Documentation parts of the scroll fix.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct window *, struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, int,
827 Lisp_Object *);
828 static void display_menu_bar (struct window *);
829 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
830 EMACS_INT *);
831 static int display_string (const char *, Lisp_Object, Lisp_Object,
832 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
833 static void compute_line_metrics (struct it *);
834 static void run_redisplay_end_trigger_hook (struct it *);
835 static int get_overlay_strings (struct it *, EMACS_INT);
836 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
837 static void next_overlay_string (struct it *);
838 static void reseat (struct it *, struct text_pos, int);
839 static void reseat_1 (struct it *, struct text_pos, int);
840 static void back_to_previous_visible_line_start (struct it *);
841 void reseat_at_previous_visible_line_start (struct it *);
842 static void reseat_at_next_visible_line_start (struct it *, int);
843 static int next_element_from_ellipsis (struct it *);
844 static int next_element_from_display_vector (struct it *);
845 static int next_element_from_string (struct it *);
846 static int next_element_from_c_string (struct it *);
847 static int next_element_from_buffer (struct it *);
848 static int next_element_from_composition (struct it *);
849 static int next_element_from_image (struct it *);
850 static int next_element_from_stretch (struct it *);
851 static void load_overlay_strings (struct it *, EMACS_INT);
852 static int init_from_display_pos (struct it *, struct window *,
853 struct display_pos *);
854 static void reseat_to_string (struct it *, const char *,
855 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
856 static enum move_it_result
857 move_it_in_display_line_to (struct it *, EMACS_INT, int,
858 enum move_operation_enum);
859 void move_it_vertically_backward (struct it *, int);
860 static void init_to_row_start (struct it *, struct window *,
861 struct glyph_row *);
862 static int init_to_row_end (struct it *, struct window *,
863 struct glyph_row *);
864 static void back_to_previous_line_start (struct it *);
865 static int forward_to_next_line_start (struct it *, int *);
866 static struct text_pos string_pos_nchars_ahead (struct text_pos,
867 Lisp_Object, EMACS_INT);
868 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
869 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
870 static EMACS_INT number_of_chars (const char *, int);
871 static void compute_stop_pos (struct it *);
872 static void compute_string_pos (struct text_pos *, struct text_pos,
873 Lisp_Object);
874 static int face_before_or_after_it_pos (struct it *, int);
875 static EMACS_INT next_overlay_change (EMACS_INT);
876 static int handle_single_display_spec (struct it *, Lisp_Object,
877 Lisp_Object, Lisp_Object,
878 struct text_pos *, int);
879 static int underlying_face_id (struct it *);
880 static int in_ellipses_for_invisible_text_p (struct display_pos *,
881 struct window *);
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void x_consider_frame_title (Lisp_Object);
889 static int tool_bar_lines_needed (struct frame *, int *);
890 static void update_tool_bar (struct frame *, int);
891 static void build_desired_tool_bar_string (struct frame *f);
892 static int redisplay_tool_bar (struct frame *);
893 static void display_tool_bar_line (struct it *, int);
894 static void notice_overwritten_cursor (struct window *,
895 enum glyph_row_area,
896 int, int, int, int);
897 static void append_stretch_glyph (struct it *, Lisp_Object,
898 int, int, int);
899
900
901 #endif /* HAVE_WINDOW_SYSTEM */
902
903 static int coords_in_mouse_face_p (struct window *, int, int);
904
905
906 \f
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
910
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
914
915 This is the height of W minus the height of a mode line, if any. */
916
917 INLINE int
918 window_text_bottom_y (struct window *w)
919 {
920 int height = WINDOW_TOTAL_HEIGHT (w);
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 return height;
925 }
926
927 /* Return the pixel width of display area AREA of window W. AREA < 0
928 means return the total width of W, not including fringes to
929 the left and right of the window. */
930
931 INLINE int
932 window_box_width (struct window *w, int area)
933 {
934 int cols = XFASTINT (w->total_cols);
935 int pixels = 0;
936
937 if (!w->pseudo_window_p)
938 {
939 cols -= WINDOW_SCROLL_BAR_COLS (w);
940
941 if (area == TEXT_AREA)
942 {
943 if (INTEGERP (w->left_margin_cols))
944 cols -= XFASTINT (w->left_margin_cols);
945 if (INTEGERP (w->right_margin_cols))
946 cols -= XFASTINT (w->right_margin_cols);
947 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
948 }
949 else if (area == LEFT_MARGIN_AREA)
950 {
951 cols = (INTEGERP (w->left_margin_cols)
952 ? XFASTINT (w->left_margin_cols) : 0);
953 pixels = 0;
954 }
955 else if (area == RIGHT_MARGIN_AREA)
956 {
957 cols = (INTEGERP (w->right_margin_cols)
958 ? XFASTINT (w->right_margin_cols) : 0);
959 pixels = 0;
960 }
961 }
962
963 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 }
965
966
967 /* Return the pixel height of the display area of window W, not
968 including mode lines of W, if any. */
969
970 INLINE int
971 window_box_height (struct window *w)
972 {
973 struct frame *f = XFRAME (w->frame);
974 int height = WINDOW_TOTAL_HEIGHT (w);
975
976 xassert (height >= 0);
977
978 /* Note: the code below that determines the mode-line/header-line
979 height is essentially the same as that contained in the macro
980 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
981 the appropriate glyph row has its `mode_line_p' flag set,
982 and if it doesn't, uses estimate_mode_line_height instead. */
983
984 if (WINDOW_WANTS_MODELINE_P (w))
985 {
986 struct glyph_row *ml_row
987 = (w->current_matrix && w->current_matrix->rows
988 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
989 : 0);
990 if (ml_row && ml_row->mode_line_p)
991 height -= ml_row->height;
992 else
993 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 }
995
996 if (WINDOW_WANTS_HEADER_LINE_P (w))
997 {
998 struct glyph_row *hl_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (hl_row && hl_row->mode_line_p)
1003 height -= hl_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 }
1007
1008 /* With a very small font and a mode-line that's taller than
1009 default, we might end up with a negative height. */
1010 return max (0, height);
1011 }
1012
1013 /* Return the window-relative coordinate of the left edge of display
1014 area AREA of window W. AREA < 0 means return the left edge of the
1015 whole window, to the right of the left fringe of W. */
1016
1017 INLINE int
1018 window_box_left_offset (struct window *w, int area)
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the right edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (struct window *w, int area)
1051 {
1052 return window_box_left_offset (w, area) + window_box_width (w, area);
1053 }
1054
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. AREA < 0 means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1058
1059 INLINE int
1060 window_box_left (struct window *w, int area)
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1064
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1067
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1070
1071 return x;
1072 }
1073
1074
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. AREA < 0 means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1078
1079 INLINE int
1080 window_box_right (struct window *w, int area)
1081 {
1082 return window_box_left (w, area) + window_box_width (w, area);
1083 }
1084
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. AREA < 0 means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1091
1092 INLINE void
1093 window_box (struct window *w, int area, int *box_x, int *box_y,
1094 int *box_width, int *box_height)
1095 {
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1103 {
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 }
1108 }
1109
1110
1111 /* Get the bounding box of the display area AREA of window W, without
1112 mode lines. AREA < 0 means the whole window, not including the
1113 left and right fringe of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1118
1119 INLINE void
1120 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1122 {
1123 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1124 bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1127 }
1128
1129
1130 \f
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1134
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1137
1138 int
1139 line_bottom_y (struct it *it)
1140 {
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1143
1144 if (line_height == 0)
1145 {
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1149 {
1150 move_it_by_lines (it, 1, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1154 }
1155 else
1156 {
1157 struct glyph_row *row = it->glyph_row;
1158
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1167 }
1168 }
1169
1170 return line_top_y + line_height;
1171 }
1172
1173
1174 /* Return 1 if position CHARPOS is visible in window W.
1175 CHARPOS < 0 means return info about WINDOW_END position.
1176 If visible, set *X and *Y to pixel coordinates of top left corner.
1177 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1178 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1179
1180 int
1181 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1182 int *rtop, int *rbot, int *rowh, int *vpos)
1183 {
1184 struct it it;
1185 struct text_pos top;
1186 int visible_p = 0;
1187 struct buffer *old_buffer = NULL;
1188
1189 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1190 return visible_p;
1191
1192 if (XBUFFER (w->buffer) != current_buffer)
1193 {
1194 old_buffer = current_buffer;
1195 set_buffer_internal_1 (XBUFFER (w->buffer));
1196 }
1197
1198 SET_TEXT_POS_FROM_MARKER (top, w->start);
1199
1200 /* Compute exact mode line heights. */
1201 if (WINDOW_WANTS_MODELINE_P (w))
1202 current_mode_line_height
1203 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1204 BVAR (current_buffer, mode_line_format));
1205
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 current_header_line_height
1208 = display_mode_line (w, HEADER_LINE_FACE_ID,
1209 BVAR (current_buffer, header_line_format));
1210
1211 start_display (&it, w, top);
1212 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1213 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1214
1215 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1216 {
1217 /* We have reached CHARPOS, or passed it. How the call to
1218 move_it_to can overshoot: (i) If CHARPOS is on invisible
1219 text, move_it_to stops at the end of the invisible text,
1220 after CHARPOS. (ii) If CHARPOS is in a display vector,
1221 move_it_to stops on its last glyph. */
1222 int top_x = it.current_x;
1223 int top_y = it.current_y;
1224 enum it_method it_method = it.method;
1225 /* Calling line_bottom_y may change it.method, it.position, etc. */
1226 int bottom_y = (last_height = 0, line_bottom_y (&it));
1227 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1228
1229 if (top_y < window_top_y)
1230 visible_p = bottom_y > window_top_y;
1231 else if (top_y < it.last_visible_y)
1232 visible_p = 1;
1233 if (visible_p)
1234 {
1235 if (it_method == GET_FROM_DISPLAY_VECTOR)
1236 {
1237 /* We stopped on the last glyph of a display vector.
1238 Try and recompute. Hack alert! */
1239 if (charpos < 2 || top.charpos >= charpos)
1240 top_x = it.glyph_row->x;
1241 else
1242 {
1243 struct it it2;
1244 start_display (&it2, w, top);
1245 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1246 get_next_display_element (&it2);
1247 PRODUCE_GLYPHS (&it2);
1248 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1249 || it2.current_x > it2.last_visible_x)
1250 top_x = it.glyph_row->x;
1251 else
1252 {
1253 top_x = it2.current_x;
1254 top_y = it2.current_y;
1255 }
1256 }
1257 }
1258
1259 *x = top_x;
1260 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1261 *rtop = max (0, window_top_y - top_y);
1262 *rbot = max (0, bottom_y - it.last_visible_y);
1263 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1264 - max (top_y, window_top_y)));
1265 *vpos = it.vpos;
1266 }
1267 }
1268 else
1269 {
1270 struct it it2;
1271
1272 it2 = it;
1273 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1274 move_it_by_lines (&it, 1, 0);
1275 if (charpos < IT_CHARPOS (it)
1276 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1277 {
1278 visible_p = 1;
1279 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1280 *x = it2.current_x;
1281 *y = it2.current_y + it2.max_ascent - it2.ascent;
1282 *rtop = max (0, -it2.current_y);
1283 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1284 - it.last_visible_y));
1285 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1286 it.last_visible_y)
1287 - max (it2.current_y,
1288 WINDOW_HEADER_LINE_HEIGHT (w))));
1289 *vpos = it2.vpos;
1290 }
1291 }
1292
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 current_header_line_height = current_mode_line_height = -1;
1297
1298 if (visible_p && XFASTINT (w->hscroll) > 0)
1299 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1300
1301 #if 0
1302 /* Debugging code. */
1303 if (visible_p)
1304 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1305 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1306 else
1307 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1308 #endif
1309
1310 return visible_p;
1311 }
1312
1313
1314 /* Return the next character from STR. Return in *LEN the length of
1315 the character. This is like STRING_CHAR_AND_LENGTH but never
1316 returns an invalid character. If we find one, we return a `?', but
1317 with the length of the invalid character. */
1318
1319 static INLINE int
1320 string_char_and_length (const unsigned char *str, int *len)
1321 {
1322 int c;
1323
1324 c = STRING_CHAR_AND_LENGTH (str, *len);
1325 if (!CHAR_VALID_P (c, 1))
1326 /* We may not change the length here because other places in Emacs
1327 don't use this function, i.e. they silently accept invalid
1328 characters. */
1329 c = '?';
1330
1331 return c;
1332 }
1333
1334
1335
1336 /* Given a position POS containing a valid character and byte position
1337 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1338
1339 static struct text_pos
1340 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1341 {
1342 xassert (STRINGP (string) && nchars >= 0);
1343
1344 if (STRING_MULTIBYTE (string))
1345 {
1346 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1347 int len;
1348
1349 while (nchars--)
1350 {
1351 string_char_and_length (p, &len);
1352 p += len;
1353 CHARPOS (pos) += 1;
1354 BYTEPOS (pos) += len;
1355 }
1356 }
1357 else
1358 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1359
1360 return pos;
1361 }
1362
1363
1364 /* Value is the text position, i.e. character and byte position,
1365 for character position CHARPOS in STRING. */
1366
1367 static INLINE struct text_pos
1368 string_pos (EMACS_INT charpos, Lisp_Object string)
1369 {
1370 struct text_pos pos;
1371 xassert (STRINGP (string));
1372 xassert (charpos >= 0);
1373 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1374 return pos;
1375 }
1376
1377
1378 /* Value is a text position, i.e. character and byte position, for
1379 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1380 means recognize multibyte characters. */
1381
1382 static struct text_pos
1383 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1384 {
1385 struct text_pos pos;
1386
1387 xassert (s != NULL);
1388 xassert (charpos >= 0);
1389
1390 if (multibyte_p)
1391 {
1392 int len;
1393
1394 SET_TEXT_POS (pos, 0, 0);
1395 while (charpos--)
1396 {
1397 string_char_and_length ((const unsigned char *) s, &len);
1398 s += len;
1399 CHARPOS (pos) += 1;
1400 BYTEPOS (pos) += len;
1401 }
1402 }
1403 else
1404 SET_TEXT_POS (pos, charpos, charpos);
1405
1406 return pos;
1407 }
1408
1409
1410 /* Value is the number of characters in C string S. MULTIBYTE_P
1411 non-zero means recognize multibyte characters. */
1412
1413 static EMACS_INT
1414 number_of_chars (const char *s, int multibyte_p)
1415 {
1416 EMACS_INT nchars;
1417
1418 if (multibyte_p)
1419 {
1420 EMACS_INT rest = strlen (s);
1421 int len;
1422 const unsigned char *p = (const unsigned char *) s;
1423
1424 for (nchars = 0; rest > 0; ++nchars)
1425 {
1426 string_char_and_length (p, &len);
1427 rest -= len, p += len;
1428 }
1429 }
1430 else
1431 nchars = strlen (s);
1432
1433 return nchars;
1434 }
1435
1436
1437 /* Compute byte position NEWPOS->bytepos corresponding to
1438 NEWPOS->charpos. POS is a known position in string STRING.
1439 NEWPOS->charpos must be >= POS.charpos. */
1440
1441 static void
1442 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1443 {
1444 xassert (STRINGP (string));
1445 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1446
1447 if (STRING_MULTIBYTE (string))
1448 *newpos = string_pos_nchars_ahead (pos, string,
1449 CHARPOS (*newpos) - CHARPOS (pos));
1450 else
1451 BYTEPOS (*newpos) = CHARPOS (*newpos);
1452 }
1453
1454 /* EXPORT:
1455 Return an estimation of the pixel height of mode or header lines on
1456 frame F. FACE_ID specifies what line's height to estimate. */
1457
1458 int
1459 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1460 {
1461 #ifdef HAVE_WINDOW_SYSTEM
1462 if (FRAME_WINDOW_P (f))
1463 {
1464 int height = FONT_HEIGHT (FRAME_FONT (f));
1465
1466 /* This function is called so early when Emacs starts that the face
1467 cache and mode line face are not yet initialized. */
1468 if (FRAME_FACE_CACHE (f))
1469 {
1470 struct face *face = FACE_FROM_ID (f, face_id);
1471 if (face)
1472 {
1473 if (face->font)
1474 height = FONT_HEIGHT (face->font);
1475 if (face->box_line_width > 0)
1476 height += 2 * face->box_line_width;
1477 }
1478 }
1479
1480 return height;
1481 }
1482 #endif
1483
1484 return 1;
1485 }
1486
1487 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1488 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1489 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1490 not force the value into range. */
1491
1492 void
1493 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1494 int *x, int *y, NativeRectangle *bounds, int noclip)
1495 {
1496
1497 #ifdef HAVE_WINDOW_SYSTEM
1498 if (FRAME_WINDOW_P (f))
1499 {
1500 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1501 even for negative values. */
1502 if (pix_x < 0)
1503 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1504 if (pix_y < 0)
1505 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1506
1507 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1508 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1509
1510 if (bounds)
1511 STORE_NATIVE_RECT (*bounds,
1512 FRAME_COL_TO_PIXEL_X (f, pix_x),
1513 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1514 FRAME_COLUMN_WIDTH (f) - 1,
1515 FRAME_LINE_HEIGHT (f) - 1);
1516
1517 if (!noclip)
1518 {
1519 if (pix_x < 0)
1520 pix_x = 0;
1521 else if (pix_x > FRAME_TOTAL_COLS (f))
1522 pix_x = FRAME_TOTAL_COLS (f);
1523
1524 if (pix_y < 0)
1525 pix_y = 0;
1526 else if (pix_y > FRAME_LINES (f))
1527 pix_y = FRAME_LINES (f);
1528 }
1529 }
1530 #endif
1531
1532 *x = pix_x;
1533 *y = pix_y;
1534 }
1535
1536
1537 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1538 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1539 can't tell the positions because W's display is not up to date,
1540 return 0. */
1541
1542 int
1543 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1544 int *frame_x, int *frame_y)
1545 {
1546 #ifdef HAVE_WINDOW_SYSTEM
1547 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1548 {
1549 int success_p;
1550
1551 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1552 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1553
1554 if (display_completed)
1555 {
1556 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1557 struct glyph *glyph = row->glyphs[TEXT_AREA];
1558 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1559
1560 hpos = row->x;
1561 vpos = row->y;
1562 while (glyph < end)
1563 {
1564 hpos += glyph->pixel_width;
1565 ++glyph;
1566 }
1567
1568 /* If first glyph is partially visible, its first visible position is still 0. */
1569 if (hpos < 0)
1570 hpos = 0;
1571
1572 success_p = 1;
1573 }
1574 else
1575 {
1576 hpos = vpos = 0;
1577 success_p = 0;
1578 }
1579
1580 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1581 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1582 return success_p;
1583 }
1584 #endif
1585
1586 *frame_x = hpos;
1587 *frame_y = vpos;
1588 return 1;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* EXPORT:
1675 Convert frame-relative x/y to coordinates relative to window W.
1676 Takes pseudo-windows into account. */
1677
1678 void
1679 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 {
1681 if (w->pseudo_window_p)
1682 {
1683 /* A pseudo-window is always full-width, and starts at the
1684 left edge of the frame, plus a frame border. */
1685 struct frame *f = XFRAME (w->frame);
1686 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1687 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 }
1689 else
1690 {
1691 *x -= WINDOW_LEFT_EDGE_X (w);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 }
1695
1696 #ifdef HAVE_WINDOW_SYSTEM
1697
1698 /* EXPORT:
1699 Return in RECTS[] at most N clipping rectangles for glyph string S.
1700 Return the number of stored rectangles. */
1701
1702 int
1703 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 {
1705 XRectangle r;
1706
1707 if (n <= 0)
1708 return 0;
1709
1710 if (s->row->full_width_p)
1711 {
1712 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1713 r.x = WINDOW_LEFT_EDGE_X (s->w);
1714 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715
1716 /* Unless displaying a mode or menu bar line, which are always
1717 fully visible, clip to the visible part of the row. */
1718 if (s->w->pseudo_window_p)
1719 r.height = s->row->visible_height;
1720 else
1721 r.height = s->height;
1722 }
1723 else
1724 {
1725 /* This is a text line that may be partially visible. */
1726 r.x = window_box_left (s->w, s->area);
1727 r.width = window_box_width (s->w, s->area);
1728 r.height = s->row->visible_height;
1729 }
1730
1731 if (s->clip_head)
1732 if (r.x < s->clip_head->x)
1733 {
1734 if (r.width >= s->clip_head->x - r.x)
1735 r.width -= s->clip_head->x - r.x;
1736 else
1737 r.width = 0;
1738 r.x = s->clip_head->x;
1739 }
1740 if (s->clip_tail)
1741 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 {
1743 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1744 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1745 else
1746 r.width = 0;
1747 }
1748
1749 /* If S draws overlapping rows, it's sufficient to use the top and
1750 bottom of the window for clipping because this glyph string
1751 intentionally draws over other lines. */
1752 if (s->for_overlaps)
1753 {
1754 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1755 r.height = window_text_bottom_y (s->w) - r.y;
1756
1757 /* Alas, the above simple strategy does not work for the
1758 environments with anti-aliased text: if the same text is
1759 drawn onto the same place multiple times, it gets thicker.
1760 If the overlap we are processing is for the erased cursor, we
1761 take the intersection with the rectagle of the cursor. */
1762 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 {
1764 XRectangle rc, r_save = r;
1765
1766 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1767 rc.y = s->w->phys_cursor.y;
1768 rc.width = s->w->phys_cursor_width;
1769 rc.height = s->w->phys_cursor_height;
1770
1771 x_intersect_rectangles (&r_save, &rc, &r);
1772 }
1773 }
1774 else
1775 {
1776 /* Don't use S->y for clipping because it doesn't take partially
1777 visible lines into account. For example, it can be negative for
1778 partially visible lines at the top of a window. */
1779 if (!s->row->full_width_p
1780 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1781 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1782 else
1783 r.y = max (0, s->row->y);
1784 }
1785
1786 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787
1788 /* If drawing the cursor, don't let glyph draw outside its
1789 advertised boundaries. Cleartype does this under some circumstances. */
1790 if (s->hl == DRAW_CURSOR)
1791 {
1792 struct glyph *glyph = s->first_glyph;
1793 int height, max_y;
1794
1795 if (s->x > r.x)
1796 {
1797 r.width -= s->x - r.x;
1798 r.x = s->x;
1799 }
1800 r.width = min (r.width, glyph->pixel_width);
1801
1802 /* If r.y is below window bottom, ensure that we still see a cursor. */
1803 height = min (glyph->ascent + glyph->descent,
1804 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1805 max_y = window_text_bottom_y (s->w) - height;
1806 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1807 if (s->ybase - glyph->ascent > max_y)
1808 {
1809 r.y = max_y;
1810 r.height = height;
1811 }
1812 else
1813 {
1814 /* Don't draw cursor glyph taller than our actual glyph. */
1815 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1816 if (height < r.height)
1817 {
1818 max_y = r.y + r.height;
1819 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1820 r.height = min (max_y - r.y, height);
1821 }
1822 }
1823 }
1824
1825 if (s->row->clip)
1826 {
1827 XRectangle r_save = r;
1828
1829 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1830 r.width = 0;
1831 }
1832
1833 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1834 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 {
1836 #ifdef CONVERT_FROM_XRECT
1837 CONVERT_FROM_XRECT (r, *rects);
1838 #else
1839 *rects = r;
1840 #endif
1841 return 1;
1842 }
1843 else
1844 {
1845 /* If we are processing overlapping and allowed to return
1846 multiple clipping rectangles, we exclude the row of the glyph
1847 string from the clipping rectangle. This is to avoid drawing
1848 the same text on the environment with anti-aliasing. */
1849 #ifdef CONVERT_FROM_XRECT
1850 XRectangle rs[2];
1851 #else
1852 XRectangle *rs = rects;
1853 #endif
1854 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855
1856 if (s->for_overlaps & OVERLAPS_PRED)
1857 {
1858 rs[i] = r;
1859 if (r.y + r.height > row_y)
1860 {
1861 if (r.y < row_y)
1862 rs[i].height = row_y - r.y;
1863 else
1864 rs[i].height = 0;
1865 }
1866 i++;
1867 }
1868 if (s->for_overlaps & OVERLAPS_SUCC)
1869 {
1870 rs[i] = r;
1871 if (r.y < row_y + s->row->visible_height)
1872 {
1873 if (r.y + r.height > row_y + s->row->visible_height)
1874 {
1875 rs[i].y = row_y + s->row->visible_height;
1876 rs[i].height = r.y + r.height - rs[i].y;
1877 }
1878 else
1879 rs[i].height = 0;
1880 }
1881 i++;
1882 }
1883
1884 n = i;
1885 #ifdef CONVERT_FROM_XRECT
1886 for (i = 0; i < n; i++)
1887 CONVERT_FROM_XRECT (rs[i], rects[i]);
1888 #endif
1889 return n;
1890 }
1891 }
1892
1893 /* EXPORT:
1894 Return in *NR the clipping rectangle for glyph string S. */
1895
1896 void
1897 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 {
1899 get_glyph_string_clip_rects (s, nr, 1);
1900 }
1901
1902
1903 /* EXPORT:
1904 Return the position and height of the phys cursor in window W.
1905 Set w->phys_cursor_width to width of phys cursor.
1906 */
1907
1908 void
1909 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1910 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 {
1912 struct frame *f = XFRAME (WINDOW_FRAME (w));
1913 int x, y, wd, h, h0, y0;
1914
1915 /* Compute the width of the rectangle to draw. If on a stretch
1916 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1917 rectangle as wide as the glyph, but use a canonical character
1918 width instead. */
1919 wd = glyph->pixel_width - 1;
1920 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1921 wd++; /* Why? */
1922 #endif
1923
1924 x = w->phys_cursor.x;
1925 if (x < 0)
1926 {
1927 wd += x;
1928 x = 0;
1929 }
1930
1931 if (glyph->type == STRETCH_GLYPH
1932 && !x_stretch_cursor_p)
1933 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1934 w->phys_cursor_width = wd;
1935
1936 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937
1938 /* If y is below window bottom, ensure that we still see a cursor. */
1939 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940
1941 h = max (h0, glyph->ascent + glyph->descent);
1942 h0 = min (h0, glyph->ascent + glyph->descent);
1943
1944 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1945 if (y < y0)
1946 {
1947 h = max (h - (y0 - y) + 1, h0);
1948 y = y0 - 1;
1949 }
1950 else
1951 {
1952 y0 = window_text_bottom_y (w) - h0;
1953 if (y > y0)
1954 {
1955 h += y - y0;
1956 y = y0;
1957 }
1958 }
1959
1960 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1961 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1962 *heightp = h;
1963 }
1964
1965 /*
1966 * Remember which glyph the mouse is over.
1967 */
1968
1969 void
1970 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 {
1972 Lisp_Object window;
1973 struct window *w;
1974 struct glyph_row *r, *gr, *end_row;
1975 enum window_part part;
1976 enum glyph_row_area area;
1977 int x, y, width, height;
1978
1979 /* Try to determine frame pixel position and size of the glyph under
1980 frame pixel coordinates X/Y on frame F. */
1981
1982 if (!f->glyphs_initialized_p
1983 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1984 NILP (window)))
1985 {
1986 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1987 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1988 goto virtual_glyph;
1989 }
1990
1991 w = XWINDOW (window);
1992 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1993 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994
1995 x = window_relative_x_coord (w, part, gx);
1996 y = gy - WINDOW_TOP_EDGE_Y (w);
1997
1998 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1999 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000
2001 if (w->pseudo_window_p)
2002 {
2003 area = TEXT_AREA;
2004 part = ON_MODE_LINE; /* Don't adjust margin. */
2005 goto text_glyph;
2006 }
2007
2008 switch (part)
2009 {
2010 case ON_LEFT_MARGIN:
2011 area = LEFT_MARGIN_AREA;
2012 goto text_glyph;
2013
2014 case ON_RIGHT_MARGIN:
2015 area = RIGHT_MARGIN_AREA;
2016 goto text_glyph;
2017
2018 case ON_HEADER_LINE:
2019 case ON_MODE_LINE:
2020 gr = (part == ON_HEADER_LINE
2021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2022 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2023 gy = gr->y;
2024 area = TEXT_AREA;
2025 goto text_glyph_row_found;
2026
2027 case ON_TEXT:
2028 area = TEXT_AREA;
2029
2030 text_glyph:
2031 gr = 0; gy = 0;
2032 for (; r <= end_row && r->enabled_p; ++r)
2033 if (r->y + r->height > y)
2034 {
2035 gr = r; gy = r->y;
2036 break;
2037 }
2038
2039 text_glyph_row_found:
2040 if (gr && gy <= y)
2041 {
2042 struct glyph *g = gr->glyphs[area];
2043 struct glyph *end = g + gr->used[area];
2044
2045 height = gr->height;
2046 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2047 if (gx + g->pixel_width > x)
2048 break;
2049
2050 if (g < end)
2051 {
2052 if (g->type == IMAGE_GLYPH)
2053 {
2054 /* Don't remember when mouse is over image, as
2055 image may have hot-spots. */
2056 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2057 return;
2058 }
2059 width = g->pixel_width;
2060 }
2061 else
2062 {
2063 /* Use nominal char spacing at end of line. */
2064 x -= gx;
2065 gx += (x / width) * width;
2066 }
2067
2068 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2069 gx += window_box_left_offset (w, area);
2070 }
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 gx = (x / width) * width;
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 case ON_LEFT_FRINGE:
2081 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2083 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2084 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2085 goto row_glyph;
2086
2087 case ON_RIGHT_FRINGE:
2088 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2089 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2090 : window_box_right_offset (w, TEXT_AREA));
2091 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2092 goto row_glyph;
2093
2094 case ON_SCROLL_BAR:
2095 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 ? 0
2097 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2098 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2099 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2100 : 0)));
2101 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102
2103 row_glyph:
2104 gr = 0, gy = 0;
2105 for (; r <= end_row && r->enabled_p; ++r)
2106 if (r->y + r->height > y)
2107 {
2108 gr = r; gy = r->y;
2109 break;
2110 }
2111
2112 if (gr && gy <= y)
2113 height = gr->height;
2114 else
2115 {
2116 /* Use nominal line height at end of window. */
2117 y -= gy;
2118 gy += (y / height) * height;
2119 }
2120 break;
2121
2122 default:
2123 ;
2124 virtual_glyph:
2125 /* If there is no glyph under the mouse, then we divide the screen
2126 into a grid of the smallest glyph in the frame, and use that
2127 as our "glyph". */
2128
2129 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2130 round down even for negative values. */
2131 if (gx < 0)
2132 gx -= width - 1;
2133 if (gy < 0)
2134 gy -= height - 1;
2135
2136 gx = (gx / width) * width;
2137 gy = (gy / height) * height;
2138
2139 goto store_rect;
2140 }
2141
2142 gx += WINDOW_LEFT_EDGE_X (w);
2143 gy += WINDOW_TOP_EDGE_Y (w);
2144
2145 store_rect:
2146 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147
2148 /* Visible feedback for debugging. */
2149 #if 0
2150 #if HAVE_X_WINDOWS
2151 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2152 f->output_data.x->normal_gc,
2153 gx, gy, width, height);
2154 #endif
2155 #endif
2156 }
2157
2158
2159 #endif /* HAVE_WINDOW_SYSTEM */
2160
2161 \f
2162 /***********************************************************************
2163 Lisp form evaluation
2164 ***********************************************************************/
2165
2166 /* Error handler for safe_eval and safe_call. */
2167
2168 static Lisp_Object
2169 safe_eval_handler (Lisp_Object arg)
2170 {
2171 add_to_log ("Error during redisplay: %S", arg, Qnil);
2172 return Qnil;
2173 }
2174
2175
2176 /* Evaluate SEXPR and return the result, or nil if something went
2177 wrong. Prevent redisplay during the evaluation. */
2178
2179 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2180 Return the result, or nil if something went wrong. Prevent
2181 redisplay during the evaluation. */
2182
2183 Lisp_Object
2184 safe_call (int nargs, Lisp_Object *args)
2185 {
2186 Lisp_Object val;
2187
2188 if (inhibit_eval_during_redisplay)
2189 val = Qnil;
2190 else
2191 {
2192 int count = SPECPDL_INDEX ();
2193 struct gcpro gcpro1;
2194
2195 GCPRO1 (args[0]);
2196 gcpro1.nvars = nargs;
2197 specbind (Qinhibit_redisplay, Qt);
2198 /* Use Qt to ensure debugger does not run,
2199 so there is no possibility of wanting to redisplay. */
2200 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2201 safe_eval_handler);
2202 UNGCPRO;
2203 val = unbind_to (count, val);
2204 }
2205
2206 return val;
2207 }
2208
2209
2210 /* Call function FN with one argument ARG.
2211 Return the result, or nil if something went wrong. */
2212
2213 Lisp_Object
2214 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 {
2216 Lisp_Object args[2];
2217 args[0] = fn;
2218 args[1] = arg;
2219 return safe_call (2, args);
2220 }
2221
2222 static Lisp_Object Qeval;
2223
2224 Lisp_Object
2225 safe_eval (Lisp_Object sexpr)
2226 {
2227 return safe_call1 (Qeval, sexpr);
2228 }
2229
2230 /* Call function FN with one argument ARG.
2231 Return the result, or nil if something went wrong. */
2232
2233 Lisp_Object
2234 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 {
2236 Lisp_Object args[3];
2237 args[0] = fn;
2238 args[1] = arg1;
2239 args[2] = arg2;
2240 return safe_call (3, args);
2241 }
2242
2243
2244 \f
2245 /***********************************************************************
2246 Debugging
2247 ***********************************************************************/
2248
2249 #if 0
2250
2251 /* Define CHECK_IT to perform sanity checks on iterators.
2252 This is for debugging. It is too slow to do unconditionally. */
2253
2254 static void
2255 check_it (it)
2256 struct it *it;
2257 {
2258 if (it->method == GET_FROM_STRING)
2259 {
2260 xassert (STRINGP (it->string));
2261 xassert (IT_STRING_CHARPOS (*it) >= 0);
2262 }
2263 else
2264 {
2265 xassert (IT_STRING_CHARPOS (*it) < 0);
2266 if (it->method == GET_FROM_BUFFER)
2267 {
2268 /* Check that character and byte positions agree. */
2269 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2270 }
2271 }
2272
2273 if (it->dpvec)
2274 xassert (it->current.dpvec_index >= 0);
2275 else
2276 xassert (it->current.dpvec_index < 0);
2277 }
2278
2279 #define CHECK_IT(IT) check_it ((IT))
2280
2281 #else /* not 0 */
2282
2283 #define CHECK_IT(IT) (void) 0
2284
2285 #endif /* not 0 */
2286
2287
2288 #if GLYPH_DEBUG
2289
2290 /* Check that the window end of window W is what we expect it
2291 to be---the last row in the current matrix displaying text. */
2292
2293 static void
2294 check_window_end (w)
2295 struct window *w;
2296 {
2297 if (!MINI_WINDOW_P (w)
2298 && !NILP (w->window_end_valid))
2299 {
2300 struct glyph_row *row;
2301 xassert ((row = MATRIX_ROW (w->current_matrix,
2302 XFASTINT (w->window_end_vpos)),
2303 !row->enabled_p
2304 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2305 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 }
2307 }
2308
2309 #define CHECK_WINDOW_END(W) check_window_end ((W))
2310
2311 #else /* not GLYPH_DEBUG */
2312
2313 #define CHECK_WINDOW_END(W) (void) 0
2314
2315 #endif /* not GLYPH_DEBUG */
2316
2317
2318 \f
2319 /***********************************************************************
2320 Iterator initialization
2321 ***********************************************************************/
2322
2323 /* Initialize IT for displaying current_buffer in window W, starting
2324 at character position CHARPOS. CHARPOS < 0 means that no buffer
2325 position is specified which is useful when the iterator is assigned
2326 a position later. BYTEPOS is the byte position corresponding to
2327 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2328
2329 If ROW is not null, calls to produce_glyphs with IT as parameter
2330 will produce glyphs in that row.
2331
2332 BASE_FACE_ID is the id of a base face to use. It must be one of
2333 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2334 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2335 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2336
2337 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2338 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2339 will be initialized to use the corresponding mode line glyph row of
2340 the desired matrix of W. */
2341
2342 void
2343 init_iterator (struct it *it, struct window *w,
2344 EMACS_INT charpos, EMACS_INT bytepos,
2345 struct glyph_row *row, enum face_id base_face_id)
2346 {
2347 int highlight_region_p;
2348 enum face_id remapped_base_face_id = base_face_id;
2349
2350 /* Some precondition checks. */
2351 xassert (w != NULL && it != NULL);
2352 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2353 && charpos <= ZV));
2354
2355 /* If face attributes have been changed since the last redisplay,
2356 free realized faces now because they depend on face definitions
2357 that might have changed. Don't free faces while there might be
2358 desired matrices pending which reference these faces. */
2359 if (face_change_count && !inhibit_free_realized_faces)
2360 {
2361 face_change_count = 0;
2362 free_all_realized_faces (Qnil);
2363 }
2364
2365 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2366 if (! NILP (Vface_remapping_alist))
2367 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2368
2369 /* Use one of the mode line rows of W's desired matrix if
2370 appropriate. */
2371 if (row == NULL)
2372 {
2373 if (base_face_id == MODE_LINE_FACE_ID
2374 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2375 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2376 else if (base_face_id == HEADER_LINE_FACE_ID)
2377 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2378 }
2379
2380 /* Clear IT. */
2381 memset (it, 0, sizeof *it);
2382 it->current.overlay_string_index = -1;
2383 it->current.dpvec_index = -1;
2384 it->base_face_id = remapped_base_face_id;
2385 it->string = Qnil;
2386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2387
2388 /* The window in which we iterate over current_buffer: */
2389 XSETWINDOW (it->window, w);
2390 it->w = w;
2391 it->f = XFRAME (w->frame);
2392
2393 it->cmp_it.id = -1;
2394
2395 /* Extra space between lines (on window systems only). */
2396 if (base_face_id == DEFAULT_FACE_ID
2397 && FRAME_WINDOW_P (it->f))
2398 {
2399 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2401 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2402 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2403 * FRAME_LINE_HEIGHT (it->f));
2404 else if (it->f->extra_line_spacing > 0)
2405 it->extra_line_spacing = it->f->extra_line_spacing;
2406 it->max_extra_line_spacing = 0;
2407 }
2408
2409 /* If realized faces have been removed, e.g. because of face
2410 attribute changes of named faces, recompute them. When running
2411 in batch mode, the face cache of the initial frame is null. If
2412 we happen to get called, make a dummy face cache. */
2413 if (FRAME_FACE_CACHE (it->f) == NULL)
2414 init_frame_faces (it->f);
2415 if (FRAME_FACE_CACHE (it->f)->used == 0)
2416 recompute_basic_faces (it->f);
2417
2418 /* Current value of the `slice', `space-width', and 'height' properties. */
2419 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2420 it->space_width = Qnil;
2421 it->font_height = Qnil;
2422 it->override_ascent = -1;
2423
2424 /* Are control characters displayed as `^C'? */
2425 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2426
2427 /* -1 means everything between a CR and the following line end
2428 is invisible. >0 means lines indented more than this value are
2429 invisible. */
2430 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2431 ? XFASTINT (BVAR (current_buffer, selective_display))
2432 : (!NILP (BVAR (current_buffer, selective_display))
2433 ? -1 : 0));
2434 it->selective_display_ellipsis_p
2435 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2436
2437 /* Display table to use. */
2438 it->dp = window_display_table (w);
2439
2440 /* Are multibyte characters enabled in current_buffer? */
2441 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2442
2443 /* Do we need to reorder bidirectional text? Not if this is a
2444 unibyte buffer: by definition, none of the single-byte characters
2445 are strong R2L, so no reordering is needed. And bidi.c doesn't
2446 support unibyte buffers anyway. */
2447 it->bidi_p
2448 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2449
2450 /* Non-zero if we should highlight the region. */
2451 highlight_region_p
2452 = (!NILP (Vtransient_mark_mode)
2453 && !NILP (BVAR (current_buffer, mark_active))
2454 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455
2456 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2457 start and end of a visible region in window IT->w. Set both to
2458 -1 to indicate no region. */
2459 if (highlight_region_p
2460 /* Maybe highlight only in selected window. */
2461 && (/* Either show region everywhere. */
2462 highlight_nonselected_windows
2463 /* Or show region in the selected window. */
2464 || w == XWINDOW (selected_window)
2465 /* Or show the region if we are in the mini-buffer and W is
2466 the window the mini-buffer refers to. */
2467 || (MINI_WINDOW_P (XWINDOW (selected_window))
2468 && WINDOWP (minibuf_selected_window)
2469 && w == XWINDOW (minibuf_selected_window))))
2470 {
2471 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2472 it->region_beg_charpos = min (PT, markpos);
2473 it->region_end_charpos = max (PT, markpos);
2474 }
2475 else
2476 it->region_beg_charpos = it->region_end_charpos = -1;
2477
2478 /* Get the position at which the redisplay_end_trigger hook should
2479 be run, if it is to be run at all. */
2480 if (MARKERP (w->redisplay_end_trigger)
2481 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2482 it->redisplay_end_trigger_charpos
2483 = marker_position (w->redisplay_end_trigger);
2484 else if (INTEGERP (w->redisplay_end_trigger))
2485 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486
2487 /* Correct bogus values of tab_width. */
2488 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2489 if (it->tab_width <= 0 || it->tab_width > 1000)
2490 it->tab_width = 8;
2491
2492 /* Are lines in the display truncated? */
2493 if (base_face_id != DEFAULT_FACE_ID
2494 || XINT (it->w->hscroll)
2495 || (! WINDOW_FULL_WIDTH_P (it->w)
2496 && ((!NILP (Vtruncate_partial_width_windows)
2497 && !INTEGERP (Vtruncate_partial_width_windows))
2498 || (INTEGERP (Vtruncate_partial_width_windows)
2499 && (WINDOW_TOTAL_COLS (it->w)
2500 < XINT (Vtruncate_partial_width_windows))))))
2501 it->line_wrap = TRUNCATE;
2502 else if (NILP (BVAR (current_buffer, truncate_lines)))
2503 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2504 ? WINDOW_WRAP : WORD_WRAP;
2505 else
2506 it->line_wrap = TRUNCATE;
2507
2508 /* Get dimensions of truncation and continuation glyphs. These are
2509 displayed as fringe bitmaps under X, so we don't need them for such
2510 frames. */
2511 if (!FRAME_WINDOW_P (it->f))
2512 {
2513 if (it->line_wrap == TRUNCATE)
2514 {
2515 /* We will need the truncation glyph. */
2516 xassert (it->glyph_row == NULL);
2517 produce_special_glyphs (it, IT_TRUNCATION);
2518 it->truncation_pixel_width = it->pixel_width;
2519 }
2520 else
2521 {
2522 /* We will need the continuation glyph. */
2523 xassert (it->glyph_row == NULL);
2524 produce_special_glyphs (it, IT_CONTINUATION);
2525 it->continuation_pixel_width = it->pixel_width;
2526 }
2527
2528 /* Reset these values to zero because the produce_special_glyphs
2529 above has changed them. */
2530 it->pixel_width = it->ascent = it->descent = 0;
2531 it->phys_ascent = it->phys_descent = 0;
2532 }
2533
2534 /* Set this after getting the dimensions of truncation and
2535 continuation glyphs, so that we don't produce glyphs when calling
2536 produce_special_glyphs, above. */
2537 it->glyph_row = row;
2538 it->area = TEXT_AREA;
2539
2540 /* Forget any previous info about this row being reversed. */
2541 if (it->glyph_row)
2542 it->glyph_row->reversed_p = 0;
2543
2544 /* Get the dimensions of the display area. The display area
2545 consists of the visible window area plus a horizontally scrolled
2546 part to the left of the window. All x-values are relative to the
2547 start of this total display area. */
2548 if (base_face_id != DEFAULT_FACE_ID)
2549 {
2550 /* Mode lines, menu bar in terminal frames. */
2551 it->first_visible_x = 0;
2552 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 }
2554 else
2555 {
2556 it->first_visible_x
2557 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2558 it->last_visible_x = (it->first_visible_x
2559 + window_box_width (w, TEXT_AREA));
2560
2561 /* If we truncate lines, leave room for the truncator glyph(s) at
2562 the right margin. Otherwise, leave room for the continuation
2563 glyph(s). Truncation and continuation glyphs are not inserted
2564 for window-based redisplay. */
2565 if (!FRAME_WINDOW_P (it->f))
2566 {
2567 if (it->line_wrap == TRUNCATE)
2568 it->last_visible_x -= it->truncation_pixel_width;
2569 else
2570 it->last_visible_x -= it->continuation_pixel_width;
2571 }
2572
2573 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2574 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2575 }
2576
2577 /* Leave room for a border glyph. */
2578 if (!FRAME_WINDOW_P (it->f)
2579 && !WINDOW_RIGHTMOST_P (it->w))
2580 it->last_visible_x -= 1;
2581
2582 it->last_visible_y = window_text_bottom_y (w);
2583
2584 /* For mode lines and alike, arrange for the first glyph having a
2585 left box line if the face specifies a box. */
2586 if (base_face_id != DEFAULT_FACE_ID)
2587 {
2588 struct face *face;
2589
2590 it->face_id = remapped_base_face_id;
2591
2592 /* If we have a boxed mode line, make the first character appear
2593 with a left box line. */
2594 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2595 if (face->box != FACE_NO_BOX)
2596 it->start_of_box_run_p = 1;
2597 }
2598
2599 /* If we are to reorder bidirectional text, init the bidi
2600 iterator. */
2601 if (it->bidi_p)
2602 {
2603 /* Note the paragraph direction that this buffer wants to
2604 use. */
2605 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2606 it->paragraph_embedding = L2R;
2607 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2608 it->paragraph_embedding = R2L;
2609 else
2610 it->paragraph_embedding = NEUTRAL_DIR;
2611 bidi_init_it (charpos, bytepos, &it->bidi_it);
2612 }
2613
2614 /* If a buffer position was specified, set the iterator there,
2615 getting overlays and face properties from that position. */
2616 if (charpos >= BUF_BEG (current_buffer))
2617 {
2618 it->end_charpos = ZV;
2619 it->face_id = -1;
2620 IT_CHARPOS (*it) = charpos;
2621
2622 /* Compute byte position if not specified. */
2623 if (bytepos < charpos)
2624 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2625 else
2626 IT_BYTEPOS (*it) = bytepos;
2627
2628 it->start = it->current;
2629
2630 /* Compute faces etc. */
2631 reseat (it, it->current.pos, 1);
2632 }
2633
2634 CHECK_IT (it);
2635 }
2636
2637
2638 /* Initialize IT for the display of window W with window start POS. */
2639
2640 void
2641 start_display (struct it *it, struct window *w, struct text_pos pos)
2642 {
2643 struct glyph_row *row;
2644 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2645
2646 row = w->desired_matrix->rows + first_vpos;
2647 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2648 it->first_vpos = first_vpos;
2649
2650 /* Don't reseat to previous visible line start if current start
2651 position is in a string or image. */
2652 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2653 {
2654 int start_at_line_beg_p;
2655 int first_y = it->current_y;
2656
2657 /* If window start is not at a line start, skip forward to POS to
2658 get the correct continuation lines width. */
2659 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2660 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2661 if (!start_at_line_beg_p)
2662 {
2663 int new_x;
2664
2665 reseat_at_previous_visible_line_start (it);
2666 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2667
2668 new_x = it->current_x + it->pixel_width;
2669
2670 /* If lines are continued, this line may end in the middle
2671 of a multi-glyph character (e.g. a control character
2672 displayed as \003, or in the middle of an overlay
2673 string). In this case move_it_to above will not have
2674 taken us to the start of the continuation line but to the
2675 end of the continued line. */
2676 if (it->current_x > 0
2677 && it->line_wrap != TRUNCATE /* Lines are continued. */
2678 && (/* And glyph doesn't fit on the line. */
2679 new_x > it->last_visible_x
2680 /* Or it fits exactly and we're on a window
2681 system frame. */
2682 || (new_x == it->last_visible_x
2683 && FRAME_WINDOW_P (it->f))))
2684 {
2685 if (it->current.dpvec_index >= 0
2686 || it->current.overlay_string_index >= 0)
2687 {
2688 set_iterator_to_next (it, 1);
2689 move_it_in_display_line_to (it, -1, -1, 0);
2690 }
2691
2692 it->continuation_lines_width += it->current_x;
2693 }
2694
2695 /* We're starting a new display line, not affected by the
2696 height of the continued line, so clear the appropriate
2697 fields in the iterator structure. */
2698 it->max_ascent = it->max_descent = 0;
2699 it->max_phys_ascent = it->max_phys_descent = 0;
2700
2701 it->current_y = first_y;
2702 it->vpos = 0;
2703 it->current_x = it->hpos = 0;
2704 }
2705 }
2706 }
2707
2708
2709 /* Return 1 if POS is a position in ellipses displayed for invisible
2710 text. W is the window we display, for text property lookup. */
2711
2712 static int
2713 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2714 {
2715 Lisp_Object prop, window;
2716 int ellipses_p = 0;
2717 EMACS_INT charpos = CHARPOS (pos->pos);
2718
2719 /* If POS specifies a position in a display vector, this might
2720 be for an ellipsis displayed for invisible text. We won't
2721 get the iterator set up for delivering that ellipsis unless
2722 we make sure that it gets aware of the invisible text. */
2723 if (pos->dpvec_index >= 0
2724 && pos->overlay_string_index < 0
2725 && CHARPOS (pos->string_pos) < 0
2726 && charpos > BEGV
2727 && (XSETWINDOW (window, w),
2728 prop = Fget_char_property (make_number (charpos),
2729 Qinvisible, window),
2730 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2731 {
2732 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2733 window);
2734 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2735 }
2736
2737 return ellipses_p;
2738 }
2739
2740
2741 /* Initialize IT for stepping through current_buffer in window W,
2742 starting at position POS that includes overlay string and display
2743 vector/ control character translation position information. Value
2744 is zero if there are overlay strings with newlines at POS. */
2745
2746 static int
2747 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2748 {
2749 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2750 int i, overlay_strings_with_newlines = 0;
2751
2752 /* If POS specifies a position in a display vector, this might
2753 be for an ellipsis displayed for invisible text. We won't
2754 get the iterator set up for delivering that ellipsis unless
2755 we make sure that it gets aware of the invisible text. */
2756 if (in_ellipses_for_invisible_text_p (pos, w))
2757 {
2758 --charpos;
2759 bytepos = 0;
2760 }
2761
2762 /* Keep in mind: the call to reseat in init_iterator skips invisible
2763 text, so we might end up at a position different from POS. This
2764 is only a problem when POS is a row start after a newline and an
2765 overlay starts there with an after-string, and the overlay has an
2766 invisible property. Since we don't skip invisible text in
2767 display_line and elsewhere immediately after consuming the
2768 newline before the row start, such a POS will not be in a string,
2769 but the call to init_iterator below will move us to the
2770 after-string. */
2771 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2772
2773 /* This only scans the current chunk -- it should scan all chunks.
2774 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2775 to 16 in 22.1 to make this a lesser problem. */
2776 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2777 {
2778 const char *s = SSDATA (it->overlay_strings[i]);
2779 const char *e = s + SBYTES (it->overlay_strings[i]);
2780
2781 while (s < e && *s != '\n')
2782 ++s;
2783
2784 if (s < e)
2785 {
2786 overlay_strings_with_newlines = 1;
2787 break;
2788 }
2789 }
2790
2791 /* If position is within an overlay string, set up IT to the right
2792 overlay string. */
2793 if (pos->overlay_string_index >= 0)
2794 {
2795 int relative_index;
2796
2797 /* If the first overlay string happens to have a `display'
2798 property for an image, the iterator will be set up for that
2799 image, and we have to undo that setup first before we can
2800 correct the overlay string index. */
2801 if (it->method == GET_FROM_IMAGE)
2802 pop_it (it);
2803
2804 /* We already have the first chunk of overlay strings in
2805 IT->overlay_strings. Load more until the one for
2806 pos->overlay_string_index is in IT->overlay_strings. */
2807 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2808 {
2809 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2810 it->current.overlay_string_index = 0;
2811 while (n--)
2812 {
2813 load_overlay_strings (it, 0);
2814 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2815 }
2816 }
2817
2818 it->current.overlay_string_index = pos->overlay_string_index;
2819 relative_index = (it->current.overlay_string_index
2820 % OVERLAY_STRING_CHUNK_SIZE);
2821 it->string = it->overlay_strings[relative_index];
2822 xassert (STRINGP (it->string));
2823 it->current.string_pos = pos->string_pos;
2824 it->method = GET_FROM_STRING;
2825 }
2826
2827 if (CHARPOS (pos->string_pos) >= 0)
2828 {
2829 /* Recorded position is not in an overlay string, but in another
2830 string. This can only be a string from a `display' property.
2831 IT should already be filled with that string. */
2832 it->current.string_pos = pos->string_pos;
2833 xassert (STRINGP (it->string));
2834 }
2835
2836 /* Restore position in display vector translations, control
2837 character translations or ellipses. */
2838 if (pos->dpvec_index >= 0)
2839 {
2840 if (it->dpvec == NULL)
2841 get_next_display_element (it);
2842 xassert (it->dpvec && it->current.dpvec_index == 0);
2843 it->current.dpvec_index = pos->dpvec_index;
2844 }
2845
2846 CHECK_IT (it);
2847 return !overlay_strings_with_newlines;
2848 }
2849
2850
2851 /* Initialize IT for stepping through current_buffer in window W
2852 starting at ROW->start. */
2853
2854 static void
2855 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2856 {
2857 init_from_display_pos (it, w, &row->start);
2858 it->start = row->start;
2859 it->continuation_lines_width = row->continuation_lines_width;
2860 CHECK_IT (it);
2861 }
2862
2863
2864 /* Initialize IT for stepping through current_buffer in window W
2865 starting in the line following ROW, i.e. starting at ROW->end.
2866 Value is zero if there are overlay strings with newlines at ROW's
2867 end position. */
2868
2869 static int
2870 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2871 {
2872 int success = 0;
2873
2874 if (init_from_display_pos (it, w, &row->end))
2875 {
2876 if (row->continued_p)
2877 it->continuation_lines_width
2878 = row->continuation_lines_width + row->pixel_width;
2879 CHECK_IT (it);
2880 success = 1;
2881 }
2882
2883 return success;
2884 }
2885
2886
2887
2888 \f
2889 /***********************************************************************
2890 Text properties
2891 ***********************************************************************/
2892
2893 /* Called when IT reaches IT->stop_charpos. Handle text property and
2894 overlay changes. Set IT->stop_charpos to the next position where
2895 to stop. */
2896
2897 static void
2898 handle_stop (struct it *it)
2899 {
2900 enum prop_handled handled;
2901 int handle_overlay_change_p;
2902 struct props *p;
2903
2904 it->dpvec = NULL;
2905 it->current.dpvec_index = -1;
2906 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2907 it->ignore_overlay_strings_at_pos_p = 0;
2908 it->ellipsis_p = 0;
2909
2910 /* Use face of preceding text for ellipsis (if invisible) */
2911 if (it->selective_display_ellipsis_p)
2912 it->saved_face_id = it->face_id;
2913
2914 do
2915 {
2916 handled = HANDLED_NORMALLY;
2917
2918 /* Call text property handlers. */
2919 for (p = it_props; p->handler; ++p)
2920 {
2921 handled = p->handler (it);
2922
2923 if (handled == HANDLED_RECOMPUTE_PROPS)
2924 break;
2925 else if (handled == HANDLED_RETURN)
2926 {
2927 /* We still want to show before and after strings from
2928 overlays even if the actual buffer text is replaced. */
2929 if (!handle_overlay_change_p
2930 || it->sp > 1
2931 || !get_overlay_strings_1 (it, 0, 0))
2932 {
2933 if (it->ellipsis_p)
2934 setup_for_ellipsis (it, 0);
2935 /* When handling a display spec, we might load an
2936 empty string. In that case, discard it here. We
2937 used to discard it in handle_single_display_spec,
2938 but that causes get_overlay_strings_1, above, to
2939 ignore overlay strings that we must check. */
2940 if (STRINGP (it->string) && !SCHARS (it->string))
2941 pop_it (it);
2942 return;
2943 }
2944 else if (STRINGP (it->string) && !SCHARS (it->string))
2945 pop_it (it);
2946 else
2947 {
2948 it->ignore_overlay_strings_at_pos_p = 1;
2949 it->string_from_display_prop_p = 0;
2950 handle_overlay_change_p = 0;
2951 }
2952 handled = HANDLED_RECOMPUTE_PROPS;
2953 break;
2954 }
2955 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2956 handle_overlay_change_p = 0;
2957 }
2958
2959 if (handled != HANDLED_RECOMPUTE_PROPS)
2960 {
2961 /* Don't check for overlay strings below when set to deliver
2962 characters from a display vector. */
2963 if (it->method == GET_FROM_DISPLAY_VECTOR)
2964 handle_overlay_change_p = 0;
2965
2966 /* Handle overlay changes.
2967 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2968 if it finds overlays. */
2969 if (handle_overlay_change_p)
2970 handled = handle_overlay_change (it);
2971 }
2972
2973 if (it->ellipsis_p)
2974 {
2975 setup_for_ellipsis (it, 0);
2976 break;
2977 }
2978 }
2979 while (handled == HANDLED_RECOMPUTE_PROPS);
2980
2981 /* Determine where to stop next. */
2982 if (handled == HANDLED_NORMALLY)
2983 compute_stop_pos (it);
2984 }
2985
2986
2987 /* Compute IT->stop_charpos from text property and overlay change
2988 information for IT's current position. */
2989
2990 static void
2991 compute_stop_pos (struct it *it)
2992 {
2993 register INTERVAL iv, next_iv;
2994 Lisp_Object object, limit, position;
2995 EMACS_INT charpos, bytepos;
2996
2997 /* If nowhere else, stop at the end. */
2998 it->stop_charpos = it->end_charpos;
2999
3000 if (STRINGP (it->string))
3001 {
3002 /* Strings are usually short, so don't limit the search for
3003 properties. */
3004 object = it->string;
3005 limit = Qnil;
3006 charpos = IT_STRING_CHARPOS (*it);
3007 bytepos = IT_STRING_BYTEPOS (*it);
3008 }
3009 else
3010 {
3011 EMACS_INT pos;
3012
3013 /* If next overlay change is in front of the current stop pos
3014 (which is IT->end_charpos), stop there. Note: value of
3015 next_overlay_change is point-max if no overlay change
3016 follows. */
3017 charpos = IT_CHARPOS (*it);
3018 bytepos = IT_BYTEPOS (*it);
3019 pos = next_overlay_change (charpos);
3020 if (pos < it->stop_charpos)
3021 it->stop_charpos = pos;
3022
3023 /* If showing the region, we have to stop at the region
3024 start or end because the face might change there. */
3025 if (it->region_beg_charpos > 0)
3026 {
3027 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3029 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3030 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3031 }
3032
3033 /* Set up variables for computing the stop position from text
3034 property changes. */
3035 XSETBUFFER (object, current_buffer);
3036 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3037 }
3038
3039 /* Get the interval containing IT's position. Value is a null
3040 interval if there isn't such an interval. */
3041 position = make_number (charpos);
3042 iv = validate_interval_range (object, &position, &position, 0);
3043 if (!NULL_INTERVAL_P (iv))
3044 {
3045 Lisp_Object values_here[LAST_PROP_IDX];
3046 struct props *p;
3047
3048 /* Get properties here. */
3049 for (p = it_props; p->handler; ++p)
3050 values_here[p->idx] = textget (iv->plist, *p->name);
3051
3052 /* Look for an interval following iv that has different
3053 properties. */
3054 for (next_iv = next_interval (iv);
3055 (!NULL_INTERVAL_P (next_iv)
3056 && (NILP (limit)
3057 || XFASTINT (limit) > next_iv->position));
3058 next_iv = next_interval (next_iv))
3059 {
3060 for (p = it_props; p->handler; ++p)
3061 {
3062 Lisp_Object new_value;
3063
3064 new_value = textget (next_iv->plist, *p->name);
3065 if (!EQ (values_here[p->idx], new_value))
3066 break;
3067 }
3068
3069 if (p->handler)
3070 break;
3071 }
3072
3073 if (!NULL_INTERVAL_P (next_iv))
3074 {
3075 if (INTEGERP (limit)
3076 && next_iv->position >= XFASTINT (limit))
3077 /* No text property change up to limit. */
3078 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3079 else
3080 /* Text properties change in next_iv. */
3081 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3082 }
3083 }
3084
3085 if (it->cmp_it.id < 0)
3086 {
3087 EMACS_INT stoppos = it->end_charpos;
3088
3089 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3090 stoppos = -1;
3091 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3092 stoppos, it->string);
3093 }
3094
3095 xassert (STRINGP (it->string)
3096 || (it->stop_charpos >= BEGV
3097 && it->stop_charpos >= IT_CHARPOS (*it)));
3098 }
3099
3100
3101 /* Return the position of the next overlay change after POS in
3102 current_buffer. Value is point-max if no overlay change
3103 follows. This is like `next-overlay-change' but doesn't use
3104 xmalloc. */
3105
3106 static EMACS_INT
3107 next_overlay_change (EMACS_INT pos)
3108 {
3109 int noverlays;
3110 EMACS_INT endpos;
3111 Lisp_Object *overlays;
3112 int i;
3113
3114 /* Get all overlays at the given position. */
3115 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3116
3117 /* If any of these overlays ends before endpos,
3118 use its ending point instead. */
3119 for (i = 0; i < noverlays; ++i)
3120 {
3121 Lisp_Object oend;
3122 EMACS_INT oendpos;
3123
3124 oend = OVERLAY_END (overlays[i]);
3125 oendpos = OVERLAY_POSITION (oend);
3126 endpos = min (endpos, oendpos);
3127 }
3128
3129 return endpos;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Fontification
3136 ***********************************************************************/
3137
3138 /* Handle changes in the `fontified' property of the current buffer by
3139 calling hook functions from Qfontification_functions to fontify
3140 regions of text. */
3141
3142 static enum prop_handled
3143 handle_fontified_prop (struct it *it)
3144 {
3145 Lisp_Object prop, pos;
3146 enum prop_handled handled = HANDLED_NORMALLY;
3147
3148 if (!NILP (Vmemory_full))
3149 return handled;
3150
3151 /* Get the value of the `fontified' property at IT's current buffer
3152 position. (The `fontified' property doesn't have a special
3153 meaning in strings.) If the value is nil, call functions from
3154 Qfontification_functions. */
3155 if (!STRINGP (it->string)
3156 && it->s == NULL
3157 && !NILP (Vfontification_functions)
3158 && !NILP (Vrun_hooks)
3159 && (pos = make_number (IT_CHARPOS (*it)),
3160 prop = Fget_char_property (pos, Qfontified, Qnil),
3161 /* Ignore the special cased nil value always present at EOB since
3162 no amount of fontifying will be able to change it. */
3163 NILP (prop) && IT_CHARPOS (*it) < Z))
3164 {
3165 int count = SPECPDL_INDEX ();
3166 Lisp_Object val;
3167 struct buffer *obuf = current_buffer;
3168 int begv = BEGV, zv = ZV;
3169 int old_clip_changed = current_buffer->clip_changed;
3170
3171 val = Vfontification_functions;
3172 specbind (Qfontification_functions, Qnil);
3173
3174 xassert (it->end_charpos == ZV);
3175
3176 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3177 safe_call1 (val, pos);
3178 else
3179 {
3180 Lisp_Object fns, fn;
3181 struct gcpro gcpro1, gcpro2;
3182
3183 fns = Qnil;
3184 GCPRO2 (val, fns);
3185
3186 for (; CONSP (val); val = XCDR (val))
3187 {
3188 fn = XCAR (val);
3189
3190 if (EQ (fn, Qt))
3191 {
3192 /* A value of t indicates this hook has a local
3193 binding; it means to run the global binding too.
3194 In a global value, t should not occur. If it
3195 does, we must ignore it to avoid an endless
3196 loop. */
3197 for (fns = Fdefault_value (Qfontification_functions);
3198 CONSP (fns);
3199 fns = XCDR (fns))
3200 {
3201 fn = XCAR (fns);
3202 if (!EQ (fn, Qt))
3203 safe_call1 (fn, pos);
3204 }
3205 }
3206 else
3207 safe_call1 (fn, pos);
3208 }
3209
3210 UNGCPRO;
3211 }
3212
3213 unbind_to (count, Qnil);
3214
3215 /* Fontification functions routinely call `save-restriction'.
3216 Normally, this tags clip_changed, which can confuse redisplay
3217 (see discussion in Bug#6671). Since we don't perform any
3218 special handling of fontification changes in the case where
3219 `save-restriction' isn't called, there's no point doing so in
3220 this case either. So, if the buffer's restrictions are
3221 actually left unchanged, reset clip_changed. */
3222 if (obuf == current_buffer)
3223 {
3224 if (begv == BEGV && zv == ZV)
3225 current_buffer->clip_changed = old_clip_changed;
3226 }
3227 /* There isn't much we can reasonably do to protect against
3228 misbehaving fontification, but here's a fig leaf. */
3229 else if (!NILP (BVAR (obuf, name)))
3230 set_buffer_internal_1 (obuf);
3231
3232 /* The fontification code may have added/removed text.
3233 It could do even a lot worse, but let's at least protect against
3234 the most obvious case where only the text past `pos' gets changed',
3235 as is/was done in grep.el where some escapes sequences are turned
3236 into face properties (bug#7876). */
3237 it->end_charpos = ZV;
3238
3239 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3240 something. This avoids an endless loop if they failed to
3241 fontify the text for which reason ever. */
3242 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3243 handled = HANDLED_RECOMPUTE_PROPS;
3244 }
3245
3246 return handled;
3247 }
3248
3249
3250 \f
3251 /***********************************************************************
3252 Faces
3253 ***********************************************************************/
3254
3255 /* Set up iterator IT from face properties at its current position.
3256 Called from handle_stop. */
3257
3258 static enum prop_handled
3259 handle_face_prop (struct it *it)
3260 {
3261 int new_face_id;
3262 EMACS_INT next_stop;
3263
3264 if (!STRINGP (it->string))
3265 {
3266 new_face_id
3267 = face_at_buffer_position (it->w,
3268 IT_CHARPOS (*it),
3269 it->region_beg_charpos,
3270 it->region_end_charpos,
3271 &next_stop,
3272 (IT_CHARPOS (*it)
3273 + TEXT_PROP_DISTANCE_LIMIT),
3274 0, it->base_face_id);
3275
3276 /* Is this a start of a run of characters with box face?
3277 Caveat: this can be called for a freshly initialized
3278 iterator; face_id is -1 in this case. We know that the new
3279 face will not change until limit, i.e. if the new face has a
3280 box, all characters up to limit will have one. But, as
3281 usual, we don't know whether limit is really the end. */
3282 if (new_face_id != it->face_id)
3283 {
3284 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3285
3286 /* If new face has a box but old face has not, this is
3287 the start of a run of characters with box, i.e. it has
3288 a shadow on the left side. The value of face_id of the
3289 iterator will be -1 if this is the initial call that gets
3290 the face. In this case, we have to look in front of IT's
3291 position and see whether there is a face != new_face_id. */
3292 it->start_of_box_run_p
3293 = (new_face->box != FACE_NO_BOX
3294 && (it->face_id >= 0
3295 || IT_CHARPOS (*it) == BEG
3296 || new_face_id != face_before_it_pos (it)));
3297 it->face_box_p = new_face->box != FACE_NO_BOX;
3298 }
3299 }
3300 else
3301 {
3302 int base_face_id;
3303 EMACS_INT bufpos;
3304 int i;
3305 Lisp_Object from_overlay
3306 = (it->current.overlay_string_index >= 0
3307 ? it->string_overlays[it->current.overlay_string_index]
3308 : Qnil);
3309
3310 /* See if we got to this string directly or indirectly from
3311 an overlay property. That includes the before-string or
3312 after-string of an overlay, strings in display properties
3313 provided by an overlay, their text properties, etc.
3314
3315 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3316 if (! NILP (from_overlay))
3317 for (i = it->sp - 1; i >= 0; i--)
3318 {
3319 if (it->stack[i].current.overlay_string_index >= 0)
3320 from_overlay
3321 = it->string_overlays[it->stack[i].current.overlay_string_index];
3322 else if (! NILP (it->stack[i].from_overlay))
3323 from_overlay = it->stack[i].from_overlay;
3324
3325 if (!NILP (from_overlay))
3326 break;
3327 }
3328
3329 if (! NILP (from_overlay))
3330 {
3331 bufpos = IT_CHARPOS (*it);
3332 /* For a string from an overlay, the base face depends
3333 only on text properties and ignores overlays. */
3334 base_face_id
3335 = face_for_overlay_string (it->w,
3336 IT_CHARPOS (*it),
3337 it->region_beg_charpos,
3338 it->region_end_charpos,
3339 &next_stop,
3340 (IT_CHARPOS (*it)
3341 + TEXT_PROP_DISTANCE_LIMIT),
3342 0,
3343 from_overlay);
3344 }
3345 else
3346 {
3347 bufpos = 0;
3348
3349 /* For strings from a `display' property, use the face at
3350 IT's current buffer position as the base face to merge
3351 with, so that overlay strings appear in the same face as
3352 surrounding text, unless they specify their own
3353 faces. */
3354 base_face_id = underlying_face_id (it);
3355 }
3356
3357 new_face_id = face_at_string_position (it->w,
3358 it->string,
3359 IT_STRING_CHARPOS (*it),
3360 bufpos,
3361 it->region_beg_charpos,
3362 it->region_end_charpos,
3363 &next_stop,
3364 base_face_id, 0);
3365
3366 /* Is this a start of a run of characters with box? Caveat:
3367 this can be called for a freshly allocated iterator; face_id
3368 is -1 is this case. We know that the new face will not
3369 change until the next check pos, i.e. if the new face has a
3370 box, all characters up to that position will have a
3371 box. But, as usual, we don't know whether that position
3372 is really the end. */
3373 if (new_face_id != it->face_id)
3374 {
3375 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3376 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3377
3378 /* If new face has a box but old face hasn't, this is the
3379 start of a run of characters with box, i.e. it has a
3380 shadow on the left side. */
3381 it->start_of_box_run_p
3382 = new_face->box && (old_face == NULL || !old_face->box);
3383 it->face_box_p = new_face->box != FACE_NO_BOX;
3384 }
3385 }
3386
3387 it->face_id = new_face_id;
3388 return HANDLED_NORMALLY;
3389 }
3390
3391
3392 /* Return the ID of the face ``underlying'' IT's current position,
3393 which is in a string. If the iterator is associated with a
3394 buffer, return the face at IT's current buffer position.
3395 Otherwise, use the iterator's base_face_id. */
3396
3397 static int
3398 underlying_face_id (struct it *it)
3399 {
3400 int face_id = it->base_face_id, i;
3401
3402 xassert (STRINGP (it->string));
3403
3404 for (i = it->sp - 1; i >= 0; --i)
3405 if (NILP (it->stack[i].string))
3406 face_id = it->stack[i].face_id;
3407
3408 return face_id;
3409 }
3410
3411
3412 /* Compute the face one character before or after the current position
3413 of IT. BEFORE_P non-zero means get the face in front of IT's
3414 position. Value is the id of the face. */
3415
3416 static int
3417 face_before_or_after_it_pos (struct it *it, int before_p)
3418 {
3419 int face_id, limit;
3420 EMACS_INT next_check_charpos;
3421 struct text_pos pos;
3422
3423 xassert (it->s == NULL);
3424
3425 if (STRINGP (it->string))
3426 {
3427 EMACS_INT bufpos;
3428 int base_face_id;
3429
3430 /* No face change past the end of the string (for the case
3431 we are padding with spaces). No face change before the
3432 string start. */
3433 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3434 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3435 return it->face_id;
3436
3437 /* Set pos to the position before or after IT's current position. */
3438 if (before_p)
3439 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3440 else
3441 /* For composition, we must check the character after the
3442 composition. */
3443 pos = (it->what == IT_COMPOSITION
3444 ? string_pos (IT_STRING_CHARPOS (*it)
3445 + it->cmp_it.nchars, it->string)
3446 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3447
3448 if (it->current.overlay_string_index >= 0)
3449 bufpos = IT_CHARPOS (*it);
3450 else
3451 bufpos = 0;
3452
3453 base_face_id = underlying_face_id (it);
3454
3455 /* Get the face for ASCII, or unibyte. */
3456 face_id = face_at_string_position (it->w,
3457 it->string,
3458 CHARPOS (pos),
3459 bufpos,
3460 it->region_beg_charpos,
3461 it->region_end_charpos,
3462 &next_check_charpos,
3463 base_face_id, 0);
3464
3465 /* Correct the face for charsets different from ASCII. Do it
3466 for the multibyte case only. The face returned above is
3467 suitable for unibyte text if IT->string is unibyte. */
3468 if (STRING_MULTIBYTE (it->string))
3469 {
3470 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3471 int c, len;
3472 struct face *face = FACE_FROM_ID (it->f, face_id);
3473
3474 c = string_char_and_length (p, &len);
3475 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3476 }
3477 }
3478 else
3479 {
3480 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3481 || (IT_CHARPOS (*it) <= BEGV && before_p))
3482 return it->face_id;
3483
3484 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3485 pos = it->current.pos;
3486
3487 if (before_p)
3488 DEC_TEXT_POS (pos, it->multibyte_p);
3489 else
3490 {
3491 if (it->what == IT_COMPOSITION)
3492 /* For composition, we must check the position after the
3493 composition. */
3494 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3495 else
3496 INC_TEXT_POS (pos, it->multibyte_p);
3497 }
3498
3499 /* Determine face for CHARSET_ASCII, or unibyte. */
3500 face_id = face_at_buffer_position (it->w,
3501 CHARPOS (pos),
3502 it->region_beg_charpos,
3503 it->region_end_charpos,
3504 &next_check_charpos,
3505 limit, 0, -1);
3506
3507 /* Correct the face for charsets different from ASCII. Do it
3508 for the multibyte case only. The face returned above is
3509 suitable for unibyte text if current_buffer is unibyte. */
3510 if (it->multibyte_p)
3511 {
3512 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3513 struct face *face = FACE_FROM_ID (it->f, face_id);
3514 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3515 }
3516 }
3517
3518 return face_id;
3519 }
3520
3521
3522 \f
3523 /***********************************************************************
3524 Invisible text
3525 ***********************************************************************/
3526
3527 /* Set up iterator IT from invisible properties at its current
3528 position. Called from handle_stop. */
3529
3530 static enum prop_handled
3531 handle_invisible_prop (struct it *it)
3532 {
3533 enum prop_handled handled = HANDLED_NORMALLY;
3534
3535 if (STRINGP (it->string))
3536 {
3537 Lisp_Object prop, end_charpos, limit, charpos;
3538
3539 /* Get the value of the invisible text property at the
3540 current position. Value will be nil if there is no such
3541 property. */
3542 charpos = make_number (IT_STRING_CHARPOS (*it));
3543 prop = Fget_text_property (charpos, Qinvisible, it->string);
3544
3545 if (!NILP (prop)
3546 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3547 {
3548 handled = HANDLED_RECOMPUTE_PROPS;
3549
3550 /* Get the position at which the next change of the
3551 invisible text property can be found in IT->string.
3552 Value will be nil if the property value is the same for
3553 all the rest of IT->string. */
3554 XSETINT (limit, SCHARS (it->string));
3555 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3556 it->string, limit);
3557
3558 /* Text at current position is invisible. The next
3559 change in the property is at position end_charpos.
3560 Move IT's current position to that position. */
3561 if (INTEGERP (end_charpos)
3562 && XFASTINT (end_charpos) < XFASTINT (limit))
3563 {
3564 struct text_pos old;
3565 old = it->current.string_pos;
3566 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3567 compute_string_pos (&it->current.string_pos, old, it->string);
3568 }
3569 else
3570 {
3571 /* The rest of the string is invisible. If this is an
3572 overlay string, proceed with the next overlay string
3573 or whatever comes and return a character from there. */
3574 if (it->current.overlay_string_index >= 0)
3575 {
3576 next_overlay_string (it);
3577 /* Don't check for overlay strings when we just
3578 finished processing them. */
3579 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3580 }
3581 else
3582 {
3583 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3584 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3585 }
3586 }
3587 }
3588 }
3589 else
3590 {
3591 int invis_p;
3592 EMACS_INT newpos, next_stop, start_charpos, tem;
3593 Lisp_Object pos, prop, overlay;
3594
3595 /* First of all, is there invisible text at this position? */
3596 tem = start_charpos = IT_CHARPOS (*it);
3597 pos = make_number (tem);
3598 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3599 &overlay);
3600 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3601
3602 /* If we are on invisible text, skip over it. */
3603 if (invis_p && start_charpos < it->end_charpos)
3604 {
3605 /* Record whether we have to display an ellipsis for the
3606 invisible text. */
3607 int display_ellipsis_p = invis_p == 2;
3608
3609 handled = HANDLED_RECOMPUTE_PROPS;
3610
3611 /* Loop skipping over invisible text. The loop is left at
3612 ZV or with IT on the first char being visible again. */
3613 do
3614 {
3615 /* Try to skip some invisible text. Return value is the
3616 position reached which can be equal to where we start
3617 if there is nothing invisible there. This skips both
3618 over invisible text properties and overlays with
3619 invisible property. */
3620 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3621
3622 /* If we skipped nothing at all we weren't at invisible
3623 text in the first place. If everything to the end of
3624 the buffer was skipped, end the loop. */
3625 if (newpos == tem || newpos >= ZV)
3626 invis_p = 0;
3627 else
3628 {
3629 /* We skipped some characters but not necessarily
3630 all there are. Check if we ended up on visible
3631 text. Fget_char_property returns the property of
3632 the char before the given position, i.e. if we
3633 get invis_p = 0, this means that the char at
3634 newpos is visible. */
3635 pos = make_number (newpos);
3636 prop = Fget_char_property (pos, Qinvisible, it->window);
3637 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3638 }
3639
3640 /* If we ended up on invisible text, proceed to
3641 skip starting with next_stop. */
3642 if (invis_p)
3643 tem = next_stop;
3644
3645 /* If there are adjacent invisible texts, don't lose the
3646 second one's ellipsis. */
3647 if (invis_p == 2)
3648 display_ellipsis_p = 1;
3649 }
3650 while (invis_p);
3651
3652 /* The position newpos is now either ZV or on visible text. */
3653 if (it->bidi_p && newpos < ZV)
3654 {
3655 /* With bidi iteration, the region of invisible text
3656 could start and/or end in the middle of a non-base
3657 embedding level. Therefore, we need to skip
3658 invisible text using the bidi iterator, starting at
3659 IT's current position, until we find ourselves
3660 outside the invisible text. Skipping invisible text
3661 _after_ bidi iteration avoids affecting the visual
3662 order of the displayed text when invisible properties
3663 are added or removed. */
3664 if (it->bidi_it.first_elt)
3665 {
3666 /* If we were `reseat'ed to a new paragraph,
3667 determine the paragraph base direction. We need
3668 to do it now because next_element_from_buffer may
3669 not have a chance to do it, if we are going to
3670 skip any text at the beginning, which resets the
3671 FIRST_ELT flag. */
3672 bidi_paragraph_init (it->paragraph_embedding,
3673 &it->bidi_it, 1);
3674 }
3675 do
3676 {
3677 bidi_move_to_visually_next (&it->bidi_it);
3678 }
3679 while (it->stop_charpos <= it->bidi_it.charpos
3680 && it->bidi_it.charpos < newpos);
3681 IT_CHARPOS (*it) = it->bidi_it.charpos;
3682 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3683 /* If we overstepped NEWPOS, record its position in the
3684 iterator, so that we skip invisible text if later the
3685 bidi iteration lands us in the invisible region
3686 again. */
3687 if (IT_CHARPOS (*it) >= newpos)
3688 it->prev_stop = newpos;
3689 }
3690 else
3691 {
3692 IT_CHARPOS (*it) = newpos;
3693 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3694 }
3695
3696 /* If there are before-strings at the start of invisible
3697 text, and the text is invisible because of a text
3698 property, arrange to show before-strings because 20.x did
3699 it that way. (If the text is invisible because of an
3700 overlay property instead of a text property, this is
3701 already handled in the overlay code.) */
3702 if (NILP (overlay)
3703 && get_overlay_strings (it, it->stop_charpos))
3704 {
3705 handled = HANDLED_RECOMPUTE_PROPS;
3706 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3707 }
3708 else if (display_ellipsis_p)
3709 {
3710 /* Make sure that the glyphs of the ellipsis will get
3711 correct `charpos' values. If we would not update
3712 it->position here, the glyphs would belong to the
3713 last visible character _before_ the invisible
3714 text, which confuses `set_cursor_from_row'.
3715
3716 We use the last invisible position instead of the
3717 first because this way the cursor is always drawn on
3718 the first "." of the ellipsis, whenever PT is inside
3719 the invisible text. Otherwise the cursor would be
3720 placed _after_ the ellipsis when the point is after the
3721 first invisible character. */
3722 if (!STRINGP (it->object))
3723 {
3724 it->position.charpos = newpos - 1;
3725 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3726 }
3727 it->ellipsis_p = 1;
3728 /* Let the ellipsis display before
3729 considering any properties of the following char.
3730 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3731 handled = HANDLED_RETURN;
3732 }
3733 }
3734 }
3735
3736 return handled;
3737 }
3738
3739
3740 /* Make iterator IT return `...' next.
3741 Replaces LEN characters from buffer. */
3742
3743 static void
3744 setup_for_ellipsis (struct it *it, int len)
3745 {
3746 /* Use the display table definition for `...'. Invalid glyphs
3747 will be handled by the method returning elements from dpvec. */
3748 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3749 {
3750 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3751 it->dpvec = v->contents;
3752 it->dpend = v->contents + v->size;
3753 }
3754 else
3755 {
3756 /* Default `...'. */
3757 it->dpvec = default_invis_vector;
3758 it->dpend = default_invis_vector + 3;
3759 }
3760
3761 it->dpvec_char_len = len;
3762 it->current.dpvec_index = 0;
3763 it->dpvec_face_id = -1;
3764
3765 /* Remember the current face id in case glyphs specify faces.
3766 IT's face is restored in set_iterator_to_next.
3767 saved_face_id was set to preceding char's face in handle_stop. */
3768 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3769 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3770
3771 it->method = GET_FROM_DISPLAY_VECTOR;
3772 it->ellipsis_p = 1;
3773 }
3774
3775
3776 \f
3777 /***********************************************************************
3778 'display' property
3779 ***********************************************************************/
3780
3781 /* Set up iterator IT from `display' property at its current position.
3782 Called from handle_stop.
3783 We return HANDLED_RETURN if some part of the display property
3784 overrides the display of the buffer text itself.
3785 Otherwise we return HANDLED_NORMALLY. */
3786
3787 static enum prop_handled
3788 handle_display_prop (struct it *it)
3789 {
3790 Lisp_Object prop, object, overlay;
3791 struct text_pos *position;
3792 /* Nonzero if some property replaces the display of the text itself. */
3793 int display_replaced_p = 0;
3794
3795 if (STRINGP (it->string))
3796 {
3797 object = it->string;
3798 position = &it->current.string_pos;
3799 }
3800 else
3801 {
3802 XSETWINDOW (object, it->w);
3803 position = &it->current.pos;
3804 }
3805
3806 /* Reset those iterator values set from display property values. */
3807 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3808 it->space_width = Qnil;
3809 it->font_height = Qnil;
3810 it->voffset = 0;
3811
3812 /* We don't support recursive `display' properties, i.e. string
3813 values that have a string `display' property, that have a string
3814 `display' property etc. */
3815 if (!it->string_from_display_prop_p)
3816 it->area = TEXT_AREA;
3817
3818 prop = get_char_property_and_overlay (make_number (position->charpos),
3819 Qdisplay, object, &overlay);
3820 if (NILP (prop))
3821 return HANDLED_NORMALLY;
3822 /* Now OVERLAY is the overlay that gave us this property, or nil
3823 if it was a text property. */
3824
3825 if (!STRINGP (it->string))
3826 object = it->w->buffer;
3827
3828 if (CONSP (prop)
3829 /* Simple properties. */
3830 && !EQ (XCAR (prop), Qimage)
3831 && !EQ (XCAR (prop), Qspace)
3832 && !EQ (XCAR (prop), Qwhen)
3833 && !EQ (XCAR (prop), Qslice)
3834 && !EQ (XCAR (prop), Qspace_width)
3835 && !EQ (XCAR (prop), Qheight)
3836 && !EQ (XCAR (prop), Qraise)
3837 /* Marginal area specifications. */
3838 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3839 && !EQ (XCAR (prop), Qleft_fringe)
3840 && !EQ (XCAR (prop), Qright_fringe)
3841 && !NILP (XCAR (prop)))
3842 {
3843 for (; CONSP (prop); prop = XCDR (prop))
3844 {
3845 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3846 position, display_replaced_p))
3847 {
3848 display_replaced_p = 1;
3849 /* If some text in a string is replaced, `position' no
3850 longer points to the position of `object'. */
3851 if (STRINGP (object))
3852 break;
3853 }
3854 }
3855 }
3856 else if (VECTORP (prop))
3857 {
3858 int i;
3859 for (i = 0; i < ASIZE (prop); ++i)
3860 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3861 position, display_replaced_p))
3862 {
3863 display_replaced_p = 1;
3864 /* If some text in a string is replaced, `position' no
3865 longer points to the position of `object'. */
3866 if (STRINGP (object))
3867 break;
3868 }
3869 }
3870 else
3871 {
3872 if (handle_single_display_spec (it, prop, object, overlay,
3873 position, 0))
3874 display_replaced_p = 1;
3875 }
3876
3877 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3878 }
3879
3880
3881 /* Value is the position of the end of the `display' property starting
3882 at START_POS in OBJECT. */
3883
3884 static struct text_pos
3885 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3886 {
3887 Lisp_Object end;
3888 struct text_pos end_pos;
3889
3890 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3891 Qdisplay, object, Qnil);
3892 CHARPOS (end_pos) = XFASTINT (end);
3893 if (STRINGP (object))
3894 compute_string_pos (&end_pos, start_pos, it->string);
3895 else
3896 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3897
3898 return end_pos;
3899 }
3900
3901
3902 /* Set up IT from a single `display' specification PROP. OBJECT
3903 is the object in which the `display' property was found. *POSITION
3904 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3905 means that we previously saw a display specification which already
3906 replaced text display with something else, for example an image;
3907 we ignore such properties after the first one has been processed.
3908
3909 OVERLAY is the overlay this `display' property came from,
3910 or nil if it was a text property.
3911
3912 If PROP is a `space' or `image' specification, and in some other
3913 cases too, set *POSITION to the position where the `display'
3914 property ends.
3915
3916 Value is non-zero if something was found which replaces the display
3917 of buffer or string text. */
3918
3919 static int
3920 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3921 Lisp_Object overlay, struct text_pos *position,
3922 int display_replaced_before_p)
3923 {
3924 Lisp_Object form;
3925 Lisp_Object location, value;
3926 struct text_pos start_pos, save_pos;
3927 int valid_p;
3928
3929 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3930 If the result is non-nil, use VALUE instead of SPEC. */
3931 form = Qt;
3932 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3933 {
3934 spec = XCDR (spec);
3935 if (!CONSP (spec))
3936 return 0;
3937 form = XCAR (spec);
3938 spec = XCDR (spec);
3939 }
3940
3941 if (!NILP (form) && !EQ (form, Qt))
3942 {
3943 int count = SPECPDL_INDEX ();
3944 struct gcpro gcpro1;
3945
3946 /* Bind `object' to the object having the `display' property, a
3947 buffer or string. Bind `position' to the position in the
3948 object where the property was found, and `buffer-position'
3949 to the current position in the buffer. */
3950 specbind (Qobject, object);
3951 specbind (Qposition, make_number (CHARPOS (*position)));
3952 specbind (Qbuffer_position,
3953 make_number (STRINGP (object)
3954 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3955 GCPRO1 (form);
3956 form = safe_eval (form);
3957 UNGCPRO;
3958 unbind_to (count, Qnil);
3959 }
3960
3961 if (NILP (form))
3962 return 0;
3963
3964 /* Handle `(height HEIGHT)' specifications. */
3965 if (CONSP (spec)
3966 && EQ (XCAR (spec), Qheight)
3967 && CONSP (XCDR (spec)))
3968 {
3969 if (!FRAME_WINDOW_P (it->f))
3970 return 0;
3971
3972 it->font_height = XCAR (XCDR (spec));
3973 if (!NILP (it->font_height))
3974 {
3975 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3976 int new_height = -1;
3977
3978 if (CONSP (it->font_height)
3979 && (EQ (XCAR (it->font_height), Qplus)
3980 || EQ (XCAR (it->font_height), Qminus))
3981 && CONSP (XCDR (it->font_height))
3982 && INTEGERP (XCAR (XCDR (it->font_height))))
3983 {
3984 /* `(+ N)' or `(- N)' where N is an integer. */
3985 int steps = XINT (XCAR (XCDR (it->font_height)));
3986 if (EQ (XCAR (it->font_height), Qplus))
3987 steps = - steps;
3988 it->face_id = smaller_face (it->f, it->face_id, steps);
3989 }
3990 else if (FUNCTIONP (it->font_height))
3991 {
3992 /* Call function with current height as argument.
3993 Value is the new height. */
3994 Lisp_Object height;
3995 height = safe_call1 (it->font_height,
3996 face->lface[LFACE_HEIGHT_INDEX]);
3997 if (NUMBERP (height))
3998 new_height = XFLOATINT (height);
3999 }
4000 else if (NUMBERP (it->font_height))
4001 {
4002 /* Value is a multiple of the canonical char height. */
4003 struct face *f;
4004
4005 f = FACE_FROM_ID (it->f,
4006 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4007 new_height = (XFLOATINT (it->font_height)
4008 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4009 }
4010 else
4011 {
4012 /* Evaluate IT->font_height with `height' bound to the
4013 current specified height to get the new height. */
4014 int count = SPECPDL_INDEX ();
4015
4016 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4017 value = safe_eval (it->font_height);
4018 unbind_to (count, Qnil);
4019
4020 if (NUMBERP (value))
4021 new_height = XFLOATINT (value);
4022 }
4023
4024 if (new_height > 0)
4025 it->face_id = face_with_height (it->f, it->face_id, new_height);
4026 }
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(space-width WIDTH)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qspace_width)
4034 && CONSP (XCDR (spec)))
4035 {
4036 if (!FRAME_WINDOW_P (it->f))
4037 return 0;
4038
4039 value = XCAR (XCDR (spec));
4040 if (NUMBERP (value) && XFLOATINT (value) > 0)
4041 it->space_width = value;
4042
4043 return 0;
4044 }
4045
4046 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4047 if (CONSP (spec)
4048 && EQ (XCAR (spec), Qslice))
4049 {
4050 Lisp_Object tem;
4051
4052 if (!FRAME_WINDOW_P (it->f))
4053 return 0;
4054
4055 if (tem = XCDR (spec), CONSP (tem))
4056 {
4057 it->slice.x = XCAR (tem);
4058 if (tem = XCDR (tem), CONSP (tem))
4059 {
4060 it->slice.y = XCAR (tem);
4061 if (tem = XCDR (tem), CONSP (tem))
4062 {
4063 it->slice.width = XCAR (tem);
4064 if (tem = XCDR (tem), CONSP (tem))
4065 it->slice.height = XCAR (tem);
4066 }
4067 }
4068 }
4069
4070 return 0;
4071 }
4072
4073 /* Handle `(raise FACTOR)'. */
4074 if (CONSP (spec)
4075 && EQ (XCAR (spec), Qraise)
4076 && CONSP (XCDR (spec)))
4077 {
4078 if (!FRAME_WINDOW_P (it->f))
4079 return 0;
4080
4081 #ifdef HAVE_WINDOW_SYSTEM
4082 value = XCAR (XCDR (spec));
4083 if (NUMBERP (value))
4084 {
4085 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4086 it->voffset = - (XFLOATINT (value)
4087 * (FONT_HEIGHT (face->font)));
4088 }
4089 #endif /* HAVE_WINDOW_SYSTEM */
4090
4091 return 0;
4092 }
4093
4094 /* Don't handle the other kinds of display specifications
4095 inside a string that we got from a `display' property. */
4096 if (it->string_from_display_prop_p)
4097 return 0;
4098
4099 /* Characters having this form of property are not displayed, so
4100 we have to find the end of the property. */
4101 start_pos = *position;
4102 *position = display_prop_end (it, object, start_pos);
4103 value = Qnil;
4104
4105 /* Stop the scan at that end position--we assume that all
4106 text properties change there. */
4107 it->stop_charpos = position->charpos;
4108
4109 /* Handle `(left-fringe BITMAP [FACE])'
4110 and `(right-fringe BITMAP [FACE])'. */
4111 if (CONSP (spec)
4112 && (EQ (XCAR (spec), Qleft_fringe)
4113 || EQ (XCAR (spec), Qright_fringe))
4114 && CONSP (XCDR (spec)))
4115 {
4116 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4117 int fringe_bitmap;
4118
4119 if (!FRAME_WINDOW_P (it->f))
4120 /* If we return here, POSITION has been advanced
4121 across the text with this property. */
4122 return 0;
4123
4124 #ifdef HAVE_WINDOW_SYSTEM
4125 value = XCAR (XCDR (spec));
4126 if (!SYMBOLP (value)
4127 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4128 /* If we return here, POSITION has been advanced
4129 across the text with this property. */
4130 return 0;
4131
4132 if (CONSP (XCDR (XCDR (spec))))
4133 {
4134 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4135 int face_id2 = lookup_derived_face (it->f, face_name,
4136 FRINGE_FACE_ID, 0);
4137 if (face_id2 >= 0)
4138 face_id = face_id2;
4139 }
4140
4141 /* Save current settings of IT so that we can restore them
4142 when we are finished with the glyph property value. */
4143
4144 save_pos = it->position;
4145 it->position = *position;
4146 push_it (it);
4147 it->position = save_pos;
4148
4149 it->area = TEXT_AREA;
4150 it->what = IT_IMAGE;
4151 it->image_id = -1; /* no image */
4152 it->position = start_pos;
4153 it->object = NILP (object) ? it->w->buffer : object;
4154 it->method = GET_FROM_IMAGE;
4155 it->from_overlay = Qnil;
4156 it->face_id = face_id;
4157
4158 /* Say that we haven't consumed the characters with
4159 `display' property yet. The call to pop_it in
4160 set_iterator_to_next will clean this up. */
4161 *position = start_pos;
4162
4163 if (EQ (XCAR (spec), Qleft_fringe))
4164 {
4165 it->left_user_fringe_bitmap = fringe_bitmap;
4166 it->left_user_fringe_face_id = face_id;
4167 }
4168 else
4169 {
4170 it->right_user_fringe_bitmap = fringe_bitmap;
4171 it->right_user_fringe_face_id = face_id;
4172 }
4173 #endif /* HAVE_WINDOW_SYSTEM */
4174 return 1;
4175 }
4176
4177 /* Prepare to handle `((margin left-margin) ...)',
4178 `((margin right-margin) ...)' and `((margin nil) ...)'
4179 prefixes for display specifications. */
4180 location = Qunbound;
4181 if (CONSP (spec) && CONSP (XCAR (spec)))
4182 {
4183 Lisp_Object tem;
4184
4185 value = XCDR (spec);
4186 if (CONSP (value))
4187 value = XCAR (value);
4188
4189 tem = XCAR (spec);
4190 if (EQ (XCAR (tem), Qmargin)
4191 && (tem = XCDR (tem),
4192 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4193 (NILP (tem)
4194 || EQ (tem, Qleft_margin)
4195 || EQ (tem, Qright_margin))))
4196 location = tem;
4197 }
4198
4199 if (EQ (location, Qunbound))
4200 {
4201 location = Qnil;
4202 value = spec;
4203 }
4204
4205 /* After this point, VALUE is the property after any
4206 margin prefix has been stripped. It must be a string,
4207 an image specification, or `(space ...)'.
4208
4209 LOCATION specifies where to display: `left-margin',
4210 `right-margin' or nil. */
4211
4212 valid_p = (STRINGP (value)
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4215 #endif /* not HAVE_WINDOW_SYSTEM */
4216 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4217
4218 if (valid_p && !display_replaced_before_p)
4219 {
4220 /* Save current settings of IT so that we can restore them
4221 when we are finished with the glyph property value. */
4222 save_pos = it->position;
4223 it->position = *position;
4224 push_it (it);
4225 it->position = save_pos;
4226 it->from_overlay = overlay;
4227
4228 if (NILP (location))
4229 it->area = TEXT_AREA;
4230 else if (EQ (location, Qleft_margin))
4231 it->area = LEFT_MARGIN_AREA;
4232 else
4233 it->area = RIGHT_MARGIN_AREA;
4234
4235 if (STRINGP (value))
4236 {
4237 it->string = value;
4238 it->multibyte_p = STRING_MULTIBYTE (it->string);
4239 it->current.overlay_string_index = -1;
4240 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4241 it->end_charpos = it->string_nchars = SCHARS (it->string);
4242 it->method = GET_FROM_STRING;
4243 it->stop_charpos = 0;
4244 it->string_from_display_prop_p = 1;
4245 /* Say that we haven't consumed the characters with
4246 `display' property yet. The call to pop_it in
4247 set_iterator_to_next will clean this up. */
4248 if (BUFFERP (object))
4249 *position = start_pos;
4250 }
4251 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4252 {
4253 it->method = GET_FROM_STRETCH;
4254 it->object = value;
4255 *position = it->position = start_pos;
4256 }
4257 #ifdef HAVE_WINDOW_SYSTEM
4258 else
4259 {
4260 it->what = IT_IMAGE;
4261 it->image_id = lookup_image (it->f, value);
4262 it->position = start_pos;
4263 it->object = NILP (object) ? it->w->buffer : object;
4264 it->method = GET_FROM_IMAGE;
4265
4266 /* Say that we haven't consumed the characters with
4267 `display' property yet. The call to pop_it in
4268 set_iterator_to_next will clean this up. */
4269 *position = start_pos;
4270 }
4271 #endif /* HAVE_WINDOW_SYSTEM */
4272
4273 return 1;
4274 }
4275
4276 /* Invalid property or property not supported. Restore
4277 POSITION to what it was before. */
4278 *position = start_pos;
4279 return 0;
4280 }
4281
4282
4283 /* Check if SPEC is a display sub-property value whose text should be
4284 treated as intangible. */
4285
4286 static int
4287 single_display_spec_intangible_p (Lisp_Object prop)
4288 {
4289 /* Skip over `when FORM'. */
4290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4291 {
4292 prop = XCDR (prop);
4293 if (!CONSP (prop))
4294 return 0;
4295 prop = XCDR (prop);
4296 }
4297
4298 if (STRINGP (prop))
4299 return 1;
4300
4301 if (!CONSP (prop))
4302 return 0;
4303
4304 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4305 we don't need to treat text as intangible. */
4306 if (EQ (XCAR (prop), Qmargin))
4307 {
4308 prop = XCDR (prop);
4309 if (!CONSP (prop))
4310 return 0;
4311
4312 prop = XCDR (prop);
4313 if (!CONSP (prop)
4314 || EQ (XCAR (prop), Qleft_margin)
4315 || EQ (XCAR (prop), Qright_margin))
4316 return 0;
4317 }
4318
4319 return (CONSP (prop)
4320 && (EQ (XCAR (prop), Qimage)
4321 || EQ (XCAR (prop), Qspace)));
4322 }
4323
4324
4325 /* Check if PROP is a display property value whose text should be
4326 treated as intangible. */
4327
4328 int
4329 display_prop_intangible_p (Lisp_Object prop)
4330 {
4331 if (CONSP (prop)
4332 && CONSP (XCAR (prop))
4333 && !EQ (Qmargin, XCAR (XCAR (prop))))
4334 {
4335 /* A list of sub-properties. */
4336 while (CONSP (prop))
4337 {
4338 if (single_display_spec_intangible_p (XCAR (prop)))
4339 return 1;
4340 prop = XCDR (prop);
4341 }
4342 }
4343 else if (VECTORP (prop))
4344 {
4345 /* A vector of sub-properties. */
4346 int i;
4347 for (i = 0; i < ASIZE (prop); ++i)
4348 if (single_display_spec_intangible_p (AREF (prop, i)))
4349 return 1;
4350 }
4351 else
4352 return single_display_spec_intangible_p (prop);
4353
4354 return 0;
4355 }
4356
4357
4358 /* Return 1 if PROP is a display sub-property value containing STRING. */
4359
4360 static int
4361 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4362 {
4363 if (EQ (string, prop))
4364 return 1;
4365
4366 /* Skip over `when FORM'. */
4367 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372 prop = XCDR (prop);
4373 }
4374
4375 if (CONSP (prop))
4376 /* Skip over `margin LOCATION'. */
4377 if (EQ (XCAR (prop), Qmargin))
4378 {
4379 prop = XCDR (prop);
4380 if (!CONSP (prop))
4381 return 0;
4382
4383 prop = XCDR (prop);
4384 if (!CONSP (prop))
4385 return 0;
4386 }
4387
4388 return CONSP (prop) && EQ (XCAR (prop), string);
4389 }
4390
4391
4392 /* Return 1 if STRING appears in the `display' property PROP. */
4393
4394 static int
4395 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4396 {
4397 if (CONSP (prop)
4398 && CONSP (XCAR (prop))
4399 && !EQ (Qmargin, XCAR (XCAR (prop))))
4400 {
4401 /* A list of sub-properties. */
4402 while (CONSP (prop))
4403 {
4404 if (single_display_spec_string_p (XCAR (prop), string))
4405 return 1;
4406 prop = XCDR (prop);
4407 }
4408 }
4409 else if (VECTORP (prop))
4410 {
4411 /* A vector of sub-properties. */
4412 int i;
4413 for (i = 0; i < ASIZE (prop); ++i)
4414 if (single_display_spec_string_p (AREF (prop, i), string))
4415 return 1;
4416 }
4417 else
4418 return single_display_spec_string_p (prop, string);
4419
4420 return 0;
4421 }
4422
4423 /* Look for STRING in overlays and text properties in W's buffer,
4424 between character positions FROM and TO (excluding TO).
