(free_frame_menubar): Set the frame's menubar_widget to
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* X pop-up deck-of-cards menu facility for gnuemacs.
23 *
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
26 *
27 */
28
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
31
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
33
34 #include <config.h>
35
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
38
39 #include <stdio.h>
40 #include "lisp.h"
41 #include "termhooks.h"
42 #include "keyboard.h"
43 #include "frame.h"
44 #include "window.h"
45 #include "blockinput.h"
46 #include "buffer.h"
47
48 #ifdef MSDOS
49 #include "msdos.h"
50 #endif
51
52 #ifdef HAVE_X_WINDOWS
53 /* This may include sys/types.h, and that somehow loses
54 if this is not done before the other system files. */
55 #include "xterm.h"
56 #endif
57
58 /* Load sys/types.h if not already loaded.
59 In some systems loading it twice is suicidal. */
60 #ifndef makedev
61 #include <sys/types.h>
62 #endif
63
64 #include "dispextern.h"
65
66 #ifdef HAVE_X_WINDOWS
67 #undef HAVE_MULTILINGUAL_MENU
68 #ifdef USE_X_TOOLKIT
69 #include <X11/Xlib.h>
70 #include <X11/IntrinsicP.h>
71 #include <X11/CoreP.h>
72 #include <X11/StringDefs.h>
73 #include <X11/Shell.h>
74 #ifdef USE_LUCID
75 #include <X11/Xaw/Paned.h>
76 #endif /* USE_LUCID */
77 #include "../lwlib/lwlib.h"
78 #else /* not USE_X_TOOLKIT */
79 #include "../oldXMenu/XMenu.h"
80 #endif /* not USE_X_TOOLKIT */
81 #endif /* HAVE_X_WINDOWS */
82
83 #ifdef USE_MOTIF
84 #include <Xm/Xm.h> /* for LESSTIF_VERSION */
85 #endif
86
87 #define min(x,y) (((x) < (y)) ? (x) : (y))
88 #define max(x,y) (((x) > (y)) ? (x) : (y))
89
90 #ifndef TRUE
91 #define TRUE 1
92 #define FALSE 0
93 #endif /* no TRUE */
94
95 Lisp_Object Vmenu_updating_frame;
96
97 Lisp_Object Qdebug_on_next_call;
98
99 extern Lisp_Object Qmenu_bar;
100 extern Lisp_Object Qmouse_click, Qevent_kind;
101
102 extern Lisp_Object QCtoggle, QCradio;
103
104 extern Lisp_Object Voverriding_local_map;
105 extern Lisp_Object Voverriding_local_map_menu_flag;
106
107 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
108
109 extern Lisp_Object Qmenu_bar_update_hook;
110
111 #ifdef USE_X_TOOLKIT
112 extern void set_frame_menubar ();
113 extern void process_expose_from_menu ();
114 extern XtAppContext Xt_app_con;
115
116 static Lisp_Object xdialog_show ();
117 void popup_get_selection ();
118 #endif
119
120 #ifdef USE_X_TOOLKIT
121
122 /* Define HAVE_BOXES if meus can handle radio and toggle buttons. */
123
124 #define HAVE_BOXES 1
125 #endif
126
127 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
128 Lisp_Object, Lisp_Object, Lisp_Object,
129 Lisp_Object, Lisp_Object));
130 static Lisp_Object xmenu_show ();
131 static void keymap_panes ();
132 static void single_keymap_panes ();
133 static void single_menu_item ();
134 static void list_of_panes ();
135 static void list_of_items ();
136 \f
137 /* This holds a Lisp vector that holds the results of decoding
138 the keymaps or alist-of-alists that specify a menu.
139
140 It describes the panes and items within the panes.
141
142 Each pane is described by 3 elements in the vector:
143 t, the pane name, the pane's prefix key.
144 Then follow the pane's items, with 5 elements per item:
145 the item string, the enable flag, the item's value,
146 the definition, and the equivalent keyboard key's description string.
147
148 In some cases, multiple levels of menus may be described.
149 A single vector slot containing nil indicates the start of a submenu.
150 A single vector slot containing lambda indicates the end of a submenu.
151 The submenu follows a menu item which is the way to reach the submenu.
152
153 A single vector slot containing quote indicates that the
154 following items should appear on the right of a dialog box.
155
156 Using a Lisp vector to hold this information while we decode it
157 takes care of protecting all the data from GC. */
158
159 #define MENU_ITEMS_PANE_NAME 1
160 #define MENU_ITEMS_PANE_PREFIX 2
161 #define MENU_ITEMS_PANE_LENGTH 3
162
163 enum menu_item_idx
164 {
165 MENU_ITEMS_ITEM_NAME = 0,
166 MENU_ITEMS_ITEM_ENABLE,
167 MENU_ITEMS_ITEM_VALUE,
168 MENU_ITEMS_ITEM_EQUIV_KEY,
169 MENU_ITEMS_ITEM_DEFINITION,
170 MENU_ITEMS_ITEM_TYPE,
171 MENU_ITEMS_ITEM_SELECTED,
172 MENU_ITEMS_ITEM_HELP,
173 MENU_ITEMS_ITEM_LENGTH
174 };
175
176 static Lisp_Object menu_items;
177
178 /* Number of slots currently allocated in menu_items. */
179 static int menu_items_allocated;
180
181 /* This is the index in menu_items of the first empty slot. */
182 static int menu_items_used;
183
184 /* The number of panes currently recorded in menu_items,
185 excluding those within submenus. */
186 static int menu_items_n_panes;
187
188 /* Current depth within submenus. */
189 static int menu_items_submenu_depth;
190
191 /* Flag which when set indicates a dialog or menu has been posted by
192 Xt on behalf of one of the widget sets. */
193 int popup_activated_flag;
194
195 static int next_menubar_widget_id;
196
197 /* This is set nonzero after the user activates the menu bar, and set
198 to zero again after the menu bars are redisplayed by prepare_menu_bar.
199 While it is nonzero, all calls to set_frame_menubar go deep.
200
201 I don't understand why this is needed, but it does seem to be
202 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
203
204 int pending_menu_activation;
205 \f
206 #ifdef USE_X_TOOLKIT
207
208 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
209
210 static struct frame *
211 menubar_id_to_frame (id)
212 LWLIB_ID id;
213 {
214 Lisp_Object tail, frame;
215 FRAME_PTR f;
216
217 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
218 {
219 frame = XCAR (tail);
220 if (!GC_FRAMEP (frame))
221 continue;
222 f = XFRAME (frame);
223 if (!FRAME_WINDOW_P (f))
224 continue;
225 if (f->output_data.x->id == id)
226 return f;
227 }
228 return 0;
229 }
230
231 #endif
232 \f
233 /* Initialize the menu_items structure if we haven't already done so.
234 Also mark it as currently empty. */
235
236 static void
237 init_menu_items ()
238 {
239 if (NILP (menu_items))
240 {
241 menu_items_allocated = 60;
242 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
243 }
244
245 menu_items_used = 0;
246 menu_items_n_panes = 0;
247 menu_items_submenu_depth = 0;
248 }
249
250 /* Call at the end of generating the data in menu_items.
251 This fills in the number of items in the last pane. */
252
253 static void
254 finish_menu_items ()
255 {
256 }
257
258 /* Call when finished using the data for the current menu
259 in menu_items. */
260
261 static void
262 discard_menu_items ()
263 {
264 /* Free the structure if it is especially large.
265 Otherwise, hold on to it, to save time. */
266 if (menu_items_allocated > 200)
267 {
268 menu_items = Qnil;
269 menu_items_allocated = 0;
270 }
271 }
272
273 /* Make the menu_items vector twice as large. */
274
275 static void
276 grow_menu_items ()
277 {
278 Lisp_Object old;
279 int old_size = menu_items_allocated;
280 old = menu_items;
281
282 menu_items_allocated *= 2;
283 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
284 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
285 old_size * sizeof (Lisp_Object));
286 }
287
288 /* Begin a submenu. */
289
290 static void
291 push_submenu_start ()
292 {
293 if (menu_items_used + 1 > menu_items_allocated)
294 grow_menu_items ();
295
296 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
297 menu_items_submenu_depth++;
298 }
299
300 /* End a submenu. */
301
302 static void
303 push_submenu_end ()
304 {
305 if (menu_items_used + 1 > menu_items_allocated)
306 grow_menu_items ();
307
308 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
309 menu_items_submenu_depth--;
310 }
311
312 /* Indicate boundary between left and right. */
313
314 static void
315 push_left_right_boundary ()
316 {
317 if (menu_items_used + 1 > menu_items_allocated)
318 grow_menu_items ();
319
320 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
321 }
322
323 /* Start a new menu pane in menu_items..
324 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
325
326 static void
327 push_menu_pane (name, prefix_vec)
328 Lisp_Object name, prefix_vec;
329 {
330 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
331 grow_menu_items ();
332
333 if (menu_items_submenu_depth == 0)
334 menu_items_n_panes++;
335 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
336 XVECTOR (menu_items)->contents[menu_items_used++] = name;
337 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
338 }
339
340 /* Push one menu item into the current pane. NAME is the string to
341 display. ENABLE if non-nil means this item can be selected. KEY
342 is the key generated by choosing this item, or nil if this item
343 doesn't really have a definition. DEF is the definition of this
344 item. EQUIV is the textual description of the keyboard equivalent
345 for this item (or nil if none). TYPE is the type of this menu
346 item, one of nil, `toggle' or `radio'. */
347
348 static void
349 push_menu_item (name, enable, key, def, equiv, type, selected, help)
350 Lisp_Object name, enable, key, def, equiv, type, selected, help;
351 {
352 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
353 grow_menu_items ();
354
355 XVECTOR (menu_items)->contents[menu_items_used++] = name;
356 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
357 XVECTOR (menu_items)->contents[menu_items_used++] = key;
358 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
359 XVECTOR (menu_items)->contents[menu_items_used++] = def;
360 XVECTOR (menu_items)->contents[menu_items_used++] = type;
361 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
362 XVECTOR (menu_items)->contents[menu_items_used++] = help;
363 }
364 \f
365 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
366 and generate menu panes for them in menu_items.
367 If NOTREAL is nonzero,
368 don't bother really computing whether an item is enabled. */
369
370 static void
371 keymap_panes (keymaps, nmaps, notreal)
372 Lisp_Object *keymaps;
373 int nmaps;
374 int notreal;
375 {
376 int mapno;
377
378 init_menu_items ();
379
380 /* Loop over the given keymaps, making a pane for each map.
381 But don't make a pane that is empty--ignore that map instead.
382 P is the number of panes we have made so far. */
383 for (mapno = 0; mapno < nmaps; mapno++)
384 single_keymap_panes (keymaps[mapno],
385 map_prompt (keymaps[mapno]), Qnil, notreal, 10);
386
387 finish_menu_items ();
388 }
389
390 /* This is a recursive subroutine of keymap_panes.
