(menu_highlight_callback): Use `help' field as Lisp_Object.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* X pop-up deck-of-cards menu facility for GNU Emacs.
23 *
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
26 *
27 */
28
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
31
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
33
34 #include <config.h>
35
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
38
39 #include <stdio.h>
40
41 #include "lisp.h"
42 #include "termhooks.h"
43 #include "keyboard.h"
44 #include "keymap.h"
45 #include "frame.h"
46 #include "window.h"
47 #include "blockinput.h"
48 #include "buffer.h"
49 #include "charset.h"
50 #include "coding.h"
51
52 #ifdef MSDOS
53 #include "msdos.h"
54 #endif
55
56 #ifdef HAVE_X_WINDOWS
57 /* This may include sys/types.h, and that somehow loses
58 if this is not done before the other system files. */
59 #include "xterm.h"
60 #endif
61
62 /* Load sys/types.h if not already loaded.
63 In some systems loading it twice is suicidal. */
64 #ifndef makedev
65 #include <sys/types.h>
66 #endif
67
68 #include "dispextern.h"
69
70 #ifdef HAVE_X_WINDOWS
71 #undef HAVE_MULTILINGUAL_MENU
72 #ifdef USE_X_TOOLKIT
73 #include "widget.h"
74 #include <X11/Xlib.h>
75 #include <X11/IntrinsicP.h>
76 #include <X11/CoreP.h>
77 #include <X11/StringDefs.h>
78 #include <X11/Shell.h>
79 #ifdef USE_LUCID
80 #include <X11/Xaw/Paned.h>
81 #endif /* USE_LUCID */
82 #include "../lwlib/lwlib.h"
83 #else /* not USE_X_TOOLKIT */
84 #include "../oldXMenu/XMenu.h"
85 #endif /* not USE_X_TOOLKIT */
86 #endif /* HAVE_X_WINDOWS */
87
88 #ifndef TRUE
89 #define TRUE 1
90 #define FALSE 0
91 #endif /* no TRUE */
92
93 Lisp_Object Vmenu_updating_frame;
94
95 Lisp_Object Qdebug_on_next_call;
96
97 extern Lisp_Object Qmenu_bar;
98 extern Lisp_Object Qmouse_click, Qevent_kind;
99
100 extern Lisp_Object QCtoggle, QCradio;
101
102 extern Lisp_Object Voverriding_local_map;
103 extern Lisp_Object Voverriding_local_map_menu_flag;
104
105 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
106
107 extern Lisp_Object Qmenu_bar_update_hook;
108
109 #ifdef USE_X_TOOLKIT
110 extern void set_frame_menubar ();
111 extern void process_expose_from_menu ();
112 extern XtAppContext Xt_app_con;
113
114 static Lisp_Object xdialog_show ();
115 void popup_get_selection ();
116
117 /* Define HAVE_BOXES if menus can handle radio and toggle buttons. */
118
119 #define HAVE_BOXES 1
120 #endif
121
122 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
123 Lisp_Object, Lisp_Object, Lisp_Object,
124 Lisp_Object, Lisp_Object));
125 static int update_frame_menubar P_ ((struct frame *));
126 static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int,
127 Lisp_Object, char **));
128 static void keymap_panes P_ ((Lisp_Object *, int, int));
129 static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
130 int, int));
131 static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object *,
132 int, int, int *));
133 static void list_of_panes P_ ((Lisp_Object));
134 static void list_of_items P_ ((Lisp_Object));
135 \f
136 /* This holds a Lisp vector that holds the results of decoding
137 the keymaps or alist-of-alists that specify a menu.
138
139 It describes the panes and items within the panes.
140
141 Each pane is described by 3 elements in the vector:
142 t, the pane name, the pane's prefix key.
143 Then follow the pane's items, with 5 elements per item:
144 the item string, the enable flag, the item's value,
145 the definition, and the equivalent keyboard key's description string.
146
147 In some cases, multiple levels of menus may be described.
148 A single vector slot containing nil indicates the start of a submenu.
149 A single vector slot containing lambda indicates the end of a submenu.
150 The submenu follows a menu item which is the way to reach the submenu.
151
152 A single vector slot containing quote indicates that the
153 following items should appear on the right of a dialog box.
154
155 Using a Lisp vector to hold this information while we decode it
156 takes care of protecting all the data from GC. */
157
158 #define MENU_ITEMS_PANE_NAME 1
159 #define MENU_ITEMS_PANE_PREFIX 2
160 #define MENU_ITEMS_PANE_LENGTH 3
161
162 enum menu_item_idx
163 {
164 MENU_ITEMS_ITEM_NAME = 0,
165 MENU_ITEMS_ITEM_ENABLE,
166 MENU_ITEMS_ITEM_VALUE,
167 MENU_ITEMS_ITEM_EQUIV_KEY,
168 MENU_ITEMS_ITEM_DEFINITION,
169 MENU_ITEMS_ITEM_TYPE,
170 MENU_ITEMS_ITEM_SELECTED,
171 MENU_ITEMS_ITEM_HELP,
172 MENU_ITEMS_ITEM_LENGTH
173 };
174
175 static Lisp_Object menu_items;
176
177 /* Number of slots currently allocated in menu_items. */
178 static int menu_items_allocated;
179
180 /* This is the index in menu_items of the first empty slot. */
181 static int menu_items_used;
182
183 /* The number of panes currently recorded in menu_items,
184 excluding those within submenus. */
185 static int menu_items_n_panes;
186
187 /* Current depth within submenus. */
188 static int menu_items_submenu_depth;
189
190 /* Flag which when set indicates a dialog or menu has been posted by
191 Xt on behalf of one of the widget sets. */
192 int popup_activated_flag;
193
194 static int next_menubar_widget_id;
195
196 /* This is set nonzero after the user activates the menu bar, and set
197 to zero again after the menu bars are redisplayed by prepare_menu_bar.
198 While it is nonzero, all calls to set_frame_menubar go deep.
199
200 I don't understand why this is needed, but it does seem to be
201 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
202
203 int pending_menu_activation;
204 \f
205 #ifdef USE_X_TOOLKIT
206
207 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
208
209 static struct frame *
210 menubar_id_to_frame (id)
211 LWLIB_ID id;
212 {
213 Lisp_Object tail, frame;
214 FRAME_PTR f;
215
216 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
217 {
218 frame = XCAR (tail);
219 if (!GC_FRAMEP (frame))
220 continue;
221 f = XFRAME (frame);
222 if (!FRAME_WINDOW_P (f))
223 continue;
224 if (f->output_data.x->id == id)
225 return f;
226 }
227 return 0;
228 }
229
230 #endif
231 \f
232 /* Initialize the menu_items structure if we haven't already done so.
233 Also mark it as currently empty. */
234
235 static void
236 init_menu_items ()
237 {
238 if (NILP (menu_items))
239 {
240 menu_items_allocated = 60;
241 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
242 }
243
244 menu_items_used = 0;
245 menu_items_n_panes = 0;
246 menu_items_submenu_depth = 0;
247 }
248
249 /* Call at the end of generating the data in menu_items. */
250
251 static void
252 finish_menu_items ()
253 {
254 }
255
256 /* Call when finished using the data for the current menu
257 in menu_items. */
258
259 static void
260 discard_menu_items ()
261 {
262 /* Free the structure if it is especially large.
263 Otherwise, hold on to it, to save time. */
264 if (menu_items_allocated > 200)
265 {
266 menu_items = Qnil;
267 menu_items_allocated = 0;
268 }
269 }
270
271 /* Make the menu_items vector twice as large. */
272
273 static void
274 grow_menu_items ()
275 {
276 Lisp_Object old;
277 int old_size = menu_items_allocated;
278 old = menu_items;
279
280 menu_items_allocated *= 2;
281 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
282 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
283 old_size * sizeof (Lisp_Object));
284 }
285
286 /* Begin a submenu. */
287
288 static void
289 push_submenu_start ()
290 {
291 if (menu_items_used + 1 > menu_items_allocated)
292 grow_menu_items ();
293
294 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
295 menu_items_submenu_depth++;
296 }
297
298 /* End a submenu. */
299
300 static void
301 push_submenu_end ()
302 {
303 if (menu_items_used + 1 > menu_items_allocated)
304 grow_menu_items ();
305
306 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
307 menu_items_submenu_depth--;
308 }
309
310 /* Indicate boundary between left and right. */
311
312 static void
313 push_left_right_boundary ()
314 {
315 if (menu_items_used + 1 > menu_items_allocated)
316 grow_menu_items ();
317
318 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
319 }
320
321 /* Start a new menu pane in menu_items.
322 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
323
324 static void
325 push_menu_pane (name, prefix_vec)
326 Lisp_Object name, prefix_vec;
327 {
328 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
329 grow_menu_items ();
330
331 if (menu_items_submenu_depth == 0)
332 menu_items_n_panes++;
333 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
334 XVECTOR (menu_items)->contents[menu_items_used++] = name;
335 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
336 }
337
338 /* Push one menu item into the current pane. NAME is the string to
339 display. ENABLE if non-nil means this item can be selected. KEY
340 is the key generated by choosing this item, or nil if this item
341 doesn't really have a definition. DEF is the definition of this
342 item. EQUIV is the textual description of the keyboard equivalent
343 for this item (or nil if none). TYPE is the type of this menu
344 item, one of nil, `toggle' or `radio'. */
345
346 static void
347 push_menu_item (name, enable, key, def, equiv, type, selected, help)
348 Lisp_Object name, enable, key, def, equiv, type, selected, help;
349 {
350 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
351 grow_menu_items ();
352
353 XVECTOR (menu_items)->contents[menu_items_used++] = name;
354 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
355 XVECTOR (menu_items)->contents[menu_items_used++] = key;
356 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
357 XVECTOR (menu_items)->contents[menu_items_used++] = def;
358 XVECTOR (menu_items)->contents[menu_items_used++] = type;
359 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
360 XVECTOR (menu_items)->contents[menu_items_used++] = help;
361 }
362 \f
363 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
364 and generate menu panes for them in menu_items.
365 If NOTREAL is nonzero,
366 don't bother really computing whether an item is enabled. */
367
368 static void
369 keymap_panes (keymaps, nmaps, notreal)
370 Lisp_Object *keymaps;
371 int nmaps;
372 int notreal;
373 {
374 int mapno;
375
376 init_menu_items ();
377
378 /* Loop over the given keymaps, making a pane for each map.
379 But don't make a pane that is empty--ignore that map instead.
380 P is the number of panes we have made so far. */
381 for (mapno = 0; mapno < nmaps; mapno++)
382 single_keymap_panes (keymaps[mapno],
383 Fkeymap_prompt (keymaps[mapno]), Qnil, notreal, 10);
384
385 finish_menu_items ();
386 }
387
388 /* This is a recursive subroutine of keymap_panes.