4425 BACK_P non-zero means look back (in this case, TO is supposed to be
4426 less than FROM).
4427 Value is the first character position where STRING was found, or
4428 zero if it wasn't found before hitting TO.
4429
4430 W's buffer must be current.
4431
4432 This function may only use code that doesn't eval because it is
4433 called asynchronously from note_mouse_highlight. */
4434
4435 static EMACS_INT
4436 string_buffer_position_lim (struct window *w, Lisp_Object string,
4437 EMACS_INT from, EMACS_INT to, int back_p)
4438 {
4439 Lisp_Object limit, prop, pos;
4440 int found = 0;
4441
4442 pos = make_number (from);
4443
4444 if (!back_p) /* looking forward */
4445 {
4446 limit = make_number (min (to, ZV));
4447 while (!found && !EQ (pos, limit))
4448 {
4449 prop = Fget_char_property (pos, Qdisplay, Qnil);
4450 if (!NILP (prop) && display_prop_string_p (prop, string))
4451 found = 1;
4452 else
4453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4454 limit);
4455 }
4456 }
4457 else /* looking back */
4458 {
4459 limit = make_number (max (to, BEGV));
4460 while (!found && !EQ (pos, limit))
4461 {
4462 prop = Fget_char_property (pos, Qdisplay, Qnil);
4463 if (!NILP (prop) && display_prop_string_p (prop, string))
4464 found = 1;
4465 else
4466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4467 limit);
4468 }
4469 }
4470
4471 return found ? XINT (pos) : 0;
4472 }
4473
4474 /* Determine which buffer position in W's buffer STRING comes from.
4475 AROUND_CHARPOS is an approximate position where it could come from.
4476 Value is the buffer position or 0 if it couldn't be determined.
4477
4478 W's buffer must be current.
4479
4480 This function is necessary because we don't record buffer positions
4481 in glyphs generated from strings (to keep struct glyph small).
4482 This function may only use code that doesn't eval because it is
4483 called asynchronously from note_mouse_highlight. */
4484
4485 EMACS_INT
4486 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4487 {
4488 const int MAX_DISTANCE = 1000;
4489 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4490 around_charpos + MAX_DISTANCE,
4491 0);
4492
4493 if (!found)
4494 found = string_buffer_position_lim (w, string, around_charpos,
4495 around_charpos - MAX_DISTANCE, 1);
4496 return found;
4497 }
4498
4499
4500 \f
4501 /***********************************************************************
4502 `composition' property
4503 ***********************************************************************/
4504
4505 /* Set up iterator IT from `composition' property at its current
4506 position. Called from handle_stop. */
4507
4508 static enum prop_handled
4509 handle_composition_prop (struct it *it)
4510 {
4511 Lisp_Object prop, string;
4512 EMACS_INT pos, pos_byte, start, end;
4513
4514 if (STRINGP (it->string))
4515 {
4516 unsigned char *s;
4517
4518 pos = IT_STRING_CHARPOS (*it);
4519 pos_byte = IT_STRING_BYTEPOS (*it);
4520 string = it->string;
4521 s = SDATA (string) + pos_byte;
4522 it->c = STRING_CHAR (s);
4523 }
4524 else
4525 {
4526 pos = IT_CHARPOS (*it);
4527 pos_byte = IT_BYTEPOS (*it);
4528 string = Qnil;
4529 it->c = FETCH_CHAR (pos_byte);
4530 }
4531
4532 /* If there's a valid composition and point is not inside of the
4533 composition (in the case that the composition is from the current
4534 buffer), draw a glyph composed from the composition components. */
4535 if (find_composition (pos, -1, &start, &end, &prop, string)
4536 && COMPOSITION_VALID_P (start, end, prop)
4537 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4538 {
4539 if (start != pos)
4540 {
4541 if (STRINGP (it->string))
4542 pos_byte = string_char_to_byte (it->string, start);
4543 else
4544 pos_byte = CHAR_TO_BYTE (start);
4545 }
4546 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4547 prop, string);
4548
4549 if (it->cmp_it.id >= 0)
4550 {
4551 it->cmp_it.ch = -1;
4552 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4553 it->cmp_it.nglyphs = -1;
4554 }
4555 }
4556
4557 return HANDLED_NORMALLY;
4558 }
4559
4560
4561 \f
4562 /***********************************************************************
4563 Overlay strings
4564 ***********************************************************************/
4565
4566 /* The following structure is used to record overlay strings for
4567 later sorting in load_overlay_strings. */
4568
4569 struct overlay_entry
4570 {
4571 Lisp_Object overlay;
4572 Lisp_Object string;
4573 int priority;
4574 int after_string_p;
4575 };
4576
4577
4578 /* Set up iterator IT from overlay strings at its current position.
4579 Called from handle_stop. */
4580
4581 static enum prop_handled
4582 handle_overlay_change (struct it *it)
4583 {
4584 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4585 return HANDLED_RECOMPUTE_PROPS;
4586 else
4587 return HANDLED_NORMALLY;
4588 }
4589
4590
4591 /* Set up the next overlay string for delivery by IT, if there is an
4592 overlay string to deliver. Called by set_iterator_to_next when the
4593 end of the current overlay string is reached. If there are more
4594 overlay strings to display, IT->string and
4595 IT->current.overlay_string_index are set appropriately here.
4596 Otherwise IT->string is set to nil. */
4597
4598 static void
4599 next_overlay_string (struct it *it)
4600 {
4601 ++it->current.overlay_string_index;
4602 if (it->current.overlay_string_index == it->n_overlay_strings)
4603 {
4604 /* No more overlay strings. Restore IT's settings to what
4605 they were before overlay strings were processed, and
4606 continue to deliver from current_buffer. */
4607
4608 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4609 pop_it (it);
4610 xassert (it->sp > 0
4611 || (NILP (it->string)
4612 && it->method == GET_FROM_BUFFER
4613 && it->stop_charpos >= BEGV
4614 && it->stop_charpos <= it->end_charpos));
4615 it->current.overlay_string_index = -1;
4616 it->n_overlay_strings = 0;
4617 it->overlay_strings_charpos = -1;
4618
4619 /* If we're at the end of the buffer, record that we have
4620 processed the overlay strings there already, so that
4621 next_element_from_buffer doesn't try it again. */
4622 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4623 it->overlay_strings_at_end_processed_p = 1;
4624 }
4625 else
4626 {
4627 /* There are more overlay strings to process. If
4628 IT->current.overlay_string_index has advanced to a position
4629 where we must load IT->overlay_strings with more strings, do
4630 it. We must load at the IT->overlay_strings_charpos where
4631 IT->n_overlay_strings was originally computed; when invisible
4632 text is present, this might not be IT_CHARPOS (Bug#7016). */
4633 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4634
4635 if (it->current.overlay_string_index && i == 0)
4636 load_overlay_strings (it, it->overlay_strings_charpos);
4637
4638 /* Initialize IT to deliver display elements from the overlay
4639 string. */
4640 it->string = it->overlay_strings[i];
4641 it->multibyte_p = STRING_MULTIBYTE (it->string);
4642 SET_TEXT_POS (it->current.string_pos, 0, 0);
4643 it->method = GET_FROM_STRING;
4644 it->stop_charpos = 0;
4645 if (it->cmp_it.stop_pos >= 0)
4646 it->cmp_it.stop_pos = 0;
4647 }
4648
4649 CHECK_IT (it);
4650 }
4651
4652
4653 /* Compare two overlay_entry structures E1 and E2. Used as a
4654 comparison function for qsort in load_overlay_strings. Overlay
4655 strings for the same position are sorted so that
4656
4657 1. All after-strings come in front of before-strings, except
4658 when they come from the same overlay.
4659
4660 2. Within after-strings, strings are sorted so that overlay strings
4661 from overlays with higher priorities come first.
4662
4663 2. Within before-strings, strings are sorted so that overlay
4664 strings from overlays with higher priorities come last.
4665
4666 Value is analogous to strcmp. */
4667
4668
4669 static int
4670 compare_overlay_entries (const void *e1, const void *e2)
4671 {
4672 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4673 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4674 int result;
4675
4676 if (entry1->after_string_p != entry2->after_string_p)
4677 {
4678 /* Let after-strings appear in front of before-strings if
4679 they come from different overlays. */
4680 if (EQ (entry1->overlay, entry2->overlay))
4681 result = entry1->after_string_p ? 1 : -1;
4682 else
4683 result = entry1->after_string_p ? -1 : 1;
4684 }
4685 else if (entry1->after_string_p)
4686 /* After-strings sorted in order of decreasing priority. */
4687 result = entry2->priority - entry1->priority;
4688 else
4689 /* Before-strings sorted in order of increasing priority. */
4690 result = entry1->priority - entry2->priority;
4691
4692 return result;
4693 }
4694
4695
4696 /* Load the vector IT->overlay_strings with overlay strings from IT's
4697 current buffer position, or from CHARPOS if that is > 0. Set
4698 IT->n_overlays to the total number of overlay strings found.
4699
4700 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4701 a time. On entry into load_overlay_strings,
4702 IT->current.overlay_string_index gives the number of overlay
4703 strings that have already been loaded by previous calls to this
4704 function.
4705
4706 IT->add_overlay_start contains an additional overlay start
4707 position to consider for taking overlay strings from, if non-zero.
4708 This position comes into play when the overlay has an `invisible'
4709 property, and both before and after-strings. When we've skipped to
4710 the end of the overlay, because of its `invisible' property, we
4711 nevertheless want its before-string to appear.
4712 IT->add_overlay_start will contain the overlay start position
4713 in this case.
4714
4715 Overlay strings are sorted so that after-string strings come in
4716 front of before-string strings. Within before and after-strings,
4717 strings are sorted by overlay priority. See also function
4718 compare_overlay_entries. */
4719
4720 static void
4721 load_overlay_strings (struct it *it, EMACS_INT charpos)
4722 {
4723 Lisp_Object overlay, window, str, invisible;
4724 struct Lisp_Overlay *ov;
4725 EMACS_INT start, end;
4726 int size = 20;
4727 int n = 0, i, j, invis_p;
4728 struct overlay_entry *entries
4729 = (struct overlay_entry *) alloca (size * sizeof *entries);
4730
4731 if (charpos <= 0)
4732 charpos = IT_CHARPOS (*it);
4733
4734 /* Append the overlay string STRING of overlay OVERLAY to vector
4735 `entries' which has size `size' and currently contains `n'
4736 elements. AFTER_P non-zero means STRING is an after-string of
4737 OVERLAY. */
4738 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4739 do \
4740 { \
4741 Lisp_Object priority; \
4742 \
4743 if (n == size) \
4744 { \
4745 int new_size = 2 * size; \
4746 struct overlay_entry *old = entries; \
4747 entries = \
4748 (struct overlay_entry *) alloca (new_size \
4749 * sizeof *entries); \
4750 memcpy (entries, old, size * sizeof *entries); \
4751 size = new_size; \
4752 } \
4753 \
4754 entries[n].string = (STRING); \
4755 entries[n].overlay = (OVERLAY); \
4756 priority = Foverlay_get ((OVERLAY), Qpriority); \
4757 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4758 entries[n].after_string_p = (AFTER_P); \
4759 ++n; \
4760 } \
4761 while (0)
4762
4763 /* Process overlay before the overlay center. */
4764 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4765 {
4766 XSETMISC (overlay, ov);
4767 xassert (OVERLAYP (overlay));
4768 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4769 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4770
4771 if (end < charpos)
4772 break;
4773
4774 /* Skip this overlay if it doesn't start or end at IT's current
4775 position. */
4776 if (end != charpos && start != charpos)
4777 continue;
4778
4779 /* Skip this overlay if it doesn't apply to IT->w. */
4780 window = Foverlay_get (overlay, Qwindow);
4781 if (WINDOWP (window) && XWINDOW (window) != it->w)
4782 continue;
4783
4784 /* If the text ``under'' the overlay is invisible, both before-
4785 and after-strings from this overlay are visible; start and
4786 end position are indistinguishable. */
4787 invisible = Foverlay_get (overlay, Qinvisible);
4788 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4789
4790 /* If overlay has a non-empty before-string, record it. */
4791 if ((start == charpos || (end == charpos && invis_p))
4792 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4793 && SCHARS (str))
4794 RECORD_OVERLAY_STRING (overlay, str, 0);
4795
4796 /* If overlay has a non-empty after-string, record it. */
4797 if ((end == charpos || (start == charpos && invis_p))
4798 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4799 && SCHARS (str))
4800 RECORD_OVERLAY_STRING (overlay, str, 1);
4801 }
4802
4803 /* Process overlays after the overlay center. */
4804 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4805 {
4806 XSETMISC (overlay, ov);
4807 xassert (OVERLAYP (overlay));
4808 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4809 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4810
4811 if (start > charpos)
4812 break;
4813
4814 /* Skip this overlay if it doesn't start or end at IT's current
4815 position. */
4816 if (end != charpos && start != charpos)
4817 continue;
4818
4819 /* Skip this overlay if it doesn't apply to IT->w. */
4820 window = Foverlay_get (overlay, Qwindow);
4821 if (WINDOWP (window) && XWINDOW (window) != it->w)
4822 continue;
4823
4824 /* If the text ``under'' the overlay is invisible, it has a zero
4825 dimension, and both before- and after-strings apply. */
4826 invisible = Foverlay_get (overlay, Qinvisible);
4827 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4828
4829 /* If overlay has a non-empty before-string, record it. */
4830 if ((start == charpos || (end == charpos && invis_p))
4831 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4832 && SCHARS (str))
4833 RECORD_OVERLAY_STRING (overlay, str, 0);
4834
4835 /* If overlay has a non-empty after-string, record it. */
4836 if ((end == charpos || (start == charpos && invis_p))
4837 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4838 && SCHARS (str))
4839 RECORD_OVERLAY_STRING (overlay, str, 1);
4840 }
4841
4842 #undef RECORD_OVERLAY_STRING
4843
4844 /* Sort entries. */
4845 if (n > 1)
4846 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4847
4848 /* Record number of overlay strings, and where we computed it. */
4849 it->n_overlay_strings = n;
4850 it->overlay_strings_charpos = charpos;
4851
4852 /* IT->current.overlay_string_index is the number of overlay strings
4853 that have already been consumed by IT. Copy some of the
4854 remaining overlay strings to IT->overlay_strings. */
4855 i = 0;
4856 j = it->current.overlay_string_index;
4857 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4858 {
4859 it->overlay_strings[i] = entries[j].string;
4860 it->string_overlays[i++] = entries[j++].overlay;
4861 }
4862
4863 CHECK_IT (it);
4864 }
4865
4866
4867 /* Get the first chunk of overlay strings at IT's current buffer
4868 position, or at CHARPOS if that is > 0. Value is non-zero if at
4869 least one overlay string was found. */
4870
4871 static int
4872 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4873 {
4874 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4875 process. This fills IT->overlay_strings with strings, and sets
4876 IT->n_overlay_strings to the total number of strings to process.
4877 IT->pos.overlay_string_index has to be set temporarily to zero
4878 because load_overlay_strings needs this; it must be set to -1
4879 when no overlay strings are found because a zero value would
4880 indicate a position in the first overlay string. */
4881 it->current.overlay_string_index = 0;
4882 load_overlay_strings (it, charpos);
4883
4884 /* If we found overlay strings, set up IT to deliver display
4885 elements from the first one. Otherwise set up IT to deliver
4886 from current_buffer. */
4887 if (it->n_overlay_strings)
4888 {
4889 /* Make sure we know settings in current_buffer, so that we can
4890 restore meaningful values when we're done with the overlay
4891 strings. */
4892 if (compute_stop_p)
4893 compute_stop_pos (it);
4894 xassert (it->face_id >= 0);
4895
4896 /* Save IT's settings. They are restored after all overlay
4897 strings have been processed. */
4898 xassert (!compute_stop_p || it->sp == 0);
4899
4900 /* When called from handle_stop, there might be an empty display
4901 string loaded. In that case, don't bother saving it. */
4902 if (!STRINGP (it->string) || SCHARS (it->string))
4903 push_it (it);
4904
4905 /* Set up IT to deliver display elements from the first overlay
4906 string. */
4907 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4908 it->string = it->overlay_strings[0];
4909 it->from_overlay = Qnil;
4910 it->stop_charpos = 0;
4911 xassert (STRINGP (it->string));
4912 it->end_charpos = SCHARS (it->string);
4913 it->multibyte_p = STRING_MULTIBYTE (it->string);
4914 it->method = GET_FROM_STRING;
4915 return 1;
4916 }
4917
4918 it->current.overlay_string_index = -1;
4919 return 0;
4920 }
4921
4922 static int
4923 get_overlay_strings (struct it *it, EMACS_INT charpos)
4924 {
4925 it->string = Qnil;
4926 it->method = GET_FROM_BUFFER;
4927
4928 (void) get_overlay_strings_1 (it, charpos, 1);
4929
4930 CHECK_IT (it);
4931
4932 /* Value is non-zero if we found at least one overlay string. */
4933 return STRINGP (it->string);
4934 }
4935
4936
4937 \f
4938 /***********************************************************************
4939 Saving and restoring state
4940 ***********************************************************************/
4941
4942 /* Save current settings of IT on IT->stack. Called, for example,
4943 before setting up IT for an overlay string, to be able to restore
4944 IT's settings to what they were after the overlay string has been
4945 processed. */
4946
4947 static void
4948 push_it (struct it *it)
4949 {
4950 struct iterator_stack_entry *p;
4951
4952 xassert (it->sp < IT_STACK_SIZE);
4953 p = it->stack + it->sp;
4954
4955 p->stop_charpos = it->stop_charpos;
4956 p->prev_stop = it->prev_stop;
4957 p->base_level_stop = it->base_level_stop;
4958 p->cmp_it = it->cmp_it;
4959 xassert (it->face_id >= 0);
4960 p->face_id = it->face_id;
4961 p->string = it->string;
4962 p->method = it->method;
4963 p->from_overlay = it->from_overlay;
4964 switch (p->method)
4965 {
4966 case GET_FROM_IMAGE:
4967 p->u.image.object = it->object;
4968 p->u.image.image_id = it->image_id;
4969 p->u.image.slice = it->slice;
4970 break;
4971 case GET_FROM_STRETCH:
4972 p->u.stretch.object = it->object;
4973 break;
4974 }
4975 p->position = it->position;
4976 p->current = it->current;
4977 p->end_charpos = it->end_charpos;
4978 p->string_nchars = it->string_nchars;
4979 p->area = it->area;
4980 p->multibyte_p = it->multibyte_p;
4981 p->avoid_cursor_p = it->avoid_cursor_p;
4982 p->space_width = it->space_width;
4983 p->font_height = it->font_height;
4984 p->voffset = it->voffset;
4985 p->string_from_display_prop_p = it->string_from_display_prop_p;
4986 p->display_ellipsis_p = 0;
4987 p->line_wrap = it->line_wrap;
4988 ++it->sp;
4989 }
4990
4991 static void
4992 iterate_out_of_display_property (struct it *it)
4993 {
4994 /* Maybe initialize paragraph direction. If we are at the beginning
4995 of a new paragraph, next_element_from_buffer may not have a
4996 chance to do that. */
4997 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4998 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4999 /* prev_stop can be zero, so check against BEGV as well. */
5000 while (it->bidi_it.charpos >= BEGV
5001 && it->prev_stop <= it->bidi_it.charpos
5002 && it->bidi_it.charpos < CHARPOS (it->position))
5003 bidi_move_to_visually_next (&it->bidi_it);
5004 /* Record the stop_pos we just crossed, for when we cross it
5005 back, maybe. */
5006 if (it->bidi_it.charpos > CHARPOS (it->position))
5007 it->prev_stop = CHARPOS (it->position);
5008 /* If we ended up not where pop_it put us, resync IT's
5009 positional members with the bidi iterator. */
5010 if (it->bidi_it.charpos != CHARPOS (it->position))
5011 {
5012 SET_TEXT_POS (it->position,
5013 it->bidi_it.charpos, it->bidi_it.bytepos);
5014 it->current.pos = it->position;
5015 }
5016 }
5017
5018 /* Restore IT's settings from IT->stack. Called, for example, when no
5019 more overlay strings must be processed, and we return to delivering
5020 display elements from a buffer, or when the end of a string from a
5021 `display' property is reached and we return to delivering display
5022 elements from an overlay string, or from a buffer. */
5023
5024 static void
5025 pop_it (struct it *it)
5026 {
5027 struct iterator_stack_entry *p;
5028
5029 xassert (it->sp > 0);
5030 --it->sp;
5031 p = it->stack + it->sp;
5032 it->stop_charpos = p->stop_charpos;
5033 it->prev_stop = p->prev_stop;
5034 it->base_level_stop = p->base_level_stop;
5035 it->cmp_it = p->cmp_it;
5036 it->face_id = p->face_id;
5037 it->current = p->current;
5038 it->position = p->position;
5039 it->string = p->string;
5040 it->from_overlay = p->from_overlay;
5041 if (NILP (it->string))
5042 SET_TEXT_POS (it->current.string_pos, -1, -1);
5043 it->method = p->method;
5044 switch (it->method)
5045 {
5046 case GET_FROM_IMAGE:
5047 it->image_id = p->u.image.image_id;
5048 it->object = p->u.image.object;
5049 it->slice = p->u.image.slice;
5050 break;
5051 case GET_FROM_STRETCH:
5052 it->object = p->u.comp.object;
5053 break;
5054 case GET_FROM_BUFFER:
5055 it->object = it->w->buffer;
5056 if (it->bidi_p)
5057 {
5058 /* Bidi-iterate until we get out of the portion of text, if
5059 any, covered by a `display' text property or an overlay
5060 with `display' property. (We cannot just jump there,
5061 because the internal coherency of the bidi iterator state
5062 can not be preserved across such jumps.) We also must
5063 determine the paragraph base direction if the overlay we
5064 just processed is at the beginning of a new
5065 paragraph. */
5066 iterate_out_of_display_property (it);
5067 }
5068 break;
5069 case GET_FROM_STRING:
5070 it->object = it->string;
5071 break;
5072 case GET_FROM_DISPLAY_VECTOR:
5073 if (it->s)
5074 it->method = GET_FROM_C_STRING;
5075 else if (STRINGP (it->string))
5076 it->method = GET_FROM_STRING;
5077 else
5078 {
5079 it->method = GET_FROM_BUFFER;
5080 it->object = it->w->buffer;
5081 }
5082 }
5083 it->end_charpos = p->end_charpos;
5084 it->string_nchars = p->string_nchars;
5085 it->area = p->area;
5086 it->multibyte_p = p->multibyte_p;
5087 it->avoid_cursor_p = p->avoid_cursor_p;
5088 it->space_width = p->space_width;
5089 it->font_height = p->font_height;
5090 it->voffset = p->voffset;
5091 it->string_from_display_prop_p = p->string_from_display_prop_p;
5092 it->line_wrap = p->line_wrap;
5093 }
5094
5095
5096 \f
5097 /***********************************************************************
5098 Moving over lines
5099 ***********************************************************************/
5100
5101 /* Set IT's current position to the previous line start. */
5102
5103 static void
5104 back_to_previous_line_start (struct it *it)
5105 {
5106 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5107 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5108 }
5109
5110
5111 /* Move IT to the next line start.
5112
5113 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5114 we skipped over part of the text (as opposed to moving the iterator
5115 continuously over the text). Otherwise, don't change the value
5116 of *SKIPPED_P.
5117
5118 Newlines may come from buffer text, overlay strings, or strings
5119 displayed via the `display' property. That's the reason we can't
5120 simply use find_next_newline_no_quit.
5121
5122 Note that this function may not skip over invisible text that is so
5123 because of text properties and immediately follows a newline. If
5124 it would, function reseat_at_next_visible_line_start, when called
5125 from set_iterator_to_next, would effectively make invisible
5126 characters following a newline part of the wrong glyph row, which
5127 leads to wrong cursor motion. */
5128
5129 static int
5130 forward_to_next_line_start (struct it *it, int *skipped_p)
5131 {
5132 int old_selective, newline_found_p, n;
5133 const int MAX_NEWLINE_DISTANCE = 500;
5134
5135 /* If already on a newline, just consume it to avoid unintended
5136 skipping over invisible text below. */
5137 if (it->what == IT_CHARACTER
5138 && it->c == '\n'
5139 && CHARPOS (it->position) == IT_CHARPOS (*it))
5140 {
5141 set_iterator_to_next (it, 0);
5142 it->c = 0;
5143 return 1;
5144 }
5145
5146 /* Don't handle selective display in the following. It's (a)
5147 unnecessary because it's done by the caller, and (b) leads to an
5148 infinite recursion because next_element_from_ellipsis indirectly
5149 calls this function. */
5150 old_selective = it->selective;
5151 it->selective = 0;
5152
5153 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5154 from buffer text. */
5155 for (n = newline_found_p = 0;
5156 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5157 n += STRINGP (it->string) ? 0 : 1)
5158 {
5159 if (!get_next_display_element (it))
5160 return 0;
5161 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5162 set_iterator_to_next (it, 0);
5163 }
5164
5165 /* If we didn't find a newline near enough, see if we can use a
5166 short-cut. */
5167 if (!newline_found_p)
5168 {
5169 EMACS_INT start = IT_CHARPOS (*it);
5170 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5171 Lisp_Object pos;
5172
5173 xassert (!STRINGP (it->string));
5174
5175 /* If there isn't any `display' property in sight, and no
5176 overlays, we can just use the position of the newline in
5177 buffer text. */
5178 if (it->stop_charpos >= limit
5179 || ((pos = Fnext_single_property_change (make_number (start),
5180 Qdisplay,
5181 Qnil, make_number (limit)),
5182 NILP (pos))
5183 && next_overlay_change (start) == ZV))
5184 {
5185 IT_CHARPOS (*it) = limit;
5186 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5187 *skipped_p = newline_found_p = 1;
5188 }
5189 else
5190 {
5191 while (get_next_display_element (it)
5192 && !newline_found_p)
5193 {
5194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5195 set_iterator_to_next (it, 0);
5196 }
5197 }
5198 }
5199
5200 it->selective = old_selective;
5201 return newline_found_p;
5202 }
5203
5204
5205 /* Set IT's current position to the previous visible line start. Skip
5206 invisible text that is so either due to text properties or due to
5207 selective display. Caution: this does not change IT->current_x and
5208 IT->hpos. */
5209
5210 static void
5211 back_to_previous_visible_line_start (struct it *it)
5212 {
5213 while (IT_CHARPOS (*it) > BEGV)
5214 {
5215 back_to_previous_line_start (it);
5216
5217 if (IT_CHARPOS (*it) <= BEGV)
5218 break;
5219
5220 /* If selective > 0, then lines indented more than its value are
5221 invisible. */
5222 if (it->selective > 0
5223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5224 (double) it->selective)) /* iftc */
5225 continue;
5226
5227 /* Check the newline before point for invisibility. */
5228 {
5229 Lisp_Object prop;
5230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5231 Qinvisible, it->window);
5232 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5233 continue;
5234 }
5235
5236 if (IT_CHARPOS (*it) <= BEGV)
5237 break;
5238
5239 {
5240 struct it it2;
5241 EMACS_INT pos;
5242 EMACS_INT beg, end;
5243 Lisp_Object val, overlay;
5244
5245 /* If newline is part of a composition, continue from start of composition */
5246 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5247 && beg < IT_CHARPOS (*it))
5248 goto replaced;
5249
5250 /* If newline is replaced by a display property, find start of overlay
5251 or interval and continue search from that point. */
5252 it2 = *it;
5253 pos = --IT_CHARPOS (it2);
5254 --IT_BYTEPOS (it2);
5255 it2.sp = 0;
5256 it2.string_from_display_prop_p = 0;
5257 if (handle_display_prop (&it2) == HANDLED_RETURN
5258 && !NILP (val = get_char_property_and_overlay
5259 (make_number (pos), Qdisplay, Qnil, &overlay))
5260 && (OVERLAYP (overlay)
5261 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5262 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5263 goto replaced;
5264
5265 /* Newline is not replaced by anything -- so we are done. */
5266 break;
5267
5268 replaced:
5269 if (beg < BEGV)
5270 beg = BEGV;
5271 IT_CHARPOS (*it) = beg;
5272 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5273 }
5274 }
5275
5276 it->continuation_lines_width = 0;
5277
5278 xassert (IT_CHARPOS (*it) >= BEGV);
5279 xassert (IT_CHARPOS (*it) == BEGV
5280 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5281 CHECK_IT (it);
5282 }
5283
5284
5285 /* Reseat iterator IT at the previous visible line start. Skip
5286 invisible text that is so either due to text properties or due to
5287 selective display. At the end, update IT's overlay information,
5288 face information etc. */
5289
5290 void
5291 reseat_at_previous_visible_line_start (struct it *it)
5292 {
5293 back_to_previous_visible_line_start (it);
5294 reseat (it, it->current.pos, 1);
5295 CHECK_IT (it);
5296 }
5297
5298
5299 /* Reseat iterator IT on the next visible line start in the current
5300 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5301 preceding the line start. Skip over invisible text that is so
5302 because of selective display. Compute faces, overlays etc at the
5303 new position. Note that this function does not skip over text that
5304 is invisible because of text properties. */
5305
5306 static void
5307 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5308 {
5309 int newline_found_p, skipped_p = 0;
5310
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312
5313 /* Skip over lines that are invisible because they are indented
5314 more than the value of IT->selective. */
5315 if (it->selective > 0)
5316 while (IT_CHARPOS (*it) < ZV
5317 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5318 (double) it->selective)) /* iftc */
5319 {
5320 xassert (IT_BYTEPOS (*it) == BEGV
5321 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5322 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5323 }
5324
5325 /* Position on the newline if that's what's requested. */
5326 if (on_newline_p && newline_found_p)
5327 {
5328 if (STRINGP (it->string))
5329 {
5330 if (IT_STRING_CHARPOS (*it) > 0)
5331 {
5332 --IT_STRING_CHARPOS (*it);
5333 --IT_STRING_BYTEPOS (*it);
5334 }
5335 }
5336 else if (IT_CHARPOS (*it) > BEGV)
5337 {
5338 --IT_CHARPOS (*it);
5339 --IT_BYTEPOS (*it);
5340 reseat (it, it->current.pos, 0);
5341 }
5342 }
5343 else if (skipped_p)
5344 reseat (it, it->current.pos, 0);
5345
5346 CHECK_IT (it);
5347 }
5348
5349
5350 \f
5351 /***********************************************************************
5352 Changing an iterator's position
5353 ***********************************************************************/
5354
5355 /* Change IT's current position to POS in current_buffer. If FORCE_P
5356 is non-zero, always check for text properties at the new position.
5357 Otherwise, text properties are only looked up if POS >=
5358 IT->check_charpos of a property. */
5359
5360 static void
5361 reseat (struct it *it, struct text_pos pos, int force_p)
5362 {
5363 EMACS_INT original_pos = IT_CHARPOS (*it);
5364
5365 reseat_1 (it, pos, 0);
5366
5367 /* Determine where to check text properties. Avoid doing it
5368 where possible because text property lookup is very expensive. */
5369 if (force_p
5370 || CHARPOS (pos) > it->stop_charpos
5371 || CHARPOS (pos) < original_pos)
5372 {
5373 if (it->bidi_p)
5374 {
5375 /* For bidi iteration, we need to prime prev_stop and
5376 base_level_stop with our best estimations. */
5377 if (CHARPOS (pos) < it->prev_stop)
5378 {
5379 handle_stop_backwards (it, BEGV);
5380 if (CHARPOS (pos) < it->base_level_stop)
5381 it->base_level_stop = 0;
5382 }
5383 else if (CHARPOS (pos) > it->stop_charpos
5384 && it->stop_charpos >= BEGV)
5385 handle_stop_backwards (it, it->stop_charpos);
5386 else /* force_p */
5387 handle_stop (it);
5388 }
5389 else
5390 {
5391 handle_stop (it);
5392 it->prev_stop = it->base_level_stop = 0;
5393 }
5394
5395 }
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5402 IT->stop_pos to POS, also. */
5403
5404 static void
5405 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5406 {
5407 /* Don't call this function when scanning a C string. */
5408 xassert (it->s == NULL);
5409
5410 /* POS must be a reasonable value. */
5411 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5412
5413 it->current.pos = it->position = pos;
5414 it->end_charpos = ZV;
5415 it->dpvec = NULL;
5416 it->current.dpvec_index = -1;
5417 it->current.overlay_string_index = -1;
5418 IT_STRING_CHARPOS (*it) = -1;
5419 IT_STRING_BYTEPOS (*it) = -1;
5420 it->string = Qnil;
5421 it->string_from_display_prop_p = 0;
5422 it->method = GET_FROM_BUFFER;
5423 it->object = it->w->buffer;
5424 it->area = TEXT_AREA;
5425 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5426 it->sp = 0;
5427 it->string_from_display_prop_p = 0;
5428 it->face_before_selective_p = 0;
5429 if (it->bidi_p)
5430 {
5431 it->bidi_it.first_elt = 1;
5432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5433 }
5434
5435 if (set_stop_p)
5436 {
5437 it->stop_charpos = CHARPOS (pos);
5438 it->base_level_stop = CHARPOS (pos);
5439 }
5440 }
5441
5442
5443 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5444 If S is non-null, it is a C string to iterate over. Otherwise,
5445 STRING gives a Lisp string to iterate over.
5446
5447 If PRECISION > 0, don't return more then PRECISION number of
5448 characters from the string.
5449
5450 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5451 characters have been returned. FIELD_WIDTH < 0 means an infinite
5452 field width.
5453
5454 MULTIBYTE = 0 means disable processing of multibyte characters,
5455 MULTIBYTE > 0 means enable it,
5456 MULTIBYTE < 0 means use IT->multibyte_p.
5457
5458 IT must be initialized via a prior call to init_iterator before
5459 calling this function. */
5460
5461 static void
5462 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5463 EMACS_INT charpos, EMACS_INT precision, int field_width,
5464 int multibyte)
5465 {
5466 /* No region in strings. */
5467 it->region_beg_charpos = it->region_end_charpos = -1;
5468
5469 /* No text property checks performed by default, but see below. */
5470 it->stop_charpos = -1;
5471
5472 /* Set iterator position and end position. */
5473 memset (&it->current, 0, sizeof it->current);
5474 it->current.overlay_string_index = -1;
5475 it->current.dpvec_index = -1;
5476 xassert (charpos >= 0);
5477
5478 /* If STRING is specified, use its multibyteness, otherwise use the
5479 setting of MULTIBYTE, if specified. */
5480 if (multibyte >= 0)
5481 it->multibyte_p = multibyte > 0;
5482
5483 if (s == NULL)
5484 {
5485 xassert (STRINGP (string));
5486 it->string = string;
5487 it->s = NULL;
5488 it->end_charpos = it->string_nchars = SCHARS (string);
5489 it->method = GET_FROM_STRING;
5490 it->current.string_pos = string_pos (charpos, string);
5491 }
5492 else
5493 {
5494 it->s = (const unsigned char *) s;
5495 it->string = Qnil;
5496
5497 /* Note that we use IT->current.pos, not it->current.string_pos,
5498 for displaying C strings. */
5499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5500 if (it->multibyte_p)
5501 {
5502 it->current.pos = c_string_pos (charpos, s, 1);
5503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5504 }
5505 else
5506 {
5507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5508 it->end_charpos = it->string_nchars = strlen (s);
5509 }
5510
5511 it->method = GET_FROM_C_STRING;
5512 }
5513
5514 /* PRECISION > 0 means don't return more than PRECISION characters
5515 from the string. */
5516 if (precision > 0 && it->end_charpos - charpos > precision)
5517 it->end_charpos = it->string_nchars = charpos + precision;
5518
5519 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5520 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5521 FIELD_WIDTH < 0 means infinite field width. This is useful for
5522 padding with `-' at the end of a mode line. */
5523 if (field_width < 0)
5524 field_width = INFINITY;
5525 if (field_width > it->end_charpos - charpos)
5526 it->end_charpos = charpos + field_width;
5527
5528 /* Use the standard display table for displaying strings. */
5529 if (DISP_TABLE_P (Vstandard_display_table))
5530 it->dp = XCHAR_TABLE (Vstandard_display_table);
5531
5532 it->stop_charpos = charpos;
5533 if (s == NULL && it->multibyte_p)
5534 {
5535 EMACS_INT endpos = SCHARS (it->string);
5536 if (endpos > it->end_charpos)
5537 endpos = it->end_charpos;
5538 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5539 it->string);
5540 }
5541 CHECK_IT (it);
5542 }
5543
5544
5545 \f
5546 /***********************************************************************
5547 Iteration
5548 ***********************************************************************/
5549
5550 /* Map enum it_method value to corresponding next_element_from_* function. */
5551
5552 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5553 {
5554 next_element_from_buffer,
5555 next_element_from_display_vector,
5556 next_element_from_string,
5557 next_element_from_c_string,
5558 next_element_from_image,
5559 next_element_from_stretch
5560 };
5561
5562 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5563
5564
5565 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5566 (possibly with the following characters). */
5567
5568 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5569 ((IT)->cmp_it.id >= 0 \
5570 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5571 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5572 END_CHARPOS, (IT)->w, \
5573 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5574 (IT)->string)))
5575
5576
5577 /* Lookup the char-table Vglyphless_char_display for character C (-1
5578 if we want information for no-font case), and return the display
5579 method symbol. By side-effect, update it->what and
5580 it->glyphless_method. This function is called from
5581 get_next_display_element for each character element, and from
5582 x_produce_glyphs when no suitable font was found. */
5583
5584 Lisp_Object
5585 lookup_glyphless_char_display (int c, struct it *it)
5586 {
5587 Lisp_Object glyphless_method = Qnil;
5588
5589 if (CHAR_TABLE_P (Vglyphless_char_display)
5590 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5591 glyphless_method = (c >= 0
5592 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5593 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5594 retry:
5595 if (NILP (glyphless_method))
5596 {
5597 if (c >= 0)
5598 /* The default is to display the character by a proper font. */
5599 return Qnil;
5600 /* The default for the no-font case is to display an empty box. */
5601 glyphless_method = Qempty_box;
5602 }
5603 if (EQ (glyphless_method, Qzero_width))
5604 {
5605 if (c >= 0)
5606 return glyphless_method;
5607 /* This method can't be used for the no-font case. */
5608 glyphless_method = Qempty_box;
5609 }
5610 if (EQ (glyphless_method, Qthin_space))
5611 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5612 else if (EQ (glyphless_method, Qempty_box))
5613 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5614 else if (EQ (glyphless_method, Qhex_code))
5615 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5616 else if (STRINGP (glyphless_method))
5617 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5618 else
5619 {
5620 /* Invalid value. We use the default method. */
5621 glyphless_method = Qnil;
5622 goto retry;
5623 }
5624 it->what = IT_GLYPHLESS;
5625 return glyphless_method;
5626 }
5627
5628 /* Load IT's display element fields with information about the next
5629 display element from the current position of IT. Value is zero if
5630 end of buffer (or C string) is reached. */
5631
5632 static struct frame *last_escape_glyph_frame = NULL;
5633 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5634 static int last_escape_glyph_merged_face_id = 0;
5635
5636 struct frame *last_glyphless_glyph_frame = NULL;
5637 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5638 int last_glyphless_glyph_merged_face_id = 0;
5639
5640 int
5641 get_next_display_element (struct it *it)
5642 {
5643 /* Non-zero means that we found a display element. Zero means that
5644 we hit the end of what we iterate over. Performance note: the
5645 function pointer `method' used here turns out to be faster than
5646 using a sequence of if-statements. */
5647 int success_p;
5648
5649 get_next:
5650 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5651
5652 if (it->what == IT_CHARACTER)
5653 {
5654 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5655 and only if (a) the resolved directionality of that character
5656 is R..." */
5657 /* FIXME: Do we need an exception for characters from display
5658 tables? */
5659 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5660 it->c = bidi_mirror_char (it->c);
5661 /* Map via display table or translate control characters.
5662 IT->c, IT->len etc. have been set to the next character by
5663 the function call above. If we have a display table, and it
5664 contains an entry for IT->c, translate it. Don't do this if
5665 IT->c itself comes from a display table, otherwise we could
5666 end up in an infinite recursion. (An alternative could be to
5667 count the recursion depth of this function and signal an
5668 error when a certain maximum depth is reached.) Is it worth
5669 it? */
5670 if (success_p && it->dpvec == NULL)
5671 {
5672 Lisp_Object dv;
5673 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5674 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5675 nbsp_or_shy = char_is_other;
5676 int c = it->c; /* This is the character to display. */
5677
5678 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5679 {
5680 xassert (SINGLE_BYTE_CHAR_P (c));
5681 if (unibyte_display_via_language_environment)
5682 {
5683 c = DECODE_CHAR (unibyte, c);
5684 if (c < 0)
5685 c = BYTE8_TO_CHAR (it->c);
5686 }
5687 else
5688 c = BYTE8_TO_CHAR (it->c);
5689 }
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (! NILP (lookup_glyphless_char_display (c, it)))
5719 {
5720 if (it->what == IT_GLYPHLESS)
5721 goto done;
5722 /* Don't display this character. */
5723 set_iterator_to_next (it, 0);
5724 goto get_next;
5725 }
5726
5727 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5728 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5729 : c == 0xAD ? char_is_soft_hyphen
5730 : char_is_other);
5731
5732 /* Translate control characters into `\003' or `^C' form.
5733 Control characters coming from a display table entry are
5734 currently not translated because we use IT->dpvec to hold
5735 the translation. This could easily be changed but I
5736 don't believe that it is worth doing.
5737
5738 NBSP and SOFT-HYPEN are property translated too.
5739
5740 Non-printable characters and raw-byte characters are also
5741 translated to octal form. */
5742 if (((c < ' ' || c == 127) /* ASCII control chars */
5743 ? (it->area != TEXT_AREA
5744 /* In mode line, treat \n, \t like other crl chars. */
5745 || (c != '\t'
5746 && it->glyph_row
5747 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5748 || (c != '\n' && c != '\t'))
5749 : (nbsp_or_shy
5750 || CHAR_BYTE8_P (c)
5751 || ! CHAR_PRINTABLE_P (c))))
5752 {
5753 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5754 or a non-printable character which must be displayed
5755 either as '\003' or as `^C' where the '\\' and '^'
5756 can be defined in the display table. Fill
5757 IT->ctl_chars with glyphs for what we have to
5758 display. Then, set IT->dpvec to these glyphs. */
5759 Lisp_Object gc;
5760 int ctl_len;
5761 int face_id, lface_id = 0 ;
5762 int escape_glyph;
5763
5764 /* Handle control characters with ^. */
5765
5766 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5767 {
5768 int g;
5769
5770 g = '^'; /* default glyph for Control */
5771 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5772 if (it->dp
5773 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5774 && GLYPH_CODE_CHAR_VALID_P (gc))
5775 {
5776 g = GLYPH_CODE_CHAR (gc);
5777 lface_id = GLYPH_CODE_FACE (gc);
5778 }
5779 if (lface_id)
5780 {
5781 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5782 }
5783 else if (it->f == last_escape_glyph_frame
5784 && it->face_id == last_escape_glyph_face_id)
5785 {
5786 face_id = last_escape_glyph_merged_face_id;
5787 }
5788 else
5789 {
5790 /* Merge the escape-glyph face into the current face. */
5791 face_id = merge_faces (it->f, Qescape_glyph, 0,
5792 it->face_id);
5793 last_escape_glyph_frame = it->f;
5794 last_escape_glyph_face_id = it->face_id;
5795 last_escape_glyph_merged_face_id = face_id;
5796 }
5797
5798 XSETINT (it->ctl_chars[0], g);
5799 XSETINT (it->ctl_chars[1], c ^ 0100);
5800 ctl_len = 2;
5801 goto display_control;
5802 }
5803
5804 /* Handle non-break space in the mode where it only gets
5805 highlighting. */
5806
5807 if (EQ (Vnobreak_char_display, Qt)
5808 && nbsp_or_shy == char_is_nbsp)
5809 {
5810 /* Merge the no-break-space face into the current face. */
5811 face_id = merge_faces (it->f, Qnobreak_space, 0,
5812 it->face_id);
5813
5814 c = ' ';
5815 XSETINT (it->ctl_chars[0], ' ');
5816 ctl_len = 1;
5817 goto display_control;
5818 }
5819
5820 /* Handle sequences that start with the "escape glyph". */
5821
5822 /* the default escape glyph is \. */
5823 escape_glyph = '\\';
5824
5825 if (it->dp
5826 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5827 && GLYPH_CODE_CHAR_VALID_P (gc))
5828 {
5829 escape_glyph = GLYPH_CODE_CHAR (gc);
5830 lface_id = GLYPH_CODE_FACE (gc);
5831 }
5832 if (lface_id)
5833 {
5834 /* The display table specified a face.
5835 Merge it into face_id and also into escape_glyph. */
5836 face_id = merge_faces (it->f, Qt, lface_id,
5837 it->face_id);
5838 }
5839 else if (it->f == last_escape_glyph_frame
5840 && it->face_id == last_escape_glyph_face_id)
5841 {
5842 face_id = last_escape_glyph_merged_face_id;
5843 }
5844 else
5845 {
5846 /* Merge the escape-glyph face into the current face. */
5847 face_id = merge_faces (it->f, Qescape_glyph, 0,
5848 it->face_id);
5849 last_escape_glyph_frame = it->f;
5850 last_escape_glyph_face_id = it->face_id;
5851 last_escape_glyph_merged_face_id = face_id;
5852 }
5853
5854 /* Handle soft hyphens in the mode where they only get
5855 highlighting. */
5856
5857 if (EQ (Vnobreak_char_display, Qt)
5858 && nbsp_or_shy == char_is_soft_hyphen)
5859 {
5860 XSETINT (it->ctl_chars[0], '-');
5861 ctl_len = 1;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space and soft hyphen
5866 with the escape glyph. */
5867
5868 if (nbsp_or_shy)
5869 {
5870 XSETINT (it->ctl_chars[0], escape_glyph);
5871 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5872 XSETINT (it->ctl_chars[1], c);
5873 ctl_len = 2;
5874 goto display_control;
5875 }
5876
5877 {
5878 char str[10];
5879 int len, i;
5880
5881 if (CHAR_BYTE8_P (c))
5882 /* Display \200 instead of \17777600. */
5883 c = CHAR_TO_BYTE8 (c);
5884 len = sprintf (str, "%03o", c);
5885
5886 XSETINT (it->ctl_chars[0], escape_glyph);
5887 for (i = 0; i < len; i++)
5888 XSETINT (it->ctl_chars[i + 1], str[i]);
5889 ctl_len = len + 1;
5890 }
5891
5892 display_control:
5893 /* Set up IT->dpvec and return first character from it. */
5894 it->dpvec_char_len = it->len;
5895 it->dpvec = it->ctl_chars;
5896 it->dpend = it->dpvec + ctl_len;
5897 it->current.dpvec_index = 0;
5898 it->dpvec_face_id = face_id;
5899 it->saved_face_id = it->face_id;
5900 it->method = GET_FROM_DISPLAY_VECTOR;
5901 it->ellipsis_p = 0;
5902 goto get_next;
5903 }
5904 it->char_to_display = c;
5905 }
5906 else if (success_p)
5907 {
5908 it->char_to_display = it->c;
5909 }
5910 }
5911
5912 #ifdef HAVE_WINDOW_SYSTEM
5913 /* Adjust face id for a multibyte character. There are no multibyte
5914 character in unibyte text. */
5915 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5916 && it->multibyte_p
5917 && success_p
5918 && FRAME_WINDOW_P (it->f))
5919 {
5920 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5921
5922 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5923 {
5924 /* Automatic composition with glyph-string. */
5925 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5926
5927 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5928 }
5929 else
5930 {
5931 EMACS_INT pos = (it->s ? -1
5932 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5933 : IT_CHARPOS (*it));
5934
5935 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5936 it->string);
5937 }
5938 }
5939 #endif
5940
5941 done:
5942 /* Is this character the last one of a run of characters with
5943 box? If yes, set IT->end_of_box_run_p to 1. */
5944 if (it->face_box_p
5945 && it->s == NULL)
5946 {
5947 if (it->method == GET_FROM_STRING && it->sp)
5948 {
5949 int face_id = underlying_face_id (it);
5950 struct face *face = FACE_FROM_ID (it->f, face_id);
5951
5952 if (face)
5953 {
5954 if (face->box == FACE_NO_BOX)
5955 {
5956 /* If the box comes from face properties in a
5957 display string, check faces in that string. */
5958 int string_face_id = face_after_it_pos (it);
5959 it->end_of_box_run_p
5960 = (FACE_FROM_ID (it->f, string_face_id)->box
5961 == FACE_NO_BOX);
5962 }
5963 /* Otherwise, the box comes from the underlying face.
5964 If this is the last string character displayed, check
5965 the next buffer location. */
5966 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5967 && (it->current.overlay_string_index
5968 == it->n_overlay_strings - 1))
5969 {
5970 EMACS_INT ignore;
5971 int next_face_id;
5972 struct text_pos pos = it->current.pos;
5973 INC_TEXT_POS (pos, it->multibyte_p);
5974
5975 next_face_id = face_at_buffer_position
5976 (it->w, CHARPOS (pos), it->region_beg_charpos,
5977 it->region_end_charpos, &ignore,
5978 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5979 -1);
5980 it->end_of_box_run_p
5981 = (FACE_FROM_ID (it->f, next_face_id)->box
5982 == FACE_NO_BOX);
5983 }
5984 }
5985 }
5986 else
5987 {
5988 int face_id = face_after_it_pos (it);
5989 it->end_of_box_run_p
5990 = (face_id != it->face_id
5991 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5992 }
5993 }
5994
5995 /* Value is 0 if end of buffer or string reached. */
5996 return success_p;
5997 }
5998
5999
6000 /* Move IT to the next display element.
6001
6002 RESEAT_P non-zero means if called on a newline in buffer text,
6003 skip to the next visible line start.
6004
6005 Functions get_next_display_element and set_iterator_to_next are
6006 separate because I find this arrangement easier to handle than a
6007 get_next_display_element function that also increments IT's
6008 position. The way it is we can first look at an iterator's current
6009 display element, decide whether it fits on a line, and if it does,
6010 increment the iterator position. The other way around we probably
6011 would either need a flag indicating whether the iterator has to be
6012 incremented the next time, or we would have to implement a
6013 decrement position function which would not be easy to write. */
6014
6015 void
6016 set_iterator_to_next (struct it *it, int reseat_p)
6017 {
6018 /* Reset flags indicating start and end of a sequence of characters
6019 with box. Reset them at the start of this function because
6020 moving the iterator to a new position might set them. */
6021 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6022
6023 switch (it->method)
6024 {
6025 case GET_FROM_BUFFER:
6026 /* The current display element of IT is a character from
6027 current_buffer. Advance in the buffer, and maybe skip over
6028 invisible lines that are so because of selective display. */
6029 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6030 reseat_at_next_visible_line_start (it, 0);
6031 else if (it->cmp_it.id >= 0)
6032 {
6033 /* We are currently getting glyphs from a composition. */
6034 int i;
6035
6036 if (! it->bidi_p)
6037 {
6038 IT_CHARPOS (*it) += it->cmp_it.nchars;
6039 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6040 if (it->cmp_it.to < it->cmp_it.nglyphs)
6041 {
6042 it->cmp_it.from = it->cmp_it.to;
6043 }
6044 else
6045 {
6046 it->cmp_it.id = -1;
6047 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6048 IT_BYTEPOS (*it),
6049 it->end_charpos, Qnil);
6050 }
6051 }
6052 else if (! it->cmp_it.reversed_p)
6053 {
6054 /* Composition created while scanning forward. */
6055 /* Update IT's char/byte positions to point to the first
6056 character of the next grapheme cluster, or to the
6057 character visually after the current composition. */
6058 for (i = 0; i < it->cmp_it.nchars; i++)
6059 bidi_move_to_visually_next (&it->bidi_it);
6060 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6061 IT_CHARPOS (*it) = it->bidi_it.charpos;
6062
6063 if (it->cmp_it.to < it->cmp_it.nglyphs)
6064 {
6065 /* Proceed to the next grapheme cluster. */
6066 it->cmp_it.from = it->cmp_it.to;
6067 }
6068 else
6069 {
6070 /* No more grapheme clusters in this composition.
6071 Find the next stop position. */
6072 EMACS_INT stop = it->end_charpos;
6073 if (it->bidi_it.scan_dir < 0)
6074 /* Now we are scanning backward and don't know
6075 where to stop. */
6076 stop = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), stop, Qnil);
6079 }
6080 }
6081 else
6082 {
6083 /* Composition created while scanning backward. */
6084 /* Update IT's char/byte positions to point to the last
6085 character of the previous grapheme cluster, or the
6086 character visually after the current composition. */
6087 for (i = 0; i < it->cmp_it.nchars; i++)
6088 bidi_move_to_visually_next (&it->bidi_it);
6089 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6090 IT_CHARPOS (*it) = it->bidi_it.charpos;
6091 if (it->cmp_it.from > 0)
6092 {
6093 /* Proceed to the previous grapheme cluster. */
6094 it->cmp_it.to = it->cmp_it.from;
6095 }
6096 else
6097 {
6098 /* No more grapheme clusters in this composition.
6099 Find the next stop position. */
6100 EMACS_INT stop = it->end_charpos;
6101 if (it->bidi_it.scan_dir < 0)
6102 /* Now we are scanning backward and don't know
6103 where to stop. */
6104 stop = -1;
6105 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6106 IT_BYTEPOS (*it), stop, Qnil);
6107 }
6108 }
6109 }
6110 else
6111 {
6112 xassert (it->len != 0);
6113
6114 if (!it->bidi_p)
6115 {
6116 IT_BYTEPOS (*it) += it->len;
6117 IT_CHARPOS (*it) += 1;
6118 }
6119 else
6120 {
6121 int prev_scan_dir = it->bidi_it.scan_dir;
6122 /* If this is a new paragraph, determine its base
6123 direction (a.k.a. its base embedding level). */
6124 if (it->bidi_it.new_paragraph)
6125 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6126 bidi_move_to_visually_next (&it->bidi_it);
6127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6128 IT_CHARPOS (*it) = it->bidi_it.charpos;
6129 if (prev_scan_dir != it->bidi_it.scan_dir)
6130 {
6131 /* As the scan direction was changed, we must
6132 re-compute the stop position for composition. */
6133 EMACS_INT stop = it->end_charpos;
6134 if (it->bidi_it.scan_dir < 0)
6135 stop = -1;
6136 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6137 IT_BYTEPOS (*it), stop, Qnil);
6138 }
6139 }
6140 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6141 }
6142 break;
6143
6144 case GET_FROM_C_STRING:
6145 /* Current display element of IT is from a C string. */
6146 IT_BYTEPOS (*it) += it->len;
6147 IT_CHARPOS (*it) += 1;
6148 break;
6149
6150 case GET_FROM_DISPLAY_VECTOR:
6151 /* Current display element of IT is from a display table entry.
6152 Advance in the display table definition. Reset it to null if
6153 end reached, and continue with characters from buffers/
6154 strings. */
6155 ++it->current.dpvec_index;
6156
6157 /* Restore face of the iterator to what they were before the
6158 display vector entry (these entries may contain faces). */
6159 it->face_id = it->saved_face_id;
6160
6161 if (it->dpvec + it->current.dpvec_index == it->dpend)
6162 {
6163 int recheck_faces = it->ellipsis_p;
6164
6165 if (it->s)
6166 it->method = GET_FROM_C_STRING;
6167 else if (STRINGP (it->string))
6168 it->method = GET_FROM_STRING;
6169 else
6170 {
6171 it->method = GET_FROM_BUFFER;
6172 it->object = it->w->buffer;
6173 }
6174
6175 it->dpvec = NULL;
6176 it->current.dpvec_index = -1;
6177
6178 /* Skip over characters which were displayed via IT->dpvec. */
6179 if (it->dpvec_char_len < 0)
6180 reseat_at_next_visible_line_start (it, 1);
6181 else if (it->dpvec_char_len > 0)
6182 {
6183 if (it->method == GET_FROM_STRING
6184 && it->n_overlay_strings > 0)
6185 it->ignore_overlay_strings_at_pos_p = 1;
6186 it->len = it->dpvec_char_len;
6187 set_iterator_to_next (it, reseat_p);
6188 }
6189
6190 /* Maybe recheck faces after display vector */
6191 if (recheck_faces)
6192 it->stop_charpos = IT_CHARPOS (*it);
6193 }
6194 break;
6195
6196 case GET_FROM_STRING:
6197 /* Current display element is a character from a Lisp string. */
6198 xassert (it->s == NULL && STRINGP (it->string));
6199 if (it->cmp_it.id >= 0)
6200 {
6201 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6202 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6203 if (it->cmp_it.to < it->cmp_it.nglyphs)
6204 it->cmp_it.from = it->cmp_it.to;
6205 else
6206 {
6207 it->cmp_it.id = -1;
6208 composition_compute_stop_pos (&it->cmp_it,
6209 IT_STRING_CHARPOS (*it),
6210 IT_STRING_BYTEPOS (*it),
6211 it->end_charpos, it->string);
6212 }
6213 }
6214 else
6215 {
6216 IT_STRING_BYTEPOS (*it) += it->len;
6217 IT_STRING_CHARPOS (*it) += 1;
6218 }
6219
6220 consider_string_end:
6221
6222 if (it->current.overlay_string_index >= 0)
6223 {
6224 /* IT->string is an overlay string. Advance to the
6225 next, if there is one. */
6226 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6227 {
6228 it->ellipsis_p = 0;
6229 next_overlay_string (it);
6230 if (it->ellipsis_p)
6231 setup_for_ellipsis (it, 0);
6232 }
6233 }
6234 else
6235 {
6236 /* IT->string is not an overlay string. If we reached
6237 its end, and there is something on IT->stack, proceed
6238 with what is on the stack. This can be either another
6239 string, this time an overlay string, or a buffer. */
6240 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6241 && it->sp > 0)
6242 {
6243 pop_it (it);
6244 if (it->method == GET_FROM_STRING)
6245 goto consider_string_end;
6246 }
6247 }
6248 break;
6249
6250 case GET_FROM_IMAGE:
6251 case GET_FROM_STRETCH:
6252 /* The position etc with which we have to proceed are on
6253 the stack. The position may be at the end of a string,
6254 if the `display' property takes up the whole string. */
6255 xassert (it->sp > 0);
6256 pop_it (it);
6257 if (it->method == GET_FROM_STRING)
6258 goto consider_string_end;
6259 break;
6260
6261 default:
6262 /* There are no other methods defined, so this should be a bug. */
6263 abort ();
6264 }
6265
6266 xassert (it->method != GET_FROM_STRING
6267 || (STRINGP (it->string)
6268 && IT_STRING_CHARPOS (*it) >= 0));
6269 }
6270
6271 /* Load IT's display element fields with information about the next
6272 display element which comes from a display table entry or from the
6273 result of translating a control character to one of the forms `^C'
6274 or `\003'.
6275
6276 IT->dpvec holds the glyphs to return as characters.
6277 IT->saved_face_id holds the face id before the display vector--it
6278 is restored into IT->face_id in set_iterator_to_next. */
6279
6280 static int
6281 next_element_from_display_vector (struct it *it)
6282 {
6283 Lisp_Object gc;
6284
6285 /* Precondition. */
6286 xassert (it->dpvec && it->current.dpvec_index >= 0);
6287
6288 it->face_id = it->saved_face_id;
6289
6290 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6291 That seemed totally bogus - so I changed it... */
6292 gc = it->dpvec[it->current.dpvec_index];
6293
6294 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6295 {
6296 it->c = GLYPH_CODE_CHAR (gc);
6297 it->len = CHAR_BYTES (it->c);
6298
6299 /* The entry may contain a face id to use. Such a face id is
6300 the id of a Lisp face, not a realized face. A face id of
6301 zero means no face is specified. */
6302 if (it->dpvec_face_id >= 0)
6303 it->face_id = it->dpvec_face_id;
6304 else
6305 {
6306 int lface_id = GLYPH_CODE_FACE (gc);
6307 if (lface_id > 0)
6308 it->face_id = merge_faces (it->f, Qt, lface_id,
6309 it->saved_face_id);
6310 }
6311 }
6312 else
6313 /* Display table entry is invalid. Return a space. */
6314 it->c = ' ', it->len = 1;
6315
6316 /* Don't change position and object of the iterator here. They are
6317 still the values of the character that had this display table
6318 entry or was translated, and that's what we want. */
6319 it->what = IT_CHARACTER;
6320 return 1;
6321 }
6322
6323
6324 /* Load IT with the next display element from Lisp string IT->string.
6325 IT->current.string_pos is the current position within the string.
6326 If IT->current.overlay_string_index >= 0, the Lisp string is an
6327 overlay string. */
6328
6329 static int
6330 next_element_from_string (struct it *it)
6331 {
6332 struct text_pos position;
6333
6334 xassert (STRINGP (it->string));
6335 xassert (IT_STRING_CHARPOS (*it) >= 0);
6336 position = it->current.string_pos;
6337
6338 /* Time to check for invisible text? */
6339 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6340 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6341 {
6342 handle_stop (it);
6343
6344 /* Since a handler may have changed IT->method, we must
6345 recurse here. */
6346 return GET_NEXT_DISPLAY_ELEMENT (it);
6347 }
6348
6349 if (it->current.overlay_string_index >= 0)
6350 {
6351 /* Get the next character from an overlay string. In overlay
6352 strings, There is no field width or padding with spaces to
6353 do. */
6354 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6355 {
6356 it->what = IT_EOB;
6357 return 0;
6358 }
6359 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6360 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6361 && next_element_from_composition (it))
6362 {
6363 return 1;
6364 }
6365 else if (STRING_MULTIBYTE (it->string))
6366 {
6367 const unsigned char *s = (SDATA (it->string)
6368 + IT_STRING_BYTEPOS (*it));
6369 it->c = string_char_and_length (s, &it->len);
6370 }
6371 else
6372 {
6373 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6374 it->len = 1;
6375 }
6376 }
6377 else
6378 {
6379 /* Get the next character from a Lisp string that is not an
6380 overlay string. Such strings come from the mode line, for
6381 example. We may have to pad with spaces, or truncate the
6382 string. See also next_element_from_c_string. */
6383 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6384 {
6385 it->what = IT_EOB;
6386 return 0;
6387 }
6388 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6389 {
6390 /* Pad with spaces. */
6391 it->c = ' ', it->len = 1;
6392 CHARPOS (position) = BYTEPOS (position) = -1;
6393 }
6394 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6395 IT_STRING_BYTEPOS (*it), it->string_nchars)
6396 && next_element_from_composition (it))
6397 {
6398 return 1;
6399 }
6400 else if (STRING_MULTIBYTE (it->string))
6401 {
6402 const unsigned char *s = (SDATA (it->string)
6403 + IT_STRING_BYTEPOS (*it));
6404 it->c = string_char_and_length (s, &it->len);
6405 }
6406 else
6407 {
6408 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6409 it->len = 1;
6410 }
6411 }
6412
6413 /* Record what we have and where it came from. */
6414 it->what = IT_CHARACTER;
6415 it->object = it->string;
6416 it->position = position;
6417 return 1;
6418 }
6419
6420
6421 /* Load IT with next display element from C string IT->s.
6422 IT->string_nchars is the maximum number of characters to return
6423 from the string. IT->end_charpos may be greater than
6424 IT->string_nchars when this function is called, in which case we
6425 may have to return padding spaces. Value is zero if end of string
6426 reached, including padding spaces. */
6427
6428 static int
6429 next_element_from_c_string (struct it *it)
6430 {
6431 int success_p = 1;
6432
6433 xassert (it->s);
6434 it->what = IT_CHARACTER;
6435 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6436 it->object = Qnil;
6437
6438 /* IT's position can be greater IT->string_nchars in case a field
6439 width or precision has been specified when the iterator was
6440 initialized. */
6441 if (IT_CHARPOS (*it) >= it->end_charpos)
6442 {
6443 /* End of the game. */
6444 it->what = IT_EOB;
6445 success_p = 0;
6446 }
6447 else if (IT_CHARPOS (*it) >= it->string_nchars)
6448 {
6449 /* Pad with spaces. */
6450 it->c = ' ', it->len = 1;
6451 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6452 }
6453 else if (it->multibyte_p)
6454 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6455 else
6456 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6457
6458 return success_p;
6459 }
6460
6461
6462 /* Set up IT to return characters from an ellipsis, if appropriate.
6463 The definition of the ellipsis glyphs may come from a display table
6464 entry. This function fills IT with the first glyph from the
6465 ellipsis if an ellipsis is to be displayed. */
6466
6467 static int
6468 next_element_from_ellipsis (struct it *it)
6469 {
6470 if (it->selective_display_ellipsis_p)
6471 setup_for_ellipsis (it, it->len);
6472 else
6473 {
6474 /* The face at the current position may be different from the
6475 face we find after the invisible text. Remember what it
6476 was in IT->saved_face_id, and signal that it's there by
6477 setting face_before_selective_p. */
6478 it->saved_face_id = it->face_id;
6479 it->method = GET_FROM_BUFFER;
6480 it->object = it->w->buffer;
6481 reseat_at_next_visible_line_start (it, 1);
6482 it->face_before_selective_p = 1;
6483 }
6484
6485 return GET_NEXT_DISPLAY_ELEMENT (it);
6486 }
6487
6488
6489 /* Deliver an image display element. The iterator IT is already
6490 filled with image information (done in handle_display_prop). Value
6491 is always 1. */
6492
6493
6494 static int
6495 next_element_from_image (struct it *it)
6496 {
6497 it->what = IT_IMAGE;
6498 it->ignore_overlay_strings_at_pos_p = 0;
6499 return 1;
6500 }
6501
6502
6503 /* Fill iterator IT with next display element from a stretch glyph
6504 property. IT->object is the value of the text property. Value is
6505 always 1. */
6506
6507 static int
6508 next_element_from_stretch (struct it *it)
6509 {
6510 it->what = IT_STRETCH;
6511 return 1;
6512 }
6513
6514 /* Scan forward from CHARPOS in the current buffer, until we find a
6515 stop position > current IT's position. Then handle the stop
6516 position before that. This is called when we bump into a stop
6517 position while reordering bidirectional text. CHARPOS should be
6518 the last previously processed stop_pos (or BEGV, if none were
6519 processed yet) whose position is less that IT's current
6520 position. */
6521
6522 static void
6523 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6524 {
6525 EMACS_INT where_we_are = IT_CHARPOS (*it);
6526 struct display_pos save_current = it->current;
6527 struct text_pos save_position = it->position;
6528 struct text_pos pos1;
6529 EMACS_INT next_stop;
6530
6531 /* Scan in strict logical order. */
6532 it->bidi_p = 0;
6533 do
6534 {
6535 it->prev_stop = charpos;
6536 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6537 reseat_1 (it, pos1, 0);
6538 compute_stop_pos (it);
6539 /* We must advance forward, right? */
6540 if (it->stop_charpos <= it->prev_stop)
6541 abort ();
6542 charpos = it->stop_charpos;
6543 }
6544 while (charpos <= where_we_are);
6545
6546 next_stop = it->stop_charpos;
6547 it->stop_charpos = it->prev_stop;
6548 it->bidi_p = 1;
6549 it->current = save_current;
6550 it->position = save_position;
6551 handle_stop (it);
6552 it->stop_charpos = next_stop;
6553 }
6554
6555 /* Load IT with the next display element from current_buffer. Value
6556 is zero if end of buffer reached. IT->stop_charpos is the next
6557 position at which to stop and check for text properties or buffer
6558 end. */
6559
6560 static int
6561 next_element_from_buffer (struct it *it)
6562 {
6563 int success_p = 1;
6564
6565 xassert (IT_CHARPOS (*it) >= BEGV);
6566
6567 /* With bidi reordering, the character to display might not be the
6568 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6569 we were reseat()ed to a new buffer position, which is potentially
6570 a different paragraph. */
6571 if (it->bidi_p && it->bidi_it.first_elt)
6572 {
6573 it->bidi_it.charpos = IT_CHARPOS (*it);
6574 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6575 if (it->bidi_it.bytepos == ZV_BYTE)
6576 {
6577 /* Nothing to do, but reset the FIRST_ELT flag, like
6578 bidi_paragraph_init does, because we are not going to
6579 call it. */
6580 it->bidi_it.first_elt = 0;
6581 }
6582 else if (it->bidi_it.bytepos == BEGV_BYTE
6583 /* FIXME: Should support all Unicode line separators. */
6584 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6585 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6586 {
6587 /* If we are at the beginning of a line, we can produce the
6588 next element right away. */
6589 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6590 bidi_move_to_visually_next (&it->bidi_it);
6591 }
6592 else
6593 {
6594 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6595
6596 /* We need to prime the bidi iterator starting at the line's
6597 beginning, before we will be able to produce the next
6598 element. */
6599 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6601 it->bidi_it.charpos = IT_CHARPOS (*it);
6602 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6603 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6604 do
6605 {
6606 /* Now return to buffer position where we were asked to
6607 get the next display element, and produce that. */
6608 bidi_move_to_visually_next (&it->bidi_it);
6609 }
6610 while (it->bidi_it.bytepos != orig_bytepos
6611 && it->bidi_it.bytepos < ZV_BYTE);
6612 }
6613
6614 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6615 /* Adjust IT's position information to where we ended up. */
6616 IT_CHARPOS (*it) = it->bidi_it.charpos;
6617 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6619 {
6620 EMACS_INT stop = it->end_charpos;
6621 if (it->bidi_it.scan_dir < 0)
6622 stop = -1;
6623 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6624 IT_BYTEPOS (*it), stop, Qnil);
6625 }
6626 }
6627
6628 if (IT_CHARPOS (*it) >= it->stop_charpos)
6629 {
6630 if (IT_CHARPOS (*it) >= it->end_charpos)
6631 {
6632 int overlay_strings_follow_p;
6633
6634 /* End of the game, except when overlay strings follow that
6635 haven't been returned yet. */
6636 if (it->overlay_strings_at_end_processed_p)
6637 overlay_strings_follow_p = 0;
6638 else
6639 {
6640 it->overlay_strings_at_end_processed_p = 1;
6641 overlay_strings_follow_p = get_overlay_strings (it, 0);
6642 }
6643
6644 if (overlay_strings_follow_p)
6645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6646 else
6647 {
6648 it->what = IT_EOB;
6649 it->position = it->current.pos;
6650 success_p = 0;
6651 }
6652 }
6653 else if (!(!it->bidi_p
6654 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6655 || IT_CHARPOS (*it) == it->stop_charpos))
6656 {
6657 /* With bidi non-linear iteration, we could find ourselves
6658 far beyond the last computed stop_charpos, with several
6659 other stop positions in between that we missed. Scan
6660 them all now, in buffer's logical order, until we find
6661 and handle the last stop_charpos that precedes our
6662 current position. */
6663 handle_stop_backwards (it, it->stop_charpos);
6664 return GET_NEXT_DISPLAY_ELEMENT (it);
6665 }
6666 else
6667 {
6668 if (it->bidi_p)
6669 {
6670 /* Take note of the stop position we just moved across,
6671 for when we will move back across it. */
6672 it->prev_stop = it->stop_charpos;
6673 /* If we are at base paragraph embedding level, take
6674 note of the last stop position seen at this
6675 level. */
6676 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6677 it->base_level_stop = it->stop_charpos;
6678 }
6679 handle_stop (it);
6680 return GET_NEXT_DISPLAY_ELEMENT (it);
6681 }
6682 }
6683 else if (it->bidi_p
6684 /* We can sometimes back up for reasons that have nothing
6685 to do with bidi reordering. E.g., compositions. The
6686 code below is only needed when we are above the base
6687 embedding level, so test for that explicitly. */
6688 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6689 && IT_CHARPOS (*it) < it->prev_stop)
6690 {
6691 if (it->base_level_stop <= 0)
6692 it->base_level_stop = BEGV;
6693 if (IT_CHARPOS (*it) < it->base_level_stop)
6694 abort ();
6695 handle_stop_backwards (it, it->base_level_stop);
6696 return GET_NEXT_DISPLAY_ELEMENT (it);
6697 }
6698 else
6699 {
6700 /* No face changes, overlays etc. in sight, so just return a
6701 character from current_buffer. */
6702 unsigned char *p;
6703 EMACS_INT stop;
6704
6705 /* Maybe run the redisplay end trigger hook. Performance note:
6706 This doesn't seem to cost measurable time. */
6707 if (it->redisplay_end_trigger_charpos
6708 && it->glyph_row
6709 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6710 run_redisplay_end_trigger_hook (it);
6711
6712 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6713 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6714 stop)
6715 && next_element_from_composition (it))
6716 {
6717 return 1;
6718 }
6719
6720 /* Get the next character, maybe multibyte. */
6721 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6722 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6723 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6724 else
6725 it->c = *p, it->len = 1;
6726
6727 /* Record what we have and where it came from. */
6728 it->what = IT_CHARACTER;
6729 it->object = it->w->buffer;
6730 it->position = it->current.pos;
6731
6732 /* Normally we return the character found above, except when we
6733 really want to return an ellipsis for selective display. */
6734 if (it->selective)
6735 {
6736 if (it->c == '\n')
6737 {
6738 /* A value of selective > 0 means hide lines indented more
6739 than that number of columns. */
6740 if (it->selective > 0
6741 && IT_CHARPOS (*it) + 1 < ZV
6742 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6743 IT_BYTEPOS (*it) + 1,
6744 (double) it->selective)) /* iftc */
6745 {
6746 success_p = next_element_from_ellipsis (it);
6747 it->dpvec_char_len = -1;
6748 }
6749 }
6750 else if (it->c == '\r' && it->selective == -1)
6751 {
6752 /* A value of selective == -1 means that everything from the
6753 CR to the end of the line is invisible, with maybe an
6754 ellipsis displayed for it. */
6755 success_p = next_element_from_ellipsis (it);
6756 it->dpvec_char_len = -1;
6757 }
6758 }
6759 }
6760
6761 /* Value is zero if end of buffer reached. */
6762 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6763 return success_p;
6764 }
6765
6766
6767 /* Run the redisplay end trigger hook for IT. */
6768
6769 static void
6770 run_redisplay_end_trigger_hook (struct it *it)
6771 {
6772 Lisp_Object args[3];
6773
6774 /* IT->glyph_row should be non-null, i.e. we should be actually
6775 displaying something, or otherwise we should not run the hook. */
6776 xassert (it->glyph_row);
6777
6778 /* Set up hook arguments. */
6779 args[0] = Qredisplay_end_trigger_functions;
6780 args[1] = it->window;
6781 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6782 it->redisplay_end_trigger_charpos = 0;
6783
6784 /* Since we are *trying* to run these functions, don't try to run
6785 them again, even if they get an error. */
6786 it->w->redisplay_end_trigger = Qnil;
6787 Frun_hook_with_args (3, args);
6788
6789 /* Notice if it changed the face of the character we are on. */
6790 handle_face_prop (it);
6791 }
6792
6793
6794 /* Deliver a composition display element. Unlike the other
6795 next_element_from_XXX, this function is not registered in the array
6796 get_next_element[]. It is called from next_element_from_buffer and
6797 next_element_from_string when necessary. */
6798
6799 static int
6800 next_element_from_composition (struct it *it)
6801 {
6802 it->what = IT_COMPOSITION;
6803 it->len = it->cmp_it.nbytes;
6804 if (STRINGP (it->string))
6805 {
6806 if (it->c < 0)
6807 {
6808 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6809 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6810 return 0;
6811 }
6812 it->position = it->current.string_pos;
6813 it->object = it->string;
6814 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6815 IT_STRING_BYTEPOS (*it), it->string);
6816 }
6817 else
6818 {
6819 if (it->c < 0)
6820 {
6821 IT_CHARPOS (*it) += it->cmp_it.nchars;
6822 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6823 if (it->bidi_p)
6824 {
6825 if (it->bidi_it.new_paragraph)
6826 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6827 /* Resync the bidi iterator with IT's new position.
6828 FIXME: this doesn't support bidirectional text. */
6829 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6830 bidi_move_to_visually_next (&it->bidi_it);
6831 }
6832 return 0;
6833 }
6834 it->position = it->current.pos;
6835 it->object = it->w->buffer;
6836 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6837 IT_BYTEPOS (*it), Qnil);
6838 }
6839 return 1;
6840 }
6841
6842
6843 \f
6844 /***********************************************************************
6845 Moving an iterator without producing glyphs
6846 ***********************************************************************/
6847
6848 /* Check if iterator is at a position corresponding to a valid buffer
6849 position after some move_it_ call. */
6850
6851 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6852 ((it)->method == GET_FROM_STRING \
6853 ? IT_STRING_CHARPOS (*it) == 0 \
6854 : 1)
6855
6856
6857 /* Move iterator IT to a specified buffer or X position within one
6858 line on the display without producing glyphs.
6859
6860 OP should be a bit mask including some or all of these bits:
6861 MOVE_TO_X: Stop upon reaching x-position TO_X.
6862 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6863 Regardless of OP's value, stop upon reaching the end of the display line.
6864
6865 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6866 This means, in particular, that TO_X includes window's horizontal
6867 scroll amount.
6868
6869 The return value has several possible values that
6870 say what condition caused the scan to stop:
6871
6872 MOVE_POS_MATCH_OR_ZV
6873 - when TO_POS or ZV was reached.
6874
6875 MOVE_X_REACHED
6876 -when TO_X was reached before TO_POS or ZV were reached.
6877
6878 MOVE_LINE_CONTINUED
6879 - when we reached the end of the display area and the line must
6880 be continued.
6881
6882 MOVE_LINE_TRUNCATED
6883 - when we reached the end of the display area and the line is
6884 truncated.
6885
6886 MOVE_NEWLINE_OR_CR
6887 - when we stopped at a line end, i.e. a newline or a CR and selective
6888 display is on. */
6889
6890 static enum move_it_result
6891 move_it_in_display_line_to (struct it *it,
6892 EMACS_INT to_charpos, int to_x,
6893 enum move_operation_enum op)
6894 {
6895 enum move_it_result result = MOVE_UNDEFINED;
6896 struct glyph_row *saved_glyph_row;
6897 struct it wrap_it, atpos_it, atx_it;
6898 int may_wrap = 0;
6899 enum it_method prev_method = it->method;
6900 EMACS_INT prev_pos = IT_CHARPOS (*it);
6901
6902 /* Don't produce glyphs in produce_glyphs. */
6903 saved_glyph_row = it->glyph_row;
6904 it->glyph_row = NULL;
6905
6906 /* Use wrap_it to save a copy of IT wherever a word wrap could
6907 occur. Use atpos_it to save a copy of IT at the desired buffer
6908 position, if found, so that we can scan ahead and check if the
6909 word later overshoots the window edge. Use atx_it similarly, for
6910 pixel positions. */
6911 wrap_it.sp = -1;
6912 atpos_it.sp = -1;
6913 atx_it.sp = -1;
6914
6915 #define BUFFER_POS_REACHED_P() \
6916 ((op & MOVE_TO_POS) != 0 \
6917 && BUFFERP (it->object) \
6918 && (IT_CHARPOS (*it) == to_charpos \
6919 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6920 && (it->method == GET_FROM_BUFFER \
6921 || (it->method == GET_FROM_DISPLAY_VECTOR \
6922 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6923
6924 /* If there's a line-/wrap-prefix, handle it. */
6925 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6926 && it->current_y < it->last_visible_y)
6927 handle_line_prefix (it);
6928
6929 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6930 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6931
6932 while (1)
6933 {
6934 int x, i, ascent = 0, descent = 0;
6935
6936 /* Utility macro to reset an iterator with x, ascent, and descent. */
6937 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6938 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6939 (IT)->max_descent = descent)
6940
6941 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6942 glyph). */
6943 if ((op & MOVE_TO_POS) != 0
6944 && BUFFERP (it->object)
6945 && it->method == GET_FROM_BUFFER
6946 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6947 || (it->bidi_p
6948 && (prev_method == GET_FROM_IMAGE
6949 || prev_method == GET_FROM_STRETCH)
6950 /* Passed TO_CHARPOS from left to right. */
6951 && ((prev_pos < to_charpos
6952 && IT_CHARPOS (*it) > to_charpos)
6953 /* Passed TO_CHARPOS from right to left. */
6954 || (prev_pos > to_charpos
6955 && IT_CHARPOS (*it) < to_charpos)))))
6956 {
6957 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6958 {
6959 result = MOVE_POS_MATCH_OR_ZV;
6960 break;
6961 }
6962 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6963 /* If wrap_it is valid, the current position might be in a
6964 word that is wrapped. So, save the iterator in
6965 atpos_it and continue to see if wrapping happens. */
6966 atpos_it = *it;
6967 }
6968
6969 prev_method = it->method;
6970 if (it->method == GET_FROM_BUFFER)
6971 prev_pos = IT_CHARPOS (*it);
6972 /* Stop when ZV reached.
6973 We used to stop here when TO_CHARPOS reached as well, but that is
6974 too soon if this glyph does not fit on this line. So we handle it
6975 explicitly below. */
6976 if (!get_next_display_element (it))
6977 {
6978 result = MOVE_POS_MATCH_OR_ZV;
6979 break;
6980 }
6981
6982 if (it->line_wrap == TRUNCATE)
6983 {
6984 if (BUFFER_POS_REACHED_P ())
6985 {
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 break;
6988 }
6989 }
6990 else
6991 {
6992 if (it->line_wrap == WORD_WRAP)
6993 {
6994 if (IT_DISPLAYING_WHITESPACE (it))
6995 may_wrap = 1;
6996 else if (may_wrap)
6997 {
6998 /* We have reached a glyph that follows one or more
6999 whitespace characters. If the position is
7000 already found, we are done. */
7001 if (atpos_it.sp >= 0)
7002 {
7003 *it = atpos_it;
7004 result = MOVE_POS_MATCH_OR_ZV;
7005 goto done;
7006 }
7007 if (atx_it.sp >= 0)
7008 {
7009 *it = atx_it;
7010 result = MOVE_X_REACHED;
7011 goto done;
7012 }
7013 /* Otherwise, we can wrap here. */
7014 wrap_it = *it;
7015 may_wrap = 0;
7016 }
7017 }
7018 }
7019
7020 /* Remember the line height for the current line, in case
7021 the next element doesn't fit on the line. */
7022 ascent = it->max_ascent;
7023 descent = it->max_descent;
7024
7025 /* The call to produce_glyphs will get the metrics of the
7026 display element IT is loaded with. Record the x-position
7027 before this display element, in case it doesn't fit on the
7028 line. */
7029 x = it->current_x;
7030
7031 PRODUCE_GLYPHS (it);
7032
7033 if (it->area != TEXT_AREA)
7034 {
7035 set_iterator_to_next (it, 1);
7036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7037 SET_TEXT_POS (this_line_min_pos,
7038 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7039 continue;
7040 }
7041
7042 /* The number of glyphs we get back in IT->nglyphs will normally
7043 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7044 character on a terminal frame, or (iii) a line end. For the
7045 second case, IT->nglyphs - 1 padding glyphs will be present.
7046 (On X frames, there is only one glyph produced for a
7047 composite character.)
7048
7049 The behavior implemented below means, for continuation lines,
7050 that as many spaces of a TAB as fit on the current line are
7051 displayed there. For terminal frames, as many glyphs of a
7052 multi-glyph character are displayed in the current line, too.
7053 This is what the old redisplay code did, and we keep it that
7054 way. Under X, the whole shape of a complex character must
7055 fit on the line or it will be completely displayed in the
7056 next line.
7057
7058 Note that both for tabs and padding glyphs, all glyphs have
7059 the same width. */
7060 if (it->nglyphs)
7061 {
7062 /* More than one glyph or glyph doesn't fit on line. All
7063 glyphs have the same width. */
7064 int single_glyph_width = it->pixel_width / it->nglyphs;
7065 int new_x;
7066 int x_before_this_char = x;
7067 int hpos_before_this_char = it->hpos;
7068
7069 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7070 {
7071 new_x = x + single_glyph_width;
7072
7073 /* We want to leave anything reaching TO_X to the caller. */
7074 if ((op & MOVE_TO_X) && new_x > to_x)
7075 {
7076 if (BUFFER_POS_REACHED_P ())
7077 {
7078 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7079 goto buffer_pos_reached;
7080 if (atpos_it.sp < 0)
7081 {
7082 atpos_it = *it;
7083 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7084 }
7085 }
7086 else
7087 {
7088 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7089 {
7090 it->current_x = x;
7091 result = MOVE_X_REACHED;
7092 break;
7093 }
7094 if (atx_it.sp < 0)
7095 {
7096 atx_it = *it;
7097 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7098 }
7099 }
7100 }
7101
7102 if (/* Lines are continued. */
7103 it->line_wrap != TRUNCATE
7104 && (/* And glyph doesn't fit on the line. */
7105 new_x > it->last_visible_x
7106 /* Or it fits exactly and we're on a window
7107 system frame. */
7108 || (new_x == it->last_visible_x
7109 && FRAME_WINDOW_P (it->f))))
7110 {
7111 if (/* IT->hpos == 0 means the very first glyph
7112 doesn't fit on the line, e.g. a wide image. */
7113 it->hpos == 0
7114 || (new_x == it->last_visible_x
7115 && FRAME_WINDOW_P (it->f)))
7116 {
7117 ++it->hpos;
7118 it->current_x = new_x;
7119
7120 /* The character's last glyph just barely fits
7121 in this row. */
7122 if (i == it->nglyphs - 1)
7123 {
7124 /* If this is the destination position,
7125 return a position *before* it in this row,
7126 now that we know it fits in this row. */
7127 if (BUFFER_POS_REACHED_P ())
7128 {
7129 if (it->line_wrap != WORD_WRAP
7130 || wrap_it.sp < 0)
7131 {
7132 it->hpos = hpos_before_this_char;
7133 it->current_x = x_before_this_char;
7134 result = MOVE_POS_MATCH_OR_ZV;
7135 break;
7136 }
7137 if (it->line_wrap == WORD_WRAP
7138 && atpos_it.sp < 0)
7139 {
7140 atpos_it = *it;
7141 atpos_it.current_x = x_before_this_char;
7142 atpos_it.hpos = hpos_before_this_char;
7143 }
7144 }
7145
7146 set_iterator_to_next (it, 1);
7147 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7148 SET_TEXT_POS (this_line_min_pos,
7149 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7150 /* On graphical terminals, newlines may
7151 "overflow" into the fringe if
7152 overflow-newline-into-fringe is non-nil.
7153 On text-only terminals, newlines may
7154 overflow into the last glyph on the
7155 display line.*/
7156 if (!FRAME_WINDOW_P (it->f)
7157 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7158 {
7159 if (!get_next_display_element (it))
7160 {
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 break;
7163 }
7164 if (BUFFER_POS_REACHED_P ())
7165 {
7166 if (ITERATOR_AT_END_OF_LINE_P (it))
7167 result = MOVE_POS_MATCH_OR_ZV;
7168 else
7169 result = MOVE_LINE_CONTINUED;
7170 break;
7171 }
7172 if (ITERATOR_AT_END_OF_LINE_P (it))
7173 {
7174 result = MOVE_NEWLINE_OR_CR;
7175 break;
7176 }
7177 }
7178 }
7179 }
7180 else
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182
7183 if (wrap_it.sp >= 0)
7184 {
7185 *it = wrap_it;
7186 atpos_it.sp = -1;
7187 atx_it.sp = -1;
7188 }
7189
7190 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7191 IT_CHARPOS (*it)));
7192 result = MOVE_LINE_CONTINUED;
7193 break;
7194 }
7195
7196 if (BUFFER_POS_REACHED_P ())
7197 {
7198 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7199 goto buffer_pos_reached;
7200 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7201 {
7202 atpos_it = *it;
7203 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7204 }
7205 }
7206
7207 if (new_x > it->first_visible_x)
7208 {
7209 /* Glyph is visible. Increment number of glyphs that
7210 would be displayed. */
7211 ++it->hpos;
7212 }
7213 }
7214
7215 if (result != MOVE_UNDEFINED)
7216 break;
7217 }
7218 else if (BUFFER_POS_REACHED_P ())
7219 {
7220 buffer_pos_reached:
7221 IT_RESET_X_ASCENT_DESCENT (it);
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7226 {
7227 /* Stop when TO_X specified and reached. This check is
7228 necessary here because of lines consisting of a line end,
7229 only. The line end will not produce any glyphs and we
7230 would never get MOVE_X_REACHED. */
7231 xassert (it->nglyphs == 0);
7232 result = MOVE_X_REACHED;
7233 break;
7234 }
7235
7236 /* Is this a line end? If yes, we're done. */
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 {
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7241 }
7242
7243 if (it->method == GET_FROM_BUFFER)
7244 prev_pos = IT_CHARPOS (*it);
7245 /* The current display element has been consumed. Advance
7246 to the next. */
7247 set_iterator_to_next (it, 1);
7248 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7249 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7250
7251 /* Stop if lines are truncated and IT's current x-position is
7252 past the right edge of the window now. */
7253 if (it->line_wrap == TRUNCATE
7254 && it->current_x >= it->last_visible_x)
7255 {
7256 if (!FRAME_WINDOW_P (it->f)
7257 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7258 {
7259 if (!get_next_display_element (it)
7260 || BUFFER_POS_REACHED_P ())
7261 {
7262 result = MOVE_POS_MATCH_OR_ZV;
7263 break;
7264 }
7265 if (ITERATOR_AT_END_OF_LINE_P (it))
7266 {
7267 result = MOVE_NEWLINE_OR_CR;
7268 break;
7269 }
7270 }
7271 result = MOVE_LINE_TRUNCATED;
7272 break;
7273 }
7274 #undef IT_RESET_X_ASCENT_DESCENT
7275 }
7276
7277 #undef BUFFER_POS_REACHED_P
7278
7279 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7280 restore the saved iterator. */
7281 if (atpos_it.sp >= 0)
7282 *it = atpos_it;
7283 else if (atx_it.sp >= 0)
7284 *it = atx_it;
7285
7286 done:
7287
7288 /* Restore the iterator settings altered at the beginning of this
7289 function. */
7290 it->glyph_row = saved_glyph_row;
7291 return result;
7292 }
7293
7294 /* For external use. */
7295 void
7296 move_it_in_display_line (struct it *it,
7297 EMACS_INT to_charpos, int to_x,
7298 enum move_operation_enum op)
7299 {
7300 if (it->line_wrap == WORD_WRAP
7301 && (op & MOVE_TO_X))
7302 {
7303 struct it save_it = *it;
7304 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7305 /* When word-wrap is on, TO_X may lie past the end
7306 of a wrapped line. Then it->current is the
7307 character on the next line, so backtrack to the
7308 space before the wrap point. */
7309 if (skip == MOVE_LINE_CONTINUED)
7310 {
7311 int prev_x = max (it->current_x - 1, 0);
7312 *it = save_it;
7313 move_it_in_display_line_to
7314 (it, -1, prev_x, MOVE_TO_X);
7315 }
7316 }
7317 else
7318 move_it_in_display_line_to (it, to_charpos, to_x, op);
7319 }
7320
7321
7322 /* Move IT forward until it satisfies one or more of the criteria in
7323 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7324
7325 OP is a bit-mask that specifies where to stop, and in particular,
7326 which of those four position arguments makes a difference. See the
7327 description of enum move_operation_enum.
7328
7329 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7330 screen line, this function will set IT to the next position >
7331 TO_CHARPOS. */
7332
7333 void
7334 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7335 {
7336 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7337 int line_height, line_start_x = 0, reached = 0;
7338
7339 for (;;)
7340 {
7341 if (op & MOVE_TO_VPOS)
7342 {
7343 /* If no TO_CHARPOS and no TO_X specified, stop at the
7344 start of the line TO_VPOS. */
7345 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7346 {
7347 if (it->vpos == to_vpos)
7348 {
7349 reached = 1;
7350 break;
7351 }
7352 else
7353 skip = move_it_in_display_line_to (it, -1, -1, 0);
7354 }
7355 else
7356 {
7357 /* TO_VPOS >= 0 means stop at TO_X in the line at
7358 TO_VPOS, or at TO_POS, whichever comes first. */
7359 if (it->vpos == to_vpos)
7360 {
7361 reached = 2;
7362 break;
7363 }
7364
7365 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7366
7367 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7368 {
7369 reached = 3;
7370 break;
7371 }
7372 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7373 {
7374 /* We have reached TO_X but not in the line we want. */
7375 skip = move_it_in_display_line_to (it, to_charpos,
7376 -1, MOVE_TO_POS);
7377 if (skip == MOVE_POS_MATCH_OR_ZV)
7378 {
7379 reached = 4;
7380 break;
7381 }
7382 }
7383 }
7384 }
7385 else if (op & MOVE_TO_Y)
7386 {
7387 struct it it_backup;
7388
7389 if (it->line_wrap == WORD_WRAP)
7390 it_backup = *it;
7391
7392 /* TO_Y specified means stop at TO_X in the line containing
7393 TO_Y---or at TO_CHARPOS if this is reached first. The
7394 problem is that we can't really tell whether the line
7395 contains TO_Y before we have completely scanned it, and
7396 this may skip past TO_X. What we do is to first scan to
7397 TO_X.
7398
7399 If TO_X is not specified, use a TO_X of zero. The reason
7400 is to make the outcome of this function more predictable.
7401 If we didn't use TO_X == 0, we would stop at the end of
7402 the line which is probably not what a caller would expect
7403 to happen. */
7404 skip = move_it_in_display_line_to
7405 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7406 (MOVE_TO_X | (op & MOVE_TO_POS)));
7407
7408 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7409 if (skip == MOVE_POS_MATCH_OR_ZV)
7410 reached = 5;
7411 else if (skip == MOVE_X_REACHED)
7412 {
7413 /* If TO_X was reached, we want to know whether TO_Y is
7414 in the line. We know this is the case if the already
7415 scanned glyphs make the line tall enough. Otherwise,
7416 we must check by scanning the rest of the line. */
7417 line_height = it->max_ascent + it->max_descent;
7418 if (to_y >= it->current_y
7419 && to_y < it->current_y + line_height)
7420 {
7421 reached = 6;
7422 break;
7423 }
7424 it_backup = *it;
7425 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7426 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7427 op & MOVE_TO_POS);
7428 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7429 line_height = it->max_ascent + it->max_descent;
7430 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7431
7432 if (to_y >= it->current_y
7433 && to_y < it->current_y + line_height)
7434 {
7435 /* If TO_Y is in this line and TO_X was reached
7436 above, we scanned too far. We have to restore
7437 IT's settings to the ones before skipping. */
7438 *it = it_backup;
7439 reached = 6;
7440 }
7441 else
7442 {
7443 skip = skip2;
7444 if (skip == MOVE_POS_MATCH_OR_ZV)
7445 reached = 7;
7446 }
7447 }
7448 else
7449 {
7450 /* Check whether TO_Y is in this line. */
7451 line_height = it->max_ascent + it->max_descent;
7452 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7453
7454 if (to_y >= it->current_y
7455 && to_y < it->current_y + line_height)
7456 {
7457 /* When word-wrap is on, TO_X may lie past the end
7458 of a wrapped line. Then it->current is the
7459 character on the next line, so backtrack to the
7460 space before the wrap point. */
7461 if (skip == MOVE_LINE_CONTINUED
7462 && it->line_wrap == WORD_WRAP)
7463 {
7464 int prev_x = max (it->current_x - 1, 0);
7465 *it = it_backup;
7466 skip = move_it_in_display_line_to
7467 (it, -1, prev_x, MOVE_TO_X);
7468 }
7469 reached = 6;
7470 }
7471 }
7472
7473 if (reached)
7474 break;
7475 }
7476 else if (BUFFERP (it->object)
7477 && (it->method == GET_FROM_BUFFER
7478 || it->method == GET_FROM_STRETCH)
7479 && IT_CHARPOS (*it) >= to_charpos)
7480 skip = MOVE_POS_MATCH_OR_ZV;
7481 else
7482 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7483
7484 switch (skip)
7485 {
7486 case MOVE_POS_MATCH_OR_ZV:
7487 reached = 8;
7488 goto out;
7489
7490 case MOVE_NEWLINE_OR_CR:
7491 set_iterator_to_next (it, 1);
7492 it->continuation_lines_width = 0;
7493 break;
7494
7495 case MOVE_LINE_TRUNCATED:
7496 it->continuation_lines_width = 0;
7497 reseat_at_next_visible_line_start (it, 0);
7498 if ((op & MOVE_TO_POS) != 0
7499 && IT_CHARPOS (*it) > to_charpos)
7500 {
7501 reached = 9;
7502 goto out;
7503 }
7504 break;
7505
7506 case MOVE_LINE_CONTINUED:
7507 /* For continued lines ending in a tab, some of the glyphs
7508 associated with the tab are displayed on the current
7509 line. Since it->current_x does not include these glyphs,
7510 we use it->last_visible_x instead. */
7511 if (it->c == '\t')
7512 {
7513 it->continuation_lines_width += it->last_visible_x;
7514 /* When moving by vpos, ensure that the iterator really
7515 advances to the next line (bug#847, bug#969). Fixme:
7516 do we need to do this in other circumstances? */
7517 if (it->current_x != it->last_visible_x
7518 && (op & MOVE_TO_VPOS)
7519 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7520 {
7521 line_start_x = it->current_x + it->pixel_width
7522 - it->last_visible_x;
7523 set_iterator_to_next (it, 0);
7524 }
7525 }
7526 else
7527 it->continuation_lines_width += it->current_x;
7528 break;
7529
7530 default:
7531 abort ();
7532 }
7533
7534 /* Reset/increment for the next run. */
7535 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7536 it->current_x = line_start_x;
7537 line_start_x = 0;
7538 it->hpos = 0;
7539 it->current_y += it->max_ascent + it->max_descent;
7540 ++it->vpos;
7541 last_height = it->max_ascent + it->max_descent;
7542 last_max_ascent = it->max_ascent;
7543 it->max_ascent = it->max_descent = 0;
7544 }
7545
7546 out:
7547
7548 /* On text terminals, we may stop at the end of a line in the middle
7549 of a multi-character glyph. If the glyph itself is continued,
7550 i.e. it is actually displayed on the next line, don't treat this
7551 stopping point as valid; move to the next line instead (unless
7552 that brings us offscreen). */
7553 if (!FRAME_WINDOW_P (it->f)
7554 && op & MOVE_TO_POS
7555 && IT_CHARPOS (*it) == to_charpos
7556 && it->what == IT_CHARACTER
7557 && it->nglyphs > 1
7558 && it->line_wrap == WINDOW_WRAP
7559 && it->current_x == it->last_visible_x - 1
7560 && it->c != '\n'
7561 && it->c != '\t'
7562 && it->vpos < XFASTINT (it->w->window_end_vpos))
7563 {
7564 it->continuation_lines_width += it->current_x;
7565 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7566 it->current_y += it->max_ascent + it->max_descent;
7567 ++it->vpos;
7568 last_height = it->max_ascent + it->max_descent;
7569 last_max_ascent = it->max_ascent;
7570 }
7571
7572 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7573 }
7574
7575
7576 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7577
7578 If DY > 0, move IT backward at least that many pixels. DY = 0
7579 means move IT backward to the preceding line start or BEGV. This
7580 function may move over more than DY pixels if IT->current_y - DY
7581 ends up in the middle of a line; in this case IT->current_y will be
7582 set to the top of the line moved to. */
7583
7584 void
7585 move_it_vertically_backward (struct it *it, int dy)
7586 {
7587 int nlines, h;
7588 struct it it2, it3;
7589 EMACS_INT start_pos;
7590
7591 move_further_back:
7592 xassert (dy >= 0);
7593
7594 start_pos = IT_CHARPOS (*it);
7595
7596 /* Estimate how many newlines we must move back. */
7597 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7598
7599 /* Set the iterator's position that many lines back. */
7600 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7601 back_to_previous_visible_line_start (it);
7602
7603 /* Reseat the iterator here. When moving backward, we don't want
7604 reseat to skip forward over invisible text, set up the iterator
7605 to deliver from overlay strings at the new position etc. So,
7606 use reseat_1 here. */
7607 reseat_1 (it, it->current.pos, 1);
7608
7609 /* We are now surely at a line start. */
7610 it->current_x = it->hpos = 0;
7611 it->continuation_lines_width = 0;
7612
7613 /* Move forward and see what y-distance we moved. First move to the
7614 start of the next line so that we get its height. We need this
7615 height to be able to tell whether we reached the specified
7616 y-distance. */
7617 it2 = *it;
7618 it2.max_ascent = it2.max_descent = 0;
7619 do
7620 {
7621 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7622 MOVE_TO_POS | MOVE_TO_VPOS);
7623 }
7624 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7625 xassert (IT_CHARPOS (*it) >= BEGV);
7626 it3 = it2;
7627
7628 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7629 xassert (IT_CHARPOS (*it) >= BEGV);
7630 /* H is the actual vertical distance from the position in *IT
7631 and the starting position. */
7632 h = it2.current_y - it->current_y;
7633 /* NLINES is the distance in number of lines. */
7634 nlines = it2.vpos - it->vpos;
7635
7636 /* Correct IT's y and vpos position
7637 so that they are relative to the starting point. */
7638 it->vpos -= nlines;
7639 it->current_y -= h;
7640
7641 if (dy == 0)
7642 {
7643 /* DY == 0 means move to the start of the screen line. The
7644 value of nlines is > 0 if continuation lines were involved. */
7645 if (nlines > 0)
7646 move_it_by_lines (it, nlines, 1);
7647 }
7648 else
7649 {
7650 /* The y-position we try to reach, relative to *IT.