391 It handles one keymap, KEYMAP.
392 The other arguments are passed along
393 or point to local variables of the previous function.
394 If NOTREAL is nonzero, only check for equivalent key bindings, don't
395 evaluate expressions in menu items and don't make any menu.
396
397 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
398
399 static void
400 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
401 Lisp_Object keymap;
402 Lisp_Object pane_name;
403 Lisp_Object prefix;
404 int notreal;
405 int maxdepth;
406 {
407 Lisp_Object pending_maps = Qnil;
408 Lisp_Object tail, item;
409 struct gcpro gcpro1, gcpro2;
410 int notbuttons = 0;
411
412 if (maxdepth <= 0)
413 return;
414
415 push_menu_pane (pane_name, prefix);
416
417 #ifndef HAVE_BOXES
418 /* Remember index for first item in this pane so we can go back and
419 add a prefix when (if) we see the first button. After that, notbuttons
420 is set to 0, to mark that we have seen a button and all non button
421 items need a prefix. */
422 notbuttons = menu_items_used;
423 #endif
424
425 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
426 {
427 GCPRO2 (keymap, pending_maps);
428 /* Look at each key binding, and if it is a menu item add it
429 to this menu. */
430 item = XCAR (tail);
431 if (CONSP (item))
432 single_menu_item (XCAR (item), XCDR (item),
433 &pending_maps, notreal, maxdepth, &notbuttons);
434 else if (VECTORP (item))
435 {
436 /* Loop over the char values represented in the vector. */
437 int len = XVECTOR (item)->size;
438 int c;
439 for (c = 0; c < len; c++)
440 {
441 Lisp_Object character;
442 XSETFASTINT (character, c);
443 single_menu_item (character, XVECTOR (item)->contents[c],
444 &pending_maps, notreal, maxdepth, &notbuttons);
445 }
446 }
447 UNGCPRO;
448 }
449
450 /* Process now any submenus which want to be panes at this level. */
451 while (!NILP (pending_maps))
452 {
453 Lisp_Object elt, eltcdr, string;
454 elt = Fcar (pending_maps);
455 eltcdr = XCDR (elt);
456 string = XCAR (eltcdr);
457 /* We no longer discard the @ from the beginning of the string here.
458 Instead, we do this in xmenu_show. */
459 single_keymap_panes (Fcar (elt), string,
460 XCDR (eltcdr), notreal, maxdepth - 1);
461 pending_maps = Fcdr (pending_maps);
462 }
463 }
464 \f
465 /* This is a subroutine of single_keymap_panes that handles one
466 keymap entry.
467 KEY is a key in a keymap and ITEM is its binding.
468 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
469 separate panes.
470 If NOTREAL is nonzero, only check for equivalent key bindings, don't
471 evaluate expressions in menu items and don't make any menu.
472 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
473 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
474 buttons. It points to variable notbuttons in single_keymap_panes,
475 which keeps track of if we have seen a button in this menu or not. */
476
477 static void
478 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
479 notbuttons_ptr)
480 Lisp_Object key, item;
481 Lisp_Object *pending_maps_ptr;
482 int maxdepth, notreal;
483 int *notbuttons_ptr;
484 {
485 Lisp_Object map, item_string, enabled;
486 struct gcpro gcpro1, gcpro2;
487 int res;
488
489 /* Parse the menu item and leave the result in item_properties. */
490 GCPRO2 (key, item);
491 res = parse_menu_item (item, notreal, 0);
492 UNGCPRO;
493 if (!res)
494 return; /* Not a menu item. */
495
496 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
497
498 if (notreal)
499 {
500 /* We don't want to make a menu, just traverse the keymaps to
501 precompute equivalent key bindings. */
502 if (!NILP (map))
503 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
504 return;
505 }
506
507 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
508 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
509
510 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
511 {
512 if (!NILP (enabled))
513 /* An enabled separate pane. Remember this to handle it later. */
514 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
515 *pending_maps_ptr);
516 return;
517 }
518
519 #ifndef HAVE_BOXES
520 /* Simulate radio buttons and toggle boxes by putting a prefix in
521 front of them. */
522 {
523 Lisp_Object prefix = Qnil;
524 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
525 if (!NILP (type))
526 {
527 Lisp_Object selected
528 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
529
530 if (*notbuttons_ptr)
531 /* The first button. Line up previous items in this menu. */
532 {
533 int index = *notbuttons_ptr; /* Index for first item this menu. */
534 int submenu = 0;
535 Lisp_Object tem;
536 while (index < menu_items_used)
537 {
538 tem
539 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
540 if (NILP (tem))
541 {
542 index++;
543 submenu++; /* Skip sub menu. */
544 }
545 else if (EQ (tem, Qlambda))
546 {
547 index++;
548 submenu--; /* End sub menu. */
549 }
550 else if (EQ (tem, Qt))
551 index += 3; /* Skip new pane marker. */
552 else if (EQ (tem, Qquote))
553 index++; /* Skip a left, right divider. */
554 else
555 {
556 if (!submenu && XSTRING (tem)->data[0] != '\0'
557 && XSTRING (tem)->data[0] != '-')
558 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
559 = concat2 (build_string (" "), tem);
560 index += MENU_ITEMS_ITEM_LENGTH;
561 }
562 }
563 *notbuttons_ptr = 0;
564 }
565
566 /* Calculate prefix, if any, for this item. */
567 if (EQ (type, QCtoggle))
568 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
569 else if (EQ (type, QCradio))
570 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
571 }
572 /* Not a button. If we have earlier buttons, then we need a prefix. */
573 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
574 && XSTRING (item_string)->data[0] != '-')
575 prefix = build_string (" ");
576
577 if (!NILP (prefix))
578 item_string = concat2 (prefix, item_string);
579 }
580 #endif /* not HAVE_BOXES */
581
582 #ifndef USE_X_TOOLKIT
583 if (!NILP(map))
584 /* Indicate visually that this is a submenu. */
585 item_string = concat2 (item_string, build_string (" >"));
586 #endif
587
588 push_menu_item (item_string, enabled, key,
589 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
592 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
593 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
594
595 #ifdef USE_X_TOOLKIT
596 /* Display a submenu using the toolkit. */
597 if (! (NILP (map) || NILP (enabled)))
598 {
599 push_submenu_start ();
600 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
601 push_submenu_end ();
602 }
603 #endif
604 }
605 \f
606 /* Push all the panes and items of a menu described by the
607 alist-of-alists MENU.
608 This handles old-fashioned calls to x-popup-menu. */
609
610 static void
611 list_of_panes (menu)
612 Lisp_Object menu;
613 {
614 Lisp_Object tail;
615
616 init_menu_items ();
617
618 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
619 {
620 Lisp_Object elt, pane_name, pane_data;
621 elt = Fcar (tail);
622 pane_name = Fcar (elt);
623 CHECK_STRING (pane_name, 0);
624 push_menu_pane (pane_name, Qnil);
625 pane_data = Fcdr (elt);
626 CHECK_CONS (pane_data, 0);
627 list_of_items (pane_data);
628 }
629
630 finish_menu_items ();
631 }
632
633 /* Push the items in a single pane defined by the alist PANE. */
634
635 static void
636 list_of_items (pane)
637 Lisp_Object pane;
638 {
639 Lisp_Object tail, item, item1;
640
641 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
642 {
643 item = Fcar (tail);
644 if (STRINGP (item))
645 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
646 else if (NILP (item))
647 push_left_right_boundary ();
648 else
649 {
650 CHECK_CONS (item, 0);
651 item1 = Fcar (item);
652 CHECK_STRING (item1, 1);
653 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
654 }
655 }
656 }
657 \f
658 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
659 "Pop up a deck-of-cards menu and return user's selection.\n\
660 POSITION is a position specification. This is either a mouse button event\n\
661 or a list ((XOFFSET YOFFSET) WINDOW)\n\
662 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
663 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
664 This controls the position of the center of the first line\n\
665 in the first pane of the menu, not the top left of the menu as a whole.\n\
666 If POSITION is t, it means to use the current mouse position.\n\
667 \n\
668 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
669 The menu items come from key bindings that have a menu string as well as\n\
670 a definition; actually, the \"definition\" in such a key binding looks like\n\
671 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
672 the keymap as a top-level element.\n\n\
673 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
674 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
675 \n\
676 You can also use a list of keymaps as MENU.\n\
677 Then each keymap makes a separate pane.\n\
678 When MENU is a keymap or a list of keymaps, the return value\n\
679 is a list of events.\n\n\
680 \n\
681 Alternatively, you can specify a menu of multiple panes\n\
682 with a list of the form (TITLE PANE1 PANE2...),\n\
683 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
684 Each ITEM is normally a cons cell (STRING . VALUE);\n\
685 but a string can appear as an item--that makes a nonselectable line\n\
686 in the menu.\n\
687 With this form of menu, the return value is VALUE from the chosen item.\n\
688 \n\
689 If POSITION is nil, don't display the menu at all, just precalculate the\n\
690 cached information about equivalent key sequences.")
691 (position, menu)
692 Lisp_Object position, menu;
693 {
694 Lisp_Object keymap, tem;
695 int xpos = 0, ypos = 0;
696 Lisp_Object title;
697 char *error_name;
698 Lisp_Object selection;
699 struct frame *f = NULL;
700 Lisp_Object x, y, window;
701 int keymaps = 0;
702 int for_click = 0;
703 struct gcpro gcpro1;
704
705 #ifdef HAVE_MENUS
706 if (! NILP (position))
707 {
708 check_x ();
709
710 /* Decode the first argument: find the window and the coordinates. */
711 if (EQ (position, Qt)
712 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
713 || EQ (XCAR (position), Qtool_bar))))
714 {
715 /* Use the mouse's current position. */
716 FRAME_PTR new_f = SELECTED_FRAME ();
717 Lisp_Object bar_window;
718 enum scroll_bar_part part;
719 unsigned long time;
720
721 if (mouse_position_hook)
722 (*mouse_position_hook) (&new_f, 1, &bar_window,
723 &part, &x, &y, &time);
724 if (new_f != 0)
725 XSETFRAME (window, new_f);
726 else
727 {
728 window = selected_window;
729 XSETFASTINT (x, 0);
730 XSETFASTINT (y, 0);
731 }
732 }
733 else
734 {
735 tem = Fcar (position);
736 if (CONSP (tem))
737 {
738 window = Fcar (Fcdr (position));
739 x = Fcar (tem);
740 y = Fcar (Fcdr (tem));
741 }
742 else
743 {
744 for_click = 1;
745 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
746 window = Fcar (tem); /* POSN_WINDOW (tem) */
747 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
748 x = Fcar (tem);
749 y = Fcdr (tem);
750 }
751 }
752
753 CHECK_NUMBER (x, 0);
754 CHECK_NUMBER (y, 0);
755
756 /* Decode where to put the menu. */
757
758 if (FRAMEP (window))
759 {
760 f = XFRAME (window);
761 xpos = 0;
762 ypos = 0;
763 }
764 else if (WINDOWP (window))
765 {
766 CHECK_LIVE_WINDOW (window, 0);
767 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
768
769 xpos = (FONT_WIDTH (f->output_data.x->font)
770 * XFASTINT (XWINDOW (window)->left));
771 ypos = (f->output_data.x->line_height
772 * XFASTINT (XWINDOW (window)->top));
773 }
774 else
775 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
776 but I don't want to make one now. */
777 CHECK_WINDOW (window, 0);
778
779 xpos += XINT (x);
780 ypos += XINT (y);
781
782 XSETFRAME (Vmenu_updating_frame, f);
783 }
784 Vmenu_updating_frame = Qnil;
785 #endif /* HAVE_MENUS */
786
787 title = Qnil;
788 GCPRO1 (title);
789
790 /* Decode the menu items from what was specified. */
791
792 keymap = get_keymap (menu, 0, 0);
793 if (CONSP (keymap))
794 {
795 /* We were given a keymap. Extract menu info from the keymap. */
796 Lisp_Object prompt;
797
798 /* Extract the detailed info to make one pane. */
799 keymap_panes (&menu, 1, NILP (position));
800
801 /* Search for a string appearing directly as an element of the keymap.