389 It handles one keymap, KEYMAP.
390 The other arguments are passed along
391 or point to local variables of the previous function.
392 If NOTREAL is nonzero, only check for equivalent key bindings, don't
393 evaluate expressions in menu items and don't make any menu.
394
395 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
396
397 static void
398 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
399 Lisp_Object keymap;
400 Lisp_Object pane_name;
401 Lisp_Object prefix;
402 int notreal;
403 int maxdepth;
404 {
405 Lisp_Object pending_maps = Qnil;
406 Lisp_Object tail, item;
407 struct gcpro gcpro1, gcpro2;
408 int notbuttons = 0;
409
410 if (maxdepth <= 0)
411 return;
412
413 push_menu_pane (pane_name, prefix);
414
415 #ifndef HAVE_BOXES
416 /* Remember index for first item in this pane so we can go back and
417 add a prefix when (if) we see the first button. After that, notbuttons
418 is set to 0, to mark that we have seen a button and all non button
419 items need a prefix. */
420 notbuttons = menu_items_used;
421 #endif
422
423 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
424 {
425 GCPRO2 (keymap, pending_maps);
426 /* Look at each key binding, and if it is a menu item add it
427 to this menu. */
428 item = XCAR (tail);
429 if (CONSP (item))
430 single_menu_item (XCAR (item), XCDR (item),
431 &pending_maps, notreal, maxdepth, &notbuttons);
432 else if (VECTORP (item))
433 {
434 /* Loop over the char values represented in the vector. */
435 int len = XVECTOR (item)->size;
436 int c;
437 for (c = 0; c < len; c++)
438 {
439 Lisp_Object character;
440 XSETFASTINT (character, c);
441 single_menu_item (character, XVECTOR (item)->contents[c],
442 &pending_maps, notreal, maxdepth, &notbuttons);
443 }
444 }
445 UNGCPRO;
446 }
447
448 /* Process now any submenus which want to be panes at this level. */
449 while (!NILP (pending_maps))
450 {
451 Lisp_Object elt, eltcdr, string;
452 elt = Fcar (pending_maps);
453 eltcdr = XCDR (elt);
454 string = XCAR (eltcdr);
455 /* We no longer discard the @ from the beginning of the string here.
456 Instead, we do this in xmenu_show. */
457 single_keymap_panes (Fcar (elt), string,
458 XCDR (eltcdr), notreal, maxdepth - 1);
459 pending_maps = Fcdr (pending_maps);
460 }
461 }
462 \f
463 /* This is a subroutine of single_keymap_panes that handles one
464 keymap entry.
465 KEY is a key in a keymap and ITEM is its binding.
466 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
467 separate panes.
468 If NOTREAL is nonzero, only check for equivalent key bindings, don't
469 evaluate expressions in menu items and don't make any menu.
470 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
471 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
472 buttons. It points to variable notbuttons in single_keymap_panes,
473 which keeps track of if we have seen a button in this menu or not. */
474
475 static void
476 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
477 notbuttons_ptr)
478 Lisp_Object key, item;
479 Lisp_Object *pending_maps_ptr;
480 int maxdepth, notreal;
481 int *notbuttons_ptr;
482 {
483 Lisp_Object map, item_string, enabled;
484 struct gcpro gcpro1, gcpro2;
485 int res;
486
487 /* Parse the menu item and leave the result in item_properties. */
488 GCPRO2 (key, item);
489 res = parse_menu_item (item, notreal, 0);
490 UNGCPRO;
491 if (!res)
492 return; /* Not a menu item. */
493
494 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
495
496 if (notreal)
497 {
498 /* We don't want to make a menu, just traverse the keymaps to
499 precompute equivalent key bindings. */
500 if (!NILP (map))
501 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
502 return;
503 }
504
505 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
506 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
507
508 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
509 {
510 if (!NILP (enabled))
511 /* An enabled separate pane. Remember this to handle it later. */
512 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
513 *pending_maps_ptr);
514 return;
515 }
516
517 #ifndef HAVE_BOXES
518 /* Simulate radio buttons and toggle boxes by putting a prefix in
519 front of them. */
520 {
521 Lisp_Object prefix = Qnil;
522 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
523 if (!NILP (type))
524 {
525 Lisp_Object selected
526 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
527
528 if (*notbuttons_ptr)
529 /* The first button. Line up previous items in this menu. */
530 {
531 int index = *notbuttons_ptr; /* Index for first item this menu. */
532 int submenu = 0;
533 Lisp_Object tem;
534 while (index < menu_items_used)
535 {
536 tem
537 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
538 if (NILP (tem))
539 {
540 index++;
541 submenu++; /* Skip sub menu. */
542 }
543 else if (EQ (tem, Qlambda))
544 {
545 index++;
546 submenu--; /* End sub menu. */
547 }
548 else if (EQ (tem, Qt))
549 index += 3; /* Skip new pane marker. */
550 else if (EQ (tem, Qquote))
551 index++; /* Skip a left, right divider. */
552 else
553 {
554 if (!submenu && XSTRING (tem)->data[0] != '\0'
555 && XSTRING (tem)->data[0] != '-')
556 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
557 = concat2 (build_string (" "), tem);
558 index += MENU_ITEMS_ITEM_LENGTH;
559 }
560 }
561 *notbuttons_ptr = 0;
562 }
563
564 /* Calculate prefix, if any, for this item. */
565 if (EQ (type, QCtoggle))
566 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
567 else if (EQ (type, QCradio))
568 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
569 }
570 /* Not a button. If we have earlier buttons, then we need a prefix. */
571 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
572 && XSTRING (item_string)->data[0] != '-')
573 prefix = build_string (" ");
574
575 if (!NILP (prefix))
576 item_string = concat2 (prefix, item_string);
577 }
578 #endif /* not HAVE_BOXES */
579
580 #ifndef USE_X_TOOLKIT
581 if (!NILP(map))
582 /* Indicate visually that this is a submenu. */
583 item_string = concat2 (item_string, build_string (" >"));
584 #endif
585
586 push_menu_item (item_string, enabled, key,
587 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
588 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
589 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
592
593 #ifdef USE_X_TOOLKIT
594 /* Display a submenu using the toolkit. */
595 if (! (NILP (map) || NILP (enabled)))
596 {
597 push_submenu_start ();
598 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
599 push_submenu_end ();
600 }
601 #endif
602 }
603 \f
604 /* Push all the panes and items of a menu described by the
605 alist-of-alists MENU.
606 This handles old-fashioned calls to x-popup-menu. */
607
608 static void
609 list_of_panes (menu)
610 Lisp_Object menu;
611 {
612 Lisp_Object tail;
613
614 init_menu_items ();
615
616 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
617 {
618 Lisp_Object elt, pane_name, pane_data;
619 elt = Fcar (tail);
620 pane_name = Fcar (elt);
621 CHECK_STRING (pane_name);
622 push_menu_pane (pane_name, Qnil);
623 pane_data = Fcdr (elt);
624 CHECK_CONS (pane_data);
625 list_of_items (pane_data);
626 }
627
628 finish_menu_items ();
629 }
630
631 /* Push the items in a single pane defined by the alist PANE. */
632
633 static void
634 list_of_items (pane)
635 Lisp_Object pane;
636 {
637 Lisp_Object tail, item, item1;
638
639 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
640 {
641 item = Fcar (tail);
642 if (STRINGP (item))
643 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
644 else if (NILP (item))
645 push_left_right_boundary ();
646 else
647 {
648 CHECK_CONS (item);
649 item1 = Fcar (item);
650 CHECK_STRING (item1);
651 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
652 }
653 }
654 }
655 \f
656 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
657 doc: /* Pop up a deck-of-cards menu and return user's selection.
658 POSITION is a position specification. This is either a mouse button event
659 or a list ((XOFFSET YOFFSET) WINDOW)
660 where XOFFSET and YOFFSET are positions in pixels from the top left
661 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)
662 This controls the position of the center of the first line
663 in the first pane of the menu, not the top left of the menu as a whole.
664 If POSITION is t, it means to use the current mouse position.
665
666 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.
667 The menu items come from key bindings that have a menu string as well as
668 a definition; actually, the "definition" in such a key binding looks like
669 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into
670 the keymap as a top-level element.
671
672 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.
673 Otherwise, REAL-DEFINITION should be a valid key binding definition.
674
675 You can also use a list of keymaps as MENU.
676 Then each keymap makes a separate pane.
677 When MENU is a keymap or a list of keymaps, the return value
678 is a list of events.
679
680 Alternatively, you can specify a menu of multiple panes
681 with a list of the form (TITLE PANE1 PANE2...),
682 where each pane is a list of form (TITLE ITEM1 ITEM2...).
683 Each ITEM is normally a cons cell (STRING . VALUE);
684 but a string can appear as an item--that makes a nonselectable line
685 in the menu.
686 With this form of menu, the return value is VALUE from the chosen item.
687
688 If POSITION is nil, don't display the menu at all, just precalculate the
689 cached information about equivalent key sequences. */)
690 (position, menu)
691 Lisp_Object position, menu;
692 {
693 Lisp_Object keymap, tem;
694 int xpos = 0, ypos = 0;
695 Lisp_Object title;
696 char *error_name;
697 Lisp_Object selection;
698 FRAME_PTR f = NULL;
699 Lisp_Object x, y, window;
700 int keymaps = 0;
701 int for_click = 0;
702 struct gcpro gcpro1;
703
704 #ifdef HAVE_MENUS
705 if (! NILP (position))
706 {
707 check_x ();
708
709 /* Decode the first argument: find the window and the coordinates. */
710 if (EQ (position, Qt)
711 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
712 || EQ (XCAR (position), Qtool_bar))))
713 {
714 /* Use the mouse's current position. */
715 FRAME_PTR new_f = SELECTED_FRAME ();
716 Lisp_Object bar_window;
717 enum scroll_bar_part part;
718 unsigned long time;
719
720 if (mouse_position_hook)
721 (*mouse_position_hook) (&new_f, 1, &bar_window,
722 &part, &x, &y, &time);
723 if (new_f != 0)
724 XSETFRAME (window, new_f);
725 else
726 {
727 window = selected_window;
728 XSETFASTINT (x, 0);
729 XSETFASTINT (y, 0);
730 }
731 }
732 else
733 {
734 tem = Fcar (position);
735 if (CONSP (tem))
736 {
737 window = Fcar (Fcdr (position));
738 x = Fcar (tem);
739 y = Fcar (Fcdr (tem));
740 }
741 else
742 {
743 for_click = 1;
744 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
745 window = Fcar (tem); /* POSN_WINDOW (tem) */
746 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
747 x = Fcar (tem);
748 y = Fcdr (tem);
749 }
750 }
751
752 CHECK_NUMBER (x);
753 CHECK_NUMBER (y);
754
755 /* Decode where to put the menu. */
756
757 if (FRAMEP (window))
758 {
759 f = XFRAME (window);
760 xpos = 0;
761 ypos = 0;
762 }
763 else if (WINDOWP (window))
764 {
765 CHECK_LIVE_WINDOW (window);
766 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
767
768 xpos = (FONT_WIDTH (FRAME_FONT (f))
769 * XFASTINT (XWINDOW (window)->left));
770 ypos = (FRAME_LINE_HEIGHT (f)
771 * XFASTINT (XWINDOW (window)->top));
772 }
773 else
774 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
775 but I don't want to make one now. */
776 CHECK_WINDOW (window);
777
778 xpos += XINT (x);
779 ypos += XINT (y);
780
781 XSETFRAME (Vmenu_updating_frame, f);
782 }
783 Vmenu_updating_frame = Qnil;
784 #endif /* HAVE_MENUS */
785
786 title = Qnil;
787 GCPRO1 (title);
788
789 /* Decode the menu items from what was specified. */
790
791 keymap = get_keymap (menu, 0, 0);
792 if (CONSP (keymap))
793 {
794 /* We were given a keymap. Extract menu info from the keymap. */
795 Lisp_Object prompt;
796
797 /* Extract the detailed info to make one pane. */
798 keymap_panes (&menu, 1, NILP (position));
799
800 /* Search for a string appearing directly as an element of the keymap.