7651 Note that H has been subtracted in front of the if-statement. */
7652 int target_y = it->current_y + h - dy;
7653 int y0 = it3.current_y;
7654 int y1 = line_bottom_y (&it3);
7655 int line_height = y1 - y0;
7656
7657 /* If we did not reach target_y, try to move further backward if
7658 we can. If we moved too far backward, try to move forward. */
7659 if (target_y < it->current_y
7660 /* This is heuristic. In a window that's 3 lines high, with
7661 a line height of 13 pixels each, recentering with point
7662 on the bottom line will try to move -39/2 = 19 pixels
7663 backward. Try to avoid moving into the first line. */
7664 && (it->current_y - target_y
7665 > min (window_box_height (it->w), line_height * 2 / 3))
7666 && IT_CHARPOS (*it) > BEGV)
7667 {
7668 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7669 target_y - it->current_y));
7670 dy = it->current_y - target_y;
7671 goto move_further_back;
7672 }
7673 else if (target_y >= it->current_y + line_height
7674 && IT_CHARPOS (*it) < ZV)
7675 {
7676 /* Should move forward by at least one line, maybe more.
7677
7678 Note: Calling move_it_by_lines can be expensive on
7679 terminal frames, where compute_motion is used (via
7680 vmotion) to do the job, when there are very long lines
7681 and truncate-lines is nil. That's the reason for
7682 treating terminal frames specially here. */
7683
7684 if (!FRAME_WINDOW_P (it->f))
7685 move_it_vertically (it, target_y - (it->current_y + line_height));
7686 else
7687 {
7688 do
7689 {
7690 move_it_by_lines (it, 1, 1);
7691 }
7692 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7693 }
7694 }
7695 }
7696 }
7697
7698
7699 /* Move IT by a specified amount of pixel lines DY. DY negative means
7700 move backwards. DY = 0 means move to start of screen line. At the
7701 end, IT will be on the start of a screen line. */
7702
7703 void
7704 move_it_vertically (struct it *it, int dy)
7705 {
7706 if (dy <= 0)
7707 move_it_vertically_backward (it, -dy);
7708 else
7709 {
7710 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7711 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7712 MOVE_TO_POS | MOVE_TO_Y);
7713 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7714
7715 /* If buffer ends in ZV without a newline, move to the start of
7716 the line to satisfy the post-condition. */
7717 if (IT_CHARPOS (*it) == ZV
7718 && ZV > BEGV
7719 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7720 move_it_by_lines (it, 0, 0);
7721 }
7722 }
7723
7724
7725 /* Move iterator IT past the end of the text line it is in. */
7726
7727 void
7728 move_it_past_eol (struct it *it)
7729 {
7730 enum move_it_result rc;
7731
7732 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7733 if (rc == MOVE_NEWLINE_OR_CR)
7734 set_iterator_to_next (it, 0);
7735 }
7736
7737
7738 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7739 negative means move up. DVPOS == 0 means move to the start of the
7740 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7741 NEED_Y_P is zero, IT->current_y will be left unchanged.
7742
7743 Further optimization ideas: If we would know that IT->f doesn't use
7744 a face with proportional font, we could be faster for
7745 truncate-lines nil. */
7746
7747 void
7748 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7749 {
7750
7751 /* The commented-out optimization uses vmotion on terminals. This
7752 gives bad results, because elements like it->what, on which
7753 callers such as pos_visible_p rely, aren't updated. */
7754 /* struct position pos;
7755 if (!FRAME_WINDOW_P (it->f))
7756 {
7757 struct text_pos textpos;
7758
7759 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7760 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7761 reseat (it, textpos, 1);
7762 it->vpos += pos.vpos;
7763 it->current_y += pos.vpos;
7764 }
7765 else */
7766
7767 if (dvpos == 0)
7768 {
7769 /* DVPOS == 0 means move to the start of the screen line. */
7770 move_it_vertically_backward (it, 0);
7771 xassert (it->current_x == 0 && it->hpos == 0);
7772 /* Let next call to line_bottom_y calculate real line height */
7773 last_height = 0;
7774 }
7775 else if (dvpos > 0)
7776 {
7777 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7778 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7779 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7780 }
7781 else
7782 {
7783 struct it it2;
7784 EMACS_INT start_charpos, i;
7785
7786 /* Start at the beginning of the screen line containing IT's
7787 position. This may actually move vertically backwards,
7788 in case of overlays, so adjust dvpos accordingly. */
7789 dvpos += it->vpos;
7790 move_it_vertically_backward (it, 0);
7791 dvpos -= it->vpos;
7792
7793 /* Go back -DVPOS visible lines and reseat the iterator there. */
7794 start_charpos = IT_CHARPOS (*it);
7795 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7796 back_to_previous_visible_line_start (it);
7797 reseat (it, it->current.pos, 1);
7798
7799 /* Move further back if we end up in a string or an image. */
7800 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7801 {
7802 /* First try to move to start of display line. */
7803 dvpos += it->vpos;
7804 move_it_vertically_backward (it, 0);
7805 dvpos -= it->vpos;
7806 if (IT_POS_VALID_AFTER_MOVE_P (it))
7807 break;
7808 /* If start of line is still in string or image,
7809 move further back. */
7810 back_to_previous_visible_line_start (it);
7811 reseat (it, it->current.pos, 1);
7812 dvpos--;
7813 }
7814
7815 it->current_x = it->hpos = 0;
7816
7817 /* Above call may have moved too far if continuation lines
7818 are involved. Scan forward and see if it did. */
7819 it2 = *it;
7820 it2.vpos = it2.current_y = 0;
7821 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7822 it->vpos -= it2.vpos;
7823 it->current_y -= it2.current_y;
7824 it->current_x = it->hpos = 0;
7825
7826 /* If we moved too far back, move IT some lines forward. */
7827 if (it2.vpos > -dvpos)
7828 {
7829 int delta = it2.vpos + dvpos;
7830 it2 = *it;
7831 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7832 /* Move back again if we got too far ahead. */
7833 if (IT_CHARPOS (*it) >= start_charpos)
7834 *it = it2;
7835 }
7836 }
7837 }
7838
7839 /* Return 1 if IT points into the middle of a display vector. */
7840
7841 int
7842 in_display_vector_p (struct it *it)
7843 {
7844 return (it->method == GET_FROM_DISPLAY_VECTOR
7845 && it->current.dpvec_index > 0
7846 && it->dpvec + it->current.dpvec_index != it->dpend);
7847 }
7848
7849 \f
7850 /***********************************************************************
7851 Messages
7852 ***********************************************************************/
7853
7854
7855 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7856 to *Messages*. */
7857
7858 void
7859 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7860 {
7861 Lisp_Object args[3];
7862 Lisp_Object msg, fmt;
7863 char *buffer;
7864 EMACS_INT len;
7865 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7866 USE_SAFE_ALLOCA;
7867
7868 /* Do nothing if called asynchronously. Inserting text into
7869 a buffer may call after-change-functions and alike and
7870 that would means running Lisp asynchronously. */
7871 if (handling_signal)
7872 return;
7873
7874 fmt = msg = Qnil;
7875 GCPRO4 (fmt, msg, arg1, arg2);
7876
7877 args[0] = fmt = build_string (format);
7878 args[1] = arg1;
7879 args[2] = arg2;
7880 msg = Fformat (3, args);
7881
7882 len = SBYTES (msg) + 1;
7883 SAFE_ALLOCA (buffer, char *, len);
7884 memcpy (buffer, SDATA (msg), len);
7885
7886 message_dolog (buffer, len - 1, 1, 0);
7887 SAFE_FREE ();
7888
7889 UNGCPRO;
7890 }
7891
7892
7893 /* Output a newline in the *Messages* buffer if "needs" one. */
7894
7895 void
7896 message_log_maybe_newline (void)
7897 {
7898 if (message_log_need_newline)
7899 message_dolog ("", 0, 1, 0);
7900 }
7901
7902
7903 /* Add a string M of length NBYTES to the message log, optionally
7904 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7905 nonzero, means interpret the contents of M as multibyte. This
7906 function calls low-level routines in order to bypass text property
7907 hooks, etc. which might not be safe to run.
7908
7909 This may GC (insert may run before/after change hooks),
7910 so the buffer M must NOT point to a Lisp string. */
7911
7912 void
7913 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7914 {
7915 const unsigned char *msg = (const unsigned char *) m;
7916
7917 if (!NILP (Vmemory_full))
7918 return;
7919
7920 if (!NILP (Vmessage_log_max))
7921 {
7922 struct buffer *oldbuf;
7923 Lisp_Object oldpoint, oldbegv, oldzv;
7924 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7925 EMACS_INT point_at_end = 0;
7926 EMACS_INT zv_at_end = 0;
7927 Lisp_Object old_deactivate_mark, tem;
7928 struct gcpro gcpro1;
7929
7930 old_deactivate_mark = Vdeactivate_mark;
7931 oldbuf = current_buffer;
7932 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7933 BVAR (current_buffer, undo_list) = Qt;
7934
7935 oldpoint = message_dolog_marker1;
7936 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7937 oldbegv = message_dolog_marker2;
7938 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7939 oldzv = message_dolog_marker3;
7940 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7941 GCPRO1 (old_deactivate_mark);
7942
7943 if (PT == Z)
7944 point_at_end = 1;
7945 if (ZV == Z)
7946 zv_at_end = 1;
7947
7948 BEGV = BEG;
7949 BEGV_BYTE = BEG_BYTE;
7950 ZV = Z;
7951 ZV_BYTE = Z_BYTE;
7952 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7953
7954 /* Insert the string--maybe converting multibyte to single byte
7955 or vice versa, so that all the text fits the buffer. */
7956 if (multibyte
7957 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7958 {
7959 EMACS_INT i;
7960 int c, char_bytes;
7961 char work[1];
7962
7963 /* Convert a multibyte string to single-byte
7964 for the *Message* buffer. */
7965 for (i = 0; i < nbytes; i += char_bytes)
7966 {
7967 c = string_char_and_length (msg + i, &char_bytes);
7968 work[0] = (ASCII_CHAR_P (c)
7969 ? c
7970 : multibyte_char_to_unibyte (c, Qnil));
7971 insert_1_both (work, 1, 1, 1, 0, 0);
7972 }
7973 }
7974 else if (! multibyte
7975 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7976 {
7977 EMACS_INT i;
7978 int c, char_bytes;
7979 unsigned char str[MAX_MULTIBYTE_LENGTH];
7980 /* Convert a single-byte string to multibyte
7981 for the *Message* buffer. */
7982 for (i = 0; i < nbytes; i++)
7983 {
7984 c = msg[i];
7985 MAKE_CHAR_MULTIBYTE (c);
7986 char_bytes = CHAR_STRING (c, str);
7987 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7988 }
7989 }
7990 else if (nbytes)
7991 insert_1 (m, nbytes, 1, 0, 0);
7992
7993 if (nlflag)
7994 {
7995 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7996 unsigned long int dups;
7997 insert_1 ("\n", 1, 1, 0, 0);
7998
7999 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8000 this_bol = PT;
8001 this_bol_byte = PT_BYTE;
8002
8003 /* See if this line duplicates the previous one.
8004 If so, combine duplicates. */
8005 if (this_bol > BEG)
8006 {
8007 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8008 prev_bol = PT;
8009 prev_bol_byte = PT_BYTE;
8010
8011 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8012 this_bol, this_bol_byte);
8013 if (dups)
8014 {
8015 del_range_both (prev_bol, prev_bol_byte,
8016 this_bol, this_bol_byte, 0);
8017 if (dups > 1)
8018 {
8019 char dupstr[40];
8020 int duplen;
8021
8022 /* If you change this format, don't forget to also
8023 change message_log_check_duplicate. */
8024 sprintf (dupstr, " [%lu times]", dups);
8025 duplen = strlen (dupstr);
8026 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8027 insert_1 (dupstr, duplen, 1, 0, 1);
8028 }
8029 }
8030 }
8031
8032 /* If we have more than the desired maximum number of lines
8033 in the *Messages* buffer now, delete the oldest ones.
8034 This is safe because we don't have undo in this buffer. */
8035
8036 if (NATNUMP (Vmessage_log_max))
8037 {
8038 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8039 -XFASTINT (Vmessage_log_max) - 1, 0);
8040 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8041 }
8042 }
8043 BEGV = XMARKER (oldbegv)->charpos;
8044 BEGV_BYTE = marker_byte_position (oldbegv);
8045
8046 if (zv_at_end)
8047 {
8048 ZV = Z;
8049 ZV_BYTE = Z_BYTE;
8050 }
8051 else
8052 {
8053 ZV = XMARKER (oldzv)->charpos;
8054 ZV_BYTE = marker_byte_position (oldzv);
8055 }
8056
8057 if (point_at_end)
8058 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8059 else
8060 /* We can't do Fgoto_char (oldpoint) because it will run some
8061 Lisp code. */
8062 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8063 XMARKER (oldpoint)->bytepos);
8064
8065 UNGCPRO;
8066 unchain_marker (XMARKER (oldpoint));
8067 unchain_marker (XMARKER (oldbegv));
8068 unchain_marker (XMARKER (oldzv));
8069
8070 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8071 set_buffer_internal (oldbuf);
8072 if (NILP (tem))
8073 windows_or_buffers_changed = old_windows_or_buffers_changed;
8074 message_log_need_newline = !nlflag;
8075 Vdeactivate_mark = old_deactivate_mark;
8076 }
8077 }
8078
8079
8080 /* We are at the end of the buffer after just having inserted a newline.
8081 (Note: We depend on the fact we won't be crossing the gap.)
8082 Check to see if the most recent message looks a lot like the previous one.
8083 Return 0 if different, 1 if the new one should just replace it, or a
8084 value N > 1 if we should also append " [N times]". */
8085
8086 static unsigned long int
8087 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8088 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8089 {
8090 EMACS_INT i;
8091 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8092 int seen_dots = 0;
8093 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8094 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8095
8096 for (i = 0; i < len; i++)
8097 {
8098 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8099 seen_dots = 1;
8100 if (p1[i] != p2[i])
8101 return seen_dots;
8102 }
8103 p1 += len;
8104 if (*p1 == '\n')
8105 return 2;
8106 if (*p1++ == ' ' && *p1++ == '[')
8107 {
8108 char *pend;
8109 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8110 if (strncmp (pend, " times]\n", 8) == 0)
8111 return n+1;
8112 }
8113 return 0;
8114 }
8115 \f
8116
8117 /* Display an echo area message M with a specified length of NBYTES
8118 bytes. The string may include null characters. If M is 0, clear
8119 out any existing message, and let the mini-buffer text show
8120 through.
8121
8122 This may GC, so the buffer M must NOT point to a Lisp string. */
8123
8124 void
8125 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8126 {
8127 /* First flush out any partial line written with print. */
8128 message_log_maybe_newline ();
8129 if (m)
8130 message_dolog (m, nbytes, 1, multibyte);
8131 message2_nolog (m, nbytes, multibyte);
8132 }
8133
8134
8135 /* The non-logging counterpart of message2. */
8136
8137 void
8138 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8139 {
8140 struct frame *sf = SELECTED_FRAME ();
8141 message_enable_multibyte = multibyte;
8142
8143 if (FRAME_INITIAL_P (sf))
8144 {
8145 if (noninteractive_need_newline)
8146 putc ('\n', stderr);
8147 noninteractive_need_newline = 0;
8148 if (m)
8149 fwrite (m, nbytes, 1, stderr);
8150 if (cursor_in_echo_area == 0)
8151 fprintf (stderr, "\n");
8152 fflush (stderr);
8153 }
8154 /* A null message buffer means that the frame hasn't really been
8155 initialized yet. Error messages get reported properly by
8156 cmd_error, so this must be just an informative message; toss it. */
8157 else if (INTERACTIVE
8158 && sf->glyphs_initialized_p
8159 && FRAME_MESSAGE_BUF (sf))
8160 {
8161 Lisp_Object mini_window;
8162 struct frame *f;
8163
8164 /* Get the frame containing the mini-buffer
8165 that the selected frame is using. */
8166 mini_window = FRAME_MINIBUF_WINDOW (sf);
8167 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8168
8169 FRAME_SAMPLE_VISIBILITY (f);
8170 if (FRAME_VISIBLE_P (sf)
8171 && ! FRAME_VISIBLE_P (f))
8172 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8173
8174 if (m)
8175 {
8176 set_message (m, Qnil, nbytes, multibyte);
8177 if (minibuffer_auto_raise)
8178 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8179 }
8180 else
8181 clear_message (1, 1);
8182
8183 do_pending_window_change (0);
8184 echo_area_display (1);
8185 do_pending_window_change (0);
8186 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8187 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8188 }
8189 }
8190
8191
8192 /* Display an echo area message M with a specified length of NBYTES
8193 bytes. The string may include null characters. If M is not a
8194 string, clear out any existing message, and let the mini-buffer
8195 text show through.
8196
8197 This function cancels echoing. */
8198
8199 void
8200 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8201 {
8202 struct gcpro gcpro1;
8203
8204 GCPRO1 (m);
8205 clear_message (1,1);
8206 cancel_echoing ();
8207
8208 /* First flush out any partial line written with print. */
8209 message_log_maybe_newline ();
8210 if (STRINGP (m))
8211 {
8212 char *buffer;
8213 USE_SAFE_ALLOCA;
8214
8215 SAFE_ALLOCA (buffer, char *, nbytes);
8216 memcpy (buffer, SDATA (m), nbytes);
8217 message_dolog (buffer, nbytes, 1, multibyte);
8218 SAFE_FREE ();
8219 }
8220 message3_nolog (m, nbytes, multibyte);
8221
8222 UNGCPRO;
8223 }
8224
8225
8226 /* The non-logging version of message3.
8227 This does not cancel echoing, because it is used for echoing.
8228 Perhaps we need to make a separate function for echoing
8229 and make this cancel echoing. */
8230
8231 void
8232 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8233 {
8234 struct frame *sf = SELECTED_FRAME ();
8235 message_enable_multibyte = multibyte;
8236
8237 if (FRAME_INITIAL_P (sf))
8238 {
8239 if (noninteractive_need_newline)
8240 putc ('\n', stderr);
8241 noninteractive_need_newline = 0;
8242 if (STRINGP (m))
8243 fwrite (SDATA (m), nbytes, 1, stderr);
8244 if (cursor_in_echo_area == 0)
8245 fprintf (stderr, "\n");
8246 fflush (stderr);
8247 }
8248 /* A null message buffer means that the frame hasn't really been
8249 initialized yet. Error messages get reported properly by
8250 cmd_error, so this must be just an informative message; toss it. */
8251 else if (INTERACTIVE
8252 && sf->glyphs_initialized_p
8253 && FRAME_MESSAGE_BUF (sf))
8254 {
8255 Lisp_Object mini_window;
8256 Lisp_Object frame;
8257 struct frame *f;
8258
8259 /* Get the frame containing the mini-buffer
8260 that the selected frame is using. */
8261 mini_window = FRAME_MINIBUF_WINDOW (sf);
8262 frame = XWINDOW (mini_window)->frame;
8263 f = XFRAME (frame);
8264
8265 FRAME_SAMPLE_VISIBILITY (f);
8266 if (FRAME_VISIBLE_P (sf)
8267 && !FRAME_VISIBLE_P (f))
8268 Fmake_frame_visible (frame);
8269
8270 if (STRINGP (m) && SCHARS (m) > 0)
8271 {
8272 set_message (NULL, m, nbytes, multibyte);
8273 if (minibuffer_auto_raise)
8274 Fraise_frame (frame);
8275 /* Assume we are not echoing.
8276 (If we are, echo_now will override this.) */
8277 echo_message_buffer = Qnil;
8278 }
8279 else
8280 clear_message (1, 1);
8281
8282 do_pending_window_change (0);
8283 echo_area_display (1);
8284 do_pending_window_change (0);
8285 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8286 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8287 }
8288 }
8289
8290
8291 /* Display a null-terminated echo area message M. If M is 0, clear
8292 out any existing message, and let the mini-buffer text show through.
8293
8294 The buffer M must continue to exist until after the echo area gets
8295 cleared or some other message gets displayed there. Do not pass
8296 text that is stored in a Lisp string. Do not pass text in a buffer
8297 that was alloca'd. */
8298
8299 void
8300 message1 (const char *m)
8301 {
8302 message2 (m, (m ? strlen (m) : 0), 0);
8303 }
8304
8305
8306 /* The non-logging counterpart of message1. */
8307
8308 void
8309 message1_nolog (const char *m)
8310 {
8311 message2_nolog (m, (m ? strlen (m) : 0), 0);
8312 }
8313
8314 /* Display a message M which contains a single %s
8315 which gets replaced with STRING. */
8316
8317 void
8318 message_with_string (const char *m, Lisp_Object string, int log)
8319 {
8320 CHECK_STRING (string);
8321
8322 if (noninteractive)
8323 {
8324 if (m)
8325 {
8326 if (noninteractive_need_newline)
8327 putc ('\n', stderr);
8328 noninteractive_need_newline = 0;
8329 fprintf (stderr, m, SDATA (string));
8330 if (!cursor_in_echo_area)
8331 fprintf (stderr, "\n");
8332 fflush (stderr);
8333 }
8334 }
8335 else if (INTERACTIVE)
8336 {
8337 /* The frame whose minibuffer we're going to display the message on.
8338 It may be larger than the selected frame, so we need
8339 to use its buffer, not the selected frame's buffer. */
8340 Lisp_Object mini_window;
8341 struct frame *f, *sf = SELECTED_FRAME ();
8342
8343 /* Get the frame containing the minibuffer
8344 that the selected frame is using. */
8345 mini_window = FRAME_MINIBUF_WINDOW (sf);
8346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8347
8348 /* A null message buffer means that the frame hasn't really been
8349 initialized yet. Error messages get reported properly by
8350 cmd_error, so this must be just an informative message; toss it. */
8351 if (FRAME_MESSAGE_BUF (f))
8352 {
8353 Lisp_Object args[2], msg;
8354 struct gcpro gcpro1, gcpro2;
8355
8356 args[0] = build_string (m);
8357 args[1] = msg = string;
8358 GCPRO2 (args[0], msg);
8359 gcpro1.nvars = 2;
8360
8361 msg = Fformat (2, args);
8362
8363 if (log)
8364 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8365 else
8366 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8367
8368 UNGCPRO;
8369
8370 /* Print should start at the beginning of the message
8371 buffer next time. */
8372 message_buf_print = 0;
8373 }
8374 }
8375 }
8376
8377
8378 /* Dump an informative message to the minibuf. If M is 0, clear out
8379 any existing message, and let the mini-buffer text show through. */
8380
8381 static void
8382 vmessage (const char *m, va_list ap)
8383 {
8384 if (noninteractive)
8385 {
8386 if (m)
8387 {
8388 if (noninteractive_need_newline)
8389 putc ('\n', stderr);
8390 noninteractive_need_newline = 0;
8391 vfprintf (stderr, m, ap);
8392 if (cursor_in_echo_area == 0)
8393 fprintf (stderr, "\n");
8394 fflush (stderr);
8395 }
8396 }
8397 else if (INTERACTIVE)
8398 {
8399 /* The frame whose mini-buffer we're going to display the message
8400 on. It may be larger than the selected frame, so we need to
8401 use its buffer, not the selected frame's buffer. */
8402 Lisp_Object mini_window;
8403 struct frame *f, *sf = SELECTED_FRAME ();
8404
8405 /* Get the frame containing the mini-buffer
8406 that the selected frame is using. */
8407 mini_window = FRAME_MINIBUF_WINDOW (sf);
8408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8409
8410 /* A null message buffer means that the frame hasn't really been
8411 initialized yet. Error messages get reported properly by
8412 cmd_error, so this must be just an informative message; toss
8413 it. */
8414 if (FRAME_MESSAGE_BUF (f))
8415 {
8416 if (m)
8417 {
8418 EMACS_INT len;
8419
8420 len = doprnt (FRAME_MESSAGE_BUF (f),
8421 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8422
8423 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8424 }
8425 else
8426 message1 (0);
8427
8428 /* Print should start at the beginning of the message
8429 buffer next time. */
8430 message_buf_print = 0;
8431 }
8432 }
8433 }
8434
8435 void
8436 message (const char *m, ...)
8437 {
8438 va_list ap;
8439 va_start (ap, m);
8440 vmessage (m, ap);
8441 va_end (ap);
8442 }
8443
8444
8445 /* The non-logging version of message. */
8446
8447 void
8448 message_nolog (const char *m, ...)
8449 {
8450 Lisp_Object old_log_max;
8451 va_list ap;
8452 va_start (ap, m);
8453 old_log_max = Vmessage_log_max;
8454 Vmessage_log_max = Qnil;
8455 vmessage (m, ap);
8456 Vmessage_log_max = old_log_max;
8457 va_end (ap);
8458 }
8459
8460
8461 /* Display the current message in the current mini-buffer. This is
8462 only called from error handlers in process.c, and is not time
8463 critical. */
8464
8465 void
8466 update_echo_area (void)
8467 {
8468 if (!NILP (echo_area_buffer[0]))
8469 {
8470 Lisp_Object string;
8471 string = Fcurrent_message ();
8472 message3 (string, SBYTES (string),
8473 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8474 }
8475 }
8476
8477
8478 /* Make sure echo area buffers in `echo_buffers' are live.
8479 If they aren't, make new ones. */
8480
8481 static void
8482 ensure_echo_area_buffers (void)
8483 {
8484 int i;
8485
8486 for (i = 0; i < 2; ++i)
8487 if (!BUFFERP (echo_buffer[i])
8488 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8489 {
8490 char name[30];
8491 Lisp_Object old_buffer;
8492 int j;
8493
8494 old_buffer = echo_buffer[i];
8495 sprintf (name, " *Echo Area %d*", i);
8496 echo_buffer[i] = Fget_buffer_create (build_string (name));
8497 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8498 /* to force word wrap in echo area -
8499 it was decided to postpone this*/
8500 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8501
8502 for (j = 0; j < 2; ++j)
8503 if (EQ (old_buffer, echo_area_buffer[j]))
8504 echo_area_buffer[j] = echo_buffer[i];
8505 }
8506 }
8507
8508
8509 /* Call FN with args A1..A4 with either the current or last displayed
8510 echo_area_buffer as current buffer.
8511
8512 WHICH zero means use the current message buffer
8513 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8514 from echo_buffer[] and clear it.
8515
8516 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8517 suitable buffer from echo_buffer[] and clear it.
8518
8519 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8520 that the current message becomes the last displayed one, make
8521 choose a suitable buffer for echo_area_buffer[0], and clear it.
8522
8523 Value is what FN returns. */
8524
8525 static int
8526 with_echo_area_buffer (struct window *w, int which,
8527 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8528 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8529 {
8530 Lisp_Object buffer;
8531 int this_one, the_other, clear_buffer_p, rc;
8532 int count = SPECPDL_INDEX ();
8533
8534 /* If buffers aren't live, make new ones. */
8535 ensure_echo_area_buffers ();
8536
8537 clear_buffer_p = 0;
8538
8539 if (which == 0)
8540 this_one = 0, the_other = 1;
8541 else if (which > 0)
8542 this_one = 1, the_other = 0;
8543 else
8544 {
8545 this_one = 0, the_other = 1;
8546 clear_buffer_p = 1;
8547
8548 /* We need a fresh one in case the current echo buffer equals
8549 the one containing the last displayed echo area message. */
8550 if (!NILP (echo_area_buffer[this_one])
8551 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8552 echo_area_buffer[this_one] = Qnil;
8553 }
8554
8555 /* Choose a suitable buffer from echo_buffer[] is we don't
8556 have one. */
8557 if (NILP (echo_area_buffer[this_one]))
8558 {
8559 echo_area_buffer[this_one]
8560 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8561 ? echo_buffer[the_other]
8562 : echo_buffer[this_one]);
8563 clear_buffer_p = 1;
8564 }
8565
8566 buffer = echo_area_buffer[this_one];
8567
8568 /* Don't get confused by reusing the buffer used for echoing
8569 for a different purpose. */
8570 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8571 cancel_echoing ();
8572
8573 record_unwind_protect (unwind_with_echo_area_buffer,
8574 with_echo_area_buffer_unwind_data (w));
8575
8576 /* Make the echo area buffer current. Note that for display
8577 purposes, it is not necessary that the displayed window's buffer
8578 == current_buffer, except for text property lookup. So, let's
8579 only set that buffer temporarily here without doing a full
8580 Fset_window_buffer. We must also change w->pointm, though,
8581 because otherwise an assertions in unshow_buffer fails, and Emacs
8582 aborts. */
8583 set_buffer_internal_1 (XBUFFER (buffer));
8584 if (w)
8585 {
8586 w->buffer = buffer;
8587 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8588 }
8589
8590 BVAR (current_buffer, undo_list) = Qt;
8591 BVAR (current_buffer, read_only) = Qnil;
8592 specbind (Qinhibit_read_only, Qt);
8593 specbind (Qinhibit_modification_hooks, Qt);
8594
8595 if (clear_buffer_p && Z > BEG)
8596 del_range (BEG, Z);
8597
8598 xassert (BEGV >= BEG);
8599 xassert (ZV <= Z && ZV >= BEGV);
8600
8601 rc = fn (a1, a2, a3, a4);
8602
8603 xassert (BEGV >= BEG);
8604 xassert (ZV <= Z && ZV >= BEGV);
8605
8606 unbind_to (count, Qnil);
8607 return rc;
8608 }
8609
8610
8611 /* Save state that should be preserved around the call to the function
8612 FN called in with_echo_area_buffer. */
8613
8614 static Lisp_Object
8615 with_echo_area_buffer_unwind_data (struct window *w)
8616 {
8617 int i = 0;
8618 Lisp_Object vector, tmp;
8619
8620 /* Reduce consing by keeping one vector in
8621 Vwith_echo_area_save_vector. */
8622 vector = Vwith_echo_area_save_vector;
8623 Vwith_echo_area_save_vector = Qnil;
8624
8625 if (NILP (vector))
8626 vector = Fmake_vector (make_number (7), Qnil);
8627
8628 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8629 ASET (vector, i, Vdeactivate_mark); ++i;
8630 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8631
8632 if (w)
8633 {
8634 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8635 ASET (vector, i, w->buffer); ++i;
8636 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8637 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8638 }
8639 else
8640 {
8641 int end = i + 4;
8642 for (; i < end; ++i)
8643 ASET (vector, i, Qnil);
8644 }
8645
8646 xassert (i == ASIZE (vector));
8647 return vector;
8648 }
8649
8650
8651 /* Restore global state from VECTOR which was created by
8652 with_echo_area_buffer_unwind_data. */
8653
8654 static Lisp_Object
8655 unwind_with_echo_area_buffer (Lisp_Object vector)
8656 {
8657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8658 Vdeactivate_mark = AREF (vector, 1);
8659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8660
8661 if (WINDOWP (AREF (vector, 3)))
8662 {
8663 struct window *w;
8664 Lisp_Object buffer, charpos, bytepos;
8665
8666 w = XWINDOW (AREF (vector, 3));
8667 buffer = AREF (vector, 4);
8668 charpos = AREF (vector, 5);
8669 bytepos = AREF (vector, 6);
8670
8671 w->buffer = buffer;
8672 set_marker_both (w->pointm, buffer,
8673 XFASTINT (charpos), XFASTINT (bytepos));
8674 }
8675
8676 Vwith_echo_area_save_vector = vector;
8677 return Qnil;
8678 }
8679
8680
8681 /* Set up the echo area for use by print functions. MULTIBYTE_P
8682 non-zero means we will print multibyte. */
8683
8684 void
8685 setup_echo_area_for_printing (int multibyte_p)
8686 {
8687 /* If we can't find an echo area any more, exit. */
8688 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8689 Fkill_emacs (Qnil);
8690
8691 ensure_echo_area_buffers ();
8692
8693 if (!message_buf_print)
8694 {
8695 /* A message has been output since the last time we printed.
8696 Choose a fresh echo area buffer. */
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701
8702 /* Switch to that buffer and clear it. */
8703 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8704 BVAR (current_buffer, truncate_lines) = Qnil;
8705
8706 if (Z > BEG)
8707 {
8708 int count = SPECPDL_INDEX ();
8709 specbind (Qinhibit_read_only, Qt);
8710 /* Note that undo recording is always disabled. */
8711 del_range (BEG, Z);
8712 unbind_to (count, Qnil);
8713 }
8714 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8715
8716 /* Set up the buffer for the multibyteness we need. */
8717 if (multibyte_p
8718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8719 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8720
8721 /* Raise the frame containing the echo area. */
8722 if (minibuffer_auto_raise)
8723 {
8724 struct frame *sf = SELECTED_FRAME ();
8725 Lisp_Object mini_window;
8726 mini_window = FRAME_MINIBUF_WINDOW (sf);
8727 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8728 }
8729
8730 message_log_maybe_newline ();
8731 message_buf_print = 1;
8732 }
8733 else
8734 {
8735 if (NILP (echo_area_buffer[0]))
8736 {
8737 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8738 echo_area_buffer[0] = echo_buffer[1];
8739 else
8740 echo_area_buffer[0] = echo_buffer[0];
8741 }
8742
8743 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8744 {
8745 /* Someone switched buffers between print requests. */
8746 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8747 BVAR (current_buffer, truncate_lines) = Qnil;
8748 }
8749 }
8750 }
8751
8752
8753 /* Display an echo area message in window W. Value is non-zero if W's
8754 height is changed. If display_last_displayed_message_p is
8755 non-zero, display the message that was last displayed, otherwise
8756 display the current message. */
8757
8758 static int
8759 display_echo_area (struct window *w)
8760 {
8761 int i, no_message_p, window_height_changed_p, count;
8762
8763 /* Temporarily disable garbage collections while displaying the echo
8764 area. This is done because a GC can print a message itself.
8765 That message would modify the echo area buffer's contents while a
8766 redisplay of the buffer is going on, and seriously confuse
8767 redisplay. */
8768 count = inhibit_garbage_collection ();
8769
8770 /* If there is no message, we must call display_echo_area_1
8771 nevertheless because it resizes the window. But we will have to
8772 reset the echo_area_buffer in question to nil at the end because
8773 with_echo_area_buffer will sets it to an empty buffer. */
8774 i = display_last_displayed_message_p ? 1 : 0;
8775 no_message_p = NILP (echo_area_buffer[i]);
8776
8777 window_height_changed_p
8778 = with_echo_area_buffer (w, display_last_displayed_message_p,
8779 display_echo_area_1,
8780 (EMACS_INT) w, Qnil, 0, 0);
8781
8782 if (no_message_p)
8783 echo_area_buffer[i] = Qnil;
8784
8785 unbind_to (count, Qnil);
8786 return window_height_changed_p;
8787 }
8788
8789
8790 /* Helper for display_echo_area. Display the current buffer which
8791 contains the current echo area message in window W, a mini-window,
8792 a pointer to which is passed in A1. A2..A4 are currently not used.
8793 Change the height of W so that all of the message is displayed.
8794 Value is non-zero if height of W was changed. */
8795
8796 static int
8797 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8798 {
8799 struct window *w = (struct window *) a1;
8800 Lisp_Object window;
8801 struct text_pos start;
8802 int window_height_changed_p = 0;
8803
8804 /* Do this before displaying, so that we have a large enough glyph
8805 matrix for the display. If we can't get enough space for the
8806 whole text, display the last N lines. That works by setting w->start. */
8807 window_height_changed_p = resize_mini_window (w, 0);
8808
8809 /* Use the starting position chosen by resize_mini_window. */
8810 SET_TEXT_POS_FROM_MARKER (start, w->start);
8811
8812 /* Display. */
8813 clear_glyph_matrix (w->desired_matrix);
8814 XSETWINDOW (window, w);
8815 try_window (window, start, 0);
8816
8817 return window_height_changed_p;
8818 }
8819
8820
8821 /* Resize the echo area window to exactly the size needed for the
8822 currently displayed message, if there is one. If a mini-buffer
8823 is active, don't shrink it. */
8824
8825 void
8826 resize_echo_area_exactly (void)
8827 {
8828 if (BUFFERP (echo_area_buffer[0])
8829 && WINDOWP (echo_area_window))
8830 {
8831 struct window *w = XWINDOW (echo_area_window);
8832 int resized_p;
8833 Lisp_Object resize_exactly;
8834
8835 if (minibuf_level == 0)
8836 resize_exactly = Qt;
8837 else
8838 resize_exactly = Qnil;
8839
8840 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8841 (EMACS_INT) w, resize_exactly, 0, 0);
8842 if (resized_p)
8843 {
8844 ++windows_or_buffers_changed;
8845 ++update_mode_lines;
8846 redisplay_internal (0);
8847 }
8848 }
8849 }
8850
8851
8852 /* Callback function for with_echo_area_buffer, when used from
8853 resize_echo_area_exactly. A1 contains a pointer to the window to
8854 resize, EXACTLY non-nil means resize the mini-window exactly to the
8855 size of the text displayed. A3 and A4 are not used. Value is what
8856 resize_mini_window returns. */
8857
8858 static int
8859 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8860 {
8861 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8862 }
8863
8864
8865 /* Resize mini-window W to fit the size of its contents. EXACT_P
8866 means size the window exactly to the size needed. Otherwise, it's
8867 only enlarged until W's buffer is empty.
8868
8869 Set W->start to the right place to begin display. If the whole
8870 contents fit, start at the beginning. Otherwise, start so as
8871 to make the end of the contents appear. This is particularly
8872 important for y-or-n-p, but seems desirable generally.
8873
8874 Value is non-zero if the window height has been changed. */
8875
8876 int
8877 resize_mini_window (struct window *w, int exact_p)
8878 {
8879 struct frame *f = XFRAME (w->frame);
8880 int window_height_changed_p = 0;
8881
8882 xassert (MINI_WINDOW_P (w));
8883
8884 /* By default, start display at the beginning. */
8885 set_marker_both (w->start, w->buffer,
8886 BUF_BEGV (XBUFFER (w->buffer)),
8887 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8888
8889 /* Don't resize windows while redisplaying a window; it would
8890 confuse redisplay functions when the size of the window they are
8891 displaying changes from under them. Such a resizing can happen,
8892 for instance, when which-func prints a long message while
8893 we are running fontification-functions. We're running these
8894 functions with safe_call which binds inhibit-redisplay to t. */
8895 if (!NILP (Vinhibit_redisplay))
8896 return 0;
8897
8898 /* Nil means don't try to resize. */
8899 if (NILP (Vresize_mini_windows)
8900 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8901 return 0;
8902
8903 if (!FRAME_MINIBUF_ONLY_P (f))
8904 {
8905 struct it it;
8906 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8907 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8908 int height, max_height;
8909 int unit = FRAME_LINE_HEIGHT (f);
8910 struct text_pos start;
8911 struct buffer *old_current_buffer = NULL;
8912
8913 if (current_buffer != XBUFFER (w->buffer))
8914 {
8915 old_current_buffer = current_buffer;
8916 set_buffer_internal (XBUFFER (w->buffer));
8917 }
8918
8919 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8920
8921 /* Compute the max. number of lines specified by the user. */
8922 if (FLOATP (Vmax_mini_window_height))
8923 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8924 else if (INTEGERP (Vmax_mini_window_height))
8925 max_height = XINT (Vmax_mini_window_height);
8926 else
8927 max_height = total_height / 4;
8928
8929 /* Correct that max. height if it's bogus. */
8930 max_height = max (1, max_height);
8931 max_height = min (total_height, max_height);
8932
8933 /* Find out the height of the text in the window. */
8934 if (it.line_wrap == TRUNCATE)
8935 height = 1;
8936 else
8937 {
8938 last_height = 0;
8939 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8940 if (it.max_ascent == 0 && it.max_descent == 0)
8941 height = it.current_y + last_height;
8942 else
8943 height = it.current_y + it.max_ascent + it.max_descent;
8944 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8945 height = (height + unit - 1) / unit;
8946 }
8947
8948 /* Compute a suitable window start. */
8949 if (height > max_height)
8950 {
8951 height = max_height;
8952 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8953 move_it_vertically_backward (&it, (height - 1) * unit);
8954 start = it.current.pos;
8955 }
8956 else
8957 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8958 SET_MARKER_FROM_TEXT_POS (w->start, start);
8959
8960 if (EQ (Vresize_mini_windows, Qgrow_only))
8961 {
8962 /* Let it grow only, until we display an empty message, in which
8963 case the window shrinks again. */
8964 if (height > WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 1);
8968 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 else if (height < WINDOW_TOTAL_LINES (w)
8972 && (exact_p || BEGV == ZV))
8973 {
8974 int old_height = WINDOW_TOTAL_LINES (w);
8975 freeze_window_starts (f, 0);
8976 shrink_mini_window (w);
8977 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8978 }
8979 }
8980 else
8981 {
8982 /* Always resize to exact size needed. */
8983 if (height > WINDOW_TOTAL_LINES (w))
8984 {
8985 int old_height = WINDOW_TOTAL_LINES (w);
8986 freeze_window_starts (f, 1);
8987 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8988 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8989 }
8990 else if (height < WINDOW_TOTAL_LINES (w))
8991 {
8992 int old_height = WINDOW_TOTAL_LINES (w);
8993 freeze_window_starts (f, 0);
8994 shrink_mini_window (w);
8995
8996 if (height)
8997 {
8998 freeze_window_starts (f, 1);
8999 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9000 }
9001
9002 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9003 }
9004 }
9005
9006 if (old_current_buffer)
9007 set_buffer_internal (old_current_buffer);
9008 }
9009
9010 return window_height_changed_p;
9011 }
9012
9013
9014 /* Value is the current message, a string, or nil if there is no
9015 current message. */
9016
9017 Lisp_Object
9018 current_message (void)
9019 {
9020 Lisp_Object msg;
9021
9022 if (!BUFFERP (echo_area_buffer[0]))
9023 msg = Qnil;
9024 else
9025 {
9026 with_echo_area_buffer (0, 0, current_message_1,
9027 (EMACS_INT) &msg, Qnil, 0, 0);
9028 if (NILP (msg))
9029 echo_area_buffer[0] = Qnil;
9030 }
9031
9032 return msg;
9033 }
9034
9035
9036 static int
9037 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9038 {
9039 Lisp_Object *msg = (Lisp_Object *) a1;
9040
9041 if (Z > BEG)
9042 *msg = make_buffer_string (BEG, Z, 1);
9043 else
9044 *msg = Qnil;
9045 return 0;
9046 }
9047
9048
9049 /* Push the current message on Vmessage_stack for later restauration
9050 by restore_message. Value is non-zero if the current message isn't
9051 empty. This is a relatively infrequent operation, so it's not
9052 worth optimizing. */
9053
9054 int
9055 push_message (void)
9056 {
9057 Lisp_Object msg;
9058 msg = current_message ();
9059 Vmessage_stack = Fcons (msg, Vmessage_stack);
9060 return STRINGP (msg);
9061 }
9062
9063
9064 /* Restore message display from the top of Vmessage_stack. */
9065
9066 void
9067 restore_message (void)
9068 {
9069 Lisp_Object msg;
9070
9071 xassert (CONSP (Vmessage_stack));
9072 msg = XCAR (Vmessage_stack);
9073 if (STRINGP (msg))
9074 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9075 else
9076 message3_nolog (msg, 0, 0);
9077 }
9078
9079
9080 /* Handler for record_unwind_protect calling pop_message. */
9081
9082 Lisp_Object
9083 pop_message_unwind (Lisp_Object dummy)
9084 {
9085 pop_message ();
9086 return Qnil;
9087 }
9088
9089 /* Pop the top-most entry off Vmessage_stack. */
9090
9091 void
9092 pop_message (void)
9093 {
9094 xassert (CONSP (Vmessage_stack));
9095 Vmessage_stack = XCDR (Vmessage_stack);
9096 }
9097
9098
9099 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9100 exits. If the stack is not empty, we have a missing pop_message
9101 somewhere. */
9102
9103 void
9104 check_message_stack (void)
9105 {
9106 if (!NILP (Vmessage_stack))
9107 abort ();
9108 }
9109
9110
9111 /* Truncate to NCHARS what will be displayed in the echo area the next
9112 time we display it---but don't redisplay it now. */
9113
9114 void
9115 truncate_echo_area (EMACS_INT nchars)
9116 {
9117 if (nchars == 0)
9118 echo_area_buffer[0] = Qnil;
9119 /* A null message buffer means that the frame hasn't really been
9120 initialized yet. Error messages get reported properly by
9121 cmd_error, so this must be just an informative message; toss it. */
9122 else if (!noninteractive
9123 && INTERACTIVE
9124 && !NILP (echo_area_buffer[0]))
9125 {
9126 struct frame *sf = SELECTED_FRAME ();
9127 if (FRAME_MESSAGE_BUF (sf))
9128 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9129 }
9130 }
9131
9132
9133 /* Helper function for truncate_echo_area. Truncate the current
9134 message to at most NCHARS characters. */
9135
9136 static int
9137 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9138 {
9139 if (BEG + nchars < Z)
9140 del_range (BEG + nchars, Z);
9141 if (Z == BEG)
9142 echo_area_buffer[0] = Qnil;
9143 return 0;
9144 }
9145
9146
9147 /* Set the current message to a substring of S or STRING.
9148
9149 If STRING is a Lisp string, set the message to the first NBYTES
9150 bytes from STRING. NBYTES zero means use the whole string. If
9151 STRING is multibyte, the message will be displayed multibyte.
9152
9153 If S is not null, set the message to the first LEN bytes of S. LEN
9154 zero means use the whole string. MULTIBYTE_P non-zero means S is
9155 multibyte. Display the message multibyte in that case.
9156
9157 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9158 to t before calling set_message_1 (which calls insert).
9159 */
9160
9161 void
9162 set_message (const char *s, Lisp_Object string,
9163 EMACS_INT nbytes, int multibyte_p)
9164 {
9165 message_enable_multibyte
9166 = ((s && multibyte_p)
9167 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9168
9169 with_echo_area_buffer (0, -1, set_message_1,
9170 (EMACS_INT) s, string, nbytes, multibyte_p);
9171 message_buf_print = 0;
9172 help_echo_showing_p = 0;
9173 }
9174
9175
9176 /* Helper function for set_message. Arguments have the same meaning
9177 as there, with A1 corresponding to S and A2 corresponding to STRING
9178 This function is called with the echo area buffer being
9179 current. */
9180
9181 static int
9182 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9183 {
9184 const char *s = (const char *) a1;
9185 const unsigned char *msg = (const unsigned char *) s;
9186 Lisp_Object string = a2;
9187
9188 /* Change multibyteness of the echo buffer appropriately. */
9189 if (message_enable_multibyte
9190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9191 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9192
9193 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9194 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9195 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9196
9197 /* Insert new message at BEG. */
9198 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9199
9200 if (STRINGP (string))
9201 {
9202 EMACS_INT nchars;
9203
9204 if (nbytes == 0)
9205 nbytes = SBYTES (string);
9206 nchars = string_byte_to_char (string, nbytes);
9207
9208 /* This function takes care of single/multibyte conversion. We
9209 just have to ensure that the echo area buffer has the right
9210 setting of enable_multibyte_characters. */
9211 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9212 }
9213 else if (s)
9214 {
9215 if (nbytes == 0)
9216 nbytes = strlen (s);
9217
9218 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9219 {
9220 /* Convert from multi-byte to single-byte. */
9221 EMACS_INT i;
9222 int c, n;
9223 char work[1];
9224
9225 /* Convert a multibyte string to single-byte. */
9226 for (i = 0; i < nbytes; i += n)
9227 {
9228 c = string_char_and_length (msg + i, &n);
9229 work[0] = (ASCII_CHAR_P (c)
9230 ? c
9231 : multibyte_char_to_unibyte (c, Qnil));
9232 insert_1_both (work, 1, 1, 1, 0, 0);
9233 }
9234 }
9235 else if (!multibyte_p
9236 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9237 {
9238 /* Convert from single-byte to multi-byte. */
9239 EMACS_INT i;
9240 int c, n;
9241 unsigned char str[MAX_MULTIBYTE_LENGTH];
9242
9243 /* Convert a single-byte string to multibyte. */
9244 for (i = 0; i < nbytes; i++)
9245 {
9246 c = msg[i];
9247 MAKE_CHAR_MULTIBYTE (c);
9248 n = CHAR_STRING (c, str);
9249 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9250 }
9251 }
9252 else
9253 insert_1 (s, nbytes, 1, 0, 0);
9254 }
9255
9256 return 0;
9257 }
9258
9259
9260 /* Clear messages. CURRENT_P non-zero means clear the current
9261 message. LAST_DISPLAYED_P non-zero means clear the message
9262 last displayed. */
9263
9264 void
9265 clear_message (int current_p, int last_displayed_p)
9266 {
9267 if (current_p)
9268 {
9269 echo_area_buffer[0] = Qnil;
9270 message_cleared_p = 1;
9271 }
9272
9273 if (last_displayed_p)
9274 echo_area_buffer[1] = Qnil;
9275
9276 message_buf_print = 0;
9277 }
9278
9279 /* Clear garbaged frames.
9280
9281 This function is used where the old redisplay called
9282 redraw_garbaged_frames which in turn called redraw_frame which in
9283 turn called clear_frame. The call to clear_frame was a source of
9284 flickering. I believe a clear_frame is not necessary. It should
9285 suffice in the new redisplay to invalidate all current matrices,
9286 and ensure a complete redisplay of all windows. */
9287
9288 static void
9289 clear_garbaged_frames (void)
9290 {
9291 if (frame_garbaged)
9292 {
9293 Lisp_Object tail, frame;
9294 int changed_count = 0;
9295
9296 FOR_EACH_FRAME (tail, frame)
9297 {
9298 struct frame *f = XFRAME (frame);
9299
9300 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9301 {
9302 if (f->resized_p)
9303 {
9304 Fredraw_frame (frame);
9305 f->force_flush_display_p = 1;
9306 }
9307 clear_current_matrices (f);
9308 changed_count++;
9309 f->garbaged = 0;
9310 f->resized_p = 0;
9311 }
9312 }
9313
9314 frame_garbaged = 0;
9315 if (changed_count)
9316 ++windows_or_buffers_changed;
9317 }
9318 }
9319
9320
9321 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9322 is non-zero update selected_frame. Value is non-zero if the
9323 mini-windows height has been changed. */
9324
9325 static int
9326 echo_area_display (int update_frame_p)
9327 {
9328 Lisp_Object mini_window;
9329 struct window *w;
9330 struct frame *f;
9331 int window_height_changed_p = 0;
9332 struct frame *sf = SELECTED_FRAME ();
9333
9334 mini_window = FRAME_MINIBUF_WINDOW (sf);
9335 w = XWINDOW (mini_window);
9336 f = XFRAME (WINDOW_FRAME (w));
9337
9338 /* Don't display if frame is invisible or not yet initialized. */
9339 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9340 return 0;
9341
9342 #ifdef HAVE_WINDOW_SYSTEM
9343 /* When Emacs starts, selected_frame may be the initial terminal
9344 frame. If we let this through, a message would be displayed on
9345 the terminal. */
9346 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9347 return 0;
9348 #endif /* HAVE_WINDOW_SYSTEM */
9349
9350 /* Redraw garbaged frames. */
9351 if (frame_garbaged)
9352 clear_garbaged_frames ();
9353
9354 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9355 {
9356 echo_area_window = mini_window;
9357 window_height_changed_p = display_echo_area (w);
9358 w->must_be_updated_p = 1;
9359
9360 /* Update the display, unless called from redisplay_internal.
9361 Also don't update the screen during redisplay itself. The
9362 update will happen at the end of redisplay, and an update
9363 here could cause confusion. */
9364 if (update_frame_p && !redisplaying_p)
9365 {
9366 int n = 0;
9367
9368 /* If the display update has been interrupted by pending
9369 input, update mode lines in the frame. Due to the
9370 pending input, it might have been that redisplay hasn't
9371 been called, so that mode lines above the echo area are
9372 garbaged. This looks odd, so we prevent it here. */
9373 if (!display_completed)
9374 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9375
9376 if (window_height_changed_p
9377 /* Don't do this if Emacs is shutting down. Redisplay
9378 needs to run hooks. */
9379 && !NILP (Vrun_hooks))
9380 {
9381 /* Must update other windows. Likewise as in other
9382 cases, don't let this update be interrupted by
9383 pending input. */
9384 int count = SPECPDL_INDEX ();
9385 specbind (Qredisplay_dont_pause, Qt);
9386 windows_or_buffers_changed = 1;
9387 redisplay_internal (0);
9388 unbind_to (count, Qnil);
9389 }
9390 else if (FRAME_WINDOW_P (f) && n == 0)
9391 {
9392 /* Window configuration is the same as before.
9393 Can do with a display update of the echo area,
9394 unless we displayed some mode lines. */
9395 update_single_window (w, 1);
9396 FRAME_RIF (f)->flush_display (f);
9397 }
9398 else
9399 update_frame (f, 1, 1);
9400
9401 /* If cursor is in the echo area, make sure that the next
9402 redisplay displays the minibuffer, so that the cursor will
9403 be replaced with what the minibuffer wants. */
9404 if (cursor_in_echo_area)
9405 ++windows_or_buffers_changed;
9406 }
9407 }
9408 else if (!EQ (mini_window, selected_window))
9409 windows_or_buffers_changed++;
9410
9411 /* Last displayed message is now the current message. */
9412 echo_area_buffer[1] = echo_area_buffer[0];
9413 /* Inform read_char that we're not echoing. */
9414 echo_message_buffer = Qnil;
9415
9416 /* Prevent redisplay optimization in redisplay_internal by resetting
9417 this_line_start_pos. This is done because the mini-buffer now
9418 displays the message instead of its buffer text. */
9419 if (EQ (mini_window, selected_window))
9420 CHARPOS (this_line_start_pos) = 0;
9421
9422 return window_height_changed_p;
9423 }
9424
9425
9426 \f
9427 /***********************************************************************
9428 Mode Lines and Frame Titles
9429 ***********************************************************************/
9430
9431 /* A buffer for constructing non-propertized mode-line strings and
9432 frame titles in it; allocated from the heap in init_xdisp and
9433 resized as needed in store_mode_line_noprop_char. */
9434
9435 static char *mode_line_noprop_buf;
9436
9437 /* The buffer's end, and a current output position in it. */
9438
9439 static char *mode_line_noprop_buf_end;
9440 static char *mode_line_noprop_ptr;
9441
9442 #define MODE_LINE_NOPROP_LEN(start) \
9443 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9444
9445 static enum {
9446 MODE_LINE_DISPLAY = 0,
9447 MODE_LINE_TITLE,
9448 MODE_LINE_NOPROP,
9449 MODE_LINE_STRING
9450 } mode_line_target;
9451
9452 /* Alist that caches the results of :propertize.
9453 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9454 static Lisp_Object mode_line_proptrans_alist;
9455
9456 /* List of strings making up the mode-line. */
9457 static Lisp_Object mode_line_string_list;
9458
9459 /* Base face property when building propertized mode line string. */
9460 static Lisp_Object mode_line_string_face;
9461 static Lisp_Object mode_line_string_face_prop;
9462
9463
9464 /* Unwind data for mode line strings */
9465
9466 static Lisp_Object Vmode_line_unwind_vector;
9467
9468 static Lisp_Object
9469 format_mode_line_unwind_data (struct buffer *obuf,
9470 Lisp_Object owin,
9471 int save_proptrans)
9472 {
9473 Lisp_Object vector, tmp;
9474
9475 /* Reduce consing by keeping one vector in
9476 Vwith_echo_area_save_vector. */
9477 vector = Vmode_line_unwind_vector;
9478 Vmode_line_unwind_vector = Qnil;
9479
9480 if (NILP (vector))
9481 vector = Fmake_vector (make_number (8), Qnil);
9482
9483 ASET (vector, 0, make_number (mode_line_target));
9484 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9485 ASET (vector, 2, mode_line_string_list);
9486 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9487 ASET (vector, 4, mode_line_string_face);
9488 ASET (vector, 5, mode_line_string_face_prop);
9489
9490 if (obuf)
9491 XSETBUFFER (tmp, obuf);
9492 else
9493 tmp = Qnil;
9494 ASET (vector, 6, tmp);
9495 ASET (vector, 7, owin);
9496
9497 return vector;
9498 }
9499
9500 static Lisp_Object
9501 unwind_format_mode_line (Lisp_Object vector)
9502 {
9503 mode_line_target = XINT (AREF (vector, 0));
9504 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9505 mode_line_string_list = AREF (vector, 2);
9506 if (! EQ (AREF (vector, 3), Qt))
9507 mode_line_proptrans_alist = AREF (vector, 3);
9508 mode_line_string_face = AREF (vector, 4);
9509 mode_line_string_face_prop = AREF (vector, 5);
9510
9511 if (!NILP (AREF (vector, 7)))
9512 /* Select window before buffer, since it may change the buffer. */
9513 Fselect_window (AREF (vector, 7), Qt);
9514
9515 if (!NILP (AREF (vector, 6)))
9516 {
9517 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9518 ASET (vector, 6, Qnil);
9519 }
9520
9521 Vmode_line_unwind_vector = vector;
9522 return Qnil;
9523 }
9524
9525
9526 /* Store a single character C for the frame title in mode_line_noprop_buf.
9527 Re-allocate mode_line_noprop_buf if necessary. */
9528
9529 static void
9530 store_mode_line_noprop_char (char c)
9531 {
9532 /* If output position has reached the end of the allocated buffer,
9533 double the buffer's size. */
9534 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9535 {
9536 int len = MODE_LINE_NOPROP_LEN (0);
9537 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9538 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9539 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9540 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9541 }
9542
9543 *mode_line_noprop_ptr++ = c;
9544 }
9545
9546
9547 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9548 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9549 characters that yield more columns than PRECISION; PRECISION <= 0
9550 means copy the whole string. Pad with spaces until FIELD_WIDTH
9551 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9552 pad. Called from display_mode_element when it is used to build a
9553 frame title. */
9554
9555 static int
9556 store_mode_line_noprop (const char *string, int field_width, int precision)
9557 {
9558 const unsigned char *str = (const unsigned char *) string;
9559 int n = 0;
9560 EMACS_INT dummy, nbytes;
9561
9562 /* Copy at most PRECISION chars from STR. */
9563 nbytes = strlen (string);
9564 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9565 while (nbytes--)
9566 store_mode_line_noprop_char (*str++);
9567
9568 /* Fill up with spaces until FIELD_WIDTH reached. */
9569 while (field_width > 0
9570 && n < field_width)
9571 {
9572 store_mode_line_noprop_char (' ');
9573 ++n;
9574 }
9575
9576 return n;
9577 }
9578
9579 /***********************************************************************
9580 Frame Titles
9581 ***********************************************************************/
9582
9583 #ifdef HAVE_WINDOW_SYSTEM
9584
9585 /* Set the title of FRAME, if it has changed. The title format is
9586 Vicon_title_format if FRAME is iconified, otherwise it is
9587 frame_title_format. */
9588
9589 static void
9590 x_consider_frame_title (Lisp_Object frame)
9591 {
9592 struct frame *f = XFRAME (frame);
9593
9594 if (FRAME_WINDOW_P (f)
9595 || FRAME_MINIBUF_ONLY_P (f)
9596 || f->explicit_name)
9597 {
9598 /* Do we have more than one visible frame on this X display? */
9599 Lisp_Object tail;
9600 Lisp_Object fmt;
9601 int title_start;
9602 char *title;
9603 int len;
9604 struct it it;
9605 int count = SPECPDL_INDEX ();
9606
9607 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9608 {
9609 Lisp_Object other_frame = XCAR (tail);
9610 struct frame *tf = XFRAME (other_frame);
9611
9612 if (tf != f
9613 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9614 && !FRAME_MINIBUF_ONLY_P (tf)
9615 && !EQ (other_frame, tip_frame)
9616 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9617 break;
9618 }
9619
9620 /* Set global variable indicating that multiple frames exist. */
9621 multiple_frames = CONSP (tail);
9622
9623 /* Switch to the buffer of selected window of the frame. Set up
9624 mode_line_target so that display_mode_element will output into
9625 mode_line_noprop_buf; then display the title. */
9626 record_unwind_protect (unwind_format_mode_line,
9627 format_mode_line_unwind_data
9628 (current_buffer, selected_window, 0));
9629
9630 Fselect_window (f->selected_window, Qt);
9631 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9632 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9633
9634 mode_line_target = MODE_LINE_TITLE;
9635 title_start = MODE_LINE_NOPROP_LEN (0);
9636 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9637 NULL, DEFAULT_FACE_ID);
9638 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9639 len = MODE_LINE_NOPROP_LEN (title_start);
9640 title = mode_line_noprop_buf + title_start;
9641 unbind_to (count, Qnil);
9642
9643 /* Set the title only if it's changed. This avoids consing in
9644 the common case where it hasn't. (If it turns out that we've
9645 already wasted too much time by walking through the list with
9646 display_mode_element, then we might need to optimize at a
9647 higher level than this.) */
9648 if (! STRINGP (f->name)
9649 || SBYTES (f->name) != len
9650 || memcmp (title, SDATA (f->name), len) != 0)
9651 x_implicitly_set_name (f, make_string (title, len), Qnil);
9652 }
9653 }
9654
9655 #endif /* not HAVE_WINDOW_SYSTEM */
9656
9657
9658
9659 \f
9660 /***********************************************************************
9661 Menu Bars
9662 ***********************************************************************/
9663
9664
9665 /* Prepare for redisplay by updating menu-bar item lists when
9666 appropriate. This can call eval. */
9667
9668 void
9669 prepare_menu_bars (void)
9670 {
9671 int all_windows;
9672 struct gcpro gcpro1, gcpro2;
9673 struct frame *f;
9674 Lisp_Object tooltip_frame;
9675
9676 #ifdef HAVE_WINDOW_SYSTEM
9677 tooltip_frame = tip_frame;
9678 #else
9679 tooltip_frame = Qnil;
9680 #endif
9681
9682 /* Update all frame titles based on their buffer names, etc. We do
9683 this before the menu bars so that the buffer-menu will show the
9684 up-to-date frame titles. */
9685 #ifdef HAVE_WINDOW_SYSTEM
9686 if (windows_or_buffers_changed || update_mode_lines)
9687 {
9688 Lisp_Object tail, frame;
9689
9690 FOR_EACH_FRAME (tail, frame)
9691 {
9692 f = XFRAME (frame);
9693 if (!EQ (frame, tooltip_frame)
9694 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9695 x_consider_frame_title (frame);
9696 }
9697 }
9698 #endif /* HAVE_WINDOW_SYSTEM */
9699
9700 /* Update the menu bar item lists, if appropriate. This has to be
9701 done before any actual redisplay or generation of display lines. */
9702 all_windows = (update_mode_lines
9703 || buffer_shared > 1
9704 || windows_or_buffers_changed);
9705 if (all_windows)
9706 {
9707 Lisp_Object tail, frame;
9708 int count = SPECPDL_INDEX ();
9709 /* 1 means that update_menu_bar has run its hooks
9710 so any further calls to update_menu_bar shouldn't do so again. */
9711 int menu_bar_hooks_run = 0;
9712
9713 record_unwind_save_match_data ();
9714
9715 FOR_EACH_FRAME (tail, frame)
9716 {
9717 f = XFRAME (frame);
9718
9719 /* Ignore tooltip frame. */
9720 if (EQ (frame, tooltip_frame))
9721 continue;
9722
9723 /* If a window on this frame changed size, report that to
9724 the user and clear the size-change flag. */
9725 if (FRAME_WINDOW_SIZES_CHANGED (f))
9726 {
9727 Lisp_Object functions;
9728
9729 /* Clear flag first in case we get an error below. */
9730 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9731 functions = Vwindow_size_change_functions;
9732 GCPRO2 (tail, functions);
9733
9734 while (CONSP (functions))
9735 {
9736 if (!EQ (XCAR (functions), Qt))
9737 call1 (XCAR (functions), frame);
9738 functions = XCDR (functions);
9739 }
9740 UNGCPRO;
9741 }
9742
9743 GCPRO1 (tail);
9744 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9745 #ifdef HAVE_WINDOW_SYSTEM
9746 update_tool_bar (f, 0);
9747 #endif
9748 #ifdef HAVE_NS
9749 if (windows_or_buffers_changed
9750 && FRAME_NS_P (f))
9751 ns_set_doc_edited (f, Fbuffer_modified_p
9752 (XWINDOW (f->selected_window)->buffer));
9753 #endif
9754 UNGCPRO;
9755 }
9756
9757 unbind_to (count, Qnil);
9758 }
9759 else
9760 {
9761 struct frame *sf = SELECTED_FRAME ();
9762 update_menu_bar (sf, 1, 0);
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 update_tool_bar (sf, 1);
9765 #endif
9766 }
9767 }
9768
9769
9770 /* Update the menu bar item list for frame F. This has to be done
9771 before we start to fill in any display lines, because it can call
9772 eval.
9773
9774 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9775
9776 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9777 already ran the menu bar hooks for this redisplay, so there
9778 is no need to run them again. The return value is the
9779 updated value of this flag, to pass to the next call. */
9780
9781 static int
9782 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9783 {
9784 Lisp_Object window;
9785 register struct window *w;
9786
9787 /* If called recursively during a menu update, do nothing. This can
9788 happen when, for instance, an activate-menubar-hook causes a
9789 redisplay. */
9790 if (inhibit_menubar_update)
9791 return hooks_run;
9792
9793 window = FRAME_SELECTED_WINDOW (f);
9794 w = XWINDOW (window);
9795
9796 if (FRAME_WINDOW_P (f)
9797 ?
9798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9799 || defined (HAVE_NS) || defined (USE_GTK)
9800 FRAME_EXTERNAL_MENU_BAR (f)
9801 #else
9802 FRAME_MENU_BAR_LINES (f) > 0
9803 #endif
9804 : FRAME_MENU_BAR_LINES (f) > 0)
9805 {
9806 /* If the user has switched buffers or windows, we need to
9807 recompute to reflect the new bindings. But we'll
9808 recompute when update_mode_lines is set too; that means
9809 that people can use force-mode-line-update to request
9810 that the menu bar be recomputed. The adverse effect on
9811 the rest of the redisplay algorithm is about the same as
9812 windows_or_buffers_changed anyway. */
9813 if (windows_or_buffers_changed
9814 /* This used to test w->update_mode_line, but we believe
9815 there is no need to recompute the menu in that case. */
9816 || update_mode_lines
9817 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9818 < BUF_MODIFF (XBUFFER (w->buffer)))
9819 != !NILP (w->last_had_star))
9820 || ((!NILP (Vtransient_mark_mode)
9821 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9822 != !NILP (w->region_showing)))
9823 {
9824 struct buffer *prev = current_buffer;
9825 int count = SPECPDL_INDEX ();
9826
9827 specbind (Qinhibit_menubar_update, Qt);
9828
9829 set_buffer_internal_1 (XBUFFER (w->buffer));
9830 if (save_match_data)
9831 record_unwind_save_match_data ();
9832 if (NILP (Voverriding_local_map_menu_flag))
9833 {
9834 specbind (Qoverriding_terminal_local_map, Qnil);
9835 specbind (Qoverriding_local_map, Qnil);
9836 }
9837
9838 if (!hooks_run)
9839 {
9840 /* Run the Lucid hook. */
9841 safe_run_hooks (Qactivate_menubar_hook);
9842
9843 /* If it has changed current-menubar from previous value,
9844 really recompute the menu-bar from the value. */
9845 if (! NILP (Vlucid_menu_bar_dirty_flag))
9846 call0 (Qrecompute_lucid_menubar);
9847
9848 safe_run_hooks (Qmenu_bar_update_hook);
9849
9850 hooks_run = 1;
9851 }
9852
9853 XSETFRAME (Vmenu_updating_frame, f);
9854 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9855
9856 /* Redisplay the menu bar in case we changed it. */
9857 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9858 || defined (HAVE_NS) || defined (USE_GTK)
9859 if (FRAME_WINDOW_P (f))
9860 {
9861 #if defined (HAVE_NS)
9862 /* All frames on Mac OS share the same menubar. So only
9863 the selected frame should be allowed to set it. */
9864 if (f == SELECTED_FRAME ())
9865 #endif
9866 set_frame_menubar (f, 0, 0);
9867 }
9868 else
9869 /* On a terminal screen, the menu bar is an ordinary screen
9870 line, and this makes it get updated. */
9871 w->update_mode_line = Qt;
9872 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9873 /* In the non-toolkit version, the menu bar is an ordinary screen
9874 line, and this makes it get updated. */
9875 w->update_mode_line = Qt;
9876 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9877
9878 unbind_to (count, Qnil);
9879 set_buffer_internal_1 (prev);
9880 }
9881 }
9882
9883 return hooks_run;
9884 }
9885
9886
9887 \f
9888 /***********************************************************************
9889 Output Cursor
9890 ***********************************************************************/
9891
9892 #ifdef HAVE_WINDOW_SYSTEM
9893
9894 /* EXPORT:
9895 Nominal cursor position -- where to draw output.
9896 HPOS and VPOS are window relative glyph matrix coordinates.
9897 X and Y are window relative pixel coordinates. */
9898
9899 struct cursor_pos output_cursor;
9900
9901
9902 /* EXPORT:
9903 Set the global variable output_cursor to CURSOR. All cursor
9904 positions are relative to updated_window. */
9905
9906 void
9907 set_output_cursor (struct cursor_pos *cursor)
9908 {
9909 output_cursor.hpos = cursor->hpos;
9910 output_cursor.vpos = cursor->vpos;
9911 output_cursor.x = cursor->x;
9912 output_cursor.y = cursor->y;
9913 }
9914
9915
9916 /* EXPORT for RIF:
9917 Set a nominal cursor position.
9918
9919 HPOS and VPOS are column/row positions in a window glyph matrix. X
9920 and Y are window text area relative pixel positions.
9921
9922 If this is done during an update, updated_window will contain the
9923 window that is being updated and the position is the future output
9924 cursor position for that window. If updated_window is null, use
9925 selected_window and display the cursor at the given position. */
9926
9927 void
9928 x_cursor_to (int vpos, int hpos, int y, int x)
9929 {
9930 struct window *w;
9931
9932 /* If updated_window is not set, work on selected_window. */
9933 if (updated_window)
9934 w = updated_window;
9935 else
9936 w = XWINDOW (selected_window);
9937
9938 /* Set the output cursor. */
9939 output_cursor.hpos = hpos;
9940 output_cursor.vpos = vpos;
9941 output_cursor.x = x;
9942 output_cursor.y = y;
9943
9944 /* If not called as part of an update, really display the cursor.
9945 This will also set the cursor position of W. */
9946 if (updated_window == NULL)
9947 {
9948 BLOCK_INPUT;
9949 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9950 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9951 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9952 UNBLOCK_INPUT;
9953 }
9954 }
9955
9956 #endif /* HAVE_WINDOW_SYSTEM */
9957
9958 \f
9959 /***********************************************************************
9960 Tool-bars
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* Where the mouse was last time we reported a mouse event. */
9966
9967 FRAME_PTR last_mouse_frame;
9968
9969 /* Tool-bar item index of the item on which a mouse button was pressed
9970 or -1. */
9971
9972 int last_tool_bar_item;
9973
9974
9975 static Lisp_Object
9976 update_tool_bar_unwind (Lisp_Object frame)
9977 {
9978 selected_frame = frame;
9979 return Qnil;
9980 }
9981
9982 /* Update the tool-bar item list for frame F. This has to be done
9983 before we start to fill in any display lines. Called from
9984 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9985 and restore it here. */
9986
9987 static void
9988 update_tool_bar (struct frame *f, int save_match_data)
9989 {
9990 #if defined (USE_GTK) || defined (HAVE_NS)
9991 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9992 #else
9993 int do_update = WINDOWP (f->tool_bar_window)
9994 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9995 #endif
9996
9997 if (do_update)
9998 {
9999 Lisp_Object window;
10000 struct window *w;
10001
10002 window = FRAME_SELECTED_WINDOW (f);
10003 w = XWINDOW (window);
10004
10005 /* If the user has switched buffers or windows, we need to
10006 recompute to reflect the new bindings. But we'll
10007 recompute when update_mode_lines is set too; that means
10008 that people can use force-mode-line-update to request
10009 that the menu bar be recomputed. The adverse effect on
10010 the rest of the redisplay algorithm is about the same as
10011 windows_or_buffers_changed anyway. */
10012 if (windows_or_buffers_changed
10013 || !NILP (w->update_mode_line)
10014 || update_mode_lines
10015 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10016 < BUF_MODIFF (XBUFFER (w->buffer)))
10017 != !NILP (w->last_had_star))
10018 || ((!NILP (Vtransient_mark_mode)
10019 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10020 != !NILP (w->region_showing)))
10021 {
10022 struct buffer *prev = current_buffer;
10023 int count = SPECPDL_INDEX ();
10024 Lisp_Object frame, new_tool_bar;
10025 int new_n_tool_bar;
10026 struct gcpro gcpro1;
10027
10028 /* Set current_buffer to the buffer of the selected
10029 window of the frame, so that we get the right local
10030 keymaps. */
10031 set_buffer_internal_1 (XBUFFER (w->buffer));
10032
10033 /* Save match data, if we must. */
10034 if (save_match_data)
10035 record_unwind_save_match_data ();
10036
10037 /* Make sure that we don't accidentally use bogus keymaps. */
10038 if (NILP (Voverriding_local_map_menu_flag))
10039 {
10040 specbind (Qoverriding_terminal_local_map, Qnil);
10041 specbind (Qoverriding_local_map, Qnil);
10042 }
10043
10044 GCPRO1 (new_tool_bar);
10045
10046 /* We must temporarily set the selected frame to this frame
10047 before calling tool_bar_items, because the calculation of
10048 the tool-bar keymap uses the selected frame (see
10049 `tool-bar-make-keymap' in tool-bar.el). */
10050 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10051 XSETFRAME (frame, f);
10052 selected_frame = frame;
10053
10054 /* Build desired tool-bar items from keymaps. */
10055 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10056 &new_n_tool_bar);
10057
10058 /* Redisplay the tool-bar if we changed it. */
10059 if (new_n_tool_bar != f->n_tool_bar_items
10060 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10061 {
10062 /* Redisplay that happens asynchronously due to an expose event
10063 may access f->tool_bar_items. Make sure we update both
10064 variables within BLOCK_INPUT so no such event interrupts. */
10065 BLOCK_INPUT;
10066 f->tool_bar_items = new_tool_bar;
10067 f->n_tool_bar_items = new_n_tool_bar;
10068 w->update_mode_line = Qt;
10069 UNBLOCK_INPUT;
10070 }
10071
10072 UNGCPRO;
10073
10074 unbind_to (count, Qnil);
10075 set_buffer_internal_1 (prev);
10076 }
10077 }
10078 }
10079
10080
10081 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10082 F's desired tool-bar contents. F->tool_bar_items must have
10083 been set up previously by calling prepare_menu_bars. */
10084
10085 static void
10086 build_desired_tool_bar_string (struct frame *f)
10087 {
10088 int i, size, size_needed;
10089 struct gcpro gcpro1, gcpro2, gcpro3;
10090 Lisp_Object image, plist, props;
10091
10092 image = plist = props = Qnil;
10093 GCPRO3 (image, plist, props);
10094
10095 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10096 Otherwise, make a new string. */
10097
10098 /* The size of the string we might be able to reuse. */
10099 size = (STRINGP (f->desired_tool_bar_string)
10100 ? SCHARS (f->desired_tool_bar_string)
10101 : 0);
10102
10103 /* We need one space in the string for each image. */
10104 size_needed = f->n_tool_bar_items;
10105
10106 /* Reuse f->desired_tool_bar_string, if possible. */
10107 if (size < size_needed || NILP (f->desired_tool_bar_string))
10108 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10109 make_number (' '));
10110 else
10111 {
10112 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10113 Fremove_text_properties (make_number (0), make_number (size),
10114 props, f->desired_tool_bar_string);
10115 }
10116
10117 /* Put a `display' property on the string for the images to display,
10118 put a `menu_item' property on tool-bar items with a value that
10119 is the index of the item in F's tool-bar item vector. */
10120 for (i = 0; i < f->n_tool_bar_items; ++i)
10121 {
10122 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10123
10124 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10125 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10126 int hmargin, vmargin, relief, idx, end;
10127
10128 /* If image is a vector, choose the image according to the
10129 button state. */
10130 image = PROP (TOOL_BAR_ITEM_IMAGES);
10131 if (VECTORP (image))
10132 {
10133 if (enabled_p)
10134 idx = (selected_p
10135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10137 else
10138 idx = (selected_p
10139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10141
10142 xassert (ASIZE (image) >= idx);
10143 image = AREF (image, idx);
10144 }
10145 else
10146 idx = -1;
10147
10148 /* Ignore invalid image specifications. */
10149 if (!valid_image_p (image))
10150 continue;
10151
10152 /* Display the tool-bar button pressed, or depressed. */
10153 plist = Fcopy_sequence (XCDR (image));
10154
10155 /* Compute margin and relief to draw. */
10156 relief = (tool_bar_button_relief >= 0
10157 ? tool_bar_button_relief
10158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10159 hmargin = vmargin = relief;
10160
10161 if (INTEGERP (Vtool_bar_button_margin)
10162 && XINT (Vtool_bar_button_margin) > 0)
10163 {
10164 hmargin += XFASTINT (Vtool_bar_button_margin);
10165 vmargin += XFASTINT (Vtool_bar_button_margin);
10166 }
10167 else if (CONSP (Vtool_bar_button_margin))
10168 {
10169 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10170 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10172
10173 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10174 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10176 }
10177
10178 if (auto_raise_tool_bar_buttons_p)
10179 {
10180 /* Add a `:relief' property to the image spec if the item is
10181 selected. */
10182 if (selected_p)
10183 {
10184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10185 hmargin -= relief;
10186 vmargin -= relief;
10187 }
10188 }
10189 else
10190 {
10191 /* If image is selected, display it pressed, i.e. with a
10192 negative relief. If it's not selected, display it with a
10193 raised relief. */
10194 plist = Fplist_put (plist, QCrelief,
10195 (selected_p
10196 ? make_number (-relief)
10197 : make_number (relief)));
10198 hmargin -= relief;
10199 vmargin -= relief;
10200 }
10201
10202 /* Put a margin around the image. */
10203 if (hmargin || vmargin)
10204 {
10205 if (hmargin == vmargin)
10206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10207 else
10208 plist = Fplist_put (plist, QCmargin,
10209 Fcons (make_number (hmargin),
10210 make_number (vmargin)));
10211 }
10212
10213 /* If button is not enabled, and we don't have special images
10214 for the disabled state, make the image appear disabled by
10215 applying an appropriate algorithm to it. */
10216 if (!enabled_p && idx < 0)
10217 plist = Fplist_put (plist, QCconversion, Qdisabled);
10218
10219 /* Put a `display' text property on the string for the image to
10220 display. Put a `menu-item' property on the string that gives
10221 the start of this item's properties in the tool-bar items
10222 vector. */
10223 image = Fcons (Qimage, plist);
10224 props = list4 (Qdisplay, image,
10225 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10226
10227 /* Let the last image hide all remaining spaces in the tool bar
10228 string. The string can be longer than needed when we reuse a
10229 previous string. */
10230 if (i + 1 == f->n_tool_bar_items)
10231 end = SCHARS (f->desired_tool_bar_string);
10232 else
10233 end = i + 1;
10234 Fadd_text_properties (make_number (i), make_number (end),
10235 props, f->desired_tool_bar_string);
10236 #undef PROP
10237 }
10238
10239 UNGCPRO;
10240 }
10241
10242
10243 /* Display one line of the tool-bar of frame IT->f.
10244
10245 HEIGHT specifies the desired height of the tool-bar line.
10246 If the actual height of the glyph row is less than HEIGHT, the
10247 row's height is increased to HEIGHT, and the icons are centered
10248 vertically in the new height.
10249
10250 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10251 count a final empty row in case the tool-bar width exactly matches
10252 the window width.
10253 */
10254
10255 static void
10256 display_tool_bar_line (struct it *it, int height)
10257 {
10258 struct glyph_row *row = it->glyph_row;
10259 int max_x = it->last_visible_x;
10260 struct glyph *last;
10261
10262 prepare_desired_row (row);
10263 row->y = it->current_y;
10264
10265 /* Note that this isn't made use of if the face hasn't a box,
10266 so there's no need to check the face here. */
10267 it->start_of_box_run_p = 1;
10268
10269 while (it->current_x < max_x)
10270 {
10271 int x, n_glyphs_before, i, nglyphs;
10272 struct it it_before;
10273
10274 /* Get the next display element. */
10275 if (!get_next_display_element (it))
10276 {
10277 /* Don't count empty row if we are counting needed tool-bar lines. */
10278 if (height < 0 && !it->hpos)
10279 return;
10280 break;
10281 }
10282
10283 /* Produce glyphs. */
10284 n_glyphs_before = row->used[TEXT_AREA];
10285 it_before = *it;
10286
10287 PRODUCE_GLYPHS (it);
10288
10289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10290 i = 0;
10291 x = it_before.current_x;
10292 while (i < nglyphs)
10293 {
10294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10295
10296 if (x + glyph->pixel_width > max_x)
10297 {
10298 /* Glyph doesn't fit on line. Backtrack. */
10299 row->used[TEXT_AREA] = n_glyphs_before;
10300 *it = it_before;
10301 /* If this is the only glyph on this line, it will never fit on the
10302 tool-bar, so skip it. But ensure there is at least one glyph,
10303 so we don't accidentally disable the tool-bar. */
10304 if (n_glyphs_before == 0
10305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10306 break;
10307 goto out;
10308 }
10309
10310 ++it->hpos;
10311 x += glyph->pixel_width;
10312 ++i;
10313 }
10314
10315 /* Stop at line ends. */
10316 if (ITERATOR_AT_END_OF_LINE_P (it))
10317 break;
10318
10319 set_iterator_to_next (it, 1);
10320 }
10321
10322 out:;
10323
10324 row->displays_text_p = row->used[TEXT_AREA] != 0;
10325
10326 /* Use default face for the border below the tool bar.
10327
10328 FIXME: When auto-resize-tool-bars is grow-only, there is
10329 no additional border below the possibly empty tool-bar lines.
10330 So to make the extra empty lines look "normal", we have to
10331 use the tool-bar face for the border too. */
10332 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10333 it->face_id = DEFAULT_FACE_ID;
10334
10335 extend_face_to_end_of_line (it);
10336 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10337 last->right_box_line_p = 1;
10338 if (last == row->glyphs[TEXT_AREA])
10339 last->left_box_line_p = 1;
10340
10341 /* Make line the desired height and center it vertically. */
10342 if ((height -= it->max_ascent + it->max_descent) > 0)
10343 {
10344 /* Don't add more than one line height. */
10345 height %= FRAME_LINE_HEIGHT (it->f);
10346 it->max_ascent += height / 2;
10347 it->max_descent += (height + 1) / 2;
10348 }
10349
10350 compute_line_metrics (it);
10351
10352 /* If line is empty, make it occupy the rest of the tool-bar. */
10353 if (!row->displays_text_p)
10354 {
10355 row->height = row->phys_height = it->last_visible_y - row->y;
10356 row->visible_height = row->height;
10357 row->ascent = row->phys_ascent = 0;
10358 row->extra_line_spacing = 0;
10359 }
10360
10361 row->full_width_p = 1;
10362 row->continued_p = 0;
10363 row->truncated_on_left_p = 0;
10364 row->truncated_on_right_p = 0;
10365
10366 it->current_x = it->hpos = 0;
10367 it->current_y += row->height;
10368 ++it->vpos;
10369 ++it->glyph_row;
10370 }
10371
10372
10373 /* Max tool-bar height. */
10374
10375 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10376 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10377
10378 /* Value is the number of screen lines needed to make all tool-bar
10379 items of frame F visible. The number of actual rows needed is
10380 returned in *N_ROWS if non-NULL. */
10381
10382 static int
10383 tool_bar_lines_needed (struct frame *f, int *n_rows)
10384 {
10385 struct window *w = XWINDOW (f->tool_bar_window);
10386 struct it it;
10387 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10388 the desired matrix, so use (unused) mode-line row as temporary row to
10389 avoid destroying the first tool-bar row. */
10390 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10391
10392 /* Initialize an iterator for iteration over
10393 F->desired_tool_bar_string in the tool-bar window of frame F. */
10394 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10395 it.first_visible_x = 0;
10396 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10397 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10398
10399 while (!ITERATOR_AT_END_P (&it))
10400 {
10401 clear_glyph_row (temp_row);
10402 it.glyph_row = temp_row;
10403 display_tool_bar_line (&it, -1);
10404 }
10405 clear_glyph_row (temp_row);
10406
10407 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10408 if (n_rows)
10409 *n_rows = it.vpos > 0 ? it.vpos : -1;
10410
10411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10412 }
10413
10414
10415 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10416 0, 1, 0,
10417 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10418 (Lisp_Object frame)
10419 {
10420 struct frame *f;
10421 struct window *w;
10422 int nlines = 0;
10423
10424 if (NILP (frame))
10425 frame = selected_frame;
10426 else
10427 CHECK_FRAME (frame);
10428 f = XFRAME (frame);
10429
10430 if (WINDOWP (f->tool_bar_window)
10431 || (w = XWINDOW (f->tool_bar_window),
10432 WINDOW_TOTAL_LINES (w) > 0))
10433 {
10434 update_tool_bar (f, 1);
10435 if (f->n_tool_bar_items)
10436 {
10437 build_desired_tool_bar_string (f);
10438 nlines = tool_bar_lines_needed (f, NULL);
10439 }
10440 }
10441
10442 return make_number (nlines);
10443 }
10444
10445
10446 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10447 height should be changed. */
10448
10449 static int
10450 redisplay_tool_bar (struct frame *f)
10451 {
10452 struct window *w;
10453 struct it it;
10454 struct glyph_row *row;
10455
10456 #if defined (USE_GTK) || defined (HAVE_NS)
10457 if (FRAME_EXTERNAL_TOOL_BAR (f))
10458 update_frame_tool_bar (f);
10459 return 0;
10460 #endif
10461
10462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10463 do anything. This means you must start with tool-bar-lines
10464 non-zero to get the auto-sizing effect. Or in other words, you
10465 can turn off tool-bars by specifying tool-bar-lines zero. */
10466 if (!WINDOWP (f->tool_bar_window)
10467 || (w = XWINDOW (f->tool_bar_window),
10468 WINDOW_TOTAL_LINES (w) == 0))
10469 return 0;
10470
10471 /* Set up an iterator for the tool-bar window. */
10472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 row = it.glyph_row;
10476
10477 /* Build a string that represents the contents of the tool-bar. */
10478 build_desired_tool_bar_string (f);
10479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10480
10481 if (f->n_tool_bar_rows == 0)
10482 {
10483 int nlines;
10484
10485 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10486 nlines != WINDOW_TOTAL_LINES (w)))
10487 {
10488 Lisp_Object frame;
10489 int old_height = WINDOW_TOTAL_LINES (w);
10490
10491 XSETFRAME (frame, f);
10492 Fmodify_frame_parameters (frame,
10493 Fcons (Fcons (Qtool_bar_lines,
10494 make_number (nlines)),
10495 Qnil));
10496 if (WINDOW_TOTAL_LINES (w) != old_height)
10497 {
10498 clear_glyph_matrix (w->desired_matrix);
10499 fonts_changed_p = 1;
10500 return 1;
10501 }
10502 }
10503 }
10504
10505 /* Display as many lines as needed to display all tool-bar items. */
10506
10507 if (f->n_tool_bar_rows > 0)
10508 {
10509 int border, rows, height, extra;
10510
10511 if (INTEGERP (Vtool_bar_border))
10512 border = XINT (Vtool_bar_border);
10513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10515 else if (EQ (Vtool_bar_border, Qborder_width))
10516 border = f->border_width;
10517 else
10518 border = 0;
10519 if (border < 0)
10520 border = 0;
10521
10522 rows = f->n_tool_bar_rows;
10523 height = max (1, (it.last_visible_y - border) / rows);
10524 extra = it.last_visible_y - border - height * rows;
10525
10526 while (it.current_y < it.last_visible_y)
10527 {
10528 int h = 0;
10529 if (extra > 0 && rows-- > 0)
10530 {
10531 h = (extra + rows - 1) / rows;
10532 extra -= h;
10533 }
10534 display_tool_bar_line (&it, height + h);
10535 }
10536 }
10537 else
10538 {
10539 while (it.current_y < it.last_visible_y)
10540 display_tool_bar_line (&it, 0);
10541 }
10542
10543 /* It doesn't make much sense to try scrolling in the tool-bar
10544 window, so don't do it. */
10545 w->desired_matrix->no_scrolling_p = 1;
10546 w->must_be_updated_p = 1;
10547
10548 if (!NILP (Vauto_resize_tool_bars))
10549 {
10550 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10551 int change_height_p = 0;
10552
10553 /* If we couldn't display everything, change the tool-bar's
10554 height if there is room for more. */
10555 if (IT_STRING_CHARPOS (it) < it.end_charpos
10556 && it.current_y < max_tool_bar_height)
10557 change_height_p = 1;
10558
10559 row = it.glyph_row - 1;
10560
10561 /* If there are blank lines at the end, except for a partially
10562 visible blank line at the end that is smaller than
10563 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10564 if (!row->displays_text_p
10565 && row->height >= FRAME_LINE_HEIGHT (f))
10566 change_height_p = 1;
10567
10568 /* If row displays tool-bar items, but is partially visible,
10569 change the tool-bar's height. */
10570 if (row->displays_text_p
10571 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10572 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10573 change_height_p = 1;
10574
10575 /* Resize windows as needed by changing the `tool-bar-lines'
10576 frame parameter. */
10577 if (change_height_p)
10578 {
10579 Lisp_Object frame;
10580 int old_height = WINDOW_TOTAL_LINES (w);
10581 int nrows;
10582 int nlines = tool_bar_lines_needed (f, &nrows);
10583
10584 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10585 && !f->minimize_tool_bar_window_p)
10586 ? (nlines > old_height)
10587 : (nlines != old_height));
10588 f->minimize_tool_bar_window_p = 0;
10589
10590 if (change_height_p)
10591 {
10592 XSETFRAME (frame, f);
10593 Fmodify_frame_parameters (frame,
10594 Fcons (Fcons (Qtool_bar_lines,
10595 make_number (nlines)),
10596 Qnil));
10597 if (WINDOW_TOTAL_LINES (w) != old_height)
10598 {
10599 clear_glyph_matrix (w->desired_matrix);
10600 f->n_tool_bar_rows = nrows;
10601 fonts_changed_p = 1;
10602 return 1;
10603 }
10604 }
10605 }
10606 }
10607
10608 f->minimize_tool_bar_window_p = 0;
10609 return 0;
10610 }
10611
10612
10613 /* Get information about the tool-bar item which is displayed in GLYPH
10614 on frame F. Return in *PROP_IDX the index where tool-bar item
10615 properties start in F->tool_bar_items. Value is zero if
10616 GLYPH doesn't display a tool-bar item. */
10617
10618 static int
10619 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10620 {
10621 Lisp_Object prop;
10622 int success_p;
10623 int charpos;
10624
10625 /* This function can be called asynchronously, which means we must
10626 exclude any possibility that Fget_text_property signals an
10627 error. */
10628 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10629 charpos = max (0, charpos);
10630
10631 /* Get the text property `menu-item' at pos. The value of that
10632 property is the start index of this item's properties in
10633 F->tool_bar_items. */
10634 prop = Fget_text_property (make_number (charpos),
10635 Qmenu_item, f->current_tool_bar_string);
10636 if (INTEGERP (prop))
10637 {
10638 *prop_idx = XINT (prop);
10639 success_p = 1;
10640 }
10641 else
10642 success_p = 0;
10643
10644 return success_p;
10645 }
10646
10647 \f
10648 /* Get information about the tool-bar item at position X/Y on frame F.
10649 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10650 the current matrix of the tool-bar window of F, or NULL if not
10651 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10652 item in F->tool_bar_items. Value is
10653
10654 -1 if X/Y is not on a tool-bar item
10655 0 if X/Y is on the same item that was highlighted before.
10656 1 otherwise. */
10657
10658 static int
10659 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10660 int *hpos, int *vpos, int *prop_idx)
10661 {
10662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10663 struct window *w = XWINDOW (f->tool_bar_window);
10664 int area;
10665
10666 /* Find the glyph under X/Y. */
10667 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10668 if (*glyph == NULL)
10669 return -1;
10670
10671 /* Get the start of this tool-bar item's properties in
10672 f->tool_bar_items. */
10673 if (!tool_bar_item_info (f, *glyph, prop_idx))
10674 return -1;
10675
10676 /* Is mouse on the highlighted item? */
10677 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10678 && *vpos >= hlinfo->mouse_face_beg_row
10679 && *vpos <= hlinfo->mouse_face_end_row
10680 && (*vpos > hlinfo->mouse_face_beg_row
10681 || *hpos >= hlinfo->mouse_face_beg_col)
10682 && (*vpos < hlinfo->mouse_face_end_row
10683 || *hpos < hlinfo->mouse_face_end_col
10684 || hlinfo->mouse_face_past_end))
10685 return 0;
10686
10687 return 1;
10688 }
10689
10690
10691 /* EXPORT:
10692 Handle mouse button event on the tool-bar of frame F, at
10693 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10694 0 for button release. MODIFIERS is event modifiers for button
10695 release. */
10696
10697 void
10698 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10699 unsigned int modifiers)
10700 {
10701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10702 struct window *w = XWINDOW (f->tool_bar_window);
10703 int hpos, vpos, prop_idx;
10704 struct glyph *glyph;
10705 Lisp_Object enabled_p;
10706
10707 /* If not on the highlighted tool-bar item, return. */
10708 frame_to_window_pixel_xy (w, &x, &y);
10709 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10710 return;
10711
10712 /* If item is disabled, do nothing. */
10713 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10714 if (NILP (enabled_p))
10715 return;
10716
10717 if (down_p)
10718 {
10719 /* Show item in pressed state. */
10720 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10721 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10722 last_tool_bar_item = prop_idx;
10723 }
10724 else
10725 {
10726 Lisp_Object key, frame;
10727 struct input_event event;
10728 EVENT_INIT (event);
10729
10730 /* Show item in released state. */
10731 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10732 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10733
10734 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10735
10736 XSETFRAME (frame, f);
10737 event.kind = TOOL_BAR_EVENT;
10738 event.frame_or_window = frame;
10739 event.arg = frame;
10740 kbd_buffer_store_event (&event);
10741
10742 event.kind = TOOL_BAR_EVENT;
10743 event.frame_or_window = frame;
10744 event.arg = key;
10745 event.modifiers = modifiers;
10746 kbd_buffer_store_event (&event);
10747 last_tool_bar_item = -1;
10748 }
10749 }
10750
10751
10752 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10753 tool-bar window-relative coordinates X/Y. Called from
10754 note_mouse_highlight. */
10755
10756 static void
10757 note_tool_bar_highlight (struct frame *f, int x, int y)
10758 {
10759 Lisp_Object window = f->tool_bar_window;
10760 struct window *w = XWINDOW (window);
10761 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10762 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10763 int hpos, vpos;
10764 struct glyph *glyph;
10765 struct glyph_row *row;
10766 int i;
10767 Lisp_Object enabled_p;
10768 int prop_idx;
10769 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10770 int mouse_down_p, rc;
10771
10772 /* Function note_mouse_highlight is called with negative X/Y
10773 values when mouse moves outside of the frame. */
10774 if (x <= 0 || y <= 0)
10775 {
10776 clear_mouse_face (hlinfo);
10777 return;
10778 }
10779
10780 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10781 if (rc < 0)
10782 {
10783 /* Not on tool-bar item. */
10784 clear_mouse_face (hlinfo);
10785 return;
10786 }
10787 else if (rc == 0)
10788 /* On same tool-bar item as before. */
10789 goto set_help_echo;
10790
10791 clear_mouse_face (hlinfo);
10792
10793 /* Mouse is down, but on different tool-bar item? */
10794 mouse_down_p = (dpyinfo->grabbed
10795 && f == last_mouse_frame
10796 && FRAME_LIVE_P (f));
10797 if (mouse_down_p
10798 && last_tool_bar_item != prop_idx)
10799 return;
10800
10801 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10802 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10803
10804 /* If tool-bar item is not enabled, don't highlight it. */
10805 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10806 if (!NILP (enabled_p))
10807 {
10808 /* Compute the x-position of the glyph. In front and past the
10809 image is a space. We include this in the highlighted area. */
10810 row = MATRIX_ROW (w->current_matrix, vpos);
10811 for (i = x = 0; i < hpos; ++i)
10812 x += row->glyphs[TEXT_AREA][i].pixel_width;
10813
10814 /* Record this as the current active region. */
10815 hlinfo->mouse_face_beg_col = hpos;
10816 hlinfo->mouse_face_beg_row = vpos;
10817 hlinfo->mouse_face_beg_x = x;
10818 hlinfo->mouse_face_beg_y = row->y;
10819 hlinfo->mouse_face_past_end = 0;
10820
10821 hlinfo->mouse_face_end_col = hpos + 1;
10822 hlinfo->mouse_face_end_row = vpos;
10823 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10824 hlinfo->mouse_face_end_y = row->y;
10825 hlinfo->mouse_face_window = window;
10826 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10827
10828 /* Display it as active. */
10829 show_mouse_face (hlinfo, draw);
10830 hlinfo->mouse_face_image_state = draw;
10831 }
10832
10833 set_help_echo:
10834
10835 /* Set help_echo_string to a help string to display for this tool-bar item.
10836 XTread_socket does the rest. */
10837 help_echo_object = help_echo_window = Qnil;
10838 help_echo_pos = -1;
10839 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10840 if (NILP (help_echo_string))
10841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10842 }
10843
10844 #endif /* HAVE_WINDOW_SYSTEM */
10845
10846
10847 \f
10848 /************************************************************************
10849 Horizontal scrolling
10850 ************************************************************************/
10851
10852 static int hscroll_window_tree (Lisp_Object);
10853 static int hscroll_windows (Lisp_Object);
10854
10855 /* For all leaf windows in the window tree rooted at WINDOW, set their
10856 hscroll value so that PT is (i) visible in the window, and (ii) so
10857 that it is not within a certain margin at the window's left and
10858 right border. Value is non-zero if any window's hscroll has been
10859 changed. */
10860
10861 static int
10862 hscroll_window_tree (Lisp_Object window)
10863 {
10864 int hscrolled_p = 0;
10865 int hscroll_relative_p = FLOATP (Vhscroll_step);
10866 int hscroll_step_abs = 0;
10867 double hscroll_step_rel = 0;
10868
10869 if (hscroll_relative_p)
10870 {
10871 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10872 if (hscroll_step_rel < 0)
10873 {
10874 hscroll_relative_p = 0;
10875 hscroll_step_abs = 0;
10876 }
10877 }
10878 else if (INTEGERP (Vhscroll_step))
10879 {
10880 hscroll_step_abs = XINT (Vhscroll_step);
10881 if (hscroll_step_abs < 0)
10882 hscroll_step_abs = 0;
10883 }
10884 else
10885 hscroll_step_abs = 0;
10886
10887 while (WINDOWP (window))
10888 {
10889 struct window *w = XWINDOW (window);
10890
10891 if (WINDOWP (w->hchild))
10892 hscrolled_p |= hscroll_window_tree (w->hchild);
10893 else if (WINDOWP (w->vchild))
10894 hscrolled_p |= hscroll_window_tree (w->vchild);
10895 else if (w->cursor.vpos >= 0)
10896 {
10897 int h_margin;
10898 int text_area_width;
10899 struct glyph_row *current_cursor_row
10900 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10901 struct glyph_row *desired_cursor_row
10902 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10903 struct glyph_row *cursor_row
10904 = (desired_cursor_row->enabled_p
10905 ? desired_cursor_row
10906 : current_cursor_row);
10907
10908 text_area_width = window_box_width (w, TEXT_AREA);
10909
10910 /* Scroll when cursor is inside this scroll margin. */
10911 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10912
10913 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10914 && ((XFASTINT (w->hscroll)
10915 && w->cursor.x <= h_margin)
10916 || (cursor_row->enabled_p
10917 && cursor_row->truncated_on_right_p
10918 && (w->cursor.x >= text_area_width - h_margin))))
10919 {
10920 struct it it;
10921 int hscroll;
10922 struct buffer *saved_current_buffer;
10923 EMACS_INT pt;
10924 int wanted_x;
10925
10926 /* Find point in a display of infinite width. */
10927 saved_current_buffer = current_buffer;
10928 current_buffer = XBUFFER (w->buffer);
10929
10930 if (w == XWINDOW (selected_window))
10931 pt = PT;
10932 else
10933 {
10934 pt = marker_position (w->pointm);
10935 pt = max (BEGV, pt);
10936 pt = min (ZV, pt);
10937 }
10938
10939 /* Move iterator to pt starting at cursor_row->start in
10940 a line with infinite width. */
10941 init_to_row_start (&it, w, cursor_row);
10942 it.last_visible_x = INFINITY;
10943 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10944 current_buffer = saved_current_buffer;
10945
10946 /* Position cursor in window. */
10947 if (!hscroll_relative_p && hscroll_step_abs == 0)
10948 hscroll = max (0, (it.current_x
10949 - (ITERATOR_AT_END_OF_LINE_P (&it)
10950 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10951 : (text_area_width / 2))))
10952 / FRAME_COLUMN_WIDTH (it.f);
10953 else if (w->cursor.x >= text_area_width - h_margin)
10954 {
10955 if (hscroll_relative_p)
10956 wanted_x = text_area_width * (1 - hscroll_step_rel)
10957 - h_margin;
10958 else
10959 wanted_x = text_area_width
10960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10961 - h_margin;
10962 hscroll
10963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10964 }
10965 else
10966 {
10967 if (hscroll_relative_p)
10968 wanted_x = text_area_width * hscroll_step_rel
10969 + h_margin;
10970 else
10971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10972 + h_margin;
10973 hscroll
10974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10975 }
10976 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10977
10978 /* Don't call Fset_window_hscroll if value hasn't
10979 changed because it will prevent redisplay
10980 optimizations. */
10981 if (XFASTINT (w->hscroll) != hscroll)
10982 {
10983 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10984 w->hscroll = make_number (hscroll);
10985 hscrolled_p = 1;
10986 }
10987 }
10988 }
10989
10990 window = w->next;
10991 }
10992
10993 /* Value is non-zero if hscroll of any leaf window has been changed. */
10994 return hscrolled_p;
10995 }
10996
10997
10998 /* Set hscroll so that cursor is visible and not inside horizontal
10999 scroll margins for all windows in the tree rooted at WINDOW. See
11000 also hscroll_window_tree above. Value is non-zero if any window's
11001 hscroll has been changed. If it has, desired matrices on the frame
11002 of WINDOW are cleared. */
11003
11004 static int
11005 hscroll_windows (Lisp_Object window)
11006 {
11007 int hscrolled_p = hscroll_window_tree (window);
11008 if (hscrolled_p)
11009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11010 return hscrolled_p;
11011 }
11012
11013
11014 \f
11015 /************************************************************************
11016 Redisplay
11017 ************************************************************************/
11018
11019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11020 to a non-zero value. This is sometimes handy to have in a debugger
11021 session. */
11022
11023 #if GLYPH_DEBUG
11024
11025 /* First and last unchanged row for try_window_id. */
11026
11027 int debug_first_unchanged_at_end_vpos;
11028 int debug_last_unchanged_at_beg_vpos;
11029
11030 /* Delta vpos and y. */
11031
11032 int debug_dvpos, debug_dy;
11033
11034 /* Delta in characters and bytes for try_window_id. */
11035
11036 EMACS_INT debug_delta, debug_delta_bytes;
11037
11038 /* Values of window_end_pos and window_end_vpos at the end of
11039 try_window_id. */
11040
11041 EMACS_INT debug_end_vpos;
11042
11043 /* Append a string to W->desired_matrix->method. FMT is a printf
11044 format string. A1...A9 are a supplement for a variable-length
11045 argument list. If trace_redisplay_p is non-zero also printf the
11046 resulting string to stderr. */
11047
11048 static void
11049 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11050 struct window *w;
11051 char *fmt;
11052 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11053 {
11054 char buffer[512];
11055 char *method = w->desired_matrix->method;
11056 int len = strlen (method);
11057 int size = sizeof w->desired_matrix->method;
11058 int remaining = size - len - 1;
11059
11060 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11061 if (len && remaining)
11062 {
11063 method[len] = '|';
11064 --remaining, ++len;
11065 }
11066
11067 strncpy (method + len, buffer, remaining);
11068
11069 if (trace_redisplay_p)
11070 fprintf (stderr, "%p (%s): %s\n",
11071 w,
11072 ((BUFFERP (w->buffer)
11073 && STRINGP (XBUFFER (w->buffer)->name))
11074 ? SSDATA (XBUFFER (w->buffer)->name)
11075 : "no buffer"),
11076 buffer);
11077 }
11078
11079 #endif /* GLYPH_DEBUG */
11080
11081
11082 /* Value is non-zero if all changes in window W, which displays
11083 current_buffer, are in the text between START and END. START is a
11084 buffer position, END is given as a distance from Z. Used in
11085 redisplay_internal for display optimization. */
11086
11087 static INLINE int
11088 text_outside_line_unchanged_p (struct window *w,
11089 EMACS_INT start, EMACS_INT end)
11090 {
11091 int unchanged_p = 1;
11092
11093 /* If text or overlays have changed, see where. */
11094 if (XFASTINT (w->last_modified) < MODIFF
11095 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11096 {
11097 /* Gap in the line? */
11098 if (GPT < start || Z - GPT < end)
11099 unchanged_p = 0;
11100
11101 /* Changes start in front of the line, or end after it? */
11102 if (unchanged_p
11103 && (BEG_UNCHANGED < start - 1
11104 || END_UNCHANGED < end))
11105 unchanged_p = 0;
11106
11107 /* If selective display, can't optimize if changes start at the
11108 beginning of the line. */
11109 if (unchanged_p
11110 && INTEGERP (BVAR (current_buffer, selective_display))
11111 && XINT (BVAR (current_buffer, selective_display)) > 0
11112 && (BEG_UNCHANGED < start || GPT <= start))
11113 unchanged_p = 0;
11114
11115 /* If there are overlays at the start or end of the line, these
11116 may have overlay strings with newlines in them. A change at
11117 START, for instance, may actually concern the display of such
11118 overlay strings as well, and they are displayed on different
11119 lines. So, quickly rule out this case. (For the future, it
11120 might be desirable to implement something more telling than
11121 just BEG/END_UNCHANGED.) */
11122 if (unchanged_p)
11123 {
11124 if (BEG + BEG_UNCHANGED == start
11125 && overlay_touches_p (start))
11126 unchanged_p = 0;
11127 if (END_UNCHANGED == end
11128 && overlay_touches_p (Z - end))
11129 unchanged_p = 0;
11130 }
11131
11132 /* Under bidi reordering, adding or deleting a character in the
11133 beginning of a paragraph, before the first strong directional
11134 character, can change the base direction of the paragraph (unless
11135 the buffer specifies a fixed paragraph direction), which will
11136 require to redisplay the whole paragraph. It might be worthwhile
11137 to find the paragraph limits and widen the range of redisplayed
11138 lines to that, but for now just give up this optimization. */
11139 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11140 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11141 unchanged_p = 0;
11142 }
11143
11144 return unchanged_p;
11145 }
11146
11147
11148 /* Do a frame update, taking possible shortcuts into account. This is
11149 the main external entry point for redisplay.