802 That string is the title of the menu. */
803 prompt = map_prompt (keymap);
804 if (NILP (title) && !NILP (prompt))
805 title = prompt;
806
807 /* Make that be the pane title of the first pane. */
808 if (!NILP (prompt) && menu_items_n_panes >= 0)
809 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
810
811 keymaps = 1;
812 }
813 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
814 {
815 /* We were given a list of keymaps. */
816 int nmaps = XFASTINT (Flength (menu));
817 Lisp_Object *maps
818 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
819 int i;
820
821 title = Qnil;
822
823 /* The first keymap that has a prompt string
824 supplies the menu title. */
825 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
826 {
827 Lisp_Object prompt;
828
829 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
830
831 prompt = map_prompt (keymap);
832 if (NILP (title) && !NILP (prompt))
833 title = prompt;
834 }
835
836 /* Extract the detailed info to make one pane. */
837 keymap_panes (maps, nmaps, NILP (position));
838
839 /* Make the title be the pane title of the first pane. */
840 if (!NILP (title) && menu_items_n_panes >= 0)
841 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
842
843 keymaps = 1;
844 }
845 else
846 {
847 /* We were given an old-fashioned menu. */
848 title = Fcar (menu);
849 CHECK_STRING (title, 1);
850
851 list_of_panes (Fcdr (menu));
852
853 keymaps = 0;
854 }
855
856 if (NILP (position))
857 {
858 discard_menu_items ();
859 UNGCPRO;
860 return Qnil;
861 }
862
863 #ifdef HAVE_MENUS
864 /* Display them in a menu. */
865 BLOCK_INPUT;
866
867 selection = xmenu_show (f, xpos, ypos, for_click,
868 keymaps, title, &error_name);
869 UNBLOCK_INPUT;
870
871 discard_menu_items ();
872
873 UNGCPRO;
874 #endif /* HAVE_MENUS */
875
876 if (error_name) error (error_name);
877 return selection;
878 }
879
880 #ifdef HAVE_MENUS
881
882 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
883 "Pop up a dialog box and return user's selection.\n\
884 POSITION specifies which frame to use.\n\
885 This is normally a mouse button event or a window or frame.\n\
886 If POSITION is t, it means to use the frame the mouse is on.\n\
887 The dialog box appears in the middle of the specified frame.\n\
888 \n\
889 CONTENTS specifies the alternatives to display in the dialog box.\n\
890 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
891 Each ITEM is a cons cell (STRING . VALUE).\n\
892 The return value is VALUE from the chosen item.\n\n\
893 An ITEM may also be just a string--that makes a nonselectable item.\n\
894 An ITEM may also be nil--that means to put all preceding items\n\
895 on the left of the dialog box and all following items on the right.\n\
896 \(By default, approximately half appear on each side.)")
897 (position, contents)
898 Lisp_Object position, contents;
899 {
900 struct frame * f = NULL;
901 Lisp_Object window;
902
903 check_x ();
904
905 /* Decode the first argument: find the window or frame to use. */
906 if (EQ (position, Qt)
907 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
908 || EQ (XCAR (position), Qtool_bar))))
909 {
910 #if 0 /* Using the frame the mouse is on may not be right. */
911 /* Use the mouse's current position. */
912 FRAME_PTR new_f = SELECTED_FRAME ();
913 Lisp_Object bar_window;
914 int part;
915 unsigned long time;
916 Lisp_Object x, y;
917
918 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
919
920 if (new_f != 0)
921 XSETFRAME (window, new_f);
922 else
923 window = selected_window;
924 #endif
925 window = selected_window;
926 }
927 else if (CONSP (position))
928 {
929 Lisp_Object tem;
930 tem = Fcar (position);
931 if (CONSP (tem))
932 window = Fcar (Fcdr (position));
933 else
934 {
935 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
936 window = Fcar (tem); /* POSN_WINDOW (tem) */
937 }
938 }
939 else if (WINDOWP (position) || FRAMEP (position))
940 window = position;
941 else
942 window = Qnil;
943
944 /* Decode where to put the menu. */
945
946 if (FRAMEP (window))
947 f = XFRAME (window);
948 else if (WINDOWP (window))
949 {
950 CHECK_LIVE_WINDOW (window, 0);
951 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
952 }
953 else
954 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
955 but I don't want to make one now. */
956 CHECK_WINDOW (window, 0);
957
958 #ifndef USE_X_TOOLKIT
959 /* Display a menu with these alternatives
960 in the middle of frame F. */
961 {
962 Lisp_Object x, y, frame, newpos;
963 XSETFRAME (frame, f);
964 XSETINT (x, x_pixel_width (f) / 2);
965 XSETINT (y, x_pixel_height (f) / 2);
966 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
967
968 return Fx_popup_menu (newpos,
969 Fcons (Fcar (contents), Fcons (contents, Qnil)));
970 }
971 #else
972 {
973 Lisp_Object title;
974 char *error_name;
975 Lisp_Object selection;
976
977 /* Decode the dialog items from what was specified. */
978 title = Fcar (contents);
979 CHECK_STRING (title, 1);
980
981 list_of_panes (Fcons (contents, Qnil));
982
983 /* Display them in a dialog box. */
984 BLOCK_INPUT;
985 selection = xdialog_show (f, 0, title, &error_name);
986 UNBLOCK_INPUT;
987
988 discard_menu_items ();
989
990 if (error_name) error (error_name);
991 return selection;
992 }
993 #endif
994 }
995 \f
996 #ifdef USE_X_TOOLKIT
997
998 /* Loop in Xt until the menu pulldown or dialog popup has been
999 popped down (deactivated). This is used for x-popup-menu
1000 and x-popup-dialog; it is not used for the menu bar any more.
1001
1002 NOTE: All calls to popup_get_selection should be protected
1003 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1004
1005 void
1006 popup_get_selection (initial_event, dpyinfo, id)
1007 XEvent *initial_event;
1008 struct x_display_info *dpyinfo;
1009 LWLIB_ID id;
1010 {
1011 XEvent event;
1012
1013 /* Define a queue to save up for later unreading
1014 all X events that don't pertain to the menu. */
1015 struct event_queue
1016 {
1017 XEvent event;
1018 struct event_queue *next;
1019 };
1020
1021 struct event_queue *queue = NULL;
1022 struct event_queue *queue_tmp;
1023
1024 if (initial_event)
1025 event = *initial_event;
1026 else
1027 XtAppNextEvent (Xt_app_con, &event);
1028
1029 while (1)
1030 {
1031 /* Handle expose events for editor frames right away. */
1032 if (event.type == Expose)
1033 process_expose_from_menu (event);
1034 /* Make sure we don't consider buttons grabbed after menu goes.
1035 And make sure to deactivate for any ButtonRelease,
1036 even if XtDispatchEvent doesn't do that. */
1037 else if (event.type == ButtonRelease
1038 && dpyinfo->display == event.xbutton.display)
1039 {
1040 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1041 popup_activated_flag = 0;
1042 #ifdef USE_MOTIF /* Pretending that the event came from a
1043 Btn1Down seems the only way to convince Motif to
1044 activate its callbacks; setting the XmNmenuPost
1045 isn't working. --marcus@sysc.pdx.edu. */
1046 event.xbutton.button = 1;
1047 #endif
1048 }
1049 /* If the user presses a key, deactivate the menu.
1050 The user is likely to do that if we get wedged. */
1051 else if (event.type == KeyPress
1052 && dpyinfo->display == event.xbutton.display)
1053 {
1054 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1055 if (!IsModifierKey (keysym))
1056 {
1057 popup_activated_flag = 0;
1058 break;
1059 }
1060 }
1061 /* Button presses outside the menu also pop it down. */
1062 else if (event.type == ButtonPress
1063 && event.xany.display == dpyinfo->display
1064 && x_any_window_to_frame (dpyinfo, event.xany.window))
1065 {
1066 popup_activated_flag = 0;
1067 break;
1068 }
1069
1070 /* Queue all events not for this popup,
1071 except for Expose, which we've already handled, and ButtonRelease.
1072 Note that the X window is associated with the frame if this
1073 is a menu bar popup, but not if it's a dialog box. So we use
1074 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1075 if (event.type != Expose
1076 && !(event.type == ButtonRelease
1077 && dpyinfo->display == event.xbutton.display)
1078 && (event.xany.display != dpyinfo->display
1079 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1080 {
1081 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1082 queue_tmp->event = event;
1083 queue_tmp->next = queue;
1084 queue = queue_tmp;
1085 }
1086 else
1087 XtDispatchEvent (&event);
1088
1089 if (!popup_activated ())
1090 break;
1091 XtAppNextEvent (Xt_app_con, &event);
1092 }
1093
1094 /* Unread any events that we got but did not handle. */
1095 while (queue != NULL)
1096 {
1097 queue_tmp = queue;
1098 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1099 queue = queue_tmp->next;
1100 xfree ((char *)queue_tmp);
1101 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1102 interrupt_input_pending = 1;
1103 }
1104 }
1105
1106 /* Activate the menu bar of frame F.
1107 This is called from keyboard.c when it gets the
1108 menu_bar_activate_event out of the Emacs event queue.
1109
1110 To activate the menu bar, we use the X button-press event
1111 that was saved in saved_menu_event.