801 That string is the title of the menu. */
802 prompt = Fkeymap_prompt (keymap);
803 if (NILP (title) && !NILP (prompt))
804 title = prompt;
805
806 /* Make that be the pane title of the first pane. */
807 if (!NILP (prompt) && menu_items_n_panes >= 0)
808 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
809
810 keymaps = 1;
811 }
812 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
813 {
814 /* We were given a list of keymaps. */
815 int nmaps = XFASTINT (Flength (menu));
816 Lisp_Object *maps
817 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
818 int i;
819
820 title = Qnil;
821
822 /* The first keymap that has a prompt string
823 supplies the menu title. */
824 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
825 {
826 Lisp_Object prompt;
827
828 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
829
830 prompt = Fkeymap_prompt (keymap);
831 if (NILP (title) && !NILP (prompt))
832 title = prompt;
833 }
834
835 /* Extract the detailed info to make one pane. */
836 keymap_panes (maps, nmaps, NILP (position));
837
838 /* Make the title be the pane title of the first pane. */
839 if (!NILP (title) && menu_items_n_panes >= 0)
840 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
841
842 keymaps = 1;
843 }
844 else
845 {
846 /* We were given an old-fashioned menu. */
847 title = Fcar (menu);
848 CHECK_STRING (title);
849
850 list_of_panes (Fcdr (menu));
851
852 keymaps = 0;
853 }
854
855 if (NILP (position))
856 {
857 discard_menu_items ();
858 UNGCPRO;
859 return Qnil;
860 }
861
862 #ifdef HAVE_MENUS
863 /* Display them in a menu. */
864 BLOCK_INPUT;
865
866 selection = xmenu_show (f, xpos, ypos, for_click,
867 keymaps, title, &error_name);
868 UNBLOCK_INPUT;
869
870 discard_menu_items ();
871
872 UNGCPRO;
873 #endif /* HAVE_MENUS */
874
875 if (error_name) error (error_name);
876 return selection;
877 }
878
879 #ifdef HAVE_MENUS
880
881 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
882 doc: /* Pop up a dialog box and return user's selection.
883 POSITION specifies which frame to use.
884 This is normally a mouse button event or a window or frame.
885 If POSITION is t, it means to use the frame the mouse is on.
886 The dialog box appears in the middle of the specified frame.
887
888 CONTENTS specifies the alternatives to display in the dialog box.
889 It is a list of the form (TITLE ITEM1 ITEM2...).
890 Each ITEM is a cons cell (STRING . VALUE).
891 The return value is VALUE from the chosen item.
892
893 An ITEM may also be just a string--that makes a nonselectable item.
894 An ITEM may also be nil--that means to put all preceding items
895 on the left of the dialog box and all following items on the right.
896 \(By default, approximately half appear on each side.) */)
897 (position, contents)
898 Lisp_Object position, contents;
899 {
900 FRAME_PTR f = NULL;
901 Lisp_Object window;
902
903 check_x ();
904
905 /* Decode the first argument: find the window or frame to use. */
906 if (EQ (position, Qt)
907 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
908 || EQ (XCAR (position), Qtool_bar))))
909 {
910 #if 0 /* Using the frame the mouse is on may not be right. */
911 /* Use the mouse's current position. */
912 FRAME_PTR new_f = SELECTED_FRAME ();
913 Lisp_Object bar_window;
914 enum scroll_bar_part part;
915 unsigned long time;
916 Lisp_Object x, y;
917
918 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
919
920 if (new_f != 0)
921 XSETFRAME (window, new_f);
922 else
923 window = selected_window;
924 #endif
925 window = selected_window;
926 }
927 else if (CONSP (position))
928 {
929 Lisp_Object tem;
930 tem = Fcar (position);
931 if (CONSP (tem))
932 window = Fcar (Fcdr (position));
933 else
934 {
935 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
936 window = Fcar (tem); /* POSN_WINDOW (tem) */
937 }
938 }
939 else if (WINDOWP (position) || FRAMEP (position))
940 window = position;
941 else
942 window = Qnil;
943
944 /* Decode where to put the menu. */
945
946 if (FRAMEP (window))
947 f = XFRAME (window);
948 else if (WINDOWP (window))
949 {
950 CHECK_LIVE_WINDOW (window);
951 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
952 }
953 else
954 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
955 but I don't want to make one now. */
956 CHECK_WINDOW (window);
957
958 #ifndef USE_X_TOOLKIT
959 /* Display a menu with these alternatives
960 in the middle of frame F. */
961 {
962 Lisp_Object x, y, frame, newpos;
963 XSETFRAME (frame, f);
964 XSETINT (x, x_pixel_width (f) / 2);
965 XSETINT (y, x_pixel_height (f) / 2);
966 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
967
968 return Fx_popup_menu (newpos,
969 Fcons (Fcar (contents), Fcons (contents, Qnil)));
970 }
971 #else
972 {
973 Lisp_Object title;
974 char *error_name;
975 Lisp_Object selection;
976
977 /* Decode the dialog items from what was specified. */
978 title = Fcar (contents);
979 CHECK_STRING (title);
980
981 list_of_panes (Fcons (contents, Qnil));
982
983 /* Display them in a dialog box. */
984 BLOCK_INPUT;
985 selection = xdialog_show (f, 0, title, &error_name);
986 UNBLOCK_INPUT;
987
988 discard_menu_items ();
989
990 if (error_name) error (error_name);
991 return selection;
992 }
993 #endif
994 }
995 \f
996 #ifdef USE_X_TOOLKIT
997
998 /* Loop in Xt until the menu pulldown or dialog popup has been
999 popped down (deactivated). This is used for x-popup-menu
1000 and x-popup-dialog; it is not used for the menu bar any more.
1001
1002 NOTE: All calls to popup_get_selection should be protected
1003 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1004
1005 void
1006 popup_get_selection (initial_event, dpyinfo, id)
1007 XEvent *initial_event;
1008 struct x_display_info *dpyinfo;
1009 LWLIB_ID id;
1010 {
1011 XEvent event;
1012
1013 /* Define a queue to save up for later unreading
1014 all X events that don't pertain to the menu. */
1015 struct event_queue
1016 {
1017 XEvent event;
1018 struct event_queue *next;
1019 };
1020
1021 struct event_queue *queue = NULL;
1022 struct event_queue *queue_tmp;
1023
1024 if (initial_event)
1025 event = *initial_event;
1026 else
1027 XtAppNextEvent (Xt_app_con, &event);
1028
1029 while (1)
1030 {
1031 /* Handle expose events for editor frames right away. */
1032 if (event.type == Expose)
1033 process_expose_from_menu (event);
1034 /* Make sure we don't consider buttons grabbed after menu goes.
1035 And make sure to deactivate for any ButtonRelease,
1036 even if XtDispatchEvent doesn't do that. */
1037 else if (event.type == ButtonRelease
1038 && dpyinfo->display == event.xbutton.display)
1039 {
1040 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1041 popup_activated_flag = 0;
1042 #ifdef USE_MOTIF /* Pretending that the event came from a
1043 Btn1Down seems the only way to convince Motif to
1044 activate its callbacks; setting the XmNmenuPost
1045 isn't working. --marcus@sysc.pdx.edu. */
1046 event.xbutton.button = 1;
1047 #endif
1048 }
1049 /* If the user presses a key, deactivate the menu.
1050 The user is likely to do that if we get wedged. */
1051 else if (event.type == KeyPress
1052 && dpyinfo->display == event.xbutton.display)
1053 {
1054 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1055 if (!IsModifierKey (keysym))
1056 {
1057 popup_activated_flag = 0;
1058 break;
1059 }
1060 }
1061 /* Button presses outside the menu also pop it down. */
1062 else if (event.type == ButtonPress
1063 && event.xany.display == dpyinfo->display
1064 && x_any_window_to_frame (dpyinfo, event.xany.window))
1065 {
1066 popup_activated_flag = 0;
1067 break;
1068 }
1069
1070 /* Queue all events not for this popup,
1071 except for Expose, which we've already handled, and ButtonRelease.
1072 Note that the X window is associated with the frame if this
1073 is a menu bar popup, but not if it's a dialog box. So we use
1074 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1075 if (event.type != Expose
1076 && !(event.type == ButtonRelease
1077 && dpyinfo->display == event.xbutton.display)
1078 && (event.xany.display != dpyinfo->display
1079 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1080 {
1081 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1082 queue_tmp->event = event;
1083 queue_tmp->next = queue;
1084 queue = queue_tmp;
1085 }
1086 else
1087 XtDispatchEvent (&event);
1088
1089 if (!popup_activated ())
1090 break;
1091 XtAppNextEvent (Xt_app_con, &event);
1092 }
1093
1094 /* Unread any events that we got but did not handle. */
1095 while (queue != NULL)
1096 {
1097 queue_tmp = queue;
1098 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1099 queue = queue_tmp->next;
1100 xfree ((char *)queue_tmp);
1101 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1102 interrupt_input_pending = 1;
1103 }
1104 }
1105
1106 /* Activate the menu bar of frame F.
1107 This is called from keyboard.c when it gets the
1108 menu_bar_activate_event out of the Emacs event queue.
1109
1110 To activate the menu bar, we use the X button-press event
1111 that was saved in saved_menu_event.