11150
11151 If the last redisplay displayed an echo area message and that message
11152 is no longer requested, we clear the echo area or bring back the
11153 mini-buffer if that is in use. */
11154
11155 void
11156 redisplay (void)
11157 {
11158 redisplay_internal (0);
11159 }
11160
11161
11162 static Lisp_Object
11163 overlay_arrow_string_or_property (Lisp_Object var)
11164 {
11165 Lisp_Object val;
11166
11167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11168 return val;
11169
11170 return Voverlay_arrow_string;
11171 }
11172
11173 /* Return 1 if there are any overlay-arrows in current_buffer. */
11174 static int
11175 overlay_arrow_in_current_buffer_p (void)
11176 {
11177 Lisp_Object vlist;
11178
11179 for (vlist = Voverlay_arrow_variable_list;
11180 CONSP (vlist);
11181 vlist = XCDR (vlist))
11182 {
11183 Lisp_Object var = XCAR (vlist);
11184 Lisp_Object val;
11185
11186 if (!SYMBOLP (var))
11187 continue;
11188 val = find_symbol_value (var);
11189 if (MARKERP (val)
11190 && current_buffer == XMARKER (val)->buffer)
11191 return 1;
11192 }
11193 return 0;
11194 }
11195
11196
11197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11198 has changed. */
11199
11200 static int
11201 overlay_arrows_changed_p (void)
11202 {
11203 Lisp_Object vlist;
11204
11205 for (vlist = Voverlay_arrow_variable_list;
11206 CONSP (vlist);
11207 vlist = XCDR (vlist))
11208 {
11209 Lisp_Object var = XCAR (vlist);
11210 Lisp_Object val, pstr;
11211
11212 if (!SYMBOLP (var))
11213 continue;
11214 val = find_symbol_value (var);
11215 if (!MARKERP (val))
11216 continue;
11217 if (! EQ (COERCE_MARKER (val),
11218 Fget (var, Qlast_arrow_position))
11219 || ! (pstr = overlay_arrow_string_or_property (var),
11220 EQ (pstr, Fget (var, Qlast_arrow_string))))
11221 return 1;
11222 }
11223 return 0;
11224 }
11225
11226 /* Mark overlay arrows to be updated on next redisplay. */
11227
11228 static void
11229 update_overlay_arrows (int up_to_date)
11230 {
11231 Lisp_Object vlist;
11232
11233 for (vlist = Voverlay_arrow_variable_list;
11234 CONSP (vlist);
11235 vlist = XCDR (vlist))
11236 {
11237 Lisp_Object var = XCAR (vlist);
11238
11239 if (!SYMBOLP (var))
11240 continue;
11241
11242 if (up_to_date > 0)
11243 {
11244 Lisp_Object val = find_symbol_value (var);
11245 Fput (var, Qlast_arrow_position,
11246 COERCE_MARKER (val));
11247 Fput (var, Qlast_arrow_string,
11248 overlay_arrow_string_or_property (var));
11249 }
11250 else if (up_to_date < 0
11251 || !NILP (Fget (var, Qlast_arrow_position)))
11252 {
11253 Fput (var, Qlast_arrow_position, Qt);
11254 Fput (var, Qlast_arrow_string, Qt);
11255 }
11256 }
11257 }
11258
11259
11260 /* Return overlay arrow string to display at row.
11261 Return integer (bitmap number) for arrow bitmap in left fringe.
11262 Return nil if no overlay arrow. */
11263
11264 static Lisp_Object
11265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11266 {
11267 Lisp_Object vlist;
11268
11269 for (vlist = Voverlay_arrow_variable_list;
11270 CONSP (vlist);
11271 vlist = XCDR (vlist))
11272 {
11273 Lisp_Object var = XCAR (vlist);
11274 Lisp_Object val;
11275
11276 if (!SYMBOLP (var))
11277 continue;
11278
11279 val = find_symbol_value (var);
11280
11281 if (MARKERP (val)
11282 && current_buffer == XMARKER (val)->buffer
11283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11284 {
11285 if (FRAME_WINDOW_P (it->f)
11286 /* FIXME: if ROW->reversed_p is set, this should test
11287 the right fringe, not the left one. */
11288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11289 {
11290 #ifdef HAVE_WINDOW_SYSTEM
11291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11292 {
11293 int fringe_bitmap;
11294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11295 return make_number (fringe_bitmap);
11296 }
11297 #endif
11298 return make_number (-1); /* Use default arrow bitmap */
11299 }
11300 return overlay_arrow_string_or_property (var);
11301 }
11302 }
11303
11304 return Qnil;
11305 }
11306
11307 /* Return 1 if point moved out of or into a composition. Otherwise
11308 return 0. PREV_BUF and PREV_PT are the last point buffer and
11309 position. BUF and PT are the current point buffer and position. */
11310
11311 int
11312 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11313 struct buffer *buf, EMACS_INT pt)
11314 {
11315 EMACS_INT start, end;
11316 Lisp_Object prop;
11317 Lisp_Object buffer;
11318
11319 XSETBUFFER (buffer, buf);
11320 /* Check a composition at the last point if point moved within the
11321 same buffer. */
11322 if (prev_buf == buf)
11323 {
11324 if (prev_pt == pt)
11325 /* Point didn't move. */
11326 return 0;
11327
11328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < prev_pt && end > prev_pt)
11332 /* The last point was within the composition. Return 1 iff
11333 point moved out of the composition. */
11334 return (pt <= start || pt >= end);
11335 }
11336
11337 /* Check a composition at the current point. */
11338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11339 && find_composition (pt, -1, &start, &end, &prop, buffer)
11340 && COMPOSITION_VALID_P (start, end, prop)
11341 && start < pt && end > pt);
11342 }
11343
11344
11345 /* Reconsider the setting of B->clip_changed which is displayed
11346 in window W. */
11347
11348 static INLINE void
11349 reconsider_clip_changes (struct window *w, struct buffer *b)
11350 {
11351 if (b->clip_changed
11352 && !NILP (w->window_end_valid)
11353 && w->current_matrix->buffer == b
11354 && w->current_matrix->zv == BUF_ZV (b)
11355 && w->current_matrix->begv == BUF_BEGV (b))
11356 b->clip_changed = 0;
11357
11358 /* If display wasn't paused, and W is not a tool bar window, see if
11359 point has been moved into or out of a composition. In that case,
11360 we set b->clip_changed to 1 to force updating the screen. If
11361 b->clip_changed has already been set to 1, we can skip this
11362 check. */
11363 if (!b->clip_changed
11364 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11365 {
11366 EMACS_INT pt;
11367
11368 if (w == XWINDOW (selected_window))
11369 pt = PT;
11370 else
11371 pt = marker_position (w->pointm);
11372
11373 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11374 || pt != XINT (w->last_point))
11375 && check_point_in_composition (w->current_matrix->buffer,
11376 XINT (w->last_point),
11377 XBUFFER (w->buffer), pt))
11378 b->clip_changed = 1;
11379 }
11380 }
11381 \f
11382
11383 /* Select FRAME to forward the values of frame-local variables into C
11384 variables so that the redisplay routines can access those values
11385 directly. */
11386
11387 static void
11388 select_frame_for_redisplay (Lisp_Object frame)
11389 {
11390 Lisp_Object tail, tem;
11391 Lisp_Object old = selected_frame;
11392 struct Lisp_Symbol *sym;
11393
11394 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11395
11396 selected_frame = frame;
11397
11398 do {
11399 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11400 if (CONSP (XCAR (tail))
11401 && (tem = XCAR (XCAR (tail)),
11402 SYMBOLP (tem))
11403 && (sym = indirect_variable (XSYMBOL (tem)),
11404 sym->redirect == SYMBOL_LOCALIZED)
11405 && sym->val.blv->frame_local)
11406 /* Use find_symbol_value rather than Fsymbol_value
11407 to avoid an error if it is void. */
11408 find_symbol_value (tem);
11409 } while (!EQ (frame, old) && (frame = old, 1));
11410 }
11411
11412
11413 #define STOP_POLLING \
11414 do { if (! polling_stopped_here) stop_polling (); \
11415 polling_stopped_here = 1; } while (0)
11416
11417 #define RESUME_POLLING \
11418 do { if (polling_stopped_here) start_polling (); \
11419 polling_stopped_here = 0; } while (0)
11420
11421
11422 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11423 response to any user action; therefore, we should preserve the echo
11424 area. (Actually, our caller does that job.) Perhaps in the future
11425 avoid recentering windows if it is not necessary; currently that
11426 causes some problems. */
11427
11428 static void
11429 redisplay_internal (int preserve_echo_area)
11430 {
11431 struct window *w = XWINDOW (selected_window);
11432 struct window *sw;
11433 struct frame *fr;
11434 int pending;
11435 int must_finish = 0;
11436 struct text_pos tlbufpos, tlendpos;
11437 int number_of_visible_frames;
11438 int count, count1;
11439 struct frame *sf;
11440 int polling_stopped_here = 0;
11441 Lisp_Object old_frame = selected_frame;
11442
11443 /* Non-zero means redisplay has to consider all windows on all
11444 frames. Zero means, only selected_window is considered. */
11445 int consider_all_windows_p;
11446
11447 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11448
11449 /* No redisplay if running in batch mode or frame is not yet fully
11450 initialized, or redisplay is explicitly turned off by setting
11451 Vinhibit_redisplay. */
11452 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11453 || !NILP (Vinhibit_redisplay))
11454 return;
11455
11456 /* Don't examine these until after testing Vinhibit_redisplay.
11457 When Emacs is shutting down, perhaps because its connection to
11458 X has dropped, we should not look at them at all. */
11459 fr = XFRAME (w->frame);
11460 sf = SELECTED_FRAME ();
11461
11462 if (!fr->glyphs_initialized_p)
11463 return;
11464
11465 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11466 if (popup_activated ())
11467 return;
11468 #endif
11469
11470 /* I don't think this happens but let's be paranoid. */
11471 if (redisplaying_p)
11472 return;
11473
11474 /* Record a function that resets redisplaying_p to its old value
11475 when we leave this function. */
11476 count = SPECPDL_INDEX ();
11477 record_unwind_protect (unwind_redisplay,
11478 Fcons (make_number (redisplaying_p), selected_frame));
11479 ++redisplaying_p;
11480 specbind (Qinhibit_free_realized_faces, Qnil);
11481
11482 {
11483 Lisp_Object tail, frame;
11484
11485 FOR_EACH_FRAME (tail, frame)
11486 {
11487 struct frame *f = XFRAME (frame);
11488 f->already_hscrolled_p = 0;
11489 }
11490 }
11491
11492 retry:
11493 /* Remember the currently selected window. */
11494 sw = w;
11495
11496 if (!EQ (old_frame, selected_frame)
11497 && FRAME_LIVE_P (XFRAME (old_frame)))
11498 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11499 selected_frame and selected_window to be temporarily out-of-sync so
11500 when we come back here via `goto retry', we need to resync because we
11501 may need to run Elisp code (via prepare_menu_bars). */
11502 select_frame_for_redisplay (old_frame);
11503
11504 pending = 0;
11505 reconsider_clip_changes (w, current_buffer);
11506 last_escape_glyph_frame = NULL;
11507 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11508 last_glyphless_glyph_frame = NULL;
11509 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11510
11511 /* If new fonts have been loaded that make a glyph matrix adjustment
11512 necessary, do it. */
11513 if (fonts_changed_p)
11514 {
11515 adjust_glyphs (NULL);
11516 ++windows_or_buffers_changed;
11517 fonts_changed_p = 0;
11518 }
11519
11520 /* If face_change_count is non-zero, init_iterator will free all
11521 realized faces, which includes the faces referenced from current
11522 matrices. So, we can't reuse current matrices in this case. */
11523 if (face_change_count)
11524 ++windows_or_buffers_changed;
11525
11526 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11527 && FRAME_TTY (sf)->previous_frame != sf)
11528 {
11529 /* Since frames on a single ASCII terminal share the same
11530 display area, displaying a different frame means redisplay
11531 the whole thing. */
11532 windows_or_buffers_changed++;
11533 SET_FRAME_GARBAGED (sf);
11534 #ifndef DOS_NT
11535 set_tty_color_mode (FRAME_TTY (sf), sf);
11536 #endif
11537 FRAME_TTY (sf)->previous_frame = sf;
11538 }
11539
11540 /* Set the visible flags for all frames. Do this before checking
11541 for resized or garbaged frames; they want to know if their frames
11542 are visible. See the comment in frame.h for
11543 FRAME_SAMPLE_VISIBILITY. */
11544 {
11545 Lisp_Object tail, frame;
11546
11547 number_of_visible_frames = 0;
11548
11549 FOR_EACH_FRAME (tail, frame)
11550 {
11551 struct frame *f = XFRAME (frame);
11552
11553 FRAME_SAMPLE_VISIBILITY (f);
11554 if (FRAME_VISIBLE_P (f))
11555 ++number_of_visible_frames;
11556 clear_desired_matrices (f);
11557 }
11558 }
11559
11560 /* Notice any pending interrupt request to change frame size. */
11561 do_pending_window_change (1);
11562
11563 /* do_pending_window_change could change the selected_window due to
11564 frame resizing which makes the selected window too small. */
11565 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11566 {
11567 sw = w;
11568 reconsider_clip_changes (w, current_buffer);
11569 }
11570
11571 /* Clear frames marked as garbaged. */
11572 if (frame_garbaged)
11573 clear_garbaged_frames ();
11574
11575 /* Build menubar and tool-bar items. */
11576 if (NILP (Vmemory_full))
11577 prepare_menu_bars ();
11578
11579 if (windows_or_buffers_changed)
11580 update_mode_lines++;
11581
11582 /* Detect case that we need to write or remove a star in the mode line. */
11583 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11584 {
11585 w->update_mode_line = Qt;
11586 if (buffer_shared > 1)
11587 update_mode_lines++;
11588 }
11589
11590 /* Avoid invocation of point motion hooks by `current_column' below. */
11591 count1 = SPECPDL_INDEX ();
11592 specbind (Qinhibit_point_motion_hooks, Qt);
11593
11594 /* If %c is in the mode line, update it if needed. */
11595 if (!NILP (w->column_number_displayed)
11596 /* This alternative quickly identifies a common case
11597 where no change is needed. */
11598 && !(PT == XFASTINT (w->last_point)
11599 && XFASTINT (w->last_modified) >= MODIFF
11600 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11601 && (XFASTINT (w->column_number_displayed) != current_column ()))
11602 w->update_mode_line = Qt;
11603
11604 unbind_to (count1, Qnil);
11605
11606 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11607
11608 /* The variable buffer_shared is set in redisplay_window and
11609 indicates that we redisplay a buffer in different windows. See
11610 there. */
11611 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11612 || cursor_type_changed);
11613
11614 /* If specs for an arrow have changed, do thorough redisplay
11615 to ensure we remove any arrow that should no longer exist. */
11616 if (overlay_arrows_changed_p ())
11617 consider_all_windows_p = windows_or_buffers_changed = 1;
11618
11619 /* Normally the message* functions will have already displayed and
11620 updated the echo area, but the frame may have been trashed, or
11621 the update may have been preempted, so display the echo area
11622 again here. Checking message_cleared_p captures the case that
11623 the echo area should be cleared. */
11624 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11625 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11626 || (message_cleared_p
11627 && minibuf_level == 0
11628 /* If the mini-window is currently selected, this means the
11629 echo-area doesn't show through. */
11630 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11631 {
11632 int window_height_changed_p = echo_area_display (0);
11633 must_finish = 1;
11634
11635 /* If we don't display the current message, don't clear the
11636 message_cleared_p flag, because, if we did, we wouldn't clear
11637 the echo area in the next redisplay which doesn't preserve
11638 the echo area. */
11639 if (!display_last_displayed_message_p)
11640 message_cleared_p = 0;
11641
11642 if (fonts_changed_p)
11643 goto retry;
11644 else if (window_height_changed_p)
11645 {
11646 consider_all_windows_p = 1;
11647 ++update_mode_lines;
11648 ++windows_or_buffers_changed;
11649
11650 /* If window configuration was changed, frames may have been
11651 marked garbaged. Clear them or we will experience
11652 surprises wrt scrolling. */
11653 if (frame_garbaged)
11654 clear_garbaged_frames ();
11655 }
11656 }
11657 else if (EQ (selected_window, minibuf_window)
11658 && (current_buffer->clip_changed
11659 || XFASTINT (w->last_modified) < MODIFF
11660 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11661 && resize_mini_window (w, 0))
11662 {
11663 /* Resized active mini-window to fit the size of what it is
11664 showing if its contents might have changed. */
11665 must_finish = 1;
11666 /* FIXME: this causes all frames to be updated, which seems unnecessary
11667 since only the current frame needs to be considered. This function needs
11668 to be rewritten with two variables, consider_all_windows and
11669 consider_all_frames. */
11670 consider_all_windows_p = 1;
11671 ++windows_or_buffers_changed;
11672 ++update_mode_lines;
11673
11674 /* If window configuration was changed, frames may have been
11675 marked garbaged. Clear them or we will experience
11676 surprises wrt scrolling. */
11677 if (frame_garbaged)
11678 clear_garbaged_frames ();
11679 }
11680
11681
11682 /* If showing the region, and mark has changed, we must redisplay
11683 the whole window. The assignment to this_line_start_pos prevents
11684 the optimization directly below this if-statement. */
11685 if (((!NILP (Vtransient_mark_mode)
11686 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11687 != !NILP (w->region_showing))
11688 || (!NILP (w->region_showing)
11689 && !EQ (w->region_showing,
11690 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11691 CHARPOS (this_line_start_pos) = 0;
11692
11693 /* Optimize the case that only the line containing the cursor in the
11694 selected window has changed. Variables starting with this_ are
11695 set in display_line and record information about the line
11696 containing the cursor. */
11697 tlbufpos = this_line_start_pos;
11698 tlendpos = this_line_end_pos;
11699 if (!consider_all_windows_p
11700 && CHARPOS (tlbufpos) > 0
11701 && NILP (w->update_mode_line)
11702 && !current_buffer->clip_changed
11703 && !current_buffer->prevent_redisplay_optimizations_p
11704 && FRAME_VISIBLE_P (XFRAME (w->frame))
11705 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11706 /* Make sure recorded data applies to current buffer, etc. */
11707 && this_line_buffer == current_buffer
11708 && current_buffer == XBUFFER (w->buffer)
11709 && NILP (w->force_start)
11710 && NILP (w->optional_new_start)
11711 /* Point must be on the line that we have info recorded about. */
11712 && PT >= CHARPOS (tlbufpos)
11713 && PT <= Z - CHARPOS (tlendpos)
11714 /* All text outside that line, including its final newline,
11715 must be unchanged. */
11716 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11717 CHARPOS (tlendpos)))
11718 {
11719 if (CHARPOS (tlbufpos) > BEGV
11720 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11721 && (CHARPOS (tlbufpos) == ZV
11722 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11723 /* Former continuation line has disappeared by becoming empty. */
11724 goto cancel;
11725 else if (XFASTINT (w->last_modified) < MODIFF
11726 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11727 || MINI_WINDOW_P (w))
11728 {
11729 /* We have to handle the case of continuation around a
11730 wide-column character (see the comment in indent.c around
11731 line 1340).
11732
11733 For instance, in the following case:
11734
11735 -------- Insert --------
11736 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11737 J_I_ ==> J_I_ `^^' are cursors.
11738 ^^ ^^
11739 -------- --------
11740
11741 As we have to redraw the line above, we cannot use this
11742 optimization. */
11743
11744 struct it it;
11745 int line_height_before = this_line_pixel_height;
11746
11747 /* Note that start_display will handle the case that the
11748 line starting at tlbufpos is a continuation line. */
11749 start_display (&it, w, tlbufpos);
11750
11751 /* Implementation note: It this still necessary? */
11752 if (it.current_x != this_line_start_x)
11753 goto cancel;
11754
11755 TRACE ((stderr, "trying display optimization 1\n"));
11756 w->cursor.vpos = -1;
11757 overlay_arrow_seen = 0;
11758 it.vpos = this_line_vpos;
11759 it.current_y = this_line_y;
11760 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11761 display_line (&it);
11762
11763 /* If line contains point, is not continued,
11764 and ends at same distance from eob as before, we win. */
11765 if (w->cursor.vpos >= 0
11766 /* Line is not continued, otherwise this_line_start_pos
11767 would have been set to 0 in display_line. */
11768 && CHARPOS (this_line_start_pos)
11769 /* Line ends as before. */
11770 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11771 /* Line has same height as before. Otherwise other lines
11772 would have to be shifted up or down. */
11773 && this_line_pixel_height == line_height_before)
11774 {
11775 /* If this is not the window's last line, we must adjust
11776 the charstarts of the lines below. */
11777 if (it.current_y < it.last_visible_y)
11778 {
11779 struct glyph_row *row
11780 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11781 EMACS_INT delta, delta_bytes;
11782
11783 /* We used to distinguish between two cases here,
11784 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11785 when the line ends in a newline or the end of the
11786 buffer's accessible portion. But both cases did
11787 the same, so they were collapsed. */
11788 delta = (Z
11789 - CHARPOS (tlendpos)
11790 - MATRIX_ROW_START_CHARPOS (row));
11791 delta_bytes = (Z_BYTE
11792 - BYTEPOS (tlendpos)
11793 - MATRIX_ROW_START_BYTEPOS (row));
11794
11795 increment_matrix_positions (w->current_matrix,
11796 this_line_vpos + 1,
11797 w->current_matrix->nrows,
11798 delta, delta_bytes);
11799 }
11800
11801 /* If this row displays text now but previously didn't,
11802 or vice versa, w->window_end_vpos may have to be
11803 adjusted. */
11804 if ((it.glyph_row - 1)->displays_text_p)
11805 {
11806 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11807 XSETINT (w->window_end_vpos, this_line_vpos);
11808 }
11809 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11810 && this_line_vpos > 0)
11811 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11812 w->window_end_valid = Qnil;
11813
11814 /* Update hint: No need to try to scroll in update_window. */
11815 w->desired_matrix->no_scrolling_p = 1;
11816
11817 #if GLYPH_DEBUG
11818 *w->desired_matrix->method = 0;
11819 debug_method_add (w, "optimization 1");
11820 #endif
11821 #ifdef HAVE_WINDOW_SYSTEM
11822 update_window_fringes (w, 0);
11823 #endif
11824 goto update;
11825 }
11826 else
11827 goto cancel;
11828 }
11829 else if (/* Cursor position hasn't changed. */
11830 PT == XFASTINT (w->last_point)
11831 /* Make sure the cursor was last displayed
11832 in this window. Otherwise we have to reposition it. */
11833 && 0 <= w->cursor.vpos
11834 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11835 {
11836 if (!must_finish)
11837 {
11838 do_pending_window_change (1);
11839 /* If selected_window changed, redisplay again. */
11840 if (WINDOWP (selected_window)
11841 && (w = XWINDOW (selected_window)) != sw)
11842 goto retry;
11843
11844 /* We used to always goto end_of_redisplay here, but this
11845 isn't enough if we have a blinking cursor. */
11846 if (w->cursor_off_p == w->last_cursor_off_p)
11847 goto end_of_redisplay;
11848 }
11849 goto update;
11850 }
11851 /* If highlighting the region, or if the cursor is in the echo area,
11852 then we can't just move the cursor. */
11853 else if (! (!NILP (Vtransient_mark_mode)
11854 && !NILP (BVAR (current_buffer, mark_active)))
11855 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11856 || highlight_nonselected_windows)
11857 && NILP (w->region_showing)
11858 && NILP (Vshow_trailing_whitespace)
11859 && !cursor_in_echo_area)
11860 {
11861 struct it it;
11862 struct glyph_row *row;
11863
11864 /* Skip from tlbufpos to PT and see where it is. Note that
11865 PT may be in invisible text. If so, we will end at the
11866 next visible position. */
11867 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11868 NULL, DEFAULT_FACE_ID);
11869 it.current_x = this_line_start_x;
11870 it.current_y = this_line_y;
11871 it.vpos = this_line_vpos;
11872
11873 /* The call to move_it_to stops in front of PT, but
11874 moves over before-strings. */
11875 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11876
11877 if (it.vpos == this_line_vpos
11878 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11879 row->enabled_p))
11880 {
11881 xassert (this_line_vpos == it.vpos);
11882 xassert (this_line_y == it.current_y);
11883 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11884 #if GLYPH_DEBUG
11885 *w->desired_matrix->method = 0;
11886 debug_method_add (w, "optimization 3");
11887 #endif
11888 goto update;
11889 }
11890 else
11891 goto cancel;
11892 }
11893
11894 cancel:
11895 /* Text changed drastically or point moved off of line. */
11896 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11897 }
11898
11899 CHARPOS (this_line_start_pos) = 0;
11900 consider_all_windows_p |= buffer_shared > 1;
11901 ++clear_face_cache_count;
11902 #ifdef HAVE_WINDOW_SYSTEM
11903 ++clear_image_cache_count;
11904 #endif
11905
11906 /* Build desired matrices, and update the display. If
11907 consider_all_windows_p is non-zero, do it for all windows on all
11908 frames. Otherwise do it for selected_window, only. */
11909
11910 if (consider_all_windows_p)
11911 {
11912 Lisp_Object tail, frame;
11913
11914 FOR_EACH_FRAME (tail, frame)
11915 XFRAME (frame)->updated_p = 0;
11916
11917 /* Recompute # windows showing selected buffer. This will be
11918 incremented each time such a window is displayed. */
11919 buffer_shared = 0;
11920
11921 FOR_EACH_FRAME (tail, frame)
11922 {
11923 struct frame *f = XFRAME (frame);
11924
11925 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11926 {
11927 if (! EQ (frame, selected_frame))
11928 /* Select the frame, for the sake of frame-local
11929 variables. */
11930 select_frame_for_redisplay (frame);
11931
11932 /* Mark all the scroll bars to be removed; we'll redeem
11933 the ones we want when we redisplay their windows. */
11934 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11935 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 redisplay_windows (FRAME_ROOT_WINDOW (f));
11939
11940 /* The X error handler may have deleted that frame. */
11941 if (!FRAME_LIVE_P (f))
11942 continue;
11943
11944 /* Any scroll bars which redisplay_windows should have
11945 nuked should now go away. */
11946 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11947 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11948
11949 /* If fonts changed, display again. */
11950 /* ??? rms: I suspect it is a mistake to jump all the way
11951 back to retry here. It should just retry this frame. */
11952 if (fonts_changed_p)
11953 goto retry;
11954
11955 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11956 {
11957 /* See if we have to hscroll. */
11958 if (!f->already_hscrolled_p)
11959 {
11960 f->already_hscrolled_p = 1;
11961 if (hscroll_windows (f->root_window))
11962 goto retry;
11963 }
11964
11965 /* Prevent various kinds of signals during display
11966 update. stdio is not robust about handling
11967 signals, which can cause an apparent I/O
11968 error. */
11969 if (interrupt_input)
11970 unrequest_sigio ();
11971 STOP_POLLING;
11972
11973 /* Update the display. */
11974 set_window_update_flags (XWINDOW (f->root_window), 1);
11975 pending |= update_frame (f, 0, 0);
11976 f->updated_p = 1;
11977 }
11978 }
11979 }
11980
11981 if (!EQ (old_frame, selected_frame)
11982 && FRAME_LIVE_P (XFRAME (old_frame)))
11983 /* We played a bit fast-and-loose above and allowed selected_frame
11984 and selected_window to be temporarily out-of-sync but let's make
11985 sure this stays contained. */
11986 select_frame_for_redisplay (old_frame);
11987 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11988
11989 if (!pending)
11990 {
11991 /* Do the mark_window_display_accurate after all windows have
11992 been redisplayed because this call resets flags in buffers
11993 which are needed for proper redisplay. */
11994 FOR_EACH_FRAME (tail, frame)
11995 {
11996 struct frame *f = XFRAME (frame);
11997 if (f->updated_p)
11998 {
11999 mark_window_display_accurate (f->root_window, 1);
12000 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12001 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12002 }
12003 }
12004 }
12005 }
12006 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12007 {
12008 Lisp_Object mini_window;
12009 struct frame *mini_frame;
12010
12011 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12012 /* Use list_of_error, not Qerror, so that
12013 we catch only errors and don't run the debugger. */
12014 internal_condition_case_1 (redisplay_window_1, selected_window,
12015 list_of_error,
12016 redisplay_window_error);
12017
12018 /* Compare desired and current matrices, perform output. */
12019
12020 update:
12021 /* If fonts changed, display again. */
12022 if (fonts_changed_p)
12023 goto retry;
12024
12025 /* Prevent various kinds of signals during display update.
12026 stdio is not robust about handling signals,
12027 which can cause an apparent I/O error. */
12028 if (interrupt_input)
12029 unrequest_sigio ();
12030 STOP_POLLING;
12031
12032 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12033 {
12034 if (hscroll_windows (selected_window))
12035 goto retry;
12036
12037 XWINDOW (selected_window)->must_be_updated_p = 1;
12038 pending = update_frame (sf, 0, 0);
12039 }
12040
12041 /* We may have called echo_area_display at the top of this
12042 function. If the echo area is on another frame, that may
12043 have put text on a frame other than the selected one, so the
12044 above call to update_frame would not have caught it. Catch
12045 it here. */
12046 mini_window = FRAME_MINIBUF_WINDOW (sf);
12047 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12048
12049 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12050 {
12051 XWINDOW (mini_window)->must_be_updated_p = 1;
12052 pending |= update_frame (mini_frame, 0, 0);
12053 if (!pending && hscroll_windows (mini_window))
12054 goto retry;
12055 }
12056 }
12057
12058 /* If display was paused because of pending input, make sure we do a
12059 thorough update the next time. */
12060 if (pending)
12061 {
12062 /* Prevent the optimization at the beginning of
12063 redisplay_internal that tries a single-line update of the
12064 line containing the cursor in the selected window. */
12065 CHARPOS (this_line_start_pos) = 0;
12066
12067 /* Let the overlay arrow be updated the next time. */
12068 update_overlay_arrows (0);
12069
12070 /* If we pause after scrolling, some rows in the current
12071 matrices of some windows are not valid. */
12072 if (!WINDOW_FULL_WIDTH_P (w)
12073 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12074 update_mode_lines = 1;
12075 }
12076 else
12077 {
12078 if (!consider_all_windows_p)
12079 {
12080 /* This has already been done above if
12081 consider_all_windows_p is set. */
12082 mark_window_display_accurate_1 (w, 1);
12083
12084 /* Say overlay arrows are up to date. */
12085 update_overlay_arrows (1);
12086
12087 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12088 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12089 }
12090
12091 update_mode_lines = 0;
12092 windows_or_buffers_changed = 0;
12093 cursor_type_changed = 0;
12094 }
12095
12096 /* Start SIGIO interrupts coming again. Having them off during the
12097 code above makes it less likely one will discard output, but not
12098 impossible, since there might be stuff in the system buffer here.
12099 But it is much hairier to try to do anything about that. */
12100 if (interrupt_input)
12101 request_sigio ();
12102 RESUME_POLLING;
12103
12104 /* If a frame has become visible which was not before, redisplay
12105 again, so that we display it. Expose events for such a frame
12106 (which it gets when becoming visible) don't call the parts of
12107 redisplay constructing glyphs, so simply exposing a frame won't
12108 display anything in this case. So, we have to display these
12109 frames here explicitly. */
12110 if (!pending)
12111 {
12112 Lisp_Object tail, frame;
12113 int new_count = 0;
12114
12115 FOR_EACH_FRAME (tail, frame)
12116 {
12117 int this_is_visible = 0;
12118
12119 if (XFRAME (frame)->visible)
12120 this_is_visible = 1;
12121 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12122 if (XFRAME (frame)->visible)
12123 this_is_visible = 1;
12124
12125 if (this_is_visible)
12126 new_count++;
12127 }
12128
12129 if (new_count != number_of_visible_frames)
12130 windows_or_buffers_changed++;
12131 }
12132
12133 /* Change frame size now if a change is pending. */
12134 do_pending_window_change (1);
12135
12136 /* If we just did a pending size change, or have additional
12137 visible frames, or selected_window changed, redisplay again. */
12138 if ((windows_or_buffers_changed && !pending)
12139 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12140 goto retry;
12141
12142 /* Clear the face and image caches.
12143
12144 We used to do this only if consider_all_windows_p. But the cache
12145 needs to be cleared if a timer creates images in the current
12146 buffer (e.g. the test case in Bug#6230). */
12147
12148 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12149 {
12150 clear_face_cache (0);
12151 clear_face_cache_count = 0;
12152 }
12153
12154 #ifdef HAVE_WINDOW_SYSTEM
12155 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12156 {
12157 clear_image_caches (Qnil);
12158 clear_image_cache_count = 0;
12159 }
12160 #endif /* HAVE_WINDOW_SYSTEM */
12161
12162 end_of_redisplay:
12163 unbind_to (count, Qnil);
12164 RESUME_POLLING;
12165 }
12166
12167
12168 /* Redisplay, but leave alone any recent echo area message unless
12169 another message has been requested in its place.
12170
12171 This is useful in situations where you need to redisplay but no
12172 user action has occurred, making it inappropriate for the message
12173 area to be cleared. See tracking_off and
12174 wait_reading_process_output for examples of these situations.
12175
12176 FROM_WHERE is an integer saying from where this function was
12177 called. This is useful for debugging. */
12178
12179 void
12180 redisplay_preserve_echo_area (int from_where)
12181 {
12182 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12183
12184 if (!NILP (echo_area_buffer[1]))
12185 {
12186 /* We have a previously displayed message, but no current
12187 message. Redisplay the previous message. */
12188 display_last_displayed_message_p = 1;
12189 redisplay_internal (1);
12190 display_last_displayed_message_p = 0;
12191 }
12192 else
12193 redisplay_internal (1);
12194
12195 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12196 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12197 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12198 }
12199
12200
12201 /* Function registered with record_unwind_protect in
12202 redisplay_internal. Reset redisplaying_p to the value it had
12203 before redisplay_internal was called, and clear
12204 prevent_freeing_realized_faces_p. It also selects the previously
12205 selected frame, unless it has been deleted (by an X connection
12206 failure during redisplay, for example). */
12207
12208 static Lisp_Object
12209 unwind_redisplay (Lisp_Object val)
12210 {
12211 Lisp_Object old_redisplaying_p, old_frame;
12212
12213 old_redisplaying_p = XCAR (val);
12214 redisplaying_p = XFASTINT (old_redisplaying_p);
12215 old_frame = XCDR (val);
12216 if (! EQ (old_frame, selected_frame)
12217 && FRAME_LIVE_P (XFRAME (old_frame)))
12218 select_frame_for_redisplay (old_frame);
12219 return Qnil;
12220 }
12221
12222
12223 /* Mark the display of window W as accurate or inaccurate. If
12224 ACCURATE_P is non-zero mark display of W as accurate. If
12225 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12226 redisplay_internal is called. */
12227
12228 static void
12229 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12230 {
12231 if (BUFFERP (w->buffer))
12232 {
12233 struct buffer *b = XBUFFER (w->buffer);
12234
12235 w->last_modified
12236 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12237 w->last_overlay_modified
12238 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12239 w->last_had_star
12240 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12241
12242 if (accurate_p)
12243 {
12244 b->clip_changed = 0;
12245 b->prevent_redisplay_optimizations_p = 0;
12246
12247 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12248 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12249 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12250 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12251
12252 w->current_matrix->buffer = b;
12253 w->current_matrix->begv = BUF_BEGV (b);
12254 w->current_matrix->zv = BUF_ZV (b);
12255
12256 w->last_cursor = w->cursor;
12257 w->last_cursor_off_p = w->cursor_off_p;
12258
12259 if (w == XWINDOW (selected_window))
12260 w->last_point = make_number (BUF_PT (b));
12261 else
12262 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12263 }
12264 }
12265
12266 if (accurate_p)
12267 {
12268 w->window_end_valid = w->buffer;
12269 w->update_mode_line = Qnil;
12270 }
12271 }
12272
12273
12274 /* Mark the display of windows in the window tree rooted at WINDOW as
12275 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12276 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12277 be redisplayed the next time redisplay_internal is called. */
12278
12279 void
12280 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12281 {
12282 struct window *w;
12283
12284 for (; !NILP (window); window = w->next)
12285 {
12286 w = XWINDOW (window);
12287 mark_window_display_accurate_1 (w, accurate_p);
12288
12289 if (!NILP (w->vchild))
12290 mark_window_display_accurate (w->vchild, accurate_p);
12291 if (!NILP (w->hchild))
12292 mark_window_display_accurate (w->hchild, accurate_p);
12293 }
12294
12295 if (accurate_p)
12296 {
12297 update_overlay_arrows (1);
12298 }
12299 else
12300 {
12301 /* Force a thorough redisplay the next time by setting
12302 last_arrow_position and last_arrow_string to t, which is
12303 unequal to any useful value of Voverlay_arrow_... */
12304 update_overlay_arrows (-1);
12305 }
12306 }
12307
12308
12309 /* Return value in display table DP (Lisp_Char_Table *) for character
12310 C. Since a display table doesn't have any parent, we don't have to
12311 follow parent. Do not call this function directly but use the
12312 macro DISP_CHAR_VECTOR. */
12313
12314 Lisp_Object
12315 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12316 {
12317 Lisp_Object val;
12318
12319 if (ASCII_CHAR_P (c))
12320 {
12321 val = dp->ascii;
12322 if (SUB_CHAR_TABLE_P (val))
12323 val = XSUB_CHAR_TABLE (val)->contents[c];
12324 }
12325 else
12326 {
12327 Lisp_Object table;
12328
12329 XSETCHAR_TABLE (table, dp);
12330 val = char_table_ref (table, c);
12331 }
12332 if (NILP (val))
12333 val = dp->defalt;
12334 return val;
12335 }
12336
12337
12338 \f
12339 /***********************************************************************
12340 Window Redisplay
12341 ***********************************************************************/
12342
12343 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12344
12345 static void
12346 redisplay_windows (Lisp_Object window)
12347 {
12348 while (!NILP (window))
12349 {
12350 struct window *w = XWINDOW (window);
12351
12352 if (!NILP (w->hchild))
12353 redisplay_windows (w->hchild);
12354 else if (!NILP (w->vchild))
12355 redisplay_windows (w->vchild);
12356 else if (!NILP (w->buffer))
12357 {
12358 displayed_buffer = XBUFFER (w->buffer);
12359 /* Use list_of_error, not Qerror, so that
12360 we catch only errors and don't run the debugger. */
12361 internal_condition_case_1 (redisplay_window_0, window,
12362 list_of_error,
12363 redisplay_window_error);
12364 }
12365
12366 window = w->next;
12367 }
12368 }
12369
12370 static Lisp_Object
12371 redisplay_window_error (Lisp_Object ignore)
12372 {
12373 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12374 return Qnil;
12375 }
12376
12377 static Lisp_Object
12378 redisplay_window_0 (Lisp_Object window)
12379 {
12380 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12381 redisplay_window (window, 0);
12382 return Qnil;
12383 }
12384
12385 static Lisp_Object
12386 redisplay_window_1 (Lisp_Object window)
12387 {
12388 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12389 redisplay_window (window, 1);
12390 return Qnil;
12391 }
12392 \f
12393
12394 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12395 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12396 which positions recorded in ROW differ from current buffer
12397 positions.
12398
12399 Return 0 if cursor is not on this row, 1 otherwise. */
12400
12401 int
12402 set_cursor_from_row (struct window *w, struct glyph_row *row,
12403 struct glyph_matrix *matrix,
12404 EMACS_INT delta, EMACS_INT delta_bytes,
12405 int dy, int dvpos)
12406 {
12407 struct glyph *glyph = row->glyphs[TEXT_AREA];
12408 struct glyph *end = glyph + row->used[TEXT_AREA];
12409 struct glyph *cursor = NULL;
12410 /* The last known character position in row. */
12411 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12412 int x = row->x;
12413 EMACS_INT pt_old = PT - delta;
12414 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12415 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12416 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12417 /* A glyph beyond the edge of TEXT_AREA which we should never
12418 touch. */
12419 struct glyph *glyphs_end = end;
12420 /* Non-zero means we've found a match for cursor position, but that
12421 glyph has the avoid_cursor_p flag set. */
12422 int match_with_avoid_cursor = 0;
12423 /* Non-zero means we've seen at least one glyph that came from a
12424 display string. */
12425 int string_seen = 0;
12426 /* Largest and smalles buffer positions seen so far during scan of
12427 glyph row. */
12428 EMACS_INT bpos_max = pos_before;
12429 EMACS_INT bpos_min = pos_after;
12430 /* Last buffer position covered by an overlay string with an integer
12431 `cursor' property. */
12432 EMACS_INT bpos_covered = 0;
12433
12434 /* Skip over glyphs not having an object at the start and the end of
12435 the row. These are special glyphs like truncation marks on
12436 terminal frames. */
12437 if (row->displays_text_p)
12438 {
12439 if (!row->reversed_p)
12440 {
12441 while (glyph < end
12442 && INTEGERP (glyph->object)
12443 && glyph->charpos < 0)
12444 {
12445 x += glyph->pixel_width;
12446 ++glyph;
12447 }
12448 while (end > glyph
12449 && INTEGERP ((end - 1)->object)
12450 /* CHARPOS is zero for blanks and stretch glyphs
12451 inserted by extend_face_to_end_of_line. */
12452 && (end - 1)->charpos <= 0)
12453 --end;
12454 glyph_before = glyph - 1;
12455 glyph_after = end;
12456 }
12457 else
12458 {
12459 struct glyph *g;
12460
12461 /* If the glyph row is reversed, we need to process it from back
12462 to front, so swap the edge pointers. */
12463 glyphs_end = end = glyph - 1;
12464 glyph += row->used[TEXT_AREA] - 1;
12465
12466 while (glyph > end + 1
12467 && INTEGERP (glyph->object)
12468 && glyph->charpos < 0)
12469 {
12470 --glyph;
12471 x -= glyph->pixel_width;
12472 }
12473 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12474 --glyph;
12475 /* By default, in reversed rows we put the cursor on the
12476 rightmost (first in the reading order) glyph. */
12477 for (g = end + 1; g < glyph; g++)
12478 x += g->pixel_width;
12479 while (end < glyph
12480 && INTEGERP ((end + 1)->object)
12481 && (end + 1)->charpos <= 0)
12482 ++end;
12483 glyph_before = glyph + 1;
12484 glyph_after = end;
12485 }
12486 }
12487 else if (row->reversed_p)
12488 {
12489 /* In R2L rows that don't display text, put the cursor on the
12490 rightmost glyph. Case in point: an empty last line that is
12491 part of an R2L paragraph. */
12492 cursor = end - 1;
12493 /* Avoid placing the cursor on the last glyph of the row, where
12494 on terminal frames we hold the vertical border between
12495 adjacent windows. */
12496 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12497 && !WINDOW_RIGHTMOST_P (w)
12498 && cursor == row->glyphs[LAST_AREA] - 1)
12499 cursor--;
12500 x = -1; /* will be computed below, at label compute_x */
12501 }
12502
12503 /* Step 1: Try to find the glyph whose character position
12504 corresponds to point. If that's not possible, find 2 glyphs
12505 whose character positions are the closest to point, one before
12506 point, the other after it. */
12507 if (!row->reversed_p)
12508 while (/* not marched to end of glyph row */
12509 glyph < end
12510 /* glyph was not inserted by redisplay for internal purposes */
12511 && !INTEGERP (glyph->object))
12512 {
12513 if (BUFFERP (glyph->object))
12514 {
12515 EMACS_INT dpos = glyph->charpos - pt_old;
12516
12517 if (glyph->charpos > bpos_max)
12518 bpos_max = glyph->charpos;
12519 if (glyph->charpos < bpos_min)
12520 bpos_min = glyph->charpos;
12521 if (!glyph->avoid_cursor_p)
12522 {
12523 /* If we hit point, we've found the glyph on which to
12524 display the cursor. */
12525 if (dpos == 0)
12526 {
12527 match_with_avoid_cursor = 0;
12528 break;
12529 }
12530 /* See if we've found a better approximation to
12531 POS_BEFORE or to POS_AFTER. Note that we want the
12532 first (leftmost) glyph of all those that are the
12533 closest from below, and the last (rightmost) of all
12534 those from above. */
12535 if (0 > dpos && dpos > pos_before - pt_old)
12536 {
12537 pos_before = glyph->charpos;
12538 glyph_before = glyph;
12539 }
12540 else if (0 < dpos && dpos <= pos_after - pt_old)
12541 {
12542 pos_after = glyph->charpos;
12543 glyph_after = glyph;
12544 }
12545 }
12546 else if (dpos == 0)
12547 match_with_avoid_cursor = 1;
12548 }
12549 else if (STRINGP (glyph->object))
12550 {
12551 Lisp_Object chprop;
12552 EMACS_INT glyph_pos = glyph->charpos;
12553
12554 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12555 glyph->object);
12556 if (INTEGERP (chprop))
12557 {
12558 bpos_covered = bpos_max + XINT (chprop);
12559 /* If the `cursor' property covers buffer positions up
12560 to and including point, we should display cursor on
12561 this glyph. Note that overlays and text properties
12562 with string values stop bidi reordering, so every
12563 buffer position to the left of the string is always
12564 smaller than any position to the right of the
12565 string. Therefore, if a `cursor' property on one
12566 of the string's characters has an integer value, we
12567 will break out of the loop below _before_ we get to
12568 the position match above. IOW, integer values of
12569 the `cursor' property override the "exact match for
12570 point" strategy of positioning the cursor. */
12571 /* Implementation note: bpos_max == pt_old when, e.g.,
12572 we are in an empty line, where bpos_max is set to
12573 MATRIX_ROW_START_CHARPOS, see above. */
12574 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12575 {
12576 cursor = glyph;
12577 break;
12578 }
12579 }
12580
12581 string_seen = 1;
12582 }
12583 x += glyph->pixel_width;
12584 ++glyph;
12585 }
12586 else if (glyph > end) /* row is reversed */
12587 while (!INTEGERP (glyph->object))
12588 {
12589 if (BUFFERP (glyph->object))
12590 {
12591 EMACS_INT dpos = glyph->charpos - pt_old;
12592
12593 if (glyph->charpos > bpos_max)
12594 bpos_max = glyph->charpos;
12595 if (glyph->charpos < bpos_min)
12596 bpos_min = glyph->charpos;
12597 if (!glyph->avoid_cursor_p)
12598 {
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 if (0 > dpos && dpos > pos_before - pt_old)
12605 {
12606 pos_before = glyph->charpos;
12607 glyph_before = glyph;
12608 }
12609 else if (0 < dpos && dpos <= pos_after - pt_old)
12610 {
12611 pos_after = glyph->charpos;
12612 glyph_after = glyph;
12613 }
12614 }
12615 else if (dpos == 0)
12616 match_with_avoid_cursor = 1;
12617 }
12618 else if (STRINGP (glyph->object))
12619 {
12620 Lisp_Object chprop;
12621 EMACS_INT glyph_pos = glyph->charpos;
12622
12623 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12624 glyph->object);
12625 if (INTEGERP (chprop))
12626 {
12627 bpos_covered = bpos_max + XINT (chprop);
12628 /* If the `cursor' property covers buffer positions up
12629 to and including point, we should display cursor on
12630 this glyph. */
12631 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12632 {
12633 cursor = glyph;
12634 break;
12635 }
12636 }
12637 string_seen = 1;
12638 }
12639 --glyph;
12640 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12641 {
12642 x--; /* can't use any pixel_width */
12643 break;
12644 }
12645 x -= glyph->pixel_width;
12646 }
12647
12648 /* Step 2: If we didn't find an exact match for point, we need to
12649 look for a proper place to put the cursor among glyphs between
12650 GLYPH_BEFORE and GLYPH_AFTER. */
12651 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12652 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12653 && bpos_covered < pt_old)
12654 {
12655 /* An empty line has a single glyph whose OBJECT is zero and
12656 whose CHARPOS is the position of a newline on that line.
12657 Note that on a TTY, there are more glyphs after that, which
12658 were produced by extend_face_to_end_of_line, but their
12659 CHARPOS is zero or negative. */
12660 int empty_line_p =
12661 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12662 && INTEGERP (glyph->object) && glyph->charpos > 0;
12663
12664 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12665 {
12666 EMACS_INT ellipsis_pos;
12667
12668 /* Scan back over the ellipsis glyphs. */
12669 if (!row->reversed_p)
12670 {
12671 ellipsis_pos = (glyph - 1)->charpos;
12672 while (glyph > row->glyphs[TEXT_AREA]
12673 && (glyph - 1)->charpos == ellipsis_pos)
12674 glyph--, x -= glyph->pixel_width;
12675 /* That loop always goes one position too far, including
12676 the glyph before the ellipsis. So scan forward over
12677 that one. */
12678 x += glyph->pixel_width;
12679 glyph++;
12680 }
12681 else /* row is reversed */
12682 {
12683 ellipsis_pos = (glyph + 1)->charpos;
12684 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12685 && (glyph + 1)->charpos == ellipsis_pos)
12686 glyph++, x += glyph->pixel_width;
12687 x -= glyph->pixel_width;
12688 glyph--;
12689 }
12690 }
12691 else if (match_with_avoid_cursor
12692 /* A truncated row may not include PT among its
12693 character positions. Setting the cursor inside the
12694 scroll margin will trigger recalculation of hscroll
12695 in hscroll_window_tree. */
12696 || (row->truncated_on_left_p && pt_old < bpos_min)
12697 || (row->truncated_on_right_p && pt_old > bpos_max)
12698 /* Zero-width characters produce no glyphs. */
12699 || (!string_seen
12700 && !empty_line_p
12701 && (row->reversed_p
12702 ? glyph_after > glyphs_end
12703 : glyph_after < glyphs_end)))
12704 {
12705 cursor = glyph_after;
12706 x = -1;
12707 }
12708 else if (string_seen)
12709 {
12710 int incr = row->reversed_p ? -1 : +1;
12711
12712 /* Need to find the glyph that came out of a string which is
12713 present at point. That glyph is somewhere between
12714 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12715 positioned between POS_BEFORE and POS_AFTER in the
12716 buffer. */
12717 struct glyph *stop = glyph_after;
12718 EMACS_INT pos = pos_before;
12719
12720 x = -1;
12721 for (glyph = glyph_before + incr;
12722 row->reversed_p ? glyph > stop : glyph < stop; )
12723 {
12724
12725 /* Any glyphs that come from the buffer are here because
12726 of bidi reordering. Skip them, and only pay
12727 attention to glyphs that came from some string. */
12728 if (STRINGP (glyph->object))
12729 {
12730 Lisp_Object str;
12731 EMACS_INT tem;
12732
12733 str = glyph->object;
12734 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12735 if (tem == 0 /* from overlay */
12736 || pos <= tem)
12737 {
12738 /* If the string from which this glyph came is
12739 found in the buffer at point, then we've
12740 found the glyph we've been looking for. If
12741 it comes from an overlay (tem == 0), and it
12742 has the `cursor' property on one of its
12743 glyphs, record that glyph as a candidate for
12744 displaying the cursor. (As in the
12745 unidirectional version, we will display the
12746 cursor on the last candidate we find.) */
12747 if (tem == 0 || tem == pt_old)
12748 {
12749 /* The glyphs from this string could have
12750 been reordered. Find the one with the
12751 smallest string position. Or there could
12752 be a character in the string with the
12753 `cursor' property, which means display
12754 cursor on that character's glyph. */
12755 EMACS_INT strpos = glyph->charpos;
12756
12757 if (tem)
12758 cursor = glyph;
12759 for ( ;
12760 (row->reversed_p ? glyph > stop : glyph < stop)
12761 && EQ (glyph->object, str);
12762 glyph += incr)
12763 {
12764 Lisp_Object cprop;
12765 EMACS_INT gpos = glyph->charpos;
12766
12767 cprop = Fget_char_property (make_number (gpos),
12768 Qcursor,
12769 glyph->object);
12770 if (!NILP (cprop))
12771 {
12772 cursor = glyph;
12773 break;
12774 }
12775 if (tem && glyph->charpos < strpos)
12776 {
12777 strpos = glyph->charpos;
12778 cursor = glyph;
12779 }
12780 }
12781
12782 if (tem == pt_old)
12783 goto compute_x;
12784 }
12785 if (tem)
12786 pos = tem + 1; /* don't find previous instances */
12787 }
12788 /* This string is not what we want; skip all of the
12789 glyphs that came from it. */
12790 while ((row->reversed_p ? glyph > stop : glyph < stop)
12791 && EQ (glyph->object, str))
12792 glyph += incr;
12793 }
12794 else
12795 glyph += incr;
12796 }
12797
12798 /* If we reached the end of the line, and END was from a string,
12799 the cursor is not on this line. */
12800 if (cursor == NULL
12801 && (row->reversed_p ? glyph <= end : glyph >= end)
12802 && STRINGP (end->object)
12803 && row->continued_p)
12804 return 0;
12805 }
12806 }
12807
12808 compute_x:
12809 if (cursor != NULL)
12810 glyph = cursor;
12811 if (x < 0)
12812 {
12813 struct glyph *g;
12814
12815 /* Need to compute x that corresponds to GLYPH. */
12816 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12817 {
12818 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12819 abort ();
12820 x += g->pixel_width;
12821 }
12822 }
12823
12824 /* ROW could be part of a continued line, which, under bidi
12825 reordering, might have other rows whose start and end charpos
12826 occlude point. Only set w->cursor if we found a better
12827 approximation to the cursor position than we have from previously
12828 examined candidate rows belonging to the same continued line. */
12829 if (/* we already have a candidate row */
12830 w->cursor.vpos >= 0
12831 /* that candidate is not the row we are processing */
12832 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12833 /* the row we are processing is part of a continued line */
12834 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12835 /* Make sure cursor.vpos specifies a row whose start and end
12836 charpos occlude point. This is because some callers of this
12837 function leave cursor.vpos at the row where the cursor was
12838 displayed during the last redisplay cycle. */
12839 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12840 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12841 {
12842 struct glyph *g1 =
12843 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12844
12845 /* Don't consider glyphs that are outside TEXT_AREA. */
12846 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12847 return 0;
12848 /* Keep the candidate whose buffer position is the closest to
12849 point. */
12850 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12851 w->cursor.hpos >= 0
12852 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12853 && BUFFERP (g1->object)
12854 && (g1->charpos == pt_old /* an exact match always wins */
12855 || (BUFFERP (glyph->object)
12856 && eabs (g1->charpos - pt_old)
12857 < eabs (glyph->charpos - pt_old))))
12858 return 0;
12859 /* If this candidate gives an exact match, use that. */
12860 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12861 /* Otherwise, keep the candidate that comes from a row
12862 spanning less buffer positions. This may win when one or
12863 both candidate positions are on glyphs that came from
12864 display strings, for which we cannot compare buffer
12865 positions. */
12866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12869 return 0;
12870 }
12871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12872 w->cursor.x = x;
12873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12874 w->cursor.y = row->y + dy;
12875
12876 if (w == XWINDOW (selected_window))
12877 {
12878 if (!row->continued_p
12879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12880 && row->x == 0)
12881 {
12882 this_line_buffer = XBUFFER (w->buffer);
12883
12884 CHARPOS (this_line_start_pos)
12885 = MATRIX_ROW_START_CHARPOS (row) + delta;
12886 BYTEPOS (this_line_start_pos)
12887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12888
12889 CHARPOS (this_line_end_pos)
12890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12891 BYTEPOS (this_line_end_pos)
12892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12893
12894 this_line_y = w->cursor.y;
12895 this_line_pixel_height = row->height;
12896 this_line_vpos = w->cursor.vpos;
12897 this_line_start_x = row->x;
12898 }
12899 else
12900 CHARPOS (this_line_start_pos) = 0;
12901 }
12902
12903 return 1;
12904 }
12905
12906
12907 /* Run window scroll functions, if any, for WINDOW with new window
12908 start STARTP. Sets the window start of WINDOW to that position.
12909
12910 We assume that the window's buffer is really current. */
12911
12912 static INLINE struct text_pos
12913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12914 {
12915 struct window *w = XWINDOW (window);
12916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12917
12918 if (current_buffer != XBUFFER (w->buffer))
12919 abort ();
12920
12921 if (!NILP (Vwindow_scroll_functions))
12922 {
12923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12924 make_number (CHARPOS (startp)));
12925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12926 /* In case the hook functions switch buffers. */
12927 if (current_buffer != XBUFFER (w->buffer))
12928 set_buffer_internal_1 (XBUFFER (w->buffer));
12929 }
12930
12931 return startp;
12932 }
12933
12934
12935 /* Make sure the line containing the cursor is fully visible.
12936 A value of 1 means there is nothing to be done.
12937 (Either the line is fully visible, or it cannot be made so,
12938 or we cannot tell.)
12939
12940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12941 is higher than window.
12942
12943 A value of 0 means the caller should do scrolling
12944 as if point had gone off the screen. */
12945
12946 static int
12947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12948 {
12949 struct glyph_matrix *matrix;
12950 struct glyph_row *row;
12951 int window_height;
12952
12953 if (!make_cursor_line_fully_visible_p)
12954 return 1;
12955
12956 /* It's not always possible to find the cursor, e.g, when a window
12957 is full of overlay strings. Don't do anything in that case. */
12958 if (w->cursor.vpos < 0)
12959 return 1;
12960
12961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12962 row = MATRIX_ROW (matrix, w->cursor.vpos);
12963
12964 /* If the cursor row is not partially visible, there's nothing to do. */
12965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12966 return 1;
12967
12968 /* If the row the cursor is in is taller than the window's height,
12969 it's not clear what to do, so do nothing. */
12970 window_height = window_box_height (w);
12971 if (row->height >= window_height)
12972 {
12973 if (!force_p || MINI_WINDOW_P (w)
12974 || w->vscroll || w->cursor.vpos == 0)
12975 return 1;
12976 }
12977 return 0;
12978 }
12979
12980
12981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12982 non-zero means only WINDOW is redisplayed in redisplay_internal.
12983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12984 in redisplay_window to bring a partially visible line into view in
12985 the case that only the cursor has moved.
12986
12987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12988 last screen line's vertical height extends past the end of the screen.
12989
12990 Value is
12991
12992 1 if scrolling succeeded
12993
12994 0 if scrolling didn't find point.
12995
12996 -1 if new fonts have been loaded so that we must interrupt
12997 redisplay, adjust glyph matrices, and try again. */
12998
12999 enum
13000 {
13001 SCROLLING_SUCCESS,
13002 SCROLLING_FAILED,
13003 SCROLLING_NEED_LARGER_MATRICES
13004 };
13005
13006 /* If scroll-conservatively is more than this, never recenter.
13007
13008 If you change this, don't forget to update the doc string of
13009 `scroll-conservatively' and the Emacs manual. */
13010 #define SCROLL_LIMIT 100
13011
13012 static int
13013 try_scrolling (Lisp_Object window, int just_this_one_p,
13014 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13015 int temp_scroll_step, int last_line_misfit)
13016 {
13017 struct window *w = XWINDOW (window);
13018 struct frame *f = XFRAME (w->frame);
13019 struct text_pos pos, startp;
13020 struct it it;
13021 int this_scroll_margin, scroll_max, rc, height;
13022 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13023 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13024 Lisp_Object aggressive;
13025 /* We will never try scrolling more than this number of lines. */
13026 int scroll_limit = SCROLL_LIMIT;
13027
13028 #if GLYPH_DEBUG
13029 debug_method_add (w, "try_scrolling");
13030 #endif
13031
13032 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13033
13034 /* Compute scroll margin height in pixels. We scroll when point is
13035 within this distance from the top or bottom of the window. */
13036 if (scroll_margin > 0)
13037 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13038 * FRAME_LINE_HEIGHT (f);
13039 else
13040 this_scroll_margin = 0;
13041
13042 /* Force arg_scroll_conservatively to have a reasonable value, to
13043 avoid scrolling too far away with slow move_it_* functions. Note
13044 that the user can supply scroll-conservatively equal to
13045 `most-positive-fixnum', which can be larger than INT_MAX. */
13046 if (arg_scroll_conservatively > scroll_limit)
13047 {
13048 arg_scroll_conservatively = scroll_limit + 1;
13049 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13050 }
13051 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13052 /* Compute how much we should try to scroll maximally to bring
13053 point into view. */
13054 scroll_max = (max (scroll_step,
13055 max (arg_scroll_conservatively, temp_scroll_step))
13056 * FRAME_LINE_HEIGHT (f));
13057 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13058 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13059 /* We're trying to scroll because of aggressive scrolling but no
13060 scroll_step is set. Choose an arbitrary one. */
13061 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13062 else
13063 scroll_max = 0;
13064
13065 too_near_end:
13066
13067 /* Decide whether to scroll down. */
13068 if (PT > CHARPOS (startp))
13069 {
13070 int scroll_margin_y;
13071
13072 /* Compute the pixel ypos of the scroll margin, then move it to
13073 either that ypos or PT, whichever comes first. */
13074 start_display (&it, w, startp);
13075 scroll_margin_y = it.last_visible_y - this_scroll_margin
13076 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13077 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13078 (MOVE_TO_POS | MOVE_TO_Y));
13079
13080 if (PT > CHARPOS (it.current.pos))
13081 {
13082 int y0 = line_bottom_y (&it);
13083 /* Compute how many pixels below window bottom to stop searching
13084 for PT. This avoids costly search for PT that is far away if
13085 the user limited scrolling by a small number of lines, but
13086 always finds PT if scroll_conservatively is set to a large
13087 number, such as most-positive-fixnum. */
13088 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13089 int y_to_move = it.last_visible_y + slack;
13090
13091 /* Compute the distance from the scroll margin to PT or to
13092 the scroll limit, whichever comes first. This should
13093 include the height of the cursor line, to make that line
13094 fully visible. */
13095 move_it_to (&it, PT, -1, y_to_move,
13096 -1, MOVE_TO_POS | MOVE_TO_Y);
13097 dy = line_bottom_y (&it) - y0;
13098
13099 if (dy > scroll_max)
13100 return SCROLLING_FAILED;
13101
13102 scroll_down_p = 1;
13103 }
13104 }
13105
13106 if (scroll_down_p)
13107 {
13108 /* Point is in or below the bottom scroll margin, so move the
13109 window start down. If scrolling conservatively, move it just
13110 enough down to make point visible. If scroll_step is set,
13111 move it down by scroll_step. */
13112 if (arg_scroll_conservatively)
13113 amount_to_scroll
13114 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13115 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13116 else if (scroll_step || temp_scroll_step)
13117 amount_to_scroll = scroll_max;
13118 else
13119 {
13120 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13121 height = WINDOW_BOX_TEXT_HEIGHT (w);
13122 if (NUMBERP (aggressive))
13123 {
13124 double float_amount = XFLOATINT (aggressive) * height;
13125 amount_to_scroll = float_amount;
13126 if (amount_to_scroll == 0 && float_amount > 0)
13127 amount_to_scroll = 1;
13128 /* Don't let point enter the scroll margin near top of
13129 the window. */
13130 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13131 amount_to_scroll = height - 2*this_scroll_margin + dy;
13132 }
13133 }
13134
13135 if (amount_to_scroll <= 0)
13136 return SCROLLING_FAILED;
13137
13138 start_display (&it, w, startp);
13139 if (arg_scroll_conservatively <= scroll_limit)
13140 move_it_vertically (&it, amount_to_scroll);
13141 else
13142 {
13143 /* Extra precision for users who set scroll-conservatively
13144 to a large number: make sure the amount we scroll
13145 the window start is never less than amount_to_scroll,
13146 which was computed as distance from window bottom to
13147 point. This matters when lines at window top and lines
13148 below window bottom have different height. */
13149 struct it it1 = it;
13150 /* We use a temporary it1 because line_bottom_y can modify
13151 its argument, if it moves one line down; see there. */
13152 int start_y = line_bottom_y (&it1);
13153
13154 do {
13155 move_it_by_lines (&it, 1, 1);
13156 it1 = it;
13157 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13158 }
13159
13160 /* If STARTP is unchanged, move it down another screen line. */
13161 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13162 move_it_by_lines (&it, 1, 1);
13163 startp = it.current.pos;
13164 }
13165 else
13166 {
13167 struct text_pos scroll_margin_pos = startp;
13168
13169 /* See if point is inside the scroll margin at the top of the
13170 window. */
13171 if (this_scroll_margin)
13172 {
13173 start_display (&it, w, startp);
13174 move_it_vertically (&it, this_scroll_margin);
13175 scroll_margin_pos = it.current.pos;
13176 }
13177
13178 if (PT < CHARPOS (scroll_margin_pos))
13179 {
13180 /* Point is in the scroll margin at the top of the window or
13181 above what is displayed in the window. */
13182 int y0, y_to_move;
13183
13184 /* Compute the vertical distance from PT to the scroll
13185 margin position. Move as far as scroll_max allows, or
13186 one screenful, or 10 screen lines, whichever is largest.
13187 Give up if distance is greater than scroll_max. */
13188 SET_TEXT_POS (pos, PT, PT_BYTE);
13189 start_display (&it, w, pos);
13190 y0 = it.current_y;
13191 y_to_move = max (it.last_visible_y,
13192 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13193 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13194 y_to_move, -1,
13195 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13196 dy = it.current_y - y0;
13197 if (dy > scroll_max)
13198 return SCROLLING_FAILED;
13199
13200 /* Compute new window start. */
13201 start_display (&it, w, startp);
13202
13203 if (arg_scroll_conservatively)
13204 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13205 max (scroll_step, temp_scroll_step));
13206 else if (scroll_step || temp_scroll_step)
13207 amount_to_scroll = scroll_max;
13208 else
13209 {
13210 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13211 height = WINDOW_BOX_TEXT_HEIGHT (w);
13212 if (NUMBERP (aggressive))
13213 {
13214 double float_amount = XFLOATINT (aggressive) * height;
13215 amount_to_scroll = float_amount;
13216 if (amount_to_scroll == 0 && float_amount > 0)
13217 amount_to_scroll = 1;
13218 amount_to_scroll -=
13219 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13220 /* Don't let point enter the scroll margin near
13221 bottom of the window. */
13222 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13223 amount_to_scroll = height - 2*this_scroll_margin + dy;
13224 }
13225 }
13226
13227 if (amount_to_scroll <= 0)
13228 return SCROLLING_FAILED;
13229
13230 move_it_vertically_backward (&it, amount_to_scroll);
13231 startp = it.current.pos;
13232 }
13233 }
13234
13235 /* Run window scroll functions. */
13236 startp = run_window_scroll_functions (window, startp);
13237
13238 /* Display the window. Give up if new fonts are loaded, or if point
13239 doesn't appear. */
13240 if (!try_window (window, startp, 0))
13241 rc = SCROLLING_NEED_LARGER_MATRICES;
13242 else if (w->cursor.vpos < 0)
13243 {
13244 clear_glyph_matrix (w->desired_matrix);
13245 rc = SCROLLING_FAILED;
13246 }
13247 else
13248 {
13249 /* Maybe forget recorded base line for line number display. */
13250 if (!just_this_one_p
13251 || current_buffer->clip_changed
13252 || BEG_UNCHANGED < CHARPOS (startp))
13253 w->base_line_number = Qnil;
13254
13255 /* If cursor ends up on a partially visible line,
13256 treat that as being off the bottom of the screen. */
13257 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13258 /* It's possible that the cursor is on the first line of the
13259 buffer, which is partially obscured due to a vscroll
13260 (Bug#7537). In that case, avoid looping forever . */
13261 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13262 {
13263 clear_glyph_matrix (w->desired_matrix);
13264 ++extra_scroll_margin_lines;
13265 goto too_near_end;
13266 }
13267 rc = SCROLLING_SUCCESS;
13268 }
13269
13270 return rc;
13271 }
13272
13273
13274 /* Compute a suitable window start for window W if display of W starts
13275 on a continuation line. Value is non-zero if a new window start
13276 was computed.
13277
13278 The new window start will be computed, based on W's width, starting
13279 from the start of the continued line. It is the start of the
13280 screen line with the minimum distance from the old start W->start. */
13281
13282 static int
13283 compute_window_start_on_continuation_line (struct window *w)
13284 {
13285 struct text_pos pos, start_pos;
13286 int window_start_changed_p = 0;
13287
13288 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13289
13290 /* If window start is on a continuation line... Window start may be
13291 < BEGV in case there's invisible text at the start of the
13292 buffer (M-x rmail, for example). */
13293 if (CHARPOS (start_pos) > BEGV
13294 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13295 {
13296 struct it it;
13297 struct glyph_row *row;
13298
13299 /* Handle the case that the window start is out of range. */
13300 if (CHARPOS (start_pos) < BEGV)
13301 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13302 else if (CHARPOS (start_pos) > ZV)
13303 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13304
13305 /* Find the start of the continued line. This should be fast
13306 because scan_buffer is fast (newline cache). */
13307 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13308 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13309 row, DEFAULT_FACE_ID);
13310 reseat_at_previous_visible_line_start (&it);
13311
13312 /* If the line start is "too far" away from the window start,
13313 say it takes too much time to compute a new window start. */
13314 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13315 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13316 {
13317 int min_distance, distance;
13318
13319 /* Move forward by display lines to find the new window
13320 start. If window width was enlarged, the new start can
13321 be expected to be > the old start. If window width was
13322 decreased, the new window start will be < the old start.
13323 So, we're looking for the display line start with the
13324 minimum distance from the old window start. */
13325 pos = it.current.pos;
13326 min_distance = INFINITY;
13327 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13328 distance < min_distance)
13329 {
13330 min_distance = distance;
13331 pos = it.current.pos;
13332 move_it_by_lines (&it, 1, 0);
13333 }
13334
13335 /* Set the window start there. */
13336 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13337 window_start_changed_p = 1;
13338 }
13339 }
13340
13341 return window_start_changed_p;
13342 }
13343
13344
13345 /* Try cursor movement in case text has not changed in window WINDOW,
13346 with window start STARTP. Value is
13347
13348 CURSOR_MOVEMENT_SUCCESS if successful
13349
13350 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13351
13352 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13353 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13354 we want to scroll as if scroll-step were set to 1. See the code.
13355
13356 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13357 which case we have to abort this redisplay, and adjust matrices
13358 first. */
13359
13360 enum
13361 {
13362 CURSOR_MOVEMENT_SUCCESS,
13363 CURSOR_MOVEMENT_CANNOT_BE_USED,
13364 CURSOR_MOVEMENT_MUST_SCROLL,
13365 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13366 };
13367
13368 static int
13369 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13370 {
13371 struct window *w = XWINDOW (window);
13372 struct frame *f = XFRAME (w->frame);
13373 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13374
13375 #if GLYPH_DEBUG
13376 if (inhibit_try_cursor_movement)
13377 return rc;
13378 #endif
13379
13380 /* Handle case where text has not changed, only point, and it has
13381 not moved off the frame. */
13382 if (/* Point may be in this window. */
13383 PT >= CHARPOS (startp)
13384 /* Selective display hasn't changed. */
13385 && !current_buffer->clip_changed
13386 /* Function force-mode-line-update is used to force a thorough
13387 redisplay. It sets either windows_or_buffers_changed or
13388 update_mode_lines. So don't take a shortcut here for these
13389 cases. */
13390 && !update_mode_lines
13391 && !windows_or_buffers_changed
13392 && !cursor_type_changed
13393 /* Can't use this case if highlighting a region. When a
13394 region exists, cursor movement has to do more than just
13395 set the cursor. */
13396 && !(!NILP (Vtransient_mark_mode)
13397 && !NILP (BVAR (current_buffer, mark_active)))
13398 && NILP (w->region_showing)
13399 && NILP (Vshow_trailing_whitespace)
13400 /* Right after splitting windows, last_point may be nil. */
13401 && INTEGERP (w->last_point)
13402 /* This code is not used for mini-buffer for the sake of the case
13403 of redisplaying to replace an echo area message; since in
13404 that case the mini-buffer contents per se are usually
13405 unchanged. This code is of no real use in the mini-buffer
13406 since the handling of this_line_start_pos, etc., in redisplay
13407 handles the same cases. */
13408 && !EQ (window, minibuf_window)
13409 /* When splitting windows or for new windows, it happens that
13410 redisplay is called with a nil window_end_vpos or one being
13411 larger than the window. This should really be fixed in
13412 window.c. I don't have this on my list, now, so we do
13413 approximately the same as the old redisplay code. --gerd. */
13414 && INTEGERP (w->window_end_vpos)
13415 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13416 && (FRAME_WINDOW_P (f)
13417 || !overlay_arrow_in_current_buffer_p ()))
13418 {
13419 int this_scroll_margin, top_scroll_margin;
13420 struct glyph_row *row = NULL;
13421
13422 #if GLYPH_DEBUG
13423 debug_method_add (w, "cursor movement");
13424 #endif
13425
13426 /* Scroll if point within this distance from the top or bottom
13427 of the window. This is a pixel value. */
13428 if (scroll_margin > 0)
13429 {
13430 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13431 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13432 }
13433 else
13434 this_scroll_margin = 0;
13435
13436 top_scroll_margin = this_scroll_margin;
13437 if (WINDOW_WANTS_HEADER_LINE_P (w))
13438 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13439
13440 /* Start with the row the cursor was displayed during the last
13441 not paused redisplay. Give up if that row is not valid. */
13442 if (w->last_cursor.vpos < 0
13443 || w->last_cursor.vpos >= w->current_matrix->nrows)
13444 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13445 else
13446 {
13447 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13448 if (row->mode_line_p)
13449 ++row;
13450 if (!row->enabled_p)
13451 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13452 }
13453
13454 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13455 {
13456 int scroll_p = 0, must_scroll = 0;
13457 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13458
13459 if (PT > XFASTINT (w->last_point))
13460 {
13461 /* Point has moved forward. */
13462 while (MATRIX_ROW_END_CHARPOS (row) < PT
13463 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13464 {
13465 xassert (row->enabled_p);
13466 ++row;
13467 }
13468
13469 /* If the end position of a row equals the start
13470 position of the next row, and PT is at that position,
13471 we would rather display cursor in the next line. */
13472 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13473 && MATRIX_ROW_END_CHARPOS (row) == PT
13474 && row < w->current_matrix->rows
13475 + w->current_matrix->nrows - 1
13476 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13477 && !cursor_row_p (w, row))
13478 ++row;
13479
13480 /* If within the scroll margin, scroll. Note that
13481 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13482 the next line would be drawn, and that
13483 this_scroll_margin can be zero. */
13484 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13485 || PT > MATRIX_ROW_END_CHARPOS (row)
13486 /* Line is completely visible last line in window
13487 and PT is to be set in the next line. */
13488 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13489 && PT == MATRIX_ROW_END_CHARPOS (row)
13490 && !row->ends_at_zv_p
13491 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13492 scroll_p = 1;
13493 }
13494 else if (PT < XFASTINT (w->last_point))
13495 {
13496 /* Cursor has to be moved backward. Note that PT >=
13497 CHARPOS (startp) because of the outer if-statement. */
13498 while (!row->mode_line_p
13499 && (MATRIX_ROW_START_CHARPOS (row) > PT
13500 || (MATRIX_ROW_START_CHARPOS (row) == PT
13501 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13502 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13503 row > w->current_matrix->rows
13504 && (row-1)->ends_in_newline_from_string_p))))
13505 && (row->y > top_scroll_margin
13506 || CHARPOS (startp) == BEGV))
13507 {
13508 xassert (row->enabled_p);
13509 --row;
13510 }
13511
13512 /* Consider the following case: Window starts at BEGV,
13513 there is invisible, intangible text at BEGV, so that
13514 display starts at some point START > BEGV. It can
13515 happen that we are called with PT somewhere between
13516 BEGV and START. Try to handle that case. */
13517 if (row < w->current_matrix->rows
13518 || row->mode_line_p)
13519 {
13520 row = w->current_matrix->rows;
13521 if (row->mode_line_p)
13522 ++row;
13523 }
13524
13525 /* Due to newlines in overlay strings, we may have to
13526 skip forward over overlay strings. */
13527 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13528 && MATRIX_ROW_END_CHARPOS (row) == PT
13529 && !cursor_row_p (w, row))
13530 ++row;
13531
13532 /* If within the scroll margin, scroll. */
13533 if (row->y < top_scroll_margin
13534 && CHARPOS (startp) != BEGV)
13535 scroll_p = 1;
13536 }
13537 else
13538 {
13539 /* Cursor did not move. So don't scroll even if cursor line
13540 is partially visible, as it was so before. */
13541 rc = CURSOR_MOVEMENT_SUCCESS;
13542 }
13543
13544 if (PT < MATRIX_ROW_START_CHARPOS (row)
13545 || PT > MATRIX_ROW_END_CHARPOS (row))
13546 {
13547 /* if PT is not in the glyph row, give up. */
13548 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13549 must_scroll = 1;
13550 }
13551 else if (rc != CURSOR_MOVEMENT_SUCCESS
13552 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13553 {
13554 /* If rows are bidi-reordered and point moved, back up
13555 until we find a row that does not belong to a
13556 continuation line. This is because we must consider
13557 all rows of a continued line as candidates for the
13558 new cursor positioning, since row start and end
13559 positions change non-linearly with vertical position
13560 in such rows. */
13561 /* FIXME: Revisit this when glyph ``spilling'' in
13562 continuation lines' rows is implemented for
13563 bidi-reordered rows. */
13564 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13565 {
13566 xassert (row->enabled_p);
13567 --row;
13568 /* If we hit the beginning of the displayed portion
13569 without finding the first row of a continued
13570 line, give up. */
13571 if (row <= w->current_matrix->rows)
13572 {
13573 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13574 break;
13575 }
13576
13577 }
13578 }
13579 if (must_scroll)
13580 ;
13581 else if (rc != CURSOR_MOVEMENT_SUCCESS
13582 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13583 && make_cursor_line_fully_visible_p)
13584 {
13585 if (PT == MATRIX_ROW_END_CHARPOS (row)
13586 && !row->ends_at_zv_p
13587 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13589 else if (row->height > window_box_height (w))
13590 {
13591 /* If we end up in a partially visible line, let's
13592 make it fully visible, except when it's taller
13593 than the window, in which case we can't do much
13594 about it. */
13595 *scroll_step = 1;
13596 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13597 }
13598 else
13599 {
13600 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13601 if (!cursor_row_fully_visible_p (w, 0, 1))
13602 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13603 else
13604 rc = CURSOR_MOVEMENT_SUCCESS;
13605 }
13606 }
13607 else if (scroll_p)
13608 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13609 else if (rc != CURSOR_MOVEMENT_SUCCESS
13610 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13611 {
13612 /* With bidi-reordered rows, there could be more than
13613 one candidate row whose start and end positions
13614 occlude point. We need to let set_cursor_from_row
13615 find the best candidate. */
13616 /* FIXME: Revisit this when glyph ``spilling'' in
13617 continuation lines' rows is implemented for
13618 bidi-reordered rows. */
13619 int rv = 0;
13620
13621 do
13622 {
13623 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13624 && PT <= MATRIX_ROW_END_CHARPOS (row)
13625 && cursor_row_p (w, row))
13626 rv |= set_cursor_from_row (w, row, w->current_matrix,
13627 0, 0, 0, 0);
13628 /* As soon as we've found the first suitable row
13629 whose ends_at_zv_p flag is set, we are done. */
13630 if (rv
13631 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13632 {
13633 rc = CURSOR_MOVEMENT_SUCCESS;
13634 break;
13635 }
13636 ++row;
13637 }
13638 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13639 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13640 || (MATRIX_ROW_START_CHARPOS (row) == PT
13641 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13642 /* If we didn't find any candidate rows, or exited the
13643 loop before all the candidates were examined, signal
13644 to the caller that this method failed. */
13645 if (rc != CURSOR_MOVEMENT_SUCCESS
13646 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13647 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13648 else if (rv)
13649 rc = CURSOR_MOVEMENT_SUCCESS;
13650 }
13651 else
13652 {
13653 do
13654 {
13655 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13656 {
13657 rc = CURSOR_MOVEMENT_SUCCESS;
13658 break;
13659 }
13660 ++row;
13661 }
13662 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13663 && MATRIX_ROW_START_CHARPOS (row) == PT
13664 && cursor_row_p (w, row));
13665 }
13666 }
13667 }
13668
13669 return rc;
13670 }
13671
13672 void
13673 set_vertical_scroll_bar (struct window *w)
13674 {
13675 EMACS_INT start, end, whole;
13676
13677 /* Calculate the start and end positions for the current window.
13678 At some point, it would be nice to choose between scrollbars
13679 which reflect the whole buffer size, with special markers
13680 indicating narrowing, and scrollbars which reflect only the
13681 visible region.
13682
13683 Note that mini-buffers sometimes aren't displaying any text. */
13684 if (!MINI_WINDOW_P (w)
13685 || (w == XWINDOW (minibuf_window)
13686 && NILP (echo_area_buffer[0])))
13687 {
13688 struct buffer *buf = XBUFFER (w->buffer);
13689 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13690 start = marker_position (w->start) - BUF_BEGV (buf);
13691 /* I don't think this is guaranteed to be right. For the
13692 moment, we'll pretend it is. */
13693 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13694
13695 if (end < start)
13696 end = start;
13697 if (whole < (end - start))
13698 whole = end - start;
13699 }
13700 else
13701 start = end = whole = 0;
13702
13703 /* Indicate what this scroll bar ought to be displaying now. */
13704 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13705 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13706 (w, end - start, whole, start);
13707 }
13708
13709
13710 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13711 selected_window is redisplayed.
13712
13713 We can return without actually redisplaying the window if
13714 fonts_changed_p is nonzero. In that case, redisplay_internal will
13715 retry. */
13716
13717 static void
13718 redisplay_window (Lisp_Object window, int just_this_one_p)
13719 {
13720 struct window *w = XWINDOW (window);
13721 struct frame *f = XFRAME (w->frame);
13722 struct buffer *buffer = XBUFFER (w->buffer);
13723 struct buffer *old = current_buffer;
13724 struct text_pos lpoint, opoint, startp;
13725 int update_mode_line;
13726 int tem;
13727 struct it it;
13728 /* Record it now because it's overwritten. */
13729 int current_matrix_up_to_date_p = 0;
13730 int used_current_matrix_p = 0;
13731 /* This is less strict than current_matrix_up_to_date_p.
13732 It indictes that the buffer contents and narrowing are unchanged. */
13733 int buffer_unchanged_p = 0;
13734 int temp_scroll_step = 0;
13735 int count = SPECPDL_INDEX ();
13736 int rc;
13737 int centering_position = -1;
13738 int last_line_misfit = 0;
13739 EMACS_INT beg_unchanged, end_unchanged;
13740
13741 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13742 opoint = lpoint;
13743
13744 /* W must be a leaf window here. */
13745 xassert (!NILP (w->buffer));
13746 #if GLYPH_DEBUG
13747 *w->desired_matrix->method = 0;
13748 #endif
13749
13750 restart:
13751 reconsider_clip_changes (w, buffer);
13752
13753 /* Has the mode line to be updated? */
13754 update_mode_line = (!NILP (w->update_mode_line)
13755 || update_mode_lines
13756 || buffer->clip_changed
13757 || buffer->prevent_redisplay_optimizations_p);
13758
13759 if (MINI_WINDOW_P (w))
13760 {
13761 if (w == XWINDOW (echo_area_window)
13762 && !NILP (echo_area_buffer[0]))
13763 {
13764 if (update_mode_line)
13765 /* We may have to update a tty frame's menu bar or a
13766 tool-bar. Example `M-x C-h C-h C-g'. */
13767 goto finish_menu_bars;
13768 else
13769 /* We've already displayed the echo area glyphs in this window. */
13770 goto finish_scroll_bars;
13771 }
13772 else if ((w != XWINDOW (minibuf_window)
13773 || minibuf_level == 0)
13774 /* When buffer is nonempty, redisplay window normally. */
13775 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13776 /* Quail displays non-mini buffers in minibuffer window.
13777 In that case, redisplay the window normally. */
13778 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13779 {
13780 /* W is a mini-buffer window, but it's not active, so clear
13781 it. */
13782 int yb = window_text_bottom_y (w);
13783 struct glyph_row *row;
13784 int y;
13785
13786 for (y = 0, row = w->desired_matrix->rows;
13787 y < yb;
13788 y += row->height, ++row)
13789 blank_row (w, row, y);
13790 goto finish_scroll_bars;
13791 }
13792
13793 clear_glyph_matrix (w->desired_matrix);
13794 }
13795
13796 /* Otherwise set up data on this window; select its buffer and point
13797 value. */
13798 /* Really select the buffer, for the sake of buffer-local
13799 variables. */
13800 set_buffer_internal_1 (XBUFFER (w->buffer));
13801
13802 current_matrix_up_to_date_p
13803 = (!NILP (w->window_end_valid)
13804 && !current_buffer->clip_changed
13805 && !current_buffer->prevent_redisplay_optimizations_p
13806 && XFASTINT (w->last_modified) >= MODIFF
13807 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13808
13809 /* Run the window-bottom-change-functions
13810 if it is possible that the text on the screen has changed
13811 (either due to modification of the text, or any other reason). */
13812 if (!current_matrix_up_to_date_p
13813 && !NILP (Vwindow_text_change_functions))
13814 {
13815 safe_run_hooks (Qwindow_text_change_functions);
13816 goto restart;
13817 }
13818
13819 beg_unchanged = BEG_UNCHANGED;
13820 end_unchanged = END_UNCHANGED;
13821
13822 SET_TEXT_POS (opoint, PT, PT_BYTE);
13823
13824 specbind (Qinhibit_point_motion_hooks, Qt);
13825
13826 buffer_unchanged_p
13827 = (!NILP (w->window_end_valid)
13828 && !current_buffer->clip_changed
13829 && XFASTINT (w->last_modified) >= MODIFF
13830 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13831
13832 /* When windows_or_buffers_changed is non-zero, we can't rely on
13833 the window end being valid, so set it to nil there. */
13834 if (windows_or_buffers_changed)
13835 {
13836 /* If window starts on a continuation line, maybe adjust the
13837 window start in case the window's width changed. */
13838 if (XMARKER (w->start)->buffer == current_buffer)
13839 compute_window_start_on_continuation_line (w);
13840
13841 w->window_end_valid = Qnil;
13842 }
13843
13844 /* Some sanity checks. */
13845 CHECK_WINDOW_END (w);
13846 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13847 abort ();
13848 if (BYTEPOS (opoint) < CHARPOS (opoint))
13849 abort ();
13850
13851 /* If %c is in mode line, update it if needed. */
13852 if (!NILP (w->column_number_displayed)
13853 /* This alternative quickly identifies a common case
13854 where no change is needed. */
13855 && !(PT == XFASTINT (w->last_point)
13856 && XFASTINT (w->last_modified) >= MODIFF
13857 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13858 && (XFASTINT (w->column_number_displayed) != current_column ()))
13859 update_mode_line = 1;
13860
13861 /* Count number of windows showing the selected buffer. An indirect
13862 buffer counts as its base buffer. */
13863 if (!just_this_one_p)
13864 {
13865 struct buffer *current_base, *window_base;
13866 current_base = current_buffer;
13867 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13868 if (current_base->base_buffer)
13869 current_base = current_base->base_buffer;
13870 if (window_base->base_buffer)
13871 window_base = window_base->base_buffer;
13872 if (current_base == window_base)
13873 buffer_shared++;
13874 }
13875
13876 /* Point refers normally to the selected window. For any other
13877 window, set up appropriate value. */
13878 if (!EQ (window, selected_window))
13879 {
13880 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13881 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13882 if (new_pt < BEGV)
13883 {
13884 new_pt = BEGV;
13885 new_pt_byte = BEGV_BYTE;
13886 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13887 }
13888 else if (new_pt > (ZV - 1))
13889 {
13890 new_pt = ZV;
13891 new_pt_byte = ZV_BYTE;
13892 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13893 }
13894
13895 /* We don't use SET_PT so that the point-motion hooks don't run. */
13896 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13897 }
13898
13899 /* If any of the character widths specified in the display table
13900 have changed, invalidate the width run cache. It's true that
13901 this may be a bit late to catch such changes, but the rest of
13902 redisplay goes (non-fatally) haywire when the display table is
13903 changed, so why should we worry about doing any better? */
13904 if (current_buffer->width_run_cache)
13905 {
13906 struct Lisp_Char_Table *disptab = buffer_display_table ();
13907
13908 if (! disptab_matches_widthtab (disptab,
13909 XVECTOR (BVAR (current_buffer, width_table))))
13910 {
13911 invalidate_region_cache (current_buffer,
13912 current_buffer->width_run_cache,
13913 BEG, Z);
13914 recompute_width_table (current_buffer, disptab);
13915 }
13916 }
13917
13918 /* If window-start is screwed up, choose a new one. */
13919 if (XMARKER (w->start)->buffer != current_buffer)
13920 goto recenter;
13921
13922 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13923
13924 /* If someone specified a new starting point but did not insist,
13925 check whether it can be used. */
13926 if (!NILP (w->optional_new_start)
13927 && CHARPOS (startp) >= BEGV
13928 && CHARPOS (startp) <= ZV)
13929 {
13930 w->optional_new_start = Qnil;
13931 start_display (&it, w, startp);
13932 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13933 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13934 if (IT_CHARPOS (it) == PT)
13935 w->force_start = Qt;
13936 /* IT may overshoot PT if text at PT is invisible. */
13937 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13938 w->force_start = Qt;
13939 }
13940
13941 force_start:
13942
13943 /* Handle case where place to start displaying has been specified,
13944 unless the specified location is outside the accessible range. */
13945 if (!NILP (w->force_start)
13946 || w->frozen_window_start_p)
13947 {
13948 /* We set this later on if we have to adjust point. */
13949 int new_vpos = -1;
13950
13951 w->force_start = Qnil;
13952 w->vscroll = 0;
13953 w->window_end_valid = Qnil;
13954
13955 /* Forget any recorded base line for line number display. */
13956 if (!buffer_unchanged_p)
13957 w->base_line_number = Qnil;
13958
13959 /* Redisplay the mode line. Select the buffer properly for that.
13960 Also, run the hook window-scroll-functions
13961 because we have scrolled. */
13962 /* Note, we do this after clearing force_start because
13963 if there's an error, it is better to forget about force_start
13964 than to get into an infinite loop calling the hook functions
13965 and having them get more errors. */
13966 if (!update_mode_line
13967 || ! NILP (Vwindow_scroll_functions))
13968 {
13969 update_mode_line = 1;
13970 w->update_mode_line = Qt;
13971 startp = run_window_scroll_functions (window, startp);
13972 }
13973
13974 w->last_modified = make_number (0);
13975 w->last_overlay_modified = make_number (0);
13976 if (CHARPOS (startp) < BEGV)
13977 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13978 else if (CHARPOS (startp) > ZV)
13979 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13980
13981 /* Redisplay, then check if cursor has been set during the
13982 redisplay. Give up if new fonts were loaded. */
13983 /* We used to issue a CHECK_MARGINS argument to try_window here,
13984 but this causes scrolling to fail when point begins inside
13985 the scroll margin (bug#148) -- cyd */
13986 if (!try_window (window, startp, 0))
13987 {
13988 w->force_start = Qt;
13989 clear_glyph_matrix (w->desired_matrix);
13990 goto need_larger_matrices;
13991 }
13992
13993 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13994 {
13995 /* If point does not appear, try to move point so it does
13996 appear. The desired matrix has been built above, so we
13997 can use it here. */
13998 new_vpos = window_box_height (w) / 2;
13999 }
14000
14001 if (!cursor_row_fully_visible_p (w, 0, 0))
14002 {
14003 /* Point does appear, but on a line partly visible at end of window.
14004 Move it back to a fully-visible line. */
14005 new_vpos = window_box_height (w);
14006 }
14007
14008 /* If we need to move point for either of the above reasons,
14009 now actually do it. */
14010 if (new_vpos >= 0)
14011 {
14012 struct glyph_row *row;
14013
14014 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14015 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14016 ++row;
14017
14018 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14019 MATRIX_ROW_START_BYTEPOS (row));
14020
14021 if (w != XWINDOW (selected_window))
14022 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14023 else if (current_buffer == old)
14024 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14025
14026 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14027
14028 /* If we are highlighting the region, then we just changed
14029 the region, so redisplay to show it. */
14030 if (!NILP (Vtransient_mark_mode)
14031 && !NILP (BVAR (current_buffer, mark_active)))
14032 {
14033 clear_glyph_matrix (w->desired_matrix);
14034 if (!try_window (window, startp, 0))
14035 goto need_larger_matrices;
14036 }
14037 }
14038
14039 #if GLYPH_DEBUG
14040 debug_method_add (w, "forced window start");
14041 #endif
14042 goto done;
14043 }
14044
14045 /* Handle case where text has not changed, only point, and it has
14046 not moved off the frame, and we are not retrying after hscroll.
14047 (current_matrix_up_to_date_p is nonzero when retrying.) */
14048 if (current_matrix_up_to_date_p
14049 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14050 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14051 {
14052 switch (rc)
14053 {
14054 case CURSOR_MOVEMENT_SUCCESS:
14055 used_current_matrix_p = 1;
14056 goto done;
14057
14058 case CURSOR_MOVEMENT_MUST_SCROLL:
14059 goto try_to_scroll;
14060
14061 default:
14062 abort ();
14063 }
14064 }
14065 /* If current starting point was originally the beginning of a line
14066 but no longer is, find a new starting point. */
14067 else if (!NILP (w->start_at_line_beg)
14068 && !(CHARPOS (startp) <= BEGV
14069 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14070 {
14071 #if GLYPH_DEBUG
14072 debug_method_add (w, "recenter 1");
14073 #endif
14074 goto recenter;
14075 }
14076
14077 /* Try scrolling with try_window_id. Value is > 0 if update has
14078 been done, it is -1 if we know that the same window start will
14079 not work. It is 0 if unsuccessful for some other reason. */
14080 else if ((tem = try_window_id (w)) != 0)
14081 {
14082 #if GLYPH_DEBUG
14083 debug_method_add (w, "try_window_id %d", tem);
14084 #endif
14085
14086 if (fonts_changed_p)
14087 goto need_larger_matrices;
14088 if (tem > 0)
14089 goto done;
14090
14091 /* Otherwise try_window_id has returned -1 which means that we
14092 don't want the alternative below this comment to execute. */
14093 }
14094 else if (CHARPOS (startp) >= BEGV
14095 && CHARPOS (startp) <= ZV
14096 && PT >= CHARPOS (startp)
14097 && (CHARPOS (startp) < ZV
14098 /* Avoid starting at end of buffer. */
14099 || CHARPOS (startp) == BEGV
14100 || (XFASTINT (w->last_modified) >= MODIFF
14101 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14102 {
14103
14104 /* If first window line is a continuation line, and window start
14105 is inside the modified region, but the first change is before
14106 current window start, we must select a new window start.
14107
14108 However, if this is the result of a down-mouse event (e.g. by
14109 extending the mouse-drag-overlay), we don't want to select a
14110 new window start, since that would change the position under
14111 the mouse, resulting in an unwanted mouse-movement rather
14112 than a simple mouse-click. */
14113 if (NILP (w->start_at_line_beg)
14114 && NILP (do_mouse_tracking)
14115 && CHARPOS (startp) > BEGV
14116 && CHARPOS (startp) > BEG + beg_unchanged
14117 && CHARPOS (startp) <= Z - end_unchanged
14118 /* Even if w->start_at_line_beg is nil, a new window may
14119 start at a line_beg, since that's how set_buffer_window
14120 sets it. So, we need to check the return value of
14121 compute_window_start_on_continuation_line. (See also
14122 bug#197). */
14123 && XMARKER (w->start)->buffer == current_buffer
14124 && compute_window_start_on_continuation_line (w))
14125 {
14126 w->force_start = Qt;
14127 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14128 goto force_start;
14129 }
14130
14131 #if GLYPH_DEBUG
14132 debug_method_add (w, "same window start");
14133 #endif
14134
14135 /* Try to redisplay starting at same place as before.
14136 If point has not moved off frame, accept the results. */
14137 if (!current_matrix_up_to_date_p
14138 /* Don't use try_window_reusing_current_matrix in this case
14139 because a window scroll function can have changed the
14140 buffer. */
14141 || !NILP (Vwindow_scroll_functions)
14142 || MINI_WINDOW_P (w)
14143 || !(used_current_matrix_p
14144 = try_window_reusing_current_matrix (w)))
14145 {
14146 IF_DEBUG (debug_method_add (w, "1"));
14147 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14148 /* -1 means we need to scroll.
