280 struct glyph_row *last_text_row = NULL;
16281 struct frame *f = XFRAME (w->frame);
16282
16283 /* Make POS the new window start. */
16284 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16285
16286 /* Mark cursor position as unknown. No overlay arrow seen. */
16287 w->cursor.vpos = -1;
16288 overlay_arrow_seen = 0;
16289
16290 /* Initialize iterator and info to start at POS. */
16291 start_display (&it, w, pos);
16292
16293 /* Display all lines of W. */
16294 while (it.current_y < it.last_visible_y)
16295 {
16296 if (display_line (&it))
16297 last_text_row = it.glyph_row - 1;
16298 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16299 return 0;
16300 }
16301
16302 /* Don't let the cursor end in the scroll margins. */
16303 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16304 && !MINI_WINDOW_P (w))
16305 {
16306 int this_scroll_margin;
16307
16308 if (scroll_margin > 0)
16309 {
16310 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16311 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16312 }
16313 else
16314 this_scroll_margin = 0;
16315
16316 if ((w->cursor.y >= 0 /* not vscrolled */
16317 && w->cursor.y < this_scroll_margin
16318 && CHARPOS (pos) > BEGV
16319 && IT_CHARPOS (it) < ZV)
16320 /* rms: considering make_cursor_line_fully_visible_p here
16321 seems to give wrong results. We don't want to recenter
16322 when the last line is partly visible, we want to allow
16323 that case to be handled in the usual way. */
16324 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16325 {
16326 w->cursor.vpos = -1;
16327 clear_glyph_matrix (w->desired_matrix);
16328 return -1;
16329 }
16330 }
16331
16332 /* If bottom moved off end of frame, change mode line percentage. */
16333 if (XFASTINT (w->window_end_pos) <= 0
16334 && Z != IT_CHARPOS (it))
16335 w->update_mode_line = 1;
16336
16337 /* Set window_end_pos to the offset of the last character displayed
16338 on the window from the end of current_buffer. Set
16339 window_end_vpos to its row number. */
16340 if (last_text_row)
16341 {
16342 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16343 w->window_end_bytepos
16344 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16345 wset_window_end_pos
16346 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16347 wset_window_end_vpos
16348 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16349 eassert
16350 (MATRIX_ROW (w->desired_matrix,
16351 XFASTINT (w->window_end_vpos))->displays_text_p);
16352 }
16353 else
16354 {
16355 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16356 wset_window_end_pos (w, make_number (Z - ZV));
16357 wset_window_end_vpos (w, make_number (0));
16358 }
16359
16360 /* But that is not valid info until redisplay finishes. */
16361 wset_window_end_valid (w, Qnil);
16362 return 1;
16363 }
16364
16365
16366 \f
16367 /************************************************************************
16368 Window redisplay reusing current matrix when buffer has not changed
16369 ************************************************************************/
16370
16371 /* Try redisplay of window W showing an unchanged buffer with a
16372 different window start than the last time it was displayed by
16373 reusing its current matrix. Value is non-zero if successful.
16374 W->start is the new window start. */
16375
16376 static int
16377 try_window_reusing_current_matrix (struct window *w)
16378 {
16379 struct frame *f = XFRAME (w->frame);
16380 struct glyph_row *bottom_row;
16381 struct it it;
16382 struct run run;
16383 struct text_pos start, new_start;
16384 int nrows_scrolled, i;
16385 struct glyph_row *last_text_row;
16386 struct glyph_row *last_reused_text_row;
16387 struct glyph_row *start_row;
16388 int start_vpos, min_y, max_y;
16389
16390 #ifdef GLYPH_DEBUG
16391 if (inhibit_try_window_reusing)
16392 return 0;
16393 #endif
16394
16395 if (/* This function doesn't handle terminal frames. */
16396 !FRAME_WINDOW_P (f)
16397 /* Don't try to reuse the display if windows have been split
16398 or such. */
16399 || windows_or_buffers_changed
16400 || cursor_type_changed)
16401 return 0;
16402
16403 /* Can't do this if region may have changed. */
16404 if ((!NILP (Vtransient_mark_mode)
16405 && !NILP (BVAR (current_buffer, mark_active)))
16406 || !NILP (w->region_showing)
16407 || !NILP (Vshow_trailing_whitespace))
16408 return 0;
16409
16410 /* If top-line visibility has changed, give up. */
16411 if (WINDOW_WANTS_HEADER_LINE_P (w)
16412 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16413 return 0;
16414
16415 /* Give up if old or new display is scrolled vertically. We could
16416 make this function handle this, but right now it doesn't. */
16417 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16418 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16419 return 0;
16420
16421 /* The variable new_start now holds the new window start. The old
16422 start `start' can be determined from the current matrix. */
16423 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16424 start = start_row->minpos;
16425 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16426
16427 /* Clear the desired matrix for the display below. */
16428 clear_glyph_matrix (w->desired_matrix);
16429
16430 if (CHARPOS (new_start) <= CHARPOS (start))
16431 {
16432 /* Don't use this method if the display starts with an ellipsis
16433 displayed for invisible text. It's not easy to handle that case
16434 below, and it's certainly not worth the effort since this is
16435 not a frequent case. */
16436 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16437 return 0;
16438
16439 IF_DEBUG (debug_method_add (w, "twu1"));
16440
16441 /* Display up to a row that can be reused. The variable
16442 last_text_row is set to the last row displayed that displays
16443 text. Note that it.vpos == 0 if or if not there is a
16444 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16445 start_display (&it, w, new_start);
16446 w->cursor.vpos = -1;
16447 last_text_row = last_reused_text_row = NULL;
16448
16449 while (it.current_y < it.last_visible_y
16450 && !fonts_changed_p)
16451 {
16452 /* If we have reached into the characters in the START row,
16453 that means the line boundaries have changed. So we
16454 can't start copying with the row START. Maybe it will
16455 work to start copying with the following row. */
16456 while (IT_CHARPOS (it) > CHARPOS (start))
16457 {
16458 /* Advance to the next row as the "start". */
16459 start_row++;
16460 start = start_row->minpos;
16461 /* If there are no more rows to try, or just one, give up. */
16462 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16463 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16464 || CHARPOS (start) == ZV)
16465 {
16466 clear_glyph_matrix (w->desired_matrix);
16467 return 0;
16468 }
16469
16470 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16471 }
16472 /* If we have reached alignment, we can copy the rest of the
16473 rows. */
16474 if (IT_CHARPOS (it) == CHARPOS (start)
16475 /* Don't accept "alignment" inside a display vector,
16476 since start_row could have started in the middle of
16477 that same display vector (thus their character
16478 positions match), and we have no way of telling if
16479 that is the case. */
16480 && it.current.dpvec_index < 0)
16481 break;
16482
16483 if (display_line (&it))
16484 last_text_row = it.glyph_row - 1;
16485
16486 }
16487
16488 /* A value of current_y < last_visible_y means that we stopped
16489 at the previous window start, which in turn means that we
16490 have at least one reusable row. */
16491 if (it.current_y < it.last_visible_y)
16492 {
16493 struct glyph_row *row;
16494
16495 /* IT.vpos always starts from 0; it counts text lines. */
16496 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16497
16498 /* Find PT if not already found in the lines displayed. */
16499 if (w->cursor.vpos < 0)
16500 {
16501 int dy = it.current_y - start_row->y;
16502
16503 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16504 row = row_containing_pos (w, PT, row, NULL, dy);
16505 if (row)
16506 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16507 dy, nrows_scrolled);
16508 else
16509 {
16510 clear_glyph_matrix (w->desired_matrix);
16511 return 0;
16512 }
16513 }
16514
16515 /* Scroll the display. Do it before the current matrix is
16516 changed. The problem here is that update has not yet
16517 run, i.e. part of the current matrix is not up to date.
16518 scroll_run_hook will clear the cursor, and use the
16519 current matrix to get the height of the row the cursor is
16520 in. */
16521 run.current_y = start_row->y;
16522 run.desired_y = it.current_y;
16523 run.height = it.last_visible_y - it.current_y;
16524
16525 if (run.height > 0 && run.current_y != run.desired_y)
16526 {
16527 update_begin (f);
16528 FRAME_RIF (f)->update_window_begin_hook (w);
16529 FRAME_RIF (f)->clear_window_mouse_face (w);
16530 FRAME_RIF (f)->scroll_run_hook (w, &run);
16531 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16532 update_end (f);
16533 }
16534
16535 /* Shift current matrix down by nrows_scrolled lines. */
16536 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16537 rotate_matrix (w->current_matrix,
16538 start_vpos,
16539 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16540 nrows_scrolled);
16541
16542 /* Disable lines that must be updated. */
16543 for (i = 0; i < nrows_scrolled; ++i)
16544 (start_row + i)->enabled_p = 0;
16545
16546 /* Re-compute Y positions. */
16547 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16548 max_y = it.last_visible_y;
16549 for (row = start_row + nrows_scrolled;
16550 row < bottom_row;
16551 ++row)
16552 {
16553 row->y = it.current_y;
16554 row->visible_height = row->height;
16555
16556 if (row->y < min_y)
16557 row->visible_height -= min_y - row->y;
16558 if (row->y + row->height > max_y)
16559 row->visible_height -= row->y + row->height - max_y;
16560 if (row->fringe_bitmap_periodic_p)
16561 row->redraw_fringe_bitmaps_p = 1;
16562
16563 it.current_y += row->height;
16564
16565 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16566 last_reused_text_row = row;
16567 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16568 break;
16569 }
16570
16571 /* Disable lines in the current matrix which are now
16572 below the window. */
16573 for (++row; row < bottom_row; ++row)
16574 row->enabled_p = row->mode_line_p = 0;
16575 }
16576
16577 /* Update window_end_pos etc.; last_reused_text_row is the last
16578 reused row from the current matrix containing text, if any.
16579 The value of last_text_row is the last displayed line
16580 containing text. */
16581 if (last_reused_text_row)
16582 {
16583 w->window_end_bytepos
16584 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16585 wset_window_end_pos
16586 (w, make_number (Z
16587 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16588 wset_window_end_vpos
16589 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16590 w->current_matrix)));
16591 }
16592 else if (last_text_row)
16593 {
16594 w->window_end_bytepos
16595 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16596 wset_window_end_pos
16597 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16598 wset_window_end_vpos
16599 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16600 w->desired_matrix)));
16601 }
16602 else
16603 {
16604 /* This window must be completely empty. */
16605 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16606 wset_window_end_pos (w, make_number (Z - ZV));
16607 wset_window_end_vpos (w, make_number (0));
16608 }
16609 wset_window_end_valid (w, Qnil);
16610
16611 /* Update hint: don't try scrolling again in update_window. */
16612 w->desired_matrix->no_scrolling_p = 1;
16613
16614 #ifdef GLYPH_DEBUG
16615 debug_method_add (w, "try_window_reusing_current_matrix 1");
16616 #endif
16617 return 1;
16618 }
16619 else if (CHARPOS (new_start) > CHARPOS (start))
16620 {
16621 struct glyph_row *pt_row, *row;
16622 struct glyph_row *first_reusable_row;
16623 struct glyph_row *first_row_to_display;
16624 int dy;
16625 int yb = window_text_bottom_y (w);
16626
16627 /* Find the row starting at new_start, if there is one. Don't
16628 reuse a partially visible line at the end. */
16629 first_reusable_row = start_row;
16630 while (first_reusable_row->enabled_p
16631 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16632 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16633 < CHARPOS (new_start)))
16634 ++first_reusable_row;
16635
16636 /* Give up if there is no row to reuse. */
16637 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16638 || !first_reusable_row->enabled_p
16639 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16640 != CHARPOS (new_start)))
16641 return 0;
16642
16643 /* We can reuse fully visible rows beginning with
16644 first_reusable_row to the end of the window. Set
16645 first_row_to_display to the first row that cannot be reused.
16646 Set pt_row to the row containing point, if there is any. */
16647 pt_row = NULL;
16648 for (first_row_to_display = first_reusable_row;
16649 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16650 ++first_row_to_display)
16651 {
16652 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16653 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16654 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16655 && first_row_to_display->ends_at_zv_p
16656 && pt_row == NULL)))
16657 pt_row = first_row_to_display;
16658 }
16659
16660 /* Start displaying at the start of first_row_to_display. */
16661 eassert (first_row_to_display->y < yb);
16662 init_to_row_start (&it, w, first_row_to_display);
16663
16664 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16665 - start_vpos);
16666 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16667 - nrows_scrolled);
16668 it.current_y = (first_row_to_display->y - first_reusable_row->y
16669 + WINDOW_HEADER_LINE_HEIGHT (w));
16670
16671 /* Display lines beginning with first_row_to_display in the
16672 desired matrix. Set last_text_row to the last row displayed
16673 that displays text. */
16674 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16675 if (pt_row == NULL)
16676 w->cursor.vpos = -1;
16677 last_text_row = NULL;
16678 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16679 if (display_line (&it))
16680 last_text_row = it.glyph_row - 1;
16681
16682 /* If point is in a reused row, adjust y and vpos of the cursor
16683 position. */
16684 if (pt_row)
16685 {
16686 w->cursor.vpos -= nrows_scrolled;
16687 w->cursor.y -= first_reusable_row->y - start_row->y;
16688 }
16689
16690 /* Give up if point isn't in a row displayed or reused. (This
16691 also handles the case where w->cursor.vpos < nrows_scrolled
16692 after the calls to display_line, which can happen with scroll
16693 margins. See bug#1295.) */
16694 if (w->cursor.vpos < 0)
16695 {
16696 clear_glyph_matrix (w->desired_matrix);
16697 return 0;
16698 }
16699
16700 /* Scroll the display. */
16701 run.current_y = first_reusable_row->y;
16702 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16703 run.height = it.last_visible_y - run.current_y;
16704 dy = run.current_y - run.desired_y;
16705
16706 if (run.height)
16707 {
16708 update_begin (f);
16709 FRAME_RIF (f)->update_window_begin_hook (w);
16710 FRAME_RIF (f)->clear_window_mouse_face (w);
16711 FRAME_RIF (f)->scroll_run_hook (w, &run);
16712 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16713 update_end (f);
16714 }
16715
16716 /* Adjust Y positions of reused rows. */
16717 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16718 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16719 max_y = it.last_visible_y;
16720 for (row = first_reusable_row; row < first_row_to_display; ++row)
16721 {
16722 row->y -= dy;
16723 row->visible_height = row->height;
16724 if (row->y < min_y)
16725 row->visible_height -= min_y - row->y;
16726 if (row->y + row->height > max_y)
16727 row->visible_height -= row->y + row->height - max_y;
16728 if (row->fringe_bitmap_periodic_p)
16729 row->redraw_fringe_bitmaps_p = 1;
16730 }
16731
16732 /* Scroll the current matrix. */
16733 eassert (nrows_scrolled > 0);
16734 rotate_matrix (w->current_matrix,
16735 start_vpos,
16736 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16737 -nrows_scrolled);
16738
16739 /* Disable rows not reused. */
16740 for (row -= nrows_scrolled; row < bottom_row; ++row)
16741 row->enabled_p = 0;
16742
16743 /* Point may have moved to a different line, so we cannot assume that
16744 the previous cursor position is valid; locate the correct row. */
16745 if (pt_row)
16746 {
16747 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16748 row < bottom_row
16749 && PT >= MATRIX_ROW_END_CHARPOS (row)
16750 && !row->ends_at_zv_p;
16751 row++)
16752 {
16753 w->cursor.vpos++;
16754 w->cursor.y = row->y;
16755 }
16756 if (row < bottom_row)
16757 {
16758 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16759 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16760
16761 /* Can't use this optimization with bidi-reordered glyph
16762 rows, unless cursor is already at point. */
16763 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16764 {
16765 if (!(w->cursor.hpos >= 0
16766 && w->cursor.hpos < row->used[TEXT_AREA]
16767 && BUFFERP (glyph->object)
16768 && glyph->charpos == PT))
16769 return 0;
16770 }
16771 else
16772 for (; glyph < end
16773 && (!BUFFERP (glyph->object)
16774 || glyph->charpos < PT);
16775 glyph++)
16776 {
16777 w->cursor.hpos++;
16778 w->cursor.x += glyph->pixel_width;
16779 }
16780 }
16781 }
16782
16783 /* Adjust window end. A null value of last_text_row means that
16784 the window end is in reused rows which in turn means that
16785 only its vpos can have changed. */
16786 if (last_text_row)
16787 {
16788 w->window_end_bytepos
16789 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16790 wset_window_end_pos
16791 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16792 wset_window_end_vpos
16793 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16794 w->desired_matrix)));
16795 }
16796 else
16797 {
16798 wset_window_end_vpos
16799 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16800 }
16801
16802 wset_window_end_valid (w, Qnil);
16803 w->desired_matrix->no_scrolling_p = 1;
16804
16805 #ifdef GLYPH_DEBUG
16806 debug_method_add (w, "try_window_reusing_current_matrix 2");
16807 #endif
16808 return 1;
16809 }
16810
16811 return 0;
16812 }
16813
16814
16815 \f
16816 /************************************************************************
16817 Window redisplay reusing current matrix when buffer has changed
16818 ************************************************************************/
16819
16820 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16821 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16822 ptrdiff_t *, ptrdiff_t *);
16823 static struct glyph_row *
16824 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16825 struct glyph_row *);
16826
16827
16828 /* Return the last row in MATRIX displaying text. If row START is
16829 non-null, start searching with that row. IT gives the dimensions
16830 of the display. Value is null if matrix is empty; otherwise it is
16831 a pointer to the row found. */
16832
16833 static struct glyph_row *
16834 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16835 struct glyph_row *start)
16836 {
16837 struct glyph_row *row, *row_found;
16838
16839 /* Set row_found to the last row in IT->w's current matrix
16840 displaying text. The loop looks funny but think of partially
16841 visible lines. */
16842 row_found = NULL;
16843 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16844 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16845 {
16846 eassert (row->enabled_p);
16847 row_found = row;
16848 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16849 break;
16850 ++row;
16851 }
16852
16853 return row_found;
16854 }
16855
16856
16857 /* Return the last row in the current matrix of W that is not affected
16858 by changes at the start of current_buffer that occurred since W's
16859 current matrix was built. Value is null if no such row exists.
16860
16861 BEG_UNCHANGED us the number of characters unchanged at the start of
16862 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16863 first changed character in current_buffer. Characters at positions <
16864 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16865 when the current matrix was built. */
16866
16867 static struct glyph_row *
16868 find_last_unchanged_at_beg_row (struct window *w)
16869 {
16870 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16871 struct glyph_row *row;
16872 struct glyph_row *row_found = NULL;
16873 int yb = window_text_bottom_y (w);
16874
16875 /* Find the last row displaying unchanged text. */
16876 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16877 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16878 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16879 ++row)
16880 {
16881 if (/* If row ends before first_changed_pos, it is unchanged,
16882 except in some case. */
16883 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16884 /* When row ends in ZV and we write at ZV it is not
16885 unchanged. */
16886 && !row->ends_at_zv_p
16887 /* When first_changed_pos is the end of a continued line,
16888 row is not unchanged because it may be no longer
16889 continued. */
16890 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16891 && (row->continued_p
16892 || row->exact_window_width_line_p))
16893 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16894 needs to be recomputed, so don't consider this row as
16895 unchanged. This happens when the last line was
16896 bidi-reordered and was killed immediately before this
16897 redisplay cycle. In that case, ROW->end stores the
16898 buffer position of the first visual-order character of
16899 the killed text, which is now beyond ZV. */
16900 && CHARPOS (row->end.pos) <= ZV)
16901 row_found = row;
16902
16903 /* Stop if last visible row. */
16904 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16905 break;
16906 }
16907
16908 return row_found;
16909 }
16910
16911
16912 /* Find the first glyph row in the current matrix of W that is not
16913 affected by changes at the end of current_buffer since the
16914 time W's current matrix was built.
16915
16916 Return in *DELTA the number of chars by which buffer positions in
16917 unchanged text at the end of current_buffer must be adjusted.
16918
16919 Return in *DELTA_BYTES the corresponding number of bytes.
16920
16921 Value is null if no such row exists, i.e. all rows are affected by
16922 changes. */
16923
16924 static struct glyph_row *
16925 find_first_unchanged_at_end_row (struct window *w,
16926 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16927 {
16928 struct glyph_row *row;
16929 struct glyph_row *row_found = NULL;
16930
16931 *delta = *delta_bytes = 0;
16932
16933 /* Display must not have been paused, otherwise the current matrix
16934 is not up to date. */
16935 eassert (!NILP (w->window_end_valid));
16936
16937 /* A value of window_end_pos >= END_UNCHANGED means that the window
16938 end is in the range of changed text. If so, there is no
16939 unchanged row at the end of W's current matrix. */
16940 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16941 return NULL;
16942
16943 /* Set row to the last row in W's current matrix displaying text. */
16944 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16945
16946 /* If matrix is entirely empty, no unchanged row exists. */
16947 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16948 {
16949 /* The value of row is the last glyph row in the matrix having a
16950 meaningful buffer position in it. The end position of row
16951 corresponds to window_end_pos. This allows us to translate
16952 buffer positions in the current matrix to current buffer
16953 positions for characters not in changed text. */
16954 ptrdiff_t Z_old =
16955 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16956 ptrdiff_t Z_BYTE_old =
16957 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16958 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16959 struct glyph_row *first_text_row
16960 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16961
16962 *delta = Z - Z_old;
16963 *delta_bytes = Z_BYTE - Z_BYTE_old;
16964
16965 /* Set last_unchanged_pos to the buffer position of the last
16966 character in the buffer that has not been changed. Z is the
16967 index + 1 of the last character in current_buffer, i.e. by
16968 subtracting END_UNCHANGED we get the index of the last
16969 unchanged character, and we have to add BEG to get its buffer
16970 position. */
16971 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16972 last_unchanged_pos_old = last_unchanged_pos - *delta;
16973
16974 /* Search backward from ROW for a row displaying a line that
16975 starts at a minimum position >= last_unchanged_pos_old. */
16976 for (; row > first_text_row; --row)
16977 {
16978 /* This used to abort, but it can happen.
16979 It is ok to just stop the search instead here. KFS. */
16980 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16981 break;
16982
16983 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16984 row_found = row;
16985 }
16986 }
16987
16988 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16989
16990 return row_found;
16991 }
16992
16993
16994 /* Make sure that glyph rows in the current matrix of window W
16995 reference the same glyph memory as corresponding rows in the
16996 frame's frame matrix. This function is called after scrolling W's
16997 current matrix on a terminal frame in try_window_id and
16998 try_window_reusing_current_matrix. */
16999
17000 static void
17001 sync_frame_with_window_matrix_rows (struct window *w)
17002 {
17003 struct frame *f = XFRAME (w->frame);
17004 struct glyph_row *window_row, *window_row_end, *frame_row;
17005
17006 /* Preconditions: W must be a leaf window and full-width. Its frame
17007 must have a frame matrix. */
17008 eassert (NILP (w->hchild) && NILP (w->vchild));
17009 eassert (WINDOW_FULL_WIDTH_P (w));
17010 eassert (!FRAME_WINDOW_P (f));
17011
17012 /* If W is a full-width window, glyph pointers in W's current matrix
17013 have, by definition, to be the same as glyph pointers in the
17014 corresponding frame matrix. Note that frame matrices have no
17015 marginal areas (see build_frame_matrix). */
17016 window_row = w->current_matrix->rows;
17017 window_row_end = window_row + w->current_matrix->nrows;
17018 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17019 while (window_row < window_row_end)
17020 {
17021 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17022 struct glyph *end = window_row->glyphs[LAST_AREA];
17023
17024 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17025 frame_row->glyphs[TEXT_AREA] = start;
17026 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17027 frame_row->glyphs[LAST_AREA] = end;
17028
17029 /* Disable frame rows whose corresponding window rows have
17030 been disabled in try_window_id. */
17031 if (!window_row->enabled_p)
17032 frame_row->enabled_p = 0;
17033
17034 ++window_row, ++frame_row;
17035 }
17036 }
17037
17038
17039 /* Find the glyph row in window W containing CHARPOS. Consider all
17040 rows between START and END (not inclusive). END null means search
17041 all rows to the end of the display area of W. Value is the row
17042 containing CHARPOS or null. */
17043
17044 struct glyph_row *
17045 row_containing_pos (struct window *w, ptrdiff_t charpos,
17046 struct glyph_row *start, struct glyph_row *end, int dy)
17047 {
17048 struct glyph_row *row = start;
17049 struct glyph_row *best_row = NULL;
17050 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17051 int last_y;
17052
17053 /* If we happen to start on a header-line, skip that. */
17054 if (row->mode_line_p)
17055 ++row;
17056
17057 if ((end && row >= end) || !row->enabled_p)
17058 return NULL;
17059
17060 last_y = window_text_bottom_y (w) - dy;
17061
17062 while (1)
17063 {
17064 /* Give up if we have gone too far. */
17065 if (end && row >= end)
17066 return NULL;
17067 /* This formerly returned if they were equal.
17068 I think that both quantities are of a "last plus one" type;
17069 if so, when they are equal, the row is within the screen. -- rms. */
17070 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17071 return NULL;
17072
17073 /* If it is in this row, return this row. */
17074 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17075 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17076 /* The end position of a row equals the start
17077 position of the next row. If CHARPOS is there, we
17078 would rather display it in the next line, except
17079 when this line ends in ZV. */
17080 && !row->ends_at_zv_p
17081 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17082 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17083 {
17084 struct glyph *g;
17085
17086 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17087 || (!best_row && !row->continued_p))
17088 return row;
17089 /* In bidi-reordered rows, there could be several rows
17090 occluding point, all of them belonging to the same
17091 continued line. We need to find the row which fits
17092 CHARPOS the best. */
17093 for (g = row->glyphs[TEXT_AREA];
17094 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17095 g++)
17096 {
17097 if (!STRINGP (g->object))
17098 {
17099 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17100 {
17101 mindif = eabs (g->charpos - charpos);
17102 best_row = row;
17103 /* Exact match always wins. */
17104 if (mindif == 0)
17105 return best_row;
17106 }
17107 }
17108 }
17109 }
17110 else if (best_row && !row->continued_p)
17111 return best_row;
17112 ++row;
17113 }
17114 }
17115
17116
17117 /* Try to redisplay window W by reusing its existing display. W's
17118 current matrix must be up to date when this function is called,
17119 i.e. window_end_valid must not be nil.
17120
17121 Value is
17122
17123 1 if display has been updated
17124 0 if otherwise unsuccessful
17125 -1 if redisplay with same window start is known not to succeed
17126
17127 The following steps are performed:
17128
17129 1. Find the last row in the current matrix of W that is not
17130 affected by changes at the start of current_buffer. If no such row
17131 is found, give up.
17132
17133 2. Find the first row in W's current matrix that is not affected by
17134 changes at the end of current_buffer. Maybe there is no such row.
17135
17136 3. Display lines beginning with the row + 1 found in step 1 to the
17137 row found in step 2 or, if step 2 didn't find a row, to the end of
17138 the window.
17139
17140 4. If cursor is not known to appear on the window, give up.
17141
17142 5. If display stopped at the row found in step 2, scroll the
17143 display and current matrix as needed.
17144
17145 6. Maybe display some lines at the end of W, if we must. This can
17146 happen under various circumstances, like a partially visible line
17147 becoming fully visible, or because newly displayed lines are displayed
17148 in smaller font sizes.
17149
17150 7. Update W's window end information. */
17151
17152 static int
17153 try_window_id (struct window *w)
17154 {
17155 struct frame *f = XFRAME (w->frame);
17156 struct glyph_matrix *current_matrix = w->current_matrix;
17157 struct glyph_matrix *desired_matrix = w->desired_matrix;
17158 struct glyph_row *last_unchanged_at_beg_row;
17159 struct glyph_row *first_unchanged_at_end_row;
17160 struct glyph_row *row;
17161 struct glyph_row *bottom_row;
17162 int bottom_vpos;
17163 struct it it;
17164 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17165 int dvpos, dy;
17166 struct text_pos start_pos;
17167 struct run run;
17168 int first_unchanged_at_end_vpos = 0;
17169 struct glyph_row *last_text_row, *last_text_row_at_end;
17170 struct text_pos start;
17171 ptrdiff_t first_changed_charpos, last_changed_charpos;
17172
17173 #ifdef GLYPH_DEBUG
17174 if (inhibit_try_window_id)
17175 return 0;
17176 #endif
17177
17178 /* This is handy for debugging. */
17179 #if 0
17180 #define GIVE_UP(X) \
17181 do { \
17182 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17183 return 0; \
17184 } while (0)
17185 #else
17186 #define GIVE_UP(X) return 0
17187 #endif
17188
17189 SET_TEXT_POS_FROM_MARKER (start, w->start);
17190
17191 /* Don't use this for mini-windows because these can show
17192 messages and mini-buffers, and we don't handle that here. */
17193 if (MINI_WINDOW_P (w))
17194 GIVE_UP (1);
17195
17196 /* This flag is used to prevent redisplay optimizations. */
17197 if (windows_or_buffers_changed || cursor_type_changed)
17198 GIVE_UP (2);
17199
17200 /* Verify that narrowing has not changed.
17201 Also verify that we were not told to prevent redisplay optimizations.
17202 It would be nice to further
17203 reduce the number of cases where this prevents try_window_id. */
17204 if (current_buffer->clip_changed
17205 || current_buffer->prevent_redisplay_optimizations_p)
17206 GIVE_UP (3);
17207
17208 /* Window must either use window-based redisplay or be full width. */
17209 if (!FRAME_WINDOW_P (f)
17210 && (!FRAME_LINE_INS_DEL_OK (f)
17211 || !WINDOW_FULL_WIDTH_P (w)))
17212 GIVE_UP (4);
17213
17214 /* Give up if point is known NOT to appear in W. */
17215 if (PT < CHARPOS (start))
17216 GIVE_UP (5);
17217
17218 /* Another way to prevent redisplay optimizations. */
17219 if (w->last_modified == 0)
17220 GIVE_UP (6);
17221
17222 /* Verify that window is not hscrolled. */
17223 if (w->hscroll != 0)
17224 GIVE_UP (7);
17225
17226 /* Verify that display wasn't paused. */
17227 if (NILP (w->window_end_valid))
17228 GIVE_UP (8);
17229
17230 /* Can't use this if highlighting a region because a cursor movement
17231 will do more than just set the cursor. */
17232 if (!NILP (Vtransient_mark_mode)
17233 && !NILP (BVAR (current_buffer, mark_active)))
17234 GIVE_UP (9);
17235
17236 /* Likewise if highlighting trailing whitespace. */
17237 if (!NILP (Vshow_trailing_whitespace))
17238 GIVE_UP (11);
17239
17240 /* Likewise if showing a region. */
17241 if (!NILP (w->region_showing))
17242 GIVE_UP (10);
17243
17244 /* Can't use this if overlay arrow position and/or string have
17245 changed. */
17246 if (overlay_arrows_changed_p ())
17247 GIVE_UP (12);
17248
17249 /* When word-wrap is on, adding a space to the first word of a
17250 wrapped line can change the wrap position, altering the line
17251 above it. It might be worthwhile to handle this more
17252 intelligently, but for now just redisplay from scratch. */
17253 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17254 GIVE_UP (21);
17255
17256 /* Under bidi reordering, adding or deleting a character in the
17257 beginning of a paragraph, before the first strong directional
17258 character, can change the base direction of the paragraph (unless
17259 the buffer specifies a fixed paragraph direction), which will
17260 require to redisplay the whole paragraph. It might be worthwhile
17261 to find the paragraph limits and widen the range of redisplayed
17262 lines to that, but for now just give up this optimization and
17263 redisplay from scratch. */
17264 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17265 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17266 GIVE_UP (22);
17267
17268 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17269 only if buffer has really changed. The reason is that the gap is
17270 initially at Z for freshly visited files. The code below would
17271 set end_unchanged to 0 in that case. */
17272 if (MODIFF > SAVE_MODIFF
17273 /* This seems to happen sometimes after saving a buffer. */
17274 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17275 {
17276 if (GPT - BEG < BEG_UNCHANGED)
17277 BEG_UNCHANGED = GPT - BEG;
17278 if (Z - GPT < END_UNCHANGED)
17279 END_UNCHANGED = Z - GPT;
17280 }
17281
17282 /* The position of the first and last character that has been changed. */
17283 first_changed_charpos = BEG + BEG_UNCHANGED;
17284 last_changed_charpos = Z - END_UNCHANGED;
17285
17286 /* If window starts after a line end, and the last change is in
17287 front of that newline, then changes don't affect the display.
17288 This case happens with stealth-fontification. Note that although
17289 the display is unchanged, glyph positions in the matrix have to
17290 be adjusted, of course. */
17291 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17292 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17293 && ((last_changed_charpos < CHARPOS (start)
17294 && CHARPOS (start) == BEGV)
17295 || (last_changed_charpos < CHARPOS (start) - 1
17296 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17297 {
17298 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17299 struct glyph_row *r0;
17300
17301 /* Compute how many chars/bytes have been added to or removed
17302 from the buffer. */
17303 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17304 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17305 Z_delta = Z - Z_old;
17306 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17307
17308 /* Give up if PT is not in the window. Note that it already has
17309 been checked at the start of try_window_id that PT is not in
17310 front of the window start. */
17311 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17312 GIVE_UP (13);
17313
17314 /* If window start is unchanged, we can reuse the whole matrix
17315 as is, after adjusting glyph positions. No need to compute
17316 the window end again, since its offset from Z hasn't changed. */
17317 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17318 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17319 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17320 /* PT must not be in a partially visible line. */
17321 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17322 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17323 {
17324 /* Adjust positions in the glyph matrix. */
17325 if (Z_delta || Z_delta_bytes)
17326 {
17327 struct glyph_row *r1
17328 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17329 increment_matrix_positions (w->current_matrix,
17330 MATRIX_ROW_VPOS (r0, current_matrix),
17331 MATRIX_ROW_VPOS (r1, current_matrix),
17332 Z_delta, Z_delta_bytes);
17333 }
17334
17335 /* Set the cursor. */
17336 row = row_containing_pos (w, PT, r0, NULL, 0);
17337 if (row)
17338 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17339 else
17340 abort ();
17341 return 1;
17342 }
17343 }
17344
17345 /* Handle the case that changes are all below what is displayed in
17346 the window, and that PT is in the window. This shortcut cannot
17347 be taken if ZV is visible in the window, and text has been added
17348 there that is visible in the window. */
17349 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17350 /* ZV is not visible in the window, or there are no
17351 changes at ZV, actually. */
17352 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17353 || first_changed_charpos == last_changed_charpos))
17354 {
17355 struct glyph_row *r0;
17356
17357 /* Give up if PT is not in the window. Note that it already has
17358 been checked at the start of try_window_id that PT is not in
17359 front of the window start. */
17360 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17361 GIVE_UP (14);
17362
17363 /* If window start is unchanged, we can reuse the whole matrix
17364 as is, without changing glyph positions since no text has
17365 been added/removed in front of the window end. */
17366 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17367 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17368 /* PT must not be in a partially visible line. */
17369 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17370 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17371 {
17372 /* We have to compute the window end anew since text
17373 could have been added/removed after it. */
17374 wset_window_end_pos
17375 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17376 w->window_end_bytepos
17377 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17378
17379 /* Set the cursor. */
17380 row = row_containing_pos (w, PT, r0, NULL, 0);
17381 if (row)
17382 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17383 else
17384 abort ();
17385 return 2;
17386 }
17387 }
17388
17389 /* Give up if window start is in the changed area.
17390
17391 The condition used to read
17392
17393 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17394
17395 but why that was tested escapes me at the moment. */
17396 if (CHARPOS (start) >= first_changed_charpos
17397 && CHARPOS (start) <= last_changed_charpos)
17398 GIVE_UP (15);
17399
17400 /* Check that window start agrees with the start of the first glyph
17401 row in its current matrix. Check this after we know the window
17402 start is not in changed text, otherwise positions would not be
17403 comparable. */
17404 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17405 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17406 GIVE_UP (16);
17407
17408 /* Give up if the window ends in strings. Overlay strings
17409 at the end are difficult to handle, so don't try. */
17410 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17411 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17412 GIVE_UP (20);
17413
17414 /* Compute the position at which we have to start displaying new
17415 lines. Some of the lines at the top of the window might be
17416 reusable because they are not displaying changed text. Find the
17417 last row in W's current matrix not affected by changes at the
17418 start of current_buffer. Value is null if changes start in the
17419 first line of window. */
17420 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17421 if (last_unchanged_at_beg_row)
17422 {
17423 /* Avoid starting to display in the middle of a character, a TAB
17424 for instance. This is easier than to set up the iterator
17425 exactly, and it's not a frequent case, so the additional
17426 effort wouldn't really pay off. */
17427 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17428 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17429 && last_unchanged_at_beg_row > w->current_matrix->rows)
17430 --last_unchanged_at_beg_row;
17431
17432 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17433 GIVE_UP (17);
17434
17435 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17436 GIVE_UP (18);
17437 start_pos = it.current.pos;
17438
17439 /* Start displaying new lines in the desired matrix at the same
17440 vpos we would use in the current matrix, i.e. below
17441 last_unchanged_at_beg_row. */
17442 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17443 current_matrix);
17444 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17445 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17446
17447 eassert (it.hpos == 0 && it.current_x == 0);
17448 }
17449 else
17450 {
17451 /* There are no reusable lines at the start of the window.
17452 Start displaying in the first text line. */
17453 start_display (&it, w, start);
17454 it.vpos = it.first_vpos;
17455 start_pos = it.current.pos;
17456 }
17457
17458 /* Find the first row that is not affected by changes at the end of
17459 the buffer. Value will be null if there is no unchanged row, in
17460 which case we must redisplay to the end of the window. delta
17461 will be set to the value by which buffer positions beginning with
17462 first_unchanged_at_end_row have to be adjusted due to text
17463 changes. */
17464 first_unchanged_at_end_row
17465 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17466 IF_DEBUG (debug_delta = delta);
17467 IF_DEBUG (debug_delta_bytes = delta_bytes);
17468
17469 /* Set stop_pos to the buffer position up to which we will have to
17470 display new lines. If first_unchanged_at_end_row != NULL, this
17471 is the buffer position of the start of the line displayed in that
17472 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17473 that we don't stop at a buffer position. */
17474 stop_pos = 0;
17475 if (first_unchanged_at_end_row)
17476 {
17477 eassert (last_unchanged_at_beg_row == NULL
17478 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17479
17480 /* If this is a continuation line, move forward to the next one
17481 that isn't. Changes in lines above affect this line.
17482 Caution: this may move first_unchanged_at_end_row to a row
17483 not displaying text. */
17484 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17485 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17486 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17487 < it.last_visible_y))
17488 ++first_unchanged_at_end_row;
17489
17490 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17491 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17492 >= it.last_visible_y))
17493 first_unchanged_at_end_row = NULL;
17494 else
17495 {
17496 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17497 + delta);
17498 first_unchanged_at_end_vpos
17499 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17500 eassert (stop_pos >= Z - END_UNCHANGED);
17501 }
17502 }
17503 else if (last_unchanged_at_beg_row == NULL)
17504 GIVE_UP (19);
17505
17506
17507 #ifdef GLYPH_DEBUG
17508
17509 /* Either there is no unchanged row at the end, or the one we have
17510 now displays text. This is a necessary condition for the window
17511 end pos calculation at the end of this function. */
17512 eassert (first_unchanged_at_end_row == NULL
17513 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17514
17515 debug_last_unchanged_at_beg_vpos
17516 = (last_unchanged_at_beg_row
17517 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17518 : -1);
17519 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17520
17521 #endif /* GLYPH_DEBUG */
17522
17523
17524 /* Display new lines. Set last_text_row to the last new line
17525 displayed which has text on it, i.e. might end up as being the
17526 line where the window_end_vpos is. */
17527 w->cursor.vpos = -1;
17528 last_text_row = NULL;
17529 overlay_arrow_seen = 0;
17530 while (it.current_y < it.last_visible_y
17531 && !fonts_changed_p
17532 && (first_unchanged_at_end_row == NULL
17533 || IT_CHARPOS (it) < stop_pos))
17534 {
17535 if (display_line (&it))
17536 last_text_row = it.glyph_row - 1;
17537 }
17538
17539 if (fonts_changed_p)
17540 return -1;
17541
17542
17543 /* Compute differences in buffer positions, y-positions etc. for
17544 lines reused at the bottom of the window. Compute what we can
17545 scroll. */
17546 if (first_unchanged_at_end_row
17547 /* No lines reused because we displayed everything up to the
17548 bottom of the window. */
17549 && it.current_y < it.last_visible_y)
17550 {
17551 dvpos = (it.vpos
17552 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17553 current_matrix));
17554 dy = it.current_y - first_unchanged_at_end_row->y;
17555 run.current_y = first_unchanged_at_end_row->y;
17556 run.desired_y = run.current_y + dy;
17557 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17558 }
17559 else
17560 {
17561 delta = delta_bytes = dvpos = dy
17562 = run.current_y = run.desired_y = run.height = 0;
17563 first_unchanged_at_end_row = NULL;
17564 }
17565 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17566
17567
17568 /* Find the cursor if not already found. We have to decide whether
17569 PT will appear on this window (it sometimes doesn't, but this is
17570 not a very frequent case.) This decision has to be made before
17571 the current matrix is altered. A value of cursor.vpos < 0 means
17572 that PT is either in one of the lines beginning at
17573 first_unchanged_at_end_row or below the window. Don't care for
17574 lines that might be displayed later at the window end; as
17575 mentioned, this is not a frequent case. */
17576 if (w->cursor.vpos < 0)
17577 {
17578 /* Cursor in unchanged rows at the top? */
17579 if (PT < CHARPOS (start_pos)
17580 && last_unchanged_at_beg_row)
17581 {
17582 row = row_containing_pos (w, PT,
17583 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17584 last_unchanged_at_beg_row + 1, 0);
17585 if (row)
17586 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17587 }
17588
17589 /* Start from first_unchanged_at_end_row looking for PT. */
17590 else if (first_unchanged_at_end_row)
17591 {
17592 row = row_containing_pos (w, PT - delta,
17593 first_unchanged_at_end_row, NULL, 0);
17594 if (row)
17595 set_cursor_from_row (w, row, w->current_matrix, delta,
17596 delta_bytes, dy, dvpos);
17597 }
17598
17599 /* Give up if cursor was not found. */
17600 if (w->cursor.vpos < 0)
17601 {
17602 clear_glyph_matrix (w->desired_matrix);
17603 return -1;
17604 }
17605 }
17606
17607 /* Don't let the cursor end in the scroll margins. */
17608 {
17609 int this_scroll_margin, cursor_height;
17610
17611 this_scroll_margin =
17612 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17613 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17614 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17615
17616 if ((w->cursor.y < this_scroll_margin
17617 && CHARPOS (start) > BEGV)
17618 /* Old redisplay didn't take scroll margin into account at the bottom,
17619 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17620 || (w->cursor.y + (make_cursor_line_fully_visible_p
17621 ? cursor_height + this_scroll_margin
17622 : 1)) > it.last_visible_y)
17623 {
17624 w->cursor.vpos = -1;
17625 clear_glyph_matrix (w->desired_matrix);
17626 return -1;
17627 }
17628 }
17629
17630 /* Scroll the display. Do it before changing the current matrix so
17631 that xterm.c doesn't get confused about where the cursor glyph is
17632 found. */
17633 if (dy && run.height)
17634 {
17635 update_begin (f);
17636
17637 if (FRAME_WINDOW_P (f))
17638 {
17639 FRAME_RIF (f)->update_window_begin_hook (w);
17640 FRAME_RIF (f)->clear_window_mouse_face (w);
17641 FRAME_RIF (f)->scroll_run_hook (w, &run);
17642 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17643 }
17644 else
17645 {
17646 /* Terminal frame. In this case, dvpos gives the number of
17647 lines to scroll by; dvpos < 0 means scroll up. */
17648 int from_vpos
17649 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17650 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17651 int end = (WINDOW_TOP_EDGE_LINE (w)
17652 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17653 + window_internal_height (w));
17654
17655 #if defined (HAVE_GPM) || defined (MSDOS)
17656 x_clear_window_mouse_face (w);
17657 #endif
17658 /* Perform the operation on the screen. */
17659 if (dvpos > 0)
17660 {
17661 /* Scroll last_unchanged_at_beg_row to the end of the
17662 window down dvpos lines. */
17663 set_terminal_window (f, end);
17664
17665 /* On dumb terminals delete dvpos lines at the end
17666 before inserting dvpos empty lines. */
17667 if (!FRAME_SCROLL_REGION_OK (f))
17668 ins_del_lines (f, end - dvpos, -dvpos);
17669
17670 /* Insert dvpos empty lines in front of
17671 last_unchanged_at_beg_row. */
17672 ins_del_lines (f, from, dvpos);
17673 }
17674 else if (dvpos < 0)
17675 {
17676 /* Scroll up last_unchanged_at_beg_vpos to the end of
17677 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17678 set_terminal_window (f, end);
17679
17680 /* Delete dvpos lines in front of
17681 last_unchanged_at_beg_vpos. ins_del_lines will set
17682 the cursor to the given vpos and emit |dvpos| delete
17683 line sequences. */
17684 ins_del_lines (f, from + dvpos, dvpos);
17685
17686 /* On a dumb terminal insert dvpos empty lines at the
17687 end. */
17688 if (!FRAME_SCROLL_REGION_OK (f))
17689 ins_del_lines (f, end + dvpos, -dvpos);
17690 }
17691
17692 set_terminal_window (f, 0);
17693 }
17694
17695 update_end (f);
17696 }
17697
17698 /* Shift reused rows of the current matrix to the right position.
17699 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17700 text. */
17701 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17702 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17703 if (dvpos < 0)
17704 {
17705 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17706 bottom_vpos, dvpos);
17707 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17708 bottom_vpos);
17709 }
17710 else if (dvpos > 0)
17711 {
17712 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17713 bottom_vpos, dvpos);
17714 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17715 first_unchanged_at_end_vpos + dvpos);
17716 }
17717
17718 /* For frame-based redisplay, make sure that current frame and window
17719 matrix are in sync with respect to glyph memory. */
17720 if (!FRAME_WINDOW_P (f))
17721 sync_frame_with_window_matrix_rows (w);
17722
17723 /* Adjust buffer positions in reused rows. */
17724 if (delta || delta_bytes)
17725 increment_matrix_positions (current_matrix,
17726 first_unchanged_at_end_vpos + dvpos,
17727 bottom_vpos, delta, delta_bytes);
17728
17729 /* Adjust Y positions. */
17730 if (dy)
17731 shift_glyph_matrix (w, current_matrix,
17732 first_unchanged_at_end_vpos + dvpos,
17733 bottom_vpos, dy);
17734
17735 if (first_unchanged_at_end_row)
17736 {
17737 first_unchanged_at_end_row += dvpos;
17738 if (first_unchanged_at_end_row->y >= it.last_visible_y
17739 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17740 first_unchanged_at_end_row = NULL;
17741 }
17742
17743 /* If scrolling up, there may be some lines to display at the end of
17744 the window. */
17745 last_text_row_at_end = NULL;
17746 if (dy < 0)
17747 {
17748 /* Scrolling up can leave for example a partially visible line
17749 at the end of the window to be redisplayed. */
17750 /* Set last_row to the glyph row in the current matrix where the
17751 window end line is found. It has been moved up or down in
17752 the matrix by dvpos. */
17753 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17754 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17755
17756 /* If last_row is the window end line, it should display text. */
17757 eassert (last_row->displays_text_p);
17758
17759 /* If window end line was partially visible before, begin
17760 displaying at that line. Otherwise begin displaying with the
17761 line following it. */
17762 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17763 {
17764 init_to_row_start (&it, w, last_row);
17765 it.vpos = last_vpos;
17766 it.current_y = last_row->y;
17767 }
17768 else
17769 {
17770 init_to_row_end (&it, w, last_row);
17771 it.vpos = 1 + last_vpos;
17772 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17773 ++last_row;
17774 }
17775
17776 /* We may start in a continuation line. If so, we have to
17777 get the right continuation_lines_width and current_x. */
17778 it.continuation_lines_width = last_row->continuation_lines_width;
17779 it.hpos = it.current_x = 0;
17780
17781 /* Display the rest of the lines at the window end. */
17782 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17783 while (it.current_y < it.last_visible_y
17784 && !fonts_changed_p)
17785 {
17786 /* Is it always sure that the display agrees with lines in
17787 the current matrix? I don't think so, so we mark rows
17788 displayed invalid in the current matrix by setting their
17789 enabled_p flag to zero. */
17790 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17791 if (display_line (&it))
17792 last_text_row_at_end = it.glyph_row - 1;
17793 }
17794 }
17795
17796 /* Update window_end_pos and window_end_vpos. */
17797 if (first_unchanged_at_end_row
17798 && !last_text_row_at_end)
17799 {
17800 /* Window end line if one of the preserved rows from the current
17801 matrix. Set row to the last row displaying text in current
17802 matrix starting at first_unchanged_at_end_row, after
17803 scrolling. */
17804 eassert (first_unchanged_at_end_row->displays_text_p);
17805 row = find_last_row_displaying_text (w->current_matrix, &it,
17806 first_unchanged_at_end_row);
17807 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17808
17809 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17810 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17811 wset_window_end_vpos
17812 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17813 eassert (w->window_end_bytepos >= 0);
17814 IF_DEBUG (debug_method_add (w, "A"));
17815 }
17816 else if (last_text_row_at_end)
17817 {
17818 wset_window_end_pos
17819 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17820 w->window_end_bytepos
17821 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17822 wset_window_end_vpos
17823 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17824 desired_matrix)));
17825 eassert (w->window_end_bytepos >= 0);
17826 IF_DEBUG (debug_method_add (w, "B"));
17827 }
17828 else if (last_text_row)
17829 {
17830 /* We have displayed either to the end of the window or at the
17831 end of the window, i.e. the last row with text is to be found
17832 in the desired matrix. */
17833 wset_window_end_pos
17834 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17835 w->window_end_bytepos
17836 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17837 wset_window_end_vpos
17838 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17839 eassert (w->window_end_bytepos >= 0);
17840 }
17841 else if (first_unchanged_at_end_row == NULL
17842 && last_text_row == NULL
17843 && last_text_row_at_end == NULL)
17844 {
17845 /* Displayed to end of window, but no line containing text was
17846 displayed. Lines were deleted at the end of the window. */
17847 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17848 int vpos = XFASTINT (w->window_end_vpos);
17849 struct glyph_row *current_row = current_matrix->rows + vpos;
17850 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17851
17852 for (row = NULL;
17853 row == NULL && vpos >= first_vpos;
17854 --vpos, --current_row, --desired_row)
17855 {
17856 if (desired_row->enabled_p)
17857 {
17858 if (desired_row->displays_text_p)
17859 row = desired_row;
17860 }
17861 else if (current_row->displays_text_p)
17862 row = current_row;
17863 }
17864
17865 eassert (row != NULL);
17866 wset_window_end_vpos (w, make_number (vpos + 1));
17867 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17868 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17869 eassert (w->window_end_bytepos >= 0);
17870 IF_DEBUG (debug_method_add (w, "C"));
17871 }
17872 else
17873 abort ();
17874
17875 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17876 debug_end_vpos = XFASTINT (w->window_end_vpos));
17877
17878 /* Record that display has not been completed. */
17879 wset_window_end_valid (w, Qnil);
17880 w->desired_matrix->no_scrolling_p = 1;
17881 return 3;
17882
17883 #undef GIVE_UP
17884 }
17885
17886
17887 \f
17888 /***********************************************************************
17889 More debugging support
17890 ***********************************************************************/
17891
17892 #ifdef GLYPH_DEBUG
17893
17894 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17895 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17896 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17897
17898
17899 /* Dump the contents of glyph matrix MATRIX on stderr.