1112 That makes the toolkit do its thing.
1113
1114 But first we recompute the menu bar contents (the whole tree).
1115
1116 The reason for saving the button event until here, instead of
1117 passing it to the toolkit right away, is that we can safely
1118 execute Lisp code. */
1119
1120 void
1121 x_activate_menubar (f)
1122 FRAME_PTR f;
1123 {
1124 if (!f->output_data.x->saved_menu_event->type)
1125 return;
1126
1127 set_frame_menubar (f, 0, 1);
1128 BLOCK_INPUT;
1129 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1130 UNBLOCK_INPUT;
1131 #ifdef USE_MOTIF
1132 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1133 pending_menu_activation = 1;
1134 #endif
1135
1136 /* Ignore this if we get it a second time. */
1137 f->output_data.x->saved_menu_event->type = 0;
1138 }
1139
1140 /* Detect if a dialog or menu has been posted. */
1141
1142 int
1143 popup_activated ()
1144 {
1145 return popup_activated_flag;
1146 }
1147
1148 /* This callback is invoked when the user selects a menubar cascade
1149 pushbutton, but before the pulldown menu is posted. */
1150
1151 static void
1152 popup_activate_callback (widget, id, client_data)
1153 Widget widget;
1154 LWLIB_ID id;
1155 XtPointer client_data;
1156 {
1157 #ifdef USE_MOTIF
1158 ++popup_activated_flag;
1159 #else
1160 popup_activated_flag = 1;
1161 #endif
1162 }
1163
1164 /* This callback is invoked when a dialog or menu is finished being
1165 used and has been unposted. */
1166
1167 static void
1168 popup_deactivate_callback (widget, id, client_data)
1169 Widget widget;
1170 LWLIB_ID id;
1171 XtPointer client_data;
1172 {
1173 #ifdef USE_MOTIF
1174 --popup_activated_flag;
1175 #else
1176 popup_activated_flag = 0;
1177 #endif
1178 }
1179
1180 /* Lwlib callback called when menu items are highlighted/unhighlighted
1181 while moving the mouse over them. WIDGET is the menu bar or menu
1182 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1183 the widget_value structure for the menu item, or null in case of
1184 unhighlighting. */
1185
1186 void
1187 menu_highlight_callback (widget, id, call_data)
1188 Widget widget;
1189 LWLIB_ID id;
1190 void *call_data;
1191 {
1192 widget_value *wv = (widget_value *) call_data;
1193 struct frame *f;
1194 Lisp_Object frame, help;
1195
1196 help = wv && wv->help ? build_string (wv->help) : Qnil;
1197
1198 /* Determine the frame for the help event. */
1199 f = menubar_id_to_frame (id);
1200 if (f)
1201 {
1202 XSETFRAME (frame, f);
1203 kbd_buffer_store_help_event (frame, help);
1204 }
1205 else
1206 {
1207 /* WIDGET is the popup menu. It's parent is the frame's
1208 widget. See which frame that is. */
1209 Widget frame_widget = XtParent (widget);
1210 Lisp_Object tail;
1211
1212 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1213 {
1214 frame = XCAR (tail);
1215 if (GC_FRAMEP (frame)
1216 && (f = XFRAME (frame),
1217 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1218 break;
1219 }
1220
1221 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1222 }
1223 }
1224
1225 /* This callback is called from the menu bar pulldown menu
1226 when the user makes a selection.
1227 Figure out what the user chose
1228 and put the appropriate events into the keyboard buffer. */
1229
1230 static void
1231 menubar_selection_callback (widget, id, client_data)
1232 Widget widget;
1233 LWLIB_ID id;
1234 XtPointer client_data;
1235 {
1236 Lisp_Object prefix, entry;
1237 FRAME_PTR f = menubar_id_to_frame (id);
1238 Lisp_Object vector;
1239 Lisp_Object *subprefix_stack;
1240 int submenu_depth = 0;
1241 int i;
1242
1243 if (!f)
1244 return;
1245 entry = Qnil;
1246 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1247 vector = f->menu_bar_vector;
1248 prefix = Qnil;
1249 i = 0;
1250 while (i < f->menu_bar_items_used)
1251 {
1252 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1253 {
1254 subprefix_stack[submenu_depth++] = prefix;
1255 prefix = entry;
1256 i++;
1257 }
1258 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1259 {
1260 prefix = subprefix_stack[--submenu_depth];
1261 i++;
1262 }
1263 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1264 {
1265 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1266 i += MENU_ITEMS_PANE_LENGTH;
1267 }
1268 else
1269 {
1270 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1271 /* The EMACS_INT cast avoids a warning. There's no problem
1272 as long as pointers have enough bits to hold small integers. */
1273 if ((int) (EMACS_INT) client_data == i)
1274 {
1275 int j;
1276 struct input_event buf;
1277 Lisp_Object frame;
1278
1279 XSETFRAME (frame, f);
1280 buf.kind = MENU_BAR_EVENT;
1281 buf.frame_or_window = frame;
1282 buf.arg = frame;
1283 kbd_buffer_store_event (&buf);
1284
1285 for (j = 0; j < submenu_depth; j++)
1286 if (!NILP (subprefix_stack[j]))
1287 {
1288 buf.kind = MENU_BAR_EVENT;
1289 buf.frame_or_window = frame;
1290 buf.arg = subprefix_stack[j];
1291 kbd_buffer_store_event (&buf);
1292 }
1293
1294 if (!NILP (prefix))
1295 {
1296 buf.kind = MENU_BAR_EVENT;
1297 buf.frame_or_window = frame;
1298 buf.arg = prefix;
1299 kbd_buffer_store_event (&buf);
1300 }
1301
1302 buf.kind = MENU_BAR_EVENT;
1303 buf.frame_or_window = frame;
1304 buf.arg = entry;
1305 kbd_buffer_store_event (&buf);
1306
1307 return;
1308 }
1309 i += MENU_ITEMS_ITEM_LENGTH;
1310 }
1311 }
1312 }
1313
1314 /* Allocate a widget_value, blocking input. */
1315
1316 widget_value *
1317 xmalloc_widget_value ()
1318 {
1319 widget_value *value;
1320
1321 BLOCK_INPUT;
1322 value = malloc_widget_value ();
1323 UNBLOCK_INPUT;
1324
1325 return value;
1326 }
1327
1328 /* This recursively calls free_widget_value on the tree of widgets.
1329 It must free all data that was malloc'ed for these widget_values.
1330 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1331 must be left alone. */
1332
1333 void
1334 free_menubar_widget_value_tree (wv)
1335 widget_value *wv;
1336 {
1337 if (! wv) return;
1338
1339 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1340
1341 if (wv->contents && (wv->contents != (widget_value*)1))
1342 {
1343 free_menubar_widget_value_tree (wv->contents);
1344 wv->contents = (widget_value *) 0xDEADBEEF;
1345 }
1346 if (wv->next)
1347 {
1348 free_menubar_widget_value_tree (wv->next);
1349 wv->next = (widget_value *) 0xDEADBEEF;
1350 }
1351 BLOCK_INPUT;
1352 free_widget_value (wv);
1353 UNBLOCK_INPUT;
1354 }
1355 \f
1356 /* Return a tree of widget_value structures for a menu bar item
1357 whose event type is ITEM_KEY (with string ITEM_NAME)
1358 and whose contents come from the list of keymaps MAPS. */
1359
1360 static widget_value *
1361 single_submenu (item_key, item_name, maps)
1362 Lisp_Object item_key, item_name, maps;
1363 {
1364 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1365 int i;
1366 int submenu_depth = 0;
1367 Lisp_Object length;
1368 int len;
1369 Lisp_Object *mapvec;
1370 widget_value **submenu_stack;
1371 int previous_items = menu_items_used;
1372 int top_level_items = 0;
1373
1374 length = Flength (maps);
1375 len = XINT (length);
1376
1377 /* Convert the list MAPS into a vector MAPVEC. */
1378 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1379 for (i = 0; i < len; i++)
1380 {
1381 mapvec[i] = Fcar (maps);
1382 maps = Fcdr (maps);
1383 }
1384
1385 menu_items_n_panes = 0;
1386
1387 /* Loop over the given keymaps, making a pane for each map.
1388 But don't make a pane that is empty--ignore that map instead. */
1389 for (i = 0; i < len; i++)
1390 {
1391 if (SYMBOLP (mapvec[i])
1392 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1393 {
1394 /* Here we have a command at top level in the menu bar
1395 as opposed to a submenu. */
1396 top_level_items = 1;
1397 push_menu_pane (Qnil, Qnil);
1398 push_menu_item (item_name, Qt, item_key, mapvec[i],
1399 Qnil, Qnil, Qnil, Qnil);
1400 }
1401 else
1402 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1403 }
1404
1405 /* Create a tree of widget_value objects
1406 representing the panes and their items. */
1407
1408 submenu_stack
1409 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1410 wv = xmalloc_widget_value ();
1411 wv->name = "menu";
1412 wv->value = 0;
1413 wv->enabled = 1;
1414 wv->button_type = BUTTON_TYPE_NONE;
1415 first_wv = wv;
1416 save_wv = 0;
1417 prev_wv = 0;
1418
1419 /* Loop over all panes and items made during this call
1420 and construct a tree of widget_value objects.
1421 Ignore the panes and items made by previous calls to
1422 single_submenu, even though those are also in menu_items. */
1423 i = previous_items;
1424 while (i < menu_items_used)
1425 {
1426 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1427 {
1428 submenu_stack[submenu_depth++] = save_wv;
1429 save_wv = prev_wv;
1430 prev_wv = 0;
1431 i++;
1432 }
1433 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1434 {
1435 prev_wv = save_wv;
1436 save_wv = submenu_stack[--submenu_depth];
1437 i++;
1438 }
1439 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1440 && submenu_depth != 0)
1441 i += MENU_ITEMS_PANE_LENGTH;
1442 /* Ignore a nil in the item list.
1443 It's meaningful only for dialog boxes. */
1444 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1445 i += 1;
1446 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1447 {
1448 /* Create a new pane. */
1449 Lisp_Object pane_name, prefix;
1450 char *pane_string;
1451 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1452 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1453 #ifndef HAVE_MULTILINGUAL_MENU
1454 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1455 pane_name = string_make_unibyte (pane_name);
1456 #endif
1457 pane_string = (NILP (pane_name)
1458 ? "" : (char *) XSTRING (pane_name)->data);
1459 /* If there is just one top-level pane, put all its items directly
1460 under the top-level menu. */
1461 if (menu_items_n_panes == 1)
1462 pane_string = "";
1463
1464 /* If the pane has a meaningful name,
1465 make the pane a top-level menu item
1466 with its items as a submenu beneath it. */
1467 if (strcmp (pane_string, ""))
1468 {
1469 wv = xmalloc_widget_value ();
1470 if (save_wv)
1471 save_wv->next = wv;
1472 else
1473 first_wv->contents = wv;
1474 wv->name = pane_string;
1475 /* Ignore the @ that means "separate pane".