14149 0 means we need new matrices, but fonts_changed_p
14150 is set in that case, so we will detect it below. */
14151 goto try_to_scroll;
14152 }
14153
14154 if (fonts_changed_p)
14155 goto need_larger_matrices;
14156
14157 if (w->cursor.vpos >= 0)
14158 {
14159 if (!just_this_one_p
14160 || current_buffer->clip_changed
14161 || BEG_UNCHANGED < CHARPOS (startp))
14162 /* Forget any recorded base line for line number display. */
14163 w->base_line_number = Qnil;
14164
14165 if (!cursor_row_fully_visible_p (w, 1, 0))
14166 {
14167 clear_glyph_matrix (w->desired_matrix);
14168 last_line_misfit = 1;
14169 }
14170 /* Drop through and scroll. */
14171 else
14172 goto done;
14173 }
14174 else
14175 clear_glyph_matrix (w->desired_matrix);
14176 }
14177
14178 try_to_scroll:
14179
14180 w->last_modified = make_number (0);
14181 w->last_overlay_modified = make_number (0);
14182
14183 /* Redisplay the mode line. Select the buffer properly for that. */
14184 if (!update_mode_line)
14185 {
14186 update_mode_line = 1;
14187 w->update_mode_line = Qt;
14188 }
14189
14190 /* Try to scroll by specified few lines. */
14191 if ((scroll_conservatively
14192 || emacs_scroll_step
14193 || temp_scroll_step
14194 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14195 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14196 && CHARPOS (startp) >= BEGV
14197 && CHARPOS (startp) <= ZV)
14198 {
14199 /* The function returns -1 if new fonts were loaded, 1 if
14200 successful, 0 if not successful. */
14201 int ss = try_scrolling (window, just_this_one_p,
14202 scroll_conservatively,
14203 emacs_scroll_step,
14204 temp_scroll_step, last_line_misfit);
14205 switch (ss)
14206 {
14207 case SCROLLING_SUCCESS:
14208 goto done;
14209
14210 case SCROLLING_NEED_LARGER_MATRICES:
14211 goto need_larger_matrices;
14212
14213 case SCROLLING_FAILED:
14214 break;
14215
14216 default:
14217 abort ();
14218 }
14219 }
14220
14221 /* Finally, just choose a place to start which positions point
14222 according to user preferences. */
14223
14224 recenter:
14225
14226 #if GLYPH_DEBUG
14227 debug_method_add (w, "recenter");
14228 #endif
14229
14230 /* w->vscroll = 0; */
14231
14232 /* Forget any previously recorded base line for line number display. */
14233 if (!buffer_unchanged_p)
14234 w->base_line_number = Qnil;
14235
14236 /* Determine the window start relative to point. */
14237 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14238 it.current_y = it.last_visible_y;
14239 if (centering_position < 0)
14240 {
14241 int margin =
14242 scroll_margin > 0
14243 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14244 : 0;
14245 EMACS_INT margin_pos = CHARPOS (startp);
14246 int scrolling_up;
14247 Lisp_Object aggressive;
14248
14249 /* If there is a scroll margin at the top of the window, find
14250 its character position. */
14251 if (margin)
14252 {
14253 struct it it1;
14254
14255 start_display (&it1, w, startp);
14256 move_it_vertically (&it1, margin);
14257 margin_pos = IT_CHARPOS (it1);
14258 }
14259 scrolling_up = PT > margin_pos;
14260 aggressive =
14261 scrolling_up
14262 ? BVAR (current_buffer, scroll_up_aggressively)
14263 : BVAR (current_buffer, scroll_down_aggressively);
14264
14265 if (!MINI_WINDOW_P (w)
14266 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14267 {
14268 int pt_offset = 0;
14269
14270 /* Setting scroll-conservatively overrides
14271 scroll-*-aggressively. */
14272 if (!scroll_conservatively && NUMBERP (aggressive))
14273 {
14274 double float_amount = XFLOATINT (aggressive);
14275
14276 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14277 if (pt_offset == 0 && float_amount > 0)
14278 pt_offset = 1;
14279 if (pt_offset)
14280 margin -= 1;
14281 }
14282 /* Compute how much to move the window start backward from
14283 point so that point will be displayed where the user
14284 wants it. */
14285 if (scrolling_up)
14286 {
14287 centering_position = it.last_visible_y;
14288 if (pt_offset)
14289 centering_position -= pt_offset;
14290 centering_position -=
14291 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14292 /* Don't let point enter the scroll margin near top of
14293 the window. */
14294 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14295 centering_position = margin * FRAME_LINE_HEIGHT (f);
14296 }
14297 else
14298 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14299 }
14300 else
14301 /* Set the window start half the height of the window backward
14302 from point. */
14303 centering_position = window_box_height (w) / 2;
14304 }
14305 move_it_vertically_backward (&it, centering_position);
14306
14307 xassert (IT_CHARPOS (it) >= BEGV);
14308
14309 /* The function move_it_vertically_backward may move over more
14310 than the specified y-distance. If it->w is small, e.g. a
14311 mini-buffer window, we may end up in front of the window's
14312 display area. Start displaying at the start of the line
14313 containing PT in this case. */
14314 if (it.current_y <= 0)
14315 {
14316 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14317 move_it_vertically_backward (&it, 0);
14318 it.current_y = 0;
14319 }
14320
14321 it.current_x = it.hpos = 0;
14322
14323 /* Set the window start position here explicitly, to avoid an
14324 infinite loop in case the functions in window-scroll-functions
14325 get errors. */
14326 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14327
14328 /* Run scroll hooks. */
14329 startp = run_window_scroll_functions (window, it.current.pos);
14330
14331 /* Redisplay the window. */
14332 if (!current_matrix_up_to_date_p
14333 || windows_or_buffers_changed
14334 || cursor_type_changed
14335 /* Don't use try_window_reusing_current_matrix in this case
14336 because it can have changed the buffer. */
14337 || !NILP (Vwindow_scroll_functions)
14338 || !just_this_one_p
14339 || MINI_WINDOW_P (w)
14340 || !(used_current_matrix_p
14341 = try_window_reusing_current_matrix (w)))
14342 try_window (window, startp, 0);
14343
14344 /* If new fonts have been loaded (due to fontsets), give up. We
14345 have to start a new redisplay since we need to re-adjust glyph
14346 matrices. */
14347 if (fonts_changed_p)
14348 goto need_larger_matrices;
14349
14350 /* If cursor did not appear assume that the middle of the window is
14351 in the first line of the window. Do it again with the next line.
14352 (Imagine a window of height 100, displaying two lines of height
14353 60. Moving back 50 from it->last_visible_y will end in the first
14354 line.) */
14355 if (w->cursor.vpos < 0)
14356 {
14357 if (!NILP (w->window_end_valid)
14358 && PT >= Z - XFASTINT (w->window_end_pos))
14359 {
14360 clear_glyph_matrix (w->desired_matrix);
14361 move_it_by_lines (&it, 1, 0);
14362 try_window (window, it.current.pos, 0);
14363 }
14364 else if (PT < IT_CHARPOS (it))
14365 {
14366 clear_glyph_matrix (w->desired_matrix);
14367 move_it_by_lines (&it, -1, 0);
14368 try_window (window, it.current.pos, 0);
14369 }
14370 else
14371 {
14372 /* Not much we can do about it. */
14373 }
14374 }
14375
14376 /* Consider the following case: Window starts at BEGV, there is
14377 invisible, intangible text at BEGV, so that display starts at
14378 some point START > BEGV. It can happen that we are called with
14379 PT somewhere between BEGV and START. Try to handle that case. */
14380 if (w->cursor.vpos < 0)
14381 {
14382 struct glyph_row *row = w->current_matrix->rows;
14383 if (row->mode_line_p)
14384 ++row;
14385 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14386 }
14387
14388 if (!cursor_row_fully_visible_p (w, 0, 0))
14389 {
14390 /* If vscroll is enabled, disable it and try again. */
14391 if (w->vscroll)
14392 {
14393 w->vscroll = 0;
14394 clear_glyph_matrix (w->desired_matrix);
14395 goto recenter;
14396 }
14397
14398 /* If centering point failed to make the whole line visible,
14399 put point at the top instead. That has to make the whole line
14400 visible, if it can be done. */
14401 if (centering_position == 0)
14402 goto done;
14403
14404 clear_glyph_matrix (w->desired_matrix);
14405 centering_position = 0;
14406 goto recenter;
14407 }
14408
14409 done:
14410
14411 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14412 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14413 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14414 ? Qt : Qnil);
14415
14416 /* Display the mode line, if we must. */
14417 if ((update_mode_line
14418 /* If window not full width, must redo its mode line
14419 if (a) the window to its side is being redone and
14420 (b) we do a frame-based redisplay. This is a consequence
14421 of how inverted lines are drawn in frame-based redisplay. */
14422 || (!just_this_one_p
14423 && !FRAME_WINDOW_P (f)
14424 && !WINDOW_FULL_WIDTH_P (w))
14425 /* Line number to display. */
14426 || INTEGERP (w->base_line_pos)
14427 /* Column number is displayed and different from the one displayed. */
14428 || (!NILP (w->column_number_displayed)
14429 && (XFASTINT (w->column_number_displayed) != current_column ())))
14430 /* This means that the window has a mode line. */
14431 && (WINDOW_WANTS_MODELINE_P (w)
14432 || WINDOW_WANTS_HEADER_LINE_P (w)))
14433 {
14434 display_mode_lines (w);
14435
14436 /* If mode line height has changed, arrange for a thorough
14437 immediate redisplay using the correct mode line height. */
14438 if (WINDOW_WANTS_MODELINE_P (w)
14439 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14440 {
14441 fonts_changed_p = 1;
14442 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14443 = DESIRED_MODE_LINE_HEIGHT (w);
14444 }
14445
14446 /* If header line height has changed, arrange for a thorough
14447 immediate redisplay using the correct header line height. */
14448 if (WINDOW_WANTS_HEADER_LINE_P (w)
14449 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14450 {
14451 fonts_changed_p = 1;
14452 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14453 = DESIRED_HEADER_LINE_HEIGHT (w);
14454 }
14455
14456 if (fonts_changed_p)
14457 goto need_larger_matrices;
14458 }
14459
14460 if (!line_number_displayed
14461 && !BUFFERP (w->base_line_pos))
14462 {
14463 w->base_line_pos = Qnil;
14464 w->base_line_number = Qnil;
14465 }
14466
14467 finish_menu_bars:
14468
14469 /* When we reach a frame's selected window, redo the frame's menu bar. */
14470 if (update_mode_line
14471 && EQ (FRAME_SELECTED_WINDOW (f), window))
14472 {
14473 int redisplay_menu_p = 0;
14474 int redisplay_tool_bar_p = 0;
14475
14476 if (FRAME_WINDOW_P (f))
14477 {
14478 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14479 || defined (HAVE_NS) || defined (USE_GTK)
14480 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14481 #else
14482 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14483 #endif
14484 }
14485 else
14486 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14487
14488 if (redisplay_menu_p)
14489 display_menu_bar (w);
14490
14491 #ifdef HAVE_WINDOW_SYSTEM
14492 if (FRAME_WINDOW_P (f))
14493 {
14494 #if defined (USE_GTK) || defined (HAVE_NS)
14495 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14496 #else
14497 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14498 && (FRAME_TOOL_BAR_LINES (f) > 0
14499 || !NILP (Vauto_resize_tool_bars));
14500 #endif
14501
14502 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14503 {
14504 ignore_mouse_drag_p = 1;
14505 }
14506 }
14507 #endif
14508 }
14509
14510 #ifdef HAVE_WINDOW_SYSTEM
14511 if (FRAME_WINDOW_P (f)
14512 && update_window_fringes (w, (just_this_one_p
14513 || (!used_current_matrix_p && !overlay_arrow_seen)
14514 || w->pseudo_window_p)))
14515 {
14516 update_begin (f);
14517 BLOCK_INPUT;
14518 if (draw_window_fringes (w, 1))
14519 x_draw_vertical_border (w);
14520 UNBLOCK_INPUT;
14521 update_end (f);
14522 }
14523 #endif /* HAVE_WINDOW_SYSTEM */
14524
14525 /* We go to this label, with fonts_changed_p nonzero,
14526 if it is necessary to try again using larger glyph matrices.
14527 We have to redeem the scroll bar even in this case,
14528 because the loop in redisplay_internal expects that. */
14529 need_larger_matrices:
14530 ;
14531 finish_scroll_bars:
14532
14533 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14534 {
14535 /* Set the thumb's position and size. */
14536 set_vertical_scroll_bar (w);
14537
14538 /* Note that we actually used the scroll bar attached to this
14539 window, so it shouldn't be deleted at the end of redisplay. */
14540 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14541 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14542 }
14543
14544 /* Restore current_buffer and value of point in it. The window
14545 update may have changed the buffer, so first make sure `opoint'
14546 is still valid (Bug#6177). */
14547 if (CHARPOS (opoint) < BEGV)
14548 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14549 else if (CHARPOS (opoint) > ZV)
14550 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14551 else
14552 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14553
14554 set_buffer_internal_1 (old);
14555 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14556 shorter. This can be caused by log truncation in *Messages*. */
14557 if (CHARPOS (lpoint) <= ZV)
14558 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14559
14560 unbind_to (count, Qnil);
14561 }
14562
14563
14564 /* Build the complete desired matrix of WINDOW with a window start
14565 buffer position POS.
14566
14567 Value is 1 if successful. It is zero if fonts were loaded during
14568 redisplay which makes re-adjusting glyph matrices necessary, and -1
14569 if point would appear in the scroll margins.
14570 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14571 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14572 set in FLAGS.) */
14573
14574 int
14575 try_window (Lisp_Object window, struct text_pos pos, int flags)
14576 {
14577 struct window *w = XWINDOW (window);
14578 struct it it;
14579 struct glyph_row *last_text_row = NULL;
14580 struct frame *f = XFRAME (w->frame);
14581
14582 /* Make POS the new window start. */
14583 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14584
14585 /* Mark cursor position as unknown. No overlay arrow seen. */
14586 w->cursor.vpos = -1;
14587 overlay_arrow_seen = 0;
14588
14589 /* Initialize iterator and info to start at POS. */
14590 start_display (&it, w, pos);
14591
14592 /* Display all lines of W. */
14593 while (it.current_y < it.last_visible_y)
14594 {
14595 if (display_line (&it))
14596 last_text_row = it.glyph_row - 1;
14597 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14598 return 0;
14599 }
14600
14601 /* Don't let the cursor end in the scroll margins. */
14602 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14603 && !MINI_WINDOW_P (w))
14604 {
14605 int this_scroll_margin;
14606
14607 if (scroll_margin > 0)
14608 {
14609 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14610 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14611 }
14612 else
14613 this_scroll_margin = 0;
14614
14615 if ((w->cursor.y >= 0 /* not vscrolled */
14616 && w->cursor.y < this_scroll_margin
14617 && CHARPOS (pos) > BEGV
14618 && IT_CHARPOS (it) < ZV)
14619 /* rms: considering make_cursor_line_fully_visible_p here
14620 seems to give wrong results. We don't want to recenter
14621 when the last line is partly visible, we want to allow
14622 that case to be handled in the usual way. */
14623 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14624 {
14625 w->cursor.vpos = -1;
14626 clear_glyph_matrix (w->desired_matrix);
14627 return -1;
14628 }
14629 }
14630
14631 /* If bottom moved off end of frame, change mode line percentage. */
14632 if (XFASTINT (w->window_end_pos) <= 0
14633 && Z != IT_CHARPOS (it))
14634 w->update_mode_line = Qt;
14635
14636 /* Set window_end_pos to the offset of the last character displayed
14637 on the window from the end of current_buffer. Set
14638 window_end_vpos to its row number. */
14639 if (last_text_row)
14640 {
14641 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14642 w->window_end_bytepos
14643 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14644 w->window_end_pos
14645 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14646 w->window_end_vpos
14647 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14648 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14649 ->displays_text_p);
14650 }
14651 else
14652 {
14653 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14654 w->window_end_pos = make_number (Z - ZV);
14655 w->window_end_vpos = make_number (0);
14656 }
14657
14658 /* But that is not valid info until redisplay finishes. */
14659 w->window_end_valid = Qnil;
14660 return 1;
14661 }
14662
14663
14664 \f
14665 /************************************************************************
14666 Window redisplay reusing current matrix when buffer has not changed
14667 ************************************************************************/
14668
14669 /* Try redisplay of window W showing an unchanged buffer with a
14670 different window start than the last time it was displayed by
14671 reusing its current matrix. Value is non-zero if successful.
14672 W->start is the new window start. */
14673
14674 static int
14675 try_window_reusing_current_matrix (struct window *w)
14676 {
14677 struct frame *f = XFRAME (w->frame);
14678 struct glyph_row *bottom_row;
14679 struct it it;
14680 struct run run;
14681 struct text_pos start, new_start;
14682 int nrows_scrolled, i;
14683 struct glyph_row *last_text_row;
14684 struct glyph_row *last_reused_text_row;
14685 struct glyph_row *start_row;
14686 int start_vpos, min_y, max_y;
14687
14688 #if GLYPH_DEBUG
14689 if (inhibit_try_window_reusing)
14690 return 0;
14691 #endif
14692
14693 if (/* This function doesn't handle terminal frames. */
14694 !FRAME_WINDOW_P (f)
14695 /* Don't try to reuse the display if windows have been split
14696 or such. */
14697 || windows_or_buffers_changed
14698 || cursor_type_changed)
14699 return 0;
14700
14701 /* Can't do this if region may have changed. */
14702 if ((!NILP (Vtransient_mark_mode)
14703 && !NILP (BVAR (current_buffer, mark_active)))
14704 || !NILP (w->region_showing)
14705 || !NILP (Vshow_trailing_whitespace))
14706 return 0;
14707
14708 /* If top-line visibility has changed, give up. */
14709 if (WINDOW_WANTS_HEADER_LINE_P (w)
14710 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14711 return 0;
14712
14713 /* Give up if old or new display is scrolled vertically. We could
14714 make this function handle this, but right now it doesn't. */
14715 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14716 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14717 return 0;
14718
14719 /* The variable new_start now holds the new window start. The old
14720 start `start' can be determined from the current matrix. */
14721 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14722 start = start_row->minpos;
14723 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14724
14725 /* Clear the desired matrix for the display below. */
14726 clear_glyph_matrix (w->desired_matrix);
14727
14728 if (CHARPOS (new_start) <= CHARPOS (start))
14729 {
14730 int first_row_y;
14731
14732 /* Don't use this method if the display starts with an ellipsis
14733 displayed for invisible text. It's not easy to handle that case
14734 below, and it's certainly not worth the effort since this is
14735 not a frequent case. */
14736 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14737 return 0;
14738
14739 IF_DEBUG (debug_method_add (w, "twu1"));
14740
14741 /* Display up to a row that can be reused. The variable
14742 last_text_row is set to the last row displayed that displays
14743 text. Note that it.vpos == 0 if or if not there is a
14744 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14745 start_display (&it, w, new_start);
14746 first_row_y = it.current_y;
14747 w->cursor.vpos = -1;
14748 last_text_row = last_reused_text_row = NULL;
14749
14750 while (it.current_y < it.last_visible_y
14751 && !fonts_changed_p)
14752 {
14753 /* If we have reached into the characters in the START row,
14754 that means the line boundaries have changed. So we
14755 can't start copying with the row START. Maybe it will
14756 work to start copying with the following row. */
14757 while (IT_CHARPOS (it) > CHARPOS (start))
14758 {
14759 /* Advance to the next row as the "start". */
14760 start_row++;
14761 start = start_row->minpos;
14762 /* If there are no more rows to try, or just one, give up. */
14763 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14764 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14765 || CHARPOS (start) == ZV)
14766 {
14767 clear_glyph_matrix (w->desired_matrix);
14768 return 0;
14769 }
14770
14771 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14772 }
14773 /* If we have reached alignment,
14774 we can copy the rest of the rows. */
14775 if (IT_CHARPOS (it) == CHARPOS (start))
14776 break;
14777
14778 if (display_line (&it))
14779 last_text_row = it.glyph_row - 1;
14780 }
14781
14782 /* A value of current_y < last_visible_y means that we stopped
14783 at the previous window start, which in turn means that we
14784 have at least one reusable row. */
14785 if (it.current_y < it.last_visible_y)
14786 {
14787 struct glyph_row *row;
14788
14789 /* IT.vpos always starts from 0; it counts text lines. */
14790 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14791
14792 /* Find PT if not already found in the lines displayed. */
14793 if (w->cursor.vpos < 0)
14794 {
14795 int dy = it.current_y - start_row->y;
14796
14797 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14798 row = row_containing_pos (w, PT, row, NULL, dy);
14799 if (row)
14800 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14801 dy, nrows_scrolled);
14802 else
14803 {
14804 clear_glyph_matrix (w->desired_matrix);
14805 return 0;
14806 }
14807 }
14808
14809 /* Scroll the display. Do it before the current matrix is
14810 changed. The problem here is that update has not yet
14811 run, i.e. part of the current matrix is not up to date.
14812 scroll_run_hook will clear the cursor, and use the
14813 current matrix to get the height of the row the cursor is
14814 in. */
14815 run.current_y = start_row->y;
14816 run.desired_y = it.current_y;
14817 run.height = it.last_visible_y - it.current_y;
14818
14819 if (run.height > 0 && run.current_y != run.desired_y)
14820 {
14821 update_begin (f);
14822 FRAME_RIF (f)->update_window_begin_hook (w);
14823 FRAME_RIF (f)->clear_window_mouse_face (w);
14824 FRAME_RIF (f)->scroll_run_hook (w, &run);
14825 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14826 update_end (f);
14827 }
14828
14829 /* Shift current matrix down by nrows_scrolled lines. */
14830 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14831 rotate_matrix (w->current_matrix,
14832 start_vpos,
14833 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14834 nrows_scrolled);
14835
14836 /* Disable lines that must be updated. */
14837 for (i = 0; i < nrows_scrolled; ++i)
14838 (start_row + i)->enabled_p = 0;
14839
14840 /* Re-compute Y positions. */
14841 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14842 max_y = it.last_visible_y;
14843 for (row = start_row + nrows_scrolled;
14844 row < bottom_row;
14845 ++row)
14846 {
14847 row->y = it.current_y;
14848 row->visible_height = row->height;
14849
14850 if (row->y < min_y)
14851 row->visible_height -= min_y - row->y;
14852 if (row->y + row->height > max_y)
14853 row->visible_height -= row->y + row->height - max_y;
14854 row->redraw_fringe_bitmaps_p = 1;
14855
14856 it.current_y += row->height;
14857
14858 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14859 last_reused_text_row = row;
14860 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14861 break;
14862 }
14863
14864 /* Disable lines in the current matrix which are now
14865 below the window. */
14866 for (++row; row < bottom_row; ++row)
14867 row->enabled_p = row->mode_line_p = 0;
14868 }
14869
14870 /* Update window_end_pos etc.; last_reused_text_row is the last
14871 reused row from the current matrix containing text, if any.
14872 The value of last_text_row is the last displayed line
14873 containing text. */
14874 if (last_reused_text_row)
14875 {
14876 w->window_end_bytepos
14877 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14878 w->window_end_pos
14879 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14880 w->window_end_vpos
14881 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14882 w->current_matrix));
14883 }
14884 else if (last_text_row)
14885 {
14886 w->window_end_bytepos
14887 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14888 w->window_end_pos
14889 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14890 w->window_end_vpos
14891 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14892 }
14893 else
14894 {
14895 /* This window must be completely empty. */
14896 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14897 w->window_end_pos = make_number (Z - ZV);
14898 w->window_end_vpos = make_number (0);
14899 }
14900 w->window_end_valid = Qnil;
14901
14902 /* Update hint: don't try scrolling again in update_window. */
14903 w->desired_matrix->no_scrolling_p = 1;
14904
14905 #if GLYPH_DEBUG
14906 debug_method_add (w, "try_window_reusing_current_matrix 1");
14907 #endif
14908 return 1;
14909 }
14910 else if (CHARPOS (new_start) > CHARPOS (start))
14911 {
14912 struct glyph_row *pt_row, *row;
14913 struct glyph_row *first_reusable_row;
14914 struct glyph_row *first_row_to_display;
14915 int dy;
14916 int yb = window_text_bottom_y (w);
14917
14918 /* Find the row starting at new_start, if there is one. Don't
14919 reuse a partially visible line at the end. */
14920 first_reusable_row = start_row;
14921 while (first_reusable_row->enabled_p
14922 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14923 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14924 < CHARPOS (new_start)))
14925 ++first_reusable_row;
14926
14927 /* Give up if there is no row to reuse. */
14928 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14929 || !first_reusable_row->enabled_p
14930 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14931 != CHARPOS (new_start)))
14932 return 0;
14933
14934 /* We can reuse fully visible rows beginning with
14935 first_reusable_row to the end of the window. Set
14936 first_row_to_display to the first row that cannot be reused.
14937 Set pt_row to the row containing point, if there is any. */
14938 pt_row = NULL;
14939 for (first_row_to_display = first_reusable_row;
14940 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14941 ++first_row_to_display)
14942 {
14943 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14944 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14945 pt_row = first_row_to_display;
14946 }
14947
14948 /* Start displaying at the start of first_row_to_display. */
14949 xassert (first_row_to_display->y < yb);
14950 init_to_row_start (&it, w, first_row_to_display);
14951
14952 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14953 - start_vpos);
14954 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14955 - nrows_scrolled);
14956 it.current_y = (first_row_to_display->y - first_reusable_row->y
14957 + WINDOW_HEADER_LINE_HEIGHT (w));
14958
14959 /* Display lines beginning with first_row_to_display in the
14960 desired matrix. Set last_text_row to the last row displayed
14961 that displays text. */
14962 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14963 if (pt_row == NULL)
14964 w->cursor.vpos = -1;
14965 last_text_row = NULL;
14966 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14967 if (display_line (&it))
14968 last_text_row = it.glyph_row - 1;
14969
14970 /* If point is in a reused row, adjust y and vpos of the cursor
14971 position. */
14972 if (pt_row)
14973 {
14974 w->cursor.vpos -= nrows_scrolled;
14975 w->cursor.y -= first_reusable_row->y - start_row->y;
14976 }
14977
14978 /* Give up if point isn't in a row displayed or reused. (This
14979 also handles the case where w->cursor.vpos < nrows_scrolled
14980 after the calls to display_line, which can happen with scroll
14981 margins. See bug#1295.) */
14982 if (w->cursor.vpos < 0)
14983 {
14984 clear_glyph_matrix (w->desired_matrix);
14985 return 0;
14986 }
14987
14988 /* Scroll the display. */
14989 run.current_y = first_reusable_row->y;
14990 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14991 run.height = it.last_visible_y - run.current_y;
14992 dy = run.current_y - run.desired_y;
14993
14994 if (run.height)
14995 {
14996 update_begin (f);
14997 FRAME_RIF (f)->update_window_begin_hook (w);
14998 FRAME_RIF (f)->clear_window_mouse_face (w);
14999 FRAME_RIF (f)->scroll_run_hook (w, &run);
15000 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15001 update_end (f);
15002 }
15003
15004 /* Adjust Y positions of reused rows. */
15005 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15006 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15007 max_y = it.last_visible_y;
15008 for (row = first_reusable_row; row < first_row_to_display; ++row)
15009 {
15010 row->y -= dy;
15011 row->visible_height = row->height;
15012 if (row->y < min_y)
15013 row->visible_height -= min_y - row->y;
15014 if (row->y + row->height > max_y)
15015 row->visible_height -= row->y + row->height - max_y;
15016 row->redraw_fringe_bitmaps_p = 1;
15017 }
15018
15019 /* Scroll the current matrix. */
15020 xassert (nrows_scrolled > 0);
15021 rotate_matrix (w->current_matrix,
15022 start_vpos,
15023 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15024 -nrows_scrolled);
15025
15026 /* Disable rows not reused. */
15027 for (row -= nrows_scrolled; row < bottom_row; ++row)
15028 row->enabled_p = 0;
15029
15030 /* Point may have moved to a different line, so we cannot assume that
15031 the previous cursor position is valid; locate the correct row. */
15032 if (pt_row)
15033 {
15034 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15035 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15036 row++)
15037 {
15038 w->cursor.vpos++;
15039 w->cursor.y = row->y;
15040 }
15041 if (row < bottom_row)
15042 {
15043 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15044 struct glyph *end = glyph + row->used[TEXT_AREA];
15045
15046 /* Can't use this optimization with bidi-reordered glyph
15047 rows, unless cursor is already at point. */
15048 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15049 {
15050 if (!(w->cursor.hpos >= 0
15051 && w->cursor.hpos < row->used[TEXT_AREA]
15052 && BUFFERP (glyph->object)
15053 && glyph->charpos == PT))
15054 return 0;
15055 }
15056 else
15057 for (; glyph < end
15058 && (!BUFFERP (glyph->object)
15059 || glyph->charpos < PT);
15060 glyph++)
15061 {
15062 w->cursor.hpos++;
15063 w->cursor.x += glyph->pixel_width;
15064 }
15065 }
15066 }
15067
15068 /* Adjust window end. A null value of last_text_row means that
15069 the window end is in reused rows which in turn means that
15070 only its vpos can have changed. */
15071 if (last_text_row)
15072 {
15073 w->window_end_bytepos
15074 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15075 w->window_end_pos
15076 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15077 w->window_end_vpos
15078 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15079 }
15080 else
15081 {
15082 w->window_end_vpos
15083 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15084 }
15085
15086 w->window_end_valid = Qnil;
15087 w->desired_matrix->no_scrolling_p = 1;
15088
15089 #if GLYPH_DEBUG
15090 debug_method_add (w, "try_window_reusing_current_matrix 2");
15091 #endif
15092 return 1;
15093 }
15094
15095 return 0;
15096 }
15097
15098
15099 \f
15100 /************************************************************************
15101 Window redisplay reusing current matrix when buffer has changed
15102 ************************************************************************/
15103
15104 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15105 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15106 EMACS_INT *, EMACS_INT *);
15107 static struct glyph_row *
15108 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15109 struct glyph_row *);
15110
15111
15112 /* Return the last row in MATRIX displaying text. If row START is
15113 non-null, start searching with that row. IT gives the dimensions
15114 of the display. Value is null if matrix is empty; otherwise it is
15115 a pointer to the row found. */
15116
15117 static struct glyph_row *
15118 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15119 struct glyph_row *start)
15120 {
15121 struct glyph_row *row, *row_found;
15122
15123 /* Set row_found to the last row in IT->w's current matrix
15124 displaying text. The loop looks funny but think of partially
15125 visible lines. */
15126 row_found = NULL;
15127 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15128 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15129 {
15130 xassert (row->enabled_p);
15131 row_found = row;
15132 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15133 break;
15134 ++row;
15135 }
15136
15137 return row_found;
15138 }
15139
15140
15141 /* Return the last row in the current matrix of W that is not affected
15142 by changes at the start of current_buffer that occurred since W's
15143 current matrix was built. Value is null if no such row exists.
15144
15145 BEG_UNCHANGED us the number of characters unchanged at the start of
15146 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15147 first changed character in current_buffer. Characters at positions <
15148 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15149 when the current matrix was built. */
15150
15151 static struct glyph_row *
15152 find_last_unchanged_at_beg_row (struct window *w)
15153 {
15154 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15155 struct glyph_row *row;
15156 struct glyph_row *row_found = NULL;
15157 int yb = window_text_bottom_y (w);
15158
15159 /* Find the last row displaying unchanged text. */
15160 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15161 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15162 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15163 ++row)
15164 {
15165 if (/* If row ends before first_changed_pos, it is unchanged,
15166 except in some case. */
15167 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15168 /* When row ends in ZV and we write at ZV it is not
15169 unchanged. */
15170 && !row->ends_at_zv_p
15171 /* When first_changed_pos is the end of a continued line,
15172 row is not unchanged because it may be no longer
15173 continued. */
15174 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15175 && (row->continued_p
15176 || row->exact_window_width_line_p)))
15177 row_found = row;
15178
15179 /* Stop if last visible row. */
15180 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15181 break;
15182 }
15183
15184 return row_found;
15185 }
15186
15187
15188 /* Find the first glyph row in the current matrix of W that is not
15189 affected by changes at the end of current_buffer since the
15190 time W's current matrix was built.
15191
15192 Return in *DELTA the number of chars by which buffer positions in
15193 unchanged text at the end of current_buffer must be adjusted.
15194
15195 Return in *DELTA_BYTES the corresponding number of bytes.
15196
15197 Value is null if no such row exists, i.e. all rows are affected by
15198 changes. */
15199
15200 static struct glyph_row *
15201 find_first_unchanged_at_end_row (struct window *w,
15202 EMACS_INT *delta, EMACS_INT *delta_bytes)
15203 {
15204 struct glyph_row *row;
15205 struct glyph_row *row_found = NULL;
15206
15207 *delta = *delta_bytes = 0;
15208
15209 /* Display must not have been paused, otherwise the current matrix
15210 is not up to date. */
15211 eassert (!NILP (w->window_end_valid));
15212
15213 /* A value of window_end_pos >= END_UNCHANGED means that the window
15214 end is in the range of changed text. If so, there is no
15215 unchanged row at the end of W's current matrix. */
15216 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15217 return NULL;
15218
15219 /* Set row to the last row in W's current matrix displaying text. */
15220 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15221
15222 /* If matrix is entirely empty, no unchanged row exists. */
15223 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15224 {
15225 /* The value of row is the last glyph row in the matrix having a
15226 meaningful buffer position in it. The end position of row
15227 corresponds to window_end_pos. This allows us to translate
15228 buffer positions in the current matrix to current buffer
15229 positions for characters not in changed text. */
15230 EMACS_INT Z_old =
15231 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15232 EMACS_INT Z_BYTE_old =
15233 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15234 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15235 struct glyph_row *first_text_row
15236 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15237
15238 *delta = Z - Z_old;
15239 *delta_bytes = Z_BYTE - Z_BYTE_old;
15240
15241 /* Set last_unchanged_pos to the buffer position of the last
15242 character in the buffer that has not been changed. Z is the
15243 index + 1 of the last character in current_buffer, i.e. by
15244 subtracting END_UNCHANGED we get the index of the last
15245 unchanged character, and we have to add BEG to get its buffer
15246 position. */
15247 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15248 last_unchanged_pos_old = last_unchanged_pos - *delta;
15249
15250 /* Search backward from ROW for a row displaying a line that
15251 starts at a minimum position >= last_unchanged_pos_old. */
15252 for (; row > first_text_row; --row)
15253 {
15254 /* This used to abort, but it can happen.
15255 It is ok to just stop the search instead here. KFS. */
15256 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15257 break;
15258
15259 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15260 row_found = row;
15261 }
15262 }
15263
15264 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15265
15266 return row_found;
15267 }
15268
15269
15270 /* Make sure that glyph rows in the current matrix of window W
15271 reference the same glyph memory as corresponding rows in the
15272 frame's frame matrix. This function is called after scrolling W's
15273 current matrix on a terminal frame in try_window_id and
15274 try_window_reusing_current_matrix. */
15275
15276 static void
15277 sync_frame_with_window_matrix_rows (struct window *w)
15278 {
15279 struct frame *f = XFRAME (w->frame);
15280 struct glyph_row *window_row, *window_row_end, *frame_row;
15281
15282 /* Preconditions: W must be a leaf window and full-width. Its frame
15283 must have a frame matrix. */
15284 xassert (NILP (w->hchild) && NILP (w->vchild));
15285 xassert (WINDOW_FULL_WIDTH_P (w));
15286 xassert (!FRAME_WINDOW_P (f));
15287
15288 /* If W is a full-width window, glyph pointers in W's current matrix
15289 have, by definition, to be the same as glyph pointers in the
15290 corresponding frame matrix. Note that frame matrices have no
15291 marginal areas (see build_frame_matrix). */
15292 window_row = w->current_matrix->rows;
15293 window_row_end = window_row + w->current_matrix->nrows;
15294 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15295 while (window_row < window_row_end)
15296 {
15297 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15298 struct glyph *end = window_row->glyphs[LAST_AREA];
15299
15300 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15301 frame_row->glyphs[TEXT_AREA] = start;
15302 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15303 frame_row->glyphs[LAST_AREA] = end;
15304
15305 /* Disable frame rows whose corresponding window rows have
15306 been disabled in try_window_id. */
15307 if (!window_row->enabled_p)
15308 frame_row->enabled_p = 0;
15309
15310 ++window_row, ++frame_row;
15311 }
15312 }
15313
15314
15315 /* Find the glyph row in window W containing CHARPOS. Consider all
15316 rows between START and END (not inclusive). END null means search
15317 all rows to the end of the display area of W. Value is the row
15318 containing CHARPOS or null. */
15319
15320 struct glyph_row *
15321 row_containing_pos (struct window *w, EMACS_INT charpos,
15322 struct glyph_row *start, struct glyph_row *end, int dy)
15323 {
15324 struct glyph_row *row = start;
15325 struct glyph_row *best_row = NULL;
15326 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15327 int last_y;
15328
15329 /* If we happen to start on a header-line, skip that. */
15330 if (row->mode_line_p)
15331 ++row;
15332
15333 if ((end && row >= end) || !row->enabled_p)
15334 return NULL;
15335
15336 last_y = window_text_bottom_y (w) - dy;
15337
15338 while (1)
15339 {
15340 /* Give up if we have gone too far. */
15341 if (end && row >= end)
15342 return NULL;
15343 /* This formerly returned if they were equal.
15344 I think that both quantities are of a "last plus one" type;
15345 if so, when they are equal, the row is within the screen. -- rms. */
15346 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15347 return NULL;
15348
15349 /* If it is in this row, return this row. */
15350 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15351 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15352 /* The end position of a row equals the start
15353 position of the next row. If CHARPOS is there, we
15354 would rather display it in the next line, except
15355 when this line ends in ZV. */
15356 && !row->ends_at_zv_p
15357 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15358 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15359 {
15360 struct glyph *g;
15361
15362 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15363 || (!best_row && !row->continued_p))
15364 return row;
15365 /* In bidi-reordered rows, there could be several rows
15366 occluding point, all of them belonging to the same
15367 continued line. We need to find the row which fits
15368 CHARPOS the best. */
15369 for (g = row->glyphs[TEXT_AREA];
15370 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15371 g++)
15372 {
15373 if (!STRINGP (g->object))
15374 {
15375 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15376 {
15377 mindif = eabs (g->charpos - charpos);
15378 best_row = row;
15379 /* Exact match always wins. */
15380 if (mindif == 0)
15381 return best_row;
15382 }
15383 }
15384 }
15385 }
15386 else if (best_row && !row->continued_p)
15387 return best_row;
15388 ++row;
15389 }
15390 }
15391
15392
15393 /* Try to redisplay window W by reusing its existing display. W's
15394 current matrix must be up to date when this function is called,
15395 i.e. window_end_valid must not be nil.
15396
15397 Value is
15398
15399 1 if display has been updated
15400 0 if otherwise unsuccessful
15401 -1 if redisplay with same window start is known not to succeed
15402
15403 The following steps are performed:
15404
15405 1. Find the last row in the current matrix of W that is not
15406 affected by changes at the start of current_buffer. If no such row
15407 is found, give up.
15408
15409 2. Find the first row in W's current matrix that is not affected by
15410 changes at the end of current_buffer. Maybe there is no such row.
15411
15412 3. Display lines beginning with the row + 1 found in step 1 to the
15413 row found in step 2 or, if step 2 didn't find a row, to the end of
15414 the window.
15415
15416 4. If cursor is not known to appear on the window, give up.
15417
15418 5. If display stopped at the row found in step 2, scroll the
15419 display and current matrix as needed.
15420
15421 6. Maybe display some lines at the end of W, if we must. This can
15422 happen under various circumstances, like a partially visible line
15423 becoming fully visible, or because newly displayed lines are displayed
15424 in smaller font sizes.
15425
15426 7. Update W's window end information. */
15427
15428 static int
15429 try_window_id (struct window *w)
15430 {
15431 struct frame *f = XFRAME (w->frame);
15432 struct glyph_matrix *current_matrix = w->current_matrix;
15433 struct glyph_matrix *desired_matrix = w->desired_matrix;
15434 struct glyph_row *last_unchanged_at_beg_row;
15435 struct glyph_row *first_unchanged_at_end_row;
15436 struct glyph_row *row;
15437 struct glyph_row *bottom_row;
15438 int bottom_vpos;
15439 struct it it;
15440 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15441 int dvpos, dy;
15442 struct text_pos start_pos;
15443 struct run run;
15444 int first_unchanged_at_end_vpos = 0;
15445 struct glyph_row *last_text_row, *last_text_row_at_end;
15446 struct text_pos start;
15447 EMACS_INT first_changed_charpos, last_changed_charpos;
15448
15449 #if GLYPH_DEBUG
15450 if (inhibit_try_window_id)
15451 return 0;
15452 #endif
15453
15454 /* This is handy for debugging. */
15455 #if 0
15456 #define GIVE_UP(X) \
15457 do { \
15458 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15459 return 0; \
15460 } while (0)
15461 #else
15462 #define GIVE_UP(X) return 0
15463 #endif
15464
15465 SET_TEXT_POS_FROM_MARKER (start, w->start);
15466
15467 /* Don't use this for mini-windows because these can show
15468 messages and mini-buffers, and we don't handle that here. */
15469 if (MINI_WINDOW_P (w))
15470 GIVE_UP (1);
15471
15472 /* This flag is used to prevent redisplay optimizations. */
15473 if (windows_or_buffers_changed || cursor_type_changed)
15474 GIVE_UP (2);
15475
15476 /* Verify that narrowing has not changed.
15477 Also verify that we were not told to prevent redisplay optimizations.
15478 It would be nice to further
15479 reduce the number of cases where this prevents try_window_id. */
15480 if (current_buffer->clip_changed
15481 || current_buffer->prevent_redisplay_optimizations_p)
15482 GIVE_UP (3);
15483
15484 /* Window must either use window-based redisplay or be full width. */
15485 if (!FRAME_WINDOW_P (f)
15486 && (!FRAME_LINE_INS_DEL_OK (f)
15487 || !WINDOW_FULL_WIDTH_P (w)))
15488 GIVE_UP (4);
15489
15490 /* Give up if point is known NOT to appear in W. */
15491 if (PT < CHARPOS (start))
15492 GIVE_UP (5);
15493
15494 /* Another way to prevent redisplay optimizations. */
15495 if (XFASTINT (w->last_modified) == 0)
15496 GIVE_UP (6);
15497
15498 /* Verify that window is not hscrolled. */
15499 if (XFASTINT (w->hscroll) != 0)
15500 GIVE_UP (7);
15501
15502 /* Verify that display wasn't paused. */
15503 if (NILP (w->window_end_valid))
15504 GIVE_UP (8);
15505
15506 /* Can't use this if highlighting a region because a cursor movement
15507 will do more than just set the cursor. */
15508 if (!NILP (Vtransient_mark_mode)
15509 && !NILP (BVAR (current_buffer, mark_active)))
15510 GIVE_UP (9);
15511
15512 /* Likewise if highlighting trailing whitespace. */
15513 if (!NILP (Vshow_trailing_whitespace))
15514 GIVE_UP (11);
15515
15516 /* Likewise if showing a region. */
15517 if (!NILP (w->region_showing))
15518 GIVE_UP (10);
15519
15520 /* Can't use this if overlay arrow position and/or string have
15521 changed. */
15522 if (overlay_arrows_changed_p ())
15523 GIVE_UP (12);
15524
15525 /* When word-wrap is on, adding a space to the first word of a
15526 wrapped line can change the wrap position, altering the line
15527 above it. It might be worthwhile to handle this more
15528 intelligently, but for now just redisplay from scratch. */
15529 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15530 GIVE_UP (21);
15531
15532 /* Under bidi reordering, adding or deleting a character in the
15533 beginning of a paragraph, before the first strong directional
15534 character, can change the base direction of the paragraph (unless
15535 the buffer specifies a fixed paragraph direction), which will
15536 require to redisplay the whole paragraph. It might be worthwhile
15537 to find the paragraph limits and widen the range of redisplayed
15538 lines to that, but for now just give up this optimization and
15539 redisplay from scratch. */
15540 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15541 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15542 GIVE_UP (22);
15543
15544 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15545 only if buffer has really changed. The reason is that the gap is
15546 initially at Z for freshly visited files. The code below would
15547 set end_unchanged to 0 in that case. */
15548 if (MODIFF > SAVE_MODIFF
15549 /* This seems to happen sometimes after saving a buffer. */
15550 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15551 {
15552 if (GPT - BEG < BEG_UNCHANGED)
15553 BEG_UNCHANGED = GPT - BEG;
15554 if (Z - GPT < END_UNCHANGED)
15555 END_UNCHANGED = Z - GPT;
15556 }
15557
15558 /* The position of the first and last character that has been changed. */
15559 first_changed_charpos = BEG + BEG_UNCHANGED;
15560 last_changed_charpos = Z - END_UNCHANGED;
15561
15562 /* If window starts after a line end, and the last change is in
15563 front of that newline, then changes don't affect the display.
15564 This case happens with stealth-fontification. Note that although
15565 the display is unchanged, glyph positions in the matrix have to
15566 be adjusted, of course. */
15567 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15568 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15569 && ((last_changed_charpos < CHARPOS (start)
15570 && CHARPOS (start) == BEGV)
15571 || (last_changed_charpos < CHARPOS (start) - 1
15572 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15573 {
15574 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15575 struct glyph_row *r0;
15576
15577 /* Compute how many chars/bytes have been added to or removed
15578 from the buffer. */
15579 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15580 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15581 Z_delta = Z - Z_old;
15582 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15583
15584 /* Give up if PT is not in the window. Note that it already has
15585 been checked at the start of try_window_id that PT is not in
15586 front of the window start. */
15587 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15588 GIVE_UP (13);
15589
15590 /* If window start is unchanged, we can reuse the whole matrix
15591 as is, after adjusting glyph positions. No need to compute
15592 the window end again, since its offset from Z hasn't changed. */
15593 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15594 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15595 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15596 /* PT must not be in a partially visible line. */
15597 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15598 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15599 {
15600 /* Adjust positions in the glyph matrix. */
15601 if (Z_delta || Z_delta_bytes)
15602 {
15603 struct glyph_row *r1
15604 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15605 increment_matrix_positions (w->current_matrix,
15606 MATRIX_ROW_VPOS (r0, current_matrix),
15607 MATRIX_ROW_VPOS (r1, current_matrix),
15608 Z_delta, Z_delta_bytes);
15609 }
15610
15611 /* Set the cursor. */
15612 row = row_containing_pos (w, PT, r0, NULL, 0);
15613 if (row)
15614 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15615 else
15616 abort ();
15617 return 1;
15618 }
15619 }
15620
15621 /* Handle the case that changes are all below what is displayed in
15622 the window, and that PT is in the window. This shortcut cannot
15623 be taken if ZV is visible in the window, and text has been added
15624 there that is visible in the window. */
15625 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15626 /* ZV is not visible in the window, or there are no
15627 changes at ZV, actually. */
15628 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15629 || first_changed_charpos == last_changed_charpos))
15630 {
15631 struct glyph_row *r0;
15632
15633 /* Give up if PT is not in the window. Note that it already has
15634 been checked at the start of try_window_id that PT is not in
15635 front of the window start. */
15636 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15637 GIVE_UP (14);
15638
15639 /* If window start is unchanged, we can reuse the whole matrix
15640 as is, without changing glyph positions since no text has
15641 been added/removed in front of the window end. */
15642 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15643 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15644 /* PT must not be in a partially visible line. */
15645 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15646 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15647 {
15648 /* We have to compute the window end anew since text
15649 could have been added/removed after it. */
15650 w->window_end_pos
15651 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15652 w->window_end_bytepos
15653 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15654
15655 /* Set the cursor. */
15656 row = row_containing_pos (w, PT, r0, NULL, 0);
15657 if (row)
15658 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15659 else
15660 abort ();
15661 return 2;
15662 }
15663 }
15664
15665 /* Give up if window start is in the changed area.
15666
15667 The condition used to read
15668
15669 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15670
15671 but why that was tested escapes me at the moment. */
15672 if (CHARPOS (start) >= first_changed_charpos
15673 && CHARPOS (start) <= last_changed_charpos)
15674 GIVE_UP (15);
15675
15676 /* Check that window start agrees with the start of the first glyph
15677 row in its current matrix. Check this after we know the window
15678 start is not in changed text, otherwise positions would not be
15679 comparable. */
15680 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15681 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15682 GIVE_UP (16);
15683
15684 /* Give up if the window ends in strings. Overlay strings
15685 at the end are difficult to handle, so don't try. */
15686 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15687 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15688 GIVE_UP (20);
15689
15690 /* Compute the position at which we have to start displaying new
15691 lines. Some of the lines at the top of the window might be
15692 reusable because they are not displaying changed text. Find the
15693 last row in W's current matrix not affected by changes at the
15694 start of current_buffer. Value is null if changes start in the
15695 first line of window. */
15696 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15697 if (last_unchanged_at_beg_row)
15698 {
15699 /* Avoid starting to display in the moddle of a character, a TAB
15700 for instance. This is easier than to set up the iterator
15701 exactly, and it's not a frequent case, so the additional
15702 effort wouldn't really pay off. */
15703 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15704 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15705 && last_unchanged_at_beg_row > w->current_matrix->rows)
15706 --last_unchanged_at_beg_row;
15707
15708 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15709 GIVE_UP (17);
15710
15711 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15712 GIVE_UP (18);
15713 start_pos = it.current.pos;
15714
15715 /* Start displaying new lines in the desired matrix at the same
15716 vpos we would use in the current matrix, i.e. below
15717 last_unchanged_at_beg_row. */
15718 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15719 current_matrix);
15720 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15721 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15722
15723 xassert (it.hpos == 0 && it.current_x == 0);
15724 }
15725 else
15726 {
15727 /* There are no reusable lines at the start of the window.
15728 Start displaying in the first text line. */
15729 start_display (&it, w, start);
15730 it.vpos = it.first_vpos;
15731 start_pos = it.current.pos;
15732 }
15733
15734 /* Find the first row that is not affected by changes at the end of
15735 the buffer. Value will be null if there is no unchanged row, in
15736 which case we must redisplay to the end of the window. delta
15737 will be set to the value by which buffer positions beginning with
15738 first_unchanged_at_end_row have to be adjusted due to text
15739 changes. */
15740 first_unchanged_at_end_row
15741 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15742 IF_DEBUG (debug_delta = delta);
15743 IF_DEBUG (debug_delta_bytes = delta_bytes);
15744
15745 /* Set stop_pos to the buffer position up to which we will have to
15746 display new lines. If first_unchanged_at_end_row != NULL, this
15747 is the buffer position of the start of the line displayed in that
15748 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15749 that we don't stop at a buffer position. */
15750 stop_pos = 0;
15751 if (first_unchanged_at_end_row)
15752 {
15753 xassert (last_unchanged_at_beg_row == NULL
15754 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15755
15756 /* If this is a continuation line, move forward to the next one
15757 that isn't. Changes in lines above affect this line.
15758 Caution: this may move first_unchanged_at_end_row to a row
15759 not displaying text. */
15760 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15761 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15762 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15763 < it.last_visible_y))
15764 ++first_unchanged_at_end_row;
15765
15766 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15767 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15768 >= it.last_visible_y))
15769 first_unchanged_at_end_row = NULL;
15770 else
15771 {
15772 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15773 + delta);
15774 first_unchanged_at_end_vpos
15775 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15776 xassert (stop_pos >= Z - END_UNCHANGED);
15777 }
15778 }
15779 else if (last_unchanged_at_beg_row == NULL)
15780 GIVE_UP (19);
15781
15782
15783 #if GLYPH_DEBUG
15784
15785 /* Either there is no unchanged row at the end, or the one we have
15786 now displays text. This is a necessary condition for the window
15787 end pos calculation at the end of this function. */
15788 xassert (first_unchanged_at_end_row == NULL
15789 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15790
15791 debug_last_unchanged_at_beg_vpos
15792 = (last_unchanged_at_beg_row
15793 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15794 : -1);
15795 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15796
15797 #endif /* GLYPH_DEBUG != 0 */
15798
15799
15800 /* Display new lines. Set last_text_row to the last new line
15801 displayed which has text on it, i.e. might end up as being the
15802 line where the window_end_vpos is. */
15803 w->cursor.vpos = -1;
15804 last_text_row = NULL;
15805 overlay_arrow_seen = 0;
15806 while (it.current_y < it.last_visible_y
15807 && !fonts_changed_p
15808 && (first_unchanged_at_end_row == NULL
15809 || IT_CHARPOS (it) < stop_pos))
15810 {
15811 if (display_line (&it))
15812 last_text_row = it.glyph_row - 1;
15813 }
15814
15815 if (fonts_changed_p)
15816 return -1;
15817
15818
15819 /* Compute differences in buffer positions, y-positions etc. for
15820 lines reused at the bottom of the window. Compute what we can
15821 scroll. */
15822 if (first_unchanged_at_end_row
15823 /* No lines reused because we displayed everything up to the
15824 bottom of the window. */
15825 && it.current_y < it.last_visible_y)
15826 {
15827 dvpos = (it.vpos
15828 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15829 current_matrix));
15830 dy = it.current_y - first_unchanged_at_end_row->y;
15831 run.current_y = first_unchanged_at_end_row->y;
15832 run.desired_y = run.current_y + dy;
15833 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15834 }
15835 else
15836 {
15837 delta = delta_bytes = dvpos = dy
15838 = run.current_y = run.desired_y = run.height = 0;
15839 first_unchanged_at_end_row = NULL;
15840 }
15841 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15842
15843
15844 /* Find the cursor if not already found. We have to decide whether
15845 PT will appear on this window (it sometimes doesn't, but this is
15846 not a very frequent case.) This decision has to be made before
15847 the current matrix is altered. A value of cursor.vpos < 0 means
15848 that PT is either in one of the lines beginning at
15849 first_unchanged_at_end_row or below the window. Don't care for
15850 lines that might be displayed later at the window end; as
15851 mentioned, this is not a frequent case. */
15852 if (w->cursor.vpos < 0)
15853 {
15854 /* Cursor in unchanged rows at the top? */
15855 if (PT < CHARPOS (start_pos)
15856 && last_unchanged_at_beg_row)
15857 {
15858 row = row_containing_pos (w, PT,
15859 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15860 last_unchanged_at_beg_row + 1, 0);
15861 if (row)
15862 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15863 }
15864
15865 /* Start from first_unchanged_at_end_row looking for PT. */
15866 else if (first_unchanged_at_end_row)
15867 {
15868 row = row_containing_pos (w, PT - delta,
15869 first_unchanged_at_end_row, NULL, 0);
15870 if (row)
15871 set_cursor_from_row (w, row, w->current_matrix, delta,
15872 delta_bytes, dy, dvpos);
15873 }
15874
15875 /* Give up if cursor was not found. */
15876 if (w->cursor.vpos < 0)
15877 {
15878 clear_glyph_matrix (w->desired_matrix);
15879 return -1;
15880 }
15881 }
15882
15883 /* Don't let the cursor end in the scroll margins. */
15884 {
15885 int this_scroll_margin, cursor_height;
15886
15887 this_scroll_margin = max (0, scroll_margin);
15888 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15889 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15890 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15891
15892 if ((w->cursor.y < this_scroll_margin
15893 && CHARPOS (start) > BEGV)
15894 /* Old redisplay didn't take scroll margin into account at the bottom,
15895 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15896 || (w->cursor.y + (make_cursor_line_fully_visible_p
15897 ? cursor_height + this_scroll_margin
15898 : 1)) > it.last_visible_y)
15899 {
15900 w->cursor.vpos = -1;
15901 clear_glyph_matrix (w->desired_matrix);
15902 return -1;
15903 }
15904 }
15905
15906 /* Scroll the display. Do it before changing the current matrix so
15907 that xterm.c doesn't get confused about where the cursor glyph is
15908 found. */
15909 if (dy && run.height)
15910 {
15911 update_begin (f);
15912
15913 if (FRAME_WINDOW_P (f))
15914 {
15915 FRAME_RIF (f)->update_window_begin_hook (w);
15916 FRAME_RIF (f)->clear_window_mouse_face (w);
15917 FRAME_RIF (f)->scroll_run_hook (w, &run);
15918 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15919 }
15920 else
15921 {
15922 /* Terminal frame. In this case, dvpos gives the number of
15923 lines to scroll by; dvpos < 0 means scroll up. */
15924 int from_vpos
15925 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15926 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15927 int end = (WINDOW_TOP_EDGE_LINE (w)
15928 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15929 + window_internal_height (w));
15930
15931 #if defined (HAVE_GPM) || defined (MSDOS)
15932 x_clear_window_mouse_face (w);
15933 #endif
15934 /* Perform the operation on the screen. */
15935 if (dvpos > 0)
15936 {
15937 /* Scroll last_unchanged_at_beg_row to the end of the
15938 window down dvpos lines. */
15939 set_terminal_window (f, end);
15940
15941 /* On dumb terminals delete dvpos lines at the end
15942 before inserting dvpos empty lines. */
15943 if (!FRAME_SCROLL_REGION_OK (f))
15944 ins_del_lines (f, end - dvpos, -dvpos);
15945
15946 /* Insert dvpos empty lines in front of
15947 last_unchanged_at_beg_row. */
15948 ins_del_lines (f, from, dvpos);
15949 }
15950 else if (dvpos < 0)
15951 {
15952 /* Scroll up last_unchanged_at_beg_vpos to the end of
15953 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15954 set_terminal_window (f, end);
15955
15956 /* Delete dvpos lines in front of
15957 last_unchanged_at_beg_vpos. ins_del_lines will set
15958 the cursor to the given vpos and emit |dvpos| delete
15959 line sequences. */
15960 ins_del_lines (f, from + dvpos, dvpos);
15961
15962 /* On a dumb terminal insert dvpos empty lines at the
15963 end. */
15964 if (!FRAME_SCROLL_REGION_OK (f))
15965 ins_del_lines (f, end + dvpos, -dvpos);
15966 }
15967
15968 set_terminal_window (f, 0);
15969 }
15970
15971 update_end (f);
15972 }
15973
15974 /* Shift reused rows of the current matrix to the right position.
15975 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15976 text. */
15977 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15978 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15979 if (dvpos < 0)
15980 {
15981 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15982 bottom_vpos, dvpos);
15983 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15984 bottom_vpos, 0);
15985 }
15986 else if (dvpos > 0)
15987 {
15988 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15989 bottom_vpos, dvpos);
15990 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15991 first_unchanged_at_end_vpos + dvpos, 0);
15992 }
15993
15994 /* For frame-based redisplay, make sure that current frame and window
15995 matrix are in sync with respect to glyph memory. */
15996 if (!FRAME_WINDOW_P (f))
15997 sync_frame_with_window_matrix_rows (w);
15998
15999 /* Adjust buffer positions in reused rows. */
16000 if (delta || delta_bytes)
16001 increment_matrix_positions (current_matrix,
16002 first_unchanged_at_end_vpos + dvpos,
16003 bottom_vpos, delta, delta_bytes);
16004
16005 /* Adjust Y positions. */
16006 if (dy)
16007 shift_glyph_matrix (w, current_matrix,
16008 first_unchanged_at_end_vpos + dvpos,
16009 bottom_vpos, dy);
16010
16011 if (first_unchanged_at_end_row)
16012 {
16013 first_unchanged_at_end_row += dvpos;
16014 if (first_unchanged_at_end_row->y >= it.last_visible_y
16015 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16016 first_unchanged_at_end_row = NULL;
16017 }
16018
16019 /* If scrolling up, there may be some lines to display at the end of
16020 the window. */
16021 last_text_row_at_end = NULL;
16022 if (dy < 0)
16023 {
16024 /* Scrolling up can leave for example a partially visible line
16025 at the end of the window to be redisplayed. */
16026 /* Set last_row to the glyph row in the current matrix where the
16027 window end line is found. It has been moved up or down in
16028 the matrix by dvpos. */
16029 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16030 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16031
16032 /* If last_row is the window end line, it should display text. */
16033 xassert (last_row->displays_text_p);
16034
16035 /* If window end line was partially visible before, begin
16036 displaying at that line. Otherwise begin displaying with the
16037 line following it. */
16038 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16039 {
16040 init_to_row_start (&it, w, last_row);
16041 it.vpos = last_vpos;
16042 it.current_y = last_row->y;
16043 }
16044 else
16045 {
16046 init_to_row_end (&it, w, last_row);
16047 it.vpos = 1 + last_vpos;
16048 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16049 ++last_row;
16050 }
16051
16052 /* We may start in a continuation line. If so, we have to
16053 get the right continuation_lines_width and current_x. */
16054 it.continuation_lines_width = last_row->continuation_lines_width;
16055 it.hpos = it.current_x = 0;
16056
16057 /* Display the rest of the lines at the window end. */
16058 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16059 while (it.current_y < it.last_visible_y
16060 && !fonts_changed_p)
16061 {
16062 /* Is it always sure that the display agrees with lines in
16063 the current matrix? I don't think so, so we mark rows
16064 displayed invalid in the current matrix by setting their
16065 enabled_p flag to zero. */
16066 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16067 if (display_line (&it))
16068 last_text_row_at_end = it.glyph_row - 1;
16069 }
16070 }
16071
16072 /* Update window_end_pos and window_end_vpos. */
16073 if (first_unchanged_at_end_row
16074 && !last_text_row_at_end)
16075 {
16076 /* Window end line if one of the preserved rows from the current
16077 matrix. Set row to the last row displaying text in current
16078 matrix starting at first_unchanged_at_end_row, after
16079 scrolling. */
16080 xassert (first_unchanged_at_end_row->displays_text_p);
16081 row = find_last_row_displaying_text (w->current_matrix, &it,
16082 first_unchanged_at_end_row);
16083 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16084
16085 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16086 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16087 w->window_end_vpos
16088 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16089 xassert (w->window_end_bytepos >= 0);
16090 IF_DEBUG (debug_method_add (w, "A"));
16091 }
16092 else if (last_text_row_at_end)
16093 {
16094 w->window_end_pos
16095 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16096 w->window_end_bytepos
16097 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16098 w->window_end_vpos
16099 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16100 xassert (w->window_end_bytepos >= 0);
16101 IF_DEBUG (debug_method_add (w, "B"));
16102 }
16103 else if (last_text_row)
16104 {
16105 /* We have displayed either to the end of the window or at the
16106 end of the window, i.e. the last row with text is to be found
16107 in the desired matrix. */
16108 w->window_end_pos
16109 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16110 w->window_end_bytepos
16111 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16112 w->window_end_vpos
16113 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16114 xassert (w->window_end_bytepos >= 0);
16115 }
16116 else if (first_unchanged_at_end_row == NULL
16117 && last_text_row == NULL
16118 && last_text_row_at_end == NULL)
16119 {
16120 /* Displayed to end of window, but no line containing text was
16121 displayed. Lines were deleted at the end of the window. */
16122 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16123 int vpos = XFASTINT (w->window_end_vpos);
16124 struct glyph_row *current_row = current_matrix->rows + vpos;
16125 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16126
16127 for (row = NULL;
16128 row == NULL && vpos >= first_vpos;
16129 --vpos, --current_row, --desired_row)
16130 {
16131 if (desired_row->enabled_p)
16132 {
16133 if (desired_row->displays_text_p)
16134 row = desired_row;
16135 }
16136 else if (current_row->displays_text_p)
16137 row = current_row;
16138 }
16139
16140 xassert (row != NULL);
16141 w->window_end_vpos = make_number (vpos + 1);
16142 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16143 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16144 xassert (w->window_end_bytepos >= 0);
16145 IF_DEBUG (debug_method_add (w, "C"));
16146 }
16147 else
16148 abort ();
16149
16150 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16151 debug_end_vpos = XFASTINT (w->window_end_vpos));
16152
16153 /* Record that display has not been completed. */
16154 w->window_end_valid = Qnil;
16155 w->desired_matrix->no_scrolling_p = 1;
16156 return 3;
16157
16158 #undef GIVE_UP
16159 }
16160
16161
16162 \f
16163 /***********************************************************************
16164 More debugging support
16165 ***********************************************************************/
16166
16167 #if GLYPH_DEBUG
16168
16169 void dump_glyph_row (struct glyph_row *, int, int);
16170 void dump_glyph_matrix (struct glyph_matrix *, int);
16171 void dump_glyph (struct glyph_row *, struct glyph *, int);
16172
16173
16174 /* Dump the contents of glyph matrix MATRIX on stderr.
16175
16176 GLYPHS 0 means don't show glyph contents.
16177 GLYPHS 1 means show glyphs in short form
16178 GLYPHS > 1 means show glyphs in long form. */
16179
16180 void
16181 dump_glyph_matrix (matrix, glyphs)
16182 struct glyph_matrix *matrix;
16183 int glyphs;
16184 {
16185 int i;
16186 for (i = 0; i < matrix->nrows; ++i)
16187 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16188 }
16189
16190
16191 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16192 the glyph row and area where the glyph comes from. */
16193
16194 void
16195 dump_glyph (row, glyph, area)
16196 struct glyph_row *row;
16197 struct glyph *glyph;
16198 int area;
16199 {
16200 if (glyph->type == CHAR_GLYPH)
16201 {
16202 fprintf (stderr,
16203 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16204 glyph - row->glyphs[TEXT_AREA],
16205 'C',
16206 glyph->charpos,
16207 (BUFFERP (glyph->object)
16208 ? 'B'
16209 : (STRINGP (glyph->object)
16210 ? 'S'
16211 : '-')),
16212 glyph->pixel_width,
16213 glyph->u.ch,
16214 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16215 ? glyph->u.ch
16216 : '.'),
16217 glyph->face_id,
16218 glyph->left_box_line_p,
16219 glyph->right_box_line_p);
16220 }
16221 else if (glyph->type == STRETCH_GLYPH)
16222 {
16223 fprintf (stderr,
16224 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16225 glyph - row->glyphs[TEXT_AREA],
16226 'S',
16227 glyph->charpos,
16228 (BUFFERP (glyph->object)
16229 ? 'B'
16230 : (STRINGP (glyph->object)
16231 ? 'S'
16232 : '-')),
16233 glyph->pixel_width,
16234 0,
16235 '.',
16236 glyph->face_id,
16237 glyph->left_box_line_p,
16238 glyph->right_box_line_p);
16239 }
16240 else if (glyph->type == IMAGE_GLYPH)
16241 {
16242 fprintf (stderr,
16243 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16244 glyph - row->glyphs[TEXT_AREA],
16245 'I',
16246 glyph->charpos,
16247 (BUFFERP (glyph->object)
16248 ? 'B'
16249 : (STRINGP (glyph->object)
16250 ? 'S'
16251 : '-')),
16252 glyph->pixel_width,
16253 glyph->u.img_id,
16254 '.',
16255 glyph->face_id,
16256 glyph->left_box_line_p,
16257 glyph->right_box_line_p);
16258 }
16259 else if (glyph->type == COMPOSITE_GLYPH)
16260 {
16261 fprintf (stderr,
16262 " %5d %4c %6d %c %3d 0x%05x",
16263 glyph - row->glyphs[TEXT_AREA],
16264 '+',
16265 glyph->charpos,
16266 (BUFFERP (glyph->object)
16267 ? 'B'
16268 : (STRINGP (glyph->object)
16269 ? 'S'
16270 : '-')),
16271 glyph->pixel_width,
16272 glyph->u.cmp.id);
16273 if (glyph->u.cmp.automatic)
16274 fprintf (stderr,
16275 "[%d-%d]",
16276 glyph->slice.cmp.from, glyph->slice.cmp.to);
16277 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16278 glyph->face_id,
16279 glyph->left_box_line_p,
16280 glyph->right_box_line_p);
16281 }
16282 }
16283
16284
16285 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16286 GLYPHS 0 means don't show glyph contents.
16287 GLYPHS 1 means show glyphs in short form
16288 GLYPHS > 1 means show glyphs in long form. */
16289
16290 void
16291 dump_glyph_row (row, vpos, glyphs)
16292 struct glyph_row *row;
16293 int vpos, glyphs;
16294 {
16295 if (glyphs != 1)
16296 {
16297 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16298 fprintf (stderr, "======================================================================\n");
16299
16300 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16301 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16302 vpos,
16303 MATRIX_ROW_START_CHARPOS (row),
16304 MATRIX_ROW_END_CHARPOS (row),
16305 row->used[TEXT_AREA],
16306 row->contains_overlapping_glyphs_p,
16307 row->enabled_p,
16308 row->truncated_on_left_p,
16309 row->truncated_on_right_p,
16310 row->continued_p,
16311 MATRIX_ROW_CONTINUATION_LINE_P (row),
16312 row->displays_text_p,
16313 row->ends_at_zv_p,
16314 row->fill_line_p,
16315 row->ends_in_middle_of_char_p,
16316 row->starts_in_middle_of_char_p,
16317 row->mouse_face_p,
16318 row->x,
16319 row->y,
16320 row->pixel_width,
16321 row->height,
16322 row->visible_height,
16323 row->ascent,
16324 row->phys_ascent);
16325 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16326 row->end.overlay_string_index,
16327 row->continuation_lines_width);
16328 fprintf (stderr, "%9d %5d\n",
16329 CHARPOS (row->start.string_pos),
16330 CHARPOS (row->end.string_pos));
16331 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16332 row->end.dpvec_index);
16333 }
16334
16335 if (glyphs > 1)
16336 {
16337 int area;
16338
16339 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16340 {
16341 struct glyph *glyph = row->glyphs[area];
16342 struct glyph *glyph_end = glyph + row->used[area];
16343
16344 /* Glyph for a line end in text. */
16345 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16346 ++glyph_end;
16347
16348 if (glyph < glyph_end)
16349 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16350
16351 for (; glyph < glyph_end; ++glyph)
16352 dump_glyph (row, glyph, area);
16353 }
16354 }
16355 else if (glyphs == 1)
16356 {
16357 int area;
16358
16359 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16360 {
16361 char *s = (char *) alloca (row->used[area] + 1);
16362 int i;
16363
16364 for (i = 0; i < row->used[area]; ++i)
16365 {
16366 struct glyph *glyph = row->glyphs[area] + i;
16367 if (glyph->type == CHAR_GLYPH
16368 && glyph->u.ch < 0x80
16369 && glyph->u.ch >= ' ')
16370 s[i] = glyph->u.ch;
16371 else
16372 s[i] = '.';
16373 }
16374
16375 s[i] = '\0';
16376 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16377 }
16378 }
16379 }
16380
16381
16382 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16383 Sdump_glyph_matrix, 0, 1, "p",
16384 doc: /* Dump the current matrix of the selected window to stderr.
16385 Shows contents of glyph row structures. With non-nil
16386 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16387 glyphs in short form, otherwise show glyphs in long form. */)
16388 (Lisp_Object glyphs)
16389 {
16390 struct window *w = XWINDOW (selected_window);
16391 struct buffer *buffer = XBUFFER (w->buffer);
16392
16393 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16394 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16395 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16396 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16397 fprintf (stderr, "=============================================\n");
16398 dump_glyph_matrix (w->current_matrix,
16399 NILP (glyphs) ? 0 : XINT (glyphs));
16400 return Qnil;
16401 }
16402
16403
16404 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16405 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16406 (void)
16407 {
16408 struct frame *f = XFRAME (selected_frame);
16409 dump_glyph_matrix (f->current_matrix, 1);
16410 return Qnil;
16411 }
16412
16413
16414 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16415 doc: /* Dump glyph row ROW to stderr.
16416 GLYPH 0 means don't dump glyphs.
16417 GLYPH 1 means dump glyphs in short form.
16418 GLYPH > 1 or omitted means dump glyphs in long form. */)
16419 (Lisp_Object row, Lisp_Object glyphs)
16420 {
16421 struct glyph_matrix *matrix;
16422 int vpos;
16423
16424 CHECK_NUMBER (row);
16425 matrix = XWINDOW (selected_window)->current_matrix;
16426 vpos = XINT (row);
16427 if (vpos >= 0 && vpos < matrix->nrows)
16428 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16429 vpos,
16430 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16431 return Qnil;
16432 }
16433
16434
16435 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16436 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16437 GLYPH 0 means don't dump glyphs.
16438 GLYPH 1 means dump glyphs in short form.
16439 GLYPH > 1 or omitted means dump glyphs in long form. */)
16440 (Lisp_Object row, Lisp_Object glyphs)
16441 {
16442 struct frame *sf = SELECTED_FRAME ();
16443 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16444 int vpos;
16445
16446 CHECK_NUMBER (row);
16447 vpos = XINT (row);
16448 if (vpos >= 0 && vpos < m->nrows)
16449 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16450 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16451 return Qnil;
16452 }
16453
16454
16455 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16456 doc: /* Toggle tracing of redisplay.
16457 With ARG, turn tracing on if and only if ARG is positive. */)
16458 (Lisp_Object arg)
16459 {
16460 if (NILP (arg))
16461 trace_redisplay_p = !trace_redisplay_p;
16462 else
16463 {
16464 arg = Fprefix_numeric_value (arg);
16465 trace_redisplay_p = XINT (arg) > 0;
16466 }
16467
16468 return Qnil;
16469 }
16470
16471
16472 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16473 doc: /* Like `format', but print result to stderr.
16474 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16475 (int nargs, Lisp_Object *args)
16476 {
16477 Lisp_Object s = Fformat (nargs, args);
16478 fprintf (stderr, "%s", SDATA (s));
16479 return Qnil;
16480 }
16481
16482 #endif /* GLYPH_DEBUG */
16483
16484
16485 \f
16486 /***********************************************************************
16487 Building Desired Matrix Rows
16488 ***********************************************************************/
16489
16490 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16491 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16492
16493 static struct glyph_row *
16494 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16495 {
16496 struct frame *f = XFRAME (WINDOW_FRAME (w));
16497 struct buffer *buffer = XBUFFER (w->buffer);
16498 struct buffer *old = current_buffer;
16499 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16500 int arrow_len = SCHARS (overlay_arrow_string);
16501 const unsigned char *arrow_end = arrow_string + arrow_len;
16502 const unsigned char *p;
16503 struct it it;
16504 int multibyte_p;
16505 int n_glyphs_before;
16506
16507 set_buffer_temp (buffer);
16508 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16509 it.glyph_row->used[TEXT_AREA] = 0;
16510 SET_TEXT_POS (it.position, 0, 0);
16511
16512 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16513 p = arrow_string;
16514 while (p < arrow_end)
16515 {
16516 Lisp_Object face, ilisp;
16517
16518 /* Get the next character. */
16519 if (multibyte_p)
16520 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16521 else
16522 {
16523 it.c = it.char_to_display = *p, it.len = 1;
16524 if (! ASCII_CHAR_P (it.c))
16525 it.char_to_display = BYTE8_TO_CHAR (it.c);
16526 }
16527 p += it.len;
16528
16529 /* Get its face. */
16530 ilisp = make_number (p - arrow_string);
16531 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16532 it.face_id = compute_char_face (f, it.char_to_display, face);
16533
16534 /* Compute its width, get its glyphs. */
16535 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16536 SET_TEXT_POS (it.position, -1, -1);
16537 PRODUCE_GLYPHS (&it);
16538
16539 /* If this character doesn't fit any more in the line, we have
16540 to remove some glyphs. */
16541 if (it.current_x > it.last_visible_x)
16542 {
16543 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16544 break;
16545 }
16546 }
16547
16548 set_buffer_temp (old);
16549 return it.glyph_row;
16550 }
16551
16552
16553 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16554 glyphs are only inserted for terminal frames since we can't really
16555 win with truncation glyphs when partially visible glyphs are
16556 involved. Which glyphs to insert is determined by
16557 produce_special_glyphs. */
16558
16559 static void
16560 insert_left_trunc_glyphs (struct it *it)
16561 {
16562 struct it truncate_it;
16563 struct glyph *from, *end, *to, *toend;
16564
16565 xassert (!FRAME_WINDOW_P (it->f));
16566
16567 /* Get the truncation glyphs. */
16568 truncate_it = *it;
16569 truncate_it.current_x = 0;
16570 truncate_it.face_id = DEFAULT_FACE_ID;
16571 truncate_it.glyph_row = &scratch_glyph_row;
16572 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16573 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16574 truncate_it.object = make_number (0);
16575 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16576
16577 /* Overwrite glyphs from IT with truncation glyphs. */
16578 if (!it->glyph_row->reversed_p)
16579 {
16580 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16581 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16582 to = it->glyph_row->glyphs[TEXT_AREA];
16583 toend = to + it->glyph_row->used[TEXT_AREA];
16584
16585 while (from < end)
16586 *to++ = *from++;
16587
16588 /* There may be padding glyphs left over. Overwrite them too. */
16589 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16590 {
16591 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16592 while (from < end)
16593 *to++ = *from++;
16594 }
16595
16596 if (to > toend)
16597 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16598 }
16599 else
16600 {
16601 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16602 that back to front. */
16603 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16604 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16605 toend = it->glyph_row->glyphs[TEXT_AREA];
16606 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16607
16608 while (from >= end && to >= toend)
16609 *to-- = *from--;
16610 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16611 {
16612 from =
16613 truncate_it.glyph_row->glyphs[TEXT_AREA]
16614 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16615 while (from >= end && to >= toend)
16616 *to-- = *from--;
16617 }
16618 if (from >= end)
16619 {
16620 /* Need to free some room before prepending additional
16621 glyphs. */
16622 int move_by = from - end + 1;
16623 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16624 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16625
16626 for ( ; g >= g0; g--)
16627 g[move_by] = *g;
16628 while (from >= end)
16629 *to-- = *from--;
16630 it->glyph_row->used[TEXT_AREA] += move_by;
16631 }
16632 }
16633 }
16634
16635
16636 /* Compute the pixel height and width of IT->glyph_row.
16637
16638 Most of the time, ascent and height of a display line will be equal
16639 to the max_ascent and max_height values of the display iterator
16640 structure. This is not the case if
16641
16642 1. We hit ZV without displaying anything. In this case, max_ascent
16643 and max_height will be zero.
16644
16645 2. We have some glyphs that don't contribute to the line height.
16646 (The glyph row flag contributes_to_line_height_p is for future
16647 pixmap extensions).
16648
16649 The first case is easily covered by using default values because in
16650 these cases, the line height does not really matter, except that it
16651 must not be zero. */
16652
16653 static void
16654 compute_line_metrics (struct it *it)
16655 {
16656 struct glyph_row *row = it->glyph_row;
16657
16658 if (FRAME_WINDOW_P (it->f))
16659 {
16660 int i, min_y, max_y;
16661
16662 /* The line may consist of one space only, that was added to
16663 place the cursor on it. If so, the row's height hasn't been
16664 computed yet. */
16665 if (row->height == 0)
16666 {
16667 if (it->max_ascent + it->max_descent == 0)
16668 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16669 row->ascent = it->max_ascent;
16670 row->height = it->max_ascent + it->max_descent;
16671 row->phys_ascent = it->max_phys_ascent;
16672 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16673 row->extra_line_spacing = it->max_extra_line_spacing;
16674 }
16675
16676 /* Compute the width of this line. */
16677 row->pixel_width = row->x;
16678 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16679 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16680
16681 xassert (row->pixel_width >= 0);
16682 xassert (row->ascent >= 0 && row->height > 0);
16683
16684 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16685 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16686
16687 /* If first line's physical ascent is larger than its logical
16688 ascent, use the physical ascent, and make the row taller.
16689 This makes accented characters fully visible. */
16690 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16691 && row->phys_ascent > row->ascent)
16692 {
16693 row->height += row->phys_ascent - row->ascent;
16694 row->ascent = row->phys_ascent;
16695 }
16696
16697 /* Compute how much of the line is visible. */
16698 row->visible_height = row->height;
16699
16700 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16701 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16702
16703 if (row->y < min_y)
16704 row->visible_height -= min_y - row->y;
16705 if (row->y + row->height > max_y)
16706 row->visible_height -= row->y + row->height - max_y;
16707 }
16708 else
16709 {
16710 row->pixel_width = row->used[TEXT_AREA];
16711 if (row->continued_p)
16712 row->pixel_width -= it->continuation_pixel_width;
16713 else if (row->truncated_on_right_p)
16714 row->pixel_width -= it->truncation_pixel_width;
16715 row->ascent = row->phys_ascent = 0;
16716 row->height = row->phys_height = row->visible_height = 1;
16717 row->extra_line_spacing = 0;
16718 }
16719
16720 /* Compute a hash code for this row. */
16721 {
16722 int area, i;
16723 row->hash = 0;
16724 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16725 for (i = 0; i < row->used[area]; ++i)
16726 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16727 + row->glyphs[area][i].u.val
16728 + row->glyphs[area][i].face_id
16729 + row->glyphs[area][i].padding_p
16730 + (row->glyphs[area][i].type << 2));
16731 }
16732
16733 it->max_ascent = it->max_descent = 0;
16734 it->max_phys_ascent = it->max_phys_descent = 0;
16735 }
16736
16737
16738 /* Append one space to the glyph row of iterator IT if doing a
16739 window-based redisplay. The space has the same face as
16740 IT->face_id. Value is non-zero if a space was added.
16741
16742 This function is called to make sure that there is always one glyph
16743 at the end of a glyph row that the cursor can be set on under
16744 window-systems. (If there weren't such a glyph we would not know
16745 how wide and tall a box cursor should be displayed).
16746
16747 At the same time this space let's a nicely handle clearing to the
16748 end of the line if the row ends in italic text. */
16749
16750 static int
16751 append_space_for_newline (struct it *it, int default_face_p)
16752 {
16753 if (FRAME_WINDOW_P (it->f))
16754 {
16755 int n = it->glyph_row->used[TEXT_AREA];
16756
16757 if (it->glyph_row->glyphs[TEXT_AREA] + n
16758 < it->glyph_row->glyphs[1 + TEXT_AREA])
16759 {
16760 /* Save some values that must not be changed.
16761 Must save IT->c and IT->len because otherwise
16762 ITERATOR_AT_END_P wouldn't work anymore after
16763 append_space_for_newline has been called. */
16764 enum display_element_type saved_what = it->what;
16765 int saved_c = it->c, saved_len = it->len;
16766 int saved_char_to_display = it->char_to_display;
16767 int saved_x = it->current_x;
16768 int saved_face_id = it->face_id;
16769 struct text_pos saved_pos;
16770 Lisp_Object saved_object;
16771 struct face *face;
16772
16773 saved_object = it->object;
16774 saved_pos = it->position;
16775
16776 it->what = IT_CHARACTER;
16777 memset (&it->position, 0, sizeof it->position);
16778 it->object = make_number (0);
16779 it->c = it->char_to_display = ' ';
16780 it->len = 1;
16781
16782 if (default_face_p)
16783 it->face_id = DEFAULT_FACE_ID;
16784 else if (it->face_before_selective_p)
16785 it->face_id = it->saved_face_id;
16786 face = FACE_FROM_ID (it->f, it->face_id);
16787 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16788
16789 PRODUCE_GLYPHS (it);
16790
16791 it->override_ascent = -1;
16792 it->constrain_row_ascent_descent_p = 0;
16793 it->current_x = saved_x;
16794 it->object = saved_object;
16795 it->position = saved_pos;
16796 it->what = saved_what;
16797 it->face_id = saved_face_id;
16798 it->len = saved_len;
16799 it->c = saved_c;
16800 it->char_to_display = saved_char_to_display;
16801 return 1;
16802 }
16803 }
16804
16805 return 0;
16806 }
16807
16808
16809 /* Extend the face of the last glyph in the text area of IT->glyph_row
16810 to the end of the display line. Called from display_line. If the
16811 glyph row is empty, add a space glyph to it so that we know the
16812 face to draw. Set the glyph row flag fill_line_p. If the glyph
16813 row is R2L, prepend a stretch glyph to cover the empty space to the
16814 left of the leftmost glyph. */
16815
16816 static void
16817 extend_face_to_end_of_line (struct it *it)
16818 {
16819 struct face *face;
16820 struct frame *f = it->f;
16821
16822 /* If line is already filled, do nothing. Non window-system frames
16823 get a grace of one more ``pixel'' because their characters are
16824 1-``pixel'' wide, so they hit the equality too early. This grace
16825 is needed only for R2L rows that are not continued, to produce
16826 one extra blank where we could display the cursor. */
16827 if (it->current_x >= it->last_visible_x
16828 + (!FRAME_WINDOW_P (f)
16829 && it->glyph_row->reversed_p
16830 && !it->glyph_row->continued_p))
16831 return;
16832
16833 /* Face extension extends the background and box of IT->face_id
16834 to the end of the line. If the background equals the background
16835 of the frame, we don't have to do anything. */
16836 if (it->face_before_selective_p)
16837 face = FACE_FROM_ID (f, it->saved_face_id);
16838 else
16839 face = FACE_FROM_ID (f, it->face_id);
16840
16841 if (FRAME_WINDOW_P (f)
16842 && it->glyph_row->displays_text_p
16843 && face->box == FACE_NO_BOX
16844 && face->background == FRAME_BACKGROUND_PIXEL (f)
16845 && !face->stipple
16846 && !it->glyph_row->reversed_p)
16847 return;
16848
16849 /* Set the glyph row flag indicating that the face of the last glyph
16850 in the text area has to be drawn to the end of the text area. */
16851 it->glyph_row->fill_line_p = 1;
16852
16853 /* If current character of IT is not ASCII, make sure we have the
16854 ASCII face. This will be automatically undone the next time
16855 get_next_display_element returns a multibyte character. Note
16856 that the character will always be single byte in unibyte
16857 text. */
16858 if (!ASCII_CHAR_P (it->c))
16859 {
16860 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16861 }
16862
16863 if (FRAME_WINDOW_P (f))
16864 {
16865 /* If the row is empty, add a space with the current face of IT,
16866 so that we know which face to draw. */
16867 if (it->glyph_row->used[TEXT_AREA] == 0)
16868 {
16869 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16870 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16871 it->glyph_row->used[TEXT_AREA] = 1;
16872 }
16873 #ifdef HAVE_WINDOW_SYSTEM
16874 if (it->glyph_row->reversed_p)
16875 {
16876 /* Prepend a stretch glyph to the row, such that the
16877 rightmost glyph will be drawn flushed all the way to the
16878 right margin of the window. The stretch glyph that will
16879 occupy the empty space, if any, to the left of the
16880 glyphs. */
16881 struct font *font = face->font ? face->font : FRAME_FONT (f);
16882 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16883 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16884 struct glyph *g;
16885 int row_width, stretch_ascent, stretch_width;
16886 struct text_pos saved_pos;
16887 int saved_face_id, saved_avoid_cursor;
16888
16889 for (row_width = 0, g = row_start; g < row_end; g++)
16890 row_width += g->pixel_width;
16891 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16892 if (stretch_width > 0)
16893 {
16894 stretch_ascent =
16895 (((it->ascent + it->descent)
16896 * FONT_BASE (font)) / FONT_HEIGHT (font));
16897 saved_pos = it->position;
16898 memset (&it->position, 0, sizeof it->position);
16899 saved_avoid_cursor = it->avoid_cursor_p;
16900 it->avoid_cursor_p = 1;
16901 saved_face_id = it->face_id;
16902 /* The last row's stretch glyph should get the default
16903 face, to avoid painting the rest of the window with
16904 the region face, if the region ends at ZV. */
16905 if (it->glyph_row->ends_at_zv_p)
16906 it->face_id = DEFAULT_FACE_ID;
16907 else
16908 it->face_id = face->id;
16909 append_stretch_glyph (it, make_number (0), stretch_width,
16910 it->ascent + it->descent, stretch_ascent);
16911 it->position = saved_pos;
16912 it->avoid_cursor_p = saved_avoid_cursor;
16913 it->face_id = saved_face_id;
16914 }
16915 }
16916 #endif /* HAVE_WINDOW_SYSTEM */
16917 }
16918 else
16919 {
16920 /* Save some values that must not be changed. */
16921 int saved_x = it->current_x;
16922 struct text_pos saved_pos;
16923 Lisp_Object saved_object;
16924 enum display_element_type saved_what = it->what;
16925 int saved_face_id = it->face_id;
16926
16927 saved_object = it->object;
16928 saved_pos = it->position;
16929
16930 it->what = IT_CHARACTER;
16931 memset (&it->position, 0, sizeof it->position);
16932 it->object = make_number (0);
16933 it->c = it->char_to_display = ' ';
16934 it->len = 1;
16935 /* The last row's blank glyphs should get the default face, to
16936 avoid painting the rest of the window with the region face,
16937 if the region ends at ZV. */
16938 if (it->glyph_row->ends_at_zv_p)
16939 it->face_id = DEFAULT_FACE_ID;
16940 else
16941 it->face_id = face->id;
16942
16943 PRODUCE_GLYPHS (it);
16944
16945 while (it->current_x <= it->last_visible_x)
16946 PRODUCE_GLYPHS (it);
16947
16948 /* Don't count these blanks really. It would let us insert a left
16949 truncation glyph below and make us set the cursor on them, maybe. */
16950 it->current_x = saved_x;
16951 it->object = saved_object;
16952 it->position = saved_pos;
16953 it->what = saved_what;
16954 it->face_id = saved_face_id;
16955 }
16956 }
16957
16958
16959 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16960 trailing whitespace. */
16961
16962 static int
16963 trailing_whitespace_p (EMACS_INT charpos)
16964 {
16965 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16966 int c = 0;
16967
16968 while (bytepos < ZV_BYTE
16969 && (c = FETCH_CHAR (bytepos),
16970 c == ' ' || c == '\t'))
16971 ++bytepos;
16972
16973 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16974 {
16975 if (bytepos != PT_BYTE)
16976 return 1;
16977 }
16978 return 0;
16979 }
16980
16981
16982 /* Highlight trailing whitespace, if any, in ROW. */
16983
16984 void
16985 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16986 {
16987 int used = row->used[TEXT_AREA];
16988
16989 if (used)
16990 {
16991 struct glyph *start = row->glyphs[TEXT_AREA];
16992 struct glyph *glyph = start + used - 1;
16993
16994 if (row->reversed_p)
16995 {
16996 /* Right-to-left rows need to be processed in the opposite
16997 direction, so swap the edge pointers. */
16998 glyph = start;
16999 start = row->glyphs[TEXT_AREA] + used - 1;
17000 }
17001
17002 /* Skip over glyphs inserted to display the cursor at the
17003 end of a line, for extending the face of the last glyph
17004 to the end of the line on terminals, and for truncation
17005 and continuation glyphs. */
17006 if (!row->reversed_p)
17007 {
17008 while (glyph >= start
17009 && glyph->type == CHAR_GLYPH
17010 && INTEGERP (glyph->object))
17011 --glyph;
17012 }
17013 else
17014 {
17015 while (glyph <= start
17016 && glyph->type == CHAR_GLYPH
17017 && INTEGERP (glyph->object))
17018 ++glyph;
17019 }
17020
17021 /* If last glyph is a space or stretch, and it's trailing
17022 whitespace, set the face of all trailing whitespace glyphs in
17023 IT->glyph_row to `trailing-whitespace'. */
17024 if ((row->reversed_p ? glyph <= start : glyph >= start)
17025 && BUFFERP (glyph->object)
17026 && (glyph->type == STRETCH_GLYPH
17027 || (glyph->type == CHAR_GLYPH
17028 && glyph->u.ch == ' '))
17029 && trailing_whitespace_p (glyph->charpos))
17030 {
17031 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17032 if (face_id < 0)
17033 return;
17034
17035 if (!row->reversed_p)
17036 {
17037 while (glyph >= start
17038 && BUFFERP (glyph->object)
17039 && (glyph->type == STRETCH_GLYPH
17040 || (glyph->type == CHAR_GLYPH
17041 && glyph->u.ch == ' ')))
17042 (glyph--)->face_id = face_id;
17043 }
17044 else
17045 {
17046 while (glyph <= start
17047 && BUFFERP (glyph->object)
17048 && (glyph->type == STRETCH_GLYPH
17049 || (glyph->type == CHAR_GLYPH
17050 && glyph->u.ch == ' ')))
17051 (glyph++)->face_id = face_id;
17052 }
17053 }
17054 }
17055 }
17056
17057
17058 /* Value is non-zero if glyph row ROW in window W should be
17059 used to hold the cursor. */
17060
17061 static int
17062 cursor_row_p (struct window *w, struct glyph_row *row)
17063 {
17064 int result = 1;
17065
17066 if (PT == CHARPOS (row->end.pos))
17067 {
17068 /* Suppose the row ends on a string.
17069 Unless the row is continued, that means it ends on a newline
17070 in the string. If it's anything other than a display string
17071 (e.g. a before-string from an overlay), we don't want the
17072 cursor there. (This heuristic seems to give the optimal
17073 behavior for the various types of multi-line strings.) */
17074 if (CHARPOS (row->end.string_pos) >= 0)
17075 {
17076 if (row->continued_p)
17077 result = 1;
17078 else
17079 {
17080 /* Check for `display' property. */
17081 struct glyph *beg = row->glyphs[TEXT_AREA];
17082 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17083 struct glyph *glyph;
17084
17085 result = 0;
17086 for (glyph = end; glyph >= beg; --glyph)
17087 if (STRINGP (glyph->object))
17088 {
17089 Lisp_Object prop
17090 = Fget_char_property (make_number (PT),
17091 Qdisplay, Qnil);
17092 result =
17093 (!NILP (prop)
17094 && display_prop_string_p (prop, glyph->object));
17095 break;
17096 }
17097 }
17098 }
17099 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17100 {
17101 /* If the row ends in middle of a real character,
17102 and the line is continued, we want the cursor here.
17103 That's because CHARPOS (ROW->end.pos) would equal
17104 PT if PT is before the character. */
17105 if (!row->ends_in_ellipsis_p)
17106 result = row->continued_p;
17107 else
17108 /* If the row ends in an ellipsis, then
17109 CHARPOS (ROW->end.pos) will equal point after the
17110 invisible text. We want that position to be displayed
17111 after the ellipsis. */
17112 result = 0;
17113 }
17114 /* If the row ends at ZV, display the cursor at the end of that
17115 row instead of at the start of the row below. */
17116 else if (row->ends_at_zv_p)
17117 result = 1;
17118 else
17119 result = 0;
17120 }
17121
17122 return result;
17123 }
17124
17125 \f
17126
17127 /* Push the display property PROP so that it will be rendered at the
17128 current position in IT. Return 1 if PROP was successfully pushed,
17129 0 otherwise. */
17130
17131 static int
17132 push_display_prop (struct it *it, Lisp_Object prop)
17133 {
17134 push_it (it);
17135
17136 if (STRINGP (prop))
17137 {
17138 if (SCHARS (prop) == 0)
17139 {
17140 pop_it (it);
17141 return 0;
17142 }
17143
17144 it->string = prop;
17145 it->multibyte_p = STRING_MULTIBYTE (it->string);
17146 it->current.overlay_string_index = -1;
17147 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17148 it->end_charpos = it->string_nchars = SCHARS (it->string);
17149 it->method = GET_FROM_STRING;
17150 it->stop_charpos = 0;
17151 }
17152 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17153 {
17154 it->method = GET_FROM_STRETCH;
17155 it->object = prop;
17156 }
17157 #ifdef HAVE_WINDOW_SYSTEM
17158 else if (IMAGEP (prop))
17159 {
17160 it->what = IT_IMAGE;
17161 it->image_id = lookup_image (it->f, prop);
17162 it->method = GET_FROM_IMAGE;
17163 }
17164 #endif /* HAVE_WINDOW_SYSTEM */
17165 else
17166 {
17167 pop_it (it); /* bogus display property, give up */
17168 return 0;
17169 }
17170
17171 return 1;
17172 }
17173
17174 /* Return the character-property PROP at the current position in IT. */
17175
17176 static Lisp_Object
17177 get_it_property (struct it *it, Lisp_Object prop)
17178 {
17179 Lisp_Object position;
17180
17181 if (STRINGP (it->object))
17182 position = make_number (IT_STRING_CHARPOS (*it));
17183 else if (BUFFERP (it->object))
17184 position = make_number (IT_CHARPOS (*it));
17185 else
17186 return Qnil;
17187
17188 return Fget_char_property (position, prop, it->object);
17189 }
17190
17191 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17192
17193 static void
17194 handle_line_prefix (struct it *it)
17195 {
17196 Lisp_Object prefix;
17197 if (it->continuation_lines_width > 0)
17198 {
17199 prefix = get_it_property (it, Qwrap_prefix);
17200 if (NILP (prefix))
17201 prefix = Vwrap_prefix;
17202 }
17203 else
17204 {
17205 prefix = get_it_property (it, Qline_prefix);
17206 if (NILP (prefix))
17207 prefix = Vline_prefix;
17208 }
17209 if (! NILP (prefix) && push_display_prop (it, prefix))
17210 {
17211 /* If the prefix is wider than the window, and we try to wrap
17212 it, it would acquire its own wrap prefix, and so on till the
17213 iterator stack overflows. So, don't wrap the prefix. */
17214 it->line_wrap = TRUNCATE;
17215 it->avoid_cursor_p = 1;
17216 }
17217 }
17218
17219 \f
17220
17221 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17222 only for R2L lines from display_line, when it decides that too many
17223 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17224 continued. */
17225 static void
17226 unproduce_glyphs (struct it *it, int n)
17227 {
17228 struct glyph *glyph, *end;
17229
17230 xassert (it->glyph_row);
17231 xassert (it->glyph_row->reversed_p);
17232 xassert (it->area == TEXT_AREA);
17233 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17234
17235 if (n > it->glyph_row->used[TEXT_AREA])
17236 n = it->glyph_row->used[TEXT_AREA];
17237 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17238 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17239 for ( ; glyph < end; glyph++)
17240 glyph[-n] = *glyph;
17241 }
17242
17243 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17244 and ROW->maxpos. */
17245 static void
17246 find_row_edges (struct it *it, struct glyph_row *row,
17247 EMACS_INT min_pos, EMACS_INT min_bpos,
17248 EMACS_INT max_pos, EMACS_INT max_bpos)
17249 {
17250 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17251 lines' rows is implemented for bidi-reordered rows. */
17252
17253 /* ROW->minpos is the value of min_pos, the minimal buffer position
17254 we have in ROW. */
17255 if (min_pos <= ZV)
17256 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17257 else
17258 /* We didn't find _any_ valid buffer positions in any of the
17259 glyphs, so we must trust the iterator's computed positions. */
17260 row->minpos = row->start.pos;
17261 if (max_pos <= 0)
17262 {
17263 max_pos = CHARPOS (it->current.pos);
17264 max_bpos = BYTEPOS (it->current.pos);
17265 }
17266
17267 /* Here are the various use-cases for ending the row, and the
17268 corresponding values for ROW->maxpos:
17269
17270 Line ends in a newline from buffer eol_pos + 1
17271 Line is continued from buffer max_pos + 1
17272 Line is truncated on right it->current.pos
17273 Line ends in a newline from string max_pos
17274 Line is continued from string max_pos
17275 Line is continued from display vector max_pos
17276 Line is entirely from a string min_pos == max_pos
17277 Line is entirely from a display vector min_pos == max_pos
17278 Line that ends at ZV ZV
17279
17280 If you discover other use-cases, please add them here as
17281 appropriate. */
17282 if (row->ends_at_zv_p)
17283 row->maxpos = it->current.pos;
17284 else if (row->used[TEXT_AREA])
17285 {
17286 if (row->ends_in_newline_from_string_p)
17287 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17288 else if (CHARPOS (it->eol_pos) > 0)
17289 SET_TEXT_POS (row->maxpos,
17290 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17291 else if (row->continued_p)
17292 {
17293 /* If max_pos is different from IT's current position, it
17294 means IT->method does not belong to the display element
17295 at max_pos. However, it also means that the display
17296 element at max_pos was displayed in its entirety on this
17297 line, which is equivalent to saying that the next line
17298 starts at the next buffer position. */
17299 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17300 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17301 else
17302 {
17303 INC_BOTH (max_pos, max_bpos);
17304 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17305 }
17306 }
17307 else if (row->truncated_on_right_p)
17308 /* display_line already called reseat_at_next_visible_line_start,
17309 which puts the iterator at the beginning of the next line, in
17310 the logical order. */
17311 row->maxpos = it->current.pos;
17312 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17313 /* A line that is entirely from a string/image/stretch... */
17314 row->maxpos = row->minpos;
17315 else
17316 abort ();
17317 }
17318 else
17319 row->maxpos = it->current.pos;
17320 }
17321
17322 /* Construct the glyph row IT->glyph_row in the desired matrix of
17323 IT->w from text at the current position of IT. See dispextern.h
17324 for an overview of struct it. Value is non-zero if
17325 IT->glyph_row displays text, as opposed to a line displaying ZV
17326 only. */
17327
17328 static int
17329 display_line (struct it *it)
17330 {
17331 struct glyph_row *row = it->glyph_row;
17332 Lisp_Object overlay_arrow_string;
17333 struct it wrap_it;
17334 int may_wrap = 0, wrap_x IF_LINT (= 0);
17335 int wrap_row_used = -1;
17336 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17337 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17338 int wrap_row_extra_line_spacing IF_LINT (= 0);
17339 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17340 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17341 int cvpos;
17342 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17343 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17344
17345 /* We always start displaying at hpos zero even if hscrolled. */
17346 xassert (it->hpos == 0 && it->current_x == 0);
17347
17348 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17349 >= it->w->desired_matrix->nrows)
17350 {
17351 it->w->nrows_scale_factor++;
17352 fonts_changed_p = 1;
17353 return 0;
17354 }
17355
17356 /* Is IT->w showing the region? */
17357 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17358
17359 /* Clear the result glyph row and enable it. */
17360 prepare_desired_row (row);
17361
17362 row->y = it->current_y;
17363 row->start = it->start;
17364 row->continuation_lines_width = it->continuation_lines_width;
17365 row->displays_text_p = 1;
17366 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17367 it->starts_in_middle_of_char_p = 0;
17368
17369 /* Arrange the overlays nicely for our purposes. Usually, we call
17370 display_line on only one line at a time, in which case this
17371 can't really hurt too much, or we call it on lines which appear
17372 one after another in the buffer, in which case all calls to
17373 recenter_overlay_lists but the first will be pretty cheap. */
17374 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17375
17376 /* Move over display elements that are not visible because we are
17377 hscrolled. This may stop at an x-position < IT->first_visible_x
17378 if the first glyph is partially visible or if we hit a line end. */
17379 if (it->current_x < it->first_visible_x)
17380 {
17381 this_line_min_pos = row->start.pos;
17382 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17383 MOVE_TO_POS | MOVE_TO_X);
17384 /* Record the smallest positions seen while we moved over
17385 display elements that are not visible. This is needed by
17386 redisplay_internal for optimizing the case where the cursor
17387 stays inside the same line. The rest of this function only
17388 considers positions that are actually displayed, so
17389 RECORD_MAX_MIN_POS will not otherwise record positions that
17390 are hscrolled to the left of the left edge of the window. */
17391 min_pos = CHARPOS (this_line_min_pos);
17392 min_bpos = BYTEPOS (this_line_min_pos);
17393 }
17394 else
17395 {
17396 /* We only do this when not calling `move_it_in_display_line_to'
17397 above, because move_it_in_display_line_to calls
17398 handle_line_prefix itself. */
17399 handle_line_prefix (it);
17400 }
17401
17402 /* Get the initial row height. This is either the height of the
17403 text hscrolled, if there is any, or zero. */
17404 row->ascent = it->max_ascent;
17405 row->height = it->max_ascent + it->max_descent;
17406 row->phys_ascent = it->max_phys_ascent;
17407 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17408 row->extra_line_spacing = it->max_extra_line_spacing;
17409
17410 /* Utility macro to record max and min buffer positions seen until now. */
17411 #define RECORD_MAX_MIN_POS(IT) \
17412 do \
17413 { \
17414 if (IT_CHARPOS (*(IT)) < min_pos) \
17415 { \
17416 min_pos = IT_CHARPOS (*(IT)); \
17417 min_bpos = IT_BYTEPOS (*(IT)); \
17418 } \
17419 if (IT_CHARPOS (*(IT)) > max_pos) \
17420 { \
17421 max_pos = IT_CHARPOS (*(IT)); \
17422 max_bpos = IT_BYTEPOS (*(IT)); \
17423 } \
17424 } \
17425 while (0)
17426
17427 /* Loop generating characters. The loop is left with IT on the next
17428 character to display. */
17429 while (1)
17430 {
17431 int n_glyphs_before, hpos_before, x_before;
17432 int x, nglyphs;
17433 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17434
17435 /* Retrieve the next thing to display. Value is zero if end of
17436 buffer reached. */
17437 if (!get_next_display_element (it))
17438 {
17439 /* Maybe add a space at the end of this line that is used to
17440 display the cursor there under X. Set the charpos of the
17441 first glyph of blank lines not corresponding to any text
17442 to -1. */
17443 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17444 row->exact_window_width_line_p = 1;
17445 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17446 || row->used[TEXT_AREA] == 0)
17447 {
17448 row->glyphs[TEXT_AREA]->charpos = -1;
17449 row->displays_text_p = 0;
17450
17451 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17452 && (!MINI_WINDOW_P (it->w)
17453 || (minibuf_level && EQ (it->window, minibuf_window))))
17454 row->indicate_empty_line_p = 1;
17455 }
17456
17457 it->continuation_lines_width = 0;
17458 row->ends_at_zv_p = 1;
17459 /* A row that displays right-to-left text must always have
17460 its last face extended all the way to the end of line,
17461 even if this row ends in ZV, because we still write to
17462 the screen left to right. */
17463 if (row->reversed_p)
17464 extend_face_to_end_of_line (it);
17465 break;
17466 }
17467
17468 /* Now, get the metrics of what we want to display. This also
17469 generates glyphs in `row' (which is IT->glyph_row). */
17470 n_glyphs_before = row->used[TEXT_AREA];
17471 x = it->current_x;
17472
17473 /* Remember the line height so far in case the next element doesn't
17474 fit on the line. */
17475 if (it->line_wrap != TRUNCATE)
17476 {
17477 ascent = it->max_ascent;
17478 descent = it->max_descent;
17479 phys_ascent = it->max_phys_ascent;
17480 phys_descent = it->max_phys_descent;
17481
17482 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17483 {
17484 if (IT_DISPLAYING_WHITESPACE (it))
17485 may_wrap = 1;
17486 else if (may_wrap)
17487 {
17488 wrap_it = *it;
17489 wrap_x = x;
17490 wrap_row_used = row->used[TEXT_AREA];
17491 wrap_row_ascent = row->ascent;
17492 wrap_row_height = row->height;
17493 wrap_row_phys_ascent = row->phys_ascent;
17494 wrap_row_phys_height = row->phys_height;
17495 wrap_row_extra_line_spacing = row->extra_line_spacing;
17496 wrap_row_min_pos = min_pos;
17497 wrap_row_min_bpos = min_bpos;
17498 wrap_row_max_pos = max_pos;
17499 wrap_row_max_bpos = max_bpos;
17500 may_wrap = 0;
17501 }
17502 }
17503 }
17504
17505 PRODUCE_GLYPHS (it);
17506
17507 /* If this display element was in marginal areas, continue with
17508 the next one. */
17509 if (it->area != TEXT_AREA)
17510 {
17511 row->ascent = max (row->ascent, it->max_ascent);
17512 row->height = max (row->height, it->max_ascent + it->max_descent);
17513 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17514 row->phys_height = max (row->phys_height,
17515 it->max_phys_ascent + it->max_phys_descent);
17516 row->extra_line_spacing = max (row->extra_line_spacing,
17517 it->max_extra_line_spacing);
17518 set_iterator_to_next (it, 1);
17519 continue;
17520 }
17521
17522 /* Does the display element fit on the line? If we truncate
17523 lines, we should draw past the right edge of the window. If
17524 we don't truncate, we want to stop so that we can display the
17525 continuation glyph before the right margin. If lines are
17526 continued, there are two possible strategies for characters
17527 resulting in more than 1 glyph (e.g. tabs): Display as many
17528 glyphs as possible in this line and leave the rest for the
17529 continuation line, or display the whole element in the next
17530 line. Original redisplay did the former, so we do it also. */
17531 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17532 hpos_before = it->hpos;
17533 x_before = x;
17534
17535 if (/* Not a newline. */
17536 nglyphs > 0
17537 /* Glyphs produced fit entirely in the line. */
17538 && it->current_x < it->last_visible_x)
17539 {
17540 it->hpos += nglyphs;
17541 row->ascent = max (row->ascent, it->max_ascent);
17542 row->height = max (row->height, it->max_ascent + it->max_descent);
17543 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17544 row->phys_height = max (row->phys_height,
17545 it->max_phys_ascent + it->max_phys_descent);
17546 row->extra_line_spacing = max (row->extra_line_spacing,
17547 it->max_extra_line_spacing);
17548 if (it->current_x - it->pixel_width < it->first_visible_x)
17549 row->x = x - it->first_visible_x;
17550 /* Record the maximum and minimum buffer positions seen so
17551 far in glyphs that will be displayed by this row. */
17552 if (it->bidi_p)
17553 RECORD_MAX_MIN_POS (it);
17554 }
17555 else
17556 {
17557 int i, new_x;
17558 struct glyph *glyph;
17559
17560 for (i = 0; i < nglyphs; ++i, x = new_x)
17561 {
17562 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17563 new_x = x + glyph->pixel_width;
17564
17565 if (/* Lines are continued. */
17566 it->line_wrap != TRUNCATE
17567 && (/* Glyph doesn't fit on the line. */
17568 new_x > it->last_visible_x
17569 /* Or it fits exactly on a window system frame. */
17570 || (new_x == it->last_visible_x
17571 && FRAME_WINDOW_P (it->f))))
17572 {
17573 /* End of a continued line. */
17574
17575 if (it->hpos == 0
17576 || (new_x == it->last_visible_x
17577 && FRAME_WINDOW_P (it->f)))
17578 {
17579 /* Current glyph is the only one on the line or
17580 fits exactly on the line. We must continue
17581 the line because we can't draw the cursor
17582 after the glyph. */
17583 row->continued_p = 1;
17584 it->current_x = new_x;
17585 it->continuation_lines_width += new_x;
17586 ++it->hpos;
17587 /* Record the maximum and minimum buffer
17588 positions seen so far in glyphs that will be
17589 displayed by this row. */
17590 if (it->bidi_p)
17591 RECORD_MAX_MIN_POS (it);
17592 if (i == nglyphs - 1)
17593 {
17594 /* If line-wrap is on, check if a previous
17595 wrap point was found. */
17596 if (wrap_row_used > 0
17597 /* Even if there is a previous wrap
17598 point, continue the line here as
17599 usual, if (i) the previous character
17600 was a space or tab AND (ii) the
17601 current character is not. */
17602 && (!may_wrap
17603 || IT_DISPLAYING_WHITESPACE (it)))
17604 goto back_to_wrap;
17605
17606 set_iterator_to_next (it, 1);
17607 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17608 {
17609 if (!get_next_display_element (it))
17610 {
17611 row->exact_window_width_line_p = 1;
17612 it->continuation_lines_width = 0;
17613 row->continued_p = 0;
17614 row->ends_at_zv_p = 1;
17615 }
17616 else if (ITERATOR_AT_END_OF_LINE_P (it))
17617 {
17618 row->continued_p = 0;
17619 row->exact_window_width_line_p = 1;
17620 }
17621 }
17622 }
17623 }
17624 else if (CHAR_GLYPH_PADDING_P (*glyph)
17625 && !FRAME_WINDOW_P (it->f))
17626 {
17627 /* A padding glyph that doesn't fit on this line.