17900
17901 GLYPHS 0 means don't show glyph contents.
17902 GLYPHS 1 means show glyphs in short form
17903 GLYPHS > 1 means show glyphs in long form. */
17904
17905 void
17906 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17907 {
17908 int i;
17909 for (i = 0; i < matrix->nrows; ++i)
17910 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17911 }
17912
17913
17914 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17915 the glyph row and area where the glyph comes from. */
17916
17917 void
17918 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17919 {
17920 if (glyph->type == CHAR_GLYPH)
17921 {
17922 fprintf (stderr,
17923 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17924 glyph - row->glyphs[TEXT_AREA],
17925 'C',
17926 glyph->charpos,
17927 (BUFFERP (glyph->object)
17928 ? 'B'
17929 : (STRINGP (glyph->object)
17930 ? 'S'
17931 : '-')),
17932 glyph->pixel_width,
17933 glyph->u.ch,
17934 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17935 ? glyph->u.ch
17936 : '.'),
17937 glyph->face_id,
17938 glyph->left_box_line_p,
17939 glyph->right_box_line_p);
17940 }
17941 else if (glyph->type == STRETCH_GLYPH)
17942 {
17943 fprintf (stderr,
17944 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17945 glyph - row->glyphs[TEXT_AREA],
17946 'S',
17947 glyph->charpos,
17948 (BUFFERP (glyph->object)
17949 ? 'B'
17950 : (STRINGP (glyph->object)
17951 ? 'S'
17952 : '-')),
17953 glyph->pixel_width,
17954 0,
17955 '.',
17956 glyph->face_id,
17957 glyph->left_box_line_p,
17958 glyph->right_box_line_p);
17959 }
17960 else if (glyph->type == IMAGE_GLYPH)
17961 {
17962 fprintf (stderr,
17963 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17964 glyph - row->glyphs[TEXT_AREA],
17965 'I',
17966 glyph->charpos,
17967 (BUFFERP (glyph->object)
17968 ? 'B'
17969 : (STRINGP (glyph->object)
17970 ? 'S'
17971 : '-')),
17972 glyph->pixel_width,
17973 glyph->u.img_id,
17974 '.',
17975 glyph->face_id,
17976 glyph->left_box_line_p,
17977 glyph->right_box_line_p);
17978 }
17979 else if (glyph->type == COMPOSITE_GLYPH)
17980 {
17981 fprintf (stderr,
17982 " %5td %4c %6"pI"d %c %3d 0x%05x",
17983 glyph - row->glyphs[TEXT_AREA],
17984 '+',
17985 glyph->charpos,
17986 (BUFFERP (glyph->object)
17987 ? 'B'
17988 : (STRINGP (glyph->object)
17989 ? 'S'
17990 : '-')),
17991 glyph->pixel_width,
17992 glyph->u.cmp.id);
17993 if (glyph->u.cmp.automatic)
17994 fprintf (stderr,
17995 "[%d-%d]",
17996 glyph->slice.cmp.from, glyph->slice.cmp.to);
17997 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17998 glyph->face_id,
17999 glyph->left_box_line_p,
18000 glyph->right_box_line_p);
18001 }
18002 }
18003
18004
18005 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18006 GLYPHS 0 means don't show glyph contents.
18007 GLYPHS 1 means show glyphs in short form
18008 GLYPHS > 1 means show glyphs in long form. */
18009
18010 void
18011 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18012 {
18013 if (glyphs != 1)
18014 {
18015 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18016 fprintf (stderr, "======================================================================\n");
18017
18018 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18019 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18020 vpos,
18021 MATRIX_ROW_START_CHARPOS (row),
18022 MATRIX_ROW_END_CHARPOS (row),
18023 row->used[TEXT_AREA],
18024 row->contains_overlapping_glyphs_p,
18025 row->enabled_p,
18026 row->truncated_on_left_p,
18027 row->truncated_on_right_p,
18028 row->continued_p,
18029 MATRIX_ROW_CONTINUATION_LINE_P (row),
18030 row->displays_text_p,
18031 row->ends_at_zv_p,
18032 row->fill_line_p,
18033 row->ends_in_middle_of_char_p,
18034 row->starts_in_middle_of_char_p,
18035 row->mouse_face_p,
18036 row->x,
18037 row->y,
18038 row->pixel_width,
18039 row->height,
18040 row->visible_height,
18041 row->ascent,
18042 row->phys_ascent);
18043 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18044 row->end.overlay_string_index,
18045 row->continuation_lines_width);
18046 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18047 CHARPOS (row->start.string_pos),
18048 CHARPOS (row->end.string_pos));
18049 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18050 row->end.dpvec_index);
18051 }
18052
18053 if (glyphs > 1)
18054 {
18055 int area;
18056
18057 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18058 {
18059 struct glyph *glyph = row->glyphs[area];
18060 struct glyph *glyph_end = glyph + row->used[area];
18061
18062 /* Glyph for a line end in text. */
18063 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18064 ++glyph_end;
18065
18066 if (glyph < glyph_end)
18067 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18068
18069 for (; glyph < glyph_end; ++glyph)
18070 dump_glyph (row, glyph, area);
18071 }
18072 }
18073 else if (glyphs == 1)
18074 {
18075 int area;
18076
18077 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18078 {
18079 char *s = alloca (row->used[area] + 1);
18080 int i;
18081
18082 for (i = 0; i < row->used[area]; ++i)
18083 {
18084 struct glyph *glyph = row->glyphs[area] + i;
18085 if (glyph->type == CHAR_GLYPH
18086 && glyph->u.ch < 0x80
18087 && glyph->u.ch >= ' ')
18088 s[i] = glyph->u.ch;
18089 else
18090 s[i] = '.';
18091 }
18092
18093 s[i] = '\0';
18094 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18095 }
18096 }
18097 }
18098
18099
18100 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18101 Sdump_glyph_matrix, 0, 1, "p",
18102 doc: /* Dump the current matrix of the selected window to stderr.
18103 Shows contents of glyph row structures. With non-nil
18104 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18105 glyphs in short form, otherwise show glyphs in long form. */)
18106 (Lisp_Object glyphs)
18107 {
18108 struct window *w = XWINDOW (selected_window);
18109 struct buffer *buffer = XBUFFER (w->buffer);
18110
18111 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18112 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18113 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18114 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18115 fprintf (stderr, "=============================================\n");
18116 dump_glyph_matrix (w->current_matrix,
18117 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18118 return Qnil;
18119 }
18120
18121
18122 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18123 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18124 (void)
18125 {
18126 struct frame *f = XFRAME (selected_frame);
18127 dump_glyph_matrix (f->current_matrix, 1);
18128 return Qnil;
18129 }
18130
18131
18132 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18133 doc: /* Dump glyph row ROW to stderr.
18134 GLYPH 0 means don't dump glyphs.
18135 GLYPH 1 means dump glyphs in short form.
18136 GLYPH > 1 or omitted means dump glyphs in long form. */)
18137 (Lisp_Object row, Lisp_Object glyphs)
18138 {
18139 struct glyph_matrix *matrix;
18140 EMACS_INT vpos;
18141
18142 CHECK_NUMBER (row);
18143 matrix = XWINDOW (selected_window)->current_matrix;
18144 vpos = XINT (row);
18145 if (vpos >= 0 && vpos < matrix->nrows)
18146 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18147 vpos,
18148 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18149 return Qnil;
18150 }
18151
18152
18153 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18154 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18155 GLYPH 0 means don't dump glyphs.
18156 GLYPH 1 means dump glyphs in short form.
18157 GLYPH > 1 or omitted means dump glyphs in long form. */)
18158 (Lisp_Object row, Lisp_Object glyphs)
18159 {
18160 struct frame *sf = SELECTED_FRAME ();
18161 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18162 EMACS_INT vpos;
18163
18164 CHECK_NUMBER (row);
18165 vpos = XINT (row);
18166 if (vpos >= 0 && vpos < m->nrows)
18167 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18168 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18169 return Qnil;
18170 }
18171
18172
18173 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18174 doc: /* Toggle tracing of redisplay.
18175 With ARG, turn tracing on if and only if ARG is positive. */)
18176 (Lisp_Object arg)
18177 {
18178 if (NILP (arg))
18179 trace_redisplay_p = !trace_redisplay_p;
18180 else
18181 {
18182 arg = Fprefix_numeric_value (arg);
18183 trace_redisplay_p = XINT (arg) > 0;
18184 }
18185
18186 return Qnil;
18187 }
18188
18189
18190 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18191 doc: /* Like `format', but print result to stderr.
18192 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18193 (ptrdiff_t nargs, Lisp_Object *args)
18194 {
18195 Lisp_Object s = Fformat (nargs, args);
18196 fprintf (stderr, "%s", SDATA (s));
18197 return Qnil;
18198 }
18199
18200 #endif /* GLYPH_DEBUG */
18201
18202
18203 \f
18204 /***********************************************************************
18205 Building Desired Matrix Rows
18206 ***********************************************************************/
18207
18208 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18209 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18210
18211 static struct glyph_row *
18212 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18213 {
18214 struct frame *f = XFRAME (WINDOW_FRAME (w));
18215 struct buffer *buffer = XBUFFER (w->buffer);
18216 struct buffer *old = current_buffer;
18217 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18218 int arrow_len = SCHARS (overlay_arrow_string);
18219 const unsigned char *arrow_end = arrow_string + arrow_len;
18220 const unsigned char *p;
18221 struct it it;
18222 int multibyte_p;
18223 int n_glyphs_before;
18224
18225 set_buffer_temp (buffer);
18226 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18227 it.glyph_row->used[TEXT_AREA] = 0;
18228 SET_TEXT_POS (it.position, 0, 0);
18229
18230 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18231 p = arrow_string;
18232 while (p < arrow_end)
18233 {
18234 Lisp_Object face, ilisp;
18235
18236 /* Get the next character. */
18237 if (multibyte_p)
18238 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18239 else
18240 {
18241 it.c = it.char_to_display = *p, it.len = 1;
18242 if (! ASCII_CHAR_P (it.c))
18243 it.char_to_display = BYTE8_TO_CHAR (it.c);
18244 }
18245 p += it.len;
18246
18247 /* Get its face. */
18248 ilisp = make_number (p - arrow_string);
18249 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18250 it.face_id = compute_char_face (f, it.char_to_display, face);
18251
18252 /* Compute its width, get its glyphs. */
18253 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18254 SET_TEXT_POS (it.position, -1, -1);
18255 PRODUCE_GLYPHS (&it);
18256
18257 /* If this character doesn't fit any more in the line, we have
18258 to remove some glyphs. */
18259 if (it.current_x > it.last_visible_x)
18260 {
18261 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18262 break;
18263 }
18264 }
18265
18266 set_buffer_temp (old);
18267 return it.glyph_row;
18268 }
18269
18270
18271 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18272 glyphs to insert is determined by produce_special_glyphs. */
18273
18274 static void
18275 insert_left_trunc_glyphs (struct it *it)
18276 {
18277 struct it truncate_it;
18278 struct glyph *from, *end, *to, *toend;
18279
18280 eassert (!FRAME_WINDOW_P (it->f)
18281 || (!it->glyph_row->reversed_p
18282 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18283 || (it->glyph_row->reversed_p
18284 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18285
18286 /* Get the truncation glyphs. */
18287 truncate_it = *it;
18288 truncate_it.current_x = 0;
18289 truncate_it.face_id = DEFAULT_FACE_ID;
18290 truncate_it.glyph_row = &scratch_glyph_row;
18291 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18292 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18293 truncate_it.object = make_number (0);
18294 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18295
18296 /* Overwrite glyphs from IT with truncation glyphs. */
18297 if (!it->glyph_row->reversed_p)
18298 {
18299 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18300
18301 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18302 end = from + tused;
18303 to = it->glyph_row->glyphs[TEXT_AREA];
18304 toend = to + it->glyph_row->used[TEXT_AREA];
18305 if (FRAME_WINDOW_P (it->f))
18306 {
18307 /* On GUI frames, when variable-size fonts are displayed,
18308 the truncation glyphs may need more pixels than the row's
18309 glyphs they overwrite. We overwrite more glyphs to free
18310 enough screen real estate, and enlarge the stretch glyph
18311 on the right (see display_line), if there is one, to
18312 preserve the screen position of the truncation glyphs on
18313 the right. */
18314 int w = 0;
18315 struct glyph *g = to;
18316 short used;
18317
18318 /* The first glyph could be partially visible, in which case
18319 it->glyph_row->x will be negative. But we want the left
18320 truncation glyphs to be aligned at the left margin of the
18321 window, so we override the x coordinate at which the row
18322 will begin. */
18323 it->glyph_row->x = 0;
18324 while (g < toend && w < it->truncation_pixel_width)
18325 {
18326 w += g->pixel_width;
18327 ++g;
18328 }
18329 if (g - to - tused > 0)
18330 {
18331 memmove (to + tused, g, (toend - g) * sizeof(*g));
18332 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18333 }
18334 used = it->glyph_row->used[TEXT_AREA];
18335 if (it->glyph_row->truncated_on_right_p
18336 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18337 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18338 == STRETCH_GLYPH)
18339 {
18340 int extra = w - it->truncation_pixel_width;
18341
18342 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18343 }
18344 }
18345
18346 while (from < end)
18347 *to++ = *from++;
18348
18349 /* There may be padding glyphs left over. Overwrite them too. */
18350 if (!FRAME_WINDOW_P (it->f))
18351 {
18352 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18353 {
18354 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18355 while (from < end)
18356 *to++ = *from++;
18357 }
18358 }
18359
18360 if (to > toend)
18361 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18362 }
18363 else
18364 {
18365 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18366
18367 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18368 that back to front. */
18369 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18370 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18371 toend = it->glyph_row->glyphs[TEXT_AREA];
18372 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18373 if (FRAME_WINDOW_P (it->f))
18374 {
18375 int w = 0;
18376 struct glyph *g = to;
18377
18378 while (g >= toend && w < it->truncation_pixel_width)
18379 {
18380 w += g->pixel_width;
18381 --g;
18382 }
18383 if (to - g - tused > 0)
18384 to = g + tused;
18385 if (it->glyph_row->truncated_on_right_p
18386 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18387 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18388 {
18389 int extra = w - it->truncation_pixel_width;
18390
18391 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18392 }
18393 }
18394
18395 while (from >= end && to >= toend)
18396 *to-- = *from--;
18397 if (!FRAME_WINDOW_P (it->f))
18398 {
18399 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18400 {
18401 from =
18402 truncate_it.glyph_row->glyphs[TEXT_AREA]
18403 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18404 while (from >= end && to >= toend)
18405 *to-- = *from--;
18406 }
18407 }
18408 if (from >= end)
18409 {
18410 /* Need to free some room before prepending additional
18411 glyphs. */
18412 int move_by = from - end + 1;
18413 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18414 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18415
18416 for ( ; g >= g0; g--)
18417 g[move_by] = *g;
18418 while (from >= end)
18419 *to-- = *from--;
18420 it->glyph_row->used[TEXT_AREA] += move_by;
18421 }
18422 }
18423 }
18424
18425 /* Compute the hash code for ROW. */
18426 unsigned
18427 row_hash (struct glyph_row *row)
18428 {
18429 int area, k;
18430 unsigned hashval = 0;
18431
18432 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18433 for (k = 0; k < row->used[area]; ++k)
18434 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18435 + row->glyphs[area][k].u.val
18436 + row->glyphs[area][k].face_id
18437 + row->glyphs[area][k].padding_p
18438 + (row->glyphs[area][k].type << 2));
18439
18440 return hashval;
18441 }
18442
18443 /* Compute the pixel height and width of IT->glyph_row.
18444
18445 Most of the time, ascent and height of a display line will be equal
18446 to the max_ascent and max_height values of the display iterator
18447 structure. This is not the case if
18448
18449 1. We hit ZV without displaying anything. In this case, max_ascent
18450 and max_height will be zero.
18451
18452 2. We have some glyphs that don't contribute to the line height.
18453 (The glyph row flag contributes_to_line_height_p is for future
18454 pixmap extensions).
18455
18456 The first case is easily covered by using default values because in
18457 these cases, the line height does not really matter, except that it
18458 must not be zero. */
18459
18460 static void
18461 compute_line_metrics (struct it *it)
18462 {
18463 struct glyph_row *row = it->glyph_row;
18464
18465 if (FRAME_WINDOW_P (it->f))
18466 {
18467 int i, min_y, max_y;
18468
18469 /* The line may consist of one space only, that was added to
18470 place the cursor on it. If so, the row's height hasn't been
18471 computed yet. */
18472 if (row->height == 0)
18473 {
18474 if (it->max_ascent + it->max_descent == 0)
18475 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18476 row->ascent = it->max_ascent;
18477 row->height = it->max_ascent + it->max_descent;
18478 row->phys_ascent = it->max_phys_ascent;
18479 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18480 row->extra_line_spacing = it->max_extra_line_spacing;
18481 }
18482
18483 /* Compute the width of this line. */
18484 row->pixel_width = row->x;
18485 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18486 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18487
18488 eassert (row->pixel_width >= 0);
18489 eassert (row->ascent >= 0 && row->height > 0);
18490
18491 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18492 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18493
18494 /* If first line's physical ascent is larger than its logical
18495 ascent, use the physical ascent, and make the row taller.
18496 This makes accented characters fully visible. */
18497 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18498 && row->phys_ascent > row->ascent)
18499 {
18500 row->height += row->phys_ascent - row->ascent;
18501 row->ascent = row->phys_ascent;
18502 }
18503
18504 /* Compute how much of the line is visible. */
18505 row->visible_height = row->height;
18506
18507 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18508 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18509
18510 if (row->y < min_y)
18511 row->visible_height -= min_y - row->y;
18512 if (row->y + row->height > max_y)
18513 row->visible_height -= row->y + row->height - max_y;
18514 }
18515 else
18516 {
18517 row->pixel_width = row->used[TEXT_AREA];
18518 if (row->continued_p)
18519 row->pixel_width -= it->continuation_pixel_width;
18520 else if (row->truncated_on_right_p)
18521 row->pixel_width -= it->truncation_pixel_width;
18522 row->ascent = row->phys_ascent = 0;
18523 row->height = row->phys_height = row->visible_height = 1;
18524 row->extra_line_spacing = 0;
18525 }
18526
18527 /* Compute a hash code for this row. */
18528 row->hash = row_hash (row);
18529
18530 it->max_ascent = it->max_descent = 0;
18531 it->max_phys_ascent = it->max_phys_descent = 0;
18532 }
18533
18534
18535 /* Append one space to the glyph row of iterator IT if doing a
18536 window-based redisplay. The space has the same face as
18537 IT->face_id. Value is non-zero if a space was added.
18538
18539 This function is called to make sure that there is always one glyph
18540 at the end of a glyph row that the cursor can be set on under
18541 window-systems. (If there weren't such a glyph we would not know
18542 how wide and tall a box cursor should be displayed).
18543
18544 At the same time this space let's a nicely handle clearing to the
18545 end of the line if the row ends in italic text. */
18546
18547 static int
18548 append_space_for_newline (struct it *it, int default_face_p)
18549 {
18550 if (FRAME_WINDOW_P (it->f))
18551 {
18552 int n = it->glyph_row->used[TEXT_AREA];
18553
18554 if (it->glyph_row->glyphs[TEXT_AREA] + n
18555 < it->glyph_row->glyphs[1 + TEXT_AREA])
18556 {
18557 /* Save some values that must not be changed.
18558 Must save IT->c and IT->len because otherwise
18559 ITERATOR_AT_END_P wouldn't work anymore after
18560 append_space_for_newline has been called. */
18561 enum display_element_type saved_what = it->what;
18562 int saved_c = it->c, saved_len = it->len;
18563 int saved_char_to_display = it->char_to_display;
18564 int saved_x = it->current_x;
18565 int saved_face_id = it->face_id;
18566 struct text_pos saved_pos;
18567 Lisp_Object saved_object;
18568 struct face *face;
18569
18570 saved_object = it->object;
18571 saved_pos = it->position;
18572
18573 it->what = IT_CHARACTER;
18574 memset (&it->position, 0, sizeof it->position);
18575 it->object = make_number (0);
18576 it->c = it->char_to_display = ' ';
18577 it->len = 1;
18578
18579 /* If the default face was remapped, be sure to use the
18580 remapped face for the appended newline. */
18581 if (default_face_p)
18582 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18583 else if (it->face_before_selective_p)
18584 it->face_id = it->saved_face_id;
18585 face = FACE_FROM_ID (it->f, it->face_id);
18586 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18587
18588 PRODUCE_GLYPHS (it);
18589
18590 it->override_ascent = -1;
18591 it->constrain_row_ascent_descent_p = 0;
18592 it->current_x = saved_x;
18593 it->object = saved_object;
18594 it->position = saved_pos;
18595 it->what = saved_what;
18596 it->face_id = saved_face_id;
18597 it->len = saved_len;
18598 it->c = saved_c;
18599 it->char_to_display = saved_char_to_display;
18600 return 1;
18601 }
18602 }
18603
18604 return 0;
18605 }
18606
18607
18608 /* Extend the face of the last glyph in the text area of IT->glyph_row
18609 to the end of the display line. Called from display_line. If the
18610 glyph row is empty, add a space glyph to it so that we know the
18611 face to draw. Set the glyph row flag fill_line_p. If the glyph
18612 row is R2L, prepend a stretch glyph to cover the empty space to the
18613 left of the leftmost glyph. */
18614
18615 static void
18616 extend_face_to_end_of_line (struct it *it)
18617 {
18618 struct face *face, *default_face;
18619 struct frame *f = it->f;
18620
18621 /* If line is already filled, do nothing. Non window-system frames
18622 get a grace of one more ``pixel'' because their characters are
18623 1-``pixel'' wide, so they hit the equality too early. This grace
18624 is needed only for R2L rows that are not continued, to produce
18625 one extra blank where we could display the cursor. */
18626 if (it->current_x >= it->last_visible_x
18627 + (!FRAME_WINDOW_P (f)
18628 && it->glyph_row->reversed_p
18629 && !it->glyph_row->continued_p))
18630 return;
18631
18632 /* The default face, possibly remapped. */
18633 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18634
18635 /* Face extension extends the background and box of IT->face_id
18636 to the end of the line. If the background equals the background
18637 of the frame, we don't have to do anything. */
18638 if (it->face_before_selective_p)
18639 face = FACE_FROM_ID (f, it->saved_face_id);
18640 else
18641 face = FACE_FROM_ID (f, it->face_id);
18642
18643 if (FRAME_WINDOW_P (f)
18644 && it->glyph_row->displays_text_p
18645 && face->box == FACE_NO_BOX
18646 && face->background == FRAME_BACKGROUND_PIXEL (f)
18647 && !face->stipple
18648 && !it->glyph_row->reversed_p)
18649 return;
18650
18651 /* Set the glyph row flag indicating that the face of the last glyph
18652 in the text area has to be drawn to the end of the text area. */
18653 it->glyph_row->fill_line_p = 1;
18654
18655 /* If current character of IT is not ASCII, make sure we have the
18656 ASCII face. This will be automatically undone the next time
18657 get_next_display_element returns a multibyte character. Note
18658 that the character will always be single byte in unibyte
18659 text. */
18660 if (!ASCII_CHAR_P (it->c))
18661 {
18662 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18663 }
18664
18665 if (FRAME_WINDOW_P (f))
18666 {
18667 /* If the row is empty, add a space with the current face of IT,
18668 so that we know which face to draw. */
18669 if (it->glyph_row->used[TEXT_AREA] == 0)
18670 {
18671 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18672 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18673 it->glyph_row->used[TEXT_AREA] = 1;
18674 }
18675 #ifdef HAVE_WINDOW_SYSTEM
18676 if (it->glyph_row->reversed_p)
18677 {
18678 /* Prepend a stretch glyph to the row, such that the
18679 rightmost glyph will be drawn flushed all the way to the
18680 right margin of the window. The stretch glyph that will
18681 occupy the empty space, if any, to the left of the
18682 glyphs. */
18683 struct font *font = face->font ? face->font : FRAME_FONT (f);
18684 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18685 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18686 struct glyph *g;
18687 int row_width, stretch_ascent, stretch_width;
18688 struct text_pos saved_pos;
18689 int saved_face_id, saved_avoid_cursor;
18690
18691 for (row_width = 0, g = row_start; g < row_end; g++)
18692 row_width += g->pixel_width;
18693 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18694 if (stretch_width > 0)
18695 {
18696 stretch_ascent =
18697 (((it->ascent + it->descent)
18698 * FONT_BASE (font)) / FONT_HEIGHT (font));
18699 saved_pos = it->position;
18700 memset (&it->position, 0, sizeof it->position);
18701 saved_avoid_cursor = it->avoid_cursor_p;
18702 it->avoid_cursor_p = 1;
18703 saved_face_id = it->face_id;
18704 /* The last row's stretch glyph should get the default
18705 face, to avoid painting the rest of the window with
18706 the region face, if the region ends at ZV. */
18707 if (it->glyph_row->ends_at_zv_p)
18708 it->face_id = default_face->id;
18709 else
18710 it->face_id = face->id;
18711 append_stretch_glyph (it, make_number (0), stretch_width,
18712 it->ascent + it->descent, stretch_ascent);
18713 it->position = saved_pos;
18714 it->avoid_cursor_p = saved_avoid_cursor;
18715 it->face_id = saved_face_id;
18716 }
18717 }
18718 #endif /* HAVE_WINDOW_SYSTEM */
18719 }
18720 else
18721 {
18722 /* Save some values that must not be changed. */
18723 int saved_x = it->current_x;
18724 struct text_pos saved_pos;
18725 Lisp_Object saved_object;
18726 enum display_element_type saved_what = it->what;
18727 int saved_face_id = it->face_id;
18728
18729 saved_object = it->object;
18730 saved_pos = it->position;
18731
18732 it->what = IT_CHARACTER;
18733 memset (&it->position, 0, sizeof it->position);
18734 it->object = make_number (0);
18735 it->c = it->char_to_display = ' ';
18736 it->len = 1;
18737 /* The last row's blank glyphs should get the default face, to
18738 avoid painting the rest of the window with the region face,
18739 if the region ends at ZV. */
18740 if (it->glyph_row->ends_at_zv_p)
18741 it->face_id = default_face->id;
18742 else
18743 it->face_id = face->id;
18744
18745 PRODUCE_GLYPHS (it);
18746
18747 while (it->current_x <= it->last_visible_x)
18748 PRODUCE_GLYPHS (it);
18749
18750 /* Don't count these blanks really. It would let us insert a left
18751 truncation glyph below and make us set the cursor on them, maybe. */
18752 it->current_x = saved_x;
18753 it->object = saved_object;
18754 it->position = saved_pos;
18755 it->what = saved_what;
18756 it->face_id = saved_face_id;
18757 }
18758 }
18759
18760
18761 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18762 trailing whitespace. */
18763
18764 static int
18765 trailing_whitespace_p (ptrdiff_t charpos)
18766 {
18767 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18768 int c = 0;
18769
18770 while (bytepos < ZV_BYTE
18771 && (c = FETCH_CHAR (bytepos),
18772 c == ' ' || c == '\t'))
18773 ++bytepos;
18774
18775 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18776 {
18777 if (bytepos != PT_BYTE)
18778 return 1;
18779 }
18780 return 0;
18781 }
18782
18783
18784 /* Highlight trailing whitespace, if any, in ROW. */
18785
18786 static void
18787 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18788 {
18789 int used = row->used[TEXT_AREA];
18790
18791 if (used)
18792 {
18793 struct glyph *start = row->glyphs[TEXT_AREA];
18794 struct glyph *glyph = start + used - 1;
18795
18796 if (row->reversed_p)
18797 {
18798 /* Right-to-left rows need to be processed in the opposite
18799 direction, so swap the edge pointers. */
18800 glyph = start;
18801 start = row->glyphs[TEXT_AREA] + used - 1;
18802 }
18803
18804 /* Skip over glyphs inserted to display the cursor at the
18805 end of a line, for extending the face of the last glyph
18806 to the end of the line on terminals, and for truncation
18807 and continuation glyphs. */
18808 if (!row->reversed_p)
18809 {
18810 while (glyph >= start
18811 && glyph->type == CHAR_GLYPH
18812 && INTEGERP (glyph->object))
18813 --glyph;
18814 }
18815 else
18816 {
18817 while (glyph <= start
18818 && glyph->type == CHAR_GLYPH
18819 && INTEGERP (glyph->object))
18820 ++glyph;
18821 }
18822
18823 /* If last glyph is a space or stretch, and it's trailing
18824 whitespace, set the face of all trailing whitespace glyphs in
18825 IT->glyph_row to `trailing-whitespace'. */
18826 if ((row->reversed_p ? glyph <= start : glyph >= start)
18827 && BUFFERP (glyph->object)
18828 && (glyph->type == STRETCH_GLYPH
18829 || (glyph->type == CHAR_GLYPH
18830 && glyph->u.ch == ' '))
18831 && trailing_whitespace_p (glyph->charpos))
18832 {
18833 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18834 if (face_id < 0)
18835 return;
18836
18837 if (!row->reversed_p)
18838 {
18839 while (glyph >= start
18840 && BUFFERP (glyph->object)
18841 && (glyph->type == STRETCH_GLYPH
18842 || (glyph->type == CHAR_GLYPH
18843 && glyph->u.ch == ' ')))
18844 (glyph--)->face_id = face_id;
18845 }
18846 else
18847 {
18848 while (glyph <= start
18849 && BUFFERP (glyph->object)
18850 && (glyph->type == STRETCH_GLYPH
18851 || (glyph->type == CHAR_GLYPH
18852 && glyph->u.ch == ' ')))
18853 (glyph++)->face_id = face_id;
18854 }
18855 }
18856 }
18857 }
18858
18859
18860 /* Value is non-zero if glyph row ROW should be
18861 used to hold the cursor. */
18862
18863 static int
18864 cursor_row_p (struct glyph_row *row)
18865 {
18866 int result = 1;
18867
18868 if (PT == CHARPOS (row->end.pos)
18869 || PT == MATRIX_ROW_END_CHARPOS (row))
18870 {
18871 /* Suppose the row ends on a string.
18872 Unless the row is continued, that means it ends on a newline
18873 in the string. If it's anything other than a display string
18874 (e.g., a before-string from an overlay), we don't want the
18875 cursor there. (This heuristic seems to give the optimal
18876 behavior for the various types of multi-line strings.)
18877 One exception: if the string has `cursor' property on one of
18878 its characters, we _do_ want the cursor there. */
18879 if (CHARPOS (row->end.string_pos) >= 0)
18880 {
18881 if (row->continued_p)
18882 result = 1;
18883 else
18884 {
18885 /* Check for `display' property. */
18886 struct glyph *beg = row->glyphs[TEXT_AREA];
18887 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18888 struct glyph *glyph;
18889
18890 result = 0;
18891 for (glyph = end; glyph >= beg; --glyph)
18892 if (STRINGP (glyph->object))
18893 {
18894 Lisp_Object prop
18895 = Fget_char_property (make_number (PT),
18896 Qdisplay, Qnil);
18897 result =
18898 (!NILP (prop)
18899 && display_prop_string_p (prop, glyph->object));
18900 /* If there's a `cursor' property on one of the
18901 string's characters, this row is a cursor row,
18902 even though this is not a display string. */
18903 if (!result)
18904 {
18905 Lisp_Object s = glyph->object;
18906
18907 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18908 {
18909 ptrdiff_t gpos = glyph->charpos;
18910
18911 if (!NILP (Fget_char_property (make_number (gpos),
18912 Qcursor, s)))
18913 {
18914 result = 1;
18915 break;
18916 }
18917 }
18918 }
18919 break;
18920 }
18921 }
18922 }
18923 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18924 {
18925 /* If the row ends in middle of a real character,
18926 and the line is continued, we want the cursor here.
18927 That's because CHARPOS (ROW->end.pos) would equal
18928 PT if PT is before the character. */
18929 if (!row->ends_in_ellipsis_p)
18930 result = row->continued_p;
18931 else
18932 /* If the row ends in an ellipsis, then
18933 CHARPOS (ROW->end.pos) will equal point after the
18934 invisible text. We want that position to be displayed
18935 after the ellipsis. */
18936 result = 0;
18937 }
18938 /* If the row ends at ZV, display the cursor at the end of that
18939 row instead of at the start of the row below. */
18940 else if (row->ends_at_zv_p)
18941 result = 1;
18942 else
18943 result = 0;
18944 }
18945
18946 return result;
18947 }
18948
18949 \f
18950
18951 /* Push the property PROP so that it will be rendered at the current
18952 position in IT. Return 1 if PROP was successfully pushed, 0
18953 otherwise. Called from handle_line_prefix to handle the
18954 `line-prefix' and `wrap-prefix' properties. */
18955
18956 static int
18957 push_prefix_prop (struct it *it, Lisp_Object prop)
18958 {
18959 struct text_pos pos =
18960 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18961
18962 eassert (it->method == GET_FROM_BUFFER
18963 || it->method == GET_FROM_DISPLAY_VECTOR
18964 || it->method == GET_FROM_STRING);
18965
18966 /* We need to save the current buffer/string position, so it will be
18967 restored by pop_it, because iterate_out_of_display_property
18968 depends on that being set correctly, but some situations leave
18969 it->position not yet set when this function is called. */
18970 push_it (it, &pos);
18971
18972 if (STRINGP (prop))
18973 {
18974 if (SCHARS (prop) == 0)
18975 {
18976 pop_it (it);
18977 return 0;
18978 }
18979
18980 it->string = prop;
18981 it->string_from_prefix_prop_p = 1;
18982 it->multibyte_p = STRING_MULTIBYTE (it->string);
18983 it->current.overlay_string_index = -1;
18984 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18985 it->end_charpos = it->string_nchars = SCHARS (it->string);
18986 it->method = GET_FROM_STRING;
18987 it->stop_charpos = 0;
18988 it->prev_stop = 0;
18989 it->base_level_stop = 0;
18990
18991 /* Force paragraph direction to be that of the parent
18992 buffer/string. */
18993 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18994 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18995 else
18996 it->paragraph_embedding = L2R;
18997
18998 /* Set up the bidi iterator for this display string. */
18999 if (it->bidi_p)
19000 {
19001 it->bidi_it.string.lstring = it->string;
19002 it->bidi_it.string.s = NULL;
19003 it->bidi_it.string.schars = it->end_charpos;
19004 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19005 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19006 it->bidi_it.string.unibyte = !it->multibyte_p;
19007 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19008 }
19009 }
19010 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19011 {
19012 it->method = GET_FROM_STRETCH;
19013 it->object = prop;
19014 }
19015 #ifdef HAVE_WINDOW_SYSTEM
19016 else if (IMAGEP (prop))
19017 {
19018 it->what = IT_IMAGE;
19019 it->image_id = lookup_image (it->f, prop);
19020 it->method = GET_FROM_IMAGE;
19021 }
19022 #endif /* HAVE_WINDOW_SYSTEM */
19023 else
19024 {
19025 pop_it (it); /* bogus display property, give up */
19026 return 0;
19027 }
19028
19029 return 1;
19030 }
19031
19032 /* Return the character-property PROP at the current position in IT. */
19033
19034 static Lisp_Object
19035 get_it_property (struct it *it, Lisp_Object prop)
19036 {
19037 Lisp_Object position;
19038
19039 if (STRINGP (it->object))
19040 position = make_number (IT_STRING_CHARPOS (*it));
19041 else if (BUFFERP (it->object))
19042 position = make_number (IT_CHARPOS (*it));
19043 else
19044 return Qnil;
19045
19046 return Fget_char_property (position, prop, it->object);
19047 }
19048
19049 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19050
19051 static void
19052 handle_line_prefix (struct it *it)
19053 {
19054 Lisp_Object prefix;
19055
19056 if (it->continuation_lines_width > 0)
19057 {
19058 prefix = get_it_property (it, Qwrap_prefix);
19059 if (NILP (prefix))
19060 prefix = Vwrap_prefix;
19061 }
19062 else
19063 {
19064 prefix = get_it_property (it, Qline_prefix);
19065 if (NILP (prefix))
19066 prefix = Vline_prefix;
19067 }
19068 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19069 {
19070 /* If the prefix is wider than the window, and we try to wrap
19071 it, it would acquire its own wrap prefix, and so on till the
19072 iterator stack overflows. So, don't wrap the prefix. */
19073 it->line_wrap = TRUNCATE;
19074 it->avoid_cursor_p = 1;
19075 }
19076 }
19077
19078 \f
19079
19080 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19081 only for R2L lines from display_line and display_string, when they
19082 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19083 the line/string needs to be continued on the next glyph row. */
19084 static void
19085 unproduce_glyphs (struct it *it, int n)
19086 {
19087 struct glyph *glyph, *end;
19088
19089 eassert (it->glyph_row);
19090 eassert (it->glyph_row->reversed_p);
19091 eassert (it->area == TEXT_AREA);
19092 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19093
19094 if (n > it->glyph_row->used[TEXT_AREA])
19095 n = it->glyph_row->used[TEXT_AREA];
19096 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19097 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19098 for ( ; glyph < end; glyph++)
19099 glyph[-n] = *glyph;
19100 }
19101
19102 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19103 and ROW->maxpos. */
19104 static void
19105 find_row_edges (struct it *it, struct glyph_row *row,
19106 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19107 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19108 {
19109 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19110 lines' rows is implemented for bidi-reordered rows. */
19111
19112 /* ROW->minpos is the value of min_pos, the minimal buffer position
19113 we have in ROW, or ROW->start.pos if that is smaller. */
19114 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19115 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19116 else
19117 /* We didn't find buffer positions smaller than ROW->start, or
19118 didn't find _any_ valid buffer positions in any of the glyphs,
19119 so we must trust the iterator's computed positions. */
19120 row->minpos = row->start.pos;
19121 if (max_pos <= 0)
19122 {
19123 max_pos = CHARPOS (it->current.pos);
19124 max_bpos = BYTEPOS (it->current.pos);
19125 }
19126
19127 /* Here are the various use-cases for ending the row, and the
19128 corresponding values for ROW->maxpos:
19129
19130 Line ends in a newline from buffer eol_pos + 1
19131 Line is continued from buffer max_pos + 1
19132 Line is truncated on right it->current.pos
19133 Line ends in a newline from string max_pos + 1(*)
19134 (*) + 1 only when line ends in a forward scan
19135 Line is continued from string max_pos
19136 Line is continued from display vector max_pos
19137 Line is entirely from a string min_pos == max_pos
19138 Line is entirely from a display vector min_pos == max_pos
19139 Line that ends at ZV ZV
19140
19141 If you discover other use-cases, please add them here as
19142 appropriate. */
19143 if (row->ends_at_zv_p)
19144 row->maxpos = it->current.pos;
19145 else if (row->used[TEXT_AREA])
19146 {
19147 int seen_this_string = 0;
19148 struct glyph_row *r1 = row - 1;
19149
19150 /* Did we see the same display string on the previous row? */
19151 if (STRINGP (it->object)
19152 /* this is not the first row */
19153 && row > it->w->desired_matrix->rows
19154 /* previous row is not the header line */
19155 && !r1->mode_line_p
19156 /* previous row also ends in a newline from a string */
19157 && r1->ends_in_newline_from_string_p)
19158 {
19159 struct glyph *start, *end;
19160
19161 /* Search for the last glyph of the previous row that came
19162 from buffer or string. Depending on whether the row is
19163 L2R or R2L, we need to process it front to back or the
19164 other way round. */
19165 if (!r1->reversed_p)
19166 {
19167 start = r1->glyphs[TEXT_AREA];
19168 end = start + r1->used[TEXT_AREA];
19169 /* Glyphs inserted by redisplay have an integer (zero)
19170 as their object. */
19171 while (end > start
19172 && INTEGERP ((end - 1)->object)
19173 && (end - 1)->charpos <= 0)
19174 --end;
19175 if (end > start)
19176 {
19177 if (EQ ((end - 1)->object, it->object))
19178 seen_this_string = 1;
19179 }
19180 else
19181 /* If all the glyphs of the previous row were inserted
19182 by redisplay, it means the previous row was
19183 produced from a single newline, which is only
19184 possible if that newline came from the same string
19185 as the one which produced this ROW. */
19186 seen_this_string = 1;
19187 }
19188 else
19189 {
19190 end = r1->glyphs[TEXT_AREA] - 1;
19191 start = end + r1->used[TEXT_AREA];
19192 while (end < start
19193 && INTEGERP ((end + 1)->object)
19194 && (end + 1)->charpos <= 0)
19195 ++end;
19196 if (end < start)
19197 {
19198 if (EQ ((end + 1)->object, it->object))
19199 seen_this_string = 1;
19200 }
19201 else
19202 seen_this_string = 1;
19203 }
19204 }
19205 /* Take note of each display string that covers a newline only
19206 once, the first time we see it. This is for when a display
19207 string includes more than one newline in it. */
19208 if (row->ends_in_newline_from_string_p && !seen_this_string)
19209 {
19210 /* If we were scanning the buffer forward when we displayed
19211 the string, we want to account for at least one buffer
19212 position that belongs to this row (position covered by
19213 the display string), so that cursor positioning will
19214 consider this row as a candidate when point is at the end
19215 of the visual line represented by this row. This is not
19216 required when scanning back, because max_pos will already
19217 have a much larger value. */
19218 if (CHARPOS (row->end.pos) > max_pos)
19219 INC_BOTH (max_pos, max_bpos);
19220 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19221 }
19222 else if (CHARPOS (it->eol_pos) > 0)
19223 SET_TEXT_POS (row->maxpos,
19224 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19225 else if (row->continued_p)
19226 {
19227 /* If max_pos is different from IT's current position, it
19228 means IT->method does not belong to the display element
19229 at max_pos. However, it also means that the display
19230 element at max_pos was displayed in its entirety on this
19231 line, which is equivalent to saying that the next line
19232 starts at the next buffer position. */
19233 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19234 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19235 else
19236 {
19237 INC_BOTH (max_pos, max_bpos);
19238 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19239 }
19240 }
19241 else if (row->truncated_on_right_p)
19242 /* display_line already called reseat_at_next_visible_line_start,
19243 which puts the iterator at the beginning of the next line, in
19244 the logical order. */
19245 row->maxpos = it->current.pos;
19246 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19247 /* A line that is entirely from a string/image/stretch... */
19248 row->maxpos = row->minpos;
19249 else
19250 abort ();
19251 }
19252 else
19253 row->maxpos = it->current.pos;
19254 }
19255
19256 /* Construct the glyph row IT->glyph_row in the desired matrix of
19257 IT->w from text at the current position of IT. See dispextern.h
19258 for an overview of struct it. Value is non-zero if
19259 IT->glyph_row displays text, as opposed to a line displaying ZV
19260 only. */
19261
19262 static int
19263 display_line (struct it *it)
19264 {
19265 struct glyph_row *row = it->glyph_row;
19266 Lisp_Object overlay_arrow_string;
19267 struct it wrap_it;
19268 void *wrap_data = NULL;
19269 int may_wrap = 0, wrap_x IF_LINT (= 0);
19270 int wrap_row_used = -1;
19271 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19272 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19273 int wrap_row_extra_line_spacing IF_LINT (= 0);
19274 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19275 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19276 int cvpos;
19277 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19278 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19279
19280 /* We always start displaying at hpos zero even if hscrolled. */
19281 eassert (it->hpos == 0 && it->current_x == 0);
19282
19283 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19284 >= it->w->desired_matrix->nrows)
19285 {
19286 it->w->nrows_scale_factor++;
19287 fonts_changed_p = 1;
19288 return 0;
19289 }
19290
19291 /* Is IT->w showing the region? */
19292 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19293
19294 /* Clear the result glyph row and enable it. */
19295 prepare_desired_row (row);
19296
19297 row->y = it->current_y;
19298 row->start = it->start;
19299 row->continuation_lines_width = it->continuation_lines_width;
19300 row->displays_text_p = 1;
19301 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19302 it->starts_in_middle_of_char_p = 0;
19303
19304 /* Arrange the overlays nicely for our purposes. Usually, we call
19305 display_line on only one line at a time, in which case this
19306 can't really hurt too much, or we call it on lines which appear
19307 one after another in the buffer, in which case all calls to
19308 recenter_overlay_lists but the first will be pretty cheap. */
19309 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19310
19311 /* Move over display elements that are not visible because we are
19312 hscrolled. This may stop at an x-position < IT->first_visible_x
19313 if the first glyph is partially visible or if we hit a line end. */
19314 if (it->current_x < it->first_visible_x)
19315 {
19316 enum move_it_result move_result;
19317
19318 this_line_min_pos = row->start.pos;
19319 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19320 MOVE_TO_POS | MOVE_TO_X);
19321 /* If we are under a large hscroll, move_it_in_display_line_to
19322 could hit the end of the line without reaching
19323 it->first_visible_x. Pretend that we did reach it. This is
19324 especially important on a TTY, where we will call
19325 extend_face_to_end_of_line, which needs to know how many
19326 blank glyphs to produce. */
19327 if (it->current_x < it->first_visible_x
19328 && (move_result == MOVE_NEWLINE_OR_CR
19329 || move_result == MOVE_POS_MATCH_OR_ZV))
19330 it->current_x = it->first_visible_x;
19331
19332 /* Record the smallest positions seen while we moved over
19333 display elements that are not visible. This is needed by
19334 redisplay_internal for optimizing the case where the cursor
19335 stays inside the same line. The rest of this function only
19336 considers positions that are actually displayed, so
19337 RECORD_MAX_MIN_POS will not otherwise record positions that
19338 are hscrolled to the left of the left edge of the window. */
19339 min_pos = CHARPOS (this_line_min_pos);
19340 min_bpos = BYTEPOS (this_line_min_pos);
19341 }
19342 else
19343 {
19344 /* We only do this when not calling `move_it_in_display_line_to'
19345 above, because move_it_in_display_line_to calls
19346 handle_line_prefix itself. */
19347 handle_line_prefix (it);
19348 }
19349
19350 /* Get the initial row height. This is either the height of the
19351 text hscrolled, if there is any, or zero. */
19352 row->ascent = it->max_ascent;
19353 row->height = it->max_ascent + it->max_descent;
19354 row->phys_ascent = it->max_phys_ascent;
19355 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19356 row->extra_line_spacing = it->max_extra_line_spacing;
19357
19358 /* Utility macro to record max and min buffer positions seen until now. */
19359 #define RECORD_MAX_MIN_POS(IT) \
19360 do \
19361 { \
19362 int composition_p = !STRINGP ((IT)->string) \
19363 && ((IT)->what == IT_COMPOSITION); \
19364 ptrdiff_t current_pos = \
19365 composition_p ? (IT)->cmp_it.charpos \
19366 : IT_CHARPOS (*(IT)); \
19367 ptrdiff_t current_bpos = \
19368 composition_p ? CHAR_TO_BYTE (current_pos) \
19369 : IT_BYTEPOS (*(IT)); \
19370 if (current_pos < min_pos) \
19371 { \
19372 min_pos = current_pos; \
19373 min_bpos = current_bpos; \
19374 } \
19375 if (IT_CHARPOS (*it) > max_pos) \
19376 { \
19377 max_pos = IT_CHARPOS (*it); \
19378 max_bpos = IT_BYTEPOS (*it); \
19379 } \
19380 } \
19381 while (0)
19382
19383 /* Loop generating characters. The loop is left with IT on the next
19384 character to display. */
19385 while (1)
19386 {
19387 int n_glyphs_before, hpos_before, x_before;
19388 int x, nglyphs;
19389 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19390
19391 /* Retrieve the next thing to display. Value is zero if end of
19392 buffer reached. */
19393 if (!get_next_display_element (it))
19394 {
19395 /* Maybe add a space at the end of this line that is used to
19396 display the cursor there under X. Set the charpos of the
19397 first glyph of blank lines not corresponding to any text
19398 to -1. */
19399 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19400 row->exact_window_width_line_p = 1;
19401 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19402 || row->used[TEXT_AREA] == 0)
19403 {
19404 row->glyphs[TEXT_AREA]->charpos = -1;
19405 row->displays_text_p = 0;
19406
19407 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19408 && (!MINI_WINDOW_P (it->w)
19409 || (minibuf_level && EQ (it->window, minibuf_window))))
19410 row->indicate_empty_line_p = 1;
19411 }
19412
19413 it->continuation_lines_width = 0;
19414 row->ends_at_zv_p = 1;
19415 /* A row that displays right-to-left text must always have
19416 its last face extended all the way to the end of line,
19417 even if this row ends in ZV, because we still write to
19418 the screen left to right. We also need to extend the
19419 last face if the default face is remapped to some
19420 different face, otherwise the functions that clear
19421 portions of the screen will clear with the default face's
19422 background color. */
19423 if (row->reversed_p
19424 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19425 extend_face_to_end_of_line (it);
19426 break;
19427 }
19428
19429 /* Now, get the metrics of what we want to display. This also
19430 generates glyphs in `row' (which is IT->glyph_row). */
19431 n_glyphs_before = row->used[TEXT_AREA];
19432 x = it->current_x;
19433
19434 /* Remember the line height so far in case the next element doesn't
19435 fit on the line. */
19436 if (it->line_wrap != TRUNCATE)
19437 {
19438 ascent = it->max_ascent;
19439 descent = it->max_descent;
19440 phys_ascent = it->max_phys_ascent;
19441 phys_descent = it->max_phys_descent;
19442
19443 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19444 {
19445 if (IT_DISPLAYING_WHITESPACE (it))
19446 may_wrap = 1;
19447 else if (may_wrap)
19448 {
19449 SAVE_IT (wrap_it, *it, wrap_data);
19450 wrap_x = x;
19451 wrap_row_used = row->used[TEXT_AREA];
19452 wrap_row_ascent = row->ascent;
19453 wrap_row_height = row->height;
19454 wrap_row_phys_ascent = row->phys_ascent;
19455 wrap_row_phys_height = row->phys_height;
19456 wrap_row_extra_line_spacing = row->extra_line_spacing;
19457 wrap_row_min_pos = min_pos;
19458 wrap_row_min_bpos = min_bpos;
19459 wrap_row_max_pos = max_pos;
19460 wrap_row_max_bpos = max_bpos;
19461 may_wrap = 0;
19462 }
19463 }
19464 }
19465
19466 PRODUCE_GLYPHS (it);
19467
19468 /* If this display element was in marginal areas, continue with
19469 the next one. */
19470 if (it->area != TEXT_AREA)
19471 {
19472 row->ascent = max (row->ascent, it->max_ascent);
19473 row->height = max (row->height, it->max_ascent + it->max_descent);
19474 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19475 row->phys_height = max (row->phys_height,
19476 it->max_phys_ascent + it->max_phys_descent);
19477 row->extra_line_spacing = max (row->extra_line_spacing,
19478 it->max_extra_line_spacing);
19479 set_iterator_to_next (it, 1);
19480 continue;
19481 }
19482
19483 /* Does the display element fit on the line? If we truncate
19484 lines, we should draw past the right edge of the window. If
19485 we don't truncate, we want to stop so that we can display the
19486 continuation glyph before the right margin. If lines are
19487 continued, there are two possible strategies for characters
19488 resulting in more than 1 glyph (e.g. tabs): Display as many
19489 glyphs as possible in this line and leave the rest for the
19490 continuation line, or display the whole element in the next
19491 line. Original redisplay did the former, so we do it also. */
19492 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19493 hpos_before = it->hpos;
19494 x_before = x;
19495
19496 if (/* Not a newline. */
19497 nglyphs > 0
19498 /* Glyphs produced fit entirely in the line. */
19499 && it->current_x < it->last_visible_x)
19500 {
19501 it->hpos += nglyphs;
19502 row->ascent = max (row->ascent, it->max_ascent);
19503 row->height = max (row->height, it->max_ascent + it->max_descent);
19504 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19505 row->phys_height = max (row->phys_height,
19506 it->max_phys_ascent + it->max_phys_descent);
19507 row->extra_line_spacing = max (row->extra_line_spacing,
19508 it->max_extra_line_spacing);
19509 if (it->current_x - it->pixel_width < it->first_visible_x)
19510 row->x = x - it->first_visible_x;
19511 /* Record the maximum and minimum buffer positions seen so
19512 far in glyphs that will be displayed by this row. */
19513 if (it->bidi_p)
19514 RECORD_MAX_MIN_POS (it);
19515 }
19516 else
19517 {
19518 int i, new_x;
19519 struct glyph *glyph;
19520
19521 for (i = 0; i < nglyphs; ++i, x = new_x)
19522 {
19523 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19524 new_x = x + glyph->pixel_width;
19525
19526 if (/* Lines are continued. */
19527 it->line_wrap != TRUNCATE
19528 && (/* Glyph doesn't fit on the line. */
19529 new_x > it->last_visible_x
19530 /* Or it fits exactly on a window system frame. */
19531 || (new_x == it->last_visible_x
19532 && FRAME_WINDOW_P (it->f)
19533 && (row->reversed_p
19534 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19535 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19536 {
19537 /* End of a continued line. */
19538
19539 if (it->hpos == 0
19540 || (new_x == it->last_visible_x
19541 && FRAME_WINDOW_P (it->f)
19542 && (row->reversed_p
19543 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19544 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19545 {
19546 /* Current glyph is the only one on the line or
19547 fits exactly on the line. We must continue
19548 the line because we can't draw the cursor
19549 after the glyph. */
19550 row->continued_p = 1;
19551 it->current_x = new_x;
19552 it->continuation_lines_width += new_x;
19553 ++it->hpos;
19554 if (i == nglyphs - 1)
19555 {
19556 /* If line-wrap is on, check if a previous
19557 wrap point was found. */
19558 if (wrap_row_used > 0
19559 /* Even if there is a previous wrap
19560 point, continue the line here as
19561 usual, if (i) the previous character
19562 was a space or tab AND (ii) the
19563 current character is not. */
19564 && (!may_wrap
19565 || IT_DISPLAYING_WHITESPACE (it)))
19566 goto back_to_wrap;
19567
19568 /* Record the maximum and minimum buffer
19569 positions seen so far in glyphs that will be
19570 displayed by this row. */
19571 if (it->bidi_p)
19572 RECORD_MAX_MIN_POS (it);
19573 set_iterator_to_next (it, 1);
19574 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19575 {
19576 if (!get_next_display_element (it))
19577 {
19578 row->exact_window_width_line_p = 1;
19579 it->continuation_lines_width = 0;
19580 row->continued_p = 0;
19581 row->ends_at_zv_p = 1;
19582 }
19583 else if (ITERATOR_AT_END_OF_LINE_P (it))
19584 {
19585 row->continued_p = 0;
19586 row->exact_window_width_line_p = 1;
19587 }
19588 }
19589 }
19590 else if (it->bidi_p)
19591 RECORD_MAX_MIN_POS (it);
19592 }
19593 else if (CHAR_GLYPH_PADDING_P (*glyph)
19594 && !FRAME_WINDOW_P (it->f))
19595 {
19596 /* A padding glyph that doesn't fit on this line.