1476 This is a kludge, but this isn't worth more time. */
1477 if (!NILP (prefix) && wv->name[0] == '@')
1478 wv->name++;
1479 wv->value = 0;
1480 wv->enabled = 1;
1481 wv->button_type = BUTTON_TYPE_NONE;
1482 }
1483 save_wv = wv;
1484 prev_wv = 0;
1485 i += MENU_ITEMS_PANE_LENGTH;
1486 }
1487 else
1488 {
1489 /* Create a new item within current pane. */
1490 Lisp_Object item_name, enable, descrip, def, type, selected;
1491 Lisp_Object help;
1492
1493 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1494 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1495 descrip
1496 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1497 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1498 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1499 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1500 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1501
1502 #ifndef HAVE_MULTILINGUAL_MENU
1503 if (STRING_MULTIBYTE (item_name))
1504 item_name = string_make_unibyte (item_name);
1505 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1506 descrip = string_make_unibyte (descrip);
1507 #endif
1508
1509 wv = xmalloc_widget_value ();
1510 if (prev_wv)
1511 prev_wv->next = wv;
1512 else
1513 save_wv->contents = wv;
1514
1515 wv->name = (char *) XSTRING (item_name)->data;
1516 if (!NILP (descrip))
1517 wv->key = (char *) XSTRING (descrip)->data;
1518 wv->value = 0;
1519 /* The EMACS_INT cast avoids a warning. There's no problem
1520 as long as pointers have enough bits to hold small integers. */
1521 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1522 wv->enabled = !NILP (enable);
1523
1524 if (NILP (type))
1525 wv->button_type = BUTTON_TYPE_NONE;
1526 else if (EQ (type, QCradio))
1527 wv->button_type = BUTTON_TYPE_RADIO;
1528 else if (EQ (type, QCtoggle))
1529 wv->button_type = BUTTON_TYPE_TOGGLE;
1530 else
1531 abort ();
1532
1533 wv->selected = !NILP (selected);
1534 if (STRINGP (help))
1535 wv->help = XSTRING (help)->data;
1536
1537 prev_wv = wv;
1538
1539 i += MENU_ITEMS_ITEM_LENGTH;
1540 }
1541 }
1542
1543 /* If we have just one "menu item"
1544 that was originally a button, return it by itself. */
1545 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1546 {
1547 wv = first_wv->contents;
1548 free_widget_value (first_wv);
1549 return wv;
1550 }
1551
1552 return first_wv;
1553 }
1554 \f
1555 extern void EmacsFrameSetCharSize ();
1556
1557 /* Recompute all the widgets of frame F, when the menu bar
1558 has been changed. */
1559
1560 static void
1561 update_frame_menubar (f)
1562 FRAME_PTR f;
1563 {
1564 struct x_output *x = f->output_data.x;
1565 int columns, rows;
1566 int menubar_changed;
1567
1568 /* We assume the menubar contents has changed if the global flag is set,
1569 or if the current buffer has changed, or if the menubar has never
1570 been updated before.
1571 */
1572 menubar_changed = (x->menubar_widget
1573 && !XtIsManaged (x->menubar_widget));
1574
1575 if (! (menubar_changed))
1576 return;
1577
1578 BLOCK_INPUT;
1579 /* Save the size of the frame because the pane widget doesn't accept to
1580 resize itself. So force it. */
1581 columns = f->width;
1582 rows = f->height;
1583
1584 /* Do the voodoo which means "I'm changing lots of things, don't try to
1585 refigure sizes until I'm done." */
1586 lw_refigure_widget (x->column_widget, False);
1587
1588 /* the order in which children are managed is the top to
1589 bottom order in which they are displayed in the paned window.
1590 First, remove the text-area widget.
1591 */
1592 XtUnmanageChild (x->edit_widget);
1593
1594 /* remove the menubar that is there now, and put up the menubar that
1595 should be there.
1596 */
1597 if (menubar_changed)
1598 {
1599 XtManageChild (x->menubar_widget);
1600 XtMapWidget (x->menubar_widget);
1601 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1602 }
1603
1604 /* Re-manage the text-area widget, and then thrash the sizes. */
1605 XtManageChild (x->edit_widget);
1606 x_set_menu_resources_from_menu_face (f, x->menubar_widget);
1607 lw_refigure_widget (x->column_widget, True);
1608
1609 /* Force the pane widget to resize itself with the right values. */
1610 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1611 UNBLOCK_INPUT;
1612 }
1613
1614 /* Set the contents of the menubar widgets of frame F.
1615 The argument FIRST_TIME is currently ignored;
1616 it is set the first time this is called, from initialize_frame_menubar. */
1617
1618 void
1619 set_frame_menubar (f, first_time, deep_p)
1620 FRAME_PTR f;
1621 int first_time;
1622 int deep_p;
1623 {
1624 Widget menubar_widget = f->output_data.x->menubar_widget;
1625 Lisp_Object items;
1626 widget_value *wv, *first_wv, *prev_wv = 0;
1627 int i;
1628 LWLIB_ID id;
1629
1630 XSETFRAME (Vmenu_updating_frame, f);
1631
1632 if (f->output_data.x->id == 0)
1633 f->output_data.x->id = next_menubar_widget_id++;
1634 id = f->output_data.x->id;
1635
1636 if (! menubar_widget)
1637 deep_p = 1;
1638 else if (pending_menu_activation && !deep_p)
1639 deep_p = 1;
1640 /* Make the first call for any given frame always go deep. */
1641 else if (!f->output_data.x->saved_menu_event && !deep_p)
1642 {
1643 deep_p = 1;
1644 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1645 f->output_data.x->saved_menu_event->type = 0;
1646 }
1647
1648 wv = xmalloc_widget_value ();
1649 wv->name = "menubar";
1650 wv->value = 0;
1651 wv->enabled = 1;
1652 wv->button_type = BUTTON_TYPE_NONE;
1653 first_wv = wv;
1654
1655 if (deep_p)
1656 {
1657 /* Make a widget-value tree representing the entire menu trees. */
1658
1659 struct buffer *prev = current_buffer;
1660 Lisp_Object buffer;
1661 int specpdl_count = specpdl_ptr - specpdl;
1662 int previous_menu_items_used = f->menu_bar_items_used;
1663 Lisp_Object *previous_items
1664 = (Lisp_Object *) alloca (previous_menu_items_used
1665 * sizeof (Lisp_Object));
1666
1667 /* If we are making a new widget, its contents are empty,
1668 do always reinitialize them. */
1669 if (! menubar_widget)
1670 previous_menu_items_used = 0;
1671
1672 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1673 specbind (Qinhibit_quit, Qt);
1674 /* Don't let the debugger step into this code
1675 because it is not reentrant. */
1676 specbind (Qdebug_on_next_call, Qnil);
1677
1678 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1679 if (NILP (Voverriding_local_map_menu_flag))
1680 {
1681 specbind (Qoverriding_terminal_local_map, Qnil);
1682 specbind (Qoverriding_local_map, Qnil);
1683 }
1684
1685 set_buffer_internal_1 (XBUFFER (buffer));
1686
1687 /* Run the Lucid hook. */
1688 safe_run_hooks (Qactivate_menubar_hook);
1689
1690 /* If it has changed current-menubar from previous value,
1691 really recompute the menubar from the value. */
1692 if (! NILP (Vlucid_menu_bar_dirty_flag))
1693 call0 (Qrecompute_lucid_menubar);
1694 safe_run_hooks (Qmenu_bar_update_hook);
1695 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1696
1697 items = FRAME_MENU_BAR_ITEMS (f);
1698
1699 inhibit_garbage_collection ();
1700
1701 /* Save the frame's previous menu bar contents data. */
1702 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1703 previous_menu_items_used * sizeof (Lisp_Object));
1704
1705 /* Fill in the current menu bar contents. */
1706 menu_items = f->menu_bar_vector;
1707 menu_items_allocated = XVECTOR (menu_items)->size;
1708 init_menu_items ();
1709 for (i = 0; i < XVECTOR (items)->size; i += 4)
1710 {
1711 Lisp_Object key, string, maps;
1712
1713 key = XVECTOR (items)->contents[i];
1714 string = XVECTOR (items)->contents[i + 1];
1715 maps = XVECTOR (items)->contents[i + 2];
1716 if (NILP (string))
1717 break;
1718
1719 wv = single_submenu (key, string, maps);
1720 if (prev_wv)
1721 prev_wv->next = wv;
1722 else
1723 first_wv->contents = wv;
1724 /* Don't set wv->name here; GC during the loop might relocate it. */
1725 wv->enabled = 1;
1726 wv->button_type = BUTTON_TYPE_NONE;
1727 prev_wv = wv;
1728 }
1729
1730 finish_menu_items ();
1731
1732 set_buffer_internal_1 (prev);
1733 unbind_to (specpdl_count, Qnil);
1734
1735 /* If there has been no change in the Lisp-level contents
1736 of the menu bar, skip redisplaying it. Just exit. */
1737
1738 for (i = 0; i < previous_menu_items_used; i++)
1739 if (menu_items_used == i
1740 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1741 break;
1742 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1743 {
1744 free_menubar_widget_value_tree (first_wv);
1745 menu_items = Qnil;
1746
1747 return;
1748 }
1749
1750 /* Now GC cannot happen during the lifetime of the widget_value,
1751 so it's safe to store data from a Lisp_String. */
1752 wv = first_wv->contents;
1753 for (i = 0; i < XVECTOR (items)->size; i += 4)
1754 {
1755 Lisp_Object string;
1756 string = XVECTOR (items)->contents[i + 1];
1757 if (NILP (string))
1758 break;
1759 wv->name = (char *) XSTRING (string)->data;
1760 wv = wv->next;
1761 }
1762
1763 f->menu_bar_vector = menu_items;
1764 f->menu_bar_items_used = menu_items_used;
1765 menu_items = Qnil;
1766 }
1767 else
1768 {
1769 /* Make a widget-value tree containing
1770 just the top level menu bar strings. */
1771
1772 items = FRAME_MENU_BAR_ITEMS (f);
1773 for (i = 0; i < XVECTOR (items)->size; i += 4)
1774 {
1775 Lisp_Object string;
1776
1777 string = XVECTOR (items)->contents[i + 1];
1778 if (NILP (string))
1779 break;
1780
1781 wv = xmalloc_widget_value ();
1782 wv->name = (char *) XSTRING (string)->data;
1783 wv->value = 0;
1784 wv->enabled = 1;
1785 wv->button_type = BUTTON_TYPE_NONE;
1786 /* This prevents lwlib from assuming this
1787 menu item is really supposed to be empty. */
1788 /* The EMACS_INT cast avoids a warning.