17628 This means the whole character doesn't fit
17629 on the line. */
17630 if (row->reversed_p)
17631 unproduce_glyphs (it, row->used[TEXT_AREA]
17632 - n_glyphs_before);
17633 row->used[TEXT_AREA] = n_glyphs_before;
17634
17635 /* Fill the rest of the row with continuation
17636 glyphs like in 20.x. */
17637 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17638 < row->glyphs[1 + TEXT_AREA])
17639 produce_special_glyphs (it, IT_CONTINUATION);
17640
17641 row->continued_p = 1;
17642 it->current_x = x_before;
17643 it->continuation_lines_width += x_before;
17644
17645 /* Restore the height to what it was before the
17646 element not fitting on the line. */
17647 it->max_ascent = ascent;
17648 it->max_descent = descent;
17649 it->max_phys_ascent = phys_ascent;
17650 it->max_phys_descent = phys_descent;
17651 }
17652 else if (wrap_row_used > 0)
17653 {
17654 back_to_wrap:
17655 if (row->reversed_p)
17656 unproduce_glyphs (it,
17657 row->used[TEXT_AREA] - wrap_row_used);
17658 *it = wrap_it;
17659 it->continuation_lines_width += wrap_x;
17660 row->used[TEXT_AREA] = wrap_row_used;
17661 row->ascent = wrap_row_ascent;
17662 row->height = wrap_row_height;
17663 row->phys_ascent = wrap_row_phys_ascent;
17664 row->phys_height = wrap_row_phys_height;
17665 row->extra_line_spacing = wrap_row_extra_line_spacing;
17666 min_pos = wrap_row_min_pos;
17667 min_bpos = wrap_row_min_bpos;
17668 max_pos = wrap_row_max_pos;
17669 max_bpos = wrap_row_max_bpos;
17670 row->continued_p = 1;
17671 row->ends_at_zv_p = 0;
17672 row->exact_window_width_line_p = 0;
17673 it->continuation_lines_width += x;
17674
17675 /* Make sure that a non-default face is extended
17676 up to the right margin of the window. */
17677 extend_face_to_end_of_line (it);
17678 }
17679 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17680 {
17681 /* A TAB that extends past the right edge of the
17682 window. This produces a single glyph on
17683 window system frames. We leave the glyph in
17684 this row and let it fill the row, but don't
17685 consume the TAB. */
17686 it->continuation_lines_width += it->last_visible_x;
17687 row->ends_in_middle_of_char_p = 1;
17688 row->continued_p = 1;
17689 glyph->pixel_width = it->last_visible_x - x;
17690 it->starts_in_middle_of_char_p = 1;
17691 }
17692 else
17693 {
17694 /* Something other than a TAB that draws past
17695 the right edge of the window. Restore
17696 positions to values before the element. */
17697 if (row->reversed_p)
17698 unproduce_glyphs (it, row->used[TEXT_AREA]
17699 - (n_glyphs_before + i));
17700 row->used[TEXT_AREA] = n_glyphs_before + i;
17701
17702 /* Display continuation glyphs. */
17703 if (!FRAME_WINDOW_P (it->f))
17704 produce_special_glyphs (it, IT_CONTINUATION);
17705 row->continued_p = 1;
17706
17707 it->current_x = x_before;
17708 it->continuation_lines_width += x;
17709 extend_face_to_end_of_line (it);
17710
17711 if (nglyphs > 1 && i > 0)
17712 {
17713 row->ends_in_middle_of_char_p = 1;
17714 it->starts_in_middle_of_char_p = 1;
17715 }
17716
17717 /* Restore the height to what it was before the
17718 element not fitting on the line. */
17719 it->max_ascent = ascent;
17720 it->max_descent = descent;
17721 it->max_phys_ascent = phys_ascent;
17722 it->max_phys_descent = phys_descent;
17723 }
17724
17725 break;
17726 }
17727 else if (new_x > it->first_visible_x)
17728 {
17729 /* Increment number of glyphs actually displayed. */
17730 ++it->hpos;
17731
17732 /* Record the maximum and minimum buffer positions
17733 seen so far in glyphs that will be displayed by
17734 this row. */
17735 if (it->bidi_p)
17736 RECORD_MAX_MIN_POS (it);
17737
17738 if (x < it->first_visible_x)
17739 /* Glyph is partially visible, i.e. row starts at
17740 negative X position. */
17741 row->x = x - it->first_visible_x;
17742 }
17743 else
17744 {
17745 /* Glyph is completely off the left margin of the
17746 window. This should not happen because of the
17747 move_it_in_display_line at the start of this
17748 function, unless the text display area of the
17749 window is empty. */
17750 xassert (it->first_visible_x <= it->last_visible_x);
17751 }
17752 }
17753
17754 row->ascent = max (row->ascent, it->max_ascent);
17755 row->height = max (row->height, it->max_ascent + it->max_descent);
17756 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17757 row->phys_height = max (row->phys_height,
17758 it->max_phys_ascent + it->max_phys_descent);
17759 row->extra_line_spacing = max (row->extra_line_spacing,
17760 it->max_extra_line_spacing);
17761
17762 /* End of this display line if row is continued. */
17763 if (row->continued_p || row->ends_at_zv_p)
17764 break;
17765 }
17766
17767 at_end_of_line:
17768 /* Is this a line end? If yes, we're also done, after making
17769 sure that a non-default face is extended up to the right
17770 margin of the window. */
17771 if (ITERATOR_AT_END_OF_LINE_P (it))
17772 {
17773 int used_before = row->used[TEXT_AREA];
17774
17775 row->ends_in_newline_from_string_p = STRINGP (it->object);
17776
17777 /* Add a space at the end of the line that is used to
17778 display the cursor there. */
17779 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17780 append_space_for_newline (it, 0);
17781
17782 /* Extend the face to the end of the line. */
17783 extend_face_to_end_of_line (it);
17784
17785 /* Make sure we have the position. */
17786 if (used_before == 0)
17787 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17788
17789 /* Record the position of the newline, for use in
17790 find_row_edges. */
17791 it->eol_pos = it->current.pos;
17792
17793 /* Consume the line end. This skips over invisible lines. */
17794 set_iterator_to_next (it, 1);
17795 it->continuation_lines_width = 0;
17796 break;
17797 }
17798
17799 /* Proceed with next display element. Note that this skips
17800 over lines invisible because of selective display. */
17801 set_iterator_to_next (it, 1);
17802
17803 /* If we truncate lines, we are done when the last displayed
17804 glyphs reach past the right margin of the window. */
17805 if (it->line_wrap == TRUNCATE
17806 && (FRAME_WINDOW_P (it->f)
17807 ? (it->current_x >= it->last_visible_x)
17808 : (it->current_x > it->last_visible_x)))
17809 {
17810 /* Maybe add truncation glyphs. */
17811 if (!FRAME_WINDOW_P (it->f))
17812 {
17813 int i, n;
17814
17815 if (!row->reversed_p)
17816 {
17817 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17818 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17819 break;
17820 }
17821 else
17822 {
17823 for (i = 0; i < row->used[TEXT_AREA]; i++)
17824 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17825 break;
17826 /* Remove any padding glyphs at the front of ROW, to
17827 make room for the truncation glyphs we will be
17828 adding below. The loop below always inserts at
17829 least one truncation glyph, so also remove the
17830 last glyph added to ROW. */
17831 unproduce_glyphs (it, i + 1);
17832 /* Adjust i for the loop below. */
17833 i = row->used[TEXT_AREA] - (i + 1);
17834 }
17835
17836 for (n = row->used[TEXT_AREA]; i < n; ++i)
17837 {
17838 row->used[TEXT_AREA] = i;
17839 produce_special_glyphs (it, IT_TRUNCATION);
17840 }
17841 }
17842 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17843 {
17844 /* Don't truncate if we can overflow newline into fringe. */
17845 if (!get_next_display_element (it))
17846 {
17847 it->continuation_lines_width = 0;
17848 row->ends_at_zv_p = 1;
17849 row->exact_window_width_line_p = 1;
17850 break;
17851 }
17852 if (ITERATOR_AT_END_OF_LINE_P (it))
17853 {
17854 row->exact_window_width_line_p = 1;
17855 goto at_end_of_line;
17856 }
17857 }
17858
17859 row->truncated_on_right_p = 1;
17860 it->continuation_lines_width = 0;
17861 reseat_at_next_visible_line_start (it, 0);
17862 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17863 it->hpos = hpos_before;
17864 it->current_x = x_before;
17865 break;
17866 }
17867 }
17868
17869 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17870 at the left window margin. */
17871 if (it->first_visible_x
17872 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17873 {
17874 if (!FRAME_WINDOW_P (it->f))
17875 insert_left_trunc_glyphs (it);
17876 row->truncated_on_left_p = 1;
17877 }
17878
17879 /* Remember the position at which this line ends.
17880
17881 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17882 cannot be before the call to find_row_edges below, since that is
17883 where these positions are determined. */
17884 row->end = it->current;
17885 if (!it->bidi_p)
17886 {
17887 row->minpos = row->start.pos;
17888 row->maxpos = row->end.pos;
17889 }
17890 else
17891 {
17892 /* ROW->minpos and ROW->maxpos must be the smallest and
17893 `1 + the largest' buffer positions in ROW. But if ROW was
17894 bidi-reordered, these two positions can be anywhere in the
17895 row, so we must determine them now. */
17896 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17897 }
17898
17899 /* If the start of this line is the overlay arrow-position, then
17900 mark this glyph row as the one containing the overlay arrow.
17901 This is clearly a mess with variable size fonts. It would be
17902 better to let it be displayed like cursors under X. */
17903 if ((row->displays_text_p || !overlay_arrow_seen)
17904 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17905 !NILP (overlay_arrow_string)))
17906 {
17907 /* Overlay arrow in window redisplay is a fringe bitmap. */
17908 if (STRINGP (overlay_arrow_string))
17909 {
17910 struct glyph_row *arrow_row
17911 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17912 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17913 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17914 struct glyph *p = row->glyphs[TEXT_AREA];
17915 struct glyph *p2, *end;
17916
17917 /* Copy the arrow glyphs. */
17918 while (glyph < arrow_end)
17919 *p++ = *glyph++;
17920
17921 /* Throw away padding glyphs. */
17922 p2 = p;
17923 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17924 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17925 ++p2;
17926 if (p2 > p)
17927 {
17928 while (p2 < end)
17929 *p++ = *p2++;
17930 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17931 }
17932 }
17933 else
17934 {
17935 xassert (INTEGERP (overlay_arrow_string));
17936 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17937 }
17938 overlay_arrow_seen = 1;
17939 }
17940
17941 /* Compute pixel dimensions of this line. */
17942 compute_line_metrics (it);
17943
17944 /* Record whether this row ends inside an ellipsis. */
17945 row->ends_in_ellipsis_p
17946 = (it->method == GET_FROM_DISPLAY_VECTOR
17947 && it->ellipsis_p);
17948
17949 /* Save fringe bitmaps in this row. */
17950 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17951 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17952 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17953 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17954
17955 it->left_user_fringe_bitmap = 0;
17956 it->left_user_fringe_face_id = 0;
17957 it->right_user_fringe_bitmap = 0;
17958 it->right_user_fringe_face_id = 0;
17959
17960 /* Maybe set the cursor. */
17961 cvpos = it->w->cursor.vpos;
17962 if ((cvpos < 0
17963 /* In bidi-reordered rows, keep checking for proper cursor
17964 position even if one has been found already, because buffer
17965 positions in such rows change non-linearly with ROW->VPOS,
17966 when a line is continued. One exception: when we are at ZV,
17967 display cursor on the first suitable glyph row, since all
17968 the empty rows after that also have their position set to ZV. */
17969 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17970 lines' rows is implemented for bidi-reordered rows. */
17971 || (it->bidi_p
17972 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17973 && PT >= MATRIX_ROW_START_CHARPOS (row)
17974 && PT <= MATRIX_ROW_END_CHARPOS (row)
17975 && cursor_row_p (it->w, row))
17976 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17977
17978 /* Highlight trailing whitespace. */
17979 if (!NILP (Vshow_trailing_whitespace))
17980 highlight_trailing_whitespace (it->f, it->glyph_row);
17981
17982 /* Prepare for the next line. This line starts horizontally at (X
17983 HPOS) = (0 0). Vertical positions are incremented. As a
17984 convenience for the caller, IT->glyph_row is set to the next
17985 row to be used. */
17986 it->current_x = it->hpos = 0;
17987 it->current_y += row->height;
17988 SET_TEXT_POS (it->eol_pos, 0, 0);
17989 ++it->vpos;
17990 ++it->glyph_row;
17991 /* The next row should by default use the same value of the
17992 reversed_p flag as this one. set_iterator_to_next decides when
17993 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17994 the flag accordingly. */
17995 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17996 it->glyph_row->reversed_p = row->reversed_p;
17997 it->start = row->end;
17998 return row->displays_text_p;
17999
18000 #undef RECORD_MAX_MIN_POS
18001 }
18002
18003 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18004 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18005 doc: /* Return paragraph direction at point in BUFFER.
18006 Value is either `left-to-right' or `right-to-left'.
18007 If BUFFER is omitted or nil, it defaults to the current buffer.
18008
18009 Paragraph direction determines how the text in the paragraph is displayed.
18010 In left-to-right paragraphs, text begins at the left margin of the window
18011 and the reading direction is generally left to right. In right-to-left
18012 paragraphs, text begins at the right margin and is read from right to left.
18013
18014 See also `bidi-paragraph-direction'. */)
18015 (Lisp_Object buffer)
18016 {
18017 struct buffer *buf = current_buffer;
18018 struct buffer *old = buf;
18019
18020 if (! NILP (buffer))
18021 {
18022 CHECK_BUFFER (buffer);
18023 buf = XBUFFER (buffer);
18024 }
18025
18026 if (NILP (BVAR (buf, bidi_display_reordering)))
18027 return Qleft_to_right;
18028 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18029 return BVAR (buf, bidi_paragraph_direction);
18030 else
18031 {
18032 /* Determine the direction from buffer text. We could try to
18033 use current_matrix if it is up to date, but this seems fast
18034 enough as it is. */
18035 struct bidi_it itb;
18036 EMACS_INT pos = BUF_PT (buf);
18037 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18038 int c;
18039
18040 set_buffer_temp (buf);
18041 /* bidi_paragraph_init finds the base direction of the paragraph
18042 by searching forward from paragraph start. We need the base
18043 direction of the current or _previous_ paragraph, so we need
18044 to make sure we are within that paragraph. To that end, find
18045 the previous non-empty line. */
18046 if (pos >= ZV && pos > BEGV)
18047 {
18048 pos--;
18049 bytepos = CHAR_TO_BYTE (pos);
18050 }
18051 while ((c = FETCH_BYTE (bytepos)) == '\n'
18052 || c == ' ' || c == '\t' || c == '\f')
18053 {
18054 if (bytepos <= BEGV_BYTE)
18055 break;
18056 bytepos--;
18057 pos--;
18058 }
18059 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18060 bytepos--;
18061 itb.charpos = pos;
18062 itb.bytepos = bytepos;
18063 itb.first_elt = 1;
18064 itb.separator_limit = -1;
18065 itb.paragraph_dir = NEUTRAL_DIR;
18066
18067 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18068 set_buffer_temp (old);
18069 switch (itb.paragraph_dir)
18070 {
18071 case L2R:
18072 return Qleft_to_right;
18073 break;
18074 case R2L:
18075 return Qright_to_left;
18076 break;
18077 default:
18078 abort ();
18079 }
18080 }
18081 }
18082
18083
18084 \f
18085 /***********************************************************************
18086 Menu Bar
18087 ***********************************************************************/
18088
18089 /* Redisplay the menu bar in the frame for window W.
18090
18091 The menu bar of X frames that don't have X toolkit support is
18092 displayed in a special window W->frame->menu_bar_window.
18093
18094 The menu bar of terminal frames is treated specially as far as
18095 glyph matrices are concerned. Menu bar lines are not part of
18096 windows, so the update is done directly on the frame matrix rows
18097 for the menu bar. */
18098
18099 static void
18100 display_menu_bar (struct window *w)
18101 {
18102 struct frame *f = XFRAME (WINDOW_FRAME (w));
18103 struct it it;
18104 Lisp_Object items;
18105 int i;
18106
18107 /* Don't do all this for graphical frames. */
18108 #ifdef HAVE_NTGUI
18109 if (FRAME_W32_P (f))
18110 return;
18111 #endif
18112 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18113 if (FRAME_X_P (f))
18114 return;
18115 #endif
18116
18117 #ifdef HAVE_NS
18118 if (FRAME_NS_P (f))
18119 return;
18120 #endif /* HAVE_NS */
18121
18122 #ifdef USE_X_TOOLKIT
18123 xassert (!FRAME_WINDOW_P (f));
18124 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18125 it.first_visible_x = 0;
18126 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18127 #else /* not USE_X_TOOLKIT */
18128 if (FRAME_WINDOW_P (f))
18129 {
18130 /* Menu bar lines are displayed in the desired matrix of the
18131 dummy window menu_bar_window. */
18132 struct window *menu_w;
18133 xassert (WINDOWP (f->menu_bar_window));
18134 menu_w = XWINDOW (f->menu_bar_window);
18135 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18136 MENU_FACE_ID);
18137 it.first_visible_x = 0;
18138 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18139 }
18140 else
18141 {
18142 /* This is a TTY frame, i.e. character hpos/vpos are used as
18143 pixel x/y. */
18144 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18145 MENU_FACE_ID);
18146 it.first_visible_x = 0;
18147 it.last_visible_x = FRAME_COLS (f);
18148 }
18149 #endif /* not USE_X_TOOLKIT */
18150
18151 if (! mode_line_inverse_video)
18152 /* Force the menu-bar to be displayed in the default face. */
18153 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18154
18155 /* Clear all rows of the menu bar. */
18156 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18157 {
18158 struct glyph_row *row = it.glyph_row + i;
18159 clear_glyph_row (row);
18160 row->enabled_p = 1;
18161 row->full_width_p = 1;
18162 }
18163
18164 /* Display all items of the menu bar. */
18165 items = FRAME_MENU_BAR_ITEMS (it.f);
18166 for (i = 0; i < XVECTOR (items)->size; i += 4)
18167 {
18168 Lisp_Object string;
18169
18170 /* Stop at nil string. */
18171 string = AREF (items, i + 1);
18172 if (NILP (string))
18173 break;
18174
18175 /* Remember where item was displayed. */
18176 ASET (items, i + 3, make_number (it.hpos));
18177
18178 /* Display the item, pad with one space. */
18179 if (it.current_x < it.last_visible_x)
18180 display_string (NULL, string, Qnil, 0, 0, &it,
18181 SCHARS (string) + 1, 0, 0, -1);
18182 }
18183
18184 /* Fill out the line with spaces. */
18185 if (it.current_x < it.last_visible_x)
18186 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18187
18188 /* Compute the total height of the lines. */
18189 compute_line_metrics (&it);
18190 }
18191
18192
18193 \f
18194 /***********************************************************************
18195 Mode Line
18196 ***********************************************************************/
18197
18198 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18199 FORCE is non-zero, redisplay mode lines unconditionally.
18200 Otherwise, redisplay only mode lines that are garbaged. Value is
18201 the number of windows whose mode lines were redisplayed. */
18202
18203 static int
18204 redisplay_mode_lines (Lisp_Object window, int force)
18205 {
18206 int nwindows = 0;
18207
18208 while (!NILP (window))
18209 {
18210 struct window *w = XWINDOW (window);
18211
18212 if (WINDOWP (w->hchild))
18213 nwindows += redisplay_mode_lines (w->hchild, force);
18214 else if (WINDOWP (w->vchild))
18215 nwindows += redisplay_mode_lines (w->vchild, force);
18216 else if (force
18217 || FRAME_GARBAGED_P (XFRAME (w->frame))
18218 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18219 {
18220 struct text_pos lpoint;
18221 struct buffer *old = current_buffer;
18222
18223 /* Set the window's buffer for the mode line display. */
18224 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18225 set_buffer_internal_1 (XBUFFER (w->buffer));
18226
18227 /* Point refers normally to the selected window. For any
18228 other window, set up appropriate value. */
18229 if (!EQ (window, selected_window))
18230 {
18231 struct text_pos pt;
18232
18233 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18234 if (CHARPOS (pt) < BEGV)
18235 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18236 else if (CHARPOS (pt) > (ZV - 1))
18237 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18238 else
18239 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18240 }
18241
18242 /* Display mode lines. */
18243 clear_glyph_matrix (w->desired_matrix);
18244 if (display_mode_lines (w))
18245 {
18246 ++nwindows;
18247 w->must_be_updated_p = 1;
18248 }
18249
18250 /* Restore old settings. */
18251 set_buffer_internal_1 (old);
18252 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18253 }
18254
18255 window = w->next;
18256 }
18257
18258 return nwindows;
18259 }
18260
18261
18262 /* Display the mode and/or header line of window W. Value is the
18263 sum number of mode lines and header lines displayed. */
18264
18265 static int
18266 display_mode_lines (struct window *w)
18267 {
18268 Lisp_Object old_selected_window, old_selected_frame;
18269 int n = 0;
18270
18271 old_selected_frame = selected_frame;
18272 selected_frame = w->frame;
18273 old_selected_window = selected_window;
18274 XSETWINDOW (selected_window, w);
18275
18276 /* These will be set while the mode line specs are processed. */
18277 line_number_displayed = 0;
18278 w->column_number_displayed = Qnil;
18279
18280 if (WINDOW_WANTS_MODELINE_P (w))
18281 {
18282 struct window *sel_w = XWINDOW (old_selected_window);
18283
18284 /* Select mode line face based on the real selected window. */
18285 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18286 BVAR (current_buffer, mode_line_format));
18287 ++n;
18288 }
18289
18290 if (WINDOW_WANTS_HEADER_LINE_P (w))
18291 {
18292 display_mode_line (w, HEADER_LINE_FACE_ID,
18293 BVAR (current_buffer, header_line_format));
18294 ++n;
18295 }
18296
18297 selected_frame = old_selected_frame;
18298 selected_window = old_selected_window;
18299 return n;
18300 }
18301
18302
18303 /* Display mode or header line of window W. FACE_ID specifies which
18304 line to display; it is either MODE_LINE_FACE_ID or
18305 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18306 display. Value is the pixel height of the mode/header line
18307 displayed. */
18308
18309 static int
18310 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18311 {
18312 struct it it;
18313 struct face *face;
18314 int count = SPECPDL_INDEX ();
18315
18316 init_iterator (&it, w, -1, -1, NULL, face_id);
18317 /* Don't extend on a previously drawn mode-line.
18318 This may happen if called from pos_visible_p. */
18319 it.glyph_row->enabled_p = 0;
18320 prepare_desired_row (it.glyph_row);
18321
18322 it.glyph_row->mode_line_p = 1;
18323
18324 if (! mode_line_inverse_video)
18325 /* Force the mode-line to be displayed in the default face. */
18326 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18327
18328 record_unwind_protect (unwind_format_mode_line,
18329 format_mode_line_unwind_data (NULL, Qnil, 0));
18330
18331 mode_line_target = MODE_LINE_DISPLAY;
18332
18333 /* Temporarily make frame's keyboard the current kboard so that
18334 kboard-local variables in the mode_line_format will get the right
18335 values. */
18336 push_kboard (FRAME_KBOARD (it.f));
18337 record_unwind_save_match_data ();
18338 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18339 pop_kboard ();
18340
18341 unbind_to (count, Qnil);
18342
18343 /* Fill up with spaces. */
18344 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18345
18346 compute_line_metrics (&it);
18347 it.glyph_row->full_width_p = 1;
18348 it.glyph_row->continued_p = 0;
18349 it.glyph_row->truncated_on_left_p = 0;
18350 it.glyph_row->truncated_on_right_p = 0;
18351
18352 /* Make a 3D mode-line have a shadow at its right end. */
18353 face = FACE_FROM_ID (it.f, face_id);
18354 extend_face_to_end_of_line (&it);
18355 if (face->box != FACE_NO_BOX)
18356 {
18357 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18358 + it.glyph_row->used[TEXT_AREA] - 1);
18359 last->right_box_line_p = 1;
18360 }
18361
18362 return it.glyph_row->height;
18363 }
18364
18365 /* Move element ELT in LIST to the front of LIST.
18366 Return the updated list. */
18367
18368 static Lisp_Object
18369 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18370 {
18371 register Lisp_Object tail, prev;
18372 register Lisp_Object tem;
18373
18374 tail = list;
18375 prev = Qnil;
18376 while (CONSP (tail))
18377 {
18378 tem = XCAR (tail);
18379
18380 if (EQ (elt, tem))
18381 {
18382 /* Splice out the link TAIL. */
18383 if (NILP (prev))
18384 list = XCDR (tail);
18385 else
18386 Fsetcdr (prev, XCDR (tail));
18387
18388 /* Now make it the first. */
18389 Fsetcdr (tail, list);
18390 return tail;
18391 }
18392 else
18393 prev = tail;
18394 tail = XCDR (tail);
18395 QUIT;
18396 }
18397
18398 /* Not found--return unchanged LIST. */
18399 return list;
18400 }
18401
18402 /* Contribute ELT to the mode line for window IT->w. How it
18403 translates into text depends on its data type.
18404
18405 IT describes the display environment in which we display, as usual.
18406
18407 DEPTH is the depth in recursion. It is used to prevent
18408 infinite recursion here.
18409
18410 FIELD_WIDTH is the number of characters the display of ELT should
18411 occupy in the mode line, and PRECISION is the maximum number of
18412 characters to display from ELT's representation. See
18413 display_string for details.
18414
18415 Returns the hpos of the end of the text generated by ELT.
18416
18417 PROPS is a property list to add to any string we encounter.
18418
18419 If RISKY is nonzero, remove (disregard) any properties in any string
18420 we encounter, and ignore :eval and :propertize.
18421
18422 The global variable `mode_line_target' determines whether the
18423 output is passed to `store_mode_line_noprop',
18424 `store_mode_line_string', or `display_string'. */
18425
18426 static int
18427 display_mode_element (struct it *it, int depth, int field_width, int precision,
18428 Lisp_Object elt, Lisp_Object props, int risky)
18429 {
18430 int n = 0, field, prec;
18431 int literal = 0;
18432
18433 tail_recurse:
18434 if (depth > 100)
18435 elt = build_string ("*too-deep*");
18436
18437 depth++;
18438
18439 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18440 {
18441 case Lisp_String:
18442 {
18443 /* A string: output it and check for %-constructs within it. */
18444 unsigned char c;
18445 EMACS_INT offset = 0;
18446
18447 if (SCHARS (elt) > 0
18448 && (!NILP (props) || risky))
18449 {
18450 Lisp_Object oprops, aelt;
18451 oprops = Ftext_properties_at (make_number (0), elt);
18452
18453 /* If the starting string's properties are not what
18454 we want, translate the string. Also, if the string
18455 is risky, do that anyway. */
18456
18457 if (NILP (Fequal (props, oprops)) || risky)
18458 {
18459 /* If the starting string has properties,
18460 merge the specified ones onto the existing ones. */
18461 if (! NILP (oprops) && !risky)
18462 {
18463 Lisp_Object tem;
18464
18465 oprops = Fcopy_sequence (oprops);
18466 tem = props;
18467 while (CONSP (tem))
18468 {
18469 oprops = Fplist_put (oprops, XCAR (tem),
18470 XCAR (XCDR (tem)));
18471 tem = XCDR (XCDR (tem));
18472 }
18473 props = oprops;
18474 }
18475
18476 aelt = Fassoc (elt, mode_line_proptrans_alist);
18477 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18478 {
18479 /* AELT is what we want. Move it to the front
18480 without consing. */
18481 elt = XCAR (aelt);
18482 mode_line_proptrans_alist
18483 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18484 }
18485 else
18486 {
18487 Lisp_Object tem;
18488
18489 /* If AELT has the wrong props, it is useless.
18490 so get rid of it. */
18491 if (! NILP (aelt))
18492 mode_line_proptrans_alist
18493 = Fdelq (aelt, mode_line_proptrans_alist);
18494
18495 elt = Fcopy_sequence (elt);
18496 Fset_text_properties (make_number (0), Flength (elt),
18497 props, elt);
18498 /* Add this item to mode_line_proptrans_alist. */
18499 mode_line_proptrans_alist
18500 = Fcons (Fcons (elt, props),
18501 mode_line_proptrans_alist);
18502 /* Truncate mode_line_proptrans_alist
18503 to at most 50 elements. */
18504 tem = Fnthcdr (make_number (50),
18505 mode_line_proptrans_alist);
18506 if (! NILP (tem))
18507 XSETCDR (tem, Qnil);
18508 }
18509 }
18510 }
18511
18512 offset = 0;
18513
18514 if (literal)
18515 {
18516 prec = precision - n;
18517 switch (mode_line_target)
18518 {
18519 case MODE_LINE_NOPROP:
18520 case MODE_LINE_TITLE:
18521 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18522 break;
18523 case MODE_LINE_STRING:
18524 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18525 break;
18526 case MODE_LINE_DISPLAY:
18527 n += display_string (NULL, elt, Qnil, 0, 0, it,
18528 0, prec, 0, STRING_MULTIBYTE (elt));
18529 break;
18530 }
18531
18532 break;
18533 }
18534
18535 /* Handle the non-literal case. */
18536
18537 while ((precision <= 0 || n < precision)
18538 && SREF (elt, offset) != 0
18539 && (mode_line_target != MODE_LINE_DISPLAY
18540 || it->current_x < it->last_visible_x))
18541 {
18542 EMACS_INT last_offset = offset;
18543
18544 /* Advance to end of string or next format specifier. */
18545 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18546 ;
18547
18548 if (offset - 1 != last_offset)
18549 {
18550 EMACS_INT nchars, nbytes;
18551
18552 /* Output to end of string or up to '%'. Field width
18553 is length of string. Don't output more than
18554 PRECISION allows us. */
18555 offset--;
18556
18557 prec = c_string_width (SDATA (elt) + last_offset,
18558 offset - last_offset, precision - n,
18559 &nchars, &nbytes);
18560
18561 switch (mode_line_target)
18562 {
18563 case MODE_LINE_NOPROP:
18564 case MODE_LINE_TITLE:
18565 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18566 break;
18567 case MODE_LINE_STRING:
18568 {
18569 EMACS_INT bytepos = last_offset;
18570 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18571 EMACS_INT endpos = (precision <= 0
18572 ? string_byte_to_char (elt, offset)
18573 : charpos + nchars);
18574
18575 n += store_mode_line_string (NULL,
18576 Fsubstring (elt, make_number (charpos),
18577 make_number (endpos)),
18578 0, 0, 0, Qnil);
18579 }
18580 break;
18581 case MODE_LINE_DISPLAY:
18582 {
18583 EMACS_INT bytepos = last_offset;
18584 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18585
18586 if (precision <= 0)
18587 nchars = string_byte_to_char (elt, offset) - charpos;
18588 n += display_string (NULL, elt, Qnil, 0, charpos,
18589 it, 0, nchars, 0,
18590 STRING_MULTIBYTE (elt));
18591 }
18592 break;
18593 }
18594 }
18595 else /* c == '%' */
18596 {
18597 EMACS_INT percent_position = offset;
18598
18599 /* Get the specified minimum width. Zero means
18600 don't pad. */
18601 field = 0;
18602 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18603 field = field * 10 + c - '0';
18604
18605 /* Don't pad beyond the total padding allowed. */
18606 if (field_width - n > 0 && field > field_width - n)
18607 field = field_width - n;
18608
18609 /* Note that either PRECISION <= 0 or N < PRECISION. */
18610 prec = precision - n;
18611
18612 if (c == 'M')
18613 n += display_mode_element (it, depth, field, prec,
18614 Vglobal_mode_string, props,
18615 risky);
18616 else if (c != 0)
18617 {
18618 int multibyte;
18619 EMACS_INT bytepos, charpos;
18620 const char *spec;
18621 Lisp_Object string;
18622
18623 bytepos = percent_position;
18624 charpos = (STRING_MULTIBYTE (elt)
18625 ? string_byte_to_char (elt, bytepos)
18626 : bytepos);
18627 spec = decode_mode_spec (it->w, c, field, prec, &string);
18628 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18629
18630 switch (mode_line_target)
18631 {
18632 case MODE_LINE_NOPROP:
18633 case MODE_LINE_TITLE:
18634 n += store_mode_line_noprop (spec, field, prec);
18635 break;
18636 case MODE_LINE_STRING:
18637 {
18638 int len = strlen (spec);
18639 Lisp_Object tem = make_string (spec, len);
18640 props = Ftext_properties_at (make_number (charpos), elt);
18641 /* Should only keep face property in props */
18642 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18643 }
18644 break;
18645 case MODE_LINE_DISPLAY:
18646 {
18647 int nglyphs_before, nwritten;
18648
18649 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18650 nwritten = display_string (spec, string, elt,
18651 charpos, 0, it,
18652 field, prec, 0,
18653 multibyte);
18654
18655 /* Assign to the glyphs written above the
18656 string where the `%x' came from, position
18657 of the `%'. */
18658 if (nwritten > 0)
18659 {
18660 struct glyph *glyph
18661 = (it->glyph_row->glyphs[TEXT_AREA]
18662 + nglyphs_before);
18663 int i;
18664
18665 for (i = 0; i < nwritten; ++i)
18666 {
18667 glyph[i].object = elt;
18668 glyph[i].charpos = charpos;
18669 }
18670
18671 n += nwritten;
18672 }
18673 }
18674 break;
18675 }
18676 }
18677 else /* c == 0 */
18678 break;
18679 }
18680 }
18681 }
18682 break;
18683
18684 case Lisp_Symbol:
18685 /* A symbol: process the value of the symbol recursively
18686 as if it appeared here directly. Avoid error if symbol void.
18687 Special case: if value of symbol is a string, output the string
18688 literally. */
18689 {
18690 register Lisp_Object tem;
18691
18692 /* If the variable is not marked as risky to set
18693 then its contents are risky to use. */
18694 if (NILP (Fget (elt, Qrisky_local_variable)))
18695 risky = 1;
18696
18697 tem = Fboundp (elt);
18698 if (!NILP (tem))
18699 {
18700 tem = Fsymbol_value (elt);
18701 /* If value is a string, output that string literally:
18702 don't check for % within it. */
18703 if (STRINGP (tem))
18704 literal = 1;
18705
18706 if (!EQ (tem, elt))
18707 {
18708 /* Give up right away for nil or t. */
18709 elt = tem;
18710 goto tail_recurse;
18711 }
18712 }
18713 }
18714 break;
18715
18716 case Lisp_Cons:
18717 {
18718 register Lisp_Object car, tem;
18719
18720 /* A cons cell: five distinct cases.
18721 If first element is :eval or :propertize, do something special.
18722 If first element is a string or a cons, process all the elements
18723 and effectively concatenate them.
18724 If first element is a negative number, truncate displaying cdr to
18725 at most that many characters. If positive, pad (with spaces)
18726 to at least that many characters.
18727 If first element is a symbol, process the cadr or caddr recursively
18728 according to whether the symbol's value is non-nil or nil. */
18729 car = XCAR (elt);
18730 if (EQ (car, QCeval))
18731 {
18732 /* An element of the form (:eval FORM) means evaluate FORM
18733 and use the result as mode line elements. */
18734
18735 if (risky)
18736 break;
18737
18738 if (CONSP (XCDR (elt)))
18739 {
18740 Lisp_Object spec;
18741 spec = safe_eval (XCAR (XCDR (elt)));
18742 n += display_mode_element (it, depth, field_width - n,
18743 precision - n, spec, props,
18744 risky);
18745 }
18746 }
18747 else if (EQ (car, QCpropertize))
18748 {
18749 /* An element of the form (:propertize ELT PROPS...)
18750 means display ELT but applying properties PROPS. */
18751
18752 if (risky)
18753 break;
18754
18755 if (CONSP (XCDR (elt)))
18756 n += display_mode_element (it, depth, field_width - n,
18757 precision - n, XCAR (XCDR (elt)),
18758 XCDR (XCDR (elt)), risky);
18759 }
18760 else if (SYMBOLP (car))
18761 {
18762 tem = Fboundp (car);
18763 elt = XCDR (elt);
18764 if (!CONSP (elt))
18765 goto invalid;
18766 /* elt is now the cdr, and we know it is a cons cell.
18767 Use its car if CAR has a non-nil value. */
18768 if (!NILP (tem))
18769 {
18770 tem = Fsymbol_value (car);
18771 if (!NILP (tem))
18772 {
18773 elt = XCAR (elt);
18774 goto tail_recurse;
18775 }
18776 }
18777 /* Symbol's value is nil (or symbol is unbound)
18778 Get the cddr of the original list
18779 and if possible find the caddr and use that. */
18780 elt = XCDR (elt);
18781 if (NILP (elt))
18782 break;
18783 else if (!CONSP (elt))
18784 goto invalid;
18785 elt = XCAR (elt);
18786 goto tail_recurse;
18787 }
18788 else if (INTEGERP (car))
18789 {
18790 register int lim = XINT (car);
18791 elt = XCDR (elt);
18792 if (lim < 0)
18793 {
18794 /* Negative int means reduce maximum width. */
18795 if (precision <= 0)
18796 precision = -lim;
18797 else
18798 precision = min (precision, -lim);
18799 }
18800 else if (lim > 0)
18801 {
18802 /* Padding specified. Don't let it be more than
18803 current maximum. */
18804 if (precision > 0)
18805 lim = min (precision, lim);
18806
18807 /* If that's more padding than already wanted, queue it.
18808 But don't reduce padding already specified even if
18809 that is beyond the current truncation point. */
18810 field_width = max (lim, field_width);
18811 }
18812 goto tail_recurse;
18813 }
18814 else if (STRINGP (car) || CONSP (car))
18815 {
18816 Lisp_Object halftail = elt;
18817 int len = 0;
18818
18819 while (CONSP (elt)
18820 && (precision <= 0 || n < precision))
18821 {
18822 n += display_mode_element (it, depth,
18823 /* Do padding only after the last
18824 element in the list. */
18825 (! CONSP (XCDR (elt))
18826 ? field_width - n
18827 : 0),
18828 precision - n, XCAR (elt),
18829 props, risky);
18830 elt = XCDR (elt);
18831 len++;
18832 if ((len & 1) == 0)
18833 halftail = XCDR (halftail);
18834 /* Check for cycle. */
18835 if (EQ (halftail, elt))
18836 break;
18837 }
18838 }
18839 }
18840 break;
18841
18842 default:
18843 invalid:
18844 elt = build_string ("*invalid*");
18845 goto tail_recurse;
18846 }
18847
18848 /* Pad to FIELD_WIDTH. */
18849 if (field_width > 0 && n < field_width)
18850 {
18851 switch (mode_line_target)
18852 {
18853 case MODE_LINE_NOPROP:
18854 case MODE_LINE_TITLE:
18855 n += store_mode_line_noprop ("", field_width - n, 0);
18856 break;
18857 case MODE_LINE_STRING:
18858 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18859 break;
18860 case MODE_LINE_DISPLAY:
18861 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18862 0, 0, 0);
18863 break;
18864 }
18865 }
18866
18867 return n;
18868 }
18869
18870 /* Store a mode-line string element in mode_line_string_list.
18871
18872 If STRING is non-null, display that C string. Otherwise, the Lisp
18873 string LISP_STRING is displayed.
18874
18875 FIELD_WIDTH is the minimum number of output glyphs to produce.
18876 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18877 with spaces. FIELD_WIDTH <= 0 means don't pad.
18878
18879 PRECISION is the maximum number of characters to output from
18880 STRING. PRECISION <= 0 means don't truncate the string.
18881
18882 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18883 properties to the string.
18884
18885 PROPS are the properties to add to the string.
18886 The mode_line_string_face face property is always added to the string.
18887 */
18888
18889 static int
18890 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18891 int field_width, int precision, Lisp_Object props)
18892 {
18893 EMACS_INT len;
18894 int n = 0;
18895
18896 if (string != NULL)
18897 {
18898 len = strlen (string);
18899 if (precision > 0 && len > precision)
18900 len = precision;
18901 lisp_string = make_string (string, len);
18902 if (NILP (props))
18903 props = mode_line_string_face_prop;
18904 else if (!NILP (mode_line_string_face))
18905 {
18906 Lisp_Object face = Fplist_get (props, Qface);
18907 props = Fcopy_sequence (props);
18908 if (NILP (face))
18909 face = mode_line_string_face;
18910 else
18911 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18912 props = Fplist_put (props, Qface, face);
18913 }
18914 Fadd_text_properties (make_number (0), make_number (len),
18915 props, lisp_string);
18916 }
18917 else
18918 {
18919 len = XFASTINT (Flength (lisp_string));
18920 if (precision > 0 && len > precision)
18921 {
18922 len = precision;
18923 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18924 precision = -1;
18925 }
18926 if (!NILP (mode_line_string_face))
18927 {
18928 Lisp_Object face;
18929 if (NILP (props))
18930 props = Ftext_properties_at (make_number (0), lisp_string);
18931 face = Fplist_get (props, Qface);
18932 if (NILP (face))
18933 face = mode_line_string_face;
18934 else
18935 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18936 props = Fcons (Qface, Fcons (face, Qnil));
18937 if (copy_string)
18938 lisp_string = Fcopy_sequence (lisp_string);
18939 }
18940 if (!NILP (props))
18941 Fadd_text_properties (make_number (0), make_number (len),
18942 props, lisp_string);
18943 }
18944
18945 if (len > 0)
18946 {
18947 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18948 n += len;
18949 }
18950
18951 if (field_width > len)
18952 {
18953 field_width -= len;
18954 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18955 if (!NILP (props))
18956 Fadd_text_properties (make_number (0), make_number (field_width),
18957 props, lisp_string);
18958 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18959 n += field_width;
18960 }
18961
18962 return n;
18963 }
18964
18965
18966 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18967 1, 4, 0,
18968 doc: /* Format a string out of a mode line format specification.
18969 First arg FORMAT specifies the mode line format (see `mode-line-format'
18970 for details) to use.
18971
18972 By default, the format is evaluated for the currently selected window.
18973
18974 Optional second arg FACE specifies the face property to put on all
18975 characters for which no face is specified. The value nil means the
18976 default face. The value t means whatever face the window's mode line
18977 currently uses (either `mode-line' or `mode-line-inactive',
18978 depending on whether the window is the selected window or not).
18979 An integer value means the value string has no text
18980 properties.
18981
18982 Optional third and fourth args WINDOW and BUFFER specify the window
18983 and buffer to use as the context for the formatting (defaults
18984 are the selected window and the WINDOW's buffer). */)
18985 (Lisp_Object format, Lisp_Object face,
18986 Lisp_Object window, Lisp_Object buffer)
18987 {
18988 struct it it;
18989 int len;
18990 struct window *w;
18991 struct buffer *old_buffer = NULL;
18992 int face_id;
18993 int no_props = INTEGERP (face);
18994 int count = SPECPDL_INDEX ();
18995 Lisp_Object str;
18996 int string_start = 0;
18997
18998 if (NILP (window))
18999 window = selected_window;
19000 CHECK_WINDOW (window);
19001 w = XWINDOW (window);
19002
19003 if (NILP (buffer))
19004 buffer = w->buffer;
19005 CHECK_BUFFER (buffer);
19006
19007 /* Make formatting the modeline a non-op when noninteractive, otherwise
19008 there will be problems later caused by a partially initialized frame. */
19009 if (NILP (format) || noninteractive)
19010 return empty_unibyte_string;
19011
19012 if (no_props)
19013 face = Qnil;
19014
19015 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19016 : EQ (face, Qt) ? (EQ (window, selected_window)
19017 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19018 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19019 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19020 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19021 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19022 : DEFAULT_FACE_ID;
19023
19024 if (XBUFFER (buffer) != current_buffer)
19025 old_buffer = current_buffer;
19026
19027 /* Save things including mode_line_proptrans_alist,
19028 and set that to nil so that we don't alter the outer value. */
19029 record_unwind_protect (unwind_format_mode_line,
19030 format_mode_line_unwind_data
19031 (old_buffer, selected_window, 1));
19032 mode_line_proptrans_alist = Qnil;
19033
19034 Fselect_window (window, Qt);
19035 if (old_buffer)
19036 set_buffer_internal_1 (XBUFFER (buffer));
19037
19038 init_iterator (&it, w, -1, -1, NULL, face_id);
19039
19040 if (no_props)
19041 {
19042 mode_line_target = MODE_LINE_NOPROP;
19043 mode_line_string_face_prop = Qnil;
19044 mode_line_string_list = Qnil;
19045 string_start = MODE_LINE_NOPROP_LEN (0);
19046 }
19047 else
19048 {
19049 mode_line_target = MODE_LINE_STRING;
19050 mode_line_string_list = Qnil;
19051 mode_line_string_face = face;
19052 mode_line_string_face_prop
19053 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19054 }
19055
19056 push_kboard (FRAME_KBOARD (it.f));
19057 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19058 pop_kboard ();
19059
19060 if (no_props)
19061 {
19062 len = MODE_LINE_NOPROP_LEN (string_start);
19063 str = make_string (mode_line_noprop_buf + string_start, len);
19064 }
19065 else
19066 {
19067 mode_line_string_list = Fnreverse (mode_line_string_list);
19068 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19069 empty_unibyte_string);
19070 }
19071
19072 unbind_to (count, Qnil);
19073 return str;
19074 }
19075
19076 /* Write a null-terminated, right justified decimal representation of
19077 the positive integer D to BUF using a minimal field width WIDTH. */
19078
19079 static void
19080 pint2str (register char *buf, register int width, register EMACS_INT d)
19081 {
19082 register char *p = buf;
19083
19084 if (d <= 0)
19085 *p++ = '0';
19086 else
19087 {
19088 while (d > 0)
19089 {
19090 *p++ = d % 10 + '0';
19091 d /= 10;
19092 }
19093 }
19094
19095 for (width -= (int) (p - buf); width > 0; --width)
19096 *p++ = ' ';
19097 *p-- = '\0';
19098 while (p > buf)
19099 {
19100 d = *buf;
19101 *buf++ = *p;
19102 *p-- = d;
19103 }
19104 }
19105
19106 /* Write a null-terminated, right justified decimal and "human
19107 readable" representation of the nonnegative integer D to BUF using
19108 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19109
19110 static const char power_letter[] =
19111 {
19112 0, /* no letter */
19113 'k', /* kilo */
19114 'M', /* mega */
19115 'G', /* giga */
19116 'T', /* tera */
19117 'P', /* peta */
19118 'E', /* exa */
19119 'Z', /* zetta */
19120 'Y' /* yotta */
19121 };
19122
19123 static void
19124 pint2hrstr (char *buf, int width, int d)
19125 {
19126 /* We aim to represent the nonnegative integer D as
19127 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19128 int quotient = d;
19129 int remainder = 0;
19130 /* -1 means: do not use TENTHS. */
19131 int tenths = -1;
19132 int exponent = 0;
19133
19134 /* Length of QUOTIENT.TENTHS as a string. */
19135 int length;
19136
19137 char * psuffix;
19138 char * p;
19139
19140 if (1000 <= quotient)
19141 {
19142 /* Scale to the appropriate EXPONENT. */
19143 do
19144 {
19145 remainder = quotient % 1000;
19146 quotient /= 1000;
19147 exponent++;
19148 }
19149 while (1000 <= quotient);
19150
19151 /* Round to nearest and decide whether to use TENTHS or not. */
19152 if (quotient <= 9)
19153 {
19154 tenths = remainder / 100;
19155 if (50 <= remainder % 100)
19156 {
19157 if (tenths < 9)
19158 tenths++;
19159 else
19160 {
19161 quotient++;
19162 if (quotient == 10)
19163 tenths = -1;
19164 else
19165 tenths = 0;
19166 }
19167 }
19168 }
19169 else
19170 if (500 <= remainder)
19171 {
19172 if (quotient < 999)
19173 quotient++;
19174 else
19175 {
19176 quotient = 1;
19177 exponent++;
19178 tenths = 0;
19179 }
19180 }
19181 }
19182
19183 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19184 if (tenths == -1 && quotient <= 99)
19185 if (quotient <= 9)
19186 length = 1;
19187 else
19188 length = 2;
19189 else
19190 length = 3;
19191 p = psuffix = buf + max (width, length);
19192
19193 /* Print EXPONENT. */
19194 *psuffix++ = power_letter[exponent];
19195 *psuffix = '\0';
19196
19197 /* Print TENTHS. */
19198 if (tenths >= 0)
19199 {
19200 *--p = '0' + tenths;
19201 *--p = '.';
19202 }
19203
19204 /* Print QUOTIENT. */
19205 do
19206 {
19207 int digit = quotient % 10;
19208 *--p = '0' + digit;
19209 }
19210 while ((quotient /= 10) != 0);
19211
19212 /* Print leading spaces. */
19213 while (buf < p)
19214 *--p = ' ';
19215 }
19216
19217 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19218 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19219 type of CODING_SYSTEM. Return updated pointer into BUF. */
19220
19221 static unsigned char invalid_eol_type[] = "(*invalid*)";
19222
19223 static char *
19224 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19225 {
19226 Lisp_Object val;
19227 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19228 const unsigned char *eol_str;
19229 int eol_str_len;
19230 /* The EOL conversion we are using. */
19231 Lisp_Object eoltype;
19232
19233 val = CODING_SYSTEM_SPEC (coding_system);
19234 eoltype = Qnil;
19235
19236 if (!VECTORP (val)) /* Not yet decided. */
19237 {
19238 if (multibyte)
19239 *buf++ = '-';
19240 if (eol_flag)
19241 eoltype = eol_mnemonic_undecided;
19242 /* Don't mention EOL conversion if it isn't decided. */
19243 }
19244 else
19245 {
19246 Lisp_Object attrs;
19247 Lisp_Object eolvalue;
19248
19249 attrs = AREF (val, 0);
19250 eolvalue = AREF (val, 2);
19251
19252 if (multibyte)
19253 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19254
19255 if (eol_flag)
19256 {
19257 /* The EOL conversion that is normal on this system. */
19258
19259 if (NILP (eolvalue)) /* Not yet decided. */
19260 eoltype = eol_mnemonic_undecided;
19261 else if (VECTORP (eolvalue)) /* Not yet decided. */
19262 eoltype = eol_mnemonic_undecided;
19263 else /* eolvalue is Qunix, Qdos, or Qmac. */
19264 eoltype = (EQ (eolvalue, Qunix)
19265 ? eol_mnemonic_unix
19266 : (EQ (eolvalue, Qdos) == 1
19267 ? eol_mnemonic_dos : eol_mnemonic_mac));
19268 }
19269 }
19270
19271 if (eol_flag)
19272 {
19273 /* Mention the EOL conversion if it is not the usual one. */
19274 if (STRINGP (eoltype))
19275 {
19276 eol_str = SDATA (eoltype);
19277 eol_str_len = SBYTES (eoltype);
19278 }
19279 else if (CHARACTERP (eoltype))
19280 {
19281 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19282 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19283 eol_str = tmp;
19284 }
19285 else
19286 {
19287 eol_str = invalid_eol_type;
19288 eol_str_len = sizeof (invalid_eol_type) - 1;
19289 }
19290 memcpy (buf, eol_str, eol_str_len);
19291 buf += eol_str_len;
19292 }
19293
19294 return buf;
19295 }
19296
19297 /* Return a string for the output of a mode line %-spec for window W,
19298 generated by character C. PRECISION >= 0 means don't return a
19299 string longer than that value. FIELD_WIDTH > 0 means pad the
19300 string returned with spaces to that value. Return a Lisp string in
19301 *STRING if the resulting string is taken from that Lisp string.
19302
19303 Note we operate on the current buffer for most purposes,
19304 the exception being w->base_line_pos. */
19305
19306 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19307
19308 static const char *
19309 decode_mode_spec (struct window *w, register int c, int field_width,
19310 int precision, Lisp_Object *string)
19311 {
19312 Lisp_Object obj;
19313 struct frame *f = XFRAME (WINDOW_FRAME (w));
19314 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19315 struct buffer *b = current_buffer;
19316
19317 obj = Qnil;
19318 *string = Qnil;
19319
19320 switch (c)
19321 {
19322 case '*':
19323 if (!NILP (BVAR (b, read_only)))
19324 return "%";
19325 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19326 return "*";
19327 return "-";
19328
19329 case '+':
19330 /* This differs from %* only for a modified read-only buffer. */
19331 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19332 return "*";
19333 if (!NILP (BVAR (b, read_only)))
19334 return "%";
19335 return "-";
19336
19337 case '&':
19338 /* This differs from %* in ignoring read-only-ness. */
19339 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19340 return "*";
19341 return "-";
19342
19343 case '%':
19344 return "%";
19345
19346 case '[':
19347 {
19348 int i;
19349 char *p;
19350
19351 if (command_loop_level > 5)
19352 return "[[[... ";
19353 p = decode_mode_spec_buf;
19354 for (i = 0; i < command_loop_level; i++)
19355 *p++ = '[';
19356 *p = 0;
19357 return decode_mode_spec_buf;
19358 }
19359
19360 case ']':
19361 {
19362 int i;
19363 char *p;
19364
19365 if (command_loop_level > 5)
19366 return " ...]]]";
19367 p = decode_mode_spec_buf;
19368 for (i = 0; i < command_loop_level; i++)
19369 *p++ = ']';
19370 *p = 0;
19371 return decode_mode_spec_buf;
19372 }
19373
19374 case '-':
19375 {
19376 register int i;
19377
19378 /* Let lots_of_dashes be a string of infinite length. */
19379 if (mode_line_target == MODE_LINE_NOPROP ||
19380 mode_line_target == MODE_LINE_STRING)
19381 return "--";
19382 if (field_width <= 0
19383 || field_width > sizeof (lots_of_dashes))
19384 {
19385 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19386 decode_mode_spec_buf[i] = '-';
19387 decode_mode_spec_buf[i] = '\0';
19388 return decode_mode_spec_buf;
19389 }
19390 else
19391 return lots_of_dashes;
19392 }
19393
19394 case 'b':
19395 obj = BVAR (b, name);
19396 break;
19397
19398 case 'c':
19399 /* %c and %l are ignored in `frame-title-format'.
19400 (In redisplay_internal, the frame title is drawn _before_ the
19401 windows are updated, so the stuff which depends on actual
19402 window contents (such as %l) may fail to render properly, or
19403 even crash emacs.) */
19404 if (mode_line_target == MODE_LINE_TITLE)
19405 return "";
19406 else
19407 {
19408 EMACS_INT col = current_column ();
19409 w->column_number_displayed = make_number (col);
19410 pint2str (decode_mode_spec_buf, field_width, col);
19411 return decode_mode_spec_buf;
19412 }
19413
19414 case 'e':
19415 #ifndef SYSTEM_MALLOC
19416 {
19417 if (NILP (Vmemory_full))
19418 return "";
19419 else
19420 return "!MEM FULL! ";
19421 }
19422 #else
19423 return "";
19424 #endif
19425
19426 case 'F':
19427 /* %F displays the frame name. */
19428 if (!NILP (f->title))
19429 return SSDATA (f->title);
19430 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19431 return SSDATA (f->name);
19432 return "Emacs";
19433
19434 case 'f':
19435 obj = BVAR (b, filename);
19436 break;
19437
19438 case 'i':
19439 {
19440 EMACS_INT size = ZV - BEGV;
19441 pint2str (decode_mode_spec_buf, field_width, size);
19442 return decode_mode_spec_buf;
19443 }
19444
19445 case 'I':
19446 {
19447 EMACS_INT size = ZV - BEGV;
19448 pint2hrstr (decode_mode_spec_buf, field_width, size);
19449 return decode_mode_spec_buf;
19450 }
19451
19452 case 'l':
19453 {
19454 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19455 int topline, nlines, height;
19456 EMACS_INT junk;
19457
19458 /* %c and %l are ignored in `frame-title-format'. */
19459 if (mode_line_target == MODE_LINE_TITLE)
19460 return "";
19461
19462 startpos = XMARKER (w->start)->charpos;
19463 startpos_byte = marker_byte_position (w->start);
19464 height = WINDOW_TOTAL_LINES (w);
19465
19466 /* If we decided that this buffer isn't suitable for line numbers,
19467 don't forget that too fast. */
19468 if (EQ (w->base_line_pos, w->buffer))
19469 goto no_value;
19470 /* But do forget it, if the window shows a different buffer now. */
19471 else if (BUFFERP (w->base_line_pos))
19472 w->base_line_pos = Qnil;
19473
19474 /* If the buffer is very big, don't waste time. */
19475 if (INTEGERP (Vline_number_display_limit)
19476 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19477 {
19478 w->base_line_pos = Qnil;
19479 w->base_line_number = Qnil;
19480 goto no_value;
19481 }
19482
19483 if (INTEGERP (w->base_line_number)
19484 && INTEGERP (w->base_line_pos)
19485 && XFASTINT (w->base_line_pos) <= startpos)
19486 {
19487 line = XFASTINT (w->base_line_number);
19488 linepos = XFASTINT (w->base_line_pos);
19489 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19490 }
19491 else
19492 {
19493 line = 1;
19494 linepos = BUF_BEGV (b);
19495 linepos_byte = BUF_BEGV_BYTE (b);
19496 }
19497
19498 /* Count lines from base line to window start position. */
19499 nlines = display_count_lines (linepos, linepos_byte,
19500 startpos_byte,
19501 startpos, &junk);
19502
19503 topline = nlines + line;
19504
19505 /* Determine a new base line, if the old one is too close
19506 or too far away, or if we did not have one.
19507 "Too close" means it's plausible a scroll-down would
19508 go back past it. */
19509 if (startpos == BUF_BEGV (b))
19510 {
19511 w->base_line_number = make_number (topline);
19512 w->base_line_pos = make_number (BUF_BEGV (b));
19513 }
19514 else if (nlines < height + 25 || nlines > height * 3 + 50
19515 || linepos == BUF_BEGV (b))
19516 {
19517 EMACS_INT limit = BUF_BEGV (b);
19518 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19519 EMACS_INT position;
19520 int distance = (height * 2 + 30) * line_number_display_limit_width;
19521
19522 if (startpos - distance > limit)
19523 {
19524 limit = startpos - distance;
19525 limit_byte = CHAR_TO_BYTE (limit);
19526 }
19527
19528 nlines = display_count_lines (startpos, startpos_byte,
19529 limit_byte,
19530 - (height * 2 + 30),
19531 &position);
19532 /* If we couldn't find the lines we wanted within
19533 line_number_display_limit_width chars per line,
19534 give up on line numbers for this window. */
19535 if (position == limit_byte && limit == startpos - distance)
19536 {
19537 w->base_line_pos = w->buffer;
19538 w->base_line_number = Qnil;
19539 goto no_value;
19540 }
19541
19542 w->base_line_number = make_number (topline - nlines);
19543 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19544 }
19545
19546 /* Now count lines from the start pos to point. */
19547 nlines = display_count_lines (startpos, startpos_byte,
19548 PT_BYTE, PT, &junk);
19549
19550 /* Record that we did display the line number. */
19551 line_number_displayed = 1;
19552
19553 /* Make the string to show. */
19554 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19555 return decode_mode_spec_buf;
19556 no_value:
19557 {
19558 char* p = decode_mode_spec_buf;
19559 int pad = field_width - 2;
19560 while (pad-- > 0)
19561 *p++ = ' ';
19562 *p++ = '?';
19563 *p++ = '?';
19564 *p = '\0';
19565 return decode_mode_spec_buf;
19566 }
19567 }
19568 break;
19569
19570 case 'm':
19571 obj = BVAR (b, mode_name);
19572 break;
19573
19574 case 'n':
19575 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19576 return " Narrow";
19577 break;
19578
19579 case 'p':
19580 {
19581 EMACS_INT pos = marker_position (w->start);
19582 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19583
19584 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19585 {
19586 if (pos <= BUF_BEGV (b))
19587 return "All";
19588 else
19589 return "Bottom";
19590 }
19591 else if (pos <= BUF_BEGV (b))
19592 return "Top";
19593 else
19594 {
19595 if (total > 1000000)
19596 /* Do it differently for a large value, to avoid overflow. */
19597 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19598 else
19599 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19600 /* We can't normally display a 3-digit number,
19601 so get us a 2-digit number that is close. */
19602 if (total == 100)
19603 total = 99;
19604 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19605 return decode_mode_spec_buf;
19606 }
19607 }
19608
19609 /* Display percentage of size above the bottom of the screen. */
19610 case 'P':
19611 {
19612 EMACS_INT toppos = marker_position (w->start);
19613 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19614 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19615
19616 if (botpos >= BUF_ZV (b))
19617 {
19618 if (toppos <= BUF_BEGV (b))
19619 return "All";
19620 else
19621 return "Bottom";
19622 }
19623 else
19624 {
19625 if (total > 1000000)
19626 /* Do it differently for a large value, to avoid overflow. */
19627 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19628 else
19629 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19630 /* We can't normally display a 3-digit number,
19631 so get us a 2-digit number that is close. */
19632 if (total == 100)
19633 total = 99;
19634 if (toppos <= BUF_BEGV (b))
19635 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19636 else
19637 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19638 return decode_mode_spec_buf;
19639 }
19640 }
19641
19642 case 's':
19643 /* status of process */
19644 obj = Fget_buffer_process (Fcurrent_buffer ());
19645 if (NILP (obj))
19646 return "no process";
19647 #ifndef MSDOS
19648 obj = Fsymbol_name (Fprocess_status (obj));
19649 #endif
19650 break;
19651
19652 case '@':
19653 {
19654 int count = inhibit_garbage_collection ();
19655 Lisp_Object val = call1 (intern ("file-remote-p"),
19656 BVAR (current_buffer, directory));
19657 unbind_to (count, Qnil);
19658
19659 if (NILP (val))
19660 return "-";
19661 else
19662 return "@";
19663 }
19664
19665 case 't': /* indicate TEXT or BINARY */
19666 return "T";
19667
19668 case 'z':
19669 /* coding-system (not including end-of-line format) */
19670 case 'Z':
19671 /* coding-system (including end-of-line type) */
19672 {
19673 int eol_flag = (c == 'Z');
19674 char *p = decode_mode_spec_buf;
19675
19676 if (! FRAME_WINDOW_P (f))
19677 {
19678 /* No need to mention EOL here--the terminal never needs
19679 to do EOL conversion. */
19680 p = decode_mode_spec_coding (CODING_ID_NAME
19681 (FRAME_KEYBOARD_CODING (f)->id),
19682 p, 0);
19683 p = decode_mode_spec_coding (CODING_ID_NAME
19684 (FRAME_TERMINAL_CODING (f)->id),
19685 p, 0);
19686 }
19687 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19688 p, eol_flag);
19689
19690 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19691 #ifdef subprocesses
19692 obj = Fget_buffer_process (Fcurrent_buffer ());
19693 if (PROCESSP (obj))
19694 {
19695 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19696 p, eol_flag);
19697 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19698 p, eol_flag);
19699 }
19700 #endif /* subprocesses */
19701 #endif /* 0 */
19702 *p = 0;
19703 return decode_mode_spec_buf;
19704 }
19705 }
19706
19707 if (STRINGP (obj))
19708 {
19709 *string = obj;
19710 return SSDATA (obj);
19711 }
19712 else
19713 return "";
19714 }
19715
19716
19717 /* Count up to COUNT lines starting from START / START_BYTE.
19718 But don't go beyond LIMIT_BYTE.
19719 Return the number of lines thus found (always nonnegative).
19720
19721 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19722
19723 static int
19724 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19725 EMACS_INT limit_byte, int count,
19726 EMACS_INT *byte_pos_ptr)
19727 {
19728 register unsigned char *cursor;
19729 unsigned char *base;
19730
19731 register int ceiling;
19732 register unsigned char *ceiling_addr;
19733 int orig_count = count;
19734
19735 /* If we are not in selective display mode,
19736 check only for newlines. */
19737 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19738 && !INTEGERP (BVAR (current_buffer, selective_display)));
19739
19740 if (count > 0)
19741 {
19742 while (start_byte < limit_byte)
19743 {
19744 ceiling = BUFFER_CEILING_OF (start_byte);
19745 ceiling = min (limit_byte - 1, ceiling);
19746 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19747 base = (cursor = BYTE_POS_ADDR (start_byte));
19748 while (1)
19749 {
19750 if (selective_display)
19751 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19752 ;
19753 else
19754 while (*cursor != '\n' && ++cursor != ceiling_addr)
19755 ;
19756
19757 if (cursor != ceiling_addr)
19758 {
19759 if (--count == 0)
19760 {
19761 start_byte += cursor - base + 1;
19762 *byte_pos_ptr = start_byte;
19763 return orig_count;
19764 }
19765 else
19766 if (++cursor == ceiling_addr)
19767 break;
19768 }
19769 else
19770 break;
19771 }
19772 start_byte += cursor - base;
19773 }
19774 }
19775 else
19776 {
19777 while (start_byte > limit_byte)
19778 {
19779 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19780 ceiling = max (limit_byte, ceiling);
19781 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19782 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19783 while (1)
19784 {
19785 if (selective_display)
19786 while (--cursor != ceiling_addr
19787 && *cursor != '\n' && *cursor != 015)
19788 ;
19789 else
19790 while (--cursor != ceiling_addr && *cursor != '\n')
19791 ;
19792
19793 if (cursor != ceiling_addr)
19794 {
19795 if (++count == 0)
19796 {
19797 start_byte += cursor - base + 1;
19798 *byte_pos_ptr = start_byte;
19799 /* When scanning backwards, we should
19800 not count the newline posterior to which we stop. */
19801 return - orig_count - 1;
19802 }
19803 }
19804 else
19805 break;
19806 }
19807 /* Here we add 1 to compensate for the last decrement
19808 of CURSOR, which took it past the valid range. */
19809 start_byte += cursor - base + 1;
19810 }
19811 }
19812
19813 *byte_pos_ptr = limit_byte;
19814
19815 if (count < 0)
19816 return - orig_count + count;
19817 return orig_count - count;
19818
19819 }
19820
19821
19822 \f
19823 /***********************************************************************
19824 Displaying strings
19825 ***********************************************************************/
19826
19827 /* Display a NUL-terminated string, starting with index START.
19828
19829 If STRING is non-null, display that C string. Otherwise, the Lisp
19830 string LISP_STRING is displayed. There's a case that STRING is
19831 non-null and LISP_STRING is not nil. It means STRING is a string
19832 data of LISP_STRING. In that case, we display LISP_STRING while
19833 ignoring its text properties.
19834
19835 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19836 FACE_STRING. Display STRING or LISP_STRING with the face at
19837 FACE_STRING_POS in FACE_STRING:
19838
19839 Display the string in the environment given by IT, but use the
19840 standard display table, temporarily.
19841
19842 FIELD_WIDTH is the minimum number of output glyphs to produce.
19843 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19844 with spaces. If STRING has more characters, more than FIELD_WIDTH
19845 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19846
19847 PRECISION is the maximum number of characters to output from
19848 STRING. PRECISION < 0 means don't truncate the string.
19849
19850 This is roughly equivalent to printf format specifiers:
19851
19852 FIELD_WIDTH PRECISION PRINTF
19853 ----------------------------------------
19854 -1 -1 %s
19855 -1 10 %.10s
19856 10 -1 %10s
19857 20 10 %20.10s
19858
19859 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19860 display them, and < 0 means obey the current buffer's value of
19861 enable_multibyte_characters.
19862
19863 Value is the number of columns displayed. */
19864
19865 static int
19866 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19867 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19868 int field_width, int precision, int max_x, int multibyte)
19869 {
19870 int hpos_at_start = it->hpos;
19871 int saved_face_id = it->face_id;
19872 struct glyph_row *row = it->glyph_row;
19873
19874 /* Initialize the iterator IT for iteration over STRING beginning
19875 with index START. */
19876 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19877 precision, field_width, multibyte);
19878 if (string && STRINGP (lisp_string))
19879 /* LISP_STRING is the one returned by decode_mode_spec. We should
19880 ignore its text properties. */
19881 it->stop_charpos = -1;
19882
19883 /* If displaying STRING, set up the face of the iterator
19884 from LISP_STRING, if that's given. */
19885 if (STRINGP (face_string))
19886 {
19887 EMACS_INT endptr;
19888 struct face *face;
19889
19890 it->face_id
19891 = face_at_string_position (it->w, face_string, face_string_pos,
19892 0, it->region_beg_charpos,
19893 it->region_end_charpos,
19894 &endptr, it->base_face_id, 0);
19895 face = FACE_FROM_ID (it->f, it->face_id);
19896 it->face_box_p = face->box != FACE_NO_BOX;
19897 }
19898
19899 /* Set max_x to the maximum allowed X position. Don't let it go
19900 beyond the right edge of the window. */
19901 if (max_x <= 0)
19902 max_x = it->last_visible_x;
19903 else
19904 max_x = min (max_x, it->last_visible_x);
19905
19906 /* Skip over display elements that are not visible. because IT->w is
19907 hscrolled. */
19908 if (it->current_x < it->first_visible_x)
19909 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19910 MOVE_TO_POS | MOVE_TO_X);
19911
19912 row->ascent = it->max_ascent;
19913 row->height = it->max_ascent + it->max_descent;
19914 row->phys_ascent = it->max_phys_ascent;
19915 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19916 row->extra_line_spacing = it->max_extra_line_spacing;
19917
19918 /* This condition is for the case that we are called with current_x
19919 past last_visible_x. */
19920 while (it->current_x < max_x)
19921 {
19922 int x_before, x, n_glyphs_before, i, nglyphs;
19923
19924 /* Get the next display element. */
19925 if (!get_next_display_element (it))
19926 break;
19927
19928 /* Produce glyphs. */
19929 x_before = it->current_x;
19930 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19931 PRODUCE_GLYPHS (it);
19932
19933 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19934 i = 0;
19935 x = x_before;
19936 while (i < nglyphs)
19937 {
19938 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19939
19940 if (it->line_wrap != TRUNCATE
19941 && x + glyph->pixel_width > max_x)
19942 {
19943 /* End of continued line or max_x reached. */
19944 if (CHAR_GLYPH_PADDING_P (*glyph))
19945 {
19946 /* A wide character is unbreakable. */
19947 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19948 it->current_x = x_before;
19949 }
19950 else
19951 {
19952 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19953 it->current_x = x;
19954 }
19955 break;
19956 }
19957 else if (x + glyph->pixel_width >= it->first_visible_x)
19958 {
19959 /* Glyph is at least partially visible. */
19960 ++it->hpos;
19961 if (x < it->first_visible_x)
19962 it->glyph_row->x = x - it->first_visible_x;
19963 }
19964 else
19965 {
19966 /* Glyph is off the left margin of the display area.
19967 Should not happen. */
19968 abort ();
19969 }
19970
19971 row->ascent = max (row->ascent, it->max_ascent);
19972 row->height = max (row->height, it->max_ascent + it->max_descent);
19973 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19974 row->phys_height = max (row->phys_height,
19975 it->max_phys_ascent + it->max_phys_descent);
19976 row->extra_line_spacing = max (row->extra_line_spacing,
19977 it->max_extra_line_spacing);
19978 x += glyph->pixel_width;
19979 ++i;
19980 }
19981
19982 /* Stop if max_x reached. */
19983 if (i < nglyphs)
19984 break;
19985
19986 /* Stop at line ends. */
19987 if (ITERATOR_AT_END_OF_LINE_P (it))
19988 {
19989 it->continuation_lines_width = 0;
19990 break;
19991 }
19992
19993 set_iterator_to_next (it, 1);
19994
19995 /* Stop if truncating at the right edge. */
19996 if (it->line_wrap == TRUNCATE
19997 && it->current_x >= it->last_visible_x)
19998 {
19999 /* Add truncation mark, but don't do it if the line is
20000 truncated at a padding space. */
20001 if (IT_CHARPOS (*it) < it->string_nchars)
20002 {
20003 if (!FRAME_WINDOW_P (it->f))
20004 {
20005 int ii, n;
20006
20007 if (it->current_x > it->last_visible_x)
20008 {
20009 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20010 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20011 break;
20012 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20013 {
20014 row->used[TEXT_AREA] = ii;
20015 produce_special_glyphs (it, IT_TRUNCATION);
20016 }
20017 }
20018 produce_special_glyphs (it, IT_TRUNCATION);
20019 }
20020 it->glyph_row->truncated_on_right_p = 1;
20021 }
20022 break;
20023 }
20024 }
20025
20026 /* Maybe insert a truncation at the left. */
20027 if (it->first_visible_x
20028 && IT_CHARPOS (*it) > 0)
20029 {
20030 if (!FRAME_WINDOW_P (it->f))
20031 insert_left_trunc_glyphs (it);
20032 it->glyph_row->truncated_on_left_p = 1;
20033 }
20034
20035 it->face_id = saved_face_id;
20036
20037 /* Value is number of columns displayed. */
20038 return it->hpos - hpos_at_start;
20039 }
20040
20041
20042 \f
20043 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20044 appears as an element of LIST or as the car of an element of LIST.
20045 If PROPVAL is a list, compare each element against LIST in that
20046 way, and return 1/2 if any element of PROPVAL is found in LIST.
20047 Otherwise return 0. This function cannot quit.
20048 The return value is 2 if the text is invisible but with an ellipsis
20049 and 1 if it's invisible and without an ellipsis. */
20050
20051 int
20052 invisible_p (register Lisp_Object propval, Lisp_Object list)
20053 {
20054 register Lisp_Object tail, proptail;
20055
20056 for (tail = list; CONSP (tail); tail = XCDR (tail))
20057 {
20058 register Lisp_Object tem;
20059 tem = XCAR (tail);
20060 if (EQ (propval, tem))
20061 return 1;
20062 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20063 return NILP (XCDR (tem)) ? 1 : 2;
20064 }
20065
20066 if (CONSP (propval))
20067 {
20068 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20069 {
20070 Lisp_Object propelt;
20071 propelt = XCAR (proptail);
20072 for (tail = list; CONSP (tail); tail = XCDR (tail))
20073 {
20074 register Lisp_Object tem;
20075 tem = XCAR (tail);
20076 if (EQ (propelt, tem))
20077 return 1;
20078 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20079 return NILP (XCDR (tem)) ? 1 : 2;
20080 }
20081 }
20082 }
20083
20084 return 0;
20085 }
20086
20087 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20088 doc: /* Non-nil if the property makes the text invisible.
20089 POS-OR-PROP can be a marker or number, in which case it is taken to be
20090 a position in the current buffer and the value of the `invisible' property
20091 is checked; or it can be some other value, which is then presumed to be the
20092 value of the `invisible' property of the text of interest.
20093 The non-nil value returned can be t for truly invisible text or something
20094 else if the text is replaced by an ellipsis. */)
20095 (Lisp_Object pos_or_prop)
20096 {
20097 Lisp_Object prop
20098 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20099 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20100 : pos_or_prop);
20101 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20102 return (invis == 0 ? Qnil
20103 : invis == 1 ? Qt
20104 : make_number (invis));
20105 }
20106
20107 /* Calculate a width or height in pixels from a specification using
20108 the following elements:
20109
20110 SPEC ::=
20111 NUM - a (fractional) multiple of the default font width/height
20112 (NUM) - specifies exactly NUM pixels
20113 UNIT - a fixed number of pixels, see below.
20114 ELEMENT - size of a display element in pixels, see below.
20115 (NUM . SPEC) - equals NUM * SPEC
20116 (+ SPEC SPEC ...) - add pixel values
20117 (- SPEC SPEC ...) - subtract pixel values
20118 (- SPEC) - negate pixel value
20119
20120 NUM ::=
20121 INT or FLOAT - a number constant
20122 SYMBOL - use symbol's (buffer local) variable binding.
20123
20124 UNIT ::=
20125 in - pixels per inch *)
20126 mm - pixels per 1/1000 meter *)
20127 cm - pixels per 1/100 meter *)
20128 width - width of current font in pixels.
20129 height - height of current font in pixels.
20130
20131 *) using the ratio(s) defined in display-pixels-per-inch.
20132
20133 ELEMENT ::=
20134
20135 left-fringe - left fringe width in pixels
20136 right-fringe - right fringe width in pixels
20137
20138 left-margin - left margin width in pixels
20139 right-margin - right margin width in pixels
20140
20141 scroll-bar - scroll-bar area width in pixels
20142
20143 Examples:
20144
20145 Pixels corresponding to 5 inches:
20146 (5 . in)
20147
20148 Total width of non-text areas on left side of window (if scroll-bar is on left):
20149 '(space :width (+ left-fringe left-margin scroll-bar))
20150
20151 Align to first text column (in header line):
20152 '(space :align-to 0)
20153
20154 Align to middle of text area minus half the width of variable `my-image'
20155 containing a loaded image:
20156 '(space :align-to (0.5 . (- text my-image)))
20157
20158 Width of left margin minus width of 1 character in the default font:
20159 '(space :width (- left-margin 1))
20160
20161 Width of left margin minus width of 2 characters in the current font:
20162 '(space :width (- left-margin (2 . width)))
20163
20164 Center 1 character over left-margin (in header line):
20165 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20166
20167 Different ways to express width of left fringe plus left margin minus one pixel:
20168 '(space :width (- (+ left-fringe left-margin) (1)))
20169 '(space :width (+ left-fringe left-margin (- (1))))
20170 '(space :width (+ left-fringe left-margin (-1)))
20171
20172 */
20173
20174 #define NUMVAL(X) \
20175 ((INTEGERP (X) || FLOATP (X)) \
20176 ? XFLOATINT (X) \
20177 : - 1)
20178
20179 int
20180 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20181 struct font *font, int width_p, int *align_to)
20182 {
20183 double pixels;
20184
20185 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20186 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20187
20188 if (NILP (prop))
20189 return OK_PIXELS (0);
20190
20191 xassert (FRAME_LIVE_P (it->f));
20192
20193 if (SYMBOLP (prop))
20194 {
20195 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20196 {
20197 char *unit = SSDATA (SYMBOL_NAME (prop));
20198
20199 if (unit[0] == 'i' && unit[1] == 'n')
20200 pixels = 1.0;
20201 else if (unit[0] == 'm' && unit[1] == 'm')
20202 pixels = 25.4;
20203 else if (unit[0] == 'c' && unit[1] == 'm')
20204 pixels = 2.54;
20205 else
20206 pixels = 0;
20207 if (pixels > 0)
20208 {
20209 double ppi;
20210 #ifdef HAVE_WINDOW_SYSTEM
20211 if (FRAME_WINDOW_P (it->f)
20212 && (ppi = (width_p
20213 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20214 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20215 ppi > 0))
20216 return OK_PIXELS (ppi / pixels);
20217 #endif
20218
20219 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20220 || (CONSP (Vdisplay_pixels_per_inch)
20221 && (ppi = (width_p
20222 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20223 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20224 ppi > 0)))
20225 return OK_PIXELS (ppi / pixels);
20226
20227 return 0;
20228 }
20229 }
20230
20231 #ifdef HAVE_WINDOW_SYSTEM
20232 if (EQ (prop, Qheight))
20233 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20234 if (EQ (prop, Qwidth))
20235 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20236 #else
20237 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20238 return OK_PIXELS (1);
20239 #endif
20240
20241 if (EQ (prop, Qtext))
20242 return OK_PIXELS (width_p
20243 ? window_box_width (it->w, TEXT_AREA)
20244 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20245
20246 if (align_to && *align_to < 0)
20247 {
20248 *res = 0;
20249 if (EQ (prop, Qleft))
20250 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20251 if (EQ (prop, Qright))
20252 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20253 if (EQ (prop, Qcenter))
20254 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20255 + window_box_width (it->w, TEXT_AREA) / 2);
20256 if (EQ (prop, Qleft_fringe))
20257 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20258 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20259 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20260 if (EQ (prop, Qright_fringe))
20261 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20262 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20263 : window_box_right_offset (it->w, TEXT_AREA));
20264 if (EQ (prop, Qleft_margin))
20265 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20266 if (EQ (prop, Qright_margin))
20267 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20268 if (EQ (prop, Qscroll_bar))
20269 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20270 ? 0
20271 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20272 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20273 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20274 : 0)));
20275 }
20276 else
20277 {
20278 if (EQ (prop, Qleft_fringe))
20279 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20280 if (EQ (prop, Qright_fringe))
20281 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20282 if (EQ (prop, Qleft_margin))
20283 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20284 if (EQ (prop, Qright_margin))
20285 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20286 if (EQ (prop, Qscroll_bar))
20287 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20288 }
20289
20290 prop = Fbuffer_local_value (prop, it->w->buffer);
20291 }
20292
20293 if (INTEGERP (prop) || FLOATP (prop))
20294 {
20295 int base_unit = (width_p
20296 ? FRAME_COLUMN_WIDTH (it->f)
20297 : FRAME_LINE_HEIGHT (it->f));
20298 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20299 }
20300
20301 if (CONSP (prop))
20302 {
20303 Lisp_Object car = XCAR (prop);
20304 Lisp_Object cdr = XCDR (prop);
20305
20306 if (SYMBOLP (car))
20307 {
20308 #ifdef HAVE_WINDOW_SYSTEM
20309 if (FRAME_WINDOW_P (it->f)
20310 && valid_image_p (prop))
20311 {
20312 int id = lookup_image (it->f, prop);
20313 struct image *img = IMAGE_FROM_ID (it->f, id);
20314
20315 return OK_PIXELS (width_p ? img->width : img->height);
20316 }
20317 #endif
20318 if (EQ (car, Qplus) || EQ (car, Qminus))
20319 {
20320 int first = 1;
20321 double px;
20322
20323 pixels = 0;
20324 while (CONSP (cdr))
20325 {
20326 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20327 font, width_p, align_to))
20328 return 0;
20329 if (first)
20330 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20331 else
20332 pixels += px;
20333 cdr = XCDR (cdr);
20334 }
20335 if (EQ (car, Qminus))
20336 pixels = -pixels;
20337 return OK_PIXELS (pixels);
20338 }
20339
20340 car = Fbuffer_local_value (car, it->w->buffer);
20341 }
20342
20343 if (INTEGERP (car) || FLOATP (car))
20344 {
20345 double fact;
20346 pixels = XFLOATINT (car);
20347 if (NILP (cdr))
20348 return OK_PIXELS (pixels);
20349 if (calc_pixel_width_or_height (&fact, it, cdr,
20350 font, width_p, align_to))
20351 return OK_PIXELS (pixels * fact);
20352 return 0;
20353 }
20354
20355 return 0;
20356 }
20357
20358 return 0;
20359 }
20360
20361 \f
20362 /***********************************************************************
20363 Glyph Display
20364 ***********************************************************************/
20365
20366 #ifdef HAVE_WINDOW_SYSTEM
20367
20368 #if GLYPH_DEBUG
20369
20370 void
20371 dump_glyph_string (s)
20372 struct glyph_string *s;
20373 {
20374 fprintf (stderr, "glyph string\n");
20375 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20376 s->x, s->y, s->width, s->height);
20377 fprintf (stderr, " ybase = %d\n", s->ybase);
20378 fprintf (stderr, " hl = %d\n", s->hl);
20379 fprintf (stderr, " left overhang = %d, right = %d\n",
20380 s->left_overhang, s->right_overhang);
20381 fprintf (stderr, " nchars = %d\n", s->nchars);
20382 fprintf (stderr, " extends to end of line = %d\n",
20383 s->extends_to_end_of_line_p);
20384 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20385 fprintf (stderr, " bg width = %d\n", s->background_width);
20386 }
20387
20388 #endif /* GLYPH_DEBUG */
20389
20390 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20391 of XChar2b structures for S; it can't be allocated in
20392 init_glyph_string because it must be allocated via `alloca'. W
20393 is the window on which S is drawn. ROW and AREA are the glyph row
20394 and area within the row from which S is constructed. START is the
20395 index of the first glyph structure covered by S. HL is a
20396 face-override for drawing S. */
20397
20398 #ifdef HAVE_NTGUI
20399 #define OPTIONAL_HDC(hdc) HDC hdc,
20400 #define DECLARE_HDC(hdc) HDC hdc;
20401 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20402 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20403 #endif
20404
20405 #ifndef OPTIONAL_HDC
20406 #define OPTIONAL_HDC(hdc)
20407 #define DECLARE_HDC(hdc)
20408 #define ALLOCATE_HDC(hdc, f)
20409 #define RELEASE_HDC(hdc, f)
20410 #endif
20411
20412 static void
20413 init_glyph_string (struct glyph_string *s,
20414 OPTIONAL_HDC (hdc)
20415 XChar2b *char2b, struct window *w, struct glyph_row *row,
20416 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20417 {
20418 memset (s, 0, sizeof *s);
20419 s->w = w;
20420 s->f = XFRAME (w->frame);
20421 #ifdef HAVE_NTGUI
20422 s->hdc = hdc;
20423 #endif
20424 s->display = FRAME_X_DISPLAY (s->f);
20425 s->window = FRAME_X_WINDOW (s->f);
20426 s->char2b = char2b;
20427 s->hl = hl;
20428 s->row = row;
20429 s->area = area;
20430 s->first_glyph = row->glyphs[area] + start;
20431 s->height = row->height;
20432 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20433 s->ybase = s->y + row->ascent;
20434 }
20435
20436
20437 /* Append the list of glyph strings with head H and tail T to the list
20438 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20439
20440 static INLINE void
20441 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20442 struct glyph_string *h, struct glyph_string *t)
20443 {
20444 if (h)
20445 {
20446 if (*head)
20447 (*tail)->next = h;
20448 else
20449 *head = h;
20450 h->prev = *tail;
20451 *tail = t;
20452 }
20453 }
20454
20455
20456 /* Prepend the list of glyph strings with head H and tail T to the
20457 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20458 result. */
20459
20460 static INLINE void
20461 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20462 struct glyph_string *h, struct glyph_string *t)
20463 {
20464 if (h)
20465 {
20466 if (*head)
20467 (*head)->prev = t;
20468 else
20469 *tail = t;
20470 t->next = *head;
20471 *head = h;
20472 }
20473 }
20474
20475
20476 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20477 Set *HEAD and *TAIL to the resulting list. */
20478
20479 static INLINE void
20480 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20481 struct glyph_string *s)
20482 {
20483 s->next = s->prev = NULL;
20484 append_glyph_string_lists (head, tail, s, s);
20485 }
20486
20487
20488 /* Get face and two-byte form of character C in face FACE_ID on frame
20489 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20490 means we want to display multibyte text. DISPLAY_P non-zero means
20491 make sure that X resources for the face returned are allocated.
20492 Value is a pointer to a realized face that is ready for display if
20493 DISPLAY_P is non-zero. */
20494
20495 static INLINE struct face *
20496 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20497 XChar2b *char2b, int multibyte_p, int display_p)
20498 {
20499 struct face *face = FACE_FROM_ID (f, face_id);
20500
20501 if (face->font)
20502 {
20503 unsigned code = face->font->driver->encode_char (face->font, c);
20504
20505 if (code != FONT_INVALID_CODE)
20506 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20507 else
20508 STORE_XCHAR2B (char2b, 0, 0);
20509 }
20510
20511 /* Make sure X resources of the face are allocated. */
20512 #ifdef HAVE_X_WINDOWS
20513 if (display_p)
20514 #endif
20515 {
20516 xassert (face != NULL);
20517 PREPARE_FACE_FOR_DISPLAY (f, face);
20518 }
20519
20520 return face;
20521 }
20522
20523
20524 /* Get face and two-byte form of character glyph GLYPH on frame F.
20525 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20526 a pointer to a realized face that is ready for display. */
20527
20528 static INLINE struct face *
20529 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20530 XChar2b *char2b, int *two_byte_p)
20531 {
20532 struct face *face;
20533
20534 xassert (glyph->type == CHAR_GLYPH);
20535 face = FACE_FROM_ID (f, glyph->face_id);
20536
20537 if (two_byte_p)
20538 *two_byte_p = 0;
20539
20540 if (face->font)
20541 {
20542 unsigned code;
20543
20544 if (CHAR_BYTE8_P (glyph->u.ch))
20545 code = CHAR_TO_BYTE8 (glyph->u.ch);
20546 else
20547 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20548
20549 if (code != FONT_INVALID_CODE)
20550 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20551 else
20552 STORE_XCHAR2B (char2b, 0, 0);
20553 }
20554
20555 /* Make sure X resources of the face are allocated. */
20556 xassert (face != NULL);
20557 PREPARE_FACE_FOR_DISPLAY (f, face);
20558 return face;
20559 }
20560
20561
20562 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20563 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20564
20565 static INLINE int
20566 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20567 {
20568 unsigned code;
20569
20570 if (CHAR_BYTE8_P (c))
20571 code = CHAR_TO_BYTE8 (c);
20572 else
20573 code = font->driver->encode_char (font, c);
20574
20575 if (code == FONT_INVALID_CODE)
20576 return 0;
20577 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20578 return 1;
20579 }
20580
20581
20582 /* Fill glyph string S with composition components specified by S->cmp.
20583
20584 BASE_FACE is the base face of the composition.
20585 S->cmp_from is the index of the first component for S.
20586
20587 OVERLAPS non-zero means S should draw the foreground only, and use
20588 its physical height for clipping. See also draw_glyphs.
20589
20590 Value is the index of a component not in S. */
20591
20592 static int
20593 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20594 int overlaps)
20595 {
20596 int i;
20597 /* For all glyphs of this composition, starting at the offset
20598 S->cmp_from, until we reach the end of the definition or encounter a
20599 glyph that requires the different face, add it to S. */
20600 struct face *face;
20601
20602 xassert (s);
20603
20604 s->for_overlaps = overlaps;
20605 s->face = NULL;
20606 s->font = NULL;
20607 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20608 {
20609 int c = COMPOSITION_GLYPH (s->cmp, i);
20610
20611 if (c != '\t')
20612 {
20613 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20614 -1, Qnil);
20615
20616 face = get_char_face_and_encoding (s->f, c, face_id,
20617 s->char2b + i, 1, 1);
20618 if (face)
20619 {
20620 if (! s->face)
20621 {
20622 s->face = face;
20623 s->font = s->face->font;
20624 }
20625 else if (s->face != face)
20626 break;
20627 }
20628 }
20629 ++s->nchars;
20630 }
20631 s->cmp_to = i;
20632
20633 /* All glyph strings for the same composition has the same width,
20634 i.e. the width set for the first component of the composition. */
20635 s->width = s->first_glyph->pixel_width;
20636
20637 /* If the specified font could not be loaded, use the frame's
20638 default font, but record the fact that we couldn't load it in
20639 the glyph string so that we can draw rectangles for the
20640 characters of the glyph string. */
20641 if (s->font == NULL)
20642 {
20643 s->font_not_found_p = 1;
20644 s->font = FRAME_FONT (s->f);
20645 }
20646
20647 /* Adjust base line for subscript/superscript text. */
20648 s->ybase += s->first_glyph->voffset;
20649
20650 /* This glyph string must always be drawn with 16-bit functions. */
20651 s->two_byte_p = 1;
20652
20653 return s->cmp_to;
20654 }
20655
20656 static int
20657 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20658 int start, int end, int overlaps)
20659 {
20660 struct glyph *glyph, *last;
20661 Lisp_Object lgstring;
20662 int i;
20663
20664 s->for_overlaps = overlaps;
20665 glyph = s->row->glyphs[s->area] + start;
20666 last = s->row->glyphs[s->area] + end;
20667 s->cmp_id = glyph->u.cmp.id;
20668 s->cmp_from = glyph->slice.cmp.from;
20669 s->cmp_to = glyph->slice.cmp.to + 1;
20670 s->face = FACE_FROM_ID (s->f, face_id);
20671 lgstring = composition_gstring_from_id (s->cmp_id);
20672 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20673 glyph++;
20674 while (glyph < last
20675 && glyph->u.cmp.automatic
20676 && glyph->u.cmp.id == s->cmp_id
20677 && s->cmp_to == glyph->slice.cmp.from)
20678 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20679
20680 for (i = s->cmp_from; i < s->cmp_to; i++)
20681 {
20682 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20683 unsigned code = LGLYPH_CODE (lglyph);
20684
20685 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20686 }
20687 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20688 return glyph - s->row->glyphs[s->area];
20689 }
20690
20691
20692 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20693 See the comment of fill_glyph_string for arguments.
20694 Value is the index of the first glyph not in S. */
20695
20696
20697 static int
20698 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20699 int start, int end, int overlaps)
20700 {
20701 struct glyph *glyph, *last;
20702 int voffset;
20703
20704 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20705 s->for_overlaps = overlaps;
20706 glyph = s->row->glyphs[s->area] + start;
20707 last = s->row->glyphs[s->area] + end;
20708 voffset = glyph->voffset;
20709 s->face = FACE_FROM_ID (s->f, face_id);
20710 s->font = s->face->font;
20711 s->nchars = 1;
20712 s->width = glyph->pixel_width;
20713 glyph++;
20714 while (glyph < last
20715 && glyph->type == GLYPHLESS_GLYPH
20716 && glyph->voffset == voffset
20717 && glyph->face_id == face_id)
20718 {
20719 s->nchars++;
20720 s->width += glyph->pixel_width;
20721 glyph++;
20722 }
20723 s->ybase += voffset;
20724 return glyph - s->row->glyphs[s->area];
20725 }
20726
20727
20728 /* Fill glyph string S from a sequence of character glyphs.
20729
20730 FACE_ID is the face id of the string. START is the index of the
20731 first glyph to consider, END is the index of the last + 1.
20732 OVERLAPS non-zero means S should draw the foreground only, and use
20733 its physical height for clipping. See also draw_glyphs.