19597 This means the whole character doesn't fit
19598 on the line. */
19599 if (row->reversed_p)
19600 unproduce_glyphs (it, row->used[TEXT_AREA]
19601 - n_glyphs_before);
19602 row->used[TEXT_AREA] = n_glyphs_before;
19603
19604 /* Fill the rest of the row with continuation
19605 glyphs like in 20.x. */
19606 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19607 < row->glyphs[1 + TEXT_AREA])
19608 produce_special_glyphs (it, IT_CONTINUATION);
19609
19610 row->continued_p = 1;
19611 it->current_x = x_before;
19612 it->continuation_lines_width += x_before;
19613
19614 /* Restore the height to what it was before the
19615 element not fitting on the line. */
19616 it->max_ascent = ascent;
19617 it->max_descent = descent;
19618 it->max_phys_ascent = phys_ascent;
19619 it->max_phys_descent = phys_descent;
19620 }
19621 else if (wrap_row_used > 0)
19622 {
19623 back_to_wrap:
19624 if (row->reversed_p)
19625 unproduce_glyphs (it,
19626 row->used[TEXT_AREA] - wrap_row_used);
19627 RESTORE_IT (it, &wrap_it, wrap_data);
19628 it->continuation_lines_width += wrap_x;
19629 row->used[TEXT_AREA] = wrap_row_used;
19630 row->ascent = wrap_row_ascent;
19631 row->height = wrap_row_height;
19632 row->phys_ascent = wrap_row_phys_ascent;
19633 row->phys_height = wrap_row_phys_height;
19634 row->extra_line_spacing = wrap_row_extra_line_spacing;
19635 min_pos = wrap_row_min_pos;
19636 min_bpos = wrap_row_min_bpos;
19637 max_pos = wrap_row_max_pos;
19638 max_bpos = wrap_row_max_bpos;
19639 row->continued_p = 1;
19640 row->ends_at_zv_p = 0;
19641 row->exact_window_width_line_p = 0;
19642 it->continuation_lines_width += x;
19643
19644 /* Make sure that a non-default face is extended
19645 up to the right margin of the window. */
19646 extend_face_to_end_of_line (it);
19647 }
19648 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19649 {
19650 /* A TAB that extends past the right edge of the
19651 window. This produces a single glyph on
19652 window system frames. We leave the glyph in
19653 this row and let it fill the row, but don't
19654 consume the TAB. */
19655 if ((row->reversed_p
19656 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19657 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19658 produce_special_glyphs (it, IT_CONTINUATION);
19659 it->continuation_lines_width += it->last_visible_x;
19660 row->ends_in_middle_of_char_p = 1;
19661 row->continued_p = 1;
19662 glyph->pixel_width = it->last_visible_x - x;
19663 it->starts_in_middle_of_char_p = 1;
19664 }
19665 else
19666 {
19667 /* Something other than a TAB that draws past
19668 the right edge of the window. Restore
19669 positions to values before the element. */
19670 if (row->reversed_p)
19671 unproduce_glyphs (it, row->used[TEXT_AREA]
19672 - (n_glyphs_before + i));
19673 row->used[TEXT_AREA] = n_glyphs_before + i;
19674
19675 /* Display continuation glyphs. */
19676 it->current_x = x_before;
19677 it->continuation_lines_width += x;
19678 if (!FRAME_WINDOW_P (it->f)
19679 || (row->reversed_p
19680 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19681 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19682 produce_special_glyphs (it, IT_CONTINUATION);
19683 row->continued_p = 1;
19684
19685 extend_face_to_end_of_line (it);
19686
19687 if (nglyphs > 1 && i > 0)
19688 {
19689 row->ends_in_middle_of_char_p = 1;
19690 it->starts_in_middle_of_char_p = 1;
19691 }
19692
19693 /* Restore the height to what it was before the
19694 element not fitting on the line. */
19695 it->max_ascent = ascent;
19696 it->max_descent = descent;
19697 it->max_phys_ascent = phys_ascent;
19698 it->max_phys_descent = phys_descent;
19699 }
19700
19701 break;
19702 }
19703 else if (new_x > it->first_visible_x)
19704 {
19705 /* Increment number of glyphs actually displayed. */
19706 ++it->hpos;
19707
19708 /* Record the maximum and minimum buffer positions
19709 seen so far in glyphs that will be displayed by
19710 this row. */
19711 if (it->bidi_p)
19712 RECORD_MAX_MIN_POS (it);
19713
19714 if (x < it->first_visible_x)
19715 /* Glyph is partially visible, i.e. row starts at
19716 negative X position. */
19717 row->x = x - it->first_visible_x;
19718 }
19719 else
19720 {
19721 /* Glyph is completely off the left margin of the
19722 window. This should not happen because of the
19723 move_it_in_display_line at the start of this
19724 function, unless the text display area of the
19725 window is empty. */
19726 eassert (it->first_visible_x <= it->last_visible_x);
19727 }
19728 }
19729 /* Even if this display element produced no glyphs at all,
19730 we want to record its position. */
19731 if (it->bidi_p && nglyphs == 0)
19732 RECORD_MAX_MIN_POS (it);
19733
19734 row->ascent = max (row->ascent, it->max_ascent);
19735 row->height = max (row->height, it->max_ascent + it->max_descent);
19736 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19737 row->phys_height = max (row->phys_height,
19738 it->max_phys_ascent + it->max_phys_descent);
19739 row->extra_line_spacing = max (row->extra_line_spacing,
19740 it->max_extra_line_spacing);
19741
19742 /* End of this display line if row is continued. */
19743 if (row->continued_p || row->ends_at_zv_p)
19744 break;
19745 }
19746
19747 at_end_of_line:
19748 /* Is this a line end? If yes, we're also done, after making
19749 sure that a non-default face is extended up to the right
19750 margin of the window. */
19751 if (ITERATOR_AT_END_OF_LINE_P (it))
19752 {
19753 int used_before = row->used[TEXT_AREA];
19754
19755 row->ends_in_newline_from_string_p = STRINGP (it->object);
19756
19757 /* Add a space at the end of the line that is used to
19758 display the cursor there. */
19759 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19760 append_space_for_newline (it, 0);
19761
19762 /* Extend the face to the end of the line. */
19763 extend_face_to_end_of_line (it);
19764
19765 /* Make sure we have the position. */
19766 if (used_before == 0)
19767 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19768
19769 /* Record the position of the newline, for use in
19770 find_row_edges. */
19771 it->eol_pos = it->current.pos;
19772
19773 /* Consume the line end. This skips over invisible lines. */
19774 set_iterator_to_next (it, 1);
19775 it->continuation_lines_width = 0;
19776 break;
19777 }
19778
19779 /* Proceed with next display element. Note that this skips
19780 over lines invisible because of selective display. */
19781 set_iterator_to_next (it, 1);
19782
19783 /* If we truncate lines, we are done when the last displayed
19784 glyphs reach past the right margin of the window. */
19785 if (it->line_wrap == TRUNCATE
19786 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19787 ? (it->current_x >= it->last_visible_x)
19788 : (it->current_x > it->last_visible_x)))
19789 {
19790 /* Maybe add truncation glyphs. */
19791 if (!FRAME_WINDOW_P (it->f)
19792 || (row->reversed_p
19793 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19794 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19795 {
19796 int i, n;
19797
19798 if (!row->reversed_p)
19799 {
19800 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19801 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19802 break;
19803 }
19804 else
19805 {
19806 for (i = 0; i < row->used[TEXT_AREA]; i++)
19807 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19808 break;
19809 /* Remove any padding glyphs at the front of ROW, to
19810 make room for the truncation glyphs we will be
19811 adding below. The loop below always inserts at
19812 least one truncation glyph, so also remove the
19813 last glyph added to ROW. */
19814 unproduce_glyphs (it, i + 1);
19815 /* Adjust i for the loop below. */
19816 i = row->used[TEXT_AREA] - (i + 1);
19817 }
19818
19819 it->current_x = x_before;
19820 if (!FRAME_WINDOW_P (it->f))
19821 {
19822 for (n = row->used[TEXT_AREA]; i < n; ++i)
19823 {
19824 row->used[TEXT_AREA] = i;
19825 produce_special_glyphs (it, IT_TRUNCATION);
19826 }
19827 }
19828 else
19829 {
19830 row->used[TEXT_AREA] = i;
19831 produce_special_glyphs (it, IT_TRUNCATION);
19832 }
19833 }
19834 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19835 {
19836 /* Don't truncate if we can overflow newline into fringe. */
19837 if (!get_next_display_element (it))
19838 {
19839 it->continuation_lines_width = 0;
19840 row->ends_at_zv_p = 1;
19841 row->exact_window_width_line_p = 1;
19842 break;
19843 }
19844 if (ITERATOR_AT_END_OF_LINE_P (it))
19845 {
19846 row->exact_window_width_line_p = 1;
19847 goto at_end_of_line;
19848 }
19849 it->current_x = x_before;
19850 }
19851
19852 row->truncated_on_right_p = 1;
19853 it->continuation_lines_width = 0;
19854 reseat_at_next_visible_line_start (it, 0);
19855 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19856 it->hpos = hpos_before;
19857 break;
19858 }
19859 }
19860
19861 if (wrap_data)
19862 bidi_unshelve_cache (wrap_data, 1);
19863
19864 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19865 at the left window margin. */
19866 if (it->first_visible_x
19867 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19868 {
19869 if (!FRAME_WINDOW_P (it->f)
19870 || (row->reversed_p
19871 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19872 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19873 insert_left_trunc_glyphs (it);
19874 row->truncated_on_left_p = 1;
19875 }
19876
19877 /* Remember the position at which this line ends.
19878
19879 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19880 cannot be before the call to find_row_edges below, since that is
19881 where these positions are determined. */
19882 row->end = it->current;
19883 if (!it->bidi_p)
19884 {
19885 row->minpos = row->start.pos;
19886 row->maxpos = row->end.pos;
19887 }
19888 else
19889 {
19890 /* ROW->minpos and ROW->maxpos must be the smallest and
19891 `1 + the largest' buffer positions in ROW. But if ROW was
19892 bidi-reordered, these two positions can be anywhere in the
19893 row, so we must determine them now. */
19894 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19895 }
19896
19897 /* If the start of this line is the overlay arrow-position, then
19898 mark this glyph row as the one containing the overlay arrow.
19899 This is clearly a mess with variable size fonts. It would be
19900 better to let it be displayed like cursors under X. */
19901 if ((row->displays_text_p || !overlay_arrow_seen)
19902 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19903 !NILP (overlay_arrow_string)))
19904 {
19905 /* Overlay arrow in window redisplay is a fringe bitmap. */
19906 if (STRINGP (overlay_arrow_string))
19907 {
19908 struct glyph_row *arrow_row
19909 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19910 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19911 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19912 struct glyph *p = row->glyphs[TEXT_AREA];
19913 struct glyph *p2, *end;
19914
19915 /* Copy the arrow glyphs. */
19916 while (glyph < arrow_end)
19917 *p++ = *glyph++;
19918
19919 /* Throw away padding glyphs. */
19920 p2 = p;
19921 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19922 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19923 ++p2;
19924 if (p2 > p)
19925 {
19926 while (p2 < end)
19927 *p++ = *p2++;
19928 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19929 }
19930 }
19931 else
19932 {
19933 eassert (INTEGERP (overlay_arrow_string));
19934 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19935 }
19936 overlay_arrow_seen = 1;
19937 }
19938
19939 /* Highlight trailing whitespace. */
19940 if (!NILP (Vshow_trailing_whitespace))
19941 highlight_trailing_whitespace (it->f, it->glyph_row);
19942
19943 /* Compute pixel dimensions of this line. */
19944 compute_line_metrics (it);
19945
19946 /* Implementation note: No changes in the glyphs of ROW or in their
19947 faces can be done past this point, because compute_line_metrics
19948 computes ROW's hash value and stores it within the glyph_row
19949 structure. */
19950
19951 /* Record whether this row ends inside an ellipsis. */
19952 row->ends_in_ellipsis_p
19953 = (it->method == GET_FROM_DISPLAY_VECTOR
19954 && it->ellipsis_p);
19955
19956 /* Save fringe bitmaps in this row. */
19957 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19958 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19959 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19960 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19961
19962 it->left_user_fringe_bitmap = 0;
19963 it->left_user_fringe_face_id = 0;
19964 it->right_user_fringe_bitmap = 0;
19965 it->right_user_fringe_face_id = 0;
19966
19967 /* Maybe set the cursor. */
19968 cvpos = it->w->cursor.vpos;
19969 if ((cvpos < 0
19970 /* In bidi-reordered rows, keep checking for proper cursor
19971 position even if one has been found already, because buffer
19972 positions in such rows change non-linearly with ROW->VPOS,
19973 when a line is continued. One exception: when we are at ZV,
19974 display cursor on the first suitable glyph row, since all
19975 the empty rows after that also have their position set to ZV. */
19976 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19977 lines' rows is implemented for bidi-reordered rows. */
19978 || (it->bidi_p
19979 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19980 && PT >= MATRIX_ROW_START_CHARPOS (row)
19981 && PT <= MATRIX_ROW_END_CHARPOS (row)
19982 && cursor_row_p (row))
19983 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19984
19985 /* Prepare for the next line. This line starts horizontally at (X
19986 HPOS) = (0 0). Vertical positions are incremented. As a
19987 convenience for the caller, IT->glyph_row is set to the next
19988 row to be used. */
19989 it->current_x = it->hpos = 0;
19990 it->current_y += row->height;
19991 SET_TEXT_POS (it->eol_pos, 0, 0);
19992 ++it->vpos;
19993 ++it->glyph_row;
19994 /* The next row should by default use the same value of the
19995 reversed_p flag as this one. set_iterator_to_next decides when
19996 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19997 the flag accordingly. */
19998 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19999 it->glyph_row->reversed_p = row->reversed_p;
20000 it->start = row->end;
20001 return row->displays_text_p;
20002
20003 #undef RECORD_MAX_MIN_POS
20004 }
20005
20006 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20007 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20008 doc: /* Return paragraph direction at point in BUFFER.
20009 Value is either `left-to-right' or `right-to-left'.
20010 If BUFFER is omitted or nil, it defaults to the current buffer.
20011
20012 Paragraph direction determines how the text in the paragraph is displayed.
20013 In left-to-right paragraphs, text begins at the left margin of the window
20014 and the reading direction is generally left to right. In right-to-left
20015 paragraphs, text begins at the right margin and is read from right to left.
20016
20017 See also `bidi-paragraph-direction'. */)
20018 (Lisp_Object buffer)
20019 {
20020 struct buffer *buf = current_buffer;
20021 struct buffer *old = buf;
20022
20023 if (! NILP (buffer))
20024 {
20025 CHECK_BUFFER (buffer);
20026 buf = XBUFFER (buffer);
20027 }
20028
20029 if (NILP (BVAR (buf, bidi_display_reordering))
20030 || NILP (BVAR (buf, enable_multibyte_characters))
20031 /* When we are loading loadup.el, the character property tables
20032 needed for bidi iteration are not yet available. */
20033 || !NILP (Vpurify_flag))
20034 return Qleft_to_right;
20035 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20036 return BVAR (buf, bidi_paragraph_direction);
20037 else
20038 {
20039 /* Determine the direction from buffer text. We could try to
20040 use current_matrix if it is up to date, but this seems fast
20041 enough as it is. */
20042 struct bidi_it itb;
20043 ptrdiff_t pos = BUF_PT (buf);
20044 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20045 int c;
20046 void *itb_data = bidi_shelve_cache ();
20047
20048 set_buffer_temp (buf);
20049 /* bidi_paragraph_init finds the base direction of the paragraph
20050 by searching forward from paragraph start. We need the base
20051 direction of the current or _previous_ paragraph, so we need
20052 to make sure we are within that paragraph. To that end, find
20053 the previous non-empty line. */
20054 if (pos >= ZV && pos > BEGV)
20055 {
20056 pos--;
20057 bytepos = CHAR_TO_BYTE (pos);
20058 }
20059 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20060 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20061 {
20062 while ((c = FETCH_BYTE (bytepos)) == '\n'
20063 || c == ' ' || c == '\t' || c == '\f')
20064 {
20065 if (bytepos <= BEGV_BYTE)
20066 break;
20067 bytepos--;
20068 pos--;
20069 }
20070 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20071 bytepos--;
20072 }
20073 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20074 itb.paragraph_dir = NEUTRAL_DIR;
20075 itb.string.s = NULL;
20076 itb.string.lstring = Qnil;
20077 itb.string.bufpos = 0;
20078 itb.string.unibyte = 0;
20079 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20080 bidi_unshelve_cache (itb_data, 0);
20081 set_buffer_temp (old);
20082 switch (itb.paragraph_dir)
20083 {
20084 case L2R:
20085 return Qleft_to_right;
20086 break;
20087 case R2L:
20088 return Qright_to_left;
20089 break;
20090 default:
20091 abort ();
20092 }
20093 }
20094 }
20095
20096
20097 \f
20098 /***********************************************************************
20099 Menu Bar
20100 ***********************************************************************/
20101
20102 /* Redisplay the menu bar in the frame for window W.
20103
20104 The menu bar of X frames that don't have X toolkit support is
20105 displayed in a special window W->frame->menu_bar_window.
20106
20107 The menu bar of terminal frames is treated specially as far as
20108 glyph matrices are concerned. Menu bar lines are not part of
20109 windows, so the update is done directly on the frame matrix rows
20110 for the menu bar. */
20111
20112 static void
20113 display_menu_bar (struct window *w)
20114 {
20115 struct frame *f = XFRAME (WINDOW_FRAME (w));
20116 struct it it;
20117 Lisp_Object items;
20118 int i;
20119
20120 /* Don't do all this for graphical frames. */
20121 #ifdef HAVE_NTGUI
20122 if (FRAME_W32_P (f))
20123 return;
20124 #endif
20125 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20126 if (FRAME_X_P (f))
20127 return;
20128 #endif
20129
20130 #ifdef HAVE_NS
20131 if (FRAME_NS_P (f))
20132 return;
20133 #endif /* HAVE_NS */
20134
20135 #ifdef USE_X_TOOLKIT
20136 eassert (!FRAME_WINDOW_P (f));
20137 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20138 it.first_visible_x = 0;
20139 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20140 #else /* not USE_X_TOOLKIT */
20141 if (FRAME_WINDOW_P (f))
20142 {
20143 /* Menu bar lines are displayed in the desired matrix of the
20144 dummy window menu_bar_window. */
20145 struct window *menu_w;
20146 eassert (WINDOWP (f->menu_bar_window));
20147 menu_w = XWINDOW (f->menu_bar_window);
20148 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20149 MENU_FACE_ID);
20150 it.first_visible_x = 0;
20151 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20152 }
20153 else
20154 {
20155 /* This is a TTY frame, i.e. character hpos/vpos are used as
20156 pixel x/y. */
20157 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20158 MENU_FACE_ID);
20159 it.first_visible_x = 0;
20160 it.last_visible_x = FRAME_COLS (f);
20161 }
20162 #endif /* not USE_X_TOOLKIT */
20163
20164 /* FIXME: This should be controlled by a user option. See the
20165 comments in redisplay_tool_bar and display_mode_line about
20166 this. */
20167 it.paragraph_embedding = L2R;
20168
20169 if (! mode_line_inverse_video)
20170 /* Force the menu-bar to be displayed in the default face. */
20171 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
20172
20173 /* Clear all rows of the menu bar. */
20174 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20175 {
20176 struct glyph_row *row = it.glyph_row + i;
20177 clear_glyph_row (row);
20178 row->enabled_p = 1;
20179 row->full_width_p = 1;
20180 }
20181
20182 /* Display all items of the menu bar. */
20183 items = FRAME_MENU_BAR_ITEMS (it.f);
20184 for (i = 0; i < ASIZE (items); i += 4)
20185 {
20186 Lisp_Object string;
20187
20188 /* Stop at nil string. */
20189 string = AREF (items, i + 1);
20190 if (NILP (string))
20191 break;
20192
20193 /* Remember where item was displayed. */
20194 ASET (items, i + 3, make_number (it.hpos));
20195
20196 /* Display the item, pad with one space. */
20197 if (it.current_x < it.last_visible_x)
20198 display_string (NULL, string, Qnil, 0, 0, &it,
20199 SCHARS (string) + 1, 0, 0, -1);
20200 }
20201
20202 /* Fill out the line with spaces. */
20203 if (it.current_x < it.last_visible_x)
20204 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20205
20206 /* Compute the total height of the lines. */
20207 compute_line_metrics (&it);
20208 }
20209
20210
20211 \f
20212 /***********************************************************************
20213 Mode Line
20214 ***********************************************************************/
20215
20216 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20217 FORCE is non-zero, redisplay mode lines unconditionally.
20218 Otherwise, redisplay only mode lines that are garbaged. Value is
20219 the number of windows whose mode lines were redisplayed. */
20220
20221 static int
20222 redisplay_mode_lines (Lisp_Object window, int force)
20223 {
20224 int nwindows = 0;
20225
20226 while (!NILP (window))
20227 {
20228 struct window *w = XWINDOW (window);
20229
20230 if (WINDOWP (w->hchild))
20231 nwindows += redisplay_mode_lines (w->hchild, force);
20232 else if (WINDOWP (w->vchild))
20233 nwindows += redisplay_mode_lines (w->vchild, force);
20234 else if (force
20235 || FRAME_GARBAGED_P (XFRAME (w->frame))
20236 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20237 {
20238 struct text_pos lpoint;
20239 struct buffer *old = current_buffer;
20240
20241 /* Set the window's buffer for the mode line display. */
20242 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20243 set_buffer_internal_1 (XBUFFER (w->buffer));
20244
20245 /* Point refers normally to the selected window. For any
20246 other window, set up appropriate value. */
20247 if (!EQ (window, selected_window))
20248 {
20249 struct text_pos pt;
20250
20251 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20252 if (CHARPOS (pt) < BEGV)
20253 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20254 else if (CHARPOS (pt) > (ZV - 1))
20255 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20256 else
20257 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20258 }
20259
20260 /* Display mode lines. */
20261 clear_glyph_matrix (w->desired_matrix);
20262 if (display_mode_lines (w))
20263 {
20264 ++nwindows;
20265 w->must_be_updated_p = 1;
20266 }
20267
20268 /* Restore old settings. */
20269 set_buffer_internal_1 (old);
20270 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20271 }
20272
20273 window = w->next;
20274 }
20275
20276 return nwindows;
20277 }
20278
20279
20280 /* Display the mode and/or header line of window W. Value is the
20281 sum number of mode lines and header lines displayed. */
20282
20283 static int
20284 display_mode_lines (struct window *w)
20285 {
20286 Lisp_Object old_selected_window, old_selected_frame;
20287 int n = 0;
20288
20289 old_selected_frame = selected_frame;
20290 selected_frame = w->frame;
20291 old_selected_window = selected_window;
20292 XSETWINDOW (selected_window, w);
20293
20294 /* These will be set while the mode line specs are processed. */
20295 line_number_displayed = 0;
20296 wset_column_number_displayed (w, Qnil);
20297
20298 if (WINDOW_WANTS_MODELINE_P (w))
20299 {
20300 struct window *sel_w = XWINDOW (old_selected_window);
20301
20302 /* Select mode line face based on the real selected window. */
20303 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20304 BVAR (current_buffer, mode_line_format));
20305 ++n;
20306 }
20307
20308 if (WINDOW_WANTS_HEADER_LINE_P (w))
20309 {
20310 display_mode_line (w, HEADER_LINE_FACE_ID,
20311 BVAR (current_buffer, header_line_format));
20312 ++n;
20313 }
20314
20315 selected_frame = old_selected_frame;
20316 selected_window = old_selected_window;
20317 return n;
20318 }
20319
20320
20321 /* Display mode or header line of window W. FACE_ID specifies which
20322 line to display; it is either MODE_LINE_FACE_ID or
20323 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20324 display. Value is the pixel height of the mode/header line
20325 displayed. */
20326
20327 static int
20328 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20329 {
20330 struct it it;
20331 struct face *face;
20332 ptrdiff_t count = SPECPDL_INDEX ();
20333
20334 init_iterator (&it, w, -1, -1, NULL, face_id);
20335 /* Don't extend on a previously drawn mode-line.
20336 This may happen if called from pos_visible_p. */
20337 it.glyph_row->enabled_p = 0;
20338 prepare_desired_row (it.glyph_row);
20339
20340 it.glyph_row->mode_line_p = 1;
20341
20342 if (! mode_line_inverse_video)
20343 /* Force the mode-line to be displayed in the default face. */
20344 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
20345
20346 /* FIXME: This should be controlled by a user option. But
20347 supporting such an option is not trivial, since the mode line is
20348 made up of many separate strings. */
20349 it.paragraph_embedding = L2R;
20350
20351 record_unwind_protect (unwind_format_mode_line,
20352 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20353
20354 mode_line_target = MODE_LINE_DISPLAY;
20355
20356 /* Temporarily make frame's keyboard the current kboard so that
20357 kboard-local variables in the mode_line_format will get the right
20358 values. */
20359 push_kboard (FRAME_KBOARD (it.f));
20360 record_unwind_save_match_data ();
20361 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20362 pop_kboard ();
20363
20364 unbind_to (count, Qnil);
20365
20366 /* Fill up with spaces. */
20367 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20368
20369 compute_line_metrics (&it);
20370 it.glyph_row->full_width_p = 1;
20371 it.glyph_row->continued_p = 0;
20372 it.glyph_row->truncated_on_left_p = 0;
20373 it.glyph_row->truncated_on_right_p = 0;
20374
20375 /* Make a 3D mode-line have a shadow at its right end. */
20376 face = FACE_FROM_ID (it.f, face_id);
20377 extend_face_to_end_of_line (&it);
20378 if (face->box != FACE_NO_BOX)
20379 {
20380 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20381 + it.glyph_row->used[TEXT_AREA] - 1);
20382 last->right_box_line_p = 1;
20383 }
20384
20385 return it.glyph_row->height;
20386 }
20387
20388 /* Move element ELT in LIST to the front of LIST.
20389 Return the updated list. */
20390
20391 static Lisp_Object
20392 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20393 {
20394 register Lisp_Object tail, prev;
20395 register Lisp_Object tem;
20396
20397 tail = list;
20398 prev = Qnil;
20399 while (CONSP (tail))
20400 {
20401 tem = XCAR (tail);
20402
20403 if (EQ (elt, tem))
20404 {
20405 /* Splice out the link TAIL. */
20406 if (NILP (prev))
20407 list = XCDR (tail);
20408 else
20409 Fsetcdr (prev, XCDR (tail));
20410
20411 /* Now make it the first. */
20412 Fsetcdr (tail, list);
20413 return tail;
20414 }
20415 else
20416 prev = tail;
20417 tail = XCDR (tail);
20418 QUIT;
20419 }
20420
20421 /* Not found--return unchanged LIST. */
20422 return list;
20423 }
20424
20425 /* Contribute ELT to the mode line for window IT->w. How it
20426 translates into text depends on its data type.
20427
20428 IT describes the display environment in which we display, as usual.
20429
20430 DEPTH is the depth in recursion. It is used to prevent
20431 infinite recursion here.
20432
20433 FIELD_WIDTH is the number of characters the display of ELT should
20434 occupy in the mode line, and PRECISION is the maximum number of
20435 characters to display from ELT's representation. See
20436 display_string for details.
20437
20438 Returns the hpos of the end of the text generated by ELT.
20439
20440 PROPS is a property list to add to any string we encounter.
20441
20442 If RISKY is nonzero, remove (disregard) any properties in any string
20443 we encounter, and ignore :eval and :propertize.
20444
20445 The global variable `mode_line_target' determines whether the
20446 output is passed to `store_mode_line_noprop',
20447 `store_mode_line_string', or `display_string'. */
20448
20449 static int
20450 display_mode_element (struct it *it, int depth, int field_width, int precision,
20451 Lisp_Object elt, Lisp_Object props, int risky)
20452 {
20453 int n = 0, field, prec;
20454 int literal = 0;
20455
20456 tail_recurse:
20457 if (depth > 100)
20458 elt = build_string ("*too-deep*");
20459
20460 depth++;
20461
20462 switch (XTYPE (elt))
20463 {
20464 case Lisp_String:
20465 {
20466 /* A string: output it and check for %-constructs within it. */
20467 unsigned char c;
20468 ptrdiff_t offset = 0;
20469
20470 if (SCHARS (elt) > 0
20471 && (!NILP (props) || risky))
20472 {
20473 Lisp_Object oprops, aelt;
20474 oprops = Ftext_properties_at (make_number (0), elt);
20475
20476 /* If the starting string's properties are not what
20477 we want, translate the string. Also, if the string
20478 is risky, do that anyway. */
20479
20480 if (NILP (Fequal (props, oprops)) || risky)
20481 {
20482 /* If the starting string has properties,
20483 merge the specified ones onto the existing ones. */
20484 if (! NILP (oprops) && !risky)
20485 {
20486 Lisp_Object tem;
20487
20488 oprops = Fcopy_sequence (oprops);
20489 tem = props;
20490 while (CONSP (tem))
20491 {
20492 oprops = Fplist_put (oprops, XCAR (tem),
20493 XCAR (XCDR (tem)));
20494 tem = XCDR (XCDR (tem));
20495 }
20496 props = oprops;
20497 }
20498
20499 aelt = Fassoc (elt, mode_line_proptrans_alist);
20500 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20501 {
20502 /* AELT is what we want. Move it to the front
20503 without consing. */
20504 elt = XCAR (aelt);
20505 mode_line_proptrans_alist
20506 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20507 }
20508 else
20509 {
20510 Lisp_Object tem;
20511
20512 /* If AELT has the wrong props, it is useless.
20513 so get rid of it. */
20514 if (! NILP (aelt))
20515 mode_line_proptrans_alist
20516 = Fdelq (aelt, mode_line_proptrans_alist);
20517
20518 elt = Fcopy_sequence (elt);
20519 Fset_text_properties (make_number (0), Flength (elt),
20520 props, elt);
20521 /* Add this item to mode_line_proptrans_alist. */
20522 mode_line_proptrans_alist
20523 = Fcons (Fcons (elt, props),
20524 mode_line_proptrans_alist);
20525 /* Truncate mode_line_proptrans_alist
20526 to at most 50 elements. */
20527 tem = Fnthcdr (make_number (50),
20528 mode_line_proptrans_alist);
20529 if (! NILP (tem))
20530 XSETCDR (tem, Qnil);
20531 }
20532 }
20533 }
20534
20535 offset = 0;
20536
20537 if (literal)
20538 {
20539 prec = precision - n;
20540 switch (mode_line_target)
20541 {
20542 case MODE_LINE_NOPROP:
20543 case MODE_LINE_TITLE:
20544 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20545 break;
20546 case MODE_LINE_STRING:
20547 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20548 break;
20549 case MODE_LINE_DISPLAY:
20550 n += display_string (NULL, elt, Qnil, 0, 0, it,
20551 0, prec, 0, STRING_MULTIBYTE (elt));
20552 break;
20553 }
20554
20555 break;
20556 }
20557
20558 /* Handle the non-literal case. */
20559
20560 while ((precision <= 0 || n < precision)
20561 && SREF (elt, offset) != 0
20562 && (mode_line_target != MODE_LINE_DISPLAY
20563 || it->current_x < it->last_visible_x))
20564 {
20565 ptrdiff_t last_offset = offset;
20566
20567 /* Advance to end of string or next format specifier. */
20568 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20569 ;
20570
20571 if (offset - 1 != last_offset)
20572 {
20573 ptrdiff_t nchars, nbytes;
20574
20575 /* Output to end of string or up to '%'. Field width
20576 is length of string. Don't output more than
20577 PRECISION allows us. */
20578 offset--;
20579
20580 prec = c_string_width (SDATA (elt) + last_offset,
20581 offset - last_offset, precision - n,
20582 &nchars, &nbytes);
20583
20584 switch (mode_line_target)
20585 {
20586 case MODE_LINE_NOPROP:
20587 case MODE_LINE_TITLE:
20588 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20589 break;
20590 case MODE_LINE_STRING:
20591 {
20592 ptrdiff_t bytepos = last_offset;
20593 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20594 ptrdiff_t endpos = (precision <= 0
20595 ? string_byte_to_char (elt, offset)
20596 : charpos + nchars);
20597
20598 n += store_mode_line_string (NULL,
20599 Fsubstring (elt, make_number (charpos),
20600 make_number (endpos)),
20601 0, 0, 0, Qnil);
20602 }
20603 break;
20604 case MODE_LINE_DISPLAY:
20605 {
20606 ptrdiff_t bytepos = last_offset;
20607 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20608
20609 if (precision <= 0)
20610 nchars = string_byte_to_char (elt, offset) - charpos;
20611 n += display_string (NULL, elt, Qnil, 0, charpos,
20612 it, 0, nchars, 0,
20613 STRING_MULTIBYTE (elt));
20614 }
20615 break;
20616 }
20617 }
20618 else /* c == '%' */
20619 {
20620 ptrdiff_t percent_position = offset;
20621
20622 /* Get the specified minimum width. Zero means
20623 don't pad. */
20624 field = 0;
20625 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20626 field = field * 10 + c - '0';
20627
20628 /* Don't pad beyond the total padding allowed. */
20629 if (field_width - n > 0 && field > field_width - n)
20630 field = field_width - n;
20631
20632 /* Note that either PRECISION <= 0 or N < PRECISION. */
20633 prec = precision - n;
20634
20635 if (c == 'M')
20636 n += display_mode_element (it, depth, field, prec,
20637 Vglobal_mode_string, props,
20638 risky);
20639 else if (c != 0)
20640 {
20641 int multibyte;
20642 ptrdiff_t bytepos, charpos;
20643 const char *spec;
20644 Lisp_Object string;
20645
20646 bytepos = percent_position;
20647 charpos = (STRING_MULTIBYTE (elt)
20648 ? string_byte_to_char (elt, bytepos)
20649 : bytepos);
20650 spec = decode_mode_spec (it->w, c, field, &string);
20651 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20652
20653 switch (mode_line_target)
20654 {
20655 case MODE_LINE_NOPROP:
20656 case MODE_LINE_TITLE:
20657 n += store_mode_line_noprop (spec, field, prec);
20658 break;
20659 case MODE_LINE_STRING:
20660 {
20661 Lisp_Object tem = build_string (spec);
20662 props = Ftext_properties_at (make_number (charpos), elt);
20663 /* Should only keep face property in props */
20664 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20665 }
20666 break;
20667 case MODE_LINE_DISPLAY:
20668 {
20669 int nglyphs_before, nwritten;
20670
20671 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20672 nwritten = display_string (spec, string, elt,
20673 charpos, 0, it,
20674 field, prec, 0,
20675 multibyte);
20676
20677 /* Assign to the glyphs written above the
20678 string where the `%x' came from, position
20679 of the `%'. */
20680 if (nwritten > 0)
20681 {
20682 struct glyph *glyph
20683 = (it->glyph_row->glyphs[TEXT_AREA]
20684 + nglyphs_before);
20685 int i;
20686
20687 for (i = 0; i < nwritten; ++i)
20688 {
20689 glyph[i].object = elt;
20690 glyph[i].charpos = charpos;
20691 }
20692
20693 n += nwritten;
20694 }
20695 }
20696 break;
20697 }
20698 }
20699 else /* c == 0 */
20700 break;
20701 }
20702 }
20703 }
20704 break;
20705
20706 case Lisp_Symbol:
20707 /* A symbol: process the value of the symbol recursively
20708 as if it appeared here directly. Avoid error if symbol void.
20709 Special case: if value of symbol is a string, output the string
20710 literally. */
20711 {
20712 register Lisp_Object tem;
20713
20714 /* If the variable is not marked as risky to set
20715 then its contents are risky to use. */
20716 if (NILP (Fget (elt, Qrisky_local_variable)))
20717 risky = 1;
20718
20719 tem = Fboundp (elt);
20720 if (!NILP (tem))
20721 {
20722 tem = Fsymbol_value (elt);
20723 /* If value is a string, output that string literally:
20724 don't check for % within it. */
20725 if (STRINGP (tem))
20726 literal = 1;
20727
20728 if (!EQ (tem, elt))
20729 {
20730 /* Give up right away for nil or t. */
20731 elt = tem;
20732 goto tail_recurse;
20733 }
20734 }
20735 }
20736 break;
20737
20738 case Lisp_Cons:
20739 {
20740 register Lisp_Object car, tem;
20741
20742 /* A cons cell: five distinct cases.
20743 If first element is :eval or :propertize, do something special.
20744 If first element is a string or a cons, process all the elements
20745 and effectively concatenate them.
20746 If first element is a negative number, truncate displaying cdr to
20747 at most that many characters. If positive, pad (with spaces)
20748 to at least that many characters.
20749 If first element is a symbol, process the cadr or caddr recursively
20750 according to whether the symbol's value is non-nil or nil. */
20751 car = XCAR (elt);
20752 if (EQ (car, QCeval))
20753 {
20754 /* An element of the form (:eval FORM) means evaluate FORM
20755 and use the result as mode line elements. */
20756
20757 if (risky)
20758 break;
20759
20760 if (CONSP (XCDR (elt)))
20761 {
20762 Lisp_Object spec;
20763 spec = safe_eval (XCAR (XCDR (elt)));
20764 n += display_mode_element (it, depth, field_width - n,
20765 precision - n, spec, props,
20766 risky);
20767 }
20768 }
20769 else if (EQ (car, QCpropertize))
20770 {
20771 /* An element of the form (:propertize ELT PROPS...)
20772 means display ELT but applying properties PROPS. */
20773
20774 if (risky)
20775 break;
20776
20777 if (CONSP (XCDR (elt)))
20778 n += display_mode_element (it, depth, field_width - n,
20779 precision - n, XCAR (XCDR (elt)),
20780 XCDR (XCDR (elt)), risky);
20781 }
20782 else if (SYMBOLP (car))
20783 {
20784 tem = Fboundp (car);
20785 elt = XCDR (elt);
20786 if (!CONSP (elt))
20787 goto invalid;
20788 /* elt is now the cdr, and we know it is a cons cell.
20789 Use its car if CAR has a non-nil value. */
20790 if (!NILP (tem))
20791 {
20792 tem = Fsymbol_value (car);
20793 if (!NILP (tem))
20794 {
20795 elt = XCAR (elt);
20796 goto tail_recurse;
20797 }
20798 }
20799 /* Symbol's value is nil (or symbol is unbound)
20800 Get the cddr of the original list
20801 and if possible find the caddr and use that. */
20802 elt = XCDR (elt);
20803 if (NILP (elt))
20804 break;
20805 else if (!CONSP (elt))
20806 goto invalid;
20807 elt = XCAR (elt);
20808 goto tail_recurse;
20809 }
20810 else if (INTEGERP (car))
20811 {
20812 register int lim = XINT (car);
20813 elt = XCDR (elt);
20814 if (lim < 0)
20815 {
20816 /* Negative int means reduce maximum width. */
20817 if (precision <= 0)
20818 precision = -lim;
20819 else
20820 precision = min (precision, -lim);
20821 }
20822 else if (lim > 0)
20823 {
20824 /* Padding specified. Don't let it be more than
20825 current maximum. */
20826 if (precision > 0)
20827 lim = min (precision, lim);
20828
20829 /* If that's more padding than already wanted, queue it.
20830 But don't reduce padding already specified even if
20831 that is beyond the current truncation point. */
20832 field_width = max (lim, field_width);
20833 }
20834 goto tail_recurse;
20835 }
20836 else if (STRINGP (car) || CONSP (car))
20837 {
20838 Lisp_Object halftail = elt;
20839 int len = 0;
20840
20841 while (CONSP (elt)
20842 && (precision <= 0 || n < precision))
20843 {
20844 n += display_mode_element (it, depth,
20845 /* Do padding only after the last
20846 element in the list. */
20847 (! CONSP (XCDR (elt))
20848 ? field_width - n
20849 : 0),
20850 precision - n, XCAR (elt),
20851 props, risky);
20852 elt = XCDR (elt);
20853 len++;
20854 if ((len & 1) == 0)
20855 halftail = XCDR (halftail);
20856 /* Check for cycle. */
20857 if (EQ (halftail, elt))
20858 break;
20859 }
20860 }
20861 }
20862 break;
20863
20864 default:
20865 invalid:
20866 elt = build_string ("*invalid*");
20867 goto tail_recurse;
20868 }
20869
20870 /* Pad to FIELD_WIDTH. */
20871 if (field_width > 0 && n < field_width)
20872 {
20873 switch (mode_line_target)
20874 {
20875 case MODE_LINE_NOPROP:
20876 case MODE_LINE_TITLE:
20877 n += store_mode_line_noprop ("", field_width - n, 0);
20878 break;
20879 case MODE_LINE_STRING:
20880 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20881 break;
20882 case MODE_LINE_DISPLAY:
20883 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20884 0, 0, 0);
20885 break;
20886 }
20887 }
20888
20889 return n;
20890 }
20891
20892 /* Store a mode-line string element in mode_line_string_list.
20893
20894 If STRING is non-null, display that C string. Otherwise, the Lisp
20895 string LISP_STRING is displayed.
20896
20897 FIELD_WIDTH is the minimum number of output glyphs to produce.
20898 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20899 with spaces. FIELD_WIDTH <= 0 means don't pad.
20900
20901 PRECISION is the maximum number of characters to output from
20902 STRING. PRECISION <= 0 means don't truncate the string.
20903
20904 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20905 properties to the string.
20906
20907 PROPS are the properties to add to the string.
20908 The mode_line_string_face face property is always added to the string.
20909 */
20910
20911 static int
20912 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20913 int field_width, int precision, Lisp_Object props)
20914 {
20915 ptrdiff_t len;
20916 int n = 0;
20917
20918 if (string != NULL)
20919 {
20920 len = strlen (string);
20921 if (precision > 0 && len > precision)
20922 len = precision;
20923 lisp_string = make_string (string, len);
20924 if (NILP (props))
20925 props = mode_line_string_face_prop;
20926 else if (!NILP (mode_line_string_face))
20927 {
20928 Lisp_Object face = Fplist_get (props, Qface);
20929 props = Fcopy_sequence (props);
20930 if (NILP (face))
20931 face = mode_line_string_face;
20932 else
20933 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20934 props = Fplist_put (props, Qface, face);
20935 }
20936 Fadd_text_properties (make_number (0), make_number (len),
20937 props, lisp_string);
20938 }
20939 else
20940 {
20941 len = XFASTINT (Flength (lisp_string));
20942 if (precision > 0 && len > precision)
20943 {
20944 len = precision;
20945 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20946 precision = -1;
20947 }
20948 if (!NILP (mode_line_string_face))
20949 {
20950 Lisp_Object face;
20951 if (NILP (props))
20952 props = Ftext_properties_at (make_number (0), lisp_string);
20953 face = Fplist_get (props, Qface);
20954 if (NILP (face))
20955 face = mode_line_string_face;
20956 else
20957 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20958 props = Fcons (Qface, Fcons (face, Qnil));
20959 if (copy_string)
20960 lisp_string = Fcopy_sequence (lisp_string);
20961 }
20962 if (!NILP (props))
20963 Fadd_text_properties (make_number (0), make_number (len),
20964 props, lisp_string);
20965 }
20966
20967 if (len > 0)
20968 {
20969 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20970 n += len;
20971 }
20972
20973 if (field_width > len)
20974 {
20975 field_width -= len;
20976 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20977 if (!NILP (props))
20978 Fadd_text_properties (make_number (0), make_number (field_width),
20979 props, lisp_string);
20980 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20981 n += field_width;
20982 }
20983
20984 return n;
20985 }
20986
20987
20988 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20989 1, 4, 0,
20990 doc: /* Format a string out of a mode line format specification.
20991 First arg FORMAT specifies the mode line format (see `mode-line-format'
20992 for details) to use.
20993
20994 By default, the format is evaluated for the currently selected window.
20995
20996 Optional second arg FACE specifies the face property to put on all
20997 characters for which no face is specified. The value nil means the
20998 default face. The value t means whatever face the window's mode line
20999 currently uses (either `mode-line' or `mode-line-inactive',
21000 depending on whether the window is the selected window or not).
21001 An integer value means the value string has no text
21002 properties.
21003
21004 Optional third and fourth args WINDOW and BUFFER specify the window
21005 and buffer to use as the context for the formatting (defaults
21006 are the selected window and the WINDOW's buffer). */)
21007 (Lisp_Object format, Lisp_Object face,
21008 Lisp_Object window, Lisp_Object buffer)
21009 {
21010 struct it it;
21011 int len;
21012 struct window *w;
21013 struct buffer *old_buffer = NULL;
21014 int face_id;
21015 int no_props = INTEGERP (face);
21016 ptrdiff_t count = SPECPDL_INDEX ();
21017 Lisp_Object str;
21018 int string_start = 0;
21019
21020 if (NILP (window))
21021 window = selected_window;
21022 CHECK_WINDOW (window);
21023 w = XWINDOW (window);
21024
21025 if (NILP (buffer))
21026 buffer = w->buffer;
21027 CHECK_BUFFER (buffer);
21028
21029 /* Make formatting the modeline a non-op when noninteractive, otherwise
21030 there will be problems later caused by a partially initialized frame. */
21031 if (NILP (format) || noninteractive)
21032 return empty_unibyte_string;
21033
21034 if (no_props)
21035 face = Qnil;
21036
21037 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21038 : EQ (face, Qt) ? (EQ (window, selected_window)
21039 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21040 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21041 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21042 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21043 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21044 : DEFAULT_FACE_ID;
21045
21046 if (XBUFFER (buffer) != current_buffer)
21047 old_buffer = current_buffer;
21048
21049 /* Save things including mode_line_proptrans_alist,
21050 and set that to nil so that we don't alter the outer value. */
21051 record_unwind_protect (unwind_format_mode_line,
21052 format_mode_line_unwind_data
21053 (XFRAME (WINDOW_FRAME (XWINDOW (window))),
21054 old_buffer, selected_window, 1));
21055 mode_line_proptrans_alist = Qnil;
21056
21057 Fselect_window (window, Qt);
21058 if (old_buffer)
21059 set_buffer_internal_1 (XBUFFER (buffer));
21060
21061 init_iterator (&it, w, -1, -1, NULL, face_id);
21062
21063 if (no_props)
21064 {
21065 mode_line_target = MODE_LINE_NOPROP;
21066 mode_line_string_face_prop = Qnil;
21067 mode_line_string_list = Qnil;
21068 string_start = MODE_LINE_NOPROP_LEN (0);
21069 }
21070 else
21071 {
21072 mode_line_target = MODE_LINE_STRING;
21073 mode_line_string_list = Qnil;
21074 mode_line_string_face = face;
21075 mode_line_string_face_prop
21076 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21077 }
21078
21079 push_kboard (FRAME_KBOARD (it.f));
21080 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21081 pop_kboard ();
21082
21083 if (no_props)
21084 {
21085 len = MODE_LINE_NOPROP_LEN (string_start);
21086 str = make_string (mode_line_noprop_buf + string_start, len);
21087 }
21088 else
21089 {
21090 mode_line_string_list = Fnreverse (mode_line_string_list);
21091 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21092 empty_unibyte_string);
21093 }
21094
21095 unbind_to (count, Qnil);
21096 return str;
21097 }
21098
21099 /* Write a null-terminated, right justified decimal representation of
21100 the positive integer D to BUF using a minimal field width WIDTH. */
21101
21102 static void
21103 pint2str (register char *buf, register int width, register ptrdiff_t d)
21104 {
21105 register char *p = buf;
21106
21107 if (d <= 0)
21108 *p++ = '0';
21109 else
21110 {
21111 while (d > 0)
21112 {
21113 *p++ = d % 10 + '0';
21114 d /= 10;
21115 }
21116 }
21117
21118 for (width -= (int) (p - buf); width > 0; --width)
21119 *p++ = ' ';
21120 *p-- = '\0';
21121 while (p > buf)
21122 {
21123 d = *buf;
21124 *buf++ = *p;
21125 *p-- = d;
21126 }
21127 }
21128
21129 /* Write a null-terminated, right justified decimal and "human
21130 readable" representation of the nonnegative integer D to BUF using
21131 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21132
21133 static const char power_letter[] =
21134 {
21135 0, /* no letter */
21136 'k', /* kilo */
21137 'M', /* mega */
21138 'G', /* giga */
21139 'T', /* tera */
21140 'P', /* peta */
21141 'E', /* exa */
21142 'Z', /* zetta */
21143 'Y' /* yotta */
21144 };
21145
21146 static void
21147 pint2hrstr (char *buf, int width, ptrdiff_t d)
21148 {
21149 /* We aim to represent the nonnegative integer D as
21150 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21151 ptrdiff_t quotient = d;
21152 int remainder = 0;
21153 /* -1 means: do not use TENTHS. */
21154 int tenths = -1;
21155 int exponent = 0;
21156
21157 /* Length of QUOTIENT.TENTHS as a string. */
21158 int length;
21159
21160 char * psuffix;
21161 char * p;
21162
21163 if (1000 <= quotient)
21164 {
21165 /* Scale to the appropriate EXPONENT. */
21166 do
21167 {
21168 remainder = quotient % 1000;
21169 quotient /= 1000;
21170 exponent++;
21171 }
21172 while (1000 <= quotient);
21173
21174 /* Round to nearest and decide whether to use TENTHS or not. */
21175 if (quotient <= 9)
21176 {
21177 tenths = remainder / 100;
21178 if (50 <= remainder % 100)
21179 {
21180 if (tenths < 9)
21181 tenths++;
21182 else
21183 {
21184 quotient++;
21185 if (quotient == 10)
21186 tenths = -1;
21187 else
21188 tenths = 0;
21189 }
21190 }
21191 }
21192 else
21193 if (500 <= remainder)
21194 {
21195 if (quotient < 999)
21196 quotient++;
21197 else
21198 {
21199 quotient = 1;
21200 exponent++;
21201 tenths = 0;
21202 }
21203 }
21204 }
21205
21206 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21207 if (tenths == -1 && quotient <= 99)
21208 if (quotient <= 9)
21209 length = 1;
21210 else
21211 length = 2;
21212 else
21213 length = 3;
21214 p = psuffix = buf + max (width, length);
21215
21216 /* Print EXPONENT. */
21217 *psuffix++ = power_letter[exponent];
21218 *psuffix = '\0';
21219
21220 /* Print TENTHS. */
21221 if (tenths >= 0)
21222 {
21223 *--p = '0' + tenths;
21224 *--p = '.';
21225 }
21226
21227 /* Print QUOTIENT. */
21228 do
21229 {
21230 int digit = quotient % 10;
21231 *--p = '0' + digit;
21232 }
21233 while ((quotient /= 10) != 0);
21234
21235 /* Print leading spaces. */
21236 while (buf < p)
21237 *--p = ' ';
21238 }
21239
21240 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21241 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21242 type of CODING_SYSTEM. Return updated pointer into BUF. */
21243
21244 static unsigned char invalid_eol_type[] = "(*invalid*)";
21245
21246 static char *
21247 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21248 {
21249 Lisp_Object val;
21250 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21251 const unsigned char *eol_str;
21252 int eol_str_len;
21253 /* The EOL conversion we are using. */
21254 Lisp_Object eoltype;
21255
21256 val = CODING_SYSTEM_SPEC (coding_system);
21257 eoltype = Qnil;
21258
21259 if (!VECTORP (val)) /* Not yet decided. */
21260 {
21261 *buf++ = multibyte ? '-' : ' ';
21262 if (eol_flag)
21263 eoltype = eol_mnemonic_undecided;
21264 /* Don't mention EOL conversion if it isn't decided. */
21265 }
21266 else
21267 {
21268 Lisp_Object attrs;
21269 Lisp_Object eolvalue;
21270
21271 attrs = AREF (val, 0);
21272 eolvalue = AREF (val, 2);
21273
21274 *buf++ = multibyte
21275 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21276 : ' ';
21277
21278 if (eol_flag)
21279 {
21280 /* The EOL conversion that is normal on this system. */
21281
21282 if (NILP (eolvalue)) /* Not yet decided. */
21283 eoltype = eol_mnemonic_undecided;
21284 else if (VECTORP (eolvalue)) /* Not yet decided. */
21285 eoltype = eol_mnemonic_undecided;
21286 else /* eolvalue is Qunix, Qdos, or Qmac. */
21287 eoltype = (EQ (eolvalue, Qunix)
21288 ? eol_mnemonic_unix
21289 : (EQ (eolvalue, Qdos) == 1
21290 ? eol_mnemonic_dos : eol_mnemonic_mac));
21291 }
21292 }
21293
21294 if (eol_flag)
21295 {
21296 /* Mention the EOL conversion if it is not the usual one. */
21297 if (STRINGP (eoltype))
21298 {
21299 eol_str = SDATA (eoltype);
21300 eol_str_len = SBYTES (eoltype);
21301 }
21302 else if (CHARACTERP (eoltype))
21303 {
21304 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21305 int c = XFASTINT (eoltype);
21306 eol_str_len = CHAR_STRING (c, tmp);
21307 eol_str = tmp;
21308 }
21309 else
21310 {
21311 eol_str = invalid_eol_type;
21312 eol_str_len = sizeof (invalid_eol_type) - 1;
21313 }
21314 memcpy (buf, eol_str, eol_str_len);
21315 buf += eol_str_len;
21316 }
21317
21318 return buf;
21319 }
21320
21321 /* Return a string for the output of a mode line %-spec for window W,
21322 generated by character C. FIELD_WIDTH > 0 means pad the string
21323 returned with spaces to that value. Return a Lisp string in
21324 *STRING if the resulting string is taken from that Lisp string.