1112 That makes the toolkit do its thing.
1113
1114 But first we recompute the menu bar contents (the whole tree).
1115
1116 The reason for saving the button event until here, instead of
1117 passing it to the toolkit right away, is that we can safely
1118 execute Lisp code. */
1119
1120 void
1121 x_activate_menubar (f)
1122 FRAME_PTR f;
1123 {
1124 if (!f->output_data.x->saved_menu_event->type)
1125 return;
1126
1127 set_frame_menubar (f, 0, 1);
1128 BLOCK_INPUT;
1129 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1130 UNBLOCK_INPUT;
1131 #ifdef USE_MOTIF
1132 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1133 pending_menu_activation = 1;
1134 #endif
1135
1136 /* Ignore this if we get it a second time. */
1137 f->output_data.x->saved_menu_event->type = 0;
1138 }
1139
1140 /* Detect if a dialog or menu has been posted. */
1141
1142 int
1143 popup_activated ()
1144 {
1145 return popup_activated_flag;
1146 }
1147
1148 /* This callback is invoked when the user selects a menubar cascade
1149 pushbutton, but before the pulldown menu is posted. */
1150
1151 static void
1152 popup_activate_callback (widget, id, client_data)
1153 Widget widget;
1154 LWLIB_ID id;
1155 XtPointer client_data;
1156 {
1157 popup_activated_flag = 1;
1158 }
1159
1160 /* This callback is invoked when a dialog or menu is finished being
1161 used and has been unposted. */
1162
1163 static void
1164 popup_deactivate_callback (widget, id, client_data)
1165 Widget widget;
1166 LWLIB_ID id;
1167 XtPointer client_data;
1168 {
1169 popup_activated_flag = 0;
1170 }
1171
1172 /* Lwlib callback called when menu items are highlighted/unhighlighted
1173 while moving the mouse over them. WIDGET is the menu bar or menu
1174 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1175 the widget_value structure for the menu item, or null in case of
1176 unhighlighting. */
1177
1178 void
1179 menu_highlight_callback (widget, id, call_data)
1180 Widget widget;
1181 LWLIB_ID id;
1182 void *call_data;
1183 {
1184 widget_value *wv = (widget_value *) call_data;
1185 struct frame *f;
1186 Lisp_Object frame, help;
1187
1188 help = wv ? wv->help : Qnil;
1189
1190 /* Determine the frame for the help event. */
1191 f = menubar_id_to_frame (id);
1192 if (f)
1193 {
1194 XSETFRAME (frame, f);
1195 kbd_buffer_store_help_event (frame, help);
1196 }
1197 else
1198 {
1199 /* WIDGET is the popup menu. It's parent is the frame's
1200 widget. See which frame that is. */
1201 Widget frame_widget = XtParent (widget);
1202 Lisp_Object tail;
1203
1204 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1205 {
1206 frame = XCAR (tail);
1207 if (GC_FRAMEP (frame)
1208 && (f = XFRAME (frame),
1209 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1210 break;
1211 }
1212
1213 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1214 }
1215 }
1216
1217 /* This callback is called from the menu bar pulldown menu
1218 when the user makes a selection.
1219 Figure out what the user chose
1220 and put the appropriate events into the keyboard buffer. */
1221
1222 static void
1223 menubar_selection_callback (widget, id, client_data)
1224 Widget widget;
1225 LWLIB_ID id;
1226 XtPointer client_data;
1227 {
1228 Lisp_Object prefix, entry;
1229 FRAME_PTR f = menubar_id_to_frame (id);
1230 Lisp_Object vector;
1231 Lisp_Object *subprefix_stack;
1232 int submenu_depth = 0;
1233 int i;
1234
1235 if (!f)
1236 return;
1237 entry = Qnil;
1238 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1239 vector = f->menu_bar_vector;
1240 prefix = Qnil;
1241 i = 0;
1242 while (i < f->menu_bar_items_used)
1243 {
1244 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1245 {
1246 subprefix_stack[submenu_depth++] = prefix;
1247 prefix = entry;
1248 i++;
1249 }
1250 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1251 {
1252 prefix = subprefix_stack[--submenu_depth];
1253 i++;
1254 }
1255 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1256 {
1257 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1258 i += MENU_ITEMS_PANE_LENGTH;
1259 }
1260 else
1261 {
1262 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1263 /* The EMACS_INT cast avoids a warning. There's no problem
1264 as long as pointers have enough bits to hold small integers. */
1265 if ((int) (EMACS_INT) client_data == i)
1266 {
1267 int j;
1268 struct input_event buf;
1269 Lisp_Object frame;
1270
1271 XSETFRAME (frame, f);
1272 buf.kind = MENU_BAR_EVENT;
1273 buf.frame_or_window = frame;
1274 buf.arg = frame;
1275 kbd_buffer_store_event (&buf);
1276
1277 for (j = 0; j < submenu_depth; j++)
1278 if (!NILP (subprefix_stack[j]))
1279 {
1280 buf.kind = MENU_BAR_EVENT;
1281 buf.frame_or_window = frame;
1282 buf.arg = subprefix_stack[j];
1283 kbd_buffer_store_event (&buf);
1284 }
1285
1286 if (!NILP (prefix))
1287 {
1288 buf.kind = MENU_BAR_EVENT;
1289 buf.frame_or_window = frame;
1290 buf.arg = prefix;
1291 kbd_buffer_store_event (&buf);
1292 }
1293
1294 buf.kind = MENU_BAR_EVENT;
1295 buf.frame_or_window = frame;
1296 buf.arg = entry;
1297 kbd_buffer_store_event (&buf);
1298
1299 return;
1300 }
1301 i += MENU_ITEMS_ITEM_LENGTH;
1302 }
1303 }
1304 }
1305
1306 /* Allocate a widget_value, blocking input. */
1307
1308 widget_value *
1309 xmalloc_widget_value ()
1310 {
1311 widget_value *value;
1312
1313 BLOCK_INPUT;
1314 value = malloc_widget_value ();
1315 UNBLOCK_INPUT;
1316
1317 return value;
1318 }
1319
1320 /* This recursively calls free_widget_value on the tree of widgets.
1321 It must free all data that was malloc'ed for these widget_values.
1322 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1323 must be left alone. */
1324
1325 void
1326 free_menubar_widget_value_tree (wv)
1327 widget_value *wv;
1328 {
1329 if (! wv) return;
1330
1331 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1332
1333 if (wv->contents && (wv->contents != (widget_value*)1))
1334 {
1335 free_menubar_widget_value_tree (wv->contents);
1336 wv->contents = (widget_value *) 0xDEADBEEF;
1337 }
1338 if (wv->next)
1339 {
1340 free_menubar_widget_value_tree (wv->next);
1341 wv->next = (widget_value *) 0xDEADBEEF;
1342 }
1343 BLOCK_INPUT;
1344 free_widget_value (wv);
1345 UNBLOCK_INPUT;
1346 }
1347 \f
1348 /* Return a tree of widget_value structures for a menu bar item
1349 whose event type is ITEM_KEY (with string ITEM_NAME)
1350 and whose contents come from the list of keymaps MAPS. */
1351
1352 static widget_value *
1353 single_submenu (item_key, item_name, maps)
1354 Lisp_Object item_key, item_name, maps;
1355 {
1356 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1357 int i;
1358 int submenu_depth = 0;
1359 Lisp_Object length;
1360 int len;
1361 Lisp_Object *mapvec;
1362 widget_value **submenu_stack;
1363 int previous_items = menu_items_used;
1364 int top_level_items = 0;
1365
1366 length = Flength (maps);
1367 len = XINT (length);
1368
1369 /* Convert the list MAPS into a vector MAPVEC. */
1370 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1371 for (i = 0; i < len; i++)
1372 {
1373 mapvec[i] = Fcar (maps);
1374 maps = Fcdr (maps);
1375 }
1376
1377 menu_items_n_panes = 0;
1378
1379 /* Loop over the given keymaps, making a pane for each map.
1380 But don't make a pane that is empty--ignore that map instead. */
1381 for (i = 0; i < len; i++)
1382 {
1383 if (SYMBOLP (mapvec[i])
1384 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1385 {
1386 /* Here we have a command at top level in the menu bar
1387 as opposed to a submenu. */
1388 top_level_items = 1;
1389 push_menu_pane (Qnil, Qnil);
1390 push_menu_item (item_name, Qt, item_key, mapvec[i],
1391 Qnil, Qnil, Qnil, Qnil);
1392 }
1393 else
1394 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1395 }
1396
1397 /* Create a tree of widget_value objects
1398 representing the panes and their items. */
1399
1400 submenu_stack
1401 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1402 wv = xmalloc_widget_value ();
1403 wv->name = "menu";
1404 wv->value = 0;
1405 wv->enabled = 1;
1406 wv->button_type = BUTTON_TYPE_NONE;
1407 first_wv = wv;
1408 save_wv = 0;
1409 prev_wv = 0;
1410
1411 /* Loop over all panes and items made during this call
1412 and construct a tree of widget_value objects.
1413 Ignore the panes and items made by previous calls to
1414 single_submenu, even though those are also in menu_items. */
1415 i = previous_items;
1416 while (i < menu_items_used)
1417 {
1418 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1419 {
1420 submenu_stack[submenu_depth++] = save_wv;
1421 save_wv = prev_wv;
1422 prev_wv = 0;
1423 i++;
1424 }
1425 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1426 {
1427 prev_wv = save_wv;
1428 save_wv = submenu_stack[--submenu_depth];
1429 i++;
1430 }
1431 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1432 && submenu_depth != 0)
1433 i += MENU_ITEMS_PANE_LENGTH;
1434 /* Ignore a nil in the item list.
1435 It's meaningful only for dialog boxes. */
1436 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1437 i += 1;
1438 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1439 {
1440 /* Create a new pane. */
1441 Lisp_Object pane_name, prefix;
1442 char *pane_string;
1443
1444 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1445 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1446
1447 #ifndef HAVE_MULTILINGUAL_MENU
1448 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1449 {
1450 pane_name = ENCODE_SYSTEM (pane_name);
1451 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
1452 }
1453 #endif
1454 pane_string = (NILP (pane_name)
1455 ? "" : (char *) XSTRING (pane_name)->data);
1456 /* If there is just one top-level pane, put all its items directly
1457 under the top-level menu. */
1458 if (menu_items_n_panes == 1)
1459 pane_string = "";
1460
1461 /* If the pane has a meaningful name,
1462 make the pane a top-level menu item
1463 with its items as a submenu beneath it. */
1464 if (strcmp (pane_string, ""))
1465 {
1466 wv = xmalloc_widget_value ();
1467 if (save_wv)
1468 save_wv->next = wv;
1469 else
1470 first_wv->contents = wv;
1471 wv->name = pane_string;
1472 /* Ignore the @ that means "separate pane".