1789 This value just has to be different from small integers. */
1790 wv->call_data = (void *) (EMACS_INT) (-1);
1791
1792 if (prev_wv)
1793 prev_wv->next = wv;
1794 else
1795 first_wv->contents = wv;
1796 prev_wv = wv;
1797 }
1798
1799 /* Forget what we thought we knew about what is in the
1800 detailed contents of the menu bar menus.
1801 Changing the top level always destroys the contents. */
1802 f->menu_bar_items_used = 0;
1803 }
1804
1805 /* Create or update the menu bar widget. */
1806
1807 BLOCK_INPUT;
1808
1809 if (menubar_widget)
1810 {
1811 /* Disable resizing (done for Motif!) */
1812 lw_allow_resizing (f->output_data.x->widget, False);
1813
1814 /* The third arg is DEEP_P, which says to consider the entire
1815 menu trees we supply, rather than just the menu bar item names. */
1816 lw_modify_all_widgets (id, first_wv, deep_p);
1817
1818 /* Re-enable the edit widget to resize. */
1819 lw_allow_resizing (f->output_data.x->widget, True);
1820 }
1821 else
1822 {
1823 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1824 f->output_data.x->column_widget,
1825 0,
1826 popup_activate_callback,
1827 menubar_selection_callback,
1828 popup_deactivate_callback,
1829 menu_highlight_callback);
1830 f->output_data.x->menubar_widget = menubar_widget;
1831 }
1832
1833 {
1834 int menubar_size
1835 = (f->output_data.x->menubar_widget
1836 ? (f->output_data.x->menubar_widget->core.height
1837 + f->output_data.x->menubar_widget->core.border_width)
1838 : 0);
1839
1840 #if 0 /* Experimentally, we now get the right results
1841 for -geometry -0-0 without this. 24 Aug 96, rms. */
1842 #ifdef USE_LUCID
1843 if (FRAME_EXTERNAL_MENU_BAR (f))
1844 {
1845 Dimension ibw = 0;
1846 XtVaGetValues (f->output_data.x->column_widget,
1847 XtNinternalBorderWidth, &ibw, NULL);
1848 menubar_size += ibw;
1849 }
1850 #endif /* USE_LUCID */
1851 #endif /* 0 */
1852
1853 f->output_data.x->menubar_height = menubar_size;
1854 }
1855
1856 free_menubar_widget_value_tree (first_wv);
1857 update_frame_menubar (f);
1858
1859 UNBLOCK_INPUT;
1860 }
1861
1862 /* Called from Fx_create_frame to create the initial menubar of a frame
1863 before it is mapped, so that the window is mapped with the menubar already
1864 there instead of us tacking it on later and thrashing the window after it
1865 is visible. */
1866
1867 void
1868 initialize_frame_menubar (f)
1869 FRAME_PTR f;
1870 {
1871 /* This function is called before the first chance to redisplay
1872 the frame. It has to be, so the frame will have the right size. */
1873 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1874 set_frame_menubar (f, 1, 1);
1875 }
1876
1877 /* Get rid of the menu bar of frame F, and free its storage.
1878 This is used when deleting a frame, and when turning off the menu bar. */
1879
1880 void
1881 free_frame_menubar (f)
1882 FRAME_PTR f;
1883 {
1884 Widget menubar_widget;
1885
1886 menubar_widget = f->output_data.x->menubar_widget;
1887
1888 f->output_data.x->menubar_height = 0;
1889
1890 if (menubar_widget)
1891 {
1892 BLOCK_INPUT;
1893 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1894 f->output_data.x->menubar_widget = NULL;
1895 UNBLOCK_INPUT;
1896 }
1897 }
1898
1899 #endif /* USE_X_TOOLKIT */
1900 \f
1901 /* xmenu_show actually displays a menu using the panes and items in menu_items
1902 and returns the value selected from it.
1903 There are two versions of xmenu_show, one for Xt and one for Xlib.
1904 Both assume input is blocked by the caller. */
1905
1906 /* F is the frame the menu is for.
1907 X and Y are the frame-relative specified position,
1908 relative to the inside upper left corner of the frame F.
1909 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1910 KEYMAPS is 1 if this menu was specified with keymaps;
1911 in that case, we return a list containing the chosen item's value
1912 and perhaps also the pane's prefix.
1913 TITLE is the specified menu title.
1914 ERROR is a place to store an error message string in case of failure.
1915 (We return nil on failure, but the value doesn't actually matter.) */
1916
1917 #ifdef USE_X_TOOLKIT
1918
1919 /* We need a unique id for each widget handled by the Lucid Widget
1920 library.
1921
1922 For the main windows, and popup menus, we use this counter,
1923 which we increment each time after use. This starts from 1<<16.
1924
1925 For menu bars, we use numbers starting at 0, counted in
1926 next_menubar_widget_id. */
1927 LWLIB_ID widget_id_tick;
1928
1929 static Lisp_Object *volatile menu_item_selection;
1930
1931 static void
1932 popup_selection_callback (widget, id, client_data)
1933 Widget widget;
1934 LWLIB_ID id;
1935 XtPointer client_data;
1936 {
1937 menu_item_selection = (Lisp_Object *) client_data;
1938 }
1939
1940 static Lisp_Object
1941 xmenu_show (f, x, y, for_click, keymaps, title, error)
1942 FRAME_PTR f;
1943 int x;
1944 int y;
1945 int for_click;
1946 int keymaps;
1947 Lisp_Object title;
1948 char **error;
1949 {
1950 int i;
1951 LWLIB_ID menu_id;
1952 Widget menu;
1953 Arg av[2];
1954 int ac = 0;
1955 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1956 widget_value **submenu_stack
1957 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1958 Lisp_Object *subprefix_stack
1959 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1960 int submenu_depth = 0;
1961 XButtonPressedEvent dummy;
1962
1963 int first_pane;
1964
1965 *error = NULL;
1966
1967 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1968 {
1969 *error = "Empty menu";
1970 return Qnil;
1971 }
1972
1973 /* Create a tree of widget_value objects
1974 representing the panes and their items. */
1975 wv = xmalloc_widget_value ();
1976 wv->name = "menu";
1977 wv->value = 0;
1978 wv->enabled = 1;
1979 wv->button_type = BUTTON_TYPE_NONE;
1980 first_wv = wv;
1981 first_pane = 1;
1982
1983 /* Loop over all panes and items, filling in the tree. */
1984 i = 0;
1985 while (i < menu_items_used)
1986 {
1987 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1988 {
1989 submenu_stack[submenu_depth++] = save_wv;
1990 save_wv = prev_wv;
1991 prev_wv = 0;
1992 first_pane = 1;
1993 i++;
1994 }
1995 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1996 {
1997 prev_wv = save_wv;
1998 save_wv = submenu_stack[--submenu_depth];
1999 first_pane = 0;
2000 i++;
2001 }
2002 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2003 && submenu_depth != 0)
2004 i += MENU_ITEMS_PANE_LENGTH;
2005 /* Ignore a nil in the item list.
2006 It's meaningful only for dialog boxes. */
2007 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2008 i += 1;
2009 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2010 {
2011 /* Create a new pane. */
2012 Lisp_Object pane_name, prefix;
2013 char *pane_string;
2014 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2015 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2016 #ifndef HAVE_MULTILINGUAL_MENU
2017 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
2018 pane_name = string_make_unibyte (pane_name);
2019 #endif
2020 pane_string = (NILP (pane_name)
2021 ? "" : (char *) XSTRING (pane_name)->data);
2022 /* If there is just one top-level pane, put all its items directly
2023 under the top-level menu. */
2024 if (menu_items_n_panes == 1)
2025 pane_string = "";
2026
2027 /* If the pane has a meaningful name,
2028 make the pane a top-level menu item
2029 with its items as a submenu beneath it. */
2030 if (!keymaps && strcmp (pane_string, ""))
2031 {
2032 wv = xmalloc_widget_value ();
2033 if (save_wv)
2034 save_wv->next = wv;
2035 else
2036 first_wv->contents = wv;
2037 wv->name = pane_string;
2038 if (keymaps && !NILP (prefix))
2039 wv->name++;
2040 wv->value = 0;
2041 wv->enabled = 1;
2042 wv->button_type = BUTTON_TYPE_NONE;
2043 save_wv = wv;
2044 prev_wv = 0;
2045 }
2046 else if (first_pane)
2047 {
2048 save_wv = wv;
2049 prev_wv = 0;
2050 }
2051 first_pane = 0;
2052 i += MENU_ITEMS_PANE_LENGTH;
2053 }
2054 else
2055 {
2056 /* Create a new item within current pane. */
2057 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2058 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2059 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2060 descrip
2061 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2062 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
2063 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
2064 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
2065 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2066
2067 #ifndef HAVE_MULTILINGUAL_MENU
2068 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2069 item_name = string_make_unibyte (item_name);
2070 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2071 item_name = string_make_unibyte (descrip);
2072 #endif
2073
2074 wv = xmalloc_widget_value ();
2075 if (prev_wv)
2076 prev_wv->next = wv;
2077 else
2078 save_wv->contents = wv;
2079 wv->name = (char *) XSTRING (item_name)->data;
2080 if (!NILP (descrip))
2081 wv->key = (char *) XSTRING (descrip)->data;
2082 wv->value = 0;
2083 /* If this item has a null value,
2084 make the call_data null so that it won't display a box
2085 when the mouse is on it. */
2086 wv->call_data
2087 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2088 wv->enabled = !NILP (enable);
2089
2090 if (NILP (type))
2091 wv->button_type = BUTTON_TYPE_NONE;
2092 else if (EQ (type, QCtoggle))
2093 wv->button_type = BUTTON_TYPE_TOGGLE;
2094 else if (EQ (type, QCradio))
2095 wv->button_type = BUTTON_TYPE_RADIO;
2096 else
2097 abort ();
2098
2099 wv->selected = !NILP (selected);
2100 if (STRINGP (help))
2101 wv->help = XSTRING (help)->data;
2102
2103 prev_wv = wv;
2104
2105 i += MENU_ITEMS_ITEM_LENGTH;
2106 }
2107 }
2108
2109 /* Deal with the title, if it is non-nil. */
2110 if (!NILP (title))
2111 {
2112 widget_value *wv_title = xmalloc_widget_value ();
2113 widget_value *wv_sep1 = xmalloc_widget_value ();
2114 widget_value *wv_sep2 = xmalloc_widget_value ();
2115
2116 wv_sep2->name = "--";
2117 wv_sep2->next = first_wv->contents;
2118
2119 wv_sep1->name = "--";
2120 wv_sep1->next = wv_sep2;
2121
2122 #ifndef HAVE_MULTILINGUAL_MENU
2123 if (STRING_MULTIBYTE (title))
2124 title = string_make_unibyte (title);
2125 #endif
2126 wv_title->name = (char *) XSTRING (title)->data;
2127 wv_title->enabled = True;
2128 wv_title->button_type = BUTTON_TYPE_NONE;
2129 wv_title->next = wv_sep1;
2130 first_wv->contents = wv_title;
2131 }
2132
2133 /* Actually create the menu. */