21325
21326 Note we operate on the current buffer for most purposes,
21327 the exception being w->base_line_pos. */
21328
21329 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21330
21331 static const char *
21332 decode_mode_spec (struct window *w, register int c, int field_width,
21333 Lisp_Object *string)
21334 {
21335 Lisp_Object obj;
21336 struct frame *f = XFRAME (WINDOW_FRAME (w));
21337 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21338 struct buffer *b = current_buffer;
21339
21340 obj = Qnil;
21341 *string = Qnil;
21342
21343 switch (c)
21344 {
21345 case '*':
21346 if (!NILP (BVAR (b, read_only)))
21347 return "%";
21348 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21349 return "*";
21350 return "-";
21351
21352 case '+':
21353 /* This differs from %* only for a modified read-only buffer. */
21354 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21355 return "*";
21356 if (!NILP (BVAR (b, read_only)))
21357 return "%";
21358 return "-";
21359
21360 case '&':
21361 /* This differs from %* in ignoring read-only-ness. */
21362 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21363 return "*";
21364 return "-";
21365
21366 case '%':
21367 return "%";
21368
21369 case '[':
21370 {
21371 int i;
21372 char *p;
21373
21374 if (command_loop_level > 5)
21375 return "[[[... ";
21376 p = decode_mode_spec_buf;
21377 for (i = 0; i < command_loop_level; i++)
21378 *p++ = '[';
21379 *p = 0;
21380 return decode_mode_spec_buf;
21381 }
21382
21383 case ']':
21384 {
21385 int i;
21386 char *p;
21387
21388 if (command_loop_level > 5)
21389 return " ...]]]";
21390 p = decode_mode_spec_buf;
21391 for (i = 0; i < command_loop_level; i++)
21392 *p++ = ']';
21393 *p = 0;
21394 return decode_mode_spec_buf;
21395 }
21396
21397 case '-':
21398 {
21399 register int i;
21400
21401 /* Let lots_of_dashes be a string of infinite length. */
21402 if (mode_line_target == MODE_LINE_NOPROP ||
21403 mode_line_target == MODE_LINE_STRING)
21404 return "--";
21405 if (field_width <= 0
21406 || field_width > sizeof (lots_of_dashes))
21407 {
21408 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21409 decode_mode_spec_buf[i] = '-';
21410 decode_mode_spec_buf[i] = '\0';
21411 return decode_mode_spec_buf;
21412 }
21413 else
21414 return lots_of_dashes;
21415 }
21416
21417 case 'b':
21418 obj = BVAR (b, name);
21419 break;
21420
21421 case 'c':
21422 /* %c and %l are ignored in `frame-title-format'.
21423 (In redisplay_internal, the frame title is drawn _before_ the
21424 windows are updated, so the stuff which depends on actual
21425 window contents (such as %l) may fail to render properly, or
21426 even crash emacs.) */
21427 if (mode_line_target == MODE_LINE_TITLE)
21428 return "";
21429 else
21430 {
21431 ptrdiff_t col = current_column ();
21432 wset_column_number_displayed (w, make_number (col));
21433 pint2str (decode_mode_spec_buf, field_width, col);
21434 return decode_mode_spec_buf;
21435 }
21436
21437 case 'e':
21438 #ifndef SYSTEM_MALLOC
21439 {
21440 if (NILP (Vmemory_full))
21441 return "";
21442 else
21443 return "!MEM FULL! ";
21444 }
21445 #else
21446 return "";
21447 #endif
21448
21449 case 'F':
21450 /* %F displays the frame name. */
21451 if (!NILP (f->title))
21452 return SSDATA (f->title);
21453 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21454 return SSDATA (f->name);
21455 return "Emacs";
21456
21457 case 'f':
21458 obj = BVAR (b, filename);
21459 break;
21460
21461 case 'i':
21462 {
21463 ptrdiff_t size = ZV - BEGV;
21464 pint2str (decode_mode_spec_buf, field_width, size);
21465 return decode_mode_spec_buf;
21466 }
21467
21468 case 'I':
21469 {
21470 ptrdiff_t size = ZV - BEGV;
21471 pint2hrstr (decode_mode_spec_buf, field_width, size);
21472 return decode_mode_spec_buf;
21473 }
21474
21475 case 'l':
21476 {
21477 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21478 ptrdiff_t topline, nlines, height;
21479 ptrdiff_t junk;
21480
21481 /* %c and %l are ignored in `frame-title-format'. */
21482 if (mode_line_target == MODE_LINE_TITLE)
21483 return "";
21484
21485 startpos = XMARKER (w->start)->charpos;
21486 startpos_byte = marker_byte_position (w->start);
21487 height = WINDOW_TOTAL_LINES (w);
21488
21489 /* If we decided that this buffer isn't suitable for line numbers,
21490 don't forget that too fast. */
21491 if (EQ (w->base_line_pos, w->buffer))
21492 goto no_value;
21493 /* But do forget it, if the window shows a different buffer now. */
21494 else if (BUFFERP (w->base_line_pos))
21495 wset_base_line_pos (w, Qnil);
21496
21497 /* If the buffer is very big, don't waste time. */
21498 if (INTEGERP (Vline_number_display_limit)
21499 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21500 {
21501 wset_base_line_pos (w, Qnil);
21502 wset_base_line_number (w, Qnil);
21503 goto no_value;
21504 }
21505
21506 if (INTEGERP (w->base_line_number)
21507 && INTEGERP (w->base_line_pos)
21508 && XFASTINT (w->base_line_pos) <= startpos)
21509 {
21510 line = XFASTINT (w->base_line_number);
21511 linepos = XFASTINT (w->base_line_pos);
21512 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21513 }
21514 else
21515 {
21516 line = 1;
21517 linepos = BUF_BEGV (b);
21518 linepos_byte = BUF_BEGV_BYTE (b);
21519 }
21520
21521 /* Count lines from base line to window start position. */
21522 nlines = display_count_lines (linepos_byte,
21523 startpos_byte,
21524 startpos, &junk);
21525
21526 topline = nlines + line;
21527
21528 /* Determine a new base line, if the old one is too close
21529 or too far away, or if we did not have one.
21530 "Too close" means it's plausible a scroll-down would
21531 go back past it. */
21532 if (startpos == BUF_BEGV (b))
21533 {
21534 wset_base_line_number (w, make_number (topline));
21535 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21536 }
21537 else if (nlines < height + 25 || nlines > height * 3 + 50
21538 || linepos == BUF_BEGV (b))
21539 {
21540 ptrdiff_t limit = BUF_BEGV (b);
21541 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21542 ptrdiff_t position;
21543 ptrdiff_t distance =
21544 (height * 2 + 30) * line_number_display_limit_width;
21545
21546 if (startpos - distance > limit)
21547 {
21548 limit = startpos - distance;
21549 limit_byte = CHAR_TO_BYTE (limit);
21550 }
21551
21552 nlines = display_count_lines (startpos_byte,
21553 limit_byte,
21554 - (height * 2 + 30),
21555 &position);
21556 /* If we couldn't find the lines we wanted within
21557 line_number_display_limit_width chars per line,
21558 give up on line numbers for this window. */
21559 if (position == limit_byte && limit == startpos - distance)
21560 {
21561 wset_base_line_pos (w, w->buffer);
21562 wset_base_line_number (w, Qnil);
21563 goto no_value;
21564 }
21565
21566 wset_base_line_number (w, make_number (topline - nlines));
21567 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21568 }
21569
21570 /* Now count lines from the start pos to point. */
21571 nlines = display_count_lines (startpos_byte,
21572 PT_BYTE, PT, &junk);
21573
21574 /* Record that we did display the line number. */
21575 line_number_displayed = 1;
21576
21577 /* Make the string to show. */
21578 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21579 return decode_mode_spec_buf;
21580 no_value:
21581 {
21582 char* p = decode_mode_spec_buf;
21583 int pad = field_width - 2;
21584 while (pad-- > 0)
21585 *p++ = ' ';
21586 *p++ = '?';
21587 *p++ = '?';
21588 *p = '\0';
21589 return decode_mode_spec_buf;
21590 }
21591 }
21592 break;
21593
21594 case 'm':
21595 obj = BVAR (b, mode_name);
21596 break;
21597
21598 case 'n':
21599 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21600 return " Narrow";
21601 break;
21602
21603 case 'p':
21604 {
21605 ptrdiff_t pos = marker_position (w->start);
21606 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21607
21608 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21609 {
21610 if (pos <= BUF_BEGV (b))
21611 return "All";
21612 else
21613 return "Bottom";
21614 }
21615 else if (pos <= BUF_BEGV (b))
21616 return "Top";
21617 else
21618 {
21619 if (total > 1000000)
21620 /* Do it differently for a large value, to avoid overflow. */
21621 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21622 else
21623 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21624 /* We can't normally display a 3-digit number,
21625 so get us a 2-digit number that is close. */
21626 if (total == 100)
21627 total = 99;
21628 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21629 return decode_mode_spec_buf;
21630 }
21631 }
21632
21633 /* Display percentage of size above the bottom of the screen. */
21634 case 'P':
21635 {
21636 ptrdiff_t toppos = marker_position (w->start);
21637 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21638 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21639
21640 if (botpos >= BUF_ZV (b))
21641 {
21642 if (toppos <= BUF_BEGV (b))
21643 return "All";
21644 else
21645 return "Bottom";
21646 }
21647 else
21648 {
21649 if (total > 1000000)
21650 /* Do it differently for a large value, to avoid overflow. */
21651 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21652 else
21653 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21654 /* We can't normally display a 3-digit number,
21655 so get us a 2-digit number that is close. */
21656 if (total == 100)
21657 total = 99;
21658 if (toppos <= BUF_BEGV (b))
21659 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21660 else
21661 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21662 return decode_mode_spec_buf;
21663 }
21664 }
21665
21666 case 's':
21667 /* status of process */
21668 obj = Fget_buffer_process (Fcurrent_buffer ());
21669 if (NILP (obj))
21670 return "no process";
21671 #ifndef MSDOS
21672 obj = Fsymbol_name (Fprocess_status (obj));
21673 #endif
21674 break;
21675
21676 case '@':
21677 {
21678 ptrdiff_t count = inhibit_garbage_collection ();
21679 Lisp_Object val = call1 (intern ("file-remote-p"),
21680 BVAR (current_buffer, directory));
21681 unbind_to (count, Qnil);
21682
21683 if (NILP (val))
21684 return "-";
21685 else
21686 return "@";
21687 }
21688
21689 case 't': /* indicate TEXT or BINARY */
21690 return "T";
21691
21692 case 'z':
21693 /* coding-system (not including end-of-line format) */
21694 case 'Z':
21695 /* coding-system (including end-of-line type) */
21696 {
21697 int eol_flag = (c == 'Z');
21698 char *p = decode_mode_spec_buf;
21699
21700 if (! FRAME_WINDOW_P (f))
21701 {
21702 /* No need to mention EOL here--the terminal never needs
21703 to do EOL conversion. */
21704 p = decode_mode_spec_coding (CODING_ID_NAME
21705 (FRAME_KEYBOARD_CODING (f)->id),
21706 p, 0);
21707 p = decode_mode_spec_coding (CODING_ID_NAME
21708 (FRAME_TERMINAL_CODING (f)->id),
21709 p, 0);
21710 }
21711 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21712 p, eol_flag);
21713
21714 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21715 #ifdef subprocesses
21716 obj = Fget_buffer_process (Fcurrent_buffer ());
21717 if (PROCESSP (obj))
21718 {
21719 p = decode_mode_spec_coding
21720 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21721 p = decode_mode_spec_coding
21722 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21723 }
21724 #endif /* subprocesses */
21725 #endif /* 0 */
21726 *p = 0;
21727 return decode_mode_spec_buf;
21728 }
21729 }
21730
21731 if (STRINGP (obj))
21732 {
21733 *string = obj;
21734 return SSDATA (obj);
21735 }
21736 else
21737 return "";
21738 }
21739
21740
21741 /* Count up to COUNT lines starting from START_BYTE.
21742 But don't go beyond LIMIT_BYTE.
21743 Return the number of lines thus found (always nonnegative).
21744
21745 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21746
21747 static ptrdiff_t
21748 display_count_lines (ptrdiff_t start_byte,
21749 ptrdiff_t limit_byte, ptrdiff_t count,
21750 ptrdiff_t *byte_pos_ptr)
21751 {
21752 register unsigned char *cursor;
21753 unsigned char *base;
21754
21755 register ptrdiff_t ceiling;
21756 register unsigned char *ceiling_addr;
21757 ptrdiff_t orig_count = count;
21758
21759 /* If we are not in selective display mode,
21760 check only for newlines. */
21761 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21762 && !INTEGERP (BVAR (current_buffer, selective_display)));
21763
21764 if (count > 0)
21765 {
21766 while (start_byte < limit_byte)
21767 {
21768 ceiling = BUFFER_CEILING_OF (start_byte);
21769 ceiling = min (limit_byte - 1, ceiling);
21770 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21771 base = (cursor = BYTE_POS_ADDR (start_byte));
21772 while (1)
21773 {
21774 if (selective_display)
21775 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21776 ;
21777 else
21778 while (*cursor != '\n' && ++cursor != ceiling_addr)
21779 ;
21780
21781 if (cursor != ceiling_addr)
21782 {
21783 if (--count == 0)
21784 {
21785 start_byte += cursor - base + 1;
21786 *byte_pos_ptr = start_byte;
21787 return orig_count;
21788 }
21789 else
21790 if (++cursor == ceiling_addr)
21791 break;
21792 }
21793 else
21794 break;
21795 }
21796 start_byte += cursor - base;
21797 }
21798 }
21799 else
21800 {
21801 while (start_byte > limit_byte)
21802 {
21803 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21804 ceiling = max (limit_byte, ceiling);
21805 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21806 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21807 while (1)
21808 {
21809 if (selective_display)
21810 while (--cursor != ceiling_addr
21811 && *cursor != '\n' && *cursor != 015)
21812 ;
21813 else
21814 while (--cursor != ceiling_addr && *cursor != '\n')
21815 ;
21816
21817 if (cursor != ceiling_addr)
21818 {
21819 if (++count == 0)
21820 {
21821 start_byte += cursor - base + 1;
21822 *byte_pos_ptr = start_byte;
21823 /* When scanning backwards, we should
21824 not count the newline posterior to which we stop. */
21825 return - orig_count - 1;
21826 }
21827 }
21828 else
21829 break;
21830 }
21831 /* Here we add 1 to compensate for the last decrement
21832 of CURSOR, which took it past the valid range. */
21833 start_byte += cursor - base + 1;
21834 }
21835 }
21836
21837 *byte_pos_ptr = limit_byte;
21838
21839 if (count < 0)
21840 return - orig_count + count;
21841 return orig_count - count;
21842
21843 }
21844
21845
21846 \f
21847 /***********************************************************************
21848 Displaying strings
21849 ***********************************************************************/
21850
21851 /* Display a NUL-terminated string, starting with index START.
21852
21853 If STRING is non-null, display that C string. Otherwise, the Lisp
21854 string LISP_STRING is displayed. There's a case that STRING is
21855 non-null and LISP_STRING is not nil. It means STRING is a string
21856 data of LISP_STRING. In that case, we display LISP_STRING while
21857 ignoring its text properties.
21858
21859 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21860 FACE_STRING. Display STRING or LISP_STRING with the face at
21861 FACE_STRING_POS in FACE_STRING:
21862
21863 Display the string in the environment given by IT, but use the
21864 standard display table, temporarily.
21865
21866 FIELD_WIDTH is the minimum number of output glyphs to produce.
21867 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21868 with spaces. If STRING has more characters, more than FIELD_WIDTH
21869 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21870
21871 PRECISION is the maximum number of characters to output from
21872 STRING. PRECISION < 0 means don't truncate the string.
21873
21874 This is roughly equivalent to printf format specifiers:
21875
21876 FIELD_WIDTH PRECISION PRINTF
21877 ----------------------------------------
21878 -1 -1 %s
21879 -1 10 %.10s
21880 10 -1 %10s
21881 20 10 %20.10s
21882
21883 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21884 display them, and < 0 means obey the current buffer's value of
21885 enable_multibyte_characters.
21886
21887 Value is the number of columns displayed. */
21888
21889 static int
21890 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21891 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21892 int field_width, int precision, int max_x, int multibyte)
21893 {
21894 int hpos_at_start = it->hpos;
21895 int saved_face_id = it->face_id;
21896 struct glyph_row *row = it->glyph_row;
21897 ptrdiff_t it_charpos;
21898
21899 /* Initialize the iterator IT for iteration over STRING beginning
21900 with index START. */
21901 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21902 precision, field_width, multibyte);
21903 if (string && STRINGP (lisp_string))
21904 /* LISP_STRING is the one returned by decode_mode_spec. We should
21905 ignore its text properties. */
21906 it->stop_charpos = it->end_charpos;
21907
21908 /* If displaying STRING, set up the face of the iterator from
21909 FACE_STRING, if that's given. */
21910 if (STRINGP (face_string))
21911 {
21912 ptrdiff_t endptr;
21913 struct face *face;
21914
21915 it->face_id
21916 = face_at_string_position (it->w, face_string, face_string_pos,
21917 0, it->region_beg_charpos,
21918 it->region_end_charpos,
21919 &endptr, it->base_face_id, 0);
21920 face = FACE_FROM_ID (it->f, it->face_id);
21921 it->face_box_p = face->box != FACE_NO_BOX;
21922 }
21923
21924 /* Set max_x to the maximum allowed X position. Don't let it go
21925 beyond the right edge of the window. */
21926 if (max_x <= 0)
21927 max_x = it->last_visible_x;
21928 else
21929 max_x = min (max_x, it->last_visible_x);
21930
21931 /* Skip over display elements that are not visible. because IT->w is
21932 hscrolled. */
21933 if (it->current_x < it->first_visible_x)
21934 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21935 MOVE_TO_POS | MOVE_TO_X);
21936
21937 row->ascent = it->max_ascent;
21938 row->height = it->max_ascent + it->max_descent;
21939 row->phys_ascent = it->max_phys_ascent;
21940 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21941 row->extra_line_spacing = it->max_extra_line_spacing;
21942
21943 if (STRINGP (it->string))
21944 it_charpos = IT_STRING_CHARPOS (*it);
21945 else
21946 it_charpos = IT_CHARPOS (*it);
21947
21948 /* This condition is for the case that we are called with current_x
21949 past last_visible_x. */
21950 while (it->current_x < max_x)
21951 {
21952 int x_before, x, n_glyphs_before, i, nglyphs;
21953
21954 /* Get the next display element. */
21955 if (!get_next_display_element (it))
21956 break;
21957
21958 /* Produce glyphs. */
21959 x_before = it->current_x;
21960 n_glyphs_before = row->used[TEXT_AREA];
21961 PRODUCE_GLYPHS (it);
21962
21963 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21964 i = 0;
21965 x = x_before;
21966 while (i < nglyphs)
21967 {
21968 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21969
21970 if (it->line_wrap != TRUNCATE
21971 && x + glyph->pixel_width > max_x)
21972 {
21973 /* End of continued line or max_x reached. */
21974 if (CHAR_GLYPH_PADDING_P (*glyph))
21975 {
21976 /* A wide character is unbreakable. */
21977 if (row->reversed_p)
21978 unproduce_glyphs (it, row->used[TEXT_AREA]
21979 - n_glyphs_before);
21980 row->used[TEXT_AREA] = n_glyphs_before;
21981 it->current_x = x_before;
21982 }
21983 else
21984 {
21985 if (row->reversed_p)
21986 unproduce_glyphs (it, row->used[TEXT_AREA]
21987 - (n_glyphs_before + i));
21988 row->used[TEXT_AREA] = n_glyphs_before + i;
21989 it->current_x = x;
21990 }
21991 break;
21992 }
21993 else if (x + glyph->pixel_width >= it->first_visible_x)
21994 {
21995 /* Glyph is at least partially visible. */
21996 ++it->hpos;
21997 if (x < it->first_visible_x)
21998 row->x = x - it->first_visible_x;
21999 }
22000 else
22001 {
22002 /* Glyph is off the left margin of the display area.
22003 Should not happen. */
22004 abort ();
22005 }
22006
22007 row->ascent = max (row->ascent, it->max_ascent);
22008 row->height = max (row->height, it->max_ascent + it->max_descent);
22009 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22010 row->phys_height = max (row->phys_height,
22011 it->max_phys_ascent + it->max_phys_descent);
22012 row->extra_line_spacing = max (row->extra_line_spacing,
22013 it->max_extra_line_spacing);
22014 x += glyph->pixel_width;
22015 ++i;
22016 }
22017
22018 /* Stop if max_x reached. */
22019 if (i < nglyphs)
22020 break;
22021
22022 /* Stop at line ends. */
22023 if (ITERATOR_AT_END_OF_LINE_P (it))
22024 {
22025 it->continuation_lines_width = 0;
22026 break;
22027 }
22028
22029 set_iterator_to_next (it, 1);
22030 if (STRINGP (it->string))
22031 it_charpos = IT_STRING_CHARPOS (*it);
22032 else
22033 it_charpos = IT_CHARPOS (*it);
22034
22035 /* Stop if truncating at the right edge. */
22036 if (it->line_wrap == TRUNCATE
22037 && it->current_x >= it->last_visible_x)
22038 {
22039 /* Add truncation mark, but don't do it if the line is
22040 truncated at a padding space. */
22041 if (it_charpos < it->string_nchars)
22042 {
22043 if (!FRAME_WINDOW_P (it->f))
22044 {
22045 int ii, n;
22046
22047 if (it->current_x > it->last_visible_x)
22048 {
22049 if (!row->reversed_p)
22050 {
22051 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22052 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22053 break;
22054 }
22055 else
22056 {
22057 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22058 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22059 break;
22060 unproduce_glyphs (it, ii + 1);
22061 ii = row->used[TEXT_AREA] - (ii + 1);
22062 }
22063 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22064 {
22065 row->used[TEXT_AREA] = ii;
22066 produce_special_glyphs (it, IT_TRUNCATION);
22067 }
22068 }
22069 produce_special_glyphs (it, IT_TRUNCATION);
22070 }
22071 row->truncated_on_right_p = 1;
22072 }
22073 break;
22074 }
22075 }
22076
22077 /* Maybe insert a truncation at the left. */
22078 if (it->first_visible_x
22079 && it_charpos > 0)
22080 {
22081 if (!FRAME_WINDOW_P (it->f)
22082 || (row->reversed_p
22083 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22084 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22085 insert_left_trunc_glyphs (it);
22086 row->truncated_on_left_p = 1;
22087 }
22088
22089 it->face_id = saved_face_id;
22090
22091 /* Value is number of columns displayed. */
22092 return it->hpos - hpos_at_start;
22093 }
22094
22095
22096 \f
22097 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22098 appears as an element of LIST or as the car of an element of LIST.
22099 If PROPVAL is a list, compare each element against LIST in that
22100 way, and return 1/2 if any element of PROPVAL is found in LIST.
22101 Otherwise return 0. This function cannot quit.
22102 The return value is 2 if the text is invisible but with an ellipsis
22103 and 1 if it's invisible and without an ellipsis. */
22104
22105 int
22106 invisible_p (register Lisp_Object propval, Lisp_Object list)
22107 {
22108 register Lisp_Object tail, proptail;
22109
22110 for (tail = list; CONSP (tail); tail = XCDR (tail))
22111 {
22112 register Lisp_Object tem;
22113 tem = XCAR (tail);
22114 if (EQ (propval, tem))
22115 return 1;
22116 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22117 return NILP (XCDR (tem)) ? 1 : 2;
22118 }
22119
22120 if (CONSP (propval))
22121 {
22122 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22123 {
22124 Lisp_Object propelt;
22125 propelt = XCAR (proptail);
22126 for (tail = list; CONSP (tail); tail = XCDR (tail))
22127 {
22128 register Lisp_Object tem;
22129 tem = XCAR (tail);
22130 if (EQ (propelt, tem))
22131 return 1;
22132 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22133 return NILP (XCDR (tem)) ? 1 : 2;
22134 }
22135 }
22136 }
22137
22138 return 0;
22139 }
22140
22141 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22142 doc: /* Non-nil if the property makes the text invisible.
22143 POS-OR-PROP can be a marker or number, in which case it is taken to be
22144 a position in the current buffer and the value of the `invisible' property
22145 is checked; or it can be some other value, which is then presumed to be the
22146 value of the `invisible' property of the text of interest.
22147 The non-nil value returned can be t for truly invisible text or something
22148 else if the text is replaced by an ellipsis. */)
22149 (Lisp_Object pos_or_prop)
22150 {
22151 Lisp_Object prop
22152 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22153 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22154 : pos_or_prop);
22155 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22156 return (invis == 0 ? Qnil
22157 : invis == 1 ? Qt
22158 : make_number (invis));
22159 }
22160
22161 /* Calculate a width or height in pixels from a specification using
22162 the following elements:
22163
22164 SPEC ::=
22165 NUM - a (fractional) multiple of the default font width/height
22166 (NUM) - specifies exactly NUM pixels
22167 UNIT - a fixed number of pixels, see below.
22168 ELEMENT - size of a display element in pixels, see below.
22169 (NUM . SPEC) - equals NUM * SPEC
22170 (+ SPEC SPEC ...) - add pixel values
22171 (- SPEC SPEC ...) - subtract pixel values
22172 (- SPEC) - negate pixel value
22173
22174 NUM ::=
22175 INT or FLOAT - a number constant
22176 SYMBOL - use symbol's (buffer local) variable binding.
22177
22178 UNIT ::=
22179 in - pixels per inch *)
22180 mm - pixels per 1/1000 meter *)
22181 cm - pixels per 1/100 meter *)
22182 width - width of current font in pixels.
22183 height - height of current font in pixels.
22184
22185 *) using the ratio(s) defined in display-pixels-per-inch.
22186
22187 ELEMENT ::=
22188
22189 left-fringe - left fringe width in pixels
22190 right-fringe - right fringe width in pixels
22191
22192 left-margin - left margin width in pixels
22193 right-margin - right margin width in pixels
22194
22195 scroll-bar - scroll-bar area width in pixels
22196
22197 Examples:
22198
22199 Pixels corresponding to 5 inches:
22200 (5 . in)
22201
22202 Total width of non-text areas on left side of window (if scroll-bar is on left):
22203 '(space :width (+ left-fringe left-margin scroll-bar))
22204
22205 Align to first text column (in header line):
22206 '(space :align-to 0)
22207
22208 Align to middle of text area minus half the width of variable `my-image'
22209 containing a loaded image:
22210 '(space :align-to (0.5 . (- text my-image)))
22211
22212 Width of left margin minus width of 1 character in the default font:
22213 '(space :width (- left-margin 1))
22214
22215 Width of left margin minus width of 2 characters in the current font:
22216 '(space :width (- left-margin (2 . width)))
22217
22218 Center 1 character over left-margin (in header line):
22219 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22220
22221 Different ways to express width of left fringe plus left margin minus one pixel:
22222 '(space :width (- (+ left-fringe left-margin) (1)))
22223 '(space :width (+ left-fringe left-margin (- (1))))
22224 '(space :width (+ left-fringe left-margin (-1)))
22225
22226 */
22227
22228 #define NUMVAL(X) \
22229 ((INTEGERP (X) || FLOATP (X)) \
22230 ? XFLOATINT (X) \
22231 : - 1)
22232
22233 static int
22234 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22235 struct font *font, int width_p, int *align_to)
22236 {
22237 double pixels;
22238
22239 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22240 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22241
22242 if (NILP (prop))
22243 return OK_PIXELS (0);
22244
22245 eassert (FRAME_LIVE_P (it->f));
22246
22247 if (SYMBOLP (prop))
22248 {
22249 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22250 {
22251 char *unit = SSDATA (SYMBOL_NAME (prop));
22252
22253 if (unit[0] == 'i' && unit[1] == 'n')
22254 pixels = 1.0;
22255 else if (unit[0] == 'm' && unit[1] == 'm')
22256 pixels = 25.4;
22257 else if (unit[0] == 'c' && unit[1] == 'm')
22258 pixels = 2.54;
22259 else
22260 pixels = 0;
22261 if (pixels > 0)
22262 {
22263 double ppi;
22264 #ifdef HAVE_WINDOW_SYSTEM
22265 if (FRAME_WINDOW_P (it->f)
22266 && (ppi = (width_p
22267 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22268 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22269 ppi > 0))
22270 return OK_PIXELS (ppi / pixels);
22271 #endif
22272
22273 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22274 || (CONSP (Vdisplay_pixels_per_inch)
22275 && (ppi = (width_p
22276 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22277 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22278 ppi > 0)))
22279 return OK_PIXELS (ppi / pixels);
22280
22281 return 0;
22282 }
22283 }
22284
22285 #ifdef HAVE_WINDOW_SYSTEM
22286 if (EQ (prop, Qheight))
22287 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22288 if (EQ (prop, Qwidth))
22289 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22290 #else
22291 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22292 return OK_PIXELS (1);
22293 #endif
22294
22295 if (EQ (prop, Qtext))
22296 return OK_PIXELS (width_p
22297 ? window_box_width (it->w, TEXT_AREA)
22298 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22299
22300 if (align_to && *align_to < 0)
22301 {
22302 *res = 0;
22303 if (EQ (prop, Qleft))
22304 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22305 if (EQ (prop, Qright))
22306 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22307 if (EQ (prop, Qcenter))
22308 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22309 + window_box_width (it->w, TEXT_AREA) / 2);
22310 if (EQ (prop, Qleft_fringe))
22311 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22312 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22313 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22314 if (EQ (prop, Qright_fringe))
22315 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22316 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22317 : window_box_right_offset (it->w, TEXT_AREA));
22318 if (EQ (prop, Qleft_margin))
22319 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22320 if (EQ (prop, Qright_margin))
22321 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22322 if (EQ (prop, Qscroll_bar))
22323 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22324 ? 0
22325 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22326 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22327 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22328 : 0)));
22329 }
22330 else
22331 {
22332 if (EQ (prop, Qleft_fringe))
22333 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22334 if (EQ (prop, Qright_fringe))
22335 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22336 if (EQ (prop, Qleft_margin))
22337 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22338 if (EQ (prop, Qright_margin))
22339 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22340 if (EQ (prop, Qscroll_bar))
22341 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22342 }
22343
22344 prop = buffer_local_value_1 (prop, it->w->buffer);
22345 if (EQ (prop, Qunbound))
22346 prop = Qnil;
22347 }
22348
22349 if (INTEGERP (prop) || FLOATP (prop))
22350 {
22351 int base_unit = (width_p
22352 ? FRAME_COLUMN_WIDTH (it->f)
22353 : FRAME_LINE_HEIGHT (it->f));
22354 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22355 }
22356
22357 if (CONSP (prop))
22358 {
22359 Lisp_Object car = XCAR (prop);
22360 Lisp_Object cdr = XCDR (prop);
22361
22362 if (SYMBOLP (car))
22363 {
22364 #ifdef HAVE_WINDOW_SYSTEM
22365 if (FRAME_WINDOW_P (it->f)
22366 && valid_image_p (prop))
22367 {
22368 ptrdiff_t id = lookup_image (it->f, prop);
22369 struct image *img = IMAGE_FROM_ID (it->f, id);
22370
22371 return OK_PIXELS (width_p ? img->width : img->height);
22372 }
22373 #endif
22374 if (EQ (car, Qplus) || EQ (car, Qminus))
22375 {
22376 int first = 1;
22377 double px;
22378
22379 pixels = 0;
22380 while (CONSP (cdr))
22381 {
22382 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22383 font, width_p, align_to))
22384 return 0;
22385 if (first)
22386 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22387 else
22388 pixels += px;
22389 cdr = XCDR (cdr);
22390 }
22391 if (EQ (car, Qminus))
22392 pixels = -pixels;
22393 return OK_PIXELS (pixels);
22394 }
22395
22396 car = buffer_local_value_1 (car, it->w->buffer);
22397 if (EQ (car, Qunbound))
22398 car = Qnil;
22399 }
22400
22401 if (INTEGERP (car) || FLOATP (car))
22402 {
22403 double fact;
22404 pixels = XFLOATINT (car);
22405 if (NILP (cdr))
22406 return OK_PIXELS (pixels);
22407 if (calc_pixel_width_or_height (&fact, it, cdr,
22408 font, width_p, align_to))
22409 return OK_PIXELS (pixels * fact);
22410 return 0;
22411 }
22412
22413 return 0;
22414 }
22415
22416 return 0;
22417 }
22418
22419 \f
22420 /***********************************************************************
22421 Glyph Display
22422 ***********************************************************************/
22423
22424 #ifdef HAVE_WINDOW_SYSTEM
22425
22426 #ifdef GLYPH_DEBUG
22427
22428 void
22429 dump_glyph_string (struct glyph_string *s)
22430 {
22431 fprintf (stderr, "glyph string\n");
22432 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22433 s->x, s->y, s->width, s->height);
22434 fprintf (stderr, " ybase = %d\n", s->ybase);
22435 fprintf (stderr, " hl = %d\n", s->hl);
22436 fprintf (stderr, " left overhang = %d, right = %d\n",
22437 s->left_overhang, s->right_overhang);
22438 fprintf (stderr, " nchars = %d\n", s->nchars);
22439 fprintf (stderr, " extends to end of line = %d\n",
22440 s->extends_to_end_of_line_p);
22441 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22442 fprintf (stderr, " bg width = %d\n", s->background_width);
22443 }
22444
22445 #endif /* GLYPH_DEBUG */
22446
22447 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22448 of XChar2b structures for S; it can't be allocated in
22449 init_glyph_string because it must be allocated via `alloca'. W
22450 is the window on which S is drawn. ROW and AREA are the glyph row
22451 and area within the row from which S is constructed. START is the
22452 index of the first glyph structure covered by S. HL is a
22453 face-override for drawing S. */
22454
22455 #ifdef HAVE_NTGUI
22456 #define OPTIONAL_HDC(hdc) HDC hdc,
22457 #define DECLARE_HDC(hdc) HDC hdc;
22458 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22459 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22460 #endif
22461
22462 #ifndef OPTIONAL_HDC
22463 #define OPTIONAL_HDC(hdc)
22464 #define DECLARE_HDC(hdc)
22465 #define ALLOCATE_HDC(hdc, f)
22466 #define RELEASE_HDC(hdc, f)
22467 #endif
22468
22469 static void
22470 init_glyph_string (struct glyph_string *s,
22471 OPTIONAL_HDC (hdc)
22472 XChar2b *char2b, struct window *w, struct glyph_row *row,
22473 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22474 {
22475 memset (s, 0, sizeof *s);
22476 s->w = w;
22477 s->f = XFRAME (w->frame);
22478 #ifdef HAVE_NTGUI
22479 s->hdc = hdc;
22480 #endif
22481 s->display = FRAME_X_DISPLAY (s->f);
22482 s->window = FRAME_X_WINDOW (s->f);
22483 s->char2b = char2b;
22484 s->hl = hl;
22485 s->row = row;
22486 s->area = area;
22487 s->first_glyph = row->glyphs[area] + start;
22488 s->height = row->height;
22489 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22490 s->ybase = s->y + row->ascent;
22491 }
22492
22493
22494 /* Append the list of glyph strings with head H and tail T to the list
22495 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22496
22497 static inline void
22498 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22499 struct glyph_string *h, struct glyph_string *t)
22500 {
22501 if (h)
22502 {
22503 if (*head)
22504 (*tail)->next = h;
22505 else
22506 *head = h;
22507 h->prev = *tail;
22508 *tail = t;
22509 }
22510 }
22511
22512
22513 /* Prepend the list of glyph strings with head H and tail T to the
22514 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22515 result. */
22516
22517 static inline void
22518 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22519 struct glyph_string *h, struct glyph_string *t)
22520 {
22521 if (h)
22522 {
22523 if (*head)
22524 (*head)->prev = t;
22525 else
22526 *tail = t;
22527 t->next = *head;
22528 *head = h;
22529 }
22530 }
22531
22532
22533 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22534 Set *HEAD and *TAIL to the resulting list. */
22535
22536 static inline void
22537 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22538 struct glyph_string *s)
22539 {
22540 s->next = s->prev = NULL;
22541 append_glyph_string_lists (head, tail, s, s);
22542 }
22543
22544
22545 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22546 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22547 make sure that X resources for the face returned are allocated.
22548 Value is a pointer to a realized face that is ready for display if
22549 DISPLAY_P is non-zero. */
22550
22551 static inline struct face *
22552 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22553 XChar2b *char2b, int display_p)
22554 {
22555 struct face *face = FACE_FROM_ID (f, face_id);
22556
22557 if (face->font)
22558 {
22559 unsigned code = face->font->driver->encode_char (face->font, c);
22560
22561 if (code != FONT_INVALID_CODE)
22562 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22563 else
22564 STORE_XCHAR2B (char2b, 0, 0);
22565 }
22566
22567 /* Make sure X resources of the face are allocated. */
22568 #ifdef HAVE_X_WINDOWS
22569 if (display_p)
22570 #endif
22571 {
22572 eassert (face != NULL);
22573 PREPARE_FACE_FOR_DISPLAY (f, face);
22574 }
22575
22576 return face;
22577 }
22578
22579
22580 /* Get face and two-byte form of character glyph GLYPH on frame F.
22581 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22582 a pointer to a realized face that is ready for display. */
22583
22584 static inline struct face *
22585 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22586 XChar2b *char2b, int *two_byte_p)
22587 {
22588 struct face *face;
22589
22590 eassert (glyph->type == CHAR_GLYPH);
22591 face = FACE_FROM_ID (f, glyph->face_id);
22592
22593 if (two_byte_p)
22594 *two_byte_p = 0;
22595
22596 if (face->font)
22597 {
22598 unsigned code;
22599
22600 if (CHAR_BYTE8_P (glyph->u.ch))
22601 code = CHAR_TO_BYTE8 (glyph->u.ch);
22602 else
22603 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22604
22605 if (code != FONT_INVALID_CODE)
22606 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22607 else
22608 STORE_XCHAR2B (char2b, 0, 0);
22609 }
22610
22611 /* Make sure X resources of the face are allocated. */
22612 eassert (face != NULL);
22613 PREPARE_FACE_FOR_DISPLAY (f, face);
22614 return face;
22615 }
22616
22617
22618 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22619 Return 1 if FONT has a glyph for C, otherwise return 0. */
22620
22621 static inline int
22622 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22623 {
22624 unsigned code;
22625
22626 if (CHAR_BYTE8_P (c))
22627 code = CHAR_TO_BYTE8 (c);
22628 else
22629 code = font->driver->encode_char (font, c);
22630
22631 if (code == FONT_INVALID_CODE)
22632 return 0;
22633 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22634 return 1;
22635 }
22636
22637
22638 /* Fill glyph string S with composition components specified by S->cmp.
22639
22640 BASE_FACE is the base face of the composition.
22641 S->cmp_from is the index of the first component for S.
22642
22643 OVERLAPS non-zero means S should draw the foreground only, and use
22644 its physical height for clipping. See also draw_glyphs.
22645
22646 Value is the index of a component not in S. */
22647
22648 static int
22649 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22650 int overlaps)
22651 {
22652 int i;
22653 /* For all glyphs of this composition, starting at the offset
22654 S->cmp_from, until we reach the end of the definition or encounter a
22655 glyph that requires the different face, add it to S. */
22656 struct face *face;
22657
22658 eassert (s);
22659
22660 s->for_overlaps = overlaps;
22661 s->face = NULL;
22662 s->font = NULL;
22663 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22664 {
22665 int c = COMPOSITION_GLYPH (s->cmp, i);
22666
22667 /* TAB in a composition means display glyphs with padding space
22668 on the left or right. */
22669 if (c != '\t')
22670 {
22671 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22672 -1, Qnil);
22673
22674 face = get_char_face_and_encoding (s->f, c, face_id,
22675 s->char2b + i, 1);
22676 if (face)
22677 {
22678 if (! s->face)
22679 {
22680 s->face = face;
22681 s->font = s->face->font;
22682 }
22683 else if (s->face != face)
22684 break;
22685 }
22686 }
22687 ++s->nchars;
22688 }
22689 s->cmp_to = i;
22690
22691 if (s->face == NULL)
22692 {
22693 s->face = base_face->ascii_face;
22694 s->font = s->face->font;
22695 }
22696
22697 /* All glyph strings for the same composition has the same width,
22698 i.e. the width set for the first component of the composition. */
22699 s->width = s->first_glyph->pixel_width;
22700
22701 /* If the specified font could not be loaded, use the frame's
22702 default font, but record the fact that we couldn't load it in
22703 the glyph string so that we can draw rectangles for the
22704 characters of the glyph string. */
22705 if (s->font == NULL)
22706 {
22707 s->font_not_found_p = 1;
22708 s->font = FRAME_FONT (s->f);
22709 }
22710
22711 /* Adjust base line for subscript/superscript text. */
22712 s->ybase += s->first_glyph->voffset;
22713
22714 /* This glyph string must always be drawn with 16-bit functions. */
22715 s->two_byte_p = 1;
22716
22717 return s->cmp_to;
22718 }
22719
22720 static int
22721 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22722 int start, int end, int overlaps)
22723 {
22724 struct glyph *glyph, *last;
22725 Lisp_Object lgstring;
22726 int i;
22727
22728 s->for_overlaps = overlaps;
22729 glyph = s->row->glyphs[s->area] + start;
22730 last = s->row->glyphs[s->area] + end;
22731 s->cmp_id = glyph->u.cmp.id;
22732 s->cmp_from = glyph->slice.cmp.from;
22733 s->cmp_to = glyph->slice.cmp.to + 1;
22734 s->face = FACE_FROM_ID (s->f, face_id);
22735 lgstring = composition_gstring_from_id (s->cmp_id);
22736 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22737 glyph++;
22738 while (glyph < last
22739 && glyph->u.cmp.automatic
22740 && glyph->u.cmp.id == s->cmp_id
22741 && s->cmp_to == glyph->slice.cmp.from)
22742 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22743
22744 for (i = s->cmp_from; i < s->cmp_to; i++)
22745 {
22746 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22747 unsigned code = LGLYPH_CODE (lglyph);
22748
22749 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22750 }
22751 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22752 return glyph - s->row->glyphs[s->area];
22753 }
22754
22755
22756 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22757 See the comment of fill_glyph_string for arguments.
22758 Value is the index of the first glyph not in S. */
22759
22760
22761 static int
22762 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22763 int start, int end, int overlaps)
22764 {
22765 struct glyph *glyph, *last;
22766 int voffset;
22767
22768 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22769 s->for_overlaps = overlaps;
22770 glyph = s->row->glyphs[s->area] + start;
22771 last = s->row->glyphs[s->area] + end;
22772 voffset = glyph->voffset;
22773 s->face = FACE_FROM_ID (s->f, face_id);
22774 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22775 s->nchars = 1;
22776 s->width = glyph->pixel_width;
22777 glyph++;
22778 while (glyph < last
22779 && glyph->type == GLYPHLESS_GLYPH
22780 && glyph->voffset == voffset
22781 && glyph->face_id == face_id)
22782 {
22783 s->nchars++;
22784 s->width += glyph->pixel_width;
22785 glyph++;
22786 }
22787 s->ybase += voffset;
22788 return glyph - s->row->glyphs[s->area];
22789 }
22790
22791
22792 /* Fill glyph string S from a sequence of character glyphs.
22793
22794 FACE_ID is the face id of the string. START is the index of the
22795 first glyph to consider, END is the index of the last + 1.
22796 OVERLAPS non-zero means S should draw the foreground only, and use
22797 its physical height for clipping. See also draw_glyphs.
22798
22799 Value is the index of the first glyph not in S. */
22800
22801 static int
22802 fill_glyph_string (struct glyph_string *s, int face_id,
22803 int start, int end, int overlaps)
22804 {
22805 struct glyph *glyph, *last;
22806 int voffset;
22807 int glyph_not_available_p;
22808
22809 eassert (s->f == XFRAME (s->w->frame));
22810 eassert (s->nchars == 0);
22811 eassert (start >= 0 && end > start);
22812
22813 s->for_overlaps = overlaps;
22814 glyph = s->row->glyphs[s->area] + start;
22815 last = s->row->glyphs[s->area] + end;
22816 voffset = glyph->voffset;
22817 s->padding_p = glyph->padding_p;
22818 glyph_not_available_p = glyph->glyph_not_available_p;
22819
22820 while (glyph < last
22821 && glyph->type == CHAR_GLYPH
22822 && glyph->voffset == voffset
22823 /* Same face id implies same font, nowadays. */
22824 && glyph->face_id == face_id
22825 && glyph->glyph_not_available_p == glyph_not_available_p)
22826 {
22827 int two_byte_p;
22828
22829 s->face = get_glyph_face_and_encoding (s->f, glyph,
22830 s->char2b + s->nchars,
22831 &two_byte_p);
22832 s->two_byte_p = two_byte_p;
22833 ++s->nchars;
22834 eassert (s->nchars <= end - start);
22835 s->width += glyph->pixel_width;
22836 if (glyph++->padding_p != s->padding_p)
22837 break;
22838 }
22839
22840 s->font = s->face->font;
22841
22842 /* If the specified font could not be loaded, use the frame's font,
22843 but record the fact that we couldn't load it in
22844 S->font_not_found_p so that we can draw rectangles for the
22845 characters of the glyph string. */
22846 if (s->font == NULL || glyph_not_available_p)
22847 {
22848 s->font_not_found_p = 1;
22849 s->font = FRAME_FONT (s->f);
22850 }
22851
22852 /* Adjust base line for subscript/superscript text. */
22853 s->ybase += voffset;
22854
22855 eassert (s->face && s->face->gc);
22856 return glyph - s->row->glyphs[s->area];
22857 }
22858
22859
22860 /* Fill glyph string S from image glyph S->first_glyph. */
22861
22862 static void
22863 fill_image_glyph_string (struct glyph_string *s)
22864 {
22865 eassert (s->first_glyph->type == IMAGE_GLYPH);
22866 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22867 eassert (s->img);
22868 s->slice = s->first_glyph->slice.img;
22869 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22870 s->font = s->face->font;
22871 s->width = s->first_glyph->pixel_width;
22872
22873 /* Adjust base line for subscript/superscript text. */
22874 s->ybase += s->first_glyph->voffset;
22875 }
22876
22877
22878 /* Fill glyph string S from a sequence of stretch glyphs.