1473 This is a kludge, but this isn't worth more time. */
1474 if (!NILP (prefix) && wv->name[0] == '@')
1475 wv->name++;
1476 wv->value = 0;
1477 wv->enabled = 1;
1478 wv->button_type = BUTTON_TYPE_NONE;
1479 }
1480 save_wv = wv;
1481 prev_wv = 0;
1482 i += MENU_ITEMS_PANE_LENGTH;
1483 }
1484 else
1485 {
1486 /* Create a new item within current pane. */
1487 Lisp_Object item_name, enable, descrip, def, type, selected;
1488 Lisp_Object help;
1489
1490 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1491 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1492 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1493 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1494 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1495 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1496 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1497
1498 #ifndef HAVE_MULTILINGUAL_MENU
1499 if (STRING_MULTIBYTE (item_name))
1500 {
1501 item_name = ENCODE_SYSTEM (item_name);
1502 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
1503 }
1504
1505 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1506 {
1507 descrip = ENCODE_SYSTEM (descrip);
1508 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
1509 }
1510 #endif /* not HAVE_MULTILINGUAL_MENU */
1511
1512 wv = xmalloc_widget_value ();
1513 if (prev_wv)
1514 prev_wv->next = wv;
1515 else
1516 save_wv->contents = wv;
1517
1518 wv->name = (char *) XSTRING (item_name)->data;
1519 if (!NILP (descrip))
1520 wv->key = (char *) XSTRING (descrip)->data;
1521 wv->value = 0;
1522 /* The EMACS_INT cast avoids a warning. There's no problem
1523 as long as pointers have enough bits to hold small integers. */
1524 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1525 wv->enabled = !NILP (enable);
1526
1527 if (NILP (type))
1528 wv->button_type = BUTTON_TYPE_NONE;
1529 else if (EQ (type, QCradio))
1530 wv->button_type = BUTTON_TYPE_RADIO;
1531 else if (EQ (type, QCtoggle))
1532 wv->button_type = BUTTON_TYPE_TOGGLE;
1533 else
1534 abort ();
1535
1536 wv->selected = !NILP (selected);
1537 if (! STRINGP (help))
1538 help = Qnil;
1539
1540 wv->help = help;
1541
1542 prev_wv = wv;
1543
1544 i += MENU_ITEMS_ITEM_LENGTH;
1545 }
1546 }
1547
1548 /* If we have just one "menu item"
1549 that was originally a button, return it by itself. */
1550 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1551 {
1552 wv = first_wv->contents;
1553 free_widget_value (first_wv);
1554 return wv;
1555 }
1556
1557 return first_wv;
1558 }
1559
1560
1561 \f
1562 /* Recompute all the widgets of frame F, when the menu bar has been
1563 changed. Value is non-zero if widgets were updated. */
1564
1565 static int
1566 update_frame_menubar (f)
1567 FRAME_PTR f;
1568 {
1569 struct x_output *x = f->output_data.x;
1570 int columns, rows;
1571
1572 if (!x->menubar_widget || XtIsManaged (x->menubar_widget))
1573 return 0;
1574
1575 BLOCK_INPUT;
1576 /* Save the size of the frame because the pane widget doesn't accept
1577 to resize itself. So force it. */
1578 columns = f->width;
1579 rows = f->height;
1580
1581 /* Do the voodoo which means "I'm changing lots of things, don't try
1582 to refigure sizes until I'm done." */
1583 lw_refigure_widget (x->column_widget, False);
1584
1585 /* The order in which children are managed is the top to bottom
1586 order in which they are displayed in the paned window. First,
1587 remove the text-area widget. */
1588 XtUnmanageChild (x->edit_widget);
1589
1590 /* Remove the menubar that is there now, and put up the menubar that
1591 should be there. */
1592 XtManageChild (x->menubar_widget);
1593 XtMapWidget (x->menubar_widget);
1594 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1595
1596 /* Re-manage the text-area widget, and then thrash the sizes. */
1597 XtManageChild (x->edit_widget);
1598 lw_refigure_widget (x->column_widget, True);
1599
1600 /* Force the pane widget to resize itself with the right values. */
1601 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1602 UNBLOCK_INPUT;
1603 return 1;
1604 }
1605
1606 /* Set the contents of the menubar widgets of frame F.
1607 The argument FIRST_TIME is currently ignored;
1608 it is set the first time this is called, from initialize_frame_menubar. */
1609
1610 void
1611 set_frame_menubar (f, first_time, deep_p)
1612 FRAME_PTR f;
1613 int first_time;
1614 int deep_p;
1615 {
1616 Widget menubar_widget = f->output_data.x->menubar_widget;
1617 Lisp_Object items;
1618 widget_value *wv, *first_wv, *prev_wv = 0;
1619 int i;
1620
1621 LWLIB_ID id;
1622
1623 XSETFRAME (Vmenu_updating_frame, f);
1624
1625 if (f->output_data.x->id == 0)
1626 f->output_data.x->id = next_menubar_widget_id++;
1627 id = f->output_data.x->id;
1628
1629 if (! menubar_widget)
1630 deep_p = 1;
1631 else if (pending_menu_activation && !deep_p)
1632 deep_p = 1;
1633 /* Make the first call for any given frame always go deep. */
1634 else if (!f->output_data.x->saved_menu_event && !deep_p)
1635 {
1636 deep_p = 1;
1637 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1638 f->output_data.x->saved_menu_event->type = 0;
1639 }
1640
1641 wv = xmalloc_widget_value ();
1642 wv->name = "menubar";
1643 wv->value = 0;
1644 wv->enabled = 1;
1645 wv->button_type = BUTTON_TYPE_NONE;
1646 first_wv = wv;
1647
1648 if (deep_p)
1649 {
1650 /* Make a widget-value tree representing the entire menu trees. */
1651
1652 struct buffer *prev = current_buffer;
1653 Lisp_Object buffer;
1654 int specpdl_count = specpdl_ptr - specpdl;
1655 int previous_menu_items_used = f->menu_bar_items_used;
1656 Lisp_Object *previous_items
1657 = (Lisp_Object *) alloca (previous_menu_items_used
1658 * sizeof (Lisp_Object));
1659
1660 /* If we are making a new widget, its contents are empty,
1661 do always reinitialize them. */
1662 if (! menubar_widget)
1663 previous_menu_items_used = 0;
1664
1665 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1666 specbind (Qinhibit_quit, Qt);
1667 /* Don't let the debugger step into this code
1668 because it is not reentrant. */
1669 specbind (Qdebug_on_next_call, Qnil);
1670
1671 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1672 if (NILP (Voverriding_local_map_menu_flag))
1673 {
1674 specbind (Qoverriding_terminal_local_map, Qnil);
1675 specbind (Qoverriding_local_map, Qnil);
1676 }
1677
1678 set_buffer_internal_1 (XBUFFER (buffer));
1679
1680 /* Run the Lucid hook. */
1681 safe_run_hooks (Qactivate_menubar_hook);
1682
1683 /* If it has changed current-menubar from previous value,
1684 really recompute the menubar from the value. */
1685 if (! NILP (Vlucid_menu_bar_dirty_flag))
1686 call0 (Qrecompute_lucid_menubar);
1687 safe_run_hooks (Qmenu_bar_update_hook);
1688 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1689
1690 items = FRAME_MENU_BAR_ITEMS (f);
1691
1692 inhibit_garbage_collection ();
1693
1694 /* Save the frame's previous menu bar contents data. */
1695 if (previous_menu_items_used)
1696 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1697 previous_menu_items_used * sizeof (Lisp_Object));
1698
1699 /* Fill in the current menu bar contents. */
1700 menu_items = f->menu_bar_vector;
1701 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
1702 init_menu_items ();
1703 for (i = 0; i < XVECTOR (items)->size; i += 4)
1704 {
1705 Lisp_Object key, string, maps;
1706
1707 key = XVECTOR (items)->contents[i];
1708 string = XVECTOR (items)->contents[i + 1];
1709 maps = XVECTOR (items)->contents[i + 2];
1710 if (NILP (string))
1711 break;
1712
1713 wv = single_submenu (key, string, maps);
1714 if (prev_wv)
1715 prev_wv->next = wv;
1716 else
1717 first_wv->contents = wv;
1718 /* Don't set wv->name here; GC during the loop might relocate it. */
1719 wv->enabled = 1;
1720 wv->button_type = BUTTON_TYPE_NONE;
1721 prev_wv = wv;
1722 }
1723
1724 finish_menu_items ();
1725
1726 set_buffer_internal_1 (prev);
1727 unbind_to (specpdl_count, Qnil);
1728
1729 /* If there has been no change in the Lisp-level contents
1730 of the menu bar, skip redisplaying it. Just exit. */
1731
1732 for (i = 0; i < previous_menu_items_used; i++)
1733 if (menu_items_used == i
1734 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1735 break;
1736 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1737 {
1738 free_menubar_widget_value_tree (first_wv);
1739 menu_items = Qnil;
1740
1741 return;
1742 }
1743
1744 /* Now GC cannot happen during the lifetime of the widget_value,
1745 so it's safe to store data from a Lisp_String. */
1746 wv = first_wv->contents;
1747 for (i = 0; i < XVECTOR (items)->size; i += 4)
1748 {
1749 Lisp_Object string;
1750 string = XVECTOR (items)->contents[i + 1];
1751 if (NILP (string))
1752 break;
1753 wv->name = (char *) XSTRING (string)->data;
1754 wv = wv->next;
1755 }
1756
1757 f->menu_bar_vector = menu_items;
1758 f->menu_bar_items_used = menu_items_used;
1759 menu_items = Qnil;
1760 }
1761 else
1762 {
1763 /* Make a widget-value tree containing
1764 just the top level menu bar strings. */
1765
1766 items = FRAME_MENU_BAR_ITEMS (f);
1767 for (i = 0; i < XVECTOR (items)->size; i += 4)
1768 {
1769 Lisp_Object string;
1770
1771 string = XVECTOR (items)->contents[i + 1];
1772 if (NILP (string))
1773 break;
1774
1775 wv = xmalloc_widget_value ();
1776 wv->name = (char *) XSTRING (string)->data;
1777 wv->value = 0;
1778 wv->enabled = 1;
1779 wv->button_type = BUTTON_TYPE_NONE;
1780 /* This prevents lwlib from assuming this
1781 menu item is really supposed to be empty. */
1782 /* The EMACS_INT cast avoids a warning.
1783 This value just has to be different from small integers. */
1784 wv->call_data = (void *) (EMACS_INT) (-1);
1785
1786 if (prev_wv)
1787 prev_wv->next = wv;
1788 else
1789 first_wv->contents = wv;
1790 prev_wv = wv;
1791 }
1792
1793 /* Forget what we thought we knew about what is in the
1794 detailed contents of the menu bar menus.