20734
20735 Value is the index of the first glyph not in S. */
20736
20737 static int
20738 fill_glyph_string (struct glyph_string *s, int face_id,
20739 int start, int end, int overlaps)
20740 {
20741 struct glyph *glyph, *last;
20742 int voffset;
20743 int glyph_not_available_p;
20744
20745 xassert (s->f == XFRAME (s->w->frame));
20746 xassert (s->nchars == 0);
20747 xassert (start >= 0 && end > start);
20748
20749 s->for_overlaps = overlaps;
20750 glyph = s->row->glyphs[s->area] + start;
20751 last = s->row->glyphs[s->area] + end;
20752 voffset = glyph->voffset;
20753 s->padding_p = glyph->padding_p;
20754 glyph_not_available_p = glyph->glyph_not_available_p;
20755
20756 while (glyph < last
20757 && glyph->type == CHAR_GLYPH
20758 && glyph->voffset == voffset
20759 /* Same face id implies same font, nowadays. */
20760 && glyph->face_id == face_id
20761 && glyph->glyph_not_available_p == glyph_not_available_p)
20762 {
20763 int two_byte_p;
20764
20765 s->face = get_glyph_face_and_encoding (s->f, glyph,
20766 s->char2b + s->nchars,
20767 &two_byte_p);
20768 s->two_byte_p = two_byte_p;
20769 ++s->nchars;
20770 xassert (s->nchars <= end - start);
20771 s->width += glyph->pixel_width;
20772 if (glyph++->padding_p != s->padding_p)
20773 break;
20774 }
20775
20776 s->font = s->face->font;
20777
20778 /* If the specified font could not be loaded, use the frame's font,
20779 but record the fact that we couldn't load it in
20780 S->font_not_found_p so that we can draw rectangles for the
20781 characters of the glyph string. */
20782 if (s->font == NULL || glyph_not_available_p)
20783 {
20784 s->font_not_found_p = 1;
20785 s->font = FRAME_FONT (s->f);
20786 }
20787
20788 /* Adjust base line for subscript/superscript text. */
20789 s->ybase += voffset;
20790
20791 xassert (s->face && s->face->gc);
20792 return glyph - s->row->glyphs[s->area];
20793 }
20794
20795
20796 /* Fill glyph string S from image glyph S->first_glyph. */
20797
20798 static void
20799 fill_image_glyph_string (struct glyph_string *s)
20800 {
20801 xassert (s->first_glyph->type == IMAGE_GLYPH);
20802 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20803 xassert (s->img);
20804 s->slice = s->first_glyph->slice.img;
20805 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20806 s->font = s->face->font;
20807 s->width = s->first_glyph->pixel_width;
20808
20809 /* Adjust base line for subscript/superscript text. */
20810 s->ybase += s->first_glyph->voffset;
20811 }
20812
20813
20814 /* Fill glyph string S from a sequence of stretch glyphs.
20815
20816 ROW is the glyph row in which the glyphs are found, AREA is the
20817 area within the row. START is the index of the first glyph to
20818 consider, END is the index of the last + 1.
20819
20820 Value is the index of the first glyph not in S. */
20821
20822 static int
20823 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20824 enum glyph_row_area area, int start, int end)
20825 {
20826 struct glyph *glyph, *last;
20827 int voffset, face_id;
20828
20829 xassert (s->first_glyph->type == STRETCH_GLYPH);
20830
20831 glyph = s->row->glyphs[s->area] + start;
20832 last = s->row->glyphs[s->area] + end;
20833 face_id = glyph->face_id;
20834 s->face = FACE_FROM_ID (s->f, face_id);
20835 s->font = s->face->font;
20836 s->width = glyph->pixel_width;
20837 s->nchars = 1;
20838 voffset = glyph->voffset;
20839
20840 for (++glyph;
20841 (glyph < last
20842 && glyph->type == STRETCH_GLYPH
20843 && glyph->voffset == voffset
20844 && glyph->face_id == face_id);
20845 ++glyph)
20846 s->width += glyph->pixel_width;
20847
20848 /* Adjust base line for subscript/superscript text. */
20849 s->ybase += voffset;
20850
20851 /* The case that face->gc == 0 is handled when drawing the glyph
20852 string by calling PREPARE_FACE_FOR_DISPLAY. */
20853 xassert (s->face);
20854 return glyph - s->row->glyphs[s->area];
20855 }
20856
20857 static struct font_metrics *
20858 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20859 {
20860 static struct font_metrics metrics;
20861 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20862
20863 if (! font || code == FONT_INVALID_CODE)
20864 return NULL;
20865 font->driver->text_extents (font, &code, 1, &metrics);
20866 return &metrics;
20867 }
20868
20869 /* EXPORT for RIF:
20870 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20871 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20872 assumed to be zero. */
20873
20874 void
20875 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20876 {
20877 *left = *right = 0;
20878
20879 if (glyph->type == CHAR_GLYPH)
20880 {
20881 struct face *face;
20882 XChar2b char2b;
20883 struct font_metrics *pcm;
20884
20885 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20886 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20887 {
20888 if (pcm->rbearing > pcm->width)
20889 *right = pcm->rbearing - pcm->width;
20890 if (pcm->lbearing < 0)
20891 *left = -pcm->lbearing;
20892 }
20893 }
20894 else if (glyph->type == COMPOSITE_GLYPH)
20895 {
20896 if (! glyph->u.cmp.automatic)
20897 {
20898 struct composition *cmp = composition_table[glyph->u.cmp.id];
20899
20900 if (cmp->rbearing > cmp->pixel_width)
20901 *right = cmp->rbearing - cmp->pixel_width;
20902 if (cmp->lbearing < 0)
20903 *left = - cmp->lbearing;
20904 }
20905 else
20906 {
20907 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20908 struct font_metrics metrics;
20909
20910 composition_gstring_width (gstring, glyph->slice.cmp.from,
20911 glyph->slice.cmp.to + 1, &metrics);
20912 if (metrics.rbearing > metrics.width)
20913 *right = metrics.rbearing - metrics.width;
20914 if (metrics.lbearing < 0)
20915 *left = - metrics.lbearing;
20916 }
20917 }
20918 }
20919
20920
20921 /* Return the index of the first glyph preceding glyph string S that
20922 is overwritten by S because of S's left overhang. Value is -1
20923 if no glyphs are overwritten. */
20924
20925 static int
20926 left_overwritten (struct glyph_string *s)
20927 {
20928 int k;
20929
20930 if (s->left_overhang)
20931 {
20932 int x = 0, i;
20933 struct glyph *glyphs = s->row->glyphs[s->area];
20934 int first = s->first_glyph - glyphs;
20935
20936 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20937 x -= glyphs[i].pixel_width;
20938
20939 k = i + 1;
20940 }
20941 else
20942 k = -1;
20943
20944 return k;
20945 }
20946
20947
20948 /* Return the index of the first glyph preceding glyph string S that
20949 is overwriting S because of its right overhang. Value is -1 if no
20950 glyph in front of S overwrites S. */
20951
20952 static int
20953 left_overwriting (struct glyph_string *s)
20954 {
20955 int i, k, x;
20956 struct glyph *glyphs = s->row->glyphs[s->area];
20957 int first = s->first_glyph - glyphs;
20958
20959 k = -1;
20960 x = 0;
20961 for (i = first - 1; i >= 0; --i)
20962 {
20963 int left, right;
20964 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20965 if (x + right > 0)
20966 k = i;
20967 x -= glyphs[i].pixel_width;
20968 }
20969
20970 return k;
20971 }
20972
20973
20974 /* Return the index of the last glyph following glyph string S that is
20975 overwritten by S because of S's right overhang. Value is -1 if
20976 no such glyph is found. */
20977
20978 static int
20979 right_overwritten (struct glyph_string *s)
20980 {
20981 int k = -1;
20982
20983 if (s->right_overhang)
20984 {
20985 int x = 0, i;
20986 struct glyph *glyphs = s->row->glyphs[s->area];
20987 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20988 int end = s->row->used[s->area];
20989
20990 for (i = first; i < end && s->right_overhang > x; ++i)
20991 x += glyphs[i].pixel_width;
20992
20993 k = i;
20994 }
20995
20996 return k;
20997 }
20998
20999
21000 /* Return the index of the last glyph following glyph string S that
21001 overwrites S because of its left overhang. Value is negative
21002 if no such glyph is found. */
21003
21004 static int
21005 right_overwriting (struct glyph_string *s)
21006 {
21007 int i, k, x;
21008 int end = s->row->used[s->area];
21009 struct glyph *glyphs = s->row->glyphs[s->area];
21010 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21011
21012 k = -1;
21013 x = 0;
21014 for (i = first; i < end; ++i)
21015 {
21016 int left, right;
21017 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21018 if (x - left < 0)
21019 k = i;
21020 x += glyphs[i].pixel_width;
21021 }
21022
21023 return k;
21024 }
21025
21026
21027 /* Set background width of glyph string S. START is the index of the
21028 first glyph following S. LAST_X is the right-most x-position + 1
21029 in the drawing area. */
21030
21031 static INLINE void
21032 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21033 {
21034 /* If the face of this glyph string has to be drawn to the end of
21035 the drawing area, set S->extends_to_end_of_line_p. */
21036
21037 if (start == s->row->used[s->area]
21038 && s->area == TEXT_AREA
21039 && ((s->row->fill_line_p
21040 && (s->hl == DRAW_NORMAL_TEXT
21041 || s->hl == DRAW_IMAGE_RAISED
21042 || s->hl == DRAW_IMAGE_SUNKEN))
21043 || s->hl == DRAW_MOUSE_FACE))
21044 s->extends_to_end_of_line_p = 1;
21045
21046 /* If S extends its face to the end of the line, set its
21047 background_width to the distance to the right edge of the drawing
21048 area. */
21049 if (s->extends_to_end_of_line_p)
21050 s->background_width = last_x - s->x + 1;
21051 else
21052 s->background_width = s->width;
21053 }
21054
21055
21056 /* Compute overhangs and x-positions for glyph string S and its
21057 predecessors, or successors. X is the starting x-position for S.
21058 BACKWARD_P non-zero means process predecessors. */
21059
21060 static void
21061 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21062 {
21063 if (backward_p)
21064 {
21065 while (s)
21066 {
21067 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21068 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21069 x -= s->width;
21070 s->x = x;
21071 s = s->prev;
21072 }
21073 }
21074 else
21075 {
21076 while (s)
21077 {
21078 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21079 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21080 s->x = x;
21081 x += s->width;
21082 s = s->next;
21083 }
21084 }
21085 }
21086
21087
21088
21089 /* The following macros are only called from draw_glyphs below.
21090 They reference the following parameters of that function directly:
21091 `w', `row', `area', and `overlap_p'
21092 as well as the following local variables:
21093 `s', `f', and `hdc' (in W32) */
21094
21095 #ifdef HAVE_NTGUI
21096 /* On W32, silently add local `hdc' variable to argument list of
21097 init_glyph_string. */
21098 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21099 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21100 #else
21101 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21102 init_glyph_string (s, char2b, w, row, area, start, hl)
21103 #endif
21104
21105 /* Add a glyph string for a stretch glyph to the list of strings
21106 between HEAD and TAIL. START is the index of the stretch glyph in
21107 row area AREA of glyph row ROW. END is the index of the last glyph
21108 in that glyph row area. X is the current output position assigned
21109 to the new glyph string constructed. HL overrides that face of the
21110 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21111 is the right-most x-position of the drawing area. */
21112
21113 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21114 and below -- keep them on one line. */
21115 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21116 do \
21117 { \
21118 s = (struct glyph_string *) alloca (sizeof *s); \
21119 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21120 START = fill_stretch_glyph_string (s, row, area, START, END); \
21121 append_glyph_string (&HEAD, &TAIL, s); \
21122 s->x = (X); \
21123 } \
21124 while (0)
21125
21126
21127 /* Add a glyph string for an image glyph to the list of strings
21128 between HEAD and TAIL. START is the index of the image glyph in
21129 row area AREA of glyph row ROW. END is the index of the last glyph
21130 in that glyph row area. X is the current output position assigned
21131 to the new glyph string constructed. HL overrides that face of the
21132 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21133 is the right-most x-position of the drawing area. */
21134
21135 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21136 do \
21137 { \
21138 s = (struct glyph_string *) alloca (sizeof *s); \
21139 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21140 fill_image_glyph_string (s); \
21141 append_glyph_string (&HEAD, &TAIL, s); \
21142 ++START; \
21143 s->x = (X); \
21144 } \
21145 while (0)
21146
21147
21148 /* Add a glyph string for a sequence of character glyphs to the list
21149 of strings between HEAD and TAIL. START is the index of the first
21150 glyph in row area AREA of glyph row ROW that is part of the new
21151 glyph string. END is the index of the last glyph in that glyph row
21152 area. X is the current output position assigned to the new glyph
21153 string constructed. HL overrides that face of the glyph; e.g. it
21154 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21155 right-most x-position of the drawing area. */
21156
21157 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21158 do \
21159 { \
21160 int face_id; \
21161 XChar2b *char2b; \
21162 \
21163 face_id = (row)->glyphs[area][START].face_id; \
21164 \
21165 s = (struct glyph_string *) alloca (sizeof *s); \
21166 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21167 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21168 append_glyph_string (&HEAD, &TAIL, s); \
21169 s->x = (X); \
21170 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21171 } \
21172 while (0)
21173
21174
21175 /* Add a glyph string for a composite sequence to the list of strings
21176 between HEAD and TAIL. START is the index of the first glyph in
21177 row area AREA of glyph row ROW that is part of the new glyph
21178 string. END is the index of the last glyph in that glyph row area.
21179 X is the current output position assigned to the new glyph string
21180 constructed. HL overrides that face of the glyph; e.g. it is
21181 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21182 x-position of the drawing area. */
21183
21184 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21185 do { \
21186 int face_id = (row)->glyphs[area][START].face_id; \
21187 struct face *base_face = FACE_FROM_ID (f, face_id); \
21188 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21189 struct composition *cmp = composition_table[cmp_id]; \
21190 XChar2b *char2b; \
21191 struct glyph_string *first_s IF_LINT (= NULL); \
21192 int n; \
21193 \
21194 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21195 \
21196 /* Make glyph_strings for each glyph sequence that is drawable by \
21197 the same face, and append them to HEAD/TAIL. */ \
21198 for (n = 0; n < cmp->glyph_len;) \
21199 { \
21200 s = (struct glyph_string *) alloca (sizeof *s); \
21201 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21202 append_glyph_string (&(HEAD), &(TAIL), s); \
21203 s->cmp = cmp; \
21204 s->cmp_from = n; \
21205 s->x = (X); \
21206 if (n == 0) \
21207 first_s = s; \
21208 n = fill_composite_glyph_string (s, base_face, overlaps); \
21209 } \
21210 \
21211 ++START; \
21212 s = first_s; \
21213 } while (0)
21214
21215
21216 /* Add a glyph string for a glyph-string sequence to the list of strings
21217 between HEAD and TAIL. */
21218
21219 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21220 do { \
21221 int face_id; \
21222 XChar2b *char2b; \
21223 Lisp_Object gstring; \
21224 \
21225 face_id = (row)->glyphs[area][START].face_id; \
21226 gstring = (composition_gstring_from_id \
21227 ((row)->glyphs[area][START].u.cmp.id)); \
21228 s = (struct glyph_string *) alloca (sizeof *s); \
21229 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21230 * LGSTRING_GLYPH_LEN (gstring)); \
21231 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21232 append_glyph_string (&(HEAD), &(TAIL), s); \
21233 s->x = (X); \
21234 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21235 } while (0)
21236
21237
21238 /* Add a glyph string for a sequence of glyphless character's glyphs
21239 to the list of strings between HEAD and TAIL. The meanings of
21240 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21241
21242 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21243 do \
21244 { \
21245 int face_id; \
21246 \
21247 face_id = (row)->glyphs[area][START].face_id; \
21248 \
21249 s = (struct glyph_string *) alloca (sizeof *s); \
21250 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21251 append_glyph_string (&HEAD, &TAIL, s); \
21252 s->x = (X); \
21253 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21254 overlaps); \
21255 } \
21256 while (0)
21257
21258
21259 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21260 of AREA of glyph row ROW on window W between indices START and END.
21261 HL overrides the face for drawing glyph strings, e.g. it is
21262 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21263 x-positions of the drawing area.
21264
21265 This is an ugly monster macro construct because we must use alloca
21266 to allocate glyph strings (because draw_glyphs can be called
21267 asynchronously). */
21268
21269 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21270 do \
21271 { \
21272 HEAD = TAIL = NULL; \
21273 while (START < END) \
21274 { \
21275 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21276 switch (first_glyph->type) \
21277 { \
21278 case CHAR_GLYPH: \
21279 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21280 HL, X, LAST_X); \
21281 break; \
21282 \
21283 case COMPOSITE_GLYPH: \
21284 if (first_glyph->u.cmp.automatic) \
21285 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21286 HL, X, LAST_X); \
21287 else \
21288 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21289 HL, X, LAST_X); \
21290 break; \
21291 \
21292 case STRETCH_GLYPH: \
21293 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21294 HL, X, LAST_X); \
21295 break; \
21296 \
21297 case IMAGE_GLYPH: \
21298 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21299 HL, X, LAST_X); \
21300 break; \
21301 \
21302 case GLYPHLESS_GLYPH: \
21303 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21304 HL, X, LAST_X); \
21305 break; \
21306 \
21307 default: \
21308 abort (); \
21309 } \
21310 \
21311 if (s) \
21312 { \
21313 set_glyph_string_background_width (s, START, LAST_X); \
21314 (X) += s->width; \
21315 } \
21316 } \
21317 } while (0)
21318
21319
21320 /* Draw glyphs between START and END in AREA of ROW on window W,
21321 starting at x-position X. X is relative to AREA in W. HL is a
21322 face-override with the following meaning:
21323
21324 DRAW_NORMAL_TEXT draw normally
21325 DRAW_CURSOR draw in cursor face
21326 DRAW_MOUSE_FACE draw in mouse face.
21327 DRAW_INVERSE_VIDEO draw in mode line face
21328 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21329 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21330
21331 If OVERLAPS is non-zero, draw only the foreground of characters and
21332 clip to the physical height of ROW. Non-zero value also defines
21333 the overlapping part to be drawn:
21334
21335 OVERLAPS_PRED overlap with preceding rows
21336 OVERLAPS_SUCC overlap with succeeding rows
21337 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21338 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21339
21340 Value is the x-position reached, relative to AREA of W. */
21341
21342 static int
21343 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21344 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21345 enum draw_glyphs_face hl, int overlaps)
21346 {
21347 struct glyph_string *head, *tail;
21348 struct glyph_string *s;
21349 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21350 int i, j, x_reached, last_x, area_left = 0;
21351 struct frame *f = XFRAME (WINDOW_FRAME (w));
21352 DECLARE_HDC (hdc);
21353
21354 ALLOCATE_HDC (hdc, f);
21355
21356 /* Let's rather be paranoid than getting a SEGV. */
21357 end = min (end, row->used[area]);
21358 start = max (0, start);
21359 start = min (end, start);
21360
21361 /* Translate X to frame coordinates. Set last_x to the right
21362 end of the drawing area. */
21363 if (row->full_width_p)
21364 {
21365 /* X is relative to the left edge of W, without scroll bars
21366 or fringes. */
21367 area_left = WINDOW_LEFT_EDGE_X (w);
21368 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21369 }
21370 else
21371 {
21372 area_left = window_box_left (w, area);
21373 last_x = area_left + window_box_width (w, area);
21374 }
21375 x += area_left;
21376
21377 /* Build a doubly-linked list of glyph_string structures between
21378 head and tail from what we have to draw. Note that the macro
21379 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21380 the reason we use a separate variable `i'. */
21381 i = start;
21382 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21383 if (tail)
21384 x_reached = tail->x + tail->background_width;
21385 else
21386 x_reached = x;
21387
21388 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21389 the row, redraw some glyphs in front or following the glyph
21390 strings built above. */
21391 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21392 {
21393 struct glyph_string *h, *t;
21394 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21395 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21396 int check_mouse_face = 0;
21397 int dummy_x = 0;
21398
21399 /* If mouse highlighting is on, we may need to draw adjacent
21400 glyphs using mouse-face highlighting. */
21401 if (area == TEXT_AREA && row->mouse_face_p)
21402 {
21403 struct glyph_row *mouse_beg_row, *mouse_end_row;
21404
21405 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21406 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21407
21408 if (row >= mouse_beg_row && row <= mouse_end_row)
21409 {
21410 check_mouse_face = 1;
21411 mouse_beg_col = (row == mouse_beg_row)
21412 ? hlinfo->mouse_face_beg_col : 0;
21413 mouse_end_col = (row == mouse_end_row)
21414 ? hlinfo->mouse_face_end_col
21415 : row->used[TEXT_AREA];
21416 }
21417 }
21418
21419 /* Compute overhangs for all glyph strings. */
21420 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21421 for (s = head; s; s = s->next)
21422 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21423
21424 /* Prepend glyph strings for glyphs in front of the first glyph
21425 string that are overwritten because of the first glyph
21426 string's left overhang. The background of all strings
21427 prepended must be drawn because the first glyph string
21428 draws over it. */
21429 i = left_overwritten (head);
21430 if (i >= 0)
21431 {
21432 enum draw_glyphs_face overlap_hl;
21433
21434 /* If this row contains mouse highlighting, attempt to draw
21435 the overlapped glyphs with the correct highlight. This
21436 code fails if the overlap encompasses more than one glyph
21437 and mouse-highlight spans only some of these glyphs.
21438 However, making it work perfectly involves a lot more
21439 code, and I don't know if the pathological case occurs in
21440 practice, so we'll stick to this for now. --- cyd */
21441 if (check_mouse_face
21442 && mouse_beg_col < start && mouse_end_col > i)
21443 overlap_hl = DRAW_MOUSE_FACE;
21444 else
21445 overlap_hl = DRAW_NORMAL_TEXT;
21446
21447 j = i;
21448 BUILD_GLYPH_STRINGS (j, start, h, t,
21449 overlap_hl, dummy_x, last_x);
21450 start = i;
21451 compute_overhangs_and_x (t, head->x, 1);
21452 prepend_glyph_string_lists (&head, &tail, h, t);
21453 clip_head = head;
21454 }
21455
21456 /* Prepend glyph strings for glyphs in front of the first glyph
21457 string that overwrite that glyph string because of their
21458 right overhang. For these strings, only the foreground must
21459 be drawn, because it draws over the glyph string at `head'.
21460 The background must not be drawn because this would overwrite
21461 right overhangs of preceding glyphs for which no glyph
21462 strings exist. */
21463 i = left_overwriting (head);
21464 if (i >= 0)
21465 {
21466 enum draw_glyphs_face overlap_hl;
21467
21468 if (check_mouse_face
21469 && mouse_beg_col < start && mouse_end_col > i)
21470 overlap_hl = DRAW_MOUSE_FACE;
21471 else
21472 overlap_hl = DRAW_NORMAL_TEXT;
21473
21474 clip_head = head;
21475 BUILD_GLYPH_STRINGS (i, start, h, t,
21476 overlap_hl, dummy_x, last_x);
21477 for (s = h; s; s = s->next)
21478 s->background_filled_p = 1;
21479 compute_overhangs_and_x (t, head->x, 1);
21480 prepend_glyph_string_lists (&head, &tail, h, t);
21481 }
21482
21483 /* Append glyphs strings for glyphs following the last glyph
21484 string tail that are overwritten by tail. The background of
21485 these strings has to be drawn because tail's foreground draws
21486 over it. */
21487 i = right_overwritten (tail);
21488 if (i >= 0)
21489 {
21490 enum draw_glyphs_face overlap_hl;
21491
21492 if (check_mouse_face
21493 && mouse_beg_col < i && mouse_end_col > end)
21494 overlap_hl = DRAW_MOUSE_FACE;
21495 else
21496 overlap_hl = DRAW_NORMAL_TEXT;
21497
21498 BUILD_GLYPH_STRINGS (end, i, h, t,
21499 overlap_hl, x, last_x);
21500 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21501 we don't have `end = i;' here. */
21502 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21503 append_glyph_string_lists (&head, &tail, h, t);
21504 clip_tail = tail;
21505 }
21506
21507 /* Append glyph strings for glyphs following the last glyph
21508 string tail that overwrite tail. The foreground of such
21509 glyphs has to be drawn because it writes into the background
21510 of tail. The background must not be drawn because it could
21511 paint over the foreground of following glyphs. */
21512 i = right_overwriting (tail);
21513 if (i >= 0)
21514 {
21515 enum draw_glyphs_face overlap_hl;
21516 if (check_mouse_face
21517 && mouse_beg_col < i && mouse_end_col > end)
21518 overlap_hl = DRAW_MOUSE_FACE;
21519 else
21520 overlap_hl = DRAW_NORMAL_TEXT;
21521
21522 clip_tail = tail;
21523 i++; /* We must include the Ith glyph. */
21524 BUILD_GLYPH_STRINGS (end, i, h, t,
21525 overlap_hl, x, last_x);
21526 for (s = h; s; s = s->next)
21527 s->background_filled_p = 1;
21528 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21529 append_glyph_string_lists (&head, &tail, h, t);
21530 }
21531 if (clip_head || clip_tail)
21532 for (s = head; s; s = s->next)
21533 {
21534 s->clip_head = clip_head;
21535 s->clip_tail = clip_tail;
21536 }
21537 }
21538
21539 /* Draw all strings. */
21540 for (s = head; s; s = s->next)
21541 FRAME_RIF (f)->draw_glyph_string (s);
21542
21543 #ifndef HAVE_NS
21544 /* When focus a sole frame and move horizontally, this sets on_p to 0
21545 causing a failure to erase prev cursor position. */
21546 if (area == TEXT_AREA
21547 && !row->full_width_p
21548 /* When drawing overlapping rows, only the glyph strings'
21549 foreground is drawn, which doesn't erase a cursor
21550 completely. */
21551 && !overlaps)
21552 {
21553 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21554 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21555 : (tail ? tail->x + tail->background_width : x));
21556 x0 -= area_left;
21557 x1 -= area_left;
21558
21559 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21560 row->y, MATRIX_ROW_BOTTOM_Y (row));
21561 }
21562 #endif
21563
21564 /* Value is the x-position up to which drawn, relative to AREA of W.
21565 This doesn't include parts drawn because of overhangs. */
21566 if (row->full_width_p)
21567 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21568 else
21569 x_reached -= area_left;
21570
21571 RELEASE_HDC (hdc, f);
21572
21573 return x_reached;
21574 }
21575
21576 /* Expand row matrix if too narrow. Don't expand if area
21577 is not present. */
21578
21579 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21580 { \
21581 if (!fonts_changed_p \
21582 && (it->glyph_row->glyphs[area] \
21583 < it->glyph_row->glyphs[area + 1])) \
21584 { \
21585 it->w->ncols_scale_factor++; \
21586 fonts_changed_p = 1; \
21587 } \
21588 }
21589
21590 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21591 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21592
21593 static INLINE void
21594 append_glyph (struct it *it)
21595 {
21596 struct glyph *glyph;
21597 enum glyph_row_area area = it->area;
21598
21599 xassert (it->glyph_row);
21600 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21601
21602 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21603 if (glyph < it->glyph_row->glyphs[area + 1])
21604 {
21605 /* If the glyph row is reversed, we need to prepend the glyph
21606 rather than append it. */
21607 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21608 {
21609 struct glyph *g;
21610
21611 /* Make room for the additional glyph. */
21612 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21613 g[1] = *g;
21614 glyph = it->glyph_row->glyphs[area];
21615 }
21616 glyph->charpos = CHARPOS (it->position);
21617 glyph->object = it->object;
21618 if (it->pixel_width > 0)
21619 {
21620 glyph->pixel_width = it->pixel_width;
21621 glyph->padding_p = 0;
21622 }
21623 else
21624 {
21625 /* Assure at least 1-pixel width. Otherwise, cursor can't
21626 be displayed correctly. */
21627 glyph->pixel_width = 1;
21628 glyph->padding_p = 1;
21629 }
21630 glyph->ascent = it->ascent;
21631 glyph->descent = it->descent;
21632 glyph->voffset = it->voffset;
21633 glyph->type = CHAR_GLYPH;
21634 glyph->avoid_cursor_p = it->avoid_cursor_p;
21635 glyph->multibyte_p = it->multibyte_p;
21636 glyph->left_box_line_p = it->start_of_box_run_p;
21637 glyph->right_box_line_p = it->end_of_box_run_p;
21638 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21639 || it->phys_descent > it->descent);
21640 glyph->glyph_not_available_p = it->glyph_not_available_p;
21641 glyph->face_id = it->face_id;
21642 glyph->u.ch = it->char_to_display;
21643 glyph->slice.img = null_glyph_slice;
21644 glyph->font_type = FONT_TYPE_UNKNOWN;
21645 if (it->bidi_p)
21646 {
21647 glyph->resolved_level = it->bidi_it.resolved_level;
21648 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21649 abort ();
21650 glyph->bidi_type = it->bidi_it.type;
21651 }
21652 else
21653 {
21654 glyph->resolved_level = 0;
21655 glyph->bidi_type = UNKNOWN_BT;
21656 }
21657 ++it->glyph_row->used[area];
21658 }
21659 else
21660 IT_EXPAND_MATRIX_WIDTH (it, area);
21661 }
21662
21663 /* Store one glyph for the composition IT->cmp_it.id in
21664 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21665 non-null. */
21666
21667 static INLINE void
21668 append_composite_glyph (struct it *it)
21669 {
21670 struct glyph *glyph;
21671 enum glyph_row_area area = it->area;
21672
21673 xassert (it->glyph_row);
21674
21675 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21676 if (glyph < it->glyph_row->glyphs[area + 1])
21677 {
21678 /* If the glyph row is reversed, we need to prepend the glyph
21679 rather than append it. */
21680 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21681 {
21682 struct glyph *g;
21683
21684 /* Make room for the new glyph. */
21685 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21686 g[1] = *g;
21687 glyph = it->glyph_row->glyphs[it->area];
21688 }
21689 glyph->charpos = it->cmp_it.charpos;
21690 glyph->object = it->object;
21691 glyph->pixel_width = it->pixel_width;
21692 glyph->ascent = it->ascent;
21693 glyph->descent = it->descent;
21694 glyph->voffset = it->voffset;
21695 glyph->type = COMPOSITE_GLYPH;
21696 if (it->cmp_it.ch < 0)
21697 {
21698 glyph->u.cmp.automatic = 0;
21699 glyph->u.cmp.id = it->cmp_it.id;
21700 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21701 }
21702 else
21703 {
21704 glyph->u.cmp.automatic = 1;
21705 glyph->u.cmp.id = it->cmp_it.id;
21706 glyph->slice.cmp.from = it->cmp_it.from;
21707 glyph->slice.cmp.to = it->cmp_it.to - 1;
21708 }
21709 glyph->avoid_cursor_p = it->avoid_cursor_p;
21710 glyph->multibyte_p = it->multibyte_p;
21711 glyph->left_box_line_p = it->start_of_box_run_p;
21712 glyph->right_box_line_p = it->end_of_box_run_p;
21713 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21714 || it->phys_descent > it->descent);
21715 glyph->padding_p = 0;
21716 glyph->glyph_not_available_p = 0;
21717 glyph->face_id = it->face_id;
21718 glyph->font_type = FONT_TYPE_UNKNOWN;
21719 if (it->bidi_p)
21720 {
21721 glyph->resolved_level = it->bidi_it.resolved_level;
21722 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21723 abort ();
21724 glyph->bidi_type = it->bidi_it.type;
21725 }
21726 ++it->glyph_row->used[area];
21727 }
21728 else
21729 IT_EXPAND_MATRIX_WIDTH (it, area);
21730 }
21731
21732
21733 /* Change IT->ascent and IT->height according to the setting of
21734 IT->voffset. */
21735
21736 static INLINE void
21737 take_vertical_position_into_account (struct it *it)
21738 {
21739 if (it->voffset)
21740 {
21741 if (it->voffset < 0)
21742 /* Increase the ascent so that we can display the text higher
21743 in the line. */
21744 it->ascent -= it->voffset;
21745 else
21746 /* Increase the descent so that we can display the text lower
21747 in the line. */
21748 it->descent += it->voffset;
21749 }
21750 }
21751
21752
21753 /* Produce glyphs/get display metrics for the image IT is loaded with.
21754 See the description of struct display_iterator in dispextern.h for
21755 an overview of struct display_iterator. */
21756
21757 static void
21758 produce_image_glyph (struct it *it)
21759 {
21760 struct image *img;
21761 struct face *face;
21762 int glyph_ascent, crop;
21763 struct glyph_slice slice;
21764
21765 xassert (it->what == IT_IMAGE);
21766
21767 face = FACE_FROM_ID (it->f, it->face_id);
21768 xassert (face);
21769 /* Make sure X resources of the face is loaded. */
21770 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21771
21772 if (it->image_id < 0)
21773 {
21774 /* Fringe bitmap. */
21775 it->ascent = it->phys_ascent = 0;
21776 it->descent = it->phys_descent = 0;
21777 it->pixel_width = 0;
21778 it->nglyphs = 0;
21779 return;
21780 }
21781
21782 img = IMAGE_FROM_ID (it->f, it->image_id);
21783 xassert (img);
21784 /* Make sure X resources of the image is loaded. */
21785 prepare_image_for_display (it->f, img);
21786
21787 slice.x = slice.y = 0;
21788 slice.width = img->width;
21789 slice.height = img->height;
21790
21791 if (INTEGERP (it->slice.x))
21792 slice.x = XINT (it->slice.x);
21793 else if (FLOATP (it->slice.x))
21794 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21795
21796 if (INTEGERP (it->slice.y))
21797 slice.y = XINT (it->slice.y);
21798 else if (FLOATP (it->slice.y))
21799 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21800
21801 if (INTEGERP (it->slice.width))
21802 slice.width = XINT (it->slice.width);
21803 else if (FLOATP (it->slice.width))
21804 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21805
21806 if (INTEGERP (it->slice.height))
21807 slice.height = XINT (it->slice.height);
21808 else if (FLOATP (it->slice.height))
21809 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21810
21811 if (slice.x >= img->width)
21812 slice.x = img->width;
21813 if (slice.y >= img->height)
21814 slice.y = img->height;
21815 if (slice.x + slice.width >= img->width)
21816 slice.width = img->width - slice.x;
21817 if (slice.y + slice.height > img->height)
21818 slice.height = img->height - slice.y;
21819
21820 if (slice.width == 0 || slice.height == 0)
21821 return;
21822
21823 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21824
21825 it->descent = slice.height - glyph_ascent;
21826 if (slice.y == 0)
21827 it->descent += img->vmargin;
21828 if (slice.y + slice.height == img->height)
21829 it->descent += img->vmargin;
21830 it->phys_descent = it->descent;
21831
21832 it->pixel_width = slice.width;
21833 if (slice.x == 0)
21834 it->pixel_width += img->hmargin;
21835 if (slice.x + slice.width == img->width)
21836 it->pixel_width += img->hmargin;
21837
21838 /* It's quite possible for images to have an ascent greater than
21839 their height, so don't get confused in that case. */
21840 if (it->descent < 0)
21841 it->descent = 0;
21842
21843 it->nglyphs = 1;
21844
21845 if (face->box != FACE_NO_BOX)
21846 {
21847 if (face->box_line_width > 0)
21848 {
21849 if (slice.y == 0)
21850 it->ascent += face->box_line_width;
21851 if (slice.y + slice.height == img->height)
21852 it->descent += face->box_line_width;
21853 }
21854
21855 if (it->start_of_box_run_p && slice.x == 0)
21856 it->pixel_width += eabs (face->box_line_width);
21857 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21858 it->pixel_width += eabs (face->box_line_width);
21859 }
21860
21861 take_vertical_position_into_account (it);
21862
21863 /* Automatically crop wide image glyphs at right edge so we can
21864 draw the cursor on same display row. */
21865 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21866 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21867 {
21868 it->pixel_width -= crop;
21869 slice.width -= crop;
21870 }
21871
21872 if (it->glyph_row)
21873 {
21874 struct glyph *glyph;
21875 enum glyph_row_area area = it->area;
21876
21877 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21878 if (glyph < it->glyph_row->glyphs[area + 1])
21879 {
21880 glyph->charpos = CHARPOS (it->position);
21881 glyph->object = it->object;
21882 glyph->pixel_width = it->pixel_width;
21883 glyph->ascent = glyph_ascent;
21884 glyph->descent = it->descent;
21885 glyph->voffset = it->voffset;
21886 glyph->type = IMAGE_GLYPH;
21887 glyph->avoid_cursor_p = it->avoid_cursor_p;
21888 glyph->multibyte_p = it->multibyte_p;
21889 glyph->left_box_line_p = it->start_of_box_run_p;
21890 glyph->right_box_line_p = it->end_of_box_run_p;
21891 glyph->overlaps_vertically_p = 0;
21892 glyph->padding_p = 0;
21893 glyph->glyph_not_available_p = 0;
21894 glyph->face_id = it->face_id;
21895 glyph->u.img_id = img->id;
21896 glyph->slice.img = slice;
21897 glyph->font_type = FONT_TYPE_UNKNOWN;
21898 if (it->bidi_p)
21899 {
21900 glyph->resolved_level = it->bidi_it.resolved_level;
21901 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21902 abort ();
21903 glyph->bidi_type = it->bidi_it.type;
21904 }
21905 ++it->glyph_row->used[area];
21906 }
21907 else
21908 IT_EXPAND_MATRIX_WIDTH (it, area);
21909 }
21910 }
21911
21912
21913 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21914 of the glyph, WIDTH and HEIGHT are the width and height of the
21915 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21916
21917 static void
21918 append_stretch_glyph (struct it *it, Lisp_Object object,
21919 int width, int height, int ascent)
21920 {
21921 struct glyph *glyph;
21922 enum glyph_row_area area = it->area;
21923
21924 xassert (ascent >= 0 && ascent <= height);
21925
21926 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21927 if (glyph < it->glyph_row->glyphs[area + 1])
21928 {
21929 /* If the glyph row is reversed, we need to prepend the glyph
21930 rather than append it. */
21931 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21932 {
21933 struct glyph *g;
21934
21935 /* Make room for the additional glyph. */
21936 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21937 g[1] = *g;
21938 glyph = it->glyph_row->glyphs[area];
21939 }
21940 glyph->charpos = CHARPOS (it->position);
21941 glyph->object = object;
21942 glyph->pixel_width = width;
21943 glyph->ascent = ascent;
21944 glyph->descent = height - ascent;
21945 glyph->voffset = it->voffset;
21946 glyph->type = STRETCH_GLYPH;
21947 glyph->avoid_cursor_p = it->avoid_cursor_p;
21948 glyph->multibyte_p = it->multibyte_p;
21949 glyph->left_box_line_p = it->start_of_box_run_p;
21950 glyph->right_box_line_p = it->end_of_box_run_p;
21951 glyph->overlaps_vertically_p = 0;
21952 glyph->padding_p = 0;
21953 glyph->glyph_not_available_p = 0;
21954 glyph->face_id = it->face_id;
21955 glyph->u.stretch.ascent = ascent;
21956 glyph->u.stretch.height = height;
21957 glyph->slice.img = null_glyph_slice;
21958 glyph->font_type = FONT_TYPE_UNKNOWN;
21959 if (it->bidi_p)
21960 {
21961 glyph->resolved_level = it->bidi_it.resolved_level;
21962 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21963 abort ();
21964 glyph->bidi_type = it->bidi_it.type;
21965 }
21966 else
21967 {
21968 glyph->resolved_level = 0;
21969 glyph->bidi_type = UNKNOWN_BT;
21970 }
21971 ++it->glyph_row->used[area];
21972 }
21973 else
21974 IT_EXPAND_MATRIX_WIDTH (it, area);
21975 }
21976
21977
21978 /* Produce a stretch glyph for iterator IT. IT->object is the value
21979 of the glyph property displayed. The value must be a list
21980 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21981 being recognized:
21982
21983 1. `:width WIDTH' specifies that the space should be WIDTH *
21984 canonical char width wide. WIDTH may be an integer or floating
21985 point number.
21986
21987 2. `:relative-width FACTOR' specifies that the width of the stretch
21988 should be computed from the width of the first character having the
21989 `glyph' property, and should be FACTOR times that width.
21990
21991 3. `:align-to HPOS' specifies that the space should be wide enough
21992 to reach HPOS, a value in canonical character units.
21993
21994 Exactly one of the above pairs must be present.
21995
21996 4. `:height HEIGHT' specifies that the height of the stretch produced
21997 should be HEIGHT, measured in canonical character units.
21998
21999 5. `:relative-height FACTOR' specifies that the height of the
22000 stretch should be FACTOR times the height of the characters having
22001 the glyph property.
22002
22003 Either none or exactly one of 4 or 5 must be present.
22004
22005 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22006 of the stretch should be used for the ascent of the stretch.
22007 ASCENT must be in the range 0 <= ASCENT <= 100. */
22008
22009 static void
22010 produce_stretch_glyph (struct it *it)
22011 {
22012 /* (space :width WIDTH :height HEIGHT ...) */
22013 Lisp_Object prop, plist;
22014 int width = 0, height = 0, align_to = -1;
22015 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22016 int ascent = 0;
22017 double tem;
22018 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22019 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22020
22021 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22022
22023 /* List should start with `space'. */
22024 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22025 plist = XCDR (it->object);
22026
22027 /* Compute the width of the stretch. */
22028 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22029 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22030 {
22031 /* Absolute width `:width WIDTH' specified and valid. */
22032 zero_width_ok_p = 1;
22033 width = (int)tem;
22034 }
22035 else if (prop = Fplist_get (plist, QCrelative_width),
22036 NUMVAL (prop) > 0)
22037 {
22038 /* Relative width `:relative-width FACTOR' specified and valid.
22039 Compute the width of the characters having the `glyph'
22040 property. */
22041 struct it it2;
22042 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22043
22044 it2 = *it;
22045 if (it->multibyte_p)
22046 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22047 else
22048 {
22049 it2.c = it2.char_to_display = *p, it2.len = 1;
22050 if (! ASCII_CHAR_P (it2.c))
22051 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22052 }
22053
22054 it2.glyph_row = NULL;
22055 it2.what = IT_CHARACTER;
22056 x_produce_glyphs (&it2);
22057 width = NUMVAL (prop) * it2.pixel_width;
22058 }
22059 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22060 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22061 {
22062 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22063 align_to = (align_to < 0
22064 ? 0
22065 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22066 else if (align_to < 0)
22067 align_to = window_box_left_offset (it->w, TEXT_AREA);
22068 width = max (0, (int)tem + align_to - it->current_x);
22069 zero_width_ok_p = 1;
22070 }
22071 else
22072 /* Nothing specified -> width defaults to canonical char width. */
22073 width = FRAME_COLUMN_WIDTH (it->f);
22074
22075 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22076 width = 1;
22077
22078 /* Compute height. */
22079 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22080 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22081 {
22082 height = (int)tem;
22083 zero_height_ok_p = 1;
22084 }
22085 else if (prop = Fplist_get (plist, QCrelative_height),
22086 NUMVAL (prop) > 0)
22087 height = FONT_HEIGHT (font) * NUMVAL (prop);
22088 else
22089 height = FONT_HEIGHT (font);
22090
22091 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22092 height = 1;
22093
22094 /* Compute percentage of height used for ascent. If
22095 `:ascent ASCENT' is present and valid, use that. Otherwise,
22096 derive the ascent from the font in use. */
22097 if (prop = Fplist_get (plist, QCascent),
22098 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22099 ascent = height * NUMVAL (prop) / 100.0;
22100 else if (!NILP (prop)
22101 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22102 ascent = min (max (0, (int)tem), height);
22103 else
22104 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22105
22106 if (width > 0 && it->line_wrap != TRUNCATE
22107 && it->current_x + width > it->last_visible_x)
22108 width = it->last_visible_x - it->current_x - 1;
22109
22110 if (width > 0 && height > 0 && it->glyph_row)
22111 {
22112 Lisp_Object object = it->stack[it->sp - 1].string;
22113 if (!STRINGP (object))
22114 object = it->w->buffer;
22115 append_stretch_glyph (it, object, width, height, ascent);
22116 }
22117
22118 it->pixel_width = width;
22119 it->ascent = it->phys_ascent = ascent;
22120 it->descent = it->phys_descent = height - it->ascent;
22121 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22122
22123 take_vertical_position_into_account (it);
22124 }
22125
22126 /* Calculate line-height and line-spacing properties.
22127 An integer value specifies explicit pixel value.
22128 A float value specifies relative value to current face height.
22129 A cons (float . face-name) specifies relative value to
22130 height of specified face font.
22131
22132 Returns height in pixels, or nil. */
22133
22134
22135 static Lisp_Object
22136 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22137 int boff, int override)
22138 {
22139 Lisp_Object face_name = Qnil;
22140 int ascent, descent, height;
22141
22142 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22143 return val;
22144
22145 if (CONSP (val))
22146 {
22147 face_name = XCAR (val);
22148 val = XCDR (val);
22149 if (!NUMBERP (val))
22150 val = make_number (1);
22151 if (NILP (face_name))
22152 {
22153 height = it->ascent + it->descent;
22154 goto scale;
22155 }
22156 }
22157
22158 if (NILP (face_name))
22159 {
22160 font = FRAME_FONT (it->f);
22161 boff = FRAME_BASELINE_OFFSET (it->f);
22162 }
22163 else if (EQ (face_name, Qt))
22164 {
22165 override = 0;
22166 }
22167 else
22168 {
22169 int face_id;
22170 struct face *face;
22171
22172 face_id = lookup_named_face (it->f, face_name, 0);
22173 if (face_id < 0)
22174 return make_number (-1);
22175
22176 face = FACE_FROM_ID (it->f, face_id);
22177 font = face->font;
22178 if (font == NULL)
22179 return make_number (-1);
22180 boff = font->baseline_offset;
22181 if (font->vertical_centering)
22182 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22183 }
22184
22185 ascent = FONT_BASE (font) + boff;
22186 descent = FONT_DESCENT (font) - boff;
22187
22188 if (override)
22189 {
22190 it->override_ascent = ascent;
22191 it->override_descent = descent;
22192 it->override_boff = boff;
22193 }
22194
22195 height = ascent + descent;
22196
22197 scale:
22198 if (FLOATP (val))
22199 height = (int)(XFLOAT_DATA (val) * height);
22200 else if (INTEGERP (val))
22201 height *= XINT (val);
22202
22203 return make_number (height);
22204 }
22205
22206
22207 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22208 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22209 and only if this is for a character for which no font was found.
22210
22211 If the display method (it->glyphless_method) is
22212 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22213 length of the acronym or the hexadecimal string, UPPER_XOFF and
22214 UPPER_YOFF are pixel offsets for the upper part of the string,
22215 LOWER_XOFF and LOWER_YOFF are for the lower part.
22216
22217 For the other display methods, LEN through LOWER_YOFF are zero. */
22218
22219 static void
22220 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22221 short upper_xoff, short upper_yoff,
22222 short lower_xoff, short lower_yoff)
22223 {
22224 struct glyph *glyph;
22225 enum glyph_row_area area = it->area;
22226
22227 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22228 if (glyph < it->glyph_row->glyphs[area + 1])
22229 {
22230 /* If the glyph row is reversed, we need to prepend the glyph
22231 rather than append it. */
22232 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22233 {
22234 struct glyph *g;
22235
22236 /* Make room for the additional glyph. */
22237 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22238 g[1] = *g;
22239 glyph = it->glyph_row->glyphs[area];
22240 }
22241 glyph->charpos = CHARPOS (it->position);
22242 glyph->object = it->object;
22243 glyph->pixel_width = it->pixel_width;
22244 glyph->ascent = it->ascent;
22245 glyph->descent = it->descent;
22246 glyph->voffset = it->voffset;
22247 glyph->type = GLYPHLESS_GLYPH;
22248 glyph->u.glyphless.method = it->glyphless_method;
22249 glyph->u.glyphless.for_no_font = for_no_font;
22250 glyph->u.glyphless.len = len;
22251 glyph->u.glyphless.ch = it->c;
22252 glyph->slice.glyphless.upper_xoff = upper_xoff;
22253 glyph->slice.glyphless.upper_yoff = upper_yoff;
22254 glyph->slice.glyphless.lower_xoff = lower_xoff;
22255 glyph->slice.glyphless.lower_yoff = lower_yoff;
22256 glyph->avoid_cursor_p = it->avoid_cursor_p;
22257 glyph->multibyte_p = it->multibyte_p;
22258 glyph->left_box_line_p = it->start_of_box_run_p;
22259 glyph->right_box_line_p = it->end_of_box_run_p;
22260 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22261 || it->phys_descent > it->descent);
22262 glyph->padding_p = 0;
22263 glyph->glyph_not_available_p = 0;
22264 glyph->face_id = face_id;
22265 glyph->font_type = FONT_TYPE_UNKNOWN;
22266 if (it->bidi_p)
22267 {
22268 glyph->resolved_level = it->bidi_it.resolved_level;
22269 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22270 abort ();
22271 glyph->bidi_type = it->bidi_it.type;
22272 }
22273 ++it->glyph_row->used[area];
22274 }
22275 else
22276 IT_EXPAND_MATRIX_WIDTH (it, area);
22277 }
22278
22279
22280 /* Produce a glyph for a glyphless character for iterator IT.
22281 IT->glyphless_method specifies which method to use for displaying
22282 the character. See the description of enum
22283 glyphless_display_method in dispextern.h for the detail.
22284
22285 FOR_NO_FONT is nonzero if and only if this is for a character for
22286 which no font was found. ACRONYM, if non-nil, is an acronym string
22287 for the character. */
22288
22289 static void
22290 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22291 {
22292 int face_id;
22293 struct face *face;
22294 struct font *font;
22295 int base_width, base_height, width, height;
22296 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22297 int len;
22298
22299 /* Get the metrics of the base font. We always refer to the current
22300 ASCII face. */
22301 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22302 font = face->font ? face->font : FRAME_FONT (it->f);
22303 it->ascent = FONT_BASE (font) + font->baseline_offset;
22304 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22305 base_height = it->ascent + it->descent;
22306 base_width = font->average_width;
22307
22308 /* Get a face ID for the glyph by utilizing a cache (the same way as
22309 doen for `escape-glyph' in get_next_display_element). */
22310 if (it->f == last_glyphless_glyph_frame
22311 && it->face_id == last_glyphless_glyph_face_id)
22312 {
22313 face_id = last_glyphless_glyph_merged_face_id;
22314 }
22315 else
22316 {
22317 /* Merge the `glyphless-char' face into the current face. */
22318 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22319 last_glyphless_glyph_frame = it->f;
22320 last_glyphless_glyph_face_id = it->face_id;
22321 last_glyphless_glyph_merged_face_id = face_id;
22322 }
22323
22324 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22325 {
22326 it->pixel_width = THIN_SPACE_WIDTH;
22327 len = 0;
22328 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22329 }
22330 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22331 {
22332 width = CHAR_WIDTH (it->c);
22333 if (width == 0)
22334 width = 1;
22335 else if (width > 4)
22336 width = 4;
22337 it->pixel_width = base_width * width;
22338 len = 0;
22339 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22340 }
22341 else
22342 {
22343 char buf[7];
22344 const char *str;
22345 unsigned int code[6];
22346 int upper_len;
22347 int ascent, descent;
22348 struct font_metrics metrics_upper, metrics_lower;
22349
22350 face = FACE_FROM_ID (it->f, face_id);
22351 font = face->font ? face->font : FRAME_FONT (it->f);
22352 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22353
22354 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22355 {
22356 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22357 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22358 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22359 }
22360 else
22361 {
22362 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22363 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22364 str = buf;
22365 }
22366 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22367 code[len] = font->driver->encode_char (font, str[len]);
22368 upper_len = (len + 1) / 2;
22369 font->driver->text_extents (font, code, upper_len,
22370 &metrics_upper);
22371 font->driver->text_extents (font, code + upper_len, len - upper_len,
22372 &metrics_lower);
22373
22374
22375
22376 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22377 width = max (metrics_upper.width, metrics_lower.width) + 4;
22378 upper_xoff = upper_yoff = 2; /* the typical case */
22379 if (base_width >= width)
22380 {
22381 /* Align the upper to the left, the lower to the right. */
22382 it->pixel_width = base_width;
22383 lower_xoff = base_width - 2 - metrics_lower.width;
22384 }
22385 else
22386 {
22387 /* Center the shorter one. */
22388 it->pixel_width = width;
22389 if (metrics_upper.width >= metrics_lower.width)
22390 lower_xoff = (width - metrics_lower.width) / 2;
22391 else
22392 {
22393 /* FIXME: This code doesn't look right. It formerly was
22394 missing the "lower_xoff = 0;", which couldn't have
22395 been right since it left lower_xoff uninitialized. */
22396 lower_xoff = 0;
22397 upper_xoff = (width - metrics_upper.width) / 2;
22398 }
22399 }
22400
22401 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22402 top, bottom, and between upper and lower strings. */
22403 height = (metrics_upper.ascent + metrics_upper.descent
22404 + metrics_lower.ascent + metrics_lower.descent) + 5;
22405 /* Center vertically.
22406 H:base_height, D:base_descent
22407 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22408
22409 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22410 descent = D - H/2 + h/2;
22411 lower_yoff = descent - 2 - ld;
22412 upper_yoff = lower_yoff - la - 1 - ud; */
22413 ascent = - (it->descent - (base_height + height + 1) / 2);
22414 descent = it->descent - (base_height - height) / 2;
22415 lower_yoff = descent - 2 - metrics_lower.descent;
22416 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22417 - metrics_upper.descent);
22418 /* Don't make the height shorter than the base height. */
22419 if (height > base_height)
22420 {
22421 it->ascent = ascent;
22422 it->descent = descent;
22423 }
22424 }
22425
22426 it->phys_ascent = it->ascent;
22427 it->phys_descent = it->descent;
22428 if (it->glyph_row)
22429 append_glyphless_glyph (it, face_id, for_no_font, len,
22430 upper_xoff, upper_yoff,
22431 lower_xoff, lower_yoff);
22432 it->nglyphs = 1;
22433 take_vertical_position_into_account (it);
22434 }
22435
22436
22437 /* RIF:
22438 Produce glyphs/get display metrics for the display element IT is
22439 loaded with. See the description of struct it in dispextern.h
22440 for an overview of struct it. */
22441
22442 void
22443 x_produce_glyphs (struct it *it)
22444 {
22445 int extra_line_spacing = it->extra_line_spacing;
22446
22447 it->glyph_not_available_p = 0;
22448
22449 if (it->what == IT_CHARACTER)
22450 {
22451 XChar2b char2b;
22452 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22453 struct font *font = face->font;
22454 struct font_metrics *pcm = NULL;
22455 int boff; /* baseline offset */
22456
22457 if (font == NULL)
22458 {
22459 /* When no suitable font is found, display this character by
22460 the method specified in the first extra slot of
22461 Vglyphless_char_display. */
22462 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22463
22464 xassert (it->what == IT_GLYPHLESS);
22465 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22466 goto done;
22467 }
22468
22469 boff = font->baseline_offset;
22470 if (font->vertical_centering)
22471 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22472
22473 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22474 {
22475 int stretched_p;
22476
22477 it->nglyphs = 1;
22478
22479 if (it->override_ascent >= 0)
22480 {
22481 it->ascent = it->override_ascent;
22482 it->descent = it->override_descent;
22483 boff = it->override_boff;
22484 }
22485 else
22486 {
22487 it->ascent = FONT_BASE (font) + boff;
22488 it->descent = FONT_DESCENT (font) - boff;
22489 }
22490
22491 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22492 {
22493 pcm = get_per_char_metric (it->f, font, &char2b);
22494 if (pcm->width == 0
22495 && pcm->rbearing == 0 && pcm->lbearing == 0)
22496 pcm = NULL;
22497 }
22498
22499 if (pcm)
22500 {
22501 it->phys_ascent = pcm->ascent + boff;
22502 it->phys_descent = pcm->descent - boff;
22503 it->pixel_width = pcm->width;
22504 }
22505 else
22506 {
22507 it->glyph_not_available_p = 1;
22508 it->phys_ascent = it->ascent;
22509 it->phys_descent = it->descent;
22510 it->pixel_width = font->space_width;
22511 }
22512
22513 if (it->constrain_row_ascent_descent_p)
22514 {
22515 if (it->descent > it->max_descent)
22516 {
22517 it->ascent += it->descent - it->max_descent;
22518 it->descent = it->max_descent;
22519 }
22520 if (it->ascent > it->max_ascent)
22521 {
22522 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22523 it->ascent = it->max_ascent;
22524 }
22525 it->phys_ascent = min (it->phys_ascent, it->ascent);
22526 it->phys_descent = min (it->phys_descent, it->descent);
22527 extra_line_spacing = 0;
22528 }
22529
22530 /* If this is a space inside a region of text with
22531 `space-width' property, change its width. */
22532 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22533 if (stretched_p)
22534 it->pixel_width *= XFLOATINT (it->space_width);
22535
22536 /* If face has a box, add the box thickness to the character
22537 height. If character has a box line to the left and/or
22538 right, add the box line width to the character's width. */
22539 if (face->box != FACE_NO_BOX)
22540 {
22541 int thick = face->box_line_width;
22542
22543 if (thick > 0)
22544 {
22545 it->ascent += thick;
22546 it->descent += thick;
22547 }
22548 else
22549 thick = -thick;
22550
22551 if (it->start_of_box_run_p)
22552 it->pixel_width += thick;
22553 if (it->end_of_box_run_p)
22554 it->pixel_width += thick;
22555 }
22556
22557 /* If face has an overline, add the height of the overline
22558 (1 pixel) and a 1 pixel margin to the character height. */
22559 if (face->overline_p)
22560 it->ascent += overline_margin;
22561
22562 if (it->constrain_row_ascent_descent_p)
22563 {
22564 if (it->ascent > it->max_ascent)
22565 it->ascent = it->max_ascent;
22566 if (it->descent > it->max_descent)
22567 it->descent = it->max_descent;
22568 }
22569
22570 take_vertical_position_into_account (it);
22571
22572 /* If we have to actually produce glyphs, do it. */
22573 if (it->glyph_row)
22574 {
22575 if (stretched_p)
22576 {
22577 /* Translate a space with a `space-width' property
22578 into a stretch glyph. */
22579 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22580 / FONT_HEIGHT (font));
22581 append_stretch_glyph (it, it->object, it->pixel_width,
22582 it->ascent + it->descent, ascent);
22583 }
22584 else
22585 append_glyph (it);
22586
22587 /* If characters with lbearing or rbearing are displayed
22588 in this line, record that fact in a flag of the
22589 glyph row. This is used to optimize X output code. */
22590 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22591 it->glyph_row->contains_overlapping_glyphs_p = 1;
22592 }
22593 if (! stretched_p && it->pixel_width == 0)
22594 /* We assure that all visible glyphs have at least 1-pixel
22595 width. */
22596 it->pixel_width = 1;
22597 }
22598 else if (it->char_to_display == '\n')
22599 {
22600 /* A newline has no width, but we need the height of the
22601 line. But if previous part of the line sets a height,
22602 don't increase that height */
22603
22604 Lisp_Object height;
22605 Lisp_Object total_height = Qnil;
22606
22607 it->override_ascent = -1;
22608 it->pixel_width = 0;
22609 it->nglyphs = 0;
22610
22611 height = get_it_property (it, Qline_height);
22612 /* Split (line-height total-height) list */
22613 if (CONSP (height)
22614 && CONSP (XCDR (height))
22615 && NILP (XCDR (XCDR (height))))
22616 {
22617 total_height = XCAR (XCDR (height));
22618 height = XCAR (height);
22619 }
22620 height = calc_line_height_property (it, height, font, boff, 1);
22621
22622 if (it->override_ascent >= 0)
22623 {
22624 it->ascent = it->override_ascent;
22625 it->descent = it->override_descent;
22626 boff = it->override_boff;
22627 }
22628 else
22629 {
22630 it->ascent = FONT_BASE (font) + boff;
22631 it->descent = FONT_DESCENT (font) - boff;
22632 }
22633
22634 if (EQ (height, Qt))
22635 {
22636 if (it->descent > it->max_descent)
22637 {
22638 it->ascent += it->descent - it->max_descent;
22639 it->descent = it->max_descent;
22640 }
22641 if (it->ascent > it->max_ascent)
22642 {
22643 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22644 it->ascent = it->max_ascent;
22645 }
22646 it->phys_ascent = min (it->phys_ascent, it->ascent);
22647 it->phys_descent = min (it->phys_descent, it->descent);
22648 it->constrain_row_ascent_descent_p = 1;
22649 extra_line_spacing = 0;
22650 }
22651 else
22652 {
22653 Lisp_Object spacing;
22654
22655 it->phys_ascent = it->ascent;
22656 it->phys_descent = it->descent;
22657
22658 if ((it->max_ascent > 0 || it->max_descent > 0)
22659 && face->box != FACE_NO_BOX
22660 && face->box_line_width > 0)
22661 {
22662 it->ascent += face->box_line_width;
22663 it->descent += face->box_line_width;
22664 }
22665 if (!NILP (height)
22666 && XINT (height) > it->ascent + it->descent)
22667 it->ascent = XINT (height) - it->descent;
22668
22669 if (!NILP (total_height))
22670 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22671 else
22672 {
22673 spacing = get_it_property (it, Qline_spacing);
22674 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22675 }
22676 if (INTEGERP (spacing))
22677 {
22678 extra_line_spacing = XINT (spacing);
22679 if (!NILP (total_height))
22680 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22681 }
22682 }
22683 }
22684 else /* i.e. (it->char_to_display == '\t') */
22685 {
22686 if (font->space_width > 0)
22687 {
22688 int tab_width = it->tab_width * font->space_width;
22689 int x = it->current_x + it->continuation_lines_width;
22690 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22691
22692 /* If the distance from the current position to the next tab
22693 stop is less than a space character width, use the
22694 tab stop after that. */
22695 if (next_tab_x - x < font->space_width)
22696 next_tab_x += tab_width;
22697
22698 it->pixel_width = next_tab_x - x;
22699 it->nglyphs = 1;
22700 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22701 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22702
22703 if (it->glyph_row)
22704 {
22705 append_stretch_glyph (it, it->object, it->pixel_width,
22706 it->ascent + it->descent, it->ascent);
22707 }
22708 }
22709 else
22710 {
22711 it->pixel_width = 0;
22712 it->nglyphs = 1;
22713 }
22714 }
22715 }
22716 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22717 {
22718 /* A static composition.
22719
22720 Note: A composition is represented as one glyph in the
22721 glyph matrix. There are no padding glyphs.
22722
22723 Important note: pixel_width, ascent, and descent are the
22724 values of what is drawn by draw_glyphs (i.e. the values of
22725 the overall glyphs composed). */
22726 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22727 int boff; /* baseline offset */
22728 struct composition *cmp = composition_table[it->cmp_it.id];
22729 int glyph_len = cmp->glyph_len;
22730 struct font *font = face->font;
22731
22732 it->nglyphs = 1;
22733
22734 /* If we have not yet calculated pixel size data of glyphs of
22735 the composition for the current face font, calculate them
22736 now. Theoretically, we have to check all fonts for the
22737 glyphs, but that requires much time and memory space. So,
22738 here we check only the font of the first glyph. This may
22739 lead to incorrect display, but it's very rare, and C-l
22740 (recenter-top-bottom) can correct the display anyway. */
22741 if (! cmp->font || cmp->font != font)
22742 {
22743 /* Ascent and descent of the font of the first character
22744 of this composition (adjusted by baseline offset).
22745 Ascent and descent of overall glyphs should not be less
22746 than these, respectively. */
22747 int font_ascent, font_descent, font_height;
22748 /* Bounding box of the overall glyphs. */
22749 int leftmost, rightmost, lowest, highest;
22750 int lbearing, rbearing;
22751 int i, width, ascent, descent;
22752 int left_padded = 0, right_padded = 0;
22753 int c;
22754 XChar2b char2b;
22755 struct font_metrics *pcm;
22756 int font_not_found_p;
22757 EMACS_INT pos;
22758
22759 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22760 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22761 break;
22762 if (glyph_len < cmp->glyph_len)
22763 right_padded = 1;
22764 for (i = 0; i < glyph_len; i++)
22765 {
22766 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22767 break;
22768 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22769 }
22770 if (i > 0)
22771 left_padded = 1;
22772
22773 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22774 : IT_CHARPOS (*it));
22775 /* If no suitable font is found, use the default font. */
22776 font_not_found_p = font == NULL;
22777 if (font_not_found_p)
22778 {
22779 face = face->ascii_face;
22780 font = face->font;
22781 }
22782 boff = font->baseline_offset;
22783 if (font->vertical_centering)
22784 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22785 font_ascent = FONT_BASE (font) + boff;
22786 font_descent = FONT_DESCENT (font) - boff;
22787 font_height = FONT_HEIGHT (font);
22788
22789 cmp->font = (void *) font;
22790
22791 pcm = NULL;
22792 if (! font_not_found_p)
22793 {
22794 get_char_face_and_encoding (it->f, c, it->face_id,
22795 &char2b, it->multibyte_p, 0);
22796 pcm = get_per_char_metric (it->f, font, &char2b);
22797 }
22798
22799 /* Initialize the bounding box. */
22800 if (pcm)
22801 {
22802 width = pcm->width;
22803 ascent = pcm->ascent;
22804 descent = pcm->descent;
22805 lbearing = pcm->lbearing;
22806 rbearing = pcm->rbearing;
22807 }
22808 else
22809 {
22810 width = font->space_width;
22811 ascent = FONT_BASE (font);
22812 descent = FONT_DESCENT (font);
22813 lbearing = 0;
22814 rbearing = width;
22815 }
22816
22817 rightmost = width;
22818 leftmost = 0;
22819 lowest = - descent + boff;
22820 highest = ascent + boff;
22821
22822 if (! font_not_found_p
22823 && font->default_ascent
22824 && CHAR_TABLE_P (Vuse_default_ascent)
22825 && !NILP (Faref (Vuse_default_ascent,
22826 make_number (it->char_to_display))))
22827 highest = font->default_ascent + boff;
22828
22829 /* Draw the first glyph at the normal position. It may be
22830 shifted to right later if some other glyphs are drawn
22831 at the left. */
22832 cmp->offsets[i * 2] = 0;
22833 cmp->offsets[i * 2 + 1] = boff;
22834 cmp->lbearing = lbearing;
22835 cmp->rbearing = rbearing;
22836
22837 /* Set cmp->offsets for the remaining glyphs. */
22838 for (i++; i < glyph_len; i++)
22839 {
22840 int left, right, btm, top;
22841 int ch = COMPOSITION_GLYPH (cmp, i);
22842 int face_id;
22843 struct face *this_face;
22844 int this_boff;
22845
22846 if (ch == '\t')
22847 ch = ' ';
22848 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22849 this_face = FACE_FROM_ID (it->f, face_id);
22850 font = this_face->font;
22851
22852 if (font == NULL)
22853 pcm = NULL;
22854 else
22855 {
22856 this_boff = font->baseline_offset;
22857 if (font->vertical_centering)
22858 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22859 get_char_face_and_encoding (it->f, ch, face_id,
22860 &char2b, it->multibyte_p, 0);
22861 pcm = get_per_char_metric (it->f, font, &char2b);
22862 }
22863 if (! pcm)
22864 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22865 else
22866 {
22867 width = pcm->width;
22868 ascent = pcm->ascent;
22869 descent = pcm->descent;
22870 lbearing = pcm->lbearing;
22871 rbearing = pcm->rbearing;
22872 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22873 {
22874 /* Relative composition with or without
22875 alternate chars. */
22876 left = (leftmost + rightmost - width) / 2;
22877 btm = - descent + boff;
22878 if (font->relative_compose
22879 && (! CHAR_TABLE_P (Vignore_relative_composition)
22880 || NILP (Faref (Vignore_relative_composition,
22881 make_number (ch)))))
22882 {
22883
22884 if (- descent >= font->relative_compose)
22885 /* One extra pixel between two glyphs. */
22886 btm = highest + 1;
22887 else if (ascent <= 0)
22888 /* One extra pixel between two glyphs. */
22889 btm = lowest - 1 - ascent - descent;
22890 }
22891 }
22892 else
22893 {
22894 /* A composition rule is specified by an integer
22895 value that encodes global and new reference
22896 points (GREF and NREF). GREF and NREF are
22897 specified by numbers as below:
22898
22899 0---1---2 -- ascent
22900 | |
22901 | |
22902 | |
22903 9--10--11 -- center
22904 | |
22905 ---3---4---5--- baseline
22906 | |
22907 6---7---8 -- descent
22908 */
22909 int rule = COMPOSITION_RULE (cmp, i);
22910 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22911
22912 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22913 grefx = gref % 3, nrefx = nref % 3;
22914 grefy = gref / 3, nrefy = nref / 3;
22915 if (xoff)
22916 xoff = font_height * (xoff - 128) / 256;
22917 if (yoff)
22918 yoff = font_height * (yoff - 128) / 256;
22919
22920 left = (leftmost
22921 + grefx * (rightmost - leftmost) / 2
22922 - nrefx * width / 2
22923 + xoff);
22924
22925 btm = ((grefy == 0 ? highest
22926 : grefy == 1 ? 0
22927 : grefy == 2 ? lowest
22928 : (highest + lowest) / 2)
22929 - (nrefy == 0 ? ascent + descent
22930 : nrefy == 1 ? descent - boff
22931 : nrefy == 2 ? 0
22932 : (ascent + descent) / 2)
22933 + yoff);
22934 }
22935
22936 cmp->offsets[i * 2] = left;
22937 cmp->offsets[i * 2 + 1] = btm + descent;
22938
22939 /* Update the bounding box of the overall glyphs. */
22940 if (width > 0)
22941 {
22942 right = left + width;
22943 if (left < leftmost)
22944 leftmost = left;
22945 if (right > rightmost)
22946 rightmost = right;
22947 }
22948 top = btm + descent + ascent;
22949 if (top > highest)
22950 highest = top;
22951 if (btm < lowest)
22952 lowest = btm;
22953
22954 if (cmp->lbearing > left + lbearing)
22955 cmp->lbearing = left + lbearing;
22956 if (cmp->rbearing < left + rbearing)
22957 cmp->rbearing = left + rbearing;
22958 }
22959 }
22960
22961 /* If there are glyphs whose x-offsets are negative,
22962 shift all glyphs to the right and make all x-offsets
22963 non-negative. */
22964 if (leftmost < 0)
22965 {
22966 for (i = 0; i < cmp->glyph_len; i++)
22967 cmp->offsets[i * 2] -= leftmost;
22968 rightmost -= leftmost;
22969 cmp->lbearing -= leftmost;
22970 cmp->rbearing -= leftmost;
22971 }
22972
22973 if (left_padded && cmp->lbearing < 0)
22974 {
22975 for (i = 0; i < cmp->glyph_len; i++)
22976 cmp->offsets[i * 2] -= cmp->lbearing;
22977 rightmost -= cmp->lbearing;
22978 cmp->rbearing -= cmp->lbearing;
22979 cmp->lbearing = 0;
22980 }
22981 if (right_padded && rightmost < cmp->rbearing)
22982 {
22983 rightmost = cmp->rbearing;
22984 }
22985
22986 cmp->pixel_width = rightmost;
22987 cmp->ascent = highest;
22988 cmp->descent = - lowest;
22989 if (cmp->ascent < font_ascent)
22990 cmp->ascent = font_ascent;
22991 if (cmp->descent < font_descent)
22992 cmp->descent = font_descent;
22993 }
22994
22995 if (it->glyph_row
22996 && (cmp->lbearing < 0
22997 || cmp->rbearing > cmp->pixel_width))
22998 it->glyph_row->contains_overlapping_glyphs_p = 1;
22999
23000 it->pixel_width = cmp->pixel_width;
23001 it->ascent = it->phys_ascent = cmp->ascent;
23002 it->descent = it->phys_descent = cmp->descent;
23003 if (face->box != FACE_NO_BOX)
23004 {
23005 int thick = face->box_line_width;
23006
23007 if (thick > 0)
23008 {
23009 it->ascent += thick;
23010 it->descent += thick;
23011 }
23012 else
23013 thick = - thick;
23014
23015 if (it->start_of_box_run_p)
23016 it->pixel_width += thick;
23017 if (it->end_of_box_run_p)
23018 it->pixel_width += thick;
23019 }
23020
23021 /* If face has an overline, add the height of the overline
23022 (1 pixel) and a 1 pixel margin to the character height. */
23023 if (face->overline_p)
23024 it->ascent += overline_margin;
23025
23026 take_vertical_position_into_account (it);
23027 if (it->ascent < 0)
23028 it->ascent = 0;
23029 if (it->descent < 0)
23030 it->descent = 0;
23031
23032 if (it->glyph_row)
23033 append_composite_glyph (it);
23034 }
23035 else if (it->what == IT_COMPOSITION)
23036 {
23037 /* A dynamic (automatic) composition. */
23038 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23039 Lisp_Object gstring;
23040 struct font_metrics metrics;
23041
23042 gstring = composition_gstring_from_id (it->cmp_it.id);
23043 it->pixel_width
23044 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23045 &metrics);
23046 if (it->glyph_row
23047 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23048 it->glyph_row->contains_overlapping_glyphs_p = 1;
23049 it->ascent = it->phys_ascent = metrics.ascent;
23050 it->descent = it->phys_descent = metrics.descent;
23051 if (face->box != FACE_NO_BOX)
23052 {
23053 int thick = face->box_line_width;
23054
23055 if (thick > 0)
23056 {
23057 it->ascent += thick;
23058 it->descent += thick;
23059 }
23060 else
23061 thick = - thick;
23062
23063 if (it->start_of_box_run_p)
23064 it->pixel_width += thick;
23065 if (it->end_of_box_run_p)
23066 it->pixel_width += thick;
23067 }
23068 /* If face has an overline, add the height of the overline
23069 (1 pixel) and a 1 pixel margin to the character height. */
23070 if (face->overline_p)
23071 it->ascent += overline_margin;
23072 take_vertical_position_into_account (it);
23073 if (it->ascent < 0)
23074 it->ascent = 0;
23075 if (it->descent < 0)
23076 it->descent = 0;
23077
23078 if (it->glyph_row)
23079 append_composite_glyph (it);
23080 }
23081 else if (it->what == IT_GLYPHLESS)
23082 produce_glyphless_glyph (it, 0, Qnil);
23083 else if (it->what == IT_IMAGE)
23084 produce_image_glyph (it);
23085 else if (it->what == IT_STRETCH)
23086 produce_stretch_glyph (it);
23087
23088 done:
23089 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23090 because this isn't true for images with `:ascent 100'. */
23091 xassert (it->ascent >= 0 && it->descent >= 0);
23092 if (it->area == TEXT_AREA)
23093 it->current_x += it->pixel_width;
23094
23095 if (extra_line_spacing > 0)
23096 {
23097 it->descent += extra_line_spacing;
23098 if (extra_line_spacing > it->max_extra_line_spacing)
23099 it->max_extra_line_spacing = extra_line_spacing;
23100 }
23101
23102 it->max_ascent = max (it->max_ascent, it->ascent);
23103 it->max_descent = max (it->max_descent, it->descent);
23104 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23105 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23106 }
23107
23108 /* EXPORT for RIF:
23109 Output LEN glyphs starting at START at the nominal cursor position.
23110 Advance the nominal cursor over the text. The global variable
23111 updated_window contains the window being updated, updated_row is
23112 the glyph row being updated, and updated_area is the area of that
23113 row being updated. */
23114
23115 void
23116 x_write_glyphs (struct glyph *start, int len)
23117 {
23118 int x, hpos;
23119
23120 xassert (updated_window && updated_row);
23121 BLOCK_INPUT;
23122
23123 /* Write glyphs. */
23124
23125 hpos = start - updated_row->glyphs[updated_area];
23126 x = draw_glyphs (updated_window, output_cursor.x,
23127 updated_row, updated_area,
23128 hpos, hpos + len,
23129 DRAW_NORMAL_TEXT, 0);
23130
23131 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23132 if (updated_area == TEXT_AREA
23133 && updated_window->phys_cursor_on_p
23134 && updated_window->phys_cursor.vpos == output_cursor.vpos
23135 && updated_window->phys_cursor.hpos >= hpos
23136 && updated_window->phys_cursor.hpos < hpos + len)
23137 updated_window->phys_cursor_on_p = 0;
23138
23139 UNBLOCK_INPUT;
23140
23141 /* Advance the output cursor. */
23142 output_cursor.hpos += len;
23143 output_cursor.x = x;
23144 }
23145
23146
23147 /* EXPORT for RIF:
23148 Insert LEN glyphs from START at the nominal cursor position. */
23149
23150 void
23151 x_insert_glyphs (struct glyph *start, int len)
23152 {
23153 struct frame *f;
23154 struct window *w;
23155 int line_height, shift_by_width, shifted_region_width;
23156 struct glyph_row *row;
23157 struct glyph *glyph;
23158 int frame_x, frame_y;
23159 EMACS_INT hpos;
23160
23161 xassert (updated_window && updated_row);
23162 BLOCK_INPUT;
23163 w = updated_window;
23164 f = XFRAME (WINDOW_FRAME (w));
23165
23166 /* Get the height of the line we are in. */
23167 row = updated_row;
23168 line_height = row->height;
23169
23170 /* Get the width of the glyphs to insert. */
23171 shift_by_width = 0;
23172 for (glyph = start; glyph < start + len; ++glyph)
23173 shift_by_width += glyph->pixel_width;
23174
23175 /* Get the width of the region to shift right. */
23176 shifted_region_width = (window_box_width (w, updated_area)
23177 - output_cursor.x
23178 - shift_by_width);
23179
23180 /* Shift right. */
23181 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23182 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23183
23184 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23185 line_height, shift_by_width);
23186
23187 /* Write the glyphs. */
23188 hpos = start - row->glyphs[updated_area];
23189 draw_glyphs (w, output_cursor.x, row, updated_area,
23190 hpos, hpos + len,
23191 DRAW_NORMAL_TEXT, 0);
23192
23193 /* Advance the output cursor. */
23194 output_cursor.hpos += len;
23195 output_cursor.x += shift_by_width;
23196 UNBLOCK_INPUT;
23197 }
23198
23199
23200 /* EXPORT for RIF:
23201 Erase the current text line from the nominal cursor position
23202 (inclusive) to pixel column TO_X (exclusive). The idea is that
23203 everything from TO_X onward is already erased.
23204
23205 TO_X is a pixel position relative to updated_area of
23206 updated_window. TO_X == -1 means clear to the end of this area. */
23207
23208 void
23209 x_clear_end_of_line (int to_x)
23210 {
23211 struct frame *f;
23212 struct window *w = updated_window;
23213 int max_x, min_y, max_y;
23214 int from_x, from_y, to_y;
23215
23216 xassert (updated_window && updated_row);
23217 f = XFRAME (w->frame);
23218
23219 if (updated_row->full_width_p)
23220 max_x = WINDOW_TOTAL_WIDTH (w);
23221 else
23222 max_x = window_box_width (w, updated_area);
23223 max_y = window_text_bottom_y (w);
23224
23225 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23226 of window. For TO_X > 0, truncate to end of drawing area. */
23227 if (to_x == 0)
23228 return;
23229 else if (to_x < 0)
23230 to_x = max_x;
23231 else
23232 to_x = min (to_x, max_x);
23233
23234 to_y = min (max_y, output_cursor.y + updated_row->height);
23235
23236 /* Notice if the cursor will be cleared by this operation. */
23237 if (!updated_row->full_width_p)
23238 notice_overwritten_cursor (w, updated_area,
23239 output_cursor.x, -1,
23240 updated_row->y,
23241 MATRIX_ROW_BOTTOM_Y (updated_row));
23242
23243 from_x = output_cursor.x;
23244
23245 /* Translate to frame coordinates. */
23246 if (updated_row->full_width_p)
23247 {
23248 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23249 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23250 }
23251 else
23252 {
23253 int area_left = window_box_left (w, updated_area);
23254 from_x += area_left;
23255 to_x += area_left;
23256 }
23257
23258 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23259 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23260 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23261
23262 /* Prevent inadvertently clearing to end of the X window. */
23263 if (to_x > from_x && to_y > from_y)
23264 {
23265 BLOCK_INPUT;
23266 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23267 to_x - from_x, to_y - from_y);
23268 UNBLOCK_INPUT;
23269 }
23270 }
23271
23272 #endif /* HAVE_WINDOW_SYSTEM */
23273
23274
23275 \f
23276 /***********************************************************************
23277 Cursor types
23278 ***********************************************************************/
23279
23280 /* Value is the internal representation of the specified cursor type
23281 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23282 of the bar cursor. */
23283
23284 static enum text_cursor_kinds
23285 get_specified_cursor_type (Lisp_Object arg, int *width)
23286 {
23287 enum text_cursor_kinds type;
23288
23289 if (NILP (arg))
23290 return NO_CURSOR;
23291
23292 if (EQ (arg, Qbox))
23293 return FILLED_BOX_CURSOR;
23294
23295 if (EQ (arg, Qhollow))
23296 return HOLLOW_BOX_CURSOR;
23297
23298 if (EQ (arg, Qbar))
23299 {
23300 *width = 2;
23301 return BAR_CURSOR;
23302 }
23303
23304 if (CONSP (arg)
23305 && EQ (XCAR (arg), Qbar)
23306 && INTEGERP (XCDR (arg))
23307 && XINT (XCDR (arg)) >= 0)
23308 {
23309 *width = XINT (XCDR (arg));
23310 return BAR_CURSOR;
23311 }
23312
23313 if (EQ (arg, Qhbar))
23314 {
23315 *width = 2;
23316 return HBAR_CURSOR;
23317 }
23318
23319 if (CONSP (arg)
23320 && EQ (XCAR (arg), Qhbar)
23321 && INTEGERP (XCDR (arg))
23322 && XINT (XCDR (arg)) >= 0)
23323 {
23324 *width = XINT (XCDR (arg));
23325 return HBAR_CURSOR;
23326 }
23327
23328 /* Treat anything unknown as "hollow box cursor".
23329 It was bad to signal an error; people have trouble fixing
23330 .Xdefaults with Emacs, when it has something bad in it. */
23331 type = HOLLOW_BOX_CURSOR;
23332
23333 return type;
23334 }
23335
23336 /* Set the default cursor types for specified frame. */
23337 void
23338 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23339 {
23340 int width = 1;
23341 Lisp_Object tem;
23342
23343 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23344 FRAME_CURSOR_WIDTH (f) = width;
23345
23346 /* By default, set up the blink-off state depending on the on-state. */
23347
23348 tem = Fassoc (arg, Vblink_cursor_alist);
23349 if (!NILP (tem))
23350 {
23351 FRAME_BLINK_OFF_CURSOR (f)
23352 = get_specified_cursor_type (XCDR (tem), &width);
23353 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23354 }
23355 else
23356 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23357 }
23358
23359
23360 #ifdef HAVE_WINDOW_SYSTEM
23361
23362 /* Return the cursor we want to be displayed in window W. Return
23363 width of bar/hbar cursor through WIDTH arg. Return with
23364 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23365 (i.e. if the `system caret' should track this cursor).
23366
23367 In a mini-buffer window, we want the cursor only to appear if we
23368 are reading input from this window. For the selected window, we
23369 want the cursor type given by the frame parameter or buffer local
23370 setting of cursor-type. If explicitly marked off, draw no cursor.
23371 In all other cases, we want a hollow box cursor. */
23372
23373 static enum text_cursor_kinds
23374 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23375 int *active_cursor)
23376 {
23377 struct frame *f = XFRAME (w->frame);
23378 struct buffer *b = XBUFFER (w->buffer);
23379 int cursor_type = DEFAULT_CURSOR;
23380 Lisp_Object alt_cursor;
23381 int non_selected = 0;
23382
23383 *active_cursor = 1;
23384
23385 /* Echo area */
23386 if (cursor_in_echo_area
23387 && FRAME_HAS_MINIBUF_P (f)
23388 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23389 {
23390 if (w == XWINDOW (echo_area_window))
23391 {
23392 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23393 {
23394 *width = FRAME_CURSOR_WIDTH (f);
23395 return FRAME_DESIRED_CURSOR (f);
23396 }
23397 else
23398 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23399 }
23400
23401 *active_cursor = 0;
23402 non_selected = 1;
23403 }
23404
23405 /* Detect a nonselected window or nonselected frame. */
23406 else if (w != XWINDOW (f->selected_window)
23407 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23408 {
23409 *active_cursor = 0;
23410
23411 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23412 return NO_CURSOR;
23413
23414 non_selected = 1;
23415 }
23416
23417 /* Never display a cursor in a window in which cursor-type is nil. */
23418 if (NILP (BVAR (b, cursor_type)))
23419 return NO_CURSOR;
23420
23421 /* Get the normal cursor type for this window. */
23422 if (EQ (BVAR (b, cursor_type), Qt))
23423 {
23424 cursor_type = FRAME_DESIRED_CURSOR (f);
23425 *width = FRAME_CURSOR_WIDTH (f);
23426 }
23427 else
23428 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23429
23430 /* Use cursor-in-non-selected-windows instead
23431 for non-selected window or frame. */
23432 if (non_selected)
23433 {
23434 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23435 if (!EQ (Qt, alt_cursor))
23436 return get_specified_cursor_type (alt_cursor, width);
23437 /* t means modify the normal cursor type. */
23438 if (cursor_type == FILLED_BOX_CURSOR)
23439 cursor_type = HOLLOW_BOX_CURSOR;
23440 else if (cursor_type == BAR_CURSOR && *width > 1)
23441 --*width;
23442 return cursor_type;
23443 }
23444
23445 /* Use normal cursor if not blinked off. */
23446 if (!w->cursor_off_p)
23447 {
23448 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23449 {
23450 if (cursor_type == FILLED_BOX_CURSOR)
23451 {
23452 /* Using a block cursor on large images can be very annoying.
23453 So use a hollow cursor for "large" images.
23454 If image is not transparent (no mask), also use hollow cursor. */
23455 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23456 if (img != NULL && IMAGEP (img->spec))
23457 {
23458 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23459 where N = size of default frame font size.
23460 This should cover most of the "tiny" icons people may use. */
23461 if (!img->mask
23462 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23463 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23464 cursor_type = HOLLOW_BOX_CURSOR;
23465 }
23466 }
23467 else if (cursor_type != NO_CURSOR)
23468 {
23469 /* Display current only supports BOX and HOLLOW cursors for images.
23470 So for now, unconditionally use a HOLLOW cursor when cursor is
23471 not a solid box cursor. */
23472 cursor_type = HOLLOW_BOX_CURSOR;
23473 }
23474 }
23475 return cursor_type;
23476 }
23477
23478 /* Cursor is blinked off, so determine how to "toggle" it. */
23479
23480 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23481 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23482 return get_specified_cursor_type (XCDR (alt_cursor), width);
23483
23484 /* Then see if frame has specified a specific blink off cursor type. */
23485 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23486 {
23487 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23488 return FRAME_BLINK_OFF_CURSOR (f);
23489 }
23490
23491 #if 0
23492 /* Some people liked having a permanently visible blinking cursor,
23493 while others had very strong opinions against it. So it was
23494 decided to remove it. KFS 2003-09-03 */
23495
23496 /* Finally perform built-in cursor blinking:
23497 filled box <-> hollow box
23498 wide [h]bar <-> narrow [h]bar
23499 narrow [h]bar <-> no cursor
23500 other type <-> no cursor */
23501
23502 if (cursor_type == FILLED_BOX_CURSOR)
23503 return HOLLOW_BOX_CURSOR;
23504
23505 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23506 {
23507 *width = 1;
23508 return cursor_type;
23509 }
23510 #endif
23511
23512 return NO_CURSOR;
23513 }
23514
23515
23516 /* Notice when the text cursor of window W has been completely
23517 overwritten by a drawing operation that outputs glyphs in AREA
23518 starting at X0 and ending at X1 in the line starting at Y0 and
23519 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23520 the rest of the line after X0 has been written. Y coordinates
23521 are window-relative. */
23522
23523 static void
23524 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23525 int x0, int x1, int y0, int y1)
23526 {
23527 int cx0, cx1, cy0, cy1;
23528 struct glyph_row *row;
23529
23530 if (!w->phys_cursor_on_p)
23531 return;
23532 if (area != TEXT_AREA)
23533 return;
23534
23535 if (w->phys_cursor.vpos < 0
23536 || w->phys_cursor.vpos >= w->current_matrix->nrows
23537 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23538 !(row->enabled_p && row->displays_text_p)))
23539 return;
23540
23541 if (row->cursor_in_fringe_p)
23542 {
23543 row->cursor_in_fringe_p = 0;
23544 draw_fringe_bitmap (w, row, row->reversed_p);
23545 w->phys_cursor_on_p = 0;
23546 return;
23547 }
23548
23549 cx0 = w->phys_cursor.x;
23550 cx1 = cx0 + w->phys_cursor_width;
23551 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23552 return;
23553
23554 /* The cursor image will be completely removed from the
23555 screen if the output area intersects the cursor area in
23556 y-direction. When we draw in [y0 y1[, and some part of
23557 the cursor is at y < y0, that part must have been drawn
23558 before. When scrolling, the cursor is erased before
23559 actually scrolling, so we don't come here. When not
23560 scrolling, the rows above the old cursor row must have
23561 changed, and in this case these rows must have written
23562 over the cursor image.
23563
23564 Likewise if part of the cursor is below y1, with the
23565 exception of the cursor being in the first blank row at
23566 the buffer and window end because update_text_area
23567 doesn't draw that row. (Except when it does, but
23568 that's handled in update_text_area.) */
23569
23570 cy0 = w->phys_cursor.y;
23571 cy1 = cy0 + w->phys_cursor_height;
23572 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23573 return;
23574
23575 w->phys_cursor_on_p = 0;
23576 }
23577
23578 #endif /* HAVE_WINDOW_SYSTEM */
23579
23580 \f
23581 /************************************************************************
23582 Mouse Face
23583 ************************************************************************/
23584
23585 #ifdef HAVE_WINDOW_SYSTEM
23586
23587 /* EXPORT for RIF:
23588 Fix the display of area AREA of overlapping row ROW in window W
23589 with respect to the overlapping part OVERLAPS. */
23590
23591 void
23592 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23593 enum glyph_row_area area, int overlaps)
23594 {
23595 int i, x;
23596
23597 BLOCK_INPUT;
23598
23599 x = 0;
23600 for (i = 0; i < row->used[area];)
23601 {
23602 if (row->glyphs[area][i].overlaps_vertically_p)
23603 {
23604 int start = i, start_x = x;
23605
23606 do
23607 {
23608 x += row->glyphs[area][i].pixel_width;
23609 ++i;
23610 }
23611 while (i < row->used[area]
23612 && row->glyphs[area][i].overlaps_vertically_p);
23613
23614 draw_glyphs (w, start_x, row, area,
23615 start, i,
23616 DRAW_NORMAL_TEXT, overlaps);
23617 }
23618 else
23619 {
23620 x += row->glyphs[area][i].pixel_width;
23621 ++i;
23622 }
23623 }
23624
23625 UNBLOCK_INPUT;
23626 }
23627
23628
23629 /* EXPORT:
23630 Draw the cursor glyph of window W in glyph row ROW. See the
23631 comment of draw_glyphs for the meaning of HL. */
23632
23633 void
23634 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23635 enum draw_glyphs_face hl)
23636 {
23637 /* If cursor hpos is out of bounds, don't draw garbage. This can
23638 happen in mini-buffer windows when switching between echo area
23639 glyphs and mini-buffer. */
23640 if ((row->reversed_p
23641 ? (w->phys_cursor.hpos >= 0)
23642 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23643 {
23644 int on_p = w->phys_cursor_on_p;
23645 int x1;
23646 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23647 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23648 hl, 0);
23649 w->phys_cursor_on_p = on_p;
23650
23651 if (hl == DRAW_CURSOR)
23652 w->phys_cursor_width = x1 - w->phys_cursor.x;
23653 /* When we erase the cursor, and ROW is overlapped by other
23654 rows, make sure that these overlapping parts of other rows
23655 are redrawn. */
23656 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23657 {
23658 w->phys_cursor_width = x1 - w->phys_cursor.x;
23659
23660 if (row > w->current_matrix->rows
23661 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23662 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23663 OVERLAPS_ERASED_CURSOR);
23664
23665 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23666 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23667 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23668 OVERLAPS_ERASED_CURSOR);
23669 }
23670 }
23671 }
23672
23673
23674 /* EXPORT:
23675 Erase the image of a cursor of window W from the screen. */
23676
23677 void
23678 erase_phys_cursor (struct window *w)
23679 {
23680 struct frame *f = XFRAME (w->frame);
23681 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23682 int hpos = w->phys_cursor.hpos;
23683 int vpos = w->phys_cursor.vpos;
23684 int mouse_face_here_p = 0;
23685 struct glyph_matrix *active_glyphs = w->current_matrix;
23686 struct glyph_row *cursor_row;
23687 struct glyph *cursor_glyph;
23688 enum draw_glyphs_face hl;
23689
23690 /* No cursor displayed or row invalidated => nothing to do on the
23691 screen. */
23692 if (w->phys_cursor_type == NO_CURSOR)
23693 goto mark_cursor_off;
23694
23695 /* VPOS >= active_glyphs->nrows means that window has been resized.
23696 Don't bother to erase the cursor. */
23697 if (vpos >= active_glyphs->nrows)
23698 goto mark_cursor_off;
23699
23700 /* If row containing cursor is marked invalid, there is nothing we
23701 can do. */
23702 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23703 if (!cursor_row->enabled_p)
23704 goto mark_cursor_off;
23705
23706 /* If line spacing is > 0, old cursor may only be partially visible in
23707 window after split-window. So adjust visible height. */
23708 cursor_row->visible_height = min (cursor_row->visible_height,
23709 window_text_bottom_y (w) - cursor_row->y);
23710
23711 /* If row is completely invisible, don't attempt to delete a cursor which
23712 isn't there. This can happen if cursor is at top of a window, and
23713 we switch to a buffer with a header line in that window. */
23714 if (cursor_row->visible_height <= 0)
23715 goto mark_cursor_off;
23716
23717 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23718 if (cursor_row->cursor_in_fringe_p)
23719 {
23720 cursor_row->cursor_in_fringe_p = 0;
23721 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23722 goto mark_cursor_off;
23723 }
23724
23725 /* This can happen when the new row is shorter than the old one.
23726 In this case, either draw_glyphs or clear_end_of_line
23727 should have cleared the cursor. Note that we wouldn't be
23728 able to erase the cursor in this case because we don't have a
23729 cursor glyph at hand. */
23730 if ((cursor_row->reversed_p
23731 ? (w->phys_cursor.hpos < 0)
23732 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23733 goto mark_cursor_off;
23734
23735 /* If the cursor is in the mouse face area, redisplay that when
23736 we clear the cursor. */
23737 if (! NILP (hlinfo->mouse_face_window)
23738 && coords_in_mouse_face_p (w, hpos, vpos)
23739 /* Don't redraw the cursor's spot in mouse face if it is at the
23740 end of a line (on a newline). The cursor appears there, but
23741 mouse highlighting does not. */
23742 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23743 mouse_face_here_p = 1;
23744
23745 /* Maybe clear the display under the cursor. */
23746 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23747 {
23748 int x, y, left_x;
23749 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23750 int width;
23751
23752 cursor_glyph = get_phys_cursor_glyph (w);
23753 if (cursor_glyph == NULL)
23754 goto mark_cursor_off;
23755
23756 width = cursor_glyph->pixel_width;
23757 left_x = window_box_left_offset (w, TEXT_AREA);
23758 x = w->phys_cursor.x;
23759 if (x < left_x)
23760 width -= left_x - x;
23761 width = min (width, window_box_width (w, TEXT_AREA) - x);
23762 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23763 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23764
23765 if (width > 0)
23766 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23767 }
23768
23769 /* Erase the cursor by redrawing the character underneath it. */
23770 if (mouse_face_here_p)
23771 hl = DRAW_MOUSE_FACE;
23772 else
23773 hl = DRAW_NORMAL_TEXT;
23774 draw_phys_cursor_glyph (w, cursor_row, hl);
23775
23776 mark_cursor_off:
23777 w->phys_cursor_on_p = 0;
23778 w->phys_cursor_type = NO_CURSOR;
23779 }
23780
23781
23782 /* EXPORT:
23783 Display or clear cursor of window W. If ON is zero, clear the
23784 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23785 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23786
23787 void
23788 display_and_set_cursor (struct window *w, int on,
23789 int hpos, int vpos, int x, int y)
23790 {
23791 struct frame *f = XFRAME (w->frame);
23792 int new_cursor_type;
23793 int new_cursor_width;
23794 int active_cursor;
23795 struct glyph_row *glyph_row;
23796 struct glyph *glyph;
23797
23798 /* This is pointless on invisible frames, and dangerous on garbaged
23799 windows and frames; in the latter case, the frame or window may
23800 be in the midst of changing its size, and x and y may be off the
23801 window. */
23802 if (! FRAME_VISIBLE_P (f)
23803 || FRAME_GARBAGED_P (f)
23804 || vpos >= w->current_matrix->nrows
23805 || hpos >= w->current_matrix->matrix_w)
23806 return;
23807
23808 /* If cursor is off and we want it off, return quickly. */
23809 if (!on && !w->phys_cursor_on_p)
23810 return;
23811
23812 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23813 /* If cursor row is not enabled, we don't really know where to
23814 display the cursor. */
23815 if (!glyph_row->enabled_p)
23816 {
23817 w->phys_cursor_on_p = 0;
23818 return;
23819 }
23820
23821 glyph = NULL;
23822 if (!glyph_row->exact_window_width_line_p
23823 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23824 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23825
23826 xassert (interrupt_input_blocked);
23827
23828 /* Set new_cursor_type to the cursor we want to be displayed. */
23829 new_cursor_type = get_window_cursor_type (w, glyph,
23830 &new_cursor_width, &active_cursor);
23831
23832 /* If cursor is currently being shown and we don't want it to be or
23833 it is in the wrong place, or the cursor type is not what we want,
23834 erase it. */
23835 if (w->phys_cursor_on_p
23836 && (!on
23837 || w->phys_cursor.x != x
23838 || w->phys_cursor.y != y
23839 || new_cursor_type != w->phys_cursor_type
23840 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23841 && new_cursor_width != w->phys_cursor_width)))
23842 erase_phys_cursor (w);
23843
23844 /* Don't check phys_cursor_on_p here because that flag is only set
23845 to zero in some cases where we know that the cursor has been
23846 completely erased, to avoid the extra work of erasing the cursor
23847 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23848 still not be visible, or it has only been partly erased. */
23849 if (on)
23850 {
23851 w->phys_cursor_ascent = glyph_row->ascent;
23852 w->phys_cursor_height = glyph_row->height;
23853
23854 /* Set phys_cursor_.* before x_draw_.* is called because some
23855 of them may need the information. */
23856 w->phys_cursor.x = x;
23857 w->phys_cursor.y = glyph_row->y;
23858 w->phys_cursor.hpos = hpos;
23859 w->phys_cursor.vpos = vpos;
23860 }
23861
23862 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23863 new_cursor_type, new_cursor_width,
23864 on, active_cursor);
23865 }
23866
23867
23868 /* Switch the display of W's cursor on or off, according to the value
23869 of ON. */
23870
23871 static void
23872 update_window_cursor (struct window *w, int on)
23873 {
23874 /* Don't update cursor in windows whose frame is in the process
23875 of being deleted. */
23876 if (w->current_matrix)
23877 {
23878 BLOCK_INPUT;
23879 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23880 w->phys_cursor.x, w->phys_cursor.y);
23881 UNBLOCK_INPUT;
23882 }
23883 }
23884
23885
23886 /* Call update_window_cursor with parameter ON_P on all leaf windows
23887 in the window tree rooted at W. */
23888
23889 static void
23890 update_cursor_in_window_tree (struct window *w, int on_p)
23891 {
23892 while (w)
23893 {
23894 if (!NILP (w->hchild))
23895 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23896 else if (!NILP (w->vchild))
23897 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23898 else
23899 update_window_cursor (w, on_p);
23900
23901 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23902 }
23903 }
23904
23905
23906 /* EXPORT:
23907 Display the cursor on window W, or clear it, according to ON_P.
23908 Don't change the cursor's position. */
23909
23910 void
23911 x_update_cursor (struct frame *f, int on_p)
23912 {
23913 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23914 }
23915
23916
23917 /* EXPORT:
23918 Clear the cursor of window W to background color, and mark the
23919 cursor as not shown. This is used when the text where the cursor
23920 is about to be rewritten. */
23921
23922 void
23923 x_clear_cursor (struct window *w)
23924 {
23925 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23926 update_window_cursor (w, 0);
23927 }
23928
23929 #endif /* HAVE_WINDOW_SYSTEM */
23930
23931 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23932 and MSDOS. */
23933 void
23934 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23935 int start_hpos, int end_hpos,
23936 enum draw_glyphs_face draw)
23937 {
23938 #ifdef HAVE_WINDOW_SYSTEM
23939 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23940 {
23941 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23942 return;
23943 }
23944 #endif
23945 #if defined (HAVE_GPM) || defined (MSDOS)
23946 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23947 #endif
23948 }
23949
23950 /* EXPORT:
23951 Display the active region described by mouse_face_* according to DRAW. */
23952
23953 void
23954 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23955 {
23956 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23957 struct frame *f = XFRAME (WINDOW_FRAME (w));
23958
23959 if (/* If window is in the process of being destroyed, don't bother
23960 to do anything. */
23961 w->current_matrix != NULL
23962 /* Don't update mouse highlight if hidden */
23963 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23964 /* Recognize when we are called to operate on rows that don't exist
23965 anymore. This can happen when a window is split. */
23966 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23967 {
23968 int phys_cursor_on_p = w->phys_cursor_on_p;
23969 struct glyph_row *row, *first, *last;
23970
23971 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23972 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23973
23974 for (row = first; row <= last && row->enabled_p; ++row)
23975 {
23976 int start_hpos, end_hpos, start_x;
23977
23978 /* For all but the first row, the highlight starts at column 0. */
23979 if (row == first)
23980 {
23981 /* R2L rows have BEG and END in reversed order, but the
23982 screen drawing geometry is always left to right. So
23983 we need to mirror the beginning and end of the
23984 highlighted area in R2L rows. */
23985 if (!row->reversed_p)
23986 {
23987 start_hpos = hlinfo->mouse_face_beg_col;
23988 start_x = hlinfo->mouse_face_beg_x;
23989 }
23990 else if (row == last)
23991 {
23992 start_hpos = hlinfo->mouse_face_end_col;
23993 start_x = hlinfo->mouse_face_end_x;
23994 }
23995 else
23996 {
23997 start_hpos = 0;
23998 start_x = 0;
23999 }
24000 }
24001 else if (row->reversed_p && row == last)
24002 {
24003 start_hpos = hlinfo->mouse_face_end_col;
24004 start_x = hlinfo->mouse_face_end_x;
24005 }
24006 else
24007 {
24008 start_hpos = 0;
24009 start_x = 0;
24010 }
24011
24012 if (row == last)
24013 {
24014 if (!row->reversed_p)
24015 end_hpos = hlinfo->mouse_face_end_col;
24016 else if (row == first)
24017 end_hpos = hlinfo->mouse_face_beg_col;
24018 else
24019 {
24020 end_hpos = row->used[TEXT_AREA];
24021 if (draw == DRAW_NORMAL_TEXT)
24022 row->fill_line_p = 1; /* Clear to end of line */
24023 }
24024 }
24025 else if (row->reversed_p && row == first)
24026 end_hpos = hlinfo->mouse_face_beg_col;
24027 else
24028 {
24029 end_hpos = row->used[TEXT_AREA];
24030 if (draw == DRAW_NORMAL_TEXT)
24031 row->fill_line_p = 1; /* Clear to end of line */
24032 }
24033
24034 if (end_hpos > start_hpos)
24035 {
24036 draw_row_with_mouse_face (w, start_x, row,
24037 start_hpos, end_hpos, draw);
24038
24039 row->mouse_face_p
24040 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24041 }
24042 }
24043
24044 #ifdef HAVE_WINDOW_SYSTEM
24045 /* When we've written over the cursor, arrange for it to
24046 be displayed again. */
24047 if (FRAME_WINDOW_P (f)
24048 && phys_cursor_on_p && !w->phys_cursor_on_p)
24049 {
24050 BLOCK_INPUT;
24051 display_and_set_cursor (w, 1,
24052 w->phys_cursor.hpos, w->phys_cursor.vpos,
24053 w->phys_cursor.x, w->phys_cursor.y);
24054 UNBLOCK_INPUT;
24055 }
24056 #endif /* HAVE_WINDOW_SYSTEM */
24057 }
24058
24059 #ifdef HAVE_WINDOW_SYSTEM
24060 /* Change the mouse cursor. */
24061 if (FRAME_WINDOW_P (f))
24062 {
24063 if (draw == DRAW_NORMAL_TEXT
24064 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24065 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24066 else if (draw == DRAW_MOUSE_FACE)
24067 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24068 else
24069 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24070 }
24071 #endif /* HAVE_WINDOW_SYSTEM */
24072 }
24073
24074 /* EXPORT:
24075 Clear out the mouse-highlighted active region.
24076 Redraw it un-highlighted first. Value is non-zero if mouse
24077 face was actually drawn unhighlighted. */
24078
24079 int
24080 clear_mouse_face (Mouse_HLInfo *hlinfo)
24081 {
24082 int cleared = 0;
24083
24084 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24085 {
24086 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24087 cleared = 1;
24088 }
24089
24090 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24091 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24092 hlinfo->mouse_face_window = Qnil;
24093 hlinfo->mouse_face_overlay = Qnil;
24094 return cleared;
24095 }
24096
24097 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24098 within the mouse face on that window. */
24099 static int
24100 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24101 {
24102 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24103
24104 /* Quickly resolve the easy cases. */
24105 if (!(WINDOWP (hlinfo->mouse_face_window)
24106 && XWINDOW (hlinfo->mouse_face_window) == w))
24107 return 0;
24108 if (vpos < hlinfo->mouse_face_beg_row
24109 || vpos > hlinfo->mouse_face_end_row)
24110 return 0;
24111 if (vpos > hlinfo->mouse_face_beg_row
24112 && vpos < hlinfo->mouse_face_end_row)
24113 return 1;
24114
24115 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24116 {
24117 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24118 {
24119 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24120 return 1;
24121 }
24122 else if ((vpos == hlinfo->mouse_face_beg_row
24123 && hpos >= hlinfo->mouse_face_beg_col)
24124 || (vpos == hlinfo->mouse_face_end_row
24125 && hpos < hlinfo->mouse_face_end_col))
24126 return 1;
24127 }
24128 else
24129 {
24130 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24131 {
24132 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24133 return 1;
24134 }
24135 else if ((vpos == hlinfo->mouse_face_beg_row
24136 && hpos <= hlinfo->mouse_face_beg_col)
24137 || (vpos == hlinfo->mouse_face_end_row
24138 && hpos > hlinfo->mouse_face_end_col))
24139 return 1;
24140 }
24141 return 0;
24142 }
24143
24144
24145 /* EXPORT:
24146 Non-zero if physical cursor of window W is within mouse face. */
24147
24148 int
24149 cursor_in_mouse_face_p (struct window *w)
24150 {
24151 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24152 }
24153
24154
24155 \f
24156 /* Find the glyph rows START_ROW and END_ROW of window W that display
24157 characters between buffer positions START_CHARPOS and END_CHARPOS
24158 (excluding END_CHARPOS). This is similar to row_containing_pos,
24159 but is more accurate when bidi reordering makes buffer positions
24160 change non-linearly with glyph rows. */
24161 static void
24162 rows_from_pos_range (struct window *w,
24163 EMACS_INT start_charpos, EMACS_INT end_charpos,
24164 struct glyph_row **start, struct glyph_row **end)
24165 {
24166 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24167 int last_y = window_text_bottom_y (w);
24168 struct glyph_row *row;
24169
24170 *start = NULL;
24171 *end = NULL;
24172
24173 while (!first->enabled_p
24174 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24175 first++;
24176
24177 /* Find the START row. */
24178 for (row = first;
24179 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24180 row++)
24181 {
24182 /* A row can potentially be the START row if the range of the
24183 characters it displays intersects the range
24184 [START_CHARPOS..END_CHARPOS). */
24185 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24186 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24187 /* See the commentary in row_containing_pos, for the
24188 explanation of the complicated way to check whether
24189 some position is beyond the end of the characters
24190 displayed by a row. */
24191 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24192 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24193 && !row->ends_at_zv_p
24194 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24195 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24196 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24197 && !row->ends_at_zv_p
24198 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24199 {
24200 /* Found a candidate row. Now make sure at least one of the
24201 glyphs it displays has a charpos from the range
24202 [START_CHARPOS..END_CHARPOS).
24203
24204 This is not obvious because bidi reordering could make
24205 buffer positions of a row be 1,2,3,102,101,100, and if we
24206 want to highlight characters in [50..60), we don't want
24207 this row, even though [50..60) does intersect [1..103),
24208 the range of character positions given by the row's start
24209 and end positions. */
24210 struct glyph *g = row->glyphs[TEXT_AREA];
24211 struct glyph *e = g + row->used[TEXT_AREA];
24212
24213 while (g < e)
24214 {
24215 if (BUFFERP (g->object)
24216 && start_charpos <= g->charpos && g->charpos < end_charpos)
24217 *start = row;
24218 g++;
24219 }
24220 if (*start)
24221 break;
24222 }
24223 }
24224
24225 /* Find the END row. */
24226 if (!*start
24227 /* If the last row is partially visible, start looking for END
24228 from that row, instead of starting from FIRST. */
24229 && !(row->enabled_p
24230 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24231 row = first;
24232 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24233 {
24234 struct glyph_row *next = row + 1;
24235
24236 if (!next->enabled_p
24237 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24238 /* The first row >= START whose range of displayed characters
24239 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24240 is the row END + 1. */
24241 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24242 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24243 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24244 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24245 && !next->ends_at_zv_p
24246 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24247 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24248 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24249 && !next->ends_at_zv_p
24250 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24251 {
24252 *end = row;
24253 break;
24254 }
24255 else
24256 {
24257 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24258 but none of the characters it displays are in the range, it is
24259 also END + 1. */
24260 struct glyph *g = next->glyphs[TEXT_AREA];
24261 struct glyph *e = g + next->used[TEXT_AREA];
24262
24263 while (g < e)
24264 {
24265 if (BUFFERP (g->object)
24266 && start_charpos <= g->charpos && g->charpos < end_charpos)
24267 break;
24268 g++;
24269 }
24270 if (g == e)
24271 {
24272 *end = row;
24273 break;
24274 }
24275 }
24276 }
24277 }
24278
24279 /* This function sets the mouse_face_* elements of HLINFO, assuming
24280 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24281 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24282 for the overlay or run of text properties specifying the mouse
24283 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24284 before-string and after-string that must also be highlighted.
24285 COVER_STRING, if non-nil, is a display string that may cover some
24286 or all of the highlighted text. */
24287
24288 static void
24289 mouse_face_from_buffer_pos (Lisp_Object window,
24290 Mouse_HLInfo *hlinfo,
24291 EMACS_INT mouse_charpos,
24292 EMACS_INT start_charpos,
24293 EMACS_INT end_charpos,
24294 Lisp_Object before_string,
24295 Lisp_Object after_string,
24296 Lisp_Object cover_string)
24297 {
24298 struct window *w = XWINDOW (window);
24299 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24300 struct glyph_row *r1, *r2;
24301 struct glyph *glyph, *end;
24302 EMACS_INT ignore, pos;
24303 int x;
24304
24305 xassert (NILP (cover_string) || STRINGP (cover_string));
24306 xassert (NILP (before_string) || STRINGP (before_string));
24307 xassert (NILP (after_string) || STRINGP (after_string));
24308
24309 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24310 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24311 if (r1 == NULL)
24312 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24313 /* If the before-string or display-string contains newlines,
24314 rows_from_pos_range skips to its last row. Move back. */
24315 if (!NILP (before_string) || !NILP (cover_string))
24316 {
24317 struct glyph_row *prev;
24318 while ((prev = r1 - 1, prev >= first)
24319 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24320 && prev->used[TEXT_AREA] > 0)
24321 {
24322 struct glyph *beg = prev->glyphs[TEXT_AREA];
24323 glyph = beg + prev->used[TEXT_AREA];
24324 while (--glyph >= beg && INTEGERP (glyph->object));
24325 if (glyph < beg
24326 || !(EQ (glyph->object, before_string)
24327 || EQ (glyph->object, cover_string)))
24328 break;
24329 r1 = prev;
24330 }
24331 }
24332 if (r2 == NULL)
24333 {
24334 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24335 hlinfo->mouse_face_past_end = 1;
24336 }
24337 else if (!NILP (after_string))
24338 {
24339 /* If the after-string has newlines, advance to its last row. */
24340 struct glyph_row *next;
24341 struct glyph_row *last
24342 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24343
24344 for (next = r2 + 1;
24345 next <= last
24346 && next->used[TEXT_AREA] > 0
24347 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24348 ++next)
24349 r2 = next;
24350 }
24351 /* The rest of the display engine assumes that mouse_face_beg_row is
24352 either above below mouse_face_end_row or identical to it. But
24353 with bidi-reordered continued lines, the row for START_CHARPOS
24354 could be below the row for END_CHARPOS. If so, swap the rows and
24355 store them in correct order. */
24356 if (r1->y > r2->y)
24357 {
24358 struct glyph_row *tem = r2;
24359
24360 r2 = r1;
24361 r1 = tem;
24362 }
24363
24364 hlinfo->mouse_face_beg_y = r1->y;
24365 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24366 hlinfo->mouse_face_end_y = r2->y;
24367 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24368
24369 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24370 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24371 could be anywhere in the row and in any order. The strategy
24372 below is to find the leftmost and the rightmost glyph that
24373 belongs to either of these 3 strings, or whose position is
24374 between START_CHARPOS and END_CHARPOS, and highlight all the
24375 glyphs between those two. This may cover more than just the text
24376 between START_CHARPOS and END_CHARPOS if the range of characters
24377 strides the bidi level boundary, e.g. if the beginning is in R2L
24378 text while the end is in L2R text or vice versa. */
24379 if (!r1->reversed_p)
24380 {
24381 /* This row is in a left to right paragraph. Scan it left to
24382 right. */
24383 glyph = r1->glyphs[TEXT_AREA];
24384 end = glyph + r1->used[TEXT_AREA];
24385 x = r1->x;
24386
24387 /* Skip truncation glyphs at the start of the glyph row. */
24388 if (r1->displays_text_p)
24389 for (; glyph < end
24390 && INTEGERP (glyph->object)
24391 && glyph->charpos < 0;
24392 ++glyph)
24393 x += glyph->pixel_width;
24394
24395 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24396 or COVER_STRING, and the first glyph from buffer whose
24397 position is between START_CHARPOS and END_CHARPOS. */
24398 for (; glyph < end
24399 && !INTEGERP (glyph->object)
24400 && !EQ (glyph->object, cover_string)
24401 && !(BUFFERP (glyph->object)
24402 && (glyph->charpos >= start_charpos
24403 && glyph->charpos < end_charpos));
24404 ++glyph)
24405 {
24406 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24407 are present at buffer positions between START_CHARPOS and
24408 END_CHARPOS, or if they come from an overlay. */
24409 if (EQ (glyph->object, before_string))
24410 {
24411 pos = string_buffer_position (w, before_string,
24412 start_charpos);
24413 /* If pos == 0, it means before_string came from an
24414 overlay, not from a buffer position. */
24415 if (!pos || (pos >= start_charpos && pos < end_charpos))
24416 break;
24417 }
24418 else if (EQ (glyph->object, after_string))
24419 {
24420 pos = string_buffer_position (w, after_string, end_charpos);
24421 if (!pos || (pos >= start_charpos && pos < end_charpos))
24422 break;
24423 }
24424 x += glyph->pixel_width;
24425 }
24426 hlinfo->mouse_face_beg_x = x;
24427 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24428 }
24429 else
24430 {
24431 /* This row is in a right to left paragraph. Scan it right to
24432 left. */
24433 struct glyph *g;
24434
24435 end = r1->glyphs[TEXT_AREA] - 1;
24436 glyph = end + r1->used[TEXT_AREA];
24437
24438 /* Skip truncation glyphs at the start of the glyph row. */
24439 if (r1->displays_text_p)
24440 for (; glyph > end
24441 && INTEGERP (glyph->object)
24442 && glyph->charpos < 0;
24443 --glyph)
24444 ;
24445
24446 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24447 or COVER_STRING, and the first glyph from buffer whose
24448 position is between START_CHARPOS and END_CHARPOS. */
24449 for (; glyph > end
24450 && !INTEGERP (glyph->object)
24451 && !EQ (glyph->object, cover_string)
24452 && !(BUFFERP (glyph->object)
24453 && (glyph->charpos >= start_charpos
24454 && glyph->charpos < end_charpos));
24455 --glyph)
24456 {
24457 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24458 are present at buffer positions between START_CHARPOS and
24459 END_CHARPOS, or if they come from an overlay. */
24460 if (EQ (glyph->object, before_string))
24461 {
24462 pos = string_buffer_position (w, before_string, start_charpos);
24463 /* If pos == 0, it means before_string came from an
24464 overlay, not from a buffer position. */
24465 if (!pos || (pos >= start_charpos && pos < end_charpos))
24466 break;
24467 }
24468 else if (EQ (glyph->object, after_string))
24469 {
24470 pos = string_buffer_position (w, after_string, end_charpos);
24471 if (!pos || (pos >= start_charpos && pos < end_charpos))
24472 break;
24473 }
24474 }
24475
24476 glyph++; /* first glyph to the right of the highlighted area */
24477 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24478 x += g->pixel_width;
24479 hlinfo->mouse_face_beg_x = x;
24480 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24481 }
24482
24483 /* If the highlight ends in a different row, compute GLYPH and END
24484 for the end row. Otherwise, reuse the values computed above for
24485 the row where the highlight begins. */
24486 if (r2 != r1)
24487 {
24488 if (!r2->reversed_p)
24489 {
24490 glyph = r2->glyphs[TEXT_AREA];
24491 end = glyph + r2->used[TEXT_AREA];
24492 x = r2->x;
24493 }
24494 else
24495 {
24496 end = r2->glyphs[TEXT_AREA] - 1;
24497 glyph = end + r2->used[TEXT_AREA];
24498 }
24499 }
24500
24501 if (!r2->reversed_p)
24502 {
24503 /* Skip truncation and continuation glyphs near the end of the
24504 row, and also blanks and stretch glyphs inserted by
24505 extend_face_to_end_of_line. */
24506 while (end > glyph
24507 && INTEGERP ((end - 1)->object)
24508 && (end - 1)->charpos <= 0)
24509 --end;
24510 /* Scan the rest of the glyph row from the end, looking for the
24511 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24512 COVER_STRING, or whose position is between START_CHARPOS
24513 and END_CHARPOS */
24514 for (--end;
24515 end > glyph
24516 && !INTEGERP (end->object)
24517 && !EQ (end->object, cover_string)
24518 && !(BUFFERP (end->object)
24519 && (end->charpos >= start_charpos
24520 && end->charpos < end_charpos));
24521 --end)
24522 {
24523 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24524 are present at buffer positions between START_CHARPOS and
24525 END_CHARPOS, or if they come from an overlay. */
24526 if (EQ (end->object, before_string))
24527 {
24528 pos = string_buffer_position (w, before_string, start_charpos);
24529 if (!pos || (pos >= start_charpos && pos < end_charpos))
24530 break;
24531 }
24532 else if (EQ (end->object, after_string))
24533 {
24534 pos = string_buffer_position (w, after_string, end_charpos);
24535 if (!pos || (pos >= start_charpos && pos < end_charpos))
24536 break;
24537 }
24538 }
24539 /* Find the X coordinate of the last glyph to be highlighted. */
24540 for (; glyph <= end; ++glyph)
24541 x += glyph->pixel_width;
24542
24543 hlinfo->mouse_face_end_x = x;
24544 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24545 }
24546 else
24547 {
24548 /* Skip truncation and continuation glyphs near the end of the
24549 row, and also blanks and stretch glyphs inserted by
24550 extend_face_to_end_of_line. */
24551 x = r2->x;
24552 end++;
24553 while (end < glyph
24554 && INTEGERP (end->object)
24555 && end->charpos <= 0)
24556 {
24557 x += end->pixel_width;
24558 ++end;
24559 }
24560 /* Scan the rest of the glyph row from the end, looking for the
24561 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24562 COVER_STRING, or whose position is between START_CHARPOS
24563 and END_CHARPOS */
24564 for ( ;
24565 end < glyph
24566 && !INTEGERP (end->object)
24567 && !EQ (end->object, cover_string)
24568 && !(BUFFERP (end->object)
24569 && (end->charpos >= start_charpos
24570 && end->charpos < end_charpos));
24571 ++end)
24572 {
24573 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24574 are present at buffer positions between START_CHARPOS and
24575 END_CHARPOS, or if they come from an overlay. */
24576 if (EQ (end->object, before_string))
24577 {
24578 pos = string_buffer_position (w, before_string, start_charpos);
24579 if (!pos || (pos >= start_charpos && pos < end_charpos))
24580 break;
24581 }
24582 else if (EQ (end->object, after_string))
24583 {
24584 pos = string_buffer_position (w, after_string, end_charpos);
24585 if (!pos || (pos >= start_charpos && pos < end_charpos))
24586 break;
24587 }
24588 x += end->pixel_width;
24589 }
24590 hlinfo->mouse_face_end_x = x;
24591 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24592 }
24593
24594 hlinfo->mouse_face_window = window;
24595 hlinfo->mouse_face_face_id
24596 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24597 mouse_charpos + 1,
24598 !hlinfo->mouse_face_hidden, -1);
24599 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24600 }
24601
24602 /* The following function is not used anymore (replaced with
24603 mouse_face_from_string_pos), but I leave it here for the time
24604 being, in case someone would. */
24605
24606 #if 0 /* not used */
24607
24608 /* Find the position of the glyph for position POS in OBJECT in
24609 window W's current matrix, and return in *X, *Y the pixel
24610 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24611
24612 RIGHT_P non-zero means return the position of the right edge of the
24613 glyph, RIGHT_P zero means return the left edge position.
24614
24615 If no glyph for POS exists in the matrix, return the position of
24616 the glyph with the next smaller position that is in the matrix, if
24617 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24618 exists in the matrix, return the position of the glyph with the
24619 next larger position in OBJECT.
24620
24621 Value is non-zero if a glyph was found. */
24622
24623 static int
24624 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24625 int *hpos, int *vpos, int *x, int *y, int right_p)
24626 {
24627 int yb = window_text_bottom_y (w);
24628 struct glyph_row *r;
24629 struct glyph *best_glyph = NULL;
24630 struct glyph_row *best_row = NULL;
24631 int best_x = 0;
24632
24633 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24634 r->enabled_p && r->y < yb;
24635 ++r)
24636 {
24637 struct glyph *g = r->glyphs[TEXT_AREA];
24638 struct glyph *e = g + r->used[TEXT_AREA];
24639 int gx;
24640
24641 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24642 if (EQ (g->object, object))
24643 {
24644 if (g->charpos == pos)
24645 {
24646 best_glyph = g;
24647 best_x = gx;
24648 best_row = r;
24649 goto found;
24650 }
24651 else if (best_glyph == NULL
24652 || ((eabs (g->charpos - pos)
24653 < eabs (best_glyph->charpos - pos))
24654 && (right_p
24655 ? g->charpos < pos
24656 : g->charpos > pos)))
24657 {
24658 best_glyph = g;
24659 best_x = gx;
24660 best_row = r;
24661 }
24662 }
24663 }
24664
24665 found:
24666
24667 if (best_glyph)
24668 {
24669 *x = best_x;
24670 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24671
24672 if (right_p)
24673 {
24674 *x += best_glyph->pixel_width;
24675 ++*hpos;
24676 }
24677
24678 *y = best_row->y;
24679 *vpos = best_row - w->current_matrix->rows;
24680 }
24681
24682 return best_glyph != NULL;
24683 }
24684 #endif /* not used */
24685
24686 /* Find the positions of the first and the last glyphs in window W's
24687 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24688 (assumed to be a string), and return in HLINFO's mouse_face_*
24689 members the pixel and column/row coordinates of those glyphs. */
24690
24691 static void
24692 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24693 Lisp_Object object,
24694 EMACS_INT startpos, EMACS_INT endpos)
24695 {
24696 int yb = window_text_bottom_y (w);
24697 struct glyph_row *r;
24698 struct glyph *g, *e;
24699 int gx;
24700 int found = 0;
24701
24702 /* Find the glyph row with at least one position in the range
24703 [STARTPOS..ENDPOS], and the first glyph in that row whose
24704 position belongs to that range. */
24705 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24706 r->enabled_p && r->y < yb;
24707 ++r)
24708 {
24709 if (!r->reversed_p)
24710 {
24711 g = r->glyphs[TEXT_AREA];
24712 e = g + r->used[TEXT_AREA];
24713 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24714 if (EQ (g->object, object)
24715 && startpos <= g->charpos && g->charpos <= endpos)
24716 {
24717 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24718 hlinfo->mouse_face_beg_y = r->y;
24719 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24720 hlinfo->mouse_face_beg_x = gx;
24721 found = 1;
24722 break;
24723 }
24724 }
24725 else
24726 {
24727 struct glyph *g1;
24728
24729 e = r->glyphs[TEXT_AREA];
24730 g = e + r->used[TEXT_AREA];
24731 for ( ; g > e; --g)
24732 if (EQ ((g-1)->object, object)
24733 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24734 {
24735 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24736 hlinfo->mouse_face_beg_y = r->y;
24737 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24738 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24739 gx += g1->pixel_width;
24740 hlinfo->mouse_face_beg_x = gx;
24741 found = 1;
24742 break;
24743 }
24744 }
24745 if (found)
24746 break;
24747 }
24748
24749 if (!found)
24750 return;
24751
24752 /* Starting with the next row, look for the first row which does NOT
24753 include any glyphs whose positions are in the range. */
24754 for (++r; r->enabled_p && r->y < yb; ++r)
24755 {
24756 g = r->glyphs[TEXT_AREA];
24757 e = g + r->used[TEXT_AREA];
24758 found = 0;
24759 for ( ; g < e; ++g)
24760 if (EQ (g->object, object)
24761 && startpos <= g->charpos && g->charpos <= endpos)
24762 {
24763 found = 1;
24764 break;
24765 }
24766 if (!found)
24767 break;
24768 }
24769
24770 /* The highlighted region ends on the previous row. */
24771 r--;
24772
24773 /* Set the end row and its vertical pixel coordinate. */
24774 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24775 hlinfo->mouse_face_end_y = r->y;
24776
24777 /* Compute and set the end column and the end column's horizontal
24778 pixel coordinate. */
24779 if (!r->reversed_p)
24780 {
24781 g = r->glyphs[TEXT_AREA];
24782 e = g + r->used[TEXT_AREA];
24783 for ( ; e > g; --e)
24784 if (EQ ((e-1)->object, object)
24785 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24786 break;
24787 hlinfo->mouse_face_end_col = e - g;
24788
24789 for (gx = r->x; g < e; ++g)
24790 gx += g->pixel_width;
24791 hlinfo->mouse_face_end_x = gx;
24792 }
24793 else
24794 {
24795 e = r->glyphs[TEXT_AREA];
24796 g = e + r->used[TEXT_AREA];
24797 for (gx = r->x ; e < g; ++e)
24798 {
24799 if (EQ (e->object, object)
24800 && startpos <= e->charpos && e->charpos <= endpos)
24801 break;
24802 gx += e->pixel_width;
24803 }
24804 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24805 hlinfo->mouse_face_end_x = gx;
24806 }
24807 }
24808
24809 #ifdef HAVE_WINDOW_SYSTEM
24810
24811 /* See if position X, Y is within a hot-spot of an image. */
24812
24813 static int
24814 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24815 {
24816 if (!CONSP (hot_spot))
24817 return 0;
24818
24819 if (EQ (XCAR (hot_spot), Qrect))
24820 {
24821 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24822 Lisp_Object rect = XCDR (hot_spot);
24823 Lisp_Object tem;
24824 if (!CONSP (rect))
24825 return 0;
24826 if (!CONSP (XCAR (rect)))
24827 return 0;
24828 if (!CONSP (XCDR (rect)))
24829 return 0;
24830 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24831 return 0;
24832 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24833 return 0;
24834 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24835 return 0;
24836 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24837 return 0;
24838 return 1;
24839 }
24840 else if (EQ (XCAR (hot_spot), Qcircle))
24841 {
24842 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24843 Lisp_Object circ = XCDR (hot_spot);
24844 Lisp_Object lr, lx0, ly0;
24845 if (CONSP (circ)
24846 && CONSP (XCAR (circ))
24847 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24848 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24849 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24850 {
24851 double r = XFLOATINT (lr);
24852 double dx = XINT (lx0) - x;
24853 double dy = XINT (ly0) - y;
24854 return (dx * dx + dy * dy <= r * r);
24855 }
24856 }
24857 else if (EQ (XCAR (hot_spot), Qpoly))
24858 {
24859 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24860 if (VECTORP (XCDR (hot_spot)))
24861 {
24862 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24863 Lisp_Object *poly = v->contents;
24864 int n = v->size;
24865 int i;
24866 int inside = 0;
24867 Lisp_Object lx, ly;
24868 int x0, y0;
24869
24870 /* Need an even number of coordinates, and at least 3 edges. */
24871 if (n < 6 || n & 1)
24872 return 0;
24873
24874 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24875 If count is odd, we are inside polygon. Pixels on edges
24876 may or may not be included depending on actual geometry of the
24877 polygon. */
24878 if ((lx = poly[n-2], !INTEGERP (lx))
24879 || (ly = poly[n-1], !INTEGERP (lx)))
24880 return 0;
24881 x0 = XINT (lx), y0 = XINT (ly);
24882 for (i = 0; i < n; i += 2)
24883 {
24884 int x1 = x0, y1 = y0;
24885 if ((lx = poly[i], !INTEGERP (lx))
24886 || (ly = poly[i+1], !INTEGERP (ly)))
24887 return 0;
24888 x0 = XINT (lx), y0 = XINT (ly);
24889
24890 /* Does this segment cross the X line? */
24891 if (x0 >= x)
24892 {
24893 if (x1 >= x)
24894 continue;
24895 }
24896 else if (x1 < x)
24897 continue;
24898 if (y > y0 && y > y1)
24899 continue;
24900 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24901 inside = !inside;
24902 }
24903 return inside;
24904 }
24905 }
24906 return 0;
24907 }
24908
24909 Lisp_Object
24910 find_hot_spot (Lisp_Object map, int x, int y)
24911 {
24912 while (CONSP (map))
24913 {
24914 if (CONSP (XCAR (map))
24915 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24916 return XCAR (map);
24917 map = XCDR (map);
24918 }
24919
24920 return Qnil;
24921 }
24922
24923 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24924 3, 3, 0,
24925 doc: /* Lookup in image map MAP coordinates X and Y.
24926 An image map is an alist where each element has the format (AREA ID PLIST).
24927 An AREA is specified as either a rectangle, a circle, or a polygon:
24928 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24929 pixel coordinates of the upper left and bottom right corners.
24930 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24931 and the radius of the circle; r may be a float or integer.
24932 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24933 vector describes one corner in the polygon.
24934 Returns the alist element for the first matching AREA in MAP. */)
24935 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24936 {
24937 if (NILP (map))
24938 return Qnil;
24939
24940 CHECK_NUMBER (x);
24941 CHECK_NUMBER (y);
24942
24943 return find_hot_spot (map, XINT (x), XINT (y));
24944 }
24945
24946
24947 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24948 static void
24949 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24950 {
24951 /* Do not change cursor shape while dragging mouse. */
24952 if (!NILP (do_mouse_tracking))
24953 return;
24954
24955 if (!NILP (pointer))
24956 {
24957 if (EQ (pointer, Qarrow))
24958 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24959 else if (EQ (pointer, Qhand))
24960 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24961 else if (EQ (pointer, Qtext))
24962 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24963 else if (EQ (pointer, intern ("hdrag")))
24964 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24965 #ifdef HAVE_X_WINDOWS
24966 else if (EQ (pointer, intern ("vdrag")))
24967 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24968 #endif
24969 else if (EQ (pointer, intern ("hourglass")))
24970 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24971 else if (EQ (pointer, Qmodeline))
24972 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24973 else
24974 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24975 }
24976
24977 if (cursor != No_Cursor)
24978 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24979 }
24980
24981 #endif /* HAVE_WINDOW_SYSTEM */
24982
24983 /* Take proper action when mouse has moved to the mode or header line
24984 or marginal area AREA of window W, x-position X and y-position Y.
24985 X is relative to the start of the text display area of W, so the
24986 width of bitmap areas and scroll bars must be subtracted to get a
24987 position relative to the start of the mode line. */
24988
24989 static void
24990 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24991 enum window_part area)
24992 {
24993 struct window *w = XWINDOW (window);
24994 struct frame *f = XFRAME (w->frame);
24995 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24996 #ifdef HAVE_WINDOW_SYSTEM
24997 Display_Info *dpyinfo;
24998 #endif
24999 Cursor cursor = No_Cursor;
25000 Lisp_Object pointer = Qnil;
25001 int dx, dy, width, height;
25002 EMACS_INT charpos;
25003 Lisp_Object string, object = Qnil;
25004 Lisp_Object pos, help;
25005
25006 Lisp_Object mouse_face;
25007 int original_x_pixel = x;
25008 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25009 struct glyph_row *row;
25010
25011 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25012 {
25013 int x0;
25014 struct glyph *end;
25015
25016 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25017 returns them in row/column units! */
25018 string = mode_line_string (w, area, &x, &y, &charpos,
25019 &object, &dx, &dy, &width, &height);
25020
25021 row = (area == ON_MODE_LINE
25022 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25023 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25024
25025 /* Find the glyph under the mouse pointer. */
25026 if (row->mode_line_p && row->enabled_p)
25027 {
25028 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25029 end = glyph + row->used[TEXT_AREA];
25030
25031 for (x0 = original_x_pixel;
25032 glyph < end && x0 >= glyph->pixel_width;
25033 ++glyph)
25034 x0 -= glyph->pixel_width;
25035
25036 if (glyph >= end)
25037 glyph = NULL;
25038 }
25039 }
25040 else
25041 {
25042 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25043 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25044 returns them in row/column units! */
25045 string = marginal_area_string (w, area, &x, &y, &charpos,
25046 &object, &dx, &dy, &width, &height);
25047 }
25048
25049 help = Qnil;
25050
25051 #ifdef HAVE_WINDOW_SYSTEM
25052 if (IMAGEP (object))
25053 {
25054 Lisp_Object image_map, hotspot;
25055 if ((image_map = Fplist_get (XCDR (object), QCmap),
25056 !NILP (image_map))
25057 && (hotspot = find_hot_spot (image_map, dx, dy),
25058 CONSP (hotspot))
25059 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25060 {
25061 Lisp_Object area_id, plist;
25062
25063 area_id = XCAR (hotspot);
25064 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25065 If so, we could look for mouse-enter, mouse-leave
25066 properties in PLIST (and do something...). */
25067 hotspot = XCDR (hotspot);
25068 if (CONSP (hotspot)
25069 && (plist = XCAR (hotspot), CONSP (plist)))
25070 {
25071 pointer = Fplist_get (plist, Qpointer);
25072 if (NILP (pointer))
25073 pointer = Qhand;
25074 help = Fplist_get (plist, Qhelp_echo);
25075 if (!NILP (help))
25076 {
25077 help_echo_string = help;
25078 /* Is this correct? ++kfs */
25079 XSETWINDOW (help_echo_window, w);
25080 help_echo_object = w->buffer;
25081 help_echo_pos = charpos;
25082 }
25083 }
25084 }
25085 if (NILP (pointer))
25086 pointer = Fplist_get (XCDR (object), QCpointer);
25087 }
25088 #endif /* HAVE_WINDOW_SYSTEM */
25089
25090 if (STRINGP (string))
25091 {
25092 pos = make_number (charpos);
25093 /* If we're on a string with `help-echo' text property, arrange
25094 for the help to be displayed. This is done by setting the
25095 global variable help_echo_string to the help string. */
25096 if (NILP (help))
25097 {
25098 help = Fget_text_property (pos, Qhelp_echo, string);
25099 if (!NILP (help))
25100 {
25101 help_echo_string = help;
25102 XSETWINDOW (help_echo_window, w);
25103 help_echo_object = string;
25104 help_echo_pos = charpos;
25105 }
25106 }
25107
25108 #ifdef HAVE_WINDOW_SYSTEM
25109 if (FRAME_WINDOW_P (f))
25110 {
25111 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25112 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25113 if (NILP (pointer))
25114 pointer = Fget_text_property (pos, Qpointer, string);
25115
25116 /* Change the mouse pointer according to what is under X/Y. */
25117 if (NILP (pointer)
25118 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25119 {
25120 Lisp_Object map;
25121 map = Fget_text_property (pos, Qlocal_map, string);
25122 if (!KEYMAPP (map))
25123 map = Fget_text_property (pos, Qkeymap, string);
25124 if (!KEYMAPP (map))
25125 cursor = dpyinfo->vertical_scroll_bar_cursor;
25126 }
25127 }
25128 #endif
25129
25130 /* Change the mouse face according to what is under X/Y. */
25131 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25132 if (!NILP (mouse_face)
25133 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25134 && glyph)
25135 {
25136 Lisp_Object b, e;
25137
25138 struct glyph * tmp_glyph;
25139
25140 int gpos;
25141 int gseq_length;
25142 int total_pixel_width;
25143 EMACS_INT begpos, endpos, ignore;
25144
25145 int vpos, hpos;
25146
25147 b = Fprevious_single_property_change (make_number (charpos + 1),
25148 Qmouse_face, string, Qnil);
25149 if (NILP (b))
25150 begpos = 0;
25151 else
25152 begpos = XINT (b);
25153
25154 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25155 if (NILP (e))
25156 endpos = SCHARS (string);
25157 else
25158 endpos = XINT (e);
25159
25160 /* Calculate the glyph position GPOS of GLYPH in the
25161 displayed string, relative to the beginning of the
25162 highlighted part of the string.
25163
25164 Note: GPOS is different from CHARPOS. CHARPOS is the
25165 position of GLYPH in the internal string object. A mode
25166 line string format has structures which are converted to
25167 a flattened string by the Emacs Lisp interpreter. The
25168 internal string is an element of those structures. The
25169 displayed string is the flattened string. */
25170 tmp_glyph = row_start_glyph;
25171 while (tmp_glyph < glyph
25172 && (!(EQ (tmp_glyph->object, glyph->object)
25173 && begpos <= tmp_glyph->charpos
25174 && tmp_glyph->charpos < endpos)))
25175 tmp_glyph++;
25176 gpos = glyph - tmp_glyph;
25177
25178 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25179 the highlighted part of the displayed string to which
25180 GLYPH belongs. Note: GSEQ_LENGTH is different from
25181 SCHARS (STRING), because the latter returns the length of
25182 the internal string. */
25183 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25184 tmp_glyph > glyph
25185 && (!(EQ (tmp_glyph->object, glyph->object)
25186 && begpos <= tmp_glyph->charpos
25187 && tmp_glyph->charpos < endpos));
25188 tmp_glyph--)
25189 ;
25190 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25191
25192 /* Calculate the total pixel width of all the glyphs between
25193 the beginning of the highlighted area and GLYPH. */
25194 total_pixel_width = 0;
25195 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25196 total_pixel_width += tmp_glyph->pixel_width;
25197
25198 /* Pre calculation of re-rendering position. Note: X is in
25199 column units here, after the call to mode_line_string or
25200 marginal_area_string. */
25201 hpos = x - gpos;
25202 vpos = (area == ON_MODE_LINE
25203 ? (w->current_matrix)->nrows - 1
25204 : 0);
25205
25206 /* If GLYPH's position is included in the region that is
25207 already drawn in mouse face, we have nothing to do. */
25208 if ( EQ (window, hlinfo->mouse_face_window)
25209 && (!row->reversed_p
25210 ? (hlinfo->mouse_face_beg_col <= hpos
25211 && hpos < hlinfo->mouse_face_end_col)
25212 /* In R2L rows we swap BEG and END, see below. */
25213 : (hlinfo->mouse_face_end_col <= hpos
25214 && hpos < hlinfo->mouse_face_beg_col))
25215 && hlinfo->mouse_face_beg_row == vpos )
25216 return;
25217
25218 if (clear_mouse_face (hlinfo))
25219 cursor = No_Cursor;
25220
25221 if (!row->reversed_p)
25222 {
25223 hlinfo->mouse_face_beg_col = hpos;
25224 hlinfo->mouse_face_beg_x = original_x_pixel
25225 - (total_pixel_width + dx);
25226 hlinfo->mouse_face_end_col = hpos + gseq_length;
25227 hlinfo->mouse_face_end_x = 0;
25228 }
25229 else
25230 {
25231 /* In R2L rows, show_mouse_face expects BEG and END
25232 coordinates to be swapped. */
25233 hlinfo->mouse_face_end_col = hpos;
25234 hlinfo->mouse_face_end_x = original_x_pixel
25235 - (total_pixel_width + dx);
25236 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25237 hlinfo->mouse_face_beg_x = 0;
25238 }
25239
25240 hlinfo->mouse_face_beg_row = vpos;
25241 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25242 hlinfo->mouse_face_beg_y = 0;
25243 hlinfo->mouse_face_end_y = 0;
25244 hlinfo->mouse_face_past_end = 0;
25245 hlinfo->mouse_face_window = window;
25246
25247 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25248 charpos,
25249 0, 0, 0,
25250 &ignore,
25251 glyph->face_id,
25252 1);
25253 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25254
25255 if (NILP (pointer))
25256 pointer = Qhand;
25257 }
25258 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25259 clear_mouse_face (hlinfo);
25260 }
25261 #ifdef HAVE_WINDOW_SYSTEM
25262 if (FRAME_WINDOW_P (f))
25263 define_frame_cursor1 (f, cursor, pointer);
25264 #endif
25265 }
25266
25267
25268 /* EXPORT:
25269 Take proper action when the mouse has moved to position X, Y on
25270 frame F as regards highlighting characters that have mouse-face
25271 properties. Also de-highlighting chars where the mouse was before.
25272 X and Y can be negative or out of range. */
25273
25274 void
25275 note_mouse_highlight (struct frame *f, int x, int y)
25276 {
25277 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25278 enum window_part part;
25279 Lisp_Object window;
25280 struct window *w;
25281 Cursor cursor = No_Cursor;
25282 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25283 struct buffer *b;
25284
25285 /* When a menu is active, don't highlight because this looks odd. */
25286 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25287 if (popup_activated ())
25288 return;
25289 #endif
25290
25291 if (NILP (Vmouse_highlight)
25292 || !f->glyphs_initialized_p
25293 || f->pointer_invisible)
25294 return;
25295
25296 hlinfo->mouse_face_mouse_x = x;
25297 hlinfo->mouse_face_mouse_y = y;
25298 hlinfo->mouse_face_mouse_frame = f;
25299
25300 if (hlinfo->mouse_face_defer)
25301 return;
25302
25303 if (gc_in_progress)
25304 {
25305 hlinfo->mouse_face_deferred_gc = 1;
25306 return;
25307 }
25308
25309 /* Which window is that in? */
25310 window = window_from_coordinates (f, x, y, &part, 1);
25311
25312 /* If we were displaying active text in another window, clear that.
25313 Also clear if we move out of text area in same window. */
25314 if (! EQ (window, hlinfo->mouse_face_window)
25315 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25316 && !NILP (hlinfo->mouse_face_window)))
25317 clear_mouse_face (hlinfo);
25318
25319 /* Not on a window -> return. */
25320 if (!WINDOWP (window))
25321 return;
25322
25323 /* Reset help_echo_string. It will get recomputed below. */
25324 help_echo_string = Qnil;
25325
25326 /* Convert to window-relative pixel coordinates. */
25327 w = XWINDOW (window);
25328 frame_to_window_pixel_xy (w, &x, &y);
25329
25330 #ifdef HAVE_WINDOW_SYSTEM
25331 /* Handle tool-bar window differently since it doesn't display a
25332 buffer. */
25333 if (EQ (window, f->tool_bar_window))
25334 {
25335 note_tool_bar_highlight (f, x, y);
25336 return;
25337 }
25338 #endif
25339
25340 /* Mouse is on the mode, header line or margin? */
25341 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25342 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25343 {
25344 note_mode_line_or_margin_highlight (window, x, y, part);
25345 return;
25346 }
25347
25348 #ifdef HAVE_WINDOW_SYSTEM
25349 if (part == ON_VERTICAL_BORDER)
25350 {
25351 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25352 help_echo_string = build_string ("drag-mouse-1: resize");
25353 }
25354 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25355 || part == ON_SCROLL_BAR)
25356 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25357 else
25358 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25359 #endif
25360
25361 /* Are we in a window whose display is up to date?
25362 And verify the buffer's text has not changed. */
25363 b = XBUFFER (w->buffer);
25364 if (part == ON_TEXT
25365 && EQ (w->window_end_valid, w->buffer)
25366 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25367 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25368 {
25369 int hpos, vpos, i, dx, dy, area;
25370 EMACS_INT pos;
25371 struct glyph *glyph;
25372 Lisp_Object object;
25373 Lisp_Object mouse_face = Qnil, position;
25374 Lisp_Object *overlay_vec = NULL;
25375 int noverlays;
25376 struct buffer *obuf;
25377 EMACS_INT obegv, ozv;
25378 int same_region;
25379
25380 /* Find the glyph under X/Y. */
25381 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25382
25383 #ifdef HAVE_WINDOW_SYSTEM
25384 /* Look for :pointer property on image. */
25385 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25386 {
25387 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25388 if (img != NULL && IMAGEP (img->spec))
25389 {
25390 Lisp_Object image_map, hotspot;
25391 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25392 !NILP (image_map))
25393 && (hotspot = find_hot_spot (image_map,
25394 glyph->slice.img.x + dx,
25395 glyph->slice.img.y + dy),
25396 CONSP (hotspot))
25397 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25398 {
25399 Lisp_Object area_id, plist;
25400
25401 area_id = XCAR (hotspot);
25402 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25403 If so, we could look for mouse-enter, mouse-leave
25404 properties in PLIST (and do something...). */
25405 hotspot = XCDR (hotspot);
25406 if (CONSP (hotspot)
25407 && (plist = XCAR (hotspot), CONSP (plist)))
25408 {
25409 pointer = Fplist_get (plist, Qpointer);
25410 if (NILP (pointer))
25411 pointer = Qhand;
25412 help_echo_string = Fplist_get (plist, Qhelp_echo);
25413 if (!NILP (help_echo_string))
25414 {
25415 help_echo_window = window;
25416 help_echo_object = glyph->object;
25417 help_echo_pos = glyph->charpos;
25418 }
25419 }
25420 }
25421 if (NILP (pointer))
25422 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25423 }
25424 }
25425 #endif /* HAVE_WINDOW_SYSTEM */
25426
25427 /* Clear mouse face if X/Y not over text. */
25428 if (glyph == NULL
25429 || area != TEXT_AREA
25430 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25431 /* Glyph's OBJECT is an integer for glyphs inserted by the
25432 display engine for its internal purposes, like truncation
25433 and continuation glyphs and blanks beyond the end of
25434 line's text on text terminals. If we are over such a
25435 glyph, we are not over any text. */
25436 || INTEGERP (glyph->object)
25437 /* R2L rows have a stretch glyph at their front, which
25438 stands for no text, whereas L2R rows have no glyphs at
25439 all beyond the end of text. Treat such stretch glyphs
25440 like we do with NULL glyphs in L2R rows. */
25441 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25442 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25443 && glyph->type == STRETCH_GLYPH
25444 && glyph->avoid_cursor_p))
25445 {
25446 if (clear_mouse_face (hlinfo))
25447 cursor = No_Cursor;
25448 #ifdef HAVE_WINDOW_SYSTEM
25449 if (FRAME_WINDOW_P (f) && NILP (pointer))
25450 {
25451 if (area != TEXT_AREA)
25452 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25453 else
25454 pointer = Vvoid_text_area_pointer;
25455 }
25456 #endif
25457 goto set_cursor;
25458 }
25459
25460 pos = glyph->charpos;
25461 object = glyph->object;
25462 if (!STRINGP (object) && !BUFFERP (object))
25463 goto set_cursor;
25464
25465 /* If we get an out-of-range value, return now; avoid an error. */
25466 if (BUFFERP (object) && pos > BUF_Z (b))
25467 goto set_cursor;
25468
25469 /* Make the window's buffer temporarily current for
25470 overlays_at and compute_char_face. */
25471 obuf = current_buffer;
25472 current_buffer = b;
25473 obegv = BEGV;
25474 ozv = ZV;
25475 BEGV = BEG;
25476 ZV = Z;
25477
25478 /* Is this char mouse-active or does it have help-echo? */
25479 position = make_number (pos);
25480
25481 if (BUFFERP (object))
25482 {
25483 /* Put all the overlays we want in a vector in overlay_vec. */
25484 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25485 /* Sort overlays into increasing priority order. */
25486 noverlays = sort_overlays (overlay_vec, noverlays, w);
25487 }
25488 else
25489 noverlays = 0;
25490
25491 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25492
25493 if (same_region)
25494 cursor = No_Cursor;
25495
25496 /* Check mouse-face highlighting. */
25497 if (! same_region
25498 /* If there exists an overlay with mouse-face overlapping
25499 the one we are currently highlighting, we have to
25500 check if we enter the overlapping overlay, and then
25501 highlight only that. */
25502 || (OVERLAYP (hlinfo->mouse_face_overlay)
25503 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25504 {
25505 /* Find the highest priority overlay with a mouse-face. */
25506 Lisp_Object overlay = Qnil;
25507 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25508 {
25509 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25510 if (!NILP (mouse_face))
25511 overlay = overlay_vec[i];
25512 }
25513
25514 /* If we're highlighting the same overlay as before, there's
25515 no need to do that again. */
25516 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25517 goto check_help_echo;
25518 hlinfo->mouse_face_overlay = overlay;
25519
25520 /* Clear the display of the old active region, if any. */
25521 if (clear_mouse_face (hlinfo))
25522 cursor = No_Cursor;
25523
25524 /* If no overlay applies, get a text property. */
25525 if (NILP (overlay))
25526 mouse_face = Fget_text_property (position, Qmouse_face, object);
25527
25528 /* Next, compute the bounds of the mouse highlighting and
25529 display it. */
25530 if (!NILP (mouse_face) && STRINGP (object))
25531 {
25532 /* The mouse-highlighting comes from a display string
25533 with a mouse-face. */
25534 Lisp_Object s, e;
25535 EMACS_INT ignore;
25536
25537 s = Fprevious_single_property_change
25538 (make_number (pos + 1), Qmouse_face, object, Qnil);
25539 e = Fnext_single_property_change
25540 (position, Qmouse_face, object, Qnil);
25541 if (NILP (s))
25542 s = make_number (0);
25543 if (NILP (e))
25544 e = make_number (SCHARS (object) - 1);
25545 mouse_face_from_string_pos (w, hlinfo, object,
25546 XINT (s), XINT (e));
25547 hlinfo->mouse_face_past_end = 0;
25548 hlinfo->mouse_face_window = window;
25549 hlinfo->mouse_face_face_id
25550 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25551 glyph->face_id, 1);
25552 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25553 cursor = No_Cursor;
25554 }
25555 else
25556 {
25557 /* The mouse-highlighting, if any, comes from an overlay
25558 or text property in the buffer. */
25559 Lisp_Object buffer IF_LINT (= Qnil);
25560 Lisp_Object cover_string IF_LINT (= Qnil);
25561
25562 if (STRINGP (object))
25563 {
25564 /* If we are on a display string with no mouse-face,
25565 check if the text under it has one. */
25566 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25567 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25568 pos = string_buffer_position (w, object, start);
25569 if (pos > 0)
25570 {
25571 mouse_face = get_char_property_and_overlay
25572 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25573 buffer = w->buffer;
25574 cover_string = object;
25575 }
25576 }
25577 else
25578 {
25579 buffer = object;
25580 cover_string = Qnil;
25581 }
25582
25583 if (!NILP (mouse_face))
25584 {
25585 Lisp_Object before, after;
25586 Lisp_Object before_string, after_string;
25587 /* To correctly find the limits of mouse highlight
25588 in a bidi-reordered buffer, we must not use the
25589 optimization of limiting the search in
25590 previous-single-property-change and
25591 next-single-property-change, because
25592 rows_from_pos_range needs the real start and end
25593 positions to DTRT in this case. That's because
25594 the first row visible in a window does not
25595 necessarily display the character whose position
25596 is the smallest. */
25597 Lisp_Object lim1 =
25598 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25599 ? Fmarker_position (w->start)
25600 : Qnil;
25601 Lisp_Object lim2 =
25602 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25603 ? make_number (BUF_Z (XBUFFER (buffer))
25604 - XFASTINT (w->window_end_pos))
25605 : Qnil;
25606
25607 if (NILP (overlay))
25608 {
25609 /* Handle the text property case. */
25610 before = Fprevious_single_property_change
25611 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25612 after = Fnext_single_property_change
25613 (make_number (pos), Qmouse_face, buffer, lim2);
25614 before_string = after_string = Qnil;
25615 }
25616 else
25617 {
25618 /* Handle the overlay case. */
25619 before = Foverlay_start (overlay);
25620 after = Foverlay_end (overlay);
25621 before_string = Foverlay_get (overlay, Qbefore_string);
25622 after_string = Foverlay_get (overlay, Qafter_string);
25623
25624 if (!STRINGP (before_string)) before_string = Qnil;
25625 if (!STRINGP (after_string)) after_string = Qnil;
25626 }
25627
25628 mouse_face_from_buffer_pos (window, hlinfo, pos,
25629 XFASTINT (before),
25630 XFASTINT (after),
25631 before_string, after_string,
25632 cover_string);
25633 cursor = No_Cursor;
25634 }
25635 }
25636 }
25637
25638 check_help_echo:
25639
25640 /* Look for a `help-echo' property. */
25641 if (NILP (help_echo_string)) {
25642 Lisp_Object help, overlay;
25643
25644 /* Check overlays first. */
25645 help = overlay = Qnil;
25646 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25647 {
25648 overlay = overlay_vec[i];
25649 help = Foverlay_get (overlay, Qhelp_echo);
25650 }
25651
25652 if (!NILP (help))
25653 {
25654 help_echo_string = help;
25655 help_echo_window = window;
25656 help_echo_object = overlay;
25657 help_echo_pos = pos;
25658 }
25659 else
25660 {
25661 Lisp_Object obj = glyph->object;
25662 EMACS_INT charpos = glyph->charpos;
25663
25664 /* Try text properties. */
25665 if (STRINGP (obj)
25666 && charpos >= 0
25667 && charpos < SCHARS (obj))
25668 {
25669 help = Fget_text_property (make_number (charpos),
25670 Qhelp_echo, obj);
25671 if (NILP (help))
25672 {
25673 /* If the string itself doesn't specify a help-echo,
25674 see if the buffer text ``under'' it does. */
25675 struct glyph_row *r
25676 = MATRIX_ROW (w->current_matrix, vpos);
25677 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25678 EMACS_INT p = string_buffer_position (w, obj, start);
25679 if (p > 0)
25680 {
25681 help = Fget_char_property (make_number (p),
25682 Qhelp_echo, w->buffer);
25683 if (!NILP (help))
25684 {
25685 charpos = p;
25686 obj = w->buffer;
25687 }
25688 }
25689 }
25690 }
25691 else if (BUFFERP (obj)
25692 && charpos >= BEGV
25693 && charpos < ZV)
25694 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25695 obj);
25696
25697 if (!NILP (help))
25698 {
25699 help_echo_string = help;
25700 help_echo_window = window;
25701 help_echo_object = obj;
25702 help_echo_pos = charpos;
25703 }
25704 }
25705 }
25706
25707 #ifdef HAVE_WINDOW_SYSTEM
25708 /* Look for a `pointer' property. */
25709 if (FRAME_WINDOW_P (f) && NILP (pointer))
25710 {
25711 /* Check overlays first. */
25712 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25713 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25714
25715 if (NILP (pointer))
25716 {
25717 Lisp_Object obj = glyph->object;
25718 EMACS_INT charpos = glyph->charpos;
25719
25720 /* Try text properties. */
25721 if (STRINGP (obj)
25722 && charpos >= 0
25723 && charpos < SCHARS (obj))
25724 {
25725 pointer = Fget_text_property (make_number (charpos),
25726 Qpointer, obj);
25727 if (NILP (pointer))
25728 {
25729 /* If the string itself doesn't specify a pointer,
25730 see if the buffer text ``under'' it does. */
25731 struct glyph_row *r
25732 = MATRIX_ROW (w->current_matrix, vpos);
25733 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25734 EMACS_INT p = string_buffer_position (w, obj, start);
25735 if (p > 0)
25736 pointer = Fget_char_property (make_number (p),
25737 Qpointer, w->buffer);
25738 }
25739 }
25740 else if (BUFFERP (obj)
25741 && charpos >= BEGV
25742 && charpos < ZV)
25743 pointer = Fget_text_property (make_number (charpos),
25744 Qpointer, obj);
25745 }
25746 }
25747 #endif /* HAVE_WINDOW_SYSTEM */
25748
25749 BEGV = obegv;
25750 ZV = ozv;
25751 current_buffer = obuf;
25752 }
25753
25754 set_cursor:
25755
25756 #ifdef HAVE_WINDOW_SYSTEM
25757 if (FRAME_WINDOW_P (f))
25758 define_frame_cursor1 (f, cursor, pointer);
25759 #else
25760 /* This is here to prevent a compiler error, about "label at end of
25761 compound statement". */
25762 return;
25763 #endif
25764 }
25765
25766
25767 /* EXPORT for RIF:
25768 Clear any mouse-face on window W. This function is part of the
25769 redisplay interface, and is called from try_window_id and similar
25770 functions to ensure the mouse-highlight is off. */
25771
25772 void
25773 x_clear_window_mouse_face (struct window *w)
25774 {
25775 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25776 Lisp_Object window;
25777
25778 BLOCK_INPUT;
25779 XSETWINDOW (window, w);
25780 if (EQ (window, hlinfo->mouse_face_window))
25781 clear_mouse_face (hlinfo);
25782 UNBLOCK_INPUT;
25783 }
25784
25785
25786 /* EXPORT:
25787 Just discard the mouse face information for frame F, if any.
25788 This is used when the size of F is changed. */
25789
25790 void
25791 cancel_mouse_face (struct frame *f)
25792 {
25793 Lisp_Object window;
25794 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25795
25796 window = hlinfo->mouse_face_window;
25797 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25798 {
25799 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25800 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25801 hlinfo->mouse_face_window = Qnil;
25802 }
25803 }
25804
25805
25806 \f
25807 /***********************************************************************
25808 Exposure Events
25809 ***********************************************************************/
25810
25811 #ifdef HAVE_WINDOW_SYSTEM
25812
25813 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25814 which intersects rectangle R. R is in window-relative coordinates. */
25815
25816 static void
25817 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25818 enum glyph_row_area area)
25819 {
25820 struct glyph *first = row->glyphs[area];
25821 struct glyph *end = row->glyphs[area] + row->used[area];
25822 struct glyph *last;
25823 int first_x, start_x, x;
25824
25825 if (area == TEXT_AREA && row->fill_line_p)
25826 /* If row extends face to end of line write the whole line. */
25827 draw_glyphs (w, 0, row, area,
25828 0, row->used[area],
25829 DRAW_NORMAL_TEXT, 0);
25830 else
25831 {
25832 /* Set START_X to the window-relative start position for drawing glyphs of
25833 AREA. The first glyph of the text area can be partially visible.
25834 The first glyphs of other areas cannot. */
25835 start_x = window_box_left_offset (w, area);
25836 x = start_x;
25837 if (area == TEXT_AREA)
25838 x += row->x;
25839
25840 /* Find the first glyph that must be redrawn. */
25841 while (first < end
25842 && x + first->pixel_width < r->x)
25843 {
25844 x += first->pixel_width;
25845 ++first;
25846 }
25847
25848 /* Find the last one. */
25849 last = first;
25850 first_x = x;
25851 while (last < end
25852 && x < r->x + r->width)
25853 {
25854 x += last->pixel_width;
25855 ++last;
25856 }
25857
25858 /* Repaint. */
25859 if (last > first)
25860 draw_glyphs (w, first_x - start_x, row, area,
25861 first - row->glyphs[area], last - row->glyphs[area],
25862 DRAW_NORMAL_TEXT, 0);
25863 }
25864 }
25865
25866
25867 /* Redraw the parts of the glyph row ROW on window W intersecting
25868 rectangle R. R is in window-relative coordinates. Value is
25869 non-zero if mouse-face was overwritten. */
25870
25871 static int
25872 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25873 {
25874 xassert (row->enabled_p);
25875
25876 if (row->mode_line_p || w->pseudo_window_p)
25877 draw_glyphs (w, 0, row, TEXT_AREA,
25878 0, row->used[TEXT_AREA],
25879 DRAW_NORMAL_TEXT, 0);
25880 else
25881 {
25882 if (row->used[LEFT_MARGIN_AREA])
25883 expose_area (w, row, r, LEFT_MARGIN_AREA);
25884 if (row->used[TEXT_AREA])
25885 expose_area (w, row, r, TEXT_AREA);
25886 if (row->used[RIGHT_MARGIN_AREA])
25887 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25888 draw_row_fringe_bitmaps (w, row);
25889 }
25890
25891 return row->mouse_face_p;
25892 }
25893
25894
25895 /* Redraw those parts of glyphs rows during expose event handling that
25896 overlap other rows. Redrawing of an exposed line writes over parts
25897 of lines overlapping that exposed line; this function fixes that.
25898
25899 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25900 row in W's current matrix that is exposed and overlaps other rows.
25901 LAST_OVERLAPPING_ROW is the last such row. */
25902
25903 static void
25904 expose_overlaps (struct window *w,
25905 struct glyph_row *first_overlapping_row,
25906 struct glyph_row *last_overlapping_row,
25907 XRectangle *r)
25908 {
25909 struct glyph_row *row;
25910
25911 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25912 if (row->overlapping_p)
25913 {
25914 xassert (row->enabled_p && !row->mode_line_p);
25915
25916 row->clip = r;
25917 if (row->used[LEFT_MARGIN_AREA])
25918 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25919
25920 if (row->used[TEXT_AREA])
25921 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25922
25923 if (row->used[RIGHT_MARGIN_AREA])
25924 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25925 row->clip = NULL;
25926 }
25927 }
25928
25929
25930 /* Return non-zero if W's cursor intersects rectangle R. */
25931
25932 static int
25933 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25934 {
25935 XRectangle cr, result;
25936 struct glyph *cursor_glyph;
25937 struct glyph_row *row;
25938
25939 if (w->phys_cursor.vpos >= 0
25940 && w->phys_cursor.vpos < w->current_matrix->nrows
25941 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25942 row->enabled_p)
25943 && row->cursor_in_fringe_p)
25944 {
25945 /* Cursor is in the fringe. */
25946 cr.x = window_box_right_offset (w,
25947 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25948 ? RIGHT_MARGIN_AREA
25949 : TEXT_AREA));
25950 cr.y = row->y;
25951 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25952 cr.height = row->height;
25953 return x_intersect_rectangles (&cr, r, &result);
25954 }
25955
25956 cursor_glyph = get_phys_cursor_glyph (w);
25957 if (cursor_glyph)
25958 {
25959 /* r is relative to W's box, but w->phys_cursor.x is relative
25960 to left edge of W's TEXT area. Adjust it. */
25961 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25962 cr.y = w->phys_cursor.y;
25963 cr.width = cursor_glyph->pixel_width;
25964 cr.height = w->phys_cursor_height;
25965 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25966 I assume the effect is the same -- and this is portable. */
25967 return x_intersect_rectangles (&cr, r, &result);
25968 }
25969 /* If we don't understand the format, pretend we're not in the hot-spot. */
25970 return 0;
25971 }
25972
25973
25974 /* EXPORT:
25975 Draw a vertical window border to the right of window W if W doesn't
25976 have vertical scroll bars. */
25977
25978 void
25979 x_draw_vertical_border (struct window *w)
25980 {
25981 struct frame *f = XFRAME (WINDOW_FRAME (w));
25982
25983 /* We could do better, if we knew what type of scroll-bar the adjacent
25984 windows (on either side) have... But we don't :-(
25985 However, I think this works ok. ++KFS 2003-04-25 */
25986
25987 /* Redraw borders between horizontally adjacent windows. Don't
25988 do it for frames with vertical scroll bars because either the
25989 right scroll bar of a window, or the left scroll bar of its
25990 neighbor will suffice as a border. */
25991 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25992 return;
25993
25994 if (!WINDOW_RIGHTMOST_P (w)
25995 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25996 {
25997 int x0, x1, y0, y1;
25998
25999 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26000 y1 -= 1;
26001
26002 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26003 x1 -= 1;
26004
26005 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26006 }
26007 else if (!WINDOW_LEFTMOST_P (w)
26008 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26009 {
26010 int x0, x1, y0, y1;
26011
26012 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26013 y1 -= 1;
26014
26015 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26016 x0 -= 1;
26017
26018 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26019 }
26020 }
26021
26022
26023 /* Redraw the part of window W intersection rectangle FR. Pixel
26024 coordinates in FR are frame-relative. Call this function with
26025 input blocked. Value is non-zero if the exposure overwrites
26026 mouse-face. */
26027
26028 static int
26029 expose_window (struct window *w, XRectangle *fr)
26030 {
26031 struct frame *f = XFRAME (w->frame);
26032 XRectangle wr, r;
26033 int mouse_face_overwritten_p = 0;
26034
26035 /* If window is not yet fully initialized, do nothing. This can
26036 happen when toolkit scroll bars are used and a window is split.
26037 Reconfiguring the scroll bar will generate an expose for a newly
26038 created window. */
26039 if (w->current_matrix == NULL)
26040 return 0;
26041
26042 /* When we're currently updating the window, display and current
26043 matrix usually don't agree. Arrange for a thorough display
26044 later. */
26045 if (w == updated_window)
26046 {
26047 SET_FRAME_GARBAGED (f);
26048 return 0;
26049 }
26050
26051 /* Frame-relative pixel rectangle of W. */
26052 wr.x = WINDOW_LEFT_EDGE_X (w);
26053 wr.y = WINDOW_TOP_EDGE_Y (w);
26054 wr.width = WINDOW_TOTAL_WIDTH (w);
26055 wr.height = WINDOW_TOTAL_HEIGHT (w);
26056
26057 if (x_intersect_rectangles (fr, &wr, &r))
26058 {
26059 int yb = window_text_bottom_y (w);
26060 struct glyph_row *row;
26061 int cursor_cleared_p;
26062 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26063
26064 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26065 r.x, r.y, r.width, r.height));
26066
26067 /* Convert to window coordinates. */
26068 r.x -= WINDOW_LEFT_EDGE_X (w);
26069 r.y -= WINDOW_TOP_EDGE_Y (w);
26070
26071 /* Turn off the cursor. */
26072 if (!w->pseudo_window_p
26073 && phys_cursor_in_rect_p (w, &r))
26074 {
26075 x_clear_cursor (w);
26076 cursor_cleared_p = 1;
26077 }
26078 else
26079 cursor_cleared_p = 0;
26080
26081 /* Update lines intersecting rectangle R. */
26082 first_overlapping_row = last_overlapping_row = NULL;
26083 for (row = w->current_matrix->rows;
26084 row->enabled_p;
26085 ++row)
26086 {
26087 int y0 = row->y;
26088 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26089
26090 if ((y0 >= r.y && y0 < r.y + r.height)
26091 || (y1 > r.y && y1 < r.y + r.height)
26092 || (r.y >= y0 && r.y < y1)
26093 || (r.y + r.height > y0 && r.y + r.height < y1))
26094 {
26095 /* A header line may be overlapping, but there is no need
26096 to fix overlapping areas for them. KFS 2005-02-12 */
26097 if (row->overlapping_p && !row->mode_line_p)
26098 {
26099 if (first_overlapping_row == NULL)
26100 first_overlapping_row = row;
26101 last_overlapping_row = row;
26102 }
26103
26104 row->clip = fr;
26105 if (expose_line (w, row, &r))
26106 mouse_face_overwritten_p = 1;
26107 row->clip = NULL;
26108 }
26109 else if (row->overlapping_p)
26110 {
26111 /* We must redraw a row overlapping the exposed area. */
26112 if (y0 < r.y
26113 ? y0 + row->phys_height > r.y
26114 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26115 {
26116 if (first_overlapping_row == NULL)
26117 first_overlapping_row = row;
26118 last_overlapping_row = row;
26119 }
26120 }
26121
26122 if (y1 >= yb)
26123 break;
26124 }
26125
26126 /* Display the mode line if there is one. */
26127 if (WINDOW_WANTS_MODELINE_P (w)
26128 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26129 row->enabled_p)
26130 && row->y < r.y + r.height)
26131 {
26132 if (expose_line (w, row, &r))
26133 mouse_face_overwritten_p = 1;
26134 }
26135
26136 if (!w->pseudo_window_p)
26137 {
26138 /* Fix the display of overlapping rows. */
26139 if (first_overlapping_row)
26140 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26141 fr);
26142
26143 /* Draw border between windows. */
26144 x_draw_vertical_border (w);
26145
26146 /* Turn the cursor on again. */
26147 if (cursor_cleared_p)
26148 update_window_cursor (w, 1);
26149 }
26150 }
26151
26152 return mouse_face_overwritten_p;
26153 }
26154
26155
26156
26157 /* Redraw (parts) of all windows in the window tree rooted at W that
26158 intersect R. R contains frame pixel coordinates. Value is
26159 non-zero if the exposure overwrites mouse-face. */
26160
26161 static int
26162 expose_window_tree (struct window *w, XRectangle *r)
26163 {
26164 struct frame *f = XFRAME (w->frame);
26165 int mouse_face_overwritten_p = 0;
26166
26167 while (w && !FRAME_GARBAGED_P (f))
26168 {
26169 if (!NILP (w->hchild))
26170 mouse_face_overwritten_p
26171 |= expose_window_tree (XWINDOW (w->hchild), r);
26172 else if (!NILP (w->vchild))
26173 mouse_face_overwritten_p
26174 |= expose_window_tree (XWINDOW (w->vchild), r);
26175 else
26176 mouse_face_overwritten_p |= expose_window (w, r);
26177
26178 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26179 }
26180
26181 return mouse_face_overwritten_p;
26182 }
26183
26184
26185 /* EXPORT:
26186 Redisplay an exposed area of frame F. X and Y are the upper-left
26187 corner of the exposed rectangle. W and H are width and height of
26188 the exposed area. All are pixel values. W or H zero means redraw
26189 the entire frame. */
26190
26191 void
26192 expose_frame (struct frame *f, int x, int y, int w, int h)
26193 {
26194 XRectangle r;
26195 int mouse_face_overwritten_p = 0;
26196
26197 TRACE ((stderr, "expose_frame "));
26198
26199 /* No need to redraw if frame will be redrawn soon. */
26200 if (FRAME_GARBAGED_P (f))
26201 {
26202 TRACE ((stderr, " garbaged\n"));
26203 return;
26204 }
26205
26206 /* If basic faces haven't been realized yet, there is no point in
26207 trying to redraw anything. This can happen when we get an expose
26208 event while Emacs is starting, e.g. by moving another window. */
26209 if (FRAME_FACE_CACHE (f) == NULL
26210 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26211 {
26212 TRACE ((stderr, " no faces\n"));
26213 return;
26214 }
26215
26216 if (w == 0 || h == 0)
26217 {
26218 r.x = r.y = 0;
26219 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26220 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26221 }
26222 else
26223 {
26224 r.x = x;
26225 r.y = y;
26226 r.width = w;
26227 r.height = h;
26228 }
26229
26230 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26231 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26232
26233 if (WINDOWP (f->tool_bar_window))
26234 mouse_face_overwritten_p
26235 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26236
26237 #ifdef HAVE_X_WINDOWS
26238 #ifndef MSDOS
26239 #ifndef USE_X_TOOLKIT
26240 if (WINDOWP (f->menu_bar_window))
26241 mouse_face_overwritten_p
26242 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26243 #endif /* not USE_X_TOOLKIT */
26244 #endif
26245 #endif
26246
26247 /* Some window managers support a focus-follows-mouse style with
26248 delayed raising of frames. Imagine a partially obscured frame,
26249 and moving the mouse into partially obscured mouse-face on that
26250 frame. The visible part of the mouse-face will be highlighted,
26251 then the WM raises the obscured frame. With at least one WM, KDE
26252 2.1, Emacs is not getting any event for the raising of the frame
26253 (even tried with SubstructureRedirectMask), only Expose events.
26254 These expose events will draw text normally, i.e. not
26255 highlighted. Which means we must redo the highlight here.
26256 Subsume it under ``we love X''. --gerd 2001-08-15 */
26257 /* Included in Windows version because Windows most likely does not
26258 do the right thing if any third party tool offers
26259 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26260 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26261 {
26262 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26263 if (f == hlinfo->mouse_face_mouse_frame)
26264 {
26265 int mouse_x = hlinfo->mouse_face_mouse_x;
26266 int mouse_y = hlinfo->mouse_face_mouse_y;
26267 clear_mouse_face (hlinfo);
26268 note_mouse_highlight (f, mouse_x, mouse_y);
26269 }
26270 }
26271 }
26272
26273
26274 /* EXPORT:
26275 Determine the intersection of two rectangles R1 and R2. Return
26276 the intersection in *RESULT. Value is non-zero if RESULT is not
26277 empty. */
26278
26279 int
26280 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26281 {
26282 XRectangle *left, *right;
26283 XRectangle *upper, *lower;
26284 int intersection_p = 0;
26285
26286 /* Rearrange so that R1 is the left-most rectangle. */
26287 if (r1->x < r2->x)
26288 left = r1, right = r2;
26289 else
26290 left = r2, right = r1;
26291
26292 /* X0 of the intersection is right.x0, if this is inside R1,
26293 otherwise there is no intersection. */
26294 if (right->x <= left->x + left->width)
26295 {
26296 result->x = right->x;
26297
26298 /* The right end of the intersection is the minimum of the
26299 the right ends of left and right. */
26300 result->width = (min (left->x + left->width, right->x + right->width)
26301 - result->x);
26302
26303 /* Same game for Y. */
26304 if (r1->y < r2->y)
26305 upper = r1, lower = r2;
26306 else
26307 upper = r2, lower = r1;
26308
26309 /* The upper end of the intersection is lower.y0, if this is inside
26310 of upper. Otherwise, there is no intersection. */
26311 if (lower->y <= upper->y + upper->height)
26312 {
26313 result->y = lower->y;
26314
26315 /* The lower end of the intersection is the minimum of the lower
26316 ends of upper and lower. */
26317 result->height = (min (lower->y + lower->height,
26318 upper->y + upper->height)
26319 - result->y);
26320 intersection_p = 1;
26321 }
26322 }
26323
26324 return intersection_p;
26325 }
26326
26327 #endif /* HAVE_WINDOW_SYSTEM */
26328
26329 \f
26330 /***********************************************************************
26331 Initialization
26332 ***********************************************************************/
26333
26334 void
26335 syms_of_xdisp (void)
26336 {
26337 Vwith_echo_area_save_vector = Qnil;
26338 staticpro (&Vwith_echo_area_save_vector);
26339
26340 Vmessage_stack = Qnil;
26341 staticpro (&Vmessage_stack);
26342
26343 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26344 staticpro (&Qinhibit_redisplay);
26345
26346 message_dolog_marker1 = Fmake_marker ();
26347 staticpro (&message_dolog_marker1);
26348 message_dolog_marker2 = Fmake_marker ();
26349 staticpro (&message_dolog_marker2);
26350 message_dolog_marker3 = Fmake_marker ();
26351 staticpro (&message_dolog_marker3);
26352
26353 #if GLYPH_DEBUG
26354 defsubr (&Sdump_frame_glyph_matrix);
26355 defsubr (&Sdump_glyph_matrix);
26356 defsubr (&Sdump_glyph_row);
26357 defsubr (&Sdump_tool_bar_row);
26358 defsubr (&Strace_redisplay);
26359 defsubr (&Strace_to_stderr);
26360 #endif
26361 #ifdef HAVE_WINDOW_SYSTEM
26362 defsubr (&Stool_bar_lines_needed);
26363 defsubr (&Slookup_image_map);
26364 #endif
26365 defsubr (&Sformat_mode_line);
26366 defsubr (&Sinvisible_p);
26367 defsubr (&Scurrent_bidi_paragraph_direction);
26368
26369 staticpro (&Qmenu_bar_update_hook);
26370 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26371
26372 staticpro (&Qoverriding_terminal_local_map);
26373 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26374
26375 staticpro (&Qoverriding_local_map);
26376 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26377
26378 staticpro (&Qwindow_scroll_functions);
26379 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26380
26381 staticpro (&Qwindow_text_change_functions);
26382 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26383
26384 staticpro (&Qredisplay_end_trigger_functions);
26385 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26386
26387 staticpro (&Qinhibit_point_motion_hooks);
26388 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26389
26390 Qeval = intern_c_string ("eval");
26391 staticpro (&Qeval);
26392
26393 QCdata = intern_c_string (":data");
26394 staticpro (&QCdata);
26395 Qdisplay = intern_c_string ("display");
26396 staticpro (&Qdisplay);
26397 Qspace_width = intern_c_string ("space-width");
26398 staticpro (&Qspace_width);
26399 Qraise = intern_c_string ("raise");
26400 staticpro (&Qraise);
26401 Qslice = intern_c_string ("slice");
26402 staticpro (&Qslice);
26403 Qspace = intern_c_string ("space");
26404 staticpro (&Qspace);
26405 Qmargin = intern_c_string ("margin");
26406 staticpro (&Qmargin);
26407 Qpointer = intern_c_string ("pointer");
26408 staticpro (&Qpointer);
26409 Qleft_margin = intern_c_string ("left-margin");
26410 staticpro (&Qleft_margin);
26411 Qright_margin = intern_c_string ("right-margin");
26412 staticpro (&Qright_margin);
26413 Qcenter = intern_c_string ("center");
26414 staticpro (&Qcenter);
26415 Qline_height = intern_c_string ("line-height");
26416 staticpro (&Qline_height);
26417 QCalign_to = intern_c_string (":align-to");
26418 staticpro (&QCalign_to);
26419 QCrelative_width = intern_c_string (":relative-width");
26420 staticpro (&QCrelative_width);
26421 QCrelative_height = intern_c_string (":relative-height");
26422 staticpro (&QCrelative_height);
26423 QCeval = intern_c_string (":eval");
26424 staticpro (&QCeval);
26425 QCpropertize = intern_c_string (":propertize");
26426 staticpro (&QCpropertize);
26427 QCfile = intern_c_string (":file");
26428 staticpro (&QCfile);
26429 Qfontified = intern_c_string ("fontified");
26430 staticpro (&Qfontified);
26431 Qfontification_functions = intern_c_string ("fontification-functions");
26432 staticpro (&Qfontification_functions);
26433 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26434 staticpro (&Qtrailing_whitespace);
26435 Qescape_glyph = intern_c_string ("escape-glyph");
26436 staticpro (&Qescape_glyph);
26437 Qnobreak_space = intern_c_string ("nobreak-space");
26438 staticpro (&Qnobreak_space);
26439 Qimage = intern_c_string ("image");
26440 staticpro (&Qimage);
26441 Qtext = intern_c_string ("text");
26442 staticpro (&Qtext);
26443 Qboth = intern_c_string ("both");
26444 staticpro (&Qboth);
26445 Qboth_horiz = intern_c_string ("both-horiz");
26446 staticpro (&Qboth_horiz);
26447 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26448 staticpro (&Qtext_image_horiz);
26449 QCmap = intern_c_string (":map");
26450 staticpro (&QCmap);
26451 QCpointer = intern_c_string (":pointer");
26452 staticpro (&QCpointer);
26453 Qrect = intern_c_string ("rect");
26454 staticpro (&Qrect);
26455 Qcircle = intern_c_string ("circle");
26456 staticpro (&Qcircle);
26457 Qpoly = intern_c_string ("poly");
26458 staticpro (&Qpoly);
26459 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26460 staticpro (&Qmessage_truncate_lines);
26461 Qgrow_only = intern_c_string ("grow-only");
26462 staticpro (&Qgrow_only);
26463 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26464 staticpro (&Qinhibit_menubar_update);
26465 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26466 staticpro (&Qinhibit_eval_during_redisplay);
26467 Qposition = intern_c_string ("position");
26468 staticpro (&Qposition);
26469 Qbuffer_position = intern_c_string ("buffer-position");
26470 staticpro (&Qbuffer_position);
26471 Qobject = intern_c_string ("object");
26472 staticpro (&Qobject);
26473 Qbar = intern_c_string ("bar");
26474 staticpro (&Qbar);
26475 Qhbar = intern_c_string ("hbar");
26476 staticpro (&Qhbar);
26477 Qbox = intern_c_string ("box");
26478 staticpro (&Qbox);
26479 Qhollow = intern_c_string ("hollow");
26480 staticpro (&Qhollow);
26481 Qhand = intern_c_string ("hand");
26482 staticpro (&Qhand);
26483 Qarrow = intern_c_string ("arrow");
26484 staticpro (&Qarrow);
26485 Qtext = intern_c_string ("text");
26486 staticpro (&Qtext);
26487 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26488 staticpro (&Qinhibit_free_realized_faces);
26489
26490 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26491 Fcons (intern_c_string ("void-variable"), Qnil)),
26492 Qnil);
26493 staticpro (&list_of_error);
26494
26495 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26496 staticpro (&Qlast_arrow_position);
26497 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26498 staticpro (&Qlast_arrow_string);
26499
26500 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26501 staticpro (&Qoverlay_arrow_string);
26502 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26503 staticpro (&Qoverlay_arrow_bitmap);
26504
26505 echo_buffer[0] = echo_buffer[1] = Qnil;
26506 staticpro (&echo_buffer[0]);
26507 staticpro (&echo_buffer[1]);
26508
26509 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26510 staticpro (&echo_area_buffer[0]);
26511 staticpro (&echo_area_buffer[1]);
26512
26513 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26514 staticpro (&Vmessages_buffer_name);
26515
26516 mode_line_proptrans_alist = Qnil;
26517 staticpro (&mode_line_proptrans_alist);
26518 mode_line_string_list = Qnil;
26519 staticpro (&mode_line_string_list);
26520 mode_line_string_face = Qnil;
26521 staticpro (&mode_line_string_face);
26522 mode_line_string_face_prop = Qnil;
26523 staticpro (&mode_line_string_face_prop);
26524 Vmode_line_unwind_vector = Qnil;
26525 staticpro (&Vmode_line_unwind_vector);
26526
26527 help_echo_string = Qnil;
26528 staticpro (&help_echo_string);
26529 help_echo_object = Qnil;
26530 staticpro (&help_echo_object);
26531 help_echo_window = Qnil;
26532 staticpro (&help_echo_window);
26533 previous_help_echo_string = Qnil;
26534 staticpro (&previous_help_echo_string);
26535 help_echo_pos = -1;
26536
26537 Qright_to_left = intern_c_string ("right-to-left");
26538 staticpro (&Qright_to_left);
26539 Qleft_to_right = intern_c_string ("left-to-right");
26540 staticpro (&Qleft_to_right);
26541
26542 #ifdef HAVE_WINDOW_SYSTEM
26543 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26544 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26545 For example, if a block cursor is over a tab, it will be drawn as
26546 wide as that tab on the display. */);
26547 x_stretch_cursor_p = 0;
26548 #endif
26549
26550 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26551 doc: /* *Non-nil means highlight trailing whitespace.
26552 The face used for trailing whitespace is `trailing-whitespace'. */);
26553 Vshow_trailing_whitespace = Qnil;
26554
26555 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26556 doc: /* *Control highlighting of nobreak space and soft hyphen.
26557 A value of t means highlight the character itself (for nobreak space,
26558 use face `nobreak-space').
26559 A value of nil means no highlighting.
26560 Other values mean display the escape glyph followed by an ordinary
26561 space or ordinary hyphen. */);
26562 Vnobreak_char_display = Qt;
26563
26564 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26565 doc: /* *The pointer shape to show in void text areas.
26566 A value of nil means to show the text pointer. Other options are `arrow',
26567 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26568 Vvoid_text_area_pointer = Qarrow;
26569
26570 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26571 doc: /* Non-nil means don't actually do any redisplay.
26572 This is used for internal purposes. */);
26573 Vinhibit_redisplay = Qnil;
26574
26575 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26576 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26577 Vglobal_mode_string = Qnil;
26578
26579 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26580 doc: /* Marker for where to display an arrow on top of the buffer text.
26581 This must be the beginning of a line in order to work.
26582 See also `overlay-arrow-string'. */);
26583 Voverlay_arrow_position = Qnil;
26584
26585 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26586 doc: /* String to display as an arrow in non-window frames.
26587 See also `overlay-arrow-position'. */);
26588 Voverlay_arrow_string = make_pure_c_string ("=>");
26589
26590 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26591 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26592 The symbols on this list are examined during redisplay to determine
26593 where to display overlay arrows. */);
26594 Voverlay_arrow_variable_list
26595 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26596
26597 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26598 doc: /* *The number of lines to try scrolling a window by when point moves out.
26599 If that fails to bring point back on frame, point is centered instead.
26600 If this is zero, point is always centered after it moves off frame.
26601 If you want scrolling to always be a line at a time, you should set
26602 `scroll-conservatively' to a large value rather than set this to 1. */);
26603
26604 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26605 doc: /* *Scroll up to this many lines, to bring point back on screen.
26606 If point moves off-screen, redisplay will scroll by up to
26607 `scroll-conservatively' lines in order to bring point just barely
26608 onto the screen again. If that cannot be done, then redisplay
26609 recenters point as usual.
26610
26611 If the value is greater than 100, redisplay will never recenter point,
26612 but will always scroll just enough text to bring point into view, even
26613 if you move far away.
26614
26615 A value of zero means always recenter point if it moves off screen. */);
26616 scroll_conservatively = 0;
26617
26618 DEFVAR_INT ("scroll-margin", scroll_margin,
26619 doc: /* *Number of lines of margin at the top and bottom of a window.
26620 Recenter the window whenever point gets within this many lines
26621 of the top or bottom of the window. */);
26622 scroll_margin = 0;
26623
26624 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26625 doc: /* Pixels per inch value for non-window system displays.
26626 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26627 Vdisplay_pixels_per_inch = make_float (72.0);
26628
26629 #if GLYPH_DEBUG
26630 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26631 #endif
26632
26633 DEFVAR_LISP ("truncate-partial-width-windows",
26634 Vtruncate_partial_width_windows,
26635 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26636 For an integer value, truncate lines in each window narrower than the
26637 full frame width, provided the window width is less than that integer;
26638 otherwise, respect the value of `truncate-lines'.
26639
26640 For any other non-nil value, truncate lines in all windows that do
26641 not span the full frame width.
26642
26643 A value of nil means to respect the value of `truncate-lines'.
26644
26645 If `word-wrap' is enabled, you might want to reduce this. */);
26646 Vtruncate_partial_width_windows = make_number (50);
26647
26648 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26649 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26650 Any other value means to use the appropriate face, `mode-line',
26651 `header-line', or `menu' respectively. */);
26652 mode_line_inverse_video = 1;
26653
26654 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26655 doc: /* *Maximum buffer size for which line number should be displayed.
26656 If the buffer is bigger than this, the line number does not appear
26657 in the mode line. A value of nil means no limit. */);
26658 Vline_number_display_limit = Qnil;
26659
26660 DEFVAR_INT ("line-number-display-limit-width",
26661 line_number_display_limit_width,
26662 doc: /* *Maximum line width (in characters) for line number display.
26663 If the average length of the lines near point is bigger than this, then the
26664 line number may be omitted from the mode line. */);
26665 line_number_display_limit_width = 200;
26666
26667 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26668 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26669 highlight_nonselected_windows = 0;
26670
26671 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26672 doc: /* Non-nil if more than one frame is visible on this display.
26673 Minibuffer-only frames don't count, but iconified frames do.
26674 This variable is not guaranteed to be accurate except while processing
26675 `frame-title-format' and `icon-title-format'. */);
26676
26677 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26678 doc: /* Template for displaying the title bar of visible frames.
26679 \(Assuming the window manager supports this feature.)
26680
26681 This variable has the same structure as `mode-line-format', except that
26682 the %c and %l constructs are ignored. It is used only on frames for
26683 which no explicit name has been set \(see `modify-frame-parameters'). */);
26684
26685 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26686 doc: /* Template for displaying the title bar of an iconified frame.
26687 \(Assuming the window manager supports this feature.)
26688 This variable has the same structure as `mode-line-format' (which see),
26689 and is used only on frames for which no explicit name has been set
26690 \(see `modify-frame-parameters'). */);
26691 Vicon_title_format
26692 = Vframe_title_format
26693 = pure_cons (intern_c_string ("multiple-frames"),
26694 pure_cons (make_pure_c_string ("%b"),
26695 pure_cons (pure_cons (empty_unibyte_string,
26696 pure_cons (intern_c_string ("invocation-name"),
26697 pure_cons (make_pure_c_string ("@"),
26698 pure_cons (intern_c_string ("system-name"),
26699 Qnil)))),
26700 Qnil)));
26701
26702 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26703 doc: /* Maximum number of lines to keep in the message log buffer.
26704 If nil, disable message logging. If t, log messages but don't truncate
26705 the buffer when it becomes large. */);
26706 Vmessage_log_max = make_number (100);
26707
26708 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26709 doc: /* Functions called before redisplay, if window sizes have changed.
26710 The value should be a list of functions that take one argument.
26711 Just before redisplay, for each frame, if any of its windows have changed
26712 size since the last redisplay, or have been split or deleted,
26713 all the functions in the list are called, with the frame as argument. */);
26714 Vwindow_size_change_functions = Qnil;
26715
26716 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26717 doc: /* List of functions to call before redisplaying a window with scrolling.
26718 Each function is called with two arguments, the window and its new
26719 display-start position. Note that these functions are also called by
26720 `set-window-buffer'. Also note that the value of `window-end' is not
26721 valid when these functions are called. */);
26722 Vwindow_scroll_functions = Qnil;
26723
26724 DEFVAR_LISP ("window-text-change-functions",
26725 Vwindow_text_change_functions,
26726 doc: /* Functions to call in redisplay when text in the window might change. */);
26727 Vwindow_text_change_functions = Qnil;
26728
26729 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26730 doc: /* Functions called when redisplay of a window reaches the end trigger.
26731 Each function is called with two arguments, the window and the end trigger value.
26732 See `set-window-redisplay-end-trigger'. */);
26733 Vredisplay_end_trigger_functions = Qnil;
26734
26735 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26736 doc: /* *Non-nil means autoselect window with mouse pointer.
26737 If nil, do not autoselect windows.
26738 A positive number means delay autoselection by that many seconds: a
26739 window is autoselected only after the mouse has remained in that
26740 window for the duration of the delay.
26741 A negative number has a similar effect, but causes windows to be
26742 autoselected only after the mouse has stopped moving. \(Because of
26743 the way Emacs compares mouse events, you will occasionally wait twice
26744 that time before the window gets selected.\)
26745 Any other value means to autoselect window instantaneously when the
26746 mouse pointer enters it.
26747
26748 Autoselection selects the minibuffer only if it is active, and never
26749 unselects the minibuffer if it is active.
26750
26751 When customizing this variable make sure that the actual value of
26752 `focus-follows-mouse' matches the behavior of your window manager. */);
26753 Vmouse_autoselect_window = Qnil;
26754
26755 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26756 doc: /* *Non-nil means automatically resize tool-bars.
26757 This dynamically changes the tool-bar's height to the minimum height
26758 that is needed to make all tool-bar items visible.
26759 If value is `grow-only', the tool-bar's height is only increased
26760 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26761 Vauto_resize_tool_bars = Qt;
26762
26763 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26764 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26765 auto_raise_tool_bar_buttons_p = 1;
26766
26767 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26768 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26769 make_cursor_line_fully_visible_p = 1;
26770
26771 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26772 doc: /* *Border below tool-bar in pixels.
26773 If an integer, use it as the height of the border.
26774 If it is one of `internal-border-width' or `border-width', use the
26775 value of the corresponding frame parameter.
26776 Otherwise, no border is added below the tool-bar. */);
26777 Vtool_bar_border = Qinternal_border_width;
26778
26779 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26780 doc: /* *Margin around tool-bar buttons in pixels.
26781 If an integer, use that for both horizontal and vertical margins.
26782 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26783 HORZ specifying the horizontal margin, and VERT specifying the
26784 vertical margin. */);
26785 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26786
26787 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26788 doc: /* *Relief thickness of tool-bar buttons. */);
26789 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26790
26791 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26792 doc: /* Tool bar style to use.
26793 It can be one of
26794 image - show images only
26795 text - show text only
26796 both - show both, text below image
26797 both-horiz - show text to the right of the image
26798 text-image-horiz - show text to the left of the image
26799 any other - use system default or image if no system default. */);
26800 Vtool_bar_style = Qnil;
26801
26802 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26803 doc: /* *Maximum number of characters a label can have to be shown.
26804 The tool bar style must also show labels for this to have any effect, see
26805 `tool-bar-style'. */);
26806 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26807
26808 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26809 doc: /* List of functions to call to fontify regions of text.
26810 Each function is called with one argument POS. Functions must
26811 fontify a region starting at POS in the current buffer, and give
26812 fontified regions the property `fontified'. */);
26813 Vfontification_functions = Qnil;
26814 Fmake_variable_buffer_local (Qfontification_functions);
26815
26816 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26817 unibyte_display_via_language_environment,
26818 doc: /* *Non-nil means display unibyte text according to language environment.
26819 Specifically, this means that raw bytes in the range 160-255 decimal
26820 are displayed by converting them to the equivalent multibyte characters
26821 according to the current language environment. As a result, they are
26822 displayed according to the current fontset.
26823
26824 Note that this variable affects only how these bytes are displayed,
26825 but does not change the fact they are interpreted as raw bytes. */);
26826 unibyte_display_via_language_environment = 0;
26827
26828 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26829 doc: /* *Maximum height for resizing mini-windows.
26830 If a float, it specifies a fraction of the mini-window frame's height.
26831 If an integer, it specifies a number of lines. */);
26832 Vmax_mini_window_height = make_float (0.25);
26833
26834 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26835 doc: /* *How to resize mini-windows.
26836 A value of nil means don't automatically resize mini-windows.
26837 A value of t means resize them to fit the text displayed in them.
26838 A value of `grow-only', the default, means let mini-windows grow
26839 only, until their display becomes empty, at which point the windows
26840 go back to their normal size. */);
26841 Vresize_mini_windows = Qgrow_only;
26842
26843 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26844 doc: /* Alist specifying how to blink the cursor off.
26845 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26846 `cursor-type' frame-parameter or variable equals ON-STATE,
26847 comparing using `equal', Emacs uses OFF-STATE to specify
26848 how to blink it off. ON-STATE and OFF-STATE are values for
26849 the `cursor-type' frame parameter.
26850
26851 If a frame's ON-STATE has no entry in this list,
26852 the frame's other specifications determine how to blink the cursor off. */);
26853 Vblink_cursor_alist = Qnil;
26854
26855 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26856 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26857 If non-nil, windows are automatically scrolled horizontally to make
26858 point visible. */);
26859 automatic_hscrolling_p = 1;
26860 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26861 staticpro (&Qauto_hscroll_mode);
26862
26863 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26864 doc: /* *How many columns away from the window edge point is allowed to get
26865 before automatic hscrolling will horizontally scroll the window. */);
26866 hscroll_margin = 5;
26867
26868 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26869 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26870 When point is less than `hscroll-margin' columns from the window
26871 edge, automatic hscrolling will scroll the window by the amount of columns
26872 determined by this variable. If its value is a positive integer, scroll that
26873 many columns. If it's a positive floating-point number, it specifies the
26874 fraction of the window's width to scroll. If it's nil or zero, point will be
26875 centered horizontally after the scroll. Any other value, including negative
26876 numbers, are treated as if the value were zero.
26877
26878 Automatic hscrolling always moves point outside the scroll margin, so if
26879 point was more than scroll step columns inside the margin, the window will
26880 scroll more than the value given by the scroll step.
26881
26882 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26883 and `scroll-right' overrides this variable's effect. */);
26884 Vhscroll_step = make_number (0);
26885
26886 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26887 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26888 Bind this around calls to `message' to let it take effect. */);
26889 message_truncate_lines = 0;
26890
26891 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26892 doc: /* Normal hook run to update the menu bar definitions.
26893 Redisplay runs this hook before it redisplays the menu bar.
26894 This is used to update submenus such as Buffers,
26895 whose contents depend on various data. */);
26896 Vmenu_bar_update_hook = Qnil;
26897
26898 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26899 doc: /* Frame for which we are updating a menu.
26900 The enable predicate for a menu binding should check this variable. */);
26901 Vmenu_updating_frame = Qnil;
26902
26903 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26904 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26905 inhibit_menubar_update = 0;
26906
26907 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26908 doc: /* Prefix prepended to all continuation lines at display time.
26909 The value may be a string, an image, or a stretch-glyph; it is
26910 interpreted in the same way as the value of a `display' text property.
26911
26912 This variable is overridden by any `wrap-prefix' text or overlay
26913 property.
26914
26915 To add a prefix to non-continuation lines, use `line-prefix'. */);
26916 Vwrap_prefix = Qnil;
26917 staticpro (&Qwrap_prefix);
26918 Qwrap_prefix = intern_c_string ("wrap-prefix");
26919 Fmake_variable_buffer_local (Qwrap_prefix);
26920
26921 DEFVAR_LISP ("line-prefix", Vline_prefix,
26922 doc: /* Prefix prepended to all non-continuation lines at display time.
26923 The value may be a string, an image, or a stretch-glyph; it is
26924 interpreted in the same way as the value of a `display' text property.
26925
26926 This variable is overridden by any `line-prefix' text or overlay
26927 property.
26928
26929 To add a prefix to continuation lines, use `wrap-prefix'. */);
26930 Vline_prefix = Qnil;
26931 staticpro (&Qline_prefix);
26932 Qline_prefix = intern_c_string ("line-prefix");
26933 Fmake_variable_buffer_local (Qline_prefix);
26934
26935 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26936 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26937 inhibit_eval_during_redisplay = 0;
26938
26939 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26940 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26941 inhibit_free_realized_faces = 0;
26942
26943 #if GLYPH_DEBUG
26944 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26945 doc: /* Inhibit try_window_id display optimization. */);
26946 inhibit_try_window_id = 0;
26947
26948 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26949 doc: /* Inhibit try_window_reusing display optimization. */);
26950 inhibit_try_window_reusing = 0;
26951
26952 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26953 doc: /* Inhibit try_cursor_movement display optimization. */);
26954 inhibit_try_cursor_movement = 0;
26955 #endif /* GLYPH_DEBUG */
26956
26957 DEFVAR_INT ("overline-margin", overline_margin,
26958 doc: /* *Space between overline and text, in pixels.
26959 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26960 margin to the caracter height. */);
26961 overline_margin = 2;
26962
26963 DEFVAR_INT ("underline-minimum-offset",
26964 underline_minimum_offset,
26965 doc: /* Minimum distance between baseline and underline.
26966 This can improve legibility of underlined text at small font sizes,
26967 particularly when using variable `x-use-underline-position-properties'
26968 with fonts that specify an UNDERLINE_POSITION relatively close to the
26969 baseline. The default value is 1. */);
26970 underline_minimum_offset = 1;
26971
26972 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26973 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26974 This feature only works when on a window system that can change
26975 cursor shapes. */);
26976 display_hourglass_p = 1;
26977
26978 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26979 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26980 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26981
26982 hourglass_atimer = NULL;
26983 hourglass_shown_p = 0;
26984
26985 DEFSYM (Qglyphless_char, "glyphless-char");
26986 DEFSYM (Qhex_code, "hex-code");
26987 DEFSYM (Qempty_box, "empty-box");
26988 DEFSYM (Qthin_space, "thin-space");
26989 DEFSYM (Qzero_width, "zero-width");
26990
26991 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26992 /* Intern this now in case it isn't already done.
26993 Setting this variable twice is harmless.
26994 But don't staticpro it here--that is done in alloc.c. */
26995 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26996 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26997
26998 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26999 doc: /* Char-table to control displaying of glyphless characters.
27000 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
27001 or one of these symbols:
27002 hex-code: display the hexadecimal code of a character in a box
27003 empty-box: display as an empty box
27004 thin-space: display as 1-pixel width space
27005 zero-width: don't display
27006
27007 It has one extra slot to control the display of a character for which
27008 no font is found. The value of the slot is `hex-code' or `empty-box'.
27009 The default is `empty-box'. */);
27010 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27011 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27012 Qempty_box);
27013 }
27014
27015
27016 /* Initialize this module when Emacs starts. */
27017
27018 void
27019 init_xdisp (void)
27020 {
27021 Lisp_Object root_window;
27022 struct window *mini_w;
27023
27024 current_header_line_height = current_mode_line_height = -1;
27025
27026 CHARPOS (this_line_start_pos) = 0;
27027
27028 mini_w = XWINDOW (minibuf_window);
27029 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27030
27031 if (!noninteractive)
27032 {
27033 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27034 int i;
27035
27036 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27037 set_window_height (root_window,
27038 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27039 0);
27040 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27041 set_window_height (minibuf_window, 1, 0);
27042
27043 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27044 mini_w->total_cols = make_number (FRAME_COLS (f));
27045
27046 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27047 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27048 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27049
27050 /* The default ellipsis glyphs `...'. */
27051 for (i = 0; i < 3; ++i)
27052 default_invis_vector[i] = make_number ('.');
27053 }
27054
27055 {
27056 /* Allocate the buffer for frame titles.
27057 Also used for `format-mode-line'. */
27058 int size = 100;
27059 mode_line_noprop_buf = (char *) xmalloc (size);
27060 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27061 mode_line_noprop_ptr = mode_line_noprop_buf;
27062 mode_line_target = MODE_LINE_DISPLAY;
27063 }
27064
27065 help_echo_showing_p = 0;
27066 }
27067
27068 /* Since w32 does not support atimers, it defines its own implementation of
27069 the following three functions in w32fns.c. */
27070 #ifndef WINDOWSNT
27071
27072 /* Platform-independent portion of hourglass implementation. */
27073
27074 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27075 int
27076 hourglass_started (void)
27077 {
27078 return hourglass_shown_p || hourglass_atimer != NULL;
27079 }
27080
27081 /* Cancel a currently active hourglass timer, and start a new one. */
27082 void
27083 start_hourglass (void)
27084 {
27085 #if defined (HAVE_WINDOW_SYSTEM)
27086 EMACS_TIME delay;
27087 int secs, usecs = 0;
27088
27089 cancel_hourglass ();
27090
27091 if (INTEGERP (Vhourglass_delay)
27092 && XINT (Vhourglass_delay) > 0)
27093 secs = XFASTINT (Vhourglass_delay);
27094 else if (FLOATP (Vhourglass_delay)
27095 && XFLOAT_DATA (Vhourglass_delay) > 0)
27096 {
27097 Lisp_Object tem;
27098 tem = Ftruncate (Vhourglass_delay, Qnil);
27099 secs = XFASTINT (tem);
27100 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27101 }
27102 else
27103 secs = DEFAULT_HOURGLASS_DELAY;
27104
27105 EMACS_SET_SECS_USECS (delay, secs, usecs);
27106 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27107 show_hourglass, NULL);
27108 #endif
27109 }
27110
27111
27112 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27113 shown. */
27114 void
27115 cancel_hourglass (void)
27116 {
27117 #if defined (HAVE_WINDOW_SYSTEM)
27118 if (hourglass_atimer)
27119 {
27120 cancel_atimer (hourglass_atimer);
27121 hourglass_atimer = NULL;
27122 }
27123
27124 if (hourglass_shown_p)
27125 hide_hourglass ();
27126 #endif
27127 }
27128 #endif /* ! WINDOWSNT */