22879
22880 START is the index of the first glyph to consider,
22881 END is the index of the last + 1.
22882
22883 Value is the index of the first glyph not in S. */
22884
22885 static int
22886 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22887 {
22888 struct glyph *glyph, *last;
22889 int voffset, face_id;
22890
22891 eassert (s->first_glyph->type == STRETCH_GLYPH);
22892
22893 glyph = s->row->glyphs[s->area] + start;
22894 last = s->row->glyphs[s->area] + end;
22895 face_id = glyph->face_id;
22896 s->face = FACE_FROM_ID (s->f, face_id);
22897 s->font = s->face->font;
22898 s->width = glyph->pixel_width;
22899 s->nchars = 1;
22900 voffset = glyph->voffset;
22901
22902 for (++glyph;
22903 (glyph < last
22904 && glyph->type == STRETCH_GLYPH
22905 && glyph->voffset == voffset
22906 && glyph->face_id == face_id);
22907 ++glyph)
22908 s->width += glyph->pixel_width;
22909
22910 /* Adjust base line for subscript/superscript text. */
22911 s->ybase += voffset;
22912
22913 /* The case that face->gc == 0 is handled when drawing the glyph
22914 string by calling PREPARE_FACE_FOR_DISPLAY. */
22915 eassert (s->face);
22916 return glyph - s->row->glyphs[s->area];
22917 }
22918
22919 static struct font_metrics *
22920 get_per_char_metric (struct font *font, XChar2b *char2b)
22921 {
22922 static struct font_metrics metrics;
22923 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22924
22925 if (! font || code == FONT_INVALID_CODE)
22926 return NULL;
22927 font->driver->text_extents (font, &code, 1, &metrics);
22928 return &metrics;
22929 }
22930
22931 /* EXPORT for RIF:
22932 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22933 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22934 assumed to be zero. */
22935
22936 void
22937 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22938 {
22939 *left = *right = 0;
22940
22941 if (glyph->type == CHAR_GLYPH)
22942 {
22943 struct face *face;
22944 XChar2b char2b;
22945 struct font_metrics *pcm;
22946
22947 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22948 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22949 {
22950 if (pcm->rbearing > pcm->width)
22951 *right = pcm->rbearing - pcm->width;
22952 if (pcm->lbearing < 0)
22953 *left = -pcm->lbearing;
22954 }
22955 }
22956 else if (glyph->type == COMPOSITE_GLYPH)
22957 {
22958 if (! glyph->u.cmp.automatic)
22959 {
22960 struct composition *cmp = composition_table[glyph->u.cmp.id];
22961
22962 if (cmp->rbearing > cmp->pixel_width)
22963 *right = cmp->rbearing - cmp->pixel_width;
22964 if (cmp->lbearing < 0)
22965 *left = - cmp->lbearing;
22966 }
22967 else
22968 {
22969 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22970 struct font_metrics metrics;
22971
22972 composition_gstring_width (gstring, glyph->slice.cmp.from,
22973 glyph->slice.cmp.to + 1, &metrics);
22974 if (metrics.rbearing > metrics.width)
22975 *right = metrics.rbearing - metrics.width;
22976 if (metrics.lbearing < 0)
22977 *left = - metrics.lbearing;
22978 }
22979 }
22980 }
22981
22982
22983 /* Return the index of the first glyph preceding glyph string S that
22984 is overwritten by S because of S's left overhang. Value is -1
22985 if no glyphs are overwritten. */
22986
22987 static int
22988 left_overwritten (struct glyph_string *s)
22989 {
22990 int k;
22991
22992 if (s->left_overhang)
22993 {
22994 int x = 0, i;
22995 struct glyph *glyphs = s->row->glyphs[s->area];
22996 int first = s->first_glyph - glyphs;
22997
22998 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22999 x -= glyphs[i].pixel_width;
23000
23001 k = i + 1;
23002 }
23003 else
23004 k = -1;
23005
23006 return k;
23007 }
23008
23009
23010 /* Return the index of the first glyph preceding glyph string S that
23011 is overwriting S because of its right overhang. Value is -1 if no
23012 glyph in front of S overwrites S. */
23013
23014 static int
23015 left_overwriting (struct glyph_string *s)
23016 {
23017 int i, k, x;
23018 struct glyph *glyphs = s->row->glyphs[s->area];
23019 int first = s->first_glyph - glyphs;
23020
23021 k = -1;
23022 x = 0;
23023 for (i = first - 1; i >= 0; --i)
23024 {
23025 int left, right;
23026 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23027 if (x + right > 0)
23028 k = i;
23029 x -= glyphs[i].pixel_width;
23030 }
23031
23032 return k;
23033 }
23034
23035
23036 /* Return the index of the last glyph following glyph string S that is
23037 overwritten by S because of S's right overhang. Value is -1 if
23038 no such glyph is found. */
23039
23040 static int
23041 right_overwritten (struct glyph_string *s)
23042 {
23043 int k = -1;
23044
23045 if (s->right_overhang)
23046 {
23047 int x = 0, i;
23048 struct glyph *glyphs = s->row->glyphs[s->area];
23049 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
23050 int end = s->row->used[s->area];
23051
23052 for (i = first; i < end && s->right_overhang > x; ++i)
23053 x += glyphs[i].pixel_width;
23054
23055 k = i;
23056 }
23057
23058 return k;
23059 }
23060
23061
23062 /* Return the index of the last glyph following glyph string S that
23063 overwrites S because of its left overhang. Value is negative
23064 if no such glyph is found. */
23065
23066 static int
23067 right_overwriting (struct glyph_string *s)
23068 {
23069 int i, k, x;
23070 int end = s->row->used[s->area];
23071 struct glyph *glyphs = s->row->glyphs[s->area];
23072 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
23073
23074 k = -1;
23075 x = 0;
23076 for (i = first; i < end; ++i)
23077 {
23078 int left, right;
23079 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23080 if (x - left < 0)
23081 k = i;
23082 x += glyphs[i].pixel_width;
23083 }
23084
23085 return k;
23086 }
23087
23088
23089 /* Set background width of glyph string S. START is the index of the
23090 first glyph following S. LAST_X is the right-most x-position + 1
23091 in the drawing area. */
23092
23093 static inline void
23094 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23095 {
23096 /* If the face of this glyph string has to be drawn to the end of
23097 the drawing area, set S->extends_to_end_of_line_p. */
23098
23099 if (start == s->row->used[s->area]
23100 && s->area == TEXT_AREA
23101 && ((s->row->fill_line_p
23102 && (s->hl == DRAW_NORMAL_TEXT
23103 || s->hl == DRAW_IMAGE_RAISED
23104 || s->hl == DRAW_IMAGE_SUNKEN))
23105 || s->hl == DRAW_MOUSE_FACE))
23106 s->extends_to_end_of_line_p = 1;
23107
23108 /* If S extends its face to the end of the line, set its
23109 background_width to the distance to the right edge of the drawing
23110 area. */
23111 if (s->extends_to_end_of_line_p)
23112 s->background_width = last_x - s->x + 1;
23113 else
23114 s->background_width = s->width;
23115 }
23116
23117
23118 /* Compute overhangs and x-positions for glyph string S and its
23119 predecessors, or successors. X is the starting x-position for S.
23120 BACKWARD_P non-zero means process predecessors. */
23121
23122 static void
23123 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23124 {
23125 if (backward_p)
23126 {
23127 while (s)
23128 {
23129 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23130 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23131 x -= s->width;
23132 s->x = x;
23133 s = s->prev;
23134 }
23135 }
23136 else
23137 {
23138 while (s)
23139 {
23140 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23141 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23142 s->x = x;
23143 x += s->width;
23144 s = s->next;
23145 }
23146 }
23147 }
23148
23149
23150
23151 /* The following macros are only called from draw_glyphs below.
23152 They reference the following parameters of that function directly:
23153 `w', `row', `area', and `overlap_p'
23154 as well as the following local variables:
23155 `s', `f', and `hdc' (in W32) */
23156
23157 #ifdef HAVE_NTGUI
23158 /* On W32, silently add local `hdc' variable to argument list of
23159 init_glyph_string. */
23160 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23161 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23162 #else
23163 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23164 init_glyph_string (s, char2b, w, row, area, start, hl)
23165 #endif
23166
23167 /* Add a glyph string for a stretch glyph to the list of strings
23168 between HEAD and TAIL. START is the index of the stretch glyph in
23169 row area AREA of glyph row ROW. END is the index of the last glyph
23170 in that glyph row area. X is the current output position assigned
23171 to the new glyph string constructed. HL overrides that face of the
23172 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23173 is the right-most x-position of the drawing area. */
23174
23175 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23176 and below -- keep them on one line. */
23177 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23178 do \
23179 { \
23180 s = alloca (sizeof *s); \
23181 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23182 START = fill_stretch_glyph_string (s, START, END); \
23183 append_glyph_string (&HEAD, &TAIL, s); \
23184 s->x = (X); \
23185 } \
23186 while (0)
23187
23188
23189 /* Add a glyph string for an image glyph to the list of strings
23190 between HEAD and TAIL. START is the index of the image glyph in
23191 row area AREA of glyph row ROW. END is the index of the last glyph
23192 in that glyph row area. X is the current output position assigned
23193 to the new glyph string constructed. HL overrides that face of the
23194 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23195 is the right-most x-position of the drawing area. */
23196
23197 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23198 do \
23199 { \
23200 s = alloca (sizeof *s); \
23201 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23202 fill_image_glyph_string (s); \
23203 append_glyph_string (&HEAD, &TAIL, s); \
23204 ++START; \
23205 s->x = (X); \
23206 } \
23207 while (0)
23208
23209
23210 /* Add a glyph string for a sequence of character glyphs to the list
23211 of strings between HEAD and TAIL. START is the index of the first
23212 glyph in row area AREA of glyph row ROW that is part of the new
23213 glyph string. END is the index of the last glyph in that glyph row
23214 area. X is the current output position assigned to the new glyph
23215 string constructed. HL overrides that face of the glyph; e.g. it
23216 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23217 right-most x-position of the drawing area. */
23218
23219 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23220 do \
23221 { \
23222 int face_id; \
23223 XChar2b *char2b; \
23224 \
23225 face_id = (row)->glyphs[area][START].face_id; \
23226 \
23227 s = alloca (sizeof *s); \
23228 char2b = alloca ((END - START) * sizeof *char2b); \
23229 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23230 append_glyph_string (&HEAD, &TAIL, s); \
23231 s->x = (X); \
23232 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23233 } \
23234 while (0)
23235
23236
23237 /* Add a glyph string for a composite sequence to the list of strings
23238 between HEAD and TAIL. START is the index of the first glyph in
23239 row area AREA of glyph row ROW that is part of the new glyph
23240 string. END is the index of the last glyph in that glyph row area.
23241 X is the current output position assigned to the new glyph string
23242 constructed. HL overrides that face of the glyph; e.g. it is
23243 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23244 x-position of the drawing area. */
23245
23246 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23247 do { \
23248 int face_id = (row)->glyphs[area][START].face_id; \
23249 struct face *base_face = FACE_FROM_ID (f, face_id); \
23250 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23251 struct composition *cmp = composition_table[cmp_id]; \
23252 XChar2b *char2b; \
23253 struct glyph_string *first_s = NULL; \
23254 int n; \
23255 \
23256 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23257 \
23258 /* Make glyph_strings for each glyph sequence that is drawable by \
23259 the same face, and append them to HEAD/TAIL. */ \
23260 for (n = 0; n < cmp->glyph_len;) \
23261 { \
23262 s = alloca (sizeof *s); \
23263 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23264 append_glyph_string (&(HEAD), &(TAIL), s); \
23265 s->cmp = cmp; \
23266 s->cmp_from = n; \
23267 s->x = (X); \
23268 if (n == 0) \
23269 first_s = s; \
23270 n = fill_composite_glyph_string (s, base_face, overlaps); \
23271 } \
23272 \
23273 ++START; \
23274 s = first_s; \
23275 } while (0)
23276
23277
23278 /* Add a glyph string for a glyph-string sequence to the list of strings
23279 between HEAD and TAIL. */
23280
23281 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23282 do { \
23283 int face_id; \
23284 XChar2b *char2b; \
23285 Lisp_Object gstring; \
23286 \
23287 face_id = (row)->glyphs[area][START].face_id; \
23288 gstring = (composition_gstring_from_id \
23289 ((row)->glyphs[area][START].u.cmp.id)); \
23290 s = alloca (sizeof *s); \
23291 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23292 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23293 append_glyph_string (&(HEAD), &(TAIL), s); \
23294 s->x = (X); \
23295 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23296 } while (0)
23297
23298
23299 /* Add a glyph string for a sequence of glyphless character's glyphs
23300 to the list of strings between HEAD and TAIL. The meanings of
23301 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23302
23303 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23304 do \
23305 { \
23306 int face_id; \
23307 \
23308 face_id = (row)->glyphs[area][START].face_id; \
23309 \
23310 s = alloca (sizeof *s); \
23311 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23312 append_glyph_string (&HEAD, &TAIL, s); \
23313 s->x = (X); \
23314 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23315 overlaps); \
23316 } \
23317 while (0)
23318
23319
23320 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23321 of AREA of glyph row ROW on window W between indices START and END.
23322 HL overrides the face for drawing glyph strings, e.g. it is
23323 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23324 x-positions of the drawing area.
23325
23326 This is an ugly monster macro construct because we must use alloca
23327 to allocate glyph strings (because draw_glyphs can be called
23328 asynchronously). */
23329
23330 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23331 do \
23332 { \
23333 HEAD = TAIL = NULL; \
23334 while (START < END) \
23335 { \
23336 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23337 switch (first_glyph->type) \
23338 { \
23339 case CHAR_GLYPH: \
23340 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23341 HL, X, LAST_X); \
23342 break; \
23343 \
23344 case COMPOSITE_GLYPH: \
23345 if (first_glyph->u.cmp.automatic) \
23346 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23347 HL, X, LAST_X); \
23348 else \
23349 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23350 HL, X, LAST_X); \
23351 break; \
23352 \
23353 case STRETCH_GLYPH: \
23354 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23355 HL, X, LAST_X); \
23356 break; \
23357 \
23358 case IMAGE_GLYPH: \
23359 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23360 HL, X, LAST_X); \
23361 break; \
23362 \
23363 case GLYPHLESS_GLYPH: \
23364 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23365 HL, X, LAST_X); \
23366 break; \
23367 \
23368 default: \
23369 abort (); \
23370 } \
23371 \
23372 if (s) \
23373 { \
23374 set_glyph_string_background_width (s, START, LAST_X); \
23375 (X) += s->width; \
23376 } \
23377 } \
23378 } while (0)
23379
23380
23381 /* Draw glyphs between START and END in AREA of ROW on window W,
23382 starting at x-position X. X is relative to AREA in W. HL is a
23383 face-override with the following meaning:
23384
23385 DRAW_NORMAL_TEXT draw normally
23386 DRAW_CURSOR draw in cursor face
23387 DRAW_MOUSE_FACE draw in mouse face.
23388 DRAW_INVERSE_VIDEO draw in mode line face
23389 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23390 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23391
23392 If OVERLAPS is non-zero, draw only the foreground of characters and
23393 clip to the physical height of ROW. Non-zero value also defines
23394 the overlapping part to be drawn:
23395
23396 OVERLAPS_PRED overlap with preceding rows
23397 OVERLAPS_SUCC overlap with succeeding rows
23398 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23399 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23400
23401 Value is the x-position reached, relative to AREA of W. */
23402
23403 static int
23404 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23405 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23406 enum draw_glyphs_face hl, int overlaps)
23407 {
23408 struct glyph_string *head, *tail;
23409 struct glyph_string *s;
23410 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23411 int i, j, x_reached, last_x, area_left = 0;
23412 struct frame *f = XFRAME (WINDOW_FRAME (w));
23413 DECLARE_HDC (hdc);
23414
23415 ALLOCATE_HDC (hdc, f);
23416
23417 /* Let's rather be paranoid than getting a SEGV. */
23418 end = min (end, row->used[area]);
23419 start = max (0, start);
23420 start = min (end, start);
23421
23422 /* Translate X to frame coordinates. Set last_x to the right
23423 end of the drawing area. */
23424 if (row->full_width_p)
23425 {
23426 /* X is relative to the left edge of W, without scroll bars
23427 or fringes. */
23428 area_left = WINDOW_LEFT_EDGE_X (w);
23429 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23430 }
23431 else
23432 {
23433 area_left = window_box_left (w, area);
23434 last_x = area_left + window_box_width (w, area);
23435 }
23436 x += area_left;
23437
23438 /* Build a doubly-linked list of glyph_string structures between
23439 head and tail from what we have to draw. Note that the macro
23440 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23441 the reason we use a separate variable `i'. */
23442 i = start;
23443 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23444 if (tail)
23445 x_reached = tail->x + tail->background_width;
23446 else
23447 x_reached = x;
23448
23449 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23450 the row, redraw some glyphs in front or following the glyph
23451 strings built above. */
23452 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23453 {
23454 struct glyph_string *h, *t;
23455 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23456 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23457 int check_mouse_face = 0;
23458 int dummy_x = 0;
23459
23460 /* If mouse highlighting is on, we may need to draw adjacent
23461 glyphs using mouse-face highlighting. */
23462 if (area == TEXT_AREA && row->mouse_face_p)
23463 {
23464 struct glyph_row *mouse_beg_row, *mouse_end_row;
23465
23466 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23467 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23468
23469 if (row >= mouse_beg_row && row <= mouse_end_row)
23470 {
23471 check_mouse_face = 1;
23472 mouse_beg_col = (row == mouse_beg_row)
23473 ? hlinfo->mouse_face_beg_col : 0;
23474 mouse_end_col = (row == mouse_end_row)
23475 ? hlinfo->mouse_face_end_col
23476 : row->used[TEXT_AREA];
23477 }
23478 }
23479
23480 /* Compute overhangs for all glyph strings. */
23481 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23482 for (s = head; s; s = s->next)
23483 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23484
23485 /* Prepend glyph strings for glyphs in front of the first glyph
23486 string that are overwritten because of the first glyph
23487 string's left overhang. The background of all strings
23488 prepended must be drawn because the first glyph string
23489 draws over it. */
23490 i = left_overwritten (head);
23491 if (i >= 0)
23492 {
23493 enum draw_glyphs_face overlap_hl;
23494
23495 /* If this row contains mouse highlighting, attempt to draw
23496 the overlapped glyphs with the correct highlight. This
23497 code fails if the overlap encompasses more than one glyph
23498 and mouse-highlight spans only some of these glyphs.
23499 However, making it work perfectly involves a lot more
23500 code, and I don't know if the pathological case occurs in
23501 practice, so we'll stick to this for now. --- cyd */
23502 if (check_mouse_face
23503 && mouse_beg_col < start && mouse_end_col > i)
23504 overlap_hl = DRAW_MOUSE_FACE;
23505 else
23506 overlap_hl = DRAW_NORMAL_TEXT;
23507
23508 j = i;
23509 BUILD_GLYPH_STRINGS (j, start, h, t,
23510 overlap_hl, dummy_x, last_x);
23511 start = i;
23512 compute_overhangs_and_x (t, head->x, 1);
23513 prepend_glyph_string_lists (&head, &tail, h, t);
23514 clip_head = head;
23515 }
23516
23517 /* Prepend glyph strings for glyphs in front of the first glyph
23518 string that overwrite that glyph string because of their
23519 right overhang. For these strings, only the foreground must
23520 be drawn, because it draws over the glyph string at `head'.
23521 The background must not be drawn because this would overwrite
23522 right overhangs of preceding glyphs for which no glyph
23523 strings exist. */
23524 i = left_overwriting (head);
23525 if (i >= 0)
23526 {
23527 enum draw_glyphs_face overlap_hl;
23528
23529 if (check_mouse_face
23530 && mouse_beg_col < start && mouse_end_col > i)
23531 overlap_hl = DRAW_MOUSE_FACE;
23532 else
23533 overlap_hl = DRAW_NORMAL_TEXT;
23534
23535 clip_head = head;
23536 BUILD_GLYPH_STRINGS (i, start, h, t,
23537 overlap_hl, dummy_x, last_x);
23538 for (s = h; s; s = s->next)
23539 s->background_filled_p = 1;
23540 compute_overhangs_and_x (t, head->x, 1);
23541 prepend_glyph_string_lists (&head, &tail, h, t);
23542 }
23543
23544 /* Append glyphs strings for glyphs following the last glyph
23545 string tail that are overwritten by tail. The background of
23546 these strings has to be drawn because tail's foreground draws
23547 over it. */
23548 i = right_overwritten (tail);
23549 if (i >= 0)
23550 {
23551 enum draw_glyphs_face overlap_hl;
23552
23553 if (check_mouse_face
23554 && mouse_beg_col < i && mouse_end_col > end)
23555 overlap_hl = DRAW_MOUSE_FACE;
23556 else
23557 overlap_hl = DRAW_NORMAL_TEXT;
23558
23559 BUILD_GLYPH_STRINGS (end, i, h, t,
23560 overlap_hl, x, last_x);
23561 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23562 we don't have `end = i;' here. */
23563 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23564 append_glyph_string_lists (&head, &tail, h, t);
23565 clip_tail = tail;
23566 }
23567
23568 /* Append glyph strings for glyphs following the last glyph
23569 string tail that overwrite tail. The foreground of such
23570 glyphs has to be drawn because it writes into the background
23571 of tail. The background must not be drawn because it could
23572 paint over the foreground of following glyphs. */
23573 i = right_overwriting (tail);
23574 if (i >= 0)
23575 {
23576 enum draw_glyphs_face overlap_hl;
23577 if (check_mouse_face
23578 && mouse_beg_col < i && mouse_end_col > end)
23579 overlap_hl = DRAW_MOUSE_FACE;
23580 else
23581 overlap_hl = DRAW_NORMAL_TEXT;
23582
23583 clip_tail = tail;
23584 i++; /* We must include the Ith glyph. */
23585 BUILD_GLYPH_STRINGS (end, i, h, t,
23586 overlap_hl, x, last_x);
23587 for (s = h; s; s = s->next)
23588 s->background_filled_p = 1;
23589 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23590 append_glyph_string_lists (&head, &tail, h, t);
23591 }
23592 if (clip_head || clip_tail)
23593 for (s = head; s; s = s->next)
23594 {
23595 s->clip_head = clip_head;
23596 s->clip_tail = clip_tail;
23597 }
23598 }
23599
23600 /* Draw all strings. */
23601 for (s = head; s; s = s->next)
23602 FRAME_RIF (f)->draw_glyph_string (s);
23603
23604 #ifndef HAVE_NS
23605 /* When focus a sole frame and move horizontally, this sets on_p to 0
23606 causing a failure to erase prev cursor position. */
23607 if (area == TEXT_AREA
23608 && !row->full_width_p
23609 /* When drawing overlapping rows, only the glyph strings'
23610 foreground is drawn, which doesn't erase a cursor
23611 completely. */
23612 && !overlaps)
23613 {
23614 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23615 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23616 : (tail ? tail->x + tail->background_width : x));
23617 x0 -= area_left;
23618 x1 -= area_left;
23619
23620 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23621 row->y, MATRIX_ROW_BOTTOM_Y (row));
23622 }
23623 #endif
23624
23625 /* Value is the x-position up to which drawn, relative to AREA of W.
23626 This doesn't include parts drawn because of overhangs. */
23627 if (row->full_width_p)
23628 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23629 else
23630 x_reached -= area_left;
23631
23632 RELEASE_HDC (hdc, f);
23633
23634 return x_reached;
23635 }
23636
23637 /* Expand row matrix if too narrow. Don't expand if area
23638 is not present. */
23639
23640 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23641 { \
23642 if (!fonts_changed_p \
23643 && (it->glyph_row->glyphs[area] \
23644 < it->glyph_row->glyphs[area + 1])) \
23645 { \
23646 it->w->ncols_scale_factor++; \
23647 fonts_changed_p = 1; \
23648 } \
23649 }
23650
23651 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23652 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23653
23654 static inline void
23655 append_glyph (struct it *it)
23656 {
23657 struct glyph *glyph;
23658 enum glyph_row_area area = it->area;
23659
23660 eassert (it->glyph_row);
23661 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23662
23663 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23664 if (glyph < it->glyph_row->glyphs[area + 1])
23665 {
23666 /* If the glyph row is reversed, we need to prepend the glyph
23667 rather than append it. */
23668 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23669 {
23670 struct glyph *g;
23671
23672 /* Make room for the additional glyph. */
23673 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23674 g[1] = *g;
23675 glyph = it->glyph_row->glyphs[area];
23676 }
23677 glyph->charpos = CHARPOS (it->position);
23678 glyph->object = it->object;
23679 if (it->pixel_width > 0)
23680 {
23681 glyph->pixel_width = it->pixel_width;
23682 glyph->padding_p = 0;
23683 }
23684 else
23685 {
23686 /* Assure at least 1-pixel width. Otherwise, cursor can't
23687 be displayed correctly. */
23688 glyph->pixel_width = 1;
23689 glyph->padding_p = 1;
23690 }
23691 glyph->ascent = it->ascent;
23692 glyph->descent = it->descent;
23693 glyph->voffset = it->voffset;
23694 glyph->type = CHAR_GLYPH;
23695 glyph->avoid_cursor_p = it->avoid_cursor_p;
23696 glyph->multibyte_p = it->multibyte_p;
23697 glyph->left_box_line_p = it->start_of_box_run_p;
23698 glyph->right_box_line_p = it->end_of_box_run_p;
23699 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23700 || it->phys_descent > it->descent);
23701 glyph->glyph_not_available_p = it->glyph_not_available_p;
23702 glyph->face_id = it->face_id;
23703 glyph->u.ch = it->char_to_display;
23704 glyph->slice.img = null_glyph_slice;
23705 glyph->font_type = FONT_TYPE_UNKNOWN;
23706 if (it->bidi_p)
23707 {
23708 glyph->resolved_level = it->bidi_it.resolved_level;
23709 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23710 abort ();
23711 glyph->bidi_type = it->bidi_it.type;
23712 }
23713 else
23714 {
23715 glyph->resolved_level = 0;
23716 glyph->bidi_type = UNKNOWN_BT;
23717 }
23718 ++it->glyph_row->used[area];
23719 }
23720 else
23721 IT_EXPAND_MATRIX_WIDTH (it, area);
23722 }
23723
23724 /* Store one glyph for the composition IT->cmp_it.id in
23725 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23726 non-null. */
23727
23728 static inline void
23729 append_composite_glyph (struct it *it)
23730 {
23731 struct glyph *glyph;
23732 enum glyph_row_area area = it->area;
23733
23734 eassert (it->glyph_row);
23735
23736 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23737 if (glyph < it->glyph_row->glyphs[area + 1])
23738 {
23739 /* If the glyph row is reversed, we need to prepend the glyph
23740 rather than append it. */
23741 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23742 {
23743 struct glyph *g;
23744
23745 /* Make room for the new glyph. */
23746 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23747 g[1] = *g;
23748 glyph = it->glyph_row->glyphs[it->area];
23749 }
23750 glyph->charpos = it->cmp_it.charpos;
23751 glyph->object = it->object;
23752 glyph->pixel_width = it->pixel_width;
23753 glyph->ascent = it->ascent;
23754 glyph->descent = it->descent;
23755 glyph->voffset = it->voffset;
23756 glyph->type = COMPOSITE_GLYPH;
23757 if (it->cmp_it.ch < 0)
23758 {
23759 glyph->u.cmp.automatic = 0;
23760 glyph->u.cmp.id = it->cmp_it.id;
23761 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23762 }
23763 else
23764 {
23765 glyph->u.cmp.automatic = 1;
23766 glyph->u.cmp.id = it->cmp_it.id;
23767 glyph->slice.cmp.from = it->cmp_it.from;
23768 glyph->slice.cmp.to = it->cmp_it.to - 1;
23769 }
23770 glyph->avoid_cursor_p = it->avoid_cursor_p;
23771 glyph->multibyte_p = it->multibyte_p;
23772 glyph->left_box_line_p = it->start_of_box_run_p;
23773 glyph->right_box_line_p = it->end_of_box_run_p;
23774 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23775 || it->phys_descent > it->descent);
23776 glyph->padding_p = 0;
23777 glyph->glyph_not_available_p = 0;
23778 glyph->face_id = it->face_id;
23779 glyph->font_type = FONT_TYPE_UNKNOWN;
23780 if (it->bidi_p)
23781 {
23782 glyph->resolved_level = it->bidi_it.resolved_level;
23783 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23784 abort ();
23785 glyph->bidi_type = it->bidi_it.type;
23786 }
23787 ++it->glyph_row->used[area];
23788 }
23789 else
23790 IT_EXPAND_MATRIX_WIDTH (it, area);
23791 }
23792
23793
23794 /* Change IT->ascent and IT->height according to the setting of
23795 IT->voffset. */
23796
23797 static inline void
23798 take_vertical_position_into_account (struct it *it)
23799 {
23800 if (it->voffset)
23801 {
23802 if (it->voffset < 0)
23803 /* Increase the ascent so that we can display the text higher
23804 in the line. */
23805 it->ascent -= it->voffset;
23806 else
23807 /* Increase the descent so that we can display the text lower
23808 in the line. */
23809 it->descent += it->voffset;
23810 }
23811 }
23812
23813
23814 /* Produce glyphs/get display metrics for the image IT is loaded with.
23815 See the description of struct display_iterator in dispextern.h for
23816 an overview of struct display_iterator. */
23817
23818 static void
23819 produce_image_glyph (struct it *it)
23820 {
23821 struct image *img;
23822 struct face *face;
23823 int glyph_ascent, crop;
23824 struct glyph_slice slice;
23825
23826 eassert (it->what == IT_IMAGE);
23827
23828 face = FACE_FROM_ID (it->f, it->face_id);
23829 eassert (face);
23830 /* Make sure X resources of the face is loaded. */
23831 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23832
23833 if (it->image_id < 0)
23834 {
23835 /* Fringe bitmap. */
23836 it->ascent = it->phys_ascent = 0;
23837 it->descent = it->phys_descent = 0;
23838 it->pixel_width = 0;
23839 it->nglyphs = 0;
23840 return;
23841 }
23842
23843 img = IMAGE_FROM_ID (it->f, it->image_id);
23844 eassert (img);
23845 /* Make sure X resources of the image is loaded. */
23846 prepare_image_for_display (it->f, img);
23847
23848 slice.x = slice.y = 0;
23849 slice.width = img->width;
23850 slice.height = img->height;
23851
23852 if (INTEGERP (it->slice.x))
23853 slice.x = XINT (it->slice.x);
23854 else if (FLOATP (it->slice.x))
23855 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23856
23857 if (INTEGERP (it->slice.y))
23858 slice.y = XINT (it->slice.y);
23859 else if (FLOATP (it->slice.y))
23860 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23861
23862 if (INTEGERP (it->slice.width))
23863 slice.width = XINT (it->slice.width);
23864 else if (FLOATP (it->slice.width))
23865 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23866
23867 if (INTEGERP (it->slice.height))
23868 slice.height = XINT (it->slice.height);
23869 else if (FLOATP (it->slice.height))
23870 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23871
23872 if (slice.x >= img->width)
23873 slice.x = img->width;
23874 if (slice.y >= img->height)
23875 slice.y = img->height;
23876 if (slice.x + slice.width >= img->width)
23877 slice.width = img->width - slice.x;
23878 if (slice.y + slice.height > img->height)
23879 slice.height = img->height - slice.y;
23880
23881 if (slice.width == 0 || slice.height == 0)
23882 return;
23883
23884 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23885
23886 it->descent = slice.height - glyph_ascent;
23887 if (slice.y == 0)
23888 it->descent += img->vmargin;
23889 if (slice.y + slice.height == img->height)
23890 it->descent += img->vmargin;
23891 it->phys_descent = it->descent;
23892
23893 it->pixel_width = slice.width;
23894 if (slice.x == 0)
23895 it->pixel_width += img->hmargin;
23896 if (slice.x + slice.width == img->width)
23897 it->pixel_width += img->hmargin;
23898
23899 /* It's quite possible for images to have an ascent greater than
23900 their height, so don't get confused in that case. */
23901 if (it->descent < 0)
23902 it->descent = 0;
23903
23904 it->nglyphs = 1;
23905
23906 if (face->box != FACE_NO_BOX)
23907 {
23908 if (face->box_line_width > 0)
23909 {
23910 if (slice.y == 0)
23911 it->ascent += face->box_line_width;
23912 if (slice.y + slice.height == img->height)
23913 it->descent += face->box_line_width;
23914 }
23915
23916 if (it->start_of_box_run_p && slice.x == 0)
23917 it->pixel_width += eabs (face->box_line_width);
23918 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23919 it->pixel_width += eabs (face->box_line_width);
23920 }
23921
23922 take_vertical_position_into_account (it);
23923
23924 /* Automatically crop wide image glyphs at right edge so we can
23925 draw the cursor on same display row. */
23926 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23927 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23928 {
23929 it->pixel_width -= crop;
23930 slice.width -= crop;
23931 }
23932
23933 if (it->glyph_row)
23934 {
23935 struct glyph *glyph;
23936 enum glyph_row_area area = it->area;
23937
23938 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23939 if (glyph < it->glyph_row->glyphs[area + 1])
23940 {
23941 glyph->charpos = CHARPOS (it->position);
23942 glyph->object = it->object;
23943 glyph->pixel_width = it->pixel_width;
23944 glyph->ascent = glyph_ascent;
23945 glyph->descent = it->descent;
23946 glyph->voffset = it->voffset;
23947 glyph->type = IMAGE_GLYPH;
23948 glyph->avoid_cursor_p = it->avoid_cursor_p;
23949 glyph->multibyte_p = it->multibyte_p;
23950 glyph->left_box_line_p = it->start_of_box_run_p;
23951 glyph->right_box_line_p = it->end_of_box_run_p;
23952 glyph->overlaps_vertically_p = 0;
23953 glyph->padding_p = 0;
23954 glyph->glyph_not_available_p = 0;
23955 glyph->face_id = it->face_id;
23956 glyph->u.img_id = img->id;
23957 glyph->slice.img = slice;
23958 glyph->font_type = FONT_TYPE_UNKNOWN;
23959 if (it->bidi_p)
23960 {
23961 glyph->resolved_level = it->bidi_it.resolved_level;
23962 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23963 abort ();
23964 glyph->bidi_type = it->bidi_it.type;
23965 }
23966 ++it->glyph_row->used[area];
23967 }
23968 else
23969 IT_EXPAND_MATRIX_WIDTH (it, area);
23970 }
23971 }
23972
23973
23974 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23975 of the glyph, WIDTH and HEIGHT are the width and height of the
23976 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23977
23978 static void
23979 append_stretch_glyph (struct it *it, Lisp_Object object,
23980 int width, int height, int ascent)
23981 {
23982 struct glyph *glyph;
23983 enum glyph_row_area area = it->area;
23984
23985 eassert (ascent >= 0 && ascent <= height);
23986
23987 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23988 if (glyph < it->glyph_row->glyphs[area + 1])
23989 {
23990 /* If the glyph row is reversed, we need to prepend the glyph
23991 rather than append it. */
23992 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23993 {
23994 struct glyph *g;
23995
23996 /* Make room for the additional glyph. */
23997 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23998 g[1] = *g;
23999 glyph = it->glyph_row->glyphs[area];
24000 }
24001 glyph->charpos = CHARPOS (it->position);
24002 glyph->object = object;
24003 glyph->pixel_width = width;
24004 glyph->ascent = ascent;
24005 glyph->descent = height - ascent;
24006 glyph->voffset = it->voffset;
24007 glyph->type = STRETCH_GLYPH;
24008 glyph->avoid_cursor_p = it->avoid_cursor_p;
24009 glyph->multibyte_p = it->multibyte_p;
24010 glyph->left_box_line_p = it->start_of_box_run_p;
24011 glyph->right_box_line_p = it->end_of_box_run_p;
24012 glyph->overlaps_vertically_p = 0;
24013 glyph->padding_p = 0;
24014 glyph->glyph_not_available_p = 0;
24015 glyph->face_id = it->face_id;
24016 glyph->u.stretch.ascent = ascent;
24017 glyph->u.stretch.height = height;
24018 glyph->slice.img = null_glyph_slice;
24019 glyph->font_type = FONT_TYPE_UNKNOWN;
24020 if (it->bidi_p)
24021 {
24022 glyph->resolved_level = it->bidi_it.resolved_level;
24023 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24024 abort ();
24025 glyph->bidi_type = it->bidi_it.type;
24026 }
24027 else
24028 {
24029 glyph->resolved_level = 0;
24030 glyph->bidi_type = UNKNOWN_BT;
24031 }
24032 ++it->glyph_row->used[area];
24033 }
24034 else
24035 IT_EXPAND_MATRIX_WIDTH (it, area);
24036 }
24037
24038 #endif /* HAVE_WINDOW_SYSTEM */
24039
24040 /* Produce a stretch glyph for iterator IT. IT->object is the value
24041 of the glyph property displayed. The value must be a list
24042 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24043 being recognized:
24044
24045 1. `:width WIDTH' specifies that the space should be WIDTH *
24046 canonical char width wide. WIDTH may be an integer or floating
24047 point number.
24048
24049 2. `:relative-width FACTOR' specifies that the width of the stretch
24050 should be computed from the width of the first character having the
24051 `glyph' property, and should be FACTOR times that width.
24052
24053 3. `:align-to HPOS' specifies that the space should be wide enough
24054 to reach HPOS, a value in canonical character units.
24055
24056 Exactly one of the above pairs must be present.
24057
24058 4. `:height HEIGHT' specifies that the height of the stretch produced
24059 should be HEIGHT, measured in canonical character units.
24060
24061 5. `:relative-height FACTOR' specifies that the height of the
24062 stretch should be FACTOR times the height of the characters having
24063 the glyph property.
24064
24065 Either none or exactly one of 4 or 5 must be present.
24066
24067 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24068 of the stretch should be used for the ascent of the stretch.
24069 ASCENT must be in the range 0 <= ASCENT <= 100. */
24070
24071 void
24072 produce_stretch_glyph (struct it *it)
24073 {
24074 /* (space :width WIDTH :height HEIGHT ...) */
24075 Lisp_Object prop, plist;
24076 int width = 0, height = 0, align_to = -1;
24077 int zero_width_ok_p = 0;
24078 int ascent = 0;
24079 double tem;
24080 struct face *face = NULL;
24081 struct font *font = NULL;
24082
24083 #ifdef HAVE_WINDOW_SYSTEM
24084 int zero_height_ok_p = 0;
24085
24086 if (FRAME_WINDOW_P (it->f))
24087 {
24088 face = FACE_FROM_ID (it->f, it->face_id);
24089 font = face->font ? face->font : FRAME_FONT (it->f);
24090 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24091 }
24092 #endif
24093
24094 /* List should start with `space'. */
24095 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24096 plist = XCDR (it->object);
24097
24098 /* Compute the width of the stretch. */
24099 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24100 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24101 {
24102 /* Absolute width `:width WIDTH' specified and valid. */
24103 zero_width_ok_p = 1;
24104 width = (int)tem;
24105 }
24106 #ifdef HAVE_WINDOW_SYSTEM
24107 else if (FRAME_WINDOW_P (it->f)
24108 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24109 {
24110 /* Relative width `:relative-width FACTOR' specified and valid.
24111 Compute the width of the characters having the `glyph'
24112 property. */
24113 struct it it2;
24114 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24115
24116 it2 = *it;
24117 if (it->multibyte_p)
24118 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24119 else
24120 {
24121 it2.c = it2.char_to_display = *p, it2.len = 1;
24122 if (! ASCII_CHAR_P (it2.c))
24123 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24124 }
24125
24126 it2.glyph_row = NULL;
24127 it2.what = IT_CHARACTER;
24128 x_produce_glyphs (&it2);
24129 width = NUMVAL (prop) * it2.pixel_width;
24130 }
24131 #endif /* HAVE_WINDOW_SYSTEM */
24132 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24133 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24134 {
24135 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24136 align_to = (align_to < 0
24137 ? 0
24138 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24139 else if (align_to < 0)
24140 align_to = window_box_left_offset (it->w, TEXT_AREA);
24141 width = max (0, (int)tem + align_to - it->current_x);
24142 zero_width_ok_p = 1;
24143 }
24144 else
24145 /* Nothing specified -> width defaults to canonical char width. */
24146 width = FRAME_COLUMN_WIDTH (it->f);
24147
24148 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24149 width = 1;
24150
24151 #ifdef HAVE_WINDOW_SYSTEM
24152 /* Compute height. */
24153 if (FRAME_WINDOW_P (it->f))
24154 {
24155 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24156 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24157 {
24158 height = (int)tem;
24159 zero_height_ok_p = 1;
24160 }
24161 else if (prop = Fplist_get (plist, QCrelative_height),
24162 NUMVAL (prop) > 0)
24163 height = FONT_HEIGHT (font) * NUMVAL (prop);
24164 else
24165 height = FONT_HEIGHT (font);
24166
24167 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24168 height = 1;
24169
24170 /* Compute percentage of height used for ascent. If
24171 `:ascent ASCENT' is present and valid, use that. Otherwise,
24172 derive the ascent from the font in use. */
24173 if (prop = Fplist_get (plist, QCascent),
24174 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24175 ascent = height * NUMVAL (prop) / 100.0;
24176 else if (!NILP (prop)
24177 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24178 ascent = min (max (0, (int)tem), height);
24179 else
24180 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24181 }
24182 else
24183 #endif /* HAVE_WINDOW_SYSTEM */
24184 height = 1;
24185
24186 if (width > 0 && it->line_wrap != TRUNCATE
24187 && it->current_x + width > it->last_visible_x)
24188 {
24189 width = it->last_visible_x - it->current_x;
24190 #ifdef HAVE_WINDOW_SYSTEM
24191 /* Subtract one more pixel from the stretch width, but only on
24192 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24193 width -= FRAME_WINDOW_P (it->f);
24194 #endif
24195 }
24196
24197 if (width > 0 && height > 0 && it->glyph_row)
24198 {
24199 Lisp_Object o_object = it->object;
24200 Lisp_Object object = it->stack[it->sp - 1].string;
24201 int n = width;
24202
24203 if (!STRINGP (object))
24204 object = it->w->buffer;
24205 #ifdef HAVE_WINDOW_SYSTEM
24206 if (FRAME_WINDOW_P (it->f))
24207 append_stretch_glyph (it, object, width, height, ascent);
24208 else
24209 #endif
24210 {
24211 it->object = object;
24212 it->char_to_display = ' ';
24213 it->pixel_width = it->len = 1;
24214 while (n--)
24215 tty_append_glyph (it);
24216 it->object = o_object;
24217 }
24218 }
24219
24220 it->pixel_width = width;
24221 #ifdef HAVE_WINDOW_SYSTEM
24222 if (FRAME_WINDOW_P (it->f))
24223 {
24224 it->ascent = it->phys_ascent = ascent;
24225 it->descent = it->phys_descent = height - it->ascent;
24226 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24227 take_vertical_position_into_account (it);
24228 }
24229 else
24230 #endif
24231 it->nglyphs = width;
24232 }
24233
24234 /* Get information about special display element WHAT in an
24235 environment described by IT. WHAT is one of IT_TRUNCATION or
24236 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24237 non-null glyph_row member. This function ensures that fields like
24238 face_id, c, len of IT are left untouched. */
24239
24240 static void
24241 produce_special_glyphs (struct it *it, enum display_element_type what)
24242 {
24243 struct it temp_it;
24244 Lisp_Object gc;
24245 GLYPH glyph;
24246
24247 temp_it = *it;
24248 temp_it.object = make_number (0);
24249 memset (&temp_it.current, 0, sizeof temp_it.current);
24250
24251 if (what == IT_CONTINUATION)
24252 {
24253 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24254 if (it->bidi_it.paragraph_dir == R2L)
24255 SET_GLYPH_FROM_CHAR (glyph, '/');
24256 else
24257 SET_GLYPH_FROM_CHAR (glyph, '\\');
24258 if (it->dp
24259 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24260 {
24261 /* FIXME: Should we mirror GC for R2L lines? */
24262 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24263 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24264 }
24265 }
24266 else if (what == IT_TRUNCATION)
24267 {
24268 /* Truncation glyph. */
24269 SET_GLYPH_FROM_CHAR (glyph, '$');
24270 if (it->dp
24271 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24272 {
24273 /* FIXME: Should we mirror GC for R2L lines? */
24274 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24275 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24276 }
24277 }
24278 else
24279 abort ();
24280
24281 #ifdef HAVE_WINDOW_SYSTEM
24282 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24283 is turned off, we precede the truncation/continuation glyphs by a
24284 stretch glyph whose width is computed such that these special
24285 glyphs are aligned at the window margin, even when very different
24286 fonts are used in different glyph rows. */
24287 if (FRAME_WINDOW_P (temp_it.f)
24288 /* init_iterator calls this with it->glyph_row == NULL, and it
24289 wants only the pixel width of the truncation/continuation
24290 glyphs. */
24291 && temp_it.glyph_row
24292 /* insert_left_trunc_glyphs calls us at the beginning of the
24293 row, and it has its own calculation of the stretch glyph
24294 width. */
24295 && temp_it.glyph_row->used[TEXT_AREA] > 0
24296 && (temp_it.glyph_row->reversed_p
24297 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24298 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24299 {
24300 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24301
24302 if (stretch_width > 0)
24303 {
24304 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24305 struct font *font =
24306 face->font ? face->font : FRAME_FONT (temp_it.f);
24307 int stretch_ascent =
24308 (((temp_it.ascent + temp_it.descent)
24309 * FONT_BASE (font)) / FONT_HEIGHT (font));
24310
24311 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24312 temp_it.ascent + temp_it.descent,
24313 stretch_ascent);
24314 }
24315 }
24316 #endif
24317
24318 temp_it.dp = NULL;
24319 temp_it.what = IT_CHARACTER;
24320 temp_it.len = 1;
24321 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24322 temp_it.face_id = GLYPH_FACE (glyph);
24323 temp_it.len = CHAR_BYTES (temp_it.c);
24324
24325 PRODUCE_GLYPHS (&temp_it);
24326 it->pixel_width = temp_it.pixel_width;
24327 it->nglyphs = temp_it.pixel_width;
24328 }
24329
24330 #ifdef HAVE_WINDOW_SYSTEM
24331
24332 /* Calculate line-height and line-spacing properties.
24333 An integer value specifies explicit pixel value.
24334 A float value specifies relative value to current face height.
24335 A cons (float . face-name) specifies relative value to
24336 height of specified face font.
24337
24338 Returns height in pixels, or nil. */
24339
24340
24341 static Lisp_Object
24342 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24343 int boff, int override)
24344 {
24345 Lisp_Object face_name = Qnil;
24346 int ascent, descent, height;
24347
24348 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24349 return val;
24350
24351 if (CONSP (val))
24352 {
24353 face_name = XCAR (val);
24354 val = XCDR (val);
24355 if (!NUMBERP (val))
24356 val = make_number (1);
24357 if (NILP (face_name))
24358 {
24359 height = it->ascent + it->descent;
24360 goto scale;
24361 }
24362 }
24363
24364 if (NILP (face_name))
24365 {
24366 font = FRAME_FONT (it->f);
24367 boff = FRAME_BASELINE_OFFSET (it->f);
24368 }
24369 else if (EQ (face_name, Qt))
24370 {
24371 override = 0;
24372 }
24373 else
24374 {
24375 int face_id;
24376 struct face *face;
24377
24378 face_id = lookup_named_face (it->f, face_name, 0);
24379 if (face_id < 0)
24380 return make_number (-1);
24381
24382 face = FACE_FROM_ID (it->f, face_id);
24383 font = face->font;
24384 if (font == NULL)
24385 return make_number (-1);
24386 boff = font->baseline_offset;
24387 if (font->vertical_centering)
24388 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24389 }
24390
24391 ascent = FONT_BASE (font) + boff;
24392 descent = FONT_DESCENT (font) - boff;
24393
24394 if (override)
24395 {
24396 it->override_ascent = ascent;
24397 it->override_descent = descent;
24398 it->override_boff = boff;
24399 }
24400
24401 height = ascent + descent;
24402
24403 scale:
24404 if (FLOATP (val))
24405 height = (int)(XFLOAT_DATA (val) * height);
24406 else if (INTEGERP (val))
24407 height *= XINT (val);
24408
24409 return make_number (height);
24410 }
24411
24412
24413 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24414 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24415 and only if this is for a character for which no font was found.
24416
24417 If the display method (it->glyphless_method) is
24418 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24419 length of the acronym or the hexadecimal string, UPPER_XOFF and
24420 UPPER_YOFF are pixel offsets for the upper part of the string,
24421 LOWER_XOFF and LOWER_YOFF are for the lower part.
24422
24423 For the other display methods, LEN through LOWER_YOFF are zero. */
24424
24425 static void
24426 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24427 short upper_xoff, short upper_yoff,
24428 short lower_xoff, short lower_yoff)
24429 {
24430 struct glyph *glyph;
24431 enum glyph_row_area area = it->area;
24432
24433 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24434 if (glyph < it->glyph_row->glyphs[area + 1])
24435 {
24436 /* If the glyph row is reversed, we need to prepend the glyph
24437 rather than append it. */
24438 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24439 {
24440 struct glyph *g;
24441
24442 /* Make room for the additional glyph. */
24443 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24444 g[1] = *g;
24445 glyph = it->glyph_row->glyphs[area];
24446 }
24447 glyph->charpos = CHARPOS (it->position);
24448 glyph->object = it->object;
24449 glyph->pixel_width = it->pixel_width;
24450 glyph->ascent = it->ascent;
24451 glyph->descent = it->descent;
24452 glyph->voffset = it->voffset;
24453 glyph->type = GLYPHLESS_GLYPH;
24454 glyph->u.glyphless.method = it->glyphless_method;
24455 glyph->u.glyphless.for_no_font = for_no_font;
24456 glyph->u.glyphless.len = len;
24457 glyph->u.glyphless.ch = it->c;
24458 glyph->slice.glyphless.upper_xoff = upper_xoff;
24459 glyph->slice.glyphless.upper_yoff = upper_yoff;
24460 glyph->slice.glyphless.lower_xoff = lower_xoff;
24461 glyph->slice.glyphless.lower_yoff = lower_yoff;
24462 glyph->avoid_cursor_p = it->avoid_cursor_p;
24463 glyph->multibyte_p = it->multibyte_p;
24464 glyph->left_box_line_p = it->start_of_box_run_p;
24465 glyph->right_box_line_p = it->end_of_box_run_p;
24466 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24467 || it->phys_descent > it->descent);
24468 glyph->padding_p = 0;
24469 glyph->glyph_not_available_p = 0;
24470 glyph->face_id = face_id;
24471 glyph->font_type = FONT_TYPE_UNKNOWN;
24472 if (it->bidi_p)
24473 {
24474 glyph->resolved_level = it->bidi_it.resolved_level;
24475 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24476 abort ();
24477 glyph->bidi_type = it->bidi_it.type;
24478 }
24479 ++it->glyph_row->used[area];
24480 }
24481 else
24482 IT_EXPAND_MATRIX_WIDTH (it, area);
24483 }
24484
24485
24486 /* Produce a glyph for a glyphless character for iterator IT.
24487 IT->glyphless_method specifies which method to use for displaying
24488 the character. See the description of enum
24489 glyphless_display_method in dispextern.h for the detail.
24490
24491 FOR_NO_FONT is nonzero if and only if this is for a character for
24492 which no font was found. ACRONYM, if non-nil, is an acronym string
24493 for the character. */
24494
24495 static void
24496 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24497 {
24498 int face_id;
24499 struct face *face;
24500 struct font *font;
24501 int base_width, base_height, width, height;
24502 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24503 int len;
24504
24505 /* Get the metrics of the base font. We always refer to the current
24506 ASCII face. */
24507 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24508 font = face->font ? face->font : FRAME_FONT (it->f);
24509 it->ascent = FONT_BASE (font) + font->baseline_offset;
24510 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24511 base_height = it->ascent + it->descent;
24512 base_width = font->average_width;
24513
24514 /* Get a face ID for the glyph by utilizing a cache (the same way as
24515 done for `escape-glyph' in get_next_display_element). */
24516 if (it->f == last_glyphless_glyph_frame
24517 && it->face_id == last_glyphless_glyph_face_id)
24518 {
24519 face_id = last_glyphless_glyph_merged_face_id;
24520 }
24521 else
24522 {
24523 /* Merge the `glyphless-char' face into the current face. */
24524 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24525 last_glyphless_glyph_frame = it->f;
24526 last_glyphless_glyph_face_id = it->face_id;
24527 last_glyphless_glyph_merged_face_id = face_id;
24528 }
24529
24530 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24531 {
24532 it->pixel_width = THIN_SPACE_WIDTH;
24533 len = 0;
24534 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24535 }
24536 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24537 {
24538 width = CHAR_WIDTH (it->c);
24539 if (width == 0)
24540 width = 1;
24541 else if (width > 4)
24542 width = 4;
24543 it->pixel_width = base_width * width;
24544 len = 0;
24545 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24546 }
24547 else
24548 {
24549 char buf[7];
24550 const char *str;
24551 unsigned int code[6];
24552 int upper_len;
24553 int ascent, descent;
24554 struct font_metrics metrics_upper, metrics_lower;
24555
24556 face = FACE_FROM_ID (it->f, face_id);
24557 font = face->font ? face->font : FRAME_FONT (it->f);
24558 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24559
24560 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24561 {
24562 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24563 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24564 if (CONSP (acronym))
24565 acronym = XCAR (acronym);
24566 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24567 }
24568 else
24569 {
24570 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24571 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24572 str = buf;
24573 }
24574 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24575 code[len] = font->driver->encode_char (font, str[len]);
24576 upper_len = (len + 1) / 2;
24577 font->driver->text_extents (font, code, upper_len,
24578 &metrics_upper);
24579 font->driver->text_extents (font, code + upper_len, len - upper_len,
24580 &metrics_lower);
24581
24582
24583
24584 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24585 width = max (metrics_upper.width, metrics_lower.width) + 4;
24586 upper_xoff = upper_yoff = 2; /* the typical case */
24587 if (base_width >= width)
24588 {
24589 /* Align the upper to the left, the lower to the right. */
24590 it->pixel_width = base_width;
24591 lower_xoff = base_width - 2 - metrics_lower.width;
24592 }
24593 else
24594 {
24595 /* Center the shorter one. */
24596 it->pixel_width = width;
24597 if (metrics_upper.width >= metrics_lower.width)
24598 lower_xoff = (width - metrics_lower.width) / 2;
24599 else
24600 {
24601 /* FIXME: This code doesn't look right. It formerly was
24602 missing the "lower_xoff = 0;", which couldn't have
24603 been right since it left lower_xoff uninitialized. */
24604 lower_xoff = 0;
24605 upper_xoff = (width - metrics_upper.width) / 2;
24606 }
24607 }
24608
24609 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24610 top, bottom, and between upper and lower strings. */
24611 height = (metrics_upper.ascent + metrics_upper.descent
24612 + metrics_lower.ascent + metrics_lower.descent) + 5;
24613 /* Center vertically.