1795 Changing the top level always destroys the contents. */
1796 f->menu_bar_items_used = 0;
1797 }
1798
1799 /* Create or update the menu bar widget. */
1800
1801 BLOCK_INPUT;
1802
1803 if (menubar_widget)
1804 {
1805 /* Disable resizing (done for Motif!) */
1806 lw_allow_resizing (f->output_data.x->widget, False);
1807
1808 /* The third arg is DEEP_P, which says to consider the entire
1809 menu trees we supply, rather than just the menu bar item names. */
1810 lw_modify_all_widgets (id, first_wv, deep_p);
1811
1812 /* Re-enable the edit widget to resize. */
1813 lw_allow_resizing (f->output_data.x->widget, True);
1814 }
1815 else
1816 {
1817 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1818 f->output_data.x->column_widget,
1819 0,
1820 popup_activate_callback,
1821 menubar_selection_callback,
1822 popup_deactivate_callback,
1823 menu_highlight_callback);
1824 f->output_data.x->menubar_widget = menubar_widget;
1825 }
1826
1827 {
1828 int menubar_size
1829 = (f->output_data.x->menubar_widget
1830 ? (f->output_data.x->menubar_widget->core.height
1831 + f->output_data.x->menubar_widget->core.border_width)
1832 : 0);
1833
1834 #if 0 /* Experimentally, we now get the right results
1835 for -geometry -0-0 without this. 24 Aug 96, rms. */
1836 #ifdef USE_LUCID
1837 if (FRAME_EXTERNAL_MENU_BAR (f))
1838 {
1839 Dimension ibw = 0;
1840 XtVaGetValues (f->output_data.x->column_widget,
1841 XtNinternalBorderWidth, &ibw, NULL);
1842 menubar_size += ibw;
1843 }
1844 #endif /* USE_LUCID */
1845 #endif /* 0 */
1846
1847 f->output_data.x->menubar_height = menubar_size;
1848 }
1849
1850 free_menubar_widget_value_tree (first_wv);
1851 update_frame_menubar (f);
1852
1853 UNBLOCK_INPUT;
1854 }
1855
1856 /* Called from Fx_create_frame to create the initial menubar of a frame
1857 before it is mapped, so that the window is mapped with the menubar already
1858 there instead of us tacking it on later and thrashing the window after it
1859 is visible. */
1860
1861 void
1862 initialize_frame_menubar (f)
1863 FRAME_PTR f;
1864 {
1865 /* This function is called before the first chance to redisplay
1866 the frame. It has to be, so the frame will have the right size. */
1867 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1868 set_frame_menubar (f, 1, 1);
1869 }
1870
1871
1872 /* Get rid of the menu bar of frame F, and free its storage.
1873 This is used when deleting a frame, and when turning off the menu bar. */
1874
1875 void
1876 free_frame_menubar (f)
1877 FRAME_PTR f;
1878 {
1879 Widget menubar_widget;
1880
1881 menubar_widget = f->output_data.x->menubar_widget;
1882
1883 f->output_data.x->menubar_height = 0;
1884
1885 if (menubar_widget)
1886 {
1887 #ifdef USE_MOTIF
1888 /* Removing the menu bar magically changes the shell widget's x
1889 and y position of (0, 0) which, when the menu bar is turned
1890 on again, leads to pull-down menuss appearing in strange
1891 positions near the upper-left corner of the display. This
1892 happens only with some window managers like twm and ctwm,
1893 but not with other like Motif's mwm or kwm, because the
1894 latter generate ConfigureNotify events when the menu bar
1895 is switched off, which fixes the shell position. */
1896 Position x0, y0, x1, y1;
1897 #endif
1898
1899 BLOCK_INPUT;
1900
1901 #ifdef USE_MOTIF
1902 if (f->output_data.x->widget)
1903 XtVaGetValues (f->output_data.x->widget, XtNx, &x0, XtNy, &y0, NULL);
1904 #endif
1905
1906 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1907 f->output_data.x->menubar_widget = NULL;
1908
1909 #ifdef USE_MOTIF
1910 if (f->output_data.x->widget)
1911 {
1912 XtVaGetValues (f->output_data.x->widget, XtNx, &x1, XtNy, &y1, NULL);
1913 if (x1 == 0 && y1 == 0)
1914 XtVaSetValues (f->output_data.x->widget, XtNx, x0, XtNy, y0, NULL);
1915 }
1916 #endif
1917
1918 UNBLOCK_INPUT;
1919 }
1920 }
1921
1922 #endif /* USE_X_TOOLKIT */
1923 \f
1924 /* xmenu_show actually displays a menu using the panes and items in menu_items
1925 and returns the value selected from it.
1926 There are two versions of xmenu_show, one for Xt and one for Xlib.
1927 Both assume input is blocked by the caller. */
1928
1929 /* F is the frame the menu is for.
1930 X and Y are the frame-relative specified position,
1931 relative to the inside upper left corner of the frame F.
1932 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1933 KEYMAPS is 1 if this menu was specified with keymaps;
1934 in that case, we return a list containing the chosen item's value
1935 and perhaps also the pane's prefix.
1936 TITLE is the specified menu title.
1937 ERROR is a place to store an error message string in case of failure.
1938 (We return nil on failure, but the value doesn't actually matter.) */
1939
1940 #ifdef USE_X_TOOLKIT
1941
1942 /* We need a unique id for each widget handled by the Lucid Widget
1943 library.
1944
1945 For the main windows, and popup menus, we use this counter,
1946 which we increment each time after use. This starts from 1<<16.
1947
1948 For menu bars, we use numbers starting at 0, counted in
1949 next_menubar_widget_id. */
1950 LWLIB_ID widget_id_tick;
1951
1952 static Lisp_Object *volatile menu_item_selection;
1953
1954 static void
1955 popup_selection_callback (widget, id, client_data)
1956 Widget widget;
1957 LWLIB_ID id;
1958 XtPointer client_data;
1959 {
1960 menu_item_selection = (Lisp_Object *) client_data;
1961 }
1962
1963 static Lisp_Object
1964 xmenu_show (f, x, y, for_click, keymaps, title, error)
1965 FRAME_PTR f;
1966 int x;
1967 int y;
1968 int for_click;
1969 int keymaps;
1970 Lisp_Object title;
1971 char **error;
1972 {
1973 int i;
1974 LWLIB_ID menu_id;
1975 Widget menu;
1976 Arg av[2];
1977 int ac = 0;
1978 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1979 widget_value **submenu_stack
1980 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1981 Lisp_Object *subprefix_stack
1982 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1983 int submenu_depth = 0;
1984 XButtonPressedEvent dummy;
1985
1986 int first_pane;
1987
1988 *error = NULL;
1989
1990 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1991 {
1992 *error = "Empty menu";
1993 return Qnil;
1994 }
1995
1996 /* Create a tree of widget_value objects
1997 representing the panes and their items. */
1998 wv = xmalloc_widget_value ();
1999 wv->name = "menu";
2000 wv->value = 0;
2001 wv->enabled = 1;
2002 wv->button_type = BUTTON_TYPE_NONE;
2003 first_wv = wv;
2004 first_pane = 1;
2005
2006 /* Loop over all panes and items, filling in the tree. */
2007 i = 0;
2008 while (i < menu_items_used)
2009 {
2010 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2011 {
2012 submenu_stack[submenu_depth++] = save_wv;
2013 save_wv = prev_wv;
2014 prev_wv = 0;
2015 first_pane = 1;
2016 i++;
2017 }
2018 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2019 {
2020 prev_wv = save_wv;
2021 save_wv = submenu_stack[--submenu_depth];
2022 first_pane = 0;
2023 i++;
2024 }
2025 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2026 && submenu_depth != 0)
2027 i += MENU_ITEMS_PANE_LENGTH;
2028 /* Ignore a nil in the item list.
2029 It's meaningful only for dialog boxes. */
2030 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2031 i += 1;
2032 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2033 {
2034 /* Create a new pane. */
2035 Lisp_Object pane_name, prefix;
2036 char *pane_string;
2037
2038 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
2039 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
2040
2041 #ifndef HAVE_MULTILINGUAL_MENU
2042 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
2043 {
2044 pane_name = ENCODE_SYSTEM (pane_name);
2045 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
2046 }
2047 #endif
2048 pane_string = (NILP (pane_name)
2049 ? "" : (char *) XSTRING (pane_name)->data);
2050 /* If there is just one top-level pane, put all its items directly
2051 under the top-level menu. */
2052 if (menu_items_n_panes == 1)
2053 pane_string = "";
2054
2055 /* If the pane has a meaningful name,
2056 make the pane a top-level menu item
2057 with its items as a submenu beneath it. */
2058 if (!keymaps && strcmp (pane_string, ""))
2059 {
2060 wv = xmalloc_widget_value ();
2061 if (save_wv)
2062 save_wv->next = wv;
2063 else
2064 first_wv->contents = wv;
2065 wv->name = pane_string;
2066 if (keymaps && !NILP (prefix))
2067 wv->name++;
2068 wv->value = 0;
2069 wv->enabled = 1;
2070 wv->button_type = BUTTON_TYPE_NONE;
2071 save_wv = wv;
2072 prev_wv = 0;
2073 }
2074 else if (first_pane)
2075 {
2076 save_wv = wv;
2077 prev_wv = 0;
2078 }
2079 first_pane = 0;
2080 i += MENU_ITEMS_PANE_LENGTH;
2081 }
2082 else
2083 {
2084 /* Create a new item within current pane. */
2085 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2086 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
2087 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
2088 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
2089 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
2090 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
2091 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
2092 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
2093
2094 #ifndef HAVE_MULTILINGUAL_MENU
2095 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2096 {
2097 item_name = ENCODE_SYSTEM (item_name);
2098 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
2099 }
2100
2101 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2102 {
2103 descrip = ENCODE_SYSTEM (descrip);
2104 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
2105 }
2106 #endif /* not HAVE_MULTILINGUAL_MENU */
2107
2108 wv = xmalloc_widget_value ();
2109 if (prev_wv)
2110 prev_wv->next = wv;
2111 else
2112 save_wv->contents = wv;
2113 wv->name = (char *) XSTRING (item_name)->data;
2114 if (!NILP (descrip))
2115 wv->key = (char *) XSTRING (descrip)->data;
2116 wv->value = 0;
2117 /* If this item has a null value,
2118 make the call_data null so that it won't display a box
2119 when the mouse is on it. */
2120 wv->call_data
2121 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2122 wv->enabled = !NILP (enable);
2123
2124 if (NILP (type))
2125 wv->button_type = BUTTON_TYPE_NONE;
2126 else if (EQ (type, QCtoggle))
2127 wv->button_type = BUTTON_TYPE_TOGGLE;
2128 else if (EQ (type, QCradio))
2129 wv->button_type = BUTTON_TYPE_RADIO;
2130 else
2131 abort ();
2132
2133 wv->selected = !NILP (selected);
2134
2135 if (! STRINGP (help))
2136 help = Qnil;
2137
2138 wv->help = help;
2139
2140 prev_wv = wv;
2141
2142 i += MENU_ITEMS_ITEM_LENGTH;
2143 }
2144 }