2134 menu_id = widget_id_tick++;
2135 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2136 f->output_data.x->widget, 1, 0,
2137 popup_selection_callback,
2138 popup_deactivate_callback,
2139 menu_highlight_callback);
2140
2141 /* Adjust coordinates to relative to the outer (window manager) window. */
2142 {
2143 Window child;
2144 int win_x = 0, win_y = 0;
2145
2146 /* Find the position of the outside upper-left corner of
2147 the inner window, with respect to the outer window. */
2148 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2149 {
2150 BLOCK_INPUT;
2151 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2152
2153 /* From-window, to-window. */
2154 f->output_data.x->window_desc,
2155 f->output_data.x->parent_desc,
2156
2157 /* From-position, to-position. */
2158 0, 0, &win_x, &win_y,
2159
2160 /* Child of window. */
2161 &child);
2162 UNBLOCK_INPUT;
2163 x += win_x;
2164 y += win_y;
2165 }
2166 }
2167
2168 /* Adjust coordinates to be root-window-relative. */
2169 x += f->output_data.x->left_pos;
2170 y += f->output_data.x->top_pos;
2171
2172 dummy.type = ButtonPress;
2173 dummy.serial = 0;
2174 dummy.send_event = 0;
2175 dummy.display = FRAME_X_DISPLAY (f);
2176 dummy.time = CurrentTime;
2177 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2178 dummy.window = dummy.root;
2179 dummy.subwindow = dummy.root;
2180 dummy.x_root = x;
2181 dummy.y_root = y;
2182 dummy.x = x;
2183 dummy.y = y;
2184 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2185 dummy.button = 0;
2186 for (i = 0; i < 5; i++)
2187 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2188 dummy.button = i;
2189
2190 /* Don't allow any geometry request from the user. */
2191 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2192 XtSetValues (menu, av, ac);
2193
2194 /* Free the widget_value objects we used to specify the contents. */
2195 free_menubar_widget_value_tree (first_wv);
2196
2197 /* Override any default settings with ones from the `menu' face. */
2198 x_set_menu_resources_from_menu_face (f, menu);
2199
2200 /* No selection has been chosen yet. */
2201 menu_item_selection = 0;
2202
2203 /* Display the menu. */
2204 lw_popup_menu (menu, (XEvent *) &dummy);
2205 popup_activated_flag = 1;
2206
2207 /* Process events that apply to the menu. */
2208 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2209
2210 #ifdef LESSTIF_VERSION
2211 /* Nov 1998: For an unknown reason a button grab remains active
2212 after the popup menu has gone. */
2213 XUngrabButton (XtDisplay (f->output_data.x->widget),
2214 AnyButton, AnyModifier,
2215 XtWindow (f->output_data.x->widget));
2216 XUngrabButton (XtDisplay (f->output_data.x->edit_widget),
2217 AnyButton, AnyModifier,
2218 XtWindow (f->output_data.x->edit_widget));
2219 #endif /* LESSTIF_VERSION */
2220
2221 /* fp turned off the following statement and wrote a comment
2222 that it is unnecessary--that the menu has already disappeared.
2223 Nowadays the menu disappears ok, all right, but
2224 we need to delete the widgets or multiple ones will pile up. */
2225 lw_destroy_all_widgets (menu_id);
2226
2227 /* Find the selected item, and its pane, to return
2228 the proper value. */
2229 if (menu_item_selection != 0)
2230 {
2231 Lisp_Object prefix, entry;
2232
2233 prefix = entry = Qnil;
2234 i = 0;
2235 while (i < menu_items_used)
2236 {
2237 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2238 {
2239 subprefix_stack[submenu_depth++] = prefix;
2240 prefix = entry;
2241 i++;
2242 }
2243 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2244 {
2245 prefix = subprefix_stack[--submenu_depth];
2246 i++;
2247 }
2248 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2249 {
2250 prefix
2251 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2252 i += MENU_ITEMS_PANE_LENGTH;
2253 }
2254 /* Ignore a nil in the item list.
2255 It's meaningful only for dialog boxes. */
2256 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2257 i += 1;
2258 else
2259 {
2260 entry
2261 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2262 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2263 {
2264 if (keymaps != 0)
2265 {
2266 int j;
2267
2268 entry = Fcons (entry, Qnil);
2269 if (!NILP (prefix))
2270 entry = Fcons (prefix, entry);
2271 for (j = submenu_depth - 1; j >= 0; j--)
2272 if (!NILP (subprefix_stack[j]))
2273 entry = Fcons (subprefix_stack[j], entry);
2274 }
2275 return entry;
2276 }
2277 i += MENU_ITEMS_ITEM_LENGTH;
2278 }
2279 }
2280 }
2281
2282 return Qnil;
2283 }
2284 \f
2285 static void
2286 dialog_selection_callback (widget, id, client_data)
2287 Widget widget;
2288 LWLIB_ID id;
2289 XtPointer client_data;
2290 {
2291 /* The EMACS_INT cast avoids a warning. There's no problem
2292 as long as pointers have enough bits to hold small integers. */
2293 if ((int) (EMACS_INT) client_data != -1)
2294 menu_item_selection = (Lisp_Object *) client_data;
2295 BLOCK_INPUT;
2296 lw_destroy_all_widgets (id);
2297 UNBLOCK_INPUT;
2298 popup_activated_flag = 0;
2299 }
2300
2301 static char * button_names [] = {
2302 "button1", "button2", "button3", "button4", "button5",
2303 "button6", "button7", "button8", "button9", "button10" };
2304
2305 static Lisp_Object
2306 xdialog_show (f, keymaps, title, error)
2307 FRAME_PTR f;
2308 int keymaps;
2309 Lisp_Object title;
2310 char **error;
2311 {
2312 int i, nb_buttons=0;
2313 LWLIB_ID dialog_id;
2314 Widget menu;
2315 char dialog_name[6];
2316
2317 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2318
2319 /* Number of elements seen so far, before boundary. */
2320 int left_count = 0;
2321 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2322 int boundary_seen = 0;
2323
2324 *error = NULL;
2325
2326 if (menu_items_n_panes > 1)
2327 {
2328 *error = "Multiple panes in dialog box";
2329 return Qnil;
2330 }
2331
2332 /* Create a tree of widget_value objects
2333 representing the text label and buttons. */
2334 {
2335 Lisp_Object pane_name, prefix;
2336 char *pane_string;
2337 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2338 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2339 pane_string = (NILP (pane_name)
2340 ? "" : (char *) XSTRING (pane_name)->data);
2341 prev_wv = xmalloc_widget_value ();
2342 prev_wv->value = pane_string;
2343 if (keymaps && !NILP (prefix))
2344 prev_wv->name++;
2345 prev_wv->enabled = 1;
2346 prev_wv->name = "message";
2347 first_wv = prev_wv;
2348
2349 /* Loop over all panes and items, filling in the tree. */
2350 i = MENU_ITEMS_PANE_LENGTH;
2351 while (i < menu_items_used)
2352 {
2353
2354 /* Create a new item within current pane. */
2355 Lisp_Object item_name, enable, descrip;
2356 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2357 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2358 descrip
2359 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2360
2361 if (NILP (item_name))
2362 {
2363 free_menubar_widget_value_tree (first_wv);
2364 *error = "Submenu in dialog items";
2365 return Qnil;
2366 }
2367 if (EQ (item_name, Qquote))
2368 {
2369 /* This is the boundary between left-side elts
2370 and right-side elts. Stop incrementing right_count. */
2371 boundary_seen = 1;
2372 i++;
2373 continue;
2374 }
2375 if (nb_buttons >= 9)
2376 {
2377 free_menubar_widget_value_tree (first_wv);
2378 *error = "Too many dialog items";
2379 return Qnil;
2380 }
2381
2382 wv = xmalloc_widget_value ();
2383 prev_wv->next = wv;
2384 wv->name = (char *) button_names[nb_buttons];
2385 if (!NILP (descrip))
2386 wv->key = (char *) XSTRING (descrip)->data;
2387 wv->value = (char *) XSTRING (item_name)->data;
2388 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2389 wv->enabled = !NILP (enable);
2390 prev_wv = wv;
2391
2392 if (! boundary_seen)
2393 left_count++;
2394
2395 nb_buttons++;
2396 i += MENU_ITEMS_ITEM_LENGTH;
2397 }
2398
2399 /* If the boundary was not specified,
2400 by default put half on the left and half on the right. */
2401 if (! boundary_seen)
2402 left_count = nb_buttons - nb_buttons / 2;
2403
2404 wv = xmalloc_widget_value ();
2405 wv->name = dialog_name;
2406
2407 /* Dialog boxes use a really stupid name encoding
2408 which specifies how many buttons to use
2409 and how many buttons are on the right.
2410 The Q means something also. */
2411 dialog_name[0] = 'Q';
2412 dialog_name[1] = '0' + nb_buttons;
2413 dialog_name[2] = 'B';
2414 dialog_name[3] = 'R';
2415 /* Number of buttons to put on the right. */
2416 dialog_name[4] = '0' + nb_buttons - left_count;
2417 dialog_name[5] = 0;
2418 wv->contents = first_wv;
2419 first_wv = wv;
2420 }
2421
2422 /* Actually create the dialog. */
2423 dialog_id = widget_id_tick++;
2424 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2425 f->output_data.x->widget, 1, 0,
2426 dialog_selection_callback, 0, 0);
2427 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2428 /* Free the widget_value objects we used to specify the contents. */
2429 free_menubar_widget_value_tree (first_wv);
2430
2431 /* No selection has been chosen yet. */
2432 menu_item_selection = 0;
2433
2434 /* Display the menu. */
2435 lw_pop_up_all_widgets (dialog_id);
2436 popup_activated_flag = 1;
2437
2438 /* Process events that apply to the menu. */
2439 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2440
2441 lw_destroy_all_widgets (dialog_id);
2442
2443 /* Find the selected item, and its pane, to return
2444 the proper value. */
2445 if (menu_item_selection != 0)
2446 {
2447 Lisp_Object prefix;
2448
2449 prefix = Qnil;
2450 i = 0;
2451 while (i < menu_items_used)
2452 {
2453 Lisp_Object entry;
2454
2455 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2456 {
2457 prefix
2458 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2459 i += MENU_ITEMS_PANE_LENGTH;
2460 }
2461 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2462 {
2463 /* This is the boundary between left-side elts and
2464 right-side elts. */
2465 ++i;
2466 }
2467 else
2468 {
2469 entry
2470 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2471 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2472 {
2473 if (keymaps != 0)
2474 {
2475 entry = Fcons (entry, Qnil);
2476 if (!NILP (prefix))
2477 entry = Fcons (prefix, entry);
2478 }
2479 return entry;
2480 }
2481 i += MENU_ITEMS_ITEM_LENGTH;
2482 }
2483 }
2484 }
2485
2486 return Qnil;
2487 }
2488
2489 #else /* not USE_X_TOOLKIT */
2490
2491 /* The frame of the last activated non-toolkit menu bar.