24614 H:base_height, D:base_descent
24615 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24616
24617 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24618 descent = D - H/2 + h/2;
24619 lower_yoff = descent - 2 - ld;
24620 upper_yoff = lower_yoff - la - 1 - ud; */
24621 ascent = - (it->descent - (base_height + height + 1) / 2);
24622 descent = it->descent - (base_height - height) / 2;
24623 lower_yoff = descent - 2 - metrics_lower.descent;
24624 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24625 - metrics_upper.descent);
24626 /* Don't make the height shorter than the base height. */
24627 if (height > base_height)
24628 {
24629 it->ascent = ascent;
24630 it->descent = descent;
24631 }
24632 }
24633
24634 it->phys_ascent = it->ascent;
24635 it->phys_descent = it->descent;
24636 if (it->glyph_row)
24637 append_glyphless_glyph (it, face_id, for_no_font, len,
24638 upper_xoff, upper_yoff,
24639 lower_xoff, lower_yoff);
24640 it->nglyphs = 1;
24641 take_vertical_position_into_account (it);
24642 }
24643
24644
24645 /* RIF:
24646 Produce glyphs/get display metrics for the display element IT is
24647 loaded with. See the description of struct it in dispextern.h
24648 for an overview of struct it. */
24649
24650 void
24651 x_produce_glyphs (struct it *it)
24652 {
24653 int extra_line_spacing = it->extra_line_spacing;
24654
24655 it->glyph_not_available_p = 0;
24656
24657 if (it->what == IT_CHARACTER)
24658 {
24659 XChar2b char2b;
24660 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24661 struct font *font = face->font;
24662 struct font_metrics *pcm = NULL;
24663 int boff; /* baseline offset */
24664
24665 if (font == NULL)
24666 {
24667 /* When no suitable font is found, display this character by
24668 the method specified in the first extra slot of
24669 Vglyphless_char_display. */
24670 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24671
24672 eassert (it->what == IT_GLYPHLESS);
24673 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24674 goto done;
24675 }
24676
24677 boff = font->baseline_offset;
24678 if (font->vertical_centering)
24679 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24680
24681 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24682 {
24683 int stretched_p;
24684
24685 it->nglyphs = 1;
24686
24687 if (it->override_ascent >= 0)
24688 {
24689 it->ascent = it->override_ascent;
24690 it->descent = it->override_descent;
24691 boff = it->override_boff;
24692 }
24693 else
24694 {
24695 it->ascent = FONT_BASE (font) + boff;
24696 it->descent = FONT_DESCENT (font) - boff;
24697 }
24698
24699 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24700 {
24701 pcm = get_per_char_metric (font, &char2b);
24702 if (pcm->width == 0
24703 && pcm->rbearing == 0 && pcm->lbearing == 0)
24704 pcm = NULL;
24705 }
24706
24707 if (pcm)
24708 {
24709 it->phys_ascent = pcm->ascent + boff;
24710 it->phys_descent = pcm->descent - boff;
24711 it->pixel_width = pcm->width;
24712 }
24713 else
24714 {
24715 it->glyph_not_available_p = 1;
24716 it->phys_ascent = it->ascent;
24717 it->phys_descent = it->descent;
24718 it->pixel_width = font->space_width;
24719 }
24720
24721 if (it->constrain_row_ascent_descent_p)
24722 {
24723 if (it->descent > it->max_descent)
24724 {
24725 it->ascent += it->descent - it->max_descent;
24726 it->descent = it->max_descent;
24727 }
24728 if (it->ascent > it->max_ascent)
24729 {
24730 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24731 it->ascent = it->max_ascent;
24732 }
24733 it->phys_ascent = min (it->phys_ascent, it->ascent);
24734 it->phys_descent = min (it->phys_descent, it->descent);
24735 extra_line_spacing = 0;
24736 }
24737
24738 /* If this is a space inside a region of text with
24739 `space-width' property, change its width. */
24740 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24741 if (stretched_p)
24742 it->pixel_width *= XFLOATINT (it->space_width);
24743
24744 /* If face has a box, add the box thickness to the character
24745 height. If character has a box line to the left and/or
24746 right, add the box line width to the character's width. */
24747 if (face->box != FACE_NO_BOX)
24748 {
24749 int thick = face->box_line_width;
24750
24751 if (thick > 0)
24752 {
24753 it->ascent += thick;
24754 it->descent += thick;
24755 }
24756 else
24757 thick = -thick;
24758
24759 if (it->start_of_box_run_p)
24760 it->pixel_width += thick;
24761 if (it->end_of_box_run_p)
24762 it->pixel_width += thick;
24763 }
24764
24765 /* If face has an overline, add the height of the overline
24766 (1 pixel) and a 1 pixel margin to the character height. */
24767 if (face->overline_p)
24768 it->ascent += overline_margin;
24769
24770 if (it->constrain_row_ascent_descent_p)
24771 {
24772 if (it->ascent > it->max_ascent)
24773 it->ascent = it->max_ascent;
24774 if (it->descent > it->max_descent)
24775 it->descent = it->max_descent;
24776 }
24777
24778 take_vertical_position_into_account (it);
24779
24780 /* If we have to actually produce glyphs, do it. */
24781 if (it->glyph_row)
24782 {
24783 if (stretched_p)
24784 {
24785 /* Translate a space with a `space-width' property
24786 into a stretch glyph. */
24787 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24788 / FONT_HEIGHT (font));
24789 append_stretch_glyph (it, it->object, it->pixel_width,
24790 it->ascent + it->descent, ascent);
24791 }
24792 else
24793 append_glyph (it);
24794
24795 /* If characters with lbearing or rbearing are displayed
24796 in this line, record that fact in a flag of the
24797 glyph row. This is used to optimize X output code. */
24798 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24799 it->glyph_row->contains_overlapping_glyphs_p = 1;
24800 }
24801 if (! stretched_p && it->pixel_width == 0)
24802 /* We assure that all visible glyphs have at least 1-pixel
24803 width. */
24804 it->pixel_width = 1;
24805 }
24806 else if (it->char_to_display == '\n')
24807 {
24808 /* A newline has no width, but we need the height of the
24809 line. But if previous part of the line sets a height,
24810 don't increase that height */
24811
24812 Lisp_Object height;
24813 Lisp_Object total_height = Qnil;
24814
24815 it->override_ascent = -1;
24816 it->pixel_width = 0;
24817 it->nglyphs = 0;
24818
24819 height = get_it_property (it, Qline_height);
24820 /* Split (line-height total-height) list */
24821 if (CONSP (height)
24822 && CONSP (XCDR (height))
24823 && NILP (XCDR (XCDR (height))))
24824 {
24825 total_height = XCAR (XCDR (height));
24826 height = XCAR (height);
24827 }
24828 height = calc_line_height_property (it, height, font, boff, 1);
24829
24830 if (it->override_ascent >= 0)
24831 {
24832 it->ascent = it->override_ascent;
24833 it->descent = it->override_descent;
24834 boff = it->override_boff;
24835 }
24836 else
24837 {
24838 it->ascent = FONT_BASE (font) + boff;
24839 it->descent = FONT_DESCENT (font) - boff;
24840 }
24841
24842 if (EQ (height, Qt))
24843 {
24844 if (it->descent > it->max_descent)
24845 {
24846 it->ascent += it->descent - it->max_descent;
24847 it->descent = it->max_descent;
24848 }
24849 if (it->ascent > it->max_ascent)
24850 {
24851 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24852 it->ascent = it->max_ascent;
24853 }
24854 it->phys_ascent = min (it->phys_ascent, it->ascent);
24855 it->phys_descent = min (it->phys_descent, it->descent);
24856 it->constrain_row_ascent_descent_p = 1;
24857 extra_line_spacing = 0;
24858 }
24859 else
24860 {
24861 Lisp_Object spacing;
24862
24863 it->phys_ascent = it->ascent;
24864 it->phys_descent = it->descent;
24865
24866 if ((it->max_ascent > 0 || it->max_descent > 0)
24867 && face->box != FACE_NO_BOX
24868 && face->box_line_width > 0)
24869 {
24870 it->ascent += face->box_line_width;
24871 it->descent += face->box_line_width;
24872 }
24873 if (!NILP (height)
24874 && XINT (height) > it->ascent + it->descent)
24875 it->ascent = XINT (height) - it->descent;
24876
24877 if (!NILP (total_height))
24878 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24879 else
24880 {
24881 spacing = get_it_property (it, Qline_spacing);
24882 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24883 }
24884 if (INTEGERP (spacing))
24885 {
24886 extra_line_spacing = XINT (spacing);
24887 if (!NILP (total_height))
24888 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24889 }
24890 }
24891 }
24892 else /* i.e. (it->char_to_display == '\t') */
24893 {
24894 if (font->space_width > 0)
24895 {
24896 int tab_width = it->tab_width * font->space_width;
24897 int x = it->current_x + it->continuation_lines_width;
24898 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24899
24900 /* If the distance from the current position to the next tab
24901 stop is less than a space character width, use the
24902 tab stop after that. */
24903 if (next_tab_x - x < font->space_width)
24904 next_tab_x += tab_width;
24905
24906 it->pixel_width = next_tab_x - x;
24907 it->nglyphs = 1;
24908 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24909 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24910
24911 if (it->glyph_row)
24912 {
24913 append_stretch_glyph (it, it->object, it->pixel_width,
24914 it->ascent + it->descent, it->ascent);
24915 }
24916 }
24917 else
24918 {
24919 it->pixel_width = 0;
24920 it->nglyphs = 1;
24921 }
24922 }
24923 }
24924 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24925 {
24926 /* A static composition.
24927
24928 Note: A composition is represented as one glyph in the
24929 glyph matrix. There are no padding glyphs.
24930
24931 Important note: pixel_width, ascent, and descent are the
24932 values of what is drawn by draw_glyphs (i.e. the values of
24933 the overall glyphs composed). */
24934 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24935 int boff; /* baseline offset */
24936 struct composition *cmp = composition_table[it->cmp_it.id];
24937 int glyph_len = cmp->glyph_len;
24938 struct font *font = face->font;
24939
24940 it->nglyphs = 1;
24941
24942 /* If we have not yet calculated pixel size data of glyphs of
24943 the composition for the current face font, calculate them
24944 now. Theoretically, we have to check all fonts for the
24945 glyphs, but that requires much time and memory space. So,
24946 here we check only the font of the first glyph. This may
24947 lead to incorrect display, but it's very rare, and C-l
24948 (recenter-top-bottom) can correct the display anyway. */
24949 if (! cmp->font || cmp->font != font)
24950 {
24951 /* Ascent and descent of the font of the first character
24952 of this composition (adjusted by baseline offset).
24953 Ascent and descent of overall glyphs should not be less
24954 than these, respectively. */
24955 int font_ascent, font_descent, font_height;
24956 /* Bounding box of the overall glyphs. */
24957 int leftmost, rightmost, lowest, highest;
24958 int lbearing, rbearing;
24959 int i, width, ascent, descent;
24960 int left_padded = 0, right_padded = 0;
24961 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24962 XChar2b char2b;
24963 struct font_metrics *pcm;
24964 int font_not_found_p;
24965 ptrdiff_t pos;
24966
24967 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24968 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24969 break;
24970 if (glyph_len < cmp->glyph_len)
24971 right_padded = 1;
24972 for (i = 0; i < glyph_len; i++)
24973 {
24974 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24975 break;
24976 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24977 }
24978 if (i > 0)
24979 left_padded = 1;
24980
24981 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24982 : IT_CHARPOS (*it));
24983 /* If no suitable font is found, use the default font. */
24984 font_not_found_p = font == NULL;
24985 if (font_not_found_p)
24986 {
24987 face = face->ascii_face;
24988 font = face->font;
24989 }
24990 boff = font->baseline_offset;
24991 if (font->vertical_centering)
24992 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24993 font_ascent = FONT_BASE (font) + boff;
24994 font_descent = FONT_DESCENT (font) - boff;
24995 font_height = FONT_HEIGHT (font);
24996
24997 cmp->font = font;
24998
24999 pcm = NULL;
25000 if (! font_not_found_p)
25001 {
25002 get_char_face_and_encoding (it->f, c, it->face_id,
25003 &char2b, 0);
25004 pcm = get_per_char_metric (font, &char2b);
25005 }
25006
25007 /* Initialize the bounding box. */
25008 if (pcm)
25009 {
25010 width = cmp->glyph_len > 0 ? pcm->width : 0;
25011 ascent = pcm->ascent;
25012 descent = pcm->descent;
25013 lbearing = pcm->lbearing;
25014 rbearing = pcm->rbearing;
25015 }
25016 else
25017 {
25018 width = cmp->glyph_len > 0 ? font->space_width : 0;
25019 ascent = FONT_BASE (font);
25020 descent = FONT_DESCENT (font);
25021 lbearing = 0;
25022 rbearing = width;
25023 }
25024
25025 rightmost = width;
25026 leftmost = 0;
25027 lowest = - descent + boff;
25028 highest = ascent + boff;
25029
25030 if (! font_not_found_p
25031 && font->default_ascent
25032 && CHAR_TABLE_P (Vuse_default_ascent)
25033 && !NILP (Faref (Vuse_default_ascent,
25034 make_number (it->char_to_display))))
25035 highest = font->default_ascent + boff;
25036
25037 /* Draw the first glyph at the normal position. It may be
25038 shifted to right later if some other glyphs are drawn
25039 at the left. */
25040 cmp->offsets[i * 2] = 0;
25041 cmp->offsets[i * 2 + 1] = boff;
25042 cmp->lbearing = lbearing;
25043 cmp->rbearing = rbearing;
25044
25045 /* Set cmp->offsets for the remaining glyphs. */
25046 for (i++; i < glyph_len; i++)
25047 {
25048 int left, right, btm, top;
25049 int ch = COMPOSITION_GLYPH (cmp, i);
25050 int face_id;
25051 struct face *this_face;
25052
25053 if (ch == '\t')
25054 ch = ' ';
25055 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25056 this_face = FACE_FROM_ID (it->f, face_id);
25057 font = this_face->font;
25058
25059 if (font == NULL)
25060 pcm = NULL;
25061 else
25062 {
25063 get_char_face_and_encoding (it->f, ch, face_id,
25064 &char2b, 0);
25065 pcm = get_per_char_metric (font, &char2b);
25066 }
25067 if (! pcm)
25068 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25069 else
25070 {
25071 width = pcm->width;
25072 ascent = pcm->ascent;
25073 descent = pcm->descent;
25074 lbearing = pcm->lbearing;
25075 rbearing = pcm->rbearing;
25076 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25077 {
25078 /* Relative composition with or without
25079 alternate chars. */
25080 left = (leftmost + rightmost - width) / 2;
25081 btm = - descent + boff;
25082 if (font->relative_compose
25083 && (! CHAR_TABLE_P (Vignore_relative_composition)
25084 || NILP (Faref (Vignore_relative_composition,
25085 make_number (ch)))))
25086 {
25087
25088 if (- descent >= font->relative_compose)
25089 /* One extra pixel between two glyphs. */
25090 btm = highest + 1;
25091 else if (ascent <= 0)
25092 /* One extra pixel between two glyphs. */
25093 btm = lowest - 1 - ascent - descent;
25094 }
25095 }
25096 else
25097 {
25098 /* A composition rule is specified by an integer
25099 value that encodes global and new reference
25100 points (GREF and NREF). GREF and NREF are
25101 specified by numbers as below:
25102
25103 0---1---2 -- ascent
25104 | |
25105 | |
25106 | |
25107 9--10--11 -- center
25108 | |
25109 ---3---4---5--- baseline
25110 | |
25111 6---7---8 -- descent
25112 */
25113 int rule = COMPOSITION_RULE (cmp, i);
25114 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25115
25116 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25117 grefx = gref % 3, nrefx = nref % 3;
25118 grefy = gref / 3, nrefy = nref / 3;
25119 if (xoff)
25120 xoff = font_height * (xoff - 128) / 256;
25121 if (yoff)
25122 yoff = font_height * (yoff - 128) / 256;
25123
25124 left = (leftmost
25125 + grefx * (rightmost - leftmost) / 2
25126 - nrefx * width / 2
25127 + xoff);
25128
25129 btm = ((grefy == 0 ? highest
25130 : grefy == 1 ? 0
25131 : grefy == 2 ? lowest
25132 : (highest + lowest) / 2)
25133 - (nrefy == 0 ? ascent + descent
25134 : nrefy == 1 ? descent - boff
25135 : nrefy == 2 ? 0
25136 : (ascent + descent) / 2)
25137 + yoff);
25138 }
25139
25140 cmp->offsets[i * 2] = left;
25141 cmp->offsets[i * 2 + 1] = btm + descent;
25142
25143 /* Update the bounding box of the overall glyphs. */
25144 if (width > 0)
25145 {
25146 right = left + width;
25147 if (left < leftmost)
25148 leftmost = left;
25149 if (right > rightmost)
25150 rightmost = right;
25151 }
25152 top = btm + descent + ascent;
25153 if (top > highest)
25154 highest = top;
25155 if (btm < lowest)
25156 lowest = btm;
25157
25158 if (cmp->lbearing > left + lbearing)
25159 cmp->lbearing = left + lbearing;
25160 if (cmp->rbearing < left + rbearing)
25161 cmp->rbearing = left + rbearing;
25162 }
25163 }
25164
25165 /* If there are glyphs whose x-offsets are negative,
25166 shift all glyphs to the right and make all x-offsets
25167 non-negative. */
25168 if (leftmost < 0)
25169 {
25170 for (i = 0; i < cmp->glyph_len; i++)
25171 cmp->offsets[i * 2] -= leftmost;
25172 rightmost -= leftmost;
25173 cmp->lbearing -= leftmost;
25174 cmp->rbearing -= leftmost;
25175 }
25176
25177 if (left_padded && cmp->lbearing < 0)
25178 {
25179 for (i = 0; i < cmp->glyph_len; i++)
25180 cmp->offsets[i * 2] -= cmp->lbearing;
25181 rightmost -= cmp->lbearing;
25182 cmp->rbearing -= cmp->lbearing;
25183 cmp->lbearing = 0;
25184 }
25185 if (right_padded && rightmost < cmp->rbearing)
25186 {
25187 rightmost = cmp->rbearing;
25188 }
25189
25190 cmp->pixel_width = rightmost;
25191 cmp->ascent = highest;
25192 cmp->descent = - lowest;
25193 if (cmp->ascent < font_ascent)
25194 cmp->ascent = font_ascent;
25195 if (cmp->descent < font_descent)
25196 cmp->descent = font_descent;
25197 }
25198
25199 if (it->glyph_row
25200 && (cmp->lbearing < 0
25201 || cmp->rbearing > cmp->pixel_width))
25202 it->glyph_row->contains_overlapping_glyphs_p = 1;
25203
25204 it->pixel_width = cmp->pixel_width;
25205 it->ascent = it->phys_ascent = cmp->ascent;
25206 it->descent = it->phys_descent = cmp->descent;
25207 if (face->box != FACE_NO_BOX)
25208 {
25209 int thick = face->box_line_width;
25210
25211 if (thick > 0)
25212 {
25213 it->ascent += thick;
25214 it->descent += thick;
25215 }
25216 else
25217 thick = - thick;
25218
25219 if (it->start_of_box_run_p)
25220 it->pixel_width += thick;
25221 if (it->end_of_box_run_p)
25222 it->pixel_width += thick;
25223 }
25224
25225 /* If face has an overline, add the height of the overline
25226 (1 pixel) and a 1 pixel margin to the character height. */
25227 if (face->overline_p)
25228 it->ascent += overline_margin;
25229
25230 take_vertical_position_into_account (it);
25231 if (it->ascent < 0)
25232 it->ascent = 0;
25233 if (it->descent < 0)
25234 it->descent = 0;
25235
25236 if (it->glyph_row && cmp->glyph_len > 0)
25237 append_composite_glyph (it);
25238 }
25239 else if (it->what == IT_COMPOSITION)
25240 {
25241 /* A dynamic (automatic) composition. */
25242 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25243 Lisp_Object gstring;
25244 struct font_metrics metrics;
25245
25246 it->nglyphs = 1;
25247
25248 gstring = composition_gstring_from_id (it->cmp_it.id);
25249 it->pixel_width
25250 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25251 &metrics);
25252 if (it->glyph_row
25253 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25254 it->glyph_row->contains_overlapping_glyphs_p = 1;
25255 it->ascent = it->phys_ascent = metrics.ascent;
25256 it->descent = it->phys_descent = metrics.descent;
25257 if (face->box != FACE_NO_BOX)
25258 {
25259 int thick = face->box_line_width;
25260
25261 if (thick > 0)
25262 {
25263 it->ascent += thick;
25264 it->descent += thick;
25265 }
25266 else
25267 thick = - thick;
25268
25269 if (it->start_of_box_run_p)
25270 it->pixel_width += thick;
25271 if (it->end_of_box_run_p)
25272 it->pixel_width += thick;
25273 }
25274 /* If face has an overline, add the height of the overline
25275 (1 pixel) and a 1 pixel margin to the character height. */
25276 if (face->overline_p)
25277 it->ascent += overline_margin;
25278 take_vertical_position_into_account (it);
25279 if (it->ascent < 0)
25280 it->ascent = 0;
25281 if (it->descent < 0)
25282 it->descent = 0;
25283
25284 if (it->glyph_row)
25285 append_composite_glyph (it);
25286 }
25287 else if (it->what == IT_GLYPHLESS)
25288 produce_glyphless_glyph (it, 0, Qnil);
25289 else if (it->what == IT_IMAGE)
25290 produce_image_glyph (it);
25291 else if (it->what == IT_STRETCH)
25292 produce_stretch_glyph (it);
25293
25294 done:
25295 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25296 because this isn't true for images with `:ascent 100'. */
25297 eassert (it->ascent >= 0 && it->descent >= 0);
25298 if (it->area == TEXT_AREA)
25299 it->current_x += it->pixel_width;
25300
25301 if (extra_line_spacing > 0)
25302 {
25303 it->descent += extra_line_spacing;
25304 if (extra_line_spacing > it->max_extra_line_spacing)
25305 it->max_extra_line_spacing = extra_line_spacing;
25306 }
25307
25308 it->max_ascent = max (it->max_ascent, it->ascent);
25309 it->max_descent = max (it->max_descent, it->descent);
25310 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25311 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25312 }
25313
25314 /* EXPORT for RIF:
25315 Output LEN glyphs starting at START at the nominal cursor position.
25316 Advance the nominal cursor over the text. The global variable
25317 updated_window contains the window being updated, updated_row is
25318 the glyph row being updated, and updated_area is the area of that
25319 row being updated. */
25320
25321 void
25322 x_write_glyphs (struct glyph *start, int len)
25323 {
25324 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25325
25326 eassert (updated_window && updated_row);
25327 /* When the window is hscrolled, cursor hpos can legitimately be out
25328 of bounds, but we draw the cursor at the corresponding window
25329 margin in that case. */
25330 if (!updated_row->reversed_p && chpos < 0)
25331 chpos = 0;
25332 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25333 chpos = updated_row->used[TEXT_AREA] - 1;
25334
25335 BLOCK_INPUT;
25336
25337 /* Write glyphs. */
25338
25339 hpos = start - updated_row->glyphs[updated_area];
25340 x = draw_glyphs (updated_window, output_cursor.x,
25341 updated_row, updated_area,
25342 hpos, hpos + len,
25343 DRAW_NORMAL_TEXT, 0);
25344
25345 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25346 if (updated_area == TEXT_AREA
25347 && updated_window->phys_cursor_on_p
25348 && updated_window->phys_cursor.vpos == output_cursor.vpos
25349 && chpos >= hpos
25350 && chpos < hpos + len)
25351 updated_window->phys_cursor_on_p = 0;
25352
25353 UNBLOCK_INPUT;
25354
25355 /* Advance the output cursor. */
25356 output_cursor.hpos += len;
25357 output_cursor.x = x;
25358 }
25359
25360
25361 /* EXPORT for RIF:
25362 Insert LEN glyphs from START at the nominal cursor position. */
25363
25364 void
25365 x_insert_glyphs (struct glyph *start, int len)
25366 {
25367 struct frame *f;
25368 struct window *w;
25369 int line_height, shift_by_width, shifted_region_width;
25370 struct glyph_row *row;
25371 struct glyph *glyph;
25372 int frame_x, frame_y;
25373 ptrdiff_t hpos;
25374
25375 eassert (updated_window && updated_row);
25376 BLOCK_INPUT;
25377 w = updated_window;
25378 f = XFRAME (WINDOW_FRAME (w));
25379
25380 /* Get the height of the line we are in. */
25381 row = updated_row;
25382 line_height = row->height;
25383
25384 /* Get the width of the glyphs to insert. */
25385 shift_by_width = 0;
25386 for (glyph = start; glyph < start + len; ++glyph)
25387 shift_by_width += glyph->pixel_width;
25388
25389 /* Get the width of the region to shift right. */
25390 shifted_region_width = (window_box_width (w, updated_area)
25391 - output_cursor.x
25392 - shift_by_width);
25393
25394 /* Shift right. */
25395 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25396 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25397
25398 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25399 line_height, shift_by_width);
25400
25401 /* Write the glyphs. */
25402 hpos = start - row->glyphs[updated_area];
25403 draw_glyphs (w, output_cursor.x, row, updated_area,
25404 hpos, hpos + len,
25405 DRAW_NORMAL_TEXT, 0);
25406
25407 /* Advance the output cursor. */
25408 output_cursor.hpos += len;
25409 output_cursor.x += shift_by_width;
25410 UNBLOCK_INPUT;
25411 }
25412
25413
25414 /* EXPORT for RIF:
25415 Erase the current text line from the nominal cursor position
25416 (inclusive) to pixel column TO_X (exclusive). The idea is that
25417 everything from TO_X onward is already erased.
25418
25419 TO_X is a pixel position relative to updated_area of
25420 updated_window. TO_X == -1 means clear to the end of this area. */
25421
25422 void
25423 x_clear_end_of_line (int to_x)
25424 {
25425 struct frame *f;
25426 struct window *w = updated_window;
25427 int max_x, min_y, max_y;
25428 int from_x, from_y, to_y;
25429
25430 eassert (updated_window && updated_row);
25431 f = XFRAME (w->frame);
25432
25433 if (updated_row->full_width_p)
25434 max_x = WINDOW_TOTAL_WIDTH (w);
25435 else
25436 max_x = window_box_width (w, updated_area);
25437 max_y = window_text_bottom_y (w);
25438
25439 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25440 of window. For TO_X > 0, truncate to end of drawing area. */
25441 if (to_x == 0)
25442 return;
25443 else if (to_x < 0)
25444 to_x = max_x;
25445 else
25446 to_x = min (to_x, max_x);
25447
25448 to_y = min (max_y, output_cursor.y + updated_row->height);
25449
25450 /* Notice if the cursor will be cleared by this operation. */
25451 if (!updated_row->full_width_p)
25452 notice_overwritten_cursor (w, updated_area,
25453 output_cursor.x, -1,
25454 updated_row->y,
25455 MATRIX_ROW_BOTTOM_Y (updated_row));
25456
25457 from_x = output_cursor.x;
25458
25459 /* Translate to frame coordinates. */
25460 if (updated_row->full_width_p)
25461 {
25462 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25463 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25464 }
25465 else
25466 {
25467 int area_left = window_box_left (w, updated_area);
25468 from_x += area_left;
25469 to_x += area_left;
25470 }
25471
25472 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25473 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25474 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25475
25476 /* Prevent inadvertently clearing to end of the X window. */
25477 if (to_x > from_x && to_y > from_y)
25478 {
25479 BLOCK_INPUT;
25480 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25481 to_x - from_x, to_y - from_y);
25482 UNBLOCK_INPUT;
25483 }
25484 }
25485
25486 #endif /* HAVE_WINDOW_SYSTEM */
25487
25488
25489 \f
25490 /***********************************************************************
25491 Cursor types
25492 ***********************************************************************/
25493
25494 /* Value is the internal representation of the specified cursor type
25495 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25496 of the bar cursor. */
25497
25498 static enum text_cursor_kinds
25499 get_specified_cursor_type (Lisp_Object arg, int *width)
25500 {
25501 enum text_cursor_kinds type;
25502
25503 if (NILP (arg))
25504 return NO_CURSOR;
25505
25506 if (EQ (arg, Qbox))
25507 return FILLED_BOX_CURSOR;
25508
25509 if (EQ (arg, Qhollow))
25510 return HOLLOW_BOX_CURSOR;
25511
25512 if (EQ (arg, Qbar))
25513 {
25514 *width = 2;
25515 return BAR_CURSOR;
25516 }
25517
25518 if (CONSP (arg)
25519 && EQ (XCAR (arg), Qbar)
25520 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25521 {
25522 *width = XINT (XCDR (arg));
25523 return BAR_CURSOR;
25524 }
25525
25526 if (EQ (arg, Qhbar))
25527 {
25528 *width = 2;
25529 return HBAR_CURSOR;
25530 }
25531
25532 if (CONSP (arg)
25533 && EQ (XCAR (arg), Qhbar)
25534 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25535 {
25536 *width = XINT (XCDR (arg));
25537 return HBAR_CURSOR;
25538 }
25539
25540 /* Treat anything unknown as "hollow box cursor".
25541 It was bad to signal an error; people have trouble fixing
25542 .Xdefaults with Emacs, when it has something bad in it. */
25543 type = HOLLOW_BOX_CURSOR;
25544
25545 return type;
25546 }
25547
25548 /* Set the default cursor types for specified frame. */
25549 void
25550 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25551 {
25552 int width = 1;
25553 Lisp_Object tem;
25554
25555 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25556 FRAME_CURSOR_WIDTH (f) = width;
25557
25558 /* By default, set up the blink-off state depending on the on-state. */
25559
25560 tem = Fassoc (arg, Vblink_cursor_alist);
25561 if (!NILP (tem))
25562 {
25563 FRAME_BLINK_OFF_CURSOR (f)
25564 = get_specified_cursor_type (XCDR (tem), &width);
25565 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25566 }
25567 else
25568 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25569 }
25570
25571
25572 #ifdef HAVE_WINDOW_SYSTEM
25573
25574 /* Return the cursor we want to be displayed in window W. Return
25575 width of bar/hbar cursor through WIDTH arg. Return with
25576 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25577 (i.e. if the `system caret' should track this cursor).
25578
25579 In a mini-buffer window, we want the cursor only to appear if we
25580 are reading input from this window. For the selected window, we
25581 want the cursor type given by the frame parameter or buffer local
25582 setting of cursor-type. If explicitly marked off, draw no cursor.
25583 In all other cases, we want a hollow box cursor. */
25584
25585 static enum text_cursor_kinds
25586 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25587 int *active_cursor)
25588 {
25589 struct frame *f = XFRAME (w->frame);
25590 struct buffer *b = XBUFFER (w->buffer);
25591 int cursor_type = DEFAULT_CURSOR;
25592 Lisp_Object alt_cursor;
25593 int non_selected = 0;
25594
25595 *active_cursor = 1;
25596
25597 /* Echo area */
25598 if (cursor_in_echo_area
25599 && FRAME_HAS_MINIBUF_P (f)
25600 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25601 {
25602 if (w == XWINDOW (echo_area_window))
25603 {
25604 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25605 {
25606 *width = FRAME_CURSOR_WIDTH (f);
25607 return FRAME_DESIRED_CURSOR (f);
25608 }
25609 else
25610 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25611 }
25612
25613 *active_cursor = 0;
25614 non_selected = 1;
25615 }
25616
25617 /* Detect a nonselected window or nonselected frame. */
25618 else if (w != XWINDOW (f->selected_window)
25619 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25620 {
25621 *active_cursor = 0;
25622
25623 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25624 return NO_CURSOR;
25625
25626 non_selected = 1;
25627 }
25628
25629 /* Never display a cursor in a window in which cursor-type is nil. */
25630 if (NILP (BVAR (b, cursor_type)))
25631 return NO_CURSOR;
25632
25633 /* Get the normal cursor type for this window. */
25634 if (EQ (BVAR (b, cursor_type), Qt))
25635 {
25636 cursor_type = FRAME_DESIRED_CURSOR (f);
25637 *width = FRAME_CURSOR_WIDTH (f);
25638 }
25639 else
25640 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25641
25642 /* Use cursor-in-non-selected-windows instead
25643 for non-selected window or frame. */
25644 if (non_selected)
25645 {
25646 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25647 if (!EQ (Qt, alt_cursor))
25648 return get_specified_cursor_type (alt_cursor, width);
25649 /* t means modify the normal cursor type. */
25650 if (cursor_type == FILLED_BOX_CURSOR)
25651 cursor_type = HOLLOW_BOX_CURSOR;
25652 else if (cursor_type == BAR_CURSOR && *width > 1)
25653 --*width;
25654 return cursor_type;
25655 }
25656
25657 /* Use normal cursor if not blinked off. */
25658 if (!w->cursor_off_p)
25659 {
25660 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25661 {
25662 if (cursor_type == FILLED_BOX_CURSOR)
25663 {
25664 /* Using a block cursor on large images can be very annoying.
25665 So use a hollow cursor for "large" images.
25666 If image is not transparent (no mask), also use hollow cursor. */
25667 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25668 if (img != NULL && IMAGEP (img->spec))
25669 {
25670 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25671 where N = size of default frame font size.
25672 This should cover most of the "tiny" icons people may use. */
25673 if (!img->mask
25674 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25675 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25676 cursor_type = HOLLOW_BOX_CURSOR;
25677 }
25678 }
25679 else if (cursor_type != NO_CURSOR)
25680 {
25681 /* Display current only supports BOX and HOLLOW cursors for images.
25682 So for now, unconditionally use a HOLLOW cursor when cursor is
25683 not a solid box cursor. */
25684 cursor_type = HOLLOW_BOX_CURSOR;
25685 }
25686 }
25687 return cursor_type;
25688 }
25689
25690 /* Cursor is blinked off, so determine how to "toggle" it. */
25691
25692 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25693 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25694 return get_specified_cursor_type (XCDR (alt_cursor), width);
25695
25696 /* Then see if frame has specified a specific blink off cursor type. */
25697 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25698 {
25699 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25700 return FRAME_BLINK_OFF_CURSOR (f);
25701 }
25702
25703 #if 0
25704 /* Some people liked having a permanently visible blinking cursor,
25705 while others had very strong opinions against it. So it was
25706 decided to remove it. KFS 2003-09-03 */
25707
25708 /* Finally perform built-in cursor blinking:
25709 filled box <-> hollow box
25710 wide [h]bar <-> narrow [h]bar
25711 narrow [h]bar <-> no cursor
25712 other type <-> no cursor */
25713
25714 if (cursor_type == FILLED_BOX_CURSOR)
25715 return HOLLOW_BOX_CURSOR;
25716
25717 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25718 {
25719 *width = 1;
25720 return cursor_type;
25721 }
25722 #endif
25723
25724 return NO_CURSOR;
25725 }
25726
25727
25728 /* Notice when the text cursor of window W has been completely
25729 overwritten by a drawing operation that outputs glyphs in AREA
25730 starting at X0 and ending at X1 in the line starting at Y0 and
25731 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25732 the rest of the line after X0 has been written. Y coordinates
25733 are window-relative. */
25734
25735 static void
25736 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25737 int x0, int x1, int y0, int y1)
25738 {
25739 int cx0, cx1, cy0, cy1;
25740 struct glyph_row *row;
25741
25742 if (!w->phys_cursor_on_p)
25743 return;
25744 if (area != TEXT_AREA)
25745 return;
25746
25747 if (w->phys_cursor.vpos < 0
25748 || w->phys_cursor.vpos >= w->current_matrix->nrows
25749 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25750 !(row->enabled_p && row->displays_text_p)))
25751 return;
25752
25753 if (row->cursor_in_fringe_p)
25754 {
25755 row->cursor_in_fringe_p = 0;
25756 draw_fringe_bitmap (w, row, row->reversed_p);
25757 w->phys_cursor_on_p = 0;
25758 return;
25759 }
25760
25761 cx0 = w->phys_cursor.x;
25762 cx1 = cx0 + w->phys_cursor_width;
25763 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25764 return;
25765
25766 /* The cursor image will be completely removed from the
25767 screen if the output area intersects the cursor area in
25768 y-direction. When we draw in [y0 y1[, and some part of
25769 the cursor is at y < y0, that part must have been drawn
25770 before. When scrolling, the cursor is erased before
25771 actually scrolling, so we don't come here. When not
25772 scrolling, the rows above the old cursor row must have
25773 changed, and in this case these rows must have written
25774 over the cursor image.
25775
25776 Likewise if part of the cursor is below y1, with the
25777 exception of the cursor being in the first blank row at
25778 the buffer and window end because update_text_area
25779 doesn't draw that row. (Except when it does, but
25780 that's handled in update_text_area.) */
25781
25782 cy0 = w->phys_cursor.y;
25783 cy1 = cy0 + w->phys_cursor_height;
25784 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25785 return;
25786
25787 w->phys_cursor_on_p = 0;
25788 }
25789
25790 #endif /* HAVE_WINDOW_SYSTEM */
25791
25792 \f
25793 /************************************************************************
25794 Mouse Face
25795 ************************************************************************/
25796
25797 #ifdef HAVE_WINDOW_SYSTEM
25798
25799 /* EXPORT for RIF:
25800 Fix the display of area AREA of overlapping row ROW in window W
25801 with respect to the overlapping part OVERLAPS. */
25802
25803 void
25804 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25805 enum glyph_row_area area, int overlaps)
25806 {
25807 int i, x;
25808
25809 BLOCK_INPUT;
25810
25811 x = 0;
25812 for (i = 0; i < row->used[area];)
25813 {
25814 if (row->glyphs[area][i].overlaps_vertically_p)
25815 {
25816 int start = i, start_x = x;
25817
25818 do
25819 {
25820 x += row->glyphs[area][i].pixel_width;
25821 ++i;
25822 }
25823 while (i < row->used[area]
25824 && row->glyphs[area][i].overlaps_vertically_p);
25825
25826 draw_glyphs (w, start_x, row, area,
25827 start, i,
25828 DRAW_NORMAL_TEXT, overlaps);
25829 }
25830 else
25831 {
25832 x += row->glyphs[area][i].pixel_width;
25833 ++i;
25834 }
25835 }
25836
25837 UNBLOCK_INPUT;
25838 }
25839
25840
25841 /* EXPORT:
25842 Draw the cursor glyph of window W in glyph row ROW. See the
25843 comment of draw_glyphs for the meaning of HL. */
25844
25845 void
25846 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25847 enum draw_glyphs_face hl)
25848 {
25849 /* If cursor hpos is out of bounds, don't draw garbage. This can
25850 happen in mini-buffer windows when switching between echo area
25851 glyphs and mini-buffer. */
25852 if ((row->reversed_p
25853 ? (w->phys_cursor.hpos >= 0)
25854 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25855 {
25856 int on_p = w->phys_cursor_on_p;
25857 int x1;
25858 int hpos = w->phys_cursor.hpos;
25859
25860 /* When the window is hscrolled, cursor hpos can legitimately be
25861 out of bounds, but we draw the cursor at the corresponding
25862 window margin in that case. */
25863 if (!row->reversed_p && hpos < 0)
25864 hpos = 0;
25865 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25866 hpos = row->used[TEXT_AREA] - 1;
25867
25868 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25869 hl, 0);
25870 w->phys_cursor_on_p = on_p;
25871
25872 if (hl == DRAW_CURSOR)
25873 w->phys_cursor_width = x1 - w->phys_cursor.x;
25874 /* When we erase the cursor, and ROW is overlapped by other
25875 rows, make sure that these overlapping parts of other rows
25876 are redrawn. */
25877 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25878 {
25879 w->phys_cursor_width = x1 - w->phys_cursor.x;
25880
25881 if (row > w->current_matrix->rows
25882 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25883 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25884 OVERLAPS_ERASED_CURSOR);
25885
25886 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25887 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25888 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25889 OVERLAPS_ERASED_CURSOR);
25890 }
25891 }
25892 }
25893
25894
25895 /* EXPORT:
25896 Erase the image of a cursor of window W from the screen. */
25897
25898 void
25899 erase_phys_cursor (struct window *w)
25900 {
25901 struct frame *f = XFRAME (w->frame);
25902 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25903 int hpos = w->phys_cursor.hpos;
25904 int vpos = w->phys_cursor.vpos;
25905 int mouse_face_here_p = 0;
25906 struct glyph_matrix *active_glyphs = w->current_matrix;
25907 struct glyph_row *cursor_row;
25908 struct glyph *cursor_glyph;
25909 enum draw_glyphs_face hl;
25910
25911 /* No cursor displayed or row invalidated => nothing to do on the
25912 screen. */
25913 if (w->phys_cursor_type == NO_CURSOR)
25914 goto mark_cursor_off;
25915
25916 /* VPOS >= active_glyphs->nrows means that window has been resized.
25917 Don't bother to erase the cursor. */
25918 if (vpos >= active_glyphs->nrows)
25919 goto mark_cursor_off;
25920
25921 /* If row containing cursor is marked invalid, there is nothing we
25922 can do. */
25923 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25924 if (!cursor_row->enabled_p)
25925 goto mark_cursor_off;
25926
25927 /* If line spacing is > 0, old cursor may only be partially visible in
25928 window after split-window. So adjust visible height. */
25929 cursor_row->visible_height = min (cursor_row->visible_height,
25930 window_text_bottom_y (w) - cursor_row->y);
25931
25932 /* If row is completely invisible, don't attempt to delete a cursor which
25933 isn't there. This can happen if cursor is at top of a window, and
25934 we switch to a buffer with a header line in that window. */
25935 if (cursor_row->visible_height <= 0)
25936 goto mark_cursor_off;
25937
25938 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25939 if (cursor_row->cursor_in_fringe_p)
25940 {
25941 cursor_row->cursor_in_fringe_p = 0;
25942 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25943 goto mark_cursor_off;
25944 }
25945
25946 /* This can happen when the new row is shorter than the old one.
25947 In this case, either draw_glyphs or clear_end_of_line
25948 should have cleared the cursor. Note that we wouldn't be
25949 able to erase the cursor in this case because we don't have a
25950 cursor glyph at hand. */
25951 if ((cursor_row->reversed_p
25952 ? (w->phys_cursor.hpos < 0)
25953 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25954 goto mark_cursor_off;
25955
25956 /* When the window is hscrolled, cursor hpos can legitimately be out
25957 of bounds, but we draw the cursor at the corresponding window
25958 margin in that case. */
25959 if (!cursor_row->reversed_p && hpos < 0)
25960 hpos = 0;
25961 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25962 hpos = cursor_row->used[TEXT_AREA] - 1;
25963
25964 /* If the cursor is in the mouse face area, redisplay that when
25965 we clear the cursor. */
25966 if (! NILP (hlinfo->mouse_face_window)
25967 && coords_in_mouse_face_p (w, hpos, vpos)
25968 /* Don't redraw the cursor's spot in mouse face if it is at the
25969 end of a line (on a newline). The cursor appears there, but
25970 mouse highlighting does not. */
25971 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25972 mouse_face_here_p = 1;
25973
25974 /* Maybe clear the display under the cursor. */
25975 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25976 {
25977 int x, y, left_x;
25978 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25979 int width;
25980
25981 cursor_glyph = get_phys_cursor_glyph (w);
25982 if (cursor_glyph == NULL)
25983 goto mark_cursor_off;
25984
25985 width = cursor_glyph->pixel_width;
25986 left_x = window_box_left_offset (w, TEXT_AREA);
25987 x = w->phys_cursor.x;
25988 if (x < left_x)
25989 width -= left_x - x;
25990 width = min (width, window_box_width (w, TEXT_AREA) - x);
25991 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25992 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25993
25994 if (width > 0)
25995 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25996 }
25997
25998 /* Erase the cursor by redrawing the character underneath it. */
25999 if (mouse_face_here_p)
26000 hl = DRAW_MOUSE_FACE;
26001 else
26002 hl = DRAW_NORMAL_TEXT;
26003 draw_phys_cursor_glyph (w, cursor_row, hl);
26004
26005 mark_cursor_off:
26006 w->phys_cursor_on_p = 0;
26007 w->phys_cursor_type = NO_CURSOR;
26008 }
26009
26010
26011 /* EXPORT:
26012 Display or clear cursor of window W. If ON is zero, clear the
26013 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26014 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26015
26016 void
26017 display_and_set_cursor (struct window *w, int on,
26018 int hpos, int vpos, int x, int y)
26019 {
26020 struct frame *f = XFRAME (w->frame);
26021 int new_cursor_type;
26022 int new_cursor_width;
26023 int active_cursor;
26024 struct glyph_row *glyph_row;
26025 struct glyph *glyph;
26026
26027 /* This is pointless on invisible frames, and dangerous on garbaged
26028 windows and frames; in the latter case, the frame or window may
26029 be in the midst of changing its size, and x and y may be off the
26030 window. */
26031 if (! FRAME_VISIBLE_P (f)
26032 || FRAME_GARBAGED_P (f)
26033 || vpos >= w->current_matrix->nrows
26034 || hpos >= w->current_matrix->matrix_w)
26035 return;
26036
26037 /* If cursor is off and we want it off, return quickly. */
26038 if (!on && !w->phys_cursor_on_p)
26039 return;
26040
26041 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26042 /* If cursor row is not enabled, we don't really know where to
26043 display the cursor. */
26044 if (!glyph_row->enabled_p)
26045 {
26046 w->phys_cursor_on_p = 0;
26047 return;
26048 }
26049
26050 glyph = NULL;
26051 if (!glyph_row->exact_window_width_line_p
26052 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26053 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26054
26055 eassert (interrupt_input_blocked);
26056
26057 /* Set new_cursor_type to the cursor we want to be displayed. */
26058 new_cursor_type = get_window_cursor_type (w, glyph,
26059 &new_cursor_width, &active_cursor);
26060
26061 /* If cursor is currently being shown and we don't want it to be or
26062 it is in the wrong place, or the cursor type is not what we want,
26063 erase it. */
26064 if (w->phys_cursor_on_p
26065 && (!on
26066 || w->phys_cursor.x != x
26067 || w->phys_cursor.y != y
26068 || new_cursor_type != w->phys_cursor_type
26069 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26070 && new_cursor_width != w->phys_cursor_width)))
26071 erase_phys_cursor (w);
26072
26073 /* Don't check phys_cursor_on_p here because that flag is only set
26074 to zero in some cases where we know that the cursor has been
26075 completely erased, to avoid the extra work of erasing the cursor
26076 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26077 still not be visible, or it has only been partly erased. */
26078 if (on)
26079 {
26080 w->phys_cursor_ascent = glyph_row->ascent;
26081 w->phys_cursor_height = glyph_row->height;
26082
26083 /* Set phys_cursor_.* before x_draw_.* is called because some
26084 of them may need the information. */
26085 w->phys_cursor.x = x;
26086 w->phys_cursor.y = glyph_row->y;
26087 w->phys_cursor.hpos = hpos;
26088 w->phys_cursor.vpos = vpos;
26089 }
26090
26091 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26092 new_cursor_type, new_cursor_width,
26093 on, active_cursor);
26094 }
26095
26096
26097 /* Switch the display of W's cursor on or off, according to the value
26098 of ON. */
26099
26100 static void
26101 update_window_cursor (struct window *w, int on)
26102 {
26103 /* Don't update cursor in windows whose frame is in the process
26104 of being deleted. */
26105 if (w->current_matrix)
26106 {
26107 int hpos = w->phys_cursor.hpos;
26108 int vpos = w->phys_cursor.vpos;
26109 struct glyph_row *row;
26110
26111 if (vpos >= w->current_matrix->nrows
26112 || hpos >= w->current_matrix->matrix_w)
26113 return;
26114
26115 row = MATRIX_ROW (w->current_matrix, vpos);
26116
26117 /* When the window is hscrolled, cursor hpos can legitimately be
26118 out of bounds, but we draw the cursor at the corresponding
26119 window margin in that case. */
26120 if (!row->reversed_p && hpos < 0)
26121 hpos = 0;
26122 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26123 hpos = row->used[TEXT_AREA] - 1;
26124
26125 BLOCK_INPUT;
26126 display_and_set_cursor (w, on, hpos, vpos,
26127 w->phys_cursor.x, w->phys_cursor.y);
26128 UNBLOCK_INPUT;
26129 }
26130 }
26131
26132
26133 /* Call update_window_cursor with parameter ON_P on all leaf windows
26134 in the window tree rooted at W. */
26135
26136 static void
26137 update_cursor_in_window_tree (struct window *w, int on_p)
26138 {
26139 while (w)
26140 {
26141 if (!NILP (w->hchild))
26142 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26143 else if (!NILP (w->vchild))
26144 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26145 else
26146 update_window_cursor (w, on_p);
26147
26148 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26149 }
26150 }
26151
26152
26153 /* EXPORT:
26154 Display the cursor on window W, or clear it, according to ON_P.
26155 Don't change the cursor's position. */
26156
26157 void
26158 x_update_cursor (struct frame *f, int on_p)
26159 {
26160 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26161 }
26162
26163
26164 /* EXPORT:
26165 Clear the cursor of window W to background color, and mark the
26166 cursor as not shown. This is used when the text where the cursor
26167 is about to be rewritten. */
26168
26169 void
26170 x_clear_cursor (struct window *w)
26171 {
26172 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26173 update_window_cursor (w, 0);
26174 }
26175
26176 #endif /* HAVE_WINDOW_SYSTEM */
26177
26178 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26179 and MSDOS. */
26180 static void
26181 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26182 int start_hpos, int end_hpos,
26183 enum draw_glyphs_face draw)
26184 {
26185 #ifdef HAVE_WINDOW_SYSTEM
26186 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26187 {
26188 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26189 return;
26190 }
26191 #endif
26192 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26193 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26194 #endif
26195 }
26196
26197 /* Display the active region described by mouse_face_* according to DRAW. */
26198
26199 static void
26200 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26201 {
26202 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26203 struct frame *f = XFRAME (WINDOW_FRAME (w));
26204
26205 if (/* If window is in the process of being destroyed, don't bother
26206 to do anything. */
26207 w->current_matrix != NULL
26208 /* Don't update mouse highlight if hidden */
26209 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26210 /* Recognize when we are called to operate on rows that don't exist
26211 anymore. This can happen when a window is split. */
26212 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26213 {
26214 int phys_cursor_on_p = w->phys_cursor_on_p;
26215 struct glyph_row *row, *first, *last;
26216
26217 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26218 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26219
26220 for (row = first; row <= last && row->enabled_p; ++row)
26221 {
26222 int start_hpos, end_hpos, start_x;
26223
26224 /* For all but the first row, the highlight starts at column 0. */
26225 if (row == first)
26226 {
26227 /* R2L rows have BEG and END in reversed order, but the
26228 screen drawing geometry is always left to right. So
26229 we need to mirror the beginning and end of the
26230 highlighted area in R2L rows. */
26231 if (!row->reversed_p)
26232 {
26233 start_hpos = hlinfo->mouse_face_beg_col;
26234 start_x = hlinfo->mouse_face_beg_x;
26235 }
26236 else if (row == last)
26237 {
26238 start_hpos = hlinfo->mouse_face_end_col;
26239 start_x = hlinfo->mouse_face_end_x;
26240 }
26241 else
26242 {
26243 start_hpos = 0;
26244 start_x = 0;
26245 }
26246 }
26247 else if (row->reversed_p && row == last)
26248 {
26249 start_hpos = hlinfo->mouse_face_end_col;
26250 start_x = hlinfo->mouse_face_end_x;
26251 }
26252 else
26253 {
26254 start_hpos = 0;
26255 start_x = 0;
26256 }
26257
26258 if (row == last)
26259 {
26260 if (!row->reversed_p)
26261 end_hpos = hlinfo->mouse_face_end_col;
26262 else if (row == first)
26263 end_hpos = hlinfo->mouse_face_beg_col;
26264 else
26265 {
26266 end_hpos = row->used[TEXT_AREA];
26267 if (draw == DRAW_NORMAL_TEXT)
26268 row->fill_line_p = 1; /* Clear to end of line */
26269 }
26270 }
26271 else if (row->reversed_p && row == first)
26272 end_hpos = hlinfo->mouse_face_beg_col;
26273 else
26274 {
26275 end_hpos = row->used[TEXT_AREA];
26276 if (draw == DRAW_NORMAL_TEXT)
26277 row->fill_line_p = 1; /* Clear to end of line */
26278 }
26279
26280 if (end_hpos > start_hpos)
26281 {
26282 draw_row_with_mouse_face (w, start_x, row,
26283 start_hpos, end_hpos, draw);
26284
26285 row->mouse_face_p
26286 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26287 }
26288 }
26289
26290 #ifdef HAVE_WINDOW_SYSTEM
26291 /* When we've written over the cursor, arrange for it to
26292 be displayed again. */
26293 if (FRAME_WINDOW_P (f)
26294 && phys_cursor_on_p && !w->phys_cursor_on_p)
26295 {
26296 int hpos = w->phys_cursor.hpos;
26297
26298 /* When the window is hscrolled, cursor hpos can legitimately be
26299 out of bounds, but we draw the cursor at the corresponding
26300 window margin in that case. */
26301 if (!row->reversed_p && hpos < 0)
26302 hpos = 0;
26303 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26304 hpos = row->used[TEXT_AREA] - 1;
26305
26306 BLOCK_INPUT;
26307 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26308 w->phys_cursor.x, w->phys_cursor.y);
26309 UNBLOCK_INPUT;
26310 }
26311 #endif /* HAVE_WINDOW_SYSTEM */
26312 }
26313
26314 #ifdef HAVE_WINDOW_SYSTEM
26315 /* Change the mouse cursor. */
26316 if (FRAME_WINDOW_P (f))
26317 {
26318 if (draw == DRAW_NORMAL_TEXT
26319 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26320 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26321 else if (draw == DRAW_MOUSE_FACE)
26322 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26323 else
26324 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26325 }
26326 #endif /* HAVE_WINDOW_SYSTEM */
26327 }
26328
26329 /* EXPORT:
26330 Clear out the mouse-highlighted active region.
26331 Redraw it un-highlighted first. Value is non-zero if mouse
26332 face was actually drawn unhighlighted. */
26333
26334 int
26335 clear_mouse_face (Mouse_HLInfo *hlinfo)
26336 {
26337 int cleared = 0;
26338
26339 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26340 {
26341 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26342 cleared = 1;
26343 }
26344
26345 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26346 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26347 hlinfo->mouse_face_window = Qnil;
26348 hlinfo->mouse_face_overlay = Qnil;
26349 return cleared;
26350 }
26351
26352 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26353 within the mouse face on that window. */
26354 static int
26355 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26356 {
26357 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26358
26359 /* Quickly resolve the easy cases. */
26360 if (!(WINDOWP (hlinfo->mouse_face_window)
26361 && XWINDOW (hlinfo->mouse_face_window) == w))
26362 return 0;
26363 if (vpos < hlinfo->mouse_face_beg_row
26364 || vpos > hlinfo->mouse_face_end_row)
26365 return 0;
26366 if (vpos > hlinfo->mouse_face_beg_row
26367 && vpos < hlinfo->mouse_face_end_row)
26368 return 1;
26369
26370 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26371 {
26372 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26373 {
26374 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26375 return 1;
26376 }
26377 else if ((vpos == hlinfo->mouse_face_beg_row
26378 && hpos >= hlinfo->mouse_face_beg_col)
26379 || (vpos == hlinfo->mouse_face_end_row
26380 && hpos < hlinfo->mouse_face_end_col))
26381 return 1;
26382 }
26383 else
26384 {
26385 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26386 {
26387 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26388 return 1;
26389 }
26390 else if ((vpos == hlinfo->mouse_face_beg_row
26391 && hpos <= hlinfo->mouse_face_beg_col)
26392 || (vpos == hlinfo->mouse_face_end_row
26393 && hpos > hlinfo->mouse_face_end_col))
26394 return 1;
26395 }
26396 return 0;
26397 }
26398
26399
26400 /* EXPORT:
26401 Non-zero if physical cursor of window W is within mouse face. */
26402
26403 int
26404 cursor_in_mouse_face_p (struct window *w)
26405 {
26406 int hpos = w->phys_cursor.hpos;
26407 int vpos = w->phys_cursor.vpos;
26408 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26409
26410 /* When the window is hscrolled, cursor hpos can legitimately be out
26411 of bounds, but we draw the cursor at the corresponding window
26412 margin in that case. */
26413 if (!row->reversed_p && hpos < 0)
26414 hpos = 0;
26415 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26416 hpos = row->used[TEXT_AREA] - 1;
26417
26418 return coords_in_mouse_face_p (w, hpos, vpos);
26419 }
26420
26421
26422 \f
26423 /* Find the glyph rows START_ROW and END_ROW of window W that display
26424 characters between buffer positions START_CHARPOS and END_CHARPOS
26425 (excluding END_CHARPOS). DISP_STRING is a display string that
26426 covers these buffer positions. This is similar to
26427 row_containing_pos, but is more accurate when bidi reordering makes
26428 buffer positions change non-linearly with glyph rows. */
26429 static void
26430 rows_from_pos_range (struct window *w,
26431 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26432 Lisp_Object disp_string,
26433 struct glyph_row **start, struct glyph_row **end)
26434 {
26435 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26436 int last_y = window_text_bottom_y (w);
26437 struct glyph_row *row;
26438
26439 *start = NULL;
26440 *end = NULL;
26441
26442 while (!first->enabled_p
26443 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26444 first++;
26445
26446 /* Find the START row. */
26447 for (row = first;
26448 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26449 row++)
26450 {
26451 /* A row can potentially be the START row if the range of the
26452 characters it displays intersects the range
26453 [START_CHARPOS..END_CHARPOS). */
26454 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26455 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26456 /* See the commentary in row_containing_pos, for the
26457 explanation of the complicated way to check whether
26458 some position is beyond the end of the characters
26459 displayed by a row. */
26460 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26461 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26462 && !row->ends_at_zv_p
26463 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26464 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26465 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26466 && !row->ends_at_zv_p
26467 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26468 {
26469 /* Found a candidate row. Now make sure at least one of the
26470 glyphs it displays has a charpos from the range
26471 [START_CHARPOS..END_CHARPOS).
26472
26473 This is not obvious because bidi reordering could make
26474 buffer positions of a row be 1,2,3,102,101,100, and if we
26475 want to highlight characters in [50..60), we don't want
26476 this row, even though [50..60) does intersect [1..103),
26477 the range of character positions given by the row's start
26478 and end positions. */
26479 struct glyph *g = row->glyphs[TEXT_AREA];
26480 struct glyph *e = g + row->used[TEXT_AREA];
26481
26482 while (g < e)
26483 {
26484 if (((BUFFERP (g->object) || INTEGERP (g->object))
26485 && start_charpos <= g->charpos && g->charpos < end_charpos)
26486 /* A glyph that comes from DISP_STRING is by
26487 definition to be highlighted. */
26488 || EQ (g->object, disp_string))
26489 *start = row;
26490 g++;
26491 }
26492 if (*start)
26493 break;
26494 }
26495 }
26496
26497 /* Find the END row. */
26498 if (!*start
26499 /* If the last row is partially visible, start looking for END
26500 from that row, instead of starting from FIRST. */
26501 && !(row->enabled_p
26502 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26503 row = first;
26504 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26505 {
26506 struct glyph_row *next = row + 1;
26507 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26508
26509 if (!next->enabled_p
26510 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26511 /* The first row >= START whose range of displayed characters
26512 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26513 is the row END + 1. */
26514 || (start_charpos < next_start
26515 && end_charpos < next_start)
26516 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26517 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26518 && !next->ends_at_zv_p
26519 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26520 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26521 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26522 && !next->ends_at_zv_p
26523 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26524 {
26525 *end = row;
26526 break;
26527 }
26528 else
26529 {
26530 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26531 but none of the characters it displays are in the range, it is
26532 also END + 1. */
26533 struct glyph *g = next->glyphs[TEXT_AREA];
26534 struct glyph *s = g;
26535 struct glyph *e = g + next->used[TEXT_AREA];
26536
26537 while (g < e)
26538 {
26539 if (((BUFFERP (g->object) || INTEGERP (g->object))
26540 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26541 /* If the buffer position of the first glyph in
26542 the row is equal to END_CHARPOS, it means
26543 the last character to be highlighted is the
26544 newline of ROW, and we must consider NEXT as
26545 END, not END+1. */
26546 || (((!next->reversed_p && g == s)
26547 || (next->reversed_p && g == e - 1))
26548 && (g->charpos == end_charpos
26549 /* Special case for when NEXT is an
26550 empty line at ZV. */
26551 || (g->charpos == -1
26552 && !row->ends_at_zv_p
26553 && next_start == end_charpos)))))
26554 /* A glyph that comes from DISP_STRING is by
26555 definition to be highlighted. */
26556 || EQ (g->object, disp_string))
26557 break;
26558 g++;
26559 }
26560 if (g == e)
26561 {
26562 *end = row;
26563 break;
26564 }
26565 /* The first row that ends at ZV must be the last to be
26566 highlighted. */
26567 else if (next->ends_at_zv_p)
26568 {
26569 *end = next;
26570 break;
26571 }
26572 }
26573 }
26574 }
26575
26576 /* This function sets the mouse_face_* elements of HLINFO, assuming
26577 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26578 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26579 for the overlay or run of text properties specifying the mouse
26580 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26581 before-string and after-string that must also be highlighted.
26582 DISP_STRING, if non-nil, is a display string that may cover some
26583 or all of the highlighted text. */
26584
26585 static void
26586 mouse_face_from_buffer_pos (Lisp_Object window,
26587 Mouse_HLInfo *hlinfo,
26588 ptrdiff_t mouse_charpos,
26589 ptrdiff_t start_charpos,
26590 ptrdiff_t end_charpos,
26591 Lisp_Object before_string,
26592 Lisp_Object after_string,
26593 Lisp_Object disp_string)
26594 {
26595 struct window *w = XWINDOW (window);
26596 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26597 struct glyph_row *r1, *r2;
26598 struct glyph *glyph, *end;
26599 ptrdiff_t ignore, pos;
26600 int x;
26601
26602 eassert (NILP (disp_string) || STRINGP (disp_string));
26603 eassert (NILP (before_string) || STRINGP (before_string));
26604 eassert (NILP (after_string) || STRINGP (after_string));
26605
26606 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26607 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26608 if (r1 == NULL)
26609 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26610 /* If the before-string or display-string contains newlines,
26611 rows_from_pos_range skips to its last row. Move back. */
26612 if (!NILP (before_string) || !NILP (disp_string))
26613 {
26614 struct glyph_row *prev;
26615 while ((prev = r1 - 1, prev >= first)
26616 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26617 && prev->used[TEXT_AREA] > 0)
26618 {
26619 struct glyph *beg = prev->glyphs[TEXT_AREA];
26620 glyph = beg + prev->used[TEXT_AREA];
26621 while (--glyph >= beg && INTEGERP (glyph->object));
26622 if (glyph < beg
26623 || !(EQ (glyph->object, before_string)
26624 || EQ (glyph->object, disp_string)))
26625 break;
26626 r1 = prev;
26627 }
26628 }
26629 if (r2 == NULL)
26630 {
26631 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26632 hlinfo->mouse_face_past_end = 1;
26633 }
26634 else if (!NILP (after_string))
26635 {
26636 /* If the after-string has newlines, advance to its last row. */
26637 struct glyph_row *next;
26638 struct glyph_row *last
26639 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26640
26641 for (next = r2 + 1;
26642 next <= last
26643 && next->used[TEXT_AREA] > 0
26644 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26645 ++next)
26646 r2 = next;
26647 }
26648 /* The rest of the display engine assumes that mouse_face_beg_row is
26649 either above mouse_face_end_row or identical to it. But with
26650 bidi-reordered continued lines, the row for START_CHARPOS could
26651 be below the row for END_CHARPOS. If so, swap the rows and store
26652 them in correct order. */
26653 if (r1->y > r2->y)
26654 {
26655 struct glyph_row *tem = r2;
26656
26657 r2 = r1;
26658 r1 = tem;
26659 }
26660
26661 hlinfo->mouse_face_beg_y = r1->y;
26662 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26663 hlinfo->mouse_face_end_y = r2->y;
26664 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26665
26666 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26667 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26668 could be anywhere in the row and in any order. The strategy
26669 below is to find the leftmost and the rightmost glyph that
26670 belongs to either of these 3 strings, or whose position is
26671 between START_CHARPOS and END_CHARPOS, and highlight all the
26672 glyphs between those two. This may cover more than just the text
26673 between START_CHARPOS and END_CHARPOS if the range of characters
26674 strides the bidi level boundary, e.g. if the beginning is in R2L
26675 text while the end is in L2R text or vice versa. */
26676 if (!r1->reversed_p)
26677 {
26678 /* This row is in a left to right paragraph. Scan it left to
26679 right. */
26680 glyph = r1->glyphs[TEXT_AREA];
26681 end = glyph + r1->used[TEXT_AREA];
26682 x = r1->x;
26683
26684 /* Skip truncation glyphs at the start of the glyph row. */
26685 if (r1->displays_text_p)
26686 for (; glyph < end
26687 && INTEGERP (glyph->object)
26688 && glyph->charpos < 0;
26689 ++glyph)
26690 x += glyph->pixel_width;
26691
26692 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26693 or DISP_STRING, and the first glyph from buffer whose
26694 position is between START_CHARPOS and END_CHARPOS. */
26695 for (; glyph < end
26696 && !INTEGERP (glyph->object)
26697 && !EQ (glyph->object, disp_string)
26698 && !(BUFFERP (glyph->object)
26699 && (glyph->charpos >= start_charpos
26700 && glyph->charpos < end_charpos));
26701 ++glyph)
26702 {
26703 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26704 are present at buffer positions between START_CHARPOS and
26705 END_CHARPOS, or if they come from an overlay. */
26706 if (EQ (glyph->object, before_string))
26707 {
26708 pos = string_buffer_position (before_string,
26709 start_charpos);
26710 /* If pos == 0, it means before_string came from an
26711 overlay, not from a buffer position. */
26712 if (!pos || (pos >= start_charpos && pos < end_charpos))
26713 break;
26714 }
26715 else if (EQ (glyph->object, after_string))
26716 {
26717 pos = string_buffer_position (after_string, end_charpos);
26718 if (!pos || (pos >= start_charpos && pos < end_charpos))
26719 break;
26720 }
26721 x += glyph->pixel_width;
26722 }
26723 hlinfo->mouse_face_beg_x = x;
26724 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26725 }
26726 else
26727 {
26728 /* This row is in a right to left paragraph. Scan it right to
26729 left. */
26730 struct glyph *g;
26731
26732 end = r1->glyphs[TEXT_AREA] - 1;
26733 glyph = end + r1->used[TEXT_AREA];
26734
26735 /* Skip truncation glyphs at the start of the glyph row. */
26736 if (r1->displays_text_p)
26737 for (; glyph > end
26738 && INTEGERP (glyph->object)
26739 && glyph->charpos < 0;
26740 --glyph)
26741 ;
26742
26743 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26744 or DISP_STRING, and the first glyph from buffer whose
26745 position is between START_CHARPOS and END_CHARPOS. */
26746 for (; glyph > end
26747 && !INTEGERP (glyph->object)
26748 && !EQ (glyph->object, disp_string)
26749 && !(BUFFERP (glyph->object)
26750 && (glyph->charpos >= start_charpos
26751 && glyph->charpos < end_charpos));
26752 --glyph)
26753 {
26754 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26755 are present at buffer positions between START_CHARPOS and
26756 END_CHARPOS, or if they come from an overlay. */
26757 if (EQ (glyph->object, before_string))
26758 {
26759 pos = string_buffer_position (before_string, start_charpos);
26760 /* If pos == 0, it means before_string came from an
26761 overlay, not from a buffer position. */
26762 if (!pos || (pos >= start_charpos && pos < end_charpos))
26763 break;
26764 }
26765 else if (EQ (glyph->object, after_string))
26766 {
26767 pos = string_buffer_position (after_string, end_charpos);
26768 if (!pos || (pos >= start_charpos && pos < end_charpos))
26769 break;
26770 }
26771 }
26772
26773 glyph++; /* first glyph to the right of the highlighted area */
26774 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26775 x += g->pixel_width;
26776 hlinfo->mouse_face_beg_x = x;
26777 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26778 }
26779
26780 /* If the highlight ends in a different row, compute GLYPH and END
26781 for the end row. Otherwise, reuse the values computed above for
26782 the row where the highlight begins. */
26783 if (r2 != r1)
26784 {
26785 if (!r2->reversed_p)
26786 {
26787 glyph = r2->glyphs[TEXT_AREA];
26788 end = glyph + r2->used[TEXT_AREA];
26789 x = r2->x;
26790 }
26791 else
26792 {
26793 end = r2->glyphs[TEXT_AREA] - 1;
26794 glyph = end + r2->used[TEXT_AREA];
26795 }
26796 }
26797
26798 if (!r2->reversed_p)
26799 {
26800 /* Skip truncation and continuation glyphs near the end of the
26801 row, and also blanks and stretch glyphs inserted by
26802 extend_face_to_end_of_line. */
26803 while (end > glyph
26804 && INTEGERP ((end - 1)->object))
26805 --end;
26806 /* Scan the rest of the glyph row from the end, looking for the
26807 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26808 DISP_STRING, or whose position is between START_CHARPOS
26809 and END_CHARPOS */
26810 for (--end;
26811 end > glyph
26812 && !INTEGERP (end->object)
26813 && !EQ (end->object, disp_string)
26814 && !(BUFFERP (end->object)
26815 && (end->charpos >= start_charpos
26816 && end->charpos < end_charpos));
26817 --end)
26818 {
26819 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26820 are present at buffer positions between START_CHARPOS and
26821 END_CHARPOS, or if they come from an overlay. */
26822 if (EQ (end->object, before_string))
26823 {
26824 pos = string_buffer_position (before_string, start_charpos);
26825 if (!pos || (pos >= start_charpos && pos < end_charpos))
26826 break;
26827 }
26828 else if (EQ (end->object, after_string))
26829 {
26830 pos = string_buffer_position (after_string, end_charpos);
26831 if (!pos || (pos >= start_charpos && pos < end_charpos))
26832 break;
26833 }
26834 }
26835 /* Find the X coordinate of the last glyph to be highlighted. */
26836 for (; glyph <= end; ++glyph)
26837 x += glyph->pixel_width;
26838
26839 hlinfo->mouse_face_end_x = x;
26840 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26841 }
26842 else
26843 {
26844 /* Skip truncation and continuation glyphs near the end of the
26845 row, and also blanks and stretch glyphs inserted by
26846 extend_face_to_end_of_line. */
26847 x = r2->x;
26848 end++;
26849 while (end < glyph
26850 && INTEGERP (end->object))
26851 {
26852 x += end->pixel_width;
26853 ++end;
26854 }
26855 /* Scan the rest of the glyph row from the end, looking for the
26856 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26857 DISP_STRING, or whose position is between START_CHARPOS
26858 and END_CHARPOS */
26859 for ( ;
26860 end < glyph
26861 && !INTEGERP (end->object)
26862 && !EQ (end->object, disp_string)
26863 && !(BUFFERP (end->object)
26864 && (end->charpos >= start_charpos
26865 && end->charpos < end_charpos));
26866 ++end)
26867 {
26868 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26869 are present at buffer positions between START_CHARPOS and
26870 END_CHARPOS, or if they come from an overlay. */
26871 if (EQ (end->object, before_string))
26872 {
26873 pos = string_buffer_position (before_string, start_charpos);
26874 if (!pos || (pos >= start_charpos && pos < end_charpos))
26875 break;
26876 }
26877 else if (EQ (end->object, after_string))
26878 {
26879 pos = string_buffer_position (after_string, end_charpos);
26880 if (!pos || (pos >= start_charpos && pos < end_charpos))
26881 break;
26882 }
26883 x += end->pixel_width;
26884 }
26885 /* If we exited the above loop because we arrived at the last
26886 glyph of the row, and its buffer position is still not in
26887 range, it means the last character in range is the preceding
26888 newline. Bump the end column and x values to get past the
26889 last glyph. */
26890 if (end == glyph
26891 && BUFFERP (end->object)
26892 && (end->charpos < start_charpos
26893 || end->charpos >= end_charpos))
26894 {
26895 x += end->pixel_width;
26896 ++end;
26897 }
26898 hlinfo->mouse_face_end_x = x;
26899 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26900 }
26901
26902 hlinfo->mouse_face_window = window;
26903 hlinfo->mouse_face_face_id
26904 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26905 mouse_charpos + 1,
26906 !hlinfo->mouse_face_hidden, -1);
26907 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26908 }
26909
26910 /* The following function is not used anymore (replaced with
26911 mouse_face_from_string_pos), but I leave it here for the time
26912 being, in case someone would. */
26913
26914 #if 0 /* not used */
26915
26916 /* Find the position of the glyph for position POS in OBJECT in
26917 window W's current matrix, and return in *X, *Y the pixel
26918 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26919
26920 RIGHT_P non-zero means return the position of the right edge of the
26921 glyph, RIGHT_P zero means return the left edge position.
26922
26923 If no glyph for POS exists in the matrix, return the position of
26924 the glyph with the next smaller position that is in the matrix, if
26925 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26926 exists in the matrix, return the position of the glyph with the
26927 next larger position in OBJECT.
26928
26929 Value is non-zero if a glyph was found. */
26930
26931 static int
26932 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26933 int *hpos, int *vpos, int *x, int *y, int right_p)
26934 {
26935 int yb = window_text_bottom_y (w);
26936 struct glyph_row *r;
26937 struct glyph *best_glyph = NULL;
26938 struct glyph_row *best_row = NULL;
26939 int best_x = 0;
26940
26941 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26942 r->enabled_p && r->y < yb;
26943 ++r)
26944 {
26945 struct glyph *g = r->glyphs[TEXT_AREA];
26946 struct glyph *e = g + r->used[TEXT_AREA];
26947 int gx;
26948
26949 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26950 if (EQ (g->object, object))
26951 {
26952 if (g->charpos == pos)
26953 {
26954 best_glyph = g;
26955 best_x = gx;
26956 best_row = r;
26957 goto found;
26958 }
26959 else if (best_glyph == NULL
26960 || ((eabs (g->charpos - pos)
26961 < eabs (best_glyph->charpos - pos))
26962 && (right_p
26963 ? g->charpos < pos
26964 : g->charpos > pos)))
26965 {
26966 best_glyph = g;
26967 best_x = gx;
26968 best_row = r;
26969 }
26970 }
26971 }
26972
26973 found:
26974
26975 if (best_glyph)
26976 {
26977 *x = best_x;
26978 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26979
26980 if (right_p)
26981 {
26982 *x += best_glyph->pixel_width;
26983 ++*hpos;
26984 }
26985
26986 *y = best_row->y;
26987 *vpos = best_row - w->current_matrix->rows;
26988 }
26989
26990 return best_glyph != NULL;
26991 }
26992 #endif /* not used */
26993
26994 /* Find the positions of the first and the last glyphs in window W's
26995 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26996 (assumed to be a string), and return in HLINFO's mouse_face_*
26997 members the pixel and column/row coordinates of those glyphs. */
26998
26999 static void
27000 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27001 Lisp_Object object,
27002 ptrdiff_t startpos, ptrdiff_t endpos)
27003 {
27004 int yb = window_text_bottom_y (w);
27005 struct glyph_row *r;
27006 struct glyph *g, *e;
27007 int gx;
27008 int found = 0;
27009
27010 /* Find the glyph row with at least one position in the range
27011 [STARTPOS..ENDPOS], and the first glyph in that row whose
27012 position belongs to that range. */
27013 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27014 r->enabled_p && r->y < yb;
27015 ++r)
27016 {
27017 if (!r->reversed_p)
27018 {
27019 g = r->glyphs[TEXT_AREA];
27020 e = g + r->used[TEXT_AREA];
27021 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27022 if (EQ (g->object, object)
27023 && startpos <= g->charpos && g->charpos <= endpos)
27024 {
27025 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27026 hlinfo->mouse_face_beg_y = r->y;
27027 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27028 hlinfo->mouse_face_beg_x = gx;
27029 found = 1;
27030 break;
27031 }
27032 }
27033 else
27034 {
27035 struct glyph *g1;
27036
27037 e = r->glyphs[TEXT_AREA];
27038 g = e + r->used[TEXT_AREA];
27039 for ( ; g > e; --g)
27040 if (EQ ((g-1)->object, object)
27041 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27042 {
27043 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27044 hlinfo->mouse_face_beg_y = r->y;
27045 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27046 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27047 gx += g1->pixel_width;
27048 hlinfo->mouse_face_beg_x = gx;
27049 found = 1;
27050 break;
27051 }
27052 }
27053 if (found)
27054 break;
27055 }
27056
27057 if (!found)
27058 return;
27059
27060 /* Starting with the next row, look for the first row which does NOT
27061 include any glyphs whose positions are in the range. */
27062 for (++r; r->enabled_p && r->y < yb; ++r)
27063 {
27064 g = r->glyphs[TEXT_AREA];
27065 e = g + r->used[TEXT_AREA];
27066 found = 0;
27067 for ( ; g < e; ++g)
27068 if (EQ (g->object, object)
27069 && startpos <= g->charpos && g->charpos <= endpos)
27070 {
27071 found = 1;
27072 break;
27073 }
27074 if (!found)
27075 break;
27076 }
27077
27078 /* The highlighted region ends on the previous row. */
27079 r--;
27080
27081 /* Set the end row and its vertical pixel coordinate. */
27082 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27083 hlinfo->mouse_face_end_y = r->y;
27084
27085 /* Compute and set the end column and the end column's horizontal
27086 pixel coordinate. */
27087 if (!r->reversed_p)
27088 {
27089 g = r->glyphs[TEXT_AREA];
27090 e = g + r->used[TEXT_AREA];
27091 for ( ; e > g; --e)
27092 if (EQ ((e-1)->object, object)
27093 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27094 break;
27095 hlinfo->mouse_face_end_col = e - g;
27096
27097 for (gx = r->x; g < e; ++g)
27098 gx += g->pixel_width;
27099 hlinfo->mouse_face_end_x = gx;
27100 }
27101 else
27102 {
27103 e = r->glyphs[TEXT_AREA];
27104 g = e + r->used[TEXT_AREA];
27105 for (gx = r->x ; e < g; ++e)
27106 {
27107 if (EQ (e->object, object)
27108 && startpos <= e->charpos && e->charpos <= endpos)
27109 break;
27110 gx += e->pixel_width;
27111 }
27112 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27113 hlinfo->mouse_face_end_x = gx;
27114 }
27115 }
27116
27117 #ifdef HAVE_WINDOW_SYSTEM
27118
27119 /* See if position X, Y is within a hot-spot of an image. */
27120
27121 static int
27122 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27123 {
27124 if (!CONSP (hot_spot))
27125 return 0;
27126
27127 if (EQ (XCAR (hot_spot), Qrect))
27128 {
27129 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27130 Lisp_Object rect = XCDR (hot_spot);
27131 Lisp_Object tem;
27132 if (!CONSP (rect))
27133 return 0;
27134 if (!CONSP (XCAR (rect)))
27135 return 0;
27136 if (!CONSP (XCDR (rect)))
27137 return 0;
27138 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27139 return 0;
27140 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27141 return 0;
27142 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27143 return 0;
27144 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27145 return 0;
27146 return 1;
27147 }
27148 else if (EQ (XCAR (hot_spot), Qcircle))
27149 {
27150 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27151 Lisp_Object circ = XCDR (hot_spot);
27152 Lisp_Object lr, lx0, ly0;
27153 if (CONSP (circ)
27154 && CONSP (XCAR (circ))
27155 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27156 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27157 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27158 {
27159 double r = XFLOATINT (lr);
27160 double dx = XINT (lx0) - x;
27161 double dy = XINT (ly0) - y;
27162 return (dx * dx + dy * dy <= r * r);
27163 }
27164 }
27165 else if (EQ (XCAR (hot_spot), Qpoly))
27166 {
27167 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27168 if (VECTORP (XCDR (hot_spot)))
27169 {
27170 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27171 Lisp_Object *poly = v->contents;
27172 ptrdiff_t n = v->header.size;
27173 ptrdiff_t i;
27174 int inside = 0;
27175 Lisp_Object lx, ly;
27176 int x0, y0;
27177
27178 /* Need an even number of coordinates, and at least 3 edges. */
27179 if (n < 6 || n & 1)
27180 return 0;
27181
27182 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27183 If count is odd, we are inside polygon. Pixels on edges
27184 may or may not be included depending on actual geometry of the
27185 polygon. */
27186 if ((lx = poly[n-2], !INTEGERP (lx))
27187 || (ly = poly[n-1], !INTEGERP (lx)))
27188 return 0;
27189 x0 = XINT (lx), y0 = XINT (ly);
27190 for (i = 0; i < n; i += 2)
27191 {
27192 int x1 = x0, y1 = y0;
27193 if ((lx = poly[i], !INTEGERP (lx))
27194 || (ly = poly[i+1], !INTEGERP (ly)))
27195 return 0;
27196 x0 = XINT (lx), y0 = XINT (ly);
27197
27198 /* Does this segment cross the X line? */
27199 if (x0 >= x)
27200 {
27201 if (x1 >= x)
27202 continue;
27203 }
27204 else if (x1 < x)
27205 continue;
27206 if (y > y0 && y > y1)
27207 continue;
27208 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27209 inside = !inside;
27210 }
27211 return inside;
27212 }
27213 }
27214 return 0;
27215 }
27216
27217 Lisp_Object
27218 find_hot_spot (Lisp_Object map, int x, int y)
27219 {
27220 while (CONSP (map))
27221 {
27222 if (CONSP (XCAR (map))
27223 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27224 return XCAR (map);
27225 map = XCDR (map);
27226 }
27227
27228 return Qnil;
27229 }
27230
27231 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27232 3, 3, 0,
27233 doc: /* Lookup in image map MAP coordinates X and Y.
27234 An image map is an alist where each element has the format (AREA ID PLIST).
27235 An AREA is specified as either a rectangle, a circle, or a polygon:
27236 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27237 pixel coordinates of the upper left and bottom right corners.
27238 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27239 and the radius of the circle; r may be a float or integer.
27240 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27241 vector describes one corner in the polygon.
27242 Returns the alist element for the first matching AREA in MAP. */)
27243 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27244 {
27245 if (NILP (map))
27246 return Qnil;
27247
27248 CHECK_NUMBER (x);
27249 CHECK_NUMBER (y);
27250
27251 return find_hot_spot (map,
27252 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27253 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27254 }
27255
27256
27257 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27258 static void
27259 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27260 {
27261 /* Do not change cursor shape while dragging mouse. */
27262 if (!NILP (do_mouse_tracking))
27263 return;
27264
27265 if (!NILP (pointer))
27266 {
27267 if (EQ (pointer, Qarrow))
27268 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27269 else if (EQ (pointer, Qhand))
27270 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27271 else if (EQ (pointer, Qtext))
27272 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27273 else if (EQ (pointer, intern ("hdrag")))
27274 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27275 #ifdef HAVE_X_WINDOWS
27276 else if (EQ (pointer, intern ("vdrag")))
27277 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27278 #endif
27279 else if (EQ (pointer, intern ("hourglass")))
27280 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27281 else if (EQ (pointer, Qmodeline))
27282 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27283 else
27284 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27285 }
27286
27287 if (cursor != No_Cursor)
27288 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27289 }
27290
27291 #endif /* HAVE_WINDOW_SYSTEM */
27292
27293 /* Take proper action when mouse has moved to the mode or header line
27294 or marginal area AREA of window W, x-position X and y-position Y.
27295 X is relative to the start of the text display area of W, so the
27296 width of bitmap areas and scroll bars must be subtracted to get a
27297 position relative to the start of the mode line. */
27298
27299 static void
27300 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27301 enum window_part area)
27302 {
27303 struct window *w = XWINDOW (window);
27304 struct frame *f = XFRAME (w->frame);
27305 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27306 #ifdef HAVE_WINDOW_SYSTEM
27307 Display_Info *dpyinfo;
27308 #endif
27309 Cursor cursor = No_Cursor;
27310 Lisp_Object pointer = Qnil;
27311 int dx, dy, width, height;
27312 ptrdiff_t charpos;
27313 Lisp_Object string, object = Qnil;
27314 Lisp_Object pos IF_LINT (= Qnil), help;
27315
27316 Lisp_Object mouse_face;
27317 int original_x_pixel = x;
27318 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27319 struct glyph_row *row IF_LINT (= 0);
27320
27321 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27322 {
27323 int x0;
27324 struct glyph *end;
27325
27326 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27327 returns them in row/column units! */
27328 string = mode_line_string (w, area, &x, &y, &charpos,
27329 &object, &dx, &dy, &width, &height);
27330
27331 row = (area == ON_MODE_LINE
27332 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27333 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27334
27335 /* Find the glyph under the mouse pointer. */
27336 if (row->mode_line_p && row->enabled_p)
27337 {
27338 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27339 end = glyph + row->used[TEXT_AREA];
27340
27341 for (x0 = original_x_pixel;
27342 glyph < end && x0 >= glyph->pixel_width;
27343 ++glyph)
27344 x0 -= glyph->pixel_width;
27345
27346 if (glyph >= end)
27347 glyph = NULL;
27348 }
27349 }
27350 else
27351 {
27352 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27353 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27354 returns them in row/column units! */
27355 string = marginal_area_string (w, area, &x, &y, &charpos,
27356 &object, &dx, &dy, &width, &height);
27357 }
27358
27359 help = Qnil;
27360
27361 #ifdef HAVE_WINDOW_SYSTEM
27362 if (IMAGEP (object))
27363 {
27364 Lisp_Object image_map, hotspot;
27365 if ((image_map = Fplist_get (XCDR (object), QCmap),
27366 !NILP (image_map))
27367 && (hotspot = find_hot_spot (image_map, dx, dy),
27368 CONSP (hotspot))
27369 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27370 {
27371 Lisp_Object plist;
27372
27373 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27374 If so, we could look for mouse-enter, mouse-leave
27375 properties in PLIST (and do something...). */
27376 hotspot = XCDR (hotspot);
27377 if (CONSP (hotspot)
27378 && (plist = XCAR (hotspot), CONSP (plist)))
27379 {
27380 pointer = Fplist_get (plist, Qpointer);
27381 if (NILP (pointer))
27382 pointer = Qhand;
27383 help = Fplist_get (plist, Qhelp_echo);
27384 if (!NILP (help))
27385 {
27386 help_echo_string = help;
27387 XSETWINDOW (help_echo_window, w);
27388 help_echo_object = w->buffer;
27389 help_echo_pos = charpos;
27390 }
27391 }
27392 }
27393 if (NILP (pointer))
27394 pointer = Fplist_get (XCDR (object), QCpointer);
27395 }
27396 #endif /* HAVE_WINDOW_SYSTEM */
27397
27398 if (STRINGP (string))
27399 pos = make_number (charpos);
27400
27401 /* Set the help text and mouse pointer. If the mouse is on a part
27402 of the mode line without any text (e.g. past the right edge of
27403 the mode line text), use the default help text and pointer. */
27404 if (STRINGP (string) || area == ON_MODE_LINE)
27405 {
27406 /* Arrange to display the help by setting the global variables
27407 help_echo_string, help_echo_object, and help_echo_pos. */
27408 if (NILP (help))
27409 {
27410 if (STRINGP (string))
27411 help = Fget_text_property (pos, Qhelp_echo, string);
27412
27413 if (!NILP (help))
27414 {
27415 help_echo_string = help;
27416 XSETWINDOW (help_echo_window, w);
27417 help_echo_object = string;
27418 help_echo_pos = charpos;
27419 }
27420 else if (area == ON_MODE_LINE)
27421 {
27422 Lisp_Object default_help
27423 = buffer_local_value_1 (Qmode_line_default_help_echo,
27424 w->buffer);
27425
27426 if (STRINGP (default_help))
27427 {
27428 help_echo_string = default_help;
27429 XSETWINDOW (help_echo_window, w);
27430 help_echo_object = Qnil;
27431 help_echo_pos = -1;
27432 }
27433 }
27434 }
27435
27436 #ifdef HAVE_WINDOW_SYSTEM
27437 /* Change the mouse pointer according to what is under it. */
27438 if (FRAME_WINDOW_P (f))
27439 {
27440 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27441 if (STRINGP (string))
27442 {
27443 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27444
27445 if (NILP (pointer))
27446 pointer = Fget_text_property (pos, Qpointer, string);
27447
27448 /* Change the mouse pointer according to what is under X/Y. */
27449 if (NILP (pointer)
27450 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27451 {
27452 Lisp_Object map;
27453 map = Fget_text_property (pos, Qlocal_map, string);
27454 if (!KEYMAPP (map))
27455 map = Fget_text_property (pos, Qkeymap, string);
27456 if (!KEYMAPP (map))
27457 cursor = dpyinfo->vertical_scroll_bar_cursor;
27458 }
27459 }
27460 else
27461 /* Default mode-line pointer. */
27462 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27463 }
27464 #endif
27465 }
27466
27467 /* Change the mouse face according to what is under X/Y. */
27468 if (STRINGP (string))
27469 {
27470 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27471 if (!NILP (mouse_face)
27472 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27473 && glyph)
27474 {
27475 Lisp_Object b, e;
27476
27477 struct glyph * tmp_glyph;
27478
27479 int gpos;
27480 int gseq_length;
27481 int total_pixel_width;
27482 ptrdiff_t begpos, endpos, ignore;
27483
27484 int vpos, hpos;
27485
27486 b = Fprevious_single_property_change (make_number (charpos + 1),
27487 Qmouse_face, string, Qnil);
27488 if (NILP (b))
27489 begpos = 0;
27490 else
27491 begpos = XINT (b);
27492
27493 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27494 if (NILP (e))
27495 endpos = SCHARS (string);
27496 else
27497 endpos = XINT (e);
27498
27499 /* Calculate the glyph position GPOS of GLYPH in the
27500 displayed string, relative to the beginning of the
27501 highlighted part of the string.
27502
27503 Note: GPOS is different from CHARPOS. CHARPOS is the
27504 position of GLYPH in the internal string object. A mode
27505 line string format has structures which are converted to
27506 a flattened string by the Emacs Lisp interpreter. The
27507 internal string is an element of those structures. The
27508 displayed string is the flattened string. */
27509 tmp_glyph = row_start_glyph;
27510 while (tmp_glyph < glyph
27511 && (!(EQ (tmp_glyph->object, glyph->object)
27512 && begpos <= tmp_glyph->charpos
27513 && tmp_glyph->charpos < endpos)))
27514 tmp_glyph++;
27515 gpos = glyph - tmp_glyph;
27516
27517 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27518 the highlighted part of the displayed string to which
27519 GLYPH belongs. Note: GSEQ_LENGTH is different from
27520 SCHARS (STRING), because the latter returns the length of
27521 the internal string. */
27522 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27523 tmp_glyph > glyph
27524 && (!(EQ (tmp_glyph->object, glyph->object)
27525 && begpos <= tmp_glyph->charpos
27526 && tmp_glyph->charpos < endpos));
27527 tmp_glyph--)
27528 ;
27529 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27530
27531 /* Calculate the total pixel width of all the glyphs between
27532 the beginning of the highlighted area and GLYPH. */
27533 total_pixel_width = 0;
27534 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27535 total_pixel_width += tmp_glyph->pixel_width;
27536
27537 /* Pre calculation of re-rendering position. Note: X is in
27538 column units here, after the call to mode_line_string or
27539 marginal_area_string. */
27540 hpos = x - gpos;
27541 vpos = (area == ON_MODE_LINE
27542 ? (w->current_matrix)->nrows - 1
27543 : 0);
27544
27545 /* If GLYPH's position is included in the region that is
27546 already drawn in mouse face, we have nothing to do. */
27547 if ( EQ (window, hlinfo->mouse_face_window)
27548 && (!row->reversed_p
27549 ? (hlinfo->mouse_face_beg_col <= hpos
27550 && hpos < hlinfo->mouse_face_end_col)
27551 /* In R2L rows we swap BEG and END, see below. */
27552 : (hlinfo->mouse_face_end_col <= hpos
27553 && hpos < hlinfo->mouse_face_beg_col))
27554 && hlinfo->mouse_face_beg_row == vpos )
27555 return;
27556
27557 if (clear_mouse_face (hlinfo))
27558 cursor = No_Cursor;
27559
27560 if (!row->reversed_p)
27561 {
27562 hlinfo->mouse_face_beg_col = hpos;
27563 hlinfo->mouse_face_beg_x = original_x_pixel
27564 - (total_pixel_width + dx);
27565 hlinfo->mouse_face_end_col = hpos + gseq_length;
27566 hlinfo->mouse_face_end_x = 0;
27567 }
27568 else
27569 {
27570 /* In R2L rows, show_mouse_face expects BEG and END
27571 coordinates to be swapped. */
27572 hlinfo->mouse_face_end_col = hpos;
27573 hlinfo->mouse_face_end_x = original_x_pixel
27574 - (total_pixel_width + dx);
27575 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27576 hlinfo->mouse_face_beg_x = 0;
27577 }
27578
27579 hlinfo->mouse_face_beg_row = vpos;
27580 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27581 hlinfo->mouse_face_beg_y = 0;
27582 hlinfo->mouse_face_end_y = 0;
27583 hlinfo->mouse_face_past_end = 0;
27584 hlinfo->mouse_face_window = window;
27585
27586 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27587 charpos,
27588 0, 0, 0,
27589 &ignore,
27590 glyph->face_id,
27591 1);
27592 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27593
27594 if (NILP (pointer))
27595 pointer = Qhand;
27596 }
27597 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27598 clear_mouse_face (hlinfo);
27599 }
27600 #ifdef HAVE_WINDOW_SYSTEM
27601 if (FRAME_WINDOW_P (f))
27602 define_frame_cursor1 (f, cursor, pointer);
27603 #endif
27604 }
27605
27606
27607 /* EXPORT:
27608 Take proper action when the mouse has moved to position X, Y on
27609 frame F as regards highlighting characters that have mouse-face
27610 properties. Also de-highlighting chars where the mouse was before.
27611 X and Y can be negative or out of range. */
27612
27613 void
27614 note_mouse_highlight (struct frame *f, int x, int y)
27615 {
27616 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27617 enum window_part part = ON_NOTHING;
27618 Lisp_Object window;
27619 struct window *w;
27620 Cursor cursor = No_Cursor;
27621 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27622 struct buffer *b;
27623
27624 /* When a menu is active, don't highlight because this looks odd. */
27625 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27626 if (popup_activated ())
27627 return;
27628 #endif
27629
27630 if (NILP (Vmouse_highlight)
27631 || !f->glyphs_initialized_p
27632 || f->pointer_invisible)
27633 return;
27634
27635 hlinfo->mouse_face_mouse_x = x;
27636 hlinfo->mouse_face_mouse_y = y;
27637 hlinfo->mouse_face_mouse_frame = f;
27638
27639 if (hlinfo->mouse_face_defer)
27640 return;
27641
27642 if (gc_in_progress)
27643 {
27644 hlinfo->mouse_face_deferred_gc = 1;
27645 return;
27646 }
27647
27648 /* Which window is that in? */
27649 window = window_from_coordinates (f, x, y, &part, 1);
27650
27651 /* If displaying active text in another window, clear that. */
27652 if (! EQ (window, hlinfo->mouse_face_window)
27653 /* Also clear if we move out of text area in same window. */
27654 || (!NILP (hlinfo->mouse_face_window)
27655 && !NILP (window)
27656 && part != ON_TEXT
27657 && part != ON_MODE_LINE
27658 && part != ON_HEADER_LINE))
27659 clear_mouse_face (hlinfo);
27660
27661 /* Not on a window -> return. */
27662 if (!WINDOWP (window))
27663 return;
27664
27665 /* Reset help_echo_string. It will get recomputed below. */
27666 help_echo_string = Qnil;
27667
27668 /* Convert to window-relative pixel coordinates. */
27669 w = XWINDOW (window);
27670 frame_to_window_pixel_xy (w, &x, &y);
27671
27672 #ifdef HAVE_WINDOW_SYSTEM
27673 /* Handle tool-bar window differently since it doesn't display a
27674 buffer. */
27675 if (EQ (window, f->tool_bar_window))
27676 {
27677 note_tool_bar_highlight (f, x, y);
27678 return;
27679 }
27680 #endif
27681
27682 /* Mouse is on the mode, header line or margin? */
27683 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27684 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27685 {
27686 note_mode_line_or_margin_highlight (window, x, y, part);
27687 return;
27688 }
27689
27690 #ifdef HAVE_WINDOW_SYSTEM
27691 if (part == ON_VERTICAL_BORDER)
27692 {
27693 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27694 help_echo_string = build_string ("drag-mouse-1: resize");
27695 }
27696 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27697 || part == ON_SCROLL_BAR)
27698 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27699 else
27700 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27701 #endif
27702
27703 /* Are we in a window whose display is up to date?
27704 And verify the buffer's text has not changed. */
27705 b = XBUFFER (w->buffer);
27706 if (part == ON_TEXT
27707 && EQ (w->window_end_valid, w->buffer)
27708 && w->last_modified == BUF_MODIFF (b)
27709 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27710 {
27711 int hpos, vpos, dx, dy, area = LAST_AREA;
27712 ptrdiff_t pos;
27713 struct glyph *glyph;
27714 Lisp_Object object;
27715 Lisp_Object mouse_face = Qnil, position;
27716 Lisp_Object *overlay_vec = NULL;
27717 ptrdiff_t i, noverlays;
27718 struct buffer *obuf;
27719 ptrdiff_t obegv, ozv;
27720 int same_region;
27721
27722 /* Find the glyph under X/Y. */
27723 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27724
27725 #ifdef HAVE_WINDOW_SYSTEM
27726 /* Look for :pointer property on image. */
27727 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27728 {
27729 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27730 if (img != NULL && IMAGEP (img->spec))
27731 {
27732 Lisp_Object image_map, hotspot;
27733 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27734 !NILP (image_map))
27735 && (hotspot = find_hot_spot (image_map,
27736 glyph->slice.img.x + dx,
27737 glyph->slice.img.y + dy),
27738 CONSP (hotspot))
27739 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27740 {
27741 Lisp_Object plist;
27742
27743 /* Could check XCAR (hotspot) to see if we enter/leave
27744 this hot-spot.