2145
2146 /* Deal with the title, if it is non-nil. */
2147 if (!NILP (title))
2148 {
2149 widget_value *wv_title = xmalloc_widget_value ();
2150 widget_value *wv_sep1 = xmalloc_widget_value ();
2151 widget_value *wv_sep2 = xmalloc_widget_value ();
2152
2153 wv_sep2->name = "--";
2154 wv_sep2->next = first_wv->contents;
2155
2156 wv_sep1->name = "--";
2157 wv_sep1->next = wv_sep2;
2158
2159 #ifndef HAVE_MULTILINGUAL_MENU
2160 if (STRING_MULTIBYTE (title))
2161 title = ENCODE_SYSTEM (title);
2162 #endif
2163
2164 wv_title->name = (char *) XSTRING (title)->data;
2165 wv_title->enabled = TRUE;
2166 wv_title->button_type = BUTTON_TYPE_NONE;
2167 wv_title->next = wv_sep1;
2168 first_wv->contents = wv_title;
2169 }
2170
2171 /* Actually create the menu. */
2172 menu_id = widget_id_tick++;
2173 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2174 f->output_data.x->widget, 1, 0,
2175 popup_selection_callback,
2176 popup_deactivate_callback,
2177 menu_highlight_callback);
2178
2179 /* Adjust coordinates to relative to the outer (window manager) window. */
2180 {
2181 Window child;
2182 int win_x = 0, win_y = 0;
2183
2184 /* Find the position of the outside upper-left corner of
2185 the inner window, with respect to the outer window. */
2186 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2187 {
2188 BLOCK_INPUT;
2189 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2190
2191 /* From-window, to-window. */
2192 f->output_data.x->window_desc,
2193 f->output_data.x->parent_desc,
2194
2195 /* From-position, to-position. */
2196 0, 0, &win_x, &win_y,
2197
2198 /* Child of window. */
2199 &child);
2200 UNBLOCK_INPUT;
2201 x += win_x;
2202 y += win_y;
2203 }
2204 }
2205
2206 /* Adjust coordinates to be root-window-relative. */
2207 x += f->output_data.x->left_pos;
2208 y += f->output_data.x->top_pos;
2209
2210 dummy.type = ButtonPress;
2211 dummy.serial = 0;
2212 dummy.send_event = 0;
2213 dummy.display = FRAME_X_DISPLAY (f);
2214 dummy.time = CurrentTime;
2215 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2216 dummy.window = dummy.root;
2217 dummy.subwindow = dummy.root;
2218 dummy.x_root = x;
2219 dummy.y_root = y;
2220 dummy.x = x;
2221 dummy.y = y;
2222 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2223 dummy.button = 0;
2224 for (i = 0; i < 5; i++)
2225 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2226 dummy.button = i;
2227
2228 /* Don't allow any geometry request from the user. */
2229 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2230 XtSetValues (menu, av, ac);
2231
2232 /* Free the widget_value objects we used to specify the contents. */
2233 free_menubar_widget_value_tree (first_wv);
2234
2235 /* No selection has been chosen yet. */
2236 menu_item_selection = 0;
2237
2238 /* Display the menu. */
2239 lw_popup_menu (menu, (XEvent *) &dummy);
2240 popup_activated_flag = 1;
2241
2242 /* Process events that apply to the menu. */
2243 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2244
2245 /* fp turned off the following statement and wrote a comment
2246 that it is unnecessary--that the menu has already disappeared.
2247 Nowadays the menu disappears ok, all right, but
2248 we need to delete the widgets or multiple ones will pile up. */
2249 lw_destroy_all_widgets (menu_id);
2250
2251 /* Find the selected item, and its pane, to return
2252 the proper value. */
2253 if (menu_item_selection != 0)
2254 {
2255 Lisp_Object prefix, entry;
2256
2257 prefix = entry = Qnil;
2258 i = 0;
2259 while (i < menu_items_used)
2260 {
2261 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2262 {
2263 subprefix_stack[submenu_depth++] = prefix;
2264 prefix = entry;
2265 i++;
2266 }
2267 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2268 {
2269 prefix = subprefix_stack[--submenu_depth];
2270 i++;
2271 }
2272 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2273 {
2274 prefix
2275 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2276 i += MENU_ITEMS_PANE_LENGTH;
2277 }
2278 /* Ignore a nil in the item list.
2279 It's meaningful only for dialog boxes. */
2280 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2281 i += 1;
2282 else
2283 {
2284 entry
2285 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2286 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2287 {
2288 if (keymaps != 0)
2289 {
2290 int j;
2291
2292 entry = Fcons (entry, Qnil);
2293 if (!NILP (prefix))
2294 entry = Fcons (prefix, entry);
2295 for (j = submenu_depth - 1; j >= 0; j--)
2296 if (!NILP (subprefix_stack[j]))
2297 entry = Fcons (subprefix_stack[j], entry);
2298 }
2299 return entry;
2300 }
2301 i += MENU_ITEMS_ITEM_LENGTH;
2302 }
2303 }
2304 }
2305
2306 return Qnil;
2307 }
2308 \f
2309 static void
2310 dialog_selection_callback (widget, id, client_data)
2311 Widget widget;
2312 LWLIB_ID id;
2313 XtPointer client_data;
2314 {
2315 /* The EMACS_INT cast avoids a warning. There's no problem
2316 as long as pointers have enough bits to hold small integers. */
2317 if ((int) (EMACS_INT) client_data != -1)
2318 menu_item_selection = (Lisp_Object *) client_data;
2319 BLOCK_INPUT;
2320 lw_destroy_all_widgets (id);
2321 UNBLOCK_INPUT;
2322 popup_activated_flag = 0;
2323 }
2324
2325 static char * button_names [] = {
2326 "button1", "button2", "button3", "button4", "button5",
2327 "button6", "button7", "button8", "button9", "button10" };
2328
2329 static Lisp_Object
2330 xdialog_show (f, keymaps, title, error)
2331 FRAME_PTR f;
2332 int keymaps;
2333 Lisp_Object title;
2334 char **error;
2335 {
2336 int i, nb_buttons=0;
2337 LWLIB_ID dialog_id;
2338 Widget menu;
2339 char dialog_name[6];
2340
2341 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2342
2343 /* Number of elements seen so far, before boundary. */
2344 int left_count = 0;
2345 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2346 int boundary_seen = 0;
2347
2348 *error = NULL;
2349
2350 if (menu_items_n_panes > 1)
2351 {
2352 *error = "Multiple panes in dialog box";
2353 return Qnil;
2354 }
2355
2356 /* Create a tree of widget_value objects
2357 representing the text label and buttons. */
2358 {
2359 Lisp_Object pane_name, prefix;
2360 char *pane_string;
2361 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2362 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2363 pane_string = (NILP (pane_name)
2364 ? "" : (char *) XSTRING (pane_name)->data);
2365 prev_wv = xmalloc_widget_value ();
2366 prev_wv->value = pane_string;
2367 if (keymaps && !NILP (prefix))
2368 prev_wv->name++;
2369 prev_wv->enabled = 1;
2370 prev_wv->name = "message";
2371 first_wv = prev_wv;
2372
2373 /* Loop over all panes and items, filling in the tree. */
2374 i = MENU_ITEMS_PANE_LENGTH;
2375 while (i < menu_items_used)
2376 {
2377
2378 /* Create a new item within current pane. */
2379 Lisp_Object item_name, enable, descrip;
2380 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2381 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2382 descrip
2383 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2384
2385 if (NILP (item_name))
2386 {
2387 free_menubar_widget_value_tree (first_wv);
2388 *error = "Submenu in dialog items";
2389 return Qnil;
2390 }
2391 if (EQ (item_name, Qquote))
2392 {
2393 /* This is the boundary between left-side elts
2394 and right-side elts. Stop incrementing right_count. */
2395 boundary_seen = 1;
2396 i++;
2397 continue;
2398 }
2399 if (nb_buttons >= 9)
2400 {
2401 free_menubar_widget_value_tree (first_wv);
2402 *error = "Too many dialog items";
2403 return Qnil;
2404 }
2405
2406 wv = xmalloc_widget_value ();
2407 prev_wv->next = wv;
2408 wv->name = (char *) button_names[nb_buttons];
2409 if (!NILP (descrip))
2410 wv->key = (char *) XSTRING (descrip)->data;
2411 wv->value = (char *) XSTRING (item_name)->data;
2412 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2413 wv->enabled = !NILP (enable);
2414 prev_wv = wv;
2415
2416 if (! boundary_seen)
2417 left_count++;
2418
2419 nb_buttons++;
2420 i += MENU_ITEMS_ITEM_LENGTH;
2421 }
2422
2423 /* If the boundary was not specified,
2424 by default put half on the left and half on the right. */
2425 if (! boundary_seen)
2426 left_count = nb_buttons - nb_buttons / 2;
2427
2428 wv = xmalloc_widget_value ();
2429 wv->name = dialog_name;
2430
2431 /* Dialog boxes use a really stupid name encoding
2432 which specifies how many buttons to use
2433 and how many buttons are on the right.
2434 The Q means something also. */
2435 dialog_name[0] = 'Q';
2436 dialog_name[1] = '0' + nb_buttons;
2437 dialog_name[2] = 'B';
2438 dialog_name[3] = 'R';
2439 /* Number of buttons to put on the right. */
2440 dialog_name[4] = '0' + nb_buttons - left_count;
2441 dialog_name[5] = 0;
2442 wv->contents = first_wv;
2443 first_wv = wv;
2444 }
2445
2446 /* Actually create the dialog. */
2447 dialog_id = widget_id_tick++;
2448 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2449 f->output_data.x->widget, 1, 0,
2450 dialog_selection_callback, 0, 0);
2451 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2452 /* Free the widget_value objects we used to specify the contents. */
2453 free_menubar_widget_value_tree (first_wv);
2454
2455 /* No selection has been chosen yet. */
2456 menu_item_selection = 0;
2457
2458 /* Display the menu. */
2459 lw_pop_up_all_widgets (dialog_id);
2460 popup_activated_flag = 1;
2461
2462 /* Process events that apply to the menu. */
2463 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2464
2465 lw_destroy_all_widgets (dialog_id);
2466
2467 /* Find the selected item, and its pane, to return
2468 the proper value. */
2469 if (menu_item_selection != 0)
2470 {
2471 Lisp_Object prefix;
2472
2473 prefix = Qnil;
2474 i = 0;
2475 while (i < menu_items_used)
2476 {
2477 Lisp_Object entry;
2478
2479 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2480 {
2481 prefix
2482 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2483 i += MENU_ITEMS_PANE_LENGTH;
2484 }
2485 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2486 {
2487 /* This is the boundary between left-side elts and
2488 right-side elts. */
2489 ++i;
2490 }
2491 else
2492 {
2493 entry
2494 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2495 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2496 {
2497 if (keymaps != 0)
2498 {
2499 entry = Fcons (entry, Qnil);
2500 if (!NILP (prefix))
2501 entry = Fcons (prefix, entry);
2502 }
2503 return entry;
2504 }
2505 i += MENU_ITEMS_ITEM_LENGTH;
2506 }
2507 }
2508 }
2509
2510 return Qnil;
2511 }
2512
2513 #else /* not USE_X_TOOLKIT */
2514
2515 /* The frame of the last activated non-toolkit menu bar.