2492 Used to generate menu help events. */
2493
2494 static struct frame *menu_help_frame;
2495
2496
2497 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2498
2499 PANE is the pane number, and ITEM is the menu item number in
2500 the menu (currently not used).
2501
2502 This cannot be done with generating a HELP_EVENT because
2503 XMenuActivate contains a loop that doesn't let Emacs process
2504 keyboard events. */
2505
2506 static void
2507 menu_help_callback (help_string, pane, item)
2508 char *help_string;
2509 int pane, item;
2510 {
2511 extern Lisp_Object Qmenu_item;
2512 Lisp_Object *first_item;
2513 Lisp_Object pane_name;
2514 Lisp_Object menu_object;
2515
2516 first_item = XVECTOR (menu_items)->contents;
2517 if (EQ (first_item[0], Qt))
2518 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2519 else if (EQ (first_item[0], Qquote))
2520 /* This shouldn't happen, see xmenu_show. */
2521 pane_name = build_string ("");
2522 else
2523 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2524
2525 /* (menu-item MENU-NAME PANE-NUMBER) */
2526 menu_object = Fcons (Qmenu_item,
2527 Fcons (pane_name,
2528 Fcons (make_number (pane), Qnil)));
2529 show_help_echo (help_string ? build_string (help_string) : Qnil,
2530 Qnil, menu_object, make_number (item), 1);
2531 }
2532
2533
2534 static Lisp_Object
2535 xmenu_show (f, x, y, for_click, keymaps, title, error)
2536 FRAME_PTR f;
2537 int x, y;
2538 int for_click;
2539 int keymaps;
2540 Lisp_Object title;
2541 char **error;
2542 {
2543 Window root;
2544 XMenu *menu;
2545 int pane, selidx, lpane, status;
2546 Lisp_Object entry, pane_prefix;
2547 char *datap;
2548 int ulx, uly, width, height;
2549 int dispwidth, dispheight;
2550 int i, j;
2551 int maxwidth;
2552 int dummy_int;
2553 unsigned int dummy_uint;
2554
2555 *error = 0;
2556 if (menu_items_n_panes == 0)
2557 return Qnil;
2558
2559 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2560 {
2561 *error = "Empty menu";
2562 return Qnil;
2563 }
2564
2565 /* Figure out which root window F is on. */
2566 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2567 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2568 &dummy_uint, &dummy_uint);
2569
2570 /* Make the menu on that window. */
2571 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2572 if (menu == NULL)
2573 {
2574 *error = "Can't create menu";
2575 return Qnil;
2576 }
2577
2578 #ifdef HAVE_X_WINDOWS
2579 /* Adjust coordinates to relative to the outer (window manager) window. */
2580 {
2581 Window child;
2582 int win_x = 0, win_y = 0;
2583
2584 /* Find the position of the outside upper-left corner of
2585 the inner window, with respect to the outer window. */
2586 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2587 {
2588 BLOCK_INPUT;
2589 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2590
2591 /* From-window, to-window. */
2592 f->output_data.x->window_desc,
2593 f->output_data.x->parent_desc,
2594
2595 /* From-position, to-position. */
2596 0, 0, &win_x, &win_y,
2597
2598 /* Child of window. */
2599 &child);
2600 UNBLOCK_INPUT;
2601 x += win_x;
2602 y += win_y;
2603 }
2604 }
2605 #endif /* HAVE_X_WINDOWS */
2606
2607 /* Adjust coordinates to be root-window-relative. */
2608 x += f->output_data.x->left_pos;
2609 y += f->output_data.x->top_pos;
2610
2611 /* Create all the necessary panes and their items. */
2612 i = 0;
2613 while (i < menu_items_used)
2614 {
2615 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2616 {
2617 /* Create a new pane. */
2618 Lisp_Object pane_name, prefix;
2619 char *pane_string;
2620
2621 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2622 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2623 pane_string = (NILP (pane_name)
2624 ? "" : (char *) XSTRING (pane_name)->data);
2625 if (keymaps && !NILP (prefix))
2626 pane_string++;
2627
2628 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2629 if (lpane == XM_FAILURE)
2630 {
2631 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2632 *error = "Can't create pane";
2633 return Qnil;
2634 }
2635 i += MENU_ITEMS_PANE_LENGTH;
2636
2637 /* Find the width of the widest item in this pane. */
2638 maxwidth = 0;
2639 j = i;
2640 while (j < menu_items_used)
2641 {
2642 Lisp_Object item;
2643 item = XVECTOR (menu_items)->contents[j];
2644 if (EQ (item, Qt))
2645 break;
2646 if (NILP (item))
2647 {
2648 j++;
2649 continue;
2650 }
2651 width = STRING_BYTES (XSTRING (item));
2652 if (width > maxwidth)
2653 maxwidth = width;
2654
2655 j += MENU_ITEMS_ITEM_LENGTH;
2656 }
2657 }
2658 /* Ignore a nil in the item list.
2659 It's meaningful only for dialog boxes. */
2660 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2661 i += 1;
2662 else
2663 {
2664 /* Create a new item within current pane. */
2665 Lisp_Object item_name, enable, descrip, help;
2666 unsigned char *item_data;
2667 char *help_string;
2668
2669 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2670 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2671 descrip
2672 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2673 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2674 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2675
2676 if (!NILP (descrip))
2677 {
2678 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2679 #ifdef C_ALLOCA
2680 Lisp_Object spacer;
2681 spacer = Fmake_string (make_number (gap), make_number (' '));
2682 item_name = concat2 (item_name, spacer);
2683 item_name = concat2 (item_name, descrip);
2684 item_data = XSTRING (item_name)->data;
2685 #else
2686 /* if alloca is fast, use that to make the space,
2687 to reduce gc needs. */
2688 item_data
2689 = (unsigned char *) alloca (maxwidth
2690 + STRING_BYTES (XSTRING (descrip)) + 1);
2691 bcopy (XSTRING (item_name)->data, item_data,
2692 STRING_BYTES (XSTRING (item_name)));
2693 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2694 item_data[j] = ' ';
2695 bcopy (XSTRING (descrip)->data, item_data + j,
2696 STRING_BYTES (XSTRING (descrip)));
2697 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2698 #endif
2699 }
2700 else
2701 item_data = XSTRING (item_name)->data;
2702
2703 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2704 menu, lpane, 0, item_data,
2705 !NILP (enable), help_string)
2706 == XM_FAILURE)
2707 {
2708 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2709 *error = "Can't add selection to menu";
2710 return Qnil;
2711 }
2712 i += MENU_ITEMS_ITEM_LENGTH;
2713 }
2714 }
2715
2716 /* All set and ready to fly. */
2717 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2718 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2719 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2720 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2721 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2722 x = min (x, dispwidth);
2723 y = min (y, dispheight);
2724 x = max (x, 1);
2725 y = max (y, 1);
2726 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2727 &ulx, &uly, &width, &height);
2728 if (ulx+width > dispwidth)
2729 {
2730 x -= (ulx + width) - dispwidth;
2731 ulx = dispwidth - width;
2732 }
2733 if (uly+height > dispheight)
2734 {
2735 y -= (uly + height) - dispheight;
2736 uly = dispheight - height;
2737 }
2738 if (ulx < 0) x -= ulx;
2739 if (uly < 0) y -= uly;
2740
2741 XMenuSetAEQ (menu, TRUE);
2742 XMenuSetFreeze (menu, TRUE);
2743 pane = selidx = 0;
2744
2745 /* Help display under X won't work because XMenuActivate contains
2746 a loop that doesn't give Emacs a chance to process it. */
2747 menu_help_frame = f;
2748 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2749 x, y, ButtonReleaseMask, &datap,
2750 menu_help_callback);
2751
2752
2753 #ifdef HAVE_X_WINDOWS
2754 /* Assume the mouse has moved out of the X window.
2755 If it has actually moved in, we will get an EnterNotify. */
2756 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2757 #endif
2758
2759 switch (status)
2760 {
2761 case XM_SUCCESS:
2762 #ifdef XDEBUG
2763 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2764 #endif
2765
2766 /* Find the item number SELIDX in pane number PANE. */
2767 i = 0;
2768 while (i < menu_items_used)
2769 {
2770 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2771 {
2772 if (pane == 0)
2773 pane_prefix
2774 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2775 pane--;
2776 i += MENU_ITEMS_PANE_LENGTH;
2777 }
2778 else
2779 {
2780 if (pane == -1)
2781 {
2782 if (selidx == 0)
2783 {
2784 entry
2785 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2786 if (keymaps != 0)
2787 {
2788 entry = Fcons (entry, Qnil);
2789 if (!NILP (pane_prefix))
2790 entry = Fcons (pane_prefix, entry);
2791 }
2792 break;
2793 }
2794 selidx--;
2795 }
2796 i += MENU_ITEMS_ITEM_LENGTH;
2797 }
2798 }
2799 break;
2800
2801 case XM_FAILURE:
2802 *error = "Can't activate menu";
2803 case XM_IA_SELECT:
2804 case XM_NO_SELECT:
2805 entry = Qnil;
2806 break;
2807 }
2808 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2809
2810 #ifdef HAVE_X_WINDOWS
2811 /* State that no mouse buttons are now held.
2812 (The oldXMenu code doesn't track this info for us.)
2813 That is not necessarily true, but the fiction leads to reasonable
2814 results, and it is a pain to ask which are actually held now. */
2815 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2816 #endif
2817
2818 return entry;
2819 }
2820
2821 #endif /* not USE_X_TOOLKIT */
2822
2823 #endif /* HAVE_MENUS */
2824 \f
2825 void
2826 syms_of_xmenu ()
2827 {
2828 staticpro (&menu_items);
2829 menu_items = Qnil;
2830
2831 Qdebug_on_next_call = intern ("debug-on-next-call");
2832 staticpro (&Qdebug_on_next_call);
2833
2834 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2835 "Frame for which we are updating a menu.\n\
2836 The enable predicate for a menu command should check this variable.");
2837 Vmenu_updating_frame = Qnil;
2838
2839 #ifdef USE_X_TOOLKIT
2840 widget_id_tick = (1<<16);
2841 next_menubar_widget_id = 1;
2842 #endif
2843
2844 defsubr (&Sx_popup_menu);
2845 #ifdef HAVE_MENUS
2846 defsubr (&Sx_popup_dialog);
2847 #endif
2848 }