27745 If so, we could look for mouse-enter, mouse-leave
27746 properties in PLIST (and do something...). */
27747 hotspot = XCDR (hotspot);
27748 if (CONSP (hotspot)
27749 && (plist = XCAR (hotspot), CONSP (plist)))
27750 {
27751 pointer = Fplist_get (plist, Qpointer);
27752 if (NILP (pointer))
27753 pointer = Qhand;
27754 help_echo_string = Fplist_get (plist, Qhelp_echo);
27755 if (!NILP (help_echo_string))
27756 {
27757 help_echo_window = window;
27758 help_echo_object = glyph->object;
27759 help_echo_pos = glyph->charpos;
27760 }
27761 }
27762 }
27763 if (NILP (pointer))
27764 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27765 }
27766 }
27767 #endif /* HAVE_WINDOW_SYSTEM */
27768
27769 /* Clear mouse face if X/Y not over text. */
27770 if (glyph == NULL
27771 || area != TEXT_AREA
27772 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27773 /* Glyph's OBJECT is an integer for glyphs inserted by the
27774 display engine for its internal purposes, like truncation
27775 and continuation glyphs and blanks beyond the end of
27776 line's text on text terminals. If we are over such a
27777 glyph, we are not over any text. */
27778 || INTEGERP (glyph->object)
27779 /* R2L rows have a stretch glyph at their front, which
27780 stands for no text, whereas L2R rows have no glyphs at
27781 all beyond the end of text. Treat such stretch glyphs
27782 like we do with NULL glyphs in L2R rows. */
27783 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27784 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27785 && glyph->type == STRETCH_GLYPH
27786 && glyph->avoid_cursor_p))
27787 {
27788 if (clear_mouse_face (hlinfo))
27789 cursor = No_Cursor;
27790 #ifdef HAVE_WINDOW_SYSTEM
27791 if (FRAME_WINDOW_P (f) && NILP (pointer))
27792 {
27793 if (area != TEXT_AREA)
27794 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27795 else
27796 pointer = Vvoid_text_area_pointer;
27797 }
27798 #endif
27799 goto set_cursor;
27800 }
27801
27802 pos = glyph->charpos;
27803 object = glyph->object;
27804 if (!STRINGP (object) && !BUFFERP (object))
27805 goto set_cursor;
27806
27807 /* If we get an out-of-range value, return now; avoid an error. */
27808 if (BUFFERP (object) && pos > BUF_Z (b))
27809 goto set_cursor;
27810
27811 /* Make the window's buffer temporarily current for
27812 overlays_at and compute_char_face. */
27813 obuf = current_buffer;
27814 current_buffer = b;
27815 obegv = BEGV;
27816 ozv = ZV;
27817 BEGV = BEG;
27818 ZV = Z;
27819
27820 /* Is this char mouse-active or does it have help-echo? */
27821 position = make_number (pos);
27822
27823 if (BUFFERP (object))
27824 {
27825 /* Put all the overlays we want in a vector in overlay_vec. */
27826 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27827 /* Sort overlays into increasing priority order. */
27828 noverlays = sort_overlays (overlay_vec, noverlays, w);
27829 }
27830 else
27831 noverlays = 0;
27832
27833 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27834
27835 if (same_region)
27836 cursor = No_Cursor;
27837
27838 /* Check mouse-face highlighting. */
27839 if (! same_region
27840 /* If there exists an overlay with mouse-face overlapping
27841 the one we are currently highlighting, we have to
27842 check if we enter the overlapping overlay, and then
27843 highlight only that. */
27844 || (OVERLAYP (hlinfo->mouse_face_overlay)
27845 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27846 {
27847 /* Find the highest priority overlay with a mouse-face. */
27848 Lisp_Object overlay = Qnil;
27849 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27850 {
27851 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27852 if (!NILP (mouse_face))
27853 overlay = overlay_vec[i];
27854 }
27855
27856 /* If we're highlighting the same overlay as before, there's
27857 no need to do that again. */
27858 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27859 goto check_help_echo;
27860 hlinfo->mouse_face_overlay = overlay;
27861
27862 /* Clear the display of the old active region, if any. */
27863 if (clear_mouse_face (hlinfo))
27864 cursor = No_Cursor;
27865
27866 /* If no overlay applies, get a text property. */
27867 if (NILP (overlay))
27868 mouse_face = Fget_text_property (position, Qmouse_face, object);
27869
27870 /* Next, compute the bounds of the mouse highlighting and
27871 display it. */
27872 if (!NILP (mouse_face) && STRINGP (object))
27873 {
27874 /* The mouse-highlighting comes from a display string
27875 with a mouse-face. */
27876 Lisp_Object s, e;
27877 ptrdiff_t ignore;
27878
27879 s = Fprevious_single_property_change
27880 (make_number (pos + 1), Qmouse_face, object, Qnil);
27881 e = Fnext_single_property_change
27882 (position, Qmouse_face, object, Qnil);
27883 if (NILP (s))
27884 s = make_number (0);
27885 if (NILP (e))
27886 e = make_number (SCHARS (object) - 1);
27887 mouse_face_from_string_pos (w, hlinfo, object,
27888 XINT (s), XINT (e));
27889 hlinfo->mouse_face_past_end = 0;
27890 hlinfo->mouse_face_window = window;
27891 hlinfo->mouse_face_face_id
27892 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27893 glyph->face_id, 1);
27894 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27895 cursor = No_Cursor;
27896 }
27897 else
27898 {
27899 /* The mouse-highlighting, if any, comes from an overlay
27900 or text property in the buffer. */
27901 Lisp_Object buffer IF_LINT (= Qnil);
27902 Lisp_Object disp_string IF_LINT (= Qnil);
27903
27904 if (STRINGP (object))
27905 {
27906 /* If we are on a display string with no mouse-face,
27907 check if the text under it has one. */
27908 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27909 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27910 pos = string_buffer_position (object, start);
27911 if (pos > 0)
27912 {
27913 mouse_face = get_char_property_and_overlay
27914 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27915 buffer = w->buffer;
27916 disp_string = object;
27917 }
27918 }
27919 else
27920 {
27921 buffer = object;
27922 disp_string = Qnil;
27923 }
27924
27925 if (!NILP (mouse_face))
27926 {
27927 Lisp_Object before, after;
27928 Lisp_Object before_string, after_string;
27929 /* To correctly find the limits of mouse highlight
27930 in a bidi-reordered buffer, we must not use the
27931 optimization of limiting the search in
27932 previous-single-property-change and
27933 next-single-property-change, because
27934 rows_from_pos_range needs the real start and end
27935 positions to DTRT in this case. That's because
27936 the first row visible in a window does not
27937 necessarily display the character whose position
27938 is the smallest. */
27939 Lisp_Object lim1 =
27940 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27941 ? Fmarker_position (w->start)
27942 : Qnil;
27943 Lisp_Object lim2 =
27944 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27945 ? make_number (BUF_Z (XBUFFER (buffer))
27946 - XFASTINT (w->window_end_pos))
27947 : Qnil;
27948
27949 if (NILP (overlay))
27950 {
27951 /* Handle the text property case. */
27952 before = Fprevious_single_property_change
27953 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27954 after = Fnext_single_property_change
27955 (make_number (pos), Qmouse_face, buffer, lim2);
27956 before_string = after_string = Qnil;
27957 }
27958 else
27959 {
27960 /* Handle the overlay case. */
27961 before = Foverlay_start (overlay);
27962 after = Foverlay_end (overlay);
27963 before_string = Foverlay_get (overlay, Qbefore_string);
27964 after_string = Foverlay_get (overlay, Qafter_string);
27965
27966 if (!STRINGP (before_string)) before_string = Qnil;
27967 if (!STRINGP (after_string)) after_string = Qnil;
27968 }
27969
27970 mouse_face_from_buffer_pos (window, hlinfo, pos,
27971 NILP (before)
27972 ? 1
27973 : XFASTINT (before),
27974 NILP (after)
27975 ? BUF_Z (XBUFFER (buffer))
27976 : XFASTINT (after),
27977 before_string, after_string,
27978 disp_string);
27979 cursor = No_Cursor;
27980 }
27981 }
27982 }
27983
27984 check_help_echo:
27985
27986 /* Look for a `help-echo' property. */
27987 if (NILP (help_echo_string)) {
27988 Lisp_Object help, overlay;
27989
27990 /* Check overlays first. */
27991 help = overlay = Qnil;
27992 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27993 {
27994 overlay = overlay_vec[i];
27995 help = Foverlay_get (overlay, Qhelp_echo);
27996 }
27997
27998 if (!NILP (help))
27999 {
28000 help_echo_string = help;
28001 help_echo_window = window;
28002 help_echo_object = overlay;
28003 help_echo_pos = pos;
28004 }
28005 else
28006 {
28007 Lisp_Object obj = glyph->object;
28008 ptrdiff_t charpos = glyph->charpos;
28009
28010 /* Try text properties. */
28011 if (STRINGP (obj)
28012 && charpos >= 0
28013 && charpos < SCHARS (obj))
28014 {
28015 help = Fget_text_property (make_number (charpos),
28016 Qhelp_echo, obj);
28017 if (NILP (help))
28018 {
28019 /* If the string itself doesn't specify a help-echo,
28020 see if the buffer text ``under'' it does. */
28021 struct glyph_row *r
28022 = MATRIX_ROW (w->current_matrix, vpos);
28023 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28024 ptrdiff_t p = string_buffer_position (obj, start);
28025 if (p > 0)
28026 {
28027 help = Fget_char_property (make_number (p),
28028 Qhelp_echo, w->buffer);
28029 if (!NILP (help))
28030 {
28031 charpos = p;
28032 obj = w->buffer;
28033 }
28034 }
28035 }
28036 }
28037 else if (BUFFERP (obj)
28038 && charpos >= BEGV
28039 && charpos < ZV)
28040 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28041 obj);
28042
28043 if (!NILP (help))
28044 {
28045 help_echo_string = help;
28046 help_echo_window = window;
28047 help_echo_object = obj;
28048 help_echo_pos = charpos;
28049 }
28050 }
28051 }
28052
28053 #ifdef HAVE_WINDOW_SYSTEM
28054 /* Look for a `pointer' property. */
28055 if (FRAME_WINDOW_P (f) && NILP (pointer))
28056 {
28057 /* Check overlays first. */
28058 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28059 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28060
28061 if (NILP (pointer))
28062 {
28063 Lisp_Object obj = glyph->object;
28064 ptrdiff_t charpos = glyph->charpos;
28065
28066 /* Try text properties. */
28067 if (STRINGP (obj)
28068 && charpos >= 0
28069 && charpos < SCHARS (obj))
28070 {
28071 pointer = Fget_text_property (make_number (charpos),
28072 Qpointer, obj);
28073 if (NILP (pointer))
28074 {
28075 /* If the string itself doesn't specify a pointer,
28076 see if the buffer text ``under'' it does. */
28077 struct glyph_row *r
28078 = MATRIX_ROW (w->current_matrix, vpos);
28079 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28080 ptrdiff_t p = string_buffer_position (obj, start);
28081 if (p > 0)
28082 pointer = Fget_char_property (make_number (p),
28083 Qpointer, w->buffer);
28084 }
28085 }
28086 else if (BUFFERP (obj)
28087 && charpos >= BEGV
28088 && charpos < ZV)
28089 pointer = Fget_text_property (make_number (charpos),
28090 Qpointer, obj);
28091 }
28092 }
28093 #endif /* HAVE_WINDOW_SYSTEM */
28094
28095 BEGV = obegv;
28096 ZV = ozv;
28097 current_buffer = obuf;
28098 }
28099
28100 set_cursor:
28101
28102 #ifdef HAVE_WINDOW_SYSTEM
28103 if (FRAME_WINDOW_P (f))
28104 define_frame_cursor1 (f, cursor, pointer);
28105 #else
28106 /* This is here to prevent a compiler error, about "label at end of
28107 compound statement". */
28108 return;
28109 #endif
28110 }
28111
28112
28113 /* EXPORT for RIF:
28114 Clear any mouse-face on window W. This function is part of the
28115 redisplay interface, and is called from try_window_id and similar
28116 functions to ensure the mouse-highlight is off. */
28117
28118 void
28119 x_clear_window_mouse_face (struct window *w)
28120 {
28121 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28122 Lisp_Object window;
28123
28124 BLOCK_INPUT;
28125 XSETWINDOW (window, w);
28126 if (EQ (window, hlinfo->mouse_face_window))
28127 clear_mouse_face (hlinfo);
28128 UNBLOCK_INPUT;
28129 }
28130
28131
28132 /* EXPORT:
28133 Just discard the mouse face information for frame F, if any.
28134 This is used when the size of F is changed. */
28135
28136 void
28137 cancel_mouse_face (struct frame *f)
28138 {
28139 Lisp_Object window;
28140 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28141
28142 window = hlinfo->mouse_face_window;
28143 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28144 {
28145 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28146 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28147 hlinfo->mouse_face_window = Qnil;
28148 }
28149 }
28150
28151
28152 \f
28153 /***********************************************************************
28154 Exposure Events
28155 ***********************************************************************/
28156
28157 #ifdef HAVE_WINDOW_SYSTEM
28158
28159 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28160 which intersects rectangle R. R is in window-relative coordinates. */
28161
28162 static void
28163 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28164 enum glyph_row_area area)
28165 {
28166 struct glyph *first = row->glyphs[area];
28167 struct glyph *end = row->glyphs[area] + row->used[area];
28168 struct glyph *last;
28169 int first_x, start_x, x;
28170
28171 if (area == TEXT_AREA && row->fill_line_p)
28172 /* If row extends face to end of line write the whole line. */
28173 draw_glyphs (w, 0, row, area,
28174 0, row->used[area],
28175 DRAW_NORMAL_TEXT, 0);
28176 else
28177 {
28178 /* Set START_X to the window-relative start position for drawing glyphs of
28179 AREA. The first glyph of the text area can be partially visible.
28180 The first glyphs of other areas cannot. */
28181 start_x = window_box_left_offset (w, area);
28182 x = start_x;
28183 if (area == TEXT_AREA)
28184 x += row->x;
28185
28186 /* Find the first glyph that must be redrawn. */
28187 while (first < end
28188 && x + first->pixel_width < r->x)
28189 {
28190 x += first->pixel_width;
28191 ++first;
28192 }
28193
28194 /* Find the last one. */
28195 last = first;
28196 first_x = x;
28197 while (last < end
28198 && x < r->x + r->width)
28199 {
28200 x += last->pixel_width;
28201 ++last;
28202 }
28203
28204 /* Repaint. */
28205 if (last > first)
28206 draw_glyphs (w, first_x - start_x, row, area,
28207 first - row->glyphs[area], last - row->glyphs[area],
28208 DRAW_NORMAL_TEXT, 0);
28209 }
28210 }
28211
28212
28213 /* Redraw the parts of the glyph row ROW on window W intersecting
28214 rectangle R. R is in window-relative coordinates. Value is
28215 non-zero if mouse-face was overwritten. */
28216
28217 static int
28218 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28219 {
28220 eassert (row->enabled_p);
28221
28222 if (row->mode_line_p || w->pseudo_window_p)
28223 draw_glyphs (w, 0, row, TEXT_AREA,
28224 0, row->used[TEXT_AREA],
28225 DRAW_NORMAL_TEXT, 0);
28226 else
28227 {
28228 if (row->used[LEFT_MARGIN_AREA])
28229 expose_area (w, row, r, LEFT_MARGIN_AREA);
28230 if (row->used[TEXT_AREA])
28231 expose_area (w, row, r, TEXT_AREA);
28232 if (row->used[RIGHT_MARGIN_AREA])
28233 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28234 draw_row_fringe_bitmaps (w, row);
28235 }
28236
28237 return row->mouse_face_p;
28238 }
28239
28240
28241 /* Redraw those parts of glyphs rows during expose event handling that
28242 overlap other rows. Redrawing of an exposed line writes over parts
28243 of lines overlapping that exposed line; this function fixes that.
28244
28245 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28246 row in W's current matrix that is exposed and overlaps other rows.
28247 LAST_OVERLAPPING_ROW is the last such row. */
28248
28249 static void
28250 expose_overlaps (struct window *w,
28251 struct glyph_row *first_overlapping_row,
28252 struct glyph_row *last_overlapping_row,
28253 XRectangle *r)
28254 {
28255 struct glyph_row *row;
28256
28257 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28258 if (row->overlapping_p)
28259 {
28260 eassert (row->enabled_p && !row->mode_line_p);
28261
28262 row->clip = r;
28263 if (row->used[LEFT_MARGIN_AREA])
28264 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28265
28266 if (row->used[TEXT_AREA])
28267 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28268
28269 if (row->used[RIGHT_MARGIN_AREA])
28270 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28271 row->clip = NULL;
28272 }
28273 }
28274
28275
28276 /* Return non-zero if W's cursor intersects rectangle R. */
28277
28278 static int
28279 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28280 {
28281 XRectangle cr, result;
28282 struct glyph *cursor_glyph;
28283 struct glyph_row *row;
28284
28285 if (w->phys_cursor.vpos >= 0
28286 && w->phys_cursor.vpos < w->current_matrix->nrows
28287 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28288 row->enabled_p)
28289 && row->cursor_in_fringe_p)
28290 {
28291 /* Cursor is in the fringe. */
28292 cr.x = window_box_right_offset (w,
28293 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28294 ? RIGHT_MARGIN_AREA
28295 : TEXT_AREA));
28296 cr.y = row->y;
28297 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28298 cr.height = row->height;
28299 return x_intersect_rectangles (&cr, r, &result);
28300 }
28301
28302 cursor_glyph = get_phys_cursor_glyph (w);
28303 if (cursor_glyph)
28304 {
28305 /* r is relative to W's box, but w->phys_cursor.x is relative
28306 to left edge of W's TEXT area. Adjust it. */
28307 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28308 cr.y = w->phys_cursor.y;
28309 cr.width = cursor_glyph->pixel_width;
28310 cr.height = w->phys_cursor_height;
28311 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28312 I assume the effect is the same -- and this is portable. */
28313 return x_intersect_rectangles (&cr, r, &result);
28314 }
28315 /* If we don't understand the format, pretend we're not in the hot-spot. */
28316 return 0;
28317 }
28318
28319
28320 /* EXPORT:
28321 Draw a vertical window border to the right of window W if W doesn't
28322 have vertical scroll bars. */
28323
28324 void
28325 x_draw_vertical_border (struct window *w)
28326 {
28327 struct frame *f = XFRAME (WINDOW_FRAME (w));
28328
28329 /* We could do better, if we knew what type of scroll-bar the adjacent
28330 windows (on either side) have... But we don't :-(
28331 However, I think this works ok. ++KFS 2003-04-25 */
28332
28333 /* Redraw borders between horizontally adjacent windows. Don't
28334 do it for frames with vertical scroll bars because either the
28335 right scroll bar of a window, or the left scroll bar of its
28336 neighbor will suffice as a border. */
28337 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28338 return;
28339
28340 if (!WINDOW_RIGHTMOST_P (w)
28341 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28342 {
28343 int x0, x1, y0, y1;
28344
28345 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28346 y1 -= 1;
28347
28348 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28349 x1 -= 1;
28350
28351 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28352 }
28353 else if (!WINDOW_LEFTMOST_P (w)
28354 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28355 {
28356 int x0, x1, y0, y1;
28357
28358 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28359 y1 -= 1;
28360
28361 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28362 x0 -= 1;
28363
28364 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28365 }
28366 }
28367
28368
28369 /* Redraw the part of window W intersection rectangle FR. Pixel
28370 coordinates in FR are frame-relative. Call this function with
28371 input blocked. Value is non-zero if the exposure overwrites
28372 mouse-face. */
28373
28374 static int
28375 expose_window (struct window *w, XRectangle *fr)
28376 {
28377 struct frame *f = XFRAME (w->frame);
28378 XRectangle wr, r;
28379 int mouse_face_overwritten_p = 0;
28380
28381 /* If window is not yet fully initialized, do nothing. This can
28382 happen when toolkit scroll bars are used and a window is split.
28383 Reconfiguring the scroll bar will generate an expose for a newly
28384 created window. */
28385 if (w->current_matrix == NULL)
28386 return 0;
28387
28388 /* When we're currently updating the window, display and current
28389 matrix usually don't agree. Arrange for a thorough display
28390 later. */
28391 if (w == updated_window)
28392 {
28393 SET_FRAME_GARBAGED (f);
28394 return 0;
28395 }
28396
28397 /* Frame-relative pixel rectangle of W. */
28398 wr.x = WINDOW_LEFT_EDGE_X (w);
28399 wr.y = WINDOW_TOP_EDGE_Y (w);
28400 wr.width = WINDOW_TOTAL_WIDTH (w);
28401 wr.height = WINDOW_TOTAL_HEIGHT (w);
28402
28403 if (x_intersect_rectangles (fr, &wr, &r))
28404 {
28405 int yb = window_text_bottom_y (w);
28406 struct glyph_row *row;
28407 int cursor_cleared_p, phys_cursor_on_p;
28408 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28409
28410 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28411 r.x, r.y, r.width, r.height));
28412
28413 /* Convert to window coordinates. */
28414 r.x -= WINDOW_LEFT_EDGE_X (w);
28415 r.y -= WINDOW_TOP_EDGE_Y (w);
28416
28417 /* Turn off the cursor. */
28418 if (!w->pseudo_window_p
28419 && phys_cursor_in_rect_p (w, &r))
28420 {
28421 x_clear_cursor (w);
28422 cursor_cleared_p = 1;
28423 }
28424 else
28425 cursor_cleared_p = 0;
28426
28427 /* If the row containing the cursor extends face to end of line,
28428 then expose_area might overwrite the cursor outside the
28429 rectangle and thus notice_overwritten_cursor might clear
28430 w->phys_cursor_on_p. We remember the original value and
28431 check later if it is changed. */
28432 phys_cursor_on_p = w->phys_cursor_on_p;
28433
28434 /* Update lines intersecting rectangle R. */
28435 first_overlapping_row = last_overlapping_row = NULL;
28436 for (row = w->current_matrix->rows;
28437 row->enabled_p;
28438 ++row)
28439 {
28440 int y0 = row->y;
28441 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28442
28443 if ((y0 >= r.y && y0 < r.y + r.height)
28444 || (y1 > r.y && y1 < r.y + r.height)
28445 || (r.y >= y0 && r.y < y1)
28446 || (r.y + r.height > y0 && r.y + r.height < y1))
28447 {
28448 /* A header line may be overlapping, but there is no need
28449 to fix overlapping areas for them. KFS 2005-02-12 */
28450 if (row->overlapping_p && !row->mode_line_p)
28451 {
28452 if (first_overlapping_row == NULL)
28453 first_overlapping_row = row;
28454 last_overlapping_row = row;
28455 }
28456
28457 row->clip = fr;
28458 if (expose_line (w, row, &r))
28459 mouse_face_overwritten_p = 1;
28460 row->clip = NULL;
28461 }
28462 else if (row->overlapping_p)
28463 {
28464 /* We must redraw a row overlapping the exposed area. */
28465 if (y0 < r.y
28466 ? y0 + row->phys_height > r.y
28467 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28468 {
28469 if (first_overlapping_row == NULL)
28470 first_overlapping_row = row;
28471 last_overlapping_row = row;
28472 }
28473 }
28474
28475 if (y1 >= yb)
28476 break;
28477 }
28478
28479 /* Display the mode line if there is one. */
28480 if (WINDOW_WANTS_MODELINE_P (w)
28481 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28482 row->enabled_p)
28483 && row->y < r.y + r.height)
28484 {
28485 if (expose_line (w, row, &r))
28486 mouse_face_overwritten_p = 1;
28487 }
28488
28489 if (!w->pseudo_window_p)
28490 {
28491 /* Fix the display of overlapping rows. */
28492 if (first_overlapping_row)
28493 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28494 fr);
28495
28496 /* Draw border between windows. */
28497 x_draw_vertical_border (w);
28498
28499 /* Turn the cursor on again. */
28500 if (cursor_cleared_p
28501 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28502 update_window_cursor (w, 1);
28503 }
28504 }
28505
28506 return mouse_face_overwritten_p;
28507 }
28508
28509
28510
28511 /* Redraw (parts) of all windows in the window tree rooted at W that
28512 intersect R. R contains frame pixel coordinates. Value is
28513 non-zero if the exposure overwrites mouse-face. */
28514
28515 static int
28516 expose_window_tree (struct window *w, XRectangle *r)
28517 {
28518 struct frame *f = XFRAME (w->frame);
28519 int mouse_face_overwritten_p = 0;
28520
28521 while (w && !FRAME_GARBAGED_P (f))
28522 {
28523 if (!NILP (w->hchild))
28524 mouse_face_overwritten_p
28525 |= expose_window_tree (XWINDOW (w->hchild), r);
28526 else if (!NILP (w->vchild))
28527 mouse_face_overwritten_p
28528 |= expose_window_tree (XWINDOW (w->vchild), r);
28529 else
28530 mouse_face_overwritten_p |= expose_window (w, r);
28531
28532 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28533 }
28534
28535 return mouse_face_overwritten_p;
28536 }
28537
28538
28539 /* EXPORT:
28540 Redisplay an exposed area of frame F. X and Y are the upper-left
28541 corner of the exposed rectangle. W and H are width and height of
28542 the exposed area. All are pixel values. W or H zero means redraw
28543 the entire frame. */
28544
28545 void
28546 expose_frame (struct frame *f, int x, int y, int w, int h)
28547 {
28548 XRectangle r;
28549 int mouse_face_overwritten_p = 0;
28550
28551 TRACE ((stderr, "expose_frame "));
28552
28553 /* No need to redraw if frame will be redrawn soon. */
28554 if (FRAME_GARBAGED_P (f))
28555 {
28556 TRACE ((stderr, " garbaged\n"));
28557 return;
28558 }
28559
28560 /* If basic faces haven't been realized yet, there is no point in
28561 trying to redraw anything. This can happen when we get an expose
28562 event while Emacs is starting, e.g. by moving another window. */
28563 if (FRAME_FACE_CACHE (f) == NULL
28564 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28565 {
28566 TRACE ((stderr, " no faces\n"));
28567 return;
28568 }
28569
28570 if (w == 0 || h == 0)
28571 {
28572 r.x = r.y = 0;
28573 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28574 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28575 }
28576 else
28577 {
28578 r.x = x;
28579 r.y = y;
28580 r.width = w;
28581 r.height = h;
28582 }
28583
28584 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28585 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28586
28587 if (WINDOWP (f->tool_bar_window))
28588 mouse_face_overwritten_p
28589 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28590
28591 #ifdef HAVE_X_WINDOWS
28592 #ifndef MSDOS
28593 #ifndef USE_X_TOOLKIT
28594 if (WINDOWP (f->menu_bar_window))
28595 mouse_face_overwritten_p
28596 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28597 #endif /* not USE_X_TOOLKIT */
28598 #endif
28599 #endif
28600
28601 /* Some window managers support a focus-follows-mouse style with
28602 delayed raising of frames. Imagine a partially obscured frame,
28603 and moving the mouse into partially obscured mouse-face on that
28604 frame. The visible part of the mouse-face will be highlighted,
28605 then the WM raises the obscured frame. With at least one WM, KDE
28606 2.1, Emacs is not getting any event for the raising of the frame
28607 (even tried with SubstructureRedirectMask), only Expose events.
28608 These expose events will draw text normally, i.e. not
28609 highlighted. Which means we must redo the highlight here.
28610 Subsume it under ``we love X''. --gerd 2001-08-15 */
28611 /* Included in Windows version because Windows most likely does not
28612 do the right thing if any third party tool offers
28613 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28614 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28615 {
28616 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28617 if (f == hlinfo->mouse_face_mouse_frame)
28618 {
28619 int mouse_x = hlinfo->mouse_face_mouse_x;
28620 int mouse_y = hlinfo->mouse_face_mouse_y;
28621 clear_mouse_face (hlinfo);
28622 note_mouse_highlight (f, mouse_x, mouse_y);
28623 }
28624 }
28625 }
28626
28627
28628 /* EXPORT:
28629 Determine the intersection of two rectangles R1 and R2. Return
28630 the intersection in *RESULT. Value is non-zero if RESULT is not
28631 empty. */
28632
28633 int
28634 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28635 {
28636 XRectangle *left, *right;
28637 XRectangle *upper, *lower;
28638 int intersection_p = 0;
28639
28640 /* Rearrange so that R1 is the left-most rectangle. */
28641 if (r1->x < r2->x)
28642 left = r1, right = r2;
28643 else
28644 left = r2, right = r1;
28645
28646 /* X0 of the intersection is right.x0, if this is inside R1,
28647 otherwise there is no intersection. */
28648 if (right->x <= left->x + left->width)
28649 {
28650 result->x = right->x;
28651
28652 /* The right end of the intersection is the minimum of
28653 the right ends of left and right. */
28654 result->width = (min (left->x + left->width, right->x + right->width)
28655 - result->x);
28656
28657 /* Same game for Y. */
28658 if (r1->y < r2->y)
28659 upper = r1, lower = r2;
28660 else
28661 upper = r2, lower = r1;
28662
28663 /* The upper end of the intersection is lower.y0, if this is inside
28664 of upper. Otherwise, there is no intersection. */
28665 if (lower->y <= upper->y + upper->height)
28666 {
28667 result->y = lower->y;
28668
28669 /* The lower end of the intersection is the minimum of the lower
28670 ends of upper and lower. */
28671 result->height = (min (lower->y + lower->height,
28672 upper->y + upper->height)
28673 - result->y);
28674 intersection_p = 1;
28675 }
28676 }
28677
28678 return intersection_p;
28679 }
28680
28681 #endif /* HAVE_WINDOW_SYSTEM */
28682
28683 \f
28684 /***********************************************************************
28685 Initialization
28686 ***********************************************************************/
28687
28688 void
28689 syms_of_xdisp (void)
28690 {
28691 Vwith_echo_area_save_vector = Qnil;
28692 staticpro (&Vwith_echo_area_save_vector);
28693
28694 Vmessage_stack = Qnil;
28695 staticpro (&Vmessage_stack);
28696
28697 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28698
28699 message_dolog_marker1 = Fmake_marker ();
28700 staticpro (&message_dolog_marker1);
28701 message_dolog_marker2 = Fmake_marker ();
28702 staticpro (&message_dolog_marker2);
28703 message_dolog_marker3 = Fmake_marker ();
28704 staticpro (&message_dolog_marker3);
28705
28706 #ifdef GLYPH_DEBUG
28707 defsubr (&Sdump_frame_glyph_matrix);
28708 defsubr (&Sdump_glyph_matrix);
28709 defsubr (&Sdump_glyph_row);
28710 defsubr (&Sdump_tool_bar_row);
28711 defsubr (&Strace_redisplay);
28712 defsubr (&Strace_to_stderr);
28713 #endif
28714 #ifdef HAVE_WINDOW_SYSTEM
28715 defsubr (&Stool_bar_lines_needed);
28716 defsubr (&Slookup_image_map);
28717 #endif
28718 defsubr (&Sformat_mode_line);
28719 defsubr (&Sinvisible_p);
28720 defsubr (&Scurrent_bidi_paragraph_direction);
28721
28722 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28723 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28724 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28725 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28726 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28727 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28728 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28729 DEFSYM (Qeval, "eval");
28730 DEFSYM (QCdata, ":data");
28731 DEFSYM (Qdisplay, "display");
28732 DEFSYM (Qspace_width, "space-width");
28733 DEFSYM (Qraise, "raise");
28734 DEFSYM (Qslice, "slice");
28735 DEFSYM (Qspace, "space");
28736 DEFSYM (Qmargin, "margin");
28737 DEFSYM (Qpointer, "pointer");
28738 DEFSYM (Qleft_margin, "left-margin");
28739 DEFSYM (Qright_margin, "right-margin");
28740 DEFSYM (Qcenter, "center");
28741 DEFSYM (Qline_height, "line-height");
28742 DEFSYM (QCalign_to, ":align-to");
28743 DEFSYM (QCrelative_width, ":relative-width");
28744 DEFSYM (QCrelative_height, ":relative-height");
28745 DEFSYM (QCeval, ":eval");
28746 DEFSYM (QCpropertize, ":propertize");
28747 DEFSYM (QCfile, ":file");
28748 DEFSYM (Qfontified, "fontified");
28749 DEFSYM (Qfontification_functions, "fontification-functions");
28750 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28751 DEFSYM (Qescape_glyph, "escape-glyph");
28752 DEFSYM (Qnobreak_space, "nobreak-space");
28753 DEFSYM (Qimage, "image");
28754 DEFSYM (Qtext, "text");
28755 DEFSYM (Qboth, "both");
28756 DEFSYM (Qboth_horiz, "both-horiz");
28757 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28758 DEFSYM (QCmap, ":map");
28759 DEFSYM (QCpointer, ":pointer");
28760 DEFSYM (Qrect, "rect");
28761 DEFSYM (Qcircle, "circle");
28762 DEFSYM (Qpoly, "poly");
28763 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28764 DEFSYM (Qgrow_only, "grow-only");
28765 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28766 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28767 DEFSYM (Qposition, "position");
28768 DEFSYM (Qbuffer_position, "buffer-position");
28769 DEFSYM (Qobject, "object");
28770 DEFSYM (Qbar, "bar");
28771 DEFSYM (Qhbar, "hbar");
28772 DEFSYM (Qbox, "box");
28773 DEFSYM (Qhollow, "hollow");
28774 DEFSYM (Qhand, "hand");
28775 DEFSYM (Qarrow, "arrow");
28776 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28777
28778 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28779 Fcons (intern_c_string ("void-variable"), Qnil)),
28780 Qnil);
28781 staticpro (&list_of_error);
28782
28783 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28784 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28785 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28786 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28787
28788 echo_buffer[0] = echo_buffer[1] = Qnil;
28789 staticpro (&echo_buffer[0]);
28790 staticpro (&echo_buffer[1]);
28791
28792 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28793 staticpro (&echo_area_buffer[0]);
28794 staticpro (&echo_area_buffer[1]);
28795
28796 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28797 staticpro (&Vmessages_buffer_name);
28798
28799 mode_line_proptrans_alist = Qnil;
28800 staticpro (&mode_line_proptrans_alist);
28801 mode_line_string_list = Qnil;
28802 staticpro (&mode_line_string_list);
28803 mode_line_string_face = Qnil;
28804 staticpro (&mode_line_string_face);
28805 mode_line_string_face_prop = Qnil;
28806 staticpro (&mode_line_string_face_prop);
28807 Vmode_line_unwind_vector = Qnil;
28808 staticpro (&Vmode_line_unwind_vector);
28809
28810 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28811
28812 help_echo_string = Qnil;
28813 staticpro (&help_echo_string);
28814 help_echo_object = Qnil;
28815 staticpro (&help_echo_object);
28816 help_echo_window = Qnil;
28817 staticpro (&help_echo_window);
28818 previous_help_echo_string = Qnil;
28819 staticpro (&previous_help_echo_string);
28820 help_echo_pos = -1;
28821
28822 DEFSYM (Qright_to_left, "right-to-left");
28823 DEFSYM (Qleft_to_right, "left-to-right");
28824
28825 #ifdef HAVE_WINDOW_SYSTEM
28826 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28827 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28828 For example, if a block cursor is over a tab, it will be drawn as
28829 wide as that tab on the display. */);
28830 x_stretch_cursor_p = 0;
28831 #endif
28832
28833 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28834 doc: /* Non-nil means highlight trailing whitespace.
28835 The face used for trailing whitespace is `trailing-whitespace'. */);
28836 Vshow_trailing_whitespace = Qnil;
28837
28838 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28839 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28840 If the value is t, Emacs highlights non-ASCII chars which have the
28841 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28842 or `escape-glyph' face respectively.
28843
28844 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28845 U+2011 (non-breaking hyphen) are affected.
28846
28847 Any other non-nil value means to display these characters as a escape
28848 glyph followed by an ordinary space or hyphen.
28849
28850 A value of nil means no special handling of these characters. */);
28851 Vnobreak_char_display = Qt;
28852
28853 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28854 doc: /* The pointer shape to show in void text areas.
28855 A value of nil means to show the text pointer. Other options are `arrow',
28856 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28857 Vvoid_text_area_pointer = Qarrow;
28858
28859 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28860 doc: /* Non-nil means don't actually do any redisplay.
28861 This is used for internal purposes. */);
28862 Vinhibit_redisplay = Qnil;
28863
28864 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28865 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28866 Vglobal_mode_string = Qnil;
28867
28868 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28869 doc: /* Marker for where to display an arrow on top of the buffer text.
28870 This must be the beginning of a line in order to work.
28871 See also `overlay-arrow-string'. */);
28872 Voverlay_arrow_position = Qnil;
28873
28874 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28875 doc: /* String to display as an arrow in non-window frames.
28876 See also `overlay-arrow-position'. */);
28877 Voverlay_arrow_string = build_pure_c_string ("=>");
28878
28879 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28880 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28881 The symbols on this list are examined during redisplay to determine
28882 where to display overlay arrows. */);
28883 Voverlay_arrow_variable_list
28884 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28885
28886 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28887 doc: /* The number of lines to try scrolling a window by when point moves out.
28888 If that fails to bring point back on frame, point is centered instead.
28889 If this is zero, point is always centered after it moves off frame.
28890 If you want scrolling to always be a line at a time, you should set
28891 `scroll-conservatively' to a large value rather than set this to 1. */);
28892
28893 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28894 doc: /* Scroll up to this many lines, to bring point back on screen.
28895 If point moves off-screen, redisplay will scroll by up to
28896 `scroll-conservatively' lines in order to bring point just barely
28897 onto the screen again. If that cannot be done, then redisplay
28898 recenters point as usual.
28899
28900 If the value is greater than 100, redisplay will never recenter point,
28901 but will always scroll just enough text to bring point into view, even
28902 if you move far away.
28903
28904 A value of zero means always recenter point if it moves off screen. */);
28905 scroll_conservatively = 0;
28906
28907 DEFVAR_INT ("scroll-margin", scroll_margin,
28908 doc: /* Number of lines of margin at the top and bottom of a window.
28909 Recenter the window whenever point gets within this many lines
28910 of the top or bottom of the window. */);
28911 scroll_margin = 0;
28912
28913 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28914 doc: /* Pixels per inch value for non-window system displays.
28915 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28916 Vdisplay_pixels_per_inch = make_float (72.0);
28917
28918 #ifdef GLYPH_DEBUG
28919 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28920 #endif
28921
28922 DEFVAR_LISP ("truncate-partial-width-windows",
28923 Vtruncate_partial_width_windows,
28924 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28925 For an integer value, truncate lines in each window narrower than the
28926 full frame width, provided the window width is less than that integer;
28927 otherwise, respect the value of `truncate-lines'.
28928
28929 For any other non-nil value, truncate lines in all windows that do
28930 not span the full frame width.
28931
28932 A value of nil means to respect the value of `truncate-lines'.
28933
28934 If `word-wrap' is enabled, you might want to reduce this. */);
28935 Vtruncate_partial_width_windows = make_number (50);
28936
28937 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28938 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28939 Any other value means to use the appropriate face, `mode-line',
28940 `header-line', or `menu' respectively. */);
28941 mode_line_inverse_video = 1;
28942
28943 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28944 doc: /* Maximum buffer size for which line number should be displayed.
28945 If the buffer is bigger than this, the line number does not appear
28946 in the mode line. A value of nil means no limit. */);
28947 Vline_number_display_limit = Qnil;
28948
28949 DEFVAR_INT ("line-number-display-limit-width",
28950 line_number_display_limit_width,
28951 doc: /* Maximum line width (in characters) for line number display.
28952 If the average length of the lines near point is bigger than this, then the
28953 line number may be omitted from the mode line. */);
28954 line_number_display_limit_width = 200;
28955
28956 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28957 doc: /* Non-nil means highlight region even in nonselected windows. */);
28958 highlight_nonselected_windows = 0;
28959
28960 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28961 doc: /* Non-nil if more than one frame is visible on this display.
28962 Minibuffer-only frames don't count, but iconified frames do.
28963 This variable is not guaranteed to be accurate except while processing
28964 `frame-title-format' and `icon-title-format'. */);
28965
28966 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28967 doc: /* Template for displaying the title bar of visible frames.
28968 \(Assuming the window manager supports this feature.)
28969
28970 This variable has the same structure as `mode-line-format', except that
28971 the %c and %l constructs are ignored. It is used only on frames for
28972 which no explicit name has been set \(see `modify-frame-parameters'). */);
28973
28974 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28975 doc: /* Template for displaying the title bar of an iconified frame.
28976 \(Assuming the window manager supports this feature.)
28977 This variable has the same structure as `mode-line-format' (which see),
28978 and is used only on frames for which no explicit name has been set
28979 \(see `modify-frame-parameters'). */);
28980 Vicon_title_format
28981 = Vframe_title_format
28982 = listn (CONSTYPE_PURE, 3,
28983 intern_c_string ("multiple-frames"),
28984 build_pure_c_string ("%b"),
28985 listn (CONSTYPE_PURE, 4,
28986 empty_unibyte_string,
28987 intern_c_string ("invocation-name"),
28988 build_pure_c_string ("@"),
28989 intern_c_string ("system-name")));
28990
28991 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28992 doc: /* Maximum number of lines to keep in the message log buffer.
28993 If nil, disable message logging. If t, log messages but don't truncate
28994 the buffer when it becomes large. */);
28995 Vmessage_log_max = make_number (100);
28996
28997 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28998 doc: /* Functions called before redisplay, if window sizes have changed.
28999 The value should be a list of functions that take one argument.
29000 Just before redisplay, for each frame, if any of its windows have changed
29001 size since the last redisplay, or have been split or deleted,
29002 all the functions in the list are called, with the frame as argument. */);
29003 Vwindow_size_change_functions = Qnil;
29004
29005 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29006 doc: /* List of functions to call before redisplaying a window with scrolling.
29007 Each function is called with two arguments, the window and its new
29008 display-start position. Note that these functions are also called by
29009 `set-window-buffer'. Also note that the value of `window-end' is not
29010 valid when these functions are called.
29011
29012 Warning: Do not use this feature to alter the way the window
29013 is scrolled. It is not designed for that, and such use probably won't
29014 work. */);
29015 Vwindow_scroll_functions = Qnil;
29016
29017 DEFVAR_LISP ("window-text-change-functions",
29018 Vwindow_text_change_functions,
29019 doc: /* Functions to call in redisplay when text in the window might change. */);
29020 Vwindow_text_change_functions = Qnil;
29021
29022 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29023 doc: /* Functions called when redisplay of a window reaches the end trigger.
29024 Each function is called with two arguments, the window and the end trigger value.
29025 See `set-window-redisplay-end-trigger'. */);
29026 Vredisplay_end_trigger_functions = Qnil;
29027
29028 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29029 doc: /* Non-nil means autoselect window with mouse pointer.
29030 If nil, do not autoselect windows.
29031 A positive number means delay autoselection by that many seconds: a
29032 window is autoselected only after the mouse has remained in that
29033 window for the duration of the delay.
29034 A negative number has a similar effect, but causes windows to be
29035 autoselected only after the mouse has stopped moving. \(Because of
29036 the way Emacs compares mouse events, you will occasionally wait twice
29037 that time before the window gets selected.\)
29038 Any other value means to autoselect window instantaneously when the
29039 mouse pointer enters it.
29040
29041 Autoselection selects the minibuffer only if it is active, and never
29042 unselects the minibuffer if it is active.
29043
29044 When customizing this variable make sure that the actual value of
29045 `focus-follows-mouse' matches the behavior of your window manager. */);
29046 Vmouse_autoselect_window = Qnil;
29047
29048 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29049 doc: /* Non-nil means automatically resize tool-bars.
29050 This dynamically changes the tool-bar's height to the minimum height
29051 that is needed to make all tool-bar items visible.
29052 If value is `grow-only', the tool-bar's height is only increased
29053 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29054 Vauto_resize_tool_bars = Qt;
29055
29056 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29057 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29058 auto_raise_tool_bar_buttons_p = 1;
29059
29060 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29061 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29062 make_cursor_line_fully_visible_p = 1;
29063
29064 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29065 doc: /* Border below tool-bar in pixels.
29066 If an integer, use it as the height of the border.
29067 If it is one of `internal-border-width' or `border-width', use the
29068 value of the corresponding frame parameter.
29069 Otherwise, no border is added below the tool-bar. */);
29070 Vtool_bar_border = Qinternal_border_width;
29071
29072 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29073 doc: /* Margin around tool-bar buttons in pixels.
29074 If an integer, use that for both horizontal and vertical margins.
29075 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29076 HORZ specifying the horizontal margin, and VERT specifying the
29077 vertical margin. */);
29078 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29079
29080 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29081 doc: /* Relief thickness of tool-bar buttons. */);
29082 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29083
29084 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29085 doc: /* Tool bar style to use.
29086 It can be one of
29087 image - show images only
29088 text - show text only
29089 both - show both, text below image
29090 both-horiz - show text to the right of the image
29091 text-image-horiz - show text to the left of the image
29092 any other - use system default or image if no system default.
29093
29094 This variable only affects the GTK+ toolkit version of Emacs. */);
29095 Vtool_bar_style = Qnil;
29096
29097 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29098 doc: /* Maximum number of characters a label can have to be shown.
29099 The tool bar style must also show labels for this to have any effect, see
29100 `tool-bar-style'. */);
29101 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29102
29103 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29104 doc: /* List of functions to call to fontify regions of text.
29105 Each function is called with one argument POS. Functions must
29106 fontify a region starting at POS in the current buffer, and give
29107 fontified regions the property `fontified'. */);
29108 Vfontification_functions = Qnil;
29109 Fmake_variable_buffer_local (Qfontification_functions);
29110
29111 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29112 unibyte_display_via_language_environment,
29113 doc: /* Non-nil means display unibyte text according to language environment.
29114 Specifically, this means that raw bytes in the range 160-255 decimal
29115 are displayed by converting them to the equivalent multibyte characters
29116 according to the current language environment. As a result, they are
29117 displayed according to the current fontset.
29118
29119 Note that this variable affects only how these bytes are displayed,
29120 but does not change the fact they are interpreted as raw bytes. */);
29121 unibyte_display_via_language_environment = 0;
29122
29123 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29124 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29125 If a float, it specifies a fraction of the mini-window frame's height.
29126 If an integer, it specifies a number of lines. */);
29127 Vmax_mini_window_height = make_float (0.25);
29128
29129 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29130 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29131 A value of nil means don't automatically resize mini-windows.
29132 A value of t means resize them to fit the text displayed in them.
29133 A value of `grow-only', the default, means let mini-windows grow only;
29134 they return to their normal size when the minibuffer is closed, or the
29135 echo area becomes empty. */);
29136 Vresize_mini_windows = Qgrow_only;
29137
29138 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29139 doc: /* Alist specifying how to blink the cursor off.
29140 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29141 `cursor-type' frame-parameter or variable equals ON-STATE,
29142 comparing using `equal', Emacs uses OFF-STATE to specify
29143 how to blink it off. ON-STATE and OFF-STATE are values for
29144 the `cursor-type' frame parameter.
29145
29146 If a frame's ON-STATE has no entry in this list,
29147 the frame's other specifications determine how to blink the cursor off. */);
29148 Vblink_cursor_alist = Qnil;
29149
29150 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29151 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29152 If non-nil, windows are automatically scrolled horizontally to make
29153 point visible. */);
29154 automatic_hscrolling_p = 1;
29155 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29156
29157 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29158 doc: /* How many columns away from the window edge point is allowed to get
29159 before automatic hscrolling will horizontally scroll the window. */);
29160 hscroll_margin = 5;
29161
29162 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29163 doc: /* How many columns to scroll the window when point gets too close to the edge.
29164 When point is less than `hscroll-margin' columns from the window
29165 edge, automatic hscrolling will scroll the window by the amount of columns
29166 determined by this variable. If its value is a positive integer, scroll that
29167 many columns. If it's a positive floating-point number, it specifies the
29168 fraction of the window's width to scroll. If it's nil or zero, point will be
29169 centered horizontally after the scroll. Any other value, including negative
29170 numbers, are treated as if the value were zero.
29171
29172 Automatic hscrolling always moves point outside the scroll margin, so if
29173 point was more than scroll step columns inside the margin, the window will
29174 scroll more than the value given by the scroll step.
29175
29176 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29177 and `scroll-right' overrides this variable's effect. */);
29178 Vhscroll_step = make_number (0);
29179
29180 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29181 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29182 Bind this around calls to `message' to let it take effect. */);
29183 message_truncate_lines = 0;
29184
29185 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29186 doc: /* Normal hook run to update the menu bar definitions.
29187 Redisplay runs this hook before it redisplays the menu bar.
29188 This is used to update submenus such as Buffers,
29189 whose contents depend on various data. */);
29190 Vmenu_bar_update_hook = Qnil;
29191
29192 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29193 doc: /* Frame for which we are updating a menu.
29194 The enable predicate for a menu binding should check this variable. */);
29195 Vmenu_updating_frame = Qnil;
29196
29197 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29198 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29199 inhibit_menubar_update = 0;
29200
29201 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29202 doc: /* Prefix prepended to all continuation lines at display time.
29203 The value may be a string, an image, or a stretch-glyph; it is
29204 interpreted in the same way as the value of a `display' text property.
29205
29206 This variable is overridden by any `wrap-prefix' text or overlay
29207 property.
29208
29209 To add a prefix to non-continuation lines, use `line-prefix'. */);
29210 Vwrap_prefix = Qnil;
29211 DEFSYM (Qwrap_prefix, "wrap-prefix");
29212 Fmake_variable_buffer_local (Qwrap_prefix);
29213
29214 DEFVAR_LISP ("line-prefix", Vline_prefix,
29215 doc: /* Prefix prepended to all non-continuation lines at display time.
29216 The value may be a string, an image, or a stretch-glyph; it is
29217 interpreted in the same way as the value of a `display' text property.
29218
29219 This variable is overridden by any `line-prefix' text or overlay
29220 property.
29221
29222 To add a prefix to continuation lines, use `wrap-prefix'. */);
29223 Vline_prefix = Qnil;
29224 DEFSYM (Qline_prefix, "line-prefix");
29225 Fmake_variable_buffer_local (Qline_prefix);
29226
29227 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29228 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29229 inhibit_eval_during_redisplay = 0;
29230
29231 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29232 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29233 inhibit_free_realized_faces = 0;
29234
29235 #ifdef GLYPH_DEBUG
29236 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29237 doc: /* Inhibit try_window_id display optimization. */);
29238 inhibit_try_window_id = 0;
29239
29240 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29241 doc: /* Inhibit try_window_reusing display optimization. */);
29242 inhibit_try_window_reusing = 0;
29243
29244 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29245 doc: /* Inhibit try_cursor_movement display optimization. */);
29246 inhibit_try_cursor_movement = 0;
29247 #endif /* GLYPH_DEBUG */
29248
29249 DEFVAR_INT ("overline-margin", overline_margin,
29250 doc: /* Space between overline and text, in pixels.
29251 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29252 margin to the character height. */);
29253 overline_margin = 2;
29254
29255 DEFVAR_INT ("underline-minimum-offset",
29256 underline_minimum_offset,
29257 doc: /* Minimum distance between baseline and underline.
29258 This can improve legibility of underlined text at small font sizes,
29259 particularly when using variable `x-use-underline-position-properties'
29260 with fonts that specify an UNDERLINE_POSITION relatively close to the
29261 baseline. The default value is 1. */);
29262 underline_minimum_offset = 1;
29263
29264 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29265 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29266 This feature only works when on a window system that can change
29267 cursor shapes. */);
29268 display_hourglass_p = 1;
29269
29270 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29271 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29272 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29273
29274 hourglass_atimer = NULL;
29275 hourglass_shown_p = 0;
29276
29277 DEFSYM (Qglyphless_char, "glyphless-char");
29278 DEFSYM (Qhex_code, "hex-code");
29279 DEFSYM (Qempty_box, "empty-box");
29280 DEFSYM (Qthin_space, "thin-space");
29281 DEFSYM (Qzero_width, "zero-width");
29282
29283 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29284 /* Intern this now in case it isn't already done.
29285 Setting this variable twice is harmless.
29286 But don't staticpro it here--that is done in alloc.c. */
29287 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29288 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29289
29290 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29291 doc: /* Char-table defining glyphless characters.
29292 Each element, if non-nil, should be one of the following:
29293 an ASCII acronym string: display this string in a box
29294 `hex-code': display the hexadecimal code of a character in a box
29295 `empty-box': display as an empty box
29296 `thin-space': display as 1-pixel width space
29297 `zero-width': don't display
29298 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29299 display method for graphical terminals and text terminals respectively.
29300 GRAPHICAL and TEXT should each have one of the values listed above.
29301
29302 The char-table has one extra slot to control the display of a character for
29303 which no font is found. This slot only takes effect on graphical terminals.
29304 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29305 `thin-space'. The default is `empty-box'. */);
29306 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29307 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29308 Qempty_box);
29309 }
29310
29311
29312 /* Initialize this module when Emacs starts. */
29313
29314 void
29315 init_xdisp (void)
29316 {
29317 current_header_line_height = current_mode_line_height = -1;
29318
29319 CHARPOS (this_line_start_pos) = 0;
29320
29321 if (!noninteractive)
29322 {
29323 struct window *m = XWINDOW (minibuf_window);
29324 Lisp_Object frame = m->frame;
29325 struct frame *f = XFRAME (frame);
29326 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29327 struct window *r = XWINDOW (root);
29328 int i;
29329
29330 echo_area_window = minibuf_window;
29331
29332 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29333 wset_total_lines
29334 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29335 wset_total_cols (r, make_number (FRAME_COLS (f)));
29336 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29337 wset_total_lines (m, make_number (1));
29338 wset_total_cols (m, make_number (FRAME_COLS (f)));
29339
29340 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29341 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29342 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29343
29344 /* The default ellipsis glyphs `...'. */
29345 for (i = 0; i < 3; ++i)
29346 default_invis_vector[i] = make_number ('.');
29347 }
29348
29349 {
29350 /* Allocate the buffer for frame titles.
29351 Also used for `format-mode-line'. */
29352 int size = 100;
29353 mode_line_noprop_buf = xmalloc (size);
29354 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29355 mode_line_noprop_ptr = mode_line_noprop_buf;
29356 mode_line_target = MODE_LINE_DISPLAY;
29357 }
29358
29359 help_echo_showing_p = 0;
29360 }
29361
29362 /* Since w32 does not support atimers, it defines its own implementation of
29363 the following three functions in w32fns.c. */
29364 #ifndef HAVE_NTGUI
29365
29366 /* Platform-independent portion of hourglass implementation. */
29367
29368 /* Cancel a currently active hourglass timer, and start a new one. */
29369 void
29370 start_hourglass (void)
29371 {
29372 #if defined (HAVE_WINDOW_SYSTEM)
29373 EMACS_TIME delay;
29374
29375 cancel_hourglass ();
29376
29377 if (INTEGERP (Vhourglass_delay)
29378 && XINT (Vhourglass_delay) > 0)
29379 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29380 TYPE_MAXIMUM (time_t)),
29381 0);
29382 else if (FLOATP (Vhourglass_delay)
29383 && XFLOAT_DATA (Vhourglass_delay) > 0)
29384 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29385 else
29386 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29387
29388 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29389 show_hourglass, NULL);
29390 #endif
29391 }
29392
29393
29394 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29395 shown. */
29396 void
29397 cancel_hourglass (void)
29398 {
29399 #if defined (HAVE_WINDOW_SYSTEM)
29400 if (hourglass_atimer)
29401 {
29402 cancel_atimer (hourglass_atimer);
29403 hourglass_atimer = NULL;
29404 }
29405
29406 if (hourglass_shown_p)
29407 hide_hourglass ();
29408 #endif
29409 }
29410 #endif /* ! HAVE_NTGUI */