2516 Used to generate menu help events. */
2517
2518 static struct frame *menu_help_frame;
2519
2520
2521 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2522
2523 PANE is the pane number, and ITEM is the menu item number in
2524 the menu (currently not used).
2525
2526 This cannot be done with generating a HELP_EVENT because
2527 XMenuActivate contains a loop that doesn't let Emacs process
2528 keyboard events. */
2529
2530 static void
2531 menu_help_callback (help_string, pane, item)
2532 char *help_string;
2533 int pane, item;
2534 {
2535 extern Lisp_Object Qmenu_item;
2536 Lisp_Object *first_item;
2537 Lisp_Object pane_name;
2538 Lisp_Object menu_object;
2539
2540 first_item = XVECTOR (menu_items)->contents;
2541 if (EQ (first_item[0], Qt))
2542 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2543 else if (EQ (first_item[0], Qquote))
2544 /* This shouldn't happen, see xmenu_show. */
2545 pane_name = empty_string;
2546 else
2547 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2548
2549 /* (menu-item MENU-NAME PANE-NUMBER) */
2550 menu_object = Fcons (Qmenu_item,
2551 Fcons (pane_name,
2552 Fcons (make_number (pane), Qnil)));
2553 show_help_echo (help_string ? build_string (help_string) : Qnil,
2554 Qnil, menu_object, make_number (item), 1);
2555 }
2556
2557
2558 static Lisp_Object
2559 xmenu_show (f, x, y, for_click, keymaps, title, error)
2560 FRAME_PTR f;
2561 int x, y;
2562 int for_click;
2563 int keymaps;
2564 Lisp_Object title;
2565 char **error;
2566 {
2567 Window root;
2568 XMenu *menu;
2569 int pane, selidx, lpane, status;
2570 Lisp_Object entry, pane_prefix;
2571 char *datap;
2572 int ulx, uly, width, height;
2573 int dispwidth, dispheight;
2574 int i, j;
2575 int maxwidth;
2576 int dummy_int;
2577 unsigned int dummy_uint;
2578
2579 *error = 0;
2580 if (menu_items_n_panes == 0)
2581 return Qnil;
2582
2583 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2584 {
2585 *error = "Empty menu";
2586 return Qnil;
2587 }
2588
2589 /* Figure out which root window F is on. */
2590 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2591 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2592 &dummy_uint, &dummy_uint);
2593
2594 /* Make the menu on that window. */
2595 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2596 if (menu == NULL)
2597 {
2598 *error = "Can't create menu";
2599 return Qnil;
2600 }
2601
2602 #ifdef HAVE_X_WINDOWS
2603 /* Adjust coordinates to relative to the outer (window manager) window. */
2604 {
2605 Window child;
2606 int win_x = 0, win_y = 0;
2607
2608 /* Find the position of the outside upper-left corner of
2609 the inner window, with respect to the outer window. */
2610 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2611 {
2612 BLOCK_INPUT;
2613 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2614
2615 /* From-window, to-window. */
2616 f->output_data.x->window_desc,
2617 f->output_data.x->parent_desc,
2618
2619 /* From-position, to-position. */
2620 0, 0, &win_x, &win_y,
2621
2622 /* Child of window. */
2623 &child);
2624 UNBLOCK_INPUT;
2625 x += win_x;
2626 y += win_y;
2627 }
2628 }
2629 #endif /* HAVE_X_WINDOWS */
2630
2631 /* Adjust coordinates to be root-window-relative. */
2632 x += f->output_data.x->left_pos;
2633 y += f->output_data.x->top_pos;
2634
2635 /* Create all the necessary panes and their items. */
2636 i = 0;
2637 while (i < menu_items_used)
2638 {
2639 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2640 {
2641 /* Create a new pane. */
2642 Lisp_Object pane_name, prefix;
2643 char *pane_string;
2644
2645 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2646 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2647 pane_string = (NILP (pane_name)
2648 ? "" : (char *) XSTRING (pane_name)->data);
2649 if (keymaps && !NILP (prefix))
2650 pane_string++;
2651
2652 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2653 if (lpane == XM_FAILURE)
2654 {
2655 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2656 *error = "Can't create pane";
2657 return Qnil;
2658 }
2659 i += MENU_ITEMS_PANE_LENGTH;
2660
2661 /* Find the width of the widest item in this pane. */
2662 maxwidth = 0;
2663 j = i;
2664 while (j < menu_items_used)
2665 {
2666 Lisp_Object item;
2667 item = XVECTOR (menu_items)->contents[j];
2668 if (EQ (item, Qt))
2669 break;
2670 if (NILP (item))
2671 {
2672 j++;
2673 continue;
2674 }
2675 width = STRING_BYTES (XSTRING (item));
2676 if (width > maxwidth)
2677 maxwidth = width;
2678
2679 j += MENU_ITEMS_ITEM_LENGTH;
2680 }
2681 }
2682 /* Ignore a nil in the item list.
2683 It's meaningful only for dialog boxes. */
2684 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2685 i += 1;
2686 else
2687 {
2688 /* Create a new item within current pane. */
2689 Lisp_Object item_name, enable, descrip, help;
2690 unsigned char *item_data;
2691 char *help_string;
2692
2693 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2694 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2695 descrip
2696 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2697 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2698 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2699
2700 if (!NILP (descrip))
2701 {
2702 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2703 #ifdef C_ALLOCA
2704 Lisp_Object spacer;
2705 spacer = Fmake_string (make_number (gap), make_number (' '));
2706 item_name = concat2 (item_name, spacer);
2707 item_name = concat2 (item_name, descrip);
2708 item_data = XSTRING (item_name)->data;
2709 #else
2710 /* if alloca is fast, use that to make the space,
2711 to reduce gc needs. */
2712 item_data
2713 = (unsigned char *) alloca (maxwidth
2714 + STRING_BYTES (XSTRING (descrip)) + 1);
2715 bcopy (XSTRING (item_name)->data, item_data,
2716 STRING_BYTES (XSTRING (item_name)));
2717 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2718 item_data[j] = ' ';
2719 bcopy (XSTRING (descrip)->data, item_data + j,
2720 STRING_BYTES (XSTRING (descrip)));
2721 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2722 #endif
2723 }
2724 else
2725 item_data = XSTRING (item_name)->data;
2726
2727 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2728 menu, lpane, 0, item_data,
2729 !NILP (enable), help_string)
2730 == XM_FAILURE)
2731 {
2732 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2733 *error = "Can't add selection to menu";
2734 return Qnil;
2735 }
2736 i += MENU_ITEMS_ITEM_LENGTH;
2737 }
2738 }
2739
2740 /* All set and ready to fly. */
2741 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2742 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2743 dispheight = DisplayHeight (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2744 x = min (x, dispwidth);
2745 y = min (y, dispheight);
2746 x = max (x, 1);
2747 y = max (y, 1);
2748 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2749 &ulx, &uly, &width, &height);
2750 if (ulx+width > dispwidth)
2751 {
2752 x -= (ulx + width) - dispwidth;
2753 ulx = dispwidth - width;
2754 }
2755 if (uly+height > dispheight)
2756 {
2757 y -= (uly + height) - dispheight;
2758 uly = dispheight - height;
2759 }
2760 if (ulx < 0) x -= ulx;
2761 if (uly < 0) y -= uly;
2762
2763 XMenuSetAEQ (menu, TRUE);
2764 XMenuSetFreeze (menu, TRUE);
2765 pane = selidx = 0;
2766
2767 /* Help display under X won't work because XMenuActivate contains
2768 a loop that doesn't give Emacs a chance to process it. */
2769 menu_help_frame = f;
2770 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2771 x, y, ButtonReleaseMask, &datap,
2772 menu_help_callback);
2773
2774
2775 #ifdef HAVE_X_WINDOWS
2776 /* Assume the mouse has moved out of the X window.
2777 If it has actually moved in, we will get an EnterNotify. */
2778 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2779 #endif
2780
2781 switch (status)
2782 {
2783 case XM_SUCCESS:
2784 #ifdef XDEBUG
2785 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2786 #endif
2787
2788 /* Find the item number SELIDX in pane number PANE. */
2789 i = 0;
2790 while (i < menu_items_used)
2791 {
2792 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2793 {
2794 if (pane == 0)
2795 pane_prefix
2796 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2797 pane--;
2798 i += MENU_ITEMS_PANE_LENGTH;
2799 }
2800 else
2801 {
2802 if (pane == -1)
2803 {
2804 if (selidx == 0)
2805 {
2806 entry
2807 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2808 if (keymaps != 0)
2809 {
2810 entry = Fcons (entry, Qnil);
2811 if (!NILP (pane_prefix))
2812 entry = Fcons (pane_prefix, entry);
2813 }
2814 break;
2815 }
2816 selidx--;
2817 }
2818 i += MENU_ITEMS_ITEM_LENGTH;
2819 }
2820 }
2821 break;
2822
2823 case XM_FAILURE:
2824 *error = "Can't activate menu";
2825 case XM_IA_SELECT:
2826 case XM_NO_SELECT:
2827 entry = Qnil;
2828 break;
2829 }
2830 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2831
2832 #ifdef HAVE_X_WINDOWS
2833 /* State that no mouse buttons are now held.
2834 (The oldXMenu code doesn't track this info for us.)
2835 That is not necessarily true, but the fiction leads to reasonable
2836 results, and it is a pain to ask which are actually held now. */
2837 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2838 #endif
2839
2840 return entry;
2841 }
2842
2843 #endif /* not USE_X_TOOLKIT */
2844
2845 #endif /* HAVE_MENUS */
2846 \f
2847 void
2848 syms_of_xmenu ()
2849 {
2850 staticpro (&menu_items);
2851 menu_items = Qnil;
2852
2853 Qdebug_on_next_call = intern ("debug-on-next-call");
2854 staticpro (&Qdebug_on_next_call);
2855
2856 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2857 doc: /* Frame for which we are updating a menu.
2858 The enable predicate for a menu command should check this variable. */);
2859 Vmenu_updating_frame = Qnil;
2860
2861 #ifdef USE_X_TOOLKIT
2862 widget_id_tick = (1<<16);
2863 next_menubar_widget_id = 1;
2864 #endif
2865
2866 defsubr (&Sx_popup_menu);
2867 #ifdef HAVE_MENUS
2868 defsubr (&Sx_popup_dialog);
2869 #endif
2